Õݵjš©¡ Player: Gurguzundir Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-09-25.02:35:01.ttyrec Time: (1790303701) Fri Sep 25 02:35:01 2026 Öݵjzú [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Gurguzundir. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - Coglin  A - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin HunterØÝµjg´ØÝµjúÄ dGurguzundir the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Kyoko}  c) +0 sling {Mariya}Fire: a) +2 sling {Kyoko} ####~~~#~####~@~##≈≈≈≈≈≈~#####+####ØÝµj©Ì _Welcome, Gurguzundir the Coglin Hunter.ØÝµjÏ gA smirking vizier told you that the Orb of Zot is just within this dungeon.ØÝµj4ø ØÝµj5Z ýPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Úݵj9Úݵj¿l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingÚݵj*2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1  [9;Úݵj§î61H    f + Stealth0.7   1.2  -1          Úݵjî”                                                            Úݵj5.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÛݵjK Œ f * Stealth   0.7Üݵj„xp f - Stealth   0.7ÝݵjGË e * Dodging   1.7Ýݵj\ço e - Dodging   1.7ÞݵjV‹ c * Ranged Weapons   3.6àݵjÐàݵj@ÖàݵjÏÜSGurguzundir the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11####EV: 11Int: 8~~~SH: 0Dex: 17#~###XL:  1 Next:  0% Place: Dungeon:1#~@~#Noise: ---------  Time: 0.0 (0.0)#≈≈≈≈≈≈~#a) +2 sling {Kyoko}  c) +0 sling {Mariya}####+####Fire: a) +2 sling {Kyoko} Welcome, Gurguzundir the Coglin Hunter.àݵjWÝ#A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.àݵj€áàݵjúáàݵjæàݵjIèáݵj²R3áݵjSáݵj÷TáݵjðX9You enter the shallow water.áݵjXY?Water áݵjw^� _Moving in this stuff is going to be slow.áݵjü^áݵjô_áݵjDaáݵj“aáݵjÝaáݵj�cáݵj dáݵj háݵjUjáݵj8káݵjÍláݵj¢máݵjÙmáݵjfoáݵj¬páݵjqáݵjiqáݵjÍráݵjUt,áݵjÚtáݵj4váݵjmwáݵj¥wáݵjxáݵj™z,áݵjózáݵj({áݵjà|áݵj~áݵj^~áݵj©~áݵjü�Xáݵj>ƒáݵj>„< áݵj7…áݵj€Š'áݵj¿‹áݵjŒáݵj‡�áݵjŽ–Ô . ... ....#. #.##...#. ............. [#... ...## #'# .. #@# 19.6 (19.6)#~##~# #~~~## #######~#áݵj—Î#~~~~~~###~#~###~##≈#~<~#~##≈≈≈≈≈≈~#####+#### _You open the door.áݵj,šM _Found a leather armour.ãݵj©m 3ãݵjÀo ãݵj3r ãݵjJw ãݵj˜| : _ãݵj{ @  There is an open door here.ãݵjÓ‚ ãݵj�ƒ  _ãݵjø„ ãݵjG‡ ãݵj�Š ,ãݵjà‹ ãݵj„� ãݵju’ ãݵjý’ ãݵj • ãݵjî™ ãݵj ž %  ãݵjbž [You encounter a goblin. It is wielding a +0 club.ãݵjÒ¦ (....... ...# ###..#...#...##.......g.....##..#.##....####ãݵjǧ Á####............................#######.[#.....................@.......#######'##.#..#..#.. #.#........~##~##....##..~~###....# ########~##....#g   goblin (asleep)#~~~~~~##......#~#~###~##....###≈#~<~#~#ãݵj® >.g23.6 (4.0)ãݵjÔ¶ Qgãݵjr· 5===4.6 (5ãݵj™¿ ãݵjå ( _The goblin shouts!åݵjÔä J)))))åݵjqn ï  You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.åݵjé 1.g...6.0 (1.4Rev  _The goblin is severely wounded.æÝµj™æ  )))))You shoot a sling bullet.æÝµjËm �  The sling bullet barely misses the goblin.You shoot a sling bullet.æÝµjkñ '.gæÝµj1ù L...æÝµjËù -7.2 (1.2æÝµjþù 6Rev+ æÝµj© æÝµjü ` _The sling bullet barely misses the goblin.çݵj¯é )))))You shoot a sling bullet.çݵj®p‘  The sling bullet closely misses the goblin.You shoot a sling bullet.çݵjÚð'.gçݵjæûL...çݵj�ý,8.5 (1.3çݵj çݵj a _The sling bullet closely misses the goblin.èݵj”S )))))You shoot a sling bullet.èݵj›Ú‘  The sling bullet closely misses the goblin.You shoot a sling bullet.èݵj—f± ....g  The sling bullet closely misses the goblin.èݵjg93-----èݵj¬g_9.8Rev* èݵjqoèݵj»qx _The goblin hits you with a +0 club. The goblin closely misses you.èݵjÒ p .  You shoot a sling bullet. The sling bullet hits the goblin!èݵj9 (èݵj¡ „ )))))You kill the goblin!èݵj¤( ^....)èݵjÎ+ S-----131.0 (1.2èݵji3 èݵj85 / _You shoot a sling bullet.éݵjÃB3éݵjRCéݵjÖHL4==éݵj©N,éݵjOéݵjSOéݵjôQéݵjXBéݵjRZéݵjžZ>Rev+ éݵjz\éݵj!_éݵju_:==éݵjTaéݵjudéݵjÑdK5=éݵjgéݵj¢iéݵjßiéݵj[kéݵjôméݵj?n>Rev éݵj,péݵj1séݵjaƒå6=== éݵj…„ _HP restored.éݵjsˆéݵjv‰éݵj½‰éݵjŒéݵjw�éݵj,šéݵj�š(éݵj$�éݵjÄ¢éݵj#¤éݵjN¥éݵj=§éݵj±ªéݵjd®éݵj¼®3==éݵj±éݵjµéݵjM¹,éݵjòºéݵjW½éݵj^À,éݵjvÂéݵjµÇéݵjÀÊk  You encounter a ball python.éݵj}Ò«...... .S ...$ .# .#  .......###.#  .... .....#  ..##  ..#...#....#  ...........#  .......#@..# ---..#...#...## .............# éݵj Ôš#..#.##....#########.............................####S   ball python (constriction, asleep)####.[#...)...........................#######'##.#..#..##éݵj)×^.S47.0 (16.0)éݵj‰ÝNS)éݵjðÝH---8.0 (17éݵjbäéݵj&ç5 _The ball python hisses angrily.êݵjî›� )))))You shoot a sling bullet.êݵjÕ$¯ ))The sling bullet hits the ball python but does no damage.  You shoot a sling bullet.êݵj»¦�.S.Sêݵjœ°7....êݵj±f===9.2 (1.2)Rev êݵj´¸êݵjÕºe _The sling bullet barely misses the ball python.êݵjÏŽ )))))))You shoot a sling bullet.êݵj(X–  The sling bullet closely misses the ball python.You shoot a sling bullet.êݵjûàK.Sêݵj_éD.......êݵjGêd50.5 (1.3Rev+ êݵj`ñêݵj¡ôf _The sling bullet closely misses the ball python.êݵj¡áu .  You shoot a sling bullet. The sling bullet hits the ball python.êݵj¡åG))êݵjâr x ))You kill the ball python!êݵjzö :....êݵj¿ù 421.7 (1.2êݵjƒ êݵj¶ / _You shoot a sling bullet.êݵjã êݵjç êݵj'í êݵjað H _No target in view!êݵjêݵj¥êݵjq êݵjwH _No target in view!ëݵj`�ëݵjé�ëݵjБëݵj2˜ëݵj?›ëݵjj : _ëݵj1¢ëݵj´©ëݵjªëݵjn«ëݵj•¯ëݵjT³TRev ëݵjpµëݵj/¸ëݵj*»,ëݵj.¾ëݵjÀëݵj*Ê\ #..# .....###... ....#.#...###.........#.#..###........?....... #..........) ..$..## .# .......@...###.#---5.7 (4.0 ...............#ëݵjªÊü .###..#........# .....#...#....# ...............# ..........#...## .###..#...#...##ëݵjúÊÐ .............# ###..#.##....#####ëݵjrÒëݵjëÒF---6.7 (5ëݵjÙëݵjŸÜ# _Found a mace.ìݵj¢~3ìݵjJìݵjÚƒìݵj&ŒBìݵjP�ìݵj �(ìݵjÛ‘ìݵj4–A _You now have 10 gold pieces.ìݵje™ìݵjÁ™ìݵjÖ›ìݵjÏžìݵj ¢ìݵjE¢ìݵjŽ£ìݵj¦ªM .. .... #.. ..... #..# .....ìݵjN«‚###... ...... #.#...###..... #.#..###. .... #)............####...........###.#...............#.###..#........#..............ìݵj¥«7..........#...#ìݵj|²,60.7 (4ìݵjë²+1.7 (5ìݵjm¸ìݵjlºd _c - a scroll labelled ZUREUNL GAITREìݵjRˆ_ìݵjŠìݵj0Ž,ìݵj�ìݵj!™¿#..###### .......... .......#.. #.......# ##....###... .........#.#...###......."......#.#@.###.# 2.7 (1................# ìݵj¸™�.....).... ...####.##..###.#...............#.###..#........#.....#...#....#.....ìݵjí™"#ìݵjf¡ìݵjþ¡+3.7 (2ìݵjC¨ìݵj´ªU _Found a lumpy zirconium amulet.íݵj˜p 4íݵjÝw íݵj*z H _No target in view!îݵjD3îݵjEFîݵjvKîݵjîMîݵjR: _îݵjogÆîݵjéh,îݵj jîݵj¯mîݵjªoîݵj7pîݵj…rîݵj´sîݵjEv,îݵjjwîݵj³|îݵj—~,îݵj´îݵjø�îݵj„,îݵjeŠnîݵj'�îݵjoŽîݵjÁŽîݵjC�îݵj ‘îݵjV’îݵjŒ’îݵj)“îݵjW”îݵjà•,îݵjM–îݵjΙîݵj ›îݵj4›îݵjÚ›îݵjy�îݵjžîݵjÒžîݵj2Ÿîݵj™ îݵje¦„îݵj;§îݵjªîݵj8«îݵjí«îݵjE¬îݵj±­îݵj ¯,îݵj¡¯îݵjÖ±,îݵj²îݵjвîݵj´îݵjµ,îݵj±µîݵj(·,îݵjo·îݵjð·îݵjt¹îݵjÕ¹îݵj÷¹îݵjQºîݵjߺîݵjT»îݵjt»îݵj¤»îݵj/¼îݵj¨¼îݵj̼îݵjù¼îݵj~½îݵjä½îݵj¾îݵj<¾îݵjò¾îݵjFÀ,îݵj¦ÀîݵjÿÁîݵj¼Âîݵj!Ãîݵj`ÃîݵjoÄîݵjyÅîݵj¦ÅîݵjaÆîݵj¤Çîݵj—ÈîݵjæÈîݵj­ÉîݵjÊîݵj�ÊîݵjÂÊîݵjìÊîݵj³Ìîݵj¾Í,îݵjüÍîݵjÏîݵjÝÏîݵjÐîݵjkÐîݵj"Öîݵj"×îݵjK×îݵjÖ×îݵjWÙîݵj¨Úk  You encounter a ball python.îݵj¦à„#..# #####..########### .................# ....#..#########.# ###.#..# #.# .......#########.# .................# #####..########..# ....... #.@# ............. #..# îݵjEá4.####........ #~~. .####........ #~≈.≈ ............. #~.≈≈≈ ..###......." ..≈≈≈≈≈ S   ball python (constriction, asleep) ..#.#..###.## #~~≈≈≈~≈ ............# #~.≈S~..~ ........)îݵj‰ç096.7 (33.0)îݵj%è*7.7 (34 îݵj]è _îݵjìîݵj2íïݵjÓËÚ ≈You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!ïݵjóІ)))))≈≈≈)ïݵjdX a )You hear a splash.ïݵjqà ”.~.≈≈≈≈ïݵj ä n3===8.9 (1.2)Rev ïݵjsê ïݵj„ì / _You shoot a sling bullet.ïݵjÆ" ïݵjg$ ïݵj†. ^ _No target in view!ðݵj3ðݵjäðݵjNH _No target in view!ðݵjjË3ðݵjÌðݵjrÏðݵj¼× #####..########### ..................#..#########. ###.#..# #. .......#########............... #####..########.. ............. .0.0####.ðݵjúØf~~..~..~..≈.≈~..~≈ .......≈≈≈~~≈≈###" ..≈≈≈≈≈≈≈≈.#..###.####~~~≈~≈..........# #~.≈≈~..~≈).... .~.~≈≈._♣~####.##ðݵj­áðݵjÓæ4---9.9 (1ðݵjÏé8_ðݵj¥í< _Found a faded altar of an unknown god.ñݵj?PO---ñݵj†Uñݵj XH _No target in view!ñݵjnVñݵjþVñݵjÎ[ñݵjö]H _No target in view!õݵja#õݵjË#õݵjÄ$õݵjµ...0õݵjF/õݵj&4õݵjG7[ _Sorry, I don't know how to get there.÷ݵj�—†#..#...#.#..##.# .###.#..# #.#.#########.#....# .#####..##..#. #..#. #@.#.####÷ݵj}˜ù. #~~..~..~. ..####. #~≈.≈~..~≈. #~.≈≈≈~~≈≈ ...###." ..≈.#.#..###.####~~≈≈≈~≈~≈ .# #~.≈≈~..~≈÷ݵjº˜ä.).... .~.~≈≈._♣~ .####.##÷ݵjU£÷ݵjy¥6100.9 (1.0) _÷ݵj0ª&_÷ݵj»¬÷ݵj × ..................#..######### .###.#..# .......#########.........#####..########............. #########~..~..~.÷ݵjU k≈.≈~..~≈.....≈≈≈~~≈Rev #..~≈≈♣♣. ........###.#÷ݵj A  You enter the shallow water.÷ݵjø N2.5 (1.6Water ÷ݵj  ÷ݵj& 8_÷ݵjÍ ? _Moving in this stuff is going to be slow.÷ݵjFð ¿ #..######### .###.#..# .......#########.........#####..########............. #########~~..~..~.÷ݵj®ð ³≈.≈~..~≈.....≈≈≈~~≈###" ..≈≈≈≈≈≈#Water #..~≈≈≈ ............#÷ݵj+ù ÷ݵjIú '4.1÷ݵjïÿ &_÷ݵjT øÝµj4‘Ñ ###.#..# .......#########.........#####..########............. #########~~..~..~.≈.≈~..~≈.....≈≈≈~~≈###......."...≈≈≈≈≈≈øÝµj™‘0.#..###.####~~≈≈≈~≈~Water #.~≈≈≈~~ #..#........#øÝµjÿ˜øÝµj‹™'5.7øÝµjåŸøÝµj¡øÝµjF~ø .......########.........#####..########............. ...#########........ #~~..~..~...... #~≈.≈~..~≈.............#~.≈≈≈~~≈###......."..@≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~øÝµj3v..........# #~.≈≈~..Water ≈≈#..~≈~≈≈~ ...#...#....#øÝµj“‡øÝµjUˆ660øÝµjt�8_øÝµj ’øÝµjRlu ......... .#####..########............. ... #..##########.. #~~..~..~...#~≈.≈~..~≈.....#~.≈≈≈~~≈###"...≈≈≈≈≈≈.#..###.####@~≈≈≈~≈~..........# #~.≈≈~..).... .~.~≈≈._♣~##~..≈.≈~. ............#øÝµjãtA  You enter the shallow water.øÝµjKud8.3 (1.6Water øÝµjE{&_øÝµji~? _Moving in this stuff is going to be slow.øÝµj�c ã #####..######## .............. ..... #..##########........ #~~..~..~.......#~≈.≈~..~≈.............#~.≈≈≈~~≈###......."...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........# #@.≈≈~..)......~.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~#~.~..... .......#...##øÝµj§i øÝµj j '9.9øÝµj&p 8_øÝµj r øÝµj÷t À ............. ...#########........ #~~..~..~....#~≈.≈~..~≈......#~.≈≈≈~~≈###"...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........###~.≈≈~..)......@.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~Water #.#.#.##. #..#...#...##øÝµj¦y øÝµj{ (11.5øÝµj‚ %_øÝµj¹„ ùݵj>L #########~~..~..~..#~≈.≈~..~≈.....≈≈≈~~≈###"...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........###~.≈≈~..)......~.~≈≈._♣~####.####@.~≈≈♣♣. .###.# ≈≈~...~≈≈≈~~≈Water #.#...# ............#ùݵjªm20_ùݵj!úݵj†y ####~~..~..~..#~≈.≈~..~≈.....≈≈≈~~≈###"...≈≈≈≈≈≈úݵjå� ˆ.#..###.####~~≈≈≈~≈~..........###~.≈≈~..)......~.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~...~≈≈≈~~≈ #..#.~≈~≈≈~#.#.### #..#.##....#####úݵjø‹ úݵjÕŒ &3úݵj™ -_úݵj£©È .#~≈.≈~..~≈.....≈≈≈~~≈###"...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........###~.≈≈~..úݵj ª·)......~.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~...~≈≈≈~~≈ #..#úݵj7ªj.~≈~≈≈~ .úݵjXª‡#~..≈.≈~.úݵj̪Œ#.#.# #...............úݵjÕ²úݵj6³&4úݵj¾¹úݵj^»ûݵj‰.‚ .....≈≈≈~~≈###"...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........###~.≈≈~..)......~.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~...~≈≈≈~~≈ #..#.~≈~≈≈~ ûݵj¡/[.#~..≈.≈~......~.....#...# ............####ûݵjH9ûݵjâ9&5ûݵjÊ?8_ûݵjfCûݵjwÄ X ###"...≈≈≈≈≈≈.#..###.####~~≈≈≈~≈~..........###~.≈≈~..)......~.~≈≈._♣~####.####..~≈≈♣♣. .###.# ≈≈~...~≈≈≈~~≈ #..#.~≈~≈≈~ .#ûݵjÅ F.≈.≈~......~....#...## #.#.#.##..#####.# #.[#...)........ûݵjšÏ A  You enter the shallow water.ûݵjhÐ d7.1 (1.6Water ûݵj¬Ö ûݵj/Ú   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.üݵjù½ ###."...≈ #.#..###.####~~≈≈≈~≈~≈ ###~.≈≈~..~≈ )......~.~≈≈._♣~ ####.####..~≈≈♣♣.~###.# #..~≈≈≈≈~# #.~≈≈≈~~≈~ ..#.# #..~≈~≈≈~≈#...#....# #~@.≈.≈~.~# #~.~.#...## #.#.#.##.# ..#...#...## #.#...# # #.#.### ..#.##....#####.#.#[39üݵj>¿ ú;49m ...#.#####.#.# üݵj*à üݵj�Ï [80_üݵjàÐ ýݵjè0###."...≈ #.#..###.####~~≈≈≈~≈~≈ ###~.≈≈~..~≈)......~.~≈≈._♣~b####.####..~≈≈♣♣.~≈###.# #..~≈≈≈≈~# #.~≈≈≈~~≈~≈ .#.# #..~≈~≈≈~≈~#...#....# #~.@≈.≈~.~.# #~.~.#...## #.#.#.##.#.#...#...## #.#...## #.#.###.##....#####.#.#ýݵjÕ1w[m b   bat (asleep).#.#####.#.# ≈býݵjœ2<~býݵjô2<~býݵjÿ>Nbýݵj¢A&9ýݵj I8_ýݵjL+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a bat.ýݵj‰à.#..###.####~~≈≈≈~≈~ ...........###~.≈≈~..~≈≈)......~.~≈≈._♣~####.####..~≈≈♣♣..###.# ≈≈~~~...~≈≈≈~b≈~≈ .#.~≈~≈≈~≈~#~..≈.≈~.~............#...## #.#.#.##.##.#...# .........# #.#.### .#.##....#####ýݵjqà#.............#### [#...)........ ......ýݵj"x ~b  You enter the shallow water.ýݵj½">≈býݵjD#(.b.ýݵjõ%e b.  Moving in this stuff is going to be slow.ýݵje,ýݵjþ,œ5--=20.7 (1.6Water ýݵj«5%_ýݵj¸<' _The bat hits you.ýݵje1 Ñ#.#..###.####~~≈≈≈~≈~≈ ###~.≈≈~..~≈≈~)......~.~≈≈._♣~≈####.####..~≈≈♣♣.~≈~###.# #..~≈≈≈≈~~~≈# #.~≈≈≈~~≈~≈ #.# #..~≈~≈≈~≈~≈ #...#....# #~..≈b≈~.~.gýݵjø1 )# #~.~~#...## #.#.#.##.#.# #...#...## #.#...# # #.#.### #.##....#####.#.##.# ýݵjØ4 ˆg   goblin (asleep)####.#.# b   bat #...). #.# ýݵjd6 b.ýݵj.7 9≈býݵjHB ¸  You encounter a goblin. It is wielding a +0 dagger.10ýݵj°J 7_ýݵjèM Q _The bat closely misses you.ýݵjm:Ñ.#..###.####~~≈≈≈~≈~≈ ###~.≈≈~..~≈≈~.)......~.~≈≈._♣~≈≈.####.####..~≈≈♣♣.~≈~.###.# #..~≈≈≈≈~~~≈~# #.~≈≈≈~~≈~≈≈. .ýݵjó:Ð# #..~≈~≈≈~≈~≈~ ...#....# #~..b.≈~.~.g.# #~.~.~#...## #.#.#.##.#.# ...#...## #.#...# # #.#.#ýݵj;‘## #.# ####.#.# ýݵj=;�...). #.# ýݵj’=<≈býݵjœ>?b~ýݵjß@.býݵjGýݵjkG]6==-2ýݵj‘Nýݵj×Oþݵj:C™ ) You shoot a sling bullet. The sling bullet hits the bat.þݵjEË  )))The bat is heavily wounded.You shoot a sling bullet.þݵjÒN2~bþݵj¨O  b.  The sling bullet closely misses the bat.b.þݵjIY—~..===4.0 (1.3Rev þݵjcaþݵjÙd: _The bat hits you but does no damage.þݵj�÷m .  You shoot a sling bullet. The sling bullet hits the bat.þݵjjü@))þݵjî� n ))You kill the bat!þݵj° 1....þݵj ­==45.2 (1.2Rev+ _þݵjD / _You shoot a sling bullet.þݵjI5 p .  You shoot a sling bullet. The sling bullet hits the goblin.þݵjx9 I)))))þݵj¾ m ))You kill the goblin!þݵjlG e~.)....þݵjÀJ /56.4þݵj¢Q 7_þݵjÜS / _You shoot a sling bullet.þݵj¦ 3þݵjþݵjšH _No target in view!ÿݵj´ƒÿݵj„ÿݵjö‰ÿݵjŒH _No target in view!ÿݵj²‚3ÿݵj¼‰ÿݵjŒH _No target in view!ÿݵj[3ÿݵjj_ÿݵjÌaH _No target in view!ÿݵjÈv#..###.####~~≈≈≈~≈~≈ ###~.≈≈~..~≈≈~.b)......~.~≈≈._♣~≈≈.####.####..~≈≈♣♣.~≈~.###.# #..~≈≈≈≈~~~≈~.# #.~≈≈≈~~≈~≈≈.# #..~≈~≈≈~≈~≈~.#....# #~..≈.≈~.~.).# #~.~.~ÿݵj�wÅ#...## #.#.#.##.#.##...## #.#...# ## #.#.### #.# b   bat (asleep)  ÿݵj™z).b.ÿݵj}(.b.ÿݵjª}<~bÿݵj¯„NbÿݵjP…5---70ÿݵjqŒÿݵjÁŽT _You encounter a bat.ÞµjÝz‘ )))))))You shoot a sling bullet.ÞµjÍÁ  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.Þµj¼ƒy~b~bÞµj „<~bÞµjÁŒ‹ ..~The bat is heavily wounded.Þµj1�u===8.7 (1.3Rev* Þµjf”%_Þµj—Q _The bat closely misses you.ÞµjJP‘ )))))))You shoot a sling bullet.Þµj~ÙÇ ~The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.Þµj¿Þ<)Þµj¸hj..~~~~†Þµjm469.9 (1.2Þµjªs7_ÞµjªvG _You kill the bat!Þµj£3Þµj£ªÞµjl­H _No target in view!ÞµjÈæÞµj4çÞµjïÞµj,ñH _No target in view!Þµjêª Þµj}« ÞµjW² Þµjå´ H _No target in view!Þµj9ö3Þµj øÞµjžþÞµjh,ÞµjFÞµjSJ _Found a stone staircase leading down.Þµj9 3Þµj³ ÞµjBÞµjÙ…  You enter the shallow water.Water Rev+ Þµj1Þµj…N _Moving in this stuff is going to be slow.ÞµjÌÞµj ÞµjHÞµj· Þµj<&,ÞµjÖ&Þµj*Þµj™,Þµjè,>Rev Þµje/Þµj­2Þµj·6BÞµj~E ........ #..#  #..############.... #~~..~..~....~#.......#~≈.≈~..~≈≈~..#......#~.≈≈≈~~≈≈≈~~.#"...≈≈≈≈≈≈≈≈≈≈..####.####~~≈≈≈~≈~≈≈≈.~#.....###~.≈≈~..~≈≈~..###)......~.~≈≈.@♣~≈≈..>..---38.7 (8.8####.####..~≈≈♣♣.~≈~..##.# #..~≈≈≈≈~~~≈~.## #.~≈≈≈~~≈~≈≈..# ......#Þµj7FE #..~≈~≈≈~≈~≈~.## .#....# #~..≈.Š.~.)...## #~.~.......~~~.# .#...## #.#.#.##.#.###.# .#...## #.#...##.#.# .#---ÞµjKÞµjÞNd _There is a faded altar of an unknown god here.ÞµjBª _Moving in this stuff is going to be slow.There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. Þµjö{ P  Okay, then. Þµj�|  Þµjg‡  Þµjç‰ . _ ÞµjÝ3 ÞµjÌ" Þµj‡' ÞµjI* Þµj›.: _ Þµj‰0 Þµj55A  You enter the shallow water. Þµj~5?Water  Þµj(= ÞµjÞ@N _Moving in this stuff is going to be slow. ÞµjüC Þµj=D ÞµjøE Þµj&J Þµj¹L, ÞµjO ÞµjýQ ÞµjwT Þµj¸T( Þµj V Þµj�X ÞµjÄZ ÞµjüZ Þµjh\ Þµj¶^ Þµj4a Þµjsa Þµj+c ÞµjÓgR  There is a stone staircase leading down here. ÞµjÀi Þµj˜j _ Þµj¦k Þµj_m Þµj?o, ÞµjÈp Þµjr ÞµjÆs ÞµjSt Þµj(u Þµjÿv Þµjjx Þµj¥x Þµj”y Þµj,{ Þµj›| ÞµjÞ| ÞµjÙ} Þµj߀ Þµj€� Þµjª� Þµj‚ Þµj÷‚ Þµj]„, Þµjæ„ Þµj|† Þµjˆ Þµj[ˆ Þµjäˆ Þµj?Š Þµj)‹ Þµjs‹ ÞµjCŒ ÞµjŽ Þµj� ÞµjÍ� Þµj� Þµj�‘ Þµj ’ ÞµjÑ’ ÞµjÄ“ ÞµjY” Þµj„•, Þµj%– Þµjà— Þµjè˜ Þµj"™ Þµj»™ ÞµjÜš Þµjœ ÞµjGœ ÞµjÙœ ÞµjC  ÞµjU¡ Þµj¥¡ Þµj[¢ Þµj™£ ÞµjÒ¤, ÞµjX¥ Þµj9¦ Þµji§ Þµj¡§ Þµj ¨ Þµj+© Þµj3ª Þµjmª Þµjýª Þµj|¬ Þµj>­ Þµj„®, Þµj—¯ Þµjù°, Þµj†± Þµjñ´ Þµj@¶, ÞµjÚ¶ Þµjú· ÞµjI¹, ÞµjÒ¹ Þµj£» Þµjk½, Þµj§¾ Þµj€À ÞµjÏÁ Þµj  ޵jò ޵jWÄ ÞµjâÅ, Þµj»Æ ÞµjlÈ ÞµjåÉ ÞµjGÊ Þµj"Ë ÞµjªÜv Þµj’Þ, Þµj¦ß Þµj©â Þµj)ä, Þµj`å Þµjâç ÞµjÔé Þµj*ê Þµj£ë ÞµjûñX Þµj õ Þµj³÷, Þµjžø ÞµjMû Þµjdþn  You encounter a frilled lizard. Þµj¡~.~.......~~~.# #.# .#.#.##.#.###.# #.#  .#...##.#.###.###.##  .#.####............#  Þµjy .#.# #........#..##  .#.# ..#......#..####  . Þµj5P#.# ..#............+   #.# .#####........+   Þµjd#...@###.+   #....# ...   Þµj•Ö ......... ###  ##.#....#.  ÞµjÅÉ  #.#....#.#   Þµjö" #....# #   l   frilled lizard (asleep) ÞµjL ø .....#   .#.#l.#  ÞµjÑ V    Þµj¶082.5 (43.8) Þµju33.5 (44 _ Þµjo Þµj£ Þµjb� .  You shoot a sling bullet.  The sling bullet hits the frilled lizard. Þµj!¦))))))  Þµj—su )You kill the frilled lizard! ÞµjºúR....... Þµjtÿn7===4.8 (1.3)Rev  Þµj² Þµj® / _You shoot a sling bullet. Þµj6B3 ÞµjcD ÞµjKFH _No target in view! Þµjî– ÞµjU˜ ÞµjôŸ^ _No target in view! ÞµjÊy Þµj©z Þµj‘€ ÞµjƒH _No target in view! Þµj×1 3 ÞµjË2  Þµj6  Þµj7  ÞµjÓ< P _ Þµjƒ=  Þµj²=  Þµj£>  Þµj@  ÞµjdA  Þµj—A  Þµj°B  ÞµjÝE  ÞµjCG  ÞµjœG ( ÞµjH  Þµj1J  Þµj/K  ÞµjóK  ÞµjLL  Þµj N  Þµj‰U ö...#.# ..#......#..#### ##.#.# ..#............+ . #.# .#####........+ . ###....###.+ ## ##.#....###...  ÞµjîU ƒ. ..........# ### . ##.#....#.# ## #.#....#.#  #.@..#.# ÞµjV x ---9.8 (5.0..........#.#  ÞµjDV ± ##.#.#..#.#   ÞµjsV « #.#.#..#.# # #.##.... #. #.#. ÞµjàV þ #. .#.# #) .# #  Þµjµ\  ÞµjH] #--- Þµjr] %90.8 (6 Þµj;c  Þµj[e $ _Found a sling.Þµj‡kIÞµjˆlÞµjYtXÞµjªuÞµjüuÞµjwÞµj5{ÞµjV|Þµj¸|Þµj¢}Þµj`€Þµjd‚Þµj¬‚ÞµjˆƒÞµj™…Þµjl‡,ÞµjWˆÞµj¦ŠÞµj�ÞµjU�ÞµjŽŽÞµjÈ�ÞµjÊ“j  You encounter an endoplasm.Þµj§š?..... #.#..#.#####........+ ........ .... ###....###.+ #..#..## #...###.#....###......... #..............# ### ...##... #....##.#....#.#.# ## #....##.#....#.#.####....##.#....#.# Þµj›.... ##..............#.# ...## .......@##.#.#..#.###.#.#..#.##..#....##.#.##............##.#.##.#.##..#....##.#.# .#.#...#....##.#)# .# #ÞµjG›j   endoplasm (asleep).. #...........j....Þµj%¤&6Þµj±¤)7.8 (7 Þµjᤠ_Þµj*«Þµj-­ÞµjÛoè )))))j)You shoot a sling bullet. The sling bullet hits the endoplasm.Þµjç+ Þµj—.˜.  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.ÞµjÆ3ÞµjT<!ÞµjþçJ......Þµjûj9===9.1 (1.3Rev Þµjv ÞµjÁ&M _You kill the endoplasm!ÞµjÌ ‘ _No target in view!ÞµjñÀÞµjëÁÞµjkÃÞµj†ÇÞµjÊÞµjçÏP _Þµj?ÑÞµjßÑÞµj8ÒÞµj…ÔÞµjqÖ>Þµj!×Þµj ÙÞµjoÚÞµjÔÚÞµjçÛÞµjZÝÞµj¯Þ,ÞµjbßÞµjíàÞµjâÞµj]âÞµj†ãÞµjçÞµjèÞµjTèÞµjÀèÞµj`êÞµj¢õª# #~.~.......~~~.# #.##...## #.#.#.##.#.###.# #.# ..#.#.#...##.#.###.###.### #.#.####......# ##....#####.#.# ##........#..##.........#.###..#......#..####....####.#.##...#............+).........#.#..#.#####........+........# ###....###.+---206.1 (7.0 ##.#..#..##....#...###.#....###.. #............. #..............# # ##....##...># #....##.#....#.# Þµjàö�##....# ## #....##.#....#.# ##....# ###....##.#....#.# #...... ##..............#.# ##....## .........##.#.#..#.# #.........##.#.#..#.#ÞµjŠý]---7.1 (8Þµj Þµj; _Found a stone staircase leading down.Þµj˜< 3Þµj–= Þµj»A Þµj9C ÞµjvH BÞµjHI Þµj²I ÞµjK Þµj÷N Þµj¼P Þµj:Q Þµj³Q ÞµjIV ÞµjÌW ÞµjWX ÞµjóX ÞµjÚZ ÞµjB\ ÞµjØ\ Þµj] Þµj¡g Þµj\i ÞµjØi Þµjxj Þµjøm Þµjùo ,Þµjzq ÞµjÓs Þµj|v Þµjñv ÞµjY~ XÞµj2 Þµj¾‚ ÞµjL— °Þµjê˜ BÞµj|™ Þµj  Þµjÿ  ÞµjŸ¢ Þµj:¦ Þµj;© ,Þµjþª Þµj+® Þµj° Þµj­° Þµj®± Þµji´ Þµj¸¶ ,ÞµjQ¸ ÞµjÚº ÞµjŒÄ ,ÞµjÁÅ ÞµjÉ ÞµjêÊ ÞµjfË ÞµjtÍ Þµj®Ï ÞµjÈÒ ,Þµj\Ô Þµj—Ö ÞµjÒØ Þµj6Ù Þµj�Û ÞµjXÞ Þµj’á ÞµjŒâ Þµjä Þµj„è Þµj×é ,Þµjœí  _c - 2 scrolls labelled ZUREUNL GAITRE (gained 1)Þµjõï 3Þµjñ Þµj?õ Þµjöö ,ÞµjZø Þµjpû ÞµjÔý ,Þµj‰ÿ Þµj· Þµj  Þµj  ÞµjCQ P  You encounter a hobgoblin. #≈≈≈≈≈≈~##....####..#..#....##.#  ####+#####....# .........##.# #....#####+#..#....##.# #....#........#....##.# #....#........#........ #...................  #.............  ........#........  .####.#.#@.......  #............  g......?.......  #####.########. #.# #.g   hobgoblin (asleep) # ÞµjAT 033.1 (26.0)ÞµjTV 34.1 (27 _Þµj] Þµjš` ÞµjóÕ � ))))))g    ÞµjÞ ZYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!Þµjoi Ê  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.Þµjˆó A.gÞµjÓú \..... Þµj}ü f===5.4 (1.3)Rev Þµj’Þµjˆ] _The hobgoblin is almost dead.Þµj½öu ))))))You shoot a sling bullet.Þµjµ“  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.Þµj»A.gÞµj7g.ÞµjDŒ....6.6 (1.2Rev+ Þµj+ÞµjÜc _The sling bullet barely misses the hobgoblin.Þµj«þ³ .  You shoot a sling bullet. The sling bullet hits the hobgoblin.)))Þµj×´{ ))))You kill the hobgoblin!Þµjn=M†......ÞµjUG, #≈≈≈≈≈≈~##....####..#..#....##.# Gurguzundir the Shooter####+#####....# .........##.# Coglin#....#####+#..#....##.# Health: 16/16 ========================#....#........#....##.# Magic: 1/1========================#....#........#........ AC: 3Str: 11#...................EV: 11Int: 8#.............SH: 0Dex: 17........#........ÞµjI9XL:  1 Next: 110% Place: Dungeon:1.####.#.#@.......Noise: ===------  Time: 237.8 (1.2)#†...........a) +2 sling {Kyoko}  c) +0 sling {Mariya}.......?.......Fire: a) +2 sling {Kyoko} #####.########.Rev+ #.##.#You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. _The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!ÞµjlJ† _You shoot a sling bullet.  You have reached level 2!ÞµjÎV/  --more--ÞµjçŽ22/222/22 4%  _ÞµjK3ÞµjVMÞµjCOÞµjÆQÞµjGWP _Þµj·XÞµj1YÞµj“ZÞµjýa� #....#####+ #....#........##....#..........#........... ##..... ........# Þµj'cÂ.####.#.# ###†... .......---#####.######## #.# #.Rev+ #Þµjòh-9.8 (2.0ÞµjøiG---40.8 (3ÞµjÑnÞµjºpb _d - a scroll labelled ISIUTH KOFABÞµjêAÞµjÞB3Þµj]FÞµjäGÞµj€H>Rev ÞµjéL,ÞµjNPBÞµjúRÞµjUÞµjVÞµjsWÞµj•\Þµj´^ÞµjÕfjÞµjÀgÞµjhÞµjxkÞµjIlÞµjŠlÞµjþlÞµj\nÞµj�oÞµjöoÞµj0pÞµj—qÞµjurÞµjsÞµjzsÞµj1ˆš#................... ##................  ........#........#.#  .####.#.#........#.#  .####†.............  .................. ######.########.# #.########.#.#..##........51.8 (11.0)#.########.#.#####.# .##.# .##.# .##.#.##.#(####.#ÞµjÁŽÞµj»�,2.8 (12Þµj‹•Þµjy˜) _Found 2 boomerangs.Þµj¤¶ 3Þµj¸· Þµj » Þµjϼ Þµj¹Á BÞµjÎà ,Þµj%Å Þµj£È ÞµjçÊ ,Þµj2Ì Þµj¬Í Þµj§Ï ,Þµj�Ð Þµj-Ô ÞµjÖ ÞµjgÖ Þµj±× ÞµjóÙ Þµj®Û ÞµjÜ ÞµjÔÜ ÞµjŠÞ ÞµjSá j  You encounter an endoplasm.Þµjzè Æ....#....##.#)# .# # ......#.......... ................ .....................$.j ....#..#.#....... #.#.#........#.#..#..# #†.................. ...............#..# ###.########.#.#@.# #.########.#.#..#.##. #....................#Þµj|é ‡#.########.#.##########.# #.#.##.# #.### j   endoplasm (asleep)#.# #.##.# #.##.##(#Þµj1ñ 18.8 (6.0)Þµj©ó 29.8 (7 _ÞµjVø Þµj“ú Þµjqæ ))))))j  You shoot a sling bullet. The sling bullet hits the endoplasm.Þµj¼ýÇ .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.Þµj�(ÞµjèI?......Þµj¡Pl12===61.1 (1.3Rev Þµj_WÞµjUZM _You kill the endoplasm!ÞµjTÆ3ÞµjòÇÞµjÁÊÞµjMÍÞµjÒBÞµj˜Õ>ÞµjÖÞµjÙÞµj~ÛÞµjõÛÞµjhÝÞµjbàÞµjtä,ÞµjçÞµjêÞµjïì,Þµj ïÞµj5óÞµjÕõk  You encounter a ball python.ÞµjYü###..#.#.#..#.# ...##.#.#..#.# ###..#..#....##.#.##....  .........##.#.##.#.# Þµjrý####+#..#....##.#.# .#.# ........#....##.#)##.#.# ..#.............................# ................@.......--- ........#.#............. ........#.#..#..#.##.### ................#S# # ..........#..#..#.# #######.#.#..#.....S   ball python (constriction, asleep) #######.#.#.#.##.## ..................# #######.#.#########ÞµjëýÞµjd{6.1 (5.0---7.1 (6 _ÞµjçÞµj9Q _You see here 9 gold pieces.Þµjºw .  You shoot a sling bullet. The sling bullet hits the ball python.Þµj5I))ÞµjX‹r )You kill the ball python!ÞµjŸ T...Þµj j6===8.3 (1.2Rev Þµje" ÞµjÍ$ / _You shoot a sling bullet.ÞµjÀ§ Þµj£¨ Þµjí± ^ _No target in view!ÞµjÕÞµj¶ÖÞµjÝÞµjcßH _No target in view!Þµj–ü3ÞµjÀþÞµjÞµjä,Þµjö L _You now have 19 gold pieces (gained 9).Þµj½_Þµj>ÞµjµÞµj%ÞµjÂ3ÞµjÞµj~FhÞµj`ÎÞµj�bBÞµj­eÞµjg,ÞµjVgÞµjÚhÞµjËiÞµjjÞµjujÞµjàkÞµjmÞµj¥mÞµjnÞµjloÞµj�pÞµjÒpÞµj?qÞµjVrÞµj£sÞµjçsÞµj{tÞµj�wÞµj…xÞµjÌxÞµj?yÞµjh{Þµj |ÞµjT|Þµjµ|Þµj8~ÞµjÞµjoÞµj¬€ÞµjN�Þµjï‚,ÞµjaƒÞµjõ„Þµj¼†,Þµj‡Þµj^ˆÞµj‰Þµjx‰Þµjë‰ÞµjÚŠÞµj»‹ÞµjŒÞµj ŒÞµjÉ�Þµj�,ÞµjJ�Þµj¬�ÞµjŒ‘Þµj½‘Þµj«’Þµj‹“Þµj«•,Þµj–Þµjš˜Þµj ™Þµj7™Þµjܙ޵j‡›ÞµjkœÞµjŸœÞµj;�ÞµjµžÞµjE ,Þµj ¡ÞµjÔ¢Þµj¹£Þµjó£Þµj=¥Þµj³¨Þµjþ©,Þµj˜ªÞµj¹¬Þµj?­ÞµjÉ­,Þµj ¯ÞµjÙ¯Þµj°Þµjá°Þµjª±Þµjà²,ÞµjU³Þµj:µÞµjýµÞµj.¶Þµj·Þµjó·ÞµjɸÞµjñ¸ÞµjY¹ÞµjÖ»Þµj¥¼Þµjì¼Þµj9½Þµjï¾Þµjð¿,ÞµjlÀÞµjÎÁÞµjÄÂÞµj ÃÞµj?Å,ÞµjDÆ,Þµj�ÆÞµjXÈÞµjÉÞµj0ÉÞµjªÉÞµjÞË,Þµj,ÌÞµjŠÌÞµjÈÍÞµj¯ÎÞµjèÎÞµjÏÞµjqÑÞµj!ÒÞµj[ÒÞµjéÒÞµjÖ,ÞµjˆÖÞµj¹ÖÞµj@Ú'ÞµjDÛÞµjçÛÞµjfÜÞµj6æñ ~≈≈..# #.#  ≈~≈~.## #.#  ~.)...# #.#  ..~~~.# #.#  #.###.# #.#  #.###.###.##  ...#  #..## #####  ##..####..@##  ---320.3 (52.0) #.....++'..####  #####........+∩+.....#  # ###....###.+++#.####  ###.#....###... #. ...........# ####.#    .##.#....#.######.####    .##.#....#.##........#    Þµj/ç³.##.#....#.##.###.####    _You open the door.Þµj&éX _Found Hutrofu's Assorted Antiques.Þµjm¯ _Þµj•‹  There is an open door here. _Þµjê Þµj2)Welcome to Hutrofu's Assorted Antiques! What would you like to do?  a -  720 gold a Gell's gravitambourine (2/2)b -  81 gold a cloak  c -  16 gold a brown potion  d -  90 gold a bronze ring  e -  18 gold a scroll labelled EMOHYIRIBU  f -  18 gold a scroll labelled EMOHYIRIBU  g -  108 gold a glowing short sword  h -  144 gold a twisted spear  i -  720 gold a tin of tremorstones (2/2)  j -  72 gold a long bronze wand You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list Þµj°ÐÎa $  You are short 701 gold pieces for the purchase.[Enter] buy shopping list"ÞµjE Pb $ 82%Þµj»›Pc $ 98(Þµj¥á[e $ f $ 834(Þµj6Ø [e - f - 798*ÞµjÁ�[e $ f $ 8340Þµj�—qi $ 1554 gold pieces for the purchase.3Þµj‘ÁRj $ 6269Þµj/†.~.)...# #.#  Gurguzundir the Shooter ....~~~.# #.#  Coglin #.#.###.# #.#  Health: 22/22 ======================== #.#.###.###.##  Magic: 2/2======================== #............#  AC: 3Str: 11 #........#..## #####  EV: 11Int: 8 ..#......#..####...##   SH: 0Dex: 17 ..#............++'..####   XL:  2 Next: 16% Place: Dungeon:1 #.#####........+@+.....#   Noise: ---------  Time: 322.3 (2.0) ..# ###....###.+++#.#### [9ÞµjB534m  a) +2 sling {Kyoko}  c) +0 sling {Mariya} ..###.#....###... #.#   Fire: a) +2 sling {Kyoko} .............# ####.#  ...##.#....#.######.####  ...##.#....#.##........#    ...##.#....#.##.###.####    ...........#.##.# #.#    ...##.#.#..#.##.# #.#    _No target in view! _You now have 19 gold pieces (gained 9). _You open the door. _Found Hutrofu's Assorted Antiques. _There is an open door here.  There is an entrance to Hutrofu's Assorted Antiques here.9Þµj½9ÞµjŽ9Þµjõ3 _You now have 19 gold pieces (gained 9).open the door. _Found Hutrofu's Assorted Antiques. _There is an open door here.  entrance to Hutrofu's Assorted Antiques here. _You can access your shopping list by pressing '$'.:Þµj?]3:ÞµjÔ]:ÞµjÓ`':Þµj�a:Þµj“e3:Þµj†pG ' _You open the door.:Þµjyq:ÞµjÜq:ÞµjPr:ÞµjÀx7 _You open the door.:Þµjšy:Þµjÿy:Þµj~z:Þµj«€@  There is an open door here.:Þµj$‚:Þµjƒ _:Þµjrƒ:Þµj–ˆ:ÞµjÕ‰,:Þµj�Š:Þµj6�:ÞµjX�:Þµj£�:Þµj$‘:Þµj�–:ÞµjÓ—,:Þµj˜:ÞµjIœ:Þµj‡�:Þµjå�:Þµj°ž:Þµj³¢:ÞµjT¤:Þµj¯¤:Þµjz¥:ÞµjI©:Þµj¿ª:Þµj«:Þµj¬:Þµj]¯:Þµj±,:Þµj²:Þµjxµ:Þµjò¶:ÞµjB·:Þµj¸:Þµj»:Þµj¡¼:ÞµjǾ:Þµj9¿:ÞµjÁÁ:Þµj(Ã,:ÞµjÄ:ÞµjäÆ:ÞµjyÇ:ÞµjØÇ:ÞµjsÈ:ÞµjwÊ:ÞµjµË:ÞµjûË:Þµj¬Ì:ÞµjKÐB:ÞµjšÐ:Þµj¤Ò:ÞµjÊÔ,:Þµj&Ö:Þµjº×:ÞµjHÙ:ÞµjŸÙ:ÞµjcÚ:Þµjƒæ,:Þµj`ç,:Þµjóé:Þµjì:Þµjoì:Þµj"í:Þµjþï:Þµj_ñ:Þµj¤ñ:ÞµjÐò:ÞµjÎõ:ÞµjCö:Þµj©ö:ÞµjÜö:Þµjýø':Þµj­ù:Þµjáù:Þµjxú:Þµj)ü7 _You open the door.:Þµj^ý3:Þµjèý:ÞµjZ@  There is an open door here.:Þµj;:Þµj‡ _:Þµjš:ÞµjZ:Þµj5:Þµj:Þµjá:Þµjƒ:Þµjß:Þµj- :Þµjí :Þµj :Þµj :ÞµjZ :Þµjñ :Þµj=:Þµjr:ÞµjÂ:ÞµjÍ:Þµj¤:Þµj=,:Þµj‘:ÞµjÝ:ÞµjF:Þµj‡:Þµj^:Þµj;:Þµjƒ:ÞµjÖ:Þµjs:ÞµjZ:Þµj£:Þµj¢ ,:Þµjê!:Þµj#:Þµj_#:Þµj%$:Þµj>%:Þµj¢&:Þµjô&:Þµj|':Þµj3*:Þµjù*:Þµj2+:Þµj ,:ÞµjÍ2š:Þµjâ3:Þµj5:Þµj|6,:Þµjò6:Þµj@8:Þµj69:Þµjv9:Þµjó9:Þµj';:Þµj<:Þµj_<:Þµj==:ÞµjÎ>:ÞµjÀ?:ÞµjC@:Þµjõ@:ÞµjCB:ÞµjNC:Þµj‹C:ÞµjçC:Þµj€E:ÞµjïE:Þµj F:Þµj�F:ÞµjrH:ÞµjÿH:Þµj?I:ÞµjgMn:ÞµjãN:Þµj’O:ÞµjÝO:ÞµjP:ÞµjR:ÞµjÜR:Þµj'S:Þµj—S:ÞµjV:Þµjv\Q #~~~~~~##........ . #~#~###~##....### #. #≈#~<~#~##....... #.####≈≈≈≈≈≈~##....### #....####+#####....#  #..). #..# #....### #.... #.## #....#.. :Þµjâ\ä#....###.#### #....#.. #....@......# #.......71.3 (49.0) ###########.###....... #..............#.. #.#####.####.#.#.. #.####†..... #........... :Þµj ]˜########.### #.### #....:Þµjªa:Þµjob,2.3 (50:Þµj[e:ÞµjJg› _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a sling.;Þµj?3;Þµjf;Þµj# ;ÞµjÕ ;Þµjˆn;Þµjô;Þµjÿ;Þµj],;ÞµjÃ;Þµjì;Þµjä;Þµj+;Þµj{;ÞµjC;ÞµjA ;Þµj³ ;Þµj{!;Þµjr6;Þµjö8;Þµjv9;Þµj_:;Þµji=;Þµjó@c  You encounter a bat.;ÞµjÄGp ..... #######'##.#.;Þµj4Im .. #.# ## #~##~##... . #~~~###...###..# .########~##.........###.##~~~~~~##..b..........#~#~###~##. #@# #≈#~<~#~##... #.####≈≈≈≈≈≈~##..#....####+#####.#..).# #..# #.#....# #.## ##....###.#### #b   bat (asleep)#...........# #...###########.###...#.............;Þµj„Uc8.3 (6.0)9.3 (7 _;ÞµjÒ[;Þµj^<ÞµjGvÈ ))))))b  You shoot a sling bullet. The sling bullet hits the bat.<Þµjêø} )The bat is heavily wounded.<ÞµjX{<Þµj»‹zb..b.b.b<ÞµjðŒ...b..<Þµj׎<Þµj^� ===<Þµj��80.6 (1.3<ÞµjÕ�Rev <Þµj �<Þµjó–<ÞµjÌ› <Þµj†œ<ÞµjýœS_You shoot a sling bullet. The sling bullet barely misses the bat.<ÞµjS�<Þµj—/¡ ))You shoot a sling bullet.  The sling bullet hits the bat but does no damage.<Þµj_·¨ ))))The bat is moderately wounded.You shoot a sling bullet.<Þµj€9Hb..b=Þµjv~ .....  The sling bullet closely misses the bat.=Þµj�^1.9Rev+ =ÞµjM=ÞµjG : _The bat hits you but does no damage.=Þµj�+m .  You shoot a sling bullet. The sling bullet hits the bat.=Þµjb0R=Þµj—µx ))))You kill the bat!=Þµj7?5....=ÞµjæBo203.2Rev* =Þµj@G=ÞµjøL/ _You shoot a sling bullet.>Þµj†q3>Þµj!r>Þµjlt>Þµjâu>ÞµjHv>Þµj›z€Rev+ >Þµjûz>Þµjj…>Þµj¾†>Þµj)‡>Þµj‰>Þµj�Œ>Þµjà�,>Þµjÿ‘>Þµj\”>Þµj–>Þµjm–>Þµj<—>Þµj±˜>Þµjš>Þµjwš>Rev >Þµj¶›>ÞµjEž'>ÞµjOŸ>Þµj�Ÿ>Þµjg >ÞµjK£7 _You open the door.>Þµj¡¤3>ÞµjÃ¥>ÞµjD©@  There is an open door here.>Þµjóª>Þµj²« _>Þµj2­>ÞµjR®>Þµj¸¯>>Þµj¤°>Þµjš³>Þµj'µ>Þµjèµ>ÞµjC¶>Þµj`¹@  There is an open door here.>Þµj»>Þµj�» _>Þµj½>Þµj�¾>Þµj7À,>ÞµjxÁ>ÞµjUÃ>ÞµjMÅ,>ÞµjÆ>Þµj†È>ÞµjÊ>ÞµjË>ÞµjµË>ÞµjvÎ>ÞµjÏÐ,>ÞµjHÛ°>ÞµjMÞ>ÞµjÊß>ÞµjMá>Þµj°á>Þµj"ã>Þµjíæ>Þµj3ç>Þµj\ç>ÞµjNè>Þµj­ë>ÞµjÃñ- ####(. .. ........ ##.##. ####.[# ...... ....... .... #######'## #... #....##.# #..# ####.##~##~##.. #..# #..'..#~~~###...###.@## #.########~##---403.2 (20.0).........###.##~~~~~~##>Þµj1ò ..............#~#~###~##.........#.####≈#~<~#~##.........#.####≈≈≈≈≈≈~##.........#....####+#####.........#..).# #..# #...#######....# #.## #...>ÞµjwòM#....###.#### #>Þµj ÿt---4.2 (21>Þµj[) _Found 4 boomerangs.?ÞµjEÐ3?Þµj×Ñ?Þµj:Ö?Þµj»Ø?ÞµjUÙ?Þµjãn?ÞµjìåB?ÞµjÂæ?Þµj é?Þµjë?Þµjfë?Þµj›ì?Þµjñ?Þµjoó,?Þµj±ô?Þµj6÷?Þµj¾ø,?Þµjòù?Þµjbü?Þµj´þ,?Þµj‡ÿ?ÞµjÍ?Þµj“?Þµjâ?Þµj™?Þµjó?Þµjã B?Þµj ?Þµjd,?ÞµjD?Þµj¨?Þµj‰?Þµjõ?Þµj?Þµj#?Þµj@?Þµj•?Þµj˜n?Þµjæ ,?Þµj‹!?Þµj$M _You now have 29 gold pieces (gained 10).?Þµj&3?Þµj{'?Þµjï)?ÞµjD,,?ÞµjÍ-?ÞµjŒ3?ÞµjF......#.#..##.....> .. ............ ............)....#.#.....###.###...#.#..........................................#.#..###..#...... #.............#...#..####...@................20.2 (16.............#..#...###..#...#...#.##.##..+...................#...#..#...###..#.##..............#..####.............#(..#..#...................##.##..##.####.[[?Þµj²F}40m#...)............................?ÞµjÚP?ÞµjWQ,1.2 (17?ÞµjY?Þµj`[9 _Found an escape hatch in the floor.AÞµj‘[3AÞµj}]AÞµj.cAÞµjOeAÞµjOjBAÞµjClAÞµj¥lAÞµjGmAÞµjMoAÞµj¢pAÞµjñpAÞµjrAÞµj¢sAÞµjìtAÞµj*uAÞµjøuAÞµjEzAÞµjÌ{AÞµj|AÞµjÞ|AÞµj%AÞµjÓ€,AÞµjû�AÞµj±ƒAÞµj/…AÞµj|…AÞµj¦†AÞµjyŠAÞµjGŒ,AÞµj-�AÞµj�AÞµj–l ...... .......  #.#.#.#.# ###..### #.....#.#.# # #.. #.#.#...#.#.# .####.... #.......#.#.#..##.#...####.....#.#.#.##......#>...>.........#......@.9.2 (8.0)####...#.....#.#......AÞµj…– ##...###...#.#...... ......... .............#.#..###..# ##.#..####.....# #.#..####..... # #.................. ...#...###..#AÞµj3�B30.2 (9AÞµjT£AÞµjâ¤; _Found a stone staircase leading down.AÞµj‡AÞµjEAÞµjÙAÞµj%LÀAÞµjóLAÞµjXNAÞµjœNAÞµjAOAÞµjðPAÞµj½R,AÞµjSAÞµj$VAÞµj€j°AÞµj‘lBAÞµjönAÞµj…pAÞµj CÞµjB CÞµj C CÞµjHC CÞµjòC CÞµjsH CÞµjŽI CÞµjÇI CÞµj@K CÞµjM CÞµjYN CÞµjêN CÞµjÉO CÞµjÞQ CÞµjTZ šCÞµj5\ CÞµjx] CÞµjº] CÞµj´^ CÞµjHq CÞµjr ,CÞµjír CÞµj¿z CÞµj| CÞµjH| CÞµjÛ} CÞµj–‚ CÞµj„ ,CÞµju… CÞµj^‹ CÞµjïŒ CÞµj.� CÞµjTŽ CÞµj�” CÞµjÁ– ,CÞµjÀ— CÞµj‘� CÞµjŠŸ ,CÞµj`  CÞµj)§ CÞµj㨠,CÞµjDª CÞµjž® CÞµj_° ,CÞµjÒ± CÞµjÊ· ,CÞµj[¸ CÞµjй CÞµjP½ CÞµjÖ¾ CÞµj^¿ CÞµjð¿ CÞµjÌà CÞµj]Å CÞµjµÅ CÞµj‹Æ CÞµj:Ê CÞµj�Ë CÞµjâË CÞµjOÍ CÞµjÐ CÞµj Ñ ,CÞµj6Ó CÞµjj× CÞµjOÙ ,CÞµjšÚ CÞµjß CÞµjcá ,CÞµjeã CÞµjJé CÞµj‚ë CÞµj\ì CÞµjZí CÞµj³ñ CÞµj¦ô CÞµjõ CÞµjö CÞµj„ù CÞµjgû CÞµjËû CÞµjÆü CÞµjL CÞµj CÞµjP CÞµj CÞµj CÞµjà ,CÞµjI XCÞµjü CÞµjÁ CÞµj ,CÞµjf CÞµja CÞµjª! ,CÞµj6$ CÞµj3& CÞµj¹0 „CÞµjl1 CÞµj 4 CÞµjÂ6 ,CÞµjø7 CÞµj: CÞµjÛ; CÞµj@< CÞµjR= CÞµjF@ CÞµjÂB CÞµj1C CÞµj•E CÞµjüG CÞµjdJ CÞµjîJ CÞµjùK CÞµj‡O CÞµjMR c  You encounter a bat.CÞµjÅY �#...........#(..#..#..........#...........##.##..##.####.[#.#.............................#...........#......##########'##############...### #....### #..## ####.##~##~CÞµjUZ ô.... #..# #..'..#~~~#.....###..## #.########~.......@...###.##~~~~~~#---.........#~#~###~...........#.####≈#~<~#~...........#.####≈≈≈≈≈≈~...........#....####+###...........#..).# #..# b   bat (asleep)CÞµj[ 0b....#######....# #.##..... #....###.#### ## #...........#CÞµj†c 1563.5 (91.0)CÞµjˆd O---4.5 (92 _CÞµj¬k CÞµjËm DÞµj=à o .  You shoot a sling bullet. The sling bullet hits the bat.DÞµjÙÈ ))))))DÞµjeO j )You kill the bat!DÞµj0á T......†DÞµjpæ — 9===5.7 (1.2)Rev _You shoot a sling bullet.DÞµjCî DÞµj^ð o _Your Ranged Weapons skill increases to level 4!EÞµjËS EÞµjbT EÞµjçT EÞµj–Z EÞµj] c  You encounter a bat.EÞµj6c q #.#(..#..# #.##.##..##.####.[# #..... #.#......# #...### #....##### #..## ####.##~##.. #..# #..'..#~~~EÞµj˜c f.###..## #.#b....###.##~~~~~~.#~#~###.#.####≈#~<~#.#.####≈≈≈≈≈≈.#....####+.#..).# #..# b   bat (asleep).†....#....# #.##. #....###.###EÞµjFd  ## #.EÞµj5j (0.0EÞµjEk ;---6.7 (1 _EÞµjq EÞµjur FÞµj}m .  You shoot a sling bullet. The sling bullet hits the bat.FÞµj ƒX))))))FÞµj i )You kill the bat!FÞµjúžÀ.......3/2333===8.0 (1.3Rev+ FÞµj™­/ _You shoot a sling bullet.FÞµj< ‘ _No target in view!FÞµjã FÞµjf FÞµjé FÞµjO H _No target in view!GÞµjÁ~GÞµj~GÞµj€GÞµjú‡P _GÞµjȈGÞµj¼�€Rev GÞµjä’GÞµj•,GÞµj–GÞµjœGÞµj(�GÞµj��GÞµj„žGÞµj0¡GÞµjË¢,GÞµjÞ£GÞµj[¦GÞµj‘§GÞµj'¨(GÞµj©GÞµj{º_GÞµj]½GÞµj¿,GÞµjÀGÞµj^ÄGÞµj ÅGÞµjøÅGÞµjÚÆGÞµjRÉGÞµj³ËGÞµj?