«Žµj=Ÿ š Player: Gorae Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-24.20:57:15.ttyrec Time: (1790283435) Thu Sep 24 20:57:15 2026 ¬ŽµjÉ4 [?1051l[?1052l[?1060l[?1061h¬Žµj<7V)0[?7h[?25l[?1c­Žµj*­Žµj‹­Žµj£€Welcome, Gorae. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Fire Elementalist®Žµjh¡ ®Žµji£ ®Žµj¨ ·Welcome, Gorae the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper®Žµj[¨ šv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells ®Žµj¨ ‘are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background ®Žµj¡¨ …# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help®ŽµjǨ 8 Tab - Octopode Fire Elementalist¯ŽµjP °ŽµjT“°Žµj’£\Gorae the DiggerOctopodeHealth: 11/11 ========================Magic: 3/3========================AC: 1Str: 7  Doom: 0% EV: 12Int: 17 Contam: 0% SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesCast: Sandblast°ŽµjPª-###.####.....###.....###.......###.......###.........##.........##....@....##.........##.........###.......###.......###.....###.....####.###°ŽµjÚÈÕOptions error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'Options error: Missing colour in message_colour setting: 'f \- you'°ŽµjDØhWelcome, Gorae the Octopode Earth Elementalist.°Žµj¶í°Žµj«3xIt is said that the Orb of Zot exists deep within this dungeon.°ŽµjÊ8°Žµj Y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f + Conjurations 1.0   2.0   0      g + Earth Magic3.0   4.0   0          c + Dodging2.0   3.0   0  [3°Žµj)\7m    d + Stealth2.6   1.5  +4                                                                            °ŽµjÞ\          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets²ŽµjÁÛ Œ e * Spellcasting   2.0³ŽµjÖ^Œ g * Earth Magic   3.0·ŽµjV ‹ c * Dodging   2.0·ŽµjÒ~ o c - Dodging   2.0¸Žµj§ù ¸Žµjûý÷Gorae the Digger###.###Octopode#.....#Health: 11/11 ========================##.....##Magic: 3/3========================#.......#AC: 1Str: 7  Doom: 0% ##.......##EV: 12Int: 17 Contam: 0% #.........#SH: 0¸Žµj£þ~Dex: 12#.........#XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)#.........#-) Tentacles#.........#Cast: Sandblast##.......###.......###.....###.....####.###¸ŽµjÊþmOptions error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'¸Žµj÷þ”Options error: Missing colour in message_colour setting: 'f \- you'Welcome, Gorae the Octopode Earth Elementalist.¸Žµjÿ™It is said that the Orb of Zot exists deep within this dungeon. _Found a staircase leading out of the dungeon.¸Žµj@ÿ¸Žµj3 ¸Žµj: ¸Žµj% ¸Žµj’ ¸ŽµjIN¸ŽµjºN¸Žµj£O¸Žµj¥Q¸ŽµjþXP _¸Žµj8i¸Žµjyò¸Žµj }¸Žµj�},¸Žµj¶~¸Žµj§€O _You open the door.¸Žµj‚¸Žµj8‚¸Žµjlƒ¸ŽµjR”  There is an open door here. _¸Žµj–B¸Žµjü˜¸Žµjf™¸Žµj—™¸Žµj6š¸Žµjœ¸Žµj�¸Žµjl�¸Žµj–�¸ŽµjÉŸ¸Žµj4¡¸Žµj{¡¸Žµj¦¢¸Žµjô¦X¸Žµj6¨¸Žµjš©¸ŽµjÆ©¸Žµjìª¸Žµj¯X¸Žµj±¸Žµji±¸Žµj�±¸ŽµjE²¸Žµjñ´¸Žµj8¹,¸Žµj»¸Žµj½¸ŽµjÀ¸ŽµjaÀ¸ŽµjgÁ¸ŽµjÉÃ¸Žµj]Ç,¸ŽµjçÈ¸Žµj¥Ê¸Žµj›Ì¸ŽµjÞÌ¸Žµj1Î¸Žµj Ð¸ŽµjÒ¸ŽµjÓ,¸Žµj_֏޵jØ¸Žµj–Ø¸Žµj'Ù¸Žµj=Û¸Žµjä܏޵jÝ¸Žµj÷Þ¸Žµj¤â¸Žµj^å,¸Žµj 渎µjRîH  You see here 5 atropa-tipped darts.¸Žµj/𸎵j+ñ _¸Žµjrñ¸Žµjiõ¸Žµjæ÷¸Žµj+ø¸ŽµjŽù¸Žµj}û¸Žµjbý¸ŽµjÈý¸ŽµjÂþ¸ŽµjÒ¸Žµjµj2¸Žµjl¸Žµj§¸Žµj ,¸Žµjn ¸Žµjœ ¸Žµjɏ޵j ¸ŽµjJ¸Žµj¸Žµj𸎵j2¸Žµjɏ޵jÏ¸Žµjò¸Žµj9¸Žµj׏޵j3¸Žµj7,¸Žµjf8¸Žµjz:¸ŽµjK<,¸Žµj:=¸ŽµjP?¹ŽµjLX¹Žµj‰,¹Žµj)¹Žµjܹ޵jê,¹Žµj¸¹Žµj{ ¹Žµj ¹Žµj4„¹Žµjá #....#........ ##...##........ #....##....<... ##....##........ ##.....##........ #..#...###....... #.##...# #....... ##.##...# ##.....# #@.###### #.....# #.## ###.### ...#  #...###...#...#......#¹Žµj$$###¹ŽµjÕ%042.0 (42.0)¹Žµjü&,3.0 (43¹Žµjk,¹Žµj¼-d _c - a scroll labelled IDIARU JUENNAN¹Žµj€ü¹Žµjðü¹Žµjaý¹ŽµjV¹Žµj…¹ŽµjB¹Žµj,¹Žµj� ¹Žµjà ¹Žµj² ,¹Žµjt ¹Žµjˆ ¹ŽµjÚ¹Žµj¹Žµj ¹Žµj›¹Žµjì,¹ŽµjJ¹ŽµjE¹Žµju,¹ŽµjZ¹ŽµjJ¹Žµj¬,¹ŽµjG¹Žµjc¹Žµjò,¹Žµj3 ¹Žµj$¹Žµj!%¹Žµja%¹Žµj&&¹Žµj“'¹Žµjd(¹Žµjó(,¹Žµjî+¹ŽµjÝ0c  You encounter a rat.¹Žµj•83 ##....##.. ##.....##.. #..#...###. #.##...# ##.#########.##...# ###........#..###### #########.#.## ###..# ..## #...## #...#.#.......#r...######¹Žµjn9°#### r   rat (asleep) ¹Žµj¡A-53.0 (10¹ŽµjÕD34.0 (11 _¹ŽµjÄI¹Žµj²M¹ŽµjÊh ¹Žµjôj ¹Žµj¶p ¹ŽµjÕs Z _A rat is nearby!ºŽµjql§.## #..#...### #.##...# #ºŽµj¸m}#.#########.##...# ## #........#..###### # ########.#.## ### ##...# ...##.#...#.........#.r...######>####ºŽµj<ÖÂ5.0 (1.0) _Found a stone staircase leading down.ºŽµj¿’ú #..#...### #.##...# ##.#########.##...# ## #........#..###### # ########.#.## ## ##...# ###.@.#............##.r...#######>####.ºŽµj®Y6ºŽµj è6 #.##...# ##.#########.##...# ## #........#..###### # ########.#.## # ##...# ###...####...#.#.......@....###.r...###### #>####  . ºŽµjòM7SandblastºŽµjc ºŽµj² € .  The blast of sand hits the rat.ºŽµjß J### ºŽµjˆg (...ºŽµjl ­2--------1=8.5 (1.5SandblastºŽµjdm ºŽµj‚ ¥ _You kill the rat! _You now have 2/3 mp.ºŽµji— ºŽµjD¡ † _No target in view!ºŽµjHõ ºŽµjÓ4ºŽµj@° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ºŽµjÌwºŽµj zºŽµjpºŽµjƒR _No target in view!»Žµj¤xI»Žµj{y»Žµjq¨ _»Žµj;€»ŽµjÑ�T--------»ŽµjK‚»Žµj•ƒ»Žµjìƒ»ŽµjD„»ŽµjÌ…»Žµj†»Žµj€†»Žµjˆ,»Žµj­ˆ»Žµjæ‰»Žµj&л޵j¨Š»Žµj<Œ,»ŽµjŽŒ»ŽµjŽ,»Žµjv޻޵j�‘f3========»Žµj�’»Žµj–»ŽµjÒ—,»ŽµjW˜»Žµj š»ŽµjÒ›,»Žµj=œ»ŽµjA¡»Žµj]¢,»Žµj󣻎µjʤ»ŽµjЦV========»Žµj”§»Žµjר»Žµjæ©»Žµj'ª»Žµj´ª»ŽµjÑ«»Žµj$­»Žµj}­»Žµjþ­»Žµjа»Žµj@±»Žµj–±»Žµj6³»Žµj¹r  There is a stone staircase leading down here.»Žµj›º»Žµjª» _»Žµj¼»Žµjñ¾»ŽµjBÆ‚  You encounter a goblin. It is wielding a +0 dagger.»ŽµjÁÌ#.########.#.##  #.#  .# #.# ##...## ...####.# ###...## .#......####...#.#.................####.....###### ####>#####.. #..@........-......##...###.  ....g.g   goblin (asleep).»ŽµjñÔ077.5 (19.0)»Žµjê×M-8.5 (20 _»ŽµjÝ»ŽµjwäX _MP restored: 3»ŽµjåC   #.#   .# #.#   .# ###...##  .####...#.#  ..........#  ###.....  ####>#####..  #..@........  ......########..  .###. .. .. g. .»ŽµjýÚ’   #.#   .# #.#   .# ###...##  .####...#.#  ..........#  ###.....  ####>#####..  #..@........  ......########..  .###. .. .. g. . »ŽµjÃ໎µjþ⻎µj軎µjê] _A goblin is nearby!»Žµj;› #.#.#.## #.# ##...# .# #.# ##...## ...####.# ###...## .#......####...#.# ...........# ###.....###### ####>#####.. #.@...#...###.. .... .....[g....##.....###...»Žµj2'g.»Žµj” Rg»Žµjë":==9.5 (1.0)»Žµj!(»Žµj +( _The goblin shouts!»ŽµjÞ&%   #.#   .# #.#      ##...#.#  ...  ###...  ####>#####..  #.@.........  .......########..  ..###.. .... g.... [.....# #..... ###...»Žµj®Á    #.#   .# #.#      ##...#.#  ...  ###...  ####>#####..  #.@.........  .......########..  ..###.. .... g.... [.....# #..... ###... »Žµj¨Ä »Žµj®Æ »ŽµjdÍ »ŽµjGÐ ] _A goblin is nearby!»Žµjð]  #.# ##....# #.## ...####.# # .#......####...#. ...........## ###.....#######.# ####>#####.. ###...#..................@########..###..#  ....#.g....#[[.....####..... ###... ###.»ŽµjY_ !.g»Žµj½g »ŽµjDi K--80Sandblast _»Žµj¢o »Žµjçq »ŽµjV 9 #.#   .# #.#      ##  ...  # ###...  #.# ####>#####..  ###...#...........  .......@#»Žµj ù  ...###..# ....# ..g...# [[.....## ##..... ###... ###.»Žµj®Ÿ À #.#   .# #.#      ##  ...  # ###...  #.# ####>#####..  ###...#...........  .......@#  ...###..# ....# ..g...# [[.....## ##..... ###... »Žµj�  7###. »Žµj+¨ »Žµj © 9--»Žµjb¯ »Žµju² ] _A goblin is nearby!»Žµj­D 2.# #.## ...####.# ## .#......####...#.............##. ###.....###### #.######>#####.. ####...#....................########.. ...###@.#  #....##..g...##[[.....#####..... ###...# ###.. ..#»ŽµjJF %g.»Žµj�M »Žµj0O -1 _»ŽµjäU »ŽµjX »Žµj[¾ ( .# #.#     # #  ...  #. ###...  #.######>#  ####...#...  .........#  ...###@.# #.g..# #......# #[[.....## ###.....# ###...# ###.. ..#¼Žµj v .# #.# ¼Žµjg  ¼Žµj‚à  # #  ...  #. ###...  #.######>#  ####...#...  .........#  ...###@.# #.g..# #......# #[[.....## ###.....# ###...# ###.. ..# ¼ŽµjÞ¼Žµj€¼Žµj}.s _A goblin is nearby!¼Žµj^;M  You miscast Sandblast.[?25h[?0c¼ŽµjzC2 +¼ŽµjÙQ [?25l[?1c¼Žµjf æ7/11 ---------2--------10% =2¼Žµj"i ¼Žµjv ]  _Nothing appears to happen. The goblin hits you with a +0 dagger. _You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You now have 2/3 mp.½ŽµjçO½ŽµjQ½ŽµjVYt _You are too injured to fight recklessly!½ŽµjÝ1 ½ŽµjU5 Ê  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f + Conjurations 1.0   2.0   0      ½Žµj·8  g * Earth Magic   3.0   4.0   0           c - Dodging   2.0   3.0   0      d + Stealth2.7   1.5  +4                                              ½Žµjð9 Ð                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¾Žµjê8Œ f * Conjurations   1.0À޵jÆôÀ޵jdüÀ޵j=·.# #.# ##...## Gorae the Digger...####.# ###...## Octopode# .#......####...#.#Health: 7/11===============---------..................#Magic: 2/3================--------#. ###.....######AC: 1Str: 7  Doom: 0% #.######>#####..À޵jƒYEV: 12Int: 17 Contam: 10% ####...#...........SH: 0Dex: 12.........########..XL:  1 Next: 10% Place: Dungeon:1...###@.#Noise: =--------  Time: 82.5 (0.0)#.g..#-) Tentacles#......#Cast: Sandblast#[[.....#####.....####...#g   goblin###....# _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!You miscast Sandblast. _Nothing appears to happen. The goblin hits you with a +0 dagger. _You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You now have 2/3 mp. _You are too injured to fight recklessly!À޵jà À޵j·À޵j…À޵jˆÀ޵j•æ 4À޵j¬í À޵jð ^ _You are too injured to fight recklessly!Á޵jÚƒ4Á޵jO‰Á޵jü‹^ _You are too injured to fight recklessly!Á޵jQzª .# #.# ##...## Gorae the Digger ...####.# ###...##  Octopode # .#......####...#.#  Health: 7/11===============--------- ..................#  Magic: 1/3========---------------- #. ###.....######  AC: 1Str: 7  Doom: 0%  #.######>#####..  EV: 12Int: 17 Contam: 10%  ####...#...........  SH: 0Dex: 12 .........########..  XL:  1 Next: 10% Place: Dungeon:1 ...###@.# Noise: =--------  Time: 82.5 (0.0) Á޵j®{Ã#.g..# -) Tentacles #......# Cast: Sandblast #[[.....## ###.....# ###...# g   goblin ###.. ..# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)Á޵j°I .# #.# ##...## Gorae the Digger ...####.# ###...##  Octopode # .#......####...#.#  Health: 7/11===============--------- ..................#  Magic: 1/3========---------------- #. ###.....######  AC: 1Str: 7  Doom: 0%  #.######>#####..  EV: 12Int: 17 Contam: 10%  ####...#...........  SH: 0Dex: 12 .........########..  XL:  1 Next: 10% Place: Dungeon:1 ...###@.# Noise: =--------  Time: 82.5 (0.0) #.)..#Á޵j3L=[10;34H -) Tentacles #......# Cast: Sandblast #[[.....## ###.....# ###...# g   goblin ###.. ..# _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!You kill the goblin!Á޵jØO» .# #.#     # #  ...  #. ###...  #  ###  ...    # #[[ ### ###...# ###.. ..# Á޵jߣÁ޵jï¥r24.0 (1.5Sandblast _Á޵jk¬Á޵j³h _You now have 1/3 mp.Á޵j¡A .# #.# ##...## Gorae the Digger ...####.# ###...##  Octopode # .#......####...#.#  Health: 7/11===============--------- ..................#  Magic: 0/3------------------------ #. ###.....######  AC: 1Str: 7  Doom: 0%  #.######>#####..  EV: 12Int: 17 Contam: 10%  ####...#...........  SH: 0Dex: 12 .........########..  XL:  1 Next: 20% Place: Dungeon:1 ...###@.# Noise: =--------  Time: 84.0 (0.0) #.)..#[40Á޵j�C2m -) Tentacles #......# Cast: Sandblast #[[.....## ###.....# ###...#  ###..  ..#   The blast of sand hits the goblin! _You kill the goblin! _You now have 1/3 mp.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineÁ޵jc0 Á޵jn: .# #.# ##...## Gorae the Digger...####.# ###...## Octopode# .#......####...#.#Health: 7/11===============---------..................#Magic: 1/3========----------------#. ###.....######AC: 1Str: 7  Doom: 0% #.######>#####..EV: 12Int: 17 Contam: 10% ####...#...........SH: 0Dex: 12.........########..Á޵j#< %XL:  1 Next: 20% Place: Dungeon:1...###@.#Noise: =--------  Time: 84.0 (0.0)#.)..#-) Tentacles#......#Cast: Sandblast#[[.....#####.....####...####....#The blast of sand hits the goblin! _You kill the goblin! _You now have 1/3 mp.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.Á޵jÅI +_You kill the goblin! _You now have 1/3 mp.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.Á޵j·M Á޵jƒ\ Á޵j^b . _ÂŽµjèÂŽµj"ÂŽµj—.\ _Unknown command.ÂŽµj»ÔÂŽµj ÕÂŽµj}ØÂ޵jëÚÂŽµj�ß: _ÂŽµj–áÂŽµjØáM8==ÂŽµjmãÂŽµj¿å,ÂŽµjlçÂŽµjéÂŽµjzé@========ÂŽµjÐêÂŽµjBíO8% ÂŽµjò€==6ÂŽµjóÂŽµj³õq9==4ÂŽµjÐöÂŽµjøÂ޵jrø72ÂŽµjùÂŽµjéýM0ÂŽµjíÿÂŽµjÙ„ _Your magical contamination has completely faded away.ÂŽµj9Z2========ÂŽµjvÂŽµjqP==ÂŽµj@ ÂŽµj< ÂŽµjs P10/11==ÂŽµjÂŽµj¬Â޵jæÂ޵jmÂŽµj–V========ÂŽµj–ÂŽµj¯,ÂŽµj†Â޵jIÂŽµjŠh11=====ÂŽµjTÂŽµjŽÂ޵jŸÂ޵jC!ÂŽµjì#,ÂŽµj¥%ÂŽµj(,ÂŽµjæ)ÂŽµj©+ÂŽµj),;===ÂŽµj›-ÂŽµjÄ/,ÂŽµjq1ÂŽµjö3,ÂŽµj²5ÂŽµjû:|3========ÂŽµj$>ÂŽµjU@,ÂŽµjÚAÂŽµjäDÂŽµjGÂŽµjSGÂŽµjhHÂŽµjØJÂŽµj³LÂŽµjíLÂŽµjNÂŽµjOÂŽµjåOÂŽµjP@========ÂŽµjûPÂŽµjWSÂŽµjÌU,ÂŽµjËVÂŽµj¦XÂŽµjÙZ,ÂŽµj\[ÂŽµj¤]ÂŽµjøbk  You encounter a ball python.ÂŽµj3j­ #.############ #.#........#.... ### #.########.#S....#.. #.# ##..ÂŽµj…jV...#.### #.# ##... .....####.# ###...# #####.#......####...#.##.....@...............#-ÂŽµjâjÌ#.###.######.....###### #.######>#####.. #####...#...........#...........########..#......###..#S   ball python (constriction, asleep)#....###.)..#...###......#ÂŽµj+k{.# #[[.....##ÂŽµju1113.0 (29.0)ÂŽµj‘xM-4.0 (30 _ÂŽµjƒÂ޵j¬Š� _Health restored: 11; MP restored: 3ÂŽµjÓ` ÂŽµj¦f % ÂŽµjRg  Skill  Level Cost  Apt Skill  Level Cost  Apt ÂŽµjh Ì a - Fighting   0.0   1.0   0   e * Spellcasting   2.0   3.6  -1  ÂŽµj¥h ÂŽµj>i R    ÂŽµj¨i ÂŽµj[j S    ÂŽµjãj Ì b - Unarmed Combat   0.0   1.0   0   f * Conjurations   1.0   2.0   0  ÂŽµj[k ÂŽµjÖk R    ÂŽµjYl q g * Earth Magic   3.0   4.0   0      ÂŽµjNm ³     c - Dodging   2.0   3.0   0      d + StealthÂŽµj€o ¾2.7   1.5  +4                                              ÂŽµjwr À                                        ÂŽµj s .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÃŽµj²�Gorae the Digger#.######## Octopode#####.#........# Health: 11/11 ========================.... ### #.########.# Magic: 3/3========================S....#.. #.# ##.. AC: 1Str: 7  Doom: 0% ...#.### #.# ##... EV: 12Int: 17 Contam: 0% .....####.# ###...# SH: 0Dex: 12#####.#......####...#.# XL:  1 Next: 20% Place: Dungeon:1#.....@...............# Noise: ---------  Time:[37ÃŽµj—’«m 114.0 (0.0)#.###.######.....###### -) Tentacles#.######>#####..Cast: Sandblast#####...#...........#...........########..#......###..#S   ball python (constriction, asleep)#....###.)..#...###......#.# #[[.....##Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. _Unknown command. _Your magical contamination has completely faded away. _You encounter a ball python. _Health restored: 11; MP restored: 3ÃŽµjV˜Ã޵jOK < ####  .... ###  S....#.. #.#  ...#.### #.#  .....####.#  #####.#......# #.....@....... #.###.######.. #.>ÃŽµjñK ·  #####..  ....  .###..#  #....###.)..#    ÃŽµj*L 4.# #[[ ÃŽµj[å Ó ####  .... ###  S....#.. #.#  ...#.### #.#  .....####.#  #####.#......# ÃŽµjXæ 5#.....@....... #.###.######.. #.>  #####.. .... .###..#  ÃŽµj¶æ Æ#....###.)  .# #[[ÃŽµjÙæ ÃŽµj-ð ÃŽµjó ÃŽµj!û ÃŽµjìý b _A ball python is nearby!ÃŽµjŸ ' ####  .... ###  S....#.. #.#  ...#.### #.#  .....####.#  #####.#......# #.....@....... #.###.######.. #.>  #####..  ....  .###..#  #....###.)..#    .# #[[ ÃŽµjÝ=) ####  .... ###  S....#.. #.#  ...#.### #.#  .....####.#  #####.#......# #.....@.......ÃŽµj?Å #.###.######.. #.>  #####.. .... .###..#  #....###.)  .# #[[ÄŽµj�JÄŽµj  #.########### #.#............. ### #.########.S....#.. #.# ##......#.### #.# ##............####.# ###... #####@#......####...#.ÄŽµj¯) #.....................#.###.######.....##### #.######>#####.. #####...#........... #...........########.. #......###..# #....###.)..# ...###.....ÄŽµj<R.# _A ball python is nearby!ÄŽµjÁ!ÄŽµj–'25.0 (1 _ÄŽµjÎ-ÄŽµj"1ÄŽµj4sæ #.############ #.#............##### #.#########.S....#... #.# ###.### #.# ##.......@...####.# ###...######.#####...# #....................#.###.######.....#### #.######>#####.. #####...#........... #...........########.. #......###..# #....###.)..#ÄŽµj/zÄŽµj|&6ÄŽµjä‚ÄŽµj u .######  .......#####  ÄŽµj ½#.S....#... #.#  .......#.### #.#  .......@...####.#  ..######.#..... #........... ÄŽµjª 5#.###.###### #.######>  ÄŽµjÎ "#####..  ÄŽµjñ ..  ÄŽµj :###..#  )..# ÄŽµj7 ÄŽµjò¢J .######  .......#####  #.S....#... #.#  .......#.### #.#  .......@...####.#  ..######.#..... #........... #.###.###### #.######> #####..  ..ÄŽµj¦£y ## )ÄŽµjŠ«ÄŽµjέÄŽµju³Ä޵jw¶b _A ball python is nearby!ÄŽµj^ÚA#  #.######.####### #.#............##### #.#####$#.S....#... #.# ##.### #.# ##..........####.# ###....######.#......####. #...................#.###.######.....### #.######>#####.. #####...#........... #...........########.. #......###..#ÄŽµj$ãÄŽµjËåA7Sandblast _ÄŽµj±ëÄŽµj¾íÄŽµj²Ü¦ # #. #.# #.# #.##### #..$#.S....#... #.# .#.### #.# .####.# ###.######.#......####.. #........? #.###.######..... #.######>##### #####...#ÄŽµjÅÝŠ #.#  #......###..#ÄŽµj.ì<8ÄŽµj�ðÄŽµjd† .  The blast of sand hits the ball python!ÄŽµj¸ @##ÄŽµjËX!..ÄŽµj˜_­2--------3=9.5 (1.5SandblastÄŽµj®dÄŽµj'l­ _You kill the ball python! _You now have 2/3 mp.ÄŽµj?¬ ÄŽµjh¯ ÄŽµjÞ² ÄŽµj;¶ ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÄŽµj3ÞÄŽµjàßÄŽµjæÄ޵jŠèR _No target in view!ÅŽµjó½3ÅŽµj¿Å޵j…ÁÅŽµjLÅP _ÅŽµj©ÅÅŽµjgÆÅ޵jòÇ,ÅŽµjçÈÅŽµj¿ÊÅŽµjóÊ>--------ÅŽµjpÌÅŽµj‚ÍÅŽµjºÍÅŽµjlÎÅŽµjéÏ,ÅŽµjÑÅŽµj³Ý°Å޵j\S3========  You encounter a quokka. #  #.### #.####### #.#.... .##### #.##### .$#...@..#... #.# -..#.### #.# =.............####.# ##r....######.#......####..... #..................?.. #.###.######.....# r   quokka (asleep)##. #.######>####### #####...#........ #...........########30.5 (11.0)-1.5 (12 _ÅŽµjÈWn _MP restored: 3ÅŽµjÚ‡Ì # #.#######  #.......#####  .$#...@..#... #.#  ..........#.### #.#  =............  r....######.#.. ..... .. .?.. ## ##. > ## ÅŽµjbM ÅŽµjÛR# #.#######  #.......#####  .$#...@..#... #.#  ..........#.### #.#  ÅŽµjs½=............  r....######.#.. ..... .. .?.. ## ##. > ÅŽµj£8## ÅŽµjØ#ÅŽµj”,ÅŽµjí/ÅŽµjlA ##.#.## #.########.#...# #.......##### #.####...$#......#... #.# #....#.### #.##=.......####.# ##r....######.#......###..... #...............#.?.. #.###.#########.. #.######>### ## #####...#........ #...........####### ####..# _A quokka is nearby!ÅŽµjdJE2.0) ÅŽµjK _ÅŽµjµRÅŽµjyUÅŽµjVR9 ÅŽµjæR±# #. #.#######  # #.......#####  ...$#......#... #.#  #......@...#.### #.# ÅŽµj)S' #=.............  ÅŽµjPSA#r....######.#. ÅŽµjyS!#.....  #.?.. ÅŽµjžS& ###.. > ÅŽµjÜS## ÅŽµjT  ÅŽµj.TÅŽµjô # #. #.#######  # #.......#####  ...$#......#... #.#  #......@...#.### #.#  #=.............  #r....######.#. #.....  #.?..  ###.. > ##  ÅŽµj5ûÅŽµjTþÅŽµjOÅŽµju] _A quokka is nearby!ÅŽµj} 9#.#. #.#.# #.########.#..#####.......##### #.###....$#......#... #.#  #....#.### #.# #=.....####.# #r....######.#......## #..... #............... #.?... #.###.###### ###... #.######>### #### #####...#....... #...........###### ####..#ÅŽµjr!I #....###.)..#ÅŽµjì)ÅŽµjr/-3 _ÅŽµj7ÅŽµjé8ÅŽµjo‚  #. #. #. #.#######  #####.......#####  ....$#......#... #.#  #..........#.### #.#  #=....@.......  #r....######.# #.....  #.?...  ###... > ####    )..# ÅŽµjJ � #. #. #. #.#######  #####.......##### ÅŽµjÈ ñ ....$#......#... #.#  #..........#.### #.#  #=....@.......  #r....######.# #.....  #.?...  ###... > ####   )ÅŽµj�% ÅŽµjV+ ÅŽµj6 s _A quokka is nearby!ÅŽµj§C ® #. #. #. #. #.# #.#.#####.##### #.ÅŽµj]D =.$#......#... #.# #.#.### #.# #=.####.# #r....######.#...... #.....## #.?...##.###.###### ###.... #.######> ##########...# #.  #......###..# ÅŽµjšD g #....###.)..#ÅŽµj©M ÅŽµj#Q d========4Sandblast _ÅŽµjƒX ÅŽµj[ ÅŽµj®»  #. #. #. #. #.# #.#.#####.......##### #..$#......#... #.# #.#.### #.# #=.####.# #r....######.#...... #.....## #.?...##.###.###### ###.... #.######> ##########...# #.  #......###..#  #....###.)..#ÅŽµj.Ä ÅŽµj¢Å ÅŽµjÑÅ 5ÅŽµjwÌ ÅŽµj4Î ÆŽµjÓUƒ .  The blast of sand hits the quokka!ÆŽµj[J##ÆŽµjS¨&..ÆŽµjx¯­2--------5=7.0 (1.5SandblastÆŽµj2¶ÆŽµjoÀj _You kill the quokka!ÆŽµjJį޵j¥ÔÆŽµjþÙ£ _No target in view! You now have 2/3 mp.ÆŽµj»ß4ÆŽµj"øÆ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÆŽµjÓ¹3ÆŽµj½¼ÆŽµjI¿ÆŽµj]Äf _ÆŽµjÎů޵jˆÈ,ÆŽµj¹ÉÆŽµj4ÌÆŽµjxÍ>--------ÆŽµjžÒBÆŽµjӯ޵j…Õ,ÆŽµjå֯޵j`ÙÆŽµjTÚÆŽµjSÛÆŽµj¼Ý,ÆŽµjæÞÆŽµjõà,ÆŽµj¢âÆŽµjÎä,ÆŽµjRæÆŽµj@èÆŽµj¾èP3========ÆŽµjæéÆŽµj°ìÆŽµjï,ÆŽµjðÆŽµj•òÆŽµj"õ,ÆŽµjoöÆŽµjòý,ÆŽµj/ÿÆŽµjð A _You now have 10 gold pieces.ÆŽµj c  You encounter a rat.ÆŽµj T.. .. #.# #.# # #.#  r.. #.####### #####.......##### .........#......#... ...##.@.#.### - #=.............### #.....######.# #.....##......... #.?...##.###.#####.... #.###### r   rat (asleep)##########...#... #...........## #......###..#ÆŽµjÅ 051.0 (14.0)ÆŽµj‰# p========-2.0 (15 _ÆŽµj]+ ÆŽµj'2 X _MP restored: 3ÆŽµj]Ÿ ..  ..  #.#  #.#  # #.#  r.. #.#######  ....#####......  .........#......#...  ...##.@.......  #=........ #.....#### #.....# #.?...# ###....  ######  ÇŽµj[óz ..  ..  #.#  #.#  # #.#  r.. #.#######  ....#####......  .........#......#...  ...##.@.......  #=........ #.....#### #.....# #.?...# ###....  ###### ÇŽµjxúÇŽµjýÇŽµjŸÇ޵jdZ _A rat is nearby!ÇŽµjØï1 ..#.# #.## #.# r.. #.####### ....#####.......#####  .........#......#...  ...##....#.###  #@......## #.....######.#.... #.....##..... #.?...##.###.##### ###..... #. ##########...#.. #...........#  ####..#  #....###.)..# ÇŽµj<÷ÇŽµjÉù83.0) _ÇŽµjlÿÇŽµjM ÇŽµj~+4.0 (2ÇŽµjªÇ޵jªX _a - a +4 ring of slayingÈŽµj|Ä 4ÈŽµj¦È ÈŽµj Ë N _There are no items here.ÈŽµj!8ÈŽµjø:HInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a +4 ring of slaying Scrolls (go to first with ?)  c - a scroll labelled IDIARU JUENNAN Potions (go to first with !)  g - a potion of magicÉŽµj6ùˆa - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.â€�  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ÉŽµjm ÉŽµjgs ÉŽµjªy h..Gorae the Digger#.#Octopode#.#Health: 11/11 ========================##.#Magic: 3/3========================r.. #.#######AC: 1Str: 7  Doom: 0% ....#####.......#####EV: 12ÉŽµj'z NInt: 17 Contam: 0% .........#......#...SH: 0Dex: 12...##..........#.###XL:  1 Next: 50% Place: Dungeon:1#@.............### Noise: ---------  Time: 154.0 (0.0)#.....######.#.... -) TentaclesÉŽµjÛz ^#.....##.......... Cast: Sandblast#.?...##.###.########..... #.###############...#.. #...........# #......###..# #....###.)..#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 10 gold pieces. _You encounter a rat. _MP restored: 3 _A rat is nearby! _a - a +4 ring of slaying _There are no items here.ÉŽµj¨{ ÉŽµjÇ‚ ÉŽµj„ +5 (0.5ÉŽµj¹‰ ÉŽµj£Œ 5 _a - a +4 ring of slaying (worn)ÉŽµjóO3ÉŽµjMQÉŽµjåSÉŽµjxVÉŽµj»[,ÉŽµj]\ÉŽµj_ÉŽµj€_ÉŽµjR`ÉŽµjëbÉŽµje,ÉŽµjÄfÉŽµjÏw¤##.# r.. #.########....#####.......##### #.........#......#... #...##..........#.### # #..............#### #.....######.#..... #.....##...........#.@...##.###.######......# #.###### ##########...# #........... #......###..# #....###.)..#...####ÉŽµjƒy¾.# #[[.....## ###.....#ÉŽµj­-7.5 (3.0ÉŽµjÅ‚+8.5 (4ÉŽµjT‰É޵j¦‹a _d - a scroll labelled ZANTEP AHEUÊŽµj¤òÊŽµjFóÊŽµjØôÊŽµjÞùÊŽµjvûÊŽµjfÿBÊŽµjYÊŽµj¥Ê޵jOÊŽµjšÊ޵j•ÊŽµjÖÊŽµjhÊŽµj—ÊŽµj e  A rat comes into view.ÊŽµjy‰ .. ..   ÊŽµjVÔ#.#  #.# ### #.# .r.. #.####### .....#####.......##### ..........#......#... ...##@.........#.###  #........#.....######.#.#.....##..#.....##.###.########......# #.##### r   rat (asleep)ÊŽµjû�##########...#.. #...........##......###..#ÊŽµjÙ?,61.5 (3ÊŽµj¯A22.5 (4 _ÊŽµjÎsÊŽµjZ ..  ..  #.#  #.#  ### #.#  .r.. #.#######  .....#####.....  ..........#....  ...##@.......  ÊŽµj¼¥#........ #.....### #.....# #.....# ###......#  #######ÊŽµj�«õ ..  ..  #.#  #.#  ### #.#  .r.. #.#######  .....#####.....  ..........#....  ...##@.......  #........ #.....### #.....# #.....# ###......#  #######ÊŽµj¡³Ê޵jœ¶Ê޵j¼Ê޵jȾZ _A rat is nearby!ÊŽµjÔZ  .. .. #.# #.##### #.# r.. #.####### ####.#####.......@...#......#.........###.### ..... #..............##.... #.....######.#... #.....##.........## #.....##.###.ÊŽµj(\ Ø###......# #.##############...#. #...........ÊŽµj—b ÊŽµj:e 23.5 (1 _ÊŽµj�k ÊŽµjûk ÊŽµj  b .. .. #.# #.#### #.#.r... #.#######.#####.#####.#......#....##.#.###.. #..... #.....######.#.... #.....#####.# #.....##.###.J   endoplasm (asleep)#J ###......# #.r   rat (asleep)#. ##########...# #ÊŽµj ÊŽµjç 74SandblastÊŽµj/" q _You encounter an endoplasm.ËŽµjÏ×      ..   ..   #.#   #.#  ËŽµjsÙÚ######### #.#  #...r...# #.#######  ######.####  #......#......#...  #.###.#  #.##............  #.##.....######.#  .......##.....##.......  ######.###.....##.###.   #J ###......# #.#  #. ##########J.ËŽµjöÞËŽµjà*JËŽµj«à&5ËŽµj?æË޵j èËŽµj±ŽŠ †The blast of sand hits the rat!ËŽµj¸–@##ËŽµj4ØJJ.J.ËŽµj.á)...ËŽµjºäz2--------6=7.0 (1.5ËŽµjÖîËŽµjŒò¥ _You kill the rat! _You now have 2/3 mp.ËŽµj›@5 ..#.##########...†...######....#####.......####.....#...##.....###......J##.....######.#.##.....##.......J   endoplasm#.  #.........J.ËŽµjDËŽµjPF;-80 _ËŽµjÿKËŽµjNËŽµjÓ :##ËŽµj h #J.ËŽµj‰o ËŽµjæp „1----------------=9.5 (1.5ËŽµj�x ËŽµjk€ — _The blast of sand misses the endoplasm. _You now have 1/3 mp.ËŽµjâØ † .  The blast of sand hits the endoplasm!ËŽµjëÝ SËŽµj�-ËŽµj+1©0----------------871.0SandblastËŽµj@7ËŽµj\>« _You kill the endoplasm! _You now have 0/3 mp.ÌŽµj°I4ÌŽµjNPÌŽµjÎRR _No target in view!ÌŽµjdû3ÌŽµjÂûÌŽµjZþÌŽµj‘’ _ÌŽµj[ÌŽµj®Ì޵jÌŽµjI>--------ÌŽµj!ÌŽµjo,ÌŽµj… ÌŽµj¼ ÌŽµjæ ÌŽµjç ÌŽµju ÌŽµjß Z1========ÌŽµjÆÌ޵jçÌŽµj&ÌŽµj2ÌŽµjå,ÌŽµjÇÌŽµjÌŽµjFÌŽµj˜Ì޵jÌV========ÌŽµj"ÌŽµjÌÌŽµjüÌŽµj¹Ì޵j,ÌŽµjKÌŽµjš,ÌŽµj]ÌŽµjµ ÌŽµjë ÌŽµj¤!ÌŽµjÀ#BÌŽµj3%,ÌŽµj &ÌŽµjU'ÌŽµjš'ÌŽµj½(ÌŽµjl*ÌŽµj¹*Z2========ÌŽµj^/ÌŽµjI0ÌŽµj«0ÌŽµjÂ1ÌŽµj³2,ÌŽµjb4ÌŽµj˜4ÌŽµj¶4ÌŽµjŸ5ÌŽµjÛ6V========ÌŽµjy7ÌŽµjÐ8ÌŽµj9ÌŽµj4:ÌŽµjb=BÌŽµj©>,ÌŽµjÈ?ÌŽµjoA,ÌŽµjàBÌŽµjCÌŽµjPCÌŽµjyDÌŽµj¦EÌŽµjÒ®n3================ÌŽµjr°Ì޵j€±Ì޵j¨±Ì޵j{²Ì޵jf´Ì޵j°µÌ޵jýµÌ޵jâ·Ì޵jF¹Ì޵j½¹Ì޵jºÌ޵j¥ºÌ޵jY¼Ì޵j�½Ì޵jǽÌŽµjʾÌŽµj�ÀÌŽµjhÂ,ÌŽµjjÃÌŽµj¼ÅÌŽµjYÇ,ÌŽµjêÈÌŽµj.ÊÌŽµj¨ËÌŽµjzÌ,ÌŽµjKÎÌŽµjÐ,ÌŽµjÄÐÌŽµj ÒÌŽµj0ÖXÌŽµjuÙ,ÌŽµj"ÚÌŽµj²år #.  ..### ##.  ..#.. ##..  #.##.# #..#  #.##.# #.##  #.# #.# #.#########.##  #.####### #.#.#........#..## ###.......######.#.########.#.## ...#......#.....@#.# ##...# ÌŽµjæ - ..........#.######.# ##...## ÌŽµj—æf..............####.# ###...## .....######.#......####...#.# .....##.....................# .....##.###.######.....###### ##......# #.######>#####..  ##########...#...........  #...........########..ÌŽµj†ì1222.0 (51.0)ÌŽµjëíF-3.0 (52ÌŽµj|òÌŽµjLú“ _f - a lumpy grey potion _MP restored: 3ÌŽµjk 3ÌŽµjÏ ÌŽµjC ÌŽµjó ÌŽµj ¨ _ÌŽµjl ÌŽµj¬ ÌŽµjê ÌŽµj^ ÌŽµj® ÌŽµj÷ ÌŽµjR ÌŽµjP ÌŽµj› ,ÌŽµj ÌŽµjm ÌŽµj¦ ÌŽµjæ ÌŽµjT! ÌŽµjS# ÌŽµj- BÌŽµj/ ÌŽµj�0 ÌŽµj¿0 ÌŽµj:2 ÌŽµjÅ3 ÌŽµj5 ÌŽµjW5 ÌŽµj96 ÌŽµj×7 ÌŽµjR: ÌŽµj: ÌŽµj; ÌŽµj*= ÌŽµj«K œ  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ÌŽµjW â#.##.##..#.# #.#K.#.#.# #.#.#.#########.###.####### #.#.#........#..## ##.......######.#.########.#.## ..#......#......#.# ##...# .........#.######.# ##...## .......####.# ###...## ÌŽµj½W ¶.######.#....@.####...#.# ....##.....................# ...##.###.######.....###### #......# #.######>##### ##########...#.....  #...........########.. K   kobold (missile, asleep)  #......###..#  #....###.)..#ÌŽµjY 7...####ÌŽµjÙa -33.0 (10ÌŽµjUd 34.0 (11 _ÌŽµjÚj ÌŽµjNn ÌŽµjóe % #.# #.#  #.# #.#K.  #.# #.#.#   #.#.#.# .....#.#  #..#  ....####.#  #....@.# ..................# #.######.....######  >#####.. ..  ######..    )..#  ÌŽµj´)€ #.# #.#  #.# #.#K.  #.# #.#.#   #.#.#.# .....#.#  #..#  ....####.#  #....@.# ..................# #.######.....######  >#####..  ######..    )  ÌŽµjšH§ _A kobold is nearby!ÌŽµj’Q….. #.. ##... #.# #.### #..#. #.# #.#K. #.##. #.# #.#.#.#########.##.. #.####### #.#.#........#..#### #.......######.#.########.#.# .##......#.#  #.######.# ........####@# ###...#######.#####...#.# ##.....................# ...##.###.######.....###### ......# #.######>#####.. #########...#........... #.....########..#......###..##....###.)..#ÌŽµjzVÌŽµjÊY85.0 (1.0) _ÌŽµjaÍŽµjsªª## ##  ... #..##.K.  #########.##..####### #.#.#........#..#### #.#####.#.########.#.## .#..... ##...#.## ##...##.........####.# ###...######.#......####...#....................##.###.######.....###### ......# #.######>##### #########...#..............########....###ÍŽµjð±Í޵j/³&6ÍŽµjx¸Í޵jnºÍ޵jÁZõ## ##  ... #..##.K.  #########.##..####### #.#.#........#..#### #.#####.#.########.#.## .#..... ##...#.## ##...##.........####.# ###...##ÍŽµjT[¯####.#......####...#....................##.####.....###### ......# #.######>##### #########...#..............########..ÍŽµjÎcÍŽµjdd77SandblastÍŽµjîjÍŽµj¡mÍŽµjÿü### ##  ... #..##.K.  #########.##..####### #.#.#........#..#### #.#####.#@########.#.## .#..... ##...#.## ##...##.........####.# ###...ÍŽµjha######.#####...#....................##.##.....###### ......# #.######>##### #########...#.........ÍŽµjWD.KÍŽµj‘ NK)ÍŽµjü E====8ÍŽµjqÍŽµj0( _The kobold shouts!ÍŽµj È ‹ )The blast of sand hits the kobold!ÍŽµjÇÌ @#ÍŽµjÌ& .ÍŽµjç* Ú2--------9=---9.5 (1.5SandblastÍŽµjÔ3 ÍŽµj·9 ¨ _You kill the kobold! _You now have 2/3 mp.ÍŽµjù+ ÍŽµjC/ :---ÍŽµj/3 ÍŽµjóo R _No target in view!ÎŽµjð¸Î޵jt¹Î޵j‘ºÎ޵jLÓÎŽµjÚÔ¨ _ÎŽµjÒÖÎŽµj;ÛT--------ÎŽµjÒÛÎŽµjåÝÎŽµjÞÎŽµj|éÎŽµjëÎŽµj‰ìÎŽµj»íÎŽµjÚîÎŽµjïÎŽµjÒïÎŽµj™ñ,ÎŽµj5òÎŽµj{óÎŽµjµóÎŽµjqôÎŽµj}õÎŽµj½õÎŽµj’öÎŽµjì÷ÎŽµjÆøP3========ÎŽµjaùÎŽµj.ÿÎŽµjk,ÎŽµj®Î޵jRÎŽµj¾BÎŽµj�  Things that are here:  a +0 short sword; 4 stones; a kobold corpseÎŽµj2=; _========ÎŽµj‡N,ÎŽµj OÎŽµj„PÎŽµj¡R,ÎŽµjSÎŽµjkXÎŽµjwZ,ÎŽµj‹[ÎŽµjy\ÎŽµj¡_ÎŽµjó_ÎŽµj«aÎŽµjˆbÎŽµjûcÎŽµjqdÎŽµj{kÎŽµjNoÎŽµj p,ÎŽµjRqÎŽµjöz„ÎŽµjá|,ÎŽµj]~ÎŽµj…€,ÎŽµj1‚ÎŽµjW‡nÎŽµjüˆ,ÎŽµj_‰Î޵jz™°Î޵jKžÎ޵j°ŸÎ޵j¢,ÎŽµj¤Î޵jR©XÎŽµjªÎ޵j[ªÎ޵j7«Î޵j9­Î޵j�®Î޵j¯Î޵j¶¯Î޵j¤±Î޵j˜³,ÎŽµj�´Î޵jy¶Î޵j ¹,ÎŽµjò¹Î޵jŠ»ÎŽµj/½,ÎŽµj|¾Î޵j™¿Î޵jÁ,ÎŽµjˆÂÎŽµj³ÅÎŽµjøÅÎŽµjÆÎ޵jÁÇÎŽµjâÉÎŽµj Ђ  You encounter a goblin. It is wielding a +0 dagger.ÎŽµjù׆....#g.###### ..# # #.# ## ... # #.# #### #.# #.. #.# #.... #@# ##...#- #.# ###### #....# . #####.####....###....# .ÎŽµjöØ> #...........#.##.....# # #.###.#######.#..#...# # #.#...........#.##...# g   goblin (asleep) # #.#)#.####.##...# ####### #.#.#........#..###### ......######.#.########.#.##ÎŽµj:á077.5 (38.0)ÎŽµjDäM-8.5 (39 _ÎŽµjêÎŽµj@íÎŽµjp1######........#g.#####. #.##... ### #.....# ## #.# ###### ####.####....### ...........#.##..##.#######.#............. # )#.#########.##... ####### #.#.#........#..######ÎŽµjÎŽµjtaµ9.5 (1.0) _MP restored: 3ÎŽµj!ÉÝ ...  #g.  ..# #.#  ...  #.#  #.#  #@#  #.#  #.#  . #####.# . #...... # #.###.# # #.#.... # #.#)#.# ÎŽµjâi0 ...  #g.  ..# #.#  ...  #.#  #.#  #@#  #.#  #.#   #####.# #...... #.###.# #.#.... #.#)#.#  _A goblin is nearby!ÎŽµjyPD ...  #g.  ..# #.#  ...  #.#  #.#  #@#  #.#  #.#  .ÎŽµj¯Q™ #####.# . #...... # #.###.# # #.#.... # #.#)#.# ÎŽµjçë* ...  #g.  ..# #.#  ...  #.#  #.#  #@#  #.#  #.#   #####.#ÎŽµjjì_ #...... #.###.# #.#.... #.#)#.# ÎŽµjÈöÎŽµj®úÎŽµjhÎŽµjð] _A goblin is nearby!ÎŽµji ]......#######........#g.#####. ##.###...ÎŽµj†i i ### #.... ## #.# ###### ####.####....### .ÎŽµjÀi ´..........#.##..##.#######.#............. #ÎŽµjÐj d )#.#########.##...ÎŽµj˜s ÎŽµjv .80 _ÎŽµj¨| ÎŽµjŽ~ ÎŽµjÄ] ë #..  ...  #g.  ..# ##.##  ...  #.#  ÎŽµjd^ è#@#  #.#  #.#  #.#  . #####.# . #...... # #.###.# # #.#.... # #.#)ÎŽµjÛ^ ÎŽµjLù ‹ #..  ...  #g.  ..# ##.##  ...  #.#  #@#  #.#  #.#  #.#   #####.# #...... #.###.# #.#.... #.#)ÎŽµj0ÿ ÎŽµj… ÎŽµj3 ÎŽµjw ] _A goblin is nearby!ÎŽµjp ×####.#.......#######........#g.##### ..#  ###.####....+ ### #.... ## #.# ###### ####.####....### ...........#.##..##.#######.#.............ÎŽµj;s ÎŽµjùu A1Sandblast _ÎŽµjN” ÏŽµj|.€.......####.#.......#...######........##g.##### ..#  ##.####..@.+ #.#.###### #.... ## #.# ###### ####.####....### ...........#.##..##.#######.#..ÏŽµj)2&2ÏŽµjÞ6ÏŽµjb7ÏŽµjx‹ )The blast of sand hits the goblin!ÏŽµjO}h##ÏŽµjÊÍ*..ÏŽµjÂÔÐ...... Gorae the Digger#....####.# Octopode#......... Health: 11/11 ========================ÏŽµjÕØ#...###### Magic: 2/3================--------......... AC: 1Str: 7  Doom: 0% ÏŽµj[ÕY##).###### EV: 12Int: 17 Contam: 0% ..## SH: 0ÏŽµj‰ÕaDex: 12###.#### XL:  1 Next: 100% Place: Dungeon:1#..@.+ÏŽµj·Õp#. Noise: =--------  Time: 284.0 (1.5)#.#.######. -) TentaclesÏŽµjâÕì# #.##.... Cast: Sandblast#.#ÏŽµj Öd#....#.###...#ÏŽµjÑÖ—#.# ###### #....#  .#####.####....###....#  .#...........#.##.....#  ##.###.#######.#..#...#  _a +0 short sword; 4 stones; a kobold corpse _You encounter a goblin. It is wielding a +0 dagger. ÏŽµj~×F_MP restored: 3 _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!The blast of sand hits the goblin!ÏŽµj,ßM 7/173/5----------2 0% Sandblast _You kill the goblin!ÏŽµjùäÏŽµjë�  You have reached level 2! _Health restored: 17ÏŽµj¨ÌÏŽµj‹ÎÏŽµj˜ÕÏŽµj¦ØR _No target in view!ÏŽµj,f3ÏŽµjrê _ÏŽµjnv�--ÏŽµjCwÏŽµj›x,ÏŽµjiyÏŽµj¶zÏŽµjä{ÏŽµj/|ÏŽµjµ}ÏŽµj~ÏŽµjÏŽµjÏ€,ÏŽµj‡�ÏŽµjƒÏ޵j3ƒ;4=====ÏŽµj\ƒÏ޵j!„ÏŽµjç…,ÏŽµj߆ÏŽµj§ˆÏ޵jûˆÏ޵jŠÏ޵jF‹Ï޵j‰‹Ï޵j�ŒÏ޵jΖS=====ÏŽµj˜Ï޵j šÏ޵jnšÏ޵j͛ώµjž,ÏŽµjn Ï޵jd¢,ÏŽµj2£Ï޵jû¤Ï޵jg¥Ï޵j®¬Ï޵j”­Ï޵j®Ï޵j™¯Ï޵jD±,ÏŽµjٲώµj¥´Ï޵j µK5=====ÏŽµj۵ώµji»Ï޵j'½Ï޵j�½Ï޵jz¿Ï޵j“ÀÏŽµjÁÂ,ÏŽµj&ÄÏŽµj@ÉÏŽµj5Ë,ÏŽµj9ÌÏŽµj¿ÍÏŽµjŒÏÏŽµjöÏ======ÏŽµjÍÐÏŽµj�ÒÏŽµj¡ÓÏŽµjÔÏŽµj€ÔÏŽµj¡ÕÏŽµj×ÏŽµj�×ÏŽµjFØÏ޵jQÝÏŽµjáÞÏŽµj=ßÏŽµjàÏŽµj”áÏŽµj ã,ÏŽµjæãÏŽµjWåÏŽµjÄæÏŽµjçÏŽµjèÏŽµjtéÏŽµj?ëÏŽµj‡ëÏŽµjÞìÏŽµjŽîÏŽµjuðÏŽµjØðÏŽµjÛñÏŽµjø>  You see here a +0 dagger.ÏŽµjÂúÏŽµjdû _ÏŽµj•ýÏŽµj ÏŽµj�ÏŽµjÚÏŽµj_ÏŽµj0 ÏŽµjw ,ÏŽµjœÏ޵jFÏŽµjXk  You encounter a ball python.ÏŽµjÕ ¶#..... ####### #....S #....... #..... #.?....... #..... #.......... #.#..... #.......... ....... ........... ..#.....##.#......#ÏŽµj´!³#.....@..#......# .-######...#......# ## #..........+ ########).....# ##.........##.....########.## .... S   ball python (constriction, asleep) #....+ .. #.#.##  #.#.# ÏŽµjJ.1319.0 (35.0)ÏŽµjð/N-20.0 (36 _ÏŽµjì7ÏŽµj{>X _MP restored: 5ÏŽµjŽ0æ #######   #.....# ####### #....S##.......  #.....##.?...  #.....##.......... #.#.....##... #........+..... . #....@##.#......# # #........#......# .######...#......# # #..........+ . ########).....# # .........##.....########.## .... #....+ .. #.#.##ÏŽµj…2ÏŽµj’381.0 (1.0) _ÏŽµjÊ<ÏŽµjg C ####### #.....#   #....S#  #.....##.?  #.....#  #.#.....#  ........+  #....@#  #........#  ######...#  #.....  ########).....#  ##.....   ....   ..   ÏŽµjÍ ü ####### #.....#   #....S#  #.....##.?  #.....#  #.#.....#  ........+  #....@#  #........#  ######...#  #.....ÏŽµjqÄ   ########).....#  ##.....      ÏŽµj«Ì ÏŽµjÎ ÏŽµj—Õ ÏŽµj;Ø b _A ball python is nearby!ÏŽµj)6 l###### .# #######S##....... ?   #.#.....###.......@+..... .#.##.##........#.######...#......# # #..........+ .########).....# #.........##.########.## .....+ ..ÏŽµj2? ÏŽµjA A2Sandblast _ÏŽµj†H ÏŽµj®J ÏŽµjÍs - ####### #.....#   #....S#  #.....##.?  #.....#  #.#.....#  .......@+  #.#.....#  #......  ######..  #...  ########)     ....   .. ÏŽµjư ####### #.....#   #....S#  #.....##.?  #.....#  #.#.....#  .......@+  #.#.....#  #......  ######..  #...  ########)      ÏŽµj}4ÏŽµj9 ÏŽµjÝ#b _A ball python is nearby!ÏŽµj§A.###### .# #######S##....... ?   #.#....@###........+..... .#.##ÐŽµjjç#........######...## # #..........+ .########).....# #.........##.########.## ..ÐŽµj( ÐŽµjÇ-3 _ÐŽµjÞ3ÐŽµj`[† .  The blast of sand hits the ball python!ÐŽµj'aF##ÐŽµj‰±&..ÐŽµjôµ¢4-----4=4.5 (1.5SandblastÐŽµj(¼Ð޵jcí _You kill the ball python! _You now have 4/5 mp.ÐŽµj¼Ð޵j§½Ð޵jYÄÐŽµjÚÆ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÐŽµj/3ÐŽµjeÐŽµjÐŽµj�f _ÐŽµjÝ ÐŽµjÜ ÐŽµjI ÐŽµj¾ ÐŽµjóÐŽµjˆ;-----ÐŽµjrÐŽµj/ÐŽµj~ÐŽµj’ÐŽµj3ÐŽµj–ÐŽµjÊÐŽµjˆÐ޵jâÐŽµjAÐŽµj)ÐŽµj�ÐŽµjqÐŽµjÉÐŽµj. K5=====ÐŽµj!ÐŽµj‰%ÐŽµjA'ÐŽµj©'ÐŽµjÅ(ÐŽµjÚ,W _You open the door.ÐŽµj/ÐŽµj˜/ÐŽµj“0ÐŽµj 5`  There is an open door here.ÐŽµjÿ7ÐŽµj•9 _ÐŽµjBÐŽµj~DÐŽµjøGÐŽµjŠH6=====ÐŽµj©IÐŽµjMÐŽµj\OÐŽµjÆOÐŽµjÆQÐŽµj§SÐŽµj”U,ÐŽµj�VÐŽµjÉ^,ÐŽµjŽ_ÐŽµj4g _c - 2 scrolls labelled IDIARU JUENNAN (gained 1)ÐŽµjUiÐŽµjóiÐŽµjÚjÐŽµj„mÐŽµjNpÐŽµj»pÐŽµj3rÐŽµj¶sÐŽµj¾uÐŽµj[vÐŽµj×wÐŽµjyÐŽµjV{,ÐŽµjL|ÐŽµjÆÁ  There is an open door here. _ÐŽµjŒXÐŽµjä�ÐŽµj>ŽÐ޵jš”nÐŽµje•ÐŽµjö–,ÐŽµj«—ÐŽµjñ™Ð޵jÛ§{#.#.#######ÐŽµj�¨„ #.#.....########### #.#.....##......... #.#.....##......... #.#.....##.........######.#.....##.........#......@.....'..........-49.5 (25.0)#....#.#.....##.#......#. #.#........#......> #.######...#......# #. #..........+ÐŽµjª9#. ########).....#  #. ....#....  ## ########.## ...  #....+ . ÐŽµj°Ð޵j´²G-50.5 (26ÐŽµj2¸Ð޵jT»e _Found a stone staircase leading down.ÐŽµjÙJÐŽµjbß|  No target in view! _MP restored: 5ÐŽµjà 3ÐŽµjÄ ÐŽµjÏ ÐŽµjÊÐ ÐŽµjH× f _ÐŽµj3Ø ÐŽµj«Ø ÐŽµjeÞ ÐŽµjìà ,ÐŽµj{á ÐŽµjüâ ÐŽµjxä ÐŽµjÃå ,ÐŽµj ç ÐŽµj8è ,ÐŽµjºè ÐŽµj ê ÐŽµjîê ÐŽµj¶ë ÐŽµjì ÐŽµjwí ÐŽµj:î ÐŽµj‡î ÐŽµjîî ÐŽµjèï ÐŽµj¥ñ ÐŽµjò ÐŽµjiò ÐŽµjâû ÐŽµjÙü ,ÐŽµjQþ ÐŽµj–ÿ ÐŽµjJ ÐŽµj� ÐŽµj ÐŽµj ÐŽµj¶ ,ÐŽµj/ ÐŽµj÷ ÐŽµj» ÐŽµj ÐŽµjà ЎµjQ BÐŽµj÷ „ÐŽµj2 BÐŽµj ÐŽµjå ÐŽµj0 ÐŽµj² ÐŽµjé ÐŽµjS ,ÐŽµjÉ ÐŽµj ÐŽµj ÐŽµj’ ÐŽµj $ ÐŽµjÊ, ÐŽµj‚- ÐŽµjÊ- ÐŽµjR. ÐŽµjù/ ÐŽµj61 ÐŽµj 1 ÐŽµj2 ÐŽµj?4 ÐŽµjŽ8 „ÐŽµj)9 ÐŽµjô: ÐŽµj; ÐŽµjÊ; ÐŽµjõ< ÐŽµj‡= ÐŽµjÅ> ,ÐŽµj;? ÐŽµjÕ@ ÐŽµj2C BÐŽµjàC BÐŽµj„D ÐŽµj.E ÐŽµj F ÐŽµjFF ÐŽµj¢F ÐŽµj”G ÐŽµjJH ÐŽµjŒH ÐŽµjçH ÐŽµjÒI ÐŽµj‹J ÐŽµjÆJ ÐŽµj0K ÐŽµjT ÐŽµj³U ÐŽµjzV ,ÐŽµjÄW ÐŽµj°X ÐŽµj!Y ÐŽµjvY ÐŽµj>[ ÐŽµj»\ ,ÐŽµj:] ÐŽµj”_ ÐŽµj'b ,ÐŽµjÊc ÐŽµje ÐŽµjg ,ÐŽµjYh ÐŽµjÏi ÐŽµj?j ÐŽµj�j ÐŽµjk ÐŽµjõk ÐŽµjvm ÐŽµjÊm ÐŽµjn ÐŽµjo ÐŽµjåo ÐŽµjEp ÐŽµjp ÐŽµj¬v BÐŽµj L _You now have 13 gold pieces (gained 3).ÐŽµj€ 3ÐŽµjl€ ÐŽµj|ƒ ÐŽµj„ ÐŽµjH„ ÐŽµj¬„ ÐŽµj‡ ÐŽµjeˆ ÐŽµjºˆ ÐŽµjýˆ ÐŽµj‹ ÐŽµjË ÐŽµj"Œ ÐŽµjfŒ ÐŽµj„Ž ÐŽµjB� ÐŽµjÌ� ,ÐŽµjè‘ ÐŽµj‹’ ÐŽµjé’ ÐŽµja“ ÐŽµj• ÐŽµjä• ÐŽµj"– ÐŽµj‰– ÐŽµj¤˜ ÐŽµjC™ ÐŽµj¹™ ,ÐŽµjЛ ÐŽµjœ ÐŽµj!� ÐŽµj»� ÐŽµjSŸ ÐŽµj,  ,ÐŽµj·¡ ÐŽµju¢ ÐŽµj©£ ,ÐŽµj`¤ ÐŽµj+¦ ÐŽµjµ§ ,ÐŽµjݨ ÐŽµj0ª ÐŽµj*« ÐŽµj¡« ÐŽµj-¬ ÐŽµj/® ÐŽµjø° ,ÐŽµj›¶ BÐŽµj~· ÐŽµj¸ ÐŽµj–¼ ÐŽµjʽ ÐŽµj(¿ ,ÐŽµjI Ð޵jÅà ÐŽµjrÄ ÐŽµj Å ÐŽµjµÇ ÐŽµj:É ÐŽµj×É ÐŽµjôÊ ÐŽµjýÌ ÐŽµjôÏ ,ÐŽµjŠÑ ÐŽµj‘Ô ÐŽµjHÖ ÐŽµjûÖ ÐŽµj¡× ÐŽµjvÚ ÐŽµj9ß BÐŽµjÅá ÐŽµjŽã ÐŽµjä ÐŽµjáä ÐŽµjZç ÐŽµjFé ,ÐŽµj¦ê ÐŽµjží ÐŽµjäï ,ÐŽµjñ ÐŽµj•ó ÐŽµj;õ ÐŽµjšõ ÐŽµjÕö ÐŽµj >  You see here a +0 dagger.ÐŽµjÍ ÐŽµj´ 5 _ÐŽµj ÐŽµj_ ,ÐŽµj ÐŽµj' ÐŽµju ÐŽµjÒ ÐŽµj¯ ÐŽµjÀ ÐŽµj¢ ,ÐŽµj� ÐŽµj7 ÐŽµj© ÐŽµjA ÐŽµj~ ÐŽµjÝ" ÐŽµjâ& BÐŽµj–' ÐŽµjŠ) ,ÐŽµjï* ÐŽµjº4 ÐŽµjd6 ,ÐŽµj 8 ÐŽµjWO ÐŽµj½P ÐŽµjSQ ,ÐŽµjcS ÐŽµj„T ÐŽµjÓT ÐŽµjDU ÐŽµjàV ÐŽµjÉW ÐŽµjX ÐŽµjÚX ÐŽµj¸Z ÐŽµjÖ\ ,ÐŽµj#] ÐŽµjÍ^ ÐŽµj7` ÐŽµjz` ÐŽµj a ÐŽµjYg nÐŽµjÌh ,ÐŽµjdj ÐŽµjk ÐŽµjòl ,ÐŽµj«m ÐŽµjfo ÐŽµj×p ÐŽµj*q ÐŽµj¶q ÐŽµjæs ÐŽµj2u ÐŽµjyu ÐŽµjÒv ÐŽµj¿x ÐŽµjsz ,ÐŽµj6‚ ÐŽµja… ÐŽµj—† ÐŽµjà† ÐŽµj ˆ ÐŽµj&Ž ÐŽµjÓ� ÐŽµjK� ÐŽµjF‘ ÐŽµjq“ ÐŽµjÞ” ÐŽµj• ÐŽµj@– ÐŽµj˜ ÐŽµjô™ ,ÐŽµjJ› ÐŽµj&� ÐŽµjkž ÐŽµj³ž ÐŽµj„Ÿ ÐŽµj ¡ ÐŽµjx¢ ÐŽµj¾¢ ÐŽµjŽ£ ÐŽµj¥ ÐŽµjv¦ ÐŽµjʦ ÐŽµju§ ÐŽµj© ÐŽµjG« ,ÐŽµjD¬ ÐŽµj†® ÐŽµj° ÐŽµjY° ÐŽµjC± ÐŽµjC³ ÐŽµjŒ´ ÐŽµjÌ´ ÐŽµj,¶ ÐŽµjòÄ ™#.# #.#.. #### #.#.# ...########### ### ########.#.# ...##......... #.. .....##.#.# ...##..........#.# # ..#.##.#.# ÐŽµjÆÅ å...##..........#.# #.#.#.##.#.# ...##..........#.###.#.#.##.#.### ...'............. ...##.#......#.#.#####.#....#.## ......#......#.#............#.... ###...#......#.#########..###..##..........+............# #.## #######).....#.###.# #'# ........##.....# ##.###.### ÐŽµj‘Æ °#######.##.....# ##.(#.....##....+.....##..##.....#ÐŽµjqÌ .442.5 (92ÐŽµjâÎ ,3.5 (93ÐŽµjá ÐŽµjåè [ _j - a metallic brown potionÐŽµjˆ( œ _No target in view!ÐŽµjrã ÐŽµjä 3ÐŽµjêì ÐŽµj.î ÐŽµjgó ’ _ÐŽµj¯ô ÐŽµj—õ ÐŽµjêö ÐŽµjŸ÷ ÐŽµj¬ù ÐŽµjÇú ÐŽµj û ÐŽµj´û ÐŽµj2 ÐŽµjÿ ÐŽµj� ÐŽµjÚ ÐŽµjS ÐŽµjÊ ,ÐŽµj/ ÐŽµju ÐŽµjC ,ÐŽµjò ÐŽµjq ÐŽµj± ÐŽµjì ÐŽµjƒ ÐŽµj ÐŽµjY ,ÐŽµjÿ ÐŽµjV" ÐŽµj‹# ,ÐŽµjq% ÐŽµj ( ÐŽµjô) ,ÐŽµjT+ ÐŽµjÊ- ÐŽµj¥/ ÐŽµj60 ÐŽµjt2 ÐŽµjä3 ÐŽµjý5 ÐŽµjF6 ÐŽµj©7 ÐŽµj: ÐŽµj< ÐŽµj\< ÐŽµj¦= ÐŽµjí? ÐŽµjüA ,ÐŽµjbC ÐŽµj E ÐŽµj†] úÐŽµj^` ÐŽµjMa ,ÐŽµjºa ÐŽµjÎc ÐŽµjbe ,ÐŽµjf ÐŽµj;g ÐŽµjQh ,ÐŽµj£i ÐŽµj>k ÐŽµj×l ,ÐŽµj*m ÐŽµjTn ÐŽµjío ,ÐŽµjup ÐŽµjz ÐŽµj·{ ÐŽµj&| ÐŽµj"} ÐŽµjò ÐŽµjÆ� ,ÐŽµjMƒ ÐŽµj¬„ ÐŽµjE† ,ÐŽµjÕ† ÐŽµjˆ ÐŽµjf‰ ÐŽµj¢‰ ÐŽµj3Š ÐŽµjŽ ÐŽµj—� ,ÐŽµjM� ÐŽµj?“ W _You open the door.ÐŽµj• 3ÐŽµj=– ÐŽµjÜ¡ `  There is an open door here.ÐŽµj~£ 5 _ÐŽµj¤ ÐŽµjÚ¥ ÐŽµj'§ ÐŽµj€§ ÐŽµjÒ§ ÐŽµjU© ÐŽµjÔª ÐŽµj« ÐŽµjl¬ ÐŽµjC­ ÐŽµj½ ,ÐŽµj�¾ ÐŽµjÀ ÐŽµj“Á ÐŽµjÇÁ ÐŽµj’ Ð޵j@Î ÐŽµjÜÎ ,ÐŽµj»Ï ÐŽµjIÓ ÐŽµj Ô ÐŽµjEÔ ÐŽµjðÔ ÐŽµj›× ÐŽµjÈØ ÐŽµj Ù ÐŽµj´Ù ÐŽµjtÝ ÐŽµjÞ ÐŽµjŠÞ ÐŽµj&ß ÐŽµjþá ÐŽµj5ã ÐŽµj{ã ÐŽµjå ÐŽµjMç ÐŽµjé ÐŽµj_é ÐŽµjê ÐŽµjGí ÐŽµj<î ÐŽµjrî ÐŽµjQï ÐŽµjDñ ÐŽµj©ò ÐŽµjÝò ÐŽµj—ó ÐŽµjUö ÐŽµjò÷ ,ÐŽµjôø ÐŽµj3û ÐŽµjZý BÐŽµjéþ ÐŽµj ÐŽµjDÐŽµjÒÐŽµjî,ÐŽµj:ÐŽµj©Ð޵j�ÐŽµjÈ nÐŽµjW ÐŽµj‡ ÐŽµjBÐŽµj¢BÐŽµj„ÐŽµjÑBÐŽµjÐŽµj¨Ð޵jëÐŽµj¤Ð޵j…!ÐŽµj$,ÐŽµj&ÐŽµjn(ÐŽµjÖ+,ÐŽµjÄ;ÜÐŽµj¾=ÐŽµj(>ÐŽµjDBÐŽµj—DÐŽµjVKÐŽµjØLÐŽµjOÐŽµjyOÐŽµjœPÐŽµjÝWÐŽµj>Z,ÐŽµj¢ZÐŽµjÆ\ÐŽµjQ^,ÐŽµj�_ÐŽµj‡aÐŽµjþbÐŽµjCcÐŽµj?dÐŽµjˣЎµj[§,ÐŽµj©Ð޵j†«Ð޵jº­Ð޵jJ®Ð޵jn¯Ð޵j�±Ð޵j†³,ÐŽµjñ´Ð޵jý¶Ð޵jT¹,ÐŽµj¼Ð޵j°¼Ð޵j¾¾,ÐŽµj ÀÐŽµjÙÁÐŽµjÅBÐŽµjÎÇÐŽµjÍÈÐŽµj;ÉÐŽµjjÊÐŽµj¿ÐÐŽµjGÒÐŽµj�ÒÐŽµj–ÔÐŽµj¼ÕÐŽµjIØ,ÐŽµj�ÙÐŽµjÚénÐŽµjõëÐŽµjÂìÐŽµj†íÐŽµj_ðÐŽµj÷ñÐŽµjKòÐŽµj·óÐŽµjžýÐŽµjÄÿÐŽµj"ÐŽµj¬Ð޵jùÐŽµj”,ÐŽµjÈ ÐŽµjª ÐŽµj1BÐŽµjÐÐŽµjØÐ޵jÐŽµj”ÐŽµjlÐŽµjy,ÐŽµjÔÐŽµjÙ*ÐŽµjÀ+,ÐŽµjJ,ÐŽµjã3ÐŽµj«6BÐŽµjÎ7ÐŽµj9ÐŽµj„9ÐŽµj·9ÐŽµj�;ÐŽµj>=,ÐŽµj¹=ÐŽµjd?ÐŽµj A,ÐŽµj�AÑŽµjõÑŽµj},ÑŽµjõÑŽµjÿÑŽµjçÑŽµj7ÑŽµj~ÑŽµjAÑŽµjÉ,ÑŽµj ÑŽµj� ÑŽµjuÑŽµj4ÑŽµj…ÑŽµjÐÑŽµjëÑŽµj¾Ñ޵jaÑŽµj� ÑŽµjg#ÑŽµj�$ÑŽµjà$ÑŽµj3'ÑŽµjp)ÑŽµjÉ)ÑŽµj+ÑŽµjB°Ñ޵jÝBÑŽµj CÑŽµj EÑŽµjgQL _You now have 21 gold pieces (gained 8).ÑŽµjRS3ÑŽµjÑŽµj`AÑŽµjÀBÑŽµjCÑŽµjÊCÑŽµj‰FÑŽµj·GÑŽµjÿGÑŽµj’HÑŽµj¹KÑŽµjëLÑŽµj8MÑŽµjÉMÑŽµjÔPÑŽµjºQÑŽµjRÑŽµj¬RÑŽµj*UÑŽµj€VÑŽµjÑVÑŽµjiWÑŽµj!ZÑŽµjK[ÑŽµj�[ÑŽµj+\ÑŽµjõ^ÑŽµj÷_ÑŽµjM`ÑŽµjØ`ÑŽµj cÑŽµj dÑŽµjldÑŽµjødÑŽµj hÑŽµjJjÑŽµj¦jÑŽµjgkÑŽµj nÑŽµjEoÑŽµj”oÑŽµj‰pÑŽµj)tÑŽµj=uÑŽµjÐuÑŽµjÝvÑŽµjzÑŽµj.|,ÑŽµjÜ}ÑŽµjðÑŽµj�ÑŽµjƒ,ÑŽµj¨„ÑŽµj$…ÑŽµjX…ÑŽµj†Ñ޵jˆÑ޵j²ŠBÑŽµjDŒÑ޵jÓ�ÑŽµj ŽÑ޵j;�ÑŽµjå�ÑŽµj,“,ÑŽµj”ÑŽµjЕÑŽµj~—ÑŽµj—ÑŽµjô˜Ñ޵j˜šÑ޵j¶œ,ÑŽµjÑ�ÑŽµjïŸÑ޵j€¢,ÑŽµj̢юµj¥Ñ޵j$¨,ÑŽµjé¨Ñ޵j•ªÑ޵j†¬,ÑŽµjí­Ñ޵j Õ  You encounter a goblin. It is wielding a +0 club.....######.#.########.#.## ....#......#.# ##...# ....#.######.# ##...## ........####.# ###...## #####.#......####...#.# #.....................# #.###.######.....####### ..# #.######>#####...... #####...#.......@....... ..........########...... .....###..# ..... ...###.)..# .g.. .###......# ... ##[[.....## .. g[39ÑŽµjÀ×ó;49m   goblin (asleep) .###.....# . ...###...### ##...###...#ÑŽµj\Ý4606.5 (32.0)ÑŽµjlà37.5 (33 _ÑŽµjýçÑŽµjÏÉ######.#.#.#.## ##......#.# ##...# #.######.# ##...## ####.# ###...## .#......####...#.# .....# ÑŽµjrõ.###.######.....### .# #.######>#####....#..........#.###..# ..###.)..# ...g. ###......# ....[[.....## ......: ###.....# ......###...### ....... ÑŽµjc%u8.5 (1.0)SandblastÑŽµjk7Õ#......#.# ##...#  #.######.# ##...## ...####.# ###...## ###.#......####...#.# ..............# ###.######.....######### # #.######>#####........ ###...#.......... ........###########..# #.###.)..# #...g ##......# #..... [[.....## #......:#.....# #.. ÑŽµj°8ò.###...### #..###...# ####.#####.....#.#ÑŽµj²@ÑŽµj¾A&9ÑŽµj%JÑŽµjšYÑŽµjV5        ######### # #>#####........ ............... #@.......  #........ )..# #...g....  #........ [[ #......:.  #........  #........  ####.#### ÑŽµj­íË        #########  #>#####........ ............... #@.......  #........ )..# #...g....  #........ [[ÑŽµj4îL #......:. #........  #........ ####.####ÑŽµj�öÑŽµjbøÑ޵jÃÿÑŽµjŽ] _A goblin is nearby!ÑŽµj:°#.######.# ##...## ...####.# ###...## ##.#......####...#.# .............# ##.######.....##########  #.######>#####.........#...#.......... .......###########..# #. ###.)..# #...g #......# #........= [.....## #......: #.....# #..#...### #..###...# ####.##### #.....#.# .##...#.#####ÑŽµjsba10 _ÑŽµj‹?      ##########  >#####......... ........... #.........  #.@....... )..# #...g.....  #........= [ #......:..  #.........  #.........  ####.#####  .# ÑŽµj%s      ##########  >#####......... ........... #.........  #.@....... )..# #...g.....  #........= [ #......:.. #......... #.........  ####.##### .#ÑŽµjk-ÑŽµj/ÑŽµjy6ÑŽµjÝ8] _A goblin is nearby!ÑŽµjM¸#.######.# ##...## ####.# ###...## .#......####...#.# # .######.....# #.######>#####.#...#........###.####..# #.#.)..# #...g.....# ......# #.=# .....## #......:..# .....# #.#...### #.####...# ####.# ÑŽµj×VÑŽµjÕX-1 _ÑŽµjê`ÑŽµjobÑŽµjÖ1 v )  The helpless goblin fails to defend itself.You tentacle-slap the goblin. You grab the goblin.Your squeeze misses the goblin. You constrict the goblin.ÑŽµj¯9 )ÑŽµj²@ a82SandblastÑŽµjÚG ÑŽµje T _You kill the goblin!ÑŽµj t 3ÑŽµjÈt ÑŽµjôx ÑŽµjö{ ÑŽµj…| ÑŽµj³� ÑŽµj­† <  You see here a +0 club.ÑŽµj÷� j  You encounter an endoplasm.ÑŽµj²™ .....####...#.# ............# #####.....########### ######>#####.........# ..#..................# ....########..# #..# #...# )..# #...).....# ...# #..=# ...## #......:..# # #..# ### #..ÑŽµjyš �..# ######.###### ...#.# #.# J   endoplasm (asleep) ...#.##### #!# ##........ .J ...#######ÑŽµj¸§ &3ÑŽµj€­ 24.5 (2 _ÑŽµj“µ ÑŽµj"· ÑŽµj%? ÑŽµj¾B ÑŽµjsL ÑŽµj1N ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÒŽµj…ö......... ######.....###########>#####......... ..#...........######## ##..# .).)......=#:.. .## ##...###.##### ...# #.##### #! ##........ .J ...####### ####ÒŽµjñÒŽµjL25.5 (1 _ÒŽµj¬)ÒŽµj*,ÒŽµjP -########### >#####.........# ...........# #.........#  #.........# .)..# #...).....#  #........=#  #....@.:..#  #.........#  #.........#  ####.######  #.# #!# .J ##ÒŽµjN¹Õ########### >#####.........# ...........# #.........#  #.........# )..# #...).....#  #........=#  #....@.:..#  #.........#  #.........#  ####.###### #. #!# . ##ÒŽµjµÂÒŽµjÉa _An endoplasm is nearby!ÒŽµj ¦Ò޵jk¨&########### >#####.........# ...........# #.........#  #.........# .)..# #...).....#  #........=#  #....@.:..#  #.........#  #.........#  ####.######  #.# #!# .J ##ÒŽµj¢P¡########### >#####.........# ...........# #.........#  #.........# )..# #...).....#  #........=#  #....@.:..#  #.........#  #.........#  ####.###### #. #!# . ##ÒŽµj\ÒŽµjqÒŽµj{~ÒŽµj£€a _An endoplasm is nearby!ÒŽµj¢— ######.....###########>#####......... ..#...........######## ##..# .))......=#:.. .## ##...###.##### ...# #.##### #! ÒŽµjæ˜Ó##........ .J ...####### #### ÒŽµjÁ¤Ò޵j�¥Ò޵j¾¥&6 _ÒŽµj×»ÒŽµj6µ ©>#####......... ..#...........######## ##..# .))......=#:.. .## ÒŽµjåµ ##...###.##### ...# #.# #### #! ##........ .J ...####### #### ##ÒŽµj“Í c7SandblastÒŽµjTÒ ÒŽµj3 C...#.........#...########.# ###..# #.#.)..# #...).....#....# #........=## #:..#. #.........# #...### #.# ###...# ####@###### ....#.# #.# #...#.##### #!# ###........ .J#...####### ### .### .#ÒŽµjº< ÒŽµj¼= &8ÒŽµjcE ÒŽµj™G ÒŽµjg¿† .  The blast of sand hits the endoplasm.ÒŽµj¨ÂI##ÒŽµj;S.!ÒŽµjd¤4-----12=20.0 (1.5SandblastÒŽµj2ÒŽµjR'« _You kill the endoplasm! _You now have 4/5 mp.ÓŽµjþÓŽµjt3ÓŽµj°: _ÓŽµj.BÓŽµj¹ ÓŽµj# ,ÓŽµjYÓŽµj\“-----ÓŽµjîÓŽµj$,ÓŽµjqÓŽµjN9'5=====ÓŽµjT;ÓŽµj¦@BÓŽµjRAÓŽµj)DÓŽµjDN‡  You encounter a kobold. It is wielding a +0 short sword.ÓŽµjùT###..# # #.)..# #...).....# ...#........=# ....##......:..## #.........# #...### #.........# ###...# ####.###### ....#. #.# ...#.##### #@# - ###...........K.######Cast: SandblastÓŽµjTVŽK   kobold (asleep) .# ##ÓŽµja‡“31.0 (11.0)-2.0 (12 _ÓŽµj”·©  You see here 2 coppery potions. _MP restored: 5ÓŽµj¥ ±  )..# #...).....#  #........=#  #......:..#  #.........#  #.........#  ####.######  #.# #@#.....K..##########ÓŽµj "ÓŽµjQ­ 9  )..# #...).....#  #........=#  #......:..#  #.........#  #.........#  ####.######  #.# #@#.....K..##########ÓŽµjZ¸ ÓŽµj=¹ ÓŽµj1à ÓŽµj‡Å ] _A kobold is nearby!ÔŽµjA—9.)..# #...).....# ......# #........=## #......:..#. #.........# ##...### #.........# .###...# ####.###### .....#.# #.# ##...#.##########!# .###...........K@.#...############## ....## .### ÔŽµjó—\#.# ..# ### ÔŽµj¢E3.0) ÔŽµj¹¢ _ÔŽµj7«Ô޵j{Â= )The helpless kobold fails to defend itself.You tentacle-slap the kobold but do no damage.You grab the kobold. You constrict the kobold.ÔŽµjÛÆ(ÔŽµjË�=====64SandblastÔŽµj¤ÒÔŽµj°ÕT _You kill the kobold!ÔŽµjüÖ ÔŽµj_× ÔŽµjeÙ ÔŽµjã ÔŽµj¸å ,ÔŽµjjï ÔŽµjø #..# #.........# #.)..# #...).....#  #........=# ##......:..# ....# #.........# #...### #.........# ###...# ####.###### ....#.# #.# #...#.##########@# #...........)..# #...###############.# .### .# .# ##ÔŽµj»ý &5ÔŽµj,ÿ +6.0 (2ÔŽµjÙ ÔŽµjh U _k - 2 coppery potionsÕŽµjå 3ÕŽµjÚ ÕŽµjsÕŽµjªÕ޵j,ÕŽµj¹Õ޵j1,ÕŽµj! ÕŽµj¹"ÕŽµjc%,ÕŽµjb'ÕŽµj²*ÕŽµj].,ÕŽµj0ÕŽµjå2ÕŽµjC5ÕŽµj 5ÕŽµjn7ÕŽµjNT ..............# ###.....########### ####>#####.........# #..................# ########.........# ..# #.........# ..# #...).....# # #........=# .## #......@..# .# #.........# .### #.........# ####.#######.#.#.##########.# ...........)..##############You pick up a parchment of Sublimation of Blood and begin reading...ÕŽµjiU,41.0 (5ÕŽµjÇX+2.0 (6ÕŽµjS_ÕŽµjFbM _You add the spell Sublimation of Blood to your library.ÕŽµjǪ3ÕŽµjL¬Õ޵j{·Õ޵jZ¹Õ޵jp½,ÕŽµj;¾Õ޵j’À,ÕŽµj&ÂÕŽµjiÓ####...#.# ............# .....########### #>###### ........# ########..# # #.........# # #...).....# # #........@# # #.........#  #.........# ## #.........# ####.###### #.###########.#........)..############ÕŽµjü×+4.0 (2ÕŽµjqÚ+5.0 (3ÕŽµj àÕŽµjÔä0 _b - a +6 ring of dexterityÖŽµjœØÖ޵j?Ý)Inventory: 2/52 gear slots Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)b - a +6 ring of dexterity Scrolls (go to first with ?)  c - 2 scrolls labelled IDIARU JUENNAN  e - a scroll labelled INKACU LOTS  d - a scroll labelled ZANTEP AHEU Potions (go to first with !)  k - 2 coppery potions  f - a lumpy grey potion  j - a metallic brown potion  g - a potion of magicÖŽµjßx Ib - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.5 (12.3 -> 12.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love ÖŽµjzy • To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ÖŽµjÏìÖŽµjHòÖŽµjúÀ...####...#.#Gorae the Digger ............#Octopode ##.....###########Health: 17/17 ======================== ##>#####.........#Magic: 5/5======================== .................#AC: 1Str: 7  Doom: 0% ########.........#EV: 12Int: 17 Contam: 0% #ÖŽµjßúñ#.........#SH: 0Dex: 18 ##...).....#XL:  2 Next: 16% Place: Dungeon:1 ##........@#Noise: ---------  Time: 645.0 (0.0) ##.........#-) Tentacles#.........#Cast: Sandblast ## #.........# .# ####.###### .##.# .##########.# ÖŽµj û­.........)..# #############You grab the kobold. You constrict the kobold. ÖŽµjdû…_You kill the kobold! _k - 2 coppery potionsYou pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library. _b - a +6 ring of dexterity  You feel agile.ÖŽµj›Ö޵jM+5 (0.5ÖŽµj€ ÖŽµjή _You kill the kobold! _k - 2 coppery potions  You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library. _b - a +6 ring of dexterity  You feel agile. _b - a +6 ring of dexterity (worn)׎µjB3׎µj­#׎µjµ2׎µj{3׎µjŸ7,׎µj–=׎µjÁ?,׎µjÑ@׎µjµE׎µj%G׎µjgG׎µjèH׎µj•M׎µj)O׎µjÚO׎µjmP׎µjóT׎µj®V׎µjW׎µjX׎µjÜ\׎µjÅ^׎µjA_׎µj2`׎µjSd׎µjîe׎µj—f׎µj�g׎µj l׎µj1n,׎µjÁn׎µjÂr׎µj!t׎µj³t׎µjJu׎µjy׎µjez׎µjÅ{׎µj}׎µjk�,׎µj‚׎µj”‚׎µj5†׎µj‰B׎µjcŒ׎µjò�,׎µjŸŽ׎µj&’׎µjn“׎µjC”׎µjå”׎µjõœ ׎µjß�l There is a stone staircase leading down here.׎µjR ׎µjƒ©� _׎µj@­׎µjí®,׎µj¿´,׎µj@¶׎µj’¶׎µjW·׎µjt»׎µjç½B׎µj´Î׎µjßv׎µjçÜ׎µj-è׎µj³é׎µj!ê׎µjKë,׎µjdí׎µjÕî,׎µjåï׎µjò׎µj�ó,׎µjŒô׎µjóö׎µjˆø,׎µj=û׎µj3ü׎µjÊý,׎µj–þ׎µjÄ׎µjŠ׎µjÚ׎µj²׎µjV׎µjá׎µj!׎µj׎µj5 ׎µj÷ ׎µjO ׎µj ׎µj® ׎µj׎µjh׎µj׎µjÍH  You see here 5 atropa-tipped darts.׎µj5 _׎µj׎µjn׎µj,׎µjý׎µj­ ׎µjÚ!׎µjq"׎µj #׎µj�$׎µj:&,׎µjg'׎µjU)׎µj�*׎µjý*׎µjË+׎µj©-׎µj/׎µjþ/,׎µj±1׎µj3׎µjZ3׎µj4׎µjà5׎µjo7׎µjÐ7׎µj9׎µj&:׎µj€;׎µjµ;׎µj½<׎µjm>׎µj}?,׎µjo@׎µjµA׎µjøB׎µj7C׎µjÐC׎µj÷D׎µj¹E׎µj5F,׎µj`Jn׎µjÆJ,׎µj.K׎µjpL׎µjÏL׎µjzM,׎µjÈQ׎µj°]ú #.#.#  ######.#.# .# ....##.#.# .# ..#.##.#.# .# #.#.##.#.# .# #.#.##.#.########.# .................># #.#....#.########.# .......#........@.# 98.5 (53.0)##..###..#######.# .....# #.## .# ##.# #'# .# ׎µjö^× ##.###.### .#  ##.(#.....# .#    #..##.....## .#   ##.##......#   ...##.......##  ׎µjfd׎µjØe,9.5 (54׎µjÉj׎µj^M _You now have 35 gold pieces (gained 14).׎µjp_׎µj¼_׎µj`׎µjÒb׎µjÞc׎µjd׎µjßd׎µj„f׎µj{g׎µj°g׎µjah׎µjj׎µj¸j׎µjOk,׎µj!m׎µjÅm׎µjbn׎µj›n׎µj-p׎µjíp׎µj+q׎µj•q׎µj\s׎µjv,׎µj!w׎µjx׎µjãy,׎µjÌz׎µj-|׎µjÄ},׎µj€~׎µjÙ€׎µj¨�׎µj#‚׎µjaƒ׎µjÑ„׎µjd†,׎µjQ‡׎µj‰׎µjrŠ׎µj£Š׎µj”‹׎µjüŒ׎µj6�׎µj|�׎µjŠ�׎µjA’׎µj¿”,׎µj7•׎µjL¥\#....##.........#..#.# .....##.........#.##.# #...###.......##....# ##...# #.......##.#### #...# ##.....###. ##### #.....# #. # ###.#####.  #.....  #.#.  .......  ...........  ....^.##.### ### ...... ... ..# ...... ## ..# .....  ..# .....  #  ׎µj·«.739.5 (40׎µj6®-40.5 (41׎µj.´׎µj=¶Q _l - a pink potion׎µj‰› ׎µjó� ׎µj5£ ׎µjr¥ R _No target in view!׎µj›â 3׎µjWã ׎µjÀè ׎µjMê ׎µjóê $ _׎µjæî ,׎µj¹ï ׎µjð ׎µjŽð ׎µj‰ò ׎µj%ô ,׎µj#õ ׎µj¤÷ ׎µjÑø ,׎µjú ׎µjý ׎µjþ ׎µjAþ ׎µjðþ ׎µjø B׎µj ,׎µj„ ׎µj› ׎µj† ,׎µjJ ò׎µj B׎µjØ ׎µj×" ׎µjß$ B׎µj·' ׎µj ( ׎µjÙ( ׎µj* ׎µj , ׎µj—- ,׎µjK. ׎µjË/ ׎µjË0 ׎µjÿ4 B׎µj/A `׎µj B B׎µjhD ׎µjÝD ׎µj%E ׎µj/F ׎µjTG ׎µjmH ׎µj¹H ׎µj&I ׎µjWL ׎µjóL ׎µj3M ׎µj¯M ׎µjUO ׎µj%P ׎µjâP ,׎µj"T ׎µjXU ׎µj©U ׎µjÕU ׎µjcX ׎µjï^ c  You encounter a bat.׎µj{d i.##.....###.##.#  ##.......##..#.#  ##.......##..#.#  #.........#..#.#  #.........#..#.#  #׎µje Ü....<....#..#.#  #.........#..#.######  #.........#.##.#...b#  ##.......##....#@#  #.......##.####.# ׎µjKe  ##.....###.#....#  Sandblast#.....# #.#.####   ###.#####.#.#   #+#.....#.# ׎µjre Ô b   bat (asleep)  ####.#.#...#.#׎µj£e ÷  #........#.#.#  #............#׎µjn -65.5 (25׎µjqo 36.5 (26 _׎µjv ׎µjnx ׎µj�ø Ö     < ###### #...b# #@#  #.#  ....#   #.#.####  .#  .#  ..#.#  #........#.#.#  .......# ׎µj'�.     < ###### #...b# #@#  #.#  ....#   #.#.####  .#  .#  ..#.#  #........#.#.#  .......# ׎µji•׎µjo–׎µj0�׎µj§x (#.....# ####.#  ###.##.#  #.##..#.#  ##..#.#  .#..#.#  .........#..#.#  ....<....#..#.#  .#..#.######  ...##.#.@.b#  #.##....#.##.#  #...####.# #  ##.....###.#....#  ׎µjȨª#.....# #.#.#### ###.#####.#.#   #+#.....#.#  ####.#.#...#.#  #........#.#.#  _A bat is nearby!׎µjÞ¯׎µjа87.5 (1.0) _׎µj´¶׎µjظØŽµj_îw#.....# ####.#  #.....###.##.#  .##..#.#  .##..#.#  #..#.#  #..#.#  <....#..#.#  #..#.######  #.##.#..@b#  .##....#.##.#  .##.####.# .#  #.....###.#....# .#  #.....# #.#.#### ##  ###.#####.#.#  #+#.....#.#  .#.#...#.#  .#.#.#  ØŽµjŽ <8ØŽµjШ޵jËØŽµj\¿& ØŽµjéÏZ†  The blast of sand hits the bat!ØŽµjóêØŽµj|îØŽµj´ï0ØŽµj·Sº4-----20=70.0 (1.5SandblastØŽµjÎYØŽµjsi¥ _You kill the bat! _You now have 4/5 mp.ØŽµj! ØŽµjs ØŽµj+ ØŽµj±0 R _No target in view!ØŽµjsÜ Û _ØŽµjøÜ ,ØŽµj1Ý ØŽµj†Þ ØŽµj ß ;-----ØŽµjTà ØŽµj·à BØŽµjÃá ,ØŽµj â ØŽµjLê =5=====ØŽµj�ò ØŽµjˆó ,ØŽµjïó ØŽµjˆ _  You see here a bat corpse.ØŽµjE ØŽµj  _ØŽµjS ØŽµjÚ ØŽµjž ØŽµjó ØŽµj� ØŽµj` =====ØŽµjå ØŽµjî ØŽµjP ØŽµjª ØŽµj$ ØŽµj¦ ØŽµjú ØŽµj_! ØŽµj% ØŽµjâ% ØŽµj6& ØŽµj›& ØŽµjl) ØŽµj + BØŽµj€. ØŽµjm/ ØŽµj¸/ ØŽµj"0 ØŽµj×2 ØŽµjŠ3 ØŽµjä3 ØŽµj 4 ØŽµj_8 ØŽµj9 ØŽµjv: ,ØŽµj×< ØŽµjQ> ØŽµj³> ØŽµjû> ØŽµjkA ØŽµj%C ØŽµjyC ØŽµjD ØŽµjhF ØŽµj�G ØŽµjÖG ØŽµjdH ØŽµj×K ØŽµjY ØŽµjíY ØŽµjÎZ ØŽµjë^ ØŽµj�` ØŽµjhb ØŽµjc ØŽµjÀf ØŽµjÇg ØŽµjfh ØŽµj1i ØŽµjým ØŽµjén ØŽµjHo ØŽµj€p ØŽµjÓr ØŽµj{x XØŽµj“| ØŽµjÑ} ,ØŽµj¯ ØŽµj¤€ ØŽµjî€ ØŽµjk� ØŽµj ƒ ØŽµjšƒ ØŽµjäƒ ØŽµjŽ„ ØŽµj‡ BØŽµjUˆ ØŽµjº‰ ØŽµj"Š ØŽµj[Š ØŽµjÊŠ ØŽµjBŒ ØŽµj÷Œ ØŽµj¦� ØŽµj Ž ØŽµj� ØŽµj!� ØŽµjl� ØŽµj§� ØŽµjâ‘ ØŽµjl’ ØŽµjŸ’ ØŽµj“ ØŽµj"” ØŽµjÜ” ØŽµj• ØŽµj’• ØŽµjˆ– ØŽµj©— ØŽµj˜ ØŽµjS˜ ØŽµjI™ ØŽµjš ØŽµj@š ØŽµj³š ØŽµjeœ ØŽµj=� ØŽµj‡� ØŽµjž ØŽµj’Ÿ ØŽµjM  ,ØŽµj½  ØŽµj€¹ XØŽµjĺ ØŽµj'» ØŽµj\» ØŽµj½ ,ØŽµje¾ ,ØŽµjо ØŽµjzÑ ØŽµjZß Ó  There is a stone staircase leading down here. _ØŽµjŠâ ,ØŽµjÓã nØŽµjªæ BØŽµjç ØŽµj¨é ØŽµjê ØŽµjfê ØŽµj'ë ØŽµj7ó ØŽµjÖó ØŽµjÜô ,ØŽµj¥ö ØŽµj°÷ ,ØŽµjBø ØŽµjwù ØŽµj»ú ,ØŽµj û ØŽµjË ØŽµjŠ ØŽµjÔ ØŽµjj ØŽµjU ØŽµj~! ØŽµjæ! ØŽµjJ" ØŽµj!% ØŽµjç% ØŽµjB& ØŽµj¥& ØŽµjé( ØŽµjå) ØŽµj8* ØŽµj«* ØŽµj/, ØŽµj- ØŽµjT- ØŽµj›- ØŽµjƒ/ ØŽµj�0 ,ØŽµjß0 ØŽµj2 ØŽµj£2 ØŽµjó2 ØŽµj43 ØŽµj¶4 ØŽµje5 ØŽµj»5 ØŽµj6 ØŽµj8 ,ØŽµj{8 ØŽµj¾8 ØŽµj-: ØŽµj‰: ØŽµjÕ: ØŽµj; ØŽµjY< ØŽµjÕ< ØŽµj9= ,ØŽµjª> ØŽµjN? ØŽµjŠ? ØŽµjÛ? ØŽµj„A ØŽµjB ØŽµjkB ØŽµjFC ØŽµj{F ØŽµjCH ,ØŽµjdI ØŽµjRJ ØŽµjÇL ,ØŽµj,M ØŽµjN ØŽµjÿN ØŽµjNO ØŽµj¸O ØŽµjËP ØŽµjŠQ ØŽµjÙQ ØŽµj>R ØŽµjßS ØŽµjmT ØŽµjÉT ØŽµjúT ØŽµjW ØŽµjaW ,ØŽµjÏW ØŽµjY ØŽµjÕY ØŽµjZ ØŽµj}Z ØŽµjË[ ØŽµjZ\ ØŽµj�\ ØŽµjê\ ØŽµj¦^ ØŽµjZ_ ,ØŽµjta ,ØŽµj,| BØŽµjÝ BØŽµj† nØŽµjð† ØŽµj.ˆ ,ØŽµjŸˆ ØŽµj@Š ØŽµjµŠ ØŽµjøŠ ØŽµjÀ‹ ØŽµjUŒ ØŽµj;� ØŽµj€� ØŽµjÀ� ØŽµjŒ� ØŽµjA� BØŽµjº‘ ØŽµj=’ ØŽµjœ’ ØŽµjò’ ØŽµjYš ØŽµj=› ØŽµj¤› ØŽµjœ ØŽµjŠ� ØŽµjó¬ – ###########.#  #..........@......> -857.0 (87.0) #.#################  #.#..........#  #.#.########.# #####.#.# #.# ....##.#.# #.# ..#.##.#.# #.# .#.##.#.# #.# #.#.##.#.########.# ØŽµjÕ² ØŽµjƒµ F-8.0 (88ØŽµj½ ØŽµjMÇ � _Found an escape hatch in the floor. _MP restored: 5ØŽµj,’ ØŽµj@” ØŽµjl™ ØŽµjÊœ R _No target in view!ØŽµjÖÚ 3ØŽµjÏÛ ØŽµjxä ØŽµjMå ØŽµjê P _ØŽµj2ë ØŽµj�ë ØŽµjáë ØŽµj¡í ØŽµjÜî ,ØŽµjüï ØŽµj»ð ØŽµjÅñ ,ØŽµjaò ØŽµjMó ØŽµj&ô ØŽµj~ô ØŽµjÜô ØŽµj&ö ØŽµj%÷ ØŽµj}÷ ØŽµjÍ÷ ØŽµj8XØŽµjâXØŽµjîØŽµju ØŽµjœ ,ØŽµjE ØŽµj” ØŽµjy ØŽµj\ ØŽµjÍØŽµj,ØŽµjHØŽµjØŽµj%,ØŽµj…ØŽµj2$ØŽµj-%ØŽµj(BØŽµjƒ(ØŽµj�)ØŽµjû)ØŽµjY*ØŽµjÀ,ØŽµj1-ØŽµj-ØŽµj.ØŽµj¯0,ØŽµj1ØŽµj…1ØŽµjî2ØŽµj-4,ØŽµj¤4ØŽµjQAl  ###  #.###.#  #...@.........#  #.#.#  #.#  #.#  #################.###  #.................>.#  #.################### ØŽµjýA… #.#..........#  #.#.########.# ØŽµjØJY78.0 (209.0 (21ØŽµj±NØŽµjýPZ _n - a glowing brown potionÙŽµjõ}3ÙŽµj}~ÙŽµj”�ÙŽµjù‚ÙŽµjVƒÙ޵j…‡nÙŽµj‰Ù޵jÖŠÙŽµj^‹Ù޵jæ‹Ù޵j’�ÙŽµj´“nÙŽµjE”ÙŽµj•ÙŽµj7›,ÙŽµj5œÙ޵j›ŸM _You now have 45 gold pieces (gained 10).ÙŽµjE¡Ù޵j§¡Ù޵j©¢Ù޵j�¥Ù޵jI±XÙŽµj ²,ÙŽµjþ³Ù޵j›µÙ޵j·Ù޵jn·Ù޵j&¹Ù޵j…»Ù޵j#½,ÙŽµj²¾Ù޵jÏx ### ### #.###########.#  #.............#  #######.###########.#  #................##.#  #######.....@..).##.#  #########.###  #.................>.#  #.###################  #.#..........#  #.#.########.#  #######.#.# #.#  .....##.#.# #.#  ...#.##.#.# #.#  ÙŽµjÖ,90.0 (1ÙŽµjØ,1.0 (12ÙŽµj\ÞÙŽµjvê— _h - a scroll labelled TUAGOZ JOZAUTÙŽµjðÙŽµj˜(R _No target in view!ÙŽµjÚÎÙŽµj.ÒÙŽµjÝÙŽµjMá› _No target in view!ÙŽµjUóf _ÙŽµjúXÙŽµj {  ### ###  #.##.#  #......#  #######.###.#  #...##.#  #######.......@).##.#  #######.###  #..>.#  #.##  #.#..#  #.#.##ÙŽµjf.#  .#.# #.#  ##.#.# #.#  .#.##.#.# #.#  ÙŽµjø ï  ### ###  #.#.#  #.#  #.##.#  #.##.#  #........@.##.#  ##.###  #.>.#  #.#  #.#.#  #.#.#.#  .#.# #.#  ##.#.# #.# ÙŽµjD Š #.##.#.# #.#  ÙŽµjF13.0 (2.0)ÙŽµj{+4.0 (3ÙŽµjU!ÙŽµj5] _You see here a +2 rapier of protection.ÙŽµj^ÚÙŽµjwÛÙŽµjIáÙŽµjåR _No target in view!ÙŽµj¬IÙŽµjã@F...0ÙŽµjÓAÙŽµjÔCO _Done exploring.ÚŽµje'W5.0 (1ÚŽµj¡,3 _c - a +2 rapier of protectionÚŽµj`¶ Inventory: 3/52 gear slots Hand Weapons (go to first with ))c - a +2 rapier of protection Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled IDIARU JUENNAN  e - a scroll labelled INKACU LOTS  h - a scroll labelled TUAGOZ JOZAUT  d - a scroll labelled ZANTEP AHEU Potions (go to first with !)  k - 2 coppery potions  n - a glowing brown potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  g - a potion of magicÛŽµj‚\pc - a +2 rapier of protection. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 7.9 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ÛŽµjW ÛŽµj<ÛŽµj½  Gorae the Digger  Octopode  Health: 17/17 ========================######   Magic: 5/5========================#.###########.#   AC: 1Str: 7  Doom: 0% #.............#   EV: 12Int: 17 Contam: 0% #######.###########.#   SH: 0Dex: 18  #................##.#   XL:  2 Next: 20% Place: Dungeon:1  #######........@.##.#   Noise: ---------  Time: 895.0 (0.0)#################.###   c) +2 rapier (protect)#...............ÛŽµj[Ì..>.#   Cast: Sandblast#.###################  #.#..........# #.#.########.#   ####.#.##.#   ..##.#.##.#   #.##.#.##.#   _No target in view! _No target in view! _You see here a +2 rapier of protection. ÛŽµj,Ã_No target in view! _Done exploring. _c - a +2 rapier of protection  Your +2 rapier of protection hums with potential!ÛŽµjrÛŽµj+5 (0.5ÛŽµjÖ#ÛŽµj0&~_No target in view!You see here a +2 rapier of protection.No target in view! _Done exploring. _c - a +2 rapier of protection  Your +2 rapier of protection hums with potential! _c - a +2 rapier of protection (weapon)ÛŽµj, IÛŽµj¡A &0ÛŽµjpF ÛŽµjG ÛŽµj�I O _Done exploring.ÜŽµjÎqy  Your +2 rapier of protection hums with potential! _c - a +2 rapier of protection (weapon)  You have 6 tentacles available for constriction.movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)).ÜŽµj tÜŽµjàxÜŽµjB{e _Your base attributes are Str 7, Int 17, Dex 12.ÜŽµjZ­ X[?25h[?0c  Search for what [? for help]? ÜŽµjù7 [?25l[?1cÜŽµj'O¼11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] an escape hatch in the floorb - [D:1] a stone staircase leading down  c - [D:1] 5 atropa-tipped darts  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a +0 dagger (1 further duplicate)  f - [D:1] 4 stones  g - [D:1] a +0 short sword (1 further duplicate)  h - [D:1] a dispersal trap  i - [D:1] a stone staircase leading down  j - [D:1] a +0 club  k - [D:1] a stone staircase leading downÞŽµj47 Level 1 of the Dungeon<>>>>(Press ? for help) #.####### #.#.########.# #.#.....########################.#.##.# #.#.....##..........#.........##.#.##.# #.#.....##..........#.###...#.##.#.##.# #.#.....##..........#.# #.#.#.##.#.##.# ######.#.....##..........#.###.#.#.##.#.########.# #............'..................................># #....#.#.....##.#......#.#.#####.#....#.########.# ##..#.#.#........#......#.#............#..........# #>....#.######...#......#.#########..###..#######.# #..####.# #..........+............# #.## #.##..# #.##########).....#.##########.# #'##.##..# #............##.....###.###.### #.##..# ############.##.....###.(#.....# ####.##..# #.....# #....+.....#ÞŽµj~8 e[51G#..##.....###.##.##..# #.....# #.#.##....## ####.##.......##..#.##..####.....####.#.####### #....##.......##..#.######.....'..........#.##....#.........#..#.##......####.....######.###...##.........#..#.##......# #.....# #.# ###### #....##....<....#..#.##......# #.....######.####....###....##.........#..#.###### #......# #.....##...........#.##.....##.........#.##.#...†# #####.## ########.###.#######.#..#...###.......##....#.##.# ÞŽµjS$ ÞŽµjý&UGorae the DiggerOctopodeHealth: 17/17 ========================Magic: 5/5========================AC: 1Str: 7  Doom: 0% EV: 12Int: 17 Contam: 0% SH: 0Dex: 18XL:  2 Next: 20% Place: Dungeon:1Time: _Done exploring.You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 17, Dex 12.  Search for what [? for help]? .ÞŽµjõ)JߎµjZ ߎµj ߎµj3; _ߎµj§@°ߎµj1FߎµjùFߎµj„GߎµjÒGߎµj\TXߎµjKYߎµj÷Yߎµj�ZߎµjÓZߎµjbߎµj2cߎµjÓcߎµjdߎµjPkߎµjolߎµj¿lߎµjHmߎµj4u,ߎµjÎuߎµjDvߎµj"}ߎµjÀ}ߎµj?~ߎµj~~ߎµjÊ…,ߎµj¦†,ߎµj�ߎµjà�Bߎµj¢˜ߎµj�œBߎµjPÍߎµjxÏߎµj+ÐߎµjŽÐߎµjCØߎµjXÙߎµjàÙߎµj<Úߎµjÿáߎµj…ãBߎµjÿêߎµjºë,ߎµjèìߎµjûóߎµj­ô,ߎµjQÿXߎµjîߎµjBߎµjKߎµjx ,ߎµj¢ߎµjhBߎµj™(Bߎµj,*BߎµjÏ<Xߎµj˜=,ߎµjDߎµj(EߎµjŸE,ߎµjÛLߎµjhM,ߎµjãOߎµjªVߎµjÙ™Bߎµjœ¹„ߎµj™º,ߎµj Áߎµj¾Âߎµj(ÃߎµjÅߎµjJËߎµj|Ì,ߎµjmÍߎµjzÓ,ߎµj�ß„ߎµjáߎµjùãBߎµj‰æߎµjÓç,ߎµjKèߎµjÔïXߎµjŠÀߎµjHߎµj_#Xߎµjw(Bߎµj3°ߎµj6ߎµjO7,ߎµj²8ߎµjÃ;ߎµj@?Bߎµj´ZJߎµj–bߎµj­“ߎµjR§Jߎµj̬Bߎµjä­ߎµjñ¯ߎµjϳ,ߎµjQ´ߎµj{¶ߎµj�¸,ߎµjÙ¹ߎµjͼߎµjˆ¾,ߎµjåÀߎµjKÁߎµj¯ÃߎµjÄߎµj€Åߎµj¿ÆߎµjEÉ,ߎµjýÉߎµjÄËߎµjëÍߎµjUÎߎµjDÏߎµj;Òߎµj­ÒߎµjðÒߎµj=Ôߎµjâˆ#.#.....##..........#.###...##.#.....##..........#.# #.#.# #####.#.....##..........#.###.#.# ............'.................... ....#.#.....##.#......#.#.#####.# ..#.#.#........#......#.#........ ....#.######...#......#.######### .####.# #..........+.......... .# #.##########@.....#.######### Noise: --------- ߎµj—ã×961.5 (66.0) .# #............##.....## c) +2 rapier (protect) .# ############.##.....### Cast: Sandblast .# #.....# #....+.....##. .# #.....# #.#.##....## ####. .####.....####.#.####### #....  ....'..........#.##....  .####.....######.###...#  .# #.....# #.# ###### #....# ߎµjXçߎµj§íߎµj×ðO _You see here a +0 dagger.ߎµj˜Zߎµj.]12.5 (1.0)ߎµj!dߎµjof% _d - a +0 daggeràŽµjàŽµj˜!¥Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of dexterity  e + rings of slaying Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls Potions (select all with !)h + unknown potions  i + potions of magic (rare) Missiles (select all with ()j - boomerangs  k - darts  l - javelins  m - large rocksn - stones  o + throwing nets [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]⎵jïÙG  j + boomerangs⎵j®Çi  j + boomerangs  k + darts⎵j4ª g  k + darts  l + javelins㎵j)¨‹ l + javelins Miscellaneous (select all with })p + Gell's gravitambourines  q + boxes of beasts  r + condenser vanes  s + lightning rods12%㎵jÎP5㎵j_Q¨t + phantom mirrors  u + phials of floods  v + sacks of spiders  w + tins of tremorstones2㎵jüÿTalismans (select all with %)x - quill talismans7㎵jaÐ ㎵jæÐšy - maw talismans  z - serpent talismans  A - blade talismans35㎵j|Ñ㎵j5© 3 ㎵jõ© UB - granite talismans7㎵jì| ¬C - dragon-coil talismans  D - talismans of death42㎵jq>¤E - storm talismans  F - protean talismans7䎵j’Ù©G - sanguine talismans  H - rimehorn talismans52䎵j�5䎵jJ�mI - spider talismans  J - hive talismans7䎵jSÑŒ K - wellspring talismans60䎵jpÛ‡ L - riddle talismans2䎵j– ‡ M - lupine talismans5厵j4¿¨N - inkwell talismans  O - fortress talismans70厵jbn‡ P - scarab talismans2厵jÓ¡Q - medusa talismans  R - eel talismans7厵j÷ç‡ S - spore talismans80厵jL› „ Baubles2厵j„r ƒ T - flux baubles5厵j’.ˆ Other Items7掵jíÇ U + manuals90掵j´×’V + gold  W + spellbooks5掵jŸq | X + runes7掵jÁ8 { Y - gemsbot玵jòM  N + inkwell talismans玵jÀs 玵júE 玵jöï莵j³…莵jÓQ莵j}莵j 莵jÂt莵j@» 鎵jÍç鎵j7�¢E - storm talismans  F - protean talismans95%鎵j-L©C - dragon-coil talismans  D - talismans of death0鎵j ˆMB - granite talismans87鎵jG¨ ¢z - serpent talismans  A - blade talismans2ꎵjœ$ƒMy - maw talismans0ꎵj{º†Mx - quill talismans77ꎵjð·|  D + talismans of death  N + inkwell talismans뎵j¬ªÌMTalismans (select all with %)5뎵jDç¸R - eel talismans  S - spore talismans Baubles82뎵jè˜ÉT - flux baubles Other ItemsU + manuals90뎵j\ { V + gold2뎵j¹ê 뎵jš¨ 뎵jc·쎵j û쎵j`Ä쎵j�¤쎵jС펵j7W 펵j�WŸW + spellbooks  X + runes  Y + gemsbot펵j‘, 펵j6 펵j1@ º #.#.....##..........#.###...# Gorae the Digger#.#.....##..........#.# #.#.# Octopode #####.#.....##..........#.###.#.# Health: 17/17 ======================== ............'.................... Magic: 5/5======================== ....#.#.....##.#......#.#.#####.# AC: 1Str: 7  Doom: 0% ..#.#.#........#......#.#........ EV: 12Int: 17 Contam: 0% 펵já@ Ï....#.######...#......#.######### SH: 0Dex: 18 .####.# #..........+.......... XL:  2 Next: 20% Place: Dungeon:1 .# #.##########@.....#.######### Noise: ---------  Time: 962.5 (0.0) .# #............##.....## c) +2 rapier (protect) .# ############.##.....#펵j$A ð## Cast: Sandblast .# #.....# #....+.....##. 펵jTB ù.# #.....# #.#.##....## ####. .####.....####.#.####### #....  ....'..........#.##....  .####.....######.###...#  .# #.....# #.# ###### #....# Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 17, Dex 12. _Search for what [? for help]? . _You see here a +0 dagger. _d - a +0 dagger펵j5K 펵j~N 펵j¯U 펵jlX jIjâjÁjBj”j)j»jxjj©jkj#"j“#,j±$ju&j±'jã'j‘(jå*jí+j,j0-jÖ.jŒ/j½/jÅ0j2j÷2j#3j¡3je5j\6jŠ6j�7ju8j#9jP9jÉ9j~;jˆ<já<j�BÆj&CjŒD,jWEjFjGjCGjËGjCIj9J,jÝJjkLjŠMjµMjINjGPj$QjR,jÐRjõS,jxTjKUjüV,j/WjŠd......#.###.#.#.##.#.########.# .............................># ....#.#.#####.#....#.########.# #.#............#..........# ########..###..#######.# ..+............# #.## #.# ....#.##########.# #'# #.# #.... ##.###.### #.# #.....# ##.@#.....# ####.# +.....# #..##.....###.##.# #....## ####.##.......##..#.# ###### #....##.......##..#.# #....#.........#..#.# ##...##.........#..#.#  ###### #....##....[jídÜ34m<....#..#.# ###....###....##.........#..#.## .....#.##.....##.........#.##.#..j}k0820.0)jØl,3.5 (21j±sj?€/ _e - 5 atropa-tipped dartsjù/ 3jÇ0 jå^ ³.......... ....#.......0.0)j¬d jÖf e _Done exploring.j�“ IjC¯ jµ ,j®¹ O _Done exploring.j¸D3jEjÙŒjÐ�j+“j�•O _Done exploring.j^f[[?25h[?0c  Search for what [Enter for "."]? j�œ [?25l[?1cj@§ jz© $j«© 210 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a stone staircase leading down  jª þc - [D:1] a dispersal trap  d - [D:1] an escape hatch in the floor  e - [D:1] 4 stones  f - [D:1] a +0 short sword (1 further duplicate)  g - [D:1] a stone staircase leading down  h - [D:1] a +0 club  i - [D:1] a +0 dagger  j?ª (j - [D:1] a stone staircase leading downñ޵j™ žLevel 1 of the Dungeon<>>>>(Press ? for help) #.########..........##.#  #.##################.###  #.# #.................>.#  #.# #.###################  #.##.#..........# #.########.#.########.# #.#.....########################.#.##.# #.#.....##..........#.........##.#.##.# #.#.....##..........#.###...#.##.#.##.# #.#.....##..........#.# #.#.#.##.#.##.#######.#.....##..........#.###.#.#.##.#.########.##............'..................................>##....#.#.....##.#......#.#.#####.#....#.########.###..#.#.#........#......#.#............#..........##>....#.######...#......#.#########..###..#######.##..####.# #..........+............# #.## #.#ñ޵j~ †#..# #.##########......#.##########.# #'##.##..# #............##.....###.###.### #.##..# ############.##.....###.@#.....# ####.##..# #.....# #....+.....##..##.....###.##.##..# #.....# #.#.##....## ####.##.......##..#.##..####.....####.#.####### #....##.......##..#.######.....'..........#.##....#.........#..#.#ñ޵j5• ñ޵j– áGorae the DiggerOctopodeHealth: 17/17 ========================ñ޵jd– RMagic: 5/5========================AC: 1Str: 7  Doom: 0% EV: 12ñ޵j— wInt: 17 Contam: 0% SH: 0Dex: 18XL:  2 Next: 20% Place: Dungeon:1Time: _You see here a +0 dagger. _d - a +0 dagger _e - 5 atropa-tipped darts _Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .ñ޵jΗ ñ޵j˜ ñ޵jœ˜ ñ޵j�£ ñ޵j>¤ ñ޵j© “ _ñ޵joª ñ޵j€« ñ޵jÍ« ñ޵j”¬ ñ޵j® ñ޵jó® ñ޵j+¯ ñ޵jó¯ ñ޵jž± ñ޵jp² ñ޵j·² ñ޵j`³ ñ޵j‰´ ñ޵jµµ ñ޵jèµ ñ޵j�¶ ñ޵jç· ñ޵ji¹ ,ñ޵jÛ¹ ñ޵jª» ñ޵jѼ ,ñ޵jo½ ñ޵j ¾ ñ޵j&À ,ñ޵j[Á ñ޵jB ñ޵jí ñ޵j*à ñ޵jvà ñ޵j•Ä ñ޵jKÅ ñ޵j—Å ñ޵jÅÅ ñ޵j¦Ç ñ޵j¡È Bñ޵jÊ ñ޵jÔÊ ,ñ޵j Ë ñ޵jHÌ ñ޵jøÌ ñ޵j1Í ñ޵jqÍ ñ޵j©Ï ñ޵jåÏ ñ޵jÐ ñ޵jƒÐ ñ޵j±Ñ ñ޵jìÒ ,ñ޵jHÓ ñ޵jeÔ ñ޵j¥Õ ,ñ޵júÕ ñ޵j½á ¨#.###################  #.#..........# #.#.########.# #####.#.##.# ...##.#.##.# ñ޵j â ñ.#.##.#.##.# .#.##.#.##.# .#.##.#.########.#ñ޵j4â ª ................@#  Noise: --------- ñ޵j“â ¡1000.5 (17.0) .#....#.########.#  c) +2 rapier (protect) ......#..........#  Cast: Sandblast ñ޵j¹â n##..###..#######.# ñ޵jèâ æ....# #.## #.# ###.# #'#ñ޵jã s#.#  ñ޵j$ã ª##.###.### #.#   ñ޵j<ã ˆ##..#.....# ####.# ñ޵jWã M  #..##.....###.##.# ñ޵jvã E ñ޵j¤ä ñ޵jËé ñ޵j‹ë m _There is a stone staircase leading down here.ò޵jt¶ò޵jR¸ò޵jz¼ò޵j¶Áò޵j™Æ81.0) _ò޵jËÇò޵j¸j 2  You climb downwards.ò޵j¦ #.  ##.  #..  #..  ##.##  ...    #    .g.  ##.## ...ò޵jrã ... g   goblin (asleep) .## .. ò޵j8T>3.0 (2.5Sandblastò޵jßYò޵jfbl _You encounter a goblin. It is wielding a +0 dagger.ò޵j–dk _There is a stone staircase leading up here.ò޵j¨ ò޵jõ¬ ½Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)d - a +0 dagger Missiles (go to first with ()e - 5 atropa-tipped darts ò޵j6­ «Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled IDIARU JUENNAN  e - a scroll labelled INKACU LOTS  h - a scroll labelled TUAGOZ JOZAUT ò޵j�­ p d - a scroll labelled ZANTEP AHEU Potions (go to first with !)  k - 2 coppery potions  n - a glowing brown potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  g - a potion of magicô޵j²ô޵j ºô޵jHÂNGorae the Digger#.Octopode##.Health: 17/17 ========================#..Magic: 5/5========================#..AC: 1ô޵j¶Â{Str: 7  Doom: 0% ##.##EV: 12Int: 17 Contam: 0% ...SH: 0Dex: 18#.#XL:  2 Next: 20% Place: Dungeon:2#@#ô޵jjéNoise: ---------  Time: 1003.0 (0.0)#.#c) +2 rapier (protect).g.Cast: Sandblast##.##......g   goblin (asleep).##.. _Done exploring. _Done exploring. ô޵j™ÃÂ_Search for what [Enter for "."]? . _There is a stone staircase leading down here.You climb downwards. ô޵jÁÃd_You encounter a goblin. It is wielding a +0 dagger. ô޵jåÃ^_There is a stone staircase leading up here.ô޵jFËô޵j—Ëô޵jUÓô޵jÞPž#.##. .##.## ... #.#<#.).g...##.##.##.#.. ... ..##...#.##. .... . ...ô޵jjWô޵j^X24.0 (1 _ô޵jå`ô޵j�Ì ð )The helpless goblin fails to defend itself.You puncture the goblin!Your weapon exudes an aura of protection.ô޵j|Õ )ô޵jÖÚ Ž 8 55.2 (1.2Sandblastô޵jpâ ô޵jgð T _You kill the goblin!õ޵j­*õ޵ji- Read which item? Scrolls  c - 2 scrolls labelled IDIARU JUENNAN  e - a scroll labelled INKACU LOTS  h - a scroll labelled TUAGOZ JOZAUT  d - a scroll labelled ZANTEP AHEU [!] read|quaff[?] describe selectedõ޵jýÌ õ޵jNÔ #.Gorae the Digger##.Octopode#..Health: 17/17 ========================#..Magic: 5/5========================##.##AC:  8  Str: 7  Doom: 0% ...EV: 12Int: 17 Contam: 0% #.#SH: 0Dex: 18#<#XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 1005.2 (0.0)#.).)...#c) +2 rapier (protect)#.##.##.#Cast: Sandblast.. ... ..## ... ...#.##. .... . ... ..  You climb downwards. _You encounter a goblin. It isõ޵jèÔ b wielding a +0 dagger. _There is a stone staircase leading up here.The helpless goblin fails to defend itself.You puncture the goblin!Your weapon exudes an aura of protection. _You kill the goblin!õ޵j4ë ÿ  As you read the scroll labelled IDIARU JUENNAN, it crumbles to dust.The air around you briefly surges with heat, but it dissipates.It was a scroll of immolation.õ޵j1ï +6.2 (1õ޵jxô õ޵j¾ø 5 _c -> I - a scroll of immolationö޵jû] ö޵jé_ Read which item? Scrolls  e - a scroll labelled INKACU LOTS  h - a scroll labelled TUAGOZ JOZAUT  d - a scroll labelled ZANTEP AHEU  I - a scroll of immolation {!r} [!] read|quaff[?] describe selectedö޵j]8 ö޵j»: ö޵jB ï#.Gorae the Digger##.Octopode#..Health: 17/17 ========================#..Magic: 5/5========================##.##AC:  8  Str: 7  Doom: 0% ...EV: 12Int: 17 Contam: 0% #.#SH: 0Dex: 18#<#XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 1006.2 (0.0)#.).)...#ö޵jDC Mc) +2 rapier (protect)#.##.##.#Cast: Sandblast.. ... ..## ... ...#.##. .... . ... ..  You puncture the goblin!Your weapon exudes an aura of protection. _You kill the goblin!ö޵jðf As you read the scroll labelled IDIARU JUENNAN, it crumbles to dust.The air around you briefly surges with heat, but it dissipates.It was a scroll of immolation. _c -> I - a scroll of immolationö޵jBl Å  As you read the scroll labelled INKACU LOTS, it crumbles to dust.You feel strangely unstable.ö޵jÏl [?25h[?0cö޵jfw 2 +÷޵j"ò [?25l[?1c÷޵jÿF 1 ÷޵jƒD7.2 (1Tele ÷޵j6 ÷޵j” ^  _It was a scroll of teleportation.øŽµjD,øŽµjê.©Read which item? Scrolls  h - a scroll labelled TUAGOZ JOZAUT  d - a scroll labelled ZANTEP AHEU  I - a scroll of immolation {!r} [!] read|quafføŽµj¨/G[?] describe selectedøŽµj˜øŽµjˆ øŽµj|#.Gorae the Digger##.Octopode#..Health: 17/17 ========================#..Magic: 5/5========================##.##AC: 1Str: 7  Doom: 0% ...EV: 12Int: 17 Contam: 0% #.#SH: 0Dex: 18#<#XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 1007.2 (0.0)#.).)...#c) +2 rapier (protect)#.##.##.#Cast: Sandblast.. ... ..Tele ## ... ...#.##. .... . ... ..  As you read the scroll labelled IDIARU JUENNAN, it crumbles to dust.The air around you briefly suøŽµjýtrges with heat, but it dissipates.It was a scroll of immolation. _c -> I - a scroll of immolation  As you read the scroll labelled INKACU LOTS, it crumbles to dust.You feel strangely unstable. _It was a scroll of teleportation.øŽµj�,È  As you read the scroll labelled TUAGOZ JOZAUT, it crumbles to dust.You assume a fearsome visage. Nothing appears to happen.øŽµj¡.*8.2 (1øŽµj_5øŽµj[7N _It was a scroll of fear.ù޵j‹Óù޵jÂÕù޵j�Ûù޵jÓÝF _Unknown command.ù޵j(›ù޵j霮Read which item? Scrolls  d - a scroll labelled ZANTEP AHEU ù޵j.� I - a scroll of immolation {!r} [!] read|quaff[?] describe selectedù޵j4où޵jvù޵jÓ~#.Gorae the Digger##.Octopode#..Health: 17/17 ========================#..Magic: 5/5========================##.##AC: 1Str: 7  Doom: 0% ...EV: 12Int: 17 Contam: 0% #.#SH: 0Dex: 18#<#XL:  2 Next: 25% Place: Dungeon:2#@#Noise: ---------  Time: 1008.2 (0.0)#.).)...#c) +2 rapier (protect)#.##.##.#Cast: Sandblast.. ... ..Tele ## ... ...#.##. .... . ... ..  As you read the scroll labelled INKACU LOTS, it crumbles to dust.You feel strù޵j¸aangely unstable. _It was a scroll of teleportation.As you read the scroll labelled TUAGOZ JOZAUT, it crumbles to dust.You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Unknown command.ù޵jɤ *,***#.,*####.###...####******####.##....####,,,,,*####.##...l####,,,,,*####.##.##.####,,,,,*####.S.......^#,,,,,* *#######.#####.#,,,,,* *#######<#####.#**,*** *#######@##..l.!,,,**** *####..,,,,,,****####..,,,,,,,,,*...............,*,**,*** ***** *.###.#.........,,,**,* * ,,,,*****.###.#.##......,,,**,* * S   adder (asleep) ***,*,,,,.##.....#[40ù޵j9¦Ám..###.,,,,,,* * ll 2 frilled lizards (asleep) ***,*,***.##........####,,,,,,* * ,,,,,,,,,,,,,>,,,*,** ***,**** *As you read the scroll labelled ZANTEP AHEU, it crumbles to dust.You feel aware of your surroundings. It was a scroll of revelation.ù޵jGªÁ  You encounter an adder and 2 frilled lizards.Your surroundings suddenly seem different.[?25h[?0cù޵jœØ2 +ú޵jN [?25l[?1cú޵j� Ž##,,,,,,* *,***,,,,,,,,,,,**********,****##.##......#.#.,,* **,* ##.##...##g..#.,,* **,** ##.##...###.##.,,* ****,,,* ##....l.###S###*,* *,,*,,,*#..####.###*,* *,*,,>*ú޵jê ®..####....,,** **, ***,,,***####.#...##.#..,,,* *,,, ,,,,,,,,,.##.###@.##.#..,,,* *,, ,,,,,,,,,...#####.##....,,,* *,, ,,,,,,,,,$##.###..##* * ***,,,***####.#.#.####..,,,* *,  *,,,* ####...#.######**** *,*  *,,,* ####.....######**** *,* g   goblin (asleep)  *,,,* ######.#####...,,,* *,* S   ball python (constriction, asleep)ú޵j} O*,****######.####....,*,***,* l   frilled lizard (asleep) ** *,****,,,,,,,,,,,* ú޵j4$ ú޵jW* ¾l  You encounter a ball python, a goblin and a frilled lizard.ú޵jhA Í l 2 frilled lizards (1 wandering, 1 asl…)You encounter a frilled lizard.ú޵jóE I9.2 (1Sandblastú޵jÅP ú޵jîV [ _The adder leaves your sight. The frilled lizard leaves your sight. x2û޵jØû޵j±Û Drink which item? Potions  k - 2 coppery potions  n - a glowing brown potion  f - a lumpy grey potion  j - a metallic brown potion û޵jPÜ l - a pink potion  g - a potion of magic [!] read|quaff[?] describe selectedü޵j ü޵j@% ü޵j/ š##,,,,,,* *,***,,,,,,,,,,,******* Gorae the Digger***,****##.##......#l#.,,* * Octopode*,* ##.##...##g..#.,,*Health: 17/17 ========================**,** ##.##...###.##.,,* *** Magic: 5/5========================*,,,* ##....l.###S###*,* *,, AC: 1ü޵jÿ/ Str: 7  Doom: 0% *,,,* #####..####.###*,* *,* EV: 12Int: 17 Contam: 0% *,,>* #####..####....,,** **,* SH: 0Dex: 18 ***,,,***####.#...##.#..,,,* *,,, XL:  2 Next: 25% Place: Dungeon:2 ,,,,,,,,,.##.###@.##.#..,,,* *,,* Noise: ---------  Time: 1009.2 (0.0) ,,,,,,,,,...#####.##....,,,* *,,* c) +2 rapier (protect) ,,,,,,,,,$##.###..####..,,,* *,,, Cast: [3ü޵jÐ0 E9;49mSandblast ***,,,***####.#.#.####..,,,* *,***,,,* ####...#.######**** *,**,,,* ####.....######**** *,* g   goblin (asleep)*,,,* ######.#####...,,,* *,* S   ball python (constriction, asleep) ****,****######.####....,*,***,* ll 2 frilled lizards (1 wandering, 1 asl…)*,,,,,,,,* *,****,,,,,,,,,,,*As you read the scroll labelled ZANTEP AHEU, it crumbles to dust.You feel aware of your surroundings. It was a scroll of revelation.You encounter an adder and 2 frilled lizards.Your surroundings suddenly seem different.  You encounter a ball python, a goblin and a frilled lizard.You encounter a frilled lizard. _The adder leaves your sight. The frilled lizard leaves your sight. x2ü޵j»O ß ##.##......#l#.##.##...##g..#.##.##...###.##.##....l.###S########..####.########....####.#...##.#...##.###@.##.#.....#####.##....##.###..####..####.#.#.####..####...#.##########.....######l   frilled lizard (asleep)ü޵jQ ######.#####...######.####....  It was a potion of curing. You feel better.ü޵j¯R ,10.2 (1ü޵jµX ü޵jÊZ 1 _k -> c - a potion of curingý޵jr1‰.*,*******,,,,,,,,, ##,,,,,,* *,*##.,,,,,,,,,,*********,****...#l* *,* ##.#g.. *,** ##.##...###.##.,**....l.###S,,####.###*,*  *,,>* #####..####....,,** **,* ***,,,***####.#.,##.###..##.#...#####.##..* ,,,,,,,,,$##.###.,, ***,,,***####.#..,,,**#.....######***  *,,,* ####...,,,* ***,****######.####....,*,***ý޵j]8ý޵j.:&1ý޵jô?ý޵jAý޵jí...,,,**,* *,,,,,,* *********.,,,,,,* *,**##.##*****,,,,,,,, ###,,,,,,* *,*##...,,,,,,,,********,****##.##......#l#.,,* *,* ##.##...##g..#.,,*  **,** ##.##...###.##.,,* ** *,,,* ##....l.###S###*,* *, *,,,* #####..####.###*,* *,  *,,>* #####.@####....,,** ** ****,,,***####.#...##.#..,,,* *,,,.##.###..##.#..,,,* *,,,...#####.##....,,,* * ,,,,,,,,,,$##.###..####..,,,* [34ý޵j~ïRm*,, ****,,,**#####.#.#.####..,,,* *,* *,,,* ####...#.######**** *,* *,,,* ####.....######**** *,*  *,,,* ######.#####...,,,* *,*ý޵jHú<2ý޵jtþý޵j" ý޵jN7 ž****** ...,,,**,* *,,,,,.# *********.*##.##*****,,,,,,,, ###,,,,,,* *,*##....,,,,,,,*********,****##...#l *,* ##.#g.. *,** ##.##...###.##.,*#....l.###S,###*,*  *,,>* #####..####....,,** ** ****,,,***####.#...###.###..##.#...#####.##.. ý޵j…8 ý,,,,,,,,,,$##.###., ****,,,**#####.#.#.####..,,,#.#.....######***ý޵jÚ@ ý޵jÀA &3ý޵j¸G ý޵jJ ý޵j£îõ †The helpless frilled lizard fails to defend itself.You impale the frilled lizard!!Your weapon exudes an aura of protection.ý޵jÂöRý޵j„ÿý  8 94.4 (1.2Sandblast _You kill the frilled lizard!ý޵jÈý޵jîr _Your Stealth skill increases to level 3!þ޵jý˜þ޵jJšþ޵j ¡þ޵jø£R _No target in view!þ޵j‹�þ޵jX’þ޵jú’þ޵jþ”þ޵jðœþ޵jL¢þ޵jô¨: _þ޵j…®,þ޵jF¯þ޵jº¯þ޵j—±þ޵jÖ´F 1 þ޵j~µþ޵jý¶þ޵jP¹þ޵jÓ¹þ޵j±ºþ޵jœ»þ޵jG¾,þ޵jÓ¾þ޵jšÁþ޵jêÂþ޵j\Ãþ޵j¼Ãþ޵j@Ë,þ޵jFÌþ޵jµÒL _You now have 53 gold pieces (gained 8).þ޵j½×3þ޵jÛØþ޵j"Ûþ޵j<Þ,þ޵jDßþ޵jJáþ޵jÖîx.....####,,,,,,* *,*##....,,,, ,>,,,*,** **#.****##.##......#l# *,,,,,,* #.* ##.##...##g..# ****,*** ##.#* ##.##...###.##**,,,** #...* ##....†.###S##*,,,,,* #...* #####..####.##*,,,,,* #..>* #####..####...*,,,,,**####...#######.#...##.#.*,,,,***.......@...##.###..##.#.23.4 (9.0  *,,,,,,,.............#####.##...,,*****...........##.###..####.**####...#######.#.#.####. ,*,,*,,* #...* ####...#.#####* #...* ####.....##### þ޵jð@,,,*,,,* #...* ######.#####.. ,,,,**##.#***######.####... ,,,,,,,****,,,,,,,,* *,#***,,,þ޵j¥øþ޵jvü/4.4 (10.0)þ޵j{þ޵jèe _Found a stone staircase leading down.þ޵j½Îþ޵j˜Òþ޵jÙþ޵j›ÛR _No target in view!þ޵jçS3þ޵jàTþ޵j [þ޵jÂ^þ޵j4dP _þ޵jòdþ޵j8eþ޵j;fþ޵jQhþ޵jak,þ޵jTlþ޵j£nþ޵j…qþ޵jRrþ޵j©tþ޵juþ޵jgyþ޵jêyþ޵j±zþ޵jy|þ޵jU€,þ޵j �þ޵jy‚þ޵j“„,þ޵jL…þ޵jĆþ޵jf‰,þ޵j.Šþ޵jÕ�þ޵jš�þ޵j‘þ޵jS‘þ޵jÁ“þ޵jd—Bþ޵j™þ޵j±œ,þ޵j �þ޵j†Ÿþ޵jå¡þ޵jS¢þ޵j6£þ޵j ¥þ޵jà¨,þ޵jT©þ޵j`«þ޵j¦­þ޵j.®þ޵jÒ®þ޵j®°þ޵j+³þ޵j¤³þ޵jž´þ޵j¶þ޵jè¸þ޵js¹þ޵jÓ¹þ޵jõ»þ޵j‡¾þ޵jû¾þ޵jh¿þ޵jÐÀþ޵jHÃþ޵jºÃþ޵j]Äþ޵jWÌ,þ޵jQÍþ޵j_ÕM _You now have 71 gold pieces (gained 18).þ޵juêþ޵jœì3þ޵jkîþ޵jøðþ޵jLò,þ޵jóþ޵jcöþ޵j ý,þ޵jwþþ޵jÌ,þ޵jxþ޵jþ޵j+,þ޵jÁþ޵jIþ޵jp Bþ޵j¬ þ޵j�,þ޵jÑþ޵jwþ޵jÒXþ޵jp,þ޵jBþ޵jGþ޵jV ,þ޵jà þ޵jD)Bþ޵j¿0L _You now have 80 gold pieces (gained 9).þ޵j–23þ޵j 3þ޵jÔ4þ޵jµ6þ޵jÿ6þ޵j/7þ޵j9þ޵jæ:,þ޵jR;þ޵j¦<þ޵jT?þ޵jº?þ޵j @þ޵j†Aþ޵jMDþ޵j§D,þ޵j,,,,,#.#*#.J* Sandblast**,,,,,,,,##,*,#.,***,,,,,,,,***,**.#þ޵j[¿***,,,,,,,,* ****,#J   endoplasm (asleep),,,******** *,* *,***** **********,* *,********,**,*þ޵jžb-60.4 (36þ޵j“e31.4 (37 _þ޵jMkþ޵jàmþ޵j/ u,......##..#.#### ****,***,***** *#........# *,***,* *#.#####.######.# *,,,,,* <,* #.* #.# ******* **** *,* #.# * ****,**** #.# *****,,,,,,,* #.# ,,,,,**#.# *,**þ޵jê ‚*#.#@#** *,**,,>,,,,,#.###.J# ,**,,,,,,,,##,*,#.# ***,***,**.#***,* ****,#,,,******** *,* ***** ***þ޵jr �*,* ,********,,,,,,,**,* ,,,,,,,,,,*****,**,*þ޵jû þ޵jÎ þ޵j! )2.4 (1.0) þ޵jÖ& þ޵jû( þ޵jÂ_ ö  ..#  #.#  ,<,* #.* #.#   *,* #.# *  #.# #.##.###@#** >##.J# #.# .#  ****,#  *,*     þ޵jÙ÷ þ  ..#  #.#  <,* #.* #.#   *,* #.#  #.# #.##.###@#** >##.J# #.# .# ****,# *,*  þ޵jƒþ þ޵j,ÿ þ޵jd þ޵j  a _An endoplasm is nearby!þ޵j„n þ޵j p #þ޵jãp T........# *,***,* þ޵jŽq a#.#####.######.# *,,,,,* þ޵j+r Å<,* #.* #.# ******* þ޵jzr �*** *,* #.# þ޵jÊr a ****,**** #.# þ޵js u***,,,,,,,* #.# þ޵j=s ,,,,,þ޵j²s 5**#.#þ޵jês **þ޵j3t 7*#.#.### þ޵j…t �,**,,>,,,,,#.###@J# þ޵jùt „,**,,,,,,,,##,#.#.# þ޵j!u ***,þ޵jLu y**#.#*.# þ޵jqu ***,þ޵jÆu $* ##þ޵jðu N**.#þ޵jv Q,,,******** *.þ޵jjv *# þ޵j²v ,***** þ޵jùv M****.# þ޵j]w ]********,,,,,,,**.#þ޵jax [,,,,,,,,*****,**.# þ޵j¬x **,*,**þ޵jòx !þ޵j¾„ C3 _þ޵j—ˆ þ޵j$Š þ޵jl     <,* #.* #.#   *,* #.#   #.# #.##.###.###>#@J##.#.#þ޵j´l Ž#.#*.# ##**.# *.# .#.#.#þ޵jÐG    þ޵j5”<,* #.* #.#   *,* #.#   #.# #.#þ޵jdÎ#.###.###>þ޵j�É#@J##.#.#þ޵jÍb#.#*.# ##**.# *.# .#þ޵j`.#.#þ޵j7 þ޵jå þ޵jØþ޵j6a _An endoplasm is nearby!þ޵jÔ;ê .  The helpless endoplasm fails to defend itself.You puncture the endoplasm!Your weapon exudes an aura of protection.ÿ޵j/(ÿ޵j� 8 374.6 (1.2Sandblastÿ޵jÆÿ޵j‘W _You kill the endoplasm!ÿ޵jK€ÿ޵j¸€3ÿ޵j~„ÿ޵jk†ÿ޵j0Š„ÿ޵jí�ÿ޵jÆ�\ 1 ÿ޵j¼’ÿ޵j”ÿ޵jP”ÿ޵jË”ÿ޵jð•ÿ޵jS—ÿ޵j–—ÿ޵jë—ÿ޵jãœÿ޵j+žÿ޵jtžÿ޵jþžÿ޵j/ ÿ޵jI¢,ÿ޵j’¢ÿ޵j2£ÿ޵j¼£ÿ޵j÷£ÿ޵j¤ÿ޵j ¥ÿ޵j§,ÿ޵jª§ÿ޵jî¨ÿ޵jL«,ÿ޵j««ÿ޵jú¬ÿ޵jW®,ÿ޵jÓ®ÿ޵j°ÿ޵j̱ÿ޵j²ÿ޵j™²ÿ޵j´ÿ޵j¶ÿ޵jA¶ÿ޵j®¶ÿ޵jì·ÿ޵j9ºÿ޵j‡º,ÿ޵j$¼ÿ޵j|¾ÿ޵j ¿ÿ޵j8¿ÿ޵jVÁÿ޵j¾Ê•  You encounter a kobold. It is wielding a +0 club and quivering stones.ÿ޵j×ÐC**,,>,,,,,#.###..# **,,,,,,,,##.#.#.# **,,,,,,,,*##.##.# ,,,,,,,,* ####.# ,,,******** #.#ÿ޵j?ÑÑ *********#.# *******,,,,,,,*#.#,,,,,,,*****,*#.# *,*,**,,*****,*#@# *,*,**,,*#.K.....# ,ÿ޵jlÑ..##.#### ,****,,****#,* *,****,,,,,,,,*,,,,,,ÿ޵j¡Ñ" ÿ޵jöÑÆK   kobold (missile, asleep)ÿ޵jÛ079.6 (15.0)ÿ޵jñÜ480.6 (16 _ÿ޵jöáÿ޵j¬êR _You see here 15 gold pieces.ÿ޵jƸ¨,**,,,,,,,,##.#.#.#*,*##.##.#*,* ####.# ,,,,******** #.# ***** *********#.#****,,,,,,,*#.# ,,,,,,,,,****#,*#.# **,*,**,,*####.##$#  *,*,**,,*#.K...@.#  *,*,,,,,...##.#### ÿ޵j»¹0 *,****,,****#,*  *,****,,,,,,,,*  *,,,,,,********  ******** ÿ޵jËÁÿ޵jñÂL1.0)Sandblast _ÿ޵jµÇÿ޵j-Éÿ޵j öl.# ####.# #.# .#.##,*#.#####.##$#  #.K...@.#  ...##.####  #,*      ÿ޵j·‹<.# ####.# #.# .#.##,*#.#####.##$#  ÿ޵jjŒl#.K...@.#  ...##.####  #,*      ÿ޵j™‘ÿ޵j’ÿ޵j&—ÿ޵j²™] _A kobold is nearby!ÿ޵j9ª¹,**,##.#.#.# ,***,*##.##.# ,***,* ####.#,* #.# ,***** *****###*#.# ,*,,,,,..*#.#,****#.*#.#*,*,**,,*####.##$# *,*,**,,*#.K..@..# *,*ÿ޵jϪµ.##.#### *,****,.****#.* *,****..* *,,,,,,****###* *ÿ޵jͲÿ޵jl³-2 _ÿ޵jJ¸ÿ޵jï¹ÿ޵jxÆÏ     #.#  *****###*#.# ..*#.# #.*#.# ####.##$#  #.K..@..#  ....##.####  .****#.*  ..*  ###*  ÿ޵j&[�     #.#  *****###*#.# ..*#.# #.*#.# ÿ޵j�[þ####.##$#  #.K..@..#  ....##.####  .****#.*  ..ÿ޵jÇ[X  ###  ÿ޵jÃaÿ޵j�bÿ޵j¦gÿ޵j>j] _A kobold is nearby!ÿ޵j|,**,##.#.#.# ,,***,*##.##.# ,,***,* ####.#,* #.# *,***** *****#####.# *,*,,,,,..##.# *,****#.##.#*,*,**,,*####.##$# *,*,**,,*#.K.@...# *,*.##.####ÿ޵j…|g *,****..#***#.# *,****,,,,,,..# *,,,,,,****#### *ÿ޵jôƒÿ޵j<…-3 _ÿ޵jÚŠÿ޵j~Œÿ޵jk% ©     #.#  ####.# ..##.# #.##.# ####.##$#  #.K.@...#  .....##.####  ..#***#.#  ..#  ###  ÿ޵j& "ÿ޵jɾ      #.#  ####.# ..##.# #.##.# ####.##$#  #.K.@...#  .....##.####  ..#***#.#  ..#  ###  ÿ޵jÍÅ ÿ޵j„Æ ÿ޵jðÌ ÿ޵j=Ï  ÿ޵jáÐ W_A kobold is nearby!ÿ޵jå *,,,**,##.#.#.# *,,***,*##.##.# *,,***,* ####.# *,,,,,,* #.# **,***** *****#####.#  *,*,,,,,..##.#  *,****#.##.#  ****,*,**,,*####.##$# *,*,**,,*#.K@....# *,*ÿ޵j÷å O.##.####ÿ޵j&æ { *,***#..##**#.# *,***#,,,,,,..# *,,,,,,****#### *ÿ޵jï ÿ޵jÎï -4 _ÿ޵jö ÿ޵j*ø ÿ޵j*l ”     #.#  ###.#  .##.#  .##.#  ####.##$#  #.K@....#  *,*,,......##.####  *,***#..##**#.#  *,***#.#  ÿ޵jÑl ;##  ÿ޵j     #.#  ###.#  .##.#  .##.#  ####.##$#  #.K@....#  *,*,,......##.#### ÿ޵jÛE *,***#..##**#.#  *,***#.#  ##  ÿ޵jù ÿ޵jy ÿ޵j5ÿ޵jå] _A kobold is nearby!ÿ޵jê2â)A kobold is nearby! _A kobold is nearby! _A kobold is nearby! _ The helpless kobold fails to defend itself.  You puncture the kobold!  Your weapon exudes an aura of protection.ÿ޵j:Rÿ޵j�>� 8 415.8 (1.2Sandblast�µj¤�µjšT _You kill the kobold!�µj# 3�µj �µj¹&�µjç,X�µj@3F 1 �µjî>X�µj@�µj(B�µjßD,�µjhE�µj¦M,�µjN�µj TM _You now have 95 gold pieces (gained 15).�µjò]�µjg^�µj‘_�µj"a�µjçmX�µj p�µjfp�µj§q�µj–r�µjÙu�µjHv�µj(w�µjbx�µjßz,�µjú}�µj„X�µj4‡�µj–ˆ,�µj2‰�µj¨Š�µjS��µj™��µj Ž�µj¿��µj#’�µj~’�µj“�µj•�µj‰—,�µj�˜�µj:š�µjR�,�µj¸��µj7Ÿ�µjÌ¢B�µj ¦�µj§,�µjL¨�µj"­�µjj¯,�µj°�µj2²�µjÈ´�µjµ�µj¶�µj ¸�µjĺ,�µjP»�µj-½�µj‹¿�µj׿�µjvÀ�µjfÂ�µjgÅ,�µj‚Æ�µj8È�µjîÊ,�µj°Í,�µjGÐ,�µjHÑ�µjÒÒ�µjiÕ�µj¶Õ�µjXÖ�µjò×�µj‹Ú,�µjjÛ�µj¢ß�µjÂá�µjýá�µj9ã�µjå�µj£ç,�µj€é�µj¬ê�µjíì,�µjßí�µjæñ�µjÞô,�µj½õ�µj÷�µjºù,�µjaú�µj�û�µj$ý�µjqý,�µj›ÿ�µjåÿ,�µju�µj �µj² ,�µj+ �µjž�µj’�µj',�µj…�µjU�µj©,�µj�µjÓ�µj�µj†�µj°�µj,�µj�µjó�µjx",�µj:#�µj1%�µj&,�µjz&�µjg(�µj-f  You encounter a quokka.�µj£4` *,*,**,,,,,,,,##.#.# #.#,**,,>,,,,,#.###. #..,**,,,,,,,,##.#.# #.r***,,,,,,,,*##.## #..***,,,,,,,,* #### *..,,,,******** # *#.***** ########## �µj5Ž#.########.......## #.@........#####.## ####.#.##..#####.## #.#.##..##.).... #.#........##.##�µjŠ5 #.####..#####.# #.####........# r   quokka (asleep) #......######## ########�µj©?1126.8 (41.0)�µjxA37.8 (42 _�µjAH�µjªI�µjj_Ø *,,,,,*# #.*.**,,,,,,,,##. #.#.**,,>,,,,,#.## #...**,##.#. #.r#**,*##. #..##*,,,,,,,,* ## *..g,,,******** *#.#**** ####### #@########....... #..........#####.####.#.##..#####.# #.#.##..##.)... #.#........##.# #.####..#####.# #.####........# g   hobgoblin (wandering) #......######## ########�µjŽf2g.�µjZm�µjnB8.8 (1.0)Sandblast�µj÷t�µjxZ _You encounter a hobgoblin.�µjʾJ #.*. #.#.**,,> #... #.r# #.g##  *...  *#.#****  #@# #........ ####.#.## #.#�µj{¿^)  �µjkYz #.*. �µjïY�#.#.**,,> #... #.r# #.g##  �µjYZ*...  *#.#****  #@# #........�µjZ{ ####.#.## �µj£ZQ#.#)�µjÈZ�µjìZ �µj~b�µjYc�µjj�µj>md _There are monsters nearby!�µjä�á***** ,..,*##.#*.**,,,#.#.#.**,,>.###..##.#.r#**,,..,,,,*##.#.g###....,,,,* ####......#******* *#@#**** ################..............####.####.###..##.)...........�µjˆ‚M#########........#......########�µj*„3g.�µjèŠ�µjŒ-9 _�µj’�µjD”�µjÐ"   #.,.. #.*. #.#.**,,> #... #gr#**,,.. #..###....,,,,*  #......#  *#@#****  �µj¬Ð}#.# #.. #### )�µjEnG   #.,.. #.*. #.#.**,,> #... #gr#**,,.. #..###....,,,,*  #......#  *#@#****  #.# #.. #### )�µjQu�µj8v�µjZ|�µj„~d _There are monsters nearby!�µj•”c ****,****##** ,..,*##.#*.#*,,,#.#.#.**,,>.###...**,,,,,,,,##.#.gr#**,,.##.###....,,,,* ####.@....#******* ##.##### ################..............######.###..##.)...........#########........g.�µjJš�µjkœ.30 _�µja¬�µjX ¿ *,*   #.*##  #.,.. #.*.# #.#.**,,> #.g. #.r#**,,.. #..###....,,,,*  #.@....#  ##.#####  #.# #.. ### )�µjBž � *,*   #.*##  #.,.. #.*.# �µjŸ .#.#.**,,> #.g. #.r#**,,.. #..###....,,,,*  #.@....#  ##.#####  #.# #.. �µjtŸ |### )�µj“§ �µj¨ �µjš® �µj‡± d _There are monsters nearby!�µjÖÅ /****,**** *,*  ****,****##** ,..,*##.#*.#*,,,#.#.#.#*,,>.###g.**,,,,,,,,##.#.r#**,,..,,,,*##.###....,,,,* ###......#******* ##.##### ################..............######.###..##.)...........#####�µjÛÆ 7g.�µj Î �µjcÏ -1 _�µj"Õ �µj× �µj$F ú  *,*  #.*   #.*##  #.,.. #.*.# #.#g#*,,> #... #.r#�µjÉF ¦ #.@#  #......#  ##.#####  #.# #.. ### )�µj G *�µj~à  *,*  #.*   #.*##  #.,.. #.*.# #.#g#*,,> #... #.r# #.@#  #......#  ##.#####  #.# #.. ### )�µjBç�µjè�µjiï�µj òd _There are monsters nearby!�µj3À†There are monsters nearby! _There are monsters nearby!There are monsters nearby! _ The helpless quokka fails to defend itself.  You puncture the quokka!  Your weapon exudes an aura of protection.�µj×D.g�µj9I.g�µjí*øg   hobgoblin (wandering) 8 503.0 (1.2�µjÈ,�µj©1T _You kill the quokka!�µjlÄa  *,*  #.*   #.*##�µjÖÄO  #.,.. #.*.# #.#.#*,,> #...�µjÅ) #.g# �µj(Å:#.@#  #......#�µjQÅ#  ##.##### �µjÅ  #.# #..�µj®Å ### �µjíÅ3)�µj×c^  *,*  #.*   #.*##  #.,.. #.*.# #.#.#*,,>�µjŒd¸ #... #.g# #.@#  #......#  ##.##### �µjÄd€ #.# #..�µjúdN ### )�µj-e*�µjhm�µjan�µjßv�µj_x �µj‘xR_A hobgoblin is nearby!�µj †You puncture the hobgoblin!�µjS�R�µj‰£k8=4.2Sandblast�µj�ª�µjn­W _You kill the hobgoblin!�µjZ�µjù�µj›�µj¶�µjq!B�µj[$b  You see here a quokka corpse.�µjœ&�µjJ' _�µjç'�µjë(�µjÃ*�µjP+�µj—+�µjç1�µji3�µjÁ30 1 �µjý3�µj76�µje8,�µj„9�µjø:�µj=�µjX=�µj>�µj�@�µjBC�µjŠC�µjrD�µj†F�µj I�µjsI�µjÛJ�µjL�µj\N�µj¢N�µjLO�µj'Q�µj7]i*,* **,,,,,,,,,***#........#  *,* **,,,,,,,,,,,#..#.#.#.# **,* *,**,,***,.......#.#.# ,,,* *,,,,,###..........#.# **** ****,*#........##..#.####,*#.##..............#.##.##.#####.######....?<.# #.* #.�µjù]‰***#@#*** *,* #.-43.2 (9.0 #.# ***#.**** #. #.#####....,,,* #...........,,,*##.#.##....,,,,.#.#*,,>.,,,,#.##...#*,,,,,,,,##.##.†##*,,..,,,,*##.#..###....,,,,* #�µjc�µjIdI-4.2 (10.0)�µjj�µj.lc _Found a stone staircase leading up.�µj ��µjeƒ�µjú‡�µj}ŠR _No target in view!�µj9Û3�µjÜ�µj;Þ�µj™à�µjíåP _�µjuæ�µjÚæ�µj¢ç�µj5ùJ*,*****,,* ####.######## *,* **,,***#........# ,* **,,,,,,,,,,,#..#.#.#.# *,* *,**,,***,#.#.# ,,* *,,,,,###....#.# *** ****,*#........##..#.#####,*#.##..............##.##.##.#####.######.##....@<.# #.* #.#####.#### *,* #.##.# ***#.**** #.##.#####....,,,* #.##......*#.#.##....,,,,##.#.#.#.#*,,>.,,,,#.###...#*,,,,,,,,##.#.†##*,,..,,,,*##.�µj¸ý16.2 (2.0)�µj¾ÿ+7.2 (3�µjÜ�µjÛz _c - a scroll labelled WEEGYW QOUSTRU�µjF�µj_�µj<R _No target in view!�µjá �µjöá 3�µjWè �µj´é �µj‘î f _�µj ï �µjÁï �µjÑð �µj�ó ,�µjô �µj�õ �µjê÷ �µjcø ,�µj¿ù �µjÂû ,�µjBü �µj­ �µjÝ �µj* �µjÇ �µj¤ �µj f  You encounter an adder.�µj� ,* ***,*,*,,,*,,*,,* #...# ,* ******,,,........# #...# ,* *,,,,,,,,,...#...# #...# <* *,*****,,,......S* ####.#### ,* *,* **,,,.....,*###........ ,* *,* *#,,....,,,...#. ,****,* #.##..#**#.#. ,,,,,,* #.....###..........#. ******* ***#@##........##..#. #.##.##........... #.##.##.#####.### #.....<.# #.* ####.#### *,* #.# ***#.**** S   adder (asleep) #.#####....,,,* [�µjŠ v34m#..........,,,* #.#.##....,,,,#�µjw ,53.2 (6�µjú 24.2 (7 _�µjþ �µj # �µjy· Õ  #...#  ........# #...#  ...#...# #...# <* ......S*  *,* **,,,..... *,* *#,,.... #.##..# #.....# ***#@# #.# #.# #.....<.# #.*  ### *,*  #.# �µjÃC™  #...#  ........# #...#  ...#...# #...# <* ......S*  *,* **,,,..... *,* *#,,....�µjtDy #.##..# #.....# ***#@# #.# #.# #.....<.#  ###  #.# �µj|E�µj]L�µjÊN�µjsT�µjèV] _An adder is nearby!�µj9h* *,,*,,***,,,,,,,*#####...#### * ***,*.#...#.,#..# #...# # * ******...........# #...# # * *,,,,,.[.....#...# #...# �µjúhT* *,****#.........S* ####.##### * *,* **........,*###........# * *,* *#,.....,,,..#..#.#.#.# ****,* #.##..#**.#.#.# ,,,,,* #....@###...#.# ****** ####.##........##..#.##.##.##............#.##.##.#####.######.....<.# #.*�µj9i####.#### *,* #.# ***#.****#.######......�µjii*�µj¹q�µjëuF5.2 (1Sandblast _�µjy|�µjì}�µj¨}ú * ***,*.#...#.,#..# #...# * ...........# #...# * .[.....#...# #...# * #.........S* * *,* **........ * *,* *#,..... #.##..# #....@# ####.## #. #. #.....<.# #.*  ## *,*  #.#    �µjG  ***,*.#...#.,#..# #...#  ...........# #...#  .[.....#...# #...#  #.........S*  *,* **........�µj7  *,* *#,..... #.##..# #....@# ####.## #. #. #.....<.#  ## *,*  #.#  �µjS"�µj3$�µjŸ(�µj+] _An adder is nearby!�µjC>F**,***,****#..#####...........,,*,,###...,,..######...### ***,*.#...#.,#*****........,,,,.[.....#...# #...# ***#.S# ####.####*#.........####....... * *#...........#..# ****#.##.@#**# ,,,,,.....###.. �µj�?¶****** ####.##........##..#.#...........##.##.#####.#####.....<.# #.####.#### *,* ***#.***#####�µjÒG�µj‰I-6 _�µjÎP�µj,¼Î *,** **,* #........  **,***,**#*#..#####...........  *,,*,,###....,..######...#### �µj¨¼\ ***,*.#...#..#..# #...# #  ******...........# #...# #  *,,,,,.[.....#...# #...#  *,****#..S# ####.#####  *,* *#..�µjW½o####........#  *,* *#.....@.....#..#.#.#.# ***,* #.##..###........#.#.# ,,,,* #.....###..........#.# ***** ####.##........##..#.###.##.##.............#.##.##.#####.#######.....<.# #.* #####.#### *,* #�µj4¾n#.# ***#.**** #�µjÈ�µjÉ&7�µj÷Î�µj™Ð�µjñ) *,** **,*  #*#..####  ###....,..#  #...#..#..# #...#  ..........# #...#  [.....#...# #...#  .........S#  *,* *#.........####  *,* *#.....@.....#  #.##..###.....  #.....###.....  ####.#. #. #. #.....<.# #.*   *,*  #.# �µj¢ñ �µjŠq *,** **,*  #*#..####  ###....,..#  #...#..#..# #...#  ..........# #...#  [.....#...# #...#  .........S#  *,* *#.........####  *,* *#.....@.....#  #.##..###.....  #.....###.....  ####.#. #. #. #.....<.# #.*   *,*  #.#  �µj���µjF“�µjr˜�µj§š] _An adder is nearby!�µjeÈ**,***,** #....#####*,** **,* #.........**,***,**###..#####...........*,,*,,###.......######...####,*.#...#..#..# #...# #******...........# #...# #*,,,,,.[.....#...# #...#  *,****#..S# ####.#######*,* *#..####........#  *,* *#...........#..#.#.#.# **,* #.##..###........#.#.# ,,,* #.....###..........#.# **** ####.##........##..#.####.##.##..............#.##.##.#####.######.[16�µj(Éç;13H#.....<.# #.* #.####.#### *,* #.�µjÑ�µjÓ-8 _�µjÙ�µj›Û�µj§UE   *,** **,* #..  ##..####  ##.......#  ...#..#..# #...#  .........# #...#  [.....#...# #...#  ........S#  *,* *#.......@.#  *,* *#...........#  #.##..###......  #.....###......  ####.##........ #.##.##..... ##### <.# #.*   *,* �µjéï(   *,** **,* #..  ##..####  ##.......#  ...#..#..# #...#  .........# #...#  [.....#...# #...#  ........S#  *,* *#.......@.#  *,* *#...........#  #.##..###......  #.....###...... ####.##........ #.##.##..... ##### <.# #.*   *,* �µjÚö�µjÝø�µj€ÿ�µji ] _An adder is nearby!�µjw> 8†An adder is nearby! _An adder is nearby! _An adder is nearby!  The helpless adder fails to defend itself.  You puncture the adder!  Your weapon exudes an aura of protection.  You grab the adder. You constrict the adder.�µjñH R�µj¨I �µj¿W  **,***,** #....###...........## Gorae the Digger*,** **,* #.................... Octopode**,***,**###..#####...........## Health: 17/17 ========================*,,*,,###.......######...###### Magic: 5/5========================***,*.#...#..#..# #...# ### AC:  8  Str: 7  Doom: 0% ******...........# #...# ### EV: 12Int: 17 Contam: 0% *,,,,,.[.....#...# #...# ### SH: 0Dex: 18  *,****#.........†# �µjøX ####.####### XL:  2 Next: 108% Place: Dungeon:2  *,* *#.......@.####........#Noise: ---------  Time: 1159.4 (1.2)  *,* *#...........#..#.#.#.#c) +2 rapier (protect) **,* #.##..###........#.#.#Cast: Sandblast ,,,* #.....###..........#.# **** ####.##........##..#.####.##.##.............. #.##.##.#####.######. #.....<.# #.* #. ####.#### *,* #.  _An adder is nearby! _An adder is nearby! _An adder is nearby!The helpless adder fails to defend itself.You puncture the adder!Your weapon e�µjÈY £xudes an aura of protection.  You grab the adder. You constrict the adder.�µj…p   Your weapon exudes an aura of protection.  You grab the adder. You constrict the adder. _You kill the adder!You have reached level 3!  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 17, Dex 12.Increase (s)trength, (i)ntelligence, or (d)exterity? �µjŒ’²21/216/693 4% Sandblast�µj¹›�µj—¢Ò  You feel clever. x2 _Health restored: 21; MP restored: 6�µj“é �µj7î �µj¼õ h _No target in view!�µj#¤ 3�µjP¥ �µjM® �µj‘° �µjmµ P _�µj‡· F 1 �µj‡¸ �µj º �µj ½ �µj{½ �µj̽ �µjÑ¿ �µj' ,�µjà �µjâÄ �µj$Ç �µjáÇ ,�µjÛÉ �µjÌ ,�µj°Ì �µjCÎ �µjvÐ �µjëÐ �µj{Ñ �µj©Ó �µjhØ B�µj\Ù �µj#ç .....#...# #...# ######.### ........†# ####.##########.#### .........####........# *,#***, #...........#..#.#.#.# *,**,,, #.##..###........#.#.# *,**,*, #.....###..........#.# *,,,,,, ####.##........##..#.#### ****,** #.##.##..............# *,** #.##.##.#####@######.# *,,,67.4 (8.0  #.....<.# #.# #.# ****  ####.#### #.# #.#  #.# ***#.#*** #.#[13;�µjzè )6H #.#####.....,,* #.##...........,,*##.###.#.##....!.,,##.#.####.#.#*,,>....,#.###..##...#*,,,,,,,,##.#.#.#�µj2î �µjnð +8.4 (9�µjØü { _Found a stone staircase leading down.�µj6¶ �µjg¸ �µjE¿ �µj R _No target in view!�µjZ73�µjb8�µj³;�µj‚Aj  You encounter 2 dart slugs.�µjiJ  ...†# ####.####..####........# *,#***, #.....#..#.#.#**,,##..###........#*....###.........,,,, ####.##........##..#.#### ****,**  #.##.##..............# #.#####.######.,,....<.# #@# ***###.###  #.# ***#.#***..!..ww 2 dart slugs (asleep).....ww#.†##*,,..,,,,*##.##.#�µj!T&0�µjŸY29.4 (1 _�µj×\�µj ^�µj;.####........# *,#***, #...#..#.#.#**,,##..###........#.#*.........#,,,, ####.##........##..#.#### ****,**  #.##.##..............# #####.######,,....<.# #.# ***###.###  #.# ***#.#***####.....,,...........,*##.###.##....!...##.#.###*..>.....#.###....##......ww##.#.#†###........###.#.###.. ##�µj¬C�µjÀE'70�µj¹M�µj@O�µj[ë .#.# #.#.# ..#.# ##.  ...  #.#  <.# #.# #.#   #@# #.#  #.# ***#.#*** #.#  ...,,* #.#  .....  ...!...  ..>.....#  #...##......ww#  �µj¿W#.†###........#    �µjYºà .#.# #.#.# ..#.# ##.  ...  #.#  <.# #.# #.#   #@# #.#  #.# ***#.#*** #.#  ...,,* #.#  ..... ...!... ..>.....#  #...##......ww# #.†###........#  �µj#¾�µjÀ�µjÞÅ�µj/Éd _There are monsters nearby!�µj¨ÙÌ#...#..#.#.#**,,##..###........#.#*....,,,, ####.##..�µjéÙ¶##..#.#### ****,**  #.##.##..............# #####.######,,....<.# #.# �µjÚê***###.###  #.# ***#@#***####.......#�µj>ÚÝ............###.###.##....!...##.#.###�µj`ÚÔ#..>.....#.###....##......ww##.#.#�µjŽÚÓ†#..###.#. ##....#******* �µjèá�µjå-1 _�µjºê�µj‰ì�µjK“¥ #.#.# ..#.# ##.  ...  #.#  <.# #.# #.#   #.# #.#  #.# ***#@#*** #.#  #.......# #.#  #.............###.##  #.#.##....!...#  #.#.##..>.....#  �µj¨“·#...##......ww#  #.†###........#  #..###........#    #.# �µjb,' #.#.# ..#.# ##.  ...  #.#  <.# #.# #.#   #.# #.#  #.# ***#@#*** #.#  #.......# #.#  #.............###.##  �µjA-ë#.#.##....!...# #.#.##..>.....# #...##......ww#  #.†###........# #..###........#   �µj�4�µj 7�µj>�µj§@d _There are monsters nearby!�µj©T.##..###........#.#.# *,**,* .....###..#.# *,,,,,, ###.##........##..#.#### ****,***  #.##.##..............# *,*#.##.##.#####.######.# *,,,,#.....<.# #.# #.# *****####.#### #.# #.#  #.# ####.#### #.# #.#####....@..# #.# #.......###.##.#.##....!...##.#.####.#.##..>.....#.###..##...##......ww##.#.#.##.†###..###.##.# #..###.# ##.##......######## #.#�µjhUn[40m##.##### ##########.#�µjA]�µj4_A2Sandblast _�µjÚe�µj%h�µj,Õz  ##  ..  #.  �µjoÕ¥<.# #.# #.#   #.# #.#  #.# ####.#### #.#  #....@..# #.#  �µj•Õ<#.............###.##  #.#.##....!...#�µj»Õ8  #.#.##..>.....#  �µjçÕP#...##......ww#  #.†###........#�µjÖi  #..###........#   #......######## #.#  �µjVÖ-  �µj÷q ì  ##  ..  #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #....@..# #.#  #.............###.##  #.#.##....!...#  #.#.##..>.....# #...##......ww# #.†###........#  #..###........#  #......########   �µj’v �µjæx �µjß~ �µjË� d _There are monsters nearby!�µj/• r...,,,, ###.##..##..#.#### ****,***  #.##.##..............# #####.######,,,....<.# #.# ****###.###  #.# ####.########............##.###.##....!...##.#.###�µj¥• :##..>.....#.###....##......ww##.#.#†#..###.#. ##....######## #.##### ######### �µjÏ• 1###.......�µj®ž �µjO¢ -3 _�µj~¨ �µj&ª �µjC! < ##  ..  #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #.#####.......# #.#  #..........@..###.##  �µj£! L#.#.##....!...#  #.#.##..>.....#  �µjÅ! w#...##......ww#  #.†###........#  #..###........# �µj3" ‰  #......######## #.#  ##.#####    �µj”» _ ##  ..  #.  <.# #.# #.#  �µjê» ( #.# #.#  #.# ####.#### #.#  �µj¼ ‘#.#####.......# #.#  �µjG¼ #..........@..###.##  #.#.##....!...#�µjμ Þ  #.#.##..>.....#  #...##......ww# #.†###........# �µjø¼ É#..###........#   #......######## �µj ½ d ##.#####  �µjH½ �µj#Æ �µjÉ �µj_Ï �µjÔ d _There are monsters nearby!�µj™è ±###.##..##..#.#### ****,***  #.##.##..............# #####.######,,,....<.# #.# ****###.###  #.# ####.########............�µj/é ¿##.###.##....!@..##.#.#####..>.....#.###....##......ww##.#.#†#..###.#. ##....######## #.##### #########�µjbé d #.########................#####�µjdò �µjÍó -4 _�µj�û �µjOý �µj¾FU #.##.##..............# #####.######,,,....<.# #.# ****###.###  #.# ####.########............##.###.##....!...##.#.###>..@..#.###....##......ww##.#.#†#..###.#. ##....######## #.##### ######### #.########................########.#.##�µj–P�µjÄR&5�µj&Y�µj*[�µjª²†There are monsters nearby! _There are monsters nearby!There are monsters nearby!  The helpless dart slug fails to defend itself.  You impale the dart slug!!  Your weapon exudes an aura of protection.�µj?v   dart slug�µj¿] 8 126.6 (1.2�µjÛ�µj_W _You kill the dart slug!�µjøj_   #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #.#####.......# #.#  #.............###.##  #.#.##....!...#  #.#.##..>..@..#  �µj_kß#...##......†w#  #.†###........#  #..###........#   #......######## #.#  ##.#####   �µj…kW     �µj #   #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #.#####.......# #.#  #.............###.##  #.#.##....!...#  #.#.##..>..@..#  #...##......†w#  �µjô #.†###........#  #..###........#  #......########  ##.#####     �µjg �µj� �µj2�µj˜` _A dart slug is nearby!�µj(Ò#.##.##.# *,***,#.##.##.#####.######.# *,#.....<.# #.# #.# *####.#### #.# #.# #.# ####.#### #.# #.#####.# #.# #.###.## #.#.##....!...##.#.### #.#.##..>...@.#.###..# �µjr(ï#...##......†w##.#.#.# #.†###.###.##.# #....##.##### #.# �µj{0�µjÏ1370 _�µjû7�µj†9�µjDSÙ   #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #.#####.......# #.#  #.............###.##  #.#.##....!...#  #.#.##..>...@.#  #...##......†w#  #.†###........#  #..###........#  �µjT² #......######## #.#  ##.#####        �µj  Ë   #.  <.# #.# #.#   #.# #.#  #.# ####.#### #.#  #.#####.......# #.#  #.............###.##  #.#.##....!...#  #.#.##..>...@.#  #...##......†w#  #.†###........#  #..###........#   #......########   ##.#####      _A dart slug is nearby!�µj3" ¼ .  The helpless dart slug fails to defend itself.You puncture the dart slug!�µjg* )�µj­1 i208.8 (1.2Sandblast�µjÂ8 �µju; W _You kill the dart slug!�µj5€ I�µjjƒ �µjH‰ X�µj1Œ ,�µjP� �µjK• ,�µjÕ• �µjÚž u _n - 2 glowing brown potions (gained 1)�µj|¡ �µjÔ¡ 0 1 �µju¢ �µjߥ �µjŸ§ �µjæ§ �µj´¨ �µj¬ �µjO® ,�µj=¯ �µj² �µj´³ �µj+´ �µj¯´ �µj@· �µj™¹ ,�µj#º �µjN¼ �µj3¾ �µj|¾ �µjº¾ �µjÌÀ �µj¿Á �µj �µjN �µjÄ �µjkÅ �µj³Å �µjÆ �µjÕÇ �µjEÉ ,�µjºÉ �µjË �µjúË ,�µjøÌ �µjÖÍ �µjÏ ,�µj�Ï �µjµÐ �µj£Ñ �µj×Ñ �µjPÒ �µj”Ó �µjvÔ ,�µjd× X�µj½× �µj1Ù �µjUÚ �µj˜Ú �µjÛ �µjÊÜ �µj÷á c  You encounter a rat.�µjWé {,* ***,*.#...#..#..# #...# ,* ******...........# #...# ,* *,,,,,.[.....#...# #...# <* *,****#.........†# ####.#### ,* *,* *#.........####........ �µj[ê ó,* *,* *#...........#..#.#.#. ,****,* #r##.......#.#. ,,,,,,* #.....###..........#. ******* ####@##........##..#. #.##.##........... #.##.##.#####.####Sandblast #.....<.# #.# ####.#### #.# #.# ####.#### r   rat (wandering) #.####�µjæê Ç#.......# #.............# #.#.##........#�µj–ï /96.8 (18.0)�µjkò �µjô 37.8 (19 _�µjãú �µjÔü �µj´ g*,* *,,*,,###.......######...## *,* ***,*.#...#..#..# #...# ,,* ******...........# #...# *,* *,,,,,.[.....#...# #...# �µj¹ *<* *,****#.........†# ####.### *,* *,* *#.........####...... *,* *,* *#...........#..#.#.# *,****,* #r##..####.# *,,,,,,* #..@..###..........# ******** ####.##..##..# #.##.##.......... #.##.##.#####.### #.....<.# #.#####.#### #.#  #.# ####.## #.#####....... #.............�µj4 E.r�µjÅ �µj % 08.0) �µjj& �µjR( �µjÌ0¾  ..#..# #...#  .....# #...#  [.....#...# #...# *<* ....†#  *,* .....# *,* *#........ #.##..# #.r@..# ####.## #.# #.# #.....<.# #.#  ### #.#  #.# �µj#‡)  ..#..# #...#  .....# #...#  [.....#...# #...# <* ....†#  *,* .....# *,* *#........ #.##..# #.r@..# ####.## #.# #.# #.....<.#  ### #.#  #.# �µjæŽ�µjW��µj¹–�µjߘZ _A rat is nearby!�µjx¶¬ †You hit the rat.Your weapon exudes an aura of protection.�µjËR�µjâј 8 2=200.0 (1.2Sandblast�µj†Ù�µjêÜQ _You kill the rat!�µjT¾�µj²¾�µjz¿�µjÈÇ�µj*Ê,�µjùÎ�µjÒ_  You see here a rat corpse.�µjWØK _�µjbÙ�µjòÛ�µj-Ü0 1 �µjŠÝ�µjß�µjá,�µj†ã�µjÁô�µjŠø,�µjuú�µjýû�µjàþ,�µjG�µj? f  You see here a +0 pair of gloves.�µjõ�µjÎ _�µj&�µjñ�µjÒ,�µjÆ�µjD�µj³,�µjj�µj �µj|!�µjí!�µjn"�µj¤#�µj�%,�µj'&�µjÀ+�µjT-�µjI.,�µj½/�µjÌ1,�µjª2�µj¼6�µjf8�µj¾8�µj$9�µjˆ:�µj=<�µjŒ<�µj)=�µj7>�µjË?�µj@�µj­@�µj°A�µjTC�µjŸC�µjD�µjíH�µjÈI�µjJ�µj•J�µj L�µjtM�µj´M�µj;N�µjèO�µj Yk  You encounter a ball python.�µj[Õ *,**,,,,,,,,,,,,,>,,,*,* *,**,**,*,***,***,,,,,,* �µjw[Ç*,**,**,*,***,* ****,*** **,,,,,,,*,,,,,* **,,,** �µj¨[ë*,,,,,****###*** *,,,,,* *,***** *##.##* #,,,,,* ****,*** *.S#..* #..,,,* �µj\z*,,,,,,* ##.#*#.## #....# *,**,*,* #@## ##.# #......- *,**,,,* ##.###.#####..###*,****,* #..#..####�µjO\Sandblast*,****,* ###.#.#...#..#..*,,,,,,* ######...........#�µj‰\s******,* #......[.....#...# S   ball python (constriction, asleep)*<* #.#####.........†�µjµ\!*,* *,* ##...#*,* *,* ##.�µjë\!�µj°d019.0 (19.0)�µjËeE-20.0 (20 �µjf _�µj4k�µjÂl�µj€ƒ*,*****,*,***.##........#*,**,,,,,,,,,,,,,>,,,*,*�µj�ž*,**,**,*,***,***,,,,,,* ,**,**,*,***,* ****,*** *,,*,,,,,* **,,,** *,,,,,****###*** *,,,,,*  *,***** ###.##* #,,,,,* ****,*** #.S#..* #..,,,**,,,,,,* ##@#*#.## #....###*,**,*,* #.## ##.# #.......*,**,,,* ##.###.#####..####*,****,* #..#..###.......#*,****,* ###.#.#...#..#..#*,,,,,,* ######...........# ******,* #......[.....#...�µj?�X#*<* #.#####.........†#*,* *,* ##...##�µjb�Œ SS)The ball python hisses angrily.�µjf�:===1.0 (1.0) �µjV–�µj—œ _The ball python barely misses you. The ball python closely misses you.�µjΛ >         ##***    ###.##*    #.S#..*   ##@#*#.##   #.## ##.#   ##        �µj Ïv   [  *<* †#  *,* *,* �µjfg1 >         ##***    ###.##*    #.S#..*   ##@#*#.##   #.## ##.#   ##           [ *<* † �µjvhR*,* *,* �µjùn�µj p�µjÅu�µj&xb _A ball python is nearby!�µjó”­ .  You puncture the ball python!Your weapon exudes an aura of protection.�µjs›R�µj,Ÿ— 8 5--2.2 (1.2Sandblast�µjÿ¤�µjÛ«Y _You kill the ball python!�µjñÕ3�µj?×�µj-Ü�µjšÞ�µjƒß,�µj“å�µjç�µj€ç0 1 �µjè�µjVé�µjÅê�µjë�µjPë�µjœì�µjtî�µjØî�µj<ï�µj'õ�µjeö�µjÑö�µj'÷�µj¼ø�µj†ú�µjâú�µjlû�µjqü�µjþ�µj`þ�µjÿ�µjr�µj#�µjk�µj$�µjp�µjÍ�µjü�µjÝ�µji�µj_ �µj½ �µj‹ �µj« �µj5�µj��µja�µjû�µj‚�µjÓ�µjÎ�µj§�µjØ�µj'�µjÁ�µjf�µjÚ�µjB�µj’�µjÌ�µjh�µj§�µj^�µjH+�µjÜ,�µj<-�µjÃ-�µjÏ0�µj]2,�µj‹3�µj4�µj¸7,�µjJ8�µjŸ9�µj3;�µj|;�µj<�µj:=�µjþ>�µjS?�µj@�µj²C�µjâD�µjJE�µj›G,�µj H�µjVH�µjŽH�µjžI�µj3J�µjzJ�µj­J�µj´K�µj8Z  *, #..#..###....   *,***#.* ###.#.#...#..   *,,,,..* ######........   *****#.* #......[.....#   #<* #.#####.......   #.* #.# ##......   #.* #.# ##.....   #.####.# #.##..   #.@....# #.†...---45.2 (23.0)   ######## ####.#  #.  #.  #..  ###      �µjº[�µjb�µj cF-6.2 (24�µjOh�µj©jc _Found a stone staircase leading up.�µj·��µjˆƒ�µjŇ�µj5ŠR _No target in view!�µjÓ÷ I�µj$ù �µjPú �µjþý P _�µjéþ ,�µjZÿ �µjÎ �µj’ �µjÚ �µj( �µjƒ �µjÑ �µj �µjx �µj �µjè �µj= �µjù �µjs p  There is a stone staircase leading up here.�µj— �µj\  _�µjÅ �µjÜ �µjd �µjË �µj9 �µjp �µj” �µjÇ �µjR �µjq �µj? �µj} �µjÌ �µjé �µjW ,�µjÕ �µjê �µjû! �µj7" �µj‰" �µjd# �µj,$ �µjo$ �µj¯$ �µjÓ' �µjÜ( �µj ) �µjy) �µjL. n�µjó. ,�µj;/ �µjE1 �µj½1 �µjé1 �µjU2 �µj•6 �µjý7 ,�µjl8 �µjö9 �µj6; ,�µjÔ; �µj= �µj> �µjH> �µjÊ> �µj¶@ �µj¹A �µjB �µjgB �µjæC �µjE ,�µj«E �µjNG �µjIH B�µj4I �µjûI �µjLJ �µjŠJ �µjñK �µj+N ,�µj¢N �µjßO �µjSQ ,�µjæQ �µjS �µjˆV X�µjüW ,�µjŸY �µjWm �µjŒo �µjp �µjqp �µjÓq �µjjs �µj´s �µj t �µj>u �µjSw ,�µjöw �µjñx �µj~ X�µjp� j  You encounter an endoplasm.�µjš  #######.### #######<### #######.## ####.).)... *####.##.## *..... ######### *.###. #....J..#**##.###. #.#***#@#,..,.##.....# #.#####.#.###.##........ #.##...........,,>,,,*,*Sandblast #.##.##.#.###.#**,,,,,,* #.##.##.#.#**,* ****,*** ##.......#,.,,,* **,,,** J   endoplasm (asleep) #.....#######*** *,,,,,* #.##### ###.### #,,,,,* �µj\ž [34m####.### #..#..# #..,,,*77.2 (318.2 (32 _�µj[³ š ####.S.... #. #<## #######.## ####.).). *####.##.## *..... ######### *.###.#.. #....J@.#**##.###.#.##�µjJ´ n #.#####.#,..,.##.....# #.#####.#.###.##....... #.##...........,,>,,,*, #.##.##.#.###.#**,,,,,, #.##.##.#.#**,* **** ##.......#,.,,,* ** #.....#######*** *,,,,, #.##### ###.### #,,,,,�µjá» �µj¡¼ 09.2 (1.0) �µj¤Â �µj"Ä �µj¼XW < ####.).) #########  #....J@.# #.#####.# .# ..> .#. .#.#**,*  .#,.,,,*  �µj€YA#####***    �µjý¬¯ < ####.).)�µjÕ­€ #########  #....J@.# #.#####.# .# ..> .#. .#.#**,*  �µjD®Ñ.#,.,,,*  #####***    �µj:µ�µjöµ�µj­¿w _An endoplasm is nearby!�µjXßê .  The helpless endoplasm fails to defend itself.You puncture the endoplasm!Your weapon exudes an aura of protection.�µj'æR�µjäê� 8 980.4 (1.2Sandblast�µjªï�µjçñW _You kill the endoplasm!�µjõ¶3�µj×·�µj;¼�µjν�µj^ÃB�µj÷Ód 1 �µjEØX�µj6Ù�µjoÚ,�µjèÚ�µjHÜ�µjÞB�µjúá�µjdâ�µj3ä,�µj&ö�µj)ü³####.).)...##..,,#####.##.##.##..,,#...............,*######### #.###.#.........,,#.......#####.###.#.##......,,#.#####.#.....##.....#..###.,,#.#####.#.###.##........####,,#.##.............>...*,** **##.##.##.#.###@###,,,,,,* #92.4 (12.0)#.##.##.#.###.# ****,*** ####.......#.....# **,,,** #�µjÚü©#.....########## *,,,,,* #.#.##### ###.### #,,,,,* #. ###.### #..#..# #..,,,*#####. ......# ##.###.## #....###..... .##.#.# #.## ##.# #............ .*#...# ##.###.#####..#####.....�µjÆ�µj_,3.4 (13�µjí �µjOe _Found a stone staircase leading down.�µjl�µj(o�µj s�µjÄuR _No target in view!�µjÂg�µjMh�µj—h�µj�o�µj s�µj~w: _�µjdy�µj{žÜ�µj¢�µj�§r  There is a stone staircase leading down here.�µjÄ©�µjmª _�µjg¯,�µj‘µi  You encounter a dart slug.�µjsÂ####.).)...##..,,,,,,**#####.##.##.##..,,,,,,#...............,*,**,* ###### #.###.#.........,,,**,* .....#####.###.#.##......,,,**,* ####.#.....##.....#..###.,,,,,,* ####.#.###.##........####,,,,,,* #.......>...#.#* **#.** #.##.#.###.###..@...# #.# #.##.#.###.# ####.### ##.## .....# **,..#* #...# #Sandblast ..########## *,,...# #...# # ### ###.### #,,w..# �µjÃS #..># # # #..#..# #.....######...#### w   dart slug (wandering) # ##.###.## #....###...... # #.## ##.# #...... # ##.###.#####..#####......�µjUÐ18.4 (5.0)�µj¸Õ29.4 (6 _�µj¡Ý�µjMæO#####.##.##.##..,,,#...............,*,**,*** ##### #.###.#.........,,,**,* ....#####.###.#.##......,,,**,* * ###.#.....##.....#..###.,,,,,,* *.#.###.##........####,,,,,,* * �µjbç.............>...#.#* **#.****## .##.#.###.###......# #.# # .##.#.###.# ####@### ##.## # ....#.....# *#l..#* #...# # .########## #.....# #...# # ## ###.### #..w..# #..># #  #..#..# #.....######...####  ##.###.## #....###...........  #.## ##.# #........l   frilled lizard (asleep)  ##.###.#####..######  #..#..###.......######...#####�µj8ò§ w.  You encounter a frilled lizard.�µj’ûÁ lwlThe frilled lizard hisses angrily.�µjžüi18----===300.4 (1�µjç�µj ” _The frilled lizard bites you. _You take 3 damage, and have 18/21 hp.�µjâZ #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#l..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjŽ÷ f #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#l..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µj!þ �µjÿ �µjj �µjÍ d _There are monsters nearby!�µjq& ¹ †You hit the frilled lizard.Your weapon exudes an aura of protection.�µj75 w   You kill the frilled lizard!�µj> ~ `The dart slug launches a dart at you.�µjî‹ '.�µjã� ®14-------- 8 31--1.6 (1.2�µjÁ– �µjž ¢ _The slug dart hits you. _You take 4 damage, and have 14/21 hp.�µj&Ÿ O--�µj�¥ �µj‘§ ^ _You are too injured to fight recklessly!�µj¢K – #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#  �µj;L ^ #....##  #.## ##.# #.....  #..###  �µjvæ ð #.............. #.###.#....... ##.#.##... #.....#..#�µj²ç x .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjúî �µjåï �µj)ö �µjÇø ` _A dart slug is nearby!�µj»Î�µjtÏ�µjáÕ�µj„Ø^ _You are too injured to fight recklessly!�µj6ô #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjrÕ #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###   _A dart slug is nearby!�µj‰å�µjâx�µj˜y�µj$€�µj„ƒ^ _You are too injured to fight recklessly!�µj= ô #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjè£h #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µj¦§�µj@©�µjf°�µjŒ²` _A dart slug is nearby!�µjç.�µj80�µj}6�µj’8¡You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!�µj “ô #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µj•+h #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjv2�µj³3�µjH9�µj;¼A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!�µjƒ; �µj+< �µj,C �µjÁE ¡You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!�µjü ô #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#   #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µj¢” 5 #.............. #.###.#....... ##.#.##... #.....#..# .##........# ....>...#.#* #......# #.#  ####@### ##.##  *#†..#* #...#  #..w..# #...#  �µjÒ• 3 #.....# #..>#   #.....#   #....##  #.## ##.# #.....  #..###  �µjg� �µj½ž �µjɦ �µj»© ¼A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby! �µjèJ...............,*,**,*** ##### #.###.#..,,,**,* ....#####.###.#.##.... ###.#.....##.....#..###.,,,,,###.##........#### .............>...#.#* **#.****## .##.#.###.###......# #.#  ####.### ##.## ....#.....# *#†@.#* #... . �µj�########## #..w..# ## ###.### #...>  #..#..#####...#####.###.#####............## ##.....#.###.#####..###### #..#..###.......######...######.#.#...#..#..# #...#  �µj Š �µjŸ‹;-20 _ �µjë‘ �µj½“ �µj /�.You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly!A dart slug is nearby!You are too injured to fight recklessly! _A dart slug is nearby!  �µj~/Ð You hit the dart slug. You grab the dart slug. You squeeze the dart slug. �µj“8S �µj§Ap9=3.8 (1.2Sandblast �µjlH �µj‡JW _You kill the dart slug! �µjÏAI �µjòCv5=--- �µjPOw 1 16== �µj1P �µj6Q �µjUR, �µj“S �µjíS �µjhT �µjV �µjïV �µj3W �µjX �µjY9= �µjÁY �µjo[ �µjË[K7= �µjn\ �µj ^ �µjX^ �µjÇ^ �µj+` �µjy` �µja �µjZb �µjÖb �µj=c �µje �µjzeh8== �µjVf �µj¦g �µj÷g �µjyh �µj˜j �µjk �µjjk �µjØm �µj2n �µjŸn �µj>p �µjÐph9== �µj•q �µj s �µj^s �µjês �µjEu �µjºu �µjQv �µj%x �µjhx �µjîx �µjªz �µj{9= �µjÉ{ �µjø}b20= �µjÐ~ �µj3€ �µj}€ �µj@� �µj!ƒ, �µjêƒ �µjü…, �µj?‡ �µjaŠ|21=== �µjþŠ �µj9� �µjc‘, �µj8–, �µjÉ– �µj9— �µj˜ �µj—› �µjgž, �µjÔŸ �µj£ �µj°f== �µjB³ �µj@¶, �µj;¸ �µj¼ �µj�ÁB �µj/Å �µj=È �µjŠÈ �µjÕÊ �µjâÍ �µj£Óp  A frilled lizard comes into view. �µjà####.##...l####,,,,,* *,*  ####.##.##.####,,,,.# *,*  ####.S.......^#,,,..# ****,*  #######.#####.#,,...* *,,,,*  #######<#####.###.#** *,****  #######.##..l.!...###* *,*  �µjáÐ ####.).)...##........***,*  #####.##.##.##........,,,,*  #.............@..#.#*,***** -  #.###.#............#*,* *******#.###.#.##.........#*,* *,,,,,.Sandblast ....##.....#..###.......* *,**##. ###.##........####......* *,*##.. .......>...#.## *##.###*##.##l   frilled lizard (asleep) ###.###......# #.# ##.##...  �µjíä¾###.# ####.### ##.## ##.##... ....# *#†..#* #...# ##....†. �µj{ñ037.8 (34.0) �µj§÷M-8.8 (35 _ �µj¢ �µjw �µjn"¤...l####,,,,,*##.##.####,,,,.# .S.......^#,,,..# ****.,,...* *,,,,<#####.###.#** *,****###.##..l.!...###*  ####.).)...#***####.##.##.##@.......,,,,.........#.##.*****  .....****** ###.###.#.##.........#*,* *,,,,,  �µj�#....#..###.......* *,**## ###.##........####......* *,*## .......>...#.## *##.###*##......# #.# ###.# ####.### ##.###.. �µj<- �µj›009.8 (1.0) �µj9 �µjB>S _Health restored: 21 �µjÇý1  *,*   *,*  ###,,,,.# *,*  .^#,,,..#   #.#,,...*   <#####.###.#**   .!...###* *,*  ####.).)...##........***,*  #@.......,,,,*  ..........#.##.*****  ............#*,* .##.........#*,* #..###.......* ....####......* >...#.## *##.###....# #.#   ##.##  �µj†£Â  *,*   *,*  ###,,,,.# *,*  .^#,,,..#   #.#,,...*   <#####.###.#**   .!...###* *,*  ####.).)...##........***,*  #@.......,,,,*  ..........#.##.*****   �µj™¤............#*,* .##.........#*,* #..###.......* ....####......* >...#.## *##.###....# #.#   ##.##  �µj¿¯ �µjb² �µjɽ �µj8Áe _A frilled lizard is nearby! �µj0Ø#*****...l####,,,,,*##.##.####,,,,.# .S.......^#,,,..# ****.#####.#,,...* *,,,,<#####.###.#** *,****###.##..l.!...###*  ####.).)..***####.##.##.##........,,,,...............#.##.*****  .....****** ###.###.#.##.........#*,* *,,,,, ....#..###.......* *,**## ###.##........####......* *,*## .......>...#.## *##.###*##......# #.#  �µjŽâ �µjuä.40 _ �µjì �µj‚î �µj™o7  *,*   *,*   *,*  ### *,*  .^#,,,..#   #.#,,...*   <#####.###.#**   #..l.!...###* *,*  ####.).)...##@.......***,*  #........,,,,*  ....#.##.*****  .......#*,* ........#*,* ..###.......* ...####......* >...#.## *##.### #.#  �µjç“  *,*   *,*   *,*  ### *,*  .^#,,,..#   #.#,,...*   <#####.###.#**   #..l.!...###* *,*  ####.).)...##@.......***,*  #........,,,,*   �µj·µ....#.##.*****  .......#*,* ........#*,* ..###.......* ...####......*  �µj8 >...#.## *##.### #.#  �µjÛ4 �µjº �µjÉ e _A frilled lizard is nearby! �µjÒDö †The helpless frilled lizard fails to defend itself.You puncture the frilled lizard!Your weapon exudes an aura of protection. �µj OR �µj¢Y� 8 412.0 (1.2Sandblast �µj¨a �µjbe\ _You kill the frilled lizard! �µjd3 �µj:! �µjr$ �µj' �µjû,, �µj×>¿ *,***#.,**,* ####.###...####****** *,* ####.##....####,,,,,* *,* ####.##...l####,,,,,* *,* ####.##.##.####,,,,.# *,* ####.S.......^#,,,..# ****,* # �µjõ?£.#####.#,,...* *,,,,* #<#####.###.#** *,****#######.##..†.@...###* *,* .).)...##.#**,*  �µj4@“#####.##.##.##.........,,,*  #.......#.##.#****  #.###.#....#*,# ********  �µja@ø##.###.#.##.........#*,* *,,,,,.# ...##.....#..###.......* *,**##.#  �µj�@Œ##.##........####......* *,*  �µjÁAŠ......>...#.## *##.###*##.##. �µjÚI,30 �µjL+4.0 (2 �µjùR �µj�TX _d - a fizzy clear potion �µjeÅ �µjDÆ �µjÍÍ �µj\ÐR _No target in view! �µjÓ� 3 �µjþƒ  �µjአ �µj¸�  �µjùŽ 7 1 _ �µjp• n �µjÖ–  �µjǘ  �µj™  �µjâ™  �µj�  �µjQŸ , �µjÍŸ  �µj‘¡  �µj‹£ , �µjÄ  �µjÌÎ  �µjhÐ  �µjÑ  �µj6Ñ  �µj�Ó  �µj¬Õ , �µj×  �µjðÙ  �µjøÚ  �µjDÛ  �µj€Ý  �µjYÞ  �µjÕß  �µj#à  �µj×à  �µjMâ  �µj“ã  �µjíã  �µjVä  �µjyú ¸ �µjü  �µj*ý  �µjgý  �µj&þ  �µjMÿ  �µj�  �µjÑ  �µj*  �µj+  �µjG B �µjË  �µj[ , �µj®  �µjŠ  �µjä , �µj^  �µj°  �µj® , �µj“  �µj  �µjœ X �µjò  �µj4  �µj’  �µjÞ  �µjå , �µjL  �µj”  �µjç , �µj«! , �µjÆ"  �µj#  �µjG#  �µjÙ%  �µj¶& , �µj2'  �µj&)  �µj,* , �µjQ+  �µjy,  �µjÊ-  �µj\.  �µjr4 „ �µjÖ4  �µj5  �µj‚5  �µjº6  �µj08 , �µjü:  �µj¯;  �µj®> X �µj¸? , �µj•@  �µj½A  �µjyB , �µjÞB  �µj^D  �µjôE , �µjMF  �µj”G  �µj¼H , �µjLI  �µj€L  �µjcM  �µj©M  �µjÏM  �µj|O  �µj]P  �µj_Q , �µjQR  �µj9S , �µjS  �µjoT  �µjTU  �µj“U  �µjåU  �µj§W  �µjX  �µj.X  �µj{X  �µjPZ  �µjÔZ  �µj[  �µj[[  �µj;\  �µj.]  �µjx]  �µjÚ]  �µj-`  �µj@a , �µj§a  �µjuc  �µj¦d , �µjRe  �µjof  �µjh , �µj¬h  �µjj  �µj!k  �µjbk  �µjÏk  �µjŠÈ Ö �µjyÒ 4 �µj"Ô  �µj¹Ô  �µjˆà ° �µjâ  �µj_â  �µjíâ  �µj ä  �µjÂæ , �µjJç  �µjNè  �µjÜé , �µjpê  �µjXë  �µjóí B �µj3ï  �µjãï  �µjbð , �µjYõ  �µjÌù p  A frilled lizard comes into view. �µj  ########## #......... #.#####..# #########.#...#..# #......##..###.... �µjw {#@####.....# #...# #.# ####..###...# *****#.#* #......... *,,,,...* ########## *,***#* �µj; ####.###...########## l   frilled lizard (asleep) ####.##....####.....# ####.##...l####.....# ####.##.##.####.....# �µjë 1411.0 (67.0) �µjC 32.0 (68 _ �µjÄ  �µj�  �µjG1 ‚##########.........#####..##########.#...#.......##..###.....####.....# #...# ####..##*****#.#* #.........,,,,...#########**##..#####.###...##########......l.##.S.......^# ### �µje9  �µjY< 13.0 (1.0) �µjC@  �µj¶A  �µjS þ #### #.. #.#  #@#  *****#.#*  *,,,,...*  *,**##..#  �µjõ Ë...#  ...#  ..l#  .##.#  ^  �µj]n #### #.. #.#  #@#  *****#.#*  *,,,,...*  *,**##..# ...# ...#  ..l# .##.# ^  �µjÖp �µjïse _A frilled lizard is nearby! �µj{„Ï##########.........#####..##########.#.........##..###....####.....# #...# ####..##*****#@#* #.........#.......# ###########.####..#####.###...##########...... �µjú„9...l.##.S.......^# ######.#####... �µj‰’C4 _ �µj”“ �µjl• �µj•û¸ ### #.. #.#  #.#  *****#@#*  �µjWü#.......#  #.####..# ...#  ...#  ...l#  .##.#  .......^    �µjΔ* ### #.. #.#  #.#  *****#@#*  #.......#  #.####..# ...# ...# ...l#  .##.# .......^   �µj¤•  �µj› �µj³œ �µjñ¡ �µjh¤e _A frilled lizard is nearby! �µjƵ ##########.........#####..##########.#.........##..###....####.....# #...# ####..########.## #.........#.....@.# ############## ####.###...##########......#...l �µj\¶£#.##.S.......^# ######.#####...<##.### #.# �µj™½ �µj�ÁA5Sandblast _ �µj”Ç �µjÉ �µj^„ ### #.. #.#  #.#  ######.##  #.....@.#  #.####..# ...#  ....#  #...l#  #.##.#  �µj'o.......^  #######.####  <  �µj>¦3 ### #.. #.#  #.#  ######.##  #.....@.#  #.####..# ...#  ....# #...l# #.##.#  .......^  #######.####  <  �µj$© �µj¯ �µj±e _A frilled lizard is nearby! �µjNÃ.........#####..##########.#.........##..###....####.....# #...# ####..########.## #................##########.#### ####.###...###########......#...l##.S.......^######.#####...##<#####.###.### #.# �µjÄB.##..†.....#### �µj£Ê �µj©Í-6 _ �µjûÒ �µj€Ô �µjÙO  ### #.. #.#  #.#  ######.##  #.......#  #.####@.# #...#  #....# �µj“PÔ  #...l#  #.##.#  .......^  #######.####  #<   �µjìP)†  �µj´ë r ### #.. #.#  #.#  ######.##  #.......#  #.####@.# #...#  #....#  #...l# #.##.# .......^  #######.####  #<  †  �µj�ò  �µj�õ  �µj˜û  �µjëý e _A frilled lizard is nearby! �µja ½#####..##########.#.........##..###....####.....# #...# ####..########.## #.........#.......##########.#### ####.###.@.###########......l##.S.......^# ######.#####...##<#####.###.### #.##.##..†.....####.).)...##........## �µjÈ  �µjÄ -7 _ �µj  �µj«  �µjT…  ### #.. #.#  #.#  ######.##  #.......#  #.####..# #.@.#  #....#  #...l#  #.##.#  .......^  #######.#####  #<  †  ####.).) �µj— ¦ ### #.. #.#  #.#  ######.##  #.......#  #.####..# #.@.#  #....#  #...l#  �µj\ C#.##.# .......^  #######.#####  #<  †  ####.).) �µj (  �µj•)  �µjô/  �µj2 e _A frilled lizard is nearby! �µjK  #########.#.........##..###....####.....# #...# ####..## �µjŸK ³######.## #................############# ####.###...###########......l##. �µjL lS.......^# ######.#####...#S   adder (asleep) �µj1L ¯l   frilled lizard (asleep)#####.##.##.##............# �µjÖ[ � llThe frilled lizard hisses angrily. �µjp] 0===8 �µj²e  �µj7h T _The frilled lizard misses you. �µjsÅ #.. #.#  #.#  ######.##  #.......#  #.####..# ##...#  �µj‡s< #..@.#  �µj«s'#...l# �µjÉs  �µjçs#.##.#  �µjt   �µj$t.......^  �µjBt #######.##### �µjbt  �µjt<  �µj¡t   �µjuH†  ####.).) �µjä̇ #.. #.#  #.#  ######.##  #.......#  #.####..# ##...#   �µjeÍu#..@.#  #...l#  #.##.#   �µj—Í¢.......^  #######.##### �µjÊÍ[  <  �µjúÍE †  �µj Îd####.).) �µjÌ× �µjOØ �µjšß �µjbâd _There are monsters nearby! �µj0² .  You puncture the frilled lizard!Your weapon exudes an aura of protection. �µj¿ ) �µjµd 8 3--9.2 (1.2 �µjþ �µjQ"\ _You kill the frilled lizard! �µjq?I #.. #.#  #.#  ######.##  #.......#  #.####..# ##...#  #..@.#  #....#  #.##.#  �µj0A¯.......^  #######.#####  <  †  ####.).) �µjôÞ³ #.. #.#  #.#  ######.##  #.......#  #.####..# ##...#  #..@.#  #....#  #.##.#  .......^  #######.#####  �µj‰ßå <  †  ####.).) �µj$ç �µjOê9-- �µjÐð �µj;ó] _An adder is nearby! �µj6 #......##..###... #.####.....# # #.# ####..###...######.## #........ #.......# ######### #.####..# ####.###...########## ####.##....####.....# ####.##.@..####.....# ####.##.##.####.....# ####.S.......^#.....# ## #######.#####.#.....# #. #######<#####.###.### # #.##..†.....#### #. ####.).)...##........###.#.##.##.##..... #........... �µj¸*.....#.##.### �µj  �µj�<-200 _ �µjj �µj �µjnA #.#  #.#  .##  ..#  #.####..#  ##...#  #....#  #.@..#  #.##.#  .......^  #######.#####.#  #<#  #.##..†  ####.).) #. �µj$ÚÔ #.#  #.#  .##  ..#  #.####..#  ##...#  #....#  #.@..#  #.##.#  .......^  �µj©Úä#######.#####.#  #<#  #.##..†  ####.).) #. �µj�ã �µj:å8- �µjÐë �µj¹í] _An adder is nearby! �µjÐÿG #.####.....# # #.# ####..#########.## #.... #.......# ######## #.####..# ####.###...########## ####.##....####.....# ####.##....####.....# ####.##@##.####.....# ####.S.......^#.....# # #######.#####.#.....#  #######<#####.###.### # #######.##..†.....#### # �µj9« ####.).)...##........####.##.##.##... #................#.##.### ##### #.###.#...##.# * �µj– �µjŒ -1 _ �µjÛ �µj• �µj�œ1   #.#  .##  ..#  #.####..#  ##...#  #....#  #....#  #@#  ####.S.......^#  #######.#####.#  #<#  #.##..†  ####.).). #.# ...   �µjÃ4    #.#  .##  ..#  #.####..#  ##...#  #....#  #....#  #@#  ####.S.......^#  #######.#####.#  #<#  #.##..†  ####.).).  �µjŒ5 q#.# ...   �µj,>  �µjµ?  �µj…E  �µj_H ] _An adder is nearby! �µjøe w #.# ####..#########.## #.... #.......# ####### #.####..# ####.###...########## ####.##....####.....# ####.##....####.....# ####.##.##.####.....# ####.S@......^#.....# #######.#####.#.....#  #######<#####.###.###  #######.##..†.....#### ####.).)...##........##.##.##.##... #................#.##.## ###### #.###.#......##.# .....#####.###.#.## �µjŠf %.##.# �µjfq  �µjór @ 1 2 _ �µj°{  �µj]}  �µj´$ ( #.#  .##  ..#  #.####..#  #...#  ....#  ####.##...  ####.##.##.###  ####.S@......^  #######.#####.  <#  .##..†  ####.).). .# .. ..   �µj½ ( #.#  .##  ..#  #.####..#  �µjž½ œ #...#  ....#  ####.##...  ####.##.##.###  �µjѽ ­ ####.S@......^  �µj¾ q#######.#####.   �µj"¾ H<#   �µjA¾ T.##..† �µjb¾ z####.).). .# �µj‚¾ 7 ..  �µj ¾ ..  �µjòÆ  �µjãÇ  �µj¬Ï  �µj¼Ñ ] _An adder is nearby! �µjgñ ñSS   _An adder is nearby! _An adder is nearby! _An adder is nearby!  The helpless adder fails to defend itself.  You puncture the adder!  Your weapon exudes an aura of protection.  Your grab misses the adder. The adder bites you but does no damage. 8 = �µjøñ 3.4 (1.2 �µj�ù  �µj¥ú R _The adder barely misses you. �µjþl #.#  .##  ..#  #.####..#  #...#  ....#  ####.##...  ####.##.##.###  ####.S@......^  #######.#####.  �µj~¼ <#  .##..†  ####.).). .# .. ..   �µj”¡I #.#  .##  ..#  #.####..#  #...#  ....#  ####.##...  ####.##.##.###  ####.S@......^  #######.#####.  <#  .##..† ####.).). .# .. ..  �µjø« �µjq¬ �µj(´ �µj�·] _An adder is nearby! �µjÍÓì .  You barely miss the adder. Your grab misses the adder. You squeeze the adder. �µjÃÛ( �µjgíA 704.6Sandblast _You kill the adder! _Your Conjurations skill increases to level 2! �µj ?3 �µj²? �µj—K �µj M �µj(RM 1 _ �µj;U �µj‡W, �µj“X �µjHap  There is a stone staircase leading up here. �µjéc �µjBd _ �µjƒe �µjÌh �µjój �µj.k �µjVl �µjŸs>  You see here a +0 dagger. �µjãu �µj‚v _ �µj®w �µjqz �µj�|, �µjê} �µj�� �µj´ƒ �µjìƒ �µj÷„ �µj]‡ �µj*Š, �µj«‹ �µjà� �µjÕ� �µj � �µj’ �µj” �µj\˜B �µjí™ �µjºœ �µj� �µj¤ž �µj›  �µj¢ �µj0¢ �µjÖ¢ �µj¤ �µj©¥, �µjA¦ �µj’§ �µjè¨ �µj© �µjÑ© �µj€³€  You see here a frilled lizard corpse. �µjñ³ _ �µjª´ �µjÝÁ, �µj) �µj¹Â �µjÆ �µj†Ç �µjÏÇ �µjCÈ �µjIË �µj…Ì �µjÆÌ �µj]Í �µj¯Ð �µjèÑ �µj!Ò �µj–Ò �µj&Õ �µj�Ö, �µjìÖ �µjTÙ �µjýÙ �µj,Ú �µjËÚ �µjÆÜ �µj Þ �µjÒÞ �µjß �µjùá �µjíâ �µjã �µj¿ã �µjæ �µj ç �µjêç �µjíè �µjë �µj}ì, �µjñí �µjPï �µj»ð �µjÿð �µjµñ �µj”ó �µjèô �µjõ �µjÔõ �µj%÷ �µjTùB �µjÙþ �µjµ, �µj‚ �µjŽ �µj �µjj �µj' �µjÎ �µjÿ �µjc  �µjR  �µja  �µjŽ , �µje �µjß �µj �µj: �µjì �µj �µj �µja �µjZ �µjŽ �µjÆ �µj �µj �µjX �µj© �µjð �µjÒ �µjï �µjí �µjF �µj$  �µjY! �µjš" �µj‚#, �µjU( �µjW) �µj¼) �µj©* �µjä+ �µjC-, �µj¶- �µjm. �µj/ �µj'/ �µjg/ �µjà0X �µj÷7†  A frilled lizard comes into view. �µjó9›...........##.###..####..,,,* *,, ####...#######.#.#.####..,,,* *,*#...# ####...#.######**** *,*#...# ####.....######**** *,*#...###.#####...,,,* *,* �µj7:E####.##########.####....,*,***,* ##........# #.#***,,,,,,,,,,,* .#..#.#.#.# #.#*,,,,,***,***** ......#.#.# #@#*,*,,,***,* - ........#.# #.....).l,,,,*  �µji:“....##..#.#### ####.###.***** .............# *,#**,* #####.######.# *,,,,,* # #.# #.# ******* l   frilled lizard (wandering)  �µj—:# #.# #.#  ####.#### #.# ##.......# #.# �µj“AR66.6 (42.0)l. �µjINl �µjâMF-7.6 (43 �µj€O �µjûQ8 _The frilled lizard hisses angrily. �µjqÖ###...#######.#.#.####..,,,* *,**  #...# ####...#.######**** *,* #...# ####.....######**** *,* #...# ######.#####...,,,* *,* ####.##########.####....,*,***,* #........# #.#***...,,,,,,,,*  �µj¤q2..#.#.#.# #.#*,..,,#**,***** ....#.#.# #.##.#...#**,* .#.# #.@...)l..,,,* ##..#.#### ####.###.#**** ........# *,#**,* ####.######.# *,,,,,*  #.# #.# ****** �µj�µj^?�µjÇ@�µj›�µjq›�µjð›�µjbœ�µj›œ�µjÈœ�µjm��µjÂ��µjë��µjtž�µjãž�µj„Ÿ�µjÏŸ,�µj«¢�µjk£�µj¾£�µj"¤�µj¦�µj†¦�µj±¦�µj÷¦�µjs§�µjñ§�µjb¨,�µjÀ¨�µj2©�µjZ©�µjŠ©�µjª�µj‚ª�µjµª�µjêª�µjb«�µjË«�µj¬,�µj¨¬�µj­�µj8­�µjr­�µj†°�µjæ°,�µj7±�µjC²�µj¤²,�µjâ²�µjÕ³�µj5´,�µjpµ�µjε�µj´¶�µj·�µjM·�µjí¸�µjº¹�µjº�µjŸº�µj&¼�µj¦½�µj¾�µj?¾�µj»¿�µjºÁB�µj!Ã�µj Ä�µjgÄ�µj;Å�µj9Æ�µj<Ç�µj’Ç�µjâÇ�µj¼È�µj<É�µj~É�µj­É�µjGÊ�µj?Ë�µjˆË�µjïË�µj1Í�µjZÎ,�µjèÎ�µjyÐ�µj�Ñ�µjÒ�µj�Ò�µjÕ�µjªØh  A goblin comes into view.�µj¶à{ #....#  #.####  #.#.# ...# ####  ********##### �µjváÝ *,,,,,.# ##########...#  *,**##.###***#.@..........#  *,*##...........#######...# ##.##......#.#...# ##.## ##.##...##g..#...# #.# ##.##...###.##...# ####.#### ##....÷.###S####.# #.......#g   goblin (asleep)#..####.####.# #.##.##.# �µjÎáò#####..####......#* ##.##.##.# ####.#...##.#..,,,* #.....##.#�µjë1558.0 (80.0)�µjêí39.0 (81 _�µj‰ô�µj”� _Health restored: 27; MP restored: 8�µj‰ I     #.#�µjX ˜  #####   ##########...#  #.@..........#  ........#######...# ..#.#...# ##.## ..#...# #.# ##.##...# ####.#### ÷###.# #.......# #.# #.##.##.# ..#* ##.##.##.#  #.....##.# �µj¶« ”     #.#  �µj÷« ó#####   ##########...#  #.@..........# �µj(¬  ........#######...# ..#.#...# ##.## �µjY¬ ‘..#...# #.�µj‡¬ ¥##.##...# ####.÷�µjÕ¬ ###.# #.......# #.# #.##.�µj­ ¯..#* ##.##. #.....�µjµ �µj· �µj¶¼ �µjs¿ ] _A goblin is nearby!�µjf¬ Z #....# #.#### # #.##.#.## # * ##### # *,,,,,.# #...# �µjú¬ ‚# *,**##.###***#@...........# # *,*##.#...##.##......#.#...# ##.##  ##.##...##g..#...# #.#  ##.##...###.##...# ####.####  ##....÷.###S####.# #.......# �µjS­ m #####..####.####.# #.##.##.#  #####..####......#* ##.##.##.##.#...##.#..,,,* #.....##.#�µj̵ �µjú· 960.0 (1.0) _�µj?¾ �µj4Á �µj®# #.#### ## #.# .###.# .....# .##### .# ********##### .# *,,,,,.# ##########...# .# *,**##.#######............# .# *,*##........@..#######...# ####.#.#...# ##.##  ##.##...##g..#...# #. ##.##...###.##...# ####.#### ##....÷.###S####.# #.......# #####..####.####.# #.##.##.# #####..####......#*##.##.##.# ##...##.#..,..* #.....##.# ...##.###..##.#..,,,* #..#####.#.gg1Sandblast�µjP# #.##### #.# ..###.#.# #.##### #.# * ##### #.# *,,,,,.# ###...# .�µj�.# *,**##.#.# ..# *,*##.#######...##.##......#.#...# ##.## ##.##...##.g.#...# #.# # ##.##...###.#...# ####.#### �µjÕ€# ##....÷.###S####.# #.# # #####..####.####.# #.##.##.# �µj¦# #####..####......#* ##.##.##.# S   ball python (constriction, asleep)#.#...##.#..,..* #.....##.# ....##.###..##.#..,,,* #..#####.#�µjM�µj‚%g.�µjÄ�µja&2�µj¿"�µjä#�µj(´ )You puncture the goblin!Your weapon exudes an aura of protection.�µjå'©S   ball python (constriction, asleep)�µjµ-e 8 30=3.2 (1.2�µj5�µj›7T _You kill the goblin!�µjEðÝ  #.# #####   #######  *,**##.#######......  *,*##.......@...# .....#)#...# ##.##  ..##...#...# #.# # ##.##...# # ÷.###S####.# # #.####.# # ##*   �µj6ˆ ó  #.# #####   #######  *,**##.#######......  *,*##.......@...# �µjш .....#)#...# ##.##  ..##...#...# #.#  ##.##...#  ÷.###S####.#  #.####.#  ##*   �µj‘ �µj$” �µjÓš �µjO© f ## #.# ...###.#.....# ##.##### ##.# ********##### ##.# *,,,,,.# ##########...# ...# *,**##.#######............#.# *,*##...........#######...# ######.##......#@#...# ##.## # ##.##...##...#...# #. ## ##.##...###.##...# ####.### .# ##....÷.###S####.# #....... .# #####..####.####.# #.##.##. ># #####..####......#* ##.##.##. .###...##.#..,..* #.....##. .....##.###..##.#..,,,* #..#####....#####.##....,,,* #..#####. _A ball python is nearby!�µjF° �µjª² ;-40 _�µj¥¹ �µjÞ¿ $  Things that are here:�µjk p _a +0 club; a goblin corpse�µj*« H #.# #####   ######  *,**##.#######.....  *,*##...........# #@#...# ##.## # #...#...# #.#  ##.##...#  ÷.###�µj¬ |  #. ># #. #. #.  �µj�G œ #.# #####   ######  *,**##.#######.....  *,*##...........# #@#...# ##.##  #...#...# #.#  ##.##...#  ÷.###  #. ># #. #. #.  �µj#L �µj¥N 8-�µj–U �µjxX b _A ball python is nearby!�µjAl õ...##... ##.#### ****#***#####,,,...# ##########... ...# *,**##.#######.........##...........####### ######.##......#)#...# ##.# # ##.. #.# ##.#####.### ....÷.###S####.......###..####.##.## >.....#* # .#######.#...##.#..,..* #.... .....##.###,,* #..###�µjßl s..#####.##..##.###..####.....�µj�u �µj®w @ 1 5 _�µj  �µj?€ �µj¡¹¾ ****#***#####  *,,,...#   *,**##.#######  *,*##........ ......#)#...# ##.## # #..@#...# #.#  ##.##...#  ÷.###  #. ># #. #. #. #.  �µjœì ****#***#####  *,,,...#   *,**##.#######  *,*##........ �µjš......#)#...# ##.##  #..@#...# #.#  ##.##...#  ÷.###  #. ># #. #. #. #.  �µj�µjR�µjç�µjf"b _A ball python is nearby!�µjµF.....# .##.##### .##.# ***###**##### .##.# *,,,...# ##########...# ....# *,**##.#######............#.# *,*##...........#######...# .######.##......#)#...# ##.## .# ##.##...##...#...# #. .## ##.##...###@##...# ####.## ..# ##....÷.###S####.# #...... ..# #####..####.####.# #.##.## .># #####..####......#* ##.##.## ..###...##.#..,..* #.....## ......##.###..##.#..,,,* #..#####...#####.##....,,,* #..#######.###..####..,,,* #......#######.#.#.####..,,,* #.######[9;6�µjŒGE5H6 _�µj¼{ ***###** *,,,...#  *,**##.####### *,*##...........#)#...#  #...#...# #.#  #@##...#  ÷.###S####.#  #.####.# .># #.. #.# #.# #..�µj�½6 ###  �µjçSš ***###** *,,,...#  *,**##.####### *,*##...........#)#...#  #...#...# #.#  #@##...#  ÷.###S####.#  #.####.# �µjÌT‹># #.. #.# #.# #.. ###  �µj²Z�µj\�µjVb�µjaob _A ball python is nearby!�µj¯ƒò †The helpless ball python fails to defend itself.You puncture the ball python!Your weapon exudes an aura of protection.�µjc‹S�µj’�Ž 8 17.4 (1.2Sandblast�µjV—�µjCšY _You kill the ball python!�µj‹ÞI�µjiã�µjPå�µj­å�µjºê,�µjYë�µjÓë0 1 �µj] X�µjÄ �µjq�µjb,�µj½�µjä�µj�µjÇ�µjð�µj2�µj’�µjâ�µjå�µjÞ �µjD!�µjõ!,�µj£#�µj�$�µjÍ$�µjI%�µj '�µjë'�µj-(�µj)�µjT4�µjñ4,�µj…5�µj 7�µjø7,�µj–8�µju:�µj¼;,�µj¨<�µj>�µjF@,�µj»@�µjlB�µjçC,�µjJD�µjÞE�µjÏG,�µjI�µj›J�µj½NX�µj�O,�µjuP�µjR�µjPTB�µj~V�µjX�µjNX�µjEY�µjQbg  You see here a ball python corpse.�µj d�µj`d _�µjbe�µjªg�µj½i�µj j�µjÒj�µjîl�µjân,�µj¾o�µj/€�µjÁ�,�µjƒ�µjF‰�µjÕŠ,�µjË‹�µjÝ‘�µjþ’,�µj/˜�µj¾�g  You see here a ball python corpse.�µj°Ÿ�µj'  _�µjƒ¡�µj§�µj©�µjv©�µj8ª�µjU°�µjÒ±�µj,²�µjѲ�µj5¹�µjº�µjIº�µjëº�µjÄX�µjgÉ�µjË,�µjÛÌ�µj­Ô�µjJÕ,�µj*Ö�µjÉÜ�µjÁÝ�µjÞ�µjÓÞ�µjµä�µj#æ�µjyæ�µj�ç�µj ì�µjƒí,�µjõí�µjÄñ�µj¤ò�µjäò�µjdó�µjÃ÷�µjuø�µj½ø�µj\ù�µjóþB�µj �µj9Æ�µj#�µj�µjy �µj§(,�µjX)�µjØ*�µjæ-�µjN/�µj�/�µjú0�µj™3�µj5,�µj!6�µjE:�µjò:�µjB;�µj<�µjM?�µj@�µj[@�µjnA�µj"D�µjƒE,�µjIF�µjI�µj#J�µjjJ�µjK�µjŸM�µjpN�µjµN�µjBO�µj»Q�µjÞR,�µjnS�µjÆU�µjuV�µj®V�µj W�µjÂY�µj”Z�µjíZ�µj\�µjj]�µj¿^�µj_�µj­_�µj¾dB�µjqe�µjÛg�µj6i,�µj¦i�µj‹k�µj m,�µj·m�µj"o�µj!p�µj_p�µj7q�µjs�µjt�µj\t�µju�µj¸v�µjYx,�µjÐx�µj½{�µje},�µjš~�µj ��µjÁ‚�µj ƒ�µj#„�µj­‹r  There is a stone staircase leading down here.�µjn��µjŽ _�µjr��µjž‘�µjT“�µj©“�µjSŸ�µjS¡�µjФ�µjñ¤�µj×¥�µjU©�µj«�µjZ«�µjÌ­�µjü®�µj˜°�µjö°�µjž±�µj3³�µj]´�µj¦´�µjBµ�µj“·,�µj¸�µjL¸�µj“¹�µjº�µjjº�µjк�µj%¼�µj¥¼�µjã¼�µja½�µjž�µjy¿�µj¶¿�µjÀ�µj�Á�µj"Â�µj`Â�µjÍÂ�µj Ä�µj Å�µj@Å�µj®Å�µj"Ç�µj.È,�µjmÈ�µj^É�µjÊ�µjDÊ�µj�Ê�µj¯Ë�µjÙÌB�µjÎ�µjÚÎ�µj Ï�µjfÏ�µjiÐ�µjÑ�µj\Ñ�µj·Ñ�µjyÒ�µj(Ó�µj`Ó�µjÅÓ�µjyÔ�µj Õ�µjKÕ�µjPÖ,�µjòÖ�µj'×�µjz×�µj Ø�µjœØ�µjÎØ�µj"Ù�µjóÙ�µj…Ú�µjºÚ�µjÛ�µj¥öç #.#####.#.###. #.##..........  #.##.##.#.###.  .##.##.#.###.  ##.......#.....  #.....########  #.##### ###.#  ####.### #..#..#  #@.....# ##.###.650.4 (83.0)  #.##.#.# #.## ##  #.##...# ##.###. �µjÜ÷ #.####.# #..#..  #.####.# ###.#.  #......# ######..  ######.# #......[  #<# #.#####  #.# #.# �µjÏø�µjüý�µjæÿO _Done exploring.�µj!�µjS"�µjÍ'�µj“)R _No target in view!�µj I�µj½1 „..................0.0)�µjó8 ,�µjiA O _Done exploring.�µj” 4�µjE˜ �µjfš R _No target in view!�µjŠ‹ I�µjø‹ �µj?” ,�µj¤• O _Done exploring.�µj"ÎJ�µjËÔR _No target in view!�µj¨I�µji)�µj .�µjC0�µj»2@ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.�µjßä I[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? �µjW [?25l[?1c�µj“Þ13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upb - [D:2] a stone staircase leading down  c - [D:2] a whip  d - [D:2] a +0 dagger (1 further duplicate)  e - [D:2] a stone staircase leading up  f - [D:2] a stone staircase leading up  g - [D:2] a shaft  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading down  j - [D:2] 2 stones  k - [D:2] a +0 club (1 further duplicate)  l - [D:2] a short sword  m - [D:2] a trident�µjØ(�µj< #.#####.#.###. Gorae the Digger #.##.......... Octopode #.##.##.#.###. Health: 27/27 ======================== #.##.##.#.###. Magic: 8/8======================== ##.......#..... AC: 1Str: 7  Doom: 0%  #.....######### EV: 12Int: 19 Contam: 0%  #.##### ###.### SH: 0Dex: 18 ####.### #..#..# XL:  4 Next: 31% Place: Dungeon:2 #@.....# ##.###.# Noise: ---------  Time: 1650.4 (0.0) #.##.#.# #.## ##. c) +2 rapier (protect)[1�µjX@(1;9H #.##...# ##.###.# Cast: Sandblast #.####.# #..#..# #.####.# ###.#.# #......# ######..  ######.# #......[  #<# #.#####.  #.# #.# ##  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.Search for what [Enter for "."]? .�µjœE�µj|J�µjÊN. _�µji{­ #.#####.#.###.# #.##. #.##.##.#.###.# #.##.##.#.###.# ##.#.....# #.....# #.##### ###.###  ####.### #..#..#  #.@....# ##.###.# #.##.#.# #.## ##.# #.##...# ##.###.# #.####.# #..#..# #.####.# ###.#.#. #......# ######. ######.# #......[. #<# #.#####. #.# #.# ##.�µjÈ€�µj ‚21.4 (1 _�µj�‡�µj)‰�µj°M  #.#####.#.###.# #.##. #.##.##.#.###.# #.##.##.#.###.#  ##.......#.....#  #.....#  #.##### ###.###  ####.### #..#..#  #..@...# ##.###.##  #.##.#.# #.## ##.#  #.##...# ##.###.# #.####.# #..#..# #.####.# ###.#.#. #......# ######. ######.# #......[. #<# #.#####. #.# #.#�µjøO œ ##.2�µj»K #.#####.#.###.##. #.##. #.##.##.#.###.# #.##.##.#.###.# # ##.......#.....#  #.....#  #.##### ###.###  ####.### #..#..#  #...@..# ##.###.##  #.##.#.# #.## ##.#  #.##...# ##.###.# #.####.# #..#..###. #.####.# ###.#.#. #......# ######. ######.# #......[. #<# #.#####. #.�µj‡Li# #.# ##.�µjÖ[R3�µjhd�µjÚ6. #.#####.#.###.##. #.##.> #.##.##.#.###.###. #.##.##.#.###.# # ##.......#.....# # #.....# # #.##### ###.### # ####.### #..#..# # #....@.# ##.###.## # #.##.#.# #.## ##.# #�µjž7ë #.##...# ##.###.# #.####.# #..#..###. #.####.# ###.#.#...# #......# ######. ######.# #......[. #<# #.#####. #.# #.# ##.�µjä>�µj#C&4�µjÏF�µjeH�µjßB[[?25h[?0c  Search for what [Enter for "."]? �µj§ [?25l[?1c�µjƲ �µj@µ ë13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upb - [D:2] a stone staircase leading down  c - [D:2] a whip  d - [D:2] a +0 dagger (1 further duplicate)  e - [D:2] a stone staircase leading up  f - [D:2] a stone staircase leading up  �µjÔµ ïg - [D:2] a shaft  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading down  j - [D:2] 2 stones  k - [D:2] a +0 club (1 further duplicate)  l - [D:2] a short sword  m - [D:2] a trident�µjóïâLevel 2 of the Dungeon <<<>>>^(Press ? for help) ####.........^#.....# ####.# #######.#####.#.....# #....#�µjñY #######<#####.###.### #.#### #######.##..†.....#### #.# ####.).)...##........###.# #####.##.##.##............# #................#.##.##### ######### #.###.#............##.# ############# #.......#####.###.#.##.........##.# #......# ##########...# #.#####.#.....##.....#..###.......# #.####.#######............# #.#####.#.###.##........####......# #.###...........#######...# #.##.............>...#.## ###.######.##......#)#...# ##.## �µjBò­#.##.##.#.###.###......# #.# ##.##...##...#...##.##.##.##.#.###.# ####.### ##.## ##.##...###.##...# ####.######.......#.....# ##÷..## #...# ##....÷.###†####.# #.......##.....########## #.....# #...# #####..####.####.# #.##.##.##.##### ###.### #.....# #..># #####..####......## ##.##.##.#####.### #..#..# #.....######...#######.#...##.#.....# #.....##.##....@.# ##.###.## #....###...........##.###..##.#.....# #..#####.##.##.#.# #.## ##.# #....................#####.##.......# #..#####.#�µjó#.##...# ##.###.#####..#####...........##.###..####..)..# #........##.####.# #..#..###.......######...#######.#.#.####.....# #.#########.####.# ###.#.#...#..#..# #...# ####...#.########## #.#�µjN �µj1O áGorae the DiggerOctopodeHealth: 27/27 ========================�µjîO tMagic: 8/8========================AC: 1Str: 7  Doom: 0% EV: 12Int: 19 Contam: 0% SH: 0Dex: 18XL:  4 Next: 31% Place: Dungeon:2Time: _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. �µjµP ¢_Search for what [Enter for "."]? .  Search for what [Enter for "."]? .�µjøP �µjJQ �µjÐQ �µjM^ ,�µjk_ ; _�µjjd ,�µj*e ,�µj¢Œ p�µjñ� �µjKŽ �µjŠŽ �µjš� �µj‘ �µjp’ �µjÅ’ �µj” �µj– �µj³– �µj — �µjÏ— �µj‰™ �µjtœ ,�µjÕœ �µjqž �µj%  ,�µjž¡ �µj‘£ �µj¥ �µjr¥ �µj‹¦ �µj¨ �µjê© ,�µj=« �µjì �µj˜® �µjò® �µj° �µj#¿ m#######.##..†.....#######.).)...##........#####.##.##.##........#................#.##. ######## #.###.#............##. .......#####.###.#.##.........##. .#####.#.....##.....#..###....... .#####.#.###.##........####...... .##.............@...#.## ###.### Noise: --------- 1674.4 (20.0) .##.##.#.###.###......# #.#c) +2 rapier (protect) �µj[À ".##.##.#.###.# ####.### ##.## Cast: Sandblast .......#.....# ##÷..## #...# ....########## #.....# #...# ##### ###.### #.....# #..>#  ### #..#..# #.....######...##  ..# ##.###.## #....###.........  #.# #.## ##.# #................ �µj‡Ä �µjkÊ �µjÊÎ RNo target in view!Done exploring.No target in view!Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.�µjÈø �µj-ý ½Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)d - a +0 dagger Missiles (go to first with ()e - 5 atropa-tipped darts �µjßý ¸Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) �µjäþ gScrolls (go to first with ?)  c - a scroll labelled WEEGYW QOUSTRU  I - a scroll of immolation {!r} Potions (go to first with !)  d - a fizzy clear potion  n - 2 glowing brown potions  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d}  g - a potion of magic�µjK�µjPR�µj#\®#######.##..†.....### Gorae the Digger####.).)...##........ Octopode#####.##.##.##........ Health: 27/27 ========================#................#.##. Magic: 8/8======================== ######## #.###.#............##. AC: 1Str: 7  Doom: 0% .......#####.###.#.##.........##. EV: 12Int: 19 Contam: 0% .#####.#.....##.....#..###....... SH: 0Dex: 18 �µjÜ\o.#####.#.###.##........####...... XL:  4 Next: 31% Place: Dungeon:2 .##.............@...#.## ###.### Noise: ---------  Time: 1674.4 (0.0) .##.##.#.###.###......# #.#c) +2 rapier (protect) .##.##.#.###.# ####.### ##.## Cast: Sandblast .......#.....# ##÷..## #...# ....########## #.....# #...# �µj7]Ä##### ###.### #.....# #..>#  ### #..#..# #.....######...##  ..# ##.###.## #....###.........  #.# #.## ##.# #................  �µj^¤_No target in view! _Done exploring. _No target in view! _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _There is a stone staircase leading down here.�µj±e�µj½g�µj}�µjV~�µj9Z�µj+]�µj0d�µj{k�µj`p25.4 (1 _�µj²v�µjé¬  You climb downwards.You hear the sound of rushing water.[?25h[?0c�µj;2 +�µjcÞ [?25l[?1c�µjŠ9&3�µj˜=ª    ###  �µjG> #..   #.#   #.#   #.#   #.#   #.#####.#   #@$.....#   #########   �µjÔ>          �µjùs-6.9 (2.5�µjht�µjFxÍ  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!�µjHzk _There is a stone staircase leading up here.�µj`6 �µj8 ÀRead which item? Scrolls  c - a scroll labelled WEEGYW QOUSTRU  I - a scroll of immolation {!r} [!] read|quaff[?] describe selected�µj;á�µjFè�µjLî¶ Gorae the Digger  ###Octopode  #..Health: 27/27 ========================  #.#�µjFïÜMagic: 8/8========================  #.#AC: 1Str: 7  Doom: 0%  #.#EV: 12Int: 19 Contam: 0%  #.#SH: 0Dex: 18  #.#####.#XL:  4 Next: 31% Place: Dungeon:3  #@$.....#�µjçïáNoise: ---------  Time: 1676.9 (0.0)  #########c) +2 rapier (protect)  Cast: Sandblast           _Search for what [Enter for "."]? . �µj:ðŸ_There is a stone staircase leading down here.You climb downwards.You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.�µj§  Gorae the Digger ### Octopode #.. Health: 27/27 ======================== #.# Magic: 8/8======================== #.# AC: 1Str: 7  Doom: 0%  #.# EV: 12Int: 19 Contam: 0%  #.# SH: 0Dex: 18 #.#####.#  XL:  4 Next: 31% Place: Dungeon:3 #@$.....#  Noise: ---------  Time: 1676.9 (0.0) #########  c) +2 rapier (protect)  Cast: Sandblast  �µjÁ�      You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.As you read the scroll labelled WEEGYW QOUSTRU, it crumbles to dust.Blink to where?Press: ? - help, Dir - move target �µj25@* �µjˆ  Gorae the Digger  ###Octopode  #..Health: 27/27 ========================  #.#Magic: 8/8 �µj_ Þ========================  #.#AC: 1Str: 7  Doom: 0%  #.#EV: 12Int: 19 Contam: 0%  #.#SH: 0Dex: 18  #.#####.# �µjÉ ÅXL:  4 Next: 31% Place: Dungeon:3  #§@.....#Noise: ---------  Time: 1676.9 (0.0)  #########c) +2 rapier (protect)   �µjˆ /Cast: Sandblast        You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the  �µjÓ )_portal rusts away! _There is a stone staircase leading up here.As you read the scroll labelled WEEGYW QOUSTRU, it crumbles to dust.Blink to where?Press: ? - help, Dir - move target �µjs  �µj¥*  �µj½, +7.9 (1 �µjÁ0  �µj·6 B  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  As you read the scroll labelled WEEGYW QOUSTRU, it crumbles to dust.Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.!�µjEÞ ###  #..  #.#  #.#  #.# !�µjxß© #.#  #.#####.#  #§$@....#  #  !�µj¶ç.<!�µjNé&8!�µj3ð!�µjñ!�µjJæ    ###   #..   #.#   #.#   #.#   #.#   #.#####.#   #<@.....#   !�µjïé \#       !�µjBï !�µj’ô <9!�µjŒ B80.9 (2!�µjÑ !�µjg ? _You now have 114 gold pieces (gained 11)."�µj…2¦ ###  #..  #.#  #.#  #.#  #.#  #.#####.#  #<.@....#  #  "�µj’3"�µjœ?A1.9 (1"�µjkA"�µj¾C"�µj¨F"�µjòG3### "�µj^H+#.. "�µj¢H+#.# "�µjãH+#.# "�µj&I+#.# "�µjfI+#.# "�µj±Iq#.#####.# "�µjVJ|#<..@...# "�µj¤J#"�µjæJ "�µj8S"�µjÕU"�µjÆV2"�µj*d"�µjêÚ4### #.. #.# #.# #.# #.# ##.#####.# #<...@..# # "�µjáâ"�µjqä&3"�µjWé"�µj½ë"�µjc •### ###.. .##.# .##.# ?###.# ..#.# .# #.#####.# #<....@.# #"�µj¸c  "�µjYk "�µjÀm &4"�µjIs "�µju "�µj�ƒ M### ### #.. ..# #.# #.# #.# #?## #.# ... #.# #.# #.#####.# #<.....@# # "�µjåŠ "�µjŒ &5"�µjt’ "�µjì— #�µj Ð#�µjêÑ#�µjkÖ#�µj‘Ø#�µjFëÕ## ##. ..# ##?##...#.# #.#####<......######### #�µjðë #�µjCô#�µjö&6#�µjû#�µjý#�µj/s a## ##. .# #.# #$##?########......$.... #.######<......##########�µjƒ| #�µj†~ &7#�µjyƒ #�µj(… #�µjsâ ÀM## ##. .# #.# $##?########...@..$....####.#######.######<......###�µjöë #�µj9î &8#�µjéó #�µj#ö $�µjÃÂmM## ###. .# #.# #$##@#######......$....####.########.#####.#$�µjÊ$�µjÅÌ&9$�µjÓÐ$�µj€Ý$�µj0ß,90.9 (2$�µj)ä$�µj#çf _c - a scroll labelled PUFAEFUM VOEMADO$�µj×C ### ####.. ..## ##$##.########...@..$....###.###########.# $�µjr $�µj+£+1.9 (1$�µjL©$�µjH¬$�µjêÖê ### #### #.. ..# #.## #.# #.##$##.# #.##..@...$.... #.#####.# #.#####.# #<......# #########$�µjgÞ$�µj2á&2$�µj<å$�µjzç$�µjk÷ ƒ#.#.#. ####.#### #...) ..# #.##. #.#$�µjÝ÷ [ #.##$##.# #.##.@....$.... #.#####.# #.#####.# #<......# ###$�µjâ $�µjà &3$�µj $�µjû %�µj«;+ #.. #.# #.# ####.#### #...)...# #.##.##.# #.##$##.# #.##@.....$.... #.#####.# #.#####.#  #<......#  #%�µj7D%�µj4F&4%�µjK%�µjJM%�µjHÁyM##. #.# ###.###..)...##.# ##.#######......$....####.########.#####.#%�µjNÉ%�µj Ë&5%�µj Ð%�µjèÙ%�µj/Û+6.9 (2%�µjrà%�µj”ã> _You now have 117 gold pieces (gained 3).%�µjèk ###..#####.####...)...##.###.#######.....$....###.#######%�µjcl)####.# %�µjæx%�µjlz+7.9 (1%�µjŠ€%�µjv‚%�µjZÚ### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.# #.##.@....$.... #.#####.# #.#####.# %�µj$ã%�µjpä&8%�µjLê%�µj½ë%�µjiü #### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.# #.##..@...$.... #.#####.# #.#####.# #<......##%�µj)ý ,##%�µj %�µjd &9%�µjZ %�µj£ %�µj¯! /### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.# #.##...@..$.... #.#####.# #.#####.# #<......##########%�µj% %�µjŽ' (700%�µj6, %�µj±. &�µj“Â+### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.#&�µj ÃÒ#.##....@.$.#.#####.##.#####.# #<......##########&�µjöÊ&�µjäÍ&1&�µjeÓ&�µjvÕ&�µj|cn### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.#.#.##.....@$.#.#####.##.#####.# #<......##########&�µj²f&�µji&2&�µj�n&�µj¡p&�µjSÏç### #.. #.# #.# ####.#### #...)...# #.##.##.# #.##.##.#.##.##.......##.#####.#.#.#####.# &�µjTÙ&�µjªÛ&3&�µj–à&�µjì&�µj™í+4.9 (2&�µjfõ&�µjZö &�µj˜ö1_You now have 127 gold pieces (gained 10).&�µjv &�µjÌ ÂRead which item? Scrolls  c - a scroll labelled PUFAEFUM VOEMADO  I - a scroll of immolation {!r} [!] read|quaff[?] describe selected'�µj~h'�µjNq'�µj˜zt###Gorae the Digger#..Octopode#.#Health: 27/27 ========================#.#Magic: 8/8========================####.####AC: 1Str: 7  Doom: 0% #...)...#EV: 12Int: 19 Contam: 0% #.##.##.#SH: 0'�µj{»Dex: 18#.##.##.########.#XL:  4 Next: 31% Place: Dungeon:3#.##......@......#Noise: ---------  Time: 1704.9 (0.0)#.#####.#########.c) +2 rapier (protect)'�µjÖ{ÿ#.#####.#Cast: Sandblast#<......##########Blink to where?Press: ? - help, Dir - move target _It was a scroll of blinking. _You now have 114 gold pieces (gained 11). _c - a scroll labelled PUFAEFUM VOEMADO _You now have 117 gold pieces (gained 3). _You now have 127 gold pieces (gained 10).'�µj{†'�µj+‰uIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy clear potion  n - 2 glowing brown potions  f - a lumpy grey potion  j - a metallic brown potion '�µj¦‰w l - a pink potion[?] describe selected(�µjÕb (�µj´h###Gorae the Digger#..Octopode#.#Health: 27/27 ========================#.#Magic: 8/8========================####.####AC: 1Str: 7  Doom: 0% #...)...#EV: 12Int: 19 Contam: 0% #.##.##.#SH: 0Dex: 18#.##.##.########.#XL:  4 Next: 31% Place: Dungeon:3#.##......@......#(�µj{ilNoise: ---------  Time: 1704.9 (0.0)#.#####.#########.c) +2 rapier (protect)#.#####.#Cast: Sandblast#<......##########Press: ? - help, Dir - move target _It was a scroll of blinking. _You now have 114 gold pieces (gained 11). _c - a scroll labelled PUFAEFUM VOEMADO _You now have 117 gold pieces (gained 3). _You now have 127 gold pieces (gained 10).  As you read the scroll labelled PUFAEFUM VOEMADO, it crumbles to dust.(�µj»yÍ _It was a scroll of blinking. _You now have 114 gold pieces (gained 11). _c - a scroll labelled PUFAEFUM VOEMADO13). _You now have 127 gold pieces (gained 10).  As you read the scroll labelled PUFAEFUM VOEMADO, it crumbles to dust.It is a scroll of identify.(�µjƒ{+5.9 (1(�µj\�(�µjg„[ _n -> h - 2 potions of haste)�µjmä3)�µj?å)�µj‹ç)�µj,ì,)�µjò,)�µjÔóB)�µj5õ)�µjéøB)�µjµú)�µj¥ü)�µjÉý,)�µj<ÿ)�µj_B)�µjö)�µjÀ,)�µjà)�µj¥)�µjÓ B)�µj½ )�µjà"B)�µjM#)�µj³&B)�µj0()�µj¾*,)�µj+)�µj‘,)�µj©.,)�µj7/)�µj“0)�µj…4,)�µjø4)�µj]7)�µj‘9,)�µj:)�µjØ;)�µjê=,)�µjr>)�µjd@)�µjC,)�µj—C)�µj�D)�µjhG)�µj¼G)�µjêG)�µjƒJ)�µjjOB)�µjŸR| _You hear the slow rusting of a distant drain.)�µjÁU3)�µjJV)�µjÚW)�µj×Y)�µjZ)�µjfZ)�µj�[)�µj�])�µj^,)�µja)�µjšc)�µj.d)�µjld)�µj×e)�µj¦h,)�µjË)�µj�Î)�µj¼Î)�µj+Ï)�µjOÐ)�µj]Ó,)�µj-Ô)�µjCÖ)�µj Ø)�µj_Ø)�µj�Ø)�µj:Ú)�µjµÝ,)�µjKÞ)�µjƒß)�µjdá,)�µjÊá)�µjã)�µj1æ,)�µjç)�µjê)�µjÝì,)�µjÊí)�µj¤ðW _You open the door.)�µj[ó)�µj¥ó)�µjÛó)�µjnù`  There is an open door here.)�µj8ü)�µjÔü _)�µj;ý)�µjWÿ)�µj‚,)�µjþ)�µjÐ)�µj§)�µjÝ)�µj)�µjÛ)�µjQ ,)�µj� )�µj )�µj,)�µjš)�µj1)�µjI)�µj�)�µj)�µj˜)�µjË)�µj)�µjœ)�µjj)�µjç)�µj)�µj‰)�µjG )�µj~!)�µj°!)�µjx")�µj^#)�µj“%,)�µj&)�µj�')�µj))�µjT))�µjù))�µj4+)�µj�-,)�µjÔ-)�µjœ.)�µj¸1,)�µj2)�µjT3)�µjÂ5,)�µjY6)�µj9)�µj>;B)�µj<)�µjX>,)�µj2?)�µj½?)�µjÒA,)�µjSB)�µj'C)�µjTE,)�µjÔE)�µj‰H)�µjCK)�µjzK)�µjÖK)�µj/M)�µj1O,)�µj O)�µjÈP)�µjâU,)�µjo|ë _You hear the slow rusting of a distant drain.)�µj‚~)�µj„B)�µj²†,)�µj´‡)�µjÔŠM _You now have 135 gold pieces (gained 8).)�µjã�3)�µj-Ž)�µjj�)�µjð‘,)�µj¦’)�µj¿“)�µjS•)�µjŠ•)�µj–)�µjì–)�µješ,)�µj›)�µj¯œ)�µjŸ,)�µj�Ÿ)�µj† )�µj£,)�µj¤)�µj½¤)�µj5§,)�µj¸§)�µj†ª)�µjZ¬)�µj›¬)�µj­)�µjÚ®)�µj1±)�µju±)�µjW²)�µjÿ²)�µj{µ,)�µjŵ)�µjá¸)�µjä¹B)�µjŽº)�µj”»)�µj¿»)�µj;¼)�µjM¾)�µj8¿,)�µj¿)�µjÂ)�µjkÄ,)�µj�Å)�µj£Æ)�µjšÈ,)�µjÉ)�µjzÊ)�µjóÌB)�µj™Î)�µjXÑ)�µjžÑ)�µjÔÒ)�µjAÓ)�µjÖB)�µjp×)�µj«Ù,)�µj*Ú)�µj7Û)�µjÛÝ,)�µj°Þ)�µj á)�µjHã,)�µjòã)�µjç)�µjÎé,)�µjê)�µj í)�µjdï,)�µjð)�µj-ñ)�µj‹ó)�µjüó)�µjœô)�µjÕõ)�µjûf  You encounter an adder.)�µjh±.# .# .# .# ### ## #.S .# #.# .## #.# #.# #.# )�µjÐA#.## #@# ##.#############.#  #.##............#Sandblast  ##.#####.######.###.# ##.#.#####.# ##..###.###......#S   adder (wandering) )�µjüê.....###.#.####### .###.# ##.## )�µj®.# #.# #.##########)�µj<180904.0))�µj¸ )�µjJ4105 _)�µjú)�µj)�µjù)Š .## #S .# .#.# .## #. ##.#############..##.............#####.#  ##.# ##.#.##### ##..###.###...... .....###.#.####### .###.# ##.##.S1.0) *�µjäÀK .### #.. S .## .## ##.#############.##...........####.#  ##.# ##.#.##### ##..###.###..........###.#.#######*�µj£Í… SS  The adder hisses angrily.*�µjÂÎ`25--===2*�µj"Ô*�µjÛ• _The adder bites you. _You take 2 damage, and have 25/27 hp.*�µj¤8 †You puncture the adder!Your weapon exudes an aura of protection.  You grab the adder. You squeeze the adder.*�µjS¬(*�µjm°˜ 8 45-4.1 (1.2Sandblast*�µjáµ*�µjD¸S _You kill the adder!*�µj“*�µj¹8-*�µj‰"*�µjx$R _No target in view!*�µjÉ<*�µjl=3*�µjcA*�µjF: _*�µj«F*�µjˆGV6=-*�µjÍG*�µjlJF 1 *�µjÖJ*�µj–M,*�µjN*�µjáP,*�µjMQ*�µjÃY§27==*�µj\,*�µj¶\*�µjŒcb  You see here an adder corpse.*�µjåf*�µjRg _*�µjìg*�µjak*�µjVl*�µjœl*�µjYm*�µjgp*�µjr*�µj_r9=*�µj s*�µj\u*�µj¸yi  You encounter a hobgoblin.*�µj^€Æ .# .# g# . *�µj)�'.# .# .# #..~ .#...# #####....#.. #...@.......-- #†####...##. #.# .## #.# # # #.# *�µjŠ�c#############.# g   hobgoblin (asleep) ##............# .#####.######.## ##.#.#####.#*�µj­Œ/20.0)*�µjw�N--5.1 (11 _*�µj™•*�µj›S _Health restored: 27,�µjCøk#.. #.# #.# #g# . #.# .###.# #..~w #.#...# #####@...#.. #...........#†####...##..#.# #.# #.# .#,�µj ù¶ #.# .#w   dart slug##########.# #g   hobgoblin (asleep) #............# #####.#,�µjûEw~,�µjìMw,�µja B6.1 (1.0)Sandblast,�µjA,�µjïZ _You encounter a dart slug.,�µjQ##..# g# .  .## #..w~ #@#...# #####....#.. #..........†####...##..#.##g   hobgoblin (asleep) .###########.#...........7,�µjH,�µjq _You hear the slow rusting of a drain very nearby.,�µjž „##..# ,�µj$ Ig# .  .## #..w~ #.#...# ####....#.. ............†####...##..#.##,�µjñ Z###########.#,�µjø, Y8,�µj[¹ ï##..# g# .  .## #..w~ #.#...# ####....#............†####...##..#.##,�µj‹À ,�µj-Á &9,�µjþÆ ,�µjÁÈ ,�µj…Þö †The helpless hobgoblin fails to defend itself.You puncture the hobgoblin!Your weapon exudes an aura of protection.,�µjtå(,�µjÇé� 8 830.3 (1.2Sandblast,�µj%ï,�µj°ñW _You kill the hobgoblin!-�µjÙê¤ ###..#†# ..# .###..w~...# #####....#....##-�µj³ëƒ.# ############.# .#-�µjôô-�µj0÷,10-�µjNü-�µj,þ-�µjZ9 ###..#†# ..# .###..w~...# #####....#..............###...##...# #............#-�µjœ]1w-�µjeˆw   dart slug-�µj3f72Sandblast-�µjÒm-�µjGo-�µjö -�µjÓ¡-�µj¦-�µj¨-�µjðÝ-�µj}ß-�µjiæ-�µjéè-�µjeY ###..#†# ..# .###..~~...# #####@.w.#..#............#†####...##.# #.## .# -�µjÉY �###########. #............#####.######-�µjùb -�µjlc 9 1 3-�µjai -�µjkq Š### #.. #.# #.# ##†# .##.# .##.###..~~#.#...# #####.@w.#.. #.~#†####...##.#.# ##.## # #.# .# .# .# .# .# -�µjÍ| -�µj} ]26-=4-�µj™ƒ -�µj¨Œ ™ _The dart slug bites you. _You take 1 damage, and have 26/27 hp.-�µj˜o ª  You hit the dart slug.Your weapon exudes an aura of protection.-�µjPp �5-- 8 5.5 (1.2-�µj v -�µjÊ} " _You grab the dart slug. You constrict the dart slug. The dart slug bites you. _You take 1 damage, and have 25/27 hp..�µj!U† †You puncture the dart slug!.�µj4^(.�µjÒc’6=536.7Sandblast.�µj i.�µjækW _You kill the dart slug!.�µj¾### #.. .#.# .#.# .# #†# #.# #.# ..### #.###..~~~ #.#...# #####..@.#.. #.~~#†####...##..�µj+V#.# ##.## ###.# #.##.# #.#.# #.## #.# .�µjf.�µj4-70.�µj|.�µj^ v _You see here a dart slug corpse..�µjµ### #.. .. .. #.# r. . #.# .#.# #†# .#.# .�µjWØ#.# ..### #.###..~~~ #.#...# #####..†@#.. #..�µjºé~~#†####...##....~#.# ##.## ##.# #.##.# #.# r   rat (asleep).# #.#.�µjá{# #.# .�µjt%.�µj (@-8.�µj[..�µj.1T _You encounter a rat..�µjlž ´M## .. ##. .. ..r. ..#†# .#.# # ..######.###..~~~~∩ #.#.@.# ####..†.#..~~w............~~~.�µjÈž 9#†####...##....~#w   dart slug (asleep)#..�µj1® i  You encounter a dart slug..�µjX° &9.�µjü· .�µjsº V _Found a glowing drain..�µjFF 1### #.. .## #.. ... .. #.# #r... #.# #.#.# #†# #.#.# #.# #..##.###..~~~~∩##.#..@# #####..†.#..~~w~#.�µjÒF ‚#.....~~~##†####...##....~##.# ##.## ####.# #.# #.# #.# .�µjRS .�µj4W V= 1 40.�µj ^ .�µjØb /�µjøRô $.<. ## #.. .##. ... ..r....#†# #.#.# # #..########@.~~~~∩#/�µjbSP #.#...#Sr~rS####..†.#..~~w............~~~†####...##....~##.## ######SS 2 ball pythons (constriction, asleep) /�µj•Slrrr 3 rats (asleep) ########/�µj¤Ç <You encounter 2 rats and 2 ball pythons.27=1Sandblast _Found 9 gold pieces. Found a stone staircase leading up. _Health restored: 27/�µjDt$.<.##### #....## #.. ...[.. #.# #r... #.# #.#.# #†# #.#.# #.# #..###### #.###.@~~~~∩# #.#...#Sr~rS# #####..†.#..~~w~# #..~~~##†####...##....~##.# ##.## ###### #.# #.# #.# #.# [17/�µj²vïd S~The rat squeaks loudly. The ball python hisses angrily. The rat squeaks loudly.r~The ball python hisses angrily. The rat squeaks loudly..rr~S~ w~The ball python bites you. The ball python misses you./�µjRމSwSS)rrr/�µjƒŽ+/�µj÷�t26-====2/�µj5¥/�µjÕ¬Õ _The ball python barely misses you. The ball python misses you. _You take 1 damage, and have 26/27 hp./�µjÁê± †You puncture the rat!Your weapon exudes an aura of protection./�µjÿë>S~/�µjŒìG.r/�µjiíES~/�µjCò� r~You kill the rat!/�µjþ'.r 2 rats 8 4=---3.9 (1.2/�µjÞ/�µjJ ¢ _The ball python completely misses you. The ball python barely misses you. x2/�µj8¼ t .  You puncture the rat!/�µjºÅ  27=---You kill the rat!The ball python barely misses you. x3  The ball python grabs you.[?25h[?0c/�µj%Í 2 +0�µjw« [?25l[?1c0�µj± 7w~0�µjÑ ó   rat 2 55.1Constr 0�µj©Ê 0�µj¬Ñ   0�µjÞÑ ‡_The ball python constricts you. _Health restored: 271�µj¹iƒ †You hit the ball python.1�µjSqØ 12  You kill the ball python!The ball python closely misses you.The ball python grabs you.1�µj q [?25h[?0c1�µjØ�2 +1�µjð [?25l[?1c1�µj(öþr~  The ball python constricts you.The ball python bites you but does no damage.1�µj�w   ball python1�µjUi25-- 2 66.31�µjB 1�µj² _The ball python constricts you. _You take 2 damage, and have 25/27 hp.2�µj. 2�µjQAw~You hit the ball python. Your grab misses the ball python. 2�µj¯R2�µjYZ4---7.52�µj¸x2�µjöšë _The ball python barely misses you. The ball python constricts you. _You take 1 damage, and have 24/27 hp.2�µjÕŠ Ë KYou hit the ball python. Your grab misses the ball python. _The ball python barely misses you. The ball python constricts you. _You take 1 damage, and have 24/27 hp.  You barely miss the ball python. Your grab misses the ball python.  The rat bites you but does no damage.  The rat splashes around in the water. x22�µje�  K   kobold (wandering)r   ratYou encounter a kobold. It is wielding a +0 short sword.The ball python bites you but does no damage.The ball python constricts you. The rat bites you but does no damage.2�µj¡ž '8.72�µj² 2�µj ¸ [ _The rat splashes around in the water.2�µj†BÇ †You puncture the rat!.K2�µj›E‚ w~You kill the rat!2�µjàE@.K2�µj%R(2�µjíVG-79.92�µj…`2�µjúcš _The ball python bites you. The ball python constricts you.3�µjaê ~You closely miss the ball python. You grab the ball python.You squeeze the ball python.3�µjQcG.K3�µjçj›K   kobold (wandering)3�µjbnE12 951.13�µj u3�µj§wY _You kill the ball python!3�µj†ø E.K3�µjL   You hit the dart slug. You grab the dart slug. You constrict the dart slug.3�µj� (2.33�µj" 3�µj¨ d _The dart slug splashes around in the water. x24�µj�´† †You puncture the dart slug!4�µjZ»† .KYou kill the dart slug!4�µjÿÃ�K   kobold4�µj¡É”5=63====3.54�µj|Ñ4�µjÊÓ( _The kobold shouts!4�µjWý  .... $.<.# ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #K#.#  #.# #@.###### #.###..†~~~∩# #.#...#~~~~~# #####..†.#~~~~# #............~~~# #†####...##....~# #.# ##.## ###### #.# #.# [4�µjÕý I40m#.# #.#4�µjx 4�µjµ a=---404�µj´ 4�µjO L _The kobold misses you.5�µj‘f� )You puncture the kobold!5�µj6p(5�µj¦u’5---5.7 (1.2Sandblast5�µjÝ|5�µj¿T _You kill the kobold!5�µjQcY ....#$.<.##### #....##.. ...[.. # #.... #.#†# #)#..# #..########@.†~~~∩##...#~~~~~#####..†.#..~~~~...........###.####. ########.# #.#5�µj§o5�µjjq4-605�µjÐ|5�µj5�µjùVö....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###.@†~~~∩# #.#...#~~~~~# 5�µj\W÷#####..†.#..~~~~# #..~~~##†####...##....~#5�µjƒW×#.# ##.## #######.# #.5�µj§Ws##.# #.# 5�µjÔW 5�µj¤b5�µjsfƒ6==-75�µjÓn5�µjûp5�µj v l....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###..@~~~∩# #.#...#~~~~~# #####..†.#..~~~~# #....#†####...###.# ##.####.# #.##.# #.# 5�µj€ 5�µj¾ƒ ]8Water 5�µj&‹ 5�µj³“ H _You enter the shallow water.  Things that are here:5�µjЖ p _a rat corpse; a rat corpse5�µj__G....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###..†@~~∩# #.#...#~~~~~# #####..†.#..~~~~# #............~~~# #†####.#.# # 5�µj+a5�µj¥e? 1 9 _5�µjml5�µj…n6�µjZla....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###..†~@~∩# #.#...#~~~~~# #####..†.#..~~~~# #............~~~# #†####.#.# ##.##.# #.##.# #.# 606�µj<Äh....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###..†~~@∩# #.#...#~~~~~# #####..†.#..~~~~# #............~~~# #†####.#.# ###.# #.# 6�µjbÍ6�µjÕA=16�µj2×6�µj½Ù6�µjq}²....# $.<.## ### #....## #.. ...[.. #.# #.... 6�µj0~#.# #.#.# #†# #)#.# #.# #..###### #.###..†~~~@# #.#...#~~~~~#  #####..†.#..~~~~#  #.~~~#  #†####..  #.# ##. 6�µjb~6�µjCˆ6�µj³ŠQ27=26�µjA”6�µjàš•  There is a glowing drain here. _Health restored: 276�µjaÝ46�µjÛã6�µj&æ6�µjûÙ 6�µjSÜ 6�µj¾ã 6�µjì 6�µjžñ -3 _6�µjîõ 6�µjö½ 6 =a Sewer  The world spins around you as you enter the gateway. ######### ....~..∩# ..~~...@# ######### 6�µjÎ-5.2 (2.56�µjµ 6�µjœU _You enter a sewer!  Found a gate leading back out of this place.6�µj4c _There is an empty arch of ancient stone here.7�µjE³7�µj©³7�µjÿ³7�µjǵ7�µjt·7�µjñ»P _7�µj6Ák  You encounter a ball python.7�µjëÆ”##..~..∩#S~..~~.@.∩###S   ball python (constriction, asleep)7�µjOÇ7�µjÎ-6.2 (1.07�µjNÐ27.2 (2 _7�µjFÔ7�µjVÖ8�µj¹›8�µj}Ÿƒ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   2.8   3.6  -1      8�µjô      b - Unarmed Combat   0.0   1.0   0   h * Conjurations   2.3   3.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   3.7   4.0   0           d - Short Blades   0.0   1.0   0               e - Dodging   2.0   3.0   0      f + Stealth3.6[8�µj7¡=34m   2.0  +4                              8�µj`¡À        8�µjš¡Í        8�µjd¢~                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  8�µj“¢ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9�µjQv9�µjè|9�µj„ìGorae the DiggerOctopodeHealth: 27/27 ========================Magic: 8/8========================AC: 1Str: 7  Doom: 0% EV: 12Int: 19 Contam: 0% ###########SH: 0Dex: 18......~..∩#XL:  4 Next: 65% Place: a Sewer9�µj»„€S~..~~.@.∩#Noise: ---------  Time: 1867.2 (0.0)###########c) +2 rapier (protect)Cast: SandblastS   ball python (constriction, asleep)There is a glowing drain here. _Health restored: 279�µj…äThe world spins around you as you enter the gateway. _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. 9�µjB…]_You encounter a ball python.9�µj‚Š9�µj=Œ9�µj†�9�µjC’9�µjÀG æ ###########  ......~..∩#  S~..~~.@.∩#  9�µjTH u########### 9�µjà ë ###########  ......~..∩#  S~..~~.@.∩#  ###########   9�µjå 9�µjÓæ 9�µjHì 9�µjï b _A ball python is nearby!9�µj #.~..∩#.S~..~~@..∩##9�µj  9�µjU 28.2 (1 _9�µj 9�µj :�µjM_ð#.~..∩#~.S~..~@...∩##9Water  _You enter the shallow water.:�µjì~#.~..∩#.~.S~..@~...∩##70Sandblast:�µjò:�µjrÁ‹#~.~..∩#~.~.S~.@~~...∩##:�µj/É:�µjÆÉ.1 :�µj{Ï:�µjmÑ:�µj…ûÌ †The blast of sand hits the ball python!## :�µj‰?.~.:�µjWE 7---6=2.7 (1.5Sandblast:�µj+J:�µjÁQ­ _You kill the ball python! _You now have 7/8 mp.:�µj½g :�µjYj :�µj"p :�µj±s R _No target in view!:�µjä œ _No target in view!;�µj Í  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   2.8   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h * Conjurations   2.3   3.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   3.7   4.0   0      [37;�µj[Îm     d - Short Blades   0.0   1.0   0               e - Dodging   2.0   3.0   0      f + Stealth3.6   2.0  +4                                          [37;�µjÃβm                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<�µj = e + Dodging 2.0<�µj�'<�µj.<�µj§3Gorae the DiggerOctopodeHealth: 27/27 ========================Magic: 7/8=====================---AC: 1Str: 7  Doom: 0% <�µj]4EV: 12Int: 19 Contam: 0% ###############SH: 0Dex: 18~.........~..∩#XL:  4 Next: 66% Place: a Sewer~.~.†~.@~~...∩#Noise: =--------  Time: 1872.7 (0.0)###############c) +2 rapier (protect)Cast: Sandblast <�µj¥4a_A ball python is nearby! _You enter the shallow water.  The blast of sand hits the ball python! _You kill the ball python! _You now have 7/8 mp. <�µjÞ4j_No target in view! _No target in view!<�µj�9<�µj‡;<�µjf?<�µjãA<�µj,‘ <�µjŒ‘ <�µj/’ <�µj²“ <�µj™ | _<�µj…™ <�µj>š <�µjvš <�µjÌ› <�µjü› <�µj£œ <�µjí� <�µj<ž <�µjÄž <�µj  <�µj_  <�µjÜ  <�µj ¢ <�µjТ ,<�µjÂ¥ <�µjí¦ _8===<�µjE¨ <�µju© ,<�µj^ª <�µj†« <�µj± <�µj�± 7Water <�µj ² <�µjñ³ A _You enter the shallow water.<�µjWµ <�µj«µ & <�µjo¶ <�µj8¾ g  You see here a ball python corpse.<�µj¹¿ <�µj¾À B=== _<�µjÁ <�µjm <�µj¨ø ÓWater  _You enter the shallow water. Water  _You enter the shallow water.<�µjy &  You encounter a river rat, a rat and a frilled lizard.<�µjÑ ²#~#~#~#r#r #~ ######.#################l.....~@~~~.........~..∩-.~~.~~~~~~~.~.†~..~~...∩########################Sandblastr   river rat (asleep)l   frilled lizard (asleep)r   rat (asleep)<�µjš 089.7 (17.0)<�µj` U-90.7 (18 _<�µj1& <�µj¢0 X _MP restored: 8<�µjÅû } #r# #~#<�µjü Ï #~# #~# #r# #r# <�µj)ü £#~# ######@################<�µjLü {l.....~.~~~.........~..~.~~.~~~~~~~.~.†~..~~...<�µjpü ƒ########################r 2 rats (asleep)<�µj’ü <�µjF <�µjæ #1<�µj  .0) <�µjC j _You encounter a rat.<�µj3p #r# #~# #~# #~# #r# #r# #~# <�µjØpÑ######@# .l.....~.~~~... ~.~~.~~~~~~~.~.† ###############=�µjÝÆŸ #r# #~# =�µj¯Ç€#~# #~# #r# #r# #~# ######@# =�µjåÇZ.l.....~.~~~... ~.~~.~~~~~~~.~.†=�µjÈD ############### =�µj9È =�µj¤Ï=�µjpÐ=�µj Ö=�µjšÙd _There are monsters nearby!=�µjØìw~r~rr #@# ######.################.l.....~.~~~.........~=�µj îú~.~~.~~~~~~~.~.†~..~~...########################rr 2 rats =�µj÷=�µj5ø]2Water =�µjêý=�µjõ2 _You enter the shallow water.=�µjÆÌù †The blast of sand hits the rat!   rat=�µjˆ— .rYou kill the rat!.=�µj‰$r=�µjX$Ô rrThe rat squeaks loudly. The river rat squeaks loudly.=�µj=(U7---7=�µj†)D====4.2 (1.5=�µj¨.=�µj-5œ _The river rat completely misses you. _You now have 7/8 mp.=�µj{Aâ ~rYou closely miss the river rat. You grab the river rat.=�µj§I8 =�µjÚJa=---5.4 (1.2=�µjO=�µjXR� _You constrict the river rat. The river rat barely misses you.=�µj©t ; †=�µjau ÄYou hit the river rat.Your weapon exudes an aura of protection.  You constrict the river rat.=�µj“y € SYou kill the river rat!=�µj«z K~r=�µj`{ C~S=�µj7” nS   adder (wandering)=�µjΙ � 8 83---6.6=�µjy  =�µj€¢ W _You encounter an adder.=�µjD& Y.~S~r.@ #~# ######.################.l.....~.~~~.........~~.~~.~~~~~~~.~.†~..~~...########################=�µjc( N.S=�µjñ. =�µj¼/ %-=�µj0 70=�µj`5 =�µjd= p _You see here a rat corpse.>�µjùTM~~~.~.S~r†#~#Cast: SandblastS   adder (wandering)########################~S wThe rat barely misses you. The rat splashes around in the water.>�µjΦw   brain worm (wandering)S   adder (wandering)r   rat---=8>�µjž>�µjB[ _You encounter a brain worm.>�µjKÖ? ~>�µjŽ×ƒwYou hit the rat. Your grab misses the rat.>�µjzß SS 9.8 (1.2>�µjKæ>�µjpé^ _The rat splashes around in the water. x2>�µjHqz ~You hit the rat.~S .wYou kill the rat!w 8===4901.0 _The adder closely misses you. _MP restored: 8>�µjnGž21------The adder closely misses you. _MP restored: 8  You hit the adder. You grab the adder. You constrict the adder.The adder barely misses you. x2  The brain worm's bulging head throbs.  Something gnaws on your mind!  You feel your power leaking away.[?25h[?0c>�µj M2 +?�µjv® [?25l[?1c?�µj„´ 7 ?�µj¶ _7---2.2 _?�µju» ?�µjªÈ ñ _You take 6 damage, and have 21/27 hp. MASSIVE DAMAGE!! You now have 7/8 mp.?