^h  Player: Hah Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.19:38:09.ttyrec Time: (1756323489) Wed Aug 27 19:38:09 2025 ^hv [?1051l[?1052l[?1060l[?1061h^h V)0[?7h[?25l[?1c^h ^h Hah the ChopperMountain DwarfHealth: 44/45 =======================-Magic: 2/2========================AC: 10Str: 16EV: 4Int: 14^h SH: 0Dex: 8XL:  5 Next: 35% Place: Dungeon:3Noise: ---------  Time: 1617.3 (0.0)n) +1 hand axe (antimagic)^h <Cast: Kiss of Death^h* DGem (7383) ^h I...............................#........##........## +♣♣..........##..# #^h: ..........#... .#......†@..#.###..#..[..............##...........>.......#$................#O....................#.#..#.††......#.O   ogre (wandering).......#.........##.#...#.........#.................^h ^h dWelcome back, Hah the Mountain Dwarf Reaver.^h ^hg ^hj ^hq _Press ? for a list of commands and other information.^h7 ^h Inventory: 17/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn) Jewellery (go to first with "=)k - a ring of ice Scrolls (go to first with ?) ^h*  f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH Potions (go to first with !)  a - a bubbling blue potion  b - a glowing green potion ^hy c - a fizzy amethyst potion  d - a blue potion  e - an orange potion  h - 3 potions of curing  i - a bubbling black potion  j - 3 cyan potions  p - a golden potion^hW  g - a scroll labelled LUPTUMECZO^h  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU^h  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS^h4  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH^h ^h0^h4^h<9Hah the Chopper...........Mountain Dwarf..........Health: 44/45 =======================-..........Magic: 2/2========================#........#AC: 10^h<gStr: 16#........## +♣♣EV: 4Int: 14..........##..# #SH: 0^h<Dex: 8..........#... .#XL:  5 Next: 35% Place: Dungeon:3^h=......†@..#.###..#Noise: ---------  Time: 1617.3 (0.0)..[..............##^h:=n) +1 hand axe (antimagic)...........>.......Cast: Kiss of Death^h[=#$................#Gem (7383) O..................^hy=..#.#..#.††......#.^h=pO   ogre (wandering).......#.........##.#...#.........#^h=^.................Welcome back, Hah the Mountain Dwarf Reaver. ^h=_Press ? for a list of commands and other information.^hD^hE^hK^hL^hX2# ... .. #.# ### +♣♣ .##..# # .^h2!.@.#... .# ......†...#.###..# ..[.....## ...>....... #$^h2#O............^h2..#.#..#.††#........#.^h3g.##.#...##^h5^hS>O.O   ogre (wandering)^h?5=8.3 (12 _^hD^hG^h y #... ### +♣♣ #..# ....#... ....†...#.###..# [......##..>.......#O.....#.................#.#..#.††......#.....^h ^h O$O^h `91^h ^h ^hd p[# #♣.#.. ### +♣♣ #..# ....#... ....†...#.###..# [......##..O>.......#$......#................#.#..#.††.^h G.O^h a200^h% ^h _Found a ring mail.^hJ ##..#.[#.# #♣ ..+ .# ..# #.#  # +♣♣  .##..# # ..........#... .# ......†...#.###.. ..[.## ...O>....... #$......# .............^hq ^hD @O.^h a179^h? ^h ^h1 #########. ##..##.[##.###♣#..+#.#..##.##  # +♣♣ #.##..# #.....#... .#^h.....†...#.###..#..[.O......##.>....... #$#^hA^h<O..^h|=28^h^h ^h;L#######.. ##.[## #.# #.#♣ #.+#.# #.. ^he<A##.## ## +♣♣ ###..##.....#... .# ......O†...#.###..##..[^h<x......###...>^h>^hF<O..^hG`37^hN^hT^h(#######.. ##.[## #.# #.#♣ #.+#.#♣#.. ##.## ## +♣♣#....##..# # ......O....#... .#.......†...#.###..##..[.....##^h.^h4?O.^h<5`46^h:^h<^h  #########. ##.. #.[## #♣.+♣..#^h # #........## +♣♣ #.....O....##..# ....#... .......†...#.###..#^hܭ ^h ?O.^h| `55^hH ^hz ^h ^hh ^h^h^hl ## #########. ##.. #.[## #♣.+♣..##........##  #....O...## +♣♣##..# ....#... ^h^h ?O.^h`64^h ^h9 ^h ##### #########.(.. ##...♣#.[## #♣.+♣..........#O..## ### +♣♣##..# ^hW^h <O..^h`73^ho ^ho  _Found 8 stones.^h  ##############.(.......♣##.[##♣#..# #..#♣ #...+#...#♣^h? #.......O..###.#### +♣♣^h ^h <O..^h `82^h ^h ^h ################@(........♣+♣♣♣+♣##.[##♣#..# #...#♣#....+#.O..#♣#..........###.##^hJ^h`91^hN^h^h###################.(.............@.♣+♣♣♣+♣[##♣  #....# #..#♣ #.O..+ #...#♣O   ogre^h #....# ##........## #.## +♣♣^hɜ^h:O.^hpa300^h-^hΪ^h ^h Inventory: 17/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn) Jewellery (go to first with "=)k - a ring of ice Scrolls (go to first with ?) ^h  f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH Potions (go to first with !)  a - a bubbling blue potion ^h b - a glowing green potion  c - a fizzy amethyst potion  d - a blue potion  e - an orange potion  h - 3 potions of curing ^h2 o i - a bubbling black potion  j - 3 cyan potions  p - a golden potion^hwX  m - 2 scrolls labelled KOTEGICHYS^h(  m - 2 scrolls labelled KOTEGICHYS  a - a bubbling blue potion^h ^hR^hHah the ChopperMountain DwarfHealth: 45/45 ========================Magic: 2/2========================AC: 10Str: 16EV: 4Int: 14#########SH: 0Dex: 8#########.(......XL:  5 Next: 35% Place: Dungeon:3##.......@.♣+♣♣♣+♣Noise: ---------  Time: 1630.3 (0.0)##.[......##♣n) +1 hand axe (antimagic)#..........#Cast: Kiss of Death#........O.#♣Gem (7370) #...........+#..........#♣O   ogre#..........###........###........## +♣♣Welcome back, Hah the Mountain Dwarf Reaver. ^hl[40m_Press ? for a list of commands and other information. _Found a ring mail. _Found 8 stones.^hR%^h%^he-^h{/^h^hm^h%^hT _An ogre is nearby!^h?] ^hkc Inventory: 17/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn) Jewellery (go to first with "=)^hc Ck - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS ^hc o - a scroll labelled BAURIPH EZXOOM HUGH Potions (go to first with !)  a - a bubbling blue potion ^hd [ b - a glowing green potion  c - a fizzy amethyst potion  d - a blue potion ^h6d o e - an orange potion  h - 3 potions of curing  i - a bubbling black potion ^hUd C j - 3 cyan potions  p - a golden potion^h^h^h,Hah the ChopperMountain DwarfHealth: 45/45 ========================Magic: 2/2========================AC: 10Str: 16EV: 4Int: 14^h#########SH: 0Dex: 8#########.(......XL:  5 Next: 35% Place: Dungeon:3##.......@.♣+♣♣♣+♣Noise: ---------  Time: 1630.3 (0.0)^h_##.[......##♣^hκn) +1 hand axe (antimagic)#..........#^htCast: Kiss of Death#........O.#♣^h.Gem (7370) ^h"}#...........+#..........#♣^h]O   ogre#..........###........##^h#........## +♣♣Welcome back, Hah the Mountain Dwarf Reaver. _Press ? for a list of commands and other information. ^hƻv_Found a ring mail. _Found 8 stones. _An ogre is nearby!^h^hK^h:^h^h Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 36% 1 Select a spell to describe[!]/[I] toggle spell headers^h^Er Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 36%  Power: 20% ^hEDamage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.^hW Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 36% 1 ^h8XSelect a spell to describe[!]/[I] toggle spell headers^h^h,^h Hah the ChopperMountain DwarfHealth: 45/45 ========================Magic: 2/2========================AC: 10Str: 16EV: 4^h Int: 14#########SH: 0Dex: 8#########.(......XL:  5 Next: 35% Place: Dungeon:3^h[ ##.......@.♣+♣♣♣+♣Noise: ---------  Time: 1630.3 (0.0)##.[......##♣n) +1 hand axe (antimagic)#..........#^h Cast: Kiss of Death#........O.#♣Gem (7370) ^h }#...........+#..........#♣^h O   ogre#..........#^h m##........###........## +♣♣^h Welcome back, Hah the Mountain Dwarf Reaver. _Press ? for a list of commands and other information. ^h% `_Found a ring mail. _Found 8 stones. _An ogre is nearby!^hP ^h ^h ^hJ ^he ^h Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 36% 1 Select a spell to describe[!]/[I] toggle spell headers^h ^hHah the ChopperMountain DwarfHealth: 45/45 ========================Magic: 2/2========================AC: 10Str: 16EV: 4Int: 14#########SH: 0Dex: 8#########.(......^hԨ3XL:  5 Next: 35% Place: Dungeon:3##.......@.♣+♣♣♣+♣Noise: ---------  Time: 1630.3 (0.0)##.[......##♣n) +1 hand axe (antimagic)^hW}#..........#Cast: Kiss of Death#........O.#♣Gem (7370) #...........+#..........#♣O   ogre#..........###........###........## +♣♣^hWelcome back, Hah the Mountain Dwarf Reaver. _Press ? for a list of commands and other information. _Found a ring mail. _Found 8 stones. ^hG_An ogre is nearby!^h5^h^h۷^h^h= ^h /.^h m1.3 (169 _^hA ^hI ^h#^hOOO   ogre^h->2Kiss of Death^h:8^hm^h^hq  Casting: Kiss of Death (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hD   Hah the Chopper  Mountain Dwarf  Health: 45/45 ======================== ^h[E M Magic: 1/2============------------  AC: 10Str: 16  EV: 4Int: 14 #########  SH: 0Dex: 8 ^hE G#########.(......  XL:  5 Next: 35% Place: Dungeon:3 ##.......@.♣+♣♣♣+♣  Noise: ---------  Time: 1632.3 (0.0) ##.[.....O##♣ n) +1 hand axe (antimagic) #..........# Cast: Kiss of Death #..........#♣^h G  Gem (7368)  #...........+ #..........#♣ O   ogre #..........# ##........## #........## +♣♣ _An ogre is nearby!Casting: Kiss of Death (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kiss of Death (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (100% to hit)^hv'Hah the ChopperMountain DwarfHealth: 45/45 ========================Magic: 1/2============------------AC: 10Str: 16EV: 4Int: 14#########SH: 0Dex: 8#########.(......XL:  5 Next: 35% Place: Dungeon:3##.......@.♣+♣♣♣+♣^hvNoise: ---------  Time: 1632.3 (0.0)##.[.....O##♣n) +1 hand axe (antimagic)#..........#Cast: Kiss of Death#..........#♣Gem (7368) #...........+#..........#♣^hwO   ogre (drained)#..........#^h?wm##........###........## +♣♣^hawCasting: Kiss of Death (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hwAiming: Kiss of Death (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line^hwAim: an ogre, wielding a +0 giant spiked club (100% to hit)  The fragment of death hits the ogre! The ogre is drained!^honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kiss of Death (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (100% to hit)  The fragment of death hits the ogre! The ogre is drained!  The ogre is heavily wounded.^hP: 38/38 (45)P: 1/2 =3.3 (1Drain Gem (7367) ^h4 ^h  _You feel drained. The ogre barely misses you.^hp  You hit the ogre.  The ogre is severely wounded.^hr25---------=4.4 (1.16^hw^hzD _The ogre hits you with a +0 giant spiked club!^h^  You barely miss the ogre.^hgj-5.55^h^h ] _The ogre is severely wounded.^h  You hit the ogre but do no damage.The ogre is severely wounded.^hC 6=---------6.64^h5 ^h?  ^hl C_The ogre barely misses you.^h>  You hit the ogre.  The ogre is almost dead.^h?b7.73^h=F^hHQ _The ogre barely misses you.^hq<  _The ogre barely misses you.  You hit the ogre.  The ogre is almost dead. _The ogre barely misses you.You hit the ogre.  The ogre is almost dead.8.82^hA ^hnD S  You hit the ogre.  The ogre is almost dead. _The ogre barely misses you.  You hit the ogre.  The ogre is almost dead. _The ogre barely misses you.^hLThe ogre is almost dead. _The ogre barely misses you.  You hit the ogre.  The ogre is almost dead. _The ogre barely misses you.  You hit the ogre.^h2)^h7/44--1989.9Kiss of DeathDrain 1 ^hhS_The ogre barely misses you.  You hit the ogre.  The ogre is almost dead. _The ogre barely misses you.  You hit the ogre. _You kill the ogre!^h^h.g _Your Armour skill increases to level 2!^h}3^h{^h^hI0 _^h59^hX8^h@^h98^h`=-7^h^h^hm 2============-w   dart slug (wandering)w^h-Magic restored.^hU.43.9 (4.0^hE-4.9 (5^hҝ:6^hz^hΩ\ _A dart slug comes into view.^h{A^hA^hH^hJ^ _You are too injured to fight recklessly!^hhx^hx^h<t _You are too injured to fight recklessly!^h1 "##################.(...............♣+♣♣♣+♣[##♣  #..........# #..#♣ #...+ #..#♣ #..#^hi2 B ##...w....## #........## +♣♣..##..# #^h4 ^h$; Uww.^h; l5.9 (15 _^h@ ^h2D z _You see here a +0 giant spiked club.^h ##################.(...............♣+♣♣♣+♣[.....)##♣  #....# #.#♣ #..+ ##♣ #....w.....#^h  ##...# #.## +♣♣..##..# # .#....#^h ^h >w...^h3 g64 _^hh ^h- ^hm##################.(...............♣+♣♣♣+♣[.....)##♣  #..........# #.#♣ #..+ #.....w....#♣ #..........# #### #.## +♣♣..##..# # .#....# †...#.###^h ..#^hʕ^h9=============73^h1^h&^h[ (##################.(...............♣+♣♣♣+♣[.....)##♣  #..........# #.#♣ #..+ #.....w....#♣ #..........# ### #.## +♣♣..##..# #.^h1 .#....#†...#.###..# #..[..............##^hU ^h' =8Kiss of Death2^hM ^h% A _The dart slug bites you but does no damage.^ha  You hit the dart slug.  The dart slug is severely wounded.^hgt  The dart slug launches a dart at you.^hv91^h^hj@ _The slug dart hits you but does no damage.^hE;  You hit the dart slug.^h 2.^h;^hSHah the ChopperMountain Dwarf#########HP: 29/44 (45) ===============---------#########.(......MP: 2/2========================##.........♣+♣♣♣+♣AC: 11Str: 16##.[.....)##♣EV: 4Int: 14#..........#SH: 0Dex: 8#..........#♣^h1XL:  5 Next: 100% Place: Dungeon:3#.....@.....+Noise: =--------  Time: 1650.9 (1.0)#..........#♣n) +1 hand axe (antimagic)#..........#Cast: Kiss of Death##........##Drain Gem (7350) ^h{#........## +♣♣#..........##..# #............#... .#........†...#.###..##..[..............## _The dart slug bites you but does no damage.  You hit the dart slug.  The dart slug is severely wounded.^hThe dart slug launches a dart at you. _The slug dart hits you but does no damage.  You hit the dart slug.^h8 _You kill the dart slug!You have reached level 6!^h%/  --more--^h34/50 (51=3/36 0% Kiss of Death^h^h4 _^h3^h^h^h `49 _^h ^h, B8^h^hT^hB7^h^h|5=6^h^h|^h:5^h2^h?^h}:4^h8!^h#^h)$s36=3^h%^h(^h(B2^h*^h-^hE-B1^h.^h,2X0^h3^hu6^h6s7=39^h9^h<X8^hP?^hBX7^hgD^hFX6^hH^hK^hKp8=5^hM^hPX4^hR^hUX3^hlW^h\^h]#9^h]M=2^hr_^h%bX1^h:c^hdX0^he^hKgY29^hZh^hi^h!jq40=8^hj^hCl^hllB7^hEm^h o^h-oB6^h1p^heq^hqp1=5^hs^hu^h!vB4^hw^hzX3^hW|^h3X2^h^h2=1^hÃ^hӅX0^h^hY19^h^h3=8^hO^hX7^h^hX6^h͔^heX5^ht^h!4=4^h{^hX3^h^h.X2^hݢ^huX1^hl^h^hp5=0^h^hhY09^hh^hZX8^h ^hf^hi6=7^hH^hٻX6^h^h(X5^h^hX4^h^hd^hi7=3^hu^h^h:2^h^h3X1^h^h8=0^h^hZ299^h^hX8^h^h_X7^h^h99^hM=6^hB^hX5^hp^hX4^h^h^hq50=3^h^h1 _HP restored.^hX2^h^h) ^h X1^hP^h~^h^h8B0^h^h^h"=898^hM#^h%^h (X7^h)^h+^hS-^hy-B6^h.^h1^hJ3X5^h4^h;4^hh>^hMAX3^h^h3 . #..........#..#####........##...##........## +♣♣.#..........##..# #..##............#... .#............†...#.###..#..####..[..............#. #...........>...... ##...........-..............^h ..#.#..#.††......#.....#.........#.....###.#...#.........##.### ................ # ...$#...........^h   ..........##...#  ^h |.#.#.#.# .#.. ^h 717.9 (67.0)  You now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  You can access your shopping list by pressing '$'.^h-8.9 (682^h^h? _You now have 109 gold pieces (gained 10).^h^h^hE^h^h^hX1^hi079^h ..##............#... .#............†...#.###..#..####..[..............##.. #...........>....... ....##.................# ......................... ........#.#..#.††......#. .............#.........# .....###.#.@.#.........# #.### # #$#...........# ..##...# ##.......#.#.#.# .#..^h..............# o   orc (asleep).......## . .$#.o.... .. ^hV  21.9 (3.0)  An orc comes into view. It is wielding a +0 vampiric hand axe.^hD oo 2 orcsooThe orc shouts! You hear a shout! x2^hn==2.9 (48^h.^hEq _An orc comes into view. It is wielding a +0 club.^h^hShopping list: 3 items, total cost 343 gold pieces  a - [D:1] 105 gold a scroll of enchant weapon (unknown)b - [D:1] 105 gold a scroll of revelation (unknown) ^h c - [D:1] 133 gold a scroll of brand weapon (unknown) You have 109 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit^h^h^h&Z..##............#... .#Hah the Chopper............†...#.###..#Mountain Dwarf^h (..####..[..............##HP: 50/50 (51) ========================.. #...........>.......MP: 3/3========================....##.................#AC: 11Str: 16.........................EV: 4Int: 14........#.#..#.††......#.SH: 0Dex: 8.............#.........#XL:  6 Next:  0% Place: Dungeon:3.....###.#.@.#.........#Noise: ==-------  Time: 1722.9 (0.0)#.###....................n) +1 hand axe (antimagic)# #......$#...........#Cast: Kiss of Death[1^h7(2;9H...............##...#Drain Gem (7278) ##.......#.#.#.# .#................#oo 2 orcs^h](C...o...## . .$.#.o......  scroll of revelation on D:1.  ^h(^You can access your shopping list by pressing '$'. _You now have 109 gold pieces (gained 10).  An orc comes into view. It is wielding a +0 vampiric hand axe.The orc shouts! You hear a shout! x2 _An orc comes into view. It is wielding a +0 club.^h.3^h5^h7^h/ #.###..# # ..##.....#... .# ............†...#.###..# ..####..[.....## .. #.....> ##...# ................... .#.#..#.††#.............@#.# .....###.#...#.........# #.###.................... # #^h0$#.................##...####.#.#.# .#..   orc..............#...o...##.. .$.#.o......^h2^h3^h;o 2 orcsoo..^h<n--3.9 (17^hE^hrH^hzj...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[.......##.. #...>....... ....##.................#................^hn{3...#.#.@#.††...........###.#...## .###...........# #......$#...........#^h{........##...#   orc##.......#.#.#.# .#....o.........#..o....##.. .$^h?~^h9^hpo 2 orcsoo..^h{--46^hb^hϔ^h ..#####.## ...### +♣♣  #.#.##..# # ..##.....#... .# ............†...#.###.. ..####..[.## >....... ....### ...........@............. #.#..#.††......#. .............#.........#^h e .....###.#...#.........# #.###...........# #......$#...........#   orc ...............##...###...o...#.#.#.# .#.. ...o..........#^h ^h ^h.6 .o 2 orcsoo..55^hs$ #....##### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[......##.. #.>^h . ....###.............#.#..#.††..........#.........###.#...#.........#.###....................   orc# #......$#...........#^h=......o........##...###..o....#.#.#.# .#..^h^h^ho 2 orcsoo..^hG`64^h^hw^huW ♣ #....##### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[......##.. #.>. ....###..........^h9X#.#..#.††.........#.......###.#...#...#    orc.###..............# #.....o$#...........#.....o.........##...#^hYZ^h[^heo 2 orcsoo..^h!f`73^hn^ho^ho .+ ##♣ #....##### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[......##.. #.>. ....###...........#.#..#.††.........#.   orc.....###.#...#..#^h.###.....o......# #....o.$#...........#^h۶^h^h2o 2 orcso.^h`82^h^h;^h7P #.#♣ #.+  #.#♣. #..# ..#####.## ...### +♣♣  #.###..# # ..##^hP ....#... .# ..........#.###..# ..####..[.....## .. #..> ### ............#.#..#.††#.^h:Q    orc.............#.........#^hbQ .....###.#o..#..##.###.....o...^hS ^hT ^h&] o 2 orcso.^h%^ `91^he ^hi p _You see here a rat corpse.^hm #♣.+ #♣ #....##### ...#### +♣♣  #.##..# ##^hnX.. ..........†...#.###..# ####..[......##.. #.>. ....###..........   orc^hXn#.#..#.††.......o.....###.#o..#^h}n!#^hp^hq^hzyo 2 orcsoo..^h {h300 _^h%^h^h!#.[.....)##♣ #♣.+ #♣ #..#..##### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[......##.. #.>.^h ....###   orc..........#.#.o#.††......o^h^h^ho 2 orcsoo..^ha169^h^hL^hD  ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #..#..##### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..# ####..[......##.. #.>.......   orc ....##......#.......o.....#.#o.#.††.^h ^hk ^h~ o 2 orcso.28^hk ^hu ^hY S #########.(...... ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #..#..### ...#### +♣♣  #.##..# ##....#... ..........†...#.###..#####..[......##   orc.. #...........>....... ....##.....#^hjZ ,....o.....^h[ ^h\ ^hf o 2 orcso.^h g `37^hp ^ht ^h<' ######### #########.(...... ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #..#..##### ...#### +♣♣  #.#^hǬz#..# ##....#... ..........†...#.###..#    orc####..[..............##.. #.>....... ....##.....o#^h4^h^ho 2 orcso.^h`46^h^h]^h<R ######### #########.(...... ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #....##### ...#### +♣♣  #.###..# ##....#...    orc..........†...#.###..#####..[......##.. #......o....>.^hG>^h#?^hFo 2 orcso.^hG`55^hO^hQ^hJ ######### #########.(...... ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #....##### ...#### +♣♣ #.###..#    orc##....#... .......#.###..^hRs#####..[...o..........##^h۶^h^ho 2 orcso.^h`64^h^he^h8` ######### #########.(...... ##.........♣+♣♣♣+♣#.[.....)##♣ #♣.+ ♣ #....#####...#### +♣♣    orc #.#....##..# ##.. ..........o...#.###..#^h^h^h]o 2 orcsoo.†^h`73^h ^h ^h}. ^h. ^h8 Eoo..^h[9 `82^hA ^h2C ^h ^hc^h`^h@oo..^h`91^h^h^hP^h^hEoo..^ha400^hh^h^hg^h^h Eoo..^ha159^h^h^h ^h ^h Eoo..^ht x2Kiss of Death8^hҸ ^hɺ ^h 5  You hit the orc.^h o.  The orc is moderately wounded.^hh=37^h^h: _The orc hits you but does no damage.^hu7  You slash the orc!^h0 )   orcYou kill the orc!^hۃg5.0 (1.15^h^hK _You hit the orc. The orc hits you but does no damage.^h   You hit the orc but do no damage.The orc is moderately wounded.^h 49-604^h^h6 _The orc hits you with a +0 club.^h  You closely miss the orc.The orc is moderately wounded.^hg7.1 (1.13^hc^h: _The orc hits you but does no damage.^h) ^h,/ You hit the orc.^h6D)^hY:T50=1^h:i8.2Kiss of Death2^hB^hEG _You kill the orc!^hx 3^hT ^h H _No target in view!^hl3^h^h^h  ##################.(......##.........♣+♣♣♣+♣##.[.....)##♣ ..........# ....#♣^hY)@....+.....#♣. .######.......†...#..####..[..............##^h (0.0^h t-9.2 (11 _^h  ^h"  Things that are here: _a +0 vampiric hand axe; a +0 scale mail; an orc corpse^h ^h |Inventory: 17/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn) Jewellery (go to first with "=)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH ^hP Potions (go to first with !)  a - a bubbling blue potion  b - a glowing green potion  c - a fizzy amethyst potion  d - a blue potion  e - an orange potion  h - 3 potions of curing  i - a bubbling black potion  j - 3 cyan potions  p - a golden potion^h ^h ^h Hah the ChopperMountain Dwarf#########HP: 50/50 (51) ========================#########.(......MP: 3/3========================^hD ##.........♣+♣♣♣+♣AC: 11Str: 16##.[.....)##♣EV: 4Int: 14#..........#SH: 0^hg Dex: 8#..........#♣XL:  6 Next:  1% Place: Dungeon:3^h #.....)@....+Noise: ---------  Time: 1749.2 (0.0)^h #..........#♣n) +1 hand axe (antimagic). #..........#^hֱ lCast: Kiss of Death..#####........##^h Drain Gem (7251) ...##........## +♣♣^h #.#..........##..# #..##............#... .#^h@ ............†...#.###..#..####..[..............## ^hf X_The orc hits you but does no damage.  You hit the orc. ^h m_You kill the orc! _No target in view!  Things that are here: ^h _a +0 vampiric hand axe; a +0 scale mail; an orc corpse^h۸ ^h ^hֿ ^h ^hh3^h^h2^hl^hO_0 _^h ^h^hC49^h^hw^hX8^h"^hV&^hP(^ha/##.........♣+♣♣♣+♣##.[.....)##♣#..........# #..........#♣ .....))....+  #..........#♣^h/. #..........#..######...##....@...## +♣♣#.#.##..# # ..##.^h/.#... .# ......†...#.###..#^h0..####..[..............##.. #..>.......^hE0o   orc (wandering) ....##.........#^hp0 ..........o.............. ........#.#..#.††......#.^h0^h6:,52.2 (3^hx:O3.2 (47^h:^h&@^hGu _An orc comes into view. It is wielding a +0 hand axe.^hN##.[.....)##♣ ..........# ♣))....+.....#♣......# .#####........## ...##........## +♣♣ #.#..##..# #..##..... ...^h†...#.###.####..[..............## #...>....... ....##.#^hX..........o.^h...#.#..#.††#.....#...^h#^h`oo.^hwe4.2 (16^h^h^h<$..........# ♣))....+.....#♣. .#####^hw$## ...## +♣♣ #.#..##..# #^h$d..##..... ...^h$†...#.###.####..[..............## #...^h$9>.......^h$ ....##....o......#.............^h%....#.#..#.††#.........#...^h>%7###.#^h/'^h0<o.^h1`55^hM=^h?^hw♣))....+.....#♣^hw.# .####### ...#^hCx}# +♣♣ #.#..##..# #..##..... ...†...#.###.^hx####..[..............## #.....o.....>....... ....##...........#........^hx....#.#..#.††#^hxO.....#...^h yu###.##.###...........^h'{^h<o.^hx6Kiss of Death4^h^h֋^h/ ^h h=73^hH ^h s _You barely miss the orc. The orc hits you but does no damage.^hJ ^hK J82^h8K ^h T ^hV t _You closely miss the orc. The orc hits you but does no damage.^h^hU49-9^h:1^h^h| _You hit the orc but do no damage. The orc hits you with a +0 hand axe.^h   You hit the orc.  The orc is heavily wounded.^hy a600^h^hT _The orc completely misses you.^h;5  You hit the orc.^hHD)^hLO-21.3 (1.1^hL_Kiss of Death39^h V^hRYG _You kill the orc!^h _No target in view!^h 3^h ^h, ^hr 50=8 _^h ^hy ^h B7^h ^h d  Things that are here:  a +0 hand axe; a +0 leather armour^hʯ ^h A6 _^h ^h ^hl ^h :5^hu ^hض ^hI ^hp T=4^hu ^h ^h} ^h B3^h ^hC ^h ^h B2^h ^h_ ^h ^h B1^h ^hY ^h ^h :0^h ^hY ^h Y29^hK ^h ^h :8^h ^h M _You now have 115 gold pieces (gained 6).^h ^h" B7^h ^h ^h ^h B6^hy ^h ^h n5^h- ^h X4^h ^h( ^h\  ........#.#..#.††......#. .............#.........# .....###.#...#.........# #.###.................... # #.......#...........#^h ...............##...# ##.......#.#.#.# .#.. ..............##.# .......##...@$...# -76.3 (15.0)^h #...... #+##....## #.###.. .....# ^h *.. #.# ###....#  .. ∩..  ^h %#.≈≈ ....... .#.≈# .#..!^h g ###+# .. ^h ^h j-7.3 (163^h1 ^h ^hY B _Found Qabali Moho's Antique Armour Emporium.^hp&3^h&'^hi)^h+^h/21^h?6N _You now have 128 gold pieces (gained 13).^h8X0^hB9^h:^h@a###.#...#.........## ##.............  #.......#...........# .........##...# #.......#.#.#.# .#..  .......##.#  .......##........#  #...... #+##....##  ^hu@#.###...≈.#....@# 80.3 (3.0)  .. #.#≈≈.###....#  ..+..∩..+......  ###.≈≈#.......<..#.≈##.#..!.....###+# ....^h@g ........## .....##... ^hpF^hhGf1.3 (419^hK^hM9 _Found a stone staircase leading up.^h 8^h9 ,^h ^h :7^hK ^h ^hI ^h B6^h ^hq ^h; ^hw B5^h"^h9  .....#.#.#.# .#.. ..##.# ......##........# ^hx _ #+## . .###...≈.#.....## .. . #.#≈≈.###....#####...  ^h  ..+..∩..+............  ^h # ###.≈≈#.......<##..  ..#.≈##.#..@......#^h-  ###+#.............# ..........##.... ......##... ..#. ...... ..... .# ..?.. ###.## #.... .#^hv @... .$^h&5^he6.3 (54^h;^hZ _r - a viscous white potion^h3^h^h^hX3^hP _Found 12 gold pieces.^hX2^h^h]^hc^hB1^h^h...##...# #.#.#.# .#.. #....##.# .#.##........# ..... #+##....## #.. #...≈.#.....## ...$ #.#≈≈.###....##### ..+..∩..+.............^h"###.≈≈#.......@##.. 9.3 (3..#.≈##.#...# ###+#.^h ..# ....##...... ^h04......##... ..#.......... ........#...^hX..?...###.###.###.^h.....# .# .#....$^hI^h^^ha _There is a stone staircase leading up here.^h gA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.^hL^hY..........##...#Hah the Chopper ....#.#.#.# .#..#Mountain Dwarf ..........##.#.#.HP: 50/50 (51) ======================== ...##........#^h`Y....MP: 3/3======================== ... #+##....## #....AC: 11Str: 16 ^hYG#...≈.#.....## ...$..EV: 4Int: 14 #.#≈≈.###....#####......^hYSH: 0Dex: 8 ..+..∩..+...............^hYXL:  6 Next:  2% Place: Dungeon:3###.≈≈#.......@##..^hZNoise: ---------  Time: 1789.3 (3.0)..#.≈##.#.........#^hb^hUh^hkm90.3 (10 _^hn^h  #...#  #...  #...  #.. ^h O #..  ######.####### ##....!#2 .......@......#^h  ##.#.##.......# ^h r........# ##.......#^h?  #.......# #.......#^hc u ......### #...^h 3..# ^hr ^h^hSh1.1 (1.809^hY^h[\y _You climb upwards.  Found a bubbling emerald potion. ^h\U_There is a stone staircase leading down here.^h3^h^hO^h^h]_8 _^h  #### #...# #...# #...# #...# #... ^h n ######.####### ##.#........>......#.##.#.##^h .## #. ..#^h . ##.#.# #^h" .##. #.......#. ......###^hB %#.....#^hJ,20^he3.1 (27^h:^hG] _s - a bubbling emerald potion^h% 3^h ^h ^h8y#####...# #...# #...# #...# #...^hl######.#######.[##............#...>......#0##.#.##.#^h # #. ........# ..##.......### #....##. #.....# . ......#^hj##. #.....# ^h^h e4.1 (16^hM ^h - _Found a leather armour.^h^h^h^h^hB^hn5^hv ^h B4^h!^h$^h8+ ...# #...# #...# #...^ho+c######.#######..[##............#..........>......#...##.#.##.#^h+ # #@...#l.....##^h+.#....#.####.......#^h+.. #. #.......# ......###.. #.....# ^h+l   frilled lizard (asleep).....^hc0~ 6.1 (2  A frilled lizard comes into view.^h6f.ll^hU7e7.1 (33^h=^h?8 _The frilled lizard hisses angrily.^hf  #...#  #...#  #...#  #... ^hg  ######.  ..[##............#  ....>......#  #.##.......#  # #@.........#  ...l....##.......#  ....#.####.......#  .. #. #.......#  .   ..   .. ...^hq #...#  #...#  #...#  #...  ######.  ..[##............#  ....>......#  #.##.......#  # #@.........#  ...l....##.......#  ....#.####.......#  ^h.. #. #.......#  .  ..   .. ... ^hI^h^h ^hwe _A frilled lizard is nearby!^h #...# #...# #...######.#######..[##............# ..........>......##...##.#.##.......##...##.#...##...l..@.##.......##....#.####.......##.. #. #.......## .. ......###.. #.....##. .#.##....^h^h>.l^h l8.1 (12 _^h8^hR^h5W #...# #...# #... ######.# ..[##............# ..........>......# #...##.#.##.# #...##.#.# #....l@..##.# #....#.####^hW.# #..g #.# #.# #.. ... ......###... ...# #.....#.. ..#.#g   goblin (wandering). ...#.#l   frilled lizard ##.....^h&c  A goblin comes into view. It is wielding a +1 dagger of holy wrath.The goblin shouts!^h......# #...##.#.##.# #...##.#.# #...g@...##.# #....#.####.# #....#.# #.# #..h.... ......### ........## #.....#.....#.#h   jackal......#.#g   goblin (launcher)...##...^hW\ h.The goblin unwields a +0 sling.  The goblin wields a +1 dagger of holy wrath.--30Kiss of Death7^h \^h_ _It softly glows with a divine radiance! The goblin hits you but does no damage._You see here a frilled lizard corpse.^hc^hl h.  You closely miss the goblin. The jackal bites you.^hmK-----4^hm:6^ht^hw= _The goblin hits you but does no damage.^h"z  You barely miss the goblin. You barely miss the jackal.The jackal bites you but does no damage.^hzg5.5 (1.15^hX^h= _The goblin hits you but does no damage.^h :  You slash the goblin!^hjt  You kill the goblin!You hit the jackal.^h^$†^h%X360Kiss of Death^hc:4^h!^hd#J _You kill the jackal!^h^h^h`^hIH _No target in view!^h; ^h*< ^hB ^hD H _No target in view!^h ^h ^h@ ^h H _No target in view!^h4x3^hy^h|^h}I3 _^h^hȁ^h66=^h':2^hH^h:X1^h^h0X0^h^hx97^hN=89^hG^hKX8^h$^h^hޒ:7^h^h*X6^h^h^hؙi8=5^ho^h^hכB4^h^h^hB3^h^h-X2^h0^h^h_p9=1^hV^h^h:0^hx^h^h,C79^h^h^h5^hXj50=8^h^h&-^hý  #...#.. #...####. #...^h]#... ######.# ###..[##...# ............>......# #...##.#.##^h-.# #...##.#.#^hN #...@†...##.#^hw  #...†#.####.# #....#.# #^h.# #....... ......### ........## #.....#^hʾ .#.#.#.#^hQ.##..... _HP restored.^h0226.0)^h<j-3.5 (177^h[^h^h _No target in view! _HP restored.  You now have enough gold to buy a scroll of brand weapon on D:1.  You can access your shopping list by pressing '$'.  You now have 147 gold pieces (gained 19).  Things that are here:^hf4.5 (186^h^h[ _a +1 dagger of holy wrath; a +0 sling^h 3^h ^h ^hњ ^h X5^h% j  You see here a frilled lizard corpse.^hѠ ^hN [=4 _^h ^hs ^h X3^h ^hޮ ^h ^hR B2^h ^hZ ^hW ^h :1^hڹ ^h6 ^h ^h7 ,0^hZ ^h ^hW ^h] ^h C69^h ^hN ^h B8^h ^hu ^h ^h ^hS :7^h ^hF ^h ^hJ B6^hk ^h ^hl ^h B5^h ^hX ^h ^h B4^h! ^h ^h ^h B3^h ^hv ^h F#...##.#..........# #...)†...##.......# #...†#.####.......# ^h Z#....#.####.......# #...............### ........####.....# ^h .......#.# #.....# ........#.####.....# ....##.......@.....# ^hm . #....#.###....# #..... ....# .... ##### ...w# w   ribbon worm (asleep) ^h -37.5 (13^h w.w^h ,8.5 (14^h :2^hs ^he H _A ribbon worm comes into view.^h ^hZ/   #...)†...##.......#  #...†#.####.......#  .####.......#  ..........###  .....#   #.....#  ..#.####.....#  .......@.....#  . #....#.###....#  #..... ....#  .... #####  .w. .#^hU[3^hQ   #...)†...##.......#  #...†#.####.......#  ^h/O.####.......#  ..........###  .....#  ^h] #.....#  ..#.####.....#  .......@.....#  ^h. #....#.###....#  #..... ....#  .... #####  .w.^h9L .# ^h^h^h^hL _A ribbon worm is nearby!^hO^h2Kiss of Death^h:8^h~^hc _Found a scroll labelled GIODWINNER.^ho  You slash the ribbon worm!  The ribbon worm is heavily wounded.^h48-==37^h^h0 _The ribbon worm bites you.^h=  You slash the ribbon worm!  The ribbon worm is almost dead.^h 59-^h h-4.6 (1.16^h ^h C _The ribbon worm bites you but does no damage.^h ?  You slash the ribbon worm!^h 1.^h- 74-^hc 50Kiss of Death5^hV ^hh O _You kill the ribbon worm!^hz*^h*^hH0^h2H _No target in view!^hc 3^h ^hN ^h _4 _^h ^h q50=3^h ^h' ^h v210^h ^h U=49^h& ^h} ^h ^h ^hK B8^h. ^h ^h4 X7^h7 ^h ^hD ^hk B6^hr ^hM G ........#.####.....# ....##.............# . #....#.###....# #......# ....# #......# ##### #########....# ##.........#.### ...........#.# #......@...#.# -##.^h M..#.# ##...####...# ###. #.### # ..#^h O ### ^h  ,54.6 (9^h =-5.6 (1^h F0.0)5^hX" ^h$ ` _t - a scroll labelled GIODWINNER^h{_^h ....##............. . #....#.###.... #......# .... #......# ############....#.# .##.........#.####....#.#  #....#.# ##....@....#.# ##...####...# ###. #.### #. ..#  .. ###.. K   kobold (asleep).....K..^h 0.0)  A kobold comes into view. It is wielding a +0 short sword.^h7^hL .  The kobold shouts!^hn==6.6 (14^h^hZ3 _The kobold moves out of view.^h^h^h^ho^h  ....## . #....#.### #......#  #......# # #....#.##.##.#.####^hfn#.#.# #..........#.# ##...@.....#.# ##...####...# ###.# #.### #.. ..#^h ... ### ....K   kobold^h ...K> ...... ^hյ+ ..^h;&0^h@K.^hn--7.6 (13^h3^h"; _Found a stone staircase leading down.^h_  . #....#.### #......# ..#### #########....#.# .##.........#.###..  #^h ## ##..@####.. ###.# #.## #.. ..# .... ##K......>.(.......#..#..#.....#^h ^hM :K.^h8 A--8^ha :2^h ^h? % _Found 5 stones.^h` ..# ...#### #########....#.# .##.........#.####.....#.#  #...###.........# ##...####.. ###@# #.## #..# ..# .K...##......# .....>.(..........##........##^hb^hi:K.^hijb9Kiss of Death1^hj^hp^hdr^hN( ^h You hit the kobold.  The kobold is severely wounded.^h%=^hD600^h^h= _The kobold hits you but does no damage.^h  You closely miss the kobold.The kobold is severely wounded.^h;h1.7 (1.139^h^hD= _The kobold hits you but does no damage.^h8  You hit the kobold.^hD)^hM"20Kiss of Death8^h(^hE*J _You kill the kobold!^h 3^hW ^h ^h. ^h B7^h ^h  Things that are here:  a +0 short sword; a kobold corpse^h ^h +6 ^h _^hV ^hM ^h ^h7 :5^h. ^h ^h( #.##.........#.#### #............#.#  #..........#.#  ##.........#.#  ##...####...# ###.## #.###^hf( G#######).#...#..........###....@.....# -5.7 (3#..........>.(..##=............###^h( #.......##.......#.....##..####.#.....#^h( #.. #.#.....##( #.#.....#.#..#^h( )###.#.....#^h/ ^h0 -6.7 (44^h9 ^h); % _Found 3 stones.^h^hL^h^h^h'^hB3^h`^hh^h21^hF+0298 #..........#.# #.# ##.........#.# #.# ##...####...# #.# ###.## #.### #.#######).#...###.#..........### +..#..........# #..........>.(..# #@............### #.............# #.....# #..####.#.....# #..# #.#.....# #(.#[4^h,0m #.#.....# .#..####.#.....# .........#.....# #.<#.....#### ^h/,72.7 (6^h0+3.7 (7^h0:7^hg7^hlF- _u - a ring of willpower^hP^hIiInventory: 21/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [) ^hJ q - a +0 plate armour (worn) Jewellery (go to first with "=)k - a ring of ice  u - a ring of willpower Scrolls (go to first with ?) ^h f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS ^h o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER Potions (go to first with !) ^hJ a - a bubbling blue potion  b - a glowing green potion  c - a fizzy amethyst potion  d - a blue potion ^huo e - an orange potion  h - 3 potions of curing  i - a bubbling black potion ^h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^h4f " ^hef u - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 2 of the Dungeon. ^h|f Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery ^hf "_________________ ^hf N“I am, indeed, a king, because I know how to rule myself.” ^hf -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_,^hf > trans. Samuel Putnam. 1926 ^hf S(p)ut on, (d)rop, (=)adjust, or (i)nscribe.^hf<^hB^h_H3#..........#.# Hah the Chopper#.# ##.........#.# Mountain Dwarf^hH#.# ##...####...# HP: 50/50 (51) ========================#.# ###.## #.### MP: 3/3========================#.#######).#...#AC: 11Str: 16##.#..........###EV: 4Int: 14+..#..........#SH: 0Dex: 8#..........>.(..# XL:  6 Next:  4% Place: Dungeon:2^hYI#@............### Noise: ---------  Time: 1873.7 (0.0)#.............#n) +1 hand axe (antimagic)#.......#.....#Cast: Kiss of Death#..####.#.....#Drain Gem (7127) ^hI#..# #.#.....##(.# #.#.....#.#..####.#.....#.........#.....##.<#.....#### ^h-JYou hit the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse _Found 3 stones. _u - a ring of willpower^hQ^hORg4.2 (0.56^hW^hqZ _You kill the kobold!  Things that are here: _a +0 short sword; a kobold corpseFound 3 stones. _u - a ring of willpower (worn)^ho_^ho^hTsn5^hu^hvB4^hUx^hz^h0}^h}^h}:3^h^h^hX2^h^hc7 _You open the door.^h##. #.#.. #.# #.......#### #.# ##.........#... #.# ##...####..#... #.# ###.## #.#^h#... #.#######).#...###...##.#..........####....@..#..........# ##...##.>.(..^h-W#... #.............##...S. #.............#....... #.......#.....#^hS....... #..####.#.....# S   adder (asleep)^h...J... #..# #.#.....# J   endoplasm (wandering)....... #(.# #.#.....#.#..####.#.....#^h!^hx 8.2 (4.0  An endoplasm and an adder come into view.The endoplasm quivers.^h ^hvS.JS.J^h[n==9.2 (51^h/^hr _The adder hisses angrily. _There is an open door here.^h#.#... #.# #.######.# ##. #...##.# ##...####. #...##.# ###.## # #...##.#######).#...#...##.#..........# #....'..#.#  ##..@##.^hF>.(. #..S##.............#.......#...............#.......#.....#J...#..####.#.....#.....#..# #.#.....#..#(.# #.#.....#..#..##^hp`##.#.....# .........#.....#^h/^h- *J..^h -80.2 (1Kiss of Death0^hV^hIz _The adder bites you but does no damage. The adder barely misses you.^hR^hwY*J..^h,Z-1.3 (1.119^ha^h\cx _You barely miss the adder. The adder bites you but does no damage.^h^hL(J.^hL2.48^h3^h^h! ^h!k_You closely miss the adder. The adder bites you but does no damage.^h  You closely miss the adder. You hit the endoplasm.  The adder bites you but does no damage.  The endoplasm freezes you.^h^h(45---3.57^h^h b _You are frozen. The adder barely misses you.^h;  You hit the endoplasm.^hq .  You kill the endoplasm!^h---54.66^h^hFq _You miss the adder. The adder bites you but does no damage.^hd  You slash the adder!  The adder is severely wounded.^h j=5.75^h~ ^h3 z _The adder barely misses you. The adder bites you but does no damage.^h The adder is severely wounded. _The adder barely misses you. The adder bites you but does no damage.  You barely miss the adder.  The adder is severely wounded.The adder bites you.  You are poisoned.^h S3==-^h -6.8Pois Drain Gem (7114) ^hn ^h , _The adder poisons you!^h*You are poisoned. _The adder poisons you!  You barely miss the adder.  The adder is severely wounded.^h8LYou feel sick. The adder bites you but does no damage.^h#1^hޱF---7.9^h:3^h^h'R _The adder barely misses you.^h_  You barely miss the adder.The adder is severely wounded.^h_Q0-8^h!`C02^h&f^hhL _You feel sick. The adder bites you but does no damage.^h7  You hit the adder.^hw .You kill the adder!^hh1 (52-99Kiss of Death1^h^h$ _You feel sick.^h%^h&7-^hN-^hk/H _No target in view!^h   You feel sick.Drain Gem (7110)  _You are no longer poisoned.09871=65^h n4^h ^h ^h i2=3^h ^h ^h ^h $2^h  ^h ^h$ ^h$ ^h$ $1^h3% ^h& ^hZ* ^h+ ^h', $0^h_, ^h- ^h1 ^h2 ^h53 3^h3 =^h'4 &099^hm4 ^h6 ^h9 ^h9 ^h5: $8^h{: ^h; ^h> ^hh? ^h? $7^h? ^hA ^hE ^hF ^h2G $6^hoG ^hH ^hsL ^h(M ^h~M 4^hM =^hN 5^h;N ^hO ^hS ^hmT ^hT $4^h$U ^hNV ^h>[ ^h\ ^h\ $3^h] ^h^ ^hb ^hc ^hbd 5^h=f =^h X4^ho@ ^h|B ^hD ^hD B3^hE ^h^M ^h P X2^h6Q ^hT ^hX X1^h]Y ^h\ ^h{_ X0^h` ^hc ^he ^h[e C59^hof ^hi ^hp n8^hr ^hv X7^hpx ^h{ ^hl ^h B6^ha ^h* ^h; X5^h܈ ^h$ ^h X4^h ^hK ^hl X3^hy ^hh ^hI X2^h ^h ^h X1^h{ ^h8 ^h ^h B0^h! ^h ^h Y49^h ^hv ^h X8^hp ^h ^h X7^h ^h ^h X6^h ^hB ^h X5^hJ ^h ^h% X4^h ^h  Things that are here:  a +0 short sword; a kobold corpse^h ^h I3 _^h ^hX ^h X2^h2 ^hL ^h ^h B1^hP ^h ^hX0^h^h>^hsY39^h^h ^h X8^h6^h^h #.# ##.h. ..#.## .... ....## #... . #.... #.$ #..... #.. #... #.##########....#. #.##.........#.### #.#@...........#.# -^h#.###..........#.# ######.# ##.........#.# #...##.# ##...####...# #...##.# ###.####.####...##.#######).#...# h   jackal (asleep)##...##.#..........####....'..#..........####^h##...##..........>.(..#^h% 962.9 (73.0)  A jackal comes into view.Found 12 gold pieces.^h$,k.hh^h,o==3.9 (747^hy2^h5' _The jackal barks!^hTL   ##...  ..h.  #... .  #.$  #..  #.####### #.##..... #.#@....... ^hL~ #.###......   ##.....   ##...#   ###.#^hL5  ).#...#  ^hMn.....###  ......####  ##........>.(..# ^h&   ##...  ..h.  #... .  #.$  #..  #.####### ^h#.##..... #.#@.......  #.###......   ##.....   ##...#^h   ###.#^h  ^h r).#...#  ....^h'- ^hD)......^hb% ^hm##........>.(^h ^h^h^h^hg] _A jackal is nearby!^hY c ..## ...... ##............#.##..h.......##........ .#$.. #.....#########....#. #@##.....##.... #.###...#####.# ##.........###...####... ###.####.### ######).#...#...##......###....'..#..........###^h J.h^hE :--4.9 (1.0)^hy A6 _^h ^h ^h{ ##..........## ....... ^h ##............#.##..........##.....h.......#$............. #.....########....#. #.##.....##........^h"  #.###......#####.# ##.........###...####...^h  ###.####.### ######).#...#...#####^h ^h ^hj F.h^h --5Kiss of Death5^h2 ^hs ^hd8  You hit the jackal.^hJ5 g g   goblin (wandering)The jackal is almost dead.A goblin comes into view. It is wielding a +0 club.^hh=64^hm^hD> _The jackal bites you but does no damage.^hUgglauncher)  A goblin comes into view. It is wielding a +0 club.The jackal bites you but does no damage.  You barely miss the jackal.The jackal bites you but does no damage.  The goblin unwields a +0 club. The goblin wields a +0 sling.^h8b((((((^hN ....$.  The goblin shoots a sling bullet. The sling bullet hits you.^hO0-8.0 (1.12^h5W^hZ> _The jackal bites you but does no damage.^h?  You closely miss the jackal.The jackal is almost dead.^hZ ((((((The goblin shoots a sling bullet.^h: ....$.  The sling bullet hits you but does no damage.^h<b9.11^hB^hES _The jackal barely misses you.^h_  You closely miss the jackal.The jackal is almost dead.^h]e\ .g  The jackal bites you but does no damage.^hek\ ((((^hko(The jackal barely misses you. The goblin shoots a sling bullet.^hj...$.^hW1=70.2^h7:0^h^h*C _The sling bullet hits you but does no damage.^h(  You barely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage.^h\(((((^hZ] j...$.^h ^ $47^h>^ o--1.329^hc ^hf R _The goblin shoots a sling bullet. The sling bullet hits you.^h vM _The goblin shoots a sling bullet. The sling bullet hits you.  You barely miss the jackal.  The jackal is almost dead.The jackal bites you but does no damage. x2^h F(((((^hB ^h j...$.^h> ]6---2^hm C08^h ^h R _The goblin shoots a sling bullet. The sling bullet hits you.^hk4 8  You hit the jackal.^hq= .g   goblin (launcher)  You kill the jackal!^hB F(((((^hC ^h j...$.^h f3--3.4 (1.1^h$ ^Kiss of Death7^h ^h R _The goblin shoots a sling bullet. The sling bullet hits you.^h%!....#.###.. !...#.###...# .......###.. ....g#.# .##...#.###..##......#...^h!#....#.##.$#......##.@....... #......##.##########....#. #.###.#####.#....#.#  #.###..^h!######.# ##.........#.# #...##.# ##...####...^h!##...##.# ###.####.###...##.#######).#...^h"!#^h>+^h0U (((^h.1~(Found a ruby potion. The goblin shoots a sling bullet.^h9....^hA0---^h_406^hƿ^h0 _The sling bullet hits you.^hH#...†#.# #....#.# #....#.####.. #!...#.###...#.# #.......#####... ....g#.# #..##...#.#####...##........#...##....#.##.$##......# #.........##......# #.##########....#.#  #.###.#####.#.. #.###..#.# ######.# ##.........#.##...##.# ##...####...##...##.# ###.####.###^h(^hL(((^h(b0...^h-c37---=55^hh^hjR _The goblin shoots a sling bullet. The sling bullet hits you.^h ^h^h^h^ _You are too injured to fight recklessly!^h ^hd ^hB ^h ^ _You are too injured to fight recklessly!^h| ^h| ^h2 ^h ^ _You are too injured to fight recklessly!^h3^hG^hh^ _You are too injured to fight recklessly!^h)†.........† #. #....#.####.. #!...#.###.....# #.......####... ....g #..##....#.#####.......#.##$...........##########....#.^hK9 #.#######.. #.###.#####.# ##.........###....^h^h ((The goblin shoots a sling bullet.^hn,..^hn`64^hCu^h(wC _The sling bullet hits you but does no damage.^hKJ##.#....##.#.. #...)†..........† #. #....#.####..# #!...#.###....#.#.#.......####........g #..##....#.#####......#.#..#.##$...........##########....#. #.#####.. #.###.#####.# ##.........#^hT^hYW((((^hY.@...^h8-=73^h&^h| _The goblin shoots a sling bullet. The sling bullet closely misses you.^he #...##.#.###. ..... #...##.#.....##.#.. # #...)†...##........# #...†#.####. #....#.# #....#.####..# #!...#.###....#.#.#.......####.#........g#.# #.#..##^hf ...#.#####...##.........#.#...##....#.####.$##......# #.........##......##.##########....#.#  #.###.#####.#.. #.###.^hq The goblin unwields a +0 sling. The goblin wields a +0 club.^hr --8Kiss of Death2^hx ^h{ = _The goblin hits you but does no damage._hLl_hm--9.5 (1.11_hs_hCv _You barely miss the goblin. The goblin barely misses you._h΍:  You slash the goblin!_hqC)_h'9=80.6Kiss of Death0_h_hJ _You kill the goblin!_hp_h_h6_h_hS198_h_h40=7_hB6_h_hN_h\X5_hI_hX4_h_h1=3_h_hHX2_hL_h#X1_h_h,X0_h_hY_hq2=09_h_hX8_h_hB7_h_hp_h3=6_h_h3X5_h_hX4_h _h, X3_hj_h_hZ4=2_h>_h_haX1_h*_h_hB0_hu_h_h65=_h=6999_hj_hX8_h_hN"X7_h#_h~$X6_h%_h'6=5_h(_h4*X4_h+_h._h/B3_hk0_h]27=2_h63_h4X1_h'6_h7X0_ho8_h9Y89_h:_h<8=8_h,>_h?X7_hA_h/CX6_hD_h|GX5_hOH_hIL9=_h J:4_hJ_hMX3_hO_h7QX2_hR_hSq50=1_hS_hT_hVX0_hX_h4Z_hhZC79_h[_h]_h^B8_h^_h`L1=_h`:7_ha_hc_hpn6_hr_hun5_hw_hyX4_hU{_hI_hT=3_h_htN _You now have 159 gold pieces (gained 12)._hMX2_hш_h_hҌX1_h(_h_hߒ_h5B0_h<,_h(_hnC69_h_h_hޥ ###..[##.. B........ ##...# #...##. #. ......# #...##. .##.#...# #...)†.. .......# #...†#.## .. #....#.# #....#.## ...# #!...#.###....... #.#.#.....##- #........)........#.# ##............#.#...........##...... #.#.........##....#. # #.........##...... B   giant cockroach (asleep) #..._h......##...... #.##########....#. #.##...#.###_hc22031.6 (51.0)_h' .A giant cockroach comes into view.-2.6 (528_h8_hԺ< _The giant cockroach moves out of view._h 3_h[ _h _h M #... ####..#####..[##.. .............. ##B#. ...##.#.##.#...# #...)†... .......# #...† #....#.# #....#.##...# #@...#.###..#.#.#.......## #........) _h #.#..##......#.####...........##.......B   giant cockroach.#######_hL ,0.0)_h M.B_h e3.6 (17_h _hq { _You see here a ruby potion._h #...  .. #####..[ .. ..... . ##...#  #. ..B...#  .##.#...# #...)† .......# #...† .. #....#.#  ...# #@...# #.#.#........ #........)...  #.#..##....... ##.......... #.#........ # #........ #........_h|# #...  .. #####..[ .. ..... . ##...#  #. ..B...#  .##.#...# #...)† .......# #...† .. #....#.#  ...# #@...# #.#.#........ #........)...  #.#..##....... ##.......... #.#........ # #........ _h$<#........_h|*_h*_hA5_h`7f _A giant cockroach is nearby!_hj###.  #... #####.. #####..[##.. ............... ###...# #...##.#.##. ..B...# #...##.#.#.#.##.#...# #...)†....<..........# #...†#.#.. #.@..#.# #....#.###...# #!...#.###..#.#.#...............###.......)#.# #.#..##....#.#####....##......#.#..##....#.## #..##......##.........##......#_h_hR^.B<_h(`46_hV _h 9 _Found a stone staircase leading up._hء  .##.  #... #####..## #####..[##_hO ..g. ................ .###..# #. ....##.#..#.#.##B#)†....<.....@....# #...†.....#....#.# #....#.###_h ...# #!...#.###...##.#.#...............### #........)....##.#..##....#.#####.._h ... g   hobgoblin (asleep)#.##_h8  A hobgoblin comes into view.The hobgoblin shouts!_h m .  The giant cockroach bites you but does no damage. x2_hw ===5Kiss of Death5_h _h@ 6 _The hobgoblin moves out of view._h4 _h; gg   hobgoblinYou closely miss the giant cockroach._h_< i--64_hCB _hE G _The giant cockroach bites you but does no damage._h)LA  You hit the giant cockroach._hFR .g The giant cockroach is heavily wounded._hS--7.7 (1.13_hW_hZ\ _The giant cockroach barely misses you._hZC  You slash the giant cockroach!_h\_hb.gg   hobgoblin_hdo10802_h] page down [PgUp|<] page up [Esc] exit[top]_h _hR..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8_hZ.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: =--------  Time: 2039.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6961) #........)........#.##.#..##............#.### ##...........##....... _h #.#.........##....#.# # #.........##......# You slash the giant cockroach! _You kill the giant cockroach!You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!_h?_h_h_h_hʚ_h-l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting_h13.7   3.4  +1   k - Spellcasting   2.0   4.2  -2          _h b - Maces & Flails   2.8   0.7  +2   l - Conjurations   3.0   4.8  -1  c + Axes_h4.7   3.5  +2   m - Necromancy   0.0   0.8  +1   d - Polearms   2.2   1.0   0   n - Forgecraft   2.0   2.1  +2  _hZ e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.0   2.8  -2   o - Invocations   1.0   1.2  +3  _h     p - Evocations   1.0   1.7  +1          g + Armour2.6   2.5  +1  _h     h - Dodging   2.0   5.0  -3       i - Shields   1.0   1.7  +1       j - Stealth   0.0   1.4  -2              _h͡        _h            _h0    The relative cost of raising each skill is in cyan.  _h]Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  _hŢ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_hI TargetTarget6.0  --  --  --  10.0 --  _h C--  --  --  --  --  --  6.0  --  --  --  current training targets, if any. _h; [-] clear all targetscost|targets _h? _h7" _h1(n..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3======================== _h(K.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2 _h().<.....@....# #...†#.### Noise: =--------  Time: 2039.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic) _h")P...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6961) #........)........#.##.#..##............#.### _ho) ##...........##....... #.#.........##....#.# # #.........##......#  _h)/You slash the giant cockroach! _You kill the giant cockroach!You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view! _hj0 _h0 _h96 _h8 _h Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 34% 1 Select a spell to describe[!]/[I] toggle spell headers_h_h_hn1..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4_hInt: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: =--------  Time: 2039.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)_h ...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6961) _h\#........)........#.##.#..##............#.### ##...........##....... #.#.........##....#.#_h # #.........##......# _hYou slash the giant cockroach! _You kill the giant cockroach!You hit the hobgoblin. _h_You kill the hobgoblin! _No target in view! _No target in view!_h_hl_h_hw_h3n Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 47% 2b - HailstormConjuration/Ice71% 3  c - Rending BladeConjuration/Forgecraft 93% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7_hbx ..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: =--------  Time: 2039.8 7_hy (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6961) #........)........#.##.#..##............#.### ##...........##....... #.#.........##....#.# # #.........##......# You slash the giant cockroach! _You kill the giant cockroach!You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!Memorise Rending Blade, consuming 4 spell levels and leaving 4? Y - Yes  N - No8_h8_h..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:28_hsB.<.....@....# #...†#.### Noise: =--------  Time: 2039.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6961) #........)........#.##.#..##............#.### ##...........##....... #.#.........##....#.# # #.........##......# You slash the giant cockroach! 8_hP_You kill the giant cockroach!You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!8_h:n-40.8 (108_h$8_h..} _This spell is astonishingly dangerous to cast!8_h2-1.8 (2598_h88_h\A8_hAe2.8 (388_h1I8_hO8_hXPe3.8 (478_hmT8_hZ8_h[e4.8 (568_ha8_hd _You start memorising the spell. You continue memorising. x48_he8_h)k8_hmc _You finish memorising. Spell assigned to 'b'.9_h9_h Spells (Memorise)TypeFailure Level 9_h') a - Momentum StrikeConjuration/Translocation 47% 2b - HailstormConjuration/Ice71% 3 4 spell levels left 9_h[^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;_h+;_h#3;_h;K..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16;_h<. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0);_h<1.....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) #........)........#.##.#..##............#.###;_hE= ##...........##....... #.#.........##....#.# # #.........##......#  _You kill the hobgoblin! ;_h=_No target in view! _No target in view! _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.;_hEP  Okay, then.;_hF;_hHJ;_hK. _;_h1 ;_h7 Inventory: 21/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn) Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion  b - a glowing green potion  c - a fizzy amethyst potion  d - a blue potion ;_h8 a e - an orange potion  h - 3 potions of curing  i - a bubbling black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<_hfI<_h7Q<_h-Z1..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4<_h[Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) #........)........#.##.#..##............#.### ##...........##....... #.#.........##....#.# <_hN\L # #.........##......#  _No target in view! _No target in view! _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. _Okay, then.<_hEb<_hb<_hh<_hj<_h <_h͖   Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.7  6.0  +1  k - Spellcasting   2.0  --  -2  <_hu P         b - Maces & Flails   2.8  --  +2  l - Conjurations   3.0  --  -1  c + Axes4.7  10.0  +2  m - Necromancy   0.0  --  +1   d - Polearms   2.2  --   0  n - Forgecraft   2.0  --  +2   e - Unarmed Combat   0.0  --   0     <_hݘ  f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3       p - Evocations   1.0  --  +1          g + Armour2.6  6.0  +1      h - Dodging   2.0  --  -3      i - Shields   1.0  --  +1      j - Stealth   0.0  --  -2        [<_hs 34m                             The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?_h;u> n + Forgecraft 2.0?_hw a-z] setselected target?_ht(<[?25h[?0c0 @_h " @_h [?25l[?1c@_h@ 4.0 =] set aall targetsB_h!L> k + Spellcasting 2.0B_hHa-z] setselected targetB_hS<[?25h[?0c0 B_h3$" B_h% [?25l[?1cB_h(3.0 =] set aall targetsE_hE_hE_h߼K..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16E_hW. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)E_hѽ...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) #........)........#.##.#..##............#.### ##...........##....... #.#.........##....#.# # #.........##......#E_h"v  _No target in view! _No target in view! _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 E_hY_You finish memorising. Spell assigned to 'b'. _Okay, then.E_hE_h#E_hE_hF_hG F_hK % F_hK  Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.7  6.0  +1 k + Spellcasting 2.0  3.0  -2         b - Maces & Flails   2.8  --  +2  l - Conjurations   3.0  --  -1  c + AxesF_hL 4.7  10.0  +2  m - Necromancy   0.0  --  +1   d - Polearms   2.2  --   0   n + Forgecraft2.0  4.0  +2 e - Unarmed Combat   0.0  --   0     F_hYL  f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3       p - Evocations   1.0  --  +1      F_hL .    g + Armour2.6  6.0  +1      h - Dodging   2.0  --  -3 F_hVM p     i - Shields   1.0  --  +1      j - Stealth   0.0  --  -2                         F_hM o            The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  F_h N }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG_h a-z] setselected targetG_h7 &[?25h[?0c4.0 G_h$8 H_h7& H_h= [?25l[?1cH_h}5.0 =] set aall targetsI_hI_hI_h"I_hn..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================I_hn.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8I_h .#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) I_h:L#........)........#.##.#..##............#.### ##...........##.......I_he #.#.........##....#.# # #.........##......#I_h\  _No target in view! I_h_No target in view! _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 I_h_You finish memorising. Spell assigned to 'b'. _Okay, then.I_hI_hI_hI_hJ_h]J_hB Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 34% 1 b - Rending BladeConjuration/Forgecraft 93%J_hJ4 Select a spell to describe[!]/[I] toggle spell headersM_h"M_hM_h$K..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16M_h%. .###...# #...##.#.# EV: 4Int: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0).....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) #........)........#.##.#..##............#.### M_hG&2##...........##....... #.#.........##....#.# # #.........##......#  _No target in view! _No target in view! _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. _Okay, then.M_ho,M_h,M_hd2M_h3M_hQM_hHU  Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.7  6.0  +1 k + Spellcasting 2.0  3.0  -2         b - Maces & Flails   2.8  --  +2  l - Conjurations   3.0  --  -1  c + Axes4.7  10.0  +2  m - Necromancy   0.0  --  +1   d - Polearms   2.2  --   0   n + Forgecraft2.0  5.0  +2M_hbV e - Unarmed Combat   0.0  --   0      f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3       p - Evocations   1.0  --  +1          g + Armour2.6  6.0  +1      h - Dodging   2.0  --  -3      i - Shields   1.0  --  +1      j - Stealth   0.0 _hVm --  -2                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsP_hD a-z] setselected targetQ_h_<[?25h[?0c5.0 Q_h& Q_hC [?25l[?1cQ_h}6.0 =] set aall targetsV_hV_hV_h1..Hah the Chopper###.Mountain Dwarf#... ##### HP: 51/51 (52) ========================..## #####..[##.... MP: 3/3========================.... ............... AC: 11Str: 16. .###...# #...##.#.# EV: 4V_hInt: 14#. ......# #...##.#.. SH: 0Dex: 8.#.#.##†#...# #...)†...# XL:  6 Next: 11% Place: Dungeon:2.<.....@....# #...†#.### Noise: ---------  Time: 2044.8 (0.0)V_hk.....#....#.# #....#.### n) +1 hand axe (antimagic)...# #!...#.###......... Cast: Kiss of Death##.#.#...............### Drain Gem (6956) #........)........#.##.#..##............#.### ##...........##....... V_h#.#.........##....#.# # #.........##......#V_h  _No target in view! _No target in view! V_h_This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 V_h_You finish memorising. Spell assigned to 'b'. _Okay, then.V_hWV_hV_hV_hoV_hm 3V_hn V_hp V_h%u V_hy _5 _V_h{ V_h} V_h} B4V_h V_hT #..#... ####..## #####..[##....... .............. . .###...# #...##.# #. ......# #...##.#..#.#.##†#...# #...)†...V_h׊ ]#.<..........# #...†#.## .....#....#.# #....#.# ...# #@...#.###........ ##.#.#............... #........)........#.#  #.#..##............#. ##...........##...... #.#.##....#. # #.V_hv .## #..##...... #.##########....#.V_h +6.8 (2V_hr e7.8 (33V_h V_h? Q _v - a ruby potionW_h 3W_h&W_huW_h2W_hwW_hB1W_h6W_hW_hX0W_h W_h=%W_h'W_h4g .. .. ... ###. ..#.. #... #.#..##### #####..[##....... ............ .....###...# #...###.S. #.#.#......# #.. #..#.#.##†#...# #...)†W_h5##.<.@........# #...†#.........#....#.# #....#..#...#.#....#.###.....# ###.#.#........ #........)........##.#..##............# S   adder (wandering) .##...........##...#. #.#.........##... #.#.........##...W_h7'50W_h1@U.SW_h@P1.8 (449W_h@W_h|HW_h,KY _An adder comes into view.X_h_ X[?25h[?0c  Search for what [? for help]? Z_hI [?25l[?1cZ_hw^9shieldZ_hmZ_h!vX _Can't find anything matching that.Z_hDZ_hEZ_hJZ_hNF _Unknown command.Z_h: P .. .. ...# ###.. ..#... #... .. .#..##### #####..[... ....... ... .....###...# #... #... #.#.#......# #... #S.#.#.##†#...# #...) .##.<@...# #...†..#....#.# #....Z_h \#..#...#.#....#.### #. ###.#.#.... #........). #.#..##. .##..## #. #.#.## #.#.##Z_hm Z_ht g.SSZ_h n==2.8 (18Z_hf Z_h / _The adder hisses angrily.Z_h4M ....... ...# ###......#... #.......#..##### #####..[.. ....... .. .....###...# #... #...##.#.#......# #... #..#.#.##†#...# #... .##SZ_h.# #....#....#.# #.##..#...#.#....#.### #. ###.#.## #........) #.#..## .##..## #. #.#.## #.#.##Z_hZ_hj-3Kiss of Death7Z_hBZ_hZ_h Z_hv_The adder barely misses you. _There is a stone staircase leading up here.[_hy-4.9 (1.16[_h[_h _You completely miss the adder. The adder bites you but does no damage. x2[_h  You hit the adder.  The adder is heavily wounded.[_h#b6.04[_hA[_h= _The adder bites you but does no damage.[_hɕ  You hit the adder.  The adder is severely wounded.[_h_f703[_hߛ[_ho= _The adder bites you but does no damage.[_he 7  You hit the adder.[_hk q†[_ho X ealth: 51/52 -agic: 3/348.1 (1.1Kiss of DeathGem (6942)  _You kill the adder![_ht [_hu i _Your life force feels restored.\_h3\_ht"\_h$H _No target in view!\_h3\_hk\_h\_hw2=1 _\_h\_h{ \_h4...  ......# ###..#... #....#..##### #####>............. ............ .....###...# ##...##.#.#......# # #.@#.#.##†#...# #-90 .##†<..........# #\_hS ...........#....#.# #.##..#...#.#....#.### #..###.#.#....#. #........)#. #.#..##..# .##...###. #.#.##\_hF\_h-60.1 (20\_h\_h ; _Found a stone staircase leading down.\_h 3\_h \_h \_h X).# .# ....## .#... #.#..##### #####(>.............  .............###...# # #...##.#.#......# # #@.#.#.##†#...# #\_h 0 .##†<.# # ...........#....#.# # .##..#...#.#....#.### #..###.#.# #. #........) #. #.#..## # .##... #. #.#.\_h \_h/ f1.1 (139\_h \_h( ? _Found 2 darts of disjunction and a spear.]_hs3]_h ]_h]_h]_h#P8]_h]_hK]_hM=7]_h]_h%#]_h3&]_hp&B6]_h)]_h0]_h;#############.# $........... #..).......#..# . #.....##. #.]_h.<..#.... #..........#..##### ###...(>..@.......... ...4.1 (3..........###...#...!..##...##.#.#......#]_h<o...... #.#..#.#.##†#...#..).. #.##†<.#................#....#.#.... .##..#...#.#....#.#.... #..###.#.#.#..# #.)..]_h#K{5.1 (45]_hZN]_hP$ _Found a sling.^_h7t^_hu^_hv^_h9~^_h^_h̅P4^_hx^_h=X3^_h-^_hڏ^_h\X2^_h^_hu^_hFn1^_hۦ##############.#....$........... #..).......#..# . #......##. #....#.... ###..#..##### #....(>............. #^_h............ #....@..##...##.#.#..##.#..#.#.##†...)...##.##†<.^_hK..............#...........##..#...#.#........##..###.#.#...^_hu#########..# #....... #. #.#..##^_hm # .##...^_h˳970.1 (50^_h^_h T _w - a coppery potion^_hh3^_h^_h^_h\^_h Y29^_hu^_hX8^_h^_hI  You see here 2 darts of disjunction.^_h^_h5I7 _^_h^_h^_hX6^_h^_h^_h^_haB5^_h^_hC^_hX4^_h=^_hY=  You see here a +0 spear.^_h,^_hI3 _^_h^_hX2^_hi^_h<N _You now have 170 gold pieces (gained 11).^_h^_he:1^_h^_h*^_hX0^_h^_h ^_haY19^_h}^_h^_h X8^_h^_h^_h X7^_hq ^_h^_h\X6^_h^_h4^_hX5^_h^_hV^_hc X4^_h"^_hM$^_h&X3^_h(^_h*^_h-X2^_h1^_h3^_h66^_h6:1^_h7^_h:^_h=X0^_hD?^_hA__hY09__h__h$__hX8__h__h __h X7__h __h__hYX6__h__hI__hX5__h__h __hX4__h__h__h X3__h__h__h__h0B2__hO!__h$X1__h%__h,{ _g - 2 scrolls labelled LUPTUMECZO (gained 1)__h/X0__hV1__h4__h6Z899__h"8__h:__h=X8__h">__h@__hAX7__hB__hKD__hE__h-FB6__hF__hoH__hIX5__hJ__hK__hpM__hMB4__hUN__hQ__hRX3__hS__h2#..............##.#..#.#.##†#..........)...##.##†<......#........................#..#..............##..#...#.#..#...^..........##..###.#.#..#.......#########..# #......#...........# #. #.#..##.#.......###.# # .##....#.......# #@# #. #.########## #.# #.#.. #.# # #.. #.# #.. #.# .... #.#J   endoplasm (asleep) .... #.### ..J.. ######.# # #...##.#108.1 (38.0)J__hJ.9.1 (391 _An endoplasm comes into view.__h ......)#†<.....................#.##..#...#.^##.....#########..# #.............# #. #.#..##....###.# # .##... #.# #. #.########  __hn ] .#......#.#..J...:##...... ######.# #.......##...##.#__h __hq (J.__h1 l10.1 (1.0)0__h __h / _Found a book of Burglary.__h]^ "..............###..#...#^##....#########..# #........# #. #.#..##### .##...  #. #.########   ......##.....#.J.....## #.#......:.###__h_ #.......#######.# ###...##.###__h.` __hd (J.__he a189__hh __hj `_hK##..#...#^##....#########..# #........# #. #.#..##### .##...  #. #.########  #.#####.. ......##J.......## #.#..#.....:.# ###.......#######.# ...##.# ###..`_hd`_h=2Kiss of Death8`_h "`_h*$Z _The endoplasm completely misses you.`_h)g  You completely miss the endoplasm.`_hg3.2 (1.17`_h̓`_h @ _The endoplasm hits you but does no damage.`_h=  You slash the endoplasm!`_hj.`_h54.3Kiss of Death6`_h`_hM _You kill the endoplasm!`_h`_h8`_h `_h H _No target in view!`_h- 3`_h. `_h\1 `_hi3 `_h3 I5 _`_h7 ,`_hU@ #.......#########..# #......#...........# #. #.#..##.#.......###.# # .##.......# #.# ##. #.#...######### #.# ... #. #.#####.... #.. `_hDA #.......######.......# #.###....@...## #.#....-50##.....:.# #.###..#.......#######.# ###.......##...##.# #.......##...##.# #.......##...##.######.......##...##.#....#..[....#....'..#....##...##....`_hH `_hBI -6.3 (24`_hO `_hP - _Found a leather armour.a_h_ a_h` a_h^a a_h=d a_hj 3a_h`l a_hl B2a_hm a_hZw   #....# #. #.#..###.......###.# #..# .##.....a_hw #.......# #.# ..##. #.######### #.# .... #.#.. #.#####.... #..#.......# #.########.......# #.##...#........## #.#.....##.....@.# #.###.......#######.# ##.#.......##...##.# ##.#.......##...##.# ##.......##...##.#######.......##...##.#......a_hx #..[....#....'..#..##########...##....######...##..You pick up a book of Burglary and begin reading...a_h~ &8a_h e9.3 (31a_hB a_h p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.b_hb_h` Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 47% 2b - Ensorcelled HibernationHexes/Ice69% 2  c - HailstormConjuration/Ice71% 3  d - PasswallEarth89% 3  e - SwiftnessAirb_h 89% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite_h%.e_h4f_h8 #...........# #. #.#..##..... Hah the Chopper#.......###.# #..# .##........ Mountain Dwarf#.......# #.# ..##. #.#...... Health: 52/52 ========================######### #.# .... #.#...... Magic: 3/3========================#.#####.... #...... AC: 11Str: 16#.......##.##### EV: 4Int: 14###.......##.##... SH: 0Dex: 8#........## #.#...... XL:  6 Next: 15% Place: Dungeon:2##.....@.f_hZ4[40m# #.###.... Noise: ---------  Time: 2119.3 (0.0)#.......#######.# ##... n) +1 hand axe (antimagic)#.......##...##.# ##.. Cast: Kiss of Death#.......##...##.# ### Gem (6881) #.......##...##.########.......##...##.#...... #..[....#....'..#...... ##########...##........ ######...##........  _You kill the endoplasm! _No target in view! _Found a leather armour.  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.f_h!P  Okay, then.f_hf_hXf_h< . _f_hIf_h=f_hf_h>!u0 _f_h"Y79f_hx"f_h#f_hJ/ ...##..#...#.#....#.## ...^..........##..###.#. .......#########..# #........) ...........# #..##.#..##. .......###.# #..# .##.... .......# #.# #..##.##.#........ ######## #.# #.....##.#.....#####....>.# #..#......@# ####21.3 (2###.......# #.##..#........## #.#......##.......# #.###......#.......#######.# ##.....#.......##...##.# ##...##.......##...##.# ###.##.......##...##.#######)#.......##...##.f_h/e2.3 (38f_h2f_h149 _Found an escape hatch in the floor.f_hΤ If_h f_h f_h% f_hM |7f_h B6f_h f_h; f_hŲ f_h B5f_hγ f_h f_h f_ht B4f_h f_h f_h9 f_h B3f_h f_h f_h f_h B2f_ht f_h f_h B1f_h f_hD f_h f_h X0f_h f_h f_hd f_h r #....(>....... .......... .#...........###...# #...# .#.......##...##.#.#......# #...###.#..#.#.##†#...# #...)f_h )...##.##†<..........# #...†............#....#.# # .........##..#...#.#...B#.### .........##..###.#.#..... ..#########..###@.......)........ ......# #..##.#..##....... ..###.# #..##.##...........## ..# #.# #..##.##.#.........## ### #.# #.....##.#.........##f_h y#.#####....>.# #.........##.. B   giant cockroach (wandering)#.......#....# #.##########..###.......#....# #.##.........##........##....#.#.....f_h "#f_h+ ,30.3 (8f_h / .f_hH xA giant cockroach comes into view.f_h f1.3 (969f_h f_h < _The giant cockroach moves out of view.{_h {_hD {_h {_h {_h  #.......###...# #...## #.##...##.#.#......# #...# ..{_h9 ##.#..#.#.##†#...# #...)†)...##.##†<..........# #...†#.............#....#.# #....###..#...#.#....#.###.##..###.#.#....B..... .#########..###........)#...# #..##.#@.##.....# .###.# #..##.##....## .{_h # #.# #..##.##.#.........##. ## #.# #.....##.#.##.  #.#####....>.#.#.##.#.......#....#.#.##########.B   giant cockroach (wandering)###.#....#.#.##.........#.  #........##....#.#....#.  ########.####.{_hT &0{_h k.BB{_h e2.3 (18{_h {_h |_h ..##.#.# ..#.#.##†#...# #...)†#†<..........# #...†.....#....#.# ..#.#....##.#.#.....#.......B) #@.# ##....... #.# .#..... #.# .#.....  >.#.#.....  .#.####  .#  .#  |_h d ..##.#.# ..#.#.##†#...# #...)†#†<..........# #...†.....#....#.# ..#.#....##.#.#.....#.......B) #@.# ##....... #.# .#..... #.# .#.....  |_he>.#.#.....  .#.####  .#  .#  |_hl|_hkm|_ht|_h=vf _A giant cockroach is nearby!|_h .###...# #...##. .##...##.#.#......# #...##.##.#..#.#.##†#...# #...)†.)...##.##†<..........# #...†#.|_h ......#....#.# #....#.##..#...#.#....#.###.##..###.#.#. #..###.......B).#.# #..##.#.@##.#. ###.# #..##.##.##. # #.# #..##.##.#.##. # #.# #.....##.#..##.#.#####....>.#.#...##.#.#....#.#.###. ###.#....#.#.##.#.# #.##....#.#.|_h D#.# ##.#.###.#.#|_h |_h h.|_h g37 _|_h |_h |_h 3|_h |_h H _No target in view!|_h4|_h|_h|_hH _No target in view!}_h\3}_h}_hɞ}_hǧ(> ......................###...# #...##.###...##.#.#......# #...##.#...##.#..#.#.##†#...# #...)†.)...##.##†<..........# #...†#.#.........#....#.# #....#.#}_h##..#...#.#....#.### ......##..###.#.#.......# ########..###...@....)..#.# ...# #..##.#..##.B...#.# ##.# #..##.##....##.  #.# #..##.##.#...##....##.# #.....##.#.........##.#.#####....>.#.#.........##.B   giant cockroach  #.}_hV0#....#.#.##########....##....#.#.###.## ..##....#.#...#.#}_hG&0}_h}>B.}_hѶl4.3 (16 _}_hӸ}_hc}_h"-x(>. .....###...# #...##.#.##...##.#.#......# #...##.#.##.#..#.#.##†#...# #...)†. .)...##.##†<..........# #...†#.#.#....#.# #....#.###..#...#.#....#.###.##..###.#.#.#..###....@B..).#.# # #..##.#..##.#.# #.# #..##.##.....##. #.# #..##.##.#.........##....#. #.# #.....##.#.........##. }_h.#.#####....>.#.#.........##. #.#....#.#.##########....#. #.#....#.#.##.#.# }_hi;}_hO<=5Kiss of Death5}_hB}_hDG _The giant cockroach bites you but does no damage.}_hj  You closely miss the giant cockroach.}_hg6.4 (1.14}_h֢}_hJ _The giant cockroach bites you but does no damage. x2}_h$ }_h b7.53}_hH }_h _You closely miss the giant cockroach. The giant cockroach barely misses you.}_hw  You hit the giant cockroach.  The giant cockroach is almost dead.}_hl b8.62}_h }_h \ _The giant cockroach barely misses you.~_h  You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage.~_hb9.71~_h'~_hL\ _The giant cockroach barely misses you.~_hX"  You closely miss the giant cockroach.The giant cockroach is almost dead.~_h#c40.80~_h+~_h-G _The giant cockroach bites you but does no damage.~_h v (> ##...# .....# ##†#...# #...)††<..........# #...†#....#.# #.#....#.###.#.#........#....@B..)...  #..##.#..##....... ~_hv ##.......... ....... .......>.#.#........####### ~_h; (> ##...# .....# ##†#...# #...)††<..........# #...†#....#.# #.#....#.###.#.#........#....@B..)...  #..##.#..##....... ##.......... ....... .......~_h x>.#.#........#######~_h9 ~_h ~_h" ~_h/ _A giant cockroach is nearby!You completely miss the giant cockroach.The giant cockroach is almost dead.~_hX0 c1.959~_h7 ~_h9 \ _The giant cockroach barely misses you.~_hRT  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.~_hU f208~_h_ ~_h#b G _The giant cockroach bites you but does no damage._hiS  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded._hITg4.0 (1.16_h[_hT]J _The giant cockroach bites you but does no damage. x2_ht|  You closely miss the giant cockroach.The giant cockroach is severely wounded._h}f505_h_hG _The giant cockroach bites you but does no damage._h;)  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded._h)0-6.1 (1.14_hf3_h54 _The giant cockroach bites you._hZ  You barely miss the giant cockroach.The giant cockroach is severely wounded._hZ b7.23_h_a _hd J _The giant cockroach bites you but does no damage. x2_hm B  You closely miss the giant cockroach.The giant cockroach is severely wounded.1-802_hr _h3t \ _The giant cockroach barely misses you._h   You completely miss the giant cockroach.The giant cockroach is severely wounded.9.3 (1.11_hJ _hH \ _The giant cockroach barely misses you._h]#  You hit the giant cockroach.  The giant cockroach is almost dead.50.40_h_hJ _The giant cockroach bites you but does no damage. x2_h*A  You hit the giant cockroach._hE†_h-2=1.5Kiss of Death49_h_hS _You kill the giant cockroach!_ha._hA/_h}7_h_9H _No target in view!_h:_h_h8_hrH _No target in view!_h.3_h_h$_h _hu8 __h_hpB7_h_h_hWX6_hU_hX_h7_hT=5_h_hs_hX4_hw_hz_hNX3_h_h_hX2_h_h _h X1_h _h _h X0_h _h _h Y39_h _hA _hh _h B8_h _h@! _hc& X7_h' _hJ* _h, X6_h. _h61 _h3 _h74 B5_h5 _h7 _h9 X4_hG: _h< _h}C B ####  #...# #.##...#  g.####### #...# # . #.......# #...# _h D ..##. ###@# #... -.. #...#######.####### ..############..[##............# ........................>......# .....###...###...##.#.##.......#_hD .#......# #...##.#..........# g   hobgoblin (asleep)#.##†#...# #...)÷...##... <...# #...÷#.####.......##....#.# #....#.####.......#_hBG 066.5 (15.0)_hN i.gg_hN -7.5 (163_hqT _h W \ _A hobgoblin comes into view._h* #### #...# ##.##...#.. ...####### #...# #..# . #g....@.# #...#_h/##. #######.# #... #.... #...#######.####### #..############..[##......#....................>......# ......###...###...##.#.##.# ##.#.#......# #...##.#...# .#.#.##†#...# #...)÷...##.# _h†<..........# #...÷#.####.#_hש_hB.g_hk8.0)2_hF_h_h+  #### #...##.# . #...#..# #...# .#..# . #.g..@..# #...#.##. #.# #... .#.... #...#######. .#..#..[##....>.......###...###...##.#.##. .##.#.#......# #...##.#. ..#.#.##†#...# #...)÷...##. #†<.# #...÷#.####._h >.g_h `91_h\ _h _h  ####! #...##.# ... #...#..# #...# ..#..# . #..g@...# #...#.##. #.# #... ..#.... #..._h #. ..#..#..[##.>.###...###...##.#.## ..##.#.#......# #...##.# #..#.#.##†#...# #...)÷...## ##†<.# #...÷#.####_h͑ _h} _48--=70_hĒ RKiss of Death0_h _h  _h ^_Found a blue potion. The hobgoblin hits you._h ;  You hit the hobgoblin._hi._h--61.6 (1.1Kiss of Death29_hB_h7 _You kill the hobgoblin!_h_h_h_h_h:H _No target in view!_h_hѸ_h_hH _No target in view!_h_hv_h_h_h_8 _97_hg_hX6_h_h0X5_h_h_h j50=4_h_hzX3_ht_hX2_h_h_hKB1_h6_h_h_h i1=0_h_h_hC19_h_hB8_h_h_hZ _h p2=7_h _h _ho_hB6_h_h]_hX5_h_h_hMX4_h_h_h _h9!T=3_h8"_h$_ht%_h%B2_h!)_ho*_h+B1_h,_h,_h5._hp/X0_hK0_h1_h2_h3C09_h3_h5B8_hG6_h6_h.9l _d - 2 blue potions (gained 1)_hZ:_h:B7_hv;_h=_h->X6_h>_h@_hAX5_hB_hAD_hbE_hEB4_hSF_hG_hH_h1IB3_hZJ_hK_hM_hEMB2_hM_hO_hOX1_hP_hR_hRB0_hS_hXu _b - 2 glowing green potions (gained 1)_hY_h3ZD799_hZ_hG\_hB]X8_h^_h>`_ha_haB7_hb_hd_hfX6_hg_hXi_hjX5_hk_hl_hm_h;nB4_hn_ho_hpX3_hq_hr_hsX2_h0t_hfu_hFvX1_hw_hx_h yX0_hy_hz_h{_h{C89_hT|_hc}_hR~_h~B8_h_hF_h_hAB7_h_h_h__hB6_hQ_h_hX5_h _h_hnB4_h_h_hZ_h+_h]B3_h__h8_h_h=B2_h_hޡ_h_hעB1_hX_h_hXB0_h_hb_hު_hYC79_h_hp_h_h X8_h_h_hX7_h_hn_h_hB6_hн_h_hX5_h_hn_hX4_h_h_hX3_h_h_h7_hxB2_hW_h_hX1_h_hF  You see here a +0 leather armour._h_hI0 __h=_h_hY69_h/_hC_hX8_h?_hO_hX7_h^_hY_hZX6_hG_h`_hX5_h_h_h_hB4_h_h_h&X3_h_ht_h X2_hp _h _h _h B1_h_h8_hX0_h_h_hY59_h_h_hcX8_h*_h_hYX7_h _h _h!X6_h"_hW$_h%X5_h&_h"6_hf7_h7B4_h8_h+<_h{=_h=B3_hx>_hA_hC_hBCB2_hMD_hTG_hHX1_hI_hL_hMB0_hEN_hN_hQ_hR_hRC49_hWS_hGV_hW_hQWB8_hW_hSZ_hQ[_h[B7_h#\_h!__hP`X6_hKa_h#d_h:e_hxeB5_hWf_hi_hjX4_hj_hm_hnX3_ho_hr_htX2_hu_hw_hEy_hyB1_hz_h}_h~X0_h_h_hڄY39_h_h_h׊X8_h_h_hX7_hv_h_h|X6_h_h;  You see here 5 stones._hڜ_h_I5 __h_h_hg_hB4_h_h٨_hX3_hs_h8_h_hB2_h_hڴ_h6_h}B1_hq_h_hɺ_h+B0_h#_h8_h_h2C29_hu_h!_hdX8_h,_h_hX7_h_h_h_hB6_h_hp_hhX5_h)_h_hNX4_h_h(_hX3_h~_h_hE_hB2_hI_h_h?_hB1_h,_h_hQ 019_hX8_h_h_h_hB7_hz_h_hD_hB6_h7_h_h_h+B5_h_h_h_hi:4_h_hG_h_hfB3_h_h_h_hB2_h_h_hMB1_h,_h_hR_hB0_h_h_hs_hC09_h/ _h _h B8_h _h_ _h_hFB7_h,_hz_h#X6_h_ht_h #.......# #..####.#### #... _hh#..####.##<#####...# # #................... .. #..####.##.#.###...##.#. _hL#..##....#.#.###.#..<... .................#....#. #.###......#............ #.....#.##.#....@#.# _h-294.6 (123.0) #.###.#.##.#..##.#.##.# _h2*#.# #.#.####.........# #.# #.#####.######## _hr#.# #.......# ### ######### _h_he_hj-545_hr_h{#_h%9 _Found a stone staircase leading up._hf_hfg3_hh_hi_hiB4_h m3_hm_hn_h0o:2_ho_hr_hBs_husB1_ht_hu_hAwX0_h y_h{699_h~_hY_hB8_h_hF_hˁ_hB7_h@_hw_ha_hB6_h__h_h_h?B5_h_h!_h_h֓B4_hz_h_h_h8:3_hq_h_h>_h:2_h_hƞ_hwX1_h_h_h8_hB0_h_hT_h_h,C89_hS_h._h_hB8_h$_h_hY_hB7_h_h_hѫB6_h^_hM _You now have 178 gold pieces (gained 8)._h_h(B5_hs_hñ_h_hB4_h`_hŵ_hB3_h,_h_h_hB2_h_hؼ_h_h:1_hO_h_hX0_h%_h_hBY79_h_hw_h_hB8_h_h_hX7_h _hI_hX_hB6_he_ht_h_hB5_hz_h!_ho_hB4_h3_h_hG_hB3_h'_h_h_hm:2_h_ht_h_h=B1_h$_h_h_hB0_h_hw_h_hC69_h_h_h!_h\B8_h_h^ #.###.<#.....######...##.# ##.###..###.......##...##.# ##........#..####.#### #...##.#  ########.#..####.##<#####...##.# #.#...................... _h#.#..####.##.#.###...##.# #.#..##....#.#.###.#..<.. #..........#....# #.#.###.@....#...........332.6 (37.0) #.#.....#.##.#.....#.##.# ###.###.#.##.#..##.#.##.# #.# #.#.####.........## #.# #.#.#####.######## #.# #.#.......#### ###########_h_hB_hvE _Done exploring._h_h_hf_hf=................................0.0)._hE_hh _h<"E _Done exploring._h _hrDungeon Overview and Level Annotations _hpnBranches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($78)Hepliaklqana_hՠKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom_h#Yredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) _hniD:1 ? D:3 [_hě _hd _h Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon _hi _h_hB#[?25h[?0c_hE##.###.<#.....######...##.# Hah the Chopper ##.###..###.......##...##.# Mountain Dwarf ##........#..####.#### #...##.# Health: 52/52 ========================########.#..####.##<#####...##.# Magic: 3/3========================#.#...................... AC: 11Str: 16#.#..####.##.#.###...##.# EV: 4Int: 14#.#..##....#.#.###.#..<.. SH: 0Dex: 8#..................#....# XL:  6 Next: 16% Place: Dungeon:2#.#.###.@....#........... Noise: ---------  Time: 233_h j2.6 (0.0)#.#.....#.##.#.....#.##.# n) +1 hand axe (antimagic)###.###.#.##.#..##.#.##.# Cast: Kiss of Death#.# #.#.####.........## Gem (6668) #.# #.#.#####.#########.# #.#.......#### ########### _You see here 5 stones. _Found a stone staircase leading up. _You now have 178 gold pieces (gained 8). _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) _h [?25l[?1c_h43_h _h_hg_h)T7 __hZ,_hu_hB6_h@_hK_h[_hB5_h6_hs_h_hjB4_h_h_h?_hB3_hM_h _hP _h B2_h: _h_h_h"B1_h$_hU_h_h/B0_h_hp_h_hC59_h_hS_hz_hB8_hS _h#_h%B7_he%_h%_h(_h*_h*B6_h5,_h._h0_hn1B5_h2_h4_h6_h6:4_h7_hU:_h<X3_h>_hxA_hCB2_hD_hE_hG_hcJX1_hK_hM_hOX0_hQ_hS_h UC49_hU_h(V_hW_Found a stone staircase leading up. _You now have 178 gold pieces (gained 8). _hXk_Done exploring.  There is a stone staircase leading down here._hX_hY_hFZI8 __h [_h%;3_h&X7_h'_h:4  ###+#.......... ..........# ......##...  ...... ..... ..?...###.# .....#  .... .$ ####.#####..... _h5P .......@.).# 53.3 (20.7) ...#########  _You climb downwards.  Found a hand axe._hV;_h=a _There is a stone staircase leading up here._hY_hdZ_hZ_h^_hGe###+#..##.......##... ....... ...?...###.#......# .# ..... .$ ####.#####.....S.<@).# ...# S   ball python (constriction, asleep)_hf,0.0)_hjxS.S)_hme4.3 (16_h._h^ _A ball python comes into view._hP|###+#...........##.......##... ....... ....?...###.#.......# .# #..$ ####.#####....S..<.@.# ...# _hLX_hvY_h^9S.._h_`55_hd_hzhQ _You see here a +0 hand axe._h###+#...##.......##... ..##...... .....?...###.###..# .# .##......# .$ ####.#####..S....#_h.<.)@# ...# _h_h7S._h6Kiss of Death4 __h__h_hn  You hit the ball python but do no damage._h0-=7.4 (1.13_h_h0 _The ball python bites you._hyr  You hit the ball python.  The ball python is moderately wounded._hCs b8.52_hYw _h z [ _The ball python barely misses you. x2_hz   The ball python is moderately wounded. _The ball python barely misses you. x2  You barely miss the ball python.The ball python is moderately wounded.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you._h{ 49---5 9.6Constr Gem (6641) _h _h z _The ball python bites you. The ball python constricts you._hZ?  You slash the ball python!_hx/. _h 4 60.7Kiss of DeathGem (6640) _h~_hO _You kill the ball python!_h_h_h_hH _No target in view!_hl?3_h!A_hC_hH39 _50=8_hfI_hcK_hKB7_hL_h,O_hOB6_hP_hRX5_hS_hU1=4_hW_h\X3_h!^_hK`X2_h.a_hcL2=_hc:1_hd_hh1 _HP restored._h jX0_h.k_hm_hoY29_hp_h!s_h u_hku:8_hbv_hx_h/z_hzT=7_h{_h}_hdX6_h_h_hX5_h_hX4_h_h{ _g - 3 scrolls labelled LUPTUMECZO (gained 1)_h_hB3_h_h_hX2_h_h_h_hB1_h_h_h2X0_hL_h7 _You open the door._hЩ_hAC19_h_h1@  There is an open door here._hد_hEI8 __h;_h_hX7_hv_h_hzX6_h_h_hWelcome to Qabali Moho's Antique Armour Emporium! What would you like to do?  a -  114 gold a chain mailb -  85 gold a cloak  c -  85 gold a pair of gloves  d -  171 gold a faintly glowing ring maile -  76 gold a ring mail  f -  17 gold a robe  g -  17 gold a robe  _hh -  76 gold a scale mail You have 178 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list_hz_h2_h # #.......#...........#Hah the Chopper...............##...#Mountain Dwarf##.......#.#.#.# .#..Health: 52/52 ========================..............##.#. Magic: 3/3========================.......##........#.. AC: 11Str: 16#......##+##....## #.. EV: 4Int: 14#.###...≈.#.....## ...$ SH: 0Dex: 8.. #.#≈≈.###....#####.... XL:  6 Next: 16% Place: Dungeon:3..+..@..+............. [4_hV0mNoise: ---------  Time: 2384.7 (24.0)#.#####.≈≈#.......<##.. n) +1 hand axe (antimagic)......#.≈##.#.........# Cast: Kiss of Death.######'#.............# Gem (6616) #..........##.....#......##... ..#..##...............#.######........###.###.##.............## .# .# _No target in view! _HP restored. _g - 3 scrolls labelled LUPTUMECZO (gained 1) _You open the door. _There is an open door here.  There is an entrance to Qabali Moho's Antique Armour Emporium here._h3_h. __h _h^ Shopping list: 3 items, total cost 343 gold pieces  a - [D:1] 105 gold a scroll of enchant weapon (unknown)_h b - [D:1] 105 gold a scroll of revelation (unknown)  c - [D:1] 133 gold a scroll of brand weapon (unknown) You have 178 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit_hv~_h_h # #.......#...........#Hah the Chopper...............##...#Mountain Dwarf##.......#.#.#.# .#..Health: 52/52 ========================..............##.#. Magic: 3/3========================.......##........#.. AC: 11_hStr: 16#......##+##....## #.. EV: 4Int: 14#.###...≈.#.....## ...$ SH: 0Dex: 8.. #.#≈≈.###....#####.... XL:  6 Next: 16% Place: Dungeon:3..+..@..+............. Noise: ---------  Time: 2384.7 (0.0)#.#####.≈≈#.......<##.. n) +1 hand axe (antimagic)......#.≈##.#.........# Cast: Kiss of Death.######'#.............# Gem (6616) #..........##.....#......##... ..#..[15;_h)w15H##...............#.######........###.###.##.............## .# .# _No target in view! _HP restored. _g - 3 scrolls labelled LUPTUMECZO (gained 1) _You open the door. _There is an open door here. _There is an entrance to Qabali Moho's Antique Armour Emporium here._he_h_h_h"_h_hAQabali Moho's Antique Armour Emporium. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Qabali Moho's Antique Armour Emporium with the > key. You are here. (>)enter._h _h _h Welcome to Qabali Moho's Antique Armour Emporium! What would you like to do?  a -  114 gold a chain mailb -  85 gold a cloak  c -  85 gold a pair of gloves  d -  171 gold a faintly glowing ring maile -  76 gold a ring mail  f -  17 gold a robe  g -  17 gold a robe  _h! h -  76 gold a scale mail You have 178 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list_hfS   a -  114 gold a chain mail  b - c -  d +  171 gold a faintly glowing ring maile - f - g - h -  After the purchase, you will have 7 gold pieces.[Enter] buy marked items_h'RY Purchase items for 171 gold? (y/N)_h6a - b - c -  d -  76 gold a ring mail  e -  17obe  f - g -  76scale mail _h 7gG_hJ _h8Q _hW z # #.......#...........#Hah the Chopper...............##...#Mountain Dwarf##.......#.#.#.# .#..Health: 52/52 ========================..............##.#_hX . Magic: 3/3========================.......##........#.. AC: 11Str: 16#......##+##....## #.. EV: 4Int: 14#.###...≈.#.....## ...$ SH: 0Dex: 8.. #.#≈≈.###....#####.... XL:  6 Next: 16% Place: Dungeon:3..+..@..+............. Noise: ---------  Time: 2384.7 (0.0)_hzY #.#####.≈≈#.......<##.. n) +1 hand axe (antimagic)......#.≈##.#.........# Cast: Kiss of Death.######'#.............# Gem (6616) #..........##.....#......##... ..#..##...............#.######........###.###.##.............## .# .# _No target in view! _HP restored. _g - 3 scrolls labelled LUPTUMECZO (gained 1) _You open the door. _There is an open door here. _There is an entrance to Qabali Moho's Antique Armour Emporium here._hf HP restored. _g - 3 scrolls labelled LUPTUMECZO (gained 1) _You open the door. _There is an open door here. _entrance to Qabali Moho's Antique Armour Emporium here.  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}_hg _hMm _h7p v _Thank you for shopping at Qabali Moho's Antique Armour Emporium!_hSN _hT iInventory: 24/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [) _hU  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 3 scrolls labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER _hV 0Potions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  h - 3 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_h(G_hsM_haT # #.......#...........#Hah the Chopper...............##...#Mountain Dwarf##.......#.#.#.# .#..Health: 52/52 ========================..............##.#. Magic: 3/3========================.......##........#.. AC: 11Str: 16#......##+##....## #.. EV: 4Int: 14_h0U;#.###...≈.#.....## ...$ SH: 0Dex: 8.. #.#≈≈.###....#####.... XL:  6 Next: 16% Place: Dungeon:3..+..@..+............. Noise: ---------  Time: 2384.7 (0.0)#.#####.≈≈#.......<##.. n) +1 hand axe (antimagic)......#.≈##.#.........# Cast: Kiss of Death_hcV.######'#.............# Gem (6616) #..........##.....#......##... ..#..##...............#.######........###.###.##.............## .# .# _g - 3 scrolls labelled LUPTUMECZO (gained 1) _You open the door. _There is an open door here. _There is an entrance to Qabali Moho's Antique Armour Emporium here.  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} _Thank you for shopping at Qabali Moho's Antique Armour Emporium!_h\_h]_hc_h[e_h X5 _4_h n3_h _h( 7 _You open the door._h> X2_h: _h %  _h There is an open door here._h _h _hX A1 __h _hQ _h _hg B0_h% _h _h _h C09_h _hg _hM _h B8_h _h _h _h B7_h _h _h _h5 B6_h _h _h} ##...≈.## ...$..  #.#≈≈.###....#####......  ..+..∩..'............... .#####.≈≈#.......<##..< _h8# .....#.≈##.#.........#  ######'........### #..........##...... #......##......#.... ##..........@....#... _h910.0) #####........###.###.###. ............## #.# .# #####......## #.$ _h&####.......# ##. .<.).####### ### ###### _h _h _h6 ,5.7 (11_h} :5_h_h9 _Found a stone staircase leading up._hR3_hS_hV_h:YB4_h]B_h^X3_h%__ha_hb_hbB2_h;c_hd_htfX1_hg_h.jX0_hj_hnL _You now have 12 gold pieces (gained 5)._h{o_h5pZ599_hQr_hs_h tB8_htt_h\v_hwX7_hBx_hz_h7|_h|:6_hQ}_h^_hpX5_h_hF_hʌ .......##.# .#. ##........# #g ....## ##+##....## #.#..... ≈.#.....## #...$.. _hKL≈≈.###....#####...... ..∩..'............... ##.≈≈#.......<##..< .#.≈##.#.........# ##'#..###...  #...##..........  ###......#......._h...............#..............###.###.###...#.......## #.## .# ##.._hӍ5g   hobgoblin (asleep) #......## #..# .. . .......# ##......# _h"R.####### ####...#_h{ 400  A hobgoblin comes into view._h6j.gg_ho==6.7 (114_h_h+ _The hobgoblin shouts!_hM#.#.#.# .#.. # .......###.# ........# #. ....##. ##+##g#....... .≈.#.....## #...$..... ≈≈.###....#####......... _h..∩..'............ ##.≈≈#.......<##..<..... .#.≈##.# ##'#.....###... ....##..........  ##......#....... ##........#...... #.###.###.###...# ..## #.## .# ##.. ## #..# .. . .......# ##..._h[_hTF.g_hzt--7.7 (1.0)3_hu_h_hE......##...# #.#.#.# .#.. .. # .......###.# ........ ....## ##+##.#.. .≈.#.....## #g..$ ≈≈.###....##### ..∩..'...... ##.≈≈#.......<##@.<..... .#.≈##.#...#.. ##'#.....###........##..........  ##......#.......#........#...... #.###.###.###...# ..## #.## .# ##. ## #..# .. ._hF.g_h"--_hY82_h_h_h#...........# .......##...# #. .# #.#.#.# .#.. .. # .......###.# ........ ....## ##+###.. _h/.≈.#.....## #...$ ≈≈.###....#####.g ..∩..'..........@.. ##.≈≈#.......<##..<... .#.≈##.#.........#...# ##'#.......###.....##.........  ##......#.......#........#...... #.###.###.###...# ..## #.## .# ##._h_h50-_hOy=9Kiss of Death1_he"_h$- _The hobgoblin hits you._h') g  You completely miss the hobgoblin._h) h10.8 (1.10_hH0 _h.3 C _The hobgoblin hits you but does no damage. x2_h<0 c  You barely miss the hobgoblin._h~1 c1.989_h6 _h8 @ _The hobgoblin hits you but does no damage._hb=  You slash the hobgoblin!_hpjE†_hCnS1-7_hnm20Kiss of Death8_hmt_hvM _You kill the hobgoblin!_h3_h^$_h&H _No target in view!_hyH3_hN_hPH _No target in view!_hU3_h_h_hI7 __h 62=5_hI_hK_hX4_h_h_h\X3_hx_hX2_h_hM _You now have 24 gold pieces (gained 12)._hj=1_h&_hh_h7X0_h_h_hUY79_h_h._hX8_hu _h _hK X7_h _hU_hH_hB6_hl_h_h X5_h_hk_h}_hB4_hW_hA_hX3_h+_h_h@!X2_h"_h$_h%X1_h%_h&_h(X0_h.)_hQ,_h}-Y69_h._h.6_h7X8_h8_h;_hW=_h=B7_h6>_h?_hBAX6_hA_h>G_hHX5_h1I_hK_h^L_hL:4_h:M_hQ3_hRX2_hTS_hT_hVX1_hV_h X_hYX0_hEZ_hC]_h+^Y59_h^_h`_haX8_hMb_hd_heX7_hf_hkin6_hk_hds_huX5_hu_hw_hCv432_h_h_h B1_h_hW_hX0_hڈ_h_hL_hC49_hJ_h_h_hB8_h _h_h-X7_h_h_hX6_h _h _h_hX5_h_h_h:4_h_hk #.[.....)##♣ ...#♣.≈≈≈.♣ .........#♣.....♣ ))....+.._..+ ..♣ ....♣ _h..........# ≈≈.♣ #... ..♣ #........##♣+♣♣♣'♣ ........##..##@# -56.9 (44.0) ..........#......# .....†...#.###..# ###### ..[..).....######....# ..>..............## #._h}..........######..# ..........####...# ..#.#..#.÷÷......#..##....##.........##....#..# _You open the door._hRV _Found a shimmering altar of Xom._ha3_ha_hf_h:h_hKm_3 __hn@  There is an open door here._hq_hqI2 __hr_hju_h"wX1_hy_hm{_ha~X0_h)_h4Y39_hφ_hiq _h - 4 potions of curing (gained 1)_h_hcB8_h _h_h?X7_h_h^_hX6_h5_h_h_hrX4_hO_h_h~_hB3_hE_h7 _You open the door._hX2_hö_hԽ@  There is an open door here._h2u1 __h_h_h@B0_h_h_h/Y29_h=_h_h_hB8_h_h_hu_hB7_hk_hO_h_h>B6_h_h_h8_hB5_h _h_h_hkB4_h_h'_h_hAB3_h_h_hX2_h_h?_hX1_h_h_hm! ♣+♣♣♣+♣.# ♣.....♣.# ♣.≈≈≈.♣.# ♣.....♣.### +.._..'...###♣♣ ## ♣.....♣##....P♣♣ #..) _h♣.≈≈≈.♣ #....PP♣♣♣♣.+. ♣.....♣ ##......♣..♣ ♣+♣♣♣'♣ ##..P.♣@♣-79.9 (23 #..##.# ###♣♣♣♣♣####..# ###### ######....# >...########..#......####...##..##....#_h7__hag80.9 (240_h @__hE _Found a hammer. Found a runed translucent door._hO_h'QrDungeon Overview and Level Annotations _hQBranches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($78)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif Muna_hSTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ _h TAnnotations: (press ! to add a new annotation) D:3 1 runed translucent door_h _h" ♣+♣♣♣+♣.#Hah the Chopper ♣.....♣.#Mountain Dwarf ♣.≈≈≈.♣.#Health: 52/52 ======================== ♣.....♣.###Magic: 3/3======================== +.._..'...###♣♣##AC: 11Str: 16 ♣.....♣##....P♣♣ #..)EV: 4Int: 14 _h ♣.≈≈≈.♣ #....PP♣♣♣♣.+.SH: 0Dex: 8 ♣.....♣ ##......♣..♣XL:  6 Next: 17% Place: Dungeon:3 ♣+♣♣♣'♣ ##..P.♣@♣Noise: ---------  Time: 2480.9 (0.0) #..##.# ###♣♣♣♣♣n) +1 hand axe (antimagic) ......#Cast: Kiss of Death .###..# ######Gem (6520) ......######....# >..............## .......######..# ........####...# ......#..##....# _Found a shimmering altar of Xom. _There is an open door here. _h - 4 potions of curing (gained 1) _You open the door. _There is an open door here. _Found a hammer. Found a runed translucent door._hi _hۙ $__hЛ _h _h _hŊ _h _h _hz Y19_h _h 7 _Crazy Yiuf shouts!_h X8_hݜ _hv _h _hӢ _hS :7_h _h _h _hV _h B6_h _h _h _hT B5_h _h _h _h$ B4_h _h? _h X3_h _h _h" _hL _h $2_h _h _h _h _hb B1_h _h^ _h X0_h _h _h! Y09_h _hh 8_h _h X7_h _h _hA X6_h _h _h X5_hW _h _h" X4_h# _h) @  There is an open door here._h+ _h$, I3 __h4- _h]1 _h3 X2_h4 _h8 _h: X1_h; _h@ M  There is a shimmering altar of Xom here._hOC _hC I0 __hE _hI _hL _h6M D499_h O _hoT _hW X8_hX _h] 7 _You open the door._h` X7_hb _hh @  There is an open door here._hn _hqo I6 __hAr _hw _hz X5_hB} _h _h _h :4_h _hq _hP X3_h _h˙ _hJ _hޞ B2_h _h 1_hH _h| X0_h- _h _h Y89_hK _hf _h2 _h :8_hf _h _hN X7_h _hV _h X6_h _h _h X5_h _h _h _h :4_hP _hX _h [ ##.........♣+♣♣ ##.[.....)##♣... #..........#♣.≈≈ #..........#♣... #.....[[....'.._ ### #..........#♣... .... #..........#♣.≈≈ .....#####........##♣... .......@##........##♣+♣♣516.9 (36.0) .<...##.#..........##..# .....##............#.... ...............÷...#.### .$..####..[..[......... .... #...........>...  . ....##.............. _h * .....................  ........#.#..#.÷÷.... _h 8__h f7.9 (373_h 7__hM ; _Found an escape hatch in the ceiling._h_h_h/_h._hX2_h,_hةX1_h,_h˹ ##.[.....)## #..........#♣ #...#♣. #.....[[....'..####### #..........#♣........# #....#♣.....#####........##♣......##........##♣<#..........##9.9 (2.0)##......##............#................÷...#_hT##...$..####..[..[......#......# #...>#.........##.#...........#..(.........#.#..#.÷÷ .............#_h_h,f20.9 (30_hq_h@% _Found 8 stones._h_h _h"_h<%_h`'_h'C79_h,,_h-_h/.:8_hI/_h1_h4_h4B7_h 6_h?n6_huAL _You now have 33 gold pieces (gained 9)._hDX5_hE_hH_h*NX4_hP_hhS_hUX3_h:W_hY_h[_hi\B2_hj]_h__h1bX1_hc_haf_ho####......##........................÷....###......####..[..[.... #......####.......... #.........##.. #............. #..(.........#.#..#.÷ #............. #...@.....###.#...#..9.9 (9_hVq ###.:#.###... #..#..##.......#.. #..##........ #..# ###.#.#. #... ... #.## ## >. #......##+## #.###...≈.#_h:x_hxj30.9 (10.0)0_h~_h; _Found a stone staircase leading down._hQ 3_hS _hfV _hX _h Y C69_h] _h4d  ............÷###......####..[..[. #......####............##........(._he e#.#..#.÷.......#..###.####.@#.###......... #..#..##.......##.... ####.#..... #.#≈≈.## You pick up a book of Minor Magic and begin reading..._hk 11.0)_hul e2.9 (28_hr _hu X _You add the spells Magic Dart, Blink and Call Imp to your library._h_h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1b - Momentum StrikeConjuration/Translocation 47% 2  c - BlinkTranslocation69% 2  d - Call ImpSummoning_hˑ)69% 2  e - Ensorcelled HibernationHexes/Ice69% 2  f - HailstormConjuration/Ice71% 3  g - PasswallEarth_hX89% 3  h - SwiftnessAir_h89% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_h _h_h....................÷... Hah the Chopper.###......####..[..[.... Mountain Dwarf#......####.......... Health: 52/52 ========================#.........##......... Magic: 3/3========================_hID#.................... AC: 11Str: 16#..(.........#.#..#.÷ EV: 4Int: 14#.................#.. SH: 0Dex: 8_h#.........###.#...#.. XL:  6 Next: 17% Place: Dungeon:3###.@#.###........... Noise: ---------  Time: 2532.9 (0.0)_hC#..#..##.......#... n) +1 hand axe (antimagic)#..##.............. Cast: Kiss of Death_h#..# ###.......#.#. Gem (6468) #... ............#.## .......##... _hM>. #......##+## .. #.###...≈.#. .. #.#≈≈.##  _Found an escape hatch in the ceiling. _Found 8 stones. _You now have 33 gold pieces (gained 9). _h{_Found a stone staircase leading down.  You pick up a book of Minor Magic and begin reading... _You add the spells Magic Dart, Blink and Call Imp to your library._hP  Okay, then._hͲ_h_hڸ. __h3_h;_h_h_hI7 __h,_hu #####. ...##.........(.........#.#..#.÷#...........##.........###.#...#..###..#.###... #..#..##.......#. #.@##...3.9 (1_h ##. ##. .##..>. .. ###+##_h... ###.###...≈.#.... #.#≈≈._h l>. ..+..∩._h! N #.#####.≈≈_h_he4.9 (26_h_h9 _Found an escape hatch in the floor._h 5_h7 n4_he _h 3_h _h B2_hK _hќ _hr X1_hʞ _hU _h< X0_hʡ _h _h Y59_hp _h _h* X8_h _h _h X7_hX _h _h #..#..##.......##..##........##..#####.......#.#.#.## #....##..............##.##.##..........##.......>.....##......##+##.........###.###...≈.#_hB <..........#...# #.#≈≈.###...>......@.# ..+..∩..'43.9 (9#######.##..# #.#####.≈≈#.#. ...........#.≈##.#_hh #...$....######'#.#........# #......_h #.>....### #.....#......# ##......_h z#....#########.................._h: _h i4.9 (10.0)6_hD _h= ; _Found a stone staircase leading down._hI 3_hoJ _hL _hN _hR n5_hwT X4_hU _hW _hTY X3_hvZ _h] X2_h^ _ha M _You now have 46 gold pieces (gained 13)._hc X1_hud _hf _h-h X0_hi _hk _hpl Y49_hm _hn _h#p X8_hp _hv _hw X7_hPy _h4z _h{ X6_h| _h~ _h X5_h _hi _h X4_ḧ́ _h _h X3_h _h_ _h _hώ B2_h _hC _h X1_h> _ha _h _h B0_h" _h _hӞ Y39_h[ _h _hq _h B8_h` _h _h X7_h: _h _h! 6_h #######.##..###.#####.≈≈ #.............#.≈ #........######'#. #........# #... #.>....### # #......#  #....######## #####...## ........ #....@..# #####..64.9 (2_h޵  #.###.#####.#####... ...........<.).###.........######### #..#.........._hU #..%..##.........## _h |5.9 (215_h _h - _Found a quill talisman._h3_h"_h_h'_hX4_h_hX3_h _h*_h_h!B2_h=_h_h-X1_h} _h# _h _h B0_h5_h_hYY29_h_hd_hX8_h_h_hX7_h_h"_h{#_h#B6_h$_h&_hB(X5_h)_h+_h.X4_h./_h1_hy3X3_h4_h6_h8X2_hc:_hU<_hw>X1_h?_hB_hFDX0_hE_hG_hIY19_hkK_hM_hrO_hOB8_hP_hR_haTX7_hlU_hW_hZX6_h[_h]_h aX5_h{b_hd_h*gX4_heh_hIn_h\pX3_hq_hv_hxX2_hy_h|_h>_hdB1_ht_h_hGX0_h_hf_hY09_h=_h_h8X8_hǔ_h6_h-n7_h_h_hB6_hЛ_h_h;_h^B5_h_h_hX4_hf_h_hM_hqB3_h_h_hX2_h?