ÌGÞµjñÌGÞµjvÐGÞµj÷ÑGÞµjBÒGÞµjÑÓGÞµjƒ×GÞµj‚ÙGÞµjîÙGÞµjÛGÞµjvÞGÞµj2àGÞµj™àGÞµjÇáGÞµj‚äGÞµjTæGÞµj¦æGÞµjèGÞµjëGÞµj@ìGÞµj†ìGÞµj½íGÞµjIðGÞµjÁñGÞµjòGÞµj÷óGÞµj!öGÞµj¯÷GÞµj?øGÞµj¢ùGÞµj÷ûGÞµj¤ýGÞµjþGÞµjƒÿGÞµjÉGÞµjœGÞµjñGÞµjGÞµjCGÞµjÔGÞµj# GÞµjŽ GÞµjÖ=  You see here a +0 sling.GÞµjýGÞµjr _GÞµjÔGÞµjÜGÞµj‘,GÞµj½GÞµjÃGÞµj<GÞµj�GÞµj„GÞµjrGÞµj¶ GÞµj!GÞµj"GÞµj±#GÞµj°$GÞµjô$GÞµj¾%GÞµje'GÞµjÃ(GÞµj)GÞµjÂ)GÞµjc+GÞµj€,GÞµjÂ,GÞµj.GÞµjß/GÞµjŽ1,GÞµjg2GÞµj4GÞµjç4GÞµj 5GÞµj©5GÞµj37GÞµjg8GÞµj¨8GÞµjz9GÞµjÓ<GÞµj3?GÞµj�?GÞµj-AGÞµjZD,GÞµjåDGÞµj:EGÞµjÉFGÞµjHGÞµjfHGÞµjIGÞµj†JGÞµjÒKGÞµjLGÞµjÛLGÞµjˆNGÞµjÚOGÞµjÔP,GÞµjÎ}v.....#.####≈#~<~#~## .....#.####≈≈≈≈≈≈~##....## .....#....####+#####....# .....#..).# #..# #.... †........# #.## #....#.. .....# #....###.#### #....#.. ###### #...........# #....... ###########.###....... #@.............#..---603.0 (35.0) #.#####.####.#.#.. #.# #.####†..... #.# #........... ### ########.# #.### #.... #.### #.#--- _Done exploring.JÞµjÈT3JÞµj²UJÞµj2’...)..............0.0)JÞµj•…JÞµjŒˆE _Done exploring.LÞµjsíX[?25h[?0c  Search for what [? for help]? MÞµj› [?25l[?1cMÞµj]Æ 23 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] a +0 clubb - [D:1] a +0 dagger  c - [D:1] a mace  d - [D:1] a glowing short sword (108 gold)e - [D:1] a +0 sling  f - [D:1] a sling  g - [D:1] a twisted spear (144 gold)h - [D:1] 4 boomerangs (2 further duplicates in 1 pile)  i - [D:1] a cloak (81 gold)  j - [D:1] a leather armour  k - [D:1] a long bronze wand (72 gold)  l - [D:1] a scroll labelled EMOHYIRIBU (18 gold)  m - [D:1] a scroll labelled EMOHYIRIBU (18 gold)  n - [D:1] a brown potion (16 gold)  o - [D:1] a Gell's gravitambourine (2/2) (720 gold)  p - [D:1] a tin of tremorstones (2/2) (720 gold)q - [D:1] Hutrofu's Assorted Antiques  r - [D:1] a faded altar of an unknown god  s - [D:1] a staircase leading out of the dungeon  t - [D:1] a stone staircase leading down  u - [D:1] a stone staircase leading down  v - [D:1] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[MÞµjÜÇ [40mtop]QÞµj$¤ h  b - [D:1] a +0 dagger  cmace  d - [D:1] a glowing short sword (108 gold)  e - [D:1] a +0 sling  f  g - [D:1] a twisted spear (144 gold)  h - [D:1] 4 boomerangs (2 further duplicates in 1 pile)  ia cloak (81 gold)  jleather armour  k - [D:1] a long bronze wand (72 gold)  lscroll labelled EMOHYIRIBU (18 gold)  mnbrown potion (16 QÞµjʤ ‡ o - [D:1] a Gell's gravitambourine (2/2) (720 gold)  p - [D:1] a tin of tremorstones (2/2) (720 gold)  q - [D:1] Hutrofu's Assorted Antiques  ra faded altar of an unknown god  sstaircase leading out of the dungeon  tone staircase leading down  uvwQÞµj“¥ ^n escape hatch in the floorbotRÞµjÀnµ  o - [D:1] a Gell's gravitambourine (2/2) (720 gold)  p - [D:1] a tin of tremorstones (2/2) (720 gold)RÞµjö>�  p - [D:1] a tin of tremorstones (2/2) (720 gold)  q - [D:1] Hutrofu's Assorted AntiquesRÞµj0<š  q - [D:1] Hutrofu's Assorted Antiques  r - [D:1] a faded altar of an unknown godRÞµjÄ` ¥  r - [D:1] a faded altar of an unknown god  s - [D:1] a staircase leading out of the dungeonRÞµjÐ& ¤  s - [D:1] a staircase leading out of the dungeon  t - [D:1] a stone staircase leading downRÞµjÓœ  t - [D:1] a stone staircase leading down  u - [D:1] a stone staircase leading downSÞµjsœ  u - [D:1] a stone staircase leading down  v - [D:1] a stone staircase leading downUÞµj ·š  v - [D:1] a stone staircase leading down  w - [D:1] an escape hatch in the floorWÞµj_‰WÞµjJ‘WÞµj¯—Å...........#.####≈#~<~#~##....... Gurguzundir the Shooter ...........#.####≈≈≈≈≈≈~##....### Coglin ...........#....####+#####....#Health: 23/23 ======================== ...........#..).# #..# #....### Magic: 2/2======================== WÞµj·˜Ù†....#######....# #.## #....#.. AC: 3Str: 11 .....# #....###.#### #....#.. EV: 11Int: 8 ###### #...........# #....... SH: 0Dex: 17###########.###....... XL:  2 Next: 33% Place: Dungeon:1#@.............#.. Noise: ---------  Time: 603.0 (0.0)#.#####.####.#.#.. a) +2 sling {Kyoko}  c) +0 sling {Mariya}#.# #.####†..... Fire: a) +2 sling {Kyoko} #.# #...........WÞµjt™‡### ########.####.####....#.####.# _No target in view! _No target in view! _You see here a +0 sling. _Done exploring. _Done exploring.  Search for what [? for help]? .WÞµjü WÞµj¢WÞµj±WÞµja². _ZÞµj4R ZÞµj¿R ZÞµj0T ZÞµjšx ZÞµj@y ZÞµj^ ZÞµjO� E _Done exploring._Þµj>R þGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} Armour (go to first with [)  b - a +0 leather armour (worn)`ÞµjF+S Scrolls:  Scrolls ?  s - a scroll of butterflies  c - 2 scrolls labelled ZUREUNL GAITRE  d - a scroll labelled ISIUTH KOFABbÞµj‘ÿ¿Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +2 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} Armour (go to first with [)  b - a +0 leather armour (worn)dÞµjzãdÞµjÓëdÞµjgò...........#.####≈#~<~#~##....... Gurguzundir the Shooter ...........#.####≈≈≈≈≈≈~##....### Coglin ...........#....####+#####....#Health: 23/23 ======================== ...........#..).# #..# #....### Magic: 2/2======================== †....#######....# #.## #....#.. AC: 3Str: 11 .....# #....###.#### #....#.. EV: 11Int: 8 ###### #...........# #....... SH: 0Dex: 17###########.###....... XL:  2 Next: 33% Place: Dungeon:1#@.............#.. Noise: ---------  Time: 603.0 (0.0)#.#####.####.#.#.. a) +2 sling {Kyoko} dÞµjóL c) +0 sling {Mariya}#.# #.####†..... Fire: a) +2 sling {Kyoko} #.# #...........### ########.####.####....#.####.# _No target in view! _You see here a +0 sling. _Done exploring. _Done exploring. _Search for what [? for help]? . _Done exploring.dÞµjCù4dÞµj‡ÿdÞµj%fÞµj*XfÞµjBYmWhere to? (Tab - D:1 @ (x,y), ? - help) fÞµjÿY6 D - Dungeon fÞµjjQ fÞµjçp ...........#.####≈#~<~#~##....... Gurguzundir the Shooter ...........#.####≈≈≈≈≈≈~##....### Coglin ...........#....####+#####....#Health: 23/23 ======================== ...........#..).# #..# #....### Magic: 2/2======================== †....#######....# #.## #....#.. AC: 3Str: 11 .....# #....###.#### #....#.. EV: 11Int: 8 ###### #...........# #....... SH: 0Dex: 17###########.###....... XL:  2 Next: 33% Place: Dungeon:1#@.............#.. Noise: ---------  Time: 603.0 (0.0)#.#####.####.#.#.. a) +2 sling {Kyoko} fÞµjòr  c) +0 sling {Mariya}#.# #.####†..... Fire: a) +2 sling {Kyoko} #.# #...........### ########.####.####....#.####.# _No target in view! _You see here a +0 sling. _Done exploring. _Done exploring. _Search for what [? for help]? . _Done exploring.fÞµjã~ fÞµjŒ€ fÞµj\† : _fÞµjýˆ fÞµj•Š ,fÞµj[‹ fÞµj<’ fÞµjΔ BfÞµjæš fÞµjÔ› fÞµj+œ fÞµj=� fÞµj¨£ fÞµj¥ fÞµj[¥ fÞµja¦ fÞµj¹« fÞµjV¬ fÞµjÒ¬ fÞµjé· nfÞµj§º fÞµj» fÞµj)¼ fÞµj†¼ fÞµj.Á fÞµj> fÞµj›Â fÞµjGà fÞµjJÇ fÞµj¢È ,fÞµj‰É fÞµj­Í fÞµjÔÎ fÞµj2Ï fÞµjÐ fÞµjÔ fÞµj‰Õ ,fÞµj™Ö fÞµjáÙ fÞµjEÛ fÞµj·Û fÞµj Ü fÞµj°ß fÞµjÌà ,fÞµjâ fÞµj`ä fÞµjeå fÞµjµå fÞµj|æ fÞµj!é fÞµjê fÞµjaê fÞµjë fÞµj8í fÞµjï ,fÞµj§ð fÞµj¬ò fÞµj<ô ,fÞµj’ô fÞµj©÷ fÞµj0ù fÞµjòù fÞµjÛú fÞµj ý fÞµj–þ fÞµjðþ fÞµj¢ÿ fÞµj fÞµj³ ,fÞµjê fÞµj^ fÞµj÷ fÞµjU fÞµj fÞµjñ fÞµj  fÞµjá fÞµj´ fÞµj fÞµj´ ,fÞµj# fÞµjÆ fÞµj< fÞµj† fÞµjº fÞµj{ fÞµjd fÞµjà fÞµj½ fÞµj2" fÞµj@# fÞµjˆ# fÞµj3$ fÞµjÿ% fÞµj¨& fÞµjì& fÞµjŠ' fÞµjç+ …  There is a stone staircase leading down here.fÞµj�, $ _fÞµj³2 fÞµjæ±J 2  You climb downwards.fÞµjq³fÞµj´fÞµjµfÞµj|Áx  # # .### ......# .  #...#.. ##.l. ###....##...... .......@...# 33.5 (30.5)#####g#........ # ####>####  #  g   hobgoblin (asleep) l   frilled lizard (asleep) _You encounter a frilled lizard and a hobgoblin.Found a stone staircase leading down.  There is a stone staircase leading up here.fÞµjtÂfÞµj%ÈfÞµj�Êd _There are monsters nearby!hÞµj+ó )g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!hÞµjå±¥ )The hobgoblin is heavily wounded.You shoot a sling bullet.hÞµj4 ig.l.hÞµj!< Tlwandering)hÞµj¥y {====4.7 (1.2)Rev hÞµjv} hÞµj™€ g _The sling bullet completely misses the hobgoblin.hÞµjyg s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.hÞµjÿk 4 hÞµj¸ñ u )))))))You kill the hobgoblin!hÞµj9| u .lYou shoot a sling bullet.hÞµj3• i.......lhÞµjÌ› ¡41===-6.0 (1.3Rev+ hÞµj^Ÿ hÞµj¤¡ 8 _The frilled lizard hisses angrily.hÞµjй{ )))))))You shoot a sling bullet.iÞµj³ .  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.) iÞµjœ‘6.........iÞµjÁ”\5-7.2 (1.2iÞµj™iÞµj€œR _You kill the frilled lizard!iÞµjWÂiÞµjÎÂiÞµjƒÈiÞµj;ËH _No target in view!iÞµj�iÞµjq�iÞµj:”iÞµjÜšH _No target in view!iÞµjíWiÞµj¥XiÞµjl\iÞµjZ_H _No target in view!iÞµjp ‘ _No target in view!jÞµj÷Ø iRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled ZUREUNL GAITRE  d - a scroll labelled ISIUTH KOFAB[?] describe selectedmÞµj*mÞµjô/mÞµjü4ŽGurguzundir the ShooterCoglinHealth: 23/23 ========================#Magic: 2/2========================# .###mÞµj>5UAC: 3Str: 11......#.EV: 11Int: 8#...#.. ##...mÞµjo5:SH: 0Dex: 17###....##......XL:  2 Next: 45% Place: Dungeon:2mÞµj–5.......@...#Noise: ===------  Time: 637.2 (0.0)#####.#........mÞµj»59a) +2 sling {Kyoko}  c) +0 sling {Mariya}# ####>####Fire: a) +2 sling {Kyoko} mÞµjã5;#Rev+ mÞµj6«The sling bullet hits the frilled lizard. _You kill the frilled lizard! _No target in view! mÞµjV6¥_No target in view! _No target in view! _No target in view!mÞµjt8ô _No target in view! _No target in view!  As you read the scroll labelled ZUREUNL GAITRE, it crumbles to dust.  It is a scroll of identify.mÞµjšA/  --more--oÞµj3äoÞµjælIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ISIUTH KOFAB[?] describe selectedpÞµjÎ{pÞµj+�pÞµja†@Gurguzundir the ShooterCoglinHealth: 23/23 ========================#Magic: 2/2========================# .###AC: 3Str: 11......#.EV: 11pÞµj·†Int: 8#...#.. ##...SH: 0Dex: 17###....##......XL:  2 Next: 45% Place: Dungeon:2.......@...#pÞµj܆fNoise: ===------  Time: 637.2 (0.0)#####.#........a) +2 sling {Kyoko}  c) +0 sling {Mariya}pÞµj ‡Ð# ####>####Fire: a) +2 sling {Kyoko} #pÞµjI‡™Rev+ _No target in view! _No target in view! pÞµj�‡¾_No target in view! _No target in view!  As you read the scroll labelled ZUREUNL GAITRE, it crumbles to dust.  pÞµj¦‡It is a scroll of identify.pÞµj9�pÞµj•�4---8.2 (1pÞµj¬“pÞµj{–X _d -> w - a scroll of enchant weapon; c -> i - a scroll of identifyrÞµjˆÃ rÞµjîÅ ¦Read which item? Scrolls  i - a scroll of identifyrÞµj&Æ ¤s - a scroll of butterflies  w - a scroll of enchant weapon[?] describe selectedtÞµj‡ Gurguzundir the ShooterCoglinHealth: 23/23 ========================#Magic: 2/2========================# .###AC: 3Str: 11......#.EV: 11Int: 8#...#.. ##...SH: 0Dex: 17###....##......XL:  2 Next: 45% Place: Dungeon:2.......@...#Noise: ---------  Time: 638.2 (0.0)#####.#........a) +2 sling {Kyoko}  c) +0 sling {Mariya}# ####>####Fire: a) +2 sling {Kyoko} #Rev+ _No target in view! _No target in view! _No target in view!  As you read the scroll labelled ZUREUNL GAITRE, it crumbles to dust.  It is a scroll of identify. _d -> w - a scroll of enchant weapon; c -> i - a scroll of tÞµjUˆ SidentifyEnchant which weapon? Hand Weapons  a - a +2 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya}[?] describe selectedvÞµjó vÞµjµvÞµjm˜Gurguzundir the ShooterCoglinHealth: 23/23 ========================#Magic: 2/2========================# .###AC: 3Str: 11......#.EV: 11Int: 8#...#.. ##...SH: 0Dex: 17###....##......XL:  2 Next: 45% Place: Dungeon:2.......@...#Noise: ---------  Time: 638.2 (0.0)#####.#........a) +2 sling {Kyoko}  c) +0 sling {Mariya}# ####>####Fire: a) +2 sling {Kyoko} #Rev+ _No target in view! _No target in view! _No target in view!  As you read the scroll labelled ZUREUNL GAITRE, it crumbles to dust.  vÞµj%dIt is a scroll of identify. _d -> w - a scroll of enchant weapon; c -> i - a scroll of identifyvÞµjî#c  As you read the scroll of enchant weapon, it crumbles to dust.vÞµjÁ%f9.2 (133vÞµj¹)vÞµj–,C _Your +2 sling {Kyoko} glows red for a moment.wÞµj¢)3wÞµjI*wÞµjï+wÞµje.wÞµjµ.wÞµjü3€Rev wÞµjL4wÞµj‚7wÞµjt8wÞµj½8wÞµj09wÞµjµ:wÞµjÃ<wÞµj=wÞµj^=wÞµjš?wÞµjAwÞµjOAwÞµjÒAwÞµjjCwÞµjÔE>wÞµjSGwÞµj0HwÞµjJ3wÞµj€JwÞµj»KwÞµjN,wÞµjÓNwÞµj\QwÞµj*TŠ  You encounter a hobgoblin. It is wielding a +0 great sword.wÞµjŽYb##  g.. ######### .. #........ ##.##.####  +...@....##### . #.....##....###....##..............<...########.#........wÞµj^ZP#.####>####g   hobgoblin (wandering)#.# ##.#..#wÞµjr[T.g47.2 (8wÞµj+awÞµjb)8.2 (9 wÞµj'b _wÞµjâgwÞµjUixÞµj – þ ))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!xÞµj# Ð  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.xÞµj¡¡ @.gxÞµj© -....xÞµjŸ© b===9.4 (1.2Rev xÞµjæ° xÞµj—µ b _The hobgoblin is severely wounded.xÞµjÈ»s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.xÞµjO¿I)))yÞµjÙp ))You kill the hobgoblin!yÞµjEý  g  You shoot a sling bullet. .g  You hear a shout! .)..g   goblinYou encounter a goblin. It is wielding a +0 dagger.5450.7 (1.3 _You hear a shout!yÞµj¥\¡ )) You shoot a sling bullet. The sling bullet hits the goblin.yÞµj:èÁ .  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.yÞµj¼ì(yÞµjŠo/gyÞµjÃxî )..g   hobgoblinYou kill the goblin!yÞµjd}k81.9 (1.2Rev+ yÞµjV„yÞµj‡Z _You encounter a hobgoblin.yÞµj/Fs .  You shoot a sling bullet. The sling bullet hits the hobgoblin!yÞµjâIJ))))yÞµj—Ïo )You kill the hobgoblin!yÞµj/VV..)..yÞµjcZt663.2 (1.3Rev* yÞµj `yÞµjc/ _You shoot a sling bullet.zÞµj^3zÞµj®zÞµjÞH _No target in view!{Þµj½Ê{ÞµjË{Þµj~Í{ÞµjÕjRev+ {ÞµjØÖ{Þµj-×{ÞµjåØ{Þµj«Û,{ÞµjZÝ{Þµjsá,{Þµjã{Þµj çTRev {Þµjãè{Þµjäë{Þµj7ì{Þµjî{Þµj ò,{Þµjô{ÞµjE÷{Þµj‚÷{Þµj�{Þµjé{Þµj"({Þµjì{ÞµjÁ {Þµj {Þµj({Þµj±B{Þµj2,{Þµjª{ÞµjÏ,{Þµj€{Þµj†{Þµj½{Þµj!{Þµj½#,{Þµjš%{Þµj¾',{Þµj¼){ÞµjU,,{Þµjq.{Þµj 1{ÞµjE1{ÞµjG3{Þµj€7{ÞµjÃ9W _You start waiting.{ÞµjçDb..g##.##....'...@....---......<g   goblin (wandering){Þµj¶N˜ 71.2 (18.0)  A goblin opens the door.---2.2 (19{Þµj×U{Þµj³Xq _You encounter a goblin. It is wielding a +0 club.|Þµj ŸÚ ))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.|Þµj3)ƒ )))The goblin shouts!  You shoot a sling bullet.|Þµj?­'.g|Þµj˜´+...g...|Þµjžµf===3.4 (1.2)Rev |Þµj ½|ÞµjX¾a _The sling bullet closely misses the goblin.|ÞµjU¢p '  You shoot a sling bullet. The sling bullet hits the goblin.|Þµjæ=)))|Þµj +o ))))You kill the goblin!|Þµj¬¶|Þµj¸E...)...|ÞµjýÀ|Þµj.Â70|ÞµjkÂ4.7 (1.3|Þµj¡Â Rev+ |ÞµjÑÂ|ÞµjmÎ|ÞµjµÓ |Þµj„Ô|ÞµjÞÔ!_You shoot a sling bullet.|ÞµjÇd |Þµj:e |ÞµjYl |ÞµjÔo H _No target in view!|Þµj, |Þµj’ |Þµjß |Þµj&! H _No target in view!}Þµj¡µ ‹}Þµj>Á jRev }Þµj=Å ,}ÞµjˆÇ }Þµj’Ë ,}ÞµjàÍ }Þµj¿Ú >}ÞµjŒÞ }Þµj£â 3}Þµj×ä }Þµj|è }ÞµjÅè }Þµj¢ê }Þµjïí }Þµj-î }Þµjfð }Þµjêó ,}Þµjbö }Þµjcù ,}Þµjzû }Þµjþ }ÞµjFþ }Þµjáÿ }Þµj§ ,}ÞµjÜ }Þµj3 }Þµj[ }Þµj8 }Þµj ,}Þµj¾ }Þµjß }Þµj }Þµj }Þµj¸ ,}ÞµjA }Þµjû ,}Þµj }Þµjß! }Þµj" }ÞµjÖ# }Þµj( ,}Þµj)* }Þµj#- }Þµj­- }ÞµjW0 }Þµjû2 ,}Þµj5 }Þµj�8 ,}Þµj‰: }ÞµjX= }ÞµjŽ= }Þµje? }ÞµjîA }Þµj"B }ÞµjGD }ÞµjËG ,}ÞµjÔQ }ÞµjñV ,}ÞµjßZ }ÞµjØb }ÞµjJc }Þµjžf }Þµj“i ,}ÞµjFl }Þµj„p }ÞµjÈp }Þµjªs }Þµj„w }ÞµjËw }Þµjvz }ÞµjÃ} ,}ÞµjÙ }Þµjîƒ ,}Þµjû… }Þµjì‰ ,}Þµj7Œ }Þµj¯� ,}Þµj+’ }Þµj– ,}ÞµjU˜ }ÞµjOœ ,}Þµj¢ž }Þµj_£ ,}Þµj_¥ }Þµj© ,}Þµj‚« }Þµj¯ ,}Þµjm± }ÞµjE· B}Þµjùº ,}Þµj^½ }ÞµjjÁ }Þµj©Á }Þµjôà }ÞµjgÈ ,}ÞµjÊ }Þµj3Í ,}ÞµjÐ }ÞµjÓ }Þµj`Ó }Þµj™Õ }ÞµjÙ }ÞµjSÙ }ÞµjBÞ }Þµjfê ,}Þµj¿í }Þµjèò ,}Þµj�ô }Þµj=ù ,}ÞµjVü }Þµj‡ B}Þµj� }Þµjÿ }Þµjw }Þµj5 }Þµj¥ }ÞµjÆ }Þµj™ }Þµjé }Þµj= }Þµjò ,}Þµj· }Þµjµ( }Þµj * }Þµjª, }Þµj2 ,}Þµj/4 }Þµj7 ,}Þµj‹9 }Þµj= }ÞµjP= }Þµj³? }Þµj;C ,}ÞµjÿE }Þµj»H }Þµj I }Þµj K }Þµjæ] n}ÞµjP_ }ÞµjÞb ,}ÞµjÕc }Þµj;g ,}ÞµjDi }ÞµjXm }ÞµjÃm }Þµjo }Þµj¢r ,}ÞµjÚt }Þµjìw ,}Þµjz }Þµj3† ,}Þµj¥Œ }ÞµjÌŽ ,}Þµjõ� }Þµj9” ,}Þµjw– }ÞµjP™ }Þµjœ ,}Þµj¼ž }ÞµjkŸ }Þµjô  }Þµj÷£ ,}Þµj[¦ }ÞµjÍ© ,}ÞµjA° B}Þµj± }Þµjr´ ,}Þµj|¶ }Þµj'º ,}ÞµjL¼ }Þµj}¿ ,}ÞµjlÁ }Þµj×Ä }Þµj1Å }Þµj½Æ }ÞµjáÉ ,}ÞµjEÎ }ÞµjŽÑ }ÞµjïÑ }ÞµjÿÓ }ÞµjÖ }ÞµjVÖ }Þµj+Ø }Þµj Ü }Þµj°Ý }ÞµjUÞ }Þµj�á }ÞµjÉá }Þµj¢ã }ÞµjŽç ,}Þµj¸è }ÞµjÀì ,}Þµj†î }Þµjlò ,}Þµjñó }Þµj¾ö ,}ÞµjÆø }Þµjš,}Þµjy }Þµjœ ,}Þµj}Þµj¬,}Þµj8}Þµj_,}Þµjö!}Þµj6%,}Þµj2(}Þµj¢+}Þµja.W _You start waiting.}Þµj«8Æg---g   hobgoblin (wandering)}Þµj®C1767.7 (93.0)}ÞµjD#---}Þµj{D%8.7 (94}ÞµjL}Þµj€O| _You encounter a hobgoblin. It is wearing an amulet of faith.ÞµjZw )))))You shoot a sling bullet.ÞµjÅã× gThe sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.ÞµjEhC)gÞµjȆâ.....===9.9 (1.2)Rev  _The hobgoblin is lightly wounded.Þµjš×Ÿ ) You shoot a sling bullet. The sling bullet hits the hobgoblin.Þµj_‚  You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.Þµj¨îÞ.g 71.1Rev+ Þµj?ôÞµjI÷b _The hobgoblin is severely wounded.ÞµjÉp s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.ÞµjHx (Þµjàý u )))))))You kill the hobgoblin!ÞµjL‰ l...)..$ÞµjI� /92.3Þµj´› E _You shoot a sling bullet.Þµj'$ Þµjè$ Þµj4+ Þµjí- H _No target in view!�ÞµjÕ�ÞµjÕ�Þµj÷×�Þµj¾Û�ÞµjÆÜ�ÞµjÁäX�ÞµjôçTRev �Þµjùé�ÞµjTí�Þµj³í�Þµj™ð�Þµjkú�ÞµjÂú�ÞµjKý�ÞµjÎ,�Þµj��ÞµjÏ>�Þµj< �Þµjk 3�Þµj½�Þµj(,�ÞµjC�Þµj�ÞµjV�Þµj]�ÞµjF,�Þµjº �Þµj±#,�Þµjê%�Þµj4),�ÞµjÓ+�Þµjó.,�Þµjm1�ÞµjÅ4,�ÞµjÓ6�Þµj%:,�Þµj&<�Þµjs?,�ÞµjðA�ÞµjÁD�Þµj"E�ÞµjG�ÞµjTJ,�ÞµjBL�Þµj8P,�ÞµjÞQ�ÞµjäT,�Þµj*W�ÞµjRZ�Þµj¡Z�Þµjü\�Þµj`,�Þµjb�Þµj“e,�Þµj°g�Þµjët,�Þµjw�Þµj{,�Þµjª}�Þµj…�,�Þµjô„�Þµj@ˆ�Þµj‹ˆ�Þµj¶Š�Þµjà��Þµj'Ž�ÞµjA��Þµj5“,�ÞµjõšB�Þµj��Þµj¢,�Þµjw¥�Þµj˜©�Þµjá©�Þµj}¬�Þµjí¯�Þµj6°�Þµjα�ÞµjQ´,�Þµj_¶�Þµjó¸,�Þµjݺ�Þµj@¾,�Þµj°À�ÞµjúÃ�ÞµjWÄ�ÞµjpÆ�Þµj¬É,�Þµj§Ì�Þµj³Ï�ÞµjòÏ�ÞµjÝÑ�ÞµjqÕ,�Þµj£×�Þµj¶Û,�Þµj{Þ�ÞµjYá�Þµj¡á�Þµj±ã�ÞµjÉæ,�Þµjðè�Þµj"ö,�Þµj>ù�Þµj)þ,�Þµj'�Þµjx,�Þµjq�ÞµjC �Þµj‰ �Þµj, �Þµj,�Þµjl�Þµj ,�Þµjw�ÞµjÛ,�Þµjb�Þµj·,�Þµj—�ÞµjI�Þµjð�Þµjó!�Þµj^%�Þµj§%�Þµjº'�Þµj +�Þµjk+�Þµjœ-�Þµjÿ0�Þµj<1�Þµjc3�Þµja6�Þµj¨6�Þµj9�Þµj„<�ÞµjÂ<�Þµj¹>�ÞµjÎA,�Þµj1D�ÞµjBG�Þµj¿G�Þµj´J�ÞµjM,�ÞµjNN�ÞµjœQ,�ÞµjvT�Þµj\X,�ÞµjbZ�Þµj�]�Þµjð]�ÞµjI`�ÞµjØc,�Þµj`q�Þµj0w,�Þµj{�Þµj•~,�Þµj��Þµj9„,�Þµj›†�Þµj}‹,�Þµj��Þµjî�,�Þµj~“�ÞµjÍ–,�Þµj3™�Þµj²œ�Þµj ��Þµjl¡�Þµj̤,�Þµjf§�ÞµjÕª�Þµj-«�Þµj»¬�Þµj&°�Þµja°�Þµj~²�Þµj[µ�Þµjœµ�Þµj¸�Þµj†»,�ÞµjÖ½�ÞµjÅÀ,�Þµj3Ã�ÞµjYÆ,�Þµj§È�ÞµjKË,�Þµj.Í�Þµj:Ð�ÞµjmÐ�Þµj§Ò�Þµj‰Õ�ÞµjäÕ�ÞµjÚ×�Þµj‚Û,�Þµj%à�Þµj‘æ�Þµjíæ�Þµj®é�Þµj¹ì,�Þµjûî�Þµj—û,�Þµj¹þ�Þµj ,�Þµj§�Þµjº�Þµj$ �Þµj1 �Þµj· �Þµjé �ÞµjÂ�Þµj,�Þµj��Þµjh,�ÞµjË�ÞµjØ,�ÞµjÁ�Þµj¨"�Þµjý"�ÞµjD%�Þµj„'�Þµjç'�Þµj·)�Þµj4-,�Þµj™/�Þµj%5,�Þµj$6�Þµj 9,�Þµj];�Þµj^>�Þµj¤>�Þµjr@�Þµj E,�ÞµjG�Þµj°PW _You start waiting.�ÞµjVW1871.3 (99.0)�Þµj�X:---2.3 (100.0)�Þµj'^�Þµjfg# _Done waiting.‚Þµjvë‚ÞµjØë‚Þµjî‚Þµjð‚Þµj•ó‚Þµj‡ø,‚Þµj|üj  You now have 43 gold pieces (gained 14).‚Þµjg‚Þµj,{ _You see here an amulet of faith.‚ÞµjÚ‚Þµj܂޵jÚ‚Þµjɂ޵j‚Þµj>‚Þµj! ‚Þµj-1š‚Þµjq3‚Þµjx8B‚Þµj&=‚Þµjì@,‚ÞµjmC‚ÞµjÂF‚ÞµjJ‚Þµj9J‚ÞµjFL‚Þµj$O‚ÞµjAR‚Þµj³R‚ÞµjÅT‚ÞµjªW‚Þµj[,‚Þµj�]‚ÞµjÈ`‚ÞµjFd,‚Þµj¤f‚ÞµjÁh‚ÞµjÇs,‚Þµj“v‚Þµj³‚Ü######.........### .....# ....#  #...#  #...#  #.@.+ ---#+####...# .........# ?..##....#. ###..# ###..###.######.......##.....)#..##########......)..#........‚ÞµjAŠ385.3 (13.0)‚ÞµjÙŠ,6.3 (14‚Þµjê�‚Þµj “, _d - a +0 pair of boots„Þµj{œ „Þµj€ž Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)„ÞµjÊž ëd - a +0 pair of boots[?] describe selected [!] equip|wield|wear„Þµjüž �[tab] equip|unequip …Þµj " …Þµj¤# …Þµjê( ÄGurguzundir the Shooter######Coglin.....…Þµj¯) ×Health: 23/23 ========================....###Magic: 2/2========================.....#AC: 3Str: 11....#EV: 11Int: 8#...#SH: 0Dex: 17#...#XL:  2 Next: 79% Place: Dungeon:2#.@.+Noise: ---------  Time: 886.3 (0.0)…Þµj6* Î#+####...#a) +3 sling {Kyoko}  c) +0 sling {Mariya}.........#Fire: a) +3 sling {Kyoko} ?..##....#. ###..# ###..###.######.......##.....)#..##########......)..#........ …Þµjb* }_No target in view! _You start waiting. _Done waiting.  …Þµj�* ŒYou now have 43 gold pieces (gained 14). _You see here an amulet of faith. _d - a +0 pair of boots…Þµj1 …Þµj2 …ÞµjŒ7 …Þµj²? f  You start putting on your armour.…Þµj…@ +7.3 (1…Þµj‡E …ÞµjŽK …Þµj L +8.3 (2…ÞµjÚS …Þµj1U …ÞµjªU +9.3 (3…ÞµjÜZ …Þµj:a …Þµj¯a %90.3 (4…ÞµjÞd …Þµj i …Þµj€i +1.3 (5…Þµjyn …Þµj(p ‡ 4 _You continue putting on your +0 pair of boots. x5…Þµj q …Þµjût …Þµj¯v b _You finish putting on your +0 pair of boots.†ÞµjVmI†Þµjn†Þµj�r†Þµj3s$ _†Þµjßz†Þµjñ{†Þµj=€†ÞµjÒ€†Þµj愆޵jß…†ÞµjSˆ†ÞµjЈ†Þµj¡Š†Þµjº�†ÞµjŸ�†Þµj‘†Þµj¼’†Þµjú•†Þµj™†Þµj晆޵jœ†Þµj ž†Þµj}¡†ÞµjΡ†Þµjy­†Þµj(°†Þµj;µ†Þµj¹µ†Þµj&·†Þµjã¿V....### .....# ....# #...# #...# #...+####+####...##.!.........##..@..##....# #.....####..# # #......# ##..###.# #.########.......# #. #.....)#..######## #......)..#......  #.....##.##.####  #.....)..".....##  #.....##.#...#... †ÞµjŽÉV8.3 (79.3 (8†Þµjφ޵jÖÑd _c - a scroll labelled RED RUXULIHIGE‡ÞµjЇ޵jçЇ޵jÛч޵joÕ‡Þµj,Ù‚  You encounter a goblin. It is wielding a +0 dagger.‡Þµj‡ß÷.# ###.# ....# #...# #...# #...+ ####+####...# #.@.........#‡Þµj&à #.....##....#  #.....####..# # #......# ##..###.# #.########.......# #. #.....)#..###### g   goblin (asleep)#g #......)..#....... #.....##.##.#### #.....)..".....#‡ÞµjMé&0‡Þµj}ê4900.3 (1 _‡Þµj÷ð‡Þµjö} _You see here a golden potion.‰Þµj—Ûõ )))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.‰Þµj¤e¤  The goblin shouts!  You shoot a sling bullet. The sling bullet hits the goblin.‰Þµj‰ç&g.‰ÞµjÀè$g.‰Þµjãñ’...===1.5 (1.2Rev ‰Þµj8ø‰Þµj¼úa _The goblin is moderately wounded.‰Þµj~%~ ))))You shoot a sling bullet.‰Þµjˆ®‘  The sling bullet closely misses the goblin.You shoot a sling bullet.‰Þµj 5'g.‰ÞµjÃ=“...2.8 (1.3Rev+ ‰ÞµjWH‰ÞµjbLa _The sling bullet closely misses the goblin.‰Þµj°H † )))))You shoot a sling bullet.‰ÞµjÖ ‘  The sling bullet closely misses the goblin.You shoot a sling bullet.‰Þµj@X 'g.‰ÞµjTa 9.....‰Þµj°b k4.0 (1.2Rev* ‰Þµj�l |  You shoot a sling bullet. _The sling bullet closely misses the goblin.  You shoot a sling bullet.  The sling bullet closely misses the goblin.You shoot a sling bullet. _The sling bullet closely misses the goblin.‰Þµj¯Û � ) You shoot a sling bullet. The sling bullet hits the goblin.‰Þµj�l à .  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin!‰Þµjir S‰Þµj\ B.)‰Þµj 5835.3 (1.3‰Þµjß3 ‰ÞµjãH J _You kill the goblin!‰Þµj}œ3‰Þµj¼�‰Þµj£ H _No target in view!ŠÞµjúÍ3ŠÞµj‡ÔŠÞµjs×H _No target in view!ŠÞµjõ�IŠÞµjÜ×'.ŠÞµjÜà(0.0ŠÞµj[â4---6.3 (1ŠÞµj…êŠÞµjS _d - a golden potion‹ÞµjRÍ3‹ÞµjÁϋ޵jŽÓ‹ÞµjÅÝ,‹Þµji}Rev+ ' _You open the door.‹Þµjk@  There is an open door here.‹Þµjp½ _Rev ‹ÞµjûM _You now have 57 gold pieces (gained 14).‹ÞµjÛ"T‹Þµjê#‹ÞµjÐ%‹Þµja&‹Þµj¦&‹Þµj‡B‹ÞµjmD‹ÞµjE‹ÞµjéE‹Þµj3I‹Þµjš“¢‹ÞµjÓ–<  You encounter an orc and a ball python.‹Þµjržë#'##. .... S.. ..# .o #. ####.#### #######....@..# .....#---#....##.## ....####### #..#### ..... ##....# .... ####.## #... #..### #... o   orc (asleep) ##...# #S   ball python (constriction, asleep) ####'####... #...........‹Þµjž¥0259.0)‹Þµjͦ~  A malevolent force fills the Dungeon...‹Þµj µ/  --more--ŒÞµjDòT  You fall into a shaft and drop 2 floors!ŒÞµjÿû/  --more--�Þµj-µ-Generating dungeon...o\\/o/ building the Dungeon \o\�Þµjbè < /o/ŽÞµj ŽÞµj7RGurguzundir the ShooterCoglinHealth: 23/23 ========================Magic: 2/2========================AC: 4Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  2 Next: 83% Place: Dungeon:4Noise: ---------  Time: 926.3 (20.0)a) +3 sling {Kyoko}  c) +0 sling {Mariya}Fire: a) +3 sling {Kyoko} _You open the door. _There is an open door here. _You now have 57 gold pieces (gained 14).  You encounter an orc and a ball python.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!ŽÞµjaZð ##### .... #..? ## ... .# .. .# .#.# #..# #@# #.# ... >.... ..#.#.# .....#.#  #...#.#.#  ##. #.# #    ŽÞµj>^0 _The shaft crumbles and collapses.ŽÞµj%aw _Found a scroll of identify. Found a stone staircase leading down.�Þµj°¦ 3�Þµjz§ �Þµjd° f _�Þµj¶ B�Þµjì¶ �Þµjóº �Þµj½ ,�Þµjä¾ �Þµjiæ J _i - 2 scrolls of identify (gained 1)�ÞµjFù Œ�ÞµjO Æ�Þµjç �Þµjº �Þµj5 �Þµja �ÞµjO �Þµj� �Þµj �Þµjo �Þµj �Þµjû �ÞµjÌ ,�Þµj �Þµjö ,�Þµjt �ÞµjÄ �Þµjö �Þµj8 �Þµjß �Þµjû �Þµjh ,�Þµj0 �ÞµjX! �Þµj¤# ,�Þµjg$ �Þµj& �Þµjã' ,�ÞµjZ( �Þµj{) �Þµj7+ �Þµj–+ �ÞµjÆ+ �Þµj‰- �Þµj¿. �Þµjo/ ,�Þµj‡1 �Þµj83 �Þµj´3 ,�Þµjc5 �Þµj}7 ,�Þµj.8 �Þµj: �ÞµjX< ,�Þµj*= �ÞµjÎ> �Þµj³@ ,�ÞµjÈA �Þµj¸C �ÞµjE �ÞµjpE �Þµj$F �ÞµjÑG �ÞµjäI ,�Þµj–J �ÞµjüL �ÞµjïO ,�Þµj˜P �ÞµjþR �Þµj¨U ,�Þµj%V �ÞµjxX �ÞµjZ ,�Þµj–Z �Þµj¹[ �Þµj‡] �ÞµjÂ] �Þµj¸^ �Þµj?` �Þµjýa �ÞµjYb �Þµj¥b �Þµj e �Þµj²f ,�Þµj/g �Þµj–h �ÞµjJk ,�Þµjèk �Þµj m �Þµjân ,�Þµjeo �ÞµjCp �Þµj­q �Þµjr �ÞµjJr �Þµjht �Þµjþu �ÞµjYv �ÞµjŒv �ÞµjKx �Þµjªy ,�Þµj%z �Þµj˜{ �Þµj} �Þµj`} �Þµj3~ �Þµj  �ÞµjÇ€ �Þµj"� �Þµjs� �Þµj%ƒ �Þµj–„ ,�ÞµjB… �Þµj#† �ÞµjXˆ ,�Þµj!‰ �Þµj„Š �Þµj·Œ ,�Þµj0Ž �Þµj½Ž �ÞµjO‘ B�ÞµjÃ’ �ÞµjE” �ÞµjÝ” ,�ÞµjÕ• �Þµjg— �ÞµjÍ— �Þµj!˜ �ÞµjÛ™ �Þµj=› �Þµjã› ,�ÞµjÊ� �Þµj‘Ÿ ,�Þµj�  �Þµj¡ �Þµj6¤ B�Þµj¿¥ �ÞµjV¦ �Þµjé¦ �ÞµjO§ �Þµjº¨ �Þµj;« ,�Þµj¬ �ÞµjŒ­ �Þµj£¯ ,�Þµjl° �Þµj ± �Þµj™³ ,�Þµj[´ �Þµjjµ �Þµj(¸ �Þµj¾¸ �Þµj¹ �Þµjlº �Þµj`½ ,�Þµj<¾ �Þµj�¿ �Þµj±Á ,�Þµjà �Þµj Ã �Þµj…Å �ÞµjôÅ �ÞµjFÆ �Þµj6È �ÞµjøÊ e  You encounter a hound.�ÞµjŠÑ ##..##. .... #. .h###.##. .. #.... #.  ##.>#. ######...#. .........#.##### ####...#.@...# ##.######.# ######... #.# #......#. #.# #.####... #.#####.# ##.# #.......#####.# h   hound (asleep) �ÞµjÒ Ì####..........# #.###########.#�ÞµjsØ -88.3 (62�ÞµjwÙ 39.3 (63 _�ÞµjÞ �Þµjà ’Þµj–�  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1               c * Ranged Weapons   4.1   5.9  -1               d - Armour   0.0 [’Þµj~ž40m  1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   0.7   1.2  -1                                                        [’ÞµjŸh40m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets”Þµj¼˜”Þµj]£”Þµj奻##..##. Gurguzundir the Shooter##.... #. Coglin.h###.##. Health: 23/23 ========================..#.... Magic: 2/2========================#.”Þµj¡¦•##.> AC: 4Str: 11#.######... EV: 11Int: 8#.......... SH: 0Dex: 17#.##### ####... XL:  2 Next: 83% Place: Dungeon:4#.@...###.# Noise: ---------  Time: 989.3 (0.0)#####.# ######... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#.# #......#. Fire: a) +3 sling {Kyoko} #.# #.####...#.#####.# ##.#”Þµj¿§±#.......#####.# h   hound (asleep)####..........##.###########.#A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. _Found a scroll of identify. Found a stone staircase leading down. _i - 2 scrolls of identify (gained 1) _You encounter a hound.”Þµj“«”Þµj¬”ÞµjX°”Þµjï±”ÞµjBç ”ÞµjTé IGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +3 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} ”Þµj¦é ÔArmour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of boots (worn)•Þµj¡·Ü Potions:  Potions !  d - a golden potion—Þµj\!Scroll Scroll?  s - a scroll of butterflies  i - 2 scrolls of identify  c - a scroll labelled RED RUXULIHIGE™Þµj²™Þµj$™Þµj*W##..##. Gurguzundir the Shooter##.... #. Coglin.h###.##. Health: 23/23 ========================..#.... Magic: 2/2™Þµjï*)========================#.##.> AC: 4Str: 11#.######... EV: 11Int: 8#.......... SH: 0Dex: 17#.##### ####... XL:  2 Next: 83% Place: Dungeon:4#.@...###.# Noise: ---------  Time: 989.3 (0.0)#####.# ######... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#.# #......#. Fire: a) +3 sling {Kyoko} ™Þµj6+#.# #.####...#.#####.# ##.##.......#####.# h   hound (asleep)####..........##.##########™Þµjo+#.#A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. _Found a scroll of identify. Found a stone staircase leading down. ™Þµj•+l_i - 2 scrolls of identify (gained 1) _You encounter a hound.™ÞµjK1™ÞµjÑ1™ÞµjÞ5™ÞµjŽ7›ÞµjIH¯ )))))hYou shoot a sling bullet.  ›ÞµjãH3The sling bullet hits the hound but does no damage.›ÞµjßÏw  The hound barks!  You shoot a sling bullet. The sling bullet hits the hound.›Þµj QU.h›Þµj…W8.....›ÞµjWXc===90.5 (1.2Rev ›Þµj~^›Þµj`3 _The hound is lightly wounded.›Þµj-­ )))) You shoot a sling bullet. The sling bullet hits the hound.›Þµj¬˜¦ ))The hound is heavily wounded.You shoot a sling bullet.›ÞµjoU.h›Þµj-J.h›Þµj— ,...›Þµj^!c1.8 (1.3Rev+ ›Þµj&›Þµj6,_ _The sling bullet barely misses the hound.›Þµjó¡ )) You shoot a sling bullet. The sling bullet hits the hound.›Þµj¢r¡ )The hound is severely wounded.You shoot a sling bullet.›ÞµjõôQ.h›Þµjûõ›ÞµjRöJ.h›Þµj…ü›Þµjý,3.0 (1.2›Þµj—›Þµj4` _The sling bullet closely misses the hound.›Þµj²£g )You shoot a sling bullet.›ÞµjÚ# Á .  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!›Þµje) <)›Þµj§¯ .†›Þµj”° ›Þµj¦¹ Á##..##. Gurguzundir the Shooter##.... #. Coglin..###.##. Health: 23/23 ========================..#.... Magic: 2/2========================#.##.> AC: 4Str: 11#.######... EV: 11›ÞµjÏ» ùInt: 8#.......... SH: 0Dex: 17#†##### ####... XL:  2 Next: 258% Place: Dungeon:4#.@...###.# Noise: ===------  Time: 994.2 (1.2)#####.# ######... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#.# #......#. Fire: a) +3 sling {Kyoko} #.# #.####... Rev* #.#####.# ##.##.......#####.#####..........##.###########.#The hound is severely wounded.You shoot a sling bullet. _The sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!›Þµj™¾ Š _You kill the hound!You have reached level 3!›Þµj È /  --more--œÞµjáo ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? žÞµjô£ 8/283/39379%  You feel agile. x2žÞµj*š  Your brain swirls with designs for a reticulated compensator. You just need _some more time...ŸÞµj�• 3ŸÞµj%– ŸÞµj»— ŸÞµj°™ ŸÞµj¯ž ³Rev+ _ŸÞµj¢ a  You see here a hound corpse.ŸÞµjÓ£ 5 _ŸÞµj(¤ ŸÞµjä¤ ŸÞµjÇ¥ ,ŸÞµj¦ ŸÞµjö¦ ŸÞµjæ§ ,ŸÞµj;¨ ŸÞµj%© ŸÞµj9« ŸÞµj…« >Rev ŸÞµj¬ ŸÞµjF­ ŸÞµj´ ê...... # .###. #.## . #.# <#. .. #.#### #. ..#. .......#.##. ... ##..##.....###.# .... ##.##.....# ŸÞµjµ .##.#......@# #....---1000.2 (6.0)######.## ##.>#.# ######...#.# ........#†##### ####...#.....# ##.# #####.# ######... #.# #......#. #.# #.####... ŸÞµjš» ŸÞµjU¼ F---1.2 (7ŸÞµjžÀ ŸÞµjRÅ 9 _Found a stone staircase leading up.¢Þµj× ç######## ...... .###. ##.## . #. # .<#. .. #.###¢ÞµjZ h# #. #..#.......#.##. #...##..##.#.....###.# .... #.##.##....###.##.##.......#.....######.# ##.>#.# ######...##.# .......¢Þµj %#†##### ####..#.....# ##.#######.# ######...##.# #......#¢Þµjš @2.2 (1¢Þµj ¢ÞµjŽ £Þµj•†LM######## . ..... # .. .## ##.## ...  # .<#. .... #.### #..... ........#.##. #....# ##..#.....###.... .##.....###.##.#£Þµj‡Z.......###....######.####.>. Rev . #£Þµj1�£Þµjõ�03£Þµj&”£Þµj–£Þµj—¨ÇM ######## . ..... # .. .## ###.###...  # .<#...... #.### #..... ........#.##. #@...# ##..#.....###.##....# .... £Þµj*©.##.....# #.# ###.##.##.......###.....####£ÞµjK°£Þµjа&4£ÞµjKµ£Þµj)·£ÞµjUŒ M ######## . .....# ## .. .####.###.###...  #....<#.#.### #..... ........#.##. #....# ##..#£ÞµjüŒê.....###.##....# .... #.##.....# .#.# ###.##.#.# ## ##£Þµj¼“£Þµj\”&5£Þµj*™£ÞµjÈš£Þµjj <M ######## . ..... # ## .. .###.###.###...  #....@#.#.### #.###..#..... ........#.##. #....# ##..#.....###.##....# .... #.##. £ÞµjØj J.#.#.£Þµjeq £Þµjr &6£ÞµjÁv £ÞµjLy a _There is a stone staircase leading up here.§ÞµjùýJ  .  # ## .. .### ##.###.###... # #...@<#...... #.### # #.###..#.....  #.##. #....# ##..##. .....###.##....# .... #. #.##.....# #.#.# ###.##. #.......## .# # # ######.## # ##.> #.# ######... #.# 7 _§Þµj_§ÞµjV§ÞµjM6î  .  ## ## .. .### ##.###.###... # #..@.<#...... #.### # #.###..#.....  #.##. #....# ##..## .....###.##....# .... # #.##.....# #.#.# ###.##§Þµj37Å #.## .# # # ######.## # ##. #.# ###### #.# §Þµj·=§Þµj)?&8§Þµj¶A§ÞµjÃD§Þµj¨ˆ -#.# #. .  ##. ## .. .### ##.###.###... # #.@..<#...... #.### # #.###..#.....  #.##. #....# ##.. .....###.##....# .... #.##.....# #.#.# ###. #.......## .# # # ######.## # ## #.# ###### #.# §Þµj'� <9§Þµj(” §Þµj– ¨ÞµjñÞ ~# .# ##. . .##. ## .. .###.##.###.###... #.#..@.<#...... #.###.# #.###..#..... .#.##. #....# ##..#.....###.##....# .... ##.##.....# #.#.# ###.##.......## .# # #.######.## # ##.#.# ######.#.# .10¨Þµj{á ¨Þµj¢â ©Þµj¨)‚# .# ##. . .##. ## .. .###.##.###.###... #.#...@<#...... #.###.# #.###..#..... .#.##. #....# ##..##......###.##....# .... #.#.##.....# #.#.# ###.##.#.## .# # #.######.## # ##.>#.# ######.#.# ©Þµj3*(.©ÞµjÝ0©ÞµjO1&1©ÞµjÙ4©Þµjœ6©ÞµjÄ# .# ##. . .##. ## .. .###.##.###.###... #.#....@#...... #.###.# #.###..#..... .#.##. #....# ##..##.#.....###.##....# .... #.#©Þµj®�#.##.....# #.#.# ###.##.##.......## .# # #.######.## # ##.>.#.# ######...##.# .©Þµjë©Þµj�&2©Þµj4©Þµja _There is a stone staircase leading up here.©Þµj£Ð©ÞµjïÕ4©Þµj>ܩ޵j áC3 _ªÞµj¸Y ªÞµjvZB3  You climb upwards.ªÞµj·c›.....# ..  #.  #. #######  #.#.#.......  #...@.......  +..#........  ##....  #........ ªÞµjUd¥#....)... #........ r   rat (asleep) #........ #$r...... ªÞµjP°C4.7 (2.5ªÞµjÿ·Þ _You encounter a rat.Found a short sword and 6 gold pieces. _There is a stone staircase leading down here.«Þµj��o .  You shoot a sling bullet. The sling bullet hits the rat.«Þµjg¢‚))))))«Þµj(j )You kill the rat!¬Þµj„m¸.......81===5.9 (1.2Rev ¬ÞµjŒo¬Þµj?q/ _You shoot a sling bullet.¬Þµj¼X3¬ÞµjÔ_¬ÞµjbH _No target in view!¬Þµjó¬ÞµjH¬Þµj¬¬ÞµjŽ H _No target in view!¬Þµj‰Ï3¬Þµj,Ѭ޵j!Ò ¬Þµj¸ÒB_No target in view!­ÞµjK­Þµj­Þµj ­Þµj­Þµj:­Þµjm$ _­ÞµjF"­ÞµjY,B­Þµjb.­Þµjá0­Þµj´4­Þµj;5(­ÞµjN7­Þµjl9­ÞµjT<­ÞµjÆ<­Þµj,>­Þµj¨@­ÞµjVD­ÞµjÊD­Þµj¸F­ÞµjI­Þµj½L­ÞµjM­ÞµjàN­ÞµjÂQ­ÞµjV­ÞµjsV­ÞµjJW­Þµj[­Þµjñ[­ÞµjŽ\­Þµj¼`L _You now have 63 gold pieces (gained 6).­ÞµjÞck  You encounter a ball python.­Þµjþl’#...>.......+..#.........## #.........#.........#....)............S......... #..< #--- #.....! #.####.####.. .#### # S   ball python (constriction, asleep) ­Þµjtm ­Þµj¯u.23.9 (8.0­ÞµjPvG---4.9 (9­ÞµjÞ{­Þµj…~; _Found an escape hatch in the ceiling.®ÞµjûD ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.®ÞµjuØñ .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python. ®Þµjß]:......®Þµj9aj3===6.1 (1.2Rev ®Þµj[g®Þµj¿kO _You kill the ball python!®Þµj©h®Þµj i®Þµj3p®ÞµjŒsH _No target in view!®Þµj\-®Þµjé-®Þµj92®Þµj½2H _No target in view!®Þµj§®Þµj¹§®Þµj˜­®Þµjm°H _No target in view!¯Þµjxè &#...>. +..#..### #..##..##....)....##..##..#..<##.¯ÞµjAé f##.....!...##.####.##.. .# ##.¯ÞµjÀò ¯Þµjëó <---70 _¯ÞµjÌü ¯Þµj^ÿ °ÞµjF©‹#...>. +..#.# ## #.# #.# #....)....# #.##.#.<# #.# #.....!...# #.####.#### #.. .# ### #°Þµjr²°Þµjt³A---8°Þµjî¹°Þµj”±޵j"S‘#...>. +..#.# ## #.# #.# #....)....# #.##.##.<# #.# #.....!...# #.####.#### #.. .# ### ##±ÞµjY±ÞµjÐY09±ÞµjÔ_±Þµjc±Þµj$Âý+..#..### #.#  #.# #....)....# #.........####..# #.<# #.# #.# #.####.#### #.. ..# ### #### ±Þµj–ȱ޵jIÉ'30±ÞµjÚϱ޵j¹Ø±ÞµjxÙ+1.1 (2±Þµj;ß±ÞµjWâQ _f - a grey potion²ÞµjƒÆe#...> +..#.# ## #.# #.........# #....)....# #.### #...##.<# #.# #.........# ²Þµj=Ç#.####.#####.. ..#### ####²Þµj*β޵jÏ+2.1 (1²ÞµjVÖ²Þµjvز޵juß  #.#.#. #...># +..#.# ## #.# #.........# #....)....# #.### #...##.<# #.# #.........# #.####.#####.. ..#### ####²Þµjáì ²Þµjî &3²Þµjô ²Þµjkö ³Þµj|›#.#.#.  #...>.#  +..#.#  ## #.#  #.#  #....)....#  #.###  #.#  #.#  #.#  #.#  #.####.####  #.. ...#  ########         4 _There is an escape hatch in the ceiling here.´ÞµjN)M #. ########.##...>+..##.)....# ##..#<#.###.........# . #´Þµj’T´Þµj£U-5 _´Þµj=[´Þµj”]´Þµj”* .#.#........#..>+..#.##  ).....###..#.#.# # . #  ´Þµjq0´ÞµjË0&6´Þµj6´ÞµjŸ9c _There is an escape hatch in the ceiling here.