�µj-ø§ †You puncture the adder!You kill the adder!?�µjÍù~?�µjú$w?�µjù(?�µj1983.4?�µj ?�µj$( _You hear a splash.@�µjöÈ~~~.~w~@.† #~# ######.################.l.....~.~~~.........~@�µjÍö±~.~~.~~~~~~~.~.†~..~~...########################@�µjéúN.w@�µj@�µjPh2=------4@�µjÁ@0Water @�µj‰ @�µj·+ _You enter the shallow water.@�µjws _You see here an adder corpse.@�µj?z Œ#.#~~~.~.w†.† #~# ######.################.l.....~.~~~.........~~.~~.~~~~~~~.~.†~..~~...########################@�µj¹‚ @�µj⃠F-5 _@�µjKŠ @�µjŒ @�µjÎÕ 8 @�µj9( o16-----6------You hear a splash. _You enter the shallow water. _You see here an adder corpse.  The blast of sand hits the brain worm!  The brain worm's bulging head throbs.  Something gnaws on your mind!  You feel your power leaking away.[?25h[?0c@�µjX0 2 +A�µjåñ [?25l[?1cA�µjkúA�µjbûy5------=6.9 (1.5A�µjÝV  _The brain worm splashes around in the water. _You take 6 damage, and have 16/27 hp. MASSIVE DAMAGE!! You now have 5/8 mp.A�µjŸ A�µj  A�µjé¥ A�µjô§ ^ _You are too injured to fight recklessly!A�µjyÆ3A�µjÌA�µjØÎ^ _You are too injured to fight recklessly!B�µjÖ� ‹ †You puncture the brain worm! You grab the brain worm.You squeeze the brain worm. You constrict the brain worm.B�µjÀ› Gorae the Digger#.#Octopode~~~Health: 17/27 ===============---------~~~Magic: 5/8===============---------#.#AC:  8  Str: 7  Doom: 0% #~#EV: 12Int: 19 Contam: 0% #.#SH: 0Dex: 18#†#XL:  4 Next: 209% Place: a Sewer#@#Noise: =--------  Time: 1908.1 (1.2)#†#c) +2 rapier (protect)#.#Cast: Sandblast#†#Water #~#######.################ .l.....~.~~~.........~.. B�µj$� ¾[16;10H~.~~.~~~~~~~.~.†~..~~... ########################  _You take 6 damage, and have 16/27 hp. MASSIVE DAMAGE!! You now have 5/8 mp. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You puncture the brain worm! You grab the brain worm.You squeeze the brain worm. You constrict the brain worm. _You kill the brain worm!Your Spellcasting skill increases to level 3!B�µj™® Ï9/31-9--20559% Sandblast _B�µj·± $You are too injured to fight recklessly!  You puncture the brain worm! You grab the brain worm.squeeze the brain worm. You constrict the brain worm. _You kill the brain worm!  Your Spellcasting skill increases to level 3!Earth Magic skill increases to level 4!  You have reached level 5! You feel clever. _You regained 3 hp, and now have 19/31 hp.C�µj3 C�µjÉ 3C�µj$ C�µj´ º _20=C�µjb C�µjâ h6=== 1 C�µju C�µjž C�µjÇ C�µj7 C�µj" C�µjT C�µj· C�µjö t1==C�µjw C�µjw C�µj: Q===C�µj£ C�µjù C�µj9 C�µje C�µj½ C�µjÿ C�µj5 C�µjà t2==C�µj C�µjm C�µj¡ C�µj} ,C�µj# C�µj´ C�µj N7==C�µj™ C�µjã K3=C�µjV C�µj� C�µj» C�µj C�µjQ C�µj+! BC�µj›" P==C�µjë" C�µj½# C�µj$$ L24=C�µjŸ$ C�µjÑ% ,C�µj\& C�µj‰' C�µj( ,C�µj-) C�µjn) C�µjâ) C�µj + C�µjƒ+ ˜5==8===C�µjí+ C�µjä, C�µj*- C�µjá- C�µj(/ C�µjt/ C�µjÏ/ C�µjê0 C�µj>1 C�µj{1 C�µjª2 C�µj&3 …6=====C�µj›3 C�µjÇ4 C�µj5 C�µjs5 C�µjí6 C�µjF7 C�µj€7 C�µjª8 ,C�µjE9 C�µjv; �7=C�µj{< C�µjÕ< I9===C�µje= C�µj ? C�µj\? C�µjB@ C�µj¯@ C�µjê@ C�µjRA C�µjqB C�µjêB K8=C�µjŠC C�µjrD C�µjÏD ;===C�µjnE C�µj†F C�µjìF C�µj4G C�µj;H C�µjŽH C�µj I C�µj&J C�µj‰J h9==C�µjÈJ C�µj1L ,C�µj¡L C�µjÅM ,C�µj*N C�µjÅO C�µj%P C�µjOP C�µjsQ C�µjàQ i30==C�µj#@#Noise: ---------  Time: 1962.1 (0.0)#~#c) +2 rapier (protect)#.#J�µjnóECast: Sandblast#†##~##†#l   frilled lizard (asleep)J�µjœóa#.##†##~# J�µjÔó_Health restored: 31; MP restored: 9This spell is quite dangerous to cast! _Memorise Stone Arrow, consuming 3 spell levels and leaving 6? J�µj`ô©_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  This spell is quite dangerous to cast!Memorise Passwall, consuming 3 spell levels and leaving 3? J�µjAþ J�µj‡ 23.1 (1 _J�µjQ J�µj³ J�µj¼ +4.1 (2J�µj$ J�µjý+ J�µjá. +5.1 (3J�µj14 J�µjW= 8 .l J�µj¹= ™_You start memorising the spell. You continue memorising. x3J�µjáE MlJ�µjH +6.1 (4J�µjN J�µj»U O _The frilled lizard hisses angrily.J�µj`X J�µj(^ J�µj/a w _You finish memorising. Spell assigned to 'w'.K�µj|¹Ý #~# #~# #~# #~# #######.#######  ..~~~~~~~~.....  .l.~~~~~~~~.~..  #@# #~# #.# #†# #~# #†# #.# #†# #~#K�µjiP– #~# #~# #~# #~# #######.#######  ..~~~~~~~~.....  .l.~~~~~~~~.~..  #@# #~# K�µj QS#.# #†# #~# #†# #.# #†# #~#K�µjŸVK�µj]K�µj¬_K�µj–ce _A frilled lizard is nearby!K�µj¿ « ~# #~# #~# #~# #~# ########.#######.....K�µjT o~.l.~~~@~~~~.~..########.###### #~# #.# #†# #~# #†# #.#K�µj– A #†#K�µj >.lK�µjÏ" K�µj–# v7.1 (1SandblastWater K�µjÆ( K�µjŠ+ 2 _You enter the shallow water.K�µjùÜ Š .  The blast of sand hits the frilled lizard!!K�µj@á =###K�µj40~~~K�µjÓG`8---=8.6 (1.5Sandblast _You kill the frilled lizard! _You now have 8/9 mp.L�µjBÙL�µjxÛL�µj~àL�µjãR _No target in view!L�µj2ÎL�µj¹ÐL�µjòÕL�µjTØR _No target in view!L�µjL�µjL�µjL�µjL�µj©f _L�µj¡!XL�µj¥#L�µj6$9---L�µj‹$L�µj£',L�µj (L�µjê),L�µj°*L�µj×,L�µj&-I9===L�µj5.L�µjB1L�µjœ7f  You encounter an adder.L�µj‹AÎ#S# #~# #~# #~# #~#  #~# ########.####### ...~~..... -~...~~~~~~~~.~..########.########~# #.##†# S   adder (asleep)L�µj5B #~##†##.#L�µj=O.75.6 (7.0L�µj”RK-6.6 (8 _L�µjªYL�µjbX _MP restored: 9L�µjm C #S# #~# #~# #~# #~# #~# ########.#######  ...~~~~~@~~.....  ~...~~~~~~~~.~.. L�µj3 ½ ########.#######  #~# #.# #†# #~# #†# #.#L�µjc§ º #S# #~# #~# #~# #~# #~# ########.#######  ...~~~~~@~~.....  ~...~~~~~~~~.~..  ########.#######  #~# #.# #†# #~# #†# #.#L�µjÏ® L�µjl´ L�µjü¸ L�µj5½ ] _An adder is nearby!L�µj}ý  #S# #~# #~# #~# #~# #~# ########.#######  ...~~~~~@~~.....  ~...~~~~~~~~.~..  ########.#######  #~# #.# #†# #~# #†# #.#M�µj Tº #S# #~# #~# #~# #~# #~# ########.#######  ...~~~~~@~~.....  ~...~~~~~~~~.~..  ########.#######  #~# #.# #†# #~# #†# #.#M�µj7]M�µj`cM�µjYeM�µj£h] _An adder is nearby!M�µj«‘‹~S #~# ########@#######...~~~~~~~~...~...~~~~~~~~.~..########.#######~.†~†M�µjë¥o7.6 (1 _M�µjö˜Ã~S #@# ########.#######...~~~~~~~~.....~...~~~~~~~~.~..########.#######~.†M�µj�™0~M�µjФM�µjj§]8Water M�µj!°M�µj±2 _You enter the shallow water.M�µj!Xõ.~S #~# ########.#######...~~~~~~~~...~...~~~~~~~~.~..########.#######~.†M�µj‚`M�µj„aW===9SandblastM�µjfM�µjVgM�µjŒ- 9M~S~.~S#~#Cast: SandblastWater SS 2 adders (asleep)##.###.#M�µjT2 =~SM�µjå2 4~SM�µj 9 KS1 asleep)M�µja9 &80M�µjU@ M�µjrC W _You encounter an adder.M�µjà   You puncture the adder!Your weapon exudes an aura of protection.  Your grab misses the adder. The adder closely misses you.M�µj \ 8 ==1.8 (1.2M�µj‹ M�µj ] _The adder bites you but does no damage.M�µj??Š ~The blast of sand hits the adder!M�µjäChS   adder (M�µj ’M�µjj–£8---67-3.3 (1.5SandblastM�µj››M�µjE¢§ _You kill the adder! _You now have 8/9 mp.N�µjÒÃÇ.~.~S~. #~# ########.#######...~...~...~~~~~~~~.~..########.#######~N�µj]ÉN�µjÊÎ[--40 _N�µjùÏN�µj.ÑN�µjø-c-N�µj:2° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N�µj- ¥###.~.~S~. #~#########.#######...~...~...~~~~~~~~.~..########.#######N�µjïN�µjq? 1 5 _N�µjÁN�µj+N�µj½µš ### .~. ~S~ #.#N�µjª¶� #~# #~# #~# #@# #~# #~#N�µjÔ¶. #~# #~# N�µjü¶#.# N�µj.·' ~~~  N�µji·P~~~   N�µj„Nz ### .~.N�µjO% ~S~ #.# #~# #~# #~# N�µj3Oo#@# #~#N�µjkOƒ #~# #~# N�µj’OA#~# N�µjºO"#.#  N�µjàOA~~~ N�µjPA~~~N�µj,P N�µjCVN�µjlWN�µjô\N�µjNb] _An adder is nearby!N�µjê[v###.~.~S~. #~# ########.#######...~...~...~~~~~~~~.~..N�µj/`N�µjga@6Sandblast _N�µjdN�µjeN�µj¬¯Ÿ ### .~. ~S~ #.# #~# #~# #@# #~# #~# #~# #~# #~# #.#  ~~~ N�µjæ°3  N�µj²G Ý ### .~. ~S~ #.# #~# #~# #@# #~# N�µj]H V#~# #~# #~# #~# #.# ~~~N�µj¨H  N�µj_P N�µj Q N�µjW N�µj¯Z ] _An adder is nearby!N�µj(o ^#####.~.~S~. #~#########.#######...~...N�µjÔv N�µj{x H---7 _N�µj™} N�µjã~ N�µj¸™ N�µjíš N�µjD› N�µj’› N�µjú›  N�µjcœ #####N�µj¼œ  N�µj� .~.N�µj!Ÿ  N�µj´Ÿ 5~S~N�µj›   N�µjì  #.#N�µjD¡  N�µj¼¢ ‘#~# #@# #~# #~# #~# #~# N�µj¿£ c#~# #~# #.#   N�µj§ N�µjñ@  ##### .~. ~S~ #.# #~# #@# #~# #~# #~# #~# #~# #~# #.# N�µjÞB N�µjÔC N�µjuH N�µj³K ] _An adder is nearby!N�µjQY#######~.~.~~S~. #~#########.#######N�µjv8~SN�µj'} S  The adder hisses angrily.N�µj^ .==8N�µjH%N�µj)R _The adder barely misses you.N�µjI¦A N�µjŸ¦„#######  ~.~.~ ~~~ #S# N�µjŦ>#@# #~# N�µjê¦*#~# #~# N�µj §*#~# #~# N�µj0§1#~# #~# N�µjR§& O�µj„ #######  ~.~.~ ~~~ #S# #@# #~# #~# #~# #~# #~# #~# #~# O�µj � _An adder is nearby!O�µjë½Â 29=====--Pois Water You closely miss the adder. You grab the adder. You constrict the adder.The adder bites you.You are poisoned.[?25h[?0cO�µjPÃ2 +O�µjM [?25l[?1cO�µjå 7 O�µj O---9.5 (1.2O�µj€ O�µjq% ž  _The adder poisons you! _You take 2 damage, and have 29/31 hp.O�µj õ÷ †You hit the adder.Your weapon exudes an aura of protection.  You constrict the adder.O�µjÂþn   You kill the adder!O�µjD]7-- 8 O�µjˆ75-90.7SandblastO�µjò O�µjˆ… _You feel sick. _You take 2 damage, and have 27/31 hp.P�µj˜ ¶-- _No target in view!P�µj¡¾IP�µjÍ>69=== _You feel sick.5-P�µj·ÒS _You feel sick.P�µj•Ó`- 1 P�µjŒÝ´ _You feel sick.4-P�µjyð _You feel sick.You feel sick.23--=== _You are no longer poisoned.24=P�µjÀòBP�µjáóP�µjKôP�µjŠôP�µjõ´5==6==P�µj¤,P�µjŠP�µj97P�µjv2=P�µjsP�µjy)°P�µjk*P�µj�-w8=P�µjÂ1BP�µjb2P�µj²2P�µj¨4P�µj15P�µje5P�µj˜7,P�µju8h9==P�µjV9P�µj,;,P�µjf<P�µj-=P�µj©?,P�µj½@P�µjAP�µjƒAP�µjhCP�µj¹CP�µjáCb30==P�µj.EP�µjqFP�µjÐFP�µj/GP�µj¸HP�µjIP�µjáIP�µj±YÓ31==P�µj6¡  You encounter an adder and 2 frilled lizards.###############~....~.~.~.~S..~l.~~.~~~.~~..l@-~S   adder (asleep)ll 2 frilled lizards (asleep) #~#2025.7 (35.0)-6.7 (36 _P�µjôßÒ  You see here an adder corpse. _Health restored: 31; MP restored: 9P�µjíLC################~....~.~.~.~S..~~l.~~.~~@.~~..l~######†#########~# #~##~##~# #~# #~# 7.7 (1.0)SandblastWater  _You enter the shallow water.P�µj*,é ################  ~....~.~.~.~S..~  ~l.~~.~~@.~~..l~  ######†########  #~# #~# #~# #~# #~# #~# #~#P�µj Æ+ ################  ~....~.~.~.~S..~  ~l.~~.~~@.~~..l~  ######†########  #~# #~# #~# #~# #~# #~# #~#P�µjcÎP�µjÕP�µjÇèz _There are monsters nearby!P�µj“\ »#~....~.~.~.~S..~.~l.~~.~~~@~~..l~.######†##~# #~# #~##~# #~#    frilled lizard#~# P�µj¹o P�µjÐq 78 _P�µj y P�µj�| P�µjŠ Ù #################  ~....~.~.~.~S..~.  ~l.~~.~~~@~~..l~.  ######†#########  #~# #~# #~# #~# #~# #~# #~#P�µjÌA Ï #################  ~....~.~.~.~S..~.  ~l.~~.~~~@~~..l~.  ######†#########  #~# #~# #~# #~# #~# #~# #~#P�µjÒT d _There are monsters nearby!P�µjŽï á#~....~.~.~.~S..~.~l.~~.~~~.@~..l~.######†##~# #~# #~# =9Water  _You enter the shallow water.Q�µjZ�9 #Q�µj ’<S  Q�µjß’U  The blast of sand hits the adder.Q�µjð¶Q�µjp>ù.Sl. l.  The adder hisses angrily. The frilled lizard hisses angrily.~l8---==31.2 (1.5Q�µj¯?� _The adder misses you. _You now have 8/9 mp.Q�µj@Ú" †You puncture the adder!Your weapon exudes an aura of protection.  You kill the adder!l.Q�µjØp_ #~#Q�µj\‡²  8 83-2.4 (1.2 _You hear a splash.Q�µj1®r _Your Stealth skill increases to level 4!Q�µj°› ¾ †The blast of sand hits the frilled lizard!!Q�µjwÿ «7------4-3.9 (1.5Sandblast _You kill the frilled lizard! _You now have 7/9 mp.Q�µjº¬ 3Q�µj“¸ Q�µjí° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R�µj¬4› _No target in view!R�µj�+ _ 1 ---8===R�µj`›===9===  You see here an adder corpse. _===R�µjJ†ÄWater  _You enter the shallow water.Water R�µj  _You enter the shallow water.R�µjL»R�µjéî _You now have 139 gold pieces (gained 4).R�µj(ð« ######################## .~.~...~........@~≈#≈≈≈≈- ~.~†...~..~~.....~≈#≈≈≈≈ ######################## ####R�µj·â##63.9 (30.0)-4.9 (31R�µj•¶h _c - a scroll labelled WUBECE KIM GOEHESTR�µj£IR�µj+>JR�µjf\ Water  _You enter the shallow water.Water  _You enter the shallow water.Water  _You enter the shallow water.  You see here an adder corpse. _R�µj•Ž p  You enter the shallow water.  A frilled lizard comes into view.######################### ~....~.~.~.~...~......... ~l.~~.~~@.~†...~..~~..... ######†################# #~#  #~# #~# #~#l   frilled lizard (asleep) #~# #~# #~#R�µjÂý I79.9 (1580.9 (16Water _ ################ ~....~.~.~.~...~. ~l.~~.~~@.~†...~..~~.... ######†######## #~# #~# #~# #~# #~# #~# #~#R�µj6× & ################ ~....~.~.~.~...~. ~l.~~.~~@.~†...~..~~.... ######†######## #~# #~# #~# #~# #~# #~# #~#R�µjòä ¶   ~....~.~.~.~...~. ~l.~~.~@~.~†...~..~~...#† #~# #~# #~# #~# #~# #~#  #~# _A frilled lizard is nearby!1.0) _R�µjR ú.~....~.~.~.~...~~l.~~.@~~.~†...~..~~#† #~# #~# #~# #~# #~# #~#  #~#R�µj R�µj %2R�µj 5 R�µjP Š ############### .~....~.~.~.~.. ~~l.~~.@~~.~†.. ########†###### #~# #~# #~# #~# #~# #~# #~#S�µj?© ############### .~....~.~.~.~.. ~~l.~~.@~~.~†.. ########†###### #~# #~# #~# #~# #~# #~# #~#S�µjʬB .~....~.~.~.~...~.~~l.~~@~~~.~†...~..~~#† #~# #~# #~# #~# #~# #~#  #~# _A frilled lizard is nearby!3Sandblast _S�µjº3=~..~....~.~.~.~...~.~~l.~@.~~~.~†...~..~~#† #~#  #~#  #~# #~#  #~#  #~#  #~#4Water S�µjƒA2 _You enter the shallow water.S�µja˜» ############### ~..~....~.~.~.~ ..~~l.~@.~~~.~† ##########†#### #~#  #~#  #~#  #~#  #~#  #~#  #~# S�µj’u ############### ~..~....~.~.~.~ ..~~l.~@.~~~.~† ##########†#### #~#  #~#  #~# #~#  #~# #~# #~#  A frilled lizard is nearby! _MP restored: 9S�µj›¯» ############### ~..~....~.~.~.~ ..~~l.~@.~~~.~† ##########†#### #~#  #~#  #~#  #~#  #~#  #~#  #~# S�µjt¿E ############### ~..~....~.~.~.~ ..~~l.~@.~~~.~† ##########†#### #~#  #~#  #~# #~#  #~# #~# #~#S�µjpS�µj‰» S~..~....~.~.~.~...~.~~l.@~.~~~.~†...~..~~#† #~# #~#  #~# #~#S   adder (asleep) #~#l   frilled lizard (asleep)  #~#  #~# _A frilled lizard is nearby!S�µj9hc5 _You encounter an adder.~S~..~....~.~.~.~...~.~~l@~~.~~~.~†...~..#† #~# #~#  #~# #~# #~#  #~#  #~#6S�µjbW± .  The blast of sand hits the frilled lizard.S�µjvî|8---5=8.4 (1.5Sandblast _You kill the frilled lizard! _You now have 8/9 mp.S�µj> ½ ############### ~S~..~....~.~.~ ....~~.@~~.~~~. ############†## #~#  #~#  #~#  #~#  #~#  #~#  #~# S�µjÙ×  ############### ~S~..~....~.~.~ ....~~.@~~.~~~. S�µj”Ø µ############†## #~#  #~# #~# #~#  #~# #~# #~#S�µj;ø § _An adder is nearby!S�µj� É~S~..~....~.~.~.~...~w....~~@.~~.~~~.~†...~..#† #~#  #~#  #~# #~#w   brain worm (asleep) #~#S   adder (asleep) S�µj5 ] #~#  #~#S�µj S�µj9 4-90S�µjr S�µju" [ _You encounter a brain worm.S�µjÿ†Ü ############### ~~S~..~....~.~. w....~~@.~~.~~~ #############†# #~#  #~#  #~#  #~#  #~#  #~#  #~# T�µj^ù ############### ~~S~..~....~.~. w....~~@.~~.~~~ #############†# #~#  #~# #~# #~#  #~#  #~# #~#- .~~S~..~....~.~.~.~...~.w....~@..~~.~~~.~†...~#† #~#  #~#  #~# #~# #~#  #~#  #~# _There are monsters nearby!�µj=ú»m90SandblastWater  _You enter the shallow water.T�µjÖ,Áw.~~S~..~....~.~.~.~...~.w....@~..~~.~~~.~†...~#† #~# #~#  #~# #~#w 2 brain worms (asleep) #~#  #~#  #~#T�µj¥V;1T�µj’wT�µj5�[ _You encounter a brain worm.T�µjƒ8õ ############### w.~~S~..~....~. ..w....@~..~~.~ ###############† #~#  #~#  #~#  #~#  #~#  #~#  #~# T�µjÄúv ############### w.~~S~..~....~. ..w....@~..~~.~ ###############† #~#  #~#  #~# #~#  #~#  #~# #~# _There are monsters nearby!T�µjÑ Ä.w.~~S~..~....~.~.~.~....w...@~~..~~.~~~.~†...#† #~# #~#  #~# #~# #~# T�µj«s #~#  #~#T�µjTT�µjBS---2 _T�µjð%T�µj (T�µjù=€ .  The blast of sand hits the adder!T�µjjE;#T�µj8¬,~T�µj»v7---392=3.9 (1.5T�µjëÜT�µjWå§ _You kill the adder! _You now have 7/9 mp.T�µj{æ ∩.w.~~.~..~....~.~.~.~?...w..@.~~..~~.~~~.~†#† #~#  #~#  #~# #~#  #~#  #~#  #~#  Found 3 scrolls labelled WUBECE KIM GOEHEST.-40T�µjx@ T�µjz] B _Found a gate leading back out of this place.T�µj<, "#∩.w.~~.~..~....~.~.~.~#?...w.@..~~..~~.~~~.~†#† #~#  #~#  #~# #~#  #~#  #~#  #~#8===-5U�µj‘†Ü  #∩.w.~~.~..~....~.~.~.~ #?...w@...~~..~~.~~~.~† #† #~#  #~#  #~# #~#  #~#  #~#  #~#~wU�µj;ø˜w1 asleep)6U�µjë… w.  The helpless brain worm fails to defend itself.You puncture the brain worm!Your weapon exudes an aura of protection.U�µjY• wwYou grab the brain worm. You constrict the brain worm.The brain worm bites you.U�µjv–‹30- 8 =8.1 (1.2U�µj{ŸU�µjħ£ _The brain worm splashes around in the water. _You take 1 damage, and have 30/31 hp.U�µjZJU�µjûV‚24------The brain worm bites you. _The brain worm splashes around in the water. _You take 1 damage, and have 30/31 hp.hit  The brain worm's throbbing head pulsates.  Something gnaws on your mind!  You feel your power leaking away.[?25h[?0c +V�µjŽ»°[?25l[?1c16-----------7---  The brain worm's bulging head throbs.Something gnaws on your mind!You feel your power leaking away.[?25h[?0c +W�µj‘¢ [?25l[?1cW�µj¢­W�µjc®l6-----9.3W�µj_·W�µjÇA  _The brain worm splashes around in the water. _You take 14 damage, and have 16/31 hp. MASSIVE DAMAGE!! You now have 6/9 mp.X�µjó‡ †You puncture the brain worm!X�µj6'ª    brain wormYou kill the brain worm!X�µjˆ2X�µj&CGorae the DiggerOctopodeHealth: 16/31 ============------------Magic: 6/10==============----------AC:  8  Str: 7  Doom: 0% EV: 13Int: 20 Contam: 0% ####################### SH: 0Dex: 18#∩.~.w~.~..~....~.~.~.~ XL:  5 Next: 153% Place: a Sewer#?...†@...~~..~~.~~~.~† Noise: =--------  Time: 2100.5 (1.2)##################†#### c) +2 rapier (protect)#~#Cast: Sandblast#~##~##~#w   �µj¾Embrain worm#~##~##~#Something gnaws on your mind!You feel your power leaking away. _The brain worm splashes around in the water. _You take 14 damage, and have 16/31 hp. MASSIVE DAMAGE!! You now have 6/9 mp.You puncture the brain worm!You kill the brain worm! _The brain worm splashes around in the water. x2 9/361---627%  You feel your power leaking away. _The brain worm splashes around in the water. _You take 14 damage, and have 16/31 hp. MASSIVE DAMAGE!! You now have 6/9 mp.You puncture the brain worm!  You kill the brain worm! _The brain worm splashes around in the water. x2  Your Conjurations skill increases to level 3!X�µjŽRX�µjgº  You have reached level 6! _You regained 3 hp, and now have 19/36 hp.X�µj¦ò N  You barely miss the brain worm. You grab the brain worm.You squeeze the brain worm. You constrict the brain worm.1.7X�µj¾# f _The brain worm misses you.Y�µjoÍÍ ~You puncture the brain worm! You constrict the brain worm.Y�µj„Ö(Y�µjiå°20=52.9SandblastY�µjsçX _You kill the brain worm!Y�µjj 3Y�µjV Y�µjM, 37==1== 1 ==Y�µj[4 û2=Y�µjÚ5 Y�µj9 Y�µjK j8==Y�µj3s P3===4==9==5=Y�µjqu Y�µjw ,Y�µjÈy ,Y�µj¯z Y�µjh{ Y�µjg} Y�µj'~ :==Y�µj-€ Y�µj”‚ Y�µjlƒ S6=Y�µj-„ Y�µjÑ� °Y�µj� Y�µj½’ ½7==10/11==Y�µj™” ,Y�µj¦• Y�µjë– Y�µjO— Y�µjV˜ Y�µj–™ Y�µjŠš Y�µj–› Y�µjO� Y�µjCž i28===Y�µjŸ Y�µjG¡ Y�µj»¡ Y�µjᣠY�µjq¦ ,Y�µj© Y�µj@¬ ,Y�µji­ Y�µj± Y�µj»± f9=11===Y�µj÷² Y�µjpµ Y�µjèµ Y�µjà· Y�µj—¹ Y�µjü¹ Y�µj÷¼ Y�µj,¾ Y�µj~¾ Y�µj)Æ Y�µjÚÇ Y�µjrÈ Y�µjIÌ –30=====Y�µjfÕ ï1=Y�µjpÖ Y�µj× Y�µj[× Y�µjØ Y�µj±Û ,Y�µjcÜ Y�µj[Þ ,Y�µjlß Y�µjûá a2=Y�µjƒâ Y�µjiä ,Y�µj å Y�µj¨æ ,Y�µj|ç Y�µj¸é Y�µj§ê Y�µj`ë Y�µjÍí ~3==Y�µjmî Y�µjñ BY�µj¹ò Y�µj+ó Y�µjÕó Y�µj„õ ,Y�µjzö Y�µjø Y�µj‚ø U4=Y�µjTù Y�µjîú Y�µjeû Y�µjü Y�µj“ý Y�µj÷ý Y�µj©þ Y�µj! ,Y�µj€ Y�µj? Y�µj K5=Y�µjv Y�µj/ ,Y�µj& Y�µjV ,Y�µjè é36==Y�µjý Y�µj  RWater Y�µjÝ Y�µj˜( Š _You enter the shallow water.  You see here a brain worm corpse.Y�µj|* Y�µjâ+ / _Y�µj- Y�µj 0 Y�µjùV =Y�µj` ,Y�µjˆŸ Y�µjòª  Y�µju¬ }_c - 4 scrolls labelled WUBECE KIM GOEHEST (gained 3)Y�µj"° Y�µj©± Y�µjä¶ Y�µjSº Y�µjxÅ Y�µjÒÇ Y�µjûÉ Y�µjeÒ Y�µjÕÕ Y�µjc× Y�µjîØ Y�µjÒÛ Y�µjgå hWater Y�µj ó Š _You enter the shallow water.  You see here a brain worm corpse.Y�µjz÷ Y�µj†ú Y�µjºû ' _Y�µj9ý Y�µjÐÿ Y�µjZY�µj�Y�µj Y�µjdY�µj5 Y�µjÇ Y�µjT Y�µj˜Y�µjýY�µjJY�µj‡Y�µj¤Y�µjY�µjÂ<Water Y�µjA!Y�µj®%A _You enter the shallow water.Y�µjZ)Y�µj¡*Y�µjæ+Y�µjŒ.Y�µjì0Y�µj,2(Y�µj«<‹Y�µj˜ARWater Y�µjVDY�µj HA _You enter the shallow water.Y�µj#KY�µj°LY�µj4NY�µjaPY�µjþRY�µj)T(Y�µj’UY�µj¬XY�µjwaUWater Y�µjøbY�µjlh Y�µjši;_You enter the shallow water.Y�µjlY�µjhm(Y�µjÜnY�µjg{ Y�µjó|\ You see here an adder corpse.Y�µjüÃÃWater  _You enter the shallow water.Y�µjyÌY�µjÎY�µjSÏY�µj{ÒY�µjÅÕY�µjM×(Y�µj¹ØY�µj8ÝY�µjxæY�µjèçY�µj©è7Water Y�µjÉêY�µjÂï Y�µjÏð;_You enter the shallow water.Y�µjE%  Y�µjFYou encounter a ball python.Y�µj#~##~##~##~##~##~# #~#########.######### ...~~~~~~~@......S Y�µj‘-~...~~~~~~~~.~.... ########.######### #~# #.##~# Y�µj�ùS   ball python (constriction, asleep) #÷##.#Z�µj83’97.9 (95.0)-8.9 (96 _Z�µj^7Ž _Health restored: 36; MP restored: 11[�µjºz+#~# #~# #~# #~# #~# #~# #~# #.#...~~@.....S.~...[40m~.~.#.##~# #.##~# [�µj€„X9.9 (1.0) _[�µj%�[�µjÙœ[�µj’ É#~# #~# #~# #~# #~# #~# #~# #.#...~.@....S.~...~.~.#.# #~# [�µj#A [200[�µjæþ #~# #~# #~# #~# #~# #~# #~# #.#...~..@...S.~...~.~......~#.##~# #~# [�µj“ [�µjÓ 71Sandblast[�µj£ [�µjÛ \�µj¾“ú#~# #~# #~# #~# #~# #~# #~# #.#...~...@..S.~...~.~......~.#.# #~# \�µj{œY2\�µjÔ¶’ †The blast of sand hits the ball python!\�µjmÃ?##\�µje..\�µj€¡10---8=4.4 (1.5Sandblast\�µj!\�µjf0¯ _You kill the ball python! _You now have 10/11 mp.\�µjú9I\�µju<\�µj³=$ _\�µjîO\�µj5Rã---11===\�µjS\�µj¸T\�µjU\�µjúU\�µjk\�µj*n\�µjÁn\�µj]o\�µjžp\�µj's,\�µjÎs\�µjK‚g  You see here a ball python corpse.\�µjÄ„\�µj›…B=== _\�µj+‡\�µj'Ž\�µjµ¦\�µj©,\�µj?¯X\�µjÑ´B\�µjuº,\�µjh»\�µjö¼,\�µjŸ¾\�µjïéX\�µj€ù\�µj± B\�µj) # # # # # # # ### ~~......†.......@~≈#≈≈≈≈- ~~~.~......~....!~≈#≈≈≈≈ ### ######\�µj`f 22.4 (18.0)-3.4 (19 _f - a scroll of fear _MP restored: 11]�µj Ç]�µjÈ]�µjQÈ]�µj¬ôÄ _####################### ~~......†........~≈#≈≈≈≈~.~......~.... ########################4.0)5.4 (2 _k - a blue potion^�µjå^�µjg2ù^�µj"B�Water  _You enter the shallow water.^�µjÛêAWater  _You enter the shallow water.Water  _You enter the shallow water.^�µjÛ8¡  You enter the shallow water.  You encounter a frilled lizard. #~# #~# #~# #~# #~# #~# .######## ~...~~....~~~~~~~~...... l..~.~.@...~~~~~~~~.~... .######## #~# #.# #~# #~#l   frilled lizard (asleep) #÷# #.# #†#^�µjq�¸494.0)50.4 (25Water __�µjsž‡ #~# #~# #~# #~# #~# #~##.~...~~....~_�µjŸ¤x.l..~.~@~...~~~~~~~~.~..#. #~# #.#  #~# #~#  #÷#  #.#  #†#_�µjp¥_�µj¬;1.4 (1.0)_�µjݱ_�µjÊ  #~# #~# #~# #~# #~# #~##.?~~...~~....~?.l..~.@.~...~.~#. #~#  #.#  #~# #~#  #÷#  #.#  #†#_�µj•>»2Water  _You enter the shallow water._�µj`f  #~# #~# #~# #~# #~# #~#_�µj–m #.~?~~...~~....~~?.l..~@~.~...~.~#. #~# #.#  #~# #~#  #÷#  #.#  #†#_�µj‹w3Sandblast_�µjKs Æ .  The blast of sand hits the frilled lizard!###_�µjy˜ ß..~10---=4.9 (1.5Sandblast_�µj2× È _You kill the frilled lizard! _You now have 10/11 mp._�µj¡œ _No target in view!`�µjÚ¬`�µjЮ`�µj]½h _No target in view!`�µj•3`�µj�–`�µj[«e _---`�µj.­`�µjаB`�µj�²`�µjõ²J11===`�µj‚´`�µj¶¶`�µjÁhWater `�µjñÂA _You enter the shallow water.`�µjRÖT`�µj·î`�µj‹ò3`�µj€ú`�µjý`�µj ÿQ===`�µjè`�µj¥`�µjá`�µj÷`�µjè`�µjx `�µjB`�µjð'° # # # # # ##≈≈≈≈#≈~?~~...~~....~~~~~≈≈≈≈#≈~@....~.~.~...~~~-# # # # #  #  #  # `�µjN1067.9 (13.0)`�µjÀ2F-8.9 (14`�µj›=`�µj#C  _e - a scroll labelled YMUTAT BIDOGA _MP restored: 11`�µj™ œ _########################~~...~~....~≈≈≈≈#≈~.....~.~.~...~~~~#######################`�µjñà s9.0)70.9 (2`�µj}ø a _h - a scroll labelled FOAVAE QYOFa�µj±Q‹a�µj8uÆa�µjÚ÷ìWater  _You enter the shallow water.Water a�µj« _You enter the shallow water.a�µj7UWater a�µja�µj£A _You enter the shallow water.a�µj¦TÉa�µjòXXa�µjMá…Water  _You enter the shallow water.Water  _You enter the shallow water.Water  _You enter the shallow water.a�µj~öÝYou enter the shallow water.  You see here an adder skeleton. _a�µj¼÷a�µj~ª  You see here a rat skeleton.a�µj a�µj“ ?Water a�µj0;W _You enter the shallow water.a�µj½Bp  A frilled lizard comes into view.a�µj< <#~# #.# #~# #~# #÷# #.# #÷#  #~# ######@################.l.....~.~~~.........~..~.~~.~~~~~~~.~.†~..~~...#######################  l   frilled lizard (asleep) 955.0)6.9 (26 _a�µjÊ‘ #~# #.# #~# #~# #÷# #.# #÷# #~# ######@# .l.....~.~~~... ~.~~.~~~~~~~.~.† ###############a�µjÇ a�µj¨È c #~# a�µjuÉ œ#.# #~# #~# a�µj5Ê Í#÷# #.# #÷# #~#a�µj Ë T ######@#a�µjÌ  a�µj¢Ì �.l.....~.~~~... a�µjËÎ ~.~~.~~~~~~~.~.† ############### a�µjoÏ  a�µjàÏ a�µj)Ù a�µjsþ a�µjž { _A frilled lizard is nearby!b�µj›]� #.# #~# #~# #÷# #.# #÷# #~#########.###############..l....@~.~~~.........~.~~.~~.~~~~~~~.~.†~..~######################## .ll7.9 (1.0)Sandblast _b�µj2ˆb�µj®b�µj�àq #.# #~# #~# #÷# #.# #÷# #~##.~...l..@.~.~~~.~.~~.~~.~.~.†~..~~.lb�µj™éb�µjUþC8b�µj²šm #.# #~# #~# #÷# #.# #÷# #~##..~....l@..~.~~~.l.~~.~~.~.~.†~..~~l 2 frilled lizards (1 asleep)b�µj4¯µ .lYou encounter a frilled lizard.The frilled lizard hisses angrily.b�µj^·«l35-=9b�µj¡Þ´ _The frilled lizard bites you. _You take 1 damage, and have 35/36 hp.b�µjâ b�µjþñ b�µja é†The blast of sand hits the frilled lizard!!   frilled lizardb�µj�H€.l~lb�µjTb�µji(10---301.4 (1.5 _You kill the frilled lizard! _You now have 10/11 mp.b�µj & #.# #~# #~# #÷# #.# #÷# #~##..~....@...~.~~~b�µjõ Í.~l.~~.~.~.†~..b�µj= Gl~b�µjs' b�µj) ;-20 _b�µjŸ1 b�µjœC   #.#  #~#  #~#  #÷#  #.#  #÷#  #~#  ###########.### ..~..l.@...~.~~ ...~~.~~.~~~~~~~.~.† ############### _You see here a frilled lizard corpse.b�µjàÝW #.# b�µjŠâî #~#  #~#  #÷#  #.#  b�µjÛã�#÷#  #~#  ###########.### ..~..l.@...~.~~ ...~~.~~.~~~~~~~.~.† ###############  b�µj¢b�µj�8-b�µjb�µjÓe _A frilled lizard is nearby!c�µju®Î †The blast of sand hits the frilled lizard!# c�µj–ò.c�µjšùÑ36=9/11 -----9=3.9 (1.5Sandblastc�µjx5™ _A frilled lizard is nearby!The blast of sand hits the frilled lizard! _You kill the frilled lizard!Health restored: 36 _You now have 9/11 mp.c�µjÉ# _=10/11====c�µjÑM611===  You see here a frilled lizard corpse. _===Water  _You enter the shallow water. c�µjAwc�µj1x,c�µj ¯=Water  _You enter the shallow water. c�µj²�Water c�µj å  _You enter the shallow water.c�µj¿c�µjM& c�µjc�µj+ # # # # # # ##≈≈≈≈#≈~@~~.~...~..†.†-≈≈≈≈#≈~?.~~~....~~.~~.~c�µj$028.9 (25.0)c�µj�%F-9.9 (26c�µjö/c�µjZ2U _n - an emerald potionc�µjS4c�µjRUc�µjÀ{}  No target in view! _MP restored: 11c�µjBf ¯ _c�µj‘y #######################≈≈≈≈#≈~.~~.~...~..†.†....~~~....~~.~~.~~########################c�µjU‚ 230.9 (1.0)c�µj·„ +1.9 (2c�µj·Œ c�µjc� d _m - a scroll labelled UBETIH COUMIKEc�µj  œ _No target in view!d�µj] page down [PgUp|<] page up [Esc] exit[top]h�µjih�µj[/# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.~~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈~@.~~~....~~.~~.~~ Noise: ---------  Time: 2331.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblast _m -h�µj¦1Q a scroll labelled UBETIH COUMIKE _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .h�µjJE4h�µjeLh�µj¹ÂqRead which item? Scrolls  h - a scroll labelled FOAVAE QYOF  m - a scroll labelled UBETIH COUMIKE  c - 4 scrolls labelled WUBECE KIM GOEHEST  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r} [!] read|quaff[?] describe selectedh�µjæ½ h�µj– h�µj�Î # Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.~~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈~@.~~~....~~.~~.~~ Noise: ---------  Time: 2331.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblast _m - a sh�µjWÏ Mcroll labelled UBETIH COUMIKE _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .h�µj<" l~.SBl   crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)As you read the scroll labelled WUBECE KIM GOEHEST, it crumbles to dust.Wisps of shadow whirl around you... It was a scroll of summoning.2.9 (1 _c -> s - 3 scrolls of summoningj�µj  lRead which item? Scrolls  h - a scroll labelled FOAVAE QYOF  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning [!] read|quaff[?] describe selectedj�µj˜ j�µj j�µj" # Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#l~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈~@B~~~....~~.~~.~~ Noise: ---------  Time: 2332.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblastl  �µj‘$ "9;49m crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll labelled WUBECE KIM GOEHEST, it crumbles to dust.Wisps of shadow whirl around you... It was a scroll of summoning. _c -> s - 3 scrolls of summoningBrand which weapon? Hand Weapons  c - a +2 rapier of protection (weapon)d - a +0 dagger[?] describe selectedm�µj&)# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#l~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈~@B~~~....~~.~~.~~ Noise: ---------  Time: 2332.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblastl m�µj¿.[42m  crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned) _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll labelled WUBECE KIM GOEHEST, it crumbles to dust.Wisps of shadow whirl around you... It was a scroll of summoning. _c -> s - 3 scrolls of summoning  As you read the scroll labelled FOAVAE QYOF, it crumbles to dust. ≈l _Search for what [Enter for "."]? .  As you read the scroll labelled WUBECE KIM GOEHEST, it crumbles to dust.  Wisps of shadow whirl around you... It was a scroll of summoning. _c -> s - 3 scrolls of summoning  As you read the scroll labelled FOAVAE QYOF, it crumbles to dust.It is a scroll of brand weapon.Your +0 dagger projects an invisible shield of force!3.9 (1m�µjƒm�µjˆ m�µj �-_d - a +0 dagger of protectionn�µj>Î ˜ _There are no items here.o�µjPD,Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)d - a +0 dagger of protection Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p�µjE÷~d - a +0 dagger of protection. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs.  Current attack delay: 1.0. Damage rating: 8 (Base 4 x 120% (Dex) x 100% (Skill) + 4 (Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.q�µjО ¾Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)  d - a +0 dagger of protection Missiles (go to first with ()  e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA q�µjçŸ ± f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r�µjÄ[Žc - a +2 rapier of protection (weapon). A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 4.1 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.u�µj>iInventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)  d - a +0 dagger of protection Missiles (go to first with ()  e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [u�µjôieEsc] exit[top]u�µj F~d - a +0 dagger of protection. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs.  Current attack delay: 1.0. Damage rating: 8 (Base 4 x 120% (Dex) x 100% (Skill) + 4 (Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.v�µj%cv�µjŠx# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2333.9 (0.0)######################## d) +0 dagger (protect)Cast: Sandblastl  �µj²y¤40m crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)It is a scroll of brand weapon.Your +0 dagger projects an invisible shield of force! _d - a +0 dagger of protection _There are no items here.You unwield your +2 rapier of protection.  Your +2 rapier of protection goes still.  Your +0 dagger of protection hums with potential!v�µjZ~v�µj&†+4.9 (1v�µjU‰z  Your +0 dagger projects an invisible shield of force! _d - a +0 dagger of protection _There are no items here.  You unwield your +2 rapier of protection.r +2 rapier of protection goes still.0 dagghums with potential! _d - a +0 dagger of protection (weapon)w�µj ïw�µjfü(Inventory: 5/52 gear slots Hand Weapons (go to first with ))  d - a +0 dagger of protection (weapon)c - a +2 rapier of protection Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y�µj?• ƒc - a +2 rapier of protection. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 4.1 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.z�µjfÿ<Inventory: 5/52 gear slots Hand Weapons (go to first with ))  d - a +0 dagger of protection (weapon)  c - a +2 rapier of protection Missiles (go to first with ()  e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?) z�µjâ3 m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z�µjDÎz�µjˆÔz�µj.Ý## Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18z�µjÞ�≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2334.9 (0.0)######################## d) +0 dagger (protect)Cast: Sandblastl   crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)Your +0 dagger projects an invisible shield of force! _d - a +0 dagger of protection _There are no items here.z�µjNßÓYou unwield your +2 rapier of protection.  Your +2 rapier of protection goes still.  Your +0 dagger of protection hums with potential! _d - a +0 dagger of protection (weapon)z�µj©æz�µjéèz�µjêðz�µjóz�µj0ý –2 rapier of protection goes still.  Your +0 dagger of protection hums with potential! _d - a +0 dagger of protection (weapon)have 6 tentacles available for constriction.movement speed is average. Your attack delay is about 1.0.damage rating with your +0 dagger of protection is about 8 (Base 4 x 120%  (Dex) x 100% (Skill) + 4 (Slay)).z�µjf ™ _Your base attributes are Str 7, Int 20, Dex 12.|�µjÎE|�µjÄLMInventory: 5/52 gear slots Hand Weapons (go to first with ))  d - a +0 dagger of protection (weapon)c - a +2 rapier of protection Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA |�µjŠMÛ f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}�µj–¿c - a +2 rapier of protection. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14. }�µjÎÀg Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 4.1 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}�µj°u }�µj%|# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2334.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblastl   }�µj;}àcrocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 dagger of protection is about 8 (Base 4 x 120%  (Dex) x 100% (Skill) + 4 (Slay)). _Your base attributes are Str 7, Int 20, Dex 12.  You unwield your +0 dagger of protection.  Your +0 dagger of protection goes still.  Your +2 rapier of protection hums with potential!}�µj•…}�µjsŒ+5.9 (1}�µj¼”}�µjÖ–“damage rating with your +0 dagger of protection is about 8 (Base 4 x 120%  (Dex) x 100% (Skill) + 4 (Slay)). _Your base attributes are Str 7, Int 20, Dex 12.  You unwield your +0 dagger of protection.r +0 dagger of protection goes still.2 rapihums with potential! _c - a +2 rapier of protection (weapon)}�µj• 9+0 dagger of protection goes still.  Your +2 rapier of protection hums with potential! _c - a +2 rapier of protection (weapon)have 6 tentacles available for constriction.movement speed is average. Your attack delay is about 1.2.damage rating with your +2 rapier of protection is about 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.�µj}ì�µj:ñ[Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +2 rapier of protection (weapon)d - a +0 dagger of protection Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn) �µj?ò– b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  c - a potion of curing {@q1, !d} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit�µj×ò7[top]��µjÍ" ��µj¹8 ��µj6J # Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2335.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblastl   ��µj8K ícrocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)Your +2 rapier of protection hums with potential! _c - a +2 rapier of protection (weapon)  You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.��µjkQ ��µjbS ��µjZY ��µjÄZ ��µjmý ��µj� ARead which item? Scrolls  m - a scroll labelled UBETIH COUMIKE  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning [!] read|quaff[?] describe selected‚�µj:û‚�µj ‚�µjÂ3b# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1‚�µj6Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2335.9 (0.0)######################## c) +2 rapier (protect)Cast: Sandblastl   crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)Your +2 rapier of protection hums with potential! _c - a +2 rapier of protection (weapon)  You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 ‚�µj7‹x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.‚�µjCU:Enchant which weapon? Hand Weapons  c - a +2 rapier of protection (weapon)d - a +0 dagger of protection[?] describe selectedˆ�µjë ˆ�µjs ˆ�µj: Œ# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2335.9 (0.0)######################## c) +2 rapier (protect)ˆ�µjO ”Cast: Sandblastl   crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned) _c - a +2 rapier of protection (weapon)  You have 6 tentacles available for constriction.  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.  As you read the scroll labelled UBETIH COUMIKE, it crumbles to dust.ˆ�µj±( U  You have 6 tentacles available for constriction.movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120% (Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.  As you read the scroll labelled UBETIH COUMIKE, it crumbles to dust.It is a scroll of enchant weapon.6.9 (13ˆ�µj- ˆ�µjq/ t _Your +2 rapier of protection glows red for a moment.‰�µj+r‰�µj�u Read which item? Scrolls  e - a scroll labelled YMUTAT BIDOGA  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning [!] read|quaff[?] describe selectedŠ�µj–NŠ�µj“m# Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2336.9 (0.0)######################## c) +3 rapier (protect)Cast: Sandblastl  [3Š�µj]pe7m crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +2 rapier of protection is about 14 (Base 7 x 120%(Dex) x 100% (Skill) + 6 (Ench + Slay)). _Your base attributes are Str 7, Int 20, Dex 12.  As you read the scroll labelled UBETIH COUMIKE, it crumbles to dust.It is a scroll of enchant weapon. _Your +2 rapier of protection glows red for a moment.Š�µjLµN  As you read the scroll labelled YMUTAT BIDOGA, it crumbles to dust.It is a scroll of enchant armour.You aren't carrying any armour which can be enchanted further.7.9 (1 _Š�µjtºŠ�µj¬¼‹�µj~=[[?25h[?0c  Search for what [Enter for "."]? ‹�µj‡º [?25l[?1c‹�µj'Á Æ0 matches: only useless items found; press = to show.Œ�µj‹ # Gorae the Digger# Octopode# Health: 36/36 ========================# Magic: 11/11 ========================# AC: 1Str: 7  Doom: 0% # EV: 13Int: 20 Contam: 0% ######################## SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†... XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈l@B~~~....~~.~~.~~ Noise: ---------  Time: 2337.9 (0.0)######################## c) +3 rapier (protect)Cast: Sandblastl  [39;49Œ�µjÑ Ðm crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)As you read the scroll labelled UBETIH COUMIKE, it crumbles to dust.It is a scroll of enchant weapon. _Your +2 rapier of protection glows red for a moment.As you read the scroll labelled YMUTAT BIDOGA, it crumbles to dust.It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.Search for what [Enter for "."]? . _��µja—k#~#~#÷#.#÷#~#.≈≈≈≈#≈~.S~.~...~..†.†...~≈≈≈≈#≈lB@~~~....~~.~~.~#��µj–²Hl~��µj½��µjž¿28.9 (1 _��µj¨<��µj-, #~##~##÷##.##÷##~##.#≈≈≈≈#≈~lS~.~...~..†.†...~.≈≈≈≈#≈~B.@~~....~~.~~.~#.l��µjÅ{ ��µjñ‡ ]9Water ��µj6° H _You enter the shallow water.��µj<À ��µj«Â Drink which item? Potions  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  f - a lumpy grey potion  j - a metallic brown potion ��µjà † l - a pink potion  c - a potion of curing {@q1, !d}  h - 2 potions of haste  g - a potion of magic [!] read|quaff[?] describe selectedŽ�µjáS Ž�µj\h Ž�µjl ®#~# Gorae the Digger#~# Octopode#÷# Health: 36/36 ========================#.# Magic: 11/11 ========================#÷# AC: 1Str: 7  Doom: 0% #~# EV: 13Int: 20 Contam: 0% ########################.# SH: 0Dex: 18≈≈≈≈#≈~.S~.~...~..†.†...~. XL:  6 Next: 59% Place: a Sewer≈≈≈≈#≈~Bl@~~....~~.~~.~~~~ Noise: ---------  Time: 2339.9 (0.0)Ž�µjÆl ø########################## c) +3 rapier (protect)Cast: SandblastWater l   crocodile (drag, summoned)B   clockroach (summoned, warded)S   ball python (constriction, summoned)It is a scroll of enchant weapon. _Your +2 rapier of protection glows red for a moment.As you read the scroll labelled YMUTAT BIDOGA, it crumbles to dust.It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further. Ž�µj‘m |_Search for what [Enter for "."]? . _You enter the shallow water.Ž�µj@x  Ž�µjS{ J Okay, then.Ž�µj(€ Ž�µj‡ D _��µj�<ç.~÷.÷ #~########################.#.S@.~...~..†.†...~.≈≈≈≈#≈~Bl~~~....~~.~~.~~~~##########################B.��µj E��µj\240.9 (1 _��µj†»��µj—w#.# #~# #~# #÷# #.# #÷# #~# #.#��µj ,≈≈≈≈#≈~BS~@~...~..†.†...~.~≈≈≈≈#≈~.l~~~....~~.~~.~#��µj A~S��µj;.B��µjŸ+älS.S~l��µj1��µjH4.1 ��µjœI��µj„\ ¥#.# #~# #~# #÷# #.# #÷# #~# #.#≈≈≈≈#≈~.B~.@...~..†.†...~.~≈≈≈≈#≈~..Sl~....~~.~~.~#��µj8a ŠS~~B��µj[t »2Water  _You enter the shallow water.��µj² ¿#.# #~# #~# #÷# #.# #÷# #~# #.#≈≈≈≈#≈~.~BS~@..~..†.†...~.~≈≈≈≈#≈~..~l~....~~.~~.~#��µjü³ ;.S��µjXµ ^lS��µjèµ ?~S��µj@· D~B��µjÇ¿ ��µjÝÛ .3 ��µjZã ��µjÙå ��µj ��µj1‰#.# #~# #~# #÷# #.# #÷# #~# #.#≈≈≈≈#≈~.~~Bl.@.~..†.†...~.~~~.≈≈≈≈#≈~..~~S....~~.~~.~.#��µjk‘S~~l��µj@"Q.B��µjš8&4��µjm=��µjò¦E#.# #~# #~# #÷# #.# #÷# #~# #.#≈≈≈≈#≈~.~~.BS.@~..†.†...~.~~~.≈≈≈≈#≈~..~~~l...~~.~~.~.~#.S.l5��µjw«��µj0'¦#.# #~# #~# #÷# #.# #÷# #~#  #.#≈≈≈≈#≈~.~~.B.S.@..†.†...~.~~~.≈≈≈≈#≈~..~~~.l..~~.~~.~.~.#��µjl-~B.S��µjH.?.l��µj¾0>.B��µjM9��µj=]6Water ��µjýA��µj-D2 _You enter the shallow water.��µj#º½#.# #~# #~# #÷# #.# #÷# #~# #.# ≈≈≈≈#≈~.~~.~.BS~@.†.†...~.~~~. ≈≈≈≈#≈~..~~~..l.~~.~~.~.~.† #��µjÕ»;.S��µj.¾y.B.l��µjÆ��µjÒÇ.7 ��µj¤Î��µjÐ��µjc9œ#.# #~# #~# #÷# #.# #÷# #~# .##≈~.~~.~..BS.@†.†...~.~~~.#≈~..~~~...l~~.~~.~.~.†~~S��µj^:Q.B��µj#­��µjº¯&8��µjpÌ��µjý»^#.# #~# #~# #÷# #.# #÷# #~# .##≈~.~~.~...BS.@.†...~.~~~.#≈~..~~~...l~~.~~.~.~.†~.��µj7¾;.S��µj0¿2l.��µjŸ¿K~B��µjÕÉ��µjZË&9��µjŒÔ��µjŠÛ{ _You see here a frilled lizard corpse.��µjÑŠ N#.# #~# #~# #÷# #.# #÷# #~# .##≈~.~~.~...~lS†@†...~.~~~.#≈~..~~~....B~.~~.~.~.†~.��µjòŒ ;.S��µjt� ;.l��µj³ ��µjæ .50 _��µj{ê ��µj:ë ��µjÛû Ú#.# #~# #~# #÷# #.# #÷# #~# .# #≈~.~~.~...~.lS.@...~.~~~. #≈~..~~~....B~.~~.~.~.†~..~†S~B��µjdþ <.l��µj¼ ��µj> &1��µjo ��µjŸ. { _You see here a frilled lizard corpse.��µj{u V#.# #~# #~# #÷# #.# #÷# #~# .# ≈~.~~.~...~..lS†@..~.~~~. ≈~..~~~....~B.~~.~.~.†~..~��µj(v ;.S��µj]w G~B��µjx :†l��µj%� ��µjuƒ -2 _��µj¾— ��µj)#.# #~# #~# #÷# #.# #÷# #~# .# ~.~~.~...~..†lS.@.~.~~~.~ ~..~~~....~~B~~.~.~.†~..~~.†S.B.l��µj¨ ��µjÅ"&3��µjo+��µj+J‘�µj,FÊ#.# #~# #~# #÷# #.# #÷# #~# .# .~~.~...~..†.lS.@~.~~~.~. ..~~~....~~.B~.~.~.†~..~~..S‘�µjG9†l‘�µj˜GFB~‘�µjÒR<4‘�µj9[‘�µj,m‘�µjèÆ #.# #~# #~# #÷# #.# #÷# #~# .# ~~.~...~..†.BlS.@.~~~.~. .~~~....~~.~~.~.~.†~..~~.‘�µj†Ì;.S‘�µjûÍB†B‘�µjzâO.l‘�µjRæ]5Water ‘�µjuòH _You enter the shallow water.‘�µjGtÈ#.# #~# #~# ‘�µjètî#÷# #.# #÷# #~# .#‘�µj2uÑ.~...~..†.†.lS~@~~~.~..∩ ~~~....~~.~~B~.~.÷~..~~...∩‘�µjÖv;.S‘�µj¢}}.B.l‘�µjaˆ‘�µj(�.6 ‘�µjv•‘�µjv—‘�µjà3#.# #~# #~# #÷# #.# #÷# ‘�µj‹2#~# .# .~...~..†.†..lS.@~~.~..∩#....~~.~~.B~~~~~~.~.÷~..~~...∩#‘�µj A~S‘�µjì�.l~B‘�µj ‘�µju]7Water ‘�µj‡‘�µj02 _You enter the shallow water.‘�µjí˜�#.# #~# #~# #÷# #.# #÷# #~# .# ~...~..†.†...lS~@~.~..∩# ....~~.~~.~B~~~~~.~.÷~..~~...∩#  .S~l8‘�µjQ~ì#.# #~# #~# #÷# #.# #÷# #~# .# ...~..†.†...~lS~@.~..∩# ....~~.~~.~B~~~~~.~.÷~..~~...∩#  ~S‘�µj��ÎB~.l~l‘�µj.àX9‘�µj%o ÷#.# #~# #~# #÷# #.# #÷# #~# .# ~..†.†...B.~S~@~..∩# ~~.~~.~~~~~l~.~.÷~..~~...∩#  ~S‘�µjzp Š~B~l‘�µj{ ‘�µj0} /60 ‘�µjK… ‘�µj§† ‘�µj½ Ù#.# #~# #~# #÷# #.# #÷# #~# .# ~..†.†...~B~~S.~..∩# ~~.~~.~~~~~~l.~.÷~..~~...∩#  ~S‘�µj =.B‘�µj·' ‘�µj0, &1‘�µj›0 ‘�µj#2 ‘�µj] ±#.# #~# #~# #÷# #.# #÷# #~# .# ~..†.†...~.B~~S.~..∩# ~~.~~.~~~~~~l.~.÷~..~~...∩#  ‘�µj3 ;.S‘�µjà -~B‘�µj) ‘�µjr l‘�µj« +~‘�µje ‘�µjt &2‘�µjk* ‘�µj‰k ‘�µjrÙ#.# #~# #~# #÷# #.# #÷# #~# .# ..†.†...~.~B~lS.~..∩# ~~.~~.~.~.÷~..~~...∩#  .S.l~B3’�µj¥„†#.# #~# #~# #÷# #.# #÷# #~# .# ’�µjŸ…†.†...~.~~B.lS.@....~..∩# .~~.~.~.÷~..~~...∩#  ’�µj€‡;.S’�µjµ‹;.l’�µjq•’�µjÖ™&4’�µj㟒�µjq¡’�µj¦’�µjÙ\#.# #~# ’�µj;#~# #÷# #.# #÷# #~# .#’�µj…X †.†...~.~~B..lS.@...~..∩# .~~.~’�µjÆÔ.~.÷~..~~...∩#  ’�µj­!D~B’�µj6%>.S’�µj¦%;.l’�µj]2’�µjY?&5’�µjcI’�µj[M’�µjj�…#.# #~# #~# #÷# #.# #÷# #~# .# ’�µj›žØ.†...~.~~~B..lS.@..~..∩# ~~.~.~.÷~..~~...∩#  ’�µjü£ó.B.S.l.B’�µj=«’�µj­&6’�µjr¹’�µjéK#.# #~# #~# #÷# #.# #÷# #~# .# †...~.~~~..B.lS.@.~..∩# .~.~.÷~..~~...∩#  ’�µj¨";.S’�µj[#y.B.l’�µj²+’�µj”.&7’�µj¦5’�µj(7’�µjÜ«#.# #~# #~# #÷# #.# #÷# #~# .# ...~.~~~...B.lS.@~..∩# .~.~.÷~..~~...∩#  ’�µjX®;.S’�µjù®=.B’�µjX¯<.l’�µjø’�µjS»&8’�µj‡Â’�µj1Ä’�µjòLå#.#  #~#  #~#  #÷#  #.#  #÷#  #~# .# ~.~~~....B.lS.@..∩# ~.~.÷~..~~...∩#  ’�µjëQ;.S’�µj„R=.B’�µjIS<.l’�µj½[’�µj^]9Water ’�µj/g’�µjÜm” _You enter the shallow water.see here a frilled lizard corpse.enter the shallow water.’�µj¼Ì Þ#.# #~# #~# #÷# #.# #÷# #~# .# ~.~~~.....B.lS~@.∩# .~.÷~..~~...∩#  ’�µjÐØ Z..S’�µjÚ ;.l’�µjkå ˆS   ball python (constriction, summoned) ’�µj2æ ’�µjŒè /70 ’�µjï ’�µjßñ ¿see here a frilled lizard corpse.enter the shallow water. _Your clockroach dissolves into shadows!’�µjŸˆ 6.# ~# ~# ÷# .# ÷# ~# .# ~.~~~.lS.@∩# .~.÷~..~~...∩#  ~S.l1’�µjvê `# # # # # # # # .~~~.’�µj;ë álS.@# .~.÷~..~~...∩#  ’�µj9ï ;.S’�µjÍð A~l’�µjFö ’�µjù÷ &2’�µjþ ’�µjï j _There is a gate leading back out of this place here.“�µjû9“�µj#=“�µj¹F“�µjIUSl“�µj-P“�µjW-3 _“�µjZ“�µjTd5..“�µj°.Dungeon:3“�µj[¤ ....# $.<.## ### #....## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #..###### #.###..÷~~~@#“�µjQf #.#...#~~~~~#  #####..†.#..~~~~##............~~~##†####...##....~##.# ##.#########  #.# #.#  #.# #.# ##.# #.#“�µj×n-5.4 (2.5“�µj�„‡ _Welcome back to the Dungeon! Your summoned allies are left behind.“�µjt‡Y _There is a collapsed entrance here.”�µj^CÇWater ”�µj¸vt _You enter the shallow water.”�µjd±,”�µjfµ,”�µjݾn”�µj{ß   Things that are here:  a rat skeleton; a rat skeleton  You encounter a ball python.”�µjŸä ....# $.<.## ### #S...## #.. ...[.. #.# #.... #.# #.#.# #†# #)#.# #.# #.@###### #.###..÷~~~.# #.#...#~~~~~# #####....#..~~~~# #............~~~# #†####...##....~#S   ball python (constriction, wandering) #.# ##[”�µj¶åm.######### #.# #.# #.# #.#”�µjõû4.9.4 (4.0”�µjy(ÃS80.4 (5 _The ball python leaves your sight.”�µj܈  A ball python comes into view. ....# .... $.< ### #....## #.. ..S[.. #.# #.... #.# #.#.# #†# #@#.#  #.# #..###### #.###..÷~~~.#Sandblast #.#...#~~~~~# #####....#~~~~# #............~~~#S   ball python (constriction, wandering) #†####...##....~# [34”�µjL‘çm#.# ##.#########  #.# #.#”�µjGËT.S0”�µj.ÔNS)”�µj©Ü4==1.4 (1”�µjŒÚ _The ball python hisses angrily.  Things that are here: _a +0 short sword; a kobold skeleton”�µjmN„ ....#  ....#  $.<.##  ### #....##  #.. ...[..  #.# #S...  #.# #.#.#  #†# #@#.#  #.# #..######  #.###..÷~~~.#  #.#...#~~~~~#  .#..~~~~#  ......~~~#  #†####...##....~#  #.# ##.#########  #.# #.#”�µj)è ....#  ....#  $.<.##  ### #....##  #.. ...[..  #.# #S...  #.# #.#.#  #†# #@#.#  #.# #..######  #.###..÷~~~.#  #.#...#~~~~ .#..~~~~# ......~~~#  #†####...##....~# #.# ##.#########[17;7”�µjÞê;H #.# ”�µj…J”�µjè+b _A ball python is nearby!”�µjgÏ „ ....#  ....#  $.<.##  ### #....##  #.. ...[..  #.# #S...  #.# #.#.#  #†# #@#.#  #.# #..######  #.###..÷~~~.#  #.#...#~~~~~#  .#..~~~~#  ......~~~#  #†####...##....~#  #.# ##.#########  #.# #.#”�µjd à ....#  ....#  $.<.##  ### #....##  #.. ...[..  #.# #S...  #.# #.#.#  #†# #@#.#  ”�µj™e Q#.# #..######  #.###..÷~~~.#  #.#...#~~~~ .#..~~~~# ......~~~#  #†####...##....~# #.# ##.######### #.# ”�µjGg ”�µjo ”�µjÂp ”�µjj{ ”�µje| b _A ball python is nearby!•�µjg.....#  $.<.## ####....###.. ...[.....S...#.†# #)#.#  #..#######..÷~~~. #.#...#~~~~~#####....#..~~~~#............~~~#†####...##....~###.#########•�µjó    The ball python barely misses you. The ball python closely misses you.34---2•�µj©•�µj˜Õ _The ball python bites you. The ball python closely misses you. _You take 2 damage, and have 34/36 hp.•�µj–š­ .  You puncture the ball python!Your weapon exudes an aura of protection.•�µjs«(•�µjýØI5=- 8 -3.6 (1.2Sandblast _You kill the ball python!•�µj룕�µj®•�µj¬¶•�µjý¸R _No target in view!•�µjcÔI•�µj,Ö•�µjøÖ$ _•�µjsÜ,•�µj;Ý0 1 •�µj`Þ•�µj â•�µjvâ•�µj»ã•�µjé{36==•�µjxê•�µjqí•�µjÈð•�µjñ•�µjZò•�µj‰ô•�µjù,•�µj¨ú•�µj ý•�µj‰,•�µjØ•�µj•�µj%....##..###..............##...... #......# #####......# .>..... #.@.<.##-90.6 (7.0 #####....###. #......[..... #.###....#### #.# #.#.## #†# #)#.# #.# #..###### #.###..÷~~~.# #.#...#~~~~~#•�µj!•�µj\$a=-1.6 (8•�µj›,•�µj§Bt _Found a stone staircase leading down.•�µjE+2.6 (9•�µjm^•�µjeƒ _You now have 148 gold pieces (gained 9). _Health restored: 36•�µj#Z 3•�µjX] •�µjÃd •�µjËj •�µjso : _•�µj2p •�µjys •�µjós •�µjÂu •�µj†~ •�µjƒ ,•�µj/„ •�µj’† •�µjщ ,•�µj6‹ •�µj‚Ž •�µjI— …  You encounter an orc. It is wielding a +0 short sword.•�µjpŸ } .....  #...# •�µj3  ¢ #...## .# #.... ... ....##..##..####........#....o.......# #@.....# #......# #######......# Sandblast...>.........•�µj=¢ ¾########...<.## #####....###.o   orc (asleep) #......[..... #.###....#### #.# #.#.##•�µj6ª +6.6 (4•�µjP­ 27.6 (5 _•�µj¥³ •�µj¡» •�µjiÑ ô .#### ..... #...# . #...##..# #........ ....##..## #..####........#....o.#...#####......# #......# #######......# ...>.........#########...<.##  #####....###. #......[..... #.###....####•�µjâÚ •�µjèÛ +8.6 (1•�µjhâ •�µjäè •�µjAÚ q .####  .....  #...# .  #...##..#  #........  ....##..##  #..####........  #....o@......#  ...#####......#  •�µj=Û î#......#  ......#  ...>.........#  #...<.##  #####....###.  #......[.....   •�µjS‹Ÿ .####  .....  #...# .  #...##..#  #........  ....##..##  #..####........  #....o@......#  ...#####......#  #......#  ......# ...>.........# #...<.##  #####.... #......[. •�µj¡) _You now have 148 gold pieces (gained 9). _Health restored: 36 _You encounter an orc. It is wielding a +0 short sword. _An orc is nearby!  The helpless orc fails to defend itself.  You puncture the orc!  Your weapon exudes an aura of protection.•�µj#Ø 8 609.8 (1.2Sandblast _You kill the orc!–�µjŽ‹–�µjŽ–�µj9•–�µjW­h _No target in view!–�µj1®–�µjÈ¿–�µjÊ–�µjÛÕP _–�µjhñ�  Things that are here:  a +0 short sword; an orc corpse–�µj&øc 1 _–�µj ú–�µjqX–�µjÃX–�µj ,–�µjÔ –�µjÒB–�µjµ–�µjQ–�µjçB–�µjœ–�µjÕ–�µj1–�µj–�µj#!–�µjx.Ü#.<.. ####.... ....... .####..... ..... #...# #...# .# #...# #...##..##..###...###................#..##407.8 (8.0#.###..####........###.###....).......#........#####......####.##### #......# #######......#...>.........#########...<.## #####....###.–�µjú7–�µjÙ9+8.8 (9–�µji?–�µjoBc _Found a stone staircase leading up.–�µjY–�µj¨b–�µjd–�µjŠhR _No target in view!–�µj.9Í _–�µjû>B–�µjKB–�µjJF,–�µjFH–�µjçJ–�µj´M–�µjDN–�µj“O–�µjct¯ #. ###.###.## #...... . #.#.#.#.#  #.#?#.#.#  #.<.....###.. ######. ............####.. ................. ..###...###...##..# #...# #...##..##..###...###...................##..###.###..####........###.###....).......#15.8 (7–�µj�v+6.8 (8–�µj‡…h _o - an inky potion–�µjª 3–�µj –�µjf–�µj›#„–�µjÅ2–�µj,l### #.. #.# # #.# .# ###.###.## #...... . #.#.#.#.#  #.#@#.#.#  #.<.....###.. ######............ ............####.. ................. ..###...###...##.. # #...# #...##..# #..###...###........ .........##..##8.8 (29.8 (3 _i - a scroll of identify {@r1}–�µj”n\ _No target in view!–�µj4 –�µj“‚ –�µjeˆ –�µjŒ£ R _No target in view!–�µj«» I–�µjÁ¾ –�µjñÀ –�µjúÆ P _–�µjÓ ò–�µjÕÔ –�µjDá Æ–�µj�â ,–�µjöã –�µj4æ ,–�µjéæ –�µjè –�µjåê B–�µj¿ë –�µjýí ,–�µj„î –�µjÇò –�µj²ó –�µjô –�µjXô –�µjóõ –�µj5ø ,–�µj³ø –�µjû –�µjíþ ,–�µj¼ÿ –�µj% –�µjÏ ,–�µjñ –�µjx –�µjù ,–�µjÛ –�µjà –�µjÈ" –�µjm# –�µjF$ –�µjM' –�µj4; %  –�µj„< EYou encounter an endoplasm.–�µjGQ V#############..J.........#############............. #..........#.#.### #.###.###...[..##.# #.# #.##.######.###.###.##.# J   endoplasm (asleep)#..............##.#.#.#.###.##.##.#.#.#.# #.# #–�µjv_ 035.8 (16.0)–�µjŸb 36.8 (17 _–�µjxj –�µjl –�µj*Z O##############...J...@.....#  .#######.#.#.### #####............. #..........#.#.### #.###.###...[..# #.# #.# #.##.###–�µj^[ ¾ ###.###.###.##.# #..............# #.#.#.#.###.##.#–�µj$d –�µjŸe B7.0)Sandblast–�µjBl –�µj™n –�µj•9X –�µjE:ÿ##############  ...J...@.....#  .#######.#.#.###  ........  .#.#.###  ..[..#  –�µj�:N#.# #.# #.##.###    –�µj;I   —�µj½–} ##############  ...J...@.....#  .#######.#.#.###  ........  .#.# —�µjV˜..[.. #.# #.# #.##.###    —�µjΟ—�µjÀ —�µj§—�µjpªa _An endoplasm is nearby!—�µjx%Read which item? Scrolls  f - a scroll of fear  i - a scroll of identify {@r1}  I - a scroll of immolation {!r}  s - 3 scrolls of summoning [!] read|quaff[?] describe selected—�µjÂÕ —�µjå Gorae the DiggerOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 7  Doom: 0% EV: 13Int: 20 Contam: 0% SH: 0Dex: 18##############XL:  6 Next: 60% Place: Dungeon:3...J...@.....#Noise: ---------  Time: 2437.8 (0.0).#######.#.#.###c) +3 rapier (protect)#####.............Cast: Sandblast#..........#.#.####.###.###...[..##.# #.# #.##.###J   endoplasm (asleep)###.###.###.##.##..............##.#.#.#.###.##.# _No target in view! _o - an inky potion —�µj®é `[39;49m_i - a scroll of identify {@r1} _No target in view! _No target in view! _You encounter an endoplasm. _An endoplasm is nearby!—�µj]ô —�µjh÷ Identify which item? (\ to view known items) Potions (select first with !)  k - a blue potion  n - an emerald potion  d - a fizzy clear potion  o - an inky potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion[?] describe selected˜�µjý ˜�µj»˜�µjúaGorae the DiggerOctopodeHealth: 36/36 ========================Magic: 11/11 ========================AC: 1Str: 7  Doom: 0% EV: 13Int: 20 Contam: 0% SH: 0Dex: 18##############XL:  6 Next: 60% Place: Dungeon:3...J...@.....#Noise: ---------  Time: 2437.8 (0.0).#######.#.#.###c) +3 rapier (protect)#####.............˜�µjWÿCast: Sandblast#..........#.#.####.###.###...[..##.# #.# #.##.###J   endoplasm (asleep)###.###.###.##.##..............##.#.#.#.###.##.# _No target in view! _o - an inky potion _i - a scroll of identify {@r1} _No target in view! _No target in view! _You encounter an endoplasm. _An endoplasm is nearby!˜�µj-1}  As you read the scroll of identify, it crumbles to dust.˜�µjJ2+8.8 (1˜�µj—8˜�µj—:_ _k -> b - a potion of brilliance˜�µj¹ ##...J.#[.#.#.#.### #####............. #..#.#.### #.###.###...[..# #.# #.# #.##.###  ###.###.###.##.#  #.#  #.#.#.#.###.##.#˜�µj¹Ä ˜�µj¾Å &9˜�µjÀË ˜�µj<Í ˜�µj{à á ###############  #...J..@......#  [.#######.#.#.###  .......  .#.###  [..#  #.# #.# ##       ˜�µjm{ ’ ###############  #...J..@......#  [.#######.#.#.###  .......  .# [.. #.# #.# ##    ˜�µj«‘ « _An endoplasm is nearby!˜�µj*' _ # #...J.#.[.#.#.#.### #####............. #.#.#.### #.###.###...[..# #.# #.# #.##.###  ###.###.###.##.#  #.#  #.#.#.#.###.##.#˜�µj¬0 ˜�µjž1 .40 _˜�µjÛ8 ˜�µj³: ˜�µjÉÅ ó ###############  #...J.@.......#  .[.#######.#.#.###  ˜�µj«Æ Û    [..#  #.# #.#        ™�µj¶ë ###############  #...J.@.......#  .[.#######.#.#.###     [ #.# #.#   ™�µjã 8  ™�µjZ'™�µjÌ(™�µjí/™�µj66a _An endoplasm is nearby!™�µj{ÅÙ # #...J.#.[.#.#.#.#########.  #.#.#.###  #.###.###...[..# #.# #.# #.##.###  ###.###.###.##.#  #™�µjÆZ.#  #.#.#.#.###.##.#™�µjЙ�µjzÒ-1 _™�µj€Ù™�µjÛ!™�µj¹Ûû ###############  #...J@........#  ..[.#######.#.#.###  #    ™�µjÜp[..#  #.# #.#      ™�µjPÜ3  ™�µj#u ###############  #...J@........#  ..[.#######.#.#.###  #  ™�µj vù [ #.# #.#     ™�µj6}™�µj~™�µj†ƒ™�µjR†a _An endoplasm is nearby!™�µj9¨ê .  The helpless endoplasm fails to defend itself.You puncture the endoplasm!Your weapon exudes an aura of protection.™�µjª(™�µj^®[ 8 13.0 (1.2™�µj"¯3Sandblast™�µjg´™�µj£¸W _You kill the endoplasm!™�µjl–3™�µj˜™�µjÖ�™�µjK¡™�µja¦™�µjVÁ� 1 ™�µj.Èf  You see here a +0 leather armour.™�µjÂË5 _™�µjxÌ™�µj¶Î™�µj”Ñ,™�µjcÒ™�µjÓÓ™�µj�Ö,™�µj¸×™�µjEÙ™�µjÌÛ,™�µjÞ,™�µjî,™�µj ™�µjù ™�µjØ™�µjT™�µjó™�µjM™�µj½B™�µj™�µj_,######### ........ #.@.......[.#######55.0 (12.0) #.############..... #. #......... #. #.###.###. .. #.# #.# #. >. ###.###.###.™�µjá-Õ  #.. #...........  ### #.#.#.#.###.  #.#.#.#.# #. ™�µjñ4™�µjó5,6.0 (13™�µj];™�µj\>e _Found a stone staircase leading down.™�µj—N™�µj¿O™�µjW™�µjPYR _No target in view!™�µjø™�µj”3™�µjZ ™�µj£ ™�µj: _™�µj‹™�µj™�µj³#™�µj=$™�µjR*™�µjï+™�µjb,™�µj·,™�µj /™�µjm1,™�µjô1™�µj‰3™�µju;B™�µjq<™�µjR?,™�µj÷@™�µjaGr  There is a stone staircase leading down here.™�µj¨I™�µjLK5 _™�µjþL™�µjuP,™�µj Q™�µjªR™�µj;U™�µjŒqÆ™�µjås™�µj¥v™�µj³y™�µj{™�µj{|™�µjä~™�µjO‚™�µjXƒ™�µjt„™�µj{†™�µj爙�µj%Š™�µj`‹™�µjQ�™�µjg�™�µjÔ‘™�µjú’™�µj¹˜™�µjœ™�µjo�™�µjÑŸ™�µj€¢™�µjc¥™�µj�¦™�µj�§™�µjk©™�µjÈ®™�µj¢°™�µj±™�µjú²™�µjw´,™�µjô´™�µj¶™�µj_¸B™�µj¦¹™�µj7»™�µjµ»™�µjN¼™�µj5¾™�µjÀ,™�µj’À™�µjŽÁ™�µjÃ,™�µj‚Ù�µjRÈ™�µjLÉ™�µj¥É™�µjíÉ™�µjbË™�µjÁÍ,™�µjdΙ�µj›Ï™�µj€ÒB™�µj8àÆ™�µjäB™�µjYën™�µjô™�µjæ™�µjÑ~#..........# #.# Gorae the Digger#.########.####.# Octopode™�µj‰R#.#######...##... Health: 36/36 ========================#.............>.. Magic: 11/11 ========================#.#######...##... AC: 1Str: 7  Doom: 0% #.# ##.###### EV: 13Int: 20 Contam: 0% #.##.#SH: 0Dex: 18...#####.##.#XL:  6 Next: 61% Place: Dungeon:3.......@.#™�µjE,#.. # Noise: ---------  Time: 2486.0 (30.0)...####...# #.# . c) +3 rapier (protect)...#..# ..# . Cast: Sandblast###.@.)# .. ....#.#######.##. @   Sigmund (polearm, asleep).#...##### _You kill the endoplasm! ™�µj©½_You see here a +0 leather armour. _Found a stone staircase leading down. _No target in view! _There is a stone staircase leading down here.You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2robe of willpower.™�µjØ(8[?25h[?0c +š�µjÙP[?25l[?1cSandblastš�µjú,š�µjì537.0 (31 _š�µj<š�µj(C›�µj¶ÀM.########.####.....##................>..#######...##..# ##.######. #.# ...#####.......##. #...####@..## .#.......#..# .#######.@.)  ...#.# ######.#. .#.# # ##...8.0 (1.0) ›�µjX›�µj×Å›�µjà© ...##...............>#######...##. ##.###### #.# ...#####.........##. #####...# .#......@#..# .######.@.)  ...#.# # ####. . # ##...###@@)=9_You see here a +0 leather armour. _Found a stone staircase leading down. _No target in view! _There is a stone staircase leading down here.You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 _Sigmund hits you but does no damage.›�µjï1   You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2robe of willpower. _Sigmund hits you but does no damage.  You puncture Sigmund!  Your weapon exudes an aura of protection.  You grab Sigmund. You constrict Sigmund.  's eyes start glowing with a red light.34-- 8 =90.2 (1.2›�µj™? £ _Sigmund hits you with a +0 scythe. _You take 2 damage, and have 34/36 hp.œ�µjäW€ )You puncture Sigmund!œ�µj>aSœ�µjVcœ�µj)l#.#######...##... Gorae the Digger#.............>.. Octopode#.#######...##... Health: 35/36 =======================-#.# ##.###### Magic: 11/11 ========================#.##.#AC:  8  Str: 7  Doom: 0% ...#####.##.#EV: 13Int: 20 Contam: 0% .........## #.. # SH: 0Dex: 18...####...# #.# . XL:  6 Next: 135% Place: Dungeon:3#......@#..# ..# . Noise: =-------- [39;œ�µj~m49m Time: 2491.4 (1.2)#######.).)# .. . c) +3 rapier (protect)...#.## Cast: Sandblast#####.##..#...## ### ... ### You puncture Sigmund!Your weapon exudes an aura of protection.  You grab Sigmund. You constrict Sigmund.Sigmund's eyes start glowing with a red light. _Sigmund hits you with a +0 scythe. _You take 2 damage, and have 34/36 hp.You puncture Sigmund!œ�µj³uÿ 9/41-2/1278% -Sandblast _You kill Sigmund!œ�µjë}œ�µj+‰  œ�µj�–ÀYou have reached level 7!You regained 5 hp, and now have 39/41 hp. _MP restored: 12œ�µjáë œ�µjí œ�µj„î œ�µj`‘40= _41== 1 œ�µj›œ�µjëœ�µjkBœ�µjxœ�µjv,œ�µjæœ�µj/(  Things that are here:  a +0 scythe; a +2 robe of willpower; the human corpse of Sigmundœ�µj±-5 _œ�µjr.œ�µjÁ0œ�µjÇ3œ�µjn49=œ�µjF5œ�µj%7œ�µjP:œ�µjÃ:œ�µjÎ;œ�µj+@œ�µjBDBœ�µjFœ�µjvH,œ�µjnIœ�µjXM,œ�µjÀO,œ�µjÈSœ�µjVœ�µjêVœ�µjQWœ�µj/Yœ�µjI`Xœ�µjaœ�µj^aœ�µjÕaœ�µjâhœ�µjt†œ�µj͇,œ�µj̈œ�µj“nœ�µj–Bœ�µjÛ™œ�µjB›œ�µjÆ›,œ�µjžœ�µjÊ ,œ�µjµ¡œ�µjͳœ�µj¶œ�µj�¶œ�µjผ�µjmºœ�µj;½œ�µj⽜�µj?¾œ�µjqÜ�µjuÓœ�µj�Ôœ�µjãÕœ�µj2Øœ�µj)Ûœ�µj§Ûœ�µj»Üœ�µj\Þœ�µjÎàœ�µjBã,œ�µjØäœ�µjŒìœ�µjqíœ�µjÊíœ�µjzõœ�µj=÷œ�µj×÷œ�µj;øœ�µjúœ�µjøþf  You encounter an adder.œ�µj½ Ñ#####.##.# #.<.. ......## #.. ## ######..... ####...## ##.# .. ............# .....#..# #..# .# ............. ####.).)# #.. .. ..###...###.. ......#.# #.## S## .# #...# #.. .######.# ##.##.##..###...###..#...# #...#...............#.#.# #.##@..##.###..####.œ�µjï Ç-#.##^# ##.#######.###....)..##.### #.## ........#####..Sandblast#.## ##.# ###.##### #.##.# #.## ########.###.# ...>..... S   adder (asleep)##.#.##########.#...#######+###...œ�µjT1521.4 (30.0)œ�µjîM-2.4 (31 _��µjð��µjd%S _Health restored: 41��µj%Å( #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  #.###.# ...> ##.#.##  #...# ##+##ž�µj+ #.# #.< #.. ##  ##.# .. ž�µj2ý.#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ž�µj]##.# #.##  #.###.# ...> ##.#.##  #...# ##+##ž�µjd#ž�µj­%ž�µj -ž�µjÆ0] _An adder is nearby!ž�µjË( #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  #.###.# ...> ##.#.##  #...# ##+##ž�µjih #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  #.###.# ...[39;4ž�µjçi9m> ##.#.##  #...# ##+##ž�µjmož�µj�qž�µj ##.#.##  #...# ##+##ž�µj@9 #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  #.###.# ...[39;4ž�µjœ;9m> ##.#.##  #...# ##+##ž�µj;Cž�µj—Fž�µj¤Nž�µjôR] _An adder is nearby!ž�µjõp Í #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  #.###.# ...> ž�µjr [##.#.##  #...# ##+##ž�µj” ‰ #.# #.< #.. ##  ##.# .. .#..# #..# .# .).)# #.. .. .# #.## S## .# #...# .# ##.##.##..##  #...# #...#.......  #.#.# #.##@..#  #.##^# ##.######)  ##.### #.##  #.## ##.#   ##.# #.##  ž�µj  ‡#.###.# ...> ##.#.##  #...# ##+##ž�µjõ ž�µjé ž�µj¥" ž�µj‰% ] _An adder is nearby!ž�µj‚9 v #.# #.# #.#.#.#.# ####.# #.# #.<.....# .....## #..### ######. ###...## ##.##.. .## ....#..# #..##.# ............ ###.).)# #.. ... ..###...###. .....#.# #.###S## .# #...# #. ######.# ##.##.##..###...###ž�µj�: Œ#...# #...#@..............#.#.# #.##...##.###..#####.##^# ##.#######.###....)..##.### #.## ........#####.#.## ##.# ###.##### #.##.# #.#########.###.# ...>.....##.#.#########..#...# #####ž�µj³D ž�µj·F 83.4 (1.0) _ž�µjàL ž�µjvN ž�µjœ #.# #.#  #.# #.< #..###  ##.##..  #..##.# ).)# #.. ...  #.###S## .# #...#  ##.##.##..###  #...# #...#@.......  #.#.# #.##...##.###  #.##^# ##.######)   #.##  #.## ##.#   ##.# #.##   ...>   #...#Ÿ�µjík› #.# #.#  #.# #.< #..###  ##.##..  #..##.# ).)# #.. ...  #.###S## .# #...#  ##.##.##..###  #...# #...#@.......  #.#.# #.##...##.###  #.##^# ##.######)   #.##  #.## ##.#  Ÿ�µjël  ##.# #.##   ...>   #...#Ÿ�µj¨tŸ�µj¬uŸ�µjo�Ÿ�µjC‹³ ##.#######  #.#.# ####.# # #.<.....# .....## #..### ######.. ###...## ##.##..Ÿ�µjíŒð## ....#..##.##........... ###.).). ... ..###...## ......###S## .# #...# #######.##@##..###...###...#...............# #.##...##.###..####.##^# ##.#######.###....).##.### #.## ........####.## ##.# ###.##### ##.# #.#########.###....>....##.#.##########.. _An adder is nearby!Ÿ�µj¹•Ÿ�µjª—-4 _Ÿ�µj©¢Ÿ�µj(¸Ÿ�µjx’Œ. _An adder is nearby!An adder is nearby! __ The helpless adder fails to defend itself.  You impale the adder!!  Your weapon exudes an aura of protection.Ÿ�µj$Ÿ^.Ÿ�µjã¡� 8 205.6 (1.2SandblastŸ�µj(§Ÿ�µj³©S _You kill the adder!Ÿ�µjÏu3Ÿ�µjwŸ�µjï�|  You encounter a quokka.Ÿ�µj¾�5M######...##..........##.#######  #.#.# ####.# # #.<.....# .....## #..### ######.. ###...## ##.##.. .....## ....#..# #..##.##........... ###.).)# #......r..###...## ......###@## .# #...# Ÿ�µj2�K#######.##.##..###...###...#..............Sandblast#.#.# #.##...##.###..####...#Ÿ�µj��£r   quokka (asleep)Ÿ�µj�œ(0.0Ÿ�µjW£26.6 (1 _Ÿ�µj7§Ÿ�µjS©Ÿ�µj¥ #.............>..# ###.###.###.#######...##...# #.........#.# ##.####### #.#.#.#.#  #.# #.# #.#.#.#.# ###.# #.# #.<.....## ....## #..### ######.. ##...## ##.##.. .### ...#..# #..##.##............ ##.).)# #.....@r..###...###...# ....#.# #.###.###.# #...# #...# #####.# ##.##.##..###...####...# #...#.................##.#.# #.##...##.###..#####.##^# ##.#######.###....)..##.### #.## ........#####.#.## ##.#Ÿ�µjà!­ ###.##### #.##.# #.########Ÿ�µj5e 1 7Ÿ�µj-9Ÿ�µj­UÎ >..#    #.#   #.# #.#   #.# #.< #..### ###### ##.##.. ...... #..##.##......).)# #.....@r..# #.###.###.# #...#  ##.##.  #...# #...#.  #.#.# #.##..  #.##^# ##.####)   #.##  #.## ##.#  Ÿ�µjÁV3 ##.# #.## Ÿ�µjoïp >..#    #.#   #.# #.#   #.# #.<Ÿ�µjSðî #..### ###### ##.##.. ...... #..##.##......).)# #.....@r..# #.###.###.# #...#  ##.##.  #...# #...#.  #.#.# #.##.. Ÿ�µjjôy #.##^# ##.####)   #.##  #.## ##.#   ##.# #.## Ÿ�µjl4Ÿ�µj•Ÿ�µj] _A quokka is nearby!Ÿ�µjJ8ã .  The helpless quokka fails to defend itself.You impale the quokka!!Your weapon exudes an aura of protection.Ÿ�µj±IÙ 8 8.8 (1.2SandblastŸ�µjïLŸ�µjQST _You kill the quokka!Ÿ�µjOàŸ�µjxá3Ÿ�µjéŸ�µjèêŸ�µjÀë,Ÿ�µjƒòr 1 Ÿ�µj=ùŸ�µj©úŸ�µj2ûŸ�µjŽûŸ�µjpþŸ�µj¾,Ÿ�µj9,Ÿ�µjŒ4Ÿ�µjÒŸ�µjgŸ�µjGBŸ�µj2Ÿ�µjõ,Ÿ�µj© Ÿ�µj$"Ÿ�µjé#,Ÿ�µj�$Ÿ�µj &Ÿ�µj<(Ÿ�µj°(Ÿ�µj)Ÿ�µj1*Ÿ�µjÀ6Ÿ�µj8,Ÿ�µjä:Ÿ�µjñ=,Ÿ�µj³>Ÿ�µj0@Ÿ�µjBŸ�µj�BŸ�µjCŸ�µjGPnŸ�µjÊQ,Ÿ�µjRRŸ�µj¢TŸ�µj¿^c  You encounter a rat.Ÿ�µjoŒ).)# #.........###...###...##.. .#.# #.###.###.# #...# #...## ##.# ##.##.##..###...###....... ...# #...#.................##.. .#.# #.##...##.###..####....... .##^# ##.#######.###....)# #.### #.##...........#####...... #.## ##.##.#####.##### ### #.## #@# #######...  #.###.# #..r...>......  ##.#.## ############...<.#Sandblast#####....#+###......[..##.###r   rat (asleep)...##.# #.#.#[16Ÿ�µj¤Ž½;3H#.ß.##†# #)#.##.⌠.#  #.# #..##45.8 (17.0)6.8 (18 _Ÿ�µjÏV #.# #.###.###.# #...# #...##..# #.# ##.##.##..###...###...... ..# #...#.................##..# #.# #.##...##.###..####...... ##^# ##.#######.###....).......# # #.##...........###### .## ##.##.#####.##### #......#  #.## #.#########......# .###.# #.@r...>.........# ##.#.## ############...<.#...#  #####...##+## #......[#...# #.###....##...# #.# #.#.###.ß.# #†# #)#.#  #.⌠.# #.# #..###.ß.# Ÿ�µjaX M[17;24H#.###..÷~~Ÿ�µj¸^ F7.0) Ÿ�µj h Ÿ�µjÞ   #...#  .. .. #.^# ##.)  ..  #.#####   #.## #.########  #.@r...>..  ############...<  #...#  ##+##[  #...#  #...##.#  #.ß.##†# #)#.#  #.⌠.##.#  #.ß.#÷Ÿ�µjÎr   #...#  .. .. #.^# ##.)  ..  #.#####   #.## #.########  #.@r...>..  ############...<  #...#  ##+##[  #...#  #...#Ÿ�µj-t Ž#.#  #.ß.##†# #)  #.⌠.##.#  #.ß.#÷Ÿ�µj{ Ÿ�µjÍ{ Ÿ�µjg” Ÿ�µj – Z _A rat is nearby!Ÿ�µj÷Ç Ý .  The helpless rat fails to defend itself.You impale the rat!!Your weapon exudes an aura of protection.Ÿ�µjÔ RŸ�µjsÙ K 8 1Ÿ�µj»Ú 9.0 (1.2Ÿ�µj%Û 3SandblastŸ�µjå Ÿ�µjæ Q _You kill the rat!Ÿ�µjß6 3Ÿ�µjú8 Ÿ�µj–B Ÿ�µjÒC Ÿ�µjI Ÿ�µjÉe ö 1 Ÿ�µjh ,Ÿ�µj”w vŸ�µjÞ~ Ÿ�µjÙ€ ,Ÿ�µjÝ� Ÿ�µjç‚ Ÿ�µjôƒ Ÿ�µjz„ ,Ÿ�µj� Ÿ�µj “ Ÿ�µjד ,Ÿ�µjÙ– Ÿ�µjv× ÀŸ�µj½Ø ,Ÿ�µjÅÙ Ÿ�µj¤Ü Ÿ�µjñß ,Ÿ�µjƒá Ÿ�µj}ã Ÿ�µjÓå Ÿ�µj‰æ Ÿ�µjç Ÿ�µj{é Ÿ�µjKì Ÿ�µjûì Ÿ�µj.ð Ÿ�µj“Ÿ�µjBŸ�µj~Ÿ�µjð,Ÿ�µj£Ÿ�µj§Ÿ�µj�",Ÿ�µj™#Ÿ�µjO%Ÿ�µj—(Ÿ�µjp)Ÿ�µj|*Ÿ�µjN-Ÿ�µjU7„Ÿ�µjb8Ÿ�µjÕ:Ÿ�µjk@BŸ�µjãFXŸ�µjUMŸ�µjèO,Ÿ�µj¼QŸ�µj(gŸ�µjYkBŸ�µjÙmŸ�µj¸oŸ�µjepŸ�µj*qŸ�µjMrŸ�µju,Ÿ�µj—vŸ�µjÎ|Ÿ�µj‰€BŸ�µj!‚Ÿ�µj�…,Ÿ�µj¬†Ÿ�µjÓ‡Ÿ�µj¥ŠBŸ�µj”ŒŸ�µjŽ,Ÿ�µj⎟�µj´�Ÿ�µja‘Ÿ�µjò‘,Ÿ�µjM“Ÿ�µj¢ŸBŸ�µjy§Ÿ�µjW­BŸ�µj_²Ÿ�µjí´,Ÿ�µj´µŸ�µj¹XŸ�µjغŸ�µja»Ÿ�µjÊ»Ÿ�µj;¼Ÿ�µj=½Ÿ�µj^¾,Ÿ�µj�¿Ÿ�µjÀŸ�µjjÁŸ�µjßÁŸ�µj ß�µj±ÃŸ�µjÅŸ�µjMÆ,Ÿ�µjôŸ�µj XŸ�µj@"`Ÿ�µjf%Ÿ�µj\',Ÿ�µjÏ(Ÿ�µjá*Ÿ�µju-,Ÿ�µj[.Ÿ�µjÉ1Ÿ�µj^2Ÿ�µjÄ2 �µjÜ ä �µj©X �µjºB �µj<n �µj‰B �µjÄ�Þ �µj¼±¸ �µj µB �µjo¶ �µjº, �µj׺ �µj½ �µjß¾ �µjQ¿ �µjÅ, �µj2Æ, �µjóÇ �µjíÉ �µjÏ츠�µjõ° �µj ùB �µj[X �µj– �µjÛ �µjQ  �µj   �µj # �µj¥'B �µjb7B �µjT9 �µjÍ= �µj|Hn �µj¦J, �µj"^X �µjdh �µjÿk, �µj"m �µjÓq �µjÜs �µjBu, �µjŠz �µjm{ �µjÕ{ �µjp| �µj倠�µjN‚ �µjù‚, �µjꈠ�µj¸Š, �µja‹ �µjý� �µj’, �µj™’ �µj— �µjq˜, �µj™ �µj� �µjMŸ, �µj$  �µjc´ò �µjNæG  You encounter a ball python. �µjbíA ##.# #.##............#  #.## ##.#####.######.#  ##.# ##.# ##.#.#####.# #####..# ###..###.###......# ......## #...S.###.#.####### #.###### #.###.# ##.## #.# #.# #.# #.########### �µjcîn### #.###.# #.#.......... .)...# #....@####.#.######### #.##.# ##.###.......# #.##.########.# #.....### Sandblast #.............###.##### ####.#########...## #########S   ball python (constriction, wandering) .....# ######  �µjœò1668.0 (119.0) �µj§ �µjø49.0 (120 _ �µj¼ �µjEZù ##.#   #.## ##.  ##.# ##.#   ###..##  #...S.#  #.###.# ##.##  #.# #.#  #.###.# #.#.......... .)...# #....@####.#. ##.###.......#  #.....### .##### ## ##### �µjFÚé ##.#   #.## ##.  ##.# ##.#   ###..##  #...S.#  #.###.# ##.##  #.# #.#  #.###.# #.#..........)...# #....@####.#. ##.###.......#  #.....### .####### #####  �µj…á �µj©ë �µjV[  #.## ##.##############.# #.##........... #.## ##.#####.# ##.# ##.# ##.#.##### ######..# ###..###.###...........## #...S.###.#.##############.# ##.##  #.# ########## #.####.###@# #.#.......... .).......####.#.######### ##.###.......##.########.# #.....### #.............###.#############...## ####.##### ..... ###### _A ball python is nearby!.S.S70.0) _ �µjÐ6  .  You strike the helpless ball python from behind!You puncture the ball python!Your weapon exudes an aura of protection. �µj¡>‡ 8 1.2 (1.2Sandblast �µj„B �µjnY¢ _You kill the ball python! �µja �µjƒgX �µjFl\ 1  �µj†m �µjñoB �µjÁr �µjbt �µju, �µj-}n �µjs€B �µjÞƒ �µjŸ‹š �µj‰�, �µjWŽ �µj� �µj%“ �µjÊ“, �µjD” �µj`– �µjÛ—, �µjs˜ �µjhœ �µj� �µjr� �µjž �µj†¥X �µj¨`  There is an open door here. �µj6© �µjÝ© _ �µjpª �µjŸ¬ �µjî® �µj°, �µj³ �µjµ, �µj{µ �µjO· �µj§¸ �µj츠�µj¢¹ �µjP» �µjÔ¼ �µj8½, �µjç¾ �µj†ÁB �µj°Â �µjÒ _You open the door. �µjkÓ3 �µjÉØ`  There is an open door here. �µj«Ú �µjdÛ _ �µjÚÛ �µj´âB �µjvã �µjðä �µjFæ �µjç, �µj|è �µj¡êB �µjkïB �µj&ð �µjôñ �µjêó, �µj¿õ �µjaö �µj�ø �µjù �µj¶ù �µjû �µjªý, �µjKÿ �µjÖ �µj», �µjP �µji �µj’ �µj �µj<  �µjâ  �µj , �µj  �µj2 �µjˆ, �µj¤ �µjD �µj` �µj �µji, �µjDB �µj¸  �µjm", �µj # �µj"% �µj', �µjÄ( �µjÐ* �µjý6•  You encounter a kobold. It is wielding a +0 club and quivering stones. �µjž?! #...## #.# ##.### #.# #.### ...#####.# #.#.. .........## #..## ...####...## ##.##. �µj�@S #.......#..# #..##. #######.).)# #..... #.@....#.# #.### #.######.# ##.##. #. #...# #...#. #. #.#.# #.##.. #. #.##^# ##.#### .. ##.### #.##... K   kobold (missile, asleep) #K �µjkAu #.## ##.##.## #[ ##.# #.##.## #.###.#### �µjPN1709.2 (38.0) �µjeP410.2 (39 _ �µj¸W �µjha �µj×€a #.# ## #.# #....#####.# #.#. .........## #..# ...####...## ## #.......#..# #..## #######.).)# #... #......#.# #.### #@######.# ##.## #.# #...# #...# �µj‚l #.# #.#.# #.# #.# #.##^# ##.### ... ##.### #.##.. #K# #.## ##.##.# #[# ##.#  #.# #.###.## ##.#.## �µju� �µjºŽ11.2 (1.0) �µjø– �µjR˜ �µj΃ó #.#  #.#        ..#  #######.).)#  #......#.#  #@#  #.# #...#  #.# #.#.#  #.# #.##^#  ...   #K# #.##  #[# ##.#  #.#     �µjd2: #.#  #.#        ..#  #######.).)#  #......#.#  #@#  #.# #...#  #.# #.#.#  #.# #.##^#  ...   #K# #.##  #[# ##.#  #.#   �µj4 �µjñ5 �µjö? �µjC] _A kobold is nearby! �µj1^N ...####.......##.#####...## ##.##.......#..# #.######.).).. #......#.##########. #.....###.#^# ##.###... ##.### #.##..#K# #.## ##.##.#[# ##.# #.##.#.# #.###.#####.#.## #...# �µjf �µj}gA2Sandblast _ �µjop �µj)r �µjbB Ù #.#          #######.).)#  #..  #.#   �µjžE #@# #...#  #.# #.#.#  #.# #.##^#  ...   #K# #.##  #[# ##.#  #.#   #.#   #...#  �µj[Ý  #.#          #######.).)#  #..  #.#  #@# #...#  #.# #.#.#  #.# #.##^#  ...   #K# #.##  #[# ##.#  #.#  #.#  #...# �µjôö  �µjyû ‘ _A kobold is nearby! �µj  `...####.......##.#####...## ##.##.......#..# #.######.).).. #......#.#########. #.....###.#^# ##.###... ##.### #.##..##K## #.## ##.##.#[# ##.# #.##.#.# #.###.#### #.#.## #...##'# �µjB(  �µjÊ+ -3 _ �µj¯2  �µj…4  �µj\–          #######.).)#  #..  #.#  #.# #...#  #@# #.#.#  #.# #.##^#  ...   ##K## #.##  #[# ##.#  #.#   #.#   #.# #...#  ##'##  �µj×)          �µjÏ*ƒ#######.).)#  #..  #.#  #.# #...#  #@# #.#.#  #.# #.##^#  ...  �µjä.>  ##K## #.##  #[# ##.#  #.#   #.#  #.#  ##'## �µj¡4 �µjÙ6 �µjxG �µjxK] _A kobold is nearby! �µjGas......##.#####...## ##.##.......#..# #.######.).).. #......#.#########. �µjqb. #.....###.#^# ##.###?..........##.### #.##...######K#####.## ##.##.# #[# ##.# #.##.#.# #.###.#####.#.##  #...##'#... �µjä… �µj²‡-4 _ �µjÖ‘ �µj‘•¡�µjOD¦       #######.).)#  #..  #.# ¡�µjUEj #.# #...#  #.# #.#.#  #@# #.##^#  ?..........##.###  .######K#####.##  #[# ##.#  #.#   #.#   #.# #...#  #.# ##'##  #...# ¡�µjTäÎ       #######.).)#  #..  #.#  #.# #...#  #.# #.#.#  #@# #.##^#  ?..........##.###  .######K#####.##  #[# ##.#  #.#  #.#   #.#  #.#  #...#¡�µjˆè¡�µjré¡�µjƒó¡�µjïô] _A kobold is nearby!¡�µj˜ -####...## ##.##.......#..# #.######.).).. #......#.#########. #.....###..######.####.##^# ##.###?......@...##.### #.##...######K#####.## ##.##.# #[# ##.# #.##.#.# #.###.#####.#.## #...# #'#....¡�µj…¡�µjÿ-5 _¡�µj"¡�µj/%¡�µjÖa±     #######.).)#  #..  #.#  #.# #...#  #.# #.#.#  .######.####.##^#  ?......@...##.###  .######K#####.##  #[# ##.#  #.#   #.#   #.# #...# ¡�µj½bj #.# ##'##  ..# #...#  #...# ¡�µjûŠ     #######.).)#  #..  #.#  #.# #...#  #.# #.#.#  .######.####.##^#  ?......@...##.###  .######K#####.##  #[# ##.#  #.#  ¡�µjÃü¤#.#  #.# #...#  #.#  ..#  #...#¡�µjŠ4¡�µjý¡�µjÚ-½$A kobold is nearby!A kobold is nearby! _A kobold is nearby! _ The helpless kobold fails to defend itself.  You puncture the kobold!  Your weapon exudes an aura of protection.¡�µj´4)¡�µjù9‡ 8 6.4 (1.2Sandblast¡�µjhKj _You kill the kobold!¡�µjs¡�µjw¡�µj~¡�µjñR _No target in view!¡�µjýŽ3¡�µjæ�¡�µj!“¡�µjAš: _¡�µjÊŸ¡�µjž½›  You now have 161 gold pieces (gained 13).  Things that are here: 1 ¡�µjqÅ¡�µjÉ8 _a +0 club; 2 stones¡�µj’Ì¡�µjjÏ3¡�µj©Ùn¡�µj!æc  You encounter a bat.¡�µjÖï   ...####...##   #.......#..# #.   #######.).)# #   #......#.# #.   #.######.#   #.# #...# #.  ¡�µj!ñ¢. #.# #.#.#  ...######.####.##^# ##.  ...?...@......##.### #.#  b...######)#####.##  . #[# ##.#   #.# #.###.##   #.# ##.#.##   #.# #...#b   bat (wandering)   #.# ##'##   ..# #...#  ... #...#¡�µjÎö¦20.4 (4.0b..b¡�µj`H1.4 (5 _¡�µj@:¡�µj^ë  ...####...##   #.#..# #   #.).)# #   #......#.# #   #.######.#  ? #.# #...# #  .. #.# #.#.# #  .######.####.##^# ##  .?..@.......##.### #.  .b.######)#####.## ##.  .. #[# ##.# #.  . #.# #.###.   #.# ##.#.##   #.# #...#   #.# ##'##   ..# #...#   ... #...#[¡�µj í�37mb..b¡�µjÅí0b.¡�µj ù¡�µj\ú<2.4 (1Sandblast¡�µjü ¡�µjî ¡�µjH z     ).)#      ? #.# #...#  ... #.# #.#.#  .....######.####.##^#  ....b..@.......  .....######)#####.##  ... #[# ##.# ¡�µj%I ³ . #.#  #.#  #.# #...#  #.# ##'##  ..# #...#  ... #...# ¡�µjÎï 9  ).)#    ? #.# #...#  ... #.# #.#.#  .....######.####.##^#  ....b..@.......  .....######)#####.##  ... #[# ##.#  . #.# #.# #.# #...# #.# ..# ... ¡�µjc p _A bat is nearby!¡�µj†Ð   ...####...##   #.#..#   #.).)#   #......#.#  ### #.######.#  .?.. #.# #...#  .. #.# #.#.#  .######.####.##^#  .b.##.### # .######)#####.## ## .. #[# ##.# #. ... #.# #.###. ##. #.# ##.#. .. #.# #...# # #.# ##'##   ..# #...#   ... #...#b[4¡�µj”Ñ 0m?¡�µjÊÕ ˆ.b?b¡�µjAè `3 _¡�µjé, 4   ¡�µj . ª  ).)#    ###   .?.. #.# #...#  ..... #.# #.#.#  ......######.####.##^#  .....?b@.......  ......######)##  ..... #[# ##.#  .... #.#  ##. #.#  .. #.#  ¡�µj|/ Z# #.#  ..#  ... ¡�µjÿÊ 9  ).)#   ###   .?.. #.# #...#  ..... #.# #.#.#  ......######.####.##^#  .....?b@.......  ......######)##  ..... #[# ##.#  .... #.#  ##. #.#  .. #.#  # #.# ..# ... ¡�µjåÚ 4¡�µj0Ü ¡�µjÒß Z _A bat is nearby!¡�µj•=ë †  You closely miss the bat. You grab the bat. You squeeze the bat.¢�µjïR¢�µjE h=4.6 (1.2Sandblast¢�µj¢�µj»Q _You kill the bat!¢�µj�s¢�µj’t¢�µjžu¢�µjy¢�µjÆ|¢�µj^}¢�µjù�¢�µj‡_  You see here a bat corpse.¢�µjó¼ _  ...####...##  #.......#..#  #######.).)#  #......#.# ###### #.######.#  #..?....# #.# #...#  #.......# #.# #.#.#  #.......######.####.##^  #......@†...##.##-  #.......######)#####.##   #.......# #[# ##.#   #.......# #.# #.## ##.#### #.# #  ... #.# #..  .## #.# ##'[16;4¢�µj/Û¿H  ..# #..  ... #..6.6 (2.0-7.6 (3 _c - a scroll labelled XAXINO FOSIMI¢�µj&Ä¢�µjmƆ _No target in view!¢�µj"43¢�µjy6¢�µj9¢�µj­<¢�µju=$ _¢�µjB,¢�µj;C¢�µjÝC¢�µj}D¢�µjªF¢�µj¦H,¢�µjôI¢�µjÑK¢�µjŽM,¢�µjªN¢�µj4]  #.  ...#####.  .........  ...####.. #.......# #######.) #......  ######### #.####  #..@....# #.# #.¢�µjš^Ú  #.......# #.# #.  #.......######.####.  #.......†........  #.......######)####  #.......# #[# #  #.......# #.#  ####.#### #.# ... #.#¢�µjåd,31.6 (4¢�µjéf+2.6 (5¢�µjˆm¢�µjÞoT _a - a scroll of enchant armour¢�µj¬“¢�µje™¢�µjÍ h _No target in view!¢�µjüu ¢�µjîv 3¢�µj(| ¢�µjN~ ¢�µj $ _¢�µj·† „¢�µj ˆ ¢�µjpˆ ¢�µj‰ ¢�µjmŠ ¢�µjGŒ ¢�µj²Œ ¢�µj-� ¢�µjÑ� ¢�µj´‘ B¢�µj6” ¢�µj1• ,¢�µjë• ¢�µj˜ ¢�µjôš ,¢�µj³› ¢�µjS� ¢�µj†¥ „¢�µj0¦ ¢�µj¾ª ¢�µjL¬ ¢�µj̬ ¢�µj-· n¢�µj+¹ ¢�µjÙ¹ ,¢�µjÁº ¢�µj±¼ ¢�µj޾ ¢�µjƒ¿ ¢�µj À ¢�µj±Á ¢�µjƒÃ ¢�µj Ä ¢�µj Å ¢�µjÆ ¢�µjcÑ ‰ #.......######.####.# #.......†......... #.......######)#####¢�µjUÒ Æ #.......# #[# ## #.......# #.#  ####.####### #.# # #.......[... #.#  #.##.####### #.#  #.##@# ..# 46.6 (14.0) #.##...>.... ...  #.##..#####.  #.##..# #.##..# #.##..# #.##..# ....¢�µjÙ ¢�µj6Ý ,7.6 (15¢�µj¼á ¢�µjÁã e _Found a stone staircase leading down.¢�µjr¨   You encounter a ball python. #.......†......... #.......######)#####.# #.......# #[#  #.......# #.# #. ####.####### #.# # #.......[... #.#  #.##.####### #.# # #.##.######....# # #.##.@.>....#... # #.##..#####.. # #.##..# # #.##..¢�µj‡» # # #.##..# # #.##..# # S   ball python (constriction, wandering) S... # #... # ##8.0)¢�µjÝÄ ¢�µjIÊ ¢�µjpË "9.6 (2 ¢�µj�Î _¢�µjÌÛ ¢�µjwá ¢�µjÕù  #.######)#####.  #.......# #[# #  #.......# #.# #  ####.####### #.# #  #.......[... #.#   #.##.####### #.#   #.##.######....#   #.##...>....#...   #.##@.#####.. ¢�µjP  #.##..#    #.##..#   #.##..#  #.##..#  S...   #...  #.###  ¢�µjAG.S¢�µj‚B50.6 (1¢�µj’"¢�µj‰#£�µjŽ-Ð #[# ##.# ###.#######.......[... ##.############.....>....#...#####..   ....#S....#### #.S1£�µjƒ@# £�µjTQï #[#  #.......# #.#  ####.# #.#  #.......[... #.#  #.##.# #.#  #.##.####  #.##...>  #.##..#  #.##@.# #.##..# #.##..# #.##..# .... #....  #S###  #.#£�µjPëŽ  #[#  #.......# #.#  ####.# #.#  #.......[... #.#  #.##.# #.#  #.##.####  #.##...>  #.##..#  #.##@.# #.##..# #.##..# #.##..# .... #....  #S###  #.#£�µjÂó£�µj¦õ£�µjcü£�µjoÿb _A ball python is nearby!£�µjÿà.# ###.#######.......[... ##.############.....>....#...#####..  £�µjãà ....#....S#####.# #.£�µj¢äF.S£�µjî£�µj¤ò-2 _£�µj½ø£�µjºú£�µjˆ  #.#  ####.# #.#  #.......[... #.#  #.##.# #.#  #.##.###  #.##...>  #.##..#  #.##..# #.##@.# #.##..# #.##..# .... #....  #.####  #S# #.# £�µj‚  #.#  ####.# #.#  #.......[... #.#  #.##.# #.#  #.##.###  #.##...>  #.##..#  #.##..# #.##@.# #.##..#£�µj‰ ¿ #.##..# .... #.... #.####  #S# #.# £�µj°'£�µjL)£�µjX/£�µj[3b _A ball python is nearby!£�µjSö”###.#######.......[... ##.############.....>....#...#####..   .....##......#######S# .#.#£�µj¢øF.S£�µj2£�µjô$3 £�µjÕ _£�µjo £�µj £�µj ³ €.......[... ##.############.....>....#...#####..  £�µjÉ´ W#...........####........ #.######## S#..#.#£�µjÓµ L.S£�µj¶¶ A.S£�µj<À <4£�µj®Ä £�µj�Æ £�µjZT ø##.############.....>....#...#####..  #.##..#######...@.......### #.######## #.S#...##S.£�µj~Y £�µj€_ &5£�µj„u ¤�µj0QRead which item? Scrolls  c - a scroll labelled XAXINO FOSIMI  a - a scroll of enchant armour  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning [!] read|quaff[?] describe selected¤�µjw¸¤�µjú»¤�µj›Äþ  #.##.####### #.#Gorae the Digger  #.##.######....#Octopode  #.##...>....#...Health: 41/41 ========================  #.##..#####..Magic: 12/12 ========================  #.##..#AC: 1¤�µjÆËStr: 7  Doom: 0%   #.##..#EV: 13Int: 20 Contam: 0%   #.##..#SH: 0Dex: 18  #.##..######XL:  7 Next: 21% Place: Dungeon:3  #...@.......Noise: ---------  Time: 2755.6 (0.0)  ####........c) +3 rapier (protect) #.######## Cast: Sandblast #.## #.#¤�µjôÆö## #S##. S   ball python (constriction, wandering) #.###. #..#.# ##.# _No target in view! _a - a scroll of enchant armour _No target in view! _Found a stone staircase leading down. _You encounter a ball python. ¤�µj¯Ç¢_A ball python is nearby! _A ball python is nearby!¤�µj‘Τ�µjIÐ8 Your spells (forget)TypeFailure Level  a - SandblastEarth1% 1 c - Stone ArrowConjuration/Earth7%¤�µjßÐX3  w - PasswallEarth5%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit¥�µjrD ¥�µj/M ¥�µj#U G  #.##.####### #.#Gorae the Digger  #.##.######....#¥�µj“V Octopode  #.##...>....#...Health: 41/41 ========================  #.##..#####..Magic: 12/12 ========================  #.##..#AC: 1Str: 7  Doom: 0%   #.##..#EV: 13Int: 20 Contam: 0%   #.##..#SH: 0Dex: 18  #.##..######XL:  7 Next: 21% Place: Dungeon:3  #...@.......Noise: ---------  Time: 2755.6 (0.0)  ####........c) +3 rapier (protect) #.######## Cast: Sandblast [33¥�µj'X Am#.## #.### #S##. S   ball python (constriction, wandering) #.###. #..#.# ##.# _a - a scroll of enchant armour _No target in view! _Found a stone staircase leading down. _You encounter a ball python. _A ball python is nearby! _A ball python is nearby!As you read the scroll labelled XAXINO FOSIMI, it crumbles to dust.¥�µjÄ_ x  #.##.####### #.#Gorae the Digger  #.##.######....#Octopode  #.##...>....#...Health: 41/41 ========================  #.##..#####..Magic: 12/12 ========================  #.##..#AC: 1Str: 7  Doom: 0% ¥�µjka   #.##..#EV: 13Int: 20 Contam: 0%   #.##..#SH: 0Dex: 18  #.##..######XL:  7 Next: 21% Place: Dungeon:3  #...@.......Noise: ---------  Time: 2755.6 (0.0)  ####........c) +3 rapier (protect) #.######## Cast: Sandblast #.## #.### #S##. S   ball python (constriction, wandering) #.###. #..¥�µjOb J#.# ##.# _a - a scroll of enchant armour _No target in view! _Found a stone staircase leading down. _You encounter a ball python. _A ball python is nearby! _A ball python is nearby!As you read the scroll labelled XAXINO FOSIMI, it crumbles to dust.¥�µj q ¥�µj....#...Health: 41/41 ========================¥�µjŠx .  #.##..#####..Magic: 12/12 ========================  #.##..#AC: 1Str: 7  Doom: 0%   #.##..#EV: 13Int: 20 Contam: 0%   #.##..#SH: 0Dex: 18  #.##..######XL:  7 Next: 21% Place: Dungeon:3  #...@.......Noise: ---------  Time: 2755.6 (0.0)  ####........c) +3 rapier (protect) ¥�µjwy j#.######## Cast: Sandblast #.## #.### #S##. S   ball python (constriction, wandering) #.###. ¥�µjñy #..#.# ##.# _Found a stone staircase leading down. _You encounter a ball python. _A ball python is nearby! _A ball python is nearby!As you read the scroll labelled XAXINO FOSIMI, it crumbles to dust.It is a scroll of amnesia.¥�µjYz QReally abort (and waste the scroll)? ¦�µjv ÕS. _You encounter a ball python. _A ball python is nearby!  As you read the scroll labelled XAXINO FOSIMI, it crumbles to dust.It is a scroll of amnesia.  Really abort (and waste the scroll)? Okay, then.¦�µjâ ¦�µj– F6.6 (1Sandblast _¦�µj“ ¦�µjs §�µjtr  #.#  #.##.##  #.##...>  #.##..#  #.##..# #.##..# #.##..# #.##..######  #...@.......  ####........  #.#######  #.# #S#  #.# §�µj§sX #.#  #.. §�µj‚é  #.#  #.##.##  #.##...>  #.##..#  #.##..# #.##..# #.##..# #.##..######  #...@.......  ####........  #.#######  #.# #S#  #.#  #.#  #.. §�µj "§�µjW#§�µjN)§�µjŒ-b _A ball python is nearby!§�µj…?Õ.....>....#...#####..  ##.##..######..........#### #.######## S#..#..##########.§�µj§\5S.§�µjß`OS)§�µjwb/==7§�µjœh§�µjÃk5 _The ball python hisses angrily.§�µj™#..>....#...#####..  #.##..#######...........#### #@########S# .#.#.§�µjV%–.#### ######.......#§�µjÔ*‘  The ball python closely misses you.The ball python grabs you.§�µj , [?25h[?0c§�µj�92 +¨�µj®# [?25l[?1c¨�µjÍq„40- 3 -8Constr   _The ball python constricts you. _You take 1 damage, and have 40/41 hp.¨�µja˜¯ .  You puncture the ball python!Your weapon exudes an aura of protection.¨�µj–š=¨�µj�µjb¦Ú 8 13 =-9.8 (1.2Sandblast¨�µj©Y _You kill the ball python!¨�µj<5¨�µjï6¨�µjP=¨�µjš@F _Unknown command.¨�µj4�¨�µjꃨ�µj�ˆ¨�µjŒR _No target in view!¨�µjoX¨�µj7Z3¨�µjR]¨�µj¡c[41= _¨�µjAg¨�µjiF 1 ¨�µj¦i¨�µjùm¨�µj o¨�µj¤p,¨�µjmr¨�µjÁs¨�µjNt¨�µjÐt¨�µj¦–‹=¨�µj9˜¨�µjÕ¦  You see here a +0 ring mail. _¨�µj h¨�µj9¨�µj�„¨�µj7 ,¨�µj"B¨�µj,>Ψ�µjAX¨�µj-CB¨�µjøJX¨�µjCL¨�µj M¨�µjkTò¨�µjœU,¨�µj@V¨�µjøV¨�µj>X,¨�µj¤Y¨�µj\_¨�µjÕ`,¨�µj§a¨�µj¹b¨�µj>c¨�µj™c¨�µjd¨�µjöd¨�µjÜe¨�µjKf¨�µj¦f¨�µjug¨�µj{h¨�µj÷h¨�µjTi¨�µjj¨�µjk¨�µj�k¨�µjìk¨�µj¾l¨�µj—m¨�µjöm¨�µjKn¨�µjNo¨�µj\p¨�µj'q¨�µj‹q¨�µjwr¨�µj3s¨�µjŽs¨�µjòs¨�µjýt¨�µjÄu¨�µj)v¨�µj€v¨�µjŒw¨�µjex¨�µjàx¨�µjBy¨�µj“|¨�µjW}¨�µjÁ}¨�µj~¨�µj=¨�µj˜€,¨�µj �¨�µj]‚¨�µj™ƒ¨�µjL„¨�µj«„¨�µj„Ѝ�µjs‹¨�µjð‹¨�µj�Œ¨�µjpލ�µjW�,¨�µjá�¨�µjmž¨�µjQ ,¨�µjâ ¨�µjȤ¨�µj¦,¨�µj˜¦¨�µj¯©¨�µjmª¨�µjÛª¨�µj5«¨�µj¿®¨�µjÁ¯¨�µj,°,¨�µj°³¨�µj�´¨�µjµ¨�µjjµ¨�µj€¸¨�µj[¹,¨�µjDº¨�µj³¼¨�µj…½,¨�µjX¾¨�µjÁ¨�µjßÁ¨�µjj¨�µjç¨�µjeŨ�µj<ƨ�µj¶Æ¨�µjǨ�µjâɨ�µj¥Ê¨�µjI˨�µjÀ˨�µj”Ψ�µj6Ϩ�µj«Ï¨�µjBѨ�µjhÒ¨�µjqÓ¨�µjåÓ¨�µj7Ô¨�µj’Ö¨�µjà×,¨�µjfب�µjEÚ¨�µjTÛ¨�µjÇÛ¨�µjܨ�µjQߨ�µjÂà¨�µjPá¨�µjáá¨�µjøä¨�µjëæ,¨�µjæë,¨�µjvî,¨�µjþï¨�µjJõ¨�µj úB¨�µjX¨�µjͨ�µj1,¨�µjA¨�µjä¨�µjü ,¨�µj: ¨�µj¨�µj~,¨�µjD¨�µj¨�µjŸ,¨�µjõ¨�µj(a  You see here a +0 ring mail.¨�µj½+¨�µj%- _¨�µj¿-¨�µjy<k  Things that are here:  a +0 club; 2 stones¨�µjB5 _¨�µjÖK¨�µj=O,¨�µjÆR¨�µjiU¨�µjÔW¨�µjlX¨�µj�Y¨�µj;_¨�µjra¨�µjöa¨�µj×c¨�µj g¨�µj�j,¨�µjl¨�µj¥n¨�µj­p¨�µjCq¨�µj¨r¨�µjÁt¨�µj}X¨�µj~¨�µj«~¨�µj €¨�µj“‚¨�µj …¨�µjÌ…¨�µj!‡¨�µjõ‰¨�µji‹¨�µj䋨�µj@�¨�µj7�¨�µjà�¨�µjJ‘¨�µj›’¨�µj§”¨�µjr–¨�µjø–¨�µj4˜¨�µjvš¨�µj+œ¨�µjH�¨�µjï�¨�µj¡Ÿ¨�µjU¡¨�µj顨�µjc¢¨�µj¤¨�µje¥¨�µjÒ¥¨�µjœ¦¨�µjo¯¨�µjɰ¨�µj^±¨�µj+²¨�µjµÔ ########### #.......... #.########. #.#######.. #.......... #.#######.. ### #.# ##. ##.## #.##. ##.@.#####.##.-855.8 (96.0) ¨�µj ÖÏ#..........## #. ##...####...## ##. ##.......#..# #. #######.).)# #. #......#.#  ######### #.######.# ##.  #.......# #.# #...# #..  #.......# #.# #.#.# #.¨�µj¶Ø8-¨�µj+ߨ�µj¤á_ _Partly explored, can't reach some places.¨�µj�3 4¨�µjF8 ¨�µjg> w  No target in view! _Health restored: 41¨�µjmŸ 3¨�µjµ  ¨�µjl¿ �0.0).............¨�µjÒÅ ¨�µjŠÇ ¨�µjýÉ _ _Partly explored, can't reach some places.¨�µj�ó ¨�µjõ ¨�µjOü ¨�µj}ÿ R _No target in view!¨�µj®Ã g¨�µjMË ,¨�µjAÒ _ _Partly explored, can't reach some places.¨�µjlœ _No target in view!©�µj R3©�µjNS©�µjÈq©�µj_s©�µj1z©�µjê{_ _Partly explored, can't reach some places.©�µj§É©�µjfË©�µjLÓ©�µjÕR _No target in view!©�µjÜ* —[?25h[?0cPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!  Search for what [Enter for "."]? ©�µj½~ Þ[?25l[?1c13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 scytheb - [D:3] a dagger  c - [D:3] a dispersal trap  d - [D:3] 2 stones  e - [D:3] a +0 club  f - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading down  i - [D:3] a stone staircase leading up  j - [D:3] a +0 short sword (1 further duplicate)  k - [D:3] a stone staircase leading up  l - [D:3] a mace  m - [D:3] a stone staircase leading up«�µjÜ„Level 3 of the Dungeon<<<>>>(Press ? for help)  #.......# #.# #...# #...#.................##..###.####.#  #.......# #.# #.#.#  #.##...##.###..####................#  #.......######.####.##^# ##.#######.###....).......####.######  #.......†.........##.### #.##...........#####......# #.#  #.......######)#####.## ##.##.#####.##### #......# #.#  #.......# #[# ##.# #.##.## #.#########......# #.#  #.......# #.# #.###.#### #......>.........# #.#  ####.#########.# ##.#.## ############...<.## #.#[10;5«�µj ‡H  #.......[....#.# #...# #####....###.#  #.##.#######.#.# ##'###......[.....#  #.##.######....### #...# #.###....#####  #.##...>....#....#####...##.# #.#.##  #.##..#####.....#....#.ß.# #÷# #)#.#  #.##..# ##.#.#.#...#.⌠.##.# #..######  #.##..# #.#.###.###.ß.##.###..÷~~~.#  #.##..# #.#.# #.# #...##.#...#~~~~~#  #.##..######.#.# #.###...######....#..~~~~#  #............#.###.#.##'###............~~~#  ####.................#...##÷####...##....~# #.#############.###.#.###.# ##.######### #.##.##.###.##.# #.# #.##.##.# #.###«�µjÜŒÄ.# #.# #.#####.#.## ##.#############.# #.#«�µj×u·Gorae the DiggerOctopodeHealth: 41/41 ========================Magic: 12/12 ========================AC: 1Str: 7  Doom: 0% EV: 13Int: 20 Contam: 0% SH: 0Dex: 18XL:  7 Next: 21% Place: Dungeon:3Time: _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view!Search for what [Enter for "."]? . «�µj–x5_«�µj1z«�µj�«�µjk�,«�µj|�«�µj©™X«�µj^œ«�µj¡B«�µj—¦«�µj!ª,«�µj¡««�µj¯«�µj²«�µj}³«�µj´«�µjê·«�µj-º,«�µj¼¼«�µjo¿«�µjôÀ«�µj¥Á«�µjPÜ«�µjá«�µj·ã,«�µj7ê,«�µj&í,«�µjåï«�µjúøB«�µjƒ«�µjß «�µjO,«�µj`«�µjZ«�µj ",«�µjY%«�µj”3‹  Things that are here:  a +0 club; 2 stones _«�µj6«�µjF=a  You see here a +0 ring mail.«�µjç@«�µjéA _«�µjAD«�µjF«�µjÆG«�µj¸H«�µjÒI«�µjTM«�µj�×À«�µj¥Ù,«�µj·Û«�µjØò  #.......†.........##.###  #.......######)#####.##  #.......# #[# ##.#  #.......# #.# #.##  ####.#########.# ##.#  #.......[....#.# #..  #.##.#######.#.# ##'  #.##.######....### #..  #.##...@....#....#####.. Noise: --------- 2883.8 (28.0)  #.##..#####.....#....#.ß c) +3 rapier (protect)  #.##..# ##.#.#.#...#.⌠ Cast: Sandblast  #.##..# #.#.###.###.ß [«�µjõ|37m #.##..# #.#.# #.# #..  #.##..######.#.# #.###..   #............#.###.#.##'   ####.................#..  #.#############.###.# «�µj%ƒ _There is a stone staircase leading down here.«�µjߣ˜4.8 (1.0) _«�µjŽ®«�µj]¡ &4«�µj?¦ ø     ###   ..#   #.#   ...   «�µj`§ O#.#   #.#   #@#   #.#   #.#   #.#   #..   ##.   .   ..    «�µj# -6.3 (2.5«�µjv Ä _You climb downwards. _There is a stone staircase leading up here.¬�µjU¼6Inventory: 5/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  a - a scroll of enchant armour  f - a scroll of fear  I - a scroll of immolation {!r}  s - 3 scrolls of summoning Potions (go to first with !)  n - an emerald potion  d - a fizzy clear potion  o - an inky potion  f - a lumpy grey potion  j - a metallic brown potion  l - a pink potion  b - a potion of brilliance  c - a potion of curing {@q1, !d} ¬�µjY¾ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]­�µj²ÁW  d - a +0 dagger of protection Missiles (go to first with ()  e - 5 atropa-tipped darts Jewellery"=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  a - a scroll of enchant armour  f - a scroll of fear  I - a scroll of immolation {!r}s - 3s of summoning Potions (go to first with !)  n - an emerald potion  d - a fizzy clear potionoinkyf - a lumpy grey­�µj�ÄÍj - a metallic brown potion  l - a pink  b - a potion of brilliance  c - a potion of curing {@q1, !d}  h - 2 potions of haste  g - a potion of magicbot®�µjßT®�µjTN®�µj�®�µjbd®�µjº6®�µj§ ®�µjì3 ®�µj@ ®�µj{_   Gorae the Digger  Octopode###  Health: 41/41 ========================..#  Magic: 12/12 ========================#.#  AC: 1Str: 7  Doom: 0% ...  EV: 13Int: 20 Contam: 0% #.#  SH: 0Dex: 18#.#  XL:  7 Next: 21% Place: Dungeon:4#@#  Noise: ---------  Time: 2886.3 (0.0)#.#  c) +3 rapier (protect)#.#  Cast: Sandblast#.# #[®�µja om.. ##.  .  ..     _Search for what [Enter for "."]? .  Things that are here: _a +0 club; 2 stones _You see here a +0 ring mail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.®�µj+®�µj|3®�µjÄ®�µjÅ$®�µjÌ%: _®�µjI+¯�µjIž _c - 3 potions of curing {@q1, !d} (gained 2)¯�µjŠX¯�µj¸¯�µjo,¯�µj8¯�µjÙ¯�µjå¯�µjð,¯�µjQ!¯�µj$B¯�µjý$¯�µjØ&,¯�µj'¯�µj<(¯�µj¢*¯�µjf+,¯�µj -¯�µj‚/¯�µj0,¯�µjò0¯�µj}2¯�µj3,¯�µj½3¯�µjé5¯�µj†6¯�µj7¯�µjË7¯�µj‚9¯�µj$:,¯�µjh;¯�µjP>¯�µj?,¯�µjù?¯�µjþA,¯�µj¸B¯�µj8C¯�µj±FX¯�µjzG¯�µj~H,¯�µj»I¯�µjNK,¯�µjdL,¯�µjEs`¯�µjÆvn¯�µj€x,¯�µj`y¯�µjl‚,¯�µjÚ‰„¯�µjâ�,¯�µjÃŽ¯�µj™�¯�µj‰’¯�µj7“¯�µj=”¯�µj'˜,¯�µjØR¯�µjÆßi  You encounter a hobgoblin.¯�µjE ö#...#.#### #########.....#...###...........#. #.....##...#####. ##....#.....# ## #....##...##  ##...####.## #.###.#..# #.# #..@##..# #.# #.........g..# #.#########.. #.# g   hobgoblin (asleep) ¯�µj¡19240.0)¯�µjD37.3 (41 _¯�µjޝ�µj¾¯�µjcßÛ #...#. #### #####.. ........... #.....##... ##....#  #....  ##..  #.###.#..# #.#  #..@##..# #.#  #.........g..#  #.#########..  #. #¯�µj!aN #...#. #### #####.. ........... #.....##... ##....#  #....  ##..  #.###.#..# #.#  #..@##..# #.#  #.........g..#  ¯�µj[dí#.#########..  #. # ¯�µjÖh¯�µjbk¯�µj‘q¯�µjÓt` _A hobgoblin is nearby!¯�µj$‡U#### #########......#...###...........#.# #.....##...#####.##....#.....# ###....##...## #. ##...####.## ##.###.#..# #.# #..##..####.# ##...@.....g..# ##.#########.. ##. ## ¯�µjE�¯�µjä”88.3 (1.0) _¯�µjz›¯�µj™T¢ ####      #. ##...#  #.###.#..# #.#  #...##..####.#  #...@.....g..#  #.#########..  #. #¯�µjEã. ####      #. ##...#  #.###.#..# #.#  #...##..####.# ¯�µjä´ #...@.....g..#  #.#########..  #. #  ¯�µjMè¯�µj`ê¯�µjïî¯�µjÌñ` _A hobgoblin is nearby!¯�µjÔÃ#### #.#...###...#.#.#.....##...#####.##....#.....# ###.#....##...## #.#. ##...####.## #<#.###.#..# #.# #.#...##..####.# #.#.g..# #.#.#.. #.#. ##¯�µjè ¯�µj¶-9 _¯�µjʯ�µjV¯�µjp- #### #.##...###....#.#.##.....##...#####.##....#.....# ###.##....##...## #.##. ##...####.## #<##.###.#..# #.# #.##...##..####.# #.##.g..# #.##.#.#.#. ##.# ..¯�µjœ= ¯�µj? 830Sandblast¯�µjJD ¯�µj8F ¯�µj=- #### #.##...###....#.#.##.....##...#####.##....#.....# ###.##....##...## #.# #. ##...####.## #<# #.###.#..# #.# #.# #...##..####.# #.# #.g..# #.# #.#...# #.. #. . ##. .g.¯�µjõL Óg====1 _The hobgoblin shouts!°�µjè0è#### #.##.#...###....#.#.##.#.....##...#####.##....#.....# ###.##....##...## #.# #. ##...####.## #<# #.###.#..# #.# #.# #...##..####.# #.# #.g...# #.# #.#...# #.. #. ..# ##. # . °�µj¯9q=---2°�µjÑCl _The hobgoblin barely misses you.°�µjÒ7« .  You puncture the hobgoblin!Your weapon exudes an aura of protection.°�µjMK  8 2---3.5 (1.2Sandblast _You kill the hobgoblin!°�µj�ü·°�µj…r 1 °�µj·'°�µjð,°�µj/°�µj¦1°�µj¿5,°�µjPIܰ�µjTM,°�µj=S,°�µj‰T,°�µj3Y°�µjKkë#. ##...####.## #<# #.###.#..# #.# #.# #...##..####.# #.# #............## #.# #.#########...## #.. #. ##.....## ##. # ##.......## .  #.........# ..  +.+ - #......  ##.......##  ##.....####...####+##°�µjÐr.41.5 (8.0°�µjêuE-2.5 (9°�µj9{°�µj“¸c _c - a scroll labelled CODIRE QIUCWE°�µj›î4°�µj ÷°�µjøýR _No target in view!°�µjÒ7™ _°�µj9°�µj¼=X°�µjN?°�µjDB°�µjÒI,°�µj,K,°�µjûOW _You open the door.°�µj4R°�µj S°�µj#U°�µj_«  There is an open door here. _°�µjRa°�µjc°�µjÐc°�µjød°�µjg°�µjmj°�µj/k°�µjÍk°�µjÍm°�µj>q°�µjr°�µj¬r°�µj~t°�µjw°�µj¬w°�µj@x°�µjëz°�µjÉ},°�µj°�µjz‚°�µj´ƒ°�µjR…,°�µj5‘š°�µj�¦°�µjY±n°�µjæº,°�µjÇÙÆ°�µj¯-ÿ  #.## ##.....# #..## ##....... #######...####........ .............'........ #######...####........ #..## ##....... ###.## ##.....# #...# ##...## #@### ##+## #.#  #.#  #.# #.#.#...#.#You pick up a parchment of Scorch and begin reading...60.5 (18.0)1.5 (19 _You add the spell Scorch to your library.°�µjßi °�µjok °�µj¤p °�µj—t R _No target in view!°�µjC ¡ _°�µj n°�µj¾ °�µj  °�µj€ ,°�µjå °�µjk! °�µj" ,°�µj®$ °�µj~& °�µj!' °�µjÅ' °�µj:) °�µj<+ °�µjæ+ ,°�µjb- °�µjÅ7 q###.## ##.....## #...# ##...## .### ##+## #.#°�µjÜ8 ¹.##.##.###.######## #.....@...# 70.5 (9.0)##.#.##.#.####.# .##.# ..#.# ##>#.# .##.. ####°�µjì? °�µj@B /1.5 (10.0)°�µj¼G °�µj¼J e _Found a stone staircase leading down.°�µj r  There is a stone staircase leading down here.°�µjNA °�µjB  _°�µjbC °�µjsD °�µjêG ,°�µjÊH °�µj—K °�µj%P ,°�µjül n°�µjo r  There is a stone staircase leading down here.°�µj„r °�µj‰t 5 _°�µj¾v °�µjL� Ä  You encounter a hobgoblin.#.##.# ### #.# ... #.# ..####.######## ....##.........# ##... ###.#.##.#.# ... .g.###.##.#[##.#..##.##...##.####>##.##.##.####.# ...#......# ###.######### # g   hobgoblin (asleep) °�µj™� -82.5 (11°�µj+“ 33.5 (12 _°�µjY™ °�µjc› °�µj.Ã#.#####+###.#  #.# #####.# .... .# ..## ##.######## ....# #.........####...#####.#.##.#.##.....g.####.##.#[##@#..# #.##.........# #.####>##.##.##.####.##... ..#......#####.########### #°�µj—14.0)°�µjV°�µj±�µjÁȧ #.### ##+##  #.# #.# ####  #.# ....  #.# ..##   ....#  ###...###  #.....g.#  [##@#..#  #.##.........#  ±�µjÎÊÅ#.####>##.##.#  #.####.##... ..  ####.###   # ±�µj‹p #.### ##+##  #.# #.# ####  #.# ....  #.# ..##   ....#  ###...###  #.....g.#  [##@#..#  #.##.........#  #.####>##.##.#  #.####.##... .. ####.###  #  _A hobgoblin is nearby!±�µj,#...# ##...#.#####+###.# .# #.# #.#####.# ..... .# ...## ##.######## ....# #.........####...### ##.#.##.#.##.@...g.####.##.#[##.#..##.##.##.........# #.####>##.##.##.####.##......#......#####.########### #±�µj�0t5Sandblast _±�µj6’ #...#   #.### ##+##  #.# .#  #.# #.####  #.# .....  #.# ...##   ....#  ###...###  #.@...g.#  ±�µjè[##.#..##.#  ......#  #.####>##.##.#  #.####.##......  ####.###   # ±�µj5·ó #...#   #.### ##+##  #.# .#  #.# #.####  #.# .....  #.# ...##   ....#  ###...###  #.@...g.#  [##.#..##.#  ......#  #.####>##.##.# #.####.##..... ####.###   # ±�µjQñ�µjmı�µj̱�µj>Ï` _A hobgoblin is nearby!±�µj~îØ#...# ##...## #.### ##+## #.# .# #.# ##.#### #.# #..... #.# ##...## ##.# .....# #.####...### ##.#.##.#.##..@..g.# ###.##.#[##.#..##.# #.##.........# #.####>##.##.# #......#####.### # .#..±�µjð±�µjqñ-6 _±�µjQ±�µj|b† #...#   #.### ##+##  #.# .#  #.# ##.####  #.# #.....  #.# ##...##   .....#  ###...###  #..@..g.#  [##.#..##.#  ......# #.####>##.##.# #.####.##......  ####.###   .# ..±�µjuöó #...#   #.### ##+##  #.# .#  #.# ##.####  #.# #.....  #.# ##...##   .....#  ###...###  #..@..g.#  [##.#..##.#  ±�µj=ú�......# #.####>##.##.# #.####.##..... ±�µjö Ç####.###   .# .. ±�µj  ±�µjô ±�µj0 ±�µj ! ` _A hobgoblin is nearby!±�µj$X ™#...# ##...## #.### ##+## #.# #.# #.# ##.#### #.# #..... #.# ##...##  ##.# #.....#  #.####...###  ##.#.##.#.##...@.g.# ###.##.#[##.#..##.# #.##.........# #.####>#.##.##.####.##......#......#####.### # #.#...±�µj@f C7 _±�µj7w ±�µj\¦ l #...#   #.### ##+##  #.# #.#  #.# ##.####  #.# #.....  #.# ##...##   #.....#  ###...###  #...@.g.#  [##.#..##.#  ....#  >##.##.#  #......  ####.###   #.# ...±�µjá= v #...#   #.### ##+##  #.# #.#  #.# ##.####  #.# #.....  #.# ##...##   #.....#  ###...###  #...@.g.#  [##.#..##.#  ....#  >##.##.#  #.....  ±�µjØ? ñ####.###   #.# ... ±�µj"H 4±�µjÙM ±�µj{Q ` _A hobgoblin is nearby!±�µj2s ¯#...# ##...##  #.### ##+##  #.# #.#  #.# ##.####  #.# #.....  #.# ##...## ##.# #.....# #.####...### ##.#.##.#.##....@g.#  ###.##.#[##.#..##.# #.##.........# ##.####>##.##.##.####.##......#......#####.### # #.#...8 _±�µjÜ� ±�µjhý Õ #...#   #.### ##+##  #.# #.#  #.# ##.####  #.# #.....  #.# ##...## #.....####...### #....@g.#  [##.#..##.#  .....# #  >##.##.#  #......  #.### ±�µj|ÿ T  #.# ...²�µj‰d #...#   #.### ##+##  #.# #.#  #.# ##.####  #.# #.....  #.# ##...## #.....####...### #....@g.#  [##.#..##.#  .....# #  >##.##.  #....  #.###   #. ... ²�µjf` _A hobgoblin is nearby!²�µj@žè. _A hobgoblin is nearby! _A hobgoblin is nearby! _ The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!  Your weapon exudes an aura of protection..²�µjk¢‡ 8 9.7 (1.2Sandblast²�µj<¥²�µj�©W _You kill the hobgoblin!²�µj.桲�µj²ìr 1 ²�µj•î²�µj¼ï,²�µjNð²�µjJñ²�µjBõ²�µj!ö,²�µj<’#  #..... ##...## ##.######## #.....# #.........####...# ##.#.##.#.##.......###.##.#[##.#..##.#  #.##.........##.#  #.####>##.##.##.  #.###.95.7 (6.0  #......#####.########## #.#  ... ... .$.. .#...#.#<6.7 (7²�µj""$ ²�µjŠ#U_Found a stone staircase leading up.²�µjG²�µjÏU† _No target in view!²�µjAè_²�µj8ì²�µj=í$ _²�µjTò,²�µjö,²�µj¹÷²�µjøù²�µjý,²�µjÒþ²�µjF²�µjn²�µjú²�µj̲�µjå²�µj ²�µj¡ ²�µj ²�µjË,²�µjë²�µj�N _You now have 174 gold pieces (gained 13).²�µju²�µj%²�µjƲ�µj%"²�µjÖ$²�µj•%²�µj#&²�µjž'²�µj»*,²�µjoO&²�µjæ}°²�µj�µj5”²�µjÇ–,²�µj¸—²�µjN¹X²�µj…¿X²�µjQÁ²�µj}ò�µj2IJ�µj¿Ä²�µjDz�µj£È²�µj6ɲ�µj³É²�µjKϲ�µj"øÜ²�µj„²�µjyB²�µjɲ�µj0²�µj‹,²�µjù²�µjÓS²�µjU,²�µjÓ^²�µjýg‚  You encounter a goblin. It is wielding a +0 dagger.²�µj4o‚ #.........####...### ##.#.##.#.##.......# ###.##.#[##.#..##.# #.##.........##.# #.####>##.##.##.#²�µj:p #.####.##.......# #......#####.#### ############.##### #.@.............# #.........# #.. #.......###.###. #.#.#...###.####.......#.#<.........#.#.#####.#.....#.### g   goblin (asleep) g. #.#....##.# #. #.........#.....#.#####²�µjôz23028.7 (32.0)²�µjÖ|39.7 (33 _²�µjMƒ²�µj˦²�µj ¨¯ ##.#.##.#.##.......# ###.##.#[##.#..##.# #.##.........##.# #.####>##.##.##.# #.####.##.......# #......#####.#### ############.##### #...............# #@#####.........#.# #.......###.# ##.# #.#.#...###.###.......#.#<........ #.#.#####.#.....#.## g.# #.#....##.#  #.# #.........# ... .....#.##### ######.#²�µj®µ²�µj·230.7 (1.0)²�µj’¿²�µjÕ²�µjr¦   [    >      ##########  #........  #@#  #..#   ##.#  #....< #.#.# g.#   #.# ²�µjmsS  ...    ²�µj    [    >      ##########  #........  #@#  #..#   ##.#  #....< #.#.# g.#   #.#  ...   _A goblin is nearby!²�µj†2 S ##[##.#..##²�µj”3 # #.##.......##>##.##.##...........#####.########### #...............#.#.#####..#.@# #.......####.# #.#.###.......#.#<.........#.#####.#.....#.##..g.# ##.### #.......... .....#.####²�µjö4 †### ######.# #+²�µj³< ²�µj©@ A1Sandblast _²�µj¿F ²�µjñH ²�µj;Ä û [    >      #####  # #..  #.#.#  #.@#   ##.#  #....< #.#.## ..g.#   ## #.#   ...   ###   #+# ²�µjˆQ ç [    >      #####  # #..  #.#.#  #.@#   ##.#  #....< #.#.## ..g.#  ## #.#   ...  ###  #+#²�µjïY ²�µjt\ ²�µj#c ²�µj®e ] _A goblin is nearby!²�µjsx  #.##.......##>##.##.##...........#####.#############................#.##### #..# #.......#####@# #.#.###.......#.#<........#.#.#####.#.....#.##²�µj z ³#..g.# ##.### #....... ... .....#.####### ######.# #+ ²�µj… ²�µjaˆ -2 _²�µj…Ž ²�µj6� ²�µj¶þ œ   >      ####  ###..²�µjUO  #.#.#  #..#   ##@#  #.......#.#< #.#.##### #..g.#   ## #.#   ...   ###   #+# ³�µj†cª   >      ####  ###..  #.#.#  #..#   ##@#  #.......#.#< #.#.##### #..g.# ³�µj“d ## #.#  ...   ###  #+# ³�µjÜj³�µj‘m³�µjis³�µj^v] _A goblin is nearby!³�µj•ˆù##>##.##.##...........#####.#############...............#.#.##### #..# #.......######.###.#.###..@....#.#<........#.#####.#.....#.##³�µjÿ‰+#..g.# ###.# #.#....... ..... .....#.####.# ### ######.# #. #+#³�µj;’³�µj¹•-3 _³�µjAœ³�µjBž³�µjû¶ª.##...........#####.#############...............³�µj¸ï#.#.##### #..# #.......######.###.#.##.......#.#<........#.#@#####.#.....#.###..g.# ###.# #.#............. .....#.#####.# ### ######.##. #+ ³�µjxÀ³�µjâÁ&4³�µj`dz�µjÍɳ�µjo…     ####  ###..  #.#.#³�µjçg  #..#   ###.###.# #.......#.#< #.#@# #..g.#   ##.#.#   ......   #.# ###   #. #+#  #³�µjP�·     ####  ###..  #.#.#  #..#   ###.###.# #.......#.#< #.#@# #..g.#   ##.#.#  ³�µjŸE ......  #.# ###  #. #+#  # ³�µjǦ³�µjȨ³�µje®³�µj ±] _A goblin is nearby!³�µjøÎº)A goblin is nearby!A goblin is nearby! _A goblin is nearby! _ The helpless goblin fails to defend itself.  You impale the goblin!!  Your weapon exudes an aura of protection.³�µj£Ö)³�µj܇ 8 5.9 (1.2Sandblast³�µjã³�µj�íT _You kill the goblin!³�µj p3³�µjdq³�µj v³�µjIy³�µjÞn³�µjÜ€³�µjf‚³�µjN„³�µjñ„0 1 ³�µjo…³�µj6‡³�µj$г�µj»Š³�µjT‹³�µjï�³�µjO’³�µjì’³�µj[“³�µjÅ”³�µjFœX³�µj¡�B³�µjœ ³�µjÅ¢,³�µj€£³�µjç³�µjIª,³�µjË«³�µj•­³�µjª¯³�µj9°³�µj¤°³�µj{²³�µjÿ´,³�µjðµ³�µj6·³�µj͹³�µj^º³�µjÆ»³�µjcÀ³�µj?ȳ�µjÛÕ³�µjÕÞñ##.#.#####....... Gorae the Digger##.#..# #.......## Octopode##.###.###.#.#...## Health: 41/41 ========================#.##.......#.#<.... Magic: 12/12 ========================##.#.#.#####.#..... AC: 1Str: 7  Doom: 0% ##..).# #.#....# EV: 13Int: 20 Contam: 0% ###.#.#####....... SH: 0Dex: 18#.............#.## XL:  7 Next: 22% Place: Dungeon:4#@#.###.#######.# Noise: ---------  Time: 3047.9 (12.0)³�µj²àA#.#.##+# c) +3 rapier (protect)#.#.#Cast: Sandblast#.#..#.####..@   Edmund (asleep)...##@ _A goblin is nearby! _A goblin is nearby!The helpless goblin fails to defend itself.You impale the goblin!!Your weapon exudes an aura of protection. _You kill the goblin!You encounter Edmund the Younger. He is wielding a +6 antimagic flail.³�µjœì8[?25h[?0c +´�µjkH?[?25l[?1c´�µjÄQH8.9 (13 ´�µjX _´�µjÅY´�µj_a´�µjúx>##.#..# #.......####.###.###.#.#.##.......#.#<....#.#.#.#####.#. ##..).# ####.#.#####....................#.##.#.###.#######.#  #+ .##..##@ #.´�µjȃ´�µj3…19.0)´�µjW�´�µjµŽ´�µj6J n##.###.###.#.#.##.......#.#<....#.#.#.#####.#. ##..).# ####.#.#####....................#.###.###.#######.#  #+ .##..##@# #.´�µjnK ) #´�µjT ´�µj>V '50´�µjT] ´�µjœ_ ´�µjá‚ Ù.##.......#.#<....#.#.#.#####.#. ##..).# ####.#.#####....................#.###.###.#######.#  #+ .##. ....##@#. #.#. # .. ##´�µjŽŒ ´�µjüŽ 71Sandblast´�µjé— ´�µjq™ µ�µj~Îe#.#.#.#####.#. ##..).# ####.#.#####....................#.###.###.#######.#  #+ .##......#.........###@#...## #.#..# #...# # ## µ�µjRÿ<2µ�µj4µ�µjn¨f ##..).# ####.#.#####....................#.###.###.#######.#  #+ . ###...#......#............####@#...##µ�µjª## #.## #.. ### µ�µj²µ�µj ´&3µ�µjºµ�µj”¼µ�µj\d Z#.#.#####....................#.###.###.#######.#  #+# . #.###...###.###............####@#...#### #.#..#  #...# ####µ�µjËl µ�µjKo &4µ�µjØs µ�µj3x ¶�µjLI ·35---- 8 You encounter Edmund the Younger. He is wielding a +6 antimagic flail.The helpless Edmund fails to defend himself.You puncture Edmund!  Your weapon exudes an aura of protection.  Your grab misses Edmund.¶�µjÀJ ±Edmund hits you with a +6 antimagic flail.  You feel your power leaking away.[?25h[?0c¶�µjjQ 2 +·�µjzž [?25l[?1c·�µj\¦~@@   ·�µjò©‡9/12 ------=6.1 (1.2 _·�µjÖ®·�µjƒ¿· _You take 6 damage, and have 35/41 hp. You now have 9/12 mp.·�µjÁ–É 3-----You puncture Edmund! You grab Edmund. You constrict Edmund.Edmund hits you with a +6 antimagic flail.You feel your power leaking away.[?25h[?0c +¸�µj´ [?25l[?1c¸�µjÀ7 ¸�µjŸÁw8--------=7.3¸�µjíǸ�µj»Ôß  _Edmund barely misses you. _You take 2 damage, and have 33/41 hp. You now have 8/12 mp.¹�µj~ u 29----You hit Edmund. You constrict Edmund.Edmund hits you with a +6 antimagic flail.You feel your power leaking away.[?25h[?0c¹�µj'2 +¹�µj¡} [?25l[?1c¹�µjû€7 ¹�µjNƒh7-----¹�µjèƒ8.5 _¹�µjz‰¹�µjæ”· _You take 4 damage, and have 29/41 hp. You now have 7/12 mp.¹�µjl )You hit Edmund. You squeeze Edmund, but do no damage. You constrict Edmund!¹�µjÃt' ¹�µj†„ 3----50-9.7Sandblast _You kill Edmund!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4!¹�µjá�¹�µjA‘v _Your Earth Magic skill increases to level 5!º�µj�6C#.............#.####.#.###.#######.# #.#.# . #+# #.#.# . # #.#...#.# #.###...# ###.###.......#.............####@#...## ## #.#.#..#  #.# #...# ## #### º�µjY>º�µjA3-600 º�µj#B _º�µjªGº�µjðT$  Things that are here:º�µjÐW¶ _a +6 antimagic flail; a +0 ring mail; the human corpse of Edmund¼�µjÜA3¼�µjPC¼�µjäF¼�µj=Hg30=-- _¼�µj½MB¼�µj~N¼�µjºQ¼�µjdRg8== 1 ¼�µjøR¼�µj²U¼�µjCV^1==¼�µjðV¼�µjqY¼�µjðY¼�µjÝZ¼�µjî],¼�µjˆ_¼�µjœa¼�µj4b:==¼�µjúb¼�µjhe¼�µjôeV32=¼�µjàf¼�µj¿i¼�µjQj¼�µj~k¼�µj]m¼�µjìm¼�µj�n¼�µjšqj9==¼�µj’r¼�µjÙt¼�µjeuK3=¼�µjˆv¼�µj:y¼�µjÍy¼�µj¸z¼�µjØ|¼�µjq}¼�µj~¼�µj€¼�µj¶€:==¼�µj5�¼�µj„¼�µj·„U4=¼�µjw…¼�µj±‡¼�µjJˆ¼�µjȈ¼�µjP‹,¼�µj닼�µjW޼�µjìŽR10/13==¼�µjÇ�¼�µj¢‘¼�µj9’K5=¼�µjò’¼�µj敼�µjv–¼�µjG—¼�µj•š¼�µjK›¼�µjžœ¼�µjŸ¼�µj¡Ÿ:==¼�µj´ ¼�µjR£¼�µjð£h6==¼�µjÞ¤¼�µj4§¼�µjΧ¼�µj䨼�µjµ«¼�µjU¬L1==¼�µj­¼�µjİ,¼�µj²¼�µjØ´¼�µj�µU7=¼�µj•¸¼�µjêº,¼�µjﻼ�µj—½¼�µj�¾:==¼�µj¿¼�µjRÁ¼�µjîÁK8=¼�µj¨Â¼�µjZÅ,¼�µj÷ż�µjqÉ,¼�µj˼�µjv̼�µjÍL2==¼�µjñͼ�µj!м�µjàÐU9=¼�µj¹Ñ¼�µjYÖB¼�µjÙ,¼�µjcÚ¼�µj%ݼ�µjÙÝ:==¼�µj™Þ¼�µj‡á¼�µjÆâL40=¼�µjIã¼�µj æ,¼�µjç¼�µjaê,¼�µjqë¼�µj‚ï¼�µjTðI13==¼�µjúð¼�µj8õ¼�µjØõe41==¼�µj÷¼�µjü¼�µj)ÿ¼�µjÜÿ¼�µj~ ¼�µjt ¼�µja ¼�µj ¼�µjc ¼�µjä ¼�µj@ ¼�µj  :==¼�µj¢ ¼�µj- ¼�µj€ ¼�µjH 9=¼�µjC ¼�µj ¼�µj{# ,¼�µjž$ ¼�µj*, ¼�µjb1 B¼�µj=5 ¼�µj]7 ,¼�µj.8 ¼�µjh@ ¼�µjõE ,¼�µj G ¼�µjÄI ¼�µj…L ¼�µjwM ,¼�µj3P ¼�µjPS ¼�µjÜU ,¼�µjxW ¼�µjZ ,¼�µjÕ[ ¼�µj] ¼�µj8` ¼�µjP‚ ¼�µjò… ,¼�µjœˆ ¼�µjZ‰ ¼�µj߉ ¼�µjÓ‹ ¼�µjœŽ ,¼�µj}� ¼�µjŒ’ ¼�µjOÖ {  You encounter a ball python.¼�µjªð  .##.# #.#.###. . #.# #.#.###.## ##. #.# #.#.#...##.###.. #.# #.#...#.##.#.#.# #.# #.###...####.....###.###.......## +....................... #.........####)#...### ###.#@#######.#.#..#- # #.# #.###...# ..# ##.#.#### ##.# ##.##..##.##.##.#S   ball python (constriction, asleep)#.##.##S##.##[#¼�µj–ò [m¼�µj d123.7 (63.0)4.7 (64 _¼�µj« ¼�µj¼ Ž _Health restored: 41; MP restored: 13½�µjËù .##.#  . #.#   # ##. #.#   #.###.. #.#   #.#.#.# #.#   ###.....###.### +................. #.........####)#.½�µj…Q ###.#@#.#.#..#  # #.# #.###...#  ..# ##.#.####  ##.# ##.##  ..# #.#  #.# #.#  #.# #.#  #S# #.#  #[# ½�µj(º¹ .##.#  . #.#   # ##. #.#   #.###.. #.#   #.#.#.# #.#   ###.....###.### +................. #.........####)#. ###.#@#.#.#..#  # #.# #.###...#  ..# ##.#.####  ##.# ##. ..#  #.# #.#  #.#  #S#  #[#½�µjǽ½�µjQÁ½�µjbÓ½�µj†æb _A ball python is nearby!½�µj§Ø°  # ##...###...##.#.#.###..###.....###.###.......##+................ #.........####)#...######.#.#######.#.#..# ½�µj:Úë # #@# #.###..#......#.#.####.##### ##.##  . #.##S..[.½�µjä½�µjuæ85.7 (1.0) _½�µj¯ñ½�µj¨šV# ##..#.###...##.#.#.###..###.....###.###.......##+................ #.........####)#...#####.#.#######.#.#..# #######.# #.###.#......#.#.######## ##.## ½�µj”œ . #.# .##.# #S..[##.½�µj ¦½�µj]¨&6½�µj�®½�µjO±½�µj5Ë .###...##.#.###..###.....###.###.......##+................ #####)#...#####.#.#######.#.#..# #######.# #.###.......#.#.####.##### ##.##  #.. #.# #.## #S ..[##. ½�µj5Î ½�µjmÏ &7½�µj"Ð Sandblast½�µjLÕ ½�µjš× ¾�µj¹©.#.###..###.....###.###.......##+................ #####)#...#####.#.#######.#.#..# #######.# #.###.#......#.#.####.##### ##.##  #.. #.# #.# #S ..[##. ¾�µjÀ<8¾�µj¾�µjx¾�µj¢—s###.....###.###.......##+................ #####)#...#####.#.#######.#.#..# #######.# #.###.......#.#.######## ##.##  #.. #.# #.##.# #S ..[##. ¾�µj�ž¾�µjR &9¾�µj‰¥¾�µjÒ§¾�µjÙ”+................ #####)#...#####.#.#######.#.#..# #######.# #.###.......#.#.###¾�µjÏ##### ##.##  #.. #.# #.# #S ..[.##... ## ¾�µj'¾�µjW('30¾�µjK3¾�µjë5¾�µj?¾ï .  The helpless ball python fails to defend itself.You impale the ball python!!Your weapon exudes an aura of protection.¾�µjÆ)¾�µjÌx 8 11.9 (1.2Sandblast¾�µjÔ̾�µj!×¾�µj ÙY _You kill the ball python!¾�µjõpI¾�µjt‡X¾�µjÝŒ¾�µjó�B¾�µjô޾�µjS’\ 1 ¾�µj¢“¾�µj¨•¾�µj{–,¾�µjm—¾�µjß™¾�µj¥š,¾�µjÞœ¾�µjù�¾�µjˆž¾�µjŸ¾�µj¦ ¾�µj¤X¾�µjd¦,¾�µj"§¾�µj䨾�µjƒ¯n¾�µj[±B¾�µj]³,¾�µjF´¾�µj\½š¾�µjÀ,¾�µj~ÁB¾�µj@þ�µjLÆB¾�µj´Ï°¾�µjïÔB¾�µj|ÛN _You now have 184 gold pieces (gained 10).¾�µjWàj  You encounter an ice beast.¾�µjYç ######## ###...... ##.#.##### ##.#..# #.. ##.###.###.# #.##.......########## ##.#.#.#####.Y.....##..).# #######@#### ###.#.######.........# #..........#.####.##.# #.#.###.### #.##.# #.#.###.## ##.##.# #.#.#...##.###..##.# #.#...#.#Y   ice beast (asleep)#.#.#.###.# #.###...#¾�µjdè###.....###.###.......###+.......................+¾�µj�ñ049.9 (18.0)¾�µjÝó450.9 (19 _¾�µjIù¾�µj‚û¾�µjÀK   #########  .Y......# ##..).#  ######@####  #.........#  #.####.##.#  #.##.#   # ##.##.#   ¾�µjÃÁz#.###..##.#   #.#.#.###.#   . .¾�µj[ ª   #########  .Y......# ##..).#  ######@####  #.........#  #.####.##.#  #.##.#  # ##.##.#  #.###..##.#   #.#.#.###.#  . .¾�µjee ¾�µjÊg ¾�µjo ¾�µjÀq a _An ice beast is nearby!¾�µjV. Å   #########  .Y......# ##..).#  ######@####  #.........#  #.####.##.#  #.##.#   # ##.##.#   #.###..##.#   #.#.#.###.#   . .¾�µj¹Ç ª   #########  .Y......# ##..).#  ######@####  #.........#  #.####.##.#  #.##.#  # ##.##.#  #.###..##.#   #.#.#.###.#  . .¾�µjFÎ ¾�µjLÐ ¾�µjÖ ¾�µj®Ø  ¾�µjUÚ S_An ice beast is nearby!¾�µjü | #...... ####### ###..... ##.#.#### ##.#..# #. ##.###.###. #.##.......###########.#.###..Y....@.# ##..).# ########.#### ###.#.#### #.........# #.........#.####.##.# #.#.###.## #.##.# #.#.###.# # ##.##.# #.#.#...# #.###..##.# #.#...#.# #.#.#.###.# #.###...# ###.....###.#####¾�µjY¾�µj³81.0) _¾�µje ¾�µjŸ¿�µjEÊ #  ### ##.#. ##.#..# # ##.###.### #.### ##.#.#..Y...@..# ##..).##.#### ###.#. #.........# # #.####.##.# #.#.###. #.##.# #.#.###.# # ##.##.# #.#.#...# #.###..##.# #.#...#.# #.#.#.###.# #.###...# ###.....###.###.¿�µjHÕM2Sandblast¿�µjdØ¿�µjDÛ¿�µjÕL #  ### ##.#. ##.#..#  ##.###. #.### ##.#.#..Y..@...# ##..).##.#### ###.#. #.........# # #.####.##.# #.#.###. #.##.# #.#.###. # ##.##.# #.#.#... #.###..##.# #.#...#. #.#.#.###.# #.###... ###.....###.###.¿�µjjU¿�µj�V&3¿�µjhf¿�µjø¥0 #  ### ##.#. ##.#..# ##.###. #.##.# ##.#.#..Y.@....# ##..).#.#.#### ###.#. #.# # #.####.##.# #.#.### #.##.# #.#.### # ##.##.# #.#.# #.###..##.# #.#...# #.#.#.###.# #.### ###.....###.###¿�µjÑ®¿�µjH±&4¿�µj^µ¿�µjÞ¶¿�µj   #  ### ##.#. ##.#.. ##.###. #.##.# ##.#.#..Y@.....# ##..).#.#.#### ###.#. #.# # #.####.##.# #.#. #.##.# #.#.¿�µjŠ | # ##.##.# #.#.# #.###..##.# #.#... #.#.#.###.# #.### ###.....###.###¿�µjç ¿�µj &5¿�µj ¿�µjš À�µjöh·YY   _You encounter an ice beast. _An ice beast is nearby! _An ice beast is nearby!  The helpless ice beast fails to defend itself.  You puncture the ice beast!  Your weapon exudes an aura of protection.  Your squeeze misses the ice beast. The ice beast hits you.À�µjÃjŽ35---- 8 =7.1 (1.2À�µjÓoÀ�µjôw‘ _The ice beast freezes you. _You take 6 damage, and have 35/41 hp.À�µjæ¦=  You hit the ice beast.The ice beast hits you but does no damage.8.3 _The ice beast barely misses you.À�µja¯ ¿  You hit the ice beast.You squeeze the ice beast, but do no damage.À�µjà° (9.5À�µj4¶ À�µjì¸ V _The ice beast barely misses you.Á�µjRr?60.7Á�µjÅwÁ�µjÙz˜ _You hit the ice beast. The ice beast closely misses you.Á�µjWXÁ�µjyYc6=---1.9Á�µj”_Á�µjèb– _You closely miss the ice beast. The ice beast barely misses you.Á�µj-   You hit the ice beast. Your squeeze misses the ice beast.30----3.1Á�µjz Á�µjå É _The ice beast hits you. The ice beast freezes you. _You take 6 damage, and have 30/41 hp.Á�µj÷&4Á�µjû+Á�µj».^ _You are too injured to fight recklessly!Â�µj;Â�µjø<Â�µjÞAÂ�µj[O^ _You are too injured to fight recklessly!Ã�µjøÎ±  You hit the ice beast but do no damage. You squeeze the ice beast.Ã�µjaÐ(4.3Ã�µj÷ÕÃ�µj{Øc _The ice beast hits you but does no damage. x2Ã�µjÒ] . .  Ã�µjv_ GYou hit the ice beast.Ã�µj©e "Ã�µjõf 0Ã�µj† Ö 1=---735.5Sandblast _You kill the ice beast!Your Stealth skill increases to level 5! _Your Conjurations skill increases to level 4!Ä�µjð)IÄ�µj-P _Ä�µjò3Ú32=Ä�µj{^à 1 3=4=Ä�µj�`,Ä�µjãm,Ä�µj¡­5=6==7=8=Ä�µj¤BÄ�µjf«Ã9=Ä�µjN­Ä�µjû­,Ä�µj±,Ä�µjÒ²Ä�µj%µÄ�µjϵL40=Ä�µjI¶Ä�µj1½Ä�µj ¾,Ä�µjRÁÄ�µjÂ,Ä�µjïÄÄ�µjŸÅÄ�µj²ÆÄ�µj‚Ì{41==Ä�µjgÍÄ�µjOÓÄ�µj×,Ä�µjÞûÄ�µjªýÄ�µjmÄ�µjßÄ�µj0 Ä�µj< Ä�µjÓÄ�µjaÄ�µjîÄ�µj Ä�µjÉ+Ä�µjÛ-e=Ä�µj‹0Ä�µjA1Ä�µjá1Ä�µj53Ä�µjU5Ä�µj6Ä�µjŸ6Ä�µjÓ7Ä�µj¿9Ä�µjS:,Ä�µjä;Ä�µj&>,Ä�µjØ>Ä�µj@Ä�µj;FXÄ�µj7HBÄ�µj9MÄ�µjœOÄ�µjOP,Ä�µjARÄ�µjTÄ�µjÂTÄ�µjUUÄ�µj2[XÄ�µjF\Ä�µj8]Ä�µjÜ],Ä�µj{_Ä�µjwaÄ�µjbÄ�µj–bÄ�µjòdÄ�µj#gÄ�µj×gÄ�µjÀhÄ�µjYjÄ�µjmÄ�µj¥m,Ä�µj£oÄ�µj¡q,Ä�µj|rÄ�µjúsÄ�µj½v,Ä�µjx,Ä�µj>zÄ�µjßzÄ�µjO{Ä�µjM|Ä�µj ~Ä�µjÓ~,Ä�µjèÄ�µjÎ�Ä�µjg‚Ä�µjÖ‚Ä�µjt„Ä�µj\’3#.#.#.###.# #.###...####.....###.###.......+.....................###.........####)#...#####.#.#######.#.#..# #######.# #.###...# Ä�µj ”#.......# ##.#.####  #.#####.# ##.##  #.@.# #.# -225.5 (60.0) #.#.# #.# #.#.# #.# #>#.# #.#....# #[##.### #.#.. #.#### Ä�µjjžÄ�µjº F-6.5 (61Ä�µjV«Ä�µjI³œ _Found a stone staircase leading down. _Health restored: 41Å�µj§:Å�µjé?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   4.2   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h * Conjurations   4.1   5.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   5.2   6.0   0      [4Å�µj%Aü0m     d - Short Blades   0.0   1.0   0              e + Dodging3.1   4.0   0      f + Stealth5.0   3.0  +4                      Å�µjlBð                                                The relative cost of raising each skill is in cyan.  Å�µjsC¾The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÇ�µjyèÇ�µj4íÇ�µj6ó+Ç�µj¤ô#.#.#.###.# #.###...# Gorae the Digger###.....###.###.......# Octopode+...................... Health: 41/41 ========================###.........####)#...## Magic: 13/13 ========================###.#.#######.#.#..# AC: 1Str: 7  Doom: 0% #######.# #.###...# EV: 13Int: 20 Contam: 0% #.......# ##.#.#### SH: 0Dex: 18#.#####.# ##.##XL:  7 Next: 73% Place: Dungeon:4#.@.##.#Noise: ---------  Time: 3226.5 (0.0)#.#.##.#[3Ç�µjíõo3mc) +3 rapier (protect)#.#.##.#Cast: Sandblast#>#.##.#....##[##.####.#..#.#### _The ice beast hits you but does no damage. x2  You hit the ice beast. _You kill the ice beast!Your Stealth skill increases to level 5! _Your Conjurations skill increases to level 4! _Found a stone staircase leading down. _Health restored: 41Ç�µjðùÇ�µjiûÇ�µj" Ç�µjã Ç�µj 3Ç�µj»! Ç�µj6& Ç�µjO( Ç�µjB) $ _Ç�µjª. nÇ�µj60 Ç�µj6 ~  You encounter an orc. It is wielding a +0 mace.Ç�µj_? �###.........####) ###.#.#######.#.# #######.# #.###...# #.......# ##.#.###.#####.# ##.##  #...# #.#  #.#.# #.#  Ç�µjA J#.#.# #. #@#.# #.#..........# #[#.....##.### #.#.... ..#  #.#... ####o.  o   orc (asleep). Ç�µj|K +8.5 (2Ç�µj¡N 29.5 (3 _Ç�µj­U Ç�µjÓa m _There is a stone staircase leading down here.É�µjyE4Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) É�µjGSpells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Stone Arrow (5%)  d - Cast: Passwall (4%) [*/%] inventory [&] all spells[!] focus mode: off|onÊ�µjöäÊ�µj<###.........####)#...# Gorae the Digger###.#.#######.#.#..# Octopode#######.# #.###...# Health: 41/41 ========================#.......# ##.#.#### Magic: 13/13 ========================#.#####.# ##.##AC: 1Str: 7  Doom: 0% #...##.#EV: 13Int: 20 Contam: 0% #.#.##.#SH: 0Dex: 18#.#.##.#XL:  7 Next: 73% Place: Dungeon:4#@#.##.#Noise: ---------  Time: 3229.5 (0.0)..........##[#c) +3 rapier (protect).....##.####.#Cast: Stone Arrow (5%).... ..##.#... Ê�µjY.[40m####o.o   orc (asleep). _You kill the ice beast!Your Stealth skill increases to level 5! _Your Conjurations skill increases to level 4! _Found a stone staircase leading down. _Health restored: 41 _You encounter an orc. It is wielding a +0 mace. _There is a stone staircase leading down here.Ë�µj« )     #.#####.# ##.##  #...# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  ..........# #[#  .....##.### #.#  .... ..# #.#  ... #### o. .Ë�µjD  )     #.#####.# ##.##  Ë�µj™E Ø#...# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  ..........# #[#  .....##.### #.#  .... ..#  ... #### o. . Ë�µj¾M Ë�µjwQ Ë�µj©W Ë�µjŒZ [ _An orc is nearby!Ë�µjå æ ###.#.#######.#.#..#######.# #.###... #.......# ##.#.## #.#####.# ##.##  #...# #.# #.#.# #.#####. #.#.# #.#......##>#.# #.#.......@...# #[###.### #.# ..#  #.#####oo..o   orc wizard (asleep)Ë�µj“ «#o   orc (asleep)Ë�µjÿ/ B30.5 (1Ë�µj4 Ë�µjÎ6 x _You encounter an orc wizard. It is wielding a +0 dagger.Ì�µjßå» ###.#.#.#.# #.# #.### #.# ##.#. #.#####.# ##.### #...# #.# #. #.#.# #.##.# #.#.# #.#.##>#.# #.#.# #[#.##.### #.#.. ..# #.#...####ooo.........######o 2 orcs (asleep)Ì�µjÃð o.  You encounter an orc. It is wielding a +1 dagger of speed.o.Ì�µjk8o.Ì�µjKœooo1 wandering)Ì�µjA!/==1Ì�µjr)Ì�µjP,< _The orc wizard shouts! The orc shouts!Ì�µjÀ$8#######.# #.## #.......# ##.#.# #.#####.# # #. #...# #. #. #.#.# #.#:#####.###.#.# #.#[.......##>#.# #.#......# #[###.### #.#....#  #.##.oo....#### #.o.....##.......##########Ì�µj&4o.Ì�µj '8o.Ì�µjÖ'9.oÌ�µj‹1Ì�µj&4s--2Stone Arrow (5%)Ì�µj”<Ì�µjl>Ì�µjPt V #######.# #.###. Gorae the Digger #.......# ##.#.# Octopode #.#####.# ##.## Health: 41/41 ======================== #. #...# #.#  Magic: 10/13 ==================------ #. #.#.# #.#  AC: 1Str: 7  Doom: 0%  :#####.###.#.# #.#  EV: 13Int: 20 Contam: 0%  [.......##>#.# #.#  SH: 0Dex: 18 .............# #[#  XL:  7 Next: 73% Place: Dungeon:4 Ì�µj2v ½.......@##.### #.#  Noise: ---------  Time: 3232.5 (0.0) ...o.**....# #.#  c) +3 rapier (protect) #...o...####  Cast: Stone Arrow (5%) #o......# #.......# ######### o   orc wizard  oo 2 orcs (1 wandering) _You encounter an orc wizard. It is wielding a +0 dagger.You encounter an orc. It is wielding a +1 dagger of speed. _The orc wizard shouts! The orc shouts!  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)Í�µj‰†7#######.# #.###. Gorae the Digger#.......# ##.#.# Octopode#.#####.# ##.## Health: 41/41 ========================#. #...##.# Magic: 10/13 ==================------#. #.#.##.# AC: 1Str: 7  Doom: 0% :#####.###.#.##.# EV: 13Int: 20 Contam: 0% [.......##>#.##.# SH: 0Dex: 18.............##[# XL:  7 Next: 73% Place: Dungeon:4.......@##.###Í�µj�‰i#.# Noise: ---------  Time: 3232.5 (0.0)...o.``....##.# c) +3 rapier (protect)#...o...####Cast: Stone Arrow (5%)#o......##.......##########o   orc wizardoo 2 orcs (1 wandering) _You encounter an orc wizard. It is wielding a +0 dagger.You encounter an orc. It is wielding a +1 dagger of speed. _The orc wizard shouts! The orc shouts!  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)Í�µjÍÓ°.o  . It is wielding a +1 dagger of speed. _The orc wizard shouts! The orc shouts!  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The stone arrow hits the orc wizard!Í�µjíÖjo.o.Í�µjÙà'.Í�µjyã;==3.5 (1 _Í�µjÃìÍ�µjóór _You now have 10/13 mp.Í�µj­x 8 #######.# #.###. Gorae the Digger #.......# ##.#.# Octopode #.#####.# ##.## Health: 41/41 ======================== #. #...# #.#  Magic: 7/13============------------ #. #.#.# #.#  AC: 1Str: 7  Doom: 0%  :#####.###.#.# #.#  EV: 13Í�µjøy Int: 20 Contam: 0%  [.......##>#.# #.#  SH: 0Dex: 18 .............# #[#  XL:  7 Next: 73% Place: Dungeon:4 .......@##.### #.#  Noise: ==-------  Time: 3233.5 (0.0) ....oo*....# #.#  c) +3 rapier (protect) #.o.....####  Cast: Stone Arrow (5%) #.......# #.......# ######### o   orc wizard  oo 2 orcs (1 wandering) _The stone arrow hits the orc wizard! Í�µj6{ À_You now have 10/13 mp.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)Í�µjŠ5ƒ #######.# #.###. Gorae the Digger #.......# ##.#.# Octopode #.#####.# ##.## Health: 41/41 ======================== #. #...# #.#  Magic: 7/13============------------ #. #.#.# #.#  AC: 1Str: 7  Doom: 0%  :#####.###.#.# #.#  EV: 13Int: 20 Contam: 0%  Í�µj29[.......##>#.# #.#  SH: 0Dex: 18 .............# #[#  XL:  7 Next: 73% Place: Dungeon:4 .......@##.### #.#  Noise: ==-------  Time: 3233.5 (0.0) ....oo.....# #.#  c) +3 rapier (protect) #.o.....####  Cast: Stone Arrow (5%) #.......# #.......# ######### o   orc wizard  oo 2 orcs (1 wandering) _You now have 10/13 mp.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ([36Í�µjÇ:2m or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  You miscast Stone Arrow.[?25h[?0cÍ�µj×>2 +Î�µjAy [?25l[?1cÎ�µj †o.  Nothing appears to happen.Î�µj)€ 7o.Î�µj$‰ K.oÎ�µj� y   #.  #.  #. #...# #.#  #. #.#.# #.#  :## #.#  [...# #.#  ....# #[#  ... #.#  ... #.#  #.  #.. #.. #########Î�µjn� X10% --4.5 (1 _Î�µj™ Î�µjK  q _You now have 7/13 mp.Ï�µjô£‘ #######.# #.###. Gorae the Digger #.......# ##.#.# Octopode #.#####.# ##.## Health: 41/41 ======================== #. #...# #.#  Magic: 4/13=======----------------- #. #.#.# #.#  AC: 1Str: 7  Doom: 0%  Ï�µjz¥":#####.###.#.# #.#  EV: 13Int: 20 Contam: 10%  [.......##>#.# #.#  SH: 0Dex: 18 .............# #[#  XL:  7 Next: 73% Place: Dungeon:4 .....oo@##.### #.#  Noise: ---------  Time: 3234.5 (0.0) ...........# #.#  c) +3 rapier (protect) #..o....####  Cast: Stone Arrow (5%) #.......# #.......# ######### o   orc wizard  oo 2 orcs (1 wandering)Ï�µjœ¦÷ _Nothing appears to happen. _You now have 7/13 mp.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)Ï�µj²m #######.# #.###. Gorae the Digger #.......# ##.#.# Octopode #.#####.# ##.## Health: 41/41 ======================== #. #...# #.#  Magic: 4/13=======----------------- #. #.#.# #.#  AC: 1Str: 7  Doom: 0%  :#####.###.#.# #.#  EV: 13Int: 20 Contam: 10%  [.......##>#.# #.#  SH: 0Dex: 18 .............# #[#  XL:  7 Next: 73% Place: Dungeon:4 .....o)@##.### #.#  Noise: ---------  Time: 3234.5 (0.0) ...........# #.#  c) +3 rapiÏ�µjˆr\er (protect) #..o....####  Cast: Stone Arrow (5%) #.......# #.......# ######### o   orc wizard  oo 2 orcs (1 wandering)Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the orc wizard!Ï�µj2{)You kill the orc wizard!Ï�µj]}Ï�µj·†Ï�µjÀ‰ Ï�µjùŠÏ�µjñ‹ Ï�µjÛŒ Ï�µjÜ�'#.Ï�µj¹Ž Ï�µjˆ� Ï�µjh�'#.Ï�µjz‘  Ï�µjaŸE#. #...# #.#  #. #.#.# #.#  :## #.#  [...# #.#  ....# #[#  ... #.#  ... #.#  #..  #.. #.. #########oo 2 orcs (1 wandering) Ï�µjøì.o.ooÏ�µjlU9===5.5 (1 Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the orc wizard!You kill the orc wizard! _The orc shouts! _You now have 4/13 mp.Ï�µj)ù Ô o.  You hit the orc.Your weapon exudes an aura of protection.Ï�µj Ï�µjœ M 8 --Ï�µjÌ 6.7 (1.2Ï�µj í _You grab the orc. You constrict the orc. The orc hits you but does no damage.Ï�µjjA 8 )Ï�µj¡A FYou puncture the orc!Ï�µjD 4o.Ï�µjæK o   orcÏ�µj7P Z80--7.9Ï�µjÇY Ï�µj—Z Q _You kill the orc!Ð�µj<~ )You puncture the orc!Ð�µjERÐ�µjDMb9.1Stone Arrow (5%)Ð�µj¨Xg _You kill the orc!Ð�µj·AÐ�µjøCÐ�µjÒJÐ�µjMR _No target in view!Ð�µj&O û #.# #.### #.......# ##.#. #.#####.# ##. #.# #...# #.#. #.# #.#.# #.##:#####.###.#.# #.#.[.##>#.# #.#.# #[#.@.##.### #.#.# #.##.####  #.#  #Ð�µj"P q.# #Ð�µjðX Ð�µjÿ[ s5==-400 _Ð�µjÍa Ð�µjöj ‘ _Items here: ))) [[ †.Ñ�µj+Õ’Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 mace  c - a +1 dagger of speed Armour (select all with [)  d - a +0 robe  e - a +0 scale mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ò�µj“ž  c + a +1 dagger of speed[Enter] accept (1 chosen)Ó�µj¤x Ó�µj—–#######.# #.### Gorae the Digger#.......# ##.#. Octopode#.#####.# ##.# Health: 41/41 ========================#.# #...##.# Magic: 5/13=========---------------. #.# #.#.##.# AC:  8  Str: 7  Doom: 0% #:#####.###.#.##.# EV: 13Int: 20 Contam: 10% .[.......##>#.##.# SH: 0Dex: 18..............##[# XL:  7 Next: 80% Place: Dungeon:4.......@.#[Ó�µj[˜P34m#.####.# Noise: ---------  Time: 3240.1 (0.0)............##.# c) +3 rapier (protect)##.......####Cast: Stone Arrow (5%)#.......##.......##########     _You grab the orc. You constrict the orc. The orc hits you but does no damage.You puncture the orc! _You kill the orc!You puncture the orc! _You kill the orc! _No target in view! _Items here: ))) [[ †.8% 1.1 (1Ó�µj“ªÓ�µj ­. _f - a +1 dagger of speedÓ�µj”³L #.# #. #.......# ##.# #.#####.# ##.# #.# #...# #.. #.# #.#.# #.#:#####.###.#.# #..[.##>#.# #..# #[#).##.### #..# #.#.####  #.#  #.# #Ó�µj³½Ó�µjfÃ@62Ó�µjJÊÓ�µjÍÓ�µjûËM ###.#.#######.######.#.....##.# #.####### ... #.# ##:#####.###.#.[##>#.........[#).##.###......##.###.......####Ó�µj/&Ó�µjY)a 1 43Ó�µj�0Ó�µj2Ó�µjµà 2 ###.#.#. #######.# #. #.......# ##. #.#####.# #### #.# #...# # .. #.# #.#.# ##:#####.###.#.# #.[.##>#.# #.# #.#.).##.### #.# #####.####  #.# #.# #Ó�µjáé Ó�µjWí @24Ó�µjÊô Ó�µjñõ Ó�µjjw •M###.........#### ###.#.#######.######.#.....##. #.######## .# #.. .. #.# ###:#####.###.#[##>#........#).##.###..............### Ó�µj€ Ó�µjO„ @15Ó�µjÁ– Ó�µj‡å ˜ ###. ###.#.# #.# #. #.# ## #.#####.#  ## #.# #...#  .. #.# #.#.# #:#####.###.#.# #...[.##>#.# #.# #.#.).##.### ..Ó�µjùå r######.####  #.#  #.#  #Ó�µj·ñ Ó�µjeô @06Ó�µjú Ó�µj>ü u _Your magical contamination has completely faded away.Ô�µj�]À ###. ###.#. #.# # #.#  #.#####.#  ## #.# #...# .. #.# #.#.# ####:#####.###.#.# #...[.##>#.# #.# #.#.).##.### ..# #####.##  #Ô�µj^Î.#  #.#  #Ô�µjhÔ�µj�k&7Ô�µjŽqÔ�µjAsÔ�µjŽË ###. ###.#. #.#  #.# #+ #.#####.# ###: #.# #...# ... #.# #.#.# ####:#####.###.#.# #...[.##>#.# #.# #.#.).##.###...## #####.###  #.#  #.#  #6==8Ô�µjÐÔ�µj¿ÑÔ�µj>É ä ###. ###.#. #.# #.# #+# #.#####.# ###:# #.# #...# ...# #.# #.#.# ####:#####.###.#.# #....##>#.# #.# #.#.).##.### ......# #######.#### #.# #.# ##Ô�µjíÏ <9Ô�µjËÒ Ô�µjj× o _You see here a +0 helmet.Õ�µjÜç0M+..###......... ###.#.########## #...... #+###########:.........# #.# ####@#####.###.[Õ�µjEè\##>#........#.#.......).##.###.########Õ�µjÚñÕ�µjÂõ.50 _Õ�µjÔûÕ�µjð Õ�µj-+1.1 (2Õ�µjÁÕ�µj‡X _You add the spells Shock, Swiftness and Airstrike to your library.Ö�µjwÖ�µjÃyÖ�µj¹ŠÖ�µjpŒN _There are no items here.Ö�µjÇÑM###.....###+..###......... ###.#.########## #...... #+###########:.Ö�µjsÒ.......@# #.# .######.#####.###.#...[.......##>##................##..).....####..........Ö�µjbÞÖ�µjLáN==2.1 (1 _Ö�µj éÖ�µjSëÖ�µjÎu M #.#.####.....###+..###......... ###.#.########## #...... #+###########........# #.# .######.#####.###.#...[.......##>#.#......#..............##........Ö�µj9~ Ö�µjÝ &3Ö�µjf… Ö�µj¤˜ m  You pick up a parchment of Construct Spike Launcher and begin reading...Ö�µj¹™ +4.1 (2Ö�µj¿Ÿ Ö�µj¹¢ Q _You add the spell Construct Spike Launcher to your library.Ö�µj:Ö�µjÓÖ�µjÅ$Ö�µjº&N _There are no items here.×�µjHþ k#o.o......#+..o..o...+......h.................'oo 2 orc priests (asleep)oo 2 orcs (asleep)h   jackal (asleep)×�µj×ù hYou open the door.You encounter a jackal, 2 orcs and 2 orc priests.The jackal barks! You hear a bark! You hear a shout!×�µj@h×�µjãH.o×�µj5@.o×�µjèQ.o×�µj8@.o×�µj™G.h×�µjO0h×�µj÷)h×�µjÅD.h×�µj[!úoowandering)oowandering)hhhh 4 jackals (1 wandering)×�µjI"¯7====5.1 (1Stone Arrow (5%)×�µj÷'×�µj¯/Z _You encounter a jackal. x3Ù�µjçP Ù�µj¤R #Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) Spells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Stone Arrow (5%)  d - Cast: Passwall (4%) Ù�µjS [*/%] inventory [&] all spells[!] focus mode: off|onÚ�µjÖ~ Ú�µj.  #.#.#.###. Gorae the Digger#...ohh...###.....###. Octopode+.o.o.ho..+........... Health: 41/41 ========================.........###......... Magic: 7/13============------------.....h. ###.#.#### AC: 1Str: 7  Doom: 0% ..... #######.#EV: 13Int: 20 Contam: 0% ... #.......#SH: 0Dex: 18#'# #.#####.#XL:  7 Next: 80% Place: Dungeon:4#######@# #.# #...#Noise: ===------  Time: 3255.1 (0.0)........# #.#[37Ú�µjä¡ Ìm #.#.#c) +3 rapier (protect).######.#####.###.#.#Cast: Stone Arrow (5%)#...[.......##>#.##................##.#.......).##.###oo 2 orc priests (wandering)................#oo 2 orcs (wandering)#######.......####hhhh 4 jackals (1 wandering)#.......#You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _There are no items here.You open the door.You encounter a jackal, 2 orcs and 2 orc priests.The jackal barks! You hear a bark! You hear a shout! _You encounter a jackal. x3Û�µjmv Þ#...ohh...#+.o.o.ho..+..............h.........+---6.1 (1Û�µjw :Stone Arrow (5%)Û�µje} Û�µj�€ I _You close the door.Ü�µjzL Ü�µj N 0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) Ü�µjON ýSpells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Stone Arrow (5%)  d - Cast: Passwall (4%) Ü�µjxN [*/%] inventory [&] all spells[!] focus mode: off|onß�µj7Ï ß�µjMÐ ‰#.#.#.###. Gorae the Diggerß�µj†Ð #...ohh...###.....###. Octopode+.o.o.ho..+........... Health: 41/41 ========================ß�µj±Ð F.........###......... Magic: 7/13============------------.....h. ###.#.#### AC: 1ß�µjëÐ ÝStr: 7  Doom: 0% ..... #######.#EV: 13ß�µjÑ àInt: 20 Contam: 0% ... #.......#SH: 0Dex: 18ß�µjRÑ i#+# #.#####.#XL:  7 Next: 80% Place: Dungeon:4#######@# #.# #...#ß�µjÝÑ úNoise: ---------  Time: 3256.1 (0.0)........# #.# #.#.#c) +3 rapier (protect).######.#####.###.#.#Cast: Stone Arrow (5%)#...[.......##>#.##................##.#.......).##.###................#ß�µj Ò «#######.......#####.......# _You add the spell Construct Spike Launcher to your library. ß�µj9Ò C_There are no items here.You open the door.ß�µjaÒ œYou encounter a jackal, 2 orcs and 2 orc priests.The jackal barks! You hear a bark! You hear a shout! ß�µj”Ò _You encounter a jackal. x3 _You close the door.ß�µjBÕ ß�µj Ü ß�µjÞ à�µjØ)à�µjw,H Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 5% 1b - Construct Spike LauncherForgecraft19%2  c - ScorchFireà�µjÕ,ˆ19%2  d - Sublimation of BloodNecromancy19%2  e - Brom's Barrelling BoulderConjuration/Earthà�µj-¤19% 4  f - SwiftnessAir36% 3  g - Petrifyà�µj0-bAlchemy/Earth38% 4  h - AirstrikeAirà�µj[-]77% 4 7 spell levels left à�µjŒ-][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitæ�µj #.#.#.###. Gorae the Digger#...ohh...###.....###. Octopode+.o.o.ho..+........... Health: 41/41 ========================.........###......... Magic: 7/13============------------.....h. ###.#.#### AC: 1Str: 7  Doom: 0% ..... #######.#EV: 13Int: 20 Contam: 0% ... #.......#SH: 0Dex: 18#+# #.#####.#XL:  7 Next: 80% Place: Dungeon:4#######@# #.# #...#Noise: ---------  Time: 3256.1 (0.0)........# #.# #.#.#c) +3 rapier (protect).######.#####.###.#.#Cast: Stone Arrow (5%)#...[.æ�µjÓ( Ì[40m......##>#.##................##.#.......).##.###................########.......#####.......# _You add the spell Construct Spike Launcher to your library. _There are no items here.You open the door.You encounter a jackal, 2 orcs and 2 orc priests.The jackal barks! You hear a bark! You hear a shout! _You encounter a jackal. x3 _You close the door.  Okay, then. _ç�µjÓâç�µjøä27.1 (1 _ç�µj¾ëç�µj‚íè�µjŽ/è�µjQ1&8è�µj‡7è�µjœ9è�µj ~<9è�µj%‚è�µj—ƒè�µjÆ6è�µj¦8'60è�µjf?è�µj�Aè�µjÌ£ è�µjR¥ &1è�µj̬ è�µj_® è�µjPÇè�µjúÈ&2è�µj°Úè�µjÝé�µjÔé�µjM]8==3é�µjó é�µjÊé�µjôð<4é�µj§õé�µjŸøé�µj*äY5ê�µj‚¢#.........#+.o.......+.o............o...h..hhh'o   orc priest (wandering)oo 2 orcs (wandering)hhhh 4 jackals (1 wandering)ê�µjã w .hYou open the door.ê�µjn G.oê�µjK2oê�µjFQ.oê�µj%Q.oê�µj„@.hê�µj÷Yhhê�µj¬�o 3 orcs (2 wandering)hhhê�µj…j6Stone Arrow (5%)ê�µjD'ê�µjÆ8€ _You encounter an orc. It is wielding a +1 hand axe of sundering.ê�µjßö  #.#.#.###. Gorae the Digger #...o.....###.....###. Octopode +.........+........... Health: 41/41 ======================== ..o......###......... Magic: 5/13=========--------------- o...... ###.#.#### AC: 1Str: 7  Doom: 0%  ..h.o #######.#  EV: 13Int: 20 Contam: 0%  .hh #.......#  SH: 0Dex: 18 #h# #.#####.#  XL:  7 Next: 80% Place: Dungeon:4 #######@# #.# #...#  Noise: ---------  Time: 3266.1 (0.0) ........# #.# #.#.#  c) [37ê�µjà÷ sm+3 rapier (protect) .######.#####.###.#.#  Cast: Stone Arrow (5%) #...[.......##>#.#  #................#  #.#.......).##.###  o   orc priest (wandering) ................#  ooo 3 orcs (2 wandering) #######.......####  hhhh 4 jackals (1 wandering) #.......# _Okay, then.You open the door. _You encounter an orc. It is wielding a +1 hand axe of sundering.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (64% to hit)ë�µj*Bë�µjP#.#.#.###. Gorae the Digger#...o.....###.....###. Octopode+.........+........... Health: 41/41 ========================..o......###......... Magic: 8/13==============----------o...... ###.#.#### AC: 1Str: 7  Doom: 0% ..h.o #######.#EV: 13Int: 20 Contam: 0% .hh #.......#SH: 0Dex: 18#h# #.#####.#XL:  7 Next: 80% Place: Dungeon:4#######@# #.# #...#Noise: ---------  Time: 3266.1 (0.0)........# #.# #.#.#c) ë�µj}QŽ+3 rapier (protect).######.#####.###.#.#Cast: Stone Arrow (5%)#...[.......##>#.##................##.#.......).##.###o   orc priest (wandering)................#ooo 3 orcs (2 wandering)#######.......####hhhh 4 jackals (1 wandering)#.......# _Okay, then.You open the door. _You encounter an orc. It is wielding a +1 hand axe of sundering.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (64% to hit)ë�µjî^>  You open the door. _You encounter an orc. It is wielding a +1 hand axe of sundering.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (64% to hit)  Okay, then.ë�µjM`ë�µjãjë�µjn. _ë�µjW¯ ) '  You closely miss the jackal. You grab the jackal. You constrict the jackal. .hYou kill the jackal!.hh..o.o.oo. .oThe jackal barks!.oo.oë�µj€Æ ` ooooo 2 orc priests (1 wandering)ooohh 3 jackalsThe jackal closely misses you.ë�µj�Ê L====7.3 (1.2ë�µjæÞ ë�µjâ ? _The orc priest shouts! The orc shouts! x2ì�µj°˜£ '  You hit the jackal.Your weapon exudes an aura of protection.ì�µjâšE.hì�µj1œK.oì�µjüœ—.o.oì�µj¦�N.oì�µjÄžN.oì�µj«Å o 2You kill the jackal!ì�µjѰV 8 18.5ì�µjºì�µj¼L _The jackal misses you.ì�µjv‹ÿ †You barely miss the jackal. You grab the jackal. You constrict the jackal!ì�µjŒD.hì�µj¿ŒO.oì�µj=›¢    jackalYou kill the jackal!ì�µjœžì�µj=ïÉ.oo..oì�µjóòì�µj°ö]=---9.7ì�µjÓÿì�µjSX _The orc priest miscasts a cantrip.ì�µjî’ ~ †You hit the jackal.ì�µj• O.oì�µjÍ• F.oì�µj7— D.oì�µj�¢ (ì�µjå¦ y9=======---70.9ì�µjÒ± ì�µjÓ´ T _You kill the jackal!í�µjØa .oYou hit the orc priest but do no damage.You grab the orc priest. You squeeze the orc priest!í�µjµcC.oí�µjfní�µj9o(2.1í�µj†wí�µj†z  _You constrict the orc priest. The orc priest closely misses you.í�µj­¾ )You hit the orc priest but do no damage.You squeeze the orc priest.í�µj®O.oí�µjb¯G.oí�µj»ÏŒ   orc priestYou hit the orc priest but do no damage.  You squeeze the orc priest.You kill the orc priest!  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! The orc  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"í�µjxÔ¶27---------9=3.3Beogh í�µjÕÝí�µj¯çT _(press Y on the ability menu to convert to Beogh) _You take 14 damage, and have 27/41 hp. MASSIVE DAMAGE!!í�µjjoÛ  You closely miss the orc. You grab the orc. You constrict the orc.í�µjq/-4.5í�µj{í�µj |Z _The orc hits you but does no damage.î�µj|y )You hit the orc.î�µj#–á  #.........# +.........+ ......... .......  .....   ooo   #)#   #@# #.# #...#  î�µj;—ã........# #.# #.#.#  .######.#  #...[.>#.#  #.....  #.#.......)  ........  2 orcs #######...  #.......#   You kill the orc!The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"The orc priest mumbles some strange prayers to Beogh against you.î�µj– ÷ #.........# +.........+ ......... .......  .....   ooo   #)#   #@# #.# #...#  ........# #.# #.#.#  .######.#  #...[.>#.#  #..... #.#.......)  ........  #######... î�µjˆ .oBeogh smites you!î�µj-o.î�µj¾î�µj_"�12-----------------===5.7î�µjÄ*î�µj6ù _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 12/41 hp. MASSIVE DAMAGE!!ï�µjî�™  You hit the orc. Your grab misses the orc.ï�µj\ƒl3---------6.9ï�µj�ï�µjº�¡ _You squeeze the orc, but do no damage. The orc hits you but does no damage.ï�µj6 y )You hit the orc.ï�µjP E.oï�µj% n   orcï�µjD) �10/13==90-8.1ï�µjÿ/ ï�µj=2 Q _You kill the orc!ð�µj(}—  You barely miss the orc priest. Your grab misses the orc priest.ð�µjU§Your squeeze misses the orc priest. The orc priest completely misses you.ð�µjɨ'9.3ð�µj³ð�µj‹¶W _The orc priest barely misses you.ð�µj޾L  You hit the orc priest. You grab the orc priest. You constrict the orc priest.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"4=80.5 _The orc priest closely misses you.ð�µj�t Ó )You puncture the orc priest!.oð�µj{ Žo   orcð�µj0 m71.74ð�µjé† ð�µjp‰ X _You kill the orc priest!ñ�µj¹’ ~ )You puncture the orc!ñ�µjò› (ñ�µjg¡ ==2.9Stone Arrow (4%)ñ�µj|¨ ñ�µj¼ª Q _You kill the orc!ò�µj¦ÑÚM##..### #.#.#####.....###++..#..###.........#.......# ###.#.#####.....# ########...# #...... ###########.........# #.# .######.#####.###.#.##....###...ò�µjGÙò�µjnÛb5=-30ò�µj%âò�µjñí`  There is an open door, spattered with blood here.ò�µjúï  _Items here: ))))) [[[ †††††.ò�µjØt ò�µj2y sPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 mace  c - a +0 short sword  d - a +0 whip  e - a +1 hand axe of sundering ò�µjôz æArmour (select all with [)  f - a +0 leather armour  g - a +0 leather armour  h - a +0 leather armour Carrion a jackal corpse a jackal corpse an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ô�µjÁ ô�µj‚(ô�µj0ì#.###..##. Gorae the Digger##.......## #.#.#.###. Octopode#.........###.....###. Health: 15/41 ========----------------+.........+........... Magic: 10/13 ==================------ô�µj‹0L#.........###......... AC:  8  Str: 7  Doom: 0% #.......# ###.#.#### EV: 13Int: 20 Contam: 0% #.....# #######.#SH: 0Dex: 18#...# #.......#ô�µj>1âXL:  7 Next: 97% Place: Dungeon:4#@# #.#####.#Noise: ---------  Time: 3283.9 (0.0)#######.# #.# #...#c) +3 rapier (protect)........# #.# #.#.#Cast: Stone Arrow (4%)ô�µj¡1é.######.#####.###.#.##...[.......##>#.##................##.#.......).##.###................########.......####You puncture the orc priest! ô�µjÔ1²_You kill the orc priest!You puncture the orc! _You kill the orc!ô�µj2æThere is an open door, spattered with blood here. _Items here: ))))) [[[ †††††.  Okay, then.ô�µj22ô�µj¼Fô�µj°Iô�µj;Sô�µjkU. _ô�µj×ö ô�µjF÷ ô�µj]ù ô�µjý ô�µj : _ô�µjØ ô�µjž L1==ô�µj† ô�µj$ F 1 ô�µj} 6=ô�µj ô�µjL ,ô�µj  ô�µj- ô�µjv :==ô�µj“ ô�µj ô�µj� ô�µj(! ô�µjÔ$ a7=ô�µjp' ô�µjæ) ,ô�µjÁ, ô�µj¬: #2==8=ô�µjà; ô�µjÒ> ô�µjÍ? ô�µjlA ô�µjþD ô�µjkE :==ô�µjWG ô�µj¸J ,ô�µjÖL ô�µj T 99ô�µjžT Q==ô�µjêU ô�µjCV ô�µjCX ô�µjì_ u13==ô�µjX` ô�µjŠ` ô�µj†b ô�µjùe b20=ô�µjÏg ô�µjnj ô�µj²j ô�µjl ô�µjo ô�µj�o :==ô�µjxq ô�µj‘t ô�µjät T21=ô�µj»v ô�µjdy ô�µjÕy ô�µj{ ô�µjø} ,ô�µj×~ ô�µjÏ� ,ô�µjvƒ ô�µj\† ô�µjœ† #2ô�µj½† (=ô�µj—ˆ ô�µj;‹ ,ô�µj� ô�µjê� ,ô�µjÿ‘ ô�µj9• ,ô�µj — ô�µj› i3=ô�µjhœ ô�µjÏŸ ,ô�µj‡¡ ô�µj̤ ô�µj¼¥ ô�µjd¦ ô�µjr© ,ô�µjó´ ô�µj•¹ ô�µjº W4==ô�µjŠ» ô�µjã¿ ô�µjBÀ ô�µj3 ô�µj-Å ô�µjŽÅ ô�µjÇ ô�µjÉÉ ô�µj,Ê ô�µjÌ ô�µjÔÏ ô�µj Ð K5=ô�µjœÑ ô�µjOÕ ô�µj›Õ ô�µjX× ô�µjÕÚ ,ô�µjÿÜ ô�µj3í /6=ô�µj@ï ô�µj*ô Bô�µjD÷ 97ô�µjø (=ô�µjôø ô�µjÈü ,ô�µjÌþ ô�µjÜ ô�µj@ ô�µj× ô�µjx 98ô�µj× 0=ô�µj. ô�µj! ,ô�µjm ô�µjW ô�µjž ô�µjô ô�µj  ô�µjC ô�µj ô�µjÈ a9=ô�µjg ô�µjÌ ,ô�µj`" ô�µj„% ,ô�µjü& ô�µjy* ,ô�µjS, ô�µjÃ/ ô�µj 0 >30=ô�µj.0 ô�µjÙ1 ô�µjø4 ,ô�µjŸ6 ô�µj9 ô�µj¦9 ô�µj9; ô�µjd> ,ô�µjÚ? ô�µjUC t1==ô�µjnE ô�µjH ô�µjUH ô�µjJ ô�µjûL ô�µjOM ô�µjôN ô�µj-R ô�µjrR ô�µjPT ô�µj‹W ô�µjÜW V32=ô�µj¬Y ô�µj¤\ ô�µjî\ ô�µjf^ ô�µj/a ô�µjea ô�µjáb ô�µjf ô�µjLf ô�µj6h ô�µjTk ô�µj›k K3=ô�µjèl ô�µjwn ,ô�µj|~ ô�µjE‚ ô�µj·‚ ô�µjM… ô�µjìˆ ô�µjB‰ U4=ô�µjp‹ ô�µjÖŽ ô�µj3� ô�µj:� ô�µj�“ ,ô�µj• ô�µj<˜ ,ô�µjá™ ô�µj²œ ô�µj� D5=ô�µjKž ô�µjú  ,ô�µjš¢ ô�µj˜¥ ,ô�µjø¯ nô�µj¢° h6==ô�µjŸ² ô�µjjµ ,ô�µjZ· ô�µjHº ,ô�µj» ô�µjð¼ ,ô�µjû½ ô�µj¤¿ k7=ô�µjuÀ ô�µj_à ,ô�µjÅ ô�µjàÈ ,ô�µj1Ê ô�µjÍ Bô�µjÎÎ ô�µj Ï K8=ô�µjÙÏ ô�µjtÑ ô�µj¶Ñ ô�µj!Ó ô�µjµÕ ô�µjÖ ô�µj\Ø ô�µj&Ú ,ô�µjÛ ô�µj<Ý k9=ô�µj‹Ý ô�µjß ,ô�µjhà ô�µj�á ,ô�µjrã ô�µj“æ ,ô�µjåè ô�µj#ë b40=ô�µj7ì ô�µj˜í ,ô�µjÍî ô�µjÿð ,ô�µjÞñ ô�µj¾ó {41==ô�µjªõ ô�µj~þ ô�µjª ,ô�µj8 ô�µjÞ ô�µjð ô�µj[ ô�µj\ ô�µjÅ ô�µj¸! ô�µjý! ô�µj‚# ô�µjj& ô�µj\( ô�µjÎ( 9=ô�µjÒ) ô�µj·+ ô�µj / ,ô�µj80 ô�µjè: ô�µj�= ,ô�µj÷> ô�µjSA ô�µj4D ,ô�µj³E ô�µj}G ô�µjºJ ,ô�µjfL ô�µjüM ô�µj9P ,ô�µj"Q ô�µjÜR ô�µjkX Bô�µja ô�µj�c ô�µjéc ô�µjf ô�µj“g ô�µjj ,ô�µj2k ô�µjËl ô�µjçn ô�µj+o ô�µjêo ô�µjFq ô�µj�r ô�µjÁr ô�µj%s ô�µj¢ Xô�µj¢€ ô�µj½‚ ô�µjù‚ ô�µjW„ ô�µjôŽ ô�µj§� Bô�µj “ ô�µj_• ,ô�µjË• ô�µj– ô�µjZ˜ ,ô�µj2™ ô�µj› ô�µjz� ô�µjì� ô�µj?Ÿ ô�µj¬¼ ô�µjW¾ ,ô�µjÄ nô�µjÅ ô�µj`Ç ,ô�µjÈ ô�µj’É ô�µj!Ë ô�µjSË ô�µj.Ì ô�µj{Í ô�µj Ï ô�µjÚÏ ô�µj�Ð ô�µjå ô�µjç ô�µjyç ô�µjBè ô�µjê ô�µjyì ,ô�µjwí ô�µj·î ô�µjïð ,ô�µj-ò ô�µj¥ó ô�µjæõ ,ô�µj—ö ô�µjâ÷ ô�µj|ù ô�µj¶ù ô�µj*ú ô�µj\û ô�µjeý ,ô�µjþ ô�µjA ô�µjä ô�µj3 ô�µj� ô�µjú ô�µjõ ô�µjC ô�µjà ô�µjm ô�µjœ ô�µj ô�µjA ô�µjû ô�µj„ ,ô�µjT ô�µjæ ô�µj‡ ô�µjÓ ô�µjD ô�µjÍ ô�µjÜ ô�µj ô�µj; ô�µjà! ô�µj`# ,ô�µj$ ô�µjO% ô�µj4' ,ô�µj( ô�µjŽ) ô�µjÀ+ ô�µjÿ+ ô�µjÁ, ô�µjD. ô�µj_0 ,ô�µjB1 ô�µjX3 ô�µjA5 ô�µj€5 ô�µjT6 ô�µj&8 ô�µjV: ,ô�µjâ: ô�µjÒ; ô�µj= ,ô�µjÑ= ô�µju@ ô�µjòA ,ô�µj�B ô�µjmC ô�µjäD ô�µjUE ô�µj;F ô�µj#`       #+#   ## #.#   ## #.#   #####.##  #.......##  .......##.....##.###   #..###............  .....##.####.#..   ##.######.#   #.######.#   #........#   ########.#   #.#   #.#   #.#   #####. _You kill the orc priest! ô�µjß` ë You puncture the orc! _You kill the orc!  There is an open door, spattered with blood here. _Items here: ))))) [[[ †††††. _Okay, then.You pick up a parchment of Iskenderun's Mystic Blast and begin reading...ô�µjÕg 2432.9 (149.0)ô�µj}j -3.9 (150ô�µj­o ô�µj5� Ò _You add the spell Iskenderun's Mystic Blast to your library. _Health restored: 41; MP restored: 13õ�µj@Iõ�µjŽ'õ�µj:3JM>.# +# #.# #.####.## õ�µj4"#.............## #.......##.....##.###.###..........0.0)......##.####.#..##.######.  #.######.#......õ�µj­:õ�µjHEš4.9 (1 _Found an escape hatch in the floor.õ�µj„ õ�µjƒ!õ�µjô#õ�µj»+õ�µj&.õ�µjÁ.õ�µj4õ�µj<;õ�µjËC‡  You encounter an orc priest. It is wielding a +0 dagger.õ�µjsM6 #o#  #####.###  #.....>.#  #.# #+#  #.# #.#  #.# #.#  #.####.## õ�µj²Ný #....@........##  #.......##.....##.###  ####..###............ #......##.####.#.. ##.######.# #.######.# o   orc priest (asleep) #........# ########.# õ�µj^Y&5õ�µj+^26.9 (2 _õ�µj§dõ�µj˜lõ�µjæÅ ² #o# #####.###  #.....>.#  #.......# #+# õ�µj§Æ $ #.......# #.#  #.......# #.#  #.......####.##  #....@........##  #.......##...  ####..###  #...  ##.#  #.#õ�µj|Ç w  #..  ###  #.# õ�µjýa_ #o# #####.###  #.....>.#  #.......# #+#  #.......# #.#  #.......# #.#  #.......####.##  #....@........##  #.......##...  ####..###  #... ##.# #.#  #.. ### #.#õ�µjgõ�µj÷hõ�µjvnõ�µjTqb _An orc priest is nearby!ö�µjI. #o# ####.##>.# + #.# ####.## ..........## .......##.....##.#######..###................##.####.#..#######.......#######ö�µjú‡ö�µjÊŒ27.9 (1 _ö�µjè’ö�µjý”ö�µj �²..o. #o# ####.##>.# + #.# ####.## ......## .......##.....##.#######..###................##.####.#..#o   orc (asleep)######.......ö�µj¢ö�µj¦&8ö�µj¯ö�µjw²q _You encounter an orc. It is wielding a +0 dagger.ö�µj˜ýö�µj9þ<#.#ö�µjrÿ3..oö�µjÅÿ.ö�µjD #o# ö�µjA7####.##ö�µjD>.# ö�µj·+ö�µjñD #.# ö�µj<:####.## ö�µjˆ......ö�µjË###ö�µjZF.......##.....##.###ö�µj o####..###..........ö�µjÞY......##.####.#..ö�µj#ö�µj}######ö�µj¶ö�µjˆ ö�µjòj9Stone Arrow (4%)ö�µjÛö�µj€ö�µjÿl : ö�µj£n ¨ Gorae the Digger #.# Octopode ..o Health: 41/41 ======================== #.#ö�µjo ž Magic: 10/13 ==================------ #o# AC: 1Str: 7  Doom: 0%  ö�µjTq #####*###  EV: 13Int: 20 Contam: 0%  #....*>.#  SH: 0Dex: 18 #....*..# #+#  XL:  7 Next: 97% Place: Dungeon:4 ö�µjéq ú#....@..# #.#  Noise: ---------  Time: 3439.9 (0.0)ö�µj@r Q #.......# #.#  c) +3 rapier (protect) #.......####.##  Cast: Stone Arrow (4%)ö�µj§t ~ #.............##  #.......##.....##.###  ####..###............  o   orc priest (asleep) #......##.####.#..  o   orc (asleep) ##.######.#  #.######.# _You encounter an orc priest. It is wielding a +0 dagger. _An orc priest is nearby! _You encounter an orc. It is wielding a +0 dagger.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (asleep, 100% to hit)ö�µjW’ ÜGorae the Digger#.#Octopode..oHealth: 41/41 ========================#.#Magic: 10/13 ==================------#o#AC: 1Str: 7  Doom: 0% #####`###EV: 13Int: 20 Contam: 0% #....`>.#ö�µjÖ’ ¬SH: 0Dex: 18#....`..# #+#XL:  7 Next: 97% Place: Dungeon:4#....@..# #.#Noise: ---------  Time: 3439.9 (0.0)#.......# #.#c) +3 rapier (protect)#.......####.##Cast: Stone Arrow (4%)#.............##ö�µjˆ“ Ñ#.......##.....##.#######..###............ o   orc priest#......##.####.#.. o   orc (asleep)##.######.##.######.# _You encounter an orc. It is wielding a +0 dagger.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineö�µjé“ ÆAim: an orc priest, wielding a +0 dagger (asleep, 100% to hit)  The stone arrow hits the orc priest!The orc priest shouts!ö�µjŸí G.oö�µjmð R.oö�µjþ Ã..o===40.9 (1ö�µjc c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (asleep, 100% to hit)  The stone arrow hits the orc priest!The orc priest shouts! _The orc shouts! _You now have 10/13 mp.÷�µjŒqz  Gorae the Digger #.# Octopode ... Health: 41/41 ======================== #o# Magic: 7/13============------------ #.# AC: 1Str: 7  Doom: 0%  #####o###  EV: 13Int: 20 Contam: 0%  #....*>.#  SH: 0Dex: 18 ÷�µj‡r?#....*..# #+#  XL:  7 Next: 97% Place: Dungeon:4 #....@..# #.#  Noise: ===------  Time: 3440.9 (0.0) #.......# #.#  c) +3 rapier (protect) #.......####.##  Cast: Stone Arrow (4%) #.............##  #.......##.....##.###  ####..###............  o   orc priest #......##.####.#..  o   orc ##.######.#  #.######.# The orc priest shouts! _The orc shouts! _You now have 10/13 mp.÷�µjÐrÜAiming: Stone Arrow (dangerous; 4% risk of failure)  ÷�µjÒsqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, 71% to hit)÷�µjT<ý  Gorae the Digger #.# Octopode ... Health: 41/41 ======================== #o# Magic: 7/13============------------ #.# AC: 1Str: 7  Doom: 0%  #####)###  EV: 13Int: 20 Contam: 0%  #.....>.#  SH: 0Dex: 18 #.......# #+#  XL:  7 Next: 97% Place: Dungeon:4 #....@..# #.#  Noise: ===------  Time: 3440.9 (0.0) #.......# #.#  c) +3 rapier (protect)÷�µj}=ä #.......####.##  Cast: Stone Arrow (4%) #.............##  #.......##.....##.###  ####..###............  o   orc priest #......##.####.#..  o   orc ##.######.#  #.######.# _You now have 10/13 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, 71% to hit)  The stone arrow hits the orc priest!You kill the orc priest!÷�µjWD #.# ... #o# #.# #  #....`>.#  #....`..# #+#  # #.#  # #.#  #  # #. ÷�µj•E²####..###.... o   orc #......##. ##.# ÷�µjÞ–.o÷�µj—O.o÷�µjW¡ ..o   orc priesto   orc÷�µj„°Gorae the Digger#o#Octopode...Health: 41/41 ========================#.#Magic: 7/13============------------#o#AC: 1Str: 7  Doom: 0% #####)###EV: 13Int: 20 Contam: 0% #.....>.#SH: 0Dex: 18#.......# #+#XL:  7 Next: 105% Place: Dungeon:4#....@..# #.#Noise: ==-------  Time: 3441.9 (1.0)#.......# #.#c) +3 rapier (protect)#.......####.##Cast: Stone Arrow (4%)#.............###.......##.....##.#######[÷�µj<²37m..###............ o   orc priest#......##.####.#.. o   orc##.######.##.######.# _You now have 10/13 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, 71% to hit)  The stone arrow hits the orc priest!You kill the orc priest!÷�µj¨´½6/467/148 2% -Stone Arrow (4%)  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin÷�µjPµ»e  Aim: an orc priest, wielding a +0 dagger (severely wounded, 71% to hit)  The stone arrow hits the orc priest!  You kill the orc priest! _You encounter an orc priest. It is wielding a +0 mace.÷�µj¿÷�µj0ÏÊ  You have reached level 8!Health restored: 46 _You now have 7/14 mp.÷�µj×)   Gorae the Digger #o# Octopode ... Health: 46/46 ======================== #.# Magic: 4/14======------------------ #o# AC: 1Str: 7  Doom: 0%  #####*###  EV: 13Int: 20 Contam: 0%  #....*>.#  SH: 0Dex: 18 #....*..# #+#  XL:  8 Next:  2% Place: Dungeon:4 #....@..# #.#  Noise: ==-------  Time: 3441.9 (0.0) #.......# #.#  ÷�µj+ × c) +3 rapier (protect) #.......####.##  Cast: Stone Arrow (4%) #.............##  #.......##.....##.###  ####..###............  o   orc priest #......##.####.#..  o   orc ##.######.#  #.######.# You have reached level 8!Health restored: 46 _You now have 7/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)÷�µj (  Gorae the Digger #o# Octopode ... Health: 46/46 ======================== #.# Magic: 4/14======------------------ #)# AC: 1Str: 7  Doom: 0%  #####)###  EV: 13Int: 20 Contam: 0%  #.....>.#  SH: 0Dex: 18 #.......# #+#  XL:  8 Next:  2% Place: Dungeon:4 ÷�µj´T#....@..# #.#  Noise: ==-------  Time: 3441.9 (0.0) #.......# #.#  c) +3 rapier (protect) #.......####.##  Cast: Stone Arrow (4%) #.............##  #.......##.....##.###  ####..###............  o   orc priest #......##.####.#..  o   orc ##.######.#  #.######.# _You now have 7/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)  The stone arrow hits the orc!!You kill the orc!÷�µj7  #o# ... #.# #)# #####`###  #....`>.#  #....`..# #+#  # #.#  #÷�µje B #.#  #  # #. ####..###....  #......##. ##.# ÷�µjÐ\E.o÷�µjTd>)..÷�µj»ko2.9 (1Stone Arrow (4%) _÷�µj*s÷�µj¬zi _You now have 4/14 mp.ø�µj *(  Gorae the Digger #.# Octopode .o. Health: 46/46 ======================== #.# Magic: 1/14=----------------------- #)# AC: 1Str: 7  Doom: 0%  #####)###  EV: 13Int: 20 Contam: 0%  #.....>.#  SH: 0Dex: 18 #.......# #+#  XL:  8 Next:  2% Place: Dungeon:4 ø�µj´*»#....@..# #.#  Noise: ==-------  Time: 3442.9 (0.0) #.......# #.#  c) +3 rapier (protect) #.......####.##  Cast: Stone Arrow (4%) #.............##  #.......##.....##.###  ####..###............  o   orc priest #......##.####.#.. ø�µjp+Ò ##.######.#  #.######.# The stone arrow hits the orc!! _You kill the orc! _You now have 4/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineø�µj§ø�µjFGorae the Digger#.#Octopode.o.Health: 46/46 ========================#.#Magic: 1/14=-----------------------ø�µjö0#)#AC: 1Str: 7  Doom: 0% #####)###EV: 13Int: 20 Contam: 0% #.....>.#SH: 0Dex: 18#.......# #+#XL:  8 Next:  2% Place: Dungeon:4#....@..# #.#Noise: ==-------  Time: 3442.9 (0.0)#.......# #.#c) +3 rapier (protect)#.......####.##Cast: Stone Arrow (4%)ø�µj29#.............###.......##.....##.#######..###............ o   orc priest#......##.####.#..##.######.##.######.#The stone arrow hits the orc!! _You kill the orc! _You now have 4/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat beam is likely to hit you. Continue anyway? ù�µj%ù�µjq!5Gorae the Digger#.#Octopode.o.Health: 46/46 ========================#.#Magic: 4/14======------------------#)#AC: 1Str: 7  Doom: 0% #####)###EV: 13Int: 20 Contam: 0% #.....>.#SH: 0Dex: 18#.......# #+#XL:  8 Next:  2% Place: Dungeon:4#....@..# #.#Noise: ==-------  Time: 3442.9 (0.0)ù�µjÖ"#.......# #.#c) +3 rapier (protect)#.......####.##Cast: Stone Arrow (4%)#.............###.......##.....##.#######..###............ o   orc priest#......##.####.#..##.######.##.######.# _You kill the orc! _You now have 4/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.ù�µjò,ù�µjÂ0ù�µj©BD _ù�µj¢. #.#.o.. #)# ####)##>.# + #.# ####.##......##ù�µj˜1 Ö.......##.....##.#######..###................##.####.#..#ù�µjÓB ù�µjK ù�µjÁš ù�µj†ž 4--3.9 (1ù�µj2© ù�µjÆ© M_You now have 4/14 mp.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleù�µjFª 'Shift-Dir - straight line  That beam is likely to hit you. Continue anyway?  _Okay, then. _The orc priest looks encouraged for a moment.ù�µjjõ ³#.#.o.. #)# ####)##>.# + #.#####.##......## .......##.....##.#######..###................##.####.#..ù�µj–ö D.où�µj[ ±--4Stone Arrow (4%)ù�µj2 ú�µj ä  Gorae the Digger #.# Octopode #.# Health: 46/46 ======================== #.# Magic: 1/14=----------------------- ... AC: 1Str: 7  Doom: 0%  #o# EV: 13Int: 20 Contam: 0%  #*# SH: 0Dex: 18 #####*###  XL:  8 Next:  2% Place: Dungeon:4 #....@>.#  Noise: ---------  Time: 3444.9 (0.0) #.......# #+#  c) +3 rapier (protect) #.......# #.# [39ú�µj†äÔ;49m Cast: Stone Arrow (4%) #.......# #.#  #.......####.##  #.............##  o   orc priest #.......##.....##.###  ####..###............  #......##.####.#.. That beam is likely to hit you. Continue anyway? _Okay, then. _The orc priest looks encouraged for a moment.ú�µjÙåAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (71% to hit)ú�µj‰Œì  Gorae the Digger #.# Octopode #.# Health: 46/46 ======================== #.# Magic: 1/14=----------------------- ... AC: 1Str: 7  Doom: 0%  #)# EV: 13Int: 20 Contam: 0%  #)# SH: 0Dex: 18 ú�µj‹�#####)###  XL:  8 Next:  2% Place: Dungeon:4 #....@>.#  Noise: ---------  Time: 3444.9 (0.0) #.......# #+#  c) +3 rapier (protect) #.......# #.#  Cast: Stone Arrow (4%) #.......# #.#  #.......####.##  #.............##  o   orc priest #.......##.....##.###  ####..###............  #......##.####.#.. _The orc priest looks encouraged for a moment.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleú�µj<“îShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (71% to hit)  The stone arrow hits the orc priest!You kill the orc priest!ú�µj©“Õ #.# #.# ú�µj”r#.# ... #)# #`# #####`###  ú�µj‡”º#  # #+#  # #.#  #  # #........ú�µj»”à #.......## ####..###ú�µjì” ú�µj�ç8))ú�µjùë€6==5.9 (1Stone Arrow (4%) _ú�µjóú�µjPúq _You now have 1/14 mp.ú�µj� Iú�µj }2== _ú�µjW ,ú�µj¸ ú�µjå ú�µjq ú�µj  ú�µj_$ Bú�µjj: ¨==ú�µjT= ,ú�µjvB ú�µjtC `3==ú�µj×F ú�µj…I ú�µj J ú�µj\L ú�µj"P ,ú�µjØR ú�µjTV ú�µjËV ú�µj Y ú�µjÐ\ ú�µjh] :==ú�µj¡œ [4=ú�µjaÚ é=ú�µjîÝ ú�µjŸ nú�µj¡ j5==ú�µjè ú�µj±/ šú�µjJ2 ,ú�µjm5 ú�µj¢7 P==ú�µjß; ,ú�µj+? ú�µj½A ,ú�µjcD ú�µj#w ú�µjx ú�µj„z ú�µj~ ú�µjÀ~ T6==ú�µjnµ Üú�µjZ¸ ¨==ú�µj‹å ,ú�µj1è ú�µjãë j7==ú�µjÝð ú�µj ò ,ú�µj°ó ú�µjw÷ ú�µjø ú�µj“ù ú�µj�ý ,ú�µjê f==ú�µj` ,ú�µj– ú�µjÅ ú�µj^ ú�µjâ ú�µj¾ •8=ú�µj§ Bú�µj¯ ,ú�µjû! ú�µj�$ ,ú�µj& ú�µjà( O=ú�µjh+ ú�µjO. ,ú�µj¹. ú�µj½1 ú�µjJ3 ,ú�µj\6 ú�µj·6 M9==ú�µj¯8 ú�µjÛ: ú�µj/; ú�µjÔ< ú�µjª@ ,ú�µj>A ú�µj#D ,ú�µjôG ú�µjmI P==ú�µj÷I ú�µjpM ,ú�µj²N ú�µjëQ ,ú�µjíS ú�µjì\ Ô10/14==ú�µj÷c nú�µjçe ú�µjók f==ú�µjgm ú�µjÒm ú�µjdo ú�µjjr ,ú�µjýs ú�µjFv b11=ú�µjºw ú�µj+| Bú�µjý Bú�µjƒ ,ú�µj°„ ú�µj}‡ ú�µjÚ‡ 9=ú�µj¼‰ ú�µjŒ ú�µjyŒ ú�µjÿŽ ú�µj™� ,ú�µj;’ ú�µj†” ú�µjó” L2==ú�µjÖ– ú�µj¬™ ,ú�µjF› ú�µjäž ,ú�µj]Ÿ ú�µj¢ ,ú�µj„£ ú�µjš¦ P==ú�µjü± ú�µjÚµ ,ú�µj´¸ ú�µj ¼ ,ú�µjྠú�µj³Á ,ú�µjÄ ú�µjoÆ ú�µj-É b3==ú�µjøÍ Bú�µjiÐ ,ú�µj<Ò ú�µj¨Õ ,ú�µj¢Ö ú�µjbÙ ú�µjÊÙ :==ú�µj)Ü ú�µjZÞ ú�µj°Þ ú�µj:à ú�µjVã ú�µj¾ã ú�µj#å ú�µj9è ú�µjÞè I14==ú�µj�ê ú�µjõ ú�µjGù ú�µjÁù ú�µjËû ú�µj!+|  Things that are here:  a +0 dagger; an orc corpseú�µjš/ú�µj+0 _ú�µjÍ1ú�µjž>|  Things that are here:  a +0 dagger; an orc corpseú�µj§@ú�µj:A _ú�µjfGú�µj J<  You see here a +0 mace.ú�µjãLú�µj¿MA== _ú�µj.# #...###.......# #+## w   ribbon worm (asleep)#.......# #.##.......# #.##.......####.##ú�µj Î0500.0)ú�µj´ÑN--61 _ú�µjšÚú�µj ÷Y _MP restored: 14û�µjÌé ¦#+## ### #...## ####.# ##.....###.##.###.###...#.##.#.......'.w.##...#)##.##.##)###.######)####.....##.....#.# #+## 7.9 (1.0) _û�µjÜ9 [#+## ### ##...## ####.# ##.....## ##.##.###.###...#.##.##.'.w.+##...#)##.###.##)###.# #.....>.###.# #+## û�µj C û�µjlG &8û�µj|N û�µj�P û�µjX^##+## ### ##...## ####.# ##.....## ##.##.###.## ##...#.##.# #.'.w.+ ##...#)##.# ##.##)###.û�µjÏ## #.# ##+## û�µj- û�µjª j9Stone Arrow (4%)û�µjû�µjRü�µj„x  Gorae the Digger  Octopode  Health: 46/46 ======================== ##+##  Magic: 11/14 ==================------ ### ##...##  AC: 1Str: 7  Doom: 0%  ####.# ##.....##  EV: 13Int: 20 Contam: 0%  ##.##.###.......##  SH: 0Dex: 18  ##...#.##.........#  XL:  8 Next:  6% Place: Dungeon:4  #.......'...@***w.+  Noise: ---------  Time: 3549.9 (0.0)  ##...#)##.........#  c) +3 rapier (protect) ##.##)###.......## ü�µj¶y Cast: Stone Arrow (4%) #####)####.....##  #.....>.###...##  #.......# ##+##  w   ribbon worm (asleep) #.......# #.# #.......# #.# ü�µj°£è#.......####.## There is an open door here. _You encounter a ribbon worm. _MP restored: 14Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)ü�µj�Ê6  Gorae the Digger  Octopode  Health: 46/46 ======================== ##+##  Magic: 11/14 ==================------ ü�µj^ˬ### ##...##  AC: 1Str: 7  Doom: 0%  ####.# ##.....##  EV: 13Int: 20 Contam: 0%  ##.##.###.......##  SH: 0Dex: 18  ##...#.##.........#  XL:  8 Next:  6% Place: Dungeon:4 ü�µj9Ì÷ #.......'...@...†.+  Noise: ---------  Time: 3549.9 (0.0)  ##...#)##.........#  c) +3 rapier (protect) ##.##)###.......##  Cast: Stone Arrow (4%) #####)####.....##  #.....>.###...##  #.......# ##+##  w   ribbon worm (asleep)ü�µjoÔ #.......# #.# #.......# #.# #.......####.## _MP restored: 14Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The stone arrow hits the ribbon worm!!You kill the ribbon worm! ##+##  ### ü�µjÁÕb   #  ü�µj&Öè##  ##...#.#.#  #.......'...@```†.+  ##...#)#.#  ü�µj[ÖZ##.##)##  ü�µj–ÖŠ#####)# >ü�µjÐÖq  ##+##  ü�µjøÖ(  ü�µj× ü�µj·A¯...==50.9 (1Stone Arrow (4%) _ü�µj6Kr _You now have 11/14 mp.ü�µj2 ü�µjÓ ü�µjð ü�µj ü�µj : _ü�µj% ü�µj} ü�µjk ü�µj! ü�µjƒ! ü�µj.# ü�µj¤' ,ü�µj¥) ü�µj- ü�µju- ü�µjC/ ü�µjj3 ü�µjÍ3 L2==ü�µjV5 ü�µj8 ü�µjj8 ü�µjÂ9 ü�µjÌ< ü�µj8= ü�µj¡> ü�µjíA ,ü�µjrC ü�µjìF ü�µjQG :==ü�µj¤H ü�µjžK ü�µjL ü�µjIM ü�µj˜P ,ü�µjŒQ ü�µjfS 93ü�µj»S )==ü�µjU ü�µj=X ,ü�µjÙY ü�µjS] ,ü�µj¤_ ü�µj¨b ü�µjc ü�µjdd ü�µj)g ü�µj‹g :==ü�µji ü�µj1l ,ü�µjÞm ü�µj1r ,ü�µjær ü�µjöu ü�µjBv 14ü�µjnv )==ü�µjÄw ü�µjQ‚ ü�µjð‚ ,ü�µj�„ ü�µj­† ü�µjÖ‰ ,ü�µj¢‹ ü�µj6˜ ü�µj»› ü�µj_œ ü�µj…Ÿ ü�µjÛ¢ ü�µjx¦ ü�µjW§ :==ü�µjõ© ü�µjE® ü�µj± ,ü�µj5´ ü�µjtµ $ ü�µj͵ 3_You open the door.ü�µjü¸ ü�µjV¹ ü�µjG» ü�µj>Ä `  There is an open door here.ü�µj߯ ü�µj~Ç  _ü�µjAÈ ü�µjôÉ ü�µj¨Ì ,ü�µj!Í ü�µj‘Î ü�µj-Ñ Bü�µjœÒ ü�µj^Ø Xü�µj Ù ü�µj§Ù ü�µjqÚ ü�µj¸ß ü�µj™á ü�µjâ ü�µj…â ü�µjoä ü�µjú á## .. #..  #.. #.#####.# #...###.#....  #.<.#  ##.@.## --82.9 (32.0) #.....###.# ##........# ##.####### #.# #.# ##'# ### ##...#####.# ##.....##ü�µjØü ü�µjëÿ G--3.9 (33ü�µjȶ _Found a stone staircase leading up. _MP restored: 14ý�µjÙ1ñ _ý�µj7ný�µj3<ý�µj˜>ý�µj3?ý�µju?ý�µj±Aý�µj©Dý�µjEý�µjFý�µjàFý�µjŽIý�µjâIý�µjEJý�µjKý�µjhMý�µjîMý�µjVNý�µj¸Oý�µj R,ý�µj»Rý�µjLWý�µj¬YBý�µjèZý�µj]ý�µjv]ý�µjÜ]ý�µjh_ý�µjsaý�µjËaý�µj0bý�µjècý�µjMgBý�µj hý�µjŒi,ý�µjjý�µj‡ný�µj�p,ý�µjêpý�µj&rý�µjnt,ý�µjuý�µjvý�µjùwý�µjLxý�µjŒxý�µjÕyý�µj¶{,ý�µj[|ý�µj5~ý�µjœ€,ý�µjnƒý�µjJ–†  There is a stone staircase leading up here.ý�µjÑ—5 _ý�µjd˜ý�µjÞš,ý�µj‰›ý�µj…œý�µj‰ŸBý�µjܤý�µj¦,ý�µj¢¦ý�µj¨ý�µjš©,ý�µj?ªý�µj+«ý�µjÛ­ý�µj¯,ý�µj"°ý�µjÁ±,ý�µj*²ý�µj'³ý�µj+¹šý�µj¬¾Xý�µjÁÁý�µjîÃ,ý�µjVÄý�µj³Æý�µjfÖÀ     ############## ###  #..@.........### #..612.9 (29 .########...# #.# ...# #...###.#  #.... #.<......  ###._###.##... #...#.#.... W   phantom (wandering)  #### ###.##...  #..Wý�µj’×. #...###.#  #...# #.#You encounter a phantom.ý�µj:Ø<W.ý�µj×ßý�µjÖá,3.9 (30ý�µjðæý�µjêg _Found a white marble altar of Elyvilon.ý�µj� Iý�µj¨ ý�µjì 1.ý�µjó  ý�µj| _ You encounter a mummy.ý�µj² 3ý�µjì A _The mummy leaves your sight.ý�µj°3 ý�µj7 ý�µjYC ý�µj�J ý�µj†O ý�µj�W ý�µja] ý�µj^ ý�µj'c ý�µj.s  ý�µjV~ ‰_You encounter a soul eater, a neqoxec, a hellwing and 2 mummies.ý�µj� ý�µjç… ý�µjc‰ ý�µj2� ý�µjJ‘ ý�µj[• ý�µjž™ ý�µj#š ý�µjuž ý�µj´¶ ý�µj¾¼ ý�µj«À ý�µjòÅ ý�µjéÈ ý�µj®Ì ý�µjwÑ ý�µjõÑ ý�µjTØ ý�µjmà ý�µjÑã ý�µjûå ý�µjè ý�µj¼ê ý�µj4ë ý�µjÃì ý�µj#ñ ý�µj}ó ,ý�µjô ý�µjªõ ý�µjä÷ ý�µjlø ,ý�µjö ý�µj Xý�µjí ,ý�µj’ ý�µjã ý�µj� ý�µjå ý�µjn ý�µj� ý�µjÄ ý�µj& ý�µj„ ý�µj¬! ý�µj " ý�µj# ý�µjP# ý�µj¯$ ý�µj' ,ý�µj’' ý�µjh) ý�µj•* ý�µj+ ý�µjY+ ý�µjÅ, ý�µj™/ ,ý�µj 1 ý�µjd pý�µjÑo °ý�µjxs Xý�µj³v ,ý�µjRw ý�µjüw ý�µjôy ý�µjz ý�µjÀz ý�µj5~ Bý�µj… šý�µjò† ý�µj@‡ ý�µjÔ‡ ý�µj� ý�µj�• °ý�µjó— ý�µj~˜ ,ý�µjæ™ ý�µjœ ý�µjŠœ ý�µjËœ ý�µj=¢ ý�µj6¤ ý�µjߤ ,ý�µj© ý�µj¯­ e  You encounter a jelly.ý�µj-µ Ô# #.......# # #.#####.####### ###.#...........# #### ## ......###.#####.# #...###. ##...## #.# #.# #.... #.....###.# #.####... ##........# #..##... ###.####### ##.# #.# ##... ý�µj€¶ ‚# #.# #@# #.###. # #.# #.# #...##..  ##'## #.# #....... ##...## #.# #.###### #.....## #.# #.## .......###.# #..## # J   jelly (asleep) ........##.# #######...#### ......†.+..J .............' ........########...###ý�µjÚÀ -51.9 (38ý�µj@Å 32.9 (39 _ý�µj-Ê ý�µj÷Î þ�µjOJw#####.####### ###.#...........#### ## ......###.#####....###. ##...## #.# #. #... #.....###.### ##........# #.. #.####### ##.#.# # # #.# #. #.###.# #...#  ##'##.. ##...######## #.....#### .......##.## #.#######...###†.+..J .............'..##.# #######...##### #..## þ�µjQþ�µjÅR13.9 (1.0)þ�µj´Xþ�µj²Zþ�µj& 0##.#...........#### ## ......###.#####...###. ##...## #.# # #... #.....###.### ##........ #.####### ###.# # # #.#  #.###.# #...#  ##'##.. ##...######## #.....## .......##.## #.#######...###†.+..J .............'..##.# #######...##### #..## #.....## ###.##þ�µjŸ˜ Y4ÿ�µj„&###.#...........# #### ## Gorae the Digger ......###.#####.# #...###. Octopode ##...## #.# #.# #.... Health: 46/46 ======================== #.....###.# #.## ##... Magic: 11/14 ==================------ ##........# #..# #... AC: 1Str: 7  Doom: 0% ###.####### ##.# #.# ##... EV: 13Int: 20 Contam: 0% # #.# #.# #.###.#.. SH: 0Dex: 18 # #.# #.# #...##.. XL:  8 Next:  6% Place: Dungeon:4  ##'## #@# #....... Noise: ---------  Time: 3654.9 (0.0) ##...## #.# #.###### c) +3 rapier (protect) #.....## ÿ�µj¥(W #.# #.##  Cast: Stone Arrow (4%) .......## #.# #..## # ........# #.# #######...#### ......†.+ ..J .............' J   jelly (asleep) ........# #.# #######...#### .......## #.# #..## # #.....#####.## _The mummy leaves your sight. _You encounter a soul eater, a neqoxec, a hellwing and 2 mummies. _You encounter a jelly.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÿ�µjËÿ�µjuÏ###.#...........##### ## Gorae the Digger ......###.#####.##...###. Octopode ##...## #.# #.##.... Health: 46/46 ======================== #.....###.# #.####... Magic: 11/14 ==================------ ##........# #..##... AC: 1Str: 7  Doom: 0% ###.####### ##.# #.# ##... EV: 13Int: 20 Contam: 0% # #.##.##.###.#.. SH: 0Dex: 18 # #.##.##...##.. XL:  8 Next:  6% Place: Dungeon:4  ##'###@ÿ�µjñÐ##....... Noise: ---------  Time: 3654.9 (0.0) ##...###.##.###### c) +3 rapier (protect) #.....###.##.##Cast: Stone Arrow (4%) .......###.##..## # ........##.# #######...#### ......†.+..J .............' J   jelly (asleep) ........##.# #######...#### .......###.##..## # #.....#####.## _The mummy leaves your sight. _You encounter a soul eater, a neqoxec, a hellwing and 2 mummies. _You encounter a jelly.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat beam is likely to hit you. Continue anyway? [ÿ�µj•Ñmÿ�µj³ ÿ�µj༠###.#...........##### ## Gorae the Digger ......###.#####.##...###. Octopode ##...## #.# #.##.... Health: 46/46 ======================== #.....###.# #.####... Magic: 14/14 ======================== ##........# #..##... AC: 1Str: 7  Doom: 0% ###.####### ##.# #.# ##... EV: 13Int: 20 Contam: 0% # #.##.##.###.#.. SH: 0Dex: 18 # #.##.##...##.. XL:  8 Next:  6% Place: Dungeon:4  ##'###ÿ�µjʽ ç[30m@##....... Noise: ---------  Time: 3654.9 (0.0) ##...###.##.###### c) +3 rapier (protect) #.....###.##.##Cast: Stone Arrow (4%) .......###.##..## # ........##.# #######...#### ......†.+..J .............' J   jelly (asleep) ........##.# #######...#### .......###.##..## # #.....#####.## _You encounter a soul eater, a neqoxec, a hellwing and 2 mummies. _You encounter a jelly.ÿ�µjí¾ Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.ÿ�µjÅ ÿ�µj‡Æ ÿ�µj Ì ÿ�µjWÎ . _�µj¼* ......###.#####...###. ##...## #.# # #... #.....##### ##........ #.####### ###.# # # #.#  #.###.# #...#  ##'##.. ##...######## #.....## .......##.## #.#######...###�µjŸ+†.+..J .............'..##.# #######...##### #..## #.....## ###.###...## ...#�µjã3�µj6y5.9 (1Stone Arrow (4%) _�µj›;�µj-=�µj/Ó—......###.#####.# #...###. Gorae the Digger �µj¨Ó�##...## #.# #.# #.... Octopode #.....###.# #.## ##... Health: 46/46 ======================== ##........# #..# #... Magic: 11/14 ==================------ ###.####### ##.# #.# ##... AC: 1�µjÖÓStr: 7  Doom: 0% # #.# #.# #.###.#.. EV: 13�µj(ÔInt: 20 Contam: 0% # #.# #.# #...##.. SH: 0Dex: 18  ##'## #.# #....... XL:  8 Next:  6% Place: Dungeon:4 �µjYÔ¦##...## #@# #.###### Noise: ---------  Time: 3655.9 (0.0) #.....## #*# #.##  c) +3 rapier (protect) �µjçÔ.......## #*# #..## # Cast: Stone Arrow (4%) ........# #*# #######...#### ......†.+ ..J .............' ........# #.# #######...#### J   jelly (asleep) .......## #.# #..## # #.....## #.# ###.## ##...###...# Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? �µjNÕ2_Okay, then.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)�µjB¯ �......###.#####.# #...###. Gorae the Digger ##...## #.# #.# #.... Octopode #.....###.# #.## ##... Health: 46/46 ======================== ##........# #..# #... Magic: 11/14 ==================------ ###.####### ##.# #.# ##... AC: 1Str: 7  Doom: 0% # #.# #.# #.###.#.. EV: 13Int: 20 Contam: 0% �µjö¯ �# #.# #.# #...##.. SH: 0Dex: 18  ##'## #.# #....... XL:  8 Next:  6% Place: Dungeon:4 ##...## #@# #.###### Noise: ---------  Time: 3655.9 (0.0) #.....## #.# #.##  c) +3 rapier (protect) .......## #.# #..## # Cast: Stone Arrow (4%) ........# #.# #######...#### �µjl° ´......†.+ ... .............' ........# #.# #######...#### J   jelly (asleep) .......## #.# #..## # #.....## #.# ###.## ##...###...# _Okay, then.�µj™° ŸAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle�µjú° ÕShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!You kill the jelly!�µjg¸ Ÿ  #.# #.#  #.##  #..#  ##.# #.#  #.# #.#  #.# #.#  ##'## #.#  #@#  #`# #.##  #`# #..## �µjl¹ õ #`# †.+ ...  #.#  #.# #..##  #.# �µj  2....�µj‘ �10==6.9 (1Stone Arrow (4%) _�µj �µji' r _You now have 11/14 mp.�µj¼>�µjX?3�µjÛA�µj�B$ _�µjûFX�µj£K„�µjêL�µj"M�µjM�µj6O�µjÔOb2==�µjR�µjUR�µjoS�µjT�µj¶T�µj•U�µjÂV�µj&W,�µj‘X�µjÍX:==�µjWY�µjl[,�µjÇ[�µjp],�µjö]�µjœ_�µj `E3==�µja`�µjLb,�µjc�µjŽd�µj¾d�µj"e�µjýf,�µj‰g�µjùhP==�µjhi�µj k,�µjŠk�µjÑl,�µj4m�µj‡n�µjÖn�µj o�µjnp�µjÃpI14==�µjòp�µj´t�µjºu�µjùu�µjKv�µjow�µj°x�µj;y,�µjžz�µjQ|,�µj}�µjK�µj~�P==�µjo‚�µj¹ƒ�µjW…,�µj†�µj‡‡�µj=‰�µjЉ�µjEŠ�µjR‹�µj»Œ�µj��µj1��µj|Ž�µj��µjî�,�µj|—,�µj˜�µj™£M _You now have 186 gold pieces (gained 2).�µjö¥3�µju¦�µj÷§�µjpªB�µjy«�µj­,�µj©­�µjÏ®�µjƒ°,�µj�±�µjJ²�µjf³�µj¸³�µj&´�µjµ�µjs¶,�µjζ�µj¸�µj|¹,�µjû¹�µj÷º�µj ¼,�µjÿ¼�µjÞ½�µj/¿,�µj°¿�µjÁ�µjôÁ,�µjZÂ�µjæÈ�µjëÒ÷†.+.......................' ........####...#.#########...#### .......## ##.##.#..## # #.....## ####.###.## ...## #.�µj`Ó®..#  ##+##.#.###  .#.#  #.# .#.# #.## #.# --96.9 (40.0) �µjÂÓ_.....## .....>.#.# #.....##.######.##.#######.... #..# #......... .##.####.#.. ...# ##.#.##.#.# ###.# ##.## ###.##.#[�µjÔ�  ###.# #. ##....  ....# .. #.####># #.#  #.####.#�µjÕE �µjôÚ�µj ÝG--7.9 (41�µjvä�µjOé¢ _Found a stone staircase leading down. _MP restored: 14�µj/* �µjô* �µjI+ �µjÆ< ¨ _�µjwB „�µjrC ,�µjD �µjÏL �µj;N �µj—N �µjÄN �µjP �µjûQ �µjÀR ,�µjÁS �µjÇU B�µj½_ Æ�µjøi š�µj£t °�µjM€ �µjª‚ B�µjC„ �µj2† ,�µjµ† �µj ‰ �µjd‹ B�µj:� �µj-� ,�µj’� �µj—‘ �µj “ ,�µjy“ �µjC• �µjЖ �µj)— �µj²— �µjE™ �µj·š �µj › �µji› �µj÷œ �µj|ž �µjÉž �µj>Ÿ �µj¡ �µjn¢ �µj¶¢ �µj£ �µjm¤ �µj¦ ,�µj½¦ �µjÓ¨ �µj,« ,�µj'¬ �µjv­ �µjZ¯ ,�µj ° �µjž± �µj¤² �µjÖ² �µjÈ „�µj Ê ,�µjiÚ 4�µjÖÜ ,�µj§Ý �µjlß �µjâ ,�µj|â �µjùã �µjZæ ,�µjç �µj'é �µjë �µj~ë �µjhì �µjGí �µjÁî �µjï �µjâó „�µjmõ �µjßõ �µj%ö �µjp÷ �µjrù �µjÅù �µjþù �µjø �µjò �µji ,�µjh �µjÌ i  You encounter a dart slug.�µj- ¸ ########.# # #.#    #.#  #.#   ####.###   ......# ########.###.#.# �µjh &.........#.[..#  ######.......##  #......# #.........  #.#.##.# #.###.#.  #.#.# # #.# #.#.#  # ...   ..........# w   dart slug (asleep)  ... ####...## w... ##.....## ##.......#�µjÚ' -730�µjD* 38.9 (41 _�µjé4 �µjc†  .#  #.#  #.#  #.#  #####.###  #.......#  #########.  #..........#.[..#  #@# #......#  �µjM‡Ú#.#.##.#  #.#.# # #.# #.#.#  # ...   ...   ...   .w... �µj…Ý%.# #.# #.# #.# #####.### #.......#  #########.  #..........#.[..#  #@# #......#  #.#.##.#  #.#.# # #.#  # ...  ...   ... �µj_ßP .w... �µjvä�µjÍæ�µj í�µj:ï` _A dart slug is nearby!�µjt› #.# ..#####.###.......#########.###.#..........#.[.###.#######.......###..@...# ..#.#####.#.##.#.# # #.# #.#.# # ... #.## .........# ####...#.w... ##.....####.##. ##.........�µjË|�µjÀ€89.9 (1.0) _�µj:†�µjþˆ�µjÌ5ã#####.###.......#########.###.#..........#.[.###.#######.......##......# ..#.#@##.# #.###.#.###.#.# # #.# #.#.# # ... #.## ..........#....#. ####...##.w....# ##.....####.##. # ##....... #. .. #..+�µjzMZ40�µj[ û#####.###.......#########.###.#..........#.[.###.#######.......###......# ..#.#.##.# #.###.#.##  #.#.# #....# #.###.....[ #......#....#.# ####...#w....# ##.....###.##.## ##....... #. .. #... +#�µj¢ �µjú j1Stone Arrow (4%)�µjQ �µjI �µj(R  #.#  Gorae the Digger #####.###  Octopode #.......#  Health: 46/46 ======================== #########.###.#.#  Magic: 11/14 ==================------ #..........#.[..#  AC: 1Str: 7  Doom: 0%  ###.#######.......## EV: 13Int: 20 Contam: 0%  #......# #......... SH: 0Dex: 18 #.#.##.# #.###.#.## XL:  8 Next: 10% Place: Dungeon:4 #.#@# # #.# #.#.#  Noise: ---------  Time: 3741.9 (0.0) #..*.# #.###.#.#  c) +3 rapier (protect) #..*[40�µjƒS “m..[ #.......#  Cast: Stone Arrow (4%) #.*..#.# ####...##  #.w....# ##.....## ##.##.## ##.......# w   dart slug (asleep) #. .. #......... #. ... +......... #......... _MP restored: 14 _You encounter a dart slug. _A dart slug is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)�µj?O #.#  Gorae the Digger #####.###  Octopode #.......#  Health: 46/46 ======================== #########.###.#.#  Magic: 11/14 ==================------ #..........#.[..#  AC: 1Str: 7  Doom: 0% �µjü ###.#######.......## EV: 13Int: 20 Contam: 0%  #......# #......... SH: 0Dex: 18 #.#.##.# #.###.#.## XL:  8 Next: 10% Place: Dungeon:4 #.#@# # #.# #.#.#  Noise: ---------  Time: 3741.9 (0.0) #....# #.###.#.#  c) +3 rapier (protect) #.....[ #.......#  Cast: Stone Arrow (4%) �µjgƒ#....#.# ####...##  #......# ##.....## ##.##.## ##.......# w   dart slug (asleep) #. .. #.........�µj·} #. ... +......... #......... _A dart slug is nearby!�µjëÑAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�µjH ÀAim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug!You kill the dart slug!�µjØ&#.#    ###  [..#       #.#@# # #.# #.#.#  #..`.#   #..`..[   #.`..#.#    ##.