_h_hX1_h_h0_h_hHZ399_hĹ_hX8_h_h_h[B7_h_h_h_h\X6_h_hC_hX5_h_h_hX4_h_h_hmX3_hs_hS_hrX2_h_h_hX1_h|_hFX0_h _h/L _You now have 49 gold pieces (gained 3)._h8Y89_h_h~_hX8_h_h_h%X7_h_h_h_hB6_h_h_h3_hfB5_h_h"_hFX4_hJ_h+_h_X3_ha_h _h= X2_h _h6_h_h%B1_h>_h_hX0_h+_h!V ....####### #..............# #..............#####..#............##.....<...##.#.#####......##...#.............. #.###......####..[ #.@##...... ##.##.........## #.##........ #.##..(.........#. #.##.............. #.##.........###.#  _h#"X#.####..#.###.....  #...##..#..##..... ###.##..##........ _hP).620.9 (55_h)g1.9 (5679_h/_h0` _y - a scroll labelled CUIKUGHUMU_h_h_h/_h3_h_hn8_hB7_h_h_h_hD_hB6_h_h_h_hqB5_h/_h _h` X4_h@ _hl_hjX3_h_h_h,X2_h_h_hX1_h{_h$ 069_h5_h/7_ho7B8_hT8_h=_h>_h0?B7_h?_hE_hFG_hGB6_hH_hP_hRX5_hBT_h[_hf^_h^B4_hs`_h.e_hfX3_hig_h;k_hmX2_hjn_ht_h w_hNwB1_hx_hk~_h_h"B0_hj_h_hg_hC59_h>_h_hp_hB8_hv_hx_h.X7_hv_h˙_hEX6_h]_hܣ_hݦX5_h_h4_h)_hXB3_h _h¹_hX2_h_h_hLX1_h_h_h_hB0_h_h[_huY49_h_h_hPX8_h _ht_h_hB7_h_h0_hX6_h_h_h_hB5_h_h_hw_hB4_h_h _h_hB3_h_h_hsX2_h_hb_h8X1_h_h_hX0_h&_h_heY39_h_h(_hX8_h_h~_hX7_h_h _h X6_hA _h _hS X5_h _h*_hX4_h_h_hX3_hJ_h:2_hh_hw_hX1_h_hy_h<X0_h_h<_hY29_hk_h_hu X8_h _h3#_h5$_hp$B7_h%_h&_h'_h':6_h'_h(_h)X5_hc*_h,_hn.X4_h._hE0_h1X3_h&2_h6_h"8X2_h8_hF:_h;X1_hp<_ho>_h?X0_h@_hH 198_hI_hJ_hKB7_hK_hJM_hNX6_hLO_hP_hCRX5_hR_hT_hVX4_hV_hW_hJX_hlXB3_hX_hY_hk[X2_hL\_h]_hl_X1_h `_hLc_hdX0_he_hg_hiY09_hGj_h$m_hnX8_hOo_hMr_hsX7_h+t_h@u_hPvX6_hv_h@w_hwX5_h?x_hy_hz_h%{B4_h{_h}_hb~X3_h~_hY_hX2_h&_h_h?X1_h_h_hpX0_hi_h7_hZ299_h5_h_hX8_h_h"_h}X7_h_h_hX6_h5_h_hB5_h_hy_h_hX4_hݫ_h_hwX3_h6_h$_h۳X2_h9_h_hٹ_h:1_h _hF_h$X0_hC_hoY89_h_h1{ _g - 4 scrolls labelled LUPTUMECZO (gained 1)_h_h4B8_h_h_hX7_hm_hF_h_h B6_h_h_h)_hhB5_h#_hp_h_h'B4_h_h _h _h B3_h _h~_h_hB2_h_h_h|_hB1_hi_h#_hk%_h%B0_hj&_h%+_h,Y79_h-_ht2_h3_h4B8_h4_h9_h :_h.::7_h:_h ?_h=@X6_h@_hnD_hE_hFB5_hF_hNJ_hKX4_hsL_hWO_hZQX3_hQ_hjT_hU_hUB2_hV_hY_hS[X1_hE\_h__h`_haB0_h/b_hCe_hfY69_hg_hj_hlX8_hJs7_het_hbwn6_hx_hZzX5_h{_h}}_h]~_h~B4_h_h@  There is an open door here._h__hI3 __h_h,_hȉ_h B2_h_h_h"_hAB1_h̎_h%_h}_hB0_hH_h@  There is an open door here._h_h]J59 __h _h0_hbX8_h_h_h\X7_hϛ_h_h>_hjB6_h_h_h_h(:5_h_hD_hBX4_h_h_hX3_h_h_haX2_h_hl_hr_hB1_hi_h{_hѱX0_h_h[_h+_hY49_h-_h_h_h X8_h_h7 _Crazy Yiuf shouts!_h _hX7_h_h ###### .....# ♣♣+♣.# ...♣.# ≈≈.♣.# ...♣.### _h2_..'...###♣♣ ###  ...♣##....P♣♣ ♣♣#..)#  _h≈≈.♣ #....PP♣♣♣♣@+j..#  753.9 (132.0) _hC...♣ ##......♣..♣#..⌠#  ♣♣'♣ ##..P.♣.♣♣♣ ###  ##.# ###♣♣♣♣♣_hy ...# #..# ######_h  j   Crazy Yiuf ...######....#  ............##  ....######..# _hw_h? __hm _Crazy Yiuf yells, "Lay King disdain!"_h!} _hC #Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +_h AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 65% to hit with your +1 antimagic hand axe. He has about 86% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. _h z[!]: Description|Quote_h?_h7N######  Hah the Chopper .....#  Mountain Dwarf ♣♣+♣.#  Health: 52/52 ======================== ...♣.#  Magic: 3/3======================== ≈≈.♣.#  AC: 11Str: 16 ...♣.###  EV: 4Int: 14 _..'...###♣♣###_hO  SH: 0Dex: 8 ...♣##....P♣♣ ♣♣#..)#  XL:  6 Next: 17% Place: Dungeon:3 ≈≈.♣ #....PP♣♣♣♣@+j..#  Noise: ---------  Time: 2753.9 (132.0) ...♣ ##......♣..♣#..⌠#  n) +1 hand axe (antimagic) _hiO.♣♣'♣ ##..P.♣.♣♣♣ ###  Cast: Kiss of Death ##.# ###♣♣♣♣♣  Gem (6247) ...# #..# ######  j   Crazy Yiuf ...######....# ............##_hP ....######..# _y - a scroll labelled CUIKUGHUMU _g - 4 scrolls labelled LUPTUMECZO (gained 1) _There is an open door here. _There is an open door here. _Crazy Yiuf shouts! _Crazy Yiuf yells, "Lay King disdain!"_hP_hW_h_h ......# ♣♣♣+♣.# ....♣.# ≈≈≈.♣.# ....♣.### _..'...###♣♣### ....♣##....P♣♣ ♣♣#..)# ≈≈≈.♣ #....PP♣♣♣♣.+j..# ....♣ ##......♣.@♣#..⌠# ♣♣♣'♣ ##..P.♣.♣♣♣ ### .##.# ###♣♣♣♣♣  _h w....#  ##..# ###### ....######....# ...........##...######..#.....#_h _h I_._hA k4.0)6_h 6__h n _Crazy Yiuf grits, "Prologue bag head!"_h3_h_h_h$_hB5_hJ_h_hX4_h_h_hΨX3_h_h+_h֯_he:2_h_h_hIX1_h6_hݹ_hȻX0_ho_hڿ_hY39_hz_h_hd_hB8_h_hp_hX7_h_h_hRX6_hR_hq_hX5_h_h_hX4_h_h@  There is an open door here._h_hI3 __h _h6_hX2_hK_h_hrX1_hK_ha_hX0_h_h@  There is an open door here._h5_hJ29 __hp_h_hcX8_h_h_hTX7_h_h_h$X6_h_h_hUX5_h) _h _h X4_h _h..#♣.....♣##....P♣♣ ♣♣#..) ........#♣.≈≈≈.♣ #....PP♣♣♣♣.+......##♣.....♣ ##......♣..♣#..⌠ .......##♣+♣♣♣'♣ ##..P.♣.♣♣♣ ##_h....##..##.# ###♣♣♣♣♣ ........#......# ÷...#.###..# ###### [..[...........######....#.....>......@.......##76.9 (22.0) _h................######..# .................####...# #.#..#.÷÷......#..##....# .....#.........##....#..# .#...#.........##..##...#..........##.#.##...........##.##.#.#....##...###.##.#.#_hS_hd_h_h"& 3_h& _hj/ _h-1 _h5 32_h6 _h8 _h: X1_h; _h= _h@ X0_hA _h.D _hE Y19_hF _hKI _hK X8_h_M _h|W  # #..........#♣.....♣##....P♣♣ # #..........#♣.≈≈≈.♣ #....PP♣♣♣ #####........##♣.....♣ ##......♣.##........##♣+♣♣♣'♣ ##..P.♣.♣ ##.#..........##..##.# ###♣♣♣♣♣ ##......#......#......÷...#.###..# ###### ####..[..[...........######....# ####...........>@.............##82.9 (6.0)##......######..#_hTX .......####...# ......#.#..#.÷÷......#..##....#......#.........##....#..# ...###.#...#.........##..##...# ###................##.#.# .##.......#...........##.##.#.# ......##...###.##.#.#_hX _hb _hVd _h. # #.#♣.....♣##....P♣♣ .# #..........#♣.≈≈≈.♣ #....PP .#####........##♣.....♣ ##......♣.##........##♣+♣♣♣'♣ ##..P.♣. .##.#...##..##.# ### .##..#......#_h4/..÷...#.###..# ###### .####..[..[.######....# .####.@.......##.##.######..#.####...#.#.#..#.÷÷......#..##....#..#_hd/.##....#..#.###.#...#.##..##...# _h/.###.....##.#.# ..##.#.##.##.#.# #.##...###.##.#.#_h8_hQ9e3.9 (17_h@_hEc _There is a stone staircase leading down here._h*_hA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination._h_h## #..........#♣.....♣##....P♣♣ Hah the Chopper .# #..........#♣.≈≈≈.♣ #....PP♣♣ Mountain Dwarf _ha.#####........##♣.....♣ ##......♣ Health: 52/52 ======================== ....##........##♣+♣♣♣'♣ ##..P.♣. Magic: 3/3======================== .##.#..........##..##.# ###♣♣♣♣ AC: 11_hnStr: 16 .##............#......#EV: 4Int: 14 ...........÷...#.###..# ###### SH: 0Dex: 8 .####..[..[...........######....# XL:  6 Next: 17% Place: Dungeon:3 .####...........@..............## Noise: ---------  Time: 2783.9 (1.0) _h@....##.................######..# n) +1 hand axe (antimagic) ........................####...# Cast: Kiss of Death .......#.#..#.÷÷......#..##....# Gem (6217) ............#.........##....#..# _ho....###.#...#.........##..##...# .###......................##.#.# ..##.......#...........##.##.#.# #................##...###.##.#.# _Crazy Yiuf shouts! _h_Crazy Yiuf yells, "Lay King disdain!" _Crazy Yiuf grits, "Prologue bag head!" _There is an open door here. _hp_There is an open door here. _There is a stone staircase leading down here._h_hZ_h5&_h*g46 __h-_h#..########.##.# ###..##.......##.# .....##.########.# ..#.# #.# ..#.###.# #.# ..#.# #.# #.#  #.# #.# #.# ....# #.# #.# 4 #...###.# #@# _h#.......# ### #...##### ## .##..## .##...#   ###...##    ##...#    #.#.#  _h_h_h8g6.4 (2.54_h<_h@} _You climb downwards. _There is a stone staircase leading up here._hS3_h?_h4_hÑ_hu3 __hYX2_h_ha_h;_hB1_h_h_hX0_hj_h_hY09_h_h{_hX8_hF_hԶ_hZX7_h_hk_hnX6_h_h_hX5_h_h_hX4_hO_hs_hqX3_h_hs_hcX2_h{_h_hX1_h_h_hX0_h_h_h}_hD199_hc_hn8_h_h_h( X7_h _h@_htX6_h\_hY_hX5_hJ_h!_hS$X4_h%_hy'_h&*X3_hu+_h._h^2X2_h2_h<5_h7X1_h8_h5=_h@X0_hA_hC_hFY89_hG_hI_hLX8_hM_hGO_hQX7_hZR_hS_hVX6_h7W_hhY_hFa    ######  #   ...#   ...#   ...#   ###### ###########  ##.......@.#  _h7b#..#######.# ########.##... .....#S.ß.#  ........##....#  ........#..ß.#   g   hobgoblin (asleep) ......[.#g...#   S   ball python (constriction, asleep) ........###### ..ß.# ............(#_hb#_hh 814.4 (28.0)  A ball python and a hobgoblin come into view._hi_hj_hpS.gg.S)_hq==5.4 (29Kiss of Death5_hw_h/zK _The ball python hisses angrily. The hobgoblin shouts!_hL$f  You closely miss the ball python._h?+.S   ball python (constriction)_h,s-6.5 (1.1)4_h2_h3C _The ball python bites you but does no damage._hO  You barely miss the ball python. The ball python bites you._hgg   hobgoblinS   ball python (constriction)_h1--703_h"_hX _The ball python barely misses you._h  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage._hu.S   ball python (constriction)_h!-5 8Constr Gem (6182) _h_h z _The ball python grabs you. The ball python constricts you._h ?  You slash the ball python!_h _h gg   hobgoblin_hN 2= 4 9Gem (6181) _h _h O _You kill the ball python!_h  You hit the hobgoblin.  The hobgoblin is severely wounded._h a200_h _h @ _The hobgoblin hits you but does no damage._h  You closely miss the hobgoblin.The hobgoblin is severely wounded._h h1.6 (1.179_h _hT @ _The hobgoblin hits you but does no damage._hl _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is almost dead._h}m48--208_ht_hv- _The hobgoblin hits you._hx  You hit the hobgoblin but do no damage.The hobgoblin is almost dead._hx7---3.7 (1.17_hw~_h- _The hobgoblin hits you._h ;  You hit the hobgoblin._hh†_hx840Kiss of Death6_hp _h"M _You kill the hobgoblin!_hw' _h' _h!- _h/ H _No target in view!_h _h _h _h _h# 5 _8=4_hJ _h B3_h _h X2_hY _h _h B1_hP _h=_hp9=0_h>_hY69_h2_h\X8_h_h/ 50=7_h _h X6_h _hX5_hd_hn4_h _hap1=3_h_h&X2_h_hX1_h_h_h p2=0_h_h1 _HP restored._hq!Y59_h"_h$_h+7 ##### ....#  #  #  #  ##### ###########_h,   ##.........#  #..#######@#  -41_h:, 7.0) _h,#######.## #.......#  ........# #.ß...ß.#  ## #.......#  _h,N# #.ß...ß.#  [.# #.......#  _h,.######.ß...ß.#  ....(#...>...#  ##.## _h-) _h 57-_h\5_2.7 (188_h"?_hB _Found a stone staircase leading down. _You see here a ball python corpse._h^3_h__ha_hPe_hi_7 __hp_h sj=6_ht_hzg  You see here a ball python corpse._h|_h}I5 __h}_he_hD_hB4_h'_h:_hUX3_hʼn_h6_hX2_h_h_hX1_h_h_hTX0_hb_h_h_h4;49_hS_h_hX8_h_hEn7_hƳ_h_hX6_h_h _heX5_hN_h[_hX4_h_h_h}X3_h_h(_hX2_h5_hr_h%X1_h_hq_hX0_h_h"_hPY39_h_h_hX8_h4_h _hEX7_h_h_hB6_h,_h+_h_h!X5_h"_h %_h'X4_h(_h.x  There is an open door here.  Things that are here:  a +0 club; a +0 club_h2_h3I3 __h45_h7_h:X2_h;_h>_hAX1_hC_hG_hJX0_hyL_h)O_hBRY29_hS_hV_hYX8_h~Z_h\_h`X7_h7w654_hwB3_hUx_hz_h|X2_h$}_h#_h3X1_h _h_h:X0_h_h_hY19_h_h_hX8_h_hj_hX7_h_hq_h_hB6_h_h._huX5_h_hg@  There is an open door here._hë_hCI4 __h_h_hX3_hs_ho_hX2_h^_hS_h۽_hB1_hѾ_h_h#.....#  #.###.#  #...#.#  #...#.#  #### #...#.#  ..#####...#.#  #.##..'...#.# _h ##.####.##.##...#.#  )......@.........>######89.7 (47 _h0v#j ...#####.#.##........... #j #....##.#.............. _hT#. #.##.##.#.............. _hy#. #.##.##.#.#............ _h#. #.##.##...#.####)###### _hZ#.###.##.##.###.# #.#  #j....##.##.# #.# #.# _h #.###..##.##.##.# #.# #.######_h_h9g90.7 (480_h_h$ _Found a spear._h I_ho_h!Y09_h&,_h)X8_h*_h,_h0X7_h1_h86_h9X6_h:_h#=_h@X5_hA_hH_h3LX4_hM_h5P_h Z #  #.##### #.....# #.###.# #...#.# #...#.# ######## #...#.# #.@....#####...#.#  #.####.##..'...#.#  ##.####.##.##...#.#  )................>## #j ...#####.#.##_hZZ #j###....##.#.......... j   gnoll (polearm, wandering) #. #.##.##.#.......... #. #j##.##.#.#........ #. #.##.##...#.####)_ha 6.7 (6.0)  A gnoll comes into view. It is wielding a +0 halberd._h9jj)j._hjn==7.7 (73_hq_h }9 _The gnoll shouts! You hear a shout!_h  #.# #.##### #.....# #.###.# #...#.# #...#.######### #...#.# #......#####...#.# #@####.##..'...#.###.####.##.##...#.# )................>##j ...#####.#.##...... #j###....##.#.. #. #j##.##.# #. #.##.##.#.# #. #.##.##...#.####)# #.###.##.##.###.# #._hɻ _hr <j._h n--8.7 (12_h _h* _h(#.# #.# #.##### #.....# #.###.# #...#.#  #...#.# ######## #...#.# #.@....#####...#.# #.####.##..'...#.# ##.####.##.##...#.#  )................>###j ...#####.#.###j###j...##.#._h#. #.##.##.#...#. #.##.##.#.#........#. #.##.##...#.####)#_h2_h<j._h{--91_hS_hB_hC" 4#.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #..@...#####...#.# #.####.##..'...#.# ##.####.##.##...#.# )...>##j ..j#####.#.##.#j###....##.#. #. #.##.##.#. #. #.##.##.#.#. #. #.##.##...#.####)### _h+ _h?, b9000_h41 _h2 _hhw#.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #...@..#####...#.# #.####.##..'...#.# ##.####.##.##...#.# ).>##j ..j#####.#.##.#j###....##.#.#. #.##.##.#.#. #.##.##.#.#.#. #.##.##...#.####)#_h_h b1099_hv_h_h \#.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #....@.#####...#.# #.####.##..'...#.# ##.####.##.##...#.# )........>##j ..j#####.#.##.#j###....##.#.#. #.##.##.#.#. #.##.##.#.#.#. #.##.##...#.####)#_h_hjj   gnoll (polearm)_hO`28_h_h_h 1_h1_hH;Tjj 2 gnolls (1 polearm)_h<`37_hB_hzKr _A gnoll comes into view. It is wielding a +0 whip._h @ #.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #.j.@..#####...#.# #j####.##..'...#.# ##.####.##.##...#.# )........> #j ..j#####.#.## #j###....##.# #. #.##.##.# #. #.##.##.#.# #. #.##.##...#.####)_h _h4 <j._h h=46_h _hF < _The gnoll hits you but does no damage._h #.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #jj@...#####...#.# #.####.##..'...#.# ##.####.##.##...#.# ).> #j ..j#####.#.## #j###....##.#_ho) #. #.##.##.# #. #.##.##.#.# #. #.##.##...#.####)_h_hx5Kiss of Death5_h:_hxR _The gnoll barely misses you._h \  You hit the gnoll.  The gnoll is lightly wounded._h 43-----=6.8 (1.14_h< _hB _h8 ; _The gnoll hits you with a +0 halberd!_h\  You hit the gnoll.  The gnoll is lightly wounded._hnj-7.93_hi_h[V _The gnoll completely misses you._h  You hit the gnoll.  The gnoll is heavily wounded._h 4=-----802_h _h < _The gnoll hits you but does no damage._hs  You closely miss the gnoll.The gnoll is heavily wounded._hBth10.0 (1.10_hzz_hQ}R _The gnoll barely misses you._hĺ7  You hit the gnoll._hT_hh  The gnoll is almost dead._hc1.189_h_hR _The gnoll barely misses you._hGx \  You hit the gnoll.  The gnoll is lightly wounded._hx 1--2.28_hT _hK _ _The gnoll hits you but does no damage. The gnoll hits you with a +0 whip._hvo  You hit the gnoll.  The gnoll is heavily wounded.3.37_hu_hx? _The gnoll hits you but does no damage. x2_h #.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #jj.@..#####...#.# #.####.##..'...#.# ##.####.##.##...#.# ).>##j ..j#####.#.##.#j###....##.#.#. #.##.##.#.#. #.##.##.#.#.#. #.##.##...#.####)#_ha _h @.j_h n-406_hQ _hL _h`#.# #.# #.##### #.....# #.###.# #...#.# #...#.# # #...#.# #j.j.@.#####...#.# #.####.##..'...#.# ##.####.##.##...#.# )........>#_h`#j ..j#####.#.##.#j###....##.#.#. #.##.##.#.#. #.##.##.#.#.#. #.##.##...#.####)#_hb_hc_hjn.j.j_hjz-55_h*q_hr_hJ }#.# #.######.....# #.###.# #...#.# #...#.# ######## #...#.# #.j.j..#####...#.# #.####@##..'...#.# ##.####.##.##...#.# )................>#######j ..j#####.#.##...........#j###....##.#....#. #.##.##.#._h ,#. #.##.##.#.##. #.##.##...#.####)#######.###.##.##.###.# #.#_h _hg _hZ u.j.j_hA 2=-64_hɤ _h _h"9\ ####....###..#########..j.j.#####.####.##..'###)................>#######j ...#####.#.##...........###....##.#.... #.##.....j   gnoll_h$:#.##j....##.##.# #.# #.#_h =_hCP.j_hD`73_hK_hM_h#.....# #.###.# #...#.# #...#.# ######## #...#.# #..j...#####...#.# #.####j##..'...#.# ##.####.##.##...#.# ).......@........>########j ...#####.#.##...........#j###....##.#......##. #.##.##.#.....##. #.##.##.#.###. #.##.##...#.####)########.###.##.##.###.# #.##j....##.##.#   #.###..##.##.##.# #.# [3_hU-4m#.#######_h]_h_h!j.jj 2 gnolls (1 polearm)_h!h=82_h-)_h,a _The gnoll attacks as it pursues you! The gnoll hits you but does no damage._ht#.....# #.###.# #...#.# #...#.# ######## #...#.# #..j.j.#####...#.# #.####.##..'...#.# ##.####j##.##...#.# ).># #j ...#####.#.##.# #j###....##.#.......# #. #.##.##.#......# _hzn#. #.##.##.#.#.....#. #.##.##...#.####)# j   gnoll#.###.##.##.###.# #.##j....##.##.# #.###..##.##.##.# #.# #.#_h>_hK.j_h$3=91_h!w _The gnoll attacks as it pursues you! The gnoll hits you but does no damage._h#.##### #.....# #.###.# #...#.#  #...#.# ######## #...#.# #..j.j.#####...#.# .####.##..'...#.# ##.####.##@##...#.# _h  ).......j........>####### #j ...#####.#.##....# #j###....##.#........_hb# #. #.##.##.#.....#. #.##.##.#.#............# #. #.##.##...#.####)########.###.##.##.###.# #.#_h #  #j....##.##.# #.# #.# _h_h-20Kiss of Death0_ho _h0 _hk#.# #.##### #.....# #.###.# #...#.#  #...#.# ######## #...#.# #..j.j.#####...#.# .####.##.@'...#.# ##.####.##.##...#.#  ).......j........>####### #j ...#####.#.### #j###....##.#...#. #.##.##.#...._hl# #. #.##.##.#.#............##. #.##.##...#.####)########.###.##.##.###.# #.# #_hn_ho_hp_h"xWjj 2 gnolls (1 polearm)_hx-1Kiss of Death79_h_h_h!u  You barely miss the gnoll._huj..j_ho=2.4 (1.18_h_hZ!` _The gnoll is moderately wounded._hMo / #.##### #.....# #.###.# #...#.# #...#.#_ho ######## #...#.# #..j.j.#####...#.# #.####.##j.'...#.##.####.##@##...#.#_ho  )........j.......>########j ...#####.#.##...........# #j###....##.#...#_h8p M #. #.##.##.#........# #. #.##.##.#.#..#_hp  #. #.##.##...#.####)####### #.###.##.##.###.# #.#  #j....##.##.# #.# #.# _hE 38--307_h _h` ^ _The gnoll hits you with a +0 whip. The gnoll hits you with a +0 halberd._h  You barely miss the gnoll.The gnoll is almost dead.You closely miss the gnoll. The gnoll hits you with a +0 whip._hZ7--46_h_hV _The gnoll completely misses you._h<  You closely miss the gnoll.The gnoll is almost dead.You closely miss the gnoll. The gnoll hits you with a +0 whip._h 34--55_h(_h{< _The gnoll hits you but does no damage._hF 7  You hit the gnoll._h4 $   gnoll  You kill the gnoll!_h 5=-226.5 (1.14_h| _h i _You hit the gnoll. The gnoll completely misses you._h#  You hit the gnoll.  The gnoll is severely wounded._hf703_hB_h< _The gnoll hits you but does no damage._h?  You closely miss the gnoll.The gnoll is severely wounded._hE@ g8.6 (1.12_hSG _hJ < _The gnoll hits you but does no damage._hV? _The gnoll hits you but does no damage.  You closely miss the gnoll.  The gnoll is severely wounded. _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is severely wounded.9.71 _The gnoll barely misses you._hw7  You hit the gnoll._hUe)_hq6=5300Kiss of Death0_hv_hI _You kill the gnoll!_h \M ####...###.# #...######## #...j.j.##### .'...###.####.##.##...#.#  )........$.......>######_h ? ...#####.#.##....#j###....##.#..............#..........###.#_h( _h( i-169_h/ _h5  Things that are here: _a +0 whip; a gnoll corpse_hB 3_hlD _h I _h7N _8 __hN _hIO s37=7_h Q _hwT X6_h:V _hY _hZ B5_h[ _h^ X4_h` _hc 8=3_hm n2_hq ,_hq B1_h2s _hv _h.w _hPw S9=0_hnw _hIy _h3| _hk| ;59_h~ _hm X8_h _h… _h B7_hŇ _hB _h $40_h M=6_h _ha X5_h 4_hB _ho B3_h _h _hܛ `12_h; _hi _h B1_hT _h X0_h _h _hͫ _h j2=49_h _h _h%@ _hH -51.7 (20.0)jj   gnoll (missile, wandering)_hOI _hpP _hS \ _A gnoll is nearby!_h9, jj)  The gnoll shouts!_hJ19(_hA'._hú38--====2.7 (1.0)8_hE_hC _The gnoll throws a stone. The stone hits you._hqG####....###..#.######### #...#..j.j.#####..####.##).'###...#)........j.......>########j ...#####.#.##...........###....##.#........ #.##.##....#.#.#........#.####)###########.# #.# #j... _h}_h}=---3Kiss of Death7_h_h{R _The gnoll barely misses you._h _h 35------46_h` _h2 t _You barely miss the gnoll. The gnoll hits you with a +0 flail._hE/  You hit the gnoll.  The gnoll is heavily wounded._h03--55_h9_h<9 _The gnoll hits you with a +0 flail._h]  You hit the gnoll.  The gnoll is severely wounded._h61--6.8 (1.14_h_h*9 _The gnoll hits you with a +0 flail._h n _The gnoll hits you with a +0 flail.  You hit the gnoll.  The gnoll is severely wounded. _The gnoll hits you with a +0 flail.  You barely miss the gnoll.  The gnoll is severely wounded._h b7.93_hr _h S _The gnoll closely misses you._h  You barely miss the gnoll.The gnoll is severely wounded._hǍ28---802_h_h9 _The gnoll hits you with a +0 flail._h(9  You slash the gnoll!_hw1f$_hQ5--960.0 (1.1Kiss of Death0_h<<_h8?I _You kill the gnoll!_hK{ jWhat do you want to examine? Items  a - ()) a +0 flailb - ()) a +0 halberd  c - ($) 13 gold pieces  d - (() 5 stones_h_h_h#.#####Hah the Chopper#.....#Mountain Dwarf#.###.#Health: 28/52 ============------------#...#.#Magic: 3/3========================#...#.#AC: 11Str: 16_hJ`######## #...#.#EV: 4Int: 14#..j.j.#####...#.#SH: 0Dex: 8#.####.##).'...#.#XL:  6 Next: 29% Place: Dungeon:4_hvw##.####.##@##...#.#Noise: =--------  Time: 2960.0 (1.1))........$.......>#######_hn) +1 hand axe (antimagic)#j ...#####.#.##...........#_hʑCast: Kiss of Death#j###....##.#..............#Gem (6040) _he#. #.##.##.#..............##. #.##.##.#.#............#_h90#. #.##.##...#.####)########.###.##.##.###.# #.## _hc#j....##.##.# #.# #.##  _The gnoll closely misses you._hYYou barely miss the gnoll.The gnoll is severely wounded. _hy_The gnoll hits you with a +0 flail.  You slash the gnoll! _You kill the gnoll!_h_hP_h_hi_h_hJ _h _h6 _h _hE Y39_hw _h B8_h _h 9=76_h _hj B5_h _h _ha g30=4_h% _h X3_hD _h X2_hc _ht X1_h\ _h _h  x1=0_h; _h Y29_hl _h X8_hp _hj! _h! f2=7_h# _hl& _h& B6_h ( _hx* _h* B5_h*, _hD/ X4_h1 _h05 3=3_h6 _h@9 X2_h: _hdA X1_hB _hE _hE _4=0_hLG _hJ Y19_hL _hN _h)O B8_hP _hS X7_hS _hV _hV x5=6_hNX _h&[ X5_h\ _h_ X4_hia _hc _h d :3_hHe _hg _hh f6=2_hi _hl X1_h9o _hTr X0_hNt _hv _h3w t37=09_h;y _h{ X8_h } _h X7_h _hp X6_h _h 8=5_hc 43_h _h 9=2_hٜ _hϟ X1_h) _h X0_h4 _h3 [5999_h 40=8_hf _hl X7_hߴ _hG _h~ B6_h _h v15_h= _h" X4_hm _h X3_h _h X2_h _hh _h i2=1_h _h X0_h _h Y89_h _hv X8_h _h _h p3=7_h _h^ X6_h _h X5_h _h _h i4=4_h_ _hA X3_h _h X2_h _h X1_h@ _hk _h p5=0_h _h~ _h C79_h{ _hO X8_h _h _h _h. i6=7_hf _h X6_h _h:# X5_hk% _h) X4_h= 7=3_h~? X2_hA _h*D X1_hE _h6H _hUI p8=0_hJ _hM Y69_hbN _hP X8_hzR _h!U _hPU B7_hW _h] 9=6_h^ _hb X5_hc _hf _h1f B4_hg _h\j X3_hl _hp :50_hp M=2_h[r _ht X1_h*v _hx X0_hz _h} 1=59_h~ _h X8_hĂ _h X7_h _hZ X6_h1 _h _h i2=5_hm _h8 _hz X4_h _h j  You now have 62 gold pieces (gained 13).  Things that are here:_h+ B3_h _hF 5 _a +0 flail; 5 stones; a +0 halberd2=1_h( e04987654  You see here a +0 spear.3 __h>) _h4 21_hR7 _h9 X0_hO; _h> _hi@ Y39_hC _hG _hK X8_hM _hQ _hT X7_h>W _hY _h\ B6_h\ _h^ _ha _ho J...'.....)........)......####.....#####.#.##..#.###....##.#.....#.# #.##.##.#.....#.# #.##.##.#.#... #.# #.##.##...#.## #.###.##.##.###.# #.....##.##.# #.# #.###@.##.##.##.# #.#- #...s......# #.# #.#......)..#####.# #.# _h^p #|........#.# ### #.# .(.....##...##### #.# ....... ##......### #.# s   scorpion (wandering) ....... ######j..###.## ....... ###...#).. ... ###...##_ht 33064.0 (104.0)_h| f.ss_hM} -555_h9 _hކ [ _A scorpion comes into view._h}_hÄTInventory: 25/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 4 scrolls labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU _hPotions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_h  Jewellery "=)u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 4 scrolls labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGHtGIODWINNERy - a labelled CUIKUGHUMU Potions (go to first with !)a - a bubbling blue potionb - 2 glowing green potionsc - a fizzy amethyst potiond - 2 blue potions  e - an orange potion _hc 2 h - 4 potions of curingi - a bubbling black potion  j - 3 cyan potionsp - a golden potion  r - a viscous white potion62%_hy G o - a scroll labelled BAURIPH EZXOOM HUGH  i - a bubbling black potion  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbot_h_h_hG...'.....)........)..... Hah the Chopper.####.....#####.#.##.. Mountain Dwarf_h#.###....##.#..... Health: 52/52 ========================#.# #.##.##.#..... Magic: 3/3========================_h#.# #.##.##.#.#... AC: 11Str: 16_h'#.# #.##.##...#.## EV: 4Int: 14_hG#.###.##.##.###.# SH: 0Dex: 8_h+#.....##.##.# #.# XL:  6 Next: 29% Place: Dungeon:4#.###@.##.##.##.# #.# Noise: ---------  Time: 3065.0 (0.0)_h#....s............# #.# n) +1 hand axe (antimagic)#.#......)..#####.# #.# Cast: Kiss of Death_h #|........#.# ### #.# Gem (5935) .(.....##...##### #.#_h7....... ##......### #.# s   scorpion....... ######j..###.##......._h]U###...#).....###...## _h_You kill the gnoll!You now have 62 gold pieces (gained 13).  _hDThings that are here: _a +0 flail; 5 stones; a +0 halberd _he_You see here a +0 spear. _A scorpion comes into view._hc3_h_h-_h3_hB.s6.0 (1Kiss of Death4_hE_hG_hO   You now have 62 gold pieces (gained 13).  Things that are here: _a +0 flail; 5 stones; a +0 halberd _You see here a +0 spear. _A scorpion comes into view.  You hit the scorpion but do no damage. The scorpion barely misses you._h/ o=7.1 (1.13_hN _hK A _The scorpion stings you but does no damage._h_h'847---_hs_802_h'_hhu _You hit the scorpion but do no damage. The scorpion stings you._hb  You hit the scorpion.  The scorpion is lightly wounded._hg9.2 (1.11_hk_hA _The scorpion stings you but does no damage._h  You closely miss the scorpion.The scorpion is lightly wounded._hJ C2-----_h `7000_h _h- . _The scorpion stings you._h  You hit the scorpion.  The scorpion is moderately wounded._hh1.3 (1.129_h~_hD _The scorpion stings you but does no damage. x2_h^  You closely miss the scorpion.The scorpion is moderately wounded._hf208_hĠ_hgU _The scorpion barely misses you._hp  You hit the scorpion.  The scorpion is moderately wounded._h}q U3--3_hq :7_hx _hz U _The scorpion barely misses you._hO _The scorpion barely misses you.You hit the scorpion.  The scorpion is moderately wounded. _The scorpion barely misses you.You closely miss the scorpion.  The scorpion is moderately wounded._hlPh246_h@W_hY. _The scorpion stings you._h   You barely miss the scorpion.The scorpion is moderately wounded._h5 `55_h~%Z _The scorpion stings you but does no damage. x2_h#  You hit the scorpion but do no damage.The scorpion is moderately wounded._h$ 536.4 (1.1_h% :4_h- _h0 A _The scorpion stings you but does no damage._hw  You barely miss the scorpion.The scorpion is moderately wounded._h|737--_h_703_h_h . _The scorpion stings you._hE  You hit the scorpion but do no damage.The scorpion is moderately wounded._h`82_hq_hSU _The scorpion barely misses you._h</  You hit the scorpion.  The scorpion is moderately wounded.The scorpion closely misses you.9.5 (1.11_hH_hA _The scorpion stings you but does no damage._h<  You barely miss the scorpion.The scorpion is moderately wounded._h 68--_h% \80.60_hh W _The scorpion stings you but does no damage._h  You hit the scorpion.  The scorpion is heavily wounded._hc1.719_h5_hA _The scorpion stings you but does no damage._hk  You hit the scorpion.  The scorpion is severely wounded._hXb2.88_hX_hA _The scorpion stings you but does no damage._hx <  You slash the scorpion!_h r†_hd T9=53_h i3.9Kiss of Death7_h _h L _You kill the scorpion!_he1C .####.....#####.#.## #.###....##.#.. #.# #.##.##.# #.# #.##.##.#.# #.# #.##.##...#.# #.###.##.##.###. #.....##.##.# #.##.#.###..##.##.##.# #.##.....@...........# #.# #.#......)..#####.# #.#_h1 #|..#.# ### #.#..(.....##...##### #.#.......###......### #.#.# ######j..###.#.# ###...#)..# ###...# ######.._hB7_h7n-406_hl;_h=u _You see here a scorpion corpse._hN3_h__h_h5 _4_h_hֶ_hq40=3_h%_he_hB2_h_hX1_hx_h_h``10_h_h_h;09_ht_hX8_h_hZX7_hG_hX_hi2=6_hy_hX5_h_h_hB4_h_h_hp3=3_h_h_h1B2_h_h=_hmB1_h$_hX0_h_hT_hk4=899_h+_hX8_h_hdX7_hA_h _h* :6_hj _h _hAp5=5_h_h_hoB4_h:_h_h'B3_h_hX_h#6_hM=2_h _h"_h"B1_h$_h(X0_h(_hu+Y89_h-_h/97_h/M=8_h2_h4_h4,7_h45_h6_h;_h!<B6_h>_h a staff of conjuration.6 stones.a staff of conjuration.6 stones. _r - 2 viscous white potions (gained 1)_h X2_h _h+ _h X1_h _hk _h. n0_h 29_hT #...........###....#...........# ###### #...........# ##...........# #...........# +...........# #...........# #...........# _h' r#..@........# 71.9 (36.0) ###'#########  #.# #.# ## #.#  #≈ ..# ≈ #.<  #≈ #..  #≈_h C #≈_hE _h f2.9 (378_h _hY 9 _Found a stone staircase leading up._ha 3_h _h_h_hB7_hz_h_h"n6_h! ######|........#.# #.....(.....##... #...........###... #...........# #### #...........# #...........# #...........# +...........# #@..........# #...........#_h7"..........###'#########  #.# #.# #.# ..##.<_h)\######....'4.9 (2.0)_hJ1_h2======5.9 (35_h7_hb:= _As you open the door, it creaks loudly!_h 3_h/ _h _h _h] B4_hI _h 3_hȶ @  There is an open door here._h[ _h I2 __h. _h _h^ w1019_hk _hQ _h B8_h _hq _h  #.....(.... #........ #...........# #........... #...........######...........# #....'...........# #.####...........## #...........#------82.9 (7_h #.......#...........##(#########'########## #.#  #.# #.# ..# #.< #.._h _h^ ------3.9 (87_hb _h % _Found 8 stones._h-3_hh_ht_h _hϦX6_hާ_hV_hB5_hn_h_hX4_h_h_hxX3_h_hG_hX2_hN_h;  You see here 8 stones._h_h{I1 __h_h__h_h۾B0_h_h_h_h4C09_h_h_h_hB8_h_h_heX7_h_h;_hX6_h_h_hX5_h_h_hX4_h_h"_h_h B3_h_h_hfX2_hS_h_hF_hB1_h>_h_h #(#########'### ####.# #.#  #....# #.#  #.#### #.#  #.# ..#  #.##### #.<  #.#... #..  _h #######.#.####.#   #.......@......#   #######.#.......   #.#.######   #$#.#  ...K. #.### _hKK   kobold (asleep) #.# ... _hq 99.9 (16.0)  A kobold comes into view. It is wielding a +0 short sword._h~K.K_hr===200.9 (170_hc_h! ( _The kobold shouts!_h  ####.# #.#  #....# #.#  #.#### #.#  #.# ..#  #.######.<  #.#... #..  #######.#.####.#  #..............# #######.#. #.#.###### #$#K#  .....  #.### #.#  ... _hp _h :K._h. ---1.0)Kiss of Death799_h _h _h2 :  You slash the kobold!_hD)_hH=--2Kiss of Death8_h_hJ _You kill the kobold!_hƪ_h2_hɰ_hmH _No target in view!_h_h&_h4_hH _No target in view!_h3_hp_h_h_hUI7 __hm,_h_hB6_ho_h_h X5_h_h_h*  #.#### #.#  #.#  ..#  #.##### #.<  #.#... #..  #######.#.####.#   #..............## _h@  #######.#........  #.#)######.  #@#.# -5.9 (3  #.........[.  #.###.#######  #.#  ..._h   #.#  #.# ### _hK_h-6.9 (44_h _h< _Found a leather armour._he7.9 (53_hn_h> _You now have 72 gold pieces (gained 10)._hf6 3_h f2108987654321079_h X8_hۅ _h _h X7_h$ _h _h X6_hߏ _h6 _hU X5_hv _h _h X4_h _h" _h _h B3_hå _h˧ _h> X2_hԫ _h _h X1_h; _h _h X0_h̹ _hػ _hO  #.####...........# ####.####...........# #.......#...........# #(#########'######### ####.# #.#  _h #....# #.#  #.#### #######.#  #.# #....)..#  #.######@# #.<30.9 (23.0) _h #.#......# #..  #######.#.####.# _h #..............##  #######.#........ _h  #.# #.#)######. _hD  #.###.#.##### .#  #.........[.. . _hl  #.###.####### ##_h* _h g1.9 (2469_h _h # _Found a club._h_h0_hU_h _h3#_h'X8_h(_h*_h=+B7_h,_h1_h3_h93B6_h24_hc7_hD9_hz9B5_h:_h<_h>_h>B4_h?_hG<  You see here a +0 club._hI_h9JI3 __hhK_hM_hSX2_hHT_h W_hn`####.####...........# #.......#...........# #(#########'######### ####.# #.##....# #.# ###.#### #######.# #≈_h`#.# #....)..## #≈#.######.#####.<# #≈#.#......# #@.# _h`#≈ ###.#.####.# #..# #≈ _ha...........## #..##≈ ###.#........ #..#_h=a#≈ # #.#)######. $[.##≈ _hra###.#.##### .# #.#### l   iguana (asleep) _ha........[.. . ... ###.####### ###l# ###._ha###_hf9 8.9 (7.0)  _hgDAn iguana comes into view._hpzll._hqe9.9 (81_hJx_hz0 _The iguana hisses angrily._h &.......(#########'############.# #.# ...###### ######≈ #....)..#######.#####.<......# #.. ###.#.#### ...........## ###.#.. # #.#)######. $[##.#.##### .# #.## ........[.. . .l.  _h ###.####### ###.# ....._h _h :l._h f40.9 (10_h# _h& _hl _h TInventory: 25/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 4 scrolls labelled LUPTUMECZO  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU _h Potions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_hL" Armour [q0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 4 scrolls labelled LUPTUMECZOlQAAX SOMABBEGU  m - 2KOTEGICHYS  oBAURIPH EZXOOM HUGH  t - a_h_ labelled GIODWINNERyCUIKUGHUMU Potions (go to first with !)a - a bubbling blue potion  b - 2 glowing green potionsc - a fizzy amethyst potion  d - 2 bluee - an orange  h - 4 potions of curingi - a bubbling black potion25%_h f - a scroll labelled XADDUQ EWAIS  y - a scroll labelled CUIKUGHUMU  j - 3 cyan potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbot_h^@  y - a scroll labelled CUIKUGHUMU  b - 2 glowing green potions_h~   b - 2 glowing green potions  d - 2 blue potions_h] s  d - 2 blue potions  h - 4 potions of curing_h,  b - 2 glowing green potions  h - 4 potions of curing_h; Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice  g - 4 scrolls labelled LUPTUMECZO _h f b - 2 glowing green potions25%_h13 g - 4 scrolls labelled LUPTUMECZO  c - a fizzy amethyst potion  j - 3 cyan potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbot_h|  c - a fizzy amethyst potion  h - 4 potions of curing_h  a - a bubbling blue potion  h - 4 potions of curing_hgMk - a ring of ice  t - a scroll labelled GIODWINNER  a - a bubbling blue potion87%_h  g - 4 scrolls labelled LUPTUMECZO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ _h “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._h\WIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XADDUQ EWAIS  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls labelled KOTEGICHYS  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU _h]wPotions (select first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion  j - 3 cyan potions  p - a golden potion _h7] r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion_h]][?] describe selected_h_h"#.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.### Magic: 3/3========================#.#### #######.##≈ AC: 11Str: 16#.# #....)..###≈ EV: 4Int: 14#.######.#####.<##≈ SH: 0_hDex: 8#.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 ###.#.####.# #@.##≈ Noise: ---------  Time: 3240.9 (0.0) ...........## #..##≈ n) +1 hand axe (antimagic) ###.#........ #..##≈ Cast: Kiss of Death _h]# #.#)######. $[.##≈ Gem (5760) ###.#.##### .# #l#### ........[.. . ...l   iguana ###.####### ###.# ###.###.# .....# _Found a club. _hZ_You see here a +0 club.  An iguana comes into view. _The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify._h] _h6h _h"q N#.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.### Magic: 3/3========================#.#### #######.##≈ AC: 11Str: 16#.# #....)..###≈ EV: 4Int: 14#.######.#####.<##≈ SH: 0Dex: 8_ht #.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 ###.#.####.# #@.##≈ Noise: ---------  Time: 3240.9 (0.0) ...........## #..##≈ n) +1 hand axe (antimagic) ###.#........ #..##≈ Cast: Kiss of Death # #.#)######. $[.##≈ Gem (5760) ###.#.##### .# #l#### ........[.. . ...l   iguana _h`u ###.####### ###.# ###.##_hW `#.# .....# _Found a club. _You see here a +0 club.  An iguana comes into view. _The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify._h) _h @l._hu f1.9 (159_hu _h _You see here a +0 club.  An iguana comes into view. _The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify. _h߰ %_m - 2 scrolls of brand weapon_h8f_hinInventory: 25/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)_hn k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - 3 scrolls of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU _h/oPotions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion _ho& d - 2 blue potions  e - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_h p q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery"=)u - a ring of willpower (worn)k - a ring of ice _hp7Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - 3 scrolls of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU _hp=Potions (go to first with !)  a - a bubbling blue potionb - 2 glowing green potions  c - a fizzy amethyst potion  _hqd - 2 blue potionse - an orange potion  h - 4 potions of curingi - a bubbling black potion  _h;qkj - 3 cyan potions37%_h  c - a fizzy amethyst potion  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion _h6 K w - a coppery potionbot_h_h  a - a bubbling blue potion  c - a fizzy amethyst potion_hۚJewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice  m - 2 scrolls of brand weapon  a - a bubbling blue potion62%_h g - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._h Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XADDUQ EWAIS  l - a scroll labelled QAAX SOMABBEGU  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (select first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion  j - 3 cyan potions _h  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion[?] describe selected_h  f - a scroll labelled XADDUQ EWAIS  d - 2 blue potions_h  d - 2 blue potions  r - 2 viscous white potions_h[_h\ef#.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.### Magic: 3/3========================#.#### #######.##≈ AC: 11_h6f Str: 16#.# #....)..###≈ EV: 4Int: 14#.######.#####.<##≈ SH: 0Dex: 8#.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 ###.#.####.# #@.##≈ Noise: ---------  Time: 3241.9 (0.0) _hf...........## #..##≈ n) +1 hand axe (antimagic) ###.#........ #..##≈ Cast: Kiss of Death # #.#)######. $l.##≈ Gem (5759) ###.#.##### .# #.#### ........[.. . ..._h gl   iguana ###.####### ###.# ###.##_h4g#.# .....# _You see here a +0 club.  An iguana comes into view. _hXg_The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  _h|g?It is a scroll of identify. _m - 2 scrolls of brand weapon_hQj_hp_h2yw#.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.### Magic: 3/3========================#.#### #######.##≈ AC: 11Str: 16#.# #....)..###≈ EV: 4Int: 14_hy#.######.#####.<##≈ SH: 0Dex: 8#.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 ###.#.####.# #@.##≈ Noise: ---------  Time: 3241.9 (0.0) ...........## #..##≈ n) +1 hand axe (antimagic) _h-z###.#........ #..##≈ Cast: Kiss of Death # #.#)######. $l.##≈ Gem (5759) ###.#.##### .# #.#### ........[.. . ...l   iguana ###.####### ###.# ###.##_h\z#.# .....#An iguana comes into view. _The iguana hisses angrily.  _hzAs you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of brand weapon  _hz8As you read the scroll of identify, it crumbles to dust._h_hNl[2.9 (18_h1_hE _The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of brand weapon  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine_hfh_hoInventory: 25/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?) _hp f - a scroll labelled XADDUQ EWAISg - 2 scrolls of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_h+ Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls ?  f - a scroll labelled XADDUQ EWAIS  g - 2 scrolls of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 glowing green potionsc - a fizzy amethyst potiond - 2 blue potions  e - an orange potion  h - 4 potions of curingi - a bubbling black potion  j - 3 potions of moonshinep - a golden potion  r - 2 viscous white potions62%_h  t - a scroll labelled GIODWINNER  i - a bubbling black potion  s - a bubbling emerald potion  v - a ruby potion _h K w - a coppery potionbot_hf_h  d - 2 blue potions  i - a bubbling black potion_h~  a - a bubbling blue potion  d - 2 blue potions_hp g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._h1 qIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XADDUQ EWAIS  l - a scroll labelled QAAX SOMABBEGU  o - a scroll labelled BAURIPH EZXOOM HUGH _h N t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (select first with !)  a - a bubbling blue potion  b - 2 glowing green potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion _h  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion[?] describe selected_h_ _hi l#.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.### Magic: 3/3_h/j ========================#.#### #######.##≈ AC: 11Str: 16#.# #....)..###≈ EV: 4Int: 14#.######.#####.<##≈ SH: 0_hWj =Dex: 8#.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 _hj [###.#.####.# #@.##≈ Noise: ---------  Time: 3242.9 (0.0) ...........## #..##≈ n) +1 hand axe (antimagic) ###.#........ #l.#_h#k #≈ Cast: Kiss of Death # #.#)######. $[.##≈ Gem (5758) ###.#.##### .# #.#### ........[.. . ...l   iguana ###.####### ###.# ###.###.# _hck .....# _The iguana hisses angrily.  As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of brand weapon  _hk As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine_h n _h,v _h\~ #.......#...........#Hah the Chopper#(#########'#########Mountain Dwarf####.##.#Health: 52/52 ========================#....##.#_h~ 8## Magic: 3/3========================#.#### #######.##≈ AC: 11Str: 16#.# #....)..###≈ EV: 4Int: 14#.######.#####.<##≈ SH: 0Dex: 8_h %#.#......# #..##≈ XL:  6 Next: 53% Place: Dungeon:4 ###.#.####.# #@.##≈ Noise: ---------  Time: 3242.9 (0.0) _hT ...........## #..##≈ n) +1 hand axe (antimagic) ###.#........ #l.##≈ Cast: Kiss of Death _h )# #.#)######. $[.##≈ Gem (5758) ###.#.##### .# #.#### ........[.. . ...l   iguana ###.####### ###.# ###.###.# _h ......#As you read the scroll labelled LUPTUMECZO, it crumbles to dust.  It is a scroll of identify. _m - 2 scrolls of brand weapon  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine_h: NAs you read the scroll of identify, it crumbles to dust._h _h7 @l._hڑ C3.9 (1Kiss of Death_h :7_hB _h~  It is a scroll of identify. _m - 2 scrolls of brand weapon  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of moonshine _h As you read the scroll of identify, it crumbles to dust. _b - 2 potions of heal wounds_h   You hit the iguana.  The iguana is moderately wounded._ho=5.0 (1.15_h_h> _The iguana bites you but does no damage._h  You barely miss the iguana.The iguana is moderately wounded._h3 f604_h _h S _The iguana barely misses you._h  You slash the iguana!  The iguana is severely wounded._hh=73_h2_hf> _The iguana bites you but does no damage._hB  You hit the iguana but do no damage.The iguana is severely wounded.The iguana bites you but does no damage._hOo-8.1 (1.12_h4_h^S _The iguana barely misses you._hiA t  You hit the iguana but do no damage.The iguana is severely wounded.-9.21 _The iguana bites you but does no damage.`hx  You closely miss the iguana.The iguana is severely wounded.`h4-----=50.30`h|`h:+ _The iguana bites you!`hI  You closely miss the iguana.The iguana is severely wounded.`hj38--------1`h4D049`h`h+ _The iguana bites you.`h} :  You slash the iguana!`h F†`h 9=-64-2.4 (1.1`h Kiss of Death8 _You kill the iguana!Your Fighting skill increases to level 4!`hѡ `h _Your Axes skill increases to level 5! Your Armour skill increases to level 3!`hX3`h[`hd`hg`hKhI7 _`hKl`hYoc  You see here an iguana corpse.`hr`hrI6 _`hs`hv`hy`hyq40=5`h{`hĎ#....# #.# ###.#### .# #≈.# #....)..###≈######.#####.<#≈......# #..# `hl###.#.####.# #.. ...........## #†. ##....###. #.#)######...$-5.4 (3.0 ###.#.######.###.## ........[.. . ... `h ##.####### ###.#. # #.#..`h # #.# ##  #.# .  ###`hʐ!-`h`ha`ho _You see here a +1 helmet.`hJ{6.4 (14`hqP`hRE _z - a +1 helmet`h[ `hb Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  z - a +1 helmet Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify `hc  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`hK z - a +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.1 (11.3 -> 13.4). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.`h]`h`h #....##.### Hah the Chopper#.#### #######.##≈ Mountain Dwarf#.# #....)..###≈ Health: 40/52 ==================------#.######.#####.<##≈ Magic: 3/3========================#.#......# #..##≈ AC: 11Str: 16 ###.#.####.# #..##≈ EV: 4Int: 14 ...........## #†.##≈ SH: 0`hDex: 8 ###.#........###..##≈ XL:  6 Next: 64% Place: Dungeon:4 # #.#)######...$@.##≈ Noise: ---------  Time: 3256.4 (0.0) ###.#.######.###.#### n) +1 hand axe (antimagic) ........[.. . ...Cast: Kiss of Death ###.####### ###.#.Gem (5744) ###.###.#.. .....##.# ## ###.###.##.##..### _You kill the iguana!Your Fighting skill increases to level 4! _Your Axes skill increases to level 5! Your Armour skill increases to level 3! _You see here an iguana corpse. _You see here a +1 helmet[`h9?37m. _z - a +1 helmet`h`h*`h`hQ`he7.4 (13`h`hg`he8.4 (22`h`h `hw m19.4 (31`hV`hX`hf60.4 (40`h `ha)`h*f1.4 (539`h1`h33  Your Fighting skill increases to level 4! _Your Axes skill increases to level 5! Your Armour skill increases to level 3!You see here an iguana corpse. _a +1 helmet. _z - a +1 helmet _`hK4You start putting on your armour. You continue putting on your +1 helmet. x5`h4`hN=`h@[ _You finish putting on your +1 helmet.`hInventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h9`h`hE #....##.### Hah the Chopper#.#### #######.##≈ Mountain Dwarf#.# #....)..###≈ Health: 41/52 ==================------#.######.#####.<##≈ Magic: 3/3========================#.#......# #..##≈ AC: 13Str: 16 ###.#.####.# #..##≈ EV: 4Int: 14 ...........## #†.##≈ SH: 0Dex: 8 ###.#........###..##≈ XL:  6 Next: 64% Place: Dungeon:4 # #.#)######...$@.##`h≈ Noise: ---------  Time: 3261.4 (0.0) ###.#.######.###.#### n) +1 hand axe (antimagic) ........[.. . ...Cast: Kiss of Death ###.####### ###.#.Gem (5739) ###.###.#.. .....##.# ## ###.###.##.##..### _Your Axes skill increases to level 5! Your Armour skill increases to level 3! _You see here an iguana corpse. _You see here a +1 helmet. _z - a +1 helmet _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.`h`h `hrD2=8 _7`h6`h`hDB5`hH`hV3=`h 04`h`hV`h:3`h`hX2`h`h`h)i4=1`hc`h=`hB0`h`hC29`h`h5`h`h:8`h`h`hp5=7`hG`hpX6`h`h(`hsB5`hS`h_`hp6=4`h`h`h:3`h`hX2`h`h^`hB1`h`h `h Z7=0`hG `h: `h- `h ;19`hx`hX8`h`h_X7`hd`h9`hp8=6`h`hfB5`h`hy`hX4`h`h`hp9=3`h !`h"`hH#B2`h$`h%B1`hE&`h&`h(B0`h=)`h)`h+`h,750=`h>,;09`h-`hm/`h/B8`h0`h2X7`h3`hh5`h5#1`h5M=6`h6`h8`h(9B5`h[:`h;`h_<:4`h`=`h%?X3`hV@`hNB`hBp2=2`hC`hF`hG`hGH:1`hI`hN`hN:0`hjP`hTM _You now have 90 gold pieces (gained 18).`hWZ699`h[X`hZ`h#]`hz]M=8`hh^`ha`hUc`hc:7`hhd`h~f`hh`hIhB6`h2i`hjk`hwm`hmB5`hWo`hr`hItX4`hpu`h w`hx`h `hA `hC `hDB4 `hE `hH `hbK `hKB3 `hL `hPP  There is a stone staircase leading up here. `htR `h S+2  `h8S_ `hS `h3U `h8W `hW:1 `hX `hN[ `h\X0 `h*^ `hc `hod `hdC69 `he `hg `hiX8 `h^k `hm `ho `hoB7 `hp `hs `huX6 `h/v `h}y `h{ `hI{B5 `h| `h(~ `h `hW:4 `h  `hL `hzX3 `h `h `hڍX2 `h `h `hד `h$B1 `hw `h- `hX0 `h `hP  There is a stone staircase leading up here. `h `h|J59 _ `ḩ `h `hN `hB8 `h{ `hl `h* `hϰB7 `h `h `hQ `hB6 `h `h_ `h `huB5 `hj `hT `h| `h1B4 `hP `h `h `hB3 `h `h `h `hB2 `h0 `h `h `h?B1 `h `h `h `h?:0 `h| `h `h| `hC49 `h< `h `hX8 `h `h `h `h B7 `hN `h `h `h^B6 `h `h `h `hUB5 `h `h `hp `h:4 `h `ha `h `hHB3 `h `hs `hA  `h B2 `h  `h  `h `hB1 `h `h# `h: `hB0 `h `h `hs `hC39 `h `hI `h `hB8 `h  `h" `h$ `h$B7 `h% `h+ `hf5D ####.###.### ########## [..........# #.###.#.###  #.# #.#...# .  `h5 #.# #.#.####### . #.# #.#.##....#  #.# #...##.##.# ### #.#.##.##.#####h##.#[##.##@......# `h6### #.#.##.###########.# ##.#.##.# #.# #.##.##.# #.# #.##.##.##.# #%# .##.# h   hound (asleep) `h6}#.###.# #.##.....# #.##.###<#####.####### `h9063.4 (44.0) `hAk.hh `hBf4.4 (456 `hI `hkLX _A hound comes into view. `h8w [##  #.#   #.# ###  `h0 #.# ....#  #.# .##.#  ### .##.#####.#  #.#[##.##@....h.#  ### #.#.##.##########  #.# ##.#.##.#  #.# #.##.##.#  #.# #.##.##.#  `h, #.# #%# .##.#  #.###.# #.#  #.....# #.#  #.###<#####.  `hfY [  #.#   #.# ###  #.# ....#  #.#  `hZw.##.#  ### .##.#####.#  #.#[##.##@....h.#  ### #.#.##.##########  #.# ##.#.##.#  #.# #.##.##.#  #.# #.##.##.  #.# #%# .##.#  #.###.# #.  #.....# #.  `hI[o #.###<#####. `ha `hAb `hh `hk\ _A hound is nearby! `h .###.### # .# .###.#.### #.# #.#...# .#.# #.#.####### .# `h 1#.# #.#.##....# #.# #...##.##.# ### #.#.##.##.#####.# #.#[##.##.@...h.#  ### #.#.##.##  #.# ##.#.##.#  #.# #.##.##.#  #.# #.##.##.#  #.# #%# .##.#  `h% #.###.# #.#  #.....# #.#  #.###<#####. `h `h `h{7h.. `hBr5.4 (1.0)5 _ `h `hO `h/R.###.### # # .###.#.###  #.# #.#...# .#.# #.#.####### .##.# #.#.##....#  #.# #...##.##.# . `hI### #.#.##.##.#####.# .#.#[##.##..@h...# ### #.#.##.## #.# ##.#.##.# #.# #.##.##.# #.# #%# .##.#  `h `h=6Kiss of Death4 `h `hR _The hound barely misses you. `h  `hm! `73 `h'  `h* | _You closely miss the hound. The hound bites you but does no damage. x2 `hH  `h `82 `h  `h _You completely miss the hound. The hound barely misses you. `hr `hu45----91 `h `hq _You hit the hound but do no damage. The hound bites you. x2 `h<  You hit the hound.  The hound is moderately wounded. `h=h70.5 (1.10 `hB `hE= _The hound bites you but does no damage. `h4  You hit the hound.  The hound is moderately wounded. `h5c1.629 `ho; `h=@ _The hound bites you but does no damage. x2 `h^"  You miss the hound.The hound is moderately wounded. `h=#f208 `h) `h{,z _The hound barely misses you. The hound bites you but does no damage. `hb  You slash the hound!  The hound is severely wounded.6=---3.7 (1.17 _The hound bites you but does no damage. `hا  You completely miss the hound.The hound is severely wounded. `h1---4.86 `hd `hR _The hound bites you. The hound bites you but does no damage. `h  You barely miss the hound.The hound is severely wounded. `h^ 0---5.95 `h  `h R _The hound bites you. The hound bites you but does no damage. `h  You closely miss the hound.The hound is severely wounded. `h߀n1604 `h= `h= _The hound bites you but does no damage. `hj  You closely miss the hound.The hound is severely wounded. `hQ8.0 (1.12 `h_ `h `h~ _The hound completely misses you. The hound bites you but does no damage. `h=  You hit the hound but do no damage.The hound is severely wounded. `hf901 `h `h= _The hound bites you but does no damage. `h]_  You barely miss the hound.The hound is severely wounded. `h`37-80.1 (1.10 `hf `hiR _The hound bites you. The hound bites you but does no damage. `h _You are too injured to fight recklessly! `h \ 3 `hrc  `he ^ _You are too injured to fight recklessly! `h O  `h X_You are too injured to fight recklessly!`hG`hG`hM`h|P^ _You are too injured to fight recklessly!`hDP`h% _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the hound.  The hound is almost dead.`h34---1019`h~`hR _The hound bites you but does no damage. The hound bites you.`h*c 7  You closely miss the hound.The hound is almost dead.2---28`hpg `hi * _The hound bites you.`h Z  You closely miss the hound.The hound is almost dead.`hZ27---37`ha`hc- _The hound bites you. x2`hK9  You slash the hound!`hPC.`h֯8--764.2 (1.1Kiss of Death6`hS`hӵ`hI _You kill the hound!`h3`h`h.X5`hT(49=3`hX2`h`hX1`h7`h_X0`h`h!`hoh30=09`h`h`hIB8`h`h`h:7`h8`hJ`hx1=6`h.`h8`h:5`h`hB4`h+`hq`h`h:3`hg`h`h f2=2`h`h`h:1`h!`hX0`hz`h`h<599`hz`h`hx3=8`hh`h`h:7`h/ `hW `h B6`h `h `h f4=5`h~ `h, n4`h X3`h `hK `h :2`h `hT 5=1`h :0`h+ `hz Y89`h `h `hR f6=8`h `h X7`hp `h `h B6`h! `hn B5`h `h `h] `h s37=4`hI `hv X3`h `h `h B2`h `h `h r8=1`hi `h X0`h `hl `h ;79`h ! `h! `hu" P8`h# p9=7`h2$ ,`hW% `h% B6`h% `h' `hc' B5`h' `h( `h( B4`hF) `h_* `h* q40=3`h+ `h+ `hn, B2`h, `h- `h!. B1`h. `h/ `h/ J10`h0 `hh0 `hq1 `h1 C69`h 2 `h2 `h"3 ,8`hM3 `h3 `h4 `h4 B7`h\5 `h_6 `h6 `h6 i2=6`hS7 `h8 X5`hu9 `hF: `h: B4`h: `h; `h< #3`hK< M=3`h< `h+> X2`h> `h? X1`h6@ `hPA `hA B0`hA `hC `hgC q4=59`hC `hD `hD B8`h E `h(F `hZF B7`hF `h'H 5=6`hH `hI B5`hJ ,`hnK X4`hK `hL `hFM P3`hN 96`hN M=2`hO `hP `hP B1`hP `hQ `hQ B0`h.R `h%S `hS Q49`hzT `hT @7=`h2U 08`hU `hV `hV B7`hQW `hoX `hX B6`hY `hZ `h?Z `hoZ i8=5`hZ `h[ `h\ B4`h\ `h] `h] B3`hJ^ `h8_ `ht_ B2`h_ `h` `h)a #9`hWa M=1`ha `h c `hc :0`hc `hd `he C39`hre `hmf `hf q50=8`hZg `hBh `h~h B7`hh `hi `hi B6`hWj `hy `hy B8`hy `hcz `hz `hz T=7`h1{ `h| `h} `h~ B6`h~ `h] `hc `h B5`hY `h `h `h :4`h8 `h `h X3`hb `hԉ `h X2`h{ `h `h `hB :1`h `h' `h `h B0`h' `h7 `h Y19`h( `hR `h X8`h0 `h `hX X7`h `hC `hӞ X6`h{ `h7 `h `h: :5`h `h `h֦ `h6 B4`h `hK `hت `h3 B3`h« `h B2`h `he `h L _You now have 95 gold pieces (gained 5).`h B1`h `ht `h `h `h B0`hh `h~ `h t #≈≈≈..≈≈≈# ##...#  #≈≈≈≈≈≈≈≈# #.#.# ########### #...## #.# .# ####..####### #######.# .###....^.......`hC  #.......# .....#.......### ### #.#####.# .### #.###>#... ..# #.# #.###.###..........# #.# #.# #...@.....##.........-.#####.# #.###.#.####........#`h a......# #.# .# ######.#.# ######### #.# h##.#.. ... .###### #.# ##h   hound (asleep)`h*  #.. ### `hV 490.2 (106.0)  A hound comes into view.`hP h.h`h ====17Kiss of Death09`h `h, & _The hound barks!`hp o[?25h[?0c  Search for what [Enter for "shield", or ? for help]? `hBB [?25l[?1c`h[ `h\ $`h[] 53 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] n - a +1 antimagic hand axe (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 hand axe (2 further duplicates) `h] A c - [D:3] a +0 vampiric hand axe`h[ `hja #≈≈≈..≈≈≈# ##...#Hah the Chopper#≈≈≈≈≈≈≈≈# #.#.#Mountain Dwarf########### #...##Health: 52/52 ========================#.# .# ####..####### Magic: 3/3========================#######.# .###....^....... AC: 13Str: 16#.......# .....#.......### EV: 4Int: 14 ### #.#####.# .### #.###>#.... SH: 0Dex: 8 `hb ..# #.# #.###.###..........#. XL:  6 Next: 76% Place: Dungeon:4 #.# #.# #...@.....##......... Noise: ====-----  Time: 3491.2 (0.0) #.#####.# #.###h#.####........# n) +1 hand axe (antimagic) #.......# #.# .# ######.#.# Cast: Kiss of Death ######### #.# .##.#.. Gem (5509) ... .#######.# ##h   hound#..###You slash the hound! _You kill the hound! _You now have 95 gold pieces (gained 5).  A hound comes into view. _The hound barks!  Search for what [Enter for "shi`hDc /eld", or ? for help]? axe`hh `hi `hn `hq . _`hj  You closely miss the hound. The hound barely misses you.`h=---2.3 (1.18`h`h{= _The hound bites you but does no damage.`h!`h---307`h`hZ _You hit the hound but do no damage. The hound barely misses you.`hg`h^`46`h`h _You hit the hound but do no damage. The hound bites you but does no damage. x2`hY\  You hit the hound.  The hound is lightly wounded.`h,`55`h`h۵R _The hound barely misses you.`h }  You miss the hound.The hound is lightly wounded.`h g6.4 (1.14`h `h z _The hound bites you but does no damage. The hound barely misses you.`h  You barely miss the hound.The hound is lightly wounded.`h b7.53`hx `h, = _The hound bites you but does no damage.`hs  You hit the hound.  The hound is moderately wounded.49--802 _The hound bites you. The hound bites you but does no damage.`h   You hit the hound.  The hound is moderately wounded.`h`91`h`hR _The hound barely misses you.`h  You closely miss the hound.The hound is moderately wounded.`hi500.6 (1.10`h`h@ _The hound bites you but does no damage. x2`hP  You hit the hound.  The hound is severely wounded.5----1.7499`h$`hM&- _The hound bites you. x2`hS  You barely miss the hound.The hound is severely wounded.`hbT b2.88`hY `hA\ = _The hound bites you but does no damage.`hg  You hit the hound.  The hound is almost dead.`h+ b3.97`h `h U _The hound barely misses you. x2`hX 7  You hit the hound.`h* H†`h --8840Kiss of Death6`h `h I _You kill the hound!`hI`h`hp6=5`hi43`h`hAp7=2`h`hX1`h`hSX0`h`h#Y89`h`h@`hp8=8`h `hMX7`hȘ`h.X6`h`h`hDp9=5`h`hǝ`h B4`h`hX3`hF`hN`hB2`h `h`hXq50=1`hȣ`hĥX0`h%`h`h_C79`h`h`h%p1=8`hͩ`hժ`hB7`h`h`hB6`hN`hS`hԮB5`h `h`hp2=4`h%`h`h`h4B3`h`hյ`h˶`h:B2`h·`h`h`hdB1`h`h`hþ`h6T=0`h`h+`hF`hY69`h`hmX8`h`hK`h`h_B7`h`h`h`hB6`hv`hs`h=`hB5`h`h`h`hVB4`h`h`h$`hwB3`h`h7`hX2`h`h`hX1`h,`h`h `h]B0`h`h`h`hC59`h@`h `h`h_B8`h`h0`h`hEB7`h`h`hRX6`h`h3 `hd X5`h `h)`hX4`h`h<`h1X3`h`h`h`hTX2`h!`h""X1`h"`h&`h&`h'B0`hk'`h*`h+Y49`hC,`h/`h0B8`h1`h_1`hT4`ha5`h5B7`hF6`h9`h:X6`h ;`hF>`h1?X5`h?`h C`hCX4`huD`hG`hgH`hHB3`h=I`h`L`h2M`hMB2`hN`hP`hQX1`hcR`h(U`h}VX0`hV`hK^`h`Y39`h a`h6d`heX8`h6f`hVi`hujX7`hOk`hQn`hoX6`hp`h|s`ht`huB5`hu`hy`hz`hzB4`h{`h~`hlX3`hs`hZ`hX2`h`hp`hX1`h`h`h`hܐB0`h`h`hY29`h`h8`h٘`h%:8`h-`hr`hX7`h`h1`hӣX6`h`h!`h̨X5`hө`hͫ`hX4`h-`h`hMX3`h`h`hX2`h`h9`hw`hB1`hg`hZ`hDX0`h0`h0`hg`hC19`h`h`hu`hB8`h`hP  There is a stone staircase leading up here.`h!`hI7 _`h`h`hX6`hD`h`hvX5`h`hF  You see here an inkwell talisman.`h`hI4 _`h`h`hsX3`hY`h#`hX2`h`h\`h3`heB1`h`h`h`hXB0`hP`h`hY09`hW`h)`hX8`h`h`hX7`hG`hb`hX6`h`hJ.  #.#.######.###.### #### ......[..........# #.########.###.#.### ###### #.## #.# #.#...# #..... ...# #.# #.#.####### #.#### #.## #.# #.#.##....# #.# `h/z.# #.# #...##.##.# #.# ### ### #.#.##.##.#####.#  #.#@##.##.......# -94.9 (90.0) ### #.#.##.########## # #.# ##.#.##.# #. #.# #.##.##.# ###.# #.##.##.##.# #%##.##.##.###.##.##.##.....#####.##.###<#####.#######`h!0?You see here a +0 leather armour.`h07-`hS7`hB:E _Done exploring.`hQI`h5<..........##.##.# #..#.##.##.#####..#@##.##......0.0).#.##..#.##..##.##..##.##.%##.##..##.##..#####.<#####.`hR`h`hE _Done exploring.`hR `hV Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($78)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom`hcW BYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuf`hx`hu`hُWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon `h\`h [?25h[?0c`hO#.#.######.###.####### Hah the Chopper ......[..........#Mountain Dwarf #.########.###.#.######### Health: 52/52 ======================== #.## #.# #.#...##..... Magic: 3/3======================== ...# #.# #.#.####### #.#### AC: 13Str: 16 #.## #.# #.#.##....# #.#EV: 4Int: 14 #.##.# #...##.##.# #.#SH: 0Dex: 8 ###### #.#.##.##.#####.#`hXL:  6 Next: 88% Place: Dungeon:4#.#@##.##.......#Noise: ---------  Time: 3594.9 (0.0)### #.#.##.########## ## n) +1 hand axe (antimagic)#.# ##.#.##.##. Cast: Kiss of Death#.# #.##.##.### Gem (5406) #.# #.##.##.##.# #%##.##.##.###.##.##.##.....#####.##.###<#####.####### _There is a stone staircase leading up here. _You see here an inkwell talisman.  You see here a +0 leather armour. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) `h [?25l[?1c`h45`h`hr`h`hj5 _`h`hX4`h`hg`h`hNB3`h^`hL`hX2`h`h`hd`hB1`h`h`hX0`h3`h `h Z399`h} `h`hX8`h`h`hX7`h`h"`h#`h#B6`h$`h+`h,X5`h-`h5_n inkwell talisman  You see here a +0 leather armour. _Done exploring.  You see here an iguana skeleton.`h7`h8I4 _`h9`h?`hCX3`hE`haL`h NX2`hO`h_V`hRXX1`hY`hz``h bX0`hb`hh`hj`hk;89`h1l`hr`hsX8`ht`hy`h{`hU{B7`hk|`hA@  There is an open door here.`h`hI6 _`h`h3`h3X5`hw`hp`hw`hϘB4`h`h`hx`hסB3`hR`hܨ`hPX2`h`h`hǴ`hB1`h`h3`h`hB0`h`h`hQ`hC79`h`hR`h`hTB8`h`h`hX7`h`h`hX6`hM`h`hX5`h`h`hIX4`h`h `hX3`hC`h\ `h% `h B2`hv`h`hX1`h8`h`h8X0`h`h`h Y69`hu!`h$`h%`h%B8`h&`hc)`h*`h+:7`h+`h-`h\/`h/B6`hU0`hC85`h9X4`h:`h=`h>X3`h?`h0B`hDX2`hqF`h0I`hKX1`hM`hP`h.SX0`hU`hW`hLZ`hZC59`h\`hY^`hS``h`B8`h2b`hSd`hfX7`hEh`hkk`hnX6`h;p`hr`ht`h@uB5`hv`hxY  There is a stone staircase leading down here.`hz`h{`hA|I4 _`h}`hQ;5`h_S`hSB3`hT`h]S       #########   #.......#   #.......##   #.........   #........#   #........#   #.@......# 647.6 (52.7)   #.........   #..#.#.###`h^n   #....# .#   #..# ∩   #... #.   #..# .#   #### .   _You climb downwards.  Found Seevis's Book Shop.`hK_`hc`h)fa _There is a stone staircase leading up here.`hI`h`h`hu2 _`htX1`h7`h. `h@ X0`h `h`h`hRC49`h`hu`hWelcome to Seevis's Book Shop! What would you like to do?  a -  546 gold a Fen Foliob -  312 gold a Handbook of Applied Construction  c -  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  `hh -  624 gold a book of the Warp You have 95 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase `hK[/] sort (type)[A-H] put item on shopping list`h A Fen Folio. A collection of spells once used by the great swamp civilisations. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book `h SpellsTypeLevelKnown  a - Summon ForestSummoning/Translocation 5no  b - Eringya's Noxious BogAlchemy6no  c - Summon HydraSummoning7no`h[gWelcome to Seevis's Book Shop! What would you like to do?  a -  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c -  156 gold the Incunable of Relocation  `h\d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list `hkia $  You are short 451 gold pieces for the purchase.[Enter] buy shopping list!`hG A Handbook of Applied Construction. A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no#`hWelcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c -  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 451 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list$`h][ The Incunable of Relocation. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2 yes  b - Lesser BeckoningTranslocation2 no%`hWelcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c -  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp %`hYou have 95 gold pieces. You are short 451 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list&`h.Qc $ 607'`h{  A book of Blood. A book of works dedicated to the manipulation of blood, both that of the caster and of creatures with particularly unusual ichor flowing through their veins. Some claim it to have been composed by the vampire lord Jory, but it's unclear why he would deign to share his secrets with others. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sublimation of Blood Necromancy2 no  b - Ignite PoisonFire/Alchemy4 no  c - Summon HydraSummoning7no(`h Welcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 607 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list(`hw + A book of Hexes. A spellbook containing an assortment of powerful Hexes, which sparkles and shimmers as the pages are flipped. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book (`h  SpellsTypeLevelKnown  a - AnguishHexes/Necromancy 4 no  b - Cause FearHexes4 no  c - EnfeebleHexes7no)`hE Welcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 607 gold pieces for the purchase. [Esc] exit)`hF [!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list*`h} A book of Scorching. A magical book, blasted and scoured by long exposure to the desert sun. Upon itsbadly-weathered pages lie the secrets to inflicting the desert's dangers upon the caster's foes. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 no  b - Flame Wave*`h~~Conjuration/Fire 4 no  c - Summon Cactus GiantSummoning6no*`h Welcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes *`hW  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 607 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list+`h A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel+`h6Known  a - Dazzling FlashHexes/Fire3 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5no  d - Curse of AgonyNecromancy5no,`hf Welcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g -  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 607 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list-`hnj pg $ 1127 gold pieces for the purchase..`h9W A book of the Warp. A book of advanced Translocations spells, written by a particularly misanthropicmage. After its completion, they were never seen again, which may or may not have been the point. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - DispersalTranslocation6no  b - Manifold AssaultTranslocation7no  c - DisjunctionTranslocation8no0`h Welcome to Seevis's Book Shop! What would you like to do?a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g $  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 1127 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list1`hzw A Fen Folio. A collection of spells once used by the great swamp civilisations. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon ForestSummoning/Translocation 5no  b - Eringya's Noxious BogAlchemy6no  c - Summon HydraSummoning7no2`hм\Welcome to Seevis's Book Shop! What would you like to do?  a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  2`hg $  520 gold a book of the Senses  h -  624 gold a book of the Warp You have 95 gold pieces. You are short 1127 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list3`h@k A Fen Folio. A collection of spells once used by the great swamp civilisations. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon ForestSummoning/Translocation 53`hCyno  b - Eringya's Noxious BogAlchemy6no  c - Summon HydraSummoning7no4`hB9Welcome to Seevis's Book Shop! What would you like to do?  a $  546 gold a Fen Folio  b -  312 gold a Handbook of Applied Construction  c $  156 gold the Incunable of Relocation  d -  416 gold a book of Blood  e -  468 gold a book of Hexes  f -  390 gold a book of Scorching  g $  520 gold a book of the Senses  4`hX:Eh -  624 gold a book of the Warp You have 95 gold pieces. You are short 1127 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list5`h!]a - 5818`hZ 8`h  4#.......###.Hah the Chopper#..........Mountain Dwarf#........#Health: 52/52 ========================#........#Magic: 3/3========================#.<......###AC: 13Str: 16#..........#EV: 4Int: 148`h #..#.#.####SH: 0Dex: 8#....#..#XL:  6 Next: 88% Place: Dungeon:5#..##@#Noise: ---------  Time: 3651.6 (4.0)#....#...#n) +1 hand axe (antimagic)#..#. .#.#Cast: Kiss of Death##### +. #Gem (5349) ## _There is an open door here. 8`hd _There is a stone staircase leading down here. _You climb downwards.  Found Seevis's Book Shop. _There is a stone staircase leading up here.  There is an entrance to Seevis's Book Shop here.8`h{ 8`hY 8`h 0 stone staircase leading down here. _You climb downwards.  Found Seevis's Book Shop. _There is a stone staircase leading up here.  n entrance to Seevis's Book Shop here. _You can access your shopping list by pressing '$'.9`hz9`h~Shopping list: 5 items, total cost 1019 gold pieces  a - [D:1] 105 gold a scroll of enchant weapon (unknown) 9`h b - [D:1] 105 gold a scroll of revelation (unknown)  c - [D:1] 133 gold a scroll of brand weapon  d - [D:5] 156 gold the Incunable of Relocation  e - [D:5] 520 gold a book of the Senses You have 95 gold pieces 9`h)V[!] travel|examine|delete items [a-e] choose item[Esc] exit;`h;`hV ;`h6#.......###.Hah the Chopper#..........Mountain Dwarf#........#Health: 52/52 ========================#........#Magic: 3/3========================#.<......###AC: 13Str: 16#..........#EV: 4Int: 14#..#.#.####SH: 0Dex: 8;`hy#....#..#XL:  6 Next: 88% Place: Dungeon:5#..##@#Noise: ---------  Time: 3651.6 (0.0)#....#...#n) +1 hand axe (antimagic)#..#. .#.#Cast: Kiss of Death##### +. #Gem (5349) ;`h[## _There is a stone staircase leading down here. _You climb downwards.  Found Seevis's Book Shop. _There is a stone staircase leading up here.  There is an entrance to Seevis's Book Shop here. _You can access your shopping list by pressing '$'.;`h`;`h;`h";`h#<`hgN3<`hWO<`hQ<`hS<`hl8 _7<`hqk  There is an entrance to Seevis's Book Shop here.<`hs_6 _<`h)u<`hpv<`hxn5<`h432 _You open the door.1  There is an open door here.0 _398<`h7654<`h~<`hE<`hX3<`hc<`h<`hX2<`hW<`h<`hX1<`hZ<`h-<`h/X0<`h<`h)<`h5Y29<`h<`hp<`hn8<`h<`hX7<`h<`h<`hX6<`h<`h<`hX5<`h?<`hu<`hkX4<`h<`h<`hn3<`h<`hdX2<`h<`hf<`h<`h f1<`h0198<`h3P7<`h<`hv<`hB6<`hh<`h!<`h"X5<`h#<`hY&<`hZ'n4<`h'<`h'*<`hq3`321<`h4<`h :0<`hI09876<`hMn5<`hoO,<`hDU4<`hV<`hhWB3<`h*X<`hQY<`hZ<`hf[B2<`ho\<`h]<`h<_<`h~_B1<`h`<`ha<`hcX0<`hd<`hf<`hi<`hkD299<`hal<`hdx87<`hzn6<`h|<`h}n5<`h"<`hX4<`hQ<`h<`h{n3<`hDž<`h<`hwB2<`hч<`h<`hn1<`hs<`hʍ<`hX0<`hl<`hY89<`h<`h<`hX8<`h<`hJ<`hX7<`h<`h<`hX6<`h<`h<`hX5<`h<`h<`hX4<`h,<`h32<`h<`hX1<`h<`hX0<`h5<`hf<`h#Y79<`hr<`h<`hX8<`h<`h2<`hX7<`h,<`h9n6<`hh<`hX5<`h|<`h<`h&X4<`h<`h!<`h%X3<`h<`h<`h<`hTB2<`h<`h<`h<`hQB1<`h<`hA<`h #########  #.......# ..#  #.......###. ..#  #.......... ...  #........# #..  <`hg(#........# # #.# ###.<......###.#.# #..###..........#.#.##.$.∩..  <`h#..#.#.#####...@'f.....  #....#..# ###.##......  <`h#..##∩#### #.# .....  #....#...# #.# ##'##..#.#.#.# #.##### #######'..# #.#...#f   sleepcap (dormant)#.### #.#.#.####.#######.#.#.##...........#.#.#<`hK 729.6 (78.0)  You open the door.<`hf.f<`hJ30.6 (79Kiss of Death0<`hR<`hV _A sleepcap comes into view. _Found 14 gold pieces. Found Rutzuvof's Antique Armour Shop.=`hk  You hit the sleepcap but do no damage.=`ht=1.6 (1.0)69=`h=`hM _The sleepcap releases spores at you but does no damage.=`h @  You hit the sleepcap.  The sleepcap is lightly damaged.0-28 _The sleepcap releases spores at you.=`hd   You hit the sleepcap but do no damage.The sleepcap is lightly damaged.1-3.7 (1.17 _The sleepcap releases spores at you but does no damage.=`hP .  You hit the sleepcap.  The sleepcap is heavily damaged.4.86=`h^ M _The sleepcap releases spores at you but does no damage.>`htS _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged.5.95  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.>`h  _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged.48-7.03>`hĠ>`hxP  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap releases spores at you.>`h  You hit the sleepcap.  The sleepcap is almost destroyed.>`h5---8.12>`h0>`h5 >`h : _The sleepcap releases spores at you.>`h:" _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed. _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed.901  You hit the sleepcap.  The sleepcap is almost destroyed. _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.>`hwM39---- _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed.  The sleepcap release>`h~xhs spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.>`h/  --more--?`hi    ..#   ..#   ...   #..   # #.# ##  #.<#.# #..##  #.#.##.$.∩..  #...@f......  ..# ###.##......  #..##∩#### #.# .....  ...# #.# ##'#  .# #.##### #  '..# #.#...#  #.### #.#.#.#  ###.#.#.#.#  #...........#.#.#   2 400 _     ..#   ..#   ...   #..   # #.# ##  #.<#.# #..##  ?`hkV#.#.##.$.∩..  #...@f......  ..# ###.##......  #..##∩#### #.# .....  ...# #.# ##'#  .# #.##### #  '..# #.#...#  #.### #.  ###.#.  #...........?`hf?`h32------ 4 ==1.1 (259?`h?  ?`hD ?`h V 9_The sleepcap releases spores at you! You wake up.@`h[[  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.28-------2.1 (18@`h]P _The sleepcap releases spores at you.@`h VThe sleepcap is almost destroyed. _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!@`h 6---37@`h` ? _You are unaffected.A`h:  You hit the sleepcap.A`h1'A`h94.2 (1.1Kiss of Death6A`hA`hO _You destroy the sleepcap!B`h>}7543821B`h(+0499=8B`h<>K7630=543B`h+v921=1.-..∩....5.# #.'..5   white imp (wandering)..............59.2 (15.0)-60.2 (160B`hr _A white imp comes into view.D`h܃D`hLsInventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=) D`hpG u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E`hEn - a +1 antimagic hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.1; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.6 XLs.  At current training (20%) you reach 14.0 in about 7.3 XLs.  Current attack delay: 1.0. Damage rating: 10 (Base 7 x 115% (Str) x 117% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.F`hHe Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) F`h)f  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll of identify  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !) F`hf  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G`hG`hG`h@' #########Hah the Chopper#.......# ..#Mountain Dwarf#.......###. ..#G`hHealth: 31/52 ==============----------#.......... ...Magic: 3/3========================#........# #..AC: 13Str: 16  #........# # #.# ##EV: 4Int: 14  G`h0#.<......###.#.# #..##SH: 0Dex: 8  #..........#.#.##.$.∩..G`hlXL:  6 Next: 98% Place: Dungeon:5  #..#.#.#####...@'......Noise: ---------  Time: 3760.2 (0.0)  #....#..# ###.##......G`hn) +1 hand axe (antimagic)#..##∩#### #.# .....G`h}aCast: Kiss of Death#....#...# #.# ##5#Gem (5240) #..#.#.#.# #.##### #######'..# #.#...#5   white imp (wandering)#.### #.#.#.####.#######.#.#.##...........#.#.#The sleepcap releases spores at you.  G`hGYou are engulfed in a cloud of soporific spores! _You are unaffected.  You hit the sleepcap. _You destroy the sleepcap! _A white imp comes into view.G`hoG`hG`h G`h G`hqI 3G`hQ G`h^ H`h #.......# ..# #.###. ..# #.... ...  ## #..  #.# # #.# ## #.<......###.#.# #..## #....#.#.##.$.∩.. #..#.#.#####....'...... #....#..# ###@##......H`h> #..##∩#### #.# ..... #....#...# #.# ##5# #..#.#.#.# #.##### # ######'..# #.#...# #.### #.#.#.####.#######.#.#.# #...........#.#.# #.#.#########.#.#H`hH`hf1.2 (139H`hqH`hFI`hL3I`hkMI`h PI`h U287I`hJVX6I`hVI`hXX5I`hYI`hq[I`h \x3=4I`h\I`h^X3I`hg_I`h`X2I`haI`hcI`heI`heB1I`hfI`hn{55   white imp (wandering)I`htN  ..#   ..#   ...   #..   # #.# ##  #.<#.#.# #..##  #.#.##.$.∩..  #....'....5.   ###@# 9.2 (8  #..##∩#### #.# .....   #.# ##5#   #.##### #   #.#...#  #.### #.#.#.# I`hu #.#.#.#  ..#.#.#   You are engulfed in a cloud of soporific spores! _unaffected.  You hit the sleepcap. _You destroy the sleepcap!A white imp comes into view.You start resting.I`h: 1  ..#   ..#   ...   #..   # #.# ##  #.<#.#.# #..##  #.#.##.$.∩..  #....'....5.   ###@#  #..##∩#### #.# .....  I`hv  #.# ##5#   #.##### #   #.# #.### #.#.#.#  #.# ..# I`hI`hgI`hm` _A white imp is nearby!I`h 5  ##.... ...# ## #.# ##<##.#.# #..##...#.#.##.$.∩..#.#.#####....'....5..#..# ###.##.....##∩#### #@# ..#... ##5##.#.##### #####'....#  #.#######.#.............#I`h|; I`h = 4=70.2 (10 _I`hB I`h D J`hAJ`hJ`hOJ`h6J`h298J`hwJ`hȏx5=7J`hgJ`hX6J`hJ`h X5J`heJ`hyX4J`hӗJ`h|6=3J`h J`h8X2J`hqJ`hsX1J`hϜJ`hߝJ`hs37=0J`hiJ`h_Y19J`hJ`hJ`hB8J`haJ`hzX7J`hJ`hԧ8=6J`hHJ`hX5J`h&J`hQX4J`hѫJ`hJ`hp9=3J`hJ`hJ`hB2J`hJ`hCX1J`hJ`h@J`hxB0J`hJ`h140=09J`hJ`h X8J`hJ`hX7J`h0J`hȿX6J`hJ`hpJ`h`15J`hJ`hhX4J`h#J`hX3J`hNJ`h2=2J`hJ`h)J`h\B1J`h\J`hX0J`hJ`hJ`h<199J`hGJ`hJ`hgp3=8J`h>J`hX7J`h3J`hX6J`hJ`hOJ`hp4=5J`hJ`hJ`hKB4J`hJ`hrJ`hB3J`h0J`hX2J`hJ`h5=1J`hJ`hX0J`h\J`hwY89J`hJ`hJ`hp6=8J`hJ`hMJ`hxB7J`hJ`hJ`hB6J`hJ`hX5J`hgJ`h97J`hM=4J`hJ`hX3J`h&J`hJ`h:2J`hJ`hX1J`hZJ`h8=0J`hJ`hY79J`hJ`h X8J`h8 J`hR 9=7J`hJ`hX6J`h.J`h<J`hJ`h7:5J`hJ`h-{55   white imp (wandering)J`h#X   ..#   ...   #.5   # #.# ##  #.<#.#.# #..##  .#.##.$.∩..  ...   ###.#  #..##∩#### #@# ..... 825.2 (55.0)   #.# ##5#   #.##### #   #.#...#  #.### #.#.#.#  J`h$#.#.#.#  ..#.#.#  ###.#.#   _You start resting.J`hV  ..#   ...   #.5   # #.# ##  #.<#.#.# #..##  .#.##.$.∩..  ...   ###.#  #..##∩#### #@# .....   #.# ##5#   #.##### #   #.#...#  #.### #.# #.#.#.#  ..# ### J`hJ`hxJ`h` _A white imp is nearby!J`h 3J`h/ J`h K`hM ###. ..#.. ... #.5 . # #.# ## <###.#.# #..##........#.#.##.$.∩.#.#.#####....'.....K`h..#..# ###@##.##∩###.......#.. ##5..#.#.##### #######'... #.### K`h##.#######..........#########.#K`hK`hr.55K`hu===6.2 (1.0)4K`hK`h+ _The white imp shouts!K`hP ########  ###. ..#.. . #.. . # #5# ## <###.#.# #..##........#.#.##.$.∩#.#.#####..@.'.......#..# ###.##.....##∩###.......#..K`h @ ##'..#.#.##### #######'... #.### ##.#######..........K`h& K`h+ **The white imp gestures at you.K`h ..2----73K`h, K`h 1 _The puff of frost hits you!K`hQ ######## ...#.# ..#.###. ..#... . #.. . # #5# ## <###.#.# #..##........#.#@##.$.∩.#.#.#####....'..#..# ###.##..##∩###.......#.. ##'..#.#.##### #######'... #.### ##.#######K`hY K`hc^ *The white imp gestures at you.K`h .-82K`hH K`h D _The puff of frost hits you but does no damage.L`h|7 #+### ######## ...#.# ...#.####. ..#.#.. ....[7;14H #.. . # #5# ## <###.#@# #..##........#.#.##.$.∩.#.#.#####....'.......#..# ###.##.....##∩###.......#..L`h>8 ##'..#.#.##### #######'... #.### L`h ;L`hB+ WW   phantom (wandering)5   white imp  The white imp hits you but does no damage.L`hRDh-91L`hiIL`hLZ _A phantom comes into view.L`hK,L`h R5WWL`h"S3----300L`hVL`hXU _You closely miss the white imp.L`hAL`hGE5.L`hHa1.3 (1.169L`hML`hP[ _You hit the phantom but do no damage.L`h Z  You miss the phantom.L`h b2.48L`h L`h > _The phantom hits you but does no damage.L`hL`hQ  ##+### #L`h ######### #W...#.#  #.# #.@..#.#  ####....#.# L`h^ #................# L`hx #........###+#5.....  #........# # #§#.##.##L`hY4 #.<......###.#.#.##..## #..........#.#.##.$.∩.. #..#.#.#####....'......#....#..# ###.##......L`h]You closely miss the phantom. The phantom hits you. The phantom blinks!L`hL`h5.§#L`h 39-307L`hL`h _You blink.M`hPM`h!M`hǰ M`hM##+### M`h6G######## #WM`hl M`hP###....#.#M`h}......5...# M`hE....###+#......M`h.......# # #§#.##.## M`ho<......###.#§#.##..##M`hk........#.#.##.$.∩M`h('#.#.#####....'M`h\M`hM`hM`h"5M`h4.M`hd.M`h.#M`hM`h40-46M`hGM`h> _The phantom hits you but does no damage.N`hN`ho5..N`h638-N`h`5.5 (1.15N`hMN`ha _You miss the phantom. The phantom hits you.N`h  You hit the white imp but do no damage. You hit the phantom but do no damage.The phantom hits you.  The white imp hits you but does no damage.N`hSJ33---N`h~[6.64N`hN`h*> _The phantom hits you but does no damage.N`h  You closely miss the white imp. You hit the phantom.N`hh 0----703N`h N`h N`h- l _The white imp barely misses you. The phantom hits you.O`h: The white imp's magic leaks into the air.white imp is lightly wounded.  You closely miss the phantom.  The white imp's magic is no longer disrupted.  The white imp hits you but does no damage.  The phantom barely misses you.8.7 (1.12O`hO`h;@ _The white imp hits you but does no damage.O`hO8The phantom barely misses you. _The white imp hits you but does no damage.  You closely miss the white imp.You hit the phantom.phantom hits you but does no damage.O`hm  The white imp gestures at you.O`h `28---O`hw c=9.81O`h O`h 1 _The puff of frost hits you.O`h a (magic disrupted) _The puff of frost hits you.  You hit the white imp.  The white imp's magic leaks into the air.  The white imp is heavily wounded.  You hit the phantom.  The phantom hits you but does no damage.O`hM 9=-40.90O`h O`h @ _The white imp hits you but does no damage.P`h  You closely miss the white imp.The white imp is heavily wounded.P`h= ;##+### # # #§.@.#.# #.# #.5W.#.# #.###....#.# #.........# #..###+#......#........# # #.#.##.##  #.<......###.#.#.##..## #.#.#.##P`h , P`h>l  You hit the phantom. The phantom hits you. The phantom blinks! You blink.8--1059 _The white imp falters for a moment.Q`hs.  You hit the phantom. The phantom hits you. The phantom blinks! You blink.falters for a moment.  You hit the phantom.  The phantom is almost destroyed.  You closely miss the white imp.  The phantom hits you but does no damage.Q`h`28Q`h%Q`hi@ _The white imp hits you but does no damage.Q`hI hits you but does no damage.  You miss the phantom.You hit the white imp.white imp's magic leaks into the air.  The phantomQ`hJ-4.0 (1.1Q`hGJ:6Q`h>PQ`hRV _The white imp barely misses you.Q`hp ;  You slash the phantom!Q`hw  .5   white imp (magic disrupted)  You destroy the phantom!You closely miss the white imp.Q`hy Q`h4 ZHah the ChopperMountain DwarfHealth: 29/52 =============-----------Magic: 3/3========================AC: 13Str: 16EV: 4Int: 14SH: 0Q`h Dex: 8##+### #XL:  6 Next: 128% Place: Dungeon:5######### #..@.#.#Noise: =--------  Time: 3845.0 (1.0)#.......# #.5..#.#n) +1 hand axe (antimagic)Q`h7 b#.......###....#.#Cast: Kiss of Death#................#Gem (5155) #........###+#......#........# # #.#.##.##5   white imp (magic disrupted)#.<......###.#.#.##..##Q`h i#..........#.#.##.$.∩..#..#.#.#####....'......The phantom hits you but does no damage. _The white imp barely misses you.You slash the phantom!  Q`h You destroy the phantom!You closely miss the white imp. _The white imp hits you but does no damage.Q`h  You slash the phantom!  You destroy the phantom!  You closely miss the white imp. Q`h? _The white imp hits you but does no damage.  Your Forgecraft skill increases to level 3!You have reached level 7!Q`hM /  --more--R`h 33/59=74% R`h R`h 4 _S`hFoM_You have reached level 7!  You closely miss the white imp.The white imp is almost dead.The white imp shouts, "Run away, thou froward idle-headed whey-face!"S`hGg6.1 (1.14S`hkMS`hP9 _The white imp falters for a moment.S`hRo  You closely miss the white imp.The white imp is almost dead.703 _The white imp barely misses you.S`h@9;  You hit the white imp.S`he;2.S`h?4682S`hDS`hmGM _You kill the white imp!U`h10495=87U`h[6U`hU`h66=U`h>05U`hU`hhU`h:4U`h:U`hU`h,3U`h'U`hU`hB2U`hU`hVU`hfU`hx7=1U`hU`hxU`hB0U`hDU`hU`hC39U`hU`hU`h1#8U`hVC=8U`hU`hsU`hB7U`hIU`hX6U`hU`haU`hB5U`h]U`h&U`hYT94U`hU`htU`hB3U`hU`hU`h1B2U`hU`hXU`h$40U`hU=1U`hU`hU`hIB0U`hBU`hU`hC29U`hHU`hFX8U`hU`hYU`hP1=7U`hU`h]U`hX6U`hU`h,U`hXB5U`h(U`hU`h&42U`hM=4U`hU`hX3U`h[U`hVX2U`hU`hU`h B3=U`hQ 01U`h U`h U`h B0U`h U`h<U`hC19U`h}U`h;U`hs:8U`hU`hU`hI`47U`h%U`hX6U`hU`hU`h*B5U`hU`hU`h65=U`h:4U`hU`hU`hA:3U`hU`h X2U`h#"U`hy$B1U`h$U`hU%U`h'V6=U`hO'00U`h'U`h)Y09U`h*U`hI,U`hy,:8U`h -U`h.U`h.U`h.i7=7U`h/U`h1U`hR1:6U`h1U`h2U`h2U`h2:5U`hA3U`h4U`h:4B4U`h4U`hr5U`h5p8=3U`h 6U`h6U`h6B2U`h@7U`h7U`h8B1U`ho8U`h9U`h9`90U`hB:U`h:U`h:D099U`h\;U`h<U`h?<B8U`h<U`hU=U`hx=B7U`h=U`h>U`h?q50=6U`h?U`hk@U`h@B5U`hMAU`h5BU`heB:4U`hBU`hCU`hCi1=3U`h0DU`hEU`hCEB2U`hEU`hZFU`hFB1U`hFU`h:HL2=U`hH:0U`h3IU`hJU`hKC89U`hLU`hNX8U`hNU`hhQX7U`h RU`hSU`hSp3=6U`hNTU`hUU`hUB5U`hVU`hWU`hX:4U`hNXU`hYv43U`hYU`hZU`hZB2U`h5[U`h\X1U`h]U`h]X0U`hw^U`hJ_U`h`5=79U`haX8U`hbU`hIcX7U`hcU`h eU`h3eZ6=6U`hSeU`heU`hfU`hGgB5U`hgU`hiB4U`hmjU`hjU`hylU`hlB3U`h}mU`hnU`h%oU`hToi7=2U`h7pU`hqX1U`h;rU`h?sU`h~sB0U`hsU`ht8=69U`hrw87U`hwU`hxU`hxB6U`hyU`h{U`h{i9=5U`hq|U`h1 _HP restored.U`hB4U`hZU`hU`h;U`hX3U`h3U`h+U`h^U`h:2U`hMU`h`U`hU`hNT=1U`hېU`hU`hU`h?B0U`h#U`h)U`h!C59U`h_U`hU`h U`hVX8U`h.U`hU`hiX7U`hU`h ##+###.# ####### #....#.# ......# #....#.# ......###....#.# ...............#### .......###+#......# .......# # #.#.##.## U`h^<......###.#.#.##..##### .........#.#.##.@.∩....#- .#.#.#####....'......... ...#..# ###.##........# .##∩#### #.##........# ...#...# #.######'#### .#.#.#.# #.#####  ####'..# #.#...# U`hߩ### #.#.#.#  ###.#######.#.#.#U`h 943.1 (95.0)  You now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  You can access your shopping list by pressing '$'.U`hű-4.1 (966U`hյU`h5? _You now have 109 gold pieces (gained 14).V`h13V`h{2V`hD4V`h<5V`h?X4V`hgDV`h?MWelcome to Rutzuvof's Antique Armour Shop! What would you like to do?  a -  132 gold a chain mailV`h{Mb -  99 gold a cloak  c -  99 gold a pair of boots  d -  99 gold a pair of boots V`hMv e -  129 gold an ichor-stained robeV`hM<f -  19 gold a robe  V`hNFg -  19 gold a robe V`h,N You have 109 gold pieces. [Esc] exit[!] buy|examine itemsV`hXNR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listX`hX`h X`h##+###.#Hah the Chopper ##### #....#.#Mountain Dwarf ....# #....#.#Health: 59/59 ======================== X`ha....###....#.#Magic: 3/3======================== .............####AC: 13Str: 16 .....###+#......#X`h~EV: 4Int: 14 .....# # #.#.##.##SH: 0Dex: 8 .....###.#.#.##..#####XL:  7 Next: 16% Place: Dungeon:5 .......#.#.##...@....#X`hNoise: ---------  Time: 3946.1 (2.0) .#.#####....'..........#X`hn) +1 hand axe (antimagic) .#..# ###.##........###Cast: Kiss of Death #∩#### #.##........#X`hCGem (5054) .#...# #.######'#### .#.#.# #.##### .# X`hfd##'..# #.#...# .#X`h#.### #.#.#.# .# ##.#######.#.#.# X`h*_HP restored.  X`huYou now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  X`hYou can access your shopping list by pressing '$'. _You now have 109 gold pieces (gained 14).  There is an entrance to Rutzuvof's Antique Armour Shop here.X`h)X`hX`h. _Z`hYRutzuvof's Antique Armour Shop. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Rutzuvof's Antique Armour Shop with the > key. Z`ht<You are here. (>)enter.Z`h7 Z`h]B Z`hJ iWelcome to Rutzuvof's Antique Armour Shop! What would you like to do?  a -  132 gold a chain mailb -  99 gold a cloak  c -  99 gold a pair of boots  d -  99 gold a pair of boots  e -  129 gold an ichor-stained robef -  19 gold a robe  Z`h$K g -  19 gold a robe You have 109 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list\`hl \`h##+###.#Hah the Chopper ##### #....#.#Mountain Dwarf ....# #....#.#Health: 59/59 ======================== ....###....#.#Magic: 3/3======================== .............####AC: 13Str: 16 .....###+#......#EV: 4Int: 14 .....# # #.#.##.##SH: 0Dex: 8 .....###.#.#.##..#####\`hi'XL:  7 Next: 16% Place: Dungeon:5 .......#.#.##...@....#Noise: ---------  Time: 3946.1 (2.0) .#.#####....'..........#n) +1 hand axe (antimagic) .#..# ###.##........###Cast: Kiss of Death #∩#### #.##........#Gem (5054) .#...# #.######'#### .#.#.# #.##### .# ##'..# #.#...# .##.### #.#.#.# .# \`h##.#######.#.#.# _HP restored.  You now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  You can access your shopping list by pressing '$'. _You now have 109 gold pieces (gained 14). _There is an entrance to Rutzuvof's Antique Armour Shop here.\`h0\`h\`h\`h ]`h]`h]`h/]`h]`h]`hL_3 _]`h?]`h]`hB2]`h]`hh]`hX1]`hw]`hs]`h]`h9B0]`h]`h < You now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  You can access your shopping list by pressing '$'. _You now have 109 gold pieces (gained 14).  There is an open door here.]`h ]`hJ49 _]`hY]`h1]`h(X8]`h]`h]`hJ]`hB7]`h.]`h]`h>X6]`h]`h]`hHX5]`h]`h]`h ]`h!B4]`h!]`ht#]`h2%X3]`h%]`h ']`h )]`hf)B2]`hS*]`hZ,]`h3j .#  #.#  #.# ##+###.# #....#.# ####.. #....#.# #########.... #....#.# ..S.......### #@....+ ]`h|4##+#......# #.#####  # #.#.##.## #.# #.#.#.##..#####.# #.##...∩....#.# ]`h42##....'..........# S   adder (asleep)  ###.##........##]`hF5#  #.##........#  #.######'###]`h'8058.1 (12.0)]`h]9]`hk?f..SS]`h9@f9.1 (131]`hE]`hHY _An adder comes into view.]`hF  .# #.# #.#  ##+###.#  #....#.# ####..  #....#.#.#########..... ##....#.#.....S.@...### ........#########.....+ ###+#......# #.#####]`h?  # #.#.##.## #.# ###.#.#.##..#####.# ..#.#.##...∩....#.# ###....'..........####.##........### # #.##........#]`hU ]`hs D.S]`hh 60.0)Kiss of Death0]`h ]`ht ]`hx =139]`h} ]`hM x _You barely miss the adder. The adder bites you but does no damage.^`h   You hit the adder.  The adder is severely wounded.28^`h^`hiR _The adder barely misses you.^`hT  The adder is severely wounded.The adder barely misses you.  You miss the adder.  ^`hThe adder is severely wounded.The adder bites you. x2  You are poisoned.^`h#4^`h==---3Pois Gem (5037) ^`h\^`hۛ, _The adder poisons you!^`hS  You hit the adder.  The adder is almost dead.^`hD2---46^`h^`h7a _You feel sick. The adder barely misses you.^`h  You hit the adder but do no damage.The adder is almost dead.^`h#1^`hXk-55^`h^`hN a _You feel sick. The adder barely misses you.^`h-A  You barely miss the adder.The adder is almost dead.^`hAz-64^`h[G^`hIO _You feel sick. The adder bites you but does no damage. x2^`hǷ 7  You hit the adder.^`h< †  You kill the adder!^`hH 60177.2 (1.1Kiss of Death3^`h ^`h $ _You feel sick.^`hi^`h1j^`hn^`hpH _No target in view!_`h_`h_`h_`hH _No target in view!_`hh3_`hKj_`hpm_`hm`02_`hpq_`h[s3 _You feel sick._`hsB1_`hxt_`hKx _You feel sick. _No target in view! _No target in view! _You feel sick. _You feel sick. _`hx _`hxw49-Gem (5030) _`hy_`hk|j _You are no longer poisoned._`h|-29_`h|_`h}_`hX8_`hZ_`h%_`hvq50=7_`hI_`hԄX6_`h_`h&X5_`h_`h`_`hp1=4_`h}_`h_`h\B3_`h_`h׎X2_`ho_`hBv21_`h֑_`hד_`hB0_`h_`h_`hC19_`h_`h_`h3B8_`hי_`h9_`ht63=_`h:7_`h?_`h_`hB6_`hΟ_`hX5_`h5_`hW_`hi4=4_`h_`hX3_`h<_`heX2_`h_`h_`hѫ_`hi5=1_`h_`h_X0_`h?_`hY09_`h_`h#_`hh:8_`h_`h_`hϵp6=7_`h_`hB6_`h_`h_`hǻX5_`h=_`h_`h1`74_`h_`hbX3_`h_`hX2_`h_`h_`hi8=1_`h]_`h@_`hz:0_`hT_`h_`hE4999_`h_`h}_`h:8_`ha_`h9=7_`h_`hVX6_`h0_`hn5_`h_`hj60=4_`h_`h3_`hX2_`h_`h[_`h?_`h:1_`h_`ht_`h_`h$=_`h00_`h_`hd_`hz.# #.#  #.# ###.#  #.# ..#.# ..#.#.#########.@.......-_`hc#.#......†....###.?... ....#########.....+ .........# #.##### o.#.##.## #. #.#.##..#####.# _`h4o   orc (asleep) #.##...∩....#.# ...'....#.##........###_`h 4010.2 (43.0)  An orc comes into view. It is wielding a +0 flail and wearing a +0 scale mailof cold resistance._`he4  The orc shouts!_`h oo.oo 2 orcs (1 wandering)_`h p==1.2 (4489_`h_`hq _An orc comes into view. It is wielding a +0 mace.b`h*r *.##.# #.# +###.##.# ...#.######......#.#.#########..........#.#......†...@###.?......#########.....+ .oo +#......# #.##### .  #.#.##.## #.# .#.#.##..#####.# .#.##...∩....#.# ....'..........# ##.#####  #.##.#b`hy --2.2 (1.0)8b`h" b`h c`hg3c`hhc`h`lc`h pc`h tn7c`hvc`h # #.#.##.## #.# ##.#.#.##..#####.# .c`h`..∩....#.# ##....'..........# c`ho ###.##........###  #.## c`h #.######'# #.######.#c`hfc`h/c`hĉc`hfIc`hc`h 543 ##+####.# #....#####..... #....#.#.#########......... #....#.#......†....###.?... .......#########.....+ .oo ##+#......# #.#####  # #.#.##.## #.# ##.#.#.##..#####.# .#.#.##...∩....#@# 7.2 (3 ##....'.........  ###.##........##  ......#  #.######'####  #.######.#...##.#.#.##.# ####.#.#.c`hJ c`h d`h Id`h d`h` :2d`h d`h, d`h d`h B1d`h d`h o...o   orcd`h g #.#   d`h< ### †....###.?... #.o...+ .oo  #.##### .  #  #.##.#d`hi ∩....#@#9.2 (2........#  ......### d`h 4 ......#  ##'#### d`h ! #.#  d`h   d`h T _You start waiting.d`h #.#   ### †....###.?... #.o...+ .oo  #.##### .  #  #.##.#∩....#@#........#  ......###  d`h& ......#  ##'##  #.#    d`h~ d`h d`h [ _An orc is nearby!e`he`hT.oe`hm20.2 (10 _e`hpe`hde`h e`h, P.oe`h a179e`h1 e`h f`h{jf`hpP.of`hqx2Kiss of Death8f`hvf`hxf`hS  You hit the orc.  The orc is moderately wounded.53---=37 _The orc hits you with a +0 flail!f`h  You hit the orc.  The orc is heavily wounded.f`h D49-----f`h  `4.3 (1.16f`h f`h 7 _The orc hits you with a +0 flail.f`hB&  f`h;CwYou hit the orc but do no damage.The orc is heavily wounded.f`hDb7---5.4f`h[D:5f`hJf`h,M7 _The orc hits you with a +0 flail.g`h _The orc hits you with a +0 flail.  You hit the orc but do no damage.  The orc is heavily wounded. _The orc hits you with a +0 flail.  You hit the orc but do no damage.  The orc is heavily wounded.g`h:8=604g`hg`h0  You hit the orc but do no damage.The orc is heavily wounded. _The orc hits you with a +0 flail.  You hit the orc but do no damage.The orc is heavily wounded. g`hE_The orc barely misses you.g`h ^  You closely miss the orc.g`h oo   orc wizard (wandering)g`hW o   orcThe orc is heavily wounded.An orc wizard comes into view. It is wielding a +0 dagger.g`h J73g`h0 g`hO g`h2 : _The orc hits you but does no damage.g`h?  The orc wizard shouts!  You hit the orc but do no damage.g`hH .ooThe orc is heavily wounded.g`hMJi==82g`hQg`hsSP _The orc barely misses you.h`hf  You hit the orc but do no damage.h`h= .oThe orc is heavily wounded.h`h!?9=h`hi--9.5 (1.11h`hh`h-: _The orc hits you but does no damage.h`h[d ]  You barely miss the orc.h`hn .oThe orc is heavily wounded.h`hn n5---300h`h#o :0h`hu h`hex 7 _The orc hits you with a +0 flail.i`h  You hit the orc but do no damage.The orc is heavily wounded.The orc hits you with a +0 flail!i`h`:*i`hTp2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i`hc {Deactivating autopickup; reactivate with Ctrl-A.38----==1.6 (1.169i`hi`hDP _The orc barely misses you.i`hI7  You barely miss the orc.The orc is heavily wounded.9-----2.78i`hEPi`hR: _The orc hits you but does no damage.i`h!  You hit the orc but do no damage.The orc is heavily wounded.i`hp" 4----3.87i`h|) i`h+ 7 _The orc hits you with a +0 flail.j`h5  You hit the orc.j`h֘j`hW.)j`h0--840Kiss of Death6j`h7{j`hG _You kill the orc!j`h j`h g5.9 (1.15j`h j`hR n _You barely miss something. Something hits you.j`h j`hb f604j`h j`h z _You miss something. Something hits you but does no damage.k`h4k`h`73k`htk`hJ _You closely miss something. Something hits you but does no damage.k`hx9k`h=:`82k`h?k`hAz _You miss something. Something hits you but does no damage.k`h#5=91k`h]k`hz _You miss something. Something hits you but does no damage.k`hUf k`hf 1--400k`hl k`hn f _You hit something. Something hits you.k`h8  You miss something.k`h R  You hear some strange, mumbled words.  k`h *A magic dart appears from out of thin air!k`hӑk`h0--159k`hk`h̚. _The magic dart hits you.l`htl`h&v|128l`hl{l`h}z _You miss something. Something hits you but does no damage.l`hl`h`37l`hl`h _You closely miss something. Something hits you but does no damage.l`h Gl`hG`46l`hvPl`hKS _You barely miss something. Something hits you but does no damage.l`h6l`h|255l`hl`h _You hit something but do no damage. Something hits you but does no damage.l`hR @  You closely miss something.l`h|Y   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!l`h l`hy a=64l`h` l`h D _The puff of flame hits you but does no damage.l`h 8  You miss something.l`h(|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!l`hl`hט0-73 _The magic dart hits you.m`hsHm`hIz-82m`hR _You barely miss something. Something hits you but does no damage.m`hٽm`hm150.0 (1.10m`h5m`h{ _You barely miss something. Something hits you but does no damage.m`h݊m`he01.149m`hm`h m`h i_You closely miss something. Something hits you.m`hJ m`hJ f208m`hP m`hS y _You hit something. Something hits you but does no damage.m`h *137 _You closely miss something. Something hits you but does no damage.m`h(!v46m`h. _You hit something but do no damage. Something hits you but does no damage.n`hn`h/`55n`hvn`h _You completely miss something. Something hits you but does no damage.n`h@Zn`hZ26.2 (1.14n`h(an`h`cz _You miss something. Something hits you but does no damage.n`hs n`h f703n`hSn`hy _You hit something. Something hits you but does no damage.n`h n`h- g8.3 (1.12n`h n`hj y _You hit something. Something hits you but does no damage.n`h) @  You closely miss something.n`h/   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!n`h n`h +=9n`hŹ C01n`h n`h 1 _The puff of flame hits you.n`h)@  You closely miss something.n`h|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!o`h `o`h`$29o`h`f--600o`h`o`hho`h-k. _The magic dart hits you.o`hN@  You closely miss something.o`hU|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!o`ho`hC{-139o`ho`hA _The magic dart hits you but does no damage.o`h9o`h:8-28o`h7Ao`hC _You hit something but do no damage. Something hits you.o`hJo`hާ6-3.4 (1.17o`ho`hůn _You barely miss something. Something hits you.o`h o`hH L4.56o`hy o`hF o`h _You barely miss something. Something hits you but does no damage.o`h o`h# 23--505o`h o`h g _You miss something. Something hits you.p`h:Qp`hQ4-64p`h=Yp`hj _You completely miss something. Something hits you but does no damage.p`hp`hzp1-7.6 (1.13p`hp`hp`h&j _You miss something. Something hits you. x2p`ht?  You barely miss something.p`h #.#   ### †....###.?... #.....+ .oo  #.##### .  #  #.##{#∩....#@#p`h........#  ......###  ......#  ##'####  #.#   p`h?R   p`h`< p`h You hear some strange, mumbled words.  A magic dart appears from out of thin air!p`h#.#   ### †....###.?... #.....+ .oo  #.##### .  #  #.##{#p`h∩....#@#........#  ......###  ......#  ##'##  #    p`hl=  The magic dart hits you!p`hL12-----8.72p`hyMp`h0Tp`hVV _* * * LOW HITPOINT WARNING * * *p`h 9  You slash something!p`hz )Reactivating autopickup.p`hN3=---239.81p`hp`h6 _You feel a bit more experienced.p`h, M  #+## #.# ##############...... p`hz, E#....#.#......†....###.?... .......#########.....+ .oo ##+#......# #### . p`h,  # ## #. ##.#.#.##..#### p`h, .#.#.##...∩....#. ##....'..........  p`h, ##......####.##........#p`h- (##'#p`h4 p`h5 5-700p`h6 :0p`h; p`hRB _Items here: )) [[ †.q`h:q`h)@yWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 flail  c - ([) a +0 robe  d - ([) a +0 scale mail of cold resistance q`h@^ e - (†) an orc corpser`hUA +0 scale mail of cold resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 4.7 (13.7 -> 9.0). Your EV would increase by 4.6 (4.2 -> 8.8). Your spell failure would improve by up to 21% (press '!' for details). You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified ego armour _________________ (g)et.r`hC r`hlJ r`hR #.#Hah the Chopper ##+###.##.#Mountain Dwarf #....#.######.....Health: 13/60 =====------------------- r`hnR #....#.#.#########.........Magic: 3/3======================== #....#.#......†....###.?...AC: 13Str: 16 r`hR .......#########.....+ .ooEV: 4Int: 14 r`hR ##+#......# #.##### .SH: 0Dex: 8  r`hR @# #.#.##.## #.#XL:  7 Next: 23% Place: Dungeon:5 ##.#.#.##..#####@#r`h(S cNoise: ---------  Time: 4070.8 (1.0) .#.#.##...∩....#.#n) +1 hand axe (antimagic) ##....'..........#r`hOS bCast: Kiss of Death###.##........###r`hS tGem (4930) #.##........#r`hS J#.######'#####.######.##.#...##.#r`hS E#.#.#.##.#The magic dart hits you! r`hS c_* * * LOW HITPOINT WARNING * * *You slash something!  r`hT oReactivating autopickup. _You feel a bit more experienced. r`h"T _Items here: )) [[ †.r`h\ r`hk] K129r`h] r`h"d r`h?f \ _A - a +0 scale mail of cold resistances`hIs`hs`hLs`h\48s`h7s`hs`hs`hOB6s`h9s`h # #....#.######..... # #....#.#.#########......... ###....#.#......†....###.?... ........###.....+ .oo .###+#......# #.##### . .# # #.#.##.## #.# .###.#.#.##..#####)# s`h ......∩....#.###....'.......@..#4.8 (3 # ###.##........### #.##...... s`hU 7.# #.######'# .# #.######.# .# #.#...##.s`h # ## #.#.#.##.# ######.#.#.##.# .......#.#.##.#s`hy s`hs`hs`hc YM ##+## #.# ##### # #########...... ###....#.#......†....###.?... .........#########.....+ .oo##+#......# #### . # #.#.##.## #.# .###.#.#.##..#####)# ...#.#.##...∩...@#.# ####....'.. #### #........ .# #.######'####s`hh s`hi W5=5.8 (1s`hi :5s`hs s`hu t`hE 4326=101978768=54t`h] J329=1t`hQ 0t`h t`h t`h %09t`h t`h< t`hn t`h t`h 20t`h =t`h. $8t`h] t`h t`h! 76t`h t`h t`h t`h/ 1t`h =t`h 5t`h t`h9" t`h( 43t`hQ* t`h, t`h- t`hb. $2t`h. t`h/ t`h2 t`hg3 t`h3 2t`hF4 $1t`h4 t`h5 t`h+8 t`h8 t`h9 $0t`hU9 t`h: t`h= t`h= t`h= &899t`h.