µÞµjŒ 4µÞµjŒ µÞµjà! Y7 _µÞµjaÕ &2µÞµjÓÜ k #####  #.!.#  # #...#####  #.. #........  ##..<##........  .......µÞµjýÝ Ø  ###............  #....#.###.....  #.## #. ###. . .. ..........#'##.µÞµjð$ -8.6 (2.5µÞµj , 8<µÞµjM. U _A mysterious force pulls you upwards. The hatch slams shut behind you.µÞµj1 š _Found a yellow potion. Found a stone staircase leading up.·ÞµjÖR·ÞµjS·Þµj8T·ÞµjóV·ÞµjçY·Þµjn^: _·ÞµjŽ_·Þµjÿb,·Þµj&d·ÞµjØe·ÞµjSpš·Þµj¸t #####  #.@.# # #...#######.. #........###..<##........#................###.............#....#.###......#.####. ####.. . ..##·Þµjx.42.6 (4.0·ÞµjÉy+3.6 (5·Þµjà�i _j - a yellow potion·Þµj+ Í  You encounter a frilled lizard.·Þµj. ######...# # #..@#######.. #........# ##..<##........# .................###......#....#.###ll   frilled lizard (asleep)·Þµjr. È#.####. ####. .. ### ...·ÞµjŸ5 &0·ÞµjW; 24.6 (1 _·Þµj< ·Þµj˜> ¸Þµj™ � .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.¸ÞµjN%X))))))¸ÞµjYªu )You kill the frilled lizard!¸Þµj9 «.......5===5.8 (1.2Rev ¸Þµjq; ¸ÞµjR> / _You shoot a sling bullet.¹Þµjop¹Þµjáp¹ÞµjÏr¹Þµj>t¹ÞµjIv¹Þµj¦˜­¹Þµjoš¹Þµj¡š¹ÞµjÞš¹ÞµjŒ›¹ÞµjT�¹ÞµjâŸB¹Þµjm ¹ÞµjB¢,¹Þµj¡¢¹Þµj ¥'¹Þµj޵jÁ¦3¹Þµjú¨7 _You open the door.¹Þµjcª3¹Þµj «¹ÞµjV®@  There is an open door here.¹Þµj[´±######...##...###### #######........# #....# <##........#####....# ...............'@...+ ---58.8 (13.0) ..............##....# ¹Þµjè´Ó.#.###........#### ##. #####....# ....#  .. #####...+ ... .### ...## ... .. . ... ##. #<#. .#¹ÞµjÞ¹¹Þµj�ºH---9.8 (14¹Þµjø¾¹ÞµjÓì9 _Found a stone staircase leading up.ºÞµj¦ºÞµj›¦ºÞµj¬ºÞµj¡®H _No target in view!ºÞµj`3ºÞµjÓºÞµjVºÞµjœºÞµj•$ _ºÞµjj ,ºÞµj· ºÞµj ,ºÞµj"ƺ޵j­BºÞµj2ºÞµj !BºÞµj¼!ºÞµj}&XºÞµjš',ºÞµj”(ºÞµjï*ºÞµj-,ºÞµjš-ºÞµje/ºÞµj566#######....##....# #....# #....# #### #######....# ...# #....##....+ ...#####....##....#.####.'....+...@......>68.8 (9.0)##....#..^#.#.###......####....#.#.# ...# #....#.#.#  #####...+......#.# ºÞµjª6Ÿ.###....###.# .. #...... .# ##.##.#<#.#...##.#...#ºÞµj=E9.8 (10.0)ºÞµjùAºÞµj E; _Found a stone staircase leading down.»Þµj9|»Þµj«|»Þµj“}»Þµjª€»Þµjvƒ»Þµj!ˆB»ÞµjŠ»ÞµjoŠ»Þµju‹»Þµjå�»ÞµjN�»ÞµjÂ�»ÞµjÄ’»Þµj.•»ÞµjšX»Þµj¹Ÿ####### #....# #....#  #....#  #....# # #######....### # #....##....+@# #####....##....#.##### '....+..........># ...##....#..^#.#.###.# ...####....#.#.#.# ...# #....#.#..# ###...+......#.#...###....###.#..»Þµj¡ X.. #......#.#...»Þµj×§® 73.8 (4.0)  You now have enough gold to buy a long bronze wand on D:1.  You can access your shopping list by pressing '$'.»Þµj�¨+4.8 (5»Þµj­»Þµjů> _You now have 77 gold pieces (gained 14).½ÞµjÃ� ½Þµj+Ž ½ÞµjÎ� ½Þµj ’ ½Þµj/” ½Þµjˆ” ½Þµj}š „½Þµj[› ½Þµj¤› ½Þµj*œ ½ÞµjO� ½Þµj(Ÿ ,½ÞµjêŸ ½Þµj±  ½Þµjס ½Þµj¢ ½Þµj�¢ ½ÞµjŒ¥ R  There is a stone staircase leading down here.½Þµjv§ ½Þµjç§  _½Þµj5¨ ½ÞµjÞª ½Þµj ¬ ½ÞµjO¬ ½Þµjˬ ½Þµjw® ½Þµj¼¯ ,½Þµjy° ½Þµj ² ½Þµj¶³ ,½Þµj>´ ½Þµjl· ½Þµj˜¸ ,½Þµj¹ ½ÞµjQº ½ÞµjÙ» ,½ÞµjN¼ ½Þµjz½ ½Þµj’¾ ½ÞµjÁ¾ ½Þµj¨¿ ½Þµj‡Á ½Þµj§Â ,½Þµjò ½Þµj¶Ä ½ÞµjÆÅ ,½ÞµjNÆ ½Þµj–Ç ½ÞµjØÊ B½Þµj~Ë ½ÞµjLÍ ,½ÞµjÌÍ ½ÞµjÏ ½ÞµjøÐ B½ÞµjxÒ ½Þµj@Ô B½Þµj_Õ ½Þµj× ,½Þµjt× ½ÞµjeØ ½ÞµjuÙ ½ÞµjœÙ ½ÞµjÚ ½Þµj@Ü ½Þµjåæ ½Þµjþç ½Þµj?è ½Þµj£è ½ÞµjHê ½Þµj‰ë ,½Þµj ì ½Þµj?í ½Þµjï ,½Þµjgï ½ÞµjGô ½Þµj.ö ½Þµjoö ½ÞµjÇö ½Þµj¿ø ½Þµj×ù ½Þµj ú ½Þµjlú ½Þµj\ý ½Þµjr š½Þµj ½Þµj‰ ,½Þµj% ½Þµjb ½Þµjy ,½Þµj} ,½Þµjö f  You encounter a quokka.½Þµjb r##.# ##.# # #.# # #.# # #.# +½Þµj• • #.# # #.#½Þµj³ p #. #½ÞµjÐ î # #.# ###.# ..# ½Þµjø ’.# ..######### ##.½Þµj ª#........ ....r   quokka (asleep)½Þµjf ¸.#### .. ".....##### ....r #...#.....##...½Þµj_ j106.8 (32.0)r.½Þµjð `r½Þµj" 37.8 (33 _½Þµj~$ ½Þµjh& ¾ÞµjÜ>’ )))))))You shoot a sling bullet.¾ÞµjVÇÊ  The sling bullet completely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.¾Þµj‹KBr.¾ÞµjZU¢.....===8.9 (1.1)Rev ¾Þµj³]t _The quokka is heavily wounded.¿Þµjr\² )))) You shoot a sling bullet. The sling bullet hits the quokka.¿Þµjmé˜  You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.¿ÞµjÅltr.S¿Þµjp´ r.  The quokka is almost dead.¿ÞµjŸv..S   adderr   quokka¿ÞµjSwd10.1 (1.2Rev+ ¿Þµjæ|¿Þµjq€W _You encounter an adder.¿ÞµjlŸw )))You shoot a sling bullet.¿Þµjó$Ä  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.¿ÞµjϦMS.¿Þµj©º r.  The adder is moderately wounded.¿Þµj^²..¿ÞµjÚ²P1.3Rev* ¿Þµj³¿Þµj™¹¿Þµj9½R _The adder barely misses you.¿ÞµjRj ‰  You shoot a sling bullet. The sling bullet hits the adder.¿Þµjxï ª  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.¿Þµj0{ h  The adder is almost dead.¿Þµjõ{ ,2.6 (1.3¿Þµjƒ ¿Þµjb… ‰ _The adder closely misses you. The adder misses you.ÀÞµjqsä )))))))You shoot a sling bullet.  The sling bullet closely misses the adder.ÀÞµjõ ÀÞµj"ÀÞµj(.  ÀÞµjÄdThe sling bullet misses the quokka. You shoot a sling bullet.  ÀÞµj;The sling bullet closely misses the adder.ÀÞµj�?The sling bullet hits the quokka.ÀÞµjÀ ÀÞµjg )ÀÞµjÈ !ÀÞµjQ› ÀÞµjPœ"ÀÞµj �SÀÞµjÒ�†ÀÞµjQž.ÀÞµj¦ž.ÀÞµjùž.ÀÞµj5Ÿ.ÀÞµj„Ÿ.  ÀÞµjáŸ%You kill the quokka!ÀÞµj5 1The adder bites you.  ÀÞµj‚ %You are poisoned.ÀÞµjº ÀÞµj§ÀÞµjh§5ÀÞµj¦§5=====---ÀÞµjÚ§9ÀÞµj¨3.8 (1.2ÀÞµjF¨7Pois Rev* ÀÞµjv¨ÀÞµj3¯ÀÞµjç² ÀÞµjQ³ÀÞµj“³_The adder poisons you!ÀÞµj,^q .  You shoot a sling bullet. The sling bullet hits the adder.ÀÞµj1b)ÀÞµjêè– )))))))You kill the adder!ÀÞµjYm{††.....ÀÞµjÀnÀÞµjXtê##.#Gurguzundir the Shooter ##.#Coglin ÀÞµj0uë##.#Health: 23/28 ===================----- ##.#Magic: 3/3======================== ##.#AC: 4Str: 11 +ÀÞµjVwä#.#EV: 11Int: 8 ##.#SH: 0Dex: 19 ##.#XL:  3 Next: 116% Place: Dungeon:2 ##@#Noise: ===------  Time: 1115.1 (1.3) # ##†#a) +3 sling {Kyoko}  c) +0 sling {Mariya} ###.#.†#Fire: a) +3 sling {Kyoko} ....#...#Pois Rev* .######### ##..# .#........ .... ##.####.... ".....##### ..... #...#.....##...You kill the quokka!The adder bites you.  You are poisoned. _The adder poisons you!  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!ÀÞµjZy¿ -- _You shoot a sling bullet. You feel sick.  You have reached level 4!ÀÞµj/ƒ/  --more--ÁÞµj-ÆK8/344/424 9% ÁÞµjhÍÁÞµjrÏR _You feel stronger.ÂÞµj@ ÂÞµj†@ ÂÞµjµ@ ÂÞµjòC ÂÞµj§I ;7ÂÞµj›J 3 _You feel sick.ÂÞµjáJ ÂÞµj\K ÂÞµjO Ÿ _You feel sick.6-Rev+ ÂÞµj§O ÂÞµjšS Ÿ _You feel sick.5--ÂÞµjÝW Ì _You feel sick.  You feel sick.24--Rev+ ÂÞµj(X ÂÞµjˆa z _You are no longer poisoned.25=Rev ÂÞµjHb ,ÂÞµjßb ÂÞµj d ÂÞµjGd j6==ÂÞµjùd ÂÞµjˆ¥ ½7==8=9=ÂÞµj·¦ ÂÞµj § i30==ÂÞµj‡§ ÂÞµj£¨ ÂÞµjÖ¨ ÂÞµjO© ÂÞµj¡ª ÂÞµj⪠ÂÞµj1« ÂÞµjͬ ,ÂÞµj;­ ÂÞµj4¹ ¾1=2=ÂÞµj&º ,ÂÞµjµº ÂÞµj ¼ ,ÂÞµjQ¼ ÂÞµjú½ ,ÂÞµja¾ ÂÞµj=À ~3==ÂÞµj¬À ÂÞµj ÂÞµjj ÂÞµjà ÂÞµjÏÄ ,ÂÞµjn 4== _HP restored.  You see here an adder corpse. _  You see here a quokka corpse. _=ÂÞµj„ òÂÞµjš$ šÂÞµjL. ÆÂÞµjc/ ÂÞµj61 ,ÂÞµj”2 ,ÂÞµjŒC ÂÞµjD ÂÞµjAF ,ÂÞµjmH ,ÂÞµj×H ÂÞµjõI ÂÞµj¢K ÂÞµjñK ÂÞµjbL ÂÞµj™M ÂÞµj#O ÂÞµjsO ÂÞµjÊO ÂÞµjJZ °ÂÞµj\ ÂÞµj>^ ,ÂÞµj^ ÂÞµj†a ÂÞµj b ,ÂÞµjLd ÂÞµj¾d ÂÞµjûf ,ÂÞµjÛg ÂÞµj}k P  There is a stone staircase leading up here.ÂÞµj˜m ÂÞµjím  _ÂÞµj o ÂÞµjHq ÂÞµjÅs ÂÞµjt ÂÞµj×u ÂÞµjNw ÂÞµjy ÂÞµj†y ÂÞµj z ÂÞµjy{ ÂÞµj“} ÂÞµjÚ} ÂÞµjÝ~ ÂÞµj;€ ÂÞµjO� ÂÞµjŸ� ÂÞµjJ‚ ÂÞµj)ƒ ÂÞµjc„ ÂÞµj‹„ ÂÞµjî„ ÂÞµjÅ� nÂÞµjº� ,ÂÞµj}” ,ÂÞµj — ‚  You encounter a kobold. It is wielding a +0 dagger.ÂÞµjx  í. #......)..#................## .. #.....##.##.##########.......  #.....)..".....######......#.  #.....##.#...#.....##.....##.  ....## #.###....##........##.  .#.. #........<...########. #########.#............. ....K...#.####>######### #@#.# ###--- #.#.# #...# #####  K   kobold (asleep) ÂÞµj1§ 091.1 (76.0)ÂÞµjѧ F---2.1 (77 ÂÞµj¨ _ÂÞµj¯ ÂÞµjg² ÃÞµju6ë ))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ÃÞµj˽¡ )The kobold is heavily wounded.You shoot a sling bullet.ÃÞµj•><.KÃÞµjÖG.ÃÞµj^H{====3.2 (1.1)Rev ÃÞµjÛOÃÞµj´Ra _The sling bullet closely misses the kobold.ÃÞµj”  h ))You shoot a sling bullet.ÃÞµjy* ‘  The sling bullet closely misses the kobold.You shoot a sling bullet.ÃÞµjz¯ @.KÃÞµjW¹ o  The sling bullet barely misses the kobold.ÃÞµjô¹ Ç2--===-4.4 (1.2Rev+ ÃÞµj”Í ÃÞµj,Ð ; _The kobold hits you with a +0 dagger.ÃÞµjì– Š  You shoot a sling bullet. The sling bullet hits the kobold.ÃÞµjë Á .  The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.ÃÞµj' & ÃÞµjb³ *)ÃÞµjè¶ ]10-5.5 (1.1ÃÞµjѾ ÃÞµjÝÁ J _You kill the kobold!ÃÞµj;3ÃÞµjU?ÃÞµjïAH _No target in view!ÄÞµjô+IÄÞµjÓ1H _No target in view!ÄÞµjp=3ÄÞµjº@ÄÞµjôD: _ÄÞµj]J‚3=-ÄÞµj#LÄÞµjr¬Rev ÄÞµjõvBÄÞµjÚŠ4==ÄÞµjP”>ÄÞµjñr  You see here a +0 dagger. _=ÄÞµj¤öÄÞµjì ÄÞµjc+ ÄÞµj$I ÄÞµjEj ÄÞµjžw ÄÞµj²{ ÄÞµj¡| ÄÞµjÚ} ÄÞµj‡€ ÄÞµjº… ÄÞµj’† ÄÞµj�‡ ÄÞµj5‹ ÄÞµj%� ÄÞµjŸŽ ,ÄÞµjæ� ÄÞµjE’ ÄÞµjé’ ÄÞµj�“ ÄÞµj»• ÄÞµj¡ ø #.....)..".. ##.....##.#...#.. #....## #.###....#ÄÞµjþÒ ¤ #.#...# #........< #.##..#########.#. #...........).#.## ###.#.#######.#.#  #...#.# #.#.# ##.# #...#---214.5 (19.0)..[..# ########### ÄÞµj�ô ^---5.5 (20ÄÞµj¨ ÄÞµjr ) _Found a scale mail.ÅÞµjvñIÅÞµjYýÅÞµj‡ BÅÞµjÏ XÅÞµj ÅÞµjÙ ,ÅÞµjÇ ÅÞµj  ÅÞµj¿ ,ÅÞµj¶ ÅÞµjm ÅÞµj' XÅÞµjÓ+ ,ÅÞµj¼? ÅÞµjÈG ÅÞµjI ,ÅÞµjòK ÅÞµjvR ÅÞµj­W ÅÞµjcX ÅÞµj€[ ÅÞµj}_ ÅÞµju Ú  Things that are here:  a +0 dagger; a goblin skeleton _ÅÞµjoÉ XÅÞµjõ XÅÞµj`ù ,ÅÞµjPú ÅÞµjÅü ÅÞµjU ,ÅÞµj  ÅÞµj, ÅÞµjå8   You encounter a bat.#### .....##.# ...# ....##.# ##.## #...##.#  #..### #...##.#  ##...# #...+#.#  ####'####...# .# #.#  #...........# #####%..# #.#  #.....##....# #......b. #.#  #.)...####..# #@# ######†# #......# ##..###.# #.....†# #.########.......# #......# #. #.....)#..##########..##..## #. #.....ÅÞµjÑ= C[30m.)..#................## .. #.....##.##.##########....... b   bat (asleep)#.....)..".....######......#.##.....##.#...#.....##.....##.#....####.###....##........##.b.32.5 (17b.b.ÅÞµj¼I NbÅÞµjNK ,3.5 (18ÅÞµjpU ÅÞµjfX - _Found a quill talisman.ÆÞµj ™s ))))))You shoot a sling bullet.ÆÞµj+: .  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.)ÆÞµj½¼¨%....†2===4.8 (1.3)Rev ÆÞµjßéÆÞµj îG _You kill the bat!ÆÞµjEˆ IÆÞµjÚ© H _No target in view!ÆÞµjM< 3ÆÞµjàB ÆÞµjpG H _No target in view!ÇÞµj6¸‘ _No target in view!ÈÞµj£ô L ....### #.# ### .....# #.# ..# ....# ÈÞµj š#.# #.## #...# #.# #..### #...# #.# ##...# #...+  #.# ####'####...# .# #.# #...........# #####%..#. #.# #.....##....# #.@.†..... #.# )...####..# #.##.#.#######†# ......# ##..###.# # #.....†# .########.......# #......# . #.....)#..##########..##..## #......)..#................### . #.....##.##.####.#.....)..".....######..###.....##.#...#.....##.....##.#ÈÞµjHC---5ÈÞµj`0 _ÈÞµjû:ÈÞµj>ÉÞµjpD....### #.#  .....# #.# # ....# #.# .## #...# #.# ..### #...# # #.# ...# #...+ .. #.# '####...# #.# #.# .# #####%..#.# #.# .....##....# #..@†.....# #.# .)...####..# #.##.#.#†# # ##..###.# .# #.....†# #.......# .. #......#  #.....)#..########  #......)..#.###[ÉÞµj£[x40m  #.....##.##.#.##.....)..".....######......#.#  ##.....##.#...#.....##.....##.#---6ÉÞµje....### #.#  .....# ###.# # ....# ..#.# ## #...# .##.# ### #...# .# ## #.# ...# #...+ .# .. #.# '####...# >#.# #.# # #####%..#.# #.# ##....# #...@.....# #.# )...####..# #.##.#.#######†# # ##..###.##.# ##.....†# .##  #.....)#..######## ÉÞµj  7 _Found an escape hatch in the floor. _You see here a bat corpse.ÉÞµjÛˆ l.....# #.#  ....###  #.#  .....# ### #.#  ....# #.. #.# # #...# #.# #.# ### #...# #.# ## #.# ÉÞµjÕ‰ E..# #...+ #.# .. #.# #'####...# #>#.# #.# .....# #####@..#.# #.# ...##....# #...†.....# #.# ####..# #.##.#.#######†# ...# ##..###.##.#.##.....†# ######.......##..:.#......# #.....)#..##########..##..## #......)..#................### #.....##.##.####ÉÞµj.‹ }.#.....)..".....######.#.#ÉÞµj0— ÉÞµj¼˜ &8ÉÞµj ¡ ÉÞµjI£ * _Found a parchment of Blink.ÉÞµjº¥ T _You see here a quill talisman.ÊÞµjCi <9ÊÞµj³q ÊÞµjɽ * _e - a quill talismanËÞµjÀžËÞµjŒŸËÞµjŸ ËÞµj1³nËÞµj¼¶ËÞµj#·ËÞµj{¸ËÞµj_»ËÞµj¾,ËÞµj�¿ËÞµjûÁËÞµjáÃËÞµj:ÄËÞµjPÅËÞµj/ÐU  #...# #.##.# ## #...# #.##### #.# ËÞµj#Ñó.# #...+ #.#... #.# '####...# #>#.# # #.# ........# #####...#.# #.# ..##....# #...†.....# #.# ###..# #.##.#.#######†# ..# ##..###.##.#.##.....†# #####.......##..@.#......# ..)#..##########..##..#...)..#................###..##.##.##########.......# ËÞµjìÑ�.....)..".....#####.#.# .....##.#...#.....##.....##.# ...####.###....####.## #........<...########.##..#########.#.......#  You pick up a parchment of Blink and begin reading...ËÞµjºØ,43.8 (4ËÞµj¢Ù+4.8 (5ËÞµjààËÞµjSâ> _You add the spell Blink to your library.ÍÞµj‡> ÍÞµj¹@ ƒ Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 63% 2 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÓÞµjÑê ÓÞµj*ò ÓÞµj‹ø � #...# #.##.#Gurguzundir the Shooter ## #...# #.##### #.#Coglin .# #...+ #.#... #.#Health: 34/34 ======================== '####...# #>#.# # #.#Magic: 4/4======================== ........# #####...#.# #.#AC: 4ÓÞµj\ù 3Str: 12 ..##....# #...†.....# #.#EV: 11Int: 8 ..####..# #.##.#.#######†#SH: 0Dex: 19 ..# ##..###.##.#.##.....†#XL:  4 Next: 12% Place: Dungeon:2 #####.......##..@.#......#Noise: ---------  Time: 1244.8 (0.0) .....)#..##########..##..##a) +3 sling {Kyoko}  c) +0 sling {Mariya} ......)..#................###Fire: a) +3 sling {Kyoko} .....##.##.##########.......# ÓÞµjú 5.....)..".....######......#.# .....##.#...#.....##.....##.# ...####.###....##........##.# #...# #........<...########.# ##..#########.#.............# _You see here a bat corpse. _Found a parchment of Blink. _You see here a quill talisman. _e - a quill talisman  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.ÓÞµju ÓÞµj‹ ÇMemorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - NoÔÞµjâ3 ÔÞµjiD � #...# #.##.#Gurguzundir the Shooter ## #...# #.##### #.#Coglin .# #...+ #.#... #.#Health: 34/34 ======================== '####...# #>#.# # #.#Magic: 4/4======================== ........# #####...#.# #.#AC: 4ÔÞµjðD €Str: 12 ..##....# #...†.....# #.#EV: 11Int: 8 ..####..# #.##.#.#######†#SH: 0Dex: 19 ..# ##..###.##.#.##.....†#XL:  4 Next: 12% Place: Dungeon:2 #####.......##..@.#......#Noise: ---------  Time: 1244.8 (0.0) ÔÞµj™E #.....)#..##########..##..##a) +3 sling {Kyoko}  c) +0 sling {Mariya} ......)..#................###Fire: a) +3 sling {Kyoko} .....##.##.##########.......# .....)..".....######......#.# .....##.#...#.....##.....##.# ...####.###....##........##.# #...# #........<...########.# ##..#########.#.............# _You see here a bat corpse. _Found a parchment of Blink. ÔÞµjèE Å_You see here a quill talisman. _e - a quill talisman  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.ÔÞµjdG +5.8 (1ÔÞµj³M ÔÞµjÊV u _This spell is quite dangerous to cast!ÔÞµj‘\ +6.8 (2ÔÞµjÐ^ ÔÞµjle ÔÞµjj +7.8 (3ÔÞµjAl ÔÞµj©n ¨ _You start memorising the spell. You continue memorising. x2ÔÞµjo ÔÞµjŸw y _You finish memorising. Spell assigned to 'a'.ÕÞµj‘ 3ÕÞµj ÕÞµj· ÕÞµjQ ÕÞµj ’ _ÕÞµj! ÕÞµjž" ÕÞµjæ" ÕÞµj¾# ÕÞµj�$ ÕÞµj& ,ÕÞµje& ÕÞµj•) ÕÞµjJ+ ,ÕÞµjÞ+ ÕÞµjP- ÕÞµjŸ. ,ÕÞµjL/ ÕÞµj{0 ÕÞµj¸1 ÕÞµjú1 ÕÞµjf2 ÕÞµjŠE û  There is an escape hatch in the floor here. _ÕÞµjöG XÕÞµjÿI ÕÞµj>S ÆÕÞµjüS ,ÕÞµjåU ÕÞµjLW ,ÕÞµjdX ÕÞµj Y ÕÞµjZZ ÕÞµj Z ÕÞµjãZ ÕÞµj;\ ÕÞµj^ BÕÞµj©^ ÕÞµj7` ,ÕÞµj®` ÕÞµjþa ÕÞµjÇb ÕÞµjùb ÕÞµj¡c ÕÞµjôd ÕÞµj³g BÕÞµj8l °ÕÞµjÓl ÕÞµjDp XÕÞµj‹q ,ÕÞµjôq ÕÞµjÁy XÕÞµj‹z ÕÞµjì{ ,ÕÞµjS| ÕÞµjØ~ ÕÞµjÅ ÕÞµjù ÕÞµj”€ ÕÞµjƒ ÕÞµj›… BÕÞµj$† ÕÞµj‰‡ ,ÕÞµjZˆ ÕÞµjŠ ÕÞµj‹ ÕÞµji‹ ÕÞµj•‹ ÕÞµj¾� ÕÞµj)� ÕÞµjj� ÕÞµjç� ÕÞµj’ ÕÞµj” ,ÕÞµj¸” ÕÞµjŽ– ÕÞµj˜ ÕÞµjY˜ ÕÞµj™ ÕÞµj!› ÕÞµjÜœ ÕÞµjµ� ,ÕÞµj‘Ÿ ÕÞµjS¡ ÕÞµjã¡ ÕÞµjî¢ ÕÞµj`¤ ÕÞµj§¥ ÕÞµjᥠÕÞµj˜¦ ÕÞµjh¨ ÕÞµj0ª ÕÞµjqª ÕÞµjX« ÕÞµj­ ÕÞµj‚® ÕÞµjÍ® ÕÞµjf¯ ÕÞµjH± ÕÞµj^³ ,ÕÞµjB´ ÕÞµjÔµ ÕÞµjU· ÕÞµj›· ÕÞµjƒ¸ ÕÞµj½º 'ÕÞµjŸ¼ 3ÕÞµjŒ½ ÕÞµjtÁ 7 _You open the door.ÕÞµjià 3ÕÞµjVÄ ÕÞµjxÇ @  There is an open door here.ÕÞµjòÈ ÕÞµj”É  _ÕÞµj4Ê ÕÞµj¯Ë ÕÞµj[Í ,ÕÞµjéÍ ÕÞµjÏ ÕÞµj•Ð ,ÕÞµjÑ ÕÞµjËÓ ÕÞµj Õ ÕÞµjTÕ ÕÞµj­Õ ÕÞµj2× ÕÞµj�Ø ,ÕÞµjñØ ÕÞµjJÚ ÕÞµjtÛ ,ÕÞµj$Ü ÕÞµj—Þ ÕÞµjêß ÕÞµj3à ÕÞµj�à ÕÞµjCâ ÕÞµjbã ÕÞµj¨ã ÕÞµjä ÕÞµjRç ÕÞµjGè ÕÞµj~è ÕÞµjZé ÕÞµjÊê ÕÞµjì ÕÞµjdì ÕÞµjÜì ÕÞµjñî ÕÞµjÿï ÕÞµjað ÕÞµj­ñ ÕÞµj-ò ÕÞµjyó ,ÕÞµj@ô ÕÞµj¶õ ÕÞµjÏ÷ ,ÕÞµjŒø ÕÞµjTú ÕÞµj}û ÕÞµjü ÕÞµjA f  There is a stone staircase leading up here.ÕÞµj  ÕÞµj•  _ÕÞµjñ ÕÞµj2 ÕÞµjM ÕÞµj| ÕÞµj÷ ÕÞµjS ÕÞµj5 ÕÞµj‰ ÕÞµjá ÕÞµj' ÕÞµj* ,ÕÞµj† ÕÞµjÉ ÕÞµj• ÕÞµjÒ ÕÞµj  ÕÞµjÒ ÕÞµjÎ ,ÕÞµj" ÕÞµjú ÕÞµj‘ ÕÞµj½ ÕÞµj ÕÞµj° ÕÞµjð BÕÞµjF ÕÞµjz ÕÞµjã ÕÞµj= ÕÞµj­ ÕÞµj/ ,ÕÞµj`! ÕÞµj" ÕÞµj$ ,ÕÞµj#$ ÕÞµj % ÕÞµj›& ÕÞµjØ& ÕÞµjD' ÕÞµj¥- Ÿ'  You open the door.  You encounter a quokka.ÕÞµjÓ1  ###.##.#<#.#...###....# ###.##.#...###.###.#### #......#...# #...#.# #...####...#####.#.# #...##.....#.....#.# #...##.#####.#####.# ÕÞµjÐ2 A#...##....##.# #.#  ###############.##.#####.#  .....# #.@..##.....#.# ....### #'##.##.#####.# ## .....# ... ####.# #. .# ....#..$. #....# # .## #...#.... #.#### ### #...#.r.. #.##### r   quokka (asleep) #...# #...+.... #.#...# ÕÞµj!3 ##'####...##### #>#.#.# ...........# #####...#.# #ÕÞµjü4 k317.8 (70.0)r.ÕÞµj: `rÕÞµjò: 38.8 (71 _ÕÞµj@ ÕÞµj»B K _Found 15 gold pieces.×ÞµjH« Ž ))))))You shoot a sling bullet.×Þµj‘4 Ç  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.×Þµj· Cr.×Þµjþ¾ ='....×ÞµjÄ¿ g===20.0 (1.2)Rev ×Þµj‘Å ×Þµj{È ^ _The quokka is heavily wounded.×ÞµjIJ¤ )) You shoot a sling bullet. The sling bullet hits the quokka.×Þµj->Í $The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.ØÞµjv)ØÞµjm‡K'.$ØÞµjÔ‹f41.2Rev+ ØÞµj*’ØÞµjv”J _You kill the quokka!ØÞµjõMØÞµj¢NØÞµjóTØÞµjóVH _No target in view!ØÞµj~ã3ØÞµjÔè^ _No target in view!ØÞµjpP3ØÞµjWØÞµj(YH _No target in view!ØÞµj� ØÞµjê� ØÞµjï‡ ØÞµj÷‰ H _No target in view!ØÞµj¹¡ ØÞµjB¢ ØÞµj£ ØÞµjÉ¥ ØÞµjt¬ b ###.##.#<#.#...###....# ###.##.#...###.###.#### #......#...# #...#.# #...####...#####.#.# #...##.....#.....#.# #...##.#####.#####.# #...##....##.# #.# #####.##.#####.# .....# #@...##.....#.#0.0 ....### #'##.##.#####.## .....# ....####.# #.# ..# ....#..$..#....# #.# #.## #...#....<#ØÞµj,­ E.#### #.# #..### #...#.....#.##### #.# ##...# #...+....##.#...# #.##'####...#######>#.#.# #.# #.# #####...#.# #.#ØÞµjг ØÞµj2¹ J---2.2 (1ØÞµj¼» ; _Found an escape hatch in the ceiling.ÙÞµjJÙÞµj«J9---ÙÞµjÒOÙÞµjÏRH _No target in view!ÙÞµjÝu IÙÞµj?} Rev  _  There is an open door here. _ÙÞµj¹� XÙÞµj… ÙÞµjAˆ » #...####...#####.#.#  #...##.....#.....#.#  #...##.#####.#####.# #...##....##.# #.################.##.#####.#.....# #....##.....#.# #ÙÞµj¡ˆ O....######'##.##.#####.# #### .....#.....####.# #.# ...# ....#..@..#....# #.# ##.## #...#....<#.#### #.# ÙÞµjш É #..### #...#.....#.##### #.#  ##...# #...+....##.#...# #.#  ####'####...#######>#.#.ÙÞµj ‰ (# #.#  #...........# #####...#.# #.#  #.....##....# #...†.ÙÞµj1‰ ¡....# #.#  #.)...####..# #.##.#.#######ÙÞµjj‰ ·†## ##..###.##.#.##.....†#ÙÞµjL’ Ë 5.2 (3  You now have enough gold to buy a cloak on D:1.  You can access your shopping list by pressing '$'.  You now have 92 gold pieces (gained 15).ÙÞµj/“ *6.2 (4ÙÞµjá— ÙÞµj®™ S _You see here a quokka corpse.ÚÞµjYÄ3ÚÞµj ÅÚÞµj¬ÌÚÞµjsÛÚÞµjºÜ(ÚÞµjÿáuÚÞµjóæ5'ÚÞµjlçÚÞµjn  _You open the door.  You encounter a dart slug. #...##....##.# #. ### ###############.##.#####. ..#.....# #....##.....#. #.## .....######'##.##.#####. #..#### w......#.....####.# #. ##....# .....#..†..#....# #.  ####.## #...#....<#.#### #.  #..### #...#.....#.##### #.  ##...# #...@....##.#...# #.  ####'####...#######>#.#.# #. #...........# #####...#.# #. [34ÚÞµjü ¶m#.....##....# #...†.....# #. #.)...####..# #.##.#.#######† ## ##..###.##.#.##.....† w   dart slug (asleep) #.########.......##....#...... #. #.....)#..##########..##..  #. #......)..#...............9.2 (330.2 (4 _ÚÞµj( ÚÞµj Q _There is an open door here.ÛÞµjc/Å ))))))wYou shoot a sling bullet. The sling bullet hits the dart slug.ÛÞµjô¶� )The dart slug is lightly wounded.  You shoot a sling bullet.ÛÞµjÆCJw......ÛÞµj–Db===1.3 (1.1Rev ÛÞµj,LÛÞµj Nc _The sling bullet barely misses the dart slug.ÛÞµj"r ° )))))) You shoot a sling bullet. The sling bullet hits the dart slug.ÛÞµjÿù Ò  The dart slug is moderately wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.ÛÞµj�| @.wÛÞµj„… 1.....ÛÞµj.† c2.6 (1.3Rev+ ÛÞµjb� ÛÞµjÉ� d _The dart slug is moderately wounded.ÛÞµj™ « ))))) You shoot a sling bullet. The sling bullet hits the dart slug.ÛÞµj8Ÿ Ç .  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.ÛÞµj·¥ RÛÞµjç, D†.....ÛÞµjÐ0 /93.9ÛÞµj!B ÛÞµjuD M _You kill the dart slug!ÛÞµjÇ3ÛÞµj¶ÛÞµj¤H _No target in view!ÜÞµj­…ÜÞµj9†ÜÞµjl�ÜÞµj–�H _No target in view!ÜÞµjÌí3ÜÞµjîôÜÞµj\÷H _No target in view!ÝÞµju{ 3ÝÞµjæ| ÝÞµj� ÝÞµj ÝÞµj…‡ f _ÝÞµjø‡ ÝÞµj‘ˆ ÝÞµjÙŠ ÝÞµjçŒ ÝÞµjÇ� ÝÞµjŽ ÝÞµju“ ÝÞµj– TRev ÝÞµjt— ÝÞµj^™ ÝÞµjð› ,ÝÞµjRœ ÝÞµj®ž ÝÞµj×  ÝÞµj¡ ÝÞµj$¢ ÝÞµjÔ¤ ÝÞµj�§ ,ÝÞµjs© ÝÞµjެ ÝÞµj¯ ÝÞµja¯ (ÝÞµj± ÝÞµj³ ÝÞµjSµ ÝÞµj¢µ ÝÞµj–· ÝÞµj°¹ ÝÞµjN» ,ÝÞµj>¼ ÝÞµj^¾ ÝÞµjX ,ÝÞµjã ÝÞµj(Å ÝÞµj¢È ,ÝÞµjñÉ ÝÞµj1Ì ÝÞµjYÎ ÝÞµjŸÎ ÝÞµjÐ ÝÞµj+Ò ÝÞµjÔ ÝÞµj¾Ô ÝÞµj©Õ ÝÞµjÎ× ÝÞµjÞÙ ,ÝÞµjÜ ÝÞµj¦Ü ÝÞµjKÞ ,ÝÞµj#ß ÝÞµjÅâ ÝÞµjŸã ÝÞµjèã ÝÞµjÐä ÝÞµjßæ ÝÞµj°è ÝÞµjùè ÝÞµj�é ÝÞµj ë ÝÞµjEì ,ÝÞµjí ÝÞµj î ÝÞµj@ï ÝÞµj‡ï ÝÞµj ð ÝÞµjMñ ÝÞµj�ò ÝÞµjÆò ÝÞµjtó ÝÞµjUõ ÝÞµjY÷ ,ÝÞµjÛ÷ ÝÞµj<ù ÝÞµj“ú ÝÞµjÛú ÝÞµjZû ÝÞµjÃý ÝÞµj¡þ ÝÞµjÞþ ÝÞµjHÿ ÝÞµjÉ ÝÞµjè ÝÞµj ÝÞµj½ ÝÞµj0 ÝÞµjÑ ,ÝÞµj� ÝÞµjë ÝÞµj¦ ,ÝÞµjì ÝÞµj£ ÝÞµj¦ BÝÞµjS ÝÞµj= ÝÞµjƒ ÝÞµjú ÝÞµj ÝÞµj: ¢ ##...# #. #.~~..~~~. ####'####. ~~~.~.~. #........ #......) #.....##. #...... ##.)...#### #..... #......# ## #...# #.####### #...# #.# #.....) ÝÞµj Ž#..@# ###.# #.....---62.9 (29.0) #...####...# #.....# ##.......### #.....) ######### ##.....# #....### #.#...#  #.##..## #..... ###.#.##ÝÞµj,+ ÝÞµjÕ+ H---3.9 (30ÝÞµj2 ÝÞµj‡5 # _Found a whip.áÞµj-¼ 3áÞµja½ áÞµjBÁ áÞµj`à áÞµjâà áÞµjëÉ BáÞµjƒÊ áÞµj‰Ë áÞµjpØ áÞµjWÙ áÞµj¼Ù áÞµjÜ áÞµjõÞ áÞµj\á áÞµjÑá áÞµj­â áÞµjÅæ áÞµjvê ,áÞµjwì áÞµjó <  You see here a +0 whip.áÞµj÷ áÞµjØ÷  _áÞµj�ù áÞµj„ý áÞµjU áÞµjÖ áÞµj  áÞµj ,áÞµjz áÞµj© áÞµj› áÞµjè áÞµjX áÞµj· áÞµj/ áÞµj‰ ,áÞµjõ áÞµjþ$ šáÞµj' áÞµj ( áÞµj9- A  You enter the shallow water.áÞµjÀ- ?Water áÞµj / áÞµjŒ7 N _Moving in this stuff is going to be slow.áÞµj\: >áÞµj"< áÞµjk@ áÞµj¦B áÞµjAC áÞµjjD áÞµj¦J áÞµjÇM ,áÞµjûO áÞµj'S áÞµjNV ,áÞµjµW áÞµjÏ[ áÞµjÓ\ áÞµj] áÞµj‘^ áÞµj©b áÞµji XáÞµj–i ,áÞµjÚj áÞµjm áÞµjo ,áÞµjq áÞµjar áÞµjGv BáÞµjÛx áÞµjòz ,áÞµj| áÞµjv~ áÞµjŸ€ áÞµj� áÞµjË� áÞµj$’ áÞµj¼” áÞµjd› áÞµjYœ áÞµjYž áÞµjU  áÞµj?¤ ,áÞµj˜¥ áÞµj®§ áÞµjSª ,áÞµjï« áÞµjœ® áÞµj± áÞµj©± áÞµjâ² áÞµj*· >  You see here a +0 dagger.áÞµj—¹ áÞµj-º  _áÞµjøÄ áÞµj™È áÞµjFÌ áÞµj­Ì áÞµj$Ï áÞµjžÑ áÞµj­Ô ,áÞµj"Ö áÞµjtÙ @  There is an open door here.áÞµjeÛ áÞµjúÛ  _áÞµjìÜ áÞµjÍÞ áÞµjQâ ,áÞµjÏâ áÞµj,å áÞµjKè i  You encounter a hobgoblin.áÞµj¿ó ..# #...##...o#...##.##.#...##.####g#### ################.......# #......# #..#....##.## #......######'########..#####..†.....#....##≈≈≈≈≈###....##........#..†..áÞµj®ô 8#≈≈≈≈≈≈≈#####@#######...#....<##≈≈≈≈≈≈≈## #..### #...#.....#≈≈~~≈~≈≈≈# ##...# #...'....##.~~..~~~.# ####'####...######~~~.~.~.~# #...........# ###......)## #.....##....# #... g   hobgoblin (wandering)#.......# ##.)...####..# #.####.....## #......# ##..###.####...## #.########.......##áÞµjËö \.g400.5 (36.6áÞµjîþ áÞµj 31.5 (37 _áÞµjg áÞµjY âÞµj›î ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.âÞµj(šM ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.âÞµj³³âÞµj«¸` _A hobgoblin is nearby!âÞµjŠ ï ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.âÞµjh âÞµj‡Õ à ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #. _A hobgoblin is nearby!âÞµj>ï  ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.âÞµj®…¡ ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  âÞµjʇx#@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.âÞµjI�âÞµjA‘âÞµj›âÞµjÚ£M  ..# .o #. ####.####  ..#   #.##  #..#####..†  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Ÿ ..# .o #. ####.####  ..#   #.## çÞµjO/ ú #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....# çÞµj™/ l #.......# ##.)...#  ##.....## #......#  ##...## #.çÞµjÊ ^ ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###  çÞµj?Ë » ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.çÞµjqÔ 4çÞµjYÜ çÞµjæ ã ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  çÞµjÀæ "#@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.çÞµj×€^ ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###  çÞµj¬�» ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.çÞµjW‹çÞµj/ŒçÞµjê“çÞµj�¨ ..# .o #. ####.####  ..#   #.##  çÞµjË�#..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...# çÞµj>žJ ##.....## #......#  ##...## #.èÞµjõ¶ ..# .o #. ####.####  ..#   #.##  èÞµj÷õî#..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......# èÞµjXöu ##...## #.èÞµj«ÿèÞµjfèÞµjïèÞµj[“ ..# .o #. ####.####  ..#   èÞµj!#.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#èÞµjTQ  ##.....## #......#  ##...## #.èÞµj©ð ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<  èÞµj)ª) #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjK³èÞµj´èÞµjå¹èÞµj–ÂÄ ..# .o #. ####.####  ..#   #.##  #..#####..†  èÞµj˜ÃA#....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjý\& ..# .o #. ####.####  ..#   #.##  #..#####..†  èÞµjð]ó#....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjgèÞµjÅgèÞµjÇoèÞµjÊx ..# .o #. ####.####  ..# èÞµjÉy<  #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...# èÞµj{J ##.....## #......#  ##...## #.èÞµj×M ..# .o #. ####.####  ..# èÞµjWÌ  #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjMèÞµjèÞµj´%èÞµj^.‰ ..# .o #. ####.####  ..#  èÞµjë.½ #.##  #..#####..†  #....#†  #@#<   #..###   ##...#  èÞµjp/¿ ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjÕÎ ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjÒÛ4èÞµjÍâèÞµjêë, ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###  èÞµjÍìÙ ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµj§†  ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjÚŽ èÞµj•� èÞµj— èÞµjŸ  ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#   ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjÈ7 Ø ..# .o #. ####.####  ..#   #.##  #..#####..†  #....#†  #@#<   #..###   ##...#  èÞµj•8 A ####'#  #~~~.~.~.~# #......  ##......)## #.....##....#  #.......# ##.)...#  ##.....## #......#  ##...## #.èÞµjÒC 4èÞµj7I èÞµjÏ¢)))The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.You shoot a sling bullet.éÞµjJG.géÞµj¦1•.....3.9Rev+ éÞµjç8éÞµj–HÈ )))) _The sling bullet closely misses the hobgoblin.You shoot a sling bullet.éÞµj$ß¹  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.éÞµj¾kG.géÞµjouŒ..5.1Rev* éÞµj}éÞµj!Šó )) _The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.éÞµjÙ¡ ))The hobgoblin is almost dead.You shoot a sling bullet.éÞµjS•„.g.géÞµj“ŸJ...6.3éÞµjª§éÞµjú´½ ) _The sling bullet closely misses the hobgoblin.You shoot a sling bullet.éÞµjc:“  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.éÞµjeЭ gThe sling bullet closely misses the hobgoblin.7.5éÞµjWÙéÞµjÍÚW _The hobgoblin closely misses you.êÞµj0Ô?..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11êÞµj.ÕêInt: 8########..#####..†.....#..... SH: 0Dex: 19##≈≈≈≈≈###..g.##........#..†.. XL:  4 Next: 19% Place: Dungeon:2#≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1407.5 (0.0)##≈≈≈≈≈≈≈## #..### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} êÞµjkÕ…#.~~..~~~.# ####'####...###### Rev* #~~~.~.~.~# #...........# ####êÞµj©Õë##......)## #.....##....# #... g   hobgoblin#.......# ##.)...####..# #.##êÞµjyÖ›##.....## #......# ##..###.####...## #.########.......##The sling bullet closely misses the hobgoblin. _The hobgoblin closely misses you.Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 65% to hit)ëÞµj9þk..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11Int: 8ëÞµjðþy########..#####..†.....#..... SH: 0Dex: 19##≈≈≈≈≈###..g.##........#..†.. XL:  4 Next: 19% Place: Dungeon:2#≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1407.5 (0.0)##≈≈≈≈≈≈≈## #..### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} #.~~..~~~.# ####'####...###### Rev* ëÞµj%ÿ#~~~.~.~.~# #...........# ######......)## #.....##....# #... g   hobgoblinëÞµjoÿØ#.......# ##.)...####..# #.####.....## #......# ##..###.####...## #.########.......##Fire: a) +3 sling {Kyoko}ëÞµj<RPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.ëÞµj4ˆtYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is almost dead.ëÞµj‰ëÞµjU,8.7 (1.2ëÞµjëÞµj´�  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is almost dead.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is almost dead. _The hobgoblin closely misses you.ëÞµj±JP..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11Int: 8########..#####..†.....#..... SH: 0Dex: 19ëÞµj�K”##≈≈≈≈≈###..g.##........#..†.. XL:  4 Next: 19% Place: Dungeon:2#≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1408.7 (0.0)##≈≈≈≈≈≈≈## #..### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} #.~~..~~~.# ####'####...###### Rev* #~~~.~.~.~# #...........# ######......)## #.....##....# #... g   hobgoblinëÞµjuLS#.......# ##.)...####..# #.####.....## #......# ##..###.####...## #.########.......##The hobgoblin is almost dead. _The hobgoblin closely misses you.Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 65% to hit)ìÞµj€ù..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11Int: 8########..#####..†.....#..... SH: 0Dex: 19##≈≈≈≈≈###....##........#..†.. XL:  4 Next: 19% Place: Dungeon:2#≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1408.7 (0.0)##≈≈≈≈≈≈≈## #.[30ìÞµj¦úm.### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} #.~~..~~~.# ####'####...###### Rev* #~~~.~.~.~# #...........# ######......)## #.....##....# #... g   hobgoblin#.......# ##.)...####..# #.####.....## #......# ##..###.####...## #.########.......##Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin![8ìÞµjû;17HìÞµjÒRìÞµj\Š*)ìÞµjÓâ[Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin, wearing a +0 robe (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!  You shoot a sling bullet.ìÞµj´%<219.9 (1.2 _ìÞµj&'ìÞµj(ìÞµj 9 ’..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================ìÞµjà9 ####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11Int: 8########..#####..†.....#..... SH: 0Dex: 19##≈≈≈≈≈###..[.##........#..†.. XL:  4 Next: 21% Place: Dungeon:2ìÞµjŒ: #≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1409.9 (0.0)##≈≈≈≈≈≈≈## #..### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} #.~~..~~~.# ####'####...###### Rev* #~~~.~.~.~# #...........# ####ìÞµjÇ: Å##......)## #.....##....# #... #.......# ##.)...####..# #.## ìÞµjÿ: G##.....## #......# ##..###.## ##...## #.########.......## ìÞµj4; ¹You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin! _You shoot a sling bullet.  ìÞµjb; ·Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight lineïÞµj>=P..##...##.. Gurguzundir the Shooter.o#...##.# Coglin#.#...##.. Health: 34/34 ========================####.#### ############### Magic: 4/4========================#.......# #......# #.. AC: 4Str: 12#....##.## #......######'# EV: 11Int: 8########..#####..†.....#..... SH: 0Dex: 19ïÞµj>>##≈≈≈≈≈###..[.##........#..†.. XL:  4 Next: 21% Place: Dungeon:2#≈≈≈≈≈≈≈#####@#######...#....< Noise: ===------  Time: 1409.9 (0.0)##≈≈≈≈≈≈≈## #..### #...#..... a) +3 sling {Kyoko}  c) +0 sling {Mariya}#≈≈~~≈~≈≈≈# ##...# #...'....# Fire: a) +3 sling {Kyoko} #.~~..~~~.# ####'####...###### Rev* #~~~.~.~.~# #...........# ######......)## #.....##....# #... #.......# ##.)...####..# #.##[39;49ïÞµj�>Šm ##.....## #......# ##..###.## ##...## #.########.......## You kill the hobgoblin! _You shoot a sling bullet.  Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.ïÞµj5?ïÞµj FïÞµj1H. _ðÞµj"·‹S.. #...###.# #...##. .o #...## #.#...##. ####.#### ############## #.......# #......# #. #....##.## #......######' ########..#####..†.....#.. ###..@.##........#..†. #≈#####.#######...# ##≈≈≈≈≈≈≈## #..### #...#....ðÞµj®¸Ç #≈≈~~≈~≈≈≈# ##...# #...'.... #.~~..~~~.# ####'####...# #~~~.~.~.~# #...........# ####......)## #.....##....# #.. #.......# ##.)...####..# #....## #......# ##..###.ðÞµjÌ“---10.9 (1 _ _You shoot a sling bullet.  Fire: a) +3 sling {Kyoko}Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.  Things that are here:ðÞµjÆÍs _a +0 robe; a hobgoblin corpseòÞµjx­--- _No target in view!óÞµjÜ<óÞµjÐ=óÞµjÅ@óÞµjÊDóÞµj§Qf _óÞµj(_óÞµj`óÞµjxbóÞµjx„óÞµj †>Rev+ óÞµj“†óÞµj@ˆóÞµjÜŠóÞµjŽ,óÞµj.�óÞµj(•óÞµjò™f  An orc comes into view.óÞµj)©óÞµjµª ....  #'##. ## ....  S..  ..##. .o  #.#. ####.#### ######### #....@..# #......#  #....##.## #......## ########..#####..†. ##≈≈≈≈≈###..[.##.... #≈≈≈≈≈≈≈#####.#######... ##≈≈≈≈≈≈≈## #..### #... o   orc (asleep) #≈≈~~≈~≈≈≈# ##...# #.S   ball python (constriction, asleep) #.~~..~~~.# ####'####... #~~~.~.~.~#óÞµjÝ«N[m #...........óÞµj$¹+4.9 (4óÞµj„º15.9 (5 _óÞµjŽÂóÞµj¹ÃôÞµj€ ô ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!ôÞµj8™ ² ))))The orc is moderately wounded.You shoot a sling bullet.ôÞµjÿ G.SôÞµjœ “.o.SôÞµjf* x....Swandering)ôÞµj�+ K====7.1 (1.2ôÞµj´3 ôÞµjÒ6 ^ _The sling bullet closely misses the orc.ôÞµj0T † )You shoot a sling bullet. The sling bullet hits the orc.ôÞµjß Ã  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ôÞµjôdŠ .oThe orc is heavily wounded.ôÞµj;fE.SôÞµj}q„ S)The ball python hisses angrily.ôÞµj‰rÐ0---===-8.4 (1.3Rev* ôÞµj*yôÞµj¯{6 _The orc hits you with a +0 whip.õÞµjKòw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.õÞµjÔy½ .  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.õÞµj߈€S   ball python (constriction)õÞµjl‹ õÞµjÓD.SõÞµj[V  You kill the orc!õÞµjr à 1/35---5-9.7 _The ball python closely misses you. x2õÞµjÜ(õÞµj4+i _Your Fighting skill increases to level 3!õÞµjôQç )You shoot a sling bullet. The sling bullet hits the ball python.õÞµjoÓq )You kill the ball python!õÞµjN\8)õÞµj`0621.0õÞµj–gõÞµj}i/ _You shoot a sling bullet.õÞµj3hõÞµjiõÞµjYu^ _No target in view!õÞµj±t IõÞµjæu H _No target in view!öÞµj ‘3öÞµjÿ’öÞµj—öÞµjì›B2 _öÞµj{œöÞµjÅœöÞµj…žöÞµjp¡TRev+ öÞµj#£öÞµjÈ¥öÞµjø¦öÞµjݯöÞµjœ³öÞµjt´K3=öÞµjжöÞµj�¹,öÞµj�»öÞµj½öÞµj*¾>Rev öÞµjÌ¿öÞµj¢Â,öÞµjkÄöÞµjžÇöÞµjÈa4==öÞµjhÉöÞµj7Ì,öÞµjƒÑTöÞµj ÒöÞµjšÔöÞµjºÕöÞµj[ÖöÞµjÎØöÞµj�Ùh5==öÞµj}ÛöÞµjyÞöÞµj²à,öÞµj$âöÞµjaåöÞµjIçöÞµj˜çöÞµjLéöÞµjÏï\  Items here: ) [ ††.öÞµjÓñöÞµj�ò _öÞµjÛôöÞµj÷öÞµjùöÞµj”ù9=öÞµjãúöÞµjäüöÞµjBÿöÞµj«ÿöÞµjðöÞµjñ öÞµjú,öÞµj‚öÞµjXöÞµj™,öÞµj,öÞµjŠöÞµjÜ€  You encounter a gnoll. It is wielding a +0 flail.öÞµjÆ*å#....#.###....... #.####. #####....#. . ..# ####ÄŸ..# ### .... #... ..# ..... #.. #.# ..... ####'##.##..... #.............. #......@#---#.......#########..# ##.# ####)#### ####### #.......# #...ÄŸ   gnoll (wandering) #....##.## #...... ########..#####..† ##≈≈≈≈≈###..[.##öÞµj‰,PÄŸ.41.0 (20.0)öÞµjô3öÞµj¡4O---2.0 (21 _öÞµj“;öÞµj/>÷Þµj€ô� )))))))You shoot a sling bullet.÷Þµjˆ~�  The sling bullet barely misses the gnoll.You shoot a sling bullet.÷Þµj¡ .ÄŸThe sling bullet closely misses the gnoll.÷ÞµjVO.ÄŸ÷ÞµjWo.'..ÄŸ÷ÞµjŠf===3.3 (1.3)Rev ÷Þµjö÷Þµj—' _The gnoll shouts!÷Þµj¿»¦ )))) You shoot a sling bullet. The sling bullet hits the gnoll.