##.##  #. ..   #. ...   �µjXd0...�µj¼jx==2.9 (1Stone Arrow (4%) _�µj.t�µj|Œr _You now have 11/14 mp.�µj!D3�µjœD�µjJIP _�µjCOB�µjfPB�µj¶Q,�µj/R�µjT,�µj=YŽ2==�µjd[,�µjR\�µj\^�µj¹^�µj}_�µjfa,�µjÏa�µjûb�µjZc:==�µjd�µjXf�µjªf�µjlg�µjži,�µj¤j�µjÎlb3==�µj¾m�µjôp,�µjÕq�µj¡s�µjýs�µjút�µj w�µjôw�µj•x�µj{�µjs{:==�µj_|�µj¢~�µj�µj¹�µj���µjó��µj™‚�µjJ…�µj¸…I14==�µj/‡�µj³��µjz’,�µj]“�µjš�µjUœ,�µjD��µjþž�µj ¡�µj‡¡�µj#¢�µj÷£�µje¦�µjç¦:==�µj §�µjÞ©�µj<¬B�µj³¶�µjd¹,�µjLº�µj¦ÀX�µjSÁ�µj”Ã,�µjYÎ�µj9Ð�µj¢Ô�µjHÕ�µjÙÕ�µj„äa  You see here a +0 ring mail.�µj è5 _�µj\é�µj\í�µj„î,�µjï�µjñ�µjió�µj%ô�µjÃô�µjÎú�µj-ý�µj­ý�µjSþ�µjh�µjØ�µjC,�µjÛ�µj~,�µjƒ�µjŽ�µjA,�µj´�µjü�µjÇ*=#.#.##.# #.###.#.###.#.##.# #.# #.#.#....#.# #.###.##.....[# #......#....#.# ####...#......# ###.##.## ### #.#...####......... #.@......+.........--78.9 (36.0) #.#...####.........�µj§+± #.##.## ##.# #. ### ##.....## #< ##...## #. ##)##  #######.#  ........# .######.####�µj4�µjQ?G--9.9 (37�µjŸM�µj×P� _Found an escape hatch in the ceiling. _MP restored: 14�µj$ �µjÌ 3�µj< ¾ _�µjöC �µjmE �µjGF ,�µjHH �µj:_ ,�µj ` �µj=g r  There is an escape hatch in the ceiling here.�µjXk f  You encounter an adder.�µj®r 8  #......# ##.....  ##.##.## ##.......  #.#...####........  #........+..  #.#...####........  #.##.##..  #.#### ##  #<# ##...##  #@# ##)##  �µj[s ˆ #.# #######.#   #.# ........#   #.# .######.#  #.#...[...  #.##....... S   adder (asleep)  ... #.#.....  S#. .........  #######...�µj ~ 283.9 (4.0)�µj ‚ 24.9 (5 _�µjþŠ �µj>� �µj×= �   ##.##.##  #.# #.. #.# #.##.##  #.#### �µj²> @ #<#  #@# ##)##  #.#   #.#   #.#  #.# #...[ #.#  ...  S#. �µj %   ##.##.##  #.# #.. #.# #.##.##  #.####  #<#  #@# ##)##  #.#   #.#   #.#  #.# #...[ #.#  ... �µjôa S#. �µj– �µjß �µjp�µj] _An adder is nearby!�µjÃXA#.##.## ##....... #.#...####........+#...####.##.## ##.#### ##.....#<# ##...#. ##)## #######.# .......######.### #...[.......#S#....? ####### 5.9 (1 _�µjD’ #.#...####........+#...#####.## #### ##.....#<# ##...#. ##)## #######.# .......######.### #...[.......#S#....? ######### ## 6�µjwi�µjD â.......+#...#####.## #### ##.....#<# ##...#. ##)## #######.# .......######.### #...[.......#S#....#? .# ######### ##  ###7Stone Arrow (4%)�µjOE �µjþI �µjft k#...#####.## #### ##.....#<# ##...#. ##)## #######.# .......######.### #...[.......##S#.. ....#? .## ######## ##  ###�µj…y �µj{ &8�µj&† �µj¥ð #.#...####........ Gorae the Digger #.##.## ##....... Octopode #.#### ##.....# Health: 46/46 ======================== #<# ##...## Magic: 11/14 ==================------ #.# ##)##  AC: 1Str: 7  Doom: 0%  #.# #######.#  EV: 13Int: 20 Contam: 0%  #.# ........#  SH: 0Dex: 18 #.# .######.### XL:  8 Next: 10% Place: Dungeon:4 #@# #...[... Noise: ---------  Time: 3788.9 (0.0) #*# #....... c) +3 rapier (protect) *.. #.#�µjäóî..... Cast: Stone Arrow (4%) #S#.. ......... #? .## #######... ## ## #... S   adder (asleep) #... ####There is an escape hatch in the ceiling here. _You encounter an adder. _An adder is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)�µj.& #.#...####........ Gorae the Digger #.##.## ##....... Octopode #.#### ##.....# Health: 46/46 ======================== #<###...## Magic: 11/14 ==================------ #.###)## AC: 1Str: 7  Doom: 0%  #.# #######.#EV: 13Int: 20 Contam: 0%  #.# ........#SH: 0Dex: 18 #.# .######.### XL:  8 Next: 10% Place: Dungeon:4 #@##...[... Noise: ---------  Time:�µjÔ'H 3788.9 (0.0) #`##....... c) +3 rapier (protect) `..#.#..... Cast: Stone Arrow (4%) #S#.. ......... #? .## #######... ## ###... S   adder #... ####There is an escape hatch in the ceiling here. _You encounter an adder. _An adder is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)�µjûk�S/ _You encounter an adder. _An adder is nearby!  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!�µj„t)..�µjèu;==9.9 (1 _�µj¶|�µj„r _You now have 11/14 mp.�µjD#Í #.##.##  #.####  #<#  #.# ##)##  #.#   #.#   #.#  #@# #...[ #.#  .S.  #/#..  #? .##  ## ## �µj !  #.##.##  #.####  #<#  #.# ##)##  #.#   #.#   #.#  #@# #...[ #.#  .S.  #/#..  #? .##  ## ## �µj 4�µj9v s _An adder is nearby!�µj�Î  #.#...####........ Gorae the Digger #.##.## ##....... Octopode �µjpÐ "#.#### ##.....# Health: 46/46 ======================== #<# ##...## Magic: 8/14=============----------- #.# ##)##  AC: 1Str: 7  Doom: 0%  #.# #######.#  EV: 13Int: 20 Contam: 0%  #.# ........#  SH: 0Dex: 18 #.# .######.### XL:  8 Next: 10% Place: Dungeon:4 #@# #...[... Noise: ==-------  Time: 3789.9 (0.0) �µjÙÒ .#*# #....... c) +3 rapier (protect) .S. #.#..... Cast: Stone Arrow (4%) #/#.. ......... #? .## #######... ## ## #... S   adder #... #### _The stone arrow hits the adder! _You now have 11/14 mp. _An adder is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 53% to hit)�µj1 #.#...####........ Gorae the Digger #.##.## ##....... Octopode #.#### ##.....# Health: 46/46 ======================== #<# ##...## Magic: 8/14=============----------- #.# ##)##  AC: 1Str: 7  Doom: 0%  #.# #######.#  EV: 13Int: 20 Contam: 0%  #.# ........#  SH: 0Dex: 18 #.# .######.### XL:  8 Next: 10% Place: Dungeon:4 #@# #...[... Noise: ==-------  Time: 3789.9 (0.0) #.# #....... c) +3 rapier (protect) .[�µjl%ÿ40m†. #.#..... Cast: Stone Arrow (4%) #/#.. ......... #? .## #######... ## ## #... S   adder #... #### _An adder is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The stone arrow hits the adder!!You kill the adder!  #.##.##  #.####  #<#  #.# ##)##  #.#   #.#   #.#  �µj‡9r #@# #...[ #`#  .†.  #/#..  #? .##  ## ## .�µjw¯ÿ190.9 (1Stone Arrow (4%) _ _You now have 8/14 mp.�µjâi_�µj=™| _�µj°›n�µjëœ�µj¡£¬9==�µj¡¤�µj;ËÆ==10/14==�µjíÜ|==�µjTän�µj±ý>11=�µjZ'=2==�µj‰�µj¢�µjÄ�µj¤JŽ==3====�µjÃPB�µjzV,�µj-Šè14==  You see here an adder corpse. _�µj͸S==  #<# ##...#  #.# ##)##  #.# #######.#   #.# ........#   #.# .######.##  #.# #...[.. #.## #...... .†.# #.#.... ............-- ?..############ ##### # # ###       835.9 (45.0)--6.9 (46�µjབ _d - a wand of digging (3) _MP restored: 14�µjÓ�µjÔ�µj%Õ�µj-ëc _ . ##)########.# .......######.## #...[..##.##..†.####. #.##.............################    �µjlò\7.9 (1.0)8.9 (2�µjûõ�µjÑý0 _r - a scroll of revelation�µjˆé I�µj( °�µjÆa ¸�µje �µj‚j ,�µj‚k �µjyp �µj˜r �µjæs ,�µjyx �µj÷{ ,�µj¸| �µjÒ† B�µjˉ �µj£Œ �µj�Ž �µj(� �µjc� �µjÛ” �µjA˜ ,�µj{œ �µj« š�µjû« �µj“° �µjÞ² ,�µjl´ �µjÕ· �µj º ,�µj¡¼ �µj Þ  There is an open door, spattered with blood here.Items here: ))))) [[[ ÷÷÷÷÷. _�µjY �µj# �µj6 �µj¬ �µjé �µj« ,�µjà �µjøI Á _You open the door.  There is an open door here. _�µj±Y š�µjòb X�µji �µj*s š�µjy X�µjkz �µjd� �µjM„ �µjü… �µj'ˆ �µjb‹ ,�µj}Œ �µjFŽ �µjÏ‘ ,�µjÚ’ �µj+• �µj˜ �µjŸ� �µjK¡ �µjB£ �µj~° X�µj:´ B�µj¶ �µjä¸ ,�µjº �µj¼ �µj; �µj¿ �µj¨À �µj\ �µjòÄ �µj6Å �µj�Æ �µjKÈ �µj1Ë ,�µjÉÌ �µjâÍ �µjWÐ �µj—Ð �µj`Ñ �µjôÓ �µjWÖ ,�µj—× �µjÀÚ �µjƒÜ �µjÆÜ �µjÓÞ �µjqà W _You open the door.�µjÈâ 3�µj/ã �µj¨í `  There is an open door here.�µjñ �µj‡ñ  _�µj_õ ,�µjö �µjGö �µj÷ �µjqø �µjGú ,�µjÈú �µjCü �µjšý �µjÇý �µj~þ �µjã �µjø �µjd ,�µj¿ �µj× ,�µjÄ, �µj\: �µjà< �µjO= �µjŒ> �µj¿? �µj±B ,�µj D ,�µjwF ,�µjÆG �µjrK �µj5R �  You open the door.You encounter a dart slug.�µjã\ .#.#####.........#  ...........#.##### .###.#######.# .###.# ##+## .#...# ##...##  ...#.# ##.....##  ##...# ##.......## .....###.........####... .......'........@'...... #...####.........####w.. .#..# ##.......## #...# ##.....## .#### ##...## ## ##+##w   dart slug (asleep) �µja] v###�µjn 095.9 (57.0)�µjr 36.9 (58 _�µj3x �µjz �µj¿|ž ##+## ##...## ##.....## ##.......##........####... .......'........@'...... ........####w..  ##.......## ##.....## ##...## ##+## #�µj<}�µjÝÚ ##+## ##...## ##.....## ##.......##........####... .......'........@'...... ........####w..  ##.......## ##.....# ##...# ##+##�µjd+ª _A dart slug is nearby!�µjbâ´ ##+## ##...## ##.....## ##.......##........####... .......'........@'...... ........####w..  ##.......## ##.....## ##...## ##+## #�µjÌz Ú ##+## ##...## ##.....## ##.......##........####... .......'........@'...... ........####w..  ##.......## ##.....# ##...# ##+##�µje� �µj]„ �µj¿‰ �µj5Œ ` _A dart slug is nearby!�µjp O#.#####.# #.##### ###.#.# ###.# ##+## #...# ##...## #.# ##.....## ...# ##.......## ####.........####...# ......'.........@. ...####.####w. #..# ##.## . ...# ## #### # ##+## 7.9 (1.0)Stone Arrow (4%) _ _There is an open door here.�µjsˆ.#####.# #.##### .#.# .# ##+## ...# ##...## #.# ##.....## ...# ##.## ## ###.####...#.'.'####.####w. ..# ##.## #.## ##.....## ##...## ##+## .'�µjà‹�µjèŽ-8 _�µj–•�µjh—�µjõ¸.#####.........# Gorae the Digger .........#.##### Octopode ##.#######.# Health: 46/46 ======================== ##.# ##+## Magic: 11/14 ==================------ ...# ##...## AC: 1Str: 7  Doom: 0% .#.# ##.....## EV: 13Int: 20 Contam: 0% ...# ##.......## ##  SH: 0Dex: 18 ...###.........####...#.  XL:  8 Next: 11% Place: Dungeon:4 .....'.........'@**.....  Noise: ---------  Time: 3898.9 (0.0) ..####.........####w....  c) +3 rapier (protect) ..# ##.......## #.# �µjq¹G  Cast: Stone Arrow (4%) ..# ##.....## ### ##...## ##+## w   dart slug (asleep) _A dart slug is nearby! _A dart slug is nearby! _There is an open door here.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)�µj‘.#####.........# Gorae the Digger .........#.##### Octopode ##.#######.# Health: 46/46 ======================== ##.# ##+## Magic: 11/14 ==================------ ...# ##...## AC: 1Str: 7  Doom: 0% .#.# ##.....## EV: 13Int: 20 Contam: 0% ...# ##.......## ##  SH: 0Dex: 18 ...###.........####...#.  XL:  8 Next: 11% Place: Dungeon:4 .....'.........'@.......  Noise: ---------  Time: 3898.9 (0.0) ..####.........####.....  c) +3 rapier (protect) ..# ##.......## #.#  �µjü’#[40mCast: Stone Arrow (4%) ..# ##.....## ### ##...## ##+## w   dart slug (asleep) _There is an open door here.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug!You kill the dart slug!�µjõ—ç ##+## ##...## ##.....## ##.......## ## ....#. ......'@``..... ......  ##.......## #.#  ##.... ##... ##+## �µj$™ �µjóç$...�µj€îx==9.9 (1Stone Arrow (4%) _�µj»ó�µj@ûr _You now have 11/14 mp.�µjc¥�µjB¦�µjè¦�µj´©�µjέf _�µjD®�µjœ°,�µj³B�µjx³�µj•µ�µjH¶,�µj÷¶�µj7·L2==�µj¥ºX�µjË»�µjû»�µj…¼�µj=¾�µjg¾�µj4¿�µjVÁP==�µj+Â�µjËÃ,�µj^Ä�µjMÆ,�µjׯ�µj˜È�µjûÈL3==�µjiÉ�µj Ì,�µjPÌ�µjÓÍ,�µj©Î�µj Ð,�µj§Ð�µj3ÓP==�µjFÔ�µj$Õ�µj�Õ�µjÎÕ�µj¿×�µjû×�µjJØ�µj6Ú�µj…ÚI14==�µj!Û�µjä�µjÌå,�µjsæ�µjøç�µjsìX�µj(î,�µjÆî�µj%ð�µj ò�µj|ò:==�µjÙò�µjÎø�µj@ú�µj†ú�µj!û�µj�ü�µjlþ�µj«þ�µj‹ÿ�µjC�µj¯�µj �µj[ �µjù �µjT �µj¦ �µjJ �µju�µj¾,�µj`�µjî�µj�µj`�µj¤�µj+�µjš,�µjÒ�µjU�µj÷,�µjR�µj½ �µjý!�µj3"�µjs"�µjm%�µj¼&,�µjù&�µj3(�µjè(,�µj7)�µj¬*�µjÆ+�µj>,�µj-�µj¯2�µj&4�µju4�µjÃ4�µjA:�µj†;�µjë;�µj<�µjCX�µjE�µjøF�µjBG�µjnG�µjI�µjsJ,�µjEK�µjL�µjïM,�µj•O,�µjQ,�µj„Q�µjS�µjmT,�µjÖT�µj V�µj=X,�µj®X�µj›t�µjçu,�µjav�µjÝw�µjFy�µj¤y�µjÉy�µjÕz�µj’|,�µjÒ|�µj~�µjÔ,�µjâ€�µj%��µjŽ‚�µj¼‚�µjæƒ�µj„�µjy…,�µj†�µj‡�µj ‰,�µjX‰�µj‹Š�µj6Œ,�µjªŒ�µjŽ�µjð��µj7��µj��µj0‘�µjŽ’�µjÍ’�µjŽ“�µj<”�µjC–,�µjª–�µjc˜�µjbš,�µjðš�µj³��µjBž�µjiž�µjèž�µjk �µj2¢�µj‘¢�µjÈ¢�µj:¤�µj±¥,�µj¦¦�µj”§�µj³©,�µj)ª�µj¬�µjU®,�µjÇ®�µjÖ¹�µjîº�µj.»�µj§»�µjH½�µj`¿,�µj¹À�µj§Á�µjûÂ,�µjpÃ�µjúÄ�µj÷Å�µj9Æ�µj¡Æ�µjXÈ�µjœÉ�µjåÉ�µjBÊ�µjfÌ�µj Í�µj:Í�µj£Í�µj¸Î�µj[Ð,�µjKÑ�µj?×�µjýØ,�µjjÙ�µj­Ú�µj]Ü,�µj¼Ü�µj)Þ�µj€ß�µjà,�µjRá�µjã�µj‡ã,�µj¥ä�µj�æ,�µj[ç�µjFè�µjê,�µjmê�µj7ì�µj›í�µjÍí�µj î�µjï�µj3ñ�µj•ñ�µjâñ�µjxõ�µj&úe  You encounter a jelly.�µjx 3#.#..# ##.......## ##.#.## ##...# ##.....## ###.# #.#### ##...###.# .## ##+###.# .# # #.# #. #.# .# ####.# #.# .# J #.# [# #.....@.# #.#--# #........#######.# .# #.#..#...........# .... ############# �µj“ â### J   jelly (asleep)�µj– 1976.9 (77.0)�µjT N--7.9 (78 _�µjK �µj Y _MP restored: 14�µjפ B  ##.#.##   ###.#   #.#  ##+## #.#  # #.#  #. #.#  ####.# #.#  J.....#### #.# [# #.....@.# #.#  #........#.#  #.#..#...........#  .... #######  ###�µjà= t  ##.#.##   ###.#   #.#  ##+## #.#  # #.#  #. #.#  ####.# #.#  J.....#### #.# [# #.....@.# #.#  #........#.#  #.#..#...........#  .... ####### ### �µjÖC �µj·E �µjzK �µj–M \ _A jelly is nearby!�µj:  ##.#.##   ###.#   #.#  ##+## #.#  # #.#  #. #.#  ####.# #.#  J.....#### #.# [# #.....@.# #.#  #........#.#  #.#..#...........#  .... #######  ###�µjÂ:3 �µjê–t  ##.#.##   ###.#   #.#  ##+## #.#  # #.#  #. #.#  ####.# #.#  J.....#### #.# [# #.....@.# #.#  #........#.#  #.#..#...........#  .... ####### ###  �µjК4 �µjØ¥r _A jelly is nearby! �µjû Ñ.#.#..# ##.## ##.#.###...# ##.....## ###.# .#.#### ##...## #.# #.## ##+## #.# #.# # #.# #.# #. #.# #.##.# #.# #.#.J.....#### #.# #[# #.# #.# #.# #..#######.# #.# #.#..#...........# .....####### ####8.9 (1.0) _ �µjÛ" �µj‰# �µjŸ›í#.#.#..# ##.## ##.#.## .###...# ##.....## ###.# #.#.#### ##...## #.# ##.## ##+## #.#  #.# �µj6œØ #. #.#  #.# #. #.#  #.##.## #.#  #.# #.J.....#### #.#  #[# #.# #.#  �µj¸œ #.# #.#######.#  #.# #.#..#...........#......######## ####.^. �µj�&## �µjv¦ �µjg©&9 �µjN° �µjm² �µjH i#.#.#..# ##.## ##.#.## #.###...# ##.....## ###.# ##.#.#### ##...## #.#  ##.## ##+## #.# #.# #.# �µjí  #.# #.# #.# #.# #.# ######.## #.# #.# #.J.....#### #.# #[# #.# #.# #.# �µj;  #.#######.# #.# #.#..#.# �µj÷ f ......###### #.####.## ^.# ### �µj5*  �µjÞ, k80Stone Arrow (4%) �µjœ3  �µjï4  �µj–¶ S##.#.#..# ##.......## ##.#.##  Gorae the Digger #.###...# ##.....## ###.#  Octopode ##.#.#### ##...## #.#  Health: 46/46 ========================  ##.## ##+## #.#  Magic: 11/14 ==================------  #.# #.# #.#  AC: 1Str: 7  Doom: 0%  #.# #.# #.#  EV: 13Int: 20 Contam: 0%  #.# ######.## #.#  SH: 0Dex: 18  �µjÑ· % #.# #.J*....#### #.#  XL:  8 Next: 11% Place: Dungeon:4  #[# #**@....# #.#  Noise: ---------  Time: 3980.9 (0.0)  #.# #........#######.#  c) +3 rapier (protect)  #.# #.#..#...........#  Cast: Stone Arrow (4%) ......#############  #.####.# # ^.# J   jelly (asleep) ### _MP restored: 14 _A jelly is nearby! _A jelly is nearby! �µj¸ äAiming: Stone Arrow (dangerous; 4% risk of failure)  �µjY¸ ,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit) �µj¢ –##.#.#..# ##.......## ##.#.##  Gorae the Digger #.###...# ##.....## ###.#  Octopode ##.#.#### ##...## #.#  Health: 46/46 ========================  ##.## ##+## #.#  Magic: 11/14 ==================------  #.# #.# #.#  AC: 1Str: 7  Doom: 0%  �µj*¨  #.# #.# #.#  EV: 13Int: 20 Contam: 0%  #.# ######.## #.#  SH: 0Dex: 18  #.# #.......#### #.#  XL:  8 Next: 11% Place: Dungeon:4  #[# #..@....# #.#  Noise: ---------  Time: 3980.9 (0.0)  #.# #........#######.#  c) +3 rapier (protect)  #.# #.#..#...........#  Cast: Stone Arrow (4%) ......#############  #.####.# # ^.# J   jelly (asleep) ### _A jelly is nearby!Aiming: Stone Arrow (dangerous; 4 �µj¡© Ð% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!You kill the jelly! �µjöª |     ###.#   �µj˜« o #.#  ##.## ##+## #.#  #.# #.# #.#  #.# #.# #.#  #.# ## #.#  #.# #..`# #.#  #[# #``@....# #.#  #.#  �µj'¬ €#  #.# ...  .### #. # ^.# �µj¯¬ Œ ###  �µjÈ#... �µj² €5==1.9 (1Stone Arrow (4%) _ �µj  �µjér _You now have 11/14 mp. �µjÚžq _2==== �µjг–3== �µj̵B �µj?· �µj´·:== �µj\¸ �µjݺ, �µjI¼ �µjb½ �µj½ �µj9¾ �µj4À �µj“ÀB14== �µjîÀ �µjâË �µjMÒn �µjqÓ, �µjSÕ �µj»Ö, �µjD× �µjšØ �µj1Ú �µjÅÚ:== �µj Û �µjýÜ �µj>Þ �µj™Þ �µj6ß �µj.à �µjÕá �µjkâ �µjõâ �µjnä �µjDæ �µjšæ �µjç �µj˜ñ �µjô, �µjõ �µj6÷ �µjþø �µjmù �µj6ú �µj  �µjC �µj, �µjº �µj\ �µjà �µjj �µj; �µj �µjw �µjÚ �µj$ �µj&, �µjŒ& �µjú* �µjF-, �µjù- �µje3 �µj5, �µjÖ5 �µj�: �µj–< �µj= �µjX= �µjöB �µjŸD �µjþD �µjR �µj¹V �µj÷X �µjtY, �µjy^ �µja �µjÂa, �µjÓg �µj7j, �µjõj �µj¯…£ _You open the door.  There is an open door here. _ �µjÆŒB �µjÛ� �µjo”B �µjÃ�n �µj|¥X �µjª �µj}® �µj° �µjT± �µjì´ �µjè¶ �µjD· �µj¸ �µjÚ» �µj¯½ �µj—¾ �µj¿ �µj7Ä �µj1Æ �µjªÆ �µj3Ç �µjÅÊW _You open the door. �µj'Í �µj‹Í �µj!Ï �µjXÕ`  There is an open door here. �µjèÖ �µjdØ5 _ �µj’ë° �µj·ì �µj¿ïB �µjRò �µjAô �µj¼ô �µjKõ �µj¾K~ �µjA]ò �µj_ �µj–a, �µjzb �µj%d �µjh, �µjYi �µjk �µjül, �µjn �µj p �µj_sB �µjtu �µj‚w �µjçw �µjy �µj™z �µj�| �µjÿ| �µj#~ �µjö~ �µjŒ€, �µjí€ �µjëŒ �µj¸� �µjö� �µjwŽ �µj� �µjÌ‘ �µj)’ �µj¼’ �µjç“ �µj¦–, �µj.— �µjˆ˜ �µjlš �µjÔš �µj› �µj¸œ �µjaž, �µjäž �µjš¥n �µj¾¦B �µj±§ �µj¬B �µj ½ �µjI¿B �µjùÀ �µjnà �µjìÃ, �µjYÅ �µjhÇ �µj¡È, �µjèÉ �µjáË �µjGÌ �µjnÍ �µj,Î �µjãÓš �µj“Ü �µj#ßB �µj£ �µj �µj‘ �µjC �µj' �µjE"„ �µj2# �µjk0 �µj†2, �µj(3 �µjÀ6 �µjA:X �µj7<, �µjCn �µjÒE, �µj‰F, �µjõJ �µjÒL, �µj›M �µjQW _You open the door. �µjwS �µjôS �µj(V �µjŸY`  There is an open door here. �µjs\ �µjç\ _ �µjº] �µj˜j° �µjNl �µjîm �µjNn �µjÙn �µjq �µjœr �µjìt, �µj=v �µjlx, �µjæy �µj¡Ö �µj¤š �µj£­„ �µj8¹, �µj0¿X �µjÔà �µjyÇB �µjõÉ �µjëñB �µj_ó �µjžôB �µjgö �µj’÷B �µjH’.#### .########.. .......# ##### #########.. .#####.# ##...###.......... .# #.###.###.....##...### .# #.## #.## ##....#.....# .# #..# #.# #....##...## ## ##.# #.## ##...####.## #.# ##@###.#..#--410423.0) �µjlI™ #.# ##...##.. #.# #......###.# #....######.# #.## ##.....####.##.# #..## ##.......# ###...#.#########...####......... .......................'......... ###...#.#########...####......... �µj�K9-- �µj!Q �µjSd _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here. _Done exploring. �µj›I �µjtƤ....###..## ##..# #..## ##..0.0).......... �µj«Ò �µjcáz  Done exploring. _MP restored: 14 �µj£s  �µj;t 3 �µj –  �µjÄœ , �µjxž O _Done exploring. �µj;  �µjŸ  �µj?  �µjÄ;™ _Done exploring. �µjí1œ _No target in view! �µjq83 �µjÆ9 �µjSh4 �µj]j �µjwmO _Done exploring. �µjº8 [[?25h[?0c  Search for what [Enter for "."]?  �µjùÛ [?25l[?1c �µjAÞ  �µj à Ñ17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  �µjeà � a - [D:4] a stone staircase leading downb - [D:4] a stone staircase leading up  c - [D:4] a stone staircase leading down  d - [D:4] a stone staircase leading up  e - [D:4] an escape hatch in the floor  f - [D:4] a +0 dagger (3 further duplicates)  g - [D:4] a +0 mace (2 further duplicates)  h - [D:4] a stone staircase leading up  �µjÓà Ri - [D:4] a white marble altar of Elyvilon  j - [D:4] a +6 antimagic flail  k - [D:4] an escape hatch in the ceiling  l - [D:4] a +0 hand axe  m - [D:4] a +0 short sword  n - [D:4] a +0 whip  o - [D:4] a +1 hand axe of sundering  p - [D:4] a stone staircase leading down  q - [D:4] a dispersal trap�µj´3TLevel 4 of the Dungeon <<<<>>>>_(Press ? for help)  ##.##.###.......## ##.##.# #..## ##.......## ##.#####   ##...#.##.........####...#.#########...####.........####...## �µj_4ÿ  #.......'.......†.+.......................'.........'.......#   ##...#)##.........####...#.#########...####.........####...##   ##.##)###.......## ##.##.##..## ##.......## ##.##   #####)####.....## ####.# ###.## ##.....## #.# �µj•4”  #.....>.###...## #.# #...###...## #.#   #.......# ##+## #.# #.###�µjÄ4##+###.# �µjä4¿  #.......# #.# #.# #.##.#�µj5À#.#   #.......# #.# #.# #.#�µj 5##.#########.# �µj>5«  #.......####.## #########.# #.##............# �µj^5   #.............###......>..# #.###...########## �µjÇ5Ñ  #.......##.....##.######..# ##.######## #.....#   ####..###.............##..# #.........####...###  #......##.####.#.......# ##.#.##.#.##.......#  �µjå5¸##.######.# #.#...##.## ###.##.#[##.#..##.#  �µj6h#.######.# #.######.##.##.........##.#  �µj 6>#........# #........#�µj=6Œ#.####>##.##.##.#  ########.# ##########�µjZ6+#.####.##.......#  #.#�µjw6+#......#####.####  #.#�µj“6,############.#####  #.#�µj±6O###...............#  #####.#####.#.#####.........#�µjÍ6�µjà× �µj±ÙjGorae the DiggerOctopode�µjÚwHealth: 46/46 ========================Magic: 14/14 ========================AC: 1Str: 7  Doom: 0% EV: 13Int: 20 Contam: 0% SH: 0Dex: 18�µjWÚNXL:  8 Next: 15% Place: Dungeon:4Time:Done exploring. _MP restored: 14 _Done exploring. _Done exploring. �µjŽÚ�_No target in view! _Done exploring.Search for what [Enter for "."]? .�µjÜ�µjLÜ�µj…Ü�µjé�µj†ê�µjï; _�µjºï�µj ò,�µjŠò�µj@ö�µjÙö�µj÷�µjø÷�µjPú�µjæû,�µj@ü�µjôJ�µjÅ�µjø�µjî�µj'�µj¤�µj¡�µjö,�µj§�µjx�µjÍ,�µjI�µj�µj§ ,�µjÚ �µjÛ"�µjé#�µj&$�µjì+„�µj%-�µjp-�µj.�µjÀ/�µjG2,�µj 2�µjð3�µjq5�µj»5�µj6�µj'7�µjw8�µj±8�µj'9�µjG:�µj‚;�µj»;�µj"<�µj0=�µj–>,�µj-?�µj-@�µj'B�µjuB�µj¹B�µjêC�µj�E�µjäE�µj,F�µj;G�µj±H�µj÷H�µj~I�µj¼J�µj€L�µjÈL�µj.M�µjŽN�µj'P,�µjÌP�µj¯]t#.........####...#.#########...## ##.......## ##.##.##..## ###.....## ####.# ###.## .###...###.# #...# �µj(^Î.# ##+###.# #.### .# #.##.# #.# .# #.##.# #.# .####.## #########.# #.# �µjE^Á.......###......@..# #.#Noise: --------- �µjo^)4129.9 (25.0) �µj•^ë.##.....##.######..# ##.###### c) +3 rapier (protect) �µj¹^!##.............##..# #........ Cast: Stone Arrow (4%) ...##.####.#.......# ##.#.##.# �µjê^#####.# #.#...##.## ###.##.# #####.# #.######.##.##..  �µjþ^k......# #........##.####�µj_‚  #####.# ###########.####�µjo_„ #.##..... �µj±a�µj:f�µj�hm _There is a stone staircase leading down here.�µj¹¸ �µj:» �µjsÀ �µjÊÇ �µj¹Ì 930.9 (1.0) _�µj›Ð �µj€îj 5  You climb downwards.�µjiø2 #  ## ##..  #. ##....  #.##......  #........)  #..##.........  #....@.......  ###..........  #...........  ............. �µjåý>.S............. .)##.....##.... S   adder (asleep) > ##....# #... .....# ##. �µjý"-2.4 (2.5�µjQ-�µjû3÷ _You encounter an adder.Found a dagger and a sling.  Found a staircase to the Ecumenical Temple.[?25h[?0c�µj@d2 +�µj$Ä [?25l[?1c�µj&Ê q _There is a stone staircase leading up here.�µjˆ•l####. ##.. #.# ##.....# #.##......#..# #..)#..##.. #....<. ###. .�µj–—#..#.S.$.)##.....##....ß> ##....# #...: .....# ##. .....#�µj¤�µj"©43.4 (1.0 _�µj�¯�µj}±�µj:¯   Gorae the Digger # #  Octopode ##. ##..  Health: 46/46 ======================== #.# ##....  Magic: 11/14 ==================------ .# #.##......  AC: 1Str: 7  Doom: 0%  #..# #........)  EV: 13Int: 20 Contam: 0%  #..##.........  SH: 0Dex: 18 #....<.......  XL:  8 Next: 15% Place: Dungeon:5 ###.@........  Noise: ---------  Time: 4133.4 (0.0) #...........  c) +3 rapier (protect)[�µjw° Ì11;11H #.............  Cast: Stone Arrow (4%) #.S.............  $.)##.....##....  ß> ##....# #...  S   adder (asleep) : .....# ##.  .....# Found a dagger and a sling.  Found a staircase to the Ecumenical Temple. _There is a stone staircase leading up here.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�µj€H�µj QGorae the Digger##Octopode##. ##..Health: 46/46 ========================#.# ##....Magic: 14/14 ========================.# #.##......�µj¥QnAC: 1Str: 7  Doom: 0% #..# #........)EV: 13Int: 20 Contam: 0% #..##.........SH: 0Dex: 18#....<.......XL:  8 Next: 15% Place: Dungeon:5###.@........Noise: ---------  Time: 4133.4 (0.0)#...........�µjÙQ!c) +3 rapier (protect)#.............Cast: Stone Arrow (4%)#.S.............�µjRC$.)##.....##....ß> ##....# #...�µj$RçS   adder (asleep): .....# ##.�µjKRe.....#Found a dagger and a sling.  �µjãRLFound a staircase to the Ecumenical Temple. _There is a stone staircase leading up here.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�µje:Okay, then.�µjÊg�µj’q�µj r. _�µj]O####. ##.. #.# ##.....# #.##...... #..## #..) #..##.. #....<. ###...�µjPñ .#..#.S..$.)##.....##...ß> ##....# #...: .....# ##.# .....# ......�µjÑ[�µjÃ]y4.4 (1Stone Arrow (4%) _�µj3f�µj^h�µj³$  # #  Gorae the Digger ##. ##..  Octopode #.# ##....  Health: 46/46 ======================== .# #.##......  Magic: 11/14 ==================------ #..## #........)  AC: 1Str: 7  Doom: 0%  #..##.........  EV: 13Int: 20 Contam: 0%  #....<.......  SH: 0Dex: 18 ###..........  XL:  8 Next: 15% Place: Dungeon:5 #.@.........  Noise: ---------  Time: 4134.4 (0.0) #.**..........  c) +3 rapier (protec�µj¶% žt) #.S*............  Cast: Stone Arrow (4%) .$.)##.....##....  .ß> ##....# #...  .: .....# ##.  S   adder (asleep) # .....#  ...... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)�µj)9 # #  Gorae the Digger ##. ##..  Octopode #.# ##....  Health: 46/46 ======================== .# #.##......  Magic: 11/14 ==================------ #..## #........)  AC: 1Str: 7  Doom: 0%  #..##.........  EV: 13Int: 20 Contam: 0%  #....<.......  SH: 0Dex: 18 ###..........  XL:  8 Next: 15% Place: Dungeon:5 �µj�/#.@.........  Noise: ---------  Time: 4134.4 (0.0) #.............  c) +3 rapier (protect) #...............  Cast: Stone Arrow (4%) .$.)##.....##....  .ß> ##....# #...  .: .....# ##.  S   adder (asleep) # .....#  ......  _Okay, then.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  �µjÞuThe stone arrow hits the adder!You kill the adder!�µj=#) # #  ##. ##..  #.# ##....  .# #.##...... �µj¢#T #..## #........)  .....  .....  ..... �µj.$ƒ .....  #.``..........  #..`.....  .$.#..�µj[$N .ß> �µj‰$7 #. �µj­$¹.: .....#  # .....#�µjÒ$ ...... �µjé{(...�µjœƒ€6==5.4 (1Stone Arrow (4%) _�µj´Š�µj’r _You now have 11/14 mp.�µj"�µj–"�µjå#�µj´)�µj /: _�µjv3,�µj 5�µj‘<,�µjº=�µjZD,�µjêE�µjfL,�µjCM�µj²P�µjéP#2�µjQ)==�µjÃQ�µjøU,�µjeW�µj§],�µj2_�µj�c,�µje�µj¦k�µj#l:==�µj‰m�µj4s�µjšs�µj#u�µjŒ|�µjù|�µjr~�µj«ƒ�µjýƒ�µj"„E3==�µj†�µju‹�µjÈ‹�µj��µjÜ“�µjK”�µj¡•�µjç›,�µjµ��µj¥�µj¾¥:==�µjB§�µj­,�µjÜ·�µj�½,�µjÛ¿�µjÈ�µjÜÈI14==�µjÑË�µjgÐ�µjEÖf  You encounter a lemure.�µjýã##. ##.. #.# ##.....# #.##...... #..## #..) #..##.. #....<. ###...###...�µjàä#..--#.....$.)##.....##.....ß> ##....# #...5.: .....# ##.## .....# 5   lemure (asleep) ...... .....#�µjÉù...55.4 (20.0).......$....: ...�µjþG--6.4 (21�µj’�µjº ³ _Marking area around a lemure as unsafe for travelling. _MP restored: 14�µjä~ #.# ##.....# #.##...... #..## #..) #..##�µjå!.. #....<. ###...###..###...�µjeåZ.#...@..�µj¨å‰...$.)##.....##....�µjÝåÊ5..ß> ##....# #...�µj æª5.: .....# ##.�µj9æÕ.## .....# ......#�µjdæ«5 2 lemures (asleep) .....#�µjüæ$ ....�µjXùy .You encounter a lemure.�µj*ý17.4 (1.0)�µjF�µj]v _Marking area around a lemure as unsafe for travelling.�µj½ #.# ##.... .# #.##...... #..## #..) #..##. #....<. ###. ###.. ###.... #..@...�µjÄU.$.)##.....##.....5..ß>ß ##....# #...5.5.:.$ .....# ##..##.## .....#. ## ......#5 3 lemures (asleep) .....# ....�µjof  You encounter a lemure.�µjµ &8�µj™)�µj™-v _Marking area around a lemure as unsafe for travelling.�µj¸ù ý.# #.##...... #..## #..) #..##.. #....<. ###...##..�µjƒú ^. ###.......K##...........$.@##.....##....5..ß>ß###....# #...5.:.$# .....# ##....##.### .....# ## ......# .....#K   Pikel (asleep) ....555 3 lemures (asleep) �µjVû �µj‘ �µj? º  You encounter Pikel, Merchant of Souls. He is wielding a +1 whip ofelectrocution.[?25h[?0c�µjI 2 +�µja1 [?25l[?1c�µjÃUG.K�µj¹VI.5�µjêXF.5�µj ZF.5�µjØmÉ..........##.........K$....5...5.5:....##....K555=====9Stone Arrow (4%)�µj.r�µjvO  _Pikel shouts! The lemure shouts! x2; You hear a shout! x2�µj xN _You see here a +0 sling.�µjÌþ< .# #.##......  Gorae the Digger #..## #........)  Octopode #..##.........  Health: 46/46 ======================== #....<.......  Magic: 11/14 ==================------ ###..........  AC: 1Str: 7  Doom: 0%  ###...........  EV: 13Int: 20 Contam: 0%  . ###.............  SH: 0Dex: 18 ....##...............  XL:  8 Next: 16% Place: Dungeon:5 �µj­ó....K**@##.....##....  Noise: ===------  Time: 4159.4 (0.0) ...5.ß>ß###....# #...  c) +3 rapier (protect) ..5.5:.$# .....# ##.  Cast: Stone Arrow (4%) ...##.### .....#  .. ## ......#  . .....#  K   Pikel ....  555 3 lemures _Pikel shouts! The lemure shouts! x2; You hear a shout! x2 _You see here a +0 sling.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)�µj`).# #.##......Gorae the Digger#..## #........)Octopode#..##.........Health: 46/46 ========================#....<.......Magic: 11/14 ==================------###..........AC: 1Str: 7  Doom: 0% ###...........EV: 13Int: 20 Contam: 0% . ###.............SH: 0Dex: 18....##...............XL:  8 Next: 16% Place: Dungeon:5...````@##.....##....Noise: ===------  Time: 4159.4 (0.0)...5.ß>ß###....# #...c) +3 rapier (protect)..5.5�µjŠ*�[33m:.$# .....# ##.Cast: Stone Arrow (4%)...##.### .....#.. ## ......#......#K   Pikel....555 3 lemures _Pikel shouts! The lemure shouts! x2; You hear a shout! x2 _You see here a +0 sling.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)�µj´~Q.5 _You see here a +0 sling.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)  The stone arrow misses Pikel.�µjæ¡.5.5 5You hear a shout! x2 oYou encounter a lemure..K..K.5 4 lemureso   orc priest60.4 (1�µjF«�µj­³Ì _You encounter an orc priest. It is wielding a +0 club. _You now have 11/14 mp.�µj| .# #.##......  Gorae the Digger #..## #........)  Octopode #..##.........  Health: 46/46 ======================== #....<.......  Magic: 8/14=============----------- ###..........  AC: 1Str: 7  Doom: 0%  ###...........  EV: 13Int: 20 Contam: 0%  . ###.............  SH: 0Dex: 18 ..5.##...............  XL:  8 Next: 16% Place: Dungeon:5 .....K*@##.....##....  Noise: ===------  Time: 4160.4 (0.0) .....ß>ß###....# �µjX·#...  c) +3 rapier (protect) ...555.$# .....# ##.  Cast: Stone Arrow (4%) ...##o### .....#  .. ## ......#  . .....#  K   Pikel ....  5555 4 lemures  o   orc priest _You encounter an orc priest. It is wielding a +0 club. _You now have 11/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)�µjÕ19.# #.##......Gorae the Digger#..## #........)Octopode#..##.........Health: 46/46 ========================#....<.......Magic: 8/14=============-----------###..........AC: 1�µjÛ2•Str: 7  Doom: 0% ###...........EV: 13Int: 20 Contam: 0% . ###.............SH: 0Dex: 18..5.##...............XL:  8 Next: 16% Place: Dungeon:5.....K`@##.....##....Noise: ===------  Time: 4160.4 (0.0).....ß>ß###....# #...c) +3 rapier (protect)...555.$# .....# ##.Cast: Stone Arrow (4%)...##o### .....#.. ## ......#......#�µj×3;K   Pikel....5555 4 lemureso   orc priest _You encounter an orc priest. It is wielding a +0 club. _You now have 11/14 mp.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)�µjv„y5: _You now have 11/14 mp.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (64% to  hit)  The stone arrow hits Pikel!!�µj+‡85.�µj³‡~o..5�µjºŠ�.5$K�µj¢“�µjï”:-1.4 (1 _�µj½œ�µjÌ£q _You now have 8/14 mp.�µjí&± .5You hit Pikel.Your weapon exudes an aura of protection.�µj (A.o�µjˆ(;.5�µjº(�µj¡0 oYou grab Pikel. You constrict Pikel. The lemure hits you but does no damage.�µj#46  8 -You encounter an orc. It is wielding a +0 flail.Pikel hits you but does no damage.You are electrocuted!![?25h[?0c�µjr?2 +�µjdÑ [?25l[?1c�µjÙÚ� o   orc �µjžèÒ26------------2.6 (1.2Beogh _�µj¿üµ _You take 20 damage, and have 26/46 hp. MASSIVE DAMAGE!!�µjÍß 9o.�µjQå O.5�µj æ K.5�µjãõ å  You hit Pikel. You constrict Pikel! The lemure hits you.�µj‚ü �µj«O r  The orc priest looks encouraged for a moment.�µjŸQ z4-------------3.8�µj\` �µjze ™ _Pikel barely misses you. _You take 2 damage, and have 24/46 hp. �µj«w )You hit Pikel. �µj;½Í §You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. �µjÝÅ0§ �µjÑ/§ �µj®Û/§ �µjeä€ oThe lemure departs this earthly plane. x4 �µj¯åHo$ �µj‹çIoo �µjcè �µjUòv#o   orc priesto   orc wizardo   [40morc  �µjr€ 5-4745.03 _You encounter an orc wizard. It is wielding a +0 dagger.Your Spellcasting skill increases to level 5!Your Conjurations skill increases to level 5! �µj  �µj»v _Your Earth Magic skill increases to level 6!!�µj"U÷ §You hit the orc. You grab the orc. You squeeze the orc.!�µj¡X1o.!�µjRZ=o§!�µj/g' !�µjåk'6.2!�µjlt!�µj§vQ _You kill the orc!!�µjpâ o§o. $:#. You puncture the orc priest! Your grab misses the orc priest.The orc priest hits you with a +0 club.18----9===7.4 _The orc wizard hits you with a +0 dagger. _You take 6 damage, and have 18/46 hp."�µjoÄ‘  You puncture the orc wizard! Your grab misses the orc wizard.You squeeze the orc wizard, but do no damage.The orc wizard hits you but does no damage.7----8.6"�µj0É"�µjÃàž _The orc priest hits you with a +0 club. _You take 1 damage, and have 17/46 hp."�µj … )You puncture the orc priest!"�µj5 Ì o   orc wizard  You kill the orc priest!"�µjB! “ 8-9.8 _The orc wizard barely misses you."�µjœ) "�µjÛ, r _Your Stealth skill increases to level 6!"�µj,6 >You completely miss the orc wizard. You grab the orc wizard.You squeeze the orc wizard!81-71.0Stone Arrow (3%) _You kill the orc wizard!$�µj§ùm #..## #..) #..##... #....<... ###......#..... ###...........##...........$))##.....##.....ß@ß###....# #....:.$# .....# ##.##.### .....#  ## ......#. .....# .... $�µjc$�µjw ~8===-2$�µjZ  0$�µjá$�µjžx  There is a staircase to the Ecumenical Temple, spattered with blood here.$�µj*"l _Items here: )) [[ †.$�µj°ØN-$�µjüà$�µjÆâ%�µjÀd  #..#.... #....<..##..... ###....%�µjÂÙ.. ###.......##.......$))##.....##ß>ß###....# #:@$# . ####.## .. ## .#%�µj.%�µj† %�µjà#-3 _%�µj4*%�µj˜+%�µjäÒ æ #..##... #....<... ###..... ###..... ###.....##......$))##.....##....#......ß>ß###....# #...#......@.$# .....# ##.#....##.### .....##... ##. ......#... .. .....#..# ....###%�µjÑÜ %�µjÜà ‚10/15== 1 4%�µjjç %�µjþð € _You see here a parchment of Awaken Armour.&�µjev × YYou pick up a parchment of Awaken Armour and begin reading...  Unfortunately, you learned nothing new or useful.&�µj™‚ ñY   ice beast (wandering)9=5&�µj2‹ &�µj� [ _You encounter an ice beast.(�µjú_ #..##.........  Gorae the Digger ..... #....<.......  Octopode ..... ###..........  Health: 19/46 =========--------------- ...... ###...........  Magic: 7/15===========------------- ...... ###.............  AC: 1Str: 7  Doom: 0%  ......##...............  EV: 14Int: 20 Contam: 0%  .......$))##.....##....  SH: 0Dex: 18 #......ß>ß###....# #...  XL:  8 Next: 81% Place: Dungeon:5 #......@.$# .....# ##.  Noise: ---------  Time: 4175.0 (0.0)(�µj£`Š[40m #....##.### .....#  c) +3 rapier (protect) #.Y. ##. ......#  Cast: Stone Arrow (3%) ... .. .....#  ..# ....  ###  Y   ice beast (wandering)You pick up a parchment of Awaken Armour and begin reading...  Unfortunately, you learned nothing new or useful. _You encounter an ice beast.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)�µjØ)�µj-#..##......... Gorae the Digger..... #....<....... Octopode..... ###.......... Health: 19/46 =========---------------...... ###........... Magic: 10/15 ================--------...... ###............. AC: 1Str: 7  Doom: 0% ......##............... EV: 14Int: 20 Contam: 0% .......$))##.....##.... SH: 0Dex: 18#......ß>ß###....# #... XL:  8 Next: 81% Place: Dungeon:5#......@.$#[39;4)�µjcI9m .....# ##. Noise: ---------  Time: 4175.0 (0.0)#....##.### .....#c) +3 rapier (protect)#.Y. ##. ......#Cast: Stone Arrow (3%)... .. .....#..# ....###Y   ice beast (wandering)You pick up a parchment of Awaken Armour and begin reading...  Unfortunately, you learned nothing new or useful. _You encounter an ice beast.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)�µjz$:Okay, then.)�µj')�µjß6D _)�µjŠ3]#..##. ..... #....<. ..... ###... ...... ###.... ...... ###.... ......##..... .)�µjE4Â$))##.....##.... #......ß>ß###....# #... #.$# .....# ##. #....##.### .....# #.Y. ##. ......# ... ....####)�µjN93Y)�µjÛC¹.Y   ice beast (wandering))�µjáK26.0 (1 _)�µjéP)�µj˜R)�µjÇP#..##. ..... #....<. ..... ###.. ...... ###.. ...... ###... ......##.... .$))##.....##.... #......ß>ß###....# #... #.# .....# ##. #.Y..##.### .....# #... ##. ......# ### Y.)�µj/<7)�µjÐ$)�µj+Q _You see here 8 gold pieces.*�µjîw8Y.*�µj €*�µjè‚&8*�µjŠ*�µjG�> _You now have 194 gold pieces (gained 8).*�µj ã *�µjÄã *�µjåë *�µj(î +�µjx Å #..##. ..... #....<. ..... ###.. ...... ###.. ...... ###... ......##.... .$))##.....##.... #.Y....ß>ß###....# #... #.# .....# ##. #....##.### .....#+�µjï ¿ #... ##. ......#  ... .. .....#  ..# .... ###+�µjA8Y.+�µj+�µjû}20======9+�µj'+�µj(+�µjðâ#..## ) #..##........<.. ###..... ###..... ###........##.............Y....$))##.....##.ß@ß####.......##....##.#### #... ##. .... .....#..# ....###+�µjxúJ.Y+�µjOY+�µjá'80+�µjN+�µj‹.ä  There is a staircase to the Ecumenical Temple, spattered with blood here. _Items here: )) [[ †.,�µjE ,�µjê ,�µj ,�µj2 J.Y,�µjr( Ö1=1Stone Arrow (3%) _,�µj…ø \==Temple,�µjéÿ ƒ#########  ##⌠._._._##  ##.........##  ##_...≈.≈..._##  #...≈≈...≈≈...#  #_..≈.≈.≈.≈.._#  #..≈.≈...≈.≈..#  #_.....@.....⌠#  #..≈.≈...≈.≈..#  #_..≈.≈.≈.≈.._#  #...≈≈...≈≈...# ##_...≈.≈..._####.........####⌠._._._###########,�µjœYƒ12.5 (2.5Stone Arrow (3%),�µj9br___,�µj¯gÅ _You climb downwards. Welcome to the Ecumenical Temple! Found fifteen altars.,�µj;on _There is a staircase back to the Dungeon here.-�µjo Ž2=-�µju# 12==3====-�µj4 x24=-�µj6 -�µjë6 -�µjA7 -�µjá8 -�µjaH ß3=5==-�µjK ,-�µjíK -�µj:N a6=-�µj&O -�µj�Q b4==-�µjøW -�µj[[ ,-�µjŒ] -�µjˆ^ -�µjÿ^ S7=-�µj[` -�µjïb ,-�µj;d -�µjãf P==-�µj×g -�µjuk ,-�µjŸk -�µj—m -�µjwn K8=-�µj@o -�µjñr -�µjLs I15==-�µjŠ #9===30=-�µjþŠ -�µj)� ,-�µjIŽ -�µj†� -�µjÃ� -�µj‘ -�µjÈ’ -�µj“ -�µj¶” -�µj9– -�µj5› 1=-�µj¦› -�µj� -�µjiž -�µjªž -�µjþ  -�µjå¢ ,-�µjC¤ -�µj$¦ a2=-�µjͧ -�µjO© ,-�µj˪ -�µjs¬ ,-�µj¥­ -�µjh¯ ,-�µj®° -�µj6² -�µj�² S3=-�µjí³ -�µjÁµ ,-�µj|· -�µjÿ¸ ,-�µj8º -�µjë» -�µj®¼ K4=-�µjv½ -�µj8¿ ,-�µj‰À -�µj¼Â ,-�µjñà -�µj§Å -�µjëÅ -�µj›Ç -�µjÉ -�µj`É $35-�µj�É (=-�µjéÊ -�µj¼Ì -�µjJÍ -�µj±Î -�µjWÐ ,-�µj¼Ñ -�µjËÓ ,-�µjæÔ -�µj+× -�µj�× U6=-�µjËØ -�µjöÚ ,-�µjpÜ -�µj�Þ -�µjãÞ -�µjcà -�µjcâ -�µjÅâ K7=-�µjrä -�µjìæ ,-�µjvç -�µj é -�µjHé -�µj™ê -�µjì ,-�µjmî -�µjgð k8=-�µjÝñ -�µj­ó ,-�µjõ -�µjÔö ,-�µjè÷ -�µj�ù -�µjÁù -�µjúú -�µjEý 99-�µj–ý (=-�µjÆþ -�µj7 -�µj^ -�µjŒ -�µj” B-�µjn ,-�µjñ -�µjÀ ð40=-�µj” -�µj -�µjG K1=-�µjé -�µj^ -�µjŸ -�µj -�µjf -�µj¬ -�µjõ -�µjD -�µj‚ -�µj  -�µjN! k2=-�µj¿" -�µj% ,-�µj& -�µj ' ,-�µj) -�µj¸* ,-�µjî+ -�µj§- -�µj. K3=-�µj0/ -�µj 1 ,-�µjL2 -�µj³4 ,-�µjü5 -�µjñ< -�µjZ= N4=-�µjŒ> -�µjê@ ,-�µj B -�µjoD ,-�µj"E -�µjG -�µjWG -�µj\H -�µjJ -�µjzJ K5=-�µjL -�µj{M ,-�µjÎN -�µj¥P ,-�µjÐQ -�µjµS ,-�µjyU -�µjY W _You start resting.-�µjœc ‹_____-�µjn 1274.5 (92.0)-�µjs t46==5.5 (93-�µj to pray at altars.1�µj¤³U  Unknown command.1�µj£¶1�µj¼1�µjü½¹ _Press < or > to pray at altars.1�µjÍ> ó...≈≈...≈≈..._..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....<.....⌠..≈.≈...≈.≈.._..≈.≈.≈.≈.._...≈≈...≈≈...###_...≈.≈..._####.....@...####⌠._._._###########1�µj€E 1�µjI -4 _1�µj§N ¥_____1�µjîO 1�µjø'à #...≈≈...≈≈...# #_..≈.≈.≈.≈.._# #..≈.≈...≈.≈..# #_.....<.....⌠# #..≈.≈...≈.≈..#1�µj(; #_..≈.≈.≈.≈.._# #...≈≈...≈≈...# ##_...≈.≈..._## ##.## ##⌠._._._## #1�µj°/1�µjé3&51�µj¤8e___1�µjK:2�µj¸mX#_...≈.≈..._#...≈≈...≈≈..._..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....<.....⌠..≈.≈...≈.≈.._..≈.≈.≈.≈.._#...≈≈...≈≈...###_...≈@≈..._####.........####⌠._._._###########2�µjdr2�µj¼v&62�µj|f___2�µj^}2�µjoB ##_...≈.≈..._## #...≈≈...≈≈...# #_..≈.≈.≈.≈.._# #..≈.≈...≈.≈..# #_.....<.....⌠# #..≈.≈...≈.≈..# #_..≈.≈.≈.≈.._# #...≈≈...≈≈...# ##_...@.≈..._## ##.## ##⌠._._._##  2�µjQC#2�µjM2�µj˜PS7Water 2�µjÈU]___2�µjÂW/ _You enter the deep water.2�µjcµÄ ##.........## #_...≈.≈..._#...≈≈...≈≈..._..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....<.....⌠..≈.≈...≈.≈.._..≈.≈.≈.≈.._#...≈≈@..≈≈...##_...≈.≈..._####.........####⌠._._._###########2�µj…º2�µj\À082�µjÔÃ7_2�µjdÅ2�µjŸXÃM ##⌠._._._##  ##.........## #_...≈.≈..._#...≈≈...≈≈...2�µj/Y™_..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....<.....⌠..≈.≈...≈.≈.._..≈.@.≈.≈.._...≈≈...≈≈...##_...≈.≈..._####.........##2�µjÆb2�µjÏkS9Water 2�µjm?__2�µjøn/ _You enter the deep water.2�µj¯¼ —M #########  ##⌠._._._##  ##.........## #_...≈.≈..._#...≈≈...≈≈..._..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....<.....⌠..≈.≈@..≈.≈.._..≈.≈.≈.≈.._...≈≈...≈≈...##_...≈.≈..._##2�µj7½ *##.........##2�µjÄ 2�µjÊ 1902�µj0Þ o___2�µjW/ ®# ##⌠._._._## ##.## ##_...≈.≈..._## #...≈≈...≈≈...# #_..≈.≈.≈.≈.._# #..≈.≈...≈.≈..# #_.....<.....⌠# #..≈.≈.@.≈.≈..# #_..≈.≈.≈.≈.._# #...≈≈...≈≈...# ##_...≈.≈..._## 2�µjP5 2�µjÏ; &12�µjã? x____2�µj‰A 2�µjÿÛËM #########  ##⌠._._._##  ##.........## #_...≈.≈..._#...≈≈...≈≈..._..≈.≈.≈.≈.._..≈.≈...≈.≈.._.....@.....⌠..≈.≈...≈.≈.._..≈.≈.≈.≈.._#...≈≈...≈≈...#2�µjÉß2�µj£ê[2__2�µjöêF__2�µjÿñ1  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. _You enter the deep water. _There is a staircase back to the Dungeon here.3�µj\� W Spells (Memorise)TypeFailure Level  a - FreezeIce12% 1b - ShockConjuration/Air3%1  c - Brom's Barrelling BoulderConjuration/Earth11% 4  d - Construct Spike LauncherForgecraft17%2  e - ScorchFire17%2  f - Sublimation of BloodNecromancy17%2  g - PetrifyAlchemy/Earth30% 4  h - SwiftnessAir34% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  j - AirstrikeAir75% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4�µjìl4�µj,t4�µj%{›Gorae the Digger#########Octopode of Vehumet ......##⌠._._._##Health: 46/46 ========================##.........##Magic: 15/15 ========================##_...≈.≈..._##AC: 1Str: 7  Doom: 0% #...≈≈...≈≈...#EV: 14Int: 20 Contam: 0% #_..≈.≈.≈.≈.._#SH: 0Dex: 18#..≈.≈...≈.≈..#XL:  8 Next: 81% Place: Temple#_.....@.....⌠#4�µjŸ{[Noise: ---------  Time: 4292.5 (0.0)#..≈.≈...≈.≈..#c) +3 rapier (protect)#_..≈.≈.≈.≈.._#Cast: Stone Arrow (3%)#...≈≈...≈≈...###_...≈.≈..._####.........####⌠._._._###########  4�µj|Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. _You enter the deep water. _You enter the deep water. _There is a staircase back to the Dungeon here.4�µj„P  Okay, then.4�µjW‰4�µj Ž4�µj1�. _6�µjÁ° 6�µj:³ ¹ Spells (Memorise)TypeFailure Level  a - FreezeIce6�µj�³ ¨12% 1b - ShockConjuration/Air3%1  c - Brom's Barrelling BoulderConjuration/Earth6�µj3´ 11% 4  d - Construct Spike LauncherForgecraft17%2  e - ScorchFire17%2  f - Sublimation of BloodNecromancy17%2  g - PetrifyAlchemy/Earth6�µjq´ µ30% 4  h - SwiftnessAir34% 3  i - Iskenderun's Mystic Blast6�µj™´ uConjuration/Translocation 36% 4  j - AirstrikeAir6�µjÄ´ ^75% 4 10 spell levels left 6�µj½µ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7�µj¼f 7�µjÞl 7�µjÍr cGorae the Digger#########Octopode of Vehumet ......##⌠._._._##Health: 46/46 ========================##.........##Magic: 15/15 ========================##_...≈.≈..._##AC: 17�µjŒs WStr: 7  Doom: 0% #...≈≈...≈≈...#EV: 14Int: 20 Contam: 0% #_..≈.≈.≈.≈.._#SH: 0Dex: 18#..≈.≈...≈.≈..#XL:  8 Next: 81% Place: Temple#_.....@.....⌠#Noise: ---------  Time: 4292.5 (0.0)#..≈.≈...≈.≈..#7�µjÁs Éc) +3 rapier (protect)#_..≈.≈.≈.≈.._#Cast: Stone Arrow (3%)#...≈≈...≈≈...#7�µjìs º##_...≈.≈..._####.........##7�µjt c##⌠._._._########### _Press < or > to pray at altars.  7�µjwt Unknown command. _Press < or > to pray at altars. _You enter the deep water. _You enter the deep water. 7�µjªt _There is a staircase back to the Dungeon here. _Okay, then.7�µj} P  Okay, then.7�µj‚ 7�µjƒ‡ 7�µjŸ‰ . _7�µj±± 7�µjŽ´ ·Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.7�µj¶ Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQ7�µjB¶ @K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics7�µjÜÀ ìM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes8�µjæz8�µjÞƒ8�µj ‡ÕLookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  8�µjö‡©i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookup8�µjøï Describe which? A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining One9�µjÛ·¡ Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers: (Cost)9�µjɸƒYou can memorise Freeze. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath?�µj’¬ Q Describe which?   A - AshenzariB - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One@�µjj5Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  @�µjj Ot - Status  u - Mutation  n - Bane  Esc - Exit help lookup@�µj÷„ @�µjo“ @�µj � Gorae the Digger#########Octopode of Vehumet ......##⌠._._._##Health: 46/46 ========================##.........##Magic: 15/15 ========================##_...≈.≈..._##AC: 1Str: 7  Doom: 0% #...≈≈...≈≈...#EV: 14Int: 20 Contam: 0% #_..≈.≈.≈.≈.._#SH: 0Dex: 18#..≈.≈...≈.≈..#XL:  8 Next: 81% Place: Temple#_.....@.....⌠#Noise: ---------  Time:[37@�µj  ±m 4292.5 (0.0)#..≈.≈...≈.≈..#c) +3 rapier (protect)#_..≈.≈.≈.≈.._#Cast: Stone Arrow (3%)#...≈≈...≈≈...###_...≈.≈..._####.........####⌠._._._###########  Unknown command. _Press < or > to pray at altars. _You enter the deep water. _You enter the deep water. _There is a staircase back to the Dungeon here. _Okay, then. _Okay, then.@�µjú§ @�µj± A�µj9k— _You can't go down here!B�µj�… B�µjQŸ z _Unknown command._�µjÃ4_�µjç„_�µj¯Š_�µjÚŽ23.5 (1 __�µj“”r____�µj‡š­ Dungeon:5  You climb upwards. Welcome back to the Dungeon!_�µjk´‘ #..## #........) #..##.............. #....<............ ###..h............. ###................. ###...................##......................$Y)##.....##....#......ß@ß###....# #...#.........# .....# ##.#....##.### .....##... ##. ......#... .. .....# ..# ...._�µjsµ+Y   ice beast ### h   jackal (wandering)  You encounter a jackal.The ice beast hits you. The ice beast freezes you. The ice beast hits you._�µj{¹28----------=5.0 (2.5Stone Arrow (3%)_�µj !_�µjá6¤ _The ice beast freezes you.There is a staircase to the Ecumenical Temple, spattered with blood here._�µjû@ó  Items here: )) [[ †. _You take 18 damage, and have 28/46 hp. MASSIVE DAMAGE!!a�µj}u .  You hit the ice beast.a�µjBŠ‚ h  Your weapon exudes an aura of protection.a�µj›‹T 8 6.2 (1.2a�µjZ™p _The ice beast completely misses you.a�µj— ¾  You hit the ice beast. You squeeze the ice beast.a�µjµ˜ q9=---------7.4a�µj½£ a�µjÜ¥ ` _The ice beast hits you but does no damage.b�µjý:c  You barely miss the ice beast.b�µj#<(8.6b�µjMEb�µjeG` _The ice beast hits you but does no damage.b�µjŸ8 b�µj‹ (9.8b�µj@¨b�µji«› _You hit the ice beast. The ice beast completely misses you.b�µjù í )You hit the ice beast. You squeeze the ice beast.You kill the ice beast!b�µjð(b�µj#Ï30=15/16--92301.0Stone Arrow (3%)b�µjeb�µjP _Vehumet accepts your kill.c�µj E c�µj†F c�µjpG c�µjÒR ~  You encounter an orc. It is wielding a +0 whip.c�µjE[ ÊoStone Arrow (3%)o   orc (wandering)c�µjƒ] (0.0c�µjk c�µj÷o :-2.0 (1 _c�µj¦s c�µj } e�µj¶& #..#...... #....<..##...... ###....h.. ###........##.......$))##.....###ß>ß###....# #.@.# . ####o## .. ##. .#... ..  ..# ....###  ooThe orc shouts!====3e�µjñI _The orc misses you.e�µjkÚ  )You hit the orc. Your grab misses the orc. You squeeze the orc.You kill the orc!e�µjÆæ )e�µj“ì œ=---4.2 (1.2Stone Arrow (3%)e�µjNó e�µjö P _Vehumet accepts your kill.f�µj$Ê2M#..## ) #..##........<.. ###...... ###....h. ###....##............$))##.....##.ß@ß####.......##....##)#### #... ##. ......#.f�µjôÔf�µjÁ× 1=------50f�µj‘ßf�µj=êx  There is a staircase to the Ecumenical Temple, spattered with blood here.f�µjíël _Items here: )) [[ †.f�µj›ƒ3f�µjH…f�µjuŒf�µj�$ _f�µj/’f�µj»–f�µjN—f�µjç˜f�µjî f�µj‘¡Š2=16== 1 f�µjÁ£f�µjqªf�µjêªf�µj‘¬f�µjkºf�µj)»f�µj¢¼f�µj’Ãf�µjÄf�µjÅf�µj·Ì93f�µjgÍM===f�µjÅÐf�µjØéf�µj¼êf�µj íf�µjšöf�µjz÷f�µjlùf�µjîÿf�µj§ f�µj8 f�µjT a4=f�µj© f�µjU ,f�µjI f�µjß' Bf�µj1+ :35f�µjÊ- >=f�µj’3 f�µj4 f�µjÛ5 f�µjL; f�µj¼; f�µjÝ= f�µj1H Bf�µj9P k6=f�µj�R f�µjÆZ ,f�µj8] f�µj(i ,f�µjˆk f�µjéq ,f�µjFt f�µjU} f�µjë~ D7=f�µj˜ f�µjN† ,f�µjÕˆ f�µj÷� ,f�µjÓ“ f�µj‹˜ f�µj ™ f�µj› f�µj~  f�µj)¡ U8=f�µj—¢ f�µjP¨ ,f�µjgª f�µj\² ,f�µjH³ f�µj�º f�µj:» D9=f�µjú¼ f�µjt ,f�µj£Ä f�µj]Ë ,f�µjiÍ f�µj®× ,f�µjFÙ f�µj8à l40=f�µj&ã f�µj˜ nf�µj(" f�µjT* f�µj-+ f�µj¤- f�µj‹9 a1=f�µjÐ: f�µjÓB ,f�µj?E f�µj¶M f�µjkR ,f�µjÝV f�µjtW U2=f�µjlY f�µj³_ f�µj=` f�µjb f�µjvi f�µj3j f�µj™k f�µj´q f�µjCr f�µj»s f�µjþy f�µj„z 53=f�µj¬z f�µj»| f�µjïƒ ,f�µj^† f�µjÓ‹ f�µj‚Œ f�µjŽ f�µj:– ,f�µj˜ f�µjE  k4=f�µjšË ±  You encounter a shadow imp.5-5   shadow imp (wandering)53.2 (48.0)4.2 (49 _f�µjbÏ f�µjÔÙ •  You regained 13 hp, and now have 44/46 hp. _MP restored: 16g�µjbT E #..## #........)  Gorae the Digger #..##.........  Octopode of Vehumet ...... ..... #....<.......  Health: 44/46 ======================-- ..... ###..........  Magic: 13/16 ===================----- ...... ###....h......  AC: 1Str: 7  Doom: 0%  ...... ###...5.........  EV: 14g�µjŠU ãInt: 20 Contam: 0%  ......##...............  SH: 0Dex: 18 .......$))##.....##....  XL:  8 Next: 92% Place: Dungeon:5 #......ß@ß###....# #...  Noise: ---------  Time: 4354.2 (0.0) #.........# .....# ##.  c) +3 rapier (protect) #....##)### .....#  Cast: Stone Arrow (3%) #... ##. ......#  ... .. .....#  ..# ....  5   shadow imp (wandering) ###g�µj¡V ¤ _You encounter a shadow imp.You regained 13 hp, and now have 44/46 hp. _MP restored: 16Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh�µj~°h�µjо#..## #........)Gorae the Digger#..##.........Octopode of Vehumet ........... #....<.......Health: 44/46 ======================--..... ###..........Magic: 16/16 ========================...... ###....h......AC: 1Str: 7  Doom: 0% ...... ###...5.........EV: 14Int: 20 Contam: 0% ......##...............SH: 0Dex: 18.......$))##.....##....XL:  8 Next: 92% Place: Dungeon:5#......ß@ß###....# #...Noise: --------- �µj¬¿Óm Time: 4354.2 (0.0)#.........# .....# ##.c) +3 rapier (protect)#....##)### .....#Cast: Stone Arrow (3%)#... ##. ......#... .. .....#..# ....5   shadow imp (wandering)### _You encounter a shadow imp.You regained 13 hp, and now have 44/46 hp. _MP restored: 16Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh�µj1Ì:Okay, then.h�µj1Ïh�µjeØh�µjbÜ. _i�µjn C .# #.##......#..## #.) . ##.. ..... #....<.  ###.... ...... ###....h......i�µjRœ ...... ###...5.. ##............... .@))##.....##.... #ß>ß###....# #... #.........# .....# ##. #....##)###  #.... ##. ......#.... .. .....#... ..# ....... ###i�µj©65.i�µj½i�µj"25.2 (1 _i�µjV*i�µj0Q _You see here 5 gold pieces.i�µj‡9@.5i�µjñBi�µjÃET5=6i�µj˜Ni�µj–Q> _You now have 199 gold pieces (gained 5).i�µjö‚.# #.##...... #..## #.) . #..##.. ..... #....<. ..... ###. ...... ###..5.h...... ...... ###. ......##... .)##.....##.... #......ß>ß###....# #... #.# .....# ##. #i�µjƒâ#.... ##..... .. .....# ... .... ###i�µjK 75.i�µj·<7i�µjÂi�µj�%� _Items here: )) [ †.j�µjÃ?.# #.##...... #..## #........) . #..##.. ..... #....<. ..... ###..5.j�µj€G ...... ###........... ...... ###. ......##... .)@##.....##.... #......ß>ß###....# #... #.# .....# ##. #.#.j�µj,ó.... .. .....# .. j�µjy!@.5j�µjÐ,j�µj1M=====8 _j�µjé:j�µjAN _You see here a +0 sling.j�µj¹^j�µjGaj�µjºgj�µjjj�µj¢q 4j�µj3{ j�µjc� k�µj!—® .# #.##...... #..## #........) . #..##.. ..... #....<. ..... ###...5...... ...... ###.k�µjÍ—� ...... ###. ......##... .@)##.....##.... #......ß>ß###....# #... #.# .....# ##. #....##)### .....# #.... ##. ......# .... .. .....#k�µjv˜ñ ... ..# ....  ... ###k�µjð¥k�µj€¨-9 _k�µjÁ¯k�µj5¾� _Items here: )) [ †.k�µj"¨z #..## #........). #..##....... #....<..##...5..... ###......... ###........##..........))##.....###k�µj†©Qß@ß###....# #...# . ####)## ..k�µj…´k�µjÇ·v46==60 _k�µj¿¾k�µjËx  There is a staircase to the Ecumenical Temple, spattered with blood here.k�µj›Ð‘  Items here: )) [[ †. _Health restored: 46k�µj*� 3k�µjà’ k�µjÌ› k�µj†¢ k�µj¨ : _k�µjv® =  You see here a +0 sling.k�µj«µ k�µj×¶  _k�µjθ k�µjó» k�µj k�µjÊà k�µjVÈ k�µj|É k�µjzÐ k�µjÚÐ 9=k�µjUÓ k�µj³Õ k�µj$Ü k�µjwÜ k�µj¿Þ k�µjLá k�µj×é ,k�µjjì k�µjñ k�µjèþ l  A shadow imp comes into view.k�µj€ ..... #....<....... ..... ###.......... ...... ###........... ...... ###............. ......##..........5.... ........))##.....##.... #......ß>ß###....# #... #.........##.....# ##. #....##)###..@...# #.... ##. #.......# .... ..........# ... ....#............. ..####..!...... # #......### 5   shadow imp (wandering)�µjÖ k37m #....###......k�µjÀ *6.2 (6k�µjì3 k�µj&8 27.2 (7 _k�µjéE k�µjžG l�µjK.ê ..... #....<  ..... ###..........   ###...........   ###.............  ........5....  l�µj®.ë))##.....##....  >ß###....# #...  ##.....# ##.  )###..@...#  #.... ##. #.......#  .... ..........# l�µjÔ.t ... ....#..........  ... ..####..!......  # #......### l�µjú.> #....###  ...... l�µj/!l�µj°ÆŽ ..... #....<  ..... ###..........   ###...........  l�µjÿÆ ###.............  ........5....  ))##.....##....  >ß###....# #...  l�µjaÇ*##.....# ##.  )###..@...#  #.... ##. #.......#  .... ..........# l�µjŽÇ ... ....#..........  ... ..####..!...... l�µj²ÇÝ# #......###  #....### l�µj×Ç...... l�µj)Òl�µjöÙl�µj Ýl�µjÉßa _A shadow imp is nearby!l�µjòõ¨ ..... #....<  ..... ###..........   ###...........   ###.............  ........5....  ))##.....##....  >ß###....# #...  ##.....# ##.  )###..@...#  #.... ##. #.......#  .... ..........#  ... ....#..........  ... ..####..!......  # #......###  #....###  ...... l�µjŽ‚¹ ..... #....<  ..... ###..........   ###...........   ###.............  ........5....  ))##.....##....  >ß###....# #...  ##.....# ##.  )###..@...#  #.... ##. #.......#  .... ..........#  ... ....#..........  ... ..####..!...... # #......###  #....### ...... l�µjã‘4l�µjñ˜l�µjœa _A shadow imp is nearby!l�µjï] Å. #..##... ..... #....< ..... ## ...... ###.. ...... ###....... ......##..........5.... ..))##.....##.... #......ß>ß###....# #... #.........# ##.#....##)###......# #.... ##. ## . ....#... ....#............. ..####..!...... # #......###.#....###......l�µj•f 15.l�µjjm l�µjèo y8.2 (1Stone Arrow (3%) _l�µjôv l�µj‘y l�µj»w  #..## #.)  . #..##...  ..... #....<  ..... #  ...... ###..  ...... ###......  ......##.........5.....  ..))##.....##....  #......ß>ß## #...  #.........# ##.#....##)###......#  #.... ##. ##  . ....#  ... ....#..........  ... ..####..!......# #......###.#....###�µjFz 937m5.l�µjΓ Y9m�µjG¹ #..## #........)  Gorae the Digger  . #..##.........  Octopode of Vehumet ......  ..... #....<.......  Health: 46/46 ========================  ..... ###..........  Magic: 13/16 ===================-----  ...... ###...........  AC: 1Str: 7  Doom: 0%  ...... ###.............  EV: 14Int: 20 Contam: 0%  ......##........5......  SH: 0Dex: 18  ........))##....*##....  XL:  8 Next: 92% Place: Dungeon:5  #......ß>ß###..@.# #...  Noise: ---------  Time: 4369.2 (0.0)  #.........##.....# ##.  m�µj*º² c) +3 rapier (protect)  #....##)###......# Cast: Stone Arrow (3%)  #.... ##. #.......#  .... ..........#  ... ....#..........  5   shadow imp (wandering)  ... ..####..!......  # #......###.  #....### _A shadow imp comes into view. _A shadow imp is nearby! _A shadow imp is nearby!Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 68% to hit)m�µj#¦¡#..## #........)Gorae the Digger.#..##.........Octopode of Vehumet ........... #....<.......Health: 46/46 ========================..... ###..........m�µjЦ~Magic: 13/16 ===================-----...... ###.....`.....AC: 1Str: 7  Doom: 0% ...... ###.......`.....EV: 14Int: 20 Contam: 0% ......##........`......SH: 0Dex: 18  ........))##....`##....m�µj§0XL:  8 Next: 92% Place: Dungeon:5  #......ß>ß###..@.# #...m�µj!§òNoise: ---------  Time: 4369.2 (0.0)  #.........##.....# ##.m�µj?§=c) +3 rapier (protect)  m�µj[§˜#....##)###......#Cast: Stone Arrow (3%)m�µj’§æ#.... ##. #.......#.... ..........#m�µj°§õ... ....#..........5   shadow imp (wandering)m�µjʧ¤... ..####..!......m�µjâ§p# #......###.#....### m�µjü§N_A shadow imp comes into view. m�µj¨�_A shadow imp is nearby! _A shadow imp is nearby!m�µjɨ±Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclem�µjq©sShift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 68% to hit)m�µjŒþF.5 _is nearby! _ Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a shadow imp (wandering, hasn't noticed you, 68% to hit)  The stone arrow misses the shadow imp.m�µj8k hThe shadow imp shouts!m�µj' ....h.5h   jackalYou encounter a jackal.m�µjä K====70.2 (1m�µjN*m�µj©1œ _The jackal barks! You hear a bark! _You now have 13/16 mp.m�µjÀÈ h.  You hit the shadow imp.Your weapon exudes an aura of protection.m�µjÍb  You grab the shadow imp. You constrict the shadow imp. 8 ===-1.4 (1.2m�µj¢!W _The shadow imp barely misses you.n�µjã”/ .  n�µjbÃíYou hit the shadow imp.You kill the shadow imp!.hh.n�µjöÈ�h   jackaln�µj'ÍZ3---2.6n�µj™×n�µj¡ØP _Vehumet accepts your kill.n�µjÕLì.# #.##  #..## #.) . #..##... ..... #....< ..... # ...... ###.. ...... ###....... ......##.........h....h. ..))##....@##.... #......ß>ß###....# #... #.........# ##. #....##)###......# #.... ##. ## . ....# h 2 jackals (1 wandering) ... ....#.......... ... ..####..!......# #......###.n�µjþsIh. h.  You encounter a jackal.--30n�µjË}w _The jackal bites you but does no damage. x2n�µj^Ñ Ï h.  You closely miss the jackal. Your grab misses the jackal.n�µjÐÙ • h.  Your squeeze misses the jackal.n�µj‘ ·4.8 (1.2 _The jackal bites you but does no damage.n�µjd�˜ .  You hit the jackal.You kill the jackal!n�µjÃ’+h.n�µj žq   jackaln�µj˜£W4==6.0n�µj™­n�µjj°P _Vehumet accepts your kill.o�µjÄ0© †You puncture the jackal!You kill the jackal!o�µj#>(o�µjü{b7.2Stone Arrow (3%)o�µjF‚o�µjŸ„P _Vehumet accepts your kill.o�µjФo�µjù¤o�µj·¯o�µjâ±R _No target in view!o�µjd—4o�µjñ¥h _No target in view!o�µj‹ËIo�µjöÐo�µjŸÑ$ _o�µjÿÕo�µjóÚo�µjuÛo�µj¥Ýo�µjûão�µjlä:==o�µjzæo�µjío�µj…í0 1 o�µjäïo�µj õo�µjNöK5=o�µjAøo�µjgþ,o�µjA o�µj” ,o�µjÍ o�µj' ,o�µj7 o�µjw o�µj× 9=o�µj‚ o�µjU ,o�µjE! o�µjì$ ,o�µjæ' o�µjt- o�µjõ- I16==o�µjI0 o�µjï4 o�µjË9 ,o�µjç@ ,o�µjÿG ,o�µj7K o�µjfN o�µjÉS o�µj1T o�µjëV o�µj.Z o�µj÷` o�µjqa :==o�µjóc o�µjJg o�µjm ,o�µjIp o�µj}t o�µj#z o�µj¢z o�µj¨} o�µjM� o�µj‡ o�µj„‡ o�µjΉ o�µjÏ• ,o�µj±˜ o�µj‚ª v _j - 3 metallic brown potions (gained 2)o�µj*° 3o�µje² o�µjã´ o�µj¥¸ o�µj ¹ o�µj¾» o�µj¾ o�µjß o�µj;à o�µj‹Ä o�µj3Ì Xo�µjeÍ o�µjKÑ ,o�µjkÒ o�µjÜÓ o�µj€× ,o�µjÀÙ o�µjá o�µjØå ,o�µjsæ o�µjàè o�µjêë o�µj)ì o�µjÜì o�µj¨î o�µjZò o�µjËò o�µjcó o�µjÛô o�µj�ø o�µjÏø o�µjÅù o�µjìú o�µjêþ ,o�µjHÿ o�µj no�µjK o�µj® o�µji o�µjÐ o�µjÅ' Bo�µjk- o�µj\. ,o�µj / o�µj’2 o�µj:5 ,o�µj87 o�µjÒ8 o�µj= ,o�µjú= o�µj@ o�µjVP  ...###....#.....## .........##......# .######.###.......# .#######.# #........ o�µjšP ·.........###..#....# .........##..##.... ....####.....# ... o�µjæP F... ##....# # #@......#-414.2 (37.0) o�µjQ ÷#.<........... #..##.......... o�µj?Q þ#! ##...#####. #. #....# o�µjhQ ö.. #.##... . ..# #.## o�µj•Q W## .# o�µj¦Y o�µjz] F-5.2 (38o�µjgd o�µjm   _Found a stone staircase leading up. _MP restored: 16o�µjÙi 3o�µjtk o�µjæm o�µjÇr o�µjns $ _o�µj¦x ,o�µjj{ ,o�µj| o�µjr} o�µj¾€ o�µj1� o�µj­� o�µj—ƒ o�µj‡ o�µj†‡ o�µj‰ o�µj†� p  There is a stone staircase leading up here.o�µj¹’ o�µjH—  _o�µj¸˜ o�µjr› o�µjMŸ o�µj‹Ÿ o�µj+¡ o�µjߪ ,o�µjS« o�µjŸµ u _b - 2 potions of brilliance (gained 1)o�µj¡¼ _o�µjnÓ ,o�µjÅÔ o�µjŠÖ o�µjà Xo�µj–ç Bo�µjs o�µj� Bo�µjGB o�µjäE o�µjRF o�µj¡G o�µj�I o�µj�N ,o�µj×P o�µjäQ o�µj[\ f  You encounter a wyvern.o�µjë^ ™..........###..#....# ..........##..##.... ....####.....#..... .....####....#...# # #.###.......## #.<........... #..##.......... #..###...#####. o�µj__ Š#...# #...@# .....# #.### ......###..###.#####  ♣.♣..#..# #.## .#  ♣ ♣♣♣###. .) .#o�µj�_ P.##. .. k   wyvern (asleep). ## ...#ko�µjõr a29.2 (1430.2 (15 _o�µjÌv o�µjMy o�µji�~   ..##..  .....  #....#...#  # #.###.......##  #.<...........  #..##....  #..###...#####.  #...# #...@#  #.##......#  ##.#####   #.## .#  ♣  .) .# .##. .. . ## .. .#k p�µjã™   ..##..  .....  #....#...#  # #.###.......## p�µj’ã� #.<...........  #..##....  #..###...#####.  p�µj¿ãŒ#...# #...@# p�µjç㇠#.##......#  p�µj ä³##.#####   #.## .# p�µj2ä} ♣  .) .#p�µjVä@ .##. .. p�µj~äZ. ## .. p�µj¥äJ.#k p�µj¼ìp�µjÄïp�µj!öp�µjMü] _A wyvern is nearby!p�µj°´..##....  ....####.....#..##### # #.###.......# #.<......##.p�µjB. ...###...#####...#...# #....##..........# #.##@.....#......###..###.####♣.♣..#..# #.## .#  ♣♣♣###. .)  .##. .. ## p�µj~W.#k#p�µjIp�µjù81.0) _p�µjž'p�µj|*p�µj–C2   .....  #....#...#  # #.###.......##  #.<...........  #..##.... .  #..###...#####...  #...# #....##..... p�µjÔDz  #.##@.....#  ##.#####   #.## .# p�µjãG´ ♣  .) .# .##. .. . ## .. .#k  .## p�µjÀH!p�µj çÖ   .....  #....#...#  # #.###.......##  #.<...........  #..##.... .  #..###...#####...  #...# #....##.....   #.##@.....#  ##.#####   #.## .#  ♣  .) .# .##. .. . ## .. .#k .## p�µj¼êp�µj{ëp�µjRóp�µjRü] _A wyvern is nearby!p�µjDAÿ####.....#..... .#....#...# # #.###.......##  #.<........... #.#..##.............#..###...#####...#...# #....##........# #.##......# ......###..###@##### ♣.♣..#..# #.## #.# ♣ ♣♣♣###. .) #.#  .##. #... ## ... #.#k#.##..#k.p�µjwC9k.p�µj´LPkp�µjµOt2Stone Arrow (3%) _p�µjTp�µjžVp�µj3@.##### # #....# #.<........... #..##.....##...#####....#...# #....##........##......# p�µjnú......###..###.##### ♣.♣..#..# #.## #@#  ♣♣♣###. .)  .##. #k. ## .... #.#..##...# ..o   orc priest (asleep)p�µjÕo.o #.o   orc (polearm, asleep)p�µjÃ#7k.p�µjE,p�µjç.&3p�µj†6p�µjš<g _You encounter an orc and an orc priest.p�µjÎM ×  You completely miss the wyvern. The wyvern barely misses you.=4.4 (1.2p�µjEW t _The wyvern bites you but does no damage.p�µj*' ¼ .....####....#...#  Gorae the Digger  # #.###.......##  Octopode of Vehumet ...... #.<........... #.  Health: 46/46 ======================== #..##.............  Magic: 13/16 ===================----- #..###...#####....  AC: 1Str: 7  Doom: 0%  #...# #....##......  EV: 14Int: 20 Contam: 0%  .....# #.##......#  SH: 0Dex: 18  ......###..###.#####  XL:  8 Next: 93% Place: Dungeon:5 ♣.♣..#..# #.## #@#p�µjü'  Noise: =--------  Time: 4434.4 (0.0) ♣ ♣♣♣###. .) #k# c) +3 rapier (protect) .##. #.. Cast: Stone Arrow (3%) . ## .... #.#..  #.###.  k   wyvern ..# ..  o   orc priest (asleep) o.o #.  o   orc (polearm, asleep)p�µj¥( ) _You encounter an orc and an orc priest.You completely miss the wyvern. The wyvern barely misses you. _The wyvern bites you but does no damage.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (71% to hit)q�µjÅã .....####....#...#Gorae the Digger# #.###.......##Octopode of Vehumet ......#.<........... #.Health: 46/46 ========================#..##.............Magic: 13/16 ===================-----#..###...#####....AC: 1Str: 7  Doom: 0% #...# #....##......EV: 14Int: 20 Contam: 0% .....# #.##......#SH: 0Dex: 18......###..###.#####XL:  8 Next: 93% Place: Dungeon:5 ♣.♣..#..# #.## #@#Noise: =--------  Time: 4434.4 (0.0) ♣ ♣♣♣###. .) #kq�µj¡å#c) +3 rapier (protect).##. #..Cast: Stone Arrow (3%). ## ....#.#..#.###.k   wyvern..# ..o   orc priest (asleep)o.o #.o   orc (polearm, asleep) _You encounter an orc and an orc priest.You completely miss the wyvern. The wyvern barely misses you. _The wyvern bites you but does no damage.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (71% to hit)q�µjŸ0µ  You completely miss the wyvern. The wyvern barely misses you. _The wyvern bites you but does no damage.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  q�µj|1ÏShift-Dir - straight line  Aim: a wyvern (71% to hit)  The stone arrow hits the wyvern!!q�µjY2d42---=5.4 (1q�µjÂ9q�µjÐEé _The wyvern bites you. _You take 4 damage, and have 42/46 hp. You now have 13/16 mp.q�µj–Ë ½  You hit the wyvern.Your weapon exudes an aura of protection.  Your squeeze misses the wyvern. The wyvern bites you!35------ 8 -6.6 (1.2q�µj…Ï q�µj™× Š _The wyvern barely misses you. _You take 7 damage, and have 35/46 hp.q�µjî « †You puncture the wyvern!You kill the wyvern!q�µj ù o   orc priest (asleep)o   orc (polearm, asleep)q�µjŸþ q�µjô õ .....####....#...#Gorae the Digger# #.###.......##Octopode of Vehumet ......#.<........... #.Health: 36/46 ==================------#..##.............Magic: 13/16 ===================-----#..###...#####....AC:  8  Str: 7  Doom: 0% #...# #....##......EV: 14Int: 20 Contam: 0% .....# #.##......#SH: 0Dex: 18......###..###.#####q�µjZ uXL:  8 Next: 111% Place: Dungeon:5 ♣.♣..#..# #.## #@#Noise: =--------  Time: 4437.8 (1.2) ♣ ♣♣♣###. .) #†#c) +3 rapier (protect).##. #..Cast: Stone Arrow (2%). ## ....#.#..#.###.o   orc priest (asleep)..# ..o   orc (polearm, asleep)o.o #.  Your weapon exudes an aura of protection.  Your squeeze misses the wyvern. The wyvern bites you! _The wyvern barely misses you. _You take 7 damage, and have 35/46 hp.  You puncture the wyvern!You kill the wyvern! _Vehumet accepts your kill.q�µjÌ& ?  You kill the wyvern! _Vehumet accepts your kill.  Your Dodging skill increases to level 4!  You have reached level 9!  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 20, Dex 12.  Increase (s)trength, (i)ntelligence, or (d)exterity? r�µjÿ� ¨9/517-29 5% Stone Arrow (2%)r�µjc‰ <orc priest (asleep)r�µjB� ®  You feel clever. x2 _You regained 4 hp, and now have 39/51 hp.s�µj6 .# #....# #.<........... #..##......#...######...# #....##....##......# ......###..###.#### s�µjFT♣.♣..#..# #.## #.#  ♣♣♣###. .)  .##. #..# ## ..... ##.#..o.##...#..# ...#o.o #..o   orc wizard (asleep).## #.o   orc (polearm, asleep)s�µj³$s�µjo'�40-80Stone Arrow (2%)s�µj/^s�µj{cq _You encounter an orc wizard. It is wielding a +0 dagger.s�µjªgs _You see here a wyvern corpse.s�µjF #.<.... #.#..##............. #..###...#####.... #...# #....##...... .....# #.##......#  ......###..###.##### .♣..#..# #.## #.#  ♣♣♣###. .) #†# .##. #.s�µj] �. ##............o #..##.#..o.o###. #.###...#..# ...#.o.o #..## o 2 orc wizards (asleep)#.# .s�µjþBs�µj[D@-9s�µj%Ms�µj OÑ  You encounter an orc and an orc wizard. _The orc wizard is wielding a +1 dagger of electrocution.s�µjÔø ä #.<........... #.  Gorae the Digger #..##.............  Octopode of Vehumet ...... #..###...#####....  Health: 40/51 ==================------  #...# #....##......  Magic: 10/17 ==============----------  .....# #.##......#  AC:  8  Str: 7  Doom: 0%  ......###..###.#####  EV: 14Int: 22 Contam: 0% .♣..#..# #.## #.# SH: 0Dex: 18  ♣♣♣###. .) #†##s�µjÈù £ XL:  9 Next:  5% Place: Dungeon:5 .##. #.@# Noise: ---------  Time: 4439.8 (0.0) . ##......**....o  c) +3 rapier (protect) #..##.#..o.o##  Cast: Stone Arrow (2%) #. #.###...#  ..# ...#  .o.o #..#  o   orc priest (asleep) ..## #..  oo 2 orc wizards (asleep) #.# ..  o   orc (asleep)You encounter an orc and an orc wizard. s�µj¥ú ³_The orc wizard is wielding a +1 dagger of electrocution.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)t�µjßet�µjÅp#.<........... #.Gorae the Digger#..##.............Octopode of Vehumet ......#..###...#####....Health: 40/51 ==================------#...# #....##......Magic: 13/17 ==================------.....# #.##......#AC:  8  Str: 7  Doom: 0% ......###..###.#####EV: 14Int: 22 Contam: 0% .♣..#..# #.## #.#SH: 0Dex: 18  ♣♣♣###. .) #†##XL:  9 Next:  5% Place: Dungeon:5.##. #.@#Noise: ---------  Time: 4439.8 (0.0). ##............oc) �µj�qÌ9;49m+3 rapier (protect)#..##.#..o.o##Cast: Stone Arrow (2%)#. #.###...#..# ...#.o.o #..#o   orc priest (asleep)..## #..oo 2 orc wizards (asleep)#.#..o   orc (asleep)You encounter an orc and an orc wizard. _The orc wizard is wielding a +1 dagger of electrocution.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet�µjÂqpAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)t�µjï}= _The orc wizard is wielding a +1 dagger of electrocution.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  Okay, then.t�µj©~t�µjÓ”D _v�µjšì #..##..... #..###...#####.....# #....##...........# #.##......# .##..###.##### ♣.♣..#..# #.## #.# ♣ ♣♣♣###. .) #†## .##..###..####.o . ##....@.......o #..##.#..o.o## #. #.###... ..# ...#.o.o #..# ..## #..#.# ..   orc wizard .. oo v�µj í;[40m3 orcs (1 polearm, asleep)v�µjøÿv�µjà|4=====40.8 (1v�µj¬ v�µj« o _You encounter an orc. It is wielding a +0 whip.v�µj”4Á#...######...# #....##....##......# ......###..###.#### ♣.♣..#..# #.## #.# v�µj½5L ♣♣♣###...) #†## .##..###..####.o ##............o #..##@#..o.o###. #.###...#  ..# ...#.o.o #..#...## #..##.# ..  oo 2 orcs (1 polearm, asleep)...v�µj`Cv�µjÛEg1= 1 1v�µjLv�µj]Nv�µjÝç t#...# #....##....##......# ......###..###.#### ♣.♣..#..# #.## #.#  ♣♣♣###...) #†## .##..###..####.o ##............o #..##.#..o.o## #@###...#  #..# ..o.o #..##...### #..##.#  ..  .   orc (.v�µjmô v�µjÐ÷ &2v�µjDÿ v�µjfw�µj<=..##......# ......###..###.#### ♣.♣..#..# #.## #.#  ♣♣♣###...) #†## .##..###..####.ow�µjÙ=4 ##............o #..##.#..o.o## ##.###...#  #.@# ......o.o...#..#.###...####.##..#.#  .......##..w�µj‰Kw�µjqL&3w�µj4Tw�µjÙUw�µj*K \) _Okay, then. _You encounter an orc. It is wielding a +0 whip.  The helpless orc priest fails to defend itself.You puncture the orc priest!  Your weapon exudes an aura of protection.  Your grab misses the orc priest. You squeeze the orc priest.  You kill the orc priest!w�µj%X ¡o   orc (polearm, asleep)w�µj°\ c= 8 75.0 (1.2w�µjd w�µjDg P _Vehumet accepts your kill.x�µjÑÃÜ )The helpless orc fails to defend itself.You puncture the orc!You kill the orc!x�µjRÏ)x�µj Õš2=6.2Stone Arrow (2%)x�µj:Üx�µjêÞP _Vehumet accepts your kill.y�µjDP  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   5.5   7.1  -1           b - Unarmed Combat   0.0   1.0   0   h * Conjurations   5.7   6.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   6.5   7.0   0      �µj5QAm     d - Short Blades   0.0   1.0   0   j - Evocations   0.0   0.8  +1          e + Dodging4.1   5.0   0      f + Stealth6.3   3.5  +4                              y�µj�Q€                y�µjóQß                    y�µj0RÄ    The relative cost of raising each skill is in cyan.  y�µjZRÛThe species aptitude is in white.  [?] Help[=] set a skill target  y�µj¤Rã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz�µj› z�µjê z�µj¿ ¯ .....# #.##......#Gorae the Digger......###..###.#####Octopode of Vehumet ...... ♣.♣..#..# #.## #.#Health: 42/51 ===================----- ♣ ♣♣♣###...) #†##Magic: 14/17 ===================-----.##..###..####.oAC:  8  Str: 7  Doom: 0% . ##............oEV: 14Int: 22 Contam: 0% #..##.#..o.o##SH: 0Dex: 18z�µjº ’#. ##.###...#XL:  9 Next:  7% Place: Dungeon:5#.@# ...#Noise: ---------  Time: 4446.2 (0.0)......).)...#..#c) +3 rapier (protect).###...####.##..Cast: Stone Arrow (2%)##.#...........##..  Your grab misses the orc priest. You squeeze the orc priest.You kill the orc priest! _Vehumet accepts your kill.The helpless orc fails to defend itself.You puncture the orc!You kill the orc! _Vehumet accepts your kill.z�µj† z�µjê z�µj' z�µjÕ! {�µj¼2{�µjh4{�µjÑ8{�µj<R _No target in view!{�µjn H......###..###.##### {�µjín ô.♣..#..# #.## #.#  ♣♣♣###...) #†## # .##..###..####.o.. ##............o #..##.#..o.o## ##. ##.###...# ....#..#o....# ......).@...#.###...####.##..  ##.# .. #..#........ oo 2 orc wizards (asleep)##.. {�µjDo poo 2 orcs (asleep) {�µj¤¥ ¿ oYou encounter an orc wizard. It is wielding a +0 dagger.The orc shouts! You hear a shout!o..oo..o{�µj© 5 oooowandering)ooo 3 orcsYou encounter an orc. It is wielding a +0 hand axe.{�µjÔ« ¨5=====7.2 (1Stone Arrow (2%){�µjµ {�µj–¾ ! _The orc shouts! x2{�µjMÁ P _You see here a +0 trident.}�µjdŽ ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 42/51 ===================----- .##..###..####..o  Magic: 12/17 ================-------- . ##..........oo.  AC:  8  Str: 7  Doom: 0%  #..##.#..oo.##  EV: 14Int: 22 Contam: 0%  ##. ##.###...#  SH: 0Dex: 18 ....#..#*o...#  XL:  9 Next:  7% Place: Dungeon:5 ......).@...#..# }�µjÏŽ{ Noise: ===------  Time: 4447.2 (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #...}�µj]� }�µjKšÎ..... oo 2 orc wizards (wandering) ##.. ooo 3 orcs _The orc shouts! x2 _You see here a +0 trident.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)}�µj¥±x ......###..###.#####Gorae the Digger }�µjßÂ.♣..#..# #.## #.#Octopode of Vehumet ......♣♣♣###...) #†## #Health: 42/51 ===================-----.##..###..####..oMagic: 12/17 ================--------. ##..........oo.AC:  8  Str: 7  Doom: 0% #..##.#..oo.##EV: 14Int: 22 Contam: 0% ##. ##.###...#SH: 0Dex: 18....#..#`o...#XL:  9 Next:  7% Place: Dungeon:5......).@...#..#Noise: ===------  }�µjgÄ|Time: 4447.2 (0.0).###...####.##..c) +3 rapier (protect)##.#..Cast: Stone Arrow (2%)#..#........oo 2 orc wizards (1 wandering)##..ooo 3 orcsAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  The stone arrow hits the orc wizard!The orc wizard shouts!}�µj{® Joo.o.o.o.oPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  The stone arrow hits the orc wizard!The orc wizard shouts!  The orc wizard points at you and mumbles some strange words.}�µjvð ====8.2 (1 _You easily resist. _You now have 12/17 mp.~�µj6à ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 42/51 ===================----- .##..###..####..o  Magic: 9/17============------------ . ##.............  AC:  8  Str: 7  Doom: 0%  #..##.#..ooo##  EV: 14Int: 22 Contam: 0%  ##. ##.###o..#  SH: 0Dex: 18 ....#..#*o...#  XL:  9 Next:  7% Place: Dungeon:5 ......).@...#..#  Noise: [0;10;1~�µjÖÄYm====-----  Time: 4448.2 (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #... ..... oo 2 orc wizards (1 wandering) ##.. ooo 3 orcs _You easily resist. _You now have 12/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)~�µjRe ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 42/51 ===================----- .##..###..####..o  Magic: 9/17============------------ . ##.............  AC:  8  Str: 7  Doom: 0%  #..##.#..ooo##  EV: 14Int: 22 Contam: 0%  ##. ##.###o..#  SH: 0Dex: 18 ....#..#.)...#  XL:  9 Next:  7% Place: Dungeon:5 ......).@...#..#  Noise: ====~�µj¤f-----  Time: 4448.2 (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #... ..... oo 2 orc wizards (1 wandering) ##.. ooo 3 orcsAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)  The stone arrow hits the orc wizard!You kill the orc wizard!   #.## #.#  ) #†## #  #..o  . [5~�µjg;22H...  ##  ##. .#  ....#..#`)...#  ....  .###  ##.# ..  #.. #... .....o   orc wizard ( ##.. ~�µj_ùë .oPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 67% to hit)  The stone arrow hits the orc wizard!You kill the orc wizard!  Vehumet accepts your kill...oooo~�µj„”..o3=9==--9.2 (1 _ _You now have 9/17 mp.�µj'Å .o.)o.o�µjç ‰oooo 3 orcs�µjé l 1 ----50 _�µj5þ �µj( �µjJå U.o�µjA& oYou completely miss the orc. You grab the orc. You constrict the orc.�µjí'�µj�3Ú.o   orc wizardooo 3 orcs�µjÚ9„2-=-1.4 (1.2�µjÛ?�µj®HÐ _The orc hits you with a +0 hand axe. You lose your grip on the orc. _You take 1 damage, and have 42/51 hp.€�µj²UB )You puncture the orc!Your weapon exudes an aura of protection.  You kill the orc!oo€�µjëV€�µjge³o.o.o€�µj"oco 2 orc wizards (1 wandering) 2€�µj}r% orcs€�µju\3= 8 €�µj…u!2.6€�µjˆÁf _Vehumet accepts your kill.€�µjèÌÈ )You puncture the orc!You kill the orc!.o.o)o   orc10/17==3.8 _Vehumet accepts your kill.€�µjê 1o.€�µj1ì 7o.€�µjæï  .oYou hit the orc wizard. You grab the orc wizard. You constrict the orc wizard.€�µjï Î  The orc wizard completely misses you. The orc closely misses you.5.0€�µj  €�µjí# [ _The orc wizard completely misses you.��µjq¡ )You puncture the orc!You kill the orc!��µji*> )Vehumet accepts your kill.You constrict the orc wizard!You kill the orc wizard!.o��µj‹Q£4=116.2Stone Arrow (2%)��µjL²f _Vehumet accepts your kill.��µji��µj,�† _No target in view!‚�µjt΂�µjIÏ‚�µjÒ‚�µjdØ‚�µjÞ: _‚�µj¤ím  An orc wizard comes into view.‚�µjùÚo-Stone Arrow (2%)o   orc wizard (wandering)‚�µjšû+70‚�µjÇ‚�µjéi==-8.2 (2 _‚�µj0!‚�µjÜ#‚�µjŠ@× ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 44/51 ====================---- .##..###..####...  Magic: 7/17=========--------------- . ##.............  AC:  8  Str: 7  Doom: 0%  #..##.#..o..##  EV: 14Int: 22 Contam: 0%  ##. ##.###o..#  SH: 0Dex: 18 ‚�µjPBð....#..#**...#  XL:  9 Next: 11% Place: Dungeon:5 ......).@)..#..#  Noise: ---------  Time: 4458.2 (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #... ..... o   orc wizard (wandering) ##.. _No target in view! _An orc wizard comes into view.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(wandering, hasn't noticed you, 67% to hit)‚�µjÊ4ß ......###..###.#####Gorae the Digger .♣..#..# #.## #.#Octopode of Vehumet ......♣♣♣###...) #†## #Health: 44/51 ====================----.##..###..####...Magic: 7/17ƒ�µjÕ =========---------------. ##.............AC:  8  Str: 7  Doom: 0% #..##.#..o..##EV: 14Int: 22 Contam: 0% ##. ##.###``.#SH: 0Dex: 18....#..#``...#XL:  9 Next: 11% Place: Dungeon:5......).@)..#..#Noise: ---------  Time: 4458.2 (0.0).###...####.##..c) +3 rapier (protect)##.#..Cast: Stone Arrow (2%)#..#........o   orc wizard (wandering)##.. _No target in view! _An orƒ�µj#ˆc wizard comes into view.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(wandering, hasn't noticed you, 67% to hit)ƒ�µjm\ƒ�µj%]ó.oAn orc wizard comes into view.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robeƒ�µjÁ]…(wandering, hasn't noticed you, 67% to hit)  The stone arrow misses the orc wizard.ƒ�µj?…A))ƒ�µjû½º==9.2 (1 _ _You now have 7/17 mp.ƒ�µjÇW§ ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 44/51 ====================---- .##..###..####...  Magic: 4/17=====------------------- ƒ�µjoX,. ##.............  AC:  8  Str: 7  Doom: 0%  #..##.#..o..##  EV: 14Int: 22 Contam: 0%  ##. ##.###*o.#  SH: 0Dex: 18 ƒ�µjZy....#..#**...#  XL:  9 Next: 11% Place: Dungeon:5 ......).@)..#..#  Noise: ==-------  Time: 4459.2 (0.0)ƒ�µj‚ZÙ .###...####.##..  c) +3 rapier (protect) ƒ�µj×Z‰##.# ..  Cast: Stone Arrow (2%) #.. #... ..... o   orc wizard (wandering)ƒ�µj\[ø ##.. _The stone arrow misses the orc wizard. _You now have 7/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robeƒ�µj \2(wandering, hasn't noticed you, 67% to hit)ƒ�µjx ......###..###.#####Gorae the Digger .♣..#..# #.## #.#Octopode of Vehumet ......♣♣♣###...) #†## #Health: 44/51 ====================----.##..###..####...Magic: 4/17=====-------------------. ##.............AC:  8  Str: 7  Doom: 0% #..##.#..o..##EV: 14Int: 22 Contam: 0% ##. ##.###`o.#SH: 0Dex: 18....#..#``...#XL:  9 Next: 11% Place: Dungeon:5......).@)..#..#Noise: ==------- ƒ�µjÖxi Time: 4459.2 (0.0).###...####.##..c) +3 rapier (protect)##.#..Cast: Stone Arrow (2%)#..#........o   orc wizard##..Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(wandering, hasn't noticed you, 67% to hit)  The stone arrow hits the orc wizard!The orc wizard shouts!ƒ�µj+ÄK.oƒ�µj²Óå.))5= 1 =60.2 (1 _ƒ�µj'âi _You now have 4/17 mp.„�µj¯ ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 45/51 =====================--- .##..###..####...  Magic: 1/17=----------------------- . ##.............  AC: 1Str: 7  Doom: 0%  #..##.#..o..##  EV: 14Int: 22 Contam: 0%  ##. ##.###...#  SH: 0Dex: 18 ....#..#)*o..#  XL:  9 Next: 11% Place: Dungeon:5 ......).@*..#..#  Noise: ===------  „�µj­±[40mTime: 4460.2 (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #... ..... o   orc wizard ##.. _The orc wizard shouts! _You now have 4/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 67% to hit)„�µjÛL ......###..###.#####  Gorae the Digger .♣..#..# #.## #.# Octopode of Vehumet ......  ♣♣♣###...) #†## #  Health: 45/51 =====================--- .##..###..####...  Magic: 1/17=----------------------- . ##.............  AC: 1Str: 7  Doom: 0%  #..##.#..o..##  EV: 14Int: 22 Contam: 0%  ##. ##.###...#  SH: 0Dex: 18 ....#..#))o..#  XL:  9 Next: 11% Place: Dungeon:5 ......).@)..#..#  Noise: ===------  Time: 4460.2„�µjÆPx (0.0) .###...####.##..  c) +3 rapier (protect) ##.# ..  Cast: Stone Arrow (2%) #.. #... ..... o   orc wizard ##.. _You now have 4/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 67% to hit)  You miscast Stone Arrow.[?25h[?0c„�µjžR2 +„�µj$E [?25l[?1c„�µjºP )M.oAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(almost dead, 67% to hit)  You miscast Stone Arrow.  Nothing appears to happen.„�µjŒ` ä   #.## #.#  ) #†## #  #...  . ...  .##  ##. .#  ....#  ....  .###  ##.# ..  #.. #... ..... ##.. „�µjþ} 72=11% ---1.2 (1Stone Arrow (2%) _ _You now have 2/17 mp.…�µjó”† ---You don't have enough magic to cast this spell.…�µjñ• [?25h[?0c…�µjä£2 +…�µj'¸ [?25l[?1c…�µj)Â4…�µjqË…�µj;Î. _†�µj…~$......###..###.##### ♣..#..# #.## #.# .# ♣♣♣###...) #†## #.#.##..###..####... ##............. #..##.#.....## ##. ##.###...# ....#..#))...# ......).)@o.#..# .###...####.##.. ##.# .#.. #.. ..#... ##..... ##..†�µj0�†�µj˜�\3-=2†�µjúÄ& _The orc wizard hits you with a +1 dagger of electrocution.  Items here: ))) [[ ††. _You take 2 damage, and have 43/51 hp.†�µj\Ù‚) _The orc wizard hits you with a +1 dagger of electrocution.  Items here: ))) [[ ††.You take 2 damage, and have 43/51 hp.  You hit the orc wizard but do no damage.  Your weapon exudes an aura of protection.  Your grab misses the orc wizard. You squeeze the orc wizard.  You kill the orc wizard!†�µjCä(†�µj›ê‰4- 8 23.4 (1.2†�µj ô†�µjjøP _Vehumet accepts your kill.‡�µj¼¥k###..###.##### ..#..# #.## #.# .# ###...) #†## #.#.##..###..####.... . ##...... #..##.#.....## ##. ##.###...# ....#..#))...# ......).))@.#..# .###...####.##.. ##.# ..#.. #.. ....#... ..###..... .####.. ##‡�µj̦‡�µj´‡�µj-µ4-40‡�µj ¿‡�µjrÝ¡  Things that are here: _a +1 dagger of electrocution; a +0 robe‡�µjEt ‡�µjq� ‰= _‡�µjR¥  1 5=3==9% ‡�µjrÓ à756=3==1‡�µj± Ë0 _Your magical contamination has completely faded away.7=4=‡�µj¤ ,‡�µjG) X‡�µj8 æ8==‡�µj“’ ½5==9=‡�µj÷² *==50=‡�µjm¾ 6=‡�µj Î ‡�µj²Î >51=‡�µj?Ò ‡�µjÝ B‡�µjâ ,‡�µj„ã ‡�µj>ï O=‡�µj£ð ‡�µj>ø O=‡�µjgù ‡�µjøý ‡�µj«þ ‡�µjÄ ‡�µjúT 27==8==‡�µjÓn ê==‡�µj®p ‡�µju S9=‡�µjw ‡�µjô„ ,‡�µj£ˆ ‡�µjäŽ ‡�µjv“ ‡�µjª— ‡�µjoœ ‡�µj� ‡�µjî¨ ,‡�µjø© 9=‡�µj¬ ‡�µjd¾ B‡�µjÙÔ10/17==‡�µjoB‡�µj$‡�µjå,‡�µj- ,‡�µjM==1=‡�µjÏR‡�µjT9=‡�µjÍU‡�µjÒZ‡�µjr[‡�µjŒ_‡�µjb‡�µj#c‡�µj†f‡�µj k‡�µj”kS2=‡�µjo‡�µj‡�µj•‡�µjÙ•‡�µj ›‡�µj†£O=‡�µj륇�µjŽª‡�µjƒ¬‡�µjl­‡�µjÔ·B‡�µj ½e13==‡�µjÍ¿‡�µjÆ,‡�µj‰Ç‡�µjÜ̇�µjq͇�µjrχ�µj~Õ‡�µjëÕ‡�µj9؇�µj9݇�µjöÝ:==‡�µjºß‡�µj¯æ‡�µjÖç‡�µj.ø�4=‡�µjû,‡�µjÄÿ‡�µj ,‡�µjK‡�µj[‡�µj؇�µjã‡�µjLJ�µjH9=‡�µj•‡�µj*!,‡�µj,#‡�µj:),‡�µj·+‡�µj�1‡�µj&2L5==‡�µj6ˆ�µj•',==ˆ�µj²*ˆ�µj$+ˆ�µj¬-ˆ�µj 4ˆ�µj’4ˆ�µj�7ˆ�µj£=ˆ�µj;>K6=ˆ�µjdCˆ�µjŒ�µj?Œ�µjûHŒ�µjK. _Œ�µjÛò ¬ .....###.## ......###..###. ♣.♣..#..###.## #.# ♣ ♣♣♣###...)## #†## #.##..###..# ##.###.. #..###..##.#.#####.#..##..##.####....oo@..##......#..#)).###.).))).##. ##....###...##### ##...# ##.## ##..###..# #....#....  #...##......# #...## ###.....  ....# #.....Œ�µj^ D-7Œ�µji Œ�µj  Q _The orc closely misses you.��µjkHV )You barely miss the orc. You grab the orc. You squeeze the orc!You kill the orc!$o��µjÌYn   orc��µj±]¦3==-8.6 (1.2Stone Arrow (2%)��µjqf��µj–iP _Vehumet accepts your kill.��µj g9 )��µj¨gÛYou closely miss the orc. Your grab misses the orc. You squeeze the orc!You kill the orc!��µjt(��µj{b9.8Stone Arrow (2%)��µj ���µj „P _Vehumet accepts your kill.��µj�dM .....###.## ......###..###. ♣.♣..#..###.## #.# ♣ ♣♣♣###...)## #†## #.##..###..### ##.###.. #..###..##.##.....#####.#..##..##. #....$@...##......#..#).###.).).##.. ##....###.... ##. ##...# ##.#### ##..###..# #....#.... #...##......#  #...## ###.....  ....# #.....��µjåL-6000��µj4Š��µjÄ”l _Items here: ))) [ †.Ž�µjüoPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +3 dagger Armour (select all with [)  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ž�µjlKŽ�µjÌVŽ�µj)_.....###.##.... Gorae the Digger......###..###.## Octopode of Vehumet ......♣.♣..#..###.## #.# Health: 51/51 ========================♣ ♣♣♣###...)## #†## Magic: 3/17====--------------------#.##..###..# AC: 1Str: 7  Doom: 0% ######.###....... EV: 14Int: 22 Contam: 0% .....#..###..##.#. SH: 0Dex: 18#.....#####.#..##..##.## XL:  9 Next: 14% Place: Dungeon:5#....$@...##......#..#) Noise: ---------  Time: 4600.8 (0.0).......###..........).))Ž�µjó_j c) +3 rapier (protect)...##.. ##....###...### Cast: Stone Arrow (2%). ##. ##...# ##.#### ##..###..##....#....#...##......##...## ###.........# #.....You kill the orc! _Vehumet accepts your kill.You closely miss the orc. Your grab misses the orc. You squeeze the orc!You kill the orc! _Vehumet accepts your kill. _Items here: ))) [ †.  Okay, then.Ž�µj7gŽ�µjØiŽ�µjÓoŽ�µjÉr. _��µjŠº¼ .....###.## ......###..###. ♣.♣..#..###.## #.# ♣ ♣♣♣###...)## #† #.##..###..### ##.####...... #..###..##.# #.....#####.#..##..##. #....@)...##......#..#.###.).)��µjC»ú.##..# ##....###..... ##.. ##...# ##.##. ##. ##..###..#.# #....#....#.#...##......# #...## ###.....  ....# #.....��µjÅÆ��µjWÉ21.8 (1 _��µjóÏ��µj*æj  You now have 215 gold pieces (gained 6).  Things that are here:��µj�é+2.8 (2��µj�ï��µj»ò_ _a +0 whip; a +0 leather armour; a +0 club��µjO8��µjñ:›Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Armour (select all with [)  c - a +0 leather armour ��µj‰;Ÿ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]��µj�[��µjHg��µjJp.....###.##... Gorae the Digger......###..###.# Octopode of Vehumet ......♣.♣..#..###.## #.# Health: 51/51 ========================♣ ♣♣♣###...)## #†# Magic: 3/17====--------------------#.##..###.. AC: 1Str: 7  Doom: 0% ####### ##.###...... EV: 14Int: 22 Contam: 0% #...... #..###..##.# SH: 0Dex: 18#.....#####.#..##..##.# XL:  9 Next: 14% Place: Dungeon:5#....@)...##......#..# Noise: ---------  Time: 4602.8 (0.0)........###..........).)[39;��µj`qº49m c) +3 rapier (protect)....##..# ##....###...## Cast: Stone Arrow (2%)... ##.. ##...# ##.##. ##. ##..###..#.# #....#....#.#...##......##...## ###.........# #..... _Vehumet accepts your kill. _Items here: ))) [ †. _Okay, then.You now have 215 gold pieces (gained 6).  Things that are here: _a +0 whip; a +0 leather armour; a +0 club  Okay, then.��µjÛx��µjÞ{��µj(‚��µja†. _��µj\€I��µj–‚��µjUˆ: _��µjs‹_4=��µjíŽ��µj«‘��µj9’��µjw“��µjx§B��µjC²,��µjݳ��µj ¹��µjÛ¹9=��µj »��µj^¿,��µj©À��µj±Ä,��µj­Æ��µj\ÑÂ5==��µjfÓ,��µjýÕ��µj“Ù,��µjÝÚ��µjßÞ��µjºâP==��µjÞå,��µjç��µjŸê��µjŠë��µj¸õ��µjßÁ6=��µj< ,��µjÏ ��µjÒ,��µjRe=��µjd��µj���µj[��µj��µj›$i7=��µjË&��µjÛ),��µjB2X��µjñ8B��µjó9��µjM:9=��µjñ;��µj8?��µjÌ?��µjÔB��µj¾D��µj&E��µjŸF��µjèc€8==��µj)g,��µjäh��µjñk��µjl��µjñp��µjÌr��µj+s��µj«t��µjxP==��µjÄy��µj˜}��µj ~��µjÑ��µjW…B��µj`‡��µjâ‡S9=��µj'‰��µj¾‘��µjv’��µjø“��µj˜��µj5™��µjaš��µja���µjÎ���µj­Ÿ��µj¤��µjg±#=10/17==��µjKµB��µjʸ,��µj‚º��µj€½��µj¾��µjV¾��µjÁ:==��µj\Â��µjÈÂ��µj¡Å,��µjÉ��µjiÊ��µjÎÊ��µj˜Í��µjVÐ��µjËÐS1=��µjùÑ��µjfÕ��µj,Ö��µj{Ö��µjÓÙ��µj1Ú��µj8Û��µjÞ,��µj€ß��µjgâO=��µj ä��µj•æ��µjõæ��µj-è��µjþë,��µjeï��µj^ði2=��µj€ò��µj”ó��µjSô��µj|õ��µjõ+=��µj‚{13==��µjc��µjõ��µjŸ��µjuB��µjC!,��µjŸ"��µj&P==��µjÀ'��µj@*,��µjs8��µjÖ<,��µj÷?��µjùB��µjvCK4=��µj’F��µj¶J,��µj4M��µjSQ,��µj¾R��µj­U��µjâl��µjHo��µjârO=��µjît��µj]w��µjÝw��µj´x��µj|,��µj¥}��µjÄ€b5==��µj‚��µj3‡,��µjGˆ��µj~Œ,��µj Ž��µj@���µj ���µj’��µj–P==��µj3—��µjíš,��µj€›��µjtž��µjŸK6=��µjw ��µjb£,��µj³¤��µj¤§,��µjû¨��µjH¬,��µjg­��µj°��µjá°9=��µj$²��µj$µ,��µjd¶��µjö¹,��µj±º��µjã¼��µjD½I17==��µj¬¾��µj«ÚÆ��µj~Ü��µjÝ��µj‘Þ��µj¡ß��µj�â��µjã:==��µj»ì��µj† ��µjZ ��µjØ ��µj  ��µj ��µjÏ,��µj¾��µj��µj¬��µj-��µj��µjA)°��µjy2��µj-4,��µj¿4��µjx;X��µj{P��µjçR��µjuS��µjÁS��µj…V��µjyX��µjY��µjŸY��µj÷Z��µjð\��µj-]��µjó]��µj>k��µjèmB��µjâo��µj r��µj²r,��µjt��µj4v��µj·v��µj.w��µjjx��µjõz,��µj5|��µjS}��µj„��µjè��µjc€��µj­���µj6…,��µjÈ…��µj¼‰X��µjk–��µjmš,��µj‹›��µjZ¦��µj;©��µjó©��µj¯ª��µj®��µj³B��µjXÜ��µj­à,��µj¹â��µjNä��µjŽè��µjé��µj ë��µjbì��µj7ï��µj ï��µjËð��µj2ó��µjçõ��µjèö��µj`÷��µj7��µj¤,��µj# ��µj“ ��µj$,��µj ��µjö��µj,��µjÊ��µj?��µjn!��µj"��µj*#��µjÝ'��µj#),��µjt*��µjN,��µj,S4��µj–U��µjê]��µja,��µjf,��µjŽh,��µj8i��µj¨j��µjLm,��µj;n��µjcp��µjs��µj¿s��µjCt��µj;u��µjAx��µjŒx��µjjy��µj$§��µjÕ��µj•ÜB��µjËã��µjaîš��µj�ü��µjÚB��µjh��µj,��µj’��µj¨��µjË��µjT��µjž��µja#��µj£',��µj­)��µjy,��µjŸ/��µjd0��µj³1��µj‰4��µjý7��µjj8��µj§:��µjY<��µj{@,��µj|B��µj?F��µj8I��µjƒJ��µj'K��µj N��µjÚVX��µjŒZ,��µjá[��µjr]��µj‚a,��µjrc��µjòp��µj£u,��µjê‰X��µj�‹��µj×���µj6–X��µjK—��µj¼˜��µjÍ™��µjs¢¹ _Items here: ))) [ †. _Okay, then.  You now have 215 gold pieces (gained 6).  Things that are here: _a +0 whip; a +0 leather armour; a +0 club _Okay, then.Items here: ))) [ †.��µj¥��µjÇ¥ _��µjo¦��µjáØô  Things that are here:  a +0 whip; a +0 leather armour; a +0 club _��µj àX��µj8á,��µjƒçB��µjPè��µjäè��µj>ø��µjÆú,��µjíû��µjàý��µj[,��µjÇ��µj-��µje,��µj��µjY��µj)��µjš��µjË ��µj1"��µjž&B��µj¹'��µjµ)��µj$*��µj�*��µj 5��µj}7��µjü7��µjÉ8��µj.:��µjµ=,��µjè>��µjðT��µj¦V��µj$W��µjòW��µjÖY��µj%\��µjÆ\��µj-]��µjv`��µj�c��µj d��µjªd��µj~f��µjTk,��µjl��µjÛm��µj›p,��µj¿q��µjt��µj“v��µj%w��µj®w��µjúx��µj·{��µj|��µj}��µj ��µj/���µjž���µjÊ‚��µj¾„��µj²†��µj%‡��µjˆ��µjéŠ��µjfŒ��µjÁŒ��µj»���µj���µj“’,��µjÁ“��µjÉ”��µjA—,��µjD˜��µj�š��µj†œ��µjòœ��µj£���µjéž��µj4¢,��µjó¢��µjœ«,��µj¶¬��µjÕ·q _c - 4 potions of curing {@q1, !d} (gained 1)��µjê¹��µjrº��µj:»��µj]½��µjÏ¿,��µjÈÃ,��µj¢Ì°��µjoÑX��µj·Ó��µj.Ô��µj¸Ô��µj'×��µjÆØ��µj Ýn��µj‡Ý��µj6âX��µjÞê��µj°ìB��µj}í��µj1ð,��µjÅð��µjeû��µjE X��µj^ ,��µj. ,��µjÎ ,��µjS ��µj† ��µj ,��µj¥ ��µjÚ ��µjì ��µjU ,��µjJ ��µj– ,��µj ��µj! ��µj$ ��µj~$ ��µj% ��µjÎ. ��µjO1 ��µjÓ1 ��µj)2 ��µj`3 ��µjÓ5 ,��µjW6 ��µjÛ; n��µj“> ,��µj=? ��µj«F ��µjöP °��µjþQ ��µjWR ��µjìR ��µjàS ��µj×V ,��µj[W ��µjX ��µjZ ,��µj¡Z ��µjd ��µjg ,��µjÇg ��µj$i ��µj]k ,��µjêk ��µjNn ��µjao ,��µjŠp ��µjq ��µjüs ,��µj´t ��µjˆ�   You encounter an adder.  ##.##...####..# ##  ####.##.........####.  #....##..###.........  ####.#..###...#....# #...###.....#..##   ##..............##  ##..####...###....  #####.### #..## #..#. # #.## #. #  #.####.# #.# #.   #.# ..# #. Stone Arrow (2%)  ..S #. ��µjE� ˜#  ### # S   adder (asleep)   ��µj'ž e826.8 (224.0)75 _��µj]  ��µjÓ¡ ��µj!Ö ä ..  ...... #....##..###......... ####.#..###.. #...###.  ##..... ##. #####.### #..##  #....@# #.## #.  #.####.# #.# #.  #.# ..# #.  ..S #.  ### ��µjT^ ú ..  ...... #....##..###......... ####.#..###.. #...###.  ##..... ##. #####.### #..##  #....@# #.## #.  #.####.# #.# #.  #.# ..# #.  ..S #.  ### ��µj‚‰ Ú  An adder is nearby! _MP restored: 17‘�µjØ‘�µjÃÙ“Read which item? Scrolls  c - a scroll labelled CODIRE QIUCWE  a - a scroll of enchant armour  f - a scroll of fear  I - a scroll of immolation {!r}r - a scroll of revelation  s - 3 scrolls of summoning [!] read|quaff|evoke[?] describe selected’�µjóû’�µjV’�µj   ##.##...####..# ## Gorae the Digger  ####.##.........####. Octopode of Vehumet ......  #....##..###......... Health: 51/51 ========================  ####.#..###...#....## Magic: 17/17 ======================== #...###.....#..## AC: 1Str: 7  Doom: 0%  ##..............## EV: 14Int: 22 Contam: 0%  ##..####...###.... SH: 0Dex: 18  #####.### #..## #..#. XL:  9 Next: 14% ’�µjÇ ›Place: Dungeon:5  #....@# #.## #. ## Noise: ---------  Time: 4827.8 (0.0)  #.####.# #.# #.c) +3 rapier (protect) #.# ..# #. # Cast: Stone Arrow (2%) ..S #.# #### S   adder (asleep) _Items here: ))) [ †.  Things that are here: _a +0 whip; a +0 leather armour; a +0 club _c - 4 potions of curing {@q1, !d} (gained 1) _You encounter an adder.An adder is nearby! _MP restored: 17’�µjQ#, S.  As you read the scroll labelled CODIRE QIUCWE, it crumbles to dust.You hear a loud clanging noise!  It was a scroll of noise.’�µj¡*XS’�µjú+M=========8.8 (1’�µjŒ1’�µj64/ _The adder hisses angrily.”�µj÷ô› ##.##...####..# ## Gorae the Digger ####.##.........####. Octopode of Vehumet ...... #....##..###......... Health: 51/51 ======================== ####.#..###...#....## Magic: 14/17 ===================----- #...###.....#..##  AC: 1Str: 7  Doom: 0% ”�µj­ö ##..............## EV: 14Int: 22 Contam: 0%  ##..####...###.... SH: 0Dex: 18 #####.### #..## #..#. XL:  9 Next: 14% Place: Dungeon:5 #....@# #.## #. ## Noise: =========  Time: 4828.8 (0.0) #.####*# #.# #.  c) +3 rapier (protect) #*# ..# #. # Cast: Stone Arrow (2%) .S. #. # ### #  S   adderYou hear a loud clanging noise!  It was a scroll of noise. _The adder hisses angrily.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ”�µjý÷­( or ) - cycleShift-Dir - straight lineAim: an adder (57% to hit)”�µjw’ ##.##...####..# ## Gorae the Digger ####.##.........####. Octopode of Vehumet ...... #....##..###......... Health: 51/51 ======================== ####.#..###...#....## Magic: 14/17 ===================----- #...###.....#..##  AC: 1Str: 7  Doom: 0%  ##..............## EV: 14Int: 22 Contam: 0%  ##..####...###.... SH: 0Dex: 18 #####.### #..## #..#. XL:  9 Next: 14% Place: Dungeon:5 #....@# #.## #. ## Noise: =========  Time: 4828.8 (0.0) #.####.# #.# #.  c) +3 rapier (protect) #.# ..# #. #”�µj>”«[39;49m Cast: Stone Arrow (2%) .†. #. # ### #  S   adder _The adder hisses angrily.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (57% to hit)  The stone arrow hits the adder!You kill the adder! ..  ...... #....##..###......... ####.#..###.. #...###.  ##.....”�µjßÂ%  # #..##  # #.## #.  #.####`# #.# #.  #`# ..# #.  .†. #.  ### ”�µjm”�µj¦.”�µj�. ”�µjBÝ Aiming: Stone Arrow (dangerous; 2% risk of failure)  ”�µjíæPress: ? - help, Q - select action, ( or ) - cycle  ”�µj’"Shift-Dir - straight lin”�µj !e  ”�µjýAAim: an adder (57% to hit)  ”�µj:The stone arrow hits the adder!”�µj=You kill the adder!  ”�µj‡$Vehumet accepts your kill.”�µjø”�µjM&”�µjW'5”�µjð'==-------”�µj[($9.8 (1”�µjÀ(%Stone Arrow (2%) ”�µj)_”�µjU/”�µj¤8 ”�µjŽ9”�µj<:N_You now have 14/17 mp.”�µj;”�µjE ”�µj+ 3”�µjW ”�µj— | _”�µjV ”�µjö ”�µj/ ”�µjœ ,”�µjH ”�µj‡ ,”�µj" ”�µj‹ ”�µjý L5==”�µjÔ! ”�µj4$ ,”�µjO% ”�µj²' ,”�µj¶( ”�µjý9 £==6=”�µj¨L A=”�µj]N ,”�µjcO ”�µjòO I17==”�µj‚P ”�µjÁ[ X”�µjLp ”�µjzr ”�µjs ”�µj7t ”�µjÏ ”�µjqŠ B”�µj � ”�µj� ”�µj€� $==”�µj¾� ”�µjk‘ ”�µjñ“ ”�µj«– ”�µj<— ”�µj�— ”�µjÔ™ ”�µj£› ”�µj!œ ”�µj³œ ”�µjž ”�µj¡ ”�µj‡¡ ”�µjþ¡ ”�µj£ ”�µjµ¥ ,”�µj̦ ”�µj›§ ”�µjXª ,”�µj« ”�µjݬ ”�µjã® ,”�µjY¯ ”�µjÞ° ”�µjͳ ”�µjZ´ ”�µj¤´ ”�µj-¶ ”�µj º B”�µjí» ”�µj¾ ”�µj†¾ ”�µj ¿ ”�µjßÀ ”�µj4à ”�µj¿Ã ”�µjÄ ”�µjÅ ”�µj”Ç ”�µjÂÈ ,”�µj¢É ”�µj�Ë ”�µjñË ”�µjåÌ ”�µjîÍ ”�µjˆÐ ”�µjÑ ”�µj}Ñ ”�µjlÒ ”�µj(Ô ”�µj’Ô ”�µjòÔ ”�µj_á ”�µjä ,”�µjÉä ”�µj ð ”�µjžñ ”�µjBò ”�µj»ò ”�µj€ ”�µjè B”�µj  ”�µj™ X”�µj‹ B”�µjò ”�µj½ ”�µj7 ”�µj€ ”�µj  ”�µj| ,”�µj  „”�µj•! B”�µj5# ”�µjH% ”�µjÈ' ,”�µj$( ”�µj¬; X”�µjg= B”�µjp> ”�µj@@ ”�µj§@ ”�µjA ”�µjíQ ”�µj9U ,”�µjúU ”�µjêX ”�µjÆ_ X”�µjVb ,”�µjc ”�µjbg ”�µj^n ,”�µjp ”�µj r ”�µjºt ,”�µj‹x ,”�µj‚| ,”�µj×} ”�µjz ”�µjÖ‚ ,”�µj”„ ”�µjG† ”�µjЉ ”�µjŠ ”�µjõŠ ”�µjw� ”�µj‘ ,”�µjœ™ ”�µjí› ”�µjpŸ ”�µj3  ”�µj•¡ ”�µj’¤ ”�µj#¨ ”�µj¨¨ ”�µj"ª ”�µjm« ”�µj?® ”�µjÉ® ”�µjƯ ”�µjO± ”�µjÇ´ ”�µjVµ ”�µj‚¶ ”�µjè¸ ”�µjɺ ”�µj+» ”�µj0¼ ”�µjí X”�µjüÕ ”�µj1Ú ,”�µjòÚ ”�µj¢Ý ”�µjQà ,”�µjâ ”�µj‡î ”�µjüñ ,”�µj\ó ”�µjz”�µj!”�µjÜ,”�µj”�µjû”�µj¥ ”�µj ”�µj{ ”�µjâ”�µjI”�µjp”�µjþ”�µj¹”�µj+”�µj”�µjÊ”�µj‹,”�µjL”�µj`”�µj/!B”�µjÂ#”�µjà%”�µjl&”�µjn'”�µjD*”�µj,X”�µjvZÆ”�µjË[,”�µjj`X”�µjÿj”�µj÷l,”�µj¦n”�µj*o”�µjår,”�µjƒt”�µj€B”�µjŸ‚,”�µjW†B”�µjŒ‹X”�µj˜,”�µj Ÿ„”�µj–¯,”�µjZ°”�µj£°”�µj²”�µjZµ,”�µjW¶”�µjò·”�µjA¹”�µj�¹”�µj*º”�µjo»”�µj¾,”�µjÛ¾”�µj Ê”�µjÜÌB”�µjÓÏ”�µjŒÐ”�µjÊÓB”�µjÖ”�µj°Ö,”�µjÝB”�µjÔÝ”�µj}ß”�µjcâ,”�µjáã”�µjÞæ”�µjÈç”�µj2è”�µj-é”�µjÛë”�µjNí”�µjÆí”�µj‡Œ”�µj¯i  You encounter a dart slug.”�µjP2Ü####.... ....... .....## #. ##...# #.# ))...# .... ## .. ”�µj:3)).#..# ...### .## ... ##.##.. ...##..#....  ..#.. #.#........  .... .. #..@!.....w --------- ##..##### .###.....##### #..## #..#.##.......... ..## #...##.###...### ..## #..##.## ... #..# ####....## ...#w   dart slug (wandering) #..###........###...# ”�µjà3ß#.................... ......................”�µjpA293304.0)•�µjëN--45 _•�µjV*•�µjô?Y _MP restored: 17–�µjãV #. #.# ))...# .... ## .. )).#..# ...### .## ...  ...##..#....  ..#.. #.#........  .... .. #..@!.....w  .###.....#####  #..........  #...##.###...###  #..##.## ...#  ####....## ...# .....###...# #....... ......... –�µjnpÓ #. #.# ))...# .... ## .. )).#..# ...### .## ...  ...##..#....  ..#.. #.#........  .... .. #..@!.....w  .###.....#####  #..........  #...##.###...### #..##.## ...# ####....## ...# –�µj¹q .....###...#...............–�µjÇv–�µjtz–�µj8€–�µjYƒ` _A dart slug is nearby!–�µj¯ù ....  #.## #. .....# #.# .#.. )...# .... .## ...#..# ...###..## ..##.. ...##..#.  ..#.. #.#.  –�µjRû °.... .. #...@.....w...##### .###.....# ..## #..#.##.......... ## #...##.###...##### #..##.## #...# ..# ####....## #...# ..###........###...# ...............–�µj£ý >.w–�µj‚ –�µj- 85.0) _–�µjû –�µj» „ _You see here a potion of brilliance.—�µjI( —�µj/   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   5.6   7.1  -1           b - Unarmed Combat   0.0   1.0   0   h * Conjurations   5.8   6.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   6.6   7.0   0      [4—�µj$0 0m     d - Short Blades   0.0   1.0   0   j - Evocations   0.0   0.8  +1          e + Dodging4.2   5.0   0      f + Stealth6.4   3.5  +4                                      —�µj&1                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets˜�µje˜�µj¸ ˜�µj°###....Gorae the Digger ......#.˜�µj§·Octopode of Vehumet ...... ....## #. ..Health: 51/51 ======================== #...# #.# .#..Magic: 17/17 ======================== )...# .... .## ...AC: 1˜�µjhBStr: 7  Doom: 0% ).#..# ...###..## ....EV: 14Int: 22 Contam: 0% #.##.. ...##..#.....SH: 0Dex: 18  ..#..#.#.........XL:  9 Next: 15% Place: Dungeon:5  .... .. #...@......wNoise: ---------  Time: 4935.8 (0.0) ˜�µj°C#..##### .###.....######c) +3 rapier (protect) ..## #..#.##..........Cast: Stone Arrow (2%) ˜�µjøÚ.## #...##.###...### .## #..##.## #...# ..# ####....## #...#˜�µjuBw   dart slug (wandering) ..###........###...# .................... .....................You kill the adder! _Vehumet accepts your kill. _You now have 14/17 mp. _You encounter a dart slug. ˜�µjéú_MP restored: 17 _A dart slug is nearby! _You see here a potion of brilliance.˜�µjÖ˜�µjÞ˜�µjÁ(˜�µj¾*˜�µjÆ.˜�µjEÌ(˜�µjÐ+6.8 (1˜�µj5Ö˜�µjÁÙf _b - 3 potions of brilliance (gained 1)™�µjÉìßDrink which item? Potions  n - an emerald potion  d - a fizzy clear potion  o - an inky potion  f - a lumpy grey potion  j - 3 metallic brown potions  l - a pink potion  b - 3 potions of brilliance  c - 4 potions of curing {@q1, !d}  h - 2 potions of haste  g - a potion of magic [!] read|quaff|evoke[?] describe selected›�µjñ{###....Gorae the Digger ......#.Octopode of Vehumet ...... ....## #. ..Health: 51/51 ======================== #...# #.# .#..Magic: 17/17 ======================== )...# .... .## ...AC: 1Str: 7  Doom: 0% ).#..# ...###..## ....EV: 14Int: 22 Contam: 0% #.##.. ...##..#.....SH: 0Dex: 18  ..#..#.#.........XL:  9 Next: 15% Place: Dungeon:5  .... .. #...@.......Noise: ---------  Time: 4936.8 (0.0) #..##### .###.....[3›�µj…�Ï3m######c) +3 rapier (protect) ..## #..#.##..........Cast: Stone Arrow (2%) .## #...##.###...### .## #..##.## #...# ..# ####....## #...# ..###........###...# .................... ..................... _Vehumet accepts your kill. _You now have 14/17 mp. _You encounter a dart slug. _MP restored: 17 _A dart slug is nearby! _You see here a potion of brilliance. _b - 3 potions of brilliance (gained 1) ›�µjÀˆž It was a potion of heal wounds. You feel much better.›�µjDŸ+7.8 (1›�µjC¢›�µjC§ ›�µjY¨›�µj0©)_j -> w - 2 potions of heal woundsœ�µjý§"  A dart slug comes into view.œ�µj¸¹..## #. .. #...## #.# .# .....# .... #.## ...... # ...###..##...... ##.. ...##..#...... .#.. #.#.......... ... .. #............ .##### .###.....###### ## #..#.##...w #...##.###...####... # #..##.## #...# # ####....## #...# ###........###...#................ w   dart slug (wandering).................œ�µj$Ã[m##.......####...####.....##.8wœ�µjΜ�µjyÜ29.8 (2 _œ�µjo œ�µjö}M## #. .. #...# # #.# .# ..... # .... #.## ...... ..# ...###..##...... .. ...##..#...... #.. #.#....  .. #...... ##### .###.....######. #..#.##. œ�µjÁ #...##.###...####..w.  #..##.## #...# .  ####....## #...#.###...#..... .......##.......## œ�µjƒI.wœ�µj³‰œ�µj¹Œ,40.8 (1œ�µj£’œ�µj¨¢œ�µj>0t #. .. #...#  #.# .# .....  .... #.## œ�µjÕ1Ö    ...#  #.#.  .. #....  .###.....######... # .......@.......  .###...####....   #...# w   #...##...#.................##œ�µjÊÊC #. .. #...#  #.# .# .....  .... #.##     ...#  #.#.  .. #....  .###.....######...  .......@.......  œ�µjåËô.###...####....   #...# w   #...#...#...............#œ�µjvÒœ�µj£Ôœ�µjÖÚœ�µjÁÝ` _A dart slug is nearby!œ�µje8i## #. .. #...# # #.# .# ..... # .... #.## ...... # ...###..##...... .. ...##..#...... .. #.#..  .. #.....œ�µj—9I # .###.....######...#  #..#.##.##...##.###...####.#..##.## #...# .w. ####....## #...# ..###...#.... ......##.......## œ�µj„@œ�µjúB-1 _œ�µj9Hœ�µj�Jœ�µj®3 ² #. .. #...#  #.# .# .....  .... #.## ...... # ...###..##......  ...##..#......  #.#.  .. #....œ�µjš4 ä ##  .###.....######...# #..#.##.#  #...##.###...####.  #..##.## #...# ..w.....## #...# ... .###...# ... .. # œ�µj<7 7w.œ�µjg= œ�µj@ j2Stone Arrow (2%)œ�µj3F œ�µj H œ�µjeã #. .. #...# #.# .# ..... .... #.## ...... .  ...###..##...... .. ...##..#...... .. #.#. .#.. #....##  .###.....######...# ..#.##.# #...##.###...####..w...# #..##.## #...# #.....## #...# #.###...# .. ...# ## w.œ�µjgœ�µj &3œ�µjÏœ�µjy��µj (; †��µj¬)}The stone arrow hits the dart slug!!You kill the dart slug!��µjí/+`��µj¿�.��µj¼‹œ14-----==4Stone Arrow (2%)��µj1���µj˜ž _Vehumet accepts your kill. _You now have 14/17 mp.��µj>Ô ��µjV× ��µj#Þ ��µjá R _No target in view!��µj6) ��µj * ��µji* ��µjè. ��µjß/ $ _��µj¶4 X��µjÄ7 ,��µje8 ��µj±: ��µjI; ;-----��µj²< ��µj¹= ��µj0> ��µj�> ��µj‰A b5==��µjWB ��µj¯D ,��µjgE ��µjOG ,��µj"H ��µj9J ,��µj«K ��µjèL ��µjZM :==��µjéM ��µjMP ��µj·P ��µjˆQ ��µjÒS a6=��µj�T ��µj¿V ,��µj�W ��µjKZ ,��µjA] ��µj_ B��µj8g e=��µjïh ,��µjk ��µjm ,��µjŸm ��µjo ��µj‹o I17==��µjåo ��µjw} ��µj:ƒ g  You encounter 2 jackals.��µj²‘ ô#. .. #...#  #.# .# .....h...## .... #.## ........... ...###..##.......h...  ...##..#..........  #.#....#  .. #...##  # .###.....######...#  .#.##..@†..#  -- ...##.###...####......#  ..##.## #...# ##. #....## #...# #. ###...# .  ....#  hh 2 jackals (asleep) .###  ##.## ## .####.....##  ��µj´› 0639.0)��µjŸ N--4.8 (20 _��µjç¦ ��µjƯ Y _MP restored: 17ž�µjROf #. .. #...#  #.# .# .....h...##  .... #.## ............  ..h...  .....  ...#  .. ..## # ..######...# .......@†..# ...####......#  #...# ##.......  #...# #......  ......  ....##  .###  ## ž�µjŠP #. .. #...#  #.# .# .....h...##  .... #.## ............  ..h...  .....  ...#  .. ..##  ..######...# .......@†..# ...####......#  #...# ##.......  #...# #......  ......  ....##  .###  ##  _There are monsters nearby!ž�µj E #. .. #...#  #.# .# .....h...##  .... #.## ............  ..h...  .....  ...#  .. ..## # ..######...# ž�µj !.......@†..# ...####......#  #...# ##.......  #...# #......  ......  ....##  .###  ## ž�µj3§• #. .. #...# ž�µjý§u #.# .# .....h...##  .... #.## ............  ..h...  .....  ...#  .. ..##  ..######...# .......@†..# ...####......# ž�µj‡¨˜ #...# ##.......  #...# #......  ......  ....##  .###  ## ž�µj|µ4ž�µj¹ž�µjì¿d _There are monsters nearby!ž�µj¨ Æ #.  #. .. ..#...#.....  #.# .# #......h...### .... #.###............. ...###..##.......h ...##..#..........  #.#............#   .. #.............##   .#.######@..#  #.##............†..#  #...####......#  .##.## #...# ##.......# ## #...# ##......# ###...# .......  ....##. .... ..### ..## ž�µj K.hž�µj9H.hž�µj F.hž�µjˆH.hž�µjþNhhž�µj^ ===5.8 (1.0)Stone Arrow (2%)ž�µj’'ž�µjÂ,* _The jackal barks! x2ž�µj(ó ² †The stone arrow hits the jackal!!You kill the jackal!ž�µjÈù w`   jackalž�µj1T Æ.h.14------6ž�µj¡Z ž�µjkc ž _Vehumet accepts your kill. _You now have 14/17 mp.Ÿ�µjËV¥ .  The stone arrow hits the jackal!You kill the jackal!Ÿ�µjk]l``Ÿ�µjì®:†.Ÿ�µjæ·±11----------7Stone Arrow (2%)Ÿ�µjH½Ÿ�µj¬Åž _Vehumet accepts your kill. _You now have 11/17 mp.Ÿ�µjë—Ÿ�µj ™Ÿ�µjUšŸ�µj8�Ÿ�µjÌ�$ _Ÿ�µj*¤,Ÿ�µjQªnŸ�µjn¬Ÿ�µj­P----Ÿ�µj察�µjưS2=Ÿ�µj÷²,Ÿ�µjɳŸ�µj¿´Ÿ�µj¸,Ÿ�µjÒ¹Ÿ�µj[½,Ÿ�µjÔ¾Ÿ�µjÛÅ‘=Ÿ�µjׯŸ�µjŠÊŸ�µjsËO13==Ÿ�µj>ÌŸ�µjQÏ,Ÿ�µjMП�µj]ÓŸ�µjîÓŸ�µjœÔŸ�µj;×,Ÿ�µj2ØŸ�µjÖÚŸ�µjdÛ:==Ÿ�µj5ÜŸ�µjjÞ,Ÿ�µjtߟ�µjŸáŸ�µjâŸ�µjÕâŸ�µjwça4=Ÿ�µjûŸ�µjrüŸ�µj'ýŸ�µjIþŸ�µj¬ Ÿ�µj? Ÿ�µj Ÿ�µj} Ÿ�µj Ÿ�µj| Ÿ�µjZ Ÿ�µjû 9=Ÿ�µj» Ÿ�µj“ ,Ÿ�µjª Ÿ�µj! Ÿ�µj· Ÿ�µjœ Ÿ�µjw Ÿ�µj% E5==Ÿ�µja Ÿ�µj  BŸ�µj…% Ÿ�µj¸( Ÿ�µjï) Ÿ�µj°. Ÿ�µj‡/ Ÿ�µj÷/ Ÿ�µjÚ3 Ÿ�µj’4 :==Ÿ�µjL5 Ÿ�µj9 ,Ÿ�µj<: Ÿ�µj= Ÿ�µjÅ= K6=Ÿ�µjÍ> Ÿ�µjMA ,Ÿ�µjB Ÿ�µj³D Ÿ�µj0E Ÿ�µj;F Ÿ�µj H ,Ÿ�µj9I Ÿ�µj/L Ÿ�µj M 9=Ÿ�µjßM Ÿ�µj P ,Ÿ�µjoQ Ÿ�µjüU ,Ÿ�µj›W Ÿ�µjHZ Ÿ�µj¿Z Ÿ�µj[ B17==Ÿ�µjò[ Ÿ�µjøf Ÿ�µjci Ÿ�µjÞi Ÿ�µj¯j Ÿ�µjn Ÿ�µjÆp Ÿ�µjIq Ÿ�µj[r Ÿ�µj»t Ÿ�µjèv Ÿ�µjEw Ÿ�µj¸x Ÿ�µj‹z Ÿ�µj%~ f==Ÿ�µj!€ Ÿ�µjý‚ Ÿ�µjtƒ Ÿ�µj˜„ Ÿ�µjK� Ÿ�µj� Ÿ�µjµ� Ÿ�µjR‘ Ÿ�µj1“ Ÿ�µj¡• Ÿ�µj– Ÿ�µjx– Ÿ�µjü— Ÿ�µj·™ Ÿ�µjÇš ,Ÿ�µjv§ Ÿ�µj® XŸ�µj«® ,Ÿ�µjö® Ÿ�µjµ Ÿ�µjʵ Ÿ�µjs· ,Ÿ�µji¸ Ÿ�µj¸º Ÿ�µjÊ» ,Ÿ�µjî¼ Ÿ�µji¾ Ÿ�µjϾ Ÿ�µj¿ Ÿ�µjÀ Ÿ�µj¹Á Ÿ�µj Ä ,Ÿ�µjEÇ Ÿ�µj¤É Ÿ�µj1Ê ,Ÿ�µj’Ë Ÿ�µjÎ BŸ�µjï× Ÿ�µjCÙ Ÿ�µj±Ú ,Ÿ�µjÌà Ÿ�µjÆá ,Ÿ�µj]â Ÿ�µjêã Ÿ�µj®å Ÿ�µj1æ Ÿ�µjŸæ Ÿ�µj*è Ÿ�µj+ë ,Ÿ�µjÐë Ÿ�µj§î Ÿ�µj¯û ´†## #.#####..# ...#.. ..####..... ##...## ##......# ......... ...####..#..###........ .#.....## #......###..#...#..... .###...# ###.####.####..........# Ÿ�µj–ü .#))...# #§...☼ ##.###........... .))).#..##.....###..##........... ####.##....._....##..#........... # ..#.. #@#.........†..## --5025.8 (58.0) .... .. #.............## # ##..##### .########...# ###..## #..#.##.....†..#Ÿ�µj‹ý T#..## #...##.###...####......### #..##.## #...# ##...... ###..# ####....## #...# ##.....  #..###........###...# .....  ............. ....#Ÿ�µjÄ Ÿ�µj© G--6.8 (59Ÿ�µj�$ :_Ÿ�µjO' _ _Found a stormy altar of Qazlal.Ÿ�µj�> IŸ�µjöF Ÿ�µjgI Ÿ�µjãM BŸ�µj@O ,Ÿ�µjÚO Ÿ�µjMe °Ÿ�µj�h Ÿ�µjGn BŸ�µjØr l  There is a stormy altar of Qazlal here.Ÿ�µj u Ÿ�µjàu  _Ÿ�µjmw Ÿ�µjðz Ÿ�µj ~ Ÿ�µj~~ Ÿ�µjBœ Ÿ�µjE� Ÿ�µj>º Ÿ�µjûû XŸ�µjV BŸ�µj Ÿ�µjM BŸ�µja Ÿ�µj6 Ÿ�µj  Ÿ�µjT Ÿ�µjì Ÿ�µj“ ,Ÿ�µja Ÿ�µj�! Ÿ�µjÖ$ ,Ÿ�µj‚& Ÿ�µj…( Ÿ�µjŒ< 4Ÿ�µjÇ= Ÿ�µj@ Ÿ�µjEA Ÿ�µj�B ,Ÿ�µj!D Ÿ�µjDF ,Ÿ�µjG Ÿ�µj‹H Ÿ�µjKJ Ÿ�µjÂJ Ÿ�µjK Ÿ�µj—L Ÿ�µjPN Ÿ�µjÁN Ÿ�µjO Ÿ�µjÆi XŸ�µjÉm Ÿ�µjgo Ÿ�µjÿo Ÿ�µjôq ,Ÿ�µjÛs Ÿ�µjst Ÿ�µjÔt Ÿ�µj@Š nŸ�µjJ‹ Ÿ�µjÜ‹ ,Ÿ�µjØ£ šŸ�µj±¯ ÆŸ�µjº Ÿ�µj(¼ Ÿ�µjø¼ ,Ÿ�µj~ ÞŸ�µj  ,Ÿ�µj¤ Ÿ�µjÍ! Ÿ�µj¾$ ,Ÿ�µj˜% Ÿ�µj0' Ÿ�µjÝ- BŸ�µj: Ÿ�µj«= Ÿ�µjA ,Ÿ�µj?O Ÿ�µjãP Ÿ�µjŠQ Ÿ�µjíQ Ÿ�µjÐS Ÿ�µjÉU Ÿ�µjþV ,Ÿ�µj&Y Ÿ�µjï[ ,Ÿ�µjç\ Ÿ�µj�^ Ÿ�µjúa BŸ�µj´c Ÿ�µjäf ,Ÿ�µjlh Ÿ�µj«k Ÿ�µjJn Ÿ�µjÐn Ÿ�µj p Ÿ�µj6s Ÿ�µj«u Ÿ�µjv Ÿ�µjôv Ÿ�µj4y Ÿ�µjX| ,Ÿ�µj~ Ÿ�µjï� Ÿ�µjè„ Ÿ�µj{… Ÿ�µj–† Ÿ�µjmˆ Ÿ�µjÌ‹ ,Ÿ�µjjŽ Ÿ�µj�¾ ..##.###...####....  .##.## #...# ##.......#  ## #...# ##......#  .....###...## .......  ............## ....##.  .............### ..###  .##.......##...##.##  ....####.....##  ##...........@..#  ##..#######.###.#   #.## #.##  ### #.  ##   [37Ÿ�µjÄ üm      856.8 (60Ÿ�µjãÐ ¦ _t - a scroll of teleportation {!r!d, @r3} _MP restored: 17 �µj1� �µjî’S Spells (Memorise)TypeFailure Level  a - FreezeIce10% 1b - ShockConjuration/Air3%1  c - Brom's Barrelling BoulderConjuration/Earth8% 4  d - Construct Spike LauncherForgecraft14%2  e - ScorchFire14%2  f - Sublimation of BloodNecromancy14%2  g - PetrifyAlchemy/Earth24% 4  h - SwiftnessAir28% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 28% 4  j - AirstrikeAir67% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit¦�µjS½¦�µjÅæ�µjšÊ«..##.###...####......#  Gorae the Digger .##.## #...# ##.......#  Octopode of Vehumet ...... ....## #...# ##......#  Health: 51/51 ======================== ¦�µjEËp.....###...## .......  Magic: 17/17 ======================== ............## ....##.  AC: 1Str: 7  Doom: 0% .............### ..###  EV: 14Int: 22 Contam: 0% .##.......##...##.##  SH: 0Dex: 18 ¦�µjŠËk####.....####.....##  XL:  9 Next: 15% Place: Dungeon:5 # ##...........@..#  Noise: ---------  Time: 5086.8 (0.0) ¦�µjÅË®# ##..#######.###.#  c) +3 rapier (protect)#.## #.##  Cast: Stone Arrow (2%)¦�µjrÌ### #. ##         You kill the jackal! _Vehumet accepts your kill. _You now have 11/17 mp. ¦�µjÛÌD_Found a stormy altar of Qazlal. _There is a stormy altar of Qazlal here. _t - a scroll of teleportation {!r!d, @r3} _MP restored: 17¦�µjÁâ¦�µj¸å..##.###...####......#  Gorae the Digger .##.## #...# ##.......#  Octopode of Vehumet ...... ....## #...# ##......#  Health: 51/51 ======================== .....###...## .......¦�µjç  Magic: 17/17 ======================== ............## ....##.  AC: 1Str: 7  Doom: 0% .............### ..###  EV: 14Int: 22 Contam: 0% .##.......##...##.##  SH: 0Dex: 18 ####.....####.....##  XL:  9 Next: 15% Place: Dungeon:5 # ##...........@..#  Noise: ---------  Time: 5086.8 (0.0) # ##..#######.###.#  c) +3 rapier (protect)#.## #.##  Cast: St¦�µjÕç’one Arrow (2%)### #. ##          _You now have 11/17 mp. _Found a stormy altar of Qazlal. _There is a stormy altar of Qazlal here. _t - a scroll of teleportation {!r!d, @r3} _MP restored: 17This spell is dangerous to cast!Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 8? ¦�µjcè§�µjœv§�µj×y27.8 (1 _§�µjL§�µjË‹§�µj“+8.8 (2§�µjz”§�µjðž§�µj/¡+9.8 (3§�µj¨§�µj²§�µjJ´,90.8 (4§�µjù¹§�µj: -1.8 (5_Found a stormy altar of Qazlal. _There is a stormy altar of Qazlal here. _t - a scroll of teleportation {!r!d, @r3} _MP restored: 17This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.¨�µj½ÉQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) Spells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Brom's Barrelling Boulder (8%)  d - Cast: Stone Arrow (2%)e - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on©�µjn©�µj“{ï..##.###...####......#  Gorae the Digger .##.## #...# ##.......#  Octopode of Vehumet ...... ....## #...# ##......#  Health: 51/51 ======================== .....###...## .......  Magic: 17/17 ======================== ............## ....##.  AC: 1Str: 7  Doom: 0% .............### ..###  EV: 14Int: 22 Contam: 0% .##.......##...##.##  SH: 0©�µj®|ÎDex: 18 ####.....####.....##  XL:  9 Next: 15% Place: Dungeon:5 # ##...........@..#  Noise: ---------  Time: 5091.8 (0.0) # ##..#######.###.#  c) +3 rapier (protect)#.## #.##  Cast: Brom's Barrelling Boulder (8%) ### #. ##          _There is a stormy altar of Qazlal here. _t - a scroll of teleportation {!r!d, @r3} _MP restored: 17This spell is dangerous to cast! ©�µj¿}m_Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 8? _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.©�µj2~©�µjõƒ©�µjN‡ª�µjƒÉIª�µj}Õª�µjœ×ª�µj¤Ø$ _ª�µjzÞnª�µjž÷ª�µj ùª�µjÃùª�µj2úª�µjHüª�µj!þª�µj—þª�µjáþª�µj>ª�µj£,ª�µj7ª�µjþXª�µjúª�µj–ª�µj. ,ª�µj«"ª�µjÃ1Xª�µjf4,ª�µjž5ª�µj/8ª�µj„;Bª�µj2<ª�µjH>,ª�µjM?ª�µjð@ª�µj¬B,ª�µj`Cª�µjSRª�µjjT,ª�µjEUª�µjZBª�µjÔZª�µjÎ[ª�µjÖ]ª�µj{^ª�µj_ª�µj�aª�µj@cª�µjºcª�µjOdª�µjgfª�µjdi,ª�µjjª�µj¸kª�µj‚¨ª�µj{ªäª�µj2®ª�µj¡°ª�µj…±,ª�µj¥²ª�µjNµª�µj¶ª�µju¸,ª�µj|º,ª�µjF»ª�µj½ª�µj4ÂXª�µjÆÃª�µjDĪ�µjÁĪ�µjçÆª�µjgÉ,ª�µj¦Êª�µjÐ˪�µj;Ϊ�µjϪ�µjxϪ�µjÕЪ�µj\Ó,ª�µj&Ôª�µj}Û,ª�µjtï _You now have 220 gold pieces (gained 5).ª�µj¥òª�µjpó,ª�µjÐýª�µjª�µjÄ,ª�µj¢ª�µjÀ©#.# .  ..# #.## ∩#  # ...#.. .##  ª�µjŠE## ##......# #ß.  #..###......... ..  ##..#...#...... .#  ###..........####.##  ................#  .##......@.#  126.8 (35.0) ..#.............###  ........†..##..## #  ª�µjf..........###..# .#  ..######...###.###.#  ........†..###....#  ...####......##.###  ...# ##.......## ...# ##......##ª�µjÆ& ª�µj̪�µj½,7.8 (36ª�µjœª�µjk"Z _Found Qumpi's Weapon Shop.ª�µjÚö ª�µjí÷ 3ª�µjpù ª�µj)ü ª�µj” Bª�µj* ž...   <#  .# . .#  .# #.## ∩#  .# ...#.. .##  .## ##......# ##ß.  ..###......... #..  #..#...#...... #.#  ##.ª�µj O...####@##  8.8 (1.0) ##.....#  ##.........#.#  .#......###.#  .....†..##..## #  .###..# .#  .#####.###.#  ....†..###....#  ####......##.###  ª�µj A9.8 (2ª�µj4 ª�µj£ [ _Found an escape hatch in the ceiling.«�µj2«�µjYÖ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   5.6   7.1  -1          «�µjs b - Unarmed Combat   0.0   1.0   0   h * Conjurations   5.8   6.0   0   c - Throwing   0.0   1.0   0   i * Earth Magic   6.6   7.0   0           d - Short Blades   0.0   1.0   0   j - Evocations   0.0   0.8  +1      «�µjW¥    e + Dodging4.2   5.0   0      f + Stealth«�µj¢Ï6.4   3.5  +4              «�µjà            «�µj2.            «�µjÝ’                            «�µj �    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets«�µj?Ù«�µj·â«�µjÜê...  Gorae the Digger ..<#   Octopode of Vehumet ...... .#..#   Health: 51/51 ======================== .# #.##∩#   Magic: 17/17 ======================== .# ...#.. .##   AC: 1«�µjíStr: 7  Doom: 0% .## ##......# ##ß.   EV: 14Int: 22 Contam: 0% ..###......... #..   SH: 0Dex: 18 #..#...#...... #.#   XL:  9 Next: 15% Place: Dungeon:5 ##..........####@##   Noise: ---------  Time: 5129.8 (0.0) ##................#   c) +3 rapier (protect) ##...............#.#   Cast: Brom's Barrelling Boulder (8%) .#.............###.#  .......†..##..## #  .........#«�µjTîr##..# .#    .######...###.###.#    .......†..###....#    ..####......##.###   This spell is dangerous to cast! _Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 8? _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. _You now have 220 gold pieces (gained 5). _Found Qumpi's Weapon Shop. _Found an escape hatch in the ceiling.«�µj õ«�µj2ö«�µjw ¬�µjÏB³�µjѳ�µj¸Ô³�µjdÕ³�µjèÕ³�µj׳�µjÈÚB³�µjܳ�µjþݳ�µjlá,³�µj_â³�µj%å³�µjÖå,³�µj­ç³�µj_é³�µj ê³�µjðê³�µj¯ë³�µjÞí,³�µj\î³�µj.ò³�µjàó³�µj‹ô³�µj õ³�µjö³�µj�ø,³�µj8ù³�µjµù³�µjEü,³�µjìý³�µjÿ³�µjøÿ³�µj”,³�µjà³�µjAX³�µj>B³�µj".γ�µjr/,³�µjà2³�µj®8³�µjá>B³�µj{E³�µjžFB³�µjÜM³�µjÞQX³�µjâS³�µjºT,³�µjiƒX³�µjà�n³�µjÕ‘X³�µj'“³�µj¯“,³�µj4›³�µj˜�B³�µj7Ÿ³�µj ¤š³�µj ¦³�µj§³�µjv§³�µj¿§³�µjh©³�µjtª³�µjÞª³�µj"«³�µjÜʳ�µjÎB³�µj`Ô³�µjïÕ,³�µj­Ö³�µjܳ�µj—ݳ�µj1Þ³�µj´Þ³�µjâä³�µj‰æ,³�µjUç³�µj1ì³�µj]î³�µjéî,³�µjdó³�µj õ,³�µjòõ³�µj)ú³�µjŽû³�µj-ü³�µj ÿ³�µj¥ ³�µj ,³�µj« ³�µj\ ³�µj ³�µj— ³�µjõ ³�µjQ ³�µj‘ ,³�µj4 ³�µj ³�µjð ³�µjŸ ³�µj$ ³�µj" ³�µj¸# ³�µj?$ ³�µj©$ ³�µj&( ³�µjÝ) ³�µjr* ³�µjé* ³�µj|. ³�µj¤1 ³�µj=2 ,³�µjK5 ³�µj°7 ³�µjJ8 ³�µj9 ³�µj-< ³�µjX> ³�µj¬? ,³�µjûA ³�µj$D ³�µjÀD ³�µj=E ³�µj…G ³�µj³I ³�µj?J ³�µjîJ ³�µj*M ³�µjìN ³�µjmO ³�µjüO ³�µjëQ ³�µjúz ³�µjÂ| ³�µjï} ³�µj�~ ,³�µj¹� ³�µjz� ,³�µjè� ³�µj¹‘ ³�µjM” ³�µjÉ” ³�µj• ³�µjÙ– ³�µj›˜ ,³�µjÁ™ ³�µj°š ³�µjX� ,³�µjØ� ³�µjóŸ ³�µjÆ¢ ,³�µj¦£ ³�µj"¶ ³�µjx¸ ,³�µjι ³�µj…¼ ³�µj,¾ ³�µjš¾ ³�µj•¿ ³�µjúÁ ³�µj�Ä ³�µjÅ ³�µjáÅ ³�µj¶Ç ³�µj3Ê ³�µj³Ê ³�µjsÌ ³�µj„Ï ³�µjÒ ³�µj­Ò ³�µjªÓ ³�µjçÛ ,³�µjÌÜ ³�µjuá p _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. _You now have 220 gold pieces (gained 5). _Found Qumpi's Weapon Shop. _Found an escape hatch in the ceiling. _There is an entrance to Qumpi's Weapon Shop here. _h - 3 potions of haste (gained 1)³�µjÝå 3³�µj׿ ³�µjé ³�µj<ù ³�µj«ú ³�µjgü ³�µj€ÿ ³�µj) ³�µjÇ ³�µj¨ ³�µj1 ³�µjå ³�µjP ,³�µjá X³�µja ³�µj" ³�µj© ³�µjÐ ³�µj ³�µjˆ ³�µj ³�µj) ³�µj> ³�µjK# ³�µjÐ# ³�µj…$ ³�µj+- ,³�µj . ³�µjtA ‚ _I - 2 scrolls of immolation {!r} (gained 1)³�µjµB 3³�µj¬C ³�µj²E ³�µj_I ,³�µjìI ³�µjKL ³�µj N ³�µj–N ³�µjLO ³�µjXQ ³�µjGS ,³�µjT ³�µjñU ³�µj°Y B³�µj“Z ³�µjH\ ,³�µj�] ³�µjp ³�µj·q ³�µjTr ³�µjür ³�µjˆu ³�µj x ,³�µjÂy ³�µjt| ³�µjÃ~ ,³�µjù ³�µjÆ— ³�µj<› ,³�µjhœ ³�µjùž ³�µj5¡ ³�µjÀ¡ ³�µjü¢ ³�µj𤠳�µjN¨ ³�µj© ³�µjª ³�µjN¾ ³�µjVÀ ³�µj(Á ³�µjÈÁ ³�µj£Ä ³�µj$Ç ,³�µjÈ ³�µjoÊ ³�µj¤Ì ³�µj0Í ³�µj¥Í ³�µjgÏ ³�µjÃÑ ³�µjKÒ ³�µjÄÒ ³�µjáÔ ³�µjyÛ ,³�µj¡Ü ³�µj;Þ ³�µj*á ,³�µjŒã ,³�µjRû š³�µjV ³�µjÁ ³�µjz ³�µjD ³�µjà ³�µj ³�µjÝ ³�µjM ³�µjg! X³�µj(" ³�µjö$ ³�µj¹% ³�µj' ³�µj* B³�µjÅ* ³�µjs, ³�µjþ/ ,³�µj™0 ³�µjç1 ³�µj4 ³�µj£4 ³�µj,5 ³�µj”7 ³�µj†: ³�µjî: ³�µj‚< ³�µjK ³�µj¨Q B³�µjïR ³�µj&U ³�µj­U ³�µjvW ³�µj¾Y ³�µjì\ ³�µj^ ³�µjC_ ³�µjø` ³�µje ³�µj§e ³�µjg ³�µjîi ³�µj‚m ,³�µjQr ³�µjRy p  There is a stone staircase leading up here.³�µjí| ³�µj_~  _³�µj ³�µj ‚ ³�µjÒ„ ³�µj@… ³�µjõ† ³�µj`Š ³�µjÖ‹ ³�µjSŒ ³�µj–� ³�µj—� ³�µjn’ ,³�µjT” ³�µjo– ³�µjø˜ ³�µjˆ™ ³�µjö› ³�µj¨ ³�µjc« ³�µjz¬ ³�µjt­ ³�µj`° ³�µj7¸ B³�µj<¹ ³�µj½ ,³�µj­½ ³�µj\¿ ³�µjà ,³�µjgÄ ³�µj&Æ ³�µjÿÈ ³�µj�É ,³�µjçÊ ³�µjËÍ B³�µjãÏ ³�µjCÑ ³�µj×Ñ ³�µjOÒ ³�µjWæ n³�µjsé ³�µjy B³�µj¬ ³�µj{ ³�µjy* ³�µj5- ³�µjç0 ³�µj‘1 ³�µj·2 ³�µj66 ³�µj‰8 ³�µj=9 ³�µji: ³�µj5< ³�µjª? ³�µj.@ ³�µj>A ³�µj�C ³�µj’F ³�µjG ³�µjbH ³�µj­V ³�µjôY ³�µjµZ ³�µjg\ ³�µj]^ ³�µj©b ³�µjŽp ³�µjs ³�µj¥x ³�µj| ³�µjè| ³�µjg~ ³�µj|‚ ³�µj*‡ B³�µjÿ‰ ³�µj^Ž ,³�µj{� ³�µjö’ ³�µja– ,³�µjÀ— ³�µj› ³�µjž ,³�µjv  ³�µj"¢ ³�µj0¥ ³�µjÇ¥ ³�µjd§ ³�µj· i ##  #####.#####  ###..........  ### ###............  ##.# ###..............  #.####................ ³�µj ¸ a #.##..........@....... ##........)............ .##..................... ....<................... ##........................................ .................. ......÷.................##...........³�µj 2288.8 (153.0)³�µjîÑ ,94³�µjËÚ ³�µjXÞ f _i - a scroll of identify {@r1}´�µjëÚ3´�µjqÝ´�µjëð´�µjJõ´�µj/ö´�µjÚû,´�µjÕþ,´�µjz´�µjÄ´�µjÕ´�µj_´�µj. ´�µjÙ´�µj\´�µjÙ´�µjo´�µj´�µjØ´�µjÀ´�µjT´�µj)!´�µjd%´�µj&´�µjm'´�µjâ*´�µj¯.,´�µj 0´�µjó2´�µjÊ7,´�µjR:´�µj©=´�µj�?,´�µj\@µ�µj‡µ�µjuµ�µj^µ�µjµ�µjµ�µjµ�µjûµ�µj»µ�µjvµ�µjœ,µ�µjµ�µjBµ�µjµ�µjh?µ�µjtBµ�µjZEµ�µjºFµ�µjŽGµ�µjbJµ�µjùM,µ�µj6Oµ�µjfQµ�µjõVBµ�µjhYµ�µjŠ\,µ�µj]µ�µj,`µ�µj’c,µ�µjKdµ�µjsr~  A jackal comes into view.µ�µj.w.............. ........................ ........................ ........................ .............. .#.......... ####...... # ##......h # #.#..#.#  #.....##.####### .####.###....# ......#####...... .......####..#### ..........#.## h   jackal (wandering)## ....## ..# .......##.#311.8 (22.0).µ�µjq€T2.8 (23µ�µj퉵�µjÌ‘B _The jackal leaves your sight.µ�µj²’,3.8 (24µ�µjH˜µ�µjT›? _You now have 234 gold pieces (gained 14).µ�µj�C µ�µj¨G ÏRead which item? Scrolls  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - a scroll of revelation  s - 3 scrolls of summoning  t - a scroll of teleportation {!r!d, @r3} µ�µj³H Ý[!] read|quaff|evoke[?] describe selectedµ�µjeŸ µ�µjP¨ µ�µj€° Ü..............Gorae the Digger ........................Octopode of Vehumet ...... ........................Health: 51/51 ======================== ........................Magic: 17/17 ======================== ........................AC: 1Str: 7  Doom: 0% .#......................EV: 14Int: 22 Contam: 0% ####....................SH: 0Dex: 18 # ##...................XL:  9 Next: 15% Place: Dungeon:5 # #.#..#......@..#Noise: ---------  Time: 5313.8 (0.0) ## #.....##.#######c) +3 rapier (protect) .####.###....#µ�µjp² Cast: Brom's Barrelling Boulder (8%) ......#####...... .......####..#### ..........#.## ......## .... ......## ..# .......##.# _h - 3 potions of haste (gained 1) _I - 2 scrolls of immolation {!r} (gained 1) _There is a stone staircase leading up here. _i - a scroll of identify {@r1}A jackal comes into view. _The jackal leaves your sight. _You now have 234 gold pieces (gained 14).µ�µjþ³ µ�µj§¶ fIdentify which item? (\ to view known items) Potions (select first with !)  n - an emerald potion  d - a fizzy clear potion  o - an inky potion  f - a lumpy grey potion µ�µjw· w l - a pink potion[?] describe selected¶�µj9Ó¶�µjÛ¶�µjcâ6..............Gorae the Digger ........................Octopode of Vehumet ...... ........................Health: 51/51 ======================== ........................¶�µjFãÐMagic: 17/17 ======================== ........................AC: 1Str: 7  Doom: 0% .#......................EV: 14Int: 22 Contam: 0% ####....................SH: 0Dex: 18 # ##...................XL:  9 Next: 15% Place: Dungeon:5 # #.#..#......@..#Noise: ---------  Time: 5313.8 (0.0) ¶�µj(ä§## #.....##.#######c) +3 rapier (protect) .####.###....#Cast: Brom's Barrelling Boulder (8%) ......#####...... .......####..#### ..........#.## ......## .... ¶�µjæä......## ..# .......##.# _h - 3 potions of haste (gained 1) _I - 2 scrolls of immolation {!r} (gained 1) ¶�µjvå!_There is a stone staircase leading up here. _i - a scroll of identify {@r1}A jackal comes into view. _The jackal leaves your sight. _You now have 234 gold pieces (gained 14).¶�µjl }  As you read the scroll of identify, it crumbles to dust.¶�µj+4.8 (1¶�µj[¶�µjÎ_ _n -> r - a potion of resistance¶�µj™‡I¶�µjÈ—¶�µj˜™¶�µjqš¶�µj" n¶�µjÊ¡¶�µjФ¶�µj;¥¶�µj¶§,¶�µjª,¶�µj«¶�µjƒ¬¶�µjL®¶�µjÈ®¶�µjY¯¶�µjª°¶�µjâ²¶�µje³¶�µjÕ³¶�µjþ¶¶�µjŸ·¶�µjX¸,¶�µj ض�µj·Ú¶�µjªÜ,¶�µjVݶ�µjyà¶�µj*á,¶�µjã¶�µj5å¶�µjþå,¶�µj‘ù¶�µjíû¶�µjðü,¶�µjÿ¶�µj,¶�µj€¶�µj¶�µj¦¶�µj1¶�µjͶ�µj¶�µjµ¶�µj_ ,¶�µjO"¶�µjô#¶�µj³$,·�µj{ò·�µj7·�µjø·�µjÃ,·�µj¤·�µjñ·�µj• ·�µj%!·�µjn!·�µj.#·�µj½%·�µjÀ',·�µjM(·�µjý)·�µj™*,·�µj,·�µj.·�µj¢.·�µjì.·�µj0·�µjU2,·�µj3·�µjIG·�µjI·�µjìI,·�µj0L·�µj4O·�µjäO·�µjÑP·�µjÍR·�µjaT·�µjU·�µjÆV·�µjsg·�µjWj·�µjWk·�µjÙk·�µj´m·�µjºo·�µjVp·�µjÞp·�µj�µj(“B·�µj(•·�µjG—·�µj˜·�µj]˜·�µjn™·�µj=›·�µjÉ›·�µj!ž·�µj}Ÿ·�µjС·�µjN¢·�µj°£·�µjñ¦·�µj}§·�µjð§·�µj<©·�µjǬ·�µj´¯·�µj‡°·�µj•±·�µj&µ·�µj�ºB·�µj›¼·�µjÃf  You encounter an adder.·�µjšÎŠ...  ... ....#.#  ... S ###  ... ### #..#  ... ##..#  .·�µj¸Ïî..... #  ...... #  ...... #  ...... ....:..@.....# #  ......................#.##  .........................#  ...............##...  .............## ...........#  S   adder (asleep).............#####  ...................  ·�µjàÐl..........#...###.  ·�µjÙ050.8 (36.0)·�µjnÚ31.8 (37 _·�µj|á·�µjä·�µjÖCŽ ....#.#  S...... ###  .......### #..#  .........##..#  .............#  .............#  .............#  ....:..@.....# # .............#.## ................# ............##... ·�µj�E–...........## ...........# ..........##### ................ .. ·�µj äû ....#.#  S...... ###  .......### #..#  .........##..#  .............# ·�µj¤åå .............#  .............#  ....:..@.....# # .............#.## ................# ............##... ...........## ...........# ..........##### ................ .. ·�µjaJ·�µjÑ”] _An adder is nearby!·�µj• \. . .##### . .....#.## . .S......# ### .### #..# .##..# ..# ..# ·�µj\– a...#  .....:........# # .....#.## .......# ...##... ...## ....# ....##### ............ ·�µj,  ·�µj]¡ 82.8 (1.0) _·�µjʨ ·�µj9¬ ¸�µjÉ}ÿ. . ..####### ..#.## . ..S......# ### ..### #..# ..##..# ..# ..# ..# ..:.# # .#.## .# .##... .## .# .##### . 3¸�µj㊸�µjÃ¥ F..#######....#.##S......# ###.## #....##..# ..:#...##...##...##  #####......#...###4¸�µjÏ 3. ..# ..#.## ....S......# ### ..### #..# ..##..# ..# ..# ..# ...# # .#.## .# .##... .## .# .##### ...... #.#...###. ¸�µj7Ü ¸�µjšÝ &5¸�µj·æ ¸�µjTì a _You see here a parchment of Tukima's Dance.¹�µj¦±‰  You pick up a parchment of Tukima's Dance and begin reading...6¹�µj^¹�µjüG _You add the spell Tukima's Dance to your library.¹�µj=½ #.  ##### .....#.## S......# ### ### #..# ##..# .# .# .# .# # #.## .....# ..##... .## ..# ##### ......... ¹�µjùc Y7¹�µj[| …#####.##### ####  ##### .....#.## S......# ### ### #..# ##..# .# .# .# .# # #.##.....#..##... .##..# .#####8º�µjSÛ· ##  #####.##### ##### #####.....#.## S......# ###º�µjÜÜ ### #..###..#.#.#.# .# #.##.....#..##....##..#º�µjSûR9º�µjcüº�µj?\º�µjºq##Gorae the Digger#####.#####Octopode of Vehumet ...... ##..........###Health: 51/51 ======================== ...............#######Magic: 17/17 ======================== ...................#.##AC: 1Str: 7  Doom: 0% ...............S......# ###EV: 14Int: 22 Contam: 0% ......................### #..#SH: 0Dex: 18 ........................##..#XL:  9 Next: 15% Place: Dungeon:5 ................@...........#Noise: ---------  Time: 5359.8 (0.0) ............................#c) +3 rapier (protect) ............................#Cast: Brom's Barrelling Boulder (8%) ......º�µjõr......................# # ............................#.## ...............................# S   adder (asleep) ...........................##... ..........................## ..........................#As you read the scroll of identify, it crumbles to dust. _n -> r - a potion of resistance _You encounter an adder. _An adder is nearby! _You see here a parchment of Tukima's Dance.  You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library.º�µj¤º�µjÝ€º�µjH•»�µjÝ# ## Gorae the Digger  #####.##### Octopode of Vehumet ...... ##..........### Health: 51/51 ======================== ...............#######  Magic: 13/17 ==================------ ...................#.##  AC: 1Str: 7  Doom: 0% ...............S......# ###  EV: 14Int: 22 Contam: 0% ......................### #..#  SH: 0Dex: 18 ........................##..#  XL:  9 Next: 15% Place: Dungeon:5 ................@...........#  Noise: --------- »�µjU% Time: 5359.8 (0.0) ............................#  c) +3 rapier (protect) ............................#  Cast: Brom's Barrelling Boulder (8%) ............................# # ............................#.## ...............................#  S   adder (asleep) ...........................##... ..........................## ..........................# _You see here a parchment of Tukima's Dance.  You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed »�µjÆ&creature in the way.¼�µjö¼�µj˜##Gorae the Digger#####.#####Octopode of Vehumet ...... ##..........###Health: 51/51 ======================== ...............#######Magic: 17/17 ======================== ...................#.##¼�µj=×AC: 1Str: 7  Doom: 0% ...............S......# ###EV: 14Int: 22 Contam: 0% ......................### #..#SH: 0Dex: 18 ........................##..#XL:  9 Next: 15% Place: Dungeon:5 ................@...........#Noise: ---------  Time: 5359.8 (0.0) ............................#c) +3 rapier (protect) ............................#Cast: Brom's Barrelling Boulder (8%) ............................# # ............................#.## ...............................# S   adder (asleep) ¼�µj ...........................##... ..........................## ..........................# _You see here a parchment of Tukima's Dance.  You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.¼�µj  You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.¼�µj˜¼�µj“¼�µjÿ. _¼�µj¾ #####.##### ###..........###.....#######.....#.##S......# ###..### #..# )...#.....#.#.#¼�µjZ¿ ±.# #.#.##....###.... .######¼�µjþÇ ¼�µjRÉ 360.8 (1 _¼�µjJÐ ¼�µjPÒ ½�µjy?G #####.#####½�µjaA Gorae the Digger ###..........### Octopode of Vehumet ...... #...............#######  Health: 51/51 ======================== ................*...#.##  Magic: 13/17 ==================------ ................S......# ###  AC: 1Str: 7  Doom: 0% ................*......### #..#  EV: 14Int: 22 Contam: 0% )...............*........##..#  SH: 0Dex: 18 ................*............#  XL:  9 Next: 15% Place: Dungeon:5 ................@............#  [½�µjbC÷33mNoise: ---------  Time: 5360.8 (0.0) .............................#  c) +3 rapier (protect) .............................# #  Cast: Brom's Barrelling Boulder (8%) .............................#.## ................................# ............................##... S   adder (asleep) ...........................## ...........................# .#........................##### Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, 100% to hit)½�µjHø] #####.##### Gorae the Digger ###..........### Octopode of Vehumet ...... #...............#######  Health: 51/51 ======================== ....................#.##  Magic: 13/17 ==================------ .......................# ###  AC: 1Str: 7  Doom: 0% ................S......### #..#  EV: 14½�µjuùInt: 22 Contam: 0% )........................##..#  SH: 0Dex: 18 .............................#  XL:  9 Next: 15% Place: Dungeon:5 ................@............#  Noise: ---------  Time: 5360.8 (0.0) .............................#  c) +3 rapier (protect) .............................# #  Cast: Brom's Barrelling Boulder (8%) .............................#.## ................................# ............................##... S   adder (asleep) ...........................## ...........................# .#....½�µjŽú¸....................##### There's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, 100% to hit)  You send a boulder barrelling forward!½�µj„ûO.S½�µjßÎ*Aim: an adder (asleep, 100% to hit)  You send a boulder barrelling forward!  The adder hisses angrily.  Your boulder barrels into the adder!  You kill the adder!Vehumet accepts your kill.  You can now gain magical power from killing.½�µjí [?25h[?0c½�µjˆ 2 +¾�µjþ¦o[?25l[?1c.*☼¾�µjI­§ ...###.......####### ...........#.## ..............# ### ..............### #..# ).......*....... .......â—‹....... @ ¾�µjE¯{............... ............... # .............................................*   boulder (minion, rolling)............................¾�µj¦²D6===1.8 (1 _¾�µj\º¾�µj%Àr _You now have 13/17 mp.¿�µjzš¿�µjΛ¿�µj✿�µj•žL*â—‹¿�µjpŸJ*â—‹¿�µj°¡¿�µjÙ§: _¿�µj樿�µj«¿�µjƒ´e*â—‹°---¿�µj‡ÁA☼2¿�µjEɃ○°.°°¿�µj«ÊG---3.8 (2¿�µjÒKâ—‹°¿�µjÔE _Your boulder slams into a wall and falls apart!À�µji33À�µj+5À�µjÁ8,À�µj;>BÀ�µj„@À�µjNCÀ�µj}G,À�µjÜHÀ�µjbIK4=À�µj©gû=5==À�µjelnÀ�µjqmÀ�µjlpÀ�µj0qÀ�µjqrÀ�µj¾tÀ�µj£u:==À�µjÛvÀ�µj`~nÀ�µj²„�6=À�µj(†À�µj»†À�µj®‡À�µj ŠÀ�µj!‹À�µjlŒÀ�µj‘ŽÀ�µjN�À�µj+�À�µj¹’À�µjG“9=À�µj•À�µjž—,À�µj™À�µjœ,À�µjO�À�µjÛŸÀ�µjƒ I17==À�µj¢À�µj#¶À�µjV¸À�µj$¹À�µjºÀ�µjÞ½À�µjUÀÀ�µjÁÀ�µjÅÁÀ�µjÅÀ�µjÈ,À�µj©ÉÀ�µj&ÌÀ�µj~ÏÀ�µjÓÐP==À�µjžÓÀ�µjÖÀ�µj¯ÖÀ�µj¨×À�µjQÚÀ�µj.Ý,À�µj¢ÞÀ�µj àÀ�µjÊâÀ�µj_ãÀ�µjîãÀ�µj æÀ�µj|è,À�µjhéÀ�µjÆêÀ�µjRí,À�µj@îÀ�µj—ïÀ�µjàñ,À�µj±òÀ�µjº+nÀ�µjþ,À�µj¢-À�µj .À�µj–0À�µje2À�µj3,À�µjt4À�µjI6À�µjÈ6À�µj7À�µjÔ>À�µjæ@À�µjhAÀ�µjÁAÀ�µjCÀ�µjE,À�µj–EÀ�µj¤FÀ�µj`HÀ�µjàHÀ�µjeIÀ�µj”\À�µjF_BÀ�µjÌrÀ�µjZu,À�µjvÀ�µjUwÀ�µj |À�µjß},À�µjÙ~À�µj߀À�µjP�À�µj¦‚À�µjíƒÀ�µjŒšÀ�µjs�À�µj¹�À�µjo‘À�µjM“À�µj�”À�µj˜–,À�µjr—À�µjÕ˜À�µj›,À�µjÀ›À�µj7�À�µjì�À�µjµž,À�µj£À�µj[¤À�µjd¥,À�µjƦÀ�µjg¨BÀ�µj%°À�µj/²,À�µj)³À�µjEÆÀ�µj É,À�µjøÉÀ�µj‹ÌÀ�µj�ÎÀ�µjRÏ,À�µjEÒÀ�µjãÔÀ�µj˜Õ,À�µjôØÀ�µj)ÛÀ�µjÓÛÀ�µjoÜÀ�µjLßÀ�µj›áÀ�µj<âÀ�µj½âÀ�µj�åÀ�µjÝçÀ�µjŸèÀ�µj%éÀ�µj¦ëÀ�µjííÀ�µjŸîÀ�µj9ïÀ�µj#ñÀ�µjÔòÀ�µjmóÀ�µjôÀ�µjHöÀ�µjç÷À�µj’øÀ�µjùÀ�µjûÀ�µj¦ýÀ�µj$þÀ�µj”þÀ�µjmÀ�µjsÀ�µjõÀ�µj^À�µj�À�µjÄÀ�µjMÀ�µjÃÀ�µj2 À�µjÐ À�µjS À�µj À�µj¢ À�µjV,À�µj2À�µj¼À�µjV,À�µj~À�µjÜÀ�µjMÀ�µjôÀ�µj½À�µjß+À�µjë-À�µj`/,À�µjr0À�µjJ3,À�µj„4À�µj¶5À�µj>7À�µjÙ7À�µjw8À�µjHNÀ�µjÇQ,À�µjÍRÀ�µj#WÀ�µj¾Y,À�µjÈZÀ�µj^À�µj`À�µj|`À�µj$bÀ�µjieÀ�µj°hÀ�µjºiÀ�µjÈjÀ�µjapBÀ�µj,qÀ�µjòsÀ�µjvÀ�µjnvÀ�µj˜wÀ�µjŠ{À�µj;‹À�µjsŒÀ�µj �À�µj �À�µj“À�µj°“À�µjÇ”À�µjh—À�µj¸™À�µjFšÀ�µj›À�µj±œÀ�µj¤XÀ�µjC¥À�µj¦À�µjü¦À�µjϨÀ�µj««,À�µj–¬À�µjÑ®À�µjͱ,À�µjp²À�µjгÀ�µjÔµÀ�µjo¶À�µj÷¶À�µj³¸À�µjrº,À�µj'»À�µj¼À�µjS¾,À�µjî¾À�µj¬¿À�µj|Á,À�µj,ÂÀ�µjÃÂÀ�µj¤Ä,À�µj_ÅÀ�µj‚ËÀ�µj¬Í,À�µjeÎÀ�µj�ÓÀ�µjÕÀ�µj Õ,À�µjßÖÀ�µj¦Ø,À�µjGÙÀ�µj9öÀ�µjºúh  You encounter a sleepcap.À�µjJ................######### ................#  ......#...###.#  #..###..##  ##.#######.## ##.##  #######.# ##.#  #..# ##.#  #..#####...#####.##  #.## ##  ## ##..#....##...#  .#..###.####.### ...f...  ###..#.## #.# ..#####  # ##...# .# .##  À�µjBU# ##.## . .#   f   sleepcap (dormant) # #.# # .#   h   jackal (wandering) ## #.. h#  .......# ###  À�µj˜ Y457.8 (94.0)h.À�µjçÀ�µjó38.8 (95 _À�µj0À�µjÿY _MP restored: 17Á�µj„ º................#########  Gorae the Digger ......................#  Octopode of Vehumet *..... ..............#...###.#  Health: 51/51 ======================== .........#..###..## Magic: 13/17 ==================------ ##.#######.## ##.##Á�µjS  AC: 1Str: 7  Doom: 0% ...#######.# ##.# EV: 14Int: 22 Contam: 0% #..........# ##.# SH: 0Dex: 18 #..#####...#####.## XL:  9 Next: 16% Place: Dungeon:5 #.## #........@# Noise: ---------  Time: 5458.8 (0.0) ...## ##..#....##...#  c) +3 rapier (protect) .#..###.####.### ...f...  Cast: Brom's Barrelling Boulder (8%) ###..#.## #.# ..##### # ##...# .# .## # ##.## . .# f   sleepcap (dormant) # #.# # h# h   jackal (wandering) ## #.. .# .......# ### _Your boulder slams into a wall and falls apart! _You encounter a sleepcap. _MPÁ�µj6 3 restored: 17Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Â�µjlNÂ�µjÇW................#########  Gorae the Digger ......................#   Octopode of Vehumet *..... ..............#...###.#   Health: 51/51 ======================== .........#..###..##  Magic: 17/17 ======================== ##.#######.## ##.##  AC: 1Str: 7  Doom: 0% ...#######.# ##.#  EV: 14Int: 22 Contam: 0% #..........# ##.#  SH: 0Dex: 18 #..#####...#####.##  XL:  9 Next: 16% Place: Dungeon:5 #.## #........@#  Noise: ---------  Time:[Â�µj Y39;49m 5458.8 (0.0) ...## ##..#....##...#   c) +3 rapier (protect) .#..###.####.### ...f...   Cast: Brom's Barrelling Boulder (8%) ###..#.## #.# ..#####  # ##...# .# .##  # ##.## . .#  f   sleepcap (dormant) # #.## h#  h   jackal (wandering) ## #...# .......####  _Your boulder slams into a wall and falls apart! _You encounter a sleepcap. _MP restored: 17Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  PresÂ�µj—[s: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Â�µjpa You encounter a sleepcap. _MP restored: 17  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.Â�µjQbÂ�µjMkD _Ã�µj²þ ......#  #...###.#  #..###..##  #.#######.## ##.##  ..#.# ##.#  .......# ##.#  ..#####...#####.## #  .## #.........##.#  ..## ##..#....##@..#  #..###.####.####...f...# Ã�µj3 £##..#.## #.# #..######  ##...# .# ..##   ##.## . ..#   #.# # ..h#  #..  ...#  ......#....####  # ...  Ã�µjy J.hÃ�µjÚ Ã�µj¬ 29.8 (1 _Ã�µjk Ä�µjÿ> #...####..###..## #.#######.## ## . ##.........# #######...#####.###### #.........##..## ##..#....##...##### #..###.####.####@..f...##..#.## #.# #..#####  ##...# .# ..##  ##.## . ...#  #.# #.. # #..#..h ......# #....#####.........hÄ�µj?E 1h.Ä�µj] Ä�µj"^ '60Ä�µj® Ä�µj¿9.............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 13/17 ==================------ ..........# ##.# AC: 1Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@**f***#  Noise: ---------  Time: 5460.8 (0.0) ##..#.## #.# #..######  c) +3 rapier (protect)  ##...# .# ..##[Ä�µj-<‘40m Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #.h..# f   sleepcap (dormant) ......# #....####  h   jackal (wandering) ......# #........ ......#   ... Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (dormant, 100% to hit)Å�µjì„.............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 13/17 ==================------ ..........# ##.# AC: 1Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@.f....#  Noise: ---------  Time: 5460.8 (0.0) ##..#.## #.# #..######  c) +3 rapier (protect)  ##...# .# ..## Å�µj¡§ Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #.h..# f   sleepcap (dormant) ......# #....####  h   jackal (wandering) ......# #........ ......#   ... There's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (dormant, 100% to hit)  You send a boulder barrelling forward!h.☼*   ##.##  ##.#  ##.# #.####  .##.#  #...######@â—‹[Å�µj «¿0;10;1m*f...# #.# #..######   .# ..##  ##.## . ...#  #.# #.h..#  #.. #....# fally target) #....#### h #........ *   boulder (minion, rolling) ... ===1.8 (1 _Your boulder barrels into the sleepcap. _You now have 13/17 mp.Ç�µj"t7h.Ç�µj y>â—‹*Ç�µj¹|† h.  Your boulder barrels into the sleepcap.Ç�µjy‚¾ ☼*The sleepcap releases spores at your boulder but does no damage.Ç�µjmˆ\ .  Your boulder barrels into the sleepcap.Ç�µjì�¼°â—‹.f ---2Ç�µj½—Iâ—‹°○Ç�µj+™J _Your boulder is abraded by the wall and falls apart.È�µjžIZ.............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 9/17È�µj×J============------------ ..........# ##.# AC: 1Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@****f*#  Noise: ---------  Time: 5462.8 (0.0) ##..#.## #.# #..######  c) +3 rapier (protect)  ##...# .# h.## Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #....# f   sleepcap ......# #....####  h   [È�µjwK¦34mjackal ......# #........ ......#   ... The sleepcap releases spores at your boulder but does no damage.Your boulder barrels into the sleepcap. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (heavily damaged, 100% to hit)È�µj£».............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 9/17============------------ ..........# ##.#È�µjT¤ò AC: 1Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@â—‹°○f..#  Noise: ---------  Time: 5462.8 (0.0) ##..#.## #.# #..######  c) +3 rapier (protect)  ##...# .# h.## Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #....# f   sleepcap ......# #....####  h   jackal ......# #........ È�µj8¥.......#   ... Your boulder barrels into the sleepcap. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (heavily damaged, 100% to hit)  You send a boulder barrelling forward!È�µj¿¥9h.È�µjS¦>☼*È�µj°«Í   ##.##  ##.#  ##.# #.####  .##.#  #...#####È�µjÙ¬X#@â—‹*â—‹f..# #.# #h.######   .# ..##  ##.## . ...#  #.# #....#  #.. #....# (ally target) #....####  #........ *   boulder (minion, rolling) ... È�µj®<===3.8 (1 _È�µjñ²Xâ—‹**È�µjÙ¹q _You now have 9/17 mp.È�µjË Fâ—‹*È�µj` Vâ—‹f.È�µj0 È °  Your boulder is abraded by the wall and falls apart.--4È�µjD :â—‹È�µjQ! T _The jackal closely misses you.É�µj®,.............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 5/17=======----------------- ..........# ##.# AC: 1Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@**f***#  Noise: =--------  Time: 5464.8 (0.0) ##..#.## #.# #h.######  c) +3 rapier (protect)  ##...# .# ..##É�µj�.5 Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #....# f   sleepcap ......# #....####  h   jackal ......# #........ ......# ... _You now have 9/17 mp.Your boulder is abraded by the wall and falls apart. _The jackal closely misses you.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (sparse dust, heavily damaged, 100% to hit)É�µj|�.............#...###.#  Gorae the Digger ........#..###..## Octopode of Vehumet *..... #.#######.## ##.## Health: 51/51 ======================== ..#######.# ##.# Magic: 5/17=======----------------- ..........# ##.# AC: 1É�µjy“Str: 7  Doom: 0% ..#####...#####.####  EV: 14Int: 22 Contam: 0% .## #.........##.#  SH: 0Dex: 18 ..## ##..#....##...#####  XL:  9 Next: 16% Place: Dungeon:5 #..###.####.####@â—‹f°...#  Noise: =--------  Time: 5464.8 (0.0) ##..#.## #.# #h.######  c) +3 rapier (protect)  ##...# .# ..## Cast: Brom's Barrelling Boulder (8%)  ##.## . ...#  #.# #....# # #.. #....# f   sleepcap ......# #....####  h   jackal ......# #........ ......# ... Your boulder is abraded by the wall and falls apart. _The jackal closely misses you.Aiming: Brom's Barrelling BoulderÉ�µjº” (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sleepcap (sparse dust, heavily damaged, 100% to hit)  You send a boulder barrelling forward!É�µj+¦ê°Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: a sleepcap (sparse dust, heavily damaged, 100% to hit)  You send a boulder barrelling forward!  The jackal closely misses you. The jackal misses you.Your boulder barrels into the sleepcap!  You destroy the sleepcap!É�µjͧC☼*É�µj ­š   ##.##  ##.# É�µjž­u ##.# #.####  .##.#  #...######@â—‹*....# #.# #h.######   .# ..## É�µjï®t ##.## . ...#  #.# #....#  #.. #....# h   jackal #....#### *   boulder (minion, rolling) #........  ... É�µjg²97==5.8 (1É�µjü²/7%) É�µj¶»É�µj©Á• _Vehumet accepts your kill. _You now have 5/17 mp.Ê�µjC) 0 .  Ê�µj* 3You closely miss the jackal. You grab the jackal. You constrict the jackal.You kill the jackal!â—‹*Ê�µj½* A☼*Ê�µjß. . .  Ê�µjj/ AVehumet accepts your kill.Ê�µjº4 q°°○Ê�µjw8 l6=--7.0 (1.2Ê�µjÕ= Ê�µjü? J _Your boulder is abraded by the wall and falls apart.Ë�µjzj3Ë�µjÐl,Ë�µjjn,Ë�µjßu=Ë�µjõvË�µj�wË�µjúw,Ë�µj�yË�µj]zi7=Ë�µj|,Ë�µjÃ|Ë�µjŽ}Ë�µjð}Ë�µj<~Ë�µjb,Ë�µj€Ë�µjé€Ë�µj€�O=Ë�µjƒ,Ë�µj�ƒË�µj&…j8==Ë�µjº…Ë�µj²†Ë�µj‡Ë�µjZ‡Ë�µjwˆË�µjúˆË�µjh‰Ë�µj~ŠË�µjìŠË�µjM‹Ë�µj/ŒË�µj¡Œ:==Ë�µj�Ë�µjû�Ë�µjpŽË�µjÕŽË�µj¸�,Ë�µjM�Ë�µj>‘Ë�µjä‘i9=Ë�µj<ÁË�µjxç†=10/17====1=Ë�µj`êXË�µjuëO=Ë�µjfìË�µjÕóE2=Ë�µjÎô,Ë�µj‘õ,Ë�µjEö,Ë�µj'ú‘=Ë�µj½úË�µj¸ûË�µj0üË�µjŠüË�µj¡ýË�µjþO13==Ë�µjtþË�µjÜÿË�µjdË�µjËË�µj",Ë�µj Ë�µjÎË�µj'Ë�µj£Ë�µjëË�µjs:==Ë�µjýË�µj>,Ë�µj~(N4==5====Ë�µj°+w6=Ë�µjR-Ë�µjH/BË�µj’0,Ë�µja1Ë�µj$2Ë�µjž2,Ë�µjç3Ë�µj™49=Ë�µjQ5Ë�µjg6Ë�µjo7,Ë�µj†9_17==Ë�µj):Ë�µj­DË�µjoFË�µj1GË�µjsHË�µjIË�µjÒKBË�µjõLË�µjÃNË�µj@OË�µj›PË�µj¢XË�µjª_f==Ë�µj©iË�µj¬mË�µj¡nË�µjDoË�µjÛpË�µjsË�µj¯sË�µjEtË�µjZwË�µjòxË�µjbzË�µj{Ë�µj#}Ë�µj¿,Ë�µj_€Ë�µj“�Ë�µjbƒË�µjv„,Ë�µj …Ë�µj™‡BË�µjÜË�µj¼�Ë�µj6žË�µjÁžË�µj+ Ë�µjå¡Ë�µj�¢,Ë�µjq£Ë�µjñ¤Ë�µj„¥,Ë�µjµ,Ë�µj—¶,Ë�µjÇË�µj£È,Ë�µjƒÉË�µj-ËË�µj©ÌË�µjÍË�µjoÍË�µj{ÐË�µjTÒ,Ë�µjÏÒË�µjÑÓË�µjPÕË�µjÖ,Ë�µj9×Ë�µjXÙ,Ë�µjÌÙË�µj¸ÛË�µj*ÝË�µjŸÝË�µjÞË�µj'àË�µjÍáË�µjhâË�µjãË�µjêäË�µjzç,Ë�µj èË�µj±éË�µj¿êË�µjÊë,Ë�µjiûË�µjFýË�µjþ,Ë�µjË�µjÖË�µj,Ë�µjÂË�µj{,Ë�µj4Ë�µjÝË�µj%.BË�µjR@Ë�µj B,Ë�µjæHnË�µjŸ\Ë�µj_,Ë�µj|`Ë�µj–bË�µjDdË�µjêdË�µjleË�µjNgË�µjiË�µjßiË�µj]jË�µj¨kË�µjNmË�µjÛmË�µjPnË�µj÷oË�µjnqË�µjrË�µj�rË�µj´sË�µj@uË�µjÀuË�µj1vË�µj£ŠË�µjŒË�µj!�Ë�µj†�Ë�µjŽŽË�µj§�Ë�µj�Ë�µj‘�Ë�µj\‘Ë�µjë’Ë�µj~“,Ë�µjƒ”Ë�µjT–,Ë�µj—Ë�µjž—Ë�µj0™,Ë�µjç™Ë�µjÕ¼Ë�µj=¾,Ë�µj&¿Ë�µjÂÁË�µjoÃ,Ë�µjÄË�µjŠÆË�µjÈÇË�µjJÈË�µjÑÈË�µj½ÊË�µjaÌ,Ë�µj4ÍË�µjæÎË�µjXÐ,Ë�µjëÐË�µjŠÒË�µjœÔ,Ë�µjOÕË�µjŒÖË�µj-ØË�µjÎØ,Ë�µj:ÚË�µj•ÛË�µjÜË�µj�ÜË�µj'ÝË�µjSÞË�µjéÞ,Ë�µjÒßË�µjãàË�µj[áË�µjÊáË�µjkâË�µjxãË�µjkä,Ë�µjöäË�µj`åË�µjÁå,Ë�µj¡æË�µj¯çË�µjèË�µj‚èË�µj¸éË�µj?ëË�µjªëË�µjìË�µj íË�µjSîË�µj±îË�µjïË�µjVðË�µjñË�µjyñË�µjëñË�µj‘òË�µjóóË�µjŠô,Ë�µjÅnË�µj@Ë�µjó,Ë�µjÀ%Ë�µj'BË�µjQ1Ë�µj3BË�µj\8Ë�µj(9Ë�µjÍ9,Ë�µjó>Ë�µj A,Ë�µjyBË�µj(NË�µj?OË�µjêOË�µjlPË�µjÎYË�µj³zBË�µj¢€Ë�µjà�,Ë�µj“‚Ë�µj‰Ë�µj®‹,Ë�µj±ŒË�µjµ”Ë�µjô–Ë�µjΗË�µju˜Ë�µjõ Ë�µj£Ë�µj½£Ë�µjX¤Ë�µj ¬Ë�µj®,Ë�µj�¯Ë�µjß¶Ë�µj«ÅšË�µjÿÉË�µj^ËË�µj ÌË�µjÓÌË�µj›ÑË�µjÔË�µjäÔË�µj�ÕË�µj�ÙË�µjÿßBË�µj«áË�µj?ãË�µjÈãË�µjuäË�µj}èË�µjpêË�µjøêË�µjÅëË�µj%ðË�µj]ñË�µjòË�µj�òË�µjYõË�µjø÷,Ë�µj®øË�µjUûË�µjÓýË�µjyþË�µjúþË�µj¦Ë�µjXË�µj¡ ,Ë�µj[ Ë�µj|Ë�µj�,Ë�µj$Ë�µjÛË�µj|Ë�µjË�µj±Ë�µjàË�µjò,Ë�µj2Ë�µjQË�µj# Ë�µjÕ Ë�µj�!Ë�µj]$Ë�µjT¢Ë�µj´_°Ë�µj´fnË�µjÜ�šË�µjËžË�µj’¢,Ë�µj£Ë�µj+¦Ë�µj�¨Ë�µjªË�µjªªË�µj:ºÆË�µj¯Ç°Ë�µjºÉ,Ë�µjËË�µjóÌË�µjCÏ,Ë�µjåÏË�µj@ÒË�µj„ÔË�µjÖ,Ë�µj îË�µjîð,Ë�µjÄòË�µjkúBË�µjÎüË�µjÀË�µjBË�µj9Ë�µj,Ë�µjÔË�µjË�µjª!,Ë�µjT#Ë�µj %Ë�µj'Ë�µjš'Ë�µj_(Ë�µj©)Ë�µjL+Ë�µjî+Ë�µj¤,Ë�µjê-Ë�µj”0BË�µjïGË�µj JË�µj»K,Ë�µjSNË�µjQË�µj×QË�µjÉRË�µjèUË�µj XË�µjÃXË�µjoYË�µjb[Ë�µjê],Ë�µjß^Ë�µj‚eË�µjhË�µjxi,Ë�µjÅjË�µj¬mË�µj_u8 #.... ##.##...... #....# #........... ##.... #....#...... ###....##...####..... .#....#..# #..... .......# ##....# Ë�µjkv.....## ####...... #.....###....#.... #@..........##....--- ##...######.###.... ####...#######.# #.... #...............###..#. ..###...........##..##. #......####.....#.. #........####....#.. #########.###....... #.<.........Ë�µjÅ{Ç -662.0 (195.0)  You can no longer gain magical power from killing.[?25h[?0cË�µj—2 +Ð�µjã [?25l[?1cÐ�µjsÐ�µjC_Ð�µj?&Ð�µj+EY _MP restored: 17×�µj¦®×�µj²ËDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ×�µj´?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds[39;4×�µjr´39m3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesØ�µjgxØ�µj=€Ø�µjì‚Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  Ø�µj¤ƒ|b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookupØ�µjß&M Describe which? A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebØ�µj)âN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining OneÙ�µjæˆe Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Ù�µj/Š¿Granted powers: (Cost)You can memorise Freeze. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathÞ�µj8ÿ Worshippers of Vehumet will quickly be able to recover their magical energy uponkilling beings. As they gain favour, they will also gain enhancements to their destructive spells — first assistance in casting such spells and then increased range for conjurations. Vehumet will offer followers the knowledge of increasingly powerful destructive spells as they gain piety. Vehumet likes it when you kill living beings, you destroy the undead, you kill Þ�µjƒ9ðdemons, you kill holy beings and you destroy nonliving beings. Vehumet's powers are not affected by the Invocations skill. Overview|Powersã�µj˳4 Describe which?   A - AshenzariB - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  ã�µjÓµ&M - MakhlebN - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining Oneä�µj*ë²Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  ä�µjFìÒc - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookupä�µjñß ä�µjŠæ ä�µjÚï i#.... ##.##...... Gorae the Digger#....# #.......... Octopode of Vehumet ......##.... #....#...... Health: 51/51 ========================###....##...####..... Magic: 17/17 ========================.#....#..# #..... AC: 1Str: 7  Doom: 0% .......# ##....# EV: 14Int: 22 Contam: 0% .....## ####...... SH: 0Dex: 18ä�µjôð #.....###....#.... XL:  9 Next: 17% Place: Dungeon:5#@..........##.... Noise: ---------  Time: 5662.0 (0.0)##...######.###.... c) +3 rapier (protect)####...#######.# #.... Cast: Brom's Barrelling Boulder (7%) #...............###..#...###...........##..##.#......####.....#.. #........####....#.. #########.###....... #.<.........  _You now have 5/17 mp.ä�µj ò çYou closely miss the jackal. You grab the jackal. You constrict the jackal.You kill the jackal!Vehumet accepts your kill. _Your boulder is abraded by the wall and falls apart. _You can no longer gain magical power from killing. _MP restored: 17ä�µj÷ ä�µjñ÷ ä�µjt å�µj%§Iå�µjËÁå�µjúÃå�µj°ÉP _å�µjõÊå�µjŸËå�µjXÌå�µjÊÎå�µjÒÐå�µjÑå�µj$Òå�µj«Ôå�µj¦Öå�µjc×å�µjà×å�µj‡Ùå�µj°Ûå�µjiÜå�µjñÜå�µjLÞå�µjoàå�µjáå�µj�áå�µj3÷å�µj:ùå�µj0ú,å�µj˜ûå�µjKýå�µjþå�µj“þå�µjå�µji,å�µj8å�µjüå�µjå�µj®å�µjå�µjb å�µj? å�µjæ ,å�µj« å�µj¢å�µjY,å�µj÷å�µj,å�µjªå�µjŽ&å�µj‘(å�µj™),å�µjé+å�µj£-å�µj?.å�µjÕ.å�µjë@å�µjÊMs .#....#..# #.... .......# ##.... .....## ####..... #.....###.#..... #............ ##...######.#...... #####...########...##...........#...@..###.......å�µj%O<77.0 (15.0)#.....#..####......#####.... #..# #........#####... #### #########.####>.#.<...#..##.♣♣##..## ♣♣.#...#  ♣......##å�µj…Vå�µjˆX,8.0 (16å�µj\å�µjÈ_e _Found a stone staircase leading down.æ�µj Ñ æ�µj>Ò æ�µj Ó æ�µj†å æ�µjjì Xæ�µjÊí ,æ�µjÄî æ�µjžÿ æ�µjÚ ,æ�µjæ æ�µjÑ æ�µjì æ�µj– æ�µj æ�µj· ,æ�µje ,æ�µjÿ æ�µjð ,æ�µjÄ æ�µjn! æ�µjò" æ�µj˜# æ�µjE$ æ�µj4@ æ�µj:C ,æ�µjMD æ�µj¶G æ�µj¤H æ�µjbJ ,æ�µj•P r  There is a stone staircase leading down here.æ�µj‘R æ�µjS  _æ�µjYT æ�µj�U æ�µj_W æ�µj$X æ�µjÞY ,æ�µj•[ ,æ�µjo\ æ�µj–] æ�µj _ æ�µj¼_ æ�µj^` æ�µjKa æ�µjjb æ�µjíb æ�µj�c æ�µj�d æ�µj�f ,æ�µjag æ�µj™u æ�µj¤w æ�µjòx ,æ�µj.z æ�µj,| æ�µjÔ| ,æ�µj(~ æ�µj‡ æ�µjO€ æ�µjÆ€ æ�µjw� æ�µj‚ æ�µjlƒ ,æ�µj±„ æ�µjÚ… æ�µjn† æ�µjΈ æ�µj£‰ æ�µjÆŠ æ�µji‹ ,æ�µje‘ æ�µjù’ æ�µj°“ ,æ�µj’” æ�µjÓ• æ�µjÚ— æ�µjy˜ æ�µj{ž æ�µj¯Ÿ æ�µjS  ,æ�µj>­ æ�µjÝ® æ�µjµ¯ ,æ�µjİ æ�µj² æ�µjq² æ�µjú² æ�µj¦³ æ�µjiµ ,æ�µj¶ æ�µj0· æ�µjf¸ æ�µjÿ¸ æ�µj„¹ æ�µj½ ,æ�µj³½ æ�µjy¾ æ�µjü¾ æ�µjèÀ æ�µj�Á æ�µj æ�µj®Â æ�µjÅ Bæ�µjÈÅ æ�µj”Ç Bæ�µj‹È æ�µj�É æ�µjÊ æ�µj�Ê æ�µj7Ë æ�µjTÌ æ�µj€Ï Bæ�µjVÐ ,æ�µjÑ æ�µj× æ�µjpÛ ,æ�µjÙÜ ,æ�µjŸà Xæ�µjùé šæ�µjMí Bæ�µjµ „æ�µj( Bæ�µjo æ�µjp ,æ�µjw æ�µj` æ�µj ,æ�µjË æ�µjU7 Ææ�µjD; Xæ�µjÚ< Bæ�µj> æ�µj§D næ�µjÌF Bæ�µjI æ�µjÞI ,æ�µjP_ æ�µjò` æ�µjb ,æ�µjjd æ�µjCf æ�µjg ,æ�µjkn r  There is a stone staircase leading down here.æ�µj¼p æ�µj¢q  _æ�µj?r æ�µjbt æ�µj“v æ�µjDw æ�µjÀw æ�µjfy æ�µjÙz æ�µj[{ æ�µjø{ æ�µj–} æ�µjÏ ,æ�µj‘€ æ�µjÿ‚ æ�µjíƒ æ�µjp„ æ�µj… æ�µj¶† æ�µj‰ ,æ�µjÚ‰ æ�µjk‹ æ�µjëŒ ,æ�µj¨� æ�µjüŽ æ�µj�� æ�µj#‘ ,æ�µjS’ æ�µjô“ æ�µj“” ,æ�µj² æ�µj„¿   #   #   #.  ## ##  ..< ...... ###  #...... .#.  #. #...... ..  #.## ##.....#   #.@###.....# #740.0 (62  #..##..#.....#   ## ##.......# ##.  ### ##......######..  #.# ##...#...##....  #.###....#......###..  #.#...#.....#..####.. [æ�µj–Á .37m ##..###....##..# #...  ##.###...###### ##æ�µjÃÆ æ�µjßÇ ,1.0 (63æ�µj»Ì æ�µj–Ï c _Found a stone staircase leading up.ç�µjo¥ Iç�µj'° ç�µjN² ,ç�µj°· nç�µjkÇ ç�µj%É ,ç�µj Ê ç�µj¼Ê ç�µjºÌ ,ç�µj{Í ç�µjÀÎ ç�µjðÐ ,ç�µj–Ñ ç�µjüÒ ç�µjLÔ ,ç�µjÕ ç�µjHÖ ç�µj!Ø ,ç�µjÑØ ç�µjvé ç�µjÊê ç�µj¨ë ,ç�µjó p  There is a stone staircase leading up here.ç�µjŒô ç�µj·õ  _ç�µjSö ç�µj{ ç�µj! ,ç�µj ç�µjÔ ç�µj9 ,ç�µj­ ç�µjÀ ç�µj± ç�µjP ç�µjà ç�µj ç�µj ç�µjÁ ,ç�µj:! ç�µj6# ,ç�µj $ ç�µj.% ç�µjn' ,ç�µj( ç�µj* ç�µj, ,ç�µjÍ, ç�µjØ. ç�µjö/ ç�µj§0 ,ç�µjPB ç�µj¯D ,ç�µjÝE ç�µj¨G ç�µj%J ç�µjðJ ç�µj{K ç�µjÙL ç�µjâN ç�µj„O ç�µj&P ç�µjõQ ç�µjNW f  You encounter an adder.ç�µj�] # .... ...... S###... ...... .. .. ##. .. #.## # #..# .# #. #######.@.## ##.. #......##..###.. ##.......# #... ##.............# ##.. #..<.##.........###....#ç�µj_ " #...#####.........#....# S   adder (asleep) ###.# #........ ...... #.## ##.....### ..... ###..###.....## #....ç�µjf -61.0 (20ç�µjfg 32.0 (21 _ç�µj×k ç�µjöm è�µj.ð ..  S###  ...  ..  ##.  #.##  ##..# .#  #.@.## #..#  #......##..#  ##.......#......#  ##.............#  #..<.##........ #........ ###.# #........  #.## ##.....###  ###.. è�µjZ…� ..  S###  ...  ..  ##.  #.##  ##..# .#  #.@.## #..#  #......##..#  ##.......#......#  ##.............# è�µjx†S #..<.##........ #........ ###.# #........  #.## ##.....###  ###.. è�µjP‰è�µjŠè�µjx�è�µj�] _An adder is nearby!è�µj‹0 .. S###.. ..#. . #.# è�µj¦� ##@.# ######...## #......##..##....# ###.......#......# ##.............# ##.....<.##...##...#####...#....####.# #........ . #.## ##.....### .è�µjÍè�µjT83.0 (1.0) _è�µjŽ#è�µjó%è�µj»Š D  .. S###.# ...#.. #@##  ##..# ######...## #......##..##....# ###.......#......# ##.............# ##....#..<.##.........###...#####.........#....####.# ... .4è�µjÊVÊ  #.  #.. .  ##.. . ... . .S### . #...##### . ........ . ##@# .. #.## #. ##..# .# #. #######...## #..# #. #......##..## ##.......#......# #....# ##.............#  #..<.##.........###....# #...#####.#....#è�µj]è�µj?^&5è�µjÊbè�µj�dé�µj’>R   Gorae the Digger #*.. Octopode of Vehumet ...... é�µjæ@#*. .  Health: 51/51 ======================== ##*. ..... Magic: 13/17 ==================------ .*. ..... AC: 1Str: 7  Doom: 0%  .S### ..... EV: 14Int: 22 Contam: 0%  #*..##### ..... SH: 0Dex: 18 #*....... ..... XL:  9 Next: 17% Place: Dungeon:5 ##@# ..... Noise: ---------  Time: 5765.0 (0.0) #.## #.... c) +3 rapier (protect) ##..# .# #.... Cast: Brom's Barrelling Boulder (7%)  #######...## #..# #.... #......##..##....# #.... ##.......#......# #....# S   adder (asleep)[1é�µjdFaK ##.............# ##....  #..<.##.........###....## #...#####.........#....#. _There is a stone staircase leading up here. _You encounter an adder. _An adder is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, 100% to hit)é�µjì¹   Gorae the Digger #... Octopode of Vehumet ...... #.. .  Health: 51/51 ======================== ##.. ..... Magic: 13/17 ==================------ ... ..... AC: 1Str: 7  Doom: 0%  ..### ..... EV: 14Int: 22 Contam: 0%  #S..##### ..... SH: 0Dex: 18 #........ ..... XL:  9 Next: 17% Place: Dungeon:5 ##@# ..... Noise: ---------  Time: 5765.0 (0.0) #.## #.... c) +3 rapier (protect) ##[40é�µjœ»]m..# .# #.... Cast: Brom's Barrelling Boulder (7%)  #######...## #..# #.... #......##..##....# #.... ##.......#......# #....# S   adder (asleep) ##.............# ##....  #..<.##.........###....## #...#####.........#....#. _You encounter an adder. _An adder is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an adder (asleep, 100% to hit)  You send a boulder barrelling forward!†  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an adder (asleep, 100% to hit)  You send a boulder barrelling forward!  The adder hisses angrily.  Your boulder barrels into the adder!  You kill the adder!*â—‹é�µj»Â{ #... #.. .  ##..  ...  ..###  #*..#####  #â—‹.......  ##@#  #.##  ##..# .#  ...## #..#  .##  ##..... *   boulder (minion, rolling) ##...  #..<. 8===6.0 (1é�µj~çé�µj´ìž _Vehumet accepts your kill. _You now have 13/17 mp.ê�µj¯Íê�µjŒÏê�µjNÐê�µj¤ÑL*â—‹ê�µjìÒê�µj•Ø;*ê�µjbÙQ*â—‹0ê�µj®Þu°°°*  ê�µj¹ä<---7.0 (1 _ê�µj­åw*°°*ê�µj}çê�µjÚê�µj3ê�µjïL*☼ê�µjê�µj-$---ê�µjÅ) ê�µjS[*â—‹0ê�µjZ".ê�µj¸(¿°â—‹.†.ê�µj©.+8.0 (1ê�µjä0ê�µj 3J _Your boulder is abraded by the wall and falls apart.ë�µj´§Ië�µj笰ë�µj.³Ï4=ë�µjÍ´ë�µjcµë�µjàµë�µjÖ¶ë�µjI·ë�µjº·ë�µjx¹ë�µjº2=ë�µj‡ºë�µjn»ë�µjÕ»ë�µjP¼ë�µjŸ¾,ë�µjf¿ë�µjŸÀë�µjrÁb5==ë�µj£Ãë�µjžÄë�µj"Åë�µjlÊ„ë�µj€Ëë�µjcÌP==ë�µjêÎ,ë�µj–Ïë�µjÑë�µjUÒa6=ë�µj?Ô,ë�µjóÔë�µjÖë�µj Öë�µjE×ë�µj†Øë�µj Ùë�µjÉÙë�µjÁÚë�µjuÛ9=ë�µjÜë�µj Þ,ë�µjÅÞë�µj“à,ë�µjQáë�µjãâë�µjšãI17==ë�µj¢éë�µj¶úë�µj=üë�µjoþ,ë�µjçÿë�µjuë�µj"ë�µj®ë�µj¤ b  You see here an adder corpse.ë�µjë�µj  _ë�µjë�µj{ë�µjMë�µj2:==ë�µjàë�µj"0ë�µjE2ë�µj3ë�µjf3ë�µjí5ë�µjP8ë�µjñ8ë�µjy9ë�µj!<ë�µjž=ë�µj>ë�µjÑ>ë�µj›@ë�µj„Cë�µjDë�µjuDë�µj`Oë�µjµQë�µj…Rë�µjëRë�µjËTë�µj°Wë�µjkX,ë�µj]ë�µjA^ë�µjà^ë�µji_ë�µjÁ`ë�µjbë�µj©b,ë�µjýmë�µj“oë�µjhp,ë�µjËrë�µj�të�µjøtë�µjÂuë�µj�wë�µj‹z,ë�µj>{ë�µj}ë�µjÀë�µj€€ë�µjç€ë�µj\‚ë�µj]„ë�µjâ„ë�µj=…ë�µj ›ë�µjâ�,ë�µj Ÿë�µjý ë�µjd£,ë�µj¤ë�µj½¥ë�µj…§ë�µj0¨ë�µj©ë�µjÇ©ë�µjô«ë�µj ¬ë�µj!­ë�µjÖ®ë�µjS°ë�µjã°ë�µj_±ë�µj´²ë�µj3´ë�µjê´,ë�µj¶ë�µjo·ë�µjü·ë�µjS¹ë�µjë¹ë�µj»ë�µj²»ë�µjK¼ë�µjE½ë�µj[¿,ë�µj5Àë�µj9Áë�µj¼Ðé #####   #.#.#   ë�µj„Ò~#..## ## # # ###.########.# #.# # # #.#........#.# #..#. # ##...#####..####818.0 (50.0) #....######.......##  ###................. ##  ###............>...... ###  #.....######........... ###  #####†..#####.......... ###.... #........ .........##...... ##.######. ##........))##.. #.## #ß>ß##ë�µjòÙë�µjçÚ,9.0 (51ë�µj­àë�µj è¢ _Found a stone staircase leading down. _MP restored: 17ë�µjˆIë�µj›–ë�µjé—ë�µjs›: _ë�µj|œë�µj[§######.#.####..## ## # ###.###.########.# #.# # #.##.#........#.# #.#..#. #.##...######.####....##..####..#....######......... #..##..###...........@......> ##....<20.0 (1.0) ###............>.###... #.....######.....###. #####†..#####.....ë�µjĨ¤###..... #............##...... ##.######..###))#.## #.. #ß>ß#####..# #.# #.##.. ###...## #..# #....##)###....ë�µjåÂÒ1.0 (2 _Found a stone staircase leading down.ì�µjëì�µj 3ì�µj%%ì�µjÚ'ì�µj°(ì�µjx-,ì�µjŠ0ì�µj<1ì�µj 3ì�µjp6ì�µjÝ9ì�µj¤:ì�µj…<ì�µjÃ@ì�µj_Dì�µj7Eì�µjÜFì�µjØIì�µj�Mì�µjyNì�µj$Pì�µj6Sì�µj_Vì�µjWì�µjˆXì�µji[ì�µj�^,ì�µj¸`ì�µj‡cì�µj$fì�µj fì�µj@hì�µjÓ|ì�µj‹Š,ì�µjHŽì�µjo“ì�µjy—ì�µjˆ˜ì�µjîšì�µjsžì�µj�¡ì�µj]¢ì�µj¤ì�µjî¦ì�µj�ªì�µjf«ì�µjý¬ì�µjó¯ì�µjç²ì�µj|³ì�µj&µì�µj,“  There is a stone staircase leading down here. _ì�µjT2Bì�µj÷3ì�µj}6ì�µjH7ì�µjõ8ì�µj7N€  Things that are here:  a +0 whip; a +0 leather armourì�µjÇZa _ì�µjG^ì�µj\_ì�µjûeBì�µj)gì�µjhì�µj lì�µjlnì�µj&oì�µj†pì�µjRrì�µjvtì�µj$uì�µj*vì�µjt�ì�µjÜ’ì�µj“”,ì�µj—ì�µj‡™ì�µj8šì�µjÀšì�µjHžì�µjÔ ì�µjâ¡ì�µjô£ì�µj3¥ì�µj«§ì�µj‘¨ì�µj ©ì�µj·«ì�µjó­ì�µj²®ì�µjÔ°ì�µj²ì�µjô³ì�µj{´ì�µj?µì�µj²·ì�µjèºBì�µj½ì�µjܾ,ì�µjx¿ì�µj"Áì�µj‘Âì�µjHÃì�µj^Äì�µjÅì�µj’Çì�µjúÈ,ì�µj`Þì�µjàì�µjØàì�µj&âì�µjäì�µjêæ,ì�µj<èì�µjdéì�µjëì�µjwëì�µj'ìì�µjîì�µj ð,ì�µjBñì�µjÄì�µjî ,ì�µj. ì�µj  ì�µjÎì�µjœ,ì�µj”ì�µj8ì�µjÝì�µj]ì�µj ,ì�µjZ.,ì�µj‹0ì�µje1ì�µjB3ì�µj24ì�µj,5ì�µjÄ6ì�µj³8ì�µji9ì�µj:ì�µjº;ì�µj®=,ì�µj½?ì�µj}@ì�µj Vm  There is a stone staircase leading down here. _ì�µjCXXì�µj9Yì�µjÊY,ì�µj»~Bì�µj!€ì�µjàŒì�µjn�Bì�µj2Ÿì�µj(¡,ì�µjH¢ì�µj÷¯ì�µjö²,ì�µj¸´ì�µjÞîšì�µj*,ì�µj-Xì�µjÚBì�µj°%ì�µjú)ì�µjô*ì�µj»0ì�µj�;ì�µj?ì�µj@ì�µjÊAì�µjÐLì�µjPì�µj Qì�µjkRì�µjáe€  Things that are here:  a +0 whip; a +0 leather armourì�µj1iì�µjýi _ì�µj/lì�µj#xì�µjvzì�µjH{ì�µjG|ì�µj„ˆì�µjŠì�µj‚‹ì�µj`�ì�µjª˜ì�µjœì�µjC�ì�µjcŸì�µj°©ì�µj­ì�µjå­ì�µj+°ì�µj‚¼ì�µjv¿ì�µj…Àì�µj”Áì�µjÛÊì�µj™Íì�µj˜Îì�µj¦Ïì�µjÑØ,ì�µjúÙ,ì�µjYáì�µjåøòì�µj¢Xì�µjì�µjƒ ,ì�µjŒ ì�µjìì�µj³ì�µjXì�µj¬ì�µjZì�µj¢Bì�µj£!ì�µjˆ#,ì�µjU$ì�µj¯8°ì�µj‚=,ì�µjÔ>,ì�µjiDì�µjnFì�µj%Gì�µj›Gì�µjèKì�µjúMì�µj¯Nì�µj.Oì�µj†Rì�µj3T,ì�µjVUì�µjáYì�µj%\ì�µjÐ\ì�µjn]ì�µjÂ`ì�µj£b,ì�µj·cì�µjzfì�µj|kì�µjil,ì�µjoì�µj·p,ì�µjÅrì�µjtì�µjäuì�µj€vì�µj6wì�µjyì�µj©zì�µjN{ì�µjÔ{ì�µj ~ì�µj·ì�µjt€ì�µj€�ì�µj}ƒì�µjç„ì�µj·…,ì�µjˆì�µj´‰ì�µj’Š,ì�µj€�ì�µj¯Ž,ì�µj#•°There is a stone staircase leading down here.  Things that are here: _a +0 whip; a +0 leather armourThere is a stone staircase leading down here.  Things that are here: _a +0 whip; a +0 leather armour  There is a stormy altar of Qazlal here.ì�µjb–ì�µjcÖ[ _ì�µjàÜXì�µj'æXì�µj6íBì�µjËîì�µjÁôì�µj¬öì�µji÷ì�µj‰øì�µjÆþì�µj›ì�µjIì�µj¤ì�µj ì�µj6Bì�µj�ì�µj ì�µj>!ì�µj%ì�µjÔ*ì�µj /,ì�µjrcÎì�µjˆgì�µjá~Æì�µj‘�,ì�µjk†ì�µj&‡,ì�µj‰ˆì�µjXŠì�µjÌ�,ì�µj ‘ì�µj®’ì�µjó«Bì�µjs³R  You see here a +0 club.ì�µjý´ _ì�µjU¶ì�µj»ì�µj'¼,ì�µj‰½ì�µj2Àì�µjÅ,ì�µjÆì�µjúÇì�µj×Êì�µjŠËì�µjÊÌì�µjeÏì�µjÐÒ,ì�µjÛÓì�µj3Öì�µjkÙ,ì�µjÛì�µj*Ýì�µj°ß,ì�µjÐàì�µj>ãì�µjäì�µj"åì�µjååì�µjQçì�µjtéì�µjêì�µj¹êì�µj¤ì�µj3ö###....##..# #........####....#.. ###...###### #########.###....... ..#>.## ì�µjxü#.<......... #....###..##...... ##.#..# ## ♣♣##..###...## ##.#### )..# ♣♣.#...# #....# #.## .+.♣♣♣♣......###.##. ..# ♣..♣......###..###.# ..##### ♣@♣..#..###.## #.#954.0 (133.0).....# ♣♣♣♣♣###...)## #÷######.##..### ..###.## ######### ##.###...... .......# #.......# ##..###..##.# ......## ##.....#####.#..##..##.# #....#.#####....))...##......#..# #.......#........###..........).)...........##..####....##ì�µj£ì�µjÐ,54ì�µjOa _Found a runed translucent door.ì�µj2Rì�µj˜Xì�µj„^R _No target in view!ì�µjÞv ì�µj8x ì�µj¢ ì�µjô� R _No target in view!ì�µjH4ì�µjQ`h _No target in view!í�µj_º3í�µj,Ïí�µjäí�µjŸòí�µjsí�µj¶£...#.....#..####......####.....#. Gorae the Digger .###....##..# #........####....#. Octopode of Vehumet ...... .###...###### #########.###...... Health: 51/51 ======================== ...#>.###.<........ Magic: 17/17 ======================== ##....###..##...... AC: 1Str: 7  Doom: 0% ###.#..# ###♣♣##..###...## EV: 14Int: 22 Contam: 0% ##.#### #)..# ♣♣.#...# #....# SH: 0Dex: 18 í�µj…##.## #j..+.♣♣♣♣......###.##.. XL:  9 Next: 18% Place: Dungeon:5 ...#♣.@♣......###..###. Noise: ---------  Time: 5955.0 (0.0) #..#####♣♣♣.♣..#..###.## #. c) +3 rapier (protect) ##.....#♣♣♣♣♣###...)## #÷ Cast: Brom's Barrelling Boulder (7%) ##..#####.##..###. #..###.## ######### ##.###..... ........# #.......# ##..###..##. j   Crazy Yiuf (asleep) #......## ##.....#####.#..##..##. ##....#.#####....))...##......#..#.......#........###..........). _You see here a +0 club. _Found a runed translucent door. _No target in view! _No target in view! _No target in view!You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofí�µj`#chaos.í�µj [?25h[?0cí�µj�- +î�µj(× U[?25l[?1c_î�µjà Bî�µjsã î�µjøä î�µjDê Bî�µjŸ î�µjº ,î�µjM ,î�µj ,î�µj î�µj- î�µjÝ î�µj…! î�µj" î�µj3 î�µjÛ5 ,î�µj~7 î�µjC> î�µj'@ ,î�µj î�µjàE î�µjlH î�µjaI î�µjJ î�µjùO î�µj+R î�µj S î�µj¬S î�µj)Y î�µjÃ[ î�µj�\ î�µj„] î�µjŽa î�µjÒd ,î�µj¸g î�µj¤j î�µjŸm ,î�µjn î�µjjr î�µjœt î�µjv î�µjÞv î�µjoz î�µj‡} î�µju~ î�µj×€ î�µjÉ‹ Xî�µjqŽ î�µjö� î�µjâ‘ î�µjå’ î�µj– î�µj2˜ î�µj㘠î�µjŽ™ î�µjŸ¦ ‹  Things that are here:  a +0 whip; a +0 leather armour; a +0 clubî�µj!© 5 _î�µjì± î�µjMà Z  Items here: ))) [ ÷.î�µj7Ï 5 _î�µjÑ î�µj‰Þ Bî�µj?á î�µj9ç î�µjÂê ,î�µjôë î�µjÙí î�µj8ñ î�µj,ò î�µjçò î�µjeõ î�µj“ø î�µjoú ,î�µjHý î�µjÈÿ î�µj î�µj¢ î�µjÄ î�µjˆ ,î�µj î�µjx î�µj î�µjö î�µj‘ î�µjÐ î�µjÔ î�µj’ î�µjí î�µj, î�µjU! ,î�µjç" î�µj¯' Bî�µjØ( î�µjÞ* î�µj- î�µjä- î�µj / î�µj�0 î�µjá2 î�µj}3 î�µj"4 î�µjö5 î�µjO8 ,î�µjp9 î�µj< î�µjB? î�µjô? î�µjNA î�µj‚D î�µjRH ,î�µj¡J î�µjN î�µj/U î�µj·W î�µj°X î�µj^Z î�µj»ƒ 7 _Crazy Yiuf shouts!î�µjj� î�µj‹� î�µjH� î�µj’ î�µj!ž =###....#......###...........##.î�µj‡Ÿ h...#.....#..####......####.... #..###....##..# #........#### ##.###...###### #########.### #....#>.## #.<.##....##  #..##.... .####.#..# ### ♣♣##..###... .# ##.#### #)..#♣♣ ♣♣.#...# #. .###.## #..j+@♣♣♣♣......###.##6050.0 (95.0)..# #⌠..#♣..♣......###..###..##### ### ♣♣♣.♣..#..###.##  ##.....#♣♣♣♣♣###...)###..#####.##..## .î�µjÁ  +##..###.## ######### ##.###... j ....# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...##......#î�µjͨ î�µjûÁ ñ�µjöy '.j1.0 (1.0) _You open the door.ñ�µj!É.###....#......###...........##.. Gorae the Digger .#...#.....#..####......####..... Octopode of Vehumet ...... #..###....##..# #........####.... Health: 51/51 ======================== ##.###...###### #########.###.... Magic: 13/17 ==================------ #....#>.###.<...... AC: 1Str: 7  Doom: 0% #.##....###..##.... EV: 14Int: 22 Contam: 0% .####.#..# ### ♣♣##..###... SH: 0Dex: 18 ñ�µj�".# ##.#### #)..#♣♣ ♣♣.#...# #... XL:  9 Next: 18% Place: Dungeon:5 .###.## #...j@♣♣♣♣......###.## Noise: ---------  Time: 6051.0 (0.0) #....# #⌠..#♣..♣......###..## c) +3 rapier (protect) ###..##### ### ♣♣♣.♣..#..###.##  Cast: Brom's Barrelling Boulder (7%) # ##.....# ♣♣♣♣♣###...)## ####..#####.##..## .##..###.## ######### ##.###... j   Crazy Yiuf ..........# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...##......# _Items here: ))) [ ÷. _Crazy Yiuf shouts! _You open the door.Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetñ�µj§#HThere's a thick-headed creature in the way.ò�µjû***j@You open the door.  Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (100% to hit)  You cannot conjure a boulder in an occupied space.ó�µjØ ó�µj¡Ý .###....#......###...........##.. Gorae the Digger .#...#.....#..####......####..... Octopode of Vehumet ...... #..###....##..# #........####.... Health: 51/51 ======================== ##.###...###### #########.###.... Magic: 17/17 ======================== #....#>.###.<...... AC: 1Str: 7  Doom: 0% #.##....###..##.... EV: 14Int: 22 Contam: 0% .####.#..# ###♣♣##..###... SH: 0Dex: 18 .# ##.#### #)..#♣♣ ♣♣.#...# #... XL:  9 Next: 18% Place: Dungeon:5 .###.## #...j@♣♣♣♣......###.## Noise: ---------  Time: 6051.0 (0.0) #....# ó�µjàß ¦ #⌠..#♣..♣......###..## c) +3 rapier (protect) ###..##### ### ♣♣♣.♣..#..###.## Cast: Brom's Barrelling Boulder (7%) # ##.....#♣♣♣♣♣###...)## ####..#####.##..## .##..###.## ######### ##.###... j   Crazy Yiuf ..........# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...##......# _You open the door.Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (100% to hit)  You cannot conjure a boulder in an occupied space.ó�µj_÷ n  Okay, then.ó�µjrü ó�µjOþ . _ô�µj“¦¿Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) Spells ([,] to cycle)  b - Cast: Sandblast  c - Cast: Brom's Barrelling Boulder (7%)  d - Cast: Stone Arrow (2%)  e - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onö�µjrbö�µjsÒ.###....#......###...........##.. Gorae the Digger .#...#.....#..####......####..... Octopode of Vehumet ...... #..###....##..# #........####.... Health: 51/51 ======================== ##.###...###### #########.###.... Magic: 17/17 ======================== #....#>.###.<...... AC: 1Str: 7  Doom: 0% #.##....###..##.... EV: 14Int: 22 Contam: 0% .####.#..# ###ö�µj˜t♣♣##..###... SH: 0Dex: 18 .# ##.#### #)..#♣♣ ♣♣.#...# #... XL:  9 Next: 18% Place: Dungeon:5 .###.## #...j@♣♣♣♣......###.## Noise: ---------  Time: 6051.0 (0.0) #....# #⌠..#♣..♣......###..## c) +3 rapier (protect) ###..##### ### ♣♣♣.♣..#..###.## Cast: Stone Arrow (2%) # ##.....#♣♣♣♣♣###...)## ####..#####.##..## .##..###.## ######### ##.###... j   Crazy Yiuf ..........# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...[ö�µjÕuÌ40m##......#Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (100% to hit)  You cannot conjure a boulder in an occupied space. _Okay, then.ö�µjzvö�µj'ö�µj×€ö�µj"¦ $ö�µj@© .###....#......###...........##.. Gorae the Digger .#...#.....#..####......####..... Octopode of Vehumet ...... #..###....##..# #........####.... Health: 51/51 ======================== ##.###...###### #########.###.... Magic: 14/17 ===================----- #....#>.###.<...... AC: 1Str: 7  Doom: 0% #.##....###..##.... EV: 14Int: 22 Contam: 0% .####.#..# ### ♣♣##..###... SH: 0Dex: 18 .# ##.#### #)..#♣♣ ♣♣.#...# #... XL:  9 Next: 18% Place: Dungeon:5 .###.## #...j@♣♣♣♣......###.## Noise: ---------  Time: 6051.0 (0.0) #....# #⌠..#♣..♣......###..## c) +3 rapier (protect) ###..##### ### ♣♣ö�µj« ö♣.♣..#..###.##  Cast: Stone Arrow (2%) # ##.....# ♣♣♣♣♣###...)## ####..#####.##..## .##..###.## ######### ##.###... j   Crazy Yiuf ..........# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...##......#You cannot conjure a boulder in an occupied space. _Okay, then.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (77% to hit)ö�µj b .###....#......###...........##.. Gorae the Digger .#...#.....#..####......####..... Octopode of Vehumet ...... #..###....##..# #........####.... Health: 51/51 ======================== ##.###...###### #########.###.... Magic: 14/17 ===================----- #....#>.###.<...... AC: 1Str: 7  Doom: 0% #.##....###..##.... EV: 14Int: 22 Contam: 0% .####.#..# ### ♣♣##..###... SH: 0Dex: 18 .# ##.#### #)..#♣♣ ♣♣.#...# #... XL:  9 Next: 18% Place: Dungeon:5 .###.## #...)@♣♣♣♣......###.## Noise: ---------  Time: 6051.0 (0.0) #....# #⌠..#♣..♣......###..## c) +3 rapier (protect) ###..##### ### ö�µj?d  ♣♣♣.♣..#..###.##  Cast: Stone Arrow (2%) # ##.....# ♣♣♣♣♣###...)## ####..#####.##..## .##..###.## ######### ##.###... j   Crazy Yiuf ..........# #.......# ##..###..# .##......## ##.....#####.#..##..# ####....#.#####....))...##......#Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (77% to hit)  The stone arrow hits Crazy Yiuf!!You kill Crazy Yiuf!ö�µjÓ{ ‹  >.###.< ###   #   # #..... ### ..   ...)#.  ##.  ##.  . ..))... ö�µjüý h  Vehumet accepts your kill.20==2.0 (1Stone Arrow (2%) _ _You now have 14/17 mp.÷�µj´¦ õ#.###....#......###.## #.#...#.....#..####......#### ##..###....##..# #.####  ##.###...###### #.###  #....#>.## #.<#.##....## #..## #.####.#..# #### ♣♣##..### ..# ##.#### #)..#♣♣ ♣♣.#...# # ..###.## #...@.♣♣♣♣......###. ##....# #⌠..#♣..♣......###..÷�µj¨ ×#..##### #### ♣♣♣.♣..#..###.## ## ##.....# ♣♣♣♣♣###...)## .####..#### #.##.. #.##..###.## # ##.### #.# #.# ##..###.. #.##......## ##.....#####.#..##..#....#.#####....))...##......÷�µj4± ÷�µj~´ 6--3 _÷�µj*½ ÷�µjƒÍ ‰  There is an open translucent door, spattered with blood here.Things that are here:÷�µj.Ð ¼ _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiufù�µj$ìv #.###....#......###.##  #.#...#.....#..####......####  ##..###....##..# #.#### ##.###...###### #.### #....#>.## #.<  ##.##....## #..## ##.####.#..# ##### ♣♣##..### #..# ##.#### #)..#♣♣ ♣♣.#...# # #..###.## #..@).♣♣♣♣......###.#....# #⌠..#♣..♣......###..#..##### #####♣♣♣.♣..#..###. .## ##.....# ♣♣♣♣♣###...) #.####..#### #.##.. ##.##..###.## # ##.###  #.# #.# ##..###  #.##......## ##.....#####.#..##  #####....#.#####....))...##ù�µj‹ {--4 _ù�µjöù  #.###....#......###. #.#...#.....#..####......#### ##..###....##..# #.#### ##.###...###### #.### #....#>.## #.< ##.##....## #..##  ##.####.#..# ##### ♣♣##..###  #..# ##.#### #)..#♣♣ ♣♣.#...# #  #..###.## #.@.).♣♣♣♣......###  ###....# #⌠..#♣..♣......####..##### #####♣♣♣.♣..#..###. #.## ##.....# ♣♣♣♣♣###...)#.####..#### #.##  ##.##..###.## # ##.### #.# #.# ##..### #.##......## ##.....#####.#..## #####....#.#####....))...##[39;4ù�µj« H9m5ù�µj0 ù�µj)pR #.###....#......###. #.#...#.....#..####......#### ##..###....##..# #.#### ##.###...###### #.###ù�µj»rÕ #....#>.## #.< ##.##....## #..## ##.####.#..# ##### ♣♣##.. #..# ##.#### #)..#♣♣ ♣♣.#...#  #..###.## #@..).♣♣♣♣...... ###....# #⌠..#♣..♣......###  ######..##### #####♣♣♣.♣..#..###  #.## ##.....# ♣♣♣♣♣###...  ##.####..#### #.## ##.##..###.## # ##. #.# #.# ##.. #.##......## ##.....#####.#.. #####....#.#####....))...##ù�µjA~<6ù�µj÷ƒù�µj—†ú�µjEY£M ####....##....#...........#...#.....#..########.##..##..# #........##.###...###### #########.### #....#><.. ##.##....###.####.#..# ##### ♣♣##..## ##.#### #@..#♣♣ ♣♣.#...# ..###.## #...).♣♣♣♣...... ###....# #⌠..#♣..♣....######..##### #####♣♣♣.♣..#..###ú�µjögú�µjÂi&7ú�µj€ú�µjÚ†] _You see here a +3 hammer of holy wrath.ú�µj¥¦ Iú�µjª ú�µjW« S5== _ú�µj„± Xú�µjì³ ,ú�µj(µ ú�µj · ú�µjÄ· ú�µj{¸ ú�µjø» P==ú�µj*¾ ú�µj†¿ ,ú�µj‡À ú�µjÚ ú�µjèà K6=ú�µjàÄ ú�µj­Æ ,ú�µj°Ç ú�µj Ê ,ú�µjÌ ú�µj‹Í ú�µj-Î ú�µjÛÎ ú�µjßÑ O=ú�µjHÓ ú�µj=Õ ,ú�µj‘Ö ú�µjèØ ,ú�µjlÛ ú�µj0Ü ú�µjìÜ I17==ú�µjôÝ ú�µjù/ 0714.0)ú�µj¥1 ú�µj9 ú�µjÄ? z  Done exploring. _MP restored: 17û�µj™ƒ3û�µjˆ†û�µjuÄ,0.0)û�µj=Êû�µjgËû�µjÚÍO _Done exploring.ü�µjô|3ü�µjg~ü�µj·4ü�µjϼü�µj_¾ ü�µjC¿A_Done exploring.ü�µjM|[[?25h[?0c  Search for what [Enter for "."]? ü�µjÑõ [?25l[?1cü�µjs ü�µj ! 35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +3 hammer of holy wrath Results elsewhere ([,] to cycle)  b - [D:5] a +3 quarterstaff of chaosc - [D:5] a stone staircase leading down  d - [D:5] a +0 club (3 further duplicates)  e - [D:5] a +0 dagger (4 further duplicates)  f - [D:5] a +0 whip (2 further duplicates)  g - [D:5] a +3 dagger  h - [D:5] a stone staircase leading up  i - [D:5] a stone staircase leading up  j - [D:5] a teleport trap  k - [D:5] a +0 flail  l - [D:5] a staircase to the Ecumenical Temple  m - [D:5] a statue of an orb of winter  n - [D:5] a statue of an orb of winter  o - [D:5] a +0 sling  p - [D:5] a +0 trident  q - [D:5] a +1 whip of electrocution  r - [D:5] a +0 hand axe (1 further duplicate)  s - [D:5] a +1 dagger of electrocution  t - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[0;10;1ü�µjä" .mtop]þ�µjò¼elsewhere  b - [D:5] a +3 quarterstaff of chaos  c - [D:5] a stone staircase leading down  d - [D:5] a +0 club (3 further duplicates)  e+0 dagger (4 further duplicates)  fwhip (2  g3  hstone staircase leading up  istone staircase leading up  jteleport trap  k+0 flail  lstaircase to the Ecumenical Temple  mstatue of an orb of winter  ntue of an orb of winter  o+0 sling  p+0 trident  q1 whip of electrocution  rhand axe (1 further duplicate)  sdagger of electrocution  tstone staircase leading down  ustone staircase leading down  vup13%þ�µj¼Îþ�µjÇŽþ�µjþœþ�µj� þ�µjkä þ�µj™ þ�µjmÿ�µjèÿ�µjЄ‘µj¥åALevel 5 of the Dungeon <<<<>>>>_∩(Press ? for help) ### #####.###### ########..........#### #.#.#### ###...............####### #..## ### ### ##.# ###.....................#.## ###.########.# ##.##### #.####..........................# #### #.#........#.# ###.#..#.# #.##............................#####..## ##...######.####....##..####........)........................##..#.## #....######...........#..##.....................................##.# ###..................>.###....<...................................#### ###............>........## ###......................................#.# ‘µjgç#.....######............# ###.......................................#.# #####†..#####...........###.........................................#.## #..................##.........÷....................................### ##.######..###........))##.....##...............................##....# #.## #..# ##......ß>ß###....###.............................#####.## ##..# ##.## #.........##.....# ###...........................# #..# #######...#####..# #....##)###......## #..#........................######### #......##..##....# ##....###.##.......###.####............................# ##.......#......## #....###...........##..# ##...................#...###.# ##.............## ##....##....#..........## #.#..#.........#..###..## ### #..<.##.........###....##...####..........## #.....##.#######.## ##.##  #...#####.........#....#..### #......##‘µj›é`#..####.###....#######.# ##.#‘µj©f‘µj&¡‘µj£‘µj‡¥ÅGorae the DiggerOctopode of Vehumet ......Health: 51/51 ========================Magic: 17/17 ========================AC: 1Str: 7  Doom: 0% EV: 14Int: 22 Contam: 0% SH: 0‘µjq¦†Dex: 18XL:  9 Next: 20% Place: Dungeon:5Time: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _You see here a +3 hammer of holy wrath.  Done exploring. _MP restored: 17 _Done exploring. _Done exploring.Search for what [Enter for "."]? .‘µj6©‘µjª‘µjþª‘µjœÇ‘µj Ê‘µjèË% _‘µjEБµjœÖ‘µj Ù,‘µj}Ú‘µj¿ä‘µj½ç‘µjÀ葵j‰é‘µjU,  There is an open translucent door, spattered with blood here.Things that are here:  a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf‘µjô ‘µjL  _‘µj< ‘µjü‘µj,‘µjD‘µj¹'‘µjõ),‘µj¶+‘µj5‘µjó9,‘µjˆ;‘µjõD‘µj¢H,‘µjòI‘µj_R‘µj–U‘µj˜V,‘µj¿^‘µjå`,‘µj#b‘µj j‘µjel‘µj[m,‘µj×s‘µjv‘µjäv‘µjyw‘µjZ}‘µjG,‘µj_€‘µj̆‘µjň‘µj½‰‘µj€Š‘µj«�‘µjÞ’B‘µj½˜‘µj,›B‘µj8 ‘µj˜¡‘µjS¢‘µjû¢‘µj=¨‘µjá©‘µj¸ª‘µj'¬‘µj«¯‘µj©±‘µjD²‘µjÒ³‘µj™¸‘µjYº‘µj»‘µj©»‘µj¬À‘µj0ѵj§Ä‘µjŽÅ‘µj©Ê‘µj×Ì‘µj!Î,‘µj¿Ò‘µj§Ô,‘µjÖ‘µjèÙ‘µjœÛ‘µj/Ü‘µjäÜ‘µjÍ㑵j=å,‘µj.摵j ꑵjJ푵j,jfó,‘µjòô‘µj³õ‘µj÷‘µj™ú‘µjxý‘µj-þ‘µjVÿ‘µj$‘µj ‘µjÆ‘µjû‘µji ‘µj/‘µjÞ‘µjq‘µjm‘µj=‘µjñ‘µj‘µjm‘µjV,‘µj/"‘µj$%‘µjã(,‘µj#*‘µjH-‘µjá1,‘µj03‘µjß4‘µj®7,‘µjQ9‘µjl;‘µjy=,‘µj.?‘µj§@‘µj„B‘µj.###....‘µjYb ###............@........## ###.. Noise: --------- 6110.0 (39.0)  #.....######............