> t`h? t`hB t`hC t`hC 3t`hD =t`h_D $8t`hD t`hfF t`hH t`hI t`hI $7t`hxJ t`hK t`hiN t`h2O t`hO $6t`hO t`h Q t`hSS t`hT t`hVT 4t`hT =t`hT 5t`hU t`hYV t`hX t`hGY t`hY $4t`hY t`h[ t`h^ t`h{_ t`h_ $3t`h` t`haa t`hc t`hzd t`hd $2t`h e t`hNf t`h_h t`hi t`hni 25t`hi =t`hj $1t`hXj t`hk t`hm t`hsn t`hn $0t`h o t`hJp t`hs t`hot t`ht ;89t`h(v t`hwy t`h4z t`hz 6t`hz -=8t`hL{ t`h| t`h t`hd t`hڀ :7t`h2 t`hV t`h t`hJ $6t`h t`h† t`h0 t`h t`h? 7t`h 5t`hɊ t`hz t`h# t`h͏ t`h~ $4t`hՐ t`h t`h t`h t`h $3t`hR t`h t`h t`h t`h $2t`hD t`h t`hZ t`hK t`hU 78=t`h $1t`h t`h] t`h' t`hզ t`h= $0t`h t`h t`h t`h| -79t`hش t`ha t`hv t`h: t`h 9t`h =t`h! 8t`h^ t`h t`h< t`h t`hE $7t`h t`h t`h t`h t`h $6t`hC t`h t`h t`h y30=5t`h t`h" t`hi B4t`h t`h X3t`h t`h X2t`h t`hH |1=1t`h t`h n0t`hC t`h C69t`h t`h j28t`h t`h X7t`h t`h3 t`h B6t`hq t`h] T3=t`h :5t`hH t`h t`h# B4t`h+ t`h X3t`h t`h X2t`h1 t`h0 |4=1t`h t`hW t`h :0t`h t`hh Y59t`h@ t`h t`hV x5=8t`h] t`h X7t`h t`h X6t`h&" t`h$ t`h$ f6=5t`h% t`h' X4t`h( t`h* X3t`h+ t`h. t`h>. B2t`h/ t`h0 t`h31 T71t`h2 t`h3 X0t`h4 t`h.? k498=87t`h? t`h6A t`huA B6t`h[B t`hD |9=5t`hE t`hG X4t`hH t`hK X3t`h+L t`hM X2t`hN t`hP t`hQ y40=1t`hQ t`hT X0t`hU t`hV Y39t`hW t`hZ t`hZ f1=8t`h[ t`h] t`h] B7t`h^ t`h_ X6t`h` t`hb t`hvi T25t`hdj t`hyl B4t`hl t`hm t`h>o t`ho :3t`hq t`h1s t`h}s :2t`h(t t`h:v t`hsv ]43=1t`hv t`hTx t`hy t`hy B0t`h{ t`h_} t`h} C29t`hn~ t`h t`hX r4=8t`h/ t`h X7t`h t`h4 t`hx B6t`h\ t`h/ t`hd #5t`h M=5t`h t`h t`hT B4t`h t`h 32t`h t`hܔ i6=1t`h t`h X0t`hՙ t`h͛ Y19t`h t`h t`hU `78t`h t`h t`h B7t`h t`h X6t`hק t`hߩ t`h# i8=5t`h4 t`h t`hT B4t`h t`h6 t`hp :3t`h t`h t`h B2t`h t`h t`hc p9=1t`h t`h t`hͻ B0t`h t`hھ Y09t`h[ t`h t`h# q50=8t`h] t`h t`h B7t`h8 t`h/ t`h :6t`h t`h t`h i1=5t`h t`h X4t`h t`hg n3t`h X2t`h t`h t`h `21t`h t`hP t`h B0t`hw t`h^ t`h <799t`hb 3=8t`h0 t`hp B7t`hF t`hT t`h B6t`hg t`h t`h3 i4=5t`h t`h t`h B4t`h t`h X3t`h t`hQ t`h B2t`hk t`h t`hD 65=t`ht :1t`hB t`h{ X0t`h t`h Y89t`h t`h t`h- p6=8t`h7 t`hJ X7t`hA t`h X6t`h t`hZ v75t`ht t`h t`h :4t`h t`h B3t`h? t`h t`h t`hM B2t`hK t`hr! t`h! i8=1t`h" t`h$ t`h% :0t`h% t`h9( Y79t`h( t`h+ t`hH+ i9=8t`h, t`h- t`h . B7t`h. t`h0 X6t`h 2 t`h.; _ _You start resting.t`h8B 222449.0)t`h[C 60=5.8 (1505t`hI t`hL " _HP restored.u`h u`h Inventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)u`h k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion u`h  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitu`h> 7[top]v`h9?A - a +0 scale mail of cold resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 4.7 (13.7 -> 9.0). Your EV would increase by 4.6 (4.2 -> 8.8). Your spell failure would improve by up to 21% (press '!' for details). v`h?gYou took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.z`hHInventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?) z`h f - a scroll labelled XADDUQ EWAIS  g - a scroll of identify  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - a scroll labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion z`hvU b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z`hIz`hz`hv ##+###.##.#Hah the Chopper # #....#.######.....Mountain Dwarf # #....#.#.#########.........Health: 60/60 ======================== z`h [###....#.#......†....###.?...Magic: 3/3======================== .........#########.....+ .ooAC: 13Str: 16 .###+#......# #.##### .EV: 4Int: 14 z`hJ@.# # #.#.##.## #.#SH: 0Dex: 8 .###.#.#.##..#####)#z`h}XL:  7 Next: 23% Place: Dungeon:5 ...#.#.##...∩...@#.#Noise: ---------  Time: 4225.8 (0.0) z`h####....'..........#n) +1 hand axe (antimagic) # ###.##........###z`hCast: Kiss of Death ## #.##........#z`hGem (4775) .# #.######'#### z`h.# #.######.# .# #.#...##.# ## #.#.#.##.# z`h5######.#.#.##.#Reactivating autopickup. _You feel a bit more experienced. z`hX_Items here: )) [[ †. _A - a +0 scale mail of cold resistance z`h\_You start resting. _HP restored.z`hz`hgz`hz`h{`h 4{`hl 32{`h f _You feel a bit more experienced. _Items here: )) [[ †. _A - a +0 scale mail of cold resistanceYou start resting. _HP restored.  Items here:{`h * )) [ †.{`h {`hY I1 _{`h {`h {`h X0{`h {`h {`h= {`h C69{`h {`h# {`h X8{`h {`hQ {`h {`hD B7{`hd {`hL 65{`hu {`hY X4{`h. {`h) {`h 32{`h {`h  _y - 2 scrolls labelled CUIKUGHUMU (gained 1)1{`h_ {`h{`h'{`hB0{`h{`h{`hq{`hC59{`h{`hO{`h {`h B8{`h"{`h!${`h &{`hj&B7{`h'{`hO({`hc+n6{`h.{`h0{`h0B5{`h1{`h3{`h6{`hI6,4{`hq6{`h7{`h:{`h'<{`he<B3{`h,={`h>{`h@{`h,A:2{`hB{`hC{`h`G{`hGB1{`hH{`h~J{`hrL{`hLB0{`hM{`h P{`hAR{`hRC49{`hDS{`hT{`hV{`hV:8{`huW{`h!Z{`h/\{`h}\B7{`hO]{`h_{`hfaX6{`ha{`he{`hg{`hWgB5{`h1h{`htj{`hQlX4{`hCm{`h4p{`hqB3{`hHr{`hr{`hu{`hv{`hvB2{`h|w{`hy{`h|{`h7}B1{`h}{`h*{`h{`hFB0{`hˁ{`hK{`hY39{`h&{`h{`hi{`hB8{`h<{`h{`h{`hNB7{`hԏ{`h{`h{`hFB6{`h~{`h{`hX5{`h{`h243210298765 _You now have 119 gold pieces (gained 10).432{`h1{`h{`h0B0{`ht{`h{`h!{`hbC19{`h{`h{`hB8{`h{`hA{`hr{`hT{`h:7{`h0{`hH{`h{`hB6{`h{`h{`hX5{`h6{`h^{`hX4{`h{`hH{`hz ............ #############.###. #......# #.###. {`h#.####.######.#... #.#...........#.#. #.#....######.#... #.#############..# #................. .# #@##############.#86.8 (61.0) {`hJ#.#<.........#.... #.#.#.############.#.#.#  ##+###.# #. ..........#.#.. ### #....#.# # ########.....## ..# #....#.#.#########.........'. ..###....#.#..{`h....÷....###.....## ...........#########.....+.....# ...###+#.....{`h?#.#####.....#{`h]{`hf7.8 (623{`h{`h 9 _Found a stone staircase leading up.|`h  |`h{ |`h |`h |`h |`h  B2|`h@ ,|`hN# #############.###..#......# #.####.#.####.######.#..#.#.#...........#.#|`h# !#B#.#....######.#..#.#.#######..#.#.................###.#.##############.#.#...@..<.........#...|`h# | #.#.#.############.#.#.##+###.# #. ..........#.#. #### #....#.# ## ########.....# |`h$ ...# #....#.#.#########.........'.###....#.#......÷....###.....# B   bombardier beetle (asleep)..........#########.....+.....###+#......# #.#####.....#|`h?% .# # #.#.##.## #.# #.....#|`h<) 18.8 (1.0)|`h0 t.BB|`h#2 e9.8 (21|`ho8 |`h; d _A bombardier beetle comes into view.`h?Inventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h> n - a +1 antimagic hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.3; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.4 XLs.  At current training (20%) you reach 14.0 in about 7.0 XLs.  Current attack delay: 1.0. Damage rating: 10 (Base 7 x 115% (Str) x 118% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`hA Inventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page d`hB own [PgUp|<] page up [Esc] exit[top]`h`h`h#############.### Hah the Chopper..#......# #.### Mountain Dwarf#.#.####.######.#.. Health: 60/60 ========================#.#.#...........#.# Magic: 3/3========================#.#.#....######.#.. AC: 13`hStr: 16#B#.#############.. EV: 4Int: 14#.#................ SH: 0Dex: 8.###.#.##############. XL:  7 Next: 23% Place: Dungeon:5#.#...@..<.........#... Noise: ---------  Time: 4289.8 (0.0)#.#.#.############.#.#. n) +1 hand axe (antimagic)`h##+###.# #. ..........#.#. Cast: Kiss of Death #### #....#.# ## ########.....# Gem (4711) ...# #....#.#.#########.........' ...###....#.#......÷....###.....# B   bombardier beetle ............#########.....+.....# ....###+#......# #.#####.....# ....# # #.#.##.## #.# #.....# _HP restored. _Items here: )) [ †. _y - 2 scrolls labelled CUIKUGHUMU (gained 1) _You now have 119 gold pieces (gained 10). `hy_Found a stone staircase leading up. _A bombardier beetle comes into view.`h8`h`h`hS`hs2 .......... ###############. ..#......# #.## #.#.####.######.#. #.#.#...........# #.#.#.....# #B#.############# #.#.............. .###@#.############## #.#......<.........#.`hN4 #.#.#.############.#.# ##+###.#.#.. ..........# ##### #....#.# ### ########......# #....#.#.#########.........###....#.#......÷....###..............#########.....+......###+#......# #.#####.....`hI;`h`<f90.8 (10`hSA`h`hP######.## ..........##############..#......# #.##`h;Q###.######.......#.#.....B#.############# #@#............... .###.#.###############......<.........#..`h9R5 #.#.#.############ ##+###.#.#.. ..........#.# ##### ### ######## #########....###....#.#......÷....###........#########.....+`htZ`ho[=1Kiss of Death09`h``hc _Items here: )) [ †. _y - 2 scrolls labelled CUIKUGHUMU (gained 1) _You now have 119 gold pieces (gained 10). _Found a stone staircase leading up. _A bombardier beetle comes into view.The bombardier beetle barely misses you.`h o `ho 59-2.9 (1.18`ht `hv ~ _You closely miss the bombardier beetle. The bombardier beetle bites you.`ḧC  You hit the bombardier beetle.`h[f307`h`h? _The bombardier beetle is lightly wounded.`hi  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.`h)  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.`h`h؇6==5.0 (1.1`hSFire Gem (4705) `hH _You are covered in liquid fire! Move or burn!`h-   You hit the bombardier beetle.  The bombardier beetle is heavily wounded.The liquid fire burns you!6----6.14 _The bombardier beetle bites you but does no damage.`h.........###############.##..#......# #.#.####.######.#...........######B#.######.#...............###@#.###############.#......<.........#..#.#.############.#.###+###.#.#.. ......... ##### #....#.# ### ########..... ....#.#########....#.....÷....###.........#########.....+###+#......# #.#####`h `hy8 You shake off some of the fire as you move.2------70Kiss of Death3`h<`hvZ _The liquid fire burns you!`h ###############.###..#......# #.##.#.####.######.#..#.#.#...........#.##.#.#....######.#.`h #B#.#######.#.#................###.#.###############.#...@..<.........#...#.#.#.############.#.###+###.#.#.. ..........#.#. #### #....#.# ### ########.... ...# #....#.#.#########.........'`hc h###....#.#......÷....###.....#........#########.....+.....####+#......# #.#####.....## # #.#.##.## #.# #.....#`h2 `h P.B`hn -8Gem (4702) `h t _You shake off the liquid fire.`h0 ............###############.###...#......# #.####.#.####.######.#...#.#.#...........#.##.#.#.....#.#.#.#############..# #B#.................###.#@##############.##.#......<.........#... #.#.#.############.#.#.#  ##+###.#.#.. ..........#.#.. ### #....#.# ### ########.....### #....#.#.#########.........'.###....#.#......÷....###.....#.......#########.....+`h1###+#......# #.####`h8`h;9`91`h"J`h3=-3000`h׏`h `h BB   bombardier beetle`hx z1Kiss of Death699`h `h `hU  You hit the bombardier beetle.=2.2 (1.18`hj _The bombardier beetle is severely wounded.`h  You hit the bombardier beetle.  The bombardier beetle is severely wounded.`h/  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.`h04===30Fire Gem (4697) `h`hm _You are covered in liquid fire! Move or burn!`h\  You closely miss the bombardier beetle.The bombardier beetle is severely wounded.The liquid fire burns you!`hf 748--`h b--46`h `h _ _The bombardier beetle closely misses you.`h./###############.###..#......# #.#.####.######.#.............#.#######.#..######..#`hn/&#B#..................###.#.##############.##.#...B@.<.........#....#.############.#.#.###+###.#.#.. ..........#.#.. ### #....#.# ### ########.....## ...#########.........'.#.....÷....###.....##.........#########.....+`h/####+#......# #.##### # #.#.##.## `h]9P  You shake off some of the fire as you move.`h:B4----`hy:---55`h A`hBZ _The liquid fire burns you!`h  ...........##############..#......# #.######.######.#.........#.#`hS .....#...#.#.#############..# #B#................. .###.#@##############.#..B..<.........#.... #.#.#.############.#.#.#  ##+###.#.#.. ..........#.#.. ##`h1 ` ### ########.....## #########.........'.###....#.#......÷....#####........#########.....+##+#......# ###`h|  You shake off some of the fire as you move.  The liquid fire burns you!`h 41---=64`h `h ^ _The bombardier beetle barely misses you.`h ###############.###..#......# #.#.####.######.#.............#.#######.#..######..##B#..................###.#.##############.##.#...B@.<.........#....#.############.#.#.#`h @##+###.#.#.. ..........#.#.. ### #....#.# ### ########.....## ...#########.........'.#.....÷....###.....##.........#########.....+####+#......# #.##### # #.#.##.## `h`hu-7Gem (4693) `h`hp^ _You shake off the liquid fire.`h  You barely miss the bombardier beetle.The bombardier beetle is severely wounded.`h h=82`h `h| I _The bombardier beetle bites you but does no damage.`h9  You hit the bombardier beetle.  The bombardier beetle is almost dead.`hB38--9.3 (1.11`h`h6 _The bombardier beetle bites you.`hC  You hit the bombardier beetle.`h%G†`h\*-910.4Kiss of Death0`hs.`h/U _You kill the bombardier beetle!`h^j89`h&m8`hmT97`hn`h p`h;p,6`hdp`hp`h s`hRsB5`hs`hZv`hvy40=4`hbw`hx`hyB3`hy`h{`h{X2`hr}`h}f1=1`h2`hHX0`h`hY79`h`h`h:8`h_`h`hT27`h`h`hNB6`h`hSX5`h"`h`hs43=4`h`h`h#B3`h,`h`haB2`hC`h`hr4=1`hp`h`hYB0`hΛ`h`h۝;69`hI`hn8`h5=7`h`hX6`hR`hX5`h&`h`hp6=4`h`hX3`h`h)X2`h`h@`h{`71`h*`h^X0`h `hȷY59`h`h]X8`h `h[`hp8=7`h2`hX6`h|`hX5`h`hf`h79=4`h`hB3`hb`hNX2`h`h`hq50=1`h`hX0`hP`hC49`h`h`h`h B8`h`h`h2p1=7`h`hX6`hvn5`h`h`h`24`h`h8X3`h`hX2`h`hd`hp3=1`h`h:X0`h`hkY39`h`hX8`h `hn`hp4=7`hr`hX6`h`h_X5`h`h5=4`hJ`h`hB3`hE`h`hB2`h`h6=1`h`h{X0`h`hEY29`h`hyX8`h%`hv77`h`h3X6`h`hX5`h.`h 8=4`h `h X3`h `hX2`hU`h9=1`h`hX0`hb`h6`hwC19`h`hX8`hW`h-60=7`h`h`hX6`h`h#m  You see here a bombardier beetle corpse.`h,%`h%I5 _`h&`h(`hL*X4`h+`h.`h0`hY0T=3`h0`hM2`h4`h4B2`h4`h5`hl7X1`h7`h9`h:X0`h;`h<`h=Y09`hE>`h A`hBX8`hC`h#E`hFX7`hvG`h J`hLKX6`h;L`hN`hZPX5`hQ`hS`hTX4`hU`hV`h#X`h]X`hX:3`hpY`hwg  #### #..  .. .#### ########## #@....#......# - #+###.#.####.#### #.#.#....... #.#.#....### #.#.########## #.#...........  .###.#.##########  #.#...†..<........  #.#.#.############ `hThUYou pick up a book of Conjurations and begin reading...`hKn097.4 (87.0)`ho-8.4 (882`hs`h3vY _You add the spells Searing Ray and Fulminant Prism to your library.`hvI`hy`h='....'###..w. #.....##......##.......##.w   dart slug (asleep)...##.###.##.# #.#...†..`hRF 0.0)  You open the door.`h~w.w`h}9.4 (1Kiss of Death1`hw`h\ _A dart slug comes into view.`h  You barely miss the dart slug.=400.5 (1.10`hj `hm A _The dart slug bites you but does no damage.`h `h  FF   sky beast (wandering)w   dart slugYou hit the dart slug but do no damage.A sky beast comes into view.`h R10599`h `h< `h| A _The dart slug bites you but does no damage.`h=  You slash the dart slug!`hF.F `h`28`hX`hb _The dart slug is severely wounded.`h   You hit the dart slug but do no damage.Fw37 _The dart slug is severely wounded.`hQ;  You hit the sky beast.`hE`46`h`hZ7 _The sky beast is lightly wounded.`hJ  You hit the sky beast.  The sky beast is moderately wounded.`h{K58-5.6 (1.15`hR`hxU0 _The sky beast hits you. x2`hV5 B  You slash the sky beast!  The sky beast is heavily wounded.9-=604`h6 - _The sky beast hits you.`hO  You hit the sky beast.  The sky beast is severely wounded.7--73`h}`h- _The sky beast hits you.`hi  You barely miss the sky beast.`hLThe sky beast is severely wounded.`hM@-8`h:2`h0`hK- _The sky beast hits you.`h" B  You hit the sky beast but do no damage.The sky beast is heavily wounded.4--91`hW `h: - _The sky beast hits you.`h,& hit the sky beast but do no damage.The sky beast is heavily wounded.  You hit the sky beast.  The sky beast is severely wounded.  `h&-0--100`h2`h^5L _The confined air twists around weakly and strikes you.`hI:M _The confined air twists around weakly and strikes you.  You hit the sky beast.  The sky beast is almost dead.The sky beast hits you.`hLa46---1`hq;89`hw`hL _The confined air twists around weakly and strikes you.`hi 4  You hit the sky beast but do no damage.The sky beast is almost dead.7--28`h `h¿  `hO H_The sky beast barely misses you.`h  You closely miss the sky beast.The sky beast is almost dead.37`h`hJV _The sky beast barely misses you.`hUK  You miss the sky beast.The sky beast is almost dead.The sky beast hits you.40--46`h`hL _The confined air twists around weakly and strikes you!`hD  You hit the sky beast but do no damage.The sky beast is almost dead.`h J38---`h< `5.7 (1.15`h `h - _The sky beast hits you.`h   You hit the sky beast but do no damage.The sky beast is almost dead.`h 6--604`h`ht  You hit the sky beast but do no damage.  The sky beast is almost dead. _The sky beast hits you.  You hit the sky beast but do no damage.The sky beast is almost dead. _The sky beast hits you.`h _The sky beast hits you.  You hit the sky beast but do no damage.  The sky beast is almost dead. _The sky beast hits you.  You closely miss the sky beast.  The sky beast is almost dead.`hz`73`hC _The sky beast hits you.`hK " _The sky beast hits you.  You closely miss the sky beast.  The sky beast is almost dead. _The sky beast hits you.  You closely miss the sky beast.  The sky beast is almost dead.1---82`h `h K  You closely miss the sky beast.The sky beast is almost dead. _The sky beast hits you.  You closely miss the sky beast.The sky beast is almost dead. _The sky beast hits you.`hEbar  `h--9.8 (1.11`h`h+L _The confined air twists around weakly and strikes you.`hf:M_The confined air twists around weakly and strikes you.  You barely miss the sky beast.  The sky beast is almost dead.The sky beast hits you.`hgm02000`hSg`h=l`hYnL _The confined air twists around weakly and strikes you.`h) MThe sky beast is almost dead.`h 23---179`h `h L _The confined air twists around weakly and strikes you!`h9Y  You miss the sky beast.The sky beast is almost dead.`h,Z {19-----28`hZ `h` `hGc - _The sky beast hits you.`hl  You barely miss the sky beast.The sky beast is almost dead.`hm`37`h t`hv- _The sky beast hits you.`hlw=  You slash the sky beast!`h  †w   dart slug  You kill the sky beast!`h `The dart slug launches a dart at you.`ho;†`hn--484Kiss of Death`h:6`h `hT@ _The slug dart hits you but does no damage.`h w...  .#####.....##################.....#......# ###.#.####.#####.......w.##.#.#..........#.......#######...#####.................##.###.#.#############.# #.#...†..<........ #? #.#.#.##############+##............`hw  Found a scroll of identify.  The dart slug briefly extends its eye-stalks.`hYS20=5`hRKiss of Death5`h`h _The dart slug bites you but does no damage.  There is an open door here. _You see here a sky beast corpse.`h;  You hit the dart slug.`hn j.`hq$96.9 (1.1Kiss of Death4`h(`h9,M _You kill the dart slug!`h*   .#####.....##################.....#......# .#.####†###.#.####.#####.......@.##.#.#.........###### ####..........#+###.# ######### #....#.#.#############. -703`hG`h7-`hS`hz^ _You are too injured to fight recklessly!`hR* `h* `h+ `h. `h1 _2 _`hO2 `hz2 !1`h2 M=1`h3 `h6 `h27 :0`hY8 `h: `hE: C69`hN; `h= `h= F28`h= `h> `hU@ `h@ B7`hA `hC `hC B6`h?E `hmK 3=54`hL `hJN `hoN B3`hbO `hT 2`h:U n4=1`hKV `hbY `hY :0`huZ `h|\ `h\ -59`h\ `h] `h_ `h_ $25`h` ?=8`h` `h` `hb `hb B7`hc `hf X6`hf `hh `hh #6`hi C=5`h'j `hk `hl ,4`h9l `h"m `ho `h6o ,3`hOo `hOp `hr `hfr B2`h?s `hu `h/v >71`hNv `hBz `hU| B0`h| `h~ `h `hK -49`hh `h? `hĂ `h q8=8`h `h `h ,7`hх `hdž `h `h B6`h `h `hY f9=5`hB `h `h# B4`h `h `h `hؐ :3`h `h `h< ,2`hV `h' `h `h $30`h3 U=1`h* `h- `hN ,0`ht `hY `h_ Y39`hp `h `hĠ P1=8`h `hȡ `h X7`h `h X6`h# `hĩ `h T25`h* `ho X4`h~ `hW X3`h8 `hv X2`hh `h `h` q3=1`hM `h `hN B0`h0 `h `h> C29`hU `h5 `hl f4=8`hb `h( `h :7`hS `hD B6`ht `hU `h, `h[ b5=5`hw `ht `h^ `h B4`hU `h X3`h8 `h `h :2`h `h `hK #6`h C=1`h `hI `h| B0`h `h^ C19`h `hm `hp `h T78`h `h~ X7`h `h X6`h `h] `h #8`h U=5`h `h X4`h `h- `hR B3`h9 `h `h B2`h `h `h6 #9`hU C=1`hZ `hm `h :0`h~ `h* `hM C09`hJ `h) `hO `hg \40=8`h `h `h `h B7`h `h `h  ,6`h& `h `h `h 61=`h 05`h `h `h B4`h& `hV `h{ B3`h `h `h B2`hA `h$ `h[ `hv M21`hw `h, `hP :0`hU `h `h' D499`h  `h `h+ 943=`hG :8`hW `h" X7`h# `h & X6`h ' `h( `h+) k4=5`h) `h, `h0, B4`h- `h/ `h/ `h/ :3`h0 `h%3 `hR3 :2`hE4 `h5 `h6 `h26 /5=`hF6 :1`h37 `h9 `h09 B0`h": `h; `h; C89`h< `h<> `hn> `h> i6=8`h? `hB `hBB :7`hSC `hFE X6`hF `hG `hH J75`hH `hH `hJ B4`h'K `hK `hJP X3`h0R `hS `h T ,2`h-T `hU `hV `hV 68=`h W :1`hW `hZ X0`h[ `h\ Y79`hV] `h?_ `hj_ #9`h_ M=8`h` `htb `hb B7`hc `hf X6`hf `hqh `hh q50=5`hi `hsk X4`hl `hn B3`hn `ho `hr X2`h/s `ht `hAu #1`hfu M=1`h[v `hMx `hx B0`hy `h{ `h{ ;69`h } `h~ `hF `28`h `hq X7`hX `h X6`h `h 3=5`h҈ `h `h B4`h `h< `hc ,3`h `h `h `h B2`h' `h4 `hl i4=1`h `hQ `h{ B0`ho `hv Y59`ht `h `hH #5`hr M=8`hR `hj `h :7`h `hȣ X6`h̤ `hf `h `h i6=5`h `h X4`h( 4`h} 32`hȱ `h `71`h `h `hѴ B0`h `h Y49`h `h| `h i8=8`h `hH `ho B7`hf `h `h :6`h `hS `h @9=`h 05`h `hg `h B4`h `h) `hS ,3`hs `ho `h `h ,2`h `h `h :60`hK M=1`h `h `hL `h B0`h `h `h o39`h `hG `hy B8`hy `hT `h `h< >=7`h\ `hJ `h `h `h B6`h `hw `hI `hx B5`hP `hI `h~ B4`h `h I _g - 2 scrolls of identify (gained 1)`h n3`h `hQ `h B2`h| `h `hg `h :1`h `h `h `hA B0`h ,`h% #. ..# #.# ##########..#.#.# #.....#..#### #.#.#.####†###.#....##.#.........##.#.####...∩ .#.......##.#.#........ #.......##.#.##`h% X #....###.......##.#... #.@.....##.###.#.##57043.0) `h!& P######.###.#...†..< #.# #.#.#. ##+###.#.########## #....#.#.`hl& %#.......# #....#.#.#######.......###....#.#......÷#................######## #........###+#......#`h, `hC- g1429`h2 `hI4 5 _Found Guheirra's Armour Shoppe.`hI`h`h!`hB8`h7`hc`ha`hX6`h`hr`h`hB5`h}`h#`hWelcome to Guheirra's Armour Shoppe! What would you like to do?  a -  957 gold +1 golden dragon scalesb -  22 gold a +0 leather armour  c -  22 gold a +0 leather armour  d -  49 gold a +0 pair of gloves `hA e -  176 gold a +1 ring mail of cold resistancef -  9 gold a +0 robe  g -  44 gold a +0 scale mail `h~ h -  286 gold a +3 scale mail of cold resistance You have 119 gold pieces. [Esc] exit`h[!] buy|examine items[a-h] mark item for purchase `h [/] sort (type)[A-H] put item on shopping list`hT a $  You are short 838 gold pieces for the purchase.[Enter] buy shopping list`h r `hx `h+ &Hah the Chopper.##.#Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================`h~ ..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14`h #### #.#.#.####†###.#.# SH: 0Dex: 8`h #...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5`h .###...@#.#.......##.#.# Noise: ---------  Time: 4575.9 (4.0)........# #.......##.#.# n) +1 hand axe (antimagic)`hB (####....###.......##.#.. Cast: Kiss of Death####.......##.###.#.# Gem (4425) `h ######.###.#...†..#.# #.#.#.###`h 9 ##+###.#.#.... ######### #....#.#.##### #.......# #....#.#.##### `h ZYou hit the dart slug. _You kill the dart slug! `hJ _You are too injured to fight recklessly! _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shoppe.  `hz 6There is an entrance to Guheirra's Armour Shoppe here.`h `hs `h _You kill the dart slug! _You are too injured to fight recklessly! _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shopp`hs e.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.`h) `h0 Inventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - 2 scrolls of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER `h=1  y - 2 scrolls labelled CUIKUGHUMU Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h~ Armour [q0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - 2 scrolls of identifylQAAX SOMABBEGUmbrand weaponoBAURIPH EZXOOM HUGH `hAI t - a scroll labelled GIODWINNER  y - 2s labelled CUIKUGHUMU Potions (go to first with !)a - a bubbling blue potion  b - 2 potions of heal woundsc - a fizzy amethyst potion  d - 2 blue potionse - an orange20%`h#  k - a ring of ice  l - a scroll labelled QAAX SOMABBEGU  h - 4 potions of curing  i - a bubbling black potion  j - 3 potions of moonshine`hۊ.5`hR( l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  p - a golden potion  r - 2 viscous white potions7`h) g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll `hQ_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all `hH things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning`hm himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`h Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XADDUQ EWAIS  l - a scroll labelled QAAX SOMABBEGU  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls labelled CUIKUGHUMU `hD Potions (select first with !)  a - a bubbling blue potion  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion  p - a golden potion `ho  r - 2 viscous white potions  s - a bubbling emerald potion `h  v - a ruby potion  w - a coppery potion [?] describe selected`h  f - a scroll labelled XADDUQ EWAIS  d - 2 blue potions`hg`hK   c - a fizzy amethyst potion  d - 2 blue potions`h`hPHah the Chopper.##.#Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14#### #.#.#.####†###.#.# SH: 0Dex: 8#...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5.###...@#.#.......##.#.# Noise: ---------  Time: 4575.9 (0.0)........# #.......##.#.# n) +1 hand axe (antimagic)####....###.......##.#.. Cast`h: Kiss of Death####.......##.###.#.# Gem (4425) ######.###.#...†..#.# #.#.#.### ##+###.#.#.... ######### #....#.#.##### #.......# #....#.#.#####  _You kill the dart slug! _You are too injured to fight recklessly! _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shoppe.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.`h@`hUHah the Chopper.##.#Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14#### #.#.#.####†###.#.# SH: 0Dex: 8#...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5.###...@#.#.......##.#.# Noise: ---------  Time: 4575.9 (0.0)........# #.......##.#.# n) +1 hand axe (antimagic)####....###.......##.#.. Cast`h: Kiss of Death####.......##.###.#.# Gem (4425) ######.###.#...†..#.# #.#.#.### ##+###.#.#.... ######### #....#.#.##### #.......# #....#.#.#####  _You are too injured to fight recklessly! _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shoppe.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust.`h`hYO6.9 (14`h|`h`ht 5 _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shoppe.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. `h J_y - 2 scrolls of fear`h `h Inventory: 27/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)`h k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAISg - a scroll of identify  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`hOk Armour [q0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled XADDUQ EWAIS  g - a scroll of identifylQAAX SOMABBEGUm - 2s of brand weaponoBAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal woundsc - a fizzy amethyst potion  d - 2 blue potionse - an orange20%`hs  h - 4 potions of curing3`h g - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. `h; It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in `h  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`hYIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XADDUQ EWAIS  l - a scroll labelled QAAX SOMABBEGU  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER Potions (select first with !)  a - a bubbling blue potion  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion [?] describe selected`h+`h5/&Hah the Chopper.##.#Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================`hx/t..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14#### #.#.#.####†###.#.# SH: 0`h/;Dex: 8#...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5`h/.###...@#.#.......##.#.# Noise: ---------  Time: 4576.9 (0.0)........# #.......##.#.# n) +1 hand axe (antimagic)`h0####....###.......##.#.. Cast: Kiss of Death####.......##.###.#.# Gem (4424) ######.###.#...†..#.# #.#.#.### ##+###.#.#....`h0w ######### #....#.#.##### #.......# #....#.#.#####  _g - 2 scrolls of identify (gained 1) _Found Guheirra's Armour Shoppe.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of fear`h_`hY `hHHah the Chopper.##.#Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14#### #.#.#.####†###.#.# SH: 0Dex: 8#...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5.###...@#.#.......##.#.# Noise: ---------  Time: 4576.9 (0.0)........# #.......##.#.# n) +1 hand axe (antimagic)####....###.......##.#.. Cast: Kiss of `hDeath####.......##.###.#.# Gem (4424) ######.###.#...†..#.# #.#.#.### ##+###.#.#.... ######### #....#.#.##### #.......# #....#.#.#####  _Found Guheirra's Armour Shoppe.  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust.`h`he7.9 (13`ha%`hu'  There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles t`h' o dust. `h'I_y - 2 scrolls of fear `h'h As you read the scroll of identify, it crumbles to dust. _f - a scroll of enchant weapon`h+`hh2Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice `h,3Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - a scroll labelled BAURIPH EZXOOM HUGH  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h `h) Hah the Chopper.##.#`h Mountain Dwarf...#Health: 60/60 ========================.#.# #.Magic: 3/3========================..# #.# ######### AC: 13Str: 16..#.#.# #.....#.. EV: 4Int: 14#### #.#.#.####†###.#.# SH: 0Dex: 8#...##.#.........##.#.# XL:  7 Next: 49% Place: Dungeon:5.###...@#.#.......##.#.# Noise: ---------  Time: 4577.9 (0.0)........# #.......##.#.# n) +1 hand axe (antimagic)####....###.......##.#.. Cast: Kiss of Death####.......##.###.#.# Gem (4423) [33`hy Fm######.###.#...†..#.# #.#.#.### ##+###.#.#.... ######### #....#.#.##### #.......# #....#.#.##### There is an entrance to Guheirra's Armour Shoppe here. _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _f - a scroll of enchant weapon`h `h `h `h  `he[3`h'\`h_`ha`hzf|2`h.   ......   ###......   #........   #@#93.9 (1`h6.0)  #.# ###   #.# #.#   #.####.####  .........# #.####.##.#  `h8#.........#   #####...#.# #.   ####.....# #.# `h|4.9 (176`h`h; _Found a stone staircase leading down.`h qShopping list: 6 items, total cost 1976 gold pieces  a - [D:1] 105 gold a scroll of enchant weaponb - [D:1] 105 gold a scroll of revelation (unknown)  c - [D:1] 133 gold a scroll of brand weapon  d - [D:5] 156 gold the Incunable of Relocation  e - [D:5] 520 gold a book of the Senses  f - [D:5] 957 gold +1 golden dragon scales You have 119 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit`hv `h  Hah the Chopper ..Mountain Dwarf $..Health: 60/60 ======================== ....Magic: 3/3======================== #..>.AC: 13Str: 16 ......EV: 4Int: 14 ###......SH: 0Dex: 8 #........XL:  7 Next: 49% Place: Dungeon:5 #@#Noise: ---------  Time: 4594.9 (0.0) #.# ###n) +1 hand axe (antimagic) #.# #.#Cast: Kiss of Death #.####.####Gem (4406)  #.........# #.[4`h 60m####.##.# #.........# #####...#.# #. ####.....# #.# #  _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of fearAs you read the scroll of identify, it crumbles to dust. _f - a scroll of enchant weapon _Found a stone staircase leading down.`hɆ `hM `h`h`h`h`h`hB5`h,`h `h%!:4`h"`h#`h,=  ... `hK-a... .$ ..... `h-$###..>..∩ .. ## #..@.......6.9 (2 `h-M#.#........ `h,.#.######### #.# #.# `hT.< #.####.####`h.< #.........#`h.x #.####.##.# #.........#`hS/` #####...#.# #.`h5`ho6e7.9 (33`h^>O _Found Cops's Magic Scroll Boutique.`h `h `h `h `h   .####.# ......# ... .$  .......`h  ###..>..∩  #. ###.0`h #...) #.#......... `h #.#########. #.# #.`h5 ># #.####.###`hO =# #........`hk >.# #.####.##`h +.# `h 6#.........#`h" `h e8.9 (12`h `h^ $ _Found a sling.`h-)`h)`ht+`h.`hx1`h4X1`h8`h?9`hv9,0`h9`h:`h9=`h?`h?D399`hA`hC`hwE`hE:8`hF`hI`h JB7`h$K`hNM _You now have 127 gold pieces (gained 8).`hQX6`hR`hU`h0X`h_XB5`hY`h[`hf^`h^B4`h_`hZb`hd`hdB3`h8f`hl`hHvWelcome to Cops's Magic Scroll Boutique! What would you like to do? `hzv& a -  123 gold a scroll of brand weaponb -  97 gold a scroll of enchant weapon  c -  52 gold a scroll of immolation (unknown) `hv d -  52 gold a scroll of immolation (unknown)  e -  52 gold a scroll of immolation (unknown) `hv f -  52 gold a scroll of poison (unknown)  g -  52 gold a scroll of poison (unknown)`hvh -  292 gold 3 scrolls of revelation (unknown)  i -  39 gold a scroll of teleportation (unknown) `hw j -  39 gold a scroll of teleportation (unknown) You have 127 gold pieces. [Esc] exit`hCw~[!] buy|examine items`hwR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list`h}a $  After the purchase, you will have 4 gold pieces.[Enter] buy shopping list`h f  a $  123 gold a scroll of brand weapon  b $  d -  52 gold a scroll of immolation (unknown) You are short 93 gold pieces for the purchase.`h] oh $ 385 gold pieces for the purchase.`hD  d -  52 gold a scroll of immolation (unknown)  i +  39 gold a scroll of teleportation (unknown) After the purchase, you will have 88 gold pieces.marked items `htX Purchase items for 39 gold? (y/N)`hY- 88 gold pieces. You are short 424 gold pieces for the purchase.ishopping listI`h,cQi $ 63`h`h`hHah the Chopper#.#Mountain Dwarf`hH##### #.#Health: 60/60 ========================...####.#Magic: 3/3`h'========================#......####AC: 13Str: 16#.........#EV: 4`h Int: 14+.........+SH: 0Dex: 8`h3#.........#XL:  7 Next: 49% Place: Dungeon:5`h\m###..>..@...#Noise: ---------  Time: 4607.9 (9.0)#..............#`hn) +1 hand axe (antimagic)###.........###+##`hCast: Kiss of Death#..........)..Gem (4393) `hؤ#.#.........#...#.#########.#....`h #.# #.# .# #.##.####.####.# .##.........# `h)_f - a scroll of enchant weapon _Found a stone staircase leading down. _Found Cops's Magic Scroll Boutique. `hR_Found a sling. _You now have 127 gold pieces (gained 8).  There is an entrance to Cops's Magic Scroll Boutique here.`h2`Found Cops's Magic Scroll Boutique.ling. _You now have 127 gold pieces (gained 8).  There is an entrance to Cops's Magic Scroll Boutique here.  o - 2 scrolls of teleportation (gained 1)ank you for shopping at Cops's Magic Scroll Boutique!`hq`hh _You can access your shopping list by pressing '$'.`hA `h=H Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon `hI  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h'  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?) `hs f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion `h d - 2 blue potionse - an orangh - 4curingi - a bubbling black `h[ j - 3 potions of moonshine44%`hC9 b - 2 potions of heal wounds  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbot`h6Q  b - 2 potions of heal wounds  d - 2 blue potions`h`h, p  y - 2 scrolls of fear  d - 2 blue potions`h x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  l - a scroll labelled QAAX SOMABBEGU  y - 2 scrolls of fear55%`hx`h`h`hHah the Chopper#.#Mountain Dwarf##### #.#Health: 60/60 ========================...####.#Magic: 3/3========================#......####AC: 13Str: 16#.........#EV: 4Int: 14+.........+SH: 0Dex: 8#.........#XL:  7 Next: 49% Place: Dungeon:5###..>..@...#Noise: ---------  Time: 4607.9 (0.0)#..............#n) +1 hand axe (antimagic)###.........###+##Cast: Kiss of Death#..........)..Gem (4393) #.#.........#.[40`hIm..#.#########.#....#.# #.# .# #.##.####.####.# .##.........# _Found a sling. _You now have 127 gold pieces (gained 8).  There is an entrance to Cops's Magic Scroll Boutique here.  o - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Cops's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.`ht`h`ht`h`h @I`hA`hWD`hG_2 _`hH`h#KB1`hLK`hHL`hN`hQ`h6QB0`hR`hS`hU`hUC89`hV`hY`h+[X8`h[`h[^`h`B7`h/``ha`hc7 _You open the door.`heX6`hg`hk@  There is an open door here.`hm`hdmI5 _`hm`ho`hKq`h{q:4`hCr`hs`ht`ht:3`h u`h v`hw`hw`h*w:2`hw`hx`hyX1`hz`h}`hy`hB0`h`h`hY79`h`hʄ`h `h!B8`h`h.`hA`hfB7`h`h*`hn6`hА5`h4`h`hB3`he`hW`h2`hnB2`h`hə`hX1`h`hw`hם`h :0`hC`h&`h`h<C69`h`hա`h`h B8`hp`h`h`hTB7`h`h`h`h^B6`h.`hm`hŭX5`hL`h`h`h5B4`h`hU`hZ`hB3`hص`hٷ`h X2`h'`h`hX1`h`hM0`h`hY59`h`h1`hX8`h`h`hkX7`h`h`hX6`h`h3`hX5`h`h_`hkX4`h`h`hX3`h`h`hz`h:2`h`h}`hX1`hp`h`h"`hB0`h`h`h`h&C49`h`hJ`hX8`h`h`hdX7`h`h 65`hP=  You see here a +0 sling.`h`h/I4 _`h`h8`hX3`h`hz`hX2`hG`h`h`hB1`hP`h `h!X0`h"`h+$`h$Y39`h%`h'`h8)`hz)B8`hn*`h%,`hh/n7`h1`h2X6`h3`h(5`h\6B5`h6`h,7`h;4`hp<`h=`h>B3`hB>`he?`ht@`h@B2`hA`hD`hjE`hEB1`hF`hG`h$IX0`hu|2987654321019876`h{`543`hB|`h%}X2`hc}`h~`h~X1`h`h`hsX0`hр`h`h\`hC09`h`h_`h%`hJB8`hu`h*`h`hB7`h`h`ha`hɇB6`h`h`hR`hB5`h`h`h! ##### ....# ###.# #.# # #.# #. `h#.# .. #.# #.###### ###.# #...@..# .##.# #.s#.### .+..# #. #.# .#..# # #.# .#..# #.# ....# #.# s   scorpion (asleep) ##'## #.# ....# #..#.# ....# #..#.#`ha095.9 (88.0)`h֕ s.sA scorpion comes into view.`hk=6.9 (89Kiss of Death4`h9`hÚY _The scorpion completely misses you.`hc `hi Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} `h&j  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear `hvj Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions `hgk [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`he o Armour [q0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance `h Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2s of brand`h   o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER`hY Hyfear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal woundsc - a fizzy amethyst potion `h d - 2 blue potionse - an orange  h - 4 potions of curing22%`hK- A - a +0 scale mail of cold resistance  f - a scroll of enchant weapon  i - a bubbling black potion  j - 3 potions of moonshine  p - a golden potion `h-S r - 2 viscous white potions66`h  s - a bubbling emerald potion77`heX f - a scroll of enchant weapon `h m - 2 scrolls of brand weapon  v - a ruby potion  w - a coppery potionbot`hE  m - 2 scrolls of brand weapon  t - a scroll labelled GIODWINNER`h }  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear`hqz  y - 2 scrolls of fear  b - 2 potions of heal wounds`h\  b - 2 potions of heal wounds  d - 2 blue potions`hCKx  d - 2 blue potions  e - an orange potion`hj`hq`hxHah the Chopper #####Mountain Dwarf ....#Health: 60/60 ======================== ###.#Magic: 3/3========================#.# #AC: 13Str: 16#.# #.EV: 4Int: 14#.#..SH: 0Dex: 8#.##.######`hyCXL:  7 Next: 49% Place: Dungeon:5 ###.##..s@..#Noise: =--------  Time: 4696.9 (0.0) .##.##..#.###n) +1 hand axe (antimagic) .+..##. #.#Cast: Kiss of Death .#..## #.#Gem (4304) .#..##.# ....##.#`hys   scorpion ##'###.# ....#`hyh#..#.# ....##..#.# `hy_You can access your shopping list by pressing '$'. _You open the door. _There is an open door here. `hzU_You see here a +0 sling.  A scorpion comes into view. `h*zZ_The scorpion completely misses you.`h`h`h`h`h] `ha A  Skill  Level Target Apt Skill  Level Target Apt a + Fighting4.6  6.0  +1 k + Spellcasting 2.7  3.0  -2         b - Maces & Flails   3.3  --  +2  l - Conjurations   3.0  --  -1  c + Axes5.5  10.0  +2  m - Necromancy   0.0  --  +1  `hb  d - Polearms   2.7  --   0   n + Forgecraft3.4  6.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3       p - Evocations   1.0  --  +1          `hb g + Armour3.7  6.0  +1     `hc 0 h - Dodging   2.0  --  -3      i - Shields   1.0  --  +1     `hQc w j - Stealth   0.0  --  -2         `hc .            `hc         `h d         The current training targets, if any.  `h4d Skills enhanced by cross-training are in green.  [?] Help`h^d [=] set a skill target [-] clear all targets  `hd }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`h c * Axes   5.5`hr`h`hHah the Chopper #####Mountain Dwarf ....#Health: 60/60 ======================== ###.#Magic: 3/3========================#.# #AC: 13Str: 16#.# #.EV: 4Int: 14`hR#.#..SH: 0Dex: 8#.##.######XL:  7 Next: 49% Place: Dungeon:5 ###.##..s@..#Noise: =--------  Time: 4696.9 (0.0) .##.##..#.###n) +1 hand axe (antimagic) .+..##. #.#Cast: Kiss of Death `hL8.#..## #.#Gem (4304) .#..##.# ....##.#s   scorpion ##'###.# ....##..#.# ....##..#.# _You can access your shopping list by pressing '$'. _You open the door. _There is an open door here. _You see here a +0 sling.  `h{A scorpion comes into view. _The scorpion completely misses you.`h`h`h`h`h{l There is an open door here.see here a +0 sling.  A scorpion comes into view.The scorpion completely misses you.You hit the scorpion.  The scorpion is moderately wounded.`h{|g8.0 (1.12`h`h,A _The scorpion stings you but does no damage.`h  You hit the scorpion.  The scorpion is heavily wounded.`he f901`h `h A _The scorpion stings you but does no damage.`hJqThe scorpion is heavily wounded. _The scorpion stings you but does no damage.  You hit the scorpion but do no damage.  The scorpion is heavily wounded.The scorpion stings you.  You are poisoned.`hq55======--700.1 (1.1Pois Gem (4300) `hYw`hy/ _The scorpion poisons you!`hl  You are poisoned. _The scorpion poisons you!  You slash the scorpion!  The scorpion is almost dead.feel very sick.  stings you but does no damage.1----=10299`hi`h U _The scorpion barely misses you.`hh&  You closely miss the scorpion.The scorpion is almost dead.You feel sick.`h&`h&49----28`h*`h,A _The scorpion stings you but does no damage.`h1#  You barely miss the scorpion.The scorpion is almost dead.You feel sick.`h# \8--3`h'$ :7`h;( `hq* A _The scorpion stings you but does no damage.`h1  You hit the scorpion but do no damage.The scorpion is almost dead.5-46`h`h/= _You feel sick. The scorpion stings you.`h<  You slash the scorpion!`h †  You kill the scorpion!`h4--615Kiss of Death5`h`h$ _You feel sick.`h # .....##.# #.# # #.# #. #.# .. #.# #.#######.# #..@...#.##.# #..#.###.+..# #..#.#.#..# #..#.#.#..##..#.# .....##..#.##'###..#.#.# #..#.# #....# #..#`hg .#`h> --64`h) _You feel sick. _You see here a scorpion corpse.`hC I`h!F `hI 33 _You feel sick.`h1J z42=-2`hJ `hM 3 _You feel sick.`hM 1=-1`hN `h*R _You feel sick.  You feel sick.Gem (4290) `hR `hU _You are no longer poisoned.89`hV `hW `hW B8`hmX `hY `hIZ T27`hZ `h\ `hY\ B6`h\ `h$^ X5`h^ `h_ `h` s43=4`h` `hb `hAb B3`hb `hd `hRd B2`hd `h,f `hif B1`hf `h`h `hh r4=0`hSi `hk `hMk C79`hk `hZm X8`hm `hp 5=7`hv `hv `hv $6`hfw `h-x `hU n5`ho `h `h< 6`hy =`hy F4`hU `hׇ `h $3`hD `hJ `h `h `h2 $2`hc `hO `hǑ `h? `h $1`h `h `h& `h `h 7`h $0`h `h `hb `hқ `h %69`h7 `h `hy `h B8`h| `h `hҢ p8=7`hѣ `h= `h B6`h `h} `h˧ B5`he `h 9=43`h 21`hӲ `h `hT q50=0`h `h| `h C59`h& `hи X8`h `hĺ `h p1=7`h `h. `hj :6`h `h X5`h `h v24`h `h `h B3`h `h `h :2`h^ `h `h ,1`h2 `h `h `h) #3`hH M=0`h `hd `h C49`h `h `h B8`hH `h `h p4=7`hZ `h `h B6`h `hq `h `h :5`h@ `h `h `h i5=4`h `h `h: B3`h `h `h B2`h `hh `h} 16=0`h# `hU C39`h `h `h? B8`h `h `h J77`h> `h `h `hA ,6`h_ `h `h\ `h `h :5`h- `hv `h #8`h M=4`hq `h `hN B3`h `h `hf B2`h `hC `h B1`h `h\ `h #9`h M=0`hX `h `h, C29`h `hq `h ,8`h `h: `hQ `h $60`h M=7`hR `h$ `h  `hU B6`h `h `h `hM B5`h `h? `hF X4`h `h `h `h T=3`h `h9 `h X2`h `h `h n1`h `h n0`h `h `h `h! ;19`hs! `h# `hL$ `h$ B8`h% `h9& `h`( X7`h( `h-* `h+ X6`h, `h- `h. `h/ B5`h/ `h0 `h2 `hY2 B4`h2 `hB4 `h5 X3`h5 `h7 `h8 X2`hC9 `h: `h; `h; ,1`h< `h< `hz= `h> `h> ,0`h> `h=? `h^@ `hPA `hrA -09`hA `hB `h+C `hD `h>D B8`h2E `hE `hG `hLG B7`hG `hI `hI X6`hQJ `hK `hM X5`hOM `hN `hO `hO :4`h P `h+Q `h[R X3`hR `hS `hU `hCU B2`hU `hV `hW `hW B1`hSX `hY `h2[ `hc[ ,0`h[ `h[ `h^ `h^ `h/_ .199`hF_ `h_ `ha `hb `hb ,8`hb `h-c `hd `he `he B7`hUf `hg `hi `hi ,6`hi `hHj `hHl `hm `hBm B5`hm `h7o `hp `hp ,4`hp `hIq `hr `hs `ht B3`ht `hu `hv `hJw B2`hw `h!y `hz B1`hz `h&{ `hR| `h} B0`h} `h ~ `h~ `ho `h C89`h1 `h, `hă `h B8`h `h `h `h8 B7`h `h `h X6`h( `hc `h `h :5`h\ `h `h n4`hŒ `h$ `hP B3`hٔ `h `hܗ `h B2`hI `ho `hL `hv B1`h; `h `h# X0`h `h `h Y79`h `h `h `h B8`h. `h `h: `hi B7`h( `h `hʴ `h ,6`h `hߵ `h( `h1 X5`h `h `hĿ `h :4`h `h `h `h :3`h/ `h `h X2`h `h `h `h ,1`h `h2 `h `h `h B0`h `hs `h Y69`hp `h `h `h9 B8`h9 `h' `ha  ##.######...........#  #..†...#...........#  #..#.###...........#  #..#.# #...........#`h #..#.# #...........##..#.# #...........##..#.# #...........#####..#.# #..............# `h  #..#.# #.......@......<- `h  #..#.# #########.......  #..#.####### ....... `h #..#.##....# ......h  #..#.##....# ....... `h! j #..#.##....## #####.#`h= h   hound (asleep)  #..#........# `hY H .# ##....######.#########.# `hu 6.......................#`h^ 83226.0)  A hound comes into view.Found a stone staircase leading up.`h~ h.h`h 5==37`h :7`hy `h  & _The hound barks!`hu..†...#...........# #..#.###...........# #..#.# #...........# #..#.# #...........# #..#.# #...........# #..#.# #...........#### #..#.# #.............. #..#.# #.......<. #..#.# #########. #..#.####### #.....h #..#.##....# #....... #..#.##....# #. #..#.##....## ######.# #..#........# .# #....######.#########.# ......................# ###########.###.....###`hp`hM`h"@h.`h_$t--4.0)6`h3*`h=,`hI..†...#.# ..#.###.# ..#.# #.# ..#.# #.# ..#.# #.# `h..#.# #.#### ..#.# #.# ..#.# #.<. ..#.# ##.@.h. ..#.#`h #. ..#.##....# #. `h..#.##....# #. ..#.##....## ######.#. ..#.`hQ# .# # `h1I....######.#.#`hO5# `h`h`h&h.YY   ice beasth   hound`h --5Kiss of Death5`h `h ] _An ice beast comes into view.`hT \  You hit the hound.  The hound is lightly wounded.`hr_ Y.=64`h^e `hNh z _The hound bites you but does no damage. The hound barely misses you.`hp  You closely miss the hound.The hound is lightly wounded.`hx AY.`h&y 59-73`h `h * _The hound bites you.`h  You hit the hound.  The hound is moderately wounded.`h0Y. 82`h2~ _The hound completely misses you. The hound bites you but does no damage.`h  You slash the hound!  The hound is severely wounded.`hjY. `hIh=91`h`h= _The hound bites you but does no damage.`hE   You hit the hound but do no damage.The hound is severely wounded.`h@Y.`hV2-----400`hS"C _The hound bites you. x2`hI 9  You slash the hound!`hz `hW FY.`h+ ---7-159`h `h I _You kill the hound!`h`h7!What do you want to examine? Monsters  a - (Y) an ice beast Items  b - (†) a hound corpse`h!KAn ice beast. A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. `hK*Max HP: ~27Will: +AC: +EV: ++rF: x..rC: ∞rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 62% to hit with your +1 antimagic hand axe. `hKzIt has about 85% to hit you. Attack Max Damage After Damaging Hits Hit 5Cold damage (max 15) `h@L>It is resistant to drowning. It can travel through water.`hr `h{ c..†...#...........#Hah the Chopper ..#.###...........#Mountain Dwarf ..#.# #...........#Health: 52/60 ====================---- ..#.# #...........#Magic: 3/3======================== ..#.# #...........#AC: 13Str: 16 ..#.# #...........####EV: 4Int: 14 ..#.# #..............###SH: 0Dex: 8 ..#.# #..............<..XL:  7 Next: 67% Place: Dungeon:5 ..#.# #########.@Y......`h| Noise: =--------  Time: 4841.1 (1.0) ..#.####### #.........n) +1 hand axe (antimagic) ..#.##....# #.........Cast: Kiss of Death ..#.##....# #.........Gem (4159) ..#.##....## ######.#.. ..#........#.# #Y   ice beast ....######.#########.# .....................# ##########.###.....### _The hound bites you but does no damage.  You hit the hound but do no damage.The hound is severely wounded. `h(} _The hound bites you. x2  You slash the hound! _You kill the hound!`hf  What do you want to examine? Monsters  a - (Y) an ice beast Items  b - (†) a hound corpse `hw`h`h..†...#...........#Hah the Chopper ..#.###...........#Mountain Dwarf ..#.# #...........#Health: 52/60 ====================---- ..#.# #...........#Magic: 3/3======================== ..#.# #...........#AC: 13Str: 16 ..#.# #...........####EV: 4Int: 14 ..#.# #..............###SH: 0Dex: 8 ..#.# #..............<..XL:  7 Next: 67% Place: Dungeon:5 ..#.# #########.@Y......Noise: =--------  Time: 4841.1 (1.0) ..#.####### #.........n) +1 hand axe (antimagic) ..#.##....# #.........[11;3`h8HCast: Kiss of Death ..#.##....# #.........Gem (4159) ..#.##....## ######.#.. ..#........#.# #Y   ice beast ....######.#########.# .....................# ##########.###.....### _The hound bites you but does no damage.  You hit the hound but do no damage.The hound is severely wounded. _The hound bites you. x2  You slash the hound! _You kill the hound!`hm3`hP`h`h `h Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear `hY Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`ho Armour [q0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance `h,Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2`h`s of brand  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER`hyfear Potions (go to first with !) `h a - a bubbling blue potion  b - 2 potions of heal woundsc - a fizzy amethyst potion `ht d - 2 blue potionse - an orange `hL h - 4 potions of curing22%`hL`hSK k - a ring of ice `h7T+ o - 2 scrolls of teleportation  i - a bubbling black potion  j - 3 potions of moonshine  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion77`h o - 2 scrolls of teleportation  y - 2 scrolls of fear `hm v - a ruby potion  w - a coppery potionbot`h `h; z  y - 2 scrolls of fear  b - 2 potions of heal wounds`hЭ  b - 2 potions of heal wounds  e - an orange potion`h.`hw `h( `h1 ..†...#...........#Hah the Chopper ..#.###...........#Mountain Dwarf `h2 W..#.# #...........#Health: 52/60 ====================---- ..#.# #...........#Magic: 3/3`h;2 ======================== ..#.# #...........#AC: 13`hi2 Str: 16 ..#.# #...........####EV: 4`h2 Int: 14 ..#.# #..............###`h2 NSH: 0Dex: 8 `h2 ..#.# #..............<..`h3 $XL:  7 Next: 67% Place: Dungeon:5 ..#.# #########.@Y......`hN3 Noise: =--------  Time: 4841.1 (0.0) ..#.####### #.........`h3 n) +1 hand axe (antimagic) ..#.##....# #.........Cast: Kiss of Death `h3 ..#.##....# #.........Gem (4159) ..#.##....## ######.#.. `h 4 ..#........#.# #Y   ice beast `h54 z....######.#########.# .....................# ##########.###.....### `ha4 E_The hound bites you but does no damage.  `h4 lYou hit the hound but do no damage.The hound is severely wounded. `h4 _The hound bites you. x2  You slash the hound! _You kill the hound!`h= `h> `hF `hH `h v  You hit the hound but do no damage.  The hound is severely wounded. _The hound bites you. x2  You slash the hound! _You kill the hound!  You barely miss the ice beast.`h" g2.2 (1.18`h `h$ @ _The ice beast hits you but does no damage.`hd  You closely miss the ice beast.`h53=`h_307`h`h# `hI2_The ice beast hits you but does no damage.`h{d  You hit the ice beast.  The ice beast is lightly wounded.`h`46`h]`h@ _The ice beast hits you but does no damage.`h  You hit the ice beast but do no damage.The ice beast is lightly wounded.`hT `55`h״ `h] @ _The ice beast hits you but does no damage.`h_d0 _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  is lightly wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  is lightly wounded.`he?4=`hReY64`hl`hp@ _The ice beast hits you but does no damage.`h(  You completely miss the ice beast.The ice beast is lightly wounded.`h̓J73`h`hr`hr@ _The ice beast hits you but does no damage.`h* *  You closely miss the ice beast.The ice beast is lightly wounded.37-------82`hT0 `h2 H _The ice beast hits you. The ice beast freezes you!`hȂd  You hit the ice beast.  The ice beast is lightly wounded.`hl8=------9`hۃ:1`h2`hό@ _The ice beast hits you but does no damage.`hc;  You hit the ice beast.  The ice beast is moderately wounded.`h;a500`hB`h E@ _The ice beast hits you but does no damage.`hD  _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is moderately wounded.`h|E a149`hK `h]N @ _The ice beast hits you but does no damage.`h@D _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.  You hit the ice beast. `h)AO The ice beast is heavily wounded.`hG`28`h9WV _The ice beast hits you but does no damage.`hk3  You closely miss the ice beast.The ice beast is heavily wounded.`h39=37`h7`h;9@ _The ice beast hits you but does no damage.`h6 _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded. `h _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded.`h `46`h `hߔ   You closely miss the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.`h _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is moderately wounded.`h`55`h`hk@ _The ice beast hits you but does no damage.`hF _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is moderately wounded.`hF40=6.3 (1.14`hK`hcMZ _The ice beast completely misses you.`hu  You barely miss the ice beast.The ice beast is moderately wounded.`hu f703`h| `h~ @ _The ice beast hits you but does no damage.`hbg  You closely miss the ice beast.The ice beast is moderately wounded.`hh`82`h\n`h4q@ _The ice beast hits you but does no damage.`h.  You hit the ice beast.  The ice beast is heavily wounded.`h 1=91`h`hʡ@ _The ice beast hits you but does no damage.`hE  You barely miss the ice beast.The ice beast is heavily wounded.`hFh60.4 (1.10`hL`hTO@ _The ice beast hits you but does no damage.`h   You closely miss the ice beast.The ice beast is heavily wounded.`hV!g1039`ha2V _The ice beast hits you but does no damage.`hY5  You hit the ice beast.  The ice beast is heavily wounded.`h5 `28`h< `h}> V _The ice beast barely misses you.`hc  You closely miss the ice beast.The ice beast is heavily wounded.`hTd|237`hnj`hKlV _The ice beast barely misses you.`h!  You barely miss the ice beast.The ice beast is heavily wounded.`hE"3----4.5 (1.16`h/(`h*H _The ice beast hits you. The ice beast freezes you!`h}  You barely miss the ice beast.The ice beast is heavily wounded.`hF f505`h `h @ _The ice beast hits you but does no damage.`hUU  You hit the ice beast but do no damage.The ice beast is heavily wounded.`hOV3=---64`hx\`h_V _The ice beast barely misses you.`hv&  `hv{You closely miss the ice beast.The ice beast is heavily wounded.`hx`73`h0`h@ _The ice beast hits you but does no damage.`h-X  You barely miss the ice beast.The ice beast is heavily wounded.`hX `82`h` `hc @ _The ice beast hits you but does no damage.`h _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is heavily wounded. `h#_The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded.`h19------91`h`hpH _The ice beast hits you. The ice beast freezes you!`h  You hit the ice beast.  The ice beast is severely wounded.`hUa700`h`h~@ _The ice beast hits you but does no damage.`h- ;  You hit the ice beast.`h4 `hv4 @†`h; > ------`hY< 861Kiss of Death29 _You kill the ice beast!Training target 3.0 for Spellcasting reached!  Your Axes skill increases to level 6! Your Armour skill increases to level 4!`hB `hE m _Your Spellcasting skill increases to level 3!`h3`h`hP`h20=8 _`h^:7`h`h!X6`h"`h%X5`h%`h^(`h(g1=4`hl)`h+X3`h,`h.`h.:2`h/`h282`hZ2:1`h73`ho5X0`h]6`hJ8Y19`h9`h:3=8`hN<`hj>X7`h?`hA`hQAB6`hCB`hDX5`hE`hG4=4`hI`hKX3`h L`hNX2`hO`hQ25=1`hXR`hRTX0`hrU`hOWY09`hX`h0Z|6=8`hy_7`h_X6`ha`h1c`hXcB5`hd`h6f:7`hf04`hgg`hGiX3`hi`hj`hjB2`hMk`hl`hlx8=1`hm`h.pX0`hq`hsZ099`ht`h?v`hjvf9=8`hiw`hvyX7`hz`h|X6`hc}`hX5`hf`h&:30`hU=4`h.`hhX3`h`hw`hчB2`hp`h|1=1`hF`h?X0`hώ`hY89`h`hj28`hy`hX7`h`hfX6`h9`hnX5`hݛ`hS3=4`h`h `h8B3`h`hX2`h `h`hUf4=1`h\`h2X0`h`hY79`hq`h`h">5=`hB:8`hW`hX7`h`hʲX6`hN`hqX5`h`hu|6=4`h`h[X3`h`hX2`h`hY:7`h01`hO`hyX0`hc`hkY69`h7`h `hAx8=8`h`h]X7`hJ`h`hB6`h`hX5`h`h``hf9=4`h_`hX3`hX`h@X2`h>`hx`hy40=1`h`hn0`hj`hC59`h`h`hEf1=8`h`hX7`h`ha`hB6`hx`hX5`h'`h`h9T24`h`hX3`h`hiX2`h/`h43=1`h`hX0`hl`hY49`h4=8`hX7`h`h`hB6`h`hX5`hh`h5=4`h`hX3`h `hO X2`hJ `hj`hp6=1`h`hlX0`hW`hB`hhC39`h)`h`h`78`hN`hB7`h`h`hX6`h`hX5`h `h3"`h\"`h{"i8=4`h#`h>%`hn%B3`hz&`h'`h0(B2`h)`hs+9=1`h,`h-X0`h /`h0`h0C29`h1`h350=8`hl4`h5`h6B7`hK8`hK9X6`h]:`h<<X5`h=`h?1=4`h-@`h#BX3`hdC`hDX2`hE`h Fv21`hF`hcH`hH`hH:0`hI`hKY19`hL`hN`hN63=`hN:8`hP`hQX7`hR`hTX6`hVU`hWX5`hfW`hcX`hXp4=4`hrY`hq[`h[B3`h\`h{^X2`hT_`h>a95`hyaM=1`hb`h8dX0`hFe`hgY09`hh`hRj`hji6=8`h\k`h9mX7`hon6`h/q`hsX5`ht`hu<7`h/z43`hxz`hd|X2`hM}`h]L8=`h:1`hk`h`hۂB0`hك`h[3999`hچ`h`hi9=8`h`h`hB7`h`htX6`h`hX5`h4`h5M60=`h:4`h`h6`hB3`hʜ`ho`hM2`hҤ`hX1`h=`h`h`hT=0`h׬`h`hU\  #.....#  #.....#  #.....####  #.....####  #.....<..# `h #########..†......# ###### #...# #....# #.........# #....# #......@..# - #....## ######.#....# ....# #.#.# `hf#####.#########.#.# ####..............#o. #####.###.....##### o   orc (wandering)  #.###.....#`h5 #####.#`hT+ ......#.`hͽ3501039.0)`hMo.o`hFr===1.5 (14089`h<`ho% _The orc shouts!`h_ #.# #.#### #...#### #.<..# #########..†......# ##### #.........# ....# #.........# ....# #.........#.# ....## ######.#@...# .....# #.#.#...... ####.#########.#o# ##### ...............#.. ####.###.....#####  #.###.....# ####.#.......+ .....#.#.....### ####.#.........#`hT o.---2.0)Kiss of Death8`h `hN7  You slash the orc!`hTD$`h]4=--3Kiss of Death7`h``h0lG _You kill the orc!`h`h_`hh`hH _No target in view!`h`h1`hX`hH _No target in view!`h3`h`h8`h'`hƪ_6 _`hJ###......####......<..########..†.... #.... ....# #.....#`h$.........#.## ######.#....# #.#@#......- ####.#########.#.# ##### ...............#.. `h+####.###.....#####.   .. ####.#.......+ #. .....#.#.....### .# ####.#.........#`h2##..#.####`hֺ 4  You now have enough gold to buy a scroll of enchant weapon on this level.  You can access your shopping list by pressing '$'.  You now have 97 gold pieces (gained 9).`h-5.5 (25`h`h- _You see here a +0 mace.`h3`h`hz`h]X4`h3`h`h`hX2`h`h`h&1`hB0`h4`h`h3Y79`h_`h`h<`hB8`h1`h`hX7`h`h`hrX6`hH`h`h`hB5`h`h8`hX4`h`h`h`hcB3`h`h7`hc`hB2`h `h`h)Z .#########.#.#.####### ..#.......... .###.....#####.####### .###.....###.......... .#.......'.....#.####. .#.#.....###.###.# #.........#.....# ##..#.####.#####.#####>......... #@.......28.5 (13.0).# ######### # .#.######## #.#........ ...########'...... `hb...####### ...#`h`hIf9.5 (141`h`h; _Found a stone staircase leading down.`hi `hi `hBj `hm `hdv 069`hDz 8`h{ `h?{ B7`h| `h} `h# `hZ :6`h `hU `h B5`hC `h `h 4  There is a stone staircase leading down here.`hʍ I3 _`h `h `h  ##.#.#.#######  #...  ##.######### ###  ....... ..  .'.....#.####..# .O  ##.###.# #..##.# ...#.....# #...#.#`h  #####.#####>.#.#   #........@.#  ## ############  .... `hI  ####  ... `hm ? ### `h   O   ogre (asleep) `h V ##  `hј I  `h 37.5 (8.0)  An ogre comes into view. It is wielding a +0 giant spiked club.`hb r.OO`h9 o===8.5 (92`hʫ `hX & _The ogre shouts!`h`h[Inventory: 26/52 slots `hHand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice `hNScrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation `h t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !) `h) a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion `h[ d - 2 blue potions `h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h"b`h`j`hqC##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..`h-r  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 `hUr)##.#####.#####>.#.#  XL:  7 Next: 86% Place: Dungeon:5 `hxr..... #........@.#  Noise: ===------  Time: 5038.5 (0.0) ##### ############`hr  n) +1 hand axe (antimagic) ....`hr^  Cast: Kiss of Death ####`hr  Gem (3962) ... ###`hr  O   ogre ..`hs$ ## `h6sP You now have 97 gold pieces (gained 9). `hys_You see here a +0 mace. _Found a stone staircase leading down. _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts!`h,z`hz`h`hH`hf `hi   Skill  Level Target Apt Skill  Level Target Apt a + Fighting4.9  6.0  +1  k - Spellcasting   3.0  --  -2      `h^j      b - Maces & Flails   3.6  --  +2  l - Conjurations   3.0  --  -1   c * Axes   6.0  10.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   3.0  --   0   n + Forgecraft3.8  6.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3  `hk      p - Evocations   1.0  --  +1          g + Armour4.0  6.0  +1 `hk      h - Dodging   2.0  --  -3      i - Shields   1.0  --  +1      j - Stealth   0.0  --  -2         `h#l @                        `hNl     The current training targets, if any.  `htl Skills enhanced by cross-training are in green.  [?] Help`hl [=] set a skill target [-] clear all targets  `hl [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  `hl [!] training|cost|targets`h}Y`h|``hg?##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#.#`hh  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#  Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####  Gem (3962) ... ###  O   ogre .. ##  You now have 97 gold pieces (gained 9). _You see here a +0 mace. _Found a stone staircase leading down. _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts!`hn`hn`hTs`ht`h `hˇ _Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation `hވ Y t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h.n - a +1 antimagic hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.9 XLs.  At current training (40%) you reach 14.0 in about 3.9 XLs.  Current attack delay: 1.0. Damage rating: 10 (Base 7 x 115% (Str) x 121% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ahDInventory: 26/52 slots Hand Weapons (go to first with )) ah> n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) ah x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance ahJewellery (go to first with "=)  u - a ring of willpower (worn) ah0 k - a ring of ice Scrolls (go to first with ?)  f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  o - 2 scrolls of teleportation ahU t - a scroll labelled GIODWINNER  y - 2 scrolls of fear ahxPotions (go to first with !)  a - a bubbling blue potion ah| b - 2 potions of heal wounds  c - a fizzy amethyst potion ah d - 2 blue potions ah[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ah 4ah8  k - a ring of ice  e - an orange potion  h - 4 potions of curing  i - a bubbling black potionah .33%ah`I ( k - a ring of ice  y - 2 scrolls of fear  j - 3 potions of moonshine  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion ahI K w - a coppery potionbotaht  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  l - a scroll labelled QAAX SOMABBEGU  y - 2 scrolls of fearah .44%ahHand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  u - a ring of willpower (worn) ah3e l - a scroll labelled QAAX SOMABBEGUtopahٚ ahN ah+ ##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== ah U.###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#.#ah   XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#  Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####ahB  Gem (3962) ... ###ahe  O   ogre .. ## ah| P You now have 97 gold pieces (gained 9). ah J_You see here a +0 mace. _Found a stone staircase leading down. ah _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts!ahn ah ah ah ah5U ah\ Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ah\ J A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion ahy] d b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ah  ahh##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#.#  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.# ahR  Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####  Gem (3962) ... ###  O   ogre .. ##  You now have 97 gold pieces (gained 9). _You see here a +0 mace. _Found a stone staircase leading down. _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts! ah ah  ah\ ah aha ah ahމ ah _You see here a +0 mace ahË . _ ahPFound a stone staircase leading down. _There is a stone staircase leading d ahown here.  ah An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts!  ah-`_Sorry, you're not good enough to have a special ability.ahah Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 30% 1 b - Rending BladeConjuration/Forgecraft 80%4 Select a spell to describe[!]/[I] toggle spell headersahG 0 Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 80%  Power: 11% Damage: 2d6 (max 2d14)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 31 irresistible damage. You can sustain at most one creature summoned by this spell. You don't have enough magic to cast this spell.ah)s Your spells (describe)TypeFailure Level a + Kiss of DeathConjuration/Necromancy 30%1  b - Rending BladeConjuration/Forgecraft 80% 4 Select a spell to describe[!]/[I] toggle spell headersahahkah##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3aha ======================== .'.....#.####..# ..  AC: 14Str: 16 ah.###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0ahDex: 8 ##.#####.#####>.#.#ah)  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#ah    Noise: ===------  Time: 5038.5 (0.0) ##### ############ah)   n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####ahM   Gem (3962) ... ###ahq   O   ogre .. ##ah z  _You see here a +0 mace. _Found a stone staircase leading down. ah _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts! _Sorry, you're not good enough to have a special ability.ah&ahw&ah*ah,ahv(ah*g Spells (Memorise)TypeFailure Level  a - Magic DartConjuration17% 1b - Searing RayConjuration26% 2  c - Momentum Strikeah+$Conjuration/Translocation 43% 2  d - BlinkTranslocation65% 2  e - Call ImpSummoning65% 2  f - Ensorcelled HibernationHexes/Ice65% 2  g - HailstormConjuration/Ice67% 3  h - PasswallEarth86% 3  i - SwiftnessAir86% 3  j - Fulminant PrismConjuration/Alchemy97% 4 7 spell levels left ah,^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitah/# ahU, ah/ ]##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###ah90 i  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 ahf0 .###.###.# #..##O#  EV: 4Int: 14 ah0 ...#.....# #...#.#  SH: 0ah0 Dex: 8 ##.#####.#####>.#.#ah0 )  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#ah1   Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####ahK1  Gem (3962) ... ###ah1 1  O   ogre .. ##  _You see here a +0 mace. _Found a stone staircase leading down. ah1 _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts! ah 2 Y_Sorry, you're not good enough to have a special ability.ah8 .. ##  Okay, then.ahI9 ah= ah? . _aho ahr   Skill  Level Target Apt Skill  Level Target Apt a + Fighting4.9  6.0  +1  k - Spellcasting   3.0  --  -2           b - Maces & Flails   3.6  --  +2  l - Conjurations   3.0  --  -1  ahr  c * Axes   6.0  10.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   3.0  --   0   n + Forgecraft3.8  6.0  +2 e - Unarmed Combat   0.0  --   0     ah(s  f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3      ahTs  p - Evocations   1.0  --  +1          ahs kg + Armour4.0  6.0  +1      h - Dodging   2.0  --  -3      i - Shields   1.0  --  +1      j - Stealth   0.0  --  -2     ah t         ah7t             ahdt             aht [The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  aht }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsah ah ah h##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#.#  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#ahc E  Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####  Gem (3962) ... ###  O   ogre .. ##  _Found a stone staircase leading down. _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts! ah _Sorry, you're not good enough to have a special ability. _Okay, then.ah$ ahuah0| Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ah| A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER ahn}( y - 2 scrolls of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ah$  k - a ring of ice  e - an orange potion  h - 4 potions of curing22%ah  k - a ring of ice  f - a scroll of enchant weapon  i - a bubbling black potion33ahr f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGU  j - 3 potions of moonshine  p - a golden potion55ah6  l - a scroll labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  r - 2 viscous white potionsah6/66ah!  m - 2 scrolls of brand weapon  t - a scroll labelled GIODWINNER  s - a bubbling emerald potion  v - a ruby potion88ah-  t - a scroll labelled GIODWINNER  y - 2 scrolls of fear  w - a coppery potionbotah'  y - 2 scrolls of fear  a - a bubbling blue potionah|  a - a bubbling blue potion  e - an orange potionah-u  e - an orange potion  h - 4 potions of curing!ah j - 3 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones !ahBZ reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe."ahD"ahK"ahT?##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 60/60 ======================== .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##O#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#.#"ahVU  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#  Noise: ===------  Time: 5038.5 (0.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####  Gem (3962) ... ###"ahU  O   ogre .."ahU ##  _Found a stone staircase leading down. _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. "ahV-_The ogre shouts! "ahIV_Sorry, you're not good enough to have a special ability. _Okay, then."ahX"ah^L.O"ah_o---9.5 (11"ahd"ah h _There is a stone staircase leading down here.  An ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts! _Sorry, you're not good enough to have a special ability.Okay, then. _You drop 3 potions of moonshine.$ahiW $ah\ J.O$ah] [---40Kiss of Death$ah] :0$ah}b $ahc %ah)/Z  You hit the ogre.  The ogre is lightly wounded.%ah/;46------%ah0c==159%ah5%ahI8D _The ogre hits you with a +0 giant spiked club!%ah] Z  You hit the ogre.  The ogre is lightly wounded.%ah] R34-----------%ah] Y28%ah;a %ahqc x  You hit the ogre.  The ogre is lightly wounded. _hits you with a +0 giant spiked club! %ahc G You hit the ogre.  The ogre is lightly wounded. _%ahc ,hits you with a +0 giant spiked club!&ahr The ogre is lightly wounded. _hits you with a +0 giant spiked club!  You hit the ogre.  The ogre is lightly wounded. _hits you with a +0 giant spiked club!  You hit the ogre.&ah th-37&ah`x&ahz _hits you with a +0 giant spiked club!  You hit the ogre.  The ogre is lightly wounded. _hits you with a +0 giant spiked club! &ahzl You hit the ogre. _The ogre is moderately wounded.&ah  You hit the ogre.  The ogre is moderately wounded.&ah"22&ahB----------=4&ah:6&ah&ahvD _The ogre hits you with a +0 giant spiked club!&ah    ##### ### .... .. #..# ..  #..##.#  #...#.# &ah #####>.#O#  #........@.#  ############  &ah# wYou slash the ogre!  The ogre is severely wounded.&ah  ##### ### .... .. #..# ..  #..##.#  #...#.# #####>.#O#  #........@.#  ############ &ah>S  The ogre hits you with a +0 giant spiked club.&ah16--------55&ah!&ahݒ &ahH_* * * LOW HITPOINT WARNING * * *'ah 6  You hit the ogre.'ahE <7---'aho Y64'ah2 'ah ] _The ogre is severely wounded.(ahF_   ##### ### .... .. #..# ..  #..##.#  #...#.# #####>.#O#  #........@.#  ############ (ah You slash the ogre!  The ogre is almost dead.(ahl[  ##### ### .... .. #..# ..  #..##.#  #...#.# #####>.#O#  #........@.#  ############ (ahl6(ahtS  The ogre hits you with a +0 giant spiked club!(ah#vw2/60 ------=7(ahTv:3(ahz(ah }V _* * * LOW HITPOINT WARNING * * *)ah %##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 2/60------------------------ .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14)ah%RStr: 16 .###.###.# #..##.#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#O#  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#  Noise: ==-------  Time: 5047.5 (1.0) ##### ############  n) +1 hand axe (antimagic) )ah%....  Cast: Kiss of Death ####  Gem (3953) ...)ah% ###)ah%  O   ogre .. ##)ah%b  _* * * LOW HITPOINT WARNING * * *)ah&Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycle)ah &Dir - look around, f - activateLook: an ogre, wielding a +0 giant spiked club (almost dead, chance to affect:  )ah1& 97%)*ahv##.#.#.#######  Hah the Chopper ...#..........  Mountain Dwarf .#####.######### ###  Health: 2/60------------------------ .###............ ..  Magic: 3/3======================== .'.....#.####..# ..  AC: 14Str: 16 .###.###.# #..##.#  EV: 4Int: 14 ...#.....# #...#.#  SH: 0Dex: 8 ##.#####.#####>.#O#  XL:  7 Next: 86% Place: Dungeon:5 ..... #........@.#  Noise: ==-------  Time: 5047.5 (1*ah.0) ##### ############  n) +1 hand axe (antimagic) ....  Cast: Kiss of Death ####  Gem (3953) ... ###  O   ogre .. ##  Dir - look around, f - activateLook: an ogre, wielding a +0 giant spiked club (almost dead, chance to affect:  97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The ogre looks frightened!O.O(fleeing)--8Kiss of Death2 _,ahFf#.#.#.# .#. .#####.######### ### .###..... .. .'.....#.####..# .. .###.###.# #..##.#,ahSG .#.....# #...#O# #.#####.#####>.#.# . #.......@!.#,ahG # # . # .,ahHd # ,ah+H%. ,ahdH! #,ahH5  ,ahHJ  ,ahR,ahMS33=,ahSl--91,ah5`,ah{b,ahF ,ah ,ah ,ah ,ah6! ,ah! B0,aht% J,ah% ;49,ah!& ,ahw' ,ah( ,ah$) g4=8,ah) ,ah,+ ,ah, X7,ah, ,ah- ,ahy/ X6,ahz0 ,ah!1 ,ah2 ,ah2 B5,aha3 ,ah9 ######.#.#.####### ......#.......... ###.....#####.######### ### ,ah9 ###.....###............ .. #.......'.....#.####..# .. ,ah%: #.#.....###.###.# #..##.# #.........# #...#O# ,ahN: ..#.####.#####.#####>.#.# ,ahp: ...... #.@......!.# 55.5 (6,ah: 1.######### ,ah: ###### ...... .#.########,ah:  #........ ..########,ahM; '...... ..####### ..#,ah< ,ahyA ,ahB -ahK-ahK-ahL-ahU-ahUW-ahZ5=4-ah\X3-ah]-ah_-ahQa-ahaB2-ahb-ahc-ahe-ah?fn6=1-ahf-ahh-ahjB0-ahj-ahk-ahs ....## ######.#....### #.#)#......#.#########.#.#.####### ...............#........ ####.###.....#####.######### ###  #.###.....###............ .. ####.#.......'.....#.####..# .. -ah^s.....#.#.....###.###.# #..##.# ####.#...#@....# #...#O#60.5 (5####..#.####.#####.#####>.#.#-ahs...... #........!.# #######.######### ############ ..-ahs+..#........... ###.#.#.########-ahs)..#.#........ ##.....########-aht*.....'......-aht-ahz-ahm{-ah 3-ah -ah -ahc Y39-ahu ,-ah6 -ah F78-ah -ah0 -ah -ah. -ahi B7-ah -ah9 -ahp X6-ah -ah @  There is an open door here.-ah= -ah I5 _-ah -ah  #.##....# #.........#.# #.##....# #.........#.# #.##....## ######.#.... ## #.#)#...... ..######.#########.#.#.####### ...................#-ah; .. ####.###.....#####.########## #.###.....###............ #.######.#......@'.....#.####..#5 .........#.#.....###.###.# #..########.#.........#.....# #...#-ahn B###..#.####.#####.#####>.#................. #........!#####-ah ###.######### ##########....#...........-ah W#####.#.#.########.#.#........-ah -ah -ah -ah1 .ahJN 3.ahTO .ahBY .ahv[ .ah[ n8=4.ah` ,.ah?b X3.ah[c .ahf .ahg .ahg B2.ahpi .ahk .ahm .ah`m X9=1.ahm .ah?n .aho .ahKq .ahxq B0.ahr .ahs .aht .ahu C29.ahu .ahw .ahix .ahx 10/60=8.ah?y .ahz .ah| X7.ah`} .ah ~ #..#.#.....<..# #..#.# #########..†......#.# #..#.####### #.........#.# .ah2 y#..#.##....# #...#.# #..#.##....# #.........#.# #..#.##....## ######.#....#.ah  #..#........# #.#)#... ######....######.#########.#.#.## ....................#.....73.5 (8 .ahƅ ################.###.....#####.#......# #.###.....###......ah .#.####.######.#.......'.....#. ##.#.#...........#.#.....###.###..#.#....######.#.........#......ah   ##.#.#############..#.####.#####. .ah7 .#......................... #.  ##.#.##############.######### ##.ahW E .ah .ahV .ah 0ahq30ah0ah0ahB0ah60ahB50ah~0ah0ahh0ahn1=40ahT0ah0ahX30ah! 0ah 0ah# X20ahz 0ah 0ah0ah6\210ah0ah;0ah0ahB00ah0ah0ah0ahCC190ah0ahL ....# #..#.# #....## ##'## #..#.# #....... ....# #..#.# #.... ....# #..#.# #########..†.. 0ah4....# #..#.####### #..... .#.## #..#.##....# #..... .#.# #..#.##....# #.. 0ah.#.# #..#.##....## #### .#.# #..#..# #81 .#.####....######.####### .#.......................... .######################.###.....# .# #.....#......# #.###.....# 0ah.####†###.#.####.######.#.......' .......##.#.#...........#.#.....# .......##.#.#....######.#....... 0ah;.......##.#.######..#.##0ah0ah%0ah&1ah I1ahJ731ah)=8761ah1ah~1ahB51ahK1ah1ahУn4=41ah1ahӥ1ahB31ah1ahX21ahG1ah1ah$-5=1ahP:11ah1ahh1ah:01ahӪ1ah1ah;091ah1ahڬ1ahn6=81ah1ah1ahʮB71ah,1ahޯX61ahP1ah1ah:51ahQ1ahr741ah1ah1ahB31ah1ahʹX21ahF1ah1ahg8=11ah?1ahX01ah1ah1ah<8991ah1ah1ahλg9=81ah1ahǼ1ahB71ahj1ah1ah6B61ah1ahɿ1ahB51ah1ah1ahh20=41ah91ah`1ahB31ah#1ahB21ah1ah/1ah1ah91ahTQ1=11ah|1ah1ah1ahB01ah1ah1ahC891ah#1ah1ah\281ahd1ah1ah+B71ah1ah81ahWB61ah1ah1ahB51ah1ah1ahX3=41ah1ah*1ah1ahB31ah`1ah\1ahB21ah1ah|1ahX4=11ah1ah1ahbB01ah1ah>1ah1ah;791ah1ah1ah1ah\25=81ah1ah1ah]X71ah1ahtX61ahW1ahX51ah^1ah961ah?C=41ah1ahhX31ah1ah1ahB21ahs1ah1ah$$71ahA011ah1ah91ah`B01ah1aho1ahC691ah:1ah1ah>8=1ah:81ah1ah)1ahB71ahW1ahDX61ah1ahX51ah1ah1ah>#91ah[C=41ah1ahX1ah}B31ah)1ah61ahWB21ah1ah1ahy30=11ah*1ah1ahEB01ah1ahi1ahC591ah]1ah1ah61=1ah;081ah1ah X71ahE 1ah 1ah B61ah 1ah61ahyB51ah1ah{1ahT241ahf1ah1ah&B31ah1ahX21ah<1ah1ah#31ahU=11ah1ah]1ahB01ahH1ahY491ah1ah|4=81ah_ 1ahV"X71ah"1ah$X61ahO%1ah&X51ah'1ah(1ah)x5=41ah)1ah~+X31ah,,1ah-B21ah-1ah.1ahy01ah0_6=11ah11ah3X01ahN41ah5Y391ah]61ah71ah7T781ah81ah::1ah::71ah+;1ah<X61ah=1ah@?1ah?B51ah,@1ahA981ahIBU=41ahB1ahDX31ahE1ahG1ahHG:21ahG1ahnI1ahI#91ahIC=11ahJ1ahKX01ahL1ahPo291ahd40=81ahh761ahNj1ahjB51ah!k1ah8l|1=41ahl1ahmX31ahm1ahnX21ah*o1aho1ah*p$21ahMp011ahp1ahq1ahr:01ahbr1ahs1ah7sC191ahs1aht1ahts43=81ah u1ahu1ahvB71ah]v1ah)w1ahPwB61ahw1ahUx1ahzxB51ahx1ahy1ahy%41ahyM=41ahDz1ahz1ah{B31ah{1ah}1ahL}B21ah~1ah1ah i5=11ah1ahC1ah:01ah1ahSC091ah1ah1ah1ah#61ah҅M=81ahM1ahB71ah31ah]1ah^1ah,61ah1ahR1ah1ahB51ah1ah1ah@J741ahc1ah41ah1ah:31ah1ahn1ahB21ahJ1ah1ah68=1ah/:11ah1ahB1ahn,01ah1ahB1ah21ah<7991ah1ah1ahٝp9=81ah1ah'X71ah 1ahM1ahyB61ah1ah1ah:51ah1ah]1ahj50=41ahb1ah1ah:31ahl1ahX21ah1ah1ah߮i1=11ah1ahHX01ah1ahY891ah2871ahȸ1ah1ahźB61ahջ1ahϽX51ahY1ahw931ahM=41ah1ah1ahIB31ah1ah[1ahB21ah91ah1ahZ4=11ah1ah1ahX01ah1ahY791ah1ahe1ahZ5=81ah 1ah1ah1ahA1ahc:71ah1ahB61ah1ah1ahB51ah1aht1ah1ah\@6=1ah041ahk1ahZX31ah1ahPX21ah1ahq1ah&71ah:11ahh,1ahB01ahh1ah1ah-691ah1ah1ah8=81ah1ah_1ah:71ahS1ah1ah,61ah1ah1ahn51ah1ah1ahi9=41ah1ah$1ahP1ahs:31ah1ahX21ahn1ah+ ........ _You start resting.1ah 2238.5 (157.0)1ahC 660=1ah _9811ahn1ah" _HP restored.2ahw9I2ah\Dn02ahEH,2ah*I2ahfIC592ahI2ah6L2ahM2ahMB82ahrN2ahP2ahQ2ahR$=2ah3R072ah&S2ahT2ahU2ahVB62ahV2ahX2ahZX52ahZ2ah|\2ah]2ah4^:42ah_2ahp`2aha2ahaB32ahb2ah]d2ah3f2ah`f,22ahf2ahg2ahh2ahxjX12ah k2ahn2ah@oX02ahp2ahmr2ahLt2ahwt-492aht2ahu2ahw2ahy2ahz:82ahz2ah}2ahKX72aht2ah2ahX62ah)2ah2ah$X52ah2ahd2ah2ahB42ah62ah2ah2aht$2ah- .......# #.#) ####.#########.#.#.####### .............#.. ######.###.....#####.## ## # #.###.....###............ 2ahJ.######.#.......'.....#.####..# ......#.#.....###.###.# #..##.# ######.#.........#.....# #...#O ########..#.####@#####.#####>.#.56.5 (17.0)....................#........!. #########O####################### .2ah._.....#........... #####.#.#.########.....#.#........O   ogre (wandering) ####.....########2ah.m..'......###.....#######2ah/2ahc72ah"9F _An ogre is nearby!2ahS93ahX.######.#########.#.#.####### ..................#.......... #######.###.....#####.######### # .# #.###.....###............ . .######.#.......'.....#.####..# ........#.#.....###.###.# #..## .######.#.........#.....# #...#O3ahUV###..#.####.#####.#####>.#. ................@.....#........!. ##########O##################### .......#........... ######.#.#.######## .......#.#........ #####.....######## #.........'......###.....####### ....+.....#3ahj3ahO.O3aht==7.0)33ahQ3ah& _The ogre shouts!3ah o.######.#.#.#.#.#.#.###.....#####.# .# #.###.....###. #.######.#.'.....#.####..# .#.#.....###.###.# #..## .3ahO .######.#..#.....# #...##..#.####.#####.#####>.#.O.#.!#.#.#3ahq .#.#.#.# 3ah -.#.#.#.....# ##3ah 8.'...... ...###.....# .....+.....#3ah 3ah: 3ahM A.O3ah) i--823ahȗ 3ahM 6ahx6ahظ>.O6ahj{--916ah6ah6ah6ah.O60Kiss of Death06ah_6ah6ah  6ahp ~ You hit the ogre.  The ogre is heavily wounded.6ah .=16ah ;396ah 6ah Q _The ogre barely misses you.7ahq`  You hit the ogre.7ahr`287ahYw7ahy] _The ogre is severely wounded.7ah[w  You hit the ogre.  The ogre is almost dead.7ahpx5----=377ahgZ _The ogre hits you with a +0 giant spiked club!7ah#8  You slash the ogre!7ah7)..######.#########.#.#.#######Hah the Chopper ...................#..........Mountain Dwarf ########.###.....#####.######### Health: 51/61 ====================---- ..# #.###.....###............ Magic: 3/3======================== #.######.#.......'.....#.####..# AC: 14Str: 16 .........#.#.....###.###.# #..## EV: 4Int: 14 ..######.#.........#.....# #...# SH: 0Dex: 8 ##########..#.####.#####.#####>.# XL:  7 Next: 104% Place: Dungeon:5 ...............)@......#........! Noise: =--------  Time: 5264.5 (1.0) ###########.##################### n) +1 hand axe (antima7ah/9 gic) ........#...........Cast: Kiss of Death #######.#.#.########Gem (3736) ........#.#........ ######.....######## ##.........'...... ...###.....####### .....+.....#You hit the ogre.  The ogre is almost dead. _The ogre hits you with a +0 giant spiked club!  You slash the ogre! _You kill the ogre!Your Fighting skill increases to level 5!- _The ogre hits you with a +0 giant spiked club!  You slash the ogre! _You kill the ogre!  Your Fighting skill increases to level 5!  Your Forgecraft skill increases to level 4! have reached level 8!7ah5B/  --more--8ahd 7/684/478 2% Kiss of Death8ahi 8ahk R _You feel stronger.9ah I9ah 9ah{ 5 _49ah< 9ah 9ah `839ah 9ahI 9ah B29ah 9ahǯ 9ah B19ahͰ 9ahI 9ah~ Y909ah 9ah Y299ah 9ah X89aho 9ahغ 9ahk q60=79ah{ 9ahS 9ah B69ahտ 9ah 9ah B59ah? 9ah 9ah p1=49ah" 9ah 9ah :39ah 9ah 2219ah X09ahs 9ah 9ah C199ah 9ahZ 9ah B89ah> 9ah 9ah p3=79ahj 9ah X69ah 9ah X59ah^ 9ah 9ahK p4=49ah 9ahY 9ah B39ah2 9ah 9ah B29ah 9ah v519ah 9ah X09ah 9ahy 9ah C099ah 9ah 6=89ahC 9ah 9ah# B79ahO 9ah X69ah 9ah X59ah 9ahK 9ah p7=49ah 9ah X39ah 9ah X29ah 9ahM 8=19ah 9ah 9ah X09ah 9ahw i  You see here a +0 giant spiked club.9ah 9ah K699 _9ah 9ah 9ah  X89ah 9ah 9ah 9ahT M=79ahc 9ah2 9ah 9ah B69ahq 9ah 9ahD X59ah8 9ahx! 9ah2" X49ah" 9ahe# 9ah$ X39ah% ,9ah & X29ahm' 9ah' 9ah&) X19ah) 9ah+ 9ah, X09ah- 9ah/ 9ah1 Y899ah2 9ahQ3 9ah4 X89ah5 9ahq8 9ah9 9ah9 B79ah: 9ahS< 9ah= 9ah= B69ah> 9ah$@ 9ahnA 9ahA B59ahB 9ahC 9ahD B49ahD 9ah.E 9ahlE 9ahKF 9ahF B39ahF 9ah=H 9ahRI X29ahI 9ahJ 9ahK 9ah L B19ahL 9ah4N 9ahO 9ahO B09ahP 9ahR 9ahS Y799ahS 9ahU 9ahU X89ahV 9ahW 9ahX X79ahvY 9ahZ 9ahp\ X69ah\ 9ahs^ 9ah_ X59ah<` 9aha 9ah*b 9ah`b B49ahc 9ahd 9ahe 9ahe B39ahf 9ahg 9ahh X29ahi 9ahLk 9ahl X19ah+m 9ahn 9aho X09ahep 9ahQq 9ahq 9ah%r ;699ahVr 9ahs 9ahs X89ah(t 9aht 9ah+u 9ahu B79ahu 9ahlw 9ahxx X69ahz 9ahbz 9ah{ X59ah>| 9ahb} 9ah~ X49ah 9ahJ 9ahO 9ahs B39ah 9ah 9ahr 9ah B29ahʃ 9ah 9ah X19ah_ 9ah 9ah X09ah' 9ah 9ah- 9ahP C599ahy 9ah 9ah 9ah B89ah 9ah 9ah n79ah 69ah\ 9ah P59ah[ 9ah^ X49ah 9ah 9ahN 9ah| B39ah 9ah 9ah 9ah B29ahO 9ah8 9ahD X19ahߗ 9ah 9ahš 9ah :09ah 9ahx 9ahJ 9ahy C499ah̞ 9ah 9ah: 9ahp B89ah 9ahn 9ah 9ah B79ahB 9ah 9ah X69ahƤ 9ah 9ah§ X59ah{ 9ah 9ah 9ah* :49ah 9ah 9ah& 9ahT :39ahǮ 9ah 9ah 9ah% B29ah 9ahb 9ah 9ah B19ah 9ah 9ah. X09ah 9ahܷ 9ahϸ Y399ah^ 9ah 9ah 9ah B89ah 9ah 9ah X79ah< 9ah 9ah 9ah B69ahݿ 9ah 9ah 9ah B59ah 9ah 49ah 9ah X39ah 9ah 9ah X29aho 9ah 9ah 9ah B19ah9 9ah 9ahT 9ah B09ah 9ahc 9ah 9ah C299ahS 9ah 9ah 9ahT :89ah 9ah 9ah 9ahb B79ah 9ah 9ah X69ahZ 9ahF 9ah| 9ah B59ahF 9ah 9ahu X49ah 9ah 9ah8 9ah B39ah 9ah 9ah 9ahW B29ah 9ahJ 9ahA 9ahz B19ah 9ahS9ahf9ahB09ah9ahY9ahC9ahhC199ah9ahN9ah X89ah9ah9ah 9ah B79ahW 9ah 9ah! X69ah 9ah9ah X59ah9ah9ah9ah:B49ah9ah]9ahX39ahK9ah%9ahX29ahe9ah9ah9ahDB19ah9ah9ah#!9ahW!B09ah!9ah#9ah$9ahX$C099ah %9ahX&9ah'9ah'B89ahJ(9ahj*9ahd+9ah+B79ah.,9ah~-9ah.9ah.:69ah.9ah/9ah]09ah0B59ah09ah19ah2X49ah29ah39ah4X39ah59ahF<9ah=9ah=B29ahk>9ahA9ahBX19ahB9ahED9ahKEn09ahF9ahG9ahGD5999ahZH9ah^J9ah~KX89ah3L9ahN9ahOX79ahP9ahR9ahBTX69ahEU9ahW9ahYX59ahY9ah[9ah\X49ah{]9ah_9ahO`9ahv`:39ah a9ahJc9ah eX29ahq#  #  #  #  ####  ####.#  <..#.#  .†......#.# #.#  #.# #..@.o....#  #.# #.# #.# #.#  .#....####.#  #.#)#.......# #  .#.#.##########.#  #.##  #####.#..#  ###.#..#  :ahVw2o.:ahx--4Kiss of Death6:ah}:ahW;ah:  ;ahrYou hit the orc.  The orc is heavily wounded.;ahh=55;ahg;ah ;ah^J_The orc barely misses you.;ah=7  You slash the orc!;ah%Ce);ahF6Kiss of Death4;ah0J;ahRLG _You kill the orc!;ah} ;ah ;ah;ahH _No target in view!;ah3;ah;ahH _No target in view!;ah ;aho ;ah ;ah ;ah #  .#  .#  .#  .####  ####.#  <..#.#  †......#.# #.#  #.# #...@.....#  #.# #.#;ah H  #.# #.#  .#....####.#  #.#)#.# #  .#.#.#.#  #.##  #####.#..#  ###.#..#  ;ah &0;ah t-7.5 (13 _;ahf ;ahm  Things that are here: _a +3 hand axe; an orc corpse=ah=ah$What do you want to examine? Items  a - ()) a +3 hand axe =ahp^ b - (†) an orc corpse>ah{A +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 6.2At 100% training you would reach 14.0 in about 1.8 XLs.At current training (40%) you reach 14.0 in about 3.7 XLs.Current attack delay: 0.9. Damage rating: 13 (Base 7 x 117% (Str) x 121% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} >ah}Menu/colouring prefixes: identified enchanted melee weapon _________________ (g)et.>ahJ >ahO >ahbU .#  Hah the Chopper .#  Mountain Dwarf .#>ahU   Health: 68/68 ======================== .#  Magic: 4/4======================== >ahU .####  AC: 14Str: 17 >ahU ....####.#  EV: 4Int: 14 >ahU {....<..#.#  SH: 0>ahV +Dex: 8 >ahXV J†......#.# #########.#   XL:  8 Next:  2% Place: Dungeon:5 >ahyV C.......#.# #...@.....#   Noise: ---------  Time: 5427.5 (1.0) >ahV 1.......#.# #.#########   n) +1 hand axe (antimagic) .......#.# #.#>ahV h  Cast: Kiss of Death ###.#....####.#>ahV M  Gem (3573) >ahV #.#)#.......# #########  ###.#.#.##########.......#  >ah W n  ....#...................##  >ah&W   ..#####.##############..#    >ahCW o..###................#..#   >ah_W PYou slash the orc! _You kill the orc! >ah|W S_No target in view! _No target in view!  >ahW lThings that are here: _a +3 hand axe; an orc corpse>ahW >ahj] >ah#^ `82>ahb >ahg G _g - a +3 hand axe>ah>ah"Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon)  g - a +3 hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?ah en - a +1 antimagic hand axe (weapon). ?ah A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.2; use (s) to set 14.0 as a target for Axes. ?ah  At 100% training you would reach 14.0 in about 1.8 XLs.At current training (40%) you reach 14.0 in about 3.7 XLs.Current attack delay: 0.9. ?ah. Damage rating: 11 (Base 7 x 117% (Str) x 121% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the ?ahL zspells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. ?ahm ]This weapon falls into the 'Axes' category. It hits all enemies adjacent to the ?ah wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. ?ah 5You found it on level 1 of the Dungeon. ?ah g(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Bah Inventory: 26/52 slots Hand Weapons (go to first with ))  n - a +1 antimagic hand axe (weapon)  g - a +3 hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Bah Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Cahg}g - a +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.2; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.8 XLs.  At current training (40%) you reach 14.0 in about 3.7 XLs.  Current attack delay: 0.9. Damage rating: 13 (Base 7 x 117% (Str) x 121% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DahUW.#  Hah the Chopper .#  Mountain Dwarf .#  Health: 68/68 ======================== .#  Magic: 4/12========---------------- .####  AC: 14Str: 17 ....####.#  EV: 4Int: 14 ....<..#.#  SH: 0Dex: 8 †......#.# #########.#   XL:  8 Next:  2% Place: Dungeon:5 .......#.# #...@.....#   Noise: ---------  Time: 5428.5 (0.0) .......#.# #.#########   g) +3 hand axe .......#.# #.#  Cast: Kiss of DDahXeath ###.#....####.#  Gem (3572) #.#)#.......# #########  ###.#.#.##########.......#    ....#...................##    ..#####.##############..#    ..###................#..#    _No target in view! _No target in view!  Things that are here: _a +3 hand axe; an orc corpse _g - a +3 hand axeYou unwield your +1 antimagic hand axe. You feel magic returning to you.DahC]{9.5 (11DahHaDaha _ Things that are here: _a +3 hand axe; an orc corpse Daha_g - a +3 hand axe  You unwield your +1 antimagic hand axe. You feel magic returning to you. _g - a +3 hand axe (weapon)EahIEahEahB0EahC698EahEahEah,7Eah EahrEahȣEah:6Eah~EahX5EahIEahEahاy5==4Eah"EahEah`:3EahEah֪X2Eah@EahEahOB1EahEahۭEah?==0Eah=EahEahsEahC59EahEahEah,8EahAEahEaheEah?6==EahDz:7Eah!Eah=EahqB6EahǴEahEahʵ,5EahEah:EahXEahB4EahEahǸEahU==3Eah`EahJEahwEah:2EahEahEahEah:1EahrEahwEahB0Eah$EahEahFt7==49EahEahEahB8Eah7Eah(EahL,7EahnEahEahEahB6EahkEah:Eahp%==Eah05EahEah0Eah`B4EahEahEah:3Eah?Eah.EahUB2EahEahEahs8==1Eah=EahEahB0EahiEahEahC39EahEahiEahB8EahEahEah?==7Eah!EahnEahEah:6EahEahEahB5EahwEahEahB4EahEahEah]9==3Eah7EahEahxEahB2Eah0EahEahB1EahoEahWEahB0EahEahEah@==29EahEahyEahfEahB8EahEahEahB7EahDEah'Eah\Eahn10/12==6Eah EahEahB5EahqEahEahQB4EahEahX3Eah,Eah1EahiU==2EahEahEahB1Eah-EahaEahB0EahEahEahC19Eah_EahSEah|#1EahN==8Eah EahEahB7EahiEahYEahB6EahEahEahB5EahnEah{Eah%==Eah04Eah1EahEahK:3EahEahEahB2Eah,EahEah1B1EahEahEah@#2EahsN==0EahEah4 _Magic restored.EahlEahC09Eah EahhEahHEahqB8EahEah3EahEah B7Eah`EahEahEahU==6Eah? EahK Eah EahL B5Eah Eah Eahz Eah B4Eah!EahgEah=EahdB3EahEahEahEahB2EahEahEah|EahB1EahEahEahX0EahEahEahEahD499EahuEahEahIEahyB8EahEahEahEahB7Eah Eah!EahG0s             #########   ...O....#   #@#   #.#   #.#   #.#   #.#   #.#  O   ogre (asleep) ###.# #.# .# #.# .# #########.# Eah21503.5 (74.0)EahS7l.OOEah8P4.5 (756Eah(8Eah<Fahg _An ogre comes into view. It is wielding a +0 giant spiked club.JahInventory: 26/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 2 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Kah-  Hah the Chopper  Mountain Dwarf  Health: 68/68 ========================  Magic: 12/12 ========================  AC: 14Str: 17  EV: 4Int: 14#########   SH: 0Dex: 8....O...#   XL:  8 Next:  2% Place: Dungeon:5#@#   Noise: ---------  Time: 5504.5 (0.0)#.#   g) +3 hand axe#.#   Cast: Kiss of Death#.#   Gem (3496) #.#Kah[37m  #.#   O   ogre ###.##.#  ..#.##.#  ..#.# #########.#  _a +3 hand axe; an orc corpse _g - a +3 hand axeYou unwield your +1 antimagic hand axe. You feel magic returning to you. _g - a +3 hand axe (weapon) _Magic restored. _An ogre comes into view. It is wielding a +0 giant spiked club.KahKah4KahKah`Kah#.O#5.5 (15LahF .O6Kiss of Death4Lah% LahLah, Lah h=73Lah Lahm u _You barely miss the ogre. The ogre hits you but does no damage.Mahq)^  You barely miss the ogre.Mah)U0---=Mah*C82Mah,Mah%. MahQ.>_The ogre hits you with a +0 giant spiked club!Mah3rMahr71---Mahrh-9.4 (0.91MahwMahyO _You barely miss the ogre.MahA ^  You barely miss the ogre.Mah 57--10.4 (1.00Mahߘ Mah D _The ogre hits you with a +0 giant spiked club.NahpZ  You hit the ogre.  The ogre is lightly wounded.Naheq48-----=189NahPtNahvD _The ogre hits you with a +0 giant spiked club!Nah  You hit the ogre.49=----28NahNah_ _The ogre is moderately wounded.Nahۯ&  Nah5|You hit the ogre but do no damage.The ogre is moderately wounded.Nah -3.3 (0.97Nah~Nahշ; _The ogre hits you but does no damage.Oah<  You hit the ogre.  The ogre is heavily wounded.Oah=g4.3 (1.06OahY@OahBU _The ogre completely misses you.Oah& b  You slash the ogre!Oah 50==55Oah} OahS ] _The ogre is severely wounded.Pah  You hit the ogre.  The ogre is almost dead.PahŽh-64Pah PahcQ _The ogre barely misses you.PahjN  You hit the ogre but do no damage.The ogre is almost dead.PahO41---=7.2 (0.93PahTPah%VD _The ogre hits you with a +0 giant spiked club!Pah 6  You hit the ogre.Paho e)Pah 2---10-8.2 (1.0Kiss of Death2Pah PahI H _You kill the ogre!RahRahRah/Rah#Rah:1RahԤn0Rah3RahRah=C79RahRahRahVq3=8RahRahRahB7RahٮRahX6RahRah`Rah_4=5Rah]RahRahFB4RahFRah#RahdB3Rah|Rah RahgM52RahTRahX1RahRahrRah:0RahpRahRah2#6RahVV=69Rah-RahPX8Rah`RahRah:7Rah'RahX6RahRaht97RahC=5RahqRah;X4Rah)RahRah:3RahRahZRahM82Rah?RahWX1Rah:RahRah>B0RahZRahRaht49=59Rah RahtRahB8RahRahRahLB7RahRah'Rahl50=6RahRahRah+B5RahRahB4RahRahRahB3Rah/RahRahRah i1=2RahRahRah:1RahRahRahB0RahRahRahj2=49Rah@Rah)X8RahkRahX7RahRahLv36Rah Rah X5Rah RahxX4RahRah4=3RahRahmRahB2RahRahX1RahRahLRahi5=0RahuRahVY39RahuRahg!X8Rah"Rah=$X7Rah%Rah'Rah'`66Rahu(Rahb*Rah*:5Rah]+Rah%-Rahg-B4Rahx.Rah0Rahf0i7=3Rah1Rah2B2Rah;3Rah3Rah5X1Rahp7RahT9Rah2:p8=0Rah:Rah<Y29Rahv=RahO?Rah?:8RahS@RahARah#BY97RahBRahyDRahD:6RahhERahGX5RahJIRahQLX4RahMRahORahWO760=RahO:3RahPRahRX2RahSRahUB1RahURahWRahYRah5Zi1=0Rah[RahH]Rah];19Rahf^Rah`X8RahaRah3c<2Rahc:7RahdRah&fRahlfB6Rah?gRahiB5RahIiRah7jRah&lRahvlp3=4RahmRahGoX3RahpRahqRahqB2RahrRah#tRahjtRahti4=1Rah vRahwRahxB0RahyRahzRahz;09Rah{Rah;}Rah}B8Rah~RahRaheJ57RahRahpRahqX6RahRahRahB5RahɆRah96Rah2M=4RahRahRahދB3RahRahVRahB2RahhRahRahRah4i7=1RahRahRahDB0RahTRahRahƖ<399RahRahtRah#8RahٙM=8RahyRahRahxB7RahRahdRahRah4RahmB6RahoRah  Things that are here:  a +0 giant spiked club; an ogre corpseRahYRahCI5 _RahRahRahRahT=4RahϵRahRahRah4B3RahRahλRahDX2RahRahRahRahB1RahRahRahnRah:0RahVRahRah RahCC89RahRahpRahRahB8Rah%RahqRahuRahB7Rah Rah1Rah/RahdB6RahRahqX5Rah,Rah47 _You open the door.RahX4Rah)Rahg@  There is an open door here.RahRahJI3 _RahRahRah9Rah:2Rah RahRahHn1RahoRahRahJB0RahRah,RahC79RahRah3 Rah Rah B8RahSRahhRah RahDB7RahRahRahX6RahRahS%Rah:'X5RahB(Rah .Rah 0RahT0B4Rah1Rah87Rah8Rah9B3Rah9Rah>Rah@Rah@:2Rah%ARahERahGRahGB1RahIRahcMRah_ORahOB0RahAQRahURahWY69RahXRah\Rahx^Rah^B8Rah_RaheRahgRahgB7RahDiRahZ65432Rahn1Rah059876RahSRahX5Rah RahRahRah:4RahRahCRahX3RahRahRahWRahB2RahRahRahRahB1Rah:RahRahRah!B0Rah4RahnRahY49RahRahRah7RahnB8Rah;Rah8RahRahB7RahRah=6RahX5RahRah3RahORahB4RahRah RahmX3RahRah] RahRahuB2Rah,Rah8RahB1RahRahgRahRahB0Rah3RahRah!Rah%"C39Rahx#Rah!&Rah(RahQ(:8Rah)Rah>,Rah.Rah/:7Rah0RahY4X6RahS5Rah9q _h - 5 potions of curing (gained 1)Rah <B5Rahb<RahL=Rah?RahBB4RahmBRah&CRahsFRahNe ####.....##.#.#.#.# #.....#.#.#...#.# #.....#########.#.###.#.# RahO####............#.#####.# #............#.......# #............######### RahKO#............#.... #................B #.........@..#. RahO--#..........#.# RahO#.........## # #.#########RahOb#..Rah1PB   bombardier beetle (asleep) RahP RahT266648.0)RahPZB.BRah[F-79RahJ[:3Rah`Rahobd _A bombardier beetle comes into view.Sah/w .....# #.#.#.#.# #.....# .#.#...#.# #.....#.#.###.#.# ####....#.#####.# #.....#.# Sahw #......### #............#.#..B.#....@.#. #.Sahw ...#.# #.#### #.## Sah&x ). Sah~ Sah6 18.0)Sahb :2SahO Sahm Tah.....# #.#.#.#.#  #.....# #.#.#...#.#  #.....#.#.###.#.#  ####.#.#####.# #.#.# Tah#.### #.#.#.B.#.#. #.#.# #.#### Tah?e#.### . Tah|Tah ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Tahl(...Tahm0===9TahbmSFire Gem (3331) TahrTahtm _You are covered in liquid fire! Move or burn!Tah,'.....# #.#.....# #.....# #.#.#.#.#.# #.....# #.#.#...#.# #.....#########.#.###.#.# ####.Tah #.#####.# #.#.......# #.##########.#....#...B....#..#.#####.#.#.#.##.........#######.##########.Tah8Z  You shake off some of the fire as you move.4-----700 _The liquid fire burns you!Tah.....# #.#.....# .....# #.#.#.#.#.# .....# #.#.#...#.# .....#########.#.###.#.# ....#.#####.# Tahv{#...#.# #..## #.#.##.B.#.#.#####.#Tah#.#.#.# #.###### TahŠ#.##########. .TahlP  You shake off some of the fire as you move.TahG;B.Taht0------1Kiss of Death29TahѪTah+Tah" Tah@L_The liquid fire burns you!Vahە####### #.#.#############  #.#.....# # #.#.#.#.#.# # #.#.#...#.# ....#########.#.###.#.# ##......#.#####.#  #......#.......#  #......#########  #......#.@.....#  #..B.......  #..#.#####.###.#.#.#  #.........######.##########.Vahpm  You shake off the liquid fire.Vah58--=2Gem (3328) Vah{Vah$ VahK0_The bombardier beetle bites you.Wah_9-37 _You closely miss the bombardier beetle.Wah_  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.4Wah`:6WaheWahgI _The bombardier beetle bites you but does no damage.Wah  You slash the bombardier beetle!=55Wah~ Wah e _The bombardier beetle is almost dead.Wah  You barely miss the bombardier beetle.The bombardier beetle is almost dead.Wah.-6Wah:4Waht _The bombardier beetle barely misses you.Xah  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.Xahz-73XahXah 6 _The bombardier beetle bites you.Xah#C t  You hit the bombardier beetle but do no damage.XahC `82Xah\I XahfK e _The bombardier beetle is almost dead.Xah(  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.XahH.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.XahֳXah==9Fire Gem (3321) XahXahm _You are covered in liquid fire! Move or burn!YahE  You slash the bombardier beetle!Yah †  You kill the bombardier beetle!Yah4--80.1 (0.9Kiss of Death0Yah4YahZ _The liquid fire burns you!Zah(^.# #.#.....# .##.#.#.#.#.#.# #.#.#...#.#.#########.#.###.#.# ###............#.#####.#  #......#.......# #......######### #......#.......# #.......@†....... ##.#####.## ##.#.#  ####### #.#########  #.  ZahdP  You shake off some of the fire as you move.Zahe3-----1.1 (1.019ZahiZahlZ _The liquid fire burns you!Zahk'.....# #.#.....# #.....# #.#.#.#.#.# #.....# #.#.#...#.# #.....#########.#.###.#.##....#.#####.# #Zahk=...#.# #..## #.#.# #.†. #.#.#####.## #Zahk.#.#.# #.###### #.######Zahl###  #.  .ZahtP  You shake off some of the fire as you move.Zahu>1---ZahuY28ZahzZahj}Z _The liquid fire burns you!Zahc8q.'.....# #.#.....# ##.....# #.#.#.#.#.#  #.....# #.#.#...#.#  #.....Zah8#.#.###.#.#  ####.#.#####.# #.#.# #.### #.#.# #Zah;9.†. #.#.#####.## #.#.#.# #Zah9.###### #.###  #.  .Zah@ZahA.23ZahAGGem (3317) ZahFZahH _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. ZahH_The liquid fire burns you! _You shake off the liquid fire.[ahV 6534[ah[ 4321[ahl\ [ah\ 4=0[ah,] [ahE^ [ah^ C09[ah^ [ah_ X8[ahE` [ah2a 95[ahqa M=7[aha [ahyb X6[ahb [ahc X5[ahDd [ah e [ahYe `64[ahe [ahff B3[ahf [ah^g [ahn x27=10[ah1o [ah|o <299[aho [ahp [ahp i8=8[ah5q [ahr X7[ahr [ahTs X6[ahs [aht [aht :5[ah(u [ahu <9[ahEv :4[ahv [ahkw B3[ahw [ahw [ahx [ahy B2[ah?y [ah(z [ahqz q60=1[ahz [ah{ [ah{ B0[ah&| [ah} [ahN} ;89[ah~} [ah9~ [ah{~ p1=8[ah~ [ah [ah :7[ah' [ah [ah B6[ahy [ah [ah Y25[ah [ah~ [ahƅ :4[ahD [ah X3[ah [aḧ B2[ahW ,[ah [ah^ i3=1[ah [ah X0[ah [ah [ah/ ;79[ah] [ah! [ah\ p4=8[ah [ah [ah :7[ah [ah [ah B6[ah/ [ah [ah> `55[ah [ah; [ah :4[ahړ [ah [ahה B3[ah; [ah [aha p6=2[ah [ah [ah՗ B1[ah) [ah [ahF B0[ah [ah_ [ah q7=69[ah [ah B8[ah [ah' [ah [ahI B7[ah [ahƞ X6[ah [ah [ah i8=5[ah{ [ah [ah΢ X4[ah] [ah [ah' [ahX :3[ahå [ah [ah [ah- B2[ah [ah) [ah [ahd T=1[ah [ah [ah [ah= B0[ah [ah [ah~ [ahٲ C59[ah( [ah4 [ahش [ah B8[ah [ahc [ah [ahE X7[ah [ah [ah2 B6[ahٺ [ahN [ah [ah B5[ahu [ah [ah [ah :4[ahh [ah [ah [ah' :3[ahz [ah' [ah [ahB :2[ah [ah [ah" [ahT B1[ah [ahp [ah [ah@ B0[ah [ah@ [ah{ [ah C49[aht [ah9 [ahr [ah B8[ah [ah [ah [ah B7[ahW [ah [ah2 [ah| B6[ahs [ah [ah5 [ah B5[ahB [ah [ahX X4[ah [ah& [ah X3[ah [ah [ahp B2[ah [ah [ah [ahp X1[ah [ah [ahy [ah B0[ah [ah [ah [ah5 C39[ah [ahl [ah X8[ahn [ahg [ah6 X7[ah [ah [ahS X6[ahA [ahp [ahK B5[ah [ah [ah\ [ah `432[aha x _o - 3 scrolls of teleportation (gained 1)[ahL X1[ah ,[ah X0[aha [ah [ah [ah C29[ahC [ah [ahH  .