÷ÞµjLC±  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.÷ÞµjrÆR.ÄŸ÷Þµj�ÏŽ'..4.4 (1.1Rev+ ÷ÞµjhØ÷Þµj5Ú] _The gnoll is heavily wounded.÷ÞµjïÍ ¡ ))) You shoot a sling bullet. The sling bullet hits the gnoll.÷ÞµjV s  The gnoll is severely wounded.÷Þµj»V PYou shoot a sling bullet. The sling bullet hits the gnoll.÷ÞµjPÚ R.ÄŸ÷Þµjã Œ..5.5Rev* ÷Þµjkë ÷Þµjðí Y _The gnoll is almost dead.÷Þµj”Ž o '  You shoot a sling bullet. The sling bullet hits the gnoll!÷Þµjד X))÷ÞµjÑ k )You kill the gnoll!÷Þµj0› 1ÄŸ÷Þµj § é )..ÄŸ   gnoll (wandering)  You shoot a sling bullet.÷Þµjèª 5436.7 (1.2÷Þµj³ ÷Þµjp· p _You encounter a gnoll. It is wielding a +0 whip.÷Þµjß ))))))ÄŸ  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!øÞµjge®  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.øÞµjJèK.ÄŸøÞµjbñU..)..øÞµjKò,8.0 (1.3øÞµj�ùøÞµj�û^ _The gnoll is severely wounded.øÞµjṫ ))))) You shoot a sling bullet. The sling bullet hits the gnoll.øÞµjÂD� ))The gnoll is almost dead.You shoot a sling bullet.øÞµjÅÌR.ÄŸøÞµjÝÍ,ÄŸøÞµjØï .)..ÄŸ 2 gnolls (1 polearm, 1 wandering)  The sling bullet barely misses the gnoll.øÞµjÿÙ,9.2 (1.2øÞµjpáøÞµjÍäq _You encounter a gnoll. It is wielding a +0 spear.øÞµjzOo .  You shoot a sling bullet. The sling bullet hits the gnoll.øÞµjÔ`‰))))ÄŸ   gnoll (polearm,øÞµj²ñ×))ÄŸ)  The sling bullet barely misses the gnoll. _You encounter a gnoll. It is wielding a +0 spear.The sling bullet hits the gnoll.  You kill the gnoll!  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.øÞµjjuK.ÄŸøÞµjkvK.ÄŸøÞµj‹�P.)..øÞµjW…65950.3 (1.1øÞµjŒøÞµj Ž' _The gnoll shouts!øÞµjùÌr ))))You shoot a sling bullet.øÞµjZU Ä  The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll!øÞµj�Ø R)ÄŸøÞµj â i)..1.5 (1.2øÞµjäê øÞµjRí ^ _The gnoll is severely wounded.øÞµjVŽ o .  You shoot a sling bullet. The sling bullet hits the gnoll.øÞµjy“ ])))øÞµj{ k )You kill the gnoll!øÞµjQ£ M))..øÞµjn§ 5742.8 (1.3øÞµjô® øÞµj«³ / _You shoot a sling bullet.øÞµj0@øÞµjÙ@øÞµjDIøÞµjüKH _No target in view!ùÞµjÄ®3ùÞµjZÀ^ _No target in view!ùÞµjnkùÞµjMlùÞµj®uùÞµj;xH _No target in view!ùÞµjìõ ùÞµjîö ùÞµj‡ù ùÞµj_ÿ ùÞµjH : _ùÞµj¨ ,ùÞµj  ùÞµj( ùÞµj ùÞµj" ùÞµjé% TRev+ ùÞµjû( ùÞµjs, ùÞµj™0 ùÞµj1 ùÞµja3 ùÞµjM7 ùÞµjÌ: ùÞµjE; ùÞµjŽ= ùÞµjÎ@ ùÞµjÅC ùÞµjLD ùÞµjF ùÞµj†H ùÞµjâJ ùÞµjhK >Rev ùÞµjñL ùÞµjÀO ùÞµjßR ,ùÞµjU ùÞµjgW ùÞµj?Z ùÞµjÊZ ùÞµjR\ ùÞµjåe <...# #####........# #.####).. ..##........# #...##). #.##........# ###.####)##.##........ ###.##................. #....#.......##.#'####### #...#ùÞµj¬f å#.......##.........# #...########..###.# #...# ##.# #@......# #...#---####)#####################.......# #......##....##.## #......#############..#####..†.....#..##≈≈≈≈≈###..[.##........##≈≈≈≈≈≈≈#####.#######...###≈≈≈≈≈≈≈## #..### #...##≈≈~~≈~≈≈≈# ##...# #...'ùÞµjUg ùÞµj�n .61.8 (9.0ùÞµj=o J---2.8 (10.0)ùÞµjûu ùÞµj~x Y _k - a viscous grey potionûÞµjÑWûÞµj€d³ûÞµjîj3ûÞµj&l,ûÞµj•m,ûÞµjnûÞµj§˜ã  There is an open door here. _ûÞµjp©XûÞµj›«ûÞµjz®ûÞµjô®ûÞµjаûÞµjYİûÞµj·ÆûÞµjùÇ,ûÞµjØÈûÞµjËûÞµj0Í,ûÞµjÏûÞµjÔûÞµjØ,ûÞµj¢ØûÞµj´ÛûÞµjQÞûÞµjÅÞûÞµj‚àûÞµjãûÞµjÕå,ûÞµjÎêûÞµj\íûÞµj–÷! #.. #...... ##..<##...... ............. #### ###.......... ... #....#.### # .>#####.####.# ### #.#.#.#.....#....#####  #.....#.#####........#  #)@....##........# 76.8 (14 ##).##.##........#  ####)##.##........# ûÞµjùÏ#.................# #.......##.#'####### #.......##.........# #######..###.......# ##.# #.......# ####)###########ûÞµjaûÞµj.,7.8 (15ûÞµjy ûÞµjô ; _Found a stone staircase leading down.üÞµj1á IüÞµjËç üÞµjÅë üÞµj·ð ,üÞµjú üÞµjiþ ,üÞµjŸ üÞµjO üÞµj. üÞµj³ üÞµj* üÞµjµ üÞµj üÞµjž üÞµj üÞµj üÞµj“ ,üÞµj, üÞµjd üÞµjë ,üÞµjp! üÞµj.# üÞµjF& ,üÞµjI' üÞµjP( üÞµj•* ,üÞµj+ üÞµj6, üÞµj¸- ,üÞµj=. üÞµjC1 üÞµj_4 üÞµjÅ5 üÞµj‘6 üÞµj: üÞµjc< üÞµjÖ< üÞµj‡> üÞµj%B üÞµjyF   You encounter a gnoll. It is wielding a +0 club.üÞµj P E#.# ... # #ÄŸ ..#.####.# #####.#. #.#.#....# #....#..#'##.#.#..>#####.####.##.....#.#.#.#........?....#.....#.#####.....$..#...#).....##....#.####).##.##...#....@#.#####)##.##...#####...##.... ######.......##.#'üÞµjÏP ø #.......##... #######..###. ##.# #. ÄŸ   gnoll (wandering) ####)#### #. #....##.#üÞµjÛR [.ÄŸ88.8 (11üÞµja\ üÞµj7] 39.8 (12 _üÞµjÊe üÞµjyi ýÞµj¤Kƒ ))))))You shoot a sling bullet.ýÞµjÇ ÄŸ    The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.þÞµjR.ÄŸþÞµj="....===91.1 (1.3)Rev  _The gnoll is moderately wounded.þÞµjV/™ ))))You shoot a sling bullet. The sling bullet hits the gnoll.þÞµj`¸¦ ))The gnoll is heavily wounded.You shoot a sling bullet.þÞµjó:R'ÄŸþÞµjª<O.ÄŸþÞµj.G0...þÞµjûG,2.3 (1.2þÞµj=QþÞµj8T_ _The sling bullet barely misses the gnoll.þÞµj_iƒ ))))))You shoot a sling bullet.þÞµjÂõ�  The sling bullet closely misses the gnoll.You shoot a sling bullet.þÞµjQyR.ÄŸþÞµjƒ2.'..þÞµj=„c3.6 (1.3Rev+ þÞµj�þÞµj[�_ _The sling bullet barely misses the gnoll.þÞµj~Óƒ ))))))You shoot a sling bullet.þÞµj½]Ä  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.þÞµj’ê‰.ÄŸ.'...þÞµjMìk4.7 (1.1Rev* þÞµj»óþÞµjªõ^ _The gnoll is severely wounded.þÞµjy„ ‰  You shoot a sling bullet. The sling bullet hits the gnoll.þÞµjP º .  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.þÞµj RþÞµjö  )þÞµjü¥ s 915.8 _You kill the gnoll!þÞµj8µ þÞµjÈ o _Your Ranged Weapons skill increases to level 5!þÞµjˆ$ 3þÞµjÿ, þÞµjÅ. H _No target in view!ÿÞµj·„3ÿÞµjŒÿÞµj2ŽH _No target in view!ÿÞµj§CÿÞµj‰DÿÞµjéN^ _No target in view!ÿÞµjC\ 3ÿÞµjÆ^ ÿÞµjØa ÿÞµje ÿÞµjom f _ÿÞµj€p ,ÿÞµjt ÿÞµjÚt ÿÞµjúv ÿÞµjù{ L _You now have 94 gold pieces (gained 2).ÿÞµj~ TRev+ ÿÞµj} ÿÞµjb‚ ÿÞµjE… ,ÿÞµjˆ ÿÞµjÏ� W   ### #   ## #.. ..# #   #. #.# ..#.#   #.######.# ... ..   #.#....#.####.# ##   ##.#.##.#.#....# #   # ..#'##.#.#..>#####   #.##.....#.#.#.#..   #...@....#.....#.####---  ÿÞµjl‘ › ###......#...#).....#  #.....)#.####).##.#  ##.....#.#####)##.#  #####...##.......  ######.......   ######..  ##. ÿÞµj^§ u500.8 (5.0---1.8 (6ÿÞµj¹® ÿÞµj5µ 4 _w - a scroll of enchant weaponßµjS Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies  w - a scroll of enchant weapon  c - a scroll labelled RED RUXULIHIGE [!] read|quaff[?] describe selectedßµjÄ ßµjέ #### Gurguzundir the Shooter  ßµj £## #.. ..# #. Coglin  #. #.# ..#.## Health: 35/35 ========================  #.######.# ... .. Magic: 4/4ßµjM ========================  #.#....#.####.# ## AC: 4ßµjÇ bStr: 12  ##.#.##.#.#....# #. EV: 11Int: 8  ßµjù T# ..#'##.#.#..>#####. SH: 0Dex: 19  ßµj& #.##.....#.#.#.#..... XL:  4 Next: 91% Place: Dungeon:2  ßµjO #...@....#.....#.#### Noise: ---------  Time: 1501.8 (0.0)  ßµjƒ !###......#...#).....# a) +3 sling {Kyoko}  c) +0 sling {Mariya}  #.....)#.####).##.# Fire: a) +3 sling {Kyoko} ßµj° Ø ##.....#.#####)##.# Rev+  ßµjÙ o#####...##........  ######.......#ßµjû A   #.......#ßµj n   #######..  ßµj6 ; ##.  ßµj] y_Your Ranged Weapons skill increases to level 5! _No target in view! ßµj€ R_No target in view! _No target in view! ßµj¯ M_You now have 94 gold pieces (gained 2). _w - a scroll of enchant weaponßµj­8ßµj[9}Enchant which weapon? Hand Weapons ßµj“99 a - a +3 sling (weapon) {Kyoko} ßµjµ9‘ c - a +0 sling (offhand) {Mariya}[?] describe selectedßµjdÕ ßµjhã$ßµjƒç #### Gurguzundir the Shooter  ## #.. ..# #. Coglin  #. #.# ..#.## Health: 35/35 ========================  #.######.# ... .. Magic: 4/4========================  #.#....#.####.# ## AC: 4Str: 12  ##.#.##.#.#....# #. EV: 11Int: 8  # ..#'##.#.#..>#####. SH: 0Dex: 19  #.##.....#.#.#.#..... XL:  4 Next: 91% Place: Dungeon:2 [3ßµjqè‘4m #...@....#.....#.#### Noise: ---------  Time: 1501.8 (0.0)  ###......#...#).....# a) +3 sling {Kyoko}  c) +0 sling {Mariya}  #.....)#.####).##.# Fire: a) +3 sling {Kyoko}  ##.....#.#####)##.# Rev+  #####...##........  ######.......#   #.......#   #######..   ##.  _Your Ranged Weapons skill increases to level 5! _No target in view! _No target in view! _No target in view! _You now have 94 gold pieces (gained 2). _w - a scroll of enchant weaponßµjPöê  As you read the scroll of enchant weapon, it crumbles to dust.2.8 (144Rev ßµj1ßµj>C _Your +3 sling {Kyoko} glows red for a moment.ßµj“Ißµjƒ˜ßµjp�ßµjÖ¶ßµjÒÂBßµjCàßµjiýÙßµj¨ÿ,ßµjUBßµj¤ßµjaßµj�ßµjÅßµjV.ßµj$Xßµjö[ð  There is an open door here.ßµjå£T _ßµjªù ##### #...###### #.#.#....#  ####.#.#'##.# #####  #....#....#.#### #...#  #.####....#.#..## #...###### ###.#...#...#.#...###........# ....#.#.#...#.##@.<##.......36.8 (34.0) #####.#.......................... ....#.####.######.............. .##.#.#....# #....#.###....... '##.#.#..>#####.####.# #####....# ....#.#.#.#.....#....##### #####. ....#.....#.#####........# #. ....#...#).....##........# # ...)#.####).##.##........# ##ßµj±«ßµj­ [ _Done exploring.ßµj‰TIßµjÑ^À...#.#....#.#'##....#....#..... .....0.0)..ßµj¿j[ _Done exploring. ßµj- I ßµj�n � _Done exploring.ßµjjí [[?25h[?0c  Search for what [Enter for "."]? ßµj  [?25l[?1cßµj„5ßµjï6¶18 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:2] a +0 club (1 further duplicate)b - [D:2] a +0 dagger (2 further duplicates)  c - [D:2] a +0 flail  d - [D:2] a +0 great sword  e - [D:2] a +0 spear  f - [D:2] a +0 whip (2 further duplicates)  g - [D:2] a +0 robe  h - [D:2] a +0 scale mail  i - [D:2] a scale mail  j - [D:2] a stone staircase leading down  k - [D:2] a stone staircase leading down  l - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading up  n - [D:2] a stone staircase leading up  o - [D:2] a stone staircase leading up  p - [D:2] a teleport trap  q - [D:2] an escape hatch in the ceiling  r - [D:2] an escape hatch in the floorßµjÍ ›  a - [D:2] a +0 club (1 further duplicate)  q - [D:2] an escape hatch in the ceilingßµjŸ• �  q - [D:2] an escape hatch in the ceiling  r - [D:2] an escape hatch in the floorßµj^Œ ßµj-”¶Gurguzundir the Shooter#####Coglin#...######Health: 35/35 ========================#.#.#....#Magic: 4/4========================####.#.#'##.# #####AC: 4Str: 12#....#....#.#### #...#EV: 11Int: 8#.####....#.#..## #...######SH: 0Dex: 19 ###.#...#...#.#...###........#XL:  4 Next: 91% Place: Dungeon:2 ßµjÑ”¸....#.#.#...#.##@.<##........#### Noise: ---------  Time: 1536.8 (0.0) #####.#.......................... a) +4 sling {Kyoko}  c) +0 sling {Mariya} ....#.####.######...............# Fire: a) +4 sling {Kyoko} .##.#.#....# #....#.###........# '##.#.#..>#####.####.# #####....# ....#.#.#.#.....#....##### #####.  ....#.....#.#####........# #.ßµjf•®  ....#...#).....##........# #.  ...)#.####).##.##........# ##  _Your +3 sling {Kyoko} glows red for a moment. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .ßµjà�4ßµj¢£ßµjœ¥. _ßµj$oßµjÙqßµjÙrßµj/x ßµjÐx@_Unknown command.ßµjÝÜ ßµjÞ eWhere to? (Tab - D:2, ? - help) ßµjSÞ 6 D - Dungeon ßµj`Fßµj¢^uGurguzundir the Shooter#####Coglin#...######Health: 35/35 ========================#.#.#....#Magic: 4/4========================####.#.#'##.# #####AC: 4Str: 12#....#....#.#### #...#EV: 11Int: 8#.####....#.#..## #...######ßµj+_·SH: 0Dex: 19 ###.#...#...#.#...###........#XL:  4 Next: 91% Place: Dungeon:2 ....#.#.#...#.##@.<##........#### Noise: ---------  Time: 1536.8 (0.0) #####.#.......................... a) +4 sling {Kyoko}  c) +0 sling {Mariya} ....#.####.######...............# Fire: a) +4 sling {Kyoko} .##.#.#....# #....#.###........# ßµj]_o'##.#.#..>#####.####.# #####....# ....#.#.#.#.....#....##### #####.  ....#.....#.#####........# #.  ßµj…_Ž....#...#).....##........# #.  ßµjÃ_...)#.####).##.##........# ##  _There is an open door here. _Done exploring. ßµjC`ð_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.ßµjÍaßµjcßµjjmßµj°oßµjAuP _ßµjˆv,ßµjÔwßµj*zßµjÁ{,ßµj}ßµj[ßµj©�ßµj ‚ßµjƃßµj†ßµj«‡ßµjñ‡ßµjp‰ßµj$Œßµjî�,ßµjx’ßµjf•ßµjØ—ßµj˜ßµj šßµj‹�ßµj8 ßµj‚ ßµjN£ßµj•¥Y  There is a stone staircase leading down here.ßµjv§ßµjDªßµj²ª$ _ßµj*­ßµjüŒ&3ßµj�ßµjy�ßµj‘ßµj¯”F _You climb downwards.  Found a scroll of identify.ßµj‹œe #######  #@....# 47.3 (10.5) #####?# ßµj � ßµj2�ßµjQ�ßµj;žßµj•Ÿßµj†¤ßµj©a _There is a stone staircase leading up here.ßµj < î# #<@...# #####?# ßµjXC ßµjÀž 88.3 (1.0) _ßµjø¥ ßµj]¨ ßµjER -# #<.@..# #####?# #ßµjY ßµj�Y &9ßµjR^ ßµj` ßµjX[# #<..@.# #####?# .# ##ßµjÜ_ßµjb`'50ßµj9fßµjÅhßµjÎì0########<....# #####@# ........# .######## ßµj:ßµjè&1ßµj­ßµjB'‘2.3 (2 _i - 3 scrolls of identify (gained 1) ßµjgÿ ßµjìéRead which item? Scrolls  i - 3 scrolls of identifys - a scroll of butterflies  c - a scroll labelled RED RUXULIHIGE [!] read|quaff[?] describe selected!ßµjR• !ßµjN› !ßµjR  +!ßµj¡ 6Gurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1552.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _Unknown command. _There is a stone staircase leading down here. !ßµjS¡ ”_You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1)!ßµj㥠 !ßµjL¦ J Okay, then.!ßµjÒ¦ !ßµj·ª !ßµj® . _"ßµjM’ÖDrink which item? Potions  d - a golden potion  f - a grey potion  j - a yellow potion  k - a viscous grey potion [!] read|quaff[?] describe selected#ßµjé#ßµj#ßµj,$úGurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1552.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1) _Okay, then.#ßµja*P  Okay, then.#ßµj3+#ßµjw/#ßµj÷2. _$ßµj ¹$ßµjÚ»éRead which item? Scrolls  i - 3 scrolls of identifys - a scroll of butterflies  c - a scroll labelled RED RUXULIHIGE [!] read|quaff[?] describe selected%ßµj;k %ßµjxp %ßµjLˆ ìGurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1552.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.%ßµj¹ %ßµj€» oIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RED RUXULIHIGE Potions (select first with !) %ßµj*¼ Ü d - a golden potion  f - a grey potion  j - a yellow potion  k - a viscous grey potion[?] describe selected&ßµj2 &ßµjÿ &ßµjâ×Gurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11&ßµjaÉInt: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1552.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########&ßµj’Fire: a) +4 sling {Kyoko} _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1) _Okay, then. &ßµj½6_Okay, then.&ßµjX]  As you read the scroll of identify, it crumbles to dust.&ßµjÓ+3.3 (1&ßµj#&ßµj�%X _d -> L - a potion of lignification(ßµjD˜(ßµj šÓRead which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies (ßµjYš c - a scroll labelled RED RUXULIHIGE [!] read|quaff[?] describe selected)ßµjœ)ßµjË)ßµj5õGurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1553.3 (0.0)........#)ßµjœÿa) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. )ßµj C_d -> L - a potion of lignification)ßµjÛ)ßµj~2Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RED RUXULIHIGE Potions (select first with !)  f - a grey potion  j - a yellow potion  k - a viscous grey potion[?] describe selected*ßµj`Ð*ßµjøÖ*ßµj[ÜõGurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1553.3 (0.0)........#*ßµj ÞBa) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _There is a stone staircase leading up here. _i - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> L - a potion of lignification*ßµjþè]  As you read the scroll of identify, it crumbles to dust.*ßµjìé+4.3 (1*ßµj‡ï*ßµjó[ _f -> c - a potion of curing+ßµjàq+ßµj§sœRead which item? Scrolls  i - a scroll of identify+ßµjðsLs - a scroll of butterflies  c - a scroll labelled RED RUXULIHIGE [!] read|quaff[?] describe selected,ßµj‚¤,ßµjª,ßµj‰¯ Gurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1554.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########,ßµj£°·Fire: a) +4 sling {Kyoko} _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing,ßµj7²,ßµjí³$,ßµjÏ´÷Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RED RUXULIHIGE Potions (select first with !)  j - a yellow potion  k - a viscous grey potion[?] describe selected-ßµj™cGurguzundir the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 8#######SH: 0Dex: 19#<....#XL:  4 Next: 91% Place: Dungeon:3#####@#Noise: ---------  Time: 1554.3 (0.0)........#a) +4 sling {Kyoko}  c) +0 sling {Mariya}.########Fire: a) +4 sling {Kyoko} _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing-ßµj¾ ]  As you read the scroll of identify, it crumbles to dust.-ßµj”¡-ßµjJ¤$5.3 (1-ßµj¸³i _j -> M - a potion of mutation.ßµj¯P.ßµj.R3.ßµj¦R.ßµj¹T.ßµjGV,.ßµjz[n.ßµj•],.ßµj^.ßµj#_.ßµjža,.ßµjb.ßµjic.ßµj e.ßµjf.ßµjãf.ßµji.ßµjÝma.######.#........#>.........................#######........#<....#........#####.#.......@......#60.3 (5########...... ........ßµjPnn####.##........ßµjt.ßµj�t+1.3 (6.ßµj3y.ßµj~{; _Found a stone staircase leading down./ßµjc6 3/ßµjl7 /ßµjö9 /ßµje< /ßµjå@ B/ßµj¼B /ßµj0C /ßµj,D /ßµj4F /ßµjËH /ßµj@I /ßµjJ /ßµjxK /ßµjÝM ,/ßµjùN /ßµjOP /ßµj÷Q ,/ßµjÂR /ßµjðU /ßµjkX i  You encounter a hobgoblin./ßµj|] /#........####### #........#<....# #........#####.# #..............# #.......##########.......# #........# #.####.###  #..@#  #..#..#  #.......# .../ßµjý] Ÿ#._.#......g...##.##..#..## #g   hobgoblin (asleep) ##...## ##.##/ßµjme +6.3 (5/ßµj"f +7.3 (6/ßµj�j /ßµjøl 6 _Found a sacrificial altar of Ru.1ßµj�Ô 1ßµj«Õý)))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!1ßµjh É .  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.1ßµjÄo )1ßµj ñ 1r1ßµj ú ð .._†r   rat (wandering)You kill the hobgoblin!1ßµjÿ j3===8.5 (1.2Rev 1ßµj  1ßµj� T _You encounter a rat.2ßµj…_o .  You shoot a sling bullet. The sling bullet hits the rat.2ßµjobJ))2ßµj–ôj )You kill the rat!2ßµjŸ}»..†59.7Rev+ 2ßµj(‚2ßµjo…/ _You shoot a sling bullet.2ßµj†2ßµj¤2ßµj¯%2ßµj�)H _No target in view!2ßµj“ _Rev 2ßµjV2ßµj¤2ßµjH2ßµj˜2ßµj±2ßµj!2ßµjÜ",2ßµj$2ßµj¹%2ßµjÛ)>2ßµj(+2ßµjÍ._  You see here a rat corpse.2ßµj×25 _2ßµjZ32ßµjþ42ßµj72ßµjz72ßµjZ<2ßµjæ<B2ßµj$=2ßµj�@2ßµj[CB2ßµj)D2ßµj·E2ßµjF2ßµjƒG2ßµjÏI2ßµjãJ,2ßµjlK2ßµj"M2ßµj N2ßµj(O2ßµj‡O2ßµjsR2ßµj*Y°2ßµjàZ2ßµjH[2ßµj›eÆ2ßµjqf$''2ßµj€i32ßµj­j2ßµj�tW #......# #.......########... ##.......# .... #........### ...[. #.####.### .## ..... ##...## ..#......##..#..###.#......#.......#..'......#...#._.#.†.@'......---87.7 (18.0)###...†...##.#......##..#..###.# .....##...###..# ....##.####.## ...#......# ..######## . _You open the large door.2ßµjxH _Found a ring mail.3ßµj¢þ33ßµjJ3ßµj 3ßµj‡ q  You encounter a bombardier beetle.3ßµjª&#.# #.##.##.# #.#.### #...[.#.####.####.##[.##...## ..#.3ßµj¡¿##..#..###.#.#.......#..'.#...#._.#.†..@.---###...†...##.#.##..#..###.#..##...###..#...##.####.###.....B#......# #...B   bombardier beetle (asleep)######## #...#...3ßµjƒ%,0.0)3ßµjw&+8.7 (13ßµjô-3ßµj!/& _Found a leather armour.3ßµj*3V _There is a large open door here.4ßµjʼn Ý ))))))BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.4ßµjÅ V  The bombardier beetle is lightly wounded.  4ßµjâ LYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.4ßµjBœ 3......4ßµjîœ 3B4ßµjL� 7===9.9 (1.24ßµj}� +Rev 4ßµj´¥ 4ßµjŒ¨ ? _The bombardier beetle is lightly wounded.5ßµjþF¾ )))))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle!5ßµjQÏà  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.5ßµjíP4B.5ßµjøZ“.......91.1Rev+ 5ßµj�d$ 5ßµj€e\_The bombardier beetle is severely wounded.5ßµj0C ª )))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.5ßµjØÐ Í  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.5ßµj°O 4B.5ßµj¹X 3......5ßµj¥Z '2.35ßµj2b 5ßµj|e j _The bombardier beetle is severely wounded.6ßµjôe„ .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!6ßµj°kQ))))6ßµj†ò )))You kill the bombardier beetle!6ßµjVzA.......6ßµjV{6ßµj„Œ #..............#Gurguzundir the Shooter#.......########....Coglin##.......# #.....Health: 35/35 ========================#........### #...[..Magic: 4/4========================#.####.####.##[......AC: 4Str: 12##...## ..#.......EV: 11Int: 8##..#..###.#.......SH: 0Dex: 19#.......#..'.......XL:  4 Next: 150% Place: Dungeon:3#...#._.#.†..@.......6ßµj…ÃNoise: ===------  Time: 1593.5 (1.2)###...†...##.#.......a) +4 sling {Kyoko}  c) +0 sling {Mariya}##..#..###.#.......Fire: a) +4 sling {Kyoko} ##...###..#.......Rev* ##.####.###......#......# #.....######## #....#...  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle!  You kill the bombardier beetle!6ßµju†F _You shoot a sling bullet.  6ßµj³†@You have reached level 5!6ßµj—�/  --more--7ßµj/= Ž41/415/5527%  _8ßµj¤�8ßµj‚ž8ßµjÊŸ8ßµjÉ£8ßµj·¦8ßµj3¬P _8ßµj‡®8ßµj ¯>Rev+ 8ßµj'°8ßµjî±8ßµj´8ßµjo´8ßµjzµ8ßµjS¹8ßµjb¼8ßµjļ8ßµjÅ8ßµj¿É8ßµjÂÎ8ßµjzÏ8ßµjÑ8ßµjÒÕE  There is a large open door here.8ßµj>Úš  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.8ßµjûå #.#<....# #..# #.......##.^########...##.......# ##........######...[#.####.####.##[#...###..#. ##..#..###.#♣--- #.......#..'.g#...#._.#.†..'.###...†...##.#.♣##..#..###.#..##...###..#...8ßµj°æ�g   goblin (launcher, asleep)##.####.###...#......# #...######## #....8ßµj„ð-8.5 (5.08ßµj+ñG---9.5 (68ßµj]ñ5Rev  _8ßµjÄù8ßµjý9ßµj0r .  You shoot a sling bullet. The sling bullet hits the goblin!9ßµj M))))))9ßµjn‘m )You kill the goblin!9ßµj(Q......)9ßµjèo===600.7 (1.2Rev+ 9ßµjª(9ßµjo+/ _You shoot a sling bullet.9ßµj—39ßµj¦ 9ßµji£H _No target in view!9ßµjCÐ39ßµjÍÓ9ßµj Û9ßµjuß9ßµjà$ _9ßµj›å9ßµjžé9ßµjåíTRev 9ßµjUù9ßµj ÿ9ßµjª À #........#####.# #..... #......##.^.. #.......########...... #.......# ##.... ........######...[ .####.####.##[.......#...###..#....  ##..#..###.#.......♣:)♣#.......#..'...@...)♣ ---2.7 (2.0 9ßµjú ...#._.#.†..'........♣ ##...†...##.#.......♣..♣##..#..###.#.....##...###..#...##.####.###..#......# ##..######## ##.. #...9ßµjŒ\---3.7 (39ßµj($9ßµj§&* _Found a short sword.:ßµj| :ßµjÕ| :ßµjï† :ßµj1‰ H _No target in view!;ßµjSm3;ßµjØq;ßµjI|P _;ßµjº;ßµjð‚;ßµj]†;ßµj¤†(;ßµjw‘;ßµjÄ•;ßµj£š3;ßµjkž;ßµj¯¢;ßµjû¥,;ßµj#¨;ßµj̪$  Things that are here:;ßµjl®<  a +0 dagger; a +0 sling;ßµj²n  You encounter an orc and a rat.;ßµjؼk....#<....# ###+ ....#####.###........## ...##.^..## ...########....## ##.............r..######...[. ;ßµjK½'.####.##[...... ..###..#.............!.. #..###.#.......♣@)♣ .#..'.......)♣♣o..... _.#.†..'........♣ ..... ;ßµjé½Ù†...##.#.......♣..♣ ... #..###.#............. ..###..#..............o   orc (asleep) .####.###............. r   rat (asleep) ......# ##............ ####### ##......;ßµj$¾#.....;ßµjĦ r.7.7 (4  Found a potion of curing.;ßµjýÄ.;ßµj}κ r   rat  The rat squeaks loudly.;ßµj@Ï4==8.7 (5;ßµj-Ø;ßµjFÛ) _The orc leaves your sight.;ßµjoÞ\ _You see here a parchment of Hailstorm.<ßµjCºm .  You shoot a sling bullet. The sling bullet hits the rat.<ßµjûÛT)))))<ßµj„¥i )You kill the rat!<ßµjJx oYou shoot a sling bullet.<ßµj”^Ά....o   orc<ßµjV_•8====9.8 (1.1Rev <ßµjY|@ _You hear a shout! x2=ßµj²‰g )You shoot a sling bullet.=ßµj´–  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.=ßµj–™U.o=ßµjh¦³..===-11.0 (1.2Rev+ =ßµjÄÄG _The orc is lightly wounded.=ßµj†ï g )You shoot a sling bullet.=ßµjÿ§ J  You shoot a sling bullet. The sling bullet hits the orc. _The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.=ßµj : & =ßµjZE MoThe orc is lightly wounded.=ßµjG ¨38---2.2Rev* =ßµj¸h =ßµj� 6 _The orc hits you with a +0 club.>ßµj� )You shoot a sling bullet. The sling bullet hits the orc!>ßµj& (>ßµj?®i )You kill the orc!>ßµjÍ8)>ßµjLÐ_9--303.4>ßµj�Ú>ßµjÁÜ/ _You shoot a sling bullet.>ßµjã®>ßµj‰³>ßµj$¼>ßµj¾ÁH _No target in view!>ßµjÝ% 3>ßµj}2 >ßµjÎ; >ßµj…< $ _>ßµj>A >ßµjAG ,>ßµj_K >ßµj±R >ßµjZ •  You encounter a kobold. It is wielding a +0 club and quivering stones.>ßµjwi ó40=---....KK   kobold (missile, wandering)>ßµjÔy Ý5.4 (2.0)---6.4 (3Rev+ _>ßµjN™ ?ßµjÒw • )))))))You shoot a sling bullet.?ßµj' �  The sling bullet barely misses the kobold.You shoot a sling bullet.?ßµjŽ… 8K.?ßµjè’ D.....?ßµjŸ“ u===7.6 (1.2Rev* ?ßµjÀŸ ?ßµj”¡ a _The sling bullet closely misses the kobold.?ßµj*‰ � ))))))You shoot a sling bullet.?ßµjA ‘  The sling bullet closely misses the kobold.You shoot a sling bullet.?ßµjÔ²  K.....  The sling bullet closely misses the kobold.?ßµjä³ ,8.9 (1.3?ßµj„À ?ßµj}à S _The kobold barely misses you.?ßµj�ã � ))))))You shoot a sling bullet.?ßµjÓ�  )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!)?ßµjõZ).....?ßµjw€1==120.1 (1.2?ßµj‘?ßµjJ _You kill the kobold!@ßµj)s3@ßµjÌ}@ßµj€H _No target in view!@ßµjZë 3@ßµjfñ @ßµj$ÿ f  You pick up a parchment of Hailstorm and begin reading...@ßµjÙ \0.0---1.1 (1@ßµjp, X _You add the spell Hailstorm to your library.Bßµjõ¢Bßµjn£Bßµj�§Bßµj-¯Bßµjv´Bßµjä¸,Bßµjã¾Bßµj‚ÄTRev+ Bßµj¿ÈBßµj¶ÍBßµj:ÓBßµj Ó9=BßµjÑ×Bßµj=ÜBßµjžá,Bßµj;åBßµj±ñBßµjŸö,BßµjÓùBßµjqÿ,Bßµjæ Bßµjî q _c - 2 potions of curing (gained 1)Bßµj! TRev BßµjF Bßµj5 Bßµj6 ,Bßµj3 Bßµj Bßµjû ,BßµjI Bßµjý Bßµj ! BßµjT! (Bßµj " Bßµj‘$ %''Bßµj‚& Bßµj¹& Bßµj(( BßµjØ2 M ###........## ##.^........## ##.....## #............†.## [......## ..............# ................# ....♣.)♣.......### ......)♣♣.......@'.#---32.1 (11.0)...♣♣..'...# ......♣..♣.###.# BßµjT3 �..........# .. ..........# >.......## #..............## ##............## ..  #... .. _You open the large door.BßµjŽ8 Y _Found an escape hatch in the floor.Dßµj@o™ _Dßµjv�  There is a large open door here. _DßµjƒwDßµj­xDßµjö}XDßµjÆ€,DßµjH�Dßµj²ƒDßµjß…,Dßµj’‡Dßµj5ˆDßµj¨‰Dßµjô‰Dßµj‹Dßµj·‹Dßµj£�Dßµjê�Dßµj‚ŽDßµjá‘Dßµj~’Dßµj:“Dßµj>–N _You now have 108 gold pieces (gained 14).DßµjG˜3Dßµj,™Dßµj›Dßµj¬œDßµjòœDßµjô�Dßµj´ Dßµj­¢Dßµj£Dßµj�ª„Dßµj„«DßµjÕ«Dßµjv¬Dßµj"®DßµjQ°,DßµjܰDßµj„²Dßµj‘´Dßµjã´Dßµj˜µDßµj-¹Dßµjɼ,Dßµj™½DßµjÀDßµj#ÃDßµjŠÃDßµjBÄDßµjHÆDßµj¡È,Dßµj^ÊDßµj>ÌDßµj(Î,Dßµj;ÏDßµj­ÑDßµjöÓDßµj?ÔDßµjbÕDßµj›×Dßµj"ÙDßµjmÙDßµjpÚDßµj°ÜDßµj¿Þ,Dßµj=àDßµjÊç.†.## #.. .. .....## #.## .# ......# #..####.# ......# #.......#...### #...##..#.'.###...##..#'...#...##..####.#...##..# # #....###@.# # #...># #..# ## #....# #..# ## #........## #....####..## #....# ..# Dßµj<é™##+### ..# ... #.Dßµjgí-54.1 (22DßµjÔí,5.1 (23Dßµj€òDßµjŽö- _f - a +0 pair of glovesFßµj/ø Fßµj“û ±Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of boots (worn)f - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip HßµjÞ, Hßµjä3 Hßµj˜: µ..†.## #.. ..Gurguzundir the Shooter .....## #.## .#Coglin ......# #..####.#Health: 41/41 ======================== ......# #.......#Magic: 5/5======================== ......### #...##..#AC: 4Str: 12 ......'.###...##..#EV: 11Int: 8 Hßµjy; Ò......'...#...##..#SH: 0Dex: 19 ......###.#...##..#XL:  5 Next: 31% Place: Dungeon:3 ......# #....###@.#Noise: ---------  Time: 1655.1 (0.0) ......# #...># #..#a) +4 sling {Kyoko}  c) +0 sling {Mariya} .....## #....# #..#Fire: a) +4 sling {Kyoko} Hßµj¸; 4....## #.......... ...## #....####..# ..# #....# ..#HßµjÚ; ^##+### ..#...Hßµjú; {#. _c - 2 potions of curing (gained 1) Hßµj< I_You open the large door. _Found an escape hatch in the floor. Hßµj:< o_There is a large open door here. _You now have 108 gold pieces (gained 14). _f - a +0 pair of glovesHßµj^B Hßµj(C HßµjQG HßµjO ‘  You start putting on your armour.6.1 (1Hßµj6T Hßµj¹Y Hßµj Z +7.1 (2HßµjŸ^ HßµjSc Hßµjµc +8.1 (3Hßµjog Hßµj±l Hßµj m $9.1 (4HßµjPq HßµjSw B60.1 (5Hßµj+| Hßµjv~ £ 5 _You continue putting on your +0 pair of gloves. x5Hßµj}‚ Hßµjh… c _You finish putting on your +0 pair of gloves.Jßµj¡ 3Jßµj2 Jßµjú JßµjÖJßµjÁ| _Jßµj/JßµjzJßµjmJßµj¦JßµjžJßµjºJßµjÊJßµjJßµjÓJßµj¿ Jßµj>",Jßµj$Jßµji&Jßµj[(,Jßµj©0„Jßµj61Jßµjp1Jßµj*2Jßµj 3Jßµj…4Jßµj¸4Jßµj=5Jßµj:8JßµjÓ:BJßµjo;Jßµj¦<Jßµjÿ<Jßµj�=JßµjSA,JßµjGB,Jßµj`DJßµjBEJßµjvEJßµjFJßµjO•  You encounter an endoplasm and a frilled lizard.Jßµj€Rë# #.......# ### #...##..# ..#'.###...##..# ..#'...#...##..# ..####.#...##..# ..### #....###..# ...## #...># #..# ...### #....###..###...# ## #...........@...# # #....####..##...#  #....# #..# ...#  ##+### #..##.l.# #...#j..# #.#.#####j   endoplasm (asleep) #.#.########l   frilled lizard (asleep)#.#.#........##...>........#JßµjåUS73.1 (13.0).jJßµj¹W5l.Jßµjó\}jwandering)lJßµj7^5==4.1 (14JßµjcJßµjue8 _The frilled lizard hisses angrily.KßµjÅFÖ ))))You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.Kßµj°Ñj    You shoot a sling bullet. Kßµj¤Ò5 The sling bullet barely misses the frilled lizard.The sling bullet completely misses the endoplasm.  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.The sling bullet hits the endoplasm.KßµjäU]j.l.Kßµj•\Kßµj:]-=5.3 (1.2Kßµj�]7)Rev Kßµj˜eKßµjqhb _The endoplasm is severely wounded.Kßµj„N†M)) _The endoplasm is severely wounded.  You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.The sling bullet hits the endoplasm but does no damage.Kßµj�×ÿ ))The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet misses the frilled lizard.Kßµj1Z%j.Kßµj_z j.  The sling bullet completely misses the endoplasm.Kßµj¢_KßµjÖelKßµj/f.KßµjJgŽ39--6.5Rev+ Kßµj#mKßµjVpr _The frilled lizard misses you. The frilled lizard bites you.KßµjÓý � .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.Kßµj )Kßµjˆ ¹ .  You kill the frilled lizard!You shoot a sling bullet. The sling bullet hits the endoplasm.KßµjЊ >)Kßµj’ 0†Kßµj† i40=-37.7Kßµj­ Kßµjë M _You kill the endoplasm!Kßµjž‹ Kßµj/Œ Kßµj™‘ KßµjŠ” H _No target in view!Lßµjç6Lßµjq7Lßµjx=Lßµj~@H _No target in view!LßµjÆ|Lßµj`}Lßµj)ƒLßµjú…H _No target in view!Lßµj½ôLßµjjõLßµj�öLßµj�� _1==Rev Lßµj• z _HP restored.Lßµj Lßµjv,Lßµj&Lßµj|nLßµjuLßµjâD=Lßµj­LßµjLßµj§LßµjìLßµj‹Lßµj!LßµjÅ"Lßµj#Lßµj²#LßµjÆ%Lßµj˜',Lßµj§(LßµjÅ)LßµjV+Lßµj¤+Lßµj,Lßµjm-LßµjÛ/Lßµj+0LßµjÝ0LßµjB2Lßµj©4Lßµjô4Lßµj_5Lßµj%7LßµjÈ8LßµjS9Lßµj{9Lßµj;Lßµj‹<LßµjÍ<Lßµj=Lßµj¢>Lßµj¯?Lßµjô?LßµjÔ@Lßµj£ALßµj CLßµjŸCLßµjDLßµjöELßµjNGLßµjÅGLßµjòGLßµjIILßµj»JLßµjKLßµjOKLßµjbMLßµj‡NLßµjáNLßµjnOLßµjÀPLßµj™R,LßµjISLßµjgULßµjÖW,LßµjxXLßµjáYLßµj5[Lßµj~[Lßµjß[LßµjM]LßµjÔ^,Lßµj]_Lßµjƒ`LßµjÖa,Lßµj"cLßµj·cLßµjHeLßµj¬eLßµj/fLßµj¢h'LßµjòiLßµj;jLßµjãjLßµjom7 _You open the door.Lßµj oLßµj^oLßµjpLßµj‹qLßµj…sLßµjÊsLßµjmtLßµj¶w%  LßµjéwThere is an open door here.LßµjGzLßµj{ _Lßµj«{Lßµj~LßµjP€Lßµj›€LßµjO�LßµjƒLßµj„Lßµj„Lßµja…LßµjÀ†LßµjNˆLßµjªˆLßµj1‰LßµjåŠLßµj׋LßµjŒLßµjœŒLßµjÃ�Lßµjv�Lßµjà�LßµjŠ�Lßµj'’Lßµjð–XLßµjP—J ##+##  #.@.# --- #...#  Lßµj{—)#...# # #. #...# Lßµjž—¼## #.. #...# Lßµj¾—¼.## +... #...# Lßµj8˜œ..## #... ##'######### .†.## #.. #......... ....## #.## #.#######.LßµjÎ�Í#....##....##....##....#Lßµj(žF#.......'713.7 (36.0)Lßµjë¤Lßµjj¥M======4.7 (37Lßµj1ªLßµjt­= _As you open the door, it creaks loudly!Mßµj–€Mßµj�Mßµj­„,Mßµj…Mßµj5ˆ,Mßµj�‰@  There is an open door here.Mßµjò‹MßµjºŒ _Mßµj\�Mßµjm�Mßµj•~..>... #....# #....# #....# #....#Mßµjq•2#....##....#.------6.7 (2.0)#.##'## Mßµj�•¯#...# #...#MßµjÁ•Y #...# Mßµjæ•ð#. #...# # #.. #...Mßµj–{# ## +... #...Mßµj-–"#MßµjA›Mßµj¤›J------7.7 (3MßµjëžMßµjÕ ; _Found a stone staircase leading down.Nßµjsƒ_Nßµjy†Nßµj‡Nßµj(‹,NßµjxŽœ  You encounter a kobold. It is wielding a +0 short sword and quivering stones.Nßµjs“ #.....K.#........>.......NßµjÏ“#....###'###.K   kobold (missile, asleep)##..Nßµj=›+8.7 (1Nßµjœ29.7 (2 _Nßµj|¡NßµjŽ¥Oßµj‘7 )Oßµj¢‘½)))))K  )You shoot a sling bullet. The sling bullet hits the kobold.Oßµj¬¢ )The kobold is severely wounded.You shoot a sling bullet.OßµjyœG.KOßµjƒ¢=.....Oßµj8£c===20.8 (1.1Rev Oßµj"©Oßµj(¬a _The sling bullet closely misses the kobold.Oßµj~& � )))))))You shoot a sling bullet.OßµjÚ® �  The sling bullet barely misses the kobold.You shoot a sling bullet.Oßµji: ¾ .K.....  The sling bullet barely misses the kobold.Oßµjñ? Q(((((Oßµj8Ï ¢.....2.0 (1.2Rev+ Oßµj]Ò OßµjÖ W _The kobold throws a stone. The stone hits you but does no damage.Pßµjuú� )))))))You shoot a sling bullet.PßµjPƒ�  The sling bullet barely misses the kobold.You shoot a sling bullet.Pßµj‚G.KPßµjÎ A........Pßµj` ,3.3 (1.3Pßµj]PßµjÒ` _The sling bullet barely misses the kobold.Pßµjrp � )))))))You shoot a sling bullet.PßµjUù Æ .  The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.Pßµjdþ <)PßµjÞ’p..)....Pßµj7–d4.5 (1.2Rev* Pßµj�Pßµjå J _You kill the kobold!QßµjŒò3Qßµj’ôQßµjZøQßµjÿûQßµj ýQßµjÐ ,QßµjS QßµjY Qßµj� QßµjÆ Qßµj¨ Qßµj< >Rev+ Qßµjà Qßµj� Qßµjƒ QßµjÖ Qßµj� Qßµj± Qßµj2 Qßµj� QßµjI Qßµj ! Qßµj[$ QßµjŸ$ Qßµj_& Qßµjx) Qßµj�, Qßµjô, >Rev QßµjØ. Qßµje2 QßµjÏ6 Qßµjh8 Qßµj«: Qßµje? Qßµjd@ QßµjmB QßµjâI  QßµjŠJ QßµjüJ *_You now have 123 gold pieces (gained 15).QßµjO QßµjìO QßµjÐZ jQßµj‚[ Qßµj…] Qßµj#` Qßµjx` Qßµjâa Qßµjh Q'Qßµji Qßµj^l 7 _You open the door.QßµjYo 3Qßµjq QßµjAv @  There is an open door here.Qßµjìw Qßµj˜x  _Qßµj-y Qßµj�{ Qßµj3} QßµjŠ} Qßµj4~ Qßµj€ Qßµjì� Qßµj;‚ Qßµj¾‚ Qßµj^„ Qßµj=† Qßµjˆ† Qßµj÷† Qßµjˆ Qßµj<Š Qßµj‚Š QßµjÞŠ Qßµj+� QßµjÍ“ ˜  You open the door.  You encounter a goblin, a hobgoblin and 2 bats.QßµjÏ› Á. ##########.g #........#... ######........#.... ###...##........#..... #.....'...>..)..#)g....##....###....####......'@....# #....#QßµjPœ ,---.b....###...# #....#.b... ##### #....#.... #....#... #....#.. #....#g   hobgoblin (asleep). #....#g   goblin (asleep)Qßµjèœ Ü ##'###bb 2 bats (1 wandering, 1 asleep) #...#QßµjNž Kb43.5 (19.0).QßµjhŸ .b.Qßµj©Ÿ .Qßµj⟠bQßµjë³ î$gg---4.5 (20 _Qßµj¢µ Qßµj» W _Found 4 gold pieces and a dagger.Rßµj¯äp .  You shoot a sling bullet. The sling bullet hits the goblin!RßµjŠêœ))))bb 2 bats (1 wandering, 1 asleep)Rßµj tn )))You kill the goblin!Rßµj¢úRßµjzübRßµj�.Rßµj¯2.b.bRßµj˜Í..)..b'b4===5.7 (1.2)Rev Rßµj�Rßµj€ / _You shoot a sling bullet.RßµjMå ÷ )))))bYou shoot a sling bullet.  The sling bullet closely misses the bat.Rßµj™t ä  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet barely misses the bat.The sling bullet hits the bat.RßµjJö h.b.bb.Rßµjè÷ € .b  The bat is moderately wounded.Rßµj¸ù %b.Rßµj’ .  The bat hits you but does no damage. The bat completely misses you.Rßµj9c7.0 (1.3Rev+ Rßµj‹RßµjQ1P _The bat barely misses you.Sßµj0š® )))))))You shoot a sling bullet. The sling bullet misses the bat.SßµjÛ% .  The sling bullet barely misses the bat. You shoot a sling bullet.  The sling bullet misses the bat. The sling bullet hits the bat!)   batSßµjÞÅg 'b  You kill the bat!b..b..)..58.2 (1.2 _The bat closely misses you.Sßµj“m )))))))You shoot a sling bullet.SßµjIŽ  The sling bullet closely misses the bat.You shoot a sling bullet.Sßµjä ‡ .b  The sling bullet hits the bat but does no damage.Sßµj¢o .gThe hobgoblin shouts!Sßµj&£b'Sßµjµ¬e..)..gSßµjG­Sßµjs­’0-9.3 (1.1Rev* SßµjµSßµj.¸' _The bat hits you.SßµjFO4)))))))Sßµj؆  You shoot a sling bullet. The sling bullet barely misses the bat.SßµjúY2.bSßµjéZ& Sßµj&[x'b  You shoot a sling bullet. The sling bullet barely misses the bat.Sßµj¡\l.gb.SßµjaG.gSßµjíh'..)..Sßµj j[1=50.6 (1.3SßµjÝrSßµjMvQ _The bat closely misses you.Sßµj\‹ 4)))))))Sßµj ö .You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!Sßµj <)Sßµj}� F.gSßµj¥¦ ,..)..†'Sßµjþ© H=1.7 (1.1SßµjÔ± Sßµj¤´ G _You kill the bat!SßµjE s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!Sßµj. ?)Sßµj1š | ))))))You kill the hobgoblin!SßµjW 0gSßµjô% ü .....'g   hobgoblin (wandering)You shoot a sling bullet.Sßµj4) 472.9 (1.2Sßµjæ/ SßµjÄ2 Z _You encounter a hobgoblin.SßµjµÍ ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!Tßµj;Í  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.TßµjN°0.g....'4.1 _The hobgoblin is severely wounded.TßµjÁÏs .  