# ###... c) +3 rapier (protect)  #####†..#####...........###..... Cast: Stone Arrow (2%)#..................##.......##.######..###........))##...#.## #..# ##......ß>ß###.. ##..# ##.## #.........##...  ####...#####..# #....##)###....  ....##..##....# ##....###.##.... ‘µjýf‘µjéo‘µjŸrm _There is a stone staircase leading down here.‘µjjP‘µjT‘µjSd‘µj #..  ...  #.###.# .....# ####### 56.5 (44.0)##.#.....# #..#.#.##### #..#.#.....#‘µj?àÿ#..#.#..##.###..#....##.####...###.###.##...#.....# #.#########..# #.#‘µj6j;ñ,7.5 (45‘µj¼ú{ _Found a stone staircase leading down.‘µjsñ ‘µj8ó 3‘µj“ô ‘µj4 ¾M<..# #.####‘µjü ...>∩##...... ###....# 0.0) #.#######.#.....# #..#.#.######..#.#......#.#..##..#....##...###.###..#.....# #.‘µjp ‘µjt A8.5 (1‘µj  § _Found Uteag's Distillery. Found a stone staircase leading up.‘µj#ÞI‘µj—ß‘µjíᑵjêB‘µjìB‘µj^ð,‘µj6ò,‘µjêó‘µj‘÷‘µj}ø‘µjMù‘µj"ÿr  There is a stone staircase leading down here.‘µjk‘µjo _‘µjm‘µj ‘µj°Welcome to Uteag's Distillery! What would you like to do?  a -  39 gold a potion of attraction (unknown)b -  39 gold a potion of attraction (unknown)  c -  39 gold a potion of curing  d -  39 gold a potion of curinge -  65 gold a potion of enlightenment (unknown)  f - 104 gold a potion of heal wounds  g -  13 gold a potion of moonshine (unknown)  h -  13 gold a potion of moonshine (unknown)  i -  13 gold a potion of moonshine (unknown) You have 234 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list‘µj0n‘µj¸s‘µj zŸGorae the DiggerOctopode of Vehumet ........Health: 51/51 ========================..Magic: 17/17 ========================#.###AC: 1Str: 7  Doom: 0% #..<#EV: 14Int: 22 Contam: 0% #..#SH: 0Dex: 18#####.#####‘µjO{NXL:  9 Next: 20% Place: Dungeon:6#......>@.#Noise: ---------  Time: 6163.5 (5.0)#####...#.#c) +3 rapier (protect)#......#.#Cast: Stone Arrow (2%)#)##.###.## #.....##.#########.#.....##..#.#.######..#.#.....# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found Uteag's Distillery. Found a stone staircase leading up. _There is a stone staircase leading down here.There is an entrance to Uteag's Distillery here.‘µj€‘µjµƒ‘µjº†. _‘µj£\ 3‘µj^ ‘µja ‘µjèc ‘µjÁh : _‘µj„n  _You climb downwards. _There is a stone staircase leading up here.a stone staircase leading down. _Found Uteag's Distillery. Found a stone staircase leading up. stone staircase leading down _There is an entrance to Uteag's Distillery here.‘µj}o CThere is a stone staircase leading down here.‘µjËr ‘µj¯s  _‘µjÊt ‘µjtv ‘µj^z ,‘µjT{ ‘µjö| ‘µjŒ ‘µj„€ ‘µj � ‘µjì‚ ‘µj%† ‘µj!‡ ‘µjÙ‡ ‘µj¯‰ ‘µjjŸ ‘µjé¡ B‘µjb¦ ‘µjí© X‘µj9® ,‘µjI° ‘µjx± ‘µj¸¾ €  You encounter a drude, a phantom and a white imp.‘µjuÁ ¼...###..# #.### #..<# ##..# #####.##### #......>∩.#‘µjÄà q #####...#.# #.@....#.# #)##.###.# #5 #.....#Stone Arrow (2%) .. #.####### #5.##.#.....# +.W#..#.#.#####W   phantom (dormant) #..#..#.#.....#5   drude (asleep) #.##..#.#..##.#5   white imp (asleep) ##..#....##.#‘µj;Î 074.5 (11.0)‘µjÑ 35.5 (12 _‘µjYØ ‘µjÛ ‘µj» ...## Gorae the Digger #..# Octopode of Vehumet ...... #.###  Health: 51/51 ======================== #..<#  Magic: 14/17 ===================----- ##..#  AC: 1Str: 7  Doom: 0%  #####.#####  EV: 14Int: 22 Contam: 0%  #......>∩.#  SH: 0Dex: 18 #####...#.#  XL:  9 Next: 20% Place: Dungeon:6 #.@....#.#  Noise: ---------  Time: 6175.5 (0.0) #*##.###.#  c) +3 rapier (protect) #5 #.....# [39;‘µj·m49m Cast: Stone Arrow (2%) .. #.#######  #5.##.#.....#  +.W#..#.#.#####  W   phantom (dormant) #..#..#.#.....#  5   drude (asleep) #.##..#.#..##.#  5   white imp (asleep) ##..#....##.# _There is an entrance to Uteag's Distillery here. _There is a stone staircase leading down here. _You encounter a drude, a phantom and a white imp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)‘µj¼·...##Gorae the Digger#..#Octopode of Vehumet ......#.###Health: 51/51 ========================#..<#Magic: 14/17 ===================-----##..#AC: 1Str: 7  Doom: 0% #####.#####EV: 14Int: 22 Contam: 0% #......>∩.#SH: 0Dex: 18#####...#.#XL:  9 Next: 20% Place: Dungeon:6#.@....#.#Noise: ---------  Time: 6175.5 (0.0)#`##.###.#c) +3 rapier (protect)#5 #.....#Cast: Stone Arrow (2%).. #.########5.##.#.....#+.W#..#.#.##‘µjù###W   phantom (dormant)#..#..#.#.....#5   drude (asleep)#.##..#.#..##.#5   white imp##..#....##.# _There is an entrance to Uteag's Distillery here. _There is a stone staircase leading down here. _You encounter a drude, a phantom and a white imp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)‘µj—5. stone staircase leading down _You encounter a drude, a phantom and a white imp.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (asleep, 100% to hit)  The stone arrow hits the white imp!‘µjR b55‘µjÁ 6W.‘µj�‹)W5‘µjä5===6.5 (1‘µj{‘µj›%‹ _The drude shouts! _You now have 14/17 mp.‘µj³½ ...## Gorae the Digger #..# Octopode of Vehumet ...... #.###  Health: 51/51 ======================== #..<#  Magic: 11/17 ===============--------- ##..#  AC: 1Str: 7  Doom: 0%  #####.#####  EV: 14Int: 22 Contam: 0%  #......>∩.#  SH: 0Dex: 18 #####...#.#  XL:  9 Next: 20% Place: Dungeon:6 #.@....#.#  Noise: ===------  Time: 6176.5 (0.0) #*##.###.#  c) +3 rapier (protect) #5 #.‘µjÁ¿-[37m....#  Cast: Stone Arrow (2%) .5 #.#######  #.W##.#.....#  +..#..#.#.#####  W   phantom #..#..#.#.....#  5   drude #.##..#.#..##.#  5   white imp ##..#....##.# The stone arrow hits the white imp! _The drude shouts! _You now have 14/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 74% to hit)‘µjª À ...## Gorae the Digger #..# Octopode of Vehumet ...... #.###  Health: 51/51 ======================== #..<#  Magic: 11/17 ===============--------- ##..#  AC: 1Str: 7  Doom: 0%  #####.#####  EV: 14Int: 22 Contam: 0%  #......>∩.#  SH: 0Dex: 18 #####...#.#  XL:  9 Next: 20% Place: Dungeon:6 #.@....#.#  Noise: ===------  Time: 6176.5 (0.0) #)##.###.#  c) +3 rapier (protect) ‘µj¡ t#5 #.....#  Cast: Stone Arrow (2%) .5 #.#######  #.W##.#.....#  +..#..#.#.#####  W   phantom #..#..#.#.....#  5   drude #.##..#.#..##.#  5   white imp ##..#....##.# _The drude shouts! _You now have 14/17 mp.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 74% to hit)  You miscast Stone Arrow.[?25h[?0c‘µjÌ 2 +‘µjéÄt[?25l[?1cM5. _You now have 14/17 mp.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (almost dead, 74% to hit)  You miscast Stone Arrow.  Nothing appears to happen.‘µjï 5.W. ...## #..# #.###  #..<#  ##..#  #####.#####  #......>∩.#  #.#  #.#  #.#  #5   .W #.###  +..  #..  #.#  13% ---7.5 (1 _ _You now have 11/17 mp.‘µj3Ÿá ...## Gorae the Digger #..# Octopode of Vehumet ...... #.###  Health: 51/51 ======================== #..<#  Magic: 8/17===========------------- ##..#  AC: 1Str: 7  Doom: 0%  #####.#####  EV: 14‘µjÏ¡Int: 22 Contam: 13%  #......>∩.#  SH: 0Dex: 18 #####...#.#  XL:  9 Next: 20% Place: Dungeon:6 #.@....#.#  Noise: ---------  Time: 6177.5 (0.0) #5##.###.#  c) +3 rapier (protect) #5 #.....#  Cast: Stone Arrow (2%) .W #.#######  #..##.#.....#  +..#..#.#.#####  W   phantom #..#..#.#.....#  5   drude #.##..#.#..##.#  5   white imp ##..#....##.# You miscast Stone Arrow. _Nothing appears to happen. _You now have 11/17 mp.Aiming: [40‘µja£mStone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 74% to hit) ‘µjÇ...##Gorae the Digger#..#Octopode of Vehumet ......#.###Health: 51/51 ========================#..<#Magic: 8/17===========-------------##..#AC: 1Str: 7  Doom: 0% #####.##### ‘µjyÈEV: 14Int: 22 Contam: 13% #......>∩.#SH: 0Dex: 18#####...#.#XL:  9 Next: 20% Place: Dungeon:6#.@....#.#Noise: ---------  Time: 6177.5 (0.0)#5##.###.#c) +3 rapier (protect)#5 #.....#Cast: Stone Arrow (2%).W #.########..##.#.....#+..#..#.#.#####W   phantom#..#..#.#.....#5   drude#.##..#.#..##.#5   white imp##..#....##.#You miscast Stone Arrow. _Nothing appears to happen. _You now have 11/17 mp.Aiming: Stone Arrow ([ ‘µj×ÉÄ0;10;1mdangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (almost dead, 74% to hit) ‘µjÔÞ5) _Nothing appears to happen. _You now have 11/17 mp. ‘µjh¤Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a white imp (almost dead, 74% to hit)  The stone arrow hits the drude. ‘µjº# ‘µjÿ,‘ *The white imp gestures at you. ‘µj»z') ‘µjC|$41 ‘µjL}C-----==8.5 (1 ‘µjw‚ ‘µj³ŠÝ _The puff of frost hits you! _You take 10 damage, and have 41/51 hp. You now have 8/17 mp. ‘µjLL‰ .  You miss the drude. You grab the drude. You squeeze the drude!You constrict the drude!You kill the drude!5.W.5   white imp1-9.7 (1.2Stone Arrow ‘µjR ‘µj¡VP _Vehumet accepts your kill. ‘µjâóð )  You hit the white imp.Your weapon exudes an aura of protection.  You kill the white imp! ‘µj^ö1W. ‘µj�ü) ‘µj†±2----- 8 2-80.9 ‘µj¸ ‘µjÀ P _Vehumet accepts your kill. ‘µjµ³  ‘µjTµ ^9=2.1 ‘µj5½  ‘µjUÀ ‹ _You miss the phantom. The phantom closely misses you. ‘µj�Œb  You closely miss the phantom. ‘µj†Ž(3.3 ‘µjü“ ‘µja—^ _The phantom hits you but does no damage. ‘µj3rÝ  You closely miss the phantom. You squeeze the phantom. The phantom misses you. ‘µj*t‘3= 1 14.5 ‘µj!{ ‘µjÙ~X _The phantom completely misses you. ‘µjàÏ ­  You puncture the phantom!Your weapon exudes an aura of protection. ‘µj#í ‰ 8 8% =5.7 ‘µjè ˜ _You squeeze the phantom. The phantom closely misses you. ‘µj@ ‘µjŽAf=6-6.9 ‘µjìE ‘µjJš _You hit the phantom but do no damage. The phantom barely misses you. ‘µjyÒ¨  You completely miss the phantom. You squeeze the phantom. ‘µj§Ô€4=4-8.1 ‘µjIÙ ‘µj$ÝM _The phantom misses you. ‘µj¯ ¤ )  You puncture the phantom!You destroy the phantom! ‘µj2 ) ‘µj  10/17==169.3Stone Arrow _Vehumet accepts your kill. ‘µjÊ  ‘µj^ w _Your Conjurations skill increases to level 6!‘µj‡V‘µjÊW‘µjY‘µj a‘µjeb70‘µj˜g‘µjöh„ _Your magical contamination has completely faded away.‘µj«i‘µj°j‘µj§m‘µjÅpK5=‘µjOr‘µjéu‘µjËvM== 1 ‘µjëw‘µj_{‘µju|,‘µj‘µjÆ¢—6=1=‘µj2¤,‘µj6¥‘µj:¨,‘µj#ª‘µj ¬‘µj°,‘µj𲑵jÔ³g7==‘µj¥´‘µj¸‘µjɸ‘µj2º‘µjµ¾B‘µjÚÀ‘µj˜Á�8=2=‘µj‡Â‘µjýÆ,‘µj×Ç‘µjõÊ‘µj±Ë‘µj£Ì‘µjŠÏ‘µjMÐ,‘µjÃÒ‘µj„Óg9==‘µjÕ‘µjMÖ‘µjבµjÀבµjJÚ‘µjÛ‘µj$Ü‘µjœÞ‘µjIßO13==‘µjsà‘µjÇâl50=‘µjÕ㑵jØæ,‘µjC葵jÏꑵjÜ,‘µj*q51===‘µjL‘µjD‘µj­,‘µjé"w4=‘µj)B‘µj³*‘µj{+9=‘µjˆ,‘µj�/B‘µjÒ1‘µj‡29=‘µjº3‘µj8,‘µjk<B‘µjì=‘µjÃ?‘µjT@L5==‘µj)A‘µjáFB‘µjjH‘µjýH‘µj©I‘µjŸL,‘µj†M‘µjþO‘µjóP:==‘µj¸Q‘µjÀS‘µj›T‘µj—V‘µjäW‘µjpX‘µjY‘µjv\‘µj]K6=‘µjÖ‚,‘µjÊ„,‘µjwˆ‘µjœ‰‘µjeŠ‘µjôŒ‘µj²�‘µjdŽ‘µjü�‘µjÁ‘9=‘µj�’‘µj¯•‘µj�–‘µjU—‘µj±›‘µjŠœI17==‘µj<�‘µjœŸ‘µj°¡‘µjh¢‘µj£‘µj_¤‘µj¨‘µjʨ‘µju©‘µjNµ<  You see here a +0 club.‘µj¯·‘µj´¸5 _‘µj»‘µjˆ¾‘µjZ¿:==‘µjšÂ,‘µj)Å‘µj Æ,‘µj´Ç‘µjçÉ‘µjüÊ‘µjºË‘µj˜Õ‘µjÜÝž  You open the door.You encounter a gnoll bouda and a sleepcap.‘µjñåÍ #####.##### #......>∩.#####...#.#‘µj/çß #......#.# #)##.###.## ##.##.....##j# #..##.########...#..##.#.....##.'@.#..#.#.#####-#...#..#..#.#.....##f# #.##..#.#..##.#Stone Arrow# ####..#....##.# ###...###.###.# #...#.....# #.#f   sleepcap (dormant) ########..# #.#j   gnoll bouda (asleep) #...###.# #....‘µjRê6#<.#‘µj™ò1241.3 (52.0)‘µjvôM-2.3 (53 _‘µj&ý‘µjðŽ _Health restored: 51; MP restored: 17‘µj½Þ  #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 51/51 ======================== #......#.#  Magic: 14/17 ===================----- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #j# #..##.#######  SH: 0Dex: 18 #.**#..##.#.....#  XL:  9 Next: 26% Place: Dungeon:6 #.*@.#..#.#.#####  Noise: ---------  Time: 6242.3 (0.0) #...#..#[‘µj{à Ë34m..#.#.....#  c) +3 rapier (protect) #f# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap (dormant) ########..# #.#  j   gnoll bouda (asleep) #...###.#  #....#<.# _You encounter a gnoll bouda and a sleepcap. _Health restored: 51; MP restored: 17Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,100% to hit)‘µj5¹#####.#####Gorae the Digger#......>∩.#Octopode of Vehumet ......#####...#.#Health: 51/51 ========================#......#.#Magic: 14/17 ===================-----#)##.###.#AC: 1Str: 7  Doom: 0% # ##.##.....#EV: 14Int: 22 Contam: 0% ‘µj˜º#j# #..##.#######SH: 0Dex: 18#.``#..##.#.....#XL:  9 Next: 26% Place: Dungeon:6#.`@.#..#.#.#####Noise: ---------  Time: 6242.3 (0.0)#...#..#..#.#.....#c) +3 rapier (protect)#f# #.##..#.#..##.#Cast: Stone Arrow# ####..#....##.####...###.###.##...#.....# #.#f   sleepcap (dormant)########..# #.#j   gnoll bouda#...###.##....#<.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,100‘µj“»}% to hit)  The stone arrow hits the gnoll bouda!The gnoll bouda shouts!‘µj’9f.‘µjëW.j‘µj“^.'f‘µjo<===3.3 (1 _‘µj ‘µj!#r _You now have 14/17 mp.‘µj»ýq #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 51/51 ======================== #......#.#  Magic: 11/17 ===============--------- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 ‘µj�ÿ#.j*#..##.#.....#  XL:  9 Next: 26% Place: Dungeon:6 #.*@.#..#.#.#####  Noise: ===------  Time: 6243.3 (0.0) #.f.#..#..#.#.....#  c) +3 rapier (protect) #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap ########..# #.#  j   gnoll bouda #...###.#  #....#<.# _The gnoll bouda shouts! _You now have 14/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [‘µj-�40ma gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)‘µj¾© #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 51/51 ======================== #......#.#  Magic: 11/17 ===============--------- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14‘µjÈ«Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 #.).#..##.#.....#  XL:  9 Next: 26% Place: Dungeon:6 #.'@.#..#.#.#####  Noise: ===------  Time: 6243.3 (0.0) #.f.#..#..#.#.....#  c) +3 rapier (protect) #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap ########..# #.#  j   gnoll bouda #...###.#  #....#<.# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - sel‘µjd­Æect action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)  The stone arrow hits the gnoll bouda!!You kill the gnoll bouda!‘µjF±ë   >∩.#  ####  ‘µj9²P#..    #   #.#   #.)`  #.`  #  #.#   # ‘µj³Ï   #.#     <‘µjƒ8f.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)  The stone arrow hits the gnoll bouda!!‘µjÍ…You kill the gnoll bouda!  Vehumet accepts your kill.‘µjÃ'.'‘µjw384.3 (1‘µj‘µj¶Ž _You hear a shout! x2 _You now have 11/17 mp.‘µjÚ–  #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 51/51 ======================== #......#.#  Magic: 8/17===========------------- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 #.).#..##.#.....#  XL:  9 Next: 28% Place: Dungeon:6 #f*@.#..#.#.#####  Noise: ===------  Time: 6244.3 (0.0) #...[3‘µjÜš 3m#..#..#.#.....#  c) +3 rapier (protect) #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap ########..# #.#  #...###.#  #....#<.# Vehumet accepts your kill. _You hear a shout! x2 _You now have 11/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)‘µj�Ê #####.#####Gorae the Digger#......>∩.#Octopode of Vehumet ......#####...#.#Health: 51/51 ========================#......#.#Magic: 8/17===========-------------#)##.###.#AC: 1Str: 7  Doom: 0% # ##.##.....#EV: 14Int: 22 Contam: 0% #.# #..##.#######SH: 0Dex: 18#.).#..##.#.....#XL:  9 Next: 28% Place: Dungeon:6#f`@.#..#.#.#####Noise: ===------  Time: 6244.3 (0.0)#...#..#..#.#.....#c) +3 rapier (protect)#‘µj�Ì T.# #.##..#.#..##.#Cast: Stone Arrow# ####..#....##.####...###.###.##...#.....# #.#f   sleepcap########..# #.##...###.##....#<.#Vehumet accepts your kill. _You hear a shout! x2 _You now have 11/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)‘µj# Új _You hear a shout! x2 _You now have 11/17 mp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap!‘µjm >.f‘µjZ! �j   gnoll (polearm)‘µjÛ# 3-5.3 (1‘µjÏ( ‘µjÄ4 ¾ _You encounter a gnoll. It is wielding a +0 spear. _You now have 8/17 mp.‘µjMàp #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 51/51 ======================== #......#.#  Magic: 5/17=======----------------- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 ‘µjÂá#.)j#..##.#.....#  XL:  9 Next: 28% Place: Dungeon:6 #.f@.#..#.#.#####  Noise: ==-------  Time: 6245.3 (0.0) #...#..#..#.#.....#  c) +3 rapier (protect) #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap ########..# #.#  j   gnoll (polearm) #...###.#  #....#<.# The stone arrow hits the sleepcap! _You encounter a gnoll. It is wielding a +0 spear. _You now have 8/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‘µjã’Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)‘µjt7#####.#####Gorae the Digger#......>∩.#Octopode of Vehumet ......#####...#.#Health: 51/51 ========================#......#.#Magic: 5/17=======-----------------#)##.###.#AC: 1Str: 7  Doom: 0% # ##.##.....#EV: 14Int: 22 Contam: 0% #.# #..##.#######SH: 0Dex: 18#.)j#..##.#.....#XL:  9 Next: 28% Place: Dungeon:6#.f@.#..#.#.#####Noise: ==-------  Time: 6245.3 (0.0)#...#..#..#.#.....#c) +3 rapier (protect)#[‘µj¨;D39;49m.# #.##..#.#..##.#Cast: Stone Arrow# ####..#....##.####...###.###.##...#.....# #.#f   sleepcap########..# #.#j   gnoll (polearm)#...###.##....#<.#The stone arrow hits the sleepcap! _You encounter a gnoll. It is wielding a +0 spear. _You now have 8/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)‘µjH�˜  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a sleepcap (heavily damaged, 100% to hit  The stone arrow hits the sleepcap.  You hear a shout!  The sleepcap closely misses you.The gnoll hits you from afar with a +0 spear.‘µj��d46---=6.3 (1‘µjØ•‘µj¨¡Ñ _You hear a bark! _You take 5 damage, and have 46/51 hp. You now have 5/17 mp.‘µj¢ ‰ #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 46/51 =====================--- #......#.#  Magic: 2/17==---------------------- ‘µjO¢ þ#)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 #.)j#..##.#.....#  XL:  9 Next: 28% Place: Dungeon:6 #.f@.#..#.#.#####  Noise: ===------  Time: 6246.3 (0.0) #...#..#..#.#.....#  c) +3 rapier (protect)‘µj�¢  #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.# ‘µjÊ¢ $ ###...###.###.#  ‘µjü¢ F#...#.....# #.#  f   sleepcap ########..# #.#  j   gnoll (polearm) #...###.# ‘µj6£ ‚ #....#<.# The gnoll hits you from afar with a +0 spear. _You hear a bark! ‘µjl£ í_You take 5 damage, and have 46/51 hp. You now have 5/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‘µj £ ŒShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)‘µj/›  #####.#####  Gorae the Digger #......>∩.#  Octopode of Vehumet ...... #####...#.#  Health: 46/51 =====================--- #......#.#  Magic: 2/17==---------------------- #)##.###.#  AC: 1Str: 7  Doom: 0%  # ##.##.....#  EV: 14Int: 22 Contam: 0%  #.# #..##.#######  SH: 0Dex: 18 #.)j#..##.#.....#  XL:  9 Next: 28% Place: Dungeon:6 #.'@.#..#.#.#####  Noise: ===------  Time: 6246.3 (0.0) #...#..[4‘µj�� 0m#..#.#.....#  c) +3 rapier (protect) #.# #.##..#.#..##.#  Cast: Stone Arrow # ####..#....##.#  ###...###.###.#  #...#.....# #.#  f   sleepcap ########..# #.#  j   gnoll (polearm) #...###.#  #....#<.# _You take 5 damage, and have 46/51 hp. You now have 5/17 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!You destroy the sleepcap!   >∩.#  ####  #..    #   #.#   #[37‘µjž Bm    #  #.#   #    #.# j   gnoll (polearm)    <‘µjLá j  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!  You destroy the sleepcap!  Vehumet accepts your kill.‘µjhí Ó j 2 gnolls (1 polearm)You encounter a gnoll. It is wielding a +0 club.‘µj«ò q30-7.3 (1Stone Arrow‘µj”ú ‘µjë– _The gnoll closely misses you. _You now have 2/17 mp.‘µj9%� -You don't have enough magic to cast this spell.[?25h[?0c‘µj¸-2 +‘µj·/ [?25l[?1c‘µj"64‘µj>‘µjŠ@. _‘µjÑ  #####.#####..#......>∩.##.#####...#.#h. #......#.###j #)##.###.# # ..##.##.....# #.#.#..##.#‘µjãÑ ) #.jj#..##.#.....# #.@..#..#.#.##### #...#..#..#.#.....# #.#c#.##..#.#..##.# # ..####..#....##.###.###...###.###.#..#...#.....# #.#c   centaur (launcher, wandering)#.#..# #.#‘µj Ò ‡h   hound (wandering).. #...###.#‘µj9Ò Æjjj 3 gnolls (1 polearm, 1 wandering)  #....#<.#‘µj5ñ ¿ )You encounter a hound, a centaur and a gnoll.The centaur is carrying a +0 orcbow.‘µj'ø ² ))The centaur wields a +0 orcbow. The centaur shoots an arrow.‘µj�@ M)j‘µjF ¡.j.h‘µjR v@.)‘µjH[ æ )The arrow misses you. The gnoll barely misses you. The centaur shoots an arrow.‘µj%« %. ‘µjì± f37----=8‘µjEÀ Ø _The arrow hits you!  There is an open door here. _You take 9 damage, and have 37/51 hp.‘µj3ÀV) _The arrow hits you!  There is an open door here. _You take 9 damage, and have 37/51 hp.  You puncture the gnoll!  Your weapon exudes an aura of protection.  You grab the gnoll. You squeeze the gnoll.  You kill the gnoll!‘µjÑÁO.h‘µjêÃ� .jVehumet accepts your kill.‘µjzÏR 2 gnolls‘µjÈÕ=))‘µjUN.j‘µj´(  @.  The gnoll misses you. The centaur shoots an arrow. The arrow barely misses you.‘µj—-Š8----3== 8 ‘µj×-99.5 (1.2Stone Arrow‘µj7‘µjŠ:K _The gnoll closely misses you.‘µjÕVQ#####.##### ..#......>∩.# #.#####...#.# .. #......#.# ##. #)##.###.# # .h##.##.....# #.#.#..##.# #.)j#..##.#.....# #j'@.#..#.#.##### ‘µj&Wˆ#...#..#..#.#.....# #.#c#.##..#.#..##.# # ..###.‘µjMWÃ..#...#.....# #.# jj 2 gnolls‘µjlWP#.#..# #.#‘µjŠWe.. #...###.# ‘µjÛY0c‘µjËeã.c   centaur (launcher)jj 2 gnolls‘µj÷s2)‘µjG¸K)j‘µjñ¸,h‘µjåÃÆh   houndjj 2 gnolls‘µj$Å‘µjWÆ_2----500‘µj*Ï‘µjõØÜ _The centaur shoots an arrow. The arrow hits you! _You take 10 damage, and have 28/51 hp.‘µj¡· â  You hit the gnoll. You grab the gnoll. You constrict the gnoll.‘µjq¸ 6--1.7 (1.2‘µjgÁ ‘µj²Ä a _The gnoll struggles to escape constriction.‘µjט¥ )You puncture the gnoll!You kill the gnoll!‘µjCšK)h‘µjÁ›Ich‘µj÷›‘µj¥¤p   gnoll‘µj©’9----1--2.9‘µj°‘µj$³P _Vehumet accepts your kill.‘µj10 “ c)You puncture the centaur!‘µjž0 ‘µjË0 3h.‘µj∩.# #.#####...#.# .. #......#.# ##. #)##.###.# # ..##.##.....# #.#.#..##.# #.))#$.##.#.....# #.@..#..#.#.##### #...#..#..#.#.....#‘µjnóÞ #.#.#.##..#.#..##.# # ..####..#....##.# ##.###...###.###.# ..#...#.....# #.# #.#..# #.# .. #...###.#  #....#<.#‘µjÿ‘µj,--4‘µjV 0‘µjѵj–`  There is an open door, spattered with blood here.‘µj?l _Items here: )) ††.‘µjv@±#####.##### ..#......>∩.# #.#####...#.# .. #......#.# ##. #)##.###.# # ..##.##.....# #.#.#..##.# #.))#$.##.#.....# ‘µjÐA¾#.)@.#..#.#.##### #...#..#..#.#.....# #.#.#.##..#.#..##.# # ..###...#... ‘µj Y{--5 _‘µjáÁ ZM ##..#  #####.####..#......>∩#.##### .. #......‘µj� s ##. #)##.#### ..##.##.....# #.#.#..##.#######.))#@.##.#.....#  #.).####..#..‘µjOà ê..#.#.#.##..#.#..##.#.##‘µj`Í ‘µjãÎ 55=‘µj+Ï 1=6‘µjEÖ ‘µjIæ N  You now have 250 gold pieces (gained 16).‘µjáè > 1 7.7 (2‘µjéï ‘µj]ó / _You see here a +0 orcbow.‘µjô‘µjÌô‘µj3÷‘µjaû‘µj§þ,‘µj㑵j½S7=‘µj ‘µjÔ‘µj[ S6=‘µj ‘µjt‘µj¸‘µjX‘µjT‘µj“‘µjV‘µj?‘µjüH27==‘µje‘µj-‘µjù,‘µj[Lm8==8=‘µjÉUX‘µj›XP==‘µj^,‘µjU_‘µjrb‘µjÃbK9=‘µjâd‘µjîh‘µj7iS9=‘µjOk‘µj"rB‘µjvj30=‘µj‚w‘µjO{,‘µjW}‘µj‚‘µj]‚9=‘µj„‘µjŇ‘µj ˆ‘µjŠ‘µjfŽ‘µj·ŽK1=‘µju�‘µjˆ“‘µjÉ“f10/17==‘µj/–‘µjà™,‘µj¦›‘µjeŸ92‘µjµŸ0=‘µj?¡‘µj¥,‘µj §‘µjfªP==‘µjR¬‘µj±,‘µj ³‘µjy¶‘µjǶw3=1=‘µjµ¸‘µj½,‘µj¿¾‘µjÛÁ,‘µjÄ‘µjÜÇi4=‘µj…É‘µjbÌ‘µj Ì9=‘µjΑµjIÓ,‘µj¾Ô‘µjQØ,‘µj呵jꑵjxêw5=2=‘µjj�ñ,‘µjéó‘µj!ù‘µjyù‘µjƒû‘µjÌþ‘µjÿ‘µj/‘µj㑵jeK6=‘µjÈ‘µjJ ‘µj¤ ‘µj¯ ‘µj‘µj‘µjѵj"›7=13==‘µj‘µj,‘µj8 ‘µjw#‘µjÜ',‘µj˜)‘µjT*‘µjò+‘µj/‘µj¡/\8===‘µjæ1‘µjC5‘µj´5‘µjÔ8‘µjÖ;‘µjíL4=39=‘µjUQB‘µjxT‘µjçT9=‘µjX‘µja[‘µj¯[V40=‘µjå]‘µj¤a,‘µj[f,‘µj"gL5==‘µj?i‘µjÖkK1=‘µj»l‘µj{m‘µjTr‘µjŸr‘µj—t‘µj3x,‘µjæy‘µj…}‘µj ~:==‘µj €‘µj…k2=‘µjÍ�‘µjî—,‘µjÒ™‘µj¤ža6=‘µj„ ‘µj¦B‘µjø¨a3=‘µjRª‘µjB­‘µj ®‘µjA¯‘µj󱑵j^²9=‘µjʳ‘µj‚¶‘µja·U4=‘µjȸ‘µj‚»_17==‘µj’¼‘µj†¿‘µjô¿‘µjZÁ‘µjßѵj#Ä‘µj—Å‘µjèÇ‘µjBÈK5=‘µj€É‘µjbÌ‘µj�Í:==‘µjâÍ‘µjÑ,‘µjtÒ‘µj*Ô‘µj}ÔU6=‘µj¼Õ‘µjÏØ,‘µjËÙ‘µjÜÛ‘µjÜ‘µj_Ý‘µj1à‘µj¡à‘µjêᑵj2呵j†åK7=‘µj葵j�둵jÈ둵jï푵jôñ,‘µj@ô‘µjCø‘µjtøN8=‘µj†ú‘µj�þ,‘µjýÿ‘µj\,‘µjÛ‘µj. ,‘µj] ‘µjÇ‘µjK9=‘µje‘µj‘µj…‘µjµ‘µj¸#‘µj$‘µjF'‘µjc+,‘µjÉ,‘µjõ/‘µjJ0V50=‘µjt2‘µj 5,‘µj?7‘µj¥;,‘µj =‘µj‹@‘µjCA>51=‘µjµB‘µjÌF‘µjnK,‘µjÓM‘µjÛY´  There is an open door, spattered with blood here.Items here: )) ††.‘µjb]‘µjô] _‘µj;a‘µj3g‘µjth,‘µjAj‘µjBm‘µj}p‘µjaq9=‘µjÞr‘µjûy,‘µj}{‘µj5‚M _You now have 257 gold pieces (gained 7).‘µj®…‘µj>†‘µjˆ‘µj¾“€  Things that are here:  a +0 whip; a +0 leather armour‘µj:™5 _‘µjœ‘µjÆ«š‘µjŸ­‘µj'´,‘µjÕ´‘µjȶ‘µjϽ‘µjVÌ,‘µj3БµjWØ‘µjíÞB‘µj⑵j†å,‘µjÜ瑵jØé‘µjM쑵j¿ì‘µjÖ푵jžï‘µjMó,‘µjèô‘µjñö‘µjöø‘µj¡ù‘µjpú‘µj$ü‘µj=ÿ‘µj¬ÿ‘µjz‘µj+‘µjÉ‘µji,‘µj X‘µjÿ ‘µjÇ,‘µjA‘µj0‘µjh,‘µj�‘µj0‘µj„‘µj葵jú‘µjž"‘µj¯%‘µj&‘µjA'‘µj'*‘µj‘+‘µjô+‘µj¦,‘µj´/‘µjß2‘µjR3‘µjù4‘µjÓ7‘µjm;‘µjÇ;‘µj·=‘µj”@‘µjE,‘µj�G‘µjÃJ‘µjWN,‘µjjP‘µj{T‘µjüW,‘µj)Z‘µj�\‘µja,‘µjµb‘µjäj<  You see here a +0 club.‘µjªn‘µj¾o _‘µj|v,‘µj�x‘µjõx‘µj{‘µj†}‘µj)�‘µj��‘µjœƒ‘µjlj>  You see here a +0 orcbow.‘µjý˜‘µjï™ _‘µj�‘µjà«´  There is an open door, spattered with blood here.Items here: )) ††.‘µjå°‘µjm² _‘µj8³‘µj@¶‘µj¾º‘µjf½,‘µj¾‘µjDÂ,‘µj�Ä‘µjîÆ‘µjMË‘µj±Ë‘µj�Í‘µj¤Ï‘µjãÓ‘µj~Ô‘µj Ö‘µj䨑µj„Ü‘µj Ý‘µjºÞ‘µj¿á‘µj¨æB‘µjꑵjì,‘µjS푵jéý#.#.)..#..#.#.####...#..#..#.#..... #.#.#.##..#.#..##. #...####..#....##. ###.###...###.###. #...#...#.....# #. #.#.########..# #. #...# #...###. #@#.# #....#<. #...# #.##.### #.#.# #.#### #...# .# ###.# #### ‘µj.2401.7 (134.0)‘µj°,25‘µjÆ ‘µjÕ _e - a wand of paralysis (1) _Health restored: 51; MP restored: 17‘µj%µ‘µjõµ3‘µj@»‘µj½‘µjBÁP _‘µj�‘µjבµjSÄ‘µjOÅ‘µj„Ç,‘µjôÇ‘µj Ê‘µj¥Ì‘µj Í‘µjÒÍ‘µj•Ï‘µjÓ,‘µj¢Ô‘µjÕ‘µj©×‘µj Ø‘µjÉØ‘µj.Ú‘µj£Ü‘µjðÜ‘µjäÝ‘µjß‘µjᑵj{ᑵjà⑵jk㑵j~呵jè呵jŠæ‘µj6ꑵjÆX‘µj›‘µjD‘µjŸN,‘µjäO,‘µj.[ª _r - 2 scrolls of revelation (gained 1)‘µjõ[‘µj@\‘µj‰\‘µjl]‘µjÙ^‘µj8_‘µjx`,‘µj‚…ª‘µj5©,‘µj7ª‘µj²ª‘µjï«‘µj§®,‘µj*¯‘µj(±‘µj޲‘µj³‘µj}³‘µjí´‘µj5¶‘µjж‘µjU·‘µj>¸‘µjº‘µjbº‘µj·º‘µjñ»‘µjß½,‘µj;¾‘µj¿‘µjéÀ‘µjwÁ‘µj¿Á‘µj|ÉX‘µj Ê‘µj˜Ë‘µjêË‘µj}Ì‘µjÆÍ‘µjoÏ‘µjËÏ‘µj‚БµjzÑ‘µj™Ó‘µjöÓ‘µj%Ô‘µjvØ‘µjUÚ‘µj³Ú‘µjtÛ‘µj)Ý‘µjTÞ,‘µjaß,‘µjjá,‘µj⑵j¥æ‘µj!éB‘µjXꑵjÒ둵j›ì,‘µj“ñ‘µjÏó‘µjlô,‘µj�ö‘µjw÷‘µjÖ÷‘µjø‘µj1ù‘µjËú‘µj)û‘µj7ü‘µjz‘µjΑµj¹‘µjû‘µj‘µjW‘µj±‘µj‘µjk ‘µjˆ‘µjù3‘µj-<ï#######.#Gorae the Digger####.#Octopode of Vehumet *.....##....#Health: 51/51 ========================##..####Magic: 17/17 ========================..###.##AC: 1Str: 7  Doom: 0% ... ####..#EV: 14Int: 22 Contam: 0% #.F #....##SH: 0Dex: 18#..###.####XL:  9 Next: 38% Place: Dungeon:6#..@..#Noise: ---------  Time: 6446.7 (44.0)#..####c) +3 rapier (protect)#..Cast: Stone Arrow...>.#####‘µj^=‰F   Prince Ribbit (asleep) _You see here a +0 orcbow.  There is an open door, spattered with blood here. _Items here: )) ††. _e - a wand of paralysis (1) _Health restored: 51; MP restored: 17 _r - 2 scrolls of revelation (gained 1)  You encounter Prince Ribbit.‘µj´L [?25h[?0c‘µjœM- +‘µjè [?25l[?1c‘µj3鑵j‰ñ1Stone Arrow‘µj£ü‘µjŸ,7.7 (45‘µju‘µj–ˆ There is an open door, spattered with blood here.Items here: )) ††. _e - a wand of paralysis (1) _Health restored: 51; MP restored: 17 ‘µj Ñ_r - 2 scrolls of revelation (gained 1)  You encounter Prince Ribbit. _Found a stone staircase leading down.‘µjA¡… #.# ####.# ##....## #..####.## ##.## ...# ####..# #.F# #....## #..###.#### #.@...# #..#### #..# ...># .##### #‘µjh©‘µjåª08.7 (1.0) ‘µjþ¯‘µjQ²‘µj¥(‘µjïºQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Brom's Barrelling Boulder (6%)e - Cast: Stone Arrow  f - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on!‘µjV !‘µj‹# 7#######.#Gorae the Digger####.#Octopode of Vehumet *.....##....#Health: 51/51 ========================###..####Magic: 17/17 ========================...####.##AC: 1Str: 7  Doom: 0% ...# ####..#!‘µjk$ éEV: 14Int: 22 Contam: 0% #.F# #....##SH: 0Dex: 18#..###.####XL:  9 Next: 38% Place: Dungeon:6#.@...#Noise: ---------  Time: 6448.7 (0.0)#..####c) +3 rapier (protect)#..#Cast: Brom's Barrelling Boulder (6%) ...>#.######F   Prince Ribbit (asleep)There is an open door, spattered with blood here. _Items here: )) ††. _e - a wand of paralysis (1) !‘µj% U_Health restored: 51; MP restored: 17 _r - 2 scrolls of revelation (gained 1)  You encounter Prince Ribbit. _Found a stone staircase leading down.!‘µjO& !‘µj + !‘µj@- "‘µj Ñ #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 13/17 ==================------ ...## ##.##  AC: 1Str: 7  Doom: 0%  ..*# ####..#  EV: 14Int: 22 Contam: 0%  #.F# #....##  SH: 0Dex: 18"‘µj^!‚ #.*###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ---------  Time: 6448.7 (0.0) #..####  c) +3 rapier (protect) #..# Cast: Brom's Barrelling Boulder (6%)  ...># .##### # F   Prince Ribbit (asleep) _r - 2 scrolls of revelation (gained 1)  You encounter Prince Ribbit. _Found a stone staircase leading down."‘µj"Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (asleep, 100% to hit)"‘µj¦Lâ #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 13/17 ==================------ ...## ##.##  AC: 1"‘µj…M<Str: 7  Doom: 0%  ...# ####..#  EV: 14Int: 22 Contam: 0%  #.§# #....##  SH: 0Dex: 18 #..###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ---------  Time: 6448.7 (0.0) #..####  c) +3 rapier (protect) #..# Cast: Brom's Barrelling Boulder (6%) "‘µjÿMY ...F# .##### # F   Prince Ribbit (asleep) "‘µjžN¼_Found a stone staircase leading down.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (asleep, 100% to hit)  You send a boulder barrelling forward!  Prince Ribbit croaks."‘µj˜OLF>"‘µjœPK*â—‹"‘µjvV£       ##   "‘µjùV&...## ##.##  ...#   #.*#   #.â—‹###.####  #.@...# "‘µj;W× #..####  #.F# "‘µj˜Wç...># .##### #"‘µjÓWÏFlly target) *   boulder (minion, rolling) "‘µj X("‘µj:YJ====9.7 (1"‘µjs^A**"‘µj¡f%  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Prince Ribbit (asleep, 100% to hit)  You send a boulder barrelling forward!  Prince Ribbit croaks. _Prince Ribbit blinks! _You now have 13/17 mp.#‘µjàÿ #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 9/17============------------ ...## ##.##  AC: 1Str: 7  Doom: 0%  ...# ####..#  EV: 14Int: 22 Contam: 0%  #.*# #....##  SH: 0Dex: 18 #‘µj á×#.â—‹###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ====-----  Time: 6449.7 (0.0) #.*####  c) +3 rapier (protect) #.F# Cast: Brom's Barrelling Boulder (6%)  ...*# .##### # F   Prince Ribbit (ally target)  *   boulder (minion, rolling)Prince Ribbit croaks. _Prince Ribbit blinks! _You now have 13/17 mp.#‘µjZáAiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (ally target, 100% to hit)#‘µj|Pü #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 9/17============------------ ...## ##.##  AC: 1Str: 7  Doom: 0%  ..*# ####..#  EV: 14Int: 22 Contam: 0%  #.§# #....##  SH: 0Dex: 18 #‘µj}Q}#.â—‹###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ====-----  Time: 6449.7 (0.0) #..####  c) +3 rapier (protect) #.F# Cast: Brom's Barrelling Boulder (6%)  ...># .##### # F   Prince Ribbit (ally target)  *   boulder (minion, rolling) _Prince Ribbit blinks! #‘µjÆQ_You now have 13/17 mp.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target#‘µjþQwAim: Prince Ribbit (ally target, 100% to hit)  You send a boulder barrelling forward!#‘µjam☼ _You now have 13/17 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: Prince Ribbit (ally target, 100% to hit)  You send a boulder barrelling forward!  Prince Ribbit hits your boulder but does no damage.#‘µjìe£ â—‹*Your boulder slams into a wall and falls apart!#‘µj¹lb       #‘µjmG##   ...## ##.##  ..â—‹#   #.§# #‘µjMm  #.°###.####  #.@...# #‘µj…mÝ #.°####  #.*##‘µjºm¶ ...F# .##### #‘µjèm\#  #‘µj#nD* #‘µjnoa===-50.7 (1#‘µjÒt:â—‹#‘µjN|¡ _Your boulder barrels into Prince Ribbit! _You now have 9/17 mp.$‘µjÿX #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 5/17=======----------------- ...## ##.##  AC: 1Str: 7  Doom: 0%  ..â—‹# ####..#  EV: 14Int: 22 Contam: 0%  #.§# #....##  SH: 0Dex: 18 #.°###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ===------  Time: 6450.7 (0.0) #.*####  c) +3 rapier (protect) #.*# $‘µjðZJCast: Brom's Barrelling Boulder (6%)  ...F# .##### # F   Prince Ribbit (ally target)  *   boulder (minion, rolling)Your boulder slams into a wall and falls apart! _Your boulder barrels into Prince Ribbit! _You now have 9/17 mp.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (moderately wounded, ally target, 100% to hit)$‘µjºP ì #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 5/17=======----------------- ...## ##.##  AC: 1Str: 7  Doom: 0%  ..â—‹# ####..#  EV: 14Int: 22 Contam: 0%  #.§# #....##  SH: 0Dex: 18 $‘µjVR #.°###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ===------  Time: 6450.7 (0.0) #.°####  c) +3 rapier (protect) #.☼# Cast: Brom's Barrelling Boulder (6%)  ...F# .##### # F   Prince Ribbit (ally target)  *   boulder (minion, rolling)Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (moderately wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Prince Ribbit hits your boulder![$‘µjáR 340mYour boulder barrels into Prince Ribbit!$‘µjGY F>Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: Prince Ribbit (moderately wounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Prince Ribbit hits your boulder!  Your boulder barrels into Prince Ribbit!  Your boulder crushes Prince Ribbit against a rock wall and falls apart!$‘µj›^ › ☼*Prince Ribbit croaks regally.$‘µj'i à       ##   ...## ##.##  ..â—‹#   #..#   #..###.####  #.@...#  #.â—‹####  #.*# ...F# .##### #  1.7 (1$‘µjýq ;â—‹$‘µjRv ™ _Your boulder barrels into Prince Ribbit. _You now have 5/17 mp.%‘µjЂ #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 1/17=----------------------- %‘µj€Ðf...## ##.##  AC: 1Str: 7  Doom: 0%  ..â—‹# ####..#  EV: 14Int: 22 Contam: 0%  #..# #....##  SH: 0Dex: 18%‘µjàÐ #..###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ===------  Time: 6451.7 (0.0) %‘µjpÑs#.*####  c) +3 rapier (protect) #.*# Cast: Brom's Barrelling Boulder (6%)  ...F# .##### # F   Prince Ribbit (ally target)%‘µj§ÑË  *   boulder (minion, rolling)%‘µjÌÑ|Prince Ribbit croaks regally. _Your boulder barrels into Prince Ribbit. %‘µjðÑE_You now have 5/17 mp.%‘µjÒ¿Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%‘µjGÒ�Dir - move targetAim: Prince Ribbit (almost dead, ally target, 100% to hit)%‘µjƒR  #######.#  Gorae the Digger ####.#  Octopode of Vehumet *..... ##....#  Health: 51/51 ======================== ## #..####  Magic: 1/17=----------------------- ...## ##.##  AC: 1Str: 7  Doom: 0%  ..â—‹# ####..#  EV: 14Int: 22 Contam: 0%  #..# #....##  SH: 0Dex: 18 #..###.####  XL:  9 Next: 38% Place: Dungeon:6 #.@...#  Noise: ===------  Time: 6451.7 (0.0) #.â—‹####  c) +3 rapier (protect) #.*#%‘µjT 1 Cast: Brom's Barrelling Boulder (6%)  ...># .##### # F   Prince Ribbit (ally target)  *   boulder (minion, rolling)Dir - move targetAim: Prince Ribbit (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into Prince Ribbit.  Your boulder crushes Prince Ribbit against a rock wall and falls apart!You kill Prince Ribbit!Vehumet accepts your kill.â—‹%‘µjîU M☼*%‘µjK\ 1       ##   ...## ##.##  ..°#   #..#   #..###.####  %‘µjë\ ¹#.@...#  #.â—‹####  #.*# ...># .##### #*   boulder (minion, rolling) %‘µjÂ] %‘µjem p8502.7 (1Brom's Barrelling Boulder (6%) You send a boulder barrelling forward!  Your boulder barrels into Prince Ribbit.  Your boulder crushes Prince Ribbit against a rock wall and falls apart!You kill Prince Ribbit!  Vehumet accepts your kill. _Prince Ribbit returns to his original shape as he dies.Your Spellcasting skill increases to level 6!%‘µj� 9°%‘µjQ� Á  Your Earth Magic skill increases to level 7! _You now have 1/18 mp.&‘µj:6 &‘µj'7 3&‘µjè8 Q☼*&‘µj­9 &‘µjW? 9 &‘µjÿM I0â—‹&‘µj*T d.â—‹°&‘µjZ ‚---3.7 (1â—‹°&‘µjó\ E _Your boulder slams into a wall and falls apart!'‘µjµº3'‘µj9»'‘µjO½'‘µj^¡2='‘µjöÃB'‘µjTÅ'‘µj¼Å,'‘µj’È,'‘µj É'‘µj–ÌO='‘µj*Í'‘µjnÏ,'‘µjêÏ'‘µjéÑ'‘µjSÒJ3=='‘µj�Ò'‘µj`Ô,'‘µjøÔ'‘µjõÚ,'‘µj{Û'‘µj%Ý'‘µjŒÝ'‘µj»Ý'‘µjˆàP=='‘µjEá'‘µjäB'‘µj‚å'‘µjÎå34='‘µjïå'‘µjåæ'‘µj› „'‘µj“§='‘µjB'‘µjk5='‘µjö!B'‘µj(X'‘µje+{='‘µj^.,'‘µj§1,'‘µjA8¬6=='‘µjp;,'‘µj—>B'‘µj¼Gn'‘µj&'==7='‘µjœ…X'‘µj»ˆ,'‘µj6ާ='‘µj¯“B'‘µj®˜•8='‘µjA›,'‘µjŽ „'‘µj«¬'‘µj•­9='‘µjM±,'‘µjµ,'‘µj7¸€9=='‘µj»,'‘µj�»'‘µjF„'‘µjÀǨ=='‘µjÍÓ10/18='‘µjÖÔ„'‘µjÛÚ§='‘µjàÁ1='‘µjìç°'‘µj®ë{='‘µj{òÂ2=='‘µj�õn'‘µjÃøX'‘µjù'==3='‘µj5B'‘µj B'‘µjº‘='‘µj{B'‘µj¦X'‘µjqx14='‘µj!X'‘µj¬#,'‘µjx&B'‘µjÅ+§='‘µjã0x5=='‘µjÌ1'‘µj2'‘µjž2'‘µjª4'‘µjï4'‘µj]5'‘µjÉ7,'‘µjj8'‘µjÝ?’=='‘µjîCw6='‘µj,IX'‘µjZMB'‘µjãPB'‘µjæSe='‘µjœZ¹7='‘µja„'‘µjåf§='‘µj—w,'‘µjÄ™ë18=='‘µjë f=='‘µjq¦X'‘µjì¬X'‘µjå°'‘µj¶X'‘µj¼B'‘µj¿,'‘µjàÃB'‘µjfÉX'‘µj_Ïš'‘µjëÒX'‘µj*Ûn'‘µj7á„'‘µj5ä,'‘µjhçB'‘µjyín'‘µj/òB'‘µjŒ÷'‘µj5 .#  ..# ##<##### #.. ........### #.#####..@## #..---574.7 (121.0)###..## #.# ##..###.#Brom's Barrelling Boulder (6%)  ##.....#### ####....## #### ######.#..## #...#......##..###.###.########.....##..####'‘µj;B52'‘µja '‘µj%,  _Found a stone staircase leading up. _MP restored: 18'‘µj"Ø3'‘µj‚Ü'‘µj1á,'‘µjwäP _'‘µjžº'‘µj…#X'‘µjG2š'‘µj÷5,'‘µjÌ<„'‘µjkAB'‘µj^DB'‘µjoJX'‘µj+QX'‘µjÍYX'‘µjÓh–P._.P.P...P.......PPPPPP.P #?+ ....... #.#  ###....#####.#  .......#   #@.....# 99.7 (24.0) #.#....# .####.# #......#######+##..<############....................### #.####.###### ..#####...## #......####..## #.###### # ##..###.# # '‘µj'tD600.7 (25'‘µj/|¢_ _Found a shimmering blue altar of Sif Muna.(‘µj:�(‘µjº�(‘µjU‘(‘µjã“(‘µjº—(‘µj¾�B(‘µj}Ÿ,(‘µj  (‘µjó¡(‘µjU¨B(‘µj™©(‘µj™±f  You encounter 3 wights.(‘µj\»  z#P._.P. z#P...P. z##......P .# #PPPPP.P #?+ +....... #.# #(‘µj¼Å###....#####.# #...........@.# #######......# ##.#....# ##.####.#  #......#######+#######(‘µjE¼]..<############................ zzz 3 wights (dormant)........### #.####.##########(‘µjg¼©..#####...## #......# ####(‘µj޼„###..## #.###### ##...(‘µjý¿^.z3.7 (3.0)(‘µjÊ^z2 dormant)(‘µjhË)4.7 (4 (‘µj«Ë _(‘µjwÔ9_(‘µjÐÞ(‘µjþ | z# P._.P. z#(‘µj^   .#   z#   #?+   #.#  ###....#####.#  ...........@.#  ######......#  #.#....#  #.####.#  .#  ..<..   #.#   #......#    (‘µjlœ ò z# P._.P. z#  .#   z#   #?+   #.#  ###....#####.#  ...........@.#  ######......#  #.#....#  #.####.#  .#  ..<..   #.#   #......#    (‘µjB¦ 4(‘µj­ z _There are monsters nearby!,‘µjº,˜#..#  ..z# P._.P. #.z#  P...P. ..# ,‘µjï-<#.......P .z# #.PPPPP.P #?+ +........ #.# #.###....#####@# #..............# #.######......# #.#.#....# #.#.####.# #. #......#######+#######..<############.........................### #.####.##########...#####...## #......# ##,‘µjèA,‘µj=E@.z,‘µj>GI.z,‘µjmPUz1,‘µjOQ25.7 (1 _,‘µj«Y7_,‘µjö[,‘µjAq   Gorae the Digger #.*# Octopode of Vehumet *..... ..*# Health: 51/51 ========================  P._.P. #zz# Magic: 14/18 ==================------  P...P. .*# #. AC: 1Str: 7  Doom: 0%  ......P .*# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #z+ +. SH: 0Dex: 18  ....... #*# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ---------  Time: 6605.7 (0.0)  .............# #. c) +3 rapier (protect) ######......# #.,‘µjrä Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant)  ..<############.................  ........### #.####.##########.  ..#####...## #......# ####. _Found a shimmering blue altar of Sif Muna. _You encounter 3 wights. _There are monsters nearby!Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (100% to hit),‘µjÙ    Gorae the Digger #..# Octopode of Vehumet *..... ...# Health: 51/51 ========================  P._.P. #.z# Magic: 14/18 ==================------  P...P. z.# #. AC: 1Str: 7  Doom: 0%  ......P ..# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #z+ +. SH: 0Dex: 18  ....... #.# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ---------  Time: 6605.7 (0.0)  .............# #. c) +3 rapier (protect) ######...[3,‘µj)Ú 7m...# #. Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant)  ..<############.................  ........### #.####.##########.  ..#####...## #......# ####. _You encounter 3 wights. _There are monsters nearby!Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (100% to hit)  You send a boulder barrelling forward!*â—‹There are monsters nearby!  Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or [0;,‘µjÔÚ 10;1m) - cycle  Dir - move target  Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (100% to hit)  You send a boulder barrelling forward!  The wight hits your boulder with a +5 dire flail. #..# ...#   #.z#   z.#   .z#   #*+   #°#  #@#  .............#  ######......#  #.#....#  #.####.#  #......#zzt, 1 ally target)  ..<#..*   boulder (minion, rolling)   #.#    ,‘µj%Û ===6.7 (1° _Your boulder barrels into the wight! _You now have 14/18 mp.-‘µjw   Gorae the Digger #.*# Octopode of Vehumet *..... ..*# Health: 51/51 ========================  P._.P. #.z# Magic: 10/18 =============-----------  P...P. z*# #. AC: 1Str: 7  Doom: 0%  ......P .z# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #*+ +. SH: 0Dex: 18  ....... #*# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ===------  Time: 6606.7 (0.0)  .............# #. c) +3 rapier (protect) ######.....[39;49-‘µj:‡m.# #. Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant, 1 ally target)  ..<############................. *   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####. _Your boulder barrels into the wight! _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (heavily damaged,  ally target, 100% to hit)-‘µj(ä   Gorae the Digger #..# Octopode of Vehumet *..... ...# Health: 51/51 ========================  P._.P. #.z# Magic: 10/18 =============-----------  P...P. z.# #. AC: 1Str: 7  Doom: 0%  ......P .*# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #☼+ +. SH: 0Dex: 18  ....... #°# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ===------  Time: 6606.7 (0.0)  .............# #. c) +3 rapier (protect) ######.-‘µjTå˜.....# #. Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant, 1 ally target)  ..<############................. *   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####. _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (heavily damaged,  ally target, 100% to hit)  You send a boulder barrelling forward!-‘µjrïü.  Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (heavily damaged,  ally target, 100% to hit)  You send a boulder barrelling forward!r boulder barrels into the wight..zz*â—‹-‘µj¶õ‚ #..# -‘µj"÷,...#   #.z#   ..#   zz#   #*+   #°#  #@#  .............#  ######......#  #.#....#  #.####.#  #......#  ..<#..   #.#    -‘µj­ø+7.7 (1-‘µjW-‘µj ® _Your boulder is abraded by the wall and falls apart. _You now have 10/18 mp.-‘µjÅø    Gorae the Digger #.*# Octopode of Vehumet *..... ..*# Health: 51/51 ========================  P._.P. #.z# Magic: 6/18========----------------  P...P. .*# #. AC: 1Str: 7  Doom: 0%  ......P zz# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #*+ +. SH: 0Dex: 18  ....... #*# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ===------  Time: 6607.7 (0.0)  .............# #. c) +3 rapier (protect) ######.....-‘µj�ù —.# #. Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant, 1 ally target)  ..<############................. *   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####. _Your boulder is abraded by the wall and falls apart. _You now have 10/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed,ally target, 100% to hit)-‘µjÄ2¸   Gorae the Digger #..# Octopode of Vehumet *..... ...# Health: 51/51 ========================  P._.P. #.z# Magic: 6/18-‘µjÏ4========----------------  P...P. ..# #. AC: 1Str: 7  Doom: 0%  ......P z)# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #*+ +. SH: 0Dex: 18  ....... #°# #. XL:  9 Next: 50% Place: Dungeon:6  ###....#####@# #. Noise: ===------  Time: 6607.7 (0.0)  .............# #. c) +3 rapier (protect) ######......# #. Cast: Brom's Barrelling Boulder (6%)  #.#....# #. #.####.# #. #......#######+#######. zzz 3 wights (1 dormant, 1 ally target)  ..<############................. -‘µjG5#*   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####.Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed,ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the wight.  You destroy the wight!-‘µj“6F*â—‹-‘µj`8E.z-‘µj"9F.z-‘µjÐ=[*â—‹Dir - move target  Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (almost destroyed,ally target, 100% to hit)  You send a boulder barrelling forward!-‘µjµ>¶r boulder barrels into the wight.  You destroy the wight!  Vehumet accepts your kill.-‘µj‡BJ*â—‹-‘µjNH~ .  Your boulder barrels into the wight! Your boulder barrels into the wight.-‘µj}O #..# ..z#   #..#   .°#   .z#   #*+  -‘µjKPê #°#  #@#  .............#  ######......#  #.#....#  #.####.#  #......# 2 wights  ..<#..   #.#    -‘µj›U_38.7 (15%) -‘µj]9°-‘µjŠd¥ _Your boulder is abraded by the wall and falls apart. _You now have 6/18 mp..‘µjëc_   Gorae the Digger #.*# Octopode of Vehumet *..... ..z# Health: 51/51 ========================  P._.P. #.*# Magic: 2/18==----------------------  P...P. .*# #. AC: 1.‘µj\dÌStr: 7  Doom: 0%  ......P .z# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #*+ +. SH: 0Dex: 18  ....... #*# #. XL:  9 Next: 53% Place: Dungeon:6 .‘µjÿd¹ ###....#####@# #. Noise: ===------  Time: 6608.7 (0.0)  .............# #. c) +3 rapier (protect) ######......# #. Cast: Brom's Barrelling Boulder (5%)  #.#....# #. #.####.# #. #......#######+#######. zz 2 wights .‘µj?eõ ..<############................. *   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####. _Your boulder is abraded by the wall and falls apart. _You now have 6/18 mp..‘µjpeòAiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  .‘µj¡e„Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (severely damaged,100% to hit).‘µj"ä   Gorae the Digger #..# Octopode of Vehumet *..... ..z# Health: 51/51 ========================  P._.P. #..# Magic: 2/18==----------------------  P...P. .°# #. AC: 1Str: 7  Doom: 0%  ......P .)# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #*+ +. SH: 0Dex: 18  ....... #°# #. XL:  9 Next: 53% Place: Dungeon:6  ###....#####@# #. Noise: ===------  Time: 6608.7 (0.0)  .............# #. c) +3 rapier (protect) ######....[40.‘µjeåm..# #. Cast: Brom's Barrelling Boulder (5%)  #.#....# #. #.####.# #. #......#######+#######. zz 2 wights  ..<############................. *   boulder (minion, rolling)  ........### #.####.##########.  ..#####...## #......# ####.Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (severely damaged,100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the wight!  You destroy the wight!*â—‹ )Dir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (severely damaged,100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the wight!  You destroy the wight!  Vehumet accepts your kill..z[0;10;.‘µj¿å>1m*☼.‘µj�ì‚ #..# .‘µjrí3...#   #.z#   ..#   .)#   #*+   #â—‹#  #@#  .............#  ######......#  #.#....#  #.####.#  #......#.‘µjäí.   wight  ..<#..   #.#    .‘µjôs79.7 (1Brom's Barrelling Boulder (5%) .‘µj¸ù9_.‘µjF­ _Your boulder is abraded by the wall and falls apart. _You now have 2/18 mp..‘µjƒç f  You don't have enough magic to cast this spell.[?25h[?0c.‘µjwî 2 +.‘µj“j [?25l[?1c.‘µjÿ~ x _/‘µj‰¸ `*â—‹.z*â—‹ .  Your boulder barrels into the wight.z°° ---10_° _Your boulder is abraded by the wall and falls apart.0‘µjµò† ---You don't have enough magic to cast this spell.0‘µjGó [?25h[?0c0‘µj³û2 +3‘µjžÀ [?25l[?1c3‘µjþÈ3‘µjàÉ3‘µj¡Ñ3‘µj\Õ. _3‘µj†6 3‘µj27 3‘µj8? 3‘µjC F _Unknown command.4‘µj‡‘D.z4‘µj´ï_)?°4‘µjñ4‘µj$ôS3==1 _4‘µjŸ5‘µj@$f  You don't have enough magic to cast this spell.[?25h[?0c5‘µjj.2 +5‘µj‚ [?25l[?1c5‘µj¶Š 5‘µjT‹ 5‘µjï“ 5‘µjÄ• . _5‘µjR‰‘.z.2 _5‘µj¾Š5‘µj5�6‘µj¸5 f  You don't have enough magic to cast this spell.[?25h[?0c6‘µj”< 2 +7‘µjÏä [?25l[?1c7‘µjûë47‘µjgóD _7‘µjÀ¡@)z7‘µj–©C3 _7‘µj°8‘µj<º[  You don't have enough magic to cast this spell.8‘µjú [?25h[?0c8‘µjÉÁ2 +8‘µj˜ä [?25l[?1c8‘µj|ì 8‘µjí 8‘µjÉô 8‘µj'÷ . _9‘µjÅ29‘µj)5~Quiver which action? ([-] to clear) 9‘µj5ÆItems ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Brom's Barrelling Boulder (5%)9‘µj¥5Ie - Cast: Stone Arrow  f - Cast: Passwall 9‘µjÒ5G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on;‘µj(/ ;‘µj×> Gorae the Digger#..#Octopode of Vehumet *........#Health: 51/51 ========================P._.P. #..#Magic: 3/18====--------------------P...P. ..##. AC: 1Str: 7  Doom: 0% ......P .)##. EV: 14Int: 22 Contam: 0% PPPPP.P #z++. SH: 0Dex: 18....... #.##. XL:  9 Next: 57% Place: Dungeon:6###....#####@##. Noise: ---------  Time: 6613.7 (0.0).............##. c) +3 rapier (protect)######......##. Cast;‘µjÒA î: Stone Arrow#.#....##.#.####.##.#......#######+#######. z   wight..<############.........................### #.####.##########...#####...## #......# ####.Your boulder barrels into the wight. _Your boulder is abraded by the wall and falls apart. _You don't have enough magic to cast this spell. _Unknown command. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.;‘µjiD ;‘µj£F ;‘µj£/ : ;‘µj–0 n Gorae the Digger #..# Octopode of Vehumet *..... ...# Health: 51/51 ======================== ;‘µjž1 0 P._.P. #..#;‘µj 2 U Magic: 0/18;‘µj3 1------------------------ ;‘µj½3 ’ P...P. ..# #. AC: 1;‘µj64 yStr: 7  Doom: 0% ;‘µjRC  ......P .)# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #z+ +. SH: 0Dex: 18  ....... #*# #. XL:  9 Next: 57% Place: Dungeon:6  ###....#####@# #. Noise: ---------  Time: 6613.7 (0.0)  .............# #. c) +3 rapier (protect) ######......# #. Cast: Stone Arrow #.#....# #. #.####.# #. #......#######+#######. z   wight  ..<############.................  ........### #.####.##########.  ..#####...## #......# ####. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.  Aiming: Stone Arrow (safe; 1% risk of failure)  ;‘µj½D †Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,74% to hit)<‘µjõ„  Gorae the Digger #..# Octopode of Vehumet *..... ...# Health: 51/51 ========================  P._.P. #..# Magic: 0/18------------------------  P...P. ..# #. AC: 1Str: 7  Doom: 0%  ......P .)# #. EV: 14Int: 22 Contam: 0%  PPPPP.P #)+ +. SH: 0Dex: 18  ....... #.# #. XL:  9 Next: 57% Place: Dungeon:6  ###....#####@# #. Noise: ---------  Time: 6613.7 (0.0)  .............# #. c) +3 rapier (protect) ######......# #.[<‘µjV†Ûm Cast: Stone Arrow #.#....# #. #.####.# #. #......#######+#######. z   wight  ..<############.................  ........### #.####.##########.  ..#####...## #......# ####.Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,74% to hit)  The stone arrow hits the wight!!You destroy the wight!Vehumet accepts your kill.You feel your power returning.<‘µjúŠ| #..# ...#   #..#   ..#   .)#   #)+   #`#    ........  ######.  #.  # <‘µjæ�¯ #......#  ..<#..    #.#      <‘µj1Þ.<‘µj•ã¨1=60==4.7 (1Stone Arrow _<‘µjâë<‘µj}ñq _You now have 1/18 mp.<‘µjÿ~ <‘µj-€ <‘µjÛ� <‘µj§� <‘µjK� $ _<‘µjw” <‘µj‚— <‘µjÞ— <‘µj?™ <‘µjHž |2==<‘µj­Ÿ <‘µjÆ£ <‘µj'¤ <‘µj[¥ <‘µj4¨ ,<‘µj›© <‘µj­¬ <‘µj¯ ,<‘µjÁ± <‘µj'³ 9=<‘µj“³ <‘µj^º i  You encounter a white imp.<‘µjÆ 2--5   white imp (wandering)521.7 (7<‘µjòÍ <‘µjoÏ M--2.7 (8 _<‘µjB× <‘µjÙ >‘µjä0nM.# .>‘µjÊ1¨_# P...P. #........)##PPPPP.P #)++....... ###....#####...........######......##.#.## #5# >‘µjÎ305>‘µj <Ú5   white imp (wandering).>‘µj@>X3==3.7 (1>‘µj”C>‘µj”E>‘µj= M.## ._ P...P.P.###........P.....)##PPPPP.P++....... ###....#####.............##... ###5. >‘µj 35>‘µj% Ú5   white imp (wandering).>‘µjG &4>‘µjY >‘µj! $  Things that are here:>‘µj� ¼ _a +0 falchion; a +0 robe; a scroll of identify {@r1}?‘µjª= ?‘µjB@ ©Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion Armour (select all with [)  b - a +0 robe Scrolls (select all with ?)  c - a scroll of identify {@r1} [Up|Down] select?‘µj½@ [Esc] exit Letters toggle [.|Space] toggle selected[top]@‘µjv� ¦  c + a scroll of identify {@r1}[Enter] accept (1 chosen)@‘µjœX @‘µj]_»Gorae the Digger...#Octopode of Vehumet *.....@‘µjÄ_„...#Health: 51/51 ========================##..#Magic: 3/18====--------------------...#AC: 1Str: 7  Doom: 0% P._.P. #..#EV: 14@‘µj`\Int: 22 Contam: 0% P...P.P.###..##. SH: 0Dex: 18......P.....)##. XL:  9 Next: 60% Place: Dungeon:6@‘µj3`dPPPPP.P #@++. Noise: ---------  Time: 6624.7 (0.0)....... #.#@‘µjŸ`ž#. c) +3 rapier (protect)###....#####.##. Cast: Stone Arrow.............##.######......##.#.#....##. 5   white imp (wandering)#.####.#@‘µjÊ`«#.#....5.#######+#######...<############.................@‘µjó`²You destroy the wight!Vehumet accepts your kill. _You feel your power returning. @‘µjaÕ_You now have 1/18 mp. _You encounter a white imp.Things that are here: @‘µjAa§_a +0 falchion; a +0 robe; a scroll of identify {@r1}@‘µj{m.@‘µjÎpƒ5 @‘µjXv+5.7 (1@‘µjÝy9_@‘µjN|f _i - a scroll of identify {@r1}A‘µjD M#.... .## ._.P.  P...P.P.###........P.....@##PPPPP.P.####)++....... ###....#####.##....#A‘µjaË A‘µjrÍ &6A‘µjfÓ A‘µjWÜ h _Items here: )) [[.B‘µj¡vB‘µj‘yOPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +5 dire flail Armour (select all with [)  c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C‘µjZBC‘µjtJC‘µjžTGorae the Digger#....Octopode of Vehumet *........#Health: 51/51 ========================...#Magic: 3/18====--------------------##..#AC: 1Str: 7  Doom: 0% ...#EV: 14Int: 22 Contam: 0% P._.P. #..#SH: 0Dex: 18P...P.P.###..##. XL:  9 Next: 60% Place: Dungeon:6......P.....@##. Noise: ---------  Time: 6626.7 (0.0)PPPPP.P.####)++. c) +3 rapier (protect)....... #.##. Cast: Stone ArrowC‘µj U\###....#####.##..............##.######......##. #.#....##. #.####.##. #...5..#######+#######.  _You now have 1/18 mp. _You encounter a white imp.Things that are here: _a +0 falchion; a +0 robe; a scroll of identify {@r1} _i - a scroll of identify {@r1} _Items here: )) [[.  C‘µj>U+Okay, then.C‘µjy\C‘µjÆ^C‘µjìŒD _C‘µjDVIC‘µjëd¾ _C‘µj:ju4=C‘µjÞkC‘µj%oC‘µjŒoC‘µjšqC‘µj9v,C‘µjwC‘µjÔz,C‘µjv|C‘µj%C‘µjÀ9=C‘µjî€C‘µjd„,C‘µjl…C‘µjg‰i5=C‘µj[‹C‘µj´™< _You encounter a white imp.  Things that are here: _a +0 falchion; a +0 robe; a scroll of identify {@r1} _i - a scroll of identify {@r1} _Items here: )) [[. _Okay, then.A white imp comes into view.C‘µjíšÏ_PP55   white imp (wandering)C‘µj¢�0310.0)C‘µj ¬I7.7 (11 _C‘µjð°C‘µjZ¶| _You regained 2 mp, and now have 5/18 mp.E‘µjöØß #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..# # ......P....@)#E‘µj˜Ùí # PPPPP5P.####)+ + ....... #.# # ###....#####.# # ...# # ######......# # #.#....# # #.####.#E‘µjÚ| # #...5..#+#E‘µjîÛ75.E‘µjPåE‘µjeç88.7 (1.0) _E‘µjÐñE‘µjÔ? #.... E‘µj¬O...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  E‘µjEÀ.#  .#  .#  .#  .# E‘µj P #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  E‘µjÝ ”PPPPP.P.####)+  ....... #.#  .#  .#  .#  .#  .# E‘µjЪE‘µjl±E‘µj�µE‘µjA¹` _A white imp is nearby!E‘µjÐÜE‘µjßE‘µjòæE‘µjDêR _No reachable target in view!E‘µjBV E‘µjÈY E‘µjï^ E‘µjb R _No reachable target in view!F‘µj‰  #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  .#  .#  .#  .# F‘µjn™B .# F‘µjhH #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  .#  .#  .#  .#  .# F‘µjTfŒ _A white imp is nearby!F‘µj°iF‘µjâyh _No reachable target in view!F‘µjØ�3 #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)# F‘µjŒ� PPPPP.P.####)+  ....... #.#  .#  .#  .#  .#  .# F‘µjÏ�F‘µj„AŽ #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  .#  .#  .#  .#  .#  _A white imp is nearby!F‘µjÐb4F‘µjesn _A white imp is nearby!No reachable target in view!A white imp is nearby!No reachable target in view!A white imp is nearby!No reachable target in view!F‘µj¤  #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  .#  .#  .#  .#  F‘µjߤ =.# F‘µj¹C î #.... ...# ...# ##..# ...# P._.P. #..#F‘µjxD s P...P.P.###..#  .....5P....@)#  PPPPP.P.####)+  ....... #.#  .#  .#  .#  F‘µjIE ƒ.#  .# F‘µj�M F‘µjaO F‘µjÅV F‘µjÐY NNo reachable target in view!A white imp is nearby!No reachable target in view!A white imp is nearby!No reachable target in view!A white imp is nearby!G‘µjÂ!x #.... ...# ...# ##..# ...# P._.P. #..# P...P.P.###..#  .....5P...@.)#  PPPPP.P.####)+  ....... #.#G‘µj+#Š  ###....#####.# ..# ######......#  #.#....# #.####.# #...5..#+G‘µjP&85.G‘µj;/G‘µj 2-9 _G‘µjQI9_G‘µj’LG‘µj2áË #.... ...#PP ...#.. ##..#P. ...# P._.P.P #..# P...P5P.###..# ......P..@..)# PPPPP.P.####)+ ....... #.# ###....#####.# ......# ######......#  #.#....#  #.####.# #...5..#+G‘µj9ä85.G‘µjÅíG‘µj¡ðV=40Stone ArrowG‘µjeûG‘µjhýG‘µjH, E.. ## #..... .. ...# PPP.P. ...# ...P. ##..# P.P. ...# P._.P5P. #..# P...P[m.P.###..# ......P.@...)# PPPPP.P.####)+ .. #.# ###....#####.# .............# ######......#  #.#....#  #.####.# #...5..#+G‘µjŸ9 G‘µjJ< &1G‘µjìD 8_G‘µj}H �A white imp is nearby!No reachable target in view!A white imp is nearby!No reachable target in view! _A white imp is nearby! _The white imp hits the bush but does no damage.H‘µj�¤ .. ##.#.... . ...#...# PPP.P..#...# ...P..##..# P.P.. ...# P._.P5P.# #..# P...P.P.###..# ......P@....)# PPPPP.P.####)+H‘µj¹ ........# #.# ###....#####.#  .............##......#  #.#....#  #.####.# #...5..#+H‘µjÕ P.5H‘µj°H‘µj`]6==2H‘µj"H‘µjò#H‘µj ½.. .# .. ##.#.... . .PPP.P..#....P..## P.P.. .P._.P.P.# #..#P...P5P@###..#......P.....)#PPPPP.P.####)+........# ###....#####.......#######.....####.#H‘µjšQ.5H‘µj8H‘µjf &3H‘µjû%H‘µj'(H‘µj g ».. .# .. ##.#.... . ...#...#PPP.P ...P..## P.P.. .P._.P.P.# #P...P.P.###..#....5.P@....)#PPPPP.P.####)+........# #.####....####............####### #.####..5..#######+###H‘µjõg 75.H‘µjq H‘µjst &4H‘µjñ| :_H‘µj5 H‘µj… Ì .. ##.#.... . ...#...#PPP.P..# ...P..##P P.P.. .P._.P.P.# #..#..5P.P.###..#......P.....)H‘µjÅ… ´PPPPP.P@####)+........# #.####....####............####### #.####..5..#######+###H‘µj¼† L..<############............H‘µjg‰ 75.H‘µj?” H‘µj;˜ [5Stone ArrowH‘µjÚ  H‘µjÕ¤ I‘µjÒp0_I‘µj[zRI‘µj1~R===6.9 (1.2I‘µj8…I‘µj ‰} _You hit the bush. You squeeze the bush.I‘µj[å€  . ...#...#PPP.P..#. ...P..##P5 P.P.. .._.P.P.# #..P.P.###..#......P.....)#PPPPP.P.####)+.......@# #.####....####............I‘µjçÿ5   white imp (wandering)........### #.####.######I‘µjè75.I‘µjÑóI‘µj÷4-70I‘µjaI‘µjBI‘µjqñ™ . ...#...#.PPPPP.P..#...#.5.....P..##..#.P...P.P.. ...#.P._.P.P.# #..# P...P.P.###..#I‘µjÕñ ......P.....)#.PPPPP.P.####)+.# #.##....#####.#.......##.I‘µjüñ‰.....# #.#....#I‘µj"ò[ #.####.#I‘µjHò‰ #...5..#+ ..<I‘µjhò<##### I‘µj‡òU.### #.####.I‘µj€õ75.I‘µjÔI‘µj» d7=-8I‘µj9:_I‘µj¥I‘µjî> [ . ...#...# 5PPPPP.P..#...# .......P..##..# .P...P.P.. ...# .P._.P.P.# #..# P...P.P.###..# ......P.....)#P.PPPPP.P.####)+.# #.#.####....#####.# .......# #......#I‘µjæ?  #.#....# #.####.# #...5..#+ ..<###### .### #.####.I‘µj@F .I‘µjßO RI‘µjÌV &9I‘µj½q ?_I‘µj^q PM.. ##.#.....5.. ...P.PPPPP.P..#.P.......P..##P.P...P.P.. .P.P._ #..P.P...P.P.###........P.....)#P.PPPPP@P.####)+.........# .####....#####..............##.....I‘µjÃq ã5   white imp (wandering)#.#.#I‘µj%u J.5I‘µjC€ I‘µj¿„ '50I‘µjŽ I‘µjö� J‘µjJ–.5==2.1 (1.2J‘µj#:_J‘µj:L _You puncture the bush!J‘µj– M.. .#  ..###.#.......5 ...J‘µjØwPPPPP.P..#.......P..##..P.P...._ #..J‘µj P...P.P.###..P......@P.....)#J‘µj47P.PPPPP.P.####)+..........# .####....#####.#J‘µj[7.#.###.#J‘µj[.. J‘µjs.J‘µj'2Q=--30J‘µjIE?_J‘µjÀGD .. .#..###...###.#........5......#...# P.PPPPP.P..#...#J‘µjH¬ P.......P..##..# P.P...P.P......# P.P._.P.P.# #..#.P.P...P.P.###..#.P.P.....)#J‘µjAH'.P.PPPPP.P.####)+ .# #.# .J‘µjpH ####....#####.#  ..............# ########......#J‘µjËH–5   white imp (wandering) #.#....# #.####.# #...5..#+J‘µj¯KJ.5J‘µjôUJ‘µjËZA--4J‘µjdJ‘µjlfJ‘µj}d.J‘µj³nS5J‘µjsk8==5.3 (1.2J‘µjèx8_J‘µj{  _You hit the bush but do no damage. You squeeze the bush, but do no damage.J‘µj; q.. .# ..###...###.#.... .......5....#...# P.PPPPP.P..#...# P.......P..##..# P.P...P.P......# J‘µj_; P.P._.P.P.# #..# .P.P...P.P.###..# .P.J‘µj„; P.....)# .P.PPPPP.P.####)+ J‘µj¨; n.# #.# .#J‘µjÌ; Ž ########......# J‘µjï; È5   white imp (wandering)#.#....#J‘µj< –#.####.##...5..#+#J‘µj¹> O.5J‘µjqI J‘µjãM 4-60J‘µjèW 8_J‘µj-Z J‘µjA¾p ... .# .###...###.#..............PPPPP5P..#.......P..##..P.P...P.P.... P.P._ #..P.P...P@P.###........P.....)#.P.PPPPP.P.####)+.........# .####....#####..........########.....####.J‘µj ¿!#J‘µjYÀ95.J‘µjHËJ‘µjèÏ@-7J‘µj,ÚJ‘µj›ÜK‘µj�Ç..  .... .# .###...###.#.............5PPPPP.P..#...P.......P..##....P.P...... P.P._ K‘µjüÝP.P...P.P.###........P.....)#.P.PPPPP.P.####)+..........# .####....#####........########.....K‘µj�Q.5K‘µj”K‘µj"98Stone ArrowK‘µjË*K‘µj-K‘µjú[Z..P .  .... .# .###...###.#...............PPPPP.P5.#...P.......P..##..P@P...... P.P._##..P.P...P.P.###........P.....)#.P.PPPPP.P.####)+..........# .####....#####........########..K‘µjU^Q.5K‘µjíhK‘µj l@=9K‘µj{uK‘µjØwK‘µjñ�(#..PP#..P ..  ..... .# ###...###.#..............PPPPP.P..#...P......@P.5##..P.P...P.P.... P.P._##..K‘µj=‘WP...P.P.###........P.....)#.P.PPPPP.P.####)+..........# .####....#####........K‘µj+”T.5K‘µjºŸK‘µjC£'60K‘µj·À?_K‘µjħ ¬..P#..P #. # ..... .# .###...###.#..............P.PPPPP@P..#.......P..##....P.P5... P.P._##..P...P.P.###........P.....)#.P.PPPPP.P.####)+..........# .####....#####.5K‘µj0¯ K‘µj¼² ]9==1K‘µjϼ 9_K‘µj�À L‘µj"`0....P..PP #. # ....... .# ###...###.#............@.PPPPP.P..#.P.......P..##..P.P...P.P...... P.P._.P.P5###.P.P...P.P.###..P.......P.....)#.P.PPPPP.P.####)+.........# .52Stone Arrow_L‘µj-…....P.. #...... #..PP.. #..P... #...... # ....... .# ..###...###.#.... .#...# P.PPPPP.P..#...# P.......P..##..# P.P...P.PP.P._.P.P.###..#.P.P...P.P5###..# 5   white imp (wandering).P.......P.....)#.P.PPPPP.PL‘µj†Á[m.####)+ .5L‘µj‘�L‘µjÌÖ&3L‘µjƒìL‘µjhÜp.5.L‘µjìäP5L‘µj3è5=4.5 (1.2L‘µjð9_L‘µjÓóG _You hit the bush.L‘µj”S ....P.. #...... #..PP.. #..P... #...... ## ....... .# ..###...###.#.... .#...# P.PPPPP.P..#...# L‘µjTBP.......P..##..# P.P...P.P......#P.P._.P.P.###..#.P.P...P.P.###..#.P.......P.....)#.P.PPPPP.PL‘µj�T+ L‘µjÏ_L‘µjÁbQ==-50L‘µjkL‘µjmL‘µjÔö% ....P..#.....PP.P...... ##....... ...###...###.#..............#...# P.PPPPP.P......P..##P...P.P.........P..#.....#PP..#.####....#####.#L‘µj×L‘µj@-6L‘µj]#L‘µjK%M‘µjµ¸û #.....PPP..... ##....... ...###...###.#..............#...# P.PPPPP.P......P@.##P...P.P......#._.P.P.###..#P.#.##..............#M‘µjéÅM‘µj Ên10/18=7M‘µj8ÒM‘µj0ÕM‘µj…Ó PP...... ##....... ...###...###.#..............#...# P.PPPPP.P......P..##..#P...P.P@.....#P._.P.P.###.P.P..##..#.PPP.........########......#M‘µjXÝM‘µj�á&8M‘µj¦ì;_M‘µjzñM‘µjþ Œ ...##....... ...###...###.#..............#...# P.PPPPP.P#......P..##..#P...P.P....M‘µj‡þ n_.P.P@###..#.P.P..##..#......P.....)P#...#######.#....#M‘µj¨þ M‘µj� M‘µjJ &9M‘µjI 8_M‘µjî M‘µjþq ¡ .##.......###...###.#..............#...# P.PPPPP.PM‘µjjr &......P..##..#P...P.P......#_.P.P.###..#.P.P........P.....)#PPPPP.P.####)+M‘µjŠr 8.#.M‘µj¦r B##.####.#M‘µjæ€ M‘µjq„ '70M‘µjj� 8_M‘µj4’ M‘µj Ý ....###...###.#..............#...# P.PPPPP.P......P..##P...P.P....M‘µj  ‚P._.P.P.###.P.P...P.P.###..#......P@....)#PPPPP.P.####)+ ..........# #.##M‘µjÆ %#...5..#######+###M‘µjè D M‘µjÐM‘µjÊB=1M‘µjø"M‘µj%N‘µjpP ..###...###.#..............#...# P.PPPPP.P..#......P..##P...P.P....P._.P.P.###..#.P.P...P.P.###..#N‘µjýP5......P.....)PPPPP.P@####)+ ..........# #.#####....####...<############............ N‘µjº\N‘µjh`&2N‘µj=kN‘µjžmN‘µj)í- ..........#...# P.PPPPP.P..#......P..##P...P.P....._.P.P.###.P.P...P.P.###..#......P.....)#PPPPP.P.####)+ .........@# #.#####....#### .....................### #.####.###### N‘µj,îN‘µjPúN‘µjÖû&3N‘µjý ?_O‘µjß¡  P.PPPPP.P..#...# P.......P..##..# P.P...P.P......# P.P._.P.P.###..#.P.P...P.P.###..# .P.......P.....)# .P.PPPPP.P.####)+ ..........# #.# .####...@#####.# ..............# ########......# #.#....# #.####.# #...5..#######+##..<############........... ........### #.####.##### ..#####...## #......#O‘µj,¢ O‘µjš© O‘µj­ \1=4O‘µj¤µ 8_O‘µjÛ· O‘µjaˆ»P.......P..##..# P.P...P.P......# P.P._.P.P.###..# .P.P...P.P.###..# .P.......P.....)# .P.PPPPP.P.####)+ .........# #.# .####....#####.# .......@.....# #########  #.#....# #.####.##...5..#######+###..<############............ ........### #.####.###### ..#####...## #......# ###..## #.###### # 5O‘µj��O‘µj±�¥5   white imp (wandering)O‘µj]“&5O‘µjÎ�O‘µj% P‘µj‹}fP.P...P.P......# P.P._.P.P.###..# .P.P...P.P.###..# .P.......P.....)# .P.PPPPP.P.####)+ .........# #.# .####....#####5# .............# P‘µjÖ}2#########  #.#....# #.####.# P‘µj¥~#...5..#######+####..<############.....................### #.####.#######..#####...## #......#  ###..## #.###### ## #.# #.P‘µjZ€U.5P‘µjh‰P‘µj»‹96Stone ArrowP‘µj”P‘µj�•P‘µj™% –P.P._.P.P.###..# .P.P...P.P.###..# .P.......P.....)# .P.PPPPP.P.####)+ .........# #.# .####....#####.# P‘µjô% ...........5.# ########......#  #.#@...# #.####.# #...5..#######+#####..<############..............P‘µj& ¢........### #.####.########..#####...## #......#  P‘µjC& Ñ###..## #.###### ##. #.# #.....###P‘µjn& !##.#P‘µjû( 35.P‘µj 1 P‘µj54 &7P‘µj ; P‘µj> R‘µj¿˜ P.P._.P.P.###..#  Gorae the Digger  .P.P...P.P.###..#  Octopode of Vehumet *.....  .P.......P.....)#  Health: 51/51 ========================  .P.PPPPP.P.####)+  Magic: 8/18==========-------------- ..........# #.#  AC: 1Str: 7  Doom: 0%  .####....#####.#  EV: 14Int: 22 Contam: 0%  ...........5..#  SH: 0Dex: 18 ########...*..#  XL:  9 Next: 60% Place: Dungeon:6 #.#@...#  Noise: ---------  Time: 6677.5 (0.0) #.‘µj®™J0m####.#  c) +3 rapier (protect) #...5..#######+##### Cast: Stone Arrow  ..<############..............  ........### #.####.########  ..#####...## #......# ## 5   white imp (wandering) ###..## #.###### ##. ##..###.# #.. ##.....### ##.# _You puncture the bush! _You hit the bush but do no damage. You squeeze the bush, but do no damage. _You hit the bush.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (wandering, hasn't noticed you, 74% to hit)R‘µjrï— P.P._.P.P.###..#  Gorae the Digger  .P.P...P.P.###..#  Octopode of Vehumet *.....  .P.......P.....)#  Health: 51/51 ========================  .P.PPPPP.P.####)+  Magic: 8/18==========-------------- ..........# #.#  AC: 1Str: 7  Doom: 0%  .####....#####.#  EV: 14Int: 22 Contam: 0%  ..............#  SH: 0Dex: 18R‘µj€ð8 ########......#  XL:  9 Next: 60% Place: Dungeon:6 #.#@...#  Noise: ---------  Time: 6677.5 (0.0) #.####.#  c) +3 rapier (protect) #...5..#######+##### Cast: Stone Arrow  ..<############..............  ........### #.####.########  ..#####...## #......# ## 5   white imp (wandering) ###..## #.###### ##. ##..###.# #.. ##.....### ##.# _You hit the bush.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineR‘µj­ðÕAim: a white imp (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the white imp!You kill the white imp!R‘µj‘÷   .P.P...P  .P......)#  .P.PPPPP.)+  ..........# #.#  .####..  ......  `..#  R‘µjKú±     ..<                R‘µjxK¦.  Aiming: Stone Arrow (safe; 1% risk of failure)  R‘µj²KiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (wandering, hasn't noticed you, 74% to hit)  R‘µjÕKÜThe stone arrow hits the white imp!  You kill the white imp!  Vehumet accepts your kill.R‘µj UT==8.5 (1Stone Arrow R‘µjJU_R‘µjé\:_R‘µj;ei _You now have 8/18 mp.R‘µjÝ™ 3R‘µj%› R‘µjŸ R‘µjx  $ _R‘µj § €9==R‘µj8¨ R‘µj£« R‘µjò« R‘µjy­ R‘µjv² ,R‘µj›¼ R‘µjÜÁ ,R‘µjÆ R‘µjþÊ R‘µjæÖ :==R‘µjà× R‘µj®Û R‘µjÜ R‘µjÞ R‘µj~á R‘µjÍá e10/18=R‘µj&ä R‘µjúæ R‘µjbç R‘µj±è R‘µj{ð BR‘µj\ó R‘µjßó R‘µjŽõ R‘µj =1=R‘µj` R‘µjz BR‘µj×B [=2====R‘µjrJ 3=R‘µjuM ,R‘µj[ R‘µj@^ ,R‘µj–c R‘µjûd R‘µjae R‘µj.h R‘µj¯o e=R‘µjBs R‘µj´s R‘µj;u R‘µj¡– (14=R‘µj ™ R‘µj1¢ §=R‘µjî£ R‘µjj¤ L5==R‘µjë¥ R‘µj© ,R‘µjKª R‘µjÈ® BR‘µjé± R‘µj*² R‘µj½³ R‘µjܶ R‘µjã· :==R‘µj‡¸ R‘µj*» R‘µjü R‘µj ½ R‘µjÐÀ R‘µjÁ R‘µj½Â R‘µjÌÅ R‘µjzÆ K6=R‘µjHÈ R‘µjNÊ R‘µj±Ê R‘µj2Ì R‘µjfÏ ,R‘µjÑ R‘µjÓ R‘µjÈÓ R‘µj]Õ R‘µjí× R‘µj‡Ø 9=R‘µj/Ú R‘µj¿Ý ,R‘µjÃÞ R‘µjHæ w7=R‘µjèç ,R‘µj{é R‘µj{ð XR‘µjñ R‘µj`ò R‘µjõ R‘µjvõ 9=R‘µjf÷ R‘µjH XR‘µjý I18==R‘µjá R‘µjÉ R‘µj³ ,R‘µjP R‘µj§ R‘µj» ,R‘µjR R‘µjþ R‘µj· R‘µj— R‘µjÑ R‘µj£ R‘µj†! R‘µjó" P==R‘µj% R‘µj'( ,R‘µj¢) R‘µjd6 z  Things that are here:  a +0 falchion; a +0 robeR‘µjô= IR‘µjP@ W _You open the door.R‘µj^H IR‘µj>Q  R‘µj#x � There is an open door here. _R‘µj¹z R‘µj´ƒ W  Items here: )) [[.R‘µj‘† R‘µjŸ‡  _R‘µj’‰ R‘µjŒ R‘µjš� ,R‘µj„‘ R‘µj ” R‘µj¿– R‘µj4— R‘µj™ R‘µj¹› R‘µj]Ÿ R‘µjÆŸ R‘µj*¡ R‘µj†£ R‘µj¢¥ R‘µj¦ R‘µj§ R‘µj%ª R‘µjÿ¬ R‘µju­ R‘µj©® R‘µji° R‘µjȳ ,R‘µjL´ R‘µj�Å R‘µjvÊ XR‘µjäÌ ,R‘µjèÍ R‘µj«Õ R‘µjâ× ,R‘µj©Ø R‘µj7Û R‘µjÒâ „  You encounter a howler monkey and a kobold geomancer.R‘µjo “  ....P.. #########  #...... ..h..K..#  #..PP...#######@# --  #..P............#  #...... ######..###### Stone Arrow  ....... .#.......... ..###...###.#.......... ............#...#######K   kobold geomancer (asleep)P.PPPPP.P..#...#h   howler monkey (asleep)  P.......P..##..  P.P...P.P......#R‘µj<1754.5 (76.0)R‘µjßN--5.5 (77 _R‘µjaR‘µjßY _MP restored: 18T‘µjNr 2  ....P.. ########.... ..h..K.P...#######.P............#  #######..######  ....... .#..###...###.#.......... ............#...#######PPPPP.P..#........P..##.T‘µj‚y T‘µj‡z 86.5 (1.0) _T‘µj{~ T‘µjÌ€ U‘µjQÅâQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Brom's Barrelling Boulder (5%)e - Cast: Stone Arrow  f - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onV‘µjŒV‘µj7'²Gorae the DiggerOctopode of Vehumet *.....Health: 51/51 ========================Magic: 18/18 ========================AC: 1Str: 7  Doom: 0% EV: 14Int: 22 Contam: 0% SH: 0Dex: 18  ....P.. #########XL:  9 Next: 60% Place: Dungeon:6  V‘µjÈ(“#...... ..h..K.@#Noise: ---------  Time: 6756.5 (0.0)  #..PP...#######.#c) +3 rapier (protect)  #..P............#Cast: Brom's Barrelling Boulder (5%) #...... ######..######....... .#.......... ..###...###.#..........K   kobold geomancer (asleep) ............#...#######h   howler monkey (asleep)  P.PPPPP.P..#...#P.......P..##..#Things that are here:  a +0 falchion; a +0 robe _You open the door. _There is an open door here. _Items here: )) [[. _You encounter a howler monkey and a kobold geomancer. _MP restored: 18V‘µj¥)V‘µjy0V‘µj§3V‘µjÁ  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 14/18 ==================------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18 V‘µj}ÁÕ ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... **h**K*@# Noise: ---------  Time: 6756.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............#V‘µjXÃà Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#.......... ..###...###.#..........  K   kobold geomancer (asleep) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...#  P.......P..##..# _You encounter a howler monkey and a kobold geomancer. _MP restored: 18Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)V‘µj­C   Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 14/18 ==================------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... ..h..*â—‹@# Noise: ---------  Time: 6756.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#.......... ..###...###V‘µjeD «.#..........  K   kobold geomancer (asleep) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...#  P.......P..##..#Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)  You send a boulder barrelling forward!  The kobold geomancer completely misses your boulder.V‘µj¥L (   #########  K*â—‹@#  #######.#  ..#   ######..#   .#...............K  lly target)...#######  #...#*   boulder (minion, rolling)  V‘µjGN 5===7.5 (1V‘µjŸT :â—‹V‘µj ^ ò  Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)  You send a boulder barrelling forward!  The kobold geomancer completely misses your boulder. _Your boulder barrels into the kobold geomancer! _You now have 14/18 mp.W‘µj"`   Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 10/18 =============-----------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... **h*K**@# Noise: ===------  Time: 6757.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#...W‘µjëb Ê[40m....... ..###...###.#..........  K   kobold geomancer (ally target) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...# *   boulder (minion, rolling)  P.......P..##..# _Your boulder barrels into the kobold geomancer! _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 100% to hit)W‘µj¨ ë  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 10/18 =============-----------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6 W‘µjù  #...... ..h.*☼â—‹@# Noise: ===------  Time: 6757.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#.......... ..###...###.#..........  K   kobold geomancer (ally target) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...# *   boulder (minion, rolling)  P.......P..##..# _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geW‘µjw ¼omancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 100% to hit)  You send a boulder barrelling forward!W‘µjþ f.  Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 100% to hit)  You send a boulder barrelling forward!r boulder barrels into the kobold geomancer.W‘µj` @*☼W‘µj." -KW‘µjL. U   #########  â—‹@#  #######.#  ..#   ######..#   .#............... ...#######  #...#  8.5 (1W‘µjb7 X*â—‹*W‘µj’? ® _Your boulder is abraded by the wall and falls apart. _You now have 10/18 mp.X‘µj³¦Ý  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 6/18========----------------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... **h*K**@# Noise: ===------  Time: 6758.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..###### X‘µjܨä ....... .#.......... ..###...###.#..........  K   kobold geomancer (ally target) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...# *   boulder (minion, rolling)  P.......P..##..# _Your boulder is abraded by the wall and falls apart. _You now have 10/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)X‘µj}ÜJ  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 6/18========---------------- X‘µj–Ý@ AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... ..h.*â—‹â—‹@# Noise: ===------  Time: 6758.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%) X‘µjñÝz #...... ######..######  ....... .#.......... ..###...###.#..........  K   kobold geomancer (ally target) X‘µj%Þ}............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...# *   boulder (minion, rolling) X‘µjýÞ P.......P..##..# _You now have 10/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)  You send a boulder barrelling forward!X‘µj<æ .  Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  X‘µjç@Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the kobold geomancer.X‘µjåç,*X‘µjÂè-KX‘µjÞñ—   #########  X‘µj�òL@#  #######.#  ..#   ######..#   .#............... ...#######  #...#X‘µjÃò:  X‘µjZô+9.5 (1X‘µjáúl*â—‹*X‘µjƒ ¥ _Your boulder is abraded by the wall and falls apart. _You now have 6/18 mp.X‘µj(àõ  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 2/18==----------------------  AC: 1Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0X‘µj2á†Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... **h*K**@# Noise: ===------  Time: 6759.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#.......... ..###...###.#..........  K   kobold geomancer (ally target) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...# *   boulder (minion, rolling) X‘µj¬á® P.......P..##..# _Your boulder is abraded by the wall and falls apart. _You now have 6/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  X‘µjÿá—Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)X‘µjN¬‡  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ========================  Magic: 2/18==----------------------  AC: 1X‘µje­‡Str: 7  Doom: 0%   EV: 14Int: 22 Contam: 0%   SH: 0Dex: 18  ....P.. ######### XL:  9 Next: 60% Place: Dungeon:6  #...... ..h.*â—‹â—‹@# Noise: ===------  Time: 6759.5 (0.0)  #..PP...#######.# c) +3 rapier (protect)  #..P............# Cast: Brom's Barrelling Boulder (5%)  #...... ######..######  ....... .#.......... X‘µj¨­Í..###...###.#..........  K   kobold geomancer (ally target) ............#...#######  h   howler monkey (asleep)  P.PPPPP.P..#...#X‘µjá­õ *   boulder (minion, rolling)  P.......P..##..# _You now have 6/18 mp.X‘µj|®¶Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)  You send a boulder barrelling forward!X‘µj¹¹Y .  Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the kobold geomancer.X‘µjc»+KX‘µjå»C*☼X‘µj¡Ät   #########  â—‹@#  #######.#  ..#  X‘µjÅ¢ ######..#   .#...............  ...#######  #...#X‘µjMÅ:  X‘µjÏÆl60.5 (1Brom's Barrelling Boulder (5%) X‘µjnÍX‘µj+Õ¯ _Your boulder is destroyed! _You now have 2/18 mp.X‘µjeY [  You don't have enough magic to cast this spell.X‘µjØY [?25h[?0cX‘µj„c 2 +X‘µj~³ [?25l[?1cX‘µj)ºX‘µj¦ºX‘µjCÂX‘µj¯Ä. _Y‘µj²4f  You don't have enough magic to cast this spell.[?25h[?0cY‘µjd:2 +Y‘µjé [?25l[?1cY‘µjëñY‘µj«òY‘µjÂøY‘µjÉû. _Z‘µj;eH )Your boulder barrels into the kobold geomancer!  You kill the kobold geomancer!Vehumet accepts your kill.*â—‹Z‘µjl‡ )You feel your power returning.Z‘µjèx‰h   howler monkey (asleep)Z‘µj¸}· 3==6---1 _Your boulder is abraded by the wall and falls apart.Z‘µj{…Z‘µj¡ˆr _Your Stealth skill increases to level 7![‘µj2©  ....P..# #.........h.)â—‹@.# #..PP...#.# #..P...# #...... ######..###### . .#..........  ..###...###.#..........  .#...####### P.PPPPP.P..#...#  P.P..##..#[‘µj­G.h[‘µjo´^°h[‘µj©µz4======2[‘µjèµqBrom's Barrelling Boulder (5%) Cloud [‘µjµ»[‘µjF¿. _The howler monkey howls![‘µju © ....P..# #.h)@°.# #..PP...#.# #..P[‘µj‹u »..# #...... ######..###### . .#.......... ..###...###.#.......... .#...#######  P.PPPPP.P..#...#  P.P..##..#[‘µj±u [‘µjz~ E.h[‘µj{™ G .(catching breath)  [‘µjÓ™ YThe howler monkey hoots and howls with incredible vigour![‘µjó› R=========3[‘µj¡ [‘µjû£ V _You hear an angry hiss. You hear a bark! You hear an angry hiss.[‘µjW= 2  You barely miss the howler monkey. You grab the howler monkey.You squeeze the howler monkey! You constrict the howler monkey.[‘µje> ]=--------4.7 (1.2[‘µjêD [‘µjªG S _The howler monkey misses you.\‘µj ² )You puncture the howler monkey!Your weapon exudes an aura of protection.  You kill the howler monkey! 8 8--------5.9\‘µj8"f _Vehumet accepts your kill.\‘µj'N ....P..# #.@...# #..PP...#.# #..P.#  #...... ######..######  . .#.  ..###...###.#.  .#...#  P.PPPPP.P..#...#  P.P..##..#=-60  Things that are here: _a +0 dagger; a +0 robe]‘µj¬‹]‘µjRŒ]‘µj·�]‘µj¦�]‘µj–c 1 _]‘µjÅ–S5=]‘µj˜]‘µj›š]‘µjþš]‘µj¸›]‘µj+ž]‘µj~ž]‘µjúž]‘µjà¡]‘µj/¢]‘µj¿¢]‘µjÚ¤]‘µjQ¥9=]‘µj;¦]‘µjÕ¨]‘µj)©]‘µjÌ©]‘µjÍÎñ6====7=]‘µjLÒB]‘µjzØ,]‘µjsÙ]‘µjjÜ]‘µjNÝ9=]‘µjÑÝ]‘µj{âB]‘µjæ]‘µjFæS8=]‘µjaç]‘µjiê]‘µj§ê]‘µjØì]‘µjÐî]‘µjï]‘µjÑï]‘µjó]‘µjÅó]‘µjTô]‘µj<÷]‘µj�÷9=]‘µjeø]‘µjèú]‘µjû]‘µj¹û]‘µj„þ]‘µjƒÿT9==]‘µj]‘µj^]‘µj¹]‘µj†]‘µjé]‘µj]‘µj/ ]‘µj” ]‘µjó ]‘µj ]‘µjÙl  You encounter a steam dragon.]‘µj|4D-]‘µjÒ‘D   steam dragon (wandering)]‘µj+/96.9 (30.0)]‘µj’!]‘µj #P==7.9 (31 _]‘µj’)]‘µj»1„ _You regained 5 mp, and now have 9/18 mp.]‘µj9_ ¼  .##########  #...........@...#  #..PP...#######.#                 ]‘µjø 7  .##########  #...........@...#  #..PP...#######.#              ]‘µjÓø   ]‘µj-þ ]‘µjˆþ ]‘µj]‘µjic _A steam dragon is nearby!^‘µjÁÁp ....PD.# #)...# #..PP...#.# #..P..#  #...... ######..######  . .#. ..###...###.#.  .#...#  P.PPPPP.P..#...#  P.P..##..#^‘µjäÃ.^‘µjSÒ(^‘µjÑ×88.9 (1.0) _^‘µjüÜ^‘µjYß^‘µj³F 4^‘µjÉH ^‘µjL R _No target in view!^‘µj²ù ^‘µjû ^‘µjà ^‘µj  R _No target in view!_‘µjB_‘µj¾B_‘µjªD_‘µjÉH_‘µj¸L: __‘µjÖPn  A steam dragon comes into view._‘µjÔWé10/18=DD   steam dragon (wandering)_‘µjWX%9_‘µj`_‘µjza4800.9 (2 __‘µjg_‘µjÁh_‘µj<ÜI. ....P..# #...D.)...# #..PP...#.# #..P...# #...... ######..###### _‘µj Ýj . .#. ..###...###.#.  .#...#  P.PPPPP.P..#...#  P.P..##..#_‘µj‰à5D._‘µjè_‘µj5é+1.9 (1_‘µjï_‘µjvñ`‘µj¢°è... ...DP..# #.)...# #..PP...#.# #..P....# #...... ######..###### ....... .#. ..###...###.#.  .#...#  P.PPPPP.P..#...#  P.P..##..#`‘µj\±G.D`‘µj@¿<2`‘µj9Â`‘µj0Ä`‘µj¿ãË.."P.PP.P... ....P..# #...D.)...# #..PP...#.# #..P.....# #......#######..###### ....... .#. ..###...###.#. ............#...# P.PPPPP.P..#...#  P.P..##..#D.=3`‘µjÊî`‘µj%\³#######.......".....P.PP...P.P..... ...DP..# #.)...# #..PP...#.# #..P......# #......#######..###### . .#. ..###...###.#. ............#...# P.PPPPP.P..#...#  P.P..##..#`‘µjª^G.D`‘µj[h`‘µj>i&4`‘µjUr`‘µjPta‘µj¶"   Gorae the Digger ####### Octopode of Vehumet *..... ....... Health: 51/51 ======================== ..".... Magic: 6/18========---------------- .P.PP.. AC: 1Str: 7  Doom: 0%  .P.P... EV: 14Int: 22 Contam: 0%  ....... SH: 0Dex: 18 ....P..##########  XL:  9 Next: 68% Place: Dungeon:6 #***D**@....)...#  Noise: ---------  Time: 6804.9 (0.0) #..PP...#######.#  ‘µjž# Ú33mc) +3 rapier (protect) #..P............#  Cast: Brom's Barrelling Boulder (5%)  #......#######..######  ....... .#..........  ..###...###.#..........  D   steam dragon (wandering) ............#...#######  P.PPPPP.P..#...#  P.......P..##..# _No target in view! _No target in view! _A steam dragon comes into view.Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a steam dragon (wandering, hasn't noticed you, 100% to hit)a‘µj1Ì �  Gorae the Digger ####### Octopode of Vehumet *..... ....... Health: 51/51 ======================== ..".... Magic: 6/18a‘µj:Í ========---------------- .P.PP.. AC: 1Str: 7  Doom: 0%  .P.P... EV: 14Int: 22 Contam: 0%  ....... SH: 0Dex: 18 ....P..##########  XL:  9 Next: 68% Place: Dungeon:6 #....D.@....)...#  Noise: ---------  Time: 6804.9 (0.0) #..PP...#######.#  c) +3 rapier (protect)a‘µj|Í  a‘µj±Í 1#..P............#  Cast: Brom's Barrelling Boulder (5%)  #......#######..######  ....... .#..........  ..###...###.#..........  D   steam dragon (wandering)a‘µjÙÍ ` ............#...#######  P.PPPPP.P..#...#  a‘µjÎ ¨P.......P..##..# _No target in view! _A steam dragon comes into view.a‘µj[Î òAiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  a‘µj‰Î oPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a steam dragon (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!a‘µjdÖ C*â—‹A steam dragon comes into view.  Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a steam dragon (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The steam dragon hisses angrily.a‘µj°å b ####### ....... ..".... .P.PP.. .P.P... ....... ....P..##########  #...D*â—‹@  #..PP...#######.#  #..P.....  #......### a‘µj,æ ü.......  ..###... Dally target) ........a‘µj�æ Õ *   boulder (minion, rolling) P.PPPPPa‘µjÆæ  a‘µj<è 5===5.9 (1a‘µj°ö C**a‘µjÅþ œ _Your boulder barrels into the steam dragon. _You now have 6/18 mp.b‘µjc C*â—‹b‘µjLm 3 *â—‹Your boulder barrels into the steam dragon!  The steam dragon bites your boulder.The steam dragon claws your boulder but does no damage.b‘µjÜw D*â—‹○° b‘µj®x f7=---6b‘µju Iâ—‹○°b‘µjƒ A _Your boulder barrels into the steam dragon.c‘µj<E*â—‹c‘µj*d☼The steam dragon bites your boulder.  The steam dragon claws your boulder but does no damage. _Your boulder barrels into the steam dragon..  The steam dragon bites your boulder but does no damage.  !c‘µj¦3¸Dâ—‹â—‹°°. c‘µjŸ4B---7c‘µjh=_â—‹â—‹°°c‘µjÏ@‹ _Your boulder crushes the steam dragon against a stone wall and falls apart!d‘µj£¡¡  Gorae the Digger ####### Octopode of Vehumet *..... ....... Health: 51/51 ======================== ..".... Magic: 3/18====-------------------- .P.PP.. AC: 1Str: 7  Doom: 0%  .P.P... EV: 14Int: 22 Contam: 0%  d‘µjù¢....... SH: 0Dex: 18 ....P..##########  XL:  9 Next: 68% Place: Dungeon:6 #D*****@....)...#  Noise: ---------  Time: 6807.9 (0.0) #..PP...#######.#  c) +3 rapier (protect) #..P............#  Cast: Brom's Barrelling Boulder (5%)  #......#######..######  ....... .#..........  ..###...###.#..........  D   steam dragon ............#...#######  P.PPPPP.P..#...#  P.......P..##..# The steam dragon claws your boulder but does no damage.Your boulder barrels into the steam dragon! _Your boulder crushes the steam dragon against a stone wall and falls apart!Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) d‘µjY£U[22d Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a steam dragon (almost dead, 100% to hit)d‘µj­š  Gorae the Digger ####### Octopode of Vehumet *..... ....... Health: 51/51 ======================== ..".... Magic: 3/18====-------------------- .P.PP.. AC: 1Str: 7  Doom: 0%  .P.P... EV: 14Int: 22 Contam: 0%  ....... SH: 0Dex: 18 ....P..##########  XL:  9 Next: 68% Place: Dungeon:6 #.Dâ—‹°°.@....)...#  Noise: ---------  Time: 6807.9 (0.0) #..PP...#######.#  c) ‘µj§›÷49m+3 rapier (protect) #..P............#  Cast: Brom's Barrelling Boulder (5%)  #......#######..######  ....... .#..........  ..###...###.#..........  D   steam dragon ............#...#######  P.PPPPP.P..#...#  P.......P..##..# Your boulder barrels into the steam dragon! _Your boulder crushes the steam dragon against a stone wall and falls apart!Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a steam dragon (almost dead, 100% to hit)  You send a boulder barrelling forward!d‘µj¼œE*☼d‘µj�ªý ####### ....... ..".... .P.PP.. .P.P... ....... ....P..##########  #.D°.*â—‹@  #..PP...#######.#  #..P.....  #......### .......  ..###... (ally target) ........ *   boulder (minion, rolling) P.PPPPP ===8.9 (1Brom's Barrelling Boulder (5%) _d‘µj¹´X*â—‹*d‘µjã¼q _You now have 3/18 mp.d‘µjžŒC*â—‹d‘µjœ–gcatching breath, ally t…)*d‘µj�¦é ******  The steam dragon breathes steam at you.The ball of steam hits your boulder!Your boulder resists.d‘µj¶ .P........P§§#.D°*§§@§#..PP§§§#..P#.d‘µjÙ »35--------=====9Cloud d‘µjl d‘µj â _The ball of steam hits you! _You take 16 damage, and have 35/51 hp. MASSIVE DAMAGE!!d‘µj¬&"P....§P#..D.§.#..PP..P#.D   steam dragon (catching breath)d‘µjs'�26-----------------10d‘µj8?e‘µj1¹ _You are engulfed in a cloud of scalding steam. _You take 9 damage, and have 26/51 hp.e‘µjËÄ“ -----You don't have enough magic to cast this spell.[?25h[?0ce‘µjØË2 +e‘µj¯ [?25l[?1ce‘µj­° e‘µjI± e‘µj-» e‘µjç½ . _f‘µj75 z.####...."....#..P.PP... .P.P............#.§P§§# #..D.§@.§...)...# #..PP§§§#.# #..P............# #......#######..######.. .#. ..###...###.#. ............#...# P.PPPPP.P..#...#  P.P..##..# .DThe fungus is engulfed in a cloud of scalding steam.The fungus begins to die.The fungus is engulfed in a cloud of scalding steam.f‘µj­G ™..1Cloud f‘µjpe O _The fungus begins to die.g‘µjjþµ.#.#."....#.#P..P.PP.......P.P............#.§P§§# #...D@§.....)...# #..PP§§.#.# #..P............# #......#######..######  g‘µjûþœ. .#..###...###.#.............#...#..P.PPPPP.P..#...#  P.P..##..#g‘µj©  ..##########  ...........# g‘µj–` ...."....#.#  P..P.PP....  ...P.P.... .........# .....§P§§##########  #...D@§.....)...#  g‘µjÈj#..PP§§.#######.#  #..P....... g‘µjö] #......##### .........  g‘µjZ...###...## ..........g‘µjA\ ..P.PPPPP.  g‘µjdT You are engulfed in a cloud of scalding steam.g‘µjŽWThe fungus is engulfed in a cloud of scalding steam. x2g‘µjí�² ..##########  ...........#  g‘µjç�W...."....#.#  P..P.PP....  ...P.P.... .........# .....§P§§##########  #...D@§.....)...#  #..PP§§.#######.#  #..P.......  #......##### .........  ...###...## .......... ..P.PPPPP.g‘µj.‘# g‘µj#£Ç §.P.....  The steam dragon bites you. The steam dragon claws you.g‘µjì£Ó11-----------4==2Brom's Barrelling Boulder (5%) g‘µjV­g‘µj�¸ù _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 11/51 hp. MASSIVE DAMAGE!!g‘µjdp  †You puncture the steam dragon!Your weapon exudes an aura of protection.  You kill the steam dragon!g‘µj| ø  ..##########  ...........#  ...."....#.#  P..P.PP....  ...P.P.... .......§.# ......P..##########  #...†@......)...# g‘µjß| m #..PP...#######.#  #..P....... g‘µjÔ„ à #......##### .........  ...###...## ..........  ..P.PPPPP.     Vehumet accepts your kill.g‘µj¨ ° ..##########  ...........#  ...."....#.#  P..P.PP....  ...P.P.... .......§.# ......P..##########  #...†@......)...#  #..PP...#######.#  #..P.......  #......##### .........  ...###...## .......... ..P.PPPPP.  §.§  You are engulfed in a cloud of scalding steam.6/51 ---------- 8 764.1 (1.24g‘µjÒ$ g‘µj 0  g‘µj1 g‘µj|1 ;_* * * LOW HITPOINT WARNING * * * g‘µjË1 r_You take 5 damage, and have 6/51 hp.h‘µj- E ..##########........."....#.#P..P.PP.... ...P.P.... ...§..#P.§########## #...†.......)...PP@..#######...............#######..######....P.......PP.P...P.P......#h‘µjJ .h‘µj}! .h‘µjh0 \...-50h‘µjpM p _A nearby fungus withers and dies. x2i‘µj'3i‘µj‡'i‘µj0i‘µjk5F 1 i‘µjcBe  You encounter a drude.i‘µj¯JÞ7=---55   drude (wandering)6i‘µjh�=7.1 (2 _j‘µjq"Ï#########.......#...."....#.#P..P.PP....P.P.... .........#########†@......)...P...#######P............#  ########..######5......... .###...###.#....................#######..P.PPPPP.P..#.......P..##j‘µjŠ%35j‘µjü0‡.5   drude (wandering)j‘µj.2+8.1 (1j‘µj^:j‘µjÄ=j‘µjÊs �#. #########.........."....#.###P..P.PP......P.P..... .......@.############...†.......)...P...#######P............# #j‘µjýs #######..######.......... 5.###...###.#...................j‘µj#t ;#######..P.PPPPP.P..#.j‘µj½„ ;5.j‘µj‘ F5j‘µjá’ e5===9j‘µj�� j‘µjò  ' _The drude shouts!k‘µjX`UM#. #########.......# ...."....#.####P..P.PP.......)P.P......... .........############...†.......)..k‘µj±`#...P...#######.#.#5   drude............k‘µjc;5.k‘µj2e75.k‘µjìsb=--20k‘µjIyk‘µj9{k‘µj]~ M#. ##########.......# ...."....#.####P..P.PP)P.P.@.......##### .........############...†.......)...##5   drude..###...#5.8--1l‘µjÌ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1) Spells ([,] to cycle)  c - Cast: Sandblast l‘µjf ó d - Cast: Brom's Barrelling Boulder (4%)e - Cast: Stone Arrow  f - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onn‘µjwYn‘µj’|AGorae the DiggerOctopode of Vehumet *.....Health: 8/51===---------------------#.Magic: 5/18======------------------..##########AC: 1Str: 7  Doom: 0% ...........#EV: 14Int: 22 Contam: 0% n‘µj&}H...."....#.####SH: 0Dex: 18P..P.PP.......)XL:  9 Next: 76% Place: Dungeon:6...P.P.@.......Noise: ---------  Time: 6821.1 (0.0).........######c) +3 rapier (protect).........##########Cast: Stone Arrow###...†.......)...#n‘µj]}3#.5.P...#######.##..P............#5   drude#......#######..######n‘µjä}........... .#.............###...###.#..........Vehumet accepts your kill.You are engulfed in a cloud of scalding steam. _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 6/51 hp. _A nearby fungus withers and dies. x2 _You encounter a drude. _The drude shouts!n‘µj‡n‘µjX n‘µj`”  Gorae the Digger  Octopode of Vehumet *.....  Health: 8/51===--------------------- #. Magic: 2/18==---------------------- ..##########  AC: 1Str: 7  Doom: 0%  ...........#  EV: 14Int: 22 Contam: 0%  ...."....#.####  SH: 0Dex: 18 P..P.PP.......)  XL:  9 Next: 76% Place: Dungeon:6 ...P.P.@.......  Noise: ---------  Time: 6821.1 (0.0) ......*..######  c) +3 rapier (protect) ...n‘µj7–...*..##########  Cast: Stone Arrow ###..*†.......)...#  #.5.P...#######.#  #..P............#  5   drude #......#######..###### .......... .#.......... ...###...###.#.......... _A nearby fungus withers and dies. x2 _You encounter a drude. _The drude shouts!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (51% to hit)n‘µj´ \Gorae the DiggerOctopode of Vehumet *.....Health: 8/51===---------------------#.Magic: 2/18n‘µj€ [==----------------------..##########AC: 1Str: 7  Doom: 0% ...........#EV: 14Int: 22 Contam: 0% ...."....#.####n‘µj9€ qSH: 0Dex: 18P..P.PP.......)n‘µj^€ ?XL:  9 Next: 76% Place: Dungeon:6...P.P.@.......Noise: ---------  Time: 6821.1 (0.0)n‘µjƒ€ ½......`..######c) +3 rapier (protect)......`..##########Cast: Stone Arrown‘µj§€ ž###..`†.......)...##.`.P...#######.#n‘µjË€ Æ#..P............#5   drude#......#######..######n‘µjó€ ^.......... .#.............###...###.#.......... n‘µj� Á_A nearby fungus withers and dies. x2 _You encounter a drude. _The drude shouts!  n‘µj=� ƒAiming: Stone Arrow (safe; 1% risk of failure)  n‘µjo� íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen‘µj“� /Aim: a drude (51% to hit)n‘µjJÑ ¹5. _You encounter a drude. _The drude shouts!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a drude (51% to hit)  The stone arrow misses the drude.n‘µj­ ..==2.1 (1Stone Arrow _n‘µjÓn‘µjØBq _You now have 2/18 mp.o‘µj–½˜  You don't have enough magic to cast this spell.[?25h[?0c +o‘µj/þ [?25l[?1co‘µj 4o‘µj:"o‘µjp&. _q‘µjÅ’q‘µj&˜ÔQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1) Spells ([,] to cycle)  c - Cast: Sandblast  d - Cast: Brom's Barrelling Boulder (4%)  e - Cast: Stone Arrow  f - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onq‘µjÕÖ q‘µjmê Gorae the DiggerOctopode of Vehumet *.....Health: 8/51===---------------------#.Magic: 2/18==----------------------..##########AC: 1Str: 7  Doom: 0% ...........#EV: 14Int: 22 Contam: 0% ...."....#.####SH: 0Dex: 18q‘µjEë P..P.PP.......)XL:  9 Next: 76% Place: Dungeon:6...P.P.@.......Noise: ==-------  Time: 6822.1 (0.0).........######c) +3 rapier (protect).........##########Cast: Sandblast###..5†.......)...##...P...#######.##..P............#5   drude#......#######..######.......... .#.............###...###.#..........q‘µjšì iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (51% to hit) _The stone arrow misses the drude. _You now have 2/18 mp. _You don't have enough magic to cast this spell.q‘µj|ð q‘µj[r‘µj9ï  Gorae the Digger  Octopode of Vehumet *.....  Health: 8/51===--------------------- #. Magic: 1/18=----------------------- ..##########  AC: 1Str: 7  Doom: 0%  ...........#  EV: 14Int: 22 Contam: 0%  ...."....#.####  SH: 0Dex: 18 P..P.PP.......)  XL:  9 Next: 76% Place: Dungeon:6 ...P.P.@.......  Noise: ==-------  Time: 6822.1 (0.0) ......*..######  c) +3 rapier (protect)r‘µjð ......*..##########  Cast: Sandblast ###..5†.......)...#  #...P...#######.#  #..P............#  5   drude #......#######..###### .......... .#.......... ...###...###.#.......... _The stone arrow misses the drude. _You now have 2/18 mp. _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (69% to hit)r‘µj¼Ç çGorae the DiggerOctopode of Vehumet *.....Health: 8/51===---------------------#.Magic: 1/18=-----------------------..##########AC: 1Str: 7  Doom: 0% ...........#EV: 14Int: 22 Contam: 0% ...."....#.####SH: 0Dex: 18P..P.PP.......)XL:  9 Next: 76% Place: Dungeon:6...P.P.@.......r‘µjUÈ ÑNoise: ==-------  Time: 6822.1 (0.0)......#..######c) +3 rapier (protect)......#..##########Cast: Sandblast###..5†.......)...##...P...#######.##..P............#5   drude#......#######..######.......... .#.............###...###.#.......... _The stone arrow misses the drude. _You now have 2/18 mp. _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  r‘µjŸÈ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (69% to hit)r‘µjÒ$ 55. _You now have 2/18 mp.You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a drude (69% to hit)  The blast of sand hits the drude!5.r‘µjî, .r‘µjk9 R-3.6 (1.5 _r‘µj¡@ q _You now have 1/18 mp.s‘µjHÚ©.  Aim: a drude (69% to hit) _The blast of sand hits the drude! _You now have 1/18 mp.  You puncture the drude!  Your weapon exudes an aura of protection.  You grab the drude. Your squeeze misses the drude. You constrict the drude!  You kill the drude!s‘µjxáSs‘µj ëÂ9= 8 8=4.8 (1.2Sandblasts‘µjûós‘µj³÷P _Vehumet accepts your kill.u‘µj*¨ 3u‘µjê· u‘µj¸½ _2=u‘µjJà u‘µjdÉ F 1 u‘µj3Ë u‘µj¢Ñ u‘µjÒ m10/51=u‘µjàÕ u‘µjÚÙ u‘µjzÚ u‘µj­Ü u‘µj·à u‘µj0á 9=u‘µjCå u‘µjÖè u‘µj<é u‘µjÃë u‘µj ú Æ1=3==u‘µj¢ü u‘µjÎ u‘µj: u‘µj¯ u‘µjà u‘µj* S2=u‘µjð u‘µjò u‘µjW :==u‘µjÞ u‘µj² ,u‘µjx u‘µj! _4=u‘µj—$ u‘µj+) u‘µjŠ) I3=u‘µj1, u‘µjg2 ,u‘µjÅ4 u‘µj: u‘µj3B u‘µj�E u‘µjØK u‘µjM ]14==u‘µjÐO u‘µjŠT u‘µjéT u‘µj¸W u‘µj´\ u‘µj] S5=u‘µj¼_ u‘µjød ,u‘µjÑg u‘µj­l u‘µjm S5=u‘µjÃo u‘µjt ,u‘µjw u‘µj{ u‘µjL| 9=u‘µjp~ u‘µj[ƒ u‘µjσ K6=u‘µjU† u‘µjH‹ ,u‘µjž� u‘µjþ’ j6==u‘µje• u‘µjQ™ u‘µj�™ u‘µjí› u‘µjM  u‘µjœ  L7=u‘µjУ u‘µjѧ u‘µj,¨ u‘µjHª u‘µjѯ P==u‘µjE² u‘µj|¶ u‘µjÖ¶ u‘µjû¸ u‘µjô» ]8=7u‘µj>¼ 0=u‘µjo½ u‘µjÀ u‘µj*à u‘µjdÅ u‘µjÌÉ ,u‘µjeÌ u‘µjÑ u‘µj•Ñ 99u‘µjqÔ u‘µjUÙ u‘µjÄÙ 9=u‘µj$Ü u‘µj·à u‘µjñà u‘µj­â u‘µjÄæ u‘µj6ç S8=u‘µjÂé u‘µj'î u‘µjWï T20=u‘µjðð u‘µjSõ u‘µj;ø ,u‘µjçù u‘µjCú u‘µj¾ý u‘µjA u‘µj¦ Z1==u‘µj2 u‘µjÌ u‘µjÁ u‘µj. u‘µj‡ j9==u‘µjk u‘µjs^ É2===3=10/18=u‘µj›` u‘µj§d u‘µjÜe u‘µj…f S4=u‘µjãh u‘µjâm u‘µj6n u‘µjq u‘µjït u‘µj] page down [PgUp|<] page up [Esc] exit[top]y‘µj¸ðy‘µjÞûy‘µjnGorae the DiggerOctopode of Vehumet *.....Health: 48/51 ======================--Magic: 18/18 ========================AC: 1Str: 7  Doom: 0% ##.EV: 14Int: 22 Contam: 0% ###..##########SH: 0Dex: 18..............#XL:  9 Next: 78% Place: Dungeon:6.......@....#.####Noise: ---------  Time: 6965.8 (0.0)#..P..P.PP.......)c) +3 rapier (protect)#.....P.P.........Cast: Sandblast.?..........#######...........##########..####...†.......)...## #...P...#######.##..P............##......#######..###  _Vehumet accepts your kill. _You stay‘µjîWrt resting. _You encounter an adder.You regained 38 hp, and now have 47/51 hp. _MP restored: 18 _g - an amulet of reflection _There are no items here.y‘µjÚy‘µjWy‘µjïz‘µjvz‘µj  —Inventory: 7/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  g - an amulet of reflection Wands (go to first with /)  d - a wand of digging (3)  e - a wand of paralysis (1) z‘µjÚ'Scrolls (go to first with ?)  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 2 scrolls of revelation  s - 3 scrolls of summoning  t - a scroll of teleportation {!r!d, @r3} Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{‘µjÚÎ  g - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it {‘µjæÏ  will hurt you.’â€�  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Nightâ€�. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|‘µj§|‘µjyˆ|‘µjÍ“Gorae the DiggerOctopode of Vehumet *.....Health: 48/51 ======================--Magic: 18/18 ========================AC: 1Str: 7  Doom: 0% ##.EV: 14Int: 22 Contam: 0% ###..##########SH: 0Dex: 18..............#XL:  9 Next: 78% Place: Dungeon:6.......@....#.####Noise: ---------  Time: 6965.8 (0.0)#..P..P.PP.......)c) +3 rapier (protect)#.....P.P.........Cast: Sandblast.?..........#######...........##########..####...†.......)...## #...P...#######.##..P............##......#######..###  _Vehumet accepts your kill. _You sta|‘µjF•Wrt resting. _You encounter an adder.You regained 38 hp, and now have 47/51 hp. _MP restored: 18 _g - an amulet of reflection _There are no items here.|‘µj�|‘µj¡ _|‘µjP©|‘µjß¼f  You start putting on your amulet.|‘µjÂY9=6.8 (1|‘µjÉ|‘µjùÖ|‘µj8Ù+7.8 (2|‘µjÏà|‘µjï|‘µjuò+8.8 (3|‘µj9ú|‘µjj |‘µjD +9.8 (4|‘µj|‘µjK |‘µj#@50=|‘µjÉ#%70.8 (5|‘µj+|‘µjº3 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.You feel a shielding aura gather around you.|‘µj”:|‘µjº@|‘µjEF“  g - an amulet of reflection (worn) _You regained 2 hp, and now have 50/51 hp.}‘µjŽ™ è##. ##..###..#.#.#.####.#..P..P.PP.) #.....P.P..?}‘µjµš ¹.####>#.##.####...†.......)...# S   adder (wandering).#/ #...P...#.#S #..P......# #......#..##}‘µj£¨ ü S.  Found a shiny glass wand. Found a stone staircase leading down.}‘µj³ XS}‘µj[¸ +1.8 (1}‘µjÄÀ }‘µjQÄ / _The adder hisses angrily.}‘µjUù ^ ### .. ##.#.###..##.##.#.#####.#..P..P.PP.) #.....P.P.#..?.#####}‘µj‰ú #>#.##.####...†.)...#.#S #...P...#.#... #..P.....# #......#..}‘µj+ý DS/}‘µjü}‘µjF &2}‘µju}‘µjÜ~‘µj´q� #### ..# ##.# #.###..# #.# #.#.#### #.#..P..P.PP.) #.....P.P~‘µj¬râ. #..?.###### #>#.#...S####...†.)...#..#/ #...P...#. .... #..P. #......#..~‘µjŒt:S.~‘µjv;S.~‘µj|‚~‘µj'‰X51=3Sandblast~‘µju¢~‘µj©S _Health restored: 51‘µjÙzê  Gorae the Digger  Octopode of Vehumet *.....‘µj•{  Health: 51/51 ======================== #### Magic: 17/18 ======================-- ..# AC: 1Str: 7  Doom: 0%  ##.# EV: 14Int: 22 Contam: 0%  #.###..##########  SH: 5Dex: 18‘µj}� #...............#  XL:  9 Next: 78% Place: Dungeon:6 #.....@.......#.####  Noise: ---------  Time: 6973.8 (0.0) #.#..P*.P.PP.......)  c) +3 rapier (protect) #..*..P.P.........  Cast: Sandblast #..?.S........######  #>#...........######### #....####...†.......)... S   adder #..#/ #...P...#######. .... #..P............ #......#######..Found a shiny glass wand. Found a stone staircase leading down. _The adder hisses angrily. _Health restored: 51Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‘µjÁ}XShift-Dir - straight lineAim: an adder (73% to hit)‘µjî±  Gorae the Digger  Octopode of Vehumet *.....  Health: 51/51 ======================== ####‘µj%ï/ Magic: 17/18 ======================-- ..# AC: 1Str: 7  Doom: 0%  ##.# EV: 14Int: 22 Contam: 0%  #.###..##########  SH: 5Dex: 18 #...............#  XL:  9 Next: 78% Place: Dungeon:6 #.....@.......#.####  Noise: ---------  Time: 6973.8 (0.0) ‘µjyïÿ#.#..P..P.PP.......)  c) +3 rapier (protect) #.....P.P.........  Cast: Sandblast #..?.†........######  #>#...........#########‘µjð #....####...†.......)... S   adder #..#/ #...P...#######. .... #..P............ #......#######..‘µj<ð$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (73% to hit)  ‘µjlðÎThe blast of sand hits the adder!!You kill the adder!Vehumet accepts your kill.You feel your power returning.‘µj£ð‘µjÊ÷| #### ‘µjø²..# ##.# #.‘µj,øž######  #......# ‘µjløF #....  ‘µjÞø¡#.#..P#.P.PP.......)  #..#..P.P...  #.... #>...‘µj/ùr #....####...†.......) #..#/ #...P.. ‘µjYù� .... #..P...  ‘µj8ú/ ‘µjœU)..‘µj*Z¦18==9=5.3 (1.5Sandblast _‘µjkb‘µj„d€‘µjV�¨     ####   ..#  # ##.#   #.###..#   #.#   #.#.####   #.#..P..P.PP.)   #.....P.P.   #..?.†.######   #>#.   #....####...†.)  €‘µj—žj #..#/ #...P...#  #.... #..P   #......#€‘µj—©€‘µj®4-60€‘µjö¹€‘µjµ¾€‘µjÐf     ####  ..#  # ##.#  #.###..#   #.#   #.#.####   #.#..P..P.PP.)  #.....P.P.  €‘µjªÐ #..?.†..######   #>#.   #....####...†.)  #..#/ #...P...   #.... #..P  #......#€‘µjáЀ‘µjÏÝ€‘µjá@-7€‘µj*ꀑµjŒì€‘µj£ñê ##### ..#. ##.###..##########..............#.#####.#.@P..P.PP.......)€‘µjÔòÈ #.....P.P..#..?.†........########.... ....  ....S..... .#.. €‘µj‹ <8€‘µjN €‘µj} €‘µjI  ##### ... #####..##########..............##.#####.#..P..P.PP.......) #.@...P.P..#..?.†........#######>#...#...#..#.##...  ...###...###.#.. €‘µjP €‘µj¯ C==9€‘µj¹' €‘µjÜ* €‘µjß‚&  €‘µj4ŠJ# ####  #. ..#  #. ##.#  #.###..#  #.#  #..#.####  #.#..P..P.PP.)  #@....P.P.  #..?.†.######  #>#.  #....####...†.)  #..#/. #...P...  #..... #..P  #. ... #......  ##........S..... .#  ...###...###.#€‘µj3œ€‘µjpž'80€‘µj{¦€‘µjˆ¨�‘µj²R # ####. ..#. ###.###..###########................#.#####.#..P..P.PP.......)#.#.....P.P..#..@.†........######>#...�‘µjø²Ë#....####...†.......)...#..P. ....##...#..  .............#. �‘µj¸¾�‘µj™Á&1�‘µjìÉ�‘µj!Ø�‘µjUÛ+2.3 (2�‘µjýâ�‘µjöåR _W - a scroll of brand weapon‚‘µj§È‚‘µjÙöuInventory: 7/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Wands (go to first with /)  d - a wand of digging (3)  e - a wand of paralysis (1) Scrolls (go to first with ?)  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 2 scrolls of revelation  s - 3 scrolls of summoning  t - a scroll of teleportation {!r!d, @r3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]…‘µjä …‘µjÓì …‘µjO÷ 1 # ####Gorae the Digger  #. ..#Octopode of Vehumet *.....  #. ##.#Health: 51/51 ========================  …‘µjø £#.###..##########Magic: 18/18 ========================  #...............#AC: 1Str: 7  Doom: 0%  #.............#.#### EV: 14Int: 22 Contam: 0%  …‘µjIø ã#.#..P..P.PP.......) SH: 5Dex: 18  …‘µj‰ø #.#.....P.P......... XL:  9 Next: 79% Place: Dungeon:6  …‘µj¶ø 7#..@.†........###### Noise: ---------  Time: 6982.3 (0.0)  …‘µjöø ×#>#...........###### c) +3 rapier (protect)  …‘µjù ¾#....####...†.......) Cast: Sandblast  …‘µjÕù ¦#..#/. #...P...#####  #..... #..P.........  #. .... #......######   ##........S..... .#.   ...#...###...###.#.   .............#.…‘µj ú � Shift-Dir - straight lineAim: an adder (73% to hit)  …‘µj)ú aThe blast of sand hits the adder!!You kill the adder!…‘µjIú �Vehumet accepts your kill. _You feel your power returning. …‘µjeú S_W - a scroll of brand weapon…‘µj½ …‘µjÁ …‘µjÄ …‘µjî …‘µjÿA3…‘µj&D…‘µjWJ…‘µjóZH . ..#. ##.###..##########...............##.#####.#..P..P.PP.......).#.....P.P.....†........#######>#@..#....####...†.......).#/. #...P...#####....._ #..P.........#. .....#......######........##...#....  ..P.PPPPP.P..#. …‘µjJe…‘µji+3.3 (1…‘µj!q9_…‘µjÈsd _Found a basalt altar of Yredelemnul.†‘µjl̆‘µjÕ̆‘µj-φ‘µj:Ò†‘µjtÖ†‘µjÛ,†‘µjŽÞ†‘µj$憑µjƒæ†‘µj�醑µjgý.###..##########..............#............#.#####..P..P.PP.......)#.....P.P.........†‘µj³ý�...†........########>#...........#######....####...†.......)#..#@...#...P...†‘µj×ýV._.#..P..†‘µjõýš.....#......##........S..... .#†‘µjþ† #...#...###.#.†‘µj:þz #...#............†‘µjRþÐ#......P.PPPPP.P.###.P.......P..##†‘µj~þL P.P...P.P...†‘µj' +5.3 (2†‘µj++6.3 (3†‘µjÀ9_†‘µj~#c _p - a wand of polymorph (8)†‘µj­ç I†‘µj𠆑µjéò †‘µjŸö ,†‘µjø †‘µj=ÿ B†‘µjæ †‘µj` e  You encounter a hound.†‘µju ¼ #.#..P..P.PP.......) #.#.....P.P... #....†........######  ##>#...........######### #....####...†.......) †‘µj· Â#..#....#...P...#######. #....._.#..P............ #.......#......#######..†‘µjê Ê ##.....@........ .#.... †‘µj #...#...###...###.# #...#......†‘µjB ›.#... #......P.PPPPP.P..#...#†‘µjj © #..###.P.......P..##..# †‘µj“ )... #.P.P...P.P......# h   hound (wandering) †‘µj¸ ò#.. #.P.P._.P.P.###..# †‘µjß ›#.PhP...P.P.###..#†‘µj U .P.......P.....)#†‘µj! +8.3 (2†‘µj' †‘µj@< ‡9.3 (3 ___†‘µjð= ‡‘µjZ+ )  #.#  #....†.  ##>#... #....####...†.......) #..#....#...P.. #....._.#..P... #.......#...... ##.....@........  ‡‘µj«Zë#...#...###... #...#..... #......P.PPP #..###.P..... ... #.P.P...P #.. #.P.P._.P #.PhP...P )‡‘µj’÷ž )  #.#  #....†.  ##>#... #....####...†.......) #..#....#...P.. ‡‘µj“øz#....._.#..P... #.......#...... ##.....@........  #...#...###... #...#..... #......P.PPP #..###.P..... ... #.P.P...P #.. #.P.P._.P #.PhP...P )‡‘µjø ‡‘µj£ ‡‘µj‰ ‡‘µjï \ _A hound is nearby!ˆ‘µj"##.#.....P.P.. #....†........###### ##>#...........#####....####...†.......)...#..#....#...P...#######.##....._.#..P............##.......#......#######..##... .#......#..@###...###.#.ˆ‘µj¦#Î#...#.............#...###......P.PPPPP.P..#...# #..###.P.......P..##..#... #.P.P...P.P......##.. #.P.P._.P.P.###..#  #.PhP..ˆ‘µj$›..P.......P.....)#.P.PPPPP.P.####)'.ˆ‘µje'8h.ˆ‘µj´2ˆ‘µj–7390.3 (1 _ˆ‘µjØA9_ˆ‘µj5C‰‘µjÒþ‰‘µj׎Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1)  c - Zap: wand of polymorph (8) ‰‘µj9JSpells ([,] to cycle)  d - Cast: Sandblast  e - Cast: Brom's Barrelling Boulder (4%)  f - Cast: Stone Arrowg - Cast: Passwall ‰‘µjöG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‹‘µj(í‹‘µjÝó½#.#.....P.P.........Gorae the Digger#....†........######Octopode of Vehumet *.....##>#...........########## Health: 51/51 ========================#....####...†.......)...# Magic: 18/18 ========================#..#....#...P...#######.# AC: 1Str: 7  Doom: 0% #....._.#..P............# EV: 14‹‘µj�øInt: 22 Contam: 0% #.......#......#######..# SH: 5Dex: 18##.............. .#..... XL:  9 Next: 79% Place: Dungeon:6#...#..@###...###.#..... Noise: ---------  Time: 6990.3 (0.0)#...#.............#...## c) +3 rapier (protect)#......P.PPPPP.P..#...# Cast: Stone Arrow#..###.P.......P..##..#... #.P.P...P.P......##.. #.PhP._.P.P.###..# h   hound (wandering)#.P.P...P.P.###..#..P.......P.....)##.‹‘µj’ù+P.PPPPP.P.####)'.Vehumet accepts your kill. _You feel your power returning. _W - a scroll of brand weapon _Found a basalt altar of Yredelemnul. _p - a wand of polymorph (8) _You encounter a hound. _A hound is nearby!‹‘µjý ‹‘µjà ‹‘µj‰ ‹‘µjaë´...†........########>#...##########....####...†.......)...#....#...P...#######..._.#..P.............#......########.............. .#..... #...#...###...###..........#...##‹‘µj%ìÕ#......P.PPPPP.P #..###.P.......P..##... #.P.P...P.P....#.. #.PhP._.P.P.### ‹‘µjÁì}#.P.P...PS..P.......P.....)## S   adder (wandering)PPPPP.P.####)'. ..........# #.##‹‘µjPò8h.‹‘µjÓò&.‹‘µjúò1S‹‘µjô9h.‹‘µj»ô9S.‹‘µj-ÿ‹‘µj|>1.3 (1Stone Arrow‹‘µj" ‹‘µjþ W _You encounter an adder.Œ‘µjv Ö##>#....#####....####...†.......)...# #..#....#...P...#######.# #....._.#..P............# #.......#......#######..###............... .#......Œ‘µj ×...#...###...###.#.#...#.............#...####......P@PPPPP.P..#...# #..###.P.h.....P..##..# ... #.P.P...P.P......# #.. #.P.P._.P.P.###..# #.P.P..SP.PŒ‘µjR è..P.......P.....)####..P.PPPPP.P.####)'..# ..........# #.###.####....#####.#Œ‘µjqA.hŒ‘µj4S.Œ‘µjšŒ‘µj=&2Œ‘µj %Œ‘µj|'Œ‘µjŠH ° .The stone arrow hits the hound!!You kill the hound!Œ‘µjP ¶`S   adder (wandering)Œ‘µjþœ 7S.Œ‘µjy« w.SŒ‘µjg± j15----80==3Œ‘µj¤» 8_Œ‘µjqà ž _Vehumet accepts your kill. _You now have 15/18 mp.�‘µj¯¬l ##>  #....###)...#  #..#....#  #....._...  #.......#......## ##...............  #...#...###...## #...#........... #......P@PP  #..###.P.......P  ... #.P.P...P.P  #.. #.P.P.S.P.P  #.P.P...P.P  ..P.......P.....) #..P.PPPPP.P.####) # ..........#   �‘µj H ##>  #....###)...#  #..#....#  #....._...  #.......#......## ##...............  #...#...###...## #...#........... #......P@PP  #..###.P.......P  ... #.P.P...P.P  #.. #.P.P.S.P.P #.P.P...P.P ..P.......P.....) #[4�‘µjGKA0m..P.PPPPP.P.####) # ..........#  �‘µjÉP�‘µj¾R�‘µj]�‘µj6a] _An adder is nearby!�‘µjB2```�‘µj�KS_�‘µjá™'.�‘µjˆ›n12--------4�‘µj¿¥�‘µjà­› _The stone arrow misses the adder. _You now have 12/18 mp.Ž‘µjK]± †The stone arrow hits the adder!You kill the adder!Ž‘µjÅd/`Ž‘µjò»$.Ž‘µj,ļ9/18 --------15Stone ArrowŽ‘µjÏU__Ž‘µjYØ• _Vehumet accepts your kill. _You now have 9/18 mp.Ž‘µjó’3Ž‘µj¨”Ž‘µj웎‘µj $ _Ž‘µj«¡Ž‘µj¨Ž‘µjÒ¨Ž‘µjš«Ž‘µj °Ž‘µj•°=10/18Ž‘µjŰ+=---Ž‘µj—³Ž‘µjÀ¹Ž‘µjºŽ‘µj½Ž‘µjÅÂŽ‘µjÃŽ‘µjUÆŽ‘µjþÏh  You encounter a scorpion.Ž‘µjáü_--_s   scorpion (wandering)sŽ‘µj˜æ.7000.3 (5Ž‘µjÒõŽ‘µjDüM--1.3 (6 _Ž‘µjÊ Ž‘µjB Ž‘µj$� \ ##>  #....###)...#  #..#....#  #....._...  #.......#......## ##...............  #...#...###...## #...#........... #......P@PP  #..###.P.......P  ... #.P.P†..P.P  #.. #.P.P._.P.P  #.P.P...P.P  ..P.......P.....) #..P.PPPPP.P.####) # ........s.#   Ž‘µjÄ) s ##>  Ž‘µj5* O#....###)...#  #..#....#  #....._...  Ž‘µjn* Ù#.......#......## ##...............  Ž‘µj¶* 0#...#...###...## #...#........... #......P@PPŽ‘µjî* â  #..###.P.......P Ž‘µj$+ ù ... #.P.P†..P.P Ž‘µji+  #.. #.P.P._.P.P Ž‘µj˜+ <#.P.P...P.P ..P.......P.....) Ž‘µjÄ+ Ñ#..P.PPPPP.P.####) Ž‘µjí+ ™# ........s.#  Ž‘µjŒ6 Ž‘µj:= Ž‘µj$H Ž‘µj>K _ _A scorpion is nearby!�‘µj.H #....####...†.......)...# #..#....#...P...#######.# #....._.#..P............# #.......#......#######..###�‘µj‚IÇ##............... .#..........#...###...###.#.#...#.............#...#####......P.PPPPP.P..#...# #..###.P.@.....P..##..# ... #.P.P†..P.P......# #.. #.P.P._.P.P.###..#  #.P.P..#..P.......P.....)###+#..P.PPPPP.P.####)'...#. ........s.# #.###+#. .####....#####.�‘µjØIZ#.............#�‘µj&N.�‘µj«Y?s�‘µj;^N=2.3 (1 _�‘µj@h8_�‘µjöj�‘µjn‘�‘µj¡˜�‘µjÙ¡�‘µj…¤R _No target in view!�‘µjô% �‘µjT& �‘µjê) �‘µjÖ1 �‘µjn2 $ _�‘µjs6 �‘µj‹: �‘µjç: S1=�‘µj¬> �‘µjID �‘µjÑD �‘µjsG �‘µj½T j  A scorpion comes into view.�‘µjÚ_ Ê_s   scorpion (wandering)s�‘µje +5.3 (3�‘µjÀ� d.6.3 (4 _�‘µjŸ‚ 6_�‘µjÒ� �‘µj÷:  )...#  #..#....#...P...#  #....._.#..P....  #.......#......### ##...............  #...#...###...# #...#......... #......P.PPPPP.P.�‘µjx<   #..###.P.@.....P.  ... #.P.P†..P.P.  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #. .........s# �‘µj2= O #. .####....#   �‘µjrÙô )...#  #..#....#...P...#  #....._.#..P....  #.......#......### �‘µjèÙÞ##...............  #...#...###...# #...#......... #......P.PPPPP.P.  �‘µjOÚ¥#..###.P.@.....P.  ... #.P.P†..P.P.�‘µj™ÚÐ  #.. #.P.P._.P.P  #.P.P...P.P�‘µjÁÚ� #..P.......P.....)�‘µjúÚ_ #..P.PPPPP.P.####) #. .........s#  �‘µj%Û–#. .####....# �‘µj[Û�‘µj€è�‘µjºí�‘µj�ø�‘µj¹û_ _A scorpion is nearby!�‘µj¥ ´ )...#  #..#....#...P...#  #....._.#..P....  #.......#......### ##............... �‘µjY¡­ #...#...###...# #...#......... #......P.PPPPP.P.  #..###.P.@.....P.  ... #.P.P†..P.P.�‘µjy¡%  #.. #.P.P._.P.P�‘µj¨¡+  #.P.P...P.P �‘µjÊ¡ #..P.......P.....)�‘µjê¡$ #..P.PPPPP.P.####) �‘µj ¢1#. .........s#  �‘µj+¢*#. .####....#  �‘µjM¢ �‘µj¡Bî )...#  #..#....#...P...# �‘µjC^ #....._.#..P....  #.......#......### ##............... �‘µjXC‰ #...#...###...# �‘µjÛC¶#...#......... #......P.PPPPP.P.  #..###.P.@.....P.  �‘µjDö... #.P.P†..P.P. �‘µj¡D~ #.. #.P.P._.P.P  #.P.P...P.P #..P.......P.....) �‘µjåDD#..P.PPPPP.P.####) #. .........s#  �‘µj'E¨#. .####....# �‘µjqR�‘µj.k“ _A scorpion is nearby!�‘µj$‹N#..#....#...P...#######.# �‘µjý‹·#....._.#..P............# #.......#......#######..#####........ .#...........#...###...###.#.#...#.............#...######......P.PPPPP.P..#...# #..###.P.......P..##..# ... #.P.P@..P.P......# �‘µjØŒB#.. #.P.P._.P.P.###..#  #.P.P...P.P.###..# #..P.......P.....)###+##..P.PPPPP.P.####)'....#. .........s# #.###+##.#.####....#####.# #...............#########�‘µjf�M.s�‘µj œ�‘µjϤ)7.3 (1 �‘µjb¥ _�‘µjÚ²K__�‘µjŸ½s _You see here an adder corpse.�‘µjô»?   #....._.#..P....  #.......#......## ##...............  #...#...###...###. #...#............. #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P@..P.P�‘µj¾5  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #. ..........#  #.#.####...s#####.#  #..........   �‘µjpX¯   #....._.#..P....  #.......#......## ##............... �‘µj‹Yó #...#...###...###. #...#............. #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P@..P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####)�‘µjWZ� #. ..........#  #.#.####...s## #.......... �‘µj÷c�‘µj"k�‘µjçt�‘µj x_ _A scorpion is nearby!�‘µjî“#....._.#..P............# #.......#......#######..######........ .#............#...###...###.#.#...#.............#...#######......P.PPPPP.P..#...# #..###.P.......P..##..# ... #.P.P†..P.P......# #.. #.P.P.@.P.P.###..#  #.P.P...P.P.###..# #..P.......P.....)###+###..P.PPPPP.P.####)'.....#.[..........# #.###+###.#�‘µj^•™.####...s#####.# . #...............## ########....# #.#....#�‘µj –I.s�‘µjƒ¡�‘µjÔ§I=8 _�‘µjn±8_�‘µj‘·r _There is a shimmering blue altar of Sif Muna here.�‘µjà9X   #.......#......##  ##............... .# #...#...###...###.# #...#.............# .P.PPPPP.P.  P.......P  ... #.P.P†..P.P  #.. #.P.P.@.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#####.#  . #.........  # ########......#   �‘µjžË é   #.......#......##  ##............... .# #...#...###...###.# #...#.............# .P.PPPPP.P.  �‘µjÅÍ OP.......P  ... #.P.P†..P.P  #.. #.P.P.@.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#####.#  . #......... # ########.. �‘µj5á �‘µj�æ �‘µj �‘µj% V  #.......#......#######..#######........ .#.............#...###...###.#.#...#.............#...########......P.PPPPP.P..#...# #..###.P.......P..##..# ... #.P.P†..P.P......# #.. #.P.P._.P.P.###..# �‘µjN G #.P.P..@P.P.###..# #..P.......P.....)###+####..P.PPPPP.P.####)'......#.[..........# #.###+####.#.####....#####.#. #.........s.....#  # ########......# #.#....##.####.# _A scorpion is nearby!�‘µjé I.s�‘µjì 1s.�‘µjt, �‘µj‹3 -9 _�‘µjD �‘µjêC�‘µjÌI�‘µjJW�‘µj‡X° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)‘‘µj#9#.. .#.......... ...#...###...###.#. #...#.............#...####### #......P.PPPPP.P..#...# #..###.P.......P..##..# ... #.P.P†..P.P......# #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..# #..P.....@.P.....)###+###.#..P.PPPPP.P.####)'.......#.[[4‘‘µjÆ:*0m..........# #.###+####.#.####....#####.#. #........s......# # ########......#  #.#....##.####.##...5..#######+s.‘‘µj9D‘‘µjÅJ{2==10Stone Arrow _‘‘µj4W:_‘‘µj‰cœ    ..###...###.#  ............#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.....@.P.....) #..P.PPPPP.P.####) #.[..........#  ‘‘µj×dØ#.#.####..s.#####.#  . #..........  # ########......#  #.#....#  #.####.# ‘‘µjv     ..###...###.#  ............#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.....@.P.....) #..P.PPPPP.P.####) #.[..........#  [4‘‘µj� -0m#.#.####..s.## . #.......... # ########......#  #.#. #.###‘‘µj) ‘‘µj‚ ‘‘µjU ‘‘µj5! _ _A scorpion is nearby!‘‘µj + t    ..###...###.#  ............#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.....@.P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####..s.#####.#  . #..........  # ########......#  #.#....#  #.####.# ‘‘µj     ..###...###.#  ............#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.....@.P.....) #..P.PPPPP.P.####) #.[..........#  [4‘‘µj„ 0m#.#.####..s.## . #.......... # ########......#  #.#. #.### _A scorpion is nearby!...#...###...###.#. #...#.............#...####### #......P.PPPPP.P..#...# #..###.P.......P..##..# ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P‘‘µj [40m.###..# #..P.......P.....)###+###.#..P.PPPPP@P.####)'....... #.[..........# #.###+###. #.#.####..s.#####.# . #...............# # ########....# #.#....# #.####.##...5..#######+#..<############..........s.‘‘µjr C1 _‘‘µj 8_‘‘µj# ‘‘µjñû z   ...........#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.......P.....)  PP@P.####)  #.[.......s..#   #.#.####....#####.#  . #..........  # ########......#  #.#....#  #.####.#  #.. ..<’‘µj�]   ...........#  P.PPPPP.P..#...#  P.......P..##..#  ... #.P.P†..P.P......#  #.. #.P.P._.P.P.###..#  #.P.P...P.P.###..#  #..P.......P.....)  PP@P.####)  #.[.......s..#   #.#.####....#####.#  . #.......... # #[40’‘µjk`om#######.. #.#....#  #.### #.. ..<’‘µjòg’‘µj¨i’‘µjVy’‘µjW€_ _A scorpion is nearby!’‘µjÀ¤‚ss   __A scorpion is nearby! _ You hit the scorpion.  Your weapon exudes an aura of protection. ’‘µjT¥Î You grab the scorpion. You constrict the scorpion!  You block the scorpion's attack.’‘µjë¦\ 8 =2.5 (1.2’‘µjÓ²’‘µjïµa _The scorpion stings you but does no damage.’‘µj- ¬ .  The stone arrow hits the scorpion!!You kill the scorpion!’‘µjzS’‘µjÕa’‘µjoj¼9/18 ----5=30Stone Arrow’‘µjêt’‘µj8}• _Vehumet accepts your kill. _You now have 9/18 mp.’‘µjà… 3’‘µjŠ ’‘µjÃŽ ’‘µj·” : _’‘µj?˜ ’‘µjΘ 0 1 ’‘µjÆ› ’‘µj�  ’‘µjâ  h10/18=---’‘µj�¤ ’‘µjN« ,’‘µj6­ ’‘µjø± ’‘µjj² ’‘µjl· ’‘µjô¹ ,’‘µj[½ ’‘µjþÁ ’‘µjšÂ 9=’‘µjòÅ ’‘µj“Ê ’‘µjîÊ ’‘µj Î ’‘µjÍÒ ’‘µjÔ ’‘µj[Ö ’‘µj�Ü i1=’‘µjà ’‘µjä ’‘µjzä ’‘µj.è ’‘µjøì ’‘µjií ’‘µj`ó ’‘µjJõ ’‘µj¨õ ’‘µj¸ù ’‘µj–þ O=’‘µj  ’‘µj ’‘µj— ’‘µjÖ ’‘µj €2==’‘µj ,’‘µjv ’‘µj^! ,’‘µj & ’‘µj ) ’‘µj¸* ’‘µj[, ’‘µj 1 ’‘µj(2 :==’‘µj85 ’‘µjñ9 ,’‘µj]= ’‘µj$B ’‘µj{B S3=’‘µjÈE ’‘µj8J ’‘µjœJ ’‘µj#N ’‘µjÏR ’‘µjS ’‘µjrV ’‘µj$[ ’‘µj=\ ’‘µjÀ_ ’‘µjEd ’‘µj£d 9=’‘µjµg ’‘µjQl ’‘µj©l ’‘µjp ’‘µjè} b14=’‘µjm� ’‘µj1‡ ’‘µj™‡ ’‘µj”Š ’‘µj¥‘ ,’‘µj • ’‘µjÚ ’‘µj.› ’‘µj¿ž ’‘µjq£ ’‘µjÕ£ 9=’‘µjϦ ’‘µjت ’‘µj« ’‘µj¬® ’‘µjS³ ’‘µjû³ ’‘µjS· ’‘µjb¼ b5==’‘µjž¿ ’‘µj(Å ,’‘µj¶Ç ’‘µjUÌ ’‘µj±Ì ’‘µjùÏ ’‘µj˜Ô ’‘µjæÔ ’‘µjoØ ’‘µjÞÜ ’‘µj[Ý :==’‘µjÔà ’‘µj‘å ’‘µjùå ’‘µjé ’‘µjTí ’‘µjØí K6=’‘µjñ ’‘µjÊõ ’‘µj:ö ’‘µjvù ’‘µjPþ ’‘µj·þ ’‘µjÝ ’‘µj¿5 Î=7=’‘µjK ½=’‘µjœm 18==’‘µjèx ,’‘µjí� ,’‘µjÚ— ’‘µjy™ ’‘µjý™ ’‘µj~Ÿ ’‘µjN¤ ’‘µjȪ ’‘µj[« :==’‘µj³° ’‘µjøµ ’‘µj©½ ’‘µj`¾ ’‘µjX ’‘µj…È ’‘µjbÏ ’‘µjâÏ ’‘µjÙ ’‘µjŸÝ ’‘µjZâ ’‘µjäâ ’‘µjsæ ’‘µjî ’‘µjÝî ’‘µjmï ’‘µj�ò ’‘µj<ú ’‘µj÷ú ’‘µjžû ’‘µj¹þ ’‘µjß ’‘µjš ’‘µj) ’‘µjñ ’‘µjÖ ’‘µj{ ,’‘µjK$ ’‘µj!) ’‘µjÐ. ’‘µjP/ ’‘µjµ3 ’‘µj*9 ’‘µj�? ’‘µj @ ’‘µjÐC ’‘µjîH ’‘µjJR e  You encounter a hound.’‘µjic  #.#...P...#######.#  #....._.#..P............#  #.......#......#######..###### ##.........h.......#.......... #...#...###...###.#.......... #...#.............#...#######’‘µj‹d ;#......P.PPPPP.P..#...##..###.P.......P..##..# ... #.P.P†.@P.P......# --#.. #.P.P._.P.P.###..#  #.P.P...P.P.###..# #..P.P.)###+###..P.PPPPP.P.####)'......#.[..........# #.###+### h   hound (wandering)#.#.####....#####.#. #...............# # ’‘µj!e 2......#’‘µj5n p79.5 (66.0).h’‘µjy ’‘µjƒ e--80.5 (67Stone Arrow _’‘µjrŽ 8_’‘µj‰‘ ’‘µj³ ’‘µjH¼ ’‘µjNá h _No reachable target in view!’‘µjÔõ l   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#  . #..........  #  ’‘µj”.   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P’‘µj$–  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....# . #.......... # ’‘µjk¢’‘µjÕ¨’‘µjRµ’‘µj„·\ _A hound is nearby!’‘µjØ’‘µj ß’‘µjí’‘µj‡}  No reachable target in view! _MP restored: 18“‘µjfil   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#  . #..........  #  “‘µjM,   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............# “‘µj‹¼ #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  “‘µj)W#.#.####....# . #.......... # “‘µj%“‘µj<“‘µj9"“‘µj{%\ _A hound is nearby!“‘µj—@“‘µj¬G“‘µj1R“‘µjaYR _No reachable target in view!“‘µj¯Pl   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#  . #..........  #  “‘µjìQ   _.#..P....  ..#......#  .............#  #...#...###h..###.#  #...#.............#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P “‘µj,íî #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....# . #.......... # “‘µjTù“‘µjs“‘µjŒ “‘µjÇ \ _A hound is nearby!“‘µj3,“‘µj5“‘µj¿Eh _No reachable target in view!“‘µjLkß ```h    The stone arrow hits the hound!“‘µj†·Q.h“‘µjIÄL.P.“‘µjaÆl15----===1.5 (1.0) “‘µj\Ò8_“‘µj@ÚŠ _The hound barks! _You now have 15/18 mp.“‘µj©ˆ |   .P....  ..#......#  .............#  #...#...###...###.#  #...#.......h.....#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.#.####....#  . #..........  #  “‘µj�'   .P....  ..#......#  .............#  #...#...###...###.#  #...#.......h.....#  #......P.PPPPP.P..#...#  #..###.P.......P..##..#  ... #.P.P†.@P.P  #.. #.P.P._.P.P  #.P.P...P.P  #..P.......P.....) #..P.PPPPP.P.####) #.[..........#  #.[“‘µjû'333m#.####....# . #.......... # “‘µj4“‘µjÂ4“‘µj:@”‘µj }\ _A hound is nearby!”‘µjI ­ .The stone arrow hits the hound!You kill the hound!”‘µjq§4``”‘µjJû8P.”‘µjS³12--------6-2Stone Arrow”‘µj씑µjž _Vehumet accepts your kill. _You now have 12/18 mp.”‘µj±ó”‘µj>ô”‘µj2ö”‘µjÃú”‘µjÿ$ _”‘µj+”‘µj›,”‘µjn”‘µjn ,”‘µj”‘µjà”‘µj):----”‘µj}”‘µj¶”‘µjnS3=”‘µjÜ"”‘µj´&”‘µj '”‘µj9.,”‘µj/”‘µjÍ1”‘µj%6,”‘µjà9”‘µjy>”‘µj˜?9=”‘µjYB”‘µj±F”‘µjG”‘µj^J”‘µjòTx14=”‘µj…W,”‘µjxZ”‘µjÔ^”‘µj4_”‘µj‹b”‘µjŠf”‘µjg”‘µj!j”‘µjÖn”‘µj,o9=”‘µjÊr”‘µjPv”‘µj°v”‘µjky”‘µjÂ}”‘µjÿ}L5==”‘µj>ŠX”‘µjŽ�,”‘µj¿�”‘µj •”‘µjk•”‘µj�˜”‘µjW�”‘µj·�:==”‘µj§B”‘µjɬ”‘µj…­”‘µj¹®K6=”‘µjÀ±”‘µjÚµ,”‘µjC¹”‘µjg¾,”‘µjlÄ”‘µjXÅ”‘µjÆ”‘µjÉ”‘µjœÏO=”‘µj×Ò”‘µjÜÖ”‘µjI×”‘µjLÚ”‘µjËÞ”‘µjß”‘µj㔑µjZ甑µjØç”‘µjèD7=”‘µjØë”‘µjÌ𔑵j6ñ”‘µj:ô”‘µjOø”‘µj¾ø”‘µjDü”‘µjñ”‘µjO”‘µjw”‘µjƒ”‘µjm 9=”‘µjŽ ”‘µjœ,”‘µj[”‘µjg”‘µjµI18==”‘µj ”‘µjí#”‘µjá(”‘µjD)”‘µjÆ,”‘µjRAw  There is a shimmering blue altar of Sif Muna here.”‘µjƒF”‘µjvG _”‘µj†L”‘µjFQ”‘µjÁU”‘µjV”‘µjjY”‘µj"_”‘µj£b”‘µjGc:==”‘µjàe”‘µjfj”‘µj(n”‘µj�n”‘µjÂp”‘µjt”‘µjx”‘µjpx”‘µjb{”‘µjŒf  You see here a +0 leather armour.”‘µj`�”‘µjE� _”‘µjÀ’”‘µjx›”‘µjX¢B”‘µj ¤”‘µj§¦”‘µjC§”‘µjF©”‘µj³«”‘µj®”‘µj–®”‘µj>°”‘µj(²”‘µjX´”‘µjµ”‘µj.¶”‘µj~¾”‘µjÁ”‘µjVÁ”‘µj+Ô‘µjÆ”‘µj[É”‘µj¬É”‘µjeË”‘µjæÍ”‘µjÿÏ”‘µj¼Ð”‘µj÷Ñ”‘µjÌÓ”‘µj,Ö”‘µj®Ö”‘µjýÚ”‘µj%ᔑµj>å,”‘µjá唑µj‚锑µj ê”‘µj딑µjQ씑µj±ð”‘µj7ò,”‘µj­ó”‘µjü”‘µjý”‘µj=ý”‘µj—þ”‘µj¡ ”‘µj‰ ”‘µj  ”‘µjS ”‘µjA X”‘µjb ”‘µjà B”‘µj ”‘µj  ”‘µj  ”‘µj” ”‘µjß' ”‘µj©* ”‘µj+ ”‘µj&, ”‘µjQS Δ‘µjŸV B”‘µjY ”‘µjJ^ e  You encounter a hound.”‘µjm < #.#....#..P.PPPPP.P.####)'. #.....##.[...# #.##”‘µjÄm  ####..##.#.####....#####.#  #.......#.......#  #...#...#.#########  #..###..#.# #.#....#  #...#...#.## #.####.# #..###.....# #...5..## ..## ##[.@<############...---”‘µjþm ñ #.. #..........### #.###.. ##...#####...## #.....# ##..# ###..## #.”‘µj*n )..# ##.. ##..###.# .... ##.....h   hound (asleep) ”‘µjPn í#... ####.... ##.h ######.#.”‘µj|n L #......##”‘µjùy 1148.5 (66.0)”‘µj–� N--9.5 (67 _”‘µjR† ”‘µj-‰ ”‘µj»Ò w....##.[..........# #.#####..##.#.####....#####.#  #.......#...............#...#.########.###..#.# #.#..#...#.########.......5..##..## ##[..<############...#.. #...@......### #.###...#####...## #.....# ##..# ###..## #.##..# ##.. ##..###.# .... ##.....###... ####....#.h ######.# #.# #......#######”‘µjÙ ”‘µjÕß 250.5 (1.0)”‘µjãã ”‘µj�ê Y _MP restored: 18”‘µjÁ( ˆ [  ####..##.#.#  #.......#..  #...#...#.#”‘µjp) à  #..###..#.#   #...#...#.##   #..###.....#  ..## ##[..<###### #.. #...@......###  ”‘µj�) ^#.. ##...#####...##  ..# ##..#   ..# ##.. ”‘µjÈ) 6  ....  #... ”‘µj* < ##.h ”‘µj6* 3 #.# ”‘µjEÄ d [  ####..##.#.#  #.......#..  #...#...#.#  #..###..#.#   ”‘µj‘Å Z#...#...#.##   #..###.....#  ..## ##[..<###### #.. #...@......###  #.. ##...#####...##  ..# ##..#  ”‘µjQÆ ” ..# ##..  ....  #...  ##.h  #.# ”‘µjÎ ”‘µj0Ñ ”‘µjhÚ ”‘µjÈÛ \ _A hound is nearby!”‘µj*ð Ô###..##.#.####....#####.#  #.......#..............#...#.###########..#.# #.#.#...#.########.......5..##..## ##[..<############...”‘µjèð #.. #..........### #.####..@#####...## #.....# ##..# ###..## #.##..# ##.. ##..###.#  .... ##.....###...# ####....#.h# ######.# #.# #......## ###### ”‘µjÞù ”‘µjOý -1 _”‘µj, ”‘µjW ”‘µjѨ    #.......#..  #...#...#.#  #..###..#.#   #...#...#.##   #..###.....#  ..## ##[..<###### #.. #..........###  ”‘µjð© ö#.. ##..@#  ..# ##..#   ..# ##..   ....  #...#  ##.h#  #.# ”‘µj3ª 4 ## •‘µjØ   #.......#..  #...#...#.#  #..###..#.#   #...#...#.##   #..###.....#  ..## ##[..<###### #.. #..........###  #.. ##..@#  ..# ##..#   ..# ##..   ....  #...#  ##.h#  •‘µj,Š#.#  ## •‘µj¡ •‘µjU•‘µjÙ•‘µjo\ _A hound is nearby!•‘µj¼:† #.......#..............#...#.###########..#.# #.#.#...#.########.......5..##..## ##[..<############...#.. #..........### #.####...#####...## #.....# ##.@# ###..## #.##..# ##..# ##..###.#  ....# ##.....####...# ####....#.h# ######.# #.......## ###### •‘µj<C2Stone Arrow _•‘µj¼D•‘µj:Å›   #...#...#.#  #..###..#.#   #...#...#.##   •‘µj.Æk.....#  ..## ##[..<# #.. #.....  #.. ##...#  ..# ##.@#   ..# ##..#   ....#  ##...#  ##.h#  #.#  ## •‘µj(Ç•‘µj˜eõ   #...#...#.#  #..###..#.#   #...#...#.##   .....#  ..## ##[..<# #.. #.....  •‘µjšf9#.. ##...#  ..# ##.@#   ..# ##..#   ....#  ##...#  ##.h#  #.#  ## •‘µj™n•‘µjap•‘µjrv•‘µjz\ _A hound is nearby!•‘µjè�÷#...#...#.######### #..###..#.# #.#....# •‘µj}Ž:#...#...#.## #.####.# #..###.....# #...5..###..## ##[..<############....#.. #..........### #.####.. ##...#####...## #......# ## ###..## #.###..# •‘µj�Ž8 #.#  •‘µj¸ŽC#.....###•‘µjÏŽd##...# ##....•‘µj鎛h# ######.## #......#•‘µj�<# #.######•‘µj'�2 #•‘µj=�..•‘µjˆ—•‘µjÒš-3 _•‘µj¡•‘µjj£•‘µj@TÛ ``h    The stone arrow hits the hound!•‘µj›rh.h.•‘µjù¤.•‘µjà¥w15----====4•‘µj]¬•‘µj‚´Š _The hound barks! _You now have 15/18 mp.•‘µjÀá° .The stone arrow hits the hound!!You kill the hound!•‘µjßæS•‘µj 5•‘µj;«12--------8==--5•‘µj˜;5Stone Arrow•‘µj÷A•‘µjI •‘µjqI�_Vehumet accepts your kill. _You now have 12/18 mp.•‘µjÓž •‘µjyŸ •‘µjÉ  •‘µjH¤ •‘µj¥ $ _•‘µj© X•‘µj)« •‘µj‹« •‘µj0¬ •‘µjß­ •‘µj±® V3=---•‘µj–¯ •‘µj!² ,•‘µjU³ •‘µjø´ •‘µj§µ •‘µj¶ •‘µjž· •‘µjñ· •‘µj͸ •‘µjˆº •‘µjìº 9=•‘µjÍ» •‘µj>½ •‘µjž½ •‘µjJ¾ •‘µj©¿ •‘µj À •‘µj2À E14=•‘µjîÀ •‘µjW •‘µj� •‘µjö •‘µjÑà •‘µjýà •‘µjsÄ •‘µj Æ •‘µj_Æ •‘µj$Ç •‘µjˆÈ •‘µjôÈ #=•‘µjÉ •‘µjlÊ •‘µj“Ë •‘µjÌ •‘µjÁÌ •‘µj>Î •‘µj‡Î •‘µjGÏ •‘µj Ñ •‘µjmÑ L5==•‘µjÒ •‘µjÙÒ •‘µj'Ó •‘µjÔ ,•‘µjhÔ •‘µjâÔ •‘µj­Õ •‘µjîÕ •‘µj8Ö •‘µjØ f==•‘µj]Ø •‘µj¸Ø •‘µj¨Ù •‘µjCÛ •‘µj²Û #6•‘µj1Ü (=•‘µj†Ü •‘µj!Þ •‘µjaÞ •‘µj?ß •‘µjá •‘µjUá •‘µjTâ •‘µj«ã •‘µjä •‘µjEå •‘µjGæ •‘µj¢æ #=•‘µjÕæ •‘µjœç •‘µj#é •‘µjqé •‘µjÊê •‘µjóë •‘µjYì #7•‘µjøì (=•‘µj|í •‘µjú ,•‘µjþú •‘µjEü •‘µj×ü •‘µjÿ •‘µjÁ ,•‘µjŸ •‘µjÅ •‘µj  9=•‘µj[ •‘µj* ,•‘µj¯ •‘µjÍ •‘µj I18==•‘µjr •‘µj ,•‘µjÿ „•‘µjF •‘µjö •‘µjY •‘µj¹ •‘µj‘ •‘µjø •‘µjž! I==•‘µj# •‘µj$ ,•‘µj¨$ •‘µj½% •‘µjí& ,•‘µji' •‘µjÚ) •‘µj�, •‘µj*- •‘µj. •‘µj‚< b  You see here a +0 chain mail.•‘µj3? •‘µj²?  _•‘µj3A •‘µjÆB •‘µj"D •‘µjXD •‘µj,E •‘µj›F •‘µj@H •‘µj�H •‘µjQI •‘µjØK •‘µjšN •‘µj;O •‘µj¾P •‘µjÁQ •‘µjÿR •‘µj1S •‘µjåS •‘µj5U •‘µj8V •‘µjØW •‘µjvY •‘µjËY •‘µjÏZ •‘µj [ •‘µj¨[ •‘µj±\ •‘µj_ •‘µjm_ •‘µjŠ` •‘µj¥a •‘µjc ,•‘µj›c •‘µj€d •‘µj|e •‘µjÈe •‘µj9f •‘µjOj •‘µjk •‘µjYk •‘µjàk •‘µjÔl •‘µjòm •‘µj^n •‘µj¼n •‘µjco •‘µj`p •‘µj¯p •‘µjàp •‘µjšu •‘µj÷u •‘µjv •‘µj~v •‘µj4w •‘µjßw •‘µjx •‘µjQx •‘µjÓx •‘µjny •‘µjÌy •‘µjöy •‘µj­} •‘µjW~ •‘µj  •‘µj“ •‘µjñ •‘µjö€ ,•‘µjS� •‘µjû� •‘µj"� B•‘µj� •‘µj}‘ ,•‘µjæ‘ •‘µj0– •‘µj“– •‘µjΖ •‘µj¶— •‘µjV˜ •‘µjK™ •‘µj{™ •‘µj»™ •‘µjêš •‘µjØœ B•‘µj™� •‘µjzž •‘µj¼ž •‘µjæž •‘µjªŸ •‘µjU  •‘µj¡ ,•‘µj›¡ •‘µj`¢ •‘µj¡¢ •‘µjÇ¢ •‘µjt£ •‘µj$¤ •‘µj\¤ •‘µj¢¤ •‘µj¦ •‘µjjª j  You encounter a black bear.•‘µj€´ ù  #...##...# #.......  #.#.##..## ##...###  #.#.#..## ##..##  #.#...## ##..  #.#....# #....#  #.....## ##...  ##...## ##..# •‘µj[µ  #..## ##.  #@## ###----  #.   #...#   #....#  #.....#  #....##h   black bear (asleep)  ##....  #.#h. •‘µjϽ 1224.5 (69.0)•‘µj­¿ N--5.5 (70 _•‘µjÜ •‘µjûÆ Y _MP restored: 18•‘µj‘) •‘µj- •‘µji3 •‘µjÂ6 ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)•‘µj6µ #...##...# #.. #.#.##..## ##.. #.#.#..## ##..##  #.#...## ##.. #.#....# #.... #.....##  ##...##  #..##  #@##  #..# #...#  #....#  #.....#  #....##  ##....  #.#h. –‘µj r #...##...# #.. #.#.##..## ##.. #.#.#..## ##..##  #.#...## ##.. #.#....# #.... #.....##  ##...##  #..##  #@##  #..# #...#  #....# #.....# #....##  ##.... #.#h.–‘µj·–‘µj< –‘µj!–‘µjËa _A black bear is nearby!–‘µjÒ%Ó #.#.##..## ##...#### #.#.#..## ##..##  #.#...## . #.#....# #....#  #.....## ##...#  ##...## #  #..## #  #.## #  #.@#   #. #. #. #....## ##....  #h ...[ –‘µjÛ-–‘µjú/86.5 (1.0) _–‘µjp5–‘µjC7–‘µjðÆM   #.   #.–‘µj¸ÛÄ   #.#....#   #.....##   ##...## ##..#  #..## ##.#  #.## ###  #.@# #...# #....#  #.....#  #....##  ##....  ##.#h.  ...[. –‘µjMjL   #.   #.   #.#....#   #.....##   ##...## ##..#  #..## ##.#  #.## ###  #.@# #...# #....#  #.....#–‘µjMk2 #....## ##....  ##.#h. ...[.–‘µjár–‘µjßu–‘µjv|–‘µj a _A black bear is nearby!–‘µj(” #.#.#..## ##..##  #.#...##  #.#....# #....#  #.....## ##...#  ##...## #  #..## #  #.## #  #.  #. #. #. #....## # #h #...[. ##...# –‘µjÌžC7 _–‘µj$¢–‘µjž¤—‘µj¿ª =  #.#. ##..##   #.#....# #....#  #.....## ##...#  ##. ##..#  #. ##.#  #.## ###  #..##   #...##  #.@..#  #.....#  #....##  ##....#  ##.#h.#  #...[.#  ##...##  .#.. —‘µjè± —‘µjz¶ 98Stone Arrow—‘µj�½ —‘µj`¿ ˜‘µjؽ  #.#....# #....#  #.....## ##...#  ##.. ##..#  #.. ##.#  #.## ###  #..##   #...##  #....##  #@....#˜‘µj2ÙÙ  #....##  ##....#  ###h.#  #...[.#  ##...##  .#..  .... ˜‘µjÚ䘑µjäè&9˜‘µjÚ𘑵jýò˜‘µjù”˜‘µjc–~Quiver which action? ([-] to clear) ˜‘µj –Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Zap: wand of paralysis (1)  c - Zap: wand of polymorph (8) ˜‘µj—ûSpells ([,] to cycle)  d - Cast: Sandblast  e - Cast: Brom's Barrelling Boulder (4%)f - Cast: Stone Arrow  g - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities˜‘µjM—z[!] focus mode: off|on™‘µjgy   #.#....# #....# Gorae the Digger  #.....## ##...# Octopode of Vehumet *.....  ##...####..# Health: 51/51 ========================  #..####.# Magic: 18/18 ========================  #.##### AC: 1Str: 7  Doom: 0%   #..##EV: 14Int: 22 Contam: 0%   #...##SH: 5Dex: 18  #....##XL:  9 Next: 88% Place: Dungeon:6  #@....#Noise: ---------  Time: 7229.5 ™‘µj?z ](0.0)  #....##c) +3 rapier (protect)  ##....#Cast: Brom's Barrelling Boulder (4%)   ##.#h.#  #...[.#  ##...##h   black bear (asleep) .#.. .... _You now have 12/18 mp. _You see here a +0 chain mail. _You encounter a black bear. _MP restored: 18 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A black bear is nearby! _A black bear is nearby!™‘µjª{ ™‘µj‘° ™‘µj´9‚ #.#....# #....# Gorae the Digger #.....## ##...# Octopode of Vehumet *..... ##...## ##..# Health: 51/51 ======================== #..## ##.# Magic: 14/18 ==================------ #.## ### AC: 1Str: 7  Doom: 0%  #..##  EV: 14Int: 22 Contam: 0%  #...##  SH: 5Dex: 18 #....##  XL:  9 Next: 88% Place: Dungeon:6 ™‘µjE:v#@....#  Noise: ---------  Time: 7229.5 (0.0) #....##  c) +3 rapier (protect) ##....#  Cast: Brom's Barrelling Boulder (4%)  ##.#h.#  #...[.#  ##...##  h   black bear (asleep) .#..  ™‘µj;O....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A black bear is nearby! _A black bear is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.š‘µjó>š‘µj*G  #.#....# #....# Gorae the Digger  #.....## ##...# Octopode of Vehumet *.....  ##...####..# Health: 51/51 ========================  #..##š‘µjµG�##.# Magic: 18/18 ========================  #.##### AC: 1Str: 7  Doom: 0%   #..##EV: 14Int: 22 Contam: 0%   #...##SH: 5Dex: 18  #....##š‘µjçGéXL:  9 Next: 88% Place: Dungeon:6  #@....#š‘µjH®Noise: ---------  Time: 7229.5 (0.0)  #....##c) +3 rapier (protect)  ##....#Cast: Brom's Barrelling Boulder (4%) š‘µj­H¬  ##.#h.#  #...[.#  ##...##h   black bear (asleep) .#.. ....š‘µjßH& _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A black bear is nearby! _A black bear is nearby!š‘µjIòAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  š‘µjJI&Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.š‘µj SÓ _A black bear is nearby!  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.š‘µjèTš‘µj‹[š‘µjX]. _›‘µjP׋ #.#...## ##..##  #.#....# #....#  #....##...#  ##...##..#  #..####.#  #.## ### #..##  #...##  #.@..##  #.....#  #....##  ##....# ##.#h.# #...[.#  ##...## .#.. ....›‘µjtâI30.5 (1 _›‘µj雑µjYꛑµjºØ #.#...## ##..##  Gorae the Digger #.#....# #....#  Octopode of Vehumet *..... #.....## ##...#  Health: 51/51 ======================== ##...## ##..#  Magic: 14/18 ==================------ #..## ##.#  AC: 1Str: 7  Doom: 0%  #.## ###  EV: 14Int: 22 Contam: 0%  #..## SH: 5Dex: 18 #...##  XL:  9 Next: 88% Place: Dungeon:6 #.@..##  Noise: ---------  Time: 7230.5 (0.0) #.....#  c) +3 rapier (protect) #....## ›‘µjhÙ   Cast: Brom's Barrelling Boulder (4%)  ##....#  ##.#h.#  #...[.#  h   black bear (asleep) ##...##  .#..  .... Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.œ‘µj¿/  #.#...## ##..## Gorae the Digger  #.#....# #....# Octopode of Vehumet *.....  #.....## ##...# Health: 51/51 ========================  ##...####..# Magic: 18/18 ========================  #..####.# AC: 1Str: 7  Doom: 0%   #.##### EV: 14Int: 22 Contam: 0%   #..##SH: 5Dex: 18  #...##XL:  9 Next: 88% Place: Dungeon:6  #.@..#[œ‘µj[340m#Noise: ---------  Time: 7230.5 (0.0)  #.....#c) +3 rapier (protect)  #....##Cast: Brom's Barrelling Boulder (4%)   ##....#  ##.#h.#  #...[.#h   black bear (asleep)  ##...## .#.. ....Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.There's a thick-headed creature in the way. _Okay, then.  Aiming: Brom's œ‘µj5˜Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then. _œ‘µj3† Ó.........###...## ## #..##  ####  ##.## .##.##.###.... ##.#h.# #...[.##...# .#......œ‘µjÉ� œ‘µjN� 21.5 (1 _œ‘µj�” œ‘µj�– �‘µjÉÓ #.#....# #....#  Gorae the Digger #.....## ##...#  Octopode of Vehumet *..... ##...## ##..#  Health: 51/51 ======================== #..## ##.#  Magic: 14/18 ==================------ #.## ###  AC: 1Str: 7  Doom: 0%  #..## EV: 14Int: 22 Contam: 0%  #...##  SH: 5Dex: 18 #....##  XL:  9 Next: 88% Place: Dungeon:6 #.@...#  Noise: ---------  Time: 7231.5 (0.0) #..*.##  c) +3 rapier (protect) ##[4�‘µj0ÕÑ0m..*.#  Cast: Brom's Barrelling Boulder (4%)  ##.#h.#  #...*.#  ##...##  h   black bear (asleep) .#..  ..... Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, 100% to hit)�‘µj? #.#....# #....#  Gorae the Digger #.....## ##...#  Octopode of Vehumet *..... ##...## ##..#  Health: 51/51 ======================== #..## ##.#  Magic: 14/18 ==================------ #.## ###  AC: 1Str: 7  Doom: 0%  #..## EV: 14Int: 22 Contam: 0%  #...##  SH: 5Dex: 18 #....##  XL:  9 Next: 88% Place: Dungeon:6 #.@...#  Noise: ---------  Time: 7231.5 (0.0) �‘µj|¬#..☼.##  c) +3 rapier (protect) ##..*.#  Cast: Brom's Barrelling Boulder (4%)  ##.#h.#  #...[.#  ##...##  h   black bear (asleep) .#..  ..... There's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, 100% to hit)  You send a boulder barrelling forward!�‘µj�.�     #.....##   ##...## ##..#  #..## ##.#  #.## ###  #..## #...##  #....##  #.@...#  #..â—‹.##  ##..*.#  ##.#h.# #...[.# ##...##hlly target) .#..*   boulder (minion, rolling) .....  The black bear growls angrily.�‘µjë/J====2.5 (1�‘µj^7�‘µj'? _The black bear bites your boulder. The black bear claws your boulder. x2 _You now have 14/18 mp.ž‘µj{- #.#....# #....#  Gorae the Digger #.....## ##...#  Octopode of Vehumet *..... ##...## ##..#  Health: 51/51 ======================== #..## ##.#  Magic: 10/18 =============----------- #.## ###  AC: 1Str: 7  Doom: 0%  #..## EV: 14Int: 22 Contam: 0%  #...##  SH: 5Dex: 18 #....##  XL:  9 Next: 88% Place: Dungeon:6 #.@...#  Noise: ====-----  Time: 7232.5 (0.0) #..*.##  c) +3 rapier (protect)[40ž‘µj^.,m ##..*.#  Cast: Brom's Barrelling Boulder (4%)  ##.#h.#  #...*.#  ##...##  h   black bear (ally target) .#..  *   boulder (minion, rolling) ..... The black bear growls angrily. _The black bear bites your boulder. The black bear claws your boulder. x2 _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (ally target, 100% to hit)ž‘µj{&ì #.#....# #....#  Gorae the Digger #.....## ##...#  Octopode of Vehumet *..... ##...## ##..#  Health: 51/51 ======================== #..## ##.#  Magic: 10/18 =============----------- #.## ###  AC: 1Str: 7  Doom: 0%  #..## EV: 14Int: 22 Contam: 0%  #...##  SH: 5Dex: 18 #....##  XL:  9 Next: 88% Place: Dungeon:6 #.@...#  Noise: ====-----  Time: 7232.5 (0.0) #..â—‹.##  c) +3 rapier (protect) ž‘µj(B##..â—‹.#  Cast: Brom's Barrelling Boulder (4%)  ##.#*.#  #...[.#  ##...##  h   black bear (ally target) .#..  *   boulder (minion, rolling) .....  _The black bear bites your boulder. The black bear claws your boulder. x2 _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (ally target, 100% to hit)  You send a boulder barrelling forward!ž‘µjz(0*ž‘µj+1I☼ _You now have 14/18 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a black bear (ally target, 100% to hit)  You send a boulder barrelling forward!r boulder barrels into the black bear! x2ž‘µj$52hž‘µj(;i    #.....##   ##...## ##..#  #..## ##.#  #.## ###  #..##ž‘µjœ;® #...##  #....##  #.@...#  #..°.##  ##..*.#  ##.#h.# #...[.# ##...##  ž‘µjà;Æ .#..   .....ž‘µj­?`===-3.5 (1ž‘µjÁHS°**ž‘µj�MÞ _Your boulder crushes the black bear against a rock wall and falls apart! _You now have 10/18 mp.Ÿ‘µjWó‘ â—‹Your boulder barrels into the black bear!  You kill the black bear!Vehumet accepts your kill.☼*â—‹*Ÿ‘µjúÌ.â—‹*   boulder (minion, rolling)Ÿ‘µjóþ�1=94----4Ÿ‘µjŽ;â—‹Ÿ‘µjÛ^ _You feel your power returning.Ÿ‘µj% 3☼Ÿ‘µjv T°â—‹Ÿ‘µjB B---5Ÿ‘µjé Lâ—‹°Ÿ‘µj° E _Your boulder slams into a wall and falls apart! ‘µjΠ‘µj¾Î ‘µjР‘µjÆÒ ‘µjGÓ ‘µj ØB ‘µj•Ø ‘µj}áù2=== ‘µjûá ‘µj.ã ‘µj¿ã ‘µjiä ‘µjÅæP== ‘µj»ç ‘µj?é ‘µj¾é ‘µjŒê ‘µjiì ‘µjÔìS3= ‘µjàí ‘µj„ï ‘µjÓï ‘µjñ ‘µj»ò ‘µjó ‘µjÊó ‘µjÛõ, ‘µjÚö ‘µjRø ‘µjÇø9= ‘µjeù ‘µj&û, ‘µj#ü ‘µjPþ ‘µjÕþL14= ‘µj˜B ‘µj¢ ‘µj:, ‘µj ‘µj' ‘µj  ‘µj/  ‘µjF  ‘µj¤ 9= ‘µji  ‘µj(, ‘µj0 ‘µjó ‘µj765== ‘µjh ‘µjP ‘µjõ ‘µj� ‘µj| ‘µjf, ‘µjª ‘µjÓ ‘µj ‘µjï ‘µjÕ ‘µj:== ‘µjM ‘µjà‘µj  ‘µj! ‘µj¯" ‘µjó" ‘µjÅ# ‘µjÃ% ‘µj*&K6= ‘µj ' ‘µjë(, ‘µj>* ‘µje+ ‘µj«+ ‘µj{, ‘µj}., ‘µjs/ ‘µj 1 ‘µje19= ‘µj;2 ‘µja4, ‘µjµ5 ‘µjÛ6 ‘µj=7K7= ‘µj3A ‘µjBD, ‘µjhE ‘µjH, ‘µjèH ‘µjçJ ‘µj8K ‘µjsM ‘µj(O ‘µjƒO9= ‘µj?P ‘µj3S, ‘µjFT ‘µjºU ‘µjþUI18== ‘µjQW ‘µjç^ ‘µj®` ‘µjJa ‘µj b ‘µj(d ‘µjf ‘µj\f ‘µj§g ‘µj¿h ‘µj1k, ‘µjDl ‘µj*tf  You see here a black bear corpse. ‘µjÝu ‘µjâvA== _ ‘µjfx ‘µj. ‘µj5ƒ ‘µj»ƒ ‘µjâ„ ‘µj}›^  You see here a +0 helmet. ‘µj/� ‘µjñ� _ ‘µj—Ÿ ‘µjü¦ ‘µjÛ©, ‘µj‹« ‘µj}­ ‘µjp¯ ‘µj௠‘µj³³ ‘µj�» ‘µj±½, ‘µjnÁ, ‘µj�à‘µjÿà‘µj÷Ä ‘µj¨Ì ‘µjiÏ ‘µjÜÐ, ‘µj5áÆ ‘µjôâ, ‘µj}ä ‘µjîå ‘µj¾ç ‘µjKè ‘µj«.ô ‘µj€1X ‘µjŽ7„ ‘µj29, ‘µjo: ‘µjÄ: ‘µju; ‘µjU? ‘µj8E„ ‘µjÊE ‘µjG ‘µjRH ‘µj­H ‘µjPI ‘µj¥J ‘µj»K ‘µjNM ‘µjN ‘µjmN ‘µj^P, ‘µjÎP ‘µjÓR ‘µjU, ‘µj}U ‘µjv�~ ‘µjgŽ, ‘µj_� ‘µjø� ‘µj’, ‘µj0“ ‘µj” ‘µjy• ‘µjö• ‘µj‹– ‘µj`˜ ‘µjª™, ‘µjm› ‘µj œ ‘µj¡�, ‘µjXž ‘µj~Ÿ ‘µj© , ‘µj•¡ ‘µjø¢ ‘µj ¤ ‘µj{¤ ‘µjꤠ‘µjÔ¦ ‘µjƒ§ ‘µjǧ ‘µj[¨ ‘µj« ‘µj…¬, ‘µjC­ ‘µjŠ® ‘µjA° ‘µjã° ‘µj,± ‘µjú² ‘µj·µB ‘µj�¶ ‘µj8¸ ‘µj“¸ ‘µj°¹ ‘µjDÆ=  You see here a +0 flail. ‘µjØÇ ‘µjËÈ _ ‘µjkÊ ‘µj¡Ò ‘µj©ë4 ‘µjaì ‘µj~í ‘µjiï, ‘µjð ‘µjÅ  ‘µj!  ‘µjž  ‘µj;  ‘µj  ‘µjh9 ‘µj|;, ‘µjM< ‘µj¥> ‘µj9@ ‘µj @ ‘µj«A ‘µjÕC ‘µj[E ‘µj²E ‘µj¬F ‘µj¿H ‘µj™J, ‘µjÓK ‘µjWM ‘µj%O, ‘µj:P ‘µj R ‘µjT, ‘µjºT ‘µj‹W ‘µj´X ‘µjY ‘µjZ ‘µjÑ[ ‘µj ], ‘µjš] ‘µjƒ_ ‘µj5a, ‘µj©a ‘µj’c ‘µj±d, ‘µjFe ‘µjji ‘µj”l, ‘µj1m ‘µj‡n ‘µj5p, ‘µj²p ‘µj r ‘µjitB ‘µju ‘µj&w, ‘µj´w ‘µjÐx ‘µjz, ‘µjxz ‘µj—{ ‘µjÎ|, ‘µje} ‘µj¸~ ‘µjð ‘µjJ€ ‘µjˆŸ _You open the door.  There is an open door here. ‘µjÞ¢a _ ‘µjʦB ‘µjzÈ  You open the door.You encounter an iguana.P.P......# #.. P.P.###..# #.# .#.### P.P.###..# #.# #..#...# ..P.....)###+###.# #..#.#.# P.P.####)'........ +..#...# ....# #.###+###.# #..#.#.# ...#####.# #.# #..#...# .........# #.###.# #..###.### ###......# +@'l..# #.........  #.#....# #.##### #....#####  #.####.# #.# #..###  #......#######'#######.## ########.................# .### ‘µjË� #.####.##########.#l   iguana (asleep) ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..####36429.0)5.5 (130 _ ‘µj<Π‘µjÔY _MP restored: 18¡‘µjÁ€©P.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 14/18 ==================------ P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% ...#####.# #.# #..#...#  SH: 5Dex: 18 ¡‘µjY‚‘.........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 ###......# +@*l**# #......... Noise: ---------  Time: 7365.5 (0.0)  #.#....# #.##### #....##### c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana (asleep) ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### You open the door. _You encounter an iguana. _MP restored: 18Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (asleep, 100% to hit)¡‘µj­ŸP.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 14/18 ==================------ P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% ...#####.# #.# #..#...#  SH: 5Dex: 18 ¡‘µjé®g.........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 ###......# +@â—‹*..# #......... Noise: ---------  Time: 7365.5 (0.0)  #.#....# #.##### #....##### c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana (asleep) ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### _MP restored: 18Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (asleep, 100% to hit)  You send a boulder barrelling forward!  The iguana hisses angrily.¡‘µjɹ; #.#  #.#  )#.#  )...   #.#   #.#  ¡‘µjߺ3 #.###.#  +@°*l.#   #.#####   #.#   #'#.... .#### l  lly target) #......#  *   boulder (minion, rolling) #.   .# ¡‘µj‘» ¡‘µj¼5===6.5 (1¡‘µjèÂC**¡‘µjË_  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an iguana (asleep, 100% to hit)  You send a boulder barrelling forward!  The iguana hisses angrily. _Your boulder barrels into the iguana. The iguana bites your boulder. _You now have 14/18 mp.¡‘µjÌF☼*¡‘µjK .  Your boulder barrels into the iguana.l'â—‹---7¡‘µj;:â—‹¡‘µj"J _Your boulder is abraded by the wall and falls apart.¢‘µjR‚P.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 10/18 =============----------- P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% ...#####.# #.# #..#...#  SH: 5Dex: 18 .........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 ###......# +@**l*# #......... Noise: ---------  Time: 7367.5 (0.0)  #.#....# #.##### #....#####[3¢‘µjú„•9;49m c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### _You now have 14/18 mp.Your boulder barrels into the iguana. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (moderately wounded, 100% to hit)¢‘µjàɇP.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 10/18 =============----------- P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% ...#####.# #.# #..#...#  SH: 5¢‘µj(ËêDex: 18 .........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 ###......# +@☼*l.# #......... Noise: ---------  Time: 7367.5 (0.0)  #.#....# #.##### #....##### c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### Your boulder barrels into the iguana. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (moderately wounded, 100% to hit)  You send a boulder barrelling forward!¢‘µjfßi #.#  #.#  )#.#  )...   #.#   #.#   #.###.#  +@â—‹*l.#   #.#####   #.#   #'#.... .#### (ally target) #......#  *   boulder (minion, rolling) #.   .# ===8.5 (1¢‘µj#âXâ—‹**¢‘µjëW  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an iguana (moderately wounded, 100% to hit)  You send a boulder barrelling forward! _The iguana bites your boulder but does no damage. _You now have 10/18 mp.¢‘µjÕ3Fâ—‹*¢‘µjO9Z .  Your boulder barrels into the iguana.¢‘µj:-l¢‘µj@BK ¢‘µjÿB0---9¢‘µj\J:â—‹¢‘µjèMJ _Your boulder is abraded by the wall and falls apart.£‘µjpí¨P.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 6/18========---------------- P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% ...#####.# #.# #..#...#  SH: 5Dex: 18 .........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 £‘µj›îš###......# +@**l*# #......... Noise: ---------  Time: 7369.5 (0.0)  #.#....# #.##### #....##### c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### _You now have 10/18 mp.Your boulder barrels into the iguana. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  £‘µjýîPPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (severely wounded, 100% to hit)£‘µjæL þP.P......#   #...#.. Gorae the Digger P.P.###..# #.# #.#.### Octopode of Vehumet *..... P.P.###..# #.# #..#...#  Health: 51/51 ======================== ..P.....)###+###.# #..#.#.#  Magic: 6/18========---------------- P.P.####)'........ +..#...#  AC: 1Str: 7  Doom: 0% ....# #.###+###.# #..#.#.#  EV: 14Int: 22 Contam: 0% £‘µj O ...#####.# #.# #..#...#  SH: 5Dex: 18 .........# #.###.# #..###.### XL:  9 Next: 94% Place: Dungeon:6 ###......# +@â—‹l..# #......... Noise: ---------  Time: 7369.5 (0.0)  #.#....# #.##### #....##### c) +3 rapier (protect)  #.####.# #.# #..###  Cast: Brom's Barrelling Boulder (4%)  #......#######'#######.## ########.................# .### #.####.##########.#  l   iguana ...## #......# ####.# ##..## #.###### ##....#  ##..###.# #..#### Your boulder barrels into the iguana. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (se£‘µj©O fverely wounded, 100% to hit)  You send a boulder barrelling forward!£‘µjy` 2â—‹Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target £‘µj2a  Aim: an iguana (severely wounded, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the iguana!  You kill the iguana!£‘µjâa -*£‘µji 2 #.#  #.#  )#.#  )...   #.#   #.# £‘µj¼i 6  #.###.#  +@°*..#   #.#####   #.#   #'#.... £‘µjíi Ç.#### *   boulder (minion, rolling)£‘µjj £ #......#  #. £‘µjKj H  .# £‘µjuj £‘µj/o >5===70.5 (1£‘µjžv £‘µj~ • _Vehumet accepts your kill. _You now have 6/18 mp.¤‘µj`è]â—‹*.¤‘µjzïN'°¤‘µjFðf7=---1¤‘µjVö¤‘µj^ùJ _Your boulder is abraded by the wall and falls apart.¤‘µjwá I¤‘µjPâ ¤‘µj æ n¤‘µj“ç ,¤‘µj:è ¤‘µjCé ¤‘µj¤é #=¤‘µjÅé ¤‘µj0ê ¤‘µj”ë ¤‘µjüë ¤‘µjˆì ¤‘µjŒí ¤‘µj.î ¤‘µj�î ¤‘µjçï ¤‘µjÝð i8=¤‘µj;ñ ,¤‘µjqñ ¤‘µj¸ò B¤‘µjNó ¤‘µj›ó ,¤‘µj¥ô ¤‘µjõ 9=¤‘µj™õ ¤‘µj²ö ¤‘µj÷ ¤‘µjá÷ ¤‘µj‹ø ¤‘µjÛø >9==¤‘µj•ù ,¤‘µj‡ú ¤‘µjÍú ¤‘µjmû ¤‘µjºü ,¤‘µj- ¾==¤‘µjr þ10/18==¤‘µjÏ [1=¤‘µjû q=2==¤‘µjŸ ×==3=¤‘µjj# a=14=¤‘µj£$ ¤‘µjç$ ¤‘µjf% ¤‘µj�& ¤‘µjÐ& ¤‘µjO' ¤‘µjJ( ¤‘µjÿ( 9=¤‘µjB) ¤‘µj˜* ¤‘µjê* ¤‘µjw+ ¤‘µjâ, ¤‘µj;- L5==¤‘µj¬- ¤‘µj>. ¤‘µjƒ. ¤‘µj¸. ¤‘µj-/ ¤‘µj[/ ¤‘µj�/ ¤‘µje0 ,¤‘µjÌ0 ¤‘µj1 ¤‘µjl1 I==¤‘µjø1 ¤‘µj-2 ¤‘µjZ2 ¤‘µjÇ2 ¤‘µjô2 ¤‘µj+3 ¤‘µj²3 ¤‘µj=4 a6=¤‘µj¡4 ¤‘µjÑ4 ¤‘µj 5 ¤‘µj5 ¤‘µjª5 ¤‘µjç5 ¤‘µj_6 ¤‘µjŠ6 ¤‘µjÆ6 ¤‘µj?7 ¤‘µj©7 9=¤‘µj$8 ¤‘µj[9 ¤‘µjÇ9 ¤‘µj4: ¤‘µjP; ¤‘µj«; #7¤‘µjÜ; (=¤‘µjp< ¤‘µj$= ¤‘µjj= ¤‘µj”= ¤‘µj > ¤‘µjE> ¤‘µj~> ¤‘µjè> ¤‘µj? ¤‘µjN? ¤‘µjÈ? ¤‘µj@ 9=¤‘µjb@ ¤‘µjä@ ¤‘µjA ¤‘µjRA ¤‘µjÑB ¤‘µj0C B18==¤‘µjËC ¤‘µj/P ¤‘µjéP ,¤‘µj7Q ¤‘µj�X W _You open the door.¤‘µj’Z ¤‘µjúZ ¤‘µj"\ ¤‘µjza `  There is an open door here.¤‘µj6c ¤‘µjòc  _¤‘µjjd ¤‘µj©e ¤‘µjYf ¤‘µj¡f :==¤‘µj¿g ¤‘µjh ¤‘µjæh ¤‘µj&i ¤‘µj�i ¤‘µjVq ¤‘µjur ,¤‘µjÚr ¤‘µj¥s ¤‘µjÁ� X¤‘µjy‚ ,¤‘µj„ ¤‘µj­† W _You open the door.¤‘µjçˆ ¤‘µj8‰ ¤‘µjW‹ ¤‘µjg� `  There is an open door here.¤‘µj� ¤‘µj¸�  _¤‘µjÎ� ¤‘µjñ’ ¤‘µj” ¤‘µje” ¤‘µj¥• ¤‘µj¡ W _You open the door.¤‘µjH¢ ¤‘µj¥¢ ¤‘µj𣠤‘µj"¦ `  There is an open door here.¤‘µji§ ¤‘µj�¨  _¤‘µjI© ¤‘µj« ¤‘µj@¬ ¤‘µj–¬ ¤‘µj�­ ¤‘µj\¯ ¤‘µj5± ¤‘µj”± ¤‘µjª² ¤‘µjø¾ ¤‘µj¨À ¤‘µjÁ ¤‘µjÍÁ ¤‘µj©Ã ¤‘µjýÄ ¤‘µjRÅ ¤‘µj7Æ ¤‘µjÝÉ ¤‘µjË ,¤‘µjóË ¤‘µj¥Î æYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door¤‘µjÏ x. _There is an open door here.You open the door.¤‘µj#Ñ 3¤‘µjÚÑ ¤‘µjÑÜ NThere is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.¤‘µjwÝ ¤‘µjÇß 5 _¤‘µjà ¤‘µjÒú v¤‘µjNü B¤‘µjý ¤‘µj¥þ B¤‘µj�ÿ ¤‘µj&¤‘µjŽ,¤‘µjj¿You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.  ¤‘µjÞ5 _¤‘µjL 𤑵jÎ ¤‘µjM¤‘µjK¤‘µj¿¤‘µj}¤‘µj螺µj椑µjM¤‘µj’¤‘µjp¤‘µjP¤‘µj¹¤‘µj¤‘µjC!;There is an open door here.¤‘µj!�You open the door. _There is an open door here.You open the door. _¤‘µj©!WThere is an open door here.You open the door.¤‘µjÂ"¤‘µj#¤‘µj“#¤‘µjm'BYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.¤‘µj(¤‘µj|( _¤‘µjË(¤‘µjŒ)¤‘µjz*B¤‘µjÒ,¤‘µjb-¤‘µj�-¤‘µjÜ-¤‘µj"/™There is an open door here.You open the door. _There is an open door here.¤‘µji/‰You open the door. _There is an open door here.You open the door.¤‘µj0¤‘µj{03¤‘µjŸ2KYou open the door. _¤‘µjÞ2÷There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.¤‘µj\4¤‘µj5 _¤‘µjå5¤‘µj<7¤‘µj-8¤‘µjl8¤‘µjÞ8¤‘µjß?¤‘µjpB,¤‘µjˆC¤‘µjdF¤‘µjH¤‘µjMH¤‘µjI¤‘µjCJ¤‘µj¶K¤‘µjL¤‘µj€M¤‘µjäN¤‘µjáZ¤‘µj`[¤‘µj^¤‘µja¤‘µj;c¤‘µjŠc¤‘µj!f¤‘µj1g¤‘µj^i¤‘µjÄi¤‘µjúk¤‘µj)m¤‘µj³n¤‘µj¸o,¤‘µj«x¤‘µj%„¤‘µj€¤‘µj[�¤‘µjý‚,¤‘µjõƒ¤‘µjˆ…¤‘µjñ†¤‘µj,‡¤‘µjˆ¤‘µjˆ‰¤‘µj­Š,¤‘µjÍ‹¤‘µj+�¤‘µjƒŽ¤‘µjÝŽ¤‘µjï�¤‘µjC‘¤‘µjÃ’¤‘µj:“¤‘µjO”¤‘µj Ÿ¤‘µj©¡¤‘µjñ¡¤‘µj’¤¤‘µjµ¦¤‘µjM²¤‘µjʲ¤‘µj‘¶¤‘µjû¹¤‘µj‚¼¤‘µj중µj¾¤‘µj®Á¤‘µjĤ‘µj”Ĥ‘µj퍑µjFȤ‘µjCʤ‘µjªÊ¤‘µj1̤‘µjͤ‘µjƒÎ¤‘µj»Î¤‘µjýϤ‘µjÿÒ¤‘µjZÕ¤‘µj¶Õ¤‘µj@פ‘µjmÙ¤‘µj£Û¤‘µjܤ‘µjMݤ‘µjºÞ¤‘µj@à,¤‘µjøà¤‘µjÇᤑµjå㤑µj=䤑µj*夑µjÌæ¤‘µjL褑µj™è¤‘µj^餑µjÉꤑµjá뤑µj.중µj¹ì¤‘µjò„¤‘µjÈò,¤‘µjOú¤‘µjcû¤‘µj´û¤‘µj?ü¤‘µjƒ ¤‘µjo ¤‘µjê ¤‘µj� ¤‘µj@æThere is an open door here.You open the door. _There is an open door here.You open the door. _There is an open ¤‘µj¼<door here.You open the door.¤‘µj;¤‘µj®¤‘µjJ¤‘µj©You open the door. _There is an open door here.You open the door. _¤‘µjl™There is an open door here.You open the door.  There is an open door here.¤‘µjÚ¤‘µj¢ _¤‘µj¤‘µjm¤‘µj°¤‘µj¤‘µjr¤‘µj2!¤‘µjÈ"¤‘µj6#¤‘µjÊ#¤‘µjÙ&ÄYou open the door. _There is an open door here.You open the door. _There is an open ¤‘µjS'šdoor here.You open the door. _There is an open door here.You open the door.¤‘µjð(¤‘µjf)¤‘µjU*¤‘µjy,¤‘µj7.¤‘µj�.¤‘µj2/¤‘µjo3ªThere is an open door here.You open the door. _There is an open door here.You open the door¤‘µjÓ3º. _There is an open door here.You open the door.  There is an open door here.¤‘µjá5¤‘µjL6 _¤‘µj7¤‘µjÒ8¤‘µj5:¤‘µj :¤‘µjŠ;¤‘µj#=¤‘µj3?¤‘µjá@,¥‘µjW¥‘µjÕ,¥‘µj€¥‘µj‘,¥‘µj; ¥‘µjÉoYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.r - 3 scrolls of revelation (gained 1)¥‘µjÑ¥‘µjm¥‘µj/¥‘µj !¥‘µjÙ",¥‘µjK#¥‘µjD)X¥‘µj$. ¥‘µj”.Z There is an open door here.¥‘µj¦/¥‘µjk0 _¥‘µj1¥‘µj 4¥‘µj5¥‘µj%7,¥‘µj±=X¥‘µj›A`  There is an open door here.¥‘µj¸C¥‘µjƒD _¥‘µjoE¥‘µjzH¥‘µjÆI¥‘µj$J¥‘µj¨J¥‘µj�N¥‘µjP¥‘µj^P¥‘µj8Q¥‘µj›T¥‘µjW,¥‘µjÐW¥‘µj~\¥‘µj]¥‘µj�]¥‘µji^¥‘µj b¥‘µj`c¥‘µj£c¥‘µjod¥‘µj‚g¥‘µjEi¥‘µjÌi¥‘µjkk¥‘µjýn¥‘µjîp¥‘µjFq¥‘µjjr¥‘µjOu¥‘µj¡ƒ,¥‘µjñ„¥‘µj7‰¥‘µjÍ‹¥‘µjKŒ¥‘µj¬Ž¥‘µj¾‘¥‘µj8”¥‘µjÔ¥‘µjX–¥‘µjó�X¥‘µjÞ ¥‘µjI£¥‘µj¤¥‘µj·¥¥‘µjɨ¥‘µjo«¥‘µjè«¥‘µj¸¬¥‘µjÞ®¥‘µj:²¥‘µjʲ¥‘µjDµ¥‘µj¹¸¥‘µj ½¥‘µj~½¥‘µj𿥑µjªÃ¥‘µj—Æ¥‘µjÇ¥‘µj¥É¥‘µjøÌ¥‘µjëÏ¥‘µj�Ð¥‘µjTÒ¥‘µj\Õ¥‘µj~Ø¥‘µj#Ù¥‘µjgÛ¥‘µj7Þ¥‘µjÃᥑµjÜ⥑µj�㥑µjð契µjC襑µj è¥‘µjꥑµjo쥑µj=ï,¥‘µjâ𥑵j0󥑵jIõ¥‘µj³õ¥‘µjÐö¥‘µj ù¥‘µjÓú¥‘µjEû¥‘µjTü¥‘µj祑µj¦ ,¥‘µjP,¥‘µj,¥‘µj ¥‘µjA¥‘µjÜ¥‘µj?¥‘µj𥑵j†¥‘µjé!¥‘µjU"¥‘µj $¥‘µj\'¥‘µjÉ)¥‘µj5*¥‘µjð+¥‘µj¦.¥‘µj1¥‘µju1¥‘µjé2¥‘µjÌ5¥‘µjë8¥‘µjY9¥‘µj#;¥‘µj¾=¥‘µj@¥‘µjƒ@¥‘µjÊA¥‘µjDD¥‘µjÅF¥‘µj7G¥‘µj]H¥‘µj»J¥‘µjÃL¥‘µj(M¥‘µjkN¥‘µj±P¥‘µjªR¥‘µjÿR¥‘µjƒT¥‘µj#W¥‘µjhY¥‘µjÐY¥‘µjŠ[¥‘µj^¥‘µj`¥‘µjt`¥‘µjÆb¥‘µjd¥‘µj‚f,¥‘µjïg¥‘µji¥‘µjXlB¥‘µjÄ X¥‘µjñ¢¥‘µjÖ¤¥‘µj@¥¥‘µj�¥¥‘µjÀ§¥‘µj¿ª¥‘µj«¥‘µjЬ¥‘µj¯¥‘µj²,¥‘µj¿³¥‘µj¶¥‘µjB¸¥‘µj‘¸¥‘µjdº¥‘µjw¼¥‘µjí¾¥‘µj=¿¥‘µjÃÀ¥‘µj3Ã¥‘µj�Å¥‘µj+Æ¥‘µjÃÇ¥‘µj³Ê¥‘µjÎ,¥‘µjÐ¥‘µj‹ÖB¥‘µjŸôv¥‘µjÈ÷,¥‘µj}ø¥‘µj‘ýB¥‘µjFþ¥‘µjÎþ¥‘µj @  You see here a +0 hand axe.¥‘µj`¥‘µj  _¥‘µja¥‘µj_¥‘µjk¥‘µj¥‘µj·¥‘µjC#¥‘µjÀ%,¥‘µj`(¥‘µjõ*¥‘µjžqò¥‘µju,¥‘µj&z,¥‘µjzˆ°¥‘µj+Š,¥‘µj‹,¥‘µjý�X¥‘µj¥”¥‘µjx•¥‘µj.—,¥‘µjÝœX¥‘µj🥑µj¢¥‘µjy¢¥‘µji£¥‘µj–§¥‘µj¥©¥‘µj,ª¥‘µjM«¥‘µjT¯¥‘µj”´B¥‘µji·¥‘µjIº¥‘µj*»¥‘µj½¥‘µj½Á¥‘µjWß,¥‘µjŽà¥‘µj㥑µj}契µjÞ契µjX祑µjîꥑµj�í¥‘µjðí¥‘µj陋µjpò¥‘µjoô¥‘µjÃô¥‘µjõö¥‘µjœüB¥‘µj'ý¥‘µj™ÿ¥‘µj¥‘µjd¥‘µjB¥‘µj¼¥‘µj�,¥‘µj{ ¥‘µj] ¥‘µj½¥‘µjR¥‘µjK¥‘µj¥‘µjI¥‘µj¶¥‘µj­¥‘µj—¥‘µjꥑµjÓ¥‘µjN¥‘µjp¥‘µj‰(,¥‘µj‘)¥‘µjX-¥‘µjÇ0,¥‘µjò2¥‘µj±5¥‘µj¦7¥‘µj*8¥‘µj…9¥‘µj@<¥‘µj >,¥‘µj@¥‘µj[B¥‘µjyD¥‘µjÕD¥‘µjÅE¥‘µjÕG¥‘µjiJ,¥‘µj]K¥‘µjçL¥‘µjçM¥‘µj?N,¥‘µjcO¥‘µjœP¥‘µjõP¥‘µj1Q¥‘µjÜR¥‘µjõS¥‘µjST¥‘µjÆT¥‘µj‚V¥‘µjX,¥‘µjCY¥‘µj/Z¥‘µjï[¥‘µjC\¥‘µjÛ\¥‘µj^¥‘µj/_¥‘µj‡_¥‘µjñ_¥‘µjha¥‘µjsb¥‘µjËb¥‘µjc¥‘µjïc¥‘µj™d,¥‘µjäd¥‘µj«e¥‘µj%f¥‘µjjf¥‘µjìf¥‘µjÂg¥‘µjai,¥‘µj»i¥‘µj�j¥‘µjtk¥‘µj¼k¥‘µj@l¥‘µjªl¥‘µj;m¥‘µjzm,¥‘µjn¥‘µjnn¥‘µj¬n,¥‘µj†o¥‘µj€p¥‘µjôp¥‘µjFq¥‘µjqr¥‘µjjs¥‘µj¶s¥‘µjìs¥‘µj¦t¥‘µjdu¥‘µj©u¥‘µjßu¥‘µj|v¥‘µjùv¥‘µj8w¥‘µjmw¥‘µjÞx¥‘µjÄy¥‘µjz¥‘µj»z¥‘µj¥…¥‘µja†¥‘µj§†,¥‘µj~‡¥‘µjÙˆ¥‘µj:‰¥‘µjr‰¥‘µj¾Š¥‘µjÇ‹¥‘µjŒ¥‘µjfŒ¥‘µj§�¥‘µjàŽ¥‘µj6�¥‘µj’�¥‘µj‘¥‘µj¬’,¥‘µj“¥‘µj�”¥‘µjõ˜n¥‘µji™¥‘µjÄ™¥‘µjK£¥‘µjߣ¥‘µj¤¥‘µjB¤¥‘µj¥¥¥‘µjצ¥‘µjý§,¥‘µj©¥‘µj(ª¥‘µj}ª¥‘µjÓª¥‘µjÇ«¥‘µjÒ¬¥‘µj(­¥‘µj‹­¥‘µjy®¥‘µj<¯¥‘µj§¯¥‘µj°¥‘µj´´¥‘µj}º¥  You open the large door.You encounter a bullfrog and an orc warrior.¥‘µjïÃO#.###########  ............# #⌠F.⌠#.  ##########.## .[$o.  # #.# .....   #.# ⌠..⌠ #   #.# ##..##.#   #.# .....  ¥‘µjÉÄ‹ #.#####''#   #......@.#  --- ##########           o   orc warrior (polearm, asleep)   F   bullfrog (asleep)¥‘µj©Åx    ¥‘µjÕÍ2645.5 (274.0)¥‘µjçÎ*65 ¥‘µj9Ï _¥‘µjéÔ¥‘µj-"Y _MP restored: 18¦‘µjÔû$¦‘µj#.###########   Gorae the Digger ............# #⌠F.⌠#.  Octopode of Vehumet *..... ##########.## .*$o.  Health: 51/51 ======================== # #.# .*...  Magic: 14/18 ==================------ #.# ⌠*.⌠ #  AC: 1Str: 7  Doom: 0%  #.# ##*.##.#  EV: 14Int: 22 Contam: 0%  #.# .*...  SH: 5Dex: 18 #.#####*'# XL:  9 Next: 95% Place: Dungeon:6 #......@.# Noise: ---------  Time: 7646.5 (0.0)¦‘µjÂ"V[40m ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep)  F   bullfrog (asleep)You open the large door. _You encounter a bullfrog and an orc warrior. _MP restored: 18Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (asleep, 100% to hit)¦‘µj¾^#.###########   Gorae the Digger ............# #⌠F.⌠#.  Octopode of Vehumet *..... ##########.## .[$o.  Health: 51/51 ======================== # #.# .....  Magic: 14/18 ==================------ #.# ⌠..⌠ #  AC: 1Str: 7  Doom: 0%  #.# ##..##.#  EV: 14Int: 22 Contam: 0%  #.# .*...  SH: 5Dex: 18 #.#####☼'# XL:  9 Next: 95% Place: Dungeon:6 #......@.# Noise: ---------  Time: 7646.5 (0.0) #########¦‘µj»`R# c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep)  F   bullfrog (asleep) _You encounter a bullfrog and an orc warrior. _MP restored: 18Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (asleep, 100% to hit)  You send a boulder barrelling forward!¦‘µjai ............# #⌠F.⌠#. .## .[$o.  #.# .....  #.# ⌠..⌠ #  #.# ##..##.#  #.# .*...  #.#####â—‹'#  ¦‘µj„j­@.#  ##########  , ally ta…) *   boulder (minion, rolling)¦‘µj@l<===7.5 (1 _¦‘µjyt]*â—‹*¦‘µjÑ|r _You now have 14/18 mp.¨‘µj�µ#.###########   Gorae the Digger ............# #⌠F.⌠#.  Octopode of Vehumet *..... ##########.## .*$o.  Health: 51/51 ======================== # #.# .*...  Magic: 10/18 =============----------- #.# ⌠*.⌠ #  AC: 1Str: 7  Doom: 0%  #.# ##*.##.#  EV: 14Int: 22 Contam: 0%  #.# .*...  SH: 5Dex: 18 #.#####*'# XL:  9 Next: 95% Place: Dungeon:6 #......@.# Noise: ===------  [3¨‘µjÿ¸33mTime: 7647.5 (0.0) ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep, ally ta…)  F   bullfrog (asleep)  *   boulder (minion, rolling)Aim: a bullfrog (asleep, 100% to hit) _You send a boulder barrelling forward! _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (asleep, 100% to hit)©‘µj¯#.###########   Gorae the Digger ............# #⌠F.⌠#.  Octopode of Vehumet *..... ##########.## .[$o.  Health: 51/51 ======================== # #.# .....  Magic: 10/18 =============----------- #.# ⌠..⌠ #  AC: 1Str: 7  Doom: 0%  #.# ##..##.#  EV: 14Int: 22 Contam: 0%  #.# s*...  SH: 5Dex: 18 #.#####â—‹'# XL:  9 Next: 95% Place: Dungeon:6 #......@.# Noise: ===------  Time:[©‘µjç°37m 7647.5 (0.0) ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep, ally ta…)  F   bullfrog (asleep)  *   boulder (minion, rolling) _You send a boulder barrelling forward! _You now have 14/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (asleep, 100% to hit)  You send a boulder barrelling forward!©‘µj•²H*â—‹©‘µj§·R* _You now have 14/18 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a bullfrog (asleep, 100% to hit)  You send a boulder barrelling forward!  You encounter a scorpion.©‘µjÁ¸@*â—‹©‘µj‚Ä. ............# #⌠F.⌠#. .## .[$o.  #.# .....  #.# ⌠*.⌠ #  #.# ##â—‹.##.#  #.# s*...  #.#####°'#  @.#  ##########   ©‘µj|Å. s   scorpion ** 2 boulders (minion, rolling)©‘µjzÇ+8.5 (1©‘µj¦Ðx*â—‹***©‘µjtÚ¥ _The scorpion stings your boulder. _You now have 10/18 mp.ª‘µjd*â—‹*â—‹.s*â—‹*â—‹°°---9 _°°«‘µj-*  *â—‹You closely miss the scorpion. Your grab misses the scorpion.*☼«‘µj°1ˆ â—‹Your boulder barrels into the bullfrog!  Something hits your boulder but does no damage.The scorpion stings you.*â—‹F«‘µj€�°â—‹.°F     boulder47--=--50.7 (1.2«‘µjÐó*°* _Your boulder crumbles as it rolls away. _You take 4 damage, and have 47/51 hp.¬‘µjškK *â—‹¬‘µj-mYou puncture the scorpion!Your weapon exudes an aura of protection.  Your grab misses the scorpion. You squeeze the scorpion!¬‘µj\û  â—‹Your boulder barrels into the bullfrog! The scorpion barely misses you.Something hits your boulder but does no damage.¬‘µj– t °°.°.)     Your boulder crumbles as it rolls away.¬‘µjÔ W 8 =1.9¬‘µjC\ o _The scorpion completely misses you.¬‘µjzG †You hit the scorpion.You kill the scorpion!Vehumet accepts your kill.F°F¬‘µju0�.F   bullfrog¬‘µjæTŸ8--2===9-3.1¬‘µjN`¬‘µjŽÇ _You feel your power returning. _You regained 2 mp, and now have 12/18 mp.­‘µjÓ{ #.###########   Gorae the Digger ............# #⌠*.⌠#.  Octopode of Vehumet *..... ##########.## .F$o.  Health: 48/51 ======================-- # #.# .*...  Magic: 8/18==========-------------- #.# ⌠*.⌠ #  AC:  8  Str: 7  Doom: 0%  #.# ##*.##.#  EV: 14Int: 22 Contam: 0%  #.# .*...  SH: 5Dex: 18 #.#####*'# XL:  9 Next: 99% Place: Dungeon:6 #......@.# Noise: =--------­‘µjÂ} [33m  Time: 7653.1 (0.0) ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep)  F   bullfrogVehumet accepts your kill. _You feel your power returning. _You regained 2 mp, and now have 12/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (sparse dust, severely wounded, 100% to hit)­‘µj`÷ #.###########   Gorae the Digger ............# #⌠..⌠#.  Octopode of Vehumet *..... ##########.## .°$o.  Health: 48/51 ======================-- # #.# .F...  Magic: 8/18==========-------------- #.# ⌠°.⌠ #  AC:  8  Str: 7  Doom: 0%  #.# ##..##.#  EV: 14Int: 22 Contam: 0%  #.# .....  SH: 5Dex: 18 #.#####†'# XL:  9 Next: 99% Place: Dungeon:6 #......@.# Noise: =--------  [40­‘µj} mTime: 7653.1 (0.0) ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, asleep)  F   bullfrog _You feel your power returning. _You regained 2 mp, and now have 12/18 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (sparse dust, severely wounded, 100% to hit)  You send a boulder barrelling forward!.F*â—‹ ............# #⌠..⌠#. .## .[$o.  #.# .....  #.# ⌠F­‘µjÓ ù.⌠ #  #.# ##..##.#  #.# .*...  #.#####â—‹'#  @.#  ##########  (ally target) *   boulder (minion, rolling)==4.1 (1 _** _You now have 8/18 mp.®‘µjHÅ Ý*â—‹.o †The bullfrog completely misses your boulder.Your boulder barrels into the bullfrog!  You kill the bullfrog!*☼®‘µjÛÑ üâ—‹°°olly target)*   boulder (minion, rolling)®‘µjá #.###########  Gorae the Digger ............# #⌠..⌠#.  Octopode of Vehumet *..... ##########.## .[$..  Health: 48/51 ======================-- ##.# ..o..  Magic: 8/18==========--------------#.# ⌠*.⌠ #  AC:  8  Str: 7  Doom: 0% #.# ##â—‹.##.#  EV: 14Int: 22 Contam: 0% #.# .°...  SH: 5Dex: 18#.#####°'#  XL:  9 Next: 103% Place: Dungeon:6#....®‘µj— ..@.#  Noise: ---------  Time: 7655.1 (1.0)##########  c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)     o   orc warrior (polearm, ally target)  *   boulder (minion, rolling)  Dir - move targetAim: a bullfrog (sparse dust, severely wounded, 100% to hit) _You send a boulder barrelling forward! _You now have 8/18 mp.The bullfrog completely misses your boulder.Your boulder barrels into the bullfrog!  You kill the bullfrog! 53/5695910 1% --- _Vehumet accepts your kill.®‘µjÆ, ÷  You have reached level 10! You feel agile. _You regained 5 hp, and now have 53/56 hp.¯‘µjcµ @*â—‹.o*â—‹.†*¯‘µj¦§ w6 _**°‘µj|{#.###########   Gorae the Digger ............# #⌠*.⌠#.  Octopode of Vehumet *..... ##########.## .*$..  Health: 53/56 ======================-- # #.# .*...  Magic: 4/19=====------------------- #.# ⌠o.⌠ #  AC:  8  Str: 7  Doom: 0%  #.# ##*.##.#  EV: 15Int: 22 Contam: 0%  #.# .*...  SH: 5Dex: 19 #.#####*'# XL: 10 Next:  1% Place: Dungeon:6 #......@.# Noise: ---------  Time: 7656.1 (0.0)[10;°‘µjÆ|±9H ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, ally target)  *   boulder (minion, rolling)You have reached level 10! You feel agile. _You regained 5 hp, and now have 53/56 hp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, ally target, 100% to hit)°‘µjºÙ a#.###########   Gorae the Digger ............# #⌠*.⌠#.  Octopode of Vehumet *..... ##########.## .â—‹$..  Health: 53/56 ======================-- # #.# .â—‹...  Magic: 4/19=====------------------- #.# ⌠o.⌠ #  AC:  8  Str: 7  Doom: 0%  #.# ##â—‹.##.#  EV: 15Int: 22 Contam: 0%  #.# .....  SH: 5Dex: 19 #.#####†'# XL: 10 Next:  1% Place: Dungeon:6 #......@.#°‘µjƒÛ  Noise: ---------  Time: 7656.1 (0.0) ########## c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   o   orc warrior (polearm, ally target)  *   boulder (minion, rolling) _You regained 5 hp, and now have 53/56 hp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, ally target, 100% to hit)  You send a boulder barrelling forward!°‘µj»à L°o°‘µjí 0â—‹°‘µjœñ J*☼°‘µjå P ............# #⌠°.⌠#. .## .â—‹$..  #.# .°...  #.# ⌠†.⌠ #  #.# ##o.##.#  #.# .*...  #.#####â—‹'#  @.#  ########## °‘µj v4= 1 ===7.1 (1°‘µjú Z°â—‹**°‘µjÏ( w  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, ally target, 100% to hit)  You send a boulder barrelling forward! _Your boulder crumbles as it rolls away. _You now have 4/19 mp.±‘µjéI*☼±‘µjšÿ *â—‹Your boulder barrels into the orc warrior!  The orc warrior hits your boulder with a +0 halberd.±‘µjŽ .°oâ—‹ *  ---8±‘µjH n°*â—‹*±‘µjt@ _Your boulder barrels into the orc warrior!±‘µj�¶ ý )Your boulder barrels into the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.±‘µjH¸ �*☼*â—‹±‘µj9Á ¸ °â—‹°°* ±‘µj]Ï I 7/20===4---9 _You feel your power returning.Your Dodging skill increases to level 5!±‘µjüÞ Sâ—‹°â—‹±‘µjò Í  Your Conjurations skill increases to level 7! _You regained 3 mp, and now have 7/20 mp.²‘µjÐÞ#.###########   Gorae the Digger ............# #⌠..⌠#.  Octopode of Vehumet *..... ##########.## .*$..  Health: 54/56 =======================- # #.# .°...  Magic: 3/20===--------------------- #.# ⌠â—‹.⌠ #  AC: 1Str: 7  Doom: 0%  #.# ##°.##.#  EV: 15Int: 22 Contam: 0%  #.# .â—‹...  SH: 5Dex: 19 #.#####°'# XL: 10 Next:  4% Place: Dungeon:6 #......@.# Noise: ---------  Time: 7659.1 (0.0) ########## [4²‘µj£ß†0mc) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)   *   boulder (minion, rolling)Your Dodging skill increases to level 5!Your Conjurations skill increases to level 7! _You regained 3 mp, and now have 7/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.²‘µj½1 ²‘µj´D ;#.###########  Gorae the Digger ............# #⌠..⌠#.  Octopode of Vehumet *..... ²‘µjE ?##########.## .*$..  Health: 54/56 =======================- ##.# .°...  Magic: 7/20========----------------²‘µj°E b#.# ⌠â—‹.⌠ #²‘µjŸF -  AC: 1Str: 7  Doom: 0% #.# ##°.##.#²‘µjñF í  EV: 15Int: 22 Contam: 0% #.# .â—‹...  SH: 5Dex: 19#.#####°'#²‘µj@G ž  XL: 10 Next:  4% Place: Dungeon:6#......@.#  Noise: ---------  Time: 7659.1 (0.0)²‘µj{G ##########  c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (4%)  ²‘µj²G ¼   *   boulder (minion, rolling) ²‘µjãG Z  Your Dodging skill increases to level 5!²‘µjH “Your Conjurations skill increases to level 7! _You regained 3 mp, and now have 7/20 mp.²‘µjGH òAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  ²‘µjjI &Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.²‘µjÛY -Conjurations skill increases to level 7! _You regained 3 mp, and now have 7/20 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.²‘µj5\ ²‘µjZc ²‘µj–f . _³‘µjnv‹*â—‹³‘µj®Š× ............5...........*³‘µjŽÊÃâ—‹°).°†60.1 (1â—‹ _Your boulder crumbles as it rolls away.³‘µj{, ·³‘µj=1 ,³‘µjÛ1 ======³‘µjC6 ³‘µjO: T56=³‘µj�; ³‘µjYC i8=³‘µjáY ³‘µjå_ ,³‘µjq X³‘µj¯~ O=³‘µj‰„ ³‘µjõ‡ ³‘µjäŒ O=³‘µj¶“ B³‘µjÉ” ³‘µj0– S9=³‘µjž X³‘µj`¤ „³‘µjš¦ O=³‘µj*« ,³‘µj™« ,³‘µj*® ³‘µj�® f10/20==³‘µjÖ¯ ³‘µjð± ,³‘µj³ ³‘µj´µ ,³‘µj· ³‘µj¹ ³‘µjŠº ³‘µjN¼ ³‘µjŒ¾ ³‘µj¼Ô ¨==³‘µj‹Ö j11=³‘µjÚ ,³‘µj”Ú ³‘µjbé é=³‘µjÐë ,³‘µj§þ ª2==³‘µj³‘µj@i3=³‘µj2³‘µj)Z=4=³‘µj:³‘µj7,³‘µj ³‘µj"³‘µj�"9=³‘µjˆ#³‘µj=&³‘µj~&³‘µj¡(³‘µj0,€5==³‘µj±.³‘µj–0³‘µj^1³‘µj€3³‘µjÍ3³‘µj)5³‘µj¶;X³‘µjÜ<:==³‘µjÅ?³‘µjdF,³‘µj§gå16==³‘µjl³‘µj¹n³‘µj-oK7=³‘µjjr³‘µj@x,³‘µj`y³‘µjk|³‘µjÊ|³‘µjf~³‘µj¶€³‘µj�³‘µjY‚³‘µj7…O=³‘µj †³‘µj鈳‘µj4‰³‘µj®Š³‘µj–£8=³‘µj³¢„³‘µjµÉ¸=9=³‘µj®ÌB³‘µjâÏO=³‘µjUг‘µj‡Ò³‘µj Õ,³‘µjv׳‘µj¾×I20==³‘µj_ݳ‘µjⳑµj¶å³‘µj泑µj"賑µjaîe  There is a large open door here.³‘µj}öj  You encounter a marrowcuda.³‘µj÷1ú.# #. .# ..# # ..F. # .##.##..##.# ...........#.#⌠..⌠#.# #########.##...[$...  #.# ...)...  #.## #⌠†.⌠ # #.##.##..##.# #.##..# #.#####†'#### #........# ##########   F   marrowcuda (dormant)   ³‘µjü:d737.1 (77.0)8.1 (78 _´‘µj£'¤ _Health restored: 56; MP restored: 20µ‘µj‚à.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##.*##.#  Health: 56/56 ======================== ...........#.#⌠.*⌠#.#  Magic: 16/20 ===================----- #########.##...[*...  AC: 1Str: 7  Doom: 0%  #.# ...)*.. EV: 15Int: 22 Contam: 0%  #.## #⌠†*⌠ #  SH: 5Dex: 19 #.##.##.*##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: --------- µ‘µjÃáÄ[37m Time: 7738.1 (0.0) #.#####†'####  c) +3 rapier (protect) #........# Cast: Brom's Barrelling Boulder (4%)  ##########  F   marrowcuda (dormant)There is a large open door here. _You encounter a marrowcuda. _Health restored: 56; MP restored: 20Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (dormant, 100% to hit)µ‘µjÝ|.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##..##.#  Health: 56/56 ======================== ...........#.#⌠..⌠#.#  Magic: 16/20 ===================----- #########.##...[$...  AC: 1Str: 7  Doom: 0%  #.# ...)... EV: 15Int: 22 Contam: 0%  #.## #⌠†*⌠ #  SH: 5Dex: 19 #.##.##.â—‹##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: ---------  Time:[µ‘µjž}G40m 7738.1 (0.0) #.#####†'####  c) +3 rapier (protect) #........# Cast: Brom's Barrelling Boulder (4%)  ##########  F   marrowcuda (dormant) _You encounter a marrowcuda. _Health restored: 56; MP restored: 20Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  µ‘µjÊ}åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetµ‘µj ~rAim: a marrowcuda (dormant, 100% to hit)  You send a boulder barrelling forward!µ‘µjh‹Ï  ..# # ..F. # #.##..##.# .#⌠..⌠#.# #...[$...  #.# ...)...  #.## #⌠†*⌠ #  #.##.##.â—‹##.#  @...#  #.#####†'####  #........#  ##########  t, ally target) *   boulder (minion, rolling)µ‘µjº�<===9.1 (1 _µ‘µj:¸Œ _Health restored: 56; MP restored: 20  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a marrowcuda (dormant, 100% to hit) _You send a boulder barrelling forward! _You now have 16/20 mp.¶‘µjL ÷*â—‹*â—‹°°---40 _¶‘µji @°¶‘µjc‚.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##.*##.#  Health: 56/56 ======================== ...........#.#⌠.*⌠#.#  Magic: 12/20 ==============---------- #########.##...[*...  AC: 1Str: 7  Doom: 0%  #.# ...)*.. EV: 15Int: 22 Contam: 0%  #.## #⌠†*⌠ #  SH: 5Dex: 19 #.##.##.*##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: --------- [39;49¶‘µj?ƒöm Time: 7740.1 (0.0) #.#####†'####  c) +3 rapier (protect)¶‘µj.„Y #........# Cast: Brom's Barrelling Boulder (4%)  ##########  F   marrowcuda (dormant, ally target)  *   boulder (minion, rolling)Aim: a marrowcuda (dormant, 100% to hit) _You send a boulder barrelling forward! _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (dormant, ally target, 100% to hit)·‘µjÈY.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##..##.#  Health: 56/56 ======================== ...........#.#⌠.*⌠#.#  Magic: 12/20 ==============---------- #########.##...[â—‹...  AC: 1Str: 7  Doom: 0%  #.# ...)°.. EV: 15Int: 22 Contam: 0%  #.## #⌠†â—‹⌠ #  SH: 5Dex: 19 #.##.##.°##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: ---------  Time: 7740.1 (0.0)[·‘µj9\�10;8H #.#####†'####  c) +3 rapier (protect) #........# Cast: Brom's Barrelling Boulder (4%)  ##########  F   marrowcuda (dormant, ally target)  *   boulder (minion, rolling) _You send a boulder barrelling forward! _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (dormant, ally target, 100% to hit)  You send a boulder barrelling forward!*☼*☼·‘µj�|  ..# # ..F. # #.##.*##.# .#⌠.â—‹⌠#.# #...[°...  #.# ...)...  #.## #⌠†*⌠ #  #.##.##.â—‹##.#  @...#  #.#####†'####  #........#  ##########  ** 2 boulders (minion, rolling)===1.1 (1 _·‘µj–“ëâ—‹*â—‹* _You now have 16/20 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a marrowcuda (dormant, ally target, 100% to hit) _You send a boulder barrelling forward! _You now have 12/20 mp.·‘µjš€ â—‹Your boulder barrels into the marrowcuda.·‘µjVŸÙ*☼.F*â—‹·‘µjª¦Û°â—‹F     boulder·‘µjm§0---2·‘µj�±Sâ—‹**·‘µjQµ† _Your boulder crushes the marrowcuda against something and falls apart!¸‘µjkÂ*☼ *â—‹The marrowcuda bites your boulder.Another marrowcuda is drawn to the feast!FF°â—‹.°F 2 marrowcudas (1 summoned, 1 ally tar…)3=---3*°â—‹â—‹°* _Your boulder barrels into the marrowcuda.¹‘µj6û.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##.*##.#  Health: 56/56 ======================== ...........#.#⌠F*⌠#.#  Magic: 9/20¹‘µjM7==========-------------- #########.##...[*...  AC: 1Str: 7  Doom: 0%  #.# ...)*.. EV: 15Int: 22 Contam: 0%  #.## #⌠†*⌠ #  SH: 5Dex: 19 #.##.##.*##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: ---------  Time: 7743.1 (0.0) #.#####†'####  c) +3 rapier (protect) #........# Cast: Brom's Barrelling Boulder (4%)  ##########  FF 2 marrowcudas (1 summoned, 1 ally tar…)  *¹‘µjª7b   boulder (minion, rolling)The marrowcuda bites your boulder.Another marrowcuda is drawn to the feast! _Your boulder barrels into the marrowcuda.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (severely damaged, ally target, 100% to hit)¹‘µjùF.# #.####   Gorae the Digger .# ..# # ..F. #  Octopode of Vehumet *..... .###########.##.*##.#  Health: 56/56 ======================== ...........#.#⌠§°⌠#.#  Magic: 9/20==========-------------- #########.##...[â—‹...  AC: 1Str: 7  Doom: 0%  #.# ...)... EV: 15Int: 22 Contam: 0%  #.## #⌠†â—‹⌠ #  SH: 5Dex: 19 #.##.##.°##.#  XL: 10 Next:  4% Place: Dungeon:6 #.