i" Player: GrandVizier Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-06.09:17:00.ttyrec Time: (1778059020) Wed May 6 09:17:00 2026  i v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c i;  in  i Welcome, GrandVizier. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalisti"i$>iJGrandVizier the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockiOy##+###...##.@.##...######i=Yi\Welcome, GrandVizier the Deep Elf Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?idiPress ? for a list of commands and other information.ii[ _Found a staircase leading out of the dungeon.ii i>!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2  [3i"7m    d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                                               i0[40m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsis = a + Fighting 0.0i= c + Armour 0.0iY g * Conjurations   1.1i` h * Air Magic   3.2iq i i GrandVizier the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##+##SH: 0Dex: 15#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#-) Nothing wielded#####Cast: ShockWelcome, GrandVizier the Deep Elf Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i' i i iiRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  irm + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]i G  h + boomerangsi) i  h + boomerangs  i + dartsigg  i + darts  j + javelinsiiٌiGrandVizier the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##+##SH: 0Dex: 15#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#-) Nothing wielded#####Cast: ShockWelcome, GrandVizier the Deep Elf Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.iӖiii{ i]| i| i~ i~ iن _i> / _You open the door.i 3iڋ i 8There is an open door here.i i:  _i i i A  You enter the shallow water.i ?Water i| i N _Moving in this stuff is going to be slow.iB i & iŸ i$ i" i ii i5 ,i i @ _You now have 8 gold pieces.iv 3i iǮ i i6 iɰ iZ i i^ i iK i ,i ih i i i iۿ iX ,i& i i5 i iB i i ,i i i i i i i ,i iH i% ,i i i i i{ i6 i i i i i i i i i. ?#...~..##'##..~.#..~~.##...# .~~)#..~~.##.<.# .~~.#..~~.##...##.~~.#...~..#####..~..##..~~.......~~$.#...~~~~.~~~~...##....~~.~~....###.....@.....#22.6 (22.6)###.......############i+ iB B3.6 (23i" $ _Found a flail.iP i i$ iB ib i i ni& i( ,iK iFi,iiicii i i> i i iRiiiM _You now have 19 gold pieces (gained 11).iwiiii,iiI!i-#,iQ$iH&i7(i~(i)i-=  You see here a +0 flail.i/i0 _iF1i3i4i4i5i8i9i9i:ig<i$>,iH?ihAiBiBi DiEi[H,iIiJiKi-Li.MiNiPiPiQiMTiV,iEWiY7 _You open the door.i%[3i[i_@  There is an open door here.i`ia _iYbicidieieiLiij,i]kimi*nieniniepiqiriasitiv,i+wiyizi{iv{iJ}iZ~i~i~i ici,i>iiiiKi,ieiii,iiZi,iipi,ii|ii1iiد. #.....#  .....  #...#  #...####  ####......  ........# #  #..##.###..#  #..........#  #.###@###....## #.# #.# ....i~#.# #.# ##..######.###.###.................####.##.#..####.###.................  ..#####'#####....####.#### ##.i/59.6 (36.0i#-60.6 (37i^izZ _d - a bubbling dark potioni:3i;i=iig,iii>XiBii i?iiQ i"ij"i#i*Xi*i,i,i.i/i1,i2i 5i6,i7i8i:,in;i=iJ>  #. ##### .....##  ##..?####### #...@.......75.6 (15i@LF #....####### ##.. #.#.# ..... .. #.# ##.....####.##  ............# #...#####..# #...####...#######............#i}QiX,6.6 (16ic^i`; _Found a stone staircase leading down.iM> #. ...##### .......## ##..@#######......... #....#######i@Z##.. #.#.##.#...####.....ii17.0)iiVi7+8.6 (2ii5-d _c - a scroll labelled UKLODI OTOALENii iR!i&$is%iNZ #### .>.# ##.##$.#...#####.......@....## 82.6 (4###.#...##...####### ##.##........... #. #....####### ##..  #.#.## .....[....#.# ##.....####.## ............# #...#####..#3.6 (5 iZ'_Found a leather armour.iri siti>wiyiii^  You encounter a kobold. It is wielding a +0 short sword.ip ##### .>.#.#######.##...$.#...#####....##K.####.#...##...#######ijL #.##.##...........Shock.##....####### ##.. #.##.#.##i$ .....[....#.#K   kobold (asleep) ##...####.##i! ...iܔS...#  #...#####..#ii+5.6 (2i26.6 (3 _iгiij<##### .>.###.#######.## $@#...####...............## JK.####.#...##...#######. #.##.##........... #.##.##....####### ##...#.##.#.##J   endoplasm (asleep) .....[....#.K   kobold (asleep)##.....####.i/4##............#i´i{+7.6 (1iiu[ _You encounter an endoplasm.i[ _ ##### .>.##.#######.##.@.#...######.##.JK.####.#...##...#.. #.##.### #.##.##.... ##...#.##.#.##i  .....[....#.# ##.....####.##  .#i% i* &8ih1 i4 Q _You see here 7 gold pieces.i J.  You now have 26 gold pieces (gained 7).  The kobold shouts!i9.KipJKij0===9i i^ _The endoplasm quivers.is  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  GrandVizier the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================----  AC: 2Str: 5 #####  EV: 11Int: 19 .>.#  SH: 0Dex: 15 ###.#######.##  XL:  1 Next:  0% Place: Dungeon:1 ......*@.#...#####  Noise: ===------  Time: 89.6 (0.0) ##J.**...........##  -) Nothing wielded ...K####.#...##...###### Cast: Shock #.. #i(.##.##.......... # #.##.##....###### ##...#.##.#.##  J   endoplasm .....[....#.#  K   kobold ##.....####.##  ............# _The endoplasm quivers.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)iP  GrandVizier the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- i*Q AC: 2Str: 5 #####  EV: 11Int: 19 .>.#  SH: 0Dex: 15 ###.#######.##  XL:  1 Next:  0% Place: Dungeon:1 iQS.......@.#...#####  Noise: ===------  Time: 89.6 (0.0) ##J..............##  -) Nothing wielded ...)####.#...##...###### Cast: Shock #.. #.##.##.......... # #.##.##....###### ##...#.##.#.##  J   endoplasm iQ .....[....#.#  K   kobold ##.....####.##  ............# i"R>Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  iORPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)  The zap hits the kobold.iKY  #####  .>.#    *  ##J.**  ..** #*.  #    .....[  iJ.....)..ij=8--90.6 (1ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)  The zap hits the kobold. _You kill the kobold!i:  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ipW  GrandVizier the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 4/6================--------  AC: 2Str: 5 #####  EV: 11Int: 19 .>.#  SH: 0Dex: 15 ###.#######.##  XL:  1 Next:  8% Place: Dungeon:1 ...J***@.#...#####  Noise: =--------  Time: 90.6 (0.0) iW##...............##  -) Nothing wielded ...)####.#...##...###### Cast: Shock #.. #.##.##.......... # #.##.##....###### i`X##...#.##.#.##  J   endoplasm .....[....#.#  ##.....####.##  ............# _You kill the kobold!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  iXvPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)i4  GrandVizier the GustyDeep ElfHealth: 10/10 ========================Magic: 4/6================--------AC: 2Str: 5#####EV: 11Int: 19.>.#SH: 0Dex: 15###.#######.##iXL:  1 Next:  8% Place: Dungeon:1*******@.#...#####Noise: =--------  Time: 90.6 (0.0)##...............##-) Nothing wielded...)####.#...##...###### Cast: Shock#.. #.##.##..........##.##.##....########...#.##.#.##J   endoplasm.....[....#.###.....####.##............#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.i2 .Ji9$....J..iA;+1.6 (1isBiDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead. i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iwS  GrandVizier the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2Str: 5 #####  EV: 11Int: 19 ix.>.#  SH: 0Dex: 15 ###.#######.##  XL:  1 Next:  8% Place: Dungeon:1 ....J**@.#...#####  Noise: =--------  Time: 91.6 (0.0) ##...............##  -) Nothing wielded ...)####.#...##...###### Cast: Shock #.. #.##.##.......... # #.##.##....###### ##...#.##.#.##  J   endoplasm ix .....[....#.#  ##.....####.##  iy:............# _The endoplasm is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i'yAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line iIyrAim: an endoplasm (almost dead, 97% to hit) i+#  GrandVizier the Gusty  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2Str: 5 #####  EV: 11Int: 19 .>.#  SH: 0Dex: 15 ###.#######.##  XL:  1 Next:  8% Place: Dungeon:1 i!$.......@.#...#####  Noise: =--------  Time: 91.6 (0.0) ##...............##  -) Nothing wielded ...)####.#...##...###### Cast: Shock #.. #.##.##.......... # #.##.##....###### ##...#.##.#.##  J   endoplasm .....[....#.#  ##.....####.##  ............# Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. iK(J #####  .>.#    *******  i(+   #..  #   .....[   iY$....... ic252.6 (1Shock i) iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!!i:34====!i!i%!iS!i1!i!i!i!i.!iz<====!ic!i!iP5====!i!i!i2!i!i!i!i !i9!ic!i!i!i@<====!i,!i!i@86====!ib!iR!i4 _Magic restored.!i!i!i!i!ih,!iN!i%!i!i!i" !i[ !i !iF<====!i{!ip!i?,!iu!i!i,!i/!ih!i/,!i!iz!!it#,!i(!ia-C  You see here a +0 short sword.!i5/!i/ _!i(1!i 3!i 5,!ih6!ia8!iO:,!i;!i=!i?!i?!i%A!isW #.......>.# #####.#######.#####..........#...#####=...##...............##.......)####.#...##...#######...# #.##.##......#...# #.##.##....## ####...###...#.##.#.## #.....[....#.#- #.#....###.....####.## # #.##.. ............#  #. #### #...#####..# #. #...####... ####............ ........##...#. ###..##.###..#. #....#!iv_1116.6 (24.0)!igF-7.6 (25!il!i "i@ "iC B"iE "iG ,"ijI "ip  ######### #.......>.# #####.#######.#####..........#......##.................)####.#...#...#######...# #.##.##.. #...# #.##.##. ####...###...#.#......[ #.#....###.....# # #.##.. ....... #. #### #...## 25.6 (8.0)6.6 (9 _b - a ring of resist corrosion#i #i lPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of resist corrosion[?] describe selected #i [!] equip|wield|wear|put on[tab] equip|unequip $i-@ $iF $iFN GrandVizier the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================########### AC: 2Str: 5#.......>.# EV: 11Int: 19#####.#######.# SH: 0Dex: 15#########..........#... XL:  1 Next: 25% Place: Dungeon:1#.....@...##........... Noise: ---------  Time: 126.6 (0.0)#.#..........)####.#... -) Nothing wielded#...#######...# #.##.# Cast: Shock#..#...# #.##.##. ####...###...#.###............[3$iO 3m[.. #.#....###.....# # #.##.. ....... #. #### #...## The zap hits the endoplasm. _You kill the endoplasm! _Magic restored. _You see here a +0 short sword. _f - a sedimented red potion _b - a ring of resist corrosion$i-U $iZ -7.1 (0.5$i"` $ib ; _b - a ring of resist corrosion (worn)%iQ3%iR%iU%iW%i_B%i i######### #.......>#####.###############..........#. #.........##...... #.#.@........)####.#8.1 (1.0 #...#######...# #.## #..# #...# #.# #.. ####...###.. #[ #............[ #. #.#....###..# # #.##.. ..... #. #### # #. #...%io%it+9.1 (2%iEz%i7|# _Found a robe.8iN38iO8icR8iT8iL[8i[8i^]8i]8iM^8i5`8ia8ia8ib8ihf8ig,8ih8ij8il8iCl8im8in8i@p8ip8ixq8i8s8it8iAu8iTv8iw8ix8ix8i[y8i}z8i#.#..........)####.#...#######...# #.#..## #...# #.#..# ####...###..#[.# #....#..# #.#....###.. #..# # #.##.. .. #..# #. #### # #.@# #. 38.1 (9.......#. ####.:.............# ....####........... ###..#..###..## #.#..# ..# #..#..# .## #># #8i[37m..# ... # ##..######8i8i@8iإ9.1 (18i> 0.0)8il8i 8ig8i-_Found a stone staircase leading down.:i:i;:i^:i:ij  You encounter an endoplasm.:izf #...#######...# # #..## #...# # #..# ####...## #[.# #........ #..# #.#....### #..# # #.##..  #..# #. #### ####..###...#. ##..@.......#. ####.:...# ..J####.. ###Shock #.#..###..## # #.#..# .. #:iO ..#..# .## # J   endoplasm (asleep)># #..# ... #.# #... ##..###### .........:i,0.0):i 340.1 (1 _:i:i;il  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i #...#######...# # GrandVizier the Gusty #..## #...# # Deep Elf #..# ####...###. Health: 10/10 ======================== #[.# #.......... Magic: 5/6====================---- #..# #.#....###. AC: 2Str: 5 #..# # #.##.. .. EV: 11Int: 19 #..# #. #### # SH: 0Dex: 15 ###..###...#. # XL:  1 Next: 25% Place: Dungeon:1 #**@.......#. #### Noise: ---------  Time: 140.1 (0.0) .****..........# ...[;iX39;49m -) Nothing wielded J####........... ### Cast: Shock #.#..###..## # #.#..# ..# # ..#..# .## # J   endoplasm (asleep) ># #..# ... # .# #... ##..###### ......... _You encounter an endoplasm.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);iS#...#######...# # GrandVizier the Gusty#..## #...# # Deep Elf#..# ####...###. Health: 10/10 ========================#[.# #.......... Magic: 5/6====================----#..# #.#....###. AC: 2Str: 5#..# # #.##.. .. EV: 11Int: 19#..# #. #### # SH: 0Dex: 15;i###..###...#.# XL:  1 Next: 25% Place: Dungeon:1#**@.......#. #### Noise: ---------  Time: 140.1 (0.0).****..........# ... -) Nothing wielded*####........... ### Cast: Shock#.#..###..####.#..# ..##..#..# .### J   endoplasm># #..# ...#.# #... ##..######.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line;iAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.;if'J.;iBm2.....;ir3=1.1 (1;i.y;i|  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.<i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<i<) #...#######...# # GrandVizier the Gusty #..## #...# # Deep Elf #..# ####...###. Health: 10/10 ======================== #[.# #.......... Magic: 4/6================-------- #..# #.#....###. AC: 2Str: 5 #..# # #.##.. .. EV: 11Int: 19 #..# #. #### # SH: 0Dex: 15 ###..###...#. # XL:  1 Next: 25% Place: Dungeon:1 #**@.......#. #### Noise: =--------  Time: 141.1 (0.0) .J***...<i).......# ... -) Nothing wielded .####........... ### Cast: Shock #.#..###..## # #.#..# ..# # ..#..# .## # J   endoplasm ># #..# ... # .# #... ##..###### ......... _The endoplasm quivers.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)<i i #...#######...# # GrandVizier the Gusty #..## #...# # Deep Elf #..# ####...###. Health: 10/10 ======================== #[.# #.......... Magic: 4/6================-------- #..# #.#....###. AC: 2Str: 5 #..# # #.##.. .. EV: 11Int: 19 #..# #. #### # SH: 0Dex: 15 <i= ###..###...#. # XL:  1 Next: 25% Place: Dungeon:1 #..@.......#. #### Noise: =--------  Time: 141.1 (0.0) .:.............# ... -) Nothing wielded .####........... ### Cast: Shock #.#..###..## # #.#..# ..# # ..#..# .## # J   endoplasm ># #..# ... # .# #... ##..###### .........Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  <i [40mPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.<i `   #..## #...#  #..#  #[.#  #..#  #..# #   #..# #. ####    #**  .****<i   *     ..#   .##   ># #..# ...   .# #...    <i̠ Z..:....<iB c412.1 (1Shock<i <i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!=i+u=iu=i7w=iy=in=i؂=i;P5=====i=i,=i0=i|,=i=iX=i=i=i=i<=====i=i=ibN6=====i=i,=iN=i=i=i=iY=i=iw=i=i3,=i=iq=i==i<=====i=i=i8,=iH=i=iO,=iޱ=in^  #..## #.#..# #..# ####.#..# #[.# #...#..# #..# #.##..# #..# # #.##..# #..# #. #..# ###..###...#.  #..###..........#.  #.@.............# - #.####...........  ... #.#..###..## #### #.#..# ..# =i*..#..# .## >###..# ...  .# #... ##.. #.## ... ####You pick up a parchment of Apportation and begin reading...=i0564.0)=idF-7.1 (15=i=iD _You add the spell Apportation to your library.>i I>i$>iE>i6  You encounter a hobgoblin.>i!q#..# #..# #### #..# #[.# #.. #..# #..# #.# #..# #..# # #>i" #..# #..# #. #..# ###..###...#. #..###..........#. #........#>i_" #@####.......g.....# #.#..###..##########. #.#..# ..Shock .. ..#..# .##>i".$>###..# ...#.## #... ##. g   hobgoblin (asleep) .# #.## >i".# #### ....>i-18.0)>i'129.1 (2 _>i6>if9?i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?i'p #..# #..# #### GrandVizier the Gusty #..# #[.# #... Deep Elf #..# #..# #.#. Health: 10/10 ======================== #..# #..# # #. Magic: 5/6====================---- #..# #..# #. AC: 2Str: 5 #..# ###..###...#. EV: 11Int: 19 #..###..........#. SH: 0Dex: 15?i #...............#  XL:  1 Next: 41% Place: Dungeon:1 #@####...........  Noise: ---------  Time: 159.1 (0.0) ..g****.# #.#..###..##  -) Nothing wielded ########. #.#..# ..#  Cast: Shock .. ..#..# .##  .$>###..# ... ?i.#.## #... ##. g   hobgoblin (asleep) .# #.## .. .# #### .... _You encounter a hobgoblin.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line?iDAim: a hobgoblin (asleep, 100% to hit)?iE#..# #..# #### GrandVizier the Gusty#..# #[.# #... Deep Elf#..# #..# #.#. Health: 10/10 ========================#..# #..# # #. Magic: 5/6====================----?i.#..# #..# #. AC: 2Str: 5#..# ###..###...#. EV: 11Int: 19#..###..........#. SH: 0Dex: 15#...............# XL:  1 Next: 41% Place: Dungeon:1#@####........... Noise: ---------  Time: 159.1 (0.0)..*****.# #.#..###..## -) Nothing wielded########. #.#..# ..#Cast: Shock.. ..#..# .##.$>###..# ...#.## #... ##. g   hobgoblin.# #.## ...#####?i....Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line?i^Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.?i!{ A.g?i> T...=60.1 (1?i ?i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is moderately wounded.?i @io  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iF #..# #..# #### GrandVizier the Gusty #..# #[.# #... Deep Elf #..# #..# #.#. Health: 10/10 ======================== #..# #..# # #. Magic: 4/6================-------- #..# #..# #. AC: 2Str: 5 #..# ###..###...#. EV: 11Int: 19@iF #..###..........#. SH: 0Dex: 15 #...............#  XL:  1 Next: 41% Place: Dungeon:1 #@####...........  Noise: =--------  Time: 160.1 (0.0) @iFg...g***.# #.#..###..##  -) Nothing wielded ########. #.#..# ..#  Cast: Shock@iFG .. ..#..# .## @iG# .$>###..# ... #.## #... ##. g   hobgoblin@i'GU .# #.## .. @iEGF.# #### @idG`.... _The hobgoblin is moderately wounded.@iGCasting: Shock (safe; 6% risk of failure)  @iGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  @iGPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)@i1 #..# #..# #### GrandVizier the Gusty#..# #[.# #... Deep Elf#..# #..# #.#. Health: 10/10 ========================#..# #..# # #. Magic: 4/6================--------#..# #..# #. AC: 2Str: 5#..# ###..###...#. EV: 11Int: 19@i #..###..........#. SH: 0Dex: 15#...............# XL:  1 Next: 41% Place: Dungeon:1#@####........... Noise: =--------  Time: 160.1 (0.0)..*****.# #.#..###..## -) Nothing wielded########. #.#..# ..#Cast: Shock.. ..#..# .##.$>###..# ...#.## #... ##. g   hobgoblin@i .# #.## ...#####....@iK yCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line@i Aim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.@i A.g@i @..g..@i +1.1 (1@i @i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin. _The hobgoblin is almost dead.Ai###..# ... #.## #... ##. g   hobgoblinAi% .# #.## .. .# #### Ai%Y.... _The hobgoblin is almost dead.Ai &Casting: Shock (safe; 6% risk of failure)  Ai&&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Ai<&;Press: ? - help, Shift-Dir - straight lineAi&rAim: a hobgoblin (almost dead, 68% to hit)Ai( #..# #..# #### GrandVizier the Gusty #..# #[.# #... Deep Elf #..# #..# #.#. Health: 10/10 ======================== Aiwa#..# #..# # #. Magic: 3/6============------------ #..# #..# #. AC: 2Str: 5 #..# ###..###...#. EV: 11Int: 19 #..###..........#. SH: 0Dex: 15 Ai#...............#  XL:  1 Next: 41% Place: Dungeon:1 Ai#@####...........  Noise: =--------  Time: 161.1 (0.0) ........# #.#..###..##  -) Nothing wielded Ai9A########. #.#..# ..#  Cast: Shock .. ..#..# .##  .$>###..# ...Aip #.## #... ##. g   hobgoblin .# #.## ..AiK .# #### Ai ....AiCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AiAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAiAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.Aiv  #..# #..#  #..# #[.#  #..# #..#  #..# #..# #  Aiq#..# #..#  #..#      ..*****.#     ..#  .. Ai1    Ai#.## #...   AiR.# #.## Ai4  Ai.r.#   ....AiNE Ai_ .....Aik c582.1 (1ShockAip Air Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!Bi3BiBi BiM4====Bi2Bi5Bi{Bi_BiHBiBiBiF Bi <====Biz!Bi/#Bi{#%5Bi#+====Bi%Bi'BiZ'Bi6(Bi*BiV*Biv+Bi,Bi-BiR.Bi/Bi0<====Bi1Bi2Bi2Bi3G6====Bi3Big5Bi6,Bi7Bii9Bi$;,Bi;Bi%=BiI>Bi>Bi>Bi?Bi0@Bir@<====Bi@Bi6BBi^BBiBBiDL _You now have 34 gold pieces (gained 8).BiE3BiIFBiGBiHBiHBibIBiJBi#Vh#...............# #######.####........... ........####.#..###..## ########...#.#..# ..# #.....#..# .## #..>###..# ... ##.## #... ##..#BiVE# #.## .... ####.#-819.0) #.# ...... ... ..####.#.#. ###....##. ###BiWC>. ### .# ##...... . ##....~#.. . #...~~~##..~~Bi*]BicF-2.1 (20BigBij; _Found a stone staircase leading down.Ci@3CiACiCCiE,CiMCieNCitOCiOCiPCiQCiRCiRCiDSCiTCiCiCiW,CiCiCiCiDCi^Ci]CiACiCi>CiACiCiCiyCir,CiCiyM _You now have 48 gold pieces (gained 14).Ci3CiCiCiYCibCiCiZCic  You encounter a bat.Cii#..###..........#. ####......#...............# ..# ###.####..... ###..##.# ....####.#..###..## #...... ####...#.#..# #..# #.###.##.....#..# #..## #.# #.##..>###..###..... .# #.# ###.## #...b..###..######.###.##.# ##.###.@................#.# #..###.####.##.#..####.###.## #.......................ShockCi#...###........#####'#####....#.#.#.###....########.#### ##.....##.##...## ###.......### b   bat (asleep) .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## Ci-... #.####...# #...~~~~~~~~~...#Ci.200.1 (18Ci31.1 (19 _CiSCiDi  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dib #..###..........#. ####...... GrandVizier the Gusty  #...............# ........# Deep Elf ###.####........... ###..##.# Health: 10/10 ======================== ....####.#..###..## #...... Magic: 5/6====================---- ####...#.#..# #..# #.###.# AC: 2Str: 5  #.....#..# #..## #.# #.# EV: 11Int: 19  #..>###..###..... .# #.# #.# SH: 0Dex: 15 Dimc ##.## #...b*.###..######.###.# XL:  1 Next: 58% Place: Dungeon:1  #.# ##.###*@................ Noise: ---------  Time: 201.1 (0.0)  #.# #..###.####.##.#..####.# -) Nothing wielded  ##.## #....................... Cast: Shock  #...###........#####'#####....  #.#.#.###....########.#### ##.  .....##.##...## ###.......###  b   bat (asleep) .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# _You encounter a bat.DicCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)Di2 #..###..........#. ####...... GrandVizier the Gusty#...............# ........# Deep Elf ###.####........... ###..##.# Health: 10/10 ======================== ....####.#..###..###...... Magic: 5/6====================---- ####...#.#..# #..##.###.# AC: 2Str: 5#.....#..# #..##Di #.# #.# EV: 11Int: 19#..>###..###..... .# #.# #.# SH: 0Dex: 15##.## #.****.###..######.###.# XL:  1 Next: 58% Place: Dungeon:1#.# ##.###*@................ Noise: ---------  Time: 201.1 (0.0)#.# #..###.####.##.#..####.# -) Nothing wielded##.## #....................... Cast: Shock#...###........#####'#####....#.#.#.###....########.#### ##......##.##...Di ## ###.......###b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.Die@.b.bDin..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is moderately wounded.Dio3=2.1 (1DiuDix: _The bat hits you but does no damage.Ei  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei[ #..###..........#. ####...... GrandVizier the Gusty  #...............# ........# Deep Elf ###.####........... ###..##.# Health: 10/10 ======================== ....####.#..###..## #...... Magic: 4/6================-------- ####...#.#..# #..# #.###.# AC: 2Str: 5  #.....#..# #..## #.# #.# EV: 11Ei^Int: 19  #..>###..###..... .# #.# #.# SH: 0Dex: 15  ##.## #......###..######.###.# XL:  1 Next: 58% Place: Dungeon:1 Ei #.# ##.###b@................ Noise: =--------  Time: 202.1 (0.0)  #.# #..###.####.##.#..####.# -) Nothing wielded EiN ##.## #....................... Cast: Shock  #...###........#####'#####....  #.#.#.###....########.#### ##.  .....##.##...## ###.......###  b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# Ei _The bat hits you but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEirAim: a bat (moderately wounded, 52% to hit)EiUL EiN That beam is likely to hit you. Continue anyway? Y - Yes EiN ' N - NoFi=FiJ #..###..........#. ####...... GrandVizier the Gusty#...............# ........# Deep Elf ###.####........... ###..##.# Health: 10/10 ======================== ....####.#..###..###...... Magic: 4/6================-------- ####...#.#..# #..##.###.# AC: 2Str: 5#.....#..# #..###.# #.# EV: 11Int: 19#..>###..###..... .# #.# #.# SH: 0Dex: 15##.## #......###..######.###.# XL:  1 Next: 58% Place: Dungeon:1#.# ##.##iHL33m#*****............. Noise: =--------  Time: 202.1 (0.0)#.# #..###.####.##.#..####.# -) Nothing wielded##.## #....................... Cast: Shock#...###........#####'#####....#.#.#.###....########.#### ##......##.##...## ###.......###b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# _The bat hits you but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock i Mm(safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)Fi1Ab.b.Fi|:@...Fia8/10 -----3.1 (1FiFi  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit) _The zap misses the bat. x2; The zap hits you. The bat closely misses you.Gi  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiB  #..###..........#. ####...... GrandVizier the Gusty  #...............# ........# Deep Elf ###.####........... ###..##.# Health: 8/10===================----- ....####.#..###..## #...... Magic: 3/6============------------ ####...#.#..# #..# #.###.# AC: 2Str: 5  #.....#..# #..## #.# #.# EV: 11Int: 19  #..>###..###..... .# #.# #.# SH: 0Dex: 15 Gi[D  ##.## #...b*.###..######.###.# XL:  1 Next: 58% Place: Dungeon:1  #.# ##.###*@................ Noise: =--------  Time: 203.1 (0.0)  #.# #..###.####.##.#..####.# -) Nothing wielded  ##.## #....................... Cast: Shock  #...###........#####'#####....  #.#.#.###....########.#### ##.  .....##.##...## ###.......###  b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# _The zap misses the bat. x2; The zap hits you. The bat closely misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiD Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)Gim0 ' #..###..........#. ####...... GrandVizier the Gusty#...............# ........# Deep Elf ###.####........... ###..##.# Health: 8/10Gi1 %===================----- ....####.#..###..###...... Magic: 3/6============------------ ####...#.#..# #..##.###.# AC: 2Str: 5#.....#..# #..###.# #.# EV: 11Int: 19#..>###..###..... .# #.# #.# SH: 0Dex: 15##.## #.****.###..######.###.# XL:  1 Next: 58% Place: Dungeon:1#.# ##.###*@................ Noise: =--------  Time: 203.1 (0.0)Gi2 #.# #..###.####.##.#..####.# -) Nothing wielded##.## #....................... Cast: Shock#...###........#####'#####....#.#.#.###....########.#### ##......##.##...## ###.......###b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# _The zap misses the bat. x2; The zap hits you. The bat closely misses you.Casting: Shock (safe; 6% risk of failure)  Gi/3 fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)Gi> @.b.bGi6 ....Gi& +4.1 (1Giu Gi Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit) _The zap misses the bat. The bat hits you but does no damage.Hi  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi6=  #..###..........#. ####...... GrandVizier the Gusty  #...............# ........# Deep Elf ###.####........... ###..##.# Health: 8/10===================----- ....####.#..###..## #...... Magic: 2/6========---------------- ####...#.#..# #..# #.###.# AC: 2Hi > Str: 5  #.....#..# #..## #.# #.# EV: 11Int: 19  #..>###..###..... .# #.# #.# SH: 0Dex: 15  ##.## #......###..######.###.# XL:  1 Next: 58% Place: Dungeon:1  #.# ##.###b@................ Noise: =--------  Time: 204.1 (0.0)  #.# #..###.####.##.#..####.# -) Nothing wielded  ##.## #....................... Cast: Shock HiR>  #...###........#####'#####....  #.#.#.###....########.#### ##. Hi> . .....##.##...## ###.......###  b   bat .>..###..##..## ##...........## Hi> x.... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...# Hi> z_The zap misses the bat. The bat hits you but does no damage.  Hi? Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi8? sAiming: Shock (safe; 6% risk of failure)  Him? Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)HiHiThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoIi Ii  #..###..........#. ####...... GrandVizier the Gusty#...............# ........# Deep Elf ###.####........... ###..##.# Health: 8/10===================----- ....####.#..###..###...... Magic: 2/6========---------------- ####...#.#..# #..#Ii #.###.# AC: 2Str: 5#.....#..# #..###.# #.# EV: 11Int: 19#..>###..###..... .# #.# #.# SH: 0Dex: 15##.## #......###..######.###.# XL:  1 Next: 58% Place: Dungeon:1#.# ##.###.@................ Noise: =--------  Time: 204.1 (0.0)#.# #..###.####.##.#..####.# -) Nothing wielded##.## #....................... Cast: Shock#...###........#####'#####....Ii X#.#.#.###....########.#### ##......##.##...## ###.......###IiQ b   bat .>..###..##..## ##...........## .... #.#.....# ##....~~~~~....## ... #.####...# #...~~~~~~~~~...#Ii >Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Ii Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat.IiS M*****  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (moderately wounded, 52% to hit)  The zap hits the bat.  You kill the bat!Ii9 J.@...Ii6D 9==665.1 (1ShockIiI IiL I _The zap misses you.Ji _Jie l3====Ji ==10/10======= _HP restored.4=======Ji9. h====Ji. P5====JiE/ Ji7 Ji9 ,Ji: R====JiV< Ji'= N6====Ji? Ji'A Ji`A JiA JiOJ JiP Jic ====Jir BJi  _You now have 63 gold pieces (gained 15).Jiy Ji BJiK Ji Ji Jiq Ji Ji% Ji Ji$ Jiا JiT Ji Ji} Ji< Ji Jif Ji% Ji Jiڲ JiH Ji3 Ji Ji޽ JiI Ji Ji Ji JiV Ji Ji JiI ,Ji Ji Ji ,Ji Ji Ji JiA Ji Ji Jiq Ji Ji Ji Ji ,Ji Ji Ji Ji Ji Ji Ji JiM Ji Ji= Ji ,Ji Ji Ji Ji( Jij Ji JiB Ji Ji Jir Ji Jik Jim Ji Ji Ji Ji Ji Ji+ ,Ji Ji BJi! Ji$ Ji& Ji@' Ji( Ji) Ji+ Jin+ Ji, Ji- JiM/ Ji/ Ji 1 Ji4 Ji)6 ,Ji7 Ji8 JiR: Ji: Ji5; Ji= Ji7> Ji> JiB XJiC JiF JiXG JiG JiUH JiI JiJ JiK Ji>K JiiL JiaM JiM Ji/N JiO JiO_ .#####..# .####...### ..........###...#.# Ji_  .###..#.#  ........#.### ## ##.###......# .#  #.# #......#####.##  #.# #..........@..# -66.1 (61.0) ##.###......#####..# ............# ..# Ji@` ##.########## ..# .... ..# .... .)# Jip` ##. ..# #.## ##JiDg Ji[k F-7.1 (62Jio Jis # _Found a mace.kidi####...### .........# #..##...#.# #. #.###..#.# #. .......#.### .## #.###......# ..# .# #......#####.# #.# #.............# #.###......#####@.# ...........# #..# #.########## #..# ... #..# #.)# ##. ...# #.###.#kinkiht18.1 (1.0)kioxkiykiI........# #. .##...#.# #. ###..#.# #. ......#.### #.## .###......# ..# .# #......#####.# .# #.............# .###......#####..# ..........# #.@# ########## #..# .. #..#  #.)# #. ...# ##.###.#.. kiMki\S&9kisWki.YkiHSR ##...## ......#.### #.## .###......# .. ####.##.......kiT######... ######### .. )## ##ki$Zki_'70kibkidliS # ......#.### #.## .###......# .. ####.##.......######... ######### .. ) #....# .#li li&1lieliwli .....#.### #.## .###......# .. ####.##.......######... ######### .. #........lio ######.## .#li+ li&2liliQM _You see here a +0 mace.liVgliVl&3liplir# _c - a +0 macemiWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip mimimiO7......#.### #.##GrandVizier the Gusty .###......# ..#Deep Elf .# #......#####.##Health: 10/10 ======================== .# #.............#Magic: 6/6======================== .###......#####..#AC: 2Str: 5 mid..........# #..#EV: 11Int: 19 .########## #..#SH: 0Dex: 15 mi..#..#XL:  1 Next: 66% Place: Dungeon:1 miR..#.@#miNoise: ---------  Time: 273.1 (0.0) #.........#mi/-) Nothing wielded######.##Cast: Shock#.# #.. #### ## .# .# mi)_The zap misses you. _HP restored. _You now have 63 gold pieces (gained 15). miH`_Found a mace. _You see here a +0 mace. _c - a +0 macemi8mi v6 (0.5c) +0 macemimib, _c - a +0 mace (weapon)ni@niPAniAniZCniEniF,nijMnniNniNninOniPniQni1RniSniSni/U,niUniWniXniXni{Yni [nih\ni\ni]ni\^niq_ni_ni6`nianib,ni cnikdni:eniieni!fni,hni]hniini+kM _You now have 74 gold pieces (gained 11).nilnilnilni8nnionibonionipniqniurnirnisnitni uniunivniwni xni|xni`nicni,ni|ninini(nininini)niXni2ninini̖nininiǚniٛniGniXniniӣni~niJniȨnininijnini niniDZni;nimniniԶni޷nininiQnini1ninini niQninini ,ni0niniinininihnininiMni&nininimnini~nininini,nini=ninininiAni|ni&niunini:niuniunitnininininiJ,ni<nijninizninini} ,niw ni nininininiUninilni}niniDnibninipninini[!ni"ni#niW$niD&ni'ni+(ni7)ni+ni,,niW.ni/ni1,ni2ni4ni.6,niB7niI;# #...~..#####..~...# #.....#####  ##..~~.......~~..####...#.#  #...~~~~.~~~~...# #..###.#  ##....~~.~~....## #..# #.#  ##...........## ##..# #.# ###.......### ##...# #.# #############....# #.# niJ########.......# #.. .......@.......# #####.####..#### # #.## ni(Jb #.# #.# niMJV.?. nioJA.## . niJ!niEQ1328.6 (55.0)niW,9.6 (56niK[ni]^ _j - a sedimented orange potionoiIoi:oi5,oinoipoi2,oi`oi oi!oi!oi#oi$oi%&oi&oiS'oi(oi*,oi@,oi-oi/oi 0oi0oi3oi4oi4oio8 _c - 2 scrolls labelled UKLODI OTOALEN (gained 1)oi:c  You encounter a bat.oiE ###.......### ##...# #.#  #############....# #.#  ########.......# #..  ...............#  #####.####..####  #. #.## oiF #.###.#  #...#.#######  #.@........ ##.#### .... Shock#...........b####.....# oiFb   bat (asleep)#.....########oiO:37.6 (8.0)b.oiP$b.oiP%b.oiVXOboiK\28.6 (9 _oiTboicpiI †  You hit the bat.pi)pi:n75=40.0 (1.4ShockpipiG _You kill the bat!pi pi pi pi pi? pi   You see here a bat corpse. _pi2 piκ pi pi pi _  You see here a bat corpse.pi pi  _pi7 pi pi{ pi piV pi[ piP ,pi pi3 pik pi pi pi pi pi piD pi pij pi pi pi pi ,pi pi[ pi pi pi= pi pi pi pi pi pi pi pi pi~ pi ,pi pi pi pi piW pi piH pi piX pi pi9 ,pi pi pi c  You encounter a rat.pi L ##..~~.......~~..####. #...~~~~.~~~~...# #.. ##....~~.~~....## #.. ##...........## ##.. .. ###.......### ##......### #############..........###########.................................##.##@######.####..###-pi #r...# #..# #.######.# ##.###.#Shock #.# #...#.#### ... ###....... #.# ###†##### r   rat (asleep)piS 0 #.# #.....# #.# #.....#.........#pi057.0 (17.0)pi@M-8.0 (18 _pi;pi qiq , #...~~~~.~~~~...#  ##....~~.~~....## #. ##.......#... ####..### ########### ......#####.. ................ ..##.##.######.####..## #r.@.# #..# #.##  ####.# ##.###. #.# #...#.### ... ###...... #.## ###†#### #.# #.....#  #.# #.....# .# .........# ####.....#qiք ;.rqiX Jrqi@ P====9.0)qi qi - _The rat squeaks loudly.rig †You hit the rat.ris(ri83=---60.4 (1.4ShockririTG _You kill the rat!ri #...~~~~.~~~~...# #... ##....~~.~~....## ##..# ##.## ##..# ###.### ##..### riK.# ......########### .......... ..##.##.######.####.. #.@..# #..# #.## ####.# ##.###.# #.# #...#. ... ###ri #.## ###† #.# #.....#  #.# #.....#  .# .#ri  ####.....# ri*riW----10ririp _You see here a rat corpse.ri% ri ri ri ri ri|( _riK rizQ nriQ ,riR riS riT ri U ri}U riZ ,riZ Bri-\ ,ri\ rio^ riXc XriId Brie ri#f riif rig rij Brij rim rim riln rin rio rizq ,riq rix riPy riy ri<{ ri| ,rid} ri  riT ,ri\ ri ri ri- ri ri# ri riB ri ris R  There is a stone staircase leading down here.riύ ri;  _ri riΐ ri2 ,ri rir ri ri riY rit ri ,rie riϩ ri ,ri¬ ri riܯ ,ri ri̱ riZ ,ri riٴ ri ,ri ri riҹ ,ri^ ri$ ri ri ris ri ri ri ri ri ri Xric ,ri ri ri  You encounter a goblin. It is wielding a +0 club.ri > #..# #[.# #. #..# #..# #. #..# #..# #. #..# #..# # #..# ###..###. #..###..... #.######..........g......@..####.#..###..-.#########...#.#..# #..# #.....#..# #..Shock #..>###..###riX  ##.## #...... #.# ##.###... g   goblin (asleep) #.# #..###.####.## #.##...###........ri 1403.4 (42.0)ri 34.4 (43 _ri ri si  #..# #[.# # #..# #..# # #..# #..# # #..# #..# ### #..# ###..### #..### #..#.#.#####g...####.#..###..#.si C#...#.#..# #.. #.....#..# #.. #..>###..### ##.## #...... #.# ##.### #.# #..###.si2  ##.## # ##...###si siR 15.4 (1.0)si} si~ si_  #..# #[.#   #..# #..#   #..# #..#   #..# #..#   #..# ###..###   #..###   #   #.#.####   #g.####.#..###   #.#...#.#..# #   #.....#..# #   #..>###..###   ##.## #......   #.# ##.###   #.# #..###.   ##.## #   ##...###si7b.gsigQgsih&6siTnsiotiہ  #..# #[.#   #..# #..#   #..# #..#   #..# #..#  ti #..# ###..###   #..###   #   #.#.####   #.g.####.#..###   #.#...#.#..# #   #.....#..# #   #..>###..###   ##.## #   #.# ##.###   #.# #..###   ##.## #  ti4F ##...###ti.gti!<7tiotiאti؞  #..# #[.#  #..# #..#  #..# #..#  #..# #..#   #..# ###..  #..###  #  #.#.####  #..g.####.#..  #.tiE3#...#.#..#   #.....#..#   #..>###..  ##.## #  #.# ##.  #.# #.. tiw ##.## #  ##...###titi}7/10 --------=8titie9 _The goblin hits you with a +0 club.titin8===-----9.8 (1.4tiK ti _You completely miss the goblin. The goblin closely misses you.ti  You barely miss the goblin. The goblin hits you with a +0 club.ti e5-------11.2ti# tiy% S _The goblin barely misses you.ui  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui'  #..# #[.#  GrandVizier the Gusty #..# #..#  Deep Elf #..# #..#  Health: 5/10============------------ #..# #..#  Magic: 5/6====================---- #..# ###..## AC: 2Str: 5 ui' #..###...... EV: 11Int: 19 #........... SH: 0Dex: 15 ui( #.########.####...... XL:  1 Next: 83% Place: Dungeon:1 ui?( %#**g@......####.#..## Noise: =--------  Time: 411.2 (0.0) uia( #.#########...#.#..#  c) +0 mace ui( #.....#..#  Cast: Shock #..>###..## ui( {##.## #.... #.# ##.## g   goblinui( 4 #.# #..## ##.## #.... ui( n##...###....You barely miss the goblin. The goblin hits you with a +0 club. ui") /_The goblin barely misses you.uiO) Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uit) Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineui  #..# #[.#  GrandVizier the Gusty #..# #..#  Deep Elf #..# #..#  Health: 5/10============------------ #..# #..#  Magic: 5/6====================---- #..# ###..## AC: 2Str: 5 uiv b#..###...... EV: 11Int: 19 #........... SH: 0Dex: 15 #.########.####...... XL:  1 Next: 83% Place: Dungeon:1 #..)@......####.#..## Noise: =--------  Time: 411.2 (0.0) ui #.#########...#.#..#  c) +0 mace #.....#..#  Cast: Shockui٤  #..>###..## ##.## #.... #.# ##.## g   goblinui / #.# #..## ##.## #....ui  ##...###.... ui< _The goblin barely misses you.Casting: Shock (safe; 6% risk of failure)  ui] MConfirm with . or Enter, or press ? or * to list all spells.ui Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.ui #..# #[.# #..# #..# ui #..# #..# #..# #..# #..#   #***   #..>ui/ ##.## #.# uiZ y#.#  ui ##.##  ui . ui0<..)ui7c912.2 (1Shockuiy<ui>G  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  ui>Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin. _You kill the goblin!viբ IviY vi 6==vi[ viƭ #6vi +====vi7 vi vi˰ vi viL vi viw viĵ vi #7viB =====viM vi vi <====vi vi ,vi| vi ,vi vi! vi :==vig viK ;8vi *===vi8 vi ,vi vi` vi vi vi vi vi vi vi ;===vi} vi vi vi E9==vi( vi ,vi vi vi? vi& vi vi& vi vi vi :==vi vi vig vi J10/10===vi8 vi vi vi\ vi vi $  Things that are here:vi _  a +0 club; a goblin corpsevi vi  _viu viB vi viY vi vij vi vi ;===vi vi vi viU vi* vid vi nvi vi1 vio vi vi, vi vi vi vim vi- vi vi   You encounter an endoplasm and a frilled lizard.vi& 6  #. #.l #. #.# #. vi8' #.# #. #.# #..# #. #.# #..# #[ vi^' #.####.# #..# # vi'  #..J.>.# #..# # vi'  #@# #..# #.-vi'  vi'  #.# #..# ###. vi( X#.# #..###...vi@( :Shock viZ( b#.# #........ viv( I#.########.#### vi( #..).......####.#. J   endoplasm (asleep) vi( '#.#########...#.#. l   frilled lizard (asleep) #.# #.....#.vi) 5 viL) #.# #..>###.vix3 043.2 (31.0)vi5 !-vi5 %4.2 (32vi9< vi> _Found a scroll labelled LUYDOA ZEOLA. Found an escape hatch in the floor.wi2  ### ## #. #.l #.# #.# #. #.#  #. #.# #..# #.. #.# #..# #[ #.####.# #..# #. #.@J.>.# #..# #. #.###### #..# #. #.# #..# ### #.# #..### #.# #...... #.########.####... wi2 4#..).......####.#.. #.#########...#.#. #.# #.....#.wi9 wi: 15.2 (1.0)wi[@ wiA wi JJ  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is lightly wounded.wiy 5=6.6 (1.4wi wi @ _The endoplasm hits you but does no damage.xiEK \  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.6/10 ----------8.0xiP xiS = _You are frozen. The endoplasm hits you.yi  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yi! ### GrandVizier the Gusty ###.. Deep Elf #.l #.# Health: 6/10==============---------- #.# #.. Magic: 5/6====================---- #.# #.. AC: 2Str: 5 #.# #..# #.. EV: 11yi\WInt: 19 #.# #..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@J.>.# #..# #.. Noise: =--------  Time: 448.0 (0.0)yi #.###### #..# #.. c) +0 mace yi#.# #..# ###.. Cast: Shock #.# #..###....yiO #.# #......... yi #.########.####.... J   endoplasm yiJ#..).......####.#.. #.#########...#.#..yiw #.# #.....#.. yi_You are frozen. The endoplasm hits you.  Casting: Shock (safe; 5% risk of failure)  yiMConfirm with . or Enter, or press ? or * to list all spells.yiAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineyivAim: an endoplasm (heavily wounded, 97% to hit)yi}  ### GrandVizier the Gusty ###.. Deep Elf #.l#.# Health: 6/10==============---------- #.##.. Magic: 5/6====================---- #.##.. AC: 2Str: 5 #.##..# #.. EV: 11Int: 19 #.##..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@****# #..# #.. Noise: =--------  Time:yi~ [39;49m 448.0 (0.0) #.###### #..# #.. c) +0 mace #.##..# ###.. Cast: Shock #.##..###.... #.##......... #.########.####.... J   endoplasm #..).......####.#.. #.#########...#.#.. #.##.....#..Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.yii J.>.  Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.yi Q4-----9.0 (1yi? yi % _You are frozen.zi~  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zib  ### GrandVizier the Gusty ###.. Deep Elf #.l #.# Health: 4/10=========--------------- #.# #.. Magic: 4/6================-------- #.# #.. AC: 2Str: 5 #.# #..# #.. EV: 11Int: 19 #.# #..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@J.>.# #..# #.. Noise: =--------  Time: 449.0 (0.0) #.###### #..# #.. c) +zi5c 0 mace #.# #..# ###.. Cast: Shock #.# #..###.... #.# #......... #.########.####.... J   endoplasm #..).......####.#.. #.#########...#.#.. #.# #.....#.. _You are frozen.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)zi 7 ### GrandVizier the Gusty ###.. Deep Elf #.l#.# Health: 4/10=========--------------- #.##.. Magic: 4/6================-------- #.##.. AC: 2Str: 5 #.##..# #.. EV: 11zip CInt: 19 zi #.##..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@****# #..# #.. Noise: =--------  Time: 449.0 (0.0) #.###### #..# #.. c) +0 mace #.##..# ###.. Cast: Shock #.##..###.... #.##......... #.########.####.... J   endoplasm #..).......####.#.. #.#########...#.#.. #.##.....#..Casting: Shock (safe; 5% risk of failure)  Confirm zi {with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.ziW(J.>.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.zi,Y,50.0 (1ziP^zi`V _The endoplasm barely misses you.{i  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{iD  ### GrandVizier the Gusty ###.. Deep Elf #.l #.# Health: 4/10=========--------------- #.# #.. Magic: 3/6============------------ #.# #.. AC: 2Str: 5 {i #.# #..# #.. EV: 11Int: 19 #.# #..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@J.>.# #..# #.. Noise: =--------  Time: 450.0 (0.0) #.###### #..# #.. c) +0 mace #.# #..# ###.. Cast: Shock #.# #..###.... #.# #......... #.########.####.... J   endoplasm #..).......####.#.. #.#########...#.#.. #.# #.....#.. {i 3_The endoplasm barely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)|i C ### GrandVizier the Gusty ###.. Deep Elf #.l #.# Health: 4/10=========--------------- #.# #.. Magic: 3/6============------------ #.# #.. AC: 2Str: 5 #.# #..# #.. EV: 11Int: 19 #.# #..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  1 Next: 91% Place: Dungeon:1 #.@..>.# #..# #.. Noise: =--------  Time: 450.0 (0.0) #.###### #..# #.. c) +|iC0 mace #.# #..# ###.. Cast: Shock #.# #..###.... #.# #......... #.########.####.... J   endoplasm #..).......####.#.. #.#########...#.#.. #.# #.....#..Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.|iFx ## #.l  #.#  #.# |iFh #.# #..#  #.# #..# #[  #..# |iF #.@****# #..#  |iDG #..#  #.# #..#  #.#  #.#    #..) |iG   #.#  |iVB..>.|i ### GrandVizier the Gusty ###.. Deep Elf #.l#.# Health: 4/10|iT=========--------------- #.##.. Magic: 3/6============------------ #.##.. AC: 2Str: 5 |iu2#.#|i#..# #.. EV: 11Int: 19 #.#|i#..# #[. SH: 0Dex: 15 |iU#.####.# #..# #.. XL:  1 Next: 108% Place: Dungeon:1 |i#.@..>.# #..# #.. Noise: =--------  Time: 451.0 (1.0) |i4#.###### #..# #.. c) +0 mace #.#|i-#..# ###.. Cast: Shock #.##..###.... #.##......... |i#.########.####....  #..).......####.#.. |i% #.#########...#.#..  #.##.....#.. Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iDAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line|i_Aim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.|i#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. |ib_You kill the endoplasm!  You have reached level 2!|i/  --more--|i7/15==4/82 3% Shock|i"|i$4 _}i }iE | Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2  b - SwiftnessAir11% 3c - ApportationTranslocation16%}i 1  d - AirstrikeAir36% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help}i <[Esc] exit~i~i]~i' ### GrandVizier the Gusty ###.. Deep Elf ~i#.l#.# Health: 7/15===========------------- #.#~i<j#.. Magic: 4/8============------------ #.##.. AC: 2Str: 5 ~is#.##..# #.. EV: 11Int: 19 ~i#.##..# #[. SH: 0Dex: 15 ~i#.####.# #..# #.. XL:  2 Next:  3% Place: Dungeon:1 #.@..>.# #..# #.. Noise: =--------  Time: 451.0 (0.0) #.###### #..# #.. c) +0 mace #.##..# ###.. Cast: Shock #.##..###.... ~iϵ#.##......... #.########.####....  ~i#..).......####.#..  #.#########...#.#..~in  #.##.....#.. Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! ~iD_You have reached level 2!~i~iMemorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes ~i8' N - NoiCiY ### GrandVizier the Gusty ###.. Deep Elf #.l#.# Health: 7/15===========------------- #.##.. Magic: 4/8============------------ #.##.. AC: 2Str: 5 iAZ5#.##..# #.. EV: 11Int: 19 #.##..# #[. SH: 0Dex: 15 #.####.# #..# #.. XL:  2 Next:  3% Place: Dungeon:1 iZ#.@..>.# #..# #.. Noise: =--------  Time: 451.0 (0.0) #.###### #..# #.. c) +0 mace #.##..# ###.. Cast: Shock #.##..###.... #.##......... #.########.####....  #..).......####.#..  #.#########...#.#..iZ  #.##.....#.. Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  i[The zap hits the endoplasm. _You kill the endoplasm! _You have reached level 2!iz_:-2.0 (1 _iciiine5===-3.0 (2iqiviz+4.0 (3i}iJ _You start memorising the spell. You continue memorising. x2iчiԊi i͌U_You finish memorising. Spell assigned to 'b'.i iE iR i i8  _8====i i9 O6===ip i i[ i iF i _9===iw i il ,i i/ i` %7i I======i/ is ,iG iw i :==i i i: P10/15==i[ i iW i, ;===i i c8===i i i i i. ii l11===ig i i iv i i ;===i iQ i iE i i 9=i i iG #2ik )==i6 iM iz i; iD i iC i ,io i iV :==i i i] K3=i2 i i i i^ ,i i/ ic i i4! iw! #4i! F===i" i# ,i% i% i)& i& i' i9( i( i)* i* :==iu+ i, i+- #5ik- )==i4. iP0 i1 p  A frilled lizard comes into view.iq>      ##  ### #.  #.l #  #.# # i?  #.# #  #.# #..# #  #.# #..# #[  #@####.# #..# #  #....>.# #..# #  #.###### #..# #Shock  #.# #..# ###  #.# #..###  #.# #....l   frilled lizard (asleep)  #.########.####...  #..).......####.#.  #.#########...#.#.iG d?l884.0)iL MliM ,9.0 (35iIR izT 8 _The frilled lizard hisses angrily.i  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQ   GrandVizier the Gusty ## Deep Elf ### #. Health: 15/15 ======================== #.? #. Magic: 7/8=====================--- #l# #. AC: 2Str: 5 #*# #. EV: 11Int: 19 #*# #..# #. SH: 0Dex: 15 #*# #..# #[ XL:  2 Next:  3% Place: Dungeon:1 #@####.# #..# #. Noise: ---------  Time: 489.0 (0.0) #....>.# #..# #. c) +0 mace #.###iN ### #..# #. Cast: Shock #.# #..# ###. #.# #..###... #.# #........ l   frilled lizard #.########.####... #..).......####.#. #.#########...#.#. _The frilled lizard hisses angrily.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)i   GrandVizier the Gusty ## Deep Elf ### #. Health: 15/15 ======================== #.? #. Magic: 7/8=====================--- #†# #. AC: 2Str: 5 #.# #. EV: 11Int: 19 #.# #..# #. SH: 0Dex: 15 #.# #..# #[ XL:  2 Next:  3% Place: Dungeon:1 #@####.# #..# #. Noise: ---------  Time: 489.0 (0.0)i  #....>.# #..# #. c) +0 mace #.###### #..# #. Cast: Shock #.# #..# ###. #.# #..###... #.# #........ l   frilled lizard #.########.####... #..).......####.#. #.#########...#.#.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.i Z ###  #*?  #*#  #*#  #*# #..#  #*# #..# #[  #..#   #..#  iO  #..#  #.# #..#  #.#  #.#    #..)   in Y.†...imv k6=90.0 (1Shockiy| ij~ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linei~ Aim: a frilled lizard (48% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!i53iii[iM8===i i i> i i" i] i i i i? i{ i i^ i iD i ;===i i j  You see here a frilled lizard corpse.i i  _i i i i i i)               i)    ### ########## #.. #.@....... #.#i* - #†####.... #. iB* #.# # #. #.# #..# #. #.# #..# #[ i* J#.####.# #..# # #....>.# #..# # i* #.###### #..# #. #.# #..# ###.i. +9.0 (9i3 K-500.0 (10.0)i 7 i7 b _e - a scroll labelled LUYDOA ZEOLAi"f3ifi]iiuivBi{i|ix},ii6Biiʂiiciiri…iićii:iiiD,ii֐P  There is an escape hatch in the floor here.i iɒ _iii4,ii4iipiifi,,i2iiѡ,i{ii,iiiiUi i֪i!,iii,ii#iiڳiߴiei<iqiUiiҺiiihiiʾii[iici3ii.ifi3iiiidiwii2iii #.#########...#.#. #.##.....#. #.##..>###. #.###.## #. #.##.# ## #.##.# #. #.###.## #.  #.# ##...###  #@# ###.#.#.##27.0 (27  #.# ##.....##.##  ... #.>..###..## .#.. #.....#.#. i9n. ..∩ #....#.#### # #.####.#.### ##  .# #.#.# ##  ## #.#.# #  #.#.#### #i_i,8.0 (28ii6 _Found Dotid's Magic Scroll Shop.i -i-i-i7/i2Xi1:  You encounter a bat.i?$ i@#.# #..>###. #.# ##.## #. #.# #  #.# .# #. #.# ##.## #.. i%A.#.# ##...###. #.# ###.#.#.## ##.### ##.....##. #..@.# #.>..###..##. #.#..# #.....#.#.... #....∩##....#.####..iAShock ##b#.####.#.### ## # #.#.#  # #.#.# #.. b   bat (asleep)  #.#.#### #..  #......###.. ###.........iJ230.0)iN21.0 (3 _iSiAUia  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #.# #..>###.. GrandVizier the Gusty #.# ##.## #.. Deep Elf #.# #.# ##. Health: 15/15 ======================== #.# #.# #.. Magic: 7/8=====================--- #.# ##.## #.. AC: 2Str: 5 #.# ##...###.. EV: 11Int: 19 #.# ###.#.#.###. SH: 0Dex: 15 ##.### ##.....##.##. XL:  2 Next:  6% Place: Dungeon:1 #..@.# #.>..###..##. Noise: ---------  Time: 531.0 (0.0)i  #.#*.# #.....#.#.... c) +0 mace #.*..∩##....#.####.. Cast: Shock ##b#.####.#.### ##. #. .# #.#.# ##. ## ## #.#.# #.. b   bat (asleep) #.#.#### #.. #......###.. ###......... _You encounter a bat.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)i% #.##..>###.. GrandVizier the Gusty #.###.## #.. Deep Elf #.##.# ##. Health: 15/15 ======================== #.##.# #.. Magic: 7/8=====================--- #.###.## #.. AC: 2Str: 5 #.###...###.. EV: 11Int: 19 #.# ###.#.#.###. SH: 0Dex: 15 ##.### ##.....##.##. XL:  2 Next:  6% Place: Dungeon:1 #..@.# #.>..###..##. Noise: ----i&-----  Time: 531.0 (0.0) #.#*.# #.....#.#.... c) +0 mace #.*..∩##....#.####.. Cast: Shock ##*#.####.#.### ##. #* .# #.#.# ##. ## ## #.#.# #.. b   bat #.#.#### #.. #......###.. ###.........Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.i8Jb.b.i..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is severely wounded.ib4--=2.0 (1iiu' _The bat hits you.iIG .  You hit the bat.iӈ.5==103.4 (1.4Shock i9_You kill the bat!i~  #.# ##.## #. #.# .# ##.# #.# #.# #..# #.# ##.## #. #.# ##...###. #.# ###.#.# ##.### ##.....##.##. #....# #.>..###..##. #.#.@# #.....#.#.... #....∩##....#.#### ##.#.####.#.### ##.# #...# #.#.# ##.# ##### #.#.# #..#  #.#.#### #..# #......###..# ###.........#[if Pm  ####.##.#.#i i 4-40i iE i / #.# .# ##.## #.# #.# #..# #.# ##.## #.... #.# ##...###. i/#.# ###.#.# ##.### ##.....##.##. #....# #.>..###..##..# #.#..###.....#.#.....# #....@##....#.####...# ##.#.####.#.### ##.## i/6#...# #.#.# ##.#  ##### #.#.# #..# iP0 #.#.#### #..# #......###..#  ###.........#  i0l ####.##.#.#  #......ii^-5 _There is an entrance to Dotid's Magic Scroll Shop here.iF iP *Welcome to Dotid's Magic Scroll Shop! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  52 gold a scroll of amnesia (unknown)  c -  123 gold a scroll of blinking (unknown)d -  52 gold 2 scrolls of identify (unknown)  e -  26 gold a scroll of identify (unknown)  f -  26 gold a scroll of identify (unknown)  g -  26 gold a scroll of identify (unknown) i Q  h -  13 gold a scroll of noise (unknown) You have 74 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listi̶  a -  52 gold a scroll of amnesia (unknown)  b - d -  e +  26 gold a scroll of identify (unknown) After the purchase, you will have 48 gold pieces.[Enter] buy marked itemsiS X Purchase items for 26 gold? (y/N)i a - b - d - -   g -  13 gold a scroll of noise (unknown) gGiM ih #.##.# ##.## GrandVizier the Gusty  #.##.# #..## Deep Elf  #.#ih##.## #.... Health: 15/15 ========================  #.###...###.... Magic: 7/8=====================---  #.# ###.#.#.###... AC: 2Str: 5  i;Q##.### ##.....##.##... EV: 11Int: 19  #....# #.>..###..##..# SH: 0Dex: 15  #.#..###.....#.#.....# XL:  2 Next: 10% Place: Dungeon:1  #....@##....#.####...# Noise: ---------  Time: 535.4 (0.0)  ir##.#.####.#.### ##.## c) +0 mace  #...# #.#.# ##.# Cast: Shock  ##### #.#.# #..#  #.#.#### #..#  #......###..#i+b   ###.........#   ####.##.#.##   #.......# The zap hits the bat.  The bat is severely wounded. iu_The bat hits you.  You hit the bat. _You kill the bat! _There is an entrance to Dotid's Magic Scroll Shop here.iIN  c -> i - 3 scrolls of identify (gained 1)iiiIj _Thank you for shopping at Dotid's Magic Scroll Shop!iiWelcome to Dotid's Magic Scroll Shop! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  52 gold a scroll of amnesia (unknown)  c -  123 gold a scroll of blinking (unknown)d -  52 gold 2 scrolls of identify  e -  26 gold a scroll of identify  f -  26 gold a scroll of identify iq g -  13 gold a scroll of noise (unknown) You have 48 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listiHc $  You are short 75 gold pieces for the purchase.[Enter] buy shopping listi.ii #.##.# ##.## GrandVizier the Gusty  #.##.# #..## Deep Elf  #.###.## #.... Health: 15/15 ========================  #.###...###.... Magic: 7/8=====================---  #.# ###.#.#.###... AC: 2Str: 5  ##.### ##.....##.##... EV: 11Int: 19  i#....# #.>..###..##..# SH: 0Dex: 15  #.#..###.....#.#.....# XL:  2 Next: 10% Place: Dungeon:1  #....@##....#.####...# Noise: ---------  Time: 535.4 (0.0)  ##.#.####.#.### ##.## c) +0 mace  #...# #.#.# ##.# Cast: Shock  ##### #.#.# #..#  #.#.#### #..#  #......###..#   ###.........#   ####.##.#.##   #.......#  _The bat hits you.  You hit the bat. _You kill the bat! _There is an entrance to Dotid's Magic Scroll Shop here.  c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at DotidiC's Magic Scroll Shop!iifivi"h _You can access your shopping list by pressing '$'.i i iػ i i j8=== _i i> i i i i iR i i i' i i i i) i ;===ir i i i i i8 i iW i iiAiiIi i iS i i+iGiiiiI,iiZi ,i{ i$i'&ik&ij'i,i-,i.i 3i4i4i95i,8$  Things that are here:i<_  a +0 club; a goblin corpsei~=i"> _i>i]BiCiCi|DiGiH,i|IiLiNBiPiPR,iRifZXip[iX],i2^i`ifi^hiiiii3jilim,irniJpi(qiyqiqisiu,iuixiZyiyi.zi/{i7|iu|i}iiiiPiiiւiKiii<i,iRiioii1ii،i^iii&iiiKi”iwiBi&iqiԘii=ii ieiEiiqii3ixi5ici7ii&iiiiiiiziiiðiiiiѳiiiWi,iIiiiiuiiiɾihiibiiiii\iiiiiEiXiwi{iiPiFi>ii%ii igii;,iiL _You now have 57 gold pieces (gained 9).i-iviiiiiVipiniiii,i>iWi2iii!i5i}iiii2iiiL,i,ii)iiii#iiiiiniibiiiiiiOiCiSiiiJi5 i i i i| ,i iBi,idiTix  You encounter a goblin. It is wielding a +0 dagger.i  ##.#....######..##. #.####.# #.###.† #.# #.# ...# ### #.# #.# ###.#  #.# #.# #.  #.# #.#  #.# #.#  #.####.##g  #.@.......  ######.###  Shock  g   goblin (asleep) i!-1609.4 (74.0)i3410.4 (75 _i9i;i[)  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i } ##.#....######..##.# GrandVizier the Gusty #.####.# #.###.† Deep Elf #.# #.# ...# ### Health: 15/15 ======================== #.# #.# ###.#  Magic: 7/8i! =====================--- #.# #.# #.  AC: 2Str: 5 #.# #.#  EV: 11Int: 19 iO #.# #.#  SH: 0Dex: 15 i{  #.####.##g  XL:  2 Next: 10% Place: Dungeon:1 #.@******.  Noise: ---------  Time: 610.4 (0.0)i  ######.###  c) +0 mace  Cast: ShockiW   g   goblin (asleep) _You encounter a goblin. It is wielding a +0 dagger.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)ij A##.#....######..##.# GrandVizier the Gusty#.####.# #.###.† Deep Elf#.# #.# ...# ### Health: 15/15 ========================#.# #.# ###.#Magic: 7/8=====================---#.# #.# #.AC: 2Str: 5#.# #.#EV: 11Int: 19#.# #.#iN SH: 0Dex: 15#.####.##*XL:  2 Next: 10% Place: Dungeon:1#.@******.Noise: ---------  Time: 610.4 (0.0)######.###c) +0 maceCast: Shockg   goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.i ).g.i* ).....iϞ 4==1.4 (1i i   Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!if  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i; ##.#....######..##.# GrandVizier the Gusty #.####.# #.###.† Deep Elf iW#.# #.# ...# ### Health: 15/15 ======================== #.# #.# ###.#  Magic: 6/8==================------ #.# #.# #.  AC: 2Str: 5 #.# #.#  EV: 11Int: 19 #.# #.#  SH: 0Dex: 15 ii#.####.##.  XL:  2 Next: 10% Place: Dungeon:1 #.@*****g.  Noise: ==-------  Time: 611.4 (0.0) ######.###  c) +0 mace  Cast: Shock i# g   goblin _The goblin shouts!  Casting: Shock (safe; 5% risk of failure)  iSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linei{Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)i ##.#....######..##.# GrandVizier the Gusty#.####.# #.###.† Deep Elf#.# #.# ...# ### Health: 15/15 ========================#.# #.# ###.#Magic: 6/8==================------#.# #.# #.AC: 2Str: 5#.# #.#EV: 11Int: 19#.# #.#SH: 0Dex: 15#.####.##.XL:  2 Next: 10% Place: Dungeon:1#.@*******ik Noise: ==-------  Time: 611.4 (0.0)######.###c) +0 maceCast: Shockg   goblin _The goblin shouts!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)i= g.iC #....g..i5D 3-2.4 (1ipI iK Q  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit) _The zap misses the goblin.i  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i< ##.#....######..##.# GrandVizier the Gusty #.####.# #.###.† Deep Elf #.# #.# ...# ### Health: 15/15 ========================iY' #.# #.# ###.#  Magic: 5/8===============--------- #.# #.# #.  AC: 2Str: 5 #.# #.#  EV: 11Int: 19 #.# #.#  SH: 0Dex: 15 #.####.##.  XL:  2 Next: 10% Place: Dungeon:1 i#.@****g..  Noise: =--------  Time: 612.4 (0.0) ######.###  c) +0 mace  Cast: Shock  g   goblini\ _The zap misses the goblin.Casting: Shock (safe; 5% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)iF ! ##.#....######..##.# GrandVizier the Gusty #.####.# #.###.† Deep Elf #.# #.# ...# ### Health: 15/15 ======================== #.# #.# ###.#  Magic: 5/8===============--------- #.# #.# #.  AC: 2Str: 5 #.# #.#  EV: 11Int: 19iּ  #.# #.#  SH: 0Dex: 15 #.####.##.  XL:  2 Next: 10% Place: Dungeon:1 #.@....)..  Noise: =--------  Time: 612.4 (0.0) ######.###  c) +0 mace i ] Cast: Shock  g   goblinCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineiڽ Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)  The zap hits the goblin.i_ & ##.#.... .# † #.# #.# ...#  #.# #.# ###.#  #.# #.# #.  #.# #.#  #.# #.#    #.@*******    i "iG D....)..iM b33.4 (1ShockiQR iS ?78 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (moiS derately wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!i iX i i i? 6===iW Xi iw Q===i6 i i M7===i i ,i] i ,i i i i i ix l8======iD i ,i ,i i Bi i iG i i` i i ;===i i, i iV iG i i. ,i_ i >  You see here a +0 dagger.i i  _i i iW ,i i> i ,iG i i i i i iS i i  i  ir i i iC i i iV i i" ,i" i# iK% i% i+& i' i5) i|) i+ i6, ic- i- i8. i0 i1 i1 i2 iW5 i=6 i6 ie7 i8 i9 i9 iD: iJ; i< i]< i< i> i> i> i? i{@ iSA iA iA iC iD ,i+E iCF iF i*G iG iH iI iJ iSJ iL iL ,iLM ioN iO iLO iO iQ i6R ,iR iS iOT iT iT iU i_V iV iW i)X i5Y iY iY i\ ig] i] i ^ ia_ i_ ,i` i` iga ia ib ib ic ic i1d id i&f if if ig ii ,ii ij iCk ik ik i m inm im in io io ip ip iq i@r ir ir is it iu iru ixv i6w i}w iHx iy iz i{ iH{ i| i\} ,i} i~ ij i i! iA iŁ i ir i i@ i i i Xi ij iЌ iS i i iD iҐ i i ,i i i i i i i i ip i im Bi iΨ i i i_ iݮ i, iٯ iu is ió i} il ij i¸ iu ig i i< i i iJ i i& i i i iM i Xi i ,i i i i i= i i[ i i i ie i i i iA iv i) i i i iL i i i i i i i ie i i i i\ i ib i i i i2 i i ic i i@ i iC i ,i i iq i i i i} i i} ia i i{ i ip in i i> i i i id i i i3 i& i a  You see here a bat skeleton.i~ i?  _i i i> ,i i i i i i it i i! iw i; i i i in i i iH i ij i i ih i i  i i` i i iQ i ii i i" iV# i'$ i$ i% iW& i& i& i(( i( i4) iz) i* i+ i , iE, ip- i). ix. i. i/ i0 i0 iE1 iN9 i9 iR: i: i= iQ> i> i> iA i`B iB iuC iE imF iF iG iI iJ ,iK i8M iN iXN iN iP iQ i/R iS iKT i!U irU iU iW iBX iX iX iuZ i7[ i[ i[ i] i^ i_^ i^ i3` i` ia iJa ib ic ic i)d ie i-f if if i(h ih ii iDi icj ij i>k ik il im im ihn io ip ip iq ir is is iFt iu iv iv iw ix iy i4z iz iL| i} ih} i} ig i( iv i i i ,i iۅ i i҆ i i+ i i` i i i ,i{ i i iS i؏ i ig i i io i[ i i i@ i i5 i i. i= i{ i# il ix i( i i i ib i i i ,i i4 i i i\ i iʹ i$ i i# ih i i i| ik Bi Bi   ### >.# #.## ...##### .......## ...##...########## #.##.............# #.##....########@# -76249.0) #.##.#.## #.# [....#.##.# ..####.###.# ........##.# .#####..##.# .####...### #.# ..........# #.# ...##...#.# #.# _j - 2 sedimented orange potions (gained 1)-i i' E _Done exploring.iSIip0.0)........iWx,ixE _Done exploring.i ib LLevel 1 of the Dungeon<>>>>∩(Press ? for help) ###########  #.......>.#  #####.#######.##  #########..........#...#####  ############## #.........##...............##  iA! #............# #.#..........)####.#...##...##########  #†####.......# #...#######...# #.##.##.............#  #.# #.###...# #..## #...# ##.##.##....########@#  #.# #.# #..## #..# ####...###...#.##.#.###.#  #.# #.# #..# #[.# #............[....#.##.#  #.####.# #..# #..# #.#....###.....####.###.#  #....>.# #..# #..# #.#.##...............##.#  #.###### #..# #..# ###.#.#######...#####..##.#  #.#i! r#..# ###..###...#.# #...####...### #.#  #.##..###..........#.#######............# #.#  #.##...............#.#...........##...#.# #.#  #.########.####..............#####..##.###..#.# #.#  #..).......####.#..###..##...# #..........#.### #.##  i;" D#.#########...#.#..# #..##...# #.###.###......# #..#  #.##.....#..# #..##...# #.# #.# #......#####.##  #.##..>###..###.......# #.# #.# #.............#  #.###.## #......###..######.###.###......#####..#  #.##.# ##.###..........................# #..#i[>@imiHiB'yGrandVizier the Gusty ###Deep Elf >.#Health: 15/15 ======================== #.##Magic: 8/8i'======================== ...#####AC: 2Str: 5 .......##EV: 11Int: 19 ...##...##########SH: 0Dex: 15 #.##.............#i'IXL:  2 Next: 13% Place: Dungeon:1 #.##....########@#Noise: ---------  Time: 762.4 (0.0) #.##.#.##i$(#.#c) +0 mace [....#.#iN(c#.#Cast: Shock ..####.##iu(~#.# ........##.# i(.#####..##.# .####...### #.# i(..........# #.# ...##...#.# #.# i(_You kill the goblin! _You see here a +0 dagger. _You see here a bat skeleton. i)_j - 2 sedimented orange potions (gained 1) _Done exploring. _Done exploring.i)i@*i0i1i7 _i+8i8i8iW9i ;i<i_<i<i(>i ?iU?i?i=AiLBiBiCiDiaEiEi c - a potion of curingiiRead which item? Scrolls  i - 2 scrolls of identify i e - a scroll labelled LUYDOA ZEOLA [!] read|quaff[?] describe selectediiKi>GrandVizier the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8ir=====================---###AC: 2Str: 5....EV: 11Int: 19.#...SH: 0iDex: 15#+#...###XL:  2 Next: 17% Place: Dungeon:2+∩+#.$.@#Noise: ---------  Time: 782.9 (0.0)#+#..####c) +0 macei.#.Cast: Shock.  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingijijmIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LUYDOA ZEOLA Potions (select first with !) i f - a sedimented red potion  j - 2 sedimented orange potions[?] describe selectedi iy ix XGrandVizier the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---###AC: 2Str: 5....EV: 11Int: 19.#...SH: 0Dex: 15#+#...###XL:  2 Next: 17% Place: Dungeon:2+∩+#.$.@#Noise: ---------  Time: 782.9 (0.0)#+#..####c) +0 mace.#.Cast: Shock.  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingiP ]  As you read the scroll of identify, it crumbles to dust.ir +3.9 (1i i: Z _f -> h - a potion of hasteiisRead which item? Scrolls i< i - a scroll of identify  e - a scroll labelled LUYDOA ZEOLA [!] read|quaff[?] describe selectediiIiGrandVizier the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---###AC: 2Str: 5....EV: 11Int: 19.#...SH: 0Dex: 15#+#...###iXL:  2 Next: 17% Place: Dungeon:2+∩+#.$.@#Noise: ---------  Time: 783.9 (0.0)#+#..####c) +0 mace.#.Cast: Shock.  The zap hits the frilled lizard. _You kill the frilled lizard!iī$As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _f -> h - a potion of hasteieirIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LUYDOA ZEOLA Potions (select first with !)  j - 2 sedimented orange potions[?] describe selectediyqiui@{ GrandVizier the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---###AC: 2Str: 5....EV: 11Int: 19.#...SH: 0Dex: 15#+#...###XL:  2 Next: 17% Place: Dungeon:2+∩+#.$.@#Noise: ---------  Time: 783.9 (0.0)#+#..####c) +0 mace.#.Cast: Shock.  The zap hits the frilled lizard. i{R_You kill the frilled lizard!As you read the scroll of identify, it crumbles to dust. _d -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _f -> h - a potion of hastei݈]  As you read the scroll of identify, it crumbles to dust.i+4.9 (1iiMZ _j - 2 potions of moonshinei4 i.7 $Drop what? (Left/Right/Tab to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with ))  c - a +0 mace (weapon) Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=) i7  b - a ring of resist corrosion (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]iҗ Potions !  c - a potion of curing  g - a potion of magic  h - a potion of haste iK N j - 2 potions of moonshine i  1 it c - a potion of curing  j + 2 potions of moonshine[Enter] accept (1 chosen)iiGrandVizier the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---###AC: 2Str: 5....EV: 11Int: 19.#...SH: 0Dex: 15#+#...###XL:  2 Next: 17% Place: Dungeon:2+∩+#.$.@#Noise: ---------  Time: 784.9 (0.0)#+#..####c) +0 mace.#.Cast: Shock. _d -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _f -> h - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshineAutopickup disabled for potions of moonshine.8===5.9 (1iQ  As you read the scroll of identify, it crumbles to dust. _f -> h - a potion of haste  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of moonshine  Autopickup disabled for potions of moonshine. _You drop 2 potions of moonshine.iMH##.##.#.....#+#...####+∩+#.$@<#.#+#..####imNE.#..l...##...l   frilled lizard (asleep)#igUi[&6i`ic_ _You encounter a frilled lizard.i_##.....####.#......#+#...###.#+∩+#.@.<#.#+#..####.#...i`#l....##..# ....###igiq&7iui$yR _You see here 14 gold pieces.i iw &8iG i > _You now have 71 gold pieces (gained 14).iHJ ######.....#####.....#..#+#...###∩+#...<#..#+#.@####..#.......##l....####.# ### ....####. #iT g===9Shocki$Y iZ i########.....####...#..... #+#...###..#+∩+#...<#.#+#..#####.#..@....##l....#### ###..#  ....####. # i7iҳ'90iĸii #######.....#### #...#.....#..#+#...###∩+#...<##...#+#..######....#.......#ii  .#l...@####.# ###..##  .....#####. #. #.##iR i_ &1i it i   Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty ####### Deep Elf ##.....####  Health: 15/15 ======================== #...#.....  Magic: 7/8=====================---is  ##..#+#...###  AC: 2Str: 5 #..#+∩+#...<#  EV: 11Int: 19 #...#+#..#####  SH: 0Dex: 15 i  #..*.#.......#  XL:  2 Next: 17% Place: Dungeon:2 .#l***@####.#  Noise: ---------  Time: 791.9 (0.0) ###..## c) +0 mace i> ..... Cast: Shock #####. #. #. l   frilled lizard (asleep)i 3 ## _You see here 14 gold pieces. _You now have 71 gold pieces (gained 14).  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linei8 z  GrandVizier the Gusty ####### Deep Elf ##.....####  Health: 15/15 ======================== #...#.....  Magic: 7/8=====================--- ##..#+#...###  AC: 2Str: 5 #..#+∩+#...<#  EV: 11Int: 19 #...#+#..#####  SH: 0Dex: 15 #....#.......#  XL:  2 Next: 17% Place: Dungeon:2 i: .#....@####.#  Noise: ---------  Time: 791.9 (0.0) ###..## c) +0 mace ..... Cast: Shock #####. #. #. l   frilled lizard (asleep) ## _You now have 71 gold pieces (gained 14).  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard.i> K ####### ##.....####  #...#.....  ##..#+#...###  #..#+∩+#...<#  #...#  i? #..*  .#****   .....  #. #. ## im '.....i k20=2.9 (1Shocki] i G  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  i Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!i L     #######   ##.....#####   #...#......   ##..#+#...###  i  #..#+∩+#...<#   #...#+#..#####  #....#@......#  #.#.....####.#   ###..##   .....#  #####.#   #.#   #..  ###  i i .-3i io i 1'iB i( @-4i, i#/ ( _You open the door.is      #######   ##.....#####  #...#.......  ##..#+#...###  #..#+∩+#...<  #...#@#..#####  it #....#.......#  #.#.....####.#  # ###.##  .....# #####.#  #.#  #.. ###iziV8===5iwi͉] _There is an open translucent door here.iU"M  ####### #.....##### #...#.......#..#+#...###+@+#...<# #'#..####...#......  iU#.#.....####.#..iZig-6 _i,lios _There is an entrance to Rocor's Antique Weapon Emporium here.isiuWelcome to Rocor's Antique Weapon Emporium! What would you like to do?  a -  231 gold a glowing arbalestb -  44 gold a dagger  c -  44 gold a dagger  d -  77 gold a long sword  e -  132 gold a glowing mace  f -  231 gold a bone rapierg -  33 gold a sling You have 71 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi.sf $  You are short 160 gold pieces for the purchase.[Enter] buy shopping listili:ti&| GrandVizier the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 8/8========================  #######AC: 2Str: 5  ##.....#####EV: 11Int: 19  #...#.......SH: 0Dex: 15  ##..#+#...###XL:  2 Next: 20% Place: Dungeon:2  #..#+@+#...<#Noise: ---------  Time: 796.9 (0.0)  #...#'#..#####c) +0 mace  #....#.......#Cast: Shock  #.#.....####.#  [33iJ}m# ###..##  .....#  #####.#  #.#  #..Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard! _You open the door. _There is an open translucent door here. _There is an entrance to Rocor's Antique Weapon Emporium here.iiެiȲih _You can access your shopping list by pressing '$'.i: Ii@S  _  There is an open translucent door here. _i i Bio i i `i i ,i iܕ i iM niɜ i ,i} i Bi ij Xi i  You encounter 2 gnolls and a ball python.A gnoll is quivering a throwing net.i3 @ #..#+∩+#...<#  #...#'#..#####  #....#.......#  #.#.....####.#  #.###..##  #......# #  ######.# .#  #.##########..#  #.........@...#  ############.##  .j Shock S.. .j. ..jj 2 gnolls (polearms, 1 missile, asleep) i .S   ball python (constriction, asleep) i \815.9 (19.0).Si E.ji Hjji i jj 2 gnolls (polearms, 1 missile, 1 wand…)Swandering)im 6===6.9 (20iS i 9 _The gnoll shouts! You hear a shout!iH  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZ #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 7/8=====================---  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 20% Place: Dungeon:2 #.........@*..#  Noise: ===------  Time: 816.9 (0.0) ############*##  c) +0 mace i**  Cast: Shock .j.  Sj.  ..  jj 2 gnolls (polearms, 1 missile, 1 wand…) .  S   ball python (constriction, wandering) _The gnoll shouts! You hear a shout!  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (72% to hit)i|jjhalberd (wandering, hasn't noticed you, 72% to hit)iI #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 15/15 ========================#.#.....####.#Magic: 7/8=====================---#.###..##AC: 2Str: 5  #......##EV: 11Int: 19  ######.#.#SH: 0Dex: 15#.##########..#XL:  2 Next: 20% Place: Dungeon:2#.........@*..#Noise: ===------  Time: 816.9 (0.0)############*##c) +0 mace**Cast: Shocki.*.S**..jj 2 gnolls (polearms, 1 missile).S   ball python (constriction, wandering)Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 72% to hit)The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is heavily wounded.ie;.j.jAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 72% to hit)The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is heavily wounded.The gnoll shouts! The ball python hisses angrily.i)</SiD ....j.j 3 gnolls (polearms, 1 missile)SiEp)You encounter a gnoll. It is wielding a +0 spear.i VF(((((i@....jjjj 3 gnolls (polearms)i3-7.9 (1ii{ _The gnoll throws a throwing net. The throwing net closely misses you.i0  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.id #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 6/8==================------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 20% Place: Dungeon:2 #.........@*..#  Noise: ==-------  Time: 817.9 (0.0) ############*##  c) +0 mace *.  Cast: Shock [4i5mSj.  jj.  ..  jjj 3 gnolls (polearms) .  S   ball python (constriction) _The gnoll throws a throwing net. The throwing net closely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit)i #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 15/15 ========================#.#.....####.#Magic: 6/8==================------#.###..##AC: 2Str: 5  #......##EV: 11Int: 19  ######.#.#SH: 0Dex: 15#.##########..#XL:  2 Next: 20% Place: Dungeon:2#.........@*..#Noise: ==-------  Time: 817.9 (0.0)############*##c) +0 mace*.Cast: Shock*j.**..*jjj 3 gnolls (polearms).S  [4i 0m ball python (constriction)Aim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.iSS..icj.j.i5...i9 2iH3-8.9 (1i^i.@The zap hits the ball python.  The ball python is moderately wounded.The zap hits the gnoll.  The gnoll is heavily wounded.gnoll. _The gnoll is lightly wounded.i S.j.--9i} i R _d - a throwing neti #..#+∩+#...<# #...#'#..##### #....#.# #.#.....####.# #.###..## #......# # ######.# .# #.#..# #........@....# #S## .j j.. ... ..S   ball python (constriction) .S.iiA-20i&iic I #..#+∩+#...<# #...#'#..##### #....#.# #.#.....####.# #.###..## #......# # ######.# .# #.i #..# #.S..# #.## .j  j..  ... ..  .id /S.i۽ -S.i; 3jiO i~ i j   gnoll (polearm)S   ball python (constriction)ik V7===1iL i 2 _The gnoll leaves your sight.i~ #..#+∩+#...<# #...#'#..##### #....#.# #.#.....####.# #.###..## #......# # ######.# .# #.#..# #.S....# #j## .j i j..  ... .. .i{-S.i j.  The ball python attacks as it pursues you!  The ball python misses you. The ball python grabs you.iti4--  1  =2Constr ii;_ _The ball python constricts you.iz j.  You closely miss the ball python.The ball python is moderately wounded.The ball python bites you but does no damage.i|0jizj 2 gnolls (polearms)iكn5==4.3 (1.4ici_ _The ball python constricts you.i-  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 6/8==================------  #.###..## AC: 2Str: 5  #......# #  EV:  1 Int: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 20% Place: Dungeon:2 #......@S*j*..#  Noise: =--------  Time: 824.3 (0.0) ############j##  c) +0 mace .j  Cast: Shock j.. i  Constr  ...  ..  jj 2 gnolls (polearms) .  S   ball python (constriction)The ball python bites you but does no damage. _The ball python constricts you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineic j# _The ball python constricts you.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit)iw #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 6/8==================------  #.###..## AC: 2Str: 5  #......# #  EV:  1 iInt: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 20% Place: Dungeon:2 #......@..j...#  Noise: =--------  Time: 824.3 (0.0) ############j##  c) +0 mace .j  Cast: Shock j..  Constr  ...  ..  jj 2 gnolls (polearms) .  S   ball python (constriction)Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineirAim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit)  The zap hits the ball python.iQh #..#+∩+#...<#           #   .#    ****..#  *## i .j  j..  ... ..  .  The zap hits the ball python.  You kill the ball python!  The zap hits the gnoll.  The gnoll is severely wounded.  iiThe zap hits the gnoll.  The gnoll is severely wounded.im>dj.j.iM?,jiF.j 3 gnolls (polearms)iKG11 45.3 (1iPiSO _The zap misses the gnoll.iH  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 5/8===============---------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19  ######.# .#  SH: 0Dex: 15 i#.##########..#  XL:  2 Next: 24% Place: Dungeon:2 #......@*j*j..#  Noise: =--------  Time: 825.3 (0.0) ############j##  c) +0 mace .j  Cast: Shock j..  ...  ..  jjj 3 gnolls (polearms) .  iC_The zap misses the gnoll.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)i cjjspear (lightly woundedi #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 5/8===============---------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19 i! ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 24% Place: Dungeon:2 #......@.j.)..#  Noise: =--------  Time: 825.3 (0.0) ############j##  c) +0 mace .j  Cast: Shock j..  ...  ..  jjj 3 gnolls (polearms) . Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll.iYv #..#+∩+#...<#           #   .#    ****..#  *##  .j  j.. ... ..  2 i. : a gnoll, wielding a +0 spear (lightly wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is almost dead.  You kill the gnoll!  The zap misses the gnoll. The zap hits the gnoll.iwD j.  The gnoll is heavily wounded.iOLR.j.iQf6===686.3 (1iXiEtR _The gnoll barely misses you.iK  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 5/8===============---------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 68% Place: Dungeon:2 #......@*j*j..#  Noise: =--------  Time: 826.3 (0.0) ############.##  c) +0 mace .j  Cast: Shock j.. i $  ...  ..  jj 2 gnolls (polearms) .  _The gnoll barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)i #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 15/15 ========================  #.#.....####.# Magic: 5/8===============---------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 19  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  2 Next: 68% Place: Dungeon:2 #......@.).j..#  Noise: =--------  Time: 826.3 (0.0) ############.##  c) +0 mace .j  Cast: Shock j.. [13;24i H ...  ..  jj 2 gnolls (polearms) . Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The zap hits the gnoll.i #..#+∩+#...<#           #   .#    ******#    .j  j.. ... .. j   gnoll (polearm).igAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The zap hits the gnoll.  You kill the gnoll!i@-Ej)i2h.)j)..i'4i5; #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 16/16 ========================#.#.....####.#Magic: 5/8===============---------#.###..##AC: 2Str: 5#......##EV: 11Int: 19######.#.#SH: 0Dex: 15#.##########..#XL:  2 Next: 117% Place: Dungeon:2#......@.)j)..#Noise: =--------  Time: 827.3 (1.0)############.##c) +0 mace.jCast: Shockj.......i<Cj   gnoll (polearm).Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The zap hits the gnoll.  You kill the gnoll!The zap hits the gnoll.i< _The gnoll is severely wounded.You have reached level 3!iE/  --more--i!   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iu20/209--213 8% iiS _You feel clever. x2i|  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 20/20 ========================  #.#.....####.# Magic: 4/9==========--------------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 21  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  3 Next:  8% Place: Dungeon:2 i#......@**j)..#  Noise: =--------  Time: 827.3 (0.0) ############.##  c) +0 mace .j  Cast: Shock j..  ...  ..  j   gnoll (polearm) .  _You feel clever. x2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 75% to hit)i2  #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 20/20 ========================#.#.....####.#Magic: 4/9i3==========--------------#.###..##AC: 2Str: 5#......##EV: 11Int: 21######.#.#SH: 0Dex: 15#.##########..#XL:  3 Next:  8% Place: Dungeon:2#......@******#Noise: =--------  Time: 827.3 (0.0)############.##i74c) +0 mace.jCast: Shockj.......j   gnoll (polearm).Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iq4Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei4Aim: a gnoll, wielding a +0 spear (severely wounded, 75% to hit)  The zap hits the gnoll.i3j.il.j.)..i+8.3 (1iiiLonfirm with . or Enter, or press ? or * to list all spells.iJvAiming: Shock (safe; 4% risk of failure)  i0;Press: ? - help, Shift-Dir - straight lineiAim: a gnoll, wielding a +0 spear (severely wounded, 75% to hit)  ikThe zap hits the gnoll. _The gnoll is almost dead.i  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@ #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 20/20 ========================  #.#.....####.# Magic: 3/9========----------------  #.###..##iJ AC: 2Str: 5  #......# #  EV: 11Int: 21  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  3 Next:  8% Place: Dungeon:2 #......@*j.)..#  Noise: =--------  Time: 828.3 (0.0) i############.##  c) +0 mace .j  Cast: Shock j..  ...  ..  j   gnoll (polearm) . i^ _The gnoll is almost dead.iFCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  i%Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)i"  #..#+∩+#...<# GrandVizier the Gusty  #...#'#..##### Deep Elf  #....#.......# Health: 20/20 ========================  #.#.....####.#i  Magic: 3/9========----------------  #.###..## AC: 2Str: 5  #......# #  EV: 11Int: 21  ######.# .#  SH: 0Dex: 15 #.##########..#  XL:  3 Next:  8% Place: Dungeon:2 i< #......@.).)..#  Noise: =--------  Time: 828.3 (0.0) ############.##  c) +0 mace .j  Cast: Shock i j..  ...  ..  j   gnoll (polearm) . i >Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  i? Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  il The zap hits the gnoll.i + #..#+∩+#...<#           #   .#    ******#    .j  j.. ... .. . i q.).)..i (ig 2i 32io 9.3 (1i ShockiL MConfirm with . or Enter, or press ? or * to list all spells.iƢ sAiming: Shock (safe; 4% risk of failure)  ii ;Press: ? - help, Shift-Dir - straight linei Aim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  i The zap hits the gnoll. iJ ?_You kill the gnoll!i i  i i I_Your Conjurations skill increases to level 2!i\ i)ui14==i4,i36iy8,i9i;iJ<m5=====i=i?i?i@iB,iDiFiTFiGi:IiI;===iBJiKiK96===iKiyLiMNiNiOiWiJY7=====iZio\,iE^icnidifig:==ihijij#8i/k*===ijlininioiqiri siuiuivizyn _You start resting.Magic restored.iĂ&-iČ052.3 (23.0)i 9======-3.3 (24 _i/iigig Spells (Memorise)TypeFailure Level iC a - SwiftnessAir9% 3b - ApportationTranslocation13%1  c - AirstrikeAir28% 4 5 spell levels left i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti_ i0 is  #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 20/20 ========================#.#.....####.#Magic: 9/9========================#.###..##AC: 2Str: 5#......#i6 #EV: 12Int: 21######.#.#SH: 0Dex: 15#.##########..#XL:  3 Next: 32% Place: Dungeon:2#......@.).)..#Noise: ---------  Time: 853.3 (0.0)############.##c) +0 mace.jCast: Shockj.......ia |.Aim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  The zap hits the gnoll. _You kill the gnoll! _Your Conjurations skill increases to level 2! _You start resting. _Magic restored.ih i Memorise Swiftness, consuming 3 spell levels and leaving 2? Y - Yes ii ' N - Noi%2iLy #..#+∩+#...<#GrandVizier the Gusty#...#'#..#####Deep Elf#....#.......#Health: 20/20 ========================#.#.....####.#Magic: 9/9========================#.###..##AC: 2Str: 5#......##EV: 12Int: 21######.#.#SH: 0Dex: 15#.##########..#XL:  3 Next: 32% Place: Dungeon:2iP#......@.).)..#Noise: ---------  Time: 853.3 (0.0)############.##c) +0 mace.jCast: Shockj........Aim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  The zap hits the gnoll. _You kill the gnoll! _Your Conjurations skill increases to level 2! _You start resting. _Magic restored.4.3 (1iSi ]u _This spell is quite dangerous to cast!id+5.3 (2ieikiWp+6.3 (3iti7zi~+7.3 (4i i _You start memorising the spell. You continue memorising. x3i{ifi:c _You finish memorising. Spell assigned to 'c'.i.3i 0i2i4i<| _i<iP?$  Things that are here:iA;  a +0 spear; a +0 speariCiC _iKiLiO,iPiU?  You see here a +0 halberd.iCWiW _i=YiZi[,i\i_iqaiaibidivQ...#'#..##### #..# ....#.......# #..# .#.....####.# #..# .###..## #..# ......# #..# #####.# #..# .##########..# #........).)..# ############@## 64.3 (7 #.....# #........iYw!#.......)#........#........#........#........i |i+5.3 (8iiu$ _Found a sling.i2 iք Shopping list: 2 items, total cost 354 gold pieces  a - [D:1] 123 gold a scroll of blinking (unknown) is  b - [D:2] 231 gold a bone rapier You have 71 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exiti i i (...#'#..##### #..#GrandVizier the Gusty ....#.......# #..#Deep Elf i! .#.....####.# #..#Health: 20/20 ======================== .###..###..#Magic: 9/9======================== ......##..#AC: 2Str: 5 #####.##..#EV: 12Int: 21i! ,#.##########..#SH: 0Dex: 15#........).)..#i! EXL:  3 Next: 32% Place: Dungeon:2############@##Noise: ---------  Time: 865.3 (0.0)i." #.....#c) +0 mace#........Cast: Shocki^" #.......)#........#........#........i" #........ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  i" hThings that are here: _a +0 spear; a +0 spear _You see here a +0 halberd. _Found a sling.i( io2 iH8 i: iQ3iiBiv.......# #..# #.....####.# #..# ###..## #..# ....# #..# ####.# #..#  #.##########..# #........).)..# ############.###.# i1#.@...##.........#.)#._#.#.#.#.iiO+6.3 (1ii6 _Found an opulent altar of Gozag.i 3iT!i %i&i,Bi.Bi1iP9#.......# #..# ...####.# #..# ..## #..# # #..####.# #..##.. #.###..##.# #........).)..##.# ####.###.# #....@# 8.3 (2#...#.......)...#........_..)#...#...##...###...#iaT+9.3 (3i([;_i{]# _Found a mace.i ix iI i! iI XiV i i\ i i iG i i iݳ i3 iR i; i i= i3 i i ,i i i i| i i ig ### #..#  #..# ##.# #..#  #..#  #..####  #..##.. ######..##.# ###### i c....).)..##.# #..∩^# #######.###.# #76.3 (7#.....####.########.................#.......).....#####........_..)###.....#....#..........###..........#iu i +7.3 (8i ik 7 _Found Agucloqote's Book Boutique.i_N<# #..# ### #..# ..# #..# #.# #..# #..# #..####  #..##.. ######..##.# ###### ...).)..##.# #.@∩^# ######.###.# #.#......##.....####.#########..........#.).....#####._..)###...##..###.#ioi+8.3 (1i iiM :# #..#  #..# # #..# .# #..# #..# #..#### #..##.. ..##.# ###### ).)..##.# #..@^# .###.# #.#......# i7 #.....####.## #..#.)..#.._..)###............##...........## in i &9i i n _There is an entrance to Agucloqote's Book Boutique here.iWiL QWelcome to Agucloqote's Book Boutique! What would you like to do?  a -  130 gold a parchment of Airstrikeb -  130 gold a parchment of Cigotuvi's Putrefaction  c -  58 gold a parchment of Ensorcelled Hibernation  d -  130 gold a parchment of Eringya's Surprising Crocodile  e -  40 gold a parchment of Foxfire  f -  88 gold a parchment of Hailstorm  g -  418 gold a parchment of Ignition  h -  40 gold a parchment of Kiss of Death  i -  130 gold a parchment of Martyr's Knell  j -  130 gold a parchment of Petrify  k -  328 gold a parchment of Rimeblight  i)l -  88 gold a parchment of Tukima's Dance You have 71 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listiihi.# #..#GrandVizier the Gusty ## #..#Deep Elf .# #..#Health: 20/20 ======================== .# #..#Magic: 9/9iL========================#..#AC: 2Str: 5#..####EV: 12Int: 21#..##..SH: 0Dex: 15 #####..##.# ######XL:  3 Next: 32% Place: Dungeon:2 i..).)..##.# #..@^#Noise: ---------  Time: 879.3 (0.0) #####.###.# #.#......#c) +0 mace#.....####.########iZCast: Shock#.................#.......).....#####........_..)##i#............##...........###..........## _You see here a +0 halberd. _Found a sling. i_Found an opulent altar of Gozag. _Found a mace. _Found Agucloqote's Book Boutique. _There is an entrance to Agucloqote's Book Boutique here.iiii"i& il) i- i!0 F _Unknown command.i~ i}!3i$i&i$ _i%niBi?ii&iiU!i!ib"i#i/%i%i&i'i(i-Bi/g  You encounter 2 jackals.i6 ..# .# .# ..# ..# .. ..#### .h..##### ..##.. ....h...# ##.# ###### #@# ..##.# #..∩^###.# .###.# #.#......# Shock .....####.######## i7~.......... .......).....#### hh 2 jackals (asleep) ........_..)## .....# .i@,85.3 (6i\C26.3 (7 _iIi,Ji #..# #..# #..# #..# #..# ... #..#### h.h..##### #..##.. .....h.@.# iy#..##.# ########.# )..##.# #..∩^###.# #.###.# #.#......# #.....####.######## #...........h 3 jackals (asleep) #).....#### #_)## #..#ii+7.3 (1ihiW _You encounter a jackal.i   #..# ≈  #..# .≈  #..# ...  #..# #..h  #..# #....  #..#### #h.h..#####  #..##...h@..##..##.##.# i r.)..##.# #..∩^###.##.###.# #.#......