You shoot a sling bullet. The sling bullet hits the hobgoblin.TßµjæÕK)))))Tßµje]p ))You kill the hobgoblin!Tßµjéë©.†....'85.3Tßµj!òTßµjõ/ _You shoot a sling bullet.Tßµjø˜3Tßµj´¡Tßµj¨¤H _No target in view!TßµjH  3Tßµjɨ Tßµj« H _No target in view!Tßµj®¤ 3Tßµj­ Tßµjá° H _No target in view!Ußµj�3UßµjT•Ußµj —H _No target in view!Ußµj›ÿ3UßµjKUßµjOUßµjÀÞ#######.(?... #..... #........#.... ######........#.†....###...##........#..#.....'...>..)..#?)$....##....###....#####..)..†@.....# #....#0.0.###...# #....#.. ##### #....#... #....#.... #....#..... #....#...... #....######## ##'###  #...#UßµjZ)Ußµj.4---6.3 (1UßµjÌ4Ußµj½5& _Found 3 poisoned darts.Ußµj(8Q _There is an open door here.Yßµj¡åIYßµjv f _YßµjÙYßµj(,Yßµj°(Yßµj•1YßµjÀP¬Rev+ Yßµj\Yßµj*rYßµj”}BYßµjôªRev  _You now have 127 gold pieces (gained 4).Yßµj³°>  You see here a +0 dagger.Yßµjе5 _Yßµj¾YßµjñÌ############### #...$....(?...# ###.......# #..Yßµj‚Íú#.............# ######..#..†....###...##..#.............#.....'...#.....?@).....###.---#...$..#..)..†'.#.#.......###...# #.#.......# ##### #.#YßµjÏÍÀ.......# #.#.......# #. #.......# #.YßµjAÎ  #.............# #.  ######### ## YßµjÒàV64.3 (85.3 (9YßµjþèYßµj÷êa _d - a scroll labelled ZIVOUXKORUK[ßµjý ¾###############  #...$....(?...# #####.# #.#.....# ######.#.†....###...###.......@.....#.....'...>#.....?.).....##....###.#...$..#..)..†'.....# #.#.###...# #.#.# ##### #.#.# #.#.# #. #.# #. #.............#..[ßµj·" K6.3 (1[ßµj+ [ßµjP, [ßµjB- –###############  #...$....(?...# ######.# #.#.....# ######.#.###...##....#.............#.....'...>#.....?.).....##....###.#...$..#..)..†'.....# #.#.###...# #.#.# ##### #.#.# #.#.[ßµjñ- €# #.#.# #.[ßµjú7 [ßµj 8 &7[ßµj¿A [ßµjjE v _You see here a hobgoblin corpse.\ßµjˆ###############  #...$....(?...# #######.# #.#.# ######.#.†....###...##....#.............#.....'...>#.....?.).....##....###.#...$..#..)..†'.....# #.#.###...# #.#.\ßµjÛ# ##### #.#.# #.#.# #.\ßµj} \ßµjˆ -8 _\ßµj \ßµj„]ßµj–„€ ###############  #...$....(?...# ##### #.# # #......# ###### #†....###...##.. #.............#.....'...> #.....?.).....##....###]ßµj7…E #...$..#..)..†'.....# # #.###...# # #.# ##### # #.# #]ßµj­�]ßµj7�&9]ßµjTš]ßµj›^ßµj`0M############# $....@?#### .....# #####........†....###...##.....#............#^ßµjq:^ßµjE;'70^ßµjÕV^ßµj]T _You see here 3 poisoned darts._ßµjoe_ßµj(f&1_ßµjJo_ßµj—y* _g - 3 poisoned darts`ßµjSI`ßµjÀ`ßµjÝ`ßµj* ,`ßµjoõ# #...$.....@...# ##.# #.#.# ######.#.†....###...##.#.#.....'...>.`ßµjæ5#.....?.).....##....###.#...$..#..)..†'.....# #.#.###...# #.#.# ##### #.`ßµjÒ&2`ßµjo+3.3 (2`ßµjÿ"`ßµjÒ%` _e - a scroll labelled SAMUBAODDU`ßµj„A 3`ßµj˜D `ßµj‚I `ßµjM `ßµjßQ ,`ßµjÄR `ßµj2V ,`ßµjöX `ßµjí\ `ßµja `ßµjfa `ßµjßc `ßµjh `ßµjˆk ,`ßµjo `ßµjbr `ßµjbt `ßµjœt `ßµjáv `ßµj>Œ ¶################...$.........####.............##.#.............# ######.#........†....###...##. #.............#.....'.. #.....@.).....##.... #...$..#..)..†'.....# # #....###...# # #.............# ##### # #....# # #.............# # #.............# # .# #....# # .######### #`ßµj»• +8.3 (5`ßµj[– +9.3 (6`ßµj˜ž `ßµj¡ b _h - a scroll labelled HENOSY HEXIOaßµj�¡ 3aßµjR¤ aßµj{¨ aßµj5¬ aßµj ­ aßµj̱ ,aßµjT´ ,aßµjÿ¶ aßµj�º ,aßµj¡¼ aßµj:Á M _You now have 131 gold pieces (gained 4).aßµjzà aßµjïà aßµjÃÅ aßµjMÈ aßµj“Ì ,aßµjjÐ aßµj{Ó aßµjSÖ aßµj¯Ö aßµjÅÜ ,aßµj¥ß aßµjòß aßµj7â aßµj—å aßµjè aßµjLè aßµj*ê aßµj1í aßµjõð ,aßµjëò aßµjKö aßµj›ö aßµjø aßµjÚÿ N _You now have 142 gold pieces (gained 11).aßµj) 3aßµjÕ aßµj­ aßµjà ,aßµjû aßµj  aßµj´ aßµj aßµj aßµj8 aßµjƒ ,aßµj‡ aßµj! aßµj.$ ,aßµji& aßµjµ( aßµjö+ ,aßµj. aßµj‡9 <  You see here a +0 club.aßµj*= aßµj—=  _aßµj‰? aßµj|N aßµj[R ,aßµj§U aßµjè\ aßµj*` aßµjy` aßµjb aßµjOf _  You see here a bat corpse.aßµjëg aßµjŒh  _aßµjUj aßµjÓm @  There is an open door here.aßµjÃo aßµj(p  _aßµjLq aßµjÈs aßµjÜt aßµj%u aßµjXv aßµjCx aßµjry ,aßµjéy aßµj¾~ aßµj€ aßµjc€ aßµjö€ aßµj–ƒ aßµj²„ ,aßµj … aßµjχ aßµjk‰ ,aßµj(Š aßµjŽ @  There is an open door here.aßµj¯� aßµj�  _aßµj¿� aßµji– Xaßµj˜ aßµj•™ aßµjÑ™ aßµj¢š aßµj+ž aßµjr  ,aßµj¢ aßµjî¥ aßµjy¨ ,aßµj�© aßµjÖ« aßµjέ aßµj® aßµj‹¯ aßµj^³ aßµjDµ aßµjе aßµj· aßµj�º aßµjM» aßµj“» aßµjè¼ aßµjiÀ aßµjq aßµj»Â aßµjTÄ aßµjÈÆ aßµj¡È aßµjòÈ aßµjtÉ aßµjwÍ aßµj’Ô aßµjóÔ aßµjÁÖ aßµjõÚ @  There is an open door here.aßµjGÜ aßµjHÝ  _aßµjÀÝ aßµjÃß aßµj á aßµj‹á aßµjòá aßµjçã aßµjæ Baßµjçç aßµj¡è aßµjÿè aßµj?é aßµj×ê aßµj„ë aßµjÜë aßµj.ì aßµj™í aßµj\î aßµjÚî aßµjï aßµj†ð aßµjjñ aßµjžñ aßµjò aßµj¯ô @  There is an open door here.aßµjêõ aßµj¼ö  _aßµj?÷ aßµjjø aßµjù aßµj¹ù aßµj4ú aßµjƒû aßµjlü aßµj¨ü aßµjý aßµj[þ aßµj_ÿ aßµj¦ÿ aßµj- aßµjU aßµjô aßµj¿ aßµj aßµjy aßµj­ aßµj  aßµjh aßµj› aßµjø aßµjÔ aßµj  aßµj„ aßµjí aßµj³ aßµjê aßµjŒ aßµjà aßµjý ,aßµj} aßµj' aßµj% ,aßµjü aßµj! aßµjÀ" ,aßµj$ aßµj& 'aßµjò& aßµj>' aßµjÔ' aßµjà) 7 _You open the door.aßµj7+ aßµj¾+ aßµj9, aßµjV/ @  There is an open door here.aßµj¥0 aßµj~1  _aßµjå1 aßµj 3 aßµj64 aßµjŒ4 aßµjT5 aßµjÐ5 aßµjš6 aßµj7 aßµjz7 aßµj$9 aßµjö: aßµjW; aßµjÚ; aßµj±= aßµj? aßµjo? aßµj@ aßµjnA aßµj]C aßµj¥C aßµj1E aßµjG aßµj³H aßµjI aßµjJ aßµjÛK aßµj"M aßµjfM aßµj=N aßµjÍO aßµj)Q aßµj·Q aßµj,R aßµjÏT aßµj€W •  You encounter a kobold. It is wielding a +0 club and quivering stones.aßµjg_ –#......#..)..†'.....# #...#.............###...# #...#.............# ##### #...#.............# #...#.............# #..#.............# #..#.............##......#..################......##'#K.....:@.....#......#...aßµj;` Ø..##########.#......#... ######.#......#... ....# ####++#### #.#......#... ###.###........## #.#......#... ....##.^........## #.'......#... K   kobold (missile, asleep) #####............## ###......##'  ##............†.## ##..#####.. ###...[............## ##.## #.aßµjòh 18489.0)aßµj½i 39.3 (70 _aßµj�p aßµj²t eßµj² Ñ ))))))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.eßµjOŽ� )The kobold shouts!  You shoot a sling bullet.eßµjÎ@.KeßµjŒ™ ....:The sling bullet closely misses the kobold.eßµj >(((((((eßµjt©Ï....:@.===50.5 (1.2)Rev eßµj̲eßµj^´m _The kobold throws a stone. The stone barely misses you.eßµj³-   ))))) You shoot a sling bullet. The sling bullet hits the kobold.eßµj?¸ à .  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold!eßµjÕ¿ ReßµjK ^)....:eßµj(N ^1.7Rev+ eßµjGU eßµjÙW J _You kill the kobold!fßµjŠ3fßµjë'fßµjÎ*H _No target in view!fßµj¾ 3fßµjš fßµj fßµj< fßµj:$ [Rev  _fßµj_, 6  #......#..)..†'.....# #. #.###...# #. #.# ##### #. #.# #. #.# #.fßµj- º #.# #. #.##......#. # ##......##' ..)....@......#......#.---#..#.#......#.# #.#......#. <....# ####++#### #.#......#.#.###fßµjƒ- Í.## #.#......#..##.^.## #.'......#.#.## ###......##' ##.†.## ##..######...[.## ##.## #.fßµj½- VYou pick up a parchment of Fireball and begin reading...fßµjç4 ,20fßµj_5 F---3.7 (2fßµjƒ; fßµj> A _You add the spell Fireball to your library.gßµj¡Ó3gßµjQÔgßµj’×gßµjXÚgßµjÆÞBgßµjàgßµjuàgßµj›ágßµj…ãgßµj å>gßµjÍågßµjàægßµjÙè3gßµjêgßµj8ëgßµj•ì,gßµjîgßµjýð$  Things that are here:gßµjØò8  a +0 club; 5 stonesgßµj2õgßµjÓõ _gßµj[÷gßµj�ûgßµjœ „gßµjú gßµj) gßµjV ,gßµj gßµj¤ gßµjx ,gßµjG gßµjî gßµj ,gßµjÕ gßµjH gßµjQ gßµjt gßµj! gßµj gßµjh ,gßµjá" gßµjØ$ gßµjÂ% gßµjî% gßµj‘& gßµjd( gßµj“) gßµjÚ) gßµjy+ gßµj- gßµjR. gßµj–. gßµjj/ gßµj_1 gßµj•2 gßµjß2 gßµj‹3 gßµjh5 gßµjä6 ,gßµj&8 gßµjÎ9 gßµj; gßµjW; gßµj-< gßµj= gßµjˆ> ,gßµjû> gßµj,B gßµjøC ,gßµj E gßµj:G gßµjqH gßµj½H gßµj¾I gßµjL gßµj­M gßµjõM gßµj^O gßµjQ gßµj¸R gßµjS gßµjiT gßµjÀV gßµj–W gßµjæW gßµj,X gßµjDY gßµjSZ ,gßµjF[ gßµjð\ gßµjñ^ ,gßµj` gßµjVa gßµjEb ,gßµj{c gßµj§i š ######### #...... #...... # #...... #.##########........ #..@.......#...... #....####.###.......) #..### #....#......# #.. #....#...... ... #....#...... ~..# #....#...... gßµj[j ›≈~.# #....#........ $.. #....#....... ..######.# #....#.......gßµj”o 0818.0)gßµjJp ,2.7 (29gßµj5u gßµjüw ` _j - a scroll labelled DOGGOEWUZEhßµj9ŸIhßµjߤXhßµj°¨Bhßµj2ªhßµj ¬hßµjÞ­hßµj8®hßµj¤®hßµjj°hßµjñhßµj²hßµj±²hßµj ´hßµj-¶hßµj|¶hßµj@·hßµj¹hßµjhºhßµj§ºhßµjy»hßµjU½hßµj޾hßµjè¾hßµjŒ¿hßµj;Áhßµj“Â,hßµjqÃhßµjQÅhßµjÚÆhßµj!ÇhßµjîÇhßµjãÉhßµjCÌ%  hßµj}ÌFYou encounter a ribbon worm.hßµjÒõ ~~.~≈≈~.##.##########.  ~~≈~.~~~~.##..........#. hßµjwÒ2 w....~≈≈~.#....####.###.  ~~≈.......#..### #....#.  ≈~~.~~~~~.#..# #....#  hßµjÓC≈≈~.~~≈~~....# #....#  ~≈~.~≈≈≈~..#.# #....#  ~~~.~~~≈~.##.# #....#  .......@..##.# #....#  ..##..######.# #....#.  hßµj�ÓÖ............#####....##  #####>..........   #...............####   #........######## # w   ribbon worm (asleep)  hßµjÎÓJ #........#<....# ###   #........#####.###..   #..............##.^hßµjÿÓ!hßµjÍÝžw91.7 (9.0)whßµjDÞ62.7 (10.0) _hßµj¨ãhßµj;çR _You see here 13 gold pieces.jßµjÇ„µ ~~≈~.~~~~.##... w....~≈≈~.#.... ~~≈.......#..###  ≈~~.~~~~~.#..#  ≈≈~.~~≈~~....#  ~≈~.~≈≈≈~..#.#  ~~~.~~~≈~.##.#  .......@..##.#  ..##..######.#  .... #####>  jßµjÏ…P <....#  ^jßµj»ð  ~~≈~.~~~~.##... w....~≈≈~.#.... ~~≈.......#..###  ≈~~.~~~~~.#..#  ≈≈~.~~≈~~....#  ~≈~.~≈≈≈~..#.#  ~~~.~~~≈~.##.#  .......@..##.#  ..##..######.#  .... #####>    <....#   ^jßµjb$jßµjØ$jßµj+jßµj .b _A ribbon worm is nearby!kßµj$£ ))))))You shoot a sling bullet. The sling bullet hits the ribbon worm.kßµjoœº  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.kßµjJ.wkßµjß%~~.~≈~kßµjs&f===3.8 (1.1)Rev kßµjÃ,kßµjï.f _The ribbon worm is moderately wounded.kßµjî§… )))))))You shoot a sling bullet.kßµjN/•  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.kßµj.³J.wkßµj½¶ô~~≈.~≈~5.0 (1.2Rev+ kßµj¥»kßµj>¾e _The sling bullet barely misses the ribbon worm.kßµjÈ”‡ )))))))You shoot a sling bullet.kßµj� À  The sling bullet completely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.kßµjŸ Q.wkßµj‚¦ n≈~~≈~kßµjn§ ,6.1 (1.1kßµjé¬ kßµj¯ c _The ribbon worm is heavily wounded.kßµj7£ ‡ )))))))You shoot a sling bullet.kßµj- Ì .  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!kßµj«1 T)kßµjfº kßµju» ≈kßµjÞ» .kßµj9¼ †kßµj¼ ~kßµjÀ¼ ~kßµjÿ¼ ≈kßµj=½ ~kßµjs½ kßµj> t417.3 (1.2Rev* kßµj#È kßµj†Ê O _You kill the ribbon worm!kßµj·‘ _No target in view!lßµjð�lßµj|Žlßµj7”lßµj[–H _No target in view!lßµj�:lßµjx;lßµjÌ<lßµj AlßµjOE,lßµj÷FN _You now have 155 gold pieces (gained 13).lßµj½JlßµjK>Rev+ lßµjþKlßµjOlßµjRe  You encounter a hound.lßµj7X  ~~.~≈≈~.##.#  .~~~≈~.~~~~.##.. ..~≈≈~.#....####.##  .~~~≈†......#..### #...  .~≈~~.~~~~~.#..# #...  .~≈≈~.~~≈~~....# #...lßµj X\  .≈~≈~.~≈≈≈~..#.# #...  h~~~~.~~~≈~.##.# #... ...##.# #...---lßµjèXÿ  #...##..######.# #...  . ............#####....  #####>..  #......lßµj£Y„  #........## h   hound (asleep)  #........#<....#   #........#####.###  #..##.lßµj d-9.3 (2.0lßµj¿dO---900.3 (3 _lßµj;klßµjGmmßµj¾ë ))))))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!mßµj›r£ )The hound is moderately wounded.You shoot a sling bullet.mßµj6õ0bmßµjPö˜ ~bThe sling bullet closely misses the hound.mßµj]÷D.bmßµjmøQ.hmßµjäøC~bmßµj’ùJ.hmßµjZ»~~~...b   bat (wandering)mßµjŽu===1.5 (1.2Rev* mßµj¯mßµj T _You encounter a bat.mßµjz÷� ~You shoot a sling bullet. The sling bullet hits the bat.mßµjoüI)))mßµjfƒx ))))You kill the bat!mßµj`0bmßµj y ~bYou shoot a sling bullet.mßµjdG.hmßµjÁ<~bmßµjqG.hmßµjí..~†~.~b   bat (wandering)mßµj­/22.7mßµjSmßµj²T _You encounter a bat.mßµjcô ‰ ))You shoot a sling bullet. The sling bullet hits the hound.mßµjü{   The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.mßµjU 0~mßµj* bb~bmßµj  F.hmßµjS #.mßµj{ $bmßµj” ".mßµjK '3.9mßµjÎ mßµjR ^ _The hound is severely wounded.mßµj! o .  You shoot a sling bullet. The sling bullet hits the hound!mßµj› £)b   bat (wandering)mßµj°˜ p ))))))You kill the hound!mßµjýw.bb.mßµj­/b.mßµj@B.bmßµj $I.......mßµjŒ'0695.1mßµj×-mßµjh0/ _You shoot a sling bullet.nßµjÔ%m .  You shoot a sling bullet. The sling bullet hits the bat!nßµj|+i))))nßµj±t )))You kill the bat!nßµj HØ~.†~~≈~706.3nßµjuI/ _You shoot a sling bullet.nßµj̰3nßµj¢µnßµj¸H _No target in view!nßµjÚ~nßµj“nßµj †nßµj”ˆH _No target in view!nßµjž\ nßµjn] nßµjd nßµj&f H _No target in view!oßµj ã3oßµj?äoßµjÓçoßµj¶éoßµjïf _oßµjƒïoßµj¸ðoßµj#õoßµj’öoßµjÚöoßµjà÷oßµj®úoßµjZüoßµjœü>Rev+ oßµj·þoßµjoßµjñ,oßµjoßµjPoßµjŠoßµjóoßµjA oßµj' oßµjð oßµj>>Rev oßµj|oßµjg  You see here a ribbon worm corpse.oßµj6oßµj‡ _oßµj oßµj;oßµjÓoßµjoßµj³oßµjL!oßµjD#oßµj¸#oßµj($oßµj‹%oßµjd&oßµj¬&(oßµj”'oßµj�)oßµj‘*oßµjÌ*oßµjf+oßµjb,oßµj-oßµjM-oßµjò-oßµj¾.oßµj0oßµjA0oßµjÑ0oßµj”2oßµjº3oßµjñ3oßµjµ4oßµj66oßµjš7oßµjÚ7oßµjö8oßµj >oßµj‚?,oßµj2@oßµjUDoßµjˆEoßµjØEoßµj›Foßµj»Ioßµj–J,oßµjJKoßµj\Moßµj,NoßµjhNoßµjØNoßµj±PoßµjMQoßµjvQoßµj?RoßµjToßµj–VoßµjöVoßµjLXoßµj[oßµjÝ\oßµj$]oßµjq^oßµj aoßµj3d,oßµj.eoßµjwig  You see here a ribbon worm corpse.oßµjjoßµjßj _oßµj>loßµjÙnoßµj‘poßµjâpoßµjèqoßµjRtoßµjv,oßµjvwoßµjyoßµjãy,oßµjŸzoßµj|oßµj`}oßµj“}oßµj²~oßµjN�oßµjƒ,oßµjL„oßµj‡oßµj»‡oßµjþ‡oßµjvˆoßµjÁ‰oßµjžŠoßµjØŠoßµjd‹oßµjËŽÆ _No target in view! _You see here a ribbon worm corpse.  There is a stone staircase leading down here.oßµjÙ�oßµje� _oßµj-‘oßµjc“oßµjm”oßµj¹”oßµj™•oßµj —oßµj£—oßµjã—oßµj8˜oßµj‡™oßµj©š,oßµj°›oßµjb�oßµjµž,oßµjeŸoßµjÿ oßµjd¢oßµj¯¢oßµju£oßµj;¥oßµj•¦,oßµjl§oßµjÔ¨oßµjá©,oßµjŠªoßµj—´oßµj´µoßµjöµoßµjL¶oßµj¸oßµj׸,oßµj5¹oßµjÀºoßµj5»oßµjl»oßµj¦»oßµj ¾oßµj?¿,oßµjý¿oßµjÃoßµjOÄ,oßµj¤Åoßµj¤ÇoßµjîÈ,oßµjÊoßµjÍoßµjÎ,oßµj�ÏoßµjXÒoßµj‘ÓoßµjåÓoßµj&ÕoßµjWÖoßµjR×oßµjƒ×oßµjý×oßµjñÚa  You see here a rat skeleton.oßµjOÝoßµj´Ý _oßµjQßoßµjÔáoßµjàä,oßµjååoßµjBñoßµjõ,oßµj÷oßµj–üE  There is a large open door here.oßµj 5 _oßµj@oßµjEoßµjn oßµj¼ oßµjôoßµjýoßµjŠoßµj>oßµjoßµjg"oßµjO&oßµjŸ&oßµjk)oßµj.oßµjÜ1oßµjv2oßµjQ5oßµjÕ9oßµjè<oßµjE=oßµj¦@oßµjXCoßµjÎDoßµj EoßµjFFoßµjßHoßµjwJoßµjKoßµjLoßµjcP,oßµj´PoßµjNXM _You now have 162 gold pieces (gained 7).oßµj±Y3oßµj¶[oßµj ]oßµj^oßµjV^oßµj�^oßµjdb ''oßµjwcoßµjÐcoßµjädoßµj(h= _You open the large door.oßµjüioßµjPjoßµjqkoßµjÖrE  There is a large open door here.oßµj,vK _oßµjx|noßµj†šoßµj—‘šoßµjZ—,oßµj<š«  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.oßµjƒ¢..# ##..............## #........ ### ##............## #....#### ##..........# #....#  ##........# ##+### # ####''##### oßµj=£[#..### ##..### ##..######## # ##.@..?.... #--- #........K + #......... # #......... oßµj,¤×########## K   kobold (missile, asleep) oßµjO±’ 77.3 (71.0)KK)The kobold shouts!oßµj¶M(((((((oßµj3^Ã@..?...==-8.3 (72oßµjÒboßµjDgd _The kobold throws a dart. The dart misses you.pßµjpÝr )))))))You shoot a sling bullet.pßµj�e‘  The sling bullet closely misses the kobold.You shoot a sling bullet.pßµj½ï· ..?...KThe sling bullet barely misses the kobold.pßµjÑõ– ((((((The kobold throws a dart. The dart hits you!pßµj�� ..?...  You are poisoned.pßµj↖ ((((((The kobold throws a dart. The dart hits you!pßµj$Z..?...pßµjª===========9.4 (1.1)Pois Rev pßµjåpßµjªV _You are more poisoned.pßµjD0r .  You shoot a sling bullet. The sling bullet hits the kobold.pßµjÏ4K)))))) pßµjUºm )You kill the kobold!pßµj�>µ SYou shoot a sling bullet.  You feel very sick.pßµj™@o S.  You hear an angry hiss.pßµjeHø..?..S(S   ball python (constriction)pßµjeL¤36---80.6 (1.2Pois Rev+ pßµj{Tpßµj¬V\ _You encounter a ball python.pßµjr )))))))You shoot a sling bullet.pßµj�™–  The sling bullet closely misses the ball python.You shoot a sling bullet.pßµj˜6 Spßµj_.  The sling bullet hits the ball python but does no damage.pßµjk(t..?...(pßµj*)¢3-----1.8Rev* pßµjê-pßµjÖ0S _You feel very sick.pßµjåý m )))))))You shoot a sling bullet.pßµjyŠ Í .  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!pßµj|� :) pßµj0 ¹ ..?.†..  You kill the ball python!pßµjÐ n1---12.9 (1.1pßµj“ pßµjÊ" $ _You feel sick.qßµjâ· qßµjb¹ 7-qßµjIº qßµjä½ qßµjW¾ U29--qßµj³Â qßµjRÄ 3 _You feel sick.qßµjþÄ _7---qßµjìÆ qßµjªÊ 3 _You feel sick.qßµjË B-Rev+ qßµj;Ë qßµj@Í qßµjÑ 3 _You feel sick.qßµjÄÑ 96qßµjœÓ qßµj× 3 _You feel sick.qßµjr× T5=-qßµj·Ú qßµj«Ý 3 _You feel sick.qßµjÞ ^4=-qßµj×ß qßµj÷ã %  qßµjGä >Rev qßµj*æ qßµjqé j _You are no longer poisoned.qßµjÎé qßµj‘ë qßµj î qßµjXî qßµjð qßµj ó O5qßµjýô qßµjr÷ qßµjÍ÷ (qßµjPù qßµjü 3qßµjáý qßµj ,qßµj ,qßµjB S6=qßµju qßµj! ,qßµj  qßµj¹ qßµj qßµj‡ qßµjÐ qßµj$ qßµjÝ qßµj¶# qßµj$ K7=qßµjå% qßµj( qßµjN( qßµj») qßµjª, ,qßµj–. qßµjÇ0 qßµj›1 qßµj%3 qßµjý5 qßµjE6 =8=qßµjm6 qßµj¼8 qßµjb; ,qßµjŸ= qßµj$@ qßµjj@ qßµjMB qßµj�D qßµjÓD qßµjcF qßµj!I qßµjˆI K9=qßµj�K qßµj©M qßµjðM qßµjÏO qßµjeR ,qßµjT qßµjhV qßµjvW qßµj.X qßµj·Z qßµj[ N30=qßµjÊ\ qßµj_ qßµjX_ qßµjá` qßµjrc qßµj¾c qßµjAe qßµjSg qßµjÊg qßµj”i qßµjÇk qßµjl T1==qßµj;l qßµjYn qßµj:p qßµj…p qßµj8y qßµj“| ,qßµj€ qßµjì‚ qßµjWƒ U2=qßµj?… qßµjˆ ,qßµjæ‰ qßµj/Œ qßµjvŒ qßµj³Ž qßµj<‘ qßµj„‘ qßµj4“ qßµj�• qßµjö• D3=qßµjÅ— qßµjš ,qßµjå› qßµjž qßµj·ž qßµj   qßµj“¢ ,qßµjR¤ qßµjª¦ qßµj § N4=qßµj²¨ qßµj « ,qßµj­ qßµja¯ qßµj®¯ qßµjJ± qßµjœ³ qßµjô³ qßµjÁµ qßµjÇ· qßµj¸ 55=qßµj?¸ qßµjº qßµj|¼ qßµjÕ¼ qßµj½¾ qßµj%Á qßµjxÁ qßµjRà qßµjRÆ ,qßµjùÇ qßµj�Ê qßµjË h6==qßµjôÌ qßµj…Ï ,qßµj—Ñ qßµjÞÓ qßµj;Ô qßµjïÕ qßµj�Ø qßµjåØ qßµjêÚ qßµjuÝ qßµjºÝ #7qßµjãÝ 2=qßµj�ß qßµjé ,qßµjûë qßµj—ï ,qßµjÙñ qßµj‰ô qßµjîô D8=qßµjžö qßµjÿø qßµjfù qßµj û qßµj§ý qßµjþ qßµjøÿ qßµj qßµjV qßµj9 qßµj³ qßµj  U9=qßµj qßµj; qßµj€ qßµjC qßµjá qßµj? qßµj  qßµj qßµj] qßµjV qßµj« qßµj= L40=qßµj qßµj0 qßµjk qßµjF qßµj˜! qßµjá! qßµjh# qßµj«% qßµjò% qßµj{' qßµj* qßµj^* #1qßµj†* E==qßµjr, qßµj]/ qßµj|1 qßµjÍ1 qßµj3 qßµj6 qßµjw8 qßµjÍ8 qßµj~: qßµjï< qßµj_? ,qßµj..#.......@(...+ +..#...qßµj>p z---#......# ##.#...#......#.#...#############.## #... .. #...# #... #... #... #... qßµj¡w m.## #....####..##†. #.# #....# #..##. ##.# ##+### #..##.####''#### #...#.#..## #.#.###..## # #.#.###..#.# #.#.#.qßµjgx 7##......†.....# #...>.#........@...+ +..#.#.# ##.#.#.#.#.#.##... #.## #.#.#.#.qßµjo€ 22061.9 (79.0)qßµj� H---2.9 (80qßµj^‡ qßµj0� D  g - 9 poisoned darts (gained 6)qßµj¬‘ ,3.9 (81qßµj=– qßµjT™ 4 _You see here a +0 short sword.ußµj‚W ußµjX ußµjWX ußµjZ ußµjÉ^ „ußµjF_ ußµjD` ußµjFa ußµjxa ußµj4b ußµjWd 'ußµj e ußµjVe ußµjÛe ußµj k Á ## #...............# .## #....####..##†..# ..# #....# #..##...# .......# ##+### #..##...# ##''#### #.# #...#...#  #..## #.# #.#.#####  ##..## #.# #.#.#########..##########.# #.#.#...##......†....@# #...>..7.9 (4.0)#........)..+..#...#...#....##.#...#.................<#.#...#############.###### #....)... #...#### #...#...#... _You open the door.ußµj¹m Y _Found a stone staircase leading up.vßµj 5Å _vßµj;i  You encounter a hobgoblin.vßµjP@ß## #....####..##†..# # #....# #..##...# # ##+### #..##...# #''#### #.# #...#...# ..## #.######.#.##### ##.#.g..#.#.################.#....#.#.#...........†.....#....#...>...)...@....+..#..#....#....##.#.#......<#.#.#############.###### #....) ... #......#### #.g   hobgoblin (asleep) #.#.#.wßµjÔ ]8.9 (19.9 (2 _wßµj˜wßµj—Q _There is an open door here.wßµjv˜ Ô ))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.wßµje# [  The hobgoblin shouts!  You shoot a sling bullet.wßµj›¥ K.gwßµj{¯ o..====71.1 (1.2wßµj<° +Rev wßµj˜¸ wßµj#¿ M _The sling bullet hits the hobgoblin but does no damage.wßµj)Ÿ ) You shoot a sling bullet. The sling bullet hits the hobgoblin.wßµj4±Ë  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.wßµj„4G.gwßµjV<wßµj =˜===-2.2 (1.1Rev+ xßµjÕxßµjø] _The hobgoblin is almost dead.xßµjÕâu )))You shoot a sling bullet.xßµjhv”  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.xßµjI ..gThe sling bullet barely misses the hobgoblin.-3.4 (1.2 _The hobgoblin closely misses you. x2xßµj~Õs .  You shoot a sling bullet. The sling bullet hits the hobgoblin.xßµj¢ÛRxßµjyd} )))You kill the hobgoblin!xßµjnðV..†xßµj ún24.6Rev* xßµjáE _You shoot a sling bullet.xßµj`˜3xßµjp¢xßµjb¤H _No target in view!yßµj¿bIyßµjÜfyßµj¾iyßµj‘jERev+ _yßµj‘o,yßµjPpyßµj÷pyßµjûqyßµj0tyßµj•v,yßµjîwyßµjê{yßµjg}yßµjÂ}yßµjyßµj܇yßµjEŠTRev yßµjï‹yßµj �yßµj‘,yßµj7œyßµjƒžyßµj|¡,yßµj £yßµj¨yßµj©yßµjš©yßµj«yßµjc­yßµjήyßµjK¯ yßµj’¯yßµjѲ'yßµj5´3yßµj¦µyßµj¸7 _You open the door.yßµjÞ¹3yßµj¾ºyßµj)¿@  There is an open door here.yßµjaÀyßµjÁ _yßµjZÂyßµjÅÅyßµjnÇ,yßµjÖÈyßµjÉËyßµjÎ,yßµj¥Ïyßµj<ÒyßµjTÔ,yßµjÖyßµjQÚR  There is a stone staircase leading down here.yßµj‰ÜyßµjÝ _yßµj¥Þyßµj!áyßµjãyßµj¡ãyßµjCåyßµj¿éyßµjìyßµj¦ìyßµj×íyßµj´ðyßµj¤òyßµjLóyßµjÛôyßµj‰÷yßµjÛùyßµj5úyßµj9üyßµj�þyßµj�yßµjyßµj°yßµj'yßµjë,yßµj­yßµjîyßµjDyßµjÎyßµjWyßµjÁyßµj‹yßµjúyßµjyßµj5yßµje!yßµjí!yßµjL#yßµj!&yßµjû'yßµjw(yßµjª)yßµj¦*yßµjò,,yßµjg-yßµjÝ.yßµjK0yßµjá0yßµj\1yßµjj3yßµj}5ByßµjY8yßµjÜ8yßµjR:,yßµj;yßµj%<yßµj�<yßµjÂ<yßµj?>yßµj«>yßµjâ>yßµjj?yßµjŠ@yßµjƒBByßµj[IXyßµjèIyßµjKyßµjKyßµjÙLyßµj2NyßµjïO,yßµj-Ryßµj]TyßµjVyßµjoVyßµj§Wyßµj”Yyßµj[yßµjŒ[yßµjR\yßµjX^yßµjé_yßµjI`yßµjÊayßµjUj0 #.........#.#  #.####.####.#  #.. ...# #.#  ######## #.#  #.#  #.#  #.#  #.########.#  yßµj%k#.....@....# --- ############  yßµjJp1113.6 (39.0)yßµjþqH---4.6 (40yßµjütyßµj¿w^ _f - 2 bubbling coppery potionszßµjÓzßµj$Ô,zßµj…Ôzßµj„ãzßµjŒäzßµjæäzßµj^åzßµjÂåzßµj«çzßµjQè,zßµj×èzßµjžêzßµj+ëzßµj‰ëzßµjRìzßµjÔìzßµjÐí,zßµj7îzßµjšïzßµjcðzßµjÇðzßµj ñzßµjÖòzßµj[ó,zßµj³ózßµj.õzßµjÀõ,zßµjDözßµj‘÷zßµjøzßµjJøzßµjƒøzßµj�zßµjAXzßµjžr########.#....#.#.#........# ...†.....#†...#...>........# .....)...'....'..#.........# .........#....##.#.........# ..............<#.#.........# #########.######.#....)....##........#.........#######...........# #...@#........<#.#37.6 (23 #.##.#.........#.##.#<?#.........#.##.#..#.####.####.##.#..#.. ...# #.##.########### #.# #.......# #.# #######.# #.# #.# #.#zßµj¡3zßµj\9%8.6 (24zßµj9AzßµjûP zßµjvX+_Found a stone staircase leading up.{ßµj”oI{ßµjšs{ßµjýu,{ßµj¡zn{ßµj�¦.....)...'....'..#......##.#..........<# {ßµjx�š#########.####) #.......## ##########...........# #....#<#. #.##.##.#<{ßµj¦�Þ.#.#..#.####.###.#..#.. ...# {ßµjÏ�-..........{ßµjû�>#.########.##..........#{ßµj�ˆ]40.0)1.6 (3{ßµjÞŠ{ßµjPŒ_ _l - a scroll labelled REZUVELAS{ßµjOP3{ßµj“Q{ßµj/a°{ßµjBb,{ßµj\j°{ßµjek,{ßµjm{ßµj¤m,{ßµj'n{ßµj˜o{ßµj7p{ßµj{p{ßµjÿq{ßµj t{ßµj�uB{ßµj9y{ßµj|ßµj ?|ßµjH?|ßµjzC|ßµjD|ßµjLD|ßµj¾D|ßµj6H|ßµjzI|ßµj˜M,|ßµjÇN|ßµjVO|ßµjºO|ßµj@P|ßµjOT|ßµj|U,|ßµj"V|ßµj�Y|ßµj·Z|ßµj[|ßµj|[|ßµj¯^|ßµjî_|ßµjJ`|ßµjª`|ßµjšc|ßµj`d|ßµjÄd|ßµjYe|ßµj;iB|ßµjj|ßµj�l|ßµjYm|ßµj¾m|ßµj;n|ßµj?p|ßµjr,|ßµj€r|ßµj¬t|ßµj«u|ßµjv|ßµjev|ßµjcƒ|ßµj/‡E  There is a large open door here.|ßµjâ‡|ßµj�ˆ _|ßµj¥‰|ßµju�|ßµj›�,|ßµjÚ‘|ßµj �n|ßµjuŸ,|ßµjZ¡|ßµjƒ©|ßµj§ª|ßµj.«|ßµj­|ßµj§¸|ßµj¦¼,|ßµjݾ|ßµj)ÆB|ßµjšÐ|ßµj¤Ô|ßµj Ø,|ßµj'Ú|ßµjÌÜ|ßµjªÞ,|ßµj‚ß|ßµjúêè  There is a large open door here. _|ßµjÀë|ßµjí,|ßµj×í|ßµj€ï|ßµj‘ð,|ßµjñ|ßµjÅò|ßµjñó|ßµjPô|ßµj¿ô|ßµjzö|ßµje÷,|ßµj)ø|ßµj—ú,|ßµjû|ßµjVû|ßµj(ý|ßµjÍý|ßµj/þ|ßµjÐþ|ßµj‹|ßµji|ßµj|ßµjg|ßµj8|ßµjv,|ßµj|ßµj×|ßµj×,|ßµj/ |ßµj¶ |ßµj‡ |ßµjÑ |ßµj |ßµjƒ|ßµjÑ,|ßµjÃ|ßµj~,|ßµjÔ|ßµji|ßµjì|ßµj.,|ßµj |ßµj|ßµjG,|ßµj%|ßµjËC.......# #....# ...#########....# ##......#....# #####......##'### .)...........#......#...# ..##########.#......#...# #..##.#......#...# |ßµj‡DÉ#++#### #.#......#...# ......## #.#..@...#...# 233.6 (92.0) .......## #.'......#...# ........## ###......##'######### .......÷.## ##..#####.........# ..........## ##.## #.#######.# |ßµjÓD_...........# #..####.#...###.# ...........# #.......#.......# ♣.)♣.......### #...##..#....#|ßµj(Es### )♣♣........'.###...##..#....#|ßµj F|ßµjO|ßµjúPE _Done exploring.}ßµj»*}ßµjS+}ßµj*,}ßµjÝK†0.0)........}ßµjæL}ßµj§R}ßµj¸TE _Done exploring.�ßµj�I3�ßµjOJ�ßµjq4�ßµj1t�ßµjMvE _Done exploring.’ßµjÏ«©[?25h[?0c large open door _Done exploring.  Search for what [Enter for "."]? “ßµj67 [?25l[?1c“ßµj;E(19 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:3] a +0 club (3 further duplicates)b - [D:3] a +0 dagger (1 further duplicate)  c - [D:3] a +0 short sword (1 further duplicate)  d - [D:3] a short sword (1 further duplicate)  e - [D:3] a +0 sling  f - [D:3] 3 stones (8 further duplicates in 2 piles)  g - [D:3] a +0 leather armour  h - [D:3] a leather armour  i - [D:3] a ring mail  j - [D:3] a dispersal trap  k - [D:3] a sacrificial altar of Ru  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading down  o - [D:3] a stone staircase leading up  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading up  r - [D:3] an escape hatch in the ceiling  s - [D:3] an escape hatch in the floor–ßµjKK ˜  a - [D:3] a +0 club (3 further duplicates)  q - [D:3] a stone staircase leading up–ßµj´è �  q - [D:3] a stone staircase leading up  s - [D:3] an escape hatch in the floor˜ßµjäf˜ßµj:o˜ßµjñv«............##....#Gurguzundir the Shooter ............#########....#Coglin ............##......#....#Health: 41/41 ======================== ##############......##'###Magic: 5/5======================== .)...........#......#...#AC: 5Str: 12 ..##########.#......#...#˜ßµjXxEV: 11Int: 8 #..##.#......#...#SH: 0Dex: 19 #++#### #.#......#...#XL:  5 Next: 72% Place: Dungeon:3 ......## #.#..@...#...#Noise: ---------  Time: 2233.6 (0.0) .......## #.'......#...#a) +4 sling {Kyoko}  c) +0 sling {Mariya} ........## ###......##'######### Fire: a) +4 sling {Kyoko} .......÷.## ##..#####.........# ..........## ##.## #.#######.# ...........# #..####.#...###.# ...........# #.......#.......# ♣.)♣.......### #...##..#....#### )♣♣........'.###...##..#....# _There is a large open door here. _Ther˜ßµjZye is a large open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .˜ßµjª€˜ßµj@�˜ßµj“‡˜ßµjÖŠ. _šßµj/šßµjíVGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +4 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} Missiles (go to first with ()g - 9 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of boots (worn)  f - a +0 pair of gloves (worn) Talismans (go to first with %)e - a quill talisman�ßµj‚B é Potions:  Potions !  L - a potion of lignification  c - 2 potions of curing  M - a potion of mutation  k - a viscous grey potion  f - 2 bubbling coppery potionsŸßµjw µScroll Scroll?  s - a scroll of butterflies  d - a scroll labelled ZIVOUXKORUK  c - 2 scrolls labelled RED RUXULIHIGE  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS¡ßµj—jGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +4 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} Missiles (go to first with ()  g - 9 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of boots (worn)  f - a +0 pair of gloves (worn) Talismans (go to first with %)e - a quill talisman¥ßµj,ťߵjg̥ߵjKÔ[............##....#Gurguzundir the Shooter ............#########....#Coglin ............##......#....#Health: 41/41 ======================== ##############......##'###Magic: 5/5======================== .)...........#......#...#AC: 5Str: 12 ..##########.#......#...#EV: 11Int: 8 #..##.#......#...#SH: 0Dex: 19 #++#### #.#......#...#XL:  5 Next: 72% Place: Dungeon:3 ......## #.#..@...#...#¥ßµjš×aNoise: ---------  Time: 2233.6 (0.0) .......## #.'......#...#a) +4 sling {Kyoko}  c) +0 sling {Mariya} ........## ###......##'######### Fire: a) +4 sling {Kyoko} .......÷.## ##..#####.........# ..........## ##.## #.#######.# ...........# #..####.#...###.# ...........# #.......#.......# ♣.)♣.......### #...##..#....#### )♣♣........'.###...##..#....# _There is a large open door here. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .¥ßµj�ۥߵj&ܥߵjœá¥ßµjmã¨ßµj5(¨ßµjEwWhere to? (Tab - D:3, ? - help)  D - Dungeon ¨ßµj© ¨ßµjË. ............##....#Gurguzundir the Shooter ............#########....#Coglin ............##......#....#Health: 41/41 ======================== ##############......##'###Magic: 5/5======================== .)...........#......#...#AC: 5Str: 12 ..##########.#......#...#EV: 11Int: 8 #..##.#......#...#SH: 0Dex: 19 #++#### #.#......#...#XL:  5 Next: 72% Place: Dungeon:3 ......## #.#..@...#...#Noise: ---------  Time: 2233.6 (0.0) .......## #.'......#...#a) +4 sling {Kyoko}  c) +0 sling {Mariya} ........##[4¨ßµjè/ Ù0m ###......##'######### Fire: a) +4 sling {Kyoko} .......÷.## ##..#####.........# ..........## ##.## #.#######.# ...........# #..####.#...###.# ...........# #.......#.......# ♣.)♣.......### #...##..#....#### )♣♣........'.###...##..#....# _There is a large open door here. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .¨ßµjÄ0 ¨ßµj¨: ¨ßµjƒ; ¨ßµjæ@ P _¨ßµj{A ¨ßµjÇA ¨ßµjwB ¨ßµjùD ¨ßµjF ¨ßµjtF ¨ßµjýF ¨ßµjZI ¨ßµjlJ ¨ßµjK ,¨ßµj#N ¨ßµj2O ¨ßµj”O ¨ßµjêO ¨ßµjÚR ¨ßµj�S ¨ßµjÍS ¨ßµj©T ¨ßµjW ¨ßµjX ¨ßµjkX ¨ßµjÈX ¨ßµj([ ¨ßµjÑ[ ¨ßµjv\ ¨ßµjÄ\ ¨ßµjï^ ¨ßµjpa B¨ßµjzb ¨ßµjhc ¨ßµj»c ¨ßµjd ¨ßµj\f ¨ßµjrg ¨ßµj×g ¨ßµj h ¨ßµjwl X¨ßµj)n ¨ßµján ¨ßµj7o ¨ßµj¤o ¨ßµjJq ¨ßµjr ¨ßµjQr ¨ßµjs ¨ßµj¶t ¨ßµj›u ¨ßµjçu ¨ßµjÕv ¨ßµjÊx ¨ßµjKy ¨ßµj»y ¨ßµjKz ¨ßµjP| ¨ßµj?} ¨ßµj’} ¨ßµj~ ¨ßµjƒ ¨ßµjW€ ¨ßµj�€ ¨ßµj<� ¨ßµjê… n¨ßµjd† ,¨ßµjñ† ¨ßµj݈ ¨ßµjFŠ ¨ßµj‘Š ¨ßµj�‹ ¨ßµj� ¨ßµj]Ž ¨ßµj«Ž ¨ßµjÛ� ¨ßµjñ� ¨ßµj}’ ¨ßµjÌ’ ¨ßµj¶“ ¨ßµj+• ¨ßµj³– ¨ßµj— ¨ßµj*˜ ¨ßµjš Y  There is a stone staircase leading down here.¨ßµj|› ¨ßµj � ¨ßµj“� $ _¨ßµjçž ¨ßµjí<&4¨ßµj¥>¨ßµj“?,¨ßµjn@# _You climb downwards.¨ßµj(E #  .# ######## #. . ........ ##. ## .. .###... ##.###.###... #... #....@#...... #.###...60.1 (26.5) # #.###..#..... ........ #.##. #....# ##..##.# .....###.##....# .... #.# #.##.....# #.#.# .##.# #.......## .# # #.....  ######.## # ##.>.¨ßµj�Ek  #.# ######...#  #.# .......... ¨ßµj½H¨ßµjüIa _There is a stone staircase leading up here.«ßµjÕ% 3«ßµj¦& «ßµj¯( «ßµjR+ «ßµj 1 f _«ßµj»1 ,«ßµju3 «ßµj!5 «ßµj5 «ßµj 6 «ßµjb7 «ßµj9 «ßµjÑ9 «ßµj/: «ßµj8< «ßµjÃ> «ßµj(? «ßµj±? «ßµjÔ@ «ßµjC ,«ßµj¡C «ßµjÖD «ßµjfF «ßµjëF ,«ßµjbH «ßµjJ ,«ßµjK «ßµjvK «ßµjˆL «ßµjæL «ßµj+M «ßµj.N «ßµjâO «ßµjGP «ßµj‰P «ßµjÐQ «ßµjÛS ,«ßµjqT «ßµj V «ßµj“W «ßµjâW «ßµjX «ßµj’Y «ßµj[ ,«ßµj�[ «ßµjÀ\ «ßµjè] «ßµj]^ «ßµj ^ «ßµj` «ßµj˜a «ßµjþa ,«ßµjbc «ßµjèd «ßµjFe «ßµje «ßµjðf «ßµjñh «ßµjNi «ßµj·i «ßµjyk «ßµjAm «ßµj™m «ßµjßm «ßµjÀn «ßµj{p «ßµjÞp «ßµjJq «ßµjãr «ßµjçt «ßµjAu «ßµj¶u «ßµj/w «ßµjÌx ,«ßµj}y «ßµjÚ{ «ßµj­} B«ßµjÁ~ «ßµj¦€ «ßµj� «ßµj‚ «ßµjÿ‚ «ßµj+‡ B«ßµjCˆ «ßµj•ˆ «ßµj‰ «ßµjÑ‹ N _You now have 175 gold pieces (gained 13).«ßµjœ� «ßµj!Ž «ßµj˜Ž «ßµjø� «ßµj°‘ «ßµj1’ ,«ßµj“ «ßµjN• ,«ßµj4– «ßµj ˜ «ßµj§™ «ßµjš «ßµj”š «ßµjœ «ßµj²� «ßµjž «ßµj‡ž «ßµj  «ßµj}¢ «ßµjñ¢ «ßµj´£ «ßµjH¥ «ßµj�¨ B«ßµjŒª «ßµj(¬ «ßµj­ ,«ßµj^® «ßµj²¯ «ßµj° «ßµjB° «ßµj`± «ßµjü² «ßµjµ³ «ßµj´ «ßµj­µ «ßµjp¸ ,«ßµjÖ¸ «ßµj`º «ßµj ¼ ,«ßµj ¾ «ßµj ¿ «ßµjªÁ B«ßµj$Æ n«ßµj@È ,«ßµj#É «ßµjëÌ X«ßµjÉÍ «ßµjÕÏ «ßµj5Ð «ßµj‰Ð «ßµjOÓ ,«ßµj°Ó «ßµjÔ «ßµjiÕ «ßµjj× ,«ßµjÃ× «ßµj#Ù «ßµjÛ «ßµjkÛ «ßµjÜ «ßµj\ß B«ßµjËß «ßµjüà «ßµjºâ ,«ßµj%ã «ßµj�ä «ßµj2ç B«ßµj0é «ßµjªë k  You encounter a ball python.«ßµj`ü ###### #.....#############. #.............#  #.#############  #.# #@# ...............  ###......######  #S## # ### S   ball python (constriction, wandering) 308.1 (48.0S.«ßµj·ý «ßµjçZ 39.1 (49 _«ßµj©` «ßµj›a ­ßµj$d ­ßµjÐe RRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled RED RUXULIHIGE  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO ­ßµjbf # j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS [!] read|quaff[?] describe selected¯ßµjtž ¯ßµj�¥ ¯ßµjÄ­ ´Gurguzundir the ShooterCoglin###### Health: 41/41 ========================#..... Magic: 5/5========================#############.#### AC: 5Str: 12#.............#EV: 11Int: 8#.#############SH: 0Dex: 19#.#XL:  5 Next: 72% Place: Dungeon:4#@#Noise: ---------  Time: 2309.1 (0.0)...............a) +4 sling {Kyoko}  c) +0 sling {Mariya}###.S....######Fire: a) +4 sling {Kyoko} #.###.### ###S   ball python (constriction, wandering) _Search for what [Enter for "."]? . _There is a stone staircase leading down here. ¯ßµji¯ Ä_You climb downwards. _There is a stone staircase leading up here. _You now have 175 gold pieces (gained 13). _You encounter a ball python.¯ßµjDÁ ¿ .SAs you read the scroll labelled RED RUXULIHIGE, it dissolves into smoke.  It was a scroll of fog.¯ßµjË <####..§§.....§§§§§.....###..S§§§#######.###.### ###¯ßµj`Ì ,10.1 (1¯ßµjðÐ ¯ßµj5Ó . _c -> g - a scroll of fog±ßµjˆr ¢ §You shoot a sling bullet. The sling bullet hits the ball python.±ßµjØv =) ±ßµj»ü r )You kill the ball python!±ßµjVƒ E§§±ßµjZ‡ j3===1.3 (1.2Rev ±ßµjH� E _You shoot a sling bullet.±ßµjyó I±ßµjõ H _No target in view!²ßµj淲ߵj¿¸²ßµjG¾²ßµjÒÀH _No target in view!²ßµjI¶  _²ßµjÓ¿ ²ßµjßà ²ßµj¨Ä ,²ßµj7Å ²ßµj¼Æ ²ßµjrÐ °²ßµj@Ö X²ßµj× ,²ßµj€× ²ßµjOØ ²ßµj“Ú ,²ßµjÛ ²ßµj:Ü ²ßµjfÞ ²ßµjÞÞ ²ßµjvß ²ßµjöà ²ßµj>⠲ߵj­â ²ßµj;㠲ߵjqä ²ßµj6æ ²ßµjÆæ ²ßµj<ç ²ßµjKè ²ßµjÁê ²ßµjë ²ßµjHë ²ßµjãì ²ßµjjï ²ßµjáï ,²ßµj,ñ ²ßµjŸò ²ßµj¡ó ,²ßµj ô ²ßµjÜõ ²ßµj²ö ,²ßµj¢÷ ²ßµjú ,²ßµj¬ú ²ßµj6ü ²ßµj2 X²ßµj— ²ßµj# ²ßµj ²ßµj¦ ²ßµjò ²ßµjQ ²ßµjb ²ßµjr ²ßµjP ²ßµjÉ ²ßµj· ²ßµj n²ßµj ²ßµj{ ²ßµjl ²ßµj¦# �#.....§§§§§§......#.###.§†§§§########.###§## #.# ### #.#### ²ßµj7$ Ô#..........# ##########.## #####...####..@......#--- #.###...#.# # ##.##. #.# # ²ßµjú$ ?#.##..##²ßµj˜+ 036.3 (25.0)²ßµjp, H---7.3 (26²ßµjŸ1 ²ßµjã3 ` _c - a scroll labelled QUBOONURON´ßµjá¯3´ßµjþ°´ßµjL³´ßµj³ºX´ßµj”¼´ßµjìR´ßµj1û´ßµj'ü´ßµjíþx _f - 3 bubbling coppery potions (gained 1)´ßµj´ßµj¹3´ßµjë´ßµj¾´ßµj"´ßµjm´ßµjý´ßµjß ´ßµjT ´ßµj� ´ßµj ´ßµjó´ßµjk´ßµj¹´ßµj©´ßµjâ´ßµji´ßµj¿´ßµj´ßµjl´ßµjŸ,´ßµj�´ßµj‰´ßµj÷´ßµjP´ßµjò´ßµj*&´ßµjÀ&´ßµj(´ßµjï*´ßµj£-´ßµj.´ßµjX.´ßµjM0´ßµj¦2,´ßµj<3´ßµj·4´ßµjÂ6´ßµj9,´ßµj:´ßµj?<´ßµjµ<´ßµjø<´ßµj«>´ßµj·@,´ßµj×A´ßµjcC´ßµjÄE´ßµj1F´ßµjªF´ßµjÊH´ßµjÔJ,´ßµj¦K´ßµjAM´ßµjXO,´ßµjÈP´ßµj®R´ßµj°T´ßµjßU,´ßµj²YB´ßµjQZ´ßµjº[´ßµjW]´ßµjÄ]´ßµj^´ßµjÇ_´ßµj”a´ßµjýa´ßµj~b´ßµj²d´ßµjkrÆ´ßµjit,´ßµjVw´ßµjQ{X´ßµj„}´ßµj~´ßµj«~´ßµjs‚´ßµjJ…B´ßµj•‰´ßµjSŒ,´ßµj¸�´ßµjýŽ´ßµjx‘´ßµj’´ßµj“’´ßµjƒ”´ßµjr�Ê  ##...#.#  ###.##.  #...##..  #.#######  #.#   #.#   #.# #   #.#.#   #@.# 74.3 (37 >(.##  ##..  #.#. #.### #.. ´ßµjžj###´ßµj·¤´ßµjµ¦,5.3 (38´ßµj�´O _Found an escape hatch in the floor.µßµj!Ò 3µßµjûÒ µßµj-Õ µßµjï× µßµj«Ý Xµßµj_Þ µßµjùÞ µßµjä 1µßµj®ä µßµjÑç a _h - a throwing netµßµj,é 4µßµj ê µßµjÒë µßµj°í µßµjî µßµjŽî µßµj®þ µßµje µßµjf µßµjN µßµj‘ µßµj µßµjZ ,µßµjð µßµj>3 µßµj^5 µßµj™: Xµßµji@ F #.#.#  #.#.###  #.#.#.##  #.#..#.########  µßµjZJ Ì#>..###........ ###..#.######## #.#.##  #.###########. #.....@......>92.3 (17 ############## 3.3 (18µßµjO µßµj²y ; _Found a stone staircase leading down.·ßµj ·ßµjÇ ·ßµj ·ßµjG·ßµjP·ßµj+n·ßµjµ·ßµjÔ·ßµj8·ßµjƒ·ßµj·ßµj?·ßµjÔ·ßµj·ßµj ·ßµjø·ßµj‡,·ßµj@ ·ßµjÝ!·ßµjV#·ßµj±#·ßµj$·ßµj3%·ßµjò&,·ßµjd'·ßµj©*R  There is a stone staircase leading down here.·ßµjE,·ßµj¾, _·ßµj4-·ßµjÅ.·ßµjj0·ßµjÏ0·ßµj11·ßµjq2·ßµj4,·ßµj‰4·ßµjÂ5·ßµj™7,·ßµjX8·ßµjœ9·ßµj–;·ßµj!<·ßµjµ<·ßµj·=·ßµj5?·ßµjÿ?,·ßµjRA·ßµj¶B·ßµj/C·ßµj¢C·ßµj(F·ßµjÂGg  You encounter a phantom.·ßµj·LM..##.#.#...# ...........# # .###.#.#..## .###...#.# ####.# ###.##.# #...W  ###...##.. ....  ..#.####### #..  ·ßµj?M@#.#.# #.#  #.#.# #@#  #.#.### #.#  #.#.#.###.##.#..#.########.##>..###.........#·ßµj MŒ###..#.########.#W   phantom (dormant)#.#.###.##.###########.##............>#·ßµjeT.407.3 (14·ßµj…U38.3 (15 _·ßµjŸ_¸ßµj= À )))WYou shoot a sling bullet. The sling bullet hits the phantom.¸ßµj²¡  The phantom is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.¸ßµjW+K.W¸ßµj×0,..¸ßµj‘1f===9.4 (1.1)Rev ¸ßµj;7¸ßµj 95 _The phantom is lightly damaged.¸ßµj�r‚ )))))You shoot a sling bullet.¸ßµjf´  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.¸ßµjì{K.W¸ßµj3‚0.....