##....@...#  Noise: ---------  Ti¹‘µj¿Hme: 7743.1 (0.0) #.#####†'####  c) +3 rapier (protect) #........# Cast: Brom's Barrelling Boulder (4%)  ##########  FF 2 marrowcudas (1 summoned, 1 ally tar…)  *   boulder (minion, rolling)The marrowcuda bites your boulder.Another marrowcuda is drawn to the feast!  Your boulder barrels into the marrowcuda.  Your boulder crushes the marrowcuda against something and falls apart!You destroy the marrowcuda!Vehumet accepts your kill.You feel your power returning.¹‘µjQ<§.¹‘µjjRz☼*☼¹‘µjü^S   ..# # .... # #.##.â—‹##.# .#⌠§.⌠#.# #...[â—‹§..  #.# ...)...  #.## #⌠†*⌠ #  #.##.##.â—‹##.#  @...#  #.#####†'####  #........#  ##########   ¹‘µj¹g†10/20==6===4.1 (1¹‘µj�sBâ—‹â—‹¹‘µj©} _The marrowcuda disappears in a puff of smoke! x2 _You now have 10/20 mp.¹‘µjÞ,“*â—‹*â—‹¹‘µj^8¡.§§.§*§§°¹‘µj 97---5 _¹‘µjßBH°â—‹º‘µjTûI*â—‹º‘µj»û@*☼º‘µjº !..⌠.â—‹[°..°.°*---6º‘µj~*°°*º‘µj ’«*â—‹º‘µjÏ¢X'. º‘µj¼¬Aâ—‹0º‘µjºÆ°$..7.1 (1º‘µj›À:â—‹º‘µj:Åg _Your boulder crumbles as it rolls away.º‘µju 3º‘µj¸ º‘µj|==º‘µj}j11=º‘µjɺ‘µjœº‘µj¾º‘µjü#Bº‘µj|$º‘µj:%º‘µjc&º‘µjò.‘=º‘µjÚ/º‘µja3i2=º‘µjë4º‘µj67º‘µjš7º‘µjk9º‘µj3<º‘µju<º‘µj3>»‘µj#»‘µj »‘µje»‘µjo»‘µjÎ9=»‘µj³ »‘µj½>‡3=»‘µjÙR»‘µjåT9=»‘µjnU»‘µjBX»‘µj�X»‘µj^»‘µjà`»‘µjRa=4=»‘µj†a»‘µj.c»‘µjje»‘µj¨e»‘µjê‡ÿ=»‘µj¯ŒB»‘µj¥”j5==»‘µjT—n»‘µj¬—»‘µjÿ˜»‘µj°¢¨==»‘µja¤,»‘µj6¦»‘µj ©b16=»‘µj«»‘µjÜ­,»‘µjm¯»‘µj!²»‘µje²»‘µj´»‘µjM¶»‘µj•¶»‘µj¸»‘µj»áv=7=»‘µjCø»‘µj8Ó=»‘µja,»‘µjÜ$£8=»‘µjT&»‘µj°.n»‘µj½=»‘µj°B»‘µj�C9=»‘µj,»‘µj£‰€»‘µj¿�,»‘µj(Ž»‘µj{‘»‘µj8”,»‘µjž–»‘µj1𻑵jÜœ»‘µj¡�»‘µjbŸ»‘µj4£»‘µjô¤»‘µj¹„»‘µjPÃÈ  There is an open door, spattered with blood here.Items here: )) ÷÷.»‘µjÐÄ _»‘µjÌÐT  You see here a +0 orcbow.»‘µjøÔ»‘µj× _»‘µjøàX»‘µj4㻑µjªæ»‘µjÎ黑µj?뻑µjí»‘µjû<  You see here a +0 club.»‘µj0'a _»‘µj˜?»‘µjC»‘µjàF»‘µjœJ»‘µj+O»‘µj P»‘µjF|¸»‘µjºˆ„»‘µj[�X»‘µjf’B»‘µj”»‘µj²›„»‘µj�»‘µjJž»‘µjާ𻑵j¹¨»‘µjª»‘µja¬,»‘µj•­»‘µj°»‘µjs°»‘µj%²»‘µj&´»‘µj“¸B»‘µjѹ»‘µjc¿f  You encounter an adder.»‘µjTÉ7 #..#...####..#....##.# # #..###.###...###.###.# # #..#...#...#.....# #.# # #..#.#.########..# #.#  #..#...# #...###.# ###..#.#.# #....#<.# »‘µjˆÊ>..'..#...# #.##.#### ###..#.#.#.S####.############ # #..#...#......@# #........# # #..###.###########.##..##.# # #................#.#⌠..⌠#.# # #....##########.##...[....##..####.##...)....# ###.###.##.#⌠†.⌠#.# S   adder (asleep) ....##.##.##..##.# ###.##.##........# ###.#»‘µjÄÊX#.#####†'####»‘µjQÝe87528.0)69 _»‘µjÁ$»‘µjõ<Y _MP restored: 20¼‘µj*² .####.. # .###...###.###.# # .....# #.# # .##..# #.# # .# #.. .# #....#<.# .# #.# .#.S####.# # .#......@# #.. # .###########. # ..........#. # .##...[....#   #.##...)....#  #.##.#⌠†.⌠#.#  #.##.##..##.#  #.##........#  #.#####†'#### ¼‘µj™ú .####..  .###...###.###.#  .....# #.#  .##..# #.#  .# #.. .# #....#<.# .# #.# .#.S####.#  .#......@# #..  .###########.  ..........#.  .##...[.   #.##...). #.##.#⌠†.⌠#.#  #.##.##.. #.##..... #.#####[43¼‘µjR ]m†¼‘µj<¼‘µj] _An adder is nearby!¾‘µjÛ  #..#...####..#....##.# ## #..###.###...###.###.# .# #..#...#...#.....# #.# .# #..#.#.########..# #.# .# #..#...# #...###.# +###..#.#.# #....#<.#.'..#...# #.##.#### '###..#.#.#.S####.## .# #..#...#.# #..# .# #..###.###.##..##.# .# #................#.#⌠..⌠#.# ## #....#.##...[....# #..### #.##...)....##.## #.##.#⌠†.⌠#.#.# #.##.##..##.##.# #.##........##.# #.#####†'####.S.SS=¾‘µj [9;65H7.0)¾‘µj¾‘µju/ _The adder hisses angrily.¾‘µj ˆ #..#...####..#....##.## #..###.###...###.###.# ..# #..#...#...#.....# #.# #.# #..#.#.##..# #.# #.# #..#...# #...###.# #+###..#.#.# #....#<.#.'..#...# #.##.#### #'###..#.#.#..####.## #.# #..#...#...S@..# #.# ¾‘µjÞ ë#.# #..###.###.##..##.# ..# #.#.#⌠..⌠#.# ### #....#.##...[....#  #..### #.##...)....##.## #.##.#⌠†.⌠#.# ......# #.##.##..##.# #####.# #.##.#  ####.# #.#####†'####¾‘µj÷¾‘µjÓ&8¾‘µjh+h _The adder barely misses you.¾‘µj}‘† _An adder is nearby! _The adder hisses angrily. _The adder barely misses you.  You hit the adder.  Your weapon exudes an aura of protection.  You grab the adder. You squeeze the adder!  You kill the adder!¾‘µjŽ›(¾‘µj× T 8 9.3 (1.2¾‘µjûº¾‘µjJÌP _Vehumet accepts your kill.¾‘µj}õ ¾‘µj©ö ¾‘µj` ¾‘µjÕ R _No target in view!¾‘µjp· 4¾‘µjŽº $ ¾‘µjÞÀ D_No target in view!¾‘µj†* 4¾‘µjz0 ¾‘µjñ5 R _No target in view!¾‘µj6±¾‘µjý±¾‘µj2¿h _No target in view!¾‘µj“¯ _¾‘µj-Å  You see here an adder corpse. 1 _¾‘µj3¾‘µj:¾‘µj¦¾‘µj¿‘µjûû.# #..#...####..#....##.# .##### #..###.###...###.###.# .'...# #..#...#...#.....# #.# .###.# #..#.#.########..# #.# .# #.# #..#...#### #...###.# .###+###..#.#.#..# #....#<.#...'..#...##.# #.##.#### .###'###..#.#.#..####.### .# #.# #..#...#.@.†...# #........-82.3 (3.0 .###.# #..###.#####.##..##. .'...# #...#.#⌠..⌠#. .##### #....###.##...[.... .# #..### #.##...).... '#######.## #.##.#⌠†.⌠#. ...# #.##.##..##. ###.# #.##........  ####.# #.#####†'### ¿‘µj«8-¿‘µj˜¿‘µj_O _Done exploring.¿‘µj“4¿‘µj5¿‘µj�5¿‘µj#¯r.†.0¿‘µj¬´¿‘µj¸O _Done exploring.¿‘µjÖ/I¿‘µj›�4¿‘µjk‹¿‘µjù�O _Done exploring.¿‘µj¶j ¿‘µjTk ¿‘µjÅk ¿‘µjΠ 4¿‘µj}£ ¿‘µjg¹ O _Done exploring.À‘µjy([[?25h[?0c  Search for what [Enter for "."]? À‘µjÉ¢ [?25l[?1cÀ‘µjü¶À‘µj…ºM27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading upb - [D:6] a +0 club (1 further duplicate)  À‘µjË»/c - [D:6] a +0 whip (1 further duplicate)  À‘µj=½ d - [D:6] a +0 halberd  e - [D:6] a +0 orcbow  f - [D:6] a +0 spear  g - [D:6] Uteag's Distillery  h - [D:6] a potion of attraction (unknown) (39 gold)  i - [D:6] a potion of attraction (unknown) (39 gold)  j - [D:6] a potion of curing (39 gold)  k - [D:6] a potion of curing (39 gold)l - [D:6] a potion of enlightenment (unknown) (65 gold) À‘µj¾v m - [D:6] a potion of heal wounds (104 gold)n - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down  p - [D:6] a war axe  q - [D:6] a stone staircase leading up  r - [D:6] a +0 dire flail  s - [D:6] a +0 falchion  t - [D:6] a +5 dire flail  u - [D:6] a +0 dagger  v - [D:6] a +0 hand axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Á‘µj"&Á‘µj»ÞÁ‘µjë› Á‘µj_k Á‘µjä.‘µjü«‘µj/„‘µjŒL‘µj-‘µj[Æ‘µj…Ä ‘µj[× ѵjºiѵjk-ѵjŸßÄ‘µjî�©Level 6 of the Dungeon <<<>>>__∩(Press ? for help)  ##############   #......##....##   #.####.####.##..#   #.###..###########...###.###   #...............##.#.# #..<#   #.............#.########################...# ##..#   #.#..P..P.PP.......)...................#)#.#####.#####   #.#.....P.P............................#...#......>∩.#   #....÷........########################.#.#.#####...#.#   ##>#...........########## #.#...##......#.#   #....####...÷.......)...# #.###.##)##.###.#   #..#....#...P...#######.# #.#...##.##.....# Ä‘µjôŽ¿  #....._.#..P............# #.#.#.#..##.#######   #.......#......#######..######### #.#.))#).##.#.....#   ##.................#............#######.#.#.)..#..#.#.#####   #...#...###...###.#....................#...#..#..#.#.....#   #...#.............#...#######'#######..#.#.#.##..#.#..##.#   #......P.PPPPP.P..#...# #.# #..#...####..#....##.#   ##..###.P.......P..##..# #####.##### #..###.###...###.###.#   #....##.P.P†..P.P......# #...'.'...# #..#...#...#.....# #.#   ###....##.P.P._.P.P.###..# #.###.###.# #..#.#.########..# #.# Ä‘µj°�Ü  #.+....##.P.P...P.P.###..# #.# #.# #.# #..#...#### #...###.#   #.#....#..P.......P.....)###'###.###+###..#.#.#..# #....#<.#Ä‘µj�ã Ä‘µj³ä$Gorae the DiggerOctopode of Vehumet *.....Health: 56/56 ========================Magic: 20/20 ========================AC: 1Str: 7  Doom: 0% EV: 15Int: 22 Contam: 0% SH: 5Dex: 19XL: 10 Next:  6% Place: Dungeon:6Time: _No target in view! _You see here an adder corpse. Ä‘µjåá_Done exploring. _Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .Ä‘µjYæÄ‘µj�æÄ‘µjçÄ‘µjõïÄ‘µjeñÄ‘µj¼ög _Ä‘µjv÷,Ä‘µj:ÿb  You see here an adder corpse.Ä‘µjÄ‘µjÈ _Ä‘µjÄ‘µj¶Ä‘µj�Ä‘µjòÄ‘µjyÄ‘µj8Ä‘µj÷ Ä‘µj9 Ä‘µjÆ Ä‘µja Ä‘µjl,Ä‘µjRÄ‘µj—Ä‘µj¬Ä‘µjÄ‘µj^Ä‘µjGÄ‘µjÊÄ‘µj Ä‘µjÄ‘µj=Ä‘µj¬,Ä‘µj\Ä‘µj™!Ä‘µjÉ"Ä‘µj#Ä‘µj­$Ä‘µjÍ%Ä‘µj~'Ä‘µj²'Ä‘µjŸ(Ä‘µj¨+Ä‘µjÓ,Ä‘µj -Ä‘µjÞ.Ä‘µj 1Ä‘µj¹<XÄ‘µjƒ=BÄ‘µj•?Ä‘µj9BÄ‘µjÀBÄ‘µjFÄ‘µjéGÄ‘µjQZBÄ‘µjí›hÄ‘µjí¸Á#######....#####.##..##...###.####.#.# #..<# ######...# ##..# .....#)#.#####.##### .....#...#......@∩.#Noise: --------- 7905.3 (23.0) ####.#.#.#####...#.#c) +3 rapier (protect)#.#...##......#.#Cast: Brom's Barrelling Boulder (4%) #.###.##)##.###.##.#...##.##.....##.#.#.#..##.########.#.))#).##.#.....# ####.#.#.)..#..#.#.##### .....#...#..#..#.#.....#Ä‘µjfºm _There is a stone staircase leading down here.Ä‘µjó’4Ä‘µjê­Ä‘µjaÅÄ‘µjÌ86.3 (1.0) _Ä‘µjˆ Ä‘µj' j 7  You climb downwards.Ä‘µj÷ æ #.)... #..... #.....## +..... .. #.....####.### #..F.......... #.!........... #....... #......###.### .........  ..#######. . #. !. F   sky beast (asleep) !. .. Ä‘µj| -7.8 (2.5Ä‘µjØ„ Ä‘µj÷‹ S _You encounter a sky beast.Ä‘µjPŽ k _There is a stone staircase leading up here.Ç‘µjÏ´  Gorae the Digger #.)... Octopode of Vehumet *..... #..... Health: 56/56 ======================== #..... ##  Magic: 16/20 ===================----- +..... ..  AC: 1Str: 7  Doom: 0%  #.....####.###  EV: 15Int: 22 Contam: 0%  #..F..........  SH: 5Dex: 19 #.!...........  XL: 10 Next:  6% Place: Dungeon:7 #.....@.......   Noise: ---------  Time: 7907.8 (0.0) #......###.###  c) Ç‘µj�¶%+3 rapier (protect) ......... Cast: Brom's Barrelling Boulder (4%)  ..#######. . #.  !.  F   sky beast (asleep) !.  .. You climb downwards. _You encounter a sky beast. _There is a stone staircase leading up here.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Ç‘µj9™ Ç‘µjʦ pGorae the Digger#.)...Octopode of Vehumet *.....#.....Health: 56/56 ========================#.....##Magic: 20/20 ========================+..... ..Ç‘µjΧ *AC: 1Str: 7  Doom: 0% #.....####.###EV: 15Int: 22 Contam: 0% #..F..........SH: 5Dex: 19#.!...........XL: 10 Next:  6% Place: Dungeon:7#.....@.......Noise: ---------  Time: 7907.8 (0.0)#......###.###c) +3 rapier (protect).........Cast: Brom's Barrelling Boulder (4%) ..#######..Ç‘µj¨ Á#.!.F   sky beast (asleep)Ç‘µj9¨ M!...Ç‘µjn¨ ¾You climb downwards. _You encounter a sky beast. _There is a stone staircase leading up here.Ç‘µj¬¨ ­Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÇ‘µjj© YDir - move targetThere's a thick-headed creature in the way.Ç‘µj ¹ Á _You encounter a sky beast. _There is a stone staircase leading up here.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Ç‘µj˜º ~There's a thick-headed creature in the way.  Okay, then.Ç‘µjÇ Ç‘µjÉ . _È‘µj"“î #.)...# #.....# #.....# ## +...... .. #.....####.### #..F. #.!. #....@<. #......###.###...#..~È‘µjU”F. #.~~.. !.~~ !.~  ..È‘µjð È‘µjÔ¢28.8 (1 _È‘µj�ªÈ‘µjB¬È‘µjÙµ    Gorae the Digger #.)...# Octopode of Vehumet *..... #.....# Health: 56/56 ======================== #.....# ##  Magic: 16/20 ===================----- È‘µjÖ¶ É+*..... ..  AC: 1Str: 7  Doom: 0%  #.*...####.###  EV: 15Int: 22 Contam: 0%  #..F..........  SH: 5Dex: 19 #.!.*.........  XL: 10 Next:  6% Place: Dungeon:7 #....@<.......  Noise: ---------  Time: 7908.8 (0.0) #......###.###  c) +3 rapier (protect) È‘µjT¸ �...........  Cast: Brom's Barrelling Boulder (4%)  ...#######..~  .. #.~~.  . !.~~  F   sky beast (asleep) !.~  ..    Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (asleep, 100% to hit)É‘µjUka   Gorae the Digger #.)...# Octopode of Vehumet *..... É‘µjØk�#.....# Health: 56/56 ======================== #.....# ##  Magic: 16/20 ===================----- +...... ..  AC: 1Str: 7  Doom: 0%  #.....####.###  EV: 15É‘µjÉlYInt: 22 Contam: 0%  #..*..........  SH: 5Dex: 19 #.!.â—‹.........  XL: 10 Next:  6% Place: Dungeon:7 #....@<.......  Noise: ---------  Time: 7908.8 (0.0) #......###.###  c) +3 rapier (protect) ...........  Cast: Brom's Barrelling Boulder (4%)  ...#######..~  É‘µjvn^.. #.~~.  . !.~~  F   sky beast (asleep) !.~  ..    Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (asleep, 100% to hit)  You send a boulder barrelling forward!  The sky beast hits your boulder.The open air twists around violently and strikes your boulder.É‘µj>{3 #.)...# #.....# #.....# ##  +...... ..  #.F...####.###  #..*..........  #.!.°.........  #....@  #......###.###  ...........  ...#######..~ .. #.~~. . !.~~ Flly target) !.~ *   boulder (minion, rolling) .. É‘µjZ|5===9.8 (1É‘µjk…É‘µj�ã  Dir - move target  Aim: a sky beast (asleep, 100% to hit)  You send a boulder barrelling forward!  The sky beast hits your boulder.  The open air twists around violently and strikes your boulder. _Your boulder barrels into the sky beast. _You now have 16/20 mp.Ê‘µjÝþK*â—‹Ê‘µjA? †Your boulder barrels into the sky beast! x2  You kill the sky beast!*â—‹Ê‘µj#Gа°.*   boulder (minion, rolling)Ê‘µjžLh9---103%) Ê‘µjUar*°*Ê‘µjóeP _Vehumet accepts your kill.Ë‘µj â—‹ _Your boulder slams into a wall and falls apart!7=Ë‘µje%„Ë‘µjm+,Ë‘µjìd_=8==Ë‘µjhp£9=Ë‘µjR€šË‘µj¿„BË‘µjš‰O=Ë‘µj –XË‘µj]šË‘µj›I20==Ë‘µjÛ�Ë‘µjy£Ë‘µjÓ¨,Ë‘µjþ«Ë‘µj/¯Ë‘µj ´Ë‘µjµË‘µjó¶Ë‘µj�¹Ë‘µj”¿Ë‘µj¤ÀË‘µjmÁË‘µj-ÎP==Ë‘µj­ÐË‘µj�Õq _c - 5 potions of curing {@q1, !d} (gained 1)Ë‘µj[Û3Ë‘µjtÝË‘µj‚àË‘µjúäË‘µjæË‘µj“çË‘µj@ëË‘µjËî,Ë‘µj¡ðË‘µj%óË‘µjø,Ë‘µjøúË‘µjŒË‘µjÈBË‘µjÓË‘µjNXšË‘µjö\Ë‘µjâcË‘µj~eË‘µj fË‘µj¡iË‘µjès,Ë‘µjxË‘µjVƒ,Ë‘µj΄Ë‘µj�‰q _c - 6 potions of curing {@q1, !d} (gained 1)Ë‘µj´ŽË‘µj%�Ë‘µjT‘Ë‘µj£#.............##.............##.....<.......###......###.######. #............!.....#...#######..~....... ..... #######.~~.~..## ##... .........~~~~... #... ######..@.~.~.# ---## ##.......#  ..# ...$....##.#......... .##.#####..#..# ...............Ë‘µjÒ±\47.8 (37.0)8.8 (38Ë‘µjŸ»Ë‘µj½ Ë‘µj„½€_j - a clear potion _MP restored: 20Ì‘µj±Ì‘µj5Ì‘µj²Ì‘µjü!Ì‘µjO&Ì‘µj‘+: _Ì‘µj³,Ì‘µjÕUi  You encounter a white imp.Ì‘µjÀWm #.....<.......##......###.######.#............!....... #...#######..~....... ..... #######.~~.~..## ##... .........~~~~... #....######....~.~.# ## ....5###.......#Ì‘µjVX¤ #....@.......# #.....$....##.#.....#.##.#####..#... # .......# ........5   white imp (asleep) #.#.#.#Ì‘µj0Yf .#.#Ì‘µj!e19.8 (1.0)Ì‘µjùe350.8 (2 _Ì‘µjÜmÌ‘µj–oÌ‘µjð • <  #.######.  .!.......  .~.......  ..... .~~.~..##  ##... ..~~~~...  #....######....~.~.#  ## ....5###.......#  #....@.......#  #.....$....##.#  .............#.#  .##.#####..#...  # .......#  ........  #.#.#.#  .#.# Ì‘µj¡¬ « <  #.######.  .!.......  .~.......  ..... .~~.~..##  ##... ..~~~~...  #....######....~.~.#  Ì‘µj©­ x## ....5###.......#  #....@.......#  #.....$....##.#  .............#.#  .##.#####..#... # ....... ........  #.#.#. .#.# Ì‘µjö¸ 4Ì‘µjgÀ Ì‘µj à ` _A white imp is nearby!Í‘µj¨üÔ #.....<. ###......###.######. #..!....... #...#..~....... ..... #.~~.~..## ##... ...~~~~... #....######....~.~.# ## .....5###.......# #.# #.....$....##.#.#.##.##.#####..#...# #. ..#. ........# #.#.#.# .#.#Í‘µj0Í‘µj±21.8 (1 _Í‘µj÷Αµj=z #.....<. ###......###.######. #.!....... #...#..~....... ..... #.~~.~..## ##... .~~~~... #....######....~.~.# ##......5###.......# #.# #.....$....##.#.#.##.##.#####..#.. # #. ....# .. ........ ## #.#.#.# .#.#Αµjß&2Αµj¬Αµjx#ΑµjW¶ü. _MP restored: 20 _You encounter a white imp. _A white imp is nearby! Αµjø¶ The helpless white imp fails to defend itself.  You impale the white imp!!  Your weapon exudes an aura of protection.  You kill the white imp!ΑµjŽ¿(Αµj¥ÄT 8 4.0 (1.2Αµj”ÊΑµjäÍP _Vehumet accepts your kill.Αµj[×3ΑµjÓÙΑµj`ÜΑµjà,ΑµjAå,Αµj¨èF 1 Αµjñ# _ _You now have 278 gold pieces (gained 10).Water Αµj ' Αµj¤6 t _You enter the shallow water.Αµj®K ÉΑµjBP € _w - 3 potions of heal wounds {@q2, !d} (gained 1)Αµjv Αµjãw Αµj4x Αµjùz ΑµjS~ ,ΑµjŸ Αµjf� ΑµjQƒ Αµj©ƒ Αµj=… Αµj‡ Αµj©‰ ,ΑµjŠ Αµj±‹ Αµj%Ž Αµj€Ž ΑµjôŽ Αµjê� Αµjv• Αµj)˜ ,Αµj]¤ nΑµjR« XΑµj¯ Αµj¨¯ Αµjà° Αµjë´ Αµj4» Αµj¸» Αµj‚½ Αµj#À Αµj�Ä ,ΑµjdÅ Αµj”Ç ΑµjL `Αµj. ,ΑµjR Αµjú BΑµjý Αµj3! ,ΑµjÕ! ΑµjÀ" Αµj`$ ΑµjÁ1 XΑµjœ4 h  You encounter a bullfrog.Αµj±: ó +†........... #...# #.....####.## .##.... #............ ....... #............ F...... #.....<......Αµjf; ˆ ....~.. ####......###.## .....^. #............... .~~....##...#######..~...~~....@....########.~~........##.............~~....~.. #....######....~....... ##.......###........... ###.##.........Αµj¤; {####... .#.......... F   bullfrog (asleep)... ..............#... ##.##.#####..#ΑµjØ; k# #. ....Αµj E 084.0 (30.0)Αµj“F 35.0 (31 _ΑµjðZ Αµj9] Ï‘µj»P +†........ #...# #.....####. .##.... #.......... ....... #.... F...... #.....<.... ....~.. ####.... .....^. #....... .~~....##...#~ .~~....@....#~ .......##....... ....~.. #....##. ....... ##...... ....... ###.##...... ####... .#...... #...  #...  # #. Ï‘µjÇ›Ñ +†........ #...# #.....####. .##.... #.......... ....... #.... F...... #.....<.... Ï‘µj™��....~.. ####.... .....^. #....... .~~....##...#~ .~~....@....#~ .......##....... ....~.. #....##. ....... ##...... ....... ###.##...... ####... .#...... #...  #...  # #. Ï‘µj\¥4Ï‘µj~¬Ï‘µj‰¯_ _A bullfrog is nearby!Ï‘µj¿ÿ  #.....###### ###. .. +†.......... #...##.# #.....####.###......# #.............# #.........F........ #.....<.....~....~...####......###.#.....^.##..............~~...@##......~~.........########........##............~....~...#....######...........##.......###.........####.##.....####....# .# #..... .............#... ##.##.#####[37Ï‘µj [m6.0 (1.0) _Бµjó í #......# ###.. .. +†.. #...##.# #.....####..##......# #...........# #.F........# #.....<o~....~...####......###..^.##..~~..@.##...#..~..~~..##...##..~....~...#....######БµjŒ ì........##.......###..........####.##.####....# .#o   orc (missile, asleep)БµjT Ä.# #.....  #... ##.##.#####Бµjÿ) Бµj´+ &7Бµj’9 Бµj@> � _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Ñ‘µjÊ>= #.....#.# ###.. .. +†#... #...##.# #.....####.##......# #...........# #.F........# #.....<.o~....~...####......###..^.##..~~.@..##...#....~~..#....##..~....~...#....######Ñ‘µj‰?#........##.......###..........####.##.####....# .##.# #.....  #... ##.##.#####Ñ‘µjWJ<8Ñ‘µj!RÑ‘µj4UÑ‘µjy  #.....#### Gorae the Digger #.# ###.. .. +†........ Octopode of Vehumet *..... #... #...##.# #.....#### Health: 56/56 ======================== ....##......# #......... Magic: 16/20 ===================----- ............# #......... AC: 1Ñ‘µjz ¿Str: 7  Doom: 0%  ...F........# #.....<... EV: 15Int: 22 Contam: 0%  .o~....~...####......### SH: 5Dex: 19 ........^.##............ XL: 10 Next:  9% Place: Dungeon:7  ....~~.@..##...#######.. Noise: ---------  Time: 7988.0 (0.0) ....~~.........########. c) +3 rapier (protect) ..........##............ Cast: Brom's Barrelling Boulder (3%)  ..~....~...#....######..Ñ‘µj`z a ...........##.......###. ...........####.##...... F   bullfrog (asleep) Ñ‘µj¡z _...####....# .#....... o   orc (missile, asleep) #.# #..... ........... #... ##.##.##### Ñ‘µjÑz _You encounter a bullfrog. _A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Ñ‘µj{ òAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Ñ‘µj={ -Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Ò‘µjCÓÒ‘µj*Ý:#.....#### Gorae the Digger#.# ###.. .. +†........ Octopode of Vehumet *.....#... #...##.# #.....#### Health: 56/56 ========================....##......# #......... Magic: 20/20 ========================............# #......... AC: 1Str: 7  Doom: 0% ...F........# #.....<... EV: 15Int: 22 Contam: 0% Ò‘µjÝÝ€.o~....~...####......### SH: 5Dex: 19........^.##............ XL: 10 Next:  9% Place: Dungeon:7....~~.@..##...#######.. Noise: ---------  Time: 7988.0 (0.0)....~~.........########. c) +3 rapier (protect)..........##............ Cast: Brom's Barrelling Boulder (3%) ..~....~...#....######..Ò‘µjÞn...........##.......###............####.##...... F   bullfrog (asleep)Ò‘µj<Þ”...####....# .#....... o   orc (missile, asleep)#.# #..... ...........Ò‘µjÜÞa#... ##.##.##### _You encounter a bullfrog. _A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Ò‘µjÞõ¡A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs. Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then. _Ò‘µjºx Ò‘µj=Š ]Inventory: 7/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn) Wands (go to first with /)  d - a wand of digging (3)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 3 scrolls of revelation  s - 3 scrolls of summoning [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ó‘µjûžy  d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()e - 5 atropa-tipped darts Jewellery"=)  g - an amulet of reflection (worn) Ó‘µj}Ÿ\ a - a +4 ring of slaying (worn)b - a +6 ring of dexterity Wands (go to first with /)  d - a wand of digging (3)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  W - a scroll of brand weapon Ó‘µj­Ÿî a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r} Ó‘µjØŸ‰ r - 3 scrolls of revelation  s - 3 scrolls of summoning Ó‘µj  ç t - a scroll of teleportation {!r!d, @r3} Potions (go to first with !)15%Ó‘µjˆ… ‘  j - a clear potion23Ó‘µj —  d - a fizzy clear potion30Ó‘µjW �  o - an inky potion8Ô‘µj$İ f - a lumpy grey potion  l - a pink potion53Ô‘µj÷3 b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste76Ô‘µjW÷ w - 3 potions of heal wounds {@q2, !d}  g - a potion of magic  r - a potion of resistancebotÔ‘µj.ÒÔ‘µj¢‹Ô‘µj c Ô‘µj—$ Ô‘µjýú Ô‘µjm¸Õ‘µjMÆÕ‘µj%•Õ‘µjÃ"Õ‘µjDø#.....#### Gorae the Digger#.# ###.. .. +†........ Octopode of Vehumet *.....#... #...##.# #.....#### Health: 56/56 ========================....##......# #......... Magic: 20/20 ========================............# #......... AC: 1Str: 7  Doom: 0% Õ‘µjÇp...F........# #.....<... EV: 15Int: 22 Contam: 0% .o~....~...####......### SH: 5Dex: 19........^.##............ XL: 10 Next:  9% Place: Dungeon:7....~~.@..##...#######.. Noise: ---------  Time: 7988.0 (0.0)Õ‘µj±....~~.........########. c) +3 rapier (protect)..........##............ Cast: Brom's Barrelling Boulder (3%) ..~....~...#....######.............##.......###............####.##...... F   bullfrog (asleep)...####....# .#....... o   orc (missile, asleep)#.# #..... ...........#... ##.##.##### _A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclÕ‘µjH �eDir - move targetThere's a thick-headed creature in the way. _Okay, then.Õ‘µjW'Õ‘µjV(Õ‘µj«/Õ‘µjt1Õ‘µj³� Õ‘µj?¡ 1Read which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1} Õ‘µj’¡ b I - 2 scrolls of immolation {!r}r - 3 scrolls of revelation  s - 3 scrolls of summoning  t - a scroll of teleportation {!r!d, @r3} [!] read|quaff|evokeÕ‘µj»¡ G[?] describe selectedÕ‘µj #.....#### Gorae the Digger#.# ###.. .. +†........ Octopode of Vehumet *.....#... #...##.# #.....#### Health: 56/56 ========================....##......# #......... Magic: 20/20 ========================............# #......... AC: 1Str: 7  Doom: 0% ...F........# #.....<... EV: 15Int: 22 Contam: 0% .o~....~...####......### SH: 5Dex: 19........^.##............ XL: [39;49Õ‘µj© m10 Next:  9% Place: Dungeon:7....~~.@..##...#######.. Noise: ---------  Time: 7988.0 (0.0)....~~.........########. c) +3 rapier (protect)..........##............ Cast: Brom's Barrelling Boulder (3%) ..~....~...#....######.............##.......###............####.##...... F   bullfrog (asleep)...####....# .#....... o   orc (missile, asleep)#.# #..... ...........#... ##.##.##### _A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Aiming: Brom's BarrelÕ‘µjã! ïling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way. _Okay, then.Identify which item? (\ to view known items) Potions (select first with !)  j - a clear potion  d - a fizzy clear potion  o - an inky potion  f - a lumpy grey potion  l - a pink potion[?] describe selectedÖ‘µj¾Ý#.....#### Gorae the Digger#.# ###.. .. +†........ Octopode of Vehumet *.....#... #...##.# #.....#### Health: 56/56 ========================....##......# #......... Magic: 20/20 ========================............# #......... AC: 1Str: 7  Doom: 0% ...F........# #.....<... EV: 15Int: 22 Contam: 0% .o~....~...####......### SH: 5Dex: 19........^.##............ XL: [39;49Ö‘µjžàm10 Next:  9% Place: Dungeon:7....~~.@..##...#######.. Noise: ---------  Time: 7988.0 (0.0)....~~.........########. c) +3 rapier (protect)..........##............ Cast: Brom's Barrelling Boulder (3%) ..~....~...#....######.............##.......###............####.##...... F   bullfrog (asleep)...####....# .#....... o   orc (missile, asleep)#.# #..... ...........#... ##.##.##### _A bullfrog is nearby! _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Aiming: Brom's BarrelÖ‘µj�áling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way. _Okay, then.Ö‘µjò¿.F  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way. _Okay, then.  As you read the scroll of identify, it crumbles to dust.  j -> A - a potion of attraction.F.o oThe orc shouts! You hear a shout! The bullfrog croaks.Foo 2 orcs (1 missile)===9.0 (1 _You encounter an orc. It is wielding a +0 dagger.בµjå2« #.....#### Gorae the Digger #.# ###.. .. +†........ Octopode of Vehumet *..... #*.. #...##.# #.....#### Health: 56/56 ======================== ..*.##......# #......... Magic: 16/20 ===================----- ...*........# #......... AC: 1Str: 7  Doom: 0%  ....*.......# #.....<... EV: 15Int: 22 Contam: 0%  בµj‹3o.o..F.~...####......### SH: 5Dex: 19 ......*.^.##............ XL: 10 Next:  9% Place: Dungeon:7  ....~~.@..##...#######.. Noise: ===------  Time: 7989.0 (0.0) ....~~.........########. c) +3 rapier (protect) ..........##............ Cast: Brom's Barrelling Boulder (3%)  ..~....~...#....######.. בµj¸3S...........##.......###. ...........####.##...... F   bullfrog בµjÙ3Ë...####....# .#....... oo 2 orcs (1 missile) בµjû3®#.# #..... ........... #... ##.##.#####j -> A - a potion of attraction  בµj&4<The orc shouts! You hear a shout! The bullfrog croaks. בµjý4^_You encounter an orc. It is wielding a +0 dagger.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (100% to hit)בµjÄ� #.....#### Gorae the Digger #.# ###.. .. +†........ Octopode of Vehumet *..... #... #...##.# #.....#### Health: 56/56 ======================== ....##......# #......... Magic: 16/20 ===================----- ............# #......... AC: 1Str: 7  Doom: 0%  ............# #.....<... EV: 15Int: 22 Contam: 0%  o.o..F.~...####......### SH: 5Dex: 19 ........^.##............ XL: 10 Next:  9% Place: Dungeon:7  ....~~.@..[בµjÒž33m##...#######.. Noise: ===------  Time: 7989.0 (0.0) ....~~.........########. c) +3 rapier (protect) ..........##............ Cast: Brom's Barrelling Boulder (3%)  ..~....~...#....######.. ...........##.......###. ...........####.##...... F   bullfrog ...####....# .#....... oo 2 orcs (1 missile) #.# #..... ........... #... ##.##.##### _You encounter an orc. It is wielding a +0 dagger.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bullfrog (100% to hit)  You send a boulder barrelling forwaבµjaŸyrd!  The bullfrog hits your boulder but does no damage.בµj2£go  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a bullfrog (100% to hit)  You send a boulder barrelling forward!  The bullfrog hits your boulder but does no damage.You encounter an orc wizard. It is wielding a +2 vampiric dagger.בµj¥0oבµjxª© *☼You encounter an orc. It is wielding a +0 mace.בµj°µ #.# ###.. .. +† #... #...##.#  ....##......#  ............#  o...F.......# < o.o..*.~...# o.....â—‹.^.# @ ....~~......... ..........##... ..~....~...#... ........... ...........# (ally target) ...####....# o   orc wizard (distracted) #.# #[39;4בµjĶm9m..... ooo 3 orcs (1 missile) #... *   boulder (minion, rolling)90.0 (1בµj¬Áבµj¼Þ¡ _Your boulder barrels into the bullfrog! _You now have 16/20 mp.Ø‘µj9“ð *☼The bullfrog hits your boulder but does no damage.~o .oYour boulder barrels into the bullfrog!ooØ‘µjÏ“I.oØ‘µj|¦9  The bullfrog hits your boulder but does no damage.Your boulder barrels into the bullfrog!  You kill the bullfrog!*☼Ø‘µj“±~â—‹â—‹o   orc wizard (ally target)ooo 3 orcs (1 missile)*   boulder (minion, rolling)Ø‘µji¶911---1Ø‘µj¤¿Aâ—‹â—‹Ø‘µj{ÂP _Vehumet accepts your kill.Ù‘µjcC'  .. ###.....##### ###.. .. +†........#... #...######....##.....*.........â—‹.......# <...oo~..â—‹.~...#######o.o..â—‹@^.......##.......~~.........########........##............~....~...#....######..........##.......###Ù‘µj D:...........####.##...####....# .##.#.. ...........Ù‘µjûEK*☼Ù‘µj†FD.oÙ‘µjWHQ.oÙ‘µjæHC.oÙ‘µjìI9.oÙ‘µj;JI*â—‹Ù‘µjûS_°â—‹° Ù‘µjUB---2Ù‘µjY^i*°â—‹â—‹*Ù‘µjÆ`Ù‘µj ã   #.....#  Gorae the Digger #. .. ###.....#### Octopode of Vehumet *..... #.# ###.. .. +†........ Health: 56/56 ======================== #*.. #...##.# #.....#### Magic: 12/20 ==============---------- ..°.##......# #......... AC: 1Str: 7  Doom: 0%  ...â—‹........# #......... EV: 15Int: 22 Contam: 0%  Ù‘µj%ä E....â—‹.......# #.....<... SH: 5Dex: 19 ..o..â—‹.~...####......### XL: 10 Next: 11% Place: Dungeon:7  o*o*o**@^.##............ Noise: ---------  Time: 7992.0 (0.0) ....~~....##...#######.. c) +3 rapier (protect) ....~~.........########. Cast: Brom's Barrelling Boulder (3%)  ..........##............ ..~....~...#....######.. ...........##.......###. o   orc wizard (ally target) ...........####.##...... ooo 3 orcs (1 missile) Ù‘µjõä ·...####....# .#....... *   boulder (minion, rolling)  #.# #..... ...........Your boulder barrels into the bullfrog!  You kill the bullfrog! _Vehumet accepts your kill.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÙ‘µjçæ jAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)Ù‘µj²O  #.....#  Gorae the Digger #. .. ###.....#### Octopode of Vehumet *..... #.# ###.. .. +†........ Health: 56/56 ======================== #â—‹.. #...##.# #.....#### Magic: 12/20 ==============---------- ..°.##......# #......... AC: 1Str: 7  Doom: 0%  ...â—‹........# #......... EV: 15Int: 22 Contam: 0%  ....â—‹.......# #.....<... SH: 5Dex: 19 ..o..â—‹.~...####......### XL: 10 Next: 11% Place: Dungeon:7  o.o.oÙ‘µj½Q .°@^.##............ Noise: ---------  Time: 7992.0 (0.0) ....~~....##...#######.. c) +3 rapier (protect) ....~~.........########. Cast: Brom's Barrelling Boulder (3%)  ..........##............ ..~....~...#....######.. ...........##.......###. o   orc wizard (ally target) ...........####.##...... ooo 3 orcs (1 missile) ...####....# .#....... *   boulder (minion, rolling)  #.# #..... ...........You kill the bullfrog! _Vehumet accepts your kill.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or [0;1Ù‘µjã^ 0;1m) - cycleDir - move targetAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  You send a boulder barrelling forward!.o.o.o)Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  You send a boulder barrelling forward!  Your boulder slams into a wall and falls apart!  Your boulder barrels into the orc!  You kill the orc!*☼   #. .. ## #.# ###.. .. +† #°.. #...##.#  ....##......#  ...â—‹........#  ....°.......# < ..oÙ‘µjëe Ñ..°.~...# â—‹@ ....~~....# ....~~....... ..........##... ..~....~...#... ...........##.. ...........# 2 orcs ...####....# *   #.#  ===3.0 (1Ù‘µj~r y°°*â—‹*Ù‘µjz ž _Vehumet accepts your kill. _You now have 12/20 mp.Ú‘µj Ž9*â—‹Ú‘µjŒ”îoo.o~oÚ‘µjì–D*☼Ú‘µj V..°..Ú‘µj7¡Ÿoo*â—‹ *Ú‘µjú¡0---4Ú‘µjȬ:â—‹Ú‘µj¡¯? _Your boulder barrels into the orc wizard!Ú‘µj€€  )Your boulder barrels into the orc wizard!  You kill the orc wizard!*☼Ú‘µjN‡ – .oVehumet accepts your kill.Ú‘µjû™ ô )The orc hits your boulder with a +0 mace.Your boulder barrels into the orc!  You kill the orc!Ú‘µj3› A*â—‹Ú‘µj¥ O.°○○°°o   orc (ally target)*   boulder (minion, rolling)Ú‘µjâ© Ž3=2---5Ú‘µj%³ ;°°Ú‘µjrµ P _Vehumet accepts your kill.Û‘µjkN #.....#  Gorae the Digger #. .. ###.....#### Octopode of Vehumet *..... #.# ###.. .. +†........ Health: 56/56 ======================== #... #...##.# #.....#### Magic: 9/20==========-------------- ....##......# #......... AC: 1Str: 7  Doom: 0%  ............# #......... EV: 15Int: 22 Contam: 0%  ............# #.....<... SH: 5Dex: 19 ..~.o..~...####......### XL: 10 Next: 12% Place: Dungeon:7  .*°○○°°@Û‘µj›O^.##............ Noise: ---------  Time: 7995.0 (0.0) ....~~....##...#######.. c) +3 rapier (protect) ....~~.........########. Cast: Brom's Barrelling Boulder (3%)  ..........##............ ..~....~...#....######.. ...........##.......###. o   orc (ally target) ...........####.##...... *   boulder (minion, rolling) ...####....# .#.......  #.# #..... ...........Your boulder barrels into the orc!  You kill the orc! _Vehumet accepts your kill.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÛ‘µj´PG[mThere's a thick-headed creature in the way.Û‘µj1°Û‘µj»ê#.....#Gorae the Digger#... ###.....#### Octopode of Vehumet *.....#.# ###.. .. +†........ Health: 56/56 ========================#... #...##.# #.....#### Magic: 13/20 ===============---------....##......# #......... AC: 1Str: 7  Doom: 0% ............# #......... EV: 15Int: 22 Contam: 0% ............# #.....<... SH: 5Dex: 19Û‘µj–¼..~.o..~...####......### XL: 10 Next: 12% Place: Dungeon:7.*°○○°°@^.##............ Noise: ---------  Time: 7995.0 (0.0)....~~....##...#######.. c) +3 rapier (protect)....~~.........########. Cast: Brom's Barrelling Boulder (3%) ..........##..............~....~...#....######.............##.......###. o   orc (ally target)...........####.##...... *   boulder (minion, rolling)...####....# .#.......#.# #.....Û‘µj#½ï ...........Your boulder barrels into the orc!  You kill the orc! _Vehumet accepts your kill.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Û‘µjÆÆøYou kill the orc! _Vehumet accepts your kill.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.Û‘µjÔÇÛ‘µjÑÛ‘µjøÔ. _Ü‘µjÚØ#... ###### ###.. .. +†.......... #...##.# #.....####....##.........................<..~.o..~...###.###*°○○°°.^.##.........~~.@.#######.....#.........##...........~....~...#....######...........##.......###.........####.##........####....# .#.#.# #..... .... #... ##.##.#####*☼[39Ü‘µjðÙB;49m.oÜ‘µjøâ2☼Ü‘µjéì¢â—‹â—‹)○°o.Ü‘µjÜí+6.0 (1Ü‘µj$öRâ—‹)â—‹Ü‘µjÊøg _Your boulder crumbles as it rolls away.Ü‘µj‰  #. .. ###.....#### Gorae the Digger #.# ###.. .. +†........ Octopode of Vehumet *..... #... #...##.# #.....#### Health: 56/56 ======================== ....##......# #......... Magic: 9/20==========-------------- ............# #......... AC: 1Str: 7  Doom: 0%  ............# #.....<... EV: 15Int: 22 Contam: 0%  ..~....~...####......### SH: 5Dex: 19 â—‹â—‹)○°o..^.##............ XL: 10 Next: 12% Place: Dungeon:7  ....~~.Ü‘µjp Ú[41m@..##...#######.. Noise: ---------  Time: 7996.0 (0.0) ....~~.........########. c) +3 rapier (protect) ..........##............ Cast: Brom's Barrelling Boulder (3%)  ..~....~...#....######.. ...........##.......###. ...........####.##...... o   orc ...####....# .#....... #.# #..... ........... #... ##.##.#####There's a thick-headed creature in the way. _Okay, then. _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Ý‘µj!ÌÝ‘µjŽÕ¥#... ###.....#### Gorae the Digger#.# ###.. .. +†........ Octopode of Vehumet *.....Ý‘µjÈÖ#... #...##.# #.....#### Health: 56/56 ========================....##......# #......... Magic: 13/20 ===============---------............# #......... AC: 1Str: 7  Doom: 0% ............# #.....<... EV: 15Int: 22 Contam: 0% ..~....~...####......### SH: 5Dex: 19â—‹â—‹)â—‹°o..^.##............ XL: 10 Next: 12% Place: Dungeon:7....~~.@..##...#######.. Noise: ---------  [Ý‘µjÜ×ü40mTime: 7996.0 (0.0)....~~.........########. c) +3 rapier (protect)..........##............ Cast: Brom's Barrelling Boulder (3%) ..~....~...#....######.............##.......###............####.##...... o   orc...####....# .#.......#.# #..... ...........#... ##.##.#####There's a thick-headed creature in the way. _Okay, then. _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.Ý‘µj@è _Okay, then. _Your boulder crumbles as it rolls away.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  There's a thick-headed creature in the way.  Okay, then.Ý‘µj éÝ‘µj¢ðÝ‘µjMó. _Ý‘µj£i  #. .. ###..... #.#. ###.. .. +†#... #...##.# #......##......# #.............# #.............# #.....<..~....~...####......#â—‹â—‹)â—‹°o..^.##..~~@...##...#..~~..#...##..~....~...#....######............##.###............####.##.####....#Ý‘µjqj  .#.#.# #.....  #... ##.##.Ý‘µj˜t 8°.Ý‘µjCu 3=7.0 (1Ý‘µj0} 9°Ý‘µj™€ P _The orc barely misses you.Ý‘µj]ß$)  There's a thick-headed creature in the way. _Okay, then. _The orc barely misses you.  You hit the orc.  Your weapon exudes an aura of protection.  Your grab misses the orc. You squeeze the orc.  You kill the orc!Ý‘µj¿ë{°°).Ý‘µj¦ðT 8 8.2 (1.2Ý‘µj™9°Ý‘µjøP _Vehumet accepts your kill.Þ‘µjIÉ~M   ... ###.....### #.#. ###.. ...+†.......##... #...#####....##.......................# <.....~....~...#######°°)..)@.^.......##......~~.........########...........##.............#.# #.....Þ‘µj·ÐB.)Þ‘µj¨Ñ4-90Þ‘µjtÚÞ‘µjýÜÞ‘µj € #.....# #.#. ... ###..... #.#. ###.. ...+†Þ‘µj‚ Ú#... #...##.# #.....#.....##......# ##.............# #.............# #.....<..~....~...####...... #.))..@..^.##Þ‘µjÆ ..~~....##...#..~~.....##Þ‘µj @..~....~...#....######............##.............####.###....####....# .#Þ‘µjG l .#.# #..... Þ‘µj  Þ‘µj— ©4====== 1 -8000Þ‘µjW Þ‘µjè+ R  h - 3 boomerangs  Things that are here:Þ‘µj§, +1.2 (2Þ‘µjf4 Þ‘µjÑ6 b _a +0 dagger; a +0 short sword; an orc corpseß‘µjkoIß‘µjuß‘µjŸuß‘µj°zß‘µj°|ß‘µj }ß‘µj�ß‘µjÇ„O=ß‘µj¾†ß‘µj‘Bß‘µjü•j5==ß‘µjl˜ß‘µj©�ß‘µjÕžß‘µj· ß‘µj1¤ß‘µj™¤ß‘µj¿¦ß‘µj¿«ß‘µj&¬ß‘µj€®ß‘µjG²ß‘µj�²$==ß‘µj̲ß‘µjô´ß‘µj©¹ß‘µj*ºß‘µj¼ß‘µjÀß‘µjÎÀL16=ß‘µj~Ãß‘µjaÈß‘µjªÈß‘µjÃÊß‘µj©Îß‘µjÏß‘µj`Ñß‘µjóá,ß‘µjÁåß‘µj„êß‘µjë9=ß‘µj©ïß‘µj)õß‘µjªõß‘µj-øß‘µjŸüß‘µjýK7=ß‘µj_ÿß‘µj¸ß‘µj"ß‘µjÔß‘µjj ,ß‘µj„ß‘µjl,ß‘µjºß‘µj°ß‘µj39=ß‘µj�ß‘µjß",ß‘µjè%ß‘µj÷Da8=ß‘µjŒFß‘µjfL,ß‘µjJNß‘µjSß‘µjuSß‘µjƒWß‘µj1¢=9=ß‘µjê�,ß‘µjψ,ß‘µj Šß‘µjã‹ß‘µju�ß‘µjì�9=ß‘µj‡“ß‘µjY˜ß‘µjǘß‘µjßšß‘µj Ÿ_20==ß‘µj¡ß‘µj€¦ß‘µjôªß‘µjK«ß‘µjS­ß‘µj]²ß‘µj3¶,ß‘µj�¸ß‘µj·ÃØ #..... #.#.# ... ###..... #.#.####......+† ###...##...##.# #..... #.....##......# # ##.............# ###..............# #....#.....~....~...####..... #.))@.)..^.##...~~....##......~~........##ß‘µj(ÄŽ...~....~...#.................##....................####.###....####....# .# .#.# #..... ß‘µjÐÌŸ # #.#.# ... ### #.#.####......+†ß‘µjEÍ¡ ###...##...##.# # #.....##......# # ##.............# # ##..............# # #.....~....~...#### #.)@..)..^.##..~~....##.....~~.ß‘µjÁÍþ....##..~....~...#................##[...............####.###.#....####....# .# .#.# #..... ß‘µjñ×038.2 (37.0)ß‘µjAÙ,9.2 (38ß‘µjAàß‘µj/è$  Things that are here:ß‘µjï° _a +2 vampiric dagger; a +0 robe; MP restored: 20ᑵj §ᑵj¹§ᑵj•ªᑵj2µᑵjƒºᑵjÁW== _ᑵjaÂᑵjÔÊᑵj Ì<Water ᑵjqÍᑵjWÒA _You enter the shallow water.ᑵjÐÖᑵj@×(ᑵj<Úᑵj5äᑵj²õ3ᑵj€ᑵj£ᑵjÀᑵjᑵj! ᑵjM ᑵjb,ᑵjᑵjᑵj×ᑵjýᑵj ᑵjᑵjç,ᑵj£ᑵj/$ᑵjÅ&,ᑵj‘'ᑵjÐ-,ᑵj?.ᑵj�.ᑵjÉ/ᑵjÈ2,ᑵj’9Xᑵj5:ᑵj©;ᑵjá=ᑵjE>ᑵj½>ᑵjyGᑵj1J,ᑵj^Kᑵj&NᑵjwPᑵj¾PᑵjwQᑵjîSᑵjVᑵjuVᑵj‘WᑵjÃYᑵj \ᑵjª\,ᑵj'_ᑵj)aᑵj’aᑵjEbᑵjLdᑵj€fᑵjÛfᑵj.hᑵj¸iᑵj¹l,ᑵjvmᑵjºoᑵj®rᑵjsᑵj%tᑵj!vᑵj\y,ᑵj#zᑵjQ|ᑵjÒ~ᑵj>ᑵj€ᑵj÷�ᑵj5®##.............~~~~... .#....######....~.~.#. .##.......###.......# .####.##............# .####.#..........##.# ..................#.# .####.##.#####..#...# .# #.##............#... .# #...........@....... 62.2 (23 ## ###########.#.#.##..  #.#.# ...<# #..... #....# #... ##.##..[ᑵj½®37m ᑵjó´B3.2 (24ᑵj6¼ᑵjÊÚc _Found a stone staircase leading up.⑵jÖÏ⑵jPÐ⑵jÑ⑵jÔ×⑵j)Ú⑵jœÚ⑵j¨ßn⑵jNà⑵jâ⑵jdâ⑵j!ã⑵jlê⑵jo÷¯  You encounter an orc. It is wielding a +1 hand axe of sundering and quiveringboomerangs.⑵j´üC..~~~~... .######....~.~.#..# ........###.......#..#.... #.##............#..#...o #.#..........##.#....... ..............#.#....... #.##.#####..#...#....... #.##......#.... ⑵jqý”#...............@...# ##.#.#.##..# #.#.#.# .#...<#.# ##......##....### o   orc (missile, wandering)#.....##.##..⑵jWþ06.2 (3.0)⑵jH7.2 (4 _⑵j] ⑵j(⑵j£ ...........~~~~...    Gorae the Digger ..######....~.~.#..# ...  Octopode of Vehumet *..... ......###.......#..#....  Health: 56/56 ======================== #.##............#..#...o  Magic: 16/20 ===================----- #.#..........##.#.......  AC: 1Str: 7  Doom: 0% ..............#.#.......  EV: 15Int: 22 Contam: 0% #.##.#####..#...#.......  SH: 5Dex: 19 #.##............#.......  XL: 10 Next: 12% Place: Dungeon:7 #...............@[39;4⑵jª C9m...#  Noise: ---------  Time: 8067.2 (0.0) ###########.#.#.##..#  c) +3 rapier (protect) #.#.#.# .#  Cast: Brom's Barrelling Boulder (3%)  ...<#.# #  #......# #....### o   orc (missile, wandering) #..... ##.##.. _Found a stone staircase leading up.You encounter an orc. It is wielding a +1 hand axe of sundering and quivering _boomerangs.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.㑵jÂ㑵jŸ...........~~~~...Gorae the Digger ..######....~.~.#..# ...Octopode of Vehumet *..... ......###.......#..#....Health: 56/56 ======================== #.##............#..#...oMagic: 20/20 ======================== #.#..........##.#.......AC: 1Str: 7  Doom: 0% ..............#.#.......EV: 15Int: 22 Contam: 0% #.##.#####..#...#.......SH: 5Dex: 19 #.##............#.......XL: 10 Next: 12% Place: Dungeon:7 #...............@㑵j¡P...#Noise: ---------  Time: 8067.2 (0.0) ###########.#.#.##..#c) +3 rapier (protect)#.#.#.# .#Cast: Brom's Barrelling Boulder (3%) ...<#.# ##......##....###o   orc (missile, wandering)#.....##.##.. _Found a stone staircase leading up.You encounter an orc. It is wielding a +1 hand axe of sundering and quivering _boomerangs.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target㑵jØAThere's a thick-headed creature in the way.㑵j)E  You encounter an orc. It is wielding a +1 hand axe of sundering and quivering _boomerangs.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.㑵jP*㑵jÌ/㑵j»2. _㑵ju€ ?...~.~.#..# ... .......#..#.... .......#..#...o ....##.#....... .....#.#....... #..#...#....... .......#....... .......@...# ##.#.#.##..#  #.#.#.# .#  ...<#.# #  #......# #....###  㑵j³ …...~.~.#..# ... .......#..#.... .......#..#...o ....##.#....... .....#.#....... #..#...#....... .......#....... .......@...# ##.#.#.##..#  #.#.#.# .#  ...<#.# # #...... #....###   㑵j. 㑵j™ 㑵jP! 㑵j�$ [ _An orc is nearby!㑵j ‡ ########.~~.~..## ........~~~~....# .######....~.~.#..# .....###.......#..#. .#......#..#...o#...##.#. .............#.#. .##.#####..#...#. .##......#@....... ...................#+### ##########.#.#.##..# #.#.#.# ..#...<#.# ..##......# ...o 2 orcs (1 missile, wandering)#....### ....#..... .....##.##..㑵j)– fo.o.㑵jDž 㑵jŸ +8.2 (1㑵jë¤ 㑵j{¨ o _You encounter an orc. It is wielding a +0 club.䑵jQ`########.~~.~..##    Gorae the Digger ..........~~~~....# ....  Octopode of Vehumet *..... .######....~.~.#..# ....  Health: 56/56 ======================== .....###.......#..#...o.  Magic: 16/20 ===================----- .##............#..#..o..  AC: 1Str: 7  Doom: 0% .#..........##.#........  EV: 15Int: 22 Contam: 0% .............#.#........  SH: 5Dex: 19 .##.#####..#...#........  XL: 10 Next: 12% Place: Dungeon:7 .##............#@.......   [33䑵jaKmNoise: ---------  Time: 8068.2 (0.0) ...................#+###  c) +3 rapier (protect) ##########.#.#.##..#  Cast: Brom's Barrelling Boulder (3%)  #.#.#.# ..#  ...<#.# ..#  #......# ...  oo 2 orcs (1 missile, wandering) #....### ....  #..... .....  ##.##.. _Okay, then. _An orc is nearby! _You encounter an orc. It is wielding a +0 club.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.呵jÛ•########.~~.~..##Gorae the Digger ..........~~~~....# ....Octopode of Vehumet *..... .######....~.~.#..# ....Health: 56/56 ======================== .....###.......#..#...o.Magic: 20/20 ======================== .##............#..#..o..AC: 1Str: 7  Doom: 0% .#..........##.#........EV: 15Int: 22 Contam: 0% .............#.#........SH: 5Dex: 19 .##.#####..#...#........XL: 10 Next: 12% Place: Dungeon:7 .##............#@.......Noise: ---------  Time: 8068.2 (0.0) ...................#+###c) +3 rapier (protect) ##########.[呵jmž%33m#.#.##..#Cast: Brom's Barrelling Boulder (3%) #.#.#.# ..#...<#.# ..##......# ...oo 2 orcs (1 missile, wandering)#....### ....#..... .....##.##.. _Okay, then. _An orc is nearby! _You encounter an orc. It is wielding a +0 club.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way._An orc is nearby! _You encounter an orc. It is wielding a +0 club. 呵jÒ ‚ Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.呵j„§呵j×­呵j*±. _呵j](...# .... #..# .... #..#...o. #..#..o.. #........ #........ #........ #@....... ..........#+### #.#.#.##..#  #.#.#.# ..#  ...<#.# ..#   ...   ....  呵jèF .....  呵jÛÎ...# .... #..# .... #..#...o. #..#..o.. #........ #........ #........ #@....... ..........#+### #.#.#.##..# 呵jÊÛm #.#.#.# ..# ...<#.# ..#  ...   ....  ..... 呵j¯ã呵j'å呵jÛðz _There are monsters nearby!呵jW´ ù..~....... #######.~~.~..##.# oo........~~~~....# . ######....~.~.#..#........####..#. #呵j£µ ;..#..#..o ###.#............#.#. ##.#####..#...#. ##.....#......... ..................#+#### #########.#.#.##..##.#.#.##..#...<#.##..# o   orc warrior (polearm, launcher, wande…)#......##... ooo 3 orcs (1 missile, wandering)#....####....#..... .....呵j$Î Á.o.o..o呵jîä 1 o 2 orcs (1 missile, 1 wandering)You encounter an orc warrior and an orc.The orc warrior is carrying a +0 orcbow.9.2 (1呵j@ç 呵jMê 0 _The orc leaves your sight.摵j¢i$摵jÓj³######..~.......     Gorae the Digger 摵j‘kÚ#######.~~.~..##.# .o..*  Octopode of Vehumet *..... 摵jUl.........~~~~....# ...*.  Health: 56/56 ======================== 摵jÚm######....~.~.#..#...*..  Magic: 16/20 ===================----- 摵jan¦....###.......#..#..o...  AC: 1摵jCoyStr: 7  Doom: 0% 摵jôoœ##............#..#.o....  EV: 15摵jDpOInt: 22 Contam: 0% 摵jŒpÂ#..........##.#...*.....  SH: 5摵jq,Dex: 19 摵jnq............#.#..*......  XL: 10 Next: 12% Place: Dungeon:7 摵jÇq ##.#####..#...#.@.......   Noise: ---------  Time: 8069.2 (0.0) 摵jOr¡##............#.........  c) +3 rapier (protect) 摵jCsã..................#+####  Cast: Brom's Barrelling Boulder (3%) 摵jœsq#########.#.#.##..#摵jÜs 摵jtK#.#.#.##..#摵j®t 摵j0u8...<#.##..#摵jµw¢ o   orc warrior (polearm, launcher, wande…)摵jx 摵jkx9#......##...摵jWy… oo 2 orcs (1 missile, 1 wandering)摵jÍy 摵jTzA#....####.... 摵jÁz 摵j#{!#..... ..... 摵jv{BThe orc warrior is carrying a +0 orcbow. 摵jß{8_The orc leaves your sight.  摵jŽ|êAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  摵jD}ÍPress: ? - help, Q - select action, ( or ) - cycle摵jN~Dir - move target摵jà~fAim: an orc, wielding a +1 hand axe of sundering and quivering boomerangs  摵j.3(wandering, hasn't noticed you, 100% to hit)摵jÔ Ù######..~.......     Gorae the Digger #######.~~.~..##.# .o...  Octopode of Vehumet *..... .........~~~~....# .....  Health: 56/56 ======================== ######....~.~.#..#......  Magic: 16/20 ===================----- ....###.......#..#.o....  AC: 1Str: 7  Doom: 0% ##............#..#.o....  EV: 15Int: 22 Contam: 0% 摵j7Õ E#..........##.#.........  SH: 5Dex: 19 ............#.#.........  XL: 10 Next: 12% Place: Dungeon:7 ##.#####..#...#.@.......   Noise: ---------  Time: 8069.2 (0.0) ##............#.........  c) +3 rapier (protect) ..................#+####  Cast: Brom's Barrelling Boulder (3%) #########.#.#.##..# #.#.#.##..# ...<#.##..# o   orc warrior (polearm, launcher, wande…) #......##... oo 2 orcs (1 missile, 1 wandering) #....####....  #..... ..... 摵j†Õ _The orc leaves your sight.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target摵jÙÕ ÆAim: an orc, wielding a +1 hand axe of sundering and quivering boomerangs  (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!摵j<× T.o摵j�ê M##.# .o... ...# ..... #..#...... #..#.o.... #..#...... ...o..... #..*...... @ #......... .....#+#### #.##..# #.#.#.##..# ...<#.##..#distr #...oally target) #....*   boulder (minion, rolling)#..... .....  Press: ? - help, Q - select action, ( or ) - cycle [40摵jbñ ‘m Dir - move target: an orc, wielding a +1 hand axe of sundering and quivering boomerangs  (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The orc shouts!  The orc warrior unwields a +0 partisan. The orc warrior wields a +0 orcbow.摵jrò ˆ )))))The orc warrior shoots an arrow.摵j[] 2o摵j¾^ ú )The arrow hits your boulder but does no damage.Your boulder barrels into the orc!  You kill the orc!摵j` G*â—‹摵jð‘ #o.....°====70.2 (1**摵j…Ÿ ž _Vehumet accepts your kill. _You now have 16/20 mp.瑵jz“M*â—‹瑵j”#.瑵jX”.o瑵j •U.o瑵j–¥:*瑵j¯瑵j^°6)))瑵j)*F*☼瑵j|3f...â—‹°.瑵j�4E----1瑵jÍ=:â—‹瑵jA“ _The orc warrior shoots an arrow. The arrow hits your boulder.葵jÜV `......... ..~........ .... ######.~~.~..##.#..o... ........~~~~....#....o #####....~.~.#..#.... ...####..#..*..#..#oâ—‹##.#...° ...........#.#..#####..#...#. ##.......... .................#+##### 葵j×W þ########.#.#.##..##.#.#.##..# ...<#.##..# #......##... #....####....葵jáX M*â—‹葵jc U.o葵jk r  The orc hits your boulder but does no damage.葵jîv n )The orc warrior shoots an arrow.葵j.Í A )The arrow hits your boulder but does no damage.Your boulder barrels into the orc!  You kill the orc!*â—‹葵j Ù ¾.°°)   orc葵jÝ C----2葵j¹æ 葵jfé P _Vehumet accepts your kill.鑵jª°)  Your boulder barrels into the orc!  You kill the orc! _Vehumet accepts your kill.  You puncture the orc!weapon exudes an aura of protection.  *â—‹鑵j.!¤*   boulder (minion, rolling)鑵jÍ/Õ )) You feel your power returning. The orc warrior shoots an arrow.鑵jBrM*☼鑵jïzr .  The arrow hits your boulder!!鑵j¢ƒ½..â—‹°..°unawa鑵jȉŠ7= 8 =3.4 (1.2鑵j3’Lâ—‹°鑵jÄ•J _Your boulder is abraded by the wall and falls apart.鑵j3wÓ###.######. .............. #########..~........#.......# #####.~~.~..##.#..o..â—‹.# .......~~~~....#....°..# ####....~.~.#..#.# ..####..#.......#..#..#.°.....###.#..)# ..........#.#.# .#####..#...#.##.......... ................#+###### #######.#.#.##..# #.#.#.##..#...<#.##..##......##...oo)鑵jÌ~])))))))鑵ju̓°.....@.鑵j÷Í.鑵jÂÎw8==40鑵jÈÖ鑵jøàª _The orc warrior shoots an arrow. The arrow closely misses you.Things that are here:鑵jvã� _a +1 hand axe of sundering; 2 boomerangs; an orc corpseꑵj'÷<.......# ###.######. ....... ######### ..~........#.......# ####.~~.~..##.#..o..°.# ......~~~~....#....°..# ###....~.~.#..#.# ####..#.# ..#..#.# ##.#..))ꑵj (Õ# ........#.#.# #####..##..........# ...............#+###### ######.#.#.##..##.#.#.##..#...<#.##..#ꑵjÁ,U.oꑵj45)ꑵj@5H 1 -5 _ꑵjÀ=9°ꑵjf@ꑵj= ’.<.......# ###.######. ...... ########..~........ ####.~~.~..##.#.....° ......~~~~....#.o..) ###....~.~ .###...#..#.##.#..)) .........# #####..#...#.......... ...............#+###### ######.#.#.##.#.ꑵjhL ꑵjàa 1)ꑵjpÕ •..42------===6ꑵjãÜ ꑵjáí  _The orc warrior shoots an arrow. The arrow hits you! _You take 14 damage, and have 42/56 hp. MASSIVE DAMAGE!!ꑵjùî ꑵjäï ꑵjÕû t _You are too injured to fight recklessly!둵jÉt둵jju둵jp둵jw‚ 둵j‚P_You are too injured to fight recklessly!둵jHb.........# Gorae the Digger .<.......# Octopode of Vehumet *..... ..###.######. Health: 42/56 ==================------ ............. #########  Magic: 14/20 ================-------- ###..~........#.*.....#  AC: 1Str: 7  Doom: 0% ####.~~.~..##.#.*.....#  EV: 15Int: 22 Contam: 0% ......~~~~....#.o..)..#  SH: 5Dex: 19 ###....~.~.#..#.*.....#  XL: 10 Next: 12% Place: Dungeon:7 .###.......#..#.@.....#  Noise: ===------  Time: 8076.4 (0.둵jÔg[0) ...........#..#.......#  c) +3 rapier (protect) ........##.#..))......#  Cast: Brom's Barrelling Boulder (3%) .........#.#..........# #####..#...#..........# ...........#..........#  o   orc warrior (polearm, launcher) ...............#+###### ######.#.#.##..# #.#.#.##..# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 partisan (100% to hit)둵jﻋ.........#Gorae the Digger .<.......#Octopode of Vehumet *..... ..###.######.Health: 42/56 ==================------ ............. #########Magic: 14/20 ================-------- ###..~........#.......#둵jÚ¼ZAC: 1Str: 7  Doom: 0% ####.~~.~..##.#.......#EV: 15Int: 22 Contam: 0% ......~~~~....#.o..)..#SH: 5Dex: 19 ###....~.~.#..#.*.....#XL: 10 Next: 12% Place: Dungeon:7 .###.......#..#.@.....#Noise: ===------  Time: 8076.4 (0.0) ...........#..#.......#c) +3 rapier (protect) ........##.#..))......#Cast: Brom's Barrelling Boulder (3%) 둵j6½p.........#.#..........# #####..#...#..........# ...........#..........#o   orc warrior (polearm, launcher, ally …)...............#+######*   boulder (minion, rolling) 둵ja½¸######.#.#.##..##.#.#.##..# _You are too injured to fight recklessly!  둵jŸ½·Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle둵j`¾ÌDir - move targetAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 partisan (100% to hit)  You send a boulder barrelling forward!둵jÔÆ9 둵j« 2*☼ 둵jP n Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 partisan (100% to hit)  You send a boulder barrelling forward!  The orc warrior shoots an arrow. The arrow hits your boulder!둵jY! <oâ—‹둵j" ( 둵j¿" &43둵j # 7.4 (1둵j½0 q*â—‹*둵j(; ¤ _Your boulder barrels into the orc warrior! _You now have 14/20 mp.쑵jÄÑ?*â—‹쑵j7á� o*Your boulder barrels into the orc warrior.쑵jè9 쑵j=ð â—‹The orc warrior shoots an arrow. The arrow hits your boulder!Your boulder barrels into the orc warrior.쑵j/Dp° )쑵j×D.-8쑵jšL9°쑵j#P‰ _Your boulder crushes the orc warrior against a rock wall and falls apart!쑵jŒ–쑵j�Y)))))))쑵j¡ìs.°°@...쑵j^í@-9쑵jÚù쑵jÞû— _The orc warrior shoots an arrow. The arrow completely misses you.쑵jÙé ….........# Gorae the Digger .<.......# Octopode of Vehumet *..... ..###.######. Health: 43/56 ==================------ ............. #########  Magic: 10/20 ============------------ ###..~........#.o.....#  AC: 1Str: 7  Doom: 0% ####.~~.~..##.#.*.....#  EV: 15Int: 22 Contam: 0% ......~~~~....#.*..)..#  SH: 5쑵jšê Dex: 19 ###....~.~.#..#.*.....#  XL: 10 Next: 12% Place: Dungeon:7 .###.......#..#.@.....#  Noise: ==-------  Time: 8079.4 (0.0) ...........#..#.......#  c) +3 rapier (protect) ........##.#..))......#  Cast: Brom's Barrelling Boulder (3%) .........#.#..........# #####..#...#..........# 쑵jûê ½...........#..........#  o   orc warrior (polearm, launcher) ...............#+###### ######.#.#.##..# #.#.#.##..# 쑵jië º_Your boulder crushes the orc warrior against a rock wall and falls apart! _The orc warrior shoots an arrow. The arrow completely misses you.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle쑵j©ë ØDir - move targetAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 partisan (severely wounded, 100% to hit)쑵jžöÅ.........# Gorae the Digger .<.......# Octopode of Vehumet *..... ..###.######. Health: 43/56 ==================------ ............. #########  Magic: 10/20 ============------------ ###..~........#.......#  AC: 1Str: 7  Doom: 0% ####.~~.~..##.#.o.....#  EV: 15Int: 22 Contam: 0% 쑵j‡÷b......~~~~....#.°..)..#  SH: 5Dex: 19 ###....~.~.#..#.°.....#  XL: 10 Next: 12% Place: Dungeon:7 .###.......#..#.@.....#  Noise: ==-------  Time: 8079.4 (0.0) ...........#..#.......#  c) +3 rapier (protect) ........##.#..))......#  Cast: Brom's Barrelling Boulder (3%) .........#.#..........# #####..#...#..........# ...........#..........#  o   orc warrior (polearm, launcher) ...............#+###### ######.#.#.##..# 쑵jØ÷V#.#.#.##..# _The orc warrior shoots an arrow. The arrow completely misses you.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle쑵jøDir - move targetAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 partisan (severely wounded, 100% to hit)  You send a boulder barrelling forward!쑵jwùJ*☼쑵j\< ######### #.......# #.o.....# .*..)..# #.â—‹.....# @ #.......# 쑵j/Â.))......# #..........##..........#..........# , ally …)....#+######*   boulder (minion, rolling).##.. 쑵jér11==80.4 (1 _쑵jA**쑵jXr _You now have 11/20 mp.푵j_¶*푵j·+☼푵jdÇSâ—‹a +0 partisan (severely wounded, 100% to hit) _You send a boulder barrelling forward! _You now have 11/20 mp.Your boulder barrels into the orc warrior.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 partisan.  The orc warrior hits your boulder with a +0 partisan!  Your boulder barrels into the orc warrior.푵jÑ•o°â—‹ )푵j4Ò44-1푵jÐÚA°â—‹푵j˜ß‰ _Your boulder crushes the orc warrior against a rock wall and falls apart!j·×.........# Gorae the Digger .<.......# Octopode of Vehumet *..... ..###.######. Health: 44/56 ==================------ ............. #########  Magic: 7/20========---------------- ###..~........#.o.....#  AC: 1Str: 7  Doom: 0% ####.~~.~..##.#.*.....#  EV: 15Int: 22 Contam: 0% ......~~~~....#.*..)..#  SH: 5Dex: 19 ###....~.~.#..#.*.....#  XL: 10 Next: 12% Place: Dungeon:7 .###.......#..#.@.....#  Noise: ==-------  Time: 8081.4 (0.0) ...jTÙ’........#..#.......#  c) +3 rapier (protect) ........##.#..))......#  Cast: Brom's Barrelling Boulder (3%) .........#.#..........# #####..#...#..........# ...........#..........#  o   orc warrior (polearm, launcher) ...............#+###### ######.#.#.##..# #.#.#.##..#Your boulder barrels into the orc warrior. _Your boulder crushes the orc warrior against a rock wall and falls apart!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 partisan, wearing a +0 chain mail and  carrying a +0 orcbow (almost dead, 100% to hit)jx›Ç.........# Gorae the Digger .<.......# Octopode of Vehumet *..... ..###.######. Health: 44/56 ==================------ ............. #########  Magic: 7/20========---------------- ###..~........#.......#  AC: 1Str: 7  Doom: 0% jF�é####.~~.~..##.#.o.....#  EV: 15Int: 22 Contam: 0% ......~~~~....#.â—‹..)..#  SH: 5Dex: 19 ###....~.~.#..#.â—‹.....#  XL: 10 Next: 12% Place: Dungeon:7 jšž.###.......#..#.@.....#  Noise: ==-------  Time: 8081.4 (0.0) ...........#..#.......#  c) +3 rapier (protect) ........##.#..))......#  Cast: Brom's Barrelling Boulder (3%) .........#.#..........# #####..#...#..........# ...........#..........#  o   orc warrior (polearm, launcher) ...............#+###### ######.#.#.##..# #.#.#.##..# _Your boulder crushes the orc warrior against a rock wall and falls apart!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orj£ úc warrior, wielding a +0 partisan, wearing a +0 chain mail and  carrying a +0 orcbow (almost dead, 100% to hit)  You send a boulder barrelling forward!*jЩk< ######### #.......# #.o.....# .*..)..# #.°.....# @ #.......# .))......# j2«R#..........##..........#..........# , ally …)....#+######*   boulder (minion, rolling).##.. j­­:=2.4 (1 _j4¶p*°*jñÒj  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc warrior, wielding a +0 partisan, wearing a +0 chain mail and  carrying a +0 orcbow (almost dead, 100% to hit) _You send a boulder barrelling forward! _You now have 7/20 mp.jhJ ?*â—‹j�[  o*Your boulder barrels into the orc warrior.  The orc warrior unwields a +0 partisan. The orc warrior wields a +0 orcbow.jXf j| ­) _You now have 7/20 mp.Your boulder barrels into the orc warrior.  The orc warrior unwields a +0 partisan. The orc warrior wields a +0 orcbow.  The orc warrior shoots an arrow. The arrow hits your boulder.  Your boulder barrels into the orc warrior.  Your boulder crushes the orc warrior against a rock wall and falls apart!You kill the orc warrior!â—‹j�Ë O°.jÐ 65-3jº× :â—‹j–Ú P _Vehumet accepts your kill.jì.3jw1jD9w5=je:j¼:jm=jË@jEAS8=jGCjmF,j×Hj¾KjLU6=jÜMj™PjèPj]jZaO=j"djqgjYhK7=j0jjämi9=jpjÊrjsjuj»x,ja{j>}jÌ}U8=jœ€j´ƒj„9=j†jK‰j¸‰jÝŽ,j}�”9=10/20==jT‘j7”j´”j¿–j2šj¢šjIœjêžjSŸjX¡j”¤j7¥i50===jX§jªj\ªj)¬j¦¯j°T11=jV²jÖ´jJµ%1jK¸jŸÂjÃj,ÆjEË,j®ËjãÒ“2==j÷Õ,jÕ×jwÛjÔÛS2=jûÝj�ájýáj=äjËçjÜèU3=jÞêj¯íjîjÉïjJójÒó9=jöj<ùj§ùK4=jŒûj¦þjÿS3=j>jFjžj?j]j®j… jYjÚU5=j¼jÓjV9=jnjjuS4=ja j3$T56=j*&jÝ(j,)jõ*jè-jG.j<0jb3O=jb5j°8jý89=j*;jàDÂ5==jîG,j4Jj~M,j.PjôRP==jØTjDXj˜XjŠZj‰]j°^E16=jË_jûm„jto,jcpj‹sjüs9=j vj§{Bj*~j¹~K7=js€jÇ„jH´°jÒ»‘=jvÀw8=jdÂjbÅjÁÅjtÆjBÈj¬ÈjnÉjåËjAÌjÎj âe=jã,jÓåjÌéa9=jëjuð,j»ñjÏójôj÷j+û,j¿üj'e=j¨g20==jÖ$z  h - 5 boomerangs (gained 2)  Things that are here:jñ%jd-n _a +1 hand axe of sundering; an orc corpsej /j0:==jì1jù4jÍ7j18ja9j<jø=jN>j?j�Cj9FjGjHj“KW _You open the door.j—N3jDPj¡_`  There is an open door here.jzc5 _jêgj“oXjÈqjuj}ujÖvj©yjl}jÓ}jXjC‚j8…j‹…jK‡jM‰jJŒ,jŽjW�jÆ’j7“jX”ju–j+™,jXžj§j ª,j+±jw³jãµ,jW·jô¸j¶ºj»j¾»jk½já¾j;¿j¿j§ËjÿÌj]ÍjkÎjÐj“ÑjÒj{ÒjÔj¯Õ,jÝÖjNÙj|Ûj×ÛjGÝjèjïéj‚êj«ëjîj×ñBjôójaöj­öjdøjÞùj,üj\ý,jÓÿjF jœ jL j£ ju jð jŽ j± XjN b  You see here a +0 scale mail.j� j  _j&" jï# j»% j=& j4' jº( j12 X###......##....#  #....####....##  #.............#  ##.##....##...##  #.............#  ####....##.[#.#  #....###.#  ###### #.#  jÖ2 n#@# ---19007.0) #...#  ###....  ..> ..... jB3 E..## ... j¥: j}; "--jô; %18jmA jfL t _Found a stone staircase leading down.jM ,29j8R j\ ¿ _You now have 293 gold pieces (gained 15). _Health restored: 56; MP restored: 20ð‘µjÚ¤ ™ _ð‘µj⨠Bð‘µj © ð‘µj�ª ð‘µj¬ ð‘µjô­ ,ð‘µj#¯ ð‘µj · b  You see here a +0 scale mail.ð‘µjí¸ ð‘µjw¹  _ð‘µj"» ð‘µjò¼ ð‘µjŽ¿ Bð‘µjNÊ ð‘µj±Ë ð‘µj Ì ð‘µj Í ð‘µj¸Î ð‘µjÑ ,ð‘µjÔÑ ð‘µj�Ó ð‘µj|Õ ,ð‘µjÖ ð‘µjJ× ð‘µj½Ø ð‘µjÙ ð‘µjuÙ ð‘µj…Ú ð‘µj†Û ð‘µj¿Û ð‘µjYÜ ð‘µj0Ý ð‘µj3Þ ð‘µjmÞ ð‘µjáÞ ð‘µjØæ ð‘µjé ,ð‘µjlê ð‘µjöë ð‘µj&î ð‘µj»î ð‘µj{ð ð‘µj©ò ð‘µj_ü ˆ#.............# ##.##....##...## ....#ð‘µjÌü #.............# ....#####....##.[#.# ....#....###.#.# ..?###### #.#.# ..  #.#.# .#ð‘µjúü ì #...##.#########..@.#205.4 (13ð‘µj2ý ´.0)#.........>.# ð‘µjký 1............# ...............#.########..##.##ð‘µj“ý ð<.... ..##.#.. .ð‘µj¾ý Y....##ð‘µj[ ð‘µj %6.4 (14ð‘µjs ð‘µj¦ c _Found a stone staircase leading up.ñ‘µjÍñ‘µjTñ‘µj¾ñ‘µjvñ‘µjñ‘µjz,ñ‘µj‘ñ‘µj= ñ‘µjŠ ñ‘µj%ñ‘µj˜&ñ‘µjØ2,ñ‘µjÕ3ñ‘µjf7ñ‘µjŸ:ñ‘µju;ñ‘µj#=ñ‘µjƒBñ‘µjÿD,ñ‘µj+Gñ‘µjëIñ‘µj·Kñ‘µj¸L,ñ‘µjRñ‘µj6Tñ‘µjÝTñ‘µjoVñ‘µjâXñ‘µj$[ñ‘µjz[ñ‘µj]ñ‘µjañ‘µj7c,ñ‘µjÔdñ‘µj(gñ‘µjEiñ‘µj²iñ‘µjÚjñ‘µj8mñ‘µjoñ‘µjvoñ‘µjÚpñ‘µjóqñ‘µj sñ‘µjxsñ‘µjÂsñ‘µjÇ‚è##.....#  .....#.....#  #.[#.#.....#  ##.#.#.....#######  #.#.#...........#  #.#.##.#.#.####.###. #...##.#............ ####....#....###.#### ......>.##.....#@##### ........##.#.#.......## ......................# ######..##.##.........#ñ‘µj³ƒå #...<........[#.####.# #.####.#..#...#......#  #.............########   ...####.####...#    ##.###.....#...#   ñ‘µjnŠY57.4 (518.4 (52ñ‘µja�ñ‘µjÜ™9 _i - a ring of positive energy {rN+}ñ‘µjNb ñ‘µjéb ñ‘µjÞc ñ‘µjsk ñ‘µjÁl ñ‘µj3m ñ‘µjCq ,ñ‘µj¨s ñ‘µjt ñ‘µjVu ñ‘µj÷w ñ‘µj°y ñ‘µjûy ñ‘µj?{ ñ‘µjb} ñ‘µjê~ ñ‘µj/ ñ‘µj€ ñ‘µjÕ€ ñ‘µjÿ� ñ‘µj=‚ ñ‘µjÉ‚ ñ‘µjøƒ ñ‘µj·… ,ñ‘µj‡ ñ‘µj‰ ñ‘µjÊŠ ñ‘µj"‹ ñ‘µjŒ ñ‘µj=Ž ñ‘µj� ñ‘µj`� ñ‘µjV‘ ñ‘µj“ ñ‘µjè” ñ‘µj9• ñ‘µj±• ñ‘µjq– ñ‘µj.˜ ,ñ‘µjY™ ñ‘µješ ñ‘µjð› ñ‘µjyœ ñ‘µjóœ ñ‘µj–ž ñ‘µj  ñ‘µj]  ñ‘µjó  ñ‘µjŠ¢ ñ‘µjÔ¤ ,ñ‘µj/¥ ñ‘µj6± ñ‘µj½³ Bñ‘µj2¶ ñ‘µj§· ñ‘µjõ· ñ‘µjï¸ ñ‘µjhº ñ‘µjS¼ ,ñ‘µj”½ ñ‘µj½¾ ñ‘µjºÀ ñ‘µjÁ ñ‘µjõÁ ñ‘µj}à ñ‘µjÇÄ ñ‘µjÅ ñ‘µj³Å ñ‘µjÇ ñ‘µjŽÈ ,ñ‘µj É ñ‘µjCÊ ñ‘µjQË ñ‘µj Ë ñ‘µjÏË ñ‘µjIÍ ñ‘µjgÎ ñ‘µj½Î ñ‘µjÏ ñ‘µj@Ð ñ‘µj½Ñ ñ‘µjˆÒ ,ñ‘µj³Ù ñ‘µjÀÚ ñ‘µjÛ ñ‘µjšÛ ñ‘µjÝ ñ‘µjeÞ ñ‘µj¬Þ ñ‘µj ß ñ‘µj>à ñ‘µjWá ñ‘µj³á ñ‘µjÕâ ñ‘µjGã ñ‘µjUä ñ‘µjŸä ñ‘µj"å ñ‘µj7æ ñ‘µjHç ñ‘µj†ç ñ‘µjîç ñ‘µjï ñ‘µj-ð ñ‘µjæð ,ñ‘µj­ø ñ‘µjrù ñ‘µjÞù ñ‘µjAú ñ‘µjsû ñ‘µjÌü ,ñ‘µjXý ñ‘µjæý ñ‘µjöþ ñ‘µjEÿ ñ‘µj©ÿ ñ‘µj² ñ‘µj" ,ñ‘µj� ñ‘µj| ñ‘µjy ñ‘µjÛ ñ‘µjD ñ‘µj¢ ñ‘µj ñ‘µj| ñ‘µjì ñ‘µjD ñ‘µj| ñ‘µj³ ñ‘µj- ñ‘µjE ñ‘µj9 ñ‘µj{ ñ‘µjè ñ‘µje! ñ‘µjs" ñ‘µjÚ" ñ‘µj&# ñ‘µjú# ñ‘µjž$ ñ‘µjÔ$ ñ‘µj% ñ‘µjó% ñ‘µj$& ñ‘µjb& ñ‘µj�& ñ‘µjK. ñ‘µjå. ñ‘µjˆ/ ñ‘µj-0 ñ‘µjG2 ñ‘µj¨3 ,ñ‘µjL4 ñ‘µj6 ñ‘µj|7 ñ‘µjß7 ñ‘µj8 ñ‘µjØ9 ñ‘µjI; ñ‘µjª; ñ‘µj< ñ‘µjI> ñ‘µjŠC f  You encounter a wyvern.ñ‘µj1M  ####....##.[#.#.....#  #....###.#.#.....## ###### #.#.#.......ñ‘µj”M Û #.#.##.#.#.# #...##.#.... ########....#.... ñ‘µjáM ########.........>.##... ....k..............##.#. #.@................ ñ‘µjN ~#.#.########..##.## ñ‘µj^N å#.#.# #...<....... #.#.# #.####.#..#. #.#.####...........ñ‘µjŠN  ñ‘µjÉN ½#.#......####.####. k   wyvern (asleep) #.######.###.....#. ñ‘µj�O ù#.#...........##.#. #.#.####.......#.##ñ‘µj?V .301.4 (43ñ‘µjfW 32.4 (44 _ñ‘µjí\ ñ‘µjS^ ñ‘µj(Ô U [   ñ‘µjÅÔ  ######## ########.........> ....k.......... #.@....... #.#.###### #.#.# #...<....... #.#.# . #.#.####........ñ‘µj¾Õ … #.#......####. #.######.###.... #.#...... #.#..ò‘µj×*Ž [    ######## ########.........> ....k.......... ò‘µj‡+®#.@....... #.#.###### #.#.# #...<....... #.#.# . #.#.####........ #.#......####. #.######.###.... ò‘µjZ,®#.#...... #.#..ò‘µj3ò‘µjÜ3ò‘µj‰9ò‘µj!<] _A wyvern is nearby!ò‘µjŽq ####....##.[#.#.....# #....###.#.#..... ###### #.#.# #.#.##.#.#. #...##.# ##....#.#.>.##ò‘µj;rø.k.##.# # #.#.#..##. #.#.# #...<...... #.#.# #.####.#..# #.#.####....... #.#......####.#### #.######.###.....# #.#.....##.# #.#.####.#.ò‘µjûyò‘µjM{83.4 (1.0) _ò‘µj�ò‘µj��ò‘µjZï #.............#.....####....##.[#.#..... #....###.#.####### #.#.#....ò‘µjØ< #.#.##.#.# #...##.# ########....########>.##.......k##..######................ #.#.########..##ò‘µjˆ #.#.# #...<..... #.#.# #.####.# #.#.####.........ò‘µjA÷ #.#......####.## #.######.###..... #.#....ò‘µjj#.ò‘µjv&ò‘µj '&4ò‘µji.ò‘µj /ó‘µj#í. _i - a ring of positive energy {rN+} _You encounter a wyvern. _A wyvern is nearby!  The helpless wyvern fails to defend itself.  You impale the wyvern!!  Your weapon exudes an aura of protection.  You kill the wyvern!ó‘µjŒg#.ó‘µj] 8 205.6 (1.2ó‘µjß"ó‘µj÷%P _Vehumet accepts your kill.ô‘µj†ª‰ 1 ô‘µjA¾„ô‘µj Å,ô‘µjóÇô‘µj Éô‘µj Ìô‘µj Ïô‘µjšÑô‘µjÓÒô‘µj·Ù,ô‘µjSù4ô‘µjN _You now have 316 gold pieces (gained 16).ô‘µjÉ ô‘µjÇ ô‘µjq ô‘µj¥ô‘µj+ô‘µjûô‘µjuô‘µjµô‘µj�ô‘µj ô‘µj+!ô‘µjÄ#ô‘µj¥&ô‘µjÚ*ô‘µjú+ô‘µj.ô‘µjË0ô‘µjJ4ô‘µjI5ô‘µjF7ô‘µj:ô‘µjÏ<ô‘µjÓ=ô‘µj=?ô‘µj UBô‘µj']€ _w - 5 potions of heal wounds {@q2, !d} (gained 2)ô‘µj^3ô‘µjæ^ô‘µjYdô‘µjTeô‘µjÛeô‘µjBfô‘µjßjô‘µjmô‘µjkmô‘µjgnô‘µjrô‘µjùs,ô‘µjœtô‘µjIyô‘µj�zô‘µjA{ô‘µj—{ô‘µjÔô‘µjx�,ô‘µjz‚ô‘µjw¬ô‘µjDµšô‘µjйô‘µjÚºô‘µj?»ô‘µjÖ»ô‘µj¿ô‘µjjÁô‘µjÆÁô‘µj_Âô‘µjLÆô‘µjÈÇô‘µj+Èô‘µjÊÈô‘µjÌô‘µj€Íô‘µjàÍô‘µj¡Îô‘µj:Òô‘µjµÓô‘µj(Õ,ô‘µj#Øô‘µj Úô‘µjjÚô‘µj Ûô‘µjMÞô‘µjãßô‘µj,àô‘µjôàô‘µjîåô‘µjÍæ,ô‘µjrçô‘µjÚêô‘µjhì,ô‘µjºíô‘µj:ðô‘µjÂñô‘µj6òô‘µj¢óô‘µjöô‘µj¸÷,ô‘µjÀøô‘µjóúô‘µjQüô‘µj«üô‘µj›ýô‘µjÁÿô‘µj,ô‘µj|ô‘µj ô‘µjF ô‘µjÅ ô‘µjC ô‘µjX ô‘µjÝô‘µjoô‘µjIô‘µjô‘µjÇBô‘µj½ô‘µjÁô‘µj7ô‘µj¨ô‘µjXô‘µjó,ô‘µjÓô‘µjXô‘µj@Lš _You open the door.ô‘µj¥Q`  There is an open door here.ô‘µjþRô‘µjXK _ô‘µj Yô‘µjZô‘µjR[ô‘µj³^ô‘µjð_ô‘µj3`ô‘µjuaô‘µj€cô‘µjþe,ô‘µj¡gô‘µjâiô‘µj½lô‘µjtmô‘µjnnô‘µjàpô‘µj•{±#>####### ô‘µj¸|·#..# #.)...#  #....###### #.....# #.#.#...@...###.....#####64.6 (59.0)#.#.####......'.###...##...##.###.....###.....##......# #.....##.............# #........##..............# #.....<#.....~....~...####......###.#.##.))..)..^.##...................~~....##...#######..~ô‘µjë„ô‘µjÚ…,5.6 (60ô‘µjœŒô‘µj �e _Found a stone staircase leading down.ô‘µj¯»ô‘µjN¼ô‘µj§½ô‘µj^Éô‘µjéÕô‘µj®Öô‘µjÎÚô‘µj´Üô‘µj•àô‘µjáô‘µj.ãô‘µj åô‘µjÍæô‘µj0çô‘µjuèô‘µjVêô‘µjKëô‘µj“ëô‘µjÙëô‘µjuíô‘µj¨îô‘µjàîô‘µjåïô‘µjäðô‘µj:òô‘µjÑòô‘µj¹óô‘µjëõô‘µj4ùô‘µj²ùô‘µj|ûô‘µj4þô‘µjô‘µj†ô‘µjíô‘µj;ô‘µjüô‘µjW ô‘µjî ô‘µj¢ ô‘µjuô‘µjÕô‘µjÐô‘µjïô‘µjô‘µjhô‘µj ô‘µj[ô‘µj¶ô‘µj"ô‘µjô‘µj=ô‘µjTô‘µjÃô‘µjÍ ô‘µj#ô‘µje%,ô‘µj&ô‘µj"Bº ..#####....##....#....####### ###..........  .......$.$..  #..........  #####.@........  .........####.#  ########.#>.#.# ### #.#..#.# #.) #.#....###### # #.#.#.......### #.#.####......'. õ‘µjáM###...##...##.### #.....##......# #..d - 2 fizzy clear potions (gained 1)  You pick up a parchment of Launch Clockwork Bee and begin reading...õ‘µj¡-79.6 (14õ‘µj©-80.6 (15õ‘µjuc _You add the spell Launch Clockwork Bee to your library.õ‘µj+Çõ‘µjöÇõ‘µjýÈõ‘µjJËõ‘µj°Íõ‘µjÎõ‘µjyÑõ‘µjÕÑõ‘µjPÙj  You encounter a black bear.õ‘µjeàa#### ...#### #....# ###....# .......######## #####.. ........@.$.$... õ‘µjáè####...........#####..........h .........####.###########.#>.#.# ######.#..#.# #.)h   black bear (asleep)õ‘µjFáú#.#....###### #....#.#.#.......###....#.##õ‘µjvá&'....õ‘µjÛê11.0)õ‘µj;ì22.6 (2 _õ‘µj)òõ‘µj ôõ‘µj€f  #### ...#### #....# ###....# .......########  #####...........  ........@.$.$...  õ‘µj9g ####...........  #####..........h  .........####.###  ########.#>.#.#  #. #.) #.  #.õ‘µjáþ ž #### ...#### #....# ###....# .......########  #####...........  ........@.$.$... õ‘µjµÿ ð ####...........  #####..........h  .........####.### ########.#>.#.#  #. #.) #.  #.õ‘µjV õ‘µjÙ õ‘µj{ õ‘µjy a _A black bear is nearby!õ‘µj° #### ...#### #....# ###....# .......########  #####...........  ........@.$.$...  ####...........  #####..........h  .........####.###  ########.#>.#.#  õ‘µjñ`#. #.) #.  #.ö‘µj5f£ #### ...#### #....# ###....# .......########  #####...........  ........@.$.$...  ö‘µj…gë####...........  #####..........h  .........####.### ########.#>.#.#  #. #.) #.  #.ö‘µjÒnö‘µjkoö‘µjÙuö‘µjæxa _A black bear is nearby!ö‘µjv: £#### ...#### #....##.......#############.....................$.$ ####...@....#####...h.........####.###########.#>.#.# #####ö‘µjz; ø #.#..#.#.)....###### #..#.......#####......'###...##...##.###ö‘µjºD ö‘µj©E 23.6 (1 _ö‘µj£L ö‘µjŽM ÷‘µjÙ:C#### ...#### #....##.......#############.....................$.$ ####........#h÷‘µj•;?.........####.###########.#>.#.# ##### #.#..#.#.)....###### #..#.......#####......'###...##...##.###.....# ÷‘µjvC÷‘µjD&4÷‘µj K÷‘µjªM÷‘µjŒuœ #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 16/20 ===================----- .......########  AC: 1Str: 7  Doom: 0%  #####...........  EV: 15Int: 22 Contam: 0%  ..........$.$...  SH: 5÷‘µj»vDex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 #####...@******h   Noise: ---------  Time: 8384.6 (0.0) .........####.###  c) +3 rapier (protect) ########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.).. #.#....###### #.... #.#.#.......###.... h   black bear (asleep) #.#.####......'.... ###...##...##.###.... #.....##......# #.... ÷‘µjw˜_You encounter a black bear. _A black bear is nearby! _A black bear is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle÷‘µjx\Dir - move targetAim: a black bear (asleep, 100% to hit)÷‘µj¡¯ ‘ #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 16/20 ===================----- ÷‘µj¬° &.......########  AC: 1Str: 7  Doom: 0%  #####...........  EV: 15Int: 22 Contam: 0%  ..........$.$...  SH: 5Dex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 ÷‘µj± ë#####...@â—‹*....h   Noise: ---------  Time: 8384.6 (0.0) .........####.###  c) +3 rapier (protect) ÷‘µj)± «########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  ÷‘µj]± ã#.#..#.# #.).. #.#....###### #.... #.#.#.......###.... h   black bear (asleep)÷‘µjš± Y #.#.####......'.... ###...##...##.###.... ÷‘µjű –#.....##......# #.... _A black bear is nearby! _A black bear is nearby!÷‘µjî± ¿Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle÷‘µj² ‰Dir - move targetAim: a black bear (asleep, 100% to hit)  You send a boulder barrelling forward!÷‘µj©¹ ! #### ...#### #....# ###....# .......########  #####...........  ÷‘µjhº â..........$.$...  ####...........  @  .........####.###  ########.#>.#.#  #. #.) #. ÷‘µj:» € #., ally target) #.*   boulder (minion, rolling) ###.  ÷‘µjæ¼ <===5.6 (1 _÷‘µjþà :â—‹÷‘µjÖË r _You now have 16/20 mp.ø‘µj®hª #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 12/20 ==============----------ø‘µj‰i+ .......########  AC: 1Str: 7  Doom: 0%  #####...........  EV: 15Int: 22 Contam: 0%  ..........$.$...  SH: 5Dex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 ø‘µjáiû#####...@******h   Noise: ===------  Time: 8385.6 (0.0) .........####.###  c) +3 rapier (protect) ø‘µj&jË########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.).. ø‘µjÅj¥#.#....###### #.... #.#.#.......###.... h   black bear (asleep, ally target) #.#.####......'.... *   boulder (minion, rolling) ###...##...##.###.... #.....##......# #....Aim: a black bear (asleep, 100% to hit) _You send a boulder barrelling forward! _You now have 16/20 mp.ø‘µjék Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, ally target, 100% to hit)ø‘µj2á‹ #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 12/20 ==============---------- .......########  AC: 1Str: 7  Doom: 0%  #####...........  EV: 15ø‘µjâ.Int: 22 Contam: 0%  ..........$.$...  SH: 5Dex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 #####...@â—‹â—‹*...h   Noise: ===------  Time: 8385.6 (0.0) .........####.###  c) +3 rapier (protect) ########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.).. #.#....###### #.... ø‘µjãš#.#.#.......###.... h   black bear (asleep, ally target) #.#.####......'.... *   boulder (minion, rolling) ###...##...##.###.... #.....##......# #.... _You send a boulder barrelling forward! _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, ally target, 100% to hit)  You send a boulder barrelling forward!ø‘µj±ãC☼*ø‘µjìã:☼*ø‘µj�ìÓ #### ...#### #....# ###....# .......########  ø‘µjHí†#####...........  ..........$.$...  ####...........  @â—‹*â—‹*..h  .........####.###  ########.#>.#.#  #. #.) #.ø‘µj í  #. #.* 2 boulders (minion, rolling) ###. ø‘µjæí ø‘µj®ï26.6 (1 _ø‘µj£â—‹ _You now have 16/20 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a black bear (asleep, ally target, 100% to hit) _You send a boulder barrelling forward! _You now have 12/20 mp.ø‘µj{à Ô #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ø‘µj†á ###....# Magic: 8/20=========--------------- .......########  AC: 1Str: 7  Doom: 0%  #####...........  EV: 15Int: 22 Contam: 0%  ..........$.$...  SH: 5Dex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 ø‘µjˆâ 3#####...@******h   Noise: ===------  Time: 8386.6 (0.0) .........####.###  c) +3 rapier (protect) ########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.).. #.#....###### #.... #.#.#.......###.... h   black bear (asleep, ally target) #.#.####......'.... ** 2 boulders (minion, rolling) ###...##...##.###.... #.....##......# #....Aim: a black bear (asleep, ally target, 100% to hit) _You send a boulder barrelling forward! ø‘µjöâ n_You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, ally target, 100% to hit)ù‘µj¥óÅ #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 8/20=========--------------- .......########  AC: 1Str: 7  Doom: 0% ù‘µj õ€ #####...........  EV: 15Int: 22 Contam: 0%  ..........$.$...  SH: 5Dex: 19 ####...........  XL: 10 Next: 20% Place: Dungeon:7 #####...@â—‹*â—‹☼*.h   Noise: ===------  Time: 8386.6 (0.0) .........####.###  c) +3 rapier (protect) ########.#>.#.# ##### Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.).. #.#....###### #.... #.#.#.......###.... h   black bear (asleep, ally target) #.#.####......'.... ** 2 boulders (minion, rolling)ù‘µj¦õý ###...##...##.###.... #.....##......# #.... _You send a boulder barrelling forward! _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, ally target, 100% to hit)  ù‘µjö-You send a boulder barrelling forward!ù‘µjªü\.â—‹*ù‘µjMý-*ù‘µj‡ý:â—‹*ù‘µjJ ! #### ...#### #....# ###....# .......########  #####...........  ù‘µjã î..........$.$...  ####...........  @â—‹*°*..h  .........####.###  ########.#>.#.#  #. #.) #.  #. #. ###.  ù‘µj +7.6 (1ù‘µj@C**ù‘µjBJ  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a black bear (asleep, ally target, 100% to hit)  You send a boulder barrelling forward! _Your boulder is abraded by the wall and falls apart. _You now have 8/20 mp.ú‘µjÌÞ F☼*ú‘µjóê ×â—‹*â—‹*.â—‹*ú‘µjÙò ™°○°   boulderú‘µjeó 0---8ú‘µj’û c°*â—‹ú‘µjãþ Z _Your boulder is destroyed!û‘µj'§}â—‹*â—‹*û‘µja«.û‘µjÁ²¡.â—‹.â—‹°)û‘µjÿ³B---9û‘µjXº9°û‘µjz½J _Your boulder is abraded by the wall and falls apart.ý‘µjÈ — #### ...#### #....# ###....# .......# #####. ...$.$... ####. #####..@..â—‹.○°.h .####.### #.#>.#.#  #.#..#.# #.) #.#....###### # #.#.#.### #.#.####......'...  ###...##...##.###...  #.....##......# #... ý‘µjÔÎ X°.°.ý‘µjŽÏ <9=ý‘µj¾Ï 90ý‘µjrÕ 9°ý‘µjØ ý‘µjC¿ Ë  ...#### #....##.......#############.....................$.$ ####........####°.°..h........@####.###########.#>.#.# #### #.#..)....ý‘µj¥¿ ƒ##.............# #... ý‘µj²Æ '...ý‘µjäÆ &1ý‘µj‰Ì ý‘µj�Î þ‘µjZÈþ‘µj Èþ‘µj‡Éþ‘µjÚÌþ‘µj2Íþ‘µjÈÑXþ‘µj™Óþ‘µjÚÓ2=þ‘µj7Ôþ‘µjÂÕþ‘µjìÕþ‘µjÜÖþ‘µjyØþ‘µjêØ=10/20þ‘µjVÙ)==þ‘µj Úþ‘µjÜþ‘µjPÜþ‘µjNÝþ‘µjüÞþ‘µjWßþ‘µj>àþ‘µjóáþ‘µj"âþ‘µjãþ‘µjÇäþ‘µj'å:==þ‘µjæþ‘µj�çþ‘µjòç>11=þ‘µjèþ‘µjäèþ‘µj„ë,þ‘µjëëþ‘µj¦ïþ‘µjðþ‘µjñþ‘µj¢òþ‘µjTóþ‘µjôþ‘µjžõþ‘µjö#=þ‘µj.öþ‘µj÷þ‘µj¼øþ‘µj'ùþ‘µjKúþ‘µj=üþ‘µj•ü#2þ‘µjµü0=þ‘µj»ýþ‘µj#ÿþ‘µjˆÿþ‘µj%þ‘µjjþ‘µjºþ‘µjŒþ‘µjL,þ‘µjBþ‘µjçþ‘µj@;=3==þ‘µj»þ‘µjþ‘µj]þ‘µjà94þ‘µj( 0=þ‘µjó þ‘µjÀ"þ‘µj#þ‘µjB$þ‘µjö%,þ‘µjÙ&þ‘µj¿(,þ‘µja*þ‘µjÎ0§=þ‘µj£1þ‘µjþ1#5þ‘µj'21==þ‘µj3þ‘µjÄ4þ‘µj.5þ‘µj=6þ‘µjJ8þ‘µj„8þ‘µj˜9þ‘µj;þ‘µjM;þ‘µj0<þ‘µj£=þ‘µj>:==þ‘µj ?þ‘µj�@þ‘µj¿@þ‘µj°Aþ‘µj@Cþ‘µjuCþ‘µj™CE16=þ‘µj¤Dþ‘µjFþ‘µjdFþ‘µjSGþ‘µjlI,þ‘µj,Jþ‘µj/Lþ‘µjvLþ‘µj�Mþ‘µjâNþ‘µjIO9=þ‘µj]Pþ‘µjÊQþ‘µjRþ‘µjÛRþ‘µj`Tþ‘µj´TK7=þ‘µjËUþ‘µjWþ‘µjvWþ‘µj¹Xþ‘µjÊYþ‘µjZþ‘µjD[þ‘µj],þ‘µjë]þ‘µjO_þ‘µjœ_9=þ‘µj‹`þ‘µj7bþ‘µjbþ‘µj>cþ‘µj›dþ‘µjòdK8=þ‘µjêeþ‘µj”g,þ‘µjÊhþ‘µjðiþ‘µj=jþ‘µj kþ‘µjƒlþ‘µjÁlþ‘µjÛmþ‘µj oþ‘µjgo9=þ‘µj”pþ‘µj�rþ‘µjÊr59=þ‘µjîrþ‘µjßsþ‘µj`uþ‘µjëuþ‘µj÷vþ‘µjÓx,þ‘µjzþ‘µj[{þ‘µj‹{þ‘µjo|þ‘µj ~þ‘µj]~9=þ‘µjHþ‘µj�,þ‘µjî�þ‘µjó„A _You start resting.þ‘µj!…þ‘µjº‹þ‘µj’1453.6 (62.0)þ‘µj³’X20==4.6 (63þ‘µj™þ‘µjêžY _MP restored: 20þ‘µj6‰ M#### ...### ###....# þ‘µj‰‰ ¥ .......#############..................$.$ ###. #####..@.......hþ‘µjÉ .........####.### ########.#>###þ‘µjø‰ v#.#..#.##.)....þ‘µj9Š þ‘µj©š d5.6 (1.0) _þ‘µjá› ÿ‘µjý2¾M#### ...### ###....#  .......#############..................$.$ . #####..........h.........####.### ########.#>.#.######..ÿ‘µjý9ÿ‘µj•:&6ÿ‘µjÁBÿ‘µj¤C’µjÄ>]#### ...#### #....# ###....# .......# #####. .$.$... ####. #####.h .........####.### ########.#>.#.# ##.#..#.# #.).#.#....###### #.h   black bear (asleep)#.#.#.###....#.#.####......'....###...##...##.###....’µj¼F<7’µjN’µj5O’µj¡ß1#### ...#### #....##.......#############.....................$.$ ####........#’µjàÐh.........####.###########.#>.#.# ##### #.#..#.#.)....###### #..#.......##’µjSà�###......'###...##...##.###.....# ’µj®ç’µjAè$==’µj{è8’µj‚î’µj)ð’µjŸ› L#### ...#### #....# ###....# .......######..$.$.####.’µjœ ¯#####.h..####.##.#>.#.# ##.#..#.# #.).#.#....###### #.#.#.#.’µjHœ �###.#.#.####......'.###...##...##.###.#.....##......# #.’µjx¤ ’µj¥ &9’µj1¬ ’µj1® ’µjÌÙ‚#### ...#### #....# ###....# .......######..$.$.####.#####.’µjôÚ"h..####.###.#>.#.# ##.#..#.# #.)...##.#....###### #.....##.#.#.###.....##.#.####......'.###...##...##.###.....##.....##......# #.’µjœã’µjþã'60’µjÊê’µjÐë’µj­Ça#### ...#### #....# ###....# .######.#.$.$.....#####.######.h..#.####.#########.#>.#.# # #.#..#.##.#....##.#.#.......###.....##.#.####......'.###...##...##.###.....##.....##......# #.’µj…Î<1’µjÕ’µj×’µjßL  #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 16/20 ===================----- .......###########  AC: 1Str: 7  Doom: 0%  #####.............#  EV: 15Int: 22 Contam: 0%  ..........$.$.....#  SH: 5Dex: 19 ####.............#  XL: 10 Next: 20% Place: Dungeon:7 #####......@***h**#  Noise: --------- [4’µj2M Ï0m Time: 8461.6 (0.0)  .........####.######  c) +3 rapier (protect)  ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.)...#  #.#....###### #.....#  #.#.#.......###.....## h   black bear (asleep) #.#.####......'....... ###...##...##.###.....## #.....##......# #....... _Your boulder is abraded by the wall and falls apart. _You start resting. _MP restored: 20Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (asleep, 100% to hit)’µj�_D #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....#’µj"`� Magic: 16/20 ===================----- .......###########  AC: 1Str: 7  Doom: 0%  #####.............#  EV: 15’µjI`UInt: 22 Contam: 0%  ’µj{`ð..........$.$.....#  SH: 5Dex: 19’µj´`ì ####.............#  XL: 10 Next: 20% Place: Dungeon:7’µjÖ` ’µjaÉ#####......@..h...#  Noise: ---------  Time: 8461.6 (0.0)  .........####.######  c) +3 rapier (protect) ’µjRaÚ ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.)...# ’µj�a( #.#....###### #.....#  ’µjbZ#.#.#.......###.....## h   black bear (asleep) #.#.####......'....... ###...##...##.###.....## #.....##......# #....... _You start resting. ’µj.bA_MP restored: 20’µj|bòAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ’µj¨bÍPress: ? - help, Q - select action, ( or ) - cycle’µjÝb‰Dir - move targetAim: a black bear (asleep, 100% to hit)  You send a boulder barrelling forward!’µjÔcEâ—‹*’µj„mö #### ...#### #....# ###....# .......###########  #####.............#  ..........$.$.....#  ’µj“n¸####.............#  @° ’µjÉn‡ .........####.###### ’µjðn® ########.#>.#.#   ’µj1oj.# #.)’µjYoA .###### ’µjwo ’µjžo;..hlly t’µjÃoBarget) ##’µjÿo§*   boulder (minion, rolling) ’µj'p ’µjyr<===2.6 (1 _’µjây9°’µj9¯r _You now have 16/20 mp.’µj=Ð Fâ—‹*’µjÔ Z â—‹*Your boulder barrels into the black bear.  The black bear bites your boulder but does no damage.The black bear claws your boulder but does no damage. x2.â—‹°*h *  ---3 _Your boulder barrels into the black bear!’µj‘ÕFâ—‹*’µj6Û‹ .  Your boulder barrels into the black bear.h’µjÅ䊰. ’µj¯åB---4’µj~ì:â—‹’µj½ïJ _Your boulder is abraded by the wall and falls apart.’µjÆé8[39;49m #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 12/20 ==============---------- .......###########  AC: 1Str: 7  Doom: 0%  #####.............#  EV: 15Int: 22 Contam: 0%  ’µjCê]..........$.$.....#  SH: 5Dex: 19 ####.............#  XL: 10 Next: 20% Place: Dungeon:7 #####......@****h*#  Noise: ---------  Time: 8464.6 (0.0)  .........####.######  c) +3 rapier (protect)  ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%) ’µjsê] #.#..#.# #.)...#  #.#....###### #.....#  ’µj°ê#.#.#.......###.....## h   black bear #.#.####......'....... ###...##...##.###.....## #.....##......# #....... ’µjØê²_Your boulder barrels into the black bear!  Your boulder barrels into the black bear. _Your boulder is abraded by the wall and falls apart.  ’µjëêAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ’µj%ëSPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (severely wounded, 100% to hit)’µjì½ ( #### Gorae the Digger ...#### Octopode of Vehumet *.....’µj›¾ î #....# Health: 56/56 ======================== ###....# Magic: 12/20 ==============---------- .......###########  AC: 1Str: 7  Doom: 0%  ’µjÛ¾ Û#####.............#  EV: 15Int: 22 Contam: 0%  ..........$.$.....#  SH: 5’µj¿ <Dex: 19 ’µj+¿ ì####.............#  XL: 10 Next: 20% Place: Dungeon:7 ’µjN¿ I#####......@.°.h..#  Noise: ---------  Time: 8464.6 (0.0) ’µjm¿ F .........####.######  c) +3 rapier (protect)  ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%) ’µj¥¿ ] #.#..#.# #.)...#  #.#....###### #.....#  ’µjÇ¿ Ñ#.#.#.......###.....## h   black bear #.#.####......'.......’µjë¿ H ###...##...##.###.....## #.....##......# #.......’µj$À �Your boulder barrels into the black bear. _Your boulder is abraded by the wall and falls apart.  ’µjJÀ ·Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle’µjmÀ †Dir - move targetAim: a black bear (severely wounded, 100% to hit)  ’µj§À -You send a boulder barrelling forward!’µj;Á F☼*’µjªÈ a #### ...#### #....# ###....# .......###########  #####.............#  ..........$.$.....#  ####.............# ’µj2É ~ @â—‹  .........####.######  ########.#>.#.#  ’µj]É o .# #.)’µj‚É A .###### ’µjúÉ h ..(ally target) ’µjÊ �##*   boulder (minion, rolling)’µjCÊ 4  ’µjŠÌ <===5.6 (1 _’µjMÓ A**’µj‰Û r _You now have 12/20 mp.’µjäÐFâ—‹*’µjaÜ- â—‹*The black bear bites your boulder but does no damage.The black bear claws your boulder.The black bear claws your boulder but does no damage.’µj�䬰*h *  ’µj˜å0---6’µj¥ìIâ—‹â—‹°’µjÊï? _Your boulder barrels into the black bear.’µjh Ñâ—‹* .  Your boulder barrels into the black bear.h’µj¾n y°°.’µj¬o f3=---7’µj$x ’µjõ{ J _Your boulder is abraded by the wall and falls apart.’µj)Ïö #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 9/20==========-------------- ’µj³Ï@.......###########  AC: 1Str: 7  Doom: 0%  #####.............#  EV: 15Int: 22 Contam: 0%  ..........$.$.....#  SH: 5Dex: 19 ’µjíÏì####.............#  XL: 10 Next: 20% Place: Dungeon:7 ’µjÐÍ#####......@****h*#  Noise: ---------  Time: 8467.6 (0.0)  .........####.######  c) +3 rapier (protect) ’µj;Ðß ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%)  #.#..#.# #.)...#  ’µj`ÐÀ#.#....###### #.....#  #.#.#.......###.....## h   black bear’µjƒÐ] #.#.####......'....... ###...##...##.###.....## ’µj§Ðe#.....##......# #....... _Your boulder barrels into the black bear.  ’µjÄÐkYour boulder barrels into the black bear. _Your boulder is abraded by the wall and falls apart.  ’µjÑ·Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle’µj=Ñ�Dir - move targetAim: a black bear (almost dead, 100% to hit)’µjX¿ ì #### Gorae the Digger ...#### Octopode of Vehumet *..... #....# Health: 56/56 ======================== ###....# Magic: 9/20==========-------------- ’µj@À ¦.......###########  AC: 1Str: 7  Doom: 0%  #####.............#  EV: 15Int: 22 Contam: 0%  ..........$.$.....#  SH: 5Dex: 19 ####.............#  XL: 10 Next: 20% Place: Dungeon:7 #####......@°°.h..#  Noise: ---------  Time: 8467.6 (0.0)  .........####.######  c) +3 rapier (protect)  ########.#>.#.# #######  Cast: Brom's Barrelling Boulder (3%) ’µjžÁ \ #.#..#.# #.)...#  #.#....###### #.....#  #.#.#.......###.....## h   black bear #.#.####......'....... ###...##...##.###.....## #.....##......# #.......Your boulder barrels into the black bear. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (almost dead, 100% to hit)  You send a boulder barrelling forward!’µj <â—‹*’µj»É 6 #### ...#### #....# ###....# .......###########  #####.............# ’µjÐÊ c ..........$.$.....#  ####.............#  @°  .........####.######  ########.#>.#.#   .# #.) .###### ’µjË = ..(ally target)’µjBË Ä ##*   boulder (minion, rolling)’µj%Ì   ’µjÍ 3===8.6 (1 ’µjRÍ _’µj¬Õ W°**’µjÙÜ i _You now have 9/20 mp. ’µj_Fâ—‹* ’µj“{b° send a boulder barrelling forward! _You now have 9/20 mp.  The black bear bites your boulder.  The black bear claws your boulder but does no damage. x2  Your boulder barrels into the black bear.  You kill the black bear!  Vehumet accepts your kill.☼* ’µj"‚ˆ °You feel your power returning. ’µj{ˆ–.â—‹â—‹. ’µjz‘¸ Geomancer10/20==2---9  ’µj>’=_Your boulder is abraded by the wall and falls apart. ’µjž—Gâ—‹â—‹ ’µj€šv _Your Earth Magic skill increases to level 8! ’µjW ’µjX ’µjUY ’µjw\ ’µjmaf _ ’µj�b ’µj¯c, ’µjßd ’µj‰f ’µjÐf`11=== ’µjh ’µjži ’µjïi ’µjÇj ’µjw ’µjÈw ’µj:x ’µj=z ’µjÍz ’µj | ’µj,} ’µj‹}9= ’µje~ ’µjë ’µj@€ ’µj%� ’µjЂ ’µjdˆ«2= ’µj‰ ’µj[‰ ’µj’‹ ’µj€�, ’µjvŽ ’µjY� ’µjË�2= ’µjZ‘ ’µj “, ’µj” ’µj– ’µj¢–S3= ’µj— ’µj͘ ’µj™ ’µjš ’µj?› ’µj•› ’µjƒœ ’µj0Ÿ ’µj’Ÿ ’µj=  ’µjá ’µj)¢9= ’µjB£ ’µj’¦, ’µj µ ’µj¸ ’µj‚¸S4= ’µj£¹ ’µjÌ», ’µjò¼ ’µjä¾, ’µj²¿ ’µj'Á ’µjZÁ ’µjwà ’µj*Å ’µjfÅ9= ’µjNÆ ’µjíÇ ’µj>È ’µj‰Í–5== ’µjÎ ’µj6Î ’µjÏ ’µj›Ð ’µj×Ð ’µj¶Ñ ’µj‰Ó ’µjÄÓ ’µjðÔ ’µjâÕ ’µjÖ:== ’µjÎÖ ’µj·× ’µjä× ’µjSØ ’µjKÙ ’µj Ù ’µjtãE16= ’µjç ’µjáôä=7= ’µj÷B ’µj ù ’µjùù, ’µj­û ’µj=ü9= ’µj$þB ’µjSÿ ’µj[a8= ’µji ’µjþ, ’µjå ’µj5n ’µjï ’µji  ’µj“ 9= ’µj,  ’µjÎ  ’µj  ’µjf  ’µj‰  ’µjÈ #9 ’µjñ (= ’µjÞ  ’µjE ’µj‘ ’µjf ’µj‰ ’µjS ’µj¯ ’µj¨ ’µjÝ ’µjV ’µjcO= ’µjæ ’µj , ’µjn ’µjô ’µj(I20== ’µj¸ ’µjæ ’µj±, ’µj‰ ’µjõ ’µj1 ’µjb ’µj$  ’µj4&, ’µj' ’µjw*N _You now have 333 gold pieces (gained 17). ’µj5,P== ’µjÃ, ’µjL. ’µj$0 ’µj\1, ’µjY7 ’µjË7 ’µj8 ’µjë@N _You now have 350 gold pieces (gained 17). ’µj™I ’µj ’µjT ’µj¾ ’µj% ’µjú ’µjs, ’µjP  ’µjÖ  ’µjw , ’µjs  ’µjä ’µj› ’µj ’µjv ’µj  ’µj ’µj’, ’µj ’µj�, ’µjØ ’µj ’µjÞ, ’µj ’µjs! ’µj°", ’µjÂ# ’µjè$ ’µj& ’µjf& ’µj¹& ’µjC( ’µjP) ’µjœ) ’µjP* ’µj‹+ ’µj*, ’µj‘, ’µj÷, ’µj7 ’µj%8B ’µjç8 ’µjY9, ’µjÊ9 ’µjÕ: ’µj.; ’µjf; ’µjÁ; ’µj< ’µj·= ’µj’> ’µjá> ’µjy@ ’µj~A ’µj B ’µjbC ’µjD ’µj�E ’µjéE ’µj"F ’µjƒG ’µjLH ’µj�H ’µjI ’µjòR ’µjÇS ’µj.T ’µj/U ’µjV ’µj¨W ’µj÷W ’µj‘X ’µjkZ ’µj3[ ’µj¨[ ’µj-\ ’µj^ ’µj_ ’µjX_ ’µjõ_ ’µjŸa ’µjÞb, ’µj”c ’µjúd ’µj0f, ’µj6g ’µjìg ’µji ’µjKi ’µj i ’µj³u ’µj¤v ’µjßv ’µj{w ’µj¤x ’µjTz ’µj´z ’µjØz ’µjL} ’µjÏ} ’µj/~ ’µj£~ ’µjþ ’µjà€ ’µj� ’µjn� ’µj¡‚ ’µjǃ, ’µjC„ ’µj… ’µj£…, ’µjä… ’µjá†, ’µjZ‡, ’µjˆ ’µjö‰B ’µj’�Æ ’µj £š ’µjþ§X ’µj ¸B ’µjñ¸ ’µj‘¾X ’µjyÀ ’µj Á ’µjQÁ ’µj�Á ’µjøÂ ’µj¹ÃB ’µjçÅX ’µjÎÆ ’µjIÇ ’µjŒÇ ’µjÅÇ ’µj¿É ’µjœË, ’µjsÌ ’µjlÍ ’µjÍÍ ’µjqÎ ’µjõÎ ’µjìÐ ’µjÒ ’µj[Ò ’µjZÓ ’µjÕ ’µjJÖ ’µj‹Ö ’µjB× ’µj-Ù ’µjçÚ, ’µjYÛ ’µj;Ü ’µjäÜ ’µj3Ý ’µjlÝ ’µjÞ ’µjyÞ ’µj°Þ ’µjáÞ ’µjëà ’µj«â ’µjóâ ’µj/ä ’µj¶æ ’µjÁè ’µj é ’µj›ê ’µjí ’µj-ï ’µjwï ’µjÙð ’µjñó ’µjúõ ’µjnö ’µjÌ÷ ’µj´ú ’µjõû ’µjKü ’µjßü ’µjFþ ’µj�ÿ, ’µjv ’µjª ’µj, ’µjÐ ’µj? ’µjï, ’µjä ’µjü  ’µjv ’µjÝ ’µj; ’µj  ’µj¼ ’µj, ’µjj ’µj\  ’µjê", ’µj. ’µj²/ ’µjÎ3, ’µju7 ’µj¯< ’µjÙBm  You encounter a howler monkey. ’µj¾a  #.....##......#   ##.............#   ##..............#  #.....~....~...###   ########.##.))..)..^.##..   #..............~~....##..   #........~~........   #..............##..   #....~....~...#..---   #.....................##.   #.....[...............###  ########.#....####....###   ....#.## ..   ....#... [ ’µjuc—40m#....#h   howler monkey (asleep)   ..... ... #....#   .....# h. #....#  ########59627.0)78 _ ’µj{Y _MP restored: 20 ’µjˆo$ #..  ##......  ##.......  #.....~.. ########.##.))..)..^ #..............~ #..............~ #............... #.......@....~.. #............... #.....[......... ########.#....## ....#.##  ....#...  ..... ...   .....# h.   ’µj«€#.. ##...... ##....... #.....~.. ########.##.))..)..^ #..............~ #..............~ #............... #.......@....~.. #............... #.....[......... ########.#....##....#.##  ’µjô....#... ..... ...  .....# h.  ’µjµ4 ’µjW ’µj“d _A howler monkey is nearby! ’µjý/ ® ##.............# # ##......# # #.....~....~...#### ’µj`2 ü########.##.))..)..^.##... #..............~~....##. #........~~....... #.............## #.....~....~...#. #............# #.....[.........#### ########.#....####....# ....#.## #........ .....#... #....#### ....... ... #....# h 2 howler monkeys (asleep) .......# h.##....# # ###### ## .h########## #... ’µj)A  ’µjB 18.0) ’µjÂJ  ’µj{M ^ _You encounter a howler monkey. ’µj > j##..# #.#.....~....~...####.########.##.))..)..^.##....#..............~~....##...##..~~.........##..........###..~....~...#.#............##.....[...@.....############.#....####....####. .....#.## #................#... #....#### ’µj­? P......... ... #....# #.........# .h.##....# #.######### .h########## ..# #....#. ’µjèI  ’µj.K &9 ’µjWS  ’µjïT  ’µja€å#.....~....~...####.########.##.))..)..^.##....#..............~~....##...###..~~.........##..........##.....#..~....~...#....##............##.....[...............####.#########.#.@..####....####.# .......#.## #................#... #....####.#.............##....# #.#........#..h.##....# #.#########...h############h 3 howler monkeys (asleep) ....# #..... ’µj�†h...# #.#. ’µjW� ’µj ‘(600 ’µj"š ’µjŽ�^ _You encounter a howler monkey. ’µj ;########.##.))..)..^.##....#..............~~....##...####..~~.........##..........##......#..~....~...#....###............##.....#.....[...............####.##########.#....####....####.#. .......#@## #..................#....##....####.##.............##....# #.#........#..h.##....# #... ’µj|á#########...h############# #....# #......#h...# #.#....# #.#. ’µjõ:h. ’µjU;Š.hh. ’µj!Cehhh1 wandering) ’µjåC0===1 ’µjaM ’µjQ1 _The howler monkey howls! x2 ’µjóŽh..h ’µj6,Yhh, 1 cat…) ’µjÿ,G========2 ’µjï5 ’µjŒ8o _The howler monkey hoots and howls with incredible vigour! ’µj¢ 4h. ’µj6 8h. ’µj*6h. ’µj('2 ’µjÊ@=3 ’µjµ  ’µjÆ#o _The howler monkey hoots and howls with incredible vigour!’µj` D h.  You barely miss the howler monkey. You grab the howler monkey.h.h.h.149---=--------4.8 (1.2 _You constrict the howler monkey. The howler monkey hits you! _You take 7 damage, and have 49/56 hp.’µjÄéï.  You barely miss the howler monkey. You grab the howler monkey.You constrict the howler monkey. The howler monkey hits you! _You take 7 damage, and have 49/56 hp.  You hit the howler monkey.  Your weapon exudes an aura of protection.  You squeeze the howler monkey!  You kill the howler monkey!h.h.’µj·ý^h 2 howler monkeys (1 wandering) 50--- 8 4--------6.0 _Vehumet accepts your kill.’µj(� _Your Spellcasting skill increases to level 7!’µj1" ° ########.##.))..)..^.##...... Gorae the Geomancer  #..............~~....##...### Octopode of Vehumet *.....  #..............~~.........### Health: 50/56 =====================--- ’µj# … #....................##...... Magic: 16/20 ===================-----  #............~....~...#....## AC:  8  Str: 7  Doom: 0%  #.....................##..... EV: 15Int: 22 Contam: 0%  #.....[...............####.## SH: 5Dex: 19  ########.#....####....####.#. XL: 10 Next: 24% Place: Dungeon:7 .......#@## #........... Noise: =--------  Time: 8606.0 (0.0) .......#h*..##....####.## c) +3 rapier (protect) ...........h.##....# #.## Cast: Brom's Barrelling Boulder (3%)  ’µj$ k........#...*##....# #... #########....############# #....# #...... hh 2 howler monkeys (1 wandering) #....# #...... #....# #...... #......You kill the howler monkey! _Vehumet accepts your kill. _Your Spellcasting skill increases to level 7!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (wandering, hasn't noticed you, 100% to hit)’µjùTì ########.##.))..)..^.##...... Gorae the Geomancer  #..............~~....##...### Octopode of Vehumet *.....  #..............~~.........### Health: 50/56 =====================---  #....................##...... Magic: 16/20 ===================-----  #............~....~...#....## AC:  8  Str: 7  Doom: 0%  #.....................##..... EV: 15Int: 22 Contam: 0%  #.....[...............####.## SH: 5Dex: 19  ########.#....####....####.#. XL: 10 Next: 24% Place: Dungeon:7’µj§V° .......#@## #........... Noise: =--------  Time: 8606.0 (0.0) .......#h...##....####.## c) +3 rapier (protect) ...........h.##....# #.## Cast: Brom's Barrelling Boulder (3%)  ........#....##....# #... #########....############# #....# #...... hh 2 howler monkeys (1 wandering) #....# #...... #....# #...... #...... _Vehumet accepts your kill. _Your Spellcasting skill increases to level 7!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (wandering, hasn't noticed you, 100% to hit)  You miscast Brom's Barrelling Boulder.’µj W [?25h[?0c’µjùa2 +’µjÏ |[?25l[?1ch. _Your Spellcasting skill increases to level 7!  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a howler monkey (wandering, hasn't noticed you, 100% to hit)  You miscast Brom's Barrelling Boulder.  Nothing appears to happen.’µjW&G.h’µjq+È )..)..^  .........~~..  #..............~~...  #...................  #............~....~.  #.................  ’µjÅ+[.........  #....# #@##  ’µjê+�#h..h# ’µj,9.....#  ’µj2,_.#....#  ’µjT,9###.... ’µj|,°#....#  #....#  ’µjÂ,]#....# ’µjÿ-H10% 7.0 (1’µj…5’µj«=— _The howler monkey misses you. _You now have 16/20 mp.’µjR:  ########.##.))..)..^.##...... Gorae the Geomancer  #..............~~....##...### Octopode of Vehumet *.....  #..............~~.........### Health: 50/56 =====================---  #....................##...... Magic: 12/20 ==============----------  #............~....~...#....## AC:  8  Str: 7  Doom: 0%  #.....................##..... EV: 15Int: 22 Contam: 10%  #.....[...............####.## SH: 5Dex: 19  ########.#....####....####.#. XL: 10 Next: 24% Place: Dung’µjæ; ¹eon:7 .......#@## #........... Noise: =--------  Time: 8607.0 (0.0) .......#h..h##....####.## c) +3 rapier (protect) .............##....# #.## Cast: Brom's Barrelling Boulder (3%)  ........#....##....# #... #########....############# #....# #...... hh 2 howler monkeys (1 wandering) #....# #...... #....# #...... #......Nothing appears to happen. _The howler monkey misses you. _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.’µj°µ’µjìÐÛ ########.##.))..)..^.##...... Gorae the Geomancer#..............~~....##...### Octopode of Vehumet *.....#..............~~.........### Health: 50/56 =====================---#....................##...... Magic: 16/20 ===================-----#............~....~...#....## AC:  8  Str: 7  Doom: 0% #.....................##..... EV: 15’µjºÑùInt: 22 Contam: 10% #.....[...............####.## SH: 5Dex: 19########.#....####....####.#. XL: 10 Next: 24% Place: Dungeon:7.......#@## #........... Noise: =--------  Time: 8607.0 (0.0).......#h..h##....####.## c) +3 rapier (protect).............##....# #.## Cast: Brom's Barrelling Boulder (3%) ........#....##....# #...#########....#############’µjúÑà#....# #...... hh 2 howler monkeys (1 wandering)#....# #......#....# #......#......Nothing appears to happen. ’µj&Òr_The howler monkey misses you. _You now have 16/20 mp.’µjNÒêAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ’µjHÞ&Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.’µjÑà/_The howler monkey misses you. _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.’µj—ê’µjqì. _’µjµÕï h.  You puncture the howler monkey! Your grab misses the howler monkey.’µjÎßMh’µj‰à.=8.2 (1.2’µj*è’µj{ë§ _You squeeze the howler monkey. The howler monkey closely misses you. x2’µjs˜ ­ .  You puncture the howler monkey!You kill the howler monkey!’µjþ™ ,h.’µjÁª ¯.   howler monkey15-9.4’µj± ’µjã´ P _Vehumet accepts your kill.’µjrâ½ †You hit the howler monkey. You grab the howler monkey.You squeeze the howler monkey! You constrict the howler monkey!You kill the howler monkey!’µjéY6-10.6’µj©î’µj#ðP _Vehumet accepts your kill.’µj{ÖB#..............~~....##...#####...~~.........##..........##.......#..~....~...#....####............##......#.....[...............####.##########.#....####....####.#.. .......#.#####............#.@..##....####.##.............##....# #.##.........#....##....# #....#########....############## #....# #.......#....# #.#....# #.#....# #.#.7======-10’µj´Û’µjwäz _You see here a howler monkey corpse.’µjí_ ’µju` ’µjýa ’µj,e ’µj1j h2= _’µj°j O8% ’µjl ’µjo n 1 6’µjEp ’µj¼r ’µj$s 3==4’µjot ’µjçv ’µj&w 72’µjPx ’µj�z 98’µjìz /=1’µj | ’µj ƒ M0’µj½«  _Your magical contamination has completely faded away.4==5=9=’µj± j56=’µj˜´ e=’µj8· ,’µj�¸ ’µjö» u20==’µj±à ’µjÑã ’µjdä 2=’µj¿å ’µjºè ’µj“ê ’µjòê ’µjrì ’µjÜî ’µjñ ’µjeñ ’µj4ø ,’µj_ú ’µjÕú :==’µj ü ’µj\ ’µjÑ ,’µjÈ ’µj� ’µj ,’µjŸ ’µjM ’µj^ ,’µj— ’µj( ’µjÅ" ,’µj,$ ’µj&' ’µj—( ’µjä( ’µjæ) ’µj, ’µjº. ,’µjM0 ’µj12 ’µjl4 ’µj\5 ’µj°6 ’µjý8 ’µj< ’µjQ< ’µj= ’µj0K ’µjŠM ,’µjÇN ’µj,U ’µj,X ,’µjËZ ’µj‚_ ’µj­a ’µjb ’µjjd ’µj¸h ’µj—k ’µjîk ’µjÕm ’µj¢� ’µj… ,’µj¼‹ ’µj1� ’µjù‘ ’µjK’ ’µjb” ’µj·™ ’µjþœ ,’µjñŸ ’µj/¦ ’µjt© ’µjΩ ’µjâ« ’µjl² ’µjµ ’µjµ ’µj8¸ ’µj½ ’µjÙ¿ ’µjbÀ ’µj à ’µj^È ’µjÃË ’µj&Ì ’µj;Î ’µjÁÒ ’µj¬Õ ’µjÖ ’µjÃ× ’µj Û ’µjMÝ ’µjšÝ ’µjOÞ ’µjà ’µjøá ’µj0â ’µjjã ’µjEæ ’µjè ,’µj�è ’µj0ë ’µj.í ,’µj)î ’µjõð ’µjÙò ’µj=ó ’µj_ô ’µjÜö ’µjéø ,’µjûù ’µjîü ’µjˆ ,’µje ’µjG ’µj˜ ’µjé ’µj7 ’µj… ’µj� ’µjÕ ’µjø ’µj@ ’µjG ’µj“ ’µjk ’µj“ ’µj3 ’µj¨ ’µjÍ ’µj’ ’µjmN ¤  You encounter a kobold. It is wielding a +0 short sword and quivering stones.’µjiT È....# ....# ....# #####’µjôT ß ####### #.)...# ##### #.....# ....###.....##########.. ......'.........@....... - .##.###.....####.######K ....# #.............# ’µj"U .....# #.............# ....# #.....<.......# ’µjRU ...####......###.######. K   kobold (missile, asleep) ^.##.................... ######## ’µjyU å..##...#######..~........#.) .......########.~~.~..##.’µj¨U !’µjP| 67.6 (56.0)8.6 (57 _ _Health restored: 56; MP restored: 20’µj¨�æ  #.)...# ...##########.. .......@....... ...####.######K  #.............#  #.............#  #.....<.......# ......###.######. ^.##.............. ...#######..~.) ....’µjæ£  #.)...# ...##########.. .......@....... ...####.######K  #.............#  #............ #.....<.............###.######. ^.##.............. ...#######..~.) ....’µj’µjÃ’µj@"’µj�(] _A kobold is nearby!’µjæ  #.)...# ...##########.. .......@....... ...####.######K  #.............#  #.............#  #.....<.......# ......###.######. ^.##.............. ...#######..~.) ....’µjU¿J  #.)...# ...##########.. .......@....... ...####.######K  #.............#  #............ #.....<.............###.######. ^.##.............. ...#######..~.) .... _A kobold is nearby!’µjb # # #  # #.)...#  #.....# ###.....#.’µjÃb t'..........K ##.###.....####.######K.# #.............# # #.............## #.....<.......#####......###.######. K   kobold brigand (missile, asleep) ’µjic ¿.##.................... #K   kobold (missile, asleep) .##...#######..~..#.).....# ......#.~~.~..##.#.#’µju~ é FYou encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.The kobold brigand shouts!’µj9Œ à KKK)F   bullfrog (wandering)K   kobold (missile, wandering)You encounter a bullfrog.’µj…š s (((((((, very poisoned)’µjê³ �The kobold brigand throws a dart.You block the dart with an invisible shield... and reflect it back!’µj©õ 7K.’µj¬ö .’µjgŒ @.....K   kobold (missile, wandering)  The dart hits the kobold brigand! The kobold brigand is poisoned.You hear a croak.’µjL :==9.6 (1.0)’µjû’µjí5 _The bullfrog leaves your sight.’µjûH;...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 16/20 ===================----- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ...###.....##########...  XL: 10 Next: 26% Place: Dungeon:7 ’µj�J.....'..........@*****KK   Noise: ==-------  Time: 8669.6 (0.0) ##.###.....####.######..  c) +3 rapier (protect) ...# #.............#  Cast: Brom's Barrelling Boulder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisoned).##.................... ######### K   kobold (missile, wandering) .##...#######..~........#.).....# ......########.~~.~..##.#.......#You hear a croak. _The bullfrog leaves your sight.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)[9’µjÍJ;23H’µj\«e...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 16/20 ===================----- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ’µj’¬...###.....##########..K  XL: 10 Next: 26% Place: Dungeon:7 .....'..........@.....KK   Noise: ==-------  Time: 8669.6 (0.0) ##.###.....####.######..  c) +3 rapier (protect) ...# #.............#  Cast: Brom's Barrelling Boulder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisoned).##.................... ######### K   kobold (missile, wandering) .##...#######..~........#.).....# ......########.~~.~..##.#.......#Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[20;2’µjŒ±ìHDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The kobold shouts!’µj»¹×  #.)...# ..##########..K @*....KK ..####.######..  ......#  ..... #.....<.......###.’µj²º …....... KK 2 kobolds (1 missile)###..~)*   boulder (minion, rolling)Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The kobold shouts!  You encounter a kobold. It is wielding a +0 short sword.’µjJÄ‚((((d, 1 ally target)’µj« ŠKKF’µj‰ >☼*’µj™â—‹*...F   bullfrogKK 2 kobolds (1 missile, 1 ally target)*   boulder (minion, rolling)’µjÔ4=70.6 (1’µj Xâ—‹**’µjß.Û _The kobold throws a stone. The stone hits your boulder. _You now have 16/20 mp.’µj¨#...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 12/20 ==============---------- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ...###.....##########..K  XL: 10 Next: 26% Place: Dungeon:7 .....'..........@*****KK   Noise: ===------  Time: 8670.6 (0.0) ##.###.....####.######.F  c) +3 rapier (protect) ...# #.............#  Cast: Brom's Barrelling Bo’µj°$úulder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisoned).##.................... ######### F   bullfrog .##...#######..~........#.).....# KK 2 kobolds (1 missile, 1 ally target) ......########.~~.~..##.#.......# *   boulder (minion, rolling) _The kobold throws a stone. The stone hits your boulder. _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  100% to hit)’µjÞÎ...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 12/20 ==============---------- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ...###.....##########..K  XL: 10 Next: 26% Place: Dungeon:7 .....'..........@â—‹*...KK   Noise: ===------  Time: 8670.6 (0.0) ’µjƒß##.###.....####.######F.  c) +3 rapier (protect) ...# #.............#  Cast: Brom's Barrelling Boulder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisoned).##.................... ######### F   bullfrog .##...#######..~........#.).....# KK 2 kobolds (1 missile, 1 ally target) ......########.~~.~..##.#.......# *   boulder (minion, rolling) _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  100% to hit)  You send a boulder barrellin’µjàßZg forward!â—‹*’µj®å.’µjJæ1K.’µj£î/K  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (ally target,  100% to hit)  You send a boulder barrelling forward!r boulder is abraded by the wall and falls apart.’µj¹ï2K.’µj(ñyF.☼*’µjºû(  #.)...# ..##########.K. @â—‹ ..####.######.K  ......#  ..... #.....<.......###. …....... ###..~)K 3 kobolds (2 missiles, 1 distracted) ’µjü+1.6 (1’µjq:â—‹’µj�ã _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _You now have 12/20 mp.’µj³Å...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 8/20=========--------------- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ...###.....##########.K.  XL: 10 Next: 26% Place: Dungeon:7 .....'..........@****KFK   Noise: ===------  Time: 8671.6 (0.0) ##.###.....####.######.K  c) +3 rapier (protect) ...# #.............#  Cast: Brom's Barrelling Bou’µjÛÆ6lder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisone…).##.................... ######### F   bullfrog .##...#######..~........#.).....# KKK 3 kobolds (2 missiles, 1 distracted) ......########.~~.~..##.#.......# *   boulder (minion, rolling)Your boulder is abraded by the wall and falls apart. _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)’µjxU...# Gorae the Geomancer ...# Octopode of Vehumet *..... ...# Health: 56/56 ======================== #### Magic: 8/20=========--------------- ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 0% #### #.....# SH: 5Dex: 19 ...###.....##########.K.  XL: 10 Next: 26% Place: Dungeon:7 .....'..........@â—‹*..KFK   Noise: ===------  Time: 8671.6 (0.0) ##.###.....####.######.K  c) +3 rapier (protect) ...# #.............#  Cast:’µjšV] Brom's Barrelling Boulder (3%) ...# #.............# ...# #.....<.......# ..####......###.######.  K   kobold brigand (missile, very poisone…).##.................... ######### F   bullfrog .##...#######..~........#.).....# KKK 3 kobolds (2 missiles, 1 distracted) ......########.~~.~..##.#.......# *   boulder (minion, rolling) _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You miscast Brom's Barrelling Boulder.[?25h[?0c’µjt[2 +’µjæ:‚[?25l[?1c☼* _You now have 12/20 mp.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You miscast Brom's Barrelling Boulder.  Nothing appears to happen.’µj_?.’µj°LR   #.)...# ..##########.K. @ ’µjÐMÞ..####.######.K  ......#  ..... #.....<.......###. d....... ###..~)unaware) ......########.~~.~..##.#.......#Your boulder is abraded by the wall and falls apart.’µj9UH(((((((’µj¯ ’µj¼¨Ð.KK..FK’µj««’µj¶±¥..@â—‹â—‹.. 2 kobolds (1 missile)’µjî²Q14% --2.6 (1’µjï»Gâ—‹â—‹’µj9ÁÇ _The kobold brigand throws a dart. The dart misses you. _You now have 8/20 mp.’µjÆñ# # #  # #.)...#  #.....# ####.....#F..#'.â—‹..KK..###.....####.######K.# #.......# # #.............## #.....<.......#####......###.######. ##....... # ’µj«d##...#######..~.#.).....# ’µjÎ1K.’µj 1K’µj¾ 0K.’µjA 1K.’µj,qK 3 kobolds (2 missiles)’µjÿ„---3Cloud _’µjó9â—‹’µj“ ’µj$! z..# Gorae the Geomancer ..# Octopode of Vehumet *..... ..# Health: 56/56 ======================== ### Magic: 4/20====--------------------  ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 14% ### #.....# #  SH: 5Dex: 19 ’µj¢! `..###.....##########F..#  XL: 10 Next: 26% Place: Dungeon:7 ....'...........@**KKK**   Noise: ---------  Time: 8673.6 (0.0) #.###.....####.######.K.  c) +3 rapier (protect) ..# #.............# Cast: Brom's Barrelling Boulder (3%) ..# #.............#’µjÒ!  Cloud ..# #.....<.......# .####......###.######.  K   kobold brigand (missile, very poisoned)’µjR" �##.................... #########  F   bullfrog ##...#######..~........#.).....#  KKK 3 kobolds (2 missiles) .....########.~~.~..##.#.......# Your boulder is abraded by the wall and falls apart. _The kobold brigand throws a dart. The dart misses you. _You now have 8/20 mp.’µj˜" ¿Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle’µjÚ" €Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)’µje n..# Gorae the Geomancer ..# Octopode of Vehumet *..... ..# Health: 56/56 ======================== ### Magic: 4/20====--------------------  #######’µjù - AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 14% ### #.....# #  SH: 5Dex: 19 ..###.....##########F..#  XL: 10 Next: 26% Place: Dungeon:7 ....'...........@â—‹.KKK..   Noise: ---------  Time: 8673.6 (0.0) ’µjR „#.###.....####.######K..  c) +3 rapier (protect) ..# #.............# Cast: Brom's Barrelling Boulder (3%) ..# #.............# Cloud ..# #.....<.......# .####......###.######.  K   kobold brigand (missile, very poisoned)’µj’ õ##.................... #########  F   bullfrog ##...#######..~........#.).....#  KKK 3 kobolds (2 missiles) .....########.~~.~..##.#.......# _The kobold brigand throws a dart. The dart misses you. ’µjö ¾_You now have 8/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You send a boulder barrelling forward!’µj† zK..F’µj¼ H☼*’µj     #.)...#  # .##########...# @â—‹*KFKK. .####.######K..  ......# ... #.....<...  …’µj‘ ô.  )  *   boulder (minion, rolling)’µj» ?===4.6 (1’µjà 9â—‹’µj+& Ä  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You send a boulder barrelling forward! _Your boulder barrels into the kobold brigand. ’µj”& f_You now have 4/20 mp.’µj™cFâ—‹*’µjÙhb .  Your boulder barrels into the kobold brigand!’µj{i-K.’µjÓi0K.’µj�jH.K’µj,k-K’µj™k5F.’µj"uk poisoned)’µj"v]5==---5’µj�~:â—‹’µjÎ�J _Your boulder is abraded by the wall and falls apart.’µjüé –..# Gorae the Geomancer ..# Octopode of Vehumet *..... ..# Health: 56/56 ======================== ### Magic: 1/20=-----------------------  ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15’µj–ê ùInt: 22 Contam: 14% ### #.....# #  SH: 5Dex: 19 ..###.....##########F..#  XL: 10 Next: 26% Place: Dungeon:7 ....'...........@**KK*K*   Noise: ---------  Time: 8675.6 (0.0) ’µjýê 9#.###.....####.######K..  c) +3 rapier (protect) ..# #.............# Cast: Brom's Barrelling Boulder (3%) ..# #.............# ..# #.....<.......# .####......###.######.  K   kobold brigand (missile, poisoned) ’µjZë Q##.................... #########  F   bullfrog ##...#######..~........#.).....#  KKK 3 kobolds (2 missiles) ’µj¢ë ï.....########.~~.~..##.#.......# _You now have 4/20 mp.Your boulder barrels into the kobold brigand! _Your boulder is abraded by the wall and falls apart.  ’µjØë ÏAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target’µjì hAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)’µj‚L ..# Gorae the Geomancer ..# Octopode of Vehumet *..... ..# Health: 56/56 ======================== ### Magic: 1/20’µjlM ¬=-----------------------  ####### AC: 1Str: 7  Doom: 0%  #.)...# EV: 15Int: 22 Contam: 14% ### #.....# #  SH: 5Dex: 19 ..###.....##########F..#  XL: 10 Next: 26% Place: Dungeon:7 ....'...........@â—‹â—‹KKKK.   Noise: ---------  Time: 8675.6 (0.0) #.###.....####.######...  c) +3 rapier (protect) ..# #.............# Cast: Brom's Barrelling Boulder (3%) ’µj¡M ..# #.............# ..# #.....<.......# .####......###.######.  K   kobold brigand (missile, poisoned) ’µjêM Â##.................... #########  F   bullfrog ##...#######..~........#.).....#  KKK 3 kobolds (2 missiles) .....########.~~.~..##.#.......# Your boulder barrels into the kobold brigand! ’µjN &_Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ’µjBN åPress: ? - help, Q - select action, ( or ) - cycleDir - move target’µjjN –Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You send a boulder barrelling forward!’µjP H.K’µj¿P 1K.’µjQ +K.’µj`Q D.F’µj¿V H☼*’µj _ @    #.)...#  # .##########...# ’µj` ×@â—‹*KKFK. .####.######K..  ......# ... #.....<...  , al…).  )  *   boulder (minion, rolling)’µj¿` u===6.6 (1Brom's Barrelling Boulder (3%) ’µjk ’µjûv .  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You send a boulder barrelling forward! _Your boulder barrels into the kobold brigand! _You now have 1/20 mp.’µjòG )Your boulder barrels into the kobold brigand!  You kill the kobold brigand!☼*’µjÛNy )Vehumet accepts your kill.’µjÕO4K.’µj1P.K.’µj±P+F.’µjª[â—‹F   bullfrogKKK 3 kobolds (2 missiles)’µj/^88---7’µjëeGâ—‹â—‹’µjKhJ _Your boulder is abraded by the wall and falls apart.’µj©‘ ---You don't have enough magic to cast this spell.[?25h[?0c’µjz±2 +’µjï¯ [?25l[?1c’µj£Ðx _’µjïv Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Zap: wand of paralysis (1)  d - Zap: wand of polymorph (8) Spells ([,] to cycle)  e - Cast: Sandblast  f - Cast: Brom's Barrelling Boulder (3%)  g - Cast: Stone Arrow  h - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on’µjÇ ’µjˆ..#Gorae the Geomancer ..#Octopode of Vehumet *..... ..#Health: 56/56 ======================== ###Magic: 1/20=-----------------------#######AC: 1Str: 7  Doom: 0% #.)...#EV: 15Int: 22 Contam: 14% ### #.....##SH: 5Dex: 19 ..###.....##########.K.#XL: 10 Next: 28% Place: Dungeon:7 ....'...........@â—‹â—‹KF...Noise: ---------  Time: 8677.6 (0.0) #.###.....####.######K..c) +3 rapier (protect) ..# #.............#Cast: Stone Arrow ..# #.............# ..# #.....<.......# .####....’µj,Ö..###.######.F   bullfrog ##.................... ######### KKK 3 kobolds (2 missiles) ##...#######..~........#.).....# .....########.~~.~..##.#.......# _Your boulder barrels into the kobold brigand! _You now have 1/20 mp.Your boulder barrels into the kobold brigand!  You kill the kobold brigand!Vehumet accepts your kill. _Your boulder is abraded by the wall and falls apart. _You don't have enough magic to cast this spell.’µj)#’µj%’µj^; # # #  # #.)...#  #.....# .# ###.....#.K.#'.â—‹KF. .###.....####.######K.# #......# .# #........# #.....<. ####......###.######. .. # K.K)K.F.’µjm@u8.6 (1Cloud _’µjN’µjy_¡ â—‹You puncture the kobold!Your weapon exudes an aura of protection.  You kill the kobold!F)K..K’µjÝjŒ  2 kobolds (1 missile)Vehumet accepts your kill.’µj$o€ 8 2=9.8 (1.2’µjx’µjézU _The bullfrog barely misses you. ’µjÚñ�  You closely miss the bullfrog. You grab the bullfrog.You constrict the bullfrog. The bullfrog hits you.53--2=9% 81.0 ’µj.ù ’µjì¡ _You block the bullfrog's attack. _You take 3 damage, and have 53/56 hp. ’µjµz 72.2 ’µjö ’µjÒ  ’µj»Æ_You hit the bullfrog. You constrict the bullfrog! The bullfrog misses you. ’µj´µ )You hit the bullfrog.You kill the bullfrog!K)K. ’µjcÀ~KK 2 kobolds (1 missile) ’µjöÄK4303.4 ’µj Î ’µjÐÕP _Vehumet accepts your kill. ’µjC§ )You puncture the kobold!You kill the kobold! ’µj]J¡    kobold (Vehumet accepts your kill. ’µjéQ>((((((( ’µj…®V.....@) ’µj~¸i4=-24.6 ’µjƾ ’µj`Ç� _The kobold throws a stone. The stone barely misses you. ’µjÇÁ�# # # . ..# ...#.)...# ... #.....# ..# ###.....# ’µje‡...#'.K. ###.....####.######. # #.# .. # #.# .  ’µj'ÃU......###.######.  ’µjŠùÁ3-=150 _The kobold hits you with a +0 short sword.  Items here: ( )) †. _You take 1 damage, and have 53/56 hp. ’µj´n§ )You puncture the kobold!You kill the kobold! ’µjÈ„k   Vehumet accepts your kill. ’µjuˆa3=06.8 (1.2 ’µj¤–‹ _Your magical contamination has completely faded away. ’µj‚Ø 4 ’µj—ã h _No target in view! ’µjg  ’µjÿh  ’µjÒp  ’µj!u R _No target in view! ’µj»z œ _No target in view! ’µjÒy3 ’µjÆz ’µjw} ’µjÛ‚R4= _ ’µjsƒ ’µjö‡, ’µj`‰ ’µj(� ’µj Ž ’µjÍ� ’µj5Øí= 1 5=4=56== ’µj¾Ù ’µj=Þ|=5== ’µj¶ß ’µjšé ’µjôó ’µj”õ, ’µj¿ø, ’µjëû, ’µj2ý ’µj‡f== ’µj²í6= ’µj ’µjO, ’µjÎ ’µjr, ’µjb ’µj O= ’µj&! ’µj,$, ’µjQ% ’µj)i7= ’µj¥* ’µj3- ’µj©- ’µjé. ’µj73,!’µjÒé=!’µj4"!’µjP;8=!’µjBA,!’µjÛA!’µjnFO=!’µjL!’µjzV,!’µj:X!’µj²\!’µj[]S9=!’µj<_!’µjjš!’µjk!’µjl!’µjW�{=10/20==!’µj…!’µj-ˆ,!’µjÙŽB!’µj'‘P==!’µj ’!’µjz’,!’µj+£11=!’µj̲,!’µj„³!’µjä·O=!’µjt¼!’µjp¾i2=!’µj¹Éš!’µj#Î,!’µj±Óe=!’µjòÔ!’µjQØ!’µjðØ!’µj`Û!’µj²Þ!’µj#ßS3=!’µj¿à!’µjä!’µjëä!’µjæ!’µjÛè!’µj¿é!’µjõë!’µjÜí!’µj”î!’µjÓï!’µj‚ôO=!’µjwõ!’µjƒø!’µjSù!’µjü!’µjòü!’µjßýS4=!’µj‡ÿ!’µj(!’µj—!’µj›!’µjÒ!’µj@!’µj_ ,!’µjÜ !’µjO!’µj·O=!’µj!’µj6,!’µj !’µj[j5==!’µjQ!’µjìP,!’µj|X!’µjÂY,!’µj9[!’µj©g¨==!’µjŽh!’µjóh!’µjìj!’µj7m!’µjÐmL16=!’µjVo!’µjâr,!’µj®t!’µjçw!’µjvx!’µj/z!’µj},!’µj”�!’µjË„!’µjj…9=!’µjÛ‡!’µj¯‹,!’µj¿Œ!’µj9“w7=!’µjÔ”!’µjw•!’µj…—!’µj „!’µj4§e=!’µjb¨,!’µj‚ª!’µjE­a8=!’µj¬®!’µjà±,!’µjö³!’µj[¶!’µjͶ!’µj&¸!’µj»,!’µj¼¼!’µjê¾!’µjm¿9=!’µjÁ!’µj�Ä,!’µjÇ!’µjnÕ!’µjþK9=!’µj!’µj– B!’µj”n!’µj!!’µjïO=!’µj!’µjÜu20==!’µjû-$-!’µjñ@÷ ...... ..... .....$# #...  #.)...# .!...  #.....# ...# .....#...#'.)@......####.######.  #.# ..  #.# ...  #.....<.# ..)......###.######. ## 700.0)!’µj DF-71!’µj…t!’µjŸ‹e  j - 2 poisoned darts82!’µj�!’µjc¦Î _Items here: ( )) ††. _Health restored: 56; MP restored: 20!’µjÚþ!’µj‘ÿ!’µjÝ!’µj¨!’µjº !’µj½$ _!’µjô!’µj˜!’µj÷ !’µj>#:==!’µj÷#!’µj'!’µj/5š!’µj?,!’µjA!’µj}Es _d - 3 fizzy clear potions (gained 1)!’µjI3!’µj OB!’µj¹P!’µj#R!’µjòmš!’µjCo!’µjq!’µj |n!’µjD~!’µjâ‘N _You now have 362 gold pieces (gained 12).!’µj!´‹!’µjÎÀ!’µjnÅ!’µjôÇ!’µj^È!’µj«Ê!’µjºÎ!’µj3Ñ,!’µjïÒ!’µjÌÞX!’µjDà!’µjùå!’µjç!’µjAï,!’µjæñ!’µjXò!’µjÕó!’µjšý!’µj�ÿi  You encounter a sky beast.!’µjjR#......##......# ####......# .##.......# .# #...##### .##########...#########F .........))............. .####.######.............# #....# .........# #...........# .<# #.....).....# ..###.######..########## ..............##########..~........#.).....# F   sky beast (asleep) ####.~~.~..##.#.......!’µj&Ê#....~~~~....#....)..# ###....~.~.#.!’µj‡"4806.8 (18.0)!’µjð'37.8 (19 _!’µj‰3!’µjoE  #......# ##......# #.......# #...#######...#########F ))............. #............  #....@......#  #...........# .< #.....).....# #..########## .... .....#.) ..# ~.)..#  !’µjPºÜ  #......# ##......# #.......# #...#######...#########F ))............. #............  #....@......#  #...........# < #.....).....# #..##########.........#.) ..#~.)!’µjþÀ!’µj)Â!’µj"Ýv _A sky beast is nearby!"’µjÈ4Ø#......# #......#  #......# # ##......# # #.......# # #...##### ##########...#########F.......))...... ####.######..# #.#.# #...........# <.......# #.....).....####.######..########## .............######### ..~........#.) ###.~~.~..##.#.......# .....~~~~....#....)..#"’µj¿?"’µj C88.0) _"’µjX#’µj£Õ#......# #......# ##......#  #.......# # #’µj¡Öˆ#...##### h.########...#########F.. .......)).............. ###.###### .......# #.## # #.# # #.....).....# ###.######..##########...........######### #’µjêÖí#..~..#.).....# ~~.~..##.#.......# h   hound (asleep) #’µjב....~~~~....#....)..# #....~.~.#..#.......##’µjNæ#’µjÔê&9#’µjõ#’µjV _You encounter a hound.#’µjðÅ #’µjWÇ ©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  #’µjÁÇ @e - Zap: wand of polymorph (8) Spells ([,] to cycle)  f - Cast: Sandblast  g - Cast: Brom's Barrelling Boulder (3%)  h - Cast: Stone Arrow #’µj‹È v i - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%’µj.$%’µjý9#......#Gorae the Geomancer#......#Octopode of Vehumet *.....##......#Health: 56/56 ========================#.......##Magic: 20/20 ========================#...##### h.AC: 1Str: 7  Doom: 0% #########...#########F..EV: 15Int: 22 Contam: 0% .......))...............SH: 5Dex: 19 ###.######..............XL: 10 Next: 30% Place: Dungeon:7 .......# #......@....##Noise: ---------  Time: 8809.8 (0.0) .......# #...........#c) +3 rapier (protect) .......# #.....).....#Cast: Brom's Barrelling Boulder (3%) ###.######%’µjÉ:\..########## ............######### #..~........#.).....#F   sky beast (asleep) ##.~~.~..##.#.......#h   hound (asleep) ....~~~~....#....)..# #....~.~.#..#.......# _Items here: ( )) ††. _Health restored: 56; MP restored: 20 _d - 3 fizzy clear potions (gained 1) _You now have 362 gold pieces (gained 12). _You encounter a sky beast. _A sky beast is nearby! _You encounter a hound.%’µjáB%’µjE%’µj?9 #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# Health: 56/56 ======================== #.......# #  Magic: 16/20 ===================----- #...##### h.  AC: 1Str: 7  Doom: 0% #########...#########F..  EV: 15Int: 22 Contam: 0% .......))...............  SH: 5Dex: 19 ###.######..............  XL: 10 Next: 30% Place: Dungeon:7 .......# #......@....##  Noise: ---------  Time: 8809.8 (0.0) .......# #...........#  [40%’µj;lmc) +3 rapier (protect) .......# #.....).....#  Cast: Brom's Barrelling Boulder (3%) ###.######..########## ............######### #..~........#.).....#  F   sky beast (asleep) ##.~~.~..##.#.......#  h   hound (asleep) ....~~~~....#....)..# #....~.~.#..#.......# _You encounter a sky beast. _A sky beast is nearby! _You encounter a hound.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.%’µjÛI%’µj3T\#......#Gorae the Geomancer#......#Octopode of Vehumet *.....##......#Health: 56/56 ========================%’µjèTº#.......##Magic: 20/20 ========================#...##### h.AC: 1Str: 7  Doom: 0% #########...#########F..EV: 15Int: 22 Contam: 0% .......))...............SH: 5Dex: 19 ###.######..............XL: 10 Next: 30% Place: Dungeon:7 .......# #......@....##%’µj�U²Noise: ---------  Time: 8809.8 (0.0) .......# #...........#c) +3 rapier (protect) .......# #.....).....#Cast: Brom's Barrelling Boulder (3%) ###.######..########## ............######### #..~........#.).....#F   sky beast (asleep) ##.~~.~..##.#.......#h   hound (asleep) %’µjVF....~~~~....#....)..# #....~.~.#..#.......# _You encounter a sky beast. _A sky beast is nearby! _You encounter a hound.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.%’µjm7A sky beast is nearby! _You encounter a hound.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.%’µjÁn. _&’µjbt–#......# #......# ##......# #.......# #.#...##### h....#F.))..######.ß# #.## # #.# # #.....).....# .#&’µjLuÆ ..~........#.).....# .~~.~..##.#.# &’µj &’µj€310.8 (1 _&’µj_ˆ&’µjýŠ&’µj�§' #......# Gorae the Geomancer #......# Octopode of Vehumet *..... &’µjt¨##......# Health: 56/56 ======================== #.......# #.  Magic: 16/20 ===================----- #...##### h..  AC: 1Str: 7  Doom: 0% ########...#########F...  EV: 15Int: 22 Contam: 0% ......))................  SH: 5Dex: 19 ##.######..............ß  XL: 10 Next: 30% Place: Dungeon:7 ......# #.......@...##  Noise: ---------  Time: 8810.8 (0.0) ......# #...........#  c) +3 rapier (protect) ......# #.....).....#  Cast: Brom's Barrelling Boulder (3%) ##.###&’µjå¨m###..########## ...........######### ..~........#.).....#  F   sky beast (asleep) #.~~.~..##.#.......#  h   hound (asleep) ...~~~~....#....)..# ....~.~.#..#.......# Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&’µjŸª`Dir - move targetThere's a thick-headed creature in the way.'’µjí²'’µj4½A#......#Gorae the Geomancer#......#Octopode of Vehumet *.....##......#Health: 56/56 ========================#.......##.Magic: 20/20 ========================#...##### h..AC: 1Str: 7  Doom: 0% '’µjA¾�########...#########F...EV: 15Int: 22 Contam: 0% ......))................SH: 5Dex: 19 ##.######..............ßXL: 10 Next: 30% Place: Dungeon:7 ......# #.......@...##Noise: ---------  Time: 8810.8 (0.0) ......# #...........#c) +3 rapier (protect) ......# #.....).....#Cast: Brom's Barrelling Boulder (3%) '’µj‹¾b##.######..########## ...........######### ..~........#.).....#F   sky beast (asleep) #.~~.~..##.#.......#'’µjÞ¿Ah   hound (asleep) ...~~~~....#....)..# ....~.~.#..#.......#Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.'’µjÌ�There's a thick-headed creature in the way. _Okay, then.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  '’µj�Í~There's a thick-headed creature in the way.  Okay, then.'’µj†í'’µjò. _'’µjÓpX#......# #......# ##......# ##.# ##.#...##### .h..#...#F...#)). #.######.ß.# #.'’µjžrÞ## # #.# # #.....).....# .######.~.#.).....# .~~.~..##.#.# '’µj”{'’µj�|21.8 (1 _'’µj}…'’µjÁ‡'’µj=  #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 16/20 ===================----- #...##### .h..#  AC: 1Str: 7  Doom: 0% #######...#########F...#  EV: 15Int: 22 Contam: 0% .....))...........*.....  SH: 5Dex: 19 #.######.........*....ß.  XL: 10 Next: 30% Place: Dungeon:7 .....# #........@..##  Noise: ---------  Time: 8811.8 (0.0) .....# #...........# [4'’µj ô0m c) +3 rapier (protect) .....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## ..........######### .~........#.).....# F   sky beast (asleep) .~~.~..##.#.......# h   hound (asleep) ..~~~~....#....)..# ...~.~.#..#.......#Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (asleep, 100% to hit)'’µj2  #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 16/20 ===================----- #...##### h...#  AC: 1Str: 7  Doom: 0% #######...#########F...#  EV: 15Int: 22 Contam: 0% .....)).................  SH: 5Dex: 19 #.######..............ß.  XL: 10 Next: 30% Place: Dungeon:7 .....# #........@..##  Noise: ---------  Time: 8811.8 (0.0) .....# #...........#  '’µj‹ @[40mc) +3 rapier (protect) .....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## ..........######### .~........#.).....# F   sky beast (asleep) .~~.~..##.#.......# h   hound (asleep) ..~~~~....#....)..# ...~.~.#..#.......#There's a thick-headed creature in the way. _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (asleep, 100% to hit)  You send a boulder barrelling forward!*â—‹'’µjÏ& *     #   ##..   h...# .#########F...# ))...........*..... ........â—‹....ß.  @..##  #...........#  #.....).....# .##########)Flly target)h)..#*   boulder (minion, rolling)  The hound barks!  The sky beast hits your boulder.===2.8 (1'’µj°/ :â—‹'’µj47 ³ _The air twists around and strikes your boulder. _You now have 16/20 mp.)’µj­àà #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 12/20 ==============---------- )’µj�á³#...##### h*..#  AC: 1Str: 7  Doom: 0% #######...#########F...#  EV: 15Int: 22 Contam: 0% .....))...........*.....  SH: 5Dex: 19 #.######.........*....ß.  XL: 10 Next: 30% Place: Dungeon:7 .....# #........@..##  Noise: ===------  Time: 8812.8 (0.0) .....# #...........#  c) +3 rapier (protect) )’µjÞá4.....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## ..........######### .~........#.).....# F   sky beast (ally target) )’µj“âJ.~~.~..##.#.......# h   hound ..~~~~....#....)..# *   boulder (minion, rolling) ...~.~.#..#.......#The sky beast hits your boulder. _The air twists around and strikes your boulder. _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  )’µjøâ-Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (ally target, 100% to hit))’µj‰G´ #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 12/20 ==============----------)’µjgHü #...##### h...#  AC: 1Str: 7  Doom: 0% #######...#########*...#  EV: 15Int: 22 Contam: 0% .....))...........â—‹.....  SH: 5Dex: 19 #.######.........â—‹....ß.  XL: 10 Next: 30% Place: Dungeon:7 )’µjÝH(.....# #........@..##  Noise: ===------  Time: 8812.8 (0.0) .....# #...........#  c) +3 rapier (protect) .....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## )’µj¥Iÿ..........######### .~........#.).....# F   sky beast (ally target) .~~.~..##.#.......# h   hound ..~~~~....#....)..# *   boulder (minion, rolling) ...~.~.#..#.......# _The air twists around and strikes your boulder. _You now have 16/20 mp.)’µjóIDAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a sky beast (ally target, 100% to hit)  You send a boulder barrelling forward!)’µjW›M☼Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a sky beast (ally target, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the sky beast!  The hound bites your boulder but does no damage.r boulder barrels into the sky beast!)’µj>X .)’µjŠX.h)’µj½XF)’µjçX)’µjY!*)’µj:Y)’µjßaÞ    #   ##..  )’µj½b¼ F...# .#########h...# ))...........*..... ........â—‹....ß.  @..##  #...........#  #.....).....# .##########) )..#)’µjèg+3.8 (1)’µjÏl:â—‹)’µjrtÝ _Your boulder crushes the sky beast against a rock wall and falls apart! _You now have 12/20 mp.)’µj^  #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 8/20=========--------------- #...##### F*..#  AC: 1Str: 7  Doom: 0% #######...#########h...#  EV: 15Int: 22 Contam: 0% .....))...........*.....  SH: 5Dex: 19 #.######.........*....ß.  XL: 10 Next: 30% Place: Dungeon:7 .....# #........@..##  Noise: ===------  Time: 8813.8 (0.0) .....# #...........#)’µjã^ 2  c) +3 rapier (protect) .....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## ..........######### .~........#.).....# F   sky beast (ally target) .~~.~..##.#.......# h   hound ..~~~~....#....)..# *   boulder (minion, rolling) ...~.~.#..#.......#Your boulder barrels into the sky beast! _Your boulder crushes the sky beast against a rock wall and falls apart! _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hound (sparse dust, 100% to hit))’µjx  #......# Gorae the Geomancer #......# Octopode of Vehumet *..... ##......# #  Health: 56/56 ======================== #.......# ##..  Magic: 8/20=========--------------- #...##### F...#  AC: 1Str: 7  Doom: 0% #######...#########*...#  EV: 15Int: 22 Contam: 0% .....))...........â—‹.....  SH: 5Dex: 19 #.######.........â—‹....ß.  XL: 10 Next: 30% Place: Dungeon:7 .....# #........@..##  Noise: ===------  Time: 8813.8 (0.0) .....# #..........)’µjÑ 6[40m.#  c) +3 rapier (protect) .....# #.....).....#  Cast: Brom's Barrelling Boulder (3%) #.######..########## ..........######### .~........#.).....# F   sky beast (ally target) .~~.~..##.#.......# h   hound ..~~~~....#....)..# *   boulder (minion, rolling) ...~.~.#..#.......# _Your boulder crushes the sky beast against a rock wall and falls apart! _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hound (sparse dust, 100% to hit)  You send a boulder barrelling forward!)’µj˜ G*☼)’µjå qM†Dir - move target  Aim: a hound (sparse dust, 100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the hound! The hound bites your boulder.Your boulder barrels into the hound.  Your boulder crushes the hound against a rock wall and falls apart!You kill the hound!☼)’µj' D.F)’µj3 ê    #   ##..   .†..# .#########F...# ))...........*..... ........â—‹....ß.  @..##  #...........#  #.....).....# .##########)*   boulder (minion, rolling))..#)’µj09 314.8 (1)’µj#B :â—‹)’µjñJ • _Vehumet accepts your kill. _You now have 8/20 mp.*’µjÛÚ C*☼*’µj}þ :† _You now have 8/20 mp.sky beast.  The sky beast hits your boulder.  The air twists around and strikes your boulder.  Your boulder barrels into the sky beast!  You kill the sky beast!  Vehumet accepts your kill.*☼*’µjL š †Vehumet offers you knowledge of Mephitic Cloud.*’µjè Tâ—‹â—‹*’µj‡ T*4---5*’µjr :â—‹*’µj7' J _Your boulder is abraded by the wall and falls apart.+’µjÌH 3+’µj1J +’µjdM ,+’µj¹Q +’µjiR +’µjßR S9=+’µjòT +’µj‹W +’µjDX +’µj:Y +’µjH[ +’µj·[ +’µjt] +’µjÖ` ,+’µj`b +’µj>d +’µjÍd 9=+’µj.f +’µj i ,+’µj°j +’µj"m |10/20==+’µjÚn +’µjôq +’µj}r +’µjSt +’µj•v +’µjw +’µj•x +’µj*| ,+’µjé} +’µj� P==+’µj—� +’µj{„ ,+’µj† +’µj⇠+’µjqˆ T11=+’µj¿‰ +’µj+œ +=+’µj=½ E2=+’µjÁ ,+’µjÇ {=+’µj/Ì ,+’µjÚÌ +’µjJÏ +’µjÇÏ S3=+’µj‰Ó +’µjiÔ ,+’µj€ã ÿ=+’µjzæ B+’µjäí «4=+’µjÝï +’µj¼ñ +’µj.ò +’µjvó +’µjÎõ +’µjBö +’µjÏ÷ +’µjóú +’µjiû 9=+’µjþü +’µjÖÿ +’µjB+’µjm+’µj·€5==+’µjk+’µjä+’µjà +’µjX ,+’µj+’µj4,+’µj²+’µj™f==+’µjÂ,+’µj'+’µjI b16=+’µj_"+’µjŒ%,+’µjr'+’µjO*,+’µjc,+’µj¤0,+’µjŠ6{=+’µj½?£7=+’µjkKš+’µjRe=+’µjES+’µj�S+’µjmU+’µj!Y+’µj¡YK8=+’µjC\+’µj¬^,+’µj´`+’µjëc+’µjud+’µjÛe+’µjòh+’µjƒi+’µjÖj+’µjKn+’µjÂn9=+’µjwp+’µjs+’µjos+’µj u+’µj]ya9=+’µj=†+’µjZŠ,+’µj:˜+’µjP›+’µjë›+’µjŒž+’µjÈ¢,+’µji¥+’µj|ªO=+’µj«+’µjQ²·20==+’µjnÃ+’µj�Å+’µj\Æ+’µjàÇ+’µjÊ+’µj�Í,+’µj�Î+’µj¹Ñ+’µjAÔ,+’µjÖ+’µjã×+’µj‹ÛP==+’µj‹Ü+’µj>æ+’µjÕç,+’µjVé+’µjðê+’µjí+’µjší+’µjî+’µjéï+’µj¤ñ+’µjò+’µjó+’µj«þ+’µjÅ,+’µjp+’µja+’µj%,+’µjT+’µj5 +’µjË +’µj: +’µjâ +’µjK+’µj¬,+’µjÓ+’µjs+’µj„,+’µjM+’µjª+’µj[+’µj²+’µj!+’µj'J#......# ###### .......# ####..... ...##### #.†..####  ...#########....#.#.  .................#.#  #..............ß.#ß#  #...........##...#.#  ..........#.###.#  +’µjA(è#.....).....##.ß@##  --- #..##########.###.#  ######### # ...#.).....# ß ##.#.# # ...#....)..#    #..#.......#  +’µjŒ(  #..#.......#    #..#.......#   +’µjš.095.8 (80.0)+’µj./,6.8 (81+’µj4,’µj�œ _a - a wand of flame (8) _MP restored: 20,’µjì3 ,’µj¤4 3,’µj’@ ,’µjiB ,’µjDF : _,’µjçm ,’µj8œ ú,’µj0ž ,’µjP§ B,’µju² ,’µjL´ ,’µj>µ ,’µj¤µ ,’µjÖ· ,’µj©¹ ,’µj º ,’µj» ,’µj½ ,’µj¿ ,’µjn¿ ,’µjpÀ ,’µjj ,’µjÄ ,’µjsÄ ,’µjdÅ ,’µj6Ç ,’µjßÈ ,’µjAÉ ,’µjÊ ,’µjÞË ,’µj·Í ,’µj Î ,’µjðÎ ,’µjMÚ ,’µjšÝ B,’µjÞé ,’µjùë ,,’µjïì ,’µjgï ,’µjDò ,,’µj$ó ,’µj1õ ,’µjŠ÷ ,,’µjù ,’µj4û ,’µjþ! ,’µjG% ,’µjx- ,’µjä- ,’µjæ1 ,’µj’8 ,’µja: ,’µjå; ,’µjc? ,’µj;F ,’µjG ,’µjIJ ,’µj“O ,’µjžU ,’µjV ,’µjsW ,’µj±Y ,’µj‰Z ,’µj [ ,’µjci ,’µjÖr …  You encounter an ogre. It is wielding a +0 giant club.,’µj‘€ ³....#   # ## ## .# ####..... .### ##### #.†..#### .O.# #########....#.#.#...# .....#.#....# ....ß.#ß#.ß..# .##...#.#...#,’µjõ�  .........#.###.#@###.# ...).....##.ß.###.ß.## ###.###.#.###.# ###########...#.#...## #.).....##..ß.#ß#.ß..# #.......##....#.#....#  O   ogre (asleep)..)..##...#.#.#...# .....##...######..#,’µjg‚ “ .....####........[# ,’µj^� .919.8 (23,’µjÝ� +20.8 (24 ,’µj˜‘ _,’µj(› ,’µjǧ -’µj¦â  ##   .###  #.†..#### .O.# .#.#...# #.#....# #ß#.ß..# #.#...# .#@###.# ).###.ß.## .#.###.# ..#.#...## ).ß.#ß#.ß..# ..#.#....# ).#.#.#...# . .[# -’µj¸x  ##   .###  #.†..#### .O.# .#.#...# #.#....# #ß#.ß..# #.#...# .#@###.# ).###.ß.## .#.###.# ..#.#...## )-’µj z¸.ß.#ß#.ß..# ..#.#....# ).#.#.#...# . .[# -’µjr‚-’µj¤ƒ-’µjŠ-’µjž�\ _An ogre is nearby!.’µj ¶Æ#  #   # ###### ##  ...# ####..... .###   #.†..#### .O.#  ########....#.#.#...#  .’µj2¸Ú.#.#....#  ..ß.#ß#.ß ##...#.#@..#  .....#.###.#.###.#  ..).....##.ß.###.ß.##  .###.#.###.#  ##########...#.#...##  .).....##..ß.#ß#.ß..#  .......##....#.#....#  ....)..##...#.#.#...#  .##...######..#  .’µjâ¿.’µjªÀ81.8 (1.0) _.’µjvÇ.’µjuÉ/’µj:Æ ™#  #  # #########  # ####.......###   #.†..#####.O.#  ....#.#.#...#  /’µjOÈ #.#....#  ß.#ß#.ß..#  ##...#.#.@.#  #.###.#.###.#  .).....##.ß.###.ß.##  .###.#.###.#  ...#.#...##  ).....##..ß.#ß#.ß..#  ##....#.#....#  )..##...#.#.#...#  ##...######..#  /’µjÈÐ /’µj|Ñ &2/’µj×× /’µj˜Ù 0’µjŸY#  .#  .# #########  .# ####.......### 0’µjd¦  #.†..#####.O.#  ....#.#.#...#  #.#....#  ß.#ß#.ß..#  ##...#.#..@#  0’µjPã#.###.#.###.#  ).....##.ß.###.ß.##  .###.#.###.#  ...#.#...##  .....##..ß.#ß#.ß..#  ##....#.#....#  0’µj¥)..##...#.#.#...#  ##...######..#  0’µj» 0’µj &30’µj×0’µj50’µjžÀ.# Gorae the Geomancer .# Octopode of Vehumet **.... .# ######### Health: 56/56 ======================== .# ####.......### Magic: 16/20 ===================----- ## #.†..#####.O.# AC: 1Str: 7  Doom: 0% ######....#.#.#.*.# EV: 15Int: 22 Contam: 0% ...........#.#..*.# SH: 5Dex: 19 .........ß.#ß#.ß*.# XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@# Noise: ---------  Time: 8923.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) ).....##.ß.###.ß.##0’µj>ÂÓ Cast: Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (asleep) .....##....#.#....# ..)..##...#.#.#...# .....##...######..# _MP restored: 20 _You encounter an ogre. It is wielding a +0 giant club. _An ogre is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)0’µjwñ .# Gorae the Geomancer .# Octopode of Vehumet **.... .# ######### Health: 56/56 ======================== .# ####.......### Magic: 16/20 ===================----- ## #.†..#####.O.# AC: 1Str: 7  Doom: 0% ######....#.#.#...# EV: 15Int: 22 Contam: 0% ...........#.#..*.# SH: 5Dex: 19 .........ß.#ß#.ß☼.# XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@# Noise: ---------  Time: 8923.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) ).....##.ß.###.ß.## Cast:0’µjYò í Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (asleep) .....##....#.#....# ..)..##...#.#.#...# .....##...######..# _You encounter an ogre. It is wielding a +0 giant club. _An ogre is nearby!Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You send a boulder barrelling forward!.O0’µj”÷  ###  ..###  #.†..#####...# #.#.O.# #..*.# #.ßâ—‹.# @# #.###.# )##    Olly t0’µjù )arget) *   boulder (minion, rolling))  ===4.8 (10’µj#ü :â—‹0’µjú ÿ  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You send a boulder barrelling forward! _The ogre shouts! _You now have 16/20 mp.1’µj»‡.# Gorae the Geomancer .# Octopode of Vehumet **.... .# ######### Health: 56/56 ======================== .# ####.......### Magic: 12/20 ==============---------- ## #.†..#####.*.# AC: 1Str: 7  Doom: 0% ######....#.#.#.O.# EV: 15Int: 22 Contam: 0% ...........#.#..*.# SH: 5Dex: 19 .........ß.#ß#.ß*.# XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@# Noise: ===------  Time: 8924.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) ).....##.ß.###.ß.##1’µjìˆJ[11;34H Cast: Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (ally target) .....##....#.#....# *   boulder (minion, rolling) ..)..##...#.#.#...# .....##...######..#You send a boulder barrelling forward! _The ogre shouts! _You now have 16/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (ally target, 100% to hit)1’µjR’ï.# Gorae the Geomancer .# Octopode of Vehumet **.... .# ######### Health: 56/56 ======================== .# ####.......###1’µj “† Magic: 12/20 ==============---------- ## #.†..#####...# AC: 1Str: 7  Doom: 0% ######....#.#.#.*.# EV: 15Int: 22 Contam: 0% ...........#.#..â—‹.# SH: 5Dex: 19 .........ß.#ß#.ßâ—‹.# XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@#1’µj “" Noise: ===------  Time: 8924.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) ).....##.ß.###.ß.## Cast: Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (ally target) .....##....#.#....#1’µjד *   boulder (minion, rolling) ..)..##...#.#.#...# .....##...######..# _The ogre shouts! 1’µj�”N_You now have 16/20 mp.1’µjý”ZAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (ally target, 100% to hit)  You send a boulder barrelling forward!1’µjQ Tâ—‹  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target1’µj ¡v: an ogre, wielding a +0 giant club (ally target, 100% to hit  You send a boulder barrelling forward!  Your boulder barrels into the ogre!  The ogre hits your boulder with a +0 giant club!r boulder barrels into the ogre!*1’µjô©y ###  ..###  #.†..#####.O.# #.#.°.# #..*.# #.ßâ—‹.# @# #.###.# )##      )  1’µj%«+5.8 (11’µjê°9°1’µjɸØ _Your boulder crushes the ogre against a rock wall and falls apart! _You now have 12/20 mp.1’µj?Ž….# Gorae the Geomancer .# Octopode of Vehumet **.... .# ######### Health: 56/56 ======================== .# ####.......### Magic: 8/20=========--------------- ## #.†..#####.O.# AC: 1Str: 7  Doom: 0% ######....#.#.#.*.# EV: 15Int: 22 Contam: 0% ...........#.#..*.# SH: 5Dex: 19 .........ß.#ß#.ß*.#1’µjø� XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@# Noise: ===------  Time: 8925.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) ).....##.ß.###.ß.## Cast: Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (ally target) .....##....#.#....# *   boulder (minion, rolling) ..)..##...#.#.#...# .....##...######..#Your boulder barrels into the ogre! _Your boulder crushes the ogre against a rock wall and falls apart! _You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (almost 1’µjý‘<dead, ally target, 100% to hit)2’µjN‰#.# Gorae the Geomancer .# Octopode of Vehumet **.... .# #########2’µj$Š@ Health: 56/56 ======================== .# ####.......### Magic: 8/20=========--------------- ## #.†..#####.O.# AC: 1Str: 7  Doom: 0% ######....#.#.#.*.# EV: 15Int: 22 Contam: 0% ...........#.#..â—‹.# SH: 5Dex: 19 .........ß.#ß#.ßâ—‹.#2’µjdŠA XL: 10 Next: 34% Place: Dungeon:7 ......##...#.#..@# Noise: ===------  Time: 8925.8 (0.0) ......#.###.#.###.# c) +3 rapier (protect) 2’µj‹h).....##.ß.###.ß.## Cast: Brom's Barrelling Boulder (3%) #######.###.#.###.# ########...#.#...## .....##..ß.#ß#.ß..# O   ogre (ally target) .....##....#.#....# *   boulder (minion, rolling) 2’µjB‹¹..)..##...#.#.#...# .....##...######..# _Your boulder crushes the ogre against a rock wall and falls apart! 2’µjv‹@_You now have 12/20 mp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  2’µjï‹�Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward!2’µjrŒF*☼2’µjùžâ)  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ogre, wielding a +0 giant club (almost dead, ally target, 100% to hit)  You send a boulder barrelling forward!  2’µjퟹYour boulder barrels into the ogre!  You kill the ogre!*â—‹2’µj]¨ ###  ..###  #.†..#####.*.# #.#.â—‹.# #..*.# #.ßâ—‹.# @# #.###.# )##    2’µja©Ñ** 2 boulders (minion, rolling) )  2’µj¥®366.8 (12’µjG·Sâ—‹**2’µj¹¿• _Vehumet accepts your kill. _You now have 8/20 mp.2’µjAp §*â—‹â—‹*☼  Your boulder slams into a wall and falls apart!*   boulderâ—‹°0---7.8 (1 _â—‹2’µjÄw 3’µj�ô33’µjáõ3’µjÂ2â—‹3’µjÊ3’µj€3’µjD Ó _Your boulder slams into a wall and falls apart!9=3’µjJ3’µjÑ3’µj3’µj3’µj‰3’µj;3’µjT3’µjÖ3’µjz3’µj3’µjŽ9=3’µjá3’µjñ3’µji3’µjò3’µjy3’µjéf10/20==3’µj±3’µj“!3’µj"3’µjª"3’µj$3’µj‡$3’µj1%3’µj(,3’µj)3’µjø)3’µjQ+P==3’µj�-,3’µj�.3’µj÷/3’µjh0T11=3’µj 13’µjØ23’µjC33’µjÉ33’µjô43’µjX53’µjÐ53’µj€73’µjè73’µj93’µjº93’µj‡:9=3’µjê:3’µjÚ<,3’µjT@2=3’µjTA3’µj†B3’µjýB3’µj•D3’µj‡E3’µj¨F3’µjG3’µj×H3’µjVI3’µjJ3’µj¹K3’µjÿL9=3’µjlM3’µjP3’µj–PS3=3’µjIUX3’µjÄV3’µj9W3’µj‚X3’µj+Z,3’µjD[3’µjf]3’µjæ]9=3’µjÀ^3’µj`3’µjz`3’µjó`3’µjc3’µj™cS4=3’µj=d3’µj¡e3’µjf3’µj$g3’µj¢i,3’µjŠj3’µj/l,3’µj®m3’µj6o3’µj©o9=3’µjPp3’µj¤q3’µjr3’µjŒr3’µjau€5==3’µj w3’µjUw3’µj x3’µjXz3’µjÇz3’µjm{3’µj˜|3’µjã|3’µj•}3’µjY3’µj­3’µjß3==3’µj(�3’µjc‚3’µjÆ‚3’µjLƒ3’µj=…3’µj»…L16=3’µju†3’µjá‡3’µj©ˆ3’µj‰3’µj'‹3’µjŒ‹3’µj Œ3’µjs�3’µj½�3’µjÑŽ3’µjÿ�3’µjo‘9=3’µj1’3’µj½“3’µj.”3’µjÊ”3’µjë–3’µjK—57=3’µj†—3’µj“˜3’µj)š3’µj|š3’µjV›3’µjf�,3’µjiž3’µj 3’µjp 3’µj(¡3’µj?£3’µj¤£9=3’µj}¤3’µj ¦3’µjh¦3’µj§3’µj©3’µjz©K8=3’µjOª3’µjÿ«,3’µjª¬3’µj®3’µjY®3’µjÛ®3’µj[°3’µj²°3’µj¿±3’µjø²3’µjq³9=3’µjä´3’µjˆÆä9==3’µjèÉB3’µj:Ì3’µjÌÌB20==3’µjQÍ3’µjùØ3’µjÕÚ,3’µjÜ3’µj§ë3’µjCî,3’µj‚ï3’µjñ3’µjÈò,3’µjgô3’µjqö3’µj‰ý|==3’µj`þ3’µj·þ3’µjÔÿ3’µj$3’µjR,3’µj?3’µj¼3’µjÎ,3’µj¯ 3’µj B3’µjò3’µja3’µjU,3’µj$3’µj B3’µjë3’µjÖ3’µj,3’µj^ 3’µj'"3’µjt.3’µj?/3’µj÷/3’µjX13’µjo33’µjŸ43’µjE63’µjï73’µj½93’µj-:3’µj/;3’µjp=3’µjœ@3’µjA3’µjàA3’µjbD3’µjôE3’µjuF3’µjeM„3’µjgO,3’µjZP3’µjòQ3’µj¼S,3’µjNT3’µjÂU3’µjo[X3’µj¯]i  You encounter an ufetubus.3’µj¾sƒ..#.......##...######..# ..#.......####........[# ..#.......# #.######### ..))......# #.#  .#..........# #.#  .#..........# #.#  #.# #.#  #'###### #.#  ##..#.# # --- .##..#.# #........ .##..#.# ###########.5.ß .##....# #.....# ......###.....#...##.....#  5   ufetubus (asleep)##...##.....#.......#.....###.[#.#.....#3’µjÂu29014.8 (87.0)3’µjgw35.8 (88 _3’µj¨3’µj…Y _MP restored: 204’µjÖc�. #..[#  #.# )) #.# #.# #.# #.# #.# #@# #........  #####.5.ß   .. [4’µj¶e"4’µj»þÆ. #..[#  #.# )) #.# #.# #.# #.# #.# #@# #........  #####.5.ß   ..4’µj O[4’µjÍ4’µj"4’µjM4’µjÚ` _An ufetubus is nearby!4’µjqf‘#..#.####........[#  #..#.# #.#########  #..))# #.#  #..........# #.#  #.# #.#  #.# #.# # ....#'###### #.# ...4’µjygæ ##..#.# #.###..... ##..#.# #.@......ß ##..#.# ###########.5.ß> ##....# #.....# . ##....###.....#   ........#  ##...##.....#  .....#.....#  ##.[#.#.....#  ###.#.#.....####### 4’µjr4’µjs16.8 (1.0)4’µjox4’µj {e _Found a stone staircase leading down.5’µjÊá}..#.####.[#  ..#.# #.#  ..))......# #.#  .# #.#  .# #.# ## .# #.# ..# 5’µjGã¾#'###### #.# .. #..#.# #.###. #..#.# #.ß. #..#.# ###########.5.ß>ß #....# #.....# ...ß. #....###.....# ... ##.....# ... .##...##.....# .# #.....# #5’µj äÏ .##.[#.#.....#  .###.#.#.....#  5’µj>î<75’µjö5’µjlø5’µj%`Ü#.####.[#  .#.# #.#  .))......# #.#  # #.#  # #.# #####  # #.# ....# #'###### #.# .. ..#.# #.###. ..#.# #.ß. 5’µj«a¥..#.# ###########.5.ß>ß. ....# #.....# #...ß. ....###.....# .. ##.....# .. ##...##.....# ##.# #.....# .#  ##.[#.#.....# # ###.#.#.....#  5’µjŽn<85’µj^v5’µjqy5’µj÷T#.####.[#  #.# #.#  ))......# #.#  # #.#  # #.# ######  # #.# #....# .#'###### #.# #. .#.# #.###.5’µjsV° .#.# #.ß. .#.# ###########.5.ß>ß. # #.....# ##...ß. ###.....# . ##.....# .. #...##.....# ###.# #.....# .#  #.[#.#.....# 5’µj ..# #.....# ##...ß.. ###.....# #..... .....# #.#  ##.....# ####.####  ....#.....# .#  .[#.#.....# #  #.#.....#######  6’µjzZ ¡ #.#.#...........#  You pick up a parchment of Searing Ray and begin reading...6’µj”_ ,206’µjh` +3.0 (26’µjTf 6’µji D _You add the spell Searing Ray to your library.7’µj�+7’µj¢,7’µjR-7’µjj77’µj¾87’µj+?ž 1 7’µjë@7’µj?B7’µj¿B7’µjEC7’µj¿D7’µjîE7’µjYF7’µj2G7’µjä„7’µj‘Ž# #.# #.... ##### #.# #........#   #.###........##   #........ß....#   ###########...ß>ß...#   #.....# ##...ß....##  ##.....# #...#  ##.....# #.......###  ##.....# ####@####  7.0 (4#.....# #.#  .#.....# #  .#.....####### #.#  .#...........# #.#  .##.#.#.####.7’µj¡�p###.#  .#.......#  ...###.##### ..>.##.....#.##### 7’µjâ—7’µjuœ 7’µj¨�7’µjRŸ+_Done exploring.7’µj ¡7’µjÿ I7’µj‹S =....07’µjYX 7’µjeY 7’µjã[ O _Done exploring.7’µj)4I8’µjœ8’µjZ8’µj|!e _Done exploring.8’µj2F [[?25h[?0c  Search for what [Enter for "."]? 8’µj8( [?25l[?1c8’µj*5 8’µjØ7 Ñ20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 8’µjj8 Š a - [D:7] a stone staircase leading downb - [D:7] a tower shield  c - [D:7] a stone staircase leading down  d - [D:7] a +0 whip (1 further duplicate)  e - [D:7] a stone staircase leading up  f - [D:7] a +0 orcbow  g - [D:7] a +0 partisan  h - [D:7] a +1 hand axe of sundering  i - [D:7] a +0 club  j - [D:7] a club  8’µj)9 ‡k - [D:7] 2 stones (3 further duplicates in 1 pile)  l - [D:7] a +0 short sword (3 further duplicates)  m - [D:7] a stone staircase leading up  n - [D:7] a stone staircase leading up  o - [D:7] a trident  p - [D:7] an alarm trap  q - [D:7] a +0 dagger  r - [D:7] a stone staircase leading down  s - [D:7] a +2 vampiric dagger  t - [D:7] a +0 mace9’µj-›Level 7 of the Dungeon<<<>>>(Press ? for help) #.#.####......'.............)).................#.#....# ###...##...##.###.....####.######..............ß.#ß#.ß..# #.....##......# #.............# #...........##...#.#...## ##.............# #.............# #...........#.###.#.###.# ##..............# #.....<.......# #.....).....##.ß.###.ß.## #.....~....~...####......###.######..##########.###.#.###.# ########.##.))..)..^.##.....................###########...#.#...## #..............~~....##...#######..~........#.).....##..ß.#ß#.ß..# #..............~~.........########.~~.~..##.#.......##....#.#....# #....................##.............~~~~....#....)..##...#.#.#...# #............~....~...#....######....~.~.#..#.......##...######..# #.....................##.......###.......#..#.......####........[# #.....[...............####9’µj"œ’.##............#..#.......# #.######### ########.#....####....####.#..........##.#..))......# #.# #..........#.#####.....................#.#..........# #.# #..........#.†..##....####.##.#####..#...#..........# #.# ###### #...............##....# #.##............#..........# #.# #....#####  #..........#....##....# #...................#'###### #.# #........#  ############....####################.#.#.##..#.##.###........##  #....# #........#####.#.#.##..#.##........ß....# 9’µjž–#....# #...............<#.##..#.# ###########...ß>ß...# #....# #.........###......##....# #.....# ##...ß....## #....# #.........# #....####....###.....# #.........# :’µjë¯:’µj$±:’µj�»cGorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================Magic: 20/20 ========================AC: 1Str: 7  Doom: 0% EV: 15Int: 22 Contam: 0% SH: 5Dex: 19XL: 10 Next: 36% Place: Dungeon:7Time: _Vehumet accepts your kill.You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library. _Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .:’µjbÁ:’µj�Â:’µjÇQ _:’µjFÈ:’µjèÈ:’µjšÉ:’µj5Ì:’µj„Í:’µjçÍ:’µjoÎ:’µjÔX:’µjrÕ:’µjüÖ:’µjw×:’µjØ:’µjáÙ:’µj9Û:’µjÌÛ:’µj­Ü:’µjÂÞ:’µjóß,:’µj„à:’µjÄá:’µj°â:’µjã:’µjMã:’µjÁä:’µj[å:’µjÀå:’µj=æ:’µj?è:’µjÏé:’µjê:’µjë:’µj\ì:’µjí:’µjÞí:’µjâî:’µj»ð:’µj8ñ:’µjŸñ:’µjSò:’µj¥ó:’µj øX:’µj¡ø:’µjåø:’µjÎù:’µjTû:’µjÊü:’µj'ý:’µj þ:’µj¸ÿ:’µj:’µjm:’µjG:’µjü:’µj:,:’µj7:’µjÕ:’µj4 :’µj| :’µjY :’µjÄ :’µj :’µjo :’µj:’µj:’µj":’µjt:’µj}:’µj[:’µj•:’µj :’µj¢:’µjV:’µj…,:’µjU:’µjý.Õ.....#.###.#.###.# .....##.ß.###.ß.## ######.###.#.###.# #######...#.#...## ....##..ß.#ß#.ß..# ....##....#.#....#:’µjú/` .)..##...#.#.#...# ....##...######..# ....####........@#  Noise: --------- 9049.0 (22.0) ....# #.#########  c) +3 rapier (protect) ....# #.#  Cast: Brom's Barrelling Boulder (3%) ....# #.#:’µjT0à ....# #.# ###### ....# #.# #....#####    ##### #.# #........#  :’µj1> #.###........##   #........ß....#   :’µj93:’µj·6:’µj˜9U _You see here a +0 tower shield.:’µjŽI:’µj-J250.0 (1.0):’µj´N:’µjQ+ _k - a +0 tower shield:’µj�g:’µjßnInventory: 11/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts :’µjÀoUArmour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)i - a ring of positive energy {rN+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (8)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  W - a scroll of brand weapon :’µj?qò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];’µjÜu;’µjC‡.....#.###.#.###.#  Gorae the Geomancer .....##.ß.###.ß.##  Octopode of Vehumet **.... ######.###.#.###.#  Health: 56/56 ======================== #######...#.#...##  Magic: 20/20 ======================== ....##..ß.#ß#.ß..#  AC: 1Str: 7  Doom: 0% ....##....#.#....#  EV: 15Int: 22 Contam: 0% .)..##...#.#.#...#  SH: 5Dex: 19 ....##...######..#  XL: 10 Next: 36% Place: Dungeon:7 ....####........@#  Noise: ---------  Time: 9050.0 (0.0) ....#[39;49;’µjUˆAm #.#########  c) +3 rapier (protect) ....# #.#  Cast: Brom's Barrelling Boulder (3%) ....# #.# ....# #.# ###### ....# #.# #....#####    ##### #.# #........#   #.###........##   #........ß....#    _You add the spell Searing Ray to your library. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 tower shield. _k - a +0 tower shield;’µj™‹;’µjXŒ;’µj ‘;’µjè’;’µjq›[[?25h[?0c  Search for what [Enter for "."]? <’µjý† [?25l[?1c<’µj�¦Ç19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] a +0 whip (1 further duplicate)  c - [D:7] a club  d - [D:7] a +0 orcbow  e - [D:7] a +0 partisan  f - [D:7] a +1 hand axe of sundering  g - [D:7] a +0 club  h - [D:7] a stone staircase leading down  i - [D:7] 2 stones (3 further duplicates in 1 pile)  j - [D:7] a +0 short sword (3 further duplicates)  k - [D:7] a stone staircase leading up  l - [D:7] a stone staircase leading up  m - [D:7] a stone staircase leading up  n - [D:7] a trident  o - [D:7] an alarm trap  p - [D:7] a +0 dagger  q - [D:7] a stone staircase leading down  r - [D:7] a +2 vampiric dagger  s - [D:7] a +0 mace=’µj`=’µjH«=’µj�‘=’µjOT=’µjq=’µj,° =’µj¯• =’µjtœ =’µjü¤ .....#.###.#.###.#  Gorae the Geomancer .....##.ß.###.ß.##  Octopode of Vehumet **.... ######.###.#.###.#  Health: 56/56 ======================== =’µj ¦ ‘#######...#.#...##  Magic: 20/20 ======================== ....##..ß.#ß#.ß..#  AC: 1Str: 7  Doom: 0% ....##....#.#....#  EV: 15Int: 22 Contam: 0% .)..##...#.#.#...#  SH: 5Dex: 19 ....##...######..#  XL: 10 Next: 36% Place: Dungeon:7 ....####........@#  Noise: ---------  Time: 9050.0 (0.0) ....# #.#########  c) +3 rapier (protect) =’µj‡§ ’....# #.#  Cast: Brom's Barrelling Boulder (3%) ....# #.# ....# #.# ###### ....# #.# #....#####    ##### #.# #........#   #.###........##   #........ß....#    _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 tower shield. _k - a +0 tower shield  Search for what [Enter for "."]? .=’µjÏ­ =’µjm¯ =’µjï³ =’µj¶ . _>’µjcj[[?25h[?0c  Search for what [Enter for "."]? >’µj“ [?25l[?1c>’µj8Ó >’µjQÔ C2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a statue of an orb of winterb - [D:5] a statue of an orb of winter?’µj†È?’µj¼Ð?’µj#Öú.....#.###.#.###.#  Gorae the Geomancer .....##.ß.###.ß.##  Octopode of Vehumet **.... ######.###.#.###.#  Health: 56/56 ======================== #######...#.#...##  Magic: 20/20 ======================== ?’µjÖ×....##..ß.#ß#.ß..#  AC: 1Str: 7  Doom: 0% ....##....#.#....#  EV: 15Int: 22 Contam: 0% .)..##...#.#.#...#  SH: 5Dex: 19 ....##...######..#  XL: 10 Next: 36% Place: Dungeon:7 ....####........@#  Noise: ---------  Time: 9050.0 (0.0) ....# #.#########  c) +3 rapier (protect) ....# #.#  Cast: Brom's Barrelling Boulder (3%) ....# #.# ....# #.# ###### ....# #.# #....#####    ?’µjúØb[15d##### #.# #........#   #.###........##   #........ß....#    _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 tower shield. _k - a +0 tower shield _Search for what [Enter for "."]? .  Search for what [Enter for "."]? Orb?’µjdÝ?’µj Þ?’µj´ã?’µj;ì. _@’µjél[?25h[?0c  Search for what [Enter for "Orb", or ? for help]? @’µj�ë [?25l[?1c@’µj¦ Ç19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] a +0 whip (1 further duplicate)  c - [D:7] a club  d - [D:7] a +0 orcbow  e - [D:7] a +0 partisan  f - [D:7] a +1 hand axe of sundering  g - [D:7] a +0 club  h - [D:7] a stone staircase leading down  i - [D:7] 2 stones (3 further duplicates in 1 pile)  j - [D:7] a +0 short sword (3 further duplicates)  k - [D:7] a stone staircase leading up  l - [D:7] a stone staircase leading up  m - [D:7] a stone staircase leading up  n - [D:7] a trident  o - [D:7] an alarm trap  p - [D:7] a +0 dagger  q - [D:7] a stone staircase leading down  r - [D:7] a +2 vampiric dagger  s - [D:7] a +0 maceA’µjº³ šLevel 7 of the Dungeon<<<>>>(Press ? for help) #....................##.............~~~~....#....)..##...#.#.#...# #............~....~...#....######....~.~.#..#.......##...######..# #.....................##.......###.......#..#.......####........@# #.....[...............####.##............#..#.......# #.######### ########.#....####....####.#..........##.#..))......# #.# #..........#.#####.....................#.#..........# #.# #..........#.†..##....####.##.#####..#...#..........# #.# ###### #...............##....# #.##............#..........# #.# #....#####  #..........#....##....# #...................#'###### #.# #........#  A’µjtµ ############....####################.#.#.##..#.##.###........##  #....# #........#####.#.#.##..#.##........ß....#  #....# #...............<#.##..#.# ###########...ß>ß...#  #....# #.........###......##....# #.....# ##...ß....##  #....# #.........# #....####....###.....# #.........#  #....# #.........# #.............##.....# #.......###  #....# #.........# ##.##....##...##.....# ####.####  ###### #.........# #.............#.....##.# #.........## ####....##.[#.#.....##.# ###........# ’µje¶ ‘0m#....###.#.#.....####### #.##........# ###### #.#.#...........# #.##........##.#.##.#.#.####.###.##........##...##.#............##........#########....#....###.#####A’µj2ÇÑGorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================Magic: 20/20 ========================AC: 1Str: 7  Doom: 0% EV: 15Int: 22 Contam: 0% SH: 5Dex: 19XL: 10 Next: 36% Place: Dungeon:7Time: _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 tower shield. _k - a +0 tower shield _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Orb  Search for what [Enter for "Orb", or ? for help]? .A’µj-ÊA’µj–ÖA’µj®Ü; _A’µjßA’µj[àA’µjÿèA’µj­éA’µjäêA’µjaìA’µjþì,A’µjtîA’µj¤õA’µjmöA’µjw÷A’µjuùA’µjúA’µjEû,A’µj÷üA’µjÈýA’µjþA’µj™þA’µj—A’µjV,A’µjòA’µjA’µjÐA’µj6A’µjjA’µjL A’µj‘ A’µj A’µj± A’µjVA’µjü,A’µjCBA’µj.,A’µj¾A’µj,A’µjÚA’µj A’µj‡A’µj+A’µj�A’µj´A’µjŠA’µjïA’µj=A’µjNA’µjA’µjvA’µjóA’µjá A’µjÏ!A’µjK"A’µj¼"A’µjÀ$A’µjå%A’µjN&A’µjD'A’µj�+XA’µj0/BB’µj{B’µj#XB’µjÄ&BB’µjŽ'B’µj¥(B’µj'*B’µj­*B’µj +B’µjH8....# #.######### ....# #.# ....# #.# ....# #.# ###### ....# #.# #....#####  ##### #.# #........#  #.###........##  #........ß....#  ###########...ß@ß...#   Noise: --------- 9072.0 (22.0)  #.....# ##...ß....##   c) +3 rapier (protect) ##.....# #.........#   Cast: Brom's Barrelling Boulder (3%) ##.....# #.......###  ##.....# ####.’µjj9d0m####  .#.....##.#   .#.....##.#   .#.....####### #.#   .#...........# #.#  B’µjS=B’µjOªm _There is a stone staircase leading down here.B’µj5eB’µjŽfB’µjÀmB’µjQqB’µjw83.0 (1.0) _B’µjÓwB’µjj- j 8  You climb downwards.B’µj57 ù     #.#   #..   #..    #..  ..  ##.## #   ##...#.#   #...@.o#   ##...#.#   ##.## #   #  ..  .#.  o   orc (asleep)  .#.  # #. B’µj8Ç 4.5 (2.5 _You encounter an orc. It is wielding a +0 flail. _There is a stone staircase leading up here.C’µj_è ²  Gorae the Geomancer #.# Octopode of Vehumet **.... #.. Health: 56/56 ======================== #.. Magic: 16/20 ===================----- #.. AC: 1Str: 7  Doom: 0%  .. EV: 15Int: 22 Contam: 0%  ##.## #  SH: 5Dex: 19 C’µjXê 7##...#.#  XL: 10 Next: 36% Place: Dungeon:8 #...@*o#  Noise: ---------  Time: 9074.5 (0.0) ##...#.#  c) +3 rapier (protect) ##.## #  Cast: Brom's Barrelling Boulder (3%)  #. .. .#. o   orc (asleep) .#. # #.You climb downwards. _You encounter an orc. It is wielding a +0 flail. _There is a stone staircase leading up here.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 flail (asleep, 100% to hit)C’µjÚK­  Gorae the Geomancer #.#C’µj‡Lå Octopode of Vehumet **.... #.. Health: 56/56 ======================== #.. Magic: 16/20 ===================----- #.. AC: 1Str: 7  Doom: 0%  .. EV: 15C’µjðLýInt: 22 Contam: 0%  ##.## #  SH: 5Dex: 19 ##...#.#  XL: 10 Next: 36% Place: Dungeon:8 C’µj.MP#...@.)#  Noise: ---------  Time: 9074.5 (0.0) ##...#.#  c) +3 rapier (protect) ##.## #  Cast: Brom's Barrelling Boulder (3%) C’µjuMO #. .. .#.C’µj¿M¿ o   orc (asleep) .#. # #.C’µjlNVDir - move targetAim: an orc, wielding a +0 flail (asleep, 100% to hit)  You send a boulder barrelling forward!  The orc shouts!  Your boulder barrels into the orc!  You kill the orc!Vehumet accepts your kill.C’µjÑNCâ—‹*C’µjZx #.# #.. #.. #.. .. ##.## #  ##...#.#  #...@°*#  ##...#.#  ##.## #  #. .. .#.*   boulder (minion, rolling) .#. # #.C’µj^x7=====5.5 (1C’µjbd9°C’µjÇl•  You send a boulder barrelling forward!  The orc shouts!r boulder barrels into the orc!  You kill the orc!Vehumet accepts your kill. _You feel your power returning. _You now have 17/20 mp.D’µjÚ’ID’µj 2â—‹D’µj¤D’µjj©3D’µjɪq _Your boulder slams into a wall and falls apart!D’µjð«D’µj°,D’µj±D’µj]´D’µjó´9=D’µj¸µD’µj1¹a8=D’µjºD’µjò¼,D’µjÖÙnD’µjPÛ,D’µj;âe=D’µjæãa9=D’µjåD’µj–çD’µjbèD’µj÷éD’µj í,D’µjÜíD’µjÕðD’µjEñD’µjìñD’µjÌõD’µjTö9=D’µjSøD’µj0úD’µj®úD’µjdûD’µj‹20==D’µjD’µjÉD’µjé D’µjo D’µj,D’µj!D’µjüD’µj½D’µj*D’µj'D’µj¯D’µjè D’µjv!:==D’µjf"D’µj1°D’µj';¢   #.#  #.# ##.#  ...# # #..# #.##..#  #.....#  # #..#.@# ---- #.#..##.#####.#D’µjƒ<Ë #.............# ####.##.#####.# ##...#.# #...<.)# ##...#.# ##.##.# #. #.#D’µj'Gy97.5 (22.0)----8.5 (23D’µjID’µjªQ£ _i - a scroll of identify {@r1} _MP restored: 20E’µj¼uE’µjýP _E’µj÷ E’µj”!E’µj…"E’µj@$E’µjO)BE’µj¶*E’µj,0BE’µjù0E’µjH4E’µjç4E’µjt5E’µj 8E’µjì;,E’µj wDE’µjN—úE’µj¾¢E’µjÒÌÀE’µjåÓšE’µjpÖE’µjëà°E’µjîâ,E’µj‚ãE’µj3äE’µjœç,E’µjÓè,E’µjâí,E’µj”îE’µjÐïE’µj3óE’µjÎóE’µjžöE’µj¿÷E’µj5ý,E’µj:þE’µjsÿE’µjÉ,E’µjŸE’µj„E’µj� E’µj@ E’µjâ E’µj} E’µj¤E’µj6E’µjÐE’µjäý ##...#.# ##.##.#  ###.##.#  E’µj» )#......#  #.#.#..# ##### #.#.#..# #...# #.#....# #.#.# #.###..#.#.#.# #.###..#..@#.# #......#####.#  ######.......#  #.#####.# E’µj3"©#.# #.# #.# #.# #.# #.# #.# ..# #.# ###E’µjó).139.5 (41E’µjç*-40.5 (42E’µj/E’µjï1_ _b - a scroll of blinking {!r!d}E’µjjE’µj k3E’µj°mE’µjÀqE’µjKwBE’µjŸxBE’µj­zE’µjÏ}E’µjA~E’µjrE’µjÛ€E’µj3‡XE’µjHŠE’µjÞŠE’µj\‹E’µj�E’µjÚ�,E’µj£‘E’µjÀ’E’µj�–E’µj—E’µjë—E’µj$™E’µj�E’µj…�E’µjŽžE’µjÖŸE’µjz¤,E’µj+¥E’µj§E’µjѪ,E’µjË«E’µj’®E’µj_¾E’µjF¿E’µjοE’µjZÁE’µjËÅE’µj~ÆE’µjÇE’µjÌÉE’µj·Î,E’µj]ÏE’µjEÑE’µjÛÕ,E’µjK×E’µjÂØE’µjÝîXE’µj>öBE’µj÷E’µjýûE’µj²üE’µjýE’µjRÿE’µjE’µjÂ,E’µj¥E’µjk E’µj" ,E’µjÇ E’µjþE’µj¡E’µj-E’µjcE’µjE’µj¬E’µj,E’µjôE’µjC$E’µjã$E’µjW%E’µj¶&E’µjA+,E’µj",E’µjã-E’µj2E’µj”2E’µjà2E’µjw4E’µjÅ9,E’µj;E’µjŽ;E’µj ?,E’µj¥?E’µjƒ@E’µjD,E’µj¿DE’µj™GE’µjgK,E’µj‘LE’µjDNE’µj²RE’µjCSE’µj½SE’µjjUE’µjX^XE’µj�_E’µj`E’µjÙ`E’µj!dE’µjg,E’µjhE’µjàhE’µj5m,E’µj«nE’µjUoE’µjsE’µj“sE’µjitE’µjìtE’µjÚwE’µjwx,E’µj>{E’µj‰E’µj€E’µjH€E’µj ‚E’µj–†E’µjs‡,E’µj ˆE’µj…�,E’µj�ŽE’µjD�E’µj˜“E’µj*”E’µj�”E’µjB—E’µjÆ�,E’µj:ŸE’µj¢E’µj]§E’µj ©,E’µjK«E’µjû¯E’µj®°E’µjq±E’µj¼³E’µjb½XE’µj.ÃXE’µjÉ,E’µjËÉE’µjáû _h - 4 potions of haste (gained 1)E’µjÇâE’µjïæE’µj¿çE’µjçèE’µjúî,E’µjuð,E’µjóE’µja÷E’µjøE’µj¹øE’µjÁúE’µjªþE’µj„ÿE’µjìÿE’µj8E’µjˆE’µj©E’µj.E’µj E’µj½E’µjaE’µjE’µj…E’µjhE’µj E’µjïE’µjãE’µjÞ&BE’µjL)E’µja,,E’µjÞ,E’µj-/E’µjÝ2E’µj€3E’µj»4E’µj7E’µj¶?XE’µjICE’µjGDE’µjEE’µj6GE’µj LE’µjÁLE’µj¢ME’µjìOE’µjEUE’µj÷UE’µjÓVE’µjYE’µj¡\E’µj]E’µj3^E’µj cE’µjZgE’µjShE’µjËhE’µjkE’µjÉnE’µjÍoE’µj7pE’µj#rE’µjgvE’µjûvE’µj¸wE’µjVyE’µjã|E’µjn}E’µjJ~E’µj´€E’µj܃E’µjt„E’µjÞ„E’µj)†E’µj6‰E’µjº‰E’µj-ŠE’µj'ŽE’µjf‘E’µjƒ’E’µj“E’µjò”E’µjM™,E’µjp©,E’µj®E’µjô®E’µjº¯E’µjü³E’µjÚ·E’µjv¸E’µjÙ¹E’µj#»E’µj§ÀE’µjïÁE’µjYÂE’µj;ÄE’µj¢ÈE’µj:ÉE’µjËE’µjFÐE’µjÅÔE’µjVÕE’µj0ÖE’µj3ØE’µjQÜE’µj ÝE’µj©ÝE’µj¿ßE’µjLäE’µjçäE’µj¨åE’µjGçE’µj^ëE’µjÛì,E’µjsîE’µj’òE’µj%óE’µjoóE’µjßôE’µjµúE’µjJûE’µj¦ûE’µj½E’µjàE’µj‚E’µjåE’µj^E’µjp BE’µjcXE’µj*E’µj~E’µj,E’µjÇE’µjKE’µjÁ,E’µjKE’µj±RE’µjWE’µj°WE’µj=\E’µj†eXE’µj'xÜE’µj~z,E’µjG‚XE’µj…E’µj�…,E’µj‡‡E’µjç‹,E’µj�E’µjâ�E’µjW’,E’µj¾“E’µjN›,E’µj|œ,E’µjŸE’µjs£,E’µj3¤E’µj¿¦E’µj¸©E’µjGªE’µjΪE’µj<¬E’µjI°E’µjÀ±,E’µj>²E’µj¥·,E’µjL¸E’µjŸÙvE’µjÜàXE’µj%ï°E’µjCöXE’µj úBE’µj×ûE’µj& XE’µj­ BE’µjþ E’µjd E’µj ,E’µjË E’µj‘ E’µj ,E’µjd E’µje BE’µjÏ" E’µj¹% E’µjl& ,E’µj( E’µj\, E’µjŸ- ,E’µj¦. E’µj�3 E’µj’4 ,E’µj–6 E’µjé: BE’µj—< E’µj»@ ,E’µj:A E’µj†B E’µjF E’µj�F E’µj×F E’µjˆH E’µjCP XE’µj(R E’µjØR ,E’µjéS E’µj®X E’µj:Y E’µj(Z E’µjÒZ E’µjd^ E’µj _ ,E’µjS` E’µjd E’µjÏd E’µjKe E’µj‰f E’µjŒj E’µj.k E’µj“k E’µj¢m E’µjûp E’µjr ,E’µjs E’µjDw ,E’µjxx ,E’µjn| E’µjó| E’µj9} E’µj-~ E’µjê� E’µj�‚ E’µjã‚ E’µjˆ E’µjŒ E’µj¢Œ ,E’µj%Ž E’µj:’ E’µj´“ ,E’µj"• E’µjt˜ E’µj™ E’µjõ™ E’µjÀš E’µj&Ÿ E’µj´Ÿ E’µj  E’µj"¢ E’µjô¥ ,E’µja¦ E’µje§ E’µj˜« E’µjW¬ ,E’µji­ E’µj^² ,E’µj¦³ E’µj º E’µj¾º E’µj)» E’µjš» E’µj"½ E’µjÁ E’µj  ,E’µj× E’µjóÆ E’µjvÇ ,E’µjËÈ E’µjïÌ ,E’µj}Í E’µj×Î E’µjŠ× XE’µj4Ø BE’µj Ù E’µjÿÚ E’µj•Û ,E’µj7Ü E’µj�ß ,E’µj à E’µj_á E’µjÁä ,E’µjHå E’µjÉå E’µjç E’µjè E’µj¶è E’µjžé E’µjìõ XE’µj•ø E’µj¹# BE’µjE& ,E’µjé& E’µj¦' E’µjÛ, E’µj†- ,E’µjz. E’µj4 ,E’µjÿ4 E’µjÆ5 E’µju9 E’µj: E’µjË: E’µj|< E’µj C ,E’µjèC E’µj;I BE’µjJ E’µj‡K E’µj?O ,E’µj|P E’µjQ E’µjÀT E’µjòU ,E’µj¢Z E’µj¸^ ,E’µjc_ E’µj` E’µj¥c ,E’µj)d E’µjÔf E’µj}k m  You encounter a howler monkey.E’µjØv ¸#.#.#####.#.#...#.#.#.#.#.#.#.#.##.#...#.#.# #.#####.#.# #.........# #####...############. ###......@......hE’µjØw  #############..  h   howler monkey (asleep) E’µj@� 2298.5 (158.0)E’µj�‚ *99 E’µjƒ _E’µj ˆ E’µjgŽ F’µjEàF’µj æRead which item? Scrolls  b - a scroll of blinking {!r!d}  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 3 scrolls of revelation  s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selectedG’µj)G’µj-G’µjŠ1ö #.#.#####.#Gorae the Geomancer#.#.#...#.#Octopode of Vehumet **....#.#.#.#.#.#Health: 56/56 ========================#.#.#.#.#.#Magic: 20/20 ========================#.#...#.#.#AC: 1G’µjB2ÀStr: 7  Doom: 0% #.#####.#.#EV: 15Int: 22 Contam: 0% #.........#SH: 5Dex: 19#####...############.XL: 10 Next: 36% Place: Dungeon:8###......@......hNoise: ---------  Time: 9299.5 (0.0)#############..c) +3 rapier (protect)Cast: Brom's Barrelling Boulder (3%) h   howler monkey (asleep)G’µj%3% _You now have 17/20 mp. _Your boulder slams into a wall and falls apart! _i - a scroll of identify {@r1} _MP restored: 20 _b - a scroll of blinking {!r!d} _h - 4 potions of haste (gained 1) _You encounter a howler monkey.G’µj°4G’µj¯6LIdentify which item? (\ to view known items) Potions (select first with !)  d - 3 fizzy clear potions  o - an inky potion  f - a lumpy grey potion G’µjS7w l - a pink potion[?] describe selectedG’µj•¡ G’µjR© G’µjÓ°  #.#.#####.#Gorae the Geomancer#.#.#...#.#Octopode of Vehumet **....#.#.#.#.#.#Health: 56/56 ========================#.#.#.#.#.#G’µja³ ÌMagic: 20/20 ========================#.#...#.#.#AC: 1Str: 7  Doom: 0% #.#####.#.#EV: 15Int: 22 Contam: 0% #.........#SH: 5Dex: 19#####...############.XL: 10 Next: 36% Place: Dungeon:8###......@......hNoise: ---------  Time: 9299.5 (0.0)#############..c) +3 rapier (protect)Cast: Brom's Barrelling Boulder (3%) h   howler monkey (asleep) _You now have 17/20 mp. _Your boulder slams into a wall and falls apart! _i - a scroll of identify {@r1} _MP restored: 20 _b - a scroll of blinking {!r!d} _h - 4 potions of haste (gained 1) _You encounter a howler monkey.G’µj’Ì }  As you read the scroll of identify, it crumbles to dust.G’µjïÍ -300.5 (1G’µj?Ø q _d -> m - 3 potions of mightH’µj\N¬#.#.#####.# #.#.#...#.# #.#.#.#.#.# #.#.#.#.#.# #.#...#.#.# #.#####.#.# #.........# #####...#.####.......h#..#h 2 howler monkeys (asleep)H’µjÙTH’µjV&1H’µjÙZH’µjª^^ _You encounter a howler monkey.H’µj'< #.#.#####.# Gorae the Geomancer  #.#.#...#.# Octopode of Vehumet **....  #.#.#.#.#.# Health: 56/56 ========================  #.#.#.#.#.# Magic: 16/20 ===================-----  #.#...#.#.# AC: 1Str: 7  Doom: 0%  #.#####.#.# EV: 15Int: 22 Contam: 0%  #.........# SH: 5Dex: 19  #####...############.#  XL: 10 Next: 36% Place: Dungeon:8 ###.......@*****hh   Noise: ---------  Time: 9301.5 (0.0) #############..#  c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (3%)   hh 2 howler monkeys (asleepH’µjü=()As you read the scroll of identify, it crumbles to dust. _d -> m - 3 potions of might _You encounter a howler monkey.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (asleep, 100% to hit)I’µjleW #.#.#####.# Gorae the Geomancer  #.#.#...#.# Octopode of Vehumet **....  #.#.#.#.#.# Health: 56/56 ========================  #.#.#.#.#.# Magic: 16/20 ===================-----  #.#...#.#.# AC: 1Str: 7  Doom: 0%  #.#####.#.# EV: 15Int: 22 Contam: 0%  #.........# SH: 5Dex: 19  #####...############.#  XL: 10 Next: 36% Place: Dungeon:8I’µj.há ###.......@☼*...hh   Noise: ---------  Time: 9301.5 (0.0) #############..#  c) +3 rapier (protect)  Cast: Brom's Barrelling Boulder (3%)   hh 2 howler monkeys (asleep) _d -> m - 3 potions of might _You encounter a howler monkey.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (asleep, 100% to hit)  You send a boulder barrelling forward!I’µj qß               .############.#  @â—‹  #############..#   , 1 ally targ…) *   boulder (minion, rolling) ===2.5 (1 _I’µjævI’µj/r _You now have 16/20 mp.I’µjÜ*F☼*I’µjø..I’µja7Iâ—‹) I’µjª80---3I’µj�<:â—‹I’µjH?J _Your boulder is abraded by the wall and falls apart.J’µj9·m#.#.#####.#  #.#.#...#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#...#.#.#  #.#####.#.#  #.#  #####...#.####....hh.#..#.J’µjTÁJ’µj+Åo---4Cloud J’µj¿Æ9â—‹J’µjúÈJ’µj¬–#.#.#####.# #.#.#...#.# #.#.#.#.#.# #.#.#.#.#.# #.#...#.#.# #.#####.#.# #.# #####...#.####.°@...hh.#..#.#J’µjý´.J’µjM¶%5J’µj/ºJ’µjd¼J’µjÏØ À.#.#####.# .#.#...#.# .#.#.#.#.# .#.#.#.#.# .#...#.#.# .#####.#.# .# ...#.####.°@..hh.#..#..# ..##J’µjÔâ .J’µjgä 06J’µj!é J’µjeì K’µjo1#.#####.# #.#...#.# #.#.#.#.# #.#.#.#.# #...#.#.# #####.#.# # #...#.####.hh.#..#...# ......####.#..##K’µj`7K’µjã8T7=7K’µj“=K’µj¡CK’µjõþ #.#####.# Gorae the Geomancer #.#...#.# Octopode of Vehumet **.... #.#.#.#.# Health: 56/56 ======================== #.#.#.#.# Magic: 13/20 ===============--------- #...#.#.# AC: 1Str: 7  Doom: 0% #####.#.# EV: 15Int: 22 Contam: 0% ........# #  SH: 5Dex: 19 ###...############.#####  XL: 10 Next: 36% Place: Dungeon:8  ###...........@*hh****   Noise: ---------  Time: 9307.5 (0.0)  #############..#....  c) +3 rapier (protect) ..# .  Cast: Brom's Barrelling Boulder (3%)  K’µj× ....  .####  .# hh 2 howler monkeys (asleep) .. ## _You send a boulder barrelling forward! _You now have 16/20 mp. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (asleep, 100% to hit)K’µjµ0 #.#####.# Gorae the Geomancer #.#...#.# Octopode of Vehumet **.... #.#.#.#.# Health: 56/56 ======================== #.#.#.#.# Magic: 13/20 ===============--------- #...#.#.# AC: 1Str: 7  Doom: 0% #####.#.# EV: 15Int: 22 Contam: 0% ........# #  SH: 5Dex: 19 ###...############.#####  XL: 10 Next: 36% Place: Dungeon:8  ###...........@.h.....   Noise: ---------  Time: 9307.5 (0.0)  #############.h#....  c) +3 rapier (protect) ..# .  Cast: Brom's Barrelling Boulder (3%) ’µj"2 éK ....  .####  .# hh 2 howler monkeys (asleep) .. ## _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a howler monkey (asleep, 100% to hit)  You send a boulder barrelling forward!  The howler monkey howls! You hear a howl!K’µjN â—‹*  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a howler monkey (asleep, 100% to hit)  You send a boulder barrelling forward!  The howler monkey howls! You hear a howl!  The howler monkey hoots and howls with incredible vigour! # #########.#####  @â—‹*h....  #############.h#....  ..# .  .... .#### .#hh1 catching breath, …) ..*   boulder (minion, rolling) ##=========8.5 (1** _Your boulder barrels into the howler monkey. _’µjQ T0;1mYou now have 13/20 mp.L’µj3Ô Ö â—‹*The howler monkey hits your boulder but does no damage.h.L’µjÌ× ‹ hYour boulder barrels into the howler monkey!L’µjÙ K.hL’µjVñ ƒ† _You now have 13/20 mp.  The howler monkey hits your boulder but does no damage.Your boulder barrels into the howler monkey!  You encounter a howler monkey.  The howler monkey hits you.Your boulder barrels into the howler monkey!  You kill the howler monkey!â—‹*L’µjH÷ � †Vehumet accepts your kill.L’µjII°L’µjSŽ52--8=--------9L’µj1 L’µjº« _Your boulder is abraded by the wall and falls apart. _You take 4 damage, and have 52/56 hp.M’µj“T#.#####.# Gorae the Geomancer #.#...#.# Octopode of Vehumet **.... #.#.#.#.# Health: 52/56 ======================-- #.#.#.#.# Magic: 9/20==========-------------- #...#.#.# AC: 1Str: 7  Doom: 0% #####.#.# EV: 15Int: 22 Contam: 0% ........# #  SH: 5Dex: 19 ###...############.#####  XL: 10 Next: 38% Place: Dungeon:8  ###...........@hh°†...  Noise: =--------  Time: 9309.5 (0.0)  #############..#....  c) +3 rapier (protect) ..# .  Cast: Brom's Barrelling Boulder (3%)  .... M’µjVÑ  .####  .# hh 2 howler monkeys .. ##Vehumet accepts your kill. _Your boulder is abraded by the wall and falls apart. _You take 4 damage, and have 52/56 hp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.N’µja½N’µjíÇ#.#####.#Gorae the Geomancer #.#...#.#Octopode of Vehumet **.... #.#.#.#.#Health: 52/56 ======================-- #.#.#.#.#Magic: 13/20 ===============--------- #...#.#.#AC: 1Str: 7  Doom: 0% #####.#.#EV: 15Int: 22 Contam: 0% ........##SH: 5Dex: 19 ###...############.#####XL: 10 Next: 38% Place: Dungeon:8###...........@hh°†...Noise: =--------  Time: 9309.5 (0.0)#############..#....c) +3 rapier (protect)..# .Cast: Brom's Barrelling Boulder (3%) .....####.#hh 2 howler monkeys..##Vehumet accepts your kill. _Your boulder is abraded by theN’µjDÉw wall and falls apart. _You take 4 damage, and have 52/56 hp.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.N’µj‚ÍÆ _Your boulder is abraded by the wall and falls apart. _You take 4 damage, and have 52/56 hp.