###............#### .. #............#... ###'### #..............†. ###.# #............#.## [ah 1.##.# #..........#.#.# .##.# #.........###### .##.# #.######### .##.# ########.##### .##.. ...$...@.....# 771.1 (88.0) .##.. #.###.# ## ######.#... ... #.###.#.### [ah V#. .#.# #. #.# #. .##) .#[ah [ah P2.1 (898[ah+ [ah# [ah$ % _Found a dagger.\ah3\ah\ah\ah6\ahB7\ah>,\ah #..### #...... #..# #............###'####\ah/3 #.............##.# #......#. ...##.# #..........#.#..##.# #.........#####.##.# #.\ah}##.##.###.#####.##.. .....$.@.......# ...##.. 5..#.###.# .###\ahX##.#... ... .# #.###.#.### .# #.# .#.# .# #.# #.#5   shadow imp (asleep) .# #\ah.# .# .# #)# .# .#\ah<\ah! 3.1 (1.0)  A shadow imp comes into view.\ah\.55\ah4==4.1 (2\ahH:6\ah\ah^p  The shadow imp shouts, "Go and return not, thou grime-gilt ill-nurtured _pot-faker!"]ah#.### #. ##.# #.##'#### ##.# #.# #...##.# #.#.# #.#.##.# #. #.#.##.# #.# #.#.##.#]ahh@#.##### #.#.##...$@........#.##.. ..5.#.###.# #.####.#... ... #.# #.###.#.### #.# #.# .#.# #.# #.# #.# #.# #.# .# #.#]ah #)# .# #.#]ahH]ahG.5]ahPn--5.1 (15]ah֤]ahL]ah.##.### #. .##.# #. .######'#### # .######.# #. .#...##.# #.#. .#.#.##.# #]ah. .#.#.##.# #.# .#.#.##.##.##### ##.#.##....#.##......5......#.###.# ##.####.#... ...  #.# #.###.#.###  #.# #.# .#.# ]ah #.# #.# #.#  #.# #.# .#  #.# #)# .#  #.#]ah]ah):5.]ah{--64]ahh _You see here 14 gold pieces.]ah&> #.##.### # #.##.# # #.######'#### # #.######.# # #.#...##.# #.# #.#.#.##.# #. #.#.#.##.# #.# ..#.#.##.#.#####]ah> a#.#.##.5@$.#.##.#.###.##.####.#... ... #.# #.###.#.###  #.# #.# .#.# #.#]ah>  #.# #.#  #.# #.# .# ]ah"?  #.# #)# .#  #.#]ahI? ]ahF ]ahG h=73]ahL ]ahN A _The shadow imp hits you but does no damage.]ah4  You hit the shadow imp but do no damage.82]ah֝ ]ahB A _The shadow imp hits you but does no damage.]ahm  You slash the shadow imp!  The shadow imp is almost dead.]ahn h=91]aht ]ahu A _The shadow imp hits you but does no damage.^ahN  You closely miss the shadow imp.The shadow imp is almost dead.^ah4---80.0 (0.90^ah#^ah%. _The shadow imp hits you.^ah<  You hit the shadow imp.^ah1.^ahH---1.0 (1.019^ahݢ^ahN _You kill the shadow imp!^ah1^ahM2^aho7^ah`9H _No target in view!^ah3^ah^ah,^ah#^ahm8 _^ah1v57^ahj^ah:6^ah|^ah2X5^ahN^ah^ahd66=^ah:4^ah^ahX3^ah^ahrX2^ah^ahX1^ah^ah]^ahp7=0^ah^ahko09^ah6X8^ah4^ah8=7^ah^ah^ah#B6^ahu^ah .##.### #. .##.# #. .######'#### #. .######.# #. .#...##.# #.#. .#.#.##.# #.# .#.#.##.# #.# #.#.##.#^ah9k.##### .#.##..@.# -##.#.###.# .### #.#... ...  #.# #.###.#.### ^ah / #.#^ah 943.0)  You now have enough gold to buy a scroll of enchant weapon on D:1, or buy a  scroll of revelation on D:1.  You can access your shopping list by pressing '$'.^ahY-5.0 (145^ahZ^ah? _You now have 111 gold pieces (gained 14).^ah* 3^ah5 ^ah< ^ahڧ ^ah5 B4^ah ^aho ^ahG ^ah T=3^ah ^ahN ^ah X2^ahʲ ^ahZ ^ahŵ X1^ah ^ahm ^ah ^ah B0^ah ^ah ^ahk Z199^ah; ^ahǿ ^ah X8^ah ^ah ^ah ^ah B7^ah ^ah[ ^ah X6^ah ^ah ^ah ^ah B5^ah$ ^ah| ^ah ^ah B4^ahe ^ahC ^ah ^ah B3^ah< ^ah ^ah X2^ah ^ah ^aha X1^ah ^ah ^ahY X0^ah ^ah5 ^ah Y89^ahS ^ah ^ahs X8^ah ^ah ^ahv X7^ah: ^ah ^ah ^ah\ B6^ah ^ah ^ah6 ^ahx B5^ah ^ah 4^ah} >  You see here a +0 dagger.^ah^ahI3 _^ah^ah^ahJ^ah:2^ah9^ahg^ah 1^ahX0^ah^ah-^ahY79^ahs^ah^ahX8^ah^ah^ahd^ahB7^ah ^ah"^ah$^ahO$B6^ah%^ah&^ahQ(X5^ahx)^ah*^ah,^ahB,B4^ahI-^ahS.^ah/X3^ahu0^ah1^ah3X2^ah<4^ah5^ah27^ah7B1^ah8^ah9^ah:X0^ah;^ah>^ah?Y69^ahA^ahMA^ahD8^ah4E^ahEX7^ahG^ahGX6^ahH^ahI^ah-KX5^ahK^ahM^ahOU #............#.#####.##  #..........#.#.#  #.........######  #.######### ...# ######.##### .∩. ..........# ..^ahU....#.###.######.# ####.#...#......#.#.#  #.###.#.####.@...# 835.0 (40  #.#...#.# #######  #.#.###.#  ^ahMV #.#.# #.# ####)#.##.# .....#.# #.# .......# #^ahV].# ######## ^ahn\^ah\f6.0 (414^ah3a^ahSc; _Found Muylacit's Antique Armour Shop._ahCl I_ahm _ahn _aho X3_ahu 21_ahv _ahw _ahw B0_ah9x _aho~ _ah 2Welcome to Muylacit's Antique Armour Shop! What would you like to do?  a -  117 gold a pair of bootsb -  117 gold a pair of boots  c -  468 gold a plate armour  d -  104 gold a ring mail  e -  101 gold a glowing robef -  23 gold a robe  _ahX g -  23 gold a robe  h -  104 gold a scale mail You have 111 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listaahK aah aah I #............#.......#Hah the Chopper#............#########Mountain Dwarf#............#.......#Health: 68/68 ========================#..............†.......Magic: 12/12 ========================#............#.#####.##AC: 14Str: 17#..........#.#.#EV: 4Int: 14#.........######SH: 0Dex: 8#.##########...#XL:  8 Next: 14% Place: Dungeon:5 ####.##### #.@.#Noise: ---------  Time: 5840.0 (4.0) .........# #...#g) +3 hand axe ...#.###.######.#.#Cast: Kiss of Death ##.#...#......#.#.#Gem (3160) aah #.###.#.####.....##.#...#.# ########.#.###.##.#.# #.# ##)#.# #.#scroll of revelation on D:1.  You can access your shopping list by pressing '$'. _You now have 111 gold pieces (gained 14). _You see here a +0 dagger. _Found Muylacit's Antique Armour Shop.  There is an entrance to Muylacit's Antique Armour Shop here.aah 3aah' . _bahZGbahGbah(HbahDJbahKbahNR59 _87bahNbahObahObah2PB6bahPbah2QbahQbahRB5bahSbahvTbah Ubah2UB4bahoUbahUbah^VbahVB3bahVbah1WbahWB2bahWbahXbah+YbahYbah ZB1bahZbahU\bah]bah]B0bah^bah]cbahddY49bahebahebahIfX8bahfbahmgbahRhbahhB7bahhbahibahjbahjB6bahkbahlbahlbahlB5bah*mbahmbahnbahnB4bahnbahHpbahpbahqB3bah`qbahvrbahsX2bahsbahtbahubahHuB1bahsvbahvbahwbahwB0bah'xbahxbahyY39bahzbah{bah |bah,|B8bah|bahO}bah$~bah^~B7bah~bahhbahbah=B6bahbahtbahbahтB5bahibahbahbahB4bahbahbah@X3bahbahbah@X2bahbahbahX1bahbah^bahbah"B0bah}bah9bah֐bahC29bahbahqbahbahB8bahbbahbahgbahB7bahѕbahtbahbah2B6bahfbahibah2bahB5bahיbahbahśbahB4bah]bahbahbahxB3bah۞bah.bah#bahNB2bahpbahbahX1bahbah>bahX0bah_bahbahӰY19bah>bah bahbah&B8bahbahbahbahB7bahcbahżbahbah޽B6bahfbahbah)bah`B5bahbahbah6bahfB4bahbahbah*bahXB3bahbahbahbahHB2bahbahqbahbah.B1bahlbah5bah X0bahbahbahbahC09bah,bahhbahX8bah.bahbahX7bahbah You can access your shopping list by pressing '$'.now have 111 gold pieces (gained 14). _You see here a +0 dagger. _Found Muylacit's Antique Armour Shop.  There is an open door here.bahPbahI6 _bah,bahSbah4X5bahbahbahhX4bahbahbahbah2B3bahbahbahNbah:2bahbah@  There is an open door here.bahbahXI1 _bahbahybahDX0bahbahbah\Z099bahbahbahbahDB8bahbahkbahX7bah{bahbahX6bah{bahbahX5bahbahbahGX4bahbah*bahbah B3bahbahbahX2bah>bahbahbahB1bahwbah bah X0bah bahL7 _You open the door.bahY89bahIbah*@  There is an open door here.bahbahI8 _bahXbahMbahX7bah`bah;bahX6bahTbah bahbahB5bahGbahbahbahQB4bahbahbahbahB3bahq bah!bah"bah"B2bahZ#bah+bah@-bah-B1bah.bah/bah1X0bah52bah4bah4bah4;79bahn5bah6bah08X8bah8bah@76bahnAbahAX5bahmBbahCbahoDX4bahEbahFbahGX3bahhHbahIbahJbah.KB2bahKbahAMbahMX1bahMbahNbahOX0bahcObahPbahPbahPC69bahPbah`bahsabahaB8bah4bbahIhbah*ibahiB7bah~jbahobah!pbahcpB6bahqbahzbah7|X5bah|bahbahbahVB4bahbahbah_bahB3bah bahbahX2bahbahbah!X1bah֠bah\bahX0bah̩bah`bahbahC59bahbah8bahϺbah&B8bahڻbahbahX7bahbahvbahX6bahtbah[@  There is an open door here.bahZbahI5 _bahbah$bahqB4bahbah1bahbah~X3bah4bah~bahB2bah4bahbahXbahebahB1bahbahbahX0bahvbaho49bah%bahEbah8bahlB8bahbahbahB7bah@bahv bah bah.bahuB6bahbahbahbahVB5bah3bahbahbah,B4bahbahbahbahNB3bahbahbahW bah :2bah bah"bah_#bah#B1bahI$bah%bah&X0bah'bah1Y  Items here: )) [ ÷.baho2bah2J39 _bah3bah6bah8X8bah8bah9bah:bah:B7baha;bah<bah=bah=B6bah8>bah?bahJ@bahy@B5bah@bah~Bbah-DX4bah0EbahGbahHX3bah0IbahK@  There is an open door here.bah Mbah]MI2 _bahMbahHObah#PbahP:1bahTbahWbahXbah>YB0bahYbahO]bah^Y29bah_bahbbahccbahc:8bah]dbahgfbahgbahgB7bahhbahakbah'lX6bahmbahrobahqbah\qB5bah rbahtbahuX4bahvbahxbah7zbahxz:3bah{bah|bahe~X2bahdbahUbahX1bahƒbahbahsbah:0bahbahهbahY19bahbahbahbahB8bahbahbahHbahsB7bahbahЍ,bah#B6bah^bah0bah&B5bahsbahϐbahbah:bah:4bahړbah-bahX3bahbahbahbahٗB2bahCbah[bah5bahsB1bahۚbah+bah!bah_B0bah˝bahbahbah"C09bahbahbahbahʣ:8bahbahbahX7bahbahbahbahB6bahFbahbahܬB5bah.bahgbahbahzX4bahbah(bahX3bahbahbahX2bahbahbahbahIB1bahbah2bahX0bah]bahbahzbah¹S2999bahκbahEX8bahbahbahX7bahObahibahIX6bahbah bahB5bah:,bahwbah`bahB4bah3bahbah .........#  ################.#####  ......# #.#  #####.##########.#  ..#..#  #.#.#.############  #.#.#.....#......#  #.#.#.#.#.#.####.#  #.#.#...#.#.# #@#  6006.0 (166.0) #.#.###.#.#.# #.#  #.#####.#.# #.#  ..#.......#.# #.#  ..#########.# #.#  ..#.......#.# #.#    ............# #.#   ..#.#####.### #>#  bah[K #.#.# #.#  bah bah_773bahbah; _Found a stone staircase leading down.cahG3cahcahcahcahn2cah{X1cah cah#!cahk"X0cah"cah.$cah$cah$;89cah(%cah&cahF'cahr'B8cah'cah(cah)cah)B7cahD*cahB+cah,,X6cah,cah/R  There is a stone staircase leading down here.cah0cah 1I5 _cah1cah2cah3cah3B4cah44cahH5cah6X3cah6cah7cah8cahd9X2cah,:cah:cah#;B1cah;cah<cah=cahA>B0cahy>cahG?cahR@Y79cah@cahBcahBcah8CB8cah(DcahDcahvEcahEB7cahFcahGcahGcah&HB6cahHcahIcahAJcahpJ:5cahJcahKcahLcahLB4cahLMcahdNcah(OX3cahOcah6PcahPX2cahWQcahRcah^SX1cahTcah*UcahUX0cahfVcah]Wcah+XY69cahXcahYcahxZB8cahZcah [cahU\cah\cah>]B7cah]cah^cah_X6cah"`cah)acahacahbB5cahcbcahbcah6cX4cahccahdcahdn3cahLecahecaheB2cahfcah1{ ##.#.# #.# #.# .####.....# #.# #.# #.# ####### #.# #.# .# #.# #.# #.# #.# #.# cah| #.# #.#  #.# #.#  #.# #.#  #@######.# 38.0 (31.0) ..# #........# #.# ########## ### cah}cahcahCE _Done exploring.cahi3cah cah.........0.0)........cah;3cah_E _Done exploring.dah dah Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple: D:4-7 dah Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($96)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) dah D:3 1 runed translucent door, Crazy Yiufeah#eah6eah7mWhere to? (Tab - D:5 @ (x,y), ? - help) eahp76 D - Dungeon eaheah?[?25h[?0c#......#.#.# #.# #.#eahG  Hah the Chopper #.####.....# #.# #.#  Mountain Dwarf #.# ####### #.# #.#  Health: 68/68 ======================== #.##.# #.#  Magic: 12/12 ======================== #.##.# #.#  AC: 14Str: 17 #.##.# #.#  EV: 4Int: 14 #.##.# #.#  SH: 0Dex: 8 #.##.# #.#  XL:  8 Next: 14% Place: Dungeon:5 #.##@######.#eah[  Noise: ---------  Time: 6038.0 (0.0) ..##........#  g) +3 hand axe #.###########  Cast: Kiss of Death ###  Gem (2962)           _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) eahƴ [?25l[?1ceah6eaheaheaheahQeahe1 _0eaheahY59eaheah?eah/eahB8eaheah@n7eaheaheaheahAB6eaheah eahX5eaheaheaheahB4eahgeaheahweahB3eahGeaheahX2eah-eahleah_eahB1eah%eaheahX0eah3eaheaheahC49eah@eah8eaheahB8eaheah eah eah B7eah9 eah8 eah eahH B6eah eah+ eah eah8 B5eah eahh eahb X4eah eah eah eah X3eah eah n2eah eah eahK B1eah eah eahC eahz B0eahL eah d_Found a stone staircase leading downeah . _There is a stone staircase leading down here. _Done exploring.  There is a stone staircase leading down here.eah eah eah J39 _eah eah_ 6eahr` eaha eaha eah:b eahDj   ..   .#   .# #   ###.###.#   #.......# eahj _  #.......#   #.......#   #@......#  61.8 (23.8)    eahk #.......#   #.......# eah6k #.########.# eah\k S#.# eah@l N... _You climb downwards.eah1q eahs a _There is a stone staircase leading up here.fahIfah fahfahI8 _fah,fahB7fahfah}fahYfahfah B6fahofahfah"X5fah@#fahv%fah:(X4fah)fah*fah/.X3fah-0fah2fah5X2fah<6fah7fahf;X1fah;fah=fah@X0fahpAfah Cfah?FfahFC29fahGfahHfahJKX8fahKfahMfahzPX7fah-QfahjRfahUX6fah%Vfah\#.# #.# ###.###.#  #.......#  #.......#  fahC]O#.......#  #<......###  #.........#  #.......#.######  #.......#.@....#  fah]#.############.#  #.#  #.#fahQ^  ...             fahg 74.8 (13.0  You now have enough gold to buy a scroll of brand weapon on D:5.  You can access your shopping list by pressing '$'.fahܾf5.8 (145fah,fahy? _You now have 124 gold pieces (gained 13).gaht13gah/2gahR6gah;4gah=X3gah>gahB?gahAX2gah(Bgah"CgahCFX1gahFgahGgah!JX0gahuJgahLgahOY19gahiPgah]Qgah2TX8gahTgahUgah-XX7gahuXgahYgah[X6gahƒ7543210098gah765 _o - 4 scrolls of teleportation (gained 1)43gah,gahjB2gahgahgahjX1gahTgahgah_0899876gahgn5gahgahEX4gahgahogahYX3gahgahƱ2gah]1gahXgahTX0gahgah<gahC ... #.#  #.#  #.#  #.#  ######.#  #......#  #.######  ######.####  #..@.#....# 110.8 (35 #.##.####.#  >. #.####.#  ... #......#  ... ######.#..###. gahgahg1.8 (3689gah[gahy; _Found a stone staircase leading down.hah^hahhahAhahhah`hahk87hahkhah`X6hahhahhahhahB5hahhahehahXX4hahhahBhah #.# #.#. #.#..######.##.###### #......##....... #.#########.....######.####........#....#....#....#.@#.##.####.##......>..##.####.#hah#.........##......##.........#######.#.......# ####........## B   bombardier beetle (asleep)#........#B.#.##.####. #.hah6.8 (5.0)BBhahe7.8 (63hah~hahd _A bombardier beetle comes into view.iah #.#.# #.# ...######.# #.####### #......# #....... #.##########.....######.#### .........#....#....##..#.##.####.##.....@>..##.####.# #.........##......# #.#######.#..# ##### #..B.#.##.#####.#. #.. iahiahBB.iahe8.8 (12iah"iah+iah.# #.# ...######.# #.####### #......# #....... #.######.####.....######.#### ..........#....#....#..#..#.##.####.# #......>..##.####.# #....@....##......# #.#######.#...# ####.## # #B....#.##.######.#. #.. . .. ##iahiah`91iahiahiah J ...######.# #.####### #......#. #....... #.######..####.....######.#### ..........#....#....# .......#..#.##.####.# #......>..##.####.# #.........##......# #.#######.#...iah@ L.# #####.##  # #B. ...#.##.######.#. #..  . .. ##.# ## ..iahe iah **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.iah^ ..===20Fire Gem (2880) iahf iah2m m _You are covered in liquid fire! Move or burn!jaha{ #.####### #........ #....... #.#### ..####.....######.####  ...........#....#....# .......#..#.##.####.# #......>..##.####.# #.........##......##.#.#.#######.##....# #####.##  # #B. ...#.##.######.#.##... ....# ##.## ### ..##. ##  You shake off some of the fire as you move.jahCB.jah,6----1Kiss of Death79jah٫jahҮZ _The liquid fire burns you!kahG/ .. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..##. #kahM   You shake off some of the fire as you move.1------28kahR Z _The liquid fire burns you!lah3lahlahlah m #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###lah W  You shake off the liquid fire.lah~ lah(  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.lah ===37lah  _You are covered in liquid fire! Move or burn!mah7 .. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....mah8 u#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..#mah 9 ]#. # mahE P  You shake off some of the fire as you move.mahF _0-----4mahG :6mahT p _The liquid fire burns you!nah m #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###nah  You shake off some of the fire as you move.  The liquid fire burns you!nah`57-=--nah*Y55nahnah&6 _The bombardier beetle bites you.oah^.. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..##. # oahdm  You shake off the liquid fire.oah)eK6Gem (2874oahie") oahjoahmI _The bombardier beetle bites you but does no damage.oahioahCg7.7 (0.93oahoahC\ _You barely miss the bombardier beetle.oahL t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.oahM 8-8.7 (1.02oah,S oah6V I _The bombardier beetle bites you but does no damage.pahk  You barely miss the bombardier beetle.pahg9.6 (0.91pahkpah? _The bombardier beetle is lightly wounded.pah=  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.paho&  pahThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.pahA==30.6 (1.0Fire Gem (2870) pahjGpah;Rm _You are covered in liquid fire! Move or burn!pahU7  You completely miss the bombardier beetle.The bombardier beetle is moderately wounded.pahY8 4---169pah> pah=A Z _The liquid fire burns you!qah #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#qahco######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###qah>  You shake off some of the fire as you move.  The liquid fire burns you!1----28qah_ _The bombardier beetle bites you but does no damage.qah).. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.##qah###.#.##...  ....# ##.#.# ### ..##. # qahm  You shake off the liquid fire.qahm3Gem (2867) qahqahI _The bombardier beetle bites you but does no damage.rahC  You hit the bombardier beetle.rah2-46rahrah i _The bombardier beetle is heavily wounded.rahf  You hit the bombardier beetle but do no damage.rahSThe bombardier beetle is heavily wounded.rah!&  rahThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.rahE==5rahПSFire Gem (2865) rahǤrahm _You are covered in liquid fire! Move or burn!rah  You hit the bombardier beetle.  The bombardier beetle is severely wounded.rah ?46--rah i--6.5 (0.94rah rahD Z _The liquid fire burns you!sah #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#saho######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###sah  You shake off some of the fire as you move.  The liquid fire burns you!sahHJ2----sahi--7.5 (1.03sah5_ _The bombardier beetle bites you but does no damage.sah] .. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..##. # sahvh  You shake off some of the fire as you move.  The liquid fire burns you!sahZi 39---82sahn sahq ~  You shake off some of the fire as you move.  The liquid fire burns you! _The bombardier beetle bites you but does no damage.  You shake off some of the fire as you move.  The liquid fire burns you! _The bombardier beetle bites you but does no damage.tahm #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###tah!tahu-9Gem (2861) tahtah_  The liquid fire burns you! _The bombardier beetle bites you but does no damage.  You shake off some of the fire as you move.  The liquid fire burns you! _The bombardier beetle bites you but does no damage. _You shake off the liquid fire.tah1  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.tah8  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.tah tah ===40Fire Gem (2860) tah tah m _You are covered in liquid fire! Move or burn!uahn  You hit the bombardier beetle.  The bombardier beetle is almost dead.uahWs7---159uahvuahDzZ _The liquid fire burns you!uahO.. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.####uah.P #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..##. # uahG^&  uah^vYou shake off some of the fire as you move.  The liquid fire burns you!uah;e  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.uahuah3--==28uahuahi _You are even more covered in liquid fire!uah| m #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#######.#.......# ###.##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###uah߅  You shake off some of the fire as you move.  The liquid fire burns you!uahO 27------37uah uah؏ I _The bombardier beetle bites you but does no damage.vahO.. #....... #.#####..####.....##### ..........#....#.... .......#..#.##.#### #......>.#...##.....#.#.#####... ##.##.#.B##  # #.. #...#.##.#####.#.##...  ....# ##.#.# ### ..##. # vahP  You shake off some of the fire as you move.vahS4------46vahvah$Z _The liquid fire burns you!vah ~ #.####### #........ #....... #.####.....######.###...........#....#..........#..# >..##.#### # .....#.#######.#.......# ###vah .##.#.B## #........#...#.##.######.#.##... ....# ##.#  .# ### ...###vahs, m  You shake off the liquid fire.vahK- u=5Gem (2855) vah3 vahR7 I _The bombardier beetle bites you but does no damage.waht  You hit the bombardier beetle but do no damage.wahQ`64wahݍwahe _The bombardier beetle is almost dead.wahwC  You hit the bombardier beetle.wahрH†wah5-87Kiss of Death3wahwah/U _You kill the bombardier beetle!xah3xahxah$xahAxahB2xah- ,xah xah B1xah&xahxah96=0xahxah... ######.#  #.####### #......# .. #....... #.###### ..####.....######.#### ........#....# .......#..#.##.####.# #......>..##.####.# xah:# #...##......# #.#.#.....@...#######.# -50.5 (3#.............# ###.##.#.†......## # #........# #...#.##.######.#.##.......####.#.#.### ..##. ##xah7-xah xahMxah>3xah?yahyah 49yah yahB8yahyah`yahX7yahyahyahyah n7=6yah0$ ... #.#  #.#  #.# .##.# ... ######.# #.####### #......# .. #....... #.###### ..####.....######.#### ...........#.@..#....# 4.5 (4.......#..#.##.####.# #......>..##.####.## #.........##......##.#.#.........#######.##.............# ###.##.#.†......## #........##...#.##.###yah'yaht)yahyah3yah 54yahyah:d283yahCX2yahyah#X1yahyahܰ9=0yahvyahBY39yahдyahpX8yahyahCM30=yahF7yahѽX6yah:yahrX5yahyahqn4yahbyahT13yahxyahX2yahByahBX1yahyah2=0yahqyahY29yahyahX8yahQyah|3=7yahyahX6yah{yahX5yahwyah4=4yah5yahX3yah7yahX2yah&yahp|5=1yahyahX0yahyahrY19yahyah6X8yahyahgyahT67yah yahX6yah\yahX5yah#yah 7=4yah yah\X3yahyahX2yahyah|8=1yahyahnyah:0yahKyahlY09yah yah#yahs$j98yah'X7yah'yah*X6yahl+yahM.X5yah.yahF3y40=4yah3yah-4yah6X3yah7yah;X2yahE<yah#@yah@f1=1yahAzah<n0zahyZ799zahzah j28zah@ zahYX7zahzahX6zahzah3=5zahzahX4zahzah "X3zah"zah&|4=2zah'zah+X1zah+zah.X0zaho/zah1Y89zaht2zah5j58zah5zah7X7zah7zahn:X6zah<zahBIzahIx6=5zah_JzahMzaheNB4zahNzahUzah4VX3zahYzahZf7=2zah [zah!`X1zah`zahdX0zahTezahik879zahjzah(pX8zahpzahctX7zahtzahwzahxB6zahxzah|zahS}s49=5zahF~zahn4zahX3zah(zahVzah50=2zahX1zah2zahn0zah1=69zahzahn8zahȤzahKB7zahzah|p2=6zahï,zahjX5zahհzah:X4zah̶zahX3zah+zahv32zahRzahX1zah]zahX0zah[zah`4=59zahzahX8zahzahX7zahzahnzah1p5=6zahzahX5zahzah X4zahzah'<6zah:3zahzah5zah:2zahzahX1zahzah7=0zahJzah Y49zah zah&X8zahzahzahP7zah!8=6zah"zah0+X5zah+zahc2zah2B4zah3zah:v93zah;zahDX2zahDzahGMX1zahMzahV60=0zahWzah`Y39zahjazahkX8zahkzahszah1tp1=7zahtzah6|X6zah|zahX5zahzahX4zahlzahrzahY23zahEzah6B2zah,zahOX1zahšzahzah"p3=0zahpzah.Y29zahzahX8zahzahP94zahM=7zah zahֵX6zahzahԺX5zahvzahGv54zahzahuX3zahzah(X2zahzahRzahp6=1zahlzahX0zah zahzahn;19zahzahX8zahozah*97zahM=7zahzah*X6zahzahDX5zahzahzahLp8=4zahzahb1 _HP restored.zahX3zahgzahAzahX2zah3zahzah_X1zahzahzahm j=0zah zah zah #.# #.#... #.# #.# #.# .# #.# ... ######.# #.###########......# .. #..........<#.###### ..####....@######.####290.5 (136.0) ...........#....#....# .......#..#.##.####.# #......>..##.####.# # #.........##......#zah; #.#.#.........#######.# #.............# ### .##.#.†......## # #........#zah}1709zah8 zah#9 _Found a stone staircase leading up.zah* _zahǟ zahc B8zahͣ ,zahx zahߨ B7zah$ zahΪ zah? zah B6zahX zah< zahg  #.# #.J. #.# #.#. ... #.# #. #. #.#. #.zah  #.#. #. ... ######. #.###########...... .. #.@........<#.##### ..####.....######.#### ...........#....#....# .......#..#.##.####.# #.#......>..##.####.# # #.........##......# J   jelly (asleep)zah| | #.#.#.........#######.# #.............# ### .##.#.†....##zah 14.5 (3.0)zah i.JJzah e5.5 (45zah zahx X _A jelly comes into view.}ahS}ah]P.J}ahR^e6.5 (14}ahc}ahf}ah }ah ..}ah `73}ah }ah! }ah }ah `82}ah }ah ~ah~ah`91~ah~ahʥ~ahd ~ah gJJ   jelly~ahq z300Kiss of Death0~ah ~ah ~ah~ah57----=1699~ahU~ah}E _The jelly hits you. You are splashed with acid!ah-1.1 (1679ahDahK~ _A gnoll sergeant comes into view. It is wielding a +0 trident.ahk #.# #.#.j #.# #.##. ... #.## #. #.##.#. #.##.#. #.#ah+ [... ######.##.#......#.. #.<#.#..####.....######.#### ...........#....#....# .......#..#.##.####.# #.# #.##......##.#.#......ahp 4 ah ah R60=2ah H.0)8ah ah+ ahM%   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ahW0ahA1======37ah6ah9C _You shout for attention! You hear a shout! x4ah Iah ahX ah B6ahn ,ah ahA p1=5ah  ah ah# ah$ B4ah$ ah* #.# #.# .j #.# #.# #. ... #.# # #. #.# ahg+ .#.#. #.# #.#. #.# ... ######.# #.###......# .. #.....@....<#.###### ah+ "------6.1 (3..####.....######.#### ...........#....#....# ah, s.......#..#.##.####.# #.#......>..# #.........#ahP, #.#.#...##......# ah, ah/- <------ahO2 ah4 ah!ah"ah#ah&ahHn3ahjj...j   gnoll sergeant (polearm, wandering)ahs+  #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ...   #j###########  .. #.....@....<# 7.1 (1 ..####.....######.####  ...........#  .......#..#  #.#......>.  # #........  #.#.#........  #.............# ###  † _You start resting.ahi  #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ...   #j###########  .. #.....@....<#  ..####.....######.####  ...........#  .......#..#  #.#......>. # #........  #.#.#........ah  #.............#  †ah ahah e _A gnoll sergeant is nearby!ahs# #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #j#......# .. #.<#.###### ..####.....######.#### .#....#....# .#..#.##.####.# #.#......>.# #.........##......# #.#.#........#....... ah* s.jj)ah , q2==82ah3 ah5 B _The gnoll sergeant shouts! You hear a shout!ah#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. ah#.# #.#. #.# ... ######.# #.#......# .. #.j.<#.###### ..####.....######.#### ..#....#....# .#..#.##.####.# #.#......# #.........##......# ah7x#.#.#.......#........... ahAah#ahj.jj   gnoll (polearm)ahi--91ahahbs _A gnoll comes into view. It is wielding a +0 spear.ahizV#.# #.# .j #.# #.# #. ... #.# ahW{# #. #.# #.#. #.# #.#. #.# ... ######.# #j#......# .. #..j.<#.###### ..####.....######.#### ...#....#....# .......#..#.##.####.# #.#...# #...ah{z##......# #.#.#.#.# ahahʏR.j.jj   gnoll (polearm)--300ahېahahV#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #.j.j.....@<#.###### ahX..####.....######.#### ....#....#....# .......#..#.##.####.# # #.##......#  #.#.#.#.# ahZah]ahc.j.jj   gnoll (polearm)ahd3=169ahiahSmah #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ah ######.# #.#......#  .. #..j.j.....@#.######  ..####.....######.####  ....#....#....# .#..#.##.####.#  # #.##......# #.#.#.#.# ah ah ah ...jjj   gnoll (polearm)ah- `28ah, ahz a _There is a stone staircase leading up here.ah`xah|$ah_}Inventory: 26/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ah} A - a +0 scale mail of cold resistance Jewellery (go to first with "=) ah} u - a ring of willpower (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon ah5~q l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !) ah~ a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion ah~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ah- %  q - a +0 plate armour (worn)z1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  k - a ring of ice Scrolls (go to first with ?)  f - a scroll of enchant weapon  l - a scroll labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potionse - an orangh - 5curingi - a bubbling black44%ahf  l - a scroll labelled QAAX SOMABBEGU  b - 2 potions of heal wounds ahg  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbotahg( ahh  a - a bubbling blue potion  b - 2 potions of heal woundsah-ah>  a - a bubbling blue potion  b - 2 potions of heal woundsah+  b - 2 potions of heal wounds  d - 2 blue potionsah's  d - 2 blue potions  h - 5 potions of curingahZzah~ah#.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 63/68 ======================--# #.#.#ah8Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 21% Place: Dungeon:6  .. #.....j....@#.######ahNoise: ---------  Time: 6332.1 (0.0)  ..####..j..######.####g) +3 hand axeah:...........#....#....#Cast: Kiss of Death.......#..#.##.####.#Gem (2668) #.#......>..##.####.## #.........##......#j   gnoll sergeant (polearm) #.#.#.........#######.#ahfj   gnoll (polearm) #.............# ### .##.#.†......## ahm_You shout for attention! You hear a shout! x4 _You start resting. ah_A gnoll sergeant is nearby! _The gnoll sergeant shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 spear. ah܉T_There is a stone staircase leading up here.ahah!ah=ahah,ahx.j.jah l3.1 (17 _ahahah&X ahY aha bj.j.aha `46ahk ah-ah7ah:?l.j.jahA@h455ahIFah=Hah A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ahbahf#.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 64/68 ======================--# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.ah+g#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 21% Place: Dungeon:6  .. #......j.j.@#.######Noise: ---------  Time: 6335.1 (1.0)  ahg..####.....######.####g) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#Gem (2665) #.#......>..##.####.## #.........##......#j   gnoll sergeant (polearm) #.#.#.........#######.#j   gnoll (polearm) ah-hp#.............# ### .##.#.†......## _You shout for attention! You hear a shout! x4 _You start resting. _A gnoll sergeant is nearby! _The gnoll sergeant shouts! You hear a shout! ahih_A gnoll comes into view. It is wielding a +0 spear. _There is a stone staircase leading up here.ahCiahmnahqaht|P.jahx53----==64ah.ahTT%  ahe[|#.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ...###.###.# #..##.#.##.#  .....#.....# #...#O#.##.#  5 ####.#####.#####@.#.#.##.#  .).......#........!.#..#.#  #####################.##.##  ...................#  #####################  .....# #  ##########.###   .#........   ######.#.#.############   _The gnoll sergeant hits you from afar with a +0 trident!----ahbah4=--7.6 (2.53ahGah} _You climb upwards. _There is a stone staircase leading down here.ahc 21ahg !05=59ahh X8ahi ahni ahi B7ahYj ahk v66ahl ahm X5ahn aho X4ahp ah r ahtr p7=3ahr ahUt X2ahu ahu B1ah2v ,ahv 98ahw c=0ahw ahx ;49ahx ahy ah/z B8ahz ah{ ahV| B7ah| ah} ahf~ Y96ah~ ah ah B5ah ah ahց B4ahT ah ahՃ q60=3ah ah ahA B2ahy ah X1ah ahd ah p1=0ah ahC 39827653=43214=029857656=43ahJ k27=10198ah? -- _You start resting.ah 82.6 (45.0)8=3.6 (467ah ah " _HP restored.ahGahInA stone staircase leading down. A staircase leading further down. ahIWhile standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ahMah=Z #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 68/68 ======================== ah\...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #...#O#.##.#   XL:  8 Next: 21% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 6383.6 (46.0) .).......#........!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ah:O..........................#   Gem (2617) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############   _There is a stone staircase leading up here. _The gnoll sergeant hits you from afar with a +0 trident! _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.ah4ah"ah,ahk4.6 (1.0)6ahah #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #........jj@#.######  ..####.....######.####  ...........#....#....#  ah#..#.##.####.#  #.#......>..##.  # #...##..... j   gnoll sergeant (polearm).#.#......... j   gnoll (polearm) #.# ### .##.#.†......##ahah>n  You climb downwards.  The gnoll hits you from afar with a +0 spear.ahK(2---=6.1 (2.5Kiss of Death4ah-.ah0 _The gnoll sergeant hits you with a +0 trident. _There is a stone staircase leading up, spattered with blood here.ahah*A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. ahSYou are here. (<)go up, or ([)view destination.ahi ahw #.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 62/68 =====================---# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 21% Place: Dungeon:6  .. #........jj@#.######Noise: =--------  Time: 6386.1 (2.5)  ..####.....######.####g) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#Gem (2614) #.#......>..##.####.## #.........##......#j   gnoll sergeant (poleaahx rm) #.#.#.........#######.#j   gnoll (polearm) #.............# ### .##.#.†......## _You start resting. _HP restored.  You climb downwards.  The gnoll hits you from afar with a +0 spear. _The gnoll sergeant hits you with a +0 trident. _There is a stone staircase leading up, spattered with blood here.ah2} ahȉ R  The gnoll hits you from afar with a +0 spear.ah` $59ah r-7.1 (1.03ah ahX   #.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ...###.###.# #..##.#.##.#  .....#.....# #...#O#.##.#  ahgY 5 ####.#####.#####@.#.#.##.#  .).......#.....j..!.#..#.#  #####################.##.##  ...................#  #####################  .....# # ##########.###  .#........ah Z ######.#.#.############ _The gnoll sergeant completely misses you.ahZ 7-ahTa ahY 5-8.6 (2.5ah :2ah ah| } _You climb upwards. _There is a stone staircase leading down here.ah x  You hit the gnoll sergeant but do no damage.ah) 60==9.6 (1.01ahd ah E _The gnoll sergeant hits you but does no damage.ah q  You hit the gnoll sergeant but do no damage.ah h90.5 (0.90ah[ahE _The gnoll sergeant hits you but does no damage.ah q  You hit the gnoll sergeant but do no damage.ah 52---=1.5 (1.009ah0 ah   You hit the gnoll sergeant but do no damage. _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage. _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage. _The gnoll sergeant hits you with a +0 trident!ah6yq  You hit the gnoll sergeant but do no damage.ah*z3----28ahzahWahςE _The gnoll sergeant hits you but does no damage.ah2q  You hit the gnoll sergeant but do no damage.ah31-37ah9ah;D _The gnoll sergeant hits you with a +0 trident.ah˚ :  aht You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.ah' `46ahѡ ah1 E _The gnoll sergeant hits you but does no damage.ahwith a +0 trident.  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded.ah`55ahahE _The gnoll sergeant hits you but does no damage.ah;u _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage. ah<m The gnoll sergeant is moderately wounded.ahe=#0ah=k-64ahCahE]  You hit the gnoll sergeant but do no damage.  ahQF{The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you but does no damage.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you with a +0 trident.ah  You barely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.ahh46--7ah!:3ahahD _The gnoll sergeant hits you with a +0 trident.ah.  You completely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.ahM/ ah/ -8.4 (0.9ah/ :2ah16 ah38 E _The gnoll sergeant hits you but does no damage.ah$  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.ahH3--ahj[9.31ahahD _The gnoll sergeant hits you with a +0 trident.ah߰b  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.38---400.3 (1.00ah ah޷D _The gnoll sergeant hits you with a +0 trident.ah  _The gnoll sergeant hits you with a +0 trident.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you with a +0 trident.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded.3----1599ah ahZ E  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you with a +0 trident.  You hit the gnoll sergeant but do no damage.  ah The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you with a +0 trident.ah _The gnoll sergeant hits you with a +0 trident.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you with a +0 trident.  You slash the gnoll sergeant!  The gnoll sergeant is severely wounded.ah4=-=28ahdahvE _The gnoll sergeant hits you but does no damage.ahB  You slash the gnoll sergeant!ah! f)ahjv=7-3Kiss of Deathah:7ah*ahR _You kill the gnoll sergeant!ahDF#####.#.#.##########.......# ......#............# #####.##############..# .###................#..# ah$b.'.....#.####..##......# .###.###.# #..##.#.##.# ...#.....# #...#O#.##.# ####.#####.#####>.#.#.##.# ..).......#.....@..!.#..#.# ######################.##.## ...........................# ######################.##### ............# #.# ###########.##########.# ........#..............# #######.#.#.############  #.#.#.....#......# ahoah--46ah&ah+  Things that are here: _a +0 trident; a +0 scale mail; a gnoll corpseahW,ah ah yWhat do you want to examine? Items  a - ([) a +0 scale mailb - ()) a +0 trident  c - (†) a gnoll corpseahCxahah 2#####.#.#.##########.......#   Hah the Chopper ......#...................##   Mountain Dwarf ....#####.##############..#   Health: 34/68 ============------------ ....###................#..#   Magic: 12/12 ======================== ah....'.....#.####..##......#   AC: 14Str: 17 ....###.###.# #..##.#.##.#   EV: 4Int: 14 ......#.....# #...#O#.##.#   SH: 0Dex: 8 .####.#####.#####>.#.#.##.#   XL:  8 Next: 27% Place: Dungeon:5 ..).......#.....@..!.#..#.#   Noise: ---------  Time: 6404.3 (1.0) ######################.##.##   g) +3 hand axe ahG...........................#   Cast: Kiss of Death ######################.#####   Gem (2596) ............##.# ###########.##########.#   ........#..............#   #######.#.#.############  ah؈#.#.#.....#......#  The gnoll sergeant is severely wounded. _The gnoll sergeant hits you but does no damage.  ah-You slash the gnoll sergeant! _You kill the gnoll sergeant!Things that are here: _a +0 trident; a +0 scale mail; a gnoll corpseah͏ahVahDahahۦ T #.#)#.......# #########  ####.#.#.##########  .#...................##  #####.##############..#  ###................#..#  '.....#.####..##......#  ahݧ ###.###.# #..##.#.##.#  .....#.....# #...#O#.##.#  ####.#####.#####@.#.#.##.#  .).......#.....)..!.#..#.#  #####################.##.##  ..........................#  #####################.#####  ...........# #.#  ##########.##########.#  .......#..............#  ######.#.#.############  ahB ah e555 ah7 _ah. ah y _There is a stone staircase leading down, spattered with blood here.ahl[?25h[?0c  Search for what [Enter for "axe", or ? for help]? ah$ [?25l[?1cahFshieldah2ahahJX _Can't find anything matching that.ahb3ahPdahfah(gB4ahgk3ahmahmB2ahnahpah ah+@ ah@ p5=0ah]A ahB ahAC C29ahC ahE X8ahF ahH ahI `67ahI ahK ahXK B6ah+L ahM X5ahN ah P ahP p7=4ah.Q ah)S X3ahkU ah>b ah/c B2ahc ahe ah"f :1ahf ahh ah'i p8=0ahj ahk Y19ahl ahn X8ahn ahwp ahp `97ahq ahr ah key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ahBhahy #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf ahz.....#...................##   Health: 68/68 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 ah{.....#.....# #...#O#.##.#   XL:  8 Next: 27% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 6512.3 (107.0) .).......#.....)..!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (2488) #####################.#####  ...........##.#   ##########.##########.#   .......#..............# ahT|  ######.#.#.############   _a +0 trident; a +0 scale mail; a gnoll corpse _There is a stone staircase leading down, spattered with blood here.  Search for what [Enter for "axe", or ? for help]? shield _Can't find anything matching that. _You start resting. _HP restored.ahT}ahxahah k3.0)7ahDaha{ #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #..........@#.######  ..####.....######.####  ...........#....#....#  #..#.##.####.#  #.#......>..##.  # #...##......#.#.#......... #.# ### .##.#.†......##ah~|aheah jj   gnoll (missile, wandering)You climb downwards.ah7g4.8 (2.56ahoah?  A gnoll comes into view. It is wielding a +0 club and quivering 2 throwing _nets. _There is a stone staircase leading up, spattered with blood here.ah  #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.ah #......# .. #..j<#.###### ..####....j######.#### ....#....#....# .#..#.##.####.#  #.#......>..##.####.# # #.##......#jj 2 gnolls (1 polearm, 1 missile, 1 wan…) #.#.#.#.#  #.# ###  .##.#.†......##ah ah ah .j..j.jj 2 gnolls (1 polearm, 1 missile)ah n5.8 (1.05 _ah ahv ahr?#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......#  .. #...j..j...@#.######  ..####.....######.####  ....#....#....# .#..#.##.####.#  # #.##......# ah|ah (((The gnoll throws a throwing net. The throwing net hits you.ahrah& .j.j...ah  2 =6Held Gem (2484) ahahah_ _You become entangled in the net!  There is a stone staircase leading up, spattered with blood here. _You see here a throwing net.ah ,ah x.j.jah h-73ah] ah3 _You struggle against the net.ah'pahGqahwv.j.jahxz-82ah~ahU9 _You tear a large gash into the net.ah),ahr.j.jahm 4 9Kiss of DeathGem (2481) ahah=5 _You rip the net and break free!ahcahdA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. ah6eSYou are here. (<)go up, or ([)view destination.ahah5#.##.#Hah the Chopper.j #.#ah#.#Mountain Dwarf#. ...#.#Health: 68/68 ========================# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 27% Place: Dungeon:6  .. #.......j.j@#.######Noise: ---------  Time: 6519.8 (1.0)  ..####.....######.####g) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#Gem (2481) #.#......>..##.####.## #.........##......#jj 2 gnolls (1 polearm, 1 missile) #.#.#.........#######.# #.............# ### ahB.##.#.†......## _You become entangled in the net!  There is a stone staircase leading up, spattered with blood here. _You see here a throwing net. _You struggle against the net. _You tear a large gash into the net. _You rip the net and break free!ahahahahP.jah6-=200ah ah*  #.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ...###.###.# #..##.#.##.#  .....#.....# #...#O#.##.#  5 ah+####.#####.#####@.#.#.##.#  .).......#.....[j.!.#..#.#  #####################.##.##  ...................#  #####################  .....# #  j   gnoll (#########.### .#........ ######.#.#.############ _The gnoll hits you with a +0 club.ah,7-ah4ahx7-2.3 (2.578ahah _You climb upwards. _There is a stone staircase leading down, spattered with blood here.ahvH  You hit the gnoll.  The gnoll is lightly wounded.2--=3.3 (1.07 _The gnoll hits you with a +0 club.ah&  You hit the gnoll.  The gnoll is moderately wounded.ah91--46ahBah8 _The gnoll hits you with a +0 club.ahAi  You hit the gnoll.  The gnoll is heavily wounded.ahjh255ahnahdp< _The gnoll hits you but does no damage.ah  You hit the gnoll.  The gnoll is severely wounded.ahh064ahah8 _The gnoll hits you with a +0 club.ah  You hit the gnoll.  The gnoll is almost dead.ahC 55--73ah 8 _The gnoll hits you with a +0 club.ah99  You slash the gnoll!ahf)ah6--88Kiss of Death2ah)ahI _You kill the gnoll!ahxl ####.#.#.##########....... .....#.............######.##############..# ................'.....#.####..##....###.###.# #..##.#.##..#.....# #...#O ####.#####.#####>.#.# .).......#.....[@.!.#.. #####################.##.## ..........................Gem (2472) #.#.#.....#......#  ah ahh-91ahއahʒ~  j - a throwing netThings that are here:ah-30.3 (20ahahϛO _a +0 club; a gnoll corpseahWhat do you want to examine? Items  a - ()) a +0 club  b - (†) a gnoll corpseahVL ahR ahZ ####.#.#.##########.......#   Hah the Chopper .....#...................##   Mountain Dwarf ...#####.##############..#   Health: 56/68 ===================----- ...###................#..#   Magic: 12/12 ======================== ah[ ...'.....#.####..##......#   AC: 14Str: 17 ...###.###.# #..##.#.##.#   EV: 4Int: 14 .....#.....# #...#O#.##.#   SH: 0Dex: 8 ah[ ####.#####.#####>.#.#.##.#   XL:  8 Next: 28% Place: Dungeon:5 .).......#.....[@.!.#..#.#   Noise: ---------  Time: 6530.3 (2.0) ah9\ O#####################.##.##   g) +3 hand axe ..........................#   Cast: Kiss of Death ah\ #####################.#####   Gem (2470) ...........##.# ##########.##########.#   ah\ .......#..............#   ######.#.#.############  ah ] #.#.#.....#......#   _The gnoll hits you with a +0 club.  ahI] You slash the gnoll! _You kill the gnoll!j - a throwing netThings that are here: _a +0 club; a gnoll corpseahd ahe ahk ahm ahWah[  Skill  Level Target Apt Skill  Level Target Apt a + Fighting5.3  6.0  +1  k - Spellcasting   3.0  --  -2  ah\^    ah6\S    ahP\ b - Maces & Flails   4.1  --  +2  l - Conjurations   3.0  --  -1  ah\ c * Axes   6.9  10.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   3.4  --   0   n + Forgecraftah\E4.5  6.0  +2 e - Unarmed Combat   0.0  --   0 ah\S    ah ] f - Throwing   1.0  --  -2  o - Invocations   1.0  --  +3  ah&]R    ah?] p - Evocations   1.0  --  +1  ahZ]_    ahr]|    g + Armourah]4.5  6.0  +1 ah]     h - Dodging   2.0  --  -3 ah]T    ah] i - Shields   1.0  --  +1 ah]     j - Stealth   0.0  --  -2 ah^a    ah ^_    ah9^a    ahQ^_    ahh^a    ah^        ah^        ah^BThe current training targets, if any.  ah^Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  ah\_}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsahǯ= f + Throwing 1.0aha-z] setselected targetah<[?25h[?0c0 ahdH " ahL [?25l[?1cahN 3.0  -2 =] set aall targetsah)> h + Dodging 2.0aha-z] setselected targetah =[?25h[?0c0 ah 5 [?25l[?1cah]93.0  -3 =] set aall targetsah > i + Shields 1.0ahra-z] setselected targetah=[?25h[?0c0 ah. [?25l[?1c3.0  +1 =] set aall targetsahM > o + Invocations 1.0ahT > p + Evocations 1.0ahIa-z] setselected targetah [?25h[?0cahY *0 ah` [?25l[?1cah3.0 =] set aall targetsahZa-z] setselected targetah'E <[?25h[?0c0 ah " ah [?25l[?1cah 3.0 =] set aall targetsahJahPahUJ####.#.#.##########.......#   Hah the Chopper .....#...................##   Mountain Dwarf ahU...#####.##############..#   Health: 56/68 ===================----- ...###................#..#   Magic: 12/12 ======================== ahU...'.....#.####..##......#   AC: 14Str: 17 ahV...###.###.# #..##.#.##.#   EV: 4Int: 14 ah0V.....#.....# #...#O#.##.#   SH: 0Dex: 8 ahjV^####.#####.#####>.#.#.##.#   XL:  8 Next: 28% Place: Dungeon:5 ahV.).......#.....[@.!.#..#.#   Noise: ---------  Time: 6530.3 (0.0) ahV#####################.##.##   g) +3 hand axe ahV..........................#   Cast: Kiss of Death ahV#####################.#####   Gem (2470) ...........##.# ah W##########.##########.#   .......#..............#   ahDWi######.#.#.############  #.#.#.....#......# ahaW-  ah}W_The gnoll hits you with a +0 club.  You slash the gnoll! _You kill the gnoll!ahWj - a throwing netThings that are here: _a +0 club; a gnoll corpseah\ahH]ahbahIcah{  Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 28% 1 b - Rending BladeConjuration/Forgecraft 75%4 Select a spell to describe[!]/[I] toggle spell headersah ah0 ah# ####.#.#.##########.......#   Hah the Chopper .....#...................##   Mountain Dwarf ...#####.##############..#   Health: 56/68 ===================----- ...###................#..#   Magic: 12/12 ======================== ...'.....#.####..##......#   AC: 14Str: 17 ...###.###.# #..##.#.##.#   EV: 4Int: 14 .....#.....# #...#O#.##.#   SH: 0ahf YDex: 8 ####.#####.#####>.#.#.##.#   XL:  8 Next: 28% Place: Dungeon:5 .).......#.....[@.!.#..#.#   Noise: ---------  Time: 6530.3 (0.0) #####################.##.##   g) +3 hand axe ..........................#   Cast: Kiss of Death ah #####################.#####   Gem (2470) ...........##.# ##########.##########.#ah ~   .......#..............#   ah ######.#.#.############  #.#.#.....#......#   ah _The gnoll hits you with a +0 club.  You slash the gnoll! _You kill the gnoll!ah j - a throwing netThings that are here: _a +0 club; a gnoll corpseahM ah ahKahah IM #.#)#.......# ######## ####.#.#.##########...#...................####.################................#'.....#.####..##.....###.###.# #..##. .....#.....# #...#O# ####.#####.#####@.#.#.# .).......#.....[).!.#..#.# #####################.##.# ..........................#   Gem (2470) ah Hah`*ah*57=ah*_1.3 (169ah1ah4y _There is a stone staircase leading down, spattered with blood here.ah$3ahahah%87ah"ahahp8=6ahahǥX5ah)ahX4ahԮahiX3ahahv92ah,ahah1B1ahahX0ahYah7ahir60=59ahahX8ahahX7ahsah1=6ahahX5ahMahX4ahahav23ah ahX2ahMahjahB1ahahX0ahZahq3=49ah'ahX8ahPah{X7ah5ahHp4=6ahuah+ahnX5ah(ahaX4ahLah`ah`53ah4ahFX2ah5ahnX1ahahx6=0ah<ahWY39ahBahEahjB8ahtahKahzp7=7ah@ahX6ahahX5ahahX4ahDah__ _You start resting.ah066.3 (35.0)ah8=7.3 (363ah;ah" _HP restored.ahQahSHA stone staircase leading down. ah?SA staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ahyScan view the location it leads to by examining it with X and pressing ]. You are here. ahSC(>)go down, or (])view destination.ah ah > #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 68/68 ======================== ...#####.##############..#   Magic: 12/12 ======================== ahy ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 ah X.....#.....# #...#O#.##.#   XL:  8 Next: 28% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 6567.3 (36.0) ah :.).......#.....[).!.#..#.#   g) +3 hand axe ah ;#####################.##.##   Cast: Kiss of Death ..........................#   Gem (2433) ah #####################.#####  ...........##.#   ahx ##########.##########.#   .......#..............#   ######.#.#.############  ahE Kj - a throwing netThings that are here: _a +0 club; a gnoll corpse _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.ah ah ah k8.3 (1.0)2ah ah  #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #..........@#.######  ..####.....######.####  ...........#....#....#  #..#.##.####.#  #.#......>..##.  # #...##......#.#.#......... #.# ### .##.#.†......##ah ah ah3! g9.8 (2.51ah& ahM) _You climb downwards. _There is a stone staircase leading up, spattered with blood here.ah7\ ah\ ah\ ah` ahWf  #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #..j<#.######ahf ^ ..####.....######.#### ....#....#....# .#..#.##.####.#  #.#......>..##.####.# # #.##......#j   gnoll (polearm)  #.#.#.#.#  #ahf .# ###  .##.#.†......##ahi (0.0aho Q.jahu 70.8 (10 _ahv ah #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #...j....@.<#.###### ..####.....######.#### ....#....#....# .......#..#.##.####.#  #.#......>..##.####.# # #.##......#  #.#.#.#.#  #.# ###  .##.#.†......##ah&ahtL.jaha129ahahahz  #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #....j..@..<#.######ahz  ..####.....######.#### ...#....#....# .......#..#.##.####.# #.#......>..##.####.# # #...##......#  #.#.#.#.#  #.# ### ahz w .##.#.†......##ah=~ ah9 H.jahƂ `28ah ah- ah , #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......#ahf  .. #.....j@...<#.###### ..####.....######.#### ..#....#....# ah .#..#.##.####.# #.#......>..##.####.#ah] # #.........##......# #.#.#.........#.# #..........ahW...# ###  .##.#.†......##ahahP=3Kiss of Death7ah ah#< _The gnoll hits you but does no damage.ah<ah=`46ahBahE _You hit the gnoll but do no damage. The gnoll hits you but does no damage.ahyl  You hit the gnoll.  The gnoll is heavily wounded.ahNm`55ah sahu< _The gnoll hits you but does no damage.ahE_  You barely miss the gnoll.The gnoll is heavily wounded.64ahcah3f< _The gnoll hits you but does no damage.ahd? 7  You hit the gnoll.ahAJ | jj 2 gnolls (1 polearm, 1 wandering)  ahJ The gnoll is severely wounded.A gnoll comes into view. It is wielding a +0 flail.ahbK 2---7.7 (0.93ahW ah}Y 9 _The gnoll hits you with a +0 spear.ahz% P  The gnoll shouts!  You hit the gnoll.ah() ahX1 )j>   gnollah<6 ---9==8.7 (1.0Kiss of Death2ahM> ah? I _You kill the gnoll!ah@ $.j #.# #.# #. ... #.## #.  #.# #.#. #.# #.#. #.# ...######.# #.###########......#.. #.....)....<#.###### ..####....@######.####  ...........#....#....# ah  #.j#.##.####.# #.#......>j.##.####.# # #.........##......##.#.#...#######.#j 2 gnolls (1 polearm, 1 missile, 1 wan…) #......# ### .##.#..## # #..ahL,  A gnoll comes into view. It is wielding a +0 spear.ah . ahO5 Mj.)ah]6 3=====9Kiss of Death1ah; ah> ' _The gnoll shouts!ah=,ah9 Jj.J   jellyjj 2 gnolls (1 polearm, 1 missile)  You closely miss the gnoll.A jelly comes into view.ah=---800ahgahV _The gnoll completely misses you.aha^ 3 #.# #.# .j #.# #.#  #. ...#.# # #. #.# #.#. #.# #.#.  #.# ... ######.#  #J###########......# .. #.....)@...<#.######..####...j.######.#### ....#....#....# .......#.j#.##.####.# #.#......>..##.####.# # #...##......# #.#.#..#######.# #.......# ###.##.#.#ah1` ah` aha ahh .J...j.j.ahdi ----119aho ahq ah#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #.J...j.@..<#.###### ..####.....######.#### .j#....#....# .#..#.##.####.# #.#......# #.........##......# #.#.#.........#.#    gnoll#........... ahahA ah ah+.J..)jj.j 2 gnolls (1 polearm, 1 missile)ah(,4==28ahR3ah5a _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.ahn#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# ah.. #..J..)j.@.<#.###### ..####....j######.#### ...#....#....# .......#..#.##.####.# #.#...# #...ahx##......# #.#.#.#.# ahahahah.J.j.j.ahh-37ahah"ah&#.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......# .. #...J.j.j.@<#.###### ahO..####.....######.#### ....#....#....# .......#..#.##.####.# # #.##......#  #.#.#.#.# ahahvahyah'.J)j.jah(h=46ah`/ah1w _The gnoll attacks as it pursues you! The gnoll barely misses you.ah #.# #.# .j #.# #.# #. ... #.# # #. #.# #.#. #.# #.#. #.# ... ######.# #.#......#  ah5 .. #....J)j.j.@#.######  ..####.....######.####  ....#....#....# .#..#.##.####.#  # #.##......# #.#.#.#.# ah؋ ah{ ah ah .J.j.jahY `55ah7 ahǞ _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.ahA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.ah)7#.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 64/68 ======================--# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 29% Place: Dungeon:6  .. #.....J.j.j@#.######Noise: =--------  Time: 6585.7 (1.0)  ..####.....######.####g) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#Gem (2415) #.#......>..##.####.## #.........##......#Jh739;49m   jelly #.#.#.........#######.#jj 2 gnolls (1 polearm, 1 missile) #.............# ### .##.#........##A jelly comes into view. _The gnoll completely misses you. _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _The gnoll attacks as it pursues you! The gnoll barely misses you. _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.ah8ah<ahR>ah%ahd&A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. ah&SYou are here. (<)go up, or ([)view destination.ahahO#.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 64/68 ======================--# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4ahjInt: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 29% Place: Dungeon:6  ah.. #.....J.j.j@#.######Noise: =--------  Time: 6585.7 (0.0)  ..####.....######.####ahg) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#ahWIGem (2415) #.#......>..##.####.## #.........##......#J   jelly #.#.#.........#######.#ahjj 2 gnolls (1 polearm, 1 missile) #.............# ### .##.#........##A jelly comes into view. ahG_The gnoll completely misses you. ah_The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _The gnoll attacks as it pursues you! The gnoll barely misses you. ah_The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.ahahahahah2x)J.jahY1-6.7 (14ahah~j  #.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ...###.###.# #..##.#.##.#  .....#.....# #..j#O#.##.#  5 ####.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  ...................#  #####################  .....# #  j   gnoll#########.###  .#........ ######.#.#.############ahl _The gnoll hits you with a +0 flail.-ahah\o-8.2 (2.52ah_$ah' _You climb upwards. _There is a stone staircase leading down, spattered with blood here.ahah155--=9.1 (0.91ah9ahu _You closely miss the gnoll. The gnoll hits you with a +0 flail!ah0\  You hit the gnoll.  The gnoll is lightly wounded.ah 0----90.00ahah9 _The gnoll hits you with a +0 flail.ahO  You slash the gnoll!  The gnoll is severely wounded.ah[ q45----=9ah ah 9 _The gnoll hits you with a +0 flail.ah  You barely miss the gnoll.The gnoll is severely wounded.ahf k-1.809ah9 ah < _The gnoll hits you but does no damage.ah K 9  You slash the gnoll!ah&S e$ahPW 6=-30-2.8 (1.0Kiss of Death8ah] ah_ I _You kill the gnoll!ah ###.#....####.#   #.#)#.......# #########  ###.#.#.##########  .#...................##  #####.##############..#  ###................#..#  '.....#.####..##......#  ###.###.# #..##.#.##.#  ....#.....# #..@#O#.##.#  ###.#####.#####>.#.#.##.#  ).......#.....[).!.#..#.#  ####################.##.##  .........................#  ####################.#####  ..........# #.#  #########.##########.#  ......#..............#  ah> ah, h-37ah ah ~  You slash the gnoll! _You kill the gnoll!  You now have enough gold to buy a scroll of brand weapon on D:1.  You can access your shopping list by pressing '$'.now have 144 gold pieces (gained 20).  Things that are here:-4.8 (2ah :6ah ah P _a +0 flail; a gnoll corpseah h #.#)#.......# ######### ####.#.#.##########.......# .....#............# #####.##############..# .###................#..# .'.....#.####..##......# .###.###.# #..##.#.##.# ...#.....# #..)#O#.##.# ah l####.#####.#####@.#.#.##.# .).......#.....[).!.#..#.# #####################.##.## ..........................# #####################.##### ...........# #.# ##########.##########.# .......#..............# ######.#.#.############ ah aho 7=5.8 (15ahah;y _There is a stone staircase leading down, spattered with blood here.ah 3ah ah! X4ah$ n3ah aht 821aho X0ah ahT ah D399ah; ah 49=8ahw ah X7ah ah X6ahm ahj 50=5ah ah X4ah ahM X3ah  ahI ah p1=2ah  ahZ X1ah ah X0ah! ah# ah$ [2=89ah$ ah' ahC( ah( B8ah{* ah+ ah, B7ahO. ah/ ah)0 B6ah2 ah4 v35ah6 ahN8 ah8 B4ah: ah< X3ah> ahm@ ah@ p4=2ahB ah E ahAE B1ahVH ahpL X0ahN ahQ 5=79ah?T ah'W X8ahQY ahq[ ah[ B7ahm] aha v66aha ah6d ahe :5ahwf ahl X4ah0n ahp 7=3ahQr aht X2ahw ahx X1ah%z ah| ah|| B0ah} ah ah# j8=69ah4 ah5 X8ahȊ ahN X7ah ah) ah` `96ah2 ah= ahy B5ah2 ah X4ahI ah 60=3ahd ahܥ X2ah ahY ah B1ah ah ah i1=0ah ah Y59ah ah| ah :8ah ah[ X7ah- ah v26ah ah X5ah ah ah B4ah ah 3=3ah ahh X2ah ahN X1ah ah_ ah i4=0ahe ahv ah C49ahM ah? X8ah ah v57ah ah X6ah$ ahq X5ah6 ahJ X4ah ah ah$ p6=3ah ah X2ahw ah# X1ah ah7 ah p7=0ah) ahz Y39ah ah! X8ah&# ah, _ _You start resting.ah8 1662.8 (67.0)ahn9 58=ah9 _3.8 (687ahLB ahC " _HP restored.ahiA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ah` ah  #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 68/68 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14ah? eStr: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..)#O#.##.#   XL:  8 Next: 30% Place: Dungeon:5 ahg "####.#####.#####@.#.#.##.#   Noise: ---------  Time: 6663.8 (68.0) ah u.).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (2337) ah #####################.#####  ...........##.#   ##########.##########.# ahf T  .......#..............#   ######.#.#.############  You now have 144 gold pieces (gained 20).  Things that are here: _a +0 flail; a gnoll corpse ah _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.ah ah ahM ah 4.8 (1.0)6ah  #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #.....J.j..@#.######  ..####.....######.####  ...........#....#....#  #..#.##.####.# ah? p #.#......>..##.  # #...##..... J   jelly.#.#......... j   gnoll (polearm, missile) #.# ### .##.#........##ah ah ah ah0 ah{ n).Jjah) o=6.3 (2.54ah- ah.1 _You climb downwards. The gnoll barely misses you. _There is a stone staircase leading up, spattered with blood here.ah[Pah/RA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You ahtRcan view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ah ahG #.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 68/68 ========================# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14ah Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 30% Place: Dungeon:6  .. #.....).Jj.@#.######ah Noise: =--------  Time: 6666.3 (2.5)  ..####.....######.####ahD g) +3 hand axe...........#....#....#Cast: Kiss of Death.......#..#.##.####.#ahp Gem (2334) #.#......>..##.####.## #.........##......#ah J   jelly #.#.#.........#######.#j   gnoll (polearm, missile) ahʭ \#.............# ### .##.#........## ah _a +0 flail; a gnoll corpse _There is a stone staircase leading down, spattered with blood here. _You start resting. ah" _HP restored. _You climb downwards. The gnoll barely misses you. _There is a stone staircase leading up, spattered with blood here.ah2 ah) aht ah 7(ah(L .6-7.3 (1.03ahR ah8   #.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ...###.###.# #..##.#.##.#  .....#.....# #..)#O#.##.#  5 ####.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  ...................#  #####################  .....# #   ##########.###   .#........ ah9   ######.#.#.############   _The gnoll throws a stone. The stone hits you.ahG: 7-ahD ah o-8.8 (2.52ah ahʹ _You climb upwards. _There is a stone staircase leading down, spattered with blood here.ah 3ah ah aho `71ahw n0ah ah. ahZ C29ahW ah[ X8ah ahw - _You start resting.ahQ' .72.8 (4.0ah' 8=3.8 (57ah - ah. " _HP restored.ah{Sah!UA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You ahLUcan view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ah ah  #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#[39;49m   Mountain Dwarf .....#...................##   Health: 68/68 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..)#O#.##.#   XL:  8 Next: 30% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   ah Noise: ---------  Time: 6673.8 (5.0) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (2327) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############   _There is a stone staircase leading up, spattered with blood here. _The gnoll throws a stone. The stone hits you. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.ah ah ah ahP e4.8 (16ahv ah / #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #.....)..Jj@#.######  ..####.....######.####  ...........#....#....#  #..#.##.####.#  #.#......>..##.  # #...##.....ah  J   jelly.#.#......... j   gnoll (polearm, missile) #.# ### .##.#........##ah ah" ahu 2---=6.3 (2.5Kiss of Death4ah ah _You climb downwards. The gnoll hits you with a +0 spear. _There is a stone staircase leading up, spattered with blood here.ahqahA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You ah=can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ahah#.##.#Hah the Chopper.j #.##.#Mountain Dwarf#. ...#.#Health: 62/68 =====================---# #.#.#Magic: 12/12 ========================#.#.#.#AC: 14Str: 17#.#.#.#EV: 4Int: 14...######.#SH: 0Dex: 8#.###########......#XL:  8 Next: 30% Place: Dungeon:6  .. #.....)..Jj@#.######Noise: =--------  Time: 6676.3 (2.5)  ..####.....######.####g) +3 hand axe...........#....#....#ahCast: Kiss of Death.......#..#.##.####.#Gem (2324) #.#......>..##.####.## #.........##......#J   jelly #.#.#.........#######.#j   gnoll (polearm, missile) #.............# ### .##.#........## _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored. _You climb downwards. The gnoll hits you with a +0 spear. _There is a stone staircase leading up, spattered with blood here.ah*ahu7.3 (1.03ah=x  #.#)#.......# #########  ####.#.#.##########.......#  .....#...................##  ...#####.##############..#  ...###................#..#  ...'.....#.####..##......#  ahA>...###.###.# #..##.#.##.#  .....#.....# #..j#O#.##.#  5 ####.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  ah>#####################.##.##  ...................#  #####################  .....# #  j   gnoll (polearm, missile)#########.###  .ah>9#........ ######.#.#.############ah?N _The gnoll hits you but does no damage.ahu@ah.Oaho-8.8 (2.52ah"ah _You climb upwards. _There is a stone staircase leading down, spattered with blood here.ahԈah{ah^59-=9.8 (1.01ahah"t _You barely miss the gnoll. The gnoll hits you with a +0 spear.ah  You hit the gnoll.  The gnoll is moderately wounded.ah(8-800ah$ahd'9 _The gnoll hits you with a +0 spear.ah  You hit the gnoll.  The gnoll is heavily wounded.ah h1.7 (0.919ahah< _The gnoll hits you but does no damage.ahE  You hit the gnoll.  The gnoll is severely wounded.ah5F55-ahkF`2.7 (1.08ahMahO9 _The gnoll hits you with a +0 spear.ah 9  You slash the gnoll!ahC' e)ahi+ -13.6 (0.9Kiss of Death7ah{2 aht4 I _You kill the gnoll!ah3ahBah X6ah]ahahB5ahah:v64ahahDX3ah ahX2ahah5ah|i7=1ahZahX0ah{ahahC09ah=ahah i8=8ahahX7ahah<X6ahahaha`95ahahJX4ah ah X3ah$ ahX2ahtah60=1ah>ahX0ahahZ299ahWah 1=8ahb"ah %X7ah(ah*X6ah-,ah.<2ah.:5aht0ahI3X4ah4ah 8X3ah9ah<ah<i3=2ah?ahBX1ahnEah&HX0ahYIahKah LC89ahMahPahPp4=8ahiRahsSahSB7ahSTahUah VB6ahrXah[v55ah\ahP_X4ah`ahbah(cB3ah*dahfahfi6=2ahgah5jahij:1ahlahnX0ahXpahTrahrj7=79ahsahXvX8ahxah key. You can view the location it leads to by examining it with X and pressing ]. You are here. ahW C(>)go down, or (])view destination.ahZah~m #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 68/68 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..)#O#.##.#   XL:  8 Next: 31% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   ah(nNoise: ---------  Time: 6724.6 (41.0) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (2276) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############  The gnoll is severely wounded. _The gnoll hits you with a +0 spear.  You slash the gnoll! _You kill the gnoll! _You start resting. _HP restored.ahnahuahh|ahk5.6 (1.0)5ahuah]u #.# #.#  .j #.# #.#  #. ... #.#  # #.#.#  #.#.#.#  #.#.#.#  ... ######.#  #.###########......# 6  .. #.....)...J@#.###### ah_ ..####.....######.####  ...........#....#....#  #..#.##.####.#  #.#......>..##.  # #...##..... J   jelly.#.#......... #.# ### .##.#........##ah_ahMhah=7.1 (2.5Kiss of Death3ahUahX _You climb downwards. The jelly hits you but does no damage. x2 _There is a stone staircase leading up, spattered with blood here.ah  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is lightly wounded.ahx 5--10 8.0 (0.9-1 hand axeCorr (-4) Gem (2272) ah[ah< _The jelly hits you but does no damage.ah  You hit the jelly but do no damage. Your hands burn!  The jelly is lightly wounded.ahE_0---9ahah< _The jelly hits you but does no damage.ah^t  You slash the jelly! Your hands burn!ah=_j59--=9.8ahx_:1ahdah>f^ _The jelly is severely wounded.ah  You hit the jelly. Your hands burn!  The jelly is severely wounded.ah 8--30.8 (1.00ah ah1 < _The jelly hits you but does no damage.ah  You barely miss the jelly.The jelly is severely wounded.ah–9-169ahah< _The jelly hits you but does no damage.ah  You hit the jelly but do no damage. Your hands burn!  The jelly is severely wounded.ahCo72.7 (0.98ahJahؑR _The jelly barely misses you.ah  You hit the jelly. Your hands burn!  The jelly is almost dead.ahs 44-----3.7 (1.07ah$ ah' E _The jelly hits you. You are splashed with acid!ah'9  You slash the jelly!ah1.ah 5/69-----44.6 (0.9Kiss of Death6 ahQ_You kill the jelly!ahah|e _Your Axes skill increases to level 7!ah;Iah2=ah=6=5 _ahA,ahkAB4ah|BahEX3ah`FahkHX2ahHah&Jah\Jf7=1ahJah$Mah]Mx14 Gem (2260) ahMahPj _You are no longer corroded.ah)QC59ahRahVTahTT88ahUUahDWahyW:7ahWah!YahQY:6ahYah\O49=ah]:5ah]ah`aahaB4ahlbahkeaheB3ahfah iahBis50=2ahjahkah#l:1ahlah[oB0ahoah(pah rah8ra149ah sahuX8ahvahxX7ahxahzahz:6ahB{ah}ah ~#2ah*~M=5ah,ahn4ahB3ahahIahxahZ3=2ah׉ahNJahah>:1ah ahah[B0ahahah-a439ahah ahN:8ahahX7ah}ahahp5=6ahƟahah@:5ahahah:4ahahǫ3ahp6=2ahPahTah:1ahdahahݴ:0ahĵahah6a729ah7ah[ah:8ahah̿ah:7ahGah=ahp8=6ahahah):5ahah\ah:4ahahahp9=3ahah1ah:2ahQahah:1ahahah0a600ahahUah;19ahlahah:8ahahahI:7ahahahp1=6ah'ah<B5ahahPahah:4ahahah p2=3ahahah7:2ahahah :1ahahMv30ah/ahrC09ahahahah8B8ahah3 ahd ah i4=7ahx ahX6ahuahahc:5ah#ahah}:4ah,ah:ahp5=3ah}ahahm:2ahah"ah":1ah#ah&ah&'`60ah(ahq*Z199ahV+ah-X8ah.ah0ahu1p7=7ah1ah3ah3:6ah4ahS6ah6B5ah7ah9ah9Z8=4ah:ah!;ah=X3ah=ah@ahAB2ahAah%CahVC69=ahC:1ahCahE1 _HP restored.ah2GahaGB0ahGahHahIah2JC89ahJahKahMX8ahMNahOahQah]QT=7ahRah>Sah6UX6ahUahX~  Things that are here:  a +0 spear; a gnoll skeletonah[ahI\I5 _ah]ahC`ahbah>bB4ahbahdah7fX3ahfahhahUlX2ahmahoahqB1ahErah-sah+uahYxahxB0ahzahX}ahah;79ahahKahVahB8ahahlahX7ah=ahahǓX6ahǔahahəB5ah ahahahX4ahahXah$ahPB3ahahRahX2ahūahahvX1ahahyahX0ahahsahtahC69ahuah^ahX8ahѿahdahahB7ahahah #<... #.... ahN@.###### .#.... #.#...# ###.#.... ##.#.#.##....#.### ahkE#..#.#.......#.# ah..#####..........#.#.## .j...'..#......#......#ahz #@#...##.#......##ah$- ah##....##.#........+3 hand axeah ah|#....##.#.#...... ah}#......#.......... ah&l#.#....###.#######ah; aho#.##.#..# #.....).. j   gnoll (wandering) aho#. .....####.....##ah .................#. ## .#..........#..#.ahE1833.6 (99.0)ahe.jjahr-4.6 (100.0)6ah _A gnoll comes into view. It is wielding a +0 flail.ah4#...###### .#.#.#...# ###.#.##.#.#.##....#.#####..#.#.......#.# ..#####..........#.#.#..j..'..#......#......#  #.#...##.#......#ah##@...##.#.. ....##.#.# #......#.......... #.#....###.#########.##.#..# #.....)...#. .....####.....### ah.................#.. ah## .#....#..#.#  ah#.#......>..# ahah=#5ahfH.0)5ah ahah+ Iah ah ahQ B4ahc ,ah[ ah B3ahQ ah ahv ah :2ahT ah ah ah :1ahr ah= #.......#  #<......##. #.....###### .#.......#.#.#...# ###.#.......#. ##.#.#.##....#.######## #..#.#.ah # ..#####..........#.#.## ..j..'..#...@..#......# 9.6 (4#.#...##.#......## ##....##.#.. #....##.#.#...... #......#.......... ###.#....###.###########.#.##.#..# #.....)....<##. .....####.....######..................#....#.ah ah ah ahIahahG X0ah$ah('..ah(w.jj   gnollah)ah.<  ah.G  #< .  .###### .#ah/3 #.#...# ###.# ##.#.#.##....#ahd/Q #..#.#.......#.#  #..........#.#.##  ah/t#...@..# 40.6 (1 #.#...##.#ah/  ah/##j...##.#  #....  #..... ah0& #.#... #.##.#..# ah#0 )....< #. ....ahA0= _You start waiting.aha0ahi   #< .  .###### .# #.#...# ###.# ##.#.#.##....# #..#.#.......#.#  #..........#.#.##  #...@..#  ahd#.#...##.#  ##j...##.#  #....  #.....  #.#... #.##.#..# )....< #. ....ahahyah\ _A gnoll is nearby!ahK ahfL ahNR ahS ah0[#.# #.......#  #<###. #..#.###### .#.#.##.#...# ###.#.......#..##.#.#.##....#.######### ah#19#..#.#.#.# ..#####....#.#.## ..j..'..#......#......# #.#...##.#......## ahN10##j...##.#........ .##.#.#ah1#......#.......... ###....###.###########.#.##.#..# #.....)....<#.##. .....####.....######.#ah3ah:Bj.ah2<h159 _ahAahCah!ah"ah%ah&ahxQ#.# #<###.#...# .###### .#.#.##.#...# ###.#.#...##.#.#.##....#.###########..#.#.......#.# ..#####..........#.#.#..j..'..##......#  #.#j..##.#......###....##.#........ #....##.#.#...... #......#.......... ####ahoy#.#....###.###########...#.##.#..# #.....)....<#.###. .....#########.#.................#....#...ahzah*>j.ahĀ`28ahahuah <##.#...###### .#.###.#...# ###.#..##.#.#.##....#.##########..#.#.......#.# ..#####..........#.#.##j..'..#.j....#...... #.#...####....#.. #..##......#....####j   gnoll## .#..........#..#.##.####ahahP.jah`37ahahahQ ....###### .##.###.#...# ###.#..##.#.#.##....#.##########..#.#.......#.# ..#####..........#.#.##j..'..#..j...#...... #.#...####... ##......#....####.Gem (2157) .... ... .#. #.#......>..##.#### ah#ah#`46ah'aha)ahD? 3ah? ahrC ahD ah G ahmG B5ahbK ,ahF ###### .#.###.#...# ###..##.#.#.##....#.##########..#.#.......#.# ..#####..........#.#.##j..'..#..j.j.#...... #.#...####....##... #5#......#.......... #####....###.###########....Gem (2155) ...j   gnoll....# #.........##.....ah^ahah?\ _A gnoll is nearby!ah3ah-ahGah%H#.#...# ###.#.#....##.#.#.##....#.############..#.#.......#.#  ..#####..........#.#.##..j..'..#..j.j.#......# ahH #.#...##.#......###....##.#........ ....##.#.#...... #......#.@........ ######.#....###.###########....ahH#.##.#..# #.....)....<#.####. .....####.....######.#ahHy.................#....#....## .#ahI..#..#.##.#### #.#......>..##.####.ah-I# #.........##......#.#.#.#######ah)Lah|RP.jahkSg64 _ahXahZah }##.#.#.##....#.#############..#.#.......#.# ..#####..........#.#.## ..j..'..#..j...#......# # #.#...##j#......####....##.#........ #....##.#.#...... ##......#.......... #######.#....###@###########.....#.##.#..# #.....)....<#.####aho #. .....####.....######.#.................#....#....## .#..#..#.##.####.# #.#......>..##.####.# # #.........##......# #.#.#.........#######.# #.....ah m# ### ah ah .jj   gnollah1 `73ahU ahL ah;D#..#.#.......#.# #. .#####..........#.#.###. .j..'..#..j...#......# #. #.#...##.#......###.##....##j#........ #.....##.#.#...... #.#......#.......... ######.#.#....###.###########......#.##.#..# #.@...)....<#.######. .....#########.#### .................#....#....# ## .#....#..#.##.####.#  #.#......>..# #.........##......# #.#.#.........#######.##.......# #.##.###ahFahKMU.jahM`82ah-Sah1Uah]b v#..#.#.#.# #.# #####..#.#.## #.# j..'..#..j...#......# #.##.#...##.#......## #.###....##.#.. #.#ahb &#....##j#.#...... #.##......#.... ######.##.#....###.#......#ahc U#.##.#..# #..@..)....<#.##. .....####.....######.#### ........#....#....# ## .#..........#..#.##.####.# ah#c y#.# #.ahBc }##......# #.#.#......ahac 4 ahe ahk T.jahAl `91ahcq ahDs ahX@ #..#.#.#.# #.# .#.#.## #.# ..'..#..j...#......# #.# #.#...##.#......## #.# ##....##.#. #.# #....##.#.#...... #.# #......#.j. ######.# #.#....###.#ah@ ......# #.##.#..# #...@.)....<#.###### #. .....####.....######.#### ...#....#....#  ## .#..........#..#.##.####.# #.#......>..# #.........##......#ah@ #.#.#.....#......... ahC ah J .jj   gnollahXJ a500ahN ahDO ah?#..#.#.#.# #.# .#.#.## #.# '..#..j...#......# #.# #.#...##.#......## #.# ##....##.#. #.# #....##.#.#...... #.# #......#. ######.# #.#....###j#ah@......#  #.##.#..# #....@)....<#.######  #. .....####.....######.####  ...#....#....# ## .#.#..#.##.####.# #.#.....# #.........##......# #.#.#.........##.... ahdah< R.jah a149ahahaho#..#.#.#.# #.# .#.#.## #.# '..#..j...#......# #.#  #.#...##.#......## #.#  ##....##.#. #.# #....##.#.#...... #.#  #......#.ah ######.#  #.#....###.#......# #.##.#..# #.j...@....<#.###### ah#. .....####.....######.#### .#....#....#  .#.ah#..#.##.####.# #.ah:# #..##......# #.#.#.........ah]Y#....#ah+ ahEah5K.jah`28ah6 ah _A gnoll comes into view. It is wielding a +0 flail.You start waiting.is nearby! _A gnoll is nearby! ah Things that are here: _a +0 spear; a gnoll skeletonah%#..#.#.#.# #.# .#.#.## #.# ..#..j...#......# #.# #.#...##.#......## #.# ##....##.#. #.#  #....##.#.#...... ah3#.# #......#. ######.# #.#....###.#......# .##.#..# #..j..)@...<#.###### . .....####.....######.#### #....#....#  .#.ah^#..#.##.####.# #.#......>.ah# #.........##......# #.#.#........ahB#....... ahah 1.j37 _ahi..#.#.#.# #.# .#.#.## #.# #..j...#......# #.# .#...##.#......## #.# ....##.#. #.# #....##.#.#...... #.# ......#. ######.# .#....###.#......# ##.#..# #...j.).@..<#.######  .....####.....######.#### .#....#....# .#.#..#.##.####.# #.#......# #.........##......# #.#.#.......ah7jb#........... ah@kahpK.jahWp`46ah`uahwahp ah H.jahq `55ah ah ahKah@)jahx6Kiss of Death4ah ah ah/  You hit the gnoll.  The gnoll is heavily wounded.ahZ0h=73ah4ah6< _The gnoll hits you but does no damage.ah  You hit the gnoll.  The gnoll is severely wounded.ahCg8.5 (0.92ahOah% ahIL_The gnoll barely misses you.ah+ 7  You hit the gnoll.ah%3 C$ahO7 59.4Kiss of Death1ah&< ah^> I _You kill the gnoll!ah6= ah= ah7C ahE H _No target in view!ah)ahahahH _No target in view!ahF~ ah~ ah ahw ahZ ahZ _0 _ah j  You now have 149 gold pieces (gained 5).  Things that are here:ah2 C39ahY ah _ _a +0 flail; a gnoll corpseahs X8ah ah ah ah3 B7ahϡ ahϥ ah ah B6ah ah­ ah# ahf B5ah ahY ah X4ah ah ah ah B3ahw ah ah X2ah ah ah X1ah ah aha X0ah ah ah Y29ah ah' ah6 X8ah ahB ah ah= B7ah ah 6ah X5ah ah ah X4ah| ah ah X3ahJ ah ah X2ah3 ah ahZ X1ah ahbahahB0ah8ah@ahY19ahah<ahX8ah[ ahx ah: X7ah ahah}X6ah!ah[ahX5ahahahahB4ahFah3ahB3ah ahtahlahB X2ah ah!ah $X1ah$ah|&ah'X0ah~(ahJ*ah,ah/,C09ah,ah<.ah 0ah;0B8ah0ah{2ah 4ahF4B7ah4ah6ah8X6ahO9ah;ah;X5ahU<ah<ah=X4ah:>ahN?ahO@ahv@B3ahAahOCahI ##..#... 5.# #...... ....#####.#.#. .... #.......#. ... +....#..#. ..#### ##.....##.# #.#.####.......##.ahJ #.....#........#.. ### #@#...##......ß##.- .#...#.##.....##.# #..#......###.##..ß.##.# #.####.# ##.#.##.#.## #. #.# ##.###..## . #.# ##...###5   white imp (asleep) . #.# ##### ## ..#ahJ0 ###ahR~ 97.4 (38.0)  A white imp comes into view.ahZ .  The white imp shouts, "Out, out, thou infectious stone-broke pimple!"==8.4 (392ah^ah`6 _The white imp moves out of view.ah3ah6 ah ah-X1ahcBahB0ahahahGZ099ahahahah,8ahahlahqahah!ah!B7ah7"ah#ahah[... +....# ..#### ##.....# #.#.####...... #5....#.......#.######.#...##......ß#......#...#.##.....#..#......###.##..ß.##.####.# ##.#.##.# #@# #.# ##.###..--903.4 (5ahZ.0) #.....# #.# ##...#......# #.# ##### #$#####... ..#  ######## 5   white imp ahvah 8--ah*ah9` _A white imp is nearby!ahrY.#........ +....#...#### ##.....#.#.#### #5....#..#.######.#...##......ßahY....#...#.##....#..#......###.##..ß###.# ##.#.##.# #.# ##.###.. #.....#ahYm##...###........# ######ah Z#$#####... ..########ah\ahBb].5ahcl4.4 (16 _ahgahiah .... #####.#.... #......... +....#....#### ##ahc #.#.#### #.....#..#ah #.######5#...##......ß#......#...#.##.....#ah #..#.@....###.##..ß.##.####.# ##.#.##.#ah ; #.# #.# ##.###.. #.....# #.# ##...###ah ~#........# #.# #####ah #$#####... ..# ########ah ah *The white imp gestures at you.ah &.ah #6ah ;--==5ah3 :5ahѧ ahĩ 1 _The puff of frost hits you.ahw n#  #........ ahw #####.#.#.... #.......#... +....#..ahw l..#### ##.#.#.#####ahx  ah'x A#.....#..#.ahax #.######5#...##......ß#.....@#...#.##.....##.ahsx r#..#......###.##..ß.#ahx #.####.# ##.#.##.#ahx  #.# #.# ##.###..ahx  #.....# #.# ##..ahx .###ahx ~#........# #.# #####ahx g#$#####... ..ahy Q#########ah ah _3----ah( C64ahK ah4 H _The white imp hits you. The white imp freezes you.ah,  You closely miss the white imp.-73ahV0ah1@ _The white imp hits you but does no damage.ah  You hit the white imp.  The white imp is heavily wounded.ah&8ah:2ah ahfV _The white imp barely misses you.ahH:  ah|zYou hit the white imp.  The white imp is almost dead.ah9g9.3 (0.91ahah @ _The white imp hits you but does no damage.ah)  You hit the white imp.  The white imp is almost dead.ah7/ ***The white imp gestures at you.ah/ahZ@..4=10.20ahah%S _The puff of frost misses you.ahz=  You slash the white imp!ah1.ahG=61.189ahahM _You kill the white imp!ahY] ah] aha ahd H _No target in view!ahahNahahah _8 _ah@ `57ahr ah ah+X6ahahX5ahahah`64ahOahX3ahahRn2ah&X1ahaht!L7=ah!:0ah"ah$Y79ahX%aht(X8ah)ah,ah>,#8ah\,M=7ah,ahj/X6ah0ah2X5ahR3ah5ah5p9=4ahZ6ah81 _HP restored.ah:ah;B3ah~;ahO<ahz=ah=B2ah=ah>ah@X1ah@ah%AahYj=0ahahahT A #.#.####. #.....#........###.######.#...##.........#......#...#.##.....#.#..#......###.##..ß<.. #.####.# ##.#.##.# #.##.## #.# ##.##....#.....# #.# ##.....# #.# #####-30.1 (19.0)$#####......#  ########  ah ahahI-1.1 (2069ah#ah{9 _Found a stone staircase leading up.ah3ah{ahc8ahX7ah ahahX6ahkah+ahX5ahahahlahB4ahahahn3ah. #.....#.###.######.#...## ...#......#...#.## #.#..#......###.# ah#<...#.####.# ###.####.#.##.## #.# ## #......#.....# #.# # #........# #.# ah #@#####......#  #.# #########.# ahd#.##.##.##.##.#ah 7.1 (6.0)  You now have enough gold to buy the Incunable of Relocation on D:5.  You can access your shopping list by pressing '$'.ahae8.1 (72ah`U _You now have 161 gold pieces (gained 12).ah(3ahahah ahn1ahahB0ahahah}Y59ah&ah`ahX8ah ahӴah)ahvB7ahahahahB6ahahahah: ... ......####...$ . #.#.F.... .# #......... .###.######.#....... ....#......#.........###..#.#..#.................#<...#.####.#.#.##.## #.#......#.....# #.#####........# #.# #.#####......#ah #.# ######## #.#F   bullfrog (wandering) #.# #.##.#44.1 (65.1 (75ahahq[ _A bullfrog comes into view.ah.#######. .... ..##....$.. . #.#F....B .# #.. .###.######.#. ....#......#..###..#.#..#.............@....#<...#.####.ahQS.......#.####.#.##.## #........#......#.....# #........#####........# #.##..... #.#####......###### #.# ####### #.#B   bombardier beetle (asleep)  #.#  #.#ah|s  A bombardier beetle comes into view.ahahah......F..BFBahn==6.1 (14ahpah< _The bullfrog gives a loud, deep croak!ah)####### ....... ####....$.. . #.#........ .# #......F..B .###.######.#....... ....#......#...###..#.#..#......#.ah....#<...#.####.#.......#@####.#.##.## #.#.......#......#.....# #.#.......#####........# #.###..... #.#####......####### #.# ######## #.# #.# ahah. p.F--ah C73ah ahah1....... ####....$.. . #.#........ .# #...........B .###.######.#....F.. ....#......#...#.......###..#.#..#......##............#<...#.####.# ahD.......#.####.#.##.## #.# .#.@....#.....# #.# .#####........# #.# ##..... #.#####......# #### #.# ########  #.##.# ahahahahK..Fah7{--82ahahah . ..#### ....$.. . #.#.#....... .# #.....#......B .###.######.#...#....... ....#......#...#.......F###..#.#..#......#............#<...#.####.# #.#.####.#.##.## #.# .ah q#..@...#.....# #.# .#####.# #.# ##..... #.#####......# ###### #.# # #.# ah ah ah BFB   bombardier beetleah `91ahK ah/ ah ahB ah& D..Fah y50Kiss of Death0ah ah ah  You hit the bullfrog.  The bullfrog is moderately wounded.ah}p.B ahHi=149ahah-? _The bullfrog hits you but does no damage.ah  You barely miss the bullfrog.The bullfrog is moderately wounded.aht `28ah ah B _The bullfrog hits you but does no damage. x2bh  You barely miss the bullfrog.The bullfrog is moderately wounded.bhwU.BbhS6--3.0 (0.97bhbh/ bhJ&_The bullfrog hits you.bh  You hit the bullfrog.  The bullfrog is moderately wounded.bh g4.0 (1.06bhs bh  bh _The bullfrog barely misses you. The bullfrog closely misses you.bhD b  You barely miss the bullfrog.bh .BThe bullfrog is moderately wounded.bhX `3---5bh :5bh; bh6 , _The bullfrog hits you.bh  You barely miss the bullfrog.The bullfrog is moderately wounded.bh8*9 (0.9bhU _The bullfrog hits you but does no damage.bh) p  You hit the bullfrog.  The bullfrog is severely wounded.The bullfrog hits you.58--6.84bh5 bh ? _The bullfrog hits you but does no damage.bh  You hit the bullfrog.  The bullfrog is almost dead.bhhb7.73bhbh$? _The bullfrog hits you but does no damage.bhG  You closely miss the bullfrog.The bullfrog is almost dead.bhtH |-8.62bhL bhcM , _The bullfrog hits you.bh44<  You slash the bullfrog!bh6bh; .B#.#bh0@k429.51bhbhL _You kill the bullfrog!bh=bh(>h60.5 (1.00bhAbh$Ce _You hit the bombardier beetle but do no damage.bh t  You hit the bombardier beetle but do no damage.bh+  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.bh\ bhr] .9==bh] F1Fire Gem (2039) bh] bhb bhd m _You are covered in liquid fire! Move or burn!bh>. ..#### #....$.. . #.#.#....... bh~>S.# #.....#.......B .###.######.#...#....... ....#......#...#.#.......###..#.#..#......###..bh>j.....#<...#.####.# #.bh>#.####.#.##.## #.# #.bh>#.B.@..#.....# #.# .#####.bh?M# #.# bh:?##..... #.#####......# bhW?###### #.# # #.#bhu?L#.# bh?#.##.# bh? bhB bhBJ You shake off some of the fire as you move.bhGM.BbhHbhHW6----2bh?I:8bhMbhPZ _The liquid fire burns you!bhV l....$.. . #.#.####........ .# #.....#........B .###.######.#...#. ....#......#...#.###..#.#..#......##.....#<...#.####.# .#.####.#.##B## #.# .#..B...#.....# #.# .#####@.......# #.# ##..... #.#####......# #### #.# ########  bh \#.# #.##.# B 2 bombardier beetles (1 wandering)bh V#.#bh W#.# bh %  bhڳ NA bombardier beetle comes into view.bh u.BBbh B---3bhй kKiss of DeathGem (2037) bhI bh ^ _You shake off the liquid fire.bh .......  ..#### ....$.. . #.#.###. .# #.....#........B .###.#######..bhܸ . ....#......#...#.##..###..#.#..#......###.##.bh u....#<...#.####.# ##..bh, #.####.#.##.## #.# ##..bh #..B..@#..B..# #.# ##.......#####........# #.# ###..... #.#####......# ###### #.# ########bhӹ C#.##.#    bombardier beetle#.#bh( W#.# bh׼ bh= D.Bbh7 57-bh^ Y46bhe bh0 bh #######... +.# ..#### ##$ #.####. .# #.....#.B .###.######.#...##. ....#......#...#.##.###..#.#..#......###.#.....#<...#.####.# ##.##.####@#.##.###....B..#..B..#bh #.......#####........# ####.....#####......######bh I# ########bh(bh)`55bh{.bh0bhx"  .########... +.# ..#### ##$bh" ##.####. .# #.....#.B .###.######.#...##.bh"  ....#......#...#.##.###..#.#..#......###.#bh# .....#@...#.####.# ##.##.####.#.##.#bhf# ##.#...B..#...#.......#####........# ####.....bh# #####......##############bh& bh, .BB   bombardier beetlebh, `64bh(2 bh9 a _There is a stone staircase leading up here.bhŭ bh **The bombardier beetle sprays incendiary fluid at you.bh) bhiC @.===73 _The burning spray misses you. bh] 8=---82 bhj  bh  bhy *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. bh#'. bh0===9 bhSFire Gem (2031)  bh bh9m _You are covered in liquid fire! Move or burn! bh bh&gA stone staircase leading up. A staircase leading back up.  bhWhile standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination. bhp  bhx ....#. Hah the Chopper#######.# ...+. Mountain Dwarf........# ..#### ##. Health: 58/69 ====================----....$...# #.#.####.. Magic: 12/12 ========================....... bhx ".# #.....#... AC: 14Str: 17......B .###.######.#...##.. EV: 4Int: 14....... ....#......#...#.##. SH: 0Dex: 8.......###..#.#..#......###.## XL:  8 Next: 42% Place: Dungeon:6............#@...#.####.# ##.# Noise: ===------  Time: 6969.5 (1.0) bhy .......#.####.#.##.## #.# ##. g) +3 hand axe.......#....B.#.....# #.# ## Cast: Kiss of Death.......#####........# #.# # Fire Gem (2031) ##..... #.#####......####### #.# ########B   bombardier beetle#.##.##.# _There is a stone staircase leading up here.  The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn! bhz  bh}  bh  bh? BB 2 bombardier beetles bh 3-----700 bhFR j #.# #.# # #.# #.# # ###### #.# #.# # #....####.# #.# # #.##......#####.#  #.##.........##.#  #..+.........+..#  ####.........#..# 5 ###..@..∩...#..#  bhR G#..............#  ###.........###'##  #..........).....#  #.#.........#..# #.#########.#....##.# #.# #.#.#.###.####.####.#.#.##.... bhR ^.....#.#.#.# _The liquid fire burns you! bhS HYou shake off some of the fire as you move. bhT B----- bhZ 7  You climb upwards. bh 48--2.0 (2.528 bh  bh _The liquid fire burns you! _There is a stone staircase leading down here. bh2< M###.# #.##### #...####.# ########..++#. bh< ###..>..∩...# .....###.###'##..........).....## bhD P  You shake off some of the fire as you move. bhE 5---3.0 (1.07 bhMK  bhM Z _The liquid fire burns you! bhd(~M.....#### #.##### #...####.# ########..++####......###..>..∩...# #.....###.........###'##...# bh0 bh0m4Gem (2026)  bhC6 bh8^ _You shake off the liquid fire. bh  bh#  bh`  bh  bh 6=5 bh  bh B4 bh  bh X3 bhO  bh`  bh f7=2 bh  bh X1 bh  bh!  bh! B0 bh=#  bhh$ k819 bhe%  bh&  bh ' B8 bh0(  bh) X7 bhQ*  bh+ 49=6 bh,  bhS. X5 bh)/  bh1  bh 2 B4 bh3  bh5  bh5 s50=3 bh97  bh9 X2 bh:  bh< X1 bhA>  bha@ X0 bhA  bhC w109 bhD  bhF X8 bhG  bhI X7 bhJ  bhL  bhM i2=6 bhN  bhO X5 bh|Q  bhS X4 bhT  bh+W 3=3 bhZX  bh$Z X2 bh|[  bh] X1 bh^  bh`  bh` `40 bhxb  bhh 19998 bhoj X7 bhk  bhAm  bhfm #5 bhm M=6 bhn  bhq X5 bhr  bh+t X4 bhu  bhv  bhw p6=3 bhqx  bhy  bhz B2 bhA{  bhK} X1 bh~  bh?  bh `70 bh1  bh Y89 bhD  bh X8 bh!  bh. 8=7 bh  bhN  bh B6 bh  bh X5 bh  bhݓ X4 bh  bhՖ  bh p9=3 bhQ  bh. X2 bh  bhƝ X1 bh&  bh w600 bhϢ  bh Y79 bh  bh X8 bh  bhi 1=7 bh 65 bh  bh 2=4 bhy  bh<  bhc B3 bh  bh X2 bh߾  bh v31 bh  bh? X0 bh  bh Y69 bh  bh X8 bh.  bh6  bhc p4=7 bh  bh X6 bh  bh X5 bh  bh}  bh p5=4 bhY  bh X3 bh  bh? X2 bh|  bh  bh `61 bh  bhu X0 bh  bha  bh C59 bh  bh  bh 67= bh= :8 bhn  bh  bh B7 bh-  bh% X6 bh  bh X5 bh  bh  bh p8=4 bhr  bh X3 bh  bh  X2 bh  bh* _ _You start resting. bh 27048.0 (74.0) bh 9=9.0 (751 bh  bh " _HP restored.bh`KbhKbhObhWbhYbh]n0bh^Y49bhP`bhgp# #.# ###### #.##....####.bhCh.##......#### ##.........# .+.........+.###.... ###..@..∩...#bhh51.0 (2.0) #...###.........###'#bhhP#..)..bhha.##.####.####.#.#.#bhh/#.........#.#.#.#bhibhobhIrc _There is a stone staircase leading down here.bh bh nA stone staircase leading down. A staircase leading further down. bh While standing here, you can traverse the stone staircase with the > key. You bh can view the location it leads to by examining it with X and pressing ]. You are here. bh C(>)go down, or (])view destination.bhշbhw_#.# #.# # Hah the Chopper#.# #.# # Mountain Dwarf###### #.# #.# # Health: 69/69 ========================#....####.# #.# # Magic: 12/12 ========================#.##......#####.#AC: 14Str: 17#.##.........##.#EV: 4Int: 14bh=#..+.........+..#SH: 0Dex: 8####.........#..#XL:  8 Next: 42% Place: Dungeon:5###..@..∩...#..#Noise: ---------  Time: 7051.0 (2.0)#..............#g) +3 hand axe###.........###'##Cast: Kiss of Death#..........).....#Gem (1949) #.#.........#....##.#########.#....##.# #.# #.#.#.###.####.####.#.#.#bh(#.........#.#.#.#You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire. _You start resting. bhQw_HP restored. _There is a stone staircase leading down here.bhbhbhbh@l2.0 (18 _bhMbh .... #.#######.# ... +........ .# ..#### ##.....$.. .# #.#.####......... .# #.....#.........B .###.######.#...##......... ....#......#...#.##........###..#.#..#......###.##6............#@...#.####.# ##.#.......#.####.#.##.## #.# ##........#.....B#.....# #.# ##.......#####.....B..# #.# ###..... #.#####......####### #.# ########BB 2 bombardier beetles[39;49bh,m #.# #.# #.#bhB.#.B.bh-3.5 (2.5Kiss of Death7bhxbh} _You climb downwards. _There is a stone staircase leading up here.bhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bh bh= 4....#. Hah the Chopper#######.# ...+. Mountain Dwarf.......bh {.# ..#### ##. Health: 69/69 ========================....$...# #.#.####.. Magic: 12/12 ========================........# #.....#... AC: 14Str: 17......B .###.######.#...##.. EV: 4bh# Int: 14....... ....#......#...#.##. SH: 0Dex: 8.......###..#.#..#......###.## XL:  8 Next: 42% Place: Dungeon:6............#@...#.####.# ##.# Noise: ---------  Time: 7053.5 (2.5).......#.####B#.##.## #.# ##. g) +3 hand axebhl L.......#......#.B...# #.# ## Cast: Kiss of Death.......#####........# #.# # Gem (1947) ##..... #.#####......####### #.# ########bh BB 2 bombardier beetles#.##.##.# bh _You shake off the liquid fire. _You start resting. _HP restored. _There is a stone staircase leading down here. bh g_You climb downwards. _There is a stone staircase leading up here.bh bh bh bhl @B.bh o=4.5 (1.06bhK bh i #.# #.# # #.# #.# # ###### #.# #.# # #....####.# #.# # #.##......#####.#  #.##.........##.#  #..+.........+..#  ####.........#..# 5 ###..@..∩...#..#  bhg -#.....B........#  ###.........###'##  #..........).....#  #.#.........#..# #.#########.#....#    bombardier beetle#.# #.# #.#.#.###.####.####.#.#.##.........#.#.#.# _The bombardier beetle bites you but does no damage.bh bh bh9 o-6.0 (2.54bhA bh D } _You climb upwards. _There is a stone staircase leading down here.bhxG  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.bhcH `7-=9 (0.9bhGN bhP 6 _The bombardier beetle bites you.bhdcC  You hit the bombardier beetle.bhcb7.83bhibh li _The bombardier beetle is heavily wounded.bh[.^  You hit the bombardier beetle.  The bombardier beetle is severely wounded.8-8.8 (1.02bh 4bh6I _The bombardier beetle bites you but does no damage.bhMT o  You completely miss the bombardier beetle.bhU `91bhZ bhz] j _The bombardier beetle is severely wounded.bh  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.600bhzbh1I _The bombardier beetle bites you but does no damage.bh-CC  You hit the bombardier beetle.bhCbhGD9=139bhIbh$L bhAL\_The bombardier beetle is severely wounded.bhS  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.bhӦ  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.bh/ bh/ &==bh/ c2.7 (0.9Fire Gem (1938) bh@6 bh<8 m _You are covered in liquid fire! Move or burn!bhQT  You barely miss the bombardier beetle.The bombardier beetle is severely wounded.The liquid fire burns you!bhNU#5bhqUf----3.7 (1.07bhUbh\bh^I _The bombardier beetle bites you but does no damage.bh  You barely miss the bombardier beetle.The bombardier beetle is severely wounded.bhA2---bh2b--46bhbhiZ _The liquid fire burns you!bhy   You hit the bombardier beetle.  The bombardier beetle is almost dead.The liquid fire burns you!59--5.6 (0.95bh I _The bombardier beetle bites you but does no damage.bh8  You slash the bombardier beetle! .  You kill the bombardier beetle!bhr;j4---66.5bh;^Kiss of Death4bhAbhB bhB>_The liquid fire burns you!bhBbhAbhbhbhgZ _You are on fire!bh2 j#.#####.# #.#.# #.# #. #.# #.# #.###### #.# #.# #.#....####.# #.# ###.##......#####.# #.##.##.# #..+.+..# ####...@.....#..# bh ###..>..∩...#..#  #.....# ######'## #...).....##.#.........#....##.#########.#...##.# #.# #.#.#.##.####.###bh P  You shake off some of the fire as you move.bh _0----bh J7.5 (1.03bhg bhn D _The liquid fire burns you!bh bh<y#.......# #.#.#####.# #.##.# #.# #.# #.# #.# #.####### #.# #.# #..bhC=#....####.# #.# ####.##......#####.# ##.##.##.# ##..+.+..# #bho=t####.........#..# #bh=*###..>..∩...#..# # #.....# bh>J#######'## ##...).....# # bh%>#.#.........#....# #bhF>. bhi>#.#########.#....# # bh>#.# #.# #.#.#.## bhP  You shake off some of the fire as you move.bhm$47bh---82bhC bh Z _The liquid fire burns you!bh_V######### #.###.......# #...#.#####.# #.##.# #.# #.#. #.# #.# #.####### #.# #.# #...bhV#....####.# #.# ###.#.##......#####.# #.#.##.##.# #.#..+.+..# #.bhW3####.........#..# #.###..>..∩...#..# #.bh@W #.....# #.###bhwWi###'## #.bhW#...).....# bhW#.bhW#.#.........#....# #.bhWW#.#########.#....# #.bh^bh_K9Gem (1931bh`") bhdbh:g^ _You shake off the liquid fire.bh&3bhbh? bh!bhC%n0bh'8-29bht(bhs/j #.#####.# #. #.# #.# # #.# #.# #.###### #.# #.# #....####.# #.# ## #.##......#####.# bh/ #.##.........##.#  #..+.........+..#  ####..#..# 71.5 (2bh0] ###..>..∩...#..#  .....# .......###'## bha0u).....# #.#..#....# #.#########.#....#bh0 #.# #.# #.#.#.## #.####.####.#.#.#bh81bhY6bh7bhAbhAbh'CbhEbh8F:8bhIbhJbh!KB7bhLbhNbh Os49=6bhPbhRbh3S:5bhTbhVbhWB4bhYXbhoZbhZ]50=3bhZbh[bh ^bh@^:2bhZ_bhJabhwaB1bhbbhdbh+eB0bhEfbhhbhha119bhjbhkbhlB8bhB5bhbhcbhB4bhbhbhƜ#6bhM=3bh4bhX2bhSbh]X1bh̤bhbhD`70bhbhbhD899bh2bh4bhg:8bhbh~bhɱbhi8=7bh+bhbhB6bhbhzbh,5bh¸bhbhȻbhbh99=bh/04bhbh[bh,3bhbhbhbhB2bh"bh bh:1bhebhVbha600bhbhbhC89bhbhbhB8bhbhbh"bhhi1=7bhbhbh:6bhbbhbhB5bhvbhbh1p2=4bhbhX3bhlbhbh(:2bhbhbh`31bh_bhX0bh_bhUbhC79bhbhbh:8bhbhbhZ4=7bh@bhdbh^X6bhbhB5bhbhbhbh#5bhM=4bhQbhnbh:3bhbhbhB2bh bh bh `61bh> bh" bhJ B0bhbhbh;69bhbhbh,bhni7=8bhbhbh0:7bhKbhhX6bhbhbhp8=5bh bh"bhq"B4bh#bh%bh &B3bh'bh,B2bh,bh6.bh[5Y .. _You start resting.bh5bh:1138.5 (67.0)bh;9=9.5 (681bh5@bh4" _HP restored.bh* #.# #.# # #.# #.# ####### #.# #.# # #....####.# #.# # #.##......#####.#  #.##.........##.# #..+.+..# ####.#..#bh{ ###..@..∩...#..# #..............#######'## #.).....# #.#..#....# #.#########.#bh....# #.# #.# #.#.#.##bhv #.####.####.#.#. #........bh*%.#.#.#.#bhbh240.5 (1.0)bh:0bhp bhc _There is a stone staircase leading down here.bhL bh۳ nA stone staircase leading down. A staircase leading further down. bh 5While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. bhB UYou are here. (>)go down, or (])view destination.bhVbh#.# #.# # Hah the Chopper#.# #.# # Mountain DwarfbhW###### #.# #.# # Health: 69/69 ========================#....####.# #.# # Magic: 12/12 ========================#.##......#####.#AC: 14bhStr: 17#.##.........##.#EV: 4Int: 14bh#..+.........+..#SH: 0Dex: 8bhЧ####.........#..#XL:  8 Next: 46% Place: Dungeon:5bhc###..@..∩...#..#Noise: ---------  Time: 7140.5 (1.0)#..............#bh&g) +3 hand axe###.........###'##bhHCast: Kiss of Death#..........).....#Gem (1860) bhi#.#.........#....##.#########.#....#bh#.# #.# #.#.#.###.####.####.#.#.#bh_#.........#.#.#.#You shake off some of the fire as you move. bh"4_The liquid fire burns you! _You shake off the liquid fire. _You start resting. _HP restored. _There is a stone staircase leading down here.bhbhbhִbhȹh159 _bh\bhe .... #.#######.# ... +........ .# ..#### ##.....$.. .# #.#.####......... .# #.....#.........B .###.######.#...##......... ....#......#...#.##........###..#.#..#......###.##bh 6............#@...#.####.# ##.#.......#.####.#.##.## #.# ##........#......#.....# #.# ##.......#####......B.# #.# ###..... #.#####......####### #.# ########bh@B   bombardier beetle #.#bhfS #.#bh2 #.#bhbh9bhAg3.0 (2.57bhe$bh(} _You climb downwards. _There is a stone staircase leading up here.bh#######.# +....... ..#### ##$# #.#.####..#....#.B .###.######.#...##. ....#......#...#.#####..#.#..#......###.##.....#<...#.####.# ##.#.####@#.##.## #.# ##.#......#..... #######......B ##..... #.#####.....  ####### ####### #.#bhbhP4.0 (1.06 bh/_bhbh.bh....... ..#### ##$# #.#.####......#.B .###.######.#...##. ....#......#...#.#####..#.#..#......###.##.....#<...#.####.# ##.#.####.#.##.## #.# ##.#.....@#..... ######.....B..# ##..... #.#####.....  ####### ####### #.#B   bombardier beetlebhv 1.bh `55bh\bh6bh+tbhtbhybh;{bh p....$.. .# #.#.####......... .# #.....#........B .###.######.#...#. ....#......#...#.###..#.#..#......##.bhj ....#<...#.####.# ##.#..#.####.#.##.## #.# .#......#.B...# #.# .#####..@.....# #.# ##..... #.#####......# #### #.# ########  #.# #.bh ##.# B   bombardier beetle#.bh Y##.# bh bhژ `64bh bhş bhO....$.. .# #.#.####..bh .# #.....#.......B .###.######.#...##.. ....#......#...#.##..###..#.#..#......###.##..#<...#.####.# ##.#.#.bh#.####.#.##.## #.# ##.#.#......#.B...# #.# ##..bh#####.# #.# ###..... #.#####......# bhE###### #.# ######## #.# #.# bhnbhsbh=7Kiss of Death3bhbhI _The bombardier beetle bites you but does no damage.bh o  You slash the bombardier beetle!bh) `82bh bh" i _The bombardier beetle is heavily wounded.bh-  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.bh.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.bhbh==9Fire Gem (1851) bhbh;m _You are covered in liquid fire! Move or burn!bh  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.The liquid fire burns you!bh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.bh=VbhV5--500bh\bh^i _You are even more covered in liquid fire!bhk ...#### ##$#.####. .# #.....#.B .###.######.#...##. ....#......#...#.##.###..#.#..#......###.##.......