¸ßµjƒd10.6 (1.2Rev+ ¸ßµj‡¸ßµjŠ5 _The phantom is lightly damaged.¸ßµjÞn { ))))You shoot a sling bullet.¸ßµjõ V  You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the phantom.  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.¸ßµj…v K.W¸ßµj´} T ..  The phantom is lightly damaged.¸ßµj ~ Y35----1.8¸ßµjÁ„ ¸ßµjS‡ + _The phantom hits you.¸ßµjÙ. ‹  You shoot a sling bullet. The sling bullet hits the phantom.¸ßµjo¹ Î  The phantom is moderately damaged.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.¸ßµj~D   The phantom is moderately damaged.4-----3.0Rev* ¸ßµjKK ¸ßµjûN + _The phantom hits you.¸ßµj¹ü{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.¹ßµj´F· ))))The phantom is moderately damaged.You shoot a sling bullet.¹ßµjÌÏŒ ...WThe sling bullet closely misses the phantom.¹ßµjäÐe2--4.1 (1.1¹ßµjVչߵjë×+ _The phantom hits you.¹ßµj{Ý6 )¹ßµjtñC)))You shoot a sling bullet.¹ßµjhjµ  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.¹ßµj¡ò– ...WThe phantom is moderately damaged.¹ßµj2ô,5.3 (1.2¹ßµjqû¹ßµj·ü> _The phantom hits you but does no damage.¹ßµjˆxa  You shoot a sling bullet. The sling bullet hits the phantom.¹ßµj µ  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.¹ßµj.Šn  The phantom is heavily damaged.¹ßµj‹U3=6.5¹ßµje�¹ßµjE’> _The phantom hits you but does no damage.¹ßµj¼a  You shoot a sling bullet. The sling bullet hits the phantom.¹ßµj4 ´ ))))The phantom is heavily damaged.You shoot a sling bullet.¹ßµj²" Œ §The sling bullet closely misses the phantom.¹ßµj¾/ É ##.##..########.##  ##...#..# .# ##.#.#...# .# .........# .# ##.#.#..## .# ...#.# ####.####.##.######... ##...##..f.......####### .#.####### #..@W...... .#.# #§#.######. .#.# #.#. .#.### #.#. .#.#.## #.#. .#..#.##.#. >..###.........#.f   sleepcap (dormant) ##..#..#.  #.#.## ##¹ßµj}: ¤  The phantom hits you. The phantom blinks! You blink.  You encounter a sleepcap.¹ßµj ; a26----7.7¹ßµjA ¹ßµj[C + _The phantom hits you.¹ßµj<" {  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.¹ßµjû£ Æ  The phantom is heavily damaged.You shoot a sling bullet. The sling bullet hits the phantom!¹ßµjç0 y .  The phantom is almost destroyed.¹ßµj2 '8.9¹ßµj'7 ¹ßµjä9 > _The phantom hits you but does no damage.¹ßµj1]q .  You shoot a sling bullet. The sling bullet hits the phantom.¹ßµjÉa¥f   sleepcap (dormant)¹ßµjJév )))))))You destroy the phantom!ºßµj�+@.fºßµjÖ2s.......fºßµjÝ3ºßµj™:_ ##.##..########.##Gurguzundir the Shooter##...#..#.#Coglin ##.#.#...#.#Health: 27/42 ===============--------- .........#.#Magic: 5/5======================== ##.#.#..##.#AC: 5Str: 12  ##...#.# ####.#EV: 11ºßµjk<Int: 8  ###.##.######....SH: 0Dex: 19 ##...##...f......#######XL:  5 Next: 141% Place: Dungeon:4 .#.####### #..@.......Noise: ===------  Time: 2420.1 (1.2) .#.##.#.######.a) +4 sling {Kyoko}  c) +0 sling {Mariya} .#.##.#.#Fire: a) +4 sling {Kyoko} .#.####.#.#Rev* .#.#.###.#.# .#..#.########.#.#f   sleepcap >..###.........#.# ##..#.########.#.##.#.###.#The phantom is heavily damaged.You shoot a sling bullet. The sling bullet hits the phantom!  The phantom is almost destroyed. _The phantom hits yoºßµjÿ<—u but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom!ºßµjÉ=† _You shoot a sling bullet.  You have reached level 6!ºßµj[I/  --more--»ßµjÏÏX31/486/6621% »ßµj†Ö»ßµjÙ4 _»ßµj‹Ì¦ ))))) You shoot a sling bullet. The sling bullet hits the sleepcap!»ßµjŸU Ð  The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.»ßµj*Ý h.f....»ßµjýÝ b2=1.2 (1.1»ßµj¯á »ßµjˆä c _The sleepcap is moderately damaged.»ßµj‹ ’ ))))You shoot a sling bullet. The sling bullet hits the sleepcap!»ßµj: È  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.»ßµjb– @.f»ßµjþ› '...»ßµjüœ ,2.4 (1.2»ßµjÊ¢ »ßµj¦ a _The sleepcap is severely damaged.»ßµjÞR‘ )))You shoot a sling bullet. The sling bullet hits the sleepcap.»ßµj£ÚÉ  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.¼ßµj¨!@.f¼ßµj›$%..¼ßµjZ%,3.5 (1.1¼ßµj¶+¼ßµj 0a _The sleepcap is almost destroyed.¼ßµj.´r .  You shoot a sling bullet. The sling bullet hits the sleepcap.¼ßµjP¹@))¼ßµjŒAq )You destroy the sleepcap!¼ßµjõÈ,...¼ßµjòÎa =34¼ßµjÊÏ*4.6 _You shoot a sling bullet.¼ßµj9ԼߵjÛÖi _Your Fighting skill increases to level 4!¼ßµjõмߵjŒ¼ßµjd�¼ßµjÅ’H _No target in view!¼ßµja¼ßµj`¼ßµjc^ _No target in view!½ßµj@y½ßµjz½ßµj›z½ßµj<|½ßµjï�˜3 _½ßµj´‚½ßµj$ƒ½ßµj‚ƒ½ßµjC…½ßµjÀ…t4=Rev+ ½ßµj?†½ßµj·½ßµj3ˆ½ßµj͈½ßµj�Š,½ßµjòнߵj�,½ßµjó�½ßµj›�½ßµj$�y35=Rev ½ßµj~�½ßµjC’½ßµjš’½ßµj=“½ßµj씽ߵjL•½ßµjÞ•½ßµj¤—½ßµj ˜K6=½ßµj ˜½ßµj@š½ßµj·š(½ßµj›½ßµjèœ3½ßµjÌ�½ßµjOŸ½ßµjÁŸ½ßµj ½ßµj᡽ߵjb¢U7=½ßµj좽ߵj¢¤½ßµj¥½ßµj?§,½ßµj¸§½ßµj¨½ßµjp©½ßµjÌ©58=½ßµjý©½ßµj‡ª½ßµj_¬½ßµj®,½ßµj®°B½ßµjš²½ßµjö²½ßµjt³½ßµjFµ½ßµj ¶U9=½ßµj´¶½ßµjk¸½ßµj߸½ßµj…¹½ßµjo½B½ßµjؾ½ßµj®¿,½ßµjtÁ½ßµj×ÁL40=½ßµjh½ߵjoÅB½ßµj•ǽߵj Ë&  ½ßµjwË‚You encounter a kobold. It is wielding a +0 dagger and wearing a ring ofwizardry.½ßµjSÑc---K....½ßµjæÑ˜K   kobold (wandering)...½ßµj…Ü51.6 (27.0)---2.6 (28 _½ßµji޽ߵj&ä¾ßµjÐ�r )))))))You shoot a sling bullet.¾ßµjÓ�  The sling bullet barely misses the kobold.You shoot a sling bullet.¾ßµjÚ›6K.¾ßµjäœ0K.¾ßµj8£$....¾ßµjü¤ž1====3.8 (1.2)Rev ¾ßµj~«¾ßµj$®a _The sling bullet closely misses the kobold.¾ßµjÂí ))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!¾ßµjí¥à .  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.¾ßµj�«(¾ßµj4@....)¾ßµjI8c4.9 (1.1Rev+ ¾ßµjï?¾ßµjÐAJ _You kill the kobold!¾ßµjBû¾ßµjqü¾ßµj5¾ßµj™H _No target in view!¾ßµjuÙ ¾ßµjIÚ ¾ßµj\å ¾ßµjé ¾ßµj£ê ERev  _¾ßµj~ð w2=¾ßµj8÷ X¾ßµj®ù ,¾ßµj‚ú ¾ßµjöü ¾ßµjiý ¾ßµjþ ¾ßµj k3=¾ßµjš ¾ßµjÒ ,¾ßµjy ¾ßµjÈ ,¾ßµjÚ ¾ßµjà ¾ßµjB ¾ßµj ¾ßµj* ¾ßµj¶ K4=¾ßµjÜ ¾ßµjQ ¾ßµjÔ ¾ßµj ¾ßµj’ ,¾ßµj⠾ߵjŠ ¾ßµj2 N5=¾ßµj ¾ßµj ¾ßµj£ ¾ßµjq! ¾ßµjs# ,¾ßµjÊ% ¾ßµjÉ& ¾ßµjV' ¾ßµj( ¾ßµjÚ+ a6=¾ßµjï, ¾ßµj�/ ,¾ßµjñ0 ¾ßµjá2 ¾ßµjŠ3 ¾ßµj*4 ¾ßµjY7 ¾ßµj;8 U7=¾ßµjü9 ¾ßµj;= ,¾ßµj™? ¾ßµjºA ,¾ßµj B ¾ßµj×E ¾ßµjjF ¾ßµjæG ¾ßµjïJ ¾ßµjŽK K8=¾ßµj[M ¾ßµj@U d _HP restored.¾ßµj'V ¾ßµj�X ¾ßµjÐZ ¾ßµjS[ ¾ßµj] ¾ßµj a ¾ßµjîf B¾ßµj-q e=¾ßµjRr ¾ßµjt ¾ßµj)v ,¾ßµjðv ¾ßµjLx ¾ßµj0{ B¾ßµjt} ¾ßµjÁ~ ¾ßµjý ¾ßµj� ¾ßµjr‚ ¾ßµjÿƒ ¾ßµj„„ ¾ßµjh… ¾ßµj€† ¾ßµjˆ‡ ¾ßµjæ‡ ¾ßµjDˆ ¾ßµj’‰ ¾ßµj½Š ,¾ßµjO‹ ¾ßµj;� X¾ßµjÍ‘ ¾ßµj�“ ,¾ßµjý“ ¾ßµjF• ¾ßµj[– ¾ßµj¿– ¾ßµj— ¾ßµjF˜ ¾ßµj‘™ ¾ßµj š ¾ßµjHš ¾ßµj©› ¾ßµjxœ ¾ßµj,� ,¾ßµj"ž ¾ßµj$Ÿ ¾ßµj•Ÿ ,¾ßµjÚ  ¾ßµjÅ¢ B¾ßµj)§ ¾ßµjÿ§ ¾ßµj·¨ ¾ßµj© ¾ßµj£ª ¾ßµj ¬ ,¾ßµjŸ¬ ¾ßµjý­ ¾ßµj3¯ ,¾ßµj®¯ ¾ßµj ± ¾ßµjœ² ¾ßµj:³ ,¾ßµj—´ ¾ßµjˆ¶ ,¾ßµj· ¾ßµj_¸ ¾ßµjz¹ ¾ßµjä¹ ¾ßµj8º ¾ßµj¯½ ¾ßµjI¾ ,¾ßµjP¿ ¾ßµjäÀ ¾ßµjí ,¾ßµj†Ã ¾ßµjÅ ¾ßµj‡Æ ¾ßµjúÆ ¾ßµj^Ç ¾ßµjÉ ¾ßµjÌÊ ,¾ßµjƒË ¾ßµjìÌ ¾ßµjeÎ ,¾ßµjÏ ¾ßµjhÑ ¾ßµjHÒ ¾ßµjÀÒ ¾ßµj*Ó ¾ßµj¸Ô ¾ßµjùÕ ¾ßµjuÖ ¾ßµjÁÖ ¾ßµj}Ø ¾ßµjòÙ ,¾ßµj„Ú ¾ßµjÜ ¾ßµjóÝ ,¾ßµjˆÞ ¾ßµj#à ¾ßµjá ¾ßµjøá ¾ßµjY⠾ߵjŒã ¾ßµjå ,¾ßµjžå ¾ßµj)ç ¾ßµjÿç ¾ßµjdè ¾ßµj©è ¾ßµj*ê ¾ßµj=ë ¾ßµj´ë ¾ßµjì ¾ßµj'í ¾ßµjï ,¾ßµj£ï ¾ßµjZó ¾ßµj&õ B¾ßµj÷ ¾ßµj}ù i  You encounter a hobgoblin.¾ßµj   #.........#    #.###...#.#    #.# ##.##.#    #.# #.##.#    #.# #.##.#  #.# #....#   # #.# ####.#   #####.#######.# #.##   #......@...##.# #..#---   #.##...###.##.# #..#   g......# #.##.#######..#   ..####.###.##..........#   . #.................#   # ##.##..########.#### g   hobgoblin (asleep)  ¾ßµjà ‚ #. ##...#..##.#   #..##.#.#...##.#   #...........##.#¾ßµjJ 1516.9 (62.0)¾ßµjÏ O---7.9 (63 _¾ßµj- ¾ßµj ¿ßµjb ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!¿ßµjkêÊ  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.¿ßµj°k 9g.¿ßµjŠq /......¿ßµj^r f===9.0 (1.1)Rev ¿ßµjw‰ s _The hobgoblin is almost dead.Àßµj=tu .  You shoot a sling bullet. The sling bullet hits the hobgoblin.ÀßµjlxC)))))Àßµj†þp )You kill the hobgoblin!Àßµj`•h......520.2 (1.2Àßµj· E _You shoot a sling bullet.Àßµj˜% Àßµjž& 3Àßµj|( ÀßµjQ* ÀßµjÜ* Àßµj)/ BÀßµjÛ/ ,Àßµj1 Àßµj{2 Àßµjÿ2 Àßµjy3 Àßµj±5 ÀßµjÇ6 ÀßµjE7 (Àßµj¢7 Àßµj29 Àßµjv: Àßµjë: ÀßµjF; ÀßµjŽ< ÀßµjŸ= Àßµj > Àßµjd> Àßµj�? Àßµjƒ@ Àßµjè@ Àßµj;A Àßµj†B ÀßµjÁC ÀßµjŽD ,Àßµj³E ÀßµjêF Àßµj`G Àßµj¿G ÀßµjvJ ÀßµjºK Àßµj*L Àßµj†L ÀßµjØM ÀßµjÙN ÀßµjZO ,ÀßµjÑP ÀßµjßQ ÀßµjJR ÀßµjÆR ÀßµjJT ÀßµjZU ÀßµjÁU Àßµj/V ÀßµjZ Àßµj[ Àßµjy[ ÀßµjÈ[ Àßµj‡] Àßµj~^ Àßµjè^ ÀßµjY_ ÀßµjH` ÀßµjIa Àßµj©a Àßµjb Àßµjýc Àßµjvd Àßµjºd Àßµje Àßµjf Àßµjòf ÀßµjJg Àßµj”g Àßµjfh ÀßµjŒi Àßµjòi ÀßµjHj ÀßµjRk Àßµjæl Àßµj1m Àßµj�m Àßµj°n ÀßµjÅo Àßµjp Àßµj§p Àßµj§q Àßµj²r Àßµj¥s ,Àßµj�t Àßµj|u ÀßµjÑu Àßµj!v Àßµjüv Àßµj·w Àßµj'x ÀßµjÊx ÀßµjPy Àßµjîy Àßµj]z ,ÀßµjR{ Àßµj�| BÀßµjx} Àßµj[~ ÀßµjØ~ ,Àßµjß Àßµjƒ€ ÀßµjÍ€ Àßµj� ÀßµjÚ… Àßµj©† Àßµj™‡ ,Àßµj`‰ Àßµjç‰ Àßµj:Š ÀßµjÊ ÀßµjIŒ Àßµj Ž BÀßµjÂ� Àßµjñ’ Àßµjx“ Àßµj³“ Àßµjú” Àßµj – Àßµj_– ÀßµjŸ– ÀßµjÄ— Àßµj™˜ Àßµj™ Àßµjd™ Àßµj5š Àßµj9› Àßµj•› Àßµjß› ÀßµjᜠÀßµj¢� Àßµjå� Àßµj8ž ÀßµjqŸ Àßµjf  Àßµjà Àßµj0¡ Àßµj­¢ Àßµju£ ÀßµjÇ£ Àßµj¤ Àßµjº¥ Àßµjb¦ Àßµj´¦ Àßµj,§ Àßµjø§ ÀßµjÙ¨ Àßµj© Àßµj`© Àßµj:ª ÀßµjÜ« BÀßµj™¬ Àßµj­ Àßµj�­ ,Àßµj–® Àßµj§¯ Àßµjù¯ ÀßµjÞ° Àßµjœ² Àßµj1³ Àßµj~³ Àßµj#´ Àßµj”µ Àßµjn¶ ÀßµjÙ¶ Àßµj*· Àßµj°¸ Àßµjy¹ Àßµj» ,Àßµj…¼ ÀßµjžÃ  ######### #........ #############.####### #.............# #Àßµj&Ä ™ #.#############  #.#  #########.####  #...........@......) ---66.2 (46.0) ÀßµjkÄ  #.###..÷...#########  #.# #.###.##  #.# #.# ###  #.# #.#########ÀßµjŸÄ ‘#  #.# #..........# ÀßµjÑÄ Æ #.# ##########.##  #.# #####...##ÀßµjÅ ”#  #.# #..#ÀßµjÁË Àßµj�Ì H---7.2 (47ÀßµjgÒ ÀßµjOÕ ' _Found a hand axe.Áßµj"‡ 3Áßµj’ˆ ÁßµjI‹ Áßµjf� ÁßµjÅ’ BÁßµj¡“ Áßµj!” Áßµj.• Áßµj\— ÁßµjEŸ ### #...#####.#######...#...# ##.#.### #.##.# #.####.####.##...........)..<#.#9.2 (2.0)  #.###..÷...####.##.# #.###.## #.##.# #.# ###  #.#.#.#.#.Áßµjÿ¥ ÁßµjǦ ,70.2 (3Áßµjê¬ Áßµjl¯ ; _Found an escape hatch in the ceiling.Âßµj©Ø _ÂßµjæÚ ÂßµjÄÛ Âßµjá XÂßµjÝá ÂßµjÅã ÂßµjÀæ ,Âßµj]ç Âßµjé Âßµjmë ,Âßµj!í Âßµj¬ó @  You see here a +0 hand axe.Âßµjðõ Âßµj~ö  _Âßµj„ø ÂßµjÓù Âßµj „Âßµjà Âßµjú R  There is an escape hatch in the ceiling here.Âßµjø Âßµj¤  _Âßµj Âßµj– Âßµj- ,Âßµj¶ Âßµjö Âßµj" Âßµj¨" ÂßµjG# Âßµj% Âßµj—' Âßµj( Âßµjî( Âßµjp+ ÂßµjÖ- w  You encounter an iguana and a hobgoblin.ÂßµjF7 §#.##....<#..########### #.##.###..#.#.........###.##.# #.... ##########.........###.## ...........# ##.##.##.....# ############ #.##.......##  Âßµj×7 £#.#######.## ##.# #.# ........)..<....@.#.# #.# #################.#.# #†#### #.#.# #.... Âßµjp8 ¼.######.# ##### .##.# ....# ..#.# l   iguana (asleep) ###.## .l#.# g   hobgoblin (asleep) ##...### g# #.. .......# Âßµj´8 +###Âßµj= X81.2 (11.0)g.ÂßµjÊ= 5l.Âßµj.D ˆlgÂßµjE 5==2.2 (12Âßµj‡K Âßµj›M + _The hobgoblin shouts!Ãßµjú[ Ý ))))))You shoot a sling bullet.  The sling bullet barely misses the iguana.Ãßµj�ä ¶  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the iguana.Ãßµje 9g.ÃßµjVf 6l.Ãßµj×l 0...ÃßµjÚm d=3.3 (1.1)Rev Ãßµj*u Ãßµjøw 4 _The iguana is lightly wounded.Äßµjp³Ý ))))))You shoot a sling bullet.  The sling bullet closely misses the iguana.Äßµjž<Ê  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the iguana!ÄßµjÃig.l.ÄßµjíÈ0...Äßµj©Éc4.5 (1.2Rev+ Äßµj™ÏÄßµj”Ñ_ _The iguana is severely wounded.ÄßµjåŽ r .  You shoot a sling bullet. The sling bullet hits the iguana.ÄßµjÅ“ «))g   hobgoblinÄßµjæ Í )) You kill the iguana!You shoot a sling bullet. The sling bullet hits the hobgoblin.Äßµj'˜ 8g.Äßµj™ 6g.ÄßµjŽ  )..Äßµj¢¥ ‡ 475.7 _The hobgoblin is almost dead.ÄßµjC¬ Äßµje¶ o _Your Ranged Weapons skill increases to level 6!Åßµj ,v )))You shoot a sling bullet.Åßµj�·“  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.Åßµj—9Dg†Åßµj¼@".ÅßµjBf6.9Rev* ÅßµjxGÅßµjàId _The sling bullet closely misses the hobgoblin.ÅßµjÔ]o ))You shoot a sling bullet.ÅßµjäÒ  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.Åßµj k8g.ÅßµjÒmÅßµj‹n,8.0 (1.1Åßµj�tÅßµjåv] _The hobgoblin is almost dead.Åßµj5iu .  You shoot a sling bullet. The sling bullet hits the hobgoblin!ÅßµjhnSÅßµjêõp )You kill the hobgoblin!Åßµj|};†ÅßµjU‚'9.1ÅßµjGˆÅßµj_Š/ _You shoot a sling bullet.Åßµj”L Åßµj€M ÅßµjR Åßµj»T H _No target in view!Æßµjp]ÆßµjL^3ÆßµjU`ÆßµjÁbÆßµj=gP _ÆßµjÒg,Æßµj>hÆßµjGle  You see here a hobgoblin corpse.ÆßµjÝqÆßµjVr _ÆßµjÉrÆßµjStÆßµjØuÆßµj_v>Rev+ Æßµj›vÆßµjzc  You see here an iguana corpse.ÆßµjÔ|f  You encounter a quokka.Æßµj¼‚!..........# ##.##.##.....# # ########### #.##.......##  #.#######.## ########.# #.# )..<......#.# #.# Æßµj�ƒü####†#.# #†######.#.# #.....# #†# #####.# #### #@# #.#--- ...# #..r# #.# #.###...... #.# #...####.###### #... ......##.# ### ÆßµjσL#...#.##.#  # r   quokka (wandering).##.##.# Æßµj„‡   #.##.# #.# Æßµj4„l #  #.##.#  Æßµjj…/93.1 (4.0.Æßµj•‹SÆßµj_ŒF---4.1 (5Æßµjö�Æßµjm“3 _The quokka leaves your sight.Çßµj¤Çßµjî¤ÇßµjJ¥ÇßµjרÇßµj¿«h  A quokka comes into view.ÇßµjÒ³™ ########## #.##.......##  #.#######.## ##################.# #.# .......)..<...... ################††##### #......†# #Çßµj·´Ÿ#### ####.#r# .....# ##.##.....# #...##########..Rev+ r   quokka (wandering)#.#  #....##Çßµjè¶].r0Çßµjú·P.rÇßµj*ÀÇßµj›Å15.1 (1 _Çßµj•ÖÈßµjr .  You shoot a sling bullet. The sling bullet hits the quokka.Èßµjÿ$`))Èßµj­m )You kill the quokka!ÈßµjW6a..†Èßµj™:>8===6.2 (1.1ÈßµjoME _You shoot a sling bullet.ÈßµjÃ3Èßµj5!Èßµj¶"H _No target in view!Èßµjrí Èßµjàí ÈßµjÀî Èßµj¾ñ Èßµjêó Èßµjë÷ : _ÈßµjÔø ÈßµjPû Èßµj¶û Èßµj¦ü Èßµj§þ Èßµj" ÈßµjP Èßµjé Èßµj b  You see here a quokka corpse.Èßµj Èßµj½ =Rev  ÈßµjÝ _Èßµjk Èßµj ÈßµjR Èßµj ,Èßµj† ÈßµjÐ ,Èßµj Èßµjæ Èßµj˜ ÈßµjÚ (Èßµjý Èßµj' Èßµjv Èßµj§ Èßµjö Èßµjõ ÈßµjX Èßµj† ÈßµjÏ Èßµj~ Èßµj˜ Èßµj> Èßµj… ÈßµjW Èßµjö BÈßµjß Èßµji Èßµj™ Èßµj Èßµj Èßµj\ Èßµj™ ÈßµjÝ Èßµj­ Èßµj!! ÈßµjT! Èßµj•! Èßµj7" Èßµj¼" Èßµjì" Èßµj,# ÈßµjÎ# ÈßµjS$ Èßµjƒ$ ÈßµjÃ$ Èßµj_% Èßµjã% Èßµj& ÈßµjS& Èßµj ' Èßµj¬' ÈßµjÕ' Èßµj'( Èßµjñ( Èßµjf) ÈßµjŸ) Èßµj* Èßµj¿* Èßµjß+ Èßµj', Èßµj~, ÈßµjC- Èßµjõ- Èßµj/. Èßµj}. Èßµj/ Èßµj¹/ Èßµjà/ Èßµj;0 Èßµj1 ÈßµjŸ1 ÈßµjÖ1 Èßµj2 ÈßµjÝ2 ÈßµjÙ3 Èßµj4 Èßµj-4 Èßµjû4 Èßµjß5 Èßµj-6 Èßµjª6 Èßµj^8 Èßµj!9 Èßµjy9 Èßµjí9 Èßµj­; Èßµjä< Èßµjt= Èßµj¹= Èßµj¬> Èßµja? Èßµj˜? Èßµjß? Èßµj’@ ÈßµjsA Èßµj£A ÈßµjøA ÈßµjcC ÈßµjD ,ÈßµjeE Èßµj?F Èßµj G Èßµj/G Èßµj�G ÈßµjI Èßµj J ,ÈßµjK ÈßµjlL ÈßµjàP  #.##.#  #.#  #.#  #.##.###.## Èßµj'Q 3.####...###.#<#  #.......@....... ---628.2 (32.0) ..........##.#  ########..# ## ÈßµjRQ å.. .. #.##.  .#ÈßµjxQ b .# .# Èßµj�Q Èßµj(V Èßµj{V #---Èßµj›V %9.2 (33Èßµj,[ Èßµjy] 9 _Found a stone staircase leading up.Êßµjß»_ÊßµjnÂË#.# #.# #.# #.# #.# ##.## #.####...###.#<#<#..................##.#.. 0.0)Êßµj¼Âc########..# # #... . ##.## .#ÊßµjHÃï #.##.##.#ÊßµjÚÈÊßµj4ÍB30.2 (1Êßµj„Ï9 _Found a stone staircase leading up.Íßµj¥U3ÍßµjVÍßµj¾WÍßµjõ\XÍßµjP^˜  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.ÍßµjFbÉ#..##.## #.####...###.#<#<#..........................##.#...#######..##....g # #.@....... .ÍßµjÈb1 [33m##.##..... . #.# ..## #.# ##g   goblin (launcher, asleep)Íßµj0i&1ÍßµjHj22.2 (2 _ÍßµjoÍßµj*uÎßµjamÖ ))))))g  )You shoot a sling bullet. The sling bullet hits the goblin.Îßµj›öÁ .  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.Îßµjqú(ÎßµjÐO...)...Îßµj¸‚b===3.4 (1.2Rev Îßµj²ˆÎßµjÙŠJ _You kill the goblin!Îßµj}ò 3ÎßµjØó Îßµjðö ÎßµjÁù ,ÎßµjÛþ Îßµj8ÿ ÎßµjÌ Îßµj  (Îßµjž Îßµj Îßµj ÎßµjY Îßµjà Îßµjà Îßµj) Îßµj� Îßµjº Îßµjµ Îßµje ÎßµjØ Îßµjè Îßµjý ÎßµjH! ,Îßµj) ÎßµjQ, Îßµjc0 Îßµj§0 Îßµjþ1 Îßµj´4 Îßµj‡7 Îßµj»7 Îßµj9 Îßµj»< Îßµjx= ÎßµjK? Îßµj¹B N _You now have 186 gold pieces (gained 11).Îßµj–E 3ÎßµjMG Îßµj¨I ÎßµjïK Îßµj'L Îßµj‡M Îßµj$O ÎßµjÍQ ,ÎßµjS ÎßµjTU Îßµj~W Îßµj©W Îßµj£X ÎßµjTZ Îßµj—\ ,Îßµj%] Îßµj7_ Îßµjda Îßµj“a Îßµj}b ÎßµjÍc Îßµje ÎßµjWe ÎßµjÆe Îßµjëf ÎßµjDh ÎßµjÅh ÎßµjOi Îßµj]j ÎßµjŒk Îßµjëk Îßµj‘l Îßµj:n Îßµj×p e  You encounter a hound.Îßµjšy ·#...###.#<#<.# .............## .....##.#.....#### ###..##....).....# #...........##.# Îßµjôy Þ##.##......###.# #.##...#### #.# #.###### #.#  #.# #@# ---  #.#Îßµjnz Ø #....h  #.########.#  Îßµjšz ¢h   hound (asleep) ÎßµjŒ� 051.4 (18.0)Îßµj^‚ O---2.4 (19 _ÎßµjÂ… Îßµj!‡ Ïßµj‹UÍ )))hYou shoot a sling bullet.  The sling bullet hits the hound but does no damage.Ïßµj‘Û¡  The hound barks!  You shoot a sling bullet. The sling bullet hits the hound.Ïßµjô]ch.h.Ïßµjd.Ïßµj«df===3.5 (1.1)Rev ÏßµjjÏßµjgl` _The hound is moderately wounded.ÏßµjÀãi ))You shoot a sling bullet.Ðßµj<)cThe sling bullet hits the hound. _The hound is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the hound.  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.Ðßµj¶­4h.Ðßµj‰µÒ  The hound is moderately wounded.4.7 (1.2Rev+ Ðßµj~ºÐßµj›½K _The hound misses you.Ðßµjd‡‰  You shoot a sling bullet. The sling bullet hits the hound.ÐßµjT¢ )The hound is severely wounded.You shoot a sling bullet.Ðßµjs�Á hThe sling bullet closely misses the hound.5.8 (1.1Ðßµj6”Ðßµj•K _The hound misses you.Ñßµj‹(‰  You shoot a sling bullet. The sling bullet hits the hound.Ñßµjx³¼ .  The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.ÑßµjI¸' Ñßµj0?ÑßµjéBo636.9Rev* Ñßµj)IÑßµj«JI _You kill the hound!Ñßµj1 ³Rev+ Ñßµj XÑßµjŽ Ñßµjž Ñßµjª Ñßµjõ Ñßµjp ÑßµjZ Ñßµj] Ñßµj× Ñßµj Ñßµj¤ ÑßµjF Ñßµjw >Rev Ñßµjæ Ñßµj~! ÑßµjŒ" ÑßµjÀ" Ñßµj-# Ñßµj‚% Ñßµj@& Ñßµjf& ÑßµjÆ& ÑßµjQ( Ñßµjp) ,Ñßµj2* ÑßµjB+ Ñßµj$, >Ñßµj€, Ñßµj . ÑßµjÇ. 3Ñßµj˜/ Ñßµjp0 Ñßµj2 Ñßµj72 ÑßµjÖ2 ÑßµjV4 Ñßµj,5 ,ÑßµjU6 ÑßµjÑ7 ,Ñßµj8 Ñßµjw8 Ñßµjâ8 Ñßµj¬9 ,Ñßµj: Ñßµjð: Ñßµj8; Ñßµj]; Ñßµjy; Ñßµj < Ñßµjœ< Ñßµjº< Ñßµj= ÑßµjŠ= Ñßµj> Ñßµj=> Ñßµj\> Ñßµjî> Ñßµj¥? ,Ñßµjí? Ñßµjœ@ Ñßµj A Ñßµj+A ÑßµjmA ÑßµjõA ÑßµjœB ÑßµjÂB ÑßµjãB Ñßµj C ÑßµjD Ñßµj-D Ñßµj™D Ñßµj>F Ñßµj‚H ,ÑßµjÚH ÑßµjuI Ñßµj*J ,ÑßµjcJ Ñßµj=K ÑßµjëK Ñßµj)L ÑßµjžL Ñßµj N Ñßµj?O ÑßµjdO ÑßµjÔO Ñßµj!Q ÑßµjƒQ Ñßµj±Q ÑßµjÖQ ÑßµjxR Ñßµj-S ,ÑßµjzS ÑßµjZT ÑßµjøU ÑßµjÑV ,ÑßµjÒW ÑßµjY ,ÑßµjoY Ñßµj([ Ñßµj�\ Ñßµj»\ Ñßµjc] Ñßµj)_ Ñßµj—` ÑßµjÐ` ÑßµjNa ÑßµjVb ÑßµjÍc Ñßµjñc Ñßµjd Ñßµj£f ÑßµjUg Ñßµj�g ÑßµjQj ,Ñßµjk ,ÑßµjÆk Ñßµjm ÑßµjHn ,ÑßµjÝn Ñßµjp Ñßµj/q ,Ñßµj q ÑßµjÇr Ñßµj¨s ÑßµjÙs Ñßµj”t Ñßµjcv Ñßµjpy XÑßµj[� ,Ñßµj#‚ Ñßµjbƒ Ñßµj°„ ÑßµjO… ÑßµjD† Ñßµjñ‡ Ñßµjo‰ Ñßµj®‰ Ñßµj±Š Ñßµjé‹ Ñßµj¦� ,Ñßµj†Ž ÑßµjÐ� Ñßµj,‘ Ñßµjw‘ Ñßµj’ ÑßµjÅ• Ñßµj}— ,Ñßµj^˜ Ñßµjúš Ñßµj� ,Ñßµj`� Ñßµjå  Ñßµj’¢ ,Ñßµj¤ Ñßµj´¥ Ñßµj¨ Ñßµjh¨ Ñßµj@© ÑßµjR« ÑßµjÖ¬ ÑßµjÖ® ÑßµjD° ÑßµjÝ´ Ñßµjº XÑßµj » ÑßµjT» Ñßµjx¼ ÑßµjšÀ Ñßµj|È °Ñßµj›Õ Ñßµjìã ÑßµjWç BÑßµj—è Ñßµjóé Ñßµj:ê Ñßµj¸ê Ñßµj‰ì ÑßµjCí Ñßµjœí Ñßµj*î Ñßµj²ï Ñßµj¤ð Ñßµjéð Ñßµj’ñ Ñßµjèó ÑßµjËõ Ñßµj1ö Ñßµj}÷ Ñßµjýø Ñßµj—ú ÑßµjØú Ñßµj°û Ñßµj Ñßµjè Ñßµjm Ñßµj) Ñßµjq Ñßµj2 ,Ñßµj  XÑßµj Ñßµjô Ñßµj¦ Ñßµj÷ Ñßµj` Ñßµj÷ Ñßµj˜ ,ÑßµjÜ! Ñßµj¬# Ñßµjó( q  You encounter a bombardier beetle.Ñßµj�- Ô #.####............## ####.#  #.# #.###.###.....###....#  #.# #.# #.##.......##.####  #.# #.# #................#Ñßµjã-  #.# #.######.......##.##.# #.# #.#.#####.....###.##.# #.....# ##...## #.##.# ##.###.#####.#####.##.###.###.##.....@......B..##.#--- Ñßµj. ###...###.#<#<.#############.# ...............## #.## .....ÑßµjP. ¿..##.#.....#####..# #####..##....).....#Ñßµjx. s##.##...........##.##.#ÑßµjŸ. ÆB   bombardier beetle (asleep)##.##......###.#ÑßµjÆ. s#.##.##...#### #.##.#Ñßµjì. l#.###### #.##.#ÑßµjH7 1725.9 (69.0)Ñßµj^8 O---6.9 (70 _ÑßµjÌ> ÑßµjA Òßµjþ ))))))B  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.Òßµj §Ï  The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.ÒßµjE*3B.Òßµj(2%.....ÒßµjË2f===8.0 (1.1)Rev Òßµjò8Òßµj—;i _The bombardier beetle is heavily wounded.ÒßµjaG‚ .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!ÒßµjND)))))ÒßµjßÓx ))You kill the bombardier beetle!ÒßµjÌ^ X.....†.ÒßµjTc g789.1Rev+ ÒßµjÛi Òßµj‚k / _You shoot a sling bullet.Òßµj` ÒßµjÞ Òßµj‰! Òßµj�# H _No target in view!Òßµj}3Òßµjü ÒßµjÖ H _No target in view!ÓßµjÊ&3Óßµj (Óßµjø,Óßµj²7Óßµj½<[Rev  _Óßµj“>ÓßµjÌ@ÓßµjAÓßµj CÓßµjYFÓßµj¯HÓßµj!IÓßµj+KÓßµj…MÓßµj,PÓßµjnPÓßµj RÓßµj TÓßµj W>ÓßµjÒXÓßµj[Óßµj^ÓßµjT^Óßµj`ÓßµjbÓßµjÜd,Óßµj›fÓßµjIhÓßµj±jÓßµjæjÓßµjGlÓßµjœnÓßµjTq,ÓßµjÖrÓßµjÑtÓßµjÊvÓßµjwÓßµjLxÓßµjÈzÓßµj/{Óßµj¹{ÓßµjF|ÓßµjØ}Óßµj ÓßµjùÓßµj¼€Óßµj‚Óßµj°Œ¸ .####...###.#<#<.######## #.................##  ..........##.#..... ########..##....)..... # #...........##. . ##.##......###. .#.##...#### #. #.###### #. #@# #.####---41.1 (12.0) #.# #..... #.###### #.# ÓßµjQ�^#.# #.# #.# #># Óßµj/“Óßµjå“H---2.1 (13Óßµje˜Óßµj_›; _Found a stone staircase leading down.Ôßµjq5Ôßµj6ÔßµjM7Ôßµj:ÔßµjÍ<Ôßµj6=ÔßµjæAXÔßµjCBÔßµj CÔßµjýDÔßµj5EÔßµj³EÔßµjêFÔßµj�H,ÔßµjàHÔßµj`JÔßµj×K,ÔßµjgLÔßµjjMÔßµjžNÔßµjæNÔßµj+OÔßµj`PÔßµjjQÔßµj¯QÔßµj8RÔßµjUR  There is a stone staircase leading down here.Ôßµj†VÔßµj:W _ÔßµjxWÔßµj¿XÔßµj_ZÔßµj¥ZÔßµj‘[Ôßµjé\Ôßµj?^Ôßµj¤^ÔßµjÈ^ÔßµjA`ÔßµjEaÔßµj{aÔßµjôaÔßµjPcÔßµj# #j..!...@........# #################   j   endoplasm (asleep) Ôßµjs~ ÔßµjV„-57.1 (15Ôßµj-…38.1 (16 _Ôßµj=“Õßµj´”Ñ ))))))j  You shoot a sling bullet. The sling bullet hits the endoplasm.ÕßµjUÍ  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.ÕßµjŠŸ .jÕßµjï¦x.!... Õßµj¥§f===9.3 (1.2)Rev Õßµjõ¬Õßµjê¯] _The endoplasm is almost dead.Õßµj²ª£ ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.Õßµjð4 .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.Õßµj:& Õßµj¿J.!...Õßµj Â-60.4 (1.1Õßµj"ÇÕßµjHÉM _You kill the endoplasm!Õßµjî�ÕßµjvŽÕßµj�“Õßµjä•H _No target in view!Õßµj- 3Õßµj•1 ÕßµjV3 H _No target in view!Õßµjp*Õßµj+ÕßµjÌ+Õßµjå-ÕßµjÂ/Õßµj†5P _ÕßµjJ6Õßµj‰6Õßµj�7Õßµj”9ÕßµjP;Õßµj€;ÕßµjN<ÕßµjS>Õßµj¢?Õßµjæ?& ÕßµjAÕßµjOGj  #.#.# #.#  #.#.# #.# ###.#.# #.# ....#.# #.# ###.#.# #.#  #.# #.# ###.# #.# ...># #..####># ##### #..........#---...####Õßµj_L-4.4 (4.0ÕßµjÛLG---5.4 (5ÕßµjèPÕßµjSZ _n - a bubbling grey potion×ßµjæ×ßµjN×ßµj‡×ßµj~×ßµjR×ßµjQ#„×ßµjœ$×ßµjØ%×ßµj.&×ßµjÈ&×ßµj¢(×ßµjy)×ßµjË)×ßµj�*×ßµjÐ+×ßµjr-,×ßµjö-×ßµj“/×ßµj”0×ßµjÅ0×ßµjU1×ßµjª2×ßµj/4,×ßµj[5×ßµj¹7B×ßµj;M _You now have 195 gold pieces (gained 9).×ßµj=×ßµj>=×ßµjhLÎ×ßµjM×ßµjPB×ßµjQ,×ßµj_Q×ßµju ×ßµj_Æ×ßµjä€,×ßµjA‚,×ßµj\ƒ×ßµjŸ‡X×ßµj+ˆ,×ßµjåˆ×ßµjYŠ×ßµj‹,×ßµjéŒ×ßµj£�×ßµj�,×ßµjn�×ßµj �×ßµj‘,×ßµjŸ‘×ßµjó“×ßµjÁ”×ßµjê”×ßµjX•×ßµj}–×ßµjŠ—×ßµj½—×ßµj!˜×ßµjA™×ßµjJš×ßµjxš×ßµjñš×ßµjÇ›×ßµjøœ×ßµjŠ�×ßµj`ž×ßµjæž×ßµjП×ßµj ×ßµj¤ ×ßµj”¥n×ßµj?¦×ßµj…¦×ßµjñ¦×ßµj ¯°×ßµjX°×ßµj¡³B×ßµjä³×ßµjfµ×ßµj·µ×ßµjV¶×ßµjXº×ßµj†»B×ßµjâ¼×ßµj»½×ßµjë½×ßµj¾×ßµj¸¾×ßµjg¿×ßµj´¿×ßµjç¿×ßµj€À×ßµjóÀ×ßµj-Á×ßµjjÁ×ßµj™Â×ßµjcÃ×ßµj¿Ã×ßµjÄ×ßµj5Æ×ßµj¡Ç,×ßµjcÊB×ßµjË,×ßµjnÌ×ßµjÎ×ßµjmÎ×ßµj˜Î×ßµj¢Ï×ßµj®Ð×ßµjÑ×ßµjMÑ×ßµjxÒ×ßµj\Ó×ßµj�Ó×ßµjýÓ×ßµjrÕ×ßµjRÖ×ßµj…Ö×ßµj××ßµjMÜ×ßµjmÝ,×ßµjëÝ×ßµjâ×ßµjZãB×ßµjbæ×ßµjàç,×ßµjSè×ßµj[ë×ßµjzì,×ßµjÚì×ßµjøï×ßµj<ñ×ßµj™ñ×ßµjÈñ×ßµjFõ×ßµjßõ×ßµjHö×ßµjÚö×ßµjOú×ßµjøû,×ßµj–ü×ßµjxÿ×ßµjùX×ßµj·×ßµjù×ßµj¡×ßµjÒ×ßµjÊ ×ßµj÷ ×ßµj{ ×ßµj} ×ßµjÇ ×ßµj×ßµj‰×ßµjû×ßµjÐ×ßµj ×ßµj ×ßµj“×ßµjë×ßµj&×ßµjð×ßµjº×ßµjÎ×ßµj"×ßµjy×ßµj�×ßµjÆ,×ßµj8×ßµj$ ×ßµjr!,×ßµjè!×ßµj³#×ßµjì$,×ßµj•%×ßµj}'×ßµj£(,×ßµjB)×ßµjÑ*×ßµjÊ+,×ßµj˜,×ßµj.×ßµjÑ.×ßµj'/×ßµj|/×ßµj@1×ßµj…2×ßµjÊ2×ßµjZ3×ßµj"5×ßµj‘6,×ßµj*7×ßµj—8×ßµj×9×ßµj':×ßµjb:×ßµjà;×ßµj>=×ßµjs?j  You encounter an endoplasm.×ßµjQ� #.......# #### #.#####.## . .... #.# ##.#.## .. .## #.###.###.###...  #.##....<#.......#.## ########### #.##.###..#.......... #.........###.##.# #....#######.. #.#######........###j##....# .... ..# ##.##.##@....# #.#.# ###. ####.##.......## .# # #.#.#######.## #×ßµj`R¦# ##########.# #.####### ..<......#.# #.#...... ########÷#.# #†##### #### j   endoplasm (wandering)#.#.# #.....###÷#.# #####.# #######.#.##.# #.....×ßµjyZ1846.4 (81.0)×ßµjo[37.4 (82 _×ßµjZe×ßµjÄfØßµjV‹Î )))j  You shoot a sling bullet. The sling bullet hits the endoplasm.Øßµj  )The endoplasm is almost dead.You shoot a sling bullet.Øßµjê–).j.ØßµjÈŸ&..Øßµj» P===8.6 (1.2)Rev Øßµjþ Øßµj!§Øßµjk©c _The sling bullet barely misses the endoplasm.Øßµj‘Üj ))))You shoot a sling bullet.ØßµjJlÌ .  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.ØßµjàrT)Øßµj?ú....Øßµj%þ/99.8Øßµj®Øßµj M _You kill the endoplasm!ØßµjÓØßµjúÓØßµj’Û^ _No target in view!Ùßµj¹3Ùßµj¬ÙßµjÖÙßµjUÙßµj<P _Ùßµj¹ÙßµjÙßµj|ÙßµjOÙßµjTÙßµj�ÙßµjAÙßµj ÙßµjˆÙßµj1 (Ùßµjà Ùßµj©"Ùßµjƒ%‚  You encounter a kobold. It is wielding a +0 dagger.Ùßµjo+%##########.......# #########.#####.## .K.........#.# ##.#.## ... .###.... #.###.###.###.... # Ùßµjà+{#.##....<#.......#.###.. ###### #.##.###..#..............#...###.##.# #.@..#######..##.---#........###.##....# .... #.Ùßµj!,A##.##.##.....# #.#.# ###.##.#.  #.##.......## .# # #......  #.#######.## #ÙßµjY,2##.>.# #.# ######...#. K   kobold (asleep) Ùßµj†,W....#.# #.# ........... ###÷#.# #÷##### ####...#.Ùßµj²,Š#.#.# #.....# ##.##.Ùßµj“7|53.8 (4.0---4.8 (5 _Ùßµj>:Ùßµj…>Ùßµjr|  ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ÙßµjQÁ .  The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.Ùßµjd RÙßµj “W)......ÙßµjŸb===5.9 (1.1Rev Ùßµj7§` _You kill the kobold!Úßµj‚¬ãÚßµj„±jÚßµjH³Úßµj’µÚßµj ·3Úßµj¸ÚßµjæºÚßµj ¼,Úßµjñ¼Úßµjü½Úßµjè¾,ÚßµjM¿ÚßµjeÀÚßµjÁÚßµjLÁÚßµj¡ÁÚßµjqÂÚßµjRÃÚßµj¿ÃÚßµj2ÄÚßµj}ÇÚßµjºÈ,Úßµj6ÉÚßµjNÏnÚßµjÐ,Úßµj„ÐÚßµjÝÑÚßµjæÒÚßµj4ÓÚßµjÔÚßµj�ÖÚßµjÑ×,ÚßµjzÙÚßµj4ÛÚßµjˆÜ,ÚßµjmÝÚßµjåÞÚßµjÚßÚßµj˜à,Úßµj£áÚßµjuâÚßµj§âÚßµj$ãÚßµjtæÚßµj èÚßµjaèÚßµjÄéÚßµj%ìÚßµj9íÚßµjoíÚßµjÀîÚßµj´ðÚßµjeò,Úßµj�óÚßµjNõÚßµjöÚßµjMöÚßµjØöÚßµjPùÚßµjÎùÚßµjBúÚßµj¶úÚßµjüÚßµjýÚßµjFýÚßµjÕýÚßµjj BÚßµjG ÚßµjV Úßµj ,Úßµj  Úßµjo Úßµj ÚßµjB Úßµjä Úßµj¸ BÚßµj/! ÚßµjÅ" Úßµj—# ÚßµjÐ# Úßµj]$ ÚßµjÖ) ÚßµjÀ* Úßµj'+ Úßµj(, Úßµj9. Úßµj·. Úßµjí. Úßµj0/ ÚßµjF2 ÚßµjØ2 ,Úßµj€3 ÚßµjÇ8 ÚßµjO9 ÚßµjŸ9 Úßµjú9 ÚßµjØ> Úßµjz? ÚßµjË? ÚßµjY@ Úßµj5E ÚßµjF ÚßµjG ,ÚßµjGL ÚßµjÌL ,Úßµj5M Úßµj R Úßµj*S ÚßµjwS ÚßµjþS Úßµj7Z ÚßµjéZ ,ÚßµjŸ[ Úßµj;a Úßµjhb ,Úßµjøb Úßµjõh Úßµj­i Úßµjj Úßµj®j Úßµjp Úßµjžp BÚßµjÐr Úßµj*s ,Úßµjžs Úßµj1v ,Úßµj…v ,ÚßµjŠx Úßµjåx ,ÚßµjÅy Úßµjòz ÚßµjH{ Úßµjt{ ÚßµjÇ{ Úßµj[ Úßµjý Úßµj-€ Úßµjë€ Úßµj/„ ÚßµjË… BÚßµjw‰ Úßµjî‰ Úßµj?Š ÚßµjÁŠ Úßµj{� Úßµj Ž ,ÚßµjNŽ ÚßµjÅ‘ Úßµj+’ Úßµj”’ ÚßµjÂ’ Úßµjû– ÚßµjΗ Úßµj ˜ ÚßµjÕ˜ ÚßµjOœ Úßµj� Úßµjj� Úßµjž ÚßµjN¡ Úßµj¢ ÚßµjA¢ ÚßµjÅ¢ ÚßµjW¦ Úßµj&§ ,Úßµjð§ Úßµjª Úßµjøª Úßµj5« Úßµj« Úßµj ® ÚßµjÁ¯ ,Úßµjž° Úßµj1µ Úßµj~¶ Úßµjƶ Úßµj¬· Úßµj,» Úßµjç¼ ,Úßµjʽ ÚßµjÁ ÚßµjY Úßµj0à ,ÚßµjÒÆ ÚßµjÈ ÚßµjQÈ Úßµj+É ÚßµjáË ÚßµjÍ Úßµj]Í Úßµj Î Úßµj Ñ ÚßµjýÑ ÚßµjHÒ ÚßµjëÒ ÚßµjÖ ÚßµjòÖ ÚßµjN× Úßµjä× Úßµj¥Ú Úßµj®Û ÚßµjôÛ ÚßµjdÜ Úßµjß ÚßµjÙß Úßµjà Úßµj¦à Úßµjgã Úßµjòã ,Úßµj˜ä Úßµjnæ Úßµj°ç Úßµjè ÚßµjXè Úßµj•ê Úßµjóê Úßµj ë Úßµj#ì Úßµj[í Úßµjî ÚßµjSî Úßµj¦î ÚßµjKð Úßµj}ñ ,Úßµj%ò ÚßµjÀó Úßµjbô Úßµj›ô Úßµjõ Úßµjvö Úßµj÷ ,Úßµjø Úßµjwù Úßµj1ú ,ÚßµjÐú Úßµjü ÚßµjÄü Úßµj/ý Úßµjgý Úßµj—þ ÚßµjUÿ Úßµj’ÿ Úßµjñÿ ÚßµjS ÚßµjŒ ,Úßµjä Úßµj� Úßµj¬ Úßµjô Úßµj� ÚßµjÚ Úßµj ,ÚßµjE nÚßµjz °ÚßµjÙ Úßµj ÚßµjD Úßµjç Úßµj¸+ j.######....##.########.. ..........######## #.##.. #######.)..# #.# ##.#.#.######.# #.# ##.#.# #.# #.# ##.#.# #.# #.# ##.#.# #.# #.# ##.#.# #.# #.# #....#.# ##@#####.# ---935.9 (80.Úßµjâ, ±0)###.#.# #........#  #.#.# #..####### #######.#.# #..# # .......>#.# #..###############>####.#####.................. #.......################# ######## Úßµj6- :---ÚßµjŸ2 Úßµjô3 E _Done exploring.ÛßµjÇ3Ûßµj¨Ûßµj6(ƒ.........0.0).....Ûßµj-ÛßµjÑ/Ûßµj21E _Done exploring.ÝßµjGÜ [[?25h[?0c  Search for what [Enter for "."]? Þßµj´2 [?25l[?1cÞßµj™8 Þßµj¯: s12 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:4] a +0 clubb - [D:4] a +0 dagger (1 further duplicate)  c - [D:4] a +0 hand axe  d - [D:4] a +0 sling  Þßµji; fe - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading down  g - [D:4] a stone staircase leading down  h - [D:4] a stone staircase leading up  i - [D:4] a stone staircase leading up  j - [D:4] a stone staircase leading up  k - [D:4] an escape hatch in the ceiling  l - [D:4] an escape hatch in the flooráßµjÕ] áßµjc áßµj$i .######....##.########.. Gurguzundir the Shooter ..........######## #.##.. Coglin #######.......)..# #.###. Health: 48/48 ========================#.#.######.# #.##. Magic: 6/6========================áßµj#j #.#.# #.# #.##. AC: 5Str: 12#.#.# #.# #.##. EV: 11Int: 8#.#.# #.# #.##. SH: 0Dex: 19 #######.#.# #.# #.##. XL:  6 Next: 79% Place: Dungeon:4 ........#.# ##@#####.##. Noise: ---------  Time: 2935.9 (0.0) áßµj~j é#######.#.# #........##. a) +4 sling {Kyoko}  c) +0 sling {Mariya}#.#.# #..########. Fire: a) +4 sling {Kyoko} áßµjk Á#######.#.# #..##. .......>#.# #..###############> #########.#####..................#.......##########################The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! áßµj@k ¯_Done exploring. _Done exploring.  Search for what [Enter for "."]? .áßµj²p áßµj,q áßµjøu áßµjzw . _ãßµjQÙú  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +4 sling {Kyoko} is about 14 (Base 7 x 122% (Dex)  x 120% (Skill) + 4 (Ench)).ãßµjúÞãßµjâž  Your damage rating with your +0 sling {Mariya} is about 10 (Base 7 x 122% (Dex)_x 120% (Skill)).äßµjÁÉäßµjLÊäßµj!ÏäßµjNÑF _Unknown command.äßµj±äßµjY Ö  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.3   5.0   0   h - Spellcasting   0.0   1.4  -2  äßµjë ñ         b - Unarmed Combat   0.0   1.2  -1   i - Translocations   0.0   1.0   0   c - Throwing   0.0   1.2  -1          äßµjY ò j - Shapeshifting   0.0   1.4  -2   d * Ranged Weapons   6.2   8.3  -1              äßµjÅ – e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   0.7   1.2  -1      äßµj]Ÿ                            äßµj‰Â                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsçßµj7ö çßµjõý çßµj¿ .######....##.########.. Gurguzundir the Shooter ..........######## #.##.. Coglin #######.......)..# #.###. Health: 48/48 ========================#.#.######.# #.##. Magic: 6/6========================çßµjf r#.#.# #.# #.##. AC: 5Str: 12#.#.# #.# #.##. EV: 11Int: 8#.#.# #.# #.##. SH: 0Dex: 19 #######.#.# #.# #.#çßµjc |#. XL:  6 Next: 79% Place: Dungeon:4 ........#.# ##@#####.##. Noise: ---------  Time: 2935.9 (0.0) #######.#.# #........##. a) +4 sling {Kyoko}  c) +0 sling {Mariya}#.#.# #..########. Fire: a) +4 sling {Kyoko} #######.#.# #..##. .......>#.# #..###############> #########.#####..................#.......#################çßµj^ µ#########Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +4 sling {Kyoko} is about 14 (Base 7 x 122% (Dex)  x 120% (Skill) + 4 (Ench)).  Your damage rating with your +0 sling {Mariya} is about 10 (Base 7 x 122% (Dex)_x 120% (Skill)). _Unknown command.çßµjª çßµj7 çßµj» çßµj\ èßµjׯ 3èßµjÈ èßµj>â 4èßµj=ä èßµjæ E _Done exploring.êßµjãLêßµjôM›Where to? (Tab - D:4, ? - help)  D - Dungeon íßµjZ…íßµjv›.######....##.########.. Gurguzundir the Shooter ..........######## #.##.. Coglin #######.......)..# #.###. Health: 48/48 ========================#.#.######.# #.##. Magic: 6/6========================#.#.# #.# #.##. AC: 5Str: 12#.#.# #.# #.##. EV: 11Int: 8íßµj‚œ#.#.# #.# #.##. SH: 0Dex: 19 #######.#.# #.# #.##. XL:  6 Next: 79% Place: Dungeon:4 ........#.# ##@#####.##. Noise: ---------  Time: 2935.9 (0.0) #######.#.# #........##. a) +4 sling {Kyoko}  c) +0 sling {Mariya}#.#.# #..########. Fire: a) +4 sling {Kyoko} #######.#.# #..##. .......>#.# #..###############> #########.#####..................#.......##########################íßµjp�aYour damage rating with your +4 sling {Kyoko} is about 14 (Base 7 x 122% (Dex)  x 120% (Skill) + 4 (Ench)).  Your damage rating with your +0 sling {Mariya} is about 10 (Base 7 x 122% (Dex)_x 120% (Skill)). _Unknown command. _Done exploring.íßµjç�íßµj~Ÿíßµjߦíßµj…¨íßµj\­| _íßµj¹­íßµjð®íßµj=°,íßµjš°íßµjñ±íßµjʲíßµjQ³íßµj�³íßµjwµíßµj<¶íßµj‚¶íßµjü¶íßµj¸íßµjÖ¸íßµj¹íßµj”¹íßµjzºíßµjC»íßµj†»íßµjã»íßµj½¼íßµjt½íßµj¼½íßµj¾íßµjÞ¾íßµj¬¿íßµj ÀíßµjJÀíßµj%ÁíßµjÚÁíßµj,ÂíßµjƒÂíßµjSÃíßµj+ÄíßµjhÄíßµj:Åíßµj¢ÅíßµjtÆíßµjÅÆíßµjÇíßµjÈíßµjÆÈíßµjÉíßµjsÉíßµj>ÊíßµjËíßµj;Ëíßµj¤ËíßµjÿÌíßµj^Í,íßµjÖÍíßµjŽÎíßµjXÏíßµj;Ð,íßµjñÐíßµj•ÑíßµjÚÑíßµj9ÒíßµjíÒíßµjÒÓíßµjÔíßµjsÔíßµj9ÕíßµjüÕíßµjUÖíßµjŠÖíßµjD×íßµjØíßµjGØíßµj­Øíßµj#ÛY  There is a stone staircase leading down here.íßµjŒÛíßµjsÜíßµjÝ$ _íßµjÝíßµj@¤J 5  You climb downwards.íßµj„¨íßµjéíßµjd«íßµj×°ê _You encounter a sleepcap and 2 scorpions.Found three items. Found a stone staircase leading down.  There is a stone staircase leading up here.íßµj1míßµj›u  ...... ...   ..... ..   .... #s#   ...#:.   ....###   .....###.  #.f..=... íßµjIwa #@....... 58.4 (22.5) #s>.....!  #######..  f   sleepcap (dormant) ss 2 scorpions (1 asleep) íßµjè~íßµj×�d _There are monsters nearby!ïßµjóÇ ïßµj¢È ïßµjSÑ ïßµjÞ `ffïßµjáÞ h5--=9.4 (1.0)ïßµj£è ïßµj¢´ € --4. _The scorpion stings you.ïßµj¸» ¿.# #.##.###### #.# .# #.# #.# #.#### .# #.# #.# #..... ïßµj-¼ ‹.# #.# #.# ###### .#####.# #.# .......# #.# .########.# .## .###############@# ïßµj/½ f................s# ################## #s   scorpion ïßµjŸ( z6=-60.9 (2.5ïßµj)2 „ _You climb upwards. _There is a stone staircase leading down here.ðßµj¯e b  You shoot a sling bullet. The sling bullet hits the scorpion.ðßµjê £  The scorpion is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.ðßµjqx E  The scorpion is lightly wounded.ðßµj4y b===2.1 (1.2Rev ðßµj~ ðßµj~� Y _The scorpion completely misses you.ðßµjà Œ  You shoot a sling bullet. The sling bullet hits the scorpion.ñßµj¾g§ )The scorpion is moderately wounded.You shoot a sling bullet.ñßµjøó sThe sling bullet barely misses the scorpion.The scorpion stings you!  You are poisoned.39ñßµjPõ ====----3.2 (1.1Pois Rev+ ñßµj™úñßµj?üo _The scorpion poisons you! The scorpion barely misses you.ñßµj§¡b  You shoot a sling bullet. The sling bullet hits the scorpion.ñßµjã"Í  The scorpion is heavily wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.ñßµja®”  The scorpion is heavily wounded.You feel very sick.ñßµj@¯c7-----4.3ñßµj1´ñßµj<¶N _The scorpion misses you.ñßµjõ6b  You shoot a sling bullet. The sling bullet hits the scorpion.ñßµjb¾: )ñßµjñ¾jThe scorpion is heavily wounded.You shoot a sling bullet.ñßµjWS— sThe sling bullet barely misses the scorpion.ñßµj8T¬32===---5.4Rev* ñßµjýZñßµj’\= _You feel sick. The scorpion stings you.ñßµj-Œ  You shoot a sling bullet. The sling bullet hits the scorpion!ñßµj   )The scorpion is almost dead.You shoot a sling bullet.ñßµj@O GsThe sling bullet hits the scorpion!  The scorpion is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the scorpion.  You feel sick. The scorpion stings you.  You are more poisoned.26=====-----6.5Pois ñßµj@T ñßµjkW o _The scorpion poisons you! The scorpion barely misses you.ñßµjrà b  You shoot a sling bullet. The sling bullet hits the scorpion.ñßµj¢k  .  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.ñßµjùo ' ñßµjàö [  You kill the scorpion!ñßµjÊ÷ ñßµjþ O.# #.##.###### #.#Gurguzundir the Shooter .# #.##.##.#### Coglin .# #.##.##..... Health: 24/49 ===========------------- .# #.##.####### Magic: 6/6======================== .#####.##.#AC: 5Str: 12 .......##.#EV: 11Int: 8 .########.#SH: 0ñßµjÕÿ çDex: 19 .##.#XL:  6 Next: 107% Place: Dungeon:4 .###############@#Noise: ===------  Time: 2967.7 (1.2) .................#a) +4 sling {Kyoko}  c) +0 sling {Mariya} ##################Fire: a) +4 sling {Kyoko} #Pois Rev* You are more poisoned. _The scorpion poisons you! The scorpion barely misses you.You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!ñßµj- Æ -- _You feel very sick.You have reached level 7!ñßµj  /  --more--ôßµjs‰7/55=7/77 3% ôßµjøwôßµjáy—  Your brain swirls with designs for a photopilot regulator. You just need some _more time...õßµjäIõßµj7‚õßµj#‡þ5-4-õßµj¨‡P3Rev+ õßµj^ˆõßµjp‰õßµj½‰@22-õßµj9ŠõßµjÉ‹I1-õßµj.