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  N’µjTÎ~There's a thick-headed creature in the way.  Okay, then.N’µj5ÓN’µjÅÕ. _N’µjÀÆ â—‹hYou barely miss the howler monkey. You grab the howler monkey.°.N’µjžÈ^48--10.7 (1.2N’µjOÍ9°N’µjùÕÝ _You constrict the howler monkey. The howler monkey hits you. _You take 4 damage, and have 48/56 hp.N’µjî {.(1 catching breath)  You barely miss the howler monkey. You grab the howler monkey. _You constrict the howler monkey. The howler monkey hits you. _You take 4 damage, and have 48/56 hp.  You hit the howler monkey.Your weapon exudes an aura of protection.   The howler monkey hoots and howls with incredible vigour!N’µjÿà «6--- 8 =========1.9N’µj Î N’µjõÔ ~ _You hear a shout! _You take 2 damage, and have 46/56 hp.N’µjG~ · †You puncture the howler monkey!You kill the howler monkey!N’µjÞŽ Ò    howler monkey  Vehumet accepts your kill.You block the howler monkey's attack.N’µjl” ¥4======9=--------3.1N’µj²™ N’µjˆœ d _The howler monkey hits you but does no damage.N’µj¬Í}†  Vehumet accepts your kill.  You block the howler monkey's attack. _The howler monkey hits you but does no damage.You hit the howler monkey. You grab the howler monkey.You squeeze the howler monkey! You constrict the howler monkey!You kill the howler monkey!  Vehumet accepts your kill.N’µj¤Üõ5===40--------4.3N’µjVàN’µjã^ _You feel your power returning.O’µj2õ4O’µjvöO’µj)ø O’µjºøD_No target in view!O’µjx‡O’µjyˆO’µjŸŽO’µj�R _No target in view!O’µjÝO’µj3O’µjJ O’µjlh7= _O’µjO’µj„O’µjäO’µj,O’µjàO’µjQO’µjøM== 1 O’µjuO’µj,#O’µjd$“8=16=O’µj)O’µj¼),O’µj'1BO’µj½4O’µjÚ6a9=O’µjÿ9O’µj);O=O’µj–?O’µj"@O’µjÝ@O’µjEO’µjÊED7=O’µjPFO’µjŸKO’µj“Ll50=O’µjMQ,O’µjûQO’µjoVO’µjW,O’µjÂ[O’µjt\W1=O’µjÓ\O’µjÇa,O’µj˜bO’µj·gO’µjFhK8=O’µj¡hO’µjåm,O’µjªnO’µjqO’µj%rK2=O’µj¬rO’µjSw,O’µjªxO’µjr{O’µj|9=O’µj|O’µj¶€O’µjh�U3=O’µjò�O’µj—†O’µj‡K9=O’µjµ‡O’µjŒO’µjŒO’µj�O’µjÊ�,O’µjl‘O’µj—•a4=O’µjf›{=O’µjß�,O’µj¯žO’µjÞ¡O’µjq¢�5=20==O’µjТO’µj–§,O’µj“©O’µjK«O’µjΫO’µj&¬O’µjį,O’µj]°O’µj†´O’µjLµZ56===O’µj¿µO’µj‰¸O’µj‘¼O’µj½O’µjw½O’µj‰Äi  You see here a howler monkey corpse.O’µj<ÈO’µjãÈ _O’µjKÉO’µjåÑi  You see here a howler monkey corpse.O’µj”×O’µjƒØ5 _O’µjcÚO’µj)ÜO’µjÂÜ9=O’µj-ÝO’µjÞO’µjšáO’µjâO’µj’âO’µjwãO’µj>æO’µj ç,O’µj4èO’µj}ëO’µjìO’µjnìO’µjîO’µjûðO’µjiñO’µj¯ñO’µj¢òO’µj`öBO’µjr÷O’µjüBO’µj¡üO’µjôXO’µjCO’µj¥,O’µj&O’µjþ O’µj† ,O’µjã O’µj~,O’µj9O’µj¿O’µj¸BO’µj¢O’µjþBO’µj“$O’µjW)O’µj>*,O’µjˆ1O’µjè3O’µjG5,O’µj„<,O’µj0=O’µj…=O’µjþG~  .# # .# # .# # .# # #.######.######.†..†...## ######†.#.....#+#  O’µjûH#..#.##.@'∩+ -66.3 (52.0) #....##.##+# #.#####.# #.#####.##.......##########  _You open the door.O’µj `  There is an open door here.Q’µjT Q’µj 5 _Q’µjé Q’µj³ Q’µjq ,Q’µjå Q’µj÷ ,Q’µj‹ ,Q’µj¥! ,Q’µjÃ" Q’µj8# Q’µj¡' BQ’µj¢( Q’µjd1   .. .#.# .#.# .#.# .#  .#.# #.#<#.###############.# Q’µjy2 Á†..†...##.......@.#81.3 (13.0) †.#.....#'#..###### ..#.##..'∩'.## ....##.##'#.# .#####.##...# .#####. .......# ########Q’µj‚; Q’µj‡< ,2.3 (14Q’µjûA Q’µjñD c _Found a stone staircase leading up.R’µjuŽR’µj‘�R’µj»—R’µjI›R _No target in view!R’µj„êR’µj|ì3R’µjVïR’µj>ôR’µjõ$ _R’µjßù,R’µjü,R’µj¼üR’µj•R’µjOR’µj ,R’µjX p  There is a stone staircase leading up here.R’µjR’µjî _R’µj_R’µj•R’µjâR’µjv,R’µj9R’µje,R’µj(R’µjrR’µjX#R’µjñ#R’µjQ$R’µj–%R’µjY*R’µj+,R’µj~,R’µjØ0,R’µj”1R’µj¡2R’µjg7,R’µj9R’µjõ:R’µjj?,R’µj)@R’µjBR’µj6GR’µj H,R’µjKR’µjj`òR’µjÏaR’µjÞf,R’µjãgR’µjîiR’µjnR’µjån,R’µjðpR’µjõ†Ç $# #.. #.# #.# #.# # #.# #.#######.# #.....@...#99.3 (17 .......###.# ∩######....# #.#### #..#  .. ##.#  .# #.#  .# #.#  .# #.#400.3 (18R’µj'‹R’µjÍ�` _Found Uppitaopp's Armour Shoppe.R’µj\4R’µjFbR’µjËcR _No target in view!R’µjš¹3R’µj̺R’µj½»R’µj�ÀR’µj~ÆP _R’µj×É,R’µjÌÊR’µjRÌR’µj-ÐR’µjÏÐR’µj-ÑR’µjŒáÆR’µjYäBR’µjòåR’µjÕê,R’µj‡ëR’µjšìR’µjéðR’µjˆñ,R’µj1ùR’µjk âWelcome to Uppitaopp's Armour Shoppe! What would you like to do?  a - 1448 gold the +8 chain mail "Axeruss" {rElec rF+ Will++ Dex+2}  b -  476 gold a +3 chain mail of fire resistance  c -  34 gold a +0 leather armour  d -  76 gold a +0 pair of boots  e -  15 gold a +0 robe  f -  15 gold a +0 robe You have 362 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listR’µj5?Ábuy|examineexamine item[Enter] describeS’µjF S’µjâ# S’µj’* ï##.##.#.# #..Gorae the Geomancer ##.##.#.# #.#S’µjt+ sOctopode of Vehumet **.... ##.#...# #.#Health: 56/56 ======================== ...#..# #.#Magic: 20/20 ======================== #####.# #.#AC: 1Str: 7  Doom: 0% ##.#######.#EV: 15Int: 22 Contam: 0% #S’µjC, ###.........#SH: 5Dex: 19 ##.......###.#XL: 10 Next: 40% Place: Dungeon:8 ##@######....#Noise: ---------  Time: 9408.3 (8.0)#.....# #.####c) +3 rapier (protect)#.....# #..#Cast: Brom's Barrelling Boulder (3%) .. #.....# ##.#S’µjµ, É.# #.....# #.#.# #.....# #.#.# ####### #.#.##.##.##<# _There is an open door here. S’µj¸- ·_Found a stone staircase leading up. _No target in view! _There is a stone staircase leading up here. _Found Uppitaopp's Armour Shoppe. _No target in view!There is an entrance to Uppitaopp's Armour Shoppe here.S’µjÃ2 S’µj®3 S’µj‡8 . _T’µjD3T’µjSET’µjùFT’µj¶KT’µj×L$ _T’µjR,T’µjKST’µjÉST’µj!TT’µjxVT’µj‚ZT’µj[T’µj¸[T’µj]T’µjêaT’µjšb,T’µj dT’µjhhT’µj*i,T’µjçjT’µjoT’µjFp,T’µjTqT’µjâuT’µj°v,T’µjèwT’µjE|T’µj}T’µj{}T’µjò~T’µj¶ƒT’µj6„T’µjô„T’µj#†T’µjFŠT’µj8‹,T’µj�T’µjp�T’µjü�T’µjŒ‘T’µjW“T’µj½˜,T’µjv™T’µjûšT’µj#¥ž_Found a stone staircase leading up.No target in view! _There is a stone staircase leading up here. _Found Uppitaopp's Armour Shoppe.You encounter an orc. It is wielding a +0 club.T’µj»«L   ..o  #.# ##  #.. .  ..#.  #.#.# #$#.  #.#.#..  #.#.#T’µj�­.#  ...# ..# #.# #.# #.# #.#######.####.........##.......###.# o   orc (wandering)#∩######....#.....# #.#####.....# #..#T’µj5¯(20.3 (12.0)T’µjŒ¶T’µjŸ·31.3 (13 _T’µjÀT’µj~ÈT’µjÐ2#.# #..o # ###.. . ..#.#T’µj*Ñ0$#.#..##.#.... #. #.#########...............### #∩######....####T’µj�Ó4o.T’µjÆÜT’µjÓÞ12.0)T’µj!æT’µjg¶ Ú#o# #... #.# ##  #.. .  ..#.#  T’µjŸ· t#.#.# #$#.#  #.#.# #...#  #.#.# #@# ...# #.# ..# #.# #.# #.# #.# ..# #.# #∩..#   T’µjO a#o#... #.# ##  #.. .  T’µjHP �..#.#  #.#.# #$#.#  #.#.# #...#  #.#.# #@# ...# #.# ..# #.# #.# #.# #.# ..# #.# #∩T’µjpQ [..#   T’µj»V T’µj‰W T’µj] T’µjz` [ _An orc is nearby!T’µj¡r 0...#o# #... # ####.. . ..#.$#..##.###...#  #.#######T’µjœs É##...............### #∩######....T’µj›v 5o.T’µj~ T’µjL -3 _T’µj‘„ T’µjö† T’µj­� Z#o# ##.# #... #.# ##  ##.. .  ..#.#  #.#.# #$#.#  #.#.# #@..#  T’µjƒ ÿ#.#.# #.###  ...# #.# ..# #.# #.# #.# #.# ..# #.# #∩T’µj^á#o##.#T’µjÍÀ... #.# ##  ##.. .  ..#.#  #.#.# #$#.#  #.#.# #@..#  #.#.# #.###  ...# #.# ..# #.# #.# #.# #.# ..# #.# #∩T’µjþT’µj!T’µjÌ&T’µjÎ)[ _An orc is nearby!T’µj<ÀM...... .o# .###.# .. #....F # #.#.######.##.. . ........#.##.#..#.#T’µj#=##...# #.#F   bullfrog (asleep)#.#U’µj87o.U’µjsU’µjà &4U’µj]U’µj¤R _You encounter a bullfrog.U’µj+R _You see here 17 gold pieces.U’µj–ÿ"#...# ##..o.. . ####.# ... #U’µjœJ ....F. # #.#.#########.##........ .......#######$#.#..##.###...#  #.#########........U’µjµ6o.U’µjÌ U’µjy -5 _U’µjŽU’µjþU’µj: ± #. .. .o# ## ..... ..  #.# .#### ###.##.... .....F.  # #.#.##########.##.@....... ........#.#####.#.#.#######$#.# #.#.# #...#.#.# #.###...# #.# ..# #.# #.# #.# #.#######.#U’µjÕ 8o.U’µjì' U’µj) &6U’µjp. U’µj»0 V’µj1ÞW ## .. #.#o .#  o..# .## .... ..  #.# .####..####.##.......#......F.....> # #.#@###### V’µjßV####.##.........# ........#.#####.##.#.#######$#.##.#.# #...##.#.# #.###...# #.# polearm, wandering)..# #.##.# #.#V’µj…  oYou encounter an orc. It is wielding a +0 trident.Found a stone staircase leading down.The bullfrog gives a loud, deep croak! You hear a shout! x2V’µjG ‚ oThe bullfrog completely misses you.V’µjÕ .V’µjþ .Fo   orc warrior (polearm, wandering)F   bullfrogo   orcYou encounter an orc warrior. It is wielding a +0 partisan.V’µjAE====7V’µjéV’µjn*q _The bullfrog closely misses you. The orc leaves your sight.V’µj`  Gorae the Geomancer ## .. Octopode of Vehumet **.... . #.#. .# Health: 56/56 ======================== . .o.# .##  Magic: 16/20 ===================----- . o.. .. AC: 1Str: 7  Doom: 0%  #.# .####..  EV: 15Int: 22 Contam: 0%  ####.##.......  SH: 5Dex: 19 #......F.....>  XL: 10 Next: 40% Place: Dungeon:8 # #.#@######  Noise: ====-----  Time: 9427.3 (0.0) ####.##.........#  c) +3 rapier (protect) ........#.’µj«…40m#####.#  Cast: Brom's Barrelling Boulder (3%)  #.#.#######$#.#  #.#.# #...#  #.#.# #.### o   orc warrior (polearm, wandering)  ...# #.# F   bullfrog ..# #.# o   orc #.# #.#The bullfrog completely misses you.You encounter an orc warrior. It is wielding a +0 partisan. _The bullfrog closely misses you. The orc leaves your sight.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.W’µj�.W’µj9¢Gorae the Geomancer## ..Octopode of Vehumet **.... .#.#. .#Health: 56/56 ======================== ..o.# .##Magic: 20/20 ======================== .o.. ..AC: 1Str: 7  Doom: 0% #.# .####..EV: 15Int: 22 Contam: 0% ####.##.......SH: 5Dex: 19#......F.....>XL: 10 Next: 40% Place: Dungeon:8# #.#@######Noise: ====-----  Time: 9427.3 (0.0)####.##.........#c) +3 rapier (protect)W’µjw:........#.#####.#Cast: Brom's Barrelling Boulder (3%) #.#.#######$#.##.#.# #...##.#.# #.###o   orc warrior (polearm, wandering)...# #.#F   bullfrog..# #.#o   orc#.# #.#The bullfrog completely misses you.You encounter an orc warrior. It is wielding a +0 partisan. _The bullfrog closely misses you. The orc leaves your sight.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.W’µj‰C@You encounter an orc warrior. It is wielding a +0 partisan. _The bullfrog closely misses you. The orc leaves your sight.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.W’µj•EW’µj#LW’µjíN. _W’µj5Ò.Dir - move target  There's a thick-headed creature in the way. _Okay, then.  You puncture the bullfrog!  W’µj˜ÓHYour weapon exudes an aura of protection.  You grab the bullfrog. You squeeze the bullfrog. You constrict the bullfrog!  You kill the bullfrog!W’µjéÔ.W’µjD×,oW’µjøß‹ oVehumet accepts your kill.W’µjáW’µjãK.oW’µj<ä-oW’µjåW’µjŽè0oW’µjœ÷�ooo 2 orcs (1 polearm)W’µj§ÿ  8 2==--8.5 (1.2 _You encounter an orc. It is wielding a +0 whip.W’µj W’µj*  W’µj1 l_Your Stealth skill increases to level 8!Y’µj{£## .. .. #.#o .# .. .o.# .##. o.. .. #o# .####..####.##.......Y’µj�|Ò #............> # #.#.##########.##.@.......# ........#.#####.##.#.#######$#.#  #.#.# #...# #.#.# #.### ...# #.#  ..# #.#o 3 orcs (1 polearm, 1 wandering) #.# #.# #.#######.#Y’µj“7 oYou encounter an orc. It is wielding a +2 dagger of speed..o.oY’µjå–DooY’µjë—Y’µjè˜L.oY’µjq¡šo)o 4 orcs (1 polearm, 1 wandering)Y’µj¢G--90Y’µjœ©Y’µj­- _The orc warrior shouts!Y’µjüæÜ# ## .. #.. #.#.# .#. .oo# .## #.. .o. .. #Y’µjè' #o# .####.. # ####o##....... # #............> # #.#.###### ####.##.# .#.#####.# #.#.#$#.# #.#.# #...# #.#.# #.### ...# #.# ..# #.# #.# #.#  #.#.#Y’µj,ëO.oY’µjòìBooY’µj¿íY’µjçî2o.Y’µjæøEooY’µjãù0--30Y’µjØY’µjY’µj, j...#.# .# . .o.# .## # oo. ..  Y’µjæ, ï#o# .####..####o##.................> # #.#.###### ####.##.........#.......@#.######.#.#######$#.# # #...### .. #.#Y’µjÁ- 4########........Y’µj6/ N.oY’µjð0 N.oY’µj†2 .Y’µj“4 9.oY’µj5 Y’µj< so 3 orcs (1 polearm)Y’µjŠ= ‚===== 1 --1Y’µjbA Y’µjnI Y’µjÄv ó. ...# .## # .o. ..  #o# .####..####o##........o........> # #.#.###### ####.##.........#........#.######.#.#######@#.# Y’µjÓw /# #...#### .. #.#########...............###Y’µjy N.oY’µjµ‚ Y’µj4„ &2Y’µjU‰ Y’µj½Ž R _You see here 17 gold pieces.[’µjY'�.o.o[’µjÈ2[’µj94&3[’µj6<[’µj?? _You now have 379 gold pieces (gained 17).[’µj˜5... ...# .##  Gorae the Geomancer #.. .o. ..  Octopode of Vehumet **.... ##o# .####..  Health: 56/56 ======================== # ####*##.......  Magic: 16/20 ===================----- # #...o........>  AC: 1Str: 7  Doom: 0%  # #*#.######  EV: 15Int: 22 Contam: 0%  ####.##o........#  SH: 5Dex: 19 .......*#.#####.#  XL: 10 Next: 42% Place: Dungeon:8 #.#.#######@#.#  Noise: ---------  Time: 9433.5 (0.0) #.#.# #...#  c) +3 rapier (protect) #.#.# #.#[’µj'7»##  Cast: Brom's Barrelling Boulder (3%)  ...# #.# ..# #.# #.# #.# o   orc warrior (polearm) #.#######.# ooo 3 orcs (1 polearm) ###.........# #.......###.# _The orc warrior shouts! _You see here 17 gold pieces. _You now have 379 gold pieces (gained 17).  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 whip (100% to hit)[’µjL¥... ...# .##  Gorae the Geomancer #.. .o. ..  Octopode of Vehumet **.... ##.# .####..  Health: 56/56 ======================== # ####o##.......  Magic: 16/20 ===================----- # #...o........>  AC: 1Str: 7  Doom: 0%  # #.#.######  EV: 15Int: 22 Contam: 0%  ####.##o........#  SH: 5Dex: 19[’µjÁ ........#.#####.#  XL: 10 Next: 42% Place: Dungeon:8 #.#.#######@#.#  Noise: ---------  Time: 9433.5 (0.0) #.#.# #...#  c) +3 rapier (protect) #.#.# #.###  Cast: Brom's Barrelling Boulder (3%)  ...# #.# ..# #.# #.# #.# o   orc warrior (polearm) #.#######.# ooo 3 orcs (1 polearm) ###.........# #.......###.# _You see here 17 gold pieces. _You now have 379 gold pieces (gained 17).  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 whip (1[’µjd?00% to hit)  You send a boulder barrelling forward![’µjO.o[’µjKâ)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an orc, wielding a +0 whip (100% to hit)  You send a boulder barrelling forward!  The orc hits your boulder but does no damage.Your boulder barrels into the orc!  You kill the orc!*â—‹[’µj/2o[’µjò%Y ...# .##  oo. .. #.# .####..  ####o##.......  #............>  # #o#.  ####.##*.  .......°#  #@#.#  [’µj!'ý#.#.# #...#  #.#.# #.###  ...# #.# ..# #.# #.# #.#, ally target) #.# ..#*   boulder (minion, rolling) [’µj-5===4.5 (1[’µja4[’µj;ž _Vehumet accepts your kill. _You now have 16/20 mp.\’µj‡# oo. ..  #.# .####..####o##.................> # #o#.###### ####.##*........#.......°#.######.#.#######.#.#  #@..### ..  #.#########........   orc.......###∩######...*â—‹.o oYour boulder barrels into the orc warrior! *â—‹The orc warrior hits your boulder but does no damage. .  Your boulder barrels into the orc warrior!\’µj_> .o°. )o 2 orcs (1 polearm)\’µjã?0---5\’µjRe„â—‹ _Your boulder is abraded by the wall and falls apart.\’µj¼ô : #o# .####..####o##.........o.> # #â—‹#.###### ####.##°........#........#.######.#.#######.#.#  #..### ..  #.#########...............###   orc∩######...#.....# #.###.o\’µj#ö Mo.\’µj;÷ 1o\’µjÌø @oo\’µj®ù \’µj Ø.)o 2 orcs (1 polearm)---6\’µj‚ \’µj°1,####o##........o..> # #o#.###### ####.##)........#........#.######.#.#######.#.#  #...#### ..\’µjÍ6¸  #.#########...............###∩######...   orc#.....# #.###.#o\’µjt8M°o\’µjïA¢..o 2 orcs (1 polearm)]’µj»&7]’µj,]’µjt ]’µjµ,...oo.> # #.#.###### ####.##o........#........#.######.#.#######.#.#  #...## ..  #.#########...............###∩######...#.....# #.####.##o]’µjaÃÖ.o   orc8]’µjöÆ]’µj)5###.##. #...S........> # #o#.###### ####.##o....... ........#.#####.#######.#...#.###...#  #.#########...............### #∩######....S   water moccasin (wandering)####o   orc.]’µjë=u)oo]’µj@O.o]’µjA/S.]’µjÎA,o]’µjáWÃoo 3 orcs (1 polearm)7=9]’µj°nu _You encounter a water moccasin.^’µjÃ# ####.##.......  Gorae the Geomancer # #..So........>  Octopode of Vehumet **.... # #*#.######  Health: 56/56 ======================== ####.##oo.......#  Magic: 13/20 ===============--------- .......o#.#####.#  AC: 1Str: 7  Doom: 0%  #.#.#######*#.#  EV: 15Int: 22 Contam: 0%  #.#.# #*..#  SH: 5Dex: 19 #.#.# #*###  XL: 10 Next: 42% Place: Dungeon:8 ...# #@# Noise: ---------  Time: 9439.5 (0.0) ..# #.# c) +3 rapier (protect) #.# #.^’µj›# Cast: Brom's Barrelling Boulder (3%)  #.#######.# ###.........# #.......###.# o   orc warrior (polearm) #∩######....# S   water moccasin (wandering)  #.....# #.#### ooo 3 orcs (1 polearm)  #.....# #..# _Your boulder is abraded by the wall and falls apart. _You encounter a water moccasin.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 partisan and wearing a +0 chain mail  (heavily wounded, 100% to hit)^’µjtà ¹# ####.##.......  Gorae the Geomancer # #..So........>  Octopode of Vehumet **.... # #.#.######  Health: 56/56 ======================== ####.##oo.......#  Magic: 13/20 ===============--------- ........#.#####.#  AC: 1Str: 7  Doom: 0%  #.#.#######o#.#  EV: 15Int: 22 Contam: 0%  #.#.# #...#  SH: 5Dex: 19 ^’µjÅÉ #.#.# #.###  XL: 10 Next: 42% Place: Dungeon:8 ...# #@# Noise: ---------  Time: 9439.5 (0.0) ..# #.# c) +3 rapier (protect) #.# #.# Cast: Brom's Barrelling Boulder (3%)  #.#######.# ###.........# #.......###.# o   orc warrior (polearm) #∩######....# S   water moccasin (wandering)  #.....# #.#### ooo 3 orcs (1 polearm)  #.....# #..# _You encounter a water moccasin.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or )^’µj…Ë  - cycleDir - move targetAim: an orc warrior, wielding a +0 partisan and wearing a +0 chain mail  (heavily wounded, 100% to hit)  You send a boulder barrelling forward!.S)oo.*â—‹^’µjlå    #...o.>  # #S#.######  #o...  .o#.#  #o#.#  #.#.# #*..#  #.#.# #â—‹###  ...# #@# ..# #.# #.# #.# #.# ..# #.#, ally target) #∩..#S   #.####   #..#*  ^’µj`é Ç boulder (minion, rolling)===40.5 (1 _**^’µjÇï r _You now have 13/20 mp._’µjIJD.S_’µj†R@*☼_’µjÔ[S )o_’µjkGYour boulder barrels into the orc warrior!_’µjÔm/o_’µj'oD.S_’µj¶vP.o_’µj›Ød) _You send a boulder barrelling forward! _You now have 13/20 mp.Your boulder barrels into the orc warrior!  The orc warrior hits your boulder with a +0 partisan.  Your boulder barrels into the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.*☼ )You feel your power returning.â—‹â—‹°S   water moccasinooo 3 orcs (1 polearm)4=5---1_’µjàæ„â—‹ _Your boulder is abraded by the wall and falls apart.`’µj ¿G.S`’µjÖÁL)o`’µj Ã:.o`’µj‡Ã`’µj|ë°.o.---2`’µjôô`’µjéI # ####.##.......  Gorae the Geomancer # #...*........>  Octopode of Vehumet **.... # #*#.######  Health: 56/56 ======================== ####.##o........#  Magic: 10/20 ============------------ .......o#.#####.#  AC: 1Str: 7  Doom: 0%  #.#.#######o#S#  EV: 15Int: 22 Contam: 0%  #.#.# #*..#  SH: 5Dex: 19 #.#.# #*###  XL: 10 Next: 45% Place: Dungeon:8 ...# #@# Noise: ---------  Time: 9442.5 (0.0) ..# #.# c) +3 rapier (protect) #.# #.#`’µj´K Ÿ Cast: Brom's Barrelling Boulder (3%)  #.#######.# ###.........# #.......###.# S   water moccasin #∩######....# ooo 3 orcs (1 polearm)  #.....# #.####  #.....# #..#Vehumet accepts your kill.You feel your power returning. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club (sparse dust, 100% to hit)a’µj“Ca’µjlL�#####.##.......Gorae the Geomancer ##............>Octopode of Vehumet **....# #.#.######Health: 56/56 ========================####.##o........#Magic: 14/20 ================--------.......o#.#####.#AC: 1Str: 7  Doom: 0% #.#.#######o#S#a’µjÞMœEV: 15Int: 22 Contam: 0% #.#.# #â—‹..#SH: 5Dex: 19#.#.# #.###XL: 10 Next: 45% Place: Dungeon:8...# #@#Noise: ---------  Time: 9442.5 (0.0)..# #.#c) +3 rapier (protect)#.# #.#Cast: Brom's Barrelling Boulder (3%) #.#######.####.........##.......###.#S   water moccasin#∩######....#ooo 3 orcs (1 polearm)#.....# #.#####.....# #..#a’µj"OÔVehumet accepts your kill.You feel your power returning. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club (sparse dust, 100% to hit)a’µjZ+You feel your power returning. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc, wielding a +0 club (sparse dust, 100% to hit)  Okay, then.a’µjØ[a’µj5ba’µj^d. _b’µj­\ ......> # #.#.###### ####.##o........#.......o#.######.#.#######o#S#  #â—‹...## ..  #.######b’µjÚ^Ñ###...............####.....# ##.#Sb’µjâ_â—‹b’µj—`.ob’µjÕaH.Sb’µj„o‹)o°#.S   water moccasinooo 3 orcs (1 polearm)3.5 (1 _b’µj²y@°b’µjX Ä# #............>  Gorae the Geomancer # #*#.######  Octopode of Vehumet **.... ####.##*........#  Health: 56/56 ======================== ......oo#.#####.#  Magic: 10/20 ============------------ #.#.#######*#.#  AC: 1Str: 7  Doom: 0%  #.#.# #o..#  EV: 15Int: 22 Contam: 0% b’µjª † #.#.# #S###  SH: 5Dex: 19 ...# #*# XL: 10 Next: 45% Place: Dungeon:8b’µjÍ ¿ ..# #@# Noise: ---------  Time: 9443.5 (0.0)b’µjê G #.# #.#b’µj ž c) +3 rapier (protect) #.#######.#b’µj" e Cast: Brom's Barrelling Boulder (3%) b’µjB U ###.........# b’µj^ z#.......###.# #∩######....#b’µjÇ • S   water moccasin  #.....# #.#### ooo 3 orcs (1 polearm)  #.....# #..#  #.....# ##.#Dir - move targetb’µjå sAim: an orc, wielding a +0 club (sparse dust, 100% to hit) _Okay, then.b’µjàAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  b’µj4åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetb’µjX@Aim: a water moccasin (100% to hit)c’µjW# #............>  Gorae the Geomancer # #.#.######  Octopode of Vehumet **.... ####.##)........#  Health: 56/56 ======================== ......o)#.#####.#  Magic: 10/20 ============------------ #.#.#######o#.#  AC: 1Str: 7  Doom: 0%  c’µjב#.#.# #o..#  EV: 15Int: 22 Contam: 0%  #.#.# #S###  SH: 5Dex: 19 ...# #.# XL: 10 Next: 45% Place: Dungeon:8 ..# #@#c’µjú¨ Noise: ---------  Time: 9443.5 (0.0) c’µj�#.# #.# c) +3 rapier (protect)c’µj9G #.#######.#c’µjU| Cast: Brom's Barrelling Boulder (3%)  c’µjuw###.........# #.......###.#c’µjœÊ #∩######....# S   water moccasin c’µj½³ #.....# #.#### ooo 3 orcs (1 polearm) c’µj×7 #.....# #..#  #.....# ##.#c’µjN*Aim: an orc, wielding a +0 club (sparse dust, 100% to hit) _Okay, then.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclec’µjtXDir - move targetAim: a water moccasin (100% to hit)  c’µj“-You send a boulder barrelling forward!c’µj!¼ *â—‹The water moccasin bites your boulder but does no damage.c’µj0'ø >  # #.#  #).  o#  #o#.#  #.#.# #S..#  #.#.# #*###  ...# #°# ..# #@# c’µj°'1#.# #.# #.# ..# #.# #∩..#(ally target)   #.####   #..#*   boulder (minion, rolling)  c’µjÜ' c’µj—(l11====4.5 (1c’µj€09°c’µj¬8§ _Your boulder barrels into the water moccasin. _You now have 11/20 mp.c’µj+% I*☼c’µjÒ, ¦ .  Your boulder barrels into the water moccasin!.Sc’µjŽ- J)oc’µjç/ E.oc’µj“7 ¨oâ—‹. c’µjA8 0---5c’µjÃ> :â—‹c’µj½A J _Your boulder is abraded by the wall and falls apart.d’µjº¿# #............>  Gorae the Geomancer # #*#.######  Octopode of Vehumet **.... ####.##o........#  Health: 56/56 ======================== .......o#.#####.#  Magic: 7/20========---------------- #.#.#######o#.#  AC: 1Str: 7  Doom: 0%  #.#.# #S..#  EV: 15Int: 22 Contam: 0%  #.#.# #*###  SH: 5Dex: 19 ...# #*# XL: 10 Next: 45% Place: Dungeon:8 ..# #@# Noise: ---------  Time: 9445.5 (0.0) #.# #.# c) +3 rapier (protect) #.#######.# Cast: ’µjwÀ€0;1mBrom's Barrelling Boulder (3%)  ###.........# #.......###.# #∩######....# S   water moccasin  #.....# #.#### ooo 3 orcs (1 polearm)  #.....# #..#  #.....# ##.# _You now have 11/20 mp.Your boulder barrels into the water moccasin! _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a water moccasin (heavily wounded, 100% to hit)d’µj·7 ›# #............>  Gorae the Geomancer # #.#.######  Octopode of Vehumet **.... ####.##o........#  Health: 56/56 ======================== .......o#.#####.#  Magic: 7/20========---------------- #.#.#######o#.#  AC: 1Str: 7  Doom: 0%  #.#.# #...#  EV: 15d’µjI8 NInt: 22 Contam: 0%  #.#.# #S###  SH: 5Dex: 19 ...# #.# XL: 10 Next: 45% Place: Dungeon:8 ..# #@# Noise: ---------  Time: 9445.5 (0.0) #.# #.# c) +3 rapier (protect) d’µjt8 í#.#######.# Cast: Brom's Barrelling Boulder (3%)  ###.........#d’µj9 a #.......###.# #∩######....# S   water moccasin  #.....# #.#### ooo 3 orcs (1 polearm)  #.....# #..#  #.....# ##.#Your boulder barrels into the water moccasin! _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  d’µjN9 ƒPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a water moccasin (heavily wounded, 100% to hit)  You send a boulder barrelling forward!d’µjw; O)od’µjó; 9.od’µj"< d’µjD �*â—‹ _is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a water moccasin (heavily wounded, 100% to hit)  You send a boulder barrelling forward!  The water moccasin bites your boulder but does no damage.d’µj»O í >  # #.#  #).  #  #o#.# d’µjBP Ø #.#.# #S..#  #.#.# #*###  ...# #â—‹# ..# #@# #.# #.# #.#d’µjwP ™ ..# #.# d’µj›P ƒ#∩..# d’µjÐP ½(ally target)   #.####   #..#d’µjQ ©*   boulder (minion, rolling)   d’µjvR 5===6.5 (1d’µj‘Z d’µjÜa ž _Your boulder barrels into the water moccasin. _You now have 7/20 mp.e’µj"¤ö .  Your boulder barrels into the water moccasin!  You kill the water moccasin!*☼e’µj¥©o .  Vehumet accepts your kill.e’µj̪N.oe’µjI®J)oe’µjʹ§â—‹°ooo 3 orcs (1 polearm)e’µjw¼88---7e’µjRÄAâ—‹°e’µjÇJ _Your boulder is abraded by the wall and falls apart.e’µjiæ # #............>  Gorae the Geomancer # #*#.######  Octopode of Vehumet **.... ####.##*........#  Health: 56/56 ======================== ......o*#.#####.#  Magic: 3/20===--------------------- #.#.#######o#.#  AC: 1Str: 7  Doom: 0%  #.#.# #o..#  EV: 15Int: 22 Contam: 0%  #.#.# #*###  SH: 5Dex: 19 ...# #*# XL: 10 Next: 48% Place: Dungeon:8 ..# #@# Noise: ---------  Time: 9447.5 (0.0) #.# #.# c) +3 rapier (protect) #.#######.# ’µj‚ç Á3mCast: Brom's Barrelling Boulder (3%)  ###.........# #.......###.# #∩######....# ooo 3 orcs (1 polearm)  #.....# #.####  #.....# #..#  #.....# ##.#You kill the water moccasin!Vehumet accepts your kill. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club (100% to hit)f’µj>Ú›# #............>  Gorae the Geomancer # #.#.######  Octopode of Vehumet **.... ####.##)........#  Health: 56/56 ======================== .......o#.#####.#  Magic: 3/20===--------------------- #.#.#######o#.#  AC: 1Str: 7  Doom: 0%  #.#.# #o..#  EV: 15f’µj¤ÛInt: 22 Contam: 0%  #.#.# #â—‹###  SH: 5Dex: 19 ...# #°# XL: 10 Next: 48% Place: Dungeon:8 ..# #@# Noise: ---------  Time: 9447.5 (0.0) #.# #.# c) +3 rapier (protect) #.#######.# Cast: Brom's Barrelling Boulder (3%)  ###.........# #.......###.# #∩######....# ooo 3 orcs (1 polearm)  #.....# #.####  #.....# #..#  #.....# ##.#Vehumet accepts your kill. _Your boulder is abraded by the wall and falls apart.  f’µj#ÜFAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club (100% to hit)  You send a boulder barrelling forward!f’µj<ÝN.of’µjÖcâ—‹Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an orc, wielding a +0 club (100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into the orc!  You kill the orc!  Vehumet accepts your kill.*☼.o >  # #.#  #).  #  #.#.#  #.#.# #o..#  #.#.# #*###  ...# #â—‹# ..# #@# #.# #.# #.# ..#’µjmU;5H #.# #∩..# 2   #.####*   boulder (minion, rolling)      4====8.5 (1â—‹ _You feel your power returning. _You now have 4/20 mp.f’µjNÕ ª ) _You feel your power returning. _You now have 4/20 mp.  Your boulder barrels into the orc!  You kill the orc!  Vehumet accepts your kill.f’µjÖ F*â—‹f’µj¶Ø K)of’µjPì  )You feel your power returning. Your boulder barrels into the orc!  You kill the orc!Vehumet accepts your kill.f’µjÄí F*☼f’µjõô ‡ )You feel your power returning.f’µj(ü Jâ—‹f’µj" s6====---9f’µj7 f’µjº ¸ _Your boulder is abraded by the wall and falls apart. _You regained 2 mp, and now have 6/20 mp.g’µjwr g’µjs g’µjðu g’µjH| g’µjƒ€ }7==== _g’µjq… g’µjã… g’µj1ˆ g’µj&“ Bg’µjä• g’µjP– g’µj ˜ g’µjCœ g’µj“œ 9=g’µj¸ž g’µjÿ¤ ,g’µj“¦ g’µjð¬ i8=g’µjÑ® g’µjº´ ,g’µj ¹ g’µjPÌ ,g’µjƒÏ g’µj‰Ö ,g’µjºØ g’µjkß O=g’µjlá g’µj¡æ g’µj¹ç g’µj6é g’µjsï g’µjð S9=g’µj¹ò g’µj‡ø ,g’µjMû g’µjX ,g’µja g’µj2 g’µjk g’µjõ g’µj˜ O=g’µjç g’µjx g’µjÞ g’µj3 g’µj[% |10/20==g’µjN' g’µjƒ/ ,g’µjô0 g’µjz7 ,g’µj˜9 g’µj11=g’µj×\ g’µj‘_ g’µjrd g’µjAg ,g’µjÊm ,g’µj–p g’µjcu ,g’µjF{ g’µj  O=g’µj� g’µj‰‡ ,g’µj/Š g’µjÔ� i2=g’µjè’ g’µj±˜ ,g’µjf§ g’µjŒ® ,g’µjü± g’µj=¸ ,g’µj%º g’µj–¿ g’µj2À 9=g’µj«Á g’µj¦Æ ,g’µjáÈ g’µj_Ï g’µj÷Ï S3=g’µj}Ò g’µjâ× g’µjkØ g’µjÛ g’µjÚá ,g’µjZã g’µjcé ,g’µjŸï g’µj€ò g’µjÇò 9=g’µjNõ g’µj†ü i4=g’µjGþ g’µjŒ,g’µjÍg’µj/ ,g’µj¬g’µj�,g’µjâg’µjÓO=g’µj'g’µj¨$,g’µjJ&g’µj1,j5==g’µjš.g’µj#4,g’µjy7g’µj¡E¬  You encounter a centaur. It is wearing a ring of willpower and carrying a +0shortbow.g’µj²N c)).---c   centaur (launcher, wandering)g’µj�O/98.5 (49.0)g’µjÖYg’µjˆZ39.5 (50 _g’µjˆbg’µjßt… _You regained 9 mp, and now have 15/20 mp.i’µj+¼•###.##. #............> # #.#.###### ####.##)c......i’µju¼? .......)#.#####.#######)#.)..#.#)###.i’µjð¼b..#  #.#########...............### #∩######....####.i’µjõ¾.i’µj}Ü>ci’µj`â:500.5 (1.0) _i’µjPíi’µjÂïj’µjÄUM #.# .#######.##. #............> # #.#c###### ####.##)....... .......)#.#####.#######)#.#)..##.#j’µjt“##..#.# #.####j’µjÍ0cj’µj­E.cj’µjs$´.c   centaur (launcher, wandering)j’µjÄ$C==1j’µj@*j’µjß/$  Things that are here:j’µjw1n _a +0 club; an orc corpsek’µjkºQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (8)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (3%)  i - Cast: Stone Arrowk’µjc»uj - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onm’µjìãm’µjÓö##.# .####..Gorae the Geomancer #####.##.......Octopode of Vehumet **.... ##............>Health: 56/56 ========================# #c#.######Magic: 15/20 ==================------####.##)........#AC: 1Str: 7  Doom: 0% .......)#.#####.#EV: 15Int: 22 Contam: 0% #.#.#######)#.#SH: 5Dex: 19#.#.# #)..#m’µj³øçXL: 10 Next: 48% Place: Dungeon:8#.#.# #@###Noise: ---------  Time: 9501.5 (0.0)...# #.#c) +3 rapier (protect)..# #.#Cast: Stone Arrow#.# #.##.#######.####.........#c   centaur (launcher, wandering)#.......###.##∩######....##.....# #.#### _Your boulder is abraded by the wall and falls apart. _You regained 2 mp, and now have 6/20 mp.You encounter a centaur. It is wearing a ring of willpower and carrying a +0 _shortbow. _You regained 9 mp, and now have 15/20 mp.Things that are here: _a +0 club; an orc corpsem’µjCúm’µj=m’µj'm’µj!##.# .####..  Gorae the Geomancer # ####.##.......  Octopode of Vehumet **.... # #............>  Health: 56/56 ======================== # #c#.######  Magic: 12/20 ==============---------- ####.##)........#  AC: 1Str: 7  Doom: 0%  .......)#.#####.#  EV: 15Int: 22 Contam: 0%  #.#.#######)#.#  SH: 5Dex: 19 #.#.# #)..#  XL: 10 Next: 48% Place: Dungeon:8 #.#.# #@###  Noise: ---------  Time: 9501.5 (0.0) ...# #m’µjx"A[37m.# c) +3 rapier (protect) ..# #.# Cast: Stone Arrow #.# #.# #.#######.# ###.........# c   centaur (launcher, wandering) #.......###.# #∩######....#  #.....# #.#### _You regained 9 mp, and now have 15/20 mp.Things that are here: _a +0 club; an orc corpseAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen’µjù;n’µjPE##.# .####..Gorae the Geomancer #####.##.......Octopode of Vehumet **.... ##............>Health: 56/56 ========================# #c#.######Magic: 15/20 ==================------n’µjFG####.##)........#AC: 1Str: 7  Doom: 0% .......)#.#####.#EV: 15Int: 22 Contam: 0% #.#.#######)#.#SH: 5Dex: 19#.#.# #)..#XL: 10 Next: 48% Place: Dungeon:8#.#.# #@###Noise: ---------  Time: 9501.5 (0.0)...# #.#c) +3 rapier (protect)..# #.#Cast: Stone Arrow#.# #.##.#######.####.........#c   centaur (launcher, wandering)#.......###.##∩######....##.....# #.#### _You regained 9 n’µjôGmp, and now have 15/20 mp.Things that are here: _a +0 club; an orc corpseAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen’µjÊS:Okay, then.n’µjçUn’µj^n’µj­`. _n’µjÐ «..o.. ..  #.# .#######.##. #............> # #c#.###### ####.##)....... .......)#.#####.#######)#..##.#)###...#  #.#########...............### #∩######....c.n’µj“Ö n’µj¶Ù 22.5 (1 _n’µjà n’µjŽë $  Things that are here:n’µjXï ® _a +2 dagger of speed; a +0 leather armour; an orc corpseo’µj`"–....# .## #..... ..  #.# .#######.##....... #..c.........> # #.#.###### ####.##)....... .......)#.#####.#######@#.#)..#.#)###...#  #.#########...............###o’µj'.o’µj`0=co’µjY4~16=====3 _o’µjŒ:o’µj9OÆ  Things that are here: _a +0 trident; a +0 scale mail; an orc corpseo’µjPr o’µjæt o’µj2{ o’µjj~ R _No target in view!p’µjÛþ F#..#.#o# . .......# .## .#.. ... .. .# #.# .####.. .# ####.##....... ## #.c..........> # #.#.##########.##)........# .......@)#.#####.#p’µjÙÿ " #.#.#######)#.# #.#.# #)..##.#.# #)###.# #.# ..# #.# #.# #.# #.#######.# ###.........#p’µj p’µjô J4 _q’µjq f.#.. #.#o# .#. ...# .## #.#.. ... .. #.# #.# .####.. ..# ####.##.......# #cc..........> #. #.#.#######.##).##q’µjir ´.)#.#####.# #.#.#)#.# #.#.# #)..# #.#.# #)### ...# #.# ..# #.#c   centaur (launcher, wandering) #.# #.# #.#.#  ###.#q’µjCv .q’µj]‚ (q’µjÜ„ &5q’µjÇŒ q’µjr� 4 _The centaur leaves your sight.r’µjùÐ\.#.. #.#o# .#. ...# .## ##.#.. ... .. ##.# #.# .####...# ####.##.......# #.c..........> #.##.#.###### ######.##).# #.)#.#####.# #.#.#)#.# #.#.# #)..# #.#.# #)###  ...# #.#r’µjÒ´ ..# #.#c   centaur (launcher, wandering)  #.# #.#  #.#.#  ###.#r’µj.Ô.r’µj)ß;cr’µjá&6r’µj¥úr’µj÷þ r’µjÓÿr’µj¥&_The centaur leaves your sight.r’µjî… àM # ..##.#o# .# .......# .##..... .. ## #.# .#### ...###.##. ####.c.........> #.##.#.###### ######@##)....... #........)#.#####.##.#######)##.#.# #)..###=7r’µjÙ— M#  # ..##.#o# .# .......# .##..... .. ## #.# .#### ...###.##....... ####...c.......> #@##.#.###### ######.##)....... #........)#.#####.##.#.#######)#.#..##c   centaur (launcher, wandering)r’µj›™ .r’µjc¨ ?cr’µj—© &8r’µj3² r’µjæ» 4 _The centaur leaves your sight.s’µjŒ‚4s’µjÛŠs’µjVŒs’µj¿Ü ÛM## #  # ..#s’µjŸÝ 9#.#o# .# .......# .##..... .. ## #.# .#### ...###.##....... ####...........> #.##.#c###### #####.##).......#........)#.#####.######c   centaur (launcher, wandering)s’µjêâ 4c.s’µj˜ñ ‚ c)The centaur shouts!s’µjâý  )))) The centaur wields a +0 shortbow. The centaur shoots an arrow.You block the arrow with an invisible shield... and reflect it back!s’µj¿M ;@...s’µjYN q7====9Stone Arrows’µjÅU s’µj\Y [ _The arrow hits the centaur!s’µj¸+ ª## ## # ## .. #.. #.#o# .#  ...# .## .#.. ... .. .# #.# .####.. # ####.##.  #.@..c.......> #.##.#.###### ######.##)..# #........)#.##.#.#######)#.##.#.# #)..# s’µj9 s’µj˜@ 0))s’µjH’ ..s’µjz“ a47-----10s’µjcœ s’µj¼¥ Ç _The centaur shoots an arrow. The arrow hits you! _You take 9 damage, and have 47/56 hp.t’µj°Ó## Gorae the Geomancer .## Octopode of Vehumet **.... ..# ## ..  Health: 47/56 ====================---- ..#.. #.#o# .#  Magic: 14/20 ================-------- ..... ...# .##  AC: 1Str: 7  Doom: 0% #.#.. ... ..  EV: 15Int: 22 Contam: 0% #.##.# .####..  SH: 5Dex: 19 ..# ####.##.......  XL: 10 Next: 48% Place: Dungeon:8 ### #.@**c.......>  Noise: ==-------  Time: 9510.5 (0.0) #.##.#.######  c) +3 rapier (protect) t’µjÞÔo######.##)........#  Cast: Stone Arrow #........)#.#####.#  #.#.#######)#.#  #.#.# #)..#  c   centaur (launcher) #.#.# #)###  ...# #.#  ..# #.# _The centaur shoots an arrow. The arrow hits you! _You take 9 damage, and have 47/56 hp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow and wearing a ring of willpower  (severely wounded, 85% to hit)t’µjË##Gorae the Geomancer .##Octopode of Vehumet **.... ..### ..Health: 47/56 ====================---- ..#..#.#o# .#Magic: 14/20 ================-------- ........# .##AC: 1Str: 7  Doom: 0% t’µjAÐ#.#..... ..EV: 15Int: 22 Contam: 0% #.##.# .####..SH: 5Dex: 19 ..#####.##.......XL: 10 Next: 48% Place: Dungeon:8 ####.@````......>Noise: ==-------  Time: 9510.5 (0.0)#.##.#.######c) +3 rapier (protect)######.##)........#Cast: Stone Arrow#........)#.#####.##.#.#######)#.##.#.# #)..#c   centaur (launcher)#.#.# #)###...# #.#..# #.# _The centaur shoots an arrow. The arrow hits you! _You take 9 dt’µjÜÐGamage, and have 47/56 hp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow and wearing a ring of willpower  (severely wounded, 85% to hit)t’µj5)‰c. _You take 9 damage, and have 47/56 hp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow and wearing a ring of willpower  (severely wounded, 85% to hit)  The stone arrow misses the centaur..c..1.5 (1 _t’µjÉ*t’µjC1r _You now have 14/20 mp.t’µjC€ ñ## Gorae the Geomancer .## Octopode of Vehumet **.... ..# ## ..  Health: 47/56 ====================---- ..#.. #.#o# .#  Magic: 11/20 =============----------- ..... ...# .##  AC: 1Str: 7  Doom: 0% #.#.. ... ..  EV: 15Int: 22 Contam: 0% #.##.# .####..  SH: 5Dex: 19 ..# ####.##.......  XL: 10 Next: 48% Place: Dungeon:8 ### #.@*c........>  Noise: ==-------  Time: 9511.5 (0.0) #.##.#.######  c) +3 rapier (protect)t’µjÖ€ ˜ ######.##)........#  Cast: Stone Arrow #........)#.#####.#  #.#.#######)#.#  #.#.# #)..#  c   centaur (launcher) #.#.# #)###  ...# #.#  ..# #.# t’µj%� þ_The stone arrow misses the centaur. _You now have 14/20 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet’µjé� ¨Aim: a centaur, wielding a +0 shortbow and wearing a ring of willpower  (severely wounded, 85% to hit)t’µjÍí ã## Gorae the Geomancer .## Octopode of Vehumet **.... ..# ## ..  Health: 47/56 ====================---- ..#.. #.#o# .#  Magic: 11/20 =============----------- ..... ...# .##  AC: 1t’µjjî *Str: 7  Doom: 0% #.#.. ... ..  EV: 15Int: 22 Contam: 0% #.##.# .####..  SH: 5Dex: 19 ..# ####.##.......  XL: 10 Next: 48% Place: Dungeon:8 ### #.@.)........>  Noise: ==-------  Time: 9511.5 (0.0) t’µj–î —#.##.#.######  c) +3 rapier (protect) ######.##)........#  Cast: Stone Arrowt’µjºî n #........)#.#####.# t’µjÞî ? #.#.#######)#.#  t’µjï #.#.# #)..#  c   centaur (launcher) #.#.# #)###  ...# #.# t’µj4ï § ..# #.# Aiming: Stone Arrow (safe; 1% risk of failure)  t’µjWï •Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow and wearing a ring of willpower  (severely wounded, 85% to hit)  t’µjzï yThe stone arrow hits the centaur!!You kill the centaur!t’µj@ô  ## ..  #.#o# .#  ...# .##  ... .. #.#   t’µj­õ £.......  #.@`)........>  ######  )  )#.# )#.# #.#.# #) #.#.# #) ...#  ..# t’µjæJh .  Vehumet accepts your kill.t’µjŒO<8512.5 (1t’µjýO?Stone Arrow _t’µj›Xt’µj=_r _You now have 11/20 mp.u’µj‹^ ™ _u’µj&p Bu’µjq —9=2=u’µjös u’µjÈ{ u’µjl~ u’µj¥… u’µjÑ� u’µj� u’µj«“ u’µjíœ u’µjÕž u’µj²¤ u’µjSª u’µjµ« $50u’µj/° D==u’µj`³ u’µj¡¹ u’µj„º u’µjr¼ u’µjª¿ u’µjZÀ u’µj“À 3u’µjºÀ =u’µjÞÀ u’µj„à u’µjÿÈ u’µj¬É u’µjßÉ 1u’µjsË u’µj·Î u’µjOÏ u’µjÇÐ u’µjÖ u’µjÁÖ u’µj@Ø u’µjwÜ u’µj"Ý u’µjYÝ =u’µjÝ u’µjrà u’µjƒæ u’µjšç u’µjNè 2u’µj¼è =u’µjïè u’µj„ë u’µj1ï u’µjïï u’µj+ð 4u’µjSð =u’µjxð u’µjnò u’µjS÷ u’µj ø u’µj™ù u’µjåü u’µj¨ý u’µjæý 3u’µjþ =u’µj5þ u’µj¶ÿ u’µj. u’µj, u’µjd u’µj_ u’µjF u’µjƒ =u’µj¼ u’µjª u’µj×, u’µjl. u’µjA3 u’µj? u’µj{@ u’µj]A 4u’µj£A =u’µjÙA 5u’µj B ==u’µj=B u’µjûD u’µjxK u’µj¯L u’µj?O u’µjkT u’µj�W u’µj¾Z u’µjç` u’µjb u’µjÀb 5u’µjc =u’µj>c u’µjön u’µj‚w u’µjôx u’µjgy ==u’µj¨y u’µj`} u’µj…… u’µj€† u’µjŠ u’µj’ u’µje“ u’µjê“ 56u’µj%” =u’µj^” 16u’µjš” =u’µjÖ” u’µjÚ— u’µjµŸ u’µjÔ  u’µj9¦ u’µj¬ u’µj® u’µj´ u’µj˜¹ u’µjó» u’µjr¿ u’µj‹Ì u’µjÚÎ u’µj„Ï =u’µjÔÏ =u’µjÐ u’µj‚× u’µjEÛ u’µjôÛ K7=u’µjSÞ u’µjãã u’µj2ä u’µj«æ u’µj¯ë u’µjì u’µjï u’µjÊò ,u’µj&õ u’µj†' O=u’µjÎ) u’µjÐ. u’µj./ u’µjæ1 u’µjq6 u’µjÛ6 K8=u’µjC9 u’µjã? ,u’µjÃ@ u’µj©F ,u’µjeT u’µj@Z u’µjÛZ u’µj+^ u’µjna u’µj»a 9=u’µjMc u’µjýv ¹9=u’µj | Bu’µjÞ€ ,u’µjæ‚ u’µjˆ ,u’µjöŠ u’µjã� O=u’µjô’ u’µjé˜ ,u’µjS› u’µjþ  u’µjC¡ I20==u’µjÚ£ u’µjI§ u’µj ­ u’µjc­ u’µjm° u’µj<³ u’µjSº u’µj¢º u’µj[½ u’µjFÛ ¬  # ##. # u’µj›Û ###.. .. #.. #.#.# .#  u’µj´Û „...##.## . u’µjÍÛ 7... ..  u’µjåÛ °#.# .####.. # u’µjÜ ####.##.......  u’µj-Ü ½#...@........> --u’µjDÜ  #.##.#.###### u’µjkÜ o######.##)..# u’µj�Ü m#........)#.###u’µjÝÜ 2##.##.#.#######)#.##.#.# #)..#u’µj>Ý 1#.#.# #)###...# #.#  l - a ring of willpower  Things that are here:u’µjßú 064.5 (52.0)u’µj/þ G--5.5 (53u’µj u’µjx. µ _a +0 shortbow; a centaur corpse _Health restored: 56; MP restored: 20v’µj'\3v’µjÖ^v’µj¢ev’µjªkv’µjÑoA== _v’µjžyv’µjè~v’µj „v’µjd„v’µj–†v’µj‰v’µjX�v’µjé�v’µjÈ‘v’µj2™v’µj7šv’µj†šv’µj0žv’µj¼ v’µjÒ£v’µj5¤v’µj ¦v’µj;§v’µj–­Bv’µj´v’µja·v’µjµ·v’µjO¹v’µjß»v’µjìÀv’µjZÁv’µjÜÂv’µj’Åv’µj~É,v’µj™Êv’µjšËv’µjÑv’µj\Ñv’µjŸÒv’µj;Ôv’µj Øv’µjøØv’µjÊÙv’µjcÛv’µjß,v’µjåßv’µjáv’µj@åv’µjåv’µjXæv’µjÆëv’µjðv’µjTðv’µj,ñv’µjQóv’µjÍ÷v’µjøv’µj‚ùv’µj+ûv’µj›v’µjñv’µjHv’µjv’µjÆ,v’µj�v’µj°v’µjò v’µj" v’µj v’µjD v’µjWv’µjŽv’µjÔv’µjîv’µj&v’µjpv’µj¼v’µj“v’µj ,v’µj­!v’µjº(v’µj€5Ð##..##.. ....# ## #.#.# ....# #∩ #.#.# ....## #.. #.#.###..## #... ##.#... ......# ##...########..#.. .. ......#...........##.#.##.# #... .......................##.##..... ...##.#.........@.##.........# .86.5 (21 #.###.# ##...########.##.####... #.....# #.. ####.##.......# #.##### # #...)........># ..##.##.#.######## ### ######.##)........# #........)#.#####.# #.#.#######)#.# #.#.# #)..#v’µj©?B7.5 (22v’µjtSv’µjŒV_ _Found Deul Tuu's General Store.w’µjAÃ[[?25h[?0c  Search for what [Enter for "."]? w’µj¬‡ [?25l[?1cw’µj™ w’µjÓ› 821 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] Deul Tuu's General Store*b - [D:8] a +0 partisan  w’µj,œ çc - [D:8] a +0 shortbow  d - [D:8] a +0 whip  e - [D:8] a +0 trident  f - [D:8] a +2 dagger of speed  g - [D:8] a +0 club  h - [D:8] a stone staircase leading down  i - [D:8] Uppitaopp's Armour Shoppe w’µjlœ ä j - [D:8] a scroll of noisek - [D:8] a stone staircase leading up  l - [D:8] 3 poisoned darts (28 gold)  m - [D:8] Hawny's Weapon Shoppe  n - [D:8] a +0 club (8 gold)  w’µj�œ Po - [D:8] a +0 long sword (56 gold)  p - [D:8] a +0 rapier (88 gold)  w’µj¸œ ¥q - [D:8] a +0 trident (56 gold) (1 further duplicate)  r - [D:8] a +1 lajatang of speed (832 gold)  s - [D:8] a +2 whip of electrocution (291 gold)  w’µjÜœ At - [D:8] a +0 flail  u - [D:8] a stone staircase leading upx’µjßœ x’µjT¦ ##..##..Gorae the Geomancer ....# ###.#.#Octopode of Vehumet **.... ....# #∩#.#.#Health: 56/56 ======================== ....## #..#.#.###Magic: 20/20 ======================== .....## #...##.#...AC: 1Str: 7  Doom: 0% ......# ##...########..#.. .. EV: 15Int: 22 Contam: 0% ......#...........##.#.##.# #... SH: 5x’µj“§ ñDex: 19 .......................##.##..... XL: 10 Next: 51% Place: Dungeon:8 ...##.#.........@.##.........# . Noise: ---------  Time: 9587.5 (0.0) #.###.# ##...########.##.####... c) +3 rapier (protect) #.....# #.. ####.##.......# Cast: Stone Arrow #.##### ##...)........># ..##.##.#.######## #########.##)........##........)#.#####.##.#.#######)#.##.#.# #)..# _You now have 11/20 mp.l - a ring of willpower  Things that are here: _a +0 shortbow; a centaur corpse _Health restored: 56; MP restored: 20 x’µj¨ ›_Found Deul Tuu's General Store.Search for what [Enter for "."]? .x’µjç¯ x’µjN² x’µjþ¸ x’µj5» . _y’µjQ1WInventory: 12/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)i - a ring of positive energy {rN+}  l - a ring of willpower Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (8)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z’µj‹p H i - a ring of positive energy {rN+}. A ring that protects its wearer from the effects of negative energy. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} z’µjhq ÓMenu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.z’µjp– z’µjdž z’µj–¦ Ê##..##..Gorae the Geomancer ....# ###.#.#Octopode of Vehumet **.... ....# #∩#.#.#Health: 56/56 ======================== ....## #..#.#.###Magic: 20/20 ======================== z’µj¤§ ¡.....## #...##.#...AC: 1Str: 7  Doom: 0% ......# ##...########..#.. .. EV: 15Int: 22 Contam: 0% ......#...........##.#.##.# #... SH: 5Dex: 19 .......................##.##..... XL: 10 Next: 51% Place: Dungeon:8 ...##.#.........@.##.........# . Noise: ---------  Time: 9587.5 (0.0) #.###.# ##...########.##.####... c) +3 rapier (protect) #.....# #.. ####.##.......# Cast: Stone Arrow #.##### #z’µjp© G#...)........># ..##.##.#.######## #########.##)........##........)#.#####.##.#.#######)#.##.#.# #)..# _You now have 11/20 mp.l - a ring of willpower  Things that are here: _a +0 shortbow; a centaur corpse _Health restored: 56; MP restored: 20 _Found Deul Tuu's General Store. _Search for what [Enter for "."]? .z’µj0± z’µjײ -8.0 (0.5z’µj·· z’µj&º    l - a ring of willpower  Things that are here: _a +0 shortbow; a centaur corpseHealth restored: 56; MP restored: 20Found Deul Tuu's General Store. _Search for what [Enter for "."]? . _i - a ring of positive energy (worn) {rN+}{’µjƒŒ^Inventory: 12/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}l - a ring of willpower Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (8)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{’µjag Ml - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You took it off a centaur on level 8 of the Dungeon. {’µjhjStash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.â€�  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|’µjÐ9|’µjK?|’µjðH]##..##..Gorae the Geomancer ....# ###.#.#Octopode of Vehumet **.... ....# #∩#.#.#Health: 56/56 ======================== ....## #..#.#.###|’µjºIëMagic: 20/20 ======================== .....## #...##.#...AC: 1Str: 7  Doom: 0% ......# ##...########..#.. .. EV: 15Int: 22 Contam: 0% ......#...........##.#.##.# #... SH: 5Dex: 19 .......................##.##..... XL: 10 Next: 51% Place: Dungeon:8 |’µj‹J÷...##.#.........@.##.........# . Noise: ---------  Time: 9588.0 (0.0) #.###.# ##...########.##.####... c) +3 rapier (protect) #.....# #.. ####.##.......# Cast: Stone Arrow #.##### ##...)........># ..##.##.#.######## #########.##)........##........)#.#####.##.#.#######)#.##.#.# #)..#l - a ring of willpower  Things that are here: _a +0 shortbow; a centaur corpse |’µjÅJK_Health restored: 56; MP restored: 20 _Found Deul Tuu's General Store. _Search for what [Enter for "."]? . _i - a ring of positive energy (worn) {rN+}|’µj†R|’µj!T+5 (0.5|’µj*X|’µj Z¥  Things that are here: _a +0 shortbow; a centaur corpseHealth restored: 56; MP restored: 20Found Deul Tuu's General Store. _Search for what [Enter for "."]? . _i - a ring of positive energy (worn) {rN+} _lwillpower (worn)|’µjyî3|’µjœð|’µj4ô|’µjJù|’µjËù|’µj*þB|’µjMò|’µjá|’µjÔ,|’µjÕ|’µj�,|’µj |’µj˜|’µjô,|’µjH|’µjË|’µjÙ%ÞWelcome to Deul Tuu's General Store! What would you like to do?  a -  680 gold a Gell's gravitambourine (2/2) |’µj•&i b -  510 gold the lupine talisman "Zoob Veiddu" {Harm}c -  312 gold a parchment of Hoarfrost Cannonade  d -  680 gold a phantom mirror  e -  510 gold a +1 plate armour of willpower  f -  18 gold a scroll of noise  g -  425 gold a staff of air (unknown)h -  59 gold a +0 trident You have 379 gold pieces. [Esc] exit[!] buy|examine items|’µjÏ&R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listƒ’µjYÉ w  a -  680 gold a Gell's gravitambourine (2/2)  g -  425 gold a staff of air (unknown)buy|examineexamine item[Enter] describeƒ’µjΪ—A staff of air. A staff that increases the power of air spells cast by its wielder, and insulates them from electricity. If the wielder is skilled in Evocations and AirMagic, they can shock those struck by it, dealing electrical damage which bypasses half of defenders' armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 ƒ’µjL«This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 1.6 XLs.Current attack delay: 1.2. Damage rating: 8 (Base 5 x 92% (Str) x 100% (Skill) + 4 (Slay)). It falls into the 'Staves' category. It is a one-tentacled weapon. Stash search prefixes: {in_shop} {Staves} {one-handed} {weapon} {rElec} {magicalstaff} {resist electricity} {electricity resistance} Menu/colouring prefixes: identified melee magical staff ƒ’µjt«~_________________ “BashÅ� Osho said to his disciples, ‘If you have a staff, I will give you a ƒ’µj§«R staff. If you have no staff, I will take it from you.’†’µj\ ÝWelcome to Deul Tuu's General Store! What would you like to do?a -  680 gold a Gell's gravitambourine (2/2)  b -  510 gold the lupine talisman "Zoob Veiddu" {Harm}  c -  312 gold a parchment of Hoarfrost Cannonade  d -  680 gold a phantom mirror  e -  510 gold a +1 plate armour of willpower  f -  18 gold a scroll of noise  g -  425 gold a staff of air (unknown)  h -  59 gold a +0 trident You have 379 gold pieces. †’µjP] r[Esc] exit [!] buy|examine items [a-h] examine item [/] sort (type) [Enter] describe [A-H] put item on shopping listˆ’µj/ }g $  You are short 46 gold pieces for the purchase.Š’µjó} Š’µj€.#Gorae the Geomancer .####..Octopode of Vehumet **.... ....#..Š’µjF€wHealth: 56/56 ======================== ....#####....Magic: 20/20 ======================== ........##..#Š’µja€¶.AC: 1Str: 7  Doom: 0% Š’µjy€9.#.......#..#Š’µj“€Ž##.EV: 15Int: 22 Contam: 0% Š’µjÁ€.#..###..#..##..SH: 5Dex: 19 .........# ##.##Š’µjØ€#.#.# XL: 10 Next: 51% Place: Dungeon:8 .........# #@..#Š’µjý€#.#.# Noise: ---------  Time: 9595.5 (7.0) ##.#.....## #...#Š’µjG�»#.#.## c) +3 rapier (protect) .#........## #...###.#... Cast: Stone Arrow .#.........#####...########..#.. .#.........#...........##.#.##.# ...##.......................##.##  .####...##.#...........##........Š’µj´��  .# ##.###.#####...########.##.##  .# #.....# #...# ####.##...  _a +0 shortbow; a centaur corpse _Health restored: 56; MP restored: 20 _Found Deul Tuu's General Store. _Search for what [Enter for "."]? . _i - a ring of positive energy (worn) {rN+} _l - a ring of willpower (worn)  There is an entrance to Deul Tuu's General Store here.Š’µjªŒŠ’µjI’ _Health restored: 56; MP restored: 20Found Deul Tuu's General Store. _Search for what [Enter for "."]? . Š’µjü’ø_i - a ring of positive energy (worn) {rN+} _lwillpower (worn)  There is an entrance to Deul Tuu's General Store here. _You can access your shopping list by pressing '$'.Š’µjÁÏŠ’µjbЊ’µj˜ÐŠ’µjA劒µj.îf _Š’µj%öXŠ’µj’ùBŠ’µjûŠ’µjqÿŠ’µjŠ’µjbŠ’µjöŠ’µj²,Š’µjø Š’µjà Š’µjP,Š’µjÖŠ’µj|Š’µjöŠ’µjmŠ’µjiŠ’µj0Š’µjÑ,Š’µjÈ Š’µj!#Š’µjâ%Š’µjQ&Š’µjS'Š’µj½(Š’µj-.BŠ’µj>/Š’µj´3,Š’µj{4Š’µj=Š’µjA,Š’µj6BŠ’µjíDŠ’µj›H,Š’µjIŠ’µj†JŠ’µj.OŠ’µjÃOŠ’µjÉS,Š’µj g,Š’µjÎhŠ’µj¨jŠ’µjqBŠ’µj%rŠ’µjvŠ’µjvŠ’µj÷vŠ’µjŠxŠ’µjg|Š’µj}Š’µjV}Š’µj>†Š’µj:“»#######.##### #)..# #...).... ........#Š’µjØ“N#...# #.##.#.## #.#########.######.##).....# # #.#........)#.####.# > .### #.#.#######)#.# #.##.# .. ... #.#.#)..# ..##.# #.#.##.##.#.#Š’µj#”6)### ####.# ........#...# # .......@....# 613.5 (18.0)Š’µjU”M.#### ....##..###.# #.# . .....# #.#######.# Š’µj|”¼#.# #.#.##.###.........#Š’µj¡”°.# #. #.#.......###.# Š’µjÆ”�### . ..#∩######....# Š’µj•ð# # #.....# #.#### ##.....# #..# # ....# ##.#Š’µj¸»Š’µjÿ,4.5 (19Š’µj!ÌŠ’µj¸Ïe _Found a stone staircase leading down.‹’µj±sI‹’µj<}‹’µjZ�‹’µjÞ�‹’µj†B‹’µjq†‹’µj¤†‹’µj¥�‹’µj±“,‹’µjž”‹’µj—‹’µjï™,‹’µj¼š‹’µjžœ‹’µj;Ÿ,‹’µj¥Ÿ‹’µjw ‹’µj¢‹’µjN¢‹’µj㢋’µjª‹’µjû¬‹’µjc­‹’µjò­‹’µjÚ¯‹’µjù²‹’µj³,‹’µjŒµ‹’µj2¹,‹’µj&º‹’µj~»‹’µjž,‹’µj®À,‹’µjË’µjÉÃ,‹’µj€Ê‹’µjÓÍ‹’µj¤Î,‹’µjÍÏ‹’µjCÓ,‹’µjÅÔ,‹’µj>Ø,‹’µj'Ù‹’µjïÙ‹’µjHÝ,‹’µjÞ‹’µj¦Þ‹’µjBà‹’µjá,‹’µjWå‹’µjÔè‹’µj?é‹’µjÕé‹’µj ë‹’µj†í,‹’µj+î‹’µjÔî‹’µj†ðB‹’µj,ñ‹’µjÊò,‹’µj4ó‹’µj ô‹’µj”÷‹’µjø‹’µjeø‹’µjl„‹’µj¤„‹’µjt ‹’µj%,‹’µjÅ‹’µj2‹’µjÀX‹’µj<‹’µj—‹’µj‹’µjÔ‹’µjù‹’µjD‹’µjÛ‹’µj !‹’µjê%‹’µjý7‹’µj•8‹’µjv:‹’µjd>‹’µjÀ>‹’µjC?‹’µj¯@‹’µjHE,‹’µj‘E‹’µj–O‹’µjkS,‹’µjÒXX‹’µj^Y‹’µjðg‹’µjpmB‹’µjÍp‹’µj(t‹’µjèt‹’µj…u‹’µj{‹’µj4|,‹’µj}‹’µj€‹’µj¬‚‹’µjø‚‹’µjƒ‹’µjÀ…‹’µjD‰‹’µjàŒ,‹’µjÝ’X‹’µjÔ“‹’µjA—‹’µj˜—‹’µj™‹’µjE›‹’µjÑž,‹’µjŸŸ‹’µj¢‹’µjK¥,‹’µjô¥‹’µji¨‹’µj!¬‹’µj{¬‹’µjh­‹’µj °‹’µjv³‹’µj·³‹’µjÊ´‹’µj“·‹’µj»‹’µjL»‹’µjô»‹’µj’¿‹’µj±Á‹’µjöÁ‹’µjÁ‹’µjXÅ‹’µj¬É,‹’µj Ê‹’µjÍ‹’µj5΋’µjz΋’µjÏ‹’µj´Ò‹’µjõÖ,‹’µj<Ù‹’µj4Þ‹’µjºá,‹’µjƒä‹’µjÝè‹’µjaí,‹’µjèî‹’µj5ò‹’µj÷ö‹’µjC÷‹’µj þ,‹’µj¥‹’µj‹’µj=‹’µjŸ‹’µjj ,‹’µj= ‹’µjË’µj!‹’µj¨!‹’µji%‹’µj¤(‹’µj“-‹’µj.‹’µjã/‹’µjÈ2‹’µjJ8,‹’µjf:‹’µjž<‹’µjA‹’µjaA‹’µj?C‹’µjaE‹’µj1J,‹’µjÏK‹’µjÙM‹’µj¸Q‹’µjR‹’µj®S‹’µjRU‹’µj(Y‹’µjyY‹’µj²Z‹’µjU\‹’µjí_‹’µjÞ`‹’µj#b‹’µjœc‹’µjFg,‹’µj}h‹’µjIi‹’µj½l‹’µjm‹’µjæm‹’µji“¢‹’µj;•‹’µj•‹’µjÉ›B‹’µjK�‹’µj¢‹’µj”¢‹’µj‰£‹’µj3¦‹’µjVª‹’µj¦ª‹’µjŽ«‹’µjž­‹’µjm´‹’µjÞ´‹’µj¶‹’µjí·‹’µj´»‹’µj¼‹’µj ½‹’µj例’µj`Ë’µjÁË’µj Ä‹’µjFÆ‹’µj!Ê‹’µjzÊ‹’µj‡Ë‹’µjpÍ‹’µj˜Ñ‹’µj Ò‹’µj×Ò‹’µj²ãÚ .  .#  ##.#  ‹’µj”äz#...  ....# ... ######.#  #..@...# .# #.#...######  ..# ##.......#..  ..# #...##.#.#.# ##.###.#.##.#.#‹’µjsé‘##.#∩..##.#.##........#...# #.#.####....###.#......#.#...########..#.............‹’µjî-91.5 (77‹’µj°ð,2.5 (78‹’µjBõ‹’µj`øf _i - a scroll of identify {@r1}‹’µj¯5 ‹’µjQ6 ‹’µj7 ‹’µj|@ ‹’µjÚD ‹’µjME ‹’µj½I ,‹’µjqL ‹’µjÊL ‹’µj€M ‹’µjØN ‹’µj S ‹’µjeS ‹’µj T ‹’µj‚q ‹’µj2y ‹’µj| ‹’µj¤| ,‹’µj(~ ‹’µj˜‚ ‹’µjü‚ ‹’µjmƒ ‹’µjU� ‹’µjø� ‹’µj‘ ‹’µjH’ ‹’µjñ“ ‹’µjœ— ‹’µjå— ‹’µj‹˜ ‹’µjš ‹’µj›� ‹’µjì� ‹’µjxž ‹’µjO  ‹’µjÅ£ ‹’µj ¤ ‹’µjѤ ‹’µjl¦ ‹’µj© ‹’µj© ‹’µjHª ‹’µjÖ¬ ‹’µj¯ ‹’µjX¯ ‹’µj㯠‹’µj~± ‹’µjó´ ‹’µjAµ ‹’µjíµ ‹’µj· ‹’µj » ‹’µjj» ‹’µjá» ‹’µj¹½ ‹’µjÔÑ °‹’µj@Þ #......##.#...########.......#.. #...##.#.#.# # #.#.##.#.#.##.# #.#.##........#  #.#.####.#.####  ##.#......#.#####<. ######..#.........710.5 (1 ..##.#.##.####.....##.## .......##.##.......# ..##.........#....####.##.####.......  ####.##.......#.####  #...)........>#.#  #.##.#.########.###.##)........#‹’µj$é ‹’µj¼ì ,1.5 (19‹’µjô÷ y _Found a stone staircase leading up.Œ’µjÝEŒ’µjpFŒ’µjšGŒ’µj‰OŒ’µj SŒ’µjãWBŒ’µj»]XŒ’µjaŒ’µjoaŒ’µj&bŒ’µjZdŒ’µjíj%  Œ’µj3kYYou encounter an orc. It is wielding a +0 club.Œ’µj]s™#......#  #.#...######  ##.......#..  #...##.#.#.# #  #.#.##.#.#.##.#  #.#.##........# # #.#.####.#.#### .##.# ##.#......#.#####<....o ..#........... .#.##.####.....##.####.Œ’µjÚsé ##.##.......# .#  .......#.....# ..  .##.####..........  ##.##.......#.####### Œ’µjtè  o   orc (asleep) ..)........>#.# .. ##.#.########.# ### )........# Œ’µjCt) Œ’µjE‚14.5 (3.0)Œ’µj…+5.5 (4Œ’µjA‹Œ’µj¤e _Found a stone staircase leading down.Œ’µj²� Y       Œ’µj0� U #     #   .##.#  ..#.#####<....o .......@....... #.....##.####.# ......# .# #.....# .. #.......... Œ’µj\� B..#### )..>#.# .. Œ’µj�� C ### )Œ’µj�+         #     #   .##.#  ..#.#####<....o .......@....... #.....##.####.# ......# .# #.....# .. #.......... ..#### )..>#.# ..  ### )Œ’µj^/ Œ’µj~1 Œ’µj—6 Œ’µj!: [ _An orc is nearby!Œ’µj¾Þ#......#  #.#...###### ..# ##.#.. ... #...##.#.#.# # ..# #.#.##.#.#.##.# ..# #.#.##.# ..# Œ’µjȾõ #.#.####.#.#### ..##.#. ##.#......#.#####<....o. #..#..... #.##.####.....##.####.# ##.##.......##.#  #.....##.. Œ’µjÒŠ #.##.####..........  #.##.......#.#######  .)..>#.# ..  #.#.#.# ###  #).#  Œ’µj²ÉŒ’µj“Ë26.5 (1 _Œ’µjÑŒ’µj@Ó�’µj&#......#  #.#...###### #..#  ##.#.. ....  #...##.#.#.# ##..#  #.#.##.#.#.##.##..#  #.#.##.##..# # #.#.####.#.#####..##.#. #�’µju\.#......#.#####<....o. ..#. .##.####.....##.####.# .##.##.......##.#  #.....##..  .##.####..........  .##.#.#######  ).>#.# ..  .#.#.# ###  ).#  �’µj�’µjs&7�’µj �’µje"�’µjr˜ #......#  #.#...###### #..#  #.#.. ....  ...##.#.#.# ##..#  .#.##.#.#.##.##..#  .#.##.##..# # #  .#.####.#.#####..##.#..#  .#......#.#####<....o..#  .#. ##.####.....##.####.###.  ##.##.......##.#  #.....##..  ##.####....  ##.#.#######  .>#.# ..  #.#.# ###  .#  �’µj„£�’µjï¤&8�’µj1¥Stone Arrow�’µjª�’µj/­�’µj)É H >The stone arrow hits the orc!You kill the orc!Vehumet accepts your kill.```�’µj¾P à oYou feel your power returning....o   orc wizard (wandering)18---==9Stone Arrow�’µjµ_ Î _You encounter an orc wizard. It is wielding a +0 dagger. _You now have 18/20 mp.�’µjÊ l #..#  ....  ##..# #..# #..# # # #..##.#o.# .#####<....>..# .......@....... ...##.####.###. #.#   �’µjk j >#.# ..  ### �’µjnª #..#  ....  ##..# #..# #..# # # #..##.#o.# .#####<....>..# .......@....... ...##.####.###. #.#    >#.# ..  ### �’µj¢®�’µj#·�’µj"¸�’µj€»b _An orc wizard is nearby!Ž’µjC:¯####.# ......# .#+  .#...###### ##..#  ....#.. ....  ..##.#.#.# ##..#  #.##.#.#.##.##..#  #.##........##..# # #  #.####.#.#####..##.#o.#  #......#.#####<.@..>..#  #......................#  #.####.....##.####.###.#  #.##.......##.# .# .....#.....##.. # #.####..........  ##.#######  .......>#.# ..  .########.# ### Ž’µj AK.oŽ’µjRFŽ’µjSHM--20Stone Arrow _Ž’µjNŽ’µj)PŽ’µj®– ```Ž’µjðÞ9o>Ž’µjèU.oŽ’µjÒès15------==1Ž’µj6µjÓö  _The stone arrow misses the orc wizard. _You now have 15/20 mp.Ž’µjÇm 9 )Ž’µjn ²The stone arrow hits the orc wizard!!You kill the orc wizard!Vehumet accepts your kill.Ž’µj9s c`Ž’µjÅ .Ž’µj$Î  3------2Stone ArrowŽ’µj{Ø Ž’µj­è ´ _You feel your power returning. _You now have 13/20 mp.�’µj¡�’µjÅ�’µjñ Æ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)�’µj'\I�’µj1b�’µj¿b$ _�’µj4f�’µjJj�’µjÚjU4=--�’µjýk�’µjÈr,�’µj(s�’µjXx�’µjÃx�’µjõy�’µj”~�’µjä~�’µjx€�’µjÌ…�’µj:†9=�’µj‹�’µjŽB�’µjî“�’µj¾”T5==�’µj–�’µjø›,�’µjo��’µjî£�’µjH¤�’µjº¥�’µjD°B�’µj“³�’µj´:==�’µjó¹�’µjØÁ�’µj5ËB�’µjÌL16=�’µjýÐ�’µj`òm=�’µjÿw7=�’µjç�’µj%�’µj��’µj©,�’µj1 �’µj%�’µj—�’µjF�’µjv-O=�’µj„.�’µj4�’µjµ4K8=�’µjˆ8�’µj­>B�’µjïA�’µj`B�’µj”C�’µjbH�’µjãH�’µjÖI�’µjùN�’µj�O9=�’µjúP�’µjV�’µj¦V�’µjX�’µjó\�’µj�]K9=�’µj€^�’µj0d,�’µj×e�’µj1k,�’µjIl�’µj'r,�’µj's�’µjµwO=�’µjhx�’µj~�’µj†~�’µjä�’µj„�’µj~„I20==�’µj †�’µjJž�’µjÕ¥�’µjN¦�’µjé§�’µj«�’µjà³�’µjqÅ�’µjΜ###.##  Gorae the Geomancer ....#.#+#.  Octopode of Vehumet **.... ...###### ##..#.�’µjÕÎø  Health: 56/56 ======================== .....#.. .....  Magic: 20/20 ======================== ##.#.#.# ##..#f  AC: 1Str: 7  Doom: 0% ##.#.#.##.##..#.## #   EV: 15Int: 22 Contam: 0% ##........##..#..# .#   SH: 5Dex: 19 �’µjEÏe####.#.#####..##.#..#   XL: 10 Next: 51% Place: Dungeon:8 .....#.#####<...@>..#   Noise: ---------  Time: 9760.5 (38.0) .....................#   c) +3 rapier (protect) �’µjyÏ÷####.....##.####.###.#   Cast: Stone Arrow ##.......##.# #.# .#  ...#.....##.. ..# �’µjªÏ####.......... ...  f   Maurice (wand, asleep) ......#.##########�’µjÕÏÁ .....>#.# .. #######.# ###�’µjÐs You kill the orc wizard!Vehumet accepts your kill. �’µj*Ф_You feel your power returning. _You now have 13/20 mp. �’µjRÐ0_You can't see any susceptible monsters within range! (Use Z to cast anyway.)You encounter Maurice the Thief. He is wielding a +0 short sword and carrying awand of flame.�’µjÛ [?25h[?0c�’µj'Ü- +�’µj˜¡ [?25l[?1c�’µjå¥�’µj«±L--Stone Arrow�’µjî¿�’µjƒÅ31.5 (39 _�’µjiÌ�’µj½Þ- Vehumet accepts your kill.You feel your power returning. _You now have 13/20 mp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)You encounter Maurice the Thief. He is wielding a +0 short sword and carrying aThings that are here:�’µjåÖ _a +0 dagger; a +0 robe; an orc corpse; MP restored: 20‘’µjЧ #..### ###.## #.# .#+###### ##..# .....#.. ..... ##..#f #.#.##.##..#.## #........##..#..# .# #####..##@#..##.#####<...)>..# ....................##.....##.####.###.# ##..#.# #.# .# ...##.. ..# # ####.......... ....#.########## .....>.. ‘’µjz³‘’µj+·82.5 (1.0) _‘’µjžÆ‘’µj‚É‘’µj•Ñ ‘#...  #..##### ###.## #.# .#+###### ##..# .....#.. ..... ##..#f #.#.#### ........##..#.@# #####..##.#..##.#####<...)>..# .....................####.####.###.# ##..# #.# .# ...##.. ..# # ####.......... ....#.##########‘’µj/Ô ‘’µj�Ô 3‘’µjvÚ ‘’µjÜ ’’µj‹ý˜ ###.#  ##...# .###  #..### ##. ####.## #.⌠ # ..# .#+#...# ’’µjþ¢#...###### ##..#.#. ......#.. ...... .##.#.#.# ##..#f# .##.#.#.##.##..#@## # .##........##..#..# .# ’’µjjþ£####.#.#####..##.#..# #.#####<...)> ......................# .####.....##.####.###.# ’’µjžþB##.......##.# #.# .# ....#.....##.. ..# # ’’µjÈþ_####.......... ... ’’µj ’’µj¾ &4’’µj’’µj}’’µjž lf§  Things that are here: _a +0 dagger; a +0 robe; an orc corpse; MP restored: 20  The helpless Maurice fails to defend himself.  ’’µjâž DYou impale Maurice!!  Your weapon exudes an aura of protection.  Your grab misses Maurice. You squeeze Maurice!  Maurice mumbles some strange words.’’µjô§ “#f  )’’µjª ’ 8 ==5.7 (1.2Stone Arrow’’µjð ’’µj³ % _Maurice blinks!“’µjH¸#  ### .+#...## .###  #..####. ##.. ####.## #.⌠ #f⌠ .....# ..#+#...# #...######.##..#.#.###.....#..............# # #.#.#### ........##..#..# ####..##.##.#####<...)>..# ....................#####.###.# ##..# #.# . ....##.. ..# #.f“’µj›Ã^--60Stone Arrow“’µjáÉ“’µjùÎe _Maurice lashes his vines and gnashes his teeth.“’µjÃÕ?. “’µjÖt## ###.#  .+#...## .####  #..####. ##.. “’µjkÖ#####.## #.⌠ #.⌠.# .....# ...#+#f..# #...######.##..#.#.##“’µj'×.....#.........@....##.##..#.##o.#“’µjç×Ä#.#.##.##..#.## #........##..#..# ####..##.##.#####<...)>..# “’µj«ØŒ....................o   orc (asleep)#####.###.# ##..# #.# .“’µj® R.f 1 --7 _You encounter an orc. It is wielding a +0 short sword.”’µjâ `”’µjÞU¥ o.  The stone arrow misses Maurice.”’µjù^ó 17----The orc shouts!  Maurice says, "Nice gear. Can I borrow some?"Maurice zaps a wand.[?25h[?0c”’µj÷e2 +•’µj¹À [?25l[?1c•’µj^ÈŠf o •’µj1Ï•’µj1 •’µj£ •’µjÑ p47----====8•’µjè)•’µj)7ì  _The puff of flame hits you! _You take 9 damage, and have 47/56 hp. You now have 17/20 mp.•’µj'ì 'o.  You closely miss Maurice. Your grab misses Maurice.Maurice zaps a wand.[?25h[?0c +–’µjé¦ [?25l[?1c–’µjZ¯–’µjøÁ–’µj’!\o  The puff of flame hits you!o   orc warrior (launcher, wandering)o   orc39--------==--9.9 (1.2–’µj;2 –’µjt3  –’µj5hYou encounter an orc warrior. It is wielding a +0 long sword and carrying a +1 –’µj¬5>_heavy orcbow. –’µjšAs_You take 8 damage, and have 39/56 hp.—’µjÎî„ o.  You closely miss Maurice. You grab Maurice. You constrict Maurice.You block the orc's attack.Maurice tries to stalk through the shadows.—’µj�ü9 —’µj<þ—40=------71.1—’µj¼—’µji „ _Maurice barely misses you. Maurice misses you.—’µj~· . .oYou hit Maurice.Your weapon exudes an aura of protection.  You constrict Maurice! You block Maurice's attack.—’µjbà 8 —’µjÏÄ †---- 8 -2.3—’µj/Ñ —’µj½Ñ – _Maurice bites you but does no damage. The orc barely misses you.˜’µjjÆÜ  You hit Maurice. You constrict Maurice. You block the orc's attack.˜’µj%Ì:*˜’µjªO” o   orc warrior (launcher, wandering)o   orc  Maurice gestures wildly while chanting.Maurice flickers and vanishes!˜’µjyž@.o˜’µjmª® {Deactivating autopickup; reactivate with Ctrl-A.˜’µj¼¸&  ˜’µjG¹CYou hear a zap.  A puff of flame appears from out of thin air!˜’µj» 1o.˜’µjð+1 oo)The puff of flame hits you. The orc closely misses you.35--8=====3.5 _The orc warrior shouts! _You take 5 damage, and have 35/56 hp.˜’µj’ ¡ )You puncture the orc!You kill the orc!˜’µj ¥ à $Vehumet accepts your kill.You constrict something!Vehumet accepts your kill.˜’µjZ¯ ´ .oReactivating autopickup.You feel a bit more experienced.˜’µjĵ s oYou hear a shout! x2˜’µjâ¿ ˜’µjýÄ Ë6--1-63===-4.7˜’µjGÍ ˜’µjðå v _You encounter an orc. It is wielding a +0 short sword.™’µj�ÐW#... +# .. ## ###.#  .+ #...## .###  #..####. +##..# ####.## #.⌠ #.⌠. .....# ...#+#...# #...######.##..#@#.### .™’µj[Ñ£.....#..o..o....).#.##..#.##..#.#.##.##..#.## .#........##..#..# .######..##.##.#####<...)>..# ....................#####.###.# ™’µjŽÓK.o™’µjÔH.o™’µjÒà™’µjãW----50™’µjuì™’µj?ôj _Items here: $ ) / [.š’µjs=8Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +0 cloak Wands (select all with /)  c - a wand of flame (12) Gold (select all with $)d - 17 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]›’µj¤±    c + a wand of flame (12)[Enter] accept (1 chosen)œ’µjáfˆ  c + a wand of flame (12)  d + 17 gold pieces2œ’µj*™ œ’µj3 )#..  Gorae the Geomancer.. +# ..  Octopode of Vehumet **.....#. ##  Health: 36/56 ===============---------###.#. .+  Magic: 18/21 ====================----##...## .####  AC:  8  Str: 7  Doom: 0% #..####. +##..#  EV: 15Int: 22 Contam: 0% ####.## #.⌠ #.⌠.#  SH: 5Dex: 19 .....# ...#+#...#œ’µjÙ Å  XL: 10 Next: 63% Place: Dungeon:8 #...######.##..#@#.###   Noise: ---------  Time: 9775.7 (0.0) ......#...o..o...)...#   c) +3 rapier (protect) .##.#.#.##.##..#.##..#   Cast: Stone Arrow .##.#.#.##.##..#.## .#  .##........##..#..# .#  .####.#.#####..##.#..#   o   orc warrior (launcher) œ’µjq¡d......#.#####<...)>..#   o   orc ......................#  .####.....##.####.###.#  You constrict something!Vehumet accepts your kill.Reactivating autopickup.You feel a bit more experienced.You hear a shout! x2 _You encounter an orc. It is wielding a +0 short sword. _Items here: $ ) / [.œ’µj`ª' œ’µjÚªy.oa - a wand of flame (20) (gained 12 charges)œ’µjÀ»Ï  You now have 396 gold pieces (gained 17).  The orc warrior unwields a +0 long sword.The orc warrior wields a +1 heavy orcbow.œ’µjÃ")œ’µjyà ))œ’µjÀ B@..œ’µj* 4==6.7 (1œ’µjN œ’µj/! “ _The orc warrior shoots an arrow. The arrow barely misses you.�’µjÀÑÿ.. +# ..# . #####.+##...##�’µjÆÒ–####..####. +##.. ####.## #.⌠ #.⌠.# .....# ...#+#... #...######.##..#)#.### �’µjiÓm......#....o.o..@)...###.#.#.##.##..#.###.##..#.## ........##..#..# .###.#.#####..##.#..# .....#<...)>................# .####.....##.####.###..�’µj”Óg #.# .#�’µjWÖH.o�’µjÔà�’µj_âK7--7�’µjIê�’µj„ìž’µj»¡ž’µjÙ£1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)ž’µj�¤£b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (2%)ž’µjʤJi - Cast: Stone Arrow  j - Cast: Passwall ž’µjø¤G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onŸ’µj…Ÿ’µj4.7.. +# ..  Gorae the Geomancer.#. ##Ÿ’µj¹.Ó  Octopode of Vehumet **....###.#. .+  Health: 37/56 ===============---------##...## .####  Magic: 18/21 ====================----#..####. +##..#Ÿ’µj/Æ  AC:  8  Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 Ÿ’µj¤0......#.....oo..@)...#   Noise: ---------  Time: 9777.7 (0.0) .##.#.#.##.##..#.##..#   c) +3 rapier (protect) .##.#.#.##.##..#.## .#   Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .#  .####.#.#####..##.#..#  ......#.#####<...)>..#   o   orc warrior (launcher) ......................#   o   orc .####.....##.####.###.#  .##.......##.# #.# .#  _[40Ÿ’µj)13mYou encounter an orc. It is wielding a +0 short sword. _Items here: $ ) / [.  a - a wand of flame (20) (gained 12 charges)  You now have 396 gold pieces (gained 17).  The orc warrior unwields a +0 long sword.The orc warrior wields a +1 heavy orcbow. _The orc warrior shoots an arrow. The arrow barely misses you.Ÿ’µjõ1Ÿ’µj;Ÿ’µjC=Ÿ’µj(7^ .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 37/56 ===============---------  ##...## .####  Magic: 14/21 ================--------  #..####. +##..#  AC:  8  Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 Ÿ’µjÞ7ƒ......#..***oo**@)...#  Noise: ---------  Time: 9777.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc .####.....##.####.###.# .##.......##.# #.# .# The orc warrior wields a +1 heavy orcbow. _The orc warrior shoots an arrow. The arrow barely misses you.Ÿ’µj�8gAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (100% to hit)Ÿ’µjë‹.. +# ..  Gorae the Geomancer.#. ##  Octopode of Vehumet **....###.#. .+  Health: 37/56 ===============---------##...## .####  Magic: 14/21 ================--------#..####. +##..#  AC:  8  Str: 7  Doom: 0% Ÿ’µjÀŒš####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 ......#.....oo.*@)...#   Noise: ---------  Time: 9777.7 (0.0) .##.#.#.##.##..#.##..#   c) +3 rapier (protect) .##.#.#.##.##..#.## .#   Cast: Brom's Barrelling Boulder (2%) Ÿ’µj/�3.##........##..#..# .#  .####.#.#####..##.#..#  ......#.#####<...)>..#   o   orc warrior (launcher, ally target) ......................#   o   orc .####.....##.####.###.#   *   boulder (minion, rolling) Ÿ’µjŽ£.##.......##.# #.# .#  _The orc warrior shoots an arrow. The arrow barely misses you.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (100% to hit)  You send a boulder barrelling forward!Ÿ’µj˜8)Ÿ’µj+äéo  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (100% to hit)  Ÿ’µjÒä±You send a boulder barrelling forward!  The orc warrior shoots an arrow. The arrow hits your boulder.Ÿ’µjDæ9o.Ÿ’µj"çC*â—‹Ÿ’µjuò{oo 2 orcs Ÿ’µjXóH 1 ===8.7 (1Ÿ’µj®üX*â—‹*Ÿ’µjI Å _You encounter an orc. It is wielding a +0 whip. _You now have 14/21 mp. ’µjìhC*â—‹ ’µjUl™.o.o ’µjFpE*â—‹ ’µjƒ~º o*  Your boulder barrels into the orc warrior. x2 ’µjœ‹² .  The orc warrior shoots an arrow. The arrow hits your boulder! ’µj–”H) ’µjæ—°5=--9 ’µjhð ’µjmòZ _Your boulder is destroyed! ’µjAá› .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 37/56 ===============---------  ##...## .####  Magic: 11/21 ============------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0%  ’µj†â.....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#..*oo**o*@)...#  Noise: =--------  Time: 9779.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  oo 2 orcs .####.....##.####.###.# .##.......##.# #.# .# The orc warrior shoots an arrow. The arrow hits your boulder! _Your boulder is destroyed! ’µjiã Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit) ’µj4o  .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 37/56 ===============---------  ##...## .####  Magic: 11/21 ============------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5 ’µj2p üDex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#...oo.○°°@)...#  Noise: =--------  Time: 9779.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  oo 2 orcs .####.....##.####.###.# .##.......##.# #.# .#  ’µj«p õAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The orc hits your boulder with a +0 short sword.Your boulder barrels into the orc!  You kill the orc!Vehumet accepts your kill. ’µjÁq 7*â—‹ ’µj | a .. +# ..  .# . ##  ###.# . .+   .####  #. +##..#  ’µj¢| ² #.⌠ #.⌠.#  ...#+#...# #.##..#)#.### °*â—‹@)...# #.##..#.##..# #..#.## .# #..#..# .# ##.#..#  ’µjã| Ï<...)>..# , ally target).....#    orc.###.# *   boulder (minion, rolling) ’µj(} j #.# .#  ’µjX� \2=== ’µjØ� 80.7 (1 ’µj¹‰ €°*â—‹* ’µj�‘ ê  You send a boulder barrelling forward!  The orc hits your boulder with a +0 short sword.r boulder barrels into the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning. _You now have 12/21 mp.¡’µj`9*â—‹¡’µjül8*¡’µj­wF) ¡’µjgž oThe orc warrior shoots an arrow. The arrow hits your boulder.¡’µjÕÆ<*â—‹¡’µjëË— .  You encounter an orc wizard. It is wielding a +0 dagger.¡’µj”Ø0°o)o   orc wizardo   orc¡’µj—Ùe8=--1¡’µj0ãIâ—‹○°¡’µjíJ _Your boulder is abraded by the wall and falls apart.¡’µj6ÎIoo¡’µjNÏ¡’µj`ÐC.o¡’µjé>°°.¡’µjDêP---2¡’µjóô9°¡’µj¬ø¡’µjæ» K .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 38/56 ================--------  ##...## .####  Magic: 8/21=========---------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15¡’µjI½ 6Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#..*o*o***@)...#  Noise: ---------  Time: 9782.7 (0.0) .##.#.#.##o##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc wizard .####.....##.####.###.#  o   orc ¡’µj«¾ d.##.......##.# #.# .# You encounter an orc wizard. It is wielding a +0 dagger. _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit)¡’µjS  .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 38/56 ================--------  ##...## .####  Magic: 8/21=========---------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#....oo°°.@)...#  Noise: ---------  Time: 9782.7 (0.0) .##.#.#.##o##..#.##..#  ¡’µjé : c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc wizard .####.....##.####.###.#  o   orc .##.......##.# #.# .# _Your boulder is abraded by the wall and falls apart.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  ¡’µjxà ‹carrying a +0 long sword (lightly wounded, 100% to hit)  You send a boulder barrelling forward!¡’µj[Ä 3o.¡’µj5Ò › .. +# .. ¡’µjÂÒ  .# . ##  ###.# . .+   .####  #. +##..#  #.⌠ #.⌠.#  ...#+#...# ¡’µjÿÒ Š#.##..#)#.### *@)...# #.##..#.##..# #..#.## .# ¡’µj1Ó g#..#..# .# ##.#..# <...)>..# , ally target)¡’µjqÓ Ù.....# .###.#  #.# .# ¡’µj¹Ó ’*   boulder (minion, rolling)¡’µj!Ý L)) ¡’µjñ& G*â—‹¡’µjè- ³°  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  ¡’µjj. carrying a +0 long sword (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The orc warrior shoots an arrow. The arrow hits your boulder!!¡’µj¦: l.))¡’µjƒ; J====3.7 (1¡’µj£J ¡’µjâd ¥ _Your boulder is abraded by the wall and falls apart. _You now have 8/21 mp.¢’µjx +°¢’µjÛ T9----4 _¢’µjw¢’µjø¢’µjéñ .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 39/56 ================--------  ##...## .####  Magic: 4/21====--------------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#..*ooo***@)...#  Noise: ---------  Time: 9784.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) [¢’µj­òš34m.##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc wizard .####.....##.####.###.#  o   orc .##.......##.# #.# .# _Your boulder is abraded by the wall and falls apart. _You now have 8/21 mp.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit)¢’µj€ß † .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 39/56 ================--------  ##...## .####  Magic: 4/21====--------------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% ¢’µj¯à n.....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#...oo.o)°@)...#  Noise: ---------  Time: 9784.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc wizard .####.....##.####.###.#  o   orc .##.......##.# #.# .# _You now have 8/21 mp.¢’µjóá ÍAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit)  You send a boulder barrelling forward!¢’µjèâ ;.o¢’µjaã E.o¢’µjÍã ;*â—‹¢’µjïî  .. +# ..  .# . ##  ###.# . .+   .####  #. +##..#  #.⌠ #.⌠.#  ...#+#...# #.##..#)#.### °@)...# #.##..#.##..# #..#.## .# #..#..# .# ##.#..# <...)>..# , ally target).....# .###.# ¢’µjð ã[17;15H #.# .# *   boulder (minion, rolling)¢’µjñ h5====5.7 (1 _¢’µjÖ ¢’µj[ 1*°¢’µj1 *¢’µjš ¢’µjo ƒAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 100% to hit) _You send a boulder barrelling forward! _You now have 5/21 mp.£’µjT3C*☼£’µjº@M*â—‹ _You send a boulder barrelling forward! _You now have 5/21 mp.  Your boulder barrels into the orc warrior.  The orc warrior grunts loudly, as Orcs often do.  The orc warrior unwields a +1 heavy orcbow.  The orc warrior wields a +0 long sword.  The orc warrior hits your boulder with a +0 long sword!£’µjÀF_ .  Your boulder barrels into the orc warrior.£’µjŸPÐooo.°â—‹.)£’µjR/--6£’µj…[£’µjó]J _Your boulder is abraded by the wall and falls apart.£’µjзD .. +# .. Gorae the Geomancer .# . ## Octopode of Vehumet **....  ###.# . .+ Health: 39/56 ================--------  ##...## .####  Magic: 1/21=-----------------------  #..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 £’µjº¸#...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ......#..ooo****@)...#  Noise: =--------  Time: 9786.7 (0.0) .##.#.#.##.##..#.##..#  c) +3 rapier (protect) .##.#.#.##.##..#.## .#  Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .# .####.#.#####..##.#..# ......#.#####<...)>..#  o   orc warrior (launcher) ......................#  o   orc wizard .####.....##.####.###.#  o   orc £’µj¹ª.##.......##.# #.# .# Your boulder barrels into the orc warrior. _Your boulder is abraded by the wall and falls apart.  £’µj–¹˜Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and  carrying a +1 heavy orcbow (lightly wounded, 100% to hit)£’µjB3 ×.. +# ..  Gorae the Geomancer£’µj^4 Ó.#. ##  Octopode of Vehumet **....###.#. .+  Health: 39/56 ================--------##...## .####  Magic: 1/21=-----------------------#..####. +##..#  AC: 1Str: 7  Doom: 0% ####.## #.⌠ #.⌠.#  EV: 15Int: 22 Contam: 0% .....# ...#+#...#  SH: 5Dex: 19 #...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 £’µj¾4 ½......#..ooo.°â—‹*@)...#   Noise: =--------  Time: 9786.7 (0.0) .##.#.#.##.##..#.##..#   c) +3 rapier (protect) .##.#.#.##.##..#.## .#   Cast: Brom's Barrelling Boulder (2%) .##........##..#..# .#  £’µj¯5 [.####.#.#####..##.#..#  ......#.#####<...)>..#   o   orc warrior (launcher, ally target) ......................#   o   orc wizard .####.....##.####.###.#   o   orc .##.......##.# #.# .#   *   boulder (minion, rolling)Press: ? - help, Q - select action, ( or ) - cycleDir - move target£’µjþ5 oAim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and  carrying a +1 heavy orcbow (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The orc warrior unwields a +0 long sword.The orc warrior wields a +1 heavy orcbow.£’µj ? M))) £’µjB” >.°â—‹£’µjÉ” ÁDir - move target  Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and  carrying a +1 heavy orcbow (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The orc warrior unwields a +0 long sword.The orc warrior wields a +1 heavy orcbow.  £’µj%• }The orc warrior shoots an arrow. The arrow hits your boulder!£’µj­› 8*£’µjh “ o   orc*   boulder (minion, rolling)  The orc wizard casts a spell.The orc wizard flickers and vanishes!£’µjÚX R.o£’µjÅY E*â—‹£’µjšc u{o.. £’µjEd t==7.7 (1Brom's Barrelling Boulder (2%) £’µj4m £’µjÇs á _Deactivating autopickup; reactivate with Ctrl-A. _You now have 1/21 mp.£’µjÎ9*â—‹£’µj' C*☼£’µj³%.£’µj /kâ—‹°°)£’µj’/g40=---8£’µjå7:â—‹£’µj¬:J _Your boulder is abraded by the wall and falls apart.¥’µj  .. +# ..  .# . ##  ###.# . .+  ##...## .####  #..####. +##..# #.## #.⌠ #.⌠.# .# ...#+#...# .#...######.##..#)#.### .#...{o.○°@.)...# .##.#.#.##o##..#.##..# #.##.#.#.##.##..#.## .# #.##.##..#..# .# [¥’µjá Ã40m#.####.#.#####..##.#..# #......#.#####<...)>..# #..........# #.####.....##.####.###.# #.##.##.# #.# .# ¥’µj1¥’µj"6)))))))¥’µjotÊ.â—‹)@.).==-9¥’µj]}:â—‹¥’µj}ƒ“ _The orc warrior shoots an arrow. The arrow barely misses you.¥’µjf  You don't have enough magic to cast this spell.[?25h[?0c¥’µjÑ2 +¥’µju; [?25l[?1c¥’µj€C ¥’µjND ¥’µj"M ¥’µj4Q . _¦’µj›1 .. +# ..  .# . ##  ###.# + . .+  ##...#### .####  #..####.. +##..# #.## #.⌠. #.⌠.#¦’µjE2 #......# ...#+#...# #.#...######.##..#)#.### #.#...{o.â—‹@..)...# .##.#.#.##o##..#.##..# .#.##.#.#.##.##..#.## .# ¦’µj�2 .#.##.##..#..# .# .#.####.#.#####..##.#..# ¦’µj¯2ö.#......#.#####<...)>..# .#...........# ¦’µjÞ2ï#.####.....##.####.###.# #.##.##.# #.# .# ¦’µj=@¦’µj*G[ .. +# ..  .# . ##  ¦’µjœG<###.# + . .+  ### .####  #.. +##..#  #.⌠. #.⌠.#  ...#+#...# ¦’µjÔGï###.##..#)#.### ...{o))@..)...# .##o##..#.##..# ¦’µjH”#..#.## .# #..#..# .# #..# ¦’µj*Hg#<...)>..# .... .###¦’µjSH@  #.# .# ¦’µj£¹¦ .. +# ..  .# . ##  ###.# + . .+  ¦’µjNº·### .####  #.. +##..#  #.⌠. #.⌠.#  ...#+#...# ###.##..#)#.### ...{o))@..)...# .##o##..#.##..# #..#.## .# #..#..# .# #..# #<...)>..# .... .###  #.# .# ¦’µjm ¦’µjá” The orc warrior shoots an arrow. The arrow hits you!!¦’µjH.°¦’µjÒs14-----------====90¦’µj&9°¦’µjzNR _* * * LOW HITPOINT WARNING * * *Things that are here:  a +0 short sword; an orc corpse _You take 26 damage, and have 14/56 hp. MASSIVE DAMAGE!!§’µjÌu§’µjz¸Drink which item? Potions  o - an inky potion  f - a lumpy grey potion  l - a pink potionA - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 4 potions of haste §’µj˜zx w - 5 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedª’µj£ ª’µjÄ É.. +# ..  Gorae the Geomancer.#. ##  Octopode of Vehumet **....###.# + . .+  Health: 14/56 ======------------------##...#### .####ª’µjå   Magic: 1/21=-----------------------#..####.. +##..#  AC: 1Str: 7  Doom: 0% ######.## #.⌠. #.⌠.#  EV: 15Int: 22 Contam: 0% #......# ...#+#...#  SH: 5Dex: 19 #.#...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 #.......#...{o.°@..)...#   Noise: ====-----  Time: 9790.7 (0.0) ª’µjž}...##.#.#.##o##..#.##..#   c) +3 rapier (protect) .#.##.#.#.##.##..#.## .#   Cast: Brom's Barrelling Boulder (2%) .#.##........##..#..# .#  .#.####.#.#####..##.#..#  .#......#.#####<...)>..#   o   orc warrior (launcher) .#......................#   o   orc ª’µjäw##.####.....##.####.###.#  ##.##.......##.# #.# .#  _The orc warrior shoots an arrow. The arrow barely misses you. _You don't have enough magic to cast this spell.  The orc warrior shoots an arrow. The arrow hits you!! _* * * LOW HITPOINT WARNING * * *Things that are here:  a +0 short sword; an orc corpse _You take 26 damage, and have 14/56 hp. MASSIVE DAMAGE!!ª’µj»&.ª’µjÁ­36=========2=----1.7 (1ª’µjz&ª’µj 0· _You feel much better. _You regained 22 hp, and now have 36/56 hp.ª’µjäü ¹ .. +# ..  .# ## . ##  ###.# +. . .+  ##...##### .####  #..####..# +##..#ª’µj�ý   ######.## #.⌠. #.⌠.#  #......# ...#+#...#  #.#...######.##..#)#.### #.#...{o.@)..)...# ª’µjþ Ž#...##.#.#.##o##..#.##..# #.#.##.#.#.##.##..#.## .# #.#.##.##..#..# .# #.#.####.#.#####..##.#..# ª’µj=þ ÷#.#......#.#####<...)>..# .#...........# ª’µjfþ ò.##.####.....##.####.###.# .##.##.##.# #.# .# ª’µj« ª’µjs Ê )))))))The orc warrior shoots an arrow.You block the arrow with an invisible shield... and reflect it back!ª’µjñg ²...{o.@===-ª’µjñh 2ª’µj*q ª’µj›t _ _The arrow closely misses the orc warrior.«’µjà f  You don't have enough magic to cast this spell.[?25h[?0c«’µj2 +¬’µjT§ [?25l[?1c¬’µj6°¬’µjñ°¬’µjE»¬’µjN½. _­’µjï\_Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (2%)  i - Cast: Stone Arrow  j - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on®’µjMù ®’µjO V.. +# ..  Gorae the Geomancer.# ## . ##  Octopode of Vehumet **....###.# +. . .+  Health: 36/56 ===============---------##...##### .####  Magic: 2/21==----------------------#..####..# +##..#  AC: 1Str: 7  Doom: 0% ######.## #.⌠. #.⌠.#®’µjµ   EV: 15Int: 22 Contam: 0% #......# ...#+#...#  SH: 5Dex: 19  #.#...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 ##.......#...{o.@)..)...#   Noise: ===------  Time: 9792.7 (0.0) #...##.#.#.##o##..#.##..#   c) +3 rapier (protect) #.#.##.#.#.##.##..#.## .#   Cast: Sandblast #.#.##........##..#..# .#  #.#.####.#.#####..##.#..#  #.#®’µj5 Ï......#.#####<...)>..#   o   orc warrior (launcher) ..#......................#   o   orc .##.####.....##.####.###.#  .##.##.......##.# #.# .#  _You take 26 damage, and have 14/56 hp. MASSIVE DAMAGE!! _You feel much better. _You regained 22 hp, and now have 36/56 hp.The orc warrior shoots an arrow.You block the arrow with an invisible shield... and reflect it back! ®’µj¶ –_The arrow closely misses the orc warrior. _You don't have enough magic to cast this spell.®’µjø ®’µjÔ ®’µj� ¯’µj^ .. +# ..  Gorae the Geomancer .# ## . ##  Octopode of Vehumet **.... ###.# +. . .+  Health: 36/56 ===============--------- ##...##### .####  Magic: 1/21=----------------------- #..####..# +##..#  AC: 1Str: 7  Doom: 0%  ######.## #.⌠. #.⌠.#  EV: 15Int: 22 Contam: 0%  #......# ...#+#...#  SH: 5Dex: 19  #.#...######.##..#)#.###  XL: 10 Next: 63% Place: Dungeon:8 ##.......#...{o*@)..)...#  Noise: ===------  Time:¯’µjX 9792.7 (0.0) #...##.#.#.##o##..#.##..#  c) +3 rapier (protect) #.#.##.#.#.##.##..#.## .#  Cast: Sandblast #.#.##........##..#..# .# #.#.####.#.#####..##.#..# #.#......#.#####<...)>..#  o   orc warrior (launcher) ..#......................#  o   orc .##.####.....##.####.###.# .##.##.......##.# #.# .# _The arrow closely misses the orc warrior. _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 85% to hit)¯’µjDØÑ.. +# ..  Gorae the Geomancer.# ## . ##  Octopode of Vehumet **....###.# +. . .+  Health: 36/56 ===============---------¯’µj)Ùî##...##### .####  Magic: 1/21=-----------------------#..####..# +##..#  AC: 1Str: 7  Doom: 0% ######.## #.⌠. #.⌠.#  EV: 15Int: 22 Contam: 0% #......# ...#+#...#  SH: 5¯’µjŠÙ Dex: 19  #.#...######.##..#)#.###   XL: 10 Next: 63% Place: Dungeon:8 ¯’µjËÙ�##.......#...{o#@)..)...#   Noise: ===------  Time: 9792.7 (0.0) ¯’µj“Úr#...##.#.#.##o##..#.##..#   c) +3 rapier (protect) #.#.##.#.#.##.##..#.## .#   Cast: Sandblast #.#.##........##..#..# .#  #.#.####.#.#####..##.#..#  #.#......#.#####<...)>..#   o   orc warrior (launcher) ..#......................#   o   orc ¯’µjÚÚH.##.####.....##.####.###.#  .##.##.......##.# #.# .#  _The arrow closely misses the orc warrior. ¯’µj,ÛM_You don't have enough magic to cast this spell.  ¯’µjgÛ�Aiming: Sandblast (safe; 1% risk of failure)  ¯’µjŸÛíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¯’µjÖÛÁAim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 85% to hit)¯’µj£(X.o _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +1 heavy orcbow, wearing a +0 plate armour and  carrying a +0 long sword (lightly wounded, 85% to hit)  The blast of sand hits the orc warrior but does no damage.¯’µjs3¯’µj¶==--4.2 (1.5 _¯’µjøF¯’µjÐPq _You now have 1/21 mp.°’µjcòho.  carrying a +0 long sword (lightly wounded, 85% to hit) _The blast of sand hits the orc warrior but does no damage. _You now have 1/21 mp.  You hit the orc warrior but do no damage.  Your weapon exudes an aura of protection.  You grab the orc warrior.  You squeeze the orc warrior, but do no damage.°’µj¡ó1o.°’µj9ô°’µj‰�  You constrict the orc warrior.°’µjü[7 8 --°’µj^&5.4 (1.2°’µj[ °’µjà g _The orc warrior struggles to escape constriction.°’µj}¹ö  You squeeze the orc warrior, but do no damage.You constrict the orc warrior. _The orc warrior struggles to escape constriction.puncture the orc warrior!constrict the orc warrior, but do no damage.The orc warrior unwields a +1 heavy orcbow.  The orc warrior wields a +0 long sword.°’µjM»i28---=6.6°’µj§Ä°’µjyÊ¥ _The orc warrior hits you with a +0 long sword! _You take 9 damage, and have 28/56 hp.°’µj¢ú )You puncture the orc warrior! You constrict the orc warrior.You kill the orc warrior!°’µjn°’µjE.o°’µjøŽo   orc°’µjÅ)Â2=67.8 _Vehumet accepts your kill.±’µjà[ ¢  You miss something.  You hear some strange, mumbled words.±’µja ±’µjb a29---9.0±’µjªg ±’µj$i n _Something tries to affect you, but you resist.²’µjeÌ[.o²’µjÉв’µjÁÑ2-800.2²’µj6Ú²’µjiÝ’ _You closely miss something. You squeeze something!²’µjwç¡ )You puncture the orc!You kill the orc!²’µjÆ � Vehumet accepts your kill.²’µjP c=1.4Sandblast²’µj= 9{²’µj2 S _You block something's attack.³’µjEd   You hit something. Your squeeze misses something.³’µj m|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!³’µjw½³’µj{À„25--=-2.6³’µjfȳ’µj¨ÎÞ _The magic dart hits you. Something barely misses you. _You take 4 damage, and have 25/56 hp.³’µjô³ ± )You hit something.Vehumet accepts your kill.³’µjñÀ g  Reactivating autopickup.³’µj“Å „3=7-3.8³’µjœÍ ³’µj˜à ` _You feel a bit more experienced.´’µjm,3´’µj >â6=-´’µjCB´’µj"Ix= 1 ´’µjHM´’µjÐMw7=4=´’µj.P´’µjYT´’µjãT´’µj²V´’µjøZ,´’µjx]´’µjGa,´’µjÉb´’µj{e…8==´’µj•f´’µj/i,´’µjšj´’µj2n´’µjoI5=´’µjèp´’µj`u´’µjäuL29=´’µj9�´’µjM„,´’µjí…´’µj¢Š,´’µj"Œ´’µjŠŽ´’µjÝŽL30=´’µjô�´’µj…•,´’µjÀ–´’µj³™´’µj/šS6=´’µju›´’µjƒž,´’µj"¡´’µj’µjW¤S1=´’µji¥´’µjz¨,´’µj¯ª´’µjj®´’µj×®9=´’µj ±´’µj`µ´’µjʵK2=´’µj/¸´’µj¨¹´’µj ºT7==´’µj÷»´’µj,Á,´’µjyô’µjÈ´’µj™È´’µj®Ê´’µj”Îi3=´’µjãÏ´’µjÿÑP==´’µjYÓ´’µj×´’µjX×´’µj¥Ø´’µj£Ü94´’µjÂàj=8=´’µjÀá´’µj â´’µjÃí´’µjñ,´’µjÙô´’µjâ÷´’µjXø´’µjNú´’µjVý…5==´’µj®þ´’µj¦ ´’µjú ´’µj¿ ´’µj< i9=´’µjã ´’µj2 ´’µjª K6=´’µjY ´’µjÒ ,´’µjg ´’µj3 ´’µj£ ´’µjÕ ´’µj ´’µjf 9=´’µjm ´’µj! ´’µjm! 97´’µjƒ" ´’µj¬$ {10/21=´’µjï% ´’µjÔ) ´’µjj* ´’µj;, ´’µjx/ ´’µj0 S8=´’µj63 ´’µj©7 ,´’µj9: ´’µj£< ´’µj= 9=´’µj> ´’µjä@ ´’µjBA T11=´’µjRB ´’µj8E a9=´’µjzF ´’µjI ,´’µj½J ´’µjET ,´’µjÓV ´’µj[ †40==´’µjž\ ´’µj _ ,´’µjïa ´’µjzg i2=´’µjzj ´’µj¾m ´’µjmn K1=´’µjÀo ´’µjâr ,´’µjt ´’µj¯w ,´’µj*z ´’µjW~ ´’µjÄ~ 2=´’µjà ´’µjÑ‚ ´’µjXƒ Q2=´’µjd… ´’µj� 3=´’µjv� ,´’µjš� ´’µj�” l43=´’µjç– ´’µj©™ ´’µjš ´’µj;œ ´’µj:  ´’µj›  9=´’µjc£ ´’µj»¨ ,´’µjíª ´’µjX­ ´’µjá­ p44==´’µjë¯ ´’µj´ ´’µj•´ ´’µjñµ ´’µju¹ ´’µjÖ¹ ´’µjîº ´’µj†½ a5=´’µj ¿ ´’µjiÌ P==´’µj²Ï ´’µj£Õ ,´’µj£Ø ´’µj×Ý i5=´’µjjà ´’µj,å ´’µj×å U6=´’µjôç ´’µjí ´’µj—í ´’µjµï ´’µjòô ,´’µj²÷ ´’µjœü ´’µjý g7==´’µj²ÿ ´’µjÇ ,´’µj ´’µj� b16=´’µj ´’µjö ,´’µjï ´’µjb ´’µjä U8=´’µj* ´’µj†$ ,´’µj' ´’µjô+ ´’µjW, 9=´’µj¨. ´’µjÜ2 ´’µjW3 K9=´’µj%6 ´’µj; ´’µj�; K7=´’µj¨= ´’µj B ´’µjsB ´’µjÂD ´’µjŽI ´’µjJ V50=´’µjML ´’µj¨P ,´’µj–S ´’µj~X ´’µj&Y 9=´’µjOg ´’µjƒn ´’µj o ´’µj5s ´’µjÙx ´’µjQy #1´’µjŒy .8=´’µj| ´’µjŠƒ B´’µjɇ ´’µjTˆ ´’µj±Š ´’µj¯� ´’µj]� D2=´’µjÏ’ ´’µj1˜ O=´’µjÄš ´’µjWŸ ´’µj  K9=´’µj£ ´’µj© ,´’µj$ª ´’µj ° k3=´’µjÖ± ´’µj‘· ,´’µjAº ´’µj¨Ó T=4=20=´’µj‹Õ ,´’µj|Ú B´’µjmÛ ´’µjá ´’µj á N5=´’µj\ã ´’µjãæ O=´’µjëç ´’µjÔê ,´’µjÖì ´’µjÎû ´’µj·ü X56=21==´’µjì ´’µjq $-´’µj  .. +# ..  .# ## . ##  ###.# +. . .+  ##...##### .####  #..####..# +##..#  ######.## #.⌠. #.⌠.#  #......# #...#+#...#  #.#...######.##..#)#.###  ##.#.....@.)..)...#  #...##.#.#.##.##).#.##..#  #.#.##.#.#.##.##..#.## .#  #.#.##.##..#..# .#  #.#.####.#.#####..##.#..# #.#......#.#####<´’µjq —...)>..# #..#...........# #.##.####.....##.####.###.# .##.##.##.# #.# .# ´’µjÐ% 2908.8 (105.0)´’µjï' F-96´’µj„3 ´’µjÁ> ð  Items here: ))) [ †. _Health restored: 56; MP restored: 21µ’µjh¾µ’µjA¿µ’µjDÁµ’µjåѵ’µjkÚ…  You encounter a centaur. It is carrying a +0 shortbow.µ’µjœç #  .. .c +# ..   .# ## . ##  #.# +. . .+  ##...##### .####   #..####..# +##..#  ######.## #.⌠. #.⌠.#  #......# #...#+#...#  .#...######.##@.#)#.###  ##.......#.....).)..)...#  #...##.#.#.##.##).#.##..#  µ’µjÌé#.#.##.#.#.##.##..#.## .#  #.#.##........##..#..# .#  #.#.####.#.#####..##.#..#  c   centaur (launcher, asleep)#......#.#####<...)>..#   ..#......................#  ##.####.....##.####.###.#  µ’µjF÷,0.0)µ’µjáü310.8 (1 _µ’µj¯µ’µjæµ’µj¬Ä, #.. .. .c +# ..  .# ## . ##  ###.# +. . .+  #### .####  #..#    #.⌠. #.⌠.#   #...#+#...#  #@.#)#.### #.....).)..)...# #.##.##).#.##..# #.##..#.## .# #..#..# .# #..# #<...)>..# ....  ¶’µjª¦ #.. .. .c +# ..  .# ## . ##  ###.# +. . .+  #### .####  #..#    #.⌠. #.⌠.#   #...#+#...#  #@.#)#.### ¶’µj ®#.....).)..)...# #.##.##).#.##..# #.##..#.## .# #..#..# .# #..# #<...)>..# ....  ¶’µjT.4¶’µj9¶’µj¿=^ _A centaur is nearby!¶’µjÖ±#..  .. .c +# ..  .# ## . ##  ###.# +. . .+  ##...##### .####  #..####..# +##..#  ######.## #.⌠. #.⌠.#  #......# #...#+#...#  #.#...######.##.@#)#.###  #.#.....).)..)...#  ...##.#.#.##.##).#.##..#  .#.##.#.#.##.##..#.## .#  .#.##.##..#..# .# ¶’µj:³¦ .#.####.#.#####..##.#..#   .#......#.#####<...)>..#    .#...........#    ##.####.....##.####.###.#   ¶’µj¯¼¶’µj7¿-1 _¶’µjÈ×¶’µjÚ·’µjX€##+. . .+## .####+###.#'·’µj!%·’µjÖ'T===2·’µjÏ.·’µjÉ1H _You open the door.·’µj{—M #..#.. . .c +# .. .# ## . ##·’µj: ###.# +. . .+ #...##### .#### #..####..##+##..######.## #.⌠.#.#.⌠.#.....# #...#@#...# #...######.##..#)#.### #.......#.....).)..)...# ...##.#.#.##.##).#.##..#  ·’µjÜ0........·’µjâ$·’µjB&&3·’µjâ-·’µj½1Q _There is an open door here.·’µj- ®M ... #..#.. . .c +# .. .# ## . ##·’µjÎ- z ###.# +. . .+ #...##### .### #..####..##+##.#####.## #.⌠.#@#.⌠.#.....# #...#'#...# #...######.##..#)#.## ·’µj . £#.......#.....).)..)...#  .##.##).#.##..##.# ·’µjŒ. F..##<..·’µj"9 ·’µj|; -4 _·’µjÎB ·’µjýD ·’µjwé 6.. ... .##+###...#+._.+...'·’µj%ð ·’µj–ñ &5·’µjÒö :_·’µjù A _You open the door.·’µjõú w _Found an ornate altar of the Wu Jian Council.¸’µjO³ ¸’µj µ 1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)¸’µjcµ ib - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast ¸’µj‹µ r h - Cast: Brom's Barrelling Boulder (2%)  i - Cast: Stone Arrow¸’µj°µ ûj - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities¸’µj×µ z[!] focus mode: off|onº’µj�躒µj'÷u...  Gorae the Geomancer#.... ..  Octopode of Vehumet **....#.. . .  Health: 56/56 ========================.. .c##+##..  Magic: 21/21 ========================.# ###...###  AC: 1Str: 7  Doom: 0% ###.# +.+._.+.+  EV: 15Int: 22 Contam: 0% ##...#####...####  SH: 5Dex: 19#..####..##'##..#º’µjù÷W  XL: 10 Next: 67% Place: Dungeon:8 ######.## #.⌠.#@#.⌠.#  Noise: ---------  Time: 9915.8 (0.0) #......# #...#'#...#  c) +3 rapier (protect) #.#...######.##..#)#.###   Cast: Stone Arrow #.......#.....).)..)...#  º’µj·ø;...##.#.#.##.##).#.##..#  .#.##.#.#.##.##..#.## .#    .#.##........##..#..# .#    .#.####.#.#####..##.#..#    .#......#.#####<...)>..#    _Health restored: 56; MP restored: 21 _You encounter a centaur. It is carrying a +0 shortbow. º’µjùQ_A centaur is nearby! _You open the door. _There is an open door here. _You open the door. _Found an ornate altar of the Wu Jian Council.º’µjº’µj³º’µj’º’µj6Bº’µjÿBº’µjöDº’µj%Oº’µjSº’µjÏV: _º’µj<\`  There is an open door here.º’µjø`º’µj˜a _º’µj¦cº’µj=iº’µjnp�  You open the door.A centaur comes into view.º’µjOˆ ##### ###  #.... ....#  ##.... ....#  #...⌠. .⌠.  ....c##+##..  .# ###...###º’µj±‰¥  ###.# +.'._.+.+  ##...#####@..####  #..####..##'##..#  ######.## #.⌠.#.#.⌠.#  # #...#'#...#  #.#...######.##..#)#.### ##.......#.....).)..)...# c   centaur (launcher, asleep) #...##.#.#.##.##).#.##..# º’µji‹l  #.#.##.#.#.##.##..#.## .#   #.#.##........##..#..# .#  º’µjA˜+7.8 (2º’µjN�28.8 (3 _º’µjÈ´:_º’µj鸻’µjVÿ»’µj³»’µjÛ»’µj¬° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)»’µj£ê»’µjxì»’µj�õ»’µjžøR _No reachable target in view!»’µj.v P ##### ###  #.... ....#  ##.... ....#  #...⌠. .⌠.  ....c##+##..  .# ###...###  ###.# +.'._.+.+  #@..####  #..##'##..#   #.⌠.#.#.⌠.#   #...#'#...#  #.##..#)#.### ...).)..)...# ##.##).#.##..# .#.## .#  .# »’µjÙ ##### ###  #.... ....#  ##.... ....#  #...⌠. .⌠.  ....c##+##..  .# ###...###  ###.# +.'._.+.+  #@..####  #..##'##..#   #.⌠.#.#.⌠.#   #...#'#...#  #.##..#)#.### ...).)»’µjÓ¶..)...# ##.##).#.##..# .#.## .#  .# »’µjS»’µj‘»’µj”#»’µjl&^ _A centaur is nearby!¼’µjMõ®M#### ## #..¼’µjöô##.... ....##...⌠. .⌠..#...c##+##.. .# ###...### ###.# +.'@_.+.+ #...#####...#### #..####..##'##..#######.## #.⌠.#.#.⌠.# ¼’µj×ö$#..#. ..##.. .# ¼’µj  ¼’µjú 29.8 (1 _¼’µj  B_¼’µjÑ ¼’µjNO “   ##### ###  #.... ....#  ##.... ....#  #...⌠. .⌠..#  ....c##+##...  .# ###...### ¼’µjP é ###.# +.@._.+.+  ##...#####...####  #..####..##'##..#  ######.## #.⌠.#.#.⌠.#  #......# #...#'#...#  #.#...######.##..#)#.### c   centaur (launcher, asleep) ¼’µj™P B ##.#.....).)..)...#    #...##.#.#.##.##).#.##..#    #.#.##.#.#.##.##..#.## .#  ¼’µjÌa ¼’µjtf '20¼’µjp :_¼’µj-v Q _There is an open door here.¼’µjÉ%    ###### ###  #..... ....#  ##....#+ ....#  #...⌠.# .⌠..#  ....c##+##... ¼’µjé& i .# ###...###  ###.# +@'._.+.+  ##...#####...####  #..####..##'##..#  ######.## #.⌠.#.#.⌠.#  #......# #...#'#...#  #.#...######.##..#)#.###  ##¼’µjo' ¹.#.....).)..)...#  #...##.#.#.##.##).#.##..#  #.#.##.#.#.##.##..#.## .# ¼’µjô3 ¼’µj[6 -1 _¼’µjª> ¼’µj·A ½’µj »¸##..#.#.'##½’µjûƽ’µj Û¨2_ _You open the door.½’µj¸Š ####### ###  #..... ....#  ##....#+#....#  ##...⌠.#. .⌠..#  ....c##+##...  .#.###...###  ###.#.@.'._.+.+  ##...#####...####  #..####..##'##..#  ######.## #.⌠.#.#.⌠.# #......# #...#'#...# #.#...######.##..#)#.###  ##.#.....).)[39;4½’µjì‹79m..)...# #...##.#.#.##.##).#.##..# #.#.##.#.#.##.##..#.## .#½’µjË”½’µjõ–&3½’µj~ŸB_½’µj7¤Q _There is an open door here.½’µj³§# ####### ### #..... ....# ##....#+#....# ##...⌠.#. .⌠..# ....c##+##... .#.###...###½’µj3©Š ###.#@'.'._.+.+ ##...#####...#### #..####..##'##..# ######.## #.⌠.#.#.⌠.# #......# #...#'#...# #.#...######.##..#)#.### ##.#.....).)..)...# #...##.#.#.##.##).#.##..#  #.#.##.#.#.##.##..#.## .#½’µj0²½’µj­´-4 _½’µjŠ»:_½’µjõ¼½’µj]GsM####### ## #......  ##....#+#..##...⌠.#.#.⌠..##....c##+##... .#@###...### ###.#.'.'._.+.+ #...#####...####..####..##'##..#..#c   centaur (launcher, asleep)...).½’µjôM½’µjÛO95Stone Arrow½’µjfW½’µj„Y¾’µjEå )The stone arrow hits the centaur!!You kill the centaur!Vehumet accepts your kill.¾’µjô.+`¾’µjh‹¸.20--9==6Stone Arrow¾’µj+’;_¾’µjõ™´ _You feel your power returning. _You now have 20/21 mp.¾’µjä¬ I¾’µj4¶ P _¾’µjƺ ,¾’µjÌ» ¾’µjRLK--21==  There is an open door here.== _  There is an open door here. _¾’µjbVZ  There is an ornate altar of the Wu Jian Council here.¾’µj_5 _¾’µjL`¾’µjBe¾’µj‚m,¾’µjÐn¾’µjArW _You open the door.¾’µj+y¾’µjz¾’µj¤|¾’µjLƒ`  There is an open door here.¾’µjàˆ¾’µjŠ _¾’µjŒ¾’µjñ�¾’µju–,¾’µjþ™¾’µj«W _You open the door.¾’µjê¯3¾’µj‡²¾’µjRº`  There is an open door here.¾’µj‹À5 _¾’µj/þ’µjqǾ’µjB̾’µj´Ì¾’µj,Ͼ’µjúÔ`  There is an open door here.¾’µj~Ú¾’µjUÛ _¾’µj’ݾ’µjLâ¾’µjè,¾’µjë¾’µjpü`  There is an open door here.¾’µjϾ’µjÍ 5 _¾’µj›¾’µj ,¾’µj;¾’µjQ¾’µjÞ,¾’µjä¾’µj"-There is an open door here. _There is an open door here.  Things that are here:  a +0 dagger; a +0 robe; an orc corpse¾’µj2¾’µj3 _¾’µj{6¾’µjH:¾’µj~?¾’µj@¾’µj÷A¿’µjÈ¿’µjV ,¿’µjä ¿’µj¿¿’µj€¿’µjo¿’µjÙ¿’µj¯ p  There is a stone staircase leading up here.¿’µjo%¿’µj*& _¿’µjô(¿’µj•+¿’µj(2,¿’µjè3¿’µj;6¿’µj¿;B¿’µj=¿’µjÀ?¿’µjQ@¿’µj4A¿’µjÛD¿’µj=P9#...##.#.#.##.##).#.##..#  #.#.##.#.#.##.##..#.##..#  #.#.##........##..#..# .#  #.#.####.#.#####..##.#..#  #.#......#.#####<...)>..#  ..#......................#  .##.####.....##.####.###.#  .##.##.......##.####.# .#  .......#.....##.@.#..# #  --59.8 (33.0) .##.####................  .##.......#.############  ¿’µjÐQ£)........>#.# ...  .#.## ####  )........# ..    )#.#####.# ##    )#.# ∩.    )..#  ¿’µjMZ¿’µj#\H--60.8 (34¿’µj d¿’µjÚhš _Found Dole's Weapon Emporium. _MP restored: 21¿’µj§«I¿’µj8Å¿’µj�É: _¿’µj=Î,¿’µj1ÒB¿’µjÕ¿’µjÛÕ,¿’µjÌÖ¿’µjtØ¿’µjmÛ¿’µjßÛ¿’µjWÜ¿’µjHÞ¿’µj–à¿’µjéš¿’µjïé,¿’µjÃë¿’µj¢ø¿’µj¿üX¿’µjð„¿’µjÀ¿’µjž¿’µj÷¿’µjŸ¿’µj¿’µjö¿’µj´¿’µjE¿’µj:¿’µj9"¿’µjr',¿’µjn(¿’µjð+¿’µjŒ/¿’µjr0¿’µj­1¿’µjA¿’µj¸B¿’µjYC¿’µj D¿’µjnE¿’µjžG¿’µjH¿’µjÎH¿’µjqI¿’µjëJ,¿’µjQK¿’µjéK¿’µjêL¿’µj?M,¿’µjÊM¿’µj`O¿’µjÅO,¿’µjUP¿’µj‡Q¿’µjãQ,¿’µj“R¿’µj‡S¿’µjãS,¿’µjwT¿’µj°U¿’µjV,¿’µj‘\¿’µjW^,¿’µjÕ^¿’µj´n¿’µj§p¿’µj[q,¿’µj½r¿’µj„u¿’µjv¿’µjùv¿’µj4x¿’µjm{¿’µjð{¿’µjY|¿’µj ~¿’µjÖ¿’µjU€¿’µj·€¿’µj;‚¿’µjÏ„¿’µjA†,¿’µj�‰B¿’µjdŠ¿’µjº‹¿’µjþ�¿’µjyŽ¿’µjÚŽ¿’µj�¿’µj㟿’µjÚ ,¿’µj ¢¿’µjˤ¿’µjp¥,¿’µjò¦¿’µj;©¿’µjº©¿’µj"ª¿’µj¬¿’µj ®,¿’µjµ®¿’µj°¿’µj²¿’µj–²¿’µj³¿’µj볿’µj]¸B¿’µj>¼¿’µjÀ¾¿’µjG¿¿’µj«¿¿’µjÛÀ¿’µjο’µjgÿ’µjÄ¿’µj\п’µj”Ò¿’µjKÓ,¿’µj~Ô¿’µjº×,¿’µjVØ¿’µjãÞn¿’µjÆß¿’µjsà¿’µjeá¿’µjêá¿’µjÚä¿’µjXå¿’µj»å¿’µj#ç¿’µj‰é¿’µjê¿’µjfê¿’µj¹ë¿’µjïí¿’µjlî¿’µjÎî¿’µjù¿’µj•û¿’µjcü,¿’µjŸþ¿’µjp¿’µjã¿’µjÇ¿’µjj¿’µjb,¿’µj¹ ¿’µj} ¿’µj¿’µj�¿’µjZ¿’µj5¿’µj],¿’µj7,¿’µj¸,¿’µjÇ¿’µj”(¿’µj'+¿’µjÓ+¿’µjâ,¿’µj/¿’µju1¿’µj 2¿’µj&3¿’µj45¿’µjT8¿’µj/9¿’µjØ9¿’µjn;¿’µjÁ>¿’µjK?¿’µj@¿’µjA¿’µjXC¿’µjÖC¿’µjYD¿’µj?E¿’µj—G¿’µjH¿’µj×H¿’µj�I¿’µjŸK¿’µjL¿’µj‚L¿’µj�M¿’µjãO¿’µjhP¿’µjÍP¿’µj™Q¿’µj�T¿’µjU¿’µjsU¿’µjBV¿’µj7ZX¿’µj®]š¿’µj8^¿’µjç^,¿’µjA_¿’µj¨_¿’µj‹`¿’µjÏ`¿’µj@a¿’µj3b¿’µj�d¿’µjþd¿’µjIe¿’µjXf¿’µjŠh,¿’µjëh¿’µjci¿’µjIj¿’µj–j,¿’µjIk¿’µj—l¿’µjíl,¿’µj§m¿’µjËn,¿’µj;o¿’µj»o¿’µj+qB¿’µjÆq¿’µj1s,¿’µj’s¿’µjÐt¿’µjÖu,¿’µjGv¿’µjgw¿’µjðx¿’µj]y,¿’µj÷z¿’µjË}¿’µjG~¿’µj&¿’µjƒ¿’µj­†,¿’µjü‡¿’µjˉ¿’µj��,¿’µjd˜„¿’µjçžX¿’µjú ,¿’µj-¢¿’µjÏ£¿’µjY¦¿’µjÞ¦¿’µj=§¿’µj¨¿’µj*©¿’µj�©¿’µj©¿’µj꪿’µjB¬,¿’µj¶¬¿’µjJ­¿’µj_®¿’µjÕ®,¿’µjb¯¿’µj3°¿’µj¯°,¿’µj8²¿’µju´¿’µjÚ´¿’µjDµ¿’µjž¶¿’µj¥¸¿’µj ¹¿’µjƒ¹¿’µjϺ¿’µj×¼,¿’µjl½¿’µj‰¾¿’µj�À¿’µj>Á,¿’µjS¿’µj¾Ã¿’µj/Ä¿’µj‘Ä¿’µjÈ¿’µjËÈ¿’µj?É,¿’µjÊ¿’µj Ë,¿’µj}Ë¿’µj7Ì¿’µjcÍ,¿’µjÖÍ¿’µj_ο’µjVÏ¿’µj²Ï,¿’µjpп’µj›Ñ¿’µjøÑ¿’µjIÒ¿’µjÓ¿’µjÔ¿’µjnÔ¿’µj©Ô¿’µj«Õ¿’µj”Ö¿’µj ×,¿’µj¶×¿’µjSØ¿’µjÞØ,¿’µj[Ù¿’µjNÚ,¿’µj»Ú¿’µjKÛ¿’µj{Ü¿’µjÙÜ,¿’µjÞ¿’µjÎà,¿’µj‰þì¿’µj¸°¿’µjxB¿’µjƒ ¿’µjŒfWelcome to Dole's Weapon Emporium! What would you like to do?  a -  97 gold a +0 arbalestb -  26 gold a +0 dagger  c -  145 gold a +1 flail of protection  d -  499 gold the +4 halberd of Profit {freeze, Int+2}e -  195 gold 5 javelins  f -  374 gold the +1 long sword "Nypsujauh" {vamp, Int+3}g -  65 gold a +0 quarterstaff You have 396 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listÄ’µjeÛ Ábuy|examineexamine item[Enter] describeÅ’µjnx§The +1 long sword "Nypsujauh" {vamp, Int+3}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 2.1 XLs.Current attack delay: 1.4. Damage rating: 17 (Base 10 x 122% (Dex) x 100% (Skill) + 5 (Ench + Slay)). Vamp:It occasionally heals you for a portion of the damage dealt when itwounds a living creature. Int+3: It affects your intelligence (+3). If you switch to wielding this weapon: Your spell failure would improve trivially. This weapon falls into the 'Long Blades' category. It is a one-tentacled weapon.It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means.È’µj‚_ÌWelcome to Dole's Weapon Emporium! What would you like to do?a -  97 gold a +0 arbalest  b -  26 gold a +0 dagger  c -  145 gold a +1 flail of protection  d -  499 gold the +4 halberd of Profit {freeze, Int+2}  e -  195 gold 5 javelins  f -  374 gold the +1 long sword "Nypsujauh" {vamp, Int+3}g -  65 gold a +0 quarterstaff You have 396 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe [A-G] put item on shopping listÉ’µjáÓ É’µj<Ü:##.##.......##.####.# #..#   Gorae the Geomancer ......#.....##...#..####.#   Octopode of Vehumet **.... ##.####..................#   Health: 56/56 ======================== ##.......#.############..#   Magic: 21/21 ======================== É’µjß........>#.#..........#.##   AC: 1Str: 7  Doom: 0% #.########.#.########.#.#   EV: 15Int: 22 Contam: 0% ........##.#.#......#.#.#   SH: 5Dex: 19 #.#####.#..#.#.####.#.#.#   XL: 10 Next: 69% Place: Dungeon:8 #.##.......#.#.#@.#.#.#.#   Noise: ---------  Time: 10072.8É’µjéß (112.0) ..##.##.##.#.#.##.#.#.#.#   c) +3 rapier (protect) ####.##.##.#.#....#.#.#.#   Cast: Stone Arrow # #.##....#.######.#.#.#  # #.##.##.#........#.#.#  # #.##.##.##########.#.#    # #....................#    # ######...........#####    ##############   _There is an open door here.Things that are here: _a +0 dagger; [3É’µjˆà‚4ma +0 robe; an orc corpse _There is a stone staircase leading up here. _Found Dole's Weapon Emporium. _MP restored: 21There is an entrance to Dole's Weapon Emporium here.É’µjåÉ’µjþêÉ’µjK* . _É’µj * É’µju7 LInventory: 12/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn) Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ê’µjœÊ’µj:Ê’µjº $Ê’µjG ²##.##.......##.####.# #..#   Gorae the Geomancer ......#.....##...#..####.#   Octopode of Vehumet **.... Ê’µjˆ d##.####..................#   Health: 56/56 ======================== ##.......#.############..#   Magic: 21/21 ======================== Ê’µj):........>#.#..........#.##   AC: 1Str: 7  Doom: 0% #.########.#.########.#.#   EV: 15Int: 22 Contam: 0% ........##.#.#......#.#.#   SH: 5Dex: 19 Ê’µjí#.#####.#..#.#.####.#.#.#   XL: 10 Next: 69% Place: Dungeon:8 #.##.......#.#.#@.#.#.#.#   Noise: ---------  Time: 10072.8 (0.0) ..##.##.##.#.#.##.#.#.#.#   c) +3 rapier (protect) ####.##.##.#.#....#.#.#.#   Cast: Stone Arrow # #.##....#.######.#.#.#  # #.##.##.#...[Ê’µj†P30m.....#.#.#  # #.##.##.##########.#.#    # #....................#    # ######...........#####    ##############   _There is an open door here.Things that are here: _a +0 dagger; a +0 robe; an orc corpse _There is a stone staircase leading up here. _Found Dole's Weapon Emporium. _MP restored: 21 _There is an entrance to Dole's Weapon Emporium here.Ê’µjHÊ’µjfÊ’µjÌ!Ê’µj 5 Ê’µjò5 3Ê’µj1N Ê’µjæP Ê’µjßQ $ _Ê’µjÉU Ê’µjýY Ê’µj\ Ê’µjÑ\ Ê’µj"] Ê’µjd Ê’µj–f ,Ê’µjúf Ê’µj4n Ê’µj�q ,Ê’µj³r Ê’µjÌx Ê’µjñz Ê’µj’{ Ê’µj÷{ Ê’µjYƒ Ê’µjU† Ê’µj ‡ ,Ê’µjᎠÊ’µj–‘ Ê’µj ’ Ê’µj{’ Ê’µjoš Ê’µjÖ� Ê’µj}ž Ê’µjïž Ê’µj« XÊ’µj}² Ê’µj7´ Ê’µjÖ´ ,Ê’µjO¸ Ê’µj¹ Ê’µjâ¹ ,Ê’µj—½ Ê’µj ¿ ,Ê’µj À Ê’µjpÅ Ê’µjÈ ,Ê’µj¡È Ê’µj]Ï Ê’µjÕÑ ,Ê’µjsÒ Ê’µj@Û XÊ’µj‚é XÊ’µj®ò XÊ’µjü XÊ’µj™Ê’µj Ê’µj ,Ê’µjý Ê’µjæ Ê’µj ,Ê’µj]Ê’µjF,Ê’µjïÊ’µjtÊ’µjÙÊ’µj` ,Ê’µjÝ'Ê’µjq*Ê’µjê*Ê’µj-+Ê’µjF1Ê’µjË3Ê’µjD4Ê’µj§4Ê’µjD;Ê’µjí=Ê’µjT>Ê’µj ?Ê’µjYEÊ’µj�GÊ’µj HÊ’µj§HÊ’µjšPÊ’µjlSÊ’µjëSÊ’µjLTÊ’µj [Ê’µjq^,Ê’µj_Ê’µj2fÊ’µjÊ’µj!AÊ’µjŸAÊ’µjúAË’µjdË’µj¡Ë’µj9Ë’µj­Ë’µj½ Ë’µj*Ë’µjË’µjçË’µj›%Ë’µj±&Ë’µj5'Ë’µjî'Ë’µj´+Ë’µjI.Ë’µj².Ë’µj/Ë’µj.3Ë’µjƒ5Ë’µjþ5Ë’µj[6Ë’µj¦:Ë’µj=Ë’µj„=Ë’µjæ=Ë’µjúAË’µjDË’µj�DË’µj*EË’µj(LXË’µjßNË’µjsQË’µjR,Ë’µj‘UË’µjØWË’µjŸXË’µjYË’µjb\Ë’µjó^Ë’µj‰_Ë’µj`Ë’µjcË’µjÔeË’µj7fË’µj¡fË’µj¢iË’µjlË’µjglË’µjUmË’µj‰oË’µj7rË’µj¢rË’µjõrË’µjöË’µjÊùË’µjAúË’µjEûË’µjÑýË’µjÇË’µj:Ë’µjVË’µjöË’µj“Ë’µjþË’µjàË’µjó Ë’µjd ,Ë’µj Ë’µjXË’µj,,Ë’µjíË’µjÀË’µj$Ë’µjäË’µj{Ë’µjwË’µjÇ$¸  You encounter an orc. It is wielding a +0 whip and wearing a +0 leather armourof fire resistance.Ë’µjÿ1Ç# #### #...# ...# #... ###### ...##### .... #.....## #..# #.#.........# #o.# ##..... #..###..# ..# #...##. Ë’µj3ô........# ##.## #.#.##. ........# #∩@.# #.#.##. #.#.....## #...# #.#.### #........## #...# ##.#....Stone Arrow.........#####...########..#.... #.........#...........##.#.##.### ..##.......................##.##. o   orc (wandering) ####...##.#...........##..........###.#####...########.##.####.....# #...# ####.##....Ë’µjZ50155.8 (83.0)Ë’µjÿ<Ë’µjö>36.8 (84 _Ë’µjEË’µjtNË’µj{W #... #...  ....  #..#  #o.#  ..#  ##.##  #∩@.#  #...#  #...# Ë’µjê{š#...#.............................##.. # ###...########. #  #...# ####.Ë’µj e #... #...  ....  #..#  #o.#  ..#  ##.##  #∩@.#  #...#  #...# #...#.............................##.. ###...########.  #...# ####.Ë’µjj Ë’µjô Ë’µjÒ Ë’µjÊ" [ _An orc is nearby!Ë’µjœf   ....# ###  ############ ..... .#.Ë’µj}g  #.#.....##.####o#.... #..###..##.......# .##@## ... #∩..#.....## #.. #.#.##### #...# ######...########..#.... #...#...........##.## Ë’µjšh É..##.......................##.## ####...##.#...........##.........##.###.#####...########.##.###Ë’µjäj 6o.Ë’µj¡q Ë’µjms 87.8 (1.0) _Ë’µjõx Ë’µjÒz Ë’µj¥&..Ë’µj³«–18----==8Stone ArrowË’µj"±Ë’µj ¹ž _Vehumet accepts your kill. _You now have 18/21 mp.Ì’µjáÏ3Ì’µjeÑÌ’µj¿ÔÌ’µjÙ: _Ì’µjüÚ,Ì’µjFÜÌ’µj•ß,Ì’µjàÌ’µjÂãÌ’µjMä:----Ì’µjWåÌ’µjÓèK9=Ì’µj’éÌ’µjñéÌ’µjáí,Ì’µjîîÌ’µjòñÌ’µjcòÌ’µjøòÌ’µj'ö,Ì’µj|÷Ì’µj5øÌ’µj°ø9=Ì’µjmùÌ’µj‹ü,Ì’µjqýÌ’µj! Ì’µj£ L20=Ì’µjH Ì’µj� Ì’µj# Ì’µj… Ì’µjè Ì’µja Ì’µjí Ì’µj¢ Ì’µj Ì’µjï Ì’µjM Ì’µjß 9=Ì’µjÁ Ì’µjg ,Ì’µjæ Ì’µj¿ Ì’µj I21==Ì’µj= Ì’µj % Ì’µjÔ( ,Ì’µj* Ì’µj�+ Ì’µjT- ,Ì’µjþ- Ì’µj/ Ì’µj<1 Ì’µj¤1 Ì’µjä1 Ì’µj¥2 Ì’µjB5 Ì’µjÇ5 :==Ì’µj6 Ì’µjäA Ì’µjmD ,Ì’µj E Ì’µj6F Ì’µj–H Ì’µjýH Ì’µj¢I Ì’µj,Í’µjÄ?Í’µjú@Í’µj�CÍ’µjúCÍ’µjrDÍ’µj‰EÍ’µjHÍ’µjuHÍ’µjÉHÍ’µj¼JÍ’µj¹LÍ’µjWMÍ’µj¢MÍ’µjBQÍ’µjÕSÍ’µj`T,Í’µj¦UÍ’µjŒWÍ’µjîWÍ’µjtXÍ’µjTYÍ’µj\Í’µjb\Í’µjñ\Í’µjë^Í’µjü_,Í’µj¯`Í’µj`aÍ’µj-cÍ’µj¯cÍ’µjøcÍ’µjßdÍ’µjîkXÍ’µjmÍ’µj^mÍ’µj¡mÍ’µj´nÍ’µj×o,Í’µjÉp,Í’µj}qÍ’µjÍq,Í’µjXrÍ’µjTsÍ’µj¦s,Í’µjštÍ’µj0y…  You encounter an orc. It is wielding a +0 short sword.Í’µjL€Š #########  #.@.....#  #.#####.# Í’µj"�C #o#####.# Stone Arrow .. ..##.# .#. #.##.# ###.##.##.#o   orc (wandering) #.......# ####. #.#Í’µjƒ_33.8 (33o.Í’µjÛˆ0oÍ’µj³Žýo   orc wizard (wandering)o   orc (wandering)Í’µjé�,4.8 (34Í’µj!“Í’µjfœx _You encounter an orc wizard. It is wielding a +0 dagger.Í’µjVXT #########  #.@.....#  #o#####.#  #.#####.#  o. ..##.#  .#. #.##.#  ###.##.##.# Í’µjSYr #.......#  ####.####  #.# Í’µjü R #########  #.@.....#  #o#####.#  #.#####.#  o. ..##. .#. #.##. ###.##.##.#  #.......#  ####. #.#Í’µj/ÿ d _There are monsters nearby!Í’µjó y #########  #.@.....#  #o#####.#  #.#####.#  o. ..##.#  .#. #.##.#  ###.##.##.#  #.......#  Í’µj_ M####.####  #.# Í’µj.± #########  #.@.....#  #o#####.#  #.#####.#  o. ..##. .#. #.##. ###.##.##.#  #.......#  ####. #.#Í’µj‡³Í’µj«´Í’µja¹Í’µj#»d _There are monsters nearby!Î’µjˈÞ )The stone arrow hits the orc!You kill the orc!Vehumet accepts your kill.Î’µj¡Ž)Î’µjûé� oo  You feel your power returning.Î’µj¶ê>The orc wizard shouts! You hear a shout!Î’µj‹ñi  The orc wizard casts a spell at you.Î’µj³<” oYou resist with almost no effort.Î’µjD�oo   orc (polearm)Î’µjÏJ19---====5.8 (1.0) Î’µj PÎ’µj˜aÈ _You encounter an orc. It is wielding a +0 trident. _You now have 19/21 mp.Î’µj‹¨: )Î’µjˆª³The stone arrow hits the orc wizard!!You kill the orc wizard!Vehumet accepts your kill.Î’µj⮼``o   orc (polearm)Î’µj‚e oYou feel your power returning.o.).o 2 orcs (1 polearm)Î’µj¾ 7-----70==--6Î’µj1Î’µj -Å _You encounter an orc. It is wielding a +0 club. _You now have 17/21 mp.Î’µjUü Þ )The stone arrow hits the orc!You kill the orc!Vehumet accepts your kill.Î’µj9 |``   orcÎ’µj I 5o.Î’µj“P 4)Î’µjãV q15------7Î’µjK] Î’µje ´ _You feel your power returning. _You now have 15/21 mp.Ï’µj×(``Ï’µjëT8o.Ï’µjªZÏ’µjrbk2------8Ï’µjxrÏ’µj9z™ _The stone arrow misses the orc. _You now have 12/21 mp.Ï’µjùƒß )The stone arrow hits the orc!!You kill the orc!Vehumet accepts your kill.Ï’µj“�)Ï’µj(ÚÏ’µjæã¡10------9Stone ArrowÏ’µjËéÏ’µj@ð¬ _You feel your power returning. _You now have 10/21 mp.Ï’µjãiÏ’µjalÏ’µjqÏ’µj�s° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ï’µjcé  You encounter an orc. It is wielding a +0 whip.11=-.......Stone Arrowo...o   orc (wandering)......0--40.8 (1 _Ï’µjg  ¨ #########  #.@.....#  #)#####.#  #.  o.   .#.   ###.  #.  ##  #.# Ï’µjj6 ô #########  #.@.....#  #)#####.#  #.  o.  .#.  ###.  #. ## #.#Ï’µj”< Ï’µj˜> 9--Ï’µjD Ï’µj¾F [ _An orc is nearby!Ð’µj†¬ )The stone arrow hits the orc!!You kill the orc!Ð’µjhŠ6``Ð’µjÏÔ;).Ð’µjÚ®8/21 ---==1Stone ArrowÐ’µjyßÐ’µjâP _Vehumet accepts your kill.Ð’µj(ñÐ’µj¼òÐ’µjBøÐ’µjþœ _No target in view! You now have 8/21 mp.Ð’µjA�Ð’µj½žÐ’µjˆ¤Ð’µj;§° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ð’µj1MÐ’µjNÐ’µj·NÐ’µj¢QÐ’µjIX| _Ð’µjYÐ’µjvYÐ’µjBZÐ’µjì[Ð’µjf\9---Ð’µj%]Ð’µj¢_Ð’µj<`S9=Ð’µj£`Ð’µjàa,Ð’µjƒbÐ’µjdÐ’µj�dÐ’µjÜeÐ’µj2gÐ’µj�gÐ’µjœhÐ’µj@le=Ð’µj±mÐ’µj#ne10/21=Ð’µj¯oÐ’µjÖqÐ’µj„rÐ’µj#sÐ’µj…tÐ’µjuÐ’µjuÐ’µj‹wÐ’µj2xÐ’µj˜xÐ’µj zÐ’µjBª9=Ð’µjg«Ð’µjJ®,Ð’µj#°Ð’µj;±Ð’µj�±T11=Ð’µj�²Ð’µj�·Ð’µj ¸Ð’µjP¼Ð’µjÀ,Ð’µj<ÁÐ’µjwÄÐ’µjàÄÐ’µj¤ÅÐ’µjÇÐ’µj€Ç9=Ð’µj¦ÈÐ’µj:Ë,Ð’µjÌÐ’µj{ÍÐ’µjíÍS2=Ð’µjÏÐ’µj_ÑÐ’µjÇÑÐ’µj–ÒÐ’µjbÓ,Ð’µjÔÐ’µjNÖ,Ð’µj8×Ð’µj�øh=3=Ð’µjL BÐ’µjN ,Ð’µjb Ð’µjü! O=Ð’µjh" Ð’µj* Â4==Ð’µjx, ,Ð’µjm- Ð’µjo/ ,Ð’µjƒ0 Ð’µjx5 XÐ’µj)6 :==Ð’µjÚ6 Ð’µj.9 Ð’µj†9 Ð’µj²: Ð’µjb< Ð’µjä< S5=Ð’µjÇ= Ð’µj¹J ,Ð’µjùK Ð’µjÊM Ð’µjON Ð’µjP Ð’µj„R ,Ð’µjUT Ð’µjV Ð’µjwV 9=Ð’µjùW Ð’µj Z Ð’µjïZ Ð’µje[ Ð’µj] Ð’µj™] L16=Ð’µj�^ Ð’µj˜` Ð’µj÷` Ð’µj›a Ð’µj'c Ð’µj˜c Ð’µjd Ð’µjf Ð’µjnf Ð’µjGg Ð’µj�h Ð’µjÖh 9=Ð’µj*j Ð’µjDl Ð’µj¤l Ð’µj”m Ð’µjio Ð’µjåo K7=Ð’µjÎp Ð’µj s Ð’µjds Ð’µj t Ð’µjÑu Ð’µj/v Ð’µjåv Ð’µj\x Ð’µj y Ð’µjžy Ð’µji{ Ð’µj¥| O=Ð’µjÂ~ a8=Ð’µjý Ð’µje� Ð’µjÉ� Ð’µjs‚ Ð’µjò„ ,Ð’µjì… Ð’µj=‡ Ð’µj©‡ Ð’µj¸ˆ Ð’µj‘Š Ð’µj ‹ 9=Ð’µjª‹ Ð’µjŽ� ,Ð’µj—Ž Ð’µj>� Ð’µjª� K9=Ð’µjt‘ Ð’µjA“ Ð’µjÇ“ Ð’µj=” Ð’µji– ,Ð’µjq— Ð’µj÷˜ ,Ð’µj—™ Ð’µjI› Ð’µj¾› 9=Ð’µjèœ Ð’µjµž ,Ð’µjÓŸ Ð’µjÿ¡ Ð’µjŒ¢ L20=Ð’µjK£ Ð’µj!¥ ,Ð’µj ¦ Ð’µjW¨ ,Ð’µj'© Ð’µjÓª Ð’µj.« Ð’µjâ« Ð’µjß­ Ð’µje® 9=Ð’µj¯ Ð’µj“° ,Ð’µj“± Ð’µjÓ³ Ð’µjY´ I21==Ð’µj µ Ð’µj» Ð’µj¥¼ ,Ð’µj�½ Ð’µj,É Œ  Things that are here:  a +0 club; a +0 short sword; an orc corpseÐ’µjþË Ð’µjyÍ 5 _Ð’µjYÓ Ð’µj’Õ ,Ð’µj/× Ð’µjøØ Ð’µjwÛ P==Ð’µj´Ü Ð’µj‚ë b  Items here: ))) [[ †††.Ð’µjÏì 5 _Ð’µj›í Ð’µjfî Ð’µjäð Ð’µjnñ Ð’µjò Ð’µjY Ð’µjP XÐ’µj� Ð’µjù Ð’µjÛ Ð’µj+ Ð’µj ,Ð’µj€ Ð’µj\ Ð’µjÑ Ð’µjC Ð’µj  Ð’µjØ Ð’µj^ ,Ð’µj  Ð’µj$ Ð’µjZ! ,Ð’µjð! Ð’µjÐ& Ð’µjM' ,Ð’µj¿' Ð’µj1( Ð’µj¤( Ð’µjð( Ð’µjv) Ð’µjÝ- Ð’µjV. Ð’µj¬. ,Ð’µj×/ Ð’µjV0 ,Ð’µj«0 Ð’µj1 Ð’µj/2 Ð’µj�2 Ð’µjï2 Ð’µjý3 Ð’µj~5 ,Ð’µjQ6 Ð’µj7 Ð’µjü7 Ð’µj…8 Ð’µjñ8 Ð’µjà; Ð’µjÑ< ,Ð’µj]= Ð’µjÎ= Ð’µj`> Ð’µj©> ,Ð’µj6? Ð’µjÛ? ,Ð’µjH@ Ð’µj{E Ð’µjOF Ð’µj­F Ð’µjíF Ð’µj$H Ð’µj³I Ð’µj#J ,Ð’µjâN Ð’µjP Ð’µjŒP Ð’µjÒP Ð’µjS Ð’µjjT Ð’µjôT Ð’µjJU Ð’µj‘V Ð’µjÄW Ð’µj0X Ð’µj€X Ð’µjhY Ð’µj²Z Ð’µj[ Ð’µj}[ Ð’µj…\ Ð’µj~] Ð’µjã] Ð’µjI^ Ð’µjI_ Ð’µjh` Ð’µj½` Ð’µja Ð’µj9b Ð’µj±c ,Ð’µjd Ð’µjEe Ð’µj�f Ð’µjg Ð’µj`g Ð’µj±~ Ð’µjÜ Ð’µj˜€ ,Ð’µjÀ† Ð’µjˆ Ð’µj�ˆ Ð’µj÷ˆ Ð’µjŽ Ð’µj³� Ð’µj7� ,Ð’µjÔ– Ð’µj‹˜ ,Ð’µjC™ Ð’µjGž Ð’µj§Ÿ Ð’µj&  Ð’µj9¡ Ð’µjs¦ Ð’µj§ Ð’µjø§ Ð’µj§¨ Ð’µjO­ Ð’µj!¯ Ð’µjó¯ Ð’µj¼° Ð’µj6µ Ð’µj–· ,Ð’µjE¸ Ð’µj›¼ Ð’µjq¾ ,Ð’µj²¿ Ð’µjÄ Ð’µjBÇ BÐ’µjCÏ BÐ’µj%Ð Ð’µjÇÔ Ð’µj?× Ð’µjÛ× Ð’µj¿Ø Ð’µj¸Ü Ð’µj‹Þ Ð’µjß Ð’µjËß Ð’µj´â Ð’µjbä Ð’µjëä Ð’µj^å Ð’µj«þ B  Things that are here:  Ð’µjP ‚a +0 whip; a +0 leather armour of fire resistance; an orc skeletonÐ’µj Ð’µjß  _Ð’µjA Ð’µjï Ð’µj ,Ð’µjq Ð’µj Ð’µjÍ ,Ð’µjÄ Ð’µjã Ð’µjo Ð’µjˆ Ð’µj Ð’µj§J <  There is an entrance to Deul Tuu's General Store here. _Ð’µj�x Ð’µjA{ ,Ð’µj{| Ð’µjÖ} Ð’µjZ Ð’µjÖ Ð’µjÁ€ Ð’µj¶‚ Ð’µj„ Ð’µj… Ð’µj0‡ Ð’µjˆ Ð’µjŠ ,Ð’µj>‹ Ð’µjN� Ð’µj� Ð’µjh� Ð’µjG� Ð’µj7’ Ð’µjÔ“ Ð’µj8” Ð’µjù” Ð’µj�– Ð’µj+˜ Ð’µj�˜ Ð’µj™ Ð’µjjš Ð’µjt› Ð’µjœ Ð’µjeœ Ð’µjO� Ð’µjdž Ð’µjÈž Ð’µj)Ÿ Ð’µj  Ð’µjÒ  Ð’µj¡ Ð’µjŽ¡ Ð’µj“¢ Ð’µjP£ Ð’µj²£ ,Ð’µj%¤ Ð’µj¤ Ð’µj ¥ ,Ð’µjô§ Ð’µjq¨ ,Ð’µjÒ¨ Ð’µjf© Ð’µjGª Ð’µjЪ Ð’µj_« Ð’µj® Ð’µj¢® Ð’µjî® Ð’µjE¯ Ð’µjׯ Ð’µj*° Ð’µj`° Ð’µj‘° Ð’µjë° Ð’µj\± Ð’µj¬± ,Ð’µjŲ Ð’µj?³ ,Ð’µj·³ Ð’µjµ Ð’µjB¶ Ð’µjŶ Ð’µjFÄ Ð’µjVÏ Ð’µj:Ð Ð’µj—Ð ,Ð’µj:Ñ Ð’µjÛÑ Ð’µjÒ Ð’µjJÒ Ð’µjÕÒ Ð’µj0Ó Ð’µjeÓ Ð’µj”Ó Ð’µjíÓ Ð’µjcÔ Ð’µjžÔ Ð’µjíÔ Ð’µjpÕ Ð’µjÖ ,Ð’µjŠÖ Ð’µjþÖ Ð’µjX× Ð’µj�× Ð’µjû× Ð’µjÙ Ð’µj!Ú Ð’µjÝÚ ,Ð’µj¢Û Ð’µjQÜ Ð’µj³Ü ,Ð’µj¬Ý Ð’µj�Þ Ð’µjß Ð’µj{ß Ð’µj� ø#.##.##.##.##.##..  ######## ###  ......#  .......#.#--40867.0)  .#####.#.#.#  ...#.#.#.# Ð’µjb x #.#.#.#.#.#.#   #.#.#.#.#.#.#   #.#.#...#.#.####  #.#####......#  #######.#............####   #.......#.#####.#........Ð’µjò E Ð’µjX 9--Ð’µj- Ð’µjÙ z  Done exploring. _MP restored: 21Ñ’µjflÑ’µj†mÑ’µjnÑ’µj��.......0.0).#..#..#..#.Ñ’µjCž4..#....Ñ’µj£Ñ’µj¬¤Ñ’µj¹¦O _Done exploring.Ñ’µj @ Ñ’µj1A 3Ñ’µjl� Ñ’µjW” Ñ’µjý— Ñ’µjœ O _Done exploring.Ò’µjŒ9[[?25h[?0c  Search for what [Enter for "."]? Ò’µj™:.Ò’µjd� Ò’µje£ [?25l[?1cÒ’µj»Ò’µjŸ¾¡45 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a scroll of noiseb - [D:8] a +0 flail  c - [D:8] a stone staircase leading up  d - [D:8] Deul Tuu's General Store  e - [D:8] a +0 trident (59 gold)  f - [D:8] a Gell's gravitambourine (2/2) (680 gold)  g - [D:8] a dagger  h - [D:8] a parchment of Hoarfrost Cannonade (312 gold)  i - [D:8] a phantom mirror (680 gold)  j - [D:8] a scroll of noise (18 gold) Ò’µj¾¿v k - [D:8] a staff of air (unknown) (425 gold)l - [D:8] a stone staircase leading down  m - [D:8] the lupine talisman "Zoob Veiddu" {Harm} (510 gold)n - [D:8] a +0 whip (3 further duplicates)  o - [D:8] a +0 dagger (2 further duplicates)  p - [D:8] a +0 trident (1 further duplicate)  q - [D:8] a +0 club (2 further duplicates)  r - [D:8] a +0 short sword (3 further duplicates)  s - [D:8] Uppitaopp's Armour Shoppe  t - [D:8] a +0 partisan  u - [D:8] a +0 shortbow (1 further duplicate)  v - [D:8] a +2 dagger of speed [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ô’µjÇÔ’µj‡¿Ô’µj>˜Ô’µjÍw Ô’µj§ Ô’µjíë Ô’µj"ÂÕ’µj;KÕ’µjœÕ’µj@¾Õ’µjcˆÕ’µj@«Õ’µjàJ Õ’µjvÛ Õ’µj¨‚ Ö’µjP¯Ö’µj9´Ö’µj[øÖ’µj¢fÖ’µj¢Ö’µjÏH ×’µjEß×’µj…âLevel 8 of the Dungeon <<<>>>_∩∩∩∩(Press ? for help) #.#.#.#.#.#.# #.####.....##.##.####.#.'.'._.'.'.# #.#.#.#.#.#.##........#.##.##.# ##...#####...##### #.#.#...#.#.#### #.####.....##.##.# #..####..##'##..# #.#.#####......# #.####...........#######.## #.⌠.#.#.⌠.# #######.#............##### #.........#########......# #...#'#...# #.......#.#####.#........###.####.)### #.#...######.##..#)#.###  #.#.##..#.#...#.#.#.......##.####..###.......#.....).)..)...#  #.#.##..#.#.#.#...#..###..##.......# #...##.#.#.##.##).#.##..#  #.#.....#.#.#.#...........########.###.#.##.#.#.##.##..#.##..#  #.#..#..#...#.#.?.........# #∩..##.#×’µj²åÿ.##........##..#..#..#  #.#..##.#####.#..##.#.....## #...# #.#.####.#.#####..##.#..#  #.............#...#........## #...###.#......#.#####<...)>..##  ####.##.#####.#...#.........#####...########..#......................#  ##...#.#...#.#...#.........#...........##.#.##.####.....##.####.###.##  #...<.)#.#.#.#.....##.......................##.##.......##.####.# #..#  ##...#.#.#.#.#...####...##.#...........##.........#.....##...#..####.#  ##.##.#.#...#...# ##.###.#####...########.##.####..................#  ###.##.#.#####...# #.....# #...# ####.##.......#.############..#  #......#.......#######.##### #)..# #...)........>#.#..........#.##  #.#.#..#.#####.........##...#[×’µj©ç 40m #.##.#.########.#.########.#.#  #.#.#..#.#...#.#.####### ##.######.##)........##.#.#......#.#.#  #.#....#.#.#.#......######### #.#........)#.#####.#..#.#.####.#.#.#  #.###..#.#.#.#...##.#...>...#####.#.#######)#.##.......#.#.#∩.#.#.#.# ×’µjÁ# ×’µjð& XGorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================Magic: 21/21 ========================AC: 1Str: 7  Doom: 0% EV: 15Int: 22 Contam: 0% SH: 5Dex: 19XL: 10 Next: 70% Place: Dungeon:8Time: _a +0 whip; a +0 leather armour of fire resistance; an orc skeleton _There is an entrance to Deul Tuu's General Store here.Done exploring. _MP restored: 21 _Done exploring. _Done exploring.Search for what [Enter for "."]? ×’µjk( ×’µj) ×’µj) ×’µj8 ×’µj ; Q _×’µj¢{ h×’µj ,×’µj&‚ ,×’µj‚† ×’µjy‡ ×’µj%ˆ ×’µj‡Š ×’µjÚ¥ ×’µj¹ B×’µj7 ×’µjG> ¢×’µj#G ,×’µjdI B×’µjRl ×’µjN¶ À×’µj9à B×’µj± ä×’µj… ×’µj  B×’µj›i ä×’µj+¥ ×’µjÆì ×’µjñ B×’µj¤ù B×’µj² ,×’µjŸ* Œ×’µjX- ×’µj5 ×’µj¢K „×’µj"U ×’µj}\ p  There is a stone staircase leading up here.×’µjDc ×’µj\s 6 _×’µjw ×’µj2{ ,×’µjÎ} ×’µj߃ ×’µj‡ª ,×’µjα ×’µjM· ×’µj9½ ,×’µj¼À ×’µj÷Ù ©  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton×’µjôÝ ×’µjªß _×’µj â ×’µj÷ Ë ##.## #.⌠.#.#.⌠.# ...# #...#'#...# ..######.##..#)#.###  ....#.....).)..)...#  #.#.#.##.##).#.##..#  #.#.#.##.##..#.##..#  #........##..#..#..#  ×’µj" ™###.#.#####..##.#..#  ....#.#####<...)@..##   Noise: --------- 10469.8 (61.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#  ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#   There is a stone staircase leading down here.Things that are here:×’µj ×’µj“ ×’µjf7 p _a +0 club; an orc skeletonØ’µj Ø’µjl LInventory: 12/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn) Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ú’µj!; ½ Missiles (  h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour [k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll labelled OCZOF ZYUG  b - a scroll of blinking {!r!d}  W - a scroll of brand weapon  a - a scroll of enchant armour18%Û’µjy Û’µjä*ò f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 3 scrolls of revelation36 s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3}45Potions (go to first with !)  o - an inky potion54Û’µj^,° f - a lumpy grey potion  l - a pink potion63Û’µjÃÁA - a potion of attraction {!q}  b - 3 potions of brilliance72Û’µjFg c - 6 potions of curing {@q1, !d} Û’µjfb h - 4 potions of haste81Û’µj-}¤  w - 4 potions of heal wounds {@q2, !d}6Û’µj�W”  g - a potion of magic90Û’µjÇ& ”  m - 3 potions of might5Û’µjè Û’µjjè Š  r - a potion of resistancebotÛ’µj Ô Ü’µj¾DÜ’µj/§Ü’µj¬Ü’µjÙµb##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 Ü’µj<¶k###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10469.8 (0.0) ....................#   c) +3 rapier (protect) Ü’µjÛ¶�###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#  ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#    Ü’µj ·%_Search for what [Enter for "."]? _There is a stone staircase leading up here.Things that are here: _a +0 dagger; a +0 robe; an orc skeletonÜ’µj5·´There is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeletonÜ’µjb·Ü’µjnÆ4Ü’µjNÎÜ’µj0ÐÜ’µjpÔÜ’µjdØgRead which item? Scrolls  c - a scroll labelled OCZOF ZYUG  b - a scroll of blinking {!r!d}  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}r - 3 scrolls of revelation  s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} Ü’µj¾ØÝ[!] read|quaff|evoke[?] describe selectedÜ’µjcŠ ##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#[39;4Ü’µj?� 9m   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10469.8 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#  ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#    _Search for what [Enter for "."]? _There is a stone staircase leading up here.[20;2Ü’µj3� –HThings that are here: _a +0 dagger; a +0 robe; an orc skeletonThere is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeletonIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled OCZOF ZYUG Potions (select first with !)  o - an inky potion  f - a lumpy grey potion  l - a pink potion[?] describe selectedÝ’µj½îÝ’µjRúÝ’µjC ##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#Ý’µjØ   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10469.8 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#  ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#    _Search for what [Enter for "."]? _There is a stone staircase leading up here.[39;49Ý’µj+ImThings that are here: _a +0 dagger; a +0 robe; an orc skeletonThere is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeletonÝ’µj['There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton  There is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeleton  As you read the scroll of identify, it crumbles to dust.Ý’µjˆ*,70.8 (1Ý’µj?5Ý’µj/81 _c -> p - a scroll of poisonÝ’µj—Ø Ý’µjšß Read which item? Scrolls  b - a scroll of blinking {!r!d}  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 3 scrolls of revelation  s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selectedÞ’µj%2Þ’µjVÞ’µj1ab##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 Þ’µj¿aˆ###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10470.8 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow Þ’µjäa«#.......##.####.# #..#  ..#.....##...#..####.#  ###..................#  Þ’µjùb{  .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#   Things that are here: _a +0 dagger; a +0 robe; an orc skeletonThere is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeletonAs you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poisonÞ’µj–oP  Okay, then.Þ’µj‡xÞ’µj³~Þ’µj�€. _Þ’µj!n Þ’µjXr BDrink which item? Potions  o - an inky potion  f - a lumpy grey potion  l - a pink potionA - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 4 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedß’µj4 ß’µjç ß’µj&/ 9##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% ß’µjÍ/ ”#.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10470.8 (0.0) ....................#   c) +3 rapier (protect) ß’µjq0 ò###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#  ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##  ß’µj½0   ######.#.########.#.#    _a +0 dagger; a +0 robe; an orc skeletonß’µjì0 »There is a stone staircase leading down here.Things that are here: _a +0 club; an orc skeletonß’µj1 ¬As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poison _Okay, then.ß’µj1_ ð    #...#'#...# .#)#.### ).)..)...# ß’µjÞ_ î).#.##..# #.##..# #..#..# #..##.#..# #<...)@..## ................# .....##.####.###.## #..#.# #..# ...####.# ... ### >  It was a potion of berserk rage.A red film seems to cover your vision as you go berserk!ß’µj­` „84/841.8 (1Berserk ß’µjl ß’µj©s Ë _You feel yourself moving faster! You feel mighty! _You now have 84/84 hp.à’µj¦úv  You are too berserk!à’µj¯à’µj¨. _á’µjx3á’µjŒ!á’µja&W  You start waiting.á’µjî0á’µj¥=&0á’µj5>,2.5 (0.7á’µjÙGá’µj—Kk _You feel a strong urge to attack something.â’µja!3â’µjl%â’µj�(â’µj)?Berserk â’µj²-â’µj±/W _You start waiting.â’µjh9â’µj>OW3.1 (0.67 (1.2â’µjËTâ’µjXc _You feel your anger nearly subside.â’µj t    You start waiting.â’µjž~ Ñ   #...#'#...# .#)#.### ).)..)...# ).#.##..# #.##..# #..#..# #..##.#..# #<...)@..## ...........# #.####.###.## #.# #..# ..####.# ... ###â’µj€ \ >  â’µj®Ÿ Î 0.0  You are no longer berserk.You are exhausted.You feel yourself slow down.[?25h[?0câ’µj}È 2 +ä’µjR( [?25l[?1cä’µjžNä’µj%[›56/564.3 (0.6Slow -Berserk _ä’µjý‡v _You now have 56/56 hp.ä’µjCv ä’µjÇ| )Drink which item? Potions  f - a lumpy grey potion  l - a pink potionA - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 4 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedå’µjµ8å’µj±Aå’µjæU##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#å’µjSW   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10474.3 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#   Slow -Berserk ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#    _You start waiting. _You feel your anger nearly subside.[0;å’µjžW10mYou start waiting.You are no longer berserk.You are exhausted. _You feel yourself slow down. _You now have 56/56 hp.å’µj]s}  It was a potion of mutation. You feel extremely strange.å’µjÙ„²5.8 (1.5 _One of your lower tentacles grows a sharp spike.æ’µj¶] &Innate Abilities, Weirdness & MutationsYou cannot wear most types of armour.You are amphibious.You can wear up to eight rings at the same time.a - Your skin changes colour to match your surroundings (Stealth+).b - Your rubbery body absorbs attacks. (AC +1, EV +1)c - (You are camouflaged when in or above water. (Stealth+))d - You have tentacles for arms and can constrict up to eight enemies at once.e - One of your tentacles bears a spike. (): Suppressed. ç’µjÎc ç’µjNl ç’µj+x b##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ç’µjæx ###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10475.8 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#   Slow -Berserk ..#.....##...#..####.#  ###..................#    .....#.############..#    ç’µj1z Í....>#.#..........#.##    ######.#.########.#.#   You start waiting.You are no longer berserk.You are exhausted. _You feel yourself slow down. _You now have 56/56 hp.It was a potion of mutation. You feel extremely strange. _One of your lower tentacles grows a sharp spike.ç’µj† ç’µj«� ç’µjž“ ç’µj:• ç’µjÿk ç’µjfn Drink which item? Potions  l - a pink potionA - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 4 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedè’µj&0è’µj×;è’µj@##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#è’µj.A   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10475.8 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#   Slow -Berserk ..#.....##...#..####.#  ###..................#    .....#.############..#    ....>#.#..........#.##    ######.#.########.#.#   You start waiting.You are no longer berserk.You are exhausted. _è’µjñA1You feel yourself slow down. _You now have 56/56 hp.It was a potion of mutation. You feel extremely strange. _One of your lower tentacles grows a sharp spike.è’µjÔb è’µj@m™ It was a potion of enlightenment.You feel very buoyant.è’µj®n&7.3 (1.5è’µj7o/Will+ Fly è’µjØoè’µjÞzè’µj: è’µjZ€è’µj �*_You fly up into the air.è’µj}�ê’µjo" ê’µjTC (Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of reflection  d + unknown rings  e + rings of dexterity  f + rings of slaying  g + rings of positive energy  h + rings of willpower Wands (select all with /)i + unknown wands  j + wands of digging  k + wands of flame  ê’µj«D l + wands of paralysis  m + wands of polymorph Scrolls (select all with ?)n + unknown scrolls  o + scrolls of amnesia (uncommon)  p + scrolls of blinking (uncommon)  q + scrolls of brand weapon (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]ë’µj× ! Jewellery "=)bamulets  c - amulets of reflection  drings  e + rings of dexterity  f + rings of slaying  gpositive energy  hwillpower Wands (select all with /)i + unknown wands  j + wands of digging  k + wands of flame  lparalysis  më’µj  ¢polymorph Scrolls (select all with ?)n + unknown scrolls  o + scrolls of amnesia (uncommon)  p + scrolls of blinking (uncommon)  qbrand weapon (rare)  renchant armour (uncommon)  senchant weapon (uncommon) 2%ë’µj*Û ‘ t + scrolls of fear (uncommon)4ë’µjÊ® Åu + scrolls of identify (very common)  v + scrolls of immolation (uncommon)7ë’µjû®¼w - scrolls of noise (uncommon)  x + scrolls of poison (uncommon)10ì’µj\w— y + scrolls of revelation (uncommon)1ì’µjy‹’ z + scrolls of summoning (rare)2ì’µj…˜ A + scrolls of teleportation (common)4ì’µj`ÿPotions (select all with !)B + unknown potions7ì’µjã ÃC + potions of attraction (uncommon)  D + potions of berserk rage (rare)20ì’µj ð — E + potions of brilliance (uncommon)1ì’µjBÆ – F + potions of curing (very common)2ì’µjFs š G + potions of enlightenment (uncommon)4ì’µj7’ H + potions of haste (uncommon)5í’µjL‰– I + potions of heal wounds (common)7í’µjÐJŽ J + potions of magic (rare)8í’µj“ K + potions of might (uncommon)30í’µjæ • L - potions of mutation (uncommon)1í’µjƒž “ M + potions of resistance (rare)2í’µjèa Í Missiles (select all with ()4î’µj5¸‚  N + boomerangs5î’µjîÁ—Mu + scrolls of identify (very common)4î’µj�K�Mt + scrolls of fear (uncommon)2ï’µj/ W  w + scrolls of noise (uncommon)ï’µjÓäMissiles (select all with ()  N + boomerangs5ï’µjSh }  O + darts7ï’µj . ï’µjƒð’µjçkð’µjyDð’µj­ ð’µjÐÌð’µjÅŽð’µj V ð’µjd± ð’µj'eñ’µj= ’  w + scrolls of noise (uncommon)  L + potions of mutation (uncommon)ò’µjxE³  H + potions of haste (uncommon)  I + potions of heal wounds (common)  J + potions of magic (rare)  K + potions of might (uncommon  L + potions of mutation (uncommon)  M + potions of resistance (rare) Missiles (select all with ()  N + boomerangs  O + darts  P + javelins  Q - large rocks  R - stones  ò’µjäE`S + throwing nets Miscellaneous (select all with })  T + Gell's gravitambourines  U + boxes of beasts  V + condenser vanes  W + lightning rods  X + phantom mirrors  Y + phials of floods  Z + sacks of spidersò’µjF954ò’µjËÑía + tins of tremorstones Talismans (select all with %)7ò’µjDO¡b - quill talismans  c - maw talismans60ò’µjxò’µj8-ò’µjæÌò’µjÔw ò’µj m ò’µjÛï ó’µj‘ó’µj¥Gó’µjO ó’µjÅ¿ó’µja‘ó’µj¨j ó’µjü' ó’µjîn ó’µjw{ ó’µjÝ… Ô##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== ó’µj©† ñ#.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% #.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ....#.#####<...)@..##   Noise: ---------  Time: 10477.3 (0.0) ....................#   c) +3 rapier (protect) ó’µjà† 0###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#   Slow -Berserk Will+ Fly ó’µj)‡ Ÿ..#.....##...#..####.#  ###..................#    .....#.############..#    ó’µjä‡ ....>#.#..........#.##    ######.#.########.#.#    _You feel yourself slow down. _You now have 56/56 hp.It was a potion of mutation. You feel extremely strange. _One of your lower tentacles grows a sharp spike.It was a potion of enlightenment.You feel very buoyant. _You fly up into the air.ó’µj½¨ 3ó’µj?¿ ô’µjÏB [[?25h[?0c  Search for what [Enter for "."]? õ’µj~ [?25l[?1cõ’µjCÑ:1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] the lupine talisman "Zoob Veiddu" {Harm} (510 gold)ö’µj8¾ ö’µjŒÄz##.## #.⌠.#.#.⌠.#  Gorae the Geomancer ...# #...#'#...#  Octopode of Vehumet **.... ö’µjõÄ¿..######.##..#)#.###   Health: 56/56 ======================== ....#.....).)..)...#   Magic: 21/21 ======================== #.#.#.##.##).#.##..#   AC: 1Str: 7  Doom: 0% ö’µjcÅ)#.#.#.##.##..#.##..#   EV: 15Int: 22 Contam: 0% #........##..#..#..#   SH: 5Dex: 19 ö’µj‘ÅV###.#.#####..##.#..#   XL: 10 Next: 70% Place: Dungeon:8 ö’µj1Ư....#.#####<...)@..##   Noise: ---------  Time: 10477.3 (0.0) ....................#   c) +3 rapier (protect) ###.....##.####.###.##   Cast: Stone Arrow #.......##.####.# #..#   Slow -Berserk Will+ Fly ..#.....##...#..####.#  ###..................#    .....#.############..#  ö’µj‚Æ7  ....>#.#..........#.##    ######.#.########.#.#    ö’µjÃÆN_You now have 56/56 hp.It was a potion of mutation. You feel extremely strange. _One of your lower tentacles grows a sharp spike.It was a potion of enlightenment.You feel very buoyant. ö’µjîÆ†_You fly up into the air.Search for what [Enter for "."]? Talisö’µjÑö’µjWÔö’µj5Üö’µj,à. _ö’µj� ö’µjŸö’µj�ö’µjí"ö’µj_'38.8 (1.5 _ö’µj`/ö’µj¢V ¢  You fly downwards.You hear the roar of battle.[?25h[?0cö’µjÔ‰ 2 +÷’µjÒ" [?25l[?1c There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever![?25h[?0c +ø’µjë9 [?25l[?1cø’µjÊÄ%9ø’µj¼Ìd ## .# ##.ø’µj>Íœ o.. ##.# .#  ...###.o##...##  .......@.o.....  ....o.o#######.  ø’µjÓÍ‘...#..# . #.. #. #.o   orc warrior (asleep) .o   orc wizard (asleep) ..ø’µjüÍnooo 3 orcs (asleep) ø’µjú;C81.0 (3.7Stone Arrowø’µjðAø’µjòOÓ  You encounter an orc warrior, an orc wizard and 3 orcs. _An orc is wielding a +2 flail of holy wrath.ø’µjRk _There is a stone staircase leading up here.ü’µj•ïü’µj·ðü’µjk÷ü’µjïÒ.oo..oü’µj\'ä ooooooooThe orc wizard shouts! The orc shouts! x2; You hear an angry buzzing noise.53--====2.5 (1.5ü’µjÏ-ü’µjen --8 _The orc hits you with a +0 dagger. ##.## #.⌠.#.#.⌠.# ...# #...#'#...# ..######.##..#)#.###  ....#.....).)..)...#  #.#.#.##.##).#.##..#  #.#.#.##.##..#.##..#  #........##..#..#..#  ###.#.#####..##.#..#  ....#.#####<...[@..##  ..............#  ###.....##.####.###.##  #.......##.####.# #..#  ..#.....##...#..####.#  ###........ü’µjçtô..........#   .....#.############..#    ....>#.#..........#.##   ######.#.########.#.#   ü’µjí÷ò4=----4.8 (3.8Stone Arrow _You fly upwards.There is a stone staircase leading down here.Things that are here:  a +0 club; an orc skeleton _You take 2 damage, and have 54/56 hp.ü’µj“ë3ü’µj¥ùü’µjw%ž5= _You start resting.ü’µjZ3;----ý’µj‡Y{90.8 (6.056=2.3 (7.5ý’µjbbý’µjgS _Health restored: 56þ’µj„C� _Unknown command.ÿ’µj]aIÿ’µjýeW  You start waiting.ÿ’µjípÿ’µjw” 0.0  You are starting to lose your buoyancy.[?25h[?0cÿ’µjâ�2 +“µjy [?25l[?1c“µj× “µj  _3.8 (1.5Fly _“µjR! “µj&# “µj Z“µjm]'5.3“µj“e“µjVg“µj#Ç “µj�Ê '6.8“µj•Ò “µj~Ö “µjrý3“µjÖ{=“µj²W _You start waiting.“µj+“µj=(8.3“µjì>79.8 (3.0“µjyG“µj™I5 _You float gracefully downwards.“µj÷O “µjIQ “µjÏY “µjÔ\ F _Unknown command.“µj0y3“µj%|“µj…B“µjj‡W _You start waiting.“µj2’“µj´ /501.3 (1.5“µjY£72.8 (3.0“µjÒ¬“µjª°Y _Your enlightenment fades.“µj@H“µj}J“µjgS“µjkUF _Unknown command.“µj× “µj[ “µjÌ “µjý “µj~ ,“µj~ ,“µjd" “µj& “µj�& “µj) “µj©: ,“µjA “µjåC “µjdD “µj×F “µjK “µjvK “µjºM “µjŠT ,“µjÈV “µjŽ\ W _You start waiting.“µjck “µjäy 013.3 (10.5)“µj±| 94.8 (12.0“µj„ “µjB‡ [ _You feel yourself speed up.“µj…\ ¥5.0)“µjÐ' £  You climb downwards.You hear the roar of battle.[?25h[?0c“µjV` 2 +“µj%y [?25l[?1c“µjÍ{Ï There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever![?25h[?0c“µjš…2 +“µj • [?25l[?1c“µjnk.9  The orc warrior hits you with a +0 flail!  The orc misses you. The orc barely misses you. x2“µj_qR  ## “µjãq=.# ##. ... ##.# .#  ...###oo##...##  ......o@o......  o#######.  ...#..# . #.. #. #.o   orc warrior .o   orc wizard ..ooo 3 orcs “µjhræ The orc warrior barely misses you. The orc hits you but does no damage.The orc hits you with a +2 flail of holy wrath!“µjë‰39--------==7.3 (2.5Stone Arrow“µjBñ“µjÛöQ _The orc hits you with a +0 dagger.“µjzò  There is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!!“µjú蓵jLîÃRead which item? Scrolls  b - a scroll of blinking {!r!d}  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 3 scrolls of revelation “µj¢îM s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected “µjá? “µjL “µjU+ “µj‘VEGorae the GeomancerOctopode of Vehumet **....##Health: 39/56 ================--------.#Magic: 21/21 ========================##.AC: 1Str: 7  Doom: 0% ...EV: 15Int: 22 Contam: 0% ##.# .#SH: 5Dex: 19...###oo##...##XL: 10 Next: 70% Place: Dungeon:9......o@o......Noise: ==-------  Time: 10517.3 (0.0)......o#######.c) +3 rapier (protect)...#..#Cast: Stone Arrow. #..-Berserk  “µjàY÷#.#.o   orc warrior.o   orc wizard..ooo 3 orcsThe orc warrior hits you with a +0 flail!The orc misses you. The orc barely misses you. x2  The orc warrior barely misses you. The orc hits you but does no damage.The orc hits you with a +2 flail of holy wrath! _The orc hits you with a +0 dagger.There is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!! “µjUg “µjúoKGorae the GeomancerOctopode of Vehumet **....##Health: 39/56 ================--------.#Magic: 21/21 ========================##.AC: 1Str: 7  Doom: 0% ...EV: 15Int: 22 Contam: 0% ##.# .#SH: 5Dex: 19...###oo##...##XL: 10 Next: 70% Place: Dungeon:9......o@o......Noise: ==-------  Time: 10517.3 (0.0)......o#######.c) +3 rapier (protect)...#..#Cast: Stone Arrow. #.. “µjq4-Berserk #.#.o   orc warrior.o   orc wizard..ooo 3 orcsThe orc misses you. The orc barely misses you. x2  The orc warrior barely misses you. The orc hits you but does no damage.The orc hits you with a +2 flail of holy wrath! _The orc hits you with a +0 dagger.There is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!!Really read b - a scroll of blinking {!r!d}?  “µj­ä  Gorae the Geomancer  Octopode of Vehumet **.... ## Health: 39/56 ================-------- .# Magic: 21/21 ======================== ##. AC: 1Str: 7  Doom: 0%  ... EV: 15Int: 22 Contam: 0%  ##.# .#  SH: 5Dex: 19 ...###oo##...##  XL: 10 Next: 70% Place: Dungeon:9 ......o@o......  Noise: ==-------  Time: 10517.3 (0.0) ......o#######.[ “µjÇå40m  c) +3 rapier (protect) ...#..# Cast: Stone Arrow . #.. -Berserk  #. #. o   orc warrior . o   orc wizard .. ooo 3 orcsThe orc hits you with a +2 flail of holy wrath! _The orc hits you with a +0 dagger.There is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!!Really read b - a scroll of blinking {!r!d}? Blink to where?Press: ? - help, Dir - move target “µjtv@o _0 dagger.  There is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!!  Really read b - a scroll of blinking {!r!d}?   Blink to where?  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe “µj™;S o* “µj·9.* “µj›9.* “µjÉ 9.*“µj÷‘$Gorae the Geomancer.#..##Octopode of Vehumet **....#####.....Health: 39/56 ================--------...##..#.Magic: 21/21 ========================##......AC: 1Str: 7  Doom: 0% ........ .EV: 15Int: 22 Contam: 0% ##.##...# ...SH: 5Dex: 19...###oo##...##.y>..XL: 10 Next: 70% Place: Dungeon:9......o§o...@...y...Noise: ==-------  Time: 10517.3 (0.0)......o#######......“µj�’Œc) +3 rapier (protect)...#..#....hCast: Stone Arrow. #...y..-Berserk #....#...o   orc warrior.#“µjÙ’{h   howler monkey (wandering)..yyy 3 killer bees (wandering)o   orc wizard(…)_The orc hits you with a +0 dagger.“µj“JThere is a stone staircase leading up here. _You take 17 damage, and have 39/56 hp. MASSIVE DAMAGE!!Really read b - a scroll of blinking {!r!d}? Blink to where?Press: ? - help, Dir - move target“µj¹““µj÷ Õ .yYou encounter 3 killer bees and a howler monkey.Found a stone staircase leading down.“µjf¬ yAs you read the scroll of blinking, it crumbles to dust.y.y..“µj6®>oo“µj$°“µj¬°E.y“µjƒ±I.y“µjP³J.o“µjµ³.“µj_·^.o.“µjõ¸‡.oy.“µjŬ yyy 3 killer bees (wandering)o   orc wizardoo 2 orcsYou encounter a killer bee.--8.3 (1“µjkÖ“µjZÚ\ _The killer bee leaves your sight. The howler monkey leaves your sight.“µj½§“µj3ÇØRead which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour  f - a scroll of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 3 scrolls of revelation  s - 3 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected“µjX*“µjÄ*“µjª7ÂGorae the Geomancer.#..##Octopode of Vehumet **....#####.....Health: 39/56 ================--------...##..#.Magic: 21/21 ========================##......AC: 1Str: 7  Doom: 0% ........ .EV: 15Int: 22 Contam: 0% ##.##...# ...SH: 5Dex: 19...###.o##...##..>..“µj�8¹XL: 10 Next: 70% Place: Dungeon:9......oo.o..@...y.y.Noise: ---------  Time: 10518.3 (0.0).......#######......c) +3 rapier (protect)...#..#...y.Cast: Stone Arrow. #......-Berserk #....#...o   orc warrior.#“µj@9¤yyy 3 killer bees (wandering)..o   orc wizardoo 2 orcsBlink to where?Press: ? - help, Dir - move targetYou encounter 3 killer bees and a howler monkey.Found a stone staircase leading down.As you read the scroll of blinking, it crumbles to dust.You encounter a killer bee. _The killer bee leaves your sight. The howler monkey leaves your sight.“µj€M± y.  As you read the scroll of summoning, it crumbles to dust.“µj™Nay.y“µj'O/y.“µj¥PQ.o“µj^Q“µjµQ*y.“µjîQ*y.“µj�T3o“µj9Y€ y.  Wisps of shadow whirl around you...“µjÞY9o.“µjuZ7y.“µj.xvyo.ooh“µjÀyüyoh@yy.yyyyy 4 killer bees (1 ally target)(ally target)3(…)“µjš{a40=9.3 (1“µj±Ž“µj/Ÿk _The orc wizard hits your orc priest with a +0 dagger.“µj)Ù . ..# .. .#..##...#####.....#... ...##..#..... ##...y.....  ....o.o.. . ##.##oh.# ... ...###.o##.@y##..>.. .......ooooh.yy.y... ......o#######y.y... ...#..#.. #... #.. #... .#..2“µj+*7y.“µjà*.“µjØ+H.y“µjD,F.y“µjS1× h.  Your killer bee barely misses the killer bee.The killer bee misses your killer bee.“µjã2Coo“µjÉ3“µj¨>  o.  The killer bee closely misses your killer bee.The killer bee stings your killer bee.Your killer bee is poisoned.“µjcPë y 3  The killer bee poisons your killer bee! The killer bee misses your killer bee.“µj×W“µj9§0y..y. o.  Your orc priest looks encouraged for a moment.“µjJ³n   orc “µj4µ.=20“µj:¿“µjfÂ\ _Your killer bee misses the killer bee.“µjˆš ™ ...  . ..# .. .#..##...#####.....#... ...##..#.....#####.......... ......oyo...... . ##.##@h.# ...“µjå› } ...###.o##ho.##y.>.. .......ooooy.yyy.... .......#######y..... ...#..#... #... #.. #...hh 2 howler monkeys (summoned) .#yy 3 killer bees (summoned, 1 very pois“µjž 5“µj>à |(ally target)Your orc priest looks encouraged for a moment. _Your killer bee misses the killer bee.Your killer bee stings the killer bee. The killer bee stings your killer bee.“µj*Ä àYour howler monkey barely misses the orc warrior.orc warrior hits your howler monkey with a +0 flail!  Your orc priestorc warrior.“µjiË “µjh" 9 .oYour orc priest miscasts a cantrip.The killer bee completely misses your killer bee.Your killer bee stings the killer bee. The killer bee is poisoned.“µjq# “µjÀ. <poisoned, 1 ally ta…)“µj%1 -=1“µjS; “µj¤> g _Your killer bee poisons the killer bee!“µjŒ™v .  Your killer bee dies!“µjM›ry.y.“µj2œH.y“µj�œ6y.“µj`¸†.  Your killer bee stings the killer bee. The killer bee is poisoned. _Your killer bee poisons the killer bee!Your killer bee dies!  Your killer bee's corpse dissolves into shadows!  Your howler monkey hits the orc warrior but does no damage.  The orc warrior hits your howler monkey with a +0 flail!howler monkey dies!“µj½¹2y.“µj’½± y.  Your howler monkey's corpse dissolves into shadows!“µj˜¾2o.“µjù¿1y“µjŸÁV.o“µjgÏä.y 4 killer bees (1 poisoned)   howler monkey2) “µj@Ñ[1=-2“µj?Ú“µjÉÝe _Your orc priest closely misses the orc warrior.“µj±5by.y.“µjìP3 howler monkey dies!howler monkey's corpse dissolves into shadows! _Your orc priest closely misses the orc warrior.killer bee stings your howler monkey!  The killer bee closely misses your howler monkey.The killer bee stings your orc.  hits the orc warrior but does no damage. x2“µj¹R-=3“µj'\“µjB_k _The orc warrior hits your orc priest with a +0 flail.“µjW±Q.  The killer bee barely misses your howler monkey.  The killer bee barely misses your orc.  The killer bee barely misses your howler monkey.barely misses your orc.  Your orc priest hits the orc warrior but does no damage. x2  The orc warrior hits your orc priest with a +0 flail!  Your orc priest dies!“µjˆ²2.h“µjò“µjt¾“µj�¿%4“µj–É“µjŽÌf _Your orc priest's corpse dissolves into shadows!"“µj“î ½##.. ...  ..# . .#..##.######.....# ....##..#.....#####... ......o@.......  ####o##y..###..###.o##hoy##..>ooooyyyy.......#######......#..##.. #......o   orc (wandering)#...h   howler monkey"“µjDñ 7y."“µj'ô 0y."“µjµõ +y."“µj r o.  The killer bee barely misses your orc. The killer bee barely misses you.Your howler monkey barely misses the orc warrior.The orc warrior hits your howler monkey with a +0 flail!"“µj• É  The killer bee completely misses your orc.The killer bee stings your orc."“µj# --5"“µjq "“µjR" n _Your orc priest hits the orc warrior but does no damage.$“µjâ•  †You miss the killer bee. Your grab misses the killer bee.You squeeze the killer bee!The killer bee dies!$“µj;— `y.y.$“µjލ Ë .  Vehumet accepts your kill.The killer bee stings your orc.Your orc dies!$“µj|¸  $“µj ¼ y.  Your orc's corpse dissolves into shadows!Your howler monkey hits the orc warrior but does no damage.y.$“µj�é é.  Your orc's corpse dissolves into shadows!Your howler monkey hits the orc warrior but does no damage.The killer bee misses you.Your killer bee closely misses the killer bee.Your orc wizard shouts at the orc warrior, "Die, monster!"The orc warrior hits your howler monkey with a +0 flail!Your howler monkey dies!$“µjpÿ h   3 killer bees$“µji Ìyy 2 killer beesYour howler monkey's corpse dissolves into shadows!The orc hits your orc wizard but does no damage.$“µjè �2=2-6.5 (1.2$“µjS $“µj— t _Your orc priest hits the orc warrior with a +0 whip!%“µjt`Ï38==--Pois howler monkey's corpse dissolves into shadows!The orc hits your orc wizard but does no damage. _Your orc priest hits the orc warrior with a +0 whip!  You closely miss the killer bee. Your grab misses the killer bee.You recover from your berserk rage.  The killer bee stings you.  You are poisoned.[?25h[?0c%“µj–n2 +&“µjÃo [?25l[?1c&“µj�qI.y&“µjÿq3y.&“µj�r&“µj|s&“µjÕvä y.  The killer bee poisons you! The killer bee stings your killer bee.&“µjy‹ y.  The killer bee completely misses you.&“µj„y&“µjéŠ  You are poisoned.  The killer bee poisons you! The killer bee stings your killer bee.The killer bee completely misses you.Your killer bee closely misses the orc warrior.Your orc wizard misses the killer bee.The orc warrior completely misses your killer bee.orc hits your orc wizard but doe&“µjë‹"s no damage.&“µjeŒB--7.7&“µj�•&“µjn�¹ _Your orc priest hits the orc warrior but does no damage. _You take 4 damage, and have 38/56 hp.(“µjÛF(“µj KÍRead which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour (“µjÎK  f - a scroll of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 3 scrolls of revelation  s - 2 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected+“µj›¾+“µj�Ç+“µjiÓGorae the Geomancer##..Octopode of Vehumet **.......Health: 38/56 ================--------. ..# ..Magic: 21/21 ========================.#..##...AC: 1Str: 7  Doom: 0% ######.....#...EV: 15Int: 22 Contam: 0% ....##..#.....SH: 5Dex: 19#####..........XL: 10 Next: 72% Place: Dungeon:9+“µjªÔÜ.....oo@y...... .Noise: =--------  Time: 10527.7 (0.0)####.##yy.###....c) +3 rapier (protect)...###.o##y..##..>..Cast: Stone Arrow.......ooooy........Pois .......#######.........#..##.....o   orc warrior (ally target). #.......yyy 3 killer bees#.....o   orc#...yy 2 killer bees (summoned) (…)The killer bee completely misses you.Your killer bee closely misses the orc warrior.Your orc wizard misses the killer bee.The orc warrior completely misses your killer bee.The orc hits your orc wizard but does no damage. +“µjØÕ¹_Your orc priest hits the orc warrior but does no damage. _You take 4 damage, and have 38/56 hp.+“µjø Gorae the Geomancer##..Octopode of Vehumet **.......Health: 38/56 ================--------. ..# ..Magic: 21/21 ========================.#..##...AC: 1Str: 7  Doom: 0% ######.....#...EV: 15Int: 22 Contam: 0% ....##..#.....SH: 5Dex: 19#####..........XL: 10 Next: 72% Place: Dungeon:9.....oo@y...... .Noise: =--------  Time: 10527.7 (0.0)####.##yy.###....c) +3 rapier (protect)...###.o##y..##..>..Cast: Stone Arrow.......ooooy........Pois .......#+“µjÑ"°######.........#..##.....o   orc warrior (ally target). #.......yyy 3 killer bees#.....o   orc#...yy 2 killer bees (summoned) (…)Your orc wizard misses the killer bee.The orc warrior completely misses your killer bee.The orc hits your orc wizard but does no damage. _Your orc priest hits the orc warrior but does no damage. _You take 4 damage, and have 38/56 hp.Press: ? - help, Dir - look around, f - activateLook: a killer bee (chance to affect: 98%),“µjb� Gorae the Geomancer##..Octopode of Vehumet **.......Health: 38/56 ================--------. ..# ..Magic: 21/21 ========================.#..##...AC: 1Str: 7  Doom: 0% ######.....#...EV: 15Int: 22 Contam: 0% ....##..#.....SH: 5Dex: 19#####..........XL: 10 Next: 72% Place: Dungeon:9.....oo@y...... .Noise: =--------  Time: 10527.7 (0.0)####.##y†.###....c) +3 rapier (protect)...###.o##y.y##..>..Cast: Stone Arrow.......ooooy........[12;3,“µjú� I8HPois .......#######.........#..##.....o   orc warrior (ally target). #.......yyy 3 killer bees#.....o   orc#...yy 2 killer bees (summoned) (…)The orc hits your orc wizard but does no damage. _Your orc priest hits the orc warrior but does no damage. _You take 4 damage, and have 38/56 hp.Press: ? - help, Dir - look around, f - activateLook: a killer bee (chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.You assume a fearsome visage. The killer bee looks frightened! x3,“µjó„ î.y _Your orc priest hits the orc warrior but does no damage. _You take 4 damage, and have 38/56 hp.  Press: ? - help, Dir - look around, f - activateLook: a killer bee (chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.You assume a fearsome visage. The killer bee looks frightened! x3  The orc warrior looks frightened! The orc looks frightened! You feel sick.,“µjš‡ • .yThe killer bee closely misses your killer bee.,“µjƒ‰ � .yYour killer bee closely misses the orc warrior.,“µj^� Ñ oThe killer bee closely misses your killer bee.Your killer bee stings the orc warrior but does no damage.,“µjò� ,“µjQ‘ 3o.,“µjü¨ º yyy 3 killer bees (2 fleeing, 1 ally tar…)o   orc wizardo(fleeing)Your orc priest barely misses the orc warrior.Your orc wizard hits the killer bee with a +0 dagger.,“µj4ª `6-8.7 (1,“µj>· ,“µjɾ ¿ _Your orc wizard's attack snaps the killer bee out of its fear. _You take 2 damage, and have 36/56 hp..“µj¥y·Read which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 3 scrolls of revelation  s - 2 scrolls of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected/“µj}1/“µj:/“µj:E•Gorae the Geomancer##..Octopode of Vehumet **.......Health: 36/56 ===============---------. ..# ..Magic: 21/21 ========================.#..##...AC: 1Str: 7  Doom: 0% ######.....#...EV: 15/“µjÊEûInt: 22 Contam: 0% ....##..#.....SH: 5Dex: 19#####..........XL: 10 Next: 72% Place: Dungeon:9....o.o@..y.... .Noise: =--------  Time: 10528.7 (0.0)####.##y†.###....c) +3 rapier (protect)...###.o##y..##..>..Cast: Stone Arrow/“µjF.......ooooy.y......Pois .......#######.........#..#/“µjLF[#.....yyy 3 killer bees (2 fleeing, 1 ally tar…). #.......o   orc wizard/“µj…FÄ#.....o   orc (fleeing)#.../“µj½Fyy 2 killer bees (summoned) (…)Your killer bee closely misses the orc warrior.The killer bee closely misses your killer bee.Your killer bee stings the orc warrior but does no damage./“µjâF„Your orc priest barely misses the orc warrior.Your orc wizard hits the killer bee with a +0 dagger. /“µjG¿_Your orc wizard's attack snaps the killer bee out of its fear. _You take 2 damage, and have 36/56 hp./“µjÛ_Ê .yAs you read the scroll of summoning, it crumbles to dust.Wisps of shadow whirl around you...  /“µjS`eYou hear the faint creaking of a portcullis nearby./“µj[b<.y/“µjÐdÚ .yYou feel sick. The killer bee completely misses you../“µje%y/“µjåh?.y/“µjñjÄ .yThe killer bee misses your kobold. The killer bee stings you!/“µjžl=o./“µjÿvŒ .oThe killer bee closely misses your kobold./“µj«x3o./“µj(�1 KKy##K.#.KyyyK.KyyKhcyyally target, ally target)K   kobold brigand (missile, summoned)Your orc priest says, "Gorae, I like you."/“µjÂ�/“µj¹š9*/“µjŽ  Your orc wizard gestures at the killer bee while chanting./“µjÐh9y/“µjWjl29=---=9.7 (1/“µjx/“µj»ŠÌ _The killer bee resists with significant effort. _You take 7 damage, and have 29/56 hp.1“µjÚ###. ..#. ##... ... .. ..# ..  #.#KK##... ######.....#... ....y##K.######.yy@K.K.... ...o..oy.yyK.....  ####.##yh.###.... ...###.o##o.c##..>.. .oo..oyy.............#######...... yy 2 killer bees (1...#..##y.... . #...... #. .... 1“µjê2Õ .  You feel sick. The killer bee stings your kobold.Your kobold dies!1“µjÃ3by.y.1“µj49y.1“µj…:à .yYour kobold's corpse dissolves into shadows!Your killer bee misses the killer bee.1“µj ;E.y1“µjC;9y.1“µj˜<A.y1“µjC£ oYour killer bee barely misses the killer bee. x21“µjV .(ally target)oo 2 orcs (1 fleeing, ally target)The killer bee stings you.1“µjý];*1“µj˜Ûc  Your orc wizard casts a spell.1“µj�(Ú oYour orc wizard flickers and vanishes for a moment.o.1“µj.ä .KYour orc priest hits the orc wizard with a +0 whip.The orc wizard misses your howler monkey.1“µj 4™ .KYour howler monkey completely misses the killer bee.1“µj1B o. oo 3 orcs (1 fleeing, 2 ally target)Your kobold closely misses the killer bee.1“µjN– ((Your kobold brigand throws a dart.1“µjã¥p.yy.1“µjô¦….y.K1“µj¯¨K.K1“µj‡Òí yThe dart completely misses the killer bee.Your killer bee barely misses the killer bee.Your killer bee closely misses the killer bee.1“µjÕ�24=-----========301“µj^â1“µjkì© _You hear an angry hiss. You hear a shout! You hear a bellow! _You take 5 damage, and have 24/56 hp.2“µjÞ  .. ... #####.# ......#..##....!... #.....# ..  #.#..##... ######..KK.#... .....##.@#..... #####..yKK.KK.... ..o.yyoyy.yy.....  ####o##.hy###.... ...###..##o.c##..>.........o.o.oy....... yy.......#######...... ...#..#2“µjÏÞ®#y.... oo. #...... 2“µjÝãA.y2“µjžæ‹ y.  You feel sick.2“µj�ú8.y _You hear an angry hiss. You hear a shout! You hear a bellow! _You take 5 damage, and have 24/56 hp.  You feel sick.bar  The killer bee stings your kobold brigand!  Your kobold brigand is poisoned.  The killer bee poisons your kobold brigand!2“µjÙÿ¬ y.  Your killer bee completely misses the killer bee. x22“µjF.y2“µjæ & .oYour killer bee stings the orc. Your killer bee stings the orc wizard.Your killer bee misses the killer bee.2“µj 6o.2“µjìä h†The killer bee stings your kobold brigand!Your orc priest hits the orc wizard with a +0 whip.2“µjïu.o..2“µjGF.K2“µj¯$.2“µjØ%K2“µjH› .KThe orc closely misses your killer bee.2“µjÎ3¾ Ko o 2 orcs (1 , vYour killer bee closely misses the killer bee.Your killer bee stings the orc. Your killer bee closely misses the orc.Your centaur wields a +0 shortbow.2“µjë4I.K2“µj¸7À .KYour centaur shoots an arrow. The arrow misses the killer bee.2“µj4J2“µj²J#32“µjÜJ~=---==------12“µj³X2“µj_“ _Your killer bee misses the killer bee. _You take 1 damage, and have 23/56 hp.4“µj6 ó ?. .... .. .....#####.# .....#..##...4“µj7 ¬....!.... ....# .. #.#..##... ######.@...#... .....##K.#K #####o.y.KK...... .o.y.y.yyh.yKK... ####o##o†y###y...4“µjL7 ò ...###..##.yc##..>..yy 4“µjq7 à.o..oo........ .......#######......4“µj¥7     orc ...#..##y....4“µj‹< A.y4“µjçM &)Your centaur shoots an arrow. The arrow misses the killer bee. _ _You take 1 damage, and have 23/56 hp.  You feel sick.killer bee closely  Your killer bee stings the orc wizard.  The orc wizard dies!4“µj”N 5y.4“µj¼S ' 4“µj=T .  4“µj{T ,Vehumet accepts your kill.4“µjtU 4“µjk L .  Your killer bee stings the killer bee! Your killer bee misses the killer bee.The killer bee stings your kobold.Your kobold dies!y4“µjàk I.y.4“µj&l I.y4“µjþo µ o.  Your kobold's corpse dissolves into shadows!4“µjC‚  yo   orc (ally target)K   kobold brigand (missile, summoned, ve…)c   centaur (launcher, summoned) Your howler monkey hits the killer bee.4“µjóŠ 9*4“µjá ï )Your orc priest calls down the wrath of Beogh upon the orc.The orc writhes in agony!The orc dies!4“µjS ¢*K   kobold brigand (missile, summoned, ve…)c   centaur (launcher, summoned)h   howler monkey (summoned) 4“µjðb zc.h.K.K.K.K4“µjÍc I.K4“µjOd /y4“µj7g ƒ y.  Vehumet accepts your kill.4“µjŒg 4“µjݤ h.)h   howler monkey (yy 2 killer bees (1 fleeing, ally target)K   kobold brigand (missile, summoned, ve…)c   centaur (launcher, summoned)-3-------2 _Your killer bee barely misses the killer bee.5“µjÍN5“µj¦P©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  5“µj.Qbe - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (2%)i - Cast: Stone Arrow  j - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities5“µj^Qz[!] focus mode: off|on8“µjÛ]8“µjxƒGorae the Geomancer?. ....Octopode of Vehumet **...... .....Health: 23/56 =========---------------#####.# .....Magic: 21/21 ========================...#..##...AC: 1Str: 7  Doom: 0% ....!....EV: 15Int: 22 Contam: 0% #.....# ..SH: 58“µj}xhDex: 19#.#..##...XL: 10 Next: 73% Place: Dungeon:9######.@...#...Noise: =--------  Time: 10532.7 (0.0).....##y.#yKh..c) +3 rapier (protect)#####o..y..K.....Cast: Stone Arrow8“µj¥xK.o.y.y.yyhK......Pois ####o##)c.###KK..8“µjxz"...###..##y).##..>y.h   howler monkey (ally target).......o...o........yy 2 killer bees (1 fleeing, ally target).......#######......K   kobold brigand (missile, summoned, ve…)...#..##y....c   centaur (launcher, summoned) (…)Your kobold's corpse dissolves into shadows!Your howler monkey hits the killer bee.Your orc priest calls down the wrath of Beogh upon the orc.The orc writhes in agony!The orc dies!Vehumet accepts your kill. _Your killer bee barely misses the killer bee.8“µjo|8“µj€‰8“µj‹8“µjTÛ ²  Gorae the Geomancer ?. ....  Octopode of Vehumet **.... .. .....  Health: 23/56 =========--------------- #####.# .....  Magic: 18/21 ====================---- ...#..##...  AC: 1Str: 7  Doom: 0%  8“µjñÛ Å....!....  EV: 15Int: 22 Contam: 0%  #.....# ..  SH: 5Dex: 19 #.#..##...  XL: 10 Next: 73% Place: Dungeon:9 ######.@...#...  Noise: =--------  Time: 10532.7 (0.0) 8“µj'Ü ä.....##y.#yKh..  c) +3 rapier (protect) 8“µj_Ü Ö#####o..y..K.....  Cast: Stone Arrow 8“µjÝ •.o.y.y.yyhK......  Pois  ####o##)c.###KK..  ...###..##y).##..>y.  h   howler monkey (ally target) .......o...o........  yy 2 killer bees (1 fleeing, ally target) .......#######......  K   kobold brigand (missile, summoned, ve…) 8“µjLÝ ...#..# #y....  c   centaur (launcher, summoned) (…)The orc dies!Vehumet accepts your kill. 8“µjrÝ Ø_Your killer bee barely misses the killer bee.Aiming: Stone Arrow (safe; 1% risk of failure)  8“µjžÝ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8“µjÂÝ vAim: a killer bee (almost dead, ally target, 51% to hit)9“µjV¬9“µj¥µ Gorae the Geomancer?. ....Octopode of Vehumet **...... .....Health: 23/56 =========---------------#####.# .....Magic: 18/21 ====================----...#..##...AC: 1Str: 7  Doom: 0% ....!....EV: 15Int: 22 Contam: 0% 9“µjC¶ž#.....# ..SH: 5Dex: 19#.#..##...XL: 10 Next: 73% Place: Dungeon:9######.@...#...Noise: =--------  Time: 10532.7 (0.0).....##y.#yKh..c) +3 rapier (protect)#####o..y..K.....Cast: Stone Arrow.o.y.y.yyhK......Pois 9“µj¹¶s####o##)c.###KK.....###..##y).##..>y.h   howler monkey (ally target).......o...o........yy 2 killer bees (1 fleeing, ally target).......#######......K   kobold brigand (missile, summoned, ve…)...#..##y....9“µjå¶²c   centaur (launcher, summoned) (…)Vehumet accepts your kill. 9“µj ·Ø_Your killer bee barely misses the killer bee.Aiming: Stone Arrow (safe; 1% risk of failure)  9“µj7·íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9“µj\·ÝAim: a killer bee (almost dead, ally target, 51% to hit)  Really fire towards your killer bees and centaur? :“µjV :“µjö)Gorae the Geomancer?. ....Octopode of Vehumet **...... .....Health: 23/56 =========---------------#####.# .....Magic: 21/21 ========================...#..##...AC: 1Str: 7  Doom: 0% ....!....EV: 15Int: 22 Contam: 0% #.....# ..SH: 5Dex: 19#.#..##...XL: 10 Next: 73% Place: Dungeon:9######.@...#...Noise: =--------  Time: 10532.7 (0.0).....##y.#yKh..c) +3 rapier (protect)#####o..y..K.....Cast: Stone Arrow[3:“µj +M4m.o.y.y.yyhK......Pois ####o##)c.###KK.....###..##y).##..>y.h   howler monkey (ally target).......o...o........yy 2 killer bees (1 fleeing, ally target).......#######......K   kobold brigand (missile, summoned, ve…)...#..##y....c   centaur (launcher, summoned) (…)_Your killer bee barely misses the killer bee.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 51% to hit)  Really fire towards your killer bees and centaur? Okay, then.:“µj€93:“µjrE:“µjÅH. _<“µjÀú)...# ..###.?. . .. .#####.# ..........#..##....#.....!.... #.....# ..  #.#@.##... ######.....#... .....##y.#yKh.. #####o..y..K..... <“µjÊû‰.o.y.y.yyhK...... ####o##)c.###KK.. ...###..##y).##..>y. .o...o........ .......#######...... <“µjúu .yYou feel sick.<“µjÆ8y.<“µjŸ9 y<“µjìa.  You are no longer poisoned.<“µj"<y.<“µjP †Your killer bee misses the killer bee. Your killer bee stings the killer bee!The killer bee dies!<“µj1y<“µj#4y.<“µj_.<“µjKCy)<“µjÔ9h.<“µj>†c<“µjé?.o<“µjT— K.  Vehumet accepts your kill.<“µjí$.<“µj%y<“µjv9K.<“µj?#K<“µjÁEK<“µjl 1y<“µj!9y.<“µjØ!8K.<“µj‹"H.y<“µjÐ"9K.<“µjÔ*ŽK   kobold brigand (missile, summoned, ve…)c   centaur (launcher, summoned)h   howler monkey (summoned) <“µjË.s2=4-3.7 (1<“µjÙ5<“µjï9š _The howler monkey closely misses your kobold. _You take 1 damage, and have 22/56 hp.>“µjFêß.yy.c.y.>“µjë;.y>“µjµë/y†>“µjçë>“µjPì>“µjŒì>“µjí>.y>“µjÆí.>“µjï%.y>“µj_ï>“µjƒï>“µjÊï>“µjVô@.o>“µjqõ6c.>“µjÎõ?.K>“µjŸö5K.>“µjr÷0h>“µjø9y.>“µj÷ø+.y>“µjù>“µj' z  The howler monkey closely misses your kobold brigand.>“µj`t (Your kobold throws a stone.>“µjxY[.K>“µjZv.y.K>“µj›Z>“µjÒZ>“µj,[.>“µj\[%y>“µj‹h>“µj‚i@-4>“µj�s>“µj…wj _The stone hits the howler monkey but does no damage.>“µjÝ .>“µjx iy.y.>“µj9 >“µjŽ >“µjÇ >“µjû 9.y>“µj ,y>“µjÔ .>“µj§ ;.c>“µjý 5 oYour killer bee closely misses the howler monkey.o..h>“µjv ³KK _The stone hits the howler monkey but does no damage.  Your killer bee closely misses the howler monkey.  The howler monkey barely misses your kobold.Your kobold hits the howler monkey with a +0 club.  Your kobold hits the howler monkey with a +0 short sword.  Your killer bee stings the howler monkey!  The howler monkey is poisoned.>“µj% >“µjv 8y.>“µj%! 7y.>“µjC" Cy†>“µjÇ0 ° .o...yy very poisoned, ally ta…)o   orc (ally target)K   kobold brigand (missile, summoned, ve…)oc   centaur (launcher, summoned)Your killer bee poisons the howler monkey!>“µj53 B35>“µjx@ >“µjD [ _Your kobold misses the howler monkey.?“µjµÿ9y.?“µj<*y?“µj@.?“µj#?.y?“µjt@.y?“µjé@.y?“µjœ ð .Your killer bee stings the howler monkey!The howler monkey dies!Vehumet accepts your kill.?“µj%"zy..y?“µjBœ co   orc (ally target)K   kobold brigand (missile, summoned, po…)h   howler monkey (summoned)yyyyy 7 killer bees (summoned) Vehumet offers you knowledge of Static Discharge.The orc hits your orc wizard with a +0 dagger.?“µjDD;*?“µj¾´ odistracted, ally target)Your orc wizard casts a spell at the orc.?“µj„|h..K?“µj 2K.?“µjÌ .?“µj´ 2y.?“µj /K.?“µjª 9K.?“µj% L.y?“µjB0y.?“µj}qyo6?“µj8+Í ====5=6 _The orc resists with significant effort.?“µjË7?“µj¸:w _Your Conjurations skill increases to level 8!?“µjéQ.?“µjº\.?“µjž_Šy..y.y.yy.y?“µj±c€cy..?“µjªj- y.  Your orc wizard dissolves into shadows! Your killer bee dissolves into shadows!.K?“µj°y )The orc hits your killer bee with a +0 dagger.Your killer bee stings the orc!The orc dies!K.?“µj6z6K.?“µj)|dy.K.?“µjX}?y†?“µjv‰ê.hK   kobold brigand (missile, summoned, po…)c   centaur (launcher, summoned)yyyyyy 6 killer bees (summoned)K 4 kobolds (3 missiles, summoned)?“µj%“c-7Stone Arrow?“µjL—?“µjº™P _Vehumet accepts your kill.A“µjªSl...# ..### .?. ...... .. ......#####.# ..........#..##.... #.....!....  #.....# .. #.#yK##.######..@..#.....##.†#Ky....#####o.yyy.K.K....o.y..)y..ch.####.##)†.###....###..##.).##..>....o...........#######o.....h   howler monkey#..# #yyyyyy 6 killer bees (summoned) (…)A“µj†Viy.c.A“µjÞW9y.A“µjYyy.y.A“µjS[/h.A“µj3`.KA“µj¢`0K.A“µjya1y.A“µj&b.A“µjKc7y.A“µj3e7K.A“µj h4y.A“µjUs;.KA“µj%w@-8A“µjvŽA“µj‘A“µjýð ...# ..### .?. ...... .. ...... #####.# ...... ....#..##.... #.....!.... #.....# .. #.#yK##... ######.@yyK#... .....##yy#.K.... #####o...yc.K.... .o.y..)...h.K.... ####.##)†.###.... ...###..##.).##..>.. .......o............ .#######o..... ...#..# #y....“µjáñ;17HA“µjGó2h.A“µjúõ0y.A“µj×÷+c.A“µjÑû/K.A“µj˜ü7K.A“µj0ÿ.KA“µj( E.KA“µjª 5K.A“µj{ 2h.A“µjí 9.A“µjµ Y4=9A“µj�" A“µjâ$ A“µjˆ ­ .?. ...... .. .....#####.# .........#..##.... #.....!....  #...K.# .. #.#yK##.######.yyy......##@y#K.....#####...yc.K........).h..K.####.##)†.###.....###..##.).##..>....o.............#######o....#..# #y #..  .A“µj‹Š 4A“µjÆŒ 1yA“µjØ� F†yA“µj®” 3.c.h.yK.KA“µj*• 7KKA“µj• 3A“µj„– F.yA“µjÑ– A.KA“µj÷— .yA“µj'™ D.KA“µjÝ™ .A“µjZ¨ yyy   killer bee (ally target)K   kobold brigand (missile, summoned, po…)c   centaur (launcher, summoned)h   howler monkey (summoned) A“µjƒ« '40A“µj¸ A“µj4É A“µj¿ñA“µjõA“µjfA“µj”B“µjžúÚ  .#####.# ........#..##.... #.....!....  #.....# ..B“µj,û¶ #.#KK##...######.yy.K#........##.y#y.....#####...@yy.K.........)..hc####.##)†.###...###..##.).##..>....o..........yB“µj£ûö...#######.##.....yyyyy 6 killer bees (summoned) (…)B“µj¸ÿK.yB“µjG.yB“µjîL.yB“µj°0c.B“µjD9K.K..y.KK..y.y.KB“µj (^ 1B“µjø+B“µj0B“µjR¡­ .. ...... #####.# ...... ....#..##.... #.....!.... #.....# .. #.#..##...####.KKK.#....##yy#K..... #####..@ycy...... ......).yhyK..... ####.##)†.###.... ...###..##.).##..>.. .....B“µjË¡T..o..........y. .......#######...... ...#..# #..... . #.. ..... #. ....B“µjލqy.yB“µj~´‡ .cYour kobold brigand looks more healthy.B“µjÒ´ .B“µjµ%yB“µjʵG.yB“µjŸ¶4y.B“µjõ»€ .KYour centaur looks friendly.B“µjp¼ .B“µj¦¼%KB“µjã¼2.yB“µj ½B“µjÔÀ—  Your killer bee barely misses the killer bee.B“µjÃÁ6K.B“µjÂ?y†B“µj!Ðñy   killer bee (ally target)K   kobold brigand (missile, summoned)c   centaur (launcher, summoned)h   howler monkey (summoned) B“µj4ÞQ5=2B“µjäãu _Your kobold barely misses the killer bee.B“µj¡¡#####.#....#..##.... #.....!....  #.....# .. #.#K.##..#######..Ky.#........##.†#K.....#####....ycyK.......)@yhyKy####.##)†y###...###..##.).##..>....o..........y...#######.....#..# #... #..  ... #.  .. B“µjð‰ .yThe killer bee barely misses your kobold.B“µjü0ý.KThe killer bee barely misses your kobold.  Your killer bee closely misses the killer bee.The killer bee stings your kobold.  Your kobold is poisoned.  The killer bee poisons your kobold!  iller bee completely misses the killer bee.Your kobold closely misses the killer bee..K.y.KB“µjÜ5B“µjZ=&3B“µj}EB“µjIi _Your kobold hits the killer bee but does no damage.B“µjÒŽ å....#..##.... #.....!....  #.....# .. #.#..##..#######...K.#.......##.K#yK....#####....ycyK.......).yhyKy####.##@†y###.....###..##.).##..>B“µj�� å....o..........y#######.....#..# #... #..  . #.  . .  #B“µj¤ É.ompletely misses the killer bee.Your kobold closely misses the killer bee. _Your kobold hits the killer bee but does no damage.The killer bee closely misses your kobold.los  The killer bee stings your kobold.  Your kobold dies!B“µj6¥ D.yB“µj © ‹ DYour kobold's corpse dissolves into shadows!B“µjè© ?.cB“µj[« ‹ .KYou encounter a steam dragon.B“µj£« .B“µj»¬ ?.yB“µjx­ L†KB“µj ® <.yB“µjùº DKD   steam dragony   killer bee (ally target)K   kobold brigand (missile, summoned)c   centaur (launcher, summoned)B“µjˆ¾ &4B“µjöÈ B“µjÀÏ v _Your kobold closely misses the killer bee.Things that are here:B“µj“Ò l _a +0 dagger; a +0 robeC“µj#¿ #.....!..D.  #.....# .. #.#..##..#######....K#.......##.†#.y....#####....KycKK......).yhyyy..####.##)†y###.....###..##@).##..>....<..........y....#######.....#..# # #..  .....h   howler monkey (summoned) (…)C“µj¾Å¢ y.  The killer bee stings your killer bee.C“µjüÐD _a +0 dagger; a +0 robeThe killer bee stings your killer bee.  Your killer bee completely misses the killer bee.  Your centaur unwields a +0 shortbow.  Your centaur closely misses the killer bee.  Your centaur barely misses the killer bee.The killer bee closely misses your killer bee.C“µj×ÑKh.C“µjÂÒ.C“µj�ÓG.yC“µjÃÓ@.yC“µj³×  K.  Your killer bee misses the killer bee.C“µj€ã.KD   steam dragon (ally target)y   killer bee (ally target)K   kobold brigand (missile, summoned)c   centaur (launcher, summoned)C“µjmå&5C“µjZõv _Your kobold closely misses the killer bee.C“µjr¡#.....!.... #....D# .. #.#.K##... #######.....#... ......##.†#.y.... #####....KhcyK... ......)..yyyyK... ####.##)†y###.... ...###..##.@.##..>.. .<.... .#...... ...#..# C“µj¬#...... #.. .....#. C“µjÒ¢.... #. .. C“µj mK   kobold brigand (missile, summoned). # c   centaur (launcher.. C“µj=‡h   howler monkey (summoned) C“µj‰.C“µj#.C“µj´%.C“µj0.C“µj?3¦ y.  Your killer bee dissolves into shadows! x4C“µj±44c.C“µj51y.C“µj’5)yC“µjÿ53y.C“µj‹H£.killer bee misses the killer bee. _Your koboldC“µjÂHÕkiller bee dissolves into shadows! x4  Something misses your killer bee.howler monkey misses the killer bee. C“µj=I© The steam dragon bites your kobold!  Your kobold dies!C“µjîX¡ .y   killer bee (ally target)C“µj.YhK   kobold brigand (missile, summoned)c   centaur (launcher, summoned)Your kobold's corpse dissolves into shadows!Your centaur wields a +0 shortbow.C“µjÈbC )))C“µjc3Your centaur shoots an arrow.C“µjuªQ.KC“µj¿ª.C“µjøÅfD..KC“µjÝÉx6===6Stone ArrowC“µj[ÓC“µjxÝv _The arrow closely misses the steam dragon.Things that are here:C“µjóß _a +2 flail of holy wrath; a +0 chain mailC“µj÷Çà #....D# .. #.#..##...#######.....#.........##.†#cy....#####.....hy..........)...KyKK####.##)†.###......###..##.).##..>.....<...@.......########..# #. #..  ... #.  ... .C“µj]ÈSK   kobold brigand (missile, summoned).  #c   centaur (launcher, summoned). h   howler monkey ( yy 2 killer bees (summoned)C“µj½Ì.C“µjèÑœ .hSomething barely misses your kobold brigand.C“µjšÔw.cDC“µj¢ÖhK.y.C“µj‚ßœ.yD   steam dragon (ally target)C“µjóßvK   kobold brigand (missile, summoned)c   centaur (launcher, summoned)h   howler monkey(…)C“µj)ãd--7Stone ArrowC“µjëC“µjµîx _Something stings your kobold brigand but does no damage.C“µjƒ‘ j#.....# .. #.#D.##... #######.....#... ......##.†#y..... #####....Kc.y.... ......)..h.yKK... ####.##)†.###.... ...###..##.).##..>.. .<... .#...... ...#..# #..... . #.. .....#. ....#. .. . # .. C“µjÊ“ 0yC“µjO” 3y.C“µj8¡ ‚.y   killer beeK   kobold brigand (missile, summoned)c   centaur (launcher, summoned)C“µj:ª O)) C“µjñ 5h.C“µj^ñ D.yC“µjóñ *yC“µjkó B.DC“µj$õ 3oC“µj " †o   orc warriory   killer bee (ally target)C“µjY K   kobold brigand (missile, summoned)Your centaur shoots an arrow. The arrow hits the steam dragon!C“µj Ž ( very poisoned, slow, al…)Your kobold brigand throws a dart. The dart hits the steam dragon.The steam dragon is poisoned. The steam dragon struggles to breathe.C“µj“i ‘ † The steam dragon seems to slow down.C“µj5k B==8Stone ArrowC“µjÛt C“µj’x h _Your killer bee stings the steam dragon.D“µj¹ÅÇ  ..  #.#..##...  #######..Dy.#...  ......##.†#......  #####...hKc  ......)...y.KK...  #)†y###....  ...###..##.).##..>..  .......<....@.......  ......o#######......   #.....  . #.. .....  #. ....  #. ..  .#  ..  D“µjÆ]�  ..  #.#..##...  #######..Dy.#...  D“µj^......##.†#......  #####...hKc  D“µjO^......)...y.KK...  #)†y###.... D“µj�^? ...###..##.).##..>..  .......<....@....... D“µj±^È ......o#######......   #..... D“µjü^[ . #.. ..... #. .... #. ..  .D“µj?_|#  .. KD“µjqjD“µjlD“µjuD“µj¦xd _There are monsters nearby!E“µjip #.....# ..  Gorae the Geomancer #.#..##...  Octopode of Vehumet **.... #######..Dy.#...  Health: 26/56 ===========------------- ......##.†#......  Magic: 18/21 ====================---- #####...hKc.y....  AC: 1Str: 7  Doom: 0%  ......)...y.KK...  EV: 15Int: 22 Contam: 0%  ####.##)†y###....  SH: 5Dex: 19  ...###..##.)*##..>..  XL: 10 Next: 75% Place: Dungeon:9  .......<....@.......  Noise: ==-------  “µj8q�mTime: 10548.7 (0.0)  ......o#######......  c) +3 rapier (protect)  ...#..# #.....  Cast: Stone Arrow  . #.. .....  #. ....  #. ..  D   steam dragon (very poisoned, slow, al…) .#  o   orc warrior .. y   killer bee (ally target)  K   kobold brigand (missile, summoned) (…)The steam dragon seems to slow down. _Your killer bee stings the steam dragon. _There are monsters nearby!Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)E“µj73 E“µjk> ¨#.....# ..Gorae the Geomancer#.#..##...Octopode of Vehumet **....#######..Dy.#...Health: 26/56 ===========-------------......##.†#......E“µjc? —Magic: 21/21 ========================#####...hKc.y....AC: 1Str: 7  Doom: 0% ......)...y.KK...EV: 15Int: 22 Contam: 0% ####.##)†y###....SH: 5Dex: 19...###..##.).##..>..XL: 10 Next: 75% Place: Dungeon:9.......<....@.......Noise: ==-------  Time: 10548.7 (0.0)......o#######......c) +3 rapier (protect)...#..##.....E“µjÚ? 4Cast: Stone Arrow. #.......#.....#...D   steam dragon (very poisoned, slow, al…).#o   orc warriorE“µj@ F..y   killer bee (ally target)K   kobold brigand (missile, summoned) (…)The steam dragon seems to slow down. E“µjO@ ,_Your killer bee stings the steam dragon. _There are monsters nearby!Aiming: Stone Arrow (safe; 1% risk of failure)  E“µj¨@ .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)E“µj8N É _Your killer bee stings the steam dragon. _There are monsters nearby!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (ally target, 51% to hit)  Okay, then.E“µj€P E“µj²X E“µj1[ . _F“µj-‡û #.....# ..  Gorae the Geomancer #.#..##...  Octopode of Vehumet **.... #######..Dy.#...  