#<...#.####.# ##.#..####.#.##.###.##......#@B##.........#####........# #bh8l #####..... #.#####......###### #.# ########bh8v P  You shake off some of the fire as you move.bh,w 59-------149bh2} bh_ Z _The liquid fire burns you!bh0....$.. .# #.#.####.. ....... .# #.....#.. ......B .###.######.#...# . ....#......#...# .###..#.#..#......##ß .....#<...#.####.# ##.#.## .#.####.#.##.## #.# ##.## .bh@#......#.B...# #.# ##... .#####....@...# #.# #### ##..... #.#####......# #### #.# ########  #.# #.# bh#  You shake off some of the fire as you move.  The liquid fire burns you!bh4----=--28bhbhI _The bombardier beetle bites you but does no damage.bh  ....... .# ..#### ##  ....$.. .# #.#.####  ....... .# #.....  B .###.######.#..  . ....#......#....  ###..#.#..#......###.##..  ......#<...#.####.# ##.#.  .#.####.#.##.## #.# ##.##  .#......#@B...# #.# ##..  .......#####........# #.# ###..... #.#####......####### #.# ########  #.# #.#  #.# [3bh _9;49m #.#  #.#  You shake off some of the fire as you move.49----37bh bh Z _The liquid fire burns you!bh"|T....$.. .# #.#.####.. ....... .# #.....#.. ......B .###.######.#...# . ....#......#...# .bh|###..#.#..#......##ß .....#<...#.####.# ##.#.## .bhC}#.####.#.##.## #.# ##.## .#......#.B...# #.# ##... .#####....@...# #.# #### ##..... #.#####......# #### #.# ########  #.# bh}G#.# bh  You shake off some of the fire as you move.  The liquid fire burns you!bh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.bhtbh744---===46bhbh!i _You are even more covered in liquid fire!bh  ....... .# ..#### ##  ....$.. .# #.#.####  ....... .# #.....  B .###.######.#..  . ....#......#....  ###..#.#..#......###.##..  ......#<...#.####.# ##.#.  .#.####.#.##.## #.# ##.##  .#......#@B...# #.# ##..  .......#####........# #.# ###..... #.#####......####### #.# ########  #.# #.#  #.# [3bh; l9;49m #.#  #.#bh  You shake off some of the fire as you move.  The liquid fire burns you!bh 1-----55bh bhp I _The bombardier beetle bites you but does no damage.bh....$.. .# #.#.####.. ....... .# #.....#.. ......B .###.######.#...# . ....#......#...# .###..#.#..#......##ß .....#<...#.####.# ##.#.## .#.####.#.##.## #.# ##.## .#......#.B...# #.# ##... .bh #####....@...# #.# #### ##..... #.#####......# #### #.# ########  #.# bhFH#.# bhh bhbhB---6Gem (1844) bhbh^ _You shake off the liquid fire.bh  You slash the bombardier beetle!  The bombardier beetle is almost dead.=7bh> :3bh bh I _The bombardier beetle bites you but does no damage. bh"  You hit the bombardier beetle but do no damage.9 (0.9 bh bhe _The bombardier beetle is almost dead. bhf  You hit the bombardier beetle.  The bombardier beetle is almost dead. bh32-8.82 bh bhI _The bombardier beetle bites you but does no damage. bhz E  You slash the bombardier beetle! bh4 G† bh 99.7Kiss of Death1 bh&  bh) U _You kill the bombardier beetle!!bhx 3!bhQy !bh 0339!bh !bh n8!bh؅ X7!bhf !bh' !bhv x4=6!bh$ !bh !bh> B5!bh܋ !bh !bh ,4!bh !bh !bhd !bh 65=!bh̐ 03!bhc !bh !bhO B2!bh !bhr X1!bh# !bhɘ !bh :0!bh !bh !bhA y6=29!bh@ !bh1 X8!bh !bhӡ !bh B7!bh !bh !bh _7=6!bhƥ !bh !bhS :5!bh !bh 483!bhq !bh B2!bhW !bh !bh B1!bh !bh !bhö &49!bh M=0!bh !bh( !bhc C19!bh !bh B8!bh !bh !bh X7!bh !bh <50!bh^ M=6!bh !bh !bh :5!bh !bh !bh B4!bh !bh\ !bh `13!bhS !bh !bh B2!bho !bh X1!bh !bhk !bh 62=!bh :0!bhp !bh !bh ;09!bhL !bh X8!bhn !bh !bh* i3=7!bh !bhe X6!bh !bh X5!bh* !bh. X4!bh !bh1 !bho `43!bh !bh X2!bh !bhi X1!bh !bh !bh p5=0!bh !bh Z799!bh] !bh X8!bh !bh !bh i6=7!bh !bh0 X6!bh !bh !bh  B5!bh' !bh !bh `74!bhl !bhK X3!bh !bh n2!bh !bhZ p8=1!bh" !bh X0!bhb !bh Y89!bh !bh !bh< B8!bh/ !bhx !bh #9!bh M=7!bh !bhK# B6!bh# !bh$ !bh& !bh& B5!bh' !bhR* !bh* a604!bh.+ !bh- !bh- B3!bh. !bh0 !bh0 :2!bhe1 !bh4 !bhE4 p1=1!bh4 !bh6 !bh7 B0!bh7 !bh9 !bh: ;79!bh: !bh= !bhH= @2=!bhp= 08!bh> !bh@ !bh A B7!bhA !bhC !bhD B6!bhE !bhF B5!bh/G !bhG !bhI !bhI Y34!bhJ !bhL B3!bhL !bhBM !bh!O X2!bhP !bhdR 4=1!bhR !bhT !bhT B0!bhQU !bhV !bhV C69!bhW !bhvY !bhY @5=!bhY 08!bhvZ !bh\ X7!bh] !bh_ !bh` B6!bh` !bhb !bhb &6!bhb :5!bhc !bhe !bhe B4!bhWf !bh.i X3!bhSk !bhk L7=!bh)l :2!bhl !bhro B1!bho !bh(p !bhq !bh"r B0!bhr !bht !bht C59!bhu !bhx 8=8!bhy !bh{ X7!bh*| !bh~ X6!bh' !bh !bh p9=5!bh G _HP restored.!bhˈ !bh :4!bh !bh !bh !bh ,3!bh !bhm !bhY !bhq X2!bh֒ !bhٔ !bh) =1!bh !bh* B0!bhۜ !bh !bh Y49!bh !bhI !bh X8!bh !bh !bhϩ X7!bh !bh !bh X6!bht !bhx !bh !bh B5!bh޴ !bh !bhѸ !bhR B4!bh !bh !bh !bh; B3!bh, !bh !bh !bh B2!bh !bh !bh !bh B1!bh !bh !bhQ !bh B0!bhJ !bh Y39!bh !bh N _You now have 175 gold pieces (gained 14).!bh X8!bh. !bh5 !bh !bh5 B7!bh !bh7 !bh !bh B6!bh !bh !bh X5!bh !bh !bh8 !bhv B4!bh: !bh@ !bh* n3!bhA !bh !bh B2!bhS !bh !bh X1!bh| !bh !bh X0!bh !bhO !bh !bh C29!bhc !bh !bh X8!bh !bh' !bh X7!bh !bhX !bh X6!bh !bh: !bha n5!bh !bhC !bh B4!bh !bhN 3!bh% !bhO X2!bh !bh !bh" X1!bhx# !bhj% !bhz( X0!bhK) !bh* !bhM. o19!bh/ !bh1 !bh02 B8!bh2 !bhU5 !bh7 X7!bh8 !bh: !bh< X6!bh= !bhC n5!bhE  _l - 2 scrolls labelled QAAX SOMABBEGU (gained 1)!bhXH X4!bhH !bhJ !bhQ       ##......   #.....o #   ...... ##.   ....# #..   ...##.#   #....#   ######.#.#   #.....@.#- !bhR   #.#####.#  #.###   ##..#   ##.### ###   ##..##....#o   orc (asleep)   #....#   #.####   #.#!bhvY 286.7 (127.0)  An orc comes into view. It is wielding a +0 dagger.!bha z.oo!bha o==783!bhMg !bhp % _The orc shouts!"bh$_ .##...... "bh^#....... #....o. ##.....# #.....##.# #....#######@#.#......#.#####.# .####.."bh>###.### ####..##....#.....####"bh"bh"#T.o"bh-$t--8.0)2"bh)"bh,"bh. ##.....# .##. #. ##...... ##.#...o.# #..#.....##.# #@...#######.#.#.##.......##"bh +#.#####.# .####..# ##.### ####..##....#..."bhآ "bh P.o"bhp --9Kiss of Death1"bh "bh "bh4 g  You hit the orc.  "bh4 AThe orc is almost dead."bh9 i=900"bh&; "bh> : _The orc hits you but does no damage."bh5  You hit the orc."bhC)"bh͖1.6 (0.9Kiss of Death09"bh"bh^G _You kill the orc!#bh#bhd#bhx^ _No target in view!#bh3#bh#bh#bhE#bh_8 _#bh=  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpse#bh#bh}I7 _#bhF#bh#bh@#bhB6#bh#bh#bh#bhB5#bh#bh#bhX4#bh#bh #bh= X3#bh= #bh#bhX2#bh#bhz#bh!X1#bh/#bh#bh{X0#bhj#bh"#bh%Z699#bh%#bhg'#bh5)#bh)B8#bh`*#bh<-#bh/X7#bh30#bhN1#bh2X6#bh33#bh4#bh6X5#bh7#bh9B  There is a dry fountain here.#bhe<#bh<I4 _#bh=#bh?#bhB#bhFBB3#bhB#bh%E#bhL  ##.......####  #...........###  #........##...#  #.....###...#  #...).##.###...# .  ####....#### ## ß.. #bhkM ######.#.#.#.## #....  #.......##....##ß.......  #.#####.##..⌠.@'....Y...- #.###...##ß..... ##..##.## #.... #bh"N##.#### ###ß.. ##..##....# . #....# Y   ice beast (asleep) #.#### #.# ##.###bhQK 307.6 (16.0)  You open the door.#bhWY.Y#bhX-8.6 (172#bh-^#bh`] _An ice beast comes into view.%bh)  #.#  ######  #...........### #........##...# #.....###...#  #...).##.###...# .%bh  ####....#### ## ß.. ######.#.#.#.## #....  #.......##...@##ß..... #.#####.##..⌠..'...Y... #.###...##ß......##.## #....#### ###ß..#..##....# . #....# #.#### #.%bh %bhO ;Y.%bh k9.0)1%bh %bh* &bh  #.# ##.#### #.### #........##...# #.....###...# #...).##.###...# . ####....#### ## ß.. ######.#.#.#.## #.... #.##..@.##ß.....  #.#####.##..⌠..'..Y...  #.###...##ß..... ##..##.## #....&bha ##.#### ###ß.. ##..##....# .  #....#  #.####  #.#&bh&bha;Y.&bh$a100&bh&bh&bhD #.# ##.#### #...### #........##...# #.....###...# #...).##.###...# . ####....#### ## ß.. ######.#.#.#.## #.... #.##.@..##ß..... #.#####.##..⌠..'.Y.... #.###...##ß..... ##..##.## #.... ##.#### ###ß..&bh ##..##....# .  #....#  #.####  #.#&bh3&bh>;Y.&bha189&bh&bh]&bh  ###.....# #.#  ######  #....### #........##...# #.....###...#  #...).##.###...# . ####....#### ## ß.. ######.#.#@#.## #.... #.......##....##ß.....#.#####.##..⌠..'Y..... #.###...##ß......##.## #....#### ###ß..#..##....# . #....# #.####&bh;$ ;Y.&bh% `28&bh=* &bh, 'bh ##....# ###.....# #.#  ######  #....### #........##...# #.....###...#  #...).##.###...# .'bhr ####...@#### ## ß.. ######.#.#.#.## #.... #.......##....##ß.....#.#####.##..⌠..Y...... #.###...##ß......##.## #....#### ###ß..#..##....# . #....#'bhȯ'bhY'Y   ice beast'bhƶ`37'bh'bh(bh(bh`46(bh(bh(bh(bh:;Y.(bh`55(bh(bh^)bh)bh;Y.)bh`64)bh)bh)bhb )bh& Y⌠73)bh* )bh, *bh@ *bhH @Y.*bhqH x8Kiss of Death2*bhM *bhyO +bh4l  You hit the ice beast but do no damage.+bhh=91+bhS+bh @ _The ice beast hits you but does no damage.+bhm  You hit the ice beast.  +bhNNThe ice beast is moderately wounded.+bhh20.5 (0.90+bh+bhL"V _The ice beast barely misses you.+bh   You barely miss the ice beast.The ice beast is moderately wounded.1.479+bh +bh @ _The ice beast hits you but does no damage.+bh^  You hit the ice beast.  The ice beast is heavily wounded.+bhg2.4 (1.08+bh+bh@ _The ice beast hits you but does no damage.,bhr _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is heavily wounded.,bh`37,bhn,bhԥ@ _The ice beast hits you but does no damage.,bh27  _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded.,bh7 g4.3 (0.96,bh> ,bh7@ V _The ice beast barely misses you.,bhD+  You hit the ice beast but do no damage.The ice beast is heavily wounded.,bh+ b5.25,bh1 ,bhM4 W _The ice beast closely misses you.-bh  You hit the ice beast.  The ice beast is severely wounded.-bhb6.14-bhc-bh@ _The ice beast hits you but does no damage.-bh"   You hit the ice beast.  The ice beast is severely wounded.-bh L7.03-bh(-bh-bhCV _The ice beast barely misses you.-bh:  -bhzYou hit the ice beast.  The ice beast is almost dead.-bhg8.0 (1.02-bh'-bhZ _The ice beast completely misses you.-bh)^ ;  You hit the ice beast.-bhhd 2.-bhh 589Kiss of Death1-bhm -bhq M _You kill the ice beast!-bh ;###.....# #.......# ##.#####....####.##...# #.....###...# #...).##.###...# .####....#### ## ß.. ######.#.#@#.## #.... -bhu #.......##....##ß..... #.#####.##..⌠..'......  #.###...##ß..... ##..##.## #....#### ###ß...##....# .....##.####-bh -bhy i-300-bh\ -bhC /bhv3/bh/bh/bho69/bhr/bhX8/bh/bhR/bhVX7/bh/bh/bhX6/bh/bh/bh X5/bh/bh/bh^/bhB4/bhX/bh/bhX3/bh/bh/bh/bh3B2/bh/bh/bhTX1/bh/bh/bhn X0/bh /bh/bhY59/bh!/bhT/bh#....# #.# ....%$#....# #.. ...#.^##....# #.# .....  ###.....# #.##...#  #.......# #.#....# ##.......#### #.#....# #...........###......# #........##...#.@# -/bh41.0 (11.0) #.....###...#.#.## #...).##.###...## . ####....#####.## ß.. ####.#.#.#.#####.... ......##....##ß..... ..#### #####.##..⌠..'...... ..j..'#.###...##ß.....##..##.## #..../bh/bhC f2.0 (128/bh#/bh%0 _Found a rimehorn talisman./bh3/bh/bh /bhX7/bh,/bh/bh+B6/bhF/bh/bh_ ######  #ß...  #. #...## ##  #....# #.#.....%$..  #....# #..#...#.^.. /bh0 ##....# #.##......#.....# #.##...# .# #.#.@..# .......#### #.#....# ..........###......# .......##...#..#ß....... ....###...#.#.###'##ß?..).##.###...## ..#.... # o   orc (asleep)/bh'....#####.## ß....##.. ## ##.#.#.#.#####......ß#o##. ....##....##ß......... ..#####./bh 4.0 (2.0)  An orc comes into view. It is wielding a +0 dagger./bh8 yoo./bh m=5.0 (35/bh/bh% _The orc shouts!1bhUu#######ß... #. #...######....# #.#.....%$..  #....# #..#...#.^.. ##....# #.##...... 1bhV#.....# #.##...# ......# #.#....# #### #.#..@.# ..###......# ##...#..#ß.......###...#.#.###'##ß?. .# .1bhV\).##.###...## ...#.....# #....#####.## ß....##o##. #1bhWL.#.#.#.#####......ß#.##.. ...##....##ß......... # ..#####. ##.##..⌠..'...... ..j..'..#1bhX1bha@o.1bhbm-6.0 (141bh j1bhk2bh3#ß... #.##...##### #....# #.#.....%$.. #....# #..#...#.^.. #....# #.##...... .....# #.##...# .....# #.#....# #### #.#....# ..###.....@# ##...#..#ß..........###...#.#.###'##ß?.....## ).##.###...## ...#.o....# ....#####.## ß....##.##.# .#.#.#.#####......ß#.##..# ..##....##ß......... # ..#####. #.##..⌠..'...... ..j..'..# #.###...##ß.....  #.#.2bh&Ao.2bhz-732bh 2bh 3bhƐs#.##...##### ....# #.#.....%$.. ....# #..#...#.^.. ....# #.##...... . ....# #.##...# ..# #.#....# #..##### #.#....# ....#..###......##......##...#..#ß..@....... . .###...#.#.###'##ßo.### .##.###...###...#...#.#. ...#####.###ß....####.#. #.#.#.#####......ß#.##..#.#....##ß......... # ..#####.... .##..⌠..'...... ..j..'..# .###...##ß.....  #.#..##.## #.... ##..3bh3bhȔ3bh33bhV  o?oo   orc priest (polearm, wandering)55   ufetubus (wandering)o   orcAn orc priest comes into view. It is wielding a +0 trident.3bhcx8Kiss of Death23bh3bh<\ _An ufetubus comes into view.4bhV Q  The ufetubus shouts!  You hit the orc.4bh @  The orc is lightly wounded.4bh 4bh o.#5o).54bh{ i==914bh 4bh| P _The orc barely misses you.5bh5bh5bhe 5bh 7bh  You hit the orc.  The orc is severely wounded.7bhvo.5. 7bh2-9 (0.97bh7bh*: _The orc hits you but does no damage.7bh f  You hit the orc but do no damage.7bh2 k  The orc is severely wounded.7bh qo.5.7bhH }-50.807bh 7bhs : _The orc hits you but does no damage.8bh<  You hit the orc.  The orc is almost dead.  The orc barely misses you. The orc priest barely misses you.8bh5.# 55 2 ufetubi (1 wandering) 8bh%c1.7498bh8bhy\ _An ufetubus comes into view.8bhI Q  The ufetubus shouts!  You hit the orc.8bhJ 8bhJ 8bh.U  5..#5.5  You kill the orc!8bh Y 8-9=2.6Kiss of Death88bha 8bhb J _The orc priest hits you from afar with a +0 trident.9bhi  #.##...##### #....# #.#.....%$.. #....# #..#...#.^.. #....# #.##...... ..# #.##...# ...# #.#....# #..#.#### #.#....# ....#.###......##.......##...#..#ß.@.5...... . .9bhnj ).###...#.#.###'##ßo..... . ).##.###...###...#....... #.#.#####.###ß....##..... ##.# .#.#.#.#####......ß#.#5.. #..# ..##....##ß......... # ..##### #.##..⌠..'...... ..j..'..# #.###...##ß..... #.# ##..##.## #.... ##9bh-m 9bhwn 9bhjp 9bhGs 9bh!| 5o?5.oo   orc9bh׀ p--3.6 (1.079bhv 9bhŒ s _An orc comes into view. It is wielding a +0 dagger.:bhM:  You hit the ufetubus.:bh  The ufetubus is moderately wounded.The ufetubus hits you.:bh:bh  5.o.  The ufetubus hits you but does no damage. x2  The ufetubus closely misses you.:bh1---=-4.5 (0.96:bh:bhJ _The orc priest hits you from afar with a +0 trident.:bhM[  You miss the ufetubus.:bhPThe ufetubus closely misses you. _The orc priest hits you from afar with a +0 trident.  You miss the ufetubus.The ufetubus is moderately wounded.  The ufetubus slips past you!  The ufetubus hits you but does no damage.:bh]5@.o5?o:bh^.:bh_}--5.45:bhj:bhm, _The ufetubus hits you.l @Pain shoots through your body!=bh{?0----8.3 (1.02=bhH=bhJB _The ufetubus hits you but does no damage. x2=bhh  You hit the orc priest.  The orc priest is heavily wounded.You hit the ufetubus.=bhi =bhhr ooThe ufetubus hits you but does no damage. x3=bhr `91=bhy =bh| Y _The ufetubus completely misses you.>bhi  You closely miss the orc. You closely miss the ufetubus.The ufetubus hits you but does no damage. x248>bhi----600>bhu>bhkxJ _The orc priest hits you from afar with a +0 trident.>bh #ß...  #.##...##### #....# #.#.....%$.. #....# #..#...#.^.. #....# #.##...... ..# #.##...# ...# #.#....# #..##### #.#....# ....#....###.....@##...... ....##...#..#ß.5.o5..... . .###...#.#.###'##ßo..... .## ).##.###...###...#....... #.# ....#####.###ß....##..... ##.#.#.#.#####......ß#.#... #..# ..##....##ß......... # ..#####. #.##..⌠..'........j..'..####...##ß..... #>bh..#  The ufetubus hits you but does no damage.  The ufetubus barely misses you.The orc priest attacks as it pursues you!>bhݰ oo?The orc priest barely misses you. The ufetubus barely misses you.>bh49=139>bh>bh? _The ufetubus hits you but does no damage.?bh6##### #ß...  #.##...######.....%$.#...#.^.. ###...... # .. #. ##### #.#...@# ....#...###......##..... ...##...#..#ß.5oo5.... ..###...#.#.###'##ß?.....# ).##.###...###...#....... ...#####.###ß....##....#5   ufetubus#.#.#.#####......ß#.#... #..# o   orc ..##....##ß......... # ..#####.....⌠..'...j..'.?bh:8?bh9?bh@H5o.?bhA-2Kiss of Death8?bhF?bhH?bh`  You miss the ufetubus.The ufetubus is severely wounded.?bh`?bhe45---The ufetubus is severely wounded.ufetubus hits you but does no damage. x2  The ufetubus hits you.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)?bh~l/  --more--Abho.o)o   orc priest (polearm)5   ufetubuso   orcAbhZ =3.2 (0.9Kiss of DeathBeogh Gem (1637) _AbhAbh Abhib D _(press Y on the ability menu to convert to Beogh)  You barely miss the ufetubus.You hit the orc.orc priest hits you from afar with a +0 trident.orc1---4.16Abhj Abhl B _The ufetubus hits you but does no damage. x2Bbh{ _The ufetubus hits you but does no damage. x2  You closely miss the ufetubus.  The ufetubus is severely wounded.You barely miss the orc.ufetubus hits you but does no damage. x2  The orc priest hits you but does no damage.Bbh2-5.05BbhBbh: _The orc hits you but does no damage.Bbhb :  You hit the ufetubus.BbhT .o   orc _The orc hits you but does no damage.  You hit the ufetubus.  Bbhմ You kill the ufetubus!  You hit the orc.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"Bbh Bbh:E  The orc priest casts a cantrip, but nothing happens.BbhH %9BbhQ Bbh^T : _The orc hits you but does no damage.Cbhß... #.##...##### #....##.....%$...#...#.^##...... . .##...# ..#..#### #......###....o@##......##...#..#ß..o5......###...#.#.###'##ß?....Cbhp## ).##.###...###...#......#. ....#####.###ß....##..... # .#.#.#.#####......ß#.#... ..##....##ß......... # ..#####... 5   ufetubus #.##..⌠..'...... ..j..'..#. o   orc#...##ß #CbhO  The orc priest hits you with a +0 trident.Cbh/0-6.9 (1.04CbhPCbhٙCbh: _The orc hits you but does no damage.Cbh  You closely miss the orc priest.The orc priest is heavily wounded.You slash the orc!Cbh )  You kill the orc!The orc priest shouts, "Surrender to Beogh and we'll let you live!"Cbh(1=73CbhCbhW _The orc priest barely misses you.Cbh _  You hit the orc priest but do no damage.Cbh- LThe orc priest is heavily wounded.Cbhk g8.8 (0.92CbhY Cbh$ W _The orc priest barely misses you.DbhdYou hit the orc priest but do no damage.The orc priest is heavily wounded.  The orc priest calls down the wrath of Beogh upon you.Dbh2e30----==9.8 (1.01DbhnDbhq' _Beogh smites you!Dbh  You hit the orc priest.  The orc priest is almost dead.Dbh7--70.7 (0.9Dbh:0DbhDbh8A _The orc priest hits you but does no damage.Dbh&  DbhYou hit the orc priest but do no damage.The orc priest is almost dead.Dbh9#1Dbhz------1.629Dbh9DbhW _The orc priest barely misses you.Ebh  You closely miss the orc priest.The orc priest is almost dead.Ebhb2.58EbhEbhA _The orc priest hits you but does no damage.Ebh <  You hit the orc priest.Ebhޗ Ebh 5)5   ufetubusEbh U623.4Kiss of DeathEbhS GGem (1627) Ebh d _You kill the orc priest!FbhRV<  You slash the ufetubus!Fbhgj)2=3=4.36FbhnFbh>pL _You kill the ufetubus!FbhBh#.##...##### ....# #.#.....%$.. ....# #..#...#.^.. ....# #.##...... . ....# #.##...# .. Fbh:# #.#....# #..# #### #.#....# ....# ..###....).##...... ##...#..#ß..@)...... . .###...#.#.###'##ß?..... .### .##.###...###...#....... #.#. ...#####.###ß....##..... ##.#. Fbh#.#.#.#####......ß#.#... #..#.#....##ß......... # ..#####.... .##..⌠..'...... ..j..'..# .###...##ß..... FbhH #.#..##.## #.... ##..FbhFbh6p--5.3 (1.05FbhFbhp  Things that are here: _a +0 trident; a +0 chain mailGbhGbhWhat do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 tridentGbh3v Gbh Gbhq #.##...#####Hah the Chopper ....# #.#.....%$..Mountain Dwarf ....# #..#...#.^..Health: 32/69 ===========------------- ....# #.##...... .Magic: 12/12 ======================== ....# #.##...# ..Gbh AC: 14Str: 17 ....# #.#....# #..#EV: 4Int: 14 ....#### #.#....# ....#SH: 0Dex: 8 .......###....).##......XL:  8 Next: 63% Place: Dungeon:6 ....##...#..#ß..@)...... .Noise: ---------  Time: 7375.3 (1.0) Gbhv .###...#.#.###'##ß?..... .### g) +3 hand axe .##.###...###...#....... #.#. Cast: Kiss of Death ...#####.###ß....##..... ##.#. Gem (1625) #.#.#.#####......ß#.#... #..#. Gbhы :.##....##ß......... # ..#####....  .##..⌠..'........j..'..#..  .###...##ß.....#.#..Gbh   #..##.## #....##... Gbh) You hit the orc priest. _You kill the orc priest!You slash the ufetubus! GbhP Y_You kill the ufetubus!Things that are here: Gbhw >_a +0 trident; a +0 chain mailGbh Gbh2 Gbh Gbh Gbh GbhӺ Gbh\ GbhU Gbh Gbhx _4 _Gbh Gbh Gbh: B3Gbh Gbh  ######  #ß... GbhO  #.##...##### #....# #.#.....%$.. Gbhv ,#....# #..#...#.^.. #....# #.##...... .Gbh .# #.##...# ..# #.#....# #..#Gbh .#### #.#...@# ....# 7.3 (2Gbh .......###....).##...... Gbh ....##...#..#ß..))...... . Gbh* ###...#.#.###'##ß?..... .## GbhN $).##.###...###...#....... #.# ....#####.###ß....##..... ##.#Gbhs .#.#.#####......ß#.#... #..# ..##....##ß......... # ..#####.Gbh <##..⌠..'........j..'..#GbhO Gbhq Gbh Hbh IHbhZ Hbh j32Hbh X1Hbh_ Hbh Hbh :0Hbhg Hbh' Hbh U419HbhHbhjHbh:8Hbh2 Hbh B7HbhaHbh/HbhUHbhx5=6HbhHbhHbh:5HbhHbhHbhFB4HbhHbh!!L6=Hbh!03Hbh#Hbh 'B2Hbh'Hbh=)Hbh-X1Hbh]1Hbh4HbhA5T70Hbh!7Hbhk:Y09Hbh<Hbh?Hbh@B8HbhBHbhJHX7HbheJHbhHMHbhMx8=6HbhYOHbhBRX5HbhuTHbhWHbhW:4HbhYHbh \HbhZ\_9=3Hbhr^HbhaX2HbhdHbhDgHbhg:1HbhiHbhDmHbhmN400HbhoHbh!tZ599HbhxHbhe{Hbh{B8Hbh}HbhҀHbhq1=7Hbh,Hbh7X6HbhuHbh-Hbh:5Hbh_Hbh/HbhB4Hbh^Hbh_Hbhf2=3HbhԛHbhӞHbh#:2Hbh%HbhB1HbhkHbhHbhHbhM30HbhHbhY89HbhHbhQX8HbhmHbhʺHbh.x4=7Hbh$Hbh65HbhHbh_95HbhC=4HbhHbhX3HbhHbhHbh.B2Hbh Hbh6=1HbhHbhB0HbhhHbh HbhHbhC79Hbh&HbhHbhB8Hbh=HbhHbh`#7HbhC=7HbhHbhX6HbhHbhB5HbhHbhHbhHbhT84HbhGHbhHbhB3HbhHbhgX2HbhQ Hbh Hbh l49=1HbhHbhX0HbhHbh2HbhQ-69HbhlHbhHbh HbhMC50=Hbhv08HbhC HbhL#Hbh#:7HbhT'Hbh'Hbh(B6Hbh\)Hbh,HbhV,B5Hbh,.Hbh1Hbh1&1Hbh2:4Hbh?4Hbhz8X3HbhW;Hbh?Hbh:@:2Ibh2Ibh]Ibhi2=1IbhIbh IbhN :0Ibhd IbhhIbh;59IbhIbhdIbhi3=8IbhuIbhX7IbhIbhu#X6Ibh%Ibh(IbhB)`45Ibh$+Ibh.X4Ibh0Ibhf2Ibh2:3Ibh4Ibh6IbhU6i5=2Ibha7Ibh^;B1Ibh;Ibh0>IbhAIbh BB0Ibh"CIbhDIbhEC49Ibh&GIbhJIbh1Ki6=8IbhDMIbhOIbhP:7IbhTIbhUWIbhWB6IbhYIbh [Ibh\[`75Ibh\Ibh_B4Ibh`IbhlaIbhcIbh$dB3IbhteIbhYhIbhh#8IbhhM=2IbhjIbhmIbhmB1IbhoIbh0sX0IbhtIbhwIbhwq9=39Ibh8{Ibh~Ibh:8IbhĀIbh߂Ibh/B7Ibh Ibh X6Ibh0Ibha605Ibh=IbhIbhNX4IbhIbhIbh31=2IbhX1IbhIbhX0IbhIbh2=298IbhIbhX7Ibh.Ibh 36Ibh\$X5Ibh)Ibh.Ibh/B4Ibh1Ibh6X3Ibh9Ibho@IbhAp4=2IbhNBIbhEIbhEB1IbhJIbhLX0IbhNIbhQq5=19Ibh-RIbhUIbhXX8Ibh[Ibh_B7Ibh<`IbhhcIbhgIbhh`66Ibh|on5IbhrIbh,xIbhx:4Ibh}Ibh7=3IbhIbh1X2IbhIbhX1IbhIbh8=0Ibh>IbhY09Ibh~IbhX8IbhIbhX7Ibh>Ibh69=65IbhX4IbhIbh|_  Things that are here:  a +0 trident; a +0 chain mailIbhMIbhA3 _IbhIbh3  You see here a +0 dagger.=2 _Ibh#X1IbhIbhx _o - 5 scrolls of teleportation (gained 1)Ibh X0IbhA Ibh>  You see here a +0 dagger.IbhIbh'K499 _IbhIbh#_  Things that are here:  a +0 trident; a +0 chain mailIbh-(Ibhc)I8 _Ibh+Ibh.Ibh_3X7Ibh6Ibhq;IbhAX6IbhCIbhHIbhLX5IbhPIbhUIbhYX4Ibh\Ibh`Ibh5eX3IbhhIbhlIbhqIbhq:2IbhyIbhY}Ibhn1Ibhn0IbhN _You now have 193 gold pieces (gained 18).IbhIY89IbhIbhIbh_X8Ibh[IbhIbhX7IbhIbh?Ibh/IbhB6Ibh.Ibh!Ibh'IbhmB5IbhIbhrIbhIbhB4IbhIbhjIbhX3IbhIbhIbhX2Ibh"IbhIbh|X1IbhYIbh/Ibh B0IbhIbhIbhIbhIbhZC79IbheIbhIbhIbhB8IbhIbhIbhzX7IbhIbhIbhX6IbhVIbhtIbhVIbhB5IbhmIbhIbhX4IbhEIbhIbh IbhJ B3Ibh Ibh:IbhIbh4:2IbhIbhIbhc .. .. ... ...#### ..#Ibh ..#>... ..# .......######### #.. .......#.......####.# .......@#.####..##.# .........######....# ......#..#ß...####.# Ibhv5 .######.##...#####.###.. #....# #.#.....%......... Ibho#....# #..#...#.^.....### c   centaur (asleep)  ##....# #.##...........#  ###.....# #.##...##......# Ibh~ #.......# #.#....##.##..##Ibh( c528.3 (151.0)clauncher)A centaur comes into view.Found a stone staircase leading down.  The centaur shouts!Ibh/ ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Ibh\m..>...Ibh (((((((The arrow hits you but does no damage. The centaur shoots an arrow.Ibh&K..>...@IbhLo==921IbhRIbh]R _The arrow barely misses you.KbhQ,c .. .......#### ..#>... ..#KbhoRf.......######### #.........#@......##.#.####..##.# ...######....# ......#..#ß.#  .######.##...#####.####....# #.#.....%..............# #..#...#.^.....#KbhR### # #.##.....  KbhRg###.....# #.##...##......#KbhYKbhY;--30.0)KbhZ:0KbhU^Kbh`LbhKLbhKLbhLLbhSLbhULbh`VC69LbhYBLbhRZB8LbhZLbh^\Lbh|]Lbh]B7Lbho^Lbh_Lbh_aLbhbLbhUcB6Lbh,dLbhaeLbhLbht/c ... .. .... ...#### ..# ..#>... ..# .......######### #.. .......#....@..####.# --4.3 (4.......c#.####..##.# .........######....# ......#..#ß...####.# ..######.##...#####.#Lbh ... #....# #.#.....%.... c   centaur (launcher) #....# #..#...#.^.....##### #....# #. Lbh_Lbh5 Lbh ^ _A centaur is nearby!Mbhcc ... .. .... ...#### ..# ..#>... ..# .#Mbh #.. .#.....@.####.# .c#.####..##.# .######....# ......#..#ß...####.# . ....# #.#.....%. MbhMbh>((((((Nbh .....@The centaur shoots an arrow. The arrow barely misses you.NbhF(((((Nbh *.....Nbhܚ5--=5.3 (15Nbh?NbhvF _The centaur shoots an arrow. The arrow hits you.Nbhc......... ...####..# ..#>... ..# .......######### #.. .#.......####.# Nbh1.c#.####@.##.# ...######....# ......#..#ß...####.# ..######.##...#####.###.... ...# #.#.....%...........# #..#...#.^.....###### #.##...........## #.##...##Nbh_# #.#....##.##..##NbhNbhc.c   centaur (launcher)Nbh6---64NbhNbhVNbhZ c.........  ...####..#  ..#>... ..#  .......######### #..  .#c......####.#  .#.####..##.#  .#..#  ......#..#ß...####.# ..######.##...#####.###.... ..# #.#.....%........... # #..#...#.^.....###### #.##...........## #.##...### #.#....##.##..#Nbh -##### #.#....###....##-73Obhg>3 c ... .. .... ...#### ..# ..#>... ..# .######### #.. .#c......####.# .#.####..##.# .######.@..# Obh~?w......#..#ß...####.# . .######.##...#####.###.... # #.#.....%. Obh@ObhFcc   centaur (launcher)ObhG`82ObhaLObh*PObhh  ...  .... #### ..# #>... ..# ######### #.. #c..c...####.# #.####..##.# Obh)]######..@.# #..#ß...####.# . ######.##...#####.###.... # #.#.....%..... # #..#...#.^.....##### # #.##....# # #.##...##......# # #.#....##.##..## Obh;ObhVF(((((Obh*.....Obh7==91ObhObhY _The centaur shoots an arrow. The arrow hits you but does no damage.Obh.> #### . ....### #>... ..########## #..#c..c...###.####..##@# ..######....# ....#..#ß...####.# . ####.##...#####.###....  #.#.....%...........  #..#...#.^.....#####  #.##...........#  #.##...##......#  #.#....##.##..##-400ObhA ObhB Pbh###### #....### . >... ..########## ##..##c..c...###.####..##.#Pbh..######....# ...#..#ß...####.# . ####.##...#####.###....#.#.....%...........#..#...#.^.....######.##...........##.##...##......#PbhPbhL{-159PbhPbhPbhd |#### ##.... ### #######. W........# ######### ##@.#Pbhe #c..c...####.##...S.##.####..##.## ....ß..######....# .... ..#..#ß...####.# ... ###.##...#####.###.....#S   water moccasin (asleep)#.#.....%........... #W   phantom (dormant)#..#...#.^.....######.##.....Pbhdl }  A water moccasin and a phantom come into view.Pbh*m Pbhm Pbhu Pbh  .WS..cSWc   centaur (launcher)8=28Pbh{ Pbh 8 _The water moccasin hisses angrily.Sbh#####....# ###########...# >... .W......######### ##..#.#c..c...####@##.S...#..#.####..##.## ....ß..######.c..# ....#..#ß...####.# ... ####.##...#####.###.....#  #.#.....%........... #c   centaur (launcher)Sbh. #..#...#.^.....##### #.##...........# #.##...##......#SbhSbhxH((Sbh(,..Sbh)i==37SbhQ.Sbh0Y _The centaur shoots an arrow. The arrow hits you but does no damage.Sbhr######....## .###########...#>... .W..... .....######### ##..#.#c..c...####.##.S...#..#.####..##@## ....ß..######.c..# ....#..#ß...####.# ... Sbhrk#####.##...#####.###.....#  #.#.....%...... # #..#...#.^.....#####  #.##...........# #.##...##......# #.#....##.##..##Sbh'xSbh&{<(SbhSbhSbh. ES.cS   water moccasinc   centaur (launcher)Sbh 62--Sbhs y=4Kiss of Death6Sbhc Sbh F _The centaur shoots an arrow. The arrow hits you.Sbh  You hit the centaur.  The centaur is lightly wounded.  The centaur unwields a +0 shortbow. The centaur barely misses you.Sbh m.SSbh ----55SbhSB _The centaur kicks you.TbhzFQ  The centaur is moderately wounded.  You hit the water moccasin.  The centaur hits you but does no damage.kicks you but does no damage.water moccasin bites you but does no damage.  hitTbhG659-Tbh Hl--64TbhLTbhM? _The centaur kicks you but does no damage.Tbh &centaur.  The centaur is heavily wounded.  You miss the water moccasin. but does no damage.  The centaur barely misses you.Tbhi `73Tbh Tbh, F _The water moccasin bites you but does no damage.Tbh'$1The centaur barely misses you. _The water moccasin bites you but does no damage.  You slash the centaur!  The centaur is almost dead.  You closely miss the water moccasin. Tbh$2 The centaur hitTbh1* WW   phantomTbhq*c   centaurThe centaur kicks you but does no damage.  The water moccasin bites you but does no damage.  The centaur hits you but does no damage.Tbh +Y=8.2 (0.92Tbh,+Tbh0TbhT2? _The centaur kicks you but does no damage.Ubh7V _The centaur kicks you but does no damage.  You barely miss the centaur.  The centaur is severely wounded.  You hit the water moccasin.water moccasin bites you but does no damage.  hitUbh60--9.2 (1.01UbhbUbhUbh5? _The centaur kicks you but does no damage.Ubh ;  You slash the centaur!Ubh6 )   You kill the centaur!You hit the water moccasin. The water moccasin bites you.Ubh 57-71-500UbhV UbhP  Ubh M_The water moccasin barely misses you.Vbhp3VbhVbhVbh   You barely miss the water moccasin.The water moccasin is moderately wounded.1.1 (0.949Vbh Vbh [ _The water moccasin barely misses you.Vbhe  You hit the water moccasin.  The water moccasin is moderately wounded.Vbhx f-2.08Vbhͮ Vbh< Vbhص 3 _The water moccasin bites you.Wbhˣ  You hit the water moccasin.  The water moccasin is heavily wounded.Wbhˤ54-Wbh9Wbh$Wbh3 _The water moccasin bites you.WbhC{^heavi   but does no damage.Wbh=|b3.87WbhWbhH[ _The water moccasin barely misses you.Wbh,  You closely miss the water moccasin.The water moccasin is heavily wounded.Wbh 1--4.76Wbh Wbh 3 _The water moccasin bites you.Wbh1  You slash the water moccasin!  The water moccasin is almost dead.Wbh 2==5.7 (1.05Wbh; Wbh Wbh F _The water moccasin bites you but does no damage.XbhZ  You hit the water moccasin.  The water moccasin is almost dead.Xbhdo-6.6 (0.94XbhrXbhI _The water moccasin bites you but does no damage. x2XbhR@  You hit the water moccasin.XbhxXbhU.WW   phantomXbhK 3/70=Xbh8-7.5Kiss of Death3 _You kill the water moccasin!XbhXbhl _Your Invocations skill increases to level 2!Xbh b  You closely miss the phantom.Xbh b8.42Xbh Xbht > _The phantom hits you but does no damage.Ybha  You barely miss the phantom.Ybho49.4 (1.01YbhYbhL> _The phantom hits you but does no damage.YbhM59  You hit the phantom.Ybh5h60.3 (0.90Ybh<Ybh ?5 _The phantom is lightly damaged.YbhΪ  You barely miss the phantom.The phantom is lightly damaged.Ybhh1.3 (1.039YbhYbhT _The phantom barely misses you.YbhD6  You miss the phantom.The phantom is lightly damaged.2.2 (0.98Ybhb< Ybh9> + _The phantom hits you.Ybhi  You closely miss the phantom.The phantom is lightly damaged.3.17Ybh̔ Ybh > _The phantom hits you but does no damage.YbhoS  You closely miss the phantom.The phantom is lightly damaged.YbhTb4.06Ybh ZYbh[  You closely miss the phantom.The phantom is lightly damaged. _hits you but does no damage.  You closely miss the phantom.  The phantom is lightly damaged. Ybh_\,_hits you but does no damage.ZbhQ _The phantom hits you but does no damage.  You closely miss the phantom.  is lightly damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  is lightly damaged.Zbhg5.0 (1.05ZbhZbh}> _The phantom hits you but does no damage.Zbh3Q _The phantom hits you but does no damage.  You hit the phantom but do no damage.  is lightly damaged. _The phantom hits you but does no damage.  You closely miss the phantom.  is lightly damaged.Zbh;X1-9 (0.9ZbhhA _The phantom hits you.Zbhx  You hit the phantom.  The phantom is moderately damaged.Zbhyb6.84Zbh ZbhB> _The phantom hits you but does no damage.Zbh'3  You slash the phantom!  The phantom is heavily damaged.Zbh3 g7.8 (1.03Zbh: ZbhK= T _The phantom barely misses you.[bh<;  You slash the phantom![bhDEC.[bhnMU 2-9=8.7 (0.92 _You destroy the phantom!Your Armour skill increases to level 5!Your Shields skill increases to level 2![bhS[bhVk _Your Evocations skill increases to level 2!\bh1 _\bh(n0\bhQ3=29\bhG\bhDX8\bh\bhX7\bh3\bhb\bhɽ:6\bh\bhv\bh@4=\bh05\bh$\bh\bh?B4\bhq\bh\bhfB3\bhm\bh+\bh`52\bh\bh\bh':1\bh\bh\bh:0\bh[\bh^\bhq6=19\bh9\bh{X8\bh\bhbX7\bh\bh7=6\bh\bh[\bh:5\bh\bhQ\bhB4\bh\bhX3\bh \bhv82\bh\bh\bh`:1\bhE\bh\bh_B0\bh\bh\bh!j9=09\bh\bh\bh B8\bh\bh X7\bh \bh \bh q60=6\bh \bh B5\bhH \bh) \bh B4\bh \bh 13\bhE \bh B2\bh \bh \bh \bh$ B1\bhK \bhH \bh p2=0\bh \bh~ Z399\bh \bh= B8\bh \bhh \bh X7\bh" \bh# \bhH$ i3=6\bho% \bh' \bhr' :5\bhH( \bh* \bhq* :4\bhu+ \bh- \bhm- `43\bh. \bh>0 \bh0 :2\bh1 \bh"3 \bh3 B1\bh4 \bhD6 \bh6 p5=0\bh7 \bh: Y89\bhu< \bh> X8\bh6@ \bh|B p6=7\bhB \bhC \bhF \bhF :6\bhG \bhI X5\bh=K \bh9M X4\bhN \bhP v73\bhR \bhT X2\bh`U \bhV \bh4W B1\bh_X \bhZ 98\bhl[ M=0\bh[ \bh] \bh] ;79\bh^ \bhga X8\bhe \bh2h 99\bhh M=7\bhi \bhAk \bhk :6\bhYl \bhn X5\bho \bhq :70\bhhr M=4\bh.s \bhw \bhy B3\bhz \bh { \bh| \bh~ X2\bh \bh \bh \bh :1\bh \bh \bh \bh M=0\bh+ \bh \bh \bhb ;69\bh \bh \bh \bh B8\bh} \bhD \bh X7\bh \bh \bhġ X6\bh= \bh \bh n5\bhv  ########  \bh" ##......## . ##.....#..##...#  #######...###.@......# --  .........###.##.#..... ##### ##..#..ß###.# ..# c...####.##.....# .# . ###..##.##......ß# . \bh7 ####..).##.......# .# ...####.##.......# #### ..#####.###.....## ... ...%............# #.#\bhȺ 635.7 (67.0)--6.7 (684\bh \bh}  \bh 2_B - a ring of protection from cold^bh^bh4Inventory: 28/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with () ^bh j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)^bhk - a ring of ice  B - a ring of protection from cold Scrolls (go to first with ?)f - a scroll of enchant weapon  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation ^bh/ t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !) ^bh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_bh'   n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour [  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  k - a ring of ice _bhT(  B - a ring of protection from cold Scrolls (go to first with ?)f - a scroll of enchant weapon  l - 2 scrolls labelled QAAX SOMABBEGUm - 2s of brand  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNERy - a of fear Potions (go to first with !)  a - a bubbling blue potion _bh(  b - 2 potions of heal wounds16%_bh   u - a ring of willpower (worn)  k - a ring of ice  c - a fizzy amethyst potion25`bh7 B - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 6 of the Dungeon. `bh7Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove `bh7n Are goodly gifts for thee,  And a hempen rope for your own love `bh8 To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. `bh)8S(p)ut on, (d)rop, (=)adjust, or (i)nscribe.abh@abhFabh NHah the ChopperMountain DwarfHealth: 70/70 ========================Magic: 12/12 ========================AC: 14Str: 17########EV: 4abhINInt: 14##......## .SH: 0Dex: 8##.....#..##...#abhNXL:  8 Next: 89% Place: Dungeon:6#######...###.@......#Noise: ---------  Time: 7636.7 (0.0).........###.##.#.....g) +3 hand axe ##### ##..#..ß###.# ..#abhNCast: Kiss of Death c...####.##.....# .# .abhNGem (1364) ###..##.##......ß# . abhO####..).##.......# .# ...####.##.......# #abh"O-### ..#####.###.....##abh=OR... ...%............##.#abhWO\You slash the phantom! _You destroy the phantom!abhpO8Your Armour skill increases to level 5!abhOYour Shields skill increases to level 2! _Your Evocations skill increases to level 2! _B - a ring of protection from coldabhVabhVQ7.2 (0.53abhVabhL[abh] _You destroy the phantom!  Your Armour skill increases to level 5!Shields skill increases to level abh][2! _Your Evocations skill increases to level 2!abh]NB - a ring of protection from cold (worn)bbh/ bbh7 Inventory: 28/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} bbh7  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)k - a ring of ice Scrolls (go to first with ?)f - a scroll of enchant weapon  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation bbh'8  t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cbh+  n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour [  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} cbhl  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) cbhu B - a ring of protection from cold (worn)  k - a ring of ice cbhScrolls (go to first with ?)  f - a scroll of enchant weapon cbha l - 2 scrolls labelled QAAX SOMABBEGUm - 2cbhs of brand cbh o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNERcbh ;y - a of fear cbh2Potions (go to first with !)  a - a bubbling blue potion cbhKH b - 2 potions of heal woundscbhj816%cbh A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)  c - a fizzy amethyst potion cbhJe d - 2 blue potions  e - an orange potion41cbh+g% u - a ring of willpower (worn)  k - a ring of ice  h - 5 potions of curing  i - a bubbling black potion58cbh cbh Hah the ChopperMountain DwarfHealth: 70/70 ========================Magic: 12/12 ========================AC: 14Str: 17########EV: 4Int: 14##......## .SH: 0Dex: 8##.....#..##...#XL:  8 Next: 89% Place: Dungeon:6#######...###.@......#Noise: ---------  Time: 7637.2 (0.0).........###.##.#.....g) +3 hand axe ##### ##..#..ß###.# ..#Cast: Kiss of Death c...####.##.....# .# .Gem (1363) ###..##.##......ß# . ####..).##.......#cbhn o .# ...####.##.......# #### ..#####.###.....##... ...%............##.# _You destroy the phantom!Your Armour skill increases to level 5!Your Shields skill increases to level 2! _Your Evocations skill increases to level 2! _B - a ring of protection from cold _B - a ring of protection from cold (worn)cbh cbh7cbh'cbhdbh: 3dbh: dbh> dbhj? dbhC n2dbhD X1dbhgE dbhH dbhJ dbh[J B0dbh-K dbhM dbhP Y59dbh%Q dbhR dbhT X8dbhU dbh"X dbh#Z X7dbhZ dbh^ dbhr_ X6dbhC` dbhb dbhJi ##########.......######### #.......###......###.......# ##.....#..##...##### ###...###.......@#### dbhi .....###.##.#.........S  ##..#..ß###.#...##..... ##.##.....#..##...# ####dbhi -.##......ß##.#.#.# ).##.......# .#.#.# dbhi S   adder (asleep) #.##.......# .#.#.. dbhj ;#.###.....## ....... ... ####.# .# dbhDj R#.# #..dbhl ,44.2 (7dbhm dbhqs {S..Sdbhs e5.2 (85dbh}y dbh{ V  Your Armour skill increases to level 5!Shields skill increases to level 2! _Your Evocations skill increases to level 2!B - a ring of protection from cold (worn) _An adder comes into view.ebh,Y##########.......# ######## #.......# ##......###.......#  ##.....#..##...##### ##...###........######## ....###.##.#....@..S.... ##..#..ß###.#...##... #.##.....#..##...# #### .##......ß##.#.#.# .##.# .#.#.# .##.# .#.#.. ### .### ....... ... #### .........# .# #.# #..######. .# ebhYQ#.# #.#ebh[ebh'a5S.ebhae6.2 (14ebhgebhRiebhL K######### #.......# # #.......#  ##......###.......# ##.....#..##...##### ...###.####.##.#.....@S.ebh H..#..ß###.#...##......# .##.....#..##...#.####.# ##......ß##.#.#.#.# ##.# .#.#.#.. ##.# .#.#.... ### ###.....## .........# .# #.# ebhы ebh =7Kiss of Death3ebhÐ ebhG R _The adder barely misses you.ebh }8.1 (0.92ebh ebh x _You barely miss the adder. The adder bites you but does no damage.ebhd  You hit the adder.  The adder is heavily wounded.ebh5g9.1 (1.01ebhKebh@ _The adder bites you but does no damage. x2fbh?  You hit the adder.  The adder is heavily wounded.fbhh50.0 (0.90fbhfbh$= _The adder bites you but does no damage.fbh` The adder is heavily wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead.The adder bites you.  You are poisoned.fbhS69=-fbh#y1.0 (1.0Pois Gem (1349) fbhfbh, _The adder poisons you!fbh’9  You slash the adder!fbhl .  You kill the adder!fbh7=--902Kiss of Death8fbhfbhF$ _You feel sick.fbh86fbh67-fbh;fbhY=H _No target in view!fbh3fbhfbhH _No target in view!fbhni 3fbhi fbhPl fbho X7fbhp 3 _You feel sick.fbhp `66fbh_q fbhas _You feel sick.5=5fbhs fbhv _No target in view! _No target in view! _You feel sick. _You feel sick.  fbhv OGem (1344) fbh\w fbhty _You are no longer poisoned.3fbhy fbhW{ X2fbh{ fbh1} fbhf} `61fbh} fbhg X0fbh fbhg Y39fbhÀ fbh fbh `78fbh fbhĂ X7fbh fbh fbh߃ B6fbh fbh fbhք B5fbh fbh fbhԅ p8=4fbh fbhɆ fbh B3fbhs fbh fbhĈ :2fbh" fbh] 99fbh M=1fbh fbhM fbhw B0fbhb fbh Y29fbh fbhא 70=8fbh fbhh fbh X7fbh fbhі fbh# fbhe B6fbhΘ fbh fbh֚ fbh B5fbh fbh' fbh fbh T=4fbh_ fbh fbhw X3fbh fbh fbhȨ fbh B2fbhO fbh fbh fbhά B1fbh fbhۯ fbh% fbhY B0fbh fbh9 Y19fbhv fbh- N _You now have 204 gold pieces (gained 11).fbh ~87654fbh| fbhq fbh B3fbh fbhO fbh fbh ,2fbh fbh fbh fbh; fbhm B1fbh fbh fbh! B0fbhA fbh O _f - 2 scrolls of enchant weapon (gained 1)fbh fbh ;09fbh fbh fbhC fbhd B8fbh fbh fbh X7fbh& fbh_ fbh fbh B6fbh fbh fbh X5fbh fbh fbh :4fbh fbhH M _You now have 213 gold pieces (gained 9).fbhi 3fbh; fbha B2fbh fbh fbh X1fbh fbh fbhh X0fbhfbh_fbhfbhD299fbhbfbhX8fbhDfbh N _You now have 224 gold pieces (gained 11).fbho X7fbh fbhw fbhX6fbhfbhSfbh[X5fbhfbhxfbhfbhB4fbhrfbhfbhfbh<B3fbhfbh3fbhX2fbhufbh6!fbh"X1fbh#fbh^$fbh7%X0fbh%fbh&fbh'Y89fbh'fbh*fbh%+X8fbh+fbh-fbh,/X7fbh0fbh1fbh2fbh2B6fbh3fbh5fbh66fbhW6B5fbh 7fbhg8fbh9X4fbh0:fbhC;fbhH<X3fbh<fbh>fbh?X2fbhm@fbhCfbhKEn1fbhG@  There is an open door here.fbhIfbhJI0 _fbhJfbhNfbhkOfbhOC79fbhOfbhQfbhRX8fbhRfbhTfbh$UfbhEUB7fbhVfbhZfbh[fbh\B6fbh]fbh8^fbh_X5fbh`fbhafbhcX4fbhcfbhifbhejX3fbhjfbhkfbhlX2fbh6mfbhnfbhnX1fbhAofbhItfbhuX0fbhvfbhxfbhbzC69fbhzfbh{fbhhfbh#fbhkB8fbh6fbh، ).##.###...###...#......... ##.# ....#####.###ß....##....... ##.# .#.#.#.#####......ß#.#..... #..# ..##....##ß.........###..#####... #.##..⌠..'..................'..#. fbh#.###...##ß.........#.#..##.##.#.##.## #......ß####...#####.. fbhxd ##.#### ###ß....##.......ß# #..  ##..##....##..@#.........###...-  #....# ##+##ß........###.#.  #.#### #........###.##. fbh/ #.# ##......####....  ##.## ..#....#.##.....  #...# .####...#####..#.fbhӍ   #.#.###.# ..# ....# #....fbh   #.......# .... .....#####.#.fbh   ###.###.# .... #.......fbh7E fbh732.0 (80.0)'#ß.#.....##..#..#..fbhfbhɜ======3.0 (817fbh&fbh= _As you open the door, it creaks loudly!hbh hbh Hah the Chopper (Mountain Dwarf Reaver) Turns: 7701, Time: 00:20:31 Health: 70/70AC: 14 Str: 17 XL: 8 Next: 90% Magic: 12/12hbhD EV:  4 Int: 14 God: Gold: 224SH:  0 Dex:  8 Spells: 8/13 levels left rFire . . .g - +3 hand axe rCold + . . (no offhand) rNeg . . .q - +0 plate armour rPois .z - +1 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlthhbh u - ring of willpower HPRegen 0.31/turn B - ring of protection from cold MPRegen 0.13/turn %: no passive effects @: no status effects A: runic magic, artefact enchantinghbh hbh ).##.###...###...#......... ##.# Hah the Chopper ....#####.###ß....##....... ##.# Mountain Dwarf .#.#.#.#####......ß#.#..... #..# Health: 70/70 ======================== ..##....##ß.........###..#####... Magic: 12/12 ======================== hbh #.##..⌠..'..................'..#. AC: 14Str: 17 #.###...##ß.........#.#..##.##.#. EV: 4hbhE Int: 14 ##..##.## #......ß####...#####.. SH: 0hbhl ,Dex: 8  hbh ##.#### ###ß....##.......ß# #.. XL:  8 Next: 90% Place: Dungeon:6hbh ##..##....##..@#.........###... Noise: ======---  Time: 7733.0 (0.0)#....# ##'##ß........###.#. g) +3 hand axehbh; #.#### #ß. #........###.##. Cast: Kiss of Death#.##.. ##......####.... Gem (1267) ##.##... ..#....#.##.....#...# ##...####...#####..#. #.#.###.# #...# ....# #.... hbhg _#.......# #.... .....#####.#.hbh k ###.###.# ....#.......hbh s  _You now have 204 gold pieces (gained 11). hbh `_f - 2 scrolls of enchant weapon (gained 1) _You now have 213 gold pieces (gained 9). hbh z_You now have 224 gold pieces (gained 11). _There is an open door here. _As you open the door, it creaks loudly!hbh hbh ibh_ibhpf[Inventory: 28/52 slots ibhfHand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe ibhfMissiles (go to first with ()  j - a throwing net ibhfArmour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) ibh g x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) ibh1g u - a ring of willpower (worn)  B - a ring of protection from cold (worn)k - a ring of ice ibhWgbScrolls (go to first with ?)ibhgf - 2 scrolls of enchant weapon  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation ibhg t - a scroll labelled GIODWINNER  y - a scroll of fear Potions (go to first with !) ibhg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jbh;  n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour [  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) jbh k - a ring of ice Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  l - 2 scrolls labelled QAAX SOMABBEGUmbrand  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNERy - a of fear Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds16%jbh}4 A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion41mbh#o k - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldmbh$ resistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire  I hold with those who favor fire.  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice  Is also great mbh$ And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.nbhw nbhެ nbh ).##.###...###...#......... ##.# Hah the Chopper ....#####.###ß....##....... ##.# Mountain Dwarf .#.#.#.#####......ß#.#..... #..# Health: 70/70 ======================== ..##....##ß.........###..#####... Magic: 12/12 ======================== #.##..⌠..'..................'..#. AC: 14Str: 17 #.###...##ß.........#.#..##.##.#. EV: 4Int: 14 ##..##.## #......ß####...#####.. SH: 0Dex: 8  ##.#### ###ß....##.......ß# #.. XL:  8 Next: 90% Pnbh lace: Dungeon:6##..##....##..@#.........###... Noise: ======---  Time: 7733.0 (0.0)#....# ##'##ß........###.#. g) +3 hand axe#.#### #ß. #........###.##. Cast: Kiss of Death#.##.. ##......####.... Gem (1267) ##.##... ..#....#.##.....#...# ##...####...#####..#. #.#.###.# #...# ....# #.... #.......# #.... .....#####.#. ###.###.# ....#.......  _You now have 204 gold pieces (gained 11). _f - 2 scrolls of enchant weapon (gained 1) _You now have 213 gold pieces (gained 9). _You now have 224 gold pieces (gained 11). _There is an open door here. _As you open the door, it creaks loudly!nbh nbh ------4.0 (16nbh nbhۼ _f - 2 scrolls of enchant weapon (gained 1) _You now have 213 gold pieces (gained 9).2411). _There is an open door here. _As you open the door, it creaks loudly! _You drop a ring of ice.obh9 3obh obh obhI obh B5obh ,obh- obhS :4obh obh @  There is an open door here.obh obhL I3 _obh obh obh X2obhO obhI! obh" obh" B1obhz# obh$ obh & obhH& B0obh& obhX) obh* obh* C59obhz+ obh, obh- obh*. B8obh. obh0 obh0 obh1 B7obh1 obh4 obhd6 obh6 B6obh7 obh8 obh9 X5obhQ: obh{; obh< X4obh\= obhw> obh? obh'@ :3obhY@ obhwA obhB X2obh`C obhIE obhBF obhwF B1obhF obh,H obhI obhGI B0obh(J obhJ obhL Y49obhxL obhnQ obhfR obhR B8obhR obh`T obhU obhU :7obhpV obhW obh5X obhkX B6obhX obhY obh[ X5obhg[ obhe\ obh] X4obhN^ obh_ obh` obha B3obha obh c obh2d X2obhd obhBh obh"i obhWi B1obhi obhbk obhl X0obhGm obhen obhQo Y39obho obh)q obhtr X8obhr obhs obhu obhMu B7obhu obhv obh+x obh^x B6obhx obh+~ obhG obhw B5obh obh obhʂ obh B4obhq obh obh obh- B3obh obh[ obh3 obhb B2obh܉ obhK obh X1obhŽ ,obh obhÏ B0obhN obhϑ obhݒ obh C29obhՓ obh1 obhɖ obh B8obh obh7 obh obhК B7obh obh3 obh obh B6obh obhС obhݩ  ..........#.#...#.##ß..#. ..........#.#.###.# #.. ..........#.#.###.###### .....#....#......# ...###..#.#..#.... ....obh( q.....#<...#.#### ..........#.####.#.##.## # ..........#......#.....# # .........@#####........# #------74.0 (40.0) #####......# #.#####.... ######.# #.# ###### .# #.#  .# #.# .# #.# .# #.# [# #.# #.#obht obh! f5.0 (415obh obh # _Found a robe.pbh Ipbh$&,pbh-n4pbhe/pbh0pbh 2P3pbh6pbh8pbh09pbhn9$2pbh9pbh:pbh<pbh>pbh?pbh?$1pbh,@pbhApbhCpbh(FpbhFpbhG$0pbh*HpbhkIpbhfKpbhlMpbhNpbhN%19pbhNpbhOpbhUpbh XX8pbhXpbh,a<  You see here a +0 robe.pbhbpbhcI7 _pbhdpbhepbhgX6pbhhpbh kpbhPlpbhlB5pbhtpbhWxpbh:{pbh{pbh{$4pbh|pbh }pbh~pbhpbh1pbhc$3pbhpbhpbh؇pbh։pbhSpbh$2pbhpbh@pbhpbhpbhmpbh$1pbhpbhpbhhpbhlpbhpbh2$0pbhcpbhpbhpbhNpbhƟpbh%09pbh"pbhpbhpbhpbhmpbhɤ$8pbhpbh pbhpbhīpbhLpbh$7pbhpbhpbhpbhذpbhSpbhı$6pbhpbhpbhpbhqpbhpbh$$5pbhTpbhqpbhֻpbhpbhHpbh$4pbhpbhpbhpbhcpbhpbh$3pbhNpbhdpbh.pbh`pbhpbh$2pbhIpbhpbhpbhapbhpbh $1pbh1pbhpbhpbhpbhpbhH$0pbhopbhpbhcpbhpbhpbh&199pbh.pbhpbhpbhpbh|pbh$8pbhpbhqpbhpbhpbhtpbh$7pbhpbhfpbhpbhpbhpbh$6pbh:pbh;pbh pbh#pbhpbh#$5pbhMpbhpbh;pbhnpbhpbhA$4pbhipbh'pbh pbh pbh# pbhT $3pbh| pbh pbhpbh@pbhqpbh$2pbhpbhpbhpbhpbh<pbhj$1pbhpbhHpbhbpbhpbhpbh&$0pbhHpbhpbh:pbhdpbhpbh%89pbh pbh pbh%pbh&pbh'pbhF'$8pbhi'pbh'pbh>)pbhm*pbh*pbh*$7pbh+pbh+pbh-/pbhJ1pbh1pbh2$6pbh92pbh2pbhN8pbh9pbh%:pbhT:$5pbh:pbh;pbh<pbh=pbhw>pbh>$4pbh>pbhc?pbhApbhCpbhEpbhF$3pbhFpbhHpbhIpbhLKpbhKpbhL$2pbh)LpbhLpbh'OpbhKQpbhQpbh R$1pbh3RpbhRpbhTpbhBXpbhXpbhY$0pbhVYpbhOZpbh]pbhodpbhepbhVe%79pbhepbhfpbhhpbhjpbh5kpbhyk$8pbhkpbhlpbhp pbhKq pbh|qThere is an open door here.pbhspbhspbhs#7 pbht_pbhtpbhowpbhypbh\zpbhz$6pbh{pbh*|pbhpbh5pbhāpbh#$5pbhlpbhpbh%pbhpbhpbh$4pbhWpbhgpbhpbhpbh"pbhc$3pbhpbhٚpbhpbh9pbhGpbh$2pbhpbh^pbh'pbhtpbh7pbh$1pbh˰pbhpbhpbhpbh>pbh$0pbh)pbhpbhpbhpbhpbhx%69pbhpbhpbhhpbhpbhpbh$8pbh pbhpbhtpbhBpbhpbh?$7pbhpbh?pbhTpbh@pbh[pbh$6pbh"pbhpbhpbhApbhpbh$5pbh pbhupbhCpbhpbhApbh$4pbhpbhpbh} pbh#pbh}$pbh$$3pbh$pbh4&pbh>(pbh*pbha+pbh+$2pbh+pbh-pbh0pbh2pbhK3pbh3$1pbh3pbhp5pbh6pbh8pbh9pbhQ9$0pbhz9pbh:pbhu;pbhG=pbh=pbh>%59pbhF>pbh?pbh^@pbhBpbhzBpbhB$8pbhBpbhCpbhNF pbhF pbhFThere is an open door here.pbhUHpbhIpbh:I#7 pbhdI_pbhIpbhKpbhMpbh3NpbhN$6pbhNpbhOpbhaRpbhTpbhUpbh|U$5pbhUpbhpVpbhWpbhYpbhRZpbhZ$4pbhZpbh\pbh]pbh_pbh `pbh@`$3pbhi`pbhapbhjpbh mpbhmpbhm$2pbhnpbhnpbhqpbhspbhtpbhu$1pbh[upbhvpbhypbh{X0pbh|pbh)pbhсo49pbh=pbhX8pbhڄpbhpbhFX7pbh%pbhPpbhX6pbhpbh]pbhӓX5pbhpbh!pbh2X4pbhpbhpbhX3pbhpbhpbh2pbhJX1pbhpbhpbhX0pbhopbh/pbhso39pbhpbh{X8pbhpbhpbh0X7pbhpbhlpbhVX6pbhpbhpbhX5pbhpbhUpbhxX4pbhpbh}pbh0X3pbhpbhfpbh\210298765432101987pbh ]G65 #.......# ##.......# ##...##### .....########### #..............> .#...##......##. .##...#.####.##. #.#.#.#.####....##### ..#.#.#...# 885.0 (110.0) #.#.#....##########.# ...............####.# #.#.####.###.###....# #.#......# #.# #.#### #.#......###.###.# #.#.#....#.......# #.#.#....#.......# #.#.#....#.......#pbh^pbh)_pbha__614pbhdpbhf; _Found a stone staircase leading down.qbh>J3qbhJqbhLqbhVn3qbh^qbh`X2qbhaqbhlfqbhgqbhAh:1qbhhqbhlqbh&nqbhsnB0qbhoqbhsqbhuY09qbhuqbhczqbh{X8qbhz|qbhqbhqbh\B7qbhqbhۅqbhX6qbhqbhqbhtX5qbh-qbhJqbh=X4qbh+qbhqbhtX3qbhKqbhqbhpqbhB2qbhqbhpqbhX1qbhqbhqbhIX0qbh>qbhqbh{Z099qbh>qbhqbhn8qbh(qbh|qbhB7qbh?qbhe465qbhX4qbhqbhX3qbhqbhOqbhqbhB2qbhqbhn1qbhqbhIqbhX0qbhGqbhCqbhY89qbhqbhqbh+qbhrB8qbhOqbhsqbhX7qbhgqbhqbh%X6qbhnqbh 5qbhz qbh" X4qbh qbh4qbhqB3qbhqbhxqbhqbh~X2qbh!qbhr"qbh&n1qbh(qbh-+X0qbh1qbhV2o79qbh3qbh85qbh9n8qbh;qbh=X7qbh?qbh@qbh=CX6qbhtDqbhFqbh0P] ## c ##. ... ##.. #...#################... ..#>............#924.0 (38.0) ........#############..# ........#c..c...####.##. .........#.####..##.##.. ..........######..).##.. .......#..#ß...####.##..  (.######.##...#####.###.qbhP  #....# #.#.....%........  #....# #..#...#.^.....## qbh'XqbhXf5.0 (395qbh^qbh\a% _Found 6 stones.qbh _qbh qbh] B4qbh qbh qbhb qbh B3qbhѷ qbhŻ qbh B2qbhc qbh< qbhK R  There is a stone staircase leading down here.qbh< qbh I1 _qbhF qbh qbh qbh" B0qbh qbh qbh qbhH C69qbh qbh qbh qbh. B8qbh| qbhH qbh X7qbh qbh #.#.##..#####.. ##### #...... #...# #......###.#.# qbhJ .........# #.....# #...######...#>..........#........########.........#c..c...........#.####qbh h..................###### .....#.........#..#ß...# #..(.######.##qbh 233.0 (8.0)qbh# e4.0 (96qbhN qbh b _k - a scroll labelled VUEPTUR VEXArbhrbh#rbhrbhSrbh9rbhB5rbhn,rbh#rbh`:4rbhrbhrbh 3rbhB rbhj ,2rbh rbh rbh/ rbh rbh$B1rbhrbhrbhtX0rbhrbhrbhrbhD;59rbhrbh rbhrbhB8rbhrbhrbh!rbh!B7rbh!rbh#rbhE%rbh%B6rbh&rbh'rbh)rbh)B5rbh*rbh[,rbh-rbh;.B4rbh/rbh:2rbh3rbh4B3rbh4rbh{6rbh8rbh@8B2rbh9rbh.;rbh=rbh>:1rbh?rbhHArbhnCX0rbhDrbhFrbhoHrbhH;49rbhIrbh}RrbhFTrbhTB8rbhVrbh'Yrbh[X7rbh\rbh_rbharbhaB6rbhcrbherbhmhX5rbhirbhlrbh pX4rbhprbh6srbhurbhuB3rbhUwrbhyrbh{rbh{B2rbhO}rbhrbhrbhB1rbhKrbhȅrbhrbhĈ:0rbhNrbhrbh rbhjC39rbhrbh“rbhrbhږ:8rbhnrbhrbhorbhB7rbhrbhעrbhrbhPB6rbhrbhԨrbh|X5rbh֬rbhαn4rbh.rbhrbhrbh-B3rbh8rbh  Things that are here:  a +0 dagger; a +0 leather armour; an orc skeletonrbhR_2 _rbh<rbhrbheX1rbhrbhrbhrbhB0rbhrbhrbhGC29rbhrbh%rbhrbhrbhB8rbhrbh8rbhrbh*:7rbhrbhrbhB6rbhFrbhrbhrrbhX5rbhrbhrbhGrbhB4rbhNrbh@rbhB3rbh=rbhrbhrbh]rbh,2rbhrbhrbhrbh2rbhB1rbhrbhrbhrbh:0rbh]rbhrbh o19rbh rbh rbh B8rbh rbh rbho rbh B7rbh  rbhs rbh rbh8 B6rbh rbh rbh rbh B5rbh{ rbh rbh X4rbh rbh rbh rbh& B3rbh rbh! rbh" X2rbh# rbh$ rbh& X1rbh' rbh&+ rbhB, rbhw, B0rbh- rbh!/ rbh0 rbh0 ;09rbhW1 rbhh3 rbh4 X8rbh'6 rbhO rbh R X7rbhR rbhA] rbh^ rbh4_ :6rbh_ rbhui rbhuk X5rbhl rbhu rbhw rbhw B4rbhy rbh rbh( rbhe B3rbh rbhj rbhn X2rbh rbh rbh rbhH B1rbhE rbh' rbh rbh :0rbh rbh rbh rbhe I999) rbh rbhs rbhl X8rbh rbh rbh X7rbh6 rbh rbh rbh B6rbh rbh rbh X5rbh rbh rbh rbhJ B4rbh rbh: rbh X3rbhW rbh rbh X2rbh rbh8 rbh X1rbhq rbhk rbh rbh B0rbhV rbh rbh rbhd C89rbh rbh rbh rbh B8rbh rbh rbh rbh B7rbhW rbh) rbh rbh% B6rbh rbh" rbh$ X5rbh$ rbh( rbh"* rbhj* :4rbh* rbh. rbh0 rbh0 B3rbh41 rbhm6 rbh7 rbh7 :2rbh8 rbh< rbhL> X1rbh? rbhC rbhD X0rbhE rbhI rbhJ Y79rbhK rbhNO rbhP X8rbh] page down [PgUp|<] page up [Esc] exit[top]tbh ] Missiles (  j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls ?) tbh 9 f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUmbrand  o - 5 scrolls of teleportationt - a labelled GIODWINNER  y - a scroll of fear Potions (go to first with !)tbh; a - a bubbling blue potionb - 2 potions of heal wounds  c - a fizzy amethyst potion25%tbh  B - a ring of protection from cold (worn)  k - a scroll labelled VUEPTUR VEXA  d - 2 blue potions  e - an orange potion  h - 5 potions of curing  i - a bubbling black potion58ubh( k - a scroll labelled VUEPTUR VEXA  m - 2 scrolls of brand weapon  p - a golden potion  r - 2 viscous white potions75ubhŘ m - 2 scrolls of brand weapon  y - a scroll of fear  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potionbotubh^ vbhLz  y - a scroll of fear  b - 2 potions of heal woundsvbh  b - 2 potions of heal wounds  e - an orange potionwbh.M u - a ring of willpower (worn)  t - a scroll labelled GIODWINNER  e - an orange potion91%wbhArmour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  f - 2 scrolls of enchant weapon wbh#k t - a scroll labelled GIODWINNER4wbha n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net  u - a ring of willpower (worn)  f - 2 scrolls of enchant weapon16wbhqHand Weapons (go to first with ))  g - a +3 hand axe (weapon)  A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)topybhj ybh#.#.#.#.#.........##......#Hah the Chopper ....#.#.#.........#######.#Mountain Dwarf .#..#.............# ###Health: 70/70 ======================== ..##.##.#........##ybh Magic: 12/12 ======================== ...##.#.#........#AC: 14Str: 17 ...#..#...#.##.###EV: 4Int: 14 ybhB]..ß##.###.#.##...#SH: 0Dex: 8 ..##.##.....####.##XL:  8 Next: 90% Place: Dungeon:6 ybhoß.##.##.#.### #@.#Noise: ---------  Time: 8057.0 (0.0) #.#.###.#...# ####g) +3 hand axe #..## #.###.#Cast: Kiss of Death .### #.....#Gem (943) ## ####### _There is a stone staircase leading down here. _k - a scroll labelled VUEPTUR VEXAThings that are here: _a +0 dagger; a +0 leather armour; an orc skeleton ybh\_Done exploring. _Done exploring.ybhybhybh3ybh{bh'9Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($135)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuf{bh{bhw{bhtWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon {bh {bh k[?25h[?0c#.#.#.#.#.........##......#Hah the Chopper ....#.#.#.........#######.#Mountain Dwarf .#..#.............# ###{bhϔ Health: 70/70 ======================== ..##.##.#........##Magic: 12/12 ======================== ...##.#.#........#AC: 14Str: 17 ...#..#...#.##.###EV: 4Int: 14 ..ß##.###.#.##...#SH: 0Dex: 8 ..##.##.....####.##XL:  8 Next: 90% Place: Dungeon:6 ß.##.##.#.### #@.#Noise: ---------  Time: 8057.0 (0.0) #.#.###.#...# ####g) +3 hand axe #..## #.###.#Cast: Kiss of Death .### #.....#Gem (943) ## ####### _k - a scroll labelled VUEPTUR VEXAThings that are here: _a +0 dagger; a +0 leather armour; an orc skeleton _Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help) |bh} [?25l[?1c|bhJ7|bhe|bh^|bh^2 _|bh|bhhB1|bhڸ|bh|bhɼX0|bh|bh̿|bh|bhHC39|bh|bh|bhX8|bh |bh |bhX7|bh|bh|bhX6|bh|bhw|bhX5|bh|bh|bh|bhFB4|bh|bh Y  There is a stone staircase leading down here.|bh|bhl|bh|bh*I3 _|bh|bh7|bh"|bhV  You climb downwards.|bhy|bh _The gnoll bouda shouts! The gnoll shouts! You hear a shout!  Found five items.  There is a stone staircase leading up here.|bh  .. #.# ..#  ... #.# #.#j.  ..# #$#.#.[.. ..! ........j #?##.#..#... ......... . ######....#.... .......@.....).==67.8 (10.8) ............... ....##....#..#. ..f .....# .# . #.....##....##f   sleepcap#....#j   gnoll bouda#....#|bh [j   gnoll|bh= |bh |bh d _There are monsters nearby!}bh+9Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($183)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuf~bh~bhhHah the Chopper.. #.# ..#Mountain Dwarf... #.# #.#j.Health: 70/70 ========================..# #$#.#.[..Magic: 12/12 ========================..! ........jAC: 14Str: 17#?##.#..#...EV: 4Int: 14......... .SH: 0Dex: 8######....#....XL:  8 Next: 90% Place: Dungeon:7.......@.....).Noise: ==-------  Time: 8067.8 (0.0)...............g) +3 hand axe....##....#..~bhP3[33m#.Cast: Kiss of Death..f .....# .#Gem (933) . #.....##....##f   sleepcap#....#j   gnoll bouda#....#j   gnoll _There is a stone staircase leading down here.  You climb downwards. _The gnoll bouda shouts! The gnoll shouts! You hear a shout!  Found five items.  There is a stone staircase leading up here. _There are monsters nearby!~bh~bhFbhP bh] A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bh bh6 Hah the Chopper.. #.# ..#Mountain Dwarf... #.# #.#j.Health: 70/70 ========================..# #$#.#.[..Magic: 12/12 ========================..! ........jAC: 14Str: 17#?##.#..#...EV: 4Int: 14......... .SH: 0Dex: 8######....#....bhѐ 8XL:  8 Next: 90% Place: Dungeon:7.......@.....).Noise: ==-------  Time: 8067.8 (0.0)...............g) +3 hand axe....##....#..#.Cast: Kiss of Death..f .....# .#Gem (933) . #.....##....##f   sleepcap#....#bh j   gnoll bouda#....#bh j   gnoll _There is a stone staircase leading down here.  You climb downwards. bh= _The gnoll bouda shouts! The gnoll shouts! You hear a shout!  Found five items.  There is a stone staircase leading up here. bh_ O_There are monsters nearby!bhÒ bh bh bh bh bh3 bh oj.j.j.j   gnoll boudajj 2 gnollsbh u--8.8 (12 _bh߷ bh 9 ###....##.#.........##.# ###....##.#.#.......# #.# ##......#D..........# ######.# ##.#....###.###########......# #.##.#..# #.....))...<#.###### #.......####.....######.#### .................#....#....# #..#..........#..#.##.####.#6 #......#.###.####.# ##.#.#.#.###......# .....#.#.#.........#######.# ..#..#........ ### ...##.##.#........# ....##.#.#........# D   acid dragon (wandering) ....#..#...#.##.### ...ß##.###.#.##...# ...##.##.....####.##bhg h --You climb upwards.bh bh bh9 u.DDbh q==70.3 (2.50bh( bhc _The acid dragon roars! _There is a stone staircase leading down here.bh.##.#...##.##### #.##....##.#..# #.# ß###....##.#.#.# #.##......#...........# ######.# #bh##.#....###D###########......# ##.##.#..# ))...<#.###### ######.....######.####.....#....#....# ##..#..........#@.#.##.####.# bh0 #......#.#>..##.####.# ###.#.#.#.#.##......#....#.#.#bhH.#######.#..#.....# ###bh_#.#.##.##.#.#.......bht.#bh..#..#...#.##.###.ß##.###.#.##...bhCJ(catching breath)bht ***The acid dragon spits acid at you.bh;l0...bhl66--=====1.3 (1.029bhrbht2 _The splash of acid hits you.bh!.'..#......#......#  #.# #.##.#...##.##### #.# #####....##.#..# #.# .ß###....##.#.#.# #.# .###......#...........# ######.# .###.#....###D###########......##.##.#..# ))...<#.###### #######.....######.####............@..#....#....# bhq"###..#..........#..#.##.####.#  #......#.#......>..##.####.# ####.#.#.#.#.........##......#....#.#.#.........#######.#..#.............# ####.#......##.##.#.#........#..#..#...#.##.###bh?$bh*J.Dbh,7-------28bhE2bh3bhU #####....#.#.## #.# ...'..#......#......#  #.#.##.#...##.##### #.# .#####....##.#..# #.# ..ß###....##.#.#.# #.# ..###......#...........# ######.# ..###.#....###.###########......# .###.##.#..# #.D...))...<#.########.......####.@...######.#### .##...bhϵ (....#....#....# ####..#..........#..#.##.####.# # #......#.#......>..##.####.# #####.#.#.#.#.........##......# #.......#.#.#.........#######.# +....#..#.............# ### ###.#.......bhB K.##.##.#.#........#bhl u The acid dragon bites you.bh 6=----3Kiss of Death7bh bhw C _The acid dragon claws you but does no damage.bh8  You hit the acid dragon.  The acid dragon is lightly wounded.  The acid dragon bites you!bh e5---=4.2 (0.9bh :6bh bh@ C _The acid dragon claws you but does no damage.bh  You hit the acid dragon.  The acid dragon is moderately wounded.bhC4-----5.2 (1.05bhbhK _The acid dragon bites you. The acid dragon claws you.bhh f  You closely miss the acid dragon.bhi -6.1 (0.94bhp bhr f _The acid dragon is moderately wounded.bh5 (catching breath)You slash the acid dragon!  The acid dragon is heavily wounded.bh: q  The acid dragon spits acid at you.bhp bh* 40------======7.03bh4 bh 2 _The splash of acid hits you!bha  You closely miss the acid dragon.The acid dragon is heavily wounded.The acid dragon bites you but does no damage.bhYc\=-----9bh~ibh)oC _The acid dragon claws you but does no damage.bho  You hit the acid dragon.  The acid dragon is severely wounded.The acid dragon bites you but does no damage.bhp1=---------8.82bhwbhyC _The acid dragon claws you but does no damage.bh  (catching breath)You barely miss the acid dragon.The acid dragon is severely wounded.bh ******The acid dragon spits acid at you.bh@@..>..bhA======9.71bhEbh)HT _The splash of acid misses you.bhf (catching breath)You barely miss the acid dragon.The acid dragon is heavily wounded.bhq  The acid dragon spits acid at you.bhIbh22-------10 80.6-1 hand axeCorr (-4) Gem (920) bhK _The splash of acid hits you!! The acid corrodes you!bh M_The splash of acid hits you!! The acid corrodes you!  You barely miss the acid dragon.  The acid dragon is heavily wounded.The acid dragon bites you but does no damage.bh 3-------=-----1.6 (1.019bhk bh C _The acid dragon claws you but does no damage.bh   # #. #.# ... #.######### #.D...))...<#.@...# ...........# ........#..# # .#.#......>.. #.#.........# #.........# ..........# ### .#........##  You closely miss the acid dragon.The acid dragon is heavily wounded.bh1  # #. #.# ... #.######### #.D...))...<#.@...# ...........# ........#..#  bhW20.#.#......>.. #.#.........##.........# ..........# .#........##bh:  The acid dragon closely misses you. The acid dragon claws you.bhe;0------2.5 (0.98bh*BbhIDV _* * * LOW HITPOINT WARNING * * *bh5   # #. #.# ... #.######### #.D...))...<#.@...# ...........# ........#..#bh # .#.#......>.. #.#.........# #.........#  ..........# ### .#........##  You hit the acid dragon.  The acid dragon is severely wounded.bhj  # #. #.# ... #.######### #.D...))...<#.@...# ...........# ........#..#  .#.#......>.. bh#.#.........##.........# ..........# .#........##bh#  The acid dragon bites you!  * * * LOW HITPOINT WARNING * * *bh9/70 ----=3.5 (1.07bhbh7X _The acid dragon barely misses you.bhg  You hit the acid dragon.  The acid dragon is severely wounded.The acid dragon barely misses you.bh o-4.4 (0.96bh] bhh C _The acid dragon claws you but does no damage.bhNbh:An acid dragon. A small dragon with brilliant yellow scales, its mouth dripping with corrosive slime. Max HP: ~27Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 66% to hit with your +3 hand axe. It has about 83% to hit you. Attacks Max Damage Bite 15 bhtClaw 6 It is resistant to acid and corrosion. It can fly. It possesses the following natural abilities:  a - Spit Acid(3d14) (7) [!]: Description|Quotebh{m bhE{ .#####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 9/70===--------------------- .#####....##.#.........##.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###.###########......# SH: 0bh{ Dex: 8 .###.##.#..# #.D...))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 ####.......####.@...######.####Noise: =--------  Time: 8084.4 (0.9) .##.................#....#....#g) -1 hand axe ####..#..........#..#.##.####.#Cast: Kiss of Death bh| # #......#.#......>..##.####.#Corr (-4) Gem (916) #####.#.#.#.#.........##......# #.......#.#.#.........#######.#D   acid dragon +....#..#.............# ### #.....##.##.#........## .......##.#.#........#* * * LOW HITPOINT WARNING * * * _The acid dragon barely misses you.You hit the acid dragon.  The acid dragon is severely wounded.The acid dragon barely misses you. _The acid dragon claws you but does no damage.bh} bh bhZ bh r #####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 9/70===--------------------- .#####....##.#.........##.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###.###########......# SH: 0Dex: 8 .###.##.#..# #.D...))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 ####.......####.@...######.####Noise: =--------  Time: 8084.4 (0.0) .##..............bhr ...#....#....#g) -1 hand axe ####..#..........#..#.##.####.#Cast: Kiss of Death # #......#.#......>..##.####.#Corr (-4) Gem (916) #####.#.#.#.#.........##......# #.......#.#.#.........#######.#D   acid dragon +....#..#.............# ### #.....##.##.#........## .......##.#.#........#The acid dragon barely misses you. _The acid dragon claws you but does no damage.  Read: scroll of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an acid dragon (severely wounded, chance to affect: 97%)bh$.D _The acid dragon claws you but does no damage.  Read: scroll of fear  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]bheN.#a rock wall.]bh #####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 9/70===--------------------- bhu.#####....##.#.........##.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###.###########......# SH: 0Dex: 8 bhҟ.###.##.#..# #.D...))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 ####.......####.@...######.####bhNoise: =--------  Time: 8084.4 (0.0) .##.................#....#....#g) -1 hand axe bhb####..#..........#..#.##.####.#Cast: Kiss of Death # #......#.#......>..##.####.#Corr (-4) Gem (916) bhc#####.#.#.#.#.........##......# #.......#.#.#.........#######.#D   acid dragon bhҠ+....#..#.............# ### #.....##.##.#........## .......##.#.#........#bh{Dir - look around, f - activateYou can't see that place.  [a rock wall.]  bh#_As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  bh!The acid dragon looks frightened!bhשD.D(fleeing)bh10/70-5.4 (1Kiss of Death5 _bhbh8bhbh,#####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 10/70 ===--------------------- .#####....##.#.........#bh"#.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###D###########......# SH: 0Dex: 8 bh.###.##.#..# #.....))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 ####.......####.@...######.####Noise: ---------  Time: 8085.4 (1.0) .##.................#....#....#g) -1 hand axe bhHn####..#..........#..#.##.####.#Cast: Kiss of Death # #......#.#......>..##.####.#bh7Corr (-4) Gem (915) #####.#.#.#.#.........##......# #.......#.#.#.........#######.#bh?D   acid dragon (fleeing) +....#..#.............# ### #.....##.##.#........## .......##.#.#........#Dir - look around, f - activateYou can't see that place.  [a rock wall.]  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. _The acid dragon looks frightened!bhcbh&#####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 10/70 ===--------------------- bh6'.#####....##.#.........##.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###D###########......# SH: 0Dex: 8 .###.##.#..# #.....))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 bhf'####.......####.@...######.####Noise: ---------  Time: 8085.4 (1.0) bh(*.##.................#....#....#g) -1 hand axe ####..#..........#..#.##.####.#Cast: Kiss of Death # #......#.#......>..##.####.#Corr (-4) Gem (915) #####.#.#.#.#.........##......# #.......#.#.#.........#######.#bh(D   acid dragon (fleeing) +....#..#.............# ### #.....##.##.#........## .......##.#.#........#bh({Dir - look around, f - activateYou can't see that place.  [a rock wall.]  bh-)As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. _The acid dragon looks frightened!bh_bhri,#####..........#.#.###.# Hah the Chopper ...'..#......#......##.# Mountain Dwarf ##.##.#...##.#......#####.# Health: 10/70 ===--------------------- .#####....##.#.........#bhj#.# Magic: 12/12 ======================== ..ß###....##.#.#.......##.# AC: 10  Str: 17 ..###......#...........# ######.# EV: 4Int: 14 ..###.#....###D###########......# SH: 0Dex: 8 .###.##.#..# #.....))...<#.###### XL:  8 Next: 90% Place: Dungeon:6 bhj3####.......####.@...######.####Noise: ---------  Time: 8085.4 (1.0) .##.................#....#....#g) -1 hand axe ####..#..........#..#.##.####.#Cast: Kiss of Death # #......#.#......>..##.####.#Corr (-4) Gem (915) bhj#####.#.#.#.#.........##......# #.......#.#.#.........#######.#bh%k D   acid dragon (fleeing) +....#..#.............# ### bhLk#.....##.##.#........## .......##.#.#........#Dir - look around, f - activatebhkYou can't see that place.  [a rock wall.]  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. _The acid dragon looks frightened!bh= .###..#.#.#.# #.# ####....#.#.## #.# ..'..#......#......# #.# #.##.#...##.#......#### #.# #####....##.#...# #.# ß##.#.## #.# ###......#...........# ######.# ....###D###########......# .##.#..# #...@.))...<#.###### #.####.....######.#### ...........#....#....# ##..#..........#..#.##.####.#  #......#.#......>..##.####.####.#.#.#.#.........##......# .......#.#.#.........#######.# ....#..#.........h 40m....# #####.##.#.#bh 1.bh `64bhf bhk bh3bhdbhΞbh{bhB3bh,bhKr12bhbh~  Things that are here:  a +0 spear; a gnoll skeletonbhbhI1 _bhebh~  Things that are here:  a +0 flail; a gnoll skeletonbhbh+0 bh_bhbhX7 .#.#.......#.# #.# ....#.#.## #.# #......#......# #.# .#...##.#......#### #.# ....##.#.........# #.# #....##.#.#.......# #.# .....#....# ######.# ....###.####......# bh.#..# #.....))@..<#.###### 90.4 (4 ......####.....######.#### ........#....#....# .#....#..#.##.####.# .....#.#......>. .#.........#.#.#.........# #..#.............# bhnbhbhbhO3bhPbhG]bh^bhb2=09bh9dX8bhLebhgbh iX7bh*jbhq #.......#.# #.# #.#.## bhq#.# ....#......# #.# .##.#......#### #.# ..##.#...bhr,# #.# ..##.#.#.......# #.# #...# ######.# ..###.###bhr/......# ..# #.....))...@#.###### 3.4 (3####.....######.#### ...#....#....# .#..#.##.####.# #.#... #.#.#.. bh"s bhtbhybhR|w _There is a stone staircase leading up, spattered with blood here.bhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bhbhf.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 12/70 ====-------------------- ..##.#......####bh#.#Magic: 12/12 ======================== ..##.#.........##.#AC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0bh6xDex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))...@#.######bhYNoise: ---------  Time: 8093.4 (3.0) ...####.....######.####g) -1 hand axe ............#....#....#Cast: Kiss of Death bh.........#..#.##.####.#Corr (-4) Gem (907) ..#.#......>..##.####.# bh#.#.#.........##......# #.#.#.........#######.# #.............# ### .##.#........## _The acid dragon looks frightened!  Things that are here: bh`_a +0 spear; a gnoll skeletonThings that are here: _a +0 flail; a gnoll skeleton _There is a stone staircase leading up, spattered with blood here.bhkbhbh bh}34.4 (16 _bhbh'  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  bh*5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  .................#  #####################  .....# #   ##########.###   .bh#........   ######.#.#.############  bhbh@7  You climb upwards.bh]14 5.9 (2.5+3 hand axeGem (905) bhfbhj _You are no longer corroded. _There is a stone staircase leading down, spattered with blood here.bhD bh bhbhbhB4bh,bhI\43bhMbhX2bhbhbh+ B1bh"bhZ&bh&g5=0bh)bh]-Z899bh/bhD2bh2:8bhW4bh6bhY7g6=7bh#9bh;X6bh=bh@bhA:5bhCbh{473218=08989=7652043bh}X2bhMbh<bhpB1bhbhc71bhM=0bhbhY79bh5bhXX8bh+bh<n2=7bhbhbh8X6bhbh)X5bhƠbh\34bhbh\bhlX3bh bhŬX2bhbhȮ4=1bhbhװX0bhbhϲbhC69bhͳbh75bhGM=8bh׵bhX7bhطbh0X6bh0bhX5bhXbhr64bhbh;bhoB3bhFbhX2bhbhn7=1bhSbhbhIX0bhXbh Y59bhkbh8=8bhbhX7bh)bhYX6bhbhbhiU295bhbhX4bhbhZX3bhbhbh4B2bhbh30=1bhbh\X0bhbh4bhuC49bhbhbh_1=8bhSbhB7bh,bhbhiX6bhbh bh T25bh bh X4bh bh X3bh bh4 T3=bh :2bh bh bhP :1bh< bhr X0bh/ bh bh g4=39bh bh! X8bh# bhA& bh& :7bh( bhT* bh* B6bh. bh/1 bhx1 x5=5bh2 bh4 bh'5 :4bh6 bh9 bhE9 B3bhUF bhI |6=2bhJ bhL bh1M B1bhN bhP bh"Q B0bhR bhhU k729bhV bhX bh Y B8bhtZ bh{\ B7bh\ bh0^ bhk` bh` q8=6bhEb bhd X5bhqf bh}h X4bhi bhHl bhl :3bho bhq |9=2bhKt bhiv bhv B1bh0x bhez X0bh{ bh-~ bhg~ V4019bh n8bh bh bh B7bhm bhQ 91bh U=6bhɍ bhÏ B5bh bhK bh bhC B4bh bh bh f2=3bhZ bh' bh` B2bh bhp bh B1bh bhǠ bh B0bhY bhI bh U309bh bh bh4 B8bh bhޫ X7bh^ bhe bh x4=6bh/ bhZ X5bh bhն X4bha bh bhݻ f5=3bhֽ bh X2bh bh X1bhd bh bh T60bhY bh` Z799bh bh& X8bh bh bh x7=7bh bhx X6bh bh X5bh6 bh% X4bh bhR |8=3bhC bh bh/ B2bhT bhu X1bh bh bh T90bh bh Y89bh bh bh B8bh bh bh s50=7bh: bh% bh[ B6bh bh X5bh bh bh r1=4bh bhQ X3bh bh bh B2bhQ bh} X1bh bh? bh} `20bhq o79bh bh X8bh# bh*& 93bh{& M=7bh( bh 1 b654=4bh&2 bh4 bhF4 B3bhg5 bhE7 bh{7 B2bh8 bh: bh; `51bhQ< bh> X0bh@ bhA bhqB C69bhD bh F bh=F #6bheF M=8bhG bhJ X7bhK bhoM bhM B6bhO bhP bhQ B5bhvS bhU bh V p7=4bhSX bhYZ X3bhl[ bh\ X2bhg] bh^ bh_ `81bh_ bhga X0bh,b bh^c Y59bhud bh!g 9=8bhUh bhUi X7bhj bhk X6bhk bhl 60=5bhm bhn X4bho bhGq X3bh(r bh5s X2bh%t bhu bhZu `11bhu bhw X0bhw bhy Y49bhy bh"{ L2=bh\{ :8bh | bh} X7bh ~ bhz X6bh0 bh 3=5bhȃ bhv X4bh bh߇ X3bh bhЉ v42bhƊ bhы X1bh، bh X0bhk bh bh q5=39bh bh X8bh bhޗ bh B7bh bhڙ bh B6bh bhϛ bh p6=5bh bhܝ X4bh bh bh B3bh bh v72bh٢ bh? X1bh. bh] X0bh bh> 8=29bh¯ bh :8bhc bhճ X7bh bh͵ bh p9=6bhԷ bh+ X5bh bh bh B4bh bh X3bh bh^ I _You start resting.bh bh 2277.9 (182.0)bhd 70=832bh 8 _HP restored.bhbbhcHA stone staircase leading down. bhcmA staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. bhdC(>)go down, or (])view destination.bh bhh Z #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== bh ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 bh ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8278.9 (183.0) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (722) #####################.#####  ...........#bh #.#   ##########.##########.#   .......#..............#   ######.#.#.############ bhK   _There is a stone staircase leading up, spattered with blood here.  You climb upwards. _You are no longer corroded. bh _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.bhy bh3 bh{ bh k9.0)1bhe bh>  .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# bh ###.###########......# 6..# #.....))...@#.###### ..####.....######.#### ............#....#....# #..#.##.####.# ..#.#......>..##. #.#.#...##......#bh .#.#......... #.# ### .##.#........##bhv bh bh5i81.4 (2.519bh:bh!= _You climb downwards. _There is a stone staircase leading up, spattered with blood here.bh3bh̓bh_(0.0bhbhbh;E _Done exploring.bho87654bhn3bhbhbh :2bhbh#DD   acid dragonbh  #.#  #.#  #.#  #.#  #.#  #.#   #########bh.   #...D.))...@# 8.4 (7...######.####   >   bh^n ###  _You start waiting.bhL #.#  #.#  #.#  #.#  #.#  #.#   #########  #...D.))...@# ...######.####   > bhM+ bhNbh6UbhWc _An acid dragon is nearby!bh¾ #.#.#.# #.#.#.#.## #.#.#......# #.#.##.#......#### #.#.##.#.# #.#.##.#.#.# #.#.#.# ######.#.###.#......# .#..# #...D.))..@<#.######.####.....######.####....#....#....#.#..#.##.####.# ...#.#......>..##.####.# .#.#.#.##......# .#.#.#.#.# .#.# ### #.##.#.##.D9.4 (11 _bh .#.#.#.# #.#.#.#.## #.# #......#......# #.# #...##.#......#### #.#.##.#.# #.#.##.#.#.# #.#.#.# ######.# #....###.#......# #.#..# #....D)).@.<#.######.####.....######.####....#....#....# #..#..#.##.####.# ....#.#......>..##.####.# #.#.#.#.##......# ..#.#.#.#.# ..#.# ### ##.##.#.##bh .D900bh.#.#.#.# #.#.#.#.## #.# .#......#......# #.# .#...##.#......#### #.# #....##.#.# #.# #....##.#.#.# #.#.#.# ######.# .#....###.#......# ##.#..# #.....D)@..<#.######.####.....######.####...#....#....# .#..#..#.##.####.#.#.#......>..##.####.# .#.#.#.#...##......# ...#.#.#.#.# #..#.# ### .##.##.#.##bh (catching breath) *The acid dragon spits acid at you.bh 8)bh 43----------10 ======1-1 hand axeCorr (-4) Gem (709) bhbh/t _The splash of acid hits you!! The acid corrodes you!bh7d#.#.#.# #.# #.#.## #.# #......#......# #.# #...##.#......#### #.# ....##.#.# #.# ....##.#.#.# #.# #.# ######.# #....###.#......# .#..# #.....D).@.<#.###### ####.....######.#### ..#....#....# #..#..#.##.####.# #.#... #.#.#.#...##......# bh:bhy])DbhSz------28bh#.#.#.# #.# #.#.## #.# ......#......# #.# ...##.#......#### #.# ##.#.# #.# ##.#.#.# #.# #.# ######.# ....###.#......# .#..# #.....)D..@<#.###### ####.....######.#### ...#....#....# ..#..#.##.####.# .#.#.#.bhRC##......# bhbhJ:)Dbh------37bhbhbh .#.#.# #.# #.#.## #.# #......# #.# ##.#......#### #.# ##.#.# #.# ##.#.#.# #.# #.# ######.# ###.#......# #..# #.....))D..@#.###### ####.....######.#### ...#....#....# #..#.##.####.# #.#.#.##......# (catching breath)bh **The acid dragon spits acid at you.bh3 ..38-----------=====46bh]< bh=  bh0> _The splash of acid hits you. _There is a stone staircase leading up, spattered with blood here.bhbhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bhG+ bh: ;.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 38/70 =============----------- ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#bh< AC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))D..@#.######Noise: =====----  Time: 8294.4 (1.0) ...####.....######.####g) -1 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Corr (-4) Gem (706) ..#.#......>..##.####.# #.#.#.........##......#D   acid dragon (catching breath) bho< d#.#.#.........#######.# #.............# ### .##.#........## _An acid dragon is nearby!The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!bh< The acid dragon spits acid at you. _The splash of acid hits you. _There is a stone staircase leading up, spattered with blood here.bh= bhD bhE bhL F.Dbh[Q -----55 _bhW bhel  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5bh(m###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  .................#  #####################  .....# #  ##########.###   .bhm#........   ######.#.#.############  bh1o;-----bhwbh{g6.9 (2.54bhbh _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bh` 3bh bhg bh j93bh bh B2bh bh bh B1bht bh bhf U400bhb bhj bh D699bh& bh X8bh7 bh~! bh! q1=7bh4# bh8, bh4 i 303.9 (7.0 _You start resting.bh5 14 4.9 (8+3 hand axeGem (696) bh(< bh> [ _You are no longer corroded.bh3bhbhn5bhbhB4bhEbhbhf2=3bhbbhbh$:2bhbhbh:1bh$bh> bh M30bh2 bhY89bhbhnX8bh1bhT4=bh :7bhbh_bh:6bh!bh#bhI$:5bh55=432bh7X1bh8bh;bh<T60bh+>bhAY79bhyCbhaFbh0GB8bhHbhKT7=bh=L:7bhMbhPX6bhUn5bh Ybh[bh2\f8=4bh"_bhxbX3bhdbhkgX2bhibh-lbhlT91bhtnbh qbhq:0bhsbhubhvC69bhwbhj}bh}&50bhp~=bhx:8bhbhcX7bhbhbh'B6bhtbhsX5bhߎbh"1=4bhbhbhB3bhQbh/X2bhbhv21bhbh2X0bhebhbY59bhbbhm93bhɦM=8bhbhX7bh{bhǭX6bh߮bhbhi4=5bhvbhvX4bh3bh^32bh;bhov51bhbh1X0bhbhY49bhJbhbhTp6=8bhbhX7bhbh=X6bhLbh7=5bhbhX4bh(bh<X3bhbhbhj`82bhbhBX1bh"bhX0bhbh 9=398bhX7bh4bh X6bhE bhbh0q60=5bhbhX4bh bh&X3bhbhv12bh#!bh #X1bh$bh'X0bh(bh[02=29bh2X8bh3bh5X7bhc7bh93=6bhO;bh=X5bh?bhyAbhA:4bh?CbhEX3bhFbhJv42bhESbhVX1bhtXbhN[X0bh ]bh_bhA`j5=19bhbbhdX8bhebhhX7bhibh_mbhmp6=6bhpbh)sX5bhubhwbhwB4bhsybh{bh{Y73bh}bhiX2bh%n1bh0bhX0bh6bhےbh'q8=09bh{bhX8bhbhřbhB7bhGbh`9=6bhbh X5bhnbh7X4bhNbh<_ _You start resting.bhA096.9 (92.0)bhʶ70=7.9 (933bh+bh" _HP restored.bh. bh\0 nA stone staircase leading down. A staircase leading further down. bh0 While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.bhObh #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14bh{Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8397.9 (93.0) .).......#.....[).!.#..#.#   g) +3 hand axe bh@#####################.##.##   Cast: Kiss of Death ..........................#   Gem (603) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############   _You climb upwards. bh5_There is a stone staircase leading down, spattered with blood here. _You start resting. _You are no longer corroded. _You start resting. _HP restored.bhbh\bh 8.9 (1.0)2bh=bhaE .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# ###.###########......# 6..# #.....))...@#.###### ..####.....######.#### ............#....#....# #..#.##.####.# ..#.#......>..##. #.#.#...##......#.#.#......... #.# ### .##.#........##bhbhbh bhDbhcD   acid dragonbhbhoi400.4 (2.50bh;xbh{ _You climb downwards. _There is a stone staircase leading up, spattered with blood here.bh^bh1eInventory: 27/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with () bhKfP j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUbhg3m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh Missiles (  j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls ?)  f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUmbrand  o - 5 scrolls of teleportationt - a labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds  c - a fizzy amethyst potiond - 2 blue potions27%bhR  A - a +0 scale mail of cold resistance  f - 2 scrolls of enchant weapon  e - an orange potion  h - 5 potions of curing  i - a bubbling black potion  p - a golden potion  r - 2 viscous white potions72bhņ   f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  s - a bubbling emerald potionbh /81bh' k - a scroll labelled VUEPTUR VEXA  m - 2 scrolls of brand weapon  v - a ruby potion  w - a coppery potionbotbhD  m - 2 scrolls of brand weapon  b - 2 potions of heal woundsbh  b - 2 potions of heal wounds  c - a fizzy amethyst potionbhhbh  bhۄ  a - a bubbling blue potion  c - a fizzy amethyst potionbhL*  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  f - 2 scrolls of enchant weapon  a - a bubbling blue potion72%bh~R bhX.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#AC: 14Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 bh*Y-...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #...D.))...@#.######Noise: ---------  Time: 8400.4 (0.0) ...####.....######.####g) +3 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Gem (600) bheY:..#.#......>..##.####.# #.#.#.........##......#D   acid dragon #.#.#.........#######.# #.............# ### bhY.##.#........## _You start resting. _You are no longer corroded. _You start resting. _HP restored. _You climb downwards. bhYb_There is a stone staircase leading up, spattered with blood here.bh_3bhebhfbhFbh`gA stone staircase leading up. A staircase leading back up. bhGWhile standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. bh4A(<)go up, or ([)view destination.bh%.#.......#.##.#Hah the Chopper .......#.#.###.#bhjMountain Dwarf .....#......##.#Health: 70/70 ======================== bh..##.#......#####.#Magic: 12/12 ======================== ..##.#.........#bhc#.#AC: 14Str: 17 bh-..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#bhMXSH: 0Dex: 8 bhtw...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #...D.))...@#.######bhNoise: ---------  Time: 8400.4 (0.0) ...####.....######.####bhĈg) +3 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Gem (600) bhb..#.#......>..##.####.# #.#.#.........##......#bhD   acid dragon #.#.#.........#######.# #.............# ### .##.#........## bh6_You start resting. _You are no longer corroded. bhV}_You start resting. _HP restored. _You climb downwards. bhyb_There is a stone staircase leading up, spattered with blood here.bhlbhbhbhږF.Dbh n1.4 (1599 _bhbhb_  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  bhb##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  bhfcv#####################.##.##  .................#  #####################  .....# #  ##########.###   bhc.#........ bhcM  ######.#.#.############ bhcD bhdbhlbhg2.9 (2.58bhbhO _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bh A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.bhdbh #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14bh̷eStr: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 bhE;####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8402.9 (2.5) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (598) #####################.#####  ...........##.#   bhfm##########.##########.#   .......#..............# bhI  ######.#.#.############bh1   bh9_You start resting. bhиD_HP restored. _You climb downwards. bhH_There is a stone staircase leading up, spattered with blood here. bh}_You climb upwards. _There is a stone staircase leading down, spattered with blood here.bhbh/bhpbh&n3.9 (1.07 _bhbh7_ .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# bh...........# ######.# ###.###########......# 6..# #.....))...@#.###### ..####..D..######.#### ............#....#....# #..#.##.####.# bhJ..#.#......>..##. #.#.#...##..... D   acid dragon.#.#......... bh]#.# ### bh79.##.#........##bhPbh} (catching breath)You climb downwards.bhO ******bh0BThe acid dragon spits acid at you.bhz).....bh55------10 ====5.4 (2.5-1 hand axeCorr (-4) Gem (595) bhJbh ] _The splash of acid hits you! The acid corrodes you! bhRq_There is a stone staircase leading up, spattered with blood here.bh bh gA stone staircase leading up. A staircase leading back up. bh While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bhbh.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#bhL(Health: 55/70 ==================------ ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#bhxAC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 bh...#...........# ######.#SH: 0Dex: 8 ...###.###########......#bh/XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))...@#.######bh8Noise: ====-----  Time: 8405.4 (2.5) ...####..D..######.####g) -1 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Corr (-4) Gem (595) bh\b..#.#......>..##.####.# #.#.#.........##......#bh~D   acid dragon #.#.#.........#######.# #.............# ### bhD.##.#........## _You climb upwards. bhf_There is a stone staircase leading down, spattered with blood here.  You climb downwards.  bh<The acid dragon spits acid at you. bh_The splash of acid hits you! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.bhbhbh4J(catching breath)bhV ******The acid dragon spits acid at you.bh@E).....bh39-----6.4 (1.04bhQbh0~}  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  bh~$.................#  #####################  .....# #  ##########.###   .#bh~........   ######.#.#.############   bh:_The splash of acid hits you!bh;-----bh6bh40----7.9 (2.53bhkbh _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bh bh bh bhU" bh" B2bh& X1bh,' bhw( bh* bh* bh + 71=bh++ :0bh%. bh0 bh0 C89bh2 bh4 bh5 B8bh7 bh8 bh9 #2bh=9 C=7bh; bh< bh&= ,6bhJ= bh> bhA bhHA B5bhB bh:E bhsE M34bh%G bhK X3bhTM bh_O B2bhO bhP bhR bh#S #4bhCS U=1bhT bh"W bhIW B0bhX bhXZ bhZ ;79bh[ bhc ;----bhl j 21.9 (14.0) _You start resting.bhl 14 2.9 (15+3 hand axeGem (578) bhs bh u [ _You are no longer corroded.bh 3bh bhbh/f5=7bhrbhbhB6bhbhX5bh1bhcbhT64bh bh"bh#B3bh1%bh'X2bha)bh+T7=bh+:1bh-bh/X0bh1bh3Y69bh4bh/6bh^6_8=8bh5:bh =bh3=,7bhV=bh>bh@bh`AB6bhBbhqK594bhLbhaLB3bhMbhObh!P:2bhQbhvSbhS950=bhS:1bhjUbhWbhWB0bhYbh [bh=[bh\[;59bh\bh^bh=_%1bh]_M=8bh0abhcbh9cB7bhdbhfbhfB6bh0hbh0jbhgj&2bhj:5bh.lbhoX4bhqbhuB3bhLubh'wbhBybhry:2bhzbh}bh.}bhj}i3=1bhbhLX0bhڂbhY49bhbhbhЈp4=8bhȍbhԏbh\:7bhAbhbhӓB6bhbhbh:`55bh~bhbhԚB4bhebhnbhŞB3bhbhY96bhM=2bh$bhFX1bhbhX0bhbhbhpq7=39bhebh[8bhʾX7bhbhB6bhbhbhJ85bhbhbhtbhB4bh_bhdbhB3bh0bh9=2bhbhX1bhbhX0bhbhd:60bhN=29bhbh X8bh[bhbh:7bhbh.bh\`16bhbhbh:5bhLbh]bh:4bhbhbhB3bhbh2=2bhbhX1bhbh] X0bhbhbhj3=19bhHbhzbh:8bh?bhmbhB7bhbhbh/`46bhbh"B5bh"bh(,bhV(B4bh*bh,bh,i5=3bh.bh0X2bh2bh4bh4B1bh}6bh8bh9i6=0bh;bh@Y09bhBbh EX8bhFbhqHX7bhJbhMv76bhX5bh?YB4bhA^8=3bh `X2bhabhcX1bhJebh#gbhGgp9=0bhhbhakbhkCGem (499) bhlbhoP8bh_qbhy_ _You start resting.bh1.502.9 (80bh[70=3.9 (81bh27bhbh"" _HP restored.bh bh~ A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. bh C(>)go down, or (])view destination.bh\bhZ #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== bh...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 bh...'.....#.####..##......#   EV: 4Int: 14 bh/...###.###.# #..##.#.##.#   SH: 0Dex: 8 bhn@.....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 bh"####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8503.9 (81.0) bh.).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (497) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############   bh_You climb upwards. _There is a stone staircase leading down, spattered with blood here. _You start resting. _You are no longer corroded. bh\_You start resting. _HP restored.bhbhbh,y4.9 (1.0)6bh\bh .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# bh###.###########......# 6..# #.....))...@#.###### ..####.....######.#### ............#....#....# #..#.##.####.# bhDs..#.#......>..##. #.#.#...##......#bhi?.#.#.........bh4 #.bh# ### .##.#........##bhbhgbh6 DD   acid dragon (catching breath)You climb downwards.bh ****The acid dragon spits acid at you.bh;)...bh45---------10 =====6.4 (2.5-1 hand axeCorr (-4) Gem (494) bhJbh _The splash of acid hits you!! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.bhԮbhrA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. bhA(<)go up, or ([)view destination.bh5=bh2 .#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 45/70 ===============--------- ..##.#......####bh #.#Magic: 12/12 ======================== ..##.#.........##.#AC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0bh% Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))...@#.######Noise: =====----  Time: 8506.4 (2.5) ...####....D######.####bhH Vg) -1 hand axe ............#....#....#bhi Cast: Kiss of Death .........#..#.##.####.#Corr (-4) Gem (494) bh b..#.#......>..##.####.# #.#.#.........##......#bh D   acid dragon (catching breath) #.#.#.........#######.# bh R#.............# ### .##.#........## bh c_You start resting. _HP restored.  bh WYou climb downwards.  The acid dragon spits acid at you. bh7 _The splash of acid hits you!! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.bh bhbhbhtD.bh|6-----7.4 (1.03 _bh>bh _  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  bho ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  bh #####################.##.##  .................#  bh #####################  .....# #  #bhF#########.###   bh6.#........bhY1   bhd######.#.#.############  bhg;-----bh#bhmv_8.9 (2.52bh~bh _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bhbh4 bh#bh}%bh)P1bh*bh*#7bh*M=0bh#-bh/Q89bh1bh04P8bh6bh8bh9#8bh69;=7bh;bhx?bh?:6bhBbhDP5bhEbh7Hbh~HB94bhIbhLbh9L23bh8MbhRNbhN:2bh7ObhwPbhPd50=1bhoQbhR:0bhRbh Tbh$Vbh[V;79bhWbh`bhUhj 21.9 (13.0) _You start resting.bh0i?14 2.9 (14bh[i`+3 hand axeGem (478) bhQobhwq[ _You are no longer corroded.bh X/1=76bh[bh\bh\:5bhM^bh_`bh`X24bh5bbhhdbhd23bh4fbhhbh/i22bhjbhAmbhma3=1bhrbhytP0bhOubhwbhw369bhxbhzbhza4=8bh |bhr}:7bh}bhV~bhP6bhbhbhW:5bhbhbhQ54bhJbhwbh:3bhTbhbhҐ:2bh}bhbh R6=1bh0bh bh:bho:0bhbh(bhc359bhbh97bhAE=8bhBbhf7bhbhʫ$6bhbhybhӰbhX85bhbhP4bh,bh,P3bhEbh99bhߺE=2bhObhP1bh6,bh:0bhfbh<bh;49bhbhbhi60=8bhbhuP7bhbhP6bh bhbh*X15bhbh[P4bhbhP3bhbh~2=2bh{bhP1bh>bhP0bh3bhbhMi3=39bhbhbh:8bh bh P7bhbhP6bhtbhn45bhbhbhY:4bhbhTP3bhbh bh[ h5=2bh?&bh(P1bhP*bh,P0bh-bh/bh/i6=29bhb1bh?3bht3:8bh4bh5P7bhq6bhx7bh7X76bhs8bhw9bh9:5bhI:bhW;bhy;:4bhP<bh=P3bh8=2bhSP1bhbhNbh:0bh bh bh3 i9=19bhbhP8bh5bhPP7bhbh=#_ _You start resting.bh*-83.9 (61bh}+[70=4.9 (62bh+26bh3bhU5" _HP restored.bh7CbhDA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You bhCEcan view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.bh6bhrH #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 bhI.....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 ####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8584.9 (62.0) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (416) #####################.#####  ...........##.#   ##########.##########.# bhwI+  .......#..............#   ######.#.#.############   _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _You start resting. _You are no longer corroded. _You start resting. _HP restored.bhwJbh QbhXy5.9 (1.0)5bh/_bhVY  .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# ###.###########......# 6..# #.....))...@#.###### bhY ..####....D######.#### ............#....#....# #..#.##.####.# ..#.#......>..##. #.#.#...##..... D   acid dragon.#.#......... #.# ### .##.#........##bh[ bhg } (catching breath)You climb downwards.bhk *****The acid dragon spits acid at you.bh8 {)...@bhM =====7.4 (2.53bh bhk _The splash of acid misses you. _There is a stone staircase leading up, spattered with blood here.bh s#.#.#.# #.#.#.#.## #.#.#......# #.#.##.#......#### #.#.##.#.# #.#.##.#.#.# #.#.#.# ######.#.###.#......# .#..# #.....))..@<#.######.####....D######.####....#....#....#.#..#.##.####.# ...#.#......>..##.####.# .#.#.#bhp .##......# .#.#.#.#.# .#.# ### #.##.#.##bh J(catching breath)bhk ***The acid dragon spits acid at you.bh` o)..bhb 37------------10 8.4 (1.0-1 hand axeCorr (-4) Gem (412) bhh bh`k t _The splash of acid hits you!! The acid corrodes you!bh)b .#.#.# #.# #.#.## #.# #......# #.# ##.#......#### #.# ##.#.# #.# ##.#.#.# #.# #.# ######.# ###.#......# #..# #.....))...@#.###### ####....D######.#### ...#....#....# #..#.##.####.# #.#.#.bhb C##......# bhl J(catching breath)bhlq ****The acid dragon spits acid at you.bh\ ;)...bhb 1--------------91bh bha _The splash of acid hits you. _There is a stone staircase leading up, spattered with blood here.bhbhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bhζ bhS .#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 31/70 ==========-------------- ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#AC: 10  Str: 17 ..##.#.#.......##.#bh EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))...@#.######Noise: =====----  Time: 8589.4 (1.0) ...####....D######.####g) -1 hand axe ............#....#....#bh? Cast: Kiss of Death .........#..#.##.####.#Corr (-4) Gem (411) ..#.#......>..##.####.# #.#.#.........##......#bhw ^D   acid dragon (catching breath) #.#.#.........#######.# #.............# ### .##.#........## _There is a stone staircase leading up, spattered with blood here.  bh The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!The acid dragon spits acid at you. bh _The splash of acid hits you. _There is a stone staircase leading up, spattered with blood here.bh bh~ bhk bh_ ?D.bh -----900 _bh bh 8  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  #####################.##.##  .................#  #####################  .....# #  ##########.###   .#........   ######.#.#.############  bh4 ;-----bhH bhS |21.9 (2.509bh{$ bhe' _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bhC3bhAEbhGbh2H:8bh3Lf7bhMbhObh#Pp3=6bhQbhTbhET:5bhUbh9XP4bhZbhI\L4=bh\(3bh]bh`P2bh$bbhdP1bhfbh2ip5=0bhtibhkbh?mR399bh obh8qP8bh2tbhvbh4w^6=7bhybh|P6bhV~bh bhk 604.9 (13.0) _You start resting.bhϐ14 5.9 (14+3 hand axeGem (395) bhbh[ _You are no longer corroded.bh3bh;bhbh:4bh/ bh X73bh bhF bhy :2bhbhP1bhbhbhp8=0bhbhHQ89bhZbhUP8bhbh99bh;=7bhbhEP6bh bh"bh":5bhe$bh%bh%C404bh&bh'bh(23bh)bh+P2bh .bh0bh0p1=1bh2bh5P0bh7bh.:Q79bh;bhSB82=7bh(CbhTC:6bhDbhIP5bhKbhMbhQNB34bhObh3RP3bh(Sbh#TbhLT:2bh/UbhZWbhWp4=1bhYbhf[P0bh\bh_;69bh:_bh`bhbt5=8bhcbhdP7bhebhgP6bhhbhViP5bh2jbhkbhlB64bhmbhpP3bhRqbh7tP2bh/vbh4ybhyp7=1bh{bh\~P0bhbhQ59bhbh݅bh^8=8bhڇbhP7bhbh͍bh:6bhbhTbh~B95bhJbh{bh:4bh~bhP3bhjbh50=2bhbhbh4:1bhHbh P0bh bhvQ49bhAbhj1=8bhbhwbhP7bh¨bh'P6bhbhҬn25bhƭbh)P4bhbh*P3bh߲bhbhh3=2bhbh>P1bhbhbP0bhqbhbhi4=39bhbhP8bhbhP7bhbh#P6bhFbhn55bhkbhbh:4bhbhAP3bhbhbhMh6=2bhbh)P1bhbh>P0bh bh7=29bhbh P8bh786bhP5bh bhP4bh r39=21060=19bh87bh n16bh bh bh! 25bh bh P4bh bh, ~2=3bhx bhU P2bh` bh bh :1bh bh bh a3=0bh bh Q09bh bhy P8bh* bhw P7bh5 bh*" bhc" X46bh$ bh* |5bh+ :4bhK, bh- bh. a5=3bhu/ bhT1 P2bh2 bhu4 bh4 :1bhR6 bh%9 ~6=0bh$: bh; R299bh< bh= P8bh> bhA bhA X77bhB bhC P6bhD bhE bhF :5bhF bhH bhTH 24bh I bhBJ bhzJ a8=3bhK bhL P2bhLM bhpN P1bh[O bhP ~9=0bhQ bhR Q89bh T bheV :8bhV bh]X bh^ _ _You start resting.bhVf 2712.9 (107.0)bhg 70=387bham bho " _HP restored.bhbh3 A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. bh C(>)go down, or (])view destination.bh'bh #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14bh%Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 bhW@.....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 bh#####.#####.#####@.#.#.##.#   Noise: ---------  Time: 8713.9 (108.0) bh.).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death bh..........................#   Gem (287) bhy#####################.#####  ...........##.# bh5M  ##########.##########.# bhtz  .......