Œ,õßµj��õßµjæ�õßµjÊŽõßµj4�õßµj‡�0=-Rev õßµj,‘õßµj£“i _You start resting. You feel sick. x8õßµj¸—r19=----õßµj¿›.74.7 (7.0õßµjÿžu---5.7 (8Rev õßµjE®õßµjÁ¼[ _You are no longer poisoned.ößµjT<IößµjiA¦20ößµj B>ößµjlBößµj4CößµjlCI1=ößµjáCößµjéDößµj�E,ößµjTFößµj‡FößµjæFößµjÃGößµjôGößµjtHößµjjIößµj±IS2=ößµjøIößµj£JößµjËJößµj*KößµjÛößµjbÛößµjÍÛößµj÷ÛößµjÜD3=ößµjQÜößµjÆÜößµjóÜößµjÝößµjŠÝößµjµÝößµjÔÝößµj7ÞößµjZÞU4=ößµj¦Þößµjßößµj'ßößµj^ßößµj¿ßößµjâßößµjàößµjvàößµj™àößµjÏàößµjMâk _You start resting.HP restored.ößµj7åößµjÈç33096.7 (121.0)ößµjPèa5=72 _ößµjˆëößµjŠìûßµjRûßµj..###.........#.# ##.#####.##.####..#.########.#.# #........##.##.#.###.#.# #..########.##.###########.#.# #..##.##............>#.# #..###############@################.#####..................##.......###########################üßµjÖ ôLevel 4 of the Dungeon <<<<>>>>#@üßµjÑ 7##üßµjÖ§ 7##üßµjùC 7##üßµj/Ý 7##üßµj¥j 7##üßµj1õ 7##üßµjœ 7##üßµjo7##üßµjκ7##ýßµj¿7##ýßµj)•7##ýßµj,"7##ýßµj©²7##ýßµj(J7##ýßµjHà7.#ýßµj©f7..ýßµjkö7#.ýßµj`‘7 #ýßµjI-  ýßµjò¬-  ýßµjÎX-# ýßµj-Ö 7.#þßµj7#.þßµj�¦–A stone staircase leading down (D:4) >#ÿßµj@¾ÿßµjïØ7.# #.##.###### #.#Gurguzundir the Shooter .# #.##.#ÿßµj®Ú½#.#### Coglin .# #.##.##..... Health: 55/55 ======================== .# #.##.####### Magic: 7/7======================== .#####.##.#AC: 5ÿßµj»áÆStr: 12 .......##.#EV: 11Int: 8 .########.#SH: 0Dex: 19 .##.#XL:  7 Next:  3% Place: Dungeon:4 .###############@#Noise: ---------  Time: 3097.7 (0.0) .................#a) +4 sling {Kyoko}  c) +0 sling {Mariya} ##################Fire: a) +4 sling {Kyoko} #_You start resting. You feel sick. x8 _You are no longer poisoned. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ÿßµjÚêÿßµjJìÿßµj¥ì& ÿßµjÁð,ÿßµj~ñBÿßµjóòÿßµj“óÿßµj¼óÿßµjìóÿßµj‡õÿßµjIö,ÿßµjáöÿßµjpúÿßµjïú,ÿßµjÅûÿßµj?ÿBÿßµjwÿÿßµjÿßµjJÿßµjpÿßµj³ÿßµjÿßµjeÿßµj‹ÿßµj¼ÿßµjÑ nÿßµjŒBÿßµjóÿßµjšÿßµjØÿßµjÿßµj{ÿßµjßòÿßµj–ÿßµj#ÿßµjyÿßµjôÿßµjõ!ÿßµj¾"ÿßµj#ÿßµjU#ÿßµj&ÿßµjq&ÿßµjÒ',ÿßµjt)ÿßµj*ÿßµjP*ÿßµj¶*ÿßµj£-ÿßµjD.ÿßµjy.ÿßµj/ÿßµj(1ÿßµjI2ÿßµj‘2ÿßµj?3ÿßµjH5ÿßµjA6ÿßµj€6ÿßµj:7ÿßµjÍ9ÿßµj7:ÿßµj;,ÿßµj#=ÿßµj->ÿßµje>ÿßµjù>ÿßµjAÿßµjÙA,ÿßµj|Bÿßµj�Dÿßµj°E,ÿßµjûFÿßµj IÿßµjöIÿßµj7JÿßµjKÿßµjMÿßµjçMÿßµj#NÿßµjÂNÿßµjÀQ  Things that are here:ÿßµj�SNa ring of wizardry; a +0 daggerÿßµjÐTÿßµjlU _ÿßµjŸa,ÿßµjÕhÿßµj�iÿßµjjÿßµjUmÿßµj[nÿßµj³nÿßµj\oÿßµjrÿßµj†sÿßµjèsÿßµj]uÿßµj/yÿßµj¢{ÿßµj|ÿßµj~ÿßµjœ€ÿßµjÇ…BÿßµjЇÿßµj‰ÿßµjk‰ÿßµjŸ–Üÿßµj‘ Æÿßµj—¡ÿßµjï¡ÿßµj­¤,ÿßµj%¥ÿßµjç¥ÿßµjø¦ÿßµj®§ÿßµjå§ÿßµjP¨ÿßµjr©ÿßµjNªÿßµj�ªÿßµjÖªÿßµjT¬ÿßµj­ÿßµj^­ÿßµjd®ÿßµji¶: #.#.# .#.# #.# #.#  #.#.##.#.# #.# #.  #.#.#.##.#.# #.# #.#  #.#..#.########.#.# #.# #.  #>..###.........#.# ##.#####.#  ###..#.########.#.# #........#  #.#.##.#.# #..#######  #.###########.#.# #..#  #............@#.# #..#######140.7 (43.0)  ###############.#####......... #.......######## #########ÿßµj�·ÿßµj?»ÿßµj:½c _There is a stone staircase leading down here.àµjïÐ àµjœÑ àµjöÕ àµjÈà d1.7 (1.0) _àµj�º J 5  You climb downwards.àµj à ± ..  ..#  #.#  #..#  ###### ##..##  #.....##.l...##  ..............#  .......  ............... ............... .............................................F   sky beast (asleep)àµjØÃ 2..............#l   iguana (asleep)#F....##.....##àµj  -3.2 (2.5àµji àµjj a _You encounter an iguana and a sky beast.àµj] a _There is a stone staircase leading up here.àµj:Ïò )l  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana hisses angrily.àµj8VÌ  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.àµjòÚK.làµjIáàµj âb===4.4 (1.2Rev àµj[èàµj/öa _The iguana is moderately wounded.àµj~ê`  You shoot a sling bullet. The sling bullet hits the iguana.àµjopÄ  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.àµjNò¨ F.  The iguana is severely wounded.àµjúXFàµjÍú’1--5.5 (1.1Rev+ àµjgàµjQ+ _The iguana bites you.àµjb¨� .You shoot a sling bullet. The sling bullet hits the iguana.àµjЬ(àµjC2 – )))))))You kill the iguana!àµj$· àµjȸ 0F.àµj^À àµj#Á .àµjpÁ .àµj²Á .àµjôÁ .àµjNà .àµjbÄ .àµj¸Ä †àµjðÄ àµjÔÎ K--106.6àµjÃÒ àµjÖ / _You shoot a sling bullet.àµj‹e ¸ )))) You shoot a sling bullet. The sling bullet hits the sky beast!àµjÆì ° ))The sky beast is moderately wounded.You shoot a sling bullet.àµjs 9F.àµj—z <.....àµjc{ j70Rev* àµjF� àµj—ƒ d _The sling bullet closely misses the sky beast.àµj ð � )))You shoot a sling bullet. The sling bullet hits the sky beast.àµjÿwÒ  The sky beast is moderately wounded.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.àµjÇù9F.àµj)...àµj£428.8 (1.2àµj� àµjh d _The sky beast is moderately wounded.àµjúŠ� ))))))You shoot a sling bullet.àµjÁÌ  The sling bullet barely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast!àµjŒ‹9F.àµj“@....àµj “,9.9 (1.1àµja™àµjl�b _The sky beast is severely wounded.àµj§ )You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.àµjžÆ )))))The sky beast is severely wounded.You shoot a sling bullet.àµj"9F.àµjç)>....àµj‚*-51.1 (1.2àµjZ1àµjá3c _The sling bullet barely misses the sky beast.àµjw¼ �  You shoot a sling bullet. The sling bullet hits the sky beast.àµj5O Ä .  The sky beast is almost dead.You shoot a sling bullet. The sling bullet hits the sky beast.àµjOU )àµjß ,†àµj”â ^3=322.3àµjeè àµjÕê M _You kill the sky beast!àµj´š 3àµjŒ  àµjS£ H _No target in view!àµjß_àµj£aàµjEbàµjÒp^ _No target in view!àµjÁ¿àµj¥ÀàµjOÆàµjvÊH _No target in view!àµj– àµj¥– àµjå— àµj"› àµjÛ  Xàµj‘¢ àµjå¤ àµj¥ >Rev+ àµjø¦ àµjº© àµj=ª U4=àµj3« àµjd¸ ï _You start resting.HP restored.àµj�¼ (---àµjÜÇ Ï8.3 (6.05=---9.3 (7Rev  _àµj›Ì  àµjiç– .. ..# #.# #..# ###### ##..###.....##.....###.†.....#<..† àµjLèì.....#.##.....##.....## àµj¬ð àµjkñ$60.3 (1 àµjõ àµjD÷ àµjíK .. ..# #.# #..# ####### ##..## ##.....##.....###.†.....##.<.#.†.#.#.# àµjõíð..#..#.# ##.....##.....## àµj(õ àµj ö%1 àµjàú àµj÷ü àµj¦·#   ..   ..#   #.#   #..#    àµjN¸õ# ##..##   ##.....##.....##   ##.†.....#   #.<.   # àµj‘¸±.†.   #.   # àµjϸ¦.   #...   #...   àµjQ¹Ç ##..#   ##.....##.##   àµjÞ¿ àµj£À%2 àµjMÅ àµj^Ç àµjP™ é   ..   ..#   #.#   #..#   # ##..##   ##.....##.....##   àµj4š n ##.†.....#   #.<.   #.†.   #.   #.   #....   #....   àµj#› Ë ##...#   ##.....##..##   àµjµ¡  àµj¼¢ L=3 àµjÛ¨  àµjC«  àµjÄ ž ....##.# #.####### ##..###.....##.....####........†......<.......†..####### ###   àµj#  àµj{# 4 àµjx(  àµj *  àµj�ý ..##.# #.####### ##..###.....##.....####........†......<....... àµjÎZ†..   àµjT)Y5 àµj—1 #.# #.####### ##..###.....##.....## àµjʸ##........†......<....... àµjø*†. àµj !. #   àµj àµj~  àµj¹ &6 àµjý àµjM àµj ~ #.#  #..#  # ##..##  ##.....##.....##  ##.†.....#  #.<.  #.†.  #.  #.  #.  #.  ##...# ##.....##.....## # ##    àµjé… àµjk†&7 àµjðŒ àµj|Ž àµjÿÎ œ #.#  #..#  # ##..##  ##.....##.....##  ##.†.....#  #.<.  #.†.  #.  #.  #.  #.  ##..# ##.....##.....## # àµjÐ X #  àµj’×  àµjØ &8 àµjãÝ  àµjžß  àµjø® `#.# #..# ####### ##..## ##.....##.....## ##.†.....# #.<. #.†. #. #. #. #. ##.###.....##.....## àµjh¯ Z####### # àµjò¸  àµjp¹ &9 àµjÀ  àµjr  àµjW&'#.# #..# ####### ##..## ##.....##.....## ##.†.....# #.<. #.†. #. #. #. #. ##.###.....##.....##  àµj / àµj¢/'70 àµjÕ5 àµjý6 àµj-Ü^#.# #..# ##########..## ##.....##.....## ##.†.....##.<.##.†.##.##.#.##.###.########### àµjã àµj%íC1 àµj&�¤#.# #..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #.##.#.##.# ##..##.## àµjˇ àµj,ˆ&2 àµj‡� àµjÓŽ àµjÁD†#.# ##..#  àµjEl##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #.##.#.##. àµj²EÍ# ##...##..###### àµj�M àµjN&3 àµjgS àµjcU àµjš ž#.# ##..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #. àµj ##.#.##.# ##....##...#### àµj„  àµjû &4 àµj  àµjL  àµj°�Š#.# ##..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #. àµj‚É####.#.#.##.# ##..... àµj2‚a##....##### àµj>‰ àµj‘Š&5 àµj/� àµj'‘ àµjÄÞ#.# ##..# ####..## ##.....##.....##  ##.†.....##  #.<.#  #.†.#  #.####.  #.##.##.#  ##.##.....######## àµj¹Ä àµjÅ&6 àµjaÊ àµj#Ì àµjµ M ..# ## ##.. ##########..##  ##.....##.....## #.†.....#.<† ####.......######................# àµj[  àµjÞ &7 àµj²%  àµjw'  àµjÓ{ßM .. ..# ## ##.. ##########..##  ##.....##.....## #.†.....#.<† ####.......# àµj<|^#................###### àµjý‚ àµjŽƒ&8 àµjêˆ àµjߊàµj³ ´ .. ..# ##.# ##..# ####..## ##.....##.....## ##.†.....## #.<.# #.†.# #.####.. #....# #.###### #.# ##.## ##.....##.....## ########àµj2àµjÜ&9àµj^àµjtàµjr½ö .. ..# ##.# ##..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #.####.. #...# #.###### #.# ##.....## ##.....##.....## ########àµjFÆàµj߯'80àµjºÍàµj ÐàµjÛ{Ï .. ..# ##.# ##..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #.####.. #.# #.### #.....# ##....## ##.....##.....## ########àµjD…<1àµjÔ‹àµj$�àµj2… ò .. ..# ##.# ##..# ##########..## ##.....##.....##àµj–… ’ ##.†.....## #.<.# #.†.# #àµj½… •.####.. #.# #àµjß… ^.#### #...àµjÿ… N.# ##..àµj† V.## ##.àµj?† •....##.....## #######àµj^† (#àµj� <2àµj‘ àµj-“ àµjå¹ .. ..# ##.# ##..# ##########..## ##.....##.....## ##.†.....## #.<àµjl^.# #.†.# #.####.. #.# #.##### #...# ##..## ##àµjw¾.....##.....## ########àµjëàµjU&3àµjŽàµj“àµjí® .. ..# ##.# ##..# ##########..## ##.....##.....## ##.†.....## #.<.# #.†.# #.####.. #.# #.###### #.# ##.## #àµjI¯À#.....##.....## ##############àµj�´àµjpµ&4àµjXºàµjk»àµj`Ø M .. ..# ## ##.. ##########..##  ##.....##.....## #.†.....#.† ####..#.....................###############àµj¸à àµj á 5àµjÁæ àµjé a _There is a stone staircase leading up here.àµjg$3àµj)&àµjñ(àµjf,àµj\2: _àµjÒ2c  You see here an iguana corpse.àµjÞ5àµj&6 _àµjŠ7àµj›9àµj<,àµjB=àµj“>àµj0Aàµj€AàµjSàµj2àµjUàµjÌàµjéàµj� àµjº,àµjÐàµjàµjÚ",àµj$àµjS'àµj.+,àµj\-àµjE1àµjx5e  You encounter a hound.àµj*BF...#:.#.....?$ ....###. #......# .....###.. ##..?...# # #.f..=...#.......##.# #<........ ....?......# #.>..... ..h.#.......# #######. ...#  ##@.#  #..##  ##.##  àµjsC’##..###########..####.....##.....## h   hound (asleep)àµjÓC)##........†.....##  #........<.......#  #.......†........#àµj/M+ .àµjoN§h93.3 (8  Found a scroll labelled HAIL REZUWU and 8 gold pieces.àµjÎWEhàµjDX5===4.3 (9àµj›_àµjYb& _The hound barks!àµjë_q )))))))You shoot a sling bullet.àµjþç�  The sling bullet closely misses the hound.You shoot a sling bullet.àµj"jJ.hàµj.l8h.àµjTv1.......àµjØvQ5.5 (1.2Rev àµj¸Šv _The sling bullet closely misses the hound.àµjÂŒ q )))You shoot a sling bullet.àµj� �  The sling bullet closely misses the hound.You shoot a sling bullet.àµjö— Q.hàµj  ž .  The sling bullet barely misses the hound.6.7àµj’¨ àµj˜ª K _The hound misses you.àµj‚ ‰  You shoot a sling bullet. The sling bullet hits the hound.àµjË C )))àµj> jThe hound is moderately wounded.You shoot a sling bullet.àµj}–ž ..hThe sling bullet closely misses the hound.àµj™—^7.9Rev+ àµjœžàµjD¡V _The hound completely misses you.àµjÑ)_  You shoot a sling bullet. The sling bullet hits the hound.àµj ³­ )))The hound is moderately wounded.You shoot a sling bullet.àµj9Bø ..hThe sling bullet closely misses the hound.4-9.0 (1.1àµj3Kàµj‡Mg _The hound barely misses you. The hound bites you.àµjUÌ_  You shoot a sling bullet. The sling bullet hits the hound.àµj¤Vª )))The hound is heavily wounded.You shoot a sling bullet.àµj.Þ› YThe sling bullet closely misses the hound.àµjùæ© ..hY   ice beast (wandering)h   houndThe hound bites you but does no damage.  You encounter an ice beast.àµjèh200.1Rev* àµjñàµjÜóS _The hound closely misses you.àµj²~Ç )))))))You shoot a sling bullet.  The sling bullet closely misses the hound.àµjL Î  The sling bullet closely misses the ice beast.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.àµj±�‹ .YThe hound is heavily wounded.àµj,˜�....hYàµj8™Z5=1.3 (1.2àµjl¡àµjà£= _The hound bites you but does no damage.àµjÝ- o .  You shoot a sling bullet. The sling bullet hits the hound!àµjñ2 (àµjÊÄ “ ))))You kill the hound!You shoot a sling bullet.àµjÞ; J.YàµjxF G...àµjK P=92.4 (1.1àµjU àµjsW M _The sling bullet hits the ice beast but does no damage.àµjõ Ž )))You shoot a sling bullet. The sling bullet hits the ice beast.àµj±> ¶  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast!àµj£Á Q.Yàµj[Ë E..àµjÌ '3.5àµjKÔ àµj¦× d _The ice beast is moderately wounded.àµj/…u )))))))You shoot a sling bullet.àµjÜ”  The sling bullet closely misses the ice beast.You shoot a sling bullet.àµj~N9Y.àµj\u.......4.6àµj¾càµjgd _The sling bullet closely misses the ice beast.àµjaŒ )You shoot a sling bullet. The sling bullet hits the ice beast.àµjB ¹  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.àµjó#Q.Yàµj‚.p  The ice beast is heavily wounded.àµj×/'5.7àµj§7àµjç:V _The ice beast barely misses you.àµjšÀc  You shoot a sling bullet. The sling bullet hits the ice beast.àµjU® )))The ice beast is heavily wounded.You shoot a sling bullet.àµj7æ¡ ..YThe sling bullet barely misses the ice beast.àµjªæ+60àµj›ñàµjËóV _The ice beast barely misses you.àµj’›c  You shoot a sling bullet. The sling bullet hits the ice beast.àµj�.® )))The ice beast is heavily wounded.You shoot a sling bullet.àµjü±¢ ..YThe sling bullet closely misses the ice beast.àµj™²g39-------7.8 (1.1àµj)¼àµjR¾H _The ice beast hits you. The ice beast freezes you!àµjÈ{ �  You shoot a sling bullet. The sling bullet hits the ice beast.àµjÑ The sling bullet closely misses the ice beast. _The ice beast hits you. The ice beast freezes you!The sling bullet hits the ice beast.  The ice beast is severely wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.àµjY’ q  The ice beast is severely wounded.àµjä’ +80àµjÊŸ V _The ice beast hits you but does no damage.àµjB “ .You shoot a sling bullet. The sling bullet hits the ice beast!àµju (àµjò¥ y )))You kill the ice beast!àµjÈ/P...àµj^5è 40/56-------6210.0 (1.2 _You shoot a sling bullet.  Your Fighting skill increases to level 5!àµj‘<àµj>o _Your Ranged Weapons skill increases to level 7!àµj‰àµjàµjÛ àµj‚H _No target in view!àµj¥š3àµjH¢àµj¥H _No target in view!àµjîÄ c #.....?$ ....###..# .....###.. ##..?# #.f..=.. .#.......##.# #<...... ....?......# #.>....#.......# #######...........#  ##..# #.@####.## ##..# #.Rev* ..àµjWÆ Ã.†.<........  #................####..àµjÏ àµjŒÏ <---10 _àµj× àµj¢Ø àµj“®Œ #.....?$ ....### . #......# ..... .. ##..?...# # #.f..= .#.......##.# #< .. ....?......# #.> ....#.......# # ...........# ##..# #@.## ##.## ##..# ##..## ##.....##.....## ##..†.....## #..<.......# #.†........#  #.####..àµj3·m1---2àµj‘ÍàµjÖÏàµjôº ..# .....##. ##..?# #.f..=. .#.......##.# #<...... ....?......# #.>..#.......# #######.#  ##..# ..####@## ##..# ##########..#.Rev* ...........#.....................#àµj0ÂàµjÀÂ%3àµjÞÉàµj"Ëàµj0’ . ##..?# #.f..=. .#.......##.# #<...... ....?......# #.>..#.......# #######.......#  ##..# ..####.## ##.@# ##########..###.....##.....##..Rev* .......#................######àµjœr4Rev+ àµj%¤àµjØ¥àµj)¼3àµj¨½àµjÞÀàµjÅa2=àµjÎÅàµj:ÆàµjdÇàµjìÊàµj'Ëàµj8ÌàµjãÎàµj&Ï>Rev àµjMÐàµjÓàµjIÓàµjxÓN3=àµj Õàµj2Ø,àµjsÙàµjvÜàµj¤Üàµj¯ÝàµjØßàµj-à04àµjfáàµj§äàµjßäàµjHæàµj"é,àµj'êàµjqí,àµj±îàµjïðàµj9ñK5=àµjCòàµjÖôàµjõàµjöàµj£øàµjÕøàµjúàµjùüàµjïýU6=àµjœþàµj  àµj5 àµj$ àµjø ,àµj“ àµjY àµj” àµjÉ àµj¥ àµjì K7=àµj àµjù àµj% àµj( àµj± àµjÝ àµjþ àµjñ àµj9 U8=àµjQ àµj” ,àµj¥ àµjC ,àµjÓ àµj½" àµjô" àµjú# àµjb& a9=àµj­' àµjh) àµj�) àµj¿* àµj)- ,àµj. àµjÁ0 àµj1 O50=àµj2 àµjš4 àµjÎ4 àµjN: XàµjÁ: àµjö: àµjÈ; àµjé> àµj$? 1àµj*@ àµjÆB ,àµjáC àµjÚG BàµjêI àµjTJ àµj~J D2=àµj¯K àµjÊN ,àµjëO àµjŠT BàµjžU k3=àµj¯V àµj\ Bàµj¦\ àµjë\ àµjþ] àµj` ,àµja àµjÜc àµjpd K4=àµjÍe àµjh àµjVh àµjOi àµjÂs ,àµj™u àµj{x àµjÎx U5=àµjÞz àµjö} àµj+~ àµj€ àµjY‚ àµj‰‚ àµjµƒ àµjɆ àµjþ† àµj³ˆ àµj†‹ k _You start resting.HP restored.àµj• àµjïœ 063.0 (49.0)àµjÀ� a6=4.0 (50 _àµjw£ àµj‰¥ àµj‰3àµjL‹àµj\Žàµj²‘àµjþ‘àµjr—,àµjŠ™àµjÚ™àµj®›àµjÞàµjR¢j  A sleepcap comes into view.àµj«· ...#:.  #.....f$ ....### . #......# .....###.. ##..?...# # #....=.. .#.......##.# #<........ ....?......# #.>.........#.......# #######............# ##@.# àµj|¬>#..## ##.##  ##..# ##########..###.....##.....## f   sleepcap (wandering)#..†.....##  #..<...#  #.†#àµj¦¯e?f6.0 (2.0)àµj¤¹Wfàµj̺27.0 (3 _àµj¡Ãàµj—Åàµj»ã¤ )))))You shoot a sling bullet. The sling bullet hits the sleepcap.àµj-m Š  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.àµjí G.fàµj{ö 4.....àµjÿ÷ |====8.2 (1.2Rev àµj± àµj# 6 _The sleepcap is lightly damaged.àµjƒð ¹ ))))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.àµjÓ| ² _The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  àµj¸þ K.fàµj« 6......àµj" ,9.3 (1.1àµj« àµjõ 6 _The sleepcap is lightly damaged.àµjÇa˜ )))You shoot a sling bullet. The sling bullet hits the sleepcap.àµjéë´  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.àµj„-K.fàµjB....70.4Rev+  _The sleepcap is moderately damaged.àµj¸à« ))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.àµjÙv·  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.àµjúG?fàµjk‹.1.6 (1.2Rev* àµj-àµj"` _The sleepcap is heavily damaged.àµjÌÕ‹ )You shoot a sling bullet. The sling bullet hits the sleepcap.àµj]È  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap!àµjªÞG.fàµjºêp  The sleepcap is severely damaged.àµj¦ì,2.7 (1.1àµj\õàµjdùU _The sleepcap barely misses you.àµj:ó r .  You shoot a sling bullet. The sling bullet hits the sleepcap.àµjoù (àµjœ • )))))))You destroy the sleepcap!àµjò t..?.?..àµjw /83.8àµj¦ àµjX / _You shoot a sling bullet.àµj ?3àµj…@àµj;Eàµj½IàµjRN,àµjåOàµjÆSàµjTàµjÐUàµjÉWàµj¸[àµj\>Rev+ àµj _àµj8hR...... ... .$...... ..  #####........ #s#  #............#:.  #.....?$. ....### . #......# .....###.. ##..?...# # #....=.#.......##.# #<......àµj i,.......@......# #.>.....---....#.......### #######............##....###..### ... #..## #. ##.## # ##..#  ##########..##  ##.....##.....##àµjWrs6.8 (3.0---7.8 (4àµjõxàµjŒ{. _i - a scroll of identify àµj�3 àµj àµj8 àµj— àµj , àµj#+ àµjÓ0~  You encounter an orc. It is wielding a +0 club. àµj²>þ ....  ## ... .$...... .. àµj ?####........ #s#  ......#:.  #.....?$..o....### . # .....###.. ## àµjb?3# # #....=...#.##.# #<..................# #.>............### #######.........## àµjöAw....###..###o   orc (asleep)...# #..## #.# ##.## ## ##..# àµjÕJ+8.8 (1 àµj!L19.8 (2 _ àµjdX àµj¶[Š _You see here a scroll labelled EMOHYIRIBU.!àµjæáú ))))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!!àµjEi¿  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.!àµjQëEo.!àµjãë,S!àµj ÷t $....S   adder (wandering)o   orcThe orc is almost dead.!àµjø7===80.9 (1.1!àµjÚ!àµjáW _You encounter an adder.!àµjŠyÄ )))))))You shoot a sling bullet.  The sling bullet closely misses the orc.!àµjxØ  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet barely misses the orc.!àµj(„0.!àµj�„/o.!àµjCŽþ$o..S...o   orc!àµjØŽf2.0Rev* !àµj…–!àµjz™` _The sling bullet closely misses the adder.!àµj†[± ))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.!àµj…é¶ .  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.!àµj ð(!àµjÜr,5!àµjg~ $)...5   shadow imp (wandering)You kill the orc!!àµjk‚/93.1!àµjñŒ!àµjIŽ[ _You encounter a shadow imp.!àµj<& t )))))))You shoot a sling bullet.!àµj…² ö 5The sling bullet completely misses the shadow imp.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.!àµjJ6 ;5.!àµjúF ~$)...40!àµj§M !àµj‡P , _The shadow imp shouts!!àµjm§ « ))))) You shoot a sling bullet. The sling bullet hits the shadow imp.!àµj–0 »  The shadow imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.!àµjn³ _s5.!àµj7¿ S.$...s   scorpion5   shadow imp!àµjÖ¿ %5!àµj[É !àµjZÌ b _The shadow imp is heavily wounded."àµj/— ))))You shoot a sling bullet. The sling bullet hits the shadow imp."àµj.¹ ))The shadow imp is heavily wounded.heavi  The sling bullet barely misses the shadow imp.The sling bullet hits the scorpion."àµj[;Es."àµjÓ=85)"àµjFG'..."àµjþG%6"àµjÉR"àµj¨V6 _The scorpion is lightly wounded."àµj‘õ¢ ))) You shoot a sling bullet. The sling bullet hits the shadow imp."àµjP€Ò  The shadow imp is severely wounded.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage."àµjO_Ss"àµjÉ­ s.  The shadow imp is severely wounded."àµjê » 5$You encounter a scorpion.."àµjª D.s"àµj Es)"àµj’ù ....s 2 scorpions (1 wandering)The shadow imp puffs mist at you."àµjý,7.2 (1.1"àµjœ."àµju02 _The adder leaves your sight."àµjyâ¡ )) You shoot a sling bullet. The sling bullet hits the shadow imp."àµjúm‘) _The adder leaves your sight.  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp is almost dead.You shoot a sling bullet.  The sling bullet closely misses the shadow imp.The sling bullet hits the scorpion."àµjÄû?5."àµj§ü:$s$"àµj!Ç.   scorpion 8.3"àµjq"àµj` _The scorpion is heavily wounded."àµj”²   ) You shoot a sling bullet. The sling bullet hits the shadow imp."àµj; Ä .  The shadow imp is almost dead.You shoot a sling bullet. The sling bullet hits the shadow imp."àµjÌA ("àµj2 .s...7090 _You kill the shadow imp!"àµjwe ¥ )You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage."àµjËì ¤ ))The scorpion is heavily wounded.You shoot a sling bullet."àµjLm 3s."àµj_u >.90"àµj&� "àµjxƒ c _The sling bullet closely misses the scorpion."àµj8ñ|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.#àµjµ<n.  You shoot a sling bullet. _The sling bullet closely misses the scorpion.  The sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion!#àµjR(#àµjšÖ SS   adder (wandering)#àµjhØ.841#àµj æ#àµjoêL _You kill the scorpion!#àµjj� )You shoot a sling bullet. The sling bullet hits the adder!#àµj"uN))))#àµjãýt )))You kill the adder!#àµjZ„}..$)...#àµj͇-62#àµjW�#àµjš’/ _You shoot a sling bullet.#àµjÿF#àµj\G#àµj�O#àµj¬QH _No target in view!#àµjëÉ3#àµj·Ò#àµj}ÔH _No target in view!#àµj¶Q #àµj5R #àµjcZ #àµjÅ\ H _No target in view!#àµjíF 3#àµj]Q #àµjjS H _No target in view!$àµj}9I$àµjœC+..$àµj¸M&0$àµjR4---3.3 (1$àµjIV$àµjHX` _m - a scroll labelled EMOHYIRIBU%àµjý 3%àµjºÆ %àµj}Ê %àµjJÏ ,%àµj•Ó %àµj1Õ %àµjŸÙ ,%àµjNÜ %àµj ß %àµjàâ %àµj:ã >Rev+ %àµj®å %àµjìî 3 .######.. ......#  ###......# ...  #.$ .. #####........##.#  #......#:.  #.....@$)......### ---. #......##........###. .. ##......# ###....=... ...#.......##.# #<....... ..............# #.>.....!%àµjŽï Ž....#.......### #######.............##....###..#...# #..##%àµjÏø +6.3 (3%àµj`ù *7.3 (4%àµjO %àµjû a _o - a scroll labelled HAIL REZUWU&àµjû] 3&àµjc` &àµj-c &àµjÍf &àµj›k ,&àµj’n TRev &àµj5q &àµj°u M _You now have 203 gold pieces (gained 8).&àµj²y 3&àµjR{ &àµj~ &àµjÚ€ ,&àµj¬‚ &àµj›„ &àµj0‡ ,&àµj,‰ &àµjp— >&àµjdš &àµjÛ  M _You now have 205 gold pieces (gained 2).&àµj»£ j  A scorpion comes into view.&àµj×® < .#. ######...  #......#  #####... #....#####..@.....##.#  #............#:.  #.......)......### . ##........###... ### .###....=......#.......##.# #<s...... &àµjk¯ Ès   scorpion (wandering)........# #.>.....!....#.......### #######.............##&àµj­± .303.3 (6.&àµj¹¹ Ps&àµjaº +4.3 (7&àµj¾À &àµj2à 5 _The scorpion leaves your sight.'àµj23'àµjO'àµjN'àµj #'àµj�','àµj ('àµj³*'àµj1.j  A scorpion comes into view.'àµj—5#.#.#..######...#......# ###......##...#......#####........##.# 'àµj6Ø#......#:.# #.......)@.# . #......##..###... ##......##.###....=......#.......##.# #<s.....'àµjW6f...............# #.>.....!....#.......### #######.. 'àµj—6s   scorpion (wandering)...........##....###..###...# #'àµjÔ6%..##'àµjÑ8R5.3 (1s.'àµjA'àµjÈA26.3 (2 _'àµj“I'àµj›K(àµjú )))sYou shoot a sling bullet. The sling bullet hits the scorpion.(àµjoL´  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.(àµj~Í9s.(àµj•× ..===7.4 (1.1Rev (àµj#Þ(àµjà (àµj!àU_The scorpion is moderately wounded.(àµjR±‘ ))You shoot a sling bullet. The sling bullet hits the scorpion.(àµj¿8 È  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.(àµjE» 8s.(àµjgÄ 6...(àµjØÄ '8.5(àµjœÍ (àµj^Ï a _The scorpion is severely wounded.(àµjs r .  You shoot a sling bullet. The sling bullet hits the scorpion!(àµjŽw =)(àµj$þ q ))))You kill the scorpion!(àµj"‰ @.....(àµj§‘ ð#.#Gurguzundir the Shooter.#..Coglin######...Health: 56/56 ========================#......# .Magic: 7/7========================###......##...AC: 5Str: 12#............EV: 11Int: 8#####........##.#SH: 0Dex: 19#............#:.#XL:  7 Next: 101% Place: Dungeon:5#.......)@.....###(àµjì’ 3Noise: ===------  Time: 3309.6 (1.1). #......##........###.a) +4 sling {Kyoko}  c) +0 sling {Mariya}.. ##......##.###....=...Fire: a) +4 sling {Kyoko} ...#.......##.# #<.......Rev+ ..............# #.>.....!....#.......### #######.............##....###..###...# #..##You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion. _The scorpion is severely wounded.(àµjD“ �You shoot a sling bullet. The sling bullet hits the scorpion!  You kill the scorpion!(àµjÔ † _You shoot a sling bullet.  You have reached level 8!(àµj<ž /  --more--)àµj‰L62/628/838 0% )àµj)àµjgR _You feel stronger.+àµjG3+àµjøG+àµjsM+àµjlQ+àµjÿU: _+àµjÕW+àµjpZ+àµj:[>Rev +àµj�g+àµj¡l+àµj+q,+àµjçs+àµj´w+àµjó{,+àµj½~+àµj>�+àµj…+àµj“…+àµj¶‡+àµjL‘ #.## #.#..## ######.....# #......# ..#### ###......##..... #............. #####........##.# #............#@.# ---#.......)......### #......##........###.  +àµjQ’##......##.###....=... .#.##.# #<....... ............# #.>.....! ..#### #######.. .........## #. ..###..###  You pick up a parchment of Apportation and begin reading...+àµj›.14.6 (5.0+àµj#œQ---5.6 (6+àµj¢+àµj”¤D _You add the spell Apportation to your library.,àµjÐë_,àµjÅõ^#.###.#..########...........# ..#######......##..... ............. #####........##.# ............#..).....@###0##........###.###.###....=.. .#.#.# #<............# #.>.....!∩#### #######....## #..###..###  ### #..##,àµjuÿ,àµjÇ+6.6 (1,àµjƒ T _Found Weingudgh's Magic Scroll Boutique.,àµj\1,àµjX2,àµjô=^ _No target in view!-àµjÈÇ-àµj=É-àµjËÐ-àµjìÒH _No target in view!-àµj~_-àµjm„: _-àµjÀ¡š-àµjèª,-àµjà»-àµjÉ ë _L - 2 potions of lignification (gained 1)-àµj -àµjþ! ZWelcome to Weingudgh's Magic Scroll Boutique! What would you like to do?  a -  24 gold a scroll of identify (owned: 1)b -  24 gold a scroll of identify (owned: 1)  -àµjê" Gc -  24 gold a scroll of identify (owned: 1)  d -  96 gold 2 scrolls of immolation (unknown)  e -  48 gold a scroll of poison (unknown)  f -  36 gold a scroll of teleportation (unknown)  g -  114 gold a scroll of torment (unknown) You have 205 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list/àµj: ïa $ b $ c $  After the purchase, you will have 133 gold pieces.[Enter] buy shopping list1àµjÁTd $ 373àµj €e $  You are short 11 gold pieces for the purchase.7àµjÂmPf $ 477àµj • og $ 161 gold pieces for the purchase.;àµj!‡ ;àµj–Ž##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3324.6 (8.0) ...### #######.....###..a) +4 sling {Kyoko} ;àµj€� c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _You add the spell Apportation to your library. _Found Weingudgh's Magic Scroll Boutique. _No target in view! _No target in view! _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here.;àµj”l _Found Weingudgh's Magic Scroll Boutique. _No target in view! _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'.<àµjvý <àµjÿ HDrink which item? Potions  c - 2 potions of curing  L - 2 potions of lignification  M - a potion of mutation  f - 3 bubbling coppery potions  k - a viscous grey potion  n - a bubbling grey potion [!] read|quaff[?] describe selected=àµj~¶ =àµj…¸ =àµjݽ =àµj!Æ Î##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11=àµjÈ 7Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3324.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _Found Weingudgh's Magic Scroll Boutique. _No target in view! _No target in view! _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'.=àµj�Ð P  Okay, then.=àµj®Ñ =àµj1Ù =àµj¥Ü . _@àµjœv@àµjÃzÌRead which item? Scrolls  g - a scroll of fogi - a scroll of identify  s - a scroll of butterflies  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE @àµjq{L l - a scroll labelled REZUVELAS  m - a scroll labelled EMOHYIRIBU  o - a scroll labelled HAIL REZUWU [!] read|quaff[?] describe selectedDàµjü"##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3324.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko} àµjÝ%9m c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _No target in view! _No target in view! _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'. _Okay, then.DàµjHQDàµj)UÐIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS  m - a scroll labelled EMOHYIRIBU  o - a scroll labelled HAIL REZUWU Potions (select first with !)  f - 3 bubbling coppery potions DàµjJV  k - a viscous grey potion  n - a bubbling grey potion[?] describe selectedFàµj&³ Fàµjã¹ Fàµj¡Á ·##......##.....Gurguzundir the Shooter ...............FàµjGÄ Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3324.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 slingFàµj¬Å Ì {Kyoko} #######..... #..............:....... _No target in view! _No target in view! _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here. FàµjkÆ �_You can access your shopping list by pressing '$'. _Okay, then.FàµjxÐ ]  As you read the scroll of identify, it crumbles to dust.Fàµj?Ñ +5.6 (1Fàµjd× FàµjHØ [ _f -> h - 3 potions of hasteIàµjÏÚýRead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS  m - a scroll labelled EMOHYIRIBU  o - a scroll labelled HAIL REZUWU [!] read|quaff[?] describe selectedKàµjã Kàµjç) Kàµj<3 ##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3325.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko} Kàµj 4 K c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _L - 2 potions of lignification (gained 1)  There is an entrance to Weingudgh's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'. _Okay, then.As you read the scroll of identify, it crumbles to dust. _f -> h - 3 potions of hasteKàµj‚A n  Okay, then.Kàµj¹D KàµjG . _Màµj5çêShopping list: 11 items, total cost 1945 gold pieces  a - [D:1] 16 gold a brown potion  b - [D:1] 18 gold a scroll labelled EMOHYIRIBU (owned: 1)c - [D:5] 24 gold a scroll of identify  d - [D:5] 36 gold a scroll of teleportation (unknown)  e - [D:5] 48 gold a scroll of poison (unknown)  f - [D:1] 72 gold a long bronze wandg - [D:1] 81 gold a cloak  h - [D:5] 96 gold 2 scrolls of immolation (unknown)  i - [D:5] 114 gold a scroll of torment (unknown)  j - [D:1] 720 gold a Gell's gravitambourine (2/2)  k - [D:1] 720 gold a tin of tremorstones (2/2) You have 205 gold pieces [!] travel|examine|delete items [a-k] choose item[Esc] exitSàµjUK Sàµj–Qù##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Sàµj'RStr: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 SàµjqRC.....# #.>......@.......Noise: ---------  Time: 3325.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..##SàµjäRD##.....#Fire: a) +4 sling {Kyoko} #######..... #..............:.......  Sàµj5SOThere is an entrance to Weingudgh's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'. _Okay, then.As you read the scroll of identify, it crumbles to dust. _f -> h - 3 potions of haste SàµjäS>_Okay, then.Sàµjb[4Sàµj6cSàµjˆdUàµj)ÀUàµj¥ÉVWelcome to Weingudgh's Magic Scroll Boutique! What would you like to do?  a $  24 gold a scroll of identifyb $  24 gold a scroll of identify  c $  24 gold a scroll of identify  d $  96 gold 2 scrolls of immolation (unknown)  e $  48 gold a scroll of poison (unknown) Uàµj…ʯ f $  36 gold a scroll of teleportation (unknown)  g $  114 gold a scroll of torment (unknown) You have 205 gold pieces. You are short 161 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listWàµjp'±a + b - c -  After the purchase, you will have 181 gold pieces.marked items XàµjH|  a +  24 gold a scroll of identify  b +  24 gold a scroll of identify57XàµjSŠ  b +  24 gold a scroll of identify  c +  24 gold a scroll of identify33\àµj2§   c +  24 gold a scroll of identify  f +  36 gold a scroll of teleportation (unknown)97^àµjf(Y Purchase items for 108 gold? (y/N)_àµjFÛ S  a $  96 gold 2 scrolls of immolation (unknown)  b $  48 gold a scroll of poison (unknown)  c $  114 gold a scroll of torment (unknown) _àµjùÛ 97 gold pieces. You are short 161 gold pieces for the purchase.cshopping listCaàµjaaàµjÍaàµjúÓ—##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####aàµjìÕYEV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3325.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _Okay, then.As you read the scroll of identify, it crumbles to dust. _f -> h - 3 potions of haste _Okay, then.m -> t - 2 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1)aàµj™ã� _f -> h - 3 potions of haste _Okay, then.  m -> t - 2 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1)  aàµjèäGThank you for shopping at Weingudgh's Magic Scroll Boutique!aàµjåaàµjšìaàµjàîh _You can access your shopping list by pressing '$'.càµj5Ç càµjMË üRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - 3 scrolls of identify  s - a scroll of butterflies  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE càµj»Ë % l - a scroll labelled REZUVELAS  o - a scroll labelled HAIL REZUWU [!] read|quaff[?] describe selectedeàµj׺eàµjÌÂeàµjÍÌz##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3325.6 (0.0) ...### #######.....###..eàµjLÍa) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:....... _Okay, then.m -> t - 2 scrolls of teleportation (gained 1)  eàµj‡Í²i - a scroll of identify; i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1)  Thank you for shopping at Weingudgh's Magic Scroll Boutique! eàµj¶ÍS_You can access your shopping list by pressing '$'.eàµj–eàµjv¤Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS  o - a scroll labelled HAIL REZUWU Potions (select first with !)  k - a viscous grey potion eàµjÉ€ n - a bubbling grey potion[?] describe selectedgàµjÓgàµjáÛgàµjLåå##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 gàµjæ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3325.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... gàµjUæs#..............:....... gàµjˆæá_Okay, then.m -> t - 2 scrolls of teleportation (gained 1)  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  gàµj·æÀi - 3 scrolls of identify (gained 1)  Thank you for shopping at Weingudgh's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.gàµjª]  As you read the scroll of identify, it crumbles to dust.gàµj:+6.6 (1gàµj÷ gàµjÖ 7 _n -> B - a potion of berserk ragehàµjÿf&Read which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - 2 scrolls of identify  s - a scroll of butterflies  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS hàµj«{ÿ o - a scroll labelled HAIL REZUWU [!] read|quaff[?] describe selectedkàµjškàµjݦkàµj׫##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3326.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} àµjάÊ10m..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:.......  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1)  Thank you for shopping at Weingudgh's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _n -> B - a potion of berserk ragekàµj„°kàµjJ´Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS  o - a scroll labelled HAIL REZUWU Potions (select first with !)  