Health: 26/56 ===========------------- ......##.†#......  Magic: 18/21 ====================---- #####...hKc.y....  AC: 1Str: 7  Doom: 0%  ......)...y.KK...  EV: 15Int: 22 Contam: 0%  ####.##)†y###....  SH: 5Dex: 19  ...###..##.)*##..>..  XL: 10 Next: 75% Place: Dungeon:9 F“µj ˆ— .......<....@.......  Noise: ==-------  Time: 10548.7 (0.0)  ......o#######......  c) +3 rapier (protect)  ...#..# #.....  Cast: Stone Arrow  . #.. .....  #. ....  #. ..  D   steam dragon (very poisoned, slow, al…) .#  o   orc warrior .. y   killer bee (ally target)  K   kobold brigand (missile, summoned) (…)Shift-Dir - straight lineAim: a killer bee (ally target, 51% to hit) _Okay, then.F“µj�ˆ®Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)F“µj¼¿-#.....# ..Gorae the Geomancer#.#..##...Octopode of Vehumet **....#######..Dy.#...Health: 26/56 ===========-------------......##.†#......Magic: 18/21 ====================----#####...hKc.y....AC: 1Str: 7  Doom: 0% F“µj.Àƒ......)...y.KK...EV: 15Int: 22 Contam: 0% ####.##)†`###....SH: 5Dex: 19...###..##.)`##..>..XL: 10 Next: 75% Place: Dungeon:9.......<....@.......F“µj À+Noise: ==-------  Time: 10548.7 (0.0)......o#######......c) +3 rapier (protect)...#..##.....Cast: Stone Arrow. #.......#.F“µjÅÀU....#...F“µj1Á¹D   steam dragon (very poisoned, slow, al…).#o   orc warrior..y   killer bee (ally target)F“µjYÁK   kobold brigand (missile, summoned) (…)Shift-Dir - straight lineAim: a killer bee (ally target, 51% to hit) F“µjÂÁÎ_Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)F“µj! ñ.yAim: a killer bee (ally target, 51% to hit) _Okay, then.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (ally target, 51% to hit)  The stone arrow misses the killer bee.F“µjÄ G.yF“µjaF“µj%'å .  Your centaur shoots an arrow. The arrow hits the steam dragon!The steam dragon dies!F“µj5.)o   orc warriory   killer bee (ally target)K   kobold brigand (missile, summoned)c   centaur (launcher, summoned) F“µjöw‘.h.yF“µjä{¢ o.  Vehumet accepts your kill.F“µj¿}G.cF“µjç~G†yF“µj{-KF“µjR€P.KF“µjØ€I.hF“µjáŒF“µj‘O799.7 (1F“µjÑ™F“µjý¡ã _You block the killer bee's attack. Your killer bee misses the killer bee. _You now have 18/21 mp.G“µjј #.....# ..  Gorae the Geomancer #.#..##...  Octopode of Vehumet **.... #######.....#...  Health: 27/56 ===========------------- ......##.†#......  Magic: 15/21 =================------- #####...y.K.y....  AC: 1Str: 7  Doom: 0%  ......).K.c.KK...  EV: 15Int: 22 Contam: 0%  ####.##)hy###....  SH: 5Dex: 19  ...###..##.)y##..>..  XL: 10 Next: 79% Place: Dungeon:9  .......o....@.......  Noise: ==------- G“µj&™’[39;49m Time: 10549.7 (0.0)  .......#######......  c) +3 rapier (protect)  ...#..# #.....  Cast: Stone Arrow G“µjš™B . #.. .....  #. ....  #. ..  o   orc warrior .#  y   killer bee (ally target) .. K   kobold brigand (missile, summoned)  c   centaur (launcher, summoned) (…)G“µjÇ™þVehumet accepts your kill. _You block the killer bee's attack. Your killer bee misses the killer bee. _You now have 18/21 mp.G“µjû™ƒAiming: Stone Arrow (safe; 1% risk of failure)  G“µj1š5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)G“µjÕó—#.....# ..Gorae the Geomancer#.#..##...Octopode of Vehumet **....#######.....#...Health: 27/56 ===========-------------......##.†#......Magic: 15/21 =================-------#####...y.K.y....AC: 1G“µjEôStr: 7  Doom: 0% ......).K.c.KK...EV: 15Int: 22 Contam: 0% ####.##)hy###....SH: 5Dex: 19...###..##.)y##..>..G“µjäô–XL: 10 Next: 79% Place: Dungeon:9.......o....@.......Noise: ==-------  Time: 10549.7 (0.0).......#######......c) +3 rapier (protect)...#..##.....G“µjsõ.Cast: Stone Arrow. #.......#.....#...o   orc warrior.#y   killer bee (ally target)..K   kobold brigand (missile, summoned)c   centaur (launcher, summoned) (…)Vehumet accepts your kill. _You block the killer bee's attack. Your killer bee misses the killer bee. _You now have 18/21 mp.G“µjÜõ±Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (ally target, 51% to hit)G“µjpC„. _You block the killer bee's attack. Your killer bee misses the killer bee. _You now have 18/21 mp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  G“µjLDªAim: a killer bee (ally target, 51% to hit)  The stone arrow hits the killer bee!G“µj¿J» .yYour kobold dissolves into shadows!You block the killer bee's attack.G“µjNŸ .yYour killer bee stings the killer bee but does no damage.G“µj:[Þ<o  The killer bee closely misses you.Your howler monkey misses the killer bee.G“µjö`M(((G“µjŒ§G.yG“µjH±8y.G“µj²,50.7 (1G“µjé·G“µj�¾Ü _Your kobold brigand throws a dart. The dart misses the killer bee. _You now have 15/21 mp.G“µjBv  †You puncture the killer bee!Your weapon exudes an aura of protection.  You kill the killer bee!G“µjy B)yG“µj*z ©c..yy.G“µjäz G.cG“µj| H†hG“µjÃ� I )yG“µj ‚ AVehumet accepts your kill.G“µj�‚ S.KG“µjŽ ü (ally target)K   kobold brigand (missile, summoned)c   centaur (launcherh   howler monkey (summoned) The orc warrior hits your killer bee with a +0 flail.G“µj‘ d 8 81-1.9 (1.2 G“µjš G“µjuœ g _Your killer bee stings the orc warrior.H“µjS)@ #.....# .. #.#..##... #######.....#... ......##.†#...... #####.......y.... ......).....KK... ####.##K†c###....H“µj]*Ý ...###..##h)†##..>.. .<oyy. .#...... ...#..# #..... . #.. ..... #. .... #. .. . # ..H“µjž/.c.H“µjÖ6ð )KYour killer bee stings the orc warrior but does no damage.The orc warrior barely misses your killer bee.H“µj\PH“µj@QT--20 H“µjYH“µjù[d _Your killer bee barely misses the orc warrior.H“µjà µ#.....# .. #.#..##... #######.....#... ......##.†#...... #####.......y.... ......).....KK... ####.##)c.###.... ...###..##hK†##..>.. .<oyy. .#...... ...#..# #..... . #.. .....#. ....H“µjÖà ’#. .. . # .. H“µj•å <c†H“µjZí õ )KYour killer bee stings the orc warrior but does no damage.The orc warrior completely misses your killer bee.H“µj’õ H“µjÅö —8= 1 -3H“µj“û H“µjöý p _Your killer bee stings the orc warrior but does no damage.H“µjW¾ #.....# .. #.#..##... #######.....#... ......##.†#...... #####.......y.... ......).....KK... ####.##c†.###.... ...###..##h)†##..>.. .<oyy@K. .#...... ...#..# #..... . #.. ..... #. .... #. .. .H“µj�i # ..H“µjA)cH“µjl,½  Your killer bee barely misses the orc warrior.The orc warrior barely misses your killer bee.H“µjæ-U16=4H“µj�6H“µjF9g _Your killer bee stings the orc warrior.I“µjÉÈÆ#.....# .. #.#..##... #######.....#... ......##.†#...... #####.......y.... ......).....KK... ####.##)†.###.... ...###..##hc†##..>.. .<oyyK@. .#...... ...#..# I“µjÕÉ—#..... . #.. .....#. ....#. .. . # .. I“µjvÍ>c)I“µjÛ£  Your killer bee misses the orc warrior.The orc warrior closely misses your killer bee.I“µjCÜ&5I“µj•åI“µjÂég _Your killer bee stings the orc warrior.I“µjÈ¥ç #.....# .. #.#..##... #######.....#... ......##.†#...... #####.......y.... ......).....KK... ####.##c†.###.... ...###..##h)†##..>..I“µjº¦@ .<oyy@K. .#...... ...#..# #..... . #.. ..... #. .... #. .. . # ..I“µjA©A)cI“µj³®° ycYour killer bee closely misses the orc warrior.I“µj&¹w  The orc warrior completely misses your killer bee.I“µjSºU29=6I“µjzÂI“µj Åp _Your killer bee stings the orc warrior but does no damage.I“µj~ö=y)I“µjãþ¨ )yYour killer bee stings the orc warrior but does no damage.I“µj] z  The orc warrior hits your killer bee with a +0 flail.I“µj‡ &7I“µj½I“µjCd _Your killer bee barely misses the orc warrior.J“µjØ=y)J“µjwä  )yYour killer bee stings the orc warrior. The orc warrior is poisoned.Your killer bee poisons the orc warrior!J“µj÷> very poisoned, ally targ…)The orc warrior completely misses your killer bee.Your killer bee stings the orc warrior. The orc warrior looks even sicker.J“µjløB=8J“µjQJ“µj�h _Your killer bee poisons the orc warrior!J“µjqe=y)J“µjËl¨ )yYour killer bee stings the orc warrior but does no damage.J“µj7y‹  The orc warrior completely misses your killer bee.J“µjCzC309J“µjÉJ“µj³‚g _Your killer bee stings the orc warrior!J“µjž =y)J“µj’% � )yYour killer bee closely misses the orc warrior.J“µj62 t  The orc warrior closely misses your killer bee.J“µj 4 U7=60J“µj¤9 J“µjš; d _Your killer bee barely misses the orc warrior.K“µjÜÔ=y)K“µjéå{ )Your killer bee stings the orc warrior.K“µjºæ<The orc warrior dies!K“µj3ëC)yK“µj õÄK   kobold brigand (missile, summoned)c   centaur (launcherh   howler monkey (yy 2 killer beesK“µjœüc31Stone ArrowK“µjËK“µjŒ P _Vehumet accepts your kill.K“µj�>K“µj4C&2K“µj¡KK“µjžML“µjèÞ3L“µjBãL“µjhó1=L“µjÚûO=L“µj&þL“µjz BL“µjHL“µjÿy2=8=L“µj‡L“µjÁ%,L“µjÂ(L“µj¬5Œ  You encounter a kobold geomancer. It is wielding a +0 dagger.L“µj´H8KK   kobold geomancer (wandering)K   kobold brigand (missile, summoned)c   centaur (launcher, summoned)h   howler monkey(…)7.9 (5L“µjKry)c.L“µjðpL“µjSs¡K..yh.L“µj•’hKKally target)L“µjõ–28.9 (6 _L“µj¤L“µjµ} _You regained 2 hp, and now have 32/56 hp.L“µjC ™  ..  #.#..##K..  #######.....#...  ......##.†#......  #####.......y....  )....  #)hy###....  ...###..##.cK##..>..  .......<).y@........  .......#######......   #.....  . #.. .....  #. ....  #. ..  .#  ..  L“µj2ª l  ..  #.#..##K..  #######.....#...  ......##.†#......  #####.......y....  L“µjl« t)....  #)hy###....  ...###..##.cK##..>..  .......<).y@........  .......#######......   #.....  . #.. .... #.  #. .. L“µjÞ« Ä .#  .. hL“µjE¸ L“µjö½ L“µj0Æ L“µjÉ g _A kobold geomancer is nearby!M“µjY � _Unknown command.N“µj{B#.....!.... #.....# .. #.#..##K..#######.....#... ......##.†#.....#####.........N“µjC˜......).....KK.. ####.##)hy###...###..##.@K##..>.<).yc......#######....#..##.... #.........#... #..N“µjM my.y.N“µjÑ 9.cN“µjÁ3>† _A kobold geomancer is nearby! _Unknown command.  The kobold geomancer gestures next to your kobold brigand while chanting.  The wall shatters!  The blast of rock fragments hits your killer bee!  The blast of rock fragments hits your kobold brigand!  Your kobold brigand dies!N“µjK;k#####c   centaur (launcherh   howler monkey (yy 2 killer beesN“µj›sqy.y.N“µjt<h†N“µj‚R...†N“µjì…K=======9.9 (1N“µj¿ŽN“µj1—€ _Your kobold brigand's corpse dissolves into shadows!Things that are here:N“µj|¶ _a +2 flail of holy wrath; a +0 chain mailN“µj8‘ ....#..##....#.....!.... #.....# . #.#..##K#######.....#... ......##.†#.....#####.....y...........)..h...... ####.##y@.###..###..##.)†##..>.N“µjÐ’ ...<)...c..........#######.......#..##.. #....c   centaur (launcher, summoned)..h   howler monkey (#....yy 2 killer bees #N“µjV” 1y.N“µj°– 7c.N“µj‰— 0KN“µj–˜ N“µjϘ +oN“µjFš @.hN“µjÝš =.yN“µj¾œ ?y)N“µj•¨ .K   kobold geomancer (ally target)o   orc (ally target)c   centaur (launcher, summoned)h   howler monkey (summoned) (…)N“µjm­  3==-------70 _N“µj· N“µjf¿ w _You see here a killer bee corpse.O“µjðh¯#####.# ..........#..##....#.....!.... #.....# . #.#..##.#######.....#K.. ...o..##.†#...#####.....y......y.@.h..... ####.##)†.###...###..##.c†##..><)............#######.......#..##..... #..O“µjþi€.......#....O“µj"k7y.O“µj[l=y)O“µjVn>c)O“µj´�¹ ##### The kobold geomancer points next to your centaur and mumbles some strangewords.O“µjA‚(The wall shatters!O“µj$´7h.O“µjõ´J.oO“µjs¶>.yO“µjVÆÀ .).c.  The blast of rock fragments hits your centaur!O“µj¹È9========1Stone ArrowO“µjãÒO“µj Ö\ _Your killer bee barely misses the orc.O“µjÞF ï#####.# ...... ....#..##.... #.....!.... .#.....# ..#.#..##..#######.....#K.....o.##.†#.y.... #####y.....h..... ......).. O“µjeG M####.##c†.###.... ...###..##.)†##..>.. .#######.........#..# #..... . #.. ..... O“µjæG ­#. .... #. ... O“µjÕI @.yO“µjVN =)cO“µjÑN 7h.O“µjW , †cYour killer bee stings the orc.The kobold geomancer closely misses your howler monkey.The orc hits your killer bee with a +0 short sword.O“µj~f �  Your killer bee closely misses the kobold geomancer.O“µjÃk F-------2O“µjav O“µj¡z h _Your killer bee stings the orc but does no damage.P“µjSv#####.# ...... ....#..##.......#.....!.... ..#.....# ..#.#..##..#######.....#K.....o.##.†#.hy.#####y.>P“µjéö......)..####.##)†c###....###..##.)†##..>...<).............#######...#..# #..... . #.. ..... P“µj7­#. .... #. ... P“µj( c.  Found a stone staircase leading down.Your killer bee closely misses the kobold geomancer.Your killer bee closely misses the orc.P“µjË0D.  Your killer bee closely misses the kobold geomancer.  Your killer bee closely misses the orc.howler monkey barely misses the kobold geomancer.  The kobold geomancer gestures next to you while chanting.The wall shatters!  The blast of rock fragments hits your centaur!!  Your centaur dies!P“µj<”     ....#..##.......  #.....!.... ...  #.....# ....  #.#..##.....  P“µj·<Z#######.....#K....  ....o.##.†#.hy....  #####y...........>  ......)..###......  ####.##)†####.....  #.)###..>... P“µjõ<T <).....  ######P“µj!=.   P“µjE==  . #.. .....  P“µjh=¬#. ....  h   howler monkey ( P“µjŠ=x#. ...  yy 2 killer beesP“µj¬=WYour centaur's corpse dissolves into shadows!P“µjd¶P“µjì¶ P“µj7·P“µj{· P“µjÉ· P“µj2¸ P“µja¸_....#..##....... P“µj”¸ P“µj渊#.....!.... ... P“µj$¹ P“µj¹]#.....# .... P“µjº P“µjQºE#.#..##..... P“µj†º P“µjɺ¡#######.....#K.... P“µjýº P“µjv»·....o.##.†#.hy.... P“µj¼� #####y...........>  P“µjÖ¼§......)..###......  ####.##)†####.....  #.)###..>...  <)....P“µj*½'.  ######P“µj„½C    P“µjä½ï . #.. .....  #. .... P“µjÉÅh #. ... P“µj×È P“µjÉe The blast of rock fragments hits you!!P“µjÃûJ.oP“µj~"1 .@..†* * * LOW HITPOINT WARNING * * *Your killer bee closely misses the kobold geomancer.Your killer bee barely misses the orc.P“µj”%r16--------=======3P“µj95P“µjP _Your howler monkey hits the kobold geomancer. _You take 17 damage, and have 16/56 hp. MASSIVE DAMAGE!!Q“µje3 õ #####.# ...... ....#..##....... #.....!.... ... #.....# .... #.#..##..... #######.....#K.... .....o##.†#.hy.... #####y.> ......).. ####.##)†.###..... ...###..##.)†##..>... .<)............ .#######......Q“µj4 š ...#..# #..... . #.. ..... #. .... #. ...Q“µj‡? ä .oYour killer bee barely misses the kobold geomancer.Your killer bee stings the orc.Q“µjÓQ @    The kobold geomancer hits your howler monkey with a +0 dagger.Your killer bee stings the kobold geomancer!Your killer bee barely misses the orc.Q“µjhT F-------4Q“µj�\ Q“µj(^ m _Your howler monkey closely misses the kobold geomancer.R“µjs¢ì#####.# ...... ....#..##....... #.....!.... ... #.....# .... #.#..##..... #######.....#K.... ......##.†#.hy.... #####yo.> ......).. R“µjt£A####.##)†.###..... ...###..##.)†##..>... .<).............#######...#..# #..... . #.. ..... #. .... #. ... R“µjò¯ß .oYour killer bee stings the kobold geomancer but does no damage.Your killer bee barely misses the orc.R“µj°´: .yR“µjù´¬The kobold geomancer hits your howler monkey with a +0 dagger.Your killer bee stings the kobold geomancer!R“µjŒÂ8 R“µj÷Ãb=-------5R“µjfÎR“µjÒm _Your howler monkey closely misses the kobold geomancer.S“µjyC#####.# ...... ....#..##.....#.....!.... ..#.....# ..#.#..##.#######.....#K....[S“µjóy;......##.†#.hy.#####.yo.>.......)..####.##)†.###....###..##.)†##..>..<).............#######...........#..# #........ #.. ..... .#. S“µj¬z‚.... #. ... S“µjÎ’¹     ....#..##........  #.....!.... .....  #.....# ......  #.#..##......  #.....#K....[  ......##.†#.hy.....  #####.yo.........>.  ......)....###.....  ####.##)†.####.....  #.)†##..>....  <)......  ###...   ..  . #.. ..... .  #. ....  #. ... Your killer bee barely misses the kobold geomancer.Your killer bee barely misses the orc.The kobold geomancer casts a spell next to you.S“µjÙ    ....#..##........  #.....!.... .....  #.....# ......  #.#..##......  #.....#K....[  ......##.†#.hy.....  #####.yo.........>.  ......)....###.....  S“µjÀ ‰####.##)†.####.....  #.)†##..>....  <)......  ###...   ..  . #.. ..... .  #. .... S“µjS i #. ... S“µjw}  The wall shatters! The blast of rock fragments hits you!S“µj(\€ .o* * * LOW HITPOINT WARNING * * *S“µjC^õ $Your howler monkey hits the kobold geomancer.Your killer bee stings the kobold geomancer!The kobold geomancer dies!S“µjð^@.yS“µj7n‰@...o   orc (ally target)h   howler monkey (summoned)yy 2 killer beesS“µjšu·2/56 --------------6=======6S“µjf�S“µjéˆà _Vehumet accepts your kill. _You take 14 damage, and have 2/56 hp. MASSIVE DAMAGE!!X“µj°w- #####.# ...... ....#..##........ #.....!.... ..... #.....# ......X“µj&xk #.#..##...... #######.....#$....[ ......##.†#.hy..... #####..yo.>. ......).. ####.##)†.###......X“µjpxÉ ...###..##.)†##..>.... .<)............. .#######........ ...#..#X“µj‚y• #....... . #.. ..... . #. ....  #. ...X“µjª–.yh..X“µjZ€/oX“µj­„Ž.y.yX“µjË”¾3=-----20=-------7X“µjEš~ _Your killer bee stings the orc but does no damage.Y“µj|Uj ....#..##........ #.....!.... ..... #.....#. #.#..##......#######.....#$....[ ......##.†#h....... #####............>.Y“µjVb ......).yo.y....... ####.##)†@###.........###..##.)†##..>.... .......<)............. .......#######........ ...#..# #.......Y“µjW˜ . #.. ..... . # ....  #. ...  #Y“µjŽc.Y“µjðmß )Your killer bee dissolves into shadows!Your killer bee stings the orc.The orc dies!Y“µjrnK.hY“µjFqJ.hY“µjè{h   howler monkey (summoned)y   killer beeY“µj–ƒ‰=------8Stone ArrowY“µjF�Y“µjêŽP _Vehumet accepts your kill.Y“µjËÌ  #.....!.... ..... #.....#. #.#..##......#######.....#$....[ ......##.†#........ #####............>. ......).yh......... ####.##)†.###.........###..##.@†##..>.... .......<)............. .......#######........ ...#..# #....... . #.. .... . # ....  #. .Y“µjbÑ ú..  #..y)hY“µjNî D-9Y“µjÛø Y“µj& _You hear the faint creaking of a portcullis nearby.Things that are here: _a +2 flail of holy wrath; a +0 chain mailZ“µj÷f #.....#. #.#..##......#######.....#$....[ ......##.†#........ #####............>.Z“µjäö ......)..)......... ####.##)yh###.........###..##.)†##..>.... .......<).@........... .#######. ...#..# #....... . #.. ..... . # .... #. ...  #. Z“µjMI†yZ“µjòD.hZ“µjsZ“µjõ!~4=-80 _Z“µj'*Z“µjè+Z“µj!n - #.....# ...... #.#..##...... #######.....#$....[ ......##.†#........ #####............>. ......)..)... ####.##)†.###...... ...###..##yh†##..>.... .<). .#. ...#..# #.......  . #.. ..... .  #. .... #. ... . #  ..Z“µjPq G)hZ“µj`y Z“µj { B=1Z“µjÒ€ Z“µj*‚ Z“µj�'+ #.....# ...... #.#..##...... #.....#$....[ ......##.†#........ #####......>. ......)..)... ####.##)†.###......Z“µjÓ(Ë ...###..##y)†##..>.... .<@.h. .#. ...#..# #. . #.. ..... . #. .... #. ... . #  ..Z“µjw*K.yZ“µj(6Z“µj8&2Z“µjíW«  Things that are here: _a +0 flail; a +0 chain mail[“µj¼�& #.....# ...... #.#..##...... #######.....#$....[ ......##.†#.. #####............>. ......)..).. ####.##)†.###...... ...###..##.)†##..>.... .@)yh. .[“µj·Ž #. ...#..# #. . #.. ..... . #. .... #. ... . # ..[“µj'�7y.[“µj¸�+h.[“µj›[“µjžY21==3 _[“µjæ¦[“µj°–  There is a stone staircase leading up here. _MP restored: 21[“µjÄl [“µj}o [“µjVw [“µj\y ?y)[“µj|| 5h.[“µjòƒ [“µj;ˆ Y5=4 _[“µj~Ž [“µj±• .[“µj– -)[“µjƒy U===8[“µjK€ [“µjxˆ u##.## #.⌠.#.#.⌠.#  ...# #...#'#...#  ..######.##..#)#.###  ....#.....).)..)...#  #.#.#.##.##).#.##..#  #.#.#.##.##..#.##..#  #........##..#..#..#  ###.#.#####..##.#..#  ....#.#####<...[@..##  .............#  ###.....##.####.###.##  [“µj‰ Ý#.......##.####.# #..#  ..#.....##...#..####.#  ###..................#   .....#.############..#   ....>#.#..........#.##    ######.#.########.#.#  [“µjt‰ E [“µjÆ -6.4 (2.5[“µje [“µjü' Ø _You climb upwards. Your summoned allies are left behind.  There is a stone staircase leading down here.Things that are here:[“µjd+ p _a +0 club; an orc skeleton\“µj¦c\“µj;d\“µjsf\“µji\“µjµlM6\“µjóm\“µj9n\“µjÉq\“µj$t\“µj`t\“µjÌv\“µjy\“µjXy\“µj {\“µj�~\“µjÌ~I7=\“µjL�\“µj÷ƒ,\“µj؆\“µj ‰\“µjd‰\“µj¬Š\“µjÀŒ\“µj�S8=\“µj��\“µjŽ’,\“µj4•\“µj˜\“µj]˜\“µj‘š\“µj©�,\“µj \“µj"£\“µjf£79\“µjj¥\“µjw§,\“µjÈ©\“µjæ°B\“µjF±\“µjܱc10/56=\“µjú¼\“µj!Á\“µj}Á\“µj¶Ä\“µjßÇ\“µj-È\“µj)Ê\“µjfÍ\“µjµÍ\“µj*Ð\“µjòÒ\“µjDÓS1=\“µjÀÕ\“µjyÙ,\“µjßÛ\“µjß\“µjWß\“µj‡á\“µj)ä\“µjiäI2=\“µjÒå\“µj‹ç\“µjÁç\“µj÷è\“µj¤ê\“µjëê\“µjýë\“µjî,\“µjdð\“µj2ó\“µj‡óS3=\“µj¼ô\“µjßö\“µj÷\“µj-ø\“µjªú,\“µjeý\“µj&\“µjw34=\“µjŸ\“µj\“µjè\“µj+\“µj9\“µjâ \“µj? \“µjš \“µj\“µj€\“µjì\“µj^\“µj´L15=\“µj°"\“µjP%,\“µjù&\“µjX),\“µj”*\“µj—,O6\“µjè-\“µjÄ0,\“µjµ3\“µjC6\“µjƒ6\“µjõ7\“µjÕ9\“µj.:L7=\“µjd;\“µj(=,\“µjZ>\“µjwA,\“µjFC\“µjñ\“µjŸó\“µjõó\“µjíõ\“µj \“µj¡ K1=\“µj \“µjÒ\“µj0\“µj\“µjb\“µjÁ\“µjå\“µj !\“µjY!\“µj¾#\“µj'\“µjj'\“µj”'J2=\“µjÖ)\“µj¯,\“µj-\“µjÕ2,\“µjn^ª43=45=\“µjËp6=\“µj}\“µj™}\“µjœ†X\“µjhŠ,\“µj`�7=\“µjÀ£�8=\“µjñ§B\“µj Ë9=50=\“µjÏ,\“µj�Ñ\“µj Õ,\“µj‚Ö\“µjÚÚB\“µj=Û\“µj|Û%1\“µj«Ü\“µj ç\“µjPè\“µj=ê\“µjºì,\“µjî\“µjSñK2=\“µj ò\“µjzó\“µjúõ\“µj[ö\“µjm÷\“µj¦ù\“µjú\“µjƒü\“µj»ÿ\“µj9\“µj\“µjÚ\“µj \“µj;N3=\“µj¦ \“µj[ ,\“µj&\“µj\“µji\“µj–\“µjÆa4=\“µjª\“µj>!,\“µjÇ#\“µj§&,\“µj#)\“µj,\“µjk,U5=\“µj!/\“µjX1,\“µjh2\“µj‚4,\“µj6\“µj%8,\“µja9\“µjc=$ \“µj®=3_You start resting.\“µjÌD\“µjÖW2759.4 (173.0)\“µj²Y(56=\“µjéY&604\“µjÇb\“µj†gS _Health restored: 56\“µj‹é\“µj4ì\“µjûó\“µjWü\“µjw81.0) _\“µjk]“µjæZÉ =You climb downwards.You hear the roar of battle.[?25h[?0c]“µj—Œ2 +]“µjb Ú[?25l[?1c There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever![?25h[?0c]“µjªf 2 +^“µj¾ë [?25l[?1c^“µj–„ &9^“µjÃŽ ¹ #.....# ......  #.#..##......  #######.....#$....[  ......##.†#........  ^“µj›� b#####............>.  ......)..).........  ####.##)†.###......  ...###..##.[†##..>....  .......@[.............  #######........  ...#..# #.......  . #.. ..... . #. .... #. ...^“µj� Z .# .. ^“µj¶õ -2.9 (2.5^“µjèþ ^“µj n  _You hear the creaking of a distant portcullis.^“µjê k _There is a stone staircase leading up here._“µj—$_“µjw'$_“µj¤'©Read which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour _“µj½'z I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  _“µj0(kr - 3 scrolls of revelation  s - a scroll of summoning  t - 2 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selecteda“µj_a“µjp(a“µjQ2Ý#.....# ......Gorae the Geomancer#.#..##......Octopode of Vehumet **....#######.....#$....[Health: 56/56 ========================a“µjý2í......##.†#........Magic: 21/21 ========================#####............>.AC: 1Str: 7  Doom: 0% ......)..).........EV: 15Int: 22 Contam: 0% ####.##)†.###......SH: 5Dex: 19...###..##.[†##..>....XL: 10 Next: 86% Place: Dungeon:9.......@[.............a“µjÛ32Noise: ---------  Time: 10762.9 (0.0).......#######........c) +3 rapier (protect)...#..##.......Cast: Stone Arrow. #....... .#.....#.....#.. _Health restored: 56You climb downwards.You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before theportal closes forever! _You hear the creaking of a distant portcullis. _There is a stone staircase leading up here.a“µjmL *,**,,***,,** ****,, ,,,,,****.#########.#..#,, ,,,,,,,**.#########.....,, a“µjM¡,,*,**,,,.........##..#.,, ,,*,,,**,########.......,, ,,,,*,,,,.........)..[..,, ,,,,*,,,,...####.##[..##,, ,,,,*,,,,,, ,,,,*,,,,a“µj¤M¨,, ,,,,*,,,,,, ,,,,*,,,,...≈...#,, ,,,,,,,,,...#....#...#.......,.,, ,,,,,,,,,...#...##PP.##.,....,,,, a“µjN,,,,,,***####.#..P..P...*,...,,,, ,,,,,,***###..#≈..P>...≈*,,*#**** ,,,,,,,,,.....#..P..P...*,** ,,,,,,,,,****,,,**,,,**,,,*As you read the scroll of revelation, it crumbles to dust.a“µjYQ+3.9 (1a“µjºYa“µj$]® _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.a“µj¿ah _Found a staircase to the Lair.b“µj > Û,**,,***,,** ***#.....#*......,****.#.#..##......,,ß**.#.....#$....[, ,*,**,,,.##..#., ,*,,,**,#.>.,*,,,,.b“µj¯? Œ)..[.,*,,,,...####.##[..###......,*,,,,...###..##.[†##..>....,*,,,,.<@..,*,,,,.#.,*,,,,...#..#...≈...#.,...#....#...#.,.,...#...##PP.##......,***####.#..P..P...#,...,***###..#≈..P>...≈#,,*#*.....#..P..P...#,** b“µj‚M f#########.#..###########.............##..########.............)..[.....####.##[..####...≈...#...#....#...#.....#...##PP.##..###.#..P..P...###..#≈..P>...≈#....#..P..P...#b“µj"Q -4 _b“µjšY b“µjn` $  Things that are here:b“µj?b Q _a +0 chain mail; a +0 flailb“µj«&N**,,***,,** ***#.....#*......,****.#.#..##......,,ß,**.#.....#$....[, *,**,,,.##..#........, *,,,**,########......>.,,,ß*,,,,...)..[...b“µjN'î,*,,,,...####.##[..###......,*,,,,...###..##.[†##..>....,*,,,,.<[@.,*,,,,.#.,*,,,,...#..#...≈...#.,b“µj=(Ê...#....#...#.,.,...#...##PP.##......,***####.#..P..P...#,...,***###..#≈..P>...≈#,,*#* b“µj»3b“µj!7-5 _b“µj|Ac“µjSc“µj„=¢,,***,,** ***#.....#*......,****.#.#..##......,,ß,**.###.....#$....[, ,**,,,..##..#........, ,,,**,#............>.,,,ß, ,*,,,,.)..[...c“µj0>-, ,*,,,,...####.##[..###......, ,*,,,,...###..##.[†##..>....,,,,* ,*,,,,.<[., ,*,,,,.#.,,,,* ,*,,,,...#..#...≈...#.......,,,,*...#....#...#.c“µjX>U,.,,,,*...#...##PP.##......,,,,,,****####.#..P..P...#,...,,,,,,*c“µj…>r***###..#≈..P>...≈#,,*#* c“µjEMc“µj!P&6c“µjXc“µjVYc“µj9,,,,,**#.....!....,.....,,,** ***#.....#*......,,,, ,****.##.#..##......,,ß ,,,**.#########.....#$....[, **,,,.........##..#........,,,,, ,,**,########............>.,,,ß *,,,,.........)..[........., *,,,,...####.##[..###......,,,,,, *,,,,...###..##.@†##..>....,,,,* *,,,,.<[......,,,,,, *,,,,.......#######........,,,,* *,,,,...#..#...≈...#.......#....#...#.......,.,,,,*,,...#...##PP.##.....***####.#..P..P...#,...,,,,,,****###..#≈..P>...≈#,,*#*******.....#..P..P...#,*c“µjß$c“µj—(&7c“µjÅ0c“µjJ;ƒ  Things that are here: _a +0 chain mail; a +2 flail of holy wrathc“µjS B,,....#..##........,,,ß,,,,,**#.....!....,.....,,,** ***#.....#*......,,,, ****.#########.#..##......,,ß,,,∩ ,,**.#########.....#$....[, *,,,.........##..#........,,,,, ,**,########............>.,,,ß ,,,,.........)..[........., ,,,,...####.##[.@###......,,,,,,ß c“µj' K,,,,...###..##.[†##..>....,,,,* ,,,,.......<[.............,,,,,, ,,,,.......#######........,,,,***...#..#...≈...#.........#....#...#.......,.,,,,*,,...#...##PP.##....***####.#..P..P...#,...,,,,,,****###..#≈..P>...≈#,,*#*******c“µjã) c“µj>. -8 _c“µj”5 c“µj©7 c“µj=2 ÜM*#####.#**,,,,,,,,....#..##........,,,ß ,,,,,,,**#.....!....,.. ,***,,** ***#.....#*..,,,,, **#####.#..##......,,ß,,,∩ ,,**.#########.....#$....[ *,,,.........##..#........,,,, ,**,########.....>.,,,ß......)..@.......,##.##[..###....,,ß###..##.[†##..>..*,, ,,,,.......<[.............,,,,,,*...#.......c“µj¶> c“µjþB &9c“µj:M c“µj™W $  Things that are here:c“µj„[ W _a +0 chain mail; a +0 short swordd“µj§Ã***..***......,ß*#####.#**......,,,,,,,,....#..##........,,,ß ,,,,,,**#.....!....,.....,,,** ***#.....#*......,,,,,,,, ***.#########.#..##......,,ß,,,∩ d“µjí§�,**.#########.....#$....[, ,,,.........##..#........,,,,, **,########....>.,,,ß.........)..[.........,,...####.##[..###......,,,,,,ß...###..##.[†##..>....,,,,*,,,.<[.............,,,,,,.......#######........,,,,***...#..#...≈...#.........#....#...#.......,.,,,,*,,...#...##PP.##...d“µj�³d“µjg¶.70 _d“µj¼d“µj„½d“µjRXÛ>,,,.?.,,,......,******..***......,ß*#####.#**......,.,,,,,,....#..##........,,,ß ,,,,,**#.....!....,.....,,,** ***#.....#*......,,,,,,,, **.##.#..##......,,ß,,,∩ **.#########.....#$....[, ,,.........##..#@.......,,,,, *,########......>.,,,ß.........)..[.........,,...####.##[..###......,,,,,,ß...###..##.[†##..>....,,,,*,,,,.<[.............,,,,,,***.......#######........,,,,***...#..#...≈...#.......,,,,*...#....#...#.......,.,,,,*d“µj[&1d“µjZsd“µj•ud“µj?+ ð>,,,.?.,,,......,***,****..***.........,,,,,ß,*#####.#**............#..##.........,,ß,,,,,ß**#.....!........,,** ***#.....#*....##.#..##..d“µjU, Gß,,,∩, *.##.....#$....[..##..#.@.. ,#.>..,,ß,,,,,ß ,.)..[....####.##[..###.ß, ,...###..##.[†##..>.*,,,,* ,.<[........* ,.#######.......#..#...≈...#...,,,* d“µjg; d“µjÆ? &2d“µj¦I d“µjÌK e“µjJÝ**,,,,...#***,..###*,,<,,,,,,,**>,,,.?.,,....******..***...ß*#####.#**...,,,,,,,,....#..##...ß,,,,,ß ,,,**#.....!..... ,,** ***#.....##.,,,,, .#.#..##........ß,,,∩,,,ß .#########.....#@....[ .........##..#..........,,,,,,,,, ########......>...,ß,,,,,ß .........)..[...., ...####.##[..###...,ß,,,, ...###..##.[†##..>*,,,, .<[........,**** .......#######...*** ...#..#...≈...#..,,,*3e“µj‘Þk  You now have 414 gold pieces (gained 18).  Things that are here:e“µj|â+4.9 (2e“µj¡ìe“µjð} _a +0 robe; a +0 dagger; a kobold corpsee“µjõþ‰**,,,,...#***,..###*,,<,*>,,,.?.,,.***,****..**#.ß,*#####.#*#.....#..##..e“µj–ÿ$ß,,,,,ß,**#.....!....** ***#.....##. #.#..##.ß,,,∩,,,ß, #e“µjäÿú.....#[@...[.##..#........e“µj ¼>....ß,,,,,ß,*)..[.*e“µj< N####.##[..###.ß,,,,*e“µjj ###..##.[†##..>.*,,,,*<[.......e“µj’ <#######..e“µj¼ 8,*** e“µjp e“µjæ +5.9 (1e“µj>$ e“µjÙ( e“µjÜŒ P,,,,...#***,..###*,,<,*>,,,.?.,,.***,,,,*****..**#.ß,,,,,**#####.#*#.*....#..##.ß,,,,,ß,,* ,**#.....!....* ** ***#.....##.e“µj½� í*.#..##.ß.,,∩,,,ß,*.....#[.@..[.*##..#....*.>....ß,,,,,ß,*)..[.####.##[..###.###..##.[†##..>.<[.......#######.*** e“µj­ e“µjÞ® &6e“µj™¼ f“µjï0,,,,,,,,,,,,,,,**,,,,,,,***** ,,...#*##...####..<:..,,,,**** >,,,.?.,...***,,,,* ***..**#.ß,,,,,* *#####.#*#..,,,,,,,* ,....#..##.ß.,,,,ß,,* #.....!.....* * ***#.....##...,,,,,,,* .#..##...@....ß..,∩,,,ß,* #######.....#[....[* ......##..#.............,,,,,,,* #####......>....ß.,,,,ß,* ......)..[....,,,,* ####.##[..###...,ß,,,,* ###..##.[†##..>#,,,,***<“µj2�m[......,**** ....#######....***f“µj�E]<7f“µj�Q— _Found a parchment of Foxfire. Found a stone staircase leading up.f“µjƒ£ ****,,***,* ,,,,,....,**,......#**** ,,...#*##...####..<:...,,,**** >,,,.?.,...#**,,,,* ***..**#.ß,,,,,* *#####.#*#...,,,,,,* ,....#..##ß..,,,ß,,* #.....!.....*  ***#.....##....,,,,,,* .#..##........ß...∩,,,ß,* ######.....#[....[......* .....##..#..............,,,,,,* ####......>....ß..,,,ß,* .....)..[....,,,,*##[..###....ß,,,,* ##..##.[†“µj1© Äm##..>#.,,,***<[......,****f“µj㬠f“µjC± &8f“µjýÁ g“µjø+Ø****,,***,* ....,**.......##*** ...#*##...####..<:....,,**** ,,,.?.,.##*,,,,* g“µj¦,¡****..**#.ß,,,,,* #####.#*#.* ....#..##.ß...,,ß,,* #.....!.* ***#.....##..* .#..##.ß...∩,,,ß,* g“µjþ,œ.....#[....[......* ##..#.....>....ß...g“µj�-`)..[.,,,,*.##[..#..##.[†##..>.#..,,*** g“µj =g“µjÑA&9g“µj Lg“µj”NW _Found a flagged portal.g“µj«• 4 ,,....,**.......##***...#*##...####..<:....,,****,.?.,...............##*,,,, ****..**#.ß, #####.#. ....#..#ß...,,ß #.....!......,,, ***#.....##.. #####.#ß...∩,,,ß....#[....[.......,,,, ....##..#...............#..............# ..#######............***g“µjb¥ g“µj¢ª '80g“µj´ g“µjN¶ g“µjæñ € ...#*##...####..<:....,,****,.?.,...............##*,,,, ****..**#.ß, #####.#. ....#..#ß...,,ß #.....!......,,, ***#.....##.. #####.#ß...∩,,,ß....#[.....,,,, ....##..#............... ###............>....ß...,,ß,*.............## .#...≈...#........,,,*g“µj, g“µj &1g“µj¿% g“µj¨0 � _You see here the +0 robe of Amorality {rC+ Dex+5 Stlth+}.h“µjÆë*M,,,,,,....,**.......##*** ...#*##...####..<:....,,*** ,,,.?.,..h“µjì¶##* ****..*ß #####.#*....,,, ....#..##ß...,,ß h“µjaì²#.....!...... ***#........,,,,#..##.ß...∩,,,ß #####.....#[....[....... h“µj‚ìu....##..#...............,,,,, h“µj¦ìî###............>....ß...,,ß,**.............##h“µjœúh“µjÏÿ-2 _h“µj[ h“µj]h“µj0 7....,**.##***  ,...#*##...####..<:....,,****  .?.,.###,,,,*  ..**#.ß.,,,,*  .#*#.*  #..##.ß....,ß,,*  .....!.*  #.....##..*  h“µjÍ '.#..##.ß...∩.,,ß,*  .....#[....[......*  ##..#....*  .>....ß....,ß,**  )..[.*  #.##[..###.h“µjK ß.,,,*    ..##.[†##..>.#...,***    .<[.##**    .#.h“µjŠ q##*   h“µj–% h“µj¥* &3h“µjº4 h“µj7 h“µjÿ îM****,,***,,,,,,,* ,,,,,,....,**.......##*** ...#*##...####..<:....,,*** ,,.?.,..### ***..*ß ####.#*h“µj” í.....,,#..##ß....,ß .....!....... **#.........,,,#..##........ß...∩.,,ß ####.....#[....[........ ...##..#................,,,,*  .............##h“µj0 h“µj &4h“µj h“µjj" h“µj³3½M***,**,,,**,,****,,* ,,,,,,....,**.......###** ...#*##...####..<:....,,*** ,,.?.,..### ***..*ß ####.#*.....,,#..##ß....,ß .....!....... **#.........,,,#..##........ß...∩.,,ß ####.....#[....[........,,,,*  ..>........#...h“µj¢Ai“µjŸ&5i“µj¼ i“µjAi“µjB@IM,**,*,,*,,,,** ,***,**,,,**,.....•****,,* ,,,,,,....,**.......###** ...#*##...####..<:....,,*** ,,.?.,..### ***..*ß ####.#*.....,,#..##ß....,ß .....!....... **#.........,,, i“µj¹@á####.#..##........ß...∩.,,ß,*  #............ß.i“µjûMi“µjVS&6i“µjµ\i“µj³^i“µj{s**,*,,*,,,,**,,,,,,*  ***,**,,,**,.....•..#  ****,,**#.#  ....,**.###**  ...#*##...####..<:....,,****  ,.?.,.###.,,,*  ..**#.ß..,,,*  .#*#.*  #..##.ß.....ß,,*  !.i“µjª{i*  *#.....##.....,,,*  .#..##.ß...∩..,ß,*  .....#[....[.........,,,*  ##..#....*  #.>....ß.....ß,**  )..[.i“µjÔ{›*  .##[..###.ß.,,,*  i“µjE™i“µjy�&7i“µjÝ«i“µjé­i“µjÎJPM,,,,**,*********** ,**,*,,*,,,.##.... ***,**,,,**,.....•****,,**# ,,,,,,....,**.......###** ...#*##...####..<:....,,*** ,.?.,..### **..*ß ###.#*i“µjtK‚......,#..##ß.....ß ....!....... *#.....##...............,,,*  ...............i“µjvZi“µjé^&8i“µj hi“µjÁii“µj„Z ñM ,,,,**,*##*####### ,**,*,,*,,,.##.... ***,**,,,**,.....•****,,**# ,,,,,,....,*#.......####* ...#*##...####..<:......*** ,.?.,..### **..*ß ###.#*......,#..##ß.....ß ....!...................,,,*  ....>....ß.....i“µj%i i“µjºn &9i“µj¦w i“µjÄy i“µj{5 ˜*,,,,**,*  *,,,,**,*##*#  **,*,,*,,..##......#  ,**,,,**......•..#  ****,,**#.#  ....,*#.####*  #*##...####..<:......****  .?.,.i“µj6 ¡###..,,*  *..**#.ß...,,*  .#*#.*  .#..##.ß.....ß,,*  !.*  #.....##......,,*  .#..##.ß...∩...ß,*  i“µj36 §.....#[....[..........,,*  .##..#....*  .>....ß.....ß,**  i“µj�B i“µjZG '90i“µjdP i“µj R i“µj8î ÆM* ,,,,**,*##*#######,,*,,..##.... **,**,,,**......•****,,* ,,,,,....,*#.......##### .#*##...####..<:......#** .?.,..###.. *..*ß ##.#*....... i“µj©î Ì.#..##...........ß.....ß,,*  ...............i“µjü i“µj½&1i“µj i“µj´ j“µj ‚†M,**** ,,,,**,*##*#######,,*,,..##.... **,**,,,*#......•****,,* ,,,,,....,*#.......##### .#*##...####..<@......#** .?.,..### *..*ß... ##.#*#..................,,*  ....[..........j“µj¤ˆj“µj2‘&2j“µj¸–j“µjö©\  You pick up a parchment of Foxfire and begin reading...j“µjŠ®+3.9 (2j“µjâÄV _You add the spell Foxfire to your library.j“µj„V ****,****  ,,,***,*  ,,,,**,*  ,,,,**,*##*#  *,*,,*,,..##......# j“µjûV T *,**,,,*#......•..#  ****,,**#.#  ....,*#.#####  .#*##...####..<.#***  j“µjW ’?.,.###...,*  ..**#.j“µjEW |ß...,,*  #.#*#..,,*  #..##.j“µjzW ÆÃŸ.....ß=,*  !.*  j“µjšW w.....##.......,*  #j“µj¶W �.#..##.ß...∩...ß,*  #j“µjÐW “.....#[....[.,,*  j“µj�c j“µjíg +4.9 (1j“µj$o j“µj’q j“µjº¤ ÿ  ,##*######## *,*,,*,,..##......*,,,*#......• ,,****,,**#.....,,....,#### .#*##...####..<.......#*** ?.,.............@.###..., ..**#.ß...: #.#..... #.....#[....[...........,*    ##..#........j“µjׯ j“µj³³ &5j“µjǼ j“µjv¾ j“µj® d,*  **,*##*######## ,*,,*,,..##......#  ,**,,,*#......•..#  ,****,,**#.......#  ,....,*#.##### #*##...####..<.......#*#*  .,...............###....*  .**#ß...:.*  .#*#......*  j“µj…® y..##.ß.....ß=.*  .!...........*  ..##.......*  .#..##.ß...∩...ß.*  .....#[....[............*  #..................:.*  j“µj§® Š..........>....ß.....ß,**  j“µj<¼ j“µjeÀ &6j“µj É j“µj?Ë k“µj ®^**,*##*######## *,,*,,..##......#  **,,,*#......•..#  ****,,**#.......#  ,,....,*#.##### *##...####..<.......####  ,...............###....#  **#k“µj¼®@ß...:.#  #*#......#  #.ß.....ß=.#  !...........#  ...##.......#  #..##.ß...∩...ß.#  ....#[....[............#  #..................:.#  k“µjE¯ .........>....ß.....ß.##  .[..........,,*  k“µj(½k“µjÙÁ&7k“µjqÊk“µjþÌk“µjEšó *,,*,,..##...... **,,,*#......•**,,**#..... ,,....,#### *##...####..<.......#### ,...............###.... **#.ß...: #..... .#ß.@...ß= !.......... k“µjà›...##... .[....................#    ..###ß.,k“µjt¢k“µj¯©&8k“µjÜ«k“µjÈ­k“µjÇj Ö,,*,,..##......#  *,,,*#......•..#  ,,**#.......#  ,....,*#.#####  ##...####..<.......####  .k“µj k Ê###....#  *#.ß...:.#  *#.#  ##.k“µj^k žß..@..ß=.#  .#  ##........#  ..##.ß...∩...ß.#  k“µj•k É#[....[............#  .#.:.#  k“µjÊk µ>....ß.....ß.##  [.k“µjík ‚#  .###.ß.,,,*  k“µj�w k“µjÿ{ &9k“µjX… k“µjy‡ k“µjŸUG*,,..##......#  ,,,*#......•..#  ,,**#.......#  ....,*#.......#####  #...####..<.......####  ###....#  #.ß...:.#  #.#  #.ß...@.ß=.#  #  .##........#  .##.ß...∩...ß.#  #[....[............#  #.:.#  >....ß.....ß.##  .#  ###.ß.,,,*  k“µjL\k“µj¥a(800k“µjqik“µjékl“µjñ�q ,,*#......• **,,**#...... ....,..##### #...####..<.......#### ..............###.... #.ß...:.....ß.....ß= l“µj}�.....@...##...ß...∩...ß ###............ß....#   ..>#...,**l“µjá›l“µj­C1l“µj9±,*#......•..#  *,,**#.......#  ,*#.......#####  l“µj¦±....####..<.......####  ###....#  .ß...:.#  .#  .l“µjﱡß.....ß=.#  #  ##.l“µjU²t.......#  ##.ß...∩...ß.#  .#[....[............#  l“µjl²7.:.#  l“µj‘²«>....ß.....ß.##  l“µj¥²6#  .l“µj¸²3ß....#  #l“µjʲk..>.#...,***  l“µjÚ²l“µju¾l“µjQÂ&2l“µjæÉl“µjåËl“µj[·t*#......•..#  ,,**#.......#  ,*#.......#####  ####..<.......####  ###....#  ß...:.#  #  ß.....ß=.#  #  #........#  #.ß...∩...ß.#  #[....[............#  :.#  >....ß.....ß.##  #  #.ß....#  ..>.#...,***  3l“µjá l“µjA l“µj� l“µj“ m“µjýd•*#......•..#  ,**#.#  .,*#.......#####  .####..<.......####  ###....#  ß...:.#  #  ß.....ß=.#  m“µjþeE#  ........#  .ß...∩...ß.#  [....[............#  :.#  >....ß.....ß.##  #  .ß....#  .>.#...,***  m“µj lm“µj¢p&4m“µj>um“µj¤vm“µjŠýM,..##.... *#......• ,* ,*#.......##### m“µj\Š0####..<.......######...ß...:........ß.....ß...m“µj€Š......... ........ß...∩...ß.#  m“µj£Š'...ß....#m“µj2§m“µj«©&5m“µjN®m“µjOºm“µjï¼+6.9 (2m“µjwÂm“µj/Ä] _m - a ring of wizardry {wiz+}m“µjX| H *#......• ,**#..... .,#### .####..<.......####..........###....m“µjÁ| .ß...:.....ß.....ß..........ß...∩...ß...ß....# .>........#...,***  m“µjâ| D m“µjˆ m“µj€‹ +7.9 (1m“µjÏ’ m“µjã” m“µj‰Ž ,**#..... .,#### .####..<.......####..........###.....ß...:.....ß.....ß..........ß...∩...ß [....[............#....### ............##**  m“µjx�&8m“µjm–m“µjƒ™n“µjýn“µjÒn“µjn“µjÓn“µjÂÃ+**#.#  ,*#.#####  ####..<.......####  ###....#  n“µjÄhß...:.#  #  ß.....ß..#  #  ......@#  n“µjŠÄJß...∩...ß.#  ....[............#  :.#  >....ß.....ß.##  #  ß....#  n“µjÏÄÒ>.#....###  ##**  n“µjLÎn“µjôÑ&9n“µj¦Øn“µjGÛn“µj½’  ,#### ####..<.......#### ..........###.....ß...:.....ß.....ß..........ß...∩...ßn“µj0“Q[......................:..### .........##*  n“µjJžn“µj‚¡'10n“µj4¨n“µj†ªn“µj´6 Î ####..<.......#### ..........###.....ß...:n“µj7 ›.....ß.....ß..........n“µje7 ´ß...∩...ß[......................:>....ß.....ß.### n“µj…7 l......,,,*  n“µj±D n“µj®G &1n“µj=N n“µj©Q m _You hear the steady creaking of a portcullis.n“µjÕ'b ..........###.....ß...:.....ß.....ß..........ß...∩...ß[......................:n“µjH(P>....ß.....ß.#.............# # ...,.,,,,*  n“µj¨1n“µj5&2n“µj¬;n“µjZ>o“µj .###....# .ß...:.# .# .ß.....ß..# .# ........# .ß...∩...ß.# [....[............# .@.# .>....ß.....ß.## .# o“µju ^.ß....# .>.#....### .###* .##* .,,,* .,.,,,,* o“µj@o“µjº&3o“µj°o“µjD:o  You pick up a parchment of Yara's Violent Unravelling and begin reading...o“µj§<+4.9 (2o“µjEGi _You add the spell Yara's Violent Unravelling to your library.o“µj—Bù.###....# .ß...:.# .# .ß.....ß..# .# #........# #.ß...∩...ß.# #[....[............# .# .>....ß.....ß.## .# #.ß....# .>.#....### .###* .##* .,..* .,.,,,,* o“µjÅKo“µj²O+5.9 (1o“µj€Wo“µj½Yo“µjÁø.###....# .ß...:.# .# .ß.....ß..# o“µjRÁ.# #........# #.ß...∩...ß.# o“µjÁ¯.#[....[............# .# o“µj±ÁË.>....ß.....ß.## .# #o“µjíÁ×.ß....# #..>.#....### ...#### o“µj-®..##* #.,..* o“µjNÂ.,.,,,,*o“µj} o“µj®Ío“µj˜Ò&6o“µjbÚo“µjšÜo“µj~í ».###....# #.ß...:.# #.# #.ß.....ß..# .# .##........# .##.ß...∩...ß.# .#[....[............# #.# .>....ß.....ß.## .# #.ß....# #..>.#....### ....#### #...##* .#....* .,.,,,,* o“µjÞî o“µj±ò &7o“µjÃø o“µjêú o“µj � ÍM#...####..<.......### .###...ß...:....... #ß.....ß ...............##........ß...∩...ß ..#[....[....... #..............o“µj‘ >....ß.....ß.## ....................#  ....o“µjtš o“µj{ž &8o“µjø¤ o“µj⦠p“µjÄ3»#...####..<.#### .###....# *#.ß...:.# *#.# #.ß.....ß..# .# .##........# .##.ß...∩...ß.# p“µj<5).#[....[......@.....# .#.# .>....ß.....ß.## [.# .###.ß....# †##..>.#....### .#### #.##* .#.* p“µjRAp“µj“G&9p“µj—Pp“µjîRp“µju´ÕM,....,*#.......##### ##...####..<.......### ..###...ß...: *....... ##ß.....ß..p“µj¾´�............##........ßß .p“µjã´«..#[....[........#.............. p“µjµà........>....ß.....ß.##  .....##p“µj·Àp“µjžÇ'20p“µj�Îp“µj“Òi _There is a flagged portal here.p“µj¨q 'Inventory: 13/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn)  m - a ring of wizardry {wiz+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  p - a wand of polymorph (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]q“µjÞ é  d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery"=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)b - a +6 ring of dexterityi - a ring of positive energy (worn) {rN+}  l - a ring of willpower  m - a ring of wizardry {wiz+} Wands (go to first with /)d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  ppolymorph (8) q“µjæÞ ÐScrolls (go to first with ?)  W - a scroll of brand weapon11%r“µj¢ÇÔ m - a ring of wizardry {wiz+}. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 1% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€� r“µj)ÈŸ -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.r“µjÆr“µj®Ír“µjŠç,....,*#.......#####  Gorae the Geomancer ##...####..<.......####   Octopode of Vehumet **.... ...............###....#   Health: 56/56 ======================== *#..............ß...:.#   Magic: 21/21 ======================== *#....................#   AC: 1Str: 7  Doom: 0% ##...........ß.....ß..#   EV: 15Int: 22 Contam: 0% ......................#   SH: 5Dex: 19 ..##..................#   XL: 10 Next: 86% Place: Dungeon:9 ..##........ß...@.“µjéw7m..ß.#   Noise: ---------  Time: 10820.9 (0.0) ...#[....[............#   c) +3 rapier (protect) .#....................#   Cast: Stone Arrow ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##*  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _m - a ring of wizardry {wiz+} _You hear the steady creaking of a portcullis.You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here.r“µjšör“µjú-1.4 (0.5r“µjMr“µj›  _You add the spell Foxfire to your library. _m - a ring of wizardry {wiz+} _You hear the steady creaking of a portcullis.  You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}r“µj]3r“µjÃ;UInventory: 13/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed r“µj<(Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  j - 2 poisoned darts Armour (go to first with [)r“µj;<Æk - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn) r“µj[<¤ a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn) r“µj}<Œ m - a ring of wizardry (worn) {wiz+} Wands (go to first with /) r“µj <‡ d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1) r“µj¾<" p - a wand of polymorph (8) r“µj=ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s“µj#3,....,*#.......#####  Gorae the Geomancer ##...####..<.......####   Octopode of Vehumet **.... ...............###....#   Health: 56/56 ======================== *#..............ß...:.#   Magic: 21/21 ======================== *#....................#   AC: 1Str: 7  Doom: 0% ##...........ß.....ß..#   EV: 15Int: 22 Contam: 0% ......................#   SH: 5Dex: 19 ..##..................#   XL: 10 Next: 86% Place: Dungeon:9 ..##........ß...@.s“µj5¤..ß.#   Noise: ---------  Time: 10821.4 (0.0) ...#[....[............#   c) +3 rapier (protect) .#....................#   Cast: Stone Arrow ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##*   _You add the spell Foxfire to your library. _m - a ring of wizardry {wiz+} _You hear the steady creaking of a portcullis.You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}s“µj79s“µj–<s“µj/ìs“µjãì…Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  s“µjžíüd - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (1%)  i - Cast: Stone Arrow  j - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ont“µj®J,....,*#.......#####  Gorae the Geomancer ##...####..<.......####   Octopode of Vehumet **.... ...............###....#   Health: 56/56 ======================== *#..............ß...:.#   Magic: 21/21 ======================== *#....................#   AC: 1Str: 7  Doom: 0% ##...........ß.....ß..#   EV: 15Int: 22 Contam: 0% ......................#   SH: 5Dex: 19 ..##..................#   XL: 10 Next: 86% Place: Dungeon:9 ..##........ß...@.“µj:Kl9;49m..ß.#   Noise: ---------  Time: 10821.4 (0.0) ...#[....[............#   c) +3 rapier (protect) .#....................#   Cast: Stone Arrow ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##*   _You add the spell Foxfire to your library. _m - a ring of wizardry {wiz+} _You hear the steady creaking of a portcullis.You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}t“µj6Ot“µjðVt“µj¹Xt“µjö±t“µjZ³¢ Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 1% 2b - FoxfireConjuration/Fire1%1  c - ShockConjuration/Air1%1  d - Searing RayConjuration1%t“µjô³»2  e - Construct Spike LauncherForgecraft4%2  f - ScorchFire4%2  g - Sublimation of BloodNecromancy4%2  h - PetrifyAlchemy/Earth5% 4  i - Iskenderun's Mystic BlastConjuration/Translocation 6% 4  j - Launch Clockwork BeeForgecraftt“µjc´S9% 3  k - SwiftnessAir9% 3  l - Tukima's DanceHexes9% 3  m - AirstrikeAir28% 4  t“µj¦´–n - Yara's Violent UnravellingHexes/Alchemy61% 5 13 spell levels left t“µjç´][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit‚“µjØü ‚“µjó ‚“µjû d,....,*#.......#####  Gorae the Geomancer ##...####..<.......####   Octopode of Vehumet **.... ...............###....#   Health: 56/56 ======================== *#..............ß...:.#   Magic: 21/21 ======================== *#....................#   AC: 1Str: 7  Doom: 0% ##...........ß.....ß..#   EV: 15Int: 22 Contam: 0% ......................#   SH: 5Dex: 19 ..##..................#   XL: 10 Next: 86% Place: Dungeon:9 ‚“µjç Å..##........ß...@...ß.#   Noise: ---------  Time: 10821.4 (0.0) ...#[....[............#   c) +3 rapier (protect) .#....................#   Cast: Stone Arrow ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##*‚“µjL x   _You add the spell Foxfire to your library. _m - a ring of wizardry {wiz+} _You hear the steady creaking of a portcullis.You pick up a parchment of Yara's Violent Unravelling and begin reading... ‚“µj¥ Ã_You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}‚“µju! ‚“µj' š,....,*#.......#####  Gorae the Geomancer ##...####..<.......####   Octopode of Vehumet **.... ...............###....#   Health: 56/56 ======================== *#..............ß...:.#   Magic: 21/21 ======================== *#....................#   AC: 1Str: 7  Doom: 0% ##...........ß.....ß..#   EV: 15Int: 22 Contam: 0% ‚“µjü' �......................#   SH: 5Dex: 19 ..##..................#   XL: 10 Next: 86% Place: Dungeon:9 ..##........ß...@...ß.#   Noise: ---------  Time: 10821.4 (0.0) ...#[....[............#   c) +3 rapier (protect) .#....................#   Cast: Stone Arrow ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##*‚“µj[( à   _You hear the steady creaking of a portcullis.You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}  ‚“µj¯( ¡This spell is dangerous to cast!Memorise Petrify, consuming 4 spell levels and leaving 9? …“µjSˆ …“µjŽ 22.4 (1 _…“µj– …“µj†§ …“µj€¬ +3.4 (2…“µj´ …“µjÙÁ …“µjÚÅ +4.4 (3…“µj¨Í …“µjÛ …“µj%ß +5.4 (4…“µjàç …“µjõ …“µj¶ù +6.4 (5…“µj …“µjŠ ' You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library. _There is a flagged portal here. _m - a ring of wizardry (worn) {wiz+}  This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4…“µjø …“µjÁ …“µjÿ w _You finish memorising. Spell assigned to 'd'.†“µjñá 4†“µj^è †“µj`ò †“µjÚù 27.4 (1 _†“µjÿ †“µjIü 8 a Bailey  †“µj&ý \The world spins around you as you enter the gateway.†“µjÐ^ #####†“µj¯ÿ ##...## #.....# #.∩.@.# #.....# ##...## #+#+# †“µjÅm-8.9 (2.5†“µjLs:∩†“µj5zV _You enter a bailey!  Found a gate leading back out of this place.†“µj}c _There is an empty arch of ancient stone here.‡“µjOŒ ‡“µjf� ‡“µjÿ� ‡“µjw� ‡“µjn‘ ‡“µj¢– | _‡“µjY— ‡“µj>™ ‡“µj‘  #######...###.....#.∩.∩..##..@## #+#+#  ‡“µjΪ \300'#..‡“µj~« T#...#g..##...#p   human (asleep)##p.#g   hobgoblin (asleep)..#‡“µj<È & g.As you open the door, it creaks loudly!You encounter a hobgoblin and a human.The human is wielding a +0 heavy hand axe.‡“µjSÉ Up.‡“µjtÑ Œpg‡“µj Ô _======1.9 (3Stone Arrow‡“µjEÚ ‡“µjiæ @ _The hobgoblin shouts! You hear a shout! x4ˆ“µjÒÞ ˆ“µj\á ¾Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder (1%)i - Cast: Stone Arrow  j - Cast: Petrify (5%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‹“µj t± Your spells (quiver)TypeFailure Level  a - SandblastEarth1% 1  b - Brom's Barrelling BoulderConjuration/Earth1%4  c - Stone Arrow Conjuration/Earth1%3  d - Petrify‹“µjªu Alchemy/Earth5%4  w - PasswallEarth1%3 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit�“µjùv Ä Petrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4Schools: Alchemy/EarthFail: 5% Power: 13% Range: 6 �“µj¹w Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 12 fragmentation damage. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exterior  or the soft uncertain self we keep beneath?â€�  -Dorothy Gambrell, _Cat and Girl_, 2011. •“µj~}¤ Your spells (quiver)TypeFailure Level a - SandblastEarth1%1  b - Brom's Barrelling Boulder Conjuration/Earth 1% 4  c - Stone ArrowConjuration/Earth 1% 3  d - Petrify•“µj¡~öAlchemy/Earth 5% 4  w - PasswallEarth1%3 Select a spell to quiver [?] help [!] toggle spell headers[Esc] exit˜“µj¢þ ˜“µj¨ Gorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================#####Magic: 21/21 ========================##...##AC: 1Str: 7  Doom: 0% #.....#EV: 15Int: 22 Contam: 0% #.∩.∩.#SH: 5Dex: 19#.....#XL: 10 Next: 86% Place: a Bailey##..@##Noise: ======---  Time: 10831.9 (0.0)#+#'#c) +3 rapier (protect)#..Cast: Stone Arrow#g..#...##.p˜“µjV Ò[40m.#p   human##..#g   hobgoblin..# _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.As you open the door, it creaks loudly!You encounter a hobgoblin and a human.The human is wielding a +0 heavy hand axe. _The hobgoblin shouts! You hear a shout! x4˜“µj  ÜGorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================#####Magic: 21/21 ========================##...##AC: 1Str: 7  Doom: 0% #.....#EV: 15Int: 22 Contam: 0% #.∩.∩.#SH: 5Dex: 19#.....#XL: 10 Next: 86% Place: a Bailey##..@##˜“µj  Noise: ======---  Time: 10831.9 (0.0)#+#'#c) +3 rapier (protect)#..Cast: Brom's Barrelling Boulder (1%) #g..#...##.p.#p   human##..#g   hobgoblin..# _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.As you open the door, it creaks loudly!You encounter a hobgoblin and a human.The human is wielding a +0 heavy hand axe. _The hobgoblin shouts! You hear a shout! x4˜“µjê ˜“µj˜ ˜“µjQ ™“µj7  Gorae the Geomancer  Octopode of Vehumet **....  Health: 56/56 ======================== ##### Magic: 17/21 ===================----- ##...## AC: 1Str: 7  Doom: 0%  #.....# EV: 15Int: 22 Contam: 0%  #.∩.∩.# SH: 5Dex: 19 #.....# XL: 10 Next: 86% Place: a Bailey ##..@## Noise: ======---  Time: 10831.9 (0.0) #+#*#[™“µj<°40m c) +3 rapier (protect) #*. Cast: Brom's Barrelling Boulder (1%)  #g.. #*..#  #*p.#  p   human ##..#  g   hobgoblin ..# The human is wielding a +0 heavy hand axe. _The hobgoblin shouts! You hear a shout! x4  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hobgoblin, wielding a +3 hand axe and wearing a +0 leather armour (100%  to hit)™“µjvr  Gorae the Geomancer  Octopode of Vehumet **....  Health: 56/56 ======================== ##### Magic: 17/21 ===================----- ##...## AC: 1Str: 7  Doom: 0%  #.....# EV: 15Int: 22 Contam: 0%  #.∩.∩.# SH: 5Dex: 19 #.....# XL: 10 Next: 86% Place: a Bailey ##..@## Noise: ======---  Time: 10831.9 (0.0) #+#'# [40™“µjŠs#mc) +3 rapier (protect) #g. Cast: Brom's Barrelling Boulder (1%)  #... #...#  #.p.#  p   human ##..#  g   hobgoblin ..#  _The hobgoblin shouts! You hear a shout! x4  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hobgoblin, wielding a +3 hand axe and wearing a +0 leather armour (100%  to hit)  You send a boulder barrelling forward!p.™“µjŽ�©)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a hobgoblin, wielding a +3 hand axe and wearing a +0 leather armour (100%  to hit)  You send a boulder barrelling forward!  Your boulder barrels into the hobgoblin!  You kill the hobgoblin!â—‹*™“µjlŠ™“µjä‹™“µj>�™“µjÓ� ™“µj%Ž ™“µj{Ž#####™“µjÇŽ ™“µj'�E##...##™“µjw� ™“µjÉ�E#.....#™“µj� ™“µj€�¥#.∩.∩.#™“µjô� ™“µjE’s#.....#™“µj“ ™“µj•“˜##..@##™“µjå“ ™“µjJ”3#+#°#™“µjÞ” ™“µjå•L#*.™“µj~– ™“µjò–A#...™“µjW— ™“µjÊ—t#.p.#™“µj5˜ ™“µjfšQ#...#  ™“µjWž##..#*   boulder (minion, rolling) ..# ™“µjר™“µj¾©7™“µjaª!===---™“µjê¬$2.9 (1™“µjÙ·™“µjPÆ ™“µj`È ™“µj É+_Vehumet accepts your kill. ™“µjbÉN_You now have 17/21 mp.™“µjäÉš“µj4G8â—‹*š“µjHš“µjfH!☼š“µjŒH.*š“µjM9.š“µjþMSp.š“µjHTb'°â—‹š“µj*US------3š“µjTXš“µj‡ZJ _Your boulder is abraded by the wall and falls apart.›“µjÊê2#######...##.....∩.∩....###...## #+#@#  #°..p#â—‹p.##...##p 2 humans (1 wandering) ##›“µjúRp.›“µjˆSp.›“µj>=›“µjA B---4›“µj«V∩â—‹›“µj1l _You encounter a human. It is wielding a +0 war axe.›“µjÐQ _There is an open door here.›“µj8i C p.You hit the human.Your weapon exudes an aura of protection.  You grab the human. You pierce the human, but do no damage.›“µjWs :°›“µjt \ 8 =6.1 (1.2›“µjŒ| :∩›“µjf – _You constrict the human. You block the human's attack.›“µj&P ÿ .You hit the human. You pierce the human.You squeeze the human, but do no damage.›“µj%U b47----=7.3›“µj0X ›“µja ß _You constrict the human. The human hits you with a +0 war axe! _You take 9 damage, and have 47/56 hp.œ“µjjP )You hit the human but do no damage. You pierce the human.You squeeze the human.You kill the human!œ“µjMX{ pVehumet accepts your kill.œ“µj×eµ p(1 wandering)You encounter a human. It is wielding a +0 war axe.œ“µjþj£6-----8=91-8.5œ“µjQr<∩œ“µjw–œ _The human hits you with a +0 war axe. _You take 1 damage, and have 46/56 hp.œ“µjm!� oYou hit the human. You grab the human. You pierce the human, but do no damage.Your squeeze misses the human. You constrict the human.The human barely misses you.o   orc7=-9.7œ“µj´)œ“µj6s _You encounter an orc. It is wielding a +0 hand axe.œ“µjé`E poœ“µj0a¶You puncture the human! You pierce the human, but do no damage.You squeeze the human, but do no damage.œ“µjãaœ“µj§dK.oœ“µjöeFo.œ“µjžqà pYou constrict the human. The human barely misses you.œ“µjZs)40.9œ“µjµz:∩œ“µj©~a _The human struggles to escape constriction.œ“µjª\ % p.You hit the human but do no damage. You squeeze the human.o.œ“µjéc œ“µjud (2.1œ“µjÏi <∩œ“µj¤l k _You constrict the human. The human escapes!œ“µjÇd  poYou miss the human. You grab the human. You pierce the human, but do no damage.œ“µjye œ“µjîk gpYou constrict the human.œ“µjÙm ¦ .You encounter a human. It is wielding a +0 war axe.œ“µjâu †p 3 humans (1 wandering)œ“µjðv p8==3.3œ“µj} œ“µjž‡ K _The human misses you.�“µj21ý .You hit the human. You pierce the human, but do no damage.You squeeze the human, but do no damage.�“µjü1-o�“µjB:¹ 2 humanso   orc�“µjÐ:V9=4.5�“µj"?:∩�“µj§AË _You constrict the human. The human barely misses you. The human misses you.�“µj¥C± )You hit the human but do no damage. You constrict the human!�“µj D;You kill the human!�“µjÄD6.�“µjZFMp.�“µjmK†   human�“µjüO055.7�“µjÎU�“µj#XP _Vehumet accepts your kill.�“µjÔ oYou puncture the human! You grab the human. You pierce the human.�“µjˆ-  o   orcYou constrict the human. The human closely misses you.�“µjq.^9==6.9�“µj 4�“µjÐ6� _You block the human's attack. The orc closely misses you.�“µj¸$ ì  You hit the human but do no damage. You pierce the human!-8.1�“µjž+ �“µj². Ê _You constrict the human. You block the orc's attack. The human misses you.�“µj¾  )You hit the human. You pierce the human, but do no damage.You constrict the human.You kill the human!�“µj�, ç o   orc  Vehumet accepts your kill.�“µj1 Ó5--20==9-9.3�“µj6 �“µj= › _The orc hits you with a +0 hand axe. _You take 4 damage, and have 45/56 hp.�“µj[3 )You barely miss the orc. You grab the orc. You pierce the orc.You constrict the orc.You kill the orc!�“µj§&)�“µjò*X6--50.5�“µjº.<∩�“µjl0P _Vehumet accepts your kill.ž“µj?|ž“µjÌ|ž“µjƒž“µj«…R _No target in view!ž“µj Mž“µj'Nž“µj¹Nž“µjÌSž“µjçW: _ž“µjYž“µjeYž“µjÃZž“µjÜ^ž“µj?_57=ž“µj|_E= 1 ž“µjú`ž“µj´cž“µj dž“µjQež“µj—jž“µj*kI21==ž“µjMlž“µj-ož“µjpo#8ž“µj“o2=ž“µj¬pž“µj?tž“µj†tž“µj°už“µj“xž“µjÜxž“µjÝyž“µjò|ž“µjR}:==ž“µjž“µjz‚ž“µj½‚ž“µjá‚D9=ž“µj|„ž“µjÖ‡ž“µj&ˆž“µj‹‰ž“µj{Œž“µj¾Œž“µjù�ž“µjç‘l50=ž“µjÐ’ž“µjL–ž“µj’–ž“µj£—ž“µj¡šž“µjðšž“µj'œž“µj? ž“µjŠ ž“µj7¢ž“µjÌ©„  You encounter a goblin. It is wielding a +0 hand axe.ž“µjˆ°â1∩-gg   goblin (wandering)ž“µjy±066.5 (16.0)ž“µj⹞“µjíºD-7.5 (17 ž“µj#» _ž“µjLÁž“µj–Д  You regained 5 hp, and now have 51/56 hp. _MP restored: 21ž“µj †!) ž“µj/‰_You encounter a goblin. It is wielding a +0 hand axe.You regained 5 hp, and now have 51/56 hp. _MP restored: 21  You catch the helpless goblin completely off-guard!  You impale the goblin!!  Your weapon exudes an aura of protection.  You kill the goblin!ž“µj�)ž“µj“X 8 8.7 (1.2)ž“µjU˜ž“µj¦šP _Vehumet accepts your kill.Ÿ“µj)B4Ÿ“µjGŸ“µjbKR _No target in view!Ÿ“µji¥™ _Ÿ“µj ªw2=Ÿ“µj%¬Ÿ“µjþ¬0 1 Ÿ“µj7®Ÿ“µj#±Ÿ“µjb±Ÿ“µj޲Ÿ“µj ¶Ÿ“µj”¶#3Ÿ“µjĶ2=Ÿ“µjè·Ÿ“µj«ºŸ“µjôºŸ“µj7¼Ÿ“µjR¿Ÿ“µj§¿Ÿ“µjXÀŸ“µjúŸ“µjKß“µj‘ÄŸ“µj¦ÈŸ“µjÉ54=Ÿ“µj$ÉŸ“µjËŸ“µjàÍŸ“µj%Ο“µjpÏŸ“µj×ÓŸ“µjÔŸ“µj‡ÕŸ“µj4䟓µjÓäU5=Ÿ“µjT染µj�럓µjú럓µjâ쟓µj�ñŸ“µjsòŸ“µjÿòŸ“µjŒöŸ“µjÐöŸ“µj(ùŸ“µj…üŸ“µjÞüŸ“µjý756=Ÿ“µjXþŸ“µj( Ÿ“µjÉ€ #######...##Ÿ“µj&+.....#.∩.∩.##.....# ######...##....# #+#'#......Ÿ“µj:§ #@)..#...#Ÿ“µjd Ÿ“µjò084.7 (16.0)Ÿ“µj,5.7 (17Ÿ“µj¢Ÿ“µjr0¼  Items here: )))) [[[[ ††. _Health restored: 56Ÿ“µj«c Ÿ“µjd Ÿ“µjÍe Ÿ“µjèi Ÿ“µjÐl Ÿ“µjFq : _Ÿ“µj¨w W  Items here: )) [[.Ÿ“µj]{ Ÿ“µj&|  _Ÿ“µju} Ÿ“µj| Ÿ“µjõ� Ÿ“µj{‚ 9=Ÿ“µj̃ Ÿ“µjäˆ Ÿ“µj#Œ Ÿ“µjpŒ Ÿ“µjÀ� Ÿ“µj®� Ÿ“µjl’ Ÿ“µjà’ Ÿ“µjÛ“ Ÿ“µjô› W  Items here: )) [[.Ÿ“µjŽŸ Ÿ“µjM   _Ÿ“µjb¡ Ÿ“µj¤ `  There is an open door here.Ÿ“µjË¥ Ÿ“µj7¦  _Ÿ“µjó¦ Ÿ“µj*« Ÿ“µjw° �  You open the door.You encounter 3 bullfrogs.Ÿ“µjÏ´ » #### ##...## #.....#  #.∩.∩.# #.....######Ÿ“µj µ !##.@.##....###'#'#......#~~~#))..#....#~~~~~#...####..##~F~F~#...# .###~F~##...# #Ÿ“µj*µ ëFFF 3 bullfrogs (1 wandering, 2 asleep)##+# ##..#Ÿ“µjKµ t+..#####Ÿ“µjö e92.7 (7.0)F~Ÿ“µj¬· ?F~Ÿ“µj ¹ @F~Ÿ“µjêÀ Ÿ“µj³Á 23.7 (8 _Ÿ“µjÈ <∩Ÿ“µjqÊ  “µj¬Ó ##### ##...##  #.....#  #.∩.∩.#  #.....######   “µj)##.@.##....##  #F#'#.  ~~~#)).  ~~~~~#...#  #~F~~~#...# .#  ##~F~##...# #  “µjX\ ##+# ##..#  +..#  ####  “µj~ “µj ŸS #####  “µjrŸµ##...##  #.....#  #.∩.∩.#  #.....######  “µj£ŸÚ ##.@.##....##   “µj) S#F#'#.  ~~~#)).  ~~~~~#...#  “µjS ~#~F~~~#...#   “µj‚ ´##~F~##...# #   “µj¢ l##+# ##..#  “µjÆ P+..#  “µjñ .#### “µjú© “µjÔª “µj² “µjœµ  “µjǵV_There are monsters nearby! “µj—1LF~ _There are monsters nearby!  You puncture the bullfrog!  Your weapon exudes an aura of protection.  The bullfrog croaks.r grab misses the bullfrog.  “µjí1´ Your tentacle spike misses the bullfrog.  You squeeze the bullfrog. “µjj2AF~ “µjÑ5¶ F~The bullfrog croaks. You hear a croak. The bullfrog gives a loud, deep croak! “µj6 “µj06;F~ “µjÇ6*F~ “µjÜ6 “µjô?aFFFF “µjÔ@i 8 ====4.9 (1.2 “µjòF “µjôI— _You block the bullfrog's attack. The bullfrog closely misses you. “µj W 3 FYou barely miss the bullfrog. Your grab misses the bullfrog.You pierce the bullfrog. Your squeeze misses the bullfrog. “µjX >~F “µjY 7F' “µjšY <~F “µj8Z ?F~ “µj�Z !~F “µj²Z  “µjÿc ~F 4 bullfrogs (1 wandering) “µjnd <=--- “µjÑd !6.1 “µjl :∩ “µj»n Y _You encounter a bullfrog. “µjÔü ¨ †You hit the bullfrog.You kill the bullfrog! “µjËý @F~ “µjð { ~Vehumet accepts your kill. “µj… ` 2 bullfrogs “µj„  “µjb BGorae the GeomancerOctopode of Vehumet **....Health: 56/56 ========================#####Magic: 21/21 ========================##...##AC:  8  Str: 7  Doom: 0% #.....#EV: 15Int: 22 Contam: 0% #.∩.∩.# “µjÞ ÁSH: 5Dex: 19#.....######XL: 10 Next: 101% Place: a Bailey##†@.##....##Noise: =--------  Time: 10897.3 (1.2)#F#'#......#c) +3 rapier (protect)~~F#))..#....#Cast: Brom's Barrelling Boulder (1%)  “µj Ò~~~~~#...####..##~~~~~#...# .###~~~##...# #FF 2 bullfrogs “µjV Ö##+# ##..#+..#####  “µj‚ ì_You block the bullfrog's attack. The bullfrog closely misses you.You barely miss the bullfrog. Your grab misses the bullfrog. “µj³ You pierce the bullfrog. Your squeeze misses the bullfrog. _You encounter a bullfrog.You hit the bullfrog.You kill the bullfrog! “µjå BVehumet accepts your kill. “µj- ƒ 61/612/221 “µjx “ 0% _The bullfrog closely misses you. The bullfrog barely misses you. “µj{& 42 bullfrogs “µj5/ Ì  You have reached level 11! _Health restored: 61; MP restored: 22 “µjÖ½ FYou barely miss the bullfrog. You grab the bullfrog. You squeeze the bullfrog.~FF 3 bullfrogs (1 wandering)8.5 “µjíÚ “µj²Ýœ _You constrict the bullfrog. The bullfrog closely misses you.¡“µj 83 †You hit the bullfrog. You pierce the bullfrog. You constrict the bullfrog!You kill the bullfrog!¡“µj¨9;F~¡“µjd:E~F¡“µj~;:~F¡“µj†D� F 2  Vehumet accepts your kill.¡“µj^I019.7¡“µjiN¡“µjüPY _The bullfrog completely misses you.¡“µj…Ò F~You completely miss the bullfrog. Your grab misses the bullfrog.¡“µjOØ F~You pierce the bullfrog. You squeeze the bullfrog!¡“µj)@F~¡“µjã@900.9¡“µjŠ(¡“µjz,– _The bullfrog barely misses you. The bullfrog closely misses you.¡“µjDD˜ †You puncture the bullfrog!You kill the bullfrog!¡“µj«DJVehumet accepts your kill.¡“µj»K¡ F~Vehumet is now aiding your destructive spells.¡“µjÜX‚    bullfrog  The bullfrog gives a loud, deep croak!¡“µj`a *2====2.1Brom's Barrelling Boulder _The bullfrog hits you but does no damage.¡“µj}i¡“µjÀlv _Your Earth Magic skill increases to level 9!¡“µjô— ™ †You puncture the bullfrog! You grab the bullfrog. You pierce the bullfrog.You squeeze the bullfrog. You constrict the bullfrog!You kill the bullfrog!¡“µjß� )¡“µjâ¡ D3=---¡“µj ¢ !3.3¡“µjq§ ¡“µjQ© P _Vehumet accepts your kill.¡“µjKœ ¸--- _No target in view!¢“µjæ ¢“µjØ ¢“µjµ¢“µjR _No target in view!¢“µj<Ð3¢“µj‰Ð¢“µj Ô¢“µj¸×¢“µj1Ù: _¢“µj¸ê1  There is an open door, spattered with blood here.Things that are here:  a bullfrog corpse; a bullfrog corpse; a bullfrog corpse¢“µj·ñ¢“µjò?Water ¢“µj 󢓵j0÷A _You enter the shallow water.¢“µj·ú¢“µjû¢“µjü¢“µj£¢“µj_¢“µj³0 1 ¢“µj袓µj¿¢“µjÞ ¢“µj (¢“µj[ ¢“µj½1  There is an open door, spattered with blood here.Things that are here:  a bullfrog corpse; a bullfrog corpse; a bullfrog corpse¢“µjÊ ¢“µj[! _¢“µj�"¢“µjâ$¢“µj(,¢“µjJ)¢“µjU,`  There is an open door here.¢“µjÀ.5 _¢“µjˆ/¢“µjÖ6W  Items here: )) [[.¢“µjâ8¢“µj„9 _¢“µjÂ:¢“µj¹<¢“µj@¢“µjj@¢“µjlA¢“µjYC¢“µjÀE¢“µjF¢“µj2G¢“µjöI¢“µjºK¢“µjL¢“µj÷L¢“µjûP¢“µj3Wœ  You open the door.You encounter a human and an orc warrior.¢“µj?^€#.∩.∩.##.....##########†..##....####~~#†#'#......##~~~~~#))..#....##~~~~~#...####..##~~~~~#...# .#¢“µjÍ^##~~~##...# ##+####@.# -......'..# ..p...#### o....##....##..p   human (asleep)## o   orc warrior (asleep) ¢“µjbg015.3 (12.0)¢“µjZhD-6.3 (13 ¢“µj‚h _¢“µj{m:∩¢“µjqv£“µj?iì #.∩.∩.# #.....######  ####†..##....##  ##~~#†#'#......#  #~~~~~#))..  #~~~~~#...#  £“µj¨i�#...# .#  #...# #  #@.# ......'..# £“µjUjÑ..p...#### o....# #.... ##.. ##£“µj*$ #.∩.∩.# #.....######  ####†..##....##  ##~~#†#'#......#  #~~~~~#)).. £“µj¬d #~~~~~#...#  #...# .#  £“µjäï#...# #  #@.#£“µj{ó ......'..# ..p...#### o....# #.... ##.. ## £“µj­ £“µj £“µjÐ £“µjØ£“µjd _There are monsters nearby!£“µjt®; #.....######£“µj»®Â####†..##....##~~#†#'#......# #~~~~~#))..#....# #~~~~~#...####..#£“µjæ®è #~~~~~#...# .# ##~~~##...# #£“µj ¯F ###+####..# #......@..##..p...####£“µjO¯™#o....# ##.... ##£“µj~¯I ##. #£“µj÷·£“µjø¸#7£“µj¹.0) _£“µj«¿£“µj ÄQ _There is an open door here.¤“µj >Z #.....###### ####†..##....## ##~~#†#'#......# #~~~~~#))..#....# #~~~~~#...####..# #~~~~~#...# .# ##~~~##...# # ###+####..# #'..# #..p...#### #o....##  ##.... ##..# ##. ##¤“µj€J¤“µj%K-8 _¤“µjæR¤“µj…U¤“µj#Œ####†..##....####~~#†#'#......~~~~~#))..#....#...####.# #~~~##...# ###+####. ¤“µj¯�Î......'p..@####o....## #....  ##..# ##. ##¤“µj˜–¤“µj—&9¤“µjmž¤“µjŠ ¥“µjÓ‘¡ ####†..##....##  Gorae the Geomancer ##~~#†#'#......#  Octopode of Vehumet ***... #~~~~~#))..#....#  Health: 61/61 ======================== #~~~~~#...####..#  Magic: 18/22 ===================----- #~~~~~#...# .#  AC: 1Str: 7  Doom: 0%  ¥“µj“~##~~~##...# #  EV: 15Int: 22 Contam: 0%  ###+####..#  SH: 5Dex: 19 #......'..#  XL: 11 Next:  3% Place: a Bailey #**p**@####  Noise: ---------  Time: 10919.3 (0.0) #o....## c) +3 rapier (protect) ##.... Cast: Brom's Barrelling Boulder ##..# ##. ## p   human (asleep)  o   orc warrior (asleep) ¥“µjw“|_There are monsters nearby! _There is an open door here.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (asleep, 100%  to hit)¥“µjw2¶ ####†..##....##  Gorae the Geomancer ¥“µjØ2a##~~#†#'#......#  Octopode of Vehumet ***... #~~~~~#))..#....#  Health: 61/61 ======================== #~~~~~#...####..#  Magic: 18/22 ===================----- #~~~~~#...# .#  AC: 1¥“µj3]Str: 7  Doom: 0%  ##~~~##...# #  EV: 15Int: 22 Contam: 0% ¥“µj+3ÿ ###+####..#  SH: 5Dex: 19¥“µjU3 #......'..#  XL: 11 Next:  3% Place: a Bailey ¥“µjŸ3=#.op..@####  Noise: ---------  Time: 10919.3 (0.0) ¥“µj+4´#.....## c) +3 rapier (protect) ##.... Cast: Brom's Barrelling Boulder ##..# ##. ## p   human (asleep) ¥“µjÂ4y o   orc warrior (asleep) _There is an open door here.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target¥“µjø4¦Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (asleep, 100%  to hit)  You send a boulder barrelling forward!¥“µjê6;.p¥“µj5<ù*â—‹  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  ¥“µj•<âAim: a human, wielding a +0 war axe and wearing a +0 scale mail (asleep, 100%  to hit)  You send a boulder barrelling forward!  The human shouts! The orc warrior shouts!¥“µjQGo ####†  ##~~#†#'#......#  ))..  .#  .# .#  ..# #  ###+####..#  #......'..#  ¥“µjH #.op*°@####  #.....## ##.... ##..# ##. ##plly target) o *   boulder (minion, rolling) ¥“µj\IK====20.3 (1¥“µj9Q¥“µjƒZž _Your boulder barrels into the human. _You now have 18/22 mp.¥“µjöQ C*â—‹¥“µj=X „ oYour boulder barrels into the human.¥“µjù\ ¢ *â—‹The human hits your boulder with a +0 war axe.¥“µjrf |p*â—‹â—‹.¥“µj$g &----¥“µjKg 1¥“µjÇn =â—‹â—‹¥“µj©q : _Your boulder barrels into the human.¦“µj‚x{ â—‹Your boulder barrels into the human!¦“µj§‡2.po.°  ----2¦“µjìŠ9°¦“µj}“„ _Your boulder crushes the human against a stone wall and falls apart!¦“µjr   ####†..##....##  Gorae the Geomancer ##~~#†#'#......#  Octopode of Vehumet ***... #~~~~~#))..#....#  Health: 61/61 ======================== #~~~~~#...####..#  Magic: 14/22 ===============--------- #~~~~~#...# .#  AC: 1Str: 7  Doom: 0%  ##~~~##...# #  EV: 15Int: 22 Contam: 0%  ###+####..#  SH: 5Dex: 19 ¦“µjË t#......'..#  XL: 11 Next:  3% Place: a Bailey #*po**@####  Noise: ---------  Time: 10922.3 (0.0) #.....##¦“µj  c) +3 rapier (protect) ##.... Cast: Brom's Barrelling Boulder ¦“µjº ó##..# ##. ## p   human  o   orc warriorYour boulder barrels into the human! _Your boulder crushes the human against a stone wall and falls apart!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  ¦“µj –Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)§“µj—D5 ####†..##....##  Gorae the Geomancer ##~~#†#'#......#  Octopode of Vehumet ***... §“µj@EX#~~~~~#))..#....#  Health: 61/61 ======================== #~~~~~#...####..#  Magic: 14/22 ===============--------- #~~~~~#...# .#  AC: 1Str: 7  Doom: 0%  ##~~~##...# #  EV: 15Int: 22 Contam: 0%  §“µjŒEþ###+####..#  SH: 5Dex: 19 #......'..#  XL: 11 Next:  3% Place: a Bailey§“µj¹EL #.p°o.@####  Noise: ---------  Time: 10922.3 (0.0)§“µjF¹ #.....## c) +3 rapier (protect) §“µj;F+##.... Cast: Brom's Barrelling Boulder ##..# ##. §“µjªFµ## p   human  o   orc warrior _Your boulder crushes the human against a stone wall and falls apart!§“µjëF~Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target§“µjG±Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)  §“µjDG-You send a boulder barrelling forward!§“µjÕI/â—‹p§“µj¡O9*â—‹§“µjvXm ####†  §“µjßXF##~~#†#'#......#  ))..  .#  §“µjAY·.# .#  ..# #  ###+####..#  #......'..# §“µjlYÇ #.po*°@#### §“µjÐY' #.....## ##.... ##..# ##. §“µjÿY\##(ally target) §“µj+Z�*   boulder (minion, rolling) §“µj6[5===3.3 (1§“µjEc9°§“µj»kª  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)  You send a boulder barrelling forward! _Your boulder barrels into the orc warrior. _You now have 14/22 mp.§“µjÐ8e*â—‹p§“µjëGé *☼Your boulder barrels into the orc warrior!  The orc warrior hits your boulder with a +0 hand axe!§“µjÞS§“µj`ßo*â—‹â—‹.  ---4§“µjEb?*â—‹â—‹§“µjRc3*§“µjhj@ _Your boulder barrels into the orc warrior!§“µj+ P )Your boulder barrels into the orc warrior.  Your boulder crushes the orc warrior against a stone wall and falls apart!You kill the orc warrior!â—‹§“µj;9.p§“µjŠh° §“µj`î 5=5---5 _Vehumet accepts your kill.§“µj~$Sâ—‹â—‹°§“µjô&r _Your Dodging skill increases to level 6!©“µj… › #.....######  ####†..##....##~~#†#'#......# ))..#...####.~~~~~#...# .##~~~##..###+####..p..@'..#)â—‹â—‹°..####.....####....##..###.##©“µjÐ 8.p©“µjÙ ^°°.©“µj‡ -6 _©“µj :°©“µj5 ©“µjG© #.....######  Gorae the Geomancer ####†..##....##  Octopode of Vehumet ***... ##~~#†#'#......#  Health: 61/61 ======================== #~~~~~#))..#....#  Magic: 11/22 ============------------ #~~~~~#...####..#  AC: 1Str: 7  Doom: 0%  #~~~~~#...# .#  EV: 15Int: 22 Contam: 0%  ##~~~##...# #  SH: 5Dex: 19 ###+####..#  XL: 11 Next:  5% Place: a Bailey ©“µjÃÉ#***p*@'..#  Noise: ---------  Time: 10926.3 (0.0) #)°°...####  c) +3 rapier (protect) #.....## Cast: Brom's Barrelling Boulder ##.... ##..# ##. p   human ## _Vehumet accepts your kill. _Your Dodging skill increases to level 6!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (moderatelywounded, 100% to hit)ª“µj}ï #.....######  Gorae the Geomancer ####†..##....##  Octopode of Vehumet ***... ##~~#†#'#......#  Health: 61/61 ======================== #~~~~~#))..#....#  Magic: 11/22 ============------------ #~~~~~#...####..#  AC: 1Str: 7  Doom: 0%  #~~~~~#...# .#  EV: 15Int: 22 Contam: 0%  ##~~~##...# #  SH: 5Dex: 19 ###+####..#  XL: 11 Next:  5% Place: a Bailey #...*â—‹@'..#  Noise: ---------  Time: 10926.3 (0.0) #)°°...####  c) +3 rapier (protect) #.....ª“µjµñR[40m## Cast: Brom's Barrelling Boulder ##.... ##..# ##. p   human ##Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (moderatelywounded, 100% to hit)  You send a boulder barrelling forward!  The human hits your boulder with a +0 war axe!ª“µj'ý«   ####†  ##~~#†  ))    # .#  .# #  ###+####..#  #..p*°@'..#  #).....####  #.....## ##.... ##..# ##.(ally target) ##*   boulder (minion, rolling) ===7.3 (1ª“µjˆ9°ª“µj4   Dir - move target  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (moderatelywounded, 100% to hit)  You send a boulder barrelling forward!  The human hits your boulder with a +0 war axe! _Your boulder barrels into the human. _You now have 11/22 mp.ª“µjLC 9*â—‹ª“µjìM ‹ .Your boulder barrels into the human!ª“µjýN pª“µj=Y “°. ª“µjN[ 0---8ª“µjøb ª“µj¿e Z _Your boulder is destroyed!«“µj:¸¨ #.....######  Gorae the Geomancer ####†..##....##  Octopode of Vehumet ***... ##~~#†#'#......#  Health: 61/61 ======================== #~~~~~#))..#....#  Magic: 7/22=======----------------- #~~~~~#...####..#  AC: 1Str: 7  Doom: 0%  #~~~~~#...# .#  EV: 15Int: 22 Contam: 0%  ##~~~##...# #  SH: 5Dex: 19 ###+####..#  XL: 11 Next:  5% Place: a Bailey «“µjº«#**p**@'..#  Noise: ---------  Time: 10928.3 (0.0) #).....####  c) +3 rapier (protect) #.....## Cast: Brom's Barrelling Boulder ##.... ##..# ##. p   human ##Your boulder barrels into the human! _Your boulder is destroyed!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (severelywounded, 100% to hit)«“µjH#é #.....######  Gorae the Geomancer ####†..##....##  Octopode of Vehumet ***... ##~~#†#'#......#  Health: 61/61 ======================== «“µj²#°#~~~~~#))..#....#  Magic: 7/22=======----------------- #~~~~~#...####..#  AC: 1Str: 7  Doom: 0%  #~~~~~#...# .#  EV: 15Int: 22 Contam: 0%  ##~~~##...# #  SH: 5«“µjáDex: 19 ###+####..#  XL: 11 Next:  5% Place: a Bailey #...p.@'..#  Noise: ---------  Time: 10928.3 (0.0) #).....####  c) +3 rapier (protect) #.....## Cast: Brom's Barrelling Boulder ##.... ##..# ##. p   human ## _Your boulder is destroyed!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (severelywounded, 100% to hit)  You send a boulder barrelling forward!*â—‹[39«“µj?ë;49m   ####†  ##~~#†  ))    # .#  .# #  ###+####..#  #..p*â—‹@'..#  #).....####  #.....## ##.... ##..# ##. (ally target) ##*   boulder (minion, rolling) ===9.3 (1**Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (severely  wounded, 100% to hit)  You send a boulder barrelling forward! «“µjCíŽ_Your boulder barrels into the human! _You now have 7/22 mp.«“µj�ã õ )Your boulder barrels into the human.  You kill the human!*â—‹«“µjié C*â—‹«“µjgî º°°*   boulder (minion, rolling)«“µjqó o8=7---30«“µjý :â—‹«“µj¸þ P _Vehumet accepts your kill.¬“µj}˜E*â—‹¬“µj  5.¬“µj!«f°°..¬“µj¬B---1¬“µj7´¬“µjq·J _Your boulder is abraded by the wall and falls apart.¬“µj�O 3¬“µjªQ ¬“µjñX B¬“µj“Z ¬“µjíZ ¬“µjÞ\ ¬“µjÞl O=¬“µj¡p ¬“µjµv ¬“µjw ¬“µj«y ¬“µjG} ¬“µj–} S9=¬“µj ¬“µj‚ ,¬“µjÛ„ ¬“µj5ˆ ¬“µj†ˆ ¬“µjʼn ¬“µj� ¬“µjK� ¬“µj׎ ¬“µjC“ O=¬“µji” ¬“µjQ— ¬“µjm˜ e10/22=¬“µj™ ¬“µjsœ ¬“µj¯œ ¬“µj!ž ¬“µj¡ ¬“µjf¡ ¬“µjý¢ ¬“µjÛ¥ ,¬“µjæ ¬“µjŸ© ¬“µjâ© 9=¬“µjê« ¬“µjL¯ ¬“µj•¯ ¬“µjø° ¬“µjij 91¬“µj´ 1==¬“µj¹µ ¬“µjŒ¸ ¬“µjÕ¸ ¬“µj:º ¬“µja½ ,¬“µj©¾ ¬“µjý ,¬“µjßÄ ¬“µj³Ç ¬“µj È :==¬“µjÓÉ ¬“µjÕÌ ¬“µjôÍ ¬“µjÇÎ ¬“µj“Ò ¬“µjîÒ T12=¬“µjèÔ ¬“µjêØ ¬“µjZÙ ¬“µj+Û ¬“µj4Þ ,¬“µj¨ß ¬“µjUâ ¬“µj�â ¬“µj›ã ¬“µj{å ¬“µjóå 9=¬“µj¨ç ¬“µjOê ¬“µj‘ê S3=¬“µjýë ¬“µjzï ,¬“µjIñ ¬“µjNô ,¬“µjÖõ ¬“µj�ø ¬“µjèø ¬“µj'û ¬“µjKþ O=¬“µj^¬“µjA,¬“µj ¬“µj�¬“µjâS4=¬“µj„¬“µjF,¬“µj ¬“µjh ,¬“µjÉ ¬“µjb ,¬“µjͬ“µj0O=¬“µjC!¬“µj×%95¬“µjX&0=¬“µj8)¬“µjâ,,¬“µjU.¬“µjÇ2,¬“µjI4¬“µjË6¬“µjc7¬“µjˆ8¬“µj6=O=¬“µj->¬“µj±@,¬“µjD¬“µjÜD¬“µjwES6=¬“µjG¬“µjFK,¬“µjÒL¬“µjP,¬“µj¯Q¬“µjïT¬“µj,U¬“µjÝV¬“µjZ¬“µjVZ9=¬“µjÈ[¬“µjU_¬“µj�_E17=¬“µj8a¬“µjLd,¬“µj5e¬“µjDh,¬“µj×i¬“µjÚm,¬“µjo¬“µjÒr¬“µj*s9=¬“µjät¬“µj+~X¬“µjÄa8=¬“µj2„B¬“µjˆ,¬“µjx‰¬“µj¹�,¬“µjžŽ¬“µjã”h  You encounter a bullfrog.¬“µj»�èF.)F   bullfrog (wandering)89.3 (58.0)¬“µj‚¥¬“µj¦G=90.3 (59 ¬“µj<¦ _¬“µj ­¬“µjG´† _You regained 10 mp, and now have 18/22 mp.­“µjíø ª#.....###### ####†..##....## ##~~#†#'#......# #~~~~~#))..#....# #~~~~~#...####..# #~~~~~#...# .# ##~~~##..F# # ###+####..# #..)...@..# #).....#### #.....## ##..###. ##­“µjú Y.F­“µjÕ ­“µjÏ f9=1.3 (1.0) _­“µjr ­“µjO Q _There is an open door here.­“µjÆø€† _You regained 10 mp, and now have 18/22 mp. _There is an open door here.  You strike the helpless bullfrog from behind!  You impale the bullfrog!!  Your weapon exudes an aura of protection.  You grab the bullfrog. You pierce the bullfrog.  You kill the bullfrog!­“µjª(­“µjï Ó 3- 8 82.5 (1.2 _Vehumet accepts your kill.­“µjÑ­“µj w _Your Spellcasting skill increases to level 8!®“µjE�®“µj¥�®“µjØh _No target in view!®“µjÅ®“µj|®“µj!®“µj}<R _No target in view!®“µj©—3®“µj˜®“µj œ®“µj˜ : _®“µju¤®“µjΤ0 1 ®“µj÷¦®“µj¯B®“µjp±®“µjѱ!-®“µjø±®“µj�³®“µjo·®“µjþ·$20®“µj#¸(=®“µj¢¹®“µj®½®“µj¾®“µjý¿®“µjÙj!Ä®“µjHÆ®“µjUÊ®“µjœÊ®“µj¯Ì®“µj£Ð®“µjÑ#=®“µj8Ñ®“µjWÓ®“µj~Ùa1=®“µjïÚ®“µjMÞ®“µj¡Þ®“µj³ß®“µj¼ã®“µjC䮓µj«å®“µjÇè,®“µj�ꮓµjµj^î9=®“µjŸð®“µj¥ó®“µjè󮓵j\õ®“µj‰ù®“µjÏù®“µjóùD2=®“µj¦û®“µjÿ®“µjäÿ®“µj1®“µjðé=®“µj_23==®“µjG®“µj:®“µj’!®“µjë!®“µj—#®“µj &®“µj.B®“µjÕ1®“µjê5®“µj26®“µjÇ7®“µjYK®“µjÁN®“µjO:==®“µj R®“µj„U®“µjšY,®“µj[®“µj:]®“µj×_®“µj`®“µj·a®“µj.f`  There is an open door here.®“µjpk5 _®“µjÍl®“µjÞtd  You see here a bullfrog corpse.®“µjåw®“µjÀx _®“µjfz®“µj»|®“µj�€®“µj䀮“µjƒ‚®“µj¬„®“µj€‡,®“µj ‰®“µjŠ®“µj�®“µjY�®“µj§Ž®“µjq�®“µjÀ’®“µj“®“µj”®“µjÏ•®“µjG˜®“µj…˜®“µj�,®“µjf�®“µjå�®“µjÞž®“µj'¢®“µjo§h  You encounter a bullfrog.®“µj°§#######...## #.....##.∩.∩.##.....###### ####†..##....## ##~~#†#'#......## ®“µj�°:#~~~~~#))..#..@.# #~~~~~#...####..# #~~~~~#...# ...###~~~##...# ....####+####†.###'####..)...'..# ..F   bullfrog (asleep)®“µjͰ#).....#### ..#.....## ≈.F##....#®“µj3±®“µj ¹21027.5 (35.0)®“µj‰º38.5 (36 _®“µjDÁ®“µjLÆY _MP restored: 23®“µj*»  #####   #.∩.∩.# ######  ####†..##....##  ##~~#†#'#......##  ))..#..@.#  .####..#  .# ...#  .# ....#  †.###'###  #..)...'..# ..  #).....#### ..  #.....## ≈.F  ®“µjR ë #####   #.∩.∩.# ®“µjsR v######  ####†..##....##  ##~~#†#'#......##  ))..#..@.#  .####..#  ®“µjµR æ.# ...#  .# ....# ®“µjãR Ý †.###'###  #..)...'..# .. ®“µj S  #).....#### ..  #.....## ≈. ®“µj9S  ®“µj_\ ®“µjã\ ®“µje ®“µj—g _ _A bullfrog is nearby!®“µj9{ #######...##.....∩.∩....##########†..##....##®“µj¶{ ¼##~~#†#'#......##~~~~~#))..#.......####.#...#~~~##...#..#+####†.###'##..)...'..# ..).....####≈.....## ≈.F#....# ≈~.~ ##..#®“µj_‚ 1p®“µj3‰ ép   human (wandering)F   bullfrog (asleep)®“µjhŠ /9.5 (1.0) ®“µjÀŽ ®“µjDà z _You encounter a human. It is wielding a +1 heavy hand axe.®“µj}³ \ #####   ®“µjå³ ö#.∩.∩.# ######  ####†..##....##  ##~~#†#'#......##  ))..#....#  #@.#  #.....#  #.....#  ®“µj´ ¨â€ .###'###  #..) ..  #)..   ≈.F   ≈~p~ ®“µjY´ * ¯“µj7 ï #####   #.∩.∩.# ######  ####†..##....##  ##~~#†#'#......##  ))..#....#  #@.#  #.....#  #.....#  †.###'###  #..) ..  #)..   ≈.F ¯“µjƒ i  ≈~p~  ¯“µjϯ“µjx¯“µj“¯“µj¾d _There are monsters nearby!¯“µjE7Ö##...##.....∩.∩....##########†..##....####~~#†#'#......##~~~~~#))..#.......#####...#~~~##+####†.###'##..)...'..# ..).....####≈.....## #≈.F#....# ≈~p~ ##..## ~~.. ##.#.p¯“µj =¯“µjÓ>.30 _¯“µj‹E¯“µj½G¯“µjºóP.....∩.∩....##########†..##....####~~#†#'#......##~~~~~#))..#.......####...#~~~##+####†.###'##¯“µjrôË..)...'..#≈.. ).....####≈.....## #≈.F#....# ≈~.~ ##..## ~~pF 2 bullfrogs (asleep) ##.# F~~. ##¯“µj;ÿ– F~You encounter a bullfrog.¯“µjÑÿBF~¯“µjàXp.¯“µju8~F¯“µjTF.¯“µjK –pFF1 wandering)¯“µjP /==1¯“µj]¯“µjð ' _The human shouts!¯“µjTb2  ¯“µj©bp#.∩.∩.# ###  ####†..##  ##~~#†..##  ¯“µjâbQ))..#....#  ####..#  #.....#  ¯“µjûbF#...@.#  †.###'### ¯“µj>cp #..).F  #)#≈..   #≈.~  ¯“µjecb ≈~p~   ~F..~ ¯“µjÖcF ##.# ~~~..~ ###¯“µj�üè  #.∩.∩.# ###  ####†¯“µjý!..##  ##~~#†..##  ))..#....#  ####..#  #.....#  #...@.#  ¯“µjJýÓ†.###'###  #..).F  #)¯“µjïý7#≈..   #≈.~   ≈~p~  ¯“µj#þò ~F..~  ##.# ~~~..~¯“µjö2 ###¯“µj?¯“µj诓µjÖ¯“µj…d _There are monsters nearby!¯“µjgÍ  #.∩.∩.# #.....##########†..##....##~~#†#'#......## #~~~~~#))..#....# #~~~~~#...####..# #~~~~~#...#.....# ##~~~##...#.....# ###+####†.###@### #..)...'..#≈.F~≈# #).....####≈..~≈# # #≈.~≈## ##....# ≈~p~≈# ##..## ~F..~≈# ##.# ~~~..~≈# ### ~~~~...~≈ ~F[¯“µjâÏ Ü37mp..F-2¯“µj•Ø ;∩¯“µjÈÜ G _The bullfrog misses you.¯“µj…Þ Q _There is an open door here.°“µjÃ�2 F.You miss the bullfrog. You grab the bullfrog. You pierce the bullfrog.You constrict the bullfrog.°“µjlŽaThe bullfrog gives a loud, deep croak! You hear a loud, deep croak!°“µjíŽYp.°“µjœ‘SF.°“µj�DF°“µj¦�4=3.7 (1.2 °“µj2§9∩°“µj_©– _The bullfrog closely misses you. The bullfrog barely misses you.°“µjéîñ†  You constrict the bullfrog.  The bullfrog gives a loud, deep croak! You hear a loud, deep croak! _The bullfrog closely misse°“µj~ï¦s you. The bullfrog barely misses you.You puncture the bullfrog!  Your weapon exudes an aura of protection.  You pierce the bullfrog. You squeeze the bullfrog!  You kill the bullfrog!°“µjVòp°“µj�ò3.°“µjøò F°“µjó3.°“µjõ?F~°“µjÕ –    bullfrog  Vehumet accepts your kill.°“µj>°“µj46°“µjr------°“µjç& 8 °“µj89°“µjz 4.9°“µj)°“µjë7ß _The human hits you with a +1 heavy hand axe! _You take 15 damage, and have 46/61 hp. MASSIVE DAMAGE!!°“µj@† ì #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 46/61 ==================------ °“µj‡  ##~~#†#'#......##  Magic: 19/23 ===================-----  #~~~~~#))..#....#  AC:  8  Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 15Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next:  9% Place: a Bailey  ###+####†.###@###  Noise: ==-------  Time: 11034.9 (0.0)  #..)...'..#≈.p~≈#  c) +3 rapier (protect)  #).....####≈.F~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈.~≈##  ##....# ≈~.~≈#  ##..## ~~..~â°“µjÕ‡ ʼnˆ# p   human ##.# ~~~..~≈# F   bullfrog ### ~~~~...~≈Vehumet accepts your kill. _The human hits you with a +1 heavy hand axe! °“µjŒ C_You take 15 damage, and have 46/61 hp. MASSIVE DAMAGE!!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.±“µjŸ±“µj;¨ #.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 46/61 ==================------##~~#†#'#......##Magic: 23/23 ========================#~~~~~#))..#....#±“µj€©AC:  8  Str: 7  Doom: 0% #~~~~~#...####..#EV: 15Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next:  9% Place: a Bailey###+####†.###@###Noise: ==-------  Time: 11034.9 (0.0)#..)...'..#≈.p~≈#c) +3 rapier (protect)#).....####≈.F~≈#Cast: Brom's Barrelling Boulder#.....## #≈.~≈####....# ≈~.~≈###..## ~~..~≈±“µjï©B#p   human##.# ~~~..~≈#F   bullfrog### ~~~~...~≈Vehumet accepts your kill. _The human hits you with a +1 heavy hand axe! ±“µj‘ª<_You take 15 damage, and have 46/61 hp. MASSIVE DAMAGE!!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.±“µjíµÕ _The human hits you with a +1 heavy hand axe! _You take 15 damage, and have 46/61 hp. MASSIVE DAMAGE!! ±“µj…¶) Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.±“µjB·±“µj'½±“µj¿. _±“µj'x â F.You closely miss the human. Your grab misses the human.±“µjÂ{  FYour squeeze misses the human.±“µjtˆ ­ F 2 bullfrogs (1 wandering)  You encounter a bullfrog.±“µjà‰ 4-6.1 (1.2 ±“µj’ ;∩±“µjk• V _The bullfrog closely misses you.²“µjˆ× F.You puncture the human! Your grab misses the human.²“µjT‰ò .FYour tentacle spike misses the human. You block the bullfrog's attack.²“µjפî  The human hits you with a +1 heavy hand axe!39---=7.3²“µj)«9∩²“µj޲ª _The bullfrog hits you but does no damage. _You take 7 damage, and have 39/61 hp.²“µj3~²“µj²“µj­†²“µj´‰ ²“µjtŠP_You are too injured to fight recklessly!²“µjO4²“µjèT²“µj…W^ _You are too injured to fight recklessly!´“µjh¯´“µj.°©Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  ´“µjQ°e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder  ´“µjl°Li - Cast: Stone Arrow  j - Cast: Petrify (4%) ´“µj„°ˆ k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on´“µjRd ´“µjrs i#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 39/61 ===============---------##~~#†#'#......##Magic: 23/23 ========================#~~~~~#))..#....#AC:  8  Str: 7  Doom: 0% #~~~~~#...####..#EV: 15Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next:  9% Place: a Bailey´“µjËt ###+####†.###@###Noise: ==-------  Time: 11037.3 (0.0)#..)...'..#≈Fp~≈#c) +3 rapier (protect)#).....####≈..~≈#Cast: Brom's Barrelling Boulder#.....## #≈.~≈####....# ≈~.~≈###..## ~~..~≈#p   human##.# ~~~..~≈#FF 2 bullfrogs (1 wandering)### ~~~~F..~≈You puncture the human! Your grab misses the human.Your tentacle spike misses the human. You block the bullfrog's attack.The human hits you with a +1 heavy hand axe! _The bullfrog hits you but does no damage. _You take 7 damage, and have 39/61 hp. [23´“µjNv ¿d_You are too injured to fight recklessly! _You are too injured to fight recklessly!´“µj›~ ´“µj¬€ ¶“µjŒ”¶“µjŸ–‘Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  ¶“µj/—þh - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on·“µj0é·“µj¯ùá#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 39/61 ===============---------##~~#†#'#......##Magic: 23/23 ========================#~~~~~#))..#....#AC:  8  Str: 7  Doom: 0% #~~~~~#...####..#EV: 15Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next:  9% Place: a Bailey###+####†.###@###·“µj/ûNoise: ==-------  Time: 11037.3 (0.0)#..)...'..#≈Fp~≈#c) +3 rapier (protect)#).....####≈..~≈#Cast: Petrify (4%)#.....## #≈.~≈####....# ≈~.~≈###..## ~~..~≈#p   human##.# ~~~..~≈#FF 2 bullfrogs (1 wandering)### ~~~~F..~≈You puncture the human! Your grab misses the human.Your tentacle spike misses the human. You block the bullfrog's attack.The human hits you with a +1 heavy hand axe! _The bullfrog hits you but does no damage. _You take 7 damage, and have 39/61 hp. _You are too injured to fight recklessly! _Y·“µjªû'ou are too injured to fight recklessly!·“µj3ü·“µjÚ·“µjT·“µjO% #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 39/61 ===============---------  ##~~#†#'#......##  Magic: 19/23 ===================-----  #~~~~~#))..#....#  AC:  8  Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 15Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next:  9% Place: a Bailey  ###+####†.###@###  Noise: ·“µjd&==-------  Time: 11037.3 (0.0)  #..)...'..#≈Fp~≈#  c) +3 rapier (protect)  #).....####≈..~≈#  Cast: Petrify (4%)  #.....## #≈.~≈##  ##....# ≈~.~≈#  ##..## ~~..~≈# p   human ##.# ~~~..~≈# FF 2 bullfrogs (1 wandering) ### ~~~~F..~≈ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle·“µjñ&ÕShift-Dir - straight lineAim: a human, wielding a +1 heavy hand axe and wearing a +0 ring mail  (moderately wounded, chance to affect: 59%)·“µjzGA#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 39/61 ===============---------##~~#†#'#......##Magic: 19/23 ===================-----#~~~~~#))..#....#AC:  8  Str: 7  Doom: 0% #~~~~~#...####..#EV: 15Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5·“µjH Dex: 19##~~~##...#.....#XL: 11 Next:  9% Place: a Bailey###+####†.###@###Noise: ==-------  Time: 11037.3 (0.0)#..)...'..#≈F*~≈#c) +3 rapier (protect)#).....####≈..~≈#Cast: Petrify (4%)#.....## #≈.~≈####....# ≈~.~≈#·“µj–H™##..## ~~..~≈#p   human##.# ~~~..~≈#FF 2 bullfrogs (1 wandering)### ~~~~F..~≈ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line·“µjàH­Aim: a human, wielding a +1 heavy hand axe and wearing a +0 ring mail  (moderately wounded, chance to affect: 59%)·“µj[Àt*p(petrifying)·“µjÌI ô  Aiming: Petrify (dangerous; 4% risk of failure) ·“µjeJ B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human, wielding a +1 heavy hand axe and wearing a +0 ring mail  (moderately wounded, chance to affect: 59%)  The human begins to petrify.  The bullfrog resists with significant effort.·“µj’ ;.·“µjÉ¥ Ï Fp   bullfrog  The bullfrog barely misses you.·“µj§ k3---=8.3 (1·“µjJ± ·“µjB¼  _The human hits you with a +1 heavy hand axe! _You take 6 damage, and have 33/61 hp. You now have 19/23 mp.¸“µj_Y k .You puncture the bullfrog! Your grab misses the bullfrog.You pierce the bullfrog. You squeeze the bullfrog!You kill the bullfrog!¸“µjWi ” .  Vehumet accepts your kill.¸“µj0n ‚30----10-9.5 (1.2¸“µj2u ¸“µjm| £ _The human hits you with a +1 heavy hand axe. _You take 3 damage, and have 30/61 hp.¹“µjŒ´Y ppied)You hit the human. You grab the human. You pierce the human.You constrict the human, but do no damage.¹“µjCµR--40.7¹“µjºº¹“µj`½X _The human stops moving altogether!¹“µjôX)You constrict the human, but do no damage. _The human stops moving altogether!  The helpless human fails to defend itself.  You spit the human like a pig!!! You pierce the human, but do no damage.squeez  You kill the human!  Vehumet accepts your kill.¹“µjÈ)¹“µjà þ1=22===62--1.9Petrify (4%)¹“µjÆ9∩¹“µj}Ç _You feel your power returning. _You regained 3 mp, and now have 22/23 mp.º“µjtWø....##########†..##....####~~#†#'#......##~~~~~#))..#.......#####.....##~~~##...#.....##+####†.###'##..)...'..#≈.@~≈#).....####≈.......## #≈.~≈##....# ≈≈~# ##..## ~~~. ##.#≈~~F   bullfrog (wandering) ###≈~~~~...~≈ ≈~~~~.Fº“µj ié F.You encounter a bullfrog.The bullfrog gives a loud, deep croak! You hear a loud, deep croak!º“µjamr FYou hear a shout!º“µj«nRF.º“µj4xçF   blink frog (wandering)F   bullfrogº“µjæy€23=======20º“µj|z@Petrify (4%)º“µj΂º“µjT‰T _You encounter a blink frog.º“µjñ޼  Items here: ) [ ††. _MP restored: 23º“µj*K º   ####†##  ##~~#†.##  ))..#....#  ####..#  .....#  ....#  †.###'###  #..)#≈.@~≈#  #)#≈..~≈#   #≈.~≈##   ≈≈~.~≈#   ~~~..~≈# ##.#≈~~~~..F≈# ###≈~~~~...~≈ ≈~~~~..F~≈º“µj×Ù”   ####†##  ##~~#†.##  ))..#....#  ####..#  .....#  ....#  †.###'###  #..)#≈.@~≈#  #)#≈..~≈#   #≈.~≈##   ≈≈~.~≈#   ~~~..~≈# ##.#≈~~~~..F≈# ###≈~~~~...~≈ º“µjíÛƒ≈~~~~..F~ º“µj´áº“µj%㺓µjh뺓µj ïd _There are monsters nearby!½“µj¯a∩.∩.#  #.....######  ####†..##....## #~~#†#'#......#))..#..####..#~~~~~#...#.....#~~~##...#.....##+####†.###@###..)...'..#≈.)).....####≈..~≈.....## #≈####....# ≈≈~##..## ~~~..~F   bullfrog##.#≈~~~~..F≈####.≈~~~~..F~≈F~F~--3 _ _There is an open door here.½“µj°b ½“µj,j �Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¾“µjPZ ¾“µj»k n#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 31/61 ============------------##~~#†#'#......##Magic: 23/23 ========================#~~~~~#))..#....#AC:  8  Str: 7  Doom: 0% #~~~~~#...####..#EV: 16¾“µjFm Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next: 12% Place: a Bailey###+####†.###@###Noise: ---------  Time: 11043.9 (0.0)#..)...'..#≈.)~≈#c) +3 rapier (protect)#).....####≈..~≈#Cast: Brom's Barrelling Boulder#.....## #≈.~≈####....# ≈≈~.F≈###..## ~~~..~≈#F   bullfrog##.#≈~~~~..~≈####≈~~~~...~≈≈~~~~..F~≈The bullfrog gives a loud, d¾“µjÚn Ôeep croak! You hear a loud, deep croak!  You hear a shout! _You encounter a blink frog.Items here: ) [ ††. _MP restored: 23 _There are monsters nearby! _There is an open door here.¾“µjçy ¾“µj‚| ¿“µjy=(¿“µj> ¿“µj‹>#.∩.∩.#¿“µj?L Gorae the Geomancer¿“µj_? ¿“µj©?#.....######¿“µj@M Octopode of Vehumet ***... ¿“µjZ@3 ####†..##....##¿“µjÄ@£ Health: 31/61 ============------------ ¿“µj5A² ##~~#†#'#......##  Magic: 19/23 ===================----- ¿“µj­A #~~~~~#))..#....#  AC:  8  Str: 7  Doom: 0% ¿“µjBÈ #~~~~~#...####..#  EV: 16¿“µjvBOInt: 22 Contam: 0% ¿“µjäBò #~~~~~#...#.....#  SH: 5¿“µj§C,Dex: 19 ¿“µj$Dù ##~~~##...#.....#  XL: 11 Next: 12% Place: a Bailey ¿“µj–DÆ ###+####†.###@###  Noise: ---------  Time: 11043.9 (0.0) ¿“µj E¿ #..)...'..#≈.*~≈#  c) +3 rapier (protect) ¿“µjxE´ #).....####≈.*~≈#  Cast: Brom's Barrelling Boulder ¿“µjàE› #.....## #≈.*≈## ¿“µjF°Í“µjƒÍLF~Í“µj«ÓAF°Í“µj­äí)  Dir - move target: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (100% to  hit)  You send a boulder barrelling forward!  The goblin hits your boulder with a +0 hand axe.  Your boulder barrels into the goblin!  You kill the goblin!Í“µj¢åMâ—‹*Í“µjIôJ #.∩.∩.#   ####†##  ##~~#†.##  Í“µj6õD))..#....#  ###..#  #.....#  #.....#  †.###@###  #..)#≈.°~≈#  #)#≈.*~≈#   #≈F~≈##   ≈≈~.pF#  Í“µj¦õ ~~~..~≈#(ally target) ~~~..°≈# ###≈~~~~...~≈F Í“µjáõ’*   boulder (minion, rolling)Í“µjŒû5==60.5 (1Í“µjúB°°Í“µjYž _Vehumet accepts your kill. _You now have 12/23 mp.Γµjž @F≈ΓµjM¤ 0§Γµj‹© : â—‹Γµjª „*The blink frog hits your boulder! The blink frog blinks!ΓµjH« &pΓµjo¯ 0FΓµj+´ Û â—‹*Your boulder barrels into the bullfrog! The bullfrog hits your boulder.Γµj\¿ )°.F~ (ally target) Γµj@À }73= 1 -1Γµj×Ç ΓµjÎÊ = _Your boulder barrels into the bullfrog!Ï“µj^Ô+†The blink frog hits your boulder! The blink frog blinks!  Your boulder barrels into the bullfrog! The bullfrog hits your boulder.Your boulder barrels into the bullfrog!  Your boulder barrels into the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.  You feel your power returning.Ï“µjcÕMâ—‹*Ï“µjºÕIF~Ï“µj—ÖXp.Ï“µj€×œF≈☼*Ï“µjMâã)°â—‹*   boulder (minion, rolling)Ï“µjÈæš5===7---2Ï“µjßïa∩â—‹â—‹Ï“µjõöŸ _You hear a splash. _You regained 2 mp, and now have 15/23 mp.Ï“µjNF≈Ï“µj°Fâ—‹*Ï“µjÓWp.Ï“µj. EF≈Ï“µj/,� .Something hits your boulder!!Ï“µjE6C°Ï“µj7A--3Ï“µjÃ<i∩°â—‹â—‹Ï“µjª>Z _Your boulder is destroyed!Гµjî  #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 37/61 ==============----------  ##~~#†#'#......##  Magic: 11/23 ===========-------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey  ###+####†.###@###  Noise: ---------  Time: 11063.5 (0.0)  #..)...'..#≈.*~≈# [ГµjÑ •39;49m c) +3 rapier (protect)  #).....####≈.p~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈.F≈##  ##....# ≈≈~.*≈#  ##..## ~~~..*≈# F   blink frog ##.#≈~~~~..*≈# p   human ###≈~~~~..*~≈ ≈~~~~...~≈ _You regained 2 mp, and now have 15/23 mp.Something hits your boulder!! _Your boulder is destroyed!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (100% to hit)ГµjÅñ I #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....##ГµjŠò x Health: 37/61 ==============----------  ##~~#†#'#......##  Magic: 11/23 ===========-------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey Гµjºò s ###+####†.###@###  Noise: ---------  Time: 11063.5 (0.0)  #..)...'..#≈.)~≈#  c) +3 rapier (protect) Гµj²ó ¹ #).....####≈.pF≈#  Cast: Brom's Barrelling Boulder  #.....## #≈.~≈##  ##....# ≈≈~.°≈#  ##..## ~~~..â—‹≈# F   blink frog ##.#≈~~~~..â—‹≈# p   human ###≈~~~~...~≈ ≈~~~~...~≈Something hits your boulder!! Гµj~ô b_Your boulder is destroyed!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (100% to hit)  You send a boulder barrelling forward!Гµjiý £☼*Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleГµjþ ‡Dir - move target  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (100% to hit)  You send a boulder barrelling forward!  The human hits your boulder but does no damage.  The blink frog hits your boulder but does no damage.ГµjÈ { pYour boulder barrels into the human.Гµjô J #.∩.∩.#   ####†##  ##~~#†.##  ГµjŽ Ì))..#....#  ###..#  #.....#  #.....#  †.###@###  #..)#≈.â—‹~≈#  #)#≈.*F≈#   #≈.p≈##   ≈≈~.†≈#   ~~~..°≈#Гµj" "p   vault guard ~~~..°≈#F   blink frog (ally target) ###≈~~~~..p~≈p   human *   boulder (minion, rolling)Гµj² Q8===4.5 (1Гµj— Câ—‹°Гµj% É _You encounter a vault guard. It is wielding a +0 broad axe. _You now have 11/23 mp.Ñ“µjvùHF~Ñ“µjæüAâ—‹*Ñ“µjoý&pÑ“µjÈU§FÑ“µj»Rp.Ñ“µjo9☼*Ñ“µj¥Ñ“µj~ aâ—‹†~ Ñ“µjR0---5Ñ“µj Dâ—‹â—‹Ñ“µj$Q _Your boulder barrels into the human! The blink frog blinks!Ö“µj €‘â—‹*p.F~â—‹*p.Ö“µj‰F)°Ö“µjø‰g12=---6Ö“µjÎ’#∩Ö“µj{“+â—‹Ö“µj–דµjj7³ #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 38/61 ==============----------  ##~~#†#'#......##  Magic: 8/23========----------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0% דµjÌ8 #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey  ###+####†.###@###  Noise: ---------  Time: 11066.5 (0.0)  #..)...'..#≈.*~≈#  c) +3 rapier (protect)  #).....####≈.p~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈.*≈##  ##....# ≈≈~.*≈#  ##..## ~~~.p*≈# p   vault guard ##.#≈~F~~..*≈# F   blink frog (ally target) ###≈~~~~..*~≈ p   human ≈~~~~...~≈[39דµj9ˆ;49m *   boulder (minion, rolling) _You now have 11/23 mp. _Your boulder barrels into the human! The blink frog blinks!  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleדµjN9ÊDir - move targetAim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)דµj±–n #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 38/61 ==============----------  ##~~#†#'#......##  Magic: 8/23דµjA—R========----------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey דµjx—s ###+####†.###@###  Noise: ---------  Time: 11066.5 (0.0)  #..)...'..#≈.)~≈#  c) +3 rapier (protect) דµj-˜r #).....####≈.p~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈.â—‹≈##  ##....# ≈≈~.°≈# דµj‚˜q ##..## ~F~.pâ—‹≈# p   vault guard ##.#≈~~~~..*≈# F   blink frog (ally target) ###≈~~~~...~≈ p   human ≈~~~~...~≈ *   boulder (minion, rolling) _Your boulder barrels into the human! The blink frog blinks!  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  דµj¶˜åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetדµj»™ßAim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)  You send a boulder barrelling forward!דµj šN☼*דµjRŸqF~FדµjøŸ+≈דµj¤¥Å☼*  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a human, wielding a +0 war axe and wearing a +0 scale mail (sparse dust,  moderately wounded, 100% to hit)  דµj*¦ƒYou send a boulder barrelling forward!  The human hits your boulder with a +0 war axe.דµj´°} â—‹Your boulder barrels into the human!דµj9²Sp.דµj#À #.∩.∩.#   ####†##  ##~~#†.##  ))..#....#  ###..#  דµjÓÀ #.....#  #.....#  †.###@###  #..)#≈.â—‹~≈#  #)#≈.*~≈#   #F.p≈##  דµjÁÛ ≈≈~p†≈#   ~~~..°≈# דµjPÁÿ~~..â—‹≈# ###≈~~~~..°~≈דµj€ÁB  דµjOÃk9====7.5 (1דµjÊÎ`∩°â—‹דµjg×´ _Your boulder crumbles as it rolls away. _You now have 8/23 mp.Ø“µjïÝ D☼*Ø“µjÉÞ IF≈Ø“µjëß pØ“µj†à Mâ—‹*Ø“µjBá Np.Ø“µjŠî lâ—‹†.Ø“µjDï 0---8Ø“µjú j∩â—‹â—‹â—‹Ø“µjÃü : _Your boulder barrels into the human.Ú“µj¼ë  #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 39/61 ===============---------  ##~~#†#'#......##  Magic: 4/23====--------------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0%  #~~~~~#...#.....#  SH: 5Dex: 19  ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey  ###+####†.###@###  Noise: ---------  Time: 11068.5 (0.0)  #..)...'..#≈.*~≈# Ú“µjjì § c) +3 rapier (protect)  #).....####≈F*~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈pp≈##  ##....# ≈≈~.*≈#  ##..## ~~~..*≈# p   vault guard ##.#≈~~~~..*≈# F   blink frog (ally target) ###≈~~~~..*~≈ p   human ≈~~~~...~≈ *   boulder (minion, rolling) _You now have 8/23 mp. _Your boulder barrels into the human.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (sparsedust, 100% to hit)Û“µj~»ì #.∩.∩.# Gorae the Geomancer #.....###### Octopode of Vehumet ***...  ####†..##....## Health: 39/61 ===============--------- Û“µj ##~~#†#'#......##  Magic: 4/23====--------------------  #~~~~~#))..#....#  AC: 1Str: 7  Doom: 0%  #~~~~~#...####..#  EV: 16Int: 22 Contam: 0% Û“µj$¼ #~~~~~#...#.....#  SH: 5Dex: 19 Û“µjU¼¿ ##~~~##...#.....#  XL: 11 Next: 17% Place: a Bailey  ###+####†.###@###  Noise: ---------  Time: 11068.5 (0.0) Û“µj”¼ý #..)...'..#≈.â—‹~≈#  c) +3 rapier (protect)  #).....####≈§â—‹~≈#  Cast: Brom's Barrelling Boulder  #.....## #≈pp≈## Û“µjæ¼U ##....# ≈≈~.*≈#  ##..## ~~~..†≈# p   vault guard ##.#≈~~~~..â—‹≈#Û“µj ½µ F   blink frog (ally target) Û“µjY½ß###≈~~~~...~≈ p   human ≈~~~~...~≈Û“µj�½Ö *   boulder (minion, rolling) _Your boulder barrels into the human.  Û“µjĽvAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÛ“µjò½³Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (sparsedust, 100% to hit)  You send a boulder barrelling forward!Û“µj¥¾D☼*Û“µj ÀWp.Û“µjVÁ2FÛ“µjÀÇ&☼*  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (sparsedust, 100% to hit)  You send a boulder barrelling forward!  The blink frog hits your boulder! The blink frog blinks!Û“µjŠÈOâ—‹*Û“µj¬Ó^ #.∩.∩.#   ####†##  ##~~#†.##  Û“µjhÔR))..#....#  ###..#  #.....#  #.....#  †.###@###  #..)#≈.â—‹~≈#  #)#≈.*~≈#  Û“µj_Õ  #≈.p≈##   ≈≈~.p≈#   ~~~..â—‹≈# ~~~..*≈# ###≈~~~~F..~≈ ** 2 boulders (minion, rolling)Û“µjÖ5===9.5 (1Û“µj[ÝB**Û“µj�å� _Your boulder barrels into the human. _You now have 4/23 mp.Ü“µjm¥‰☼*â—‹*Ü“µj ¨’pâ—‹F.Ü“µj©6pÜ“µje©O☼*Ü“µj_´} â—‹Your boulder barrels into the human.Ü“µj"Áãâ—‹â—‹°°   boulder---70Ü“µjéÉ_∩â—‹â—‹°Ü“µj–Ìg _Your boulder crumbles as it rolls away.Ý“µj&œNF.☼*p.p.F.â—‹*°â—‹°°*  Ý“µj‘ž_40---1Ý“µj§¦§°â—‹°*°*Ý“µj®Þ“µjÏÞ“µjb‘Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  Þ“µj»þh - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onß“µj£‹ ß“µjÝ¡ »#.∩.∩.#Gorae the Geomancer#.....######ß“µjx­ Octopode of Vehumet ***...####†..##....##Health: 40/61 ===============---------##~~#†#'#......##Magic: 4/23====--------------------#~~~~~#))..#....#AC: 1Str: 7  Doom: 0% #~~~~~#...####..#EV: 16Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next: 17% Place: a Bailey###+####†.###@###Noise: ---------  Time: 11071.5 (0.0)#..)...'..#≈.°~≈#c) +3 rapier (protect)#).....####≈.p~≈#[11ß“µj ® É;38HCast: Petrify (4%)#.....## #≈pâ—‹≈####....# ≈≈~Fâ—‹≈###..## ~~~..°≈#p   vault guard##.#≈~~~~..*≈#F   blink frog (ally target)###≈~~~~..°~≈p   human≈~~~~...~≈*   boulder (minion, rolling)dust, 100% to hit)  You send a boulder barrelling forward!  The blink frog hits your boulder! The blink frog blinks! _Your boulder barrels into the human. _You now have 4/23 mp.Your boulder barrels into the human. _Your boulder crumbles as it rolls away.ß“µjR¸ ß“µjt» à“µj˜‹»Drink which item? Potions  A - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 4 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected⓵j.ÿ⓵jx⓵j\h#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 40/61 ===============---------##~~#†#'#......##Magic: 4/23⓵jÉ====--------------------#~~~~~#))..#....#AC: 1Str: 7  Doom: 0% #~~~~~#...####..#EV: 16Int: 22 Contam: 0% #~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next: 17% Place: a Bailey###+####†.###@###Noise: ---------  Time: 11071.5 (0.0)⓵jÎø#..)...'..#≈.°~≈#c) +3 rapier (protect)#).....####≈.p~≈#Cast: Petrify (4%)#.....## #≈pâ—‹≈####....# ≈≈~Fâ—‹≈###..## ~~~..°≈#p   vault guard##.#≈~~~~..*≈#F   blink frog (ally target)⓵jþ=###≈~~~~..°~≈p   human≈~~~~...~≈*   boulder (minion, rolling)dust, 100% to hit)  You send a boulder barrelling forward!  The blink frog hits your boulder! The blink frog blinks! _Your boulder barrels into the human. _You now have 4/23 mp.Your boulder barrels into the human. _Your boulder crumbles as it rolls away.⓵jGâ—‹*⓵jºFpâ—‹⓵jä%1§⓵j¾)Rp.⓵j{4Ÿ â—‹You feel yourself speed up. The blink frog blinks!⓵j+Nä°.†p   human°~≈5=2.5 (1Fast °°⓵jb]g _Your boulder crumbles as it rolls away.⓵jÛé »Drink which item? Potions  A - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected㓵jwî㓵j¬ú㓵j h#.∩.∩.#Gorae the Geomancer#.....######Octopode of Vehumet ***...####†..##....##Health: 40/61 ===============---------##~~#†#'#......##Magic: 5/23㓵jŠ &=====-------------------#~~~~~#))..#....#AC: 1Str: 7  Doom: 0% #~~~~~#...####..#EV: 16Int: 22 Contam: 0% 㓵j £#~~~~~#...#.....#SH: 5Dex: 19##~~~##...#.....#XL: 11 Next: 17% Place: a Bailey###+####†.###@###Noise: ---------  Time: 11072.5 (0.0)㓵jb Ç#..)...'..#≈.p~≈#c) +3 rapier (protect)#).....####≈.p~≈#Cast: Petrify (4%)㓵j˜ ¾#.....## #≈.°≈##Fast 㓵jÓ ³##....# ≈≈~.â—‹≈###..## ~~~..†≈#p   vault guard㓵j‚ ##.#≈~~~~..â—‹≈#p   human###≈~~~~..°~≈≈~~~~...~≈The blink frog hits your boulder! The blink frog blinks! _Your boulder barrels into the human. _You now have 4/23 mp.Your boulder barrels into the human. _Your boulder crumbles as it rolls away.You feel yourself speed up. The blink frog blinks! 㓵j³ R_Your boulder crumbles as it rolls away.㓵j3 P  Okay, then.㓵j7 㓵jó 㓵j€ . _㓵j«øù...∩.∩.#  #.....######  ####†..##....## #~~#†#'#......#))..#..###~~~~~~~~##...#..@..###+####†.###'##..)...'..#≈.p~≈#).....####≈.p~≈#.....## #≈.°####....# ≈≈~.â—‹##..## ~~~..†##.#≈~~~~..â—‹≈####°p)p°㓵jõþ=°°㓵jQ33.2 (0.7 _㓵j f∩°°°㓵j5 䓵jÈm ² ##...## #.....# #.∩.∩.#  #.....###### ####†..##....## ##~~#†#'#......##䓵jÂn Ú #~~~~~#))..#....# #~~~~~#...####..# #~~~~~#...#.@...# ##~~~##...#.....# ###+####†.###p### #..)...'..#≈.p~≈# #).....####≈.°~≈# #.....## #≈.°≈##..# ≈≈~.°≈#䓵j^o £.## ~~~..†≈#.#≈~~~~..°≈#䓵j@q "p'䓵j=™ ¿#)~25------==9䓵js§ 䓵jä¬ ' _The human attacks as it pursues you! The human hits you with a +0 war axe! _You take 15 damage, and have 25/61 hp. MASSIVE DAMAGE!!瓵jR( ¸) _The human attacks as it pursues you! The human hits you with a +0 war axe! _You take 15 damage, and have 25/61 hp. MASSIVE DAMAGE!!You puncture the human!  Your weapon exudes an aura of protection.  You grab the human. You squeeze the human.  You kill the human!  Vehumet accepts your kill.瓵jò* pp)F瓵j'D «†F   blink frog瓵jNJ ×6=-----8=== 8 94.7 (0.8瓵j¡T 9∩瓵jü\ ¾ _You feel your power returning. _You regained 3 mp, and now have 8/23 mp.蓵j}¡蓵jf¤蓵j6®蓵jô°ꓵj¡‹[ ##...## Gorae the Geomancer #.....# Octopode of Vehumet ***... #.∩.∩.# Health: 26/61 ==========-------------- #.....###### Magic: 4/23====-------------------- ####†..##....##  AC:  8  Str: 7  Doom: 0%  ##~~#†#'#......##  EV: 16Int: 22 Contam: 0%  #~~~~~#))..#....#  SH: 5Dex: 19 ꓵj¼Œ¸ #~~~~~#...####..#  XL: 11 Next: 19% Place: a Bailey  #~~~~~#...#.@...#  Noise: ==-------  Time: 11074.7 (0.0)  ##~~~##...#.)*..#  c) +3 rapier (protect)  ###+####†.###p###  Cast: Petrify (4%)  #..)...'..#≈.)~≈#  Fast  #).....####≈.)~≈#  #.....## #≈.~≈##  p   vault guard  ##....# ≈≈~.†≈#  F   blink frog ##..## ~~~..F≈#  ##.#≈~~~~..°≈# ꓵj(�|_You feel your power returning. _You regained 3 mp, and now have 8/23 mp.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineꓵjV�ƒAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)ꓵjžþ R##...##Gorae the Geomancer#.....#Octopode of Vehumet ***...#.∩.∩.#Health: 26/61 ==========--------------#.....######Magic: 4/23====--------------------####†..##....##ꓵjRÿ dAC:  8  Str: 7  Doom: 0% ##~~#†#'#......##EV: 16Int: 22 Contam: 0% #~~~~~#))..#....#SH: 5Dex: 19#~~~~~#...####..#XL: 11 Next: 19% Place: a Bailey#~~~~~#...#.@...#Noise: ==-------  Time: 11074.7 (0.0)##~~~##...#.)...#c) +3 rapier (protect)ꓵj…ÿ ###+####†.###*###Cast: Petrify (4%)#..)...'..#≈.)~≈#ꓵj¼ÿ TFast #).....####≈.)~≈##.....## #≈.~≈##p   vault guardꓵjåÿ ò##....# ≈≈~.†≈#F   blink frogꓵj ©##..## ~~~..F≈###.#≈~~~~..°≈# ꓵj5¯_You feel your power returning. _You regained 3 mp, and now have 8/23 mp.ꓵj^àAiming: Petrify (dangerous; 4% risk of failure)  ꓵjÝhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)ꓵjÓxꓵj£Á„F† _You regained 3 mp, and now have 8/23 mp.  Aiming: Petrify (dangerous; 4% risk of failure)  ꓵjÏÂõPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)  The vault guard resists with almost no effort.ꓵj'Ã7p'ꓵjGÎꓵjbÐ;=5.3 (0.6 _ꓵjžÚ;∩ꓵj âq _You now have 4/23 mp.듵jµ\ ‰ ##...## Gorae the Geomancer #.....# Octopode of Vehumet ***... #.∩.∩.# Health: 26/61 ==========-------------- #.....###### Magic: 0/23------------------------ 듵j^ ####†..##....##  AC:  8  Str: 7  Doom: 0%  ##~~#†#'#......##  EV: 16Int: 22 Contam: 0%  #~~~~~#))..#....#  SH: 5Dex: 19  #~~~~~#...####..#  XL: 11 Next: 19% Place: a Bailey  #~~~~~#...#.@...#  Noise: ===------  Time: 11075.3 (0.0)  ##~~~##...#.p...#  c) +3 rapier (protect)  ###+####†.###'###  Cast: Petrify (4%)  #..)...'..#≈.)~≈#  Fast  #).....####≈.)~≈#  #.....## #≈.~[40듵ja^ ¼m≈##  p   vault guard  ##....# ≈≈~.F≈#  F   blink frog ##..## ~~~..†≈#  ##.#≈~~~~..°≈# _The vault guard resists with almost no effort. _You now have 4/23 mp.Aiming: Petrify (dangerous; 4% risk of failure)  듵jà^ pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)퓵j=Åó##...##Gorae the Geomancer#.....#Octopode of Vehumet ***...#.∩.∩.#Health: 26/61 ==========--------------#.....######Magic: 0/23------------------------####†..##....##AC:  8  Str: 7  Doom: 0% ##~~#†#'#......##EV: 16Int: 22 Contam: 0% 퓵j0Ç#~~~~~#))..#....#SH: 5Dex: 19#~~~~~#...####..#XL: 11 Next: 19% Place: a Bailey#~~~~~#...#.@...#Noise: ===------  Time: 11075.3 (0.0)##~~~##...#.*...#c) +3 rapier (protect)###+####†.###'###Cast: Petrify (4%)#..)...'..#≈.)~≈#Fast #).....####≈.)~≈##.....## #≈.~≈##p   vault guard##....# ≈≈~.F≈#F   blink frog##..## ~~~..†≈###.#≈~~~~..°≈# _The vault guard resists with almost no effort퓵jÓÇœ. _You now have 4/23 mp.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)퓵j‚<퓵jøƒœMF† _You now have 4/23 mp.  Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chanceto affect: 25%)  The vault guard resists with almost no effort.퓵jÇ„JF~퓵jd�6p~퓵jN�j9 (0.6Petrify (4%) _퓵j™9∩퓵jÅq _You now have 0/23 mp.퓵j�Q f  You don't have enough magic to cast this spell.[?25h[?0c퓵j¶V 2 +퓵j[ [?25l[?1c퓵j3퓵jÃD _j¦ ] F)j RYou hit the vault guard. You grab the vault guard. You pierce the vault guard.You squeeze the vault guard, but do no damage.You constrict the vault guard, but do no damage.j{K--6.7 (0.8j+;∩j"X _The vault guard barely misses you.jÔÝ §FYou hit the vault guard. You constrict the vault guard.j¼Új@Ûa1=--7.4 (0.7jºãj#åp _The vault guard closely misses you. The blink frog blinks!ð“µjRºî F≈You hit the vault guard. You pierce the vault guard.ð“µjPÒ9 ð“µjáÒC78.1ð“µjÐÛ9∩ð“µj-Ý^ _You constrict the vault guard.ð“µj¤7 »Drink which item? Potions  A - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 3 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedò“µj Ð ò“µjÛ##...##Gorae the Geomancer#.....#Octopode of Vehumet ***...#.∩.∩.#Health: 27/61 ==========--------------#.....######Magic: 1/23=-----------------------####†..##....##AC:  8  Str: 7  Doom: 0% ##~~#†#'#......##EV: 16Int: 22 Contam: 0% #~~~~~#))..#....#SH: 5Dex: 19#~~~~~#...####..#XL: 11 Next: 19% Place: a Bailey#~~~~~#...#.@...#Noise: =--------  Time: 11078.1 (0.0)##~~~##...#.p...#c) +3 rapier (protect)###+####†.###'###[1ò“µjÝî1;38HCast: Petrify (4%)#..)...'..#≈.§~≈#Fast #).....####≈.)~≈##.....## #≈.~≈##p   vault guard##....# ≈≈~.†F#F   blink frog##..## ~~~..†≈###.#≈~~~~..°≈#You squeeze the vault guard, but do no damage.You constrict the vault guard, but do no damage. _The vault guard barely misses you.You hit the vault guard. You constrict the vault guard. _The vault guard closely misses you. The blink frog blinks!  You hit the vault guard. You pierce the vault guard. _You constrict the vault guard.ò“µjxìó    #.∩.∩.#  ####†  ##~~#†#  ò“µjî5)).#  ####..#  #.@...#  #.p...#  †.###'###  #..)§~≈#  #))~≈#   #≈.~≈##   ≈≈~.†F#   ~~~..†≈#   You feel very mighty all of a sudden.You constrict the vault guard.ò“µj_cp   #.∩.∩.#  ####†  ##~~#†#  ))ò“µj&dµ.#  ####..#  #.@...#  #.p...#  †.###'###  #..)§~≈#  #))~≈#   #≈.~≈##   ≈≈~.†F#  ò“µjodc ~~~..†≈# ò“µjâi³ F≈The vault guard hits you with a +0 broad axe!ò“µj¬t8)ò“µjjuM12------=ò“µj—uE8 (0.7Might ò“µjŒ~ò“µj2�ù _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 12/61 hp. MASSIVE DAMAGE!!ò“µj²y MF≈ò“µjú† ù    #.∩.∩.#  ####†  ##~~#†#  ))ò“µjf‡ .#  ####..#  #.@...#  #.p...#  ò“µj¡‡ {†.###'###  #..))~≈#  #)ò“µjê‡ ë~≈#   #≈.~≈##   ≈≈~.†≈#   ~~~..†≈# ò“µj{ˆ ¬  You hit the vault guard. You constrict the vault guard.ò“µjôþ K   ò“µjnÿ %#.∩.∩.#  ####†  ##~~#†#  ))ò“µj¹ÿ J.#  ####..#  #.@...#  ò“µjòÿ ð#.p...#  †.###'###  #..)ò“µj })~≈#  #)~≈#ò“µjc à   #≈.~≈##   ≈≈~.†≈# ò“µjµ m  ~~~..†≈# ò“µjA %  ò“µj× MThe vault guard hits you with a +0 broad axe.ò“µje f0--------9.6 (0.8ò“µju ò“µjˆ# ½ _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 10/61 hp.ó“µjˆ‚ó“µj?‰·Drink which item? Potions  A - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 4 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedô“µjO£ ô“µjN­ ô“µj"¸ ##...##Gorae the Geomancer#.....#Octopode of Vehumet ***...#.∩.∩.#Health: 10/61 ===---------------------#.....######Magic: 1/23=-----------------------####†..##....##AC:  8  Str: 7  Doom: 0% ô“µjø "##~~#†#'#......##EV: 16Int: 22 Contam: 0% #~~~~~#))..#....#SH: 5Dex: 19#~~~~~#...####..#XL: 11 Next: 19% Place: a Bailey#~~~~~#...#.@...#ô“µjR¹ ÔNoise: =--------  Time: 11079.6 (0.0)##~~~##...#.p...#c) +3 rapier (protect)###+####†.###'###Cast: Petrify (4%)#..)...'..#≈.)~≈#Fast Might #).....####≈.F~≈#ô“µj|¹ P#.....## #≈.~≈##p   vault guard##....# ≈≈~.†≈#ô“µj¢¹ vF   blink frogô“µj͹ ×##..## ~~~..†≈###.#≈~~~~..°≈#The vault guard hits you with a +0 broad axe! ô“µjº \_* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 12/61 hp. MASSIVE DAMAGE!!You hit the vault guard. You constrict the vault guard.ô“µjöº The vault guard hits you with a +0 broad axe. _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 10/61 hp.ô“µjRÀ LF)ô“µj†Í ­  You feel much better. You constrict the vault guard.ô“µjWÎ f23======80.3 (0.7ô“µjÐ× ô“µj2ß © _You block the vault guard's attack. _You regained 13 hp, and now have 23/61 hp.õ“µjÓD»Drink which item? Potions  A - a potion of attraction {!q}  b - 3 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 3 potions of heal wounds {@q2, !d}  g - a potion of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedö“µj€ö“µjŠö“µj`–â##...##Gorae the Geomancer#.....#Octopode of Vehumet ***...#.∩.∩.#Health: 23/61 =========---------------#.....######Magic: 1/23ö“µj»–e=-----------------------####†..##....##AC:  8  Str: 7  Doom: 0% ##~~#†#'#......##EV: 16Int: 22 Contam: 0% #~~~~~#))..#....#ö“µj—SH: 5Dex: 19#~~~~~#...####..#XL: 11 Next: 19% Place: a Bailey#~~~~~#...#.@...#ö“µjo—NNoise: =--------  Time: 11080.3 (0.0)##~~~##...#.p...#c) +3 rapier (protect)###+####†.###'###Cast: Petrify (4%)#..)...'..#≈.F~≈#ö“µj�—†Fast Might #).....####≈.)~≈#ö“µjÊ—P#.....## #≈.~≈##p   vault guard##....# ≈≈~.†≈#ö“µjô—ìF   blink frog##..## ~~~..†≈#ö“µj ˜ ##.#≈~~~~..°≈#You hit the vault guard. You constrict the vault guard.ö“µjM˜óThe vault guard hits you with a +0 broad axe. _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 10/61 hp.ö“µj¯˜You feel much better. You constrict the vault guard. _You block the vault guard's attack. _You regained 13 hp, and now have 23/61 hp.ö“µjOŸLF)ö“µjd«‚50==========-9 (0.6ö“µjc·ö“µjš»ì _You feel much better. You constrict the vault guard. _You regained 27 hp, and now have 50/61 hp.ö“µj‡’ ð F'  You hit the vault guard. You pierce the vault guard.ö“µjˆ¡ È  You squeeze the vault guard! You constrict the vault guard.ö“µjK¢ 41=======---==1.8 (0.9ö“µj­ ö“µjt´ ¸ _The vault guard hits you with a +0 broad axe! _You take 9 damage, and have 41/61 hp.÷“µjdªC  You puncture the vault guard!You pierce the vault guard, but do no damage.You constrict the vault guard. The blink frog closely misses you.÷“µj#«,2.5 (0.7÷“µjÔ³÷“µjË·X _The vault guard barely misses you.÷“µjн® )You hit the vault guard.You kill the vault guard!÷“µjâËø F   blink frog  Vehumet accepts your kill.÷“µj�Õ  2=2-3.3 (0.8 _The blink frog closely misses you. The blink frog barely misses you.÷“µjæù÷“µj{ýr _Your Stealth skill increases to level 9!ø“µj^",  You puncture the blink frog! You grab the blink frog.You pierce the blink frog! You constrict the blink frog.ø“µj2#g2---=4.1ø“µj£,ø“µjF0W _The blink frog barely misses you.ø“µjêœ †You puncture the blink frog! You grab the blink frog.You pierce the blink frog! You constrict the blink frog. You closely miss the blink frog.  Your tentacle spike misses the blink frog.  You kill the blink frog!ø“µj§ )ø“µj¦« 632-9ø“µj›³ ø“µj%¶ P _Vehumet accepts your kill.ù“µj=Ús .....∩.∩....##########†..##....####~~#†#'#......##~~~~~#))..#.......####....#~~~#†#+####†.###'##..)...'..#≈.)~≈#).....####~≈####≈~~~~..°~≈--5.5 (0.6 _Items here: )) [[ ††.ú“µj«°ú“µjʲ—Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe  b - a +0 war axe Armour (select all with [)  c - a +0 chain mail  d - a +0 scale mail Carrion a human corpse a human corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]û“µjãû“µj~ìû“µjåõ#.....#Gorae the Geomancer#.∩.∩.#Octopode of Vehumet ***...#.....######û“µjKöyHealth: 42/61 ================--------####†..##....##Magic: 2/23==----------------------##~~#†#'#......##û“µj¦ö‹AC:  8  Str: 7  Doom: 0% #~~~~~#))..#....#EV: 16Int: 22 Contam: 0% #~~~~~#...####..#SH: 5Dex: 19û“µjt÷Ð#~~~~~#...#.....#XL: 11 Next: 32% Place: a Bailey##~~~##...#.@†..#Noise: ---------  Time: 11085.5 (0.0)###+####†.###'###c) +3 rapier (protect)#..)...'..#≈.)~≈#Cast: Petrify (4%)#).....####≈.)~≈#Fast Might #.....## #≈.~≈####....# ≈≈~.†≈#û“µj8øc##..## ~~~..†≈###.#≈~~~~..~≈####≈~~~~..°~≈You closely miss the blink frog.Your tentacle spike misses the blink frog.You constrict the blink frog.You kill the blink frog! _Vehumet accepts your kill. _Items here: )) [[ ††.  Okay, then.û“µjIû“µjöû“µj”û“µj . _û“µj þ _3 1 3=4=û“µj e=û“µj û“µj. ,û“µjT û“µjþ û“µjS! û“µjÏ" û“µjO% û“µj�% 9=û“µj ' û“µj$* ,û“µj_+ û“µj—/ û“µjó/ N54=û“µjT0 û“µjð1 û“µj55 û“µjn5 û“µjY7 û“µj•9 û“µjG: û“µj–< û“µj´? ,û“µjäA û“µj,E û“µj~E !6û“µjìE L==û“µj{G û“µjJ û“µj`J û“µj2Q Xû“µj’T ,û“µjYV û“µjMY û“µj¾Y e=5=û“µj„[ û“µj ^ û“µjJ^ &47û“µj^` û“µjjt û“µj‡€ ï#.....#Gorae the Geomancer#.∩.∩.#Octopode of Vehumet ***...#.....######Health: 47/61 ==================------####†..##....##Magic: 5/23=====-------------------##~~#†#'#......##AC: 1Str: 7  Doom: 0% #~~~~~#))..#....#EV: 16Int: 22 Contam: 0% #~~~~~#...####..#SH: 5Dex: 19#~~~~~#...#.....#XL: 11 Next: 32% Place: a Baileyû“µj� ¼##~~~##...#.@†..#Noise: ---------  Time: 11100.8 (15.3)###+####†.###'###c) +3 rapier (protect)#..)...'..#≈.)~≈#Cast: Petrify (4%)#).....####≈.)~≈#Fast Might #.....## #≈.~≈####....# ≈≈~.†≈#û“µjY� o##..## ~~~..†≈###.#≈~~~~..~≈####≈~~~~..°~≈Your tentacle spike misses the blink frog.You constrict the blink frog.You kill the blink frog! û“µj…� _Vehumet accepts your kill. _Items here: )) [[ ††. _Okay, then.Your extra speed is starting to run out.û“µjô‹ [?25h[?0cû“µj‚� - +ý“µjPÊ [?25l[?1cý“µjÙÎý“µjEÏ_ý“µj”Ôý“µjÖý“µjÃÖý“µj©Ùý“µj0Ý,ý“µjßý“µj|âý“µjwãý“µj¡äý“µjÅæý“µj<ç%8ý“µjCéý“µj£ì,ý“µjïý“µjòý“µjiòS6=ý“µj¨ôý“µj²ý“µj: #.....#Gorae the Geomancer#.∩.∩.#Octopode of Vehumet ***...#.....######Health: 48/61 ==================------####†..##....##Magic: 6/23======------------------##~~#†#'#......##AC: 1Str: 7  Doom: 0% #~~~~~#))..#....#EV: 16Int: 22 Contam: 0% #~~~~~#...####..#SH: 5Dex: 19#~~~~~#...#.....#XL: 11 Next: 32% Place: a Bailey##~~~##...#.@†..#Noise: ---------  Time: 11105.7 (20.2)###+####†.###'###c) +3 rapier (protect)#..)...'..#≈.)ý“µj P~≈#Cast: Petrify (4%)#).....####≈.)~≈#Fast Might #.....## #≈.~≈####....# ≈≈~.†≈###..## ~~~..†≈###.#≈~~~~..~≈####≈~~~~..°~≈You constrict the blink frog.You kill the blink frog! _Vehumet accepts your kill. _Items here: )) [[ ††. _Okay, then. _Your extra speed is starting to run out.You feel yourself slow down.ý“µj› [?25h[?0cý“µj- +ý“µjb [?25l[?1cý“µj$k F _ý“µjøo Bý“µjwr ý“µj5� ý“µjÃ� K9=ý“µjø„ ý“µjሠý“µj/‰ ý“µj4� ý“µjŽ‘ ý“µjç‘ ý“µjù“ ý“µj{– ý“µjü– ‚50=7=ý“µj™ ý“µj\œ ,ý“µj¦� ý“µj  ,ý“µjŠ¢ ý“µje¥ ý“µjÏ¥ K1=ý“µj–§ ý“µjSª ý“µj±ª 9=ý“µj¤¬ ý“µjȯ ý“µj"° ý“µj&² ý“µjõ´ ý“µjWµ S8=ý“µjk· ý“µjtº ý“µjÞº U2=ý“µj½ ý“µjö k3=9=4==5=10/23=ý“µjI J6==1=7=ý“µjÓ ý“µj& O=ý“µj~# ý“µj3( ;8ý“µj* ý“µj“- ý“µjÝ- T12=ý“µjµ/ ý“µj,6 ,ý“µjª6 ý“µjä9 ý“µjU: K9=ý“µjc< ý“µjš? ý“µj@ ý“µjwB ý“µjE ý“µj÷E 9=ý“µjLH ý“µjðN ®60=3=ý“µj P ý“µjRP ý“µjZR ý“µjÝU ,ý“µjìW ý“µj\Z ,ý“µj#\ ý“µjc ý“µjkc (61=ý“µj�c ==ý“µj–e ý“µj¨i Ž _You feel a little less mighty now.ý“µjo ý“µjÉo ý“µjep S4=ý“µjRr ý“µjñw ,ý“µjGz ý“µj~ ý“µjc~ 9=ý“µj”€ ý“µj ƒ ý“µjDƒ ý“µj´… ý“µj Š ý“µjVŠ 9=ý“µjJŒ ý“µj0� ý“µjr� S5=ý“µjM‘ ý“µjê¤ Æý“µj§ O=ý“µj© ý“µjÞ¬ ,ý“µj° ý“µjZµ 6=ý“µjj· ý“µj"¸ ý“µj.º ý“µjÀ¼ ,ý“µjW¿ ý“µj# ý“µj× ý“µjWÞ §=ý“µj3ä 7=ý“µj^è ý“µjÈë Bý“µjGö šý“µjÊö 9=ý“µjø ý“µj²û b18=ý“µjºü ý“µj•ÿ ,ý“µjøý“µjý,ý“µj7ý“µjLý“µj‹ý“µjàý“µjo O=ý“µjä ý“µjõý“µj8ý“µjìý“µjzý“µjK9=ý“µj¢Xý“µj/ý“µjqý“µj·ý“µj^!ý“µj˜!ý“µjÚ"ý“µjÅ%ý“µj&9=ý“µjc'ý“µjŠ)ý“µjÞ)L20=ý“µj6+ý“µj<.,ý“µjZ0ý“µjû1ý“µj@2ý“µj‰3ý“µj‘6,ý“µjC8ý“µjjH`=1=ý“µjKNný“µj÷Pý“µj Rý“µjFR9=ý“µj_ý“µj!dý“µj�d52=ý“µj¬dý“µj”gý“µjXjý“µj¥jý“µjXlý“µjµoý“µjpý“µjõqý“µjƒt,ý“µjFvý“µjPyý“µj‡y#=ý“µj§yý“µjþ{ý“µjn~,ý“µjƒý“µjŸ‚ý“µjƒ323==ý“µj<ƒý“µjz…ý“µj–Šý“µj�ý“µjÜ�ý“µjÞ�ý“µjw¢´#.∩.∩.# #.....##########†..##....####~~#†#'#......###~~~~~#))..#....# ý“µj£8#~~~~~#...####..# #~~~~~#...#.....# ##~~~##...#.)†..# ###+####†.###@### #..)...'..#≈.)~≈# #).....####≈.)~≈# #.....## #≈.~≈##ý“µjO£Œ##....# ≈≈~.†≈### ~~~..†≈##≈~~~~..~ý“µj¹£É≈##≈~~~~... ≈~~~~...~≈ý“µjk­ ....##########†..##....####~~#†#'#......##ý“µj½­s~~~~~#))..#.......#####.....##~~~##...#.)†..#ý“µjÚ­÷#+####†.###'##..)...'..#≈.@~≈#ý“µj®e).....####≈.ý“µj®´.....## #≈.~≈#~~ý“µjX®x~~~~...~There is an open door here.ý“µjFØ2201.4 (115.9)ý“µjCÝ326 _ý“µj¿åý“µjàôö  Items here: )) [[ †††. _Health restored: 61; MP restored: 23þ“µjY$ Iþ“µjè2 f _þ“µjd< ,þ“µjE ®==Water  _You enter the deep water.þ“µjRF þ“µj‡F ?Water þ“µjßH þ“µjA` þ“µjf >þ“µjÐg þ“µjój þ“µj�q UWater þ“µjgs þ“µjÔv A _You enter the shallow water.þ“µjÞz 3þ“µji| þ“µj … þ“µjƇ þ“µjç‡ =Water þ“µjoŠ þ“µjª‹ þ“µj%¢  þ“µjJ¢ â#..)...'..#≈.)~≈#).....####≈.)~≈#  þ“µjh¢ —#.....##≈##≈.~≈##  þ“µjÍ¢ ###....#≈~≈≈~.†≈# ##..##≈~~~..†≈# þ“µj$£ 9#.#≈~~~~..~≈##  ###≈~~~~...~≈#  #≈~~~~...~≈##  #≈~~~.....@≈# 9.4 (7.0) #≈~~~..~...~≈≈≈.# ##≈~~..........##þ“µj ¤ o #~~~.~.....~~~# ##≈~~##'##~~~## ##≈# .. #~## ## ... ## #..∩þ“µjâ« þ“µj7² c10.4 (8Water þ“µjí¸ þ“µj:» B _Found a gate leading back out of this place.ÿ“µj'-ÿ“µj|-ÿ“µj¸.ÿ“µj”8ÿ“µjÍ:ÿ“µj$;ÿ“µj;I  You encounter a human. It is wielding a +0 war axe.ÿ“µjP¡##....#≈~≈≈~.†≈# #..##≈~~~..†≈#  ##.#≈~~~~..~≈##  ###≈~~~~...~ #≈~~~~...~≈## # #≈~~~.....~≈###'# #≈~~~..~...~≈≈≈.#ÿ“µjœPv##≈~~..........##~~~.~....@~~~##≈~~##p##~~~##  ##≈##.. ##~## Petrify (4%) ###... ## #..∩ #. p   human (wandering) ÿ“µjQ)ÿ“µjêT+2.4 (2ÿ“µjèZÿ“µj†]23.4 (3 _ÿ“µjÊc;∩ÿ“µj,lÿ“µj'Í # ##....#≈~≈≈~.†≈# ##..##≈~~~..†≈# ##.#≈~~~~..~≈## ###≈~~~~...~≈# #≈~~~~...~≈## # #≈~~~.....~≈###'# #≈~~~..~...~≈≈≈.# ##≈~~..........## #~~~.~...@.~~~# ##≈~~##p##~~~## ##≈##.. ##~## ###... ## #..∩ #.p'ÿ“µjBÖ ÿ“µjºÖ +4.4 (1ÿ“µjß ÿ“µj¾à ”µj¥æž ##....#≈~≈≈~.†≈# ##..##≈~~~..†≈# ##.#≈~~~~..~≈## ###≈~~~~...~≈# #≈~~~~...~≈## # #≈~~~.....~≈###'# #≈~~~..~...~≈≈≈.# ##≈~~.## #~~~.~p.@..~~~# ##≈~~##'##~~~## ##≈##.. ##~## ###... ## #..∩ #...#...#$?.”µjzéPp.”µjÿù”µj'&5”µjþ”µj+”µjN¨5*”µj/) petrifying)The human begins to petrify.”µjôƒU.p”µj퇔µj܈x19-----====6”µjŸ¡”µj—¦‹ _The human shouts! _You now have 19/23 mp.”µj# `   ~~~..†≈#  ##.#≈~~~~..~≈## ###≈~~~~...~≈# #≈~~~~...~≈## #  #≈~~~.....~≈###'#  #≈~~~..~...~≈≈≈.#  ##≈~~..........##  #~~~.~.p@..~~~#  ##≈~~##'##~~~##  ##≈##.. ##~##  ###... ##  #..∩ #... #... #$?.”µjÿµž   ~~~..†≈#  ##.#≈~~~~..~≈## ###≈~~~~...~≈# #≈~~~~...~≈## #  #≈~~~.....~≈###'#  #≈~~~..~...~≈≈≈.#  ”µjn·l##≈~~..........##  #~~~.~.p@..~~~#  ##≈~~##'##~~~##  ##≈##.. ##~##  ###... ## #..∩ #... #... #$?. ”µjÀ”µjîÑ”µjÌ䔵jˆè\ _A human is nearby!”µjsš2The human shouts! _You now have 19/23 mp. _A human is nearby!  You hit the human but do no damage.  Your weapon exudes an aura of protection.  You grab the human. You pierce the human, but do no damage.  You squeeze the human. You constrict the human.52---- 8 ==--7.6 (1.2”µjRž”µjV¦œ _The human hits you with a +0 war axe! _You take 9 damage, and have 52/61 hp.”µj†‡ ”µj«‹, You hit the human but do no damage. You pierce the human, but do no damage.You squeeze the human, but do no damage.---8.8”µj—”µj®¦Ž _You constrict the human. The human misses you.”µj1G°  You hit the human. You pierce the human, but do no damage.You squeeze the human. You constrict the human.30-------------=20.0”µj•P”µjÉkñ _The human hits you with a +0 war axe! x2 _You take 22 damage, and have 30/61 hp. MASSIVE DAMAGE!!”µjiG 4”µj6] t _You are too injured to fight recklessly!”µjÕ¨ _You are too injured to fight recklessly!”µjE”µje9”µj¿^”µjt^ _You are too injured to fight recklessly!”µjuº { pp  ied”µj|» Á)You hit the human. You squeeze the human. You constrict the human!”µj,¼ «1=--------20=-----1.2”µjÛ n _The human stops moving altogether!”µj|) _You are too injured to fight recklessly!  You hit the human. You squeeze the human. You constrict the human! _The human stops moving altogether! ”µjh' The helpless human fails to defend itself.  You impale the human!!  You kill the human!  Vehumet accepts your kill.”µjÆ((”µjM6Ú23=====4--2.4Petrify (4%)”µj,r=∩”µjõz› _You feel your power returning. _MP restored: 23”µj�Ð ™ _”µjd w32===== 1 ”µjn2 {3”µjhG n”µjLd 4=”µjgv B”µj©° Ï5=”µjç ,”µj‹ú n”µj0Y Ò6=7=”µjJHT89=40=1=2=”µj½¢é3”µjJ,B”µj•24=5=6=47=8”µj`­£9=”µj%æ,”µjß50=”µj¼”µja„”µj²a1=”µj`!B”µjJ)X”µj^-�2=”µj:2B”µjŸI“3”µjÈV”µjvW”µjlŒ4=5=6=”µjpŽ,”µj®�”µjŒ•B”µjÞ§”µjô©”µjÍ«”µj²¯”µj°?7=”µj3°”µjµ”µjܵ”µjÓ¼X”µj¬¿”µjßÃ;8”µj°Ä”µj È”µjnÈ”µj·Ê”µjþÐB”µj<Ò”µjÔa9=”µjÚB”µj˜Ý,”µjÒÞ”µjê®60=”µjá딵jnî,”µj¯ð”µj˜ô,”µj&ö”µjÎÿ€61=”µj©,”µj{«  Things that are here:  a +0 war axe; a +0 scale mail”µjÌ _”µj$$”µj3%`  There is an open door here.”µjk)”µjP* _”µj¾,”µjK0”µj_FO=”µjbL”µjS”µj‰V,”µjLY”µjß\”µj[`,”µjfc”µj g”µjAj”µj�j”µj©l”µj‰o”µj†r,”µj)u”µj†” ##≈~~..........## #~~~.~.)...~~~# ##≈~~##'##~~~## ##≈##...##~## ###.....###  #..∩..#  #.....#  #.....#  #$@.!!# - ##??!##  ##### ”µj÷›2329.4 (107.0)”µjsŸ-308”µjͬ”µjÁ°‹ _f - a scroll of fear _Health restored: 61”µjÔ3”µjA$| _”µj3‡,”µj›ˆ”µjÙ¦ ”µj�¹Ç_t - 3 scrolls of teleportation {!r!d, @r3} (gained 1)”µj-ØB”µjÙðo _f - 4 scrolls of fear (gained 3)”µj§õ3”µjçø”µjc,”µjv¾ _b - 4 potions of brilliance (gained 1)”µj'”µjRH##≈~~..## #~~~.~.)...~~~# ##≈~~##'##~~~## ##≈##...##~## ###.....### #..∩..# #.....# #.....# #$..@!# ##...## ##### 7.4 (7.0)”µj R+8.4 (8”µjØdm _d - a murky inky potion”µj:Ý”µj²ßÀRead which item? Scrolls  W - a scroll of brand weapon  a - a scroll of enchant armour  f - 4 scrolls of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 2 scrolls of revelation  s - a scroll of summoning ”µj*è t - 3 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected ”µj:î ”µj ##≈~~..........##Gorae the Geomancer#~~~.~.)...~~~#Octopode of Vehumet ***...##≈~~##'##~~~##Health: 61/61 ========================##≈##...##~##Magic: 23/23 ========================###.....###AC: 1Str: 7  Doom: 0% #..∩..#EV: 16Int: 22 Contam: 0% #.....#SH: 5Dex: 19#.....#XL: 11 Next: 34% Place: a Bailey#$..@!#Noise: ---------  Time: 11338.4 (0.0)##...##c) +3 rapier (protect)#####Cast: Petrify (4%) ”µj 2 _There is an open door here. _f - a scroll of fear _Health restored: 61 _t - 3 scrolls of teleportation {!r!d, @r3} (gained 1) _f - 4 scrolls of fear (gained 3) _b - 4 potions of brilliance (gained 1) _d - a murky inky potion ”µjž0 ²  Okay, then. _ ”µjò˜ ¯ _ ”µjr¡ , ”µj㯠 ”µjY´ p _g - 2 potions of magic (gained 1) ”µjìµ  ”µjI¶  ”µjK¹  ”µj¼Á X ”µj½Â  ”µj=Ë X ”µj¦Ì  ”µj]Õ B ”µj™ã ¢ ##≈~~...## #~~~.~.)...~~~# ##≈~~##'##~~~## ##≈##...##~## ###.....### #..∩..# #.....# #.....# #@....# ##...## ”µj�ä - ##### ”µj þ Ä 44.4 (6  You now have enough gold to buy a staff of air on D:8.You can access your shopping list by pressing '$'. ”µjH+5.4 (7 ”µj÷  ”µj¤ ? _You now have 449 gold pieces (gained 35). ”µj!I ”µjgLÙDrink which item? Potions  d - a murky inky potionA - a potion of attraction {!q}  b - 4 potions of brilliance  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  g - 2 potions of magic  ”µj‘M1 m - 2 potions of might  ”µjƒN! r - a potion of resistance  ”µjêNÝ[!] read|quaff|evoke[?] describe selected ”µjN0 ”µj7”µj##≈~~..........##Gorae the Geomancer#~~~.~.)...~~~#Octopode of Vehumet ***...##≈~~##'##~~~##Health: 61/61 ========================##≈##...##~##Magic: 23/23 ========================###.....###AC: 1Str: 7  Doom: 0% #..∩..#EV: 16Int: 22 Contam: 0% #.....#SH: 5Dex: 19#.....#XL: 11 Next: 34% Place: a Bailey#@....#Noise: ---------  Time: 11345.4 (0.0)##...##c) +3 rapier (protect)#####Cast: Petrify (4%) _”µjOÙb - 4 potions of brilliance (gained 1) _d - a murky inky potion _Okay, then. _g - 2 potions of magic (gained 1)  You now have enough gold to buy a staff of air on D:8.You can access your shopping list by pressing '$'. _You now have 449 gold pieces (gained 35).”µjƒ”µjZ+6.4 (1”µj³O«∩ _It was a potion of cancellation. You feel magically purged.”µj�þ n[?25h[?0c  Search for what [Enter for "Talis", or ? for help]? ”µjç [?25l[?1c”µj)é6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 war axe (5 further duplicates)b - [Bailey] a +0 hand axe (3 further duplicates)  c - [Bailey] a +1 heavy hand axe  d - [Bailey] a +0 broad axe  e - [Bailey] a +0 heavy hand axe  f - [Bailey] a +3 hand axe”µj¯Y”µj#a”µjÒhD##≈~~..........##Gorae the Geomancer#~~~.~.)...~~~#Octopode of Vehumet ***...##≈~~##'##~~~##Health: 61/61 ========================##≈##...##~##Magic: 23/23 ========================###.....###AC: 1Str: 7  Doom: 0% #..∩..#EV: 16Int: 22 Contam: 0% #.....#SH: 5Dex: 19#.....#XL: 11 Next: 34% Place: a Bailey#@....#Noise: ---------  Time: 11346.4 (0.0)##...##”µjij´c) +3 rapier (protect)#####Cast: Petrify (4%) _Okay, then. _g - 2 potions of magic (gained 1)  You now have enough gold to buy a staff of air on D:8.You can access your shopping list by pressing '$'. _You now have 449 gold pieces (gained 35). _It was a potion of cancellation. You feel magically purged.  Search for what [Enter for "Talis", or ? for help]? .”µj¹p”µj t”µjWy”µjÍ{. _”µj•š≈~~~..~...~≈≈≈.##≈~~..........##~~~.~.)...~~~##≈~~##'##~~~####≈##...##~#####.....###∩.........##...#######”µj§œ”µjˆ 27.4 (1 _”µjr¦<∩”µj¨”µj¿ ÓM...~≈###'≈~~~..~...~≈≈≈.##≈~~..........##~~~.~.)...~~~##≈~~##'##~~~####≈##...##~#####.....###∩.....##...##”µjã# ”µj‹' &8”µj- :∩”µjÕ. ”µj¿N,M~...~≈## ...~≈###'≈~~~..~...~≈≈≈.##≈~~..........##~~~.~.)...~~~##≈~~##'##~~~####≈##...##~#####.....###∩#.....#”µjuU”µj‘Y&9”µj;`”µjßM#≈~~~~...~≈## # #≈~~~.....~≈###'# #≈~~~..~...~≈≈≈.# ##≈~~..........## #~~~.~.)...~~~# ##≈~~##'##~~~## ##≈##...##~## ###.....### #.@∩..# #.....# ”µjàd#.....# #####”µj蔵jÑê'50”µj‘ð<∩”µj^ò”µjoȹ#≈~~~~...~≈## # #≈~~~.....~≈###'# #≈~~~..~...~≈≈≈.# ##≈~~..........## #~~~.~.)...~~~# ##≈~~##'##~~~## ##≈##...##~## ###.....### ”µjºÉ#..@..# #.....# #.....# ”µj.ДµjKÔ&1”µjÛÚ”µj;àj _There is a gate leading back out of this place here.”µj{" ”µjH% ”µjß0 ”µjP7 ”µj9= -2 _”µjÉ@ ”µjÿ( .Dungeon:9”µjd4 ¹,....,*#.......#####  ##...####..<.......####  ...............###....#  *#..............ß...:.#  *#....................#  ##...........ß.....ß..#  ......................#  ..##..................#  ..##........ß...@...ß.#  ...#[....[............#  .#....................#  ........>....ß.....ß.##  [....................#  .###............ß....#    †##..>........#....###    ................####   ##............##* ”µjh5 E ”µj=Ä -3.9 (2.5”µjÎÐ ”µjÒ K _Welcome back to the Dungeon!”µjVÖ c _There is an empty arch of ancient stone here.”µjÉ}3”µjœ€”µjŒ”µj �”µjê�$ _”µj¿””µj˜”µj{œ”µjA�”µjãž”µj£”µj¨,”µjRª”µjW®”µj'´”µjº´”µj}·”µjß¼”µjTÀ”µjåÀ”µj¬Â”µjÇ”µjÎÍ,”µj^Ò,”µjó×,”µj)Ú”µjjÜ”µj�á,”µjG㔵jE攵jc딵j»ön”µjF”µj”µj³,”µj’”µjö”µjµ!,”µj•$”µj&”µjE*,”µj,”µjIQŒ”µjlUB”µjíW,”µjY”µj²Z”µj±],”µj¼d,”µj•hB”µjƒi”µj{m,”µjDn”µjAp”µj­t,”µjv”µj£w”µju­r #.....,,,,,* * #....,,..,,* *** ###....,...,,* ,,*** *** #.....#*#.#*** ,,,***,** *,#...###.# ”µj ®O***,,,,,,* *,#....##.# ****,,,,,****,#....##.########### ,,,,,,,,,,,*,,##.#..#....##...... ,,,,,,,,**,,,**#@##...##......•..76.9 (23.0) *,,****,*#.......####..###....... ,,,,,,,,,......##....... ,,,,,,,**.......####...####..<... ,,,,,,,,,.>....?................. ,,,,,,,,,..####..###............. ,,,,,,,,,.*#####.#*#............. ,,,,,,,,,,,....#..##...........ß. **,,,,,,,**#.....!...............”µj˜·”µj¼,7.9 (24”µj¼Â”µjBÊe _Found a stone staircase leading down.”µj= ”µjF> 3”µj A ”µjûH X”µj½K ”µj\L ”µjM ”µjO ”µj»S ”µj/T ”µj3U ”µjbW ”µjH\ ,”µjS] ”µjøi ,”µjŠk ”µjWo „ _t - 4 scrolls of teleportation {!r!d, @r3} (gained 1)”µjcs 3”µjãt ”µjâz ”µjC€ ,”µjt‚ ”µj†‘ ”µj§˜ ,”µjη n”µjÇ Ž,,,,,,,*#...###.##...##......•..# ,,****,##.......####..###.......# ,,,,,,,................##.......#,,,,*#.......####...####..<.... ,,,,,,,..>......................# ,,,,,,,...####..###.............. ”µj+È ³,,,,,,,..######.###...............,.....#..##...........ß *#.....@........ ,,***,,** ####.....##..... ,****.#########.#..##........ß**.#########.....#[....[... **,,,.........##..#.........**,########............>....ß *,,,,.........)..[............ *,,,,...####.##[..###..... *,,,,...###..##.[†##..>”µj0É 2#.”µjCÖ 286.9 (9.0)”µj_Ý ,7.9 (10.0)”µjhç ”µjÙê ¯ _C - 2 potions of cancellation; i - a scroll of identify {@r1}”µj2ᔵj┵j÷㔵j›÷”µjŠû”µjBü”µj� ”µjÞ”µjŠ,”µjÀ&”µjÏ*”µj¶/,”µjo1”µjÎP”µj:U”µj,V”µjgW”µj^\”µjù^”µj _”µjÂ`”µjÈb”µjuh”µj0i”µj`�Æ”µjÚ…”µj¡�  You encounter a kobold demonologist. It is wielding a +0 dagger.”µj¹°x **,,**,,,,,,,,,...#.,##.#..#....  **,**,,.K,,,,,*#...###.##...##.  *,,,,*..####,##.......####..#  **,,,,......,................# *****,,,,......##.......####...#,,.........>..... ,*,,*,,,,..........####..### ,**,,,,,....######.###... ,****,,,,........#..## ,”µj�²m*****,,*#.......###......,,,,*,**..###..## ####.....##,,,,,,,***#.#########.#..## ,,,,,,,,,,,,*#.#########.....#[,,,,,*,**,,..........##..#...K   kobold demonologist (wandering) ,,,,,,,*,,,*#.########.. ,,**,,,,,*,,...........)..[ ,,**,,,,,*,,,,...####.##[..###...”µjX¼195.9 (8.0)”µjÉ”µj;äH6.9 (9 _”µjï씵j^E5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)”µj{Ibb - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblasth - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on”µjq”µjB†f **,,**,,,,,,,,,...#.,##.#..#.... Gorae the Geomancer**,**,,.K,,,,,*#...###.##...##. Octopode of Vehumet ***...*,,,,*..####,##.......####..## Health: 61/61 ========================**,,,,......,................# Magic: 23/23 ======================== *****,,,,......##.......####...## AC: 1Str: 7  Doom: 0% ”µjˆ,,,,,,,,,.........>.............. EV: 16Int: 22 Contam: 0% ,*,,*,,,,..........####..###..... SH: 5Dex: 19 ,**,,,,,,.........######.###..... XL: 11 Next: 34% Place: Dungeon:9 ,****,,,,.......@......#..##..... Noise: ---------  Time: 11396.9 (0.0) ,*****,,*#.......###............. c) +3 rapier (protect) ,,,,,*,**..###..## ####.....##... Cast: Brom's Barrelling Boulder ,,,,,,,,,,***#.#########.#..##... ,,,,,,,,,,,,*#.#########.....#[.. ,,,,,,,*,**,,..........##..#..... K   kobold demonologist (wandering) ,,,,,,,*,,,*#.########........... ,,**,,,,,*,,...........)..[...... ,,**,,,,,*,,,,...####.##[..###... _There is a gate leading back out of this ”µjõˆ…place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Found a stone staircase leading down. _t - 4 scrolls of teleportation {!r!d, @r3} (gained 1) _C - 2 potions of cancellation; i - a scroll of identify {@r1} _You encounter a kobold demonologist. It is wielding a +0 dagger.”µj"Š”µjw•”µjo˜”µj´’”µjy”šDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15) Temple (1/1) D:5 Lair (0/5) D:9  Sewer (visited) Bailey (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($146)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw Vehumet”µj•§Wu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:5 ( D:6 ! D:8 *[((”µjŽk”µj>‡ **,,**,,,,,,,,,...#.,##.#..#.... Gorae the Geomancer**,**,,.K,,,,,*#...###.##...##. Octopode of Vehumet ***...*,,,,*..####,##.......####..## Health: 61/61 ========================**,,,,......,................# Magic: 23/23 ======================== *****,,,,......##.......####...## AC: 1Str: 7  Doom: 0% ,,,,,,,,,.........>.............. EV: 16Int: 22 Contam: 0% ,*,,*,,,,..........####..###..... SH: 5Dex: 19 ,**,,,,,,.........######.###..... XL: 11 Next: 34% Place: Dungeon:9 ,****,,,,.......@......#..##..... Noise: ---------  Time: ”µjˆ 11396.9 (0.0) ,*****,,*#.......###............. c) +3 rapier (protect) ,,,,,*,**..###..## ####.....##... Cast: Brom's Barrelling Boulder ,,,,,,,,,,***#.#########.#..##... ,,,,,,,,,,,,*#.#########.....#[.. ,,,,,,,*,**,,..........##..#..... K   kobold demonologist (wandering) ,,,,,,,*,,,*#.########........... ,,**,,,,,*,,...........)..[...... ,,**,,,,,*,,,,...####.##[..###... _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Found a stone staircase leading down. _t - 4 scrolls of teleportation {!r!d, @r3} (gained 1) _C - 2 potions of cancellation; i - a scroll of identify {@r1} _You encounter a kobold demonologist. It is wielding a +0 dagger.”µj/›”µj¥½õ**,****,,,,.###*,#....##.##,**,..,,,,,,...#..##.#..#..*,**,..K,,,,,*#...###.##. *,,,,#..####,######  **.,................ ******##.......####...# ,,,,,>........ *,*,,*..####..### *,**,,,,,y”µjp¾5..######.### ,,,........#..##*****,,##.......###......... *,,,,,*,*#..###..## ####.....##..***#.###.#..##,,.,,,*#.#########.....#[,*,**,,..........##..#y   killer bee (wandering),,,,,,*,,,*#.########....,**,,,,,*,,...........)..[..”µjÄjy.y.”µj_Å.”µjžÑŠKy   killer bee (wandering)”µjaÒ+7.9 (1”µjÚÙ”µjKÜ#”µjºT#”µj·U¹ ,..,,,,,,...#..##.#..#....**,...K,,,,*#...###.##...##,,,,#..####,##.......####**,,,.......,....... *****,,,.##.......####...## ,,,,,,,,.y..>.............. ,*,,*,,,...####..### ,**,,,,,.######.###. ,****,,,.#”µj8^_....#..##. ,*#####.........,,,*,*#..###..## ####.....## ,,,,,,,,..***#.#########.#..##..,,,*#.###.....#[#”µjï^<*,**,,..........##..#....*,,,*#.########.......**,,,,,*,,...........)..[**,,,,,*,,,,...####.##[..####”µj@a6y.#”µjÅa4y.#”µjr#”µjˆr&8#”µjh#”µj¢�#”µjîÿI**,,**,..,,,,,,...#..##.#..#....#**,**,...K,,,,*#...###.##...##.*,,,,#..####,##.......####..#**,,,..y....,.........#,,,.##.......####...#.>... *,,*,,,.####..###. **,,,,,.######.###. ****,,,.#”µj›æ#..##. *****,,##.###.*,*#..###..## ####.....##...***#.##.#..##..,,,*#.#.....#[.*,**,,...##..#.*,,,*#.#. ,#”µjÈ—**,,,,,*,,...)..[. ,**,,,,,*,,,,...####.##[..###.#”µjØ6y.#”µjI.#”µj¸ Vy#”µjŒ&9#”µj3#”µj0$”µjA **,,**,..,,,,,,...#..##.#..#.... **,**,...y,,,,*#...###.##...## *,,,,#..####,##.......####.. **,,,.,.........*,,,.##.......####...,.>.. ,*,,*,,,.####..### ,**,,,,,.######.### ,****,,,.#..## ,*****,,##.###,*,*#..###..## ####.....##,..***#.##.#..##,.,,,*#.#.....#[,*,**,,...##..#,*,,,*#.# ,,**,,,,,*,,...)..[,**,,,,,*,,,,...####.##[..###$”µjåJ$”µjyK(400$”µjei$”µj“± _ **,,**,..,,,,,,...#..##.#..# **,**,...y,,,,*#...###.##...## *,,,,#..####,##.####.. **,,,.,..*,,,.##.......####...,.>.. *,*,,*,,,$”µj0² ®.####..### *,**,,,,,.######.### ,,****,,,.#..## ,,*****,,##.### *,,,,,*,*#..###..## ####.....##,..***#.###.#..##,.,,,*#.$”µjg² Œ#.....#[,*,**,,...##..#,*,,,*#.#$”µj‰² =#,**,,,,,*,,..$”µj¬² Œ.)..[,**,,,,,*,,,,...####.##[..###$”µjÎÀ $”µjH &1$”µj`Ì $”µjbÎ %”µjWZ **,,**,..,,,,,,...#..##.#..# **,**,...y,,,.*#...###.##... *,,,.#..####K##.####.. **...*.##.####....>...*,*,,*.####..### ,*,**.######.###,****.#..##,*****,.##.### ,*,,,,,*,*#..###..## ####.....##%”µjøÖ..***#.###.#..##..,,,*#.##.....#[,*,**,,....##..#K   kobold demonologist (wandering),*,,,*#.########,**,,,,,*,,...)..[,**,,,,,*,,,,...####.##[..###.%”µj= uy.K%”µj)ƒ,y   killer bee (wandering)%”µjˆ)&2%”µj2%”µjµ4&”µj]÷ ‹****,,***,****,,,,.###*,#....##.#**,,**...,,,,,....#..##.#..#..**,**$...,,,,.*#...###.##...#,,,.#.y####.###### K..... *******##.......#### ,,,,,,,>......... **,*,,*.####. ,*,**,,######.#,,.........#..## ,,,*****,.##.......###.......... ,*,,,,,*,*#..###..## ####.....***#.###..##...,,,*#.#########.....#[#,**,,..........##..#,,,,,*,,,*#.########................)..[...&”µjÁù K.y&”µjHú F.y&”µjcû I.K&”µj3 <3&”µjX &”µj  '”µjnÒ$'”µjZÓv****,,***,****,,,,.###*,#....##.# Gorae the Geomancer '”µj7Ôí **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 61/61 ======================== *,,,.#..####.##.......####.. Magic: 19/23 ===================----- '”µjŸÔÉ**,,.......*................ AC: 1'”µjÕyStr: 7  Doom: 0% '”µjïÕÐ*******,,..y....K##.......####... EV: 16'”µjRÖOInt: 22 Contam: 0% '”µjËÖÎ,,,,,,,,,.......*...>............ SH: 5'”µjv×,Dex: 19 '”µjã×**,*,,*,,.......*....####..###... XL: 11 Next: 34% Place: Dungeon:9 '”µj?Ø,*,**,,,,.......@...######.###... Noise: ---------  Time: 11403.9 (0.0) '”µj¥Ø¡,,,****,,................#..##... c) +3 rapier (protect) '”µjÙê,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder '”µjXÙ‘,*,,,,,*,*#..###..## ####.....##. '”µjÏÙG,,,,,,,,,...***#.#########.#..##. '”µjAÚÛ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist (wandering) '”µj¿ÚÍ,,,,,,,,,#,**,,..........##..#... y   killer bee (wandering) '”µj ÛQ,,,,,,,,,*,,,*#.########......... '”µj[Û',,,,**,,,,,*,,...........)..[.... '”µjÏÛ _C - 2 potions of cancellation; i - a scroll of identify {@r1} '”µj3Ür_You encounter a kobold demonologist. It is wielding a +0 dagger.'”µj‘Ü™Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  '”µjìÜÍPress: ? - help, Q - select action, ( or ) - cycle'”µjDÝDir - move target'”µj¢ÝcAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  '”µjíÝ3(wandering, hasn't noticed you, 100% to hit)'”µjóöì****,,***,****,,,,.###*,#....##.# Gorae the Geomancer  **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 61/61 ======================== *,,,.#..####.##.......####.. Magic: 19/23 ===================----- **,,........................ AC: 1Str: 7  Doom: 0% *******,,.......K##.......####... EV: 16Int: 22 Contam: 0% ,,,,,,,,,...y.......>............ SH: 5Dex: 19 '”µjbø**,*,,*,,............####..###... XL: 11 Next: 34% Place: Dungeon:9 ,*,**,,,,.......@...######.###... Noise: ---------  Time: 11403.9 (0.0) ,,,****,,................#..##... c) +3 rapier (protect) ,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder ,*,,,,,*,*#..###..## ####.....##. ,,,,,,,,,...***#.#########.#..##. ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist (wandering) ,,,,,,,,,#,**,,..........##..#... y   killer bee (wandering) ,,,,,,,,,*,,,*#.########......... ,,,,**,,,,,*,,...........)..[.... _You encounter a kobold demonologist. It is wielding a +0 dagger.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ('”µj·ø&[36m or ) - cycleDir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!'”µjPùD.y'”µjyúG.K'”µj¶ *â—‹  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (wandering, hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The kobold demonologist shouts!'”µj6 0  ..,,,,,....#.  **,**$...,,,,.*#...# *,,,.#..####.##.... **,,......................K##............*...>.......y..â—‹....#@................##.......###..#..###..## ...***#.##..,,,*#.#[ Kally target)#,**,,...y.##*   boulder (minion, rolling))..['”µjE J====4.9 (1'”µjô3 '”µjÊ? ¬ _Your boulder barrels into the kobold demonologist. _You now have 19/23 mp.(”µjÜF.y(”µj Œ*â—‹.y(”µj[' â—‹Your boulder barrels into the kobold demonologist.  The kobold demonologist hits your boulder but does no damage.Your boulder barrels into the kobold demonologist!(”µjÜ'ÎK°° ----5(”µj3â—‹°  Your boulder crushes the kobold demonologist against a stone wall and falls _apart!(”µjv ****,,***,****,,,,.###*,#....##.# Gorae the Geomancer  **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 61/61 ======================== *,,,.#..####.##.......####.. Magic: 15/23 ===============--------- **,,.......K................ AC: 1Str: 7  Doom: 0% *******,,.......*##.......####... EV: 16Int: 22 Contam: 0% ,,,,,,,,,.......*...>............ SH: 5Dex: 19 **,*,,*,,.......*....####..###... XL: 11 Next: 34% Place: Dungeon:9 [4(”µjSw 0m,*,**,,,,......y@...######.###... Noise: ---------  Time: 11405.9 (0.0) ,,,****,,................#..##... c) +3 rapier (protect) ,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder ,*,,,,,*,*#..###..## ####.....##. ,,,,,,,,,...***#.#########.#..##. ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist ,,,,,,,,,#,**,,..........##..#... y   killer bee ,,,,,,,,,*,,,*#.########......... ,,,,**,,,,,*,,...........)..[....Your boulder crushes the kobold demonologist against a stone wall and falls _apart!Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded[39;(”µj×w "49m, 100% to hit)(”µj�. l****,,***,****,,,,.###*,#....##.# Gorae the Geomancer  **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 61/61 ======================== (”µjG/ [*,,,.#..####.##.......####.. Magic: 15/23 ===============--------- **,,........................ AC: 1Str: 7  Doom: 0% *******,,.......K##.......####... EV: 16Int: 22 Contam: 0% ,,,,,,,,,.......â—‹...>............ SH: 5Dex: 19 **,*,,*,,.......°....####..###... XL: 11 Next: 34% Place: Dungeon:9 ,*,**,,,,......y@...######.###... Noise: ---------  Time: 11405.9 (0.0) (”µj0 £,,,****,,................#..##... c) +3 rapier (protect) ,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder ,*,,,,,*,*#..###..## ####.....##. ,,,,,,,,,...***#.#########.#..##. ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist ,,,,,,,,,#,**,,..........##..#... y   killer bee ,,,,,,,,,*,,,*#.########......... ,,,,**,,,,,*,,...........)..[.... _apart!(”µjW0 ~Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target(”µj‰0 ØAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, 100% to hit)  You send a boulder barrelling forward!(”µj<3 J*☼(”µjU@ Ä  ..,,,,,....#.  **,**$...,,,,.*#...# *,,,.#..####.##.... **,,...............(”µj..........â—‹....#......y@................##.......###..#..###..## ...***#.##..,,,*#.#[(ally target)#,**,,....##*   boulder (minion, rolling))..[(”µj¦B 5===6.9 (1(”µjÊM ]*â—‹*(”µj•h ·  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, 100% to hit)  You send a boulder barrelling forward! _The killer bee misses you. The killer bee completely misses you. _You now have 15/23 mp.)”µj£¥ *â—‹The killer bee closely misses you.)”µjz©= 60====-Pois Your boulder barrels into the kobold demonologist.  The killer bee stings you.You are poisoned.)”µj*ª [?25h[?0c)”µj\·2 +*”µjƒx [?25l[?1c*”µjB‹â—‹  The killer bee poisons you!The kobold demonologist hits your boulder but does no damage.Your boulder barrels into the kobold demonologist.*”µjX–‚K° *”µjA—H---7*”µjcŸ*”µj°¦  Your boulder crushes the kobold demonologist against a stone wall and falls _apart! _You take 1 damage, and have 60/61 hp.*”µj¹« W3.°3   ynoxinul (summoned)y   killer bee _You take 1 damage, and have 60/61 hp.You hit the killer bee.  Your weapon exudes an aura of protection.  Your grab misses the killer bee.  You pierce the killer bee, but do no damage.  You feel very sick.  The killer bee completely misses you. The killer bee misses you.*”µjʬ á57-6= 8 =-9.1 (1.2*”µjF· 8°*”µj¿ ® _The kobold demonologist gestures wildly while chanting. _You take 3 damage, and have 57/61 hp.+”µjò¾****,,***,****,,,,.###*,#....##.# Gorae the Geomancer  **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 57/61 ======================-- *,,,.#..####.##.......####.. Magic: 12/23 ============------------ **,,.......K................ AC:  8  Str: 7  Doom: 0% *******,,.......3##.......####... EV: 16Int: 22 Contam: 0% ,,,,,,,,,.......*...>............ SH: 5Dex: 19 **,*,,*,,.......*....####..###... XL: 11 Next: 34% Place: [3+”µj‘¿Õ7mDungeon:9 ,*,**,,,,......y@...######.###... Noise: ==-------  Time: 11409.1 (0.0) ,,,****,,................#..##... c) +3 rapier (protect) ,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder ,*,,,,,*,*#..###..## ####.....##. Pois ,,,,,,,,,...***#.#########.#..##. ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist ,,,,,,,,,#,**,,..........##..#... 3   ynoxinul (summoned) ,,,,,,,,,*,,,*#.########......... y   killer bee ,,,,**,,,,,*,,...........)..[.... _The kobold demonologist gestures wildly while chanting. +”µj5À`_You take 3 damage, and have 57/61 hp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, 100% to hit)+”µj ****,,***,****,,,,.###*,#....##.# Gorae the Geomancer  **,,**...,,,,,....#..##.#..#.. Octopode of Vehumet ***...  **,**$...,,,,.*#...###.##...# Health: 57/61 ======================-- *,,,.#..####.##.......####.. Magic: 12/23 ============------------ **,,........................ AC:  8  Str: 7  Doom: 0% *******,,......K3##.......####... EV: 16Int: 22 Contam: 0% ,,,,,,,,,...........>............ SH: 5Dex: 19 **,*,,*,,.......°....####..###... XL: 11 Next: 34% Place: +”µj& Dungeon:9 ,*,**,,,,......y@...######.###... Noise: ==-------  Time: 11409.1 (0.0) ,,,****,,................#..##... c) +3 rapier (protect) ,,,*****,.##.......###........... Cast: Brom's Barrelling Boulder ,*,,,,,*,*#..###..## ####.....##. Pois ,,,,,,,,,...***#.#########.#..##. ,,,,,,,,,..,,,*#.#########.....#[ K   kobold demonologist ,,,,,,,,,#,**,,..........##..#... 3   ynoxinul (summoned) ,,,,,,,,,*,,,*#.########......... y   killer bee ,,,,**,,,,,*,,...........)..[....Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded+”µj_ -, 100% to hit)  You send a boulder barrelling forward!  You feel sick. The killer bee stings you.You are more poisoned.*â—‹+”µj¼ Ä  ..,,,,,....#.  **,**$...,,,,.*#...# *,,,.#..####.##.... **,,...............+”µj­ 8......K3##............*...>..........â—‹....#......y@................##.......###..#..###..## ...***#.##..,,,*#.#[#,**,,..., ally target).##)..[*   boulder (minion, rolling)Dir - move target  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, 100% to hit)  You send a boulder barrelling forward!  +”µj "You feel sick. The killer bee stings you.You are more poisoned.  The killer bee poisons you! You block the killer bee's attack.+”µj  …2=====--=10.1 (1+”µjœ 9â—‹+”µj( é _The ynoxinul hits your boulder! _You take 5 damage, and have 52/61 hp. You now have 12/23 mp.,”µj[ˆ ó.  The killer bee poisons you! You block the killer bee's attack. _The ynoxinul hits your boulder! _You take 5 damage, and have 52/61 hp. You now have 12/23 mp.You barely miss the killer bee. You grab the killer bee.,”µjÕˆ You squeeze the killer bee. You constrict the killer bee!  You kill the killer bee!  Vehumet accepts your kill.,”µj(µ ë *â—‹You feel your power returning.You feel very sick. 3 *   boulder (minion, rolling)  Your boulder barrels into the ynoxinul!,”µjg  â—‹The kobold demonologist looks encouraged for a moment.Your boulder barrels into the ynoxinul..3,”µjÉ h°°),”µj� x49---3=,”µj° H 1 5--1.3 (1.2,”µjí ?°°,”µj‰( Ð _Your boulder crushes the ynoxinul against a stone wall and falls apart! _You take 3 damage, and have 49/61 hp.-”µjáT&,,,,**,,,-”µj;V_,,* *,#....##.**#.##**,,,..###*,#....##,*#,....#..##.#..#.*,*#$...,,,,.##...###.##. *,,..#..####.##.......#### **............... ********K3##.#### ,,,,,,,.°...>........ ***,*,,*°....####..###*,**,######.### *,,,.........#..## *,,,*****..##.......###......... *,*,,,,,*.*#..###..## ####.....## *,...#**#.###.#..## *-”µjõVý....,,*#.#########.....# *.#.**,,..........##..# *,,,,,,,,,*,,,*#.########....-”µjþ[D.K-”µjMo 5.5.55 2 ufetubi (summoned)You feel sick.-”µjŽpŽ7-----20-”µj–y-”µjt„ƒ _The ynoxinul gestures. _You take 2 damage, and have 47/61 hp.-”µj�´ ‰§ _You take 2 damage, and have 47/61 hp.  You barely miss the kobold demonologist.  You grab the kobold demonologist. You pierce the kobold demonologist!  You constrict the kobold demonologist!You kill the kobold demonologist!  Vehumet accepts your kill.  The ynoxinul disappears in a puff of smoke!-”µj1Ú ¤§§) .The ufetubus disappears in a puff of smoke! x244--9=3.5 (1.2-”µjïÝ -”µj­ç œ _You feel very sick. _You take 3 damage, and have 44/61 hp..”µj”Í M-.”µjÓÏ .”µj&Ö .”µjÝÖ ^4==.”µjnÜ .”µj]á S _You feel sick..”µjZâ S2-.”µj°ã .”µj3ë S _You feel sick..”µjì i1-.”µjïó S _You feel sick..”µj²ô .”µjpö .”µjãþ à _You feel sick.0=-=.”µj .”µj Ó _You feel sick.You feel sick.39=-.”µj ß _You are no longer poisoned.5=.”µjD .”µj :40.”µjÎ .”µj! ,.”µjÌ .”µjö# .”µjd$ .”µjš% .”µj») „1==.”µjL+ .”µjý/ i6=.”µj˜1 .”µj—4 .”µjí4 .”µj26 .”µj›: .”µj"; K2=.”µj›< .”µj�R =.”µjœT R37=.”µjWV .”µji .”µj€j .”µjn .”µj�r ,.”µjåt .”µj}} i4=.”µj"„ .”µjЋ .”µjæ� 9=.”µjù“ .”µj™ .”µješ L18=.”µjmœ .”µj=¢ a5=.”µj ¤ .”µjç ,.”µjR© .”µj9® .”µj•® .”µj:° .”µj_³ .”µjγ 9=.”µj†´ .”µj ¸ .”µj‹¸ Q6=.”µj=º .”µj¾ .”µjž¾ K9=.”µjë¿ .”µjfà ,.”µjÀÄ .”µj/È .”µjÉ V47=.”µjÊ .”µjãÏ ,.”µjÒÑ .”µj�Ö .”µj[× 9=.”µjRØ .”µj±Ü .”µj€Ý S820=.”µjuÞ .”µj¹å .”µjÐæ .”µjŽç .”µjCí ,.”µjðî .”µjjó .”µjñô .”µj=ö .”µjÅû .”µj×ü d9==.”µj2þ .”µjT .”µj× .”µjM .”µj .”µj‰ K1=.”µj¨ .”µj .”µj— V50=.”µj: .”µj ,.”µjÒ .”µj  .”µjr .”µjÄ .”µjÓ .”µjx d1==.”µjí .”µj$ ,.”µj:% .”µjË) .”µjk* K2=.”µja- .”µj:1 ,.”µj»2 .”µjÚ6 .”µje7 U2=.”µjË8 .”µj< .”µj_< .”µj£= .”µjfA .”µjàA 9=.”µjbC .”µjQH .”µj÷I ^323==.”µjK .”µjTO .”µjÄO .”µjÜT .”µj?X ,.”µjÎY .”µjø] .”µj„^ K4=.”µj±_ .”µjÌc .”µjQd :==.”µjÒe .”µj«j .”µjk .”µjpl .”µj´ 5=.”µj¤¶ ,.”µj(¸ .”µj‘» .”µjý» K6=.”µjϽ .”µjpÁ .”µjØÁ .”µjPà .”µjòð H7=8.”µj-ø �9=.”µj¼ 260=.”µj3 .”µj ,.”µjD .”µj@ ,.”µjy .”µjÅ+ T61=.”µjá- .”µj�4 .”µjã9 ,.”µjo; .”µjA .”µj»F .”µjZG .”µj H .”µj_K .”µjvO ,.”µj"P .”µjžV .”µj¥X .”µjY 9=.”µjªZ .”µjÆ\ .”µjb ,.”µjòb .”µj'e .”µjöh B.”µj¾j .”µjn .”µjxn .”µj/o .”µj(v .”µjGy .”µjÙy .”µj={ .”µj .”µjƒƒ .”µjS„ .”µj]† .”µj›ˆ .”µj � ,.”µjƒŽ .”µjó� .”µjÔ” .”µj.• .”µj8– .”µj7™ .”µjïž .”µjnŸ .”µjó  .”µjL£ .”µj ¦ ,.”µjs§ .”µjjª .”µj1¬ .”µj©¬ .”µj­ .”µj½¯ .”µj½² .”µj!³ .”µjÕ³ .”µjŒ¸ .”µj½ ,.”µjŸ¾ .”µjK .”µjòÆ ,.”µjÙÐ .”µjÕ .”µjïÚ ,.”µjÐé .”µj®í .”µjZò ,.”µjô .”µjG÷ .”µjéû ,.”µjµý .”µjÝÿ .”µj' ,.”µjº .”µj¯ ,.”µjª .”µjô N _You now have 459 gold pieces (gained 10)..”µjj# 3.”µj$ .”µjG' .”µjŒ( .”µjó( .”µj…) .”µjZ+ .”µj®- .”µj. .”µj­1 .”µjƒC B.”µjnD .”µjG .”µjxJ .”µjøJ .”µj§K .”µj‘N .”µjµQ ,.”µj¡R .”µj‡T .”µjÊW .”µj;X .”µjëX .”µj‰[ .”µj±_ ,.”µjv` .”µjúa .”µjWi n.”µjîi .”µj´j .”µjfl .”µjïn .”µj\o .”µj™o .”µjk� .”µj؃ .”µj™… ,.”µj«† .”µjH‰ .”µj¹‰ .”µj¶Š .”µjÆŒ .”µjX� .”µj¢‘ ,.”µjL“ .”µj¡– .”µj— .”µj˜ .”µj<­ .”µj´ X.”µjx¸ ,.”µjU¹ .”µjQÍ .”µjDÑ .”µjäÑ .”µjrÔ .”µjÙÜ X.”µjúß .”µj2ä ,.”µjFå .”µjé .”µjí .”µj“í .”µj¯î .”µjHó .”µjwö .”µjøö .”µj!ø .”µjÛû .”µjÂ".”µj $.”µjB'.”µjä+.”µjæ-.”µj^..”µj˜0.”µjÈ2.”µj‚7.”µj÷7.”µj39.”µj<.”µjÇ@.”µjÖA.”µjjB.”µjkE.”µjMd  You encounter 2 yaks..”µjñU #..............##.## #.........#.##..... #.........#...##.### ##....##.....#.,.. #.....##.....#..,,..*********##.##..##.....#...,  *,,,,,,,*#[............#.....  *....###.###....,#.,,,  *,,,,,,..###..@#**,...,*,,,,.-  *,,,<#...#,,..,,,,,,.  *,,,,,,...:....#....,.,,,,,,.  *,,,,,,......”µjoWt....,,,***###  ,.........,.....,,,***#  ***,,,,...............,,,,,,... YY 2 yaks (wandering)  *,,,,..........,....,,,,,,***  *,,,,,Y.Y...........,,,,*,*  *,,,<,,,,,,,,,,,,,,,,,,,,,*.”µjªX3539.5 (126.0)..”µj›Y9Y..”µj°e•   yakY.”µjÈfF-407 .”µjÀo.”µj¬x° _The yak leaves your sight. _Health restored: 61; MP restored: 230”µj/ L.#.##...........##.#####....##.....#.,..........,,*********##.##..#.,,,,,,,*#[............###.###....,#.,,,###...###,...,*,<,,......#@..#,,..,,,,,...:....#..................,,,***###.......**.........,,,... ..Y.*** YY 2 yaks (wandering)..............,,,,*,*<.Y).,,,,,,*,,,,,*+*0”µjF .0”µjM9Y.0”µj�•   yakY0”µj™/1.0) 0”µj,%0”µj‰(0 _The yak leaves your sight.0”µjð #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 19/23 ===================-----  *********##.##..##.....#...,... AC: 1Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11541.5 (0.0)  *,,,,,,...:....#......,,,,,,... c) +3 0”µj… Trapier (protect)  *,,,,,,...............,,,***### Cast: Brom's Barrelling Boulder  *,,,,,,...............,,,***###  ***,,,,.....Y.........,,,,,,...  *,,,,...............,,,,,,*** Y   yak (wandering)  *,,,,...............,,,,*,*  *,,,<............).,,,,,,,*  **,,,,,Y,,,,,,,,,,,,,*+*,,* _The yak leaves your sight. _Health restored: 61; MP restored: 23 _The yak leaves your sight.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.1”µj€ 1”µj¶ v#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 23/23 ========================*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:91”µjs ¢*,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11541.5 (0.0)*,,,,,,...:....#......,,,,,,... c) +3 rapier (protect)*,,,,,,...............,,,***### Cast: Brom's Barrelling Boulder*,,,,,,...............,,,***###***,,,,.....Y.........,,,,,,...*,,,,...............,,,,,,*** Y   yak (wandering)1”µj$ �*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,Y,,,,,,,,,,,,,*+*,,* _The yak leaves your sight. _Health restored: 61; MP restored: 23 _The yak leaves your sight.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.1”µj™* Ä _Health restored: 61; MP restored: 23 _The yak leaves your sight.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.1”µjw+ 1”µjË4 1”µjÒ7 . _2”µj‚2”µj%1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)2”µj¡¼b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) 2”µj|¢Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3”µj#å3”µj�å3”µjÓ v#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 23/23 ========================*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:93”µj“ ô*,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11541.5 (0.0)*,,,,,,...:....#......,,,,,,... c) +3 rapier (protect)*,,,,,,...............,,,***### Cast: Stone Arrow*,,,,,,...............,,,***###***,,,,.....Y.........,,,,,,...*,,,,...............,,,,,,*** Y   yak (wandering)*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,Y,,,,,,,,,,,,,*+*,,* _Health restored: 61; MP restored: 23 3”µjà –_The yak leaves your sight.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3”µjT •Dir - move targetThere's a thick-headed creature in the way. _Okay, then.3”µjó 3”µjF3”µjï3”µj c  #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 20/23 ====================----  *********##.##..##.....#...,... AC: 1Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 163”µjÝd Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11541.5 (0.0)  *,,,,,,...:..*.#......,,,,,,... c) +3 rapier (protect)  *,,,,,,......*........,,,***### Cast: Stone Arrow  *,,,,,,.....*.........,,,***###  ***,,,,.....Y.........,,,,,,...  *,,,,...............,,,,,,*** Y   yak (wandering)  *,,,,...............,,,,*,*  *,,,<............).,,,,,,,*  **,,,,,Y,,,,,,,,,,,,,*+*,,* Dir - move targetThere's a thick-headed creature in the way. _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  3”µjze 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 85% to hit)3”µj¢² Î#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 20/23 ====================----*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% 3”µj-µ *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:9*,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11541.5 (0.0)*,,,,,,...:..`.#......,,,,,,... c) +3 rapier (protect)*,,,,,,......`........,,,***### Cast: Stone Arrow*,,,,,,.....`.........,,,***###***,,,,.....Y.........,,,,,,...*,,,,...............,,,,,,*** Y   yak*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,Y,,,,,,,,,,,,,*+*,,* _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q[33”µj¯¶ \6m - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 85% to hit)  The stone arrow hits the yak!!The yak bellows!3”µj{ sYY.3”µj! ¯..Y 2 yaks (1 wandering),3”µjk 5===2.5 (13”µj]* 3”µjÒ1 y  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (wandering, hasn't noticed you, 85% to hit)  The stone arrow hits the yak!!The yak bellows! _You hear a bellow! You hear a shout! x3; You hear a bellow! _You now have 20/23 mp.4”µjÿº #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 17/23 =================-------  *********##.##..##.....#...,... AC: 1Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ===------  Time: 11542.5 (0.0)  *,,,,,,...:..*.#......,,,,,,... c) +3 ra4”µjŒÁºpier (protect)  *,,,,,,......*........,,,***### Cast: Stone Arrow  *,,,,,,.....Y.........,,,***###  ***,,,,...............,,,,,,...  *,,,,...............,,,,,,*** YY 2 yaks (1 wandering)  *,,,,...............,,,,*,*  *,,,<...Y........).,,,,,,,*  **,,,,,,,,,,,,,,,,,,,*+*,,* The yak bellows! _You hear a bellow! You hear a shout! x3; You hear a bellow! _You now have 20/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)4”µjÀé! #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 17/23 =================-------  *********##.##..##.....#...,... AC: 14”µj´ê{Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 39% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ===------  Time: 11542.5 (0.0)  *,,,,,,...:....#......,,,,,,... c) +3 rapier (protect)  *,,,,,,...............,,,***### Cast: Stone Arrow 4”µjªì¸ *,,,,,,...............,,,***###  ***,,,,...............,,,,,,...  *,,,,...............,,,,,,*** YY 2 yaks (1 wandering)  *,,,,...............,,,,*,*  *,,,<...Y........).,,,,,,,*  **,,,,,,,,,,,,,,,,,,,*+*,,* _You now have 20/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!You kill the yak!4”µjúõ˜ #..... ##....# #.....#   [    *,,,<  ...:..`.#...... 4”µj¬ö^ ......`........  ......  ......  *,,,,...............Y   yak (  *,,,,...............  *,,,<...Y........).  4”µjï`÷.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.4”µj@ek YYou hear a shout! x24”µj~t‰..YY4”µjÃ{q41-3.5 (1Stone Arrow4”µj“Œ4”µj[— 4”µj.œ¤_You encounter a yak. _You now have 17/23 mp.5”µjz° 8Y.5”µjܺ 5”µj¾ W---4 _5”µjjÇ 5”µjÁÉ 6”µj¢ 8Y.6”µj‡ª 6”µjâ­ A--56”µj…¶ 6”µj¤· 7”µj>77Y.7”µjk@7”µj~C96Stone Arrow7”µjPL7”µj{N7”µj*Æ AY.7”µjíÏ 7”µjƒÒ U18=77”µj\Ú 7”µjõÛ 8”µjE8”µjÅG»Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder  8”µjKHÔi - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on9”µj�9”µjÓ.#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 18/23 ==================------*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 41% Place: Dungeon:9*,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11547.5 (0.0)*,,,,,,...:....#......[39”µj]04m,,,,,,... c) +3 rapier (protect)*,,,,,,...............,,,***### Cast: Stone Arrow*,,,,,,.....Y.........,,,***###***,,,,...............,,,,,,...*,,,,...............,,,,,,*** Y   yak*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,,,Y,,,,,,,,,,,*+*,,*Aim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!You kill the yak!Vehumet accepts your kill.You hear a shout! x2 _You encounter a yak. _You now have 17/23 mp.9”µj])  #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 15/23 ===============---------  *********##.##..##.....#...,... AC: 1Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 59”µj3+ Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 41% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11547.5 (0.0)  *,,,,,,...:..*.#......,,,,,,... c) +3 rapier (protect)  *,,,,,,......*........,,,***### Cast: Stone Arrow  *,,,,,,.....Y.........,,,***###  ***,,,,...............,,,,,,...  *,,,,...............,,,,,,*** Y   yak  *,,,,...............,,,,*,*  *,,,<............).,,,,,,,*  **,,,,,,,Y,,,,,,,,,,,*+*,,* You hear a shout! x2 _You encounter a yak. _You now have 17/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyc9”µj¢, ^leShift-Dir - straight lineAim: a yak (85% to hit):”µjuµ#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 15/23 ===============---------*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 41% Place: Dungeon:9*,,,<,,......#@..#,,..,,,,,,... Noise: ---------  Time: 11547.5 (0.0)*,,,,,,...:[37:”µj¼¶€m..`.#......,,,,,,... c) +3 rapier (protect)*,,,,,,......`........,,,***### Cast: Stone Arrow*,,,,,,.....Y.........,,,***###***,,,,...............,,,,,,...*,,,,...............,,,,,,*** Y   yak*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,,,Y,,,,,,,,,,,*+*,,*You hear a shout! x2 _You encounter a yak. _You now have 17/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit):”µjháY. _You encounter a yak.You now have 17/23 mp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  The stone arrow hits the yak.:”µjc".:”µjL;==8.5 (1 _:”µj7#:”µj‡)\ _You now have 15/23 mp.:”µjÞ):”µj*  #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 61/61 ======================== #.....##.....#..,,... Magic: 12/23 ============------------  *********##.##..##.....#...,... AC: 1Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 41% Place: Dungeon:9  *,,,<,,......#@..#,,..,,,,,,... Noise: ==-------  Time: 11548.5 (0.0)  *,,,,,,...:..*.#......,,,,,,... c) +3 ra:”µj  °pier (protect)  *,,,,,,......Y........,,,***### Cast: Stone Arrow  *,,,,,,...............,,,***###  ***,,,,...............,,,,,,...  *,,,,...............,,,,,,*** Y   yak  *,,,,...............,,,,*,*  *,,,<............).,,,,,,,*  **,,,,,,,Y,,,,,,,,,,,*+*,,* Aim: a yak (85% to hit) _The stone arrow hits the yak. _You now have 15/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, 85% to hit):”µj' #.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 61/61 ========================#.....##.....#..,,... Magic: 12/23 ============------------*********##.##..##.....#...,... AC: 1Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 41% Place: Dungeon:9*,,,<,,......#@..#,,..,,,,,,... Noise: ==-------  Time: 11548.5 (0.0)*,,,,,,...:”µjó( ù:..`.#......,,,,,,... c) +3 rapier (protect)*,,,,,,......Y........,,,***### Cast: Stone Arrow*,,,,,,...............,,,***###***,,,,...............,,,,,,...*,,,,...............,,,,,,*** Y   yak*,,,,...............,,,,*,**,,,<............).,,,,,,,***,,,,,,,Y,,,,,,,,,,,*+*,,*Aim: a yak (85% to hit) _The stone arrow hits the yak. _You now have 15/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, 85% to hit):”µjss �MY. _The stone arrow hits the yak. :”µjós ·_You now have 15/23 mp.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (lightly wounded, 85% to hit)  The stone arrow hits the yak!!:”µj{| .:”µjC~ 29.5 (1 _:”µj½… :”µjŒ r _You now have 12/23 mp.<”µjÎh† _The stone arrow hits the yak!! _You now have 12/23 mp.  You puncture the yak!  Your weapon exudes an aura of protection.  You kill the yak!  Vehumet accepts your kill.  Vehumet offers you knowledge of Sticky Flame.<”µjoÏ3= 8 3-50.7 (1.2Stone Arrow<”µj:#<”µjº&^ _You feel your power returning.<”µjtÕ Œ ..##.#####....##.....#.,..........#.,,*********##.##..#.,,,,,,,*#[............###.###....,#.,,,..###...###,...,*,<,,......#...#,,..,,,,,...:...@#..........***###.........Y   yak (wandering).**,,,....Y..........,*+*,,*,,,*,,**<”µj¬ø ;KY. KYou encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.<”µj±S €K   kobold brigand (missile)K   kobold (missile, wandering)--10 _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _You see here a yak corpse.<”µjÞ ©##....##.....#.,..........#.,,*********##.##.,,,,,,,*#[............###.###....,#.,,,<”µj2 ¢..###...###,...,*,<,,......#...#....,,,,,...:...†#..........@.......,,,***###<”µjY \.**,,,... .<”µj‹ m****,*<....Y<”µj¯ "),<”µjÒ Ò*,,,.....K.K.......,*+*,,,,.K......<”µjõ r,*,,**K 2 kobolds (1 missile, wandering),<”µj <”µj )¯ K.  You encounter a kobold. It is wielding a +0 dagger.<”µjL)<”µj´3³ KThe yak bellows! The kobold shouts! x2Y.<”µj*5eK.K.<”µj&o­YKKK 3 kobolds (2 missiles)<”µj}—4== 1 ===2Stone Arrow<”µj®‹<”µj×–Á  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.?”µjä· ##....##.....#.,..... Gorae the Geomancer #.....##.....#..,,... Octopode of Vehumet ***...  *********##.##..##.....#...,... Health: 61/61 ========================  *,,,,,,,*#[............#....... Magic: 11/23 ===========-------------  *,,,,,,....###.###....,#.,,,... AC: 1Str: 7  Doom: 0%  *,,,,,,..###...###,...,*,,,,... EV: 16Int: 22 Contam: 0%  *,,,<,,......#...#....,,,,,,... SH: 5Dex: 19  *,,,,,,...:...†#......,,,,,,... XL: 11 Next: 43% Place: Dungeon:9  *,,,,,,.......@.......,,,***### Noise: ===------  Time: 11552.7 (0.0) ?”µjÚ„ *,,,,,,......*........,,,***### c) +3 rapier (protect)  ***,,,,......*........,,,,,,... Cast: Stone Arrow  *,,,,.....*.........,,,,,,***  *,,,,....Y..........,,,,*,*  *,,,<.....K.K....)..,,,,,,*  Y   yak  **,,,..K............,*+*,,*  K   kobold brigand (missile)  *,,,,....K..........,*,*,,**  KKK 3 kobolds (2 missiles)  *,,,,,,,,,,,,,,,,,,,,*,*,,,* The yak bellows! The kobold shouts! x2  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.Aiming: Stone Arrow (safe; 1% risk of failure)  ?”µjó"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)@”µj—@”µj[ª##....##.....#.,..... Gorae the Geomancer#.....##.....#..,,... Octopode of Vehumet ***...*********##.##..##.....#...,... Health: 61/61 ========================*,,,,,,,*#[............#....... Magic: 14/23 ==============----------*,,,,,,....###.###....,#.,,,... AC: 1Str: 7  Doom: 0% *,,,,,,..###...###,...,*,,,,... EV: 16Int: 22 Contam: 0% *,,,<,,......#...#....,,,,,,... SH: 5Dex: 19*,,,,,,...:...†#......,,,,,,... XL: 11 Next: 43% Place: Dungeon:9*,,,,,,.......@...@”µjȪ....,,,***### Noise: ===------  Time: 11552.7 (0.0)*,,,,,,...............,,,***### c) +3 rapier (protect)***,,,,...............,,,,,,... Cast: Stone Arrow*,,,,...............,,,,,,****,,,,....Y..........,,,,*,**,,,<.....K.K....)..,,,,,,*Y   yak**,,,..K............,*+*,,*K   kobold brigand (missile)*,,,,....K..........,*,*,,** KKK 3 kobolds (2 missiles)*,,,,,,,,,,,,,,,,,,,,*,*,,,*The yak bellows! The kobold shouts! x2  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [@”µj@«39;49m) - cycleShift-Dir - straight lineAim: a yak (85% to hit)@”µjzÀ³You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  Okay, then.@”µjÉ@”µjòÓ@”µjôÖ. _@”µj…v @”µjÖy �Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 2 darts (poison)  d - Zap: wand of paralysis (1)  e - Zap: wand of flame (20)  f - Zap: wand of polymorph (8) Spells ([,] to cycle)  g - Cast: Sandblast  h - Cast: Brom's Barrelling Boulder  i - Cast: Stone Arrow  j - Cast: Petrify (4%)  k - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onB”µj7 B”µjUµ ##....##.....#.,..... Gorae the Geomancer#.....##.....#..,,... Octopode of Vehumet ***...*********##.##..##.....#...,... Health: 61/61 ========================*,,,,,,,*#[............#....... Magic: 14/23 ==============----------B”µj“µ`*,,,,,,....###.###....,#.,,,... AC: 1Str: 7  Doom: 0% B”µj¿µö*,,,,,,..###...###,...,*,,,,... EV: 16Int: 22 Contam: 0% B”µj¶8*,,,<,,......#...#....,,,,,,... SH: 5Dex: 19*,,,,,,...:...†#......,,,,,,... XL: 11 Next: 43% Place: Dungeon:9B”µjB¶*,,,,,,.......@.......,,,***### Noise: ===------  Time: 11552.7 (0.0)B”µjj¶‰*,,,,,,...............,,,***### c) +3 rapier (protect)***,,,,...............,,,,,,... Cast: Brom's Barrelling BoulderB”µj°¶d*,,,,...............,,,,,,****,,,,....Y..........,,,,*,**,,,<.....K.K....)..,,,,,,*B”µj%·VY   yak**,,,..K............,*+*,,*K   kobold brigand (missile)*,,,,....K..........,*,*,,** KKK 3 kobolds (2 missiles)*,,,,,,,,,,,,,,,,,,,,*,*,,,*B”µjª·|You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit) _Okay, then.B”µjí¸B”µj%ÄB”µjÝÇB”µjyÉ ##....##.....#.,..... Gorae the Geomancer #.....##.....#..,,... Octopode of Vehumet ***...  *********##.##..##.....#...,... Health: 61/61 ========================  *,,,,,,,*#[............#....... Magic: 10/23 ==========--------------  *,,,,,,....###.###....,#.,,,... AC: 1Str: 7  Doom: 0%  *,,,,,,..###...###,...,*,,,,... EV: 16Int: 22 Contam: 0%  *,,,<,,......#...#....,,,,,,... SH: 5Dex: 19  *,,,,,,...:...†#......,,,,,,... XL: 11 Next: 43% Place: Dungeon:9  *,,,,,,.......@.......,,,***### Noise: ===------  Time: 11552.7 (0.0)  *,,,,,,B”µjxÏ.......*.......,,,***### c) +3 rapier (protect)  ***,,,,.......*.......,,,,,,... Cast: Brom's Barrelling Boulder  *,,,,.......*.......,,,,,,***  *,,,,....Y..*.......,,,,*,*  *,,,<.....K.K....)..,,,,,,*  Y   yak  **,,,..K....*.......,*+*,,*  K   kobold brigand (missile)  *,,,,....K..*.......,*,*,,**  KKK 3 kobolds (2 missiles)  *,,,,,,,,,,,,,,,,,,,,*,*,,,* Aim: a yak (85% to hit) _Okay, then.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - B”µj&Ô–move targetAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (100% to hit)B”µjÚ¡ ##....##.....#.,..... Gorae the Geomancer#.....##.....#..,,... Octopode of Vehumet ***...*********##.##..##.....#...,... Health: 61/61 ========================*,,,,,,,*#[............#....... Magic: 10/23 ==========--------------*,,,,,,....###.###....,#.,,,... AC: 1Str: 7  Doom: 0% *,,,,,,..###...###,...,*,,,,... EV: 16Int: 22 Contam: 0% *,,,<,,......#...#....,,,,,,... SH: 5Dex: 19*,,,,,,...:...†#......,,,,,,... XL: 11 Next: 43% Place: Dungeon:9*,,,,,,.......@...B”µj@Á ....,,,***### Noise: ===------  Time: 11552.7 (0.0)*,,,,,,.......*.......,,,***### c) +3 rapier (protect)***,,,,...............,,,,,,... Cast: Brom's Barrelling Boulder*,,,,...............,,,,,,****,,,,....Y..........,,,,*,**,,,<.....K.K....)..,,,,,,*Y   yak (ally target)**,,,..K............,*+*,,*K   kobold brigand (missile)*,,,,....K..........,*,*,,** KKK 3 kobolds (2 missiles)*,,,,,,,,,,,,,,,,,,,,*,*,,,* *   boulder (minion, rolling) _Okay, then.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ”µjU ~1m) - cycleDir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (100% to hit)  You send a boulder barrelling forward!