#..............#   bhM######.#.#.############   bh_You climb upwards. _There is a stone staircase leading down, spattered with blood here. bho_You start resting. _You are no longer corroded. bh8\_You start resting. _HP restored.bhubh/bhFbhc4.0)6bh=bh" .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# ###.###########......# 6bhk-..# #.....))...@#.###### ..####....D######.#### ............#....#....# #..#.##.####.# ..#.#......>..##. #.#.#bh...##..... D   acid dragon.#.#.........bh] #.# ###bhX .##.#........##bhbh} (catching breath)You climb downwards.bh ****The acid dragon spits acid at you.bhާ bh* DD....bh 54------10 =====6.4 (2.5-1 hand axeCorr (-4) Gem (284) bh bh _The splash of acid hits you! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.bh. bhV0 A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. bh0 A(<)go up, or ([)view destination.bhbbhF.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 54/70 ==================------ ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#AC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#bhsXL:  8 Next: 90% Place: Dungeon:6 #..# #.....)D...@#.######Noise: =====----  Time: 8716.4 (2.5) ...####.....######.####g) -1 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Corr (-4) Gem (284) ..#.#......>..##.####.# #.#.#.........##......#D   acid dragon (catching breath) #.#.#.........#######.# #.............# ### .##.#........## _You start resting. _HP restored.  You climb downwards.  The acid dragon spits acid at you. _The splash of acid hits you! The acid corrodes you! _There is a stone staircase leading up, spattered with blood here.bh=bh$bh%bh|+a)Dbh/5-----7.4 (1.03 _bh 3bh5A  #.#)#.......# #########  ####.#.#.##########.......#  .............##  .#####.##############..#  .##........#..#  .'.....#.####..##......#  ##.###.# #..##.#.##.#  ..#.....# #..(#O#.##.#  5###.#####.#####@.#.#.##.#  .).......#.....[).!.#..#.#  bhB######################.##.##  .................#  #####################  .....# #  ##########.###   .#........   ######.#.#.############  bhB;-----bhmJbh/_8.9 (2.52bh}bhӼ _You climb upwards. _There is a stone staircase leading down, spattered with blood here.bh,u bhu bhw bhy bh9} ~6=1bhw P0bh bh Q79bh: bh bh͋ :8bh bh bhI R7=7bhl bh bhD P6bh bh bh :5bh bh̚ n84bhz bh bhƢ :3bh bh bh* :2bhs bh ~9=1bhU bh< P0bhB bh Q69bh bh bh B 31.9 (13.0) _You start resting.60=14 2.9 (14+3 hand axeGem (268) bh& bhc [ _You are no longer corroded.bh63bh79bh;:7bh6?,bh?bh?:6bhAbhDbhGD:5bhEbhHbhHX14bh/JbhLbhWL:3bhhMbh2OP2bhObhQbhQh2=1bhSbh VbhAV:0bhkWbhXbhX;59bhZbhV^bh^bh^a3=8bh-`bhAbP7bhcbh'fP6bhfbhhbh\hX45bhibhkbhk:4bh%mbhobheo:3bhpbhsbhjsh5=2bhtbhvP1bhwbh$ybhYy:0bhzbh|WGem (249) bh}bh~bh1p6=8bhbhN7bhτbhN6bhrbhd75bhbhN4bhbhӖN3bhbh;bh68=bh(2bhΜbhZbh81bhrbhbh`80bh#bh9=39bhN8bh)bhZN7bh bhβN6bhbhG_ _You start resting.bh0-64.9 (32bh70=5.9 (335bhbh" _HP restored.bhm A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.bh7 #.#)#.......# #########   Hah the Chopper ####.#.#.##########.......#   Mountain Dwarf .....#...................##   Health: 70/70 ======================== ...#####.##############..#   Magic: 12/12 ======================== ...###................#..#   AC: 14Str: 17 ...'.....#.####..##......#   EV: 4Int: 14 ...###.###.# #..##.#.##.#   SH: 0Dex: 8 .....#.....# #..(#O#.##.#   XL:  8 Next: 90% Place: Dungeon:5 ####.#####.#####@.#.#.##.#  bh8[40m Noise: ---------  Time: 8765.9 (33.0) .).......#.....[).!.#..#.#   g) +3 hand axe #####################.##.##   Cast: Kiss of Death ..........................#   Gem (235) #####################.#####  ...........##.#   ##########.##########.#   .......#..............#   ######.#.#.############   _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _You start resting. _You are no longer corroded. _You start resting. _HP restored.bha9bh@bhHbhgMY6.9 (1.0)4bhPbhK .#.......#.# #.# .......#.#.## #.# # #.# ##.#......#### #.# ##..# #.# ##.#.#.......# #.# ...........# ######.# ###.###########......# 6..# #.....)).D.@#.###### bhK..####.....######.#### ............#....#....# #..#.##.####.# ..#.#......>..##. #.#.#...##..... D   acid dragon.#.#......... #.# ### .##.#........##bhBMbhDNbh@UF.Dbhm8.4 (2.5Kiss of Death2bhbh(* _You climb downwards. bhZi_There is a stone staircase leading up, spattered with blood here.bhy bhZ Inventory: 27/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance bhZ Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhbhbhR.#.......#.##.#Hah the Chopper .......#.#.###.#bhMountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#bhȍMagic: 12/12 ======================== ..##.#.........##.#AC: 14bhStr: 17 ..##.#.#.......##.#EV: 4bhInt: 14 ...#...........# ######.#SH: 0bhFDex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 bht0#..# #.....))..D@#.######Noise: ---------  Time: 8768.4 (0.0) bh...####.....######.####g) +3 hand axe ............#....#....#bhŽCast: Kiss of Death .........#..#.##.####.#Gem (232) ..#.#......>..##.####.# #.#.#.........##......#bhD   acid dragon #.#.#.........#######.# bh#.............# ### .##.#........## _You start resting. bhI_You are no longer corroded. _You start resting. _HP restored. _You climb downwards. bhob_There is a stone staircase leading up, spattered with blood here.bhkbhʕbhbh\bhP.#.......#.# #.#  Hah the Chopper .......#.#.## #.#  Mountain Dwarf .....#......# #.#  Health: 70/70 ======================== ..##.#......#### #.#  Magic: 11/12 ======================-- ..##.#.........# #.#  AC: 14Str: 17 ..##.#.#.......# #.#  EV: 4Int: 14 ...#...........# ######.#  SH: 0Dex: 8 ...###.###########......#  XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))..D@#.######  Noise: ---------  Time: 8768.4 (0.0) ...####.....######.####  g) +3 hand axe bhI............#....#....#  Cast: Kiss of Death .........#..#.##.####.#  Gem (232) ..#.#......>..##.####.# #.#.#.........##......#  D   acid dragon #.#.#.........#######.# #.............# ### .##.#........## _You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Aiming: Kiss of Death (safe; 28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (100% to hit)bhg #D@bh}#D@Aim: an acid dragon (100% to hit)bh$ bh .#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#AC: 14Str: 17 bh[ ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))..D@#.######bh Noise: ---------  Time: 8768.4 (0.0) ...####.....######.####g) +3 hand axe ............#....#....#Cast: Kiss of Death .........#..#.##.####.#Gem (232) bh ..#.#......>..##.####.# #.#.#.........##......#D   acid dragon #.#.#.........#######.# bh$ #.............# ### .##.#........## _You climb downwards. bhJ _There is a stone staircase leading up, spattered with blood here.  Aiming: Kiss of Death (safe; 28% risk of failure)  bhr $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (100% to hit)bh P  Okay, then.bh bhbh+. _bhTbh5Inventory: 27/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  j - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) bhr B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhͺ j - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6. bh0 Your skill: 1.7; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.6 XLs.  At current training (10%) you reach 6.0 in about 4.8 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile bhVh_________________ “The look of a scared thing bhz Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.bhbhibhqbhqy'.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#bhyAC: 14Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#bh z9XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))..D@#.######bh:z9Noise: ---------  Time: 8768.4 (0.0) ...####.....######.####g) +3 hand axe ............#....#....#bhczmThrow: throwing net .........#..#.##.####.#bhzFGem (232) ..#.#......>..##.####.# #.#.#.........##......#D   acid dragon #.#.#.........#######.# #.............# ### .##.#........## _There is a stone staircase leading up, spattered with blood here.  Aiming: Kiss of Death (safe; 28% risk of failure)  bh{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebhA{sAim: an acid dragon (100% to hit) _Okay, then.bhЁbh,bhنbh'bhjjT.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#Magic: 12/12 ======================== ..##.#.........##.#AC: 14Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #.....))..D@#.######Noise: ---------  Time: 8768.4 (0.0) ...####.....######.####g) +3 hand axe ............#....#....#bh kWThrow: throwing net .........#..#.##.####.#Gem (232) ..#.#......>..##.####.# #.#.#.........##......#D   acid dragon #.#.#.........#######.# #.............# ### .##.#........##Aim: an acid dragon (100% to hit) _Okay, then.Throw: throwing netbhUk Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (52% to hit)bhoD. _Okay, then.  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]bhTu] #.bh7##bhC uD#Aim: an acid dragon (52% to hit)bhB.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 70/70 ======================== ..##.#......#####.#Magic: 12/12 ======================== bhwC..##.#.........##.#AC: 14Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 ...###.###########......#XL:  8 Next: 90% Place: Dungeon:6 #..# #...(((((((@#.######Noise: ---------  Time: 8768.4 (0.0) ...####.....######.####g) +3 hand axe ............#....#....#Throw: throwing net .........#..#.##.####.#Gem (232) bhCl..#.#......>..##.####.# #.#.#.........##......#D   acid dragon #.#.#.........#######.# #.............# ### .##.#........##Throw: throwing netbh&DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (52% to hit)  You throw a throwing net.  The throwing net barely misses the acid dragon.bhek.))..DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an acid dragon (52% to hit)  You throw a throwing net.  The throwing net barely misses the acid dragon.The acid dragon bites you but does no damage.bh=9.3 (0.9Nothing quivered1bh1bhC _The acid dragon claws you but does no damage.bh  You closely miss the acid dragon. The acid dragon bites you.bh68-70.3 (1.00bhbhcX _The acid dragon barely misses you.bh (catching breath)You closely miss the acid dragon.bh *The acid dragon spits acid at you.bh2y @======1.2 (0.929bhP bh T _The splash of acid misses you.bh   You slash the acid dragon!  The acid dragon is moderately wounded.The acid dragon bites you.bh 6--==----2.18bh='bh@)C _The acid dragon claws you but does no damage.bhd  You barely miss the acid dragon.The acid dragon is moderately wounded.The acid dragon barely misses you.bh|-----3.07bhLbh1C _The acid dragon claws you but does no damage.bhiZ  You closely miss the acid dragon.The acid dragon is moderately wounded.bhZ 3---4.0 (1.06bhva bhd s _The acid dragon barely misses you. The acid dragon claws you.bh  (catching breath)You hit the acid dragon.  The acid dragon is moderately wounded.bhq  The acid dragon spits acid at you.bh{g47------10 bhh======9 (0.9-1 hand axeCorr (-4) Gem (226) bhobhqs _The splash of acid hits you! The acid corrodes you!bh  You hit the acid dragon.  The acid dragon is moderately wounded.bhd =-----5.85bh bhm _The acid dragon barely misses you. The acid dragon completely misses you.bh2  You hit the acid dragon.  The acid dragon is heavily wounded.The acid dragon bites you but does no damage.bh3n-----6.74bh9bh<C _The acid dragon claws you but does no damage.bhyn  You hit the acid dragon but do no damage.bhP7.63bh bhf _The acid dragon is moderately wounded.bh '  You hit the acid dragon.  The acid dragon is heavily wounded.5------8.52bhO bhL  bhw n_The acid dragon bites you. The acid dragon closely misses you.bhS6 You hit the acid dragon.  The acid dragon is heavily wounded.bh7U9.5 (1.01bhDbhkG _The acid dragon closely misses you. The acid dragon barely misses you.bh9.  You barely miss the acid dragon.The acid dragon is heavily wounded.The acid dragon bites you but does no damage.80.4 (0.90bhibhC _The acid dragon claws you but does no damage.bh  You hit the acid dragon.  The acid dragon is severely wounded.The acid dragon bites you but does no damage.bh3 q6-1.319bh bh bh C _The acid dragon claws you but does no damage.bh(catching breath)You hit the acid dragon.  The acid dragon is severely wounded.  The acid dragon bites you but does no damage. _The acid dragon claws you but does no damage.  You hit the acid dragon.  The acid dragon is severely wounded.bh#q  The acid dragon spits acid at you.bh1-======2.2bh(8bhbh2 _The splash of acid hits you.bh  You closely miss the acid dragon.The acid dragon is severely wounded.bh 30-----=-----3.17bh bh K _The acid dragon bites you! The acid dragon claws you.bh  You closely miss the acid dragon.The acid dragon is severely wounded.The acid dragon barely misses you.bhF-----4.0bh(6bhbhC _The acid dragon claws you but does no damage.bh@( bhYou closely miss the acid dragon.The acid dragon is severely wounded.bh 926------bh09bhbhK _The acid dragon bites you. The acid dragon claws you.bh   #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@# ...######.####   >    ### You barely miss the acid dragon.The acid dragon is severely wounded.bh  #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@# ...######.####   >bh [  bhؕ  The acid dragon bites you.  * * * LOW HITPOINT WARNING * * *bhU }0----5.85bh^ bhV C _The acid dragon claws you but does no damage.bhg  #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@# bh2;...######.####   >    ### You hit the acid dragon but do no damage.The acid dragon is severely wounded.bh #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@# ...######.####   >bh[  bh  The acid dragon bites you.  * * * LOW HITPOINT WARNING * * *bh'19--6.8 (1.04bhbh6C _The acid dragon claws you but does no damage.bh~  (catching breath)You hit the acid dragon.  The acid dragon is almost dead.bh L  #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@#bh # ...######.####   >    ### The acid dragon spits acid at you.bh=  #.#  #.#  #.#  #.#  #.#  #.#   ######### bh  #...(.))..D@# ...######.####   >  bh(  The splash of acid hits you.  * * * LOW HITPOINT WARNING * * *bh:L bhL 4--======7.7 (0.93bhR bhT V _The acid corrodes you!bh^m  You hit the acid dragon but do no damage.The acid dragon is almost dead.The acid dragon bites you but does no damage.bhmv=-----8.7 (1.02bhnbh-tbh[vC _The acid dragon claws you but does no damage.bh  You hit the acid dragon but do no damage.-----9.6 (0.91bh_ _The acid dragon is almost dead.bhg  #.#  #.#  #.#  #.#  #.#  #.#   #########  #...(.))..D@# bhZ;...######.####   >    ### You hit the acid dragon.  The acid dragon is almost dead.bh  #.#  #.#  #.#  #.#  #.#  #.#   ######### bh #...(.))..D@# ...######.####   >  bh The acid dragon bites you.  * * * LOW HITPOINT WARNING * * *bhW1---90.50bhbhC _The acid dragon claws you but does no damage.bhN  You slash the acid dragon!  You kill the acid dragon!bh˵C[bh bh.#.......#.##.#Hah the Chopper .......#.#.###.#Mountain Dwarf .....#......##.#Health: 12/70 ====-------------------- ..##.#......#####.#bhN6Magic: 12/12 ======================== ..##.#.........##.#AC: 10  Str: 17 ..##.#.#.......##.#EV: 4Int: 14 ...#...........# ######.#SH: 0Dex: 8 bhh...###.###########......#XL:  8 Next: 101% Place: Dungeon:6 #..# #...(.))..[@#.######Noise: =--------  Time: 8791.4 (0.9) ...####.....######.####bhVg) -1 hand axe ............#....#....#Nothing quivered .........#..#.##.####.#Corr (-4) Gem (209) ..#.#......>..##.####.# #.#.#.........##......# #.#.#.........#######.# #.............# ### .##.#........##The acid dragon bites you.  bh* * * LOW HITPOINT WARNING * * * _The acid dragon claws you but does no damage.  You slash the acid dragon!  You kill the acid dragon! bhH_The acid dragon scales are intact enough to wear.bh _The acid dragon claws you but does no damage.  You slash the acid dragon!  You kill the acid dragon! bh\_The acid dragon scales are intact enough to wear.  Your Forgecraft skill increases to level 5!You have reached level 9!bh/  --more--bh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? bh4 3/75=3/13959 0% bh(8 U _You feel stronger. x2bh#.#.#.# #.#.#.#.## #.#.#......# #.#.##.#......#### #.#.##.#.# #.#.##.#.#.# #.#.#.# ######.#.###.bh`#......# .#..# #...(.))..@<#.######.####.....######.####....#....#....#.#..#.##.####.# ...#.#......>..##.####.# .#.#.#.##......# .#.#.#.bhX#.# .#.# ### #.##.#.##bhbhbhj5-2.4 (1.0bh/8 _bhBbh+  Things that are here: _+0 acid dragon scales; an acid dragon corpsebh bh What do you want to examine? Items  a - ([) +0 acid dragon scales  b - (†) an acid dragon corpsebhڻ +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 5.0 (14.5 -> 9.5). Your EV would increase by 5.3 (5.4 -> 10.7). Your spell failure would improve by up to 29% (press '!' for details). You found it on level 6 of the Dungeon. bh Stash search prefixes: {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (g)et.bh#bhbhy#.#.......#.##.#Hah the Chopper ........#.#.###.#Mountain Dwarf ......#......##.#Health: 13/75 ====-------------------- ...##.#......#####.#Magic: 13/13 ======================== ...##.#.........##.#AC: 10  Str: 19 ...##.#.#.......##.#EV: 5Int: 14 ....#...........# ######.#SH: 0Dex: 8 ....###.###########......#XL:  9 Next:  0% Place: Dungeon:6 bh.#..# #...(.))..@<#.######Noise: ---------  Time: 8792.4 (1.0) ....####.....######.####g) -1 hand axe .............#....#....#Nothing quivered ..........#..#.##.####.#Corr (-4) Gem (208) ...#.#......>..##.####.# .#.#.#.........##......# .#.#.#.........#######.# bhS.#.............# ### #.##.#........##You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Things that are here: _+0 acid dragon scales; an acid dragon corpsebh d37bhbh/ _j - +0 acid dragon scalesbhJbhInventory: 27/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn) bh6 z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation bh@ t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion bhu- b - 2 potions of heal wounds bh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhmj - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 5.0 (14.5 -> 9.5). Your EV would increase by 5.3 (5.4 -> 10.7). bh,Your spell failure would improve by up to 29% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.bhInventory: 27/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon bh>  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER Potions (go to first with !)  a - a bubbling blue potion  b - 2 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhbhbhO#.#.......#.##.#Hah the Chopper ........#.#.###.#Mountain Dwarf ......#......##.#Health: 13/75 ====-------------------- ...##.#......#####.#Magic: 13/13 ======================== ...##.#.........##.#AC: 10  Str: 19 ...##.#.#.......##.#EV: 5Int: 14 ....#...........# ######.#SH: 0Dex: 8 ....###.###########......#XL:  9 Next:  0% Place: Dungeon:6 .#..# #...(.))..@<#.######Noise: ---------  Time: 8793.4 (0.0) ....####.....######.####bh|g) -1 hand axe .............#....#....#Nothing quivered ..........#..#.##.####.#Corr (-4) Gem (207) ...#.#......>..##.####.# .#.#.#.........##......# .#.#.#.........#######.# .#.............# ### #.##.#........##Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Things that are here: bh_+0 acid dragon scales; an acid dragon corpse _j - +0 acid dragon scalesbh3bhbh&bh 3bha"bh%bh|*645bh+bh.N4bh/bhN2N3bh>3bh/7V52bh7bh9N1bh:bhc=N0bh^>bh@t6=199bhAbhDN8bh/EbhGN7bhRHbhdJbhJn7=6bhKbhuNbhN85bhRbhUY14 Gem (194bh0V") bh[Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel stronger. x2  Things that are here: _+0 acid dragon scales; an acid dragon corpse _j - +0 acid dragon scales _You are no longer corroded.83bh\N2bh]bh_N1bh`bhbr9=0bhcbheO89bhfbhhN8bh.jbhk820bh>lM=7bhlbhnN6bhobhqN5bhsbh4uV14bhOvbhwN3bhxbh{N2bh%|bh}N1bhHbh]bhzbh2bh2;=0bhݑbhbhbh79bh^bhbhbh̜bh#8bhabhbhbhѡbhM3bh=bh7bh(bhbh-bh%bh6bhbhbh+bhbhW5bhbhnbhJbh8bh4bh4bhbhbhbhbh3bh)bhbhbhbh2bh@bhrbhbhbh]5bh=bhJ1bhbhpbh0bhbhX0bhbh`bhbhebh69bh bhbh&bhbh>6bh=bh8bhbhfbhbhHbh7bhbhLbhbhvbh6bhbhbhbhbh7bhM5bhbhbhYbh@bh4bhbh4bhObhbhW3bhbhYbh9bhbhw8bh42bhbhbh' bh bh1 1bhn bh bhbhbh0bh'bhbhbhbhX9bh=bh59bh<bhbh`bh bhb8bh bh>bh N7bh!bh#N6bh$bh&30=5bh.(bh*bh*84bh ,bh-N3bht0bh11bh1U312bhq2bh4N1bh#5bh/7N0bhv8bh:bh:g2=49bh;bh=bh>88bhl?bh{AbhA87bhBbhDbhDf3=6bhEbhGN5bhIIbhKN4bh]LbhNj43bhObhPN2bhYQbhQSN1bhTbhVbhsVf5=0bhXbhbE3986=7bhbbhdN6bhebhgbhg05bhRibhkj74bhlbhwoN3bhypbhrN2bhsbhJubhu81bhvbh||8=0bh}bhO29bhĀbhN8bhbh|9=7bh"bhbhQ06bh bhֈN5bhbhbhN404bhڌbhÍ83bhbhQbhHbhr82bhϏbhbhڐf1=1bhEbhobh80bhbh5O19bhbhbhf2=8bhbhǚbh87bhbhN6bhbhj35bhlbhN4bh+bh#N3bhbh|4=2bhbhN1bhbh٭N0bhbh}5=09bhbhN8bhbh N7bhbhN6bhѷbhѸj65bh~bhN4bh8bhڽN3bhxbhbhÿf7=2bh^bhN1bhbhN0bhdbh_bhb8=Gem (99) bh2bhbh.28bhbhP7bhbhbhL96bhbhP5bhbhP4bhbh50=3bhP2bhbhP1bhTbh\t1=0bhgbhQ89bh bhjP8bhbhb27bhbh{P6bhr bh P5bh bhf bh L34bh bh 2321bh bhD k54=0bhe bh Q79bh bh P8bh bh 5=7bh`! bh$ P6bhV( bht+ P5bh- bh>0 n64bh1 bh3 P3bh5 bh\7 P2bh8 bh:: bh: h7=1bh; bh= bh-> :0bh? bh:A Q69bhB bh^D ~8=8bhE bhYG P7bhH bhJ P6bhnL bhsQ n95bhR bhT bhrT :4bhU bhV bh[W :3bhLX bhRZ M60=bhZ 22bh[ bh\] P1bhD^ bh` P0bha bhb bhic i1=59bhAd bh9f P8bhg bhEi P7bh.j bh1l P6bh m bho n25bhp bhq P4bhr bht P3bhu bhw ~3=2bhy bhz P1bh{ bhm} P0bh~ bh/ bh i4=49bhہ bh P8bh bhH P7bh` bhR n56bh֊ bh P5bh bh0 P4bh{ bh ~6=3bh bh P2bh bh P1bh bh 97bhD E=0bh bh Q39bhԡ bhߣ P8bh bh n87bh& bhG P6bh> bh P5bh bh 99bh E=4bh bhB P3bh w2170=0bh Q29bh bh P8bh bh bho X17bh bh P6bh bh P5bh bh2 bh h2=4bh8 bh P3bh bh bh 22bh bh ~3=1bhf bh P0bh bhK Q19bhk bh4 bh X48bhu bh bh^ :7bh& bh? bh :6bhJ bhN bh h5=5bh bh 1 _HP restored.bh bhD :4bh bh bh bhA :3bhJ bhi bh P2bh bh ~  Things that are here:  a +0 flail; a gnoll skeletonbh bh S=1 _bhq bh ~  Things that are here:  a +0 spear; a gnoll skeletonbh bhg A0 _bhO bh< bh3 U9) bh bhJ! P8bh[" bhSE  .###..#.#.......#.# #.# ####..........#.#.## #.#'..#......#......# #.# #.##.#...##.#......#### #.# #####....##.#.........# #.# .ß###....##.#.#.......# #.# .###......#...........# ######.# .###.#....###.###########......# ###.##.#..# #...@.))..†<#.######992.4 (199.0) ###.......####.....######.####+3 hand axe ##..........#....#....#Throw: throwing net bhF `###..#..........#..#.##.####.#  #......#.#......>..##.####.# ####.#.#.#.#.........##......# .......#.#.#.........#######.# ....#..#.............# ### .....##.##.#........## _y - a throwing netbhK bhM E _Done exploring.bh3bhbh·.))..†0.0)bhE _Done exploring.bh*3bhubhCbhbhA7 _bhbhbhKbh26bhbhbhbh):5bhjbhbhP4bh=bhbhP3bhcbh ......'..#......#......# .#..##.##.#...##.#......#### ##...#####....##.#.........# ......ß###....##.#.#.......# ......###......#bhy~.....# #### ......###.#....###.###########... .....###.##.#..# #.....))..†<#.## ....####.......####.....######.## ...#.##.........@.......#....#...7.4 (5 bhB...#####..#..........#..#.##.#### ...## #......#.#......>..##.#### bhB....#####.#.#.#.#.........##..... ....#.......#.#.#.........###bh #### ....+....#..#......# # bhR.#####.....##.##.#........## ####.......##.#.#........##........#..#...#.bh$##.###bhbhbhBbhmbhbhbhbhbhf2bh3bh:1bhrbhbh:(kbh'>###.......#.#....#<......### .....###........####.#.........# ......###.####### #.#.......#.######.#...#####.#.......#...ß###.#.#.##....#.###### #..#.#.......#.# ##..#####..........#.#.## ...'..#......#......# #..##.##.#...##@#......#### 9006.4 (9 ##...#####....##.#.........# ...ß###....##.#.#.......# ..###......#...........# ####..###.#....###.###########....###.##.#..# #.....))..†<#.##  ....####.......####.....######.##  ...#.##.................#....#... .#####..#..........#..#.##.#### bhIbhbhnbhBbhbhBbhbh,bhbh$bh,bhnbhbhbhubhbhW###.##.# #.# #.#### #....#.###.###.# #....#.#.#....#.......# #....#.#.#....#.......# bh 9#....#.#.#....#.......# .......#.#....#<......### #........####.#......... ##.####### #.#.......#.###### ###.#...#####.#.@.....#......#16.4 (10.0)#.#.#.#.############.# ##..#.#.......#.# #.# ##..........#.#.## #.# '..#......#......# #.# ##.#...##.#......#### #.# ###....##.#.........# #.# ###....##.#.#.......# #.# ##......#..# ######.#bhbhbhbh>bh?bh"@bhRbhTbhUbhX,bhTZ,bh[bh\bhJ^bh^bh#_bh`bhkbhу.#.#.#.####....##### ..#.#.#.......# #.#....##########.# ...............####.# #.####.###.###....# #.#......# #.# #.#### ####.###.# .#.#....#.......# ..#......@# 21.4 (5.0).#.#....#.......# ..#.#....#<......### ....####.#.........# ##### #.#.......#.###### ...#####.#.......#......# .#.##....#.############.# .#.......#.#  .......#.#.## #.#bh6[39;49mbhIbhڸXbhfXbhn,bh,bhubh{Bbhbh&BbhXbhx..##### ###########  ............>#  ####.#  ...#.####.##.# bh) .#.#.####....#####  .#.#............ .#....########## ............#### 7.4 (6 bh.####.###.###.. ....# #.# #.#### bh ..###.###.#  .#....#.......#bhk .#....#.......#  ...#.......#  bh#<......###    .####.#.........#   bhNbhbh5bh Ibhr bh bh bh Xbh bh bh ,bh bh1 bhX*   #########   #.  # #.......#  ###.......#  #...#####  .######## #....... 35.4 (8 #.#...##......##. ##...#.####.##. ##.#.#.#.####....##### #..#.#.#.............# ##.#.#....##########.# #........####.##.####.###.###....# ##.#......# #.# #.####bh4. bh/ c _There is a stone staircase leading down here.bhٚbhlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.bh6bh^FHah the ChopperMountain Dwarf#########Health: 75/75 ========================#.......#Magic: 13/13 ======================== # #.......#AC: 14Str: 19 ###.......#EV: 5Int: 14 .##...#####SH: 0Dex: 8 bhGb......############XL:  9 Next:  0% Place: Dungeon:6 .#..............@#Noise: ---------  Time: 9035.4 (8.0) #.#...##......##.#g) +3 hand axe ..##...#.####.##.#Throw: throwing net ##.#.#.#.####....##### #..#.#.#.............# ##.#.#....##########.# #...............####.# .#.#.####.###.###....# ##.#......# #.# #.####Things that are here: _a +0 spear; a gnoll skeleton _y - a throwing net _Done exploring. _Done exploring. _There is a stone staircase leading down here.bhxJbh~Rbh^6.4 (1 _bha     ##  #.#######.   #.........  7 #  #.. bh #..  ...#   .....   #.# .j###..#    . #.# #.#.. ....    #$#.#.j.. ...#    ..! ...   bhCbh_bh^@-7.2 (1.8bhIbhN} _You climb downwards. _There is a stone staircase leading up here.bhGbhHbhRIbhLbh>TbhYP _bhYbh]bh^bh^bh|`bhbhW   ##  #.#######.#  #..@......#  9.2 (2.0#.<######.#  #..#  #..#  j..#   .....  bhj   gnoll  #.# .j###..#   #.# #.#.. ....  # #$#.#.j.. ...#bhbhubh\ _A gnoll is nearby!bh/> ##  #.#######.#  #.........#  #.@######.#  #..#  #..#  j..# ..... #.# .j###..# bh. #.# #.#.. .... .# #$#.#.j.. ...# ..! .........  bh8,bhj...jj 2 gnolls (1 missile, 1 wandering)bhز,40.2 (1bhиbh  A gnoll comes into view. It is wielding a +0 flail and quivering a throwing _net. _There is a stone staircase leading up here.bh߀bhbhNJj.j.j)bh0===1bhbh9 _The gnoll shouts! You hear a shout!bhbhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You bh,can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bh bhq$   Hah the Chopper  Mountain Dwarf  Health: 75/75 ========================  Magic: 13/13 ========================  AC: 14Str: 19##  EV: 5Int: 14#.#######.#   SH: 0Dex: 8#.........#   XL:  9 Next:  0% Place: Dungeon:7#.@######.#   Noise: ===------  Time: 9041.2 (1.0)#.j#  g) +3 hand axe#..#  Throw: throwing net..j#bh/%  ..... #.# .j###..#  jj 2 gnolls (1 missile) . #.# #.#.. .... .# #$#.#.j.. ...# ..! ......... _There is a stone staircase leading up here. _A gnoll is nearby!A gnoll comes into view. It is wielding a +0 flail and quivering a throwing _net. _There is a stone staircase leading up here. bh% $_The gnoll shouts! You hear a shout!bh& bh- bh{0 bh9 Bj.bh= /--2bh7@ bhJ< p   ##########.......# # #.......# ###.......#  .##...##### ......############6 .#..............@# #.#...##......##bhB=  ..##...#.####.##. ##.#.#.#.####....##### #..#.#.#.............# ##.#.#....##########.# j   gnoll #...............####.#.#.####.###.###....# ##.#bh= # #.# #.#### _The gnoll barely misses you.bh ? 9--bhqE bhs 5-3.7 (2.5bhs bh } _You climb upwards. _There is a stone staircase leading down here.bh\  You hit the gnoll.  The gnoll is lightly wounded.bh5=4.6 (0.9bh#bh%R _The gnoll barely misses you.bh  You hit the gnoll.  The gnoll is heavily wounded.5.5bh% bho < _The gnoll hits you but does no damage.bh]  You hit the gnoll.  The gnoll is heavily wounded.bh1 (6.4bh bh Z  You hit the gnoll.  The gnoll is heavily wounded. bhP _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll hits you but does no damage.bh _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is almost dead.7.3 _The gnoll hits you but does no damage.bh e _The gnoll hits you but does no damage.  You hit the gnoll. bh The gnoll is almost dead. _The gnoll hits you but does no damage.  You completely miss the gnoll.  The gnoll is almost dead.bhS-8.3 (1.0bhAbhR _The gnoll barely misses you.bh  You hit the gnoll.  The gnoll is almost dead.bh-9.2 (0.9bhKbh< _The gnoll hits you but does no damage.bh 9  You slash the gnoll!bhD" 2)bh># 1150.1bh[( bhM* I _You kill the gnoll!bhcbh[A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. bhC(>)go down, or (])view destination.bhWbhHah the ChopperMountain Dwarf#########Health: 75/75 ========================#.......#Magic: 13/13 ======================== # #.......#AC: 14Str: 19 ###.......#EV: 5Int: 14 .##...#####SH: 0Dex: 8 ......############XL:  9 Next:  1% Place: Dungeon:6 .#..............@#Noise: =--------  Time: 9050.1 (0.9) bh#.#...##......##)#g) +3 hand axe ..##...#.####.##.#Throw: throwing net ##.#.#.#.####....##### #..#.#.#.............# ##.#.#....##########.# #...............####.# .#.#.####.###.###....# ##.#......# #.# #.#### _The gnoll barely misses you.You hit the gnoll.  The gnoll is almost dead. _The gnoll hits you but does no damage.  You slash the gnoll! _You kill the gnoll!bhbh bhbh5-1.1 (1.0bhbh%     ##  #.#######.#   #.........#  7 #.@######.#   #..  #.  ...#   .....   #.# .j###..#    . #.# #.#.. ....    #$#.#.j.. ...#    ..! ...   bh&8-bh1bhD-2.6 (2.5bh _You climb downwards. _There is a stone staircase leading up here.bh4j   gnoll (missile)j   ##  #.#######.#  #.........#  #.@# 3.6 (1.0 #..#  #..#  ...#  .....  #.# .j###..# . #.# #.#.. ....  #$ ..j# !  _You start waiting.bh:k ##  #.#######.#  #.........#  #.@#  #..#  #..#  ...#  .....  #.# .j###..#  #.# #.#.. ....  #$ ..j# ! bh;bhAbhF\ _A gnoll is nearby!bh ##.#######.#........<######. .........#.# .j.###..#.#jj 2 gnolls (1 missile, 1 wandering).....  #?##.#..#.j. bhbhbhbh5j.jjj   gnoll bouda.jj 2 gnolls (1 missile)bh/==4bhpbhD ' _The gnoll shouts!bhvaM# #######.........#####.# #....# j....j   gnoll (missile)j## #$#.#.j.. ...# ..! ..............jbhK.bh/--5bh bha _There is a stone staircase leading up here.bhbh<j.bhH--6 _bhVbhbha bh; bh j.j.j 2 gnolls (1 missile)bh=! &7bh& bh* bhG+bh,bh.bh5Djj...jj   gnoll boudajj 2 gnolls (1 missile)bh6&8bh=bhAbh ,bh# jj..jj 2 gnolls (1 missile, swift)bh$ 0===9bh* bh. \ _The gnolls pick up the pace!bhMA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bhuT bhmb ,  Hah the Chopper  Mountain Dwarf  Health: 75/75 ========================  Magic: 13/13 ========================  AC: 14Str: 19##  EV: 5Int: 14bhb X#.#######.#   SH: 0Dex: 8#.........#   XL:  9 Next:  1% Place: Dungeon:7#.@######.#   Noise: ===------  Time: 9059.6 (1.0)#jj#bh;c   g) +3 hand axe#..#  Throw: throwing net....# j.j.... #.# ...###..#  j   gnoll bouda . #.# #j#.. ....bhbc   jj 2 gnolls (1 missile, swift) .# #$#.#.j.. ...#bhc n ..! .............. bhc _There is a stone staircase leading up here. _You start waiting. _A gnoll is nearby! bhc _The gnoll shouts! _There is a stone staircase leading up here. _The gnolls pick up the pace!bhc bhd bhk bhkt  The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.  The gnoll bouda gazes fiercely through you!bh{ .jj 2 gnolls (1 missile, swift)bh 2---60Weak bh bhp    ##########.......# # #.......# ###.......#  .##...##### ......############6 .#.............j@# #.#...##......## ..##...#.####.## bh؈ /##.#.#.#.####....##### #..#.#.#.............# ##.#.#....##########.# jj 2 gnolls (1 missile, swift) #...............####.#.#.####.###.###....# ##.#bhB # #.# #.#### _You feel your attacks grow feeble.bh @---bhґ bh 4-2.1 (2.5bhw bh } _You climb upwards. _There is a stone staircase leading down here.bhђr  You barely miss the gnoll. You hit the gnoll.bhie63---=3.0 (0.9bhbh\ _The gnoll hits you with a +0 flail! The gnoll hits you with a +0 whip.bh  You hit the gnoll but do no damage. You hit the gnoll.  Your attacks no longer feel as feeble.bhg4---4.0 (1.0bh.bh} _The gnoll completely misses you. The gnoll hits you but does no damage.bh  You slash the gnoll!  The gnoll is severely wounded.You hit the gnoll. The gnoll hits you with a +0 flail.bh"! $58bhF! ?--=9 (0.9bh& bh( R _The gnoll barely misses you.bh$  You hit the gnoll.  The gnoll is almost dead.You barely miss the gnoll. The gnoll hits you with a +0 flail.bh _7---5.8bh bh < _The gnoll hits you but does no damage.bh  You closely miss the gnoll.The gnoll is almost dead.You slash the gnoll!bh )   gnoll (You kill the gnoll!bh}p50--2=6.7bhLbh9 _The gnoll hits you with a +0 flail!bhm7  You hit the gnoll.bhtC)bhxK---7.6bh~bhhI _You kill the gnoll!bh׌ # #.# ## #.# .###bh.# ..##...#####.# #.#.@>#bhoa#.#...##......##)# #..##...#.####.##.# ß##.#.#.#.####....##### .#..#.#.#.......# .##.#.#....#####bhU#####.# ##.####.# #.#.#.####.###.###....# bht.##.#......# #.# #.####bh_bh0--bhʔ&8.6 (1.0bhUbhi  y - 2 throwing nets (gained 1)  Things that are here:bh]1-9.6 (22 throwing netsbhPbh2P _a +0 flail; a gnoll corpsebh?# #.#  #.# ###.# ##...##### # .#.bh)@# .#...##......##)# ..##...#.####.##.# ##.#.#.#.####... #..#.#.#.. ##.#.#....###### bh bhwbhΙ,70.6 (1bhʟbhy _There is a stone staircase leading down, spattered with blood here.bh}.What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 whip  c - (†) a gnoll corpsebhr bh bh Hah the ChopperMountain Dwarf#########bh Health: 51/75 ================--------#.......#Magic: 13/13 ======================== # #.......#AC: 14Str: 19 bh ###.......#EV: 5Int: 14 .##...#####SH: 0bh9 "Dex: 8 ......############XL:  9 Next:  2% Place: Dungeon:6 .#.............)@#bhi Noise: ---------  Time: 9070.6 (1.0) #.#...##......##)#g) +3 hand axe ..##...#.####.##.#Throw: 2 throwing nets ##.#.#.#.####....##### bh C#..#.#.#.............# ##.#.#....##########.# #...............####.# .#.#.####.###.###....# ##.#......# #.# #.####You hit the gnoll. _You kill the gnoll!y - 2 throwing nets (gained 1)  Things that are here: _a +0 flail; a gnoll corpse _There is a stone staircase leading down, spattered with blood here.bhj bh bh bhS bh3bh[bh2bh(bh6,bh(bh,bhbhbh6bhbh93bh4bhbhbh(bhibhbhbhbh<54bh;(=bhgbhBbhCbhfbhbhm;5bh2=bhbh,bhWbhbhbhbhbh%6bhRbh,bhbhbhbhbh[bh#7bh(=bhbhqbhbhbh#bhMbhobh 8=bh& bh`,bhZbhbh%9bhbhF,bhbh,bhtbha:60bh(=bhbh2 ,bhe!bh"bh&#bh%bh*1=bh3bh7;2bh<bh7BbhCbhKbhR,bhTbhUD3=bhIVbh key. You bhcan view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.bh bhD Hah the ChopperMountain Dwarf#########Health: 75/75 ========================#.......#Magic: 13/13 ======================== # #.......#AC: 14bh BStr: 19 ###.......#EV: 5Int: 14 .##...#####SH: 0Dex: 8 ......############bh׳ ?XL:  9 Next:  2% Place: Dungeon:6 .#.............)@#Noise: ---------  Time: 9144.6 (74.0) bh #.#...##......##)#g) +3 hand axe bh! ..##...#.####.##.#Throw: 2 throwing nets bhC ##.#.#.#.####....##### #..#.#.#.............# bha L##.#.#....##########.# #...............####.# bh~ y.#.#.####.###.###....# ##.#......# #.# #.####bh jy - 2 throwing nets (gained 1)  Things that are here: bh _a +0 flail; a gnoll corpse _There is a stone staircase leading down, spattered with blood here. bhش F_You start resting. _HP restored.bh' bh߻ bh bh7 15.6 (1.0)bh bh y     ##  #.#######.#  bh{  #.........#  7 #.@######.#   #..  #.  ....#   j...... bh   #.# ...###..#  bh -  bh . #.# #j#.. ....   bh@  #$#.#.j.. ...#    bhn ..! ........   bh^ bh bh] -7.1 (2.5bhe bh l } _You climb downwards. _There is a stone staircase leading up here.bhs bh bh bh bh bh ,bh jj   gnoll boudabh2 bh8  ##  #.#######.#  #.........#  #.@# bh| 8.1 (1.0 #..#  #..#  .j..# bh ? j......  #.# ...###..# .bh A #.# #j#.. ....  #$ ...# bh !  bh I_You start waiting.bh ##  #.#######.#  bhhn#.........#  #.@#  #..#  #..# bh} .j..#  bhj......  #.# ...###..# bh  #.# #j#.. ....  #$ ...# !  bhRbhx _A gnoll bouda is nearby!bhm= ###  #.#######.#  #.........#  #.<######.#  #@.#  #..# .j..# bh= j...... . #.# ...###..## .. #.# #j#.. .... .# #$#.#.j.. ...# bh=v ..! .............. bhJ>b #?##.#..#.j.  bhAbhMHDj.bhoI-9 _bhnObh!Sbh  A gnoll bouda is nearby!  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The gnoll bouda hits you but does no damage.bh d===50.0 (0.9Weak bh% bh ' _You hear a shout!bhq  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.bhvr ,1.0 (1.0bhw bh B _The gnoll bouda hits you but does no damage.bh}e  You barely miss the gnoll bouda.bh& jj   gnoll (swift)  The gnoll bouda is moderately wounded.A gnoll comes into view. It is wielding a +0 whip.bh͊I====9 (0.9bhbh۞\ _The gnoll picks up the pace!bhUn  You hit the gnoll bouda but do no damage.bh_ j.  The gnoll bouda is moderately wounded.bh`69--=---2.8bhgbhj> _The gnoll bouda hits you with a +0 whip.bhn  You hit the gnoll bouda but do no damage.bh  The gnoll bouda is moderately wounded.j.---3.7bhB _The gnoll bouda hits you but does no damage.bhThe gnoll bouda is moderately wounded. _The gnoll bouda hits you but does no damage.  You hit the gnoll bouda.  bhThe gnoll bouda is moderately wounded.  You hit the gnoll but do no damage.  with a +0 whip.bh)b5----4.6bhubh>8 _The gnoll hits you with a +0 whip.bhTf  with a +0 whip. _The gnoll hits you with a +0 whip.  You barely miss the gnoll bouda.  The gnoll bouda is moderately wounded.You hit the gnoll.   bouda hits you with a +0 whip.bh$VV4--5.5bhabhd< _The gnoll hits you but does no damage.bh)n  You closely miss the gnoll bouda.The gnoll bouda is moderately wounded.You hit the gnoll.bhr;*bh`F  The gnoll bouda calls upon its god to heal the gnoll.bh;jbhNF====6.4bhbh-v _The gnoll's wounds heal themselves! The gnoll barely misses you.bh!~wMThe gnoll bouda calls upon its god to heal the gnoll.'s wounds heal themselves! The gnoll barely misses you.hit the gnoll bouda but do no damage.You closely miss the gnoll.The gnoll bouda hits you but does no damage.bhNi5=---7.4 (1.0bh&bhR _The gnoll barely misses you.bh] M  bouda hits you but does no damage. _The gnoll barely misses you.bar  Your attacks no longer feel as feeble.bh S---8.3 (0.9bh bhJ B _The gnoll bouda hits you but does no damage.bh:  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.You hit the gnoll. The gnoll barely misses you.bh;]59--9.3 (1.0bh8BbhF> _The gnoll bouda hits you with a +0 whip.bhү  You completely miss the gnoll bouda.The gnoll bouda is heavily wounded.bhA60=-bh'60.2 (0.9bhMbh]O _You hit the gnoll. The gnoll hits you but does no damage.bh U _The gnoll hits you but does no damage.  You barely miss the gnoll bouda.  The gnoll bouda is heavily wounded.  You hit the gnoll.  The gnoll bouda hits you with a +0 whip.bh ]55--1.2 (1.0bh bh% < _The gnoll hits you but does no damage.bh#  You slash the gnoll bouda!  The gnoll bouda is almost dead.You hit the gnoll.bh/ )   You kill the gnoll!bh4I--32bh ;bh?X _The gnoll bouda barely misses you.bh=  You hit the gnoll bouda.bhBf)bh543.1 (0.9bhbh6 O _You kill the gnoll bouda!bh bh HWhat do you want to examine? Items  a - ([) a +0 leather armourb - ()) a +0 whip  c - (†) a gnoll corpsebhubh|bh  Hah the Chopper  Mountain Dwarf  Health: 55/75 =================-------  Magic: 13/13 ========================###  AC: 14Str: 19#.#######.#   EV: 5Int: 14#.........#   SH: 0Dex: 8#.<######.#   XL:  9 Next:  4% Place: Dungeon:7#@.#  Noise: =--------  Time: 9163.1 (0.9)#))#bhrm  g) +3 hand axe....#  Throw: 2 throwing netsj...... . #.# ...###..## .. #.# #j#.. .... bh  ..# #$#.#.j.. ...# bh ..! .............. bh& #?##.#..#.j.  The gnoll bouda is almost dead.You hit the gnoll.  You kill the gnoll! _The gnoll bouda barely misses you.You hit the gnoll bouda. bhT:_You kill the gnoll bouda!bhs4bhbh<bh_ bh1` bha bhe bh=i ;6bhk bhl bhJm bhq bhIq bhr bhKu bhu K7=bhv bhz bhz bho| bh~ bh~ bhA bh bh U8=bhӅ bh ,bh3 bh ,bhU bh bh %9bh bh ,bh bhT bh bhН bh` bh L60=bh bh ,bh bh ,bh bh bhB U1=bh bh ,bh bh bh bh bh bh̸ %2bh* bh ,bh bh bh bh bh bh\ K3=bhC bh ,bh bhR bh bho bh bh] bh% bhZ bh U4=bh bhl bh bh bh bh bh. bh bh %5bh bh| ,bh bhX bh bh bh bh K6=bh bh ,bh: bh& bh[ bhz bhc bh U7=bh bh5,bh_bh,bh)bhbh %8bh( bh ,bhbh,bhPbhbh9K9=bhbh@,bhbh ,bh!bh#bh$V70=bh%bhg(,bh)bh,,bh-bh1bhV1%1bhc2bh4,bh5bh8,bh:bhZ>,bh?bhBbhCK2=bhDbhG,bhHbhDLbhLbhUMbhO93bh"P2=bhOQbhT,bhUbhY,bh$Zbha]bh]bh^4bh(_bhabhbbhcbhebhfbh4gbhi95bh;j(=bh'kbho1 _HP restored.bhrbhsbhFtbhz  Things that are here:  a +0 whip; a +0 leather armour; a gnoll corpsebh|}bh} _bhbhbhƄbhbh5bhbhbh9=bh=bhbhbhXbhՔbhAbhbhbh?bh bh,bhwbhbh,bhfbh<  You see here a +0 robe.bhbbhBbh _bh}bhbh$bh/b #. #.<######.#  #.# #..# # #.#####))# #.#........##.#. #.#.............# .. #.#.....###..##.### ... #.#.#.#.......# # ..#.##$#.#.[......## ..!......@......... -232.1 (69.0)#?##.#..#........# ................. bh0######....#....####.## .......<.....)... .. ................## f   sleepcap (wandering) ....##....#..#...  ... .f...# .#...# . #.....#bh18-bh9bh<_ _A sleepcap is nearby!bhE #.# #..# #.#.#####))# #.#........##.#. #.#.............#.. #.#.....###..##.### ... #.#.#.#.......# #  ..#.##$#.#.[#  ..!.......... #?##.#.@#........# ..........######....#....####.##bhrq .......<.....).... .. ..........## ....##....#..#...# ... .f...#..#...# . #.....#..# ... #....##bhbhUff.bh83.1 (1.0) _bhbhbh* #.#.#####))# #.#........##.#. #.#.............#... #.#.....###..##.### .... #.#.#.#.......# #  ..#.##$#.#.[......##  ..!................bh+  ##?##.#..##.......@...........######....#....####.## .......<.....).... .. ..........## ....##.f..#..#...# ... .....#..#...# . #.....#..# ... #....## .# #....bh. bhi9 <f..bh: &4bhB bhG bhz #.#........##.#.#.#.#.......#... #.#.....###..##.### .... #.#.#.#.......# #  ..#.##$#.#.[......##  ..!................+##?##.#..#.#..........bh"_..######..@.#....####.## .......<.....).... .. .f........##  ....##....#..#...# ... .....#..#..# .. #.....#..# ... #....## .# #...bhYa.#  #....#bhbhfbh!.bhrbh5bhbh bhr>4-A sleepcap is nearby!  You hit the sleepcap.e sleepcap is lightly damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.bhӝ/  --more--bh8   #.#.#.... ... #.#.....## .... #.#.#.#.......# #  bhD9..#.##$#.#.[......##  ..!................  +##?##.#..#........#  ....................  ######..@.#  .......2  2 bh>q=6.0 (0.92 throwing nets _bh@bhGb   #.#.#.... ... #.#.....## .... #.#.#.#.......# #  ..#.##$#.#.[......## bhG4 ..!................  +##?##.#..#........#  ....................  ######..@.#  bhG4.......<f....).... ..  ................##  bhG#....##....#..#.. ... .....#..#..bhH .. #.....#..# ...  bhIH#....## .# #....#bhH bh5P  The sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!bhP`1-- 5 bhQQ7.0 (12 throwing netsbh&Vbh0Y) _You are unaffected.bh 5 You are engulfed in a cloud of soporific spores! _unaffected.  You hit the sleepcap.  The sleepcap is moderately damaged.  The sleepcap releases spores at you.  bh(engulfed in a cloud of soporific spores!bhIc66--9 (0bhbh) _You are unaffected.bh  You hit the sleepcap.  The sleepcap is heavily damaged.bh V7-8.8bhՒ bhN M _The sleepcap releases spores at you but does no damage.bh  You slash the sleepcap!  The sleepcap is severely damaged.bh (9.7bh bh U _The sleepcap barely misses you.bh  You completely miss the sleepcap.The sleepcap is severely damaged.bh )40.6bhbhM _The sleepcap releases spores at you but does no damage.bh٘w  You hit the sleepcap.  The sleepcap is severely damaged.bh+bh4081.5bhbh}M _The sleepcap releases spores at you but does no damage.bh _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is severely damaged. _The sleepcap releasebhUs spores at you but does no damage.  You hit the sleepcap.  The sleepcap is almost destroyed.bhS%7bhw 2.4bh}bh: _The sleepcap releases spores at you.bh<  You slash the sleepcap!bh2.bh053.3bhbhO _You destroy the sleepcap!bh4bhbhH _No target in view!bh 4bh bh H _No target in view!bhs bh t bhw bh~ bh : _bh bh2 %8bh bhƍ ,bh- bh ,bh bh- bh{ K9=bhQ bh bhK bh> bh bhH bhT bhu bh V70=bhB bh bhn bh bhʾ bh bh bh bha %1bh bh bh! bh bh ,bhd bh bhq K2=bh bh bh bh` bh ,bh bhe bh U3=bhp bh bh" bh( bh Bbhe bh %4bh bh( bht bh bh bhF bh1 bh~ bh K5=bh  bh" bh& bh& bh( bh", bhd0 bh0 bhV4 bh8 bhK= bh= bh? bhuB bhF bhF 9=bhH bhFM bh{M bhP bhV N _You now have 240 gold pieces (gained 16).bh Y 3bhZ bh] bh,a bh~a bhbc bhde bhh ,bh=j bhr 0 ### #. #.<## #.. #.# #..#  ### #.#.#.#####))#  #.. #.#.#........## #... #.#.#..........###...####.#.....###..##.........#.#.#.#.......#bhs  #...#.##.#.#.[......## #....@................- ##+##?##.#..#........# #.................... ######....#....####.# .......<.....).... .. ................##....##....#..#...#.... .....#..#...#... #.....#..# ...bhC{ 074.3 (31.0)bh{ F-5.3 (32bh bhr W _C - a fizzy blue potionbhx3bh bhbhJbhp,bh .. #.# #..# ####.#.#####)).........###.....###...####.#.....###..##.........#.#.#.#....... #...#.##.#.#.[#............##+##@##.#..## #...........bh[.######....#....####.#.......#...#.. #....## .#bhv16.3 (1.0)bh+7.3 (2bhۼbh. _D - a scroll of identifybh bh6 Inventory: 30/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) bh Armour (go to first with [)  q - a +0 plate armour (worn) bh S z - a +1 helmet (worn)j - +0 acid dragon scales bh  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance bh Jewellery (go to first with "=)  u - a ring of willpower (worn) bh 0 B - a ring of protection from cold (worn) bh jScrolls (go to first with ?)bh( xf - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA bhA f l - 2 scrolls labelled QAAX SOMABBEGUm - 2 scrolls of brand weapon bh[ k o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNERbhs 4D - a scroll of identify bh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh^ b Armour [q0 plate armour (worn)  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGU  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER  D - a scroll of identify Potions (go to first with !)  a - a bubbling blue potionb - 2 potions of heal woundsc - a fizzy amethyst potion  d - 2 blue potions35%bh  D - a scroll of identify  e - an orange potion  h - 5 potions of curing  i - a bubbling black potion  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion  C - a fizzy blue potionbotbhvJ D - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ bhhvc“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” bhv -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.bhIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls labelled QAAX SOMABBEGU  t - a scroll labelled GIODWINNER Potions (select first with !)  a - a bubbling blue potion bh c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - a bubbling black potion  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  w - a coppery potion  C - a fizzy blue potion [?] describe selectedbhזbhZ#.. #.# #..# Hah the Chopper### #.#.#.#####))# Mountain Dwarf#.. #.#.#........## Health: 75/75 ========================#... #.#.#.......... Magic: 13/13 ========================###...####.#.....###..## AC: 14Str: 19.........#.#.#.#.......# EV: 5Int: 14#...#.##.#.#.[......## SH: 0Dex: 8#..................... XL:  9 Next:  5% Place: Dungeon:7##+##@##.#..#........# Noise: ---------  Time: 9277.3 (0.0)bh#.................... g) +3 hand axe######....#....####.# Throw: 2 throwing nets.......<.....).... ..................##....##....#..#...#.... .....#..#...#... #.....#..# ..... #....## .# _You destroy the sleepcap! _No target in view! _No target in view! _You now have 240 gold pieces (gained 16). _C - a fizzy blue potion _D - a scroll of identifybhnbh#.. #.# #..# Hah the Chopper### #.#.#.#####))# Mountain Dwarf#.. #.#.#........## Health: 75/75 ========================#... #.#.#.......... Magic: 13/13 ========================###...####.#.....###..## AC: 14Str: 19.........#.#.#.#.......# EV: 5Int: 14#...#.##.#.#.[......## SH: 0Dex: 8#..................... XL:  9 Next:  5% Place: Dungeon:7##+##@##.#..#........# Noise: ---------  Time: 9277.3 (0.0)bhK#.................... g) +3 hand axe######....#....####.# Throw: 2 throwing nets.......<.....).... ..................##....##....#..#...#.... .....#..#...#... #.....#..# ..... #....## .# _No target in view! _No target in view! _You now have 240 gold pieces (gained 16). _C - a fizzy blue potion _D - a scroll of identify  As you read the scroll of identify, it crumbles to dust.bh[bh+8.3 (1bhbhS- _You now have 240 gold pieces (gained 16). _C - a fizzy blue potion _D - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogch3chSchchwchBchXchchchch ch,chRch@ch,chchCchch@chchchY,chch7cha!ch!ch "ch4',ch'ch\(ch3  #.  ### #.  #.. #.#  ##### #.#.##### #...# #.#.#........ #...# #.#.#....>....####...####.#......'@........#.#.#.#.87.3 (9.....)####...#.##.#.#.[..... #.................. ##+##.##.#..#... #............... ######....#... # .......<.....)chE4"  ..............  ....##....#..#  _You open the door.ch8j _Found a war axe. Found an escape hatch in the floor.chQH  _chYM @  There is an open door here.chY  _chc ?  You see here a +0 war axe.che chQf  _ch:g chi chm ,ch$o chlu chy B##### #.#.########### #...# #.#.#.........# #...# #.#.#....>....####...####.#...........'.........#.#.........)####...#.##.#.#ch.z f....# #................# ##+##.##.#.@.# #.........92.3 (5....# ######....##+###...## .......<chz  .....+ ......... .##...# ....##....##. #...# .... .....#....# ... #.....###..[# .. #....## chz 1#....#chR cḧ́ +3.3 (6ch/ chȎ ( _Found a ring mail.chFfchfchUhchlchpchtBchwchwchychzch|ch߃ #. ### #. #.. #. ##### #.#.########### #...# #.#.#..h# #...# #.#.#.....>....####...####.#..'.........#.#.#.####...#.##.#.#cho..# #.....................# ##+##.##.#..#.........# #......######....#.chBn#+###...## .......<.... h   hound (wandering) .....+ ............chk.##...# ....#.#. #...# .... .....#.ch+5.3 (2chL.hchi+6.3 (3ch%ch̖ _A hound comes into view. _You see here a +0 war axe.chDchߴh.hhchϵ+7.3 (1ch+ch & _D - a +0 war axechL" #. ### #.  #.. #.# ##### #.#.#.########### #...# #.#.#..........# #...# #.#.#....>....####...####.#.....h.........#.#.#.#.####...#.##.#.#.[.# #...............# ##+##.##.#..#.# #....................# ######....##+###...## .<....+ ............ .##...# ....##....#.chch}ch]M..hch&8chcchQ _There is an open door here.chJ #. ### #. #.. #.# ##### #.#.#.##### #...# #.#.#...# #...# #.#.#.....>....####...####.#.....h....'#.#.#.#..ch ####...#.##.#.#.[...# #.......# ##+##.##.#..#..........# #..........# ######....#.ch #+###...## .<.....).....+ .ch V.##...# ....##....#..#chj ch L.hchu -9 _ch ch'$ ch&,ch.M..hch/(300ch7ch:ch] ch^^ H.hch,_ &1chCd chh chVchDD.hch.=2chcch= _The hound bites you but does no damage.chKocho-3.2 (0.9chtchrxq _You miss the hound. The hound bites you but does no damage.ch7  You slash the hound!  The hound is heavily wounded.4.2 (1.0ch ch  ch2 l_The hound barely misses you. The hound bites you but does no damage.ch9  You slash the hound!ch"q†ch'=7=5.1 (0.9ch-ch0I _You kill the hound!ch 4ch chf H _No target in view!chL ch ch۠ ch| H _No target in view!ch chY ch ch H _No target in view!chach-Inventory: 30/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axeD - a +0 war axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch} ~D - a +0 war axe. A military axe with a long haft and a single-bladed head. ch Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.9 XLs.  At current training (20%) you reach 16.0 in about 6.7 XLs.  Current attack delay: 1.1. ch Damage rating: 17 (Base 11 x 122% (Str) x 126% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. ch0 gIt can be maximally enchanted to +9. You found it on level 7 of the Dungeon. ch{ Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. chƪSInventory: 30/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe  D - a +0 war axe  ch/Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  ch^ z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  ch A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  ch k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  chFj o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER  ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] chA% g - a +3 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 7.7; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.3 XLs.  At current training (20%) you reach 14.0 in about 5.0 XLs.  Current attack delay: 0.9. Damage rating: 13 (Base 7 x 122% (Str) x 126% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. chYInventory: 30/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe  D - a +0 war axe Missiles (go to first with ()  y - 2 throwing nets (quivered)  chHZArmour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  chZJewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  chZScrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  chq[ l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ch|tcD - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.9 XLs.  At current training (20%) you reach 16.0 in about 6.7 XLs.  Current attack delay: 1.1. Damage rating: 17 (Base 11 x 122% (Str) x 126% (Skill)).  chu This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. ch? Inventory: 30/52 slots Hand Weapons (go to first with ))  g - a +3 hand axe (weapon)  n - a +1 antimagic hand axe  D - a +0 war axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  ch>@  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  chh@  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  ch@ Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  ch@  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fog  ch@ ] m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  ch@ 1 t - a scroll labelled GIODWINNER  ch/A [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] chD - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.9 XLs.  At current training (20%) you reach 16.0 in about 6.7 XLs.  Current attack delay: 1.1. Damage rating: 17 (Base 11 x 122% (Str) x 126% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. chi chq ch{Hah the Chopper#.Mountain Dwarf### #.Health: 75/75 ========================#.. #.# Magic: 13/13 ========================##### #.#.#.## AC: 14Str: 19########## #...# #.#.#... EV: 5Int: 14 ch{{.........# #...# #.#.#... SH: 0Dex: 8....>....####...####.#..... XL:  9 Next:  7% Place: Dungeon:7.........†@........#.#.#.#. Noise: ==-------  Time: 9305.1 (0.0) chV|.........####...#.##.#.#.[. D) +0 war axe.........# #.............. Throw: 2 throwing nets.........# ##+##.##.#..#...........# #......................# ######....#... #+###...## .......<.....) ch)} .....+ .............. .##...# ....##....#..# You slash the hound! _You kill the hound! _No target in view! _No target in view! _No target in view!  You unwield your +3 hand axe. ch ch_4--6.1 (1 chf ch _You kill the hound! _No target in view!  You unwield your +3 hand axe. _D - a +0 war axe (weapon) chu  ch Inventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  g - a +3 hand axe  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chi g - a +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 7.7; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.3 XLs. ch]j  At current training (20%) you reach 14.0 in about 5.0 XLs.  Current attack delay: 0.9. Damage rating: 13 (Base 7 x 122% (Str) x 126% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ch chc ch Hah the Chopper#.Mountain Dwarf### #.Health: 75/75 ========================#.. #.# Magic: 13/13 ========================##### #.#.#.## AC: 14Str: 19########## #...# #.#.#... EV: 5Int: 14.........# #...# #.#.#... SH: 0ch4 cDex: 8....>....####...####.#..... XL:  9 Next:  7% Place: Dungeon:7.........†@........#.#.#.#. Noise: ---------  Time: 9306.1 (0.0).........####...#.##.#.#.[. D) +0 war axechb {.........# #.............. Throw: 2 throwing nets.........# ##+##.##.#..#..ch .........# #......................# ######....#... ch #+###...## .......<.....) ch .....+ .............. .##...# ....##....#..#ch P  _You kill the hound! _No target in view! _No target in view! _No target in view!  You unwield your +3 hand axe. _D - a +0 war axe (weapon)ch ch +7.1 (1ch chq _No target in view!  You unwield your +3 hand axe. _D - a +0 war axe (weapon) _You drop a +3 hand axe.ch ch ch ch chV Bch  There is an open door, spattered with blood here.  You see here a hound corpse.ch_ 5 _chN chc chr ,ch* ch ch{ ch ch ch ch3 ch ch ch% ch_ ch chk ch/ chm" ,ch# ch& chE  _You open the door.  There is an open door here. _chG chOV nchW ,chX ch\ ch g Xchi ,chck cho ch>s ,chzu chx ch{ ch| ch} ch` ch chL ch ch chG ,ch ch .........# #...........................##########....#....#####+###...###.........<.....)....#.......'....................##..##...###......##....#..#...#  #. #...# ###....#.....#..#...#  ch # .....# #....#.....#..# ... ###..[#####....#....## .# #.####.....@.#....# .. ...#....# ... ...#.#...# .....$.... ####.#....# #.#....# ch3 # ####.# .# chn 0269.0)ch] ,7.1 (20chY chŷ 1 _g - a ring of magical powerch 3ch/ch+ch'Bch.Xch~0ch3ch3chv5chQ9,ch:ch=N _You now have 253 gold pieces (gained 13).ch/AchAchbBchEchFchIGchXHch`KchT/ # .....# #....#.....#..#  ###..[#####....#....## .#  #.####.......#....#  .............#....#  ........#.#...#...  ................#  chU######.#....#...  #.#....# .ß  #@####.# .33.1 (6.0) #.# .#  ..# .# .... ...$......................[..ch]chY^+4.1 (7chcchDh% _Found a helmet.ch ch} ch ch ch ch ,ch ch  #.####...#  ......... ........#.#...#... ch { .......#  ######.#....#... #.#....# .ß #.####.# ch '.######.# .# .......@# .# ......................$.......ch3 ............$...............o.........[......chV o   orc (asleep)..chw $####....# ###ch 5.1 (1  An orc comes into view. It is wielding a +0 short sword.ch o.ochT +6.1 (2chz ch@ + _Found 15 gold pieces.ch .......#....# ..#.#...#...  ..........#######.#....#...  #.#....# .ß #.####.# . .######.# .# ........####.##........#.$.....o...).[.$####.# ####ch chm Jo$ch& +7.1 (1ch5 chM # _Found a mace.chWr.#....# .#.#...#... ...# ######.#....#... #.#....# .ß #.####.# . .######.# .# .####.##..# .$...o..$..)..[..$####..# #.chYch+b:o.chb&8chnchqch$ch$5=9.2 (1.1chp+chn/| _You hit the orc but do no damage. The orc hits you but does no damage.ch  You hit the orc.  The orc is heavily wounded.ch$)40.3chchu _The orc hits you but does no damage. The orc barely misses you.ch- 7  You slash the orc!ch>5 C)ch)9 (1.4ch? chC G _You kill the orc!chD chPE chL chrP H _No target in view!chch Inventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ch A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch ch .............#....#Hah the Chopper........#.#...#...Mountain Dwarf................#Health: 75/75 ========================######.#....#...Magic: 13/13 ========================#.#....# .ßAC: 14Str: 19#.####.# .EV: 5Int: 14.######.# .#SH: 0Dex: 8........####.##..XL:  9 Next:  7% Place: Dungeon:7ch# .........@)....#Noise: =--------  Time: 9341.4 (0.0).......$.........D) +0 war axe............$....Throw: 2 throwing nets...............).........[...............$####.............# #####ch d.......  You hit the orc.  The orc is heavily wounded. _The orc hits you but does no damage. The orc barely misses you.You slash the orc! _You kill the orc! _No target in view!chI ch ch" ch chswchDxchych~chڊQ#.#...#...  ................# ######.#....#... #.#....# .ß #.####.# ..######.# .# chN ........####.##.. ...)....# $@........ ......$....ch{U ....). chV[........ chȋ$####..... ..# #####ch"X . ..)....chch/3-2.4 (1chch§$ _Found a spear.chchInventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) ch#Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) che u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)ch~xf - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA ch& l - 2 scrolls of fogchrm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation ch1 t - a scroll labelled GIODWINNER ch [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chch ch........#.#...#...Hah the Chopper................#Mountain Dwarf######.#....#...Health: 75/75 ========================#.#....# .ßMagic: 13/13 ========================#.####.# .AC: 14Str: 19.######.# .#EV: 5Int: 14chR.........####.##..SH: 0Dex: 8..........)....#XL:  9 Next:  7% Place: Dungeon:7.......$@........Noise: ---------  Time: 9342.4 (0.0)............$....chD) +0 war axe...............).Throw: 2 throwing nets........[...............$####.....ch........# #####.........)....  The orc is heavily wounded. chA_The orc hits you but does no damage. The orc barely misses you.You slash the orc! _You kill the orc! _No target in view! _Found a spear.chchAchU-ch5.ch] ch ch ch. ch' ch ,ch ch ch chv N _You now have 271 gold pieces (gained 18).ch chv ch chM ch ,ch chh ch/ ch ch ch ch q #.####.# . .######.# .# ........####.##............)....#................. ............$.... ........). .[........ .@####.....7.4 (5 # ##### #  ...)....#ch ..!..... ..#..#.....[..chA( ch( +8.4 (6ch4 chq= : _Found a plate armour.ch= +9.4 (7chpB chPG ? _You now have 287 gold pieces (gained 16).chM ch% KInventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance ch & uJewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - a scroll labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation chp& # t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chchSch#.####.# .Hah the Chopper.######.# .#Mountain Dwarf........####.##..Health: 75/75 ========================..........)....#Magic: 13/13 ========================.................AC: 14Str: 19............$....EV: 5Int: 14...............).SH: 0Dex: 8........[........XL:  9 Next:  7% Place: Dungeon:7.......@####.....Noise: ---------  Time: 9349.4 (0.0)........# #####chD) +0 war axe........#Throw: 2 throwing nets...)....#..!.....#.........#........#.....[.. _You kill the orc! _No target in view! _Found a spear. _You now have 271 gold pieces (gained 18). _Found a plate armour. _You now have 287 gold pieces (gained 16).chchRchchchchch_chch chchxchSchMchch=chb!ch#ch$chV(ch,chh0ch0ch3ch6ch:ch:ch<ch6@chm@chBchHu _a - 3 bubbling blue potions (gained 2)ch Lch^Lch4NchAPchRchHSch-UchoWchpYchYchZchJ\ch_,ch`chach/fch]fchgchlmV #.#....# chm.# #.####.# #####.######.# .# chm#............####.# #..!chm...)... #.................. ch#n#.........$. chEn^#.......... chgn #.@..........[..... #............####..chn9 #............# ## #............#chn #.......)....# chn#............# #................chn ######...........#.....[......chochVx9 60.4 (11.0)  chxxYou now have enough gold to buy 3 scrolls of revelation on D:5.  You can access your shopping list by pressing '$'.chfy,1.4 (12ch}chj? _You now have 301 gold pieces (gained 14).chichchƬchchch˷,chGchwchпchchchchGchchchchchSchch0chchv _i - 2 bubbling black potions (gained 1)chZchchachchchkch#chchchAch;chchpchch:chSchch&chchchchchchXch` ch chIchtchch1chchch ch^ch!ch%ch~*ch*ch -ch0chD4ch4ch6ch9ch=ch>chCchFchJchJchLchOchRchRchTchYchYch[ch bN _You now have 316 gold pieces (gained 15).che3chngchjcht.............#....# ........#.#...#...)#...  #................#.ß. #  #.######.#....#..... ..  #.# #.#....# .ß. .ß(  #.# #.####.# .. .... chvt##.######.# #.# .#.ß.#. ..........####.## ............)...@#####. 82.4 (21 ..................cht ...................###.# .................).# ..........[........# ..........####.....# ..........# ####### ..........# chtJ.....)....#chchW,3.4 (22chXchQ% _Found 8 stones.ch3chchch#.#####....# .....#....###.j .......#.#...#...)#... #................#.ß. #j #.######.#....#..... ... #.# #.#....#..ß. .ß(>chn.# #.####.#... ....! #.######.# #.##.#.ß.# .........####.##@....... .....)....#####..# ....................... .ch..###.#......).#[........# jj 2 gnolls (1 polearm, asleep)ch`####.....##ch` #######....#chS 0.0)  2 gnolls come into view.Found a potion of curing. Found a stone staircase leading down.ch,ch8 jch=jjj   gnoll bouda (wandering)chjj 2 gnolls (1 polearm, 1 wandering)  The gnoll shouts! x2; You hear a shout!  A gnoll comes into view. It is wielding a +0 flail.ch4==4.4 (1ch ch2 _The gnoll moves out of view. cht_A gnoll bouda comes into view. It is wielding a +0 whip.2ch3(2ch+Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple: D:4-7 2ch,GAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($183)Hepliaklqana2ch8,RKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal 2chZ,3RuSif MunaTrogUskayaw 2ch{,hVehumetWu JianXomYredelemnul 2ch, ZinThe Shining One 2ch,5Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ 2ch,Annotations: (press ! to add a new annotation) 2ch-D:3 1 runed translucent door, Crazy Yiuf2chE2cha#.####.......#....#Hah the Chopper .............#....###.jMountain Dwarf .......#.#...#...)#..jHealth: 75/75 ======================== #................#.ß. #jMagic: 13/13 ======================== #.######.#....#..... ...AC: 14Str: 19 #.# #.#....#..ß. .ß(>EV: 5Int: 14 #.# #.####.#... ....!SH: 0Dex: 8 2chU#.######.# #.##.#.ß.#..XL:  9 Next:  7% Place: Dungeon:7 .........####.##@.......Noise: ==-------  Time: 9384.4 (0.0) ...........)....#####..#D) +0 war axe .......................Throw: 2 throwing nets ..................###.# ................).# .........[........#2chYj   gnoll bouda (wandering) .........####.....#jj 2 gnolls (1 polearm, 1 wandering) .........# ####### .........#2 gnolls come into view.Found a potion of curing. Found a stone staircase leading down.  The gnoll shouts! x2; You hear a shout!  A gnoll comes into view. It is wielding a +0 flail. _The gnoll moves out of view. _A gnoll bouda comes into view. It is wielding a +0 whip.2ch2chY%2cho)5ch϶ ......#....###.j#.#...#...)#..j  #................#.ß. #j  #.######.#....#..... ... 5ch8 #.# #.#....#..ß. .ß(>  #.# #.####.#... ....!#.######.# #.##.#.ß.#.. ..........####.##...........)...@#####..#................###.#.).#[........#.####.....#j(polearm).# #######.#)....#5ch5ch5chV.j5ch4--5.4 (15cht5ch8 _The gnoll bouda moves out of view.6chӓ .#....###.j  .#.#...#...)#... #......#.ßj #j #.######.#....#..... ... #.# #.#....#..ß. .ß(> #.# #.####.#... ....!#.######.# #.##.#.ß.#...####.##..)..@.#####..#..###.#.).#..[.#.####.....#..# # .# ......)....#6ch6chA--66ch6ch9chq9chlr9chs9ch@|9chB9chm9chc,9ch09ch69ch9ch9ch9chK  ...#....###.j9ch ........#.#...#...)#... #.........#.ßj #j #.######.#....#..... ... #.# #.#....#..ß. .ß(> #.# #.####.#... ....!  #####.######.# #.##.#.ß.#..  #9chD...####.##........  #...@....#####..#9.4 (3  #...  #...###.#  #...).#  #.....[........#  #.....####.....#  #....#9ch  #######  #.....#  #.......)....#Things that are here:9ch9ch9ch\ _a +0 short sword; a +0 leather armour; an orc corpse9ch t9chht9ch7v9ch~9ch 9chք: _9ch9ch 9chE,9chh9chz9ch 9ch)  ..#....###.j ..#.#...#...)#... #....#.ßj #j #.######.#....#..... ... #.# #.#....#..ß. .ß(> #.# #.####.#... ....! #####.######.# #.##.#.ß.#.. #..####.##j....... #)....#####..#91.4 (2  #.. #..###.# #..).# #..[..# #..####.....#9chu* j   gnoll (polearm)  #..# ####### #.......#  #.......)....#9ch\+ 9chPE r _A gnoll is nearby!:ch  #.####.#....#  .......#....###.j..#.#...#...)#...  #................#.ßj #j:ch  #.######.#....#..... ... #.# #.#....#..ß. .ß(> #.# #.####.#... ....! #####.######.# #.##.#.ß.#..:ch- } #####.##j....... #:chT )....#####..# #...... #...###.# #:ch U.).# #.[........# #.####.....# #:ch .# ####### #......#:ch7:ch.jj   gnoll (polearm):ch)2.4 (1 :ch _:ch}#:ch':ch ###..[###### .##.####  ....###.j..:chX #.#...#...)#... ...............#.ßj #j####... .......#..ß. .ß(>:ch~ 2 #.# #.####.#... ....!####.######@# #.##.#.ß.#:ch |####.##.........)...j#####..#..................###.#:ch N.......):ch# [......###.....#######:chE:ch&3:ch:ch;ch/;ch=0;chj1;ch7;ch=;ch+>;ch7B,;ch$D;chD;chXF;ch+L,;chL;chZN;chP;chT;chCU;chV;chq^;ch^5#.......'....................;ch^#..##...###......##....#..#..#. #...# ###....#.....#..#..#;ch_{# #....#.....#..# .;ch)_###..[#####....#....## .# ;chQ_9.####.......#....# .............#....###.j ;chu_........#.#...#...)#... ;ch_ #.......@........#.ßj #j7.4 (4;ch_ #.######.#....#..... ;ch_ #.# #.#....#..ß. .ß(>;ch_q #.# #.####.#... ....!####.######.# #.##.#.ß.#..;ch"`........####.##..................)...j#####..#;chD`T...............................###.#;chg`;cha;chi;chk;ch;chp;ch;ch";ch;ch;;ch;chٝ;chܠ;ch#;chJB #.# #.####.#... ....!#####.######.#....####...####.#.....###..## .†)........#.#.#.## .####...#.##.#.#.[......## .# #......... =ch=.# ##+##.##.#..#........# .......# #................ .......##########....#....####.## ###...###.......@.<.....).... ..7.4 (3 ......'....................## .##...###......##....#..#...# =ch#...# ###....#.....#..#...#.....# #....#.....#..# ... ###..[#####....#....## .# j   gnoll (polearm)#.####.......#....#.........j...#....###.j  ........#.#...#...)#=ch|$...=ch=chi =ch+\ _A gnoll is nearby!>chD# #...# #.#.#. .>....####...####.#.....###..##.#†)........#.#.#.#.# #>ch^####...#.##.#.#.[......## # #........... # ##+##.##.#..#.# # #...... >chx#....#....####.## >ch...###.>ch.@<.....).... .. '.>ch.>ch)## >ch##...###......##....#..#...#  >ch-!#...# ###....#.....#..#...# .....# #....#...[#####....#....## .#  >chCY#.####.......#.>chWe...#  ..j...#.>chl >ch>chlj   gnoll (polearm)j.8.4 (1 _>chP>ch>ch* # #...# #.#.#. >....####...####.#.....###..##.#†)........#.#.#.#.>ch* # # ####...#.##.#.#.[......## # #........ # ##+##.##.#..#.# # #...... #....#....####.## ...###.>ch* .....).... .. '.## >ch+ ...###......##....#..#...# #...# ###....#.....#..#...## #....#..[#####....#....## .# #.####..j >ch\7 >ch8 &9>ch!= >ch? a _There is a stone staircase leading up here.?chLW ?chX %10 ?chX _?cha ?chd @ch@ch8&1@ch@ch@ch9@ch6:&2@chA@chD@chX jj   gnoll (polearm)3Ach~j.4AchAch#AchD AchF Ach%P j.jj 2 gnolls (1 polearm)AchP &5Ach Z Achw] BchI # #...# #.#.#.# ....####...####.#.....###..##.#†)........#.#.#.#.......# # ####...#.##.#.#.[......## # #............. BchJ b# ##+##.##.#..#........# # #....... #....#....####.## ...###.j.<@....).... .. '.## ...###.....j##....#..#...# ...# ###....#BchJ # #....#.....#..# ... ..[#####....#....## .# BchM BchN Bch[[ ].jj.Bch[ &6Bche Bchi Ccha#.# #...# #.#.#. >....####...####.#.....###..##..†)........#.#.#.#.......# #.####...#.##.#.#.[......##.# #..............# ##+##.##.#..#........#.# #........#....#....####.## #...###.j@.....).... ...'.j.## #...###......##....#..#...# #...# ###....Cchb#.....#..#...#.# #....#.....#..# ... #..[#####....#....## .# #.####..j....#....# .#....###.j .#.#...#...)#...CchZeCchim<j.Cch!n.=7CchuCch0{ _A gnoll is nearby! _A gnoll is nearby! _There is a stone staircase leading up here. _The gnoll barely misses you. _CchZ  You slash the gnoll!  The gnoll is severely wounded.Cchud V.jCchd f67---=8.5 (1.1Cch&l Ccho v _The gnoll barely misses you. The gnoll hits you with a +0 spear!Dch&O  You barely miss the gnoll.The gnoll is severely wounded.You hit the gnoll. The gnoll hits you but does no damage.8----9.6DchR _The gnoll barely misses you.Dch;9  You slash the gnoll!Dch )   gnoll  You kill the gnoll!Dcha78-20.7DchDchM _You slash the gnoll! The gnoll hits you with a +0 club.Dch\.# #...# #.#.# .>....####...####.#.....###..##..†)........#.#.#.#.# #.####...#.##.#.#.[......##.# #.........# ##+##.##.#..#.#Dch.# #.......#....#....####.## ##...###.@<.....).... ...'.j.## #Dch5#...###......##....#..#...#  #...# ###....#.....#.Dchk.#...#.# #....Dch>?#.....#..# ... ##..[#####....#....## .#  #.####..Dch.....#....#  .#....###.j DchS.#.#...#...)#...Dch!DchT",10Dchh*Dch1 _The gnoll hits you but does no damage.  Things that are here: _a +0 spear; a gnoll corpseEch39  You slash the gnoll!EchD)Ech֥582.9 (1.2EchEchMI _You kill the gnoll!Fch FchFch҅Fch,BFchsFchFch$FchFchK9=FchQFch,FchFch,Fch{Fch5FchLl70=FchFchFchV -8.9 (6.0jj   gnoll bouda (wandering)-Fch|^ Fch{c b _A gnoll bouda is nearby!Gch)>....####...####.#.....###..## .......†)........#.#.#.#.......# .####...#.##.#.#.[# .# #................# ##+##.##.#..##.# #.............##########....#....####.## ###........)<.....).... .. ......'.).........## ##...#####....#..#...#  #...# ###....#.....#..#...#.....# #j...#.....#..# ... ###..[#####....#....## .#  #.####.......#....#  .....Gch).#....###.j#.#...#...)#...  #................#.ßj #jGch-Gch:7 jjjj   gnoll (wandering)  A gnoll comes into view. It is wielding a +0 club.Gchp;4==9.9 (1Gch1BGchM' _You hear a shout!Hch I....# #...# #.#.#........... .>....####...####.#.....###..##.#†)........#.#.#.#. #####...#.##.#.#.[## # #............. # ##+##.##.#..## # #.................... ...#######....#....####.## ##...###Hchk <.....).... .. .....'....).........## ##...###......##....#..#...#  #...# ###....#.....#..#...# .....# #j...#.....#..# ... ##..[#####....#....## .##.####.......#....#j.....#....###.j ........#.#...#...)#...Hch Hch˯ Y.jHch 0--30Hchz Hch  Things that are here: _a +0 spear; a gnoll corpseIch# #...# #.#.#. >....####...####.#.....###..##.#†)........#.#.#.#.# # ####...#.##.#.#.[......## # #........ # ##+##.##.#..#.# # #...... #....#....####.## ...###.Ich)@.....).... .. '.).## ...###......##....#..#...# #...# ###....#.....#..#...## #.j..#..[#####....#....## .# #.####... IchoIchj.j   gnoll boudaIch^1--1 _Ich()Ich{9w _There is a stone staircase leading up, spattered with blood here.Ich Ich1.Ich-2 _Ich^IchcIch1a Ichi yjj   gnoll boudaIch7j &3Icht Ichw IchTIch^Jj.IchO_&4IchjIchnJch\Jchj.2=5Jchv{ Jch |jj   gnoll (wandering, swift)Jchu E====6Jch Jch \ _The gnoll picks up the pace!Kch]Kch+_Kchm.j.===-7Kch*Kch#' _The gnoll shouts!KchZ=  You hit the gnoll bouda.KchD  The gnoll bouda is moderately wounded.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.KchKch1jj jj 2 gnolls (swift)Kch(m1--9.0 (1.1Kchx,Weak KchKch> _The gnoll bouda hits you with a +0 whip.Kch>>  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.Kch H Rjj..Kch:Y 68----40.1Kchsa > _The gnoll bouda hits you with a +0 whip.LchyA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.Mch"Mch.....# #...# #.#.#............. Hah the Chopper >....####...####.#.....###..##.## Mountain Dwarf Mch.....†)........#.#.#.#.......# # Health: 68/75 =====================--- .....####...#.##.#.#.[......##Magic: 13/13 ======================== Mch#.....# #.....................AC: 14Str: 19 MchS.....# ##+##.##.#..#........#EV: 5MchInt: 14 .....# #....................SH: 0Dex: 8 .....##########j...#....####.##XL:  9 Next:  8% Place: Dungeon:7 #...###......j.j@.....).... ..Mch7Noise: =--------  Time: 9440.1 (1.1) ....'..........).........##D) +0 war axe Mch-#...###......##....#..#...#Throw: 2 throwing nets MchR#...# ###....#.....#..#...#Weak MchvN....# #....#.....#..# ... #..[#####....#....## .#MchUj   gnoll bouda #.####.......#....#jj 2 gnolls (swift) .......j.....#....###.j Mchݼ.......#.#...#...)#...The gnoll bouda gazes fiercely through you!MchYou feel your attacks grow feeble. _The gnoll bouda hits you with a +0 whip.  You hit the gnoll bouda.  Mch'|The gnoll bouda is heavily wounded. _The gnoll bouda hits you with a +0 whip.MchLMchPMchFYou hit the gnoll bouda.  The gnoll bouda is heavily wounded.The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.  MchQ.jMchpb4-==10MchMch ###....##.#.........# #.# Mch###....##.#.#.......# #.# ##......#.....# ######.# ##.#....###.###########...... #.##.#..# #.....))..†<#.###### MchoW#.......####.....######.#### ............#....#....# #..#..........#.j#.##.####.# 6...#.#......@..##.####.# ##.#.#.#.#......j..##......# MchY.....#.#.#.........#######.# ..#..#........ #####.##.#........## ....##.#.#........# Mch$....#..#...#.##.##   gnollß##.###.#.##...###.##.....####.## _The gnoll hits you with a +0 club.Mch@7-MchMchqd>5---2.6 (2.5MchnMch$s} _You climb upwards. _There is a stone staircase leading down here.NchNr _You climb upwards. _There is a stone staircase leading down here.  You completely miss the gnoll bouda.  The gnoll bouda is heavily wounded.  You hit the gnoll  The gnoll bouda hits you with a +0 whip.Nch1-=--3.7 (1.1NchR _The gnoll hits you but does no damage.NchHM The gnoll bouda hits you with a +0 whip. _The gnoll hits you but does no damage.slash the gnoll!NchI-=4.8NchNch< _The gnoll hits you but does no damage.Nch bar  You barely miss the gnoll.but does no damage.  with a +0 club.Nch ^59--5.9Nch[ Nch, B _The gnoll bouda hits you but does no damage.Nch(   You hit the gnoll bouda.  The gnoll bouda is severely wounded.You hit the gnoll. The gnoll completely misses you.NchF-7.1 (1.2NchNchB _The gnoll bouda hits you but does no damage.OchuS  You hit the gnoll bouda but do no damage.The gnoll hits you with a +0 club!  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.Ochz46-----==8.2 (1.1Och Och> _The gnoll bouda hits you with a +0 whip!Och  You barely miss the gnoll bouda.The gnoll bouda is severely wounded.You slash the gnoll!OchD  Och 4)Och7 S  You kill the gnoll!Och :*Och  The gnoll bouda utters an invocation to its god.Ocho BjOchs Y----9-9.4 (1.2Och| Och~ 9 _The gnoll bouda is healed somewhat.Pch> The gnoll bouda utters an invocation to its god. _The gnoll bouda is healed somewhat.hit the gnoll bouda.  The gnoll bouda is severely wounded.gazes fiercely through you!  You feel as though you will be weak longer.Pch?0=50.6PchxIPch+LX _The gnoll bouda barely misses you.Pchd  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.Pch!k2---1.7 (1.1PchoPch> _The gnoll bouda hits you with a +0 whip.Pch @  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded.Pch@ s36-----2.8PchZJ PchL > _The gnoll bouda hits you with a +0 whip.Qchr _The gnoll bouda hits you with a +0 whip.  You hit the gnoll bouda but do no damage.  The gnoll bouda is heavily wounded. _The gnoll bouda hits you with a +0 whip.  You hit the gnoll bouda but do no damage.  The gnoll bouda is heavily wounded.Qch`sX26-----3.9Qch/{Qcht}W  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded. _The gnoll bouda hits you with a +0 whip.  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded. Qch`~3_The gnoll bouda hits you with a +0 whip. x2Qch  You hit the gnoll bouda.  The gnoll bouda is severely wounded.5.1 (1.2Qch QchȝB _The gnoll bouda hits you but does no damage.Qch  You hit the gnoll bouda.  The gnoll bouda is almost dead.QchZ5---6.2 (1.1QchQch> _The gnoll bouda hits you with a +0 whip.Qch. =  You hit the gnoll bouda.Qch : C)Qch> J6107.3QchMF QchgH O _You kill the gnoll bouda!Sch:3Sch;Sch>,Sch~B,SchBSchDSchGM7SchcISchK,SchMSchP,Sch-SSchUM8Sch9XSchA`&-Schfh 63.3 (6.0 _You start resting.-4.3 (7SchrSchtf _Your attacks no longer feel as feeble.SchSch SchSchSch<Sch1Sch_9=Sch&SchU,SchoSch1,SchSchN,SchSchTSchT30=Sch:Sch,SchSch,SchSchSch=331SchSch,SchPSch,SchSchi2=SchSch,Sch%Sch,SchScha3=SchkSch,SchSchB,SchSchO4SchSchF,Sch>Sch,SchVSchkSchS5=SchSch,SchSch,ScheSchT a6=Sch Sch ,SchSch,SchTSchO7SchSch,SchOSch,SchSch!,Sch#Sch98Schl0=SchSch"Sch #Sch$Sch ',Sch'Sch*Sch*K9=Sch,Sch}/,Sch@1SchC3,Sch&4Sch5P40Sch8Sch;Sch<Sch=Sch7?,Sch@SchBSchBS1=SchCSch4E,Sch?FSchG,SchHSchEJa2=SchKSch1O,SchQSchS,SchUSchXO3Sch[ZSch],Sch^Scha,SchbSch9fi4=Sch iSch%l,SchznSchq,SchrSchua5=SchwSchZ|,Sch }Sch,SchڄSchBSchSch:96SchSch,Sch`SchD,SchSchSchMS7=Sch=Schu,SchSchb,SchScha8=SchSchSchISchSch,SchvSchnO9Sch=Schƻ,SchSch,SchSchSch'T50=SchSch%,SchSchScheSchSchSchdK1=SchSch,SchSchM,Sch/SchBSch92SchSch,SchSch\,SchOSchSch93SchSch,Sch.SchUSchSchSch+,SchSch{SchN54=Schc Sch ,Sch Sch 5=Sch ,Sch Sch ,Sch@ Sch Q6Sch ,Sch Schd ,SchA Sch ! a7=Sch" Sch_% ,Sch& SchW( ,Sch) Sch+ SchS+ U8=Sch/, Sch- ,Sch. Sch#0 ,Sch1 Sch2 ;9Sch5 SchM8 ,Sch5: Sch< ,Sch= Sch^? b60=Sch7@ SchA ,Sch%D SchF ,SchH SchwK k1=Sch@N SchdQ ,SchR SchU ,SchW SchZ ,Sch\ Sch^ Sch^ %2Schm` Schb ,Schmd Schg ,Sch 3=4=5SchR 6=Sch Sch~ ,Sch SchI ,Sch Sch3 k7=Sch SchO ,Sch Sch ,Sch´ Sch? Sch %8Sch\ Schƻ ,Schc Sch SchR Sch Sch` Sch K9=Sch Sch_ Sch Sch? Sch= ,SchU Sch# ,Sch Sch Sch V70=Sch Sch ,Sch Sch Sch Sch Schc Sch %1Sch Sch Sch Sch Sch' Schp Sch Sch9 Sch K2=Sch' Sch Sch, Sch Sch ,Sch Sch2 Sch U3=Sch Sch ,Sch Sch Sch1 Sch Sch ;4Sch Sch Sch Sch Sch ,Sch Schh+ _ _You start resting.Sch?3 2609.3 (145.0)Sch3 [5=106Scha: Sch< " _HP restored.TchTch<What do you want to examine? Items  a - ()) a +0 club  b - (†) a gnoll corpseTchHTchPTch`]C###....##.#.........##.#Hah the Chopper ###....##.#.#.......##.#Mountain Dwarf ##......#...........# ######.#Health: 75/75 ======================== ##.#....###.###########......#TchM^ Magic: 13/13 ======================== #.##.#..# #.....))..†<#.######AC: 14Str: 19 #.......####.....######.####EV: 5Int: 14 .................#....#....#SH: 0Dex: 8 #..#..........#.)#.##.####.#Tch^ XL:  9 Next: 10% Place: Dungeon:6 #......#.#......@..##.####.#Noise: ---------  Time: 9610.3 (146.0) ##.#.#.#.#......)..##......#Tch _gD) +0 war axe .....#.#.#.........#######.#Throw: 2 throwing nets ..#..#.............# ### ...##.##.#........## ....##.#.#........# ....#..#...#.##.### Tch4_...ß##.###.#.##...# ...##.##.....####.##You hit the gnoll bouda. Tche__You kill the gnoll bouda! _You start resting. _Your attacks no longer feel as feeble. Tch_\_You start resting. _HP restored.TcheTchIfTch-kTchlTchTch$Tch$What do you want to examine? Items  a - ([) a +0 leather armourb - ()) a +0 whip  c - (†) a gnoll corpseUch###....##.#.........##.#Hah the Chopper ###....##.#.#.......##.#Mountain Dwarf ##......#...........# ######.#Health: 75/75 ======================== ##.#....###.###########......#Magic: 13/13 ======================== #.##.#..# #.....))..†<#.######AC: 14Str: 19 #.......####.....######.####EV: 5Int: 14 .................#....#....#SH: 0Dex: 8 #..#..........#.)#.##.####.#XL:  9 Next: 10% Place: Dungeon:6 #......#.#......@..##.####.#Noise: ---------  Time: 9610.3 (0.0) ##.#.#.#.#Uch......)..##......#D) +0 war axe .....#.#.#.........#######.#Throw: 2 throwing nets ..#..#.............# ### ...##.##.#........## ....##.#.#........# ....#..#...#.##.### ...ß##.###.#.##...# ...##.##.....####.##You hit the gnoll bouda. _You kill the gnoll bouda! _You start resting. _Your attacks no longer feel as feeble. _You start resting. _HP restored.Uch~UchUchUch Uch` A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.VchVVche###....##.#.........##.#Hah the Chopper ###....##.#.#.......##.#Mountain Dwarf ##......#...........# ######.#Health: 75/75 ======================== ##.#....###.###########......#Magic: 13/13 ======================== Vch g#.##.#..# #.....))..†<#.######AC: 14Str: 19 #.......####.....######.####EV: 5Int: 14 .................#....#....#SH: 0Dex: 8 #..#..........#.)#.##.####.#XL:  9 Next: 10% Place: Dungeon:6 #......#.#......@..##.####.#Noise: ---------  Time: 9610.3 (0.0) ##.#.#.#.#......)..##......#D) +0 war axe .....#.#.#.........#######.#Throw: 2 throwing nets Vchg..#..#.............# ### ...##.##.#........## ....##.#.#........# ....#..#...#.##.### ...ß##.###.#.##...# ...##.##.....####.##You hit the gnoll bouda. _You kill the gnoll bouda! Vchg_You start resting. _Your attacks no longer feel as feeble. _You start resting. _HP restored.VchhVchoVchwVch8x+1.3 (1VchՀVchT.....# #...# #.#.#............. >....####...####.#.....###..##.## .....†)..#.#.#.#.......# # .....####...#.##.#.#.[......# Vch*".....# #..................... .....# ##+##.##.#..#........## #.................... .....##########.j..#....####.##7###........)@.....).... .. ....'..........).........## #...###......##....#..#...# #...# ###....#..#...#Vchz.# #....#.....#..# ... #..[#####....#....## .#j   gnoll Vchƒ#.####.......#........j.....#....###.j....#.#...#...)#...VcheVch`  You climb downwards. The gnoll hits you but does no damage.VchS3-=Vchi2.8 (2.5VchZVchN Vch_The gnoll hits you with a +0 flail. _There is a stone staircase leading up, spattered with blood here.VchlVchvm#4Vchm8-3.9 (1.1VchuVch6{w _You barely miss the gnoll. The gnoll hits you but does no damage.Wch  You slash the gnoll!  The gnoll is severely wounded.Wch0=5.0Wch®Wch/< _The gnoll hits you but does no damage.Wchs7  You hit the gnoll.Wch|C)Wch81-6.1WchEWchjI _You kill the gnoll!WchWch&8-WchWch#H _No target in view!Wchj>Wch*?WcheKWchOH _No target in view!XchXchXchXchЗXch6K5=XchXchϡ1 _HP restored.XchǥXchXchXch&XchŲXchXchHXchXchOXchXchXchXchXch9=XchXchXch,XchzXchXch# ........ ....##########.)..#....####.## ###........)<.....).... .. '..........).........## Xch&b###......##....#..#...# # ###....#.....#..#...# # #....#.....#..# ... [#####....#....## .# .####.......#...@# -22.1 (6.0XchS..j.....#....###.j ......#.#...#...)#... Xch{................#.ßj #j######.#....#.....Xch. ... .# #.#....#..ß.>.ß(> Xch.# #.####.#........!Xchn######.# #.##.#.ß.#..j####.##........XchE7-Xch$3.1 (7Xch[XchA _Found a staircase to the Ecumenical Temple.Zch_ZchZch)###........)<.....).... '..........).........## ##....#..#...# # ###....#.....#..#... #....#.....#..# ...[##.## .# ####...Zch# ....j.#.j ......#.#...5.1 (2..........#.ß.##j .######.#....#.........## #.#....#..ß.>.ß(># #.####.#........!.#####.# #.##.#.ß.#..#......j####.##.........Zch6.........)....#####..##.......ZchZchZch' _You see here a +0 long sword of electrocution.[chի[chl[ch[ch([ch+[ch(P _[chO[ch[ch[ch[ch,[ch[chn6# #.....#..#...# # #....#.....#..# ... [ch[###....## .#.# . ###.......#....# .#.#.# .j.....#....###...... ..#.#...#...)#.......[chD.............#.ß.##.# #####.#....#.........#  #.#....#..ß.@.ß(>#8.1 (3 [chmr #.####.#........!... [chE#####.# #.##.#.ß.#..##....j####.##...........[chp.......)....#####..####[ch............................###.###...).# .[ch >#[[ch0,#[ch[chb[chQi _There is a staircase to the Ecumenical Temple here.\chM\chTA staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. \ch#The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. _________________ “And I heard a great voice out of the temple saying to the seven angels, Go \ch your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1. (>)go down.\chˌ \ch .# ###....#.....#..#...#Hah the Chopper .# #....#.....#..# ...Mountain Dwarf [#####....#....## .#.# .Health: 75/75 ======================== ###.......#....# .#.#.#Magic: 13/13 ======================== ....j.....#....###......AC: 14Str: 19 \chU ....#.#...#...)#.......EV: 5Int: 14 ..............#.ß.##.#SH: 0Dex: 8 #####.#....#.........#XL:  9 Next: 11% Place: Dungeon:7#.#....#..ß.@.ß(>#Noise: ---------  Time: 9628.1 (3.0)#.####.#........!...D) +0 war axe #####.# #.##.#.ß.#..###Throw: 2 throwing nets .....j####.##........... ........)....#####..#### ..................... ...............###.### .............).# .# ......[........# _No t\ch ;arget in view! _No target in view! _HP restored. _Found a staircase to the Ecumenical Temple. _You see here a +0 long sword of electrocution. _There is a staircase to the Ecumenical Temple here.\chZ \ch \ch \ch 29.1 (1 _\chQ \chz"  ##.........# #.........##  #....._....## ##...._.....#  #...........# #...........#  #......._...###..._.......#  ###..........#..........### ###....._..#.._.....### ###.............### ###.........###Temple ###..@..###\ch{ ###.### ###.............### ###....._..#.._.....###  ###..........#..........###  #......._...###..._.......#  #...........# #...........#  #....._....## ##...._.....#  ##..# #.........##You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars.\chO}\chx[___\ch+9 (1.8\chx____\ch _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here._chK_chbDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($183)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaru_chQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) _chnD:3 1 runed translucent door, Crazy YiufachAachL ##.........# #.........##Hah the Chopper#....._....## ##...._.....#Mountain Dwarf#...........# #...........#achMNHealth: 75/75 ========================#......._...###..._.......#Magic: 13/13 ========================###..........#..........###AC: 14Str: 19###....._..#.._.....###EV: 5Int: 14achM###.............###SH: 0Dex: 8###.........###XL:  9 Next: 11% Place: Temple###..@..###Noise: ---------  Time: 9629.9 (0.0)###.........###achND) +0 war axe###.............###Throw: 2 throwing netsach;N###....._..#.._.....######..........#..........####......._...###..._.......##...........# #...........#achgN#....._....## ##...._.....###.........# #.........## _Found a staircase to the Ecumenical Temple. achN_You see here a +0 long sword of electrocution. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars. achN|_Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.achOachTA__achYach A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.bchrbchiwc ##.........# #.........##Hah the Chopper#....._....## ##...._.....#Mountain Dwarf#...........# #...........#Health: 75/75 ========================bchw#......._...###..._.......#Magic: 13/13 ========================###..........#..........###AC: 14Str: 19###....._..#.._.....###EV: 5Int: 14bch?x###.............###SH: 0Dex: 8###.........###XL:  9 Next: 11% Place: Temple###..@..###Noise: ---------  Time: 9629.9 (0.0)###.........###bchvxD) +0 war axe###.............###Throw: 2 throwing netsbchx###....._..#.._.....######..........#..........###bchx#......._...###..._.......##...........# #...........#bchy~#....._....## ##...._.....###.........# #.........## _Found a staircase to the Ecumenical Temple. _You see here a +0 long sword of electrocution. bchy_There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.bch>zbchg___bchtM__bchx330.9 (1 _bch%K__bchY.# ###....#.....#..#...# .# #....#.....#..# ... [#####....#....## .#.# . ###.......#....# .#.#.# ....j.....#....###...... ....#.#...#...)#....... ..............#.ß.##.# #####.#....## Dungeon:7#.#....#..ß.@.ß(>##.####.#!... #####.# #.##.#.ß.#..### .....j####.##....... ........chYm)....#####..#### .................. ...............###.### .............).# .# ......[.#bchtebch-2.4 (2.5bchbch* _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.cchK3cchlcchcchмcch: _cchcchFcchcchcchcch-cchcchKcchcch,cchcchgcchcchscch A _h - 6 potions of curing (gained 1)  There is a stone staircase leading down here. _cch,cch1cch,cchcch cch~ cch cchcch,cchcchcch, cch cch%,cch&cch,'cch(cch -cch/,cch0cch5cchw8cch8cch9cch?cchBcchYCcchDcch]GcchIcchZJcchKcchNcchQcchQcch5ScchUcchWcchJXcchYcch`cchccchfccchdcchKgcchjcchkcchlcchncchq,cchrcchSucchwcchxcchycch{cch},cch,cchcch,cch%cch*cch&,cchcchcch\cchǛcchacch˟cchcchcchVcchcch,cchcch>cchcch!cchncchDcchcchScchcchƼcchcchGcchacch^cchcch;cchrcchcchcch(cchcchVcch,cchHcchxccht,cchucchcch.,cchxcchcch`,cchcchcchR,cchcchcchcch\cchbcchcch,cch\cchvcch:,cchcchcchv,cchcchcchU ,cch cchL cchi ,cch cch;cchg,cch(,cchBcchcch,cchY} _k - 2 scrolls labelled VUEPTUR VEXA (gained 1)cchcchcchbcch` cchv"cch"cch#cch$cch+cchp,cch-cch/cch/cch1ccho3cchS5cch5cch6cch&8cch:,cch:cch<cch=cch>cch>cch%@cchAcchBcchBcch+DcchEcchEcch9FcchGcchI,cchJcchMcch)OcchOcchOcchZQcchRcch6ScchScch)Wcch}XcchXcch!YcchZcch\,cch\cchv^cchp`,cch`cchfcchhcch@i,cchkcchncchncch6occhgqcch}scchscchtcchvcchxcch ycchycch3|cchf~,cch|cchCcch1cchcchcchڅcchcchCcchcchpcchA,cchcch cchДcchBcchrcchcchcchUcch-cchDcch,cchcchcchcch]cch|cchNcchj,cch|cchcch~cchcchrcch'cchcchTcchcchϼcch*,cchcch\cchX,cchcchcchcchcch1cchcchcchcchcchcchcchcchcch cch,cchcchcchYcchcchscchcchxcchcchcchcchcchcchcchcchcchcchcchcchcchcchcchcchI,cchcch_,cchhcchN _You now have 330 gold pieces (gained 14).cch~3cch cchcchc ,cch cch cch cchh cch> cch] cch)  #.................#..# #.................#..# cch u#...$.............#..# #.................#..# ................#..# >...............#... .........#.######.#cch  ###.....#.# #..@..#..726.4 (94.0) #.....#.#.  ........###.#ccha < ###.$....# # ....#.... ....####### ##cch 5### cch cch ,7.4 (95cchZ cch! ; _Found a stone staircase leading down.dchdchdchdchsdchdchBdch,dchdchbdchdchdchdchcdchdch2dchWN _You now have 347 gold pieces (gained 17).dchdchdch~dch7dchedchdchodchmdch,dchdchdchc ,dch dch dch ,dchV dch  dchc dch dch dch dch dch dch dchd dchk dch dchK" dchV% dchK) ,dch+ dch/ dch/ dch1 dch: M _You now have 354 gold pieces (gained 7).dch= 3dch? dchB dch....... .P #..# #.........dchI #. #..# #######...# ...# #...  ....# #######... .....# .......... .P.#..# ######.... dch dch ,4.4 (27dchf dch ) _Found 6 boomerangs.ech3ech,ech@!ech)Bech*echt-ech-ech.ech3ech5ech5ech6ech8ech;ech;ech<ech>echAech^AechBechDechG,echHechJechMechLMech3QechWRechY$#..P.#..# #....#.#.....######..... #....# #.#..#..######.> #.P..#..# #.. #.♣..#..# ###### #..P....#  #..♣....# ######echpZ# #.@.....# . #..P.#..# ###### #....#.... # #.#..#..... #. #.♣..# #### ##### #.#..# 5   white imp (asleep)...... .. ..5# echd 61.4 (7.0)  A white imp comes into view.ech=j55.ech?k4==2.4 (8echpecht_ _The white imp shouts, "Scamper home, thou lumpish stone-broke whey-face!"fch#.....#####...#........#..#..######.>P..#..# #..♣..#.#####.P.. .♣.######.........P.#..# ######..#.... #....#.♣..# #### ######..#....5. ...#.fchfch. ****The white imp gestures at you.fchGr:....fch8sY2-3.4 (1fchXyfch?~= _The puff of frost hits you. You resist.fch~#....#.........#.#..#..######.>#.P..#..# #...#.♣..#..# ########..P....# #..♣....# ########.......# .......#..P.#..# #######..@.#.... #.....#.#..#.#.#.♣..# #### #######.#..#....5......#.......# ######fchfchD5.fch/--4fchfchfch8 )#..#..######.>P #..♣######.P....# fch8 "♣....# ######.....# .......P.#.######..#.... #....#.#.#.♣..# #### #######.#5.#......#... ##### fch; fch@ 5.--5fchD fchG fch H l  You hit the white imp but do no damage.fchL m  The white imp gestures at you.fchy fchY o0--==6.5 (1.1fchv fch = _The puff of frost hits you. You resist.fch  You hit the white imp.  The white imp is moderately wounded.fcht **The white imp gestures at you.The puff of frost misses you. The puff of frost hits the plant.fchwL.@fchx0-7.6fch^~fchq. _The plant begins to die.gchf8=  You slash the white imp!gch>2.gchAB-8.7gchFgchIM _You kill the white imp!gchJy4gchj}gchH _No target in view!gchZgch[gch_gchdH _No target in view!gchb3gchIcgchegch#l1- _gchDuBgchvgchxgchxK2=gch9ygchH|e _A nearby plant withers and dies.gch|gchBgchgchIgch͂U3=gchYgchfgch…gch%gchgch`gchˆgch ,gchċgch;4gchgch,gchgch,gch#gchgchK5=gch(gch _HP restored.gchCgchgchgch(gchgchVgchgchgchgchD9=gchgch>gchqgchgch!gchgchغgch@gchy,gchQgch/gchgchEgch gchgchgchgchgchgchgchgchgchgch{,gchgchgchgchgchgchgchgchgchigchgchgchgchgchgch],gcho,gch,gchjgchgch,gch7gchqgchH,gchgchgchgchgchgchWgchgchLgchgchgchBgch{gchgch+ gch gch gch= gch gch gch gch gcht gch gchp gch gchx gch gchU gch gch\ Xgch Xgch gcha gch gch gch gchr ,gch gcht gch= ,gch gch gchV! gch! gch " gch]$ gchj% ,gch% gch' gch( ,gch) gchT+ gch- gchd- gch- gchB/ gch0 gch/1 gchv1 gch2 gch3 ,gchh4 gch5 gch77 gch7 gch7 gch9 gchi: gch: gch*; gch< gch> gchk> gch> gch @ gchA gchB gcheB gchE gchF gchF gch`G gchH gch&J gch_J gchJ gchK gchcM ,gchM gchN gchWP gchP gch5Q gchR gchS gch7T gchU gch8V gch^ }#.................#..#  #.................#..# ##.................#..# ...................#..# ##.>...............#....  #...........#.######.#  #######.....#.#.....<# #.....#........# ########.....#.#@#-828.7 (60.0) .............###.# #######......# #.# ..#......#.....#.# ..#.....########.# ################.# .................# ##################gchf \-9.7 (61gch!h gchtk  gchk -_Found an escape hatch in the ceiling.hchhchFhchhchhchhchhchd,hch<,hchhchhchhchhchShchhchhch)hch_hch.hchhchYhchhchhchUhchhchhchthch7hchshchhchhchhchhch hch hch hch hch( hchR  There is an escape hatch in the ceiling here.hchhch _hchnhchXhchshchhch?hchhch4hchihchhchhchhchhchhchhch# ,hchs hchc"hch!(..##.#  ..##.#.# .#  ....#.# .#  hch(#..#.# >#  ....#..#.# .#  ..#..#.# .#  ..........#..#.# .#  hch(O..........#..#.##.##.### ..........#.....@....... 43.7 (14hchE)#.######.#.##.##.### ....#.<#.# .# ..#........#.# .# hch)..#.#.####.#.# .# ....###.# #.#.# .#   ....# #.# #.#.# .# hch)@  #.....#.# #.#.. .#   #######.# #.#  hchF0hch0,4.7 (15hchM4hch8; _Found a stone staircase leading down.hch hchp hch̚ hchf hch hch nhch hch hch ##.# #.# ##.#.##.#  #.##.#  #..#.##>#  #..#.##.#  #..#.##.#  #..#.##.# # #..#.##.##.####.  #.....l  #.######.#.##.##.## #.#.....<#.##.# # #........#.##.#  #.#.####.#.##.#  ###.# #.#.##.#  l   iguana (asleep)# #.