k - a viscous grey potion[?] describe selectedlàµjî làµjS làµjÚ ##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== ...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3326.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} àµjZ! Ê10m..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:.......  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  i - 3 scrolls of identify (gained 1)  Thank you for shopping at Weingudgh's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _n -> B - a potion of berserk ragelàµjO. ]  As you read the scroll of identify, it crumbles to dust.làµjê/ +7.6 (1làµjr7 làµj0< _ _k -> r - a potion of resistancenàµjÖnàµj Read which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - a scroll of identify  s - a scroll of butterflies  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS  o - a scroll labelled HAIL REZUWU [!] read|quaff[?] describe selectedoàµj‡‹ oàµj“ Y##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== oàµjU• ß...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3327.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} ..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:.......  Thank you for shopping at Weingudgh's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. oàµj’• ±_n -> B - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _k -> r - a potion of resistanceoàµj™ oàµjUœ EIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUBOONURON  d - a scroll labelled ZIVOUXKORUK oàµj—œ ™ e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  l - a scroll labelled REZUVELAS oàµj¹œ ‡ o - a scroll labelled HAIL REZUWU[?] describe selectedpàµj�Ópàµj›Ûpàµj?ãY##......##.....Gurguzundir the Shooter ...............Coglin ........##.# ..###Health: 62/62 ======================== ........#..# #...Magic: 8/8======================== pàµj ä£...)......### ..##AC: 5Str: 13 ..##........###..####EV: 11Int: 8 ..##.###....=.......##..SH: 0Dex: 19 ..##.# #<.........#.....XL:  8 Next:  0% Place: Dungeon:5 .....# #.>......@.......Noise: ---------  Time: 3327.6 (0.0) ...### #######.....###..a) +4 sling {Kyoko}  c) +0 sling {Mariya} pàµj@åí..####.....#Fire: a) +4 sling {Kyoko} #######..... #..............:.......  Thank you for shopping at Weingudgh's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _n -> B - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _k -> r - a potion of resistancepàµjÊõ]  As you read the scroll of identify, it crumbles to dust.pàµj¶÷+8.6 (1pàµjsýpàµjU _c -> I - a scroll of immolationqàµjK 3qàµj{ qàµjZ qàµj7 qàµjƒ ,qàµj¢ qàµj†' �......##.# ..####..# #... .)# ..## . ##..###..#### .. ##.###....=.......##... ##.# #<.........#.......# #.>......∩........ ### #######.....###.. ## ##...@.# 9 # ####...... #......#> #......# ....:..##......##......##..>...#qàµj0 qàµj¶0 ,30.6 (2qàµj 7 qàµjÁ9 > _Found two stone staircases leading down.sàµjÐ3sàµjösàµjr#sàµj—+Ë#..# #... )......### ..##. #..###..#### .. .###....=.......##... .# #<.........#...... ..# #.>∩........ ### #######.....###..#.< # ....# ####.@......#0 #......#>#......# ....:..#.#..###sàµjB,÷#..>...#..##.###sàµjU:A1.6 (1sàµj^>sàµj†@9 _Found a stone staircase leading up.tàµjµr tàµjs tàµj¦u tàµj<{ tàµj•‡ N.### ..##. ..###..#### ..[.. .###....=.......##...... tàµjˆ '.# #<.........#......... .# #.>∩........... ## #######.....###..#.<. ##tàµj@ˆ r....#  ####........#  #..@...#>. 0tàµjvˆ S#......# tàµj¬ˆ %#.....:..# #...#..#..##tàµj߈ C# #..>...#..##.####.# ..tàµj*‰ 3 ..tàµj— tàµjáž +2.6 (1tàµjƒ¢ tàµj…¤ - _Found a leather armour.uàµj—8 uàµj=9 uàµjc< uàµjÓ> uàµjõA uàµj9G BuàµjiH uàµjÊH uàµjÈJ uàµjm[ ­ ###....=.......##....... # #<.........#........ # #.>......∩........ # #######.....###..#.<.  ##.....##....#  ####........#  #......#>. ###......# #.....@..# #...#......# ..###......# # #..>...# #..##.##uàµjR\ Š# #.# #.. ... ### # .. #You pick up a parchment of Grave Claw and begin reading...uàµjµc V4.6 (25.6 (3uàµjRk uàµj/l C _You add the spell Grave Claw to your library.vàµjÑ3vàµjžvàµjlvàµj1&švàµjy(vàµjÁ*‚  You encounter a gnoll. It is wielding a +0 halberd.vàµjÚ0y.### #######.....###..#.<. ## ##.....##....# ####.# #......#>. ###......# #........##...#......# ..###......# # #@.>...# #..##.### #.###... ##.. .. ##### ...# ... vàµj§1%#### .... ÄŸ   gnoll (polearm, asleep) ..... .....ÄŸ vàµj›8+7.6 (2vàµjŸ928.6 (3 _vàµj”?vàµjáFwàµjeÇ )))))ÄŸ))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.wàµj¬Ox  The gnoll shouts!  You shoot a sling bullet. The sling bullet hits the gnoll.wàµjŠÓ2ÄŸwàµjµÕ† ÄŸ.  The gnoll is lightly wounded.wàµjZÖ,5wàµjÇßt .....ÄŸ 2 gnolls (1 polearm, 1 wandering)5   ufetubus (wandering)You encounter a gnoll. It is wielding a +0 whip.wàµjá`===9.6 (1Rev wàµjæwàµjîZ _You encounter an ufetubus.wàµjJ å )))))))You shoot a sling bullet.  The sling bullet closely misses the gnoll.wàµjÇ£ ¬  The sling bullet misses the ufetubus. You shoot a sling bullet.  The sling bullet hits the gnoll!wàµjŸ+ îÄŸÄŸÄŸ..ÄŸ.wàµj»- 8ÄŸ.wàµj/ /ÄŸwàµjC8 * ....ÄŸÄŸÄŸ 3 gnolls (1 polearm, 2 wandering)  The gnoll is almost dead.wàµj9 d40.7 (1.1Rev+ wàµjå? wàµjgG q _You encounter a gnoll. It is wielding a +0 flail.wàµjJÌq .  You shoot a sling bullet. The sling bullet hits the gnoll.wàµj´Ñ•))))ÄŸ 2 gnolls (xàµjg{ )))You kill the gnoll!xàµj<ž+ 5You shoot a sling bullet. ÄŸ.  The gnoll shouts!ÄŸ.xàµjªž75.xàµjèª� ....)ÄŸÄŸ.ÄŸ5   ufetubus.  You encounter an ufetubus.xàµj>¯/11.8xàµjõµxàµjÿ·9 _The gnoll shouts! You hear a shout!xàµjZ®æ )))))))You shoot a sling bullet.  The sling bullet closely misses the gnoll.xàµj¬9³  The sling bullet barely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the gnoll.xàµjS»d55xàµjß»xàµj{¼9ÄŸ.xàµjÁ¼.xàµjǽ8ÄŸ.xàµj#¾1ÄŸxàµj”È7 ..ÄŸ 3 gnolls (1 polearm).  The gnoll is moderately wounded.You encounter a gnoll. It is wielding a +0 spear.xàµj¼Éf2.9Rev* xàµj[Ïxàµj"Ö5 _The ufetubus leaves your sight.xàµjˆ„« ))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.xàµjôl))   The sling bullet hits the gnoll but does no damage.  The gnoll is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the gnoll.ufetubus.xàµj ¡:5.xàµj¢lÄŸ.5.xàµjX£GÄŸ)xàµjü£8ÄŸ.xàµj4¬".xàµjÚ¬+30xàµj›³xàµjÞµ` _The ufetubus is heavily wounded.xàµj,‰ )You shoot a sling bullet. The sling bullet hits the gnoll!xàµjP¸à  The gnoll is almost dead.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.xàµj"9 <ÄŸ.xàµjå9 9ÄŸ.xàµjñ: 9ÄŸ.xàµj“C xàµjD ,5.0 (1.1xàµjsK xàµj˜M Y _The gnoll is almost dead.xàµjP  )) You shoot a sling bullet.  The sling bullet completely misses the gnoll.The sling bullet hits the ufetubus.xàµjÔ� Ä .  The ufetubus is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.xàµjÞ” a) 2xàµjV e5.5xàµj\ 85.xàµjã 9ÄŸ.xàµj” :ÄŸ.xàµj# f5 2 ufetubixàµj' <3/63 260xàµj{. xàµjŒ0 I _You kill the gnoll!xàµjƯ |  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.xàµjè8k ))))))) but does no damage.  The sling bullet closely misses the ufetubus.  The sling bullet barely misses the gnoll.The sling bullet barely misses the ufetubus.xàµj+¿R ÄŸ.  The sling bullet completely misses the gnoll.The ufetubus slips past you! The ufetubus barely misses you.ÄŸ.xàµjxÈŠ55)...7xàµj×ÏxàµjßÑ? _The ufetubus hits you but does no damage.yàµjÖ1‹ )))))))You shoot a sling bullet.yàµj¼“  The sling bullet closely misses the ufetubus.You shoot a sling bullet.yàµj¤Bé 5.  The sling bullet completely misses the ufetubus.The ufetubus hits you but does no damage.yàµjUE¬ .ÄŸThe ufetubus closely misses you. The ufetubus hits you.yàµj�Ps......5yàµjdRX52-----8yàµj+YyàµjÑ[y _The ufetubus barely misses you. The gnoll hits you with a +0 flail!yàµjè ‹ )))))))You shoot a sling bullet.yàµj¦š“  The sling bullet closely misses the ufetubus.You shoot a sling bullet.yàµjK:5.yàµj" ÄŸ.  The sling bullet barely misses the ufetubus.The ufetubus barely misses you. The ufetubus closely misses you.yàµj. ......5The ufetubus misses you. The ufetubus hits you.  The gnoll hits you with a +0 flail.  The ufetubus hits you but does no damage.yàµjÞ/k45-------9.1 (1.1yàµj)7yàµjQ9N _The ufetubus misses you.yàµj€‹ )))))))You shoot a sling bullet.yàµjT™Ç .  The sling bullet closely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus!yàµjŸ‡)   ufetubusyàµjÞ-ý.......5.  You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!The ufetubus slips past you!   barely misses you. The gnoll misses you.The gnoll hits you but does no damage. The ufetubus completely misses you.yàµjP/yàµj¿1J43---yàµj&2-3500yàµj~9yàµj%<, _The ufetubus hits you.yàµj{ _  You shoot a sling bullet. The sling bullet hits the gnoll.yàµj™ Ê  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.yàµj9&    The gnoll is moderately wounded.The ufetubus hits you but does no damage.yàµju' ,1.2 (1.1yàµjÃ- yàµj0 � _The ufetubus misses you. The gnoll closely misses you. x2yàµjÁø ‘ )You shoot a sling bullet. The sling bullet hits the gnoll!yàµjaý t   gnoll (yàµjk… Á ) You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll!yàµjš‘)You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is heavily wounded.  The ufetubus hits you.  The ufetubus hits you but does no damage.yàµjp1--42.3yàµj¹yàµjá € _The gnoll hits you but does no damage. The ufetubus closely misses you. x2zàµjtS )))))zàµj1>))You shoot a sling bullet.zàµjà�Î  The sling bullet completely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.zàµjº8q ......5The ufetubus is heavily wounded.The ufetubus barely misses you. The ufetubus closely misses you.30zàµjþ? zàµj¾DM_The gnoll closely misses you.zàµj>ß‘ )))))))You shoot a sling bullet.zàµj1c“  The sling bullet closely misses the ufetubus.You shoot a sling bullet.zàµj;ù ......5The sling bullet barely misses the ufetubus.The ufetubus hits you. The ufetubus barely misses you.38--4.4 (1.1 _The gnoll hits you but does no damage. The ufetubus misses you. x2zàµj…‘ )))))))You shoot a sling bullet.zàµj½ r  The sling bullet closely misses the ufetubus.zàµjS�¡.......5closely misses the ufetubus.You shoot a sling bullet. The sling bulletthe ufetubus.  The ufetubus barely misses you.  The ufetubus hits you but does no damage.  zàµjdž The gnoll hits you but does no damage. The ufetubus slips past you!9-5.5zàµjm§zàµj:©Ž _The ufetubus misses you. The ufetubus barely misses you.zàµjÑE÷ ) You shoot a sling bullet.  The sling bullet closely misses the ufetubus.The sling bullet hits the gnoll.zàµjaÑ.  The sling bullet closely misses the ufetubus.sling bullet hits the gnoll.  The gnoll is almost dead.barzàµjÚ”5   ufetubuszàµjW 0azàµjc   5)a   black bear (wandering)5   ufetubusYou kill the gnoll!You encounter a black bear.zàµj[g /56.6zàµjºo zàµjÍq – _The ufetubus closely misses you. The ufetubus barely misses you.zàµjÅÿ 2)zàµj²‹ Û .  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.zàµj7� =)zàµju .zàµj¼ Ha.zàµj 3670zàµj£% zàµjE( L _You kill the ufetubus!zàµjUå zàµj�æ zàµjgî zàµjŽð H _No target in view!{àµj^{àµj_{àµjäe{àµj›hH _No target in view!{àµjkO3{àµjœW{àµjóYH _No target in view!{àµjsñ{àµj2ó{àµjwú{àµj üH _No target in view!}àµjþÜ }àµjèÝ }àµj¸â }àµj å }àµjËê q40= _}àµj�ì }àµj í }àµjï }àµj˜ó ,}àµj•ö }àµjDû x1=Rev+ }àµj8 }àµjÑ B}àµj, }àµjÐ }àµj }àµjµ }àµjS }àµj´ }àµjz! ‚2=Rev }àµjà$ }àµj}( }àµjë( }àµjÁ* }àµj². }àµj!/ }àµj21 }àµjÔ7 l3=}àµjª9 }àµj#= }àµjì= }àµj:? }àµj¸C ,}àµj4F }àµj¯I }àµj)J 94}àµj]L }àµj*P ,}àµj½R }àµjþV }àµjfW }àµj.Y }àµjï\ ,}àµj‰_ }àµj9l ¼45=}àµjŸo ,}àµjKr }àµjv }àµjAz e  You encounter a drude.}àµj]“ û56=...---5   drude (wandering)}àµjW� 077.6 (20.0)}àµjÁž O---8.6 (21 _}àµjG¦ }àµjˆ§ ~àµj®! Œ )))))))You shoot a sling bullet.~àµjë§ n  The sling bullet barely misses the drude.~àµj³. ¼ 5.  You shoot a sling bullet. The sling bullet misses the drude.~àµje9 .....5~àµj^: f===9.6 (1.0)Rev ~àµjeB ~àµjvD 9 _The drude shouts! You hear a shout!~àµj‚É `)))))))~àµj&S ¢  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet.~àµjBÕ U.5~àµjuÞ >.....~àµjžß ]80Rev+ ~àµjè ~àµjGê _ _The sling bullet barely misses the drude.~àµjŸ¹° )))) You shoot a sling bullet. The sling bullet hits the drude.~àµjëA± )))The drude is moderately wounded.You shoot a sling bullet.àµjG„Ù.5a.5àµjhŽa.....a   black bear (wandering)5   drude71.7 (1.1àµjw˜àµj>š` _The sling bullet closely misses the drude.àµjrG ))))))aYou shoot a sling bullet. The sling bullet misses the drude.The sling bullet hits the black bear.  The black bear growls angrily.àµjáþÔ )The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet misses the drude.àµj+Œ�.5a.àµjÜŽ4...àµjÎ�T20Rev* àµj�àµj˜àµjKšh _The sling bullet completely misses the black bear.àµj;Uˆ )You shoot a sling bullet. The sling bullet hits the drude.àµj£ß®  The drude is heavily wounded.You shoot a sling bullet. The sling bullet hits the drude.àµj j….5Oàµjäl? .aàµjémNThe drude is heavily wounded.àµju~óO   ogre5   drude3.8 (1.1àµjÙ„àµj=�} _You encounter an ogre. It is wielding a +0 giant spiked club.àµj–1‰  You shoot a sling bullet. The sling bullet hits the drude!àµjÓ»º .  The drude is almost dead.You shoot a sling bullet. The sling bullet hits the drude.àµj÷½(àµjM –.a.Oàµjƒm Ö8=940 _You kill the drude!àµj²< ® ))) You shoot a sling bullet. The sling bullet hits the black bear.àµjRÅ »  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear!àµj7H K.aàµj3I K.OàµjR ,..àµjþR ,5.9 (1.1àµjÀZ àµj#^ b _The black bear is heavily wounded.àµjB¦ ù ))))You shoot a sling bullet.  The sling bullet closely misses the black bear.The sling bullet hits the ogre.àµjÙ3˜ .  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear!àµjS:£)O   ogreàµj ½K.OàµjfÅE...àµjÌÉo9/64=2060àµj‡ßàµj|á8 _You kill the black bear!àµj½á€àµj'‘ )))))))You shoot a sling bullet.€àµjj�Æ  The sling bullet completely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre!€àµj0f€àµjŽ Œ .OThe ogre is heavily wounded.€àµj»)›....f   sleepcap (wandering)€àµj{*%7€àµj:3€àµj±5Y _You encounter a sleepcap.€àµj©3¡ )) You shoot a sling bullet. The sling bullet hits the ogre.€àµj™¼­  The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.€àµj,@Ž.f.O€àµjcK%.€àµjŒL.508€àµjT€àµjÙU] _The ogre is severely wounded.€àµj]�š ) You shoot a sling bullet. The sling bullet hits the ogre!€àµjNý¸ .  The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre!€àµj·}f   sleepcap (wandering)€àµjç…;f.€àµjz”,).€àµj•–² kirmisher3190.1 (1.2 _You kill the ogre!€àµj$å… _Your Ranged Weapons skill increases to level 8!€àµjq » )))))f  You shoot a sling bullet. The sling bullet hits the sleepcap.€àµjM§ £  The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.€àµjL* K.f€àµj”4 Z..).€àµjš5 +10€àµjm= €àµj@ 6 _The sleepcap is lightly damaged.€àµj^Ë ³ )))) You shoot a sling bullet. The sling bullet hits the sleepcap!€àµjƒM È  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.€àµj­À K.f€àµj^Ê E.).€àµjÿÊ %2€àµjÓ €àµjÖ a _The sleepcap is severely damaged.€àµj«¬ ))) You shoot a sling bullet. The sling bullet hits the sleepcap!€àµj•8Å .  The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap.€àµj�=(�àµj4„D.).�àµj¼ˆb1=43.2 (1.1�àµj’�àµj|“O _You destroy the sleepcap!�àµjWh�àµj&i�àµjAq�àµj�sH _No target in view!�àµjš¥�àµjä¦�àµjÙ®�àµjä°H _No target in view!�àµj5,�àµjÑ,�àµjQG�àµjïIH _No target in view!�àµjèà �àµjbÄ �àµj2Ë �àµjƒÍ H _No target in view!ƒàµjTe3ƒàµjŒjƒàµjÞkƒàµjq: _ƒàµjas,ƒàµjîuƒàµj¸yƒàµj zU2=ƒàµj7}ƒàµjŒ�¬Rev+ ƒàµj’;3ƒàµj&”ƒàµjãšBƒàµjÒžƒàµjI¦µRev 4=ƒàµj–¨ƒàµjå¬,ƒàµj´°ƒàµjó,ƒàµjD¶ƒàµj¯¹>ƒàµjñ¼ƒàµj½ÀƒàµjÁN5=ƒàµjœÅƒàµjQÓ,ƒàµj[ÙƒàµjëÛ,ƒàµjêÞƒàµjÍâa6=ƒàµjåƒàµj?èƒàµj�èƒàµj ëƒàµj­îƒàµjñîƒàµj\ñƒàµjµôƒàµjEõU7=ƒàµj°÷ƒàµj*û,ƒàµjõýƒàµjƒàµj<ƒàµjœƒàµj�,ƒàµj ƒàµjÀ ;8ƒàµjUƒàµji,ƒàµjàƒàµjdƒàµj¸ƒàµj–ƒàµj ƒàµjž K9=ƒàµjZ#ƒàµjI'ƒàµj¦'ƒàµj*ƒàµjg-ƒàµj°-ƒàµjH0ƒàµj÷;‚60=ƒàµjuE,ƒàµj|Kƒàµj~NƒàµjðNƒàµj‰Qƒàµj>Uƒàµj•UƒàµjXƒàµjÇ[ƒàµjn\%1ƒàµjÂ^ƒàµjbƒàµjpbƒàµj½dƒàµjÅgƒàµjhƒàµj»jƒàµj nƒàµjfnK2=ƒàµj.qƒàµj\t,ƒàµj+wƒàµjY{ƒàµjÅ{ƒàµjƒàµjš‚ƒàµjè‚?3=ƒàµj ƒƒàµjÕ…ƒàµjQŠ,ƒàµj�ƒàµj¹�ƒàµj�ƒàµjr’ƒàµj앃àµjF–ƒàµj#šƒàµj–œƒàµjüœ54=ƒàµj>�ƒàµjc ƒàµjÞ¤ƒàµj¨ƒàµjЍƒàµjN­ƒàµj¼®$  Things that are here:ƒàµjl½j  a +0 flail; a +0 whip; a gnoll corpseƒàµj5Â5 _ƒàµjäŃàµj˃àµjRÝÅ  Things that are here:  a +0 spear; a gnoll corpseƒàµjÞƒàµjêÞ@= _ƒàµjÙáƒàµjJåƒàµj2éƒàµjéƒàµjAìƒàµj‹ñƒàµjÃôƒàµj¢õƒàµj+øƒàµjªúƒàµjëý,ƒàµj­ÿƒàµj8nƒàµj ,ƒàµjƒàµj¨ƒàµj©ƒàµjýƒàµjîƒàµjsƒàµj: ,ƒàµjŠ!ƒàµj$ƒàµj…'ƒàµjç'ƒàµjp)ƒàµjX+ƒàµje-ƒàµj¶-ƒàµjü.ƒàµjL1ƒàµjë2ƒàµj53ƒàµj,4ƒàµj"6ƒàµj;7ƒàµj±7ƒàµj 8ƒàµj:ƒàµj,;ƒàµj“;ƒàµj¦<ƒàµj'?ƒàµj@ƒàµj_@ƒàµjñ@ƒàµjÍBƒàµjŒCƒàµjÁCƒàµj8DƒàµjãEƒàµjgFƒàµj±FƒàµjGƒàµj–IƒàµjœJƒàµjÊJƒàµjVKƒàµj$Mƒàµj+NƒàµjÀNƒàµj”OƒàµjW[ƒàµjŸ\,ƒàµjc^ƒàµje_ƒàµjÿ`ƒàµjJaƒàµj(bƒàµj*kƒàµjKnƒàµjÙnƒàµj7pƒàµjkrƒàµj›tƒàµjätƒàµjçuƒàµj�yƒàµjùzƒàµjT{ƒàµj}ƒàµj@ƒàµj÷€ƒàµj>�ƒàµjL‚ƒàµjJ…ƒàµj6‡,ƒàµj2ˆƒàµj¯Šƒàµj$ŒƒàµjcŒƒàµj¥�ƒàµj–�ƒàµjÐ�ƒàµjN‘ƒàµj摃àµj3”ƒàµj©•ƒàµjó•ƒàµjÝ–ƒàµjü˜ƒàµj=™ƒàµj®™ƒàµj��n _L - 3 potions of lignification (gained 1)ƒàµj}žIƒàµj ƒàµjÜ ,ƒàµjK¡ƒàµj�¢ƒàµji£ƒàµj £ƒàµjh¤ƒàµjw¦Bƒàµj8§ƒàµjŸ¨ƒàµj“©ƒàµj穃àµj¶ªƒàµj¸­ƒàµjW¯,ƒàµj°ƒàµj:²ƒàµj”³,ƒàµj}´ƒàµj|¶ƒàµjÌ·ƒàµj¸ƒàµj·¸ƒàµjCºƒàµjn»ƒàµj¾»ƒàµj7¼ƒàµj>¾ƒàµjP¿,ƒàµjÀƒàµjkÃàµjÿăàµjXŃàµjHƃàµjɃàµj»Ê,ƒàµjú˃àµjëÒƒàµjLÚBƒàµj¥ÝR  There is a stone staircase leading down here.ƒàµjÈáƒàµjBâ _ƒàµjåƒàµj'èƒàµj)îƒàµjŠîƒàµjÝòƒàµj0÷ƒàµj†ûƒàµjøûƒàµj¾þƒàµjƒàµj‡ ,ƒàµjE ƒàµjýƒàµj¤ƒàµj ƒàµjvƒàµj¶ƒàµj± ƒàµj!ƒàµjÐ#ƒàµj¾'ƒàµjé7,ƒàµj£=ƒàµj]Aƒàµj•D,ƒàµjcGƒàµj×Jƒàµj\NƒàµjVOƒàµj‰Qƒàµj_u #....... ##.#...... .##.#...... .#### ......... .... .....$..## ....#......' # ..##### #.#....##### # #... ..##.....@....# --- ## ..## ...#.........# .###..####....[......# .=.......##.........:#....#.............# .....∩..............## ###.....###..#.<...####.....##....#####ƒàµj*aJ####........##ƒàµj.#### ###......##...##.#..#####You pick up a parchment of Ozocubu's Refrigeration and begin reading...–àµj4Ë -505.2 (6–àµj½Ë +6.2 (7–àµjÎÐ –àµjøÓ P _You add the spell Ozocubu's Refrigeration to your library.—àµjdºI—àµjêÀ—àµj¨Â—àµj×àµj¶Æ—àµj¢Ç—àµjÉ—àµjTÉ—àµjFË—àµjÍ—àµjëΗàµjºÏ—àµj¡Ð—àµjiÓ—àµjOÕ—àµj‹Õ—àµj×—àµj}ß—àµjmà,—àµj"â—àµj^ä—àµjÉéB—àµj™ê—àµjì—àµjYì—àµjÂí—àµjð—àµj”ð—àµjñ—àµjAñ—àµjJó—àµjRô—àµj‰ô—àµj$ö—àµj~ù—àµjKû—àµjœû—àµj»ü—àµjÊþ—àµjìÿ—àµj­,—àµj/—àµjl—àµj¢—àµjE—àµjÓ—àµj!,—àµj—àµj… —àµj¤ —àµj˜B—àµj@—àµj‰—àµj—àµj=—àµjÏ—àµj—àµjg—àµjF—àµjX—àµj’—àµjZ—àµj= ###### ##....# ###...### #.......##  #.## #........## .#..## #.#.........# ###.#@........#23.2 (17.0)# ..####)........# .##..... .....###.#.... ######......'∩#.# .##.# ..##### .#....##### .#..# #... ..##..........# ...### ..## ...#.........# .....###..####....[.....—àµjæ>¨.#=.......##..........#4.2 (18—àµjÍ?* _Found a short sword.šàµj³Ö 3šàµjŠØ šàµjÞ šàµjÈà šàµjå ,šàµjúå šàµj¦è ,šàµj¤ê šàµjhð šàµjOó šàµj.ô šàµjGõ šàµj�ø šàµj.û šàµjoû šàµjný šàµjšàµjlšàµj­šàµj¿šàµjšàµjà ,šàµj šàµj1 šàµj«,šàµj¹šàµj•šàµj,šàµjÔšàµjšàµjôšàµjAšàµj¸šàµj�šàµj�",šàµjÍ#šàµjÓ)šàµjª+,šàµj-šàµjì.šàµj\0šàµj¡0šàµj`1šàµj3šàµj€4,šàµjö5šàµjï:šàµj¶<,šàµj>>šàµj½J#.###...###∩.#.#.......##.## #.#........#.#..## #.#........######.....# ######.#........#......#...####)..............##......##..................###  #...............#######......'∩# ##........##.##.@#######.#....###38.2 (14.........#..###......##......... .....)......####..###...#........##........###..####....[..... ....##.###....=.......##......... ....##.# #<.........#............ ....# #.>......∩..............  #######.....###..#.[32šàµj€LÈm<...#  ....## ##.....##....##### šàµjÌ[šàµj}\,9.2 (15šàµj÷cšàµjjf/ _Found Rocvu's Distillery.›àµjDŸ›àµjÇŸ›àµj”£›àµj1©B›àµj…¬,›àµj¢­›àµjN®›àµj6°›àµj\²›àµjE´,›àµjxµ›àµja·›àµjÿ¸,›àµjÚ›àµj¼Ã›àµjÅ›àµjéÅ›àµjÇ›àµjQÇ›àµjùÇ›àµjÉ›àµjÊ›àµj`Ê›àµjãÊ›àµj/Ò›àµjaæ§Welcome to Rocvu's Distillery! What would you like to do?  a -  39 gold a potion of curing (owned: 2)  b -  39 gold a potion of curing (owned: 2)c -  65 gold a potion of enlightenment (unknown)  d -  65 gold a potion of enlightenment (unknown)  e -  65 gold a potion of enlightenment (unknown)  f -  65 gold a potion of enlightenment (unknown)  g -  104 gold a potion of heal wounds (unknown)  h -  104 gold a potion of heal wounds (unknown)i -  104 gold a potion of invisibility (unknown)  j -  104 gold a potion of magic (unknown)  k -  130 gold a potion of resistance (owned: 1) You have 107 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listŸàµjÈäa $ b $  After the purchase, you will have 29 gold pieces.[Enter] buy shopping list¡àµjw?Ÿc $ d $ e $ f $  You are short 231 gold pieces for the purchase.¢àµjܹ [g $ h $ 439¤àµj²þ Ri $ 543¦àµjoŠRj $ 647§àµjȲQk $ 77±àµjÍ&±àµjò.±àµjW5ÚGurguzundir the SkirmisherCoglinHealth: 64/64 ========================Magic: 8/8========================AC: 5Str: 13EV: 11±àµjú5'Int: 8######## # SH: 0Dex: 19#...###.### XL:  8 Next: 34% Place: Dungeon:5#..@.##.#.. Noise: ---------  Time: 3547.2 (8.0)#..#.###.#.. a) +4 sling {Kyoko}  c) +0 sling {Mariya}##.#..##±àµjd6Ü#.#.. Fire: a) +4 sling {Kyoko} ######.....# ######.#..#......#...####)........###......##............... #...............#######... ±àµj]74#####........##.##..#######.#. #............#..###......##...  _There is an open door here.  You pick up a parchment of Ozocubu's Refrigeration and begin reading... _You add the spell Ozocubu's Refrigeration to your library. _Found a short sword. _Found Rocvu's Distillery.  There is an entrance to Rocvu's Distillery here.±àµj®=±àµjj?±àµj·AÊ  You pick up a parchment of Ozocubu's Refrigeration and begin reading... _You add the spell Ozocubu's Refrigeration to your library.a short sword. _Found Rocvu's Distillery±àµjB›.  There is an entrance to Rocvu's Distillery here. _You can access your shopping list by pressing '$'.²àµjQµ ²àµjúµ 3²àµjü½ ²àµj>¿ ²àµj#Æ P _²àµjÇ ,²àµj*È ²àµjË ²àµjcÍ ²àµjÆÍ ²àµjXÏ ²àµjÓ ²àµj5Õ ²àµj•Õ ²àµjŽ× ²àµjÛ ²àµjÝ ²àµjÞÝ ²àµjvß ²àµjã ²àµj¬ä ²àµjùä ²àµj¿æ ²àµj»é ²àµjâë ²àµj8ì ²àµjî ²àµjñ ²àµjçó ²àµj?ô ²àµj ö ²àµj»ø ²àµjòú ²àµj6û ²àµj ý ²àµj£ÿ ²àµjJ ,²àµj  ²àµjq ²àµjU ²àµjo ²àµj… ²àµj) B²àµj½ ²àµjÜ ²àµj ²àµjŸ ²àµj¥! ²àµjµ$ ²àµj¼' ²àµj/( ²àµj”) ²àµj¡+ ²àµjÜ, ²àµj¡- ²àµj(. ²àµjV0 ²àµj2 ,²àµjö2 ²àµjŸ6 ²àµjV8 ,²àµjš9 ²àµjØ= ²àµj~? ²àµjÉ? ²àµj²@ ²àµjðE ²àµjnG ²àµjÎG ²àµjÖH ²àµjN ²àµj’O ²àµjLP ²àµjQ ²àµj´S ²àµjPU ²àµjšU ²àµj¾V ²àµjúX ²àµj`Z ²àµj·Z ²àµj±[ ²àµj—] ²àµjà_ ,²àµjÀ` ²àµjwb ²àµjÆd B²àµjƒf ²àµjh ,²àµjÜh ²àµjîi ²àµjk ²àµj^k ²àµjl ²àµjmp ²àµj�q ²àµjõq ²àµj¬r ²àµjît ²àµjv ²àµjav ²àµjžw ²àµjµx ²àµj#z ,²àµjt{ ²àµj»| ²àµj)~ ²àµji~ ²àµjU ²àµj®� ²àµj„ ,²àµjh… ²àµji‡ ²àµj&‰ ²àµj˜‰ ²àµjùŠ ²àµjÁŽ ²àµjÑ� ²àµj2‘ ²àµj²’ ²àµjö” ²àµjò– ²àµjC— ²àµju˜ ²àµjÝš ²àµj㜠²àµjŠ� ²àµj½ž ²àµj×  ²àµjÒ¢ ²àµj)£ ²àµj­¤ ²àµjö¦ ²àµj¨ ²àµjW© ²àµj»ª ²àµjî¬ ²àµj9¯ ,²àµjl° ²àµjf² ²àµjë³ ,²àµj9µ ²àµjû¼ í      ########   #......#  ²àµjн ~ #.$....###   #@.# #...###   #..+ +.....##   #..#+#......##   #............#   #............# ²àµj|¾ …  #.....#   ##..........# ####  ##....#...# #..  ####.# ####²àµj‘à 086.2 (39.0)²àµjÿÄ ,7.2 (40²àµjÇ ²àµjKÉ Z _k - a bubbling blue potion´àµj¸@·´àµjâD         ########  #......#  #.@....###  #..#+#...###  #..+ +.....## #   #..#+### #   #.....# #   #......# #   ´àµj`E:#.......  ##..........# #####   ##....#...# #.´àµjwLµ 8.2 (1.0)  You now have enough gold to buy a scroll of torment on this level.  You can access your shopping list by pressing '$'.´àµjLM+9.2 (2´àµj°Q´àµjŽS> _You now have 116 gold pieces (gained 9).´àµjIû´àµjæû´àµjü´àµj£þ´àµj|ÿ´àµj[a'´àµjR3´àµjO n  #´àµjò þ  #......#  #..@...### 91 #..#'#...###  #..+∩+.....## # #..#+#......## #. ´àµj7 9#....# #. #....# #. #....´àµjÁ 4# # ##....# # ##....#...# #. _You open the door.´àµjäY _Found Wear's Magic Scroll Boutique.µàµj· µàµji 3µàµjZ µàµjŸ µàµjT z _  There is an open door here.µàµj» µàµj?  _µàµjà µàµjý µàµj�% uWelcome to Wear's Magic Scroll Boutique! What would you like to do?  a -  56 gold a scroll of fear (unknown)b -  84 gold 3 scrolls of identify  c -  28 gold a scroll of identify µàµj& · d -  56 gold a scroll of poison (unknown)  e -  42 gold a scroll of teleportation (owned: 2)  f -  42 gold a scroll of teleportation (owned: 2)  g -  56 gold a scroll of vulnerability (unknown) You have 116 gold pieces. µàµj-& Ø[Esc] exit[!] buy|examine itemsµàµjU& Ï[a-g] mark item for purchase [/] sort (type)µàµjy& ƒ[A-G] put item on shopping listºàµjt Ða $  After the purchase, you will have 60 gold pieces.[Enter] buy shopping list¼àµjÄ1€b $  You are short 24 gold pieces for the purchase.½àµjH/Pc $ 52¾àµjl»od $ 108 gold pieces for the purchase.¿àµjA? Ze $ f $ 92Âàµj¼ÕQg $ 248Åàµj?<Åàµj½BÅàµjuHùGurguzundir the SkirmisherCoglinHealth: 64/64 ========================Magic: 8/8========================########AC: 5Str: 13#......#EV: 11Int: 8#......###SH: 0Dex: 19Åàµj)I^#..#'#...###XL:  8 Next: 34% Place: Dungeon:5#..+@+.....## ### Noise: ---------  Time: 3593.2 (2.0)#..#+#......## #.. a) +4 sling {Kyoko}  c) +0 sling {Mariya}#............# #.. Fire: a) +4 sling {Kyoko} #............# #..#............# ##.##..........# ######. ##....#...# #...... ####.# ######...... ÅàµjfI®###.# #........ You can access your shopping list by pressing '$'. Åàµj£I•_You now have 116 gold pieces (gained 9). _You open the door. _Found Wear's Magic Scroll Boutique. _There is an open door here.  ÅàµjÆI:There is an entrance to Wear's Magic Scroll Boutique here.Åàµj ]m _You now have 116 gold pieces (gained 9).open the door. _Found Wear's Magic Scroll Boutique. _There is an open door here.  entrance to Wear's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'.Çàµj¤r3Çàµj0sÇàµj¨v'Çàµj‚wÇàµjœ{3Çàµj)|7 _You open the door.Çàµj|}Çàµj±}ÇàµjW~Çàµj€@  There is an open door here.ÇàµjN�Çàµjø� _Çàµjz‚Çàµj…Çàµj9†,ÇàµjÙ‡Çàµj”’BÇàµj“Çàµj³•Çàµjã–Çàµj*—Çàµj{—Çàµj¤™Çàµjíš,Çàµj‹œÇàµjêŸÇàµj«¡Çàµj £,Çàµja¦Çàµj-§Çàµjk§Çàµj¨Çàµj «Çàµj¬Çàµj�¬Çàµj­ÇàµjÍ´šÇàµjÚµÇàµj´·Çàµj¯¸Çàµj ¹Çàµj¹¹ÇàµjÒ¼Çàµj¿½Çàµj=¾Çàµj�¾ÇàµjSÂÇàµj¿Ã,ÇàµjíÄÇàµjJÆÇàµjÇ,ÇàµjåÇÇàµjTÊÇàµjçË,ÇàµjŠÌÇàµj~ÐÇàµj!Ò,ÇàµjÐÓÇàµj°ÖÇàµjø×ÇàµjNØÇàµjÝÙÇàµjöÛÇàµj„ÝÇàµjÞÇàµjVßÇàµjGáÇàµj"âÇàµj|âÇàµjãÇàµjÜäÇàµjæÇàµjlæÇàµjøæÇàµjéÇàµj^êÇàµj¤êÇàµj‡ëÇàµjâíÇàµj ïÇàµjjïÇàµj!ðÇàµjøñÇàµj/óÇàµj‹óÇàµj<ôÇàµjÔõÇàµjûöÇàµj~÷Çàµj øÇàµjŸùÇàµjýúÇàµj<ûÇàµjËûÇàµj^ýÇàµj¥þÇàµjäþÇàµj‹ÿÇàµjÇàµj)Çàµj©Çàµj¥ÇàµjtBÇàµjçÇàµjEÇàµj ÇàµjM ÇàµjÛ Çàµjý ÇàµjÓ Çàµj# ÇàµjŒ Çàµj9Çàµj‰ÇàµjçÇàµjXÇàµj†Çàµj5ÇàµjwÇàµjÌÇàµjÇàµj“ÇàµjõÇàµj7ÇàµjÇàµjœÇàµjàÇàµj[Çàµj³ÇàµjŠÇàµjÌÇàµjÇàµjßÇàµj2Çàµj¦ÇàµjõÇàµj] Çàµj?!Çàµj”!Çàµjw"Çàµj‡$Çàµj•%ÇàµjÙ%Çàµj"'Çàµj4*Çàµjr+ÇàµjÄ+ÇàµjQ1nÇàµjH2ÇàµjZ3ÇàµjÄ3Çàµj`4ÇàµjÑ5ÇàµjL7Çàµj¡7Çàµjr8ÇàµjV;Çàµj”=Çàµjï=ÇàµjÍ>ÇàµjuBÇàµjDÇàµjqDÇàµjaEÇàµj*GÇàµjIÇàµjeIÇàµjfJÇàµjªLÇàµjNÇàµjjNÇàµj§OÇàµj|QÇàµjSÇàµjXSÇàµj>UÇàµjeÇàµj+h,Çàµj~jÇàµjùlÇàµjônÇàµjEoÇàµjpÇàµj1rÇàµjÄs,ÇàµjÌtÇàµjwÇàµj–wÇàµjÀwÇàµj‘xÇàµj zÇàµjr{ÇàµjÃ{Çàµj2|Çàµj…}Çàµjì~Çàµj;Çàµj€ÇàµjÇ�Çàµj"ƒÇàµjxƒÇàµj”„Çàµjd†ÇàµjSˆÇàµjå‰,ÇàµjŸŒÇàµjÃŽÇàµj�Çàµj»�ÇàµjŠ“Çàµj\•Çàµj§•Çàµj_—Çàµjó™Çàµjœ,Çàµjs£nÇàµjÇ¥ÇàµjÓ§Çàµj¨Çàµjš©Çàµj”«Çàµje®,ÇàµjG¯Çàµj´ÇàµjgºXÇàµj0»Çàµj„»Çàµjñ¼Çàµjð¿Çàµj¨ÀÇàµj ÁÇàµj-ÂÇàµjyÆÇàµj5ÈÇàµjðÈÇàµjBÌ,Çàµj©Î,Çàµj”ÏÇàµjÁÑÇàµj ÓÇàµj¤ÓÇàµj=ÔÇàµjvÖÇàµj)ØÇàµjsØÇàµjcÚÇàµj×ÛÇàµjíêBÇàµjþëÇàµj«ì,Çàµj0íÇàµj‰îÇàµj¶ïÇàµjøïÇàµj�ðÇàµjòÇàµjäòÇàµj(óÇàµj”óÇàµjÄôÇàµjîõ,ÇàµjvöÇàµj¢÷Çàµjù,Çàµj¦ùÇàµjGýÇàµjòýÇàµj.þÇàµj¦þÇàµj ÇàµjÜ Çàµj! Çàµj~ Çàµj² ÇàµjG Çàµj Çàµj Çàµj Çàµjú Çàµj; Çàµjý Çàµj #................####......#####. #.....................#####...... #................###### #...... #................##...... ##..............## #......##.....##.....## #......#########################......#######.................#......@................673.2 (80.0)##################.... #.... ####### Çàµj " [ _Done exploring.ÊàµjšÖ [[?25h[?0c  Search for what [Enter for "."]? Ìàµj*� [?25l[?1cÌàµjš Ìàµjµ› •48 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:5] a +0 clubb - [D:5] a +0 flail  c - [D:5] a +0 halberd  d - [D:5] a short sword  e - [D:5] a +0 spear  f - [D:5] a +0 whip  g - [D:5] a whip (65 gold)  h - [D:5] a leather armour  i - [D:5] a +0 ring mail  j - [D:5] a robe (23 gold)  k - [D:5] a scroll labelled KEFUIXKAIGU (26 gold)  l - [D:5] a scroll labelled KEFUIXKAIGU (26 gold) Ìàµj"œ . m - [D:5] a scroll of fear (unknown) (56 gold)n - [D:5] 3 scrolls of identify (84 gold)  o - [D:5] a scroll of identify (28 gold)  p - [D:5] a scroll of identify (52 gold)  q - [D:5] 2 scrolls of immolation (208 gold)  r - [D:5] 2 scrolls of immolation (96 gold)  s - [D:5] a scroll of poison (unknown) (48 gold)  t - [D:5] a scroll of poison (unknown) (56 gold)  u - [D:5] a scroll of teleportation (42 gold)  v - [D:5] a scroll of teleportation (42 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ñàµj\Þ 8  e - [D:5] a +0 spear  fwhip  gwhip (65 gold)  hleather armour  iring mail  jrobe (23 gold)  k - [D:5] a scroll labelled KEFUIXKAIGU (26 gold)  l - [D:5] a scroll labelled KEFUIXKAIGU (26 gold) Ñàµj,ß * m - [D:5] a scroll of fear (unknown) (56 gold)n3 scrolls of identify (84 gold)  o - [D:5] a scroll of identify (28 gold)  p - [D:5] a scroll of identify (52 gold)  q - [D:5] 2 scrolls of immolation (208 gold)  r - [D:5] 2 scrolls of immolation (96 gold)  s - [D:5] a scroll of poison (unknown) (48 gold)  t - [D:5] a scroll of poison (unknown) (56 gold)  u - [D:5] a scroll of teleportation (42 gold)  v - [D:5] a scroll of teleportation (42 gold)wtorment (unknown) (114 gold)  xvulnerability (unknown) (56 gold)  y - [D:5] a clear potion (23 gold)Ñàµjfß Szpotion of curing (39Ñàµj¨ß 815%Ñàµj\„ 5Ñàµjè„ Œ q - [D:5] 2 scrolls of immolation (208 gold)  t - [D:5] a scroll of poison (unknown) (56 gold)  A - [D:5] a potion of curing (39 gold)B - [D:5] a potion of enlightenment (unknown) (65 gold)  C - [D:5] a potion of enlightenment (unknown) (65 gold)26ÒàµjÍ t - [D:5] a scroll of poison (unknown) (56 gold)  w - [D:5] a scroll of torment (unknown) (114 gold)D - [D:5] a potion of enlightenment (unknown) (65 gold)  E - [D:5] a potion of enlightenment (unknown) (65 gold)  F - [D:5] a potion of heal wounds (unknown) (104 gold)38ÒàµjŒµ¡ w - [D:5] a scroll of torment (unknown) (114 gold)  z - [D:5] a potion of curing (39 gold)  G - [D:5] a potion of heal wounds (unknown) (104 gold)H - [D:5] a potion of invisibility (unknown) (104 gold)  I - [D:5] a potion of magic (unknown) (104 gold)Òàµj*¶/50ÒàµjÁ‚  z - [D:5] a potion of curing (39 gold)  C - [D:5] a potion of enlightenment (unknown) (65 gold)  J - [D:5] a potion of resistance (130 gold)  K - [D:5] a box of beasts (1040 gold)  L - [D:5] a phantom mirror (1040 gold)61Òàµj0s C - [D:5] a potion of enlightenment (unknown) (65 gold) ÒàµjÅ0 F - [D:5] a potion of heal wounds (unknown) (104 gold)M - [D:5] Fituir's Assorted Antiques  N - [D:5] Rocvu's Distillery  O - [D:5] Wear's Magic Scroll Boutique73Òàµj³r F - [D:5] a potion of heal wounds (unknown) (104 gold)  H - [D:5] a potion of invisibility (unknown) (104 gold)P - [D:5] Weingudgh's Magic Scroll Boutique  Q - [D:5] a stone staircase leading down80ÒàµjHÒàµj�| q  H - [D:5] a potion of invisibility (unknown) (104 gold) Òàµjf} Ê I - [D:5] a potion of magic (unknown) (104 gold)R - [D:5] a stone staircase leading down4Óàµj]"‘ I - [D:5] a potion of magic (unknown) (104 gold)  L - [D:5] a phantom mirror (1040 gold)S - [D:5] a stone staircase leading down  T - [D:5] a stone staircase leading up  U - [D:5] a stone staircase leading up96ÓàµjQÿ0  L - [D:5] a phantom mirror (1040 gold)  O - [D:5] Wear's Magic Scroll BoutiqueV - [D:5] a stone staircase leading upbotÓàµjÑF š  O - [D:5] Wear's Magic Scroll Boutique  R - [D:5] a stone staircase leading downÓàµjÚZ š  R - [D:5] a stone staircase leading down  U - [D:5] a stone staircase leading upÓàµjÛø ˜  U - [D:5] a stone staircase leading up  V - [D:5] a stone staircase leading upÖàµj:¶ ›  G - [D:5] a potion of heal wounds (unknown) (104 gold)  V - [D:5] a stone staircase leading upÖàµjÅb ½  D - [D:5] a potion of enlightenment (unknown) (65 gold)  G - [D:5] a potion of heal wounds (unknown) (104 gold)ÞàµjPPÞàµj¸WÞàµj³^ø#................####......#####. Gurguzundir the Skirmisher #.....................#####...... Coglin #................###### #...... Health: 64/64 ======================== #................##...... Magic: 8/8======================== ##..............###...... AC: 5Str: 13  ##.....##.....###...... EV: 11Int: 8#########################...... SH: 0Dex: 19#######................. XL:  8 Next: 34% Place: Dungeon:5#......@................ Noise: ---------  Time: 3673.2 (0.0)##################...... a) +4 sling {Kyoko}  c) +0 sling {Mariya}Þàµj _#...... Fire: a) +4 sling {Kyoko} #######There is an entrance to Wear's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'. _You open the door. _There is an open door here. _Done exploring.  Search for what [Enter for "."]? .Þàµj6eÞàµj­eÞàµjÔiÞàµj„k. _Þàµjò<Þàµj�=Þàµj‘BÞàµjÕDF _Unknown command.ßàµj  ßàµjî IGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +4 sling (weapon) {Kyoko}  c - a +0 sling (offhand) {Mariya} ßàµjP eMissiles (go to first with ()g - 9 poisoned darts  h - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn) ßàµjw ³ d - a +0 pair of boots (worn)  f - a +0 pair of gloves (worn) Talismans (go to first with %)ßàµj¡ *e - a quill talismanãàµjˆõõ Potions:  Potions !  L - 3 potions of lignification ãàµjzöª c - 2 potions of curing  M - a potion of mutation  r - a potion of resistance3 potions of haste  B - a potion of berserk rage  f - a sedimented puce potion  k - a bubbling blue potionåàµj=’ªScroll Scroll?  s - a scroll of butterflies  d - a scroll labelled ZIVOUXKORUK  g - a scroll of fog  e - a scroll labelled SAMUBAODDU  h - a scroll labelled HENOSY HEXIO  j - a scroll labelled DOGGOEWUZE  låàµj¤’Ìcroll labelled REZUVELAS  I - a scroll of immolation  t - 2 scrolls of teleportation  o - a scroll labelled HAIL REZUWUéàµjŠ éàµj ’ éàµj,™ Ý#................####......#####. Gurguzundir the Skirmisher #.....................#####...... Coglin #................###### #...... Health: 64/64 ======================== #................##...... Magic: 8/8======================== ##..............###...... AC: 5Str: 13  ##.....##.....##éàµj�™ =#...... EV: 11Int: 8#########################...... SH: 0Dex: 19#######................. XL:  8 Next: 34% Place: Dungeon:5#......@................ Noise: ---------  Time: 3673.2 (0.0)éàµjÑ™ ]##################...... a) +4 sling {Kyoko}  c) +0 sling {Mariya}#...... Fire: a) +4 sling {Kyoko} éàµjE› c####### _You can access your shopping list by pressing '$'. _You open the door. _There is an open door here. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.éàµjñŸ éàµjØ  éàµjZ¥ éàµj§ êàµj{sêàµjtêàµjãyêàµj~|F _Unknown command.ìàµjª�ìàµjñìàµjRõD [?25h[?0c [?1051l[?1052l[?1060l[?1061l