(((, ally target)B”µjÎñ /K.K.K.Y.â—‹*B”µjxø Š..*3.7 (1B”µjÖ B”µj& Ž  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (100% to hit)  You send a boulder barrelling forward! _The kobold brigand throws a dart. The dart hits your boulder. _You now have 10/23 mp.C”µjÒkŽ #.........#...##.####....#,.. #...,********##.##..##,,*#[............#........###.###....,#.,,,..###...###,...,*<,,......#...#....:...@#......,,,,,,......,,â—‹***###**...*...Y..,,***,......K......*,,,<..K....K....)..,,,,*K+*,,* ...............*C”µj4nN☼*C”µj»q4Y.C”µjÃrmK.K.C”µjks9K.C”µj<~; ☼C”µj‡~È*The kobold hits your boulder but does no damage.The kobold brigand hits your boulder with a +0 short sword.C”µj瘺°â—‹â—‹K ---4C”µjbªDâ—‹â—‹C”µj ­< _Your boulder barrels into the kobold brigand!C”µjb° C”µj˜°b_You see here a yak corpse.D”µj0� #.........#...##.### Gorae the Geomancer ##....##.....#.,..... Octopode of Vehumet ***... #.....##.....#..,,... Health: 61/61 ========================  *********##.##..##.....#...,... Magic: 6/23======------------------  *,,,,,,,*#[............#....... AC: 1D”µj‘Str: 7  Doom: 0%  *,,,,,,....###.###....,#.,,,... EV: 16Int: 22 Contam: 0%  *,,,,,,..###...###,...,*,,,,... SH: 5Dex: 19  *,,,<,,......#...#....,,,,,,... XL: 11 Next: 43% Place: Dungeon:9 D”µjú½ *,,,,,,...:...@#......,,,,,,... Noise: ---------  Time: 11554.7 (0.0)  *,,,,,,.......*.......,,,***### c) +3 rapier (protect)  *,,,,,,.......*.......,,,***### Cast: Brom's Barrelling Boulder D”µj2 ***,,,,....Y..*.......,,,,,,...  *,,,,.......*.......,,,,,,*** D”µjyB *,,,,...K..K*.......,,,,*,*  Y   yak  *,,,<......KK....)..,,,,,,*  K   kobold brigand (missile, ally target) D”µj· **,,,.......*.......,*+*,,*  KKK 3 kobolds (2 missiles)  *,,,,...............,*,*,,**  *   boulder (minion, rolling) _Your boulder barrels into the kobold brigand! D”µjåó_You see here a yak corpse.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  D”µjåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetD”µjOÂAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded, ally target, 100% to hit)D”µj‹– #.........#...##.### Gorae the Geomancer ##....##.....#.,..... Octopode of Vehumet ***... #.....##.....#..,,... Health: 61/61 ========================  *********##.##..##.....#...,... Magic: 6/23======------------------  *,,,,,,,*#[............#....... AC: 1Str: 7  Doom: 0%  *,,,,,,....###.###....,#.,,,... EV: 16Int: 22 Contam: 0%  *,,,,,,..###...###,...,*,,,,... SH: 5Dex: 19  *,,,<,,......#...#....,,,,,,... XL: 11 Next: 43% Place: Dungeon:9 D”µj÷‹Æ *,,,,,,...:...@#......,,,,,,... Noise: ---------  Time: 11554.7 (0.0)  *,,,,,,...............,,,***### c) +3 rapier (protect)  *,,,,,,.......°.......,,,***### Cast: Brom's Barrelling Boulder  ***,,,,....Y..â—‹.......,,,,,,...  *,,,,.......â—‹.......,,,,,,***  *,,,,...K..K☼.......,,,,*,*  Y   yak  *,,,<......K*....)..,,,,,,*  K   kobold brigand (missile, ally target) D”µj.Œ° **,,,...............,*+*,,*  KKK 3 kobolds (2 missiles)  *,,,,...............,*,*,,**  *   boulder (minion, rolling) D”µjoŒó_You see here a yak corpse.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  D”µjŸŒNPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  D”µjóŒ†darts (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward!D”µj¿�8K.D”µj�£ ##....# #.....  #..  D”µj}�([.....  ##.#  ..###...###  *,,,<,,......#...#  @# D”µj^žø .......*.......  .......°.......  ....Y..â—‹.......  *,,,,....K..â—‹.......  *,,,,......K☼.......  *,,,<......K*....)..  ......K......   ** 2 boulders (minion, rolling)  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  D”µj¡žPress: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded, ally target, 100% to hit)  You send a boulder barrelling forward!D”µj=Ÿ*r boulder barrels into the kobold brigand.D”µji¬š (((, 1 ally target)The kobold throws a stone.D”µjú� KThe stone hits your boulder but does no damage.D”µjUûqK.Y.D”µjXüQâ—‹*D”µj± â—‹*You encounter a kobold. It is wielding a +0 dagger.D”µjy2KD”µjÒ×°..° K 4 kobolds (2 missiles, 1 ally target)D”µj¶5===5.7 (1D”µj¾Câ—‹°D”µj,ž _Your boulder barrels into the kobold brigand! _You now have 6/23 mp.E”µjò·â—‹â—‹*K.E”µjijK.K.E”µj�0í )   boulderYour boulder crumbles as it rolls away.E”µj<C(E”µjiƒ”Y.â—‹*E”µjŠ„9K.E”µj7““.°°.---6E”µjz�7°E”µjIŸ‹ _The kobold throws a dart. The dart hits your boulder!E”µjåY¦â—‹Your boulder crumbles as it rolls away. _The kobold throws a dart. The dart hits your boulder!You hit the yak.  Your weapon exudes an aura of protection.  You pierce the yak, but do no damage. You squeeze the yak.Your boulder barrels into the kobold!  You kill the kobold!â—‹*E”µj^]²   3 kobolds (1 missile)Vehumet accepts your kill.E”µjÅfT(((((E”µjÏ»9K.E”µj‰¼7K.E”µjpÅ2â—‹*K.K.K.K.E”µjÀÔ( .@....°The kobold throws a stone. The stone closely misses you. The yak gores you.E”µjÚí46------7= 8 ==-7.9 (1.2 E”µj[ç:°E”µjfôÅ _The yak gores you! _You take 15 damage, and have 46/61 hp. MASSIVE DAMAGE!!G”µj<(X##...... #.........#...##.####....#,.. #.....#,********##.##..##,,*#[............#........###.###....,#.,,,..###...###,...,*<,,......#@..#:...†#,,,...KY...,,....***###**..K.......K.....,,***,K.......,,,,*,,,<*....)..,,,,*°+*,,* G”µj /0☼G”µj½0JKKG”µjw1G”µj26K.G”µj37K°G”µj„3!KG”µj®3.G”µj47Y.G”µjØJ¾ )â—‹  Your boulder crumbles as it rolls away.G”µj5Ll1---------G”µjÅL80 G”µjnX;â—‹G”µjXaê _The yak attacks as it pursues you! The yak gores you. _You take 5 damage, and have 41/61 hp.G”µj„2  #.........#.##...... Gorae the Geomancer #.........#...##.### Octopode of Vehumet ***... ##....##.....#.,..... Health: 41/61 ================-------- #.....##.....#..,,... Magic: 3/23===---------------------  *********##.##..##.....#...,... AC:  8  Str: 7  Doom: 0%  *,,,,,,,*#[............#....... EV: 16Int: 22 Contam: 0%  *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19  *,,,,,,..###...###,...,*,,,,... XL: 11 Next: 43% Place: Dungeon:9  *,,,<,,......#@..#....,,,,,,... Noise: =--------  Time: 11558.9 (0.0)  *,,,,,,...:..KY#...G”µjÅ3 ž...,,,,,,... c) +3 rapier (protect)  *,,,,,,...............,,,***### Cast: Brom's Barrelling Boulder  *,,,,,,.......K.......,,,***###  ***,,,,...............,,,,,,...  *,,,,.......KK......,,,,,,*** Y   yak  *,,,,.......).......,,,,*,*  K   kobold brigand (missile)  *,,,<.......â—‹....)..,,,,,,*  KKK 3 kobolds (1 missile)  **,,,.......°.......,*+*,,* Your boulder crumbles as it rolls away. _The yak attacks as it pursues you! The yak gores you. _You take 5 damage, and have 41/61 hp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.H”µjŒ®H”µjž¼Ê#.........#.##...... Gorae the Geomancer#.........#...##.### Octopode of Vehumet ***...##....##.....#.,..... Health: 41/61 ================--------#.....##.....#..,,... Magic: 7/23=======-----------------*********##.##..##.....#...,... AC:  8  Str: 7  Doom: 0% *,,,,,,,*#[............#....... EV: 16H”µj ¾Int: 22 Contam: 0% *,,,,,,....###.###....,#.,,,... SH: 5Dex: 19*,,,,,,..###...###,...,*,,,,... XL: 11 Next: 43% Place: Dungeon:9*,,,<,,......#@..#....,,,,,,... Noise: =--------  Time: 11558.9 (0.0)*,,,,,,...:..KY#......,,,,,,... c) +3 rapier (protect)*,,,,,,...............,,,***### Cast: Brom's Barrelling Boulder*,,,,,,.......K.......,,,***###***,,,,...............,,,,,,...*,,,,.......KK......,,,,,,*** Y   yak*,,,,.......).......,,,,*,*K  H”µj›¾6[m kobold brigand (missile)*,,,<.......â—‹....)..,,,,,,*KKK 3 kobolds (1 missile)**,,,.......°.......,*+*,,*Your boulder crumbles as it rolls away. _The yak attacks as it pursues you! The yak gores you. _You take 5 damage, and have 41/61 hp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetThere's a thick-headed creature in the way.H”µjsÍ  _The yak attacks as it pursues you! The yak gores you. _You take 5 damage, and have 41/61 hp.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  There's a thick-headed creature in the way.  Okay, then.H”µjbÎH”µjÑÚH”µj;Ý. _I”µjæ¥ JK°I”µj¯¦ 6K.I”µjL¨ 5K.I”µj8µ I.°I”µjs¶ -60.1 (1.2 I”µj¹À I”µj-Ã Í _You hit the yak. The kobold completely misses you. The yak barely misses you.J”µjŠjK.K.J”µj/è  You hit the yak. You pierce the yak. The kobold misses you.J”µj9D21.3J”µj:°J”µjo Q _You block the yak's attack.J”µjìYIKKJ”µjÒZJ”µjX[KJ”µjƒ[.J”µjD^3K.J”µjUlï .  You hit the yak. You pierce the yak. The kobold hits you but does no damage.J”µj=m(2.5J”µjxJ”µj||[ _The yak gores you but does no damage.K”µjjcKKK”µjç1K.K”µjK 9K.K”µjÇ$õ .  You hit the yak but do no damage. You pierce the yak. You squeeze the yak.K”µj—5¯ K  2 koboldsThe yak barely misses you.K”µj+7l8=====3.7K”µjHBK”µjRGe _The kobold brigand hits you but does no damage.K”µj�ï ( K”µjcð °†You puncture the yak!You kill the yak!Vehumet accepts your kill.K”µj«ñ 1K.K”µjaò 3K.K”µj«ô .KK”µj÷ Ä .K   kobold brigand (missile)KKK 3 kobolds (1 missile)  You feel your power returning. The kobold brigand closely misses you.K”µjð T 311/23====54.9 _You block the kobold's attack. The kobold hits you but does no damage.K”µj\ K”µj/! Î  Your Conjurations skill increases to level 9! _You regained 3 mp, and now have 11/23 mp.L”µjÚ )You puncture the kobold!You kill the kobold!Vehumet accepts your kill.L”µj©" .  You feel your power returning.L”µj¨2Þ K   koboldThe kobold brigand hits you with a +0 short sword.L”µjm7r212====6.1L”µj|BL”µj�k© _You block the kobold's attack. _You take 1 damage, and have 42/61 hp.L”µj•ÅU )You barely miss the kobold. You grab the kobold. You pierce the kobold.You kill the kobold!Vehumet accepts your kill.L”µjðʉ KYou feel your power returning.L”µjPÖE.(missile)L”µjíÚi3==7.3L”µj£åL”µj7èe _The kobold brigand hits you but does no damage.M”µjÌ>ì )You puncture the kobold brigand!You kill the kobold brigand!Vehumet accepts your kill.M”µj`@<.KM”µj‹KšK   kobold (missile)M”µjuNx35===68.5M”µj¯WM”µj¥_Ç _You feel your power returning. _You regained 2 mp, and now have 15/23 mp.N”µjó> #.#...##.###....##.....#.,.... #.....##.....#..,,*********##.##..##.....#..., *,,,,,,,*#[............#... *,,,,,.....###.###....,#.,,, *,,,,,...###...###,...,*,,,, *,,,<,.......#.).#....,,,,,, *,,,,,....:.K@)#......,,,,,, *.......,,,***## *..........,,,*** ***...........,,,,,,.. *...........,,,,,,** *).......,,,,*,*  *,,,<......)..,,,,,,* **,,....,*+N”µj”b*,,* *,,,,..,*,*,,**N”µjn7ƒ6===90 N”µjcCN”µjJ³ _Found an escape hatch in the ceiling. The kobold completely misses you.Things that are here:N”µj—M\ _a +0 short sword; a curare-tipped dartN”µjÌ£!  You hit the kobold. Your grab misses the kobold.Your tentacle spike misses the kobold. Your squeeze misses the kobold.N”µj�¤-70.7 (1.2 N”µj¢¬N”µj¸› _The kobold hits you but does no damage. The kobold barely misses you.N”µjÇYž  You closely miss the kobold. Your grab misses the kobold.N”µj [^4=1.9N”µj‚dN”µjåfT _You block the kobold's attack.O”µjÿQ W )You completely miss the kobold. You grab the kobold. You pierce the kobold.You kill the kobold!Vehumet accepts your kill.O”µjAZ RO”µj˜_ i7==3.1O”µj�j O”µjen ^ _You feel your power returning.P”µjøP”µjP”µj P”µjãP”µj¤a5=P”µj×P”µj¬~18== 1 P”µj?P”µjP”µjeP”µj)#P”µj]'P”µj·'P”µj³*P”µj0g6=P”µjU;P”µjÌDO=P”µjþFP”µjKP”µj^K#9P”µjŒK(=P”µjþNP”µj—\l47=P”µjaP”µj�dP”µjeP”µjŠ�BP”µjуP”µjÆ…P”µjZ†W8=P”µjŒŒP”µj{�,P”µjy�P”µjM“b20=P”µjø•P”µjÙ,P”µj œP”µjüŸa9=P”µjª¢P”µjè¦,P”µjà©P”µj÷¬P”µjL­9=P”µjg°P”µjê´P”µjcµV50=P”µj‰¸P”µjz¼P”µjÙ¼K1=P”µj™ÀP”µjÙêP”µje41==P”µj?@A2=2=3=P”µj<_†23==4=P”µj×`P==P”µj fP”µjÌhk5=P”µjkP”µjNoP”µj¨oP”µj{rP”µjgwP”µj¸wP”µjL{P”µjª~P”µjä~K6=P”µjq�P”µjá„P”µj4…P”µj ˆP”µj‚ŒP”µjÍŒP”µj�ŽP”µjQ�P”µjŒ�?7=P”µj¿�P”µj%›P”µj¡¡P”µj¢P”µjà£P”µjÿ¥P”µjO¦P”µj³§P”µjÉ«,P”µj}­P”µjç¯P”µjH°%8P”µj˜²P”µj’¶,P”µjs¹P”µj^¼,P”µjk¾P”µj ÁP”µjRÁD9=P”µjÇÂP”µj`Ñð60=P”µjÓÓP”µj¾ÕP”µjÖP”µjaØP”µjáÛP”µj)ÜP”µjßP”µj­ã,P”µjçP”µjaé661P”µj­é=P”µj>ëP”µjÂüN -  n - a curare-tipped dartP”µj1628.1 (55.0)P”µj³F-9.1 (56P”µjû$P”µjR.´ _You see here a +0 short sword. _Health restored: 61; MP restored: 23P”µj¤» P”µj¼ P”µjæ¾ P”µjÄ P”µjÙÇ P”µjqÍ : _P”µjgÏ P”µj´Ý o#.....##.....#..,,...*********##.##..##.....#...,*,,,,,,,*#[............#.....*,,,,,.....###.###....,#.,,,.*,,,,,...###...###,...,*,,,,*,,,<,.......#.).#....,,,,,,.*,,,,,....:.)))#......,,,,,,.*,,,,,.........,,,***###P”µjDÞ |*,,,,,........@.......,,,***###30.1 (1.0)***,,,.......,,,,,,... *,,,..,,,,,,*** *,,,..),,,,*,**,,,<)..,***,,.P”µj¥Þ K.,*+*,,**,,,,...,*,*,,***,,[....,*,*,,,**,,,,,,,,,,,,,,*,,,,,*,*,,,*P”µjÉÞ !P”µj]é P”µjê +1.1 (2P”µjOô P”µj-÷ L _Found a scorched robe.Q”µjMLQ”µj6X3Q”µj�]Q”µjYaO=Q”µj×g,Q”µj7kQ”µjzkQ”µj·nQ”µj[x=*,,,,,,,*#[.........,,,,,.....###.###....,#.,,...###...###....,*,,,,<,.......#.).#....,,,.:.)))#......,,,.....***###......***###**.,,,... *.,,,*** ..)*,* <) *,,,,..........#....,*,*,,,**,,>,.....#########.**,**,,*** *,*,,,*Q”µjÁ~= .....###.###....,#.,,,###...###....,*,<,.......#.).,,,....:.)))#........***###...**,,,... .Q”µjŠD****,* <.....),*,,....,*+*.....**,,,,,,,***,,* *,*,_,*,,*Q”µjm‰&3Q”µjÙ‰+4.1 (3Q”µj“žQ”µjp¯D  j - 5 poisoned darts (gained 3)Q”µjø¯+5.1 (4Q”µj'¹Q”µjO¼/ _You see here a +0 dagger.Q”µj¤Ê Q”µjõÊ Q”µj¬Î Q”µj—à Q”µj�è BQ”µjªì Q”µjó ,Q”µjÉö Q”µj`ù Q”µj3ü ,Q”µjôþ Q”µj? Q”µj© Q”µj× Q”µjÓ Q”µjñ Q”µj� ,Q”µj´ Q”µj´ Q”µjó Q”µjQ Q”µj  Q”µj: Q”µj Q”µjR Q”µj× Q”µjÝ Q”µj÷ Q”µj0 Q”µj# Q”µj3+ Q”µj8- ,Q”µj/ Q”µj”1 Q”µjW4 ,Q”µjç4 Q”µj°7 Q”µjÁ9 ,Q”µjs; Q”µjƒ> Q”µj”@ ,Q”µjžA Q”µjZE Q”µjÿG Q”µjCH Q”µj?J Q”µjQ BQ”µjØQ Q”µj­V Q”µj¡X Q”µjóX Q”µjy[ Q”µjJi  ..###...###....,*,,,,...#..#...≈ ......#.).#.........,...#....# ...:.)))#....,,...#...##PP ..................#**####.#..P..P ........######..#≈..P>. .............#..P..P ...............#***,,,**,,, .......)...#.# *,,,,*,,, ............)...@....# *,,*,,,≈,50.1 (15.0) ................#'#..# *,,,***** Q”µjìi Î................#.#,,#* ***** ..........[.....#.#,,,* ..........#.....#.#,,,* .....#########.##.#*,,* .....,,,** #.#,..*,,* ,...***,,* #.#,_.Q”µjj ­*,,* ,,,** **,** #.#,,,*,,* Q”µjDj ;_You open the door.Q”µjn m _Found a blossoming altar of Fedhas.R”µj 3R”µjÈ R”µjS< R”µj$> R”µjC : _R”µjoE `  There is an open door here.R”µjÔG R”µjH  _R”µjÊI R”µjtK R”µj>M R”µj‹M R”µj¬N R”µjòP R”µjV XR”µj³W R”µjX R”µjuY R”µj8[ R”µj¾\ R”µj ] R”µjú] R”µj'm R”µjün ,R”µjp R”µjÜv p  There is a blossoming altar of Fedhas here.R”µj~x R”µjúx  _R”µjŠy R”µjÏz R”µjè| ,R”µj†} R”µjd R”µj&� ,R”µj‚ R”µj‚ƒ R”µjS„ R”µjœ„ R”µjW… R”µj\† R”µj3ˆ BR”µj‹ R”µjæ‹ R”µjŒ R”µj�Œ R”µjÒŽ W _You open the door.R”µjö� R”µj'� R”µj¸� R”µjÚ” `  There is an open door here.R”µjï• R”µjª— 5 _R”µj­˜ R”µjó™ ,R”µj»š R”µj § XR”µjw¨ R”µj�© R”µjÊ© R”µjYª R”µjˆ« R”µjF¬ R”µj‰¬ R”µjù¬ R”µjB® R”µj¯ R”µj=¯ R”µj ¯ R”µjİ R”µjµ± R”µjܱ R”µjd² R”µjš³ R”µjx´ R”µj­´ R”µj µ R”µjr¶ R”µjë¶ R”µj · R”µji· R”µj;¿ R”µjÀ R”µj^À R”µj¿À R”µjìÁ R”µjÜ R”µjà R”µj²Ã R”µj­Ä R”µjQÅ R”µjÆ ,R”µjKÏ R”µj‚Ð R”µjÈÐ R”µjÑ R”µjgÓ R”µj¶Ô R”µjÞÔ R”µjeÖ R”µj‘× R”µj6Ù ,R”µjTÚ R”µjÜ R”µjHÝ R”µj©Ý R”µjæÞ R”µjà R”µjTá ,R”µj2â R”µjÍã R”µjÖå ,R”µjæ R”µjõç R”µj~é R”µj´é R”µj|ê R”µj¼ú R”µjü R”µj”þ ,R”µj7 R”µj ,R”µj> R”µj  R”µjÞ% t *,,,......................# *,,.........)...........#.# *,,.<............)........# **,...........#'#..# *,,...........#.#,,# *,,.....[.....#.#,,, *,,.....#.....#.# *,,>#########.##.## *,,.......@..## #.#...#,85.1 (3 **,......###..# #.#._.#.. **.....** ##.## #.#...#.. *####** #..####.##.##., ##...##..#.#... ###.###.#.#.#.R”µjæ& A #..##.#.#... ##.##.#'#.#* #.#......#R”µj„/ R”µj0 ,6.1 (36R”µjÖ6 R”µj>: Y _Found an escape hatch in the floor.S”µjÌ—S”µj˜S”µjùšS”µj¬S”µj_®S”µj�²,S”µjn´S”µjqµ,S”µjz·S”µjÉS”µj˜Ë,S”µjÍS”µjþÏS”µjeÒ,S”µjfÓS”µjÝÔS”µj*×,S”µjýØS”µj`ÛS”µjÝS”µjDÝS”µj„ÞS”µjSâS”µj äS”µjBäS”µjÒåS”µjHèS”µjîöâ *,,,,,...###...###... #...<........#.).#... #.........:.)))#..... *.................... S”µj8÷*,................... **#.................. #.................. S”µj¨÷Y#...........)...... #.@.<............).93.1 (7.0) ##............... S”µjÐ÷é#................ #..............[...S”µjï÷ù#..............#..>......######### S”µj øé#............## # ##.......###..# #S”µj*ø� ##.....## ##.## #S”µjEøE S”µjñS”µjº+4.1 (8S”µj S”µj� c _Found a stone staircase leading up.S”µjÂS”µjxÂS”µj¶ÃS”µj3ÐS”µjªÑS”µj{ÖBS”µjñ×,S”µjlÙS”µjÜS”µj(ÞS”µjjÞS”µjvàS”µjÎâS”µjàäS”µjåS”µjçS”µjÕëS”µjçí,S”µj�ïS”µjòòS”µj!ö,S”µj÷S”µjXúS”µjüS”µjDüS”µj§þS”µjiS”µjdS”µjœS”µj1S”µj¥S”µjµ,S”µjd S”µj¹ S”µj|S”µj¯S”µj:S”µj%Æ  ***** #.#.....# #..... #... # # ##....## #.....#############.##..###..@....##[.#....###.####........###...####...<..#.).##.........:.)))#.#...................#...................S”µjÏ%ã###............................You pick up a parchment of Mephitic Cloud and begin reading...S”µj/]704.1 (10.0)5.1 (11S”µjq7S”µjÖ9G _You add the spell Mephitic Cloud to your library.S”µjÀ3S”µj2S”µj“@S”µjGBS”µjèF,S”µj'MS”µj PS”µj{S,S”µjKYS”µj\S”µjD\S”µj~^S”µjãcS”µjzfS”µj°fS”µj‰iS”µjqS”µj’u,S”µjÖxS”µj¦}S”µjz�,S”µj…S”µjÑ‹S”µjI�S”µj¨�S”µjW”S”µjgšS”µjÅ�,S”µj× S”µj-§S”µjà«,S”µjê®S”µj¿´S”µj‚¸S”µjܸS”µj¼S”µjùÀS”µjýÅ,S”µjmÉS”µj¶ÎS”µj©ÒS”µjëÒS”µjBÖS”µjþÚS”µjîß,S”µjñïS”µjT÷S”µjcü,S”µjÀÿS”µj¾ S”µjï ,S”µj S”µj S”µjn S”µj² S”µjä S”µj S”µjˆ ,S”µjÈ" S”µj + BS”µj*- S”µjH0 S”µjv4 ,S”µj$6 S”µj…8 S”µjz: S”µj±: S”µj4< S”µj¿R S”µj‘S S”µjT S”µjùU S”µj¸\ S”µj`` S”µj·` S”µj£a S”µj‚c S”µjId S”µjÁd S”µjff S”µj‰h S”µjj S”µj1j S”µj†k S”µjFm S”µj™n ,S”µjMo S”µj q S”µj r ,S”µj·r S”µju S”µjªv ,S”µj�w S”µjÊx S”µj‘y S”µjÞy S”µjz S”µj0{ S”µj[| S”µjŸ| S”µjß} S”µjÈ S”µjd� S”µj¤� S”µjê‚ S”µjD… S”µj܆ ,S”µj!ˆ S”µj܉ S”µj?Œ S”µj¤Œ S”µjŽ S”µjp  S”µjì  S”µjÄ¡ S”µj¢ S”µj¡¤ S”µjÜ¥ S”µj¦ S”µjɦ S”µj © S”µjFª S”µj2« ,S”µj�® S”µjî® S”µjݯ S”µj—° S”µjH³ S”µjÔ¶ S”µjº· S”µjè· S”µj¸º S”µj“Á PWater S”µj"à S”µjwÆ > _You enter the deep water.S”µj—É >S”µj;Ë S”µjnÎ S”µj1Ð S”µjiÐ S”µjãÑ S”µj�Ó S”µjHÕ ,S”µjIÖ S”µj,Ø S”µjNÙ S”µj¾Ù S”µj[Ú S”µjdÝ S”µjß S”µj0ß S”µjáà S”µjAã S”µj6å S”µjoå S”µj¦æ S”µjkî ,S”µj_ï S”µjÒþ o _a - 2 scrolls of enchant armour (gained 1)S”µj S”µj‡ S”µj[ S”µjÀ S”µj] S”µjŠ S”µj S”µj™ S”µjM BS”µjá* S”µjj, S”µjŸ, S”µj>. S”µj‡0 S”µjé1 S”µj2 S”µj=3 S”µj}b S”µjNf ,S”µj¹k S”µj!q S”µjŸt ,S”µjAw S”µjÂ~ S”µjƒ S”µjmƒ S”µj'† S”µjב S”µj…• S”µjÜ• S”µj™ S”µjJ» XS”µj2À S”µj#Ä S”µjqÄ S”µj˜È S”µjgÎ S”µjFÒ S”µjŽÒ S”µjéÕ S”µjQß S”µj[à S”µj¼à S”µj|é S”µj”ê S”µj|ï S”µj×ï S”µjó S”µj£ø S”µj%ü ,S”µj;ÿ S”µj– S”µj ,S”µjþ S”µj¨ S”µjð! S”µjQ" S”µj% S”µjI) S”µjT/ BS”µj 3 S”µj@5 S”µj‡5 S”µjÉ7 S”µj: S”µjW< S”µj—< S”µjx> S”µj@ S”µjÑA S”µjB S”µjTC S”µj‹E S”µjŠ S”µj%� ,S”µjý� S”µj9• N _You now have 474 gold pieces (gained 15).S”µj— 3S”µj°˜ S”µjQ› S”µjrœ S”µj¥œ S”µj¶� S”µj&  S”µjí¡ ,S”µjC£ S”µj)¥ S”µj¯¦ S”µjî¦ S”µj¨ S”µj; } *..........#  #..........# ##  #..........# #  #..........# ##  S”µjŒ ’#..........## #  #...........#### #  #..............###   #..........###....  S”µj² £ #@.........# ####  S”µjØ  #####.....## ##   #.......# #  S”µj ® #.......#   #.......# S”µjC   ##.....########   *.....   #.......####.#   #S”µji "#.##S”µjW 2832.1 (127.0)S”µj? +38 S”µjš S”µj7 Z _d - a fuming orange potionS”µjÈE IS”µj0M S”µjN S”µjcR „S”µjkS S”µjwT S”µjµT S”µj‰U S”µj”b S”µjyc S”µj³c S”µjd S”µj)f S”µjæf S”µj#g S”µjh S”µjfi S”µjÜj S”µjk S”µj!l S”µjnl S”µj¨m S”µjém S”µj_n S”µjp S”µjwq ,S”µjr S”µjÿs S”µjv ,S”µjZv S”µjÐ S”µjùÐ ,S”µjíÑ S”µj•Ù S”µjgÚ ,S”µjñÚ S”µjµá S”µjAã ,S”µj�ä S”µjãé S”µj&ë S”µjWë S”µjÜë S”µj¿ñ S”µj/ó ,S”µj¥ó S”µj»ø S”µjÃù S”µjú S”µjâú S”µjáÿ S”µjâS”µj^S”µjHS”µjyS”µjé,S”µjY S”µj S”µj�,S”µj‹S”µjS”µjrS”µj®S”µjÛS”µjøS”µjL,S”µj.S”µjÀ#S”µj&,S”µj¼'S”µjr,S”µjÐ-S”µj.S”µjE/S”µjÕ4S”µjˆ6,S”µj 8S”µj<S”µj>S”µj`>S”µj£?S”µjCS”µjDS”µj@DS”µjÝDS”µjƒJnS”µjKS”µj�KS”µj¸KS”µjlMS”µj1NS”µjvNS”µjOS”µj”QS”µjêRS”µj$SS”µjZTS”µj\WS”µjÔXS”µjYS”µj)[S”µj“]S”µj›_,S”µjé`S”µjêbS”µjadS”µj¥dS”µjÛeS”µj°gS”µj?iS”µjviS”µjzjS”µjwlS”µjHn,S”µj‚q,S”µj¶rS”µjìrS”µjÇsS”µj’uS”µj>vS”µjvS”µjÿvS”µj}xS”µjUyS”µj yS”µj÷yS”µj‡{S”µjæ|S”µj'}S”µj€,S”µj«€S”µjÏ€S”µj‚S”µjzƒS”µj®„S”µjî„S”µj©…S”µjU‡S”µjÕˆS”µj‰S”µj0ŠS”µj‘‹S”µjU�XS”µjw‘,S”µj –nS”µj¿›,S”µjºœS”µj,¿N _You now have 484 gold pieces (gained 10).S”µjÌ¿S”µjý¿S”µj¤ÀS”µjßÄS”µj¢ÅS”µjÆS”µj‡ÆS”µjïÉS”µjÖÊS”µjnËS”µjVÌS”µjNÏS”µjñÏS”µjœÓBS”µj¦ÔS”µjÝÔS”µjUÕS”µjSØS”µj'ÙS”µjlÙS”µjÚS”µjbÝS”µjÞS”µjUÞS”µjðÞS”µjÛáS”µjåâ,S”µj’ãS”µj‹æS”µjeçS”µj“çS”µjeèS”µjÛêS”µjaì,S”µjÆìS”µjKöS”µj†ù,S”µjdûS”µj¾ÿS”µjøS”µjhS”µjwS”µj+S”µjë ,S”µja S”µj‘S”µj‘S”µjÙS”µj·S”µj`S”µjS”µj@S”µj²S”µj"S”µjÁ$S”µj6%S”µjA(S”µjë+S”µjX.S”µj™.S”µjf0S”µj]3S”µj�5S”µjÍ5S”µjR7T”µjÑ T”µj8,T”µjœT”µjcT”µj4T”µj›T”µjT”µjø'T”µjö*T”µj?+T”µjˆ-T”µj6T”µjL9T”µj§9T”µjã;T”µj¡BT”µjŽE,T”µj•HT”µjAOT”µj»RT”µjŒST”µjcUT”µj]T”µjo`T”µj½`T”µjecT”µjÖiT”µj4m,T”µj(pT”µj“vT”µjjzT”µj½zT”µjK}T”µjGƒT”µjà†T”µjA‡T”µjŠT”µjîŽT”µjÂ’,T”µj)•T”µjÎ¥T”µjªT”µj…ªT”µjÅ­T”µj7´T”µjL·,T”µj=ºT”µj°¾T”µjNÁT”µjŽÁT”µjüÃT”µjÐÈT”µjÑËT”µjÌT”µjÝÎT”µjÓT”µj`ÕT”µj°ÕT”µj—×T”µjÞ,T”µjlÞT”µjÒßT”µj8ãT”µj�åT”µjÔåT”µjzçT”µj0êT”µj¼ëT”µjñëT”µjAíT”µj¾ïT”µj<ñT”µj¾ñT”µj»òT”µjºôT”µj/öT”µjhöT”µjº÷T”µjùT”µj÷ú,T”µjüT”µj�ýT”µjÃþT”µjÿT”µjT”µjrT”µjYT”µjŽT”µjT”µjZT”µjhT”µjÞT”µjÅT”µjJT”µjèT”µjW T”µj® T”µj T”µjé T”µjA T”µjÈ T”µj†T”µjÇT”µjT”µjð„T”µj~T”µjµT”µjST”µjA*T”µjƒ+BT”µj¬-T”µjY.T”µjª.T”µj4/T”µj 1T”µjO1T”µj'2,T”µj\½................####...##.P.##... ..)...........#.# #....#...#.... .......)........# #..#...≈...#. ...........#'#..# #...#######... ...........#.#..## ##### ### .....[.....#.#...# .....#.....#.#...# #########.##.##..# ...## #.#...#.@#935.1 (102 ##..# #.#._.#..#  ##.## #.#...#..#  #..####.##.##..#  ##...##..#.#...# T”µjš\  ###.###.#.#.#.# #..##.#.#...# ##.##.#'#.### #.#......#T”µj]]T”µjicT”µjêeO _Done exploring.T”µj8�IT”µjÊ»ñ.####..........0.0)  _Done exploring.U”µj²2IU”µjŽlU”µj\pU”µjlrU”µj®tO _Done exploring.U”µjb’IU”µjï¸4U”µjŒ¾U”µjOÁO _Done exploring.U”µjß· [[?25h[?0c  Search for what [Enter for "."]? V”µj­ [?25l[?1cV”µj´V”µjæ$V”µjd17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a blossoming altar of Fedhasb - [D:9] a war axe  c - [D:9] a staircase to the Lair  d - [D:9] a +0 dagger (6 further duplicates)  e - [D:9] a +0 short sword (2 further duplicates)  f - [D:9] 4 stones  g - [D:9] a +0 flail  h - [D:9] a stone staircase leading up  V”µjü„i - [D:9] a +2 flail of holy wrath  j - [D:9] a stone staircase leading down  k - [D:9] a stone staircase leading down  l - [D:9] an escape hatch in the ceiling  m - [D:9] an escape hatch in the floor  n - [D:9] a stone staircase leading up  o - [D:9] a stone staircase leading down  p - [D:9] a stone staircase leading up  q - [D:9] 3 flux baublesW”µj"à W”µj�Å W”µj€Ï ................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11935.1 (0.0) ”µjcÐ 0m##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.##..##.#.#...###.##.#'#.####.#......# _d - a fuming orange potion _You now have 484 gold pieces (gained 10). _Done exploring. _Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .W”µjßÒ W”µjMÓ W”µjí× W”µj�Ú . _X”µj8D[[?25h[?0c  Search for what [Enter for "."]? Y”µjRÌ [?25l[?1cY”µj–(Y”µj *C1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] k - a +0 tower shieldY”µjB� Y”µjठY”µjo­ š................####...##.P.##... Gorae the Geomancer Y”µjL® Ö..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11935.1 (0.0) ##..# #.#._.#..#Y”µjÜ® Îc) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.##..##.#.#...###.##.#'#.####.#......# _You now have 484 gold pieces (gained 10). _Done exploring. _Done exploring. Y”µj¯ ï_Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? ShieldY”µj±µ Y”µjù¶ Y”µj"Ï Y”µjÑ . _Y”µj\R Y”µj†[ œInventory: 14/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)Y”µj?] ok - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn)  m - a ring of wizardry (worn) {wiz+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][”µj7ÅÎ Missiles (  h - 5 boomerangs  e - 5 atropa-tipped darts  n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=) [”µj{Æà g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpowerm - a ring of wizardry (worn) {wiz+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  W - a scroll of brand weapon  a - 2 scrolls of enchant armour18%[”µj¯r6 f - 4 scrolls of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}36[”µj~Yir - 2 scrolls of revelation  s - a scroll of summoning  t - 4 scrolls of teleportation {!r!d, @r3} Potions (go to first with !)54[”µj¹  d - a fuming orange potionA - a potion of attraction {!q}  b - 4 potions of brilliance68[”µj“ã â C - 2 potions of cancellation  c - 6 potions of curing {@q1, !d}77[”µj¤ Ä h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}86[”µjÿ` •  g - 2 potions of magic90[”µjÅ(”  m - 2 potions of might5\”µj¦˜  r - a potion of resistancebot\”µjìe\”µj=\”µjåý\”µj²Í\”µjb� \”µjV \”µj�]”µj½]”µjDb]”µj¾f]”µjØk]”µjcy................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11935.1 (0.0) [4]”µj¸y70m##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.##..##.#.#...###.##.#'#.####.#......# _You now have 484 gold pieces (gained 10). _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Shield]”µj¸�]”µj"‚]”µj}�]”µjŠ‘]”µj"¥]”µje©æRead which item? Scrolls  W - a scroll of brand weapon  a - 2 scrolls of enchant armour  f - 4 scrolls of fear  i - a scroll of identify {@r1}  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 2 scrolls of revelation  s - a scroll of summoning ]”µj¶© t - 4 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected]”µj‹]”µj ”]”µj�................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11935.1 (0.0) [4]”µjz�70m##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.##..##.#.#...###.##.#'#.####.#......# _You now have 484 gold pieces (gained 10). _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Shield]”µjnž]”µj® nIdentify which item? (\ to view known items) Potions (select first with !)  d - a fuming orange potion[?] describe selected^”µjRŒ^”µjU“^”µjÅ›~................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ^”µjœ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% ^”µj8œÕ.....#.....#.#...#SH: 5Dex: 19 #########.##.##..#^”µj^œ XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#^”µjƒœ—Noise: ---------  Time: 11935.1 (0.0) ##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#^”µjªœ¾Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...#^”µjØœ¼###.###.#.#.#.##..##.#.#...###.##.#'#.###^”µjúœŠ#.#......# _You now have 484 gold pieces (gained 10). _Done exploring. ^”µj'�Ñ_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . ^”µj[�R_Search for what [Enter for "."]? Shield^”µj§µÿ _Done exploring.Search for what [Enter for "."]? .Shield  As you read the scroll of identify, it crumbles to dust.^”µjh¶+6.1 (1^”µj5¼^”µj(Àa _d -> i - a potion of invisibility^”µj|K o[?25h[?0c  Search for what [Enter for "Shield", or ? for help]? _”µj} [?25l[?1c_”µjÿ…_”µjŒ‰~17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a blossoming altar of Fedhasb - [D:9] a war axe  c - [D:9] a staircase to the Lair  d - [D:9] a +0 dagger (6 further duplicates)  e - [D:9] a +0 short sword (2 further duplicates)  f - [D:9] 4 stones  g - [D:9] a +0 flail  h - [D:9] a stone staircase leading up  i - [D:9] a +2 flail of holy wrath  j - [D:9] a stone staircase leading down  _”µjŠ,k - [D:9] a stone staircase leading down  l - [D:9] an escape hatch in the ceiling  m - [D:9] an escape hatch in the floor  n - [D:9] a stone staircase leading up  o - [D:9] a stone staircase leading down  p - [D:9] a stone staircase leading up  q - [D:9] 3 flux baubles_”µjˆ _”µjÀ _”µj F................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1_”µj³ ²Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11936.1 (0.0) _”µj ##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.#_”µjÐ …#..##.#.#...###.##.#'#.####.#......# _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Shield  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibilitySearch for what [Enter for "Shield", or ? for help]? ._”µjñ _”µj[ _”µj¡ _”µj+ . __”µjy _”µj= Inventory: 14/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn)  m - a ring of wizardry (worn) {wiz+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20)  e - a wand of paralysis (1) _”µj’ ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`”µjáõx  f - a +1 dagger of speed Missiles (go to first with ()  h - 5 boomerangs  e - 5 atropa-tipped darts  n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)k - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn) `”µjKö b - a +6 ring of dexterity (worn)i - a ring of positive energy (worn) {rN+}  l - a ring of willpowerm - a ring of wizardry (worn) {wiz+} Wands (go to first with /)  d - a wand of digging (3)  a - a wand of flame (20) `”µj÷e e - a wand of paralysis (1)  p - a wand of polymorph (8) Scrolls (go to first with ?)  W - a scroll of brand weapon14%`”µj½í a - 2 scrolls of enchant armour  f - 4 scrolls of fear  I - 2 scrolls of immolation {!r}28`”µjD‹ ²p - a scroll of poison {!r}  r - 2 scrolls of revelation3`”µjW Õ s - a scroll of summoning  t - 4 scrolls of teleportation {!r!d, @r3}47`”µjr Ï Potions (go to first with !)52`”µjë5`”µj]A - a potion of attraction {!q}  b - 4 potions of brilliance`”µj=/61a”µjÏwm  C - 2 potions of cancellationa”µjx.6a”µjÎ#È c - 6 potions of curing {@q1, !d}  h - 3 potions of haste7a”µjô¥  w - 2 potions of heal wounds {@q2, !d}80a”µjÑÀš  i - a potion of invisibility5a”µjj‚•  g - 2 potions of magic90a”µj‹B ”  m - 2 potions of might5a”µj½ ˜  r - a potion of resistancebotb”µjÆœb”µj¹>b”µj&ìb”µj¤°b”µjQ8b”µjf. b”µjaÙ b”µjÕœ b”µjcbc”µjÐñc”µjµc”µjvc”µjˆ7c”µj@ûc”µj�Þ c”µjö( c”µjBÔ d”µj\kd”µjÞBd”µjoùd”µj_> d”µjÝE d”µj‘L F................####...##.P.##... Gorae the Geomancer ..)...........#.# #....#...#.... Octopode of Vehumet ***... .......)........# #..#...≈...#.. Health: 61/61 ======================== ...........#'#..# #...#######... Magic: 23/23 ======================== ...........#.#..## ##### #### AC: 1d”µjN Str: 7  Doom: 0% .....[.....#.#...#EV: 16Int: 22 Contam: 0% .....#.....#.#...#SH: 5Dex: 19 #########.##.##..#XL: 11 Next: 46% Place: Dungeon:9 ...## #.#...#.@#Noise: ---------  Time: 11936.1 (0.0) ##..# #.#._.#..#c) +3 rapier (protect)  ##.## #.#...#..#Cast: Brom's Barrelling Boulder#..####.##.##..###...##..#.#...####.###.#.#.#.##..##.#.#...###.##.#'#.####.#......# _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Shield  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility d”µj[N W_Search for what [Enter for "Shield", or ? for help]? .d”µj­S d”µjT d”µj+Y d”µj![ e”µj¦Ê[?25h[?0cSearch for what [Enter for "."]? .Shield  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility e”µjìʘ_Search for what [Enter for "Shield", or ? for help]? .  ."]? e”µjJô [?25l[?1ce”µj7®17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a blossoming altar of Fedhasb - [D:9] a war axe  c - [D:9] a staircase to the Lair  d - [D:9] a +0 dagger (6 further duplicates)  e - [D:9] a +0 short sword (2 further duplicates)  f - [D:9] 4 stones  g - [D:9] a +0 flail  h - [D:9] a stone staircase leading up  i - [D:9] a +2 flail of holy wrath  j - [D:9] a stone staircase leading down  k - [D:9] a stone staircase leading down  l - [D:9] an escape hatch in the ceiling  m - [D:9] an escape hatch in the floor  n - [D:9] a stone staircase leading up  o - [D:9] a stone staircase leading down  p - [D:9] a stone staircase leading up  q - [D:9] 3 flux baublesf”µj£¸Level 9 of the Dungeon <<<<>>>>>∩_(Press ? for help) #.......####.#..#..............####..###..............ß...:.#  #..........#.##...............######.###....................#  ##.....###...####..................#..##...........ß.....ß..#  ##...## #...#####..##.......###............................#  ##### #.#.....#.##..###..## ####.....##..................#  #............####.#########.#..##........ß...∩...ß.#  #..............##.#########.....#[....[............#  #.........#.##............##..#....................#  #.........#...##.########............>....ß.....ß.##  ##....##.....#.............)..[....................#  #.....##.....#.......####.##f”µjx»ü[41m[..###............ß....#  ###########.##..##.....#.......###..##.[.##..>........#....###  #.......##[............#...........<[...................#### #..........###.###.....#...........#######............### #........###...###.....#.......#..#...≈...#...........# #...<........#.).#.............#....#...#.............# #.........:.)))#...............#...##PP.##............##........................#######.#..P..P...#..........##........................######..#≈..P>...≈#..############..............................#..P..P...#.###.........................####...##.P.##...##...........)...........#.# #....#...#....##...<............)........# #..#...≈...#..#g”µjpóg”µj5ôg”µj ùêGorae the GeomancerOctopode of Vehumet ***...Health: 61/61 ========================Magic: 23/23 ========================AC: 1Str: 7  Doom: 0% EV: 16Int: 22 Contam: 0% SH: 5Dex: 19XL: 11 Next: 46% Place: Dungeon:9Time: _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? Shield  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility _Search for what [Enter for "Shield", or ? for help]? .  Search for what [Enter for "."]? .g”µj\ùg”µj4 ,g”µjŠ ; _g”µjøg”µjl,g”µjhg”µjíg”µj,g”µjØg”µjªg”µj$!g”µj]!g”µj "g”µjç&g”µj$(g”µjs(g”µj )g”µjð-g”µjÑ.g”µj/g”µj0g”µjg4g”µjµ4g”µjö4g”µj‹5g”µjÇ7g”µjŠ8Bg”µj»:,g”µj ;,g”µjñ=g”µjå>,g”µjã?g”µjÈCg”µjgDg”µj—Dg”µj2Eg”µj�Gg”µjdH,g”µjðHg”µj3Kg”µj L,g”µjrMg”µjýRg”µj1V,g”µj›Wg”µjïYg”µjx[,g”µjˆ\g”µjÇ^g”µjº`,g”µjbg”µj$fg”µj{p,g”µjsg”µj xg”µj„zg”µj×zg”µj�}g”µjÊ€g”µj„†g”µjæ†:Water g”µj„‰g”µjœ�ÏSearch for what [Enter for "."]? .Shield  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility _Search for what [Enter for "Shield", or ? for help]? . _."]? . _You enter the deep waterg”µj¾�.g”µj«�g”µjè’& g”µj`“g”µj¦¥¸g”µj}´Xg”µj¥µg”µj¸g”µj¹g”µj}»g”µjŸ¾g”µjNÂg”µj—Âg”µjWÆg”µjŽÉg”µjhÍ,g”µjýÏg”µjýÞ'..###............................ .## ####.....##.................. #########.#..##........ß...∩...ß. #########.....#[....[............ ........##..#.................... #######............>....ß.....ß.# ........)..[....................# ..####.##[..###............ß....# ..###..##.[.##..@........#....### Noise: --------- 11962.1 (26.0) ......<[...................####g”µjºß�c) +3 rapier (protect) ......#######............###Cast: Brom's Barrelling Boulder ..#..#...≈...#...........# ..#....#...#.............# ..#...##PP.##............# ###.#..P..P...#..........# ##..#≈..P>...≈#..######### ....#..P..P...#.##g”µj…àg”µjžêg”µjòìm _There is a stone staircase leading down here.g”µj~í g”µj#ï x Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy7% 4b - FoxfireConjuration/Fire1%1  c - ShockConjuration/Air1%g”µj‰ï Ê1  d - ScorchFire1%2  e - Searing RayConjuration1%2  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - Iskenderun's Mystic Blastg”µjð ýConjuration/Translocation 1% 4  h - Construct Spike LauncherForgecraft4%2  i - Sublimation of BloodNecromancy4%2  j - AirstrikeAir7% 4  k - Launch Clockwork BeeForgecraft9% 3  l - SwiftnessAir9% 3  m - Tukima's DanceHexes9% 3  n - Yara's Violent UnravellingHexes/Alchemy19% 5 11 spell levels left g”µj=ð ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitl”µjKƒl”µjŒl”µjê–..###............................ Gorae the Geomancer .## ####.....##.................. Octopode of Vehumet ***... #########.#..##........ß...∩...ß. Health: 61/61 ======================== #########.....#[....[............ Magic: 23/23 ======================== ........##..#.................... AC: 1Str: 7  Doom: 0% l”µjA—ç#######............>....ß.....ß.# EV: 16Int: 22 Contam: 0% ........)..[....................# SH: 5Dex: 19 l”µj_—..####.##[..###............ß....# XL: 11 Next: 46% Place: Dungeon:9 l”µjw—..###..##.[.##..@........#....### Noise: ---------  Time: 11962.1 (0.0) l”µjŽ—Œ......<[...................####l”µj¤—žc) +3 rapier (protect) ......#######............###l”µjº—ECast: Brom's Barrelling Boulder l”µjΗj..#..#...≈...#...........# l”µjá—~..#....#...#.............# l”µjô—r..#...##PP.##............# l”µj˜t###.#..P..P...#..........# l”µj*˜Ô##..#≈..P>...≈#..######### ....#..P..P...#.## l”µj=˜O_Search for what [Enter for "."]? Shield  l”µjO˜HAs you read the scroll of identify, it crumbles to dust. l”µja˜R_d -> i - a potion of invisibility l”µj±˜0_Search for what [Enter for "Shield", or ? for help]? . _Search for what [Enter for "."]? . _You enter the deep water. _There is a stone staircase leading down here.l”µjˆ±P  Okay, then.l”µjâ±l”µjºl”µj\». _m”µjâ 4m”µj8 m”µj€" m”µj=# 23.1 (1 _m”µjE- m”µj‡¨ ¶ 10  You climb downwards.You hear the solemn chanting of funerary rites.m”µj*¯ S    #   .#   ###$  #..  #.#  #@#  #.#   #..   ####     m”µjì,4.6 (2.5 m”µjO%m”µj+*Ë  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!m”µj`-k _There is a stone staircase leading up here.o”µj!¹ o”µj» �Read which item? Scrolls  W - a scroll of brand weapon  a - 2 scrolls of enchant armour  f - 4 scrolls of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - 2 scrolls of revelation o”µjh» L s - a scroll of summoning  t - 4 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selectedq”µj³8 Gorae the Geomancer Octopode of Vehumet ***... Health: 61/61 ======================== #Magic: 23/23 ======================== .#AC: 1Str: 7  Doom: 0%  ###$EV: 16Int: 22 Contam: 0%  #..SH: 5Dex: 19 #.#XL: 11 Next: 46% Place: Dungeon:10 #@#Noise: ---------  Time: 11964.6 (0.0) #.#c) +3 rapier (protect) #..Cast: Brom's Barrelling Boulder #### _There is a stone staircase leading down here. _Okay, then.You climb downwards.You hear the solemn chanting of funerary rites.There is an entranq”µjÕ9ãce to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.q”µj½æ *,**,,,,,#########.##### ***+*,########..##### *,,,########.###### ***+*#######...#...# *,,,,#########$#.#.# *,,,,#######...#.#.#*****,,,,#######.#####..,,,**,,,,#######@#.....#**,**,,,,#######.#.###.# *,,+,,,,#######...#...# ****,,,,############.## **+**#########....## *,**####.......#.## *,,* ###...+###..#.#* **,, ##.”µj-éˆ0;10;1m..#.........** ****** *,,,,,,,,,*,,,,,***,,,,, As you read the scroll of revelation, it crumbles to dust.You feel aware of your surroundings.5.6 (1 _You sensed 1 altar, and 2 shops/portals.r”µjÖç ¢M****+*********,,,,#***+*.r”µjxè Œ *,,,#.#####**+*...#..##$#.#.# ..#.#.#***####..,,<#.....#**,**#.###.# *,,+  #######...#...# ****,,,,##...#.........r”µj8÷ #########.##############.#############..#############.#############...#...##########$#.#.########...#.#.########@#####..#######<#.....########.#.###.########...#...#############.###########....######.......#.#####...+###..#.#6r”µj/ü r”µjèý s”µj'8$M,,,,,,,,,*,,+ ****+*********,,,,#***+*.# *,,,#.#####**+*#...#..##$#.#.# ..#.#.#***.#####..,,<#.....#**,**  #######.#.###.# *,,+,,,,7s”µjis”µjÕi s”µj j*,s”µj8j *,,+,s”µjZj s”µj{j****+*s”µjŸj,s”µjàj, #s”µjk1.##### *,s”µj7k, #s”µj]k5.##### ***+*,s”µj–k* #s”µjÄk4..##### *,s”µjðk* #s”µjlJ.###### ***+*s”µj‚”µj3H‚”µjJSû≈≈≈≈≈≈≈≈▓#....................#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Octopode of Vehumet ***... ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Health: 61/61 ======================== â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#§§..........#...#▓≈ Magic: 23/23 ======================== ##########..#.§............#..#▓≈ AC: 1Str: 7  Doom: 0% ........⌠#..#...≈..≈≈..≈...#..#▓≈ EV: 16Int: 22 Contam: 0% ‚”µjoT.........#..#....######....#..#▓≈ SH: 5Dex: 19 .........#...#...#§§..#...#...#▓≈ XL: 11 Next: 46% Place: a Necropolis .........'...I..@+§§..#...I...#▓≈ Noise: ---------  Time: 12038.1 (0.0) ...♣♣....'...I...+K§W.#...I...#▓≈ c) +3 rapier (protect) ..♣..♣...#...#...#§§..#...#...#▓≈ Cast: Brom's Barrelling Boulder ..ß..ß...#..#....######....#..#▓≈ ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ K   kobold geomancer (asleep) ..P..P...#...#‚”µjÿT"[40m............#...#▓≈ ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ _You encounter a lost soul. _There is an empty arch of ancient stone here. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You encounter a kobold geomancer. It is wielding a +0 dagger.‚”µj _‚”µjæ_‚”µjRj‚”µj}m„”µjMŒ 8''„”µj¶› K......„”µjIœ +9.1 (1„”µj½§ „”µjY¨ N _You open the large door.‡”µjJ <###....###....#...#II#...# â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............# ##########..#.......# ........⌠#≈..≈≈..≈.#..#....######....#...#§§..#...#.'...I...'I♣♣....'...I..@'K§W‡”µjÒJ ü♣..♣...#...#...#§§..#...#ß..ß...#..#....######....#P..P...#..#...≈.§≈≈..≈.......#...§....P..P...#...#......#.ß..ß...#....#...#II#...#.♣..♣...#.....###....###..♣♣..............‡”µjéY 4§‡”µj�Z '40‡”µjËc ‡”µjf ˆ”µjIƒ°≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ˆ”µj�ƒŽ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ˆ”µj½ƒŽ##########..#..............#..#▓≈ Magic: 19/23 ===================----- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1ˆ”µjþƒStr: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5ˆ”µjn„uDex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@*K*W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) ˆ”µjº„¨..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ ˆ”µj*…Ï.........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ˆ”µje…Ý...♣♣....#....................#▓≈ _You encounter a kobold geomancer. It is wielding a +0 dagger. _You open the large door.ˆ”µj’…‘Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  ˆ”µjÄ…nPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit)Š”µjFÉŠ”µjžä”≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== Š”µjå##########..#..............#..#▓≈ Magic: 23/23 ======================== ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Š”µjlåZInt: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis Š”µj—å...♣♣....'...I..@'K§W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) Š”µjÆåu..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ Š”µjïåV.........#..#......§.......#..#▓≈ Š”µjæÙ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ Š”µjJæÝ...♣♣....#....................#▓≈ _You encounter a kobold geomancer. It is wielding a +0 dagger. _You open the large door.Š”µjuæ‘Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Š”µj�æLPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  Š”µjÌæsmoke, asleep, 100% to hit)Š”µj óÇYou open the large door.  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit)  Okay, then.Š”µjÒ󊔵j&D _Š”µj2I Š”µj\K £Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  Š”µjµK ƒe - Zap: wand of paralysis (1)  f - Zap: wand of flame (20)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%) Š”µjeL ˆ l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on�”µjƒœ �”µjü® ”≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== �”µjѯ –##########..#..............#..#▓≈ Magic: 23/23 ======================== ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@'K§W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) �”µj/° d..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Petrify (4%) ..P..P...#..#...§.§≈≈..≈...#..#▓≈ �”µj^° Ì.........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ �”µjа ’..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ �”µj½° Ñ_You open the large door.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  �”µjí° åPress: ? - help, Q - select action, ( or ) - cycleDir - move target�”µj± ¾Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit) _Okay, then.�”µjv² �”µjë¹ �”µjð» Ž”µjª≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 19/23 ===================----- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@*K§W.#...I...#▓≈ Ž”µjP‰Noise: ---------  Time: 12040.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Petrify (4%) ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈smoke, asleep, 100% to hit) _Okay, then.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, chance to affect: 60%)�”µj¼I�”µj„V≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 23/23 ======================== ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis [9�”µj;Xd...♣♣....'...I..@'K§W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Petrify (4%) ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈smoke, asleep, 100% to hit) _Okay, then.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line�”µj&Y’[23;2HAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, chance to affect: 60%)�”µj dú _Okay, then.  Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, chance to affect: 60%)  Okay, then.�”µjâe�”µjæn�”µj%q. _�”µj]�”µj)_ÚQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (20)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  �”µjÉ_Ôj - Cast: Stone Arrow  k - Cast: Petrify (4%)  l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on’”µj7’”µjÌT°≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ’”µjéU≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 23/23 ======================== ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@'K§W.#...I...#▓≈ ’”µj|V6Noise: ---------  Time: 12040.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ’”µjÕV%..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _Okay, then.’”µjaWƒAiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, chance to affect: 60%) _Okay, then.’”µjvX’”µjn’”µj» E≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 19/23 ===================----- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% ’”µjŽ ­.........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@*K*W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ’”µjÞ 6..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ’”µj” ¦..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈smoke, asleep, chance to affect: 60%) _Okay, then.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target’”µjØ ‰Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit)’”µjO­ Z≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... ’”µj:® Öâ–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 19/23 ===================----- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...'§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@â—‹*§W.#...I...#▓≈ Noise: ---------  Time: 12040.1 (0.0) ’”µjn® W..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ’”µj´® ~..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer (asleep) ’”µjJ¯ Ñ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit)  ’”µj€¯ PYou send a boulder barrelling forward!  The kobold geomancer shouts!’”µj Ý WPress: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, asleep, 100% to hit)  You send a boulder barrelling forward!  The kobold geomancer shouts!  Your boulder barrels into the kobold geomancer!K...#...#.#....#.....#..#...≈.#..#....###...#...#'...I..@°*W§#...#...##..#..§.####..§§§..§§§.#...K  lly target)...#..W   demenzo's ghost.....##*’”µj±ò Ä   boulder (minion, rolling)====1.1 (1°** _You encounter demenzo's ghost. _You now have 19/23 mp.“”µj3IE§*“”µj1SÎ §Your boulder barrels into demenzo's ghost!  Something hits your boulder.“”µjî`<K§“”µjsnx#§§“”µjÛoE----2“”µjÿy“”µjß~g _Your boulder crumbles as it rolls away.“”µj¨‚ Z≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... “”µj9ƒ ¤â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 15/23 ===============--------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5Dex: 19 “”µjwƒ ê.........'...I...§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis “”µjôƒ æ...♣♣....'...I..@*K§§.#...I...#▓≈ Noise: ---------  Time: 12042.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#..§.######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#..§§§§≈≈..≈...#..#▓≈ .........#..#..§§§.§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer “”µj4„ Ô..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Something hits your boulder. “”µjo„ ò_Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  “”µj˜„ åPress: ? - help, Q - select action, ( or ) - cycleDir - move target“”µjÜ„ µAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, moderately wounded, 100% to hit)””µj¨nZ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... ””µj"oõâ–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#..............#..#▓≈ Magic: 15/23 ===============--------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% ””µjVoy.........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#...#§§..#...#...#▓≈ SH: 5””µj‰oDex: 19 .........'...I...§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ””µj¼oÒ...♣♣....'...I..@§*§§.#...I...#▓≈ Noise: ---------  Time: 12042.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ””µjóo ..ß..ß...#..#..§.######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#..§§§§≈≈..≈...#..#▓≈ ””µj0pœ.........#..#..§§§.§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ ””µjSpò_Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  ””µj„påPress: ? - help, Q - select action, ( or ) - cycleDir - move target””µj·pâAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, moderately wounded, 100% to hit)  You send a boulder barrelling forward!””µjt1K””µj[Ó...#...#.#....#.....#..#...≈.#..#....###...#...#””µj€H'...I..@#...#...##..#..§§####..§§...§§..#....§ (ally target)...#...#*   boulder (minion, rolling).....###.””µj�5===3.1 (1””µjΉ””µj­‘�  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (black  smoke, moderately wounded, 100% to hit)  You send a boulder barrelling forward! _Your boulder barrels into the kobold geomancer! _You now have 15/23 mp.•”µjfþ/§•”µjà4W•”µj//§•”µj#§§K§...W   demenzo's ghost•”µjg0---4•”µj•”µjÉg _Your boulder crumbles as it rolls away.–”µj‹¦≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 11/23 ===========------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#..§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@*WK§.#...I...#▓≈ Noise: ---------  Time: 12–”µj!¨!044.1 (0.0) ..♣..♣...#...#..§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#..§.######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#..§§.§≈≈..≈...#..#▓≈ .........#..#..§§..§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You now have 15/23 mp. _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: demenzo's ghost, wielding a weapon of venom (black smoke, lightly damaged,100% to hit)–”µj“ˆ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 11/23 ===========------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#..§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I...§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@§*K§.#...I...#▓≈ Noise: ---------  Time: 12044.1 (0.0) [–”µjá‰ø34m..♣..♣...#...#..§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#..§.######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#..§§.§≈≈..≈...#..#▓≈ .........#..#..§§..§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: demenzo's ghost, wielding a weapon of venom (black smoke, lightly damaged,100% to hit)  You send a boulder barrelling forward!–”µj¿ŽþKAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target: demenzo's ghost, wielding a weapon of venom (black smoke, lightly damaged,100% to hit)  You send a boulder barrelling forward!r boulder barrels into demenzo's ghost!–”µj²žæ...#...#...#....#..#...≈#..#....###...#.§§#'...I.§§@#...#§..##..#....####...§.......#.....K   kobold geomancer...#...#*   boulder (minion, rolling).....###.–”µj l12====5.1 (1–”µj±©–”µj¸² _Something hits your boulder! _You now have 12/23 mp.–”µj//§–”µj34W–”µjí4/§–”µjy@Å.W   demenzo's ghost–”µjÏA0---6–”µjøJ–”µj²Mg _Your boulder crumbles as it rolls away.—”µjZ0ˆ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 8/23========---------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 —”µjQ1C.........'...I.§§§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@*WK§.#...I...#▓≈ Noise: ---------  Time: 12046.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ —”µj¤1³..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You now have 12/23 mp. _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  —”µj2„Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: demenzo's ghost, wielding a weapon of venom (black smoke, lightly damaged,100% to hit)—”µjû• ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 8/23========---------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I.§§§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@§*K§.#...I...#▓≈ Noise: ---------  Time: 12046.1 (0.0) ..♣..♣...#...#...#§§..#...#...#▓≈ c) [39—”µj�– ;49m+3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...§.§≈≈..≈...#..#▓≈ .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: demenzo's ghost, wielding a weapon of venom (black smoke, lightly damaged,100% to hit)  You send a boulder barrelling forward! KAiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: demenzo's ghost, wielding a weapon of venom (black smoke, [—”µjõ– ˆ34mlightly damaged,100% to hit)  You send a boulder barrelling forward!  Your boulder barrels into demenzo's ghost!...#.#..#.#..#....###...#.§§#'...I..@#...#..§##..#..§.####...≈...§...#.....K   kobold geomancer...#...#*   boulder (minion, rolling).....###.—”µjxœ b===7.1 (1Cloud —”µjež —”µj)£ F _Something hits your boulder. —”µjz£ c_You now have 8/23 mp.˜”µjF/§˜”µj•MoWK§˜”µjDXñ§..W   demenzo's ghost...˜”µjY/---8˜”µjûa˜”µj¤dg _Your boulder crumbles as it rolls away.˜”µj_Ù ð≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 4/23====-------------------- ˜”µjÑÙ Ž........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 ˜”µjùÙ Ø.........'...I.§§§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ˜”µjÚ ï...♣♣....'...I..@*W§§.#...I...#▓≈ Noise: ---------  Time: 12048.1 (0.0) ..♣..♣...#...#..§#K§..#...#...#▓≈ c) +3 rapier (protect) ˜”µjCÚ ¸..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ˜”µjfÚ ð..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Cloud .........#..#......§.......#..#▓≈ ˜”µj™Ú Ä..P..P...#...#............#...#▓≈ K   kobold geomancer ˜”µjÚÚ ³..ß..ß...#....#...#II#...#....#▓≈ W   demenzo's ghost ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You now have 8/23 mp. ˜”µj Û ò_Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  ˜”µjHÛ åPress: ? - help, Q - select action, ( or ) - cycleDir - move target˜”µj¯Û ¢Aim: demenzo's ghost, wielding a weapon of venom (black smoke, moderatelydamaged, 100% to hit)˜”µj;ú ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 61/61 ======================== ##########..#....§.........#..#▓≈ Magic: 4/23====-------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I.§§§§§..#...I...#▓≈ XL: 11 Next: 46% Place: a Necropolis ...♣♣....'...I..@§*§§.#...I...#▓≈ Noise: ---------  Time: 12048.1 (0.0) ..♣..♣...#...#..§#K§..#...#...#▓≈ ˜”µjãú ½c) +3 rapier (protect) ..ß..ß...#..#....######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ K   kobold geomancer ..ß..ß...#....#...#II#...#....#▓≈ W   demenzo's ghost ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _Your boulder crumbles as it rolls away.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: demenzo's ghost, wielding a weapon of venom (black smoke, moderatelydamaged, 100% to hit)  You send a boulder barrelling forward!˜”µjéÐK§  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: demenzo's ghost, wielding a weapon of venom (black smoke, moderatelydamaged, 100% to hit)  You send a boulder barrelling forward!˜”µj’/r boulder barrels into demenzo's ghost!˜”µj(†...#.#..#.#..#....###...#.§§#'...I.§@#...#.§§##..#....####...≈.......#.....(ally target)...#...#*   boulder (minion, rolling).....###.===9.1 (1˜”µj)(Ú _Something hits your boulder but does no damage. _You now have 4/23 mp.™”µjiï/§™”µjÉñ4W™”µjÿY ##..#...'...I§™”µj¶ÿ–'...I§#...#§#..#.§§§#...≈.#......#........#...#W   demenzo's ghost.....###.Your boulder crumbles as it rolls away.™”µjá/--50™”µjÖ t _The kobold geomancer closely misses you.š”µjqL§Your boulder crumbles as it rolls away. _The kobold geomancer closely misses you.You hit the kobold geomancer.  Your weapon exudes an aura of protection.  You grab the kobold geomancer. You pierce the kobold geomancer.You constrict the kobold geomancer.  You kill the kobold geomancer!š”µj®"HW§š”µj/0¬W   demenzo's ghostš”µj‘4¯5= 8 8--1.3 (1.2š”µjÙ<š”µjº?P _Vehumet accepts your kill.š”µj, ­  You hit demenzo's ghost. You pierce demenzo's ghost.š”µj5 '2.5š”µj^ š”µj" \ _Demenzo's ghost completely misses you.›”µj� 57===--Pois Cloud You miss demenzo's ghost. Demenzo's ghost hits you.You are poisoned.›”µj ![?25h[?0c›”µj¸(2 +œ”µj„‘ [?25l[?1cœ”µjš—_--3.7 _œ”µjm�œ”µj¢¤o _You take 4 damage, and have 57/61 hp.œ”µj ¸ JYou miss demenzo's ghost. Demenzo's ghost hits you.You are poisoned. _You take 4 damage, and have 57/61 hp.  You puncture demenzo's ghost!pierce demenzo's ghost, but do no damage.  Your squeeze misses demenzo's ghost.  You feel very sick.œ”µjñ¸ ~49==---=4.9œ”µj§À œ”µj¥È � _Demenzo's ghost hits you. _You take 8 damage, and have 49/61 hp.�”µjÌ^�”µjw_9---�”µjÏd�”µjéfF _Unknown command.ž”µj¹Öž”µjóÚDrink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might ž”µjÛþ r - a potion of resistance [!] read|quaff|evoke[?] describe selectedŸ”µjÄ‹Ÿ”µjÓ”Ÿ”µj* _≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 49/61 ===================----- ##########..#....§.........#..#▓≈ Magic: 5/23=====------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#....######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 Ÿ”µj« ß.........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12054.9 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Brom's Barrelling Boulder ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost Ÿ”µjÖ Ö..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈You puncture demenzo's ghost!Ÿ”µjý žYou pierce demenzo's ghost, but do no damage.Your squeeze misses demenzo's ghost.You feel very sick. Ÿ”µj�¡Ç_Demenzo's ghost hits you. _You take 8 damage, and have 49/61 hp. _Unknown command.Ÿ”µj4¬%  Ÿ”µjé¬+Okay, then.Ÿ”µj¥­Ÿ”µj*¶Ÿ”µjƒ¸. _Ÿ”µjóxÚ  You barely miss demenzo's ghost. You pierce demenzo's ghost. You feel sick.Ÿ”µj˜z¥40=----6=-6.1 (1.2Ÿ”µjv‚Ÿ”µj¥Œè _Demenzo's ghost closely misses you. Demenzo's ghost hits you! _You take 9 damage, and have 40/61 hp.Ÿ”µj÷ Ñ ....§You hit demenzo's ghost.Your tentacle spike misses demenzo's ghost.Ÿ”µj&ø i39-----7.3Ÿ”µjU Ÿ”µjk Ó _You feel sick. Demenzo's ghost closely misses you. _You take 1 damage, and have 39/61 hp. ”µj!Y ”µj¨\ Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  ”µj]¿ c - 6 potions of curing {@q1, !d}  h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke ”µjK]G[?] describe selected¡”µjïY¡”µjýb¡”µjYll≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 39/61 ===============--------- ##########..#....§.........#..#▓≈ Magic: 6/23======------------------ ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% ¡”µjAmI.........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12057.3 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Brom's Barrelling Boulder ¡”µjFnÇ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈You barely miss demenzo's ghost. You pierce demenzo's ghost. You feel sick. _Demenzo's ghost closely misses you. Demenzo's ghost hits you! _You take 9 damage, and have 40/61 hp.You hit demenzo's ghost.Your tentacle spike misses demenzo's ghost. _You feel sick. Demenzo's ghost closely misses you. _You take 1 damage, and have 39/61 hp.¡”µjzP  Okay, then.¡”µjàz¡”µjI�¡”µjõƒ. _¡”µjB  ¡”µj¿¢ £Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  ¡”µj>£ ye - Zap: wand of paralysis (1)  f - Zap: wand of flame (20)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%) ¡”µjÕ£ v l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¤”µj¸±¤”µj°µF≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... ¤”µjt¶â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 39/61 ===============--------- ##########..#....§.........#..#▓≈ Magic: 6/23======------------------ ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 ¤”µj³¶ø.........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12057.3 (0.0) ¤”µjضc..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ¤”µjû¶µ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ¤”µj·..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ¤”µj=·^..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ ¤”µjs·_Demenzo's ghost closely misses you. Demenzo's ghost hits you! _You take 9 damage, and have 40/61 hp.You hit demenzo's ghost.¤”µj©·DYour tentacle spike misses demenzo's ghost. _You feel sick. Demenzo's ghost closely misses you. _You take 1 damage, and have 39/61 hp. _Okay, then.¤”µj{¹¤”µjDÀ¤”µj�¤”µjUž å≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 39/61 ===============--------- ##########..#....§.........#..#▓≈ Magic: 3/23===--------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ¤”µj¦Ÿ â...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12057.3 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You take 1 damage, and have 39/61 hp. _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,52% to hit)¥”µjÿ¯≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 39/61 ===============--------- ##########..#....§.........#..#▓≈ Magic: 3/23===--------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =-------- ¥”µj³& Time: 12057.3 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You take 1 damage, and have 39/61 hp. _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,52% to hit)¥”µjR   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,52% to hit)  The stone arrow hits demenzo's ghost!  You feel sick. Demenzo's ghost hits you!¥”µj³ ¨2=======---=8.3 (1Pois ¥”µj¥”µj _You are more poisoned. _You take 7 damage, and have 32/61 hp. You now have 3/23 mp.¥”µj  ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 0/23------------------------ ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12058.3 (0.0) ..♣..♣...#...#§§§¥”µj˜  3[40m#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You are more poisoned. _You take 7 damage, and have 32/61 hp. You now have 3/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, severelydamaged, 52% to hit)¦”µjd&≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 0/23------------------------ ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#.§§#§§..#...#...#▓≈ SH: 5Dex: 19 ¦”µjª.........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@``§§.#...I...#▓≈ Noise: ==-------  Time: 12058.3 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You are more poisoned. _You take 7 damage, and have 32/61 hp. You now have 3/23 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weap¦”µjb]on of venom (black smoke, severelydamaged, 52% to hit)¦”µják¿19=======-----Stone ArrowPois  Shift-Dir - straight line  Aim: demenzo's ghost, wielding a weapon of venom (black smoke, severelydamaged, 52% to hit)  The stone arrow misses demenzo's ghost.  You feel very sick.  Demenzo's ghost hits you!  You are lethally poisoned![?25h[?0c¦”µj r2 +¦”µj‹è [?25l[?1c¦”µj+ö …##.#.#§W§ ¦”µj�÷ O-----9.3 (1 _¦”µjëþ ¦”µj ó _You take 13 damage, and have 19/61 hp. MASSIVE DAMAGE!! You now have 0/23 mp.§”µjú<§”µjA>Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 6 potions of curing {@q1, !d} §”µjkAÕ h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected¨”µjH”µjĨ”µjLÍ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 19/61 =======----------------- ##########..#....§.........#..#▓≈ Magic: 0/23------------------------ ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC:  8  Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12059.3 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) ¨”µjCÎ<+3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Aim: demenzo's ghost, wielding a weapon of venom (black smoke, severelydamaged, 52% to hit)  The stone arrow misses demenzo's ghost.You feel very sick.Demenzo's ghost hits you! _You are lethally poisoned! _You take 13 damage, and have 19/61 hp. MASSIVE DAMAGE!! You now have 0/23 mp.¨”µjÞãÁ *You feel better.Demenzo's ghost casts a spell.Flames lash you.¨”µjïa8@¨”µjÑbÃ24==============60.3 (1rF-¨”µj‘j¨”µj(r· _Your fire resistance burns away! _You regained 5 hp, and now have 24/61 hp.¨”µj;u f  You don't have enough magic to cast this spell.[?25h[?0c¨”µj”} 2 +©”µj‡* [?25l[?1c©”µjä/3©”µjø4©”µjù6. _«”µjÛ›  You miss demenzo's ghost.You feel less vulnerable to fire.«”µj…:*«”µjŽ’‹ #######Demenzo's ghost casts a spell at you.«”µjñž«”µjÕê«”µjòëþ 5==1= 1  2  0 You fall asleep.«”µj@ì [?25h[?0c«”µjk÷2 +­”µj^j€[?25l[?1c=----1.5 (1.2 _­”µjk­”µj.v­”µjÎvG----2.5 (2­”µjªw­”µj‹ƒÔ ###@#### _Demenzo's ghost completely misses you.­”µj„9Demenzo's ghost hits you!­”µjô�ž##§§§#§§§§§§§§@W§§§§#§§­”µjvž'§§§###­”µjô##§§§#§§§§§§§§@W§§§§#§§§§§###­”µjÞ¤ 13=====----16  5 ­”µjj¾Pois Cloud You wake up.* * * LOW HITPOINT WARNING * * *You are poisoned.­”µj× [?25h[?0c­”µj(2 +­”µj8á [?25l[?1c­”µjìí­”µjGïV----=3.5 (3 _­”µj ø­”µj-ÿz _You take 11 damage, and have 13/61 hp.®”µjTæDrink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 5 potions of curing {@q1, !d}  h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected¯”µjñﯔµjñ¯”µj‰ûb≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 13/61 =====------------------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16¯”µjCüÿInt: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12063.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ¯”µjçüó..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You fall asleep. _Demenzo's ghost completely misses you.Demenzo's ghost hits you!You wake up.* * * LOW HITPOINT WARNING * * * _You are poisoned. _You take 11 damage, and have 13/61 hp.¯”µjh¯”µj+…20=======-4.5 (1¯”µj¥¯”µjV!ã _You feel better. You block demenzo's ghost's attack. _You regained 7 hp, and now have 20/61 hp.°”µjï °”µj‹$ Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 4 potions of curing {@q1, !d}  h - 3 potions of haste  w - 2 potions of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected²”µjd; ²”µjJD ²”µjíL f≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 20/61 =======----------------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1²”µj‰M ²Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12064.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ²”µj¾M 2..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Cloud .........#..#......§.......#..#▓≈ ²”µjN ‰..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Demenzo's ghost hits you!²”µj.N ™You wake up.* * * LOW HITPOINT WARNING * * * _You are poisoned. ²”µj–N @_You take 11 damage, and have 13/61 hp. _You feel better. You block demenzo's ghost's attack. _You regained 7 hp, and now have 20/61 hp.²”µjZ S 34======Pois Cloud You feel much better. Demenzo's ghost hits you.You are poisoned.[?25h[?0c²”µjd 2 +´”µj� [?25l[?1c´”µjþ¯´”µjQ±L===5.5 (1 _´”µjé»´”µjä×~ _You regained 14 hp, and now have 34/61 hp.´”µjÈÔ´”µjMØ>Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 4 potions of curing {@q1, !d} ´”µj³ØÔ h - 3 potions of haste  w - a potion of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedµ”µj µ”µj µ”µjÓ9 ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 34/61 =============----------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12065.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) µ”µj²; b[37m+3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You are poisoned. _You take 11 damage, and have 13/61 hp. _You feel better. You block demenzo's ghost's attack. _You regained 7 hp, and now have 20/61 hp.You feel much better. Demenzo's ghost hits you. _You are poisoned. _You regained 14 hp, and now have 34/61 hp.µ”µjŠQ s  You feel better.µ”µj%X :*µ”µjhÓ ‹ #######Demenzo's ghost casts a spell at you.µ”µj�ß µ”µj…1 ß 9===== 2  0 You fall asleep.[?25h[?0cµ”µj½@ 2 +·”µj}*P[?25l[?1c-6.5 (1 _·”µj÷-·”µj@A ###@####  Demenzo's ghost gestures wildly while chanting.Flames lash you.·”µj÷`d *You wake up.·”µj‹Ý8@·”µj›ÞŒ2---2=16  5 ·”µjÇÞ=====7.5 (2rF- Cloud ·”µj�è·”µj%î½ _Your fire resistance burns away! _You take 2 damage, and have 32/61 hp.·”µjw¤ ÒRead which item? Scrolls  W - a scroll of brand weapon  a - 2 scrolls of enchant armour ·”µj?¥  f - 4 scrolls of fear  I - 2 scrolls of immolation {!r}p - a scroll of poison {!r}  r - a scroll of revelation  s - a scroll of summoning  t - 4 scrolls of teleportation {!r!d, @r3} [!] read|quaff|evoke[?] describe selected¹”µjØp¹”µjþy¹”µj=…F≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... ¹”µjÑ…úâ–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5¹”µj-†ÞDex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ¹”µj‚†..ß..ß...#..#.§§§######....#..#▓≈ Cast: Stone Arrow ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ¹”µj&‡=..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Demenzo's ghost casts a spell at you. _You fall asleep.  Demenzo's ghost gestures wildly while chanting.Flames lash you.  You wake up. _Your fire resistance burns away! _You take 2 damage, and have 32/61 hp.¹”µjI“P  Okay, then.¹”µjq”¹”µjá�¹”µj . _º”µj<= º”µjf? Quiver which action? ([-] to clear) Items ([,] to cycle) º”µjÃ?  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (20)  g - Zap: wand of polymorph (8) º”µj @ Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%) º”µj/@  l - Cast: Passwall º”µj_@ ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on½”µj¶½”µjf,l≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 ½”µja-;.........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of paralysis (1) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ½”µj9.Ñ...♣♣....#....................#▓≈ _You fall asleep.  Demenzo's ghost gestures wildly while chanting.Flames lash you.  You wake up. _Your fire resistance burns away! _You take 2 damage, and have 32/61 hp. _Okay, then.½”µj,/½”µjŠ9½”µjq>½”µj-�­≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23½”µjÀ�7==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ½”µjžD..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of paralysis (1) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ½”µjšžÿ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You take 2 damage, and have 32/61 hp. _Okay, then.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line½”µjÕž¨Aim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,chance to affect: 7%)¾”µjDuß≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% ¾”µj vZ.........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of paralysis (1) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ¾”µjCv�..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ ¾”µjwv%_Okay, then.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycle¾”µj%wóShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,chance to affect: 7%)  Okay, then.¾”µj¦w¾”µjH�D _¾”µj}y ¾”µj¹{ …Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  ¾”µj7| ¢d - Throw: dart (curare)  e - Zap: wand of paralysis (1) (quivered)  f - Zap: wand of flame (20)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%) ¾”µj | v l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÀ”µjs”À”µj’™j≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) À”µjUšÌ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of flame (20) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost À”µj��Ü..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _Okay, then.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,chance to affect: 7%) _Okay, then.À”µjy¥À”µjŸ¦À”µj’0≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) À”µjÑ’·..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of flame (20) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈chance to affect: 7%) _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleÀ”µj°“¾Shift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,36% to hit)”µj/‹­≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 32/61 ============------------ ##########..#....§.........#..#▓≈ Magic: 2/23”µjß‹½==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12067.5 (0.0) ”µj,Œ ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Zap: wand of flame (20) ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ”µj\Œ/..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ”µjÕŒJ...♣♣....#....................#▓≈chance to affect: 7%) _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,36% to hit)”µj‹à£29===-19Pois Cloud Shift-Dir - straight line  Aim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,36% to hit)  The puff of flame hits demenzo's ghost but does no damage.You feel less vulnerable to fire.Demenzo's ghost hits you.  You are poisoned.”µj"á [?25h[?0c”µjuë2 +Ôµjïú [?25l[?1cÔµj2Ôµjì�-==---8.5 (1 _ÔµjÔµj9e _You take 3 damage, and have 29/61 hp.Ôµjfê Ôµjì dQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  Ôµjrì Vc - Throw: 5 darts (poison)  d - Throw: dart (curare)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (19) (quivered)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast ÔµjÍì ã i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%)  l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÅ”µjàÅ”µjùêv≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 29/61 ===========------------- ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 Å”µjÍëg.........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12068.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Aim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,36% to hit)  The puff of flame hits demenzo's ghost but does no damage.You feel less vulnerable to fire.Demenzo's ghost hits you. _You are poisoned. _You take 3 damage, and have 29/61 hp.Å”µj�ìÅ”µjbòÅ”µjŠôÅ”µjç! ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 29/61 ===========------------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12068.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ßŔµjÖ" 3..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You are poisoned. _You take 3 damage, and have 29/61 hp.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,69% to hit)Æ”µje≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 29/61 ===========------------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12068.5 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) Æ”µj$fr[37m+3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈ _You are poisoned. _You take 3 damage, and have 29/61 hp.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,69% to hit)Æ”µj=Á`##§§§#§§§§§§§§@W§§§§#§§§§§###  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: demenzo's ghost, wielding a weapon of venom (black smoke, heavily damaged,69% to hit)  The blast of sand hits demenzo's ghost.You feel very sick.  Demenzo's ghost gestures wildly while chanting.Æ”µjÑ3##§§§#§§§§§§§§@W§§§§#§§§§§###Æ”µjî?° *Flames lash you.  * * * LOW HITPOINT WARNING * * *Æ”µjN»8@Æ”µj¬¼û12==-------=====70.0 (1.5Pois rF- Cloud Æ”µj¥ÄÆ”µjÍéK _Your fire resistance burns away! _You take 17 damage, and have 12/61 hp. MASSIVE DAMAGE!! You now have 1/23 mp.Ç”µjš( Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 3 potions of curing {@q1, !d}  h - 3 potions of haste  w - a potion of heal wounds {@q2, !d}  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedÈ”µjIS≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 12/61 ====-------------------- ##########..#....§.........#..#▓≈ Magic: 1/23=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12070.0 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) È”µjVY[39;49m+3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Pois rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈The blast of sand hits demenzo's ghost.You feel very sick.Demenzo's ghost gestures wildly while chanting.Flames lash you.  * * * LOW HITPOINT WARNING * * * _Your fire resistance burns away! _You take 17 damage, and have 12/61 hp. MASSIVE DAMAGE!! You now have 1/23 mp.È”µjüaÈ21=======----1.0 (1È”µjdÈ”µjÁm È”µj�n È”µjéno_You feel better. You block demenzo's ghost's attack. È”µj0oO_You regained 9 hp, and now have 21/61 hp.È”µjzoÈ”µj—é È”µjÈí ¼Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 2 potions of curing {@q1, !d}  h - 3 potions of haste  w - a potion of heal wounds {@q2, !d}  i - a potion of invisibility È”µj—î L g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedÉ”µj|ä É”µj€í É”µjGö ­≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 21/61 ========---------------- ##########..#....§.........#..#▓≈ Magic: 1/23É”µj÷ k=----------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =--------  Time: 12071.0 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) É”µjm÷ O..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ É”µjœ÷ /..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ É”µjÊ÷ “...♣♣....#....................#▓≈Demenzo's ghost gestures wildly while chanting.Flames lash you.  É”µjù÷ ‹* * * LOW HITPOINT WARNING * * * _Your fire resistance burns away! É”µj7ø Í_You take 17 damage, and have 12/61 hp. MASSIVE DAMAGE!! You now have 1/23 mp. _You feel better. You block demenzo's ghost's attack. _You regained 9 hp, and now have 21/61 hp.É”µj¤ —  You feel much better.You feel less vulnerable to fire.É”µj� u44=========2.0 (1É”µjU É”µjñ! • _Demenzo's ghost closely misses you. _You regained 23 hp, and now have 44/61 hp.Ê”µjÆ ò*  You feel less vulnerable to fire. _Demenzo's ghost closely misses you.23 hp, and now have 44/61 hp.  You closely miss demenzo's ghost.Your tentacle spike misses demenzo's ghost.  gestures wildly while chanting.  Flames lash you.Ê”µjG ‚ @Your fire resistance burns away!Ê”µj‚! ë28===------2======3.2 (1.2rF- Cloud Ê”µjÇ+ Ê”µj½1 Ï _Demenzo's ghost completely misses you. _You take 16 damage, and have 28/61 hp. MASSIVE DAMAGE!!Ë”µj¶±Ë”µjŸ¶ÜDrink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 2 potions of curing {@q1, !d}  h - 3 potions of haste  i - a potion of invisibility  g - 2 potions of magic  m - 2 potions of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedÏ”µjçš≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 28/61 ===========------------- ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: =====----  Time: 12073.2 (0.0) ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) Ï”µj<ž [39;49m+3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈You closely miss demenzo's ghost.Your tentacle spike misses demenzo's ghost.Demenzo's ghost gestures wildly while chanting.Flames lash you.  Your fire resistance burns away! _Demenzo's ghost completely misses you. _You take 16 damage, and have 28/61 hp. MASSIVE DAMAGE!! 1===---Might Pois rF- Cloud You feel very mighty all of a sudden.Demenzo's ghost hits you!You are poisoned.[?25h[?0cÏ”µjâµ2 +Дµjœø[?25l[?1c---==---4.2 (1 _ _You take 7 damage, and have 21/61 hp.Дµjç ßDrink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - 2 potions of curing {@q1, !d}  h - 3 potions of haste  i - a potion of invisibility  g - 2 potions of magic  m - a potion of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selectedÑ”µju– Ñ”µja� Ñ”µj¾¨ n≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Gorae the Geomancer ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ Octopode of Vehumet ***... â–“â–“â–“â–“â–“â–“â–“â–“â–“#...#............#...#▓≈ Health: 21/61 ========---------------- ##########..#....§.........#..#▓≈ Magic: 2/23==---------------------- ........⌠#..#...≈..≈≈..≈...#..#▓≈ AC: 1Str: 7  Doom: 0% .........#..#.§..######....#..#▓≈ EV: 16Int: 22 Contam: 0% .........#...#§§§#§§..#...#...#▓≈ SH: 5Dex: 19 .........'...I§§§§§§..#...I...#▓≈ XL: 11 Next: 48% Place: a Necropolis ...♣♣....'...I§§@W§§§.#...I...#▓≈ Noise: ==-------  Time: 12074.2 (0.0) Ñ”µja© ..♣..♣...#...#§§§#§§..#...#...#▓≈ c) +3 rapier (protect) ..ß..ß...#..#.§§§######....#..#▓≈ Cast: Sandblast ..P..P...#..#...≈.§≈≈..≈...#..#▓≈ Might Pois rF- Cloud .........#..#......§.......#..#▓≈ ..P..P...#...#............#...#▓≈ W   demenzo's ghost ..ß..ß...#....#...#II#...#....#▓≈ ..♣..♣...#.....###....###.....#▓≈ ...♣♣....#....................#▓≈Your fire resistance burns away! _Demenzo's ghost completely misses you. Ñ”µjâ© t_You take 16 damage, and have 28/61 hp. MASSIVE DAMAGE!!You feel very mighty all of a sudden.Demenzo's ghost hits you! _You are poisoned. _You take 7 damage, and have 21/61 hp.Ñ”µj¹ ï4====Pois   Demenzo's ghost hits you! _You are poisoned.7 damage, and have 21/61 hp.better.  You feel less vulnerable to fire.  Demenzo's ghost hits you. Ñ”µj1º g You are poisoned.[?25h[?0cÑ”µj»Æ 2 +Ò”µj%O [?25l[?1cÒ”µj5Z Ò”µjˆ[ 9-5.2 (1 _Ò”µj=† ‰ _You regained 3 hp, and now have 24/61 hp.Ó”µj ? ê  You hit demenzo's ghost.Your weapon exudes an aura of protection.  Your tentacle spike misses demenzo's ghost.Ó”µj(@ £2- 8 -6.4 (1.2Ó”µjÇE Ó”µjÝL É _You feel sick. You block demenzo's ghost's attack. _You take 2 damage, and have 22/61 hp.Ô”µjš(­  You hit demenzo's ghost. You pierce demenzo's ghost.Ô”µjÈ)#1Ô”µj*:-7.6Ô”µjò0Ô”µj98ý _Your squeeze misses demenzo's ghost. You feel sick. Demenzo's ghost misses you._You take 1 damage, and have 21/61 hp.Ô”µjÄ  You impale demenzo's ghost!!Your tentacle spike misses demenzo's ghost.Ô”µj°‹0=-3===8.8Ô”µjÄ&Ô”µj,- Ô”µj�-º_You feel sick. You block demenzo's ghost's attack. _You take 1 damage, and have 20/61 hp.Ô”µjê¹ ##§§§#§§§§§§§§@W§§§§#§§§§§###You hit demenzo's ghost but do no damage.Ô”µjâ-##§§§#§§§§§§§§@W§§§§#§§§§§###Õ”µj:f  Your squeeze misses demenzo's ghost. You feel sick. Demenzo's ghost hits you.17=----80.0Õ”µjÍ ½ _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 17/61 hp.Õ”µj˜–è §You puncture demenzo's ghost!You destroy demenzo's ghost!Vehumet accepts your kill.Õ”µjD¦RÕ”µjÞ­ë-5===60=-1.2SandblastÕ”µj2³Õ”µj­ºí _You feel your power returning. You feel sick. _You regained 2 mp, and now have 5/23 mp.×”µj®3×”µjŒ×”µjÀ!†  You start resting. You feel sick.×”µjë,L6=×”µj¼=(0.0×”µjUD?--2.2 (1×”µjˆI×”µjÅR¦ _You are no longer poisoned. _You take 1 damage, and have 16/61 hp.×”µjQ¦ ×”µj§ ×”µj¨ ×”µj†® ×”µj#¯ ×”µj³ ×”µjª´ ×”µj8µ *76×”µj£¶ <===×”µj5· ×”µj\Á F 1 ×”µjˆÃ ×”µjÊ ×”µjˆÊ ×”µjúË ×”µjÝ ×”µjÃÝ ×”µjXß ×”µj¨ô š8==×”µj…õ ×”µjö ×”µjÀ÷ ×”µjBþ ×”µj’þ S7=×”µjšÿ ×”µjª ×”µj K9=×”µj& ×”µjÙ ,×”µj* X×”µjK x20=×”µjH' 8=×”µj-- ,×”µj. ×”µj“5 ×”µj6 ×”µju8 ×”µj�@ ×”µjA L1=×”µj§A ×”µj]I ×”µj˜M O=×”µj_T ×”µjÉT ×”µjOV ×”µjÁ] ×”µjL^ w2=9=×”µjæ_ ×”µj>g ×”µj«g ×”µji ×”µjq ×”µj¬q ×”µj?s ×”µje| ×”µj} S3=×”µj]~ ×”µjï… ×”µjc† 9=×”µj½‡ ×”µjh‘ ×”µj’ e10/23=×”µj=” ×”µjê› ,×”µj›� ×”µjÉ£ ×”µjG¤ K4=×”µj ¥ ×”µjÓ¬ ×”µja­ ×”µj¯ ×”µjô¶ ×”µjž· 9=×”µjQ¹ ×”µj ×”µj¯Â 95×”µjþà ×”µjmÍ ×”µj Î S1=×”µjwÏ ×”µj¯× ×”µjOØ ×”µjÓÙ ×”µj¶à ×”µj+á S6=×”µjhâ ×”µj�ê ,×”µjì ×”µjþ ×”µjß 9=×”µj� ×”µjl ×”µjA T12=×”µjÌ ×”µjÎ( a7=×”µj–* ×”µj4 ,×”µj 6 ×”µjÙ: W _You start resting.×”µjìG 9--×”µj_^ 1119.2 (37.0)×”µje 820.2 (38×”µj°i ×”µjÓˆ  _You feel a little less mighty now.You regained 11 hp, and now have 27/61 hp. _You regained 7 mp, and now have 12/23 mp.Ø”µj-å â–“#.....###....###.....#▓≈â–“#....#...#II#...#....#▓≈#...#.#...#▓≈..#....§.#..#▓≈⌠#..#...≈..≈≈..≈...#..#▓≈#..#.§.§######....#..#▓≈Ø”µjæ Q#...#§§§#§§..#...#...#▓≈'...I§§§§§§..#...I...#▓≈♣♣....'...I§.#...I...#▓≈ .♣..♣...#...#§§§#§§..#...#...#▓≈ .ß..ß...#..#.§§§######....#..#▓≈ .P..P...#..#..§§.§≈≈..≈...#..#▓≈#..#......§.#..#▓≈ .P..P...#...#.#...#▓≈ .ß..ß...#....#...#II#...#....#▓≈ .♣..♣...#.....###....###.....#▓≈♣♣....#.#▓≈Ø”µj´ö Ø”µjFù …8==1.2 (1.0) _Ø”µjøþ Ø”µj¦ Ž  There is a large open translucent door, spattered with blood here.Things that are here:Ø”µjÀ l _a +0 dagger; a +0 robeÙ”µj}iTâ–“#.....###....###.....#▓≈â–“#....#...#II#...#....#▓≈#...#.#...#▓≈..#....§.#..#▓≈≈#⌠#..#...≈..≈≈..≈...#..#▓≈#..#.§.§######....#..#▓≈#...#§§§#§§§.#...#...#▓≈'...I§#...I...#▓≈ .♣♣....'...I§.#...I...#▓≈ ♣..♣...#...#§§§#§§§.#...#...#▓≈ ß..ß...#..#.§§§######....#..#▓≈ P..P...#..#..§§.§≈≈..≈...#..#▓≈#..#......§.#..#▓≈≈# P..P...#...#.#...#▓≈ ß..ß...#....#...#II#...#....#▓≈ ♣..♣...#.....###....###.....#▓≈ .♣♣....#.#▓≈Ù”µj^jÙ”µj›xÙ”µjÞz,2 _Ù”µj(ƒÙ”µj<…Ù”µjL°• #...#II#...# â–“â–“â–“â–“â–“â–“â–“#...#............# ########..#....§.## ......⌠≈..≈≈..≈≈.#..#.§.§######..#§§§#§§§.#...#.'...I§§§§I .♣♣ ♣..♣...#...#§§§## ß..ß#.§§§######....# P..P.§§.§≈≈..≈Cloud  .......#....................#▓≈≈# Ù”µj7ºÙ”µjE¼[3=3Ù”µj9ÄÙ”µjZÆÙ”µj‡ß â–“#....#...#II#...#....#▓≈#...#.#...#▓≈..#....§.#..#▓≈≈#≈⌠#..#...≈..≈≈..≈...#..#▓≈#..#.§.§######....#..#▓≈#...#§§§#§§§.#...#...#▓≈'...I§#...I...#▓≈ ♣♣....'...I§#...I...#▓≈ ..♣...#...#§§§#§@§§#...#...#▓≈ ..ß...#..#.§§§######....#..#▓≈ ..P...#..#..§§.§≈≈..≈...#..#▓≈#..#......§.#..#▓≈≈#≈ ..P...#...#.Ù”µjïß »#...#▓≈ ..ß...#....#...#II#...#....#▓≈ ..♣...#.....###....###.....#▓≈ ♣♣....#.#▓≈#.#▓≈≈#≈Ù”µj§ }9=4Ù”µj Ù”µjí *5.2 (2Ù”µjÏ Ù”µjà O _o - a staff of necromancyÚ”µjNçÚ”µj\éÚ”µjžðÚ”µjôN _There are no items here.Ú”µj-“ zâ–“#....#...#II#...#....#▓≈#...#.#...#▓≈..#....§.#..#▓≈≈#≈⌠#..#...≈..≈≈..≈...#..#▓≈#..#.§.§######....#..#▓≈#...#§§§#§§§.#...#...#▓≈'...I§#...I...#▓≈....'...I§#...I...#▓≈ .♣...#...#§§§#§§@§#...#...#▓≈ .ß...#..#.§§§######....#..#▓≈ .P...#..#..§§.§≈≈..≈...#..#▓≈#..#......§.#..#▓≈≈#≈ .P...#...#.#...#▓≈ .ß...#....#...#II#...#....#▓≈ .♣...#.....###....###.....#▓≈....#.#▓≈#.#▓≈≈#≈Ú”µjk¢ Ú”µj\¤ 16.2 (1 _Ú”µjY¬ Ú”µj® Ú”µjÔðM.###....###. ≈≈≈≈▓#....#...#II#...#. â–“â–“â–“â–“â–“#...#....#.≈ #####.§......#⌠#..#...≈..≈≈..≈#.§.§######....##...#§§§## Ú”µj„ñV.♣....'...I§§§§I .♣.#§§§#§§§§#...#. .ß§§§######. .P§§.§≈≈..≈≈ .....#..#......§.......#..#▓≈≈#≈≈Ú”µj-ÿÚ”µjyA=7Ú”µj Ú”µjÀÚ”µjp4304Ú”µjŸ==8.2 (2Ú”µjK Ú”µj�#s _I - 3 scrolls of immolation {!r} (gained 1)Û”µj(�\M...........###....###. ≈≈≈≈▓#....#...#II#...#. â–“â–“â–“â–“â–“#...#....#.≈ #####.§......#⌠#..#...≈..≈≈..≈#.§.§######....##...#§§§## .♣....'...I§§§§I .♣.#§§§#§§§§#...#. .ß§§§######. .P...#..#..§§.§≈≈..≈...#..#▓≈≈≈≈≈Û”µjg–Û”µjã˜*9.2 (1Û”µj£Ü”µjGM9≈▓#.#â–“≈▓#.....###....###.....#â–“≈▓#....#...#II#...#....#â–“â–“#...#.#...#â–“#..#....§.#..#▓≈≈#.⌠#..#...≈..≈≈..≈...#..#â–“.#..#.§.§######....#..#â–“.#...#§§§#§§§§#...#...#â–“.'...I§#...I...#â–“♣....'...I§#...I...#â–“ ..♣...#...#§§§#§§§§#...#...#â–“ ..ß...#..#.§§§######....#..#â–“ ..P...#..#..§§.§≈≈..≈...#..#â–“.#..#......§.#..#▓≈≈# ..P...#...#.#...#â–“ ..ß...#....#...#II#...#....#â–“ ..♣...#.....###....###.....#â–“Ü”µj ZÜ”µj˜[&30Ü”µjôcÜ”µj eÜ”µjPÊ3≈▓#.#â–“≈▓#.....###....###.....#â–“≈▓#....#...#II#...#....#â–“â–“#...#.#...#â–“#..#....§.#..#▓≈≈#.⌠#..#..§§..≈≈..≈...#..#â–“.#..#.§§§######....#..#â–“.#...#§§§#§§§§#...#...#â–“.'...I§#...I...#â–“ .♣♣....'...I§#...I...#â–“ ♣..♣...#...#§§§#§§§§#...#...#â–“ ß..ß...#..#.§§§######....#..#â–“ P..P...#..#..§§.§≈≈..≈...#..#â–“.#..#......§.#..#▓≈≈# P..P...#...#.#...#â–“ ß..ß...#....#...#II#...#....#â–“ ♣..♣...#.....###....###.....#â–“Ü”µjØÜ”µjÐÙ[1=1Ü”µjŒàÜ”µj è[ _You see here a +0 antimagic hand axe.Ü”µj¿¤.≈▓#.#â–“≈▓#.....###....###.....#â–“≈▓#....#...#II#...#....#â–“â–“#...#.#...#â–“#..#....§.#..#▓≈≈.⌠#..#..§§..≈≈..≈...#..#â–“.#..#.§§§######....#..#â–“.#...#§§§#§§§§#...#...#â–“.'...I§#...I...#â–“ ..♣♣....'...I§#...I...#â–“ .♣..♣...#...#§§§#§§§§#...#...#â–“ .ß..ß...#..#.§§§######....#..#â–“ .P..P...#..#..§§.§≈≈..≈...#..#â–“.#..#......§.#..#▓≈≈ .P..P...#...#.#...#â–“ .ß..ß...#....#...#II#...#....#â–“ .♣..♣...#.....###....###.....#â–“Ü”µj˜·Ü”µj»H=2 _Ü”µjÅÜ”µjÄÊb _There is a large open translucent door here.Ü”µj°6Ü”µjZ7Ü”µjÅ8Ü”µjY?Ü”µjVC: _Ü”µj KÜ”µj`K$32Ü”µj‚KT=5=Ü”µjÚLÜ”µjeTÜ”µj¢TÜ”µj¡`Ü”µjgÜ”µjZgÜ”µj‚iÜ”µj�q,Ü”µjAtÜ”µjL}Ü”µj«}K3=Ü”µjbÜ”µj †Ü”µjà†Ü”µjćÜ”µjŠ�Ü”µjO�S6=Ü”µjt”Ü”µj˜Ü”µju˜#4Ü”µjŒ˜0=Ü”µj˙ܔµj= Ü”µjƒ Ü”µjA¢Ü”µj¨Ü”µje¨Ü”µjv©Ü”µjç±Ü”µj&²#5Ü”µj;²$==Ü”µjM²Ü”µj´Ü”µj£ºÜ”µj»S7=Ü”µj]¼Ü”µjªÂÜ”µjÃÜ”µjÏÄÜ”µjvÉÜ”µj¦ÉÜ”µj8ÊÜ”µjùÐi6=Ü”µjcåc=7=18=Ü”µjÄóBÜ”µjYõÜ”µj’õÜ”µj“öÜ”µj'e8Ü”µjåÜ”µj09=Ü”µjV Ü”µj½Ü”µj D9=Ü”µj;Ü”µjtÜ”µj»Ü”µjTÜ”µj·"99Ü”µj#0=Ü”µj^$Ü”µj&+,Ü”µjÍ,Ü”µj44Ü”µj49=Ü”µj›5Ü”µjª=Ü”µjð=L40=Ü”µj5?Ý”µj):20Ý”µj’(=Ý”µjÏÝ”µjä ,Ý”µj¶Ý”µjqi1=Ý”µjªÝ”µjY ,Ý”µjž!Ý”µj6)O=Ý”µjÐ*Ý”µj01a1=Ý”µjÃ2Ý”µjt9Ý”µjÌ9K2=Ý”µjÖ:Ý”µjm@Ý”µj±@Ý”µj”AÝ”µjGÝ”µjPGÝ”µj“HÝ”µjŒNÝ”µj-OK3=Ý”µj½SÝ”µjFV,Ý”µjüWÝ”µj¶^Ý”µj _K2=Ý”µj^`Ý”µjµgÝ”µjhS4=Ý”µjáhÝ”µjgp,Ý”µjZqÝ”µj&xÝ”µj�xÝ”µjbyÝ”µjš‚O=Ý”µj„Ý”µjR‹Ý”µjÿ�w5=23==Ý”µj�Ý”µjä•,Ý”µj-—Ý”µjÄœBÝ”µjý g6=Ý”µj¢¡Ý”µj¶¥P==Ý”µj֦ݔµjÀ«,Ý”µjð¬Ý”µjù³l47=Ý”µjٵݔµjÛ»,Ý”µjW¼Ý”µjsÊ,Ý”µjvËÝ”µjdÓÝ”µj²ÓÝ”µjØÝ”µjaÚÝ”µj�Ú%8Ý”µj>ÛÝ”µjtßÝ”µjßßÝ”µjÙàÝ”µjYè,Ý”µjnéÝ”µj*ðÝ”µjªðÝ”µjÄð.9=Ý”µjÙðÝ”µj0òÝ”µjsùÝ”µjíùÝ”µjÍúÝ”µjÜÝ”µj;Ý”µjÝ Ý”µjFÝ”µj¸V50=Ý”µj–Ý”µj#,Ý”µjä#Ý”µjœ)Ý”µj*Ý”µj‰+Ý”µjù4,Ý”µj6Ý”µj‚=Ý”µjù=#1Ý”µj>(=Ý”µj�?Ý”µjÀFÝ”µj%GÝ”µjüGÝ”µj„NÝ”µjOÝ”µjÒOÝ”µjWÝ”µjeWN2=Ý”µj„XÝ”µjÊ^Ý”µj_Ý”µjk`Ý”µj0gÝ”µjgÝ”µjhÝ”µj»lÝ”µjm%3Ý”µjÖmÝ”µjôr,Ý”µjtÝ”µj{,Ý”µj_|Ý”µjÈ‚,Ý”µj„Ý”µjðŠÝ”µj;‹54=Ý”µjg‹Ý”µj›ŒÝ”µj ’Ý”µjï’Ý”µj ”Ý”µjݚݔµj›Ý”µjOœÝ”µj¥¢Ý”µjí¢#5Ý”µj £2=Ý”µj~¤Ý”µjV«Ý”µj˜«Ý”µj¬Ý”µj=³Ý”µj†³Ý”µj²´Ý”µj^ºÝ”µj°ºÝ”µjͺD6=Ý”µj_¼Ý”µj_Â,Ý”µjÏÃÝ”µjZÈÝ”µj˜ÈÝ”µj¹ÉÝ”µjzÏÝ”µjØÏÝ”µjëÐÝ”µj_ØÝ”µj�ØU7=Ý”µj ÝÝ”µjÒßÝ”µj™àÝ”µjáÝ”µjŒæ,Ý”µjOçÝ”µj¾ï;8Ý”µj ñÝ”µj}ø,Ý”µj¦ùÝ”µjs,Ý”µj`Ý”µjÓÝ”µjK9=Ý”µjbÝ”µjB ,Ý”µjç Ý”µjË,Ý”µjaÝ”µjN,Ý”µjõÝ”µj$Ý”µjo$O60=Ý”µjÆ'Ý”µj�-,Ý”µj¼.Ý”µj{5Ý”µjÒ5Ý”µjB7Ý”µjr?Ý”µjÔ?>61=Ý”µjñ@Ý”µj2{°Ý”µjœ€Ý”µjû†,Ý”µjK‹Ý”µj=�Ý”µj�•e=Ý”µj;œÝ”µj)¤>Ý”µj#¦Ý”µjԬݔµjs¶3Ý”µjL¸Ý”µj0½Ý”µjñÆÝ”µj5ÇÝ”µj'ÊÝ”µjÀÎÝ”µj@Ö,Ý”µj3ØÝ”µjàO  There is a large open door here.Ý”µjMàÝ”µjKéÝ”µjéé _Ý”µj.ëÝ”µjûïÝ”µjòúÝ”µjæýÝ”µjþÝ”µj§Ý”µj¶i _You encounter a lost soul.Ý”µj½Ý”µjÝ”µjöÝ”µjàÝ”µjçÝ”µj÷ Ý”µj"!Ý”µj"Ý”µjW'Ý”µjÆ,Ý”µj~-Ý”µjˆ.Ý”µjs2Ý”µj�7Ý”µjð7Ý”µjÐ<Ý”µj:=Ý”µj >Ý”µj¼AÝ”µjHÝ”µj;HÝ”µj}IÝ”µj´MÝ”µj:SÝ”µj‹SÝ”µjîTÝ”µjQYÝ”µjµ^Ý”µj _Ý”µjB`Ý”µj½cÝ”µj kÝ”µjjkÝ”µjSlÝ”µjqqÝ”µj,wÝ”µjVwÝ”µjxÝ”µj{] _You open the large door.Ý”µj�Ý”µjZ�Ý”µju‚Ý”µj3ˆe  There is a large open door here.Ý”µj“�Ý”µj~� _Ý”µjî‘Ý”µjW•Ý”µj)šÝ”µj›šÝ”µjœÝ”µjuŸÝ”µjôÒòÝ”µjènÝ”µj´ìq _You encounter Johnson1118's ghost.Ý”µjSñÝ”µjH÷Ý”µj¤÷Ý”µjÖùÝ”µjaÿÝ”µj1 ,Ý”µj% Ý”µj+j _You encounter a black bear.Ý”µj³%{  Johnson1118's ghost hits the withered plant!Ý”µj&Ý”µjŠ)Ý”µj±=øâ–“#....#▓≈≈≈≈â–“#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣...#▓≈≈≈≈â–“#..♣#♣..........♣#♣..#▓≈≈≈≈ ≈≈≈▓#.♣#♣............♣#♣.#â–“â–“â–“â–“â–“â–“â–“ #≈≈▓#..♣..............♣..######## ≈≈≈▓#.♣♣..............♣♣.#⌠...... Ý”µj>£≈≈≈▓#..♣..............♣..#....... ≈≈≈▓#....................#....... ≈≈≈▓#...####ß...@ß####...'.......26028.0) Ý”µj1>Ÿ≈≈≈▓#...#♣h##+##+##.♣#...'....♣♣. Ý”µjR>¹â‰ˆâ‰ˆâ‰ˆâ–“#...#♣$♣...PW♣!♣♣♣..♣ Ý”µjv>>≈≈≈▓#...#♣♣..P♣♣..P♣ #...#...ß..ß ≈≈≈▓#...##♣.♣P.!$.♣♣##...#...P..P Ý”µjà>\#≈≈▓#....#♣♣....♣P$♣#....#....... h   black bear (asleep) ≈≈≈▓#....# ♣♣♣.$!$♣♣#P..P W   Johnson1118's ghost Ý”µjA?à≈≈≈▓#....## ♣♣♣♣♣♣##....#...ß..ß ≈≈≈▓#.....##########.....#...♣..♣Ý”µj¬BÝ”µj–JÝ”µjSÝ _The withered plant begins to crumble. The withered plant begins to die. _Health restored: 61; MP restored: 23ß”µjØkß”µjrëVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (h) a black bear (asleep)b - (W) Johnson1118 the the Thaumaturge, a novice Oni Conjurer of Vehumet(ghost), wielding a weapon of protection ß”µjprµItemsc - ($) 5 gold pieces  d - ($) 14 gold pieces  e - ($) 17 gold pieces  f - ($) 17 gold pieces  g - (!) a potion of lignification ß”µj rf h - (!) a potion of lignificationᔵj"‘Lexamine, [!] to target/travel  a - (h) a black bear (asleep)  b - (W) Johnson1118 the the Thaumaturge, a novice Oni Conjurer of Vehumetᔵj�· Johnson1118's ghost. The apparition of Johnson1118 the the Thaumaturge, a novice Oni Conjurer of Vehumet. Max HP: 92Will: ++AC: ++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 73% to hit with your +3 rapier of protection and 71% to hit with your grab, tentacle spike, and squeeze. It has about 58% to hit you. AttackMax Damage Hit: weapon of protection 12 It is immune to torment; and resistant to acid and corrosion, miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and㔵j:ë 㔵jLú /≈≈≈▓#....................#▓≈≈≈≈≈≈ Gorae the Geomancer ≈≈≈▓#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣...#▓≈≈≈≈≈≈ Octopode of Vehumet ***... ≈≈≈▓#..♣#♣..........♣#♣..#▓≈≈≈≈≈≈ Health: 61/61 ======================== ≈≈≈▓#.♣#♣............♣#♣.#â–“â–“â–“â–“â–“â–“â–“ Magic: 23/23 ======================== #≈≈▓#..♣..............♣..######## AC: 1Str: 7  Doom: 0% ≈≈≈▓#.♣♣..............♣♣.#⌠...... EV: 16Int: 22 Contam: 0% ≈≈≈▓#..♣..............♣..#....... SH: 5Dex: 19 ≈≈≈▓#....................#....... XL: 11 Next: 60% Place: a Necropolis 㔵j³û ≈≈≈▓#...####ß...@ß####...'....... Noise: ---------  Time: 12260.2 (0.0) ≈≈≈▓#...#♣h##+##+##.♣#...'....♣♣. c) +3 rapier (protect) ≈≈≈▓#...#♣$♣...PW♣!♣♣#...#...♣..♣ Cast: Sandblast ≈≈≈▓#...#♣♣..P♣♣..P♣ #...#...ß..ß ≈≈≈▓#...##♣.♣P.!$.♣♣##...#...P..P #≈≈▓#....#♣♣....♣P$♣#....#....... h   black bear (asleep) ≈≈≈▓#....# ♣♣♣.$!$♣♣#....#...P..P W   Johnson1118's ghost ≈≈≈▓#....## ♣♣♣♣♣♣##....#...ß..ß ≈≈≈▓#.....##########.....#...♣..♣ _You open the large door. _There is a㔵jíû Õ large open door here. _You encounter Johnson1118's ghost. _You encounter a black bear.Johnson1118's ghost hits the withered plant! _The withered plant begins to crumble. The withered plant begins to die. _Health restored: 61; MP restored: 23㔵j´ w Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (h) a black bear (asleep)  b - (W) Johnson1118 the the Thaumaturge, a novice Oni Conjurer of Vehumet (ghost), wielding a weapon of protection Items  c - ($) 5 gold pieces  d - ($) 14 gold pieces  e - ($) 17 gold pieces  f - ($) 17 gold pieces  g - (!) a potion of lignification  h - (!) a potion of lignification 䔵já‰䔵jÊ”䔵j4¢h≈≈≈▓#....................#▓≈≈≈≈≈≈ Gorae the Geomancer ≈≈≈▓#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣...#▓≈≈≈≈≈≈ Octopode of Vehumet ***... ≈≈≈▓#..♣#♣..........♣#♣..#▓≈≈≈≈≈≈ Health: 61/61 ======================== ≈≈≈▓#.♣#♣............♣#♣.#â–“â–“â–“â–“â–“â–“â–“ Magic: 23/23 ======================== #≈≈▓#..♣..............♣..######## AC: 1Str: 7  Doom: 0% ≈≈≈▓#.♣♣..............♣♣.#⌠...... EV: 16Int: 22 Contam: 0% 䔵jÈ¢≈≈≈▓#..♣..............♣..#....... SH: 5Dex: 19 ≈≈≈▓#....................#....... XL: 11 Next: 60% Place: a Necropolis ≈≈≈▓#...####ß...@ß####...'....... Noise: ---------  Time: 12260.2 (0.0) ≈≈≈▓#...#♣h##+##+##.♣#...'....♣♣. c) +3 rapier (protect) 䔵j–£≈≈≈▓#...#♣$♣...PW♣!♣♣#...#...♣..♣ Cast: Sandblast ≈≈≈▓#...#♣♣..P♣♣..P♣ #...#...ß..ß ≈≈≈▓#...##♣.♣P.!$.♣♣##...#...P..P #≈≈▓#....#♣♣....♣P$♣#....#....... h   black bear (asleep) ≈≈≈▓#....# ♣♣♣.$!$♣♣#....#...P..P W   Johnson1118's ghost ≈≈≈▓#....## ♣♣♣♣♣♣##....#...ß..ß 䔵jÑ£ ≈≈≈▓#.....##########.....#...♣..♣ _You open the large door. _There is a large open door here. _You encounter Johnson1118's ghost. 䔵j¤f_You encounter a black bear.Johnson1118's ghost hits the withered plant! _The withered plant begins to crumble. The withered plant begins to die. _Health restored: 61; MP restored: 23䔵jb¯䔵j+²䔵j„½䔵jã¿攵j§~É≈▓#.#â–“ z≈≈≈▓#...♣...#â–“≈▓#..♣#♣.♣#♣..#â–“≈▓#.♣#♣.♣#♣.# ≈#≈≈▓#..♣.♣..≈▓#.♣♣.♣♣.#⌠≈▓#..♣.♣..#≈▓#.........#≈▓#...####ß..@.ß####...'......≈▓#...#♣h##+##+##.♣#...'....♣♣≈▓#...#♣$♣...PW♣!♣♣#...#...♣..≈▓#...#♣♣..P♣♣..P♣ #...#...ß..≈▓#...##♣.♣P.!$.♣♣##...#...P.. ≈#≈≈▓#....#♣♣....♣P$♣#....#≈▓#....# ♣♣♣.$!$♣♣#....#...P..≈▓#....## ♣♣♣♣♣♣##....#...ß..≈▓#.....#.....#...♣..攵j\œ<hhThere is a large open door here.You encounter Johnson1118's ghost.a black bear.  Johnson1118's ghost hits the withered plant! _The withered plant begins to crumble. The withered plant begins to die. _Health restored: 61; MP restored: 23  The black bear growls angrily.攵j�+1.2 (1攵j¨攵j)ºl _Johnson1118's ghost hits the withered plant.攵j³ª ’≈▓#.#â–“ ≈z≈≈≈▓#...♣...#â–“≈▓#..♣#♣攵j« ñ.♣#♣..#â–“≈▓#.♣#♣.♣#♣.#≈#≈≈▓#..♣.♣..≈▓#.♣♣攵j…« p.♣♣.#⌠≈▓#..♣.♣..#≈▓#.#攵jµ« ë≈▓#...####ß.@..ß####...'≈▓#...#♣h##+##+##.♣#...'....≈▓#...#♣$♣...PW♣!♣♣#...#...♣攵jæ« -≈▓#...#♣♣..P♣♣..P♣ #...#...ß≈▓#...##♣.♣P.!$.♣♣##...#...P攵j¬ l≈#≈≈▓#....#♣♣....♣P$♣#....#攵jC¬ /≈▓#....# ♣♣♣.$!$♣♣#....#...P≈▓#....## ♣♣♣♣♣♣##....#...ß≈▓#.....#.....#...♣攵jD¾ 攵j‘Á &2攵jÉ 攵j]Í l _Johnson1118's ghost hits the withered plant!电jmK U≈▓#.#â–“≈z≈≈≈▓#...♣...#â–“≈▓#..♣#♣.♣#♣..#â–“≈▓#.♣#♣.♣#♣.#≈#≈≈▓#..♣.♣..≈▓#.♣♣.♣♣.#⌠≈▓#..♣.♣..#≈▓#.#≈▓#...####ß@...ß####...'≈▓#...#♣h##+##+##.♣#...'....≈▓#...#♣$♣...PW♣!♣♣#...#...♣≈▓#...#♣♣..P♣♣..P♣ #...#...ß≈▓#...##♣.♣P.!$.♣♣##...#...P≈#≈≈▓#....#♣♣....♣P$♣#....#≈▓#....# ♣♣♣.$!$♣♣#....#...P≈▓#....## ♣♣♣♣♣♣##....#...ß≈▓#.....#.....#...♣电jf` 电jŠc &3电j³o 电jbs l _Johnson1118's ghost hits the withered plant.蔵jSz×#≈..............z.♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣#♣♣#♣..#▓≈≈≈≈≈≈▓#.♣#♣♣#♣.#â–“â–“â–“â–“#≈≈▓#....#####♣♣.#⌠♣♣.......@...........#..####ß....ß###h##+##+##.♣#...'....$♣...PW♣!♣♣♣♣♣..P♣♣..P♣ ß≈##♣.♣P.!$.♣♣##P#♣♣....♣P$. ♣♣♣.$!$♣♣P## ♣♣♣♣♣♣##ß蔵jƒ1.蔵jë…GW.蔵jœ蔵jÖ &4蔵jâ®蔵j´W _The withered plant crumbles away.蔵jC£€≈≈≈▓######################≈..............z.♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣#♣♣#♣..#▓≈≈≈≈≈≈▓#.♣#♣♣#♣.#â–“â–“â–“â–“#≈≈▓#....#####♣♣.#⌠.♣♣.................#..####ß....ß###h##+##+##.♣#...'....$♣...W.♣!♣♣♣♣♣..P♣♣..P♣ ß≈##♣.♣P.!$.♣♣##P#♣♣....♣P$. ♣♣♣.$!$♣♣P蔵jo§NW.蔵jí²蔵j®·&5蔵j!Á蔵j‡Ã蔵j˜ 0â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“≈≈≈▓######################≈..............z.♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣#♣♣#♣..#▓≈≈≈蔵jû™ %≈≈≈▓#.♣#♣♣#♣.#â–“â–“â–“â–“#≈≈▓#....#####♣♣.#⌠.♣♣.................#..####ß....ß###..#♣h##+##+##.♣#...'....$♣..W..♣!♣♣♣♣♣..P♣♣..P♣ ß≈##♣.♣P.!$.♣♣##P#♣♣....♣P$.蔵j¾Ÿ KW.蔵jm¬ 蔵j?Ï &6蔵j7Û 蔵jùÞ 锵j¨~ 3锵j0ƒ 锵jÉš 锵jb´ ,锵j›µ 锵j‚Ì 锵jÉÕ ,锵j…Ü 锵j.å 锵jéî ,锵jò 锵j… {#....................#z≈≈≈▓#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣...≈♣#♣..........♣#♣♣#♣............♣#♣.#â–“â–“â–“â–“≈#♣..............♣..#####♣♣........♣♣.#⌠....♣.......♣..#....≈≈≈▓#............#......####ß@...ß####...'.9.2 (3.#♣h##+##+##.♣#...'..#♣$♣.W...♣!♣♣#♣..#♣♣..P♣♣..P♣ #...#...ß..##♣.♣P.!$.♣♣##...#...P#.#♣♣....♣P$♣#...# ♣♣♣.$!$♣♣#.P锵j ˆ.## ♣♣♣♣♣♣##.ß≈.##########.♣锵jf 锵j< 锵j¦ ꔵjã'ꔵj£(ꔵj°,ꔵjÌRL...0ꔵjjWꔵjô^ꔵjb] _Could not explore, unopened runed door.씵jõ¶[[?25h[?0c  Search for what [Enter for "."]? 씵jTŸ [?25l[?1c씵j[¬ 씵j�® ˜23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a runed translucent doorb - [Necropolis] 11 gold pieces  c - [Necropolis] a runed translucent door  d - [Necropolis] 5 gold pieces 씵jɯ Ä e - [Necropolis] a potion of lignificationf - [Necropolis] 14 gold pieces  g - [Necropolis] a potion of lignificationh - [Necropolis] 17 gold pieces  i - [Necropolis] 17 gold pieces  j - [Necropolis] a potion of lignification  k - [Necropolis] a ring of protection from firel - [Necropolis] 16 gold pieces  m - [Necropolis] 19 gold pieces  n - [Necropolis] a battleaxe  o - [Necropolis] a rimehorn talisman  p - [Necropolis] a wellspring talisman  q - [Necropolis] a scroll of revelation  r - [Necropolis] a wand of paralysis (5)s - [Necropolis] a +0 dagger  t - [Necropolis] a +0 antimagic hand axe  u - [Necropolis] a runed translucent gate  v - [Necropolis] a runed translucent gate [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]픵jŽ 픵jyÜ 픵jÒ™j=yjíjŸêj¼jéfj4 j`) j¶<jY+jæj~*ô”µj¶ô”µj•ô”µjó"≈≈≈≈≈≈▓#....................#▓≈≈≈ Gorae the Geomancer ≈≈z≈≈≈▓#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣...#▓≈≈≈ Octopode of Vehumet ***... ≈≈≈≈≈≈▓#..♣#♣..........♣#♣..#▓≈≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈▓#.♣#♣............♣#♣.#â–“â–“â–“â–“ Magic: 23/23 ======================== ≈≈≈#≈≈▓#..♣..............♣..##### AC: 1Str: 7  Doom: 0% ≈≈≈≈≈≈▓#.♣♣..............♣♣.#⌠... EV: 16Int: 22 Contam: 0% ≈≈≈≈≈≈▓#..♣..............♣..#.... SH: 5Dex: 19 ≈≈≈≈≈≈▓#....................#.... XL: 11 Next: 60% Place: a Necropolis ≈≈≈≈≈≈▓#...####ß@...ß####...'....[ô”µjŽ'39;49m Noise: ---------  Time: 12269.2 (0.0) ≈≈≈≈≈≈▓#...#♣h##+##+##.♣#...'.... c) +3 rapier (protect) ≈≈≈≈≈≈▓#...#♣$♣.W...♣!♣♣#...#...♣ Cast: Sandblast ≈≈≈≈≈≈▓#...#♣♣..P♣♣..P♣ #...#...ß ≈≈≈≈≈≈▓#...##♣.♣P.!$.♣♣##...#...P ≈≈≈#≈≈▓#....#♣♣....♣P$♣#....#.... h   black bear ≈≈≈≈≈≈▓#....# ♣♣♣.$!$♣♣#....#...P W   Johnson1118's ghost ≈≈≈≈≈≈▓#....## ♣♣♣♣♣♣##....#...ß ≈≈≈≈≈≈▓#.....##########.....#...♣The black bear growls angrily. _Johnson1118's ghost hits the withered plant. _Johnson1118's ghost hits the withered plant! _Johnson1118's ghost hits the witô”µj.áhered plant. _The withered plant crumbles away. _Could not explore, unopened runed door.  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û”µj~# û”µjÛ� ½ ''...I§§§§I♣♣#...♣..♣...#...#§§§##ß..ß#§§§§######....#P..P.§§§§.≈≈..≈.........§....P..P.#......#.ß..ß.#...#II#...#.♣..♣.###....###..♣♣............. ########++##########..........#▓≈ 10û”µjÜ‘ û”µjº” û”µjÿ ♣♣#...♣..♣...#...#§§§##ß..ß#§§§§######....#P..P.§§§§.≈≈..≈.........§....P..P.#......#.ß..ß.#...#II#...#.♣..♣.###....###..♣♣............. ##################### ...................#.....Pß...#▓≈ û”µjwI#.§.§û”µjµ&1û”µjÍ%û”µj*ü”µj£Y¯ #...♣..♣...#...#§§§##ß..ß#§§§§######....#P..P.§§§§§≈≈..≈......§.§§....P..P.#......#.ß..ßü”µjZØ.#...#II#...#.♣..♣.###....###..♣♣............. ##################### .........#........###â–“â–“ ......#............#..........#▓≈ ü”µjZfü”µjmh&2ü”µjnü”µjÍrü”µj£¢K#...♣..♣...#...#§§§#§§§§#...#.#...ß..ß...#..#§§§§######....#.#...P..P...#..#.§§§§§≈≈..≈...#.#.#..#...§.§..#.#...P..P...#...#......#.ü”µjî¢Ç#...ß..ß...#....#...#II#...#.#...♣..♣...#.....###....###.#....♣♣....#.#.#..##.###â–“'.##▓≈'.ü”µj£Q#▓≈⌠....⌠.#...♣.♣♣...#▓≈++#.ü”µj;£a#▓≈#.....Pß...#▓≈#.#.#▓≈ü”µjt°P##§§§§§§ü”µj@µ&3ü”µj#Åü”µjÐy5#...♣..♣...#...#§§§#§§§§#...#. .#...ß..ß...#..#§§§§######....#. .#...P..P...#..#.§§§§§§≈..≈...#. .#.#..#..§§§§§.#. .#...P..P...#...#.....#. .#...ß..ß...#....#...#II#...#. .#...♣..♣...#.....###....###. .#....♣♣....#.#.#..##.###â–“'.##▓≈'.#▓≈⌠....⌠.#...♣.♣♣...#▓≈++#.#▓≈≈##.....Pß...#▓≈ü”µj[~8#.#.#▓≈ü”µjÇ�8§ü”µjy�&4ü”µjE—ü”µj¹—ü”µjì— ô.#...♣..♣...#...#§§§#§§§§#...# ..#...ß..ß...#..#§§§§######....# ..#...P..P...#..#.§§§§§§≈..≈...# ..#.#..#..§§§§§.# ..#...P..P...#...#..§§.# ..#...ß..ß...#....#...#II#...# ..#...♣..♣...#.....###....### ..#....♣♣....#ü”µjv˜ ã.#.##..#.###.'.##â–“.'.#â–“.⌠....⌠.#...♣.♣♣...#â–“#++#.#▓≈≈ü”µjµ˜ N.#.....Pß...#â–“.#.#.#â–“ü”µjN¦ <..ü”µj© &5ü”µjW¯ ü”µj$± ü”µj} øM'....♣♣....'...I§§§§I♣..♣.#§§§#§§§§#...#.ß..ß§§§######.P..P#≈..≈....ü”µjû 7#..§§§§§.#P..P#..§§§§......#ß..ß#...#II#...#♣..♣###....###♣♣ ..ü”µj* r................... ####################### ü”µjR O..................#........###â–“â–“â–“ü”µj0 :§§ü”µj´ &6ü”µjÆ ü”µjÿ ü”µjšœm.'....♣♣....'...I§#...I.#...♣..♣...#...#§§§#§§§§#...#.#...ß..ß...#..#.§§§######....#.#...P..P...#..#ü”µjñœ§≈..≈...#.#.#..#..§§§§§.#.#...P..P...#...#..§§§§......#ü”µj‹�õ.#...ß..ß...#....#...#II#...#.#...♣..♣...#.....###....###ü”µj¸�t.#....♣♣....#.#.##ü”µjÚ�&..#.###.'ü”µjÿ�4.##â–“.'.#â–“.⌠....⌠ü”µj%žV.#...♣.♣♣...#â–“#++#.#â–“.#.....Pß...#â–“ü”µjIžü”µjË«8§ü”µjG°&7ü”µji¶ü”µjö¸ý”µj†˜lM..'....♣♣....'...I§§§§I♣..♣.#§§§#§§§§#...#.ß..ß.§§§######.P..P§§§§§§§≈..≈....#..§.#P..P#..§§§§......#ß..ß#..§#II#...#♣..♣###....###ý”µjo›¬â™£â™£ ..................... ####..........###################ý”µj]¨ý”µj_«&8ý”µj®²ý”µj�´ý”µj ˆ% ♣♣#...♣..♣...#...#§§§##ß..ß#.§§§######....#P..P§§§§§§§≈..≈ý”µj�ˆ“......§§§§§....P..P.#..#.ß..ß.#..§#II#...#.♣..♣.###....###..♣♣............. ###ý”µj½ˆ‰################## ...................#.....Pß...#▓≈ý”µjÙˆD ý”µjm˜7.ý”µjÍ›&9ý”µjø¢ý”µjí¤ý”µj‚3  #...♣..♣...#...#§§§##ß..ß#.§§§######....#P..P§§§§§§§≈..≈......§§§§§....P..Pý”µjñ3 5.#..#.ß..ß.#...#II#...#.♣..♣.###....###..♣♣............. ###ý”µj4 c################## .........#........###â–“â–“ý”µj84 ’ ......#............#..........#▓≈ ý”µjnB ?..ý”µj–D '20ý”µjJK ý”µjóM þ”µj@»¥...#...♣..♣...#...#§§§#§§§§#...#. Gorae the Geomancer þ”µjs»Ý...#...ß..ß...#..#.§§§######....# Octopode of Vehumet ***... ...#...P..P...#..#.§§§§§§≈..≈...# Health: 61/61 ======================== þ”µj’» ...#..........#..#..§§§§§.......# Magic: 23/23 ======================== þ”µj²»T...#...P..P...#...#..§§.§......#. AC: 1Str: 7  Doom: 0% þ”µjλ...#...ß..ß...#....#...#II#...#.. EV: 16Int: 22 Contam: 0% þ”µjé»¶...#...♣..♣...#.....###....###... SH: 5þ”µj¼)Dex: 19 ...#....♣♣....#.................. XL: 11 Next: 60% Place: a Necropolis þ”µj9¼¯...#..........#.@................ Noise: ---------  Time: 12320.2 (0.0) ####..........################### c) +3 rapier (protect) þ”µj[¼ü...................#........###â–“â–“ Cast: Sandblast ...................'.........##▓≈ ...................'..........#▓≈ ......⌠....⌠.......#...♣.♣♣...#▓≈þ”µjx¼  ########++##########..........#▓≈  þ”µj”¼x...................#.....Pß...#▓≈  ......#............#..........#▓≈þ”µj¶¼g  _anyway."þ”µjÓ¼ÒJohnson1118's ghost says, "The agents of utter destruction are not stopped by _death." _There is a large open door here. þ”µjð¼‚_There is a large open door here.Press: ? - help, v - describe, . - travelþ”µj ½'The floor.þ”µj>“L@#A stone wall.þ”µjcI-##þ”µj‹™ × #.  Johnson1118's ghost says, "The agents of utter destruction are not stopped bydeath." _There is a large open door here. _There is a large open door here.Press: ? - help, . - travelYou can't see that place.  [the floor.]þ”µj[ 7..þ”µjõ ;..ÿ”µjõ87..ÿ”µjßs;..ÿ”µj¹7..ÿ”µjA^t...#...♣..♣...#...#§§§#§§§§#...#. Gorae the Geomancer ...#...ß..ß...#..#.§§§######....# Octopode of Vehumet ***... ÿ”µj¦^k...#...P..P...#..#.§§§§§§≈..≈...# Health: 61/61 ======================== ...#..........#..#..§§§§§.......# Magic: 23/23 ======================== ...#...P..P...#...#..§§.§......#. AC: 1Str: 7  Doom: 0% ÿ”µjá^¹...#...ß..ß...#....#...#II#...#.. EV: 16Int: 22 Contam: 0% ...#...♣..♣...#.....###....###... SH: 5ÿ”µj_)Dex: 19 ...#....♣♣....#.................. XL: 11 Next: 60% Place: a Necropolis ÿ”µjA_...#..........#.@................ Noise: ---------  Time: 12320.2 (0.0) ÿ”µj¸_”####..........################### c) +3 rapier (protect) ...................#........###â–“â–“ Cast: Sandblast ...................'.........##▓≈ ...................'..........#▓≈ ......⌠....⌠.......#...♣.♣♣...#▓≈  ########++##########..........#▓≈  ...................#.....Pß...#▓≈  ......#............#..........#▓≈ÿ”µjú_Í Johnson1118's ghost says, "The agents of utter destruction are not stopped by _death." ÿ”µj `»_There is a large open door here. _There is a large open door here.Press: ? - help, . - travelÿ”µjƒ`BYou can't see that place.  [the floor.]ÿ”µjgaÿ”µjbÿ”µjëgÿ”µjŠqÿ”µjLs: _ÿ”µjôxÿ”µj‹’šÿ”µj¡™ÿ”µj?¢,ÿ”µjG£ÿ”µjs¨ÿ”µja¯ÿ”µjÔ¯ÿ”µj‰±ÿ”µj`¶ÿ”µj¼½ÿ”µjûåòÿ”µj=h  There is a large open door here. _ÿ”µjZ�ÿ”µj©�Bÿ”µjM”ÿ”µj�¡Bÿ”µj¾«♣♣#....#...P..P...#...#..§..§... ♣##....#...ß..ß...#....#...#II#.. ##.....#...♣..♣...#.....###....#....#....♣♣....#...........#..........#....... ########..........################....................#........#+..............'+............'42.2 (22.0) ..#.......⌠....⌠.......#...♣.♣♣..##########++##########.........#....#.....Pß..##....#...#..#......#...ßP.♣.. ..#....#####..####...#.#...#...##...####..###...#...♣♣.∩..#ZY...5....##..#...ÿ”µj#±ÿ”µjB³ÿ”µjp¶ %$♣♣#....#...P..P...#...#..§..§♣##....#...ß..ß...#....#...#II##.....#...♣..♣...#.....###.....#....♣♣....#.#...#.#....#..#..+..'.+.'.#.⌠....⌠.#...♣.♣♣.#++#.#.#.....Pß.#.#.#.#..#.#...#...ßP.♣.#....#####..####...#.#.#...##...####..###...#...♣♣.∩.#...#..ZY...5....##..#ÿ”µj9 ÿ”µjÄÅ 13.2 (1.0)ÿ”µjàÏ •µj§âw!$♣♣#....#...P..P...#...#..§..§♣##....#...ß..ß...#....#...#II##.....#...♣..♣...#.....###.....#....♣♣....#.#.##..#.#.+•µj9ã .'.+.' ♣...#.⌠....⌠.#...♣.♣♣.#++#.#.#.....Pß.#.#.# ß...#..#.#...#...ßP.♣•µjbã¡.#....#####..####...#.# ♣...#...##...####..###...#...♣♣.∩.#...#..ZY...5....##..#•µjPò•µjö&4•µjNý•µjõ•µjamØ ♣♣♣#ß..ß.#...#II# ####.♣..♣.###.... .....♣♣...... ##################### ....#..........#.......+' ♣...#⌠...@⌠#...♣.♣♣ ....##########++##########...........................Pß ...##..##..###........#..##...... •µj†y•µj}&5•µjžƒ•µjÓ…•µjµ¶•µjeº•µjÀ•µjJ•µj(N\♣##....#...ß..ß...#....#...#II#.....#...♣..♣...#.....###.#....♣♣....#.#.##..#.#.+.'.+.' .♣...#.⌠..@.⌠.#...♣..#++#.#.#.....P.#.#.# Pß...#..#.#...#...ßP..#....#####..####...#.#♣...#...##...####..###...#...♣♣..#...#..ZY...5....##..#.##..##..###.#..##•µjãW•µj][&6•µjù`•µj>c•µjÂQ ''.......#.................#####..####5   white imp (asleep)####5•µj^ ]  You open the large door.•µjPc &7•µj-l •µj7p Z _You encounter a white imp.•µj‡T 9#####.♣..♣.###... ......♣♣...... ##################### .....#..........#......+' .♣...#•µjÜT 1⌠....⌠#...♣.♣ .....##########'@##########..........................P....#........... •µjóT Pß•µjU `#.............#.ßP •µjU ..•µjZU ‡..#####..####...#.#..... ♣♣•µjnU Ÿ##...####..###...#...♣♣ ..•µj„U 9..ZY...5....##•µj–U ..•µj¦U n##..##..###........#..#####..#..##....Z5#..##..###•µjóU •µjDd •µj'i &8•µjðp •µjHw V _There is a large open door here.•µje½Î......♣♣...... ##################### .....#..........#......•µjŽõ+......'....... .♣...#.......⌠....⌠.......#...♣.♣ .....##########''##########................@.........•µjî½NP#. Pß•µj¾N#.....#•µj3¾!ßP ..•µj]¾s..#####..####...#.#..... ♣♣•µj|¾Ø##...####..###...#...♣♣ ....ZY...5....##•µj¬¾Õ..##..##..###........#..##Z   centaur simulacrum (dormant)•µjϾƒ###..#..##....Z5#..##..### ###54.W=..#..#...#######•µj~Û<9•µjú╵j7åc _You encounter a centaur simulacrum.•µj³ª€.. ##########.############ .....#............#......+.............'........... .♣...#.......⌠....⌠#...♣.♣ .....##########''##########..........................P....#. Pß#.....#ßP ....#####..####...#.#..... ♣♣##...####..###...#...♣♣ ....ZY...5....##..##..##..###........#..##W   Jrobins's ghost (dormant)###..#..##....Z5#..##..###5   white imp (asleep) ###54.W=..#..#...####### Z   centaur simulacrum (dormant) â–“â–“â–“â–“â–“#%$%)$#â–“â–“â–“â–“â–“â–“•µjt°•µjù´•µj4µ 50•µjŽÀ•µjtÊ •µj¼Ê•µjèÊ:_You encounter Jrobins's ghost.•µj Ë•µjm•µjé#.•µj #.•µj<<#..........#•µj»(#..............•µjð#.•µj (+..............•µjO'.•µj'+.............•µj°'. •µjá ♣...#.•µj $⌠....⌠.•µjA #...♣.♣•µje #•µjŒ  ''#•µj® .•µjÑ  #.•µjù #.....Pß•µj #.•µjD 7#.•µjm #. •µj� ß...#..#.•µj» N#...#...ßP.♣•µjé Œ#....#####..####...#.#.•µj ©...#...##...####..###...#...♣♣.∩•µjS <#...#..ZY...5....##..#.•µj‡ ?##..##..###.•µj³ #..##.•µjæ ~4   ice devil (asleep)•µj 5###..#..##....Z5#..##..###.•µjH …W   Jrobins's ghost (dormant)•µj~ x..#..#54.W=..#..#...#•µj±  •µjì Š#..#..##%$%)$##..#...#â–“•µj •µj!•µj^$•µj¬$1•µj1-•µj¦-%•µjÕ-•µj´2 •µjú2•µj%37_You encounter an ice devil.•µjT3•µj×Ù]#.#...........##....#.+...'.+............'. ...#.⌠....⌠.#...♣.♣♣.#''#.#.#.....Pß.#.#.#. ...#..#.#...#...ßP.♣.#....#####..####...#.#. ...#...##...####..###...#...♣♣.∩.#...#..ZY...5....##..#.##..##..###.#..##. .###..#..##....Z5#..##..###.Y   ice beast (asleep)..#..#54.W=..#..#...##..#..##%$%)$##..#...#â–“•µjŽð•µjò&2•µj´ü9%•µjš[ _You encounter an ice beast.•µjö ‡ ##################### ...#....................#........+.'......#.......⌠....⌠#...♣.♣♣#########''##########...........................Pß#..#.....#...#...ßP.♣..#####..####...#.#.......##...####..###...#...♣♣.∩..ZY...5....##..#.......##..##..###........#..##4 ≈≈▓#..##..##/?###...#...#▓≈≈≈≈≈≈≈•µj@! •µj…$ &3•µj}/ 9%•µj3 •µjK¤‰#..#............#.+............'.+............' ♣...#.⌠....⌠.#...♣.♣♣.#''#.#.#.....Pß.#.#.# ß...#..#.#...#...ßP.♣.#....#####..####...#.# ♣...#...##...####..###...#...♣♣.∩.#...#..ZY...5....##..#.##..##..###.#..## ..###..#..##....Z5#..##..###4devil#..#..#54.W=..#..#...Y   ice beast (asleep)â–“#..#..##%$%)$##..#...#W   Jrobins's ghost (dormant)≈▓#..##..##/?###...#...#â–“•µj𸕵j¥»&4•µj¹È9%•µjJΕµjRà •µjùÅ •µj#Õ •µj<Ù •µj 1 ¿#..#..............#.+.............'.+.......' .♣...#.⌠....⌠.#...♣..##########''#.#......#.....P.#.#.# Pß...#..#•µj¤1 Ü.#...#...ßP..#....#####..####...#.#♣...#...##...####..###...#...♣♣..#...#..ZY...5....##..#.##..##..###.#..##.###..#..##....Z5#..##..###W   Jrobins's ghost (dormant)#..#..#54.W=..#..#...55 2 white imps (asleep)â–“#..#..##%$%)$##..#...#•µj 2 öZ   centaur simulacrum (dormant)≈▓#..##..##/?###...#...#â–“•µjøO L Z.You encounter a white imp.The white imp shouts, "Quit, thou warped earth-vexing joithead!"  Jrobins's ghost turns its malevolent gaze towards you.•µjPW “ W.You hear a shout!•µjX S5.•µjûX ;4•µjè] Ú 5.Jrobins's ghost wails, "Very impressive. But it won't help. Nothing will."•µjT^ /Y•µj·n .4   ice devil.Y   ice beastW   Jrobins's ghost55 2 white imps(…)•µj:p &5•µj&� 9%•µjÔŠ U _The white imp grinds its teeth.•µj¸ió.....#..........#......+.......'. .♣...#⌠....⌠#...♣.♣ .....##########''##########..........................P...#. Pß#.....#.ßP ..•µjBjd..#####.@####...#.#..... ♣♣##...####..###...#...♣♣ ....Z.Y.5.....##..##..##..###.Z5.....#..#####..#..##..W...#..##..### ###•µj kï5.4.=..#..#...####### â–“â–“â–“â–“â–“#%$%)$##â–“â–“â–“â–“â–“â–“ ≈≈≈≈▓#..##..##/?###.≈≈≈≈≈.#...####....#*•µjâv3Z•µjzJZ.•µjÎ~� 5You encounter an unseen horror simulacrum.•µj�SW.•µjm‚L5Z•µj…ƒ•µj†…U4.•µjè†E.Y•µj�žq5 3 white imps•µjø¢&6•µjEà9%•µjkí •µj8j™î6_You encounter a white imp.•µjÞñ•µj.L•µj„L.#•µjºL.#•µj3M.+•µjgM.......•µj�M.'•µjýM.+•µj?N.....•µjwN.' •µj©N♣.♣...#•µjÞN$.⌠....⌠•µjO.#...♣.•µjXOJ.##########''•µj O# •µjçO P.....#•µj(P.•µj}P .#.....•µjÎP.#•µjQ/.#•µj”Q.# •µjàQ..Pß...#..#•µj5RR.#...#...ßP•µjŽRg.#....#####@.####...#.# •µjåRz.♣♣...#...##...####..###...#...♣♣•µj7SV.#...#..ZZ.Y55....##..#•µj˜S†.##..##..###.WZ.....#..##•µjúSž.###..#..##.54...#..##..###•µjPTp#..#..#5...=..#..#...•µjªT²â–“#..#..##%$%)$##..#...#•µjU†â‰ˆâ–“#..##..##/?###...#...#â–“•µjªU*≈▓#...#...####....##...#▓≈*•µjôU•µjD`•µj³`Z•µjë`•µj‘n•µjênZ•µjÂp0.•µjóxp.Z5•µjÜz!Z•µj¿|•µjÞ€•µjf�"W•µjX„%Y•µj=‰•µj÷‰#4•µjô‹5•µjJŒ•µj©7.•µj�¯&7•µjù¿•µj£Ê•µj;•µj>•µjQ•µjîV•µjçÓ¶########################.......#. ......+......'.... ♣.♣...#.......⌠....⌠.......#...♣ .#########''######### P..........#•µj¹Ôð... .Pß#......@......#...#...ßP .....#####..####...#.#..... .♣♣#...####..###.♣♣.#...#..Z..W55Z...##..#..##..##..###4Y......#..##. ....#.Z5...#..##..###... ######•µjýÔf5...=..#..#...###### â–“â–“â–“â–“â–“â–“#..#..##%$%)$##â–“â–“â–“â–“##..##/?###...≈•µjÝM.Z•µjnÝHZ.•µjàMZ.•µjwç0Z•µjÜ畵jÚèO4.•µjËð?Y.•µj·–5 2 white imps 8•µj_9%•µjÑ(V _The white imp puffs mist at you.•µjª5x#..#..............#.+.............'.+.......'♣.♣...#.⌠....⌠.#...♣.##########''# ßP.....#........#.#.#.# ♣.Pß...#..#.#...#...ß.#....#####..####...#.# ∩.♣♣...#...##...####5.###...#....#...#..Z.4W5Z....##..#.##..##..###Y.Z.....#..##.###..#..##..5...#..##..###Ybeast#..#..#5...=..#..#...W   Jrobins's ghost•µj•6Öâ–“#..#..##%$%)$##..#...#55 2 white imps≈▓#..##..##/?###...#...#â–“ZZ 2 simulacra (1 wandering)•µj<MZ.•µj�=,.•µjÃ?,Z•µjŸ@U5.•µj›B;5•µjàB•µj¶C1.•µj•VþZYW   Jrobins's ghost555 3 white imps•µjÛVˆZ   unseen horror simulacrum (wandering)•µjìY&9•µjéi•µjp•µj[E ‘#..#............#.+............'.+•µj“E i............' .♣♣.♣...#.⌠....⌠.#...•µj»E �.##########''# .ßP.....#.........#•µjöE £.#.#.# .♣.Pß...#..#.#...#...•µj+F .#....#####..####...#.# .∩.♣♣...#...##...####Z.###...#...•µjZF M.#...#..Z.YW55Z...##..#.##..##..###.5......#..##.###..#..##......#..##..###. 5   white imp•µj†F ™#..#..#5...=..#..#...Z   unseen horror simulacrum (wandering)•µjõF *â–“#..#..##%$%)$##..#...#≈▓#..##..##/?###...#...#â–“•µj J O.Z•µjßK L.Z•µjN ..•µje] BZ•µj¡` '60•µj\o •µj·¹*#. #.#...........#.+.....'.+............' ..♣♣.♣...#.⌠....⌠.#.###''# .•µjGº€.ßP.....#....#.#.#.# ..♣.Pß...#..#.#...#.#....#####..####...#.# .•µj“º).∩.♣♣...#...##...####Z.###...#.#...#..Z.YW55....##..#.##..##..###.5......#..## #......###..#..##......#..##..###•µj¼ºF#..#..#5...=..#Z.#...### •µj㺬▓#..#..##%$%)$##..#...# •µj»¢â‰ˆâ–“#..##..##/?###...#...#â–“ •µj\Ñ•µjÓÒ&1•µj}Ù9%•µj8Ü •µj\3Ý#. ##.#.# #.+.'.+.'.♣♣.♣...#.⌠....⌠.#.#''# •µjý3›#.ßP.....#....#.#.#.#.♣.Pß...#..#.#...#.#....#####..####...#.#.∩.♣♣...#...##...####Z.###...#.#...#..Z.YW55....##..# #.##..##..###.5......#..## # 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•µjFÿß#....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###...  •µjÉ  •µj}&2 •µjÖ •µjg •µj‚Õ  •µjmØ  •µjŠá  •µjqã  •µjUü  ≈ßP....................#♣.Pß#.....# #......#####..####.. ≈∩.♣♣##...####Z.###....#..Z.YW55....###..##..###.5......####..#..##......#..#â–“###########@.#..#5...=..#Z≈▓▓▓▓▓▓▓▓▓▓▓#..#..##%$%)$##.≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###.##..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#.  •µj’  •µj¹ &3 •µj>  •µj³  •µj±& â–“#...ßP.....#.â–“#.#.......#.â–“#...♣.Pß...#..#...#. ≈≈▓#.#....#####..####.â–“#...∩.♣♣...#...##..4####Z.###.â–“#.#...#....YW55....#â–“##.##..##..###.5......#â–“###......###..#..##......#..#â–“â–“##.@#..#5...=..#Z.#.â–“#..#..##%$%)$##..#.â–“#..##..##/?###...#.â–“#...#...####....##.#≈≈#≈≈▓#...##.#.â–“#....#.##.. 4   ice devilâ–“#....##.##...[ •µj, ÔKâ–“#.....###+++###....â–“#.#.. •µj¯0 Y.4 •µj~A  •µj‡C &4 •µjÒQ  •µj´V  •µjÎ@F..#♣.Pß#.....#......#####..####..∩.♣♣##...####Z.###.... •µjAA_..4.YW55....#####..##..###.5......####..#..##......#..# •µjoAâ–“###########..#..#5...=..#Z.#.≈▓▓▓▓▓▓▓▓▓▓▓#.@#..##%$%)$##. •µj«A0≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###..#...####....##≈≈###..........#.≈≈≈≈ •µjðAî.#####..###+++###.#...............# •µjB'#..#...... •µjI:W •µj8JM4. •µjpX·.W   Jrobins's ghost •µj![&5 •µjf •µj¡j •µjû¿á♣.Pß#.....#......#####..####..∩.♣♣##..W####Z.###.....4...W55....#####..##..###.5......####..#..##......#..#â–“###########..#..#5...=..#Z.#.≈▓▓▓▓▓▓▓▓▓▓▓#..#..##%$%)$##.≈≈≈≈≈≈≈≈≈≈▓#.@##..##/?###..#...####....##≈≈###..........#.≈≈≈≈.#####..###+++###.#...............#..#..#.......... •µjÅ’W.4 •µj<Òº.W   Jrobins's ghost •µj[Ù&6 •µjÚá8% •µj ç •µjª! [ ......#####..####.. •µjñ! Ï∩.♣♣##.W.####Z.###.........W55....#####..##4.###.5......# •µj" Æ###..#..##......#..#â–“###########..#..#5...=..#Z.#. •µjO" Ú≈▓▓▓▓▓▓▓▓▓▓▓#..#..##%$%)$##. •µjq" ≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###..#...####....##≈≈# •µj�" b#..........#.≈≈≈≈.## •µj±" 2####. •µjÑ" `.###+++###. •µjò" ±â–“#.......  ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.................. •µj# D  •µjO5  •µjÚ7 &7 •µj„A 8% •µj+C •µj¿‡M♣.Pß#.............#.....#####..####..∩.♣♣#...####Z.###...#...#.....W55....#..##..##..###.5......###......###..#4.##......#..##â–“â–“###########..#..#5...=..#Zâ–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#..##%$%)$####..##/?###...≈≈≈≈...####....###≈≈###. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##..4   ice devilâ–“#.......•µjêÂ0.•µjÜÐX4•µjrÓ&8•µjIßL _The ice devil leaves your sight.•µj&Ä&M.........#.♣.Pß#.............#.....#####..####..∩.♣♣#..Y####Z.###...#...#.....W55....#..##..##.W###.5......###......###..#..##......#..##â–“â–“###########..#4.#5...=..#Zâ–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#.@#..##%$%)$####..##/?###...≈≈≈≈#...####....## ≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..........#..4   ice devilY   ice beastW   Jrobins's ghost#......#•µj`ˉ.W.•µjËÌEY.•µjváí4YbeastW   Jrobins's ghost•µjDã&9•µj<ð•µj[õ6 _The ice devil leaves your sight.•µjý ÅVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (Y) an ice beastb - (W) Jrobins the the Arsonist, a journeyman Red Draconian Shapeshifter ofVehumet (ghost)•µjwOexamine, [!] to target/travel  a - (Y) an ice beast  b - (W) Jrobins the the Arsonist, a journeyman Red Draconian Shapeshifter of•µjǸ @Jrobins's ghost. The apparition of Jrobins the the Arsonist, a journeyman Red Draconian Shapeshifter of Vehumet. Max HP: 92Will: ++AC: +++EV: +++rF: +..  rC: ... rPois: ∞rNeg: ∞•µj"¹ =rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 65% to hit with your +3 rapier of protection and 61% to hit with your grab, tentacle spike, and squeeze. It has about 59% to hit you. Attack Max Damage Hit 13 •µj`¹ øIt is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:•µjÛ •µjiò ≈≈▓#..........#.......#.......... Gorae the Geomancer ≈≈▓#...♣.Pß...#..#.............#. Octopode of Vehumet ***... ≈≈▓#..........#....#####..####... Health: 61/61 ======================== ≈≈▓#...∩.♣♣...#...##.Y.####Z.###. Magic: 23/23 ======================== ≈≈▓#..........#...#.....W55....## AC: 1Str: 7  Doom: 0% ≈≈▓##........##..##..###.5......# EV: 16Int: 22 Contam: 0% ≈≈▓###......###..#.W##......#..## SH: 5Dex: 19 ≈≈▓▓###########..#..#5...=..#Z.#. [•µj7ó 33mXL: 11 Next: 60% Place: a Necropolis ≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.@#4.##%$%)$##..#. Noise: ---------  Time: 12379.2 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...#. c) +3 rapier (protect) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...####....##. Cast: Sandblast ≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..........#.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##... Y   ice beast ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###.... W   Jrobins's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#......#..#........Jrobins's gho•µjÛó ¾st wails, "Very impressive. But it won't help. Nothing will." _The white imp grinds its teeth.You encounter an unseen horror simulacrum. _You encounter a white imp. _The white imp puffs mist at you. _The ice devil leaves your sight. _The ice devil leaves your sight.•µj‰õ Ç Visible Monsters (select to examine, [!] to target/travel) •µjÒõ 0Monsters  a - (Y) an ice beast  b - (W) Jrobins the the Arsonist, a journeyman Red Draconian Shapeshifter of Vehumet (ghost) •µjEP•µjZ_•µjZn=≈≈▓#..........#.......#.......... Gorae the Geomancer ≈≈▓#...♣.Pß...#..#.............#. Octopode of Vehumet ***... ≈≈▓#..........#....#####..####... Health: 61/61 ======================== ≈≈▓#...∩.♣♣...#...##.Y.####Z.###. Magic: 23/23 ======================== ≈≈▓#..........#...#.....W55....## AC: 1Str: 7  Doom: 0% ≈≈▓##........##..##..###.5......# EV: 16Int: 22 Contam: 0% ≈≈▓###......###..#.W##......#..## SH: 5Dex: 19 •µjÐo≈≈▓▓###########..#..#5...=..#Z.#. XL: 11 Next: 60% Place: a Necropolis ≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.@#4.##%$%)$##..#. Noise: ---------  Time: 12379.2 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...#. c) +3 rapier (protect) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...####....##. Cast: Sandblast ≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..........#.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##... Y   ice beast ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###.... W   Jrobins's ghost ≈≈≈≈≈≈≈•µjp�≈≈≈≈≈≈▓#...............#.. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#......#..#........Jrobins's ghost wails, "Very impressive. But it won't help. Nothing will." _The white imp grinds its teeth.You encounter an unseen horror simulacrum. _You encounter a white imp. _The white imp puffs mist at you. _The ice devil leaves your sight. _The ice devil leaves your sight.•µj¤•µjB‚•µj墕µj¤= *♣.Pß#.....#......#####..####..∩.♣♣##.Y.####Z.###.........W55....#####..##..###.5......####..#.W##......#..#â–“###########..#..#5...=..#Z.#.≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##.≈≈≈≈≈≈≈≈≈≈▓#.@##..##/?###..#...####....##≈≈###..........#.≈≈≈≈.#####..###+++###.#...............#..#..#...........Y•µjC •µjE ,80.2 (1•µjÑP •µj_T •µjÅâ–“#..........#....#####..####...#â–“#...∩.♣♣...#...##...####Z.###â–“#..........#...#.Y...W55....â–“###..##..###.5......#.â–“####..#.W##......#..##.â–“â–“###########..#..#5...=..#Z.#..â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#4.##%$%)$##..#.≈≈≈≈≈≈≈≈≈▓#..##..##/?###...#.â–“#..@#...####....##.#≈≈#≈≈▓#...##..........#..≈≈≈≈≈▓#....#.##.â–“#....###..â–“#.....###+++###..â–“#...............#â–“#......#..#... â–“#..... â–“#. •µjè<1•µj‚ê8%•µjo핵j”x •µjÛz •µj­• •µj'Ì •µj�Î •µjAØ •µj�Ú •µjœVQ•µj‘¦h ∩.♣♣•µj.§²##...####Z.###.......Y...W55....#####..##..###.5......####..#.W##......#..#â–“########.#5...=..#Z.#.≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##.≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###..#...####....##≈≈#•µj¤§Ÿ#..........#.≈≈≈≈.######.#â–“#........ ≈≈≈≈≈≈≈≈≈≈≈≈▓#################### •µj—¸•µjÚ¾&2•µjìÅ•µjìÇ•µj=W•µjXZ†Gorae the Geomancer (Octopode Earth Elementalist) Turns: 12311, Time: 00:27:18 Health: 61/61AC:  1 Str:  7 XL: 11 Next: 60% Magic: 23/23EV: 16 Int: 22 God: Vehumet [***...] Gold: 499•µj![’SH:  5 Dex: 19 Spells: 12/27 levels left rFire . . . (100%) c - +3 rapier (protect) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois .(100%) g - amulet of reflection rElec .(100%) a - +4 ring of slaying rCorr .(100%) b - +6 ring of dexterity SInv .i - ring of positive energy {rN+} Will +....l - ring of willpower Stlth +++++•µjM[óm - ring of wizardry {wiz+} HPRegen 0.30/turn(no ring) MPRegen 0.18/turn(no ring)•µjl[¯(no ring) %: reflection, wizardry (x1) @: no status effects •µj‡[ÑA: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1•µjÈ•µjÖÜ≈▓#...∩.♣♣...#...##...####Z.###.. Gorae the Geomancer ≈▓#..........#...#.Y...W55....##. Octopode of Vehumet ***... ≈▓##........##..##..###.5......#. Health: 61/61 ======================== ≈▓###......###..#.W##......#..##. Magic: 23/23 ======================== ≈▓▓###########..#..#5...=..#Z.#.. AC: 1Str: 7  Doom: 0% ≈≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##..#.. EV: 16Int: 22 Contam: 0% ≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...#.. SH: 5Dex: 19 ≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...####....##.. XL: 11 Next: 60% Place: [•µj¯Ý37ma Necropolis ≈≈≈≈≈≈#≈≈#≈≈▓#..@##..........#... Noise: ---------  Time: 12382.2 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##... c) +3 rapier (protect) ≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##.... Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###..... ≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#... ≈≈≈≈≈≈≈≈≈≈≈≈â–“#......#..#.........  ≈≈≈≈≈≈≈≈≈≈≈≈â–“#...................  ≈≈≈≈≈≈≈≈≈≈≈≈â–“#...................  ≈≈≈≈≈≈≈≈≈≈≈≈▓#################### Jrobins's ghost wails, "Very impressive. But it won't help. Nothing will." _The white imp grinds its teeth.You encounter an unseen horror simulacrum. _You encounter a white imp. _The white imp puffs mist at you. _The ice devil le•µjÞ7aves your sight. _The ice devil leaves your sight.•µjÁß•µj 镵j{땵jR•µjZInventory: 15/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  •µjgZ¹n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)k - a +0 tower shield Magical Staves (go to first with |)  o - a staff of necromancy Jewellery (go to first with "=) •µjŸZ² g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+} •µjÂZP l - a ring of willpower (worn)  m - a ring of wizardry (worn) {wiz+} •µjèZ•Wands (go to first with /)  d - a wand of digging (3) •µj&[ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]•µjò •µj‰ •µjÜ Æ≈▓#...∩.♣♣...#...##...####Z.###.. Gorae the Geomancer ≈▓#..........#...#.Y...W55....##. Octopode of Vehumet ***... ≈▓##........##..##..###.5......#. Health: 61/61 ======================== ≈▓###......###..#.W##......#..##. Magic: 23/23 ======================== ≈▓▓###########..#..#5...=..#Z.#.. AC: 1Str: 7  Doom: 0% ≈≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##..#.. EV: 16Int: 22 Contam: 0% •µj` w≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...#.. SH: 5Dex: 19 ≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...####....##.. XL: 11 Next: 60% Place: a Necropolis ≈≈≈≈≈≈#≈≈#≈≈▓#..@##..........#... Noise: ---------  Time: 12382.2 (0.0) •µj± 9≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##... c) +3 rapier (protect) ≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##.... Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###..... •µjé -≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#... ≈≈≈≈≈≈≈≈≈≈≈≈â–“#......#..#.........  •µj ¦â‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ–“#...................  •µj@ á≈≈≈≈≈≈≈≈≈≈≈≈â–“#...................  ≈≈≈≈≈≈≈≈≈≈≈≈▓####################•µjÄ ì Jrobins's ghost wails, "Very impressive. But it won't help. Nothing will." _The white imp grinds its teeth.You encounter an unseen horror simulacrum. _You encounter a white imp. _The white imp puffs mist at you. _The ice devil leaves your sight. •µjó !_The ice devil leaves your sight.•µjÛ+ •µj/ •µj´G •µjäI •µjˆ÷ ¯M.....#####..####...#∩.♣♣#...####Z.###...#...#.Y...W55....#..##..##..###.5......###......W##......#..##â–“â–“###########..#..#5...=..#Z•µj,ø 6â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#4.##%$%)$####..##/?###...≈≈≈≈...####....###≈≈###.#..## ≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##....•µjcø 2#â–“#........•µjK •µj¢+3.2 (1•µj™•µj•µj�ÖR≈▓#.#....#####..####...≈▓#...∩.♣♣...#...##...####Z.###≈▓#.#...#.Y...W55....##≈▓##.##..##..###.5......#≈▓###......###..#.W##......#..##≈▓▓##..#..#5...=..#Z.#•µj9פ≈â–“#..#4.##%$%)$##..#≈▓#..##..##/?###...#≈▓#.@.#...####....##≈#≈≈#≈≈▓#...##.#≈▓#....#.##≈▓#....##.##≈▓#.....###+++###≈▓#......•µjr×ø.#≈▓#......#..#≈â–“#.≈▓#•µjU畵j¾é&4•µjTò8%•µjõô•µjD°�M♣.Pß#.............#.....#####..####..∩.♣♣#.5.####Z.###...#...#.....W55....#..##..##..###.5......###......###..#.W##......#..##â–“â–“###########..#..#5...=..#Z•µj°°‘â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#4.##%$%)$####..##/?###...≈≈≈≈...####....###≈≈###. ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##..5   white imp•µjà°fâ–“#.......•µj¥·Y.5•µj?ÕµjuÅ&5•µjAÏ8%•µjÔ•µj(nN≈▓#...♣.Pß...#..#.# #≈≈▓#.#....#####..####≈▓#...∩.♣♣...#...##..5####Z.###≈▓#.#...#.5...W55....≈▓##.##..##..###.5......≈▓###......###..#..##......#..≈▓▓##..#W.#5...=..#Z.#≈â–“#..#4.##%$%)$##..#•µjTow≈▓#@.##..##/?###...#≈▓#...#...####....##≈#≈≈#≈≈▓#...##.#≈▓#....#.##≈▓#....##.##≈▓#.....###+++###W   Jrobins's ghost≈▓#.......#. 55 2 white imps≈▓#......#..#≈▓#•µjUvY.5•µjPxY.5•µjáx95•µj_Šp5 3 white imps•µjúŒ&6•µjј•µj<Ÿ•µjÓ†¡.........#. ≈♣.Pß#.............# #....•µj[‡¢.#####..####..∩.♣♣##..5####Z.##..#...#..5..W55....#..##..##5.###.5......###......###..#..##......#.•µj“‡Žâ–“â–“###########..#W.#5...=..#Zâ–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#@.#4.##%$%)$##•µj'ˆº##..##/?###...≈≈≈≈...####....###≈≈###.#..####.......###.....###+++###...........##..#•µj[�Y.5•µj˜‘Y.5•µj ™M5.•µj©•µj;¬&7•µjä»8%•µjmÕµjMßP..........#. ≈♣.Pß#.............# #.....#####..####..∩.♣♣##.5.####Z.##..#...#.....W55....#..##..##.5###.5......###......###..#5.##......#.•µjqðâ–“â–“###########@.#W.#5...=..#Zâ–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#4.##%$%)$####..##/?###... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...####....##•µj·Ñ4   ice devil 2#......•µj£#3Z•µjŒ%*.•µj(W.5•µjE�Z _The white imp grinds its teeth.  You encounter an unseen horror simulacrum. _ white imp. _The white imp puffs mist at you.The ice devil leaves your sight. •µj°ED Jrobins's ghost wails.•µjH&8•µjHW•µj^E _The unseen horror simulacrum leaves your sight.•µjFÖ Š≈≈≈▓#...ßP.....#................. Gorae the Geomancer ≈≈≈▓#..........#.......#......... Octopode of Vehumet ***... ≈≈≈▓#...♣.Pß...#..#.............# Health: 61/61 ======================== #≈≈▓#..........#....#####..####.. Magic: 23/23 ======================== ≈≈≈▓#...∩.♣♣...#...##.5.####Z.### AC: 1Str: 7  Doom: 0% ≈≈≈▓#..........#...#.....W55....# EV: 16Int: 22 Contam: 0% ≈≈≈▓##........##..##..###.5...... SH: 5•µj«Ö »Dex: 19 ≈≈≈▓###......###..#55##......#..# XL: 11 Next: 60% Place: a Necropolis ≈≈≈▓▓###########@.#W.#5...=..#Z.# Noise: ---------  Time: 12388.2 (0.0) •µj× ;≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##..# c) +3 rapier (protect) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...# Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#..Z####....## •µjC× €≈≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..........#. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##. 4   ice devil •µj—× ‚≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##.. W   Jrobins's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###... 55 2 white imps ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#. •µjÀ× ¬_The white imp puffs mist at you. _The ice devil leaves your sight. _The ice devil leaves your sight.  •µjæ× }Jrobins's ghost wails. _The unseen horror simulacrum leaves your sight.  •µj Ø aPress: ? - help, v - describe, . - travelThe floor.•µj«@.@•µj·„P#.A stone wall.•µj´6##•µjÅ6W## _The ice devil leaves your sight.  Jrobins's ghost wails. _The unseen horror simulacrum leaves your sight.  Press: ? - help, . - travel  You can't see that place.  [a stone wall.]•µjÅÒX.#the floor.]•µjg 7..•µjÅ]@..•µjX9 7..•µj°U @..•µjêû 7..•µj„L7..•µj9Y7..•µj 7..•µjº¢ o.∩a gate leading back out of this place.]•µj££≈≈≈▓#...ßP.....#................. Gorae the Geomancer •µje£¹≈≈≈▓#..........#.......#......... Octopode of Vehumet ***... ≈≈≈▓#...♣.Pß...#..#.............# Health: 61/61 ======================== #≈≈▓#..........#....#####..####.. Magic: 23/23 ======================== •µj±£≈≈≈▓#...∩.♣♣...#...##.5.####Z.### AC: 1Str: 7  Doom: 0% ≈≈≈▓#..........#...#.....W55....# EV: 16•µjñ£YInt: 22 Contam: 0% ≈≈≈▓##........##..##..###.5...... SH: 5Dex: 19 •µj+¤;≈≈≈▓###......###..#55##......#..# XL: 11 Next: 60% Place: a Necropolis •µj‚¤ï≈≈≈▓▓###########@.#W.#5...=..#Z.# Noise: ---------  Time: 12388.2 (0.0) ≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#..#4.##%$%)$##..# c) +3 rapier (protect) •µj«¤ª≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##..##/?###...# Cast: Sandblast ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#..Z####....## •µjÒ¤�≈≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..........#. •µj÷¤ÿ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.........##. 4   ice devil •µj¥-≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....##.......##.. W   Jrobins's ghost •µj©¥Á≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###+++###... 55 2 white imps ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...............#. _The ice devil leaves your sight. _The ice devil leaves your sight.  Jrobins's ghost wails. _The unseen horror simulacrum leaves your sight.  Press: ? - help, . - travelYou can't see that place.  [a gate leading back out of this place.]•µjЦ•µj)¬•µj@¿•µjíÄ6Z•µjðÆE.Z•µj�É?.Z•µjÌ;5•µj½Î55•µjœÏ•µj­Ò;45•µj>Õ•µj*ÖIY.•µjïâ: _•µj9ú•µj¿ÿ•µj“,•µj�•µj•µjB',•µj�)•µjv-•µj8•µj”8•µjW:•µjïB•µjK,•µjëM•µj±Y•µj`e•µjf•µjYm•µj{s•µj¸ƒ,•µj"”•µjó—•µj›¡,•µjG¢•µj ¦•µj&·•µjÀ·•µj\¸•µj°¼•µj1Á•µjg•µj÷Æ•µjùÞ,•µj}à•µjèT _The unseen horror simulacrum leaves your sight.•µj²í•µjìó•µjôô•µjMõ•µjFüe  There is a large open door here.•µjjf _•µj£•µj7 •µj|•µjꕵjf•µjŠ•µjÙ"•µj’#•µjì$•µjŸ'•µj¯1•µj52•µjÅ2•µjº5•µj³>,•µjl?•µjŽB•µj,L,•µj´L•µjHO•µjCY,•µjÏY•µjÒ\•µjän,•µj˜o•µjr•µj¢,•µj<€•µjÏ®c _You open the large door.  There is a large open door here.•µjó¶K _•µjg¼•µjÈ•µjZÅ•µj^Æ•µj?Ê•µjÙÕ,•µj-וµj(Ú•µj.ã,•µjJ䕵j畵jXó,•µj¯ô•µj÷•µjKÿ•µj ÿ•µj镵jo•µjõ•µjI•µjŒ •µj©"•µju1,•µj•2•µjKB˜≈≈≈≈≈≈≈≈▓##..'≈≈≈≈≈≈≈≈▓#..........'........≈≈≈≈≈≈≈≈â–“#...♣♣.♣...#⌠. ≈≈≈≈≈≈≈≈#≈≈â–“#..........##########≈≈≈≈≈≈≈≈â–“#...ßP.....#.........≈≈≈≈≈≈≈≈â–“#..........#.......#.≈≈≈≈≈≈≈≈â–“#...♣.Pß...#..#..•µjÀBZ≈≈≈≈≈#≈≈▓#..........#....####≈≈≈≈≈≈≈≈▓#...@.♣♣...#...##.54130.0)≈≈≈≈≈≈≈▓#..........#...#.....â–“##........##..##..##â–“###......###..#W.##..≈≈≈▓▓###########..#45#5.•µj[C�â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#..#5Y##%$≈≈≈≈≈≈≈≈▓#..##..##/≈≈≈≈≈≈≈≈▓#...#...##≈≈#≈≈#≈≈▓#...##...Z •µjrK•µjlQ•µjhTj _There is a gate leading back out of this place here.•µj¿•µj啵j¹%•µjÇ(F _Unknown command.•µjs?•µjBA •µj  •µj •µj 89.2 (1.0) _ •µjE% •µjº2Dungeon:10 •µjˆ(  #######.#.###.# *,,+,,,,*   #######...#...# ****,,,,*   ############.## **+***   #########....## *,**   ####.......#.## *,,**   ###...+###..#.## **,,,   ##...#.........#* ******+   #.........#.....#**,,,,,,   *#......@......#..*,,,,,,   #.....#[3 •µj¦)˜7m.........#.+,,,,,,   ##.........#...####,,,,,,   ##.#.........## *,,,,,,   ##...<...#.## *,,,,,,   ######+#### ***+***   **,,,* *,*   *,,*** *,**   *,** *,,* •µjع.20.7 (2.5 •µj£À •µj£Â5 _Welcome back to the Dungeon! •µj1à •µj=ÇY _There is a collapsed entrance here.!•µj d!•µj]h¾Drink which item? Potions  A - a potion of attraction {!q}  b - 4 potions of brilliance  C - 2 potions of cancellation  c - a potion of curing {@q1, !d}  h - 3 potions of haste  i - a potion of invisibility  g - 2 potions of magic !•µj i. m - a potion of might  r - a potion of resistance [!] read|quaff|evoke[?] describe selected!•µjÙõ !•µj$ü N  #######.#.###.# *,,+,,,,* Gorae the Geomancer   #######...#...# ****,,,,* Octopode of Vehumet ***...   ############.## **+*** Health: 61/61 ========================   #########....## *,** Magic: 23/23 ========================   ####.......#.## *,,** AC: 1!•µj#ý Str: 7  Doom: 0%   ###...+###..#.## **,,, EV: 16Int: 22 Contam: 0%   ##...#.........#* ******+ SH: 5Dex: 19   #.........#.....#**,,,,,, XL: 11 Next: 60% Place: Dungeon:10   *#......@......#..*,,,,,, Noise: ---------  Time: 12420.7 (0.0)   #.....#.......[!•µj† ø40m..#.+,,,,,, c) +3 rapier (protect)   ##.........#...####,,,,,, Cast: Sandblast   ##.#.........## *,,,,,,  ##...<...#.## *,,,,,,  ######+#### ***+***  **,,,**,*  *,,****,**  *,***,,* _There is a large open door here. _You open the large door. _There is a large open door here. _There is a gate leading back out of this place here. _Unknown command. _Welcome back to the Dungeon! _There is a collapsed entrance here.!•µj/ P  Okay, then.!•µjÓ !•µj@ !•µjt . _!•µj‡Ã !•µj”Ä !•µjäÅ !•µj÷Ë !•µjäÕ !•µjÜÛ P _!•µj#â !•µj4ã !•µjvã !•µj÷å !•µjMì !•µjí !•µjqí !•µjŒï !•µjëö !•µj™÷ !•µj<ù !•µjYü !•µjf!•µjß!•µjp!•µj6W _You open the door.!•µjU !•µj# !•µj{ !•µjb`  There is an open door here.!•µj<!•µj* _!•µjy!•µj !•µjà'!•µj·(,!•µjd*!•µju0!•µj1!•µj2!•µj†7!•µj\B!•µjˆC!•µj\D!•µjF!•µjO,!•µjùO!•µjLU!•µj6^«  You open the door.You encounter an orc wizard. It is wielding a +0 dagger.!•µj+h,  *#.............#..*,,,,  #.....#.........#.+,,,,  ##.........#...####,,,,  ##.#.........## *,,,,!•µjiî  ##...<...#.##,,  ######'####*+*  ##...# *,*  #..### *,*  #@## *  **#'#******** **  *,...,,,,>,,*******+  *.....,,,,,,*!•µjnkJ  #......,,,,,*,  #.......,,,,,,,,,,,, o   orc wizard (asleep) #.......o,,,**,,,,,, #.........,,**,,,,,, ,,,,,,>,,,********!•µj±†c31.7 (11.0)2.7 (12 _!•µj¾Š!•µjQ”"•µjöø . ..... ..#.. .....##  ##...<...#.##  ######'####  ##...#  #..###  #@## "•µj1úÈ **#'#  *,...,,,,> *..... #...... #....... #....... #......... >"•µjK�™ . ..... "•µj;�..#.. .....##  ##...<...#.##  ######'####  ##...#  #..###  #@##  **#'#  *,...,,,,> *..... #......"•µjÂ�í #....... #....... #......... >"•µj¹—"•µj›"•µjþ "•µj¥b _An orc wizard is nearby!"•µj+zs . ..... ..#.. .....## "•µj{ ##...<...#.##  ######'####  ##...#  #..###  #@##  **#'#  *,...,,,,> *..... #...... #....... "•µj«{R#....... #......... >"•µj$a . ..... ..#.. .....##  ##...<...#.##  ######'#### "•µjB ##...#  #..###  #@##  **#'#  *,...,,,,> *..... #...... #....... #....... #......... >"•µj¸"•µjÏ"•µjð$"•µjšHb _An orc wizard is nearby!"•µj~t Y#.....#...#.+#.........#...#### ##.#.........## * ##...<...#.##  ######'#### ***+* ##...# *,"•µjþ X..##.## ,**#@#******** **#........>.,*******+#..........,**,,,,,,#.........o,*,....,,o..,**...oo 2 orcs (1 polearm, asleep)o>..,************"•µj%¼ ß  You encounter 2 orcs.An orc is wearing a +2 leather armour of cold resistance.3.0) _Found an escape hatch in the floor. Found a stone staircase leading down. _There is an open door here."•µjÅï #....#...####, #..## *, ..<...#.## *, ####'#### ***+**  ##...# *,* "•µjcÆÈ #..### *,* #.## *, ###'########* **,* #...@....>..*******+* #...**,,,,,,, #.o.*,, #..,, #.o...** #....**, #......o>...*********"•µjHÇg ############*"•µjWÖ"•µjרA4Sandblast _"•µjà"•µjµã#•µjè• #•µjQ˜ °Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (19)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  #•µjK™ ìi - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%)l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%•µj”ü   ##.........#...####,,,,, Gorae the Geomancer  ##.#.........## *,,,,, Octopode of Vehumet ***... ##...<...#.## *,,,,, Health: 61/61 ======================== ######'#### ***+** Magic: 23/23 ======================== ##...#*,* AC: 1Str: 7  Doom: 0%  #..###*,** EV: 16Int: 22 Contam: 0%  #.##*,,* SH: 5Dex: 19 ###'########* **,* XL: 11 Next: 60% Place: Dungeon:10 #...@....>..*******+* Noise: ---------  [3%•µj‡ õ3mTime: 12434.7 (0.0) #...........**,,,,,,, c) +3 rapier (protect) #.........o.*,,,,,,,, Cast: Stone Arrow #...........,,,,,,,,, #.......o...**,,,,,,, #...........**,,,,,,, o   orc wizard (asleep) #......o>...********* oo 2 orcs (1 polearm, asleep) ############* _You encounter an orc wizard. It is wielding a +0 dagger. _An orc wizard is nearby! _An orc wizard is nearby!You encounter 2 orcs.An orc is wearing a +2 leather armour of cold resistance. _Found an escape hatch in the floor. Found a stone staircase leading down. _There is an open door here.&•µj‹$å #..## *, ..<...#.## *, ####'#### ***+***  ##...# *,*  #..### *,* #.## *,,*  ###'######### **,*  #........>..#******+* #...#*,,,,,,,, #.o.#,, #..), #.o...#* #....#*, #......o>...#********* #############  &•µj«4A5.7 (1&•µjõ:&•µj²>&•µjòÍÍ ``o  The stone arrow hits the orc wizard!&•µj‚ ¤o.o.o.&•µj )y.oo)&•µj…+w20----====6&•µjT3&•µjÚ9  _The orc wizard shouts! The orc shouts! _You now have 20/23 mp.'•µj¢Õ  Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy7% 4b - FoxfireConjuration/Fire1%1  c - ShockConjuration/Air1%1  d - ScorchFire1%2  e - Searing RayConjuration1%2  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  h - Construct Spike LauncherForgecraft4%2  i - Sublimation of BloodNecromancy4%2  j - AirstrikeAir7% 4  k - Launch Clockwork BeeForgecraft9% 3  l - SwiftnessAir9% 3  m - Tukima's DanceHexes9% 3  n - Yara's Violent UnravellingHexes/Alchemy19% 5 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'•µjAe '•µj6o '•µj)y „  ##.#.........## *,,,,,, Gorae the Geomancer  ##...<...#.## *,,,,,, Octopode of Vehumet ***...  ######'#### ***+*** Health: 61/61 ========================  ##...#*,*Magic: 20/23 ====================----  #..###*,** AC: 1'•µjGz qStr: 7  Doom: 0%  #.##*,,* EV: 16Int: 22 Contam: 0%  ###'######### **,* SH: 5Dex: 19  #........>..#******+** XL: 11 Next: 60% Place: Dungeon:10  #....@......#*,,,,,,,, Noise: ====-----  Time: 12436.7 (0.0)  #........o..#,,,,,,,,, c) +3 rapier (protect)  '•µj”z ¡#......o....),,,,,,,,, Cast: Stone Arrow  #...........#*,,,,,,,,  #.....o.....#*,,,,,,,, '•µj#{ ÿ #.......>...#********* o   orc wizard  #############oo 2 orcs (1 polearm)   You encounter 2 orcs.An orc is wearing a +2 leather armour of cold resistance. '•µjX{ ^_Found an escape hatch in the floor. Found a stone staircase leading down. _There is an open door here.The stone arrow hits the orc wizard! _The orc wizard shouts! The orc shouts! '•µj�{ ]_You now have 20/23 mp.'•µjG… P  Okay, then.'•µjV‡ '•µj¯Ž '•µjL’ . _'•µj@ í )The stone arrow hits the orc wizard!!You kill the orc wizard!Vehumet accepts your kill.'•µj­ —`oo 2 orcs (1 polearm)'•µj2j 9o.'•µjìj 4o.'•µjÂw .'•µj™ �18--==--7.7 (1'•µjç‡ '•µjz� ´ _You feel your power returning. _You now have 18/23 mp.'•µjm/¬ )The stone arrow hits the orc!!You kill the orc!'•µjp4``   orc ((•µj8@9o.(•µj¯F(..(•µjLt15-------8(•µj½R(•µj+[ž _Vehumet accepts your kill. _You now have 15/23 mp.(•µjÊwß )The stone arrow hits the orc!!You kill the orc!Vehumet accepts your kill.(•µjÂ|.`(•µj¼Ñ .(•µjeÙŸ3-----9Stone Arrow(•µjoà(•µj—é´ _You feel your power returning. _You now have 13/23 mp.(•µj´S(•µj¯X(•µj³^(•µj7b° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(•µjyá 3(•µjå (•µj=ì (•µj‘ñ : _(•µjsö 94(•µjÞö 1=-(•µj§ø (•µj5ÿ ,(•µj[ (•µjy ,(•µj¤ (•µj B(•µj' (•µjx 9=(•µj, (•µjÙ (•µj?! (•µjÁ% (•µjÂ) (•µj* S5=(•µj, (•µj< (•µjy< (•µjÒ> (•µj¯F (•µjG (•µjI (•µjóO (•µjbP (•µjfR (•µj¯Z (•µj[ 9=(•µj/] (•µjþc (•µj`d S6=(•µjcr (•µjs| ,(•µj˜€ (•µj؈ ,(•µju‹ (•µj¦” ,(•µj1— (•µjÅ� (•µj2ž 9=(•µjÿŸ (•µj’© ,(•µj0« (•µj¦² (•µj ³ S7=(•µjØ´ (•µjé¼ ,(•µjè¾ (•µj“Å (•µjÆ (•µj_È (•µjØÏ ,(•µjÒ (•µj.Ù O=(•µjÛå x18=(•µjýç (•µj¢ï ,(•µjŒñ (•µjjú (•µjûú (•µjóü (•µjþ B(•µj¶ e=(•µjë B(•µj! a9=(•µjž! (•µjç( ,(•µj«+ (•µj3 (•µj#4 (•µjO6 (•µjà= (•µjD> (•µj”@ (•µjH (•µj½H 9=(•µj5K (•µjÐQ (•µj!R (•µjFR E20=(•µjIU (•µj¿^ ,(•µj_a (•µj‰j ,(•µj m (•µjVv ,(•µj.y (•µj4‚ (•µj·‚ 9=(•µjH… (•µj.� ,(•µj(‘ (•µjuš (•µjÝš K1=(•µj*� (•µjì¦ (•µjY§ (•µjB« (•µj7´ (•µj‰¶ (•µjÙº (•µj‡Â ,(•µj Å (•µj†Ì (•µj¤Í 9=(•µjÊÏ (•µjO û2=(•µjJ, é=(•µjóX 23==(•µjja (•µj³w ò  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _(•µjµx (•µjö‚ P==(•µjÉ„ (•µj�ˆ (•µjñ� (•µj’‘ (•µjÚ“ (•µjü– (•µjóŸ (•µjb  (•µj¬¢ (•µj|¥ (•µjá­ (•µjY® (•µjݰ (•µj’ ?  You see here a +0 trident.(•µjæË 5 _(•µj+Î (•µjôÐ (•µjñØ (•µjoÙ (•µjËÛ (•µj (•µjú X(•µj° ,(•µjð ,(•µj> (•µj™ (•µjÇ! (•µjê$ W _You open the door.(•µj#N ¤  There is an open door here. _(•µjƒm Æ(•µjšp (•µj7q (•µj(r (•µjút W _You open the door.(•µjKz (•µj¨z (•µjÏ{ (•µjF‹ `  There is an open door here.(•µj#‘ (•µj”‘  _(•µj¤’ (•µjö” (•µj š (•µj› (•µjä� (•µjwŸ (•µj!¥ (•µjŽ¥ (•µjަ (•µj•© (•µj*¯ ,(•µj ° (•µj§± (•µjH· (•µjÓ· (•µj�¹ (•µjæ¼ (•µjf (•µjÉ (•µj»Ã (•µjšÆ W _You open the door.(•µjÌ 3(•µjEÍ (•µj¶Ñ `  There is an open door here.(•µj½Ø (•µj!Ù  _(•µjGÚ (•µj8Ü (•µj�ç X(•µj}ë (•µjÐë (•µj±ì (•µj¨^#....## *,** **,,, ...#.## *,,*** ***,, ##..#.## **,,,* *,,,,,,,_, .......## ######+## ***,.,,,,,,, ..#.....#*#.......####....*,,,,,, .......#..#.......'....#,,**,,,,, ........#.+.......######,,***,,,, ...#...####.......# *,,****,,, (•µjlR......## #.....@.# *,-- ...#.## #.......# ***,****** #'#### ###'##### **,,* ..#  #.# *,,** ###  #.## ***,***** #  #..# *,,,,,,,* ######## ##.# *,,,,,,,* (•µj ....>..#######'##### *,,,,,,,* .......##..........#**,,,,,,,**** You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here. (•µjR e You pick up a parchment of Borgnjor's Vile Clutch and begin reading...(•µj×1524.7 (85.0)(•µjéG--5.7 (86(•µj;(•µjú'š _You add the spell Borgnjor's Vile Clutch to your library. _MP restored: 23)•µjÏc)•µj�d)•µjce)•µj—r)•µj£ n _)•µj�¬™ _You open the door.)•µj¹²I)•µjÙ¿`  There is an open door here.)•µjÇ)•µjºÇ _)•µj|È)•µj%Ê)•µj§Ð)•µjýÐ)•µj-Ñ)•µjEÒ)•µj?ÚB)•µjaå)•µjûé)•µjeê)•µjÈê)•µjuí)•µj™ò)•µjó)•µjfó)•µjßö)•µjBü)•µj«ü)•µj@ý)•µjºW _You open the door.)•µjâ3)•µj‹)•µjƒ `  There is an open door here.)•µjä)•µjÊ _)•µj])•µj)•µj–)•µjë)•µj¬)•µj)•µjù")•µjL#)•µjØ#)•µjp%)•µju*)•µjä*)•µjo+)•µj}.)•µj„3)•µjç3)•µjÉ4)•µjò6W _You open the door.)•µj”<3)•µj&=)•µjA`  There is an open door here.)•µjH)•µj¤H _)•µjVI)•µjK)•µjëO)•µjHP)•µj§P)•µjÏQ)•µj¡V)•µjúV)•µj�W)•µjId)•µjùi)•µj]j)•µj¡j)•µj–m)•µj-s)•µj‘s)•µjÁs)•µjJx)•µj*~)•µj¼~)•µj)•µjÿ‚äYou open the door.There is an open door here.You open the door. _There is an open door here.You open the door. _)•µj^ƒWThere is an open door here.You open the door.)•µj0‰)•µjЉ)•µj3Š)•µj:�æThere is an open door here.You open the door. _There is an open door here.You open the door. _There is an open )•µjÕ�~door here.You open the door.  There is an open door here.)•µjï¸i _)•µj¹ÄC #....#...,..........,,,,,  #....##.#*#.......#*****,******#....##.###.......#*****,,,*,, .##....'...##.......+,,,,***,*,** ,*#....###..'.......#,,,,,**,,,* ,,+....# ####....####,,,****,**** **#....# #....#**,,,,,***,,,* )•µjuÅh ##'### #....#*,,,,,*  #.## ##..@#,,,,,,,,,*55.7 (30  #..### ###...§§,,,,,,,,  ##...# *.......§,,,,,,*  ######'## **#..§§....§,,,,,**** )•µjZÆ.*#.......####....#§§§..§,,,*,,,,, .#.......'....#..##....§,,**,,<,, .+.......######..#**,..§,***<,,,, ##.......# #..#***..§** *,,,,,  #.......# *,,,,,,,,,* *,,,,>)•µj�Ѩ_...#.#§.)•µjúÕ,6.7 (31)•µjþÚ)•µjñÞÞ _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door)•µj)ß¡. _There is an open door here.Found a shadowy altar of Dithmenos.)•µj&J_)•µj]PB)•µjgU)•µj8X)•µj™X)•µjLY)•µj\)•µj aj  You encounter a killer bee.)•µjÕg #....#...,..,,* #....##.#*#.......#*****,******+ #....##.###.......#*****,,,*,, #....'...##.......+,,,,***,*,** #....###..'.......#,,,,,**,,,*,, +....# ####....####,,,****,** )•µj9h…#....# #....#*#y,,,,***,,,*,, ##'### #....##§§,,,,,****,#.## ##...#@§§*,,,,,*#..### ###..§§§,,)•µjih**##...# #......._§§,,,,* *Stone Arrow #####'## **#..)•µj(i§§,,,,** .......####....#.§§..§§,,*,, .......'....#..##....§§,**,,<,,y   killer bee (asleep)......######..#*#§..§.***<,,,,,, .......# #..#**#...#* *,, .......# #...,,,...# *,,,,>,,)•µjÏtð8.7 (2.0)§..§.#§....#§##)•µjw_9.7 (3Cloud _)•µjT|)•µjN)•µjŸ% Y  # #....##  #.## ##...#  )•µj& Ý ###..   #.......  **#............#.§§....#..##§..§.<####..#*#§....#**< #..#**#..§##   *,,,,>)•µjÏ¿   # #....##  #.## ##...#   ###..   #.......  **#............#.§§....#..##§..§.<####..#*#§....#**< #..#**#..§##   *,,,,>)•µjwÀ )•µjªÆ )•µj,È )•µjáÍ )•µj3Ò a _A killer bee is nearby!*•µjO¹ §The stone arrow hits the killer bee!!You kill the killer bee!*•µj,,  You encounter a killer bee.*•µjª¿o20----1===60.7 (1*•µjƒÅ*•µj°Ïš _You hear an angry buzzing noise. _You now have 20/23 mp.*•µjž.+``*•µj€€H§y*•µj‘�‡..§§§§§.##y*•µj”r17--------1*•µj+™8_*•µj £ã _The stone arrow misses the killer bee. The killer bee closely misses you. _You now have 17/23 mp.*•µj¬D¸ §The stone arrow hits the killer bee!You kill the killer bee!*•µjJR*•µjž*•µj°¤Ò4------2-2Stone Arrow*•µjtª8_*•µj\³ž _Vehumet accepts your kill. _You now have 14/23 mp.*•µjª= 3*•µjœE Æ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+•µjAU+•µjÜU+•µj+V+•µj–_+•µjye: _+•µj>k+•µjZl,+•µjTw+•µjÞwU5=--+•µjTx+•µjž�+•µj‚+•µjOƒ+•µj—ŽB+•µjä�B+•µj÷¨j  You encounter a killer bee.+•µj °ý§.--...§§.§....§_...Stone Arrowy.§§..#§§§§.y   killer bee (wandering)..#..+•µj=²+8.7 (6+•µj ½Ý§§§§§§§§y#. . +•µj‡À™=--9.7 (7Stone Arrow+•µjæÆ+•µj°É7 _The killer bee leaves your sight.+•µjUXÈ6=+•µjîal  A killer bee comes into view.+•µj:jî_Stone Arrowy.y   killer bee (wandering)+•µjÁj +•µj|m,70.7 (1+•µj{Â..§y§y 2 killer bees (wandering)1.7 (2 _+•µjö8_+•µjú´e _You encounter a killer bee.+•µj°"  # #....##  #.## ##...#   ###...   #..§§§..  **#........#..<####.< #.   *,,,,>+•µj†#+•µj�» _  # #....##  #.## ##...#   ###...   #..§§§..  **#........#..<####.<+•µj\¼ £ #.   *,,,,>+•µjRÄ +•µj¡Å +•µjÕÌ +•µjºÏ d _There are monsters nearby!+•µjlÁ » §The stone arrow hits the killer bee!!You kill the killer bee!+•µj È f``   killer bee+•µj„ Œ y§Vehumet accepts your kill.+•µj¶ By§+•µj& – yThe killer bee buzzes angrily. You hear an angry buzzing noise.+•µj=4 ï§.y§§§.§§.#yy 2 killer bees..+•µjg6 �3---====2.7 (1+•µj–; +•µjƒC ± _You encounter a killer bee. _You now have 13/23 mp.+•µjÑ3° .  The stone arrow hits the killer bee!!You kill the killer bee!+•µjÇ9V   killer bee,•µj„Osy.y§,•µjSv.......##§.§,•µjY¨10------3==--3,•µj!a,•µj x– _Vehumet accepts your kill. _You now have 10/23 mp.,•µj°ãë §The stone arrow hits the killer bee!You kill the killer bee!Vehumet accepts your kill.,•µjíæR,•µj*B,•µj*bä8/23 -----4--4Stone Arrow,•µj%�ã_ _You feel your power returning. _You now have 8/23 mp.,•µjë\ù _You can't see any susceptible monsters within range! (Use Z to cast anyway.),•µj£ ù _You can't see any susceptible monsters within range! (Use Z to cast anyway.),•µjH— I,•µj÷¢ : _,•µjN° –9=-,•µj;É ,•µjzÊ ,•µjÌ ,•µjlÕ ,,•µj{Ö ,•µj â ,,•µj£ã ,•µj¨ j  You encounter a killer bee.,•µjË# é###..$#........#..§§#.....--y.§.§.._.Stone Arrow..†.§.§.##§....y   killer bee (wandering)..§#..##,•µj+ +9.7 (5,•µjî` [...§##§....§§..=--80.7 (6 __,•µjÈé 2$  # #....##  #.## ##...#   ###y...   #......._.  **#......†.......#§§§....#..##§....<####..#*#§...§#**< #..#**#...##  ,•µjõê % *,,,,>-•µjML7$  # #....##  #.## ##...#   ###y...   #......._.  **#......†.......#§§§....#..##§....<####..#*#§...§#**< #..#**#...##   *,,,,>-•µj¡R-•µj¬T-•µj[^-•µj�ca _A killer bee is nearby!-•µjÈ•Û †The stone arrow hits the killer bee!!You kill the killer bee!`-•µj––C-•µj*ª...§§§§§...§#...##-•µjó ¢7--==1.7 (1Stone Arrow-•µjl"-•µj D• _Vehumet accepts your kill. _You now have 7/23 mp.-•µj[aù _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-•µjh— Û _-•µj½ Ø  You encounter a killer bee.§§†§§--y...§..§Stone Arrow§.##§§§.§y   killer bee (wandering)#3.7 (2†-•µj*Á Áy.§§§. -•µj"Å }--4.7 (3Stone Arrow-•µjM _The killer bee leaves your sight..•µjEà.•µjöà.•µjÎâ.•µj‹ë.•µjXðN--.•µj¸l  A killer bee comes into view..•µjñ§y.§§.§§§.§_...Stone Arrow§.§§§...§.y   killer bee (wandering)..§#.#.•µjR+5.7 (1.•µjN+.•µjO016.7 (2 _.•µjI.•µj?M.•µjVÚ$  # #....##  #.## ##.y.#   ###†y.   #..§§§.  **#..§.....#..#...•µjWe<####.< #.   *,,,,>.•µjÓ0 $  # #....##  #.## ##.y.#   ###†y.   #..§§§.  **#..§.....#..#..<####.< #.   *,,,,>.•µjFXw _A killer bee is nearby!.•µj%EB †The stone arrow hits the killer bee!!You kill the killer bee!Vehumet accepts your kill..•µj̵s......##...•µjºë6-5==7.7 (1Stone Arrow _You feel your power returning. .•µjyïc_You now have 6/23 mp..•µjËÖ .•µjfÙ .•µj á .•µj$å ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/•µj/æI/•µj—FÔ _/•µjÎLc-/•µj£U7=/•µjnz,/•µj<À/•µjwÅô=/•µjüK–8=Cloud =9=/•µjÇ�X/•µj4—n/•µj|¶C=10/23=/•µjhW­Cloud =1=/•µj±‘==12=/•µjŠ n/•µjÜ"é=/•µj¹^i3=/•µj1ˆš/•µjäû§=/•µj+Cª4==/•µj€}B/•µj™5=/•µjœ,/•µj,×h=6=/•µjã*.=7=/•µj¦¦e=/•µjfº18=/•µj¯)B/•µjõYËCloud =/•µjkoB/•µjス9=/•µj”­+=/•µjα/•µjà¶b20=/•µj¿,/•µjoÀ/•µjÿ³|=1==2==23==  You see here a killer bee corpse.Cloud _/•µj º/•µj]Ã/•µjÙËf==/•µjYÍ/•µjMÎ/•µj8Ï/•µj_é°/•µjW÷/•µjäýù ............#*,,,,,,,,,,,*** ..,..........,,,,,,,,,,,,* .#*#.......#*****,******+**** * .###.......######,,,*,,,,,,,* ..##.......+...$##*,*,******* *** #..'.......#.....#*,,,*,,,,,***,+ ####....####§..##**,*******,**,,*  #....###§§...##*,,,*,,,*,+,,** #....##§§..§§@#***,*,*,*,**** --688.7 (101.0)  ##.y.#§§§.§.§§§#,,,,,*,,,*  ###††.§...§§§§..******+**  #...§§§§§§..,..# *,* # **#..§§§§§..§.§,.#*****+** ####....#§§§§.§§§§*$.,,,,,,,* '....#..##§§..§§§**,.<,,,,,,* ######..#*#..§§§#**<...,,,,,* # #..#**#...## *,,,,,,,,,*/•µjd r--92/•µjC [ _Found an escape hatch in the ceiling./•µj�Š Â/•µjÑ© G _You now have 511 gold pieces (gained 12)./•µj¢ çCloud   You see here a killer bee corpse. _Cloud /•µj�9 ò/•µje n/•µjKz X/•µjÒ| /•µj�} :Cloud /•µjm� /•µjJ‡ /•µjF®  ##+....##*,*,******* ***,'#.....#*,,,*,,,,,***,+, ###....####§..###*,**#****,**,,*,  #....###§§.§§##*,,.#,,,*,+,,**  #....##§§§..§.####.#,*,*,****  ##...#§§§§§§§§.#...,,*,,,* *  ###††..§........#*****+**  #......._......# *,* **#..§§§§§....@..#*****+** *712.7 (23.0) ###....#§§§§...§§#$.....,,,* * ....#..##§.§..§§##,.<...,,,* * #####..###....§##*[/•µj¯ š39;49m<.....,,,* *  #..####...## *,,,...,,,* *  #.........# *,,,,>.,,,* *   ###.####### ******#+*** *   **,,* **,* *   *,,** **,,* * /•µj¿ ê#..#...§§#§3.7 (24_ _Found a stone staircase leading down./•µjë ˜##.+....##*,*,* ***, .'.#.....#*,,,*,,,,,***,+,....####§..###*,**#****,**,,*,#....###§§..§##*,,.#,,,*,+,,*#....##§§§..§.####.#,*,*,**** *,##...#§§§§..§§.#...,,*,,,* *,###††..§§.#*****+** *,#......._......# *,* *,**#..§§§§§.#*****+** *,0.0)....#§§§§...§§#$.* *,#..##§§§..§§##..<....,,* *,..###§...§##*<../•µjÊI ñ* *,#..####...## *.......,,* *,#.........# *....>..,,* *,###.####### *######+*** *,**,,* **,* *,*,,** **,,* *,/•µjWM ./•µj¬U ^..#.§§.§../•µj�_ +4.7 (1/•µjõ™ ¶ _Found a stone staircase leading up. _MP restored: 230•µjm_0•µj.ŒP _0•µj½—� _You now have 530 gold pieces (gained 19).0•µj�™I0•µjî›0•µj°¥B0•µj;ª0•µjJ¬,0•µjè­,0•µj–µ,0•µj-·0•µj:¸0•µjξ0•µjé¿,0•µjÆ0•µjíÇ,0•µj È0•µjÍÌ0•µj&ÐB0•µjÛ0•µjßæX0•µj—ëX0•µjÄî0•µjõï,0•µjDú0•µj²ÿ0•µj,0•µjÑ0•µj‚0•µj¬ ,0•µj:0•µjCB0•µjV0•µj80•µj�;,0•µjÅ<,0•µjB0•µjC,0•µjëN0•µjP,0•µj±U„ _t - 5 scrolls of teleportation {!r!d, @r3} (gained 1)0•µjí]I0•µjÐf,0•µj h,0•µjºk0•µjqt0•µj‡u0•µjv0•µj°y0•µj|�B0•µj¨„0•µjç‹,0•µjãŒ0•µjù‘0•µj~™w  You encounter an orc warrior and 2 orcs.0•µj‹§,,,,,,,,,,,,,,,,,,,**,,,* *,,,, ...,,,,,,ooo.,,,,,,,,,,,* ******* .............,,**,,,,,,,* *** .........##/..,**,,,,,,,* *,, .........#*...,,,,,,,,*** *,* ..........,,...,,,,,,,* **+* #.......#****#.######+#### *∩, #.......######...#.......# *,, #.......+....###@#.####### ***,, '.......#.....##...#,,,,,***,+,, #....####§.§####.#######,**,,*,, #....###§..§§###...#...*,+,,****+ #....##§§..§.§####.#.#,*,**** *, ##...#§§§...§§.#.....#,,,* *,* o   orc warrior (asleep)###††...........#####*+** *,* oo 2 orcs (asleep)#......§_......# *,* 0•µj«¨Œ[17d**#..§§§§§...§§§.######+** *,*0•µjø¹g.o40.7 (26.0)0•µj\½E.o0•µjÌ¿L.o0•µjÆ€ oThe orc shouts! You hear a shout!0•µjcϘ oYou encounter an orc. It is wielding a +0 whip.0•µj…\À oo   orc priestooo 3 orcs (2 wandering)You encounter an orc priest. It is wielding a +0 falchion.==1.7 (270•µjª‡; _You hear a howl! You hear a shout! x20•µjSƒÑ . .oo. #/.. ... ... #.### *∩#...#.......# #@#. #...##.####..###. ....  ###††.  .# *,* §. 0•µjO# . .oo. #/.. ... ... #.### *∩#...#.......# #@#. #...##.####..###. ....  ###††.  .# *,* §. 0•µj¶«® _There are monsters nearby!0•µj¶( D . .oo. #/.. ... ... #.### *∩#...#.......# #@#. #...##.####..###.0•µj3* � ....  ###††.  .# *,* §. 0•µjñÐ# . .oo. #/.. ... ... #.### *∩#...#.......# #@#. #...##.####..###. ....  ###††.  .# *,* §. 0•µj¶Ö40•µj—òz _There are monsters nearby!1•µjt¼***,**,,,* * ,,,p)...o?,,,,**,,,* *,,,,,,,,,,.ooo...,,* ***..oo...**,* **.##/...**,,,,,,,* *,##....,*** *, ,...,,...,,,,,,,* **+ *#.#****#.######+#### *∩#.######.@.#.......# * ##.+....###.#.####### *** .'.......#.....##...#,,,,,***,+ ##....####§.§####.#######,**,,*,,  #....###§..§§###...#...*,+,,****  #....##§§..§.§####.#.#,*,**** *, p   human (launcher, wandering)...#§§§...§§.#.....#,,,* *, o   1•µj©¾çorc warrior##††...........#####*+** *, oo 2 orc priests (1 polearm, 1 wandering)  #......§_......# *,* *, ooo 3 orcs (2 wandering)1•µj-÷ó hYou encounter an orc priest and a human.You hear a shout! The human shouts! You hear a shout!.oo.ooo.1•µj%ùÐ pp)h   wargo   orc warrioroo 2 orc priests (1 polearm) (…)You encounter a warg.1•µj�1•µjæM'.p1•µjåNE.o1•µj:a3o1•µjÜbD2.7 (1.0)Stone Arrow1•µjßq9_1•µjáž 1•µj[ d_The orc priest casts a cantrip, but nothing happens.3•µjš¸0,***,**,,,* *,.oho..?.,,,##,,,* *.,,,,,.po..o..,,..,,,,* ..o....#*..,,,,,* .##o...##.,,,,,,* *.##......,,,,,*** * .,.,,....,,,,,,* ** #*#.#****#.######+#### *∩#.######@..#.# * .##.+....###.#.# *** ..'3•µjã¹Ã.#.....##...#,,,,,***,+#....####§.§####.#######,**,,* #....###§..§§###...#...*,+,, #....##§§..§.§####.#.#,*,**** * ##...#§§§...§§.#.....#,,,* * ###††.#####*+** * #......§_......# *,* *3•µjýY.h3•µjtÀH.o3•µjøÀN.o3•µjZÃK/o3•µj‘Ɖo).o3•µjiÈ.3•µj]Ò¿ .hThe orc priest mumbles some strange prayers to Beogh against you.3•µjµâÃph   wargo   orc warrioroo 2 orc priests (1 polearm)ooo 3 orcs (1 wandering)3•µjøåb49-------33•µj‹3•µj1 ‰ _Beogh smites you! _You take 12 damage, and have 49/61 hp.3•µj‘k 3•µjé« œQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa)b - Throw: 5 boomerangs  c - Throw: 5 darts (poison)  d - Throw: dart (curare)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (19)  g - Zap: wand of polymorph (8) Spells ([,] to cycle)  h - Cast: Sandblast  i - Cast: Brom's Barrelling Boulder  j - Cast: Stone Arrow  k - Cast: Petrify (4%)l - Cast: Passwall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on4•µj I4•µjšVÀ,,,,,,,,,,***,,,,,,,,**,,,* *,,,, Gorae the Geomancer ,,,,,,,,,,o)....?.,,,##,,,* *,,,, Octopode of Vehumet ***... 4•µjP[.....,,,,,....oo..,,..,,,,* ***** Health: 49/61 ===================----- ...........pooh..#*..,,,,,* * Magic: 23/23 ======================== ...........##/...##.,,,,,,* * AC: 1Str: 7  Doom: 0% ...........##.o....,,,,,*** * EV: 16Int: 22 Contam: 0% .,..........,,....,,,,,,*** SH: 5Dex: 19 #*#.......#****#.######+#### *∩ XL: 11 Next: 65% Place: Dungeon:10 ###.......######@..#.......# *, Noise: ---------  Time: 12743.7 (0.0) .##.......+...4•µj7__.###.#.####### ***, c) +3 rapier (protect) ..'.......#.....##...#,,,,,***,+, Cast: Brom's Barrelling Boulder ###....####§.§####.#######,**,,*,#....###§..§§###...#...*,+,,***#....##§§..§.§####.#.#,*,**** * h   warg##...#§§§...§§.#.....#,,,* * o   orc warrior###††...........#####*+** * oo 2 orc priests (1 polearm)#......§_......# *,* * ooo 3 orcs (1 wandering)You encounter an orc priest and a human.You hear a shout! The human shouts! You hear a shout!  You encounter a warg. _The orc priest casts a cantrip, but nothing happens.The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! _You take 12 damage, and have 49/61 hp.4•µje4•µjhl5•µjCÅX.h5•µjXÑ2.o.o.o.o5•µjQìÎ p  The orc priest invokes the aid of Beogh against you..o5•µjð×.p   human (launcher)h   wargo   orc warrioroo 2 orc priests (1 polearm) (…)5•µj£ñA39----5•µjûñ$4.7 (15•µj ý9_5•µjN � _Beogh smites you! _You take 10 damage, and have 39/61 hp.5•µj‡: ,,,,,,,,,,***,,,,,,,,**,,,* *,,,, Gorae the Geomancer ,,,,,,,,,,.o....*.,,,##,,,* *,,,, Octopode of Vehumet ***... .....,,,,,..p...*.,,..,,,,* ***** Health: 39/61 ===============--------- ............o.o.o#*..,,,,,* * Magic: 19/23 ===================----- ...........##oh.*##.,,,,,,* * AC: 1Str: 7  Doom: 0% ...........##...*..,,,,,*** * EV: 16Int: 22 Contam: 0% .,..........,,.o*.,,,,,,* ** SH: 5Dex: 19 #*#.......#****#*######+#### *∩ XL: 11 Next: 65% Place: Dungeon:10 ###.......######@..#.......# *, Noise: ---------  Time:[5•µjÁ= é40m 12744.7 (0.0) .##.......+....###.#.####### ***, c) +3 rapier (protect) ..'.......#.....##...#,,,,,***,+, Cast: Brom's Barrelling Boulder ###....####§.§####.#######,**,,*,  #....###§..§§###...#...*,+,,***  #....##§§..§.§####.#.#,*,**** * p   human (launcher)  ##...#§§§...§§.#.....#,,,* * h   warg  ###††...........#####*+** * o   orc warrior  #......§_......# *,* * oo 2 orc priests (1 polearm)(…)The orc priest invokes the aid of Beogh against you. _Beogh smites you! _You take 10 damage, and have 39/61 hp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 trident (100% to hit)6•µjÚ` `,,,,,,,,,,***,,,,,,,,**,,,* *,,,, Gorae the Geomancer ,,,,,,,,,,.o....?.,,,##,,,* *,,,, Octopode of Vehumet ***... 6•µjBb .....,,,,,..p.....,,..,,,,* ***** Health: 39/61 ===============--------- ............o.o.o#*..,,,,,* * Magic: 19/23 ===================----- ...........##o...##.,,,,,,* * AC: 1Str: 7  Doom: 0% ...........##..h...,,,,,*** * EV: 16Int: 22 Contam: 0% .,..........,,.o..,,,,,,* ** SH: 5Dex: 19 #*#.......#****#.######+#### *∩ XL: 11 Next: 65% Place: Dungeon:10 ###.......######@..#.......# *, Noise: ---------  Time: 12744.7 (0.0) .##.......+....###.#.####### ***, c) +3 rapier (protect) ..'.......#.....##...#,,,,,***,+, Cast: Brom's Barrelling Boulder ###....###6•µj'c œ#§.§####.#######,**,,*,  #....###§..§§###...#...*,+,,***  #....##§§..§.§####.#.#,*,**** * p   human (launcher)  ##...#§§§...§§.#.....#,,,* * h   warg  ###††...........#####*+** * o   orc warrior  #......§_......# *,* * oo 2 orc priests (1 polearm)(…)_Beogh smites you! _You take 10 damage, and have 39/61 hp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 trident (100% to hit)  You send a boulder barrelling forward!6•µj°i H/o6•µj£j M.o6•µjv„ M)o6•µjƒ�  6•µjq‘ Ë.p  Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 trident (100% to hit)  You send a boulder barrelling forward!  The orc warrior hits your boulder with a +0 long sword!The orc priest invokes the aid of Beogh against you.6•µjÚ¶ Ï.o.h*☼ .)....?.,,,##,,,* .....,,..,,,,* ..#*.. ##. h.. . #â—‹### *∩#@ ###.# ..##        ###†† (ally target)   *,* 6•µjŸ½ ©29----===5.7 (1â—‹6•µj’Ç  _Beogh smites you! Your boulder barrels into the warg! _You take 10 damage, and have 29/61 hp. You now have 19/23 mp.8•µj ,,,,,,,,,,***,,,,,,,,**,,,* *,,,, Gorae the Geomancer ,,,,,,,,,,.)....*.,,,##,,,* *,,,, Octopode of Vehumet ***... .....,,,,,.o....*.,,..,,,,* ***** Health: 29/61 ===========------------- ............op..*#*..,,,,,* * Magic: 15/23 ===============--------- ...........##/.oo##.,,,,,,* * AC: 1Str: 7  Doom: 0% ...........##.o.h..,,,,,*** * EV: 16Int: 22 Contam: 0% .,..........,,.o*.,,,,,,* ** SH: 5Dex: 19 8•µj¾ #*#.......#****#*######+#### *∩ XL: 11 Next: 65% Place: Dungeon:10 ###.......######@..#.......# *, Noise: ===------  Time: 12745.7 (0.0) .##.......+....###.#.####### ***, c) +3 rapier (protect) ..'.......#.....##...#,,,,,***,+, Cast: Brom's Barrelling Boulder ###....####§.§####.#######,**,,*,  #....###§..§§###...#...*,+,,***  #....##§§..§.§####.#.#,*,**** * p   human (launcher)  ##...#§§§...§§.#.....#,,,* * h   warg  ###††...........#####*+** * o   orc warrior (ally target)  #......§_......# *,* * oo 2 orc priests (1 polearm)(…)The orc priest invokes the aid of Beogh against you. _Beogh smites you! Your boulder barrels into the warg! _You take 10 damage, and have 29/61 hp. You now have 19/23 mp.Aiming: Brom's Barrelling Boulder (safe; 1% risk o8•µjœ Jf failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 trident (100% to hit)9•µjgk,,,,,,,,,,***,,,,,,,,**,,,* *,,,, Gorae the Geomancer ,,,,,,,,,,.)....?.,,,##,,,* *,,,, Octopode of Vehumet ***... .....,,,,,.o......,,..,,,,* ***** Health: 29/61 ===========------------- ............op...#*..,,,,,* * Magic: 15/23 ===============--------- ...........##/.oo##.,,,,,,* * AC: 1Str: 7  Doom: 0% ...........##.o.*..,,,,,*** * EV: 16Int: 22 Contam: 0% .,..........,,.oâ—‹.,,,,,,* ** SH: 5Dex: 19 #*#.......#****#â—‹######+#### *∩ XL: 11 Next: 65% Place: Dungeon:10 ###.......######@..#.......# *, Noise: ===------  Time:9•µjèla 12745.7 (0.0) .##.......+....###.#.####### ***, c) +3 rapier (protect) ..'.......#.....##...#,,,,,***,+, Cast: Brom's Barrelling Boulder ###....####§.§####.#######,**,,*,  #....###§..§§###...#...*,+,,***  #....##§§..§.§####.#.#,*,**** * p   human (launcher)  ##...#§§§...§§.#.....#,,,* * h   warg  ###††...........#####*+** * o   orc warrior (ally target)  #......§_......# *,* * oo 2 orc priests (1 polearm)(…)_Beogh smites you! Your boulder barrels into the warg! _You take 10 damage, and have 29/61 hp. You now have 19/23 mp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 trident (100% to hit)  You send a boulder barrelling forward!9•µjºvŠ. _You take 10 damage, and have 29/61 hp. You now have 19/23 mp.Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc priest, wielding a +0 trident (100% to hit)  You send a boulder barrelling forward!r boulder barrels into the warg..o9•µjz|„ .  The warg bites your boulder but does no damage.9•µj€}D.o9•µjƒ .p9•µj€6o9•µj‡– oThe orc warrior hits your boulder with a +0 long sword.9•µj»Ž¡ oYou encounter an orc wizard. It is wielding a +0 dagger.9•µjv–þ *☼You encounter an orc priest. It is wielding a +0 short sword.*9•µj榌 )o...?.,,,##,,,* ......,,..,,,,* o....h#*.. ##. â—‹.. oo*. #â—‹### *∩#@ ###.# ..##       (ally target)  ###††   *,* o 3 orc priests (1 polearm)9•µjk¨+6.7 (19•µjæ¼9•µjŽ× 9•µjªÞ 9•µjmß*_Your boulder barrels into the warg! 9•µj$ãd_You now have 15/23 mp.:•µjIuÚ .  The warg bites your boulder. Your boulder barrels into the warg!  You kill the warg!:•µj>v�*☼*☼:•µj‹}‹ oVehumet accepts your kill.:•µj°€O.o:•µjs„O.o:•µj’Ðo/o.p .oYou encounter an orc. It is wielding a +0 whip..o*â—‹:•µj#“@*â—‹:•µjœ¢.°o   orc warriorooo 3 orc priests (1 polearm, 1 ally tar…):•µj£zo   orc wizard:•µj‹¨U307---7:•µjÚµe*â—‹°:•µjÆi _The orc priest hits your boulder with a +0 trident.;•µj#Ó*â—‹  Vehumet accepts your kill.  You encounter an orc. It is wielding a +0 whip. ;•µj|$Ñ_The orc priest hits your boulder with a +0 trident.  You hit the orc warrior.Your weapon exudes an aura of protection.  You grab the orc warrior.  You pierce the orc warrior, but do no damage.*â—‹;•µja%P.o;•µj¼(0o;•µj.Œ .oYou constrict the orc warrior.;•µjÿA™ . The orc warrior hits you with a +0 long sword!;•µjgJ;•µj"“G.o;•µjh¥r  The orc priest looks encouraged for a moment.;•µj±8*;•µj’3Ý ooo 4 orcs The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!<•µj ;G.o<•µjÕK¢ â—‹Deactivating autopickup; reactivate with Ctrl-A.<•µjŠL�Your boulder barrels into the orc!  You kill the orc!<•µj(MF*â—‹<•µj'W{ â—‹Vehumet accepts your kill.<•µjYgÓ °{°°3Your boulder crumbles as it rolls away.<•µjUl¶2---- 8 ==-8.9 (1.2 <•µjw9°<•µjù _You hear a shout! _You take 10 damage, and have 20/61 hp.<•µj(Éë *â—‹You hit the orc warrior. You pierce the orc warrior!<•µjTÊ.<•µjzÒ� /You constrict the orc warrior!<•µjgÓ.<•µjÛûÿ oo  2 orc priests (1 polearm, 1 ally targ 2 orcs The orc warrior struggles to escape constriction.<•µjy<•µj9a  .)....*.,,,##,,,* .....â—‹.,,..,,,,* .o..°#*.. /..°##. .po.. . #o### *∩#@..# ###.# ..##       ###††  <•µjsb¥ *,* The orc priest begins to cast a cantrip, but forgets the words!The orc priest calls down the wrath of Beogh upon you.<•µjÜ� .)....*.,,,##,,,* .....â—‹.,,..,,,,* .o..°#*.. /..°##. .po.. . #o### *∩#@..# ###.# ..##       ###††   *,* <•µjÒë¤ ☼Beogh smites you!* * * LOW HITPOINT WARNING * * *<•µjÖùwâ—‹°.)<•µjOû¾5/61 ----------6=-50.1<•µj;9°<•µj¹ <•µjXð_Your boulder crumbles as it rolls away. _You take 15 damage, and have 5/61 hp. MASSIVE DAMAGE!!<•µjƒ³ß  You hit the orc warrior but do no damage.You pierce the orc warrior, but do no damage.You squeeze the orc warrior, but do no damage.<•µj µ@.o<•µjõÕÚ  You constrict the orc warrior.The orc warrior hits you with a +0 long sword!You die...=•µjæ-2/61 --------[?25h[?0c=•µjð2 +=•µjšƒ [?25l[?1c=•µjz“GInventory: 15/52 gear slots Hand Weapons (go to first with ))  c - a +3 rapier of protection (weapon)d - a +0 dagger of protection  f - a +1 dagger of speed Missiles (go to first with ()h - 5 boomerangs  e - 5 atropa-tipped darts  n - a curare-tipped dart  j - 5 poisoned darts Armour (go to first with [)k - a +0 tower shield Magical Staves (go to first with |)  o - a staff of necromancy Jewellery (go to first with "=)  g - an amulet of reflection (worn)  a - a +4 ring of slaying (worn)  b - a +6 ring of dexterity (worn)  i - a ring of positive energy (worn) {rN+}  l - a ring of willpower (worn)  m - a ring of wizardry (worn) {wiz+} Wands (go to first with /)  d - a wand of digging (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>•µj·þ8>•µjš>•µj* $>•µj¯ IGoodbye, Gorae.10792 Gorae the Geomancer (level 11, -2/61 HPs)Began as an Octopode Earth Elementalist on Sept 24, 2026.Was a Priest of Vehumet.Slain by an orc warrior... wielding a +0 long sword(8 damage)... on level 10 of the Dungeon.The game lasted 00:27:54 (12678 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb>•µj ÷5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguz>•µjO �CoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb?•µjÐÕ?•µj“Y?•µjÚ`? [?25h[?0c [?1051l[?1052l[?1060l[?1061l