# #.#.##.#   ....#.# #.#....#chX Bm  .# #.#   6.7 (2.0)  An iguana comes into view.hch\ ml.lhch +7.7 (3hch hch 0 _The iguana hisses angrily.ichץ##.# #.#  ##.#.##.#  #.##.# ## #..#.##># .. #..#.##.# .# #..#.##.# .# #..#.##.# .#  #..#.##.##.####.#  #........@....l.#  .#.######.#.##.##.# .#.#.....<#.##.# .#  .ichf#.#.##.# .# .#.#.####.#.##.# .# .###.# #.#.##.# .# .# #.# #.#.##.# .# #.# #.#....# .# .# #.#  ichich4l.ich!+8.7 (1ich!ichich+##.# #.#  ##.#.##.#  #.##.####  #..#.##>##..  #..#.##.##.#  #..#.##.##.#  #..#.##.##.#  #..#.##.##.####.#  #.l..#  ich,!#.######.#.##.##.######  #.#.....<#.##.##.#  #.#.##.##.#  #.#.####.#.##.##.#  ###.# #.#.##.##.#  # #.# #.#.##.##.#  #.# #.#....##.#  .# #.#  ich-ich13l.ich#2&9icht5ichX8jchgjchAl0l.jchcm'50jchqjchtjchEi  You hit the iguana but do no damage.jch5=1.8 (1.1jchjch> _The iguana bites you but does no damage.jchL  You slash the iguana!  The iguana is severely wounded.jchL0=2.9jchsQjchrUS _The iguana barely misses you.jch  You completely miss the iguana.The iguana is severely wounded.jch 0-4.0jch jch6 > _The iguana bites you but does no damage.jch>V  You hit the iguana.  The iguana is almost dead.jch"W k68----5.1jch[ jch] + _The iguana bites you!jch n :  You slash the iguana!jcht ]†jch&x L---26.2jch{ jchz J _You kill the iguana!kchykch1kchkch> H _No target in view!kch2kchkchLkchkch`h9= _kch,kchkchpkchkchkchpkchV70=kch/kchkchkchMkchfkchkch&kchkch%1kchkchkchkchmkch6,kch kchkchHkchkchkchK2=kchkchkchkch7kch,kchkchkchU3=kchkchkchpkchkchkchkchmkch<kch%4kchkchkch1kchkchFkchkchkch0kchK5=kch0kchukchkchgkchkchkchkchSkchkchkchokchkchkchkch###### # #.....##.# ##.# #.# #.# # .#########.##>##..<....##.##.##@# -79.2 (23.0) ......#..#.##.##.# ......#..kch . ......#.####.# ......#..........†....# #.########## #.#.....< #........#.## #.#.####.#.##.##.#kchkchc=-80.2 (24kchkch9 _Found a stone staircase leading up.kch kch kch kch kch kch Bkch kch kch kch kch kch ,kch P  There is a stone staircase leading up here.kchO kch  _kchu kch kchW kch kch: kchX kch  kch[ kch kch kch kch kchv kch kch, kchi kch kch kch2 kcho kch kch kch kch kch kchj kch kch kch kchb kch kch kch+ kchF kch kch kchV kch kch7" kch" kch" kch& c  You see here an iguana corpse.kch' kchU(  _kch( kchT* kch+ kch%, kch, kch- kch/ ,kch/ kch1 kch3 kch|3 kch3 kch5 kch6 ,kch6 kch8 kchK: kch: kch: kch< kchq= kch= kch)> kch@ kchA kchA kcheB kchC kch~E kchE kch3F kchH kch1J kchwJ kchJ kchOL kchM kchM kchlN kchO kch#Q kchmQ kchQ kch2S kchU ,kchU kchW kchPX kchX kchX kchZ kch[ ,kch\ kchj] kch^ kch=_ kch_ kch` kchb ,kch(c kchh kchJj kchj kchk kchJm kchn kch)o kcho kch_q kchs kchjs kchs kchu kchiw kchw kchw kchy kchz kch,{ kchz{ kch| kch\~ kch~ kch kch kch kche kchȂ kch kchօ kch! kch kch? R  There is an escape hatch in the ceiling here.kchT kch  _kch kch kchg kchƏ kch) kch kch) ,kch kch kchQ ,kchŗ kch kchZ ,kchٚ kchS kch kchޝ kchZ kch kch kch ,kch kch kchn kch kch kchY kch kch kch۫ kch ,kch kch kch Bkchk kche kch¶ kchR kch kch ,kch kch¼ kch kch kchb kchn kch* kch kch kch kch, kchl kch$ kch kch Bkch kchb Bkch .........................# ........###.############## ......).# #.# ### ........# #.# #.# ###.....# #.# #.#  #########.####.# ## #kch] #.#....# #.....##.#.##.# +#.#.....##.#. ...##.#.##. ...##.#.##. ......#.##.########## ...#..#.##>##..<....# .........#..#.##.##.####.## kch .........#..#.##.##.# #.# ..#.##.##.# #.# .........#..#.##.##.####.# kch .937.2 (57kch ,8.2 (58kch kch . _E - a scroll of identifylchGPlchPlch}Qlch]lch^lchc,lchflchglchUhlchhlchmlcholch-plchplchtlchvlchvlchwwlchr{R  There is a stone staircase leading down here.lch[}lch} _lchv~lchlchnlchlch2lchfBlchlchlchlch ,lchlch~lchlchlchҘlchlchlch!lchrlch,lchlchlchlchlchlchlch8lchlchlchlchֱlch,lchlchDlch ,lchlch-lch,lchlchlch&lch{lch6lchlchlch'lch"lch7lch,lchulchlchlchlchClchElchlch,lch8lchlch,lchlchslchlchlchdlchlch,lchlchlchlchlchelchilch lch ,lchilchlch,,lchlchlchlch;lchlch lch#,lch%lch'lchx*lch*lch+lch.lch1lchr1lch2lch5lchA8lch8lchy9lchr;lch>,lch?lch@lchBlchBlchClchSElchFlchFlch_GlchHlchVJlchJlch,KlchwLlchMlchMNlchNlch$lch%lchP&lch&lch'lcho)lch)lch*lch,lchj.lch.lch'/lch20lchQ1lch1,lch2lchn4lch4lch 5lchr8lch:lch-;lch<lch=lchAlchAlchBlchGlchI,lchqJlchKlchL,lchMlchNlchPBlchQlch{ .(. .. #### .. ..########### #... ....#...........# #... ...#.$....>....####... # ♣..............†)..... ♣.#..#...........####... #....#...........# #... #..#.#.@.........# ##+#10033.2 (95.0) #..P...lch}>[30m..........# #.. #..P.............####### #......##+###...###..... #.♣..#.##.......'....... #.P..#.##..##...###..... #....#.##..##...# ###... #.#..#.##.......# #... #....#.##.###..[#####...lchX4.2 (96lchJ _Found 6 large rocks.mchmchemch!mchU$mch(mch,,mch-mch/mch/0mch1mchY4mch6mch7mchX9mch:mch<mch>=mch>mch B,mchCmchHN _You now have 366 gold pieces (gained 12).mch\JmchJmchLmch+NmchP,mchQmchVmch~XmchXmchYmch_mch`mch`mchamch1dmchfmchfmchgmchYimchlmchlmchmmchomchfrmchrmchsmchRumchwmchvwmchxmchxmchymchymchzmchzmchF|mch|mch|mchmchTmchmch mchmch9mchmchmchEmchɈmchmchkmchmchq,mchόmch)mch,mchxmchmchmchmchmchmchFmchmchݗmchpmch1mchfmchmchJmchmch-mchwmchmch,mchmchmch,mchmch&mch_mchmchmch+mchmchmch`mchmchA,mchmchmchmchڲmch,mchmchmch3mchmchùmch;mchumchmchmchU,mchھmchmchmchmchmchKmchmchJmch~mchmch4mchmchmchkmch~mchmchmchmch-mchzmch9mchRmchmchemchmchkmchmchLmchImch}mchmchMmchmchmchmchmchWmchmchJBmchmch ,mch[ mchZmch$,mchmchmch,mchEmch mch#mch$mchR%mchd'mch)mch *mchw,mch8mch;,mch =mch~@mchCmch^CmchDmchSGmchL,mchNmchQmch]T,mchUmchYmch\mch]mch^mchbmchf,mchimchmchmchKmch mchtmchmch mchmchmchmchmchmch$mch,mchMmchJmch"mchumchmchmchmchmchmchmch? ,mch mch- mch mch5mchmchmchmch~"mch$mch$mch'%mch-mchAmchBmchDBmchKXmchNmch#Pmch{Pmch'Qmch)TmchUmchUmch~Vmch[mch\mch:]mch]mchPamchc,mchdmchhmchk,mchlmchpmchrmchVrmchsmch|mch`}mch}mchrmchDžmchmch9mch`mchmch,mchmchmch>BmchԮmchmchmchmchmch2mchmchmchdmchmchmch;mchmch,mchWmchmchLmchmchmch}  Things that are here:  a +0 club; a gnoll skeletonmchmch0 _mchmchmch mchmchmchmch,mch,mcho mch%mch(mch )mch1+mchm-mch.mch7/mch0mch1mch2mchH3mchW4mch6mch8mchX8mch9mch;mch">,mch?mch4DBmchDmch=H%  mchHThere is an open door here.mchPK _mch QmchVmchWmchXmch[mch^mch_mchE`mchbmche,mchfmch{imchkmchlmchmmchomchrmchrmchntmchvmchcymchymch{mch}mchmchfmchmchmchrmchцmchևmchmch<mchS`mchuXmch,mchSmch_mch,mchmch=mchW#..♣.#.##.###.#### #....#............ #....#......... #.P..#.######.. #....#.# #.#### #..♣.#.# #.#  #....#.# #.#  #..P.#.######.#### #@.#.#.##.........175.2 (141.0)mch[.....II....#.##........P...I#....#.##...........P..+#....#.##......(.P ♣....#.##....I. #....#.##....II. #....#.##......P?. I....#.##...... #.##......mchmch,62mchmchN$ _Found a stone.och?3och>och7ochoch0ochochUochochFochaochYoch,ochochochAochochochoch_ochochoch>och ,ochgoch-och,och9ocho(och*ochG+ochr,ochM8###♣###..#.............II##.P...I#....#.##..P..+#........(.P ♣#...........I..+#....#.##.........II...I##.........P?..III....#.##.........#####♣#@.♣84.2 (8.0) ochN`#..P) ♣....#( # ###### #.P..#.# # # # #..#.#.## ##..P.#..# #ochNOochVoch9Yi _Partly explored, can't reach some items and places.pch23pchpchK-j........0pchL.pchx7pchA;i _Partly explored, can't reach some items and places.rch$rchs&vA rock wall. A wall consisting of simple rock. It can be dug through. rch&_________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol rch&s Is that the wall is strong;  And that each day is like a year,  A year whose days are long.” rch&O -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.schschA###♣###..#.#.##......... Hah the Chopper.....II....#.##......... Mountain Dwarf.P...I#....#.##......... Health: 75/75 ========================..P..+#....#.##......... Magic: 13/13 ========================..(.P ♣....#.##......... AC: 14Str: 19..I..+#....#.##......... EV: 5Int: 14II...I#....#.##......... SH: 0Dex: 8schP?..III....#.##......... XL:  9 Next: 12% Place: Dungeon:7#####♣#@.♣.#.##......... Noise: ---------  Time: 10184.2 (0.0)#..P.#.##.......). D) +0 war axe♣....#(##......... Throw: 2 throwing nets#....#.##.........#....#.#######....#.P..#.# #.... #....#.# #.... #..#.#.## #.... #..P.#..# #.... Things that are here: _a +0 club; a gnoll skeleton _There is an open door here. _Found a stone. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.schschschAwch wchs A pile of debris. A heavily ruptured stonework, surrounded by rubble. If struck, it will crumble away soon after. Max HP: ~80Will: ∞AC: ++EV: nonerF: +..rC: +..rPois: ∞rNeg: ∞rElec: +Class: Nonliv. Size: Large Int: Mindless You have about 98% to hit with your +0 war axe. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move.xchxch5a###♣###..#.#.##......... Hah the Chopper.....II....#.##......... Mountain Dwarf.P...I#....#.##......... Health: 75/75 ========================..P..+#....#.##......... Magic: 13/13 ========================..(.P ♣....#.##......... AC: 14Str: 19..I..+#....#.##......... EV: 5Int: 14xchII...I#....#.##......... SH: 0Dex: 8P?..III....#.##......... XL:  9 Next: 12% Place: Dungeon:7#####♣#@.♣.#.##......... Noise: ---------  Time: 10184.2 (0.0)#..P.#.##.......). D) +0 war axe♣....#(##......... Throw: 2 throwing nets#....#.##.........#....#.#######....#.P..#.# #.... #....#.# #....xchY #..#.#.## #.... #..P.#..# #.... Things that are here: _a +0 club; a gnoll skeleton xch_There is an open door here. _Found a stone. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.xchxchxchxchQ g  You hit the pile of debris. The pile of debris begins to collapse.xchT 5=5.3 (1.1xchu' xch, < _The pile of debris is lightly damaged.ychp@  You hit the pile of debris.ychq-6.5 (1.2ych{ych< _The pile of debris is lightly damaged.ych\  You hit the pile of debris but do no damage.7.6 (1.1ychych@< _The pile of debris is lightly damaged.ychn  You hit the pile of debris.  The pile of debris is lightly damaged.ych:○ychj(8.7ychk ych] _The pile of debris collapses into dust.ych^  #..P.#.######.#######♣###..#.#.##.....II....#.##..I#....#.##.P..+#....#.##W..(.P ♣....#.##...I..+#....#.##.II...I#....#.##.P?..II@....#.########♣#..♣.#.##ych0 . #..P.#.##) ♣....#(## #....#.##.... #....#.#######W   phantom (dormant) #.P..#.# #... #....#.# #... #..#.#.## #...ych ych. n.WWych 4-90ych ych2 {ch$T{ch"jF.W{ch1k6=90.8 (1.1{cht{ch1ze _You hit the pile of debris but do no damage. x2{chK  You hit the pile of debris. The pile of debris begins to collapse.  The pile of debris is lightly damaged.{chG.W{ch(1.9{ch{ch\X _You hit the pile of debris. The pile of debris begins to collapse.{ch9p  You slash the pile of debris!  The pile of debris is lightly damaged.{chC(W{ch0=3.0{ch9{ch1 _You hit the pile of debris.{ch  You hit the pile of debris.  The pile of debris is moderately damaged.{chc {.W-4.1{ch {ch 1 _You hit the pile of debris.|chwhit the pile of debris.  The pile of debris is moderately damaged.  |chx|chK.W|chdB-5.2|ch<|ch2] _The pile of debris collapses into dust.|chb  You barely miss the phantom.You hit the pile of debris but do no damage.|chdl  The pile of debris collapses into dust.|chq####♣###..#.#.##................II....#.##....P...I#....#.##.....P..+#....#.##.....(.P ♣....#.##.....I..+#....#.##...II...§#....#.##...P?..I☼.W...#.##..######♣#.@♣.#.##.. #..P.#.##.......)♣....#(##...#....#.##..#....#.########.P..#.# #..#....#.# #..#..#.#.## #..#..P.#..# #..|ch݁ P.P..○§The phantom hits you. The phantom blinks! You blink.3-6.3|chщ|chDU _The phantom closely misses you.|ch"  You miss the phantom. You completely miss the plant.|ch1 (7.4|ch |ch > _The phantom hits you but does no damage.}chz P.P...°.  You closely miss the phantom. You hit the plant. The plant begins to die.}chKV4-8.5}ch}ch> _The phantom hits you but does no damage.}chs  You hit the phantom.  The phantom is lightly damaged.  You hit the plant but do no damage.}chs(9.6}ch{9°}ch> _The phantom hits you but does no damage.}ch( }ch{ You miss the phantom.The phantom is lightly damaged.}ch #....#.# # #..P.#.###### ######♣###..#.#.##}ch+{ ##.......II....#.## .'#..P...I#....#.## .I'...P..+#....#.## .''...(.P+♣....#.## .I'...I..+#....#.##}chj$ #.IIW@..#....#.###..P?..I°.§...#.##...}ch########♣#..♣.#.## #..P.#.##}ch> ♣....#( #....#.# #....#.#######}chuv #.P..#.# # }chT#....#.# #}ch[P.#.§}ch2=200.7}ch-}ch _ _You slash the plant! The phantom hits you. The phantom blinks! You blink.}ch:| y. _You slash the plant! The phantom hits you. The phantom blinks! You blink.  You slash the pile of debris! The pile of debris begins to collapse.  The pile of debris is lightly damaged.  You hit the pile of debris but do no damage.  You miss the phantom.}chj} 0-1.8}ch6 }ch > _The phantom hits you but does no damage.~ch#I  You miss the phantom. _The phantom hits you but does no damage.  You closely miss the phantom.  The phantom is lightly damaged.  You hit the pile of debris. The pile of debris begins to collapse.  You hit the pile of debris but do no damage.~ch7Wv ...  A nearby plant withers and dies.~chWB-2.9~ch^~chc> _The phantom hits you but does no damage.~chaA nearby plant withers and dies. _hits you but does no damage.  You barely miss the phantom.  The phantom is lightly damaged.  You hit the pile of debris but do no damage.  You hit the pile of debris.~ch55=~chU!4.0~ch'~ch> _The phantom hits you but does no damage.~ch2 g  You hit the pile of debris but do no damage.You hit the pile of debris. _hits you but does no damage.hantom  The phantom is lightly damaged.  You hit the pile of debris but do no damage. x2~ch3 (5.1~ch< ~chA T _The phantom barely misses you.~chG aYou hit the pile of debris but do no damage. x2 _The phantom barely misses you.closely miss the phantom.  You hit the pile of debris.  You hit the pile of debris but do no damage.~ch. ~chЗ ○○The pile of debris collapses into dust. x2~ch~ (6.2~ch ~ch > _The phantom hits you but does no damage.~chA ○°You barely miss the phantom.The phantom is lightly damaged.~ch* (7.3~chɬ N○°~ch1 A _The phantom hits you but does no damage. x2~chE °°~chl You hit the phantom.  The phantom is moderately damaged.~ch)D=8.4~ch 9°~ch#> _The phantom hits you but does no damage.chȓ °. You slash the phantom!  The phantom is almost destroyed.ch1==9.5ch9°ch> _The phantom hits you but does no damage.ch!  You closely miss the phantom.The phantom is almost destroyed.ch#..P.#.######.##########♣###..#.#.##........##.......II....#.##.....'#..P...I#....#.##.....I'...P..+#....#.##....ch .''...(.P+♣....#.##.....I'...°..+#....#.##....#.II§...#....#.##....#..P?.....@...#.##....########♣#.W♣.#.##.... #....#.##.......)♣....#(##....#....#.##....#....#.########.P..#.# #....#....#.# #....#..#.#.## #....chO&.chU0----ch|10.7 (1.2ch1ch\J _The phantom hits you. The phantom blinks! You blink.ch!  You miss the phantom.The phantom is almost destroyed.chH--1.8 (1.1chch> _The phantom hits you but does no damage.ch .  You closely miss the phantom.The phantom is almost destroyed.ch(2.9ch!ch> _The phantom hits you but does no damage.ch  You hit the phantom but do no damage.The phantom is almost destroyed.ch ##.......II....#.##.............'#..P...I#....#.##....I'...P..+#....#.##...ch m.''...(.P+♣....#.##....I'......+#....#.##...#.II....#....#.##...#..P?.........#.##...########♣#.§♣.#.##... #...@#.##.......) ♣...W#(##...#....#.##....chK r#....#.########.P..#.# #.....[#....#.# #...#..#.#.## #...#..P.#..# #...#.#.....######...ch i.--4.0ch ch J _The phantom hits you. The phantom blinks! You blink.chL;;  You slash the phantom!chGj.ch'Ob 65.1 _You destroy the phantom!chOchWch\i _Your Throwing skill increases to level 2!chchchchH _No target in view!ch,4chchH _No target in view!chIchk _12=3=chXch%4ch=chch;K5=chch&chchchchAchchchschchch4chch;chchY9=ch#chWch8chchch chchAch+chchdchchchch"ch"chq%ch(ch1 #..P.#.##### .# ######♣###..#.#.## ..##.......II....#.## ch 2...'#..P...I#....#.## #..I'...P..+#....#.## _..''...(.P+♣....#.## #..I'......+#....#.## ...'#.II....#....#.##P@.........#.##-37.1 (22.0)########♣#..♣.#.##chI2 #....#.## ♣....#(## #....#.##..ch2 #....#.##### #.P..#.# ch2l#....#.# #..#.#.##ch=chL>!-ch>%8.1 (23chEchPO _Found a shimmering blue altar of Sif Muna.chP,9.1 (24chqW:_chY: _E - 2 scrolls of identify (gained 1)chNuchzch|chz,chlchch #..♣.#.#  #....#.# F #..P.#.##### ######♣###..#.#.##...##.......II....#.###...'#..P...I#....#.##.#..I'...P..+#....#.##chO_..''...(.P+♣....#.###..I'.@....+#....#.###...'#.II....#....#.##... #..P..........#.##. ########♣#..♣.#.## #....#.## ♣....#(##.. F   bullfrog (asleep) #....#.##.. #....#.#### #.P..#.ch\ 41.0)  A bullfrog comes into view.The bullfrog gives a loud, deep croak! You hear an angry growl.chbcht..FFchx4==2.1 (3ch8_ch9& _You hear a bark!chgchtiA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right, ch3j  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.chchʛp#..♣.#.#Hah the Chopper#....#.#Mountain Dwarf.#..P.#.#### Health: 75/75 ========================..# ######♣###..#.#.##.. Magic: 13/13 ========================chZ?..F##.......II....#.##.. AC: 14Str: 19#...'#..P...I#....#.##.. EV: 5Int: 14.#..I'...P..+#....#.##.. SH: 0Dex: 8._..''...(.P+♣....#.##.. XL:  9 Next: 16% Place: Dungeon:7ch#..I'.@....+#....#.##.. Noise: ==-------  Time: 10242.1 (3.0)#...'#.II....#....#.##.. D) +0 war axe... #..P..........#.##.. Throw: 2 throwing nets. ########♣#..♣.#.##..#....#.##..♣....#(##.. F   bullfrog#....#.##..#....#.#####.P..#.# _No target in view! _Found a shimmering blue altar of Sif Muna. _E - 2 scrolls of identify (gained 1)  chTA bullfrog comes into view.The bullfrog gives a loud, deep croak! You hear an angry growl. _You hear a bark!chch8_chachcA shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.chg #..♣.#.#Hah the Chopper#....#.#Mountain Dwarf.#..P.#.#### Health: 75/75 ========================..# ######♣###..#.#.##.. Magic: 13/13 ========================..F##.......II....#.##.. AC: 14Str: 19#...'#..P...I#....#.##.. EV: 5Int: 14.#..I'...P..+#....#.##.. SH: 0Dex: 8._..''...(.P+♣....#.##.. XL:  9 Next: 16% Place: Dungeon:7#..I'.@....+#....#.##.. Noise: ==-------  Time: 10242.1 (0.0)#chi d...'#.II....#....#.##.. D) +0 war axe... #..P..........#.##.. Throw: 2 throwing nets. ########♣#..♣.#.##..#....#.##..♣....#(##.. F   bullfrog#....#.##..#....#.#####.P..#.# _No target in view! _Found a shimmering blue altar of Sif Muna. _E - 2 scrolls of identify (gained 1)  A bullfrog comes into view.The bullfrog gives a loud, deep croak! You hear an angry growl. _You hear a bark!ch~ #....#.# #..♣.#.## #....#.#  #..P.#.###.# ######♣###..#.#.##...F##.......II....#.## #...'#..P...I#....#.##.#..I'...P..+#....#.##.._..''@..(.P+♣....#.##..#..I'......+#....#.## #...'#.II....#....#.##...##..P..........#.##... ########♣#..♣.#.###. #....#.##. ♣....#(##ch{ #....#.##. #....#.###chh chJ.Fch4--3.1 (1ch "8_ch &ch  #.P..#.## #....#.# #..♣.#.### #....#.#  #..P.#.### ######♣###..#.#.##.....##.......II....#.## #..F'#..P...I#....#.##ch { ..#..I@...P..+#....#.##._..''...(.P+♣....#.##...#..I'......+#....#.## #...'#.II....#....#.## ....##..P..........#.##....# ########♣#..♣.#.###.# #....#.##.# ♣....#(## #....#.ch ch A.Fch O=-4ch 9_ch1 _The bullfrog hits you but does no damage. _There is a huge broken gate here.ch  You slash the bullfrog!  The bullfrog is heavily wounded.You hit the pile of debris but do no damage.ch]d1--=5.2 (1.1ch ;_ch, _The bullfrog hits you.ch]  You miss the bullfrog.The bullfrog is heavily wounded.You hit the pile of debris. The pile of debris begins to collapse.chS  The bullfrog hits you.  A black bear comes into view.chrh_h   black bearF   bullfrogch|_0---6.3ch;_ch#V _The bullfrog closely misses you.chG  You hit the bullfrog.  The bullfrog is severely wounded.ch  You slash the pile of debris!  A hound comes into view.ch1e  The bullfrog closely misses you.chh.h h   hound (wandering)chB-7.4che9_chX? _The bullfrog hits you but does no damage.ch  You barely miss the bullfrog.The bullfrog is severely wounded.The hound barks!chCchch..h.hhch0=8.5chchPH _You hit the pile of debris. The bullfrog hits you.ch <  You slash the bullfrog!ch ~  You kill the bullfrog!You hit the pile of debris.chx chc ch .h.'hh   houndch$ 89-9.6ch9, chi/ ] _The pile of debris collapses into dust.ch_>  You slash the black bear!chch1V ._..h The black bear is moderately wounded.The black bear closely misses you.1=50.7ch9_chE _The black bear claws you but does no damage. x2ch _The black bear claws you but does no damage. x2  You hit the black bear but do no damage.The black bear is moderately wounded.You barely miss the hound. The hound bites you but does no damage.  The black bear bites you but does no damage.  0-1.8chz9_chl _The black bear claws you. The hound barely misses you.chj _The black bear claws you but does no damage. _The black bear claws you. The hound barely misses you.ch You hit the black bear.  The black bear is heavily wounded.  You closely miss the hound. The hound bites you but does no damage.  bites you but does no damage.ch B-2.9ch ch E _The black bear claws you but does no damage. x2ch/>  You slash the black bear!ch"L ._chAh   hound  You kill the black bear!chY  leav124=4.0 _You completely miss the hound. The hound bites you but does no damage. x2ch9_ch-e _Your Axes skill increases to level 8!ch #.P..#.. #....#.#. #..♣.#.#.##. #....#.##...# #..P.#.#....# ######♣###..#.#..##.......II....#. #...'#..P...I#....#. ..#..@'...P..+#....#.._..h'...(.P+♣....#..#..I'......+#....#...#...'#.II....#....#.. ....##..P.#. ....# #♣#..♣.#.#.#.# #....#..#.# ♣....#( #....#.chS69-50chchC R _The hound bites you. The hound bites you but does no damage.ch)H *-6.1 (1.1_ _You closely miss the hound. The hound completely misses you.chT& _You barely miss the hound. The hound bites you.7.2_ _The hound bites you but does no damage.ch]|  You closely miss the hound. The hound bites you.chge6-8.3chm chnchKo/_The hound bites you but does no damage.chchch!9.4ch.ch" chr#ch3$j_You barely miss the hound. The hound bites you but does no damage.chB _You miss the hound. The hound barely misses you.7-60.5ch_ch`ch ch$ch/_The hound bites you but does no damage.ch>  You barely miss the hound. The hound completely misses you.1.6_ _The hound bites you but does no damage.ch _2.7 _You barely miss the hound. The hound bites you but does no damage.ch h_83.8ch 9_ch t _You miss the hound. The hound bites you but does no damage. x2ch _You hit the hound.  The hound is lightly wounded.ch(4.9chchz _The hound barely misses you. The hound bites you but does no damage.ch  You barely miss the hound.The hound is lightly wounded.ch(6.0chchHR _The hound barely misses you.ch- ch/  ch 1^You miss the hound.The hound is lightly wounded.ch19ch23=7.1ch<chA chBchXC2_The hound bites you but does no damage. x2chK  You barely miss the hound.The hound is lightly wounded.8.2chch{ _The hound bites you but does no damage. The hound closely misses you.chc  You slash the hound!  The hound is almost dead.chn 0=9.3ch ;_chV R _The hound barely misses you.ch# _You miss the hound.The hound is almost dead.ch$ j70=-70.4ch7, 9_ch1 z _The hound barely misses you. The hound bites you but does no damage.chQ _You barely miss the hound.The hound is almost dead.chRB-1.5chYch`^= _The hound bites you but does no damage.ch:  You closely miss the hound.The hound is almost dead.ch0012.6ch;_chl{ _The hound bites you but does no damage. The hound closely misses you.chX _You closely miss the hound.The hound is almost dead.chY(3.7ch%bchg _The hound barely misses you. The hound closely misses you.ch  You closely miss the hound.The hound is almost dead.ch(4.8chnchq= _The hound bites you but does no damage.ch4i 9  You slash the hound!chs \'ch;{ 2=65.9 _You kill the hound!ch{ GTraining target 6.0 for Fighting reached!ch ;_ch6 i _Your Fighting skill increases to level 6!chh2  .. .♣.##..#...#P.# ######♣###..#......##.......II... #...'#..P...I#....#...'...P..+...._(.P+♣#..I'......+#..#...'#.II..... ....##..P......#....# ########♣#..♣#..#....#.# -60 _ch4 chB m _There is a huge broken gate, spattered with blood here.chPTi  You slash the pile of debris! The pile of debris begins to collapse.chT6==8.0 (1.1chO\:_ch`i _The pile of debris is moderately damaged.chN3chchchchk3=chF  There is a huge broken gate here.chch _chŤch . #..♣.#.# .##. #....#.# #...# #..P.#.##ch&#....# ######♣###..#.#.##.......##.......II....#.##... #...'#..P...I#....#.##.ch$....#...'...P..+#....#.##....._..''...(.P+♣....#.##.....#..I'@.....+#....#.##.--80.0 (2.0chë...#...'#.II....#....#.##.ch......##..P..........#.##.#....# ########♣#..♣.#.##.ch#.#.# #....#.##..#.# ch(♣....#(##... #....#.##.chH: #....#.###chh3#.P..#.#ch%#--chEch8_chDch# 3ch chR ch ,chR ch ch ch chU %4ch chm l _The pile of debris collapses into dust.chE 3ch chz t. #..♣.#.# #.##. #....#.# ##...# #..P.#.####....# ######♣###..#.#.##.........##.......II....#.##..... #...'#..P...I#....#.##.......#...'...P..+#....#.##......._..''...(.P+♣....#.##.......#...'...@..+#....#.##...3.0 (3...#...'#.II....#....#.##.........##..P...ch #.##...#....# ########♣#..♣.#.##...#.#.# #....#.##....#.# ♣....#(##..... #....#.##...chE 2#....#.### ch+ ch)! chF$ ch=ch=ch?chDchfH,ch?LchLK5=chNchRchXchYch[ch#^chbchbchzechhch!lchTlchmchpchjuchu9=chzchy|F  There is a huge broken gate here.ch .##. #....#. #...# #..P.#. #....# ######♣###..#.#. ......##.......II....#.#chφa ...#...'#..P...I#....#.# ....#...'...P..+#....#.# ch\...._..''...(.P+♣....#.# ....#...'......+#....#.# ch...#...@#.II...#.#9.0 (6ch5i ......##..P..........#.# ch^#....# ########♣#..♣.#.# #.#.# #....#.# ch.#.# ♣....#(# ...ch #....#.#  ( #....#.#chƇ\  #.P..#.#ch\  #....#.#chE chchch7%90.0 (7chchh _Found a stone. _There is a broken door here.chtchtchwch|chch+: _ch8chŒchch̎chKch0chch ch ch6chjch3chch`chchch,chZchchchch,chmchchSchchchch,ch chch~s.#I....._..''...(.P+♣.....I#.....#...'......+#....#I....#...'#.II....#.... #......##..P.......... ##....##########♣#..♣. ##.#.### #.... #.#.#..# ♣.... #......# #....chJ #(...@.# #.... #P.....# #.P.. #....?.I+ #.... #......I+ #..#. #P.....I+ #..P.ch #......## #.#.. h   hound (asleep) #......# #....ch&#.h..P.# #.#..chI3 #.P..chu 9.0 (9  A hound comes into view.ch hh.ch..==300.0 (1chW 0.0)chch$& _The hound barks!chJ .I#.....#...'......+# #I.#.II....# #......##..P..... ##....##########♣#..♣ ##.#.### #.. #.#.#..# ♣ #......# #ch4U #(.....# # #P..@..# #.P #....?.I+ #. #......I+ #..# #P.....I+ #..P #......## #.# #.h.... #. #....P.# #.# #......#ch\Y #.P #.♣chch ch>h..chY:--1.0)chchch #I....#...'#.II.... #......##..P......#....##########♣#..♣##.#.### #....#.#..♣.....##(.....#P#P...@?.I+ch1..#P.hP......###. .P#chV.P#.##.#ch1♣.PchFchjch}h.--2chchJch ch- 5=3.1 (1.1ch ch | _You closely miss the hound. The hound bites you but does no damage. x2chI+  You slash the hound!  The hound is heavily wounded.ch8 s W   phantomh   houndWThe hound bites you but does no damage.  A phantom comes into view.ch9 (4.2chA chE = _The hound bites you but does no damage.ch2`  You closely miss the hound.chch%  The hound is heavily wounded.A shadow imp comes into view.ch.&ch0W5.5   shadow imp (wandering)chs1(5.3chD:ch== _The hound bites you but does no damage.ch  The shadow imp shouts, "Slither home, thou pandering grit-sucking tiler!"  You slash the hound!  The hound is almost dead.chchW..P5. 5ch'^3-=6.4chchR _The hound bites you. The hound bites you but does no damage.ch  You barely miss the hound.The hound is almost dead.chchiW..5.ch@^4--7.5chch@ _The hound bites you but does no damage. x2ch{9  You slash the hound!ch~chvchV>†Wch..5.5   shadow impchQ 7-8.6 _You kill the hound!Training target 3.0 for Invocations reached!chchΝl _Your Invocations skill increases to level 3!ch #......##..P......#....##########♣#..♣##.#.### #....#.#..♣.....##(.....#P#P....?.I+..#P..WP.....5###..# .P#.P#.##.#♣ch;5 2 shadow imps (1 wandering) .# ♣5 .P♣ch  A shadow imp comes into view.chk 5.5.  The shadow imp shouts, "Scamper hence, thou obnoxious dirt-delving puttock!"ch4=90chch _The phantom hits you but does no damage. _You see here a hound corpse.chQw chy  You barely miss the phantom. You barely miss the shadow imp.ch5 M 5ll   iguana (wandering)55 2 shadow imps  The shadow imp hits you but does no damage.  An iguana comes into view.ch d5=-10.7 (1.1ch= chƖ > _The phantom hits you but does no damage.ch  The iguana hisses angrily.  You hit the phantom.  The phantom is moderately damaged.ch>  You slash the shadow imp!  The shadow imp shouts, "Remove thy stench, thou spongy ill-nurtured jarkman!"chJ 5l .l  The shadow imp hits you but does no damage.ch 0=1.8ch@ ch > _The phantom hits you but does no damage.ch  You closely miss the shadow imp.The shadow imp is almost dead.ch ch3 5l.  You hit the phantom. The shadow imp completely misses you.ch 0-2.9ch chV > _The phantom hits you but does no damage.ch8R  You closely miss the shadow imp.The shadow imp is almost dead.chS%  chS=You closely miss the phantom.chU%  chV+The shadow imp hits you but does no damage.ch0e 5l.ss   scorpionl   iguana55 2 shadow imps  The phantom hits you but does no damage.-4.0chkchUp[ _A scorpion comes into view.ch  You hit the shadow imp but do no damage.The shadow imp is almost dead.ch,che 5l.chs.  You barely miss the phantom. The shadow imp barely misses you.chD=5.1ch` ch6 > _The phantom hits you but does no damage.ch <  You hit the shadow imp.ch ]  You kill the shadow imp!ch chIw l.s.   shadow imp  You barely miss the shadow imp. You completely miss the phantom.The phantom hits you but does no damage.chn  The shadow imp gestures at you.ch_chBs.ch?(6.2chch$( _You easily resist.ch:The shadow imp gestures at you. _You easily resist.clos  The phantom is moderately damaged.  You hit the iguana but do no damage. You barely miss the shadow imp.  The shadow imp summons a swarm of flies.chiE #......##..P.##....#♣#..♣.##.#.### #.#.#.#..# ♣.#......# #.#(.....# #.#P.....## #.P.#...W?.I+ #.#...†@.I+ #..#.#P.5§l.I+ #..P.#......## #.#.#...s..# #.#....P.# #.#.#......# #.P.##.##.## #.♣..# .♣. chE#..P.#..♣.The shadow imp completely misses you. The phantom hits you. The phantom blinks!chP You blink.  The iguana hisses menacingly.ch7Rch_ 5..s.  The iguana barely misses you.The phantom hits you but does no damage.chK`Y68---7.3chichm+ _The iguana bites you.ch  You slash the phantom!  The phantom is heavily damaged.You barely miss the shadow imp. You slash the iguana! The phantom hits you.ch .I#.....#...'......+##I....#...'#.II....#...#......##..P......##....##########♣#..♣#.#.###.#.#♣......# .(.....# P...@.##P....§?W.5..I+.#P..§l.I+Ps.##.....P.##......#P. ##.##.##ch "♣.ch ch chN .5†l..chW k4----=8.4ch\ ch 4 _The phantom blinks! You blink.chք  You barely miss the phantom.The phantom is heavily damaged.chFR  You hit the shadow imp. The phantom hits you.chls. chJ--9.5chchA _The shadow imp hits you but does no damage.ch];  You slash the phantom!ch]  You destroy the phantom!chW s.s   scorpionl   iguana5   shadow imp  You hit the iguana. You hit the shadow imp. The iguana barely misses you.ch:31=20.6ch*chA _The shadow imp hits you but does no damage.ch<  You hit the shadow imp.ch ?   You kill the shadow imp!You hit the scorpion but do no damage. You hit the iguana.ch f2-2-1.7chch9 ch^^_The scorpion stings you. The iguana barely misses you.ch#You hit the scorpion but do no damage. You hit the iguana.corpion stings you. The iguana barely misses you.You completely miss the iguana.The iguana is almost dead.closely miss the scorpion. The scorpion stings you.  The iguana bites you but does no damage.chqJ--2.8chchjU _The scorpion barely misses you.ch8  You hit the iguana.ch n .  You kill the iguana!ch_57-33.9ch=chm _You closely miss the scorpion. The scorpion stings you.ch b  You barely miss the scorpion.chg (5.0ch chM A _The scorpion stings you but does no damage.ch׿  You hit the scorpion.  The scorpion is moderately wounded.The scorpion stings you but does no damage.ch 58-ch !6.1ch k _The scorpion barely misses you.chϐ  You slash the scorpion!  The scorpion is almost dead.ch 0=7.2ch chb A _The scorpion stings you but does no damage.ch|<  You slash the scorpion!chވr†chB86-8.3chchL _You kill the scorpion!ch/ch08-chw8chj<H _No target in view!ch<ch<chbDchGH _No target in view!chchkch<chchjB9 _chlBchBch ch! L60=ch ch,chch,chchDchU1=chF!ch%ch%chO'ch,,ch.ch2ch3%2ch4ch8,ch5:ch?,chAchE,chJchXNa3=ch$PchT,chUchd,ch@echhchhU4=ch;jchn,chpch ~,chgchchB%5chch ch>chGch,chch>chK6=ch XchchϠch7chchiU7=ch4chchchch,chϺchch%8chhchch<chch)chLchchchK9=chch,chch,ch$chchTV70=chchschchXchchchch,choch;1chYch} ,chNch,chcha2=ch<chch:ch7 ch%,ch'chR-93chJ.2=ch/chv;Xch*<ch=chBch&C%4chDchF,ch HchK,chMchvXchXchXD5=ch[ch^cha,chbchri  #I....#...'#.II.... #......##..P......#....##########♣#..♣##.#.### #....#.#..♣.....##(.....#P.....##P....@†I+.-†..#P....P##.##.##chi.# .♣.#..P. chno080.3 (52.0)choF-1.3 (53chschvb _F - a scroll labelled PUWNAI XOFOEch;ch<ch8>chchL,ch ch a  You see here a hound corpse.chKV= _chchch  ##.#.### #   #.#.#..# ♣   #......# #   #(.....# #   #P.....## #   #.....†I+ #   #...†..I+ #  chB{ #P.....I+ #   #.@....## #3.3 (2.0)  chaC #......#  ch}d #....P.# #  ch #......# #   ##.##.## #  ch h .#..♣. #   . . .. #   . . (. #    #ch2A4.3 (3ch4chb7$ _Found a stone.cha chchAchD,chFchJchBNchoNchOchSchX,cheZch]:  You see here a stone.ch`chWa _chbchechTj,chmchochtchuch?ych~ch\,chchchtchchchch ##.....# #....P.# #.#..  ♣...... #......# #.P..  #I#I## ##.##.## #.♣..  ##I#I####.#..♣.###### #..P.  ##..P................. #..♣.  #.......(.......(..... #.... ch՝ #(..P...P........^...P #....  #..P#P...(..........P⌠ #....  #...P...(.....P #.#..--414.5 (19.0)  #♣.PP..(P( #.♣..  ##...(...###### ##.#..  ######### ###### ##..... #......ch #...... ####### chochG--5.5 (20chOch$ _Found a stone.chz=ch=chr@chGchNchBOchoSchuXchg\ch\ch^ch,dchtlchlchnchrchvch wchvychH}chr,chZchchЌchchPchnch chCchrchchchGchchchchchN _w - 2 potions of enlightenment (gained 1)chchchϮchchchʳchchchchchBchqchchdch} _F - 2 scrolls labelled PUWNAI XOFOE (gained 1)ch3chchach chHchchch[,chPchchchchchchs,ch,chch ,chFchch,chchrch,chchN ch,chchch,chchch3$chm$ch&ch*ch-ch=-ch0ch4ch:ch;ch=ch$chz,chch ch7chchychchch#chchchh!ch!ch"ch%ch)ch)ch3+ch>.ch2,ch4ch47ch2@  .I#.....#...'...P..+   .#I....._..h'...(.P+♣   .I#.....#...'......+#   #I....#...'#.II....#.   #......##..P.......   ##....##########♣#   ##.#.### #   #.#.#..# ♣   #..@...#   #(.....# # ch@6  #P.....## #.P   #.....†I+ #  #...†..I+ #  #P.....I+ #h   hound (wandering)   .♣♣.... #......## #.   #.I...# #......##.. ch$A  ##.....# #....P.##.#ch$D-47.5 (32chQ_..'hhchR,8.5 (33chZZ:_ch^X _A hound comes into view.ch  #I....#...'#..P...II#.....#...'...P..+##I....._..''...(.P+♣.I#.....#.h.'......+#I....#...'#.II....#......##..P......##....##########♣##.#.#####.#@#..#♣......#(.....# .P.....##P...†...†. #P.....I+..♣♣.... #......### #.I....chMch#chp_.hch19.5 (1.0)ch chn#ch .##......##.......II. .#I....#...'#..P...I#. ch.I#.....#...'...P..+#. .#I....._..''...(.P+♣. .I#.......+#. ch/X#I....#...'#.II....# #.....h##..P....... ##....##########♣#..♣ chT##.#@### #. chtb#.#.#..# ♣. ch#......# #. che#(.....# #...ch #P.....## #.Pch #.....†I+ ch#. #...†..I+ ch?1#..# ch #P.....I+ #..P  .♣♣.... #......##.#chcht%U.hch&'50ch.ch1chK  You miss the hound. The hound bites you but does no damage.chBLcheLL2-=chL1.6 (1.1chVch'[* _The hound bites you.ch#  You slash the hound!  The hound is heavily wounded.ch^$ (2.7chY- :_chZ2 z _The hound barely misses you. The hound bites you but does no damage.chHv  You barely miss the hound.The hound is heavily wounded.chv (3.8ch- 8_ch = _The hound bites you but does no damage.ch  You slash the hound!  The hound is almost dead.69--=4.9ch8_chR _The hound bites you but does no damage. The hound bites you.chҝ _You closely miss the hound.The hound is almost dead.chϞ0-6.0chۦch@ _The hound bites you but does no damage. x2ch˶ _You completely miss the hound.The hound is almost dead.chӷ670-ch)-7.1ch 8_chw= _The hound bites you but does no damage.chiT .#I....#...'#.. .I#.....#...'.. .#I....._..''...( .I#.....#... #I....#... #......# ##...h# ##.#@### chT #.#.#..#  #......#  #(.....#  #P.....##  #.....†I+  #...†..I+  chUN#P.....I+    ch} .#I....#...'#.. .I#.....#...'.. .#I....._..''...( .I#.....#... #I....#... #......# ##...h# ##.#@###  #.#.#..#  ch#......#  #(.....#  #P.....##  #.....†I+  #...†..I+  #P.....I+   ch ch6_chDch8_ch< \ _A hound is nearby!ch/N 7  You hit the hound.chQ` q†ch@b 088.2chj ch5n I _You kill the hound!ch ch ch& ch H _No target in view!ch=, _1ch,ch.ch,chchchK2=ch chd$,chb%ch((,ch=)ch+ch+U3=ch,ch/,ch0ch4,ch5ch8chG8%4chV9ch<;chc;ch~<ch?,chAchchD5=chchch ch ch ch chh,chFchchCw  .##. #   #...#. #  ##### ##....########♣###  [....##......##.......II   ..#I....#...'#..P...I#  ....I#.....#...'...P..+#  ....#I....._..''...(.P+♣  ch....I#.....#...'......+#   #I.@..#...'#.II....#-75.2 (17.0)  [....##......##..P...  ch<### ##...†##########♣#   ##.#.### #  ch  #.#.#..# ♣   #......# #  ch #(.....#  chL #P.....## #   #.....†I+ #ch8_ch&chV&!-chw&%6.2 (18ch+8_ch 0/ _Found two pairs of boots.ch3chchchchO=chfchI,chchchochchUchch,chchlch,chch|ch;chchchchchch~chchd ch chz ch ch( chf chB chW chS ch ch ch" ch' ,ch]* chJ- chY3 ,ch5 chI9 chy= ch= ch? chB chH chH ch'K chMP ,chS chZ I _E - 3 scrolls of identify (gained 1)chF_ ch_ cha che chzp M .Y. ..P ... P....  I.. ..... # #.##.#.#  #?..♣..#  #......# #chp / #......♣  #@P..P.#  ##......# # +I...PP.#  +I.P....##chp x+.......###......#chrq # Y   ice beast (wandering)#......##....P##...# chv -92.2 (16ch\~ t.YYchT ,3.2 (17ch" chh ] _An ice beast comes into view.ch̖ fM♣PPP.. o.P.. ..P.Y. P....I.. ......##.#?..♣#.....♣ #.P..PchX ##.....  +I...PP.##+I..o   Blorkula the Orcula (dormant)..#....P.#ch` ooBlorkula the Orcula comes into view. He is wielding a +0 short sword andchٴ ]wearing a +1 robe of positive energy.Blorkula the Orcula shouts!ch \ *****ch b**Blorkula the Orcula gestures at you while chanting.ch8> chH ... P.Y. ....@chI [0--==4chJ .0)chR chBW ' _The zap hits you.chmm #.(...?. ♣PPP.. o.P..... ..P.... P....IY. ......##.#.#?..♣chm #.....♣ #.P..P##.......PP+I.PY   ice beast+.chn <#.chgr ch{ P.Ych| U1----ch} 5ch/ ch = _Found a scroll of identify and a stone.chw#..I.P..P....?#...(...?... ♣..PPP....o.P.........P.(...?P..I.. .....Y##.#.#♣..##.....♣chvx #.P..P##.......PPI.P+.#ch  Found a scroll labelled UNIEFYODARCH, a stone and a scroll of identify.chO=-6chch _The ice beast hits you but does no damage. _You see here a scroll of identify.ch!c  You barely miss the ice beast.chv oo   Blorkula the OrculaY   ice beastchch&7.3 (1.1chvchsC _The ice beast hits you but does no damage. x2chchLH.ochV2=8.4chch@ _You hit the ice beast but do no damage. The ice beast completely misses you.chrchPuBlorkula the Orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though chuJeven he must rest a while before doing so a second time. Max HP: ~31Will: +AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human chuYou have about 65% to hit with your +0 war axe. He has about 82% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 short sword 12 chvBite6Drain health from the living He is immune to torment; and resistant to miasma and drowning. He can see invisible.chbch ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...ch@♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8 chr #Y##.#.## XL:  9 Next: 38% Place: Dungeon:7 chżd #@.o♣..## Noise: =--------  Time: 10498.4 (1.1)  #......#chx# D) +0 war axe  ch#......♣# Throw: 2 throwing nets  ch##.P..P.##  chAC##......##  ch_Q+I...PP.#ch}# o   Blorkula the Orcula  +I.P....#ch# Y   ice beast  +.......#chŽ-#  ##......#ch#Found a scroll labelled UNIEFYODARCH, a stone and a scroll of identify. ch 1_The ice beast hits you but does no damage. ch)_You see here a scroll of identify.  You barely miss the ice beast. _The ice beast hits you but does no damage. x2 chE_You hit the ice beast but do no damage. The ice beast completely misses you.chMchchchch Inventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ch A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch=Y  ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #Y##.#.## XL:  9 Next: 38% Place: Dungeon:7  #@.o♣..## Noise: =--------  Time: 10498.4 (0.0)  chY [10;16H#......## D) +0 war axe  #......♣# Throw: 2 throwing nets  #.P..P.##  ##......##  +I...PP.## o   Blorkula the Orcula  +I.P....## Y   ice beast  +.......##  ##......##Found a scroll labelled UNIEFYODARCH, a stone and a scroll of identify. _The ice beast hits you but does no damage. _You see here a scroll of identify.  You barely miss the ice beast. _The ice beast hits you but does no damage. x2 _You hit the ice beast but do no damage. The ice beast completely misses you.ch ch ch chJBlorkula the Orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: +AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 65% to hit with your +0 war axe. He has about 82% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 short sword 12 Bite6Drain health from the living He is immune to torment; and resistant to miasma and drowning. He can see invisible.chBich~ ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ========================  .........P.# AC: 14chStr: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #Y##.#.## XL:  9 Next: 38% Place: Dungeon:7  chN*#@.o♣..## Noise: =--------  Time: 10498.4 (0.0)  #......## D) +0 war axe  #......♣# Throw: 2 throwing nets  #.P..P.##  ##......##  +I...PP.## o   Blorkula the Orcula chK +I.P....## Y   ice beast  +.......#ch5#  ##......##chۀFound a scroll labelled UNIEFYODARCH, a stone and a scroll of identify. ch{_The ice beast hits you but does no damage. _You see here a scroll of identify.  ch$xYou barely miss the ice beast. _The ice beast hits you but does no damage. x2 chF_You hit the ice beast but do no damage. The ice beast completely misses you.chch:chIchInventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - 2 throwing nets (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chchchL ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ======================== ch .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #Y##.#.#ch# XL:  9 Next: 38% Place: Dungeon:7  #@.o♣..## Noise: =--------  Time: 10498.4 (0.0)  chRg#......## D) +0 war axe  #......♣# Throw: 2 throwing nets  #.P..P.##  ##......##  +I...PP.#ch# o   Blorkula the Orcula  +I.P....#ch# Y   ice beast  +.......##  ##......##chFound a scroll labelled UNIEFYODARCH, a stone and a scroll of identify. _The ice beast hits you but does no damage. ch _You see here a scroll of identify.  You barely miss the ice beast. _The ice beast hits you but does no damage. x2 ch6_You hit the ice beast but do no damage. The ice beast completely misses you.ch.3ch=chch; ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...chV=<♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #Y##.#.#ch=# XL:  9 Next: 38% Place: Dungeon:7  #@.o♣..## Noise: =--------  Time: 10498.4 (0.0)  #......## D) +0 war axe  #......♣# Throw: 2 throwing nets  #.P..P.## chy> ##......##  +I...PP.## o   Blorkula the Orcula  +I.P....## Y   ice beast  +.......##  ##......## ch>_The ice beast hits you but does no damage. x2 _You hit the ice beast but do no damage. The ice beast completely misses you.Throw: 2 throwing netsch>Press: ? - help, Q - select action, ( or ) - cyclech>[Shift-Dir - straight lineAim: an ice beast (56% to hit)chY*oYou hit the ice beast but do no damage. The ice beast completely misses you.  Throw: 2 throwing nets  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 short sword and wearing a +1 robe of  positive energy (60chE  ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 72/75 =======================-  ..PPP....o.P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19 ch  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #Y##.#.## XL:  9 Next: 38% Place: Dungeon:7  #@(o♣..## Noise: =--------  Time: 10498.4 (0.0)  #......## D) +0 war axe  #......♣# Throw: 2 throwing nets  #.P..P.##  ##......##  +I...PP.## o   Blorkula the Orcula (caught) ch"  +I.P....## Y   ice beast  +.......##  ##......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 short sword and wearing a +1 robe of  chG mpositive energy (60% to hit)  You throw a throwing net.  The throwing net hits Blorkula the Orcula.chg : .ochHh VShift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 short sword and wearing a +1 robe of  positive energy (60% to hit)  You throw a throwing net.  The throwing net hits Blorkula the Orcula.  Blorkula the Orcula is caught in the net!chis *Blorkula the Orcula gestures at you while chanting.ch  .  The puff of flame hits you!  Blorkula the Orcula struggles against the net.ch 58-----=9.3 (0.9throwing net chT ch  @ _The ice beast hits you but does no damage.ch  You hit the ice beast.  The ice beast is moderately wounded.ch 7-500.4 (1.1ch5 ch W _The ice beast closely misses you.ch|(  You hit the ice beast.  The ice beast is moderately wounded.Blorkula the Orcula struggles against the net.9------1.5chch@ _The ice beast hits you but does no damage.ch/  You barely miss the ice beast.The ice beast is moderately wounded.Blorkula the Orcula struggles against the net.ch(2.6chach@ _The ice beast hits you but does no damage.chM:   You slash the ice beast!  The ice beast is almost dead.Blorkula the Orcula struggles against the net. F. F   sky beast (wandering)The ice beast hits you. The ice beast freezes you. You resist.5-=3.7 _A sky beast comes into view.chV  . The ice beast freezes you. You resist. _A sky beast comes into view.You barely miss the ice beast.The ice beast is almost dead.  Blorkula the Orcula struggles against the net.  The net rips apart, and Blorkula the Orcula comes free!ch'.FooFch(^6--4.8ch2ch6@ _The ice beast hits you but does no damage.chd  You closely miss the ice beast.chzl  The ice beast is almost dead.ch_.Fo.ch5B-5.9chchCV _The ice beast barely misses you.chl ;  You hit the ice beast.chC! " . F   sky  You kill the ice beast!You slash Blorkula the Orcula!ch)  Blorkula the Orcula gestures at you while chanting.The sting hits you!ch $?F 43===----43=7.0Pois _You are poisoned.Training target 3.0 for Shields reached! _Your Shields skill increases to level 3!chInventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch8%  q - a +0 plate armour (worn)z1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA ch&9 l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 3identifyFPUWNAI XOFOE Potions (go to first with !)  a - 3 bubbling blue potionschj9b - 2 potions of heal woundsc - a fizzy amethyst potion37%ch F - 2 scrolls labelled PUWNAI XOFOE  d - 2 blue potions  e - an orange potion  h - 6 potions of curing  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment93chxj   F - 2 scrolls labelled PUWNAI XOFOE  d - 2 blue potions  C - a fizzy blue potionbotch-  d - 2 blue potions  i - 2 bubbling black potionschc h - 6 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.chIchch ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 53/75 ================--------  ..PPP......P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.F .....# SH: 0Dex: 8  #.##.#.## XL:  9 Next: 43% Place: Dungeon:7  #@o.♣..## Noise: ==-------  Time: 10507.0 (0.0)  h0;16H#......## D) +0 war axe  #......♣# Throw: throwing net  #.P..P.##  ##......##  +I...PP.## o   Blorkula the Orcula  +I.P....## F   sky beast  +.......##  ##......##You slash Blorkula the Orcula!  Blorkula the Orcula gestures at you while chanting.The sting hits you! _You are poisoned.Training target 3.0 for Shields reached! _Your Shields skill increases to level 3!chPThe sting hits you! _You are poisoned.raining target 3.0 for Shields reached! _Your Shields skill increases to level 3!You feel better.  Blorkula the Orcula hits you but does no damage.chM.Fch/3-8.0 (1chchmG _Blorkula the Orcula bites you but does no damage.cheK c  You closely miss Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.  You closely miss the sky beast.  Blorkula the Orcula hits you but does no damage.bites you.  draws vitality from your injuries!chL v49--9.1 (1.1chX ch|Z - _The sky beast hits you.chC_The sky beast hits you.  You barely miss Blorkula the Orcula.hit the sky beast but do no damage.with a +0 short sword. but does no damage.ch_7-10.2ch\choV _The sky beast barely misses you.ch    The sky beast hits you.  The confined air twists around weakly and strikes you.  Blorkula the Orcula hits you with a +0 short sword.  Blorkula the Orcula bites you.31------1.3 _Blorkula the Orcula draws vitality from your injuries!ch =chInventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) ch7 u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chH  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}A0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 3 scrolls of identify chtI: F - 2 scrolls labelled PUWNAI XOFOE Potions (go to first with !)a - 3 bubbling blue potionsb - 2 potions of heal wounds  c - a fizzy amethyst potion  d - 2 blue potionse - an orange potion50%ch k - 2 scrolls labelled VUEPTUR VEXA  E - 3 scrolls of identify  h - 5 potions of curing  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion81ch" E - 3 scrolls of identify  a - 3 bubbling blue potions  v - a ruby potionw - 2 potions of enlightenment93ch   a - 3 bubbling blue potions  h - 5 potions of curing  C - a fizzy blue potionbotch chsI}  e - an orange potion  h - 5 potions of curingchMScrolls (go to first with ?)  a - 3 bubbling blue potions  e - an orange potion93%chFo - 5 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} ch Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ch chch! ## Hah the Cleaver  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 31/75 =========---------------  ..PPP......P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  ch!U#F##.#.## XL:  9 Next: 43% Place: Dungeon:7  #@o.♣..## Noise: =--------  Time: 10511.3 (0.0)  #......#ch%%(# D) +0 war axe  #......♣# Throw: throwing net  chl%[#.P..P.## Tele  ##......##  +I...PP.#ch%# o   Blorkula the Orcula  +I.P....#ch%# F   sky beast  +.......##  ##......#ch%#The sky beast barely misses you. The sky beast hits you.  The confined air twists around weakly and strikes you.  ch &Blorkula the Orcula hits you with a +0 short sword.  Blorkula the Orcula bites you. _Blorkula the Orcula draws vitality from your injuries!  ch.&=As you read the scroll of teleportation, it crumbles to dust.ch8a _Blorkula the Orcula draws vitality from your injuries!  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.hits you with a +0 short sword.  bites you but does no damage.  The sky beast hits you.ch9N24--2.3 (1ch\DchHL _The confined air twists around weakly and strikes you.ch ch_ Inventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch<   q - a +0 plate armour (worn)z1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 3identifyFPUWNAI XOFOE Potions (go to first with !)  a - 3 bubbling blue potionsb - 2 potions of heal woundsc - a fizzy amethyst potion37%chmC F - 2 scrolls labelled PUWNAI XOFOE  d - 2 blue potions  e - an orange potion  h - 5 potions of curing  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment93ch  F - 2 scrolls labelled PUWNAI XOFOE  e - an orange potion  C - a fizzy blue potionchH.botchy  e - an orange potion  p - a golden potionch^ b - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ch% ch ch  ## Hah the Cleaver ch  ..I.P..P....?# Mountain Dwarf  ...(...?...♣ Health: 52/75 ================--------  ..PPP......P# Magic: 13/13 ========================  .........P.# AC: 14Str: 19  (...?P....# EV: 5Int: 14  I.. .....# SH: 0Dex: 8  #F##.#.## XL:  9 Next: 43% Place: Dungeon:7  #@o.♣..#chJ # Noise: =--------  Time: 10512.3 (0.0)  #......## D) +0 war axe  #......♣ch # Throw: throwing net  #.P..P.## Tele  ##......##  ch X+I...PP.## o   Blorkula the Orcula  +I.P....#ch # F   sky beast  +.......##  ##......#ch[ u#As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.Blorkula the Orcula hits you with a +0 short sword.  Blorkula the Orcula bites you but does no damage.  The sky beast hits you. _The confined air twists around weakly and strikes you.chx jBlorkula the Orcula bites you but does no damage.  The sky beast hits you. _The confined air twists around weakly and strikes you.  You feel much better.  Blorkula the Orcula hits you but does no damage.  Blorkula the Orcula barely misses you. The sky beast hits you.chS a49-3.3 (1ch b _The confined air twists around weakly and strikes you.chS  You hit Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.You hit the sky beast but do no damage.ch  Blorkula the Orcula points at you and mumbles some strange words.chQchRo1---=4ch^chmbI _The puff of flame hits you! The sky beast hits you.chpuff of flame hits you! The sky beast hit  You hit the sky beast. Blorkula the Orcula barely misses you.Blorkula the Orcula bites you.  Blorkula the Orcula draws vitality from your injuries!chw39----5.4 (1.1ch@ch`L- _The sky beast hits you.chF_  You closely miss Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.chJj  ...# #...# #.#.#.............#. ...####...####.#.....###..##.###. ...÷)........#.#.#.#.......#.# #. ...####...#.##.#.#.[......##.# #. ...# #................# #. ...# ##+##.##.#..#........#####. ...# #......................... ...##########.)..#....####.####.. ..###........)<.@...)............ ..'..........)...###.###... chUk i..###......##....#..#...##.##.... ..# ###....#.....#..#...##.##..#. ..# #....#.....#..#......##.... .[#####....#....###.#.#...###.#.. ####.......#....# #.#.#.#.###.#.. ...........#....###.........#.#..  .....#.#...#...)#.......#.#.#.#.. You closely miss the sky beast.chv chO ch 40---6.5ch. ch @ _Your surroundings suddenly seem different.chS3chchpchk,chch?chch ,chchHchS1=chjch,chMch,ch3chchGK2=chch,chch' ,ch chch#3ch#chA4=ch2JchKchDLK5=ch0OchSch....####...####.#.....###..#......÷)........#.#.#.#............####...#.##.#.#.[......#......# #.........................# ##+##.##.#..#.......ch ......# #................##########.)..#....#### #+###...###........)<.....).... #.......'.......@..)..ch ###32.5 (6.0) #..##...###......##....#..#...## #..##...# #.....#..#...## #.......# #....#.....#..#..... #.###..[#####...###.#.#...# #.###.####.......#....# #.#.#.#.# ..........#....###.......#.#...#...)#.......#.# #####................#.ß.##.###.#ch/ chF4 chT ch ch ch] ch Bch chU ch ch ch< chX ch chV ch chL ch chb ch ch" ch6# ch!$ ch% ch[( ch( chU) chi+ ch- ,ch0 ch1 chP5 ,ch6 chl_   There is an open door here. _ #.♣..............÷)........#.#  ♣.#..#...........####...#.##.#.#  #....#...........# #.....  #..#.#...........# ##+##.##.#  #..P.............# #..  #..P.............##########.)..#  ###+###...###........)<..  #.♣..#.##.'..........)  #.P..#.##..##..@###......##....#41.5 (9  #....#.##..##...# ###....#  #.#..#.##.......# #....#  #....#.##.###..[#####..##  #..♣.#.##.###.####.......#....#  #....#........h_ 34m...........#....#  #....#.............#.#...#...)#  #.P..#.######.........ß  #....#.# #.######.#....#.....chuNchNchaPch`chcch*dchg,ch?jchqjchkch9nchqch6rch#schxch|,chX}chdchbchchchԅchchchchch,ch chݑch,chchAchܛchVchch{chchVchchchchch]chIP. #..#.#....# ##+ .. #..P.............# #. .. #..P.............###### # #......##+###...###.. # #.♣..#.##.......' ch># #.P..#.##..##...###.... ♣ #....#.##..##...# ### # #.#..#.##.......# # # #....#@##.###..[#####..52.5 (11.0) # #..♣.#.##.###.####..... # #....#................. # #....#.............#.#. ch%# #.P..#.######.......... # #....#.# #.######.#. ch# #..♣.#.# #.# #.#. chM?# #....#.# #.# #.## # #..P.#.######.######.#ch.chchch< ch< chd= chS chV ch,W ch[ ch] ch a ,chLa chh chfj chj chck chp cht cht chv chY{ chi} ,chH~ ch chg ch ch chm ch# ,chd chy ch ,chӟ ch ch ,ch) ch ch8 ch ch ch, chɼ ch= chҽ ch ch ch ch ch ch ch ch ch6 ch ,ch ch^ chh ch ch ch ch ch chO chr chF ch ch chL ch ch ch  ch3 ch. ch| ch ch ch4 ch cht! chb% ch* ,ch, ch>0 ch5 ch\5 ch6 ch< ch@ ch@ ch{B ch~G ch"K ,ch"M ch(Q chU ,chW ch\ cha ,chnc ch&g ch@k ,chm chp cht chu chzv choz ch~ ch- ch ch ch} BchД :  You see here a stone.ch$ ch ch$  _ch? ch{ ch~9ch5, ##......# #.P..#.#####  #......# #....#.#  #....P.# #..♣.#.#  #.##...# #....#.#  ##...#.# #..P.#.##### ### ##....########♣###..#.#.## ch...##......##.......II....#.##. ..#I....#F..'#..P...I#....#.##. ..I#.....#...'..@P..+#....#.##.83.5 (3 ch..#I....._..''...(.P+♣....#.## ..I#.....#...'......+#....#.##  .#I....#...'#..I....#....#.##.. ...##......##.............#.## #chB## ##...÷##########♣#..♣.#.##... F   sky beast (wandering)  ##.#.### #....#.##.. chr} #.#.#..# ♣....#(##... ch #......# #....#.##...chch9_chs` _A sky beast is nearby!ch5=chG.F_Fch%I84.5 (1.0) _chQ9_chUch` ......# #....#.# #....P.# #..♣.#.# ##.##...# #....#.# ###...#.# #..P.#.###### ## ##....########♣###..#.#.##.... ..##......##.......II....#.##. .#I....#.F.'#..P...I#....#.##. .I#.chx` ..'...P..+#....#.##. .#I....._..''...@.P+♣....#.##. .I#.....#...'......+#....#.##. .ch` #I....#...'#..I....#....#.##. ..##......##.............#.##. cha ## ##...÷##########♣#..♣.#.##.  ##.#.### #....#.##.#.#.#..# ♣....#(##.#......# ch%a V#....#.##.#(.....# chFa 4#....#.######che chp U.F_chOp &5ch/z chk K _You see here a stone.chDM#....P.# #..♣.#.# #.#.##...# #....#.# #.##...#.# #..P.#.######. # ##....########♣###..#.#.##..... .##......##.......II....#.##. #I....#..F'#..P...I#....#.##. I#..'...P..+#....#.##. #I....._..''...(.P+♣....#.##. I#.....#...'....@.+#....#.##. #I....#...'#..I....#....#.##.#......##.............#.##. # ##...÷##########♣#..♣.#.##.  ##.#.### #....#.##.#.#.#..# ♣....#(##.#......# #....#.##.#(.....# #....#.########P.....##.P..#.# ch OchYF.FchZ-6 _chOcchfchX #.##...# #....#.# #.###...#.# #..P.#.######.###....########♣###..#.#.##..... ##......##.......II....#.##. I....#...F#..P...I#....#.##. #.'...P..+#....#.##. I....._..''...(.P+♣....#.##. #.....#...'......+#....#.##. I....#...'#..I..@.#....#.##. ##......##.............#.##. ch  ##...÷##########♣#..♣.#.##.  ##.#.### #....#.##.#.#.#..# ♣....#(##.#......# #....#.##.#(.....# #....#.########P.....##.P..#.# #.#.....†I+ #....#.# #.ch" ch  F'Fch  &7ch# 9_ch' ch ...P♣.##....#.# #.# #..P.#.######.#  ##....########♣###..# ##......##.......II I....#...'#..P...I #.....#...F...P..+# I....._..''...(.P+♣ #.....#...'.....@+# I....#...'#..I....#....# ##......##.............#..÷##########♣#..♣.##.#.###....#.#.#♣....#(...#.##.....( ...#.######P.....##Pchu chf s'_..''Fch. &8ch 7_ch chuq...I#'#'♣'#chschF.Fch&9ch3ch^( _You open the gate.ch #.##...# #....#.# #.# ##...#.# #..P.#.######.# ##....########♣###..#.#.##....... #.........II....#.##. ....#...'#..P...I#....#.##. .ch ...P..'#....#.##. ....._..''.F.(.P'♣....#.##. .....#...'......'#....#.##. ....#...'#..I...@#....#.##. #......##.............#.##.÷##########♣#..♣.#.##. chC ##.#.### #....#.##. #.#.#..# ♣....#(##. #......# chi #....#.##. #(.....# ch #....#.####### #P.....##.P..#.# #. ch #.....†I+ #....#.# #.ch ch1 ch q.F90ch 7_ch chachdmA sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27Will: +AC: +EV: +++ cheW rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal You have about 50% to hit with your +0 war axe. It has about 80% to hit you. Attack Max Damage Bonus Hit 6Open air damage (max 17) ch?eIt can fly. [!]: Description|Quotechch"#.##...##....#.# #.# Hah the Cleaver ##...#.##..P.#.######.## Mountain Dwarf ##....########♣###..#.#.##....... Health: 75/75 ======================== ch#......##.......II....#.##....... Magic: 13/13 ======================== ....#...'#..P...I#....#.##....... AC: 14Str: 19 .....#...'...P..'#....#.##....... EV: 5Int: 14 ....._..''...(.P'♣....#.##....... SH: 0Dex: 8 .....#...'..F...'#....#.##....... XL:  9 Next: 43% Place: Dungeon:7 ....#...'#..I...@#....#.##....... Noise: ---------  Time: 10690.5 (1.0) ch#......##.............#.##....... D) +0 war axe ##...÷##########♣#..♣.#.##....... Throw: throwing net chmi##.#.####....#.##....... #.#.#..#♣....#(##....... #......##....#.##....... F   sky beast #(.....##....#.#######.. #P.....###.P..#.# #.. ch#.....†I+#....#.# #.. _a +0 club; a gnoll skeleton _There is an open door here. ch_You see here a stone. _A sky beast is nearby! _You see here a stone. ch_You open the gate.ch;chch'ch..#.# #..P.#.######.### #....########♣###..#.#.##........ .........II....#.##. ...#...'#..P...I#....#.##....P..'#....#.##._..''...(.P'♣....#.##.#...'..F...'#....#.##.#...'#..I....#....#.##...##........@....#.##.÷##########♣#..♣.#.##. #.#.### #....#.##.) chQ.#.#..# ♣....#(##. ......# #....#.##. (.....# #....#.####### P.....##.P..#.# #. .....†I+ #....#.# #. ...†..I+ #..#.#.## #.chchJ.Fch&1chch׾ch p....########♣###..#.#.##......... ........II....#.##.#...'#..P...I#....#.##....P..'#....#.##._..''...(.P'♣....#.##.ch#...'......'#....#.##.#...'#..IF...#....#.##...##.............#.##.÷##########♣#@.♣.#.##. .#.### #....#.##.).# ♣....#(##.. .....# #....#.##.chV# #....#.####### .....#ch#.P..#.# #. ....†I+ #....#.# #.ch)†..I+ #..#.#.## #...I+ #..P.#..# #.chZchJ.Fch%&2ch_ chsch6.......II....#.##. .#...'#..P...I#....#.##....P..'#....#.##.chEi_..''...(.P'♣....#.##.#...'......'#....#.##. .#...'#..I....#....#.##.chA..##.....F.......#.##.÷##########♣#..♣.#.##. #.### #.@..#.##.ch).# ♣....#(##.. ch....# #....#.##.# #....#.#########.P..#.# #.ch'†I+ #....#.# #. .chJ†..I+ #..#.#.## #.....chsN ..I+ ch#..P.#..# #..... ch;## #.#.....######.....chD ch8_ch&3chJ7_chchkI IchX chZ ch,y ch ,ch chPch#...'#..P...I#....#.##....P..'#....#.##. ._..''...(.P'♣....#.##. .#...'......'#....#.##. #...'#..I....#....#.##. ...##.....F.F.....#.##. .÷##########♣#..♣.#.##. .### #....#.##.)ch .# ♣..@.#(##..4..# #....#.##.# #....#.#########.P..#.# #.....[†I+ #....#.# #. †..I+ #..#.#.## #.F   sky beastch!..I+ #..P.#..# #.ch2!## #.#.....######.chR!H# chq!?#....#.........chb"ch,ch0` _A sky beast is nearby!ch|....P..'#....#.##. ch~'_..''...(.P'♣....#.##. #...'......'#....#.##. ...'#..I....#....#.##. ..##.....F.F.....#.##. ÷##########♣#..♣.#.##. ### #....#.##.).# ♣....#(##.. chro..# #...@#.##.# #....#.#########.P..#.# #.....[†I+ #....#.# #.......I+ #..#.#.## #. ..I+ ch#..P.#..# #.## #.#.....######.# #....#......... P.# #.#..#..######.>ch]chxF.Fchގ-5 _chchch ch1!ch)*ch`,ch _..''...(.P'♣ #...'......'# ...'#..I....#..##.....F..F ÷##########♣#..♣ ### #...) ..♣....#(.#....#.########P..#.# [†I+.. ..#.#.##P.#..###.....##### ...#........ P#..#..######.> .P #..ch< ch% `_.Fch &6ch chT chˡ#...'......'# ...'#..I....##.....F... ÷##########♣#F.♣ ### #...) ..♣....#(chh.#....#.########P.@#.# [†I+.. ..#.#.##chҢ/P.#..###.....##### ...#........ P.#..#..######.> ch;.#.P #.. .#♣######chܥch;K.Fch$&7chchchM...'#..I....##.....F... ch÷##########♣#..♣ ### #F..) ..♣....#(chÉ.#....#.########P..#.# cha[†I+.ch". ..#.#.##.P.#..chPf##.#.....##### ch~#....#........ P#.#..#..######.> .ch#.P #.. .##.♣chيr###### ♣.######### #..P.. ch0chrK.Fch[&8chʨch)ch~ ch| ch chW dh ##.....F... ÷##########♣#..♣ ### #...) ..♣F...#(.#....#.########P..#.# [†I+.. ..#..#@#.##P.#..###.....#####dhY ...#........ P.#..#..######.> .#.P..#..# #.. .##.♣..#..# ####### ♣.######### #..P....# ..........###..♣....###########dh]dhU.F9dhdhX÷##########♣#..♣ ### #...) ..♣....#(.#.F..#.#..######.P..#.# [†I+.. ..#.#.###..P@#..###.....##### #....#........ P.#..#..######.> .#.P..#..# #.. .#♣###### ♣.######### #..P....# ..........###..♣....###########(.##.......#...........dhF.Fdh0(700dhdhdh ## #....#.##.)....# .# ♣....#(##.....# .# #....#.##. .# #..F.#.####### .##.P..#.# #.....[ dhՋ †I+ #....#.# #....... .I+ #..#.#.## #. .I+ #..P.#..# #. .## #.#..@..######. .# #....#......... .# #.#..#..######.> .# #.P..#..# #... ## #.♣..#..# #######dh ####### #..P....# #. .........###..♣....############. .(.......#............^...P...##....#..#.#########dhu dh p.F1dhţ dh dhE#######♣#..♣.#.##.....# # #....#.##.)....#. # ♣....#(##.#+ # #....#.##...... # #....#.#######....... ## #.PF.#.# #.....[ I+ #....#.# #. I+ #..#.#.## #. I+ #..P.#@.# #. ##.#.....###### # #....#........... # #.#..#..######.> #.P..#..# #....... # #.♣..#..# #######. ######### #..P....# #...  ..###..[4dhF0m♣....############...  (........##.......#.............. dh8QdhQ&2dhMYdh\dhzdhdh"dhGdhQdh%,dh&dhBdh^.'#..I....#... ##.....F........# ########♣#..♣.#.#)....#♣....#(##.....#+ # ...#.##........... # ##### ##PF.#.# [dhc..#@# 4.5 (2 I+.#.#.## I+#..P.#..# # ###.#.....######......... ##....#.................#.#..#..### #.P.dhd #.♣.#..P....#dhdhJdhC dhX dhmY dhlZ dh l dhm dhq dheq dh\v ,dhD dh M.'......'[. .'#..I....##.....F...... ########♣#..♣.....###....#.)....#.♣....#(#+..... # dh/ k...#.######. ##PF[5.5 (1..#.# #.#.# I+#..P.#..# #.........F..#F   sky beast#dhg c#..#dh dh dh% ` _A sky beast is nearby!dh< dh# :F.dh$ -6 _dh$= dhH@ dhdh)$:F.dh$&7dh_-dh0dhfdh:F.dh&8dh}dhdh dh 5=9.6 (1.1dh dh _You hit the sky beast but do no damage. The sky beast closely misses you.dhP dh )10.7dhI dh^ l _You barely miss the sky beast. The sky beast hits you.dh< dhY= (1.8dhD dhH p _You completely miss the sky beast. The sky beast hits you.dh  You slash the sky beast!  The sky beast is heavily wounded.dh0=2.9dhdh- _The sky beast hits you.dh:  dhB5You slash the sky beast!  dh6The sky beast is severely wounded.dhdh5dh!4.0dhdhv0 _The sky beast hits you. x2dh  You barely miss the sky beast.The sky beast is severely wounded.dh 0-5.1dhdhL- _The sky beast hits you.dhI  You barely miss the sky beast.The sky beast is severely wounded.dhB-6.2dhdhV _The sky beast barely misses you.dh  You hit the sky beast.  The sky beast is almost dead.dhY (7.3dh dh Z _The sky beast completely misses you.dhx=  You hit the sky beast.  The sky beast is almost dead.dh=(8.4dhDdhH- _The sky beast hits you.dh/=  You slash the sky beast!dhh†dh 89.5 _You kill the sky beast!Training target 3.0 for Evocations reached!dh#dh\k _Your Evocations skill increases to level 3!dhdhTdhdhbdhz7dh8dh9dhHGdhJdhQK$ _dhpOdhRe  You see here a sky beast corpse.dhWdhW _dh_Ydh\dhQadhadhbdhgdh l,dhmdhpdhUtdhtdhudhxdh|,dh?~dhdhJdhdhdhdh,dhdhmdhGdhdh6dhdhdh~6dhQ_..''...(.P'♣....#.##. ..#...'......'#....#.##.. .#...'#..I....#....#.##.. ....##.....F..o....#.##.. ..÷##########♣#..♣.#.##......... #.### #....#.##).. .#..# ♣....#(## ....# #....#.##. ....# #.@..#.#######..-28.5 (9.0 ....## #.P..#.# # ...†I+ #....#†# # .†..I+ #..#.#.## # ....I+ #..P.#..# # ....## #.#.....######o   Blorkula the Orcula (wandering) ....# #....#......dhR3[K ..P.# #.#..#..######.> ....# #.P..#..# #.....-_ _Blorkula the Orcula is nearby! dh ooBlorkula the Orcula shouts! dh _****Blorkula the Orcula gestures at you while chanting. dh"xP_.... dhx5===9.5 (1 dhF dhD _The puff of frost hits you but does no damage. dh#...'......'#....#.##. #...'#..I....#....#.##. ...##.....F..o....#.##. .÷##########♣#..♣.#.##. .### #....#.##.).# ♣....#(##.. ...# #....#.##.# #....#.#########.P@.#.# #.....[†I+ #....#†# #. †..I+  dhl#..#.#.## #. ...I+ #..P.#..# #.## #.#.....######.# #....#......... .P.# #.#..#..######.>.# #.P..#..# #... #.## #.♣..#..# ####### dh dh`J.o dh1---30 dh dh  dh..'#..I....#....#.##. ..##.....F.......#.##. ÷##########♣#o.♣.#.##. ### #....#.##.).# ♣....#(##.. ..# #....#.##.# #....#.######## dh#.P..#.# #.....[†I+ #...@#†# #.......I+ #..#.#.## #. ..I+ #..P.#..# #.## #.#.....######.# #....#......... P.# #.#..#..######.>.# #.P..#..# #... .##  dh|#.♣..#..# ####### ♣.######### #..P....# #. dhL dh J.o dhB---1 dhͣ dhx dh_ ##.....F... ÷##########♣#..♣ ### #.o.) ..♣....#(.#....#.########P..#.# [†I+...#†. ..#..#@#.##P.#..###.....##### ...#........ P dhߊ .#..#..######.> .#.P..#..# #.. .##.♣..#..# ####### ♣.######### #..P....# ..........###..♣....########### dh  dhp G.o dhޖ &2 dh  dh6  dh(÷##########♣#..♣ ### #...) ..♣..o.#(.#....#.#######.P..#.# [†I+...#†. ..#.#.###..P@#..###.....##### #....#........ P dhg).#..#..######.> .#.P..#..# #.. .#♣###### ♣.######### #..P....# ..........###..♣....###########(.##.......#........... dh8 dhw? *****Blorkula the Orcula points at you and mumbles some strange words. dh.....66---==3 dhM dhɑ1 _The puff of flame hits you! dh=S## #....#.##.)....# .# ♣..o.#(##.....# .# #....#.##. .# #....#.####### .##.P..#.# #.....[ †I+ #....#†# #....... .I+ #..#.#.## #. .I+ #..P.#..# #. . dhT## #.#..@..######. .# #....#......... .# #.#..#..######.> .# #.P..#..# #... ## #.♣..#..# ############## #..P....# #. .........###..♣....############. .(.......#............^...P...##....#..#.######### dhZ dhhK.o dhh/--4 dh%r dhv  Blorkula the Orcula says, "I was weak before I became an orc, but now I'm _strong. And I'll get stronger." dh- #######♣#..♣.#.##.....# # #....#.##.)....#. # ♣....#(##.#+ # #..o.#.##...... # #....#.#######....... ## #.P..#.# #.....[ I+ #....#†# #. I+ #..#.#.## #. I+ #..P.#@.# #. ##.#.....###### # #....#........... # #.#..#..######.> #.P..#..# #....... # #.♣..#..# #######. ######### #..P....# #...  ..###..♣. dh ...############...  (........##.......#..............  dh  dh @7----- dh3 5 dh  dh  dh=/M.....F...... ########♣#..♣.....###....#.)....#.♣....#(#+o.#.##..... # ...#.######. ##P..#.[..#†# #.#@## I+.P.#..# # dh՗#.#.....###### ##....#.................#.###. ##..♣....# dhǢ dh.&6 dh dh" dh*3 dh dh dh dhQ, dhe  You see here a sky beast corpse. dh dhz,8 _ dhY dh..'......'#[. .'#..I....#... ##.....F........# ########♣#..♣.#.#. dhc)....#♣....#(##.....#+ # .o.#.##........... # .###### ##P..#@#  dh[8.5 (2..#†# I+ dh'.#.#.## I+#..P.#..# #......... ## dh<w#.#.....######..........  dhP|..#..## P. dhe(.♣..#..# dh dhq dhdhmdh(ndhkodhwdhydh BdhSdh*dhdhdhidhldh%P.'...(.P'♣.. ..'......'#[. .'#..I....#... ##.....F........# ########♣#..♣.#.#.)....#♣....#(##.....#+ # .o.#@##...........40 # .###### ##dh&PP..#.# [ I+#....#†# #......... I+#..#.#.## #.........o   Blorkula the Orculao.#..#dh'dh/dh5h _Blorkula the Orcula is nearby!dhUdh :o.dh!59=dh!+1.5 (1 _dhl*dh0.dh ''...(.P'♣ ..'......'#['#..I....## ##.....F... #######♣#..♣# # #...dhp M)....#.♣....#(.....#+#..o.#.....#@####### ##P..#.# [ dh RI+...#†.dh B#.#.##dh ?P.#o. ##dhϷ Q#.....##### # dh H...#........dh #..#..######.>P #..dh dh :o.dh &2dh dh dhD.'......'#['#..I....## ##.....F... #######♣#..♣# # #...)....#.♣....#(.....#+dhU#..o.#.....#.####### ##P..#@# [ I+...#†.#.#o##P.#.. dh~e###.....##### # dh...#........#..#..######.>dhuP #..♣######dhdh !:o.dh!&3dh)dh-dh p  You hit Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.dh ;*dhg (fast)Blorkula the Orcula casts a spell.dh8 9odh9 {70=====4.6 (1.1dhG? dh{A < _Blorkula the Orcula seems to speed up.dhl   You slash Blorkula the Orcula!  Blorkula the Orcula is heavily damaged.Blorkula the Orcula closely misses you.dh5 <==--dhZ !5.7dh dhZG _Blorkula the Orcula bites you but does no damage.dh;R _Blorkula the Orcula bites you but does no damage.  You barely miss Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.Blorkula the Orcula hits you with a +0 short sword.  Blorkula the Orcula bites you but does no damage.  hits you with a +0 short sword!61-----6.8 _Blorkula the Orcula barely misses you.dhnp  You hit Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.dhGy *******Blorkula the Orcula points at you and mumbles some strange words.dh  ...(..@The zap hits you!  Blorkula the Orcula hits you but does no damage.dhb54------dh70dh8 dhrG _Blorkula the Orcula bites you but does no damage.dh<|  You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is heavily damaged.Blorkula the Orcula hits you with a +0 short sword.dh}R53----dhX}&8.9 (1.1dhddhKG _Blorkula the Orcula bites you but does no damage.dhCP  but does no damage.  Blorkula the Orcula closely misses you.  hitdhP )50.0dhX dh\ \ _Blorkula the Orcula barely misses you.dhj  You barely miss Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.dhp  Blorkula the Orcula points at you and mumbles some strange words.dh  The puff of frost hits you. You resist.  Blorkula the Orcula screams, "I'll make you see things how they really are!"dh  Blorkula the Orcula casts a spell at you.The sting hits you!dh=dh41====----=1.1Pois dh˒dh!dhfQ _You are poisoned.dh&The sting hits you! _You are poisoned.  You barely miss Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.  You feel very sick.  Blorkula the Orcula hits you with a +0 short sword.dh'L37-----dh'(-2.2dh0dh3G _Blorkula the Orcula bites you but does no damage.dh@ *   You slash Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.Blorkula the Orcula bites you.  draws vitality from your injuries!dhYH  Blorkula the Orcula points at you and mumbles some strange words.The sting hits you but does no damage.dh dh 27=====-----=dh4 A3.3Pois dh dh  dh H_You are more poisoned.dh##C  You slash Blorkula the Orcula!dh0f b†bbbdh(1bbbb 4 vampire batsBlorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!dh,2T4-----dhS2 4.4dh:dh>S _You feel very sick.dhdhInventory: 32/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon) dh12 n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [) dhS q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales dhu x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance dh܏Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA dh_ l - 2 scrolls of fogm - 2 scrolls of brand weapon dhj o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER dhj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dho e  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) dh - u - a ring of willpower (worn)B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?) dh  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA dh. o l - 2 scrolls of fog  m - 2 scrolls of brand weapon dhB R o - 4 scrolls of teleportation dhU ; t - a scroll labelled GIODWINNER dhf 9 E - 3 scrolls of identify dhw > F - 2 scrolls labelled PUWNAI XOFOE dh Potions (go to first with !) dh 6 a - 3 bubbling blue potions dh E b - a potion of heal wounds dh P c - a fizzy amethyst potiondh Gd - 2 blue potionsdh 843%dh d e - an orange potion dh^ q h - 5 potions of curing  i - 2 bubbling black potions  p - a golden potiondh /68dh\B b - a potion of heal wounds  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment  C - a fizzy blue potiondh.botdhm  b - a potion of heal wounds  p - a golden potiondhCxc h - 5 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.dhrdhT}dh..'......'#....#.##............[. Hah the Cleaver .'#..I....#....#.##............## Mountain Dwarf ##.....F.......#.##............# Health: 34/75 ==========-------------- #########♣#..♣.#.##............## Magic: 13/13 ======================== ##....#.##.......)....#. AC: 14dhHStr: 19 #♣....#(##............#+ EV: 5Int: 14 ##..o.#.##.............. SH: 0Dex: 8 #dhp#....#b#######......... XL:  9 Next: 48% Place: Dungeon:7 ##dh>#.P..#@# #.....[... Noise: =--------  Time: 10754.4 (0.0) I+dhň#....#†# #......... D) +0 war axe I+dh#..#.#b## #......... Throw: throwing net I+dh'#..P.#bb# #......... ###.#.....######......... #dhH#....#................. bbbb 4 vampire bats #dhi#.#..#..######.>....... #dhp#.P..#..# #......... #dh@#.♣..#..# #######...dh The sting hits you but does no damage. _You are more poisoned.You slash Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats! dhT_You feel very sick.dh9dhdh _You are more poisoned.  You slash Blorkula the Orcula!  dhBlorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats! _You feel very sick.  You feel better.dh b.  The vampire bat bites you but does no damage. x2dh +5.4 (1dhdhX _The vampire bat barely misses you.dh##  You barely miss the vampire bat. You slash the vampire bat!  The vampire bat closely misses you.dh#dh.dh'15=6.5 (1.1dh5dh:F _The vampire bat bites you but does no damage. x2dh?The vampire bat closely misses you. _ You slash the vampire bat!  The vampire bat is severely damaged.  You slash the vampire bat!  You destroy the vampire bat!dhq,dh{5You slash the vampire bat!  You destroy the vampire bat!  That felt strangely unrewarding.  The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!dh~b.. 3dhwD27.6dhGdhC _The vampire bat bites you but does no damage.dhmdh  .bYou miss the vampire bat. The vampire bat closely misses you.dh0-8.7dh@dhF _The vampire bat bites you but does no damage. x2dh MYou miss the vampire bat. You closely miss the vampire bat.  .  draws vitality from your injuries!dh& ]29--9.8dh dh3 F _The vampire bat bites you but does no damage. x2dh̓draws vitality from your injuries! _ but does no damage. x2  You miss the vampire bat.  The vampire bat is heavily damaged.You miss the vampire bat. The vampire bat barely misses you.  dhyT30-60.9dhdhX _The vampire bat barely misses you.dh p   _The vampire bat barely misses you.You barely miss the vampire bat.  The vampire bat is heavily damaged.  You barely miss the vampire bat.  The vampire bat bites you but does no damage.dh dh7 >b.dh ,10dh" dh [ _The vampire bat barely misses you. x2dhYf  You closely miss the vampire bat.dhPZdhf (bThe vampire bat bites you but does no damage.dh/g-3.0 (1.1dhrdh?u _The vampire bat closely misses you. The vampire bat barely misses you.dh The vampire bat bites you but does no damage. _The vampire bat closely misses you. The vampire bat barely misses you.  You slash the vampire bat!  The vampire bat is almost destroyed.You slash the vampire bat!  You destroy the vampire bat!dh . 2That felt strangely unrewarding.  The vampire bat bites you but does no damage.  The vampire bat bites you.dh K29=4.1dh dhs H _The vampire bat draws vitality from your injuries!dh'  You barely miss the vampire bat.The vampire bat is severely damaged.The vampire bat bites you but does no damage.dh{(0-5.2dhc0dh3\ _The vampire bat completely misses you.dhb  You slash the vampire bat!  You destroy the vampire bat!dhd dhl .   vampire batThat felt strangely unrewarding.-6.3dht dhw F _The vampire bat bites you but does no damage. x2dhGat felt strangely unrewarding. _The vampire bat bites you but does no damage. x2hit the vampire bat.  The vampire bat is lightly damaged.e vampire bat bites you but does no damage.  .dhG(7.4dhPdh)TH _The vampire bat draws vitality from your injuries!dhM . _The vampire bat draws vitality from your injuries!  You closely miss the vampire bat.dh9J8-8.5dh#dh&H _The vampire bat draws vitality from your injuries!dh  You hit the vampire bat.  The vampire bat is moderately damaged.The vampire bat bites you but does no damage.dhu T9=9.6dhR dhf X _The vampire bat barely misses you.dh'  You miss the vampire bat.The vampire bat is moderately damaged.dh  oo   Blorkula the Orcula (catching breath)The vampire bat bites you but does no damage.70.7dhdh  The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist.dh=9:  dh;You hit Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.dhG  Blorkula the Orcula points at you and mumbles some strange words.dh F=1.8dhdhpD _The puff of frost hits you but does no damage.dhU Blorkula the Orcula points at you and mumbles some strange words. _The puff of frost hits you but does no damage.slash Blorkula the Orcula!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!dha f)dhc p30=56-2.9dhi dhn _A faint prismatic mist rises from Blorkula's broken form and then dissipates.dh} dhz RWhat do you want to examine? Items  a - ()) a +0 short sword  b - ([) a +1 robe of positive energy  c - (†) a sky beast corpsedh; ..'......'#....#.##............[. Hah the Cleaver .'#..I....#....#.##............## Mountain Dwarf ##.....F.......#.##............# Health: 30/75 =========--------------- #########♣#..♣.#.##............## Magic: 13/13 ======================== ##....#.##.......)....#. AC: 14Str: 19 #♣....#(##............#+ EV: 5Int: 14 ##..o.#.##.............. SH: 0Dex: 8 ##....#.#######......... XL:  9 Next: 56% Place: Dungeon:7 ###.P..#@# #.....[... Noise: =--------  Time: 10772.9 (1.1) I+[10dh l;11H#....#)# #......... D) +0 war axe I+#..#.#.## #......... Throw: throwing net I+#..P.#..# #......... ###.#.....######......... ##....#.................  ##.#..#..######.>.......  ##.P..#..# #.........  ##.♣..#..# #######...  _The puff of frost hits you but does no damage.  You slash Blorkula the Orcula!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula! _A faint prismatic mist rises from Blorkula's broken form and then dissipates. dhg  dh  dh|  dh  dh , dh  dh4  dhZ  dh9 P31 dh  dh , dh  dh  dhS  dhX  dhP  dh  dh  dh  dh S2= dh  dhX , dh8  dh , dhQ  dh  dh D3= dhp  dh , dh~  dhw , dh  dh< O4 dh  dhz , dhD  dh , dhK  dh  dh S5= dh+  dh2  dhc  dh  dh , dhp  dh a6= dh  dh , dh  dh 7 dhK  dhd  dh L8= dh  dh , dh  dh! , dhb"  dh$  dh$ K9= dh&  dh(  dh0)  dh7*  dh8,  dhl,  dhe-  dh#0  dhP0  dh{1  dh4  dh4 :40 dh6  dh8  dh9  dh:  dh= , dh>  dh@ i1= dhA  dhD , dhF  dh.H , dhH  dhYK a2= dhWL  dh:N , dh!P  dhS , dh/U  dhX  dhY 93 dhZ  dhL]  dhz]  dhT_  dhb  dhb  dhc  dhg 94 dhg 0= dh i  dhk , dhk  dhbm  dhm  dhZn  dhWp  dhp K5= dhlq  dhu , dh-v  dhx , dhy  dh|  dh| 96 dh  dh  dh΁  dh  dhą , dht  dh  dhT S7= dh  dh܊ , dhq  dhΌ  dh  dh  dh  dh;  dhH  dh  dhB K8= dhy  dhj  dh  dh  dh@  dhc  dh  dh O9 dh  dhx , dh  dh , dhx  dh j50= dh)  dh  dh  dh  dh) , dhi  dhw a1= dh  dh , dh̴  dh¶ , dhq  dhI  dhl 92 dh  dh , dh  dh  dh  dhN  dhf O3 dhn  dh  dh  dhn  dh , dhf  dhi  dh N54= dh  dh  dh  dh  dh.  dhS  dh  dh  dh? W5= dh  dh , dh>  dh , dhj  dh  dh(  dh  dh  dh) %6 dh  dh  dh  dhu  dh? , dh  dhp  dh K7= dh  dh  dh  dh=  dh[  dh  dh  dhM  dh U8= dh  dh}  dh  dh  dh  dh  dh4  dhY  dh %9 dh!  dh% , dh&  dh)  dh)  dh+  dh/  dhW/ L60= dh1  dh3 , dh45  dh8  dh8  dh9  dh=  dht= U1= dh>  dhB , dhC  dhLG , dhH  dh2L  dhnL %2 dhM  dhP , dh7R  dhU  dhU  dhW  dhZ a3= dhD\  dh_ , dhWa  dhtc , dhvd  dhg  dh(g  dhCh  dhi  dhi U4= dhj  dhn , dhq  dh=r  dhdr  dhs  dhSw ;5 dhx  dh{  dh{  dh}  dh3 , dh  dh.  dh[  dh~ D6= dh܆  dh  dh  dh)  dh  dhS  dh  dh k7= dh  dh  dh  dh[  dh  dh;  dh͞  dh  dhؠ %8 dh  dh5 , dh  dh  dhƦ  dh  dh  dh D9= dh  dh , dhL  dh  dh5  dhӱ  dh7  dhT $70 dhh 2= dh$  dh# , dh  dhӹ , dh  dh  dh6 %1 dhu  dh , dh  dhl  dh  dh  dh\  dh  dh  dh  dhS K2= dhD  dh  dh  dh  dh%  dhd  dhc  dh k3= dh[  dhK  dhv  dh  dh , dh  dh  dh %4 dhv  dh4  dh^  dh  dh , dh  dhz  dh  dh D5= dh  dh3$- dhB '#..I....## ##.....F... #######♣#..♣# # #...)....#.♣....#(.....#+#..o.#.....#.####### ##P..#.# [ I+..#.#.##P.#.. dh###..# ######### #..P....##...  dh 2913.9 (141.0) dh F-42 dh dhw  Things that are here: _a +0 short sword; a +1 robe of positive energy; a sky beast corpse!dh!dh!dhY!dh!dhG!dh: _!dhd!dh\X!dh<!dh9=!dh!dh!dhc,!dhH!dh!dh !dhA !dh!dhE!dh!dh!dhu!dh!dh!dhN!dh" !dhT$!dh'!dh'!dh<)!dh-!dh2!dh3!dhP5!dh:!dh&?!dhS?!dhmA!dh F!dhvK!dhK!dhM!dhKR!dhW,!dhY!dhf_!dhRd!dhd!dhf!dh#o!dh)s,!dht!dhx!dh|!dh|!dh~!dh)!dh!dh:!dh!dh!dhB!dh!dh!dh:  You see here a stone.!dh!dh _!dh!dh!dh,!dhH!dh}!dh,!dhѩ!dhE!dh!dh!dhe!dh!dh!dh!dh!dhqA  There is a broken door here.!dh!dhP _!dh!dh!dh,!dh9!dh!dh!dh!dh!dh!dh,!dh!dho!dhj!dh!dh!dh!dhZ,!dh&!dh!dh,!dh!dh !dh!dh !dhW!dh!dh,!dh!dh !dh ,!dhw !dh !dh   (...?P....   ... .o... #   #.##.#.#  # #?..♣..# #   .. #......# #  . . #......♣ #  .. #. #.P..P.# #  #.#.##......# #  !dh 7#...'.@...P.# #  ♣.#.'..P....# #  #...'.......# #  #.#.##......# #  .. #. #......# #  . . #....P.# # o   orc wizard (wandering)  !dh  . #.##...# #  ## ##...#.# #   ##### ##....########♣###!dh%  o46.9 (32.0)o  An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard shouts!!dh, :*!dha The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!!dh m{==7.9 (33!dhˡ !dh _Deactivating autopickup; reactivate with Ctrl-A.$dh:$dh:$dh*B$dhD$dh[$dhC\$dhg$dh 4$dh$dh%dhtY  ... .{#.##.#.# ## #?..♣. .. #..... ♣. #. #.P..P.# #.#.##.......'.....P♣.#.'.@P...#...'...#.##... #. #... . #.....##.....##  [....##......##.......II %dh%dhq.--8.9 (1.0)%dh,%dḩ%dhQ%dh%dhז%dhߧ%dhf%dh%dhݭ,%dh1%dh%dhӲ%dh%dhf%dhм ## #?..♣..# #. .. #......# #. . . #......♣ #. .. #. #.P..P.# #. #.#.##......# #. #...'.....P.# #. ♣.#.'..P....# #. #...'.......# %dhrY#. #.#.##.@....# #.--50.9 (2 .. #. ## #. . . #....P.# #.  . #.##...# #. %dhs## ##...#.# #. ##### ##....########♣###. [....##......##.......II. %dh...#.....#...'#..P...I#. .....#.....#...'...P..'#.%dh%dh%dhd&dh4&dh4&dh:&dh=&dh/ 3&dh &dhX" &dhs# &dh% &dh) B&dh+ &dh, &dh - &dh- &dh6  . . #......♣ #.. .. #. #.P{.P.# #. #.#.##......# #.. #...'.....P.# #..♣ ♣.#.'..P....# #.. &dh7 #...'.......# #.. #.#.##......# #.P .. #. #......# #.. &dh7 . . #...@P.# #..♣2 . #.##...# #.. ## ##...#.# #..P ##### ##....########♣###..# [....##......##.......II.. ...#.....#...'#..P...I#.. .....#.....#...'...P..'#.. ....#......_..''...(.P'♣.. ....I#.....#...'......'#..&dh08 &dh= ;_&dhB p _There is a strange disturbance nearby!'dh5q . #. #.P{.P.## #.#.##........'.....P♣♣.#.'..P....#...'...#.##P.. #. #... . #....P♣ . #.##@..## ##...#P##### ##....########♣###..##.........'dh6..._I#.....#...'..#.....#...'#..I....#... 'dh9'dhA:.{'dhB23.9 (1 _'dhK'dhN'dh3   #.#.##..{.....'.....P♣♣.#.'..P....#...'...#.##P.. #. #.. . #....P'dhw ♣ . #.##...## ##..@#.#P#####'dh .########♣###..#[....##......##.......II....'dh 0#....'dhއ .#.....#...'#..[....##......##............ 'dh 'dhE I._'dh &4'dh 9_'dh (dh(dh4(dh(dh(dh(dh4(dh7B(dh,(dh(dhF♣.#.'..P....# #....##...'.......# #....##.#.##......# #.P..#.. #. #......# #....#. . #....P.# (dh0#..♣.# #.##...# #....### ##...#.# #..P.###### ##....########♣###..#.#[....##.....@##.......II....#6.9 (2...#.....#...'#..P...I#.......#.....#...'...P..'#....#(dhe....#......_..''...(.P'♣....#....I#.....#...'......'#....# .#.....#...'#..I....#....#[....##......##.......###### ##...÷##########♣#..♣.# ##.#.### #....#(dhZ(dh (dh(dh(dhU(dh (dh(dh'(dhB(dh(dh(dh(dhI#.#.##......# #.P..#.. #. #......# #....#(dh. . #....P.# #..♣.# #.##...# #....### ##...#.# #..P.#(dhR##### ##....########♣###..#.#[....##......##.......II....#(dhI...#.....#...'#..P...I#.......#.....#..@'...P..'#....#8(dh....#......_..''...(.P'♣....#....I#.....#...'......'#....# .#.....#...'#..I....#....#(dh[....##......##.......###### ##...÷##########♣#..♣.#(dhdn ##.#.### #....# #.#.#..# ♣....#(#......# #....#(dh(dh'(dh))dh?IM..'....#.. #.#.##..P. #. #....... . #....P♣ . #.##... ## #.# #..P##### ##....########♣###..#[....##......##.......II ...#.....#...@#..P...I.#.....#...'...P..'##......_..''...(.P'♣....I#.....#...'......'#....#.##.. #.#.#.#)dhS_9.9 (1_)dhSUR _There is a broken door here.)dhC-♣.#.'..P....# #....#.#...'.......# #....#...#.#.##......# #.P..#.#.. #. #......# #....#.#  . . #....P.# #..♣.#.# . #.##...# #....#.#  ##...#.# #..P.#.###### ##....########♣###..#.#.#[....##......##@......II....#.##.....#...'#..P...I#....#.#...#...'...P..'#....#.#....#......_..''...(.P'♣....#.#....I#...'......'#....#.# .#.....#...'#..I....#....#.#)dhD[....##......##.............#.###### ##...÷##########♣#..♣.#.###.#.### #....#.#)dhN)dhGO.60 _)dhV9_)dh}Y*dhWW3*dh8X*dhA\*dh{`,*dh`*dh`*dhb*dh*f,*dh|g*dhIj*dhk*dh&l*dhm*dhCvB{_*dhwm 4.9 (4 _You start waiting.*dh *dhp _There is a strange disturbance nearby!+dh #...'.......# #....# #.#.##......# #.P..#.#.. #. #......# #....#. . . #....P.# #..♣.#.# . #.##...# #....#.### ##...#.# #..P.#.#### ##....########♣###..#.#. [....##......##.......II....#. ...#.....#..{@#..P...I#....#...#.....#...'...P..'#....#. +dh4..._..''...(.P'♣....#. ....I#.....#...'......'#....#. .#...'#..I....#....#.[....##......##.............#. ##### ##...÷##########♣#..♣.#. ##.#.### #....#. #.#.#..# ♣....#(+dh;=+dh*5.9 (1+dh^6_+dh _Something hits you but does no damage. _There is a broken door here.+dhy8_+dhDz-7.0 (1.1+dh+dhd _You barely miss something. Something hits you but does no damage.+dh +dh. (8.1+dh 8_+dh _You barely miss something. Something hits you but does no damage.+dhZ|8_+dh|,90+dh+dh'y _You hit something. Something hits you but does no damage.,dhf_70.2 (1.1,dh,dh' _You closely miss something. Something hits you but does no damage.,dhC8_,dhEV3-1.3,dhN6_,dhtTg _You miss something. Something hits you.,dhש:_,dhz(2.4,dh6_,dh _You closely miss something. Something hits you but does no damage.,dh2 j _You closely miss something.,dh; _You hear some strange, mumbled words.  A puff of flame appears from out of thin air!,dh ,dh6 ^1--=,dh_ 3.5,dh 8_,dhX 1 _The puff of flame hits you.,dhO 8_,dh ,40,dhn 6_,dh { _You slash something! Something hits you but does no damage.,dhu@  You closely miss something.,dh=|  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!,dhe<5,dh,dhD _The puff of flame hits you but does no damage.-dh8_-dh\2=-6-dh6_-dh _You closely miss something. Something hits you but does no damage.-dh9  You slash something!-dhz )Reactivating autopickup.-dh 7-7.6 (1.1 _You feel a bit more experienced.  Training target 3.0 for Dodging reached!-dhε-dhh _Your Dodging skill increases to level 3!-dh0 #...'.# #....# #.#.##......# #.P..#. .. #. #......# #....#. . . #....P.# #..♣.#. . #.##...# #....#. ## ##...#.# #..P.#. ##### ##....########♣###..#.#. [....##......##-dh.II....#. ...#.....#..@'#..P...I#....#. .....#.....#...'...P..'#....#. ....#......_..''...(.P'♣....#. ....I#.....#...'......'#....#. .#.....#...'#..I....#....#.-dh [....##......##.#. ##### ##...÷##########♣#..♣.#. ##.#.### #....#. #.#.#..# ♣....#(-dh -dh ;-80 _-dhM8_-dh+  Things that are here: -dh,>_a +0 dagger; a +0 robe.dhKk3.dhbm.dh8r.dhvr3= _.dhy.dhJy.dh {.dh^~.dh~.dh.dh;4.dh.dh:.dhc.dh֖.dh,.dh.dh.dhѢD5=.dh .dh 1 _HP restored..dh3.dh.dh).dhQ,.dh .dh.dh,.dh.dh.dh .dhT9=.dh.dh.dhj.dh.dhV.dhu.dh,.dh3.dh.dh,.dh.dh.dh,.dh.dh.dhK,.dh.dh.dh.dhK.dh .dh.dh,.dhE.dh .dh",.dhJ%.dhq(.dhi-,.dh/.dhm3.dh7,.dh:.dh?/dhX,/dhR/dhe,/dhX/dhI _E - 4 scrolls of identify (gained 1)/dh.0  #   ..(.?..##P###P. ##   ...I.P..P....?. #   .P...(...?..... ♣   P⌠P..PPP......P #   .P...........P. #   ..P.P(...?P.... #   ... #   #@##.#.# #-1001.6 (23.0)   ## #...♣..# # /dh.  .. #......# #   . . #......♣ #   .. #. #.P..P.# #   #.#.##......# #   #...'.....P.# #  /dh+/  ♣.#.'..P....# #   #...'.......# #/dhT/!/dhAB2.6 (24/dhQ/dhOU$ _Found a stone./dh 3/dh /dhO /dh /dh /dh /dhy /dh* ,/dh /dh4  #...( #....   ###### ### #### ##...   ..(.?..##P###P##..  /dh  ...I.P..P....?...#.♣   .P...(...?......♣.   P⌠P..PPP......P#..   .PP#..   ..P.P(...@P......#..   .................#..   ######.##.#.#####..  /dhB A ## #...♣..# #.♣    #......# #.P  /dh k . . #......♣ #..   .. #. #.P..P.# #.  /dh  #.#.##......# #..   #...'.....P.# #../dh 14.0)/dhH +5.6 (3/dh, /dh0 b _G - a scroll labelled UNIEFYODARCH0dh 30dhv 0dh 0dh ,0dh@ 0dh 0dh 0dhM 0dhh 0dh 0dh 0dh 0dh 0dhs ,0dh| 0dh9 I _E - 5 scrolls of identify (gained 1)0dh 30dh 0dhc 0dhb ,0dh 0dh 0dh ,0dhj 0dh 0dh)  #. # # ######## #...(.... #........  ###### ### ###########.....#  ..(.?..##P###P......# ##....#  ...I.P..P....@......? #.♣..12.6 (7  .P...(.......( ♣.#..#  P⌠P..PPP......P..P#.. #....#  .P...........P....... #..#.#.  ..P.P(....P.......... #..P...  ..................... #..P. 0dhb  ######.##.#.####.#I# #......  ## #...♣..# #.## #.♣..# .. #......# #.P..#0dh( 0dh +3.6 (80dh 0dh 3 _Found a stone.0dhn +4.6 (90dh|' 0dh0 : _E - 6 scrolls of identify (gained 1)1dh1dhF1dh 1dh1dh1dh,1dh 1dhۭ,1dh1dh\1dh,1dh׷1dhU1dh,1dhk1dh1dh,1dh1dh1dh,1dh1dh 1dh,1dh1dhTf#.# #.# #.# ########.##...(.......#........####### ### ### ###########.....#....... ?..##P###P......####....#......> .P..P...........@# #.♣....... .(..............(.#♣.#..#....... .PPP......P..P#...##....#....... 1dhi.........P........##..#.#....... P(....P...........♣#..P....... .........###..P....... ###.##.#.####.#I## #......##+####...♣..# I#.## #.♣..#.##....#......# #.P..#.##..#1dh,21.6 (71dhB+2.6 (81dh1dh- _H - a scroll of amnesia1dh> 31dhU 1dhk 1dh 1dhڍ ,1dh* :  You see here a stone.1dh 1dhq  _1dh 1dh 1dhJ 1dh 1dh 1dh 1dh 1dh1 J1dh B1dhf 1dhh 1dh 1dh_ 1dh 1dh 1dh 1dh 1dh 1dh 1dh( 1dh 1dh 1dh v.........P........##..#.#........ P(....P...........♣#..P.......... .................###..P.......... ###.##.#.####.#I## #......##+###.#...♣..###I#.###♣#.♣..#.###......##......P##.P..#.##..##.  #......♣##.P...#####..## . #.P..P.# #...♣.###.#..#.##.... .1dh ##......##...P♣@.##....#.##.### .'.....P.#I..#♣P.:##..♣.#.##.### .'..P....#'.. ♣'#I.. ♣#.?##... .##......##. ...##.P..#.###### . ## P..#.# #. o   orc wizard (asleep) 1dh  #....P.# ..# #..♣.#.# 5   shadow imp (asleep)##...# o..5 #....#.# #.1dh D#...#.P.#.######.1dh  33.6 (11.0)  An orc wizard and a shadow imp come into view.The orc wizard shouts!  The shadow imp shouts, "Capitulate, thou dissembling dread-bolted whey-face!"1dh 1dh oo55....1dh 5==4.6 (121dh 1dh+ o _The shadow imp disappears for a moment.3dhf PPP......P..P#.. .........P........##..#.# P(....P...........♣ .................###..P......... ###.##.#.####.#I## #......##+###♣..###I#.###♣#.♣..##......P##.P  #......♣##.P...###..## .3dh̀ N #.P..P.# #...♣@###.#... .##......##...P♣..##......P.#I..#♣P.:##..♣.#.##.###P....#'.. ♣...'.I.. ♣#.?##....#....... .#3dht 2#. ...##.P..#.##### ..P.###......P o5# #..♣.##...... #....#.# 3dh 3dh :o.3dh9 :--5.0)3dh 3dhR M _The shadow imp hits the plant. The plant begins to die.4dh.(........(.#♣.#..#PPP......P..P#...##....# ..........P........##..#.# .P(....P.....♣#..P ..................###..P........ ####.##.#.####.#I## #......##+### #...♣..###I#.###♣#.♣..#.##... . #......##......P##.P..#.##..## #......♣##.P.@.###....#.##..## #. #.P..P.# #...♣.###.#..#.##... #.##......##...P♣..##....#.##.### ..'.....P.#I..#♣P.:##..♣.#.##.### 4dhn#.'..P....#'.. ♣...##....# ..'.#I.. ♣#.?##....#...... #.##......##. ...##.P..#.###### #. #......# Po###....#.# # . #....P.# .5# #..♣.#.# #4dhw4dh ?o.4dhA--64dh4dh74dh"XI.P..P..###.♣...(........(.#♣.#..# P..PPP......P..P#...##....# ...........P........##..#.# P.P(....P.....♣#..P ...................###..P........ #####.##.#.####.#I## #......##+## # #...♣..###I#.###♣#.♣..#.##... .. #......##...@..P##.P..#.##.. 4dhL# . #......♣##.P...###....#.##..#  #. #.P..P.# #...♣.###.#..#.##... .#.##......##...P♣..##....#.##. ...'.....P.#I..#♣P.:##..♣.#.##.## .#.'..P....#'.. ♣...##....# ...'.#I.. ♣#.?##....#...... .#.##......##.. .o.##.P..#.####  #. #......# P.###....#.#4dh0<74dho94dhl<5dhmjM(.?..##P###P####....# .I.P..P....###.♣... ...(..............(.#♣.# P..PPP......P..P#. ...........P.##..#.# P.P(....P...........♣ 5dhj^...................###..P........ #####.##.#.####.#I## #......##+## # ♣..###I#@###♣#.♣. .##......P##.P. #......♣##.P...###..5dhj##. #.P..P.# #...♣.###.#..#.##...5dhk4###.5dh%k5 ##..5dh7kD 5dhw5dhlx&85dh5dh5dh҅k###### ### #######.# .(.?..##P###P......####....#I.P..P....###.♣...(........(.#♣.#..# ⌠P..PPP......P..P#...##....#..........P........##..#.# .P.P(....P...........♣#..P ....................###..P....... ######.##.#.####@#I## #......##+# ## #...♣..###I#.###♣#.♣..#.##..5dh. #......##......P##.P..#.##.. . #......♣##.P...###....#.## . #. #.P..P.# #...♣.###.#..#.##.. #.#.##......##...P♣..##....#.##. #...'.....P.#I..#♣P.:##..♣.#.##.# ♣.#.'..P....#'.. ♣...##....# #...'.#I.. ♣#.?##....#.....5dh5dh&95dhQ5dh5dh  #........##### ##### ### ###########.....#. (.?..##P###P......####....# .I.P..P...###.♣.... ...(........(.#♣.#..#.PPPP#...##....#. ...........P##..#.# P.P(....P♣#..P. ................@..###..P........###.##.#.####.#I## #......##+## # #...♣..###I#.###♣#.♣..#.##. .. #......##......P##.P..#.##..# 5dhG  . #......♣##.P...###....#.##..#  #. #.P..P.# #...♣.###.#..#.##... .#.##......##...P♣..##....#.##.# ...'.....P.#I..#♣P.:##..♣.#.##.## .#.'..P....#'.. ♣...##....#.5dhw 5dh '405dh 5dh 7dh#37dh$7dhq)7dh-,7dh0,7dh27dh#6,7dh77dh<7dh<7dh>7dh]B7dhB7dhQD7dhPH7dhvJ7dhJ7dhL7dhWoo   orc wizard7dhYm 6.6 (6 _You start waiting.7dh-c7dhfb _An orc wizard is nearby!7dh  You hit the orc wizard.  The orc wizard is lightly wounded.  You hit the pile of debris. The pile of debris begins to collapse.7dh5=7.7 (1.17dh7dhA _The orc wizard hits you but does no damage.7dh  You closely miss the orc wizard.The orc wizard is lightly wounded.  You hit the pile of debris.7dh (8.87dh( 7dh+ A _The orc wizard hits you but does no damage.7dh4  You slash the orc wizard!  The orc wizard is severely wounded.You hit the pile of debris.7dh=}  The orc wizard gestures at you while chanting.8dhb8dhob4-=908dh8dh1 _The puff of flame hits you.8dhm  You closely miss the orc wizard.The orc wizard is severely wounded.You hit the pile of debris but do no damage.8dh: 8dh8 55   shadow imp  The pile of debris collapses into dust.8dh)]2--508dhE'8dh+? _The orc wizard hits you with a +0 dagger.8dh   You hit the orc wizard.  