#  #.....####.########  #.h 4 jackals (asleep)  #.).....####  #._..)##  #.#i .hYou encounter a jackal.i 3h.i% K.hi I.hig ?.hio mhhhh3 wandering)i /==8i i ' _The jackal barks!i2  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i6 7  GrandVizier the Gusty  Deep Elf  #..# ≈ Health: 20/20 ========================  #..# .≈ Magic: 8/9=====================---  #..# ... AC: 2Str: 5  #..# #... EV: 12Int: 21  #..# #.h.. SH: 0Dex: 15  #..#### #..h.h#####  XL:  3 Next: 32% Place: Dungeon:2  #..##.. ..h...*@..#  Noise: ==-------  Time: 888.3 (0.0) i;7 ##..##.# #########.#  c) +0 mace .)..##.# #..∩^###.#  Cast: Shock ##.###.# #.#......#  #.....####.########  #................. hhhh 4 jackals (3 wandering)  #.......).....####  #........_..)##  #............# _The jackal barks!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)i`/GrandVizier the GustyDeep Elf#..# ≈Health: 20/20 ========================#..# .≈Magic: 8/9=====================---#..# ...AC: 2Str: 5  #..# #*..EV: 12Int: 21  #..# #.**.SH: 0Dex: 15  #..#### #..h**#####XL:  3 Next: 32% Place: Dungeon:2  #..##.. ..h...*@..#Noise: ==-------  Time: 888.3 (0.0) ##..##.# #########.#c) +0 mace .)..##.# #..∩^###.#Cast: Shock ##.###.# #.#......##.....####.#########.................hhh[i030mh 4 jackals (2 wandering)#.......).....#####........_..)###............#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal but does no damage.i|h..hith..hi\..hhhiж3-9.3 (1iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal but does no damage. _The zap misses the jackal.i  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH  GrandVizier the Gusty  Deep Elf  #..# ≈ Health: 20/20 ========================  #..# .≈ Magic: 7/9==================------  #..# ... AC: 2Str: 5  #..# #h.. EV: 12Int: 21  #..# #.... SH: 0Dex: 15  #..#### #.....#####  XL:  3 Next: 32% Place: Dungeon:2  #..##.. .h..h.h@..#  Noise: =--------  Time: 889.3 (0.0) ##..##.# #########.#  c) +0 mace .)..##.# #..∩^###.# [i6Iv39;49m Cast: Shock ##.###.# #.#......#  #.....####.########  #................. hhhh 4 jackals (2 wandering)  #.......).....####  #........_..)##  #............# _The zap misses the jackal.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)i,(h**h*hwandering, hasn't noticed you, 64% to hit)ix   GrandVizier the Gusty  Deep Elf  #..# ≈ Health: 20/20 ========================  #..# .≈ Magic: 7/9i.z ==================------  #..# ... AC: 2Str: 5  #..# #... EV: 12Int: 21  #..# #.h.. SH: 0Dex: 15  #..#### #.....#####  XL:  3 Next: 32% Place: Dungeon:2  #..##.. .h..h.h@..#  Noise: =--------  Time: 889.3 (0.0) ##..##.# #########.#  c) +0 mace .)..##.# #..∩^###.#  Cast: Shock ##.###.# #.#......#  #.....####.########  #................. hhhh 4 jackals (2 wandering)  #.......).....####  #........_..)##  #............# _The zap misses the jackal.Casting: Shock[40iz m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)i{ >.hi| >.hiz| G.hiX} >.hi   #..# ≈  #..# .≈  #..# ... iE  #..# #...  #..# #....         ) #..∩^###.#        i a  _..)  i [Contam: 10% 90.3 (1iݎ i eCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit) _You miscast Shock. Nothing appears to happen. The jackal barely misses you. x2i,z #..# ≈ #..# .≈ #..# ... #..# #... #..# #.... #..#### #.h...##### #..##.. ...h.hh.@.# ..##.# #.# ij{)..##.# #..∩^###.# .###.# #.#......# #.....####.######## #. i[|;.hi}1hiv}i~~.h.hiKh1i.-1iiC iJ>.h iJ=.h iL .hYou closely miss the jackal. The jackal misses you. iMShh irU iVe8====2.7 (1.4 ib\;_ i_> _The jackal bites you but does no damage. iV  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iD  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 20/20 ======================== #..# .≈ Magic: 7/9==================------ #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #.....##### XL:  3 Next: 32% Place: Dungeon:2 #..##.. ....hhhh@.# Noise: =--------  Time: 892.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......[!ilH33m# #.....####.######## #................. hhhh 4 jackals (1 wandering) #.......).....#### #........_..)## #............# _The jackal bites you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)!iz GrandVizier the GustyDeep Elf #..# ≈Health: 20/20 ======================== #..# .≈Magic: 7/9==================------ #..# ...AC: 2Str: 5 #..# #...EV: 12Int: 21 Contam: 10% #..# #....SH: 0Dex: 15 #..#### #.....#####XL:  3 Next: 32% Place: Dungeon:2 #..##.. .*******@.#Noise: =--------  Time: 892.7 (0.0) !i^| #..##.# #########.#c) +0 mace )..##.# #..∩^###.#Cast: Shock #.###.# #.#......# #.....####.######## #.................hhhh 4 jackals #.......).....#### #........_..)## #............#The zap hits the jackal.  The jackal is lightly wounded.  The zap hits the jackal.  The jackal is lightly wounded.  The zap hits the jackal.  The jackal is severely wounded.!i !hhjackal is lightly wounded.zap hits the jackal.jackal is lightly wounded.zap hits the jackal.  The jackal is severely wounded.The jackal barks!!iX Nh.!i D....hhh!i? 4==3.7 (1!i& 9_!i _The jackal closely misses you. The jackal barely misses you."iQ0  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ic   GrandVizier the Gusty  Deep Elf #..# ≈ Health: 20/20 ======================== #..# .≈ Magic: 6/9================-------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #....h#####"i  XL:  3 Next: 32% Place: Dungeon:2 #..##.. .....hhh@.# Noise: ===------  Time: 893.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. hhhh 4 jackals #.......).....#### #........_..)## #............# _The jackal closely misses you. The jackal barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)#i  GrandVizier the Gusty  Deep Elf #..# ≈#i# Health: 20/20 ======================== #..# .≈ Magic: 6/9================-------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #....h##### XL:  3 Next: 32% Place: Dungeon:2 #..##.. .....hh†@.##i Noise: ===------  Time: 893.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #.................#i~+ hhhh 4 jackals #.......).....#### #........_..)## #............#Casting: Shock (safe; 4% risk of failure)  #iڨConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line#iDAim: a jackal (severely wounded, 64% to hit)  The zap hits the jackal.#i@†Aim  Press: ? - help, Shift-Dir - straight line: a jackal (severely wounded, 64% to hit)  The zap hits the jackal.  #i_You kill the jackal!  The zap misses the jackal. The zap hits the jackal.#it ≈ .≈ ... #...#i9 #**.. #..***##### **@.#  ) #..∩^###.# #i 2_..)#i<=.h#i=;.h#iEv ....†You kill the jackal!#iJl19--9--4.7 (1#iP;_#i`S+ _The jackal bites you.#i(  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i&  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 19/20 ======================-- #..# .≈ Magic: 5/9=============----------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #....†#####$i't XL:  3 Next: 39% Place: Dungeon:2 #..##.. ......hh@.# Noise: =--------  Time: 894.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. hh 2 jackals #.......).....#### #........_..)## #............# _The jackal bites you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i(Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)$i'GrandVizier the GustyDeep Elf #..# ≈Health: 19/20 ======================-- #..# .≈Magic: 5/9=============----------- #..# ...AC: 2Str: 5 #..# #...EV: 12Int: 21 Contam: 10% #..# #....SH: 0$i,)Dex: 15 #..#### #....†#####XL:  3 Next: 39% Place: Dungeon:2 #..##.. .*******@.#Noise: =--------  Time: 894.7 (0.0) #..##.# #########.#c) +0 mace )..##.# #..∩^###.#Cast: Shock #.###.# #.#......# #.....####.######## #.................hh 2 jackals #.......).....#### #........_..)## #............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal but does no damage.  The zap hits the jackal.$i5.....hhAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal but does no damage..  The jackal is severely wounded.$iCY8-5.7 (1$i$i+ _The jackal bites you.%i}  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i}  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 18/20 =====================--- #..# .≈ Magic: 4/9==========-------------- #..# ... AC: 2%i~{Str: 5 #..# #... EV: 12Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 39% Place: Dungeon:2 #..##.. ......hh@.# Noise: =--------  Time: 895.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. hh 2 jackals #.......).....#### #........_..)## #............# %i_The jackal bites you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)%iײ ^  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 18/20 =====================--- #..# .≈ Magic: 4/9==========-------------- #..# ... AC: 2Str: 5 #..# #... EV: 12%i <Int: 21 Contam: 10% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 39% Place: Dungeon:2 #..##.. ......†h@.# Noise: =--------  Time: 895.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. hh 2 jackals #.......).....#### #........_..)## #............#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal.  The jackal is heavily wounded.The zap hits the jackal.%i  ≈ .≈ ... #... #.... %i  .*******@.#  ) #..∩^###.# h   jackal%iP X_..)%itB t.....†hPress: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal.  The jackal is heavily wounded.The zap hits the jackal.  You kill the jackal!%iE u7-8% 426.7 (1%iL 9_%iMO i _The jackal barely misses you. The jackal bites you.&iU  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i h  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 17/20 ====================---- #..# .≈ Magic: 3/9========---------------- #..# ... AC: 2Str: 5 #..# #... EV: 12&i? !Int: 21 Contam: 8% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 42% Place: Dungeon:2 #..##.. ......†h@.# Noise: =--------  Time: 896.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. h   jackal #.......).....#### #........_..)## #............# _The jackal barely misses you. The jackal bites you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)&ir GrandVizier the GustyDeep Elf #..# ≈Health: 17/20 ====================---- #..# .≈Magic: 3/9========---------------- #..# ...&it AC: 2Str: 5 #..# #...EV: 12Int: 21 Contam: 8% #..# #....SH: 0Dex: 15 #..#### #....†#####XL:  3 Next: 42% Place: Dungeon:2 #..##.. .*******@.#Noise: =--------  Time: 896.7 (0.0) #..##.# #########.#c) +0 mace )..##.# #..∩^###.#Cast: Shock #.###.# #.#......# #.....####.######## #.................h   jackal #.......).....#### #........_..)## #............#&it Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)  The zap hits the jackal.&i .....†honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)  The zap hits the jackal.  The jackal is severely wounded.&ie R5--4&i G==67.7 (1&ij ;_&ia + _The jackal bites you.'iA  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i   GrandVizier the Gusty  Deep Elf #..# ≈ Health: 15/20 ==================------ #..# .≈'iR 7 Magic: 3/9========---------------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 6% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 42% Place: Dungeon:2 #..##.. ......†h@.#'i  Noise: =--------  Time: 897.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. h   jackal #.......).....#### #........_..)## #............# _The jackal bites you.  'id Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)'i CGrandVizier the GustyDeep Elf #..# ≈Health: 15/20 ==================------ #..# .≈Magic: 3/9========---------------- #..# ...AC: 2Str: 5 #..# #...EV: 12Int: 21 Contam: 6% 'i #..# #....SH: 0Dex: 15 #..#### #....†#####XL:  3 Next: 42% Place: Dungeon:2 #..##.. .*******@.#Noise: =--------  Time: 897.7 (0.0) #..##.# #########.#c) +0 mace )..##.# #..∩^###.#Cast: Shock #.###.# #.#......# #.....####.######## #.................h   jackal #.......).....#### #........_..)## #............# _The jackal bites you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)'i{ N.....†h'iw| E48.7 (1'iw 9_'i   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'iQ Aim: a jackal (severely wounded, 64% to hit) _The zap misses the jackal. The jackal barely misses you.(i1  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i O  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 15/20 ==================------ #..# .≈ Magic: 2/9=====------------------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 4% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 42% Place: Dungeon:2 (i `#..##.. ......†h@.# Noise: =--------  Time: 898.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. h   jackal #.......).....#### #........_..)## #............# _The zap misses the jackal. The jackal barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit))iH  GrandVizier the Gusty  Deep Elf #..# ≈ Health: 15/20 ==================------ #..# .≈ Magic: 2/9)i=====------------------- #..# ... AC: 2Str: 5 #..# #... EV: 12Int: 21 Contam: 4% #..# #.... SH: 0Dex: 15 #..#### #....†##### XL:  3 Next: 42% Place: Dungeon:2 #..##.. ......††@.#)iR Noise: =--------  Time: 898.7 (0.0) #..##.# #########.# c) +0 mace )..##.# #..∩^###.# Cast: Shock #.###.# #.#......# #.....####.######## #................. h   jackal #.......).....#### #........_..)## )i=%#............#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)  The zap hits the jackal.)i! ≈ .≈ ... #... #....  .*******@.#  ))iB #..∩^###.# _..))iF.....††)i|269.7 (1Shock)i)igMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (severely wounded, 64% to hit)  The zap hits the jackal. _You kill the jackal!)if )iX )i )iW )i (16= _Your magical contamination has completely faded away.)i k3===)i )i< )i )i )i[ )i )i )i> h7==)iy )i" )i a4=====)i1 )ie )i )i )i ,)i )i )iI a8==)iE )i )ij :==)i )i e5===)ix )i )i< )i )i )i< 9=)i )iW )i K9=)i )i ;6)i _======)i )i( ,)i )iL ,)i )i j20===)i )i 1 _HP restored.)i ;===)i )i d7==)i )iv ,)i )i )i :==)i| )i )i( )i )i )iF m8=====)i )i" )i )i )i" )i )i# )iG )i )i! )i )i ;===)i )iW )i M9===)i )i )iW )i )ip )i b  You see here a jackal corpse.)i~ )i@  _)iE )i b  You see here a jackal corpse.)iE )i  _)i )i )i )i) ;===)i )i b  You see here a jackal corpse.)iT )i  _)i )i_ )i' >##..∩..## #..≈≈≈..# . #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..# #.≈≈≈≈≈.## #..# #..≈≈≈.. )i( .# #..# #..... .# #..# #...-934.7 (35.0)  #..# #....  #..######....†#####  #..##.........††..# #####..##.###########.# ..).)..##.# #..∩^###.# #####.###.# #.#......#  #.....####.########  #.........)i{. )i7 F-5.7 (36)id< )ib? 1 _Found Fehoehia's Book Shop.+itS+i%T+iT+iiV+io\X+i\+i,]+i]+iS`+ia,+ib+ic+id+iWe+ie+ig+i-i,+ii+i5k+iFl+il+im+i}n+i,o+io+io+ivp+iq+i 4it? 4ia@ 4iC 4i O B4iQ 4iS 4iyT 4iV 4igY 4i[ 4i \ 4i] 4i*` 4ib 4imc 4ie 4ig 4ij 4io ,4ip 4is 4iOt 4iv 4iy 4i| 4it} 4i 4is 4il 4i 4i 4i 4i ,4i 4it 4iŘ 4i3 4i 4iy 4i 4ib 4i 4i1 4iM 4iۦ 4i 4i X4il #.................#.......).....#####........_..)###............##...........###..........###..........##..........##....@.....# ############ 4i 069.7 (26.0)4i -70.7 (274i :_4iA 3 _e - a +6 ring of intelligence6i6i%Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of resist corrosion (worn)6ie - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7i 7i] 7ik #.................GrandVizier the Gusty#.......).....####Deep Elf#........_..)##7i Health: 20/20 ========================#............#Magic: 9/9========================#...........##AC: 2Str: 5#..........##EV: 12Int: 217i, #..........#SH: 0Dex: 15#..........#XL:  3 Next: 46% Place: Dungeon:27i_ #....@.....#Noise: ---------  Time: 970.7 (0.0)############c) +0 mace7i Cast: Shock _You see here a jackal corpse. 7i _You see here a jackal corpse. _Found Fehoehia's Book Shop.  There is an entrance to Fehoehia's Book Shop here. _You can access your shopping list by pressing '$'. _e - a +6 ring of intelligence7iR U  You feel clever.7i 3771.2 (0.57i 7i; : _e - a +6 ring of intelligence (worn)8io8i8iW8i8i8i8iX8i+8i_8iv8i8i8i8i8iY8i 8i8i8i8i8ij8i8i@8i8i8iU B8i*8i8i=8i8i 8iw8iQ&8i'8iX,8iH6,8i78iY:8i=8i=8i?>8i?8iA,8i`B8i-E8iF8i:G8iG8iH8iJ,8i"L8iBM8iOB8iP8i;R,8iR8idb  ##.....##.....# #####....†##### #.........††..# #.###########.# #.# #..∩^###.# #.# #.#......# ..####.########### ................@# 87.2 (16.0) ....).....######'# ....._..)## ... .........# ..... 8ifL........## #...... .......## #......+ .......# #......# .......# #..._..# .......# _You open the door.8ig\ _Found a faded altar of an unknown god.9ie39i9i9i/9i _  There is an open door here. _9i89i,9i9i9iݺ,9i9ix.######....†##### .##.........††..# .##.###########.# .##.# #..∩^###.# ###.# #.#......# ....####.########### .............#....).....######'####_..)## #@.....#.......# #......#.....## #......#...## #......+....# #......#.....# #..._..#......# #####9i#G### ########## 9i291.2 (4.0)9ix+2.2 (59i9i2b _c - a scroll labelled ENKUOX ZASEC:iչ##.........††..# ##.###########.# ##.# #..∩^###.# ##.# #.#......# ...####.###########..............# ).....######'####_..)## #......# ...# #.@....# ## #......# :iۺ## #......+ # #......## #..._..## ######## ######### :i:i+3.2 (1:i$9_:i:ivK .###########.# .# #..∩^###.# .# #.#......# ..####.###########..............# ).....######'####_..)## #......# ...# #......# ## #..@...# :iqL ## #......+ # #......# # #..._..## ######## ######## :i[S :iZ &4:i` :iBg :i '.# #..∩^###.# .# #.#......# .####.###########..............# ).....######'####_..)## #......# ...# #......# ## #......# ## #...@..+ # #......# # #..._..# # ######## :i :####### :i :i &5:iA 7_:iy ;i 1 #.....###.########### ................).....######'####._..)## #..........# ### + #_######;i;ia&6;iK;i;i ###.########### ................).....######'####._..)## #..........# ### + ####### ###### ;i;iQ&7;i;i d _There is a faded altar of an unknown god here.;iu( _c - a scroll labelled ENKUOX ZASEC _There is a faded altar of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Ashenzari or (c) Okawaru, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.=i P  Okay, then.=i =i =i . _>i >ig>i>i">i>i _>i>i^>i>i~>i7 _You open the door.>i>i>iV>iK @  There is an open door here.>i| >i)  _>i >i>i>i3>i>i>i>i>i>i8>iQ,>iy>i8#......# .##.# ########### ..#.#.......# #.#.# ######'####.#.# )## #......#.#.###### #......#........ .## #......##...#### ## #......'.......# >iA:T# #......###@.##.# # #..._..# #....?# ######## #..#### ##...####.##>i?11005.2 (8.0)?iH+6.2 (9?ik 9_?iQ Q _d - a pink potion?iIk 3?il ?i$o ?ip ?iq ?iw n?iy ?iz ?iz ?iT{ ?i.} ?i~ ,?i ?ib ###### ..#.# ......# #.#.# #####'####.#.#  #......#.#.#####  #......#........  #......##...####  #......'.......#  #......###..##.#  #..._..# #....@#  ######## #..####  #...  ####.## ?i ?iK ,10.2 (4?i +1.2 (5?i 7_?ir ` _h - a scroll labelled TUAWIPETIE@i:_ @i_ @i_ @i`` @i(a @ia ,@ig n@iPo }.........# #.#.#######'####.#.# )## #......#.#.##### .# #......#........ ## #......##...#### # #......'.......# #......###..##.# #..._..# #.....# ######## #.@####3.2 (2 #.......#@io  ####...># ##### @ir @ix +4.2 (3@i| &_@i ; _Found a stone staircase leading down.Bi3BieBiDBi,BiBiBBiBiBiBiSBi Bi,Bi\BiBi2BBiBiBiTBieBi/Bi,BiUBiqBiBiBiBiBi,Bi!Bi Bi BBinBi,BiBiBiuBiBiBiBiYBiBiBiBic  You encounter a rat.Bi.&L# ..†##### . .....††..# . ########.# #. ..∩^###.# r## .# .#......# ..##.# #.########### ..#.# ............# #.#.# .....Bi1''####@#.# _..)## #......#.#.####### ....# #......#.........#Shock ...## #......##...####.# ..## #......'.......#.# ..# #......###..##.#.#r   rat (asleep) ..# #..._..# #.....#.# ..# ######## #..####.# ####.......#BiY-029.2 (15.0)Bi/430.2 (16 _Bi{49_Bi6Cid  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ciq .....# GrandVizier the Gusty ....†##### . Deep Elf .....††..# . Health: 20/20 ======================== ########.# #. Magic: 8/9=====================--- #..∩^###.# r## .#  AC: 2Str: 5 #.#......# *.##.#  EV: 12Int: 27 #.########### *.#.#  SH: 0Ciq oDex: 15 ............# #*#.#  XL:  3 Next: 46% Place: Dungeon:2 .....######'####@#.#  Noise: ---------  Time: 1030.2 (0.0) _..)## #......#.#.#######  c) +0 mace ....# #......#.........#  Cast: Shock Ci{r h...## #......##...####.# ..## #......'.......#.# ..# #......###..##.#.#  r   rat (asleep) ..# #..._..# #.....#.# ..# ######## #..####.# ####.......# _You encounter a rat.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)Ci .....# GrandVizier the Gusty ....†##### . Deep Elf .....††..# . Health: 20/20 ======================== ########.# #. Magic: 8/9=====================--- #..∩^###.# .## .#  AC: 2Str: 5 #.#......# ..##.#  EV: 12Int: 27 #.########### ..#.#  SH: 0Dex: 15 ............# #.#.#  XL:  3 Next: 46% Place: Dungeon:2 Ci9 .....######'####@#.#  Noise: ---------  Time: 1030.2 (0.0) _..)## #......#.#.#######  c) +0 mace ....# #......#.........#  Cast: Shock ...## #......##...####.# ..## #......'.......#.# Ci ..# #......###..##.#.#  r   rat (asleep) ..# #..._..# #.....#.# ..# ######## #..####.# ####.......# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat!Ci †##### *††..# * #*∩^###.# *## .#  *.##.#  *.#.#  #*#.#  _..)##           #......Ci> D.......CiF j8=1.2 (1ShockCiK > __CiN onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat! _You kill the rat!Dic6 3Di6 DiC 9===DiD BDiE DiG DiuG DiH Q===DiLI DiI Di:J DiwJ Di/L DiM BDiN DiLO DiO DiO DiR DipR DiR DiS DiT DiAU DiU DiU DiV DiW DiW DiIX Di1[ DiB\ ,Di\ Di_^ Di_ ,Di` Dib Dic ,Did Di   #  ##..∩..##  #..≈≈≈ #  #.≈≈≈≈≈.# ##########.#  #.≈≈≈≈≈.# #..........#  #.≈≈≈≈≈.# #...@......#-  #..≈≈≈..####..........#  ##.....##.............#  ##.....#####..######.#  #.....# ##.# # ####....†######.###.......††..##...############.####.# .# ij 34m#..∩^###.# #.### .#Di 51.2 (20.0)-2.2 (21 _i - a scroll of identifyFiZ^Fi`Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE [!] read|quaff[?] describe selectedFi TFiZFi`UGrandVizier the GustyDeep ElfHealth: 20/20 ========================#######Magic: 9/9========================##..∩..##AC: 2Str: 5  #..≈≈≈..##EV: 12Fi`aInt: 27  #.≈≈≈≈≈.# ##########.#SH: 0Dex: 15  #.≈≈≈≈≈.# #..........#FiaXL:  3 Next: 48% Place: Dungeon:2  #.≈≈≈≈≈.# #...@......#Noise: ---------  Time: 1052.2 (0.0)  Fi(a#..≈≈≈..####..........#c) +0 mace##.....##.............#FiMaCast: Shock##.....#####..######.##.....# ##.#Firah# ####....†######.### Fia.........††..##...# .###########.####.# FiaB.# #..∩^###.# #.### .#Aiming: Shock (safe; 2% risk of failure)  FiaxPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  FialThe zap hits the rat! _You kill the rat! _i - a scroll of identifyFiyeFi}fnIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE FifPotions (select first with !)  d - a pink potion[?] describe selectedGiGiGi\YGrandVizier the GustyDeep ElfHealth: 20/20 ========================#######Magic: 9/9========================##..∩..##AC: 2Str: 5  #..≈≈≈..##EV: 12Int: 27  #.≈≈≈≈≈.# ##########.#SH: 0Dex: 15  #.≈≈≈≈≈.# #..........#XL:  3 Next: 48% Place: Dungeon:2  #.≈≈≈≈≈.# #...@......#Noise: ---------  Time: 1052.2 (0.0)  #..≈≈≈..####..........#c) +0 mace##.....##.............#GiCast: Shock##.....#####..######.##.....# ##.## ####....†######.### .........††..##...# .###########.####.# .# #..∩^###.# #.### .#GiE2Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat! _You kill the rat! Gi/_i - a scroll of identifyGi ]  As you read the scroll of identify, it crumbles to dust.Gi +3.2 (1Gi# Gi& 5 _d -> b - a potion of brillianceHiHiHipHihHiHiHiHiHi8HiHi]Hi,HixHiHiHiHiIHiHizHiHiDHiHi.>##.# #.# #.# ### #.# ..## #.# Hi:≈..# #.# ≈≈.# ##########@# 9.2 (6 ≈≈.# #..........# ≈≈.# #..........# HiT3≈..####..........# ..#........# ...#####..######.#Hi)# ##.# #.#.†.### #.#Hit..††..##...# #.#HilHi,60.2 (7HiHi; _Found a stone staircase leading down.Ii) 3Ii) Iiʴ Ii Ii Ii Ii; Ii Ii Ii IiJ Ii: Ii Ii Ii Ii5 Ii Ii Ii Ii Ii Iix BIi R  There is a stone staircase leading down here.Iit Ii  _Ii Ii Ii Ii Ii Ii IiW d##### .... # ##..# .# #...$##.### #...$<..#!. #..@###....9.2 (9 .####.......... ......#.###.... ># ß# #######. #. #. ### #.## #.IiG Ii 070.2 (10.0)Ii# Ii 9 _Found a stone staircase leading up.KiDKiKiKiKiKig _You now have 85 gold pieces (gained 14).Ki3KiLKi_Ki8,KiKiKik  You encounter a ribbon worm.Ki.# .# .#..##### .#w.... .# ##..## .# #...@##.###  ###....<..#!. Ki-#...###.....Shock .####........... ......#.###....#.......># ß#w   ribbon worm (asleep)#######.# #.# #KiY .#Ki14.2 (4.0)Ki25.2 (5 _Ki KiKR _You see here 10 gold pieces.Li7   You now have enough gold to buy a parchment of Passwall on this level.  You can access your shopping list by pressing '$'.Li+6.2 (1LiLik> _You now have 95 gold pieces (gained 10).Li  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Li*  GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 8/9=====================--- .#  AC: 2Str: 5 Li*..##### .#  EV: 12Int: 27 w**.. .#  SH: 0Dex: 15 Li5+##**## .#  XL:  3 Next: 48% Place: Dungeon:2 #...@##.###  Noise: ---------  Time: 1076.2 (0.0) Lij+###....<..#!.  c) +0 mace Li+#...###.....  Cast: Shock .####...........  Li+n......#.###....#  Li,.......># ß#  w   ribbon worm (asleep) LiS,#######.# #.# #.# _You now have 95 gold pieces (gained 10).  Li,Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Li,Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineLi,EAim: a ribbon worm (asleep, 100% to hit)MiGrandVizier the GustyDeep Elf.#Health: 20/20 ========================.#Magic: 8/9=====================---.#AC: 2Str: 5**##### .#EV: 12Int: 27***.. .#SH: 0Miy<Dex: 15##**## .#XL:  3 Next: 48% Place: Dungeon:2#...@##.###Noise: ---------  Time: 1076.2 (0.0)###....<..#!.c) +0 mace#...###.....Cast: Shock.####.................#.###....#.......># ß#w   ribbon worm#######.##.##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  Mi͎The zap hits the ribbon worm.Mi J.wMi3.....Mi3=7.2 (1MiMi>ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. Miy+_The ribbon worm is lightly wounded.Mi  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mi.D  GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 7/9==================------ Mi/0.#  AC: 2Str: 5 ..##### .#  EV: 12Int: 27 .w*.. .#  SH: 0Dex: 15 ##**## .#  XL:  3 Next: 48% Place: Dungeon:2 #...@##.###  Noise: =--------  Time: 1077.2 (0.0) ###....<..#!.  c) +0 mace Mi/#...###.....  Cast: Shock .####...........  Mi0n......#.###....#  Mi;0.......># ß#  w   ribbon worm Mi[0Y#######.# Miz0M#.# #.# Mi0A_The ribbon worm is lightly wounded.  Mi0Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mi0sAiming: Shock (safe; 2% risk of failure)  Mi1Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)Ni9>GrandVizier the GustyDeep Elf.#Health: 20/20 ========================.#Magic: 7/9==================------.#AC: 2Ni>Str: 5..##### .#EV: 12Int: 27***.. .#SH: 0Dex: 15##**## .#XL:  3 Next: 48% Place: Dungeon:2#...@##.###NiN?Noise: =--------  Time: 1077.2 (0.0)###....<..#!.c) +0 mace#...###.....Cast: Shock.####.................#.###....#.......># ß#w   ribbon wormNi|?#######.##.##.#Ni?~Casting: Shock (safe; 2% risk of failure)  Ni?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Ni?Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.NiLX.w...Ni+8.2 (1NiNiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Oi  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oi   GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 6/9================-------- .#  AC: 2Str: 5 ..##### .#  EV: 12Int: 27 .w*.. .#  SH: 0Dex: 15 Oi( k##**## .#  XL:  3 Next: 48% Place: Dungeon:2 #...@##.###  Noise: =--------  Time: 1078.2 (0.0) ###....<..#!.  c) +0 mace #...###.....  Cast: Shock .####...........  ......#.###....#  Oik V.......># ß#  w   ribbon worm #######.# Oi M#.# #.# Oiʷ (_The ribbon worm is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oi sAiming: Shock (safe; 2% risk of failure)  Oi Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)PiGrandVizier the GustyDeep Elf.#Health: 20/20 ========================.#Magic: 6/9================--------.#AC: 2Str: 5..##### .#Pi EV: 12Int: 27***.. .#SH: 0Dex: 15##**## .#XL:  3 Next: 48% Place: Dungeon:2#...@##.###Noise: =--------  Time: 1078.2 (0.0)###....<..#!.c) +0 macePi#...###.....Cast: Shock.####.................#.###....#.......># ß#w   ribbon worm#######.##.##.#PiçCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiBAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.Pi)J.wPi/(...Pi1+9.2 (1PiU7Pi9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Qi  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RiFe  GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 5/9=============----------- .#  AC: 2Str: 5 ..##### .#  EV: 12Int: 27 ..w.. .#  SH: 0Dex: 15Ri,G ##**## .#  XL:  3 Next: 48% Place: Dungeon:2 #...@##.###  Noise: =--------  Time: 1079.2 (0.0) ###....<..#!.  c) +0 mace #...###.....  Cast: Shock .####........... Ri\Gs ......#.###....#  RiGV.......># ß#  w   ribbon worm #######.# RiGM#.# #.# RiG_The ribbon worm is heavily wounded.Casting: Shock (safe; 2% risk of failure)  RiHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRi=HwAim: a ribbon worm (heavily wounded, 90% to hit)Ri4GrandVizier the GustyDeep Elf.#Health: 20/20 ========================.#Magic: 5/9=============-----------.#AC: 2Str: 5..##### .#EV: 12Int: 27***.. .#SH: 0Dex: 15##**## .#XL:  3 Next: 48% Place: Dungeon:2#...@##.###Noise: =--------  Time: 1079.2 (0.0)Ri5###....<..#!.c) +0 mace#...###.....Cast: Shock.####.................#.###....#.......># ß#w   ribbon worm#######.##.##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.RiQ.wRi(...RiW,80.2 (1Ri RiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  Ri|The zap hits the ribbon worm. _The ribbon worm is severely wounded.Ri  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SiB-  GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 4/9Si+.==========-------------- .#  AC: 2Str: 5 ..##### .#  EV: 12Int: 27 ....* .#  SH: 0Dex: 15 ##w.## .#  XL:  3 Next: 48% Place: Dungeon:2 #..*@##.###  Noise: =--------  Time: 1080.2 (0.0) ###....<..#!.  c) +0 mace Si{.#...###.....  Cast: Shock .####...........  ......#.###....#  Si.V.......># ß#  w   ribbon worm #######.# SiP/#.# #.#The zap hits the ribbon worm. _The ribbon worm is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si/Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineSiݺ  GrandVizier the Gusty  Deep Elf .#  Health: 20/20 ======================== .#  Magic: 4/9==========-------------- .#  AC: 2Str: 5 ..##### .#  EV: 12Int: 27 ..... .#  SH: 0Dex: 15 ##†.## .#  XL:  3 Next: 48% Place: Dungeon:2 #...@##.###  Noise: =--------  Time: 1080.2 (0.0) Siֻ###....<..#!.  c) +0 mace #...###.....  Cast: Shock .####...........  ......#.###....#  .......># ß#  w   ribbon worm #######.# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm.Si .#  .#  .#   .#  ....* .#  ##*.## .#  #..*  !.  Si       #.# #.#SiFV.†.SiO5===531.2 (1ShockSiUSikW  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm. _You kill the ribbon worm!ViVi3VirViViVi9Vin6======ViVi;,ViViViViVi,ViViVie;===ViEViVi&N7==ViViVi4Vi6VitViViViViOViAViVi:==Vi\ViVi=F8===Vi.ViViViViVi&ViVi)VidViVi1Vie9======ViViVViViBVi Vi; Vi ,Vi Vi3Vi,ViViwViP  There is a stone staircase leading up here.Vi Vi6n=== _Vi  You encounter a kobold and an adder.The kobold is quivering stones.Vi%#.##.###.# ...##### #..# .S..... ..# ...##†.###.# ...K#....##.### .....###....<..#!....#Vi%#...###@.....ß#-.####...........### ......#.###....## Shock.......># ###ß#########.#  #.# S   adder (asleep) #.# K   kobold (missile, asleep)#.# Vi01103.2 (22.0)Vi45M-4.2 (23 _Vi;Vi@Wi   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiv #.# GrandVizier the Gusty #.# Deep Elf ##.# .  Health: 20/20 ========================  ..##### #..# .S  Magic: 8/9=====================--- ..... ..# ...  AC: 2Str: 5 ##†.###.# ..*K  EV: 12Int: 27 #....##.### .**..  SH: 0Dex: 15 ###....<..#**...#  XL:  3 Next: 53% Place: Dungeon:2 #...###@*....ß#ivz34m  Noise: ---------  Time: 1104.2 (0.0) .####...........###  c) +0 mace ......#.###....##  Cast: Shock .......># ###ß##  #######.# ##  #.# S   adder (asleep) #.# K   kobold (missile, asleep) #.# #.# _The kobold is quivering stones.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)Wi[  #.# GrandVizier the Gusty #.# Deep Elf ##.# .  Health: 20/20 ========================  ..##### #..# .S  Magic: 8/9=====================--- Wi Q..... ..# ...  AC: 2Str: 5 ##†.###.# ...)  EV: 12Int: 27 #....##.### .....  SH: 0Dex: 15 ###....<..#!....#  XL:  3 Next: 53% Place: Dungeon:2 #...###@.....ß#  Noise: ---------  Time: 1104.2 (0.0) Wi .####...........###  c) +0 mace WiF 2......#.###....##  Cast: Shock .......># ###ß##  Wih #######.# ##  #.# S   adder (asleep)Wi  #.# K   kobold (missile, asleep) Wi #.# #.#Casting: Shock (safe; 2% risk of failure)  Wi fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  Wi The zap hits the kobold.Wir S #.# #.# ##.# .   #..# .S  ..... ..# ...  ##† ..**  Wi  .**..  **...#  *      >#   Wi8 h #.# #.#Wie e #.# #.#Wi .)..!..Wis ;5=5.2 (1Wi Wi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!Xi&@  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiȊ  #.# GrandVizier the Gusty #.# Deep Elf ##.# .  Health: 20/20 ========================  ..##### #..# .S  Magic: 7/9==================------ ..... ..# .*.  AC: 2Str: 5 ##†.###.# **.)  EV: 12Int: 27 #....##.### *....  SH: 0Dex: 15 ###....<..#*....#  XL:  3 Next: 55% Place: Dungeon:2 #...###@*....ß#iۋ 0m  Noise: =--------  Time: 1105.2 (0.0) .####...........###  c) +0 mace ......#.###....##  Cast: Shock .......># ###ß##  #######.# ##  #.# S   adder (asleep) #.# #.# #.# _You kill the kobold!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)XiH #.#GrandVizier the Gusty#.#Deep Elf##.#.Health: 20/20 ========================..##### #..#.*Magic: 7/9==================------..... ..# .*.AC: 2Str: 5##†.###.# **.)EV: 12Int: 27#....##.### *....SH: 0Dex: 15###....<..#*....#XL:  3 Next: 55% Place: Dungeon:2#...###@*....ß#Noise: =--------  Time: 1105.2 (0.0).####...........###c) +0 maceXiRI [11;6H......#.###....##Cast: Shock.......># ###ß#########.# ###.#S   adder#.##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded.Xi 3S.Xi P.SXi l....!.Xi +6.2 (1XiD Xi   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder!  The adder is severely wounded. _The adder hisses angrily.Yi]  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi  #.# GrandVizier the Gusty #.# Deep Elf ##.# .  Health: 20/20 ========================  ..##### #..# ..  Magic: 6/9================-------- ..... ..# S..  AC: 2Str: 5 ##†.###.# *..)  EV: 12Int: 27 #....##.### *....  SH: 0Dex: 15Yi  ###....<..#*....#  XL:  3 Next: 55% Place: Dungeon:2 #...###@*....ß#  Noise: =--------  Time: 1106.2 (0.0) .####...........###  c) +0 mace ......#.###....##  Cast: Shock .......># ###ß## Yi  #######.# ##  #.# S   adder YiC o#.# #.# #.# _The adder hisses angrily.  Yif ~Casting: Shock (safe; 2% risk of failure)  Yi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Yi Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)YiK  #.# GrandVizier the Gusty #.# Deep Elf ##.# .  Health: 20/20 ========================  ..##### #..# ..  Magic: 6/9Yi3 ================-------- ..... ..# ...  AC: 2Str: 5 ##†.###.# ...)  EV: 12Int: 27 #....##.### .....  SH: 0Dex: 15 ###....<..#!....#  XL:  3 Next: 55% Place: Dungeon:2 Yiq #...###@.....ß#  Noise: =--------  Time: 1106.2 (0.0) Yi .####...........###  c) +0 mace ......#.###....##  Cast: ShockYi  .......># ###ß##  #######.# ## Yi  #.# S   adder Yik 9#.# #.# #.#Yi Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYi Aim: an adder (severely wounded, 53% to hit)  The zap hits the adder.Yi b #.# #.# ##.# .   #..# .*  Yi ..... ..# **.  ##† *..)   *....  Yi *....#  *    Yi h  ># Yi   Yi. > #.#YiU 3 #.#Yi 8 #.# Yi -#.#Yi9 t.....!.Yi c787.2 (1ShockYiE Yi wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  YiO ^The zap hits the adder. _You kill the adder!Zi-ZZiZZi[Zif]Zi]Zid7==Zij,ZikZip,ZikqZis,ZitZiv;8ZirvH=====ZirwZixZiyZizZi<{Zi{Zi5|Zi},Zij~ZiZi;===ZiȀZiZi<#9Zib*===Zi2ZiZiZi-ZiZimZi ,ZiZi #.# .###.# ..# ##.# ....##### #..# ....... ..# #.....##†.###.# ###...).##....##.###ß.....# ###....<..Zi# - #...###......ß# .####...........#......#.###....##.......># ###ß#########.# ### ZiZ0203.0)ZiF-1.2 (14ZiجZiR _d - a clear potion[iݻ[i}[i[i2[i [i6===[i[i{,[i[i[i>[i[im[i][io,[i[i[i[i[i[iC[i[i_[i[i[i[i1[i}[i[i[i[i_[i[ic[i[i[i[i"[im[iO[iH[if[i[it[i/ [i [i [i [i [i [i) [i [iD [ic [i [i+ [i [i ,[ip [i [iP [i [i [i [ie [i [i [i [i) [i{ [i [i  [i [iE [i [i' [i, [ir [i+ [iZ [i! ,[i9" [i$ [i% [i% [i& [i#( [ia) [i) [i3* [i- [if0 B[i2 [ix4 [i4 [i5 [i7 [ip9 [i9 [i: [iu< [i? k  You encounter a ball python.[iM ?###....## #.......### #.#......ß# #.###.....## #.# #ß.....# . #.# ###.....[i N n ... ##.# ##.... .....#######..# #.... ...:...@......# ##.... S....###†.###.# ###...). ... #....##.###ß.....#[iJN #Shock # ###....<..#.....## #...###......ß#[ipN  .####...........### S   ball python (constriction, asleep) [iN q ......#.###....## [iN .......># ###ß## #######.# ###[iL] -48.2 (27[ize 39.2 (28 _[i k [il \ih  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i ###....##  GrandVizier the Gusty #.......###  Deep Elf #.#......ß#  Health: 20/20 ======================== #.###.....## Magic: 8/9=====================--- #.# #ß.....# AC: 2Str: 5 ]i]. #.# ###..... EV: 12Int: 27 ... ##.# ##.... SH: 0Dex: 15 .....#######..# #.... XL:  3 Next: 78% Place: Dungeon:2 ...:***@......# ##.... Noise: ---------  Time: 1149.2 (0.0)]i S***.###†.###.# ###...). c) +0 mace ... #....##.###ß.....# Cast: Shock]i # ###....<..#.....## #...###......ß#  ]i.####...........###  S   ball python (constriction, asleep) ]i:U......#.###....##  ]i`Z.......># ###ß##  ]ih#######.# ### _You encounter a ball python.]iCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)]iK###....##GrandVizier the Gusty#.......### Deep Elf#.#......ß# Health: 20/20 ========================#.###.....## Magic: 8/9=====================---#.# #ß.....# AC: 2Str: 5]iԺ.#.# ###..... EV: 12Int: 27...##.# ##.... SH: 0Dex: 15.....#######..# #.... XL:  3 Next: 78% Place: Dungeon:2...:***@......# ##.... Noise: ---------  Time: 1149.2 (0.0)****.###†.###.# ###...). c) +0 mace... #....##.###ß.....# Cast: Shock# ###....<..#.....###...###......ß#]i.####...........### S   ball python (constriction)......#.###....##.......># ###ß#########.# ###]idConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  ]iMThe ball python is heavily wounded.]i<x.SS.]iB,.....]iC4=50.2 (1]iI]iAK  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded. _The ball python hisses angrily.]iS  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i ###....##  GrandVizier the Gusty #.......###  Deep Elf #.#......ß#  Health: 20/20 ======================== #.###.....## Magic: 7/9==================------ #.# #ß.....# AC: 2Str: 5 ^iI. #.# ###..... EV: 12Int: 27 ... ##.# ##.... SH: 0Dex: 15 .....#######..# #.... XL:  3 Next: 78% Place: Dungeon:2^ir ^iF..S****@......# ##.... Noise: =--------  Time: 1150.2 (0.0) ^i.....###†.###.# ###...). c) +0 mace ^i... #....##.###ß.....# Cast: Shock # ###....<..#.....##^i H #...###......ß# ^i8 .####...........###  S   ball python (constriction)^i_Z ......#.###....##  ^iZ.......># ###ß##  ^i#######.# ### _The ball python hisses angrily.  Casting: Shock (safe; 2% risk of failure)  ^iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ^iPress: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 75% to hit)^i? ###....##  GrandVizier the Gusty #.......###  Deep Elf #.#......ß#  Health: 20/20 ======================== ^i? #.###.....## Magic: 7/9==================------ #.# #ß.....# AC: 2Str: 5 . #.# ###..... EV: 12Int: 27 ... ##.# ##.... SH: 0Dex: 15 .....#######..# #.... XL:  3 Next: 78% Place: Dungeon:2 ...:...@......# ##.... Noise: =--------  Time: 1150.2 (0.0) ^i?f.....###†.###.# ###...). c) +0 mace ... #....##.###ß.....# Cast: Shock # ###....<..#.....## #...###......ß#  ^i@.####...........###  S   ball python (constriction) ......#.###....##  ^i1@u.......># ###ß##  #######.# ### ^iT@>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ^iu@Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 75% to hit)  The zap hits the ball python.^iJE   #....  #.#......ß#  #.###. #.# #ß.. . #.# ###..^iE ... ##.# ##.  #. ******* ##.  ###...) ... ..^idF  # <..#.       ^iN...:...^ic801.2 (1Shock^i]^ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 75% to hit)  The zap hits the ball python. _You kill the ball python!^i^i ^i1^i^iz^i(8===^i^i^i ^ib^i^i^i^i) ^i!^iW";===^i}#^i"%^i%M9===^i&^ir)^i5:z ###....## #.......### #.#......ß# #.###.....### #.# #ß.......) #.# ###..? ##.# ##.#..# #.:..@.......# ##-8.2 (7^i:t.###†.###.# ###...).. #....##.###ß.....### ###....<..#..... #...###......ß# .####...........### ......#.##....## .># ###ß##  #.# ###_i_iE-9.2 (8_i_iq& _Found a war axe.`iH`i?I`iJ`i#N`i>P`iVB`iX`iX`iZ`i]`i_`i9`;===`ia`is  ###....# #....... #.#..... #.###...ß######### #.# #ß...)..# #.# ###...?.# ##.# ##...#######..# # #.....@..........# ## #.......###†.###.# ###....$##....##.###ß####.####....<..#...#.# #...###..... #.####..... #......#.###....# ........># ###ß##  #######.# ###You pick up a parchment of Kinetic Grapnel and begin reading...`iބ,62.2 (3`iW+3.2 (4`i,`iH _You add the spell Kinetic Grapnel to your library.ai3ai]ai)ai ###  ###ß####....#... #.#... #.###..ß######## #.# #ß..)..# #.# ###....# ##.........#######..# #ß#................# ###.......###†.###.# ###.........$##....##.###ß.... aic+5.2 (2ai+6.2 (3ai ai d _j - a scroll labelled OHESHR ONWOWNAbi&IbiK)bid+bi+bi~2nbi3bi6,bi6bi79bi9bi3:bi;bi=,bi>bizBM _You now have 103 gold pieces (gained 8).biC3bi%EbiFbiUHbiHbiIbiJbi~KbiKbi;LbiMbiNbiNbiObiPbiQbiQbiRbiSbi~TbiTbiLUbi3XbiX,bi)YbiZbio[bi[bi\biW^bi|_bi_bi5`biabibbbibbicbiDdbiebiGebiebifbikgbigbi5hbivibi@jbijbijbiOkbikbikbi?lbiJmbi nbi_nbinbiobipbipbiJqbiXrbi sbi@sbisbitbiubiubiTvbiwbiIxbixbiybiEzbi{biG{biz{bi|bim|bi|bi|biT}bi}bi}bi~bibimbibicbibiÅbibiObihbibibibibiCbiubibi|bi biLbibilbibibiEbibibibibiݏbibiאbiJbiIbibi%bibi bibi~bibi<bibibi!bibi>biwbibiGbibiZbiܞbiZbibimbibiibiSbibi"bibi]bibi7bibipbibiةbibibibi0bi!bi>,bibidbi,bibibibiDbiWbiNbibibiѺbibi9biпbiqbibibibibibiWbibibifbibi=bibibibibibi:bibibibibid,bibiebiKbibi0bi(bibi#bibiUbiZbibibi{bibiVbibilbiO,bibijbi,bibibibiIbibibibi;bibiQbibi biybibibi+bibibibibibibivbibibibibibibibi"biVbibi9bibibibibiVbibi bibiKbibibi%bibiQbibi3bibibibibiobibibibi biS bi biR bi_######### #.......#  #.###...## bi #.##ß...ß#  #@###...## 243.2 (77.0) #.# #...#  #.###...##  ...#ß...ß# ...##...#### ### >...##...##ß###ß###....##.............#ß...bic ##.............bi@bi,4.2 (78bibi;; _Found a stone staircase leading down.ci;cicikcicirci5ci1cici_cicici",ciciR  There is a stone staircase leading down here.cicim _ciciT ci[ ci ciA ci ci,cici~cihcicixciPciciSci$ciciq!ciq#,ci$ci%ci&ci^'ci$(ciT*ci0cih1ci2ci2ciQ3ci4ci5ci6ci6ci 8ci9ciZ9ci:ci@;ci;ci5<ci<ci=ci>,ci@ci@AciAciBciBciCciDciDciNEciFciGciGciHciIcigJciJciBKci0LciLciMciMciQXciQcixRciRci Sci# ###ß#### .# ### ui .# .# .# .#uiO f .# .#ui  ui +5.2 (2ui +6.2 (3ui g _f - a ruby potionvi?4 vi4 vi{5 vi8 vi9 vi: viFB   There is an entrance to Kiecheva's Magic Scroll Shop here.viC 5 _vi'D viFE viE viF viBG viAH viH viJ viQ viuS viS viT vic vid vi*e vine vig vij Bvi.k viTm Bvi)} viR vi' BviԆ vi vi vi@ vi nvi6 ,vi viך viʜ ,vim vi] vi ,vi viK vin vi vi} vi vi vi ,vi viA vi vi vi6 vi ,vi vi| vi vi5 viP vi viF vi vi~ vi vit ,vi viw Xvi vi ,vi vi) vi Bvi vi vi$ vi vi vi viS vi vi R  There is a stone staircase leading down here.vi$ vi  _vi vi- viw vib vi vi vi ,viY vi vi viL viR vi vi& ,vi vi vi ,vi vi vin vi viI viB viF vi vi9 vi ,vi vi vi viJ vi vi) vi vi via vi vis viv vi vin vi vi= vi viz vi! viq" vi" viO# vil& vi' ,vi( vi+ vi+ vi_, vi, vi/ viD0 vi0 vi1 vis4 vi4 vi5 vi5 vi: vi; vi2< vi< vi? vi@ vidA viA viE viE viE viF viI viJ viJ viK viN vi{O viO viP viV XviX viZ ,vi[ vi] vi _ ,viD` vid @  There is an open door here.vi f viwf  _vig vii vij vij vik vi0n vio vi\o vi?p vis vis vi,t vit viZy @  There is an open door here.viz vi^{  _vif| vi vil vi vi vi/ vip vi vi vi vi vi vi vi[ vi vi[ vir vir vi ,vi vi vi9 viʛ vi vi͟ vi vi vi8 vi vi ,vi vi vi٭ viZ vi viű vi vi vi* vi viӸ viA viϺ vi^ vi vi. vi~ viS vi\ ,vi vi[ vi vi vi vi vi ,vi vi Bviv vi vi ,vi vi vi vip vi vi viB #...#....... #.≈≈≈≈≈.# # #..#+#...### #<.. #.≈≈≈≈≈.# ##+∩+#...<# #..# #.≈≈≈≈≈.# # ...#'#..##### #..# #..≈≈≈..#### ....#.......# #..# ##.....##... .#.....####.# #..# ##.....#### .###..## #..# #.....# # #..######....†#### #vi ####.# #@.##.........††..417.2 (81.0)  #.##########..##.###########.  #........).)..##.# #..∩^###.  ############.###.# #.#...... #.....####.####### #................. #.......).....#### via #........_..)## # #............# #vi vi ,8.2 (82vi vi% 9 _Found a stone staircase leading up.wiG wisH wiqI wiV wiY wi>Z wi7b nwild wif wi]f wiQg wibi wi>k ,wipl win wip wipp wir wir wi1t wit wit wi>>^__∩∩∩∩(Press ? for help)#....#####...## ##########.####....<..#.....##......#.##....# #...#######.# #...###......ß#######...##....# ##...##...#########.####...........#########.####....# #ß...ß#.#.........#......#.###....##.......∩.##....# ##...##.#########.........># ###ß##############....# #...##.###########.# ###zi#....# ##.####.###.##....####..####..##.##............#########.#######################..∩..###.###.....############..#..≈≈≈..##.##...#.........@#.##.##.≈≈≈≈≈.# ##########.###..#+#...#####.#<...##.≈≈≈≈≈.# #..........##..#+∩+#...<# #.#..####.≈≈≈≈≈.# #..........##...#'#..######.#..# #..≈≈≈..####..........##....#.......#..#..# ##.....##.............##.#.....####.##.#..# ##.....#####..######.#zi]!#.###..## #.##.#..# #.....# ##.# #.##......# #....#..######....†######.### #.#######.# ######..##.........††..##...# #.##.##########..##.###########.####.# #.##........).)..##.# #..∩^###.# #.####.#zi############.###.# #.#......# #...##.#zi #..#+∩+#...<# #.#..####.≈≈≈≈≈.# #..........##...#'#..######.#..# #..≈≈≈..####..........##....#.......#..#..# ##.....##.............##.#.....####.##.#..# ##.....#####..######.##.###..## #.##.#..# #.....# ##.# #.##......# #....#..######....†######.###  ######.# ######..##.........††..##...##.##########..##.###########.####.##........).)..##.# #..∩^###.# #.### .###.# #.#......# #...# #.....####.#############.. #....................# ##. #.......).....######'####.# #........_..)##.#.####### zi #............# #.........# #...........## ###...####.# #..........## #......'.......#.# #..........# #......###..##.#.# #..........# #..._..# #.....#.# #....# ######## #..####.# #######.......# ####...># ######{i0{iIII#....# #ß...ß#.#...... GrandVizier the Gusty#....# ##...##.####### Deep Elf#....# #...##.#Health: 20/20 ========================#....# ##.####.##Magic: 9/9========================#....####..####..#AC: 2Str: 5#............########{iEJHEV: 12Int: 27######################..∩..## SH: 0Dex: 15##.....############..#..≈≈≈..# XL:  3 Next: 80% Place: Dungeon:2#...#.........@#.##.##.≈≈≈≈≈.# Noise: ---------  Time: 1471.2 (0.0)  ##..#+#...#####.#<...##.≈≈≈≈≈.# c) +0 mace#..#+∩+#...<# #.#..####.≈≈≈≈≈.# Cast: Shock#...#'#..######.#..# #..≈≈≈..###....#.......#..#..# ##.....##.#.#.....####.##.#..# ##.....##{iyJ #.###..## #.##.#..# #.....# {iJ#......# #....#..######....†## ######.# ######..##.........††{iJ  _There is a stone staircase leading up here. _You see here a +0 halberd.  Things that are here: _a +0 spear; a +0 spear _k - a scroll labelled XAEMAE VATUREY {iK?_Done exploring.{i+L3{iAV{i W{iP]P _{ic^{i^{i,_{i)d{i e{i[e{ie{ij{ik{il{il{iq{ir{i s{is{ix{iy{i%z{iz{i,{in{iQ{i{i;{i{i{il{i{i`{i{iG{i{{iЗ{iØ{i{i{i{i{i1{iX,{iB{i {i{iX{i{i{iV{i{i {i'{i {in{i2{ii{in{i{i{i{i9{i}{i{i{i3{i{i]{i3{i,{i{i{i{i+{i{i{i){i}{i~{ig{i{i{i{i$  Things that are here:{i;  a +0 spear; a +0 spear{i{id _{i{iF{i{i{i2{i?  You see here a +0 halberd.{i{i _{i{i{i,{i>{i={i{,{i{i7{i{i]{i {i {i{i{i {i{i{i{i+{i{i{i-{i {i#{iq%{i%{i'{i){iP+{i+{i,{i"/{i'1,{i2{iP5{if7,{i8{i`;{i<{iG={i>{i@{iB,{iqC{iF{i~G{iG{iH{iK{iL{iL{i=N{i?P{iQ{iQ{iR{iT{iU{iV{iV{i?X{iY{iY{iZ{i\{i],{iD_{i`{ia{i=b{ib{i0e@  There is an open door here.{iAf{ig _{ig{iDi{iSj{ij{i;k{il{im,{in{ip{i q{iSq{iq{i}t@  There is an open door here.{iu{igv _{iw{ix{i}y{iy{iz{i{{i|{i|{i}{i~{i{i{i{i{i{ig{iل{iŅ{i{i,{i{i{i={i{i{i{i؋{ix{i{ix{iߎ{iQ{i{it{i{ih{i#......#.#.####### #......#.........# #......##...####.# #......'.......#.# #......###..##.#.# #..._..# #.....#.# {iW######## #..####.# #.......# ####...@#529.2 (58.0) ###### {i3{i_{i{ic _There is a stone staircase leading down here.|i4|ip|i|i930.2 (1.0) _|in|iBB 3  You climb downwards.|i!  ..  #.  ###.  ..h # #.. .# .####..###.##............#.# |ih#.@......# ########.#  h   Natasha (wand, asleep)You encounter Natasha, Servant of Life and Death. She is carrying a wand of|i$flame.|i/  --more--}i }i }i$c 1.7 (2.5Shock _}i,a _There is a stone staircase leading up here.~i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i0'   GrandVizier the Gusty .. Deep Elf~i' V #. Health: 20/20 ======================== ###. Magic: 8/9=====================--- ..h #  AC: 2~i' 4Str: 5 #.* .#  EV: 12Int: 27~i(  .####.*###.##  SH: 0~i( Dex: 15 .......*....#.#  XL:  3 Next: 80% Place: Dungeon:3 #.@......#  Noise: ---------  Time: 1531.7 (0.0) ########.#  c) +0 mace  Cast: Shock~i(   h   Natasha (wand, asleep)~i( $~i) S _There is a stone staircase leading up here.  ~iA) Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ij) Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (asleep, 100% to hit)isGrandVizier the Gusty..Deep Elf#.Health: 20/20 ========================###*Magic: 8/9=====================---intn..* #AC: 2Str: 5#.* .#EV: 12Int: 27.####.*###.##SH: 0Dex: 15.......*....#.#XL:  3 Next: 80% Place: Dungeon:3#.@......#itNoise: ---------  Time: 1531.7 (0.0)########.#c) +0 maceCast: Shockiu  h   Natasha (wand)Confirm with . or Enter, or press ? or * to list all spells.ifu>Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (asleep, 100% to hit)  The zap hits Natasha.  Natasha is lightly wounded.iy.hAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (asleep, 100% to hit)  The zap hits Natasha.  Natasha is lightly wounded.hisses angrily.i=+...i3=2.7 (1i3iW _Natasha hisses.iz  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i *  GrandVizier the Gusty .. Deep Elf #. Health: 20/20 ======================== ###.i  Magic: 7/9==================------ ... #  AC: 2Str: 5 #.h .#  EV: 12Int: 27 .####.*###.##  SH: 0Dex: 15 i U.......*....#.#  XL:  3 Next: 80% Place: Dungeon:3 #.@......#  Noise: =--------  Time: 1532.7 (0.0)iR * ########.#  c) +0 mace  Cast: Shock i  h   Natasha (wand) _Natasha hisses.Casting: Shock (safe; 2% risk of failure)  i \Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (lightly wounded, 64% to hit)iAkGrandVizier the Gusty..Deep Elf#.Health: 20/20 ========================###.iMagic: 7/9==================------.*. #AC: 2Str: 5#.* .#EV: 12Int: 27.####.*###.##SH: 0Dex: 15.......*....#.#XL:  3 Next: 80% Place: Dungeon:3i5#.@......#Noise: =--------  Time: 1532.7 (0.0)########.#c) +0 maceCast: Shock ig h   Natasha (wand) i_Natasha hisses.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (lightly wounded, 64% to hit)iИG.hi'...i/+3.7 (1iZiХ  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (lightly wounded, 64% to hit) _The zap misses Natasha.i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty .. Deep Elf #. Health: 20/20 ======================== ###. Magic: 6/9================-------- iq 6... #  AC: 2Str: 5 #.. .#  EV: 12Int: 27 .####.h###.##  SH: 0Dex: 15 ......*.....#.#  XL:  3 Next: 80% Place: Dungeon:3 #.@......#  Noise: =--------  Time: 1533.7 (0.0) ########.#  c) +0 mace  Cast: Shocki   h   Natasha (wand) _The zap misses Natasha.  i >Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  i= Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (lightly wounded, 64% to hit)iGrandVizier the Gusty..Deep Elf#.Health: 20/20 ========================###.Magic: 6/9================--------**. #AC: 2Str: 5#*. .#EV: 12Int: 27.####.*###.##SH: 0Dex: 15......*.....#.#XL:  3 Next: 80% Place: Dungeon:3#.@......#Noise: =--------  Time: 1533.7 (0.0)########.#c) +0 maceCast: Shock  h   Natasha (wand)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [i37mShock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (lightly wounded, 64% to hit)  The zap hits Natasha!i(M...h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (lightly wounded, 64% to hit)  The zap hits Natasha!  Natasha is severely wounded.i. *Natasha stares at you and mumbles some strange words.im&.iOj13---------4.7 (1itil. _The magic dart hits you!i%  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ie  GrandVizier the Gusty .. Deep Elf #. Health: 13/20 ===============--------- ###. Magic: 5/9=============----------- ... #  AC: 2Str: 5 #.. .#  EV: 12Int: 27 .####.h###.##  SH: 0i4Dex: 15 ......*.....#.#  XL:  3 Next: 80% Place: Dungeon:3 #.@......#  Noise: =--------  Time: 1534.7 (0.0) ########.#  c) +0 mace  Cast: Shock  h   Natasha (wand) _The magic dart hits you!  iCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (severely wounded, 64% to hit)i  GrandVizier the Gusty .. Deep Elf #. Health: 13/20 ===============--------- ###. Magic: 5/9i%=============----------- ... #  AC: 2Str: 5 #.. .#  EV: 12Int: 27 .####.†###.##  SH: 0Dex: 15 ............#.#  XL:  3 Next: 80% Place: Dungeon:3 i#.@......#  Noise: =--------  Time: 1534.7 (0.0) ########.#  c) +0 mace  Cast: Shock  h   Natasha (wand)iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  iRPress: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (severely wounded, 64% to hit)  The zap hits Natasha!  You kill Natasha!iic .. #. ###.i( **. #  #*. .#  * iQ *  i@%  im.  ii(iؠU...†.i i&\GrandVizier the Gusty..Deep Elf#.Health: 14/20 ================--------###.Magic: 6/10==============----------... #AC: 2iUStr: 5#.. .#EV: 12Int: 27.####.†###.##SH: 0Dex: 15............#.#XL:  3 Next: 141% Place: Dungeon:3#.@......#Noise: =--------  Time: 1535.7 (1.0)########.#ic) +0 maceCast: Shock        Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (severely wounded, 64% to hit)  The zap hits Natasha!  You kill Natasha!iPress: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (severely wounded, 64% to hit)  iThe zap hits Natasha!  You kill Natasha! _Natasha growls in agony!You have reached level 4!i/  --more--i"6/24=1-8423% Shocki4(i+P _You feel clever.iViiri]7=iטiW7-iniqiқ18==7==ii\ii ii]iiiiiriڦ9==8====iPii iziiiii'iyi֯iOi=9====igi3iL20=i*iii;i۹i3iyi'in10/11====iiiAh1==iiii4iiRiiNn _You start resting.Magic restored.i&-iL055.7 (20.0)i1=====-6.7 (21 _iiTiX Ii i h2==i Xi i i ix i ;===i i i h3==i i| i ie iw i iZ i ,i i) k _You start resting.HP restored.i9 i] 264.7 (8.0)i }4==5.7 (9 _i i " i2Ii3i5i$6i^<nin=n  You see here the felid corpse of Natasha.iB?i? _iW@iAiO=iiti,iitiiZ ,i iF ,ii=i,ixii,iki4iiViii,ii>!i"iA#i|#i%%iu&,i&i#(i`)i)i)i+i-i.,i/i0i71ij1i~2i3i4iK4iJ5ic6i6i6i7i":i:,i;iw=i=i>iH?i@iA,iWBiBDiDiDiEiGiWGiGiHiJ,iIKi4LiMiNiENiOiQiRijRiSi Ui\UiUiViWi XiUXiWYiZi'[iR[in\i^iW^i^i_ia,iaiGbici&diYdieifi=gigihiRjijiji1li$niwninioifqiqiqirit,iTuiUviwiwiexiuyi{i{i,|i }i~i iAiPiieiiIiɅi iUii@iii(iii,iiΏ,iLiiiiHiiii'GrandVizier the GustyDeep ElfHealth: 24/24 ========================Magic: 11/11 ========================AC: 2Str: 5.#+#+###+##igEV: 12Int: 28..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#Noise: ---------  Time: 1611.7 (46.0).......#.#####c) +0 mace.......#.....#iCast: Shock.......###.####...... #.#+...... #.#h   Natasha (wand, wandering)iC#...... #.##.h.... #.##.####### _Magic restored. _You start resting. i6_HP restored. _You see here the felid corpse of Natasha.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.ifi]/  --more--iJi~+Shocki^i64h.ii< 2.7 (47 _iBi#i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&  GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================---  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 i1'j..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: ---------  Time: 1612.7 (0.0) ......*#.#####  c) +0 mace .....*.#.....#  Cast: Shock i',.....*.###.###  #...*.. #.#  i'+..*... #.#  h   Natasha (wand, wandering) #.h.... #.#  #...... #.# i)( #.# ######Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei(vAim: Natasha, carrying a wand of flame (wandering, hasn't noticed you, 67% to  hit)iNGrandVizier the GustyDeep ElfHealth: 24/24 ========================Magic: 10/11 =====================---AC: 2Str: 5.#+#+###+##EV: 12Int: 28..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#iH^Noise: ---------  Time: 1612.7 (0.0)......*#.#####c) +0 mace.....*.#.....#Cast: Shock.....*.###.####...*.. #.#+..*... #.#h   Natasha (wand)#.*.... #.##.*.... #.##.#######Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: Natasha, carrying a wand of flame (wandering, hasn't noticed you, 67% to  hit)  The zap hits Natasha!  Natasha is heavily wounded.iJ9h.iOB.....i^3=3.7 (1i=cifC  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (wandering, hasn't noticed you, 67% to  hit)  The zap hits Natasha!  Natasha is heavily wounded. _Natasha hisses angrily.iu/  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#  GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 9/11===================-----  AC: 2Str: 5 .#+#+###+##  EV: 12i$Int: 28 ..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 1613.7 (0.0) ......*#.#####  c) +0 mace .....*.#.....#  Cast: Shock i%,.....*.###.###  #...*.. #.#  iH%[+..h... #.#  h   Natasha (wand) #...... #.#  i%#...... #.#  #.# ###### _Natasha hisses angrily.  i%>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  i%Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 67% to hit)iGGrandVizier the GustyDeep ElfHealth: 24/24 ========================Magic: 9/11===================-----AC: 2Str: 5.#+#+###+##EV: 12Int: 28..........#i*SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#Noise: =--------  Time: 1613.7 (0.0)......*#.#####c) +0 mace.....*.#.....#Cast: Shock.....*.###.####...*.. #.#+..*... #.#h   Natasha (wand)#..*... #.##.*.... #.##.####### _Natasha hisses angrily.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei`Aim: Natasha, carrying a wand of flame (heavily wounded, 67% to hit)i.}u....h..iP****i>....it13-----------=4.7 (1iLi"\  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 67% to hit) _The zap misses Natasha. Natasha zaps a wand. The puff of flame hits you!i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI1  GrandVizier the Gusty  Deep Elf  Health: 13/24 =============-----------  Magic: 8/11=================-------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28iO2 ..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: ==-------  Time: 1614.7 (0.0) ......*#.#####  c) +0 mace .....*.#.....#  Cast: Shock .....*.###.###  #...*.. #.#  +..h... #.#  h   Natasha (wand) #...... #.# i2 #...... #.#  #.# ###### _The zap misses Natasha. Natasha zaps a wand. The puff of flame hits you!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2:Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 67% to hit)iGrandVizier the GustyDeep ElfHealth: 13/24 =============-----------Magic: 8/11=================-------AC: 2Str: 5.#+#+###+##EV: 12Int: 28i..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#Noise: ==-------  Time: 1614.7 (0.0)......*#.#####c) +0 mace.....*.#.....#Cast: Shock.....*.###.####...*.. #.#+..*... #.#h   Natasha (wand)#..*... #.##.*.... #.#i#.#######Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i79Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 67% to hit)  iThe zap hits Natasha.im9h.isE......ii4=-5.7 (1i9iMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (heavily wounded, 67% to hit)  The zap hits Natasha. _Natasha is severely wounded.i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:  GrandVizier the Gusty  Deep Elf  Health: 14/24 ==============----------  Magic: 7/11===============---------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 i<..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 1615.7 (0.0) ......*#.#####  c) +0 mace ......*#.....#  Cast: Shock .....*.###.###  #...h.. #.#  +...... #.#  h   Natasha (wand) #...... #.#  #...... #.#  in<#.# ###### _Natasha is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei<Aim: Natasha, carrying a wand of flame (severely wounded, 67% to hit)iGrandVizier the GustyDeep ElfHealth: 14/24 ==============----------Magic: 7/11===============---------AC: 2Str: 5i.#+#+###+##EV: 12Int: 28..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#Noise: =--------  Time: 1615.7 (0.0)......*#.#####c) +0 mace......*#.....#Cast: Shocki`x.....*.###.####...*.. #.#+...*.. #.#h   Natasha (wand)#..*... #.##.*.... #.##.#######Casting: Shock (safe; 2% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (severely wounded, 67% to hit)  The zap hits Natasha.id9h.ijF.......iq\8==6.7 (1iwiyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (severely wounded, 67% to hit)  i]zgThe zap hits Natasha. _Natasha is almost dead.iZ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#  GrandVizier the Gusty  Deep Elf  Health: 14/24 ==============----------  Magic: 7/11===============---------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 ..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 1616.7 (0.0) ......*#.#####  c) +0 mace ......*#.....# iy?[39;49m Cast: Shock .....h.###.###  #...... #.#  +...... #.#  h   Natasha (wand) #...... #.#  #...... #.#  #.# ###### _Natasha is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)iGrandVizier the GustyDeep ElfHealth: 14/24 ==============----------Magic: 7/11===============---------AC: 2Str: 5.#+#+###+##EV: 12Int: 28..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3i3.......@..#Noise: =--------  Time: 1616.7 (0.0)......*#.#####c) +0 mace......*#.....#Cast: Shock.....*.###.####....*. #.#+...*.. #.#h   Natasha (wand)#...*.. #.##..*... #.##.####### _Natasha is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)iCDt..h....iI .#+#+###+##  ..........#  ..........#  iJ`.......@..#  ......*#.#####  ......*#.....#  .....h.###.###  #...... #.#  +...... #.#  #...... #.#  #...... #.#  #.# i .#+#+###+##  ..........#  ..........#  .......@..#  ......*#.#####  ......*#.....#  .....h.###.# #...... #.# +...... #.#  #...... #. #...... #.iJ #.# i Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i }Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)  The zap misses Natasha. Natasha zaps a wand. The puff of flame hits you!i...iy7/24 -------=7.7 (1iiV _* * * LOW HITPOINT WARNING * * *ih  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  GrandVizier the Gusty  Deep Elf  Health: 7/24=======-----------------  Magic: 6/11=============-----------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 i<Q..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: ==-------  Time: 1617.7 (0.0) ......*#.#####  c) +0 mace ......*#.....#  Cast: Shock .....h.###.###  #...... #.#  +...... #.#  h   Natasha (wand) #...... #.#  #...... #.#  #.# ###### _* * * LOW HITPOINT WARNING * * *i?Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)iYGrandVizier the GustyDeep ElfHealth: 7/24=======-----------------Magic: 6/11=============-----------AC: 2Str: 5.#+#+###+##EV: 12Int: 28..........#SH: 0Dex: 15..........#XL:  4 Next: 23% Place: Dungeon:3.......@..#Noise: ==-------  Time: 1617.7 (0.0)......*#.#####c) +0 mace......*#.....#i@mCast: Shock.....*.###.####....*. #.#+...*.. #.#h   Natasha (wand)#...*.. #.##..*... #.##.####### _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)it 9h.ix h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (almost dead, 67% to hit)  The zap misses Natasha.  Natasha howls an incantation.i} =....i 3-8.7 (1i il Z _You feel troubled.iE  Casting: Shock (safe; 2% risk of failure)  i \Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty  Deep Elf  Health: 7/24=======-----------------  Magic: 5/11==========--------------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 ..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 1618.7 (0.0) ......h#.#####  c) +0 mace .......#.....#  Cast: i5 Shock .......###.###  #...... #.#  +...... #.#  h   Natasha (wand) #...... #.#  #...... #.#  #.# ###### _You feel troubled.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)i   GrandVizier the Gusty  Deep Elf  Health: 7/24=======-----------------  Magic: 5/11i ==========--------------  AC: 2Str: 5 .#+#+###+##  EV: 12Int: 28 ..........#  SH: 0Dex: 15 ..........#  XL:  4 Next: 23% Place: Dungeon:3 .......@..#  Noise: =--------  Time: 1618.7 (0.0) .......#.#####  c) +0 mace .......#.....#  Cast: Shock .......###.###  #...... #.# i^ | +...... #.#  h   Natasha (wand) #...... #.#  #...... #.#  #.# ######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)  The zap hits Natasha.  You kill Natasha!iޣ Gia          i K*  iܤ o.....*  ....*i! 5 #..*...  +.*.... #.#  i_ #*..... #.  #. i q#.#  i( 7....i{) ..ir6 M8=589.7 (1ShockPress: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (almost dead, 67% to hit)  The zap hits Natasha.  You kill Natasha! i:7 _Natasha yowls pathetically as she dies!Your Armour skill increases to level 1!iR; i> h _Your Stealth skill increases to level 3!i'i(i(iy1,i;;i=e6===i>i AiLAi5BiDiD9=iEiGi`H!9iH(=iIiuKiKm7=====iLiN,iOii?i@i<ii5iiwb20==ii i i i,izi,ii-i9=iTiiK1=iiiii$!i!iN"i[$i$i%i(iM)h2==ih*i,iN-i-i$1i1i2i4iW5i5iR8i8h3==i9i=ir=i$>ix@,iAiC,iDi$Hk _You start resting.HP restored.i`Zi{k-85.7 (44iz~4==6.7 (45 _i~iOi 3i i iL i ii ir ,i im i i 9=i i iF ,i i i$ i$ i% i}( i+ ,i.- i. iO1 i1 in2 iF  #..........#  #.......#.#####  ###.......#.....#  ..........###.###  ##......# #.#   +......# #.#   #......# #.#   #......# #.#  iG 8 #@.....# #.#   #......# #.#   ####'### #.#######   #.# #........   ..# #########   ## #.......  # #.#####.  iFH ....#####.   #........i8M 294.7 (8.0)iU +5.7 (9iAX iZ . _i - a scroll of identifyiiRead which item? Scrolls  i - a scroll of identify i c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE  j - a scroll labelled OHESHR ONWOWNA  k - a scroll labelled XAEMAE VATUREY [!] read|quaff[?] describe selectedii8i{ #..........#GrandVizier the Gusty  #.......#.#####Deep Elf  ###.......#.....#iAHealth: 24/24 ========================  ..........###.###Magic: 11/11 ========================  ##......# #.#AC: 2Str: 5  +......# #.#EV: 12Int: 28  #......# #.#SH: 0Dex: 15  i#......# #.#XL:  4 Next: 58% Place: Dungeon:3  #@.....# #.#Noise: ---------  Time: 1695.7 (0.0) iܽ #......# #.#c) +0 mace  i:####'### #.####### Cast: Shock  #.# #........  ..# #########  ## #.......   # #.#####.   ....#####.io   #........  _Your Stealth skill increases to level 3! _You start resting. _Magic restored. _You start resting. _HP restored. _i - a scroll of identifyi{ijqIdentify which item? (\ to view known items) iScrolls (select first with ?)  c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE  j - a scroll labelled OHESHR ONWOWNA  k - a scroll labelled XAEMAE VATUREY Potions (select first with !)  d - a clear potion iw f - a ruby potion[?] describe selectediii #..........#GrandVizier the Gusty  #.......#.#####Deep Elf  ###.......#.....#Health: 24/24 ========================  ..........###.###Magic: 11/11 ========================  ##......# #.#AC: 2Str: 5  i+......# #.#EV: 12Int: 28  #......# #.#SH: 0Dex: 15  #......# #.#XL:  4 Next: 58% Place: Dungeon:3  #@.....# #.#Noise: ---------  Time: 1695.7 (0.0)  #......# #.#c) +0 mace  il####'### #.####### Cast: Shock  #.# #........  ..# #########  ## #.......   # #.#####.   ....#####.   #........  _Your Stealth skill increases to level 3! _You start resting. _Magic restored. _You start resting. _HP restored. _i - a scroll of identifyi]  As you read the scroll of identify, it crumbles to dust.i+6.7 (1iiXS _d -> M - a potion of mutationiiijikiminiUoitiQvivifwiy7 _You open the door.iD|i|i8}i~ii,iL@  There is an open door here.iRi _i"iiiiiʇii,iQiii,iiIi,ivi\iifiGi*i{iғini6idiii}iiii     #########  ....<..#+#+###+##  #..#.#..........#  #..#.#..........#  #..#.#..........#  #..@.#.......#.#####7104.0) #.####.......#.....#  i#............###.  ########......# #.# .......'......# #.# ########......# #.# #......# #.# #......# #.# #......# #.#ii,1.7 (15ii9 _Found a stone staircase leading up.iM3iyNivPixSi3TiW[i[iW\i\i^i_i"`ih`iai5dididifi*hihihi&jikiliBli0minini$oiUqirios,itiv,iwiyizizi8{i|in~i~i7ii,iiiiۆi1iiiCiiii ii0P  There is a stone staircase leading up here.iOiԒ _iyiiiUiii*iliiCixiПi i7 _You open the door.i3ii,@  There is an open door here.i # ##<#######  .........  ........#  ###########@#32.7 (21 #......<..#'#+###+##  #.##..#.#..........#  i #.##..#.#..........# #.##..#.#..........# #.##....#.......#.##### #.##.####.......#.# #.##............###.### #.#######i)iL,3.7 (22ii9 _Found a stone staircase leading up.i?i3iiWii!i#$,i$i&iN(i(i)i8*i+i+ii,i-i\/i/i/i1i2i/3i3i5iA6i6i6iy8i9i:i:i;i=i=i2>i@P  There is a stone staircase leading up here.iBiB _iCiCiEiF,ipHiIiLJ,iRKiL,igMiOP  There is a stone staircase leading up here.iQicR _iRiTiUBi/WiXirYiYiZi1\i\i]i,^i`,i`iaicic,i eifiog,ivhiiiYjijivkilismiminioiSpipiUqis,i|siviv,ixN _You now have 121 gold pieces (gained 18).i!{i{3i|iy~i~,ii$i,iiǃi.,i)i,i iivi͉i i^iiiAiyi,itiWiޒi^,ii,iliiu,iFi˜iԞi1i iXi,i~i}i,iiaiЯ,iiDziʴidii i",i`iƽiL,ii?######...#############.########...................###.#####.......#...# #.........##.####.# #......@:....## #..............  ######+#.###.#. #### .#....# ####.#.###.#.##<########.#...........#..........#.#i-77.7 (44i,8.7 (45ii. _i - a scroll of identifyi i QRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE  j - a scroll labelled OHESHR ONWOWNA  k - a scroll labelled XAEMAE VATUREY [!] read|quaff[?] describe selectediEi?iGrandVizier the GustyDeep Elf#####Health: 24/24 ========================#...Magic: 11/11 ========================#############.#######AC: 2Str: 5#...................#EV: 12Int: 28##.#####.............SH: 0iDex: 15#...# #.........##.#XL:  4 Next: 58% Place: Dungeon:3###.# #......@:....#Noise: ---------  Time: 1778.7 (0.0)#.# #..............c) +0 mace#.# ######+#.###.#.ioCast: Shock#.###### ...#.#....# #####.#.##.##.#.##<#########.#...........##...........#.#There is an open door here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You now have 121 gold pieces (gained 18). _i - a scroll of identifyiޔiJIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ENKUOX ZASEC  e - a scroll labelled LUYDOA ZEOLA  h - a scroll labelled TUAWIPETIE  j - a scroll labelled OHESHR ONWOWNA  k - a scroll labelled XAEMAE VATUREY Potions (select first with !)  f - a ruby potion[?] describe selectedi<iAiCHGrandVizier the GustyDeep Elf#####Health: 24/24 ========================#...Magic: 11/11 ========================#############.#######AC: 2Str: 5#...................#EV: 12Int: 28##.#####.............SH: 0i8I Dex: 15#...# #.........##.#XL:  4 Next: 58% Place: Dungeon:3###.# #......@:....#Noise: ---------  Time: 1778.7 (0.0)#.# #..............c) +0 mace#.# ######+#.###.#.Cast: Shock#.###### ...#.#....# #####.#.##.#iJ#.#.##<#########.#...........##...........#.#There is an open door here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You now have 121 gold pieces (gained 18). _i - a scroll of identifyi[]  As you read the scroll of identify, it crumbles to dust.ih`+9.7 (1icif0 _f -> m - a potion of mightiz {##### #...  #.#  #.........#  ##.#####..... #...# #.........##.# ###.# #.......@....# #.# #.##.# ######+#.###.#.##.###### #... ..i{ N#.#....# ##### ##.#.##.##.#.##<#.#...........##.....#.#i iT '80i i i  You pick up a parchment of Sublimation of Blood and begin reading...i| +1.7 (2i i M _You add the spell Sublimation of Blood to your library.i i iF i i ia i ,i 6##### #...#############.####### #...................# ##.#####.. #...# ###.# ###.# #.....#. #.# #...# #.# ######+#.###.#.# #.###### #... ..i  #.#....# ##### # #.#.##.# #.#.##<######## #.#...........# #.#.# ###########.#.#i 2.7 (1'#.#.#.##i i' L======3.7 (2ih ii = _As you open the door, it creaks loudly!iiz3iiiKiEiiTi i iN!i#ir$i$i4%i}&i',id(i)ic+i+i ,i/,i/i1,iL2i2i*3i 4i5iJ6,i7ix9i :,i <i>  You encounter a kobold. It is wielding a +0 dagger.iCK ##### ###  #... ..# . ######.####### #.# ... .............###.##.... #............... ------ #.........##.###.#...... #............#.#.# .....Shock #..............#.# .... ######'#.###.#.#.# .K. #### #.#.......#.. ..K   kobold (wandering) ...# #.########### . ##.# ##<###iT194.7 (11.0).iY)i`z------5.7 (12Shockieij3 _The kobold leaves your sight.i-i.3i1i3h  A kobold comes into view.iF.##### #### #..#... ..# ....####### #.# ..###.##. ... .##.###.#. .#.#.#..iF-Shock ........#.#...'#.###.#.#.#.#....# #.#.......#...#.K..#K   kobold (wandering)# #.###### ...#.# #. ...# iXYW0.0).KiB`i!p26.7 (1 _iuixi  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 10/11 =====================---  ##### #### #..  AC: 2Str: 5  #... ..# ....  EV: 12Int: 28 #####.####### #.# .....  SH: 0Dex: 15 iqaU............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: ---------  Time: 1796.7 (0.0) .........##.###.#*......  c) +0 mace ............#.#.#*......  Cast: Shock ..............#.#.*..... #####'#.###.#.#.#.#*...# ia2### #.#.......#...#*...#  K   kobold (wandering) ..# #.############# K..# #.# #....# #<######## _A kobold comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ibAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)iY GrandVizier the GustyDeep ElfHealth: 24/24 ========================.Magic: 10/11 =====================---##### #### #..AC: 2Str: 5#.....# ....EV: 12Int: 28 #####.####### #.# .....SH: 0Dex: 15 ............###.##......XL:  4 Next: 58% Place: Dungeon:3 ................@.......Noise: ---------  Time: 1796.7 (0.0) .........##.###.#*......c) +0 mace ............#.#.#*......Cast: Shock ..............#.#.*..... #####'#.###.#.#ig ;.#.#*...# ### #.#.......#...#*...#K   kobold (wandering) ..# #.############# *..# #.# #..*.# #<######## _A kobold comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)i I.Ki ?......i= 3=7.7 (1iG i 3  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)_The zap misses the kobold.iAN  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i}  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 9/11===================-----  ##### #### #..  AC: 2Str: 5  #... ..# ....  EV: 12Int: 28 #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: =--------  Time: 1797.7 (0.0) .........##.###.#*......  c) [0;10;1i~m+0 mace ............#.#.#*......  Cast: Shock ..............#.#.*..... #####'#.###.#.#.#.#*...# ### #.#.......#...#*...#  K   kobold (wandering) ..# #.############# *..# #.# #..K.# #<######## _The zap misses the kobold.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)iZ   GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 9/11===================-----  ##### #### #..  AC: 2Str: 5  #... ..# ....  EV: 12i, Int: 28 #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: =--------  Time: 1797.7 (0.0) .........##.###.#.......  c) +0 mace ............#.#.#.......  Cast: Shock ..............#.#....... #####'#.###.#.#.#.#....# ### #.#.......#...#....#  K   kobold (wandering) ..# #.############# ...# #.# #...K# i A[17d#<######## _The zap misses the kobold.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)iC  .  ##### #### #..  #... ..# ....  #.# .....     iן      #.<i} bContam: 10% -8.7 (1i iO [Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)_You miscast Shock. Nothing appears to happen.i`  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ,  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 8/11=================-------  ##### #### #..  AC: 2Str: 5  #... ..# ....  EV: 12Int: 28 Contam: 10% #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: ---------  Time: 1798.7 (0.0) i .........##.###.#*......  c) +0 mace ............#.#.#.*.....  Cast: Shock ..............#.#..*.... #####'#.###.#.#.#.#*...# ### #.#.......#...#.*..#  K   kobold (wandering) ..# #.############# .*.# #.# #...K# #<######## _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)iYCGrandVizier the GustyDeep ElfHealth: 24/24 ========================.Magic: 8/11=================-------##### #### #..AC: 2Str: 5iZ[^#.....# ....EV: 12Int: 28 Contam: 10% #####.####### #.# .....SH: 0Dex: 15 ............###.##......XL:  4 Next: 58% Place: Dungeon:3 ................@.......Noise: ---------  Time: 1798.7 (0.0) .........##.###.#*......c) +0 mace ............#.#.#.*.....Cast: Shock ..............#.#..*.... #####'#.###.#.#.#.#*...# i[### #.#.......#...#.*..#K   kobold ..# #.############# .*.# #.# #...*# #<########Confirm with . or Enter, or press ? or * to list all spells.ip\Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold.  The kobold is heavily wounded.i78K.iD.......ic4==9.7 (1iZiP  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold.  i?kThe kobold is heavily wounded. _The kobold shouts!iX  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV   GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 7/11===============---------  ##### #### #..  AC: 2i+ FStr: 5  #... ..# ....  EV: 12Int: 28 Contam: 10% #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: ==-------  Time: 1799.7 (0.0) .........##.###.#*......  c) +0 mace i ............#.#.#.*.....  Cast: Shock ..............#.#..*.... #####'#.###.#.#.#.#.*..# ### #.#.......#...#..*.#  K   kobold i ..# #.############# ..K# #.# #....# #<######## _The kobold shouts!  i Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)i!+GrandVizier the GustyDeep ElfHealth: 24/24 ========================.Magic: 7/11i===============---------##### #### #..AC: 2Str: 5#.....# ....EV: 12Int: 28 Contam: 10% #####.####### #.# .....SH: 0Dex: 15 ............###.##......XL:  4 Next: 58% Place: Dungeon:3 i<................@.......Noise: ==-------  Time: 1799.7 (0.0) .........##.###.#*......c) +0 mace iq_............#.#.#.*.....Cast: Shock ..............#.#..*.... i#####'#.###.#.#.#.#.*..# ### #.#.......#...#..*.#iMK   kobold ..# #.############# ..*# #.# #....# i #<########Casting: Shock (safe; 1% risk of failure)  i>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineioAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)  The zap hits the kobold but does no damage.i7K.i8......iw 5-800.7 (1i $i&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)  i:'The zap hits the kobold but does no damage. _The kobold is heavily wounded.i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i B  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 6/11=============-----------  ##### #### #..  AC: 2Str: 5  #... ..# ....  EV: 12Int: 28 Contam: 10% #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: =--------  Time: 1800.7 (0.0) i .........##.###.#*......  c) +0 mace ............#.#.#.*.....  Cast: Shock ..............#.#..*.... #####'#.###.#.#.#.#.*..# ### #.#.......#...#..K.#  K   kobold ..# #.############# ...# #.# #....# #<######## _The kobold is heavily wounded.i Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)i  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== .  Magic: 6/11=============-----------  ##### #### #..  AC: 2iStr: 5  #... ..# ....  EV: 12Int: 28 Contam: 10% #####.####### #.# .....  SH: 0Dex: 15 ............###.##......  XL:  4 Next: 58% Place: Dungeon:3 ................@.......  Noise: =--------  Time: 1800.7 (0.0) .........##.###.#.......  c) +0 mace ............#.#.#.......  Cast: Shock ..............#.#....... #####'#.###.#.#.#.#....# ### #.#.......#...#..).#  Kiq<   kobold ..# #.############# ...# #.# #....# #<########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)  The zap hits the kobold.iA .  ##### #### #.. i #... ..# ....  #.# .....   * *..... *....*..#ig *  ..*i #.<iwa....).i7==91.7 (1ShockiiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 67% to hit)  i`The zap hits the kobold. _You kill the kobold!i} i^ iӱ iߺ niĻ iݾ ,i i i v8====8% i) i5 M6i i ii 74im i5 M2i iu ;9ix b====1i i 'i i Z _Your magical contamination has completely faded away.i i iC ,i i i n10/11====i5 iK i i i i< i i ,iH i i k1=====i( i 4 _Magic restored.i i; iK i i iT iT i2 i i i i i is ;===i i i$ i i" iB i i i i{" @  There is an open door here.i$ i%  _i^& i' iZ* ,i+ i, i. iB/ i/ ig2 i4 ,iR5 i6 im9 i9 iQ: i; i> i> i> iA iC i%D iD i7F iH iH itI iJ iM ,iN iQ iS k  You encounter a ball python.i^ 5....# ... ......#.#.#####......#.#.#.##.#...... #.#......#..... #.###.##.#...iS_  #.#......#......S  ####.#'##...#. ..#........@...# - #### #.#..........#....####.##.......### #Shock.........###.#.......i`  ...#.#.#........# S   ball python (constriction, wandering)...#.#........#.#.#.#.#....### .....#...#..).#i3f ].S32.7 (31.0)ibm iCs D-3.7 (32 is _iy i{ in  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i f .... GrandVizier the Gusty # ... ......  Deep Elf #.#.#####......  Health: 24/24 ======================== #.#.#.##.#.......  Magic: 10/11 =====================--- iN#.#......#.......  AC: 2Str: 5 #.###.##.#.......  EV: 12Int: 28 #.#......#.......  SH: 0Dex: 15  ####.#'##...#...***S  XL:  4 Next: 59% Place: Dungeon:3 ..#........@***#  Noise: ---------  Time: 1833.7 (0.0) #### #.#..........#....#  c) +0 mace ...###.##.......### #..  Cast: Shock ................# ##.###.#........# ...#.#.#........#[39;4i\9m S   ball python (constriction, wandering) .....#.#........# ##.#.#.#.#....### .....#...#..).# _You encounter a ball python.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)iaq# .... GrandVizier the Gusty # ... ......  Deep Elfir #.#.#####......  Health: 24/24 ======================== #.#.#.##.#.......  Magic: 10/11 =====================--- #.#......#.......  AC: 2Str: 5 #.###.##.#.......  EV: 12Int: 28 #.#......#.......  SH: 0Dex: 15 i+s  ####.#'##...#.......  XL:  4 Next: 59% Place: Dungeon:3 ..#........@...#  Noise: ---------  Time: 1833.7 (0.0) #### #.#..........#....#  c) +0 mace ...###.##.......### #..  Cast: Shock is................# ##.###.#........# ...#.#.#........# S   ball python (constriction, wandering) .....#.#........# is6##.#.#.#.#....### .....#...#..).#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$t-Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)  The zap hits the ball python.i_y .... # ... iya      .izE    iz   ****  ***#    #.. izU..iZ{7).#iV/...........i k60=4.7 (1Shockiionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)  The zap hits the ball python. _You kill the ball python!i&HiIiIiBLiSniTM1===iiUiUiYil(.... # ... ......##.#.#####......##.#.#.##.#.##.#......#.##.###.##.#.im##.#......#.#####.#'##...#.#..#.........@..# -7.7 (3 #.#....#....# ###.##.......### ##.........# [.###.#..##.#.#..##.#........i;n#.#.#.#.#....### itiU~E-8.7 (4iiB( _Found a ring mail.i 3iz i i ,i ni i i* ;===i i$ iR i i i i ik ,i i Bi i i i i i Bi Xi A  You see here a +0 ring mail.i i  _i i i ip i;! i# i& i' i) i* i, i- i#. i`/ i9 iE: i; i= i> i? i0B i&D iD i:E iG i,I iI i8J iK iDM iM iN iO iHQ ,iQ i#S iT iU inU iW iY i*Z iyZ i\ iv^ i^ i_ ia ic i&d id ig ih ii i j ik i{m i n in i q i z iz i{ ic} i{ i ia i< if ,i i* i& Biލ i i i iĒ iٔ iq i i i3 ,i K _b - 2 potions of brilliance (gained 1)i7 3i؞ i i; ,iʢ i@ i) i ,i i iv i̫ i ig  #.)#  #..  #..  ...  i 6.. ###### ##.## .#.. ..##.. ... .#.# #.##.# #.# .#.# #.##.# #@# 75.7 (37.0) i ~.#.# #.##.# ###.# #.# #.##.# #...# #.###.##.# #.### .#........####.####### .#.####.#............. it ........#...########## .########..## .#i i ,6.7 (38i i ' _Found a hand axe.iini=i,iii.>#.#....#..?# #.) # #######. ........80.7 (4.0). ###########.####.# #.. ..##.............# #.# #.##.######.###### #.# #.##.# #.i# #.# #.##.# ###.# #.# #.##.# #...# #.###.##.# #.### #........####.#######ii+1.7 (5ii; _Found a stone staircase leading down.i _i]M## ...>#.#..?.. )###.### #....[....#######i20 .........# .. ###########.#### #.. ..##.............####..##ii!+2.7 (1i#i&( _Found a ring mail.iXiBii@  You see here a +0 hand axe.ii _iNiliii_iiFiei _k - 2 scrolls labelled XAEMAE VATUREY (gained 1)iiFi@ii\ ,i iiLi ip _h - 2 potions of haste (gained 1)iAiiii iii!i#i0$i-%ix(i/i0i1iD4i6iE7i8i:i=ii>i>?i*AiLi@Ni bici0di,eifi0iik,imioi pi>qiriu,i?viO i" There is a stone staircase leading down here. _i,i]Bi&Bi2i,i$ii,i iiifiiiiiiii,ii0i,iiiRBiif  You encounter a quokka.i G #########################... ....!.?@...........>#.## ###....############..... #.... #...##Shock i #.... #..... #.... #.)### #.r.. #....[ r   quokka (asleep)  .......# #.... #######..### ###......# +.... .........# # .#.......# . ###########.####i1916.7 (34.0)i!37.7 (35 _i(i*i'  .#.!.@............>#..###....#.... #....# #... #....# #.... #....# #.) #.r..# #.... .# #....# #..#......# +..... .# #.#.# .. #.i i 08.7 (1.0) i] iE X _You see here a scroll of identify.iij9 _i - a scroll of identifyi  .#.!.>#..###....# #....# #... #....# # # #....# #.) . #.r..# # . .# #....# #.. #####......# +..... .# ##.#.# .. #.i i '20i: iɅ .#..>#.###....# #....# # #....# # ## #....# #.).iن #.r..# # .. .# #....# #.. .#####......# +..... . .##.#.# .. #.iڈ?r.i@r.i`riy&1ii _You see here a potion of curing.i*?r.ii &2i=i|b _c - 2 potions of curing (gained 1)ihv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~   GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================---  AC: 2Str: 5  EV: 12Int:[39;49m 28 # SH: 0Dex: 15 ...##################### XL:  4 Next: 60% Place: Dungeon:3 .......@..............># Noise: ---------  Time: 1922.7 (0.0) ...###.*..############.. c) +0 mace #.r..# #.. Cast: Shock #....# #.. ## #....# #.) i.. #....# #.. r   quokka .. .......# #....# #######.. .#####......# +..... ......... .##.#.......# .. ###########.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)ik GrandVizier the GustyDeep ElfHealth: 24/24 ========================Magic: 10/11 =====================---AC: 2Str: 5EV: 12Int: 28# SH: 0Dex: 15...##################### XL:  4 Next: 60% Place: Dungeon:3.......@..............># Noise: ---------  Time: 1922.7 (0.0)...###.*..############.. c) +0 mace#.*..##.. Cast: Shock#.*..##.. ###.*..##.) ..#.*..##.. r   quokka ..[i m .......# #.*..# #######.. .#####......# +.*... ......... .##.#.......# .. ###########.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)i Br.iM >.....i 3=3.7 (1i ii   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit) _The zap misses the quokka.i2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i"   GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 9/11===================-----  AC: 2Str: 5  EV: 12Int: 28 # SH: 0Dex: 15 ...##################### XL:  4 Next: 60% Place: Dungeon:3 .......@..............># Noise: =--------  Time: 1923.7 (0.0) ...###.r..############.. c) +0 mace #....# #.. Cast: Shock #....# #.. ## #....# #.) .. [if$ 33m#....# #.. r   quokka .. .......# #....# #######.. .#####......# +..... ......... .##.#.......# .. ###########.# _The zap misses the quokka.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)i ~GrandVizier the GustyDeep ElfHealth: 24/24 ========================Magic: 9/11===================-----AC: 2Str: 5EV: 12Int: 28# SH: 0Dex: 15...##################### XL:  4 Next: 60% Place: Dungeon:3.......@..............># Noise: =--------  Time: 1923.7 (0.0)i '...###.*..############.. c) +0 mace#.*..##.. Cast: Shock#.*..##.. ###.*..##.) ..#.*..##.. r   quokka .. .......# #.*..# #######.. .#####......# +.*... ......... .##.#.......# .. ###########.# _The zap misses the quokka.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)i~ mr......i +4.7 (1i* i wCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit) _The zap misses the quokka. The quokka completely misses you.i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iXc .  The quokka is struck by an arc of lightning.i **You kill the quokka!i. ?@.i9  2--7----2=5Shock _You are struck by an arc of lightning.i? i B j _Your Air Magic skill increases to level 4!iiiiiث" _8==--3=-ii,iiii,iil9====ixiih4==i+iiiiĻiPiƼi$in10/11====i`i=iiU1=====iii'iiii.,iFii~  You encounter an orc. It is wielding a +0 mace.i##............ ...o:.....--...###....##..... #....# Shock.... #....#### .## #....#  .... #....#i< o   orc (asleep) # ... .......# #....# ###### #.#.#####......# +.....  #.#.##.#.......# .. ##i0416.0)i5N--2.7 (17 _iMii9  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.icD   GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== ## Magic: 10/11 =====================--- ... AC: 2Str: 5 .... EV: 12Int: 28 ..... SH: 0Dex: 15 ......################## XL:  4 Next: 62% Place: Dungeon:3 o******@................ Noise: ---------  Time: 1942.7 (0.0) ......###....########### c) +0 mace ..... #....#  Cast: Shock .iE <... #....# ##### .## #....#  .... #....#  o   orc (asleep) # ... .......# #....# ###### #.#.#####......# +..... ...... #.#.##.#.......# .. ########## _You encounter an orc. It is wielding a +0 mace.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (asleep, 100% to hit)iI\GrandVizier the GustyDeep ElfHealth: 24/24 ========================##Magic: 10/11 =====================---...AC: 2Str: 5....EV: 12Int: 28.....SH: 0Dex: 15......################## XL:  4 Next: 62% Place: Dungeon:3*******@................ Noise: ---------  Time: 1942.7 (0.0)......###....########### c) +0 mace..... #....#Cast: Shock.... #....# ##### .## #....#....#....#o   orc i]# ... .......# #....# ###### #.#.#####......# +..... ...... #.#.##.#.......# .. ##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (asleep, 100% to hit)  The zap hits the orc.  The orc is lightly wounded.ioAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (asleep, 100% to hit)  The zap hits the orc.orc is lightly wounded.shouts! You hear a shout!itG.oi.....o 2 orcs (1 wandering)i4==3.7 (1ii _You encounter an orc. It is wielding a +2 hand axe of electrocution.ic  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iu  GrandVizier the Gusty  Deep Elf  Health: 24/24 ======================== ## Magic: 9/11===================----- ... AC: 2Str: 5 .... EV: 12Int: 28 ..... SH: 0Dex: 15 ......################## XL:  4 Next: 62% Place: Dungeon:3 .o*****@................ Noise: ==-------  Time: 1943.7 (0.0) o.....###....########### c) +0 mace ..... #....#  Cast: [39;i[v49mShock .... #....# ##### .## #....#  .... #....#  oo 2 orcs (1 wandering) # ... .......# #....# ###### #.#.#####......# +..... ...... #.#.##.#.......# .. ########## _You encounter an orc. It is wielding a +2 hand axe of electrocution.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (lightly wounded, 74% to hit)iZGrandVizier the GustyDeep ElfHealth: 24/24 ========================##Magic: 9/11===================-----...AC: 2Str: 5....EV: 12Int: 28.....SH: 0Dex: 15......################## XL:  4 Next: 62% Place: Dungeon:3*******@................ Noise: ==-------  Time: 1943.7 (0.0)iܲo.....###....########### c) +0 mace..... #....#Cast: Shock.... #....# ##### .## #....#....#....#oo 2 orcs (1 wandering) # ... .......# #....# ###### #.#.#####......# +..... ...... #.#.##.#.......# .. ##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (lightly wounded, 74% to hit)  The zap hits the orc.i7oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (lightly wounded, 74% to hit)  The zap hits the orc.  The orc is severely wounded.i9 oYou encounter an orc. It is wielding a +0 short sword.iY:I.oi;  You encounter an orc. It is wielding a +0 mace.im<i^:o ....oo 4 orcs (3 wandering)You encounter an orc. It is wielding a +0 club.-4.7 (1 _The orc leaves your sight.i]<H## ... .... ..... o.....#o:o.....@....o....###....#..... #....# #.... #....# # .## #....# # .... #....# # 2 orcs (1  ... .# #....# # .#.#####......# +..... . .#.##.#.# .. #i?3oiA2oiiBC.oiCiJDiK.oo 4 orcs (3 wandering)i"MO--5iSiYo _You encounter an orc. It is wielding a +0 mace.in## ... .... ..... ......#oo.o.>.o....###....#....o. #....# #..... #....# #. .## #....# #. #....# #. o   orc i`... .# #....# #. #.#####......# +..... . #.##.#.# .. #.i3oi#.o 2 orcs (1 wandering)i$a10/11==-6i*i,i## ... .... ..... #......#oo.o.>#.o....###....#...o.. #....# #..... #....# #. .## #....# #.) #....# #.   orc .# #....# #. .#####......# +..... . .##.#.# .. #.#.oi3i&7ii ## ... .... ..... #......#.oo..o.>#..o....###....#...o.. #....# #..... #....# #. # .## #....# #.)# . #....# #. . .# #....# #..# #####......# +..... .# ##.#.# .. #.#iV H.oi i &8i i2 iVI b## ... .... ..... #......#.oo...o.>#.#.o....###....#...o.. #....# #...#.... #....# #.  .## #....# #.)# #....# #.  .# #....# #..# .#.# .. #.#iK H.oi#.#.o....###....#...o.. #....# #...#.... #....# #..## #....# #.)##....# #....[.i5x# #....# #..#......# +..... .# # .#.# .. #.#iH.oi.i{u1=====50iiXi## ... .... ..... #......#.oo.....o.>#.#.o....###....#i...o.. #....# #...#.... #....# #..## #....# #.)###.#....# #....[..# #....# #..###.......# +..... .# #. #.# .. #.####.i5H.oii2C1iQ##  ...  ....  ..... #......#.oo......o.>#.###..o....###....#...o.. #....# #...###..... #....# #..## #....# #.)###.##....# #....[. .# #....# #..###.# #......# +..... .# #.# .# .. #.####.#iTH.oi\i]&2iAciTei+  ## ... .... ..... # ......#.....# oo.o.>#.###.# .o....###....#. ..o.. #....# #...###.# .... #....# #. .## #....# i, #.)###.##....# #....[.# #....# #..###.# i- H.oiL3 i4 &3iw8 i9 i! I    # #.....# .o.>#.###.# o....###....#i5" 7. .o.. #....# #...###.# #....# #. ## #....# #.)###.##....# #....[.# #....# #..###.# i" H.oiZ' i( D===4i* i8, il   # #.....# .o.>#.###.# ....###....#. i1o.. #....# #...###.# #....# #. # #....# #.)###.###.#....# #....[.# #....# #..###.# iBH.oiNi&5iiig, i # #.....# o.>#.###.####....#. .. #....# #...###.# . #....# #.# #....# #.)###.###.##....# #....[.....## #....# #..###.# .o6iR # #.....# o.>#.###.####.###....#. #....# #...###.####. #....# #....[.....# i#iH.oii&7iii*i$ # #.....# o.>#.###.####.# .###....#.#  #....# #...###.####.# #....# #....[.....# iH.oiit&8i#ii` # #.....# o.>#.###.####.# ###....#.# #....# #...###.####.#  #....# #....[.....# ic H.oil im &9iw i # .....# o.>#.###.####.# ....#.#  #....# #...###.####.#  #....# #.....  #....# #.)###.###.#  #....# #....[.....# i+ H.oi-8 i@9 '60i'[ in$  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@   GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================---  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 ####################.....#  XL:  4 Next: 62% Place: Dungeon:3 ..........o*****@.>#.###.####.#  Noise: ---------  Time: 1960.7 (0.0) ##....############............#  c) +0 mace  #....# #...###.####.#  Cast: Shock  #....# #..........#  #....# #.)###.###.#  #....# #....[.....# [39;4i P9m o   orc  #....# #######..###.#####  +..... .........# #.#  .. ###########.####.# _You encounter an orc. It is wielding a +0 mace.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 74% to hit)i  GrandVizier the Gusty  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================---  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 ####################.....#  XL:  4 Next: 62% Place: Dungeon:3 ..........).....@.>#.###.####.#  Noise: ---------  Time: 1960.7 (0.0) ##....############............#  c) +0 mace  #....# #...###.####.#  Cast: Shock  #....# #..........#  #....# #.)###.###.#  #....# #....[.....#  o[39;49izm   orc  #....# #######..###.#####  +..... .........# #.#  .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 74% to hit)  The zap hits the orc!i,   *******          #.)i   #....[         .. if$.).....io<5/2564=1.7 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 74% to hit)  The zap hits the orc! _You kill the orc!iwiyi _Your Fighting skill increases to level 1!iC Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 8% 1b - Kinetic GrapnelForgecraft8%1  c - Sublimation of BloodNecromancy12%2  d - AirstrikeAir16% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii'ihGrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 10/11 =====================---AC: 2Str: 5EV: 12Int: 28#######SH: 0Dex: 15 ####################.....#XL:  4 Next: 64% Place: Dungeon:3 ..........).....@.>#.###.####.#Noise: =--------  Time: 1961.7 (0.0) ##....############............#c) +0 mace#....##...###.####.#Cast: Shock#....##..........##....##.)###.###.##....##....[.....##....# #######..###.#####+..... .........# #.#i .. ###########.####.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 74% to hit)  The zap hits the orc! _You kill the orc! _Your Fighting skill increases to level 1!i5iuMemorise Airstrike, consuming 4 spell levels and leaving 0? Y - Yes  N - Noi# i GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 10/11 =====================---AC: 2Str: 5EV: 12Int: 28#######SH: 0Dex: 15 ####################.....#XL:  4 Next: 64% Place: Dungeon:3 ..........).....@.>#.###.####.#Noise: =--------  Time: 1961.7 (0.0) ##....############............#c) +0 mace#....##...###.####.#Cast: Shock#....##..........##....#i+ E#.)###.###.##....##....[.....##....# #######..###.#####+..... .........# #.#.. ###########.####.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, 74% to hit)  The zap hits the orc! _You kill the orc! _Your Fighting skill increases to level 1!ip 3-2.7 (1i. i y _This spell is extremely dangerous to cast!i\ [-3.7 (2i( i) +4.7 (3i). i56 i&: [1===5.7 (4i> iF iJ +6.7 (5izO iT _You start memorising the spell. You continue memorising. x4iEX i] i_ c _You finish memorising. Spell assigned to 'd'.iNiGiiiai _  An orc comes into view.iR ####### .##.....#o..)...@...>#.###.####.# .###....##..# #....# #...###.####.#Shock  #....#i_ #..........# #....# #.)###.###.# #....# #....[.....#o   orc (wandering) .# #....# #######..###.##### .# +..... ..# #.# .# .. ##.####.#i].o7.7 (1iyi28.7 (2 _iVimi݈  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================---  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0iD Dex: 15 .#####################.....#  XL:  4 Next: 64% Place: Dungeon:3 ..........o*****@...>#.###.####.# Noise: ---------  Time: 1968.7 (0.0) .###....############............# c) +0 mace  #....# #...###.####.# Cast: Shock  #....# #..........#  #....# #.)###.###.#  #....# #....[.....#  o   orc (wandering) .# #....# #######..###.##### .# +..... .........# #.# .# .. ###########.####.# _An orc comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiE hAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)iT GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 10/11 =====================---AC: 2Str: 5EV: 12Int: 28#######SH: 0Dex: 15 .#####################.....#XL:  4 Next: 64% Place: Dungeon:3 .........*******@...>#.###.####.# Noise: ---------  Time: 1968.7 (0.0) .###....############............# c) +0 mace#....##...###.####.# Cast: Shock#....##..........##....##.)###.###.##....##....[.....#o   orc .# #....# #######..###.##### i .# +..... .........# #.# .# .. ###########.####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is heavily wounded.i8 J.oi N..o)...i 4==9.7 (1iޗ i I  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)  The zap hits the orc.  i eThe orc is heavily wounded. _The orc shouts!i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 .#####################.....#  XL:  4 Next: 64% Place: Dungeon:3 ...........o****@...>#.###.####.# Noise: ==-------  Time: 1969.7 (0.0) .###....############............# c) +0 mace i ( #....# #...###.####.# Cast: Shock  #....# #..........#  #....# #.)###.###.#  #....# #....[.....#  o   orc .# #....# #######..###.##### .# +..... .........# #.# .# .. ###########.####.# _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 74% to hit)i   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================-----  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 .#####################.....#  XL:  4 Next: 64% Place: Dungeon:3 i4 !...........))...@...>#.###.####.# Noise: ==-------  Time: 1969.7 (0.0) .###....############............# c) +0 mace  #....# #...###.####.# Cast: Shock  #....# #..........#  #....# #.)###.###.#  #....# #....[.....#  o   orc .# #....# #######..###.##### .# +..... .........# #.# .# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 74% to hit)  The zap hits the orc.i+    *******        #.)   #....[  i, e    .. i D..))...iҔ k7-70.7 (1Shocki i5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 74% to hit)  The zap hits the orc. _You kill the orc!i:iGiii"10/11==i,$i$i`%i/0,i?1in5i6i7io;i<k1=====i:>iCAi i|  An orc comes into view.i+ ... ... ####### ....###.....#...))@......>#.###.##-- ....###...o###. o.. #....# #...###.##Shock .. #....# #... # #....# #.)###.###. #....# #....[..... o   orc (wandering) ....# #....# #######..###.#### ....# +..... ...# #.# ....# .. ###.####.#i1+8.7 (8i8iu?L-9.7 (9 _iEiFio  Casting: Shock (safe; 1% risk of failure)  ip\Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 10/11 =====================--- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 ...........*****@......>#.###.### Noise: ---------  Time: 1979.7 (0.0) ....###...o############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o  i  orc (wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit)i GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 10/11 =====================--- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#XL:  4 Next: 67% Place: Dungeon:3 ...........*****@......>#.###.### Noise: ---------  Time: 1979.7 (0.0) i ....###..**############.......... c) +0 mace o.. #....##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc (wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit)iF54o.i<F...))iA4=80.7 (1iHitJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit) _The zap misses the orc.ic]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 9/11===================----- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 ...........*****@......>#.###.### Noise: =--------  Time: 1980.7 (0.0) ....###..o*############.......... c) +0 mace ifo.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc (wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit)iGrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 9/11===================----- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#XL:  4 Next: 67% Place: Dungeon:3 ...........*****@......>#.###.### Noise: =--------  Time: 1980.7 (0.0) ....###..**############.......... c) +0 mace o.. #....##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....#i`#....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit)  The zap hits the orc.  The orc is moderately wounded.iJ:o.iQK...)).iR3=1.7 (1iOYi[L  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (wandering, hasn't noticedyou, 74% to hit)  The zap hits the orc.  The orc is moderately wounded. _The orc shouts!iJ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 8/11=================------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0i-Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 ..........o*****@......>#.###.### Noise: ==-------  Time: 1981.7 (0.0) ....###....############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit)i-GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 8/11=================------- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#iXL:  4 Next: 67% Place: Dungeon:3 .........*******@......>#.###.### Noise: ==-------  Time: 1981.7 (0.0) ....###....############.......... c) +0 mace o.. #....##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit)igJ.oimn..o..))in3-2.7 (1isizuonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit) iu?_The zap misses the orc.i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 7/11===============--------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 ...........o****@......>#.###.### Noise: =--------  Time: 1982.7 (0.0) ....###....############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. i*#....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit)i GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 7/11===============--------- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#XL:  4 Next: 67% Place: Dungeon:3 .........*******@......>#.###.### Noise: =--------  Time: 1982.7 (0.0) i ....###....############.......... c) +0 mace o.. #....##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit)  The zap hits the orc.iA J.oiH n...o.))iI \8==3.7 (1iR iS MAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +2 hand axe of electrocution (moderately wounded, 74%  to hit)  The zap hits the orc. _The orc is heavily wounded.i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i E  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 7/11===============--------- . AC: 2Str: 5 .. EV: 12Int: 28 ...i -#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 ............o***@......>#.###.### Noise: =--------  Time: 1983.7 (0.0) ....###....############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iމ MAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit)i?GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 7/11===============--------- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 i@....#####################.....#XL:  4 Next: 67% Place: Dungeon:3 .........*******@......>#.###.### Noise: =--------  Time: 1983.7 (0.0) ....###....############.......... c) +0 mace o.. #....##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#iACasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit)i3oiJ.oi....o))o 2 orcs (1 wandering)i+4.7 (1iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit) _The zap misses the orc.iδ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i"P  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 6/11=============----------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 .............o**@......>#.###.### Noise: =--------  Time: 1984.7 (0.0) iQ....###..o.############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... oo 2 orcs (1 wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit)i  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 6/11=============----------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 67% Place: Dungeon:3 .............)))@......>#.###.### Noise: =--------  Time: 1984.7 (0.0) ....###..o.############.......... c) +0 mace o.. #....# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... ooif[39;49m 2 orcs (1 wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit)  The zap hits the orc.i   ******* i"      #.)  #....[o   orc (      .. iAMo.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +2 hand axe of electrocution (heavily wounded, 74% to  hit)  The zap hits the orc.  You kill the orc!iǍ,oiY.o..)))oo 2 orcs (1 wandering)i<70=5.7 (1ivi% _The orc shouts!iH.oi(.iyo   orci/--6i|ii^H.oiPhii`7==--7ipi}ri(G.oi0i01&8i8i9i` B)oi i &9i iT i&  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 6/11=============----------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 70% Place: Dungeon:3 .............)o*@......>#.###.### Noise: ---------  Time: 1989.7 (0.0) ....###....############.......... c) +0 mace o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o  [39i ;49m orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# _The orc shouts!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (74% to hit)i fGrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 6/11=============----------- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#XL:  4 Next: 70% Place: Dungeon:3 i .........*******@......>#.###.### Noise: ---------  Time: 1989.7 (0.0) ....###....############.......... c) +0 mace o.. #..o.##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (74% to hit)  The zap hits the orc.i6 F)oi C....)i! 4=90.7 (1i! i$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (74% to hit)  The zap hits the orc. _The orc is lightly wounded.i:  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iN   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 5/11==========-------------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0i Dex: 15 ....#####################.....#  XL:  4 Next: 70% Place: Dungeon:3 .............))o@......>#.###.### Noise: =--------  Time: 1990.7 (0.0) ....###....############.......... c) +0 mace o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# _The orc is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, 74% to hit)iR   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 5/11==========-------------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 70% Place: Dungeon:3 .............)))@......>#.###.### Noise: =--------  Time: 1990.7 (0.0) ....###....############.......... c) +0 mace i o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, 74% to hit)  The zap hits the orc!i   *******      #.)  #....[      .. i V....)))i 6===31.7 (1Shocki i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, 74% to hit)  The zap hits the orc! _You kill the orc!i 3i i is ,ie ih Q===i" i% d7==i' i* i+ i, iG/ ,i1 i3 ,i5 iZ9 iC: l8====i ; iN> ,i4@ iC f  An orc comes into view.iR ...-oShocko   orc (wandering)iZ 12000.0)ic i]k M-2.7 (11 _iDs it i   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iz  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 7/11===============--------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 73% Place: Dungeon:3 ...........*****@......>#.###.### Noise: ---------  Time: 2002.7 (0.0) ....###..o*############.......... c) +0 mace o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###.i ( #....# #....[..... o   orc (wandering) ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)i9GrandVizier the GustyDeep ElfHealth: 25/25 ========================Magic: 7/11===============--------- .AC: 2Str: 5 ..EV: 12Int: 28 ...#######SH: 0Dex: 15 ....#####################.....#XL:  4 Next: 73% Place: Dungeon:3 ...........*****@......>#.###.### Noise: ---------  Time: 2002.7 (0.0) ....###..**############.......... c) +0 mace o.. #..o.##...###.### Cast: Shock .. #....##.......... # #....##.)###.###.#....##....[..... o   orc ....# #....# #######..###.#### ....# +.....iG;\ .........# #.# ....# .. ###########.####.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is almost dead.iղ:o.i_..))).i4==3.7 (1iinb  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is almost dead. _The orc shouts! You hear a shout!i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  GrandVizier the Gusty  Deep Elf  Health: 25/25 ======================== i Magic: 6/11=============----------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 73% Place: Dungeon:3 ..........o*****@......>#.###.### Noise: ==-------  Time: 2003.7 (0.0) ....###....############.......... c) +0 mace o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;4i<9mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  74% to hit)i   GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  Magic: 6/11=============----------- . AC: 2Str: 5 .. EV: 12Int: 28 ...#######  SH: 0Dex: 15 ....#####################.....#  XL:  4 Next: 73% Place: Dungeon:3 ..........)..)))@......>#.###.### Noise: ==-------  Time: 2003.7 (0.0) ....###....############.......... c) +0 mace o.. #..o.# #...###.### Cast: Shock .. #....# #.......... # #....# #.)###.###. #....# #....[..... o[37iK rm   orc ....# #....# #######..###.#### ....# +..... .........# #.# ....# .. ###########.####.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  74% to hit)  The zap hits the orc.ic   ******* iP <     #.)  #....[      .. iX x.)..)))i 7==5-4.7 (1Shocki Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  74% to hit)  The zap hits the orc. _You kill the orc!i0 i; h _Your Dodging skill increases to level 3!i. i #... #.#.....# o.)..)).>#.###. o....###....# .o.. #..o.# #...###.. #....# # ## #....# #.)###.### #....# #....[.# #....# iב #..###. .....# +..... .# #.# .....# .. #.####.#i˒ 3oi, o   orci f--5Shock _iY iX $  Things that are here:i Q _a +0 short sword; a +0 macei3 #... #.#.....# oo.)..)@).>#.###. .o....###.o..# ..o.. #..o.# #...###.. #....# # .## #....# #.)###. #....# #....[.# #....# #..###. ......# +..... .# #.# ......# .. #.####.#i8o.i7ipG-6 _ik!i"$  Things that are here:iq%n _a +0 club; an orc corpsei ?  ##  ...  ....  .....  ......#.....  oo.o)..@)).>#.###.  .o....###....#  ..o.. #..o.# #...###.  .... #....# #  .## #....# #.)###. #....# #....[.# #....# #..###. #......# +..... .# #.# .# .. #.####.#.oi-7 _iip$  Things that are here:i֚ _a +2 hand axe of electrocution; an orc corpsei3 ## ... .... .....  ......# oo.o.@))).>#.### .o....###....# ..o.. #....# #...### .... #....# # .## #....# #.)###. #....# #....[  i5j.# #....# #..###. ##......# +..... .# #. #.# .. #.####.i7A)oi?i5O8====8 _i+  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i7  GrandVizier the Gusty  Deep Elf  Health: 25/25 ========================  ## Magic: 7/11===============---------  ... AC: 2Str: 5  .... EV: 12Int: 28  .....##### SH: 0Dex: 15  ......#####################.... XL:  4 Next: 75% Place: Dungeon:3  oo..........)o@))).......>#.### Noise: ---------  Time: 2008.7 (0.0)  .o....###....############...... c) +0 mace  ..o.. #....# #...### Cast: Shock  .... #....# #......  .## #....# #.)###. #[i 9c40m....# #....[. o   orc  .......# #....# #######..###. ##......# +..... .........# #. #.......# .. ###########.####. _a +2 hand axe of electrocution; an orc corpseCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)iN GrandVizier the GustyDeep ElfHealth: 25/25 ========================##Magic: 7/11===============---------...AC: 2Str: 5....EV: 12Int: 28.....##### SH: 0Dex: 15......#####################.... XL:  4 Next: 75% Place: Dungeon:3oo.....*******@))).......>#.### Noise: ---------  Time: 2008.7 (0.0).o....###....############...... c) +0 mace..o.. #....##...### Cast: Shock.... #....##.......## #....##.)###.#....##....[. o  [4i f0m orc.......# #....# #######..###. ##......# +..... .........# #. #.......# .. ###########.####.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap hits the orc.i\G .....)oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap hits the orc.  The orc is almost dead.=9.7 (1 _The orc barely misses you.i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~ )The orc is struck by an arc of lightning.i **You kill the orc!i) 9)@i0 2---5-----7=10Shocki%8 iE: < _You are struck by an arc of lightning.i##  ...  ....  ..... #......#.oo.)).@)).>#.###..o....###....#...o.. #....# #...###..... #....# #..## #....# #.)###.##....# #....[. .# #....# #..###.# #......# +..... .# #.# .# .. #.####.#iRF3=----1  Things that are here: _a +2 hand axe of electrocution; an orc corpsei4 iP c6===----2i i X _f - a +2 hand axe of electrocutioni Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 mace (weapon)  f - a +2 hand axe of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i? imGrandVizier the GustyDeep ElfHealth: 23/25 ======================--##Magic: 6/11=============-----------...AC: 2Str: 5  ....EV: 12Int: 28  .....###### SH: 0Dex: 15  ......#####################..... XL:  4 Next: 77% Place: Dungeon:3  oo..........)).@)).......>#.###. Noise: ---------  Time: 2012.7 (0.0)  .o....###....############....... c) +0 mace..o.. #....##...###. Cast: Shock.... #....##........## #....##.)###.##....##....[..  .......# #....# #######..###.# i9p  #......# +..... .........# #.#  .......# .. ###########.####.# The orc is struck by an arc of lightning.  You kill the orc! _You are struck by an arc of lightning.  Things that are here: _a +2 hand axe of electrocution; an orc corpse _f - a +2 hand axe of electrocution  You unwield your +0 mace.  You hear the crackle of electricity.3.7 (1f) +2 hand axe (elec) _f - a +2 hand axe of electrocution (weapon)iE ~4=7==5==i! i f==i5 iJ N8==i? il' Bi) i* 9=if, i-2 Bi 6 9====iIF iL iP iqR 10/11====i \ iKj il in ir is k1=====iTv i$ i5 i ni i"  Things that are here:  a +0 mace; a +0 leather armour; an orc corpsei i x _  Things that are here:  a +0 mace; a +0 leather armour=== _iL Xi[ Bi) i ib io iM i, Bi i/ i iO i i i iV i i iv ,i iK +  i5 )########### .........# #.......## #........#  ...#........##### ...'...@..........)).†)) ...#........###....##### #........# #....#  #.......$# #....# ##### ##..####.# #....#.... .... ..# #....#  # .............# #....#  #.#.#####......# +.....  #.#.#.##.#.......# .. ###You pick up a parchment of Call Canine Familiar and begin reading...iS047.7 (34.0)i!,8.7 (35i%ir(M _You add the spell Call Canine Familiar to your library.i):3is;i=iv?i[Hi]f4i###########.........##.......###........# ...#..################...'..............)).†)).......#........###....##########........# #....# #.......@# #....# ##### ##..####.# #....# ......... ..# #....# # .............# #....# #####.#.#####......# +..... .... #.#.#.##.#.......# .. ######## #.#......#.......# #.#.. ..##.... #.###.##.#.......# #.#.# #.##.### #.#......#....iM...# #.#.# #.##.# 52.7 (4.0)  You now have enough gold to buy a scroll of blinking on D:1.  You can access your shopping list by pressing '$'.3.7 (5i<i? _You now have 131 gold pieces (gained 10).i i Shopping list: 6 items, total cost 688 gold pieces  a - [D:2] 52 gold a scroll of immolation (unknown)b - [D:2] 88 gold a parchment of Passwall  isc - [D:2] 97 gold a scroll of enchant armour (unknown)  d - [D:2] 97 gold a scroll of enchant weapon (unknown)  e - [D:1] 123 gold a scroll of blinking (unknown)  f - [D:2] 231 gold a bone rapier You have 131 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exitiWi_ifr###########GrandVizier the Gusty.........#Deep Elf#.......##Health: 25/25 ========================#........#Magic: 11/11 ========================...#........################ AC: 2Str: 5...'..............)).†)).... EV: 12Int: 28...#........###....######### SH: 0Dex: 15#........# #....#ihXL:  4 Next: 77% Place: Dungeon:3#.......@# #....#Noise: ---------  Time: 2053.7 (0.0)##### ##..####.# #....#f) +2 hand axe (elec)......... ..# #....#Cast: Shock# .............# #....# #####.#.#####......# +..... .... #.#.#.##.#.......# .. ######## #.#......#.......# #.#.. ..##.... #.###.##.#.......# #.#.# #.##.### #.#......#.......# #.#.# #.##.# _a +0 mace; a +0 leather armour  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library.  You now have enough gold to buy a scroll of blinking on D:1.  You can access your shopping list by pressing '$'. _You now have 131 gold pieces (gained 10).imiui+{i }itiiiLF _Unknown command.i i 3i~ ,i P _i$ Xi i_ i" iw i8 ,i ,i ,iN i i Bi i Bi6 iG i i i. i Bi< i i i ,i Bi i ,in i Xi i il i i i Bi; i Xir i& i in @  There is an open door here.i K _i i Bi i i> ij i i iv! i# ,i% Bi<' i) i) ,i + i- ,i. i81 i3 BiL6 i]7 i7 i~8 i: i= Bi> iQ@ iA ,i E BiE iG i>I iI iJ iM Bi;N iO iY  #### #... #.# ############# .. #...........#. #.#####...........#. #..@..............'.84.7 (31.0) i[ #.###########.....#. .> #######. ###. ######### .........  .#.......  #.#.####  #.#.#.##.# ia ih ,5.7 (32il iq ; _Found a stone staircase leading down. i(  i) 3 il+  i<. , i`4 X i 5  iS7  i : i  You encounter a dart slug. i@@ ### . #.#### ############ iA  ...# #.......... #.#####.. #..... #@###########....#....>..w..... ############.####### Shock #.#########.# .........# iA j .#..... w   dart slug (asleep)### #.#.##.## #.#..... i*J 17.7 (2.0) ijL 28.7 (3 _ iQ  iS  i^ ####..#.#### ############# ...# #...........#.#####.##.........'#.####.###########.....##....>.@w...... #############.#######.  #.# #########.# ..........# .#### #.#.### #.#.#.##.#.#......#.###.## i  iF +9.7 (1 iܩ  i  i`L †The helpless dart slug fails to defend itself.  You hit the dart slug.  Lightning courses through the dart slug! iSR iqZf8191.0 (1.3Shock i/^ i`M _You kill the dart slug! i i3 i i i i_ i2, i i i, i iI i in i i] i, iz i i, i iM i i@ i i iB, i i# iJ, iE i is i i i7 i ij i i i i i i, i ii iZ i , i  i6 i, i i i, i i i, i i, i i i i, i i i i& i i ih, ib i iI, i i i, i i4 i, i i  i , iy  i, i i i i-, iQ iB i iX i is i i/ i, i i, i i1 i[  i  i! i" i# iU$, ir% i& i&', i!( iL) i) i=* i + i, is-, i. i0 i0, i63 i~4 i05 i5 iD7 id9B ii; i< in= i> ib? i A, iA iCC iE iE, iG iH i### .##### .....####.###.#  #########.#.# #.#  #.........#.# #.#  #.#######.#.###.#   i#.# #.#.#..@#  #.# #.#.#.........B..#.# #.#.############Shock  #.#######.#....# #....##.......#.####.#####...........########.#.# #.................' B   bombardier beetle (asleep)#.#.####.###########.....##.#....>..†...... ########.######.#######. # i1165.0 (74.0) i36.0 (75 _ i7 i i#####.######.....# ###.###.# #########.#.# #.# #.........#.# #.# #.#######.#.###.# #.# #.#.#...######## #### #.# #.#.#...@.....B.... #.# #.#.#################### #.#######.#....# #...........#. #.......#.####.#####.#. #######.#.# #.......'. #.#.####.###########.....#.#.#....>..†...... #######.#.######.#######. #.#.# #.# ######## iZ07.0 (1.0)  ik i iԖ  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iK ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 10/11 =====================---  i*#########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*****B. ... Noise: ---------  Time: 2167.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle (asleep) #.#....>..†...... #######. #.######.#######. #. #.# #.# #########  i+_You encounter a bombardier beetle.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit) iq ###GrandVizier the Gusty#.#####Deep Elf i 0#.....#Health: 25/25 ========================###.###.#Magic: 10/11 =====================--- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@******* ir L... Noise: ---------  Time: 2167.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.########## _You encounter a bombardier beetle.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit) i V.....B. i5 3=8.0 (1 iq#  i}%   Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line iK& Aim: a bombardier beetle (asleep, 100% to hit) _The zap hits the bombardier beetle but does no damage. i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i| ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 9/11 iM===================----- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*****B. ... Noise: =--------  Time: 2168.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The zap hits the bombardier beetle but does no damage.  iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit) iVE ###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 9/11===================----- #########.#.# #.# i G AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: =--------  Time: 2168.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock [3 iG 9;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)  The zap hits the bombardier beetle. i 3B. i M....B.. i +9.0 (1 i#  i MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is lightly wounded. imJ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 8/11=================------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# SH: 0 i 5Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@****B.. ... Noise: =--------  Time: 2169.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The bombardier beetle is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 84% to hit) iK ###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 8/11=================------- #########.#.# #.#AC: 2Str: 5  it #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: =--------  Time: 2169.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or pr iJ Iess ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 84% to hit)  The zap hits the bombardier beetle. i8_ C....B..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 84% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is moderately wounded. iId *****The bombardier beetle sprays incendiary fluid at you. i <@.... i 5==70.0 (1 i  i S _The burning spray misses you. ii;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i2[ ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 7/11===============--------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# i\ SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@****B.. ... Noise: ===------  Time: 2170.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The burning spray misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit) iov/###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 7/11===============---------  iw#########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: ===------  Time: 2170.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#. iy^#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle. iV....B.. iW8==-- i1.0 (1 ii ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line iAim: a bombardier beetle (moderately wounded, 84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is severely wounded. i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iF ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 7/11===============--------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28  i#.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@****B.. ... Noise: =--------  Time: 2171.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The bombardier beetle is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded[40 im, 84% to hit) i@###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 7/11===============--------- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: =--------  Time: 2171.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: [3 iBf7mShock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle but does no damage. i3B. ieN...B... i+2.0 (1 iW i[5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded. iT;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iF ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 6/11=============----------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28  i,#.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@***B... ... Noise: =--------  Time: 2172.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The bombardier beetle is severely wounded.Casting: Shock (safe; 1% risk of failure)   iىyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit) i?###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 6/11=============----------- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15  it#.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: =--------  Time: 2172.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits th iLe bombardier beetle. i΃V...B... i]+3.0 (1 i i%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is severely wounded. i'  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ih. ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 5/11==========-------------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12 iujInt: 28 #.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@***B... ... Noise: =--------  Time: 2173.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The bombardier beetle is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle ([3 i6kA1mseverely wounded, 84% to hit) i###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 5/11==========-------------- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3  i^#.# #.#.#...@*******... Noise: =--------  Time: 2173.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle. i=3B. iBN..B.... iC+4.0 (1 iG i'K%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is severely wounded. i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iHZ ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 4/11========---------------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28  i#.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@**B.... ... Noise: =--------  Time: 2174.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _The bombardier beetle is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded[40 im, 84% to hit) iCS###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 25/25 ========================###.###.#Magic: 4/11========---------------- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15  iE#.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@*******... Noise: =--------  Time: 2174.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. #######.#.# #.................'.#.#.####.###########.....#. B   bombardier beetle#.#....>..†...... #######.#.######.#######.#.#.# #.##########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits th ilFe bombardier beetle. ig..B....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 84% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is almost dead. i **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. i&Y '.. iZ 5====5.0 (1Fire  i]  i9` m _You are covered in liquid fire! Move or burn! i|D  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 4/11========---------------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# SH: 0Dex: 15  i#.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@**B.... ... Noise: ===------  Time: 2175.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. Fire #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# ######### _You are covered in liquid fire! Move or burn!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit) i-  ### GrandVizier the Gusty #.##### Deep Elf #.....# Health: 25/25 ======================== ###.###.# Magic: 4/11========---------------- #########.#.# #.# AC: 2Str: 5 #.........#.# #.# EV: 12Int: 28 #.#######.#.###.# SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 81% Place: Dungeon:3 #.# #.#.#...@....... ... Noise: ===------  Time: 2175.0 (0.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........# i| . Cast: Shock #.......#.####.#####...........#. Fire #######.#.# #.................'. #.#.####.###########.....#. B   bombardier beetle #.#....>..†...... #######. #.######.#######. #. #.# #.# #########Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)  The zap hits the bombardier beetle. ###    #.# #.#   *******      >..†      #.# #.#   i0 .......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)  The zap hits the bombardier beetle.  You kill the bombardier beetle! i2  i8 ###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 19/25 ==================------###.###.#Magic: 4/11========---------------- #########.#.# #.#AC: 2Str: 5 #.........#.# #.#EV: 12Int: 28 #.#######.#.###.#SH: 0Dex: 15 #.# #.#.#...######## #### XL:  4 Next: 128% Place: Dungeon:3 #.# #.#.#...@....... i_: A... Noise: =--------  Time: 2176.0 (1.0) #.# #.#.####################. f) +2 hand axe (elec) #.#######.#....# #...........#. Cast: Shock #.......#.####.#####...........#. Fire #######.#.# #.................'.#.#.####.###########.....#. #.#....>..†...... #######. #.######.#######.#. #.# #.########## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 84% to hit)  The zap hits the bombardier beetle.  You kill the bombardier beetle! i; -- _The liquid fire burns you!You have reached level 5! ieF /  --more-- i 22/29------255% Shock iX  i^ 4 _ i ### #.##### #.....# ###.###.# .#.# #.# .#.# #.# .#.#.###.# .# #.#.#...## .# #.#.#.. .# #.#.#. .#.#....# #.#. .#.####.#####.#..#.# #.'.#.#.####.#.....#.#.#....>..†...... #.#.######.#. #.#.# #.# #. iPP  You shake off some of the fire as you move. izg18-----7 i8 iZ _The liquid fire burns you! iv#c### #.##### #.....# ###.###.# .#.# #.# #.# #.# #.#.###.# # #.#.#...## # #.#.#.. # #.#.#. #.#....# #.#.#.####.#####.#..#.# #. i$d'.#.#.####.#.....#.#.#....>..†...... #.#.######.#. #.#.# #.# #. i{+P  You shake off some of the fire as you move. i/r5-------8 i4 i7Z _The liquid fire burns you! ic ### #.##### #.....# ###.###.# .#.# #.# #.# #.# .#.###.#  #.#.#...## #.#.#.. #.#.#..#....# #.#.#.####.#####.#..#.# #.'.#.#.####.#.....#.#.#....>..†...... #.#.######.#. #.#.# #.# #..# iN  i e5==9 i t _You shake off the liquid fire. i! ### #.##### #.....# ###.###.# .#.# #.# #.# #.# .#.###.# #.#.#...###.#.#..#.#.#..#....# #.#.#.####.#####.#..#.# #.'.#.#.####.#.....#. i0# =#.#....>..†...... #.#.######.#. #.#.# #.# #..# i"*  i. '80 i2  i4  i(W### #.##### #.....# ###.###.# .#.# #.# #.# #.# .#.###.# #.#.#...###.#.#..#.#.#..#....# #.#.#.####.#####. i#..#.# #.'.#.#.####.#.....#.#.#....>..†...... #.#.######.#. #.#.# #.# #..# i  iS&1 i i i### #.##### #.....# ###.###.# .#.# #.# #.# #.# .#.###.#  iZ#.#.#...##.#.#..#.#.#..#....# #.#.#.####.#####.#. #.#.# #.'. #.#.####.#.....#. #.#....>..†...... #. #.######.#. #. #.# #.# #..# i ig6=-2 i i i  i  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 8% 1b - Kinetic GrapnelForgecraft8%1  c - Sublimation of Blood Necromancy12% i 2  d - Call Canine Familiar Summoning22% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i| ###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 16/29 =============-----------###.###.#Magic: 5/12==========-------------- ###.#.# #.#AC: 2Str: 5 ....#.# #.#EV: 12Int: 28 ###.#.###.#SH: 0Dex: 15#.#.#...####################### XL:  5 Next: 15% Place: Dungeon:3#.#.#.........@................ Noise: ---------  Time: 2182.0 (0.0)#.#.####################....... f) +2 hand axe (elec) ###.#....# #...........#....... Cast: Shock ..#.####.#####...........#....... #.#.# #.................'....... #.#.####.###########.....#.......  #.#....>..†...... #######.......[3 i~e9;49m  #.######.#######.#.......  #.# #.##########..####  _You have reached level 5!You shake off some of the fire as you move. _The liquid fire burns you!You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire. iS i?Memorise Apportation, consuming 1 spell level and leaving 0? Y - Yes  N - No i i i~ ###GrandVizier the Gusty#.#####Deep Elf#.....#Health: 16/29 =============-----------###.###.#Magic: 5/12==========-------------- ###.#.# #.#AC: 2Str: 5  iU....#.# #.#EV: 12Int: 28 ###.#.###.#SH: 0Dex: 15#.#.#...####################### XL:  5 Next: 15% Place: Dungeon:3#.#.#.........@................ Noise: ---------  Time: 2182.0 (0.0)#.#.####################....... f) +2 hand axe (elec) ###.#....# #...........#....... Cast: Shock ..#.####.#####...........#.......  i#.#.# #.................'....... #.#.####.###########.....#.......  #.#....>..†...... #######.......  #.######.#######.#.......  #.# #.##########..####  _You have reached level 5!You shake off some of the fire as you move. _The liquid fire burns you!You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire. i6!b6==3.0 (1 i( ir0 i9A4.0 (2 i? _You start memorising the spell. You continue memorising. ioC ijH iJc _You finish memorising. Spell assigned to 'e'. i4 iu3 iQ i*$ _ iKo7=7==== i, iz iO= i iC i(88==== ir i iw i il, i i/, ie i9=9==== i i iE i i i+, i ie, i ih20==10/12==== i i i0, i i i{ i} i5j1==== i i iDk21== i i i i i, i8 i ij2==== if i= ij2== i  i i i{ i, i i ia:== i i ih3== i i, ie i iz, i i, i iO= i\ i;4 i i0, i i+, i i1, i iuK5= i i.  i , i  i , ie i, i iIh6== i i ic, iz, i2 i iP, i ivh7== iT i) i i; i0 i, i  i , iB" i"h8== iV# i$ iY%, i& i]', i( i!), i* is+h9== i, ih4 im5B im7 i8, i8 i: i: ia;, i= i? iO@9= i@ iC iaE iE, i=I iJ i$K, iM iN iO, iR iS iT, iW i[Y iY iZ i] i_ i_ i)` iwb iVd id ire ih iJj ik ik im ip, iZq is iu i_v iv i$y iz iu{ i!| i~ i i i/ i. iԅ io i i i i i> i i iG i i7 i iq, ig iY i, i iY i i i iЛ iY, i iK iҞ iE iW iء i, i i il, i- i i, i i  ir, i¯ i iR, i{ i, ik iD iB iϸ i i, i% iƻ ik, i% i, i iu i i, i i i= i i i4 i, i i, i i iT, i i i i iw i i, i i i i1 i ig ih i2 i i i iU, i iF i, i i' i i| iD i9, i i i, i i$ i  i  io  i iJ i i? i iM i i i i, i) ip! i# i$ iZ% iw( i* i+ if, i. i1 i1 i2 im4 i7 i7 it8 i;, ij= i@q _c - 3 potions of curing (gained 1) i:C iC iYD iE iG, iH iM@  There is an open door here. i>O i] ie&........#.#........# ......... GrandVizier the Gusty #.###.#.#.#.#....### ..######.## Deep Elf #.......#...#..).##... Health: 29/29 ======================== #############....##... Magic: 12/12 ========================...........##... AC: 2Str: 5 #### ########...# # ig#.#. EV: 12Int: 28 ...##...###..##.SH: 0Dex: 15 .#.#+...'.......XL:  5 Next: 15% Place: Dungeon:3 .#.##..@####.###Noise: ---------  Time: 2295.0 (111.0) '#+###+## #..........f) +2 hand axe (elec) ........# #...#####h#Cast: Shock ........# #...' ........# #...# .....#.##### ###.#h   Natasha (wand, wandering) .....#.....# #.# .....###.### #.# .....# #.# _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'. _[40 iimc - 3 potions of curing (gained 1)  There is an open door here.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame. isv/  --more-- i' i+Shock ib7h. i. i@h i\[62Shock i ia _You finish memorising. Spell assigned to 'e'. _c - 3 potions of curing (gained 1)  There is an open door here.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame. _Natasha leaves your sight. i?#.#.#........# #.###..#.### .......#.#........# ......... .###.#.#.#.#....### ..######.### .......#...#..).# #... ############....# #...# ...........# #... ### ########...# # #.#.# ..# #...###..##. #.# +...@....... #.# #...####h### #+###+## #..........  iB# #...#####.## #...'..# #...# h   Natasha (wand, wandering)#.##### ###.##.....# #.####.### #.# iJD4h. iKYh) iLF=7.0)Shock iR iS& _Natasha hisses angrily. iVQ _There is an open door here. i_}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. is.....#.#.#........# #.###..#.### GrandVizier the Gusty .......#.#........# .........  Deep Elf .###.#.#.#.#....### ..######.### Health: 29/29 ========================  i.......#...#..).# #...  Magic: 11/12 ======================-- ############....# #...# AC: 2Str: 5 ...........# #.... EV: 12Int: 28 ### ########...# # #.#.# SH: 0Dex: 15 ..# #...###..##.  XL:  5 Next: 15% Place: Dungeon:3 #.# +...@**h....  Noise: =--------  Time: 2297.0 (0.0) #.# #...####.###  f) +2 hand axe (elec) #+###+## #..........  Cast: Shock .......# #...#####.# .......# #...' [ i14d.......# #...# h   Natasha (wand) ....#.##### ###.# ....#.....# #.# ....###.### #.# _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (67% to hit) iu .....#.#.#........# #.###..#.### GrandVizier the Gusty .......#.#........# ......... Deep Elf .###.#.#.#.#....### ..######.### Health: 29/29 ======================== .......#...#..).# i-w #... Magic: 11/12 ======================-- ############....##...# AC: 2Str: 5...........##.... EV: 12Int: 28 ### ########...# ##.#.# SH: 0Dex: 15 ..##...###..##.XL:  5 Next: 15% Place: Dungeon:3 #.#+...@*******Noise: =--------  Time: 2297.0 (0.0) #.##...####.###f) +2 hand axe (elec) #+###+## #..........Cast: Shock .......# #...#####.# .......# #...' .......# #...#h   Natasha (wand) ....#. iox ##### ###.# ....#.....# #.# ....###.### #.# _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (67% to hit) ik 1h. i D.h..... ir +8.0 (1 ih  i   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (67% to hit) _The zap misses Natasha. i9y...#.#.# ......... #.###.#.#.#.#....### ..######.## #.......#...#..).# #... #############....# #... ...........# #... #### ########...# # #.# ...# #...###..##. #.# +...'.h..... .#.# #..@####.### '#+###+## #.......... ........# #...#####.#.# #...'.# #...##.##### ###.#.#.....# #.#.###.### #.#.# #.# i;1h. i^@ i;B.-9 i6G i6I i(###.#.#.#.#....### ..######.### .......#...#..).# #... ###########....# #...# ...........# #. ### ########...# ##.#.# ..# #...###..##. #.# +...'h...... #.# #...####.### #+###+## #...@....... .......# #...#####.### #...' # #...##.##### ###.##.....# #.####.### #.## #.# #.  i..h i5h   Natasha (wand) i:B-300 iB ihD i c###.#.#.#.#....### ..######.### #...#..).# #... ....# #...# ....# #. ##...# # #.#.# .# #..h###..##. .# +...'h...... .# #...####.# +###+## #.# #...#####.## #...' # #...##.##### ###. i O##.....# #.####.### #.## #.# #.  i 0h i .h   Natasha (wand) i U2==1 i<  ip ! i+A.#.#.#.#....### ..######.### #...#..).# #... ....# #...# .# # #.....  #...# # (. #.#.## # #...###..##.# # +.h.'h...... # #...####.# ###+## #.# #...#####.## #...' # #...##.##### ###.##.....# #.# ! i/h! i .h   Natasha (wand)2 _Found 3 poisoned darts." i! .#.#.#.#....### ..######.### #...#..).# .##... ....# .##...# .# .# ## #.....  #...# .# (. #.#.##  #...###..##.#  +...'h......  #..h####.#+## #.# #...#####.## #...' ..# #...# ## #.....# #.# " i" i;0****" iv>...@" iz/==3" i#" i׃h _Natasha zaps a wand. The puff of flame misses you.# i7A.#.#.#.#....### ..######.### #...#..).# #..# #... ....# #..# #...#  .# #..# ## #.....  #...# #..# (. #.#.## #...###..##.# +...'h...... #..h####.######.+## #.# iB2# #...#####.## #...' ... # #...# .### #.##### ###.# .. #.....# #.# .# ###.### #.# .. # #.# #. .. # #.## iCG.h# icO55   cerulean imp (polearm, summoned)# iP/--4# iV# i3\V _Natasha casts a spell.$ i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ i.#.#.#.#....### ..######.###  GrandVizier the Gusty ...#...#..).# #..# #...  Deep Elf ########....# #..# #...#  Health: 29/29 ========================  ...........# #..# ## #.....  Magic: 11/12 ======================--  ########...# #..# (. #.#.##  AC: 2Str: 5 #...###..##.#  EV: 12Int: 28 +...'h......  SH: 0Dex: 15 #...####.######.  XL:  5 Next: 15% Place: Dungeon:3 #+## #...h***@.......  Noise: ---------  Time: 2304.0 (0.0) ...# #..[3$ i 4m5#####.######  f) +2 hand axe (elec) ...# #...' ...  Cast: Shock ...# #...# .### #.##### ###.# .. #.....# #.# .# h   Natasha (wand) ###.### #.# .. 5   cerulean imp (polearm, summoned) # #.# #. .. # #.# _Natasha casts a spell.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (67% to hit)$ i.#.#.#.#....### ..######.###GrandVizier the Gusty ...#...#..).# #..##...Deep Elf ########....# #..##...#Health: 29/29 ========================...........# #..# ## #.....Magic: 11/12 ======================--########...# #..# (. #.#.##AC: 2Str: 5#...###..##.#EV: 12Int: 28+...'h......SH: 0$ iDex: 15#...####.######.XL:  5 Next: 15% Place: Dungeon:3 #+## #*******@.......Noise: ---------  Time: 2304.0 (0.0) ...# #..5#####.######f) +2 hand axe (elec) ...# #...' ...Cast: Shock ...# #...# .### #.##### ###.# .. #.....# #.# .#h   Natasha (wand) ###.### #.# ..5   cerulean imp (polearm, summoned) # #.# #. .. # #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Pre$ iss: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (67% to hit)  The zap hits Natasha.$ i|95.$ i.hAim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (67% to hit)  The zap hits Natasha.  Natasha is moderately wounded.  Natasha mumbles some strange words.$ i&n..5.h..$ i'3=5.0 (1$ i<.$ i0] _You feel disoriented.% i^#.#.#.#.#....### ..######.###.#...#..).# #..# #...#....# #..# #...# .# #..# ## #..... #...# #..# (. #.#.## #...###..##.# +...'h...... #...####.######. ##+## #..5.h..# #...#####.######% i.# #...' ....# #...# .### .#.##### ###.# .. .#.....# #.# .# .###.### #.# .. .# #.# #. .. .# #.#% i?.5.h% iq% i.-6% i˝% i& i8y .5You closely miss Natasha.& i Bm  Natasha is moderately wounded.& iC5=7.3 (1.3& iI& itL _Natasha claws you but does no damage. The cerulean imp closely misses you.& id  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( i#.#.#.#.#....### ..######.###  GrandVizier the Gusty ....#...#..).# #..# #...  Deep Elf #########....# #..# #...#  Health: 29/29 ========================  ...........# #..# ## #.....  Magic: 10/12 ====================----  ########...# #..# (. #.#.##  AC: 2Str: 5 #...###..##.#  EV: 12Int: 28 +...'h......  SH: 0Dex: 15 #...####.######.  XL:  5 Next: 15% Place: Dungeon:3 ##+## #....5h@........  Noise: =--------  ( iaR[33mTime: 2307.3 (0.0) ....# #...#####.######  f) +2 hand axe (elec) ....# #...' ...  Cast: Shock ....# #...# .### .#.##### ###.# .. .#.....# #.# .#  h   Natasha (wand) .###.### #.# ..  5   cerulean imp (polearm, summoned) .# #.# #. .. .# #.# _Natasha claws you but does no damage. The cerulean imp closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (moderately wounded, 67% to hit)( il ( iw :#.#.#.#.#....### ..######.###GrandVizier the Gusty ....#...#..).# #..##...Deep Elf #########....# #..##...#Health: 29/29 ========================( iz ...........# #..# ## #.....Magic: 11/12 ======================--########...# #..# (. #.#.##AC: 2Str: 5#...###..##.#EV: 12Int: 28+...'h......SH: 0Dex: 15#...####.######.XL:  5 Next: 15% Place: Dungeon:3 ##+## #....5h@........Noise: =--------  Time: 2307.3 (0.0) ....# #...#####.######f) +2 hand axe (elec) ....# #...' ...Cast: Shock ....# #...# .### .#.##### ###.#[37( i{ m .. .#.....# #.# .#h   Natasha (wand) .###.### #.# ..5   cerulean imp (polearm, summoned) .# #.# #. .. .# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (moderately wounded, 67% to hit)  Okay, then.( iĂ ( i ( i. ( iG . _) i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) i ** Natasha is struck by an arc of lightning!  Natasha is severely wounded.) iO C 55h@5 2 cerulean imps (polearms, summoned)  You are struck by an arc of lightning. The lightning grounds out.  Natasha casts a spell.) i6 7--0--=8.3 (1) i ) i Y _The cerulean imp barely misses you.* i`  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* iVE *** iZY Natasha is struck by an arc of lightning.  Natasha is almost dead.* i"  h@You are struck by an arc of lightning. The lightning grounds out.3-----8/12 ------9 _Natasha claws you. The cerulean imp closely misses you.+ i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ i^_  §Natasha is struck by an arc of lightning.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.+ ip §/ **  The cerulean imp disappears in a puff of smoke! x2+ i R./@+ i# 1-----6--------34+ iD% 910Shock+ i, + i/ W _You are struck by an arc of lightning. The lightning grounds out., i #.#.#.#.#....### ..######.###.#...#..).# #..# #...#....# #..# #...# .# #..# ## #..... # #...# #..# (. #.#.## # #...###..##.# # +...'h...... # #...####.######.#+## #...§...# #...#####.######.# #...' ....# #...# .### ..#.##### ###.# .. ..#.....# #.# .# ..###.### #.# .. ..# #.# #. .. ..# #.#, i3 ..2=-7==----1, i , iV =  a - a wand of flame (16), i F--2.3 (2, i$ , iI _ _You see here the felid corpse of Natasha.. i. ik3. i. i. i13==8====. i/. i4=9====10/12====5=1====. i ~6==. iG B. i~. i;. i. is. i6j2====. i9. i. ih7==. iZ. iA. i. i. iU,. iG. i; . i :==. i!. i#. i]'. i(a8==. i(. i+. ii,. iI-. i.. i/. iF0. i2. iV3. i4. i7~9==. i8. iR;. iW=,. i>. i6A. iC,. iD. i$G. iH. iI. iJ. iK. iM. iZN9=. iN. iKP. iR. iR,. i@T. iU. iV. iHW. i4X. iZ,. iZ. i\. i'^. i^,. i2nQ..........# #####[##.#.####.#... .#........# #...............#... .#........# #.###..#.########..# .#.##. ......... #..# .#.#.....######.### #..# ...#..).# #..# #... #... #. io###....# #..# #...# #... ........# #..########..... ....##...# #..##.@...#.#.##  #...###..##.###.#  +...'.......#  #...####.######.  #.....†.........  #...#####.######  #...' ..  #...# .### ### ###.# ... iTv048.3 (36.0). if|,9.3 (37. i. iۃ* _g - 3 poisoned dartsB i޻..........# #####[##.#.####.#... GrandVizier the Gusty .#........# #...............#... Deep Elf .#........# #.###..#.########..# Health: 29/29 ======================== .#........##. ......... #..# Magic: 11/12 ======================-- .#.#....###....######.### #..# AC: 2Str: 5 B i}...#..).# #..# #... #... EV: 12Int: 28 ####....# #..# #...# #... SH: 0Dex: 15 ........# #..########..... .... XL:  5 Next: 34% Place: Dungeon:3 #####...# #..##.@...#.#.##  Noise: ---------  Time: 2349.3 (0.0)  #...###..##.###.#  f) +2 hand axe (elec)  +...'.......# Cast: Shock  #...####.######.  #.....†.........  #...#####.######    #...' ...   #...# .###  ### ###.# ..  _You see here the felid corpse of Natasha. _g - 3 poisoned darts  B ifAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC iC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoC i+C i C i That beam is likely to hit you. Continue anyway? Y - Yes C iV \ N - No [Y]es or [N]o only, please.C iC iC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iC i C i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iC iiC iXThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iM#C i*C i,That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i~}C i<C iֆThat beam is likely to hit you. Continue anyway? Y - Yes C iɇ\ N - No [Y]es or [N]o only, please.C iC i9C iwThat beam is likely to hit you. Continue anyway? C ic~Y - Yes  N - No [Y]es or [N]o only, please.C i_C iÔC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iC iC i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i}C iC i߄That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C ioC ifuC ivThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iߋC iC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iAC iVHC iIwThat beam is likely to hit you. Continue anyway? C iqJ~Y - Yes  N - No [Y]es or [N]o only, please.C ilC iC iۚThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C ic C iC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iC iC i.That beam is likely to hit you. Continue anyway? Y - Yes C i\ N - No [Y]es or [N]o only, please.C i C i C i  That beam is likely to hit you. Continue anyway? Y - Yes C i \ N - No [Y]es or [N]o only, please.C i C iړ C i@ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i C iF C i That beam is likely to hit you. Continue anyway? Y - Yes C iD \ N - No [Y]es or [N]o only, please.C ig C i C iۓ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i C i{ C i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i C i C i3 $C i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i# C i C i wThat beam is likely to hit you. Continue anyway? C ic ~Y - Yes  N - No [Y]es or [N]o only, please.C i< C i` C i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i+ C ia2 C i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C i C i C i That beam is likely to hit you. Continue anyway? Y - Yes C i \ N - No [Y]es or [N]o only, please.C iC iU C i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iOC iC iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.C iN:C iAD iThat beam is likely to hit you. Continue anyway? Y - Yes D i\ N - No [Y]es or [N]o only, please.D iPqD ixD ipzThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iKD iD i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iaD igD iriThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iwD iD iOThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iD iD iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iKD i`RD izSwThat beam is likely to hit you. Continue anyway? D iT~Y - Yes  N - No [Y]es or [N]o only, please.D i|D iD iՅThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i D iD iiThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D irD iyD izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iD iD iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iD iD iJThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i$D iD i=That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D izD iD i\That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i6D i<D i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iXtD iJ{D i\}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iD iD ie!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iQnD itD ivThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iD itD iThat beam is likely to hit you. Continue anyway? Y - Yes D i+\ N - No [Y]es or [N]o only, please.D in D i D iL That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i D i| D i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D it D i{ D iC} That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D ia D i+ D i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i D i D iy D i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iU] D ie D if That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iU D i D i7 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i D i^ D i/ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D ix D i D i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D iiD i]D i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.D i(That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E ihE irE i)tThat beam is likely to hit you. Continue anyway? Y - Yes E iwu\ N - No [Y]es or [N]o only, please.E iRE i0E iwThat beam is likely to hit you. Continue anyway? E i)~Y - Yes  N - No [Y]es or [N]o only, please.E i E iE iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E irGE iDNE iOThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE iE iuThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iRE iYE i[That beam is likely to hit you. Continue anyway? Y - Yes  N - No E iO\E[Y]es or [N]o only, please.E i^E iE i5That beam is likely to hit you. Continue anyway? Y - Yes  N - No E iKE[Y]es or [N]o only, please.E itE iE iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE i E iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iOUE ih]E iP_That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE iE i^That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i`E iҥE iܨThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i+E i2E i4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iɷE iwE i/That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E izE iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE iE i-That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE iE i`That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i}E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E ig E io E i3q That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i E i& E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E ii E ip E ir That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i* E i E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i E i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E id E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iov E i| E i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i E i5 E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iy E i E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E i E i E i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iBE iE i|That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.E iE i}E iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iy6F i=F i}?That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF iF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i5F i=F ia?That beam is likely to hit you. Continue anyway? Y - Yes F i@\ N - No [Y]es or [N]o only, please.F iF iF i2That beam is likely to hit you. Continue anyway? Y - Yes F it\ N - No [Y]es or [N]o only, please.F i)9F iAF iFCThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF i=F iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF ixF iBThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF iF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i}CF iuJF iKThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF iF i^That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iPF ik}F i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iMF iF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF iF ȉwThat beam is likely to hit you. Continue anyway? F i~Y - Yes  N - No [Y]es or [N]o only, please.F iF iF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F ihRF irYF iZThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iF iF iMThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iLF iF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i F i# F i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i\ F i d F ie That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i F i F i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iOO F iU F ixW That beam is likely to hit you. Continue anyway? Y - Yes F iX \ N - No [Y]es or [N]o only, please.F ib That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iV F i] F i^ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iX F iJ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i F i F ix That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i F i F i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F i F i F i^ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F im F i F i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F iSeF ikF ilThat beam is likely to hit you. Continue anyway? Y - Yes F im\ N - No [Y]es or [N]o only, please.F iF iYF iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i4G i8<G i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iG iG iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G it/G i58G i :wThat beam is likely to hit you. Continue anyway? G i:~Y - Yes  N - No [Y]es or [N]o only, please.G i/G iG iyThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iG i%G i@'That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iG i*G iөThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i]%G il'G i/G i^1That beam is likely to hit you. Continue anyway? Y - Yes G i2\ N - No [Y]es or [N]o only, please.G iG iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iJG iRG iVTThat beam is likely to hit you. Continue anyway? Y - Yes  N - No G iDUE[Y]es or [N]o only, please.G iG iG igThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i,G i4G i_5That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i_G iټG i That beam is likely to hit you. Continue anyway? Y - Yes  N - No G iE[Y]es or [N]o only, please.G iqBG iJG iKThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G ijG iLG iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i1G i8G iQ:That beam is likely to hit you. Continue anyway? Y - Yes  N - No G i;E[Y]es or [N]o only, please.G iG iG i]That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G in8G i9G ia?G i@That beam is likely to hit you. Continue anyway? Y - Yes G i:A\ N - No [Y]es or [N]o only, please.G idG i G iEThat beam is likely to hit you. Continue anyway? Y - Yes G i)\ N - No [Y]es or [N]o only, please.G i> G iSF G iG That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iR G i G i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i G i} G iR G i That beam is likely to hit you. Continue anyway? Y - Yes G ir \ N - No [Y]es or [N]o only, please.G is G i G ia That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i; G i_C G iD That beam is likely to hit you. Continue anyway? Y - Yes G iHF \ N - No [Y]es or [N]o only, please.G iJ G i G iT That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iR G iƠ G i; That beam is likely to hit you. Continue anyway? Y - Yes G im \ N - No [Y]es or [N]o only, please.G i G i G i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iAK G iQ G iS That beam is likely to hit you. Continue anyway? Y - Yes G i:T \ N - No [Y]es or [N]o only, please.G iu G iP G i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G i G iHG iNG i)PThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.G iG i:G iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i H iH iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i(H iKH iҚThat beam is likely to hit you. Continue anyway? Y - Yes H i\ N - No [Y]es or [N]o only, please.H i_H iH iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i<H iLH iThat beam is likely to hit you. Continue anyway? Y - Yes H i̔\ N - No [Y]es or [N]o only, please.H i H iH i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iH iH izwThat beam is likely to hit you. Continue anyway? H i~Y - Yes  N - No [Y]es or [N]o only, please.H ij[H icH idThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iNH iH i That beam is likely to hit you. Continue anyway? Y - Yes H iؗ\ N - No [Y]es or [N]o only, please.H i#H i)H i+That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iH iAH izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i<#H i)H iM+That beam is likely to hit you. Continue anyway? Y - Yes  N - No H iY,E[Y]es or [N]o only, please.H iH iH iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i2H i#H iF%That beam is likely to hit you. Continue anyway? Y - Yes H ir&\ N - No [Y]es or [N]o only, please.H i+H iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iH i$H i&That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iDH iWH iŸwThat beam is likely to hit you. Continue anyway? H i ~Y - Yes  N - No [Y]es or [N]o only, please.H i"H i+That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iҝH iʤH ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i4 H i; H ia= That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i H i1 H i4 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i(E H i6G That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i+ H i( H i That beam is likely to hit you. Continue anyway? Y - Yes H i \ N - No [Y]es or [N]o only, please.H if( H ir0 H i1 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i H i@ H iK That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H ig* H i1 H i)3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i H i H i9 That beam is likely to hit you. Continue anyway? Y - Yes H i3 \ N - No [Y]es or [N]o only, please.H iX That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i H iH iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No H i_E[Y]es or [N]o only, please.H i.H i6H i7That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H iH iaH iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.H i-4H i>H i B$I iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I ifThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI ihI iaThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iqI i I iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I id*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i~I i݅I iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI i^I iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i|I iI iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI iI iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI iI i{That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i\I icI izdThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i6I iI ikThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i'I iI iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iOI iI iRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI iEI iiThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI ifI iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i[I i}I is!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI iI iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I i I i" That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I iW I i That beam is likely to hit you. Continue anyway? Y - Yes I iϧ \ N - No [Y]es or [N]o only, please.I i I ik I iO That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I i! I i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I ij I i I iz That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I i I i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i' I iD/ I iZ1 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I i I i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I ir8 I i? I iA That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i I i I iP That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i2I i9I ii;That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I iI iI iͷThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.I i-,I iU2I i3That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iVsJ iQzJ i{That beam is likely to hit you. Continue anyway? Y - Yes J i|\ N - No [Y]es or [N]o only, please.J iJ i!J idThat beam is likely to hit you. Continue anyway? Y - Yes J i \ N - No [Y]es or [N]o only, please.J irJ i=xJ iyThat beam is likely to hit you. Continue anyway? Y - Yes J ibz\ N - No [Y]es or [N]o only, please.J ik J i&J iK(That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i#gJ imJ ioThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i))J i/J iV1That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J ilJ iYsJ i~uThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ iJ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J isJ i,xJ iyThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i@J iJ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i۪J i2J iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ iuJ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i'J iJ iҔThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ iJ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J ieJ iJ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ igJ ioThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i{J iJ i,That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ i6 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i J i J i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i J i J i" That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iɒ J i J i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i J iu J iT That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iF J i J i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i J i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iO J i J i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iC J i, J i  That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iq J i J i_ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i;J iCJ iPEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J iJ iJ iAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.J i[)J i/J i31That beam is likely to hit you. Continue anyway? Y - Yes  N - No J i&2E[Y]es or [N]o only, please.K iMK iTK i[VThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK i{K iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iMK iTK ivUThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i@K iK iPThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iTK i\K i^That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iK iQThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iQK ijXK iaZThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iK ibThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i80K ipThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i K iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i~jK iqK i:swThat beam is likely to hit you. Continue anyway? K i1t~Y - Yes  N - No [Y]es or [N]o only, please.K iK iO K i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iEK iK iҮThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iK iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K ifK inK ipThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iuK iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iUoK ivK iwThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iK ivThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K ix K i3 K i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i K i% K iv' That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i{ K i| K i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i K i K i= That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K ip K iw K i*y That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i8 K i K i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K ik K iqr K is That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i* K i K i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K i K i0 K i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iO K iK iZThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K iK iK i2That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.K ipK iK iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i?L iFL iHThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iL iL ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iGVL iO\L i]That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i8L iL iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iEL i5KL iLMThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i@L itL i(That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iYL ibdThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iL i1L izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i BL iIL iJThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iAL i8L i`That beam is likely to hit you. Continue anyway? Y - Yes L is\ N - No [Y]es or [N]o only, please.L iCL iL iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iWThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i?eL ilL imThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iFL iH{That beam is likely to hit you. Continue anyway? L i~Y - Yes  N - No [Y]es or [N]o only, please.L iVL i\L i^That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iL iDL iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L ijoL iluL iwThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iL iL iCThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i>U L iZ L ii\ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L im L iQ L i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iK\ L ic L iXe That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i+ L i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i0i L i$o L ip That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i L iE L i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iw L i~ L i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i L i\ L i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L il L ir L it That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L i- L i$L iASThat beam is likely to hit you. Continue anyway? L ib "Y - Yes L i! N - No L i$E[Y]es or [N]o only, please.L itL izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.L iL iL iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iZM iaM ibThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iM inM ivThat beam is likely to hit you. Continue anyway? Y - Yes M iɷ\ N - No [Y]es or [N]o only, please.M i> M i~@That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iyM iM iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i7M i>M i?That beam is likely to hit you. Continue anyway? Y - Yes M iB\ N - No [Y]es or [N]o only, please.M isM ix%M ib'That beam is likely to hit you. Continue anyway? Y - Yes M i(\ N - No [Y]es or [N]o only, please.M iM iIM iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i+M i"M iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i` M icThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iM iM iNThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i9M iDThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iM inM iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iTHM iJM iLThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iIM ihM iVThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i :M iCM iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i!M iM ilThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iThat beam is likely to hit you. Continue anyway? Y - Yes M i\ N - No [Y]es or [N]o only, please.M iM i M i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i!N M iR M irT That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i8 M i& M i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M itL M iS M i U That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i- M i3 M i5 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iZo M iu M iyw That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i M i M i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iM M iT M i}V That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i M i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M i!M iQM iThat beam is likely to hit you. Continue anyway? Y - Yes M i\ N - No [Y]es or [N]o only, please.M i*M i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iuM iv{M iQ}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.M iqM id%M ih(That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i2N i7N i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iN iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iVN i#N i%That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN i(N iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i!N i'N i)That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N idN iN iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN i"N i#That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iN iNThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iPN iZN i\That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iJN iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i=N iEN i&GThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iN i:That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iy0N i 7N i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iаN iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i%N i.N i1That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iN iN iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iUN iN iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iI N i4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i+ N ig2 N i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N io N i N i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iLC N i#O N iP That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iԵ N iǽ N i^ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N id N ik N il That beam is likely to hit you. Continue anyway? Y - Yes N im \ N - No [Y]es or [N]o only, please.N i N i N i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i^ N i N i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i N i N ic That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iyC N iHK N iM That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N i N i N i4 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N ib>N iBN iCThat beam is likely to hit you. Continue anyway? Y - Yes N iD\ N - No [Y]es or [N]o only, please.N iN i(N iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.N iGAO iO iSThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO iO iwThat beam is likely to hit you. Continue anyway? O i-~Y - Yes  N - No [Y]es or [N]o only, please.O i O iO iYwThat beam is likely to hit you. Continue anyway? O i~Y - Yes  N - No [Y]es or [N]o only, please.O iˆO iO iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO i$O i"&That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO i֑O iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO iVO iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO ipO iқThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO iO iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO iݗO iThat beam is likely to hit you. Continue anyway? Y - Yes O iɚ\ N - No [Y]es or [N]o only, please.O iO iO i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO i`O iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O i~O iO i[That beam is likely to hit you. Continue anyway? Y - Yes O ix\ N - No [Y]es or [N]o only, please.O iO iO iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No O iE[Y]es or [N]o only, please.O i4O i;O iy<That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iHO inO iܤThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O i O i'O iD)That beam is likely to hit you. Continue anyway? Y - Yes O i*\ N - No [Y]es or [N]o only, please.O iO iݨO i(That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iE O i+' O i) That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iw O i^ O i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iX O i_ O ica That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iҰ O i8 O i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O i< O i C O iD That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iPU That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O ie O ii O ik That beam is likely to hit you. Continue anyway? Y - Yes O ik \ N - No [Y]es or [N]o only, please.O i0 O i* O i wThat beam is likely to hit you. Continue anyway? O i ~Y - Yes  N - No [Y]es or [N]o only, please.O i?1 O iB6 O i7 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O i̴ O i? O i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iKO iQO iSThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O iO iO iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.O i0O i{7O i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P iP iݖThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P iKP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P izP iـP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i'P iP i3That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iPP iP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iP iP i)That beam is likely to hit you. Continue anyway? Y - Yes P i\ N - No [Y]es or [N]o only, please.P ibP ibP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P ic}P iZP iɅThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i@RP i*ZP i[That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i%P iP i`That beam is likely to hit you. Continue anyway? Y - Yes  N - No P iE[Y]es or [N]o only, please.P iP i~P iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i}P i&P inThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iP i P iH That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P i P i5That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i'P iP iP iR That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i6P iP iThat beam is likely to hit you. Continue anyway? Y - Yes P i\ N - No [Y]es or [N]o only, please.P i P i P is That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P i P i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P ix P i# P i$ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P i P i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i# P i=* P if+ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P in, P i> P i P i/ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i0 P i P iB That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iק P i P i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P i^# P iX% That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P i٫ P i- That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iyP iP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P i P iԾP iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.P iP i@#P ib$That beam is likely to hit you. Continue anyway? Y - Yes P iA%\ N - No [Y]es or [N]o only, please.Q iqYQ iiQ iokThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iaQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i`Q igQ ibiThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ i!Q i$Q iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iŏQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iN Q iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q ibqQ ixQ ivzThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q ikQ irQ i.tThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i*Q iQ iThat beam is likely to hit you. Continue anyway? Y - Yes Q i\ N - No [Y]es or [N]o only, please.Q ipQ iwQ i yThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i~Q iQ ibThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ i3Q iɓThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ iQ i{That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iyQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q i& That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q iL That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q iD That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iuu Q i| Q i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i* Q i Q i> That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i{ Q in Q iS That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q i? That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i" Q iJ Q i| That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i Q i Q i/ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q iQ iZQ i]That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.Q i}Q iQ iaThat beam is likely to hit you. Continue anyway? Y - Yes Q iZ\ N - No [Y]es or [N]o only, please.Q iCQ iQ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iRR iYR i[That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i)R iR i?That beam is likely to hit you. Continue anyway? Y - Yes R i\ N - No [Y]es or [N]o only, please.R icR iiR ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No R ikE[Y]es or [N]o only, please.R iQR iCR iwThat beam is likely to hit you. Continue anyway? R i~Y - Yes  N - No [Y]es or [N]o only, please.R ibPR i^VR iWwThat beam is likely to hit you. Continue anyway? R i1X~Y - Yes  N - No [Y]es or [N]o only, please.R iR iR i<That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iMR iRTR iVThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iR iR iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No R iE[Y]es or [N]o only, please.R i\R izfR iThThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iR iR iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R ibR iiR i kThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iR iR iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iuR i{R i|That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iR iR iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i;R iR i?That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i5`R igR ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iR i'R iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R ig R in R ip That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R i R ik That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i~ R i R it That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R i R i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i8l R is R iu That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R i R i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R in R i5u R iv That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R i R i, That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i& R iȚ R i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R i R iF R i8 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iwtR i{R i}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.R iPR iR iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i5S iL=S i(?That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i۸S iʿS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i4`S ihS ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i <S iBS i^EThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i7S i S iq That beam is likely to hit you. Continue anyway? Y - Yes  N - No S i E[Y]es or [N]o only, please.S iSAS iHS iJThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iM}S iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iQS iiyThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS iS i^That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS irThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iRS iYS ih[That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iDS iS iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S ikS irS itThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS i~S iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iS S iZ S i] That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i S iN S iB That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iZ S ia S ic That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i S i S i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S io S iz S i~| That beam is likely to hit you. Continue anyway? Y - Yes S i} \ N - No [Y]es or [N]o only, please.S i= S iD S i.F That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S ii S iG S i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i" That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S it S i| S i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i S i S i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S iIThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.S i3S iS iQThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i3T i7T i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT ilT iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i+T il1T i3That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT i7That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i1T i6T i8That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i3T iµT iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i@+T i4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT iT i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i2T iL9T i:That beam is likely to hit you. Continue anyway? Y - Yes T i;\ N - No [Y]es or [N]o only, please.T iT iT iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i^-T i4T ip6That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT iT i*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i4T iGHThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i@BT iTHT iIThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT iT iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i9T iCT iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT i T iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iͻ T i T i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iS T i5 T i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T ik T i?q T i1s That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i1 T i9 T i^; That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iS T iU That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i T i T iT That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iQ T iWY T iq[ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i@ T i, T i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iu T i| T i} That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i} T iI T i- That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T iT iT iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.T i?That beam is likely to hit you. Continue anyway? Y - Yes T i_\ N - No [Y]es or [N]o only, please.U iU i%U i'That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU i!U iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iGU iU i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU idU i6That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i!U iw(U iy*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU iU iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU i!U i#That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i`U iU iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU iU iLThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U ikU iU iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU iN#U i*U i#,That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU i*U iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U ia)U i/U iz1That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U ipThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU i3That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i& U i$U iRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U id8 U i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iU iU iɶThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i+ U iy2 U i 4 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i_ U iݺ U i޿ U iz $U i SThat beam is likely to hit you. Continue anyway? U i{ "Y - Yes U i  N - No U i /[Y]es or [N]o only, please.U i U i@ U iEG U iH That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i5 U iL U iɷ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iZ; U i4B U i,D That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i U i U i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i8 U iW= That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i U i U i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i| U i> U i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i% U iXU iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iE U iGThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U iXU iU iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.U i8U i>V iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iXV itV iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i5V i<V i=That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i\}V i/V i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV i+V iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i)V iQV i+That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV iRV i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV i'V iÑThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i-&That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV iV i͞That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V iV iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iӏV iV iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iXV i_V i,aThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV ijV iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V ikV i1qV irThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V iV iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iV ieV i$!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i8 V i` V i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V i& V i2 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V iƥ V i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i$ V i. V i0 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V ig V i\ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i> V iuE V iF That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V i V i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V ib/ V i1 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V iK.V iM5V iH7That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i V i&V iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.V i8W iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W ipW iwW iyThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW iW iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W itW iW i<That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i!W i)W i-That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iwW i[W ijThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW i3W iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iuW i{W iZ}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i0W i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW iW iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW iW iW iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i9zW iW i6That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i`W i"W iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW i؉W iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i W if'That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW iܷW i߹That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W itW i>W iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i W i W iI That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i - That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iX W i8 W i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iO W i"V W iW That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i W i W iƣ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i W i W iL That beam is likely to hit you. Continue anyway? Y - Yes  N - No W i E[Y]es or [N]o only, please.W i W i W iQ That beam is likely to hit you. Continue anyway? Y - Yes  N - No W i E[Y]es or [N]o only, please.W i W i! W i$ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W ir W i\ W iv That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i# W iI That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i W iR That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W iW i'W ij That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.W i`W iThat beam is likely to hit you. Continue anyway? 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Y - Yes  N - No [Y]es or [N]o only, please.\ iv\ i\ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ iK\ i T\ iAVThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i-\ i:That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ iI"\ i*That beam is likely to hit you. Continue anyway? Y - Yes \ i+\ N - No [Y]es or [N]o only, please.\ i:That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ i>\ iAThat beam is likely to hit you. Continue anyway? Y - Yes \ i\ N - No [Y]es or [N]o only, please.\ i-\ i\ i}That beam is likely to hit you. Continue anyway? Y - Yes  N - No \ iE[Y]es or [N]o only, please.\ ix3\ i#:\ i;$\ i<That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ ii\ iSThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i!\ i(\ i*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ iߢ\ ieThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ iz,\ i2\ ih4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ i\ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i \ ix$ \ i& That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ iZ \ iJ! \ i# That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i3 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i \ i \ i> That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i| \ i> \ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i \ i \ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i4E \ i=K \ iHM That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ iɹ \ i& \ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i \ i \ i| That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i\ i(\ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i^/\ ik6\ ii8That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.\ i*\ it2\ i 4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] iy ] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] iq] i] i9That beam is likely to hit you. Continue anyway? Y - Yes ] i\ N - No [Y]es or [N]o only, please.] i"That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] is] i{] i}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] ir] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] i] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] i#] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i'] i.] i1That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i9~] i ] i͇That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i ] i ] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] in] i] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] iQ] iS] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i)That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] iv] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i""] i(] i+That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] i] iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i26 ] i?= ] i? That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i; ] i ] i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i ] i$ ] i% That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i ] i ] ir That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i ] i ] i>" That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i; ] i_ ] i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i7 ] i> ] i@ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] iA ] i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] id^ ] ie ] ig That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i! ] in ] i $] i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i%] i,] i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.] i] i̵] i<That beam is likely to hit you. Continue anyway? Y - Yes  N - No ] iKE[Y]es or [N]o only, please.] i,8] i_?] iAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ if^ im^ ifoThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iU^ i^ i$That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ id^ ij^ ilThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i\^ i^ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i+u^ i`|^ i~That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i^ i^ iThat beam is likely to hit you. Continue anyway? Y - Yes ^ i$\ N - No [Y]es or [N]o only, please.^ i ^ it^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i^ i^ i$That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i;^ i^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i^ i!^ i"That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ il^ iis^ iNuThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i^ i^ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ is^ iz^ i|That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i@K^ i R^ i~SThat beam is likely to hit you. Continue anyway? Y - Yes ^ iT\ N - No [Y]es or [N]o only, please.^ i/~^ i.^ iwThat beam is likely to hit you. Continue anyway? ^ iՇ~Y - Yes  N - No [Y]es or [N]o only, please.^ i ^ i^ iThat beam is likely to hit you. Continue anyway? Y - Yes ^ iY\ N - No [Y]es or [N]o only, please.^ ir^ iy^ ih{That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iT ^ iJ ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i~ ^ id ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iGM ^ i|T ^ i V That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i_ ^ i ^ iO That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iw ^ i| ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i ^ i2 ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i! ^ i# That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i ^ i ^ i That beam is likely to hit you. Continue anyway? Y - Yes ^ i \ N - No [Y]es or [N]o only, please.^ i ^ i# ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iQ ^ i ^ i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iGX^ i+_^ i/aThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ i^ i*^ iIThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.^ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please._ iXThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please._ i_ i_ iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please._ if_ im_ ijoThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please._ i_ i_ iThat beam is likely to hit you. Continue anyway? 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Y - Yes  N - No [Y]es or [N]o only, please.` i` i ` iCThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` i8` i>?` iAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` iO` i` iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` iT` i#^` i3`That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` i` iP` iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` i-B` iH` iJThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` i` i0` iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` il@` iDG` iIThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.` i` i` iThat beam is likely to hit you. Continue anyway? 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Y - Yes  N - No [Y]es or [N]o only, please.a iR a i a i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.a iM That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.a iE That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.a iCa i'Ka i!MThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.a iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.b ib ib iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.b ib ib iKThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.b i@b if iDf iFThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f itf iAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iKf iPif iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i=f if iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iˊThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f if i(f iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i@That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i f if That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f icX f i^ f i` That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iVb f iP f i f i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f ie f inn f ip That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i f iQ f i% That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f ic f ixj f il That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i f i^ f in That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iT f i\ f i^ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iV f i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f iV f i~ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f i{f imThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.f if if imThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i<*g i:g i=That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iסg ig ig i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i5g i7g iLRg i2WThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i g i\That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ipg irg itThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ifg iߺg iռThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g id'g i8g i;That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iK g iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i<g iaFThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iͱ g i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ig iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i*g iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ig iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ilg i/That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iM{g iځg iThat beam is likely to hit you. Continue anyway? Y - Yes g i\\ N - No [Y]es or [N]o only, please.g ig ig iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iM g iT g iV That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iH g i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i` g i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i g i1 (g i uThat beam is likely to hit you. Continue anyway? Y - Yes g i \ N - No [Y]es or [N]o only, please.g i> g iYT g i c That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i g i" g i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iQH g iO g iQ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g iv g ih g i g i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ili That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g i g i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ivg i{g iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.g ig iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih iFh iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih iTh iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iah i h i\"That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih ih iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i-h i4h i6That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih iyh iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i3h i;h i<That beam is likely to hit you. Continue anyway? Y - Yes h i=\ N - No [Y]es or [N]o only, please.h ih iޞh i}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iBh iJh i:That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih ivh iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih i5That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih iơh iܣThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i h iC(h i*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h ih iih iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i4h iN?h iAThat beam is likely to hit you. Continue anyway? Y - Yes h i C\ N - No [Y]es or [N]o only, please.h ih i^h iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i3$h i7-h iL/That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i"h iEh iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i<& h i- h i 1 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i h i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iD h iK h iM That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i; h i h i] That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i64 h i; h i= That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i6 h i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i7 h ic That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iX h i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iY6 h i< h i> That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h if h i h i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h i?Xh i>aThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iSi iWThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iX}i i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iݓThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i i ii i!That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i i i1i i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ii ii iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i}i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ihThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ii iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ii ii iEThat beam is likely to hit you. Continue anyway? Y - Yes i i\ N - No [Y]es or [N]o only, please.i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i$ i i'That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ii ii iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ii iZi iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i i im i i* That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i6 i in i i! That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i i i i i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i i i i in5 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iΖ i i i iG That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iE i i i i# That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i/ i i' i iy That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i i[ i i# i i% That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iԣ i i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i iNi iDYi iu[That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.i ini i!That beam is likely to hit you. Continue anyway? Y - Yes i i8\ N - No [Y]es or [N]o only, please.i i;That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j iBThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i0j iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij ioj iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij ij iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij inj i]That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i0pj ixj izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij ij ioThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j inj iuj itwThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i$j ix/j i3$j i]5SThat beam is likely to hit you. Continue anyway? j i7"Y - Yes j i8 N - No j i:/[Y]es or [N]o only, please.j i>j i{j ij iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij ij iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j iHj iTj iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j il~j ij iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij i j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ip j iThat beam is likely to hit you. Continue anyway? Y - Yes j i+\ N - No [Y]es or [N]o only, please.j i j i j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i j iP j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i j i` j i^ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i} j i j iҵ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i j i j iT! That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i5 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i7 j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i6 j i j i̘ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i j i That beam is likely to hit you. Continue anyway? Y - Yes j ix" \ N - No [Y]es or [N]o only, please.j ig j i} j i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ihGThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j ij iVj ilThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j i!j ic(j ig*That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iNk i+Uk i%WThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i"k iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ifk ihk iSmk ioThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik iik iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik i,k iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iok iDvk ixThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iMk ik i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i\k i ek iTgThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ilk i?That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik ik iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iak idk iGfThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ikk idk iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iik ipk iuThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i>k ik i:That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iqk inyk i{That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik ik iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ij k i} That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i[ k i k i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i˕ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i That beam is likely to hit you. Continue anyway? k i ~Y - Yes  N - No [Y]es or [N]o only, please.k im k id That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iN k i(W That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k iԎ k i k i_ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i k i k i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i| k i k i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i k i k i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k ik iT(k i6That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.k i2k iQ9k i^;That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i:l iEl iHThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l il i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i}El iKl isMThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i?l il iThat beam is likely to hit you. Continue anyway? Y - Yes l i\ N - No [Y]es or [N]o only, please.l i l i[That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i l iTThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i`l iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iQl iQTl i$VThat beam is likely to hit you. Continue anyway? Y - Yes l is\ N - No [Y]es or [N]o only, please.l il iTl il iFThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l ipl igsl i{l i&}That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iel iw l i-That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iWKl iRl i#TThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iXLl i\pl itrThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l ifl iThat beam is likely to hit you. Continue anyway? Y - Yes l iO\ N - No [Y]es or [N]o only, please.l itkThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iZl iYl iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i{L l iAS l iV That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i/ l i (l if That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l ik l itr l it That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iO l i] l i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i= l i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i5/ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i l iq That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l iI l i l i[ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i[ l ic l id That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i]"l i:l i<$l i>That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i7fl inl i,qThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.l i]l i1l iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iޗm im iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m im i[m ivThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iIm iPm iRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i=m im iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iu&m iJ-m i/That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iXm im iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i2<m iCm iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m im im iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m im iEThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iNm ipUm iWThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iDm im i.That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i<7m i>m iqDThat beam is likely to hit you. Continue anyway? Y - Yes m iE\ N - No [Y]es or [N]o only, please.m ihThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iLZm iT`m ibThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i m iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iT<m iBm i_DThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m im i.m iAThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i,q m is That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iٹ m i m i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i [ m ib m iKd That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m ir m i m i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iF m iuO m i/Q That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m ie m i m i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m iSA m iI m i v That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m il m i(v That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m i m i m i That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m izThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.m im im iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i:(n iFThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i׏n iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n iH,n i62n i4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n iRn iȬThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n in i%That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n imThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i0n i5n i9That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i; n iIJThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n in iE$n ip&That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n iFn in iѿThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n in in iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i.n in i2That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.n i6 ..........# #####[##.#.####.#... GrandVizier the Gusty .#........# #...............#... Deep Elf .#........# #.###..#.########..# Health: 29/29 ======================== .#........##. ......... #..# Magic: 12/12 ======================== .#.#....###....######.### #..# AC: 2Str: 5 ...#..).# #..##... #... EV: 12Int: 28 ####....# #..##...# #... SH: 0Dex: 15 ........# #..########..... .... XL:  5 Next: 34% Place: Dungeon:3 #####...# #..##.@...#.#.##Noise: ---------  Time: 2349.3 (0.0) i : Bm#...###..##.###.#f) +2 hand axe (elec)+...'.......#Cast: Shock#...####.######.#.....†.........#...#####.#######...' ...#...# .### ### ###.# .. _You see here the felid corpse of Natasha. _g - 3 poisoned darts  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.n i~d x _p iAp ip _==p i~p in  You encounter a frilled lizard.p i #...###..##.###.#  +...'.......# #.#  #...####.######.# +## #.....†.........# .# #...#####.####### # #...'...........# ..# #...#####.#####.# ##### ###.#.........# .....# #.#.###@###.# ##.### #.# #...l...##.# #. ......###Shock  #.# .........##.# #.##########.# .. l   frilled lizard (asleep)#.# #######.# i 9;49m #....#  #.########.##.#64.3 (15.0)l.p iNlp i5==5.3 (16p iN _The frilled lizard hisses angrily.q i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q i #...###..##.###.#  GrandVizier the Gustyq i +...'.......# #.#  Deep Elf #...####.######.#  Health: 29/29 ======================== +## #.....†.........#  Magic: 11/12 ======================-- ..# #...#####.#######  AC: 2Str: 5 ..# #...'...........#  EV: 12Int: 28 ..# #...#####.#####.#  SH: 0Dex: 15 .##### ###.#.........#  XL:  5 Next: 34% Place: Dungeon:3 .....# #.#.###@###.#  Noise: ==-------  Time: 2365.3 (0.0) ##.### #.# #.*l....#  f) +2 hand axe (elec)  #.# #. q iQ[39;49m......###  Cast: Shock  #.# .........#  #.# #.#########  #.# .. l   frilled lizard  #.# ######  #.# #....#  #.########.##.# _The frilled lizard hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)q i* #...###..##.###.#  GrandVizier the Gusty +...'.......# #.#  Deep Elf #...####.######.#  Health: 29/29 ======================== +## #.....†.........#  Magic: 11/12 ======================-- ..# #...#####.#######  AC: 2Str: 5 q i,..# #...'...........#  EV: 12Int: 28 ..# #...#####.#####.#  SH: 0Dex: 15 .##### ###.#.........#  XL:  5 Next: 34% Place: Dungeon:3 .....# #.#.###@###.#  Noise: ==-------  Time: 2365.3 (0.0) ##.### #.# #..†....#  f) +2 hand axe (elec)  #.# #. ......###  Cast: Shock  #.# .........#  #.# #.#########  #.# .. l   frilled lizard  #.# ######  #.# #....#  #.########.##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  iy.9mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The zap hits the frilled lizard.q i2 .###.#  ...# #.#  q i3j  †            #.# #.**....#  #.# #. ....**###  #.# **  #.#   #.# ..  #.#   #.# q i4  q iR.†....q ib-6.3 (1Shockq imq i<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!r iQ' f2== +...'.......# #...####.##### +##..†........ ..#####.######'...........#####.##### .##### ###.#.........# ....# #.#.###.###.#.# ##.## #@.†....#--9.3 (3  #.# #.#.........## #%#...  #..........##.#-70.3 (4r i8D r iD - _Found a quill talisman.t it #...####.######.# #+## #.....†.........# ...# #...#####.#######.# #...'...........#.# #...#####.#####.# #.##### ###.#.........# #.....# #.#.###.###.#.# ###.### #.#.###..†....# # #.# #.#...@.....### # #.# #%#...# # #.# #.######### # #.# .. # #.####### # #.# #....# # #.########.##.# #..........##.# #############.#t i t ik+1.3 (1t iHt it i"  #...####.######.# ##+## #.....†.........#.# #...#####.#.# #...'...........#.# #...#####.#####.# .#.##### ###.#.........# .#.....# #.#.###.###.#.# .###.### #.#.###..†....# .# #.# #.#t iz# .### .# #.# #%#.# .# #.## #.# .# #.# ..# .# #.# ###### .# #.# #....# ## #.#.##.# t i#  #.##.#  #.#t iY* t i0 &2t i5 t i+8 t iJ # #...####.######.##+## #.....†.#.# #...#####.#.# #...'.#.# #...#####.#####.# ..#.##### ###.#..# .t i L .#.....# #.#.###.###.#.# ..###.### #.#.###..†....# ..# #.# #.#.### ..# #.# #%#.# ..# #.# ###.# ..# #.# ..#.# #.# ###### ..# #.# #....# ### #.#.##.# # #.##.# # #.#t iS t iY C==3t i^ t i` t i+###+## #.....†.........# ......# #...#####.#######.# #...'...........#.# #...#####.#####.##.##### ###.#.........# .#.....# #.#.###.###.#.#.###.### #.#.###..†....#.# #.# #.#.........###.# #.# #@#.........#.# #.# ###.#########.# #.# ..# t i.# #.#######.# #.# #....# '### #.########.##.# .# #..........##.# .# #############.# ## #..........#.#t iGt id&4t it iT _You see here a quill talisman.u idH 3u ioI u iK u iM u iV : _u iX u iZ u iZ u i[ u i/] u i_ u iJ_ u ia u ib u id u id u ige u i C  You see here a frilled lizard corpse. _u i Xu i ,u i u i` u i ,u i4 u i u i u i8 u in u i u iv u i Bu i u iA ,u i u i[% k  There is an open door here. _ _You open the door.u ij.  There is an open door here. _u i^8 Xu iz< @  There is an open door here.u i= u i=>  _u iZ@ u ipA u iRC u iC u iD u iF u i)H u iH u iWJ u iY `u if\ Bu iT] u i^ u i^ u i2_ u i_ u i?f u ig u i7h u i,i u ik u i u i u i܄ u i u i u iv Xu i Bu i u i u ie ,u i u i @  There is an open door here.u i. K _u i u ip u i u i u iڦ u iШ u i^ u iA u i u iޮ ,u i u iP u i u i u i u i ,u i u ip u i ,u i u i u i Bu i u i u i u i u iZ u ix u i u iD u i u i/  You encounter an orc. It is wielding a +0 short sword.##...#.......# #.#.# #.##.# ###....##### #.#.# #.##.# #....#....####.#.###.##.# #.########...##.#........####.##..# #####[##.#.####.#..........# #...............#...#####..####.###..#.########..##..##..........#..##....######@######.# .).# #..### #........#....##...####.#...Shock.########..... ..... ..##.....#.#.### ...###..##.###.#.#u i ..o   orc (asleep) ...'.......# #.#.#... ...####..#.#.o.. .....†..#u i,1444.3 (70.0)u i535.3 (71 _u i}@u iGw iSd  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w iP =##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 11/12 ======================-- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 w i .....##.................#..#  XL:  5 Next: 34% Place: Dungeon:3 ...###....######@######.#..#  Noise: ---------  Time: 2445.3 (0.0) .).# #..### #*.......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########.*... ..... w i ...# #..##.....#.#*### ...###..##.###.#.#*.  o   orc (asleep) ...'.......# #.#.#.*. ...####.######.#.#.o.. .....†.........# _You encounter an orc. It is wielding a +0 short sword.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linew i ZAim: an orc, wielding a +0 short sword (asleep, 100% to hit)w i ##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 11/12 ======================-- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 34% Place: Dungeon:3 ...###....######@######.#..#  Noise: ---------  Time: i m 2445.3 (0.0) .).# #..### #........#...  f) +2 hand axe (elec) ...# #..# #...####.#...  Cast: Shock ...# #..########..... ..... ...# #..##.....#.#.### ...###..##.###.#.#..  o   orc (asleep) ...'.......# #.#.#... ...####.######.#.#.).. .....†.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the orc! #.#.#   #.#.#      . . ).# #..### i R40m #*  #..# #.*  #..*...  ...# #..* ...###.* ...'.. * .*....†w i= oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the orc!  You kill the orc!w i] .....o   orc (wandering).5=6.3 (1w iZ  _You encounter an orc. It is wielding a +0 club.x i1C  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x i ##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 10/12 ====================---- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 35% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------   i mTime: 2446.3 (0.0) .).# #..### #*.......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########.*... ..... ...# #..##.....#.#*### ...###..##.###.#.#*.  o   orc (wandering) ...'.......# #.#.#.*. ...####.######.#.#.o.. .....†.........# _You encounter an orc. It is wielding a +0 club.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)y iIA##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 10/12 ====================---- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 y iiK.....####.###..#.########..##SH: 0Dex: 15 .....##.................#..#XL:  5 Next: 35% Place: Dungeon:3 ...###....######@######.#..#Noise: =--------  Time: 2446.3 (0.0) .).# #..### #*.......#...f) +2 hand axe (elec) ...# #..##.*.####.#...Cast: Shock ...# #..########.*... ..... ...# #..##.....#.#*### ...###..##.###.#.#*.o   orc ...'.......# #.#.#.y iK*. ...####.######.#.#.*.. .....†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is severely wounded.y iLo)y i2A.....y i3=7.3 (1y i:y ir  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 74% to hit)  The zap hits the orc.  The orc is severely wounded. _The orc shouts!y i   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z i##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 9/12==================------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 35% Place: Dungeon:3 ...###....######@######.#..#  Noise: ==-------  z i0sTime: 2447.3 (0.0) .).# #..### #.*......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*  o   orc ...'.......# #.#.#.o. ...####.######.#.#.).. .....†.........# _The orc shouts!  z iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 74% to hit)z ip2##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 9/12==================------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 z iq.....##.................#..#  XL:  5 Next: 35% Place: Dungeon:3 ...###....######@######.#..#  Noise: ==-------  Time: 2447.3 (0.0) .).# #..### #........#...  f) +2 hand axe (elec) ...# #..# #...####.#...  Cast: Shock ...# #..########..... ..... ...# #..##.....#.#.### ...###..##.###.#.#..  o   orc ...'.......# #.#.#.). ...####.######.#.#.).. .....†.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: az i,rn orc, wielding a +0 club (severely wounded, 74% to hit)  The zap hits the orc.z i\w #.#.#   #.#.#      . . ).# #..### #.* z iwC #..# #.*  #..*..  ...# #..* ...###.* ...'.. *z iw .*....†z iioonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 74% to hit)  The zap hits the orc.  You kill the orc!z ij.....o   orc)z i n10/12==7-8.3 (1z iz io _You encounter an orc. It is wielding a +0 club.{ iT  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ iz##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 9/12==================------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------  { i|Time: 2448.3 (0.0) .).# #..### #.*......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*  o   orc ...'.......# #.#.#.*. ...####.######.#.#.)o. .....†.........# _You encounter an orc. It is wielding a +0 club.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit){ i4 ##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 9/12==================------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##SH: 0Dex: 15 .....##.................#..#XL:  5 Next: 37% Place: [39;49{ ių mDungeon:3 ...###....######@######.#..#Noise: =--------  Time: 2448.3 (0.0) .).# #..### #.*......#...f) +2 hand axe (elec) ...# #..##.*.####.#...Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*o   orc ...'.......# #.#.#.*. ...####.######.#.#.)*. .....†.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or pre{ iF Pss ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit)  The zap hits the orc.{ i+ :o.{ i4 h.....){ iBR A9.3 (1{ iS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit)  The zap hits the orc. _The orc is severely wounded.| iI  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} i)##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 8/12================-------- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0} i^*|Dex: 15 .....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------  Time: 2449.3 (0.0) .).# #..### #.*......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*  o   orc ...'.......# #.#.#.)o } i*z...####.######.#.#.).. .....†.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} i*Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line} i*Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)} ib##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 8/12================-------- .....# #####[##.#.####.#........ AC: 2Str: 5 } i~.....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##SH: 0Dex: 15 .....##.................#..#XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#Noise: =--------  Time: 2449.3 (0.0) .).# #..### #.*......#...f) +2 hand axe (elec) ...# #..##.*.####.#...Cast: Shock } iˡ[...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*o   orc } i>...'.......# #.#.#.)* ...####.######.#.#.)*. .....†.........#Confirm with . or Enter, or press ? or * to list all spells.} i}YAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  } i(The zap hits the orc but does no damage.} i$.} i,E......} i28[50.3 (1Shock} i@} iB$MAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap hits the orc but does no damage. _The orc is severely wounded.~ i…3~ i~ if  An orc comes into view.~ i[M............Shock. .. ...###.oo   orc ...'.. ..~ i&0~ ie~ i:-1.3 (1 _~ i~ i i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 7/12==============---------- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12 i4Int: 28 .....####.###..#.########..##  SH: 0Dex: 15  i.....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: ---------  Time: 2451.3 (0.0)  ic.).# #..### #.*......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*###  i3...###..##.###.#.#.o  o   orc ...'.......# #.#.#.). ...####.######.#.#.).. .....†.........# i6Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iqZAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit) i ##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 7/12==============---------- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##SH: 0Dex: 15 .....##.................#..#XL:  5 Next: 37% Place: Dungeon:3 i  ...###....######@######.#..#Noise: ---------  Time: 2451.3 (0.0) .).# #..### #.*......#...f) +2 hand axe (elec) ...# #..##.*.####.#...Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*o   orc ...'.......# #.#.#.*. ...####.######.#.#.)*. .....†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap i' ! hits the orc but does no damage. ig 9o. iXo ^...). it d8===2.3 (1 i{  i} Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap hits the orc but does no damage. _The orc is severely wounded. i1  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iM ##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 7/12==============---------- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------  Time: iM 4 2452.3 (0.0) .).# #..### #.*......#...  f) +2 hand axe (elec) ...# #..# #.*.####.#...  Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#o### ...###..##.###.#.#..  o   orc ...'.......# #.#.#.). ...####.######.#.#.).. .....†.........#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit) irq ~##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 7/12==============---------- .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##SH: 0Dex: 15 .....##.................#..# ir XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#Noise: =--------  Time: 2452.3 (0.0) .).# #..### #.*......#...f) +2 hand axe (elec) ...# #..##.*.####.#...Cast: Shock ...# #..########..*.. ..... ...# #..##.....#.#*### ...###..##.###.#.#.*o   orc ...'.......# #.#.#.*. ...####.######.#.#.)*. .....†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [40 is man orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap hits the orc but does no damage. i1 :o. i `....). i +3.3 (1 i Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 74% to hit)  The zap hits the orc but does no damage. _The orc is severely wounded. i!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i P##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 6/12============------------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15  iP .....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------  Time: 2453.3 (0.0) .).# #..### #*.......#...  f) +2 hand axe (elec)  i ...# #..# #.*.####.#...  Cast: Shock ...# #..########..o.. ..... ...# #..##.....#.#.###  i z...###..##.###.#.#..  o   orc ...'.......# #.#.#.).  iL ...####.######.#.#.).. .....†.........#The zap hits the orc but does no damage. _The orc is severely wounded.Casting: Shock (safe; 1% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line iY##...#.......# #.#.# #.##.# ###. GrandVizier the Gusty .........##### #.#.# #.##.# #... Deep Elf .......#....####.#.###.##.# #.## Health: 29/29 ======================== .....######...##.#........####.## Magic: 6/12============------------ .....# #####[##.#.####.#........ AC: 2Str: 5 .....# #...............#...##### EV: 12Int: 28 .....####.###..#.########..##  SH: 0Dex: 15 .....##.................#..#  XL:  5 Next: 37% Place: Dungeon:3 ...###....######@######.#..#  Noise: =--------   i@qTime: 2453.3 (0.0) .).# #..### #........#...  f) +2 hand axe (elec) ...# #..# #...####.#...  Cast: Shock ...# #..########..).. ..... ...# #..##.....#.#.### ...###..##.###.#.#..  o   orc ...'.......# #.#.#.). ...####.######.#.#.).. .....†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.  The orc is severely wounded.The zap hits the orc. i #.#.#   #.#.#        iW ).#  #*  #..# #.*  *..  i0:  . ie@† iK..) iȞb84.3 (1Shock i[ i  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.  The orc is severely wounded.  The zap hits the orc. _You kill the orc! i< i= iE? iB i7== i  i  iO  i# iL i ia i i  i i il8==== i iv i iB! i#, i% i1( i( i`* i-.9==== i/ i-2 i2 i4 i6 i6 i9 iE;, i3= i@ in@p10/12==== i_I i/M, i P iQS, i2U idX1==== iY i\ i] i^ i` iMa ic ie i f ig ij ijj2==== il i]q is i t iu iEx iz iz i| i iA i i i iA i:== i i i, i i i i i i i iE i i$ i[ #####[##.#.####.#.............  #........#...########## ##.###..#.########..## ............#..# ######.######.#..#### ### #........#...... # #...####.#.....? ########..)..... i< ##.....#.#.####@..#.... -82.3 (28.0)##.###.#.#...>. .# #.#.#.)..#.#...... ######.#.#.)..#.#...........#.#....+.#......  i#.####### #....### ..........# #.. ....# #.# #.# ...#.#.# i izF-3.3 (29 i ix; _Found a stone staircase leading down. i v3 ix i} ì i$B i2 io iN i i, i in i i i2 iҦ i ig iʪ ij i i  i} i i iԷ i i iE i i3 _j - 2 scrolls labelled OHESHR ONWOWNA (gained 1) i i i i i i3 i i ic  You encounter a bat. i5.........#...########## #.########..## .........#..# #.######.#..####### #........#........# #...####.#........# #..)..............# #.#.####...#......# #.#...>.........@.# #.#.)..#.#........# #.#.)..#.#........# Shock #.#....+.#........# # #....###........# i #.. #.....#### b   bat (asleep) # #.# #.....# .....b # i-93.3 (10 i34.3 (11 _ i iN  i}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iYx .........#...##########  GrandVizier the Gusty #.########..## Deep Elf .........#..# Health: 29/29 ======================== #.######.#..####### Magic: 11/12 ======================-- #........#........# AC: 2Str: 5 #...####.#........# EV: 12Int: 28 #..)..............# SH: 0Dex: 15 #.#.####...#......# XL:  5 Next: 38% Place: Dungeon:3 #.#...>.........@.# Noise: ---------  Time: 2494.3 (0.0)  iMy #.#.)..#.#......*.# f) +2 hand axe (elec) #.#.)..#.#.....*..# Cast: Shock #.#....+.#.....*..# # #....###.....*..# # #.. #....*#### b   bat (asleep) # #.# #....*# # .....b #_You encounter a bat. iy Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit) i.........#...##########  GrandVizier the Gusty #.########..## Deep Elf .........#..# Health: 29/29 ======================== #.######.#..####### Magic: 11/12 ======================-- #........#........# AC: 2Str: 5 #...####.#........# EV: 12Int: 28 #..)..............# SH: 0Dex: 15  i#.#.####...#......# XL:  5 Next: 38% Place: Dungeon:3 #.#...>.........@.# Noise: ---------  Time: 2494.3 (0.0) #.#.)..#.#........# f) +2 hand axe (elec) #.#.)..#.#........# Cast: Shock #.#....+.#........# # #....###........# # #.. #.....#### b   bat (asleep) # #.# #.....# # .....† #Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. i ).>)*.#)*..#*..# * #.. #....* #.# #....* .....* i,wM......† iAj9=5.3 (1Shock i ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat! iP) i) iz* iJ- i<4 i6b2== i9 i; i< i< iY? iB i^B iOC iE i|G iG iH iJ iLP== iM iR iCT iT iU iX iZ i[ i\ ii_ i;b ib i4d if ii, ij io iys, iu ix ii{ i{ i#} i iV i i܃ i i i iU i2 i iM i i iX i i iP i i i} _e - 2 scrolls labelled LUYDOA ZEOLA (gained 1) i i i iX i# i, i7 i i, i i i i iY i i ie i i iH i i i iX i i iF i3 i{ i i2 i, i i i i/ i i( i, i i$ im i i+ i i ik i i i i i i i i iu i i8 i, i i, i i i i i #.#%#.........# ##......#GrandVizier the Gusty#.###.######### #.......#Deep Elf#.....#.. #####.###Health: 29/29 ========================########.#.# i(Magic: 12/12 ========================#....##.#.#AC: 2Str: 5  iCl###.##.##@#.# izpEV: 12Int: 28 ....##.# i|#.#.#SH: 0 iCDex: 15 ######.# i#.#######.#XL:  5 Next: 39% Place: Dungeon:3  i[.....#.##.@.......#Noise: ---------  Time: 2531.3 (36.0) #......############f) +2 hand axe (elec) #.#.####Cast: Shock  i}..#....# ..###..#  i&.†###.## i@   Terence (asleep) .......#.#  i5#.<......# ########.# ibAim: a bat (asleep, 100% to hit)  The zap hits the bat.  i"_You kill the bat!  i6_e - 2 scrolls labelled LUYDOA ZEOLA (gained 1)  You encounter Terence the Veteran. He is wielding a +0 flail and wearing a +4 iW4scale mail of cold resistance. i1/  --more-- i>  i& D-Shock i.  i5 < 2.3 (37 _ ie8  i>  ih/  #.#.### #......# #.#%#.........# ##......# #.###.########## #.......# #.....# ..# #####.######### #.. #.#  #....# #.# #.# ####.##.# #@# #.# .....##.# #.# #.# #######.# #@#######.# ......#.# #.........# ##......# i:0 ########### ##.#.####.#....# #..###..# #.†###.## ...#.#.<......# i7  iH9 03.3 (1.0) i>  i?  is###..†......### %#.........# #####.########## #..............# #####.#########.  #... i21. ####@ ..... ############# ......#..............###########  i##.#.### ...#...###.. #.†###.## ........# i* i i&4 i ie i @@The helpless Terence fails to defend himself.  You hit Terence.  ivTerence is lightly wounded. i_V5----= i5.6 (1.3 i8 i7 _Terence hits you with a +0 flail. i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iK** Confirm with . or Enter, or press ? or * to list all spells.Terence is struck by an arc of lightning.  Terence is moderately wounded.  You are struck by an arc of lightning.  Terence is struck by an arc of lightning.  Terence is moderately wounded. is@@3-----0----=60 iK i4o _The lightning grounds out. Terence completely misses you. i4  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iH**Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Terence is struck by an arc of lightning.heavi iR@@ iA1--- iGd8/12 --------7 i iU _The lightning grounds out. Terence hits you but does no damage. il  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i>**Confirm with . or Enter, or press ? or * to list all spells.Terence is struck by an arc of lightning.  Terence is heavily wounded. iDR@@ i[m12----------6 iJ--------8 i iƤR _The lightning grounds out. Terence hits you with a +0 flail! i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i 7 #.#.###..†....# #......#  GrandVizier the Gusty  #.#.........### #......#  Deep Elf  #.#%#.........# ##......#  Health: 12/29 =========---------------  #.###.########## #.......#  Magic: 5/12==========--------------  #.....# ..# #####.###  AC: 2Str: 5  ####### #.. #.#  EV: 12Int: 28  #....# #.# #.#  SH: 0Dex: 15 ####.##.# #@# #.#  XL:  5 Next: 39% Place: Dungeon:3 .....##.# #@# #.#  Noise: ==-------  Time: 2538.6 (0.0) #######.# #.#######.#  f) +2 hand axe (elec) ......#.# #[ i737m.........#  Cast: Shock ##......# ########### ##.#.#### ...#....# @   Terence #..###..# #.†###.## ........#.#Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  resistance (heavily wounded, 77% to hit) i  & i( #.#.###..†....# #......#GrandVizier the Gusty#.#.........### #......#Deep Elf#.#%#.........# ##......#Health: 12/29 =========---------------#.###.########## #.......#Magic: 5/12==========--------------#.....#.*# #####.###AC: 2Str: 5########*. #.#EV: 12Int: 28#....##*# #.#SH: 0Dex: 15 ####.##.##*# #.#XL:  5 Next: 39% Place: Dungeon:3 .....##.##@# #.#Noise: ==-------  Time: 2538.6 (0.0) #######.##.#######.#f) +2 hand axe (elec) ......#.##[3 i+ a9;49m.........#Cast: Shock ##......############ ##.#.#### ...#....#@   Terence #..###..# #.†###.## ........#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  resistance (heavily wounded, 77% to hit)  The zap hits Terence but does no damage. ik  †....#      #.#%    i ###    .*#    #*. #.#   #*# #.#  #*# #.#  #@# #.#  iG #.#  #..  ####  i 6†.# iȗ Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  i7 resistance (heavily wounded, 77% to hit)  The zap hits Terence but does no damage.  Terence is heavily wounded. iIl  †....#      #.#%   ###    .*#    #*. #.#  il   #*# #.#  #*# #.#  #@# #.#  #.#  #..  ####† i9v ...@Terence hits you with a +0 flail. i#x 8/29 ---6==-9.6 (1 i~  i V _* * * LOW HITPOINT WARNING * * * iv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iC8 #.#.###..†....# #......#  GrandVizier the Gusty  #.#.........### #......#  Deep Elf  #.#%#.........# ##......#  Health: 8/29======------------------  #.###.########## #.......#  Magic: 5/12==========--------------  #.....# ..# #####.###  AC: 2Str: 5  ####### #.. #.#  EV: 12Int: 28  #....# #.# #.#  SH: 0Dex: 15 ####.##.# #@# #.#  XL:  5 Next: 39% Place: Dungeon:3 .....##.# #@# #.#  Noise: =--------  Time: 2539.6 (0.0) #######.# #.#######.#  f) +2 hand axe (elec) ......#.# #.. i-9[34m.......#  Cast: Shock ##......# ########### ##.#.#### ...#....# @   Terence #..###..# #.†###.## ........#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  resistance (heavily wounded, 77% to hit) iR  #.#.###..†....# #......#  GrandVizier the Gusty  #.#.........### #......#  Deep Elf  #.#%#.........# ##......#  Health: 8/29======------------------  #.###.########## #.......#  Magic: 5/12==========--------------  #.....# ..# #####.###  AC: 2Str: 5  ####### #.. #.#  EV: 12Int: 28  #....# #.# #.#  SH: 0Dex: 15 ####.##.# #)# #.#  XL:  5 Next: 39% Place: Dungeon:3 .....##.# #@# #.#  Noise: =--------  Time: 2539.6 (0.0) #######.# #.#######.#  f) +2 hand axe (elec) ......#.# #... iS i......#  Cast: Shock ##......# ########### ##.#.#### ...#....# @   Terence #..###..# #.†###.## ........#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  resistance (heavily wounded, 77% to hit)  The zap hits Terence! †....#      #.#%       .*#    #*. #.#   #*# #.#  #*# #.#  #@# #.#      † iK N...) iP 9=5840.6 (1ShockAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +4 scale mail of cold  resistance (heavily wounded, 77% to hit)  The zap hits Terence! _You kill Terence! _Your Conjurations skill increases to level 3! ik  il 3 il  it _6== iz 10/29== i/{  i| , i3}  ia~ , i  i  iw l7==== iR  i9  i f1== i1  i , i  i~ , i  i 8==== i  iƌ b12= i  it  i  i^  i[  i l9==== i!  i;  i}  i  iƓ  i  if  iU  i S3= i5  is  iӗ p10/12==== i(  i B i , iQ  i t4== iB  i 1==== iW  ix  iX , ir  iͣ  i)  i=  i ^5== iC  iϧ 2==== i  i!  iw  iک  i , i~  i  i ^6== i  i  iM :== iį  i  iY  iʱ  i , i  i t7== i  i , i  iԼ  i* K8= i  i@  i  iۿ  iY , i  i , i  i\ , i  i] i9= i9  i  i  i  i , ia  i , i  i5 u20== i  i7 , i  i , i  i 21== i 2== i , i"  i  iE  i  i , iA  i\  i h3== i  iU  i  i  iv , iz  i  iZ  i  iT k4= i  i  i  i  i  i  i  i , iC  iT , i  iU a5= i  i  i  iU  i , i  i-  it  i  i!  i h6== i  i: , i  i , i  i  i  i0  i ~7== i+  i , i   i , i`  i B i 8== i B i` ~9== i  iG /§- i 78 M###.########..†......### %#.........# #####.########## #..............#§#####.#########§  #.... #### ......# ############# ......#.##.........# i,! # i% 1623.6 (83.0) i6( F-4.6 (84 i+  i. $  Things that are here: i/ _a +0 flail; a +4 scale mail of cold resistance; the human corpse of Terence iH iKPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)  b - a +4 scale mail of cold resistance  iDLCarrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected iJM7[top] i   b + a +4 scale mail of cold resistance[Enter] accept (1 chosen) i i` i #.#.###.###.#.# #......##### GrandVizier the Gusty#.#.###..†....# #......#Deep Elf#.#.........### #......#Health: 29/29 ======================== iud#.#%#.........# ##......#Magic: 12/12 ========================#.###.########## #.......#AC: 2Str: 5#.....#..#§#####.###EV: 12Int: 28########.§ #.#SH: 0Dex: 15#....##.# #.# i{XL:  5 Next: 58% Place: Dungeon:3 ####.##.##@# #.#Noise: ---------  Time: 2624.6 (0.0) .....##.##.# #.#f) +2 hand axe (elec) #######.##.#######.# itCast: Shock ......#.##.........# ##......############ ##.#.#### ...#....# #..###..#  iX#.†###.##resistance (heavily wounded, 77% to hit)  The zap hits Terence! _You kill Terence! _Your Conjurations skill increases to level 3!Things that are here:  i>_a +0 flail; a +4 scale mail of cold resistance; the human corpse of Terence i ip+5.6 (1 iN i\ _h - a +4 scale mail of cold resistance iIp ip ipq ixs iu i| i~ i i< i i i* iy iw iF i i i. i iҖe..#####.####### #....###........# ..'...........# #.. #.....#### ..#####.#####.# #.######.....# #.#.........#.#####...†# #. i<.#.#...#......##### #.#.###..†....#._.#......# #.#.........###...#..... #.#%#.........##§##..... #.###.##########@#...... i]30.6 (5 #.....#........#.#####.## iz#####...# #.#  #....# #.### # i.###.# #)# #. iۗ# ...##.# #.# #.# #####.# #.#######.# ....#. i# #.........# ......# ########### i8#...##._.#§.§ i+1.6 (6 il i2 _Found a hazy altar of Hepliaklqana. ic _There is an empty arch of ancient stone here. i2M..†.........#.#....+.#####.####### #....##...'...........# #.. ### ..#####.#####.# #.######.............#.#####...†###.#.#...########..†....#._.#..###§.§#%#.........##@#####.##########§#....... #.....#........#.#####.###  i#######.######...# #.#.## iF##§§ id22.6 (1 _ i i8Q####...#§§ i=+3.6 (2 iv iv9 _i - an amulet of magic regeneration i i LPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of resist corrosion (worn)  e - a +6 ring of intelligence (worn) i}i - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i"} iP i....†.........#.#....+.#........# GrandVizier the Gusty ..#####.####### #....###........# Deep Elf ..'...........# #.. #.....#### Health: 29/29 ======================== ..#####.#####.# #.######.....#Magic: 12/12 ======================== #.#.........#.#####.........†#AC: 2Str: 5 #.#.###.###.#.#...#......#####EV: 12 ijInt: 28 #.#.###..†....#§§§#......#SH: 0Dex: 15 #.#.........###§§§#......#XL:  5 Next: 58% Place: Dungeon:3 #.#%#.........##@##......#Noise: ---------  Time: 2633.6 (0.0) #.###.##########§#.......#f) +2 hand axe (elec)  inj#.....#........#.#####.###Cast: Shock #######.######...# #.##....# i#.### #.# ##.##.##)# #.# ...##.##.# #.# #####.##.#######.#  i6....#.##.........#Things that are here: _a +0 flail; a +4 scale mail of cold resistance; the human corpse of Terence  i__h - a +4 scale mail of cold resistance _Found a hazy altar of Hepliaklqana. _There is an empty arch of ancient stone here.  i$_i - an amulet of magic regeneration i i im if  You start putting on your amulet. i+4.6 (1 i֭ i/######...#._.. i;+5.6 (2 iս i+R#.§§.§. iV+6.6 (3 i i|#.._§§§ i+7.6 (4 ix iU i+8.6 (5 i i _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn) i i9 iPj _The amulet throbs as it attunes itself to your body. i53 i6 i)9 i; inB _  There is an empty arch of ancient stone here. iD5 _ ilE iG iH iH iK iM, i+N iSX iT iW, iX i;Z i8\, i\ i^ i`, ia ic ie, if ii iki  You encounter a dart slug. i$|J# #...'...........# #.. #. .# #...#####.#####.# #.######. ##### ###.#.........#.#####...... i2}T..# #.#.###.###.#.#...#......## #.#.###..†....#._.#...... #.#.........###§§§#...... #.#%#.........##§##...... #.###.##########§#....... #.....#.@......#§#####.## #.######.§§# #.## #....#. #.#Shock.########.##.#. #)#.# #..........##.#.  i~#.############.#.######.# w   dart slug (asleep)  #..........#.#w.........#  #.#####......#. ################.#.#### i<,47.6 (9 iM68.6 (10.0) _ iq i i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i .# #...'...........# #.. #. GrandVizier the Gusty .# #...#####.#####.# #.######. Deep Elf ##### ###.#.........#.#####...... Health: 29/29 ======================== ....# #.#.###.###.#.#...#...... Magic: 11/12 ======================-- #.### #.#.###..†....#._.#...... AC: 2Str: 5 #.# #.#.........###§§§#...... EV: 12Int: 28 #.# #.#%#.........##§##...... SH: 0Dex: 15 #.# #.###.##########§#....... XL:  5 Next: 58% Place: Dungeon:3 #.# #.....#.@......#§#####.## Noise: ---------  Time: 2648.6 (0.0) #.# #######*######.§§# #.#  f) +2 hand axe (elec) #.# #....#* #.### #.#  Cast: Shock #.########.##.#[4 i£ 0m* #)# #.# #..........##.#* #.# #.# #############.#* #.#######.#  w   dart slug (asleep)  #..........#.#w #.........#  #.#####......#. ########### ...#####.#.#### _You encounter a dart slug.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit) i".# #...'...........# #.. #. GrandVizier the Gusty .# #...#####.#####.# #.######. Deep Elf ##### ###.#.........#.#####...... Health: 29/29 ======================== ....# #.#.###.###.#.#...#...... Magic: 11/12 ======================-- #.### #.#.###..†....#._.#...... AC: 2Str: 5 #.# #.#.........###§§§#...... EV: 12Int: 28 #.# #.#%#.........##§##...... SH: 0Dex: 15  i##.# #.###.##########§#....... XL:  5 Next: 58% Place: Dungeon:3 #.# #.....#.@......#§#####.## Noise: ---------  Time: 2648.6 (0.0) #.# #######*######.§§# #.# f) +2 hand axe (elec) #.##....#* #.### #.# Cast: Shock #.########.##.#* #)# #.# #..........##.#* #.# #.# #############.#* #.#######.# w   dart slug#..........#.#* #.........##.#####......#. ########### ...#####.#.#### iR$Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. im§.§....w ip3=9.6 (1 i;w ipyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded. i?  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i}.# #...'...........# #.. #. GrandVizier the Gusty .# #...#####.#####.# #.######. Deep Elf ##### ###.#.........#.#####...... Health: 29/29 ======================== ....# #.#.###.###.#.#...#...... Magic: 10/12 ====================---- #.### #.#.###..†....#._.#...... AC: 2Str: 5 #.# #.#.........###§§§#...... EV: 12Int: 28 #.# #.#%#.........##§##...... SH: 0Dex: 15 #.# #.###.##########§#....... XL:  5 Next: 58% Place: Dungeon:3 #.# #.....#.@.....§#§#####.## Noise: =--------  Time: 2649.6 (0.0) #.# #######*######§§§# #.#  f) +2 hand axe (elec) #.# #....#* #.### #.#  Cast: Shock #.########.##. ic#* #)# #.# #..........##.#* #.# #.# #############.#* #.#######.#  w   dart slug  #..........#.#w #.........#  #.#####......#. ########### ...#####.#.#### _The dart slug is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit) iD .# #...'...........# #.. #. GrandVizier the Gusty .# #...#####.#####.# #.######. Deep Elf  i##### ###.#.........#.#####...... Health: 29/29 ======================== ....# #.#.###.###.#.#...#...... Magic: 10/12 ====================---- #.### #.#.###..†....#._.#...... AC: 2Str: 5 #.# #.#.........###§§§#...... EV: 12Int: 28 #.# #.#%#.........##§##...... SH: 0Dex: 15 #.# #.###.##########§#....... XL:  5 Next: 58% Place: Dungeon:3 #.# #.....#.@.....§#§#####.## Noise: =--------  Time: 2649.6 (0.0) #.# #######.######§§§# #.#  f) +2 hand axe (elec) #.# #....#. #.### #.#  Cast: Shock #.########.##.#. #)# #.# #..........##.#. #.# #.# #############.#. #.#######.#  w  i׌  dart slug  #..........#.#. #.........#  #.#####......#. ########### ...#####.#.####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug! im  #..      †_  #.#%§ § § i * #.#  * #.### #.# * #)#  i%* #.# *   *  iP5    i@...... i!1==6050.6 (1Shock i' i *Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug! _You kill the dart slug! i&3 i2====  You encounter a goblin. It is wielding a +0 dagger.#### ###.##.#####.... .....# #.#.###.###.#.#...#.....### #.#.###..†....#._.#  #.# #.#.........###§§§#  #.# #.#%#.........##§##  #.# #.###.##########  #.# #.....#........#§#####.#  #.# #######.######.§§# #.#  #.# #....#@# #.### #.-  #.########.##.#.# #)# #.#  #..........##.#.# #.# #.#Shock  [4 i0m#####.#.# #.#######.#  #..#.#.# #.........# # #.#####......#.# #### g   goblin (asleep) ....#####.#.####.#.......#....#g#  ##.####..###..#3.6 (3-4.6 (4 _ ḯ  iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i.##### ###.#.........#.#####..... GrandVizier the Gusty .....# #.#.###.###.#.#...#..... Deep Elf ##.### #.#.###..†....#._.#..... Health: 29/29 ========================  #.# #.#.........###§§§#..... Magic: 11/12 ======================--  #.# #.#%#.........##§##..... AC: 2Str: 5  #.# #.###.##########§#...... EV: 12Int: 28  #.# #.....#........#§#####.# SH: 0Dex: 15  i #.# #######.######.§§# #.# XL:  5 Next: 60% Place: Dungeon:3  #.# #....#@# #.### #.# Noise: ---------  Time: 2654.6 (0.0)  #.########.##.#*# #)# #.# f) +2 hand axe (elec)  #..........##.#*# #.# #.# Cast: Shock  #############.#*# #.#######.#  #..........#.#*# #.........# # #.#####......#*# ########### g   goblin (asleep) ....#####.#.####*#  #........#....#g#  ##.####..###..# _You encounter a goblin. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) io.##### ###.#.........#.#####..... GrandVizier the Gusty .....# #.#.###.###.#.#...#..... Deep Elf ##.### #.#.###..†....#._.#..... Health: 29/29 ========================  #.# #.#.........###§§§#..... Magic: 11/12 ======================--  #.# #.#%#.........##§##..... AC: 2 igpStr: 5  #.# #.###.##########§#...... EV: 12Int: 28  i #.# #.....#........#§#####.# SH: 0Dex: 15  #.# #######.######.§§# #.# XL:  5 Next: 60% Place: Dungeon:3  #.# #....#@# #.### #.# Noise: ---------  Time: 2654.6 (0.0)  #.########.##.#.# #)# #.# f) +2 hand axe (elec)  #..........##.#.# #.# #.# Cast: Shock  #############.#.# #.#######.#  #..........#.#.# #.........# # #.#####......#.# ########### g   goblin (asleep) ....#####.#.####.#  #........#....#)#  ##.####..###..#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger il (asleep, 100% to hit)  The zap hits the goblin!   †_  #.#  #.# #.#%  #.#  iݧj #.#  #.#   #.#  #.###  *# #)#  *# #.#  *#  *#  *# *#  *   i+g......) i1b=5.6 (1Shock i7 i@=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin! _You kill the goblin! iz2== i| iv~ i~ i i i׃ i" ik id i) i:== i i i, ix iő i\ iד iV iۗ i, i՚ iK  iThings that are here: i֟a  a +0 dagger; a goblin corpse iɡ i _ i  i i iB i8 i' iǪ i% i i iݯ, iA id i i i im i, i i i! iy i i i i* i  i i i i i i i4 i iY i i ip i i  iT i i i ih i i i i? i i i i i i: i' iy i i  i iB iQ i@ i i$ ii i i; i i i i2 is i i , i !, i6" i" i" i$ i$ i/% i% i,' iA(, i( i* i,B i . i / iU/ i/ i0 i2B iF izH, iH iP ijR, iR iZB iL[ icX i%  There is an open door here. _ i i iB i/ i, i i, ip i iX i], i, iX i-X i ibB iO i, i! i i i i i7 _You open the door. i3 ip i@  There is an open door here. i5 _ iB i i i1 i iH iZ , iX  i i i i i i, i i  i! i;" i1# i( i*, i+ i0 i2 i2 i4 i:  i/;: There is an open door here. i%= i= _ i? ifD iF, iG iL iM iM i O iS i%U ixU iW id[@  There is an open door here. i]5 _ ia ib ic, id ig ii, ij im iDo io i&p i}s it i2u inv i+y iz i{ ib| i~ i, ii i i̅, i in i-, ie i iN, i: i i, i i/ i%, i^ iߞ i i* iآ i] i i i i i, i iW iY i iy i i, i i2 i, i i ic i i5 i iL, iX i  is i i~ i< i, iw i i, iF i8 i i im i} i i is iSThere is an open door here. _You open the door iB. _There is an open door here. _You open the door. i0 i i2 i= i i i i i3 iQ , ij  i B iI  i  il  iF  is  io  i  i  i1  i , ik  i  i  i]  i   i  il  i  i  io  iH" , i4#  i%  i/'  iy'  ix(  i*  in,  i,  i.  i}0  iy2 , i3  i6  i8  ie8  i9  i}<  i> , i@  i0C  iE , iQG  iI  iK  iL  iM  iP  iOR  iR  i T  iV  i5X  iX  iY  iu]  i^  i^  i`  iv  i7y  iy  i {  i~ v _You open the door. _There is an open door here. _You open the door.  Things that are here: i C  a +0 club; a +0 leather armour i  iy  _ i  i  i-  i  i?  i  i&  i&  i  i>  i)  ih  iɤ  i  i  i , io  i,  i& , i  iز  i , i  i B i , i B i  i8  i  i  i  iC  i  i  i  i  i  ix  im  i`  i  i'  ir  if  i  i:  i  i , i  i  i  i_  i  i&  i  i  i  iT  i!  i  i  i"  i*  i~  i  i  i;  i  i  i  i  ii  i  i  i , i  ix  iH  i  i  i  i  i'  iP  i9  i  i=  i  i  i  i  i+  i  i/  ix  i  i  i  iB  i  i  i  i  i2  ip  ih  i  ib  i  iX  i  i  i  i  ih  is  i  i  i   i  i  i  i  i   i  i  i!  i  i  il  i X iF  iV  i , i;    #######  #####.....# ###  .....>#.###.####.#  #####............#   i\=  #...###.####.#   #......#   #.)###.###.#.###   #....[...#  -81459.0) #####..###.#######.#  .......# #.# #.#  #####.####.# #.#  ...# #.#  #####.###### #.#     #.# #.#    ###.# #.#    #...# #.#    i>>∩_(Press ? for help)#.#######.#.###.##.# #.#.#...#########################.# #.#.#..........................##.# #.#.####################.......###.#######.#....# #...........#........#########.......#.####.#####...........#........#####################.....# ### i;#######.#.# #.................'..............)).†)).......>#.###.####.##.#.####.###########.....#........###....############............##.#....>..†......# #######........# #....##...###.####.##.######.#######.##........# #....##..........#.##.# #.# #.##########..####.# #....##.)###.###.#.####.######.# #..................# #....##....[.....#@..##........# ###.#..............###....############..###.#######.############.#.#.#####......##'..................# #.# #.##.#.#.##.#.......###....############.####.# #.##.#......#.......# #.#.....##.............# #.##.###.##.#.......# #.#.###.##.######.###### #.##.#......#.......# #.#.# #.##.# #.##.##############.#'##...#.......# # i[44m.#.# #.##.# ###.##.# i^#...........#............##### #.#.# #.##.# #...##.##############.#########.#..........#....####.#.###.##.# #.####.# i{#...................###.##.......######...##.#........####.##############.## iI##.#####.........................# #####[##.#.####.#......................# i@>@ i i  GrandVizier the Gusty#######  Deep Elf #######.....# ###   Health: 29/29 ======================== .....>#.###.####.#   Magic: 12/12 ======================== #####............#   AC: 2Str: 5#...###.####.#   EV: 12Int: 28#..........#.#   SH: 0Dex: 15 i#.)###.###.#.###   XL:  5 Next: 60% Place: Dungeon:3#....[.....#@..#   Noise: ---------  Time: 2814.6 (0.0) #####..###.#######.#   f) +2 hand axe (elec) .......# #.# #.#   Cast: Shock #####.####.# #.#  ...........# #.#  #####.###### #.#   #.##.#   ###.# i#.#   #...##.#    _There is an open door here. _There is an open door here. _You open the door.  Things that are here: _a +0 club; a +0 leather armour  iB7_Done exploring. i5 iA it i i= _ i? i@ iB iB i D iE iG iG i{I iK iM, i{O ib ####### ##################.....# ### ...)).†)).......@#.###.####.# 28.6 (1 isc24.0) ....############............# # #...###.####.# ....# #..........#.## #.)###.###.#.### ....# #....[.....#...# ....############..###.#######.# ..................# #.# #.# ....############.####.# #.# ik ir itc _There is a stone staircase leading down here. i\ i i i i89.0) _ i$ i,J 4  You climb downwards. i####### oo.....  ....ho.@.#  ###   h   howler monkey (asleep) iĴ o   orc priest (asleep) o   orc wizard (asleep) o   orc (asleep) i ;31.1 (2.5Shock i$  iG( _You encounter a howler monkey, an orc wizard, an orc priest and an orc. i) a _There is a stone staircase leading up here. iQ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i**o  o    The orc wizard shouts!  The orc wizard is moderately wounded.  The orc priest is struck by an arc of lightning.  The orc priest is moderately wounded.  The orc wizard is struck by an arc of lightning.  The orc wizard is moderately wounded. i_V oohohwandering)oThe lightning grounds out.  The orc shouts!  The orc wizard closely misses you. ib8* i*4  The orc priest invokes the aid of Beogh against you. iJ.o i .@ i2------1--====2.1 (1.0 iw i4 _Pain shoots through your body! i@i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. izF***  if{ You are struck by an arc of lightning. The lightning grounds out.  The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is almost dead. iP 3h. i oo@The lightning grounds out. i#  iP  The orc priest casts a cantrip, but nothing happens. i" *The orc wizard casts a spell at you. i6 17----------9/12 ------The orc priest casts a cantrip, but nothing happens.The orc wizard casts a spell at you.  The puff of flame misses you. The orc closely misses you.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh) i? /  --more-- i^a 8@ ic ==--3Beogh _ ii  ij  iz  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i )The orc wizard is struck by an arc of lightning. it **o   orc  You kill the orc wizard!The orc priest is struck by an arc of lightning.  The orc priest is heavily wounded. iK z .hThe lightning grounds out. iV )ohThe howler monkey howls! i2\  i J  The orc priest miscasts a cantrip.The orc hits you with a +0 falchion. i uJ   endoplasm iP 11---------8------79=-4 i]  i [ _You encounter an endoplasm. i;  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iv  GrandVizier the Gusty  Deep Elf  Health: 11/29 =========---------------  Magic: 7/12==============----------  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 ########)o.....  XL:  5 Next: 79% Place: Dungeon:4 J...h.o@.# Noise: ===------  Time: 2834.1 (0.0) ########## f) +2 hand axe (elec) inw1  Cast: Shock  Beogh   h   howler monkey  o   orc priest  o   orc  J   endoplasmCasting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 chain mail (moderatelywounded, 81% to hit) iz   GrandVizier the Gusty  Deep Elf  Health: 11/29 =========---------------  Magic: 7/12==============----------  AC: 2Str: 5  EV: 12Int: 28 #######  SH: 0Dex: 15 ########)o.....  XL:  5 Next: 79% Place: Dungeon:4 ....h.o@.# Noise: ===------  Time: 2834.1 (0.0) ########## f) +2 hand axe (elec) if O  Cast: Shock  Beogh   h   howler monkey  o   orc priest  o   orc  J   endoplasmwounded, 81% to hit)  The zap hits the orc.  The orc is severely wounded.The zap hits the howler monkey.  The howler monkey is moderately wounded.The zap hits the endoplasm! i Z  i     *******@.#   h   i  o   i H.h i K.o i+  #######  i 4########)......  *******@o# ##########The zap hits the orc.  i +The orc is severely wounded.The zap hits the howler monkey.  The howler monkey is moderately wounded.The zap hits the endoplasm!  You kill the endoplasm! i1tM #######  ########)......  # ########## itE   i .....hoThe orc hits you with a +0 falchion.  * * * LOW HITPOINT WARNING * * * i*6/29 -----8==80--5.1 (1 iA iD  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!" i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i8r~ )The orc is struck by an arc of lightning. iDx  #######  ########)......  .....h**o# ##########You kill the orc! i}M #######  ########)......  .....h**o# ##########   iU* The orc is struck by an arc of lightning.  You kill the orc!You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * priest is struck by an arc of lightning.  The orc priest is almost dead. iJ.h iW  #######  ########)......  ......***# ########## iThe lightning grounds out. The howler monkey misses you. i #######  ########)......  ......***# ##########   i h@oThe orc priest hits you with a +0 dagger. i?3-------6----2=-6 iE iV _* * * LOW HITPOINT WARNING * * * iq its>Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 2 potions of hasteb - 2 potions of brilliance  m - a potion of might  M - a potion of mutation [!] read|quaff|evoke[?] describe selected id  i.g GrandVizier the GustyDeep ElfHealth: 3/29 ig ==----------------------Magic: 6/12============------------AC: 2Str: 5EV: 12Int: 28#######SH: 0 ig Dex: 15########)......XL:  5 Next: 82% Place: Dungeon:4......h@o#Noise: ==-------  Time: 2836.1 (0.0) ig '##########f) +2 hand axe (elec)Cast: ShockBeogh h   howler monkey i*h to   orc priest ih * * * LOW HITPOINT WARNING * * *The orc priest is struck by an arc of lightning.  The orc priest is almost dead.The lightning grounds out. The howler monkey misses you.The orc priest hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * iEq  #######  ########)......  iq ......h@o# ########## iHr The orc priest hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  You feel better.howler monkey hits you but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" i]H  #######  ########)......  iGI ......h@o# ##########   iLQ N  The orc priest hits you with a +0 dagger. iR e6==7== i,S +-7.1 (1 i;Y  i[ V _* * * LOW HITPOINT WARNING * * * i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iJ{ 9  #######  ########)......  ......**o# ##########The howler monkey is struck by an arc of lightning.  The howler monkey is heavily wounded. i_K #######  ########)......  ......**o# ##########   )You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The orc priest is struck by an arc of lightning. *  You kill the orc priest! i h@)The lightning grounds out. The howler monkey hits you.  You die... i0----6--- i/  --more-- i?f  ii $ ij Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 hand axe of electrocution (weapon)c - a +0 mace Missiles (go to first with ()  d - 3 throwing netsg - 3 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  h - a +4 scale mail of cold resistance Jewellery (go to first with "=)  b - a ring of resist corrosion (worn)  e - a +6 ring of intelligence (worn)  i - an amulet of magic regeneration (worn) i(  i), i0 i`4Goodbye, GrandVizier.243 GrandVizier the Gusty (level 5, 0/29 HPs)Began as a Deep Elf Air Elementalist on May 6, 2026.Slain by a howler monkey (4 damage)... on level 4 of the Dungeon.The game lasted 00:10:59 (2833 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb i43.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  i0510.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 RavnMiFi-27 escaped with the Orb  14.12994720 acenet VSBr-27 escaped with the Orb i2  i  i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l