The orc wizard is almost dead.You slash the shadow imp! The shadow imp barely misses you.8dhs  The orc wizard casts a spell at you.8dh8Z 8dhZ f63---=1.9 (1.18dhxe 8dhi . _The magic dart hits you!8dhp >  You slash the orc wizard!8dh x |  You kill the orc wizard!You hit the shadow imp.8dhD )#°8dhV 89-3.08dh 8dh0 N _You kill the shadow imp!:dh^:dh^:dha:dhiy4---:dhoqB:dh|u,:dhw:dh|,:dh:dh:dht%5:dh:dh ,:dhT:dh{:dh:dh:dhڙ:dhOK6=:dhX:dh,:dhn:dh ,:dhU:dhg:dhʭU7=:dh:dha,:dh~:dh,:dh:dh;8:dh:dh,:dh:dh,:dh-:dh:dhgD9=:dhc:dh:dh :dh:dh:dh#:dh:dh:dh>V70=:dh:dh,:dh:dh,:dh:dh<:dh%1:dh:dhl ,:dh :dhu,:dhe:dhX:dhK2=:dh9:dh,:dh:dh $,:dh`&:dh:.,:dh?0:dh4k3=:dh5:dh9,:dh;:dh?,:dh[A:dhD:dh+E%4:dhG:dhJ,:dhK:dhM,:dhN:dhQa5=:dhR:dhrV1 _HP restored.:dhUZ3:dh\:dh^:dhb:dh&c:dh f:dhi:dh|o,:dhs:dhv:dh:{:dh{2=:dh}:dhl:dh,:dh :dh:dhm:dhҌ:dh:dh:dh,:dh:dh. (....P...........♣#..P..... ................###..P..... ##.##.#.####)#.## #......##+###  #...♣..###I#.###♣#.♣..#.##  #......##......P##.P..#.##..##  #......♣##.P...###....#.##..##  #.P..P.###...♣.###.#..#.# :dhe##......##...P♣..##....#.##.### '.....P.#I..#♣P.@##..♣.#.##.###.#-- '..P....#'.. ♣...##....#......... '.......#I.. ♣#.?##....#...... ##......##.. ...##.P..#.######..:dh٤#......# ...###....#.# #...P.# ....# #..♣.#.# #.#  :dh0# P..... #....#.# #.  ##...#.# ♣##### #..P.#.######. :dh" ##....########♣###..#.#.#You pick up the Incunable of Damage and begin reading...:dho096.0 (43.0):dhڮF-7.0 (44:dhF:dhqD _You add the spell Stone Arrow to your library.;dh;dhc;dh;dhG;dh{j ......## ##.##.#.####)#.## #......##+###  #...♣..###I#.###♣#.♣..#.##.......##......P##.P##♣##.P...###..P..P.###...♣.###.#.. ;dh'##......##...P♣..##..### '.....P.#I..#♣P♣#P....#'.. ♣...#.........0.0).....#I.. ♣#.? ###.. P...##.P..#.######  ;dh) ♣...###....#.# #.#P.# .....# #..♣(# ##......##.......II....#.##......;dhE ;dh;dh+8.0 (1;dh;dh$ _Found a stone.;dh;dh,;dhl;dh;dh;dh>,;dh ##.##.#.####)#.## #......##+###  #...♣..###I#.###♣#.♣..#.##.......##......P##.P##♣##.P...###..P..P.###...♣.###.#.. ##......##...P♣..##..### '.....P.#I..#♣P♣#P....#'.. ♣...#..............#I.. ♣# ###..♣P...##.P..#.######   ♣...###....#.# #.#;dhVP.# .....# #..♣##...##(P..... #... .....#..)'#..P...I#....#.##...... ;dh&9;dh%-100.0 (2;dhc;dh/c _I - a scroll labelled ZEIKKA BOUWAS;dhG ;dh ;dh5 ;dh ;dh5 ;dh ,;dhs ;dh ;dh ;dh# ;dhu ;dh ;dh ;dh ;dh ;dh ;dh ;dhf;dhD;dh;dh;dh;dh ;dh,;dhv;dh;dh6,;dh$,;dh(,;dh);dh+;dhJ-;dhy-;dh>.;dh3;dh7;dh\7;dh8;dh#=;dh@;dh@;dhyB;dhF;dhJ,;dhhL;dhjP;dhS,;dhT;dh4X;dhZ,;dhU[;dh-];dh_;dh_;dha;dhjc;dhg;dhg;dhi;dhm;dhSq;dh}q;dh?s;dhew;dhz,;dh@|;dh5X  Things that are here:  a +0 dagger; a +0 robe;dh;dh4 _;dh;dh ;dh;dh;dhՓ;dh;dhš,;dh̝;dh;dh ;dhB;dh1;dhԬ;dh,;dhH;dh>;dhĻ,;dh6;dhZ;dh,;dh;dh ;dh;dh;dh;dhl;dh,;dh;dh ;dh;dh;dh;dh;dh;dh,;dh;dh;dhx     # #  ;dhVx ############ ##########  #..(.?@.##P###P##299.0)  #....I.P..P............#  (..P...(..............(.  ..P⌠P..PPP......P..P#... ;dhB ...P...........P........  ....P.P(....P........... ;dh #......................#  #########.##.#.####)#.## ;dh ## #...♣..###I#.###;dh;dhe-30.0 (30;dh(;dh5+$ _Found a stone. ,dh#  ##...........  #########.##.#.##  ####### #...♣..  #♣..#..###......  #.......##......♣#  #.#...#..#.P..P.  #.#.#.#.##......  #?..#...'.....P.#I  #@#.♣.#.'..P....#'  #:..#...'.......#I  #.#.#.#.##......##  #5#...#..#......##>dh  #.......##....P.  ##..#..♣##.##...  ####### ##...#.##  ##### ##....###  [......>dh>dh:5.>dhwB---9.0 (1.0) _>dh@>dhl>dh  #########.##.#.######## #...♣.#♣..#..###...........♣#...#..#.P..P.##.#.##.....?..#...'.....P.#I.#.♣.#.'..P....#'..#...'.......#I>dhb5#.#.#.###.#...#........##....P#..#..♣##.##.. ####### ##...#>dh #####.#[....##...... ...#.....#..)'>dh>dh4-=--60>dh>dhY _The shadow imp hits you. _You see here the Incunable of Metallurgy.>dhm  You hit the shadow imp but do no damage.>dh2[5=1.1 (1.1>dh>dhW _The shadow imp barely misses you.>dh  You hit the shadow imp.  The shadow imp is moderately wounded.>dh (2.2>dhP >dh X _The shadow imp closely misses you.>dh{  You closely miss the shadow imp.The shadow imp is moderately wounded.>dh 8*>dh n  The shadow imp gestures at you.>dhK` l @Pain shoots through your body!>dh` Y6----3.3>dhbh >dhk A _The shadow imp hits you but does no damage.?dhk  You closely miss the shadow imp.The shadow imp is moderately wounded.?dhqn  The shadow imp gestures at you.?dh~?dhc6=---4.4?dh?dh( _You easily resist.?dhZ  You closely miss the shadow imp.The shadow imp is lightly wounded.?dh62--?dh2%50?dh1?dhX. _The shadow imp hits you.?dh  You hit the shadow imp but do no damage.The shadow imp is lightly wounded.?dhkf3=-6.5 (1.1?dh?dh W _The shadow imp barely misses you.?dh*>  You slash the shadow imp!?dh5j.?dh:0=7.6?dh?A?dhEN _You kill the shadow imp!?dh?dh?dh( ?dh H _No target in view!?dh ?dht ?dh ?dh H _No target in view!@dh3@dhl@dhu@dh5: _@dh@dh@dhJ@dhr@dhU4=@dhc@dh,@dh@dh,@dh^@dh@dh'%5@dhl@dhQ@dh@dh@dh,@dh}@dh@dhK6=@dh@dh-@dh\@dhc@dha,@dh@dh @dh: U7=@dh @dh=,@dh@dh,@dhR@dh@dh%8@dh@dh,@dh( @dhE#,@dh$@dh~'@dh'K9=@dh`-@dh0,@dh2@dh5,@dh6@dh9l70=@dh <@dh?,@dh@@dhWC,@dh D@dhGF;1@dh?H@dhL,@dhcN@dhQ,@dhGS@dhV,@dhX@dh \a2=@dhz]@dha,@dhb@dhf,@dhh@dh,m@dhmU3=@dho@dht,@dh`v@dh{,@dh}@dhw@dhǁ%4@dh%@dh,@dh@dh=,@dhA@dha5=@dh@dhs --  You pick up the Incunable of Metallurgy and begin reading...@dhx204.6 (37.0)--5.6 (38@dh@dh޶N _You add the spell Forge Lightning Spire to your library.@dh53@dh6@dhj:@dh[=,@dhA,@dhB,@dhC@dhHO=@dhI@dhSH _H - 2 scrolls of amnesia (gained 1)@dhVI@dhZ@dhx],@dh^@dhua@dhegB@dhg@dhTj,@dhk@dhm@dhp,@dhir@dhs@dhv,@dhx@dh{@dh~,@dh-@dh=@  There is an open gate here.@dh@dh _@dhË@dhώ@dh',@dh@dh@dh,@dhx@dh@dh ,@dhl@dhA@dh@dh˰@dhe@dh8@dh@dh? #.#.#.#.##......##...P♣..##. #...#...'.....P.#I..#♣P..##. #.#.♣.#.'..P....#'...♣...##. #...#...'.......#I..P♣#..##. #.#.#.#.##......##..♣P...##. #.#...#..#......###.♣...###. #.......##....P.###.....###. ##..#..♣##.##...##(P.....##. ####### ###♣########. ##### ##....########♣###. [....##......##.......II. ...#.....#..)'#..P...I#. .....#.....#...'...P..'#. ....#......_..''...(.P'♣. f   sleepcap@dh (wandering) ....I#.....#...'......'#. f#.....#...'#..I....#. [....##......#.....@dhb-20.6 (15@dh,1.6 (16@dh@dh$[ _A sleepcap comes into view.Bdh Bdh  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration14% 1BdhS b - Searing RayConjuration22%2  c - Momentum StrikeConjuration/Translocation 36% 2  d - BlinkTranslocation58% 2  e - Call ImpSummoning58% 2  f - Ensorcelled HibernationHexes/IceBdh 58% 2  g - HailstormConjuration/Ice61% 3  h - Stone ArrowConjuration/EarthBdh \61% 3  i - PasswallEarthBdh 82% 3  j - SwiftnessAir82% 3  k - Forge Lightning SpireAir/ForgecraftBdh n83% 4  l - Fulminant PrismConjuration/AlchemyBdh.g95% 4 9 spell levels left BdhQ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIdhu IdhF Idh   #.#.#.#.##......##...P♣..##. Hah the Cleaver   #...#...'.....P.#I..#♣P..##. Mountain Dwarf   #.#.♣.#.'..P....#'...♣...##. Health: 75/75 ========================   #...#...'.......#I..P♣#..##. Magic: 13/13 ========================   #.#.#.#.##......##..♣P...##. AC: 14Idh GStr: 19   #.#...#..#......###.♣...###. EV: 5Int: 14   #.......##....P.###.....###. SH: 0Dex: 8 Idh   ##..#..♣##.##...##(P.....##. XL:  9 Next: 59% Place: Dungeon:7   ####### ##@..#.##♣########. Noise: ---------  Time: 11221.6 (0.0)  Idh ^##### ##....########♣###. D) +0 war axe  [....##......##.......II. Throw: throwing net  ...#.....#..)'#..P...I#.  .....#.....#...'...P..'#.  Idh؋ ....#......_..''...(.P'♣. f   sleepcap (wandering)  ....I#.....#...'......'#.  f#.....#...'#..I....#.  Idh [....##......##.......... _No target in view!  You pick up the Incunable of Metallurgy and begin reading... Idh _You add the spell Forge Lightning Spire to your library. _H - 2 scrolls of amnesia (gained 1) _There is an open gate here. Idh? F_A sleepcap comes into view.Idh d _Okay, then.Idh Idh4 Idh . _Jdh< JdhNB Inventory: 35/52 slots Hand Weapons (go to first with )) JdhB  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) JdhB Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)JdhB j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} JdhB  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) JdhB  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power JdhC Scrolls (go to first with ?)f - 2 scrolls of enchant weapon Jdh3C d k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogJdhNC m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER JdhC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NdhH  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour [q - a +0 plate armour (worn)  z - a +1 helmet (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fog Ndh2 m - 2 scrolls of brand weapono - 4teleportation  t - a scroll labelled GIODWINNER  E - 6 scrolls of identifyF - 3s labelled PUWNAI XOFOE10%Ndh  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  G - a scroll labelled UNIEFYODARCH5Ndh   x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistanceH - 2 scrolls of amnesiaNdh 921Ndh   I - a scroll labelled ZEIKKA BOUWAS6Ndhb7E  A - a +0 scale mail of cold resistance  u - a ring of willpower (worn) Potions (go to first with !)31Odh;  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  a - 3 bubbling blue potions6OdhL> B - a ring of protection from cold (worn)  g - a ring of magical power  b - a potion of heal wounds  c - a fizzy amethyst potion47Odh g - a ring of magical power  k - 2 scrolls labelled VUEPTUR VEXA  d - 2 blue potions  e - an orange potion5Odhb  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fog  h - 4 potions of curing  i - 2 bubbling black potions68PdhtC  l - 2 scrolls of fog  o - 4 scrolls of teleportation  p - a golden potion73Pdh@ o - 4 scrolls of teleportation  F - 3 scrolls labelled PUWNAI XOFOE  r - 2 viscous white potions Pdh s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment94PdhPdhPdh  #.#.#.#.##......##...P♣..##. Hah the Cleaver   #...#...'.....P.#I..#♣P..##. Mountain Dwarf   #.#.♣.#.'..P....#'...♣...##. Health: 75/75 ========================   #...#...'.......#I..P♣#..##. Magic: 13/13 ========================   #.#.#.#.##......##..♣P...##. AC: 14Str: 19   #.#...#..#......###.♣...###. EV: 5Int: 14   #.......##....P.###.....###. SH: 0Dex: 8   ##..#..♣##.##...##(P.....##. XL: Pdh 9 Next: 59% Place: Dungeon:7   ####### ##@..#.##♣########. Noise: ---------  Time: 11221.6 (0.0)  ##### ##....########♣###. D) +0 war axe  [....##......##.......II. Throw: throwing net  ...#.....#..)'#..P...I#.  .....#.....#...'...P..'#.  ....#......_..''...(.P'♣. f   sleepcap (wandering)  ....I#.....#...'......'#.  f#.....#...'#..I....#.  [....##......##..........You pick up the Incunable of Metallurgy and begin reading... _You add the spell Forge Lightning Spire to your library. _H - 2 scrolls of amnesia (gained 1) _There is an open gate here. _A sleepcap comes into view. _Okay, then.Pdh Pdh PdhPdh8Qdhr..#...'.....P.#I..#♣P.#.♣.#.'..P....#'...♣....#...'.......#I..P♣#.#.#.#.##......##..♣P...#..#......###.♣...#......##....P.###..#..#..♣##.##...##(P..... ####### ##...#.##♣###### .########♣[....##......##.......II ...#.....#..)'#..P...I#.....#.....#...'...P..'...#......_..''...(.P'♣Qdh)s...I#.....#...'......'# . f#.....#...'#..I....[....##......##.........##### ##...÷##########♣#QdhvQdh7. Qdh 22.6 (1 _Qdh;_QdhRdhj%3Rdh'Rdhl8Rdh`B #.#.♣.#.'..P....#'...♣...##.   #...#...'.......#I..P♣#..##.   #.#.#.#.##......##..♣P...##.P   #.#...#..#......###.♣...###.   #.......##....P.###.....###.   ##..#..♣##.##...##(P.  RdhB ####### ##...#.##♣########.   ##### ##....########♣###.   [....##.........II.   RdhB...#.....#..)'#..P...I#.  RdhB .....#.....#...'...P..'#.  Rdh#C ....#......_..''...(.P'♣.   ...fI#.....#...'......'#.   RdhTCz#.....#...'#..I....#.. f   sleepcap [....##......##...........RdhvCm ##### ##...÷##########♣#..RdhCh  ##.#.### #..RdhC!RdhE&0RdhYN_.RdhQ+3.6 (1RdhxWRdhoZRdh3RdhЩRdhpRdhܺRdhRdhBRdhqVRdh.d #.#.♣.#.'..P....#'...♣...##.  #...#...'.......#I..P♣#..##.  #.#.#.#.##......##..♣P...##.P.  #.#...#..#......###.♣...###.  #.##....P.###.....###..♣  ##..#..♣##.##...##(P.....##.  # ##...#.##♣#..P ##### ##....########♣###..# [....##...@..##.II.4 ...#.....#..)'#..P...I#.Rdh%e ....f#.....#...'...P..'#. ....#......_..''...(.P'♣. ....I#.....#...'......'#. ...#.....#...'#..I....#.f   sleepcap [....##......##... ##### ##...÷##########♣#..♣ ##.#.### #...RdheRdhpRdh`s_ _A sleepcap is nearby!Sdh<#...#...'.......#I..P♣#..##.Sdhe#.#.#.#.##......##..♣P...##.PSdhʈ#.#...#..#......###.♣...###...Sdh#.......##....P.###.....###..♣Sdho##..#..♣##.##...##(PSdh ....Sdh!c##### ##...#.##♣########..PSdh4 ##### ##....########♣###..#.SdhJ$[....##..Sdhk.......II.......#.....#@.)'#..P...I#.....fSdhR.'...P..'#.Sdh....#......_..''...(.P'♣.....ISdh`#...'......'#.Sdh# #.....#...'#..I....#.[....##......##............. ##### ##...÷##########♣#..♣. Sdh: SdhM##.#.### #.... Sdh`8#.#.#..# ♣....SdhtD Sdh3_Sdh$5 Sdh֗ _Sdh6_Sdh=Sdhߖ 3Sdh Sdh Sdh Sdh ,Sdhϵ Sdh Sdh Sdh Sdhվ Sdh c.#.#.#.##......##..♣P...##.P..#.# .#...#..#......###.♣...###....#.# .......##....P.###.....###..♣.#.# #..#..♣##.##...##(P.....##....#.# ####### ##...#.##♣########..P.#.###### ##....########♣###..#.#.#Sdh [....##f.....##.......II....#.#...#.....#..)'#..P...I#....#.#....f#.....#..@'...P..'#....#.#....#......_..''...(.P'♣....#.#....I#.....#...'......'#....#.#Sdh% ...#.....#...'#..I....#....#.#[....##......##.............#.#Sdhb B##### ##...÷##########♣#..♣.#.# f   sleepcap ##.#.### #....#.##.#.#..# ♣....#(##......# Sdh 3#....#.#Sdh +7.6 (2Sdh@ [._Sdhz Sdh5 +8.6 (3Sdh 9_Sdh TdhfTdhTdhbTdhTdh Tdh(.##......##..♣P...##.P. Tdhb #.#...#..#......###.♣...###... Tdhå #.......##....P.###.....###..♣ Tdh z ##..#..♣##.##...##(P.....##... Tdhc{ ####### ##...#.##♣Tdh ##..PTdh ##### ##....########♣###.Tdht [....##......##.......II...Tdhڧ ...#.....#..)'#..P...I#...Tdh3 ....f#.....#@..'...P..'#...Tdh$30.6 (2Tdh ....#......_..''...(.P'♣...Tdhl ....I#.....#...'......'#...Tdhѩ ...#.....#...'#..I....#...Tdh({ [....##......##..Tdhp.TdhǪ ##### ##...÷##########♣#..♣Tdho ##.#.###Tdh\- #...TdhO #.#.#..#Tdh0 ♣....TdhT/ #......#Tdh. #...TdhTdh@TdhDTdhUdh# #...#...'.#I..P♣#..##.... #.#.#.#.##......##..♣P...##.P.. #.#...#..#......###.♣...###.... #.......##....P.####..♣.Udh؆..#..♣##.##...##(P.....##....####### ##...#.##♣########..P. ##### ########♣###..#.[....##......##.......II.... ...Udh2.)'#..P...I#.... ....f#....f#...'...P..'#.... ....._..''...(.P'♣....UdhVB.I#.....#...'......'#.... ...#.....#...'#..I....#....Udh  [....##......##............. f   sleepcapUdh·##### ##...÷##########♣#..♣. ##.#.### #.... #.#.#..# ♣....Udh݋ 4-The sleepcap releases spores at you.  UdhNYou are engulfed in a cloud of soporific spores!  You fall asleep.Udhٗ/  --more--Wdh  .....#  #......#  #....P.#  #.##...##(   ##...#. ##### ##....####### #......##.... #@.)'# ....f#....f#...'... ....#......_..''...( ....I#.....#...'... ...#.....#...'#..I [....##......##.... ##### ##...÷####### ##.#.###   WdhP  2 =WdhN1.6 (1throwing net _WdhWdhL  .....#  #......#  #....P.#  #.##...##( Wdh   ##...#. ##### ##....####### Wdh- #......##.... #@.)'# WdhO ....f#....f#...'... Wdho ....#......_..''...( Wdh ....I#.....#...'... ...#.....#...'#..IWdh  [....##......##.... ##### ##...÷####### ##.#.###  Wdh  Wdh]  The sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!Wdh52-Wdh?n 5 2.6 (2throwing netWdh`Wdh'!) _You are unaffected.Wdh, You are engulfed in a cloud of soporific spores! _unaffected.  You hit the sleepcap.  The sleepcap is moderately damaged.  The sleepcap releases spores at you. Wdh1 engulfed in a cloud of soporific spores!Wdh]68--3.7 (1.1Wdh!Wdh$) _You are unaffected.Wdhd _You hit the sleepcap but do no damage.The sleepcap is moderately damaged.Wdh,40Wdh%6_WdhM _The sleepcap releases spores at you but does no damage.WdhZ   You slash the sleepcap!  The sleepcap is heavily damaged.9=-=5WdhX] M _The sleepcap releases spores at you but does no damage.Wdh  _The sleepcap releases spores at you but does no damage.  You slash the sleepcap!  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  WdhM You hit the sleepcap but do no damage.  The sleepcap is heavily damaged.Wdh 5-6.8 (1.1Wdh Wdh; M _The sleepcap releases spores at you but does no damage.Xdh _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is heavily damaged.XdhwG7--Xdh!7.9XdhXdha  You hit the sleepcap but do no damage.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is heavily damaged. _The sleepcap releases spores at you.Xdh  You slash the sleepcap!  The sleepcap is almost destroyed.Xdh^8-=9.0XdhXdh1U _The sleepcap barely misses you.Xdhk<  You slash the sleepcap!Xdhj.Xdh>60-400Xdh_ _You destroy the sleepcap!Xdho #.#.#.#.##......##..♣P...##.P #.#...#..#......###.♣...###. #.......##....P.###.....###..♣ ##..#..♣##.##...##(P.....##.. ####### ##...#.##♣########..P ##### ##....########♣###..# [....##......##.......II.. ...#.....#..)'#..P...I#.f#....@#...'...P..'# ....XdhroR._..''...(.P'♣ ....I#.....#...'......'# ...#...'#..I....#[....##......##........Xdhoj ##### ##...÷##########♣#..♣ ##.#.### #..Xdho #.#.#..# ♣ #......# #Xdh{Xdh8|O--1XdhXdhćYdhYdhWYdhoYdhYdha9=YdhYdhYdhYdh,YdhPYdhzYdhV70=YdhVYdh,YdhYdh,YdhYdh;1Ydh:Ydh,YdhYdh,Ydh, YdhM Ydh D2=YdhYdh,YdhYdh,YdhYdhYdhU3=YdhYdh,Ydh*YdhYdhYdhYdh!,Ydh"Ydh%;4Ydh&YdhZ(,Ydh)Ydh*Ydh*Ydh+Ydh|3 - _You start resting.Ydh:0609.0)Ydh9;Z5=1.0 (20Ydh @YdhA" _HP restored.Ydh Ydh1 Ydhѩ Ydh Ydh Ydh BYdh ,Ydh Ydh   .##......##..♣P...##   #.#...#..#......###.♣...###   #.......##....P.###.....###.   ##..#..♣##.##...##(P.....##   ####### ##...#.##♣##.   ##### ##....########♣###.   [....##......##.......II Ydh   ...#.....#..)'#..P...I#   ....f#..@..#...'...P..'#3.0)   ....#......_..''...(.P'♣ Ydh2   ....I#.....#...'......'#   ...#.....#...'#..I....#   [....##......##.   ##### ##...÷##########♣#.   ##.#.### #   #.#.#..#YdhU  ♣   #......# #Ydh Ydh Ydh Zdh-3Zdh*Zdh Zdh% ,Zdh Zdh; Zdh   #...#...'.......#I..P♣#..#  #.#.#.#.##......##..♣P...#  #.#...#..#......###.♣...##  #.......##....P.###.....##  ##..#..♣##.##...##(P.....#  ####### ##...#.##♣#######  ###### ##....########♣##  #[....##......##.......I  ...#.@...#..)'#..P...I  5.....#.....#...'...P..'  .....#......_..''...(.P'  h....I#.....#...'......'  [....#...'#..IZdh H  #[....##......##........ h   hound (asleep)  ###### ##...÷##########♣ 5   ufetubus (asleep)  ##.#.###  #.#.#..#Zdh" 4.0 (1  An ufetubus and a hound come into view.Found a cloak.Zdh[# Zdh# Zdh3 ..5.hh5Zdh4 P===5.0 (2ZdhxJ Zdh2O ; _The ufetubus shouts! The hound barks![dhb 1  #...#...'.#I..P♣#..  #.#.#.#.##......##..♣P...  #.#...#..#......###.♣...  #.##....P.###.....  ##..#..♣##.##...##(P.....  # ##...#.##♣  ###### ##....#♣  #[....##......##. [dh m ...#@....#..)'#..P...  [..5...#.....#...'...P..  P.....#......_..''...(.P  [.h...I#.....#...'......  #[....#.....#...'#..I  ##[....##......##  ###### ##...÷[dh% #   ##.#.###   #.#.#..#[dho [dhօ [dh [dh k.5h.[dhp 4--6.0 (1[dh՛ [dh 8 _Found a pair of boots and a cloak.]dh ]dh]dh,]dh .h5._]dh A--7]dh6_]dhE]dh <  You slash the ufetubus!]dh ]dh .h  You kill the ufetubus!]dh >1==8.1 (1.1]dh0 S _The hound bites you but does no damage.]dh :_]dhI 4-90]dhQ 6_]dh _You miss the hound. The hound barely misses you.^dh  You slash the hound!  The hound is almost dead.^dhd4-=70.2 (1.1^dhp8_^dhR _The hound bites you. The hound bites you but does no damage.^dh _You closely miss the hound.The hound is almost dead.^dh,0-1.3^dhK6_^dh _The hound barely misses you. The hound closely misses you.^dh?9  You slash the hound!^dh!.2-20 _You kill the hound!^dh _  #.#.#.#.##......##..♣P  #.#...#..#......###.♣  #.......##....P.###.....  ##..#..♣##.##...##(P....  ####### ##...#.##♣#####  ###### ##....########♣ [....##......##......  #.....#..)'#..P  #[.....@#.....#...'...P  #P._..''...(  #[.....I#.....#...'.....  ##[....#.#..I  ##[....##......##...  ###### ##...÷#########  ##.#.###  #.#.#..#  #......#^dhM r5=-3^dhG ^dh# , _Found a pair of boots.^dh   #.#...#..#......###.♣  #.......##....P.###.  ##..#..♣##.##...##(P  ####### ##...#.##♣####  ###### ##....### [....##......##..... .#.....#..)'#..P  ..#.....#...'...P  #P._..''...(  #[.....I#.....#...'...^dh]   ##[....#.....#...'#..I  ##[....##......##...  ###### ##...÷########  ##.#.###  #.#.#..#  #......#  #(.....#^dh 7_^dhP @-4^dh ^dh _dh53_dhD;_dh2O_dhU,_dhQ[_dha_dhf,_dhh_dhtY  #.......##....P.###  ##..#..♣##.##...##(P  ####### ##...#.##♣##  #########....##  ##[....##......##...  ##[....#..)'#  #[......#.....#...'.  #P.....#......_..''.._dh*u  #[..@..I#.....#...'..6.3 (2  ##[....#.....#...'#  ##[....##......##..  #########...÷######  ##.#.### _dh[u #.#.#..#  #......#  _dhu^#(.....#  #P..._dhu"..##_dhav_dh]_dh 3_dhs _dhө _dh e=_dh _dh ,_dhO _dh k  ##..#..♣##.##...##(  ####### .##♣  #########....##  ##[....##......##.  ##[....#..)'#  #[......#.....#...'  #P.....#......_..''  #[.....I#.....#...'_dh   ##@....#.....#...'#8  ##[....##......##  #########...÷####  ##.#.###  #.#.#..#  #......#  #(.....#  #P.....##  #.....†I+_dh 8__dh N _You see here a +0 cloak.`dh^ 7_`dh_ +9.3 (1`dhvl `dho $ _J - a +0 cloakadh3adhadhadhadh,adhadhadh*adhadhadh,adhadh  #.#.#.#.##......##  #.#...#..#......##  #.......P.  ##..#..♣##.##...##  ####### ##...#.#  #########....###  ##[....##......##  ##[....#.)adhU  #@......#.....#...82.3 (3  #P.....#......_..'  #[.....I#.....#...adh  ##.....#.....#...'  ##[....##......##adh  #########...÷###  ##.#.#adhL##  #.#.#.. adhG #......#adhadh"adh%V _You see here a +0 pair of boots.adh{adhI|+3.3 (1adhadhH, _K - a +0 pair of bootsbdh,bdhInventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)j - +0 acid dragon scales bdh x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistanceJ - a +0 cloak  K - a +0 pair of boots Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cdh8CJ - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (14.8 -> 16.0). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.ddhddhddhs  #.#.#.#.##......## Hah the Cleaver  #.#...#..#......## Mountain Dwarf  #.......##....P.## Health: 75/75 ========================  ##..#..♣##.##...## Magic: 13/13 ========================  ####### ##...#.## AC: 14Str: 19 ddh #########....### EV: 5Int: 14  ##[....##......## SH: 0Dex: 8  ##[....#.....#..)' XL:  9 Next: 62% Place: Dungeon:7  #@......#.....#... Noise: ---------  Time: 11283.3 (0.0)  #P.....#......_..' D) +0 war axe ddhї #[.....I#.....#... Throw: throwing net  ##.....#.....#...'  ##[....##......##  #########...÷### ##.#.### #.#.#..# #......# _You kill the hound! _Found a pair of boots. _You see here a +0 cloak. _J - a +0 cloak ddh ^_You see here a +0 pair of boots. _K - a +0 pair of bootsddhddh#ddhddhԮddhu+4.3 (1ddhddhddh:+5.3 (2ddhddhddh+6.3 (3ddhddhddh\+7.3 (4ddhddhUddh+8.3 (5ddhddh6 _Found a pair of boots. _You see here a +0 cloak. _J - a +0 cloak ddh_You see here a +0 pair of boots. _K - a +0 pair of boots _You start putting on your armour. You continue putting on your +0 cloak. x5ddh%ddhddhZ _You finish putting on your +0 cloak.ddh ddh( 4Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistanceK - a +0 pair of boots Jewellery (go to first with "=)  u - a ring of willpower (worn) ddh( ~ B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]edhI}MMMK - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.3 (16.0 -> 17.3). Your EV would remain unchanged. edh}(You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.fdhfdh`fdh")  #.#.#.#.##......## Hah the Cleaver  #.#...#..#......## Mountain Dwarf  #.......##....P.## Health: 75/75 ======================== fdh~"w ##..#..♣##.##...## Magic: 13/13 ========================  ####### ##...#.## AC: 16Str: 19  #########....### EV: 5Int: 14  ##[....##......## SH: 0Dex: 8 fdh"r ##[....#.....#..)' XL:  9 Next: 62% Place: Dungeon:7  #@......#.....#... Noise: ---------  Time: 11288.3 (0.0)  #P.....#......_..' D) +0 war axe  #[.....I#.....#... Throw: throwing net  ##.....#.....#...' fdh#G ##[....##......##  #########...÷### ##.#.### #.#.#..# fdhS#N#......# _You see here a +0 cloak. _J - a +0 cloak _You see here a +0 pair of boots. _K - a +0 pair of boots _You start putting on your armour. You continue putting on your +0 cloak. x5 fdhh#E_You finish putting on your +0 cloak.fdh)9_fdhV* _fdh/;_fdh:p _You start putting on your armour.fdh:>+9.3 (1fdhUBfdhOfdh@P,90.3 (2fdhXfdhbfdh@c+1.3 (3fdh"l9_fdh/v9_fdhv+2.3 (4fdh}|fdhfdh+3.3 (5fdh-fdh 7 _You continue putting on your +0 pair of boots. x5fdh`fdh fdhob _You finish putting on your +0 pair of boots.gdho[?25h[?0c  Search for what [Enter for "shield", or ? for help]? hdh.B [?25l[?1chdhvhdhw$hdhw2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 pair of gloves (49 gold)hdhw:b - [D:3] a pair of gloves (85 gold)jdh:jdhvjdh0  #.#.#.#.##......## Hah the Cleaver  #.#...#..#......## Mountain Dwarf  #.......##....P.## Health: 75/75 ========================  ##..#..♣##.##...## Magic: 13/13 ======================== jdh ####### ##...#.## AC: 17Str: 19  #########....### EV: 5Int: 14  ##[....##......## SH: 0Dex: 8jdh  ##[....#.....#..)' XL:  9 Next: 62% Place: Dungeon:7jdhԹ  #@......#.....#... Noise: ---------  Time: 11293.3 (0.0)jdh  #P.....#......_..' D) +0 war axejdh  #[.....I#.....#... Throw: throwing netjdh8y  ##.....#.....#...' jdhZ ##[....##......## jdh| #########...÷### ##.#.###jdh* #.#.#..# jdh#......# _You start putting on your armour. You continue putting on your +0 cloak. x5 jdh]_You finish putting on your +0 cloak.  You start putting on your armour. jdhS_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  Search for what [Enter for "shield", or ? for help]? glovesjdh jdhcjdhejdh. _kdhkdhkdhkdhokdhkdh $ _kdh/ kdhHkdhkdhkdhUkdhEkdh",kdh3%kdh)kdh}.kdh.kdhh1kdh7kdh:,kdh=kdhCkdhI,kdh>MkdhRkdhX,kdhP[kdh'bkdhikdhikdh}mkdhqkdh%vkdhuvkdhPxkdh{kdh,kdhkdh kdhkdhkdh'kdhgkdh͕,kdhߗkdhkdhkdhVkdhkdhkdhkdhkdhkdhkdhkdh5kdhkdh.kdhkdh8kdhkdhkdhU,kdh_kdhkdhD,kdh#kdh0kdh,kdh:kdhkdhkdhkdh^kdh kdhe,kdhkdhkdh&,kdhqkdhykdh,kdh kdh kdh,kdhkdhDkdhkdhkdh,%kdh(kdh -,kdh/kdh2kdhd7,kdh9kdh&=kdhE,kdhEkdhekdhj,kdhmkdhQkdhލ,kdhkdhkdhU,kdhHkdh # . #...÷..I+  ♣[ .♣#.PI#P.....I+  .♣♣.... #......##  #.I...# #......#  ##.....# #....P.#  ♣...... #......#  #I#I## ##.##.##  ##I#.####.#..♣.#### ##.@.............324.3 (31.0) #.......(.(... #(..P...P........^ #...#P...(.......... #.......(..... #♣.PP..(dhO39;49m......P..... ##...(...######.... ######### #####kdhykdh(kdhi _Partly explored, can't reach some items and places.ndhW 3ndhV ndhȘ ndh ndh $ _ndh ndh. ndhd ,ndh ndh f #......I+  # . #...÷..I+  ♣[ .♣#.PI#P.....I+  .♣♣.... #......##  #.I...# #......#  ##.....# #....P.#  ♣...... #......#  #I#I## ##.##.##  ##I#@####.#..♣.######6.3 (2.0) ##.......... #.......(.......(... #(..P...P........^...P #...#P...(.P⌠ndh ~ #.......(......P  #♣.PP..(......P......(  ##...(...######......  ######### ####### ndh ndh odhi  You slash the pile of debris! The pile of debris begins to collapse.odh5=7.4 (1.1odhodh< _The pile of debris is lightly damaged.odh@  You hit the pile of debris.odh̘(8.5odhodhh< _The pile of debris is lightly damaged.odh]  You slash the pile of debris!  The pile of debris is moderately damaged.odhn\°9odhn 0odhw9°odhqz] _The pile of debris collapses into dust.pdhpdhpdh pdh_pdhZ,pdhpdhvpdhQpdhBpdhpdhpdh,pdhMpdhpdhpdhpdhOpdhvpdh}.  ##.#.###  ..s. #.#.#..#  ..s #......#  ##... ##(.....#  #... ♣P##P.....##  #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+pdh  #@♣♣....##......-  ##.I...# ##   ##.....###....P.#   ♣.......##......#  ##I#.######.##.##  ##I#.####.#..♣.## ss 2 scorpions (asleep)pdhDc  ##..........  #.......(.......(pdhi  #(..P...P........^pdh,33.5 (4pdhpdh_pdh&r.sssspdh9'E-4.5 (5pdh-pdhV1[ _2 scorpions come into view.rdhV G .... #.#.#..#  ..s #......#  ##... ##(.....#  #..s ♣P##P.....# #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #.♣♣....##......##  ##@I...# #......#  ##.....###....P.#  ♣.........#  ##I#.######.##.#rdh@W # ##I#.####.#..♣.### ##................. #.......((  #(..P...P.^  #...#P...(. rdh|c rdh#d +5.5 (1rdhHm rdh>p rdhb ..s #......#  ##... ##(.....#  #..s ♣P##P.....# #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+ rdh; #.♣♣....##......##  ##.I...# #......#  ##.@...###....P.#  ♣........#  ##I#.######.##.##  ##I#.####.#..♣.####rdhc ##.................. #.......((rdh #(..P...P.^ #...#P...(rdhr. #.......(..rdhrdh$&6rdh rdh*sdh\ ##... ##(.....#  #..s ♣P##P.....# #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #.♣♣....##......##  ##.I...# #......#  ##.....###....P.# sdhθ ♣........#  ##I#.######.##.##  ##I#.####.#..♣.##### ##................... #.......((sdh #(..P...P.^ #...#P...(sdh..P #.......(..sdh?O #♣.PP..(......Psdhsdh ss   scorpionsdh&7sdhsdhsdh g..s ♣P##P#?.#♣...I#......I+#...P...'#...÷♣s..♣#.PI#P...#.♣♣....##......####.I...#  ##.....###....P♣........sdhv ##I#@######.##.# ##I#.####.#..♣.#######...................#.......(.(#(..P...P........^...#P...(..........PsdhԦ F....(....♣.PP..(......P ##...(...######sdh sdh$ sdh yss 2 scorpionssdhb &8sdh sdh tdh #?.#♣...I#......I+  #...P...'#...÷..I+  ♣s..♣#.PI#P.....I+  #s♣♣....##......##  ##.I...# #......#  ##.....###....P.#  ♣.......##......#  ##I#.######.##.##  .#..♣.###### ##.................... #.......(.......( #(..P...P........^...P #...#P...(..P⌠tdhŝ #.......(.. #♣.PP..(......P( ##...(...###### ####### #######tdhtdhtdhz[s9tdh?tdh%udhudhudhudhU..sudh'40udhfudh udhqr,udhQ.s.sudh&1udhǍudhudh^ udh udh R..sudh0 5=2.6 (1.1udh udh _You barely miss the scorpion. The scorpion barely misses you.udhq  You hit the scorpion.  The scorpion is moderately wounded.udh~ .   scorpionudhy (3.7udhތ udh Y _The scorpion completely misses you.vdhE  You completely miss the scorpion.The scorpion is moderately wounded.vdhT ss 2 scorpionsThe scorpion stings you.vdhJUZ4-40vdhgvdhHkA _The scorpion stings you but does no damage.vdhrk  You hit the scorpion but do no damage.vdh, .   scorpionThe scorpion is moderately wounded.5vdhӍvdhlV _The scorpion closely misses you.vdh <  You slash the scorpion!vdh^ vdh o  You kill the scorpion!vdh#=5=6.8 (1.1vdh/vdh3U _The scorpion barely misses you.vdhbvdhsbf1---70vdhmvdhppm _You closely miss the scorpion. The scorpion stings you.vdhP b  You barely miss the scorpion.vdh @-8vdh vdh A _The scorpion stings you but does no damage.vdhp  You closely miss the scorpion.9 _The scorpion stings you but does no damage.wdh>?  You closely miss the scorpion.50wdhvIwdhNA _The scorpion stings you but does no damage.wdhBclosely miss the scorpion.You hit the scorpion.  is lightly wounded.wdhT2=1wdhwdh(X _The scorpion barely misses you. x2wdh  You barely miss the scorpion.The scorpion is lightly wounded.2wdh$wdhA _The scorpion stings you but does no damage.wdhJ  You hit the scorpion but do no damage.The scorpion is lightly wounded.wdhK&3wdhVwdh/ZA _The scorpion stings you but does no damage.wdh  You hit the scorpion.  The scorpion is moderately wounded.wdhn e3=4.9 (1.1wdh wdh( A _The scorpion stings you but does no damage.wdh  You closely miss the scorpion.The scorpion is moderately wounded.The scorpion stings you.wdh_ 026.0wdh wdh A _The scorpion stings you but does no damage.xdh_  You barely miss the scorpion.The scorpion is moderately wounded.xdh~`51-xdh`!7.1xdh4mxdhq. _The scorpion stings you.xdhP  You barely miss the scorpion.The scorpion is moderately wounded.xdh(8.2xdhxdhdA _The scorpion stings you but does no damage.xdhR  You closely miss the scorpion.The scorpion is moderately wounded.xdhR,90xdhbxdheA _The scorpion stings you but does no damage.xdh  You slash the scorpion!  The scorpion is severely wounded.xdh_]2==60xdhxdh#D _The scorpion stings you but does no damage. x2xdhñ <  You slash the scorpion!xdh i.xdhV =8-1.3 (1.1xdh> xdh 6 _You kill the scorpion!xdhS xdhV^   #..s ♣P##P.....##  #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #.♣♣....##......##  ##.I...# #......#  ##.....###....P.#  ♣.......##......# ##.##.##   ##I#.####.#..♣.#####  ##..............  #.......(.......(....  #(..P...P^...  #...#P...(  #.......(......  #♣xdhp_ .PP..(......P ...(...######.....xdh?c k--20xdho xdhs ydh 3ydh ydh Bydhv k3=ydh ydhP ,ydh ydh# ,ydh ydh ydhw %4ydh ydh ,ydhY ydhE ,ydh ydh a5=ydh ydhp ydh ,ydh# ydh* ydh/ ,ydh1 ydh4 ydhF8 ydh8 ydh; ydhN= ydhA ydhA 9=ydhC ydhpN   ##.#.###  .... #.#.#..#  ... #......#  ##... ##(.....#  #... ♣P##P.....##  #?.#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #@♣♣....##......##-  ##.I...# #......#   ##.....###....P.#   ♣.......##......#  ##I#.######.##.##  ##I#.####.#..♣.##  ##.......  #.......(.......(ydh&O   #(..P...P........^ydhW 78 M#########...÷####♣#### ##.#.##.. #.#.# .... #.#... ##( ... ♣P##P.....##?.#♣...I#....#...P...'#...÷♣@..♣#.PI#P.....I+.♣♣....####.I...###.....  ##.....###....P.#...#### .....ydh6b 0742.0)ydhb ,5.3 (13ydhgj ydh2o s _You see here an orb of light.zdhG3zdh9zdhܷzdh zdh-: _zdh3zdh,zdhzdh}zdhzdhmzdhI _E - 7 scrolls of identify (gained 1)zdhU #[.....I#.....#...' ##.....#.....#...'# ##[....##......##. #########...÷#### ##♣#######.#.###  Y......##.#.#..#  #.....# #......#  ##...I.###(.....#  #.@..♣♣P##P.....##  #..#♣...I#......I+  #...P...'#...÷..I+ ♣[..♣#.PI#P.....I+ #.♣♣....##......#zdh ##.I...###......# Y   ice beast (asleep) ##.....###....P.# ♣.......### ##I#.######.##.##zdh18.3 (3.0)zdhs.YYzdh+9.3 (4zdh- zdhl ] _An ice beast comes into view.{dh# P.....#......_..'[.....I#.....#...'##.....#.....#...'###[....##......##. #########...÷#######♣#######.#.##.......##.#.# #Y....# #.##@..I.###( ....♣♣P##P.....##..#♣...I#....#...P...'#...÷♣[..♣#.PI#P.....I+.♣♣....#####.I...##.....#P♣.......##......{dh {dh 4=80.3 (1{dh {dh @ _The ice beast hits you but does no damage.{dhG _ You slash the ice beast!  The ice beast is heavily wounded.{dhXH .=1{dhQ 8_{dh0V @ _The ice beast hits you but does no damage.{dh"m  You hit the ice beast.  The ice beast is heavily wounded.{dhm.-2{dhw:_{dh3|@ _The ice beast hits you but does no damage.|dhX_ _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You slash the ice beast!  The ice beast is severely wounded.|dh.=3|dhf|dhݏ@ _The ice beast hits you but does no damage.|dh("=  You slash the ice beast!|dh\81.|dh? 73-4 _You kill the ice beast!Training target 6.0 for Forgecraft reached!  Your Axes skill increases to level 9!|dhH|dhKk _Your Forgecraft skill increases to level 6!|dhbsN-|dh|8_|dhH _No target in view!|dh)7_|dh|dhp8_|dhH _No target in view!|dhOP3|dh|R|dhTV|dhY|dh^: _|dh_|dhc|dhc|dhe|dhs#[#..)'#.......P._..''#[.....I#.....#...'##.....#.....#...' ##[....##......##. #########...÷#######♣#######.#.###.@.....##.#.#-6.3 (2#.....###. ##...I.###(.....#   #....♣♣P##P.....##  #..#♣...I#......I+....PI#....####.I.|dhL1-|dh|dhM_ _Partly explored, can't reach some places.~dh ,A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.dh:dhK)  ##[....#.....#..)'# Hah the Cleaver  #.......#.....#...' Mountain Dwarf  #P.....#......_..'' Health: 75/75 ========================  #[.....I#.....#...' Magic: 13/13 ========================  ##.....#.....#...'# AC: 17Str: 19  ##[....##......##. EV: 5Int: 14  #########...÷#### SH: 0Dex: 8  ###♣#######.#.###dhLXL:  9 Next: 73% Place: Dungeon:7  #.@.....##.#.#..#Noise: ---------  Time: 11386.3 (2.0)  ##.....###......#D) +0 war axe  ##...I.###(.....#Throw: throwing net  #....♣♣P##P.....##  #..#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #.♣♣....##......##  ##.I...###......#Training target 6.0 for Forgecraft reached!  dhMYour Axes skill increases to level 9! _Your Forgecraft skill increases to level 6! _No target in view! _No target in view! _Partly explored, can't reach some places.dhMdhW8_dhZdh19  ##[....#.....#..)'  #.#.....#...  #P.....#......_..  #[.....I#.....#...  ##.....#.....#...'  ##[....##......##  #...÷  ###♣#######.#.###  #.##.#.#..#  ##.....###......#  ##...I.###(.....#  #....♣♣P##P.....##  #..#♣...I#......I+  #...P...'#...÷..I+  ♣[..♣#.PI#P.....I+  #.♣♣....##......##   ##.I...###......#dhEdhI27.3 (1 _dheTdhVdh3dhdh]<0dhqbdhe_ _Partly explored, can't reach some places.dh u #.... #P.....#......_..'' #[.....I#. ##.....#.....#...'# ##[....##......##. #######...÷## ###♣#######.#.###  #.......##.#.#..#  ####......#  ##...I.###(.....#  #....♣♣P##P.....# #..#♣...I#......I+ #...P...'#...÷..I+ ♣[..♣#.PI#P.....I+dhu' #.♣♣....##......## ##.I...###.# ##.....###....P.#dh9_dh28.3 (1 _dh8_dhdhH3dhKdh \dh_,dh:ddhddhh,dhjdhmdhq,dhsdhvdhR},dhmdh ##[....##......##..... #########...÷######## ###♣#######.#.###  #.......##.#.#..#  ##.....###......#  ##...I.###(.....#  #....♣♣P##P.....##  #..#♣...I#......I+  #...P.@.'#...÷..I+ 92.3 (4dhR ♣[..♣#.PI#P.....I+  #.♣♣....##......##  ##.I...###......# ##.....###....P.# ♣.......##......# ##I#.######.##.##dhˉ  ##I#.####.#..♣.#######  ##..................... dhdhCdhfdh/3dhdh{dhXdh,dhdhdhdhLdhdhdhn,dhdhcdh^dhdhzdhf(Bdh*dh.dh"4,dhq7dh<dhB,dhEdho dh,dh8dhydhdhdh!dh&dh|/,dh2dhv6dh:,dhr=dhjAdhF,dhIdhIMdhCQ,dhTdhVdhF[,dh]dhadh edh[edh(gdhHjdhRz,dh|dhE ###♣#######.#.### #  #.......##.#.#..# ♣...  ##.....###......# #...  ##...I.###(.....# #...  #....♣♣P##P.....## #.P.  #..#♣...I#......I+ #...  #...P...'#...÷..I+ #..#  ♣[..♣#.PI#P.....I+ #..P dh  #.♣♣....##...@..## #.#.409.3 (17.0)  ##.I...###......# #...  ##.....###....P.# #.#.  ♣.......##......# #.P.  ##I#.######.##.## #.♣.  ##I#.####.#..♣.######### #..P  ##......................###..♣  #.......(.......(........##...  #(..P...P^...P...##dhdhɒdh0dhh 3dhk dh| dhu Bdh1 dh ,dhn dhH \###♣#######.#.### #....##.......##.#.#..# ♣....###.....###......# #....###...I.###(.....# #....##....♣♣P##P.....## #.P..##..#♣...I#......I+ #....#dh #...P...'#...÷..I+ #..#♣[..♣#.PI#P.....I+ #..P.##.♣♣....##.....@## #.#..11.3 (2.0)  ##.I...###......# #....###.....###....P.# #.#..#♣.......##......# #.P..#dh— 7##I#.######.##.## #.♣..###I#.####.#..♣.## #..P..##................###..♣..#.......(.......(..##..#(..P...P..^...P...##....#dh_ dhp dh dh=3dh=@dh/Sdh[Bdh\dhNa,dh;cdh4fdhi,dhkdhmu.....#.....#...'#..I.... ##[....##......##......... #########...÷##########♣#..♣#♣#######.#.##...##.#.#..# ♣..#.....### #...I.###(.....# .#....♣♣P###P..#♣...I#.....@I+...#4.3 (3...P...'#...÷..I+#♣[..♣#.PI#P.....I+dhv.P#.♣♣....##......###.#...##.I...###......##....###.....###....P.##.#..# #.#..♣dhvdhdhdhSf 3dhg dhs dhz Bdh{ dh ,dhV dh P._..''...(.P'♣#[.....I#.....#...''###.....#.....#...'#..I....#... ##[....##......##......... #########...÷##########♣#..♣#♣#######.#.###.......##.#.#♣#.....###......# .#...I.###(....@# 6.3 (2.♣♣P##P.....##P.#..#♣...I#......I+.#...P...'#...÷..I+#..#.#♣[..♣#.PI#P.....I+#..P.#. #......#dh dh dhF dh x [.....I#.....#...'......'##.....#.....#...'#..I.... ##[....##......##......... #########...÷##########♣#..♣###♣#######.#.### #..........##.#.#..♣#.....###......##I.###(.....#....♣♣P##P....@##dh iP#♣...I#......I+..P...'#...÷..I+##......#  ##I#.######.##.###.♣..# dh dh +7.3 (1dh dh dh}K=8.4 (1.1dhՇdhNb _You hit the pile of debris but do no damage.dhKi  You slash the pile of debris! The pile of debris begins to collapse.dh2L0=9.5dhTdhW< _The pile of debris is lightly damaged.dh@  You hit the pile of debris.dh>1-20.6dhdhZ< _The pile of debris is lightly damaged.dh#s q  You hit the pile of debris but do no damage.dhs B-1.7dh;{ dh} < _The pile of debris is lightly damaged.dh)MB  You slash the pile of debris!dhM0=2.8dhUdhUYi _The pile of debris is moderately damaged.dh  You hit the pile of debris but do no damage.The pile of debris is moderately damaged.dh;○dh0-3.9dhMdh] _The pile of debris collapses into dust.dh ##.....#.....#...'#..I....#....#.[....##......##.............#.#######...÷##########♣#..♣.#. ###♣#######.#.### #....#. #.......##.#.#..# ♣....#( ####......# #....#. ##...I.###(.....# dh #....#. #....♣♣P##P.....##.P..#. #..#♣...I#......@+ #....#) dh8 p#...P...'#...÷..I+ #..#.#. dhY ♣[..♣#.PI#P.....I+ #..P.#. dh{ 2#.♣♣....##......## dh {#.#.... ##.I...###......# #....# dh ##.....###....P.# #.#..#. dh h♣..#......# #.P..#. dh ##I#.######.##.## #.♣..#..#..♣.######### #..P...dh dhO U--40dh dhU dh?cu#.#.#'...#'.#P♣'..P#.#.#.# .l.. ..l   iguana (asleep).. .###dh1k  You open the gate.  An iguana comes into view.dhm?  The iguana hisses angrily.dhy o.o   orc wizard (wandering)  An orc wizard comes into view. It is wielding a +0 dagger of speed.dh z@-5dh<dhގ3 _The iguana moves out of view.dh #[.....I#.....#...'......'#....#.....#.....#...'#..I....#....#[....##......##.............#  #########...÷##########♣#..♣.#  ###♣#######.#.### #....#  ..##.#.#..# ♣....#  ##.....###......#  #....#  ##...I.###(.....# # #....#  #....♣♣P##P....@##.#.# #.P..#  #..#♣...I#......°'...# #....#  #...P...'#...÷..I'.#P♣ #..#.# dh ♣[..♣#.PI#P.....I'..P# #..P.#  #.♣♣....##......##.#.# #.#..  ##.I...###......# .# o. #....#  ####....P.# .. .. #.#..#  ♣.......##......# .. . #.P..###.##.## ### #.♣..#dhdhR dh+°oll   iguanao   orc wizarddh#-/==6dhq6dh9, _The orc wizard shouts!dhMMP.....#......_..''...(.P'♣[.....I#.....#...'......'##.....#.....#...'#..I....###[....##......##............ #########...÷##########♣#..♣##♣#######.#.###dh%.......##.#.#..#♣..###......# #...I.###(....@# # dh2...♣♣P##P.....##.#.#dhGPdhZM#♣...I#......°'...#.dh~#...P...'#...÷..I'.#P♣ #..#.#.Po#dh . . #......# .. dhnA_.dh/--7dhB8_dh@dh2 3dh dh dh~ dh dh Bdhf dhq  #.......#.....#...'...P..'#.... #P.....#......_..''...(.P'♣.... #[.....I#.....#...'......'#.........#.....#...'#..I....#....[....##......##............. ###...÷##########♣#..♣. ###♣#######.#.### #.... ..##.#.#..# ♣.... ##.....###....@.#  #....dhlr --8  ##...I.###(.....# # #.... #....♣♣P##P.....##.#.# #.P.. #..#♣...I#.......'...# #.... #...P...'#...÷..I'.#P♣ #..#.dhr  ♣[..♣#.PI#P.....I'o.P# #..P. o   orc wizard  #.♣♣....##......##.#o# #.#..  ##.I...###......# .# l. #....  ###....P.#. #.#..dhs dhX{ dh~ b _An orc wizard is nearby!dh;3M#[....#.....#..)'#..P...I.......#.....#...'...P..'#P.....#......_..''...(.P'♣[.....I#.....#...'......'##.....#.....#...'#..I....###[....##......##............ ###...÷##########♣#..♣##♣#######.#.###.......##.#.#@.#♣..###......# #...I.###(.....# # .#....♣♣P##P.....##.#.# #.P..o # #......# .# dhA<dh<-9 _dhrBdh+DdhY V ##[....##......##.......II ##[.#..)'#..P...I# #.......#.....#...'...P..'# #P.....#......_..''...(.P'♣dhZ  #[.....I#.....#...'......'#.....#.....#...'#..I....#[....##......##........... #dhBZ #...÷##########♣#..♣ ###♣#######.#@###dhbZ x # ..##.#.#..#dh}Z  ♣dhZ  ##.....###......#  #dhZ  ##...I.###(.....# # #.dhZ z #....♣♣P##P.....##.#.# #.P #..#♣...I#.......'...# #..dhZ  #...P...'#...÷..I'.#P♣ #..#dh[  ♣[..♣#.PI#P.....I'o.P# #..P #.♣♣....##......##.#o# #.#dh] dhj _l   iguanal.dhj '30dhu :_dhx dhH#############♣###..##......##.......II.##[....#.....#..)'#..P...I#.#..#...'...P..'#.#P.....#......_..''...(.P'♣.#[.....I#......'#.##.....#.....#...'#..I....###[....##......##............. #########...@##########♣#..♣###♣#######.#.### #.#...#.#..# ♣.dh,I##.....###......# #.##...I.###(.....# # #...#....♣♣P##P.....##.#.# #.P.. #..#♣...I#.......'...# #.... #...P...'#...÷..Il.#P♣ #..#. ♣[..♣#.PI#P.....I'..P# #..P. dhU2_dhPV&1dh^dh bt _You see here a hound skeleton.dhdhQdhKdhdh,dh,dh]dhdhMBdhI"oo   orc wizarddhy*5  dh*7 .##......##....  #.....#..)'#..P dh* .#.....#...'... dh0+ #......_..''...(  #[.....I#.....#...'.  #.....#...  #......#  #...@#6.9 (5  dhU+S#.#o###  #.#..#  dh}+7......#  #(.....# # dh+U #P.  #.  #...÷dh+k  ♣[ _You start waiting.dh  .##......##....  #.....#..)'#..P  .#.....#...'...  #......_..''...(  #[.....I#.....#...'.  #.....#...  #......#  #...@#  #.#o###  #.#..#  ......#  #(.....# #  #P.  #.  #...÷  ♣[ dhIdhb _An orc wizard is nearby!dh   You slash the orc wizard!  The orc wizard is severely wounded.==8.0 (1.1dh8_dhD _The orc wizard hits you but does no damage. x2dh >  You slash the orc wizard!dh w_)dh 84-9.1dh# dh& N _You kill the orc wizard!dh4dhu5V--400dh@8_dhCdh=/2_dh/@-1dh9dh1<dhdhdh dh&,dh)dh,dhdhJ#dh#dh+&dh2-dh-dh0dh6dh6dhA9dh;?dh?dhAdh%G,dhIdhXXdh.Zdh_dhidhjdhspdhC~dh~dhdh'dh dhdhdhdhdhdh5dhdhڵdhdhdhdhdh%dhdhdhdhdhbdhdh,dhjdh 4dh+Xdh3,dhEdh,dh"dh(,dh4*dh.dh8/dh1dh 8,dh:dh?,dhAdhF,dhLKdhNdh-OdhYXBdh[dhkbdhbdhtgdhDtBdh[udhudhxdhP~dh~dhTdh,dh6dh ,dhdhB,dhdhL,dhdh,dhVdhK,dhdh,dh)dh`,dhdh,dhdh,dhdh@,dhsdh,dhdh,dh;dh,dhdh,dh}dhzdhdhdh,dh dho,dhSdh,dh\dh%,dh(dh,,dhN/dh&4,dhd6dh_:dh:dh<dhB,dhDdh1I,dhKdhQ,dh%Xdh\,dh _dh*d,dh3fdhj,dhldhLr,dhudhz,dh3}dh,dhdh,dhˌdh,dhdh*,dhxdh,dh,dhdhԧdhdh<dhdhdh.dhvdhdh,dhdhWdhdhdhdhdhodh,dh&dh,dhdh5,dhdh,dh*dhdhdhQdh ,dhdhd,dhdh ,dh dhdhdhdhw,dh!dh&,dh)dh.,dh~1dhz6,dh8dh=dh=dh?dhE,dh]HdhM,dhOdh{T,dhVdhZ,dh^dhc,dh fdhuk 540.1 (99.0) _You start waiting.dhdv.1.1 (100.0)dhjdhc# _Done waiting.dh%Y [......##.......II.......#..)'#..P...I# #.......#.....#...'...P..'# #PdhY ._..''...(.P'♣ #[.....I#.....#...'......'# ##.....##..I....# ##[....##......##........ #########...÷##########♣#..♣###♣#######.#@### #.. #.......##.#.#..# ♣ ###.....5# #dhY  ##...I.###(.....# # # #....♣♣P##P.....##.#.# #.P #..#♣...I#......5'...# #.5   white imp (wandering) #...P...'#...÷..I'.#P♣ #..# 5   shadow imp (wandering)dhMZ  ♣[..♣#.PI#P.....I'..P# #..P #.♣♣....##......##.#o# #.#.dhl  A white imp and a shadow imp come into view.The white imp shouts, "Bolt, thou rank fly-bitten snaffler!"dh $ 55.55  The shadow imp shouts! You hear an angry hiss.dh ******The white imp gestures at you.dh z_....@.dh P====2.0)dh& 8_dh, _The puff of frost misses you.Things that are here: _a +0 dagger of speed; a +0 robe; an orc corpsedh{#############♣###..##......##.......II.##[....#.....#..)'#..P...I#.#..#...'...P..'#.#P.....#......_..''...(.P'♣.#[.....I#......'#.##.....#.....#...'#..I....###[....##......##.............dh #########...@##########♣#..♣###♣#######.#)### #.#...#.#..# ♣.##.....###.....5# #.dhK5##...I.###(.....# # #...#....♣♣P##P....5##.#.# #.Pdh|#..#♣...I#.......'...# #.... dh#...P...'#...÷..I'.#P♣ #..#. dhĤ♣[..♣#.PI#P.....I'..P# #..P. dhdhL----3 _dh:_dhLt _You see here a hound skeleton.dhdhhWhat do you want to examine? Items  a - ()) a +0 dagger of speedb - ([) a +0 robe  c - (†) an orc corpsedhdh#dhK #########....########♣###..#. Hah the Cleaver##[....##......##.......II.... Mountain Dwarfdh?j##[....#.....#..)'#..P...I#.... Health: 75/75 ========================#.......#.....#...'...P..'#.... Magic: 13/13 ========================#P.....#......_..''...(.P'♣.... AC: 17dh(Str: 19#[.....I#.....#...'......'#.... EV: 5Int: 14##.....#.....#...'#..I....#.... SH: 0Dex: 8##[....##......##............. XL:  9 Next: 74% Place: Dungeon:7dhߟ#########...@##########♣#..♣. Noise: ---------  Time: 11543.1 (1.0)dh###♣#######.#)####.... D) +0 war axe#.......##.#.#..#dh'♣.... Throw: throwing net##.....###.....5#dhH#....##...I.###(.....# #dhn#....#....♣♣P##P....5##.#.# #.P.. dh#..#♣...I#.......'...# #.... dh#...P...'#...÷..I'.#P♣ #..#. dhӠ♣[..♣#.PI#P.....I'..P# #..P. dhThe shadow imp shouts! You hear an angry hiss.  The white imp gestures at you. _The puff of frost misses you.Things that are here: _a +0 dagger of speed; a +0 robe; an orc corpse _You see here a hound skeleton.dhEdhdhdh9D dhfP _55   white impdhQ -4 _dhY dh\ dh6c  You barely miss the white imp.dh%m  The white imp gestures at you.dhJdhK/==5dhVdh [D _The puff of frost hits you but does no damage.dh  You slash the white imp!  The white imp is almost dead.dh8&6dh dhfV _The white imp barely misses you.dhHu =  You slash the white imp!dh& f)dh 65-7dh dh M _You kill the white imp!dhE[......##.......II.......#..)'#..P...I# #.......#.....#...'...P..'# #P._..''...(.P'♣ #[.....I#.....#...'......'# ##.....##..I....# ##[....##......##........ #########...÷##########♣#..♣###♣#######.#@### #.. #.......##.#.#5.# ♣ ###......# # ##...I.###(.....# # # #....♣♣P##P.....##.#.# #.P #..#♣...I#.......'...# #.5  dh7FV[39;49m shadow imp #...P...'#...÷..I'.#P♣ #..# ♣[..♣#.PI#P.....I'..P# #..P #.♣♣....##......##.#o# #.#.dh:GdhRV _ll   iguana5   shadow imp-8dh']dhc _The shadow imp completely misses you.Things that are here: _a +0 dagger of speed; a +0 robe; an orc corpsedh* e  You closely miss the shadow imp.dh7 l.  The iguana hisses menacingly.dhE8 &9.2 (1.1dhC dhJ A _The shadow imp hits you but does no damage.dhdh l.  You closely miss the shadow imp.dh!-500dhdhK A _The shadow imp hits you but does no damage.dhdha .5   shadow imp  You barely miss the shadow imp.dh&1dhUdh=A _The shadow imp hits you but does no damage.dh  You slash the shadow imp!  The shadow imp is severely wounded.The shadow imp shouts, "Admit defeat, thou weedy dirt-delving wormtrail!"dhu ) _ll   iguana5   shadow imp  The shadow imp hits you but does no damage.dh 5=2.3 (1.1dh 8_dhE X _The shadow imp closely misses you.dhcE>  You slash the shadow imp!dhHdhVKl.dh[0-3.4dhldhqN _You kill the shadow imp!dhN#  You barely miss the iguana.-4.5dhjT _The iguana bites you but does no damage.dhT] dh] [1--50dhi dhm p _You hit the iguana but do no damage. The iguana bites you.dha :  You slash the iguana!dh l#.dh >6==6.6 (1.1dh' dh?+ J _You kill the iguana!dh##[....#.....#..)'#..P...I#.#....#...'...P..'#.#P.....#......_..''...(.P'♣.#[.....I#.....#...'......'#.##.....#.....#...'#..I....#.[....##......##..........#######...÷##########♣#..♣###♣.#)### #....#.......##.#.#@.# ♣.####......# #.##...I.###(.....# #dh#.#....♣♣P##P.....##.#.# #.P#..#♣...I#.......'...# #...#...P...'#...÷..I'.#P♣ #..#♣[..♣#.PI#P.....I'..P# #..P.#.♣♣....##......##.#o# #.#..##.I...###......# .# l. #...dhdho2=----70dhjdhdhQ3dhdh,dhdh,dhdhndhN3=dhdhG,dhLdhb,dhkdh;4dhdh,dhdh,dhdh""dh"D5=dh$dho/1 _HP restored.dh 43dh6dh:dh3>,dh@dhDdh}H,dhJdhMdhQdhQ9=dhMTdhWdh[,dhC^dh1c@  There is an open gate here.dhfdh`g _dhidhAldhp,dhqdh4.....I#.....#...'......'#....#.## .....#.....#...'#..I....#....#.## #[....##......##.............#.## #########...÷##########♣#..♣.#.## #♣#######.#)### ♣## # #....#.## ......##.#.#..##♣.. .##♣....#(## .....###......##.. ... #....#.## ...I.###(.....#.[# .. #....#.## ...♣♣P##P.....##@#.# #.P..#.# --- .#♣...I#.......'...# #....#)# ..P...'#...÷..I'.#.♣ #..#.#.## ..♣#.PI#P.....I'...# #..P.#..# ♣♣....##......##.#.# #.#.....# dh!.I...###......#..#... #....#.. .....###....P.##.. ... #.#..#..# ......##......###..#..♣ #.P..#..# I#.######.##.## ###### #.♣..#..#dh.78 M#......_..''...(.P'♣I#.....#...'......' .....#.....#...'#..I....# #[....##......##............ ##..÷##########♣#..♣ #♣#######.#)### ♣## # #....#..##.#.#..##♣..#..##♣....#(..###......##.......#I.###(.....#.@# .. #....#.## ...♣♣P##P.....##.#.#P..#. .#♣...I#.......'...#..#)# dhd..P...'#...÷..I'.#.♣ #..#.#.##....... ........###.dhvJ_736.0)dh,4.6 (17dh:_dh=s _You see here an orb of light.dh3dhHdhdhdhJ$ _dh dhA dhG&Xdhm(,dh+dha/dh70dhy0dh1dhN4dh(7,dhx9dh;dh>,dh?dhNBdh9EdhEdh|GdhVIdhKdhKdhJMdh\'#..I....#....#.##...... ##......##.......#.##...... ###...÷##########♣#..♣.#.##...... ###.#)### #♣##### #....#.##.......#.#..##♣..#..##♣....#(##...... ##......##.......##....#.##...... ##(.....#.[#...#.##....#.#######. ##P.....##.#.#.#.##.P..#.# #. I#.......'...#..@##....#)# #. '#...÷..I'.#.♣.#♣##..#.#.## #. I#P.....I'...#.. #..P.#..# #. ##......##.#.#.#. #.#.....######. ##......#..#...#.##....#......... ##....P.##...... ##.#..#..######. ##......###..#..♣ #.P..#..# #. ###.##.## ###### #.♣..#..# ## ##.#..♣.######### #..P....#dhRg282.6 (8.0)dhg+3.6 (9dhpdhsd _L - a scroll labelled RIRAIP EBONOUGdhq 3dh dhs dh dhw dh dh dh- dhi dhϵ dh dh{ ,dh dh Xdh ###...÷##########♣#..♣#.#)### #♣##### #.#.#..##♣..#..##♣....#(......##.......#(.....#.[#...#.##....#.#######P.#.#.#.##.P..#.# # I#.......'...#...#)# '#...÷..I'.#.♣.#♣##..#.#.##P.....I'...#.P.#..# ##......##.#.#.#.##.#.....##### ##......#..#...#.##....#...............###..#..♣#######dh @  ................###..♣....#######  (.......(........##.......#...... You pick up the Monograph on Invitation and begin reading...dh' +7.6 (4dh +8.6 (5dh dh I _You add the spell Summon Ice Beast to your library.dh dhdhdhM-d....0dh5dh8E _Done exploring.dhQdhY{Inventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) dhAZL J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon dhZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh3) Missiles (y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)z - a +1 helmet (worn)  J - a +0 cloak (worn)Kair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fog  mbrand  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNERE - 7identify13%dh; A - a +0 scale mail of cold resistance  k - 2 scrolls labelled VUEPTUR VEXA  F - 3 scrolls labelled PUWNAI XOFOE  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia dh9 I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 bubbling blue potions45dhc% k - 2 scrolls labelled VUEPTUR VEXA  m - 2 scrolls of brand weapon  b - a potion of heal wounds  c - a fizzy amethyst potion  d - 2 blue potionsdh֊/59dhs  m - 2 scrolls of brand weapon  t - a scroll labelled GIODWINNER  e - an orange potion  h - 4 potions of curing68dh;" t - a scroll labelled GIODWINNER  E - 7 scrolls of identify  i - 2 bubbling black potions  p - a golden potion77dhy E - 7 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dh'F?Identify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled VUEPTUR VEXA  t - a scroll labelled GIODWINNER dhF F - 3 scrolls labelled PUWNAI XOFOE  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  a - 3 bubbling blue potions  c - a fizzy amethyst potion dhF d - 2 blue potions  e - an orange potion  i - 2 bubbling black potions dhF p - a golden potion  r - 2 viscous white potions dhG} s - a bubbling emerald potion  v - a ruby potion dh$G C - a fizzy blue potion[?] describe selecteddhdh###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 dh5.##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11588.6 (0.0) dh##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. dh###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# dh................###..♣....#######  (.......(........##.......#......dh*e  _There is an open gate here. dhN_You see here an orb of light. _L - a scroll labelled RIRAIP EBONOUGdhrYou pick up the Monograph on Invitation and begin reading... _You add the spell Summon Ice Beast to your library. _Done exploring.dhdhdh###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 dhI#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11588.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net dhL##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######  (.......(........##.......#......  _You see here an orb of light. _L - a scroll labelled RIRAIP EBONOUGYou pick up the Monograph on Invitation and begin reading... dhz_You add the spell Summon Ice Beast to your library. _Done exploring.  As you read the scroll of identify, it crumbles to dust.dhdh+9.6 (1dhhdh} _L - a scroll labelled RIRAIP EBONOUG  You pick up the Monograph on Invitation and begin reading... _You add the spell Summon Ice Beast to your library. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armourdhdh(Inventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [) dh' q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) dhR B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)dhf - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dhQ   z - a +1 helmet (worn)Jcloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales dh}R  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA dhR  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER dhR r E - 6 scrolls of identify  F - 3armourG - adhR T labelled UNIEFYODARCH  H - 2 scrolls of amnesia dhS n I - a scroll labelled ZEIKKA BOUWAS31%dh5  B - a ring of protection from cold (worn)  t - a scroll labelled GIODWINNER  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 bubbling blue potions dh6  b - a potion of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion dh6 Y h - 4 potions of curing68dhA\ t - a scroll labelled GIODWINNER  L - a scroll labelled RIRAIP EBONOUG  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potiondhAuw - 2 potions of enlightenment95dhh  L - a scroll labelled RIRAIP EBONOUG  e - an orange potion  C - a fizzy blue potiondh .botdhLu  e - an orange potion  h - 4 potions of curingdh   h - 4 potions of curing  i - 2 bubbling black potionsdh@dh$}  h - 4 potions of curing  i - 2 bubbling black potionsdhj Mm - 2 scrolls of brand weapon  a - 3 bubbling blue potions dhj b h - 4 potions of curing95%dhM l - 2 scrolls of fog  L - a scroll labelled RIRAIP EBONOUG  a - 3 bubbling blue potions0dhx7f - 2 scrolls of enchant weapon  k - 2 scrolls labelled VUEPTUR VEXA  H - 2 scrolls of amnesia  L - a scroll labelled RIRAIP EBONOUG81dhLMScrolls (go to first with ?)  F - 3 scrolls of enchant armour dhLp H - 2 scrolls of amnesia77dh H E - 6 scrolls of identify. dh A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. dh/ Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper dh[ constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all dh things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning dh himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhgIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled VUEPTUR VEXA  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH dh> I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  a - 3 bubbling blue potions  c - a fizzy amethyst potion dhc d - 2 blue potions  e - an orange potion  i - 2 bubbling black potions dh p - a golden potion  r - 2 viscous white potions dh s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion dhh[?] describe selecteddhWdh_###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== dh`##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11589.6 (0.0) dh`##......##.#.#.#.##.#.....######. D) +0 war axe dhaB##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dhDay##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  dhbak##.#..♣.######### #..P....# ................###..♣....#######dh}a-  dhav(.......(........##.......#......  dha_L - a scroll labelled RIRAIP EBONOUGYou pick up the Monograph on Invitation and begin reading... dha:_You add the spell Summon Ice Beast to your library. dha7_Done exploring.  dha^As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armourdhddhmdh=y###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf dhy##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5dhyInt: 14 I#.......'...#...##....#)# #. SH: 0dhy+Dex: 8 dhz['#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dh@z$I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11589.6 (0.0) dhoz##......##.#.#.#.##.#.....######. D) +0 war axe dhz##......#..#...#.##....#......... Throw: throwing net dhz"##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. dhz###.##.## ####### #.♣..#..# ##  dhzk##.#..♣.######### #..P....# ................###..♣....#######dh{  (.......(........##.......#...... dhB{You pick up the Monograph on Invitation and begin reading... _You add the spell Summon Ice Beast to your library. dhg{_Done exploring.  As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armour  dh{8As you read the scroll of identify, it crumbles to dust.dhdhv,90.6 (1dhdh _You add the spell Summon Ice Beast to your library. _Done exploring.  As you read thdhܖYe scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armour dh As you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of blinkingdh Inventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh]  z - a +1 helmet (worn)Jcloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 5 scrolls of identify  F - 3armour  G - a scroll labelled UNIEFYODARCH  H - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS31%dh# u - a ring of willpower (worn)  m - 2 scrolls of brand weapon  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 bubbling blue potions  b - a potion of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions59dhi  m - 2 scrolls of brand weapon  t - a scroll labelled GIODWINNER  e - an orange potion  h - 4 potions of curing68dh ( ) t - a scroll labelled GIODWINNER  F - 3 scrolls of enchant armour  i - 2 bubbling black potions  p - a golden potion77dhV dhW;E - 5 scrolls of identify. dh{XA useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll dhY_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in dh;Z this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. dhZ[(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhicdh19Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  a - 3 bubbling blue potions  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selecteddh dh [###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0dhu Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11590.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dh y##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  dh ##.#..♣.######### #..P....# ................###..♣....#######  (.......(........##.......#......dh }  _You add the spell Summon Ice Beast to your library. dhS _Done exploring.  As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armour  dh| As you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of blinkingdhdh dhw###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 dh ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11590.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dhOB##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dhy##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  dhk##.#..♣.######### #..P....# ................###..♣....#######dh   (.......(........##.......#......  dh.k_Done exploring.  As you read the scroll of identify, it crumbles to dust. dhJe_F - 3 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. dhg5_k - 2 scrolls of blinkingdhNAs you read the scroll of identify, it crumbles to dust.dhV/dh/+1.6 (1dh8dhW<}  As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of mutationdhWInventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh N  q - a +0 plate armour (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) dh#  u - a ring of willpower (worn)B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dhe  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 4dh identify  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHHdh Jamnesia27%dh  u - a ring of willpower (worn)  m - 2 scrolls of brand weapon  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation dh  b - a potion of heal wounds  c - a fizzy amethyst potion  d - 2 blue potions59dhO) E - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll dhdP_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhNt Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG dht Potions (select first with !)  c - a fizzy amethyst potion  d - 2 blue potions  e - an orange potion  i - 2 bubbling black potions  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion dht  C - a fizzy blue potion [?] describe selecteddh~BdhMM###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== dhQMH##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 dhxMI#.......'...#...##....#)# #. SH: 0Dex: 8 dhM\'#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11591.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dhN##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....#dhCN ................###..♣....#######  (.......(........##.......#...... dhjN{As you read the scroll of identify, it crumbles to dust. _F - 3 scrolls of enchant armour  dhNAs you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. dhN:_a - 3 potions of mutationdhxQdh]dh(f###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 dhxf'#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11591.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dhf##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....#dh*gL ................###..♣....#######  (.......(........##.......#......  _F - 3 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. dhJk_k - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _a - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust.dhgwdhw+2.6 (1dh dh  As you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of mutation  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of attractiondh dhU Inventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dhh  q - a +0 plate armour (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)B - a ring of protection from cold (worn)g - a ring of magical power dhiScrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - 3identify  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHHamnesia27%dhE u - a ring of willpower (worn)  o - 4 scrolls of teleportation  I - a scroll labelled ZEIKKA BOUWAS dhb###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17dhb6Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dhbI#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11592.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dhcB##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dh] page down [PgUp|<] page up [Esc] exit[top]dh  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour [q - a +0 plate armour (worn)  z - a +1 helmet (worn)JcloakK0 pair odhf boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) dh( g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dh l - 2 scrolls of fog  m - 2 scrolls of brand weapono - 4teleportation dhK t - a scroll labelled GIODWINNER 9%dhdh; j - +0 acid dragon scales  u - a ring of willpower (worn)E - 3 scrolls of identify  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia28dh_  u - a ring of willpower (worn)  f - 2 scrolls of enchant weapon  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation47dhr   f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  b - a potion of heal wounds52dhr dhB2  k - 2 scrolls of blinking  m - 2 scrolls of brand weapon  c - a fizzy amethyst potion  e - an orange potion61dhq E - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. dh It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll dh! _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or dh&! proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” dhG!  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhPIdentify which item? (\ to view known items) dh Scrolls (select first with ?)  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS dh) L - a scroll labelled RIRAIP EBONOUG Potions (select first with !) dhJ} c - a fizzy amethyst potion  e - an orange potion dhiV i - 2 bubbling black potions  p - a golden potion dh r - 2 viscous white potions  s - a bubbling emerald potion dhE v - a ruby potion dhf C - a fizzy blue potion dhG[?] describe selecteddhdh´###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17dhE6Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dh{I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11593.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net dh"##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. dhl###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######  (.......(........##.......#......  _k - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _a - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of attraction _You drop 2 potions of attraction.dh1###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 dh ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dhI#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11593.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dhB##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. dh##......###..#..♣##.P..#..# #. dh' ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....#dh ................###..♣....#######  (.......(........##.......#...... As you read the scroll of identify, it crumbles to dust. _a - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of attraction dhw_You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust.dhdhx+4.6 (1dhCdhZ _a - 3 potions of mutation  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of attraction _You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliancedh dhf Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) dh  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power dh4 Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dhk  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitdh 7[top]dh  Armour [qplate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)dh_K - a +0 pair of boots (worn  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance dhJewellery (go to first with "=)u - a ring of willpower (worn) dh0 B - a ring of protection from cold (worn) dht g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  dh#m - 2 scrolls of brand weapon dhR o - 4 scrolls of teleportation dh!q t - a scroll labelled GIODWINNER  E - 2 scrolls of identify dh5& F - 3 scrolls of enchant armour dhU? G - a scroll labelled UNIEFYODARCHdhg.23%dhN m - 2 scrolls of brand weaponH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS dh O  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds  c - a fizzy amethyst potion dh0OL e - an orange potion61dh - m - 2 scrolls of brand weapon  t - a scroll labelled GIODWINNER  h - 4 potions of curingi - 2 potions of brilliance7dh 8 t - a scroll labelled GIODWINNER  I - a scroll labelled ZEIKKA BOUWAS  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potiondh$ uw - 2 potions of enlightenment95dh   I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG  C - a fizzy blue potionbotdhM l - 2 scrolls of fog  H - 2 scrolls of amnesia  L - a scroll labelled RIRAIP EBONOUGdhl.95%dhM k - 2 scrolls of blinking0dhB E - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. dhIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ dh“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or dhٓ proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” dhY -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning dh*himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhQdh0n 0Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  c - a fizzy amethyst potion  e - an orange potion  p - a golden potion  r - 2 viscous white potions  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selecteddh:dh###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== dhu^##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0dh+Dex: 8 dh['#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dhI#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11594.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dh##......#..#...#.##....#......... Throw: throwing net dh#y##....P.##.......##.#..#..######. dh=L##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##dheu  ##.#..♣.######### #..P....# dh................###..♣....#######  (.......(........##.......#......  _a - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of attraction dh}_You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust. dh_i - 2 potions of brilliancedhdhdh|###...÷##########♣#..♣.#.##...... Hah the Cleaver dh###.#)### #♣##### #....#.##...... Mountain Dwarf dh##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== dh##......##.......##....#.##...... Magic: 13/13 ======================== dh##(.....#.[#...#.##....#.#######. AC: 17dhStr: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5dh),Int: 14 dhBI#.......'...#...##....#)# #. SH: 0Dex: 8 dh['#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dhI#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11594.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe dh##......#..#...#.##....#......... Throw: throwing net dh"##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. dh ###.##.## ####### #.♣..#..# ##dh9j  ##.#..♣.######### #..P....#dhR[ ................###..♣....#######  dhkw(.......(........##.......#...... dh As you read the scroll of identify, it crumbles to dust. _d - 2 potions of attraction _You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliance  dh8As you read the scroll of identify, it crumbles to dust.dhTdh+5.6 (1dhdh!s _d - 2 potions of attraction _You drop 2 potions of attraction. dh!d As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliance dh! As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistancedh dh Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh"Y  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  g - a ring of magical power Scrolls ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dhí l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  t - a scroll labelled GIODWINNER  E - a scroll of identify  F - 3enchant armour19%dh_e A - a +0 scale mail of cold resistance  l - 2 scrolls of fog  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds52dh   l - 2 scrolls of fog  m - 2 scrolls of brand weapon  c - a fizzy amethyst potion7dh=w H m - 2 scrolls of brand weapon  G - a scroll labelled UNIEFYODARCH  e - an orange potion  h - 4 potions of curingi - 2 potions of brilliance  p - a golden potion dhw ] r - 2 potions of resistance80dhmA E - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} dhA 7Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in dhA } this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” dh&B -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. dhIB [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhjB dh)Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled GIODWINNER  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  c - a fizzy amethyst potion  e - an orange potion  p - a golden potion  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selecteddh^dhOi###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== dhj##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 dhTj'#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11595.6 (0.0) dh|jd##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net dhj"##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. dhj;###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######dhj  (.......(........##.......#......  dh$kB_d - 2 potions of attraction dhDk}_You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust. dhhk_i - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistancedhmdhvdh###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 dh1I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11595.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######dhx  (.......(........##.......#......  _You drop 2 potions of attraction.  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust.dhA6.6 (1dhdh@y  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistance  As you read the scroll of identify, it crumbles to dust. _t - a scroll of tormentdhdhInventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) dh! K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power dhIScrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dhU l - 2 scrolls of fogm - 2 scrolls of brand weapon dh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh" Missiles (y - a throwing net (quivered) Armour (go to first with [) dhf q - a +0 plate armour (worn)z - a +1 helmet (worn)  J - a +0 cloak (worn) dhh K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) dh u - a ring of willpower (worn)  B - a ring of protection from cold (worn) dh g - a ring of magical power Scrolls (go to first with ?) dh f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dh@b l - 2 scrolls of fog  mbranddheeo - 4teleportation  t - a scroll of tormentdh[F - 3enchant armour15%dhdhI5 g - a ring of magical power  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds50dh $ g - a ring of magical power  l - 2 scrolls of fog  c - a fizzy amethyst potion  e - an orange potion  h - 4 potions of curing65dhA' l - 2 scrolls of fog  o - 4 scrolls of teleportationi - 2 potions of brilliance  p - a golden potion7dh0 o - 4 scrolls of teleportation  t - a scroll of torment  r - 2 potions of resistance  s - a bubbling emerald potion8dh t - a scroll of torment. A scroll that calls on the powers of darkness to inflict great pain on any nearby creature — including the reader! This halves the resilience of all livingcreatures and cuts down all holy creature resilence by about a third, although it is never directly fatal. It is a rare scroll. Stash search prefixes: {inventory} {scroll} dhd%Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dhdhdh###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11596.6 (0.0) dhXV##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net ##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######  (.......(........##.......#...... As you read the scroll of identify, it crumbles to dust. _i - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistancedhAs you read the scroll of identify, it crumbles to dust. _t - a scroll of tormentdhdh^+7.6 (1dhdh _i - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistance  As you read the scroll of identify, it crumbles to dust. dhf_t - a scroll of torment _You drop a scroll of torment.dhRdhDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15)dh Temple (1/1) D:7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($183)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) dh0D:3 1 runed translucent door, Crazy Yiufdh2 dh[ dh\ mWhere to? (Tab - D:7 @ (x,y), ? - help) dh\ D D - Dungeon  T - Temple dh dh@ L[?25h[?0c###...÷##########♣#..♣.#.##...... Hah the Cleaver ###.#)### #♣##### #....#.##...... Mountain Dwarf ##.#.#..##♣..#..##♣....#(##...... Health: 75/75 ======================== dh ##......##.......##....#.##...... Magic: 13/13 ======================== ##(.....#.[#...#.##....#.#######. AC: 17Str: 19 ##P.....##.#.#.#.##.P..#.# #. EV: 5Int: 14 I#.......'...#...##....#)# #. SH: 0Dex: 8 '#...÷..I'.#.♣.#♣##..#.#.## #. XL:  9 Next: 76% Place: Dungeon:7 dh4 I#P.....I'...#..@##..P.#..# #. Noise: ---------  Time: 11597.6 (0.0) ##......##.#.#.#.##.#.....######. D) +0 war axe ##......#..#...#.##....#......... Throw: throwing net dh ##....P.##.......##.#..#..######. ##......###..#..♣##.P..#..# #. ###.##.## ####### #.♣..#..# ##  ##.#..♣.######### #..P....# ................###..♣....#######  (.......(........##.......#...... As you read the scroll of identify, it crumbles to dust. _r - 2 potions of resistancedh9 As you read the scroll of identify, it crumbles to dust. _t - a scroll of torment _You drop a scroll of torment.  What level of the Dungeon? (default 7, ? - help) dh" [?25l[?1cdhH48dh(IdhadhddhhE _dhrdh v,dhxdhdhą,dh@dh`dh,dh:dhdh,dhdhdh,dhʺdhdh,dhcdhN_r - 2 potions of resistance  As you read the scroll of identify, it crumbles to dust. _t - a scroll of torment _You drop a scroll of torment.  There is an open gate here.dhdh  _dhdhdh$dh3-dh0,dh1dh8dh.=,dh/>dhE  Things that are here:  a +0 dagger of speed; a +0 robe; an orc corpsedhHdhH _dhaKdhTc  You see here a hound skeleton.dhJZdhZ _dh]dhcdhf,dhidhndhq,dhwdhvA  There is a broken door here.dh 5 _dhdhdh,dhdhdho,dhVdhOdh,dhdhPdh,dhdh dh,dhdhdhy,dhdhdh,dhZdh}dh,dhdh.dh|,dh!dh(dh5-,dh70dh;6dhj=,dh?dhDdhG,dhBIdhLdhO,dhQdhUdhX,dhUZdh]dh=`dhx`dhBbdhedh#hdhihdh?jdhKmdh?p,dhrdhoudhx,dhzdh|dhCdhdhdhdhޅ,dhdhdhMdhdhdhdh,dhdh۔dh0dhWdhFdhdh~dhdhudh dhh,dhdhdhq,dhɨdhͪdh,dhdhdhS,dhdhcY  There is a stone staircase leading down here.dhdh dhx$ _dhdh ;8dhg V  You climb downwards.dh3 dhi x _The steam dragon hisses angrily.  There is a stone staircase leading up here.dh dhʪ  ### #@#===645.3 (47.7) #D# #.# #.# dh= #.# ...D   steam dragon #.# #.# dhʫ dh dh c _A steam dragon is nearby!dh  You slash the steam dragon!  The steam dragon is moderately wounded.The steam dragon bites you but does no damage.dhF:--6.3 (1.0)dhJdhLD _The steam dragon claws you but does no damage.dh7KM _The steam dragon claws you but does no damage.  You slash the steam dragon!  The steam dragon is severely wounded.The steam dragon bites you but does no damage.=-7.4 (1.1dh+Mdh@PD _The steam dragon claws you but does no damage.dh^l  You barely miss the steam dragon.The steam dragon is severely wounded.dhl4-80dh6qdhfs\ _The steam dragon barely misses you. x2dh  You hit the steam dragon.  The steam dragon is severely wounded.The steam dragon barely misses you.dh2@-9dhӡdhD _The steam dragon claws you but does no damage.dhz   (catching breath)You hit the steam dragon.  The steam dragon is almost dead.dh *  The steam dragon breathes steam at you.dh8@dhŚw1--======50dhӟdh|1 _The ball of steam hits you.dhU @  You slash the steam dragon!dh  t .  You kill the steam dragon!dh 2=-83=-----1slash the steam dragon!  dhP (You kill the steam dragon! _You are engulfed in a cloud of scalding steam.  Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3!dh dh] g _Your Armour skill increases to level 6!dhYdhmdh-----dhdhdh f _You are in a cloud of steam!dh  ###§#.#dh1<dh5-2 _dhydhfdh dhv %  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   6.0  --  +1  k - Spellcasting   3.0  --  -2      dh S    dh٫  b - Maces & Flails   5.8  --  +2  l - Conjurations   3.0  --  -1   c * Axes   9.4  10.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   4.8  --   0  n - Forgecraft   6.0  --  +2  dh  e - Unarmed Combat   0.0  --   0     dh= V f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3       p - Evocations   3.0  --  +1          dhP g - Armour   6.0  --  +1 dhb      h - Dodging   3.0  --  -3 dh      i - Shields   3.0  --  +1 dh      j - Stealth   0.0  --  -2         dhɬ         dh !            dh         The current training targets, if any.  dh) Skills enhanced by cross-training are in green.  [?] HelpdhI L[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  dhi [!] training|cost|targetsdh} dhdh[Hah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@#Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#dhThrow: throwing net#.#...#.##.##.# _You are engulfed in a cloud of scalding steam.  Training target 3.0 for Throwing reached!  dhYTraining target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam!dh*dhqdhdhdh%dh2KInventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} dh/ A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogdhm - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitdhO7[top]dhH 2D - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 9.4; use (s) to set 16.0 as a target for Axes.  At 100% training you reach 16.0 in about 1.5 XLs.  Current attack delay: 1.0. Damage rating: 17 (Base 11 x 122% (Str) x 129% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 7 of the Dungeon. dh yStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.dh) dhe- dh0 DHah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@#dh0 Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#Throw: throwing net#.#...#.##.#dh0 #.# _You are engulfed in a cloud of scalding steam.  Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam!dh0 dh 3 dhP3 dh4 dhj6   Training target 3.0 for Throwing reached!6Armour  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0.dh dh% dh Skill  Level Target Apt Skill  Level Target Apt dh%5 a - Fighting   6.0  --  +1  k - Spellcasting   3.0  --  -2          dhe b - Maces & Flails   5.8  --  +2  l - Conjurations   3.0  --  -1  dh c * Axes   9.4  16.0  +2   m - Necromancy   0.0  --  +1  dhO d - Polearms   4.8  --   0  n - Forgecraft   6.0  --  +2   e - Unarmed Combat   0.0  --   0 dhS    dh" f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3  dhO     p - Evocations   3.0  --  +1  dhy        dh g - Armour   6.0  --  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1 dh:9     j - Stealth   0.0  --  -2             dh\        dh        dhl    dh    The current training targets, if any.  dhSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  dh;g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdhvdh dh DHah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@#dhm 3Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#Throw: throwing net#.#...#.##.##.#dh Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0.dhAdhdhrdh dhXqdhwInventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales dh8xm x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking dh_xU l - 2 scrolls of fogm - 2 scrolls of brand weapon dhx[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh dh dhD Hah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5dho 9Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8dh #@#Noise: ---------  Time: 11652.4 (0.0)dh g#.#D) +0 war axe#.#Throw: throwing net#.#...#.#dh U#.##.#dh tTraining target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  dh {Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! dh8 _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0.dh dh? dh$ dh" dh!dh;C  Skill  Level Target Apt Skill  Level Target Apt dht a - Fighting   6.0  --  +1  k - Spellcasting   3.0  --  -2      dhS    dh b - Maces & Flails   5.8  --  +2  l - Conjurations   3.0  --  -1  dhى c * Axes   9.4  16.0  +2   m - Necromancy   0.0  --  +1  dhO d - Polearms   4.8  --   0  n - Forgecraft   6.0  --  +2   e - Unarmed Combat   0.0  --   0 dh"S    dhG f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3      dh\ p - Evocations   3.0  --  +1           g - Armour   6.0  --  +1      h - Dodging   3.0  --  -3 dhӊ     i - Shields   3.0  --  +1 dhy     j - Stealth   0.0  --  -2     dh            dh!            dh        The current training targets, if any.  dh݋Skills enhanced by cross-training are in green.  [?] HelpdhA[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdh = a + Fighting 6.0dhTa-z] setselected targetdhb[?25h[?0cdh c*0 dh [?25l[?1c8.0  +1 =] set aall targetsdhK> g + Armour 6.0dh. a-z] setselected targetdh+ =[?25h[?0c0 dh" dh [?25l[?1cdh8.0  +1 =] set aall targetsdhu= dhGSuHah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8dhSv#<#XL:  9 Next: 83% Place: Dungeon:8#@#Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#Throw: throwing net#.#...#.##.##.#Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  dh'T"Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0.dh}sQdh& Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 26% 1 b - Rending BladeConjuration/Forgecraft 58%4 Select a spell to describe[!]/[I] toggle spell headersdh_K Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 58%  Power: 14% Damage: 2d7 (max 2d(14+4*))  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 26 irresistible damage. dhL<You can sustain at most one creature summoned by this spell.dh  Your spells (describe)TypeFailure Level a + Kiss of DeathConjuration/Necromancy 26%1  b - Rending BladeConjuration/Forgecraft 58% 4 dh_ Select a spell to describe[!]/[I] toggle spell headersdhJdhPdhUHah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@#Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#Throw: throwing net#.#dhBVA...#.##.##.#Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0.dhYdhCZdh]dhV_dhR  Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 26% 1 b - Rending BladeConjuration/Forgecraft 58%4 Select a spell to describe[!]/[I] toggle spell headersdh9 dh> dhjD Hah the CleaverMountain DwarfHealth: 72/75 =======================-dhD ZMagic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0dhD Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@#dhE Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axedh)E #.#Throw: throwing net#.#dhME V...#.#dhmE #.##.#Training target 3.0 for Throwing reached!  dhE Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! dhE Z_Setting a skill training target for Axes at 16.0.dhI dhJ dhFM dh O dhJdhQN  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.0  8.0  +1  k - Spellcasting   3.0  --  -2           b - Maces & Flails   5.8  --  +2  l - Conjurations   3.0  --  -1  dhNE c * Axes   9.4  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   4.8  --   0  n - Forgecraft   6.0  --  +2   e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3       p - Evocations   3.0  --  +1  dh(O=        g + Armour6.0  8.0  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1      j - Stealth   0.0  --  -2                 dhUO                dh|O    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  dhO}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdhҍrain rain 25%       50%           dh_s     25%       percentage of incoming experience used to train each skill is in brown. dhgtrainingtargetsdhJCost Cost  5.9  5.7  0.7  4.8  7.4  0.8  1.0  4.9  1.0  5.7  2.4  3.4 dhJ 5.9  6.7  3.4  1.4 relative cost of raising each skill is in cyan.dhKgtraining|costdhzTargetTarget8.0  --  --  --  16.0 --  --  --  --  --  --  --  dh<8.0  --  --  --  current training targets, if any.dhf[-] clear all targetscost|targetsdhl > l + Conjurations 3.0eh1a-z] setselected targetehTj<[?25h[?0c0 eh  [?25l[?1c5.0   Skills enhanced by cross-training are in green.=] set aall targetsehl> n + Forgecraft 6.0eh4 a-z] setselected targeteh <[?25h[?0c0 eh [?25l[?1cehڪ8.0 =] set aall targetsehQa-z] setselected targeteh<[?25h[?0c5.0 eh  [?25l[?1c6.0 =] set aall targetsehvf > k + Spellcasting 3.0eh a-z] setselected targeteh [?25h[?0ceh 10 eh [?25l[?1c6.0 =] set aall targets eh  eh  eh DHah the CleaverMountain DwarfHealth: 72/75 =======================-Magic: 13/13 ========================AC: 17Str: 19EV: 5Int: 14###SH: 0Dex: 8#<#XL:  9 Next: 83% Place: Dungeon:8#@# eh Noise: ---------  Time: 11652.4 (0.0)#.#D) +0 war axe#.#Throw: throwing net#.#...#.##.##.#Training target 3.0 for Throwing reached!  Training target 6.0 for Armour reached!  Your Throwing skill increases to level 3! _Your Armour skill increases to level 6! _You are in a cloud of steam! _Setting a skill training target for Axes at 16.0. eh  eh]  eh  eh  ehI eh eh: _ eh6Q3 eh, eh! eh ehŬ eh. eh[;4 eh ehϱ, ehg eh, ehG ehZK5= eh, eh #.# _HP restored. eh:3 eh eh/ eh, ehW eh ehJ####<##.#..610.0)#......[##.###.#.# ehk.##.# #. ehF eh,3.4 (11 eh~ eh"- _Found a leather armour. eh  ehY  eh  eho  eh  eh  eh  eh = eh  eh  eh  eh B ehv  eh , eh  eh  eh , eh  eh  ehW , eh*  eh  eh, eh eh- eh, eh eh  eh , ehD  eh[ ehf eh eh7 eh eh, eh~ eh eh, eh eh8 eh!, ehF" eh# eh.&, eh& eh0) eh+, eh, eh{. ehb0B eh81 eh2B ehf3 eh4, eh5 eh5 eh]8, eh8 eh); eh=, eha= eh> ehO?, eh? eh@ eh-A, ehA eh.C eh>E ehGKW#.# #.#.##.# #.#.##.###.#.##.....#.##.#####.##.......#####.#####K#.####.##.....@..####.#####  ehK K   kobold (wandering)  eh(P,84.4 (2 eh~P,5.4 (22 ehS eh\~ _A kobold comes into view. It is wielding a +0 dagger of venom. eh<  #.# #.#.# #.# #.#.# #.###.#.# #.....#.# #.#####.# #.......## ####.#### #K#.####.# #....@...# ###.###### ehμ I..## eh  eh h.KK eh ;===6.4 (1.0) ehi  ehp = _The kobold shouts! You hear a shout! x2 eh M #.# #.#.##.#.# #.#.##.#.###.#.##.#.....#.##.#.#####.##K#.# #.####.#### ehj t #.#.####.# #.K.@....# ###.###### ... ####K   kobold brigand (missile, wandering) eh  ehy .K)A kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts. eh M (( eh M(The kobold brigand throws a curare-tipped dart. eh9 ..@--7 ehK=  eh> c _The curare-tipped dart completely misses you. ehf  You barely miss the kobold. The kobold hits you but does no damage.  You are poisoned. eh((You barely miss the kobold. The kobold hits you but does no damage.  You are poisoned eh.  The curare-tipped dart hits you.  You are more poisoned.  You have difficulty breathing.ehpK,..ehL0======----8Slow Pois ehQeh;T\ _You feel yourself slow down.eh.:  You slash the kobold!ehIY  You kill the kobold!ehw.K$ eh4h63----9.9 (1.5ehehN _You feel extremely sick.eh+ #.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.###.#.# #.#.....#.# #.#.#####.# #.#.......# #K####.#### #.#@####.# #..$.....####.######ehi ...###### eh3b  You feel very sick.ehd58----91.4ehehH _The kobold brigand hits you but does no damage. x2eh  You hit the kobold brigand.  The kobold brigand is lightly wounded.  You feel very sick.eh a6---2.9eh [ _The kobold brigand hits you but does no damage.eh eh} 7-eh eh ^ _You are too injured to fight recklessly!eh3eheh^ _You are too injured to fight recklessly!ehtehuehzeh|^ _You are too injured to fight recklessly!ehUbehcehgehi^ _You are too injured to fight recklessly!ehehehehRehKT 7 _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You miss the kobold brigand.  The kobold brigand is lightly wounded.  You feel sick.eh_ z KK   kobold (missile)The kobold brigand hits you but does no damage.  A kobold comes into view. It is wielding a +0 dagger.The kobold brigand hits you but does no damage.eh#` /44.4ehe ehws ( _The kobold shouts!eh=  You slash the kobold brigand!  The kobold brigand is moderately wounded.You slash the kobold!eh>D )  You kill the kobold!You feel sick.ehH46=---====6.1 (1.7eh:Meh9PC _The kobold brigand hits you with a +0 dagger!eh  You closely miss the kobold brigand.The kobold brigand is moderately wounded.You feel sick.eh5---=---7.7 (1.6ehehH _The kobold brigand hits you but does no damage. x2ehd`  You hit the kobold brigand.  The kobold brigand is heavily wounded.You feel sick.eh` d4---9.2 (1.5ehf ehi E _The kobold brigand hits you but does no damage.eht7  You hit the kobold brigand but do no damage.  You are no longer poisoned.eh7l39--700.7eh=ehj@F _The kobold brigand hits you with a +0 dagger. x2ehrZ  You barely miss the kobold brigand.The kobold brigand is heavily wounded.eh[i7---2.2eh_ehaC _The kobold brigand hits you with a +0 dagger.eh  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.You feel yourself speed up.eh23.7ehehH _The kobold brigand hits you but does no damage. x2eh  You barely miss the kobold brigand.The kobold brigand is heavily wounded.eh b8=40eh eh E _The kobold brigand hits you but does no damage.eh4i  You closely miss the kobold brigand.The kobold brigand is heavily wounded.ehic7-5.8 (1.1ehmehoC _The kobold brigand hits you with a +0 dagger.ehf  You barely miss the kobold brigand.The kobold brigand is heavily wounded.ehyg%60ehleh0oE _The kobold brigand hits you but does no damage.eh  You closely miss the kobold brigand.The kobold brigand is heavily wounded.eh c8=7.9 (1.1eheh:E _The kobold brigand hits you but does no damage.eh  _The kobold brigand hits you but does no damage.  You closely miss the kobold brigand.  The kobold brigand is heavily wounded. _The kobold brigand hits you but does no damage.  You closely miss the kobold brigand.  The kobold brigand is heavily wounded.eh+ c4--80eh eh   You closely miss the kobold brigand.  The kobold brigand is heavily wounded. _The kobold brigand hits you but does no damage.  You closely miss the kobold brigand.  The kobold brigand is heavily wounded. _The kobold brigand hits you with a +0 dagger.eh7  You hit the kobold brigand.  The kobold brigand is severely wounded.eh]8]3--9eh>ehAC _The kobold brigand hits you with a +0 dagger.ehP~ _The kobold brigand hits you with a +0 dagger.  You hit the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand hits you with a +0 dagger.  You hit the kobold brigand.  The kobold brigand is severely wounded.eh'10ehehi  You hit the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand hits you with a +0 dagger.  You hit the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand hits you with a +0 dagger.ehdThe kobold brigand is severely wounded. _The kobold brigand hits you with a +0 dagger.  You hit the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand hits you with a +0 dagger.  You slash the kobold brigand!ehPA) eh@=7=2.0 (1.1ehehR _You kill the kobold brigand!eh M# ###....#####.#....... ####.#.####.##.)$.....####.######eh+ eh 5--30eh ehI  d - a ring of flight  Things that are here:4--4.0 (2eh eh 7 _a +0 dagger; a curare-tipped dartehehWhat do you want to examine? Items  a - ()) a +0 daggerb - (() a curare-tipped dartehPA curare-tipped dart. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 3.0At 100% training you would reach 6.0 in about 0.5 XLs. It may be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {curare} {missile}Menu/colouring prefixes: identified missile (g)et.eh ehJeh#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 34/75 ==========--------------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#ehgXL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ---------  Time: 11714.0 (2.0)#.#.####.#D) +0 war axe#.)$.....#Throw: throwing net###.######...###### _The kobold brigand hits you with a +0 dagger.  You slash the kobold brigand! _You kill the kobold brigand!d - a ring of flight  Things that are here: _a +0 dagger; a curare-tipped darteheh+5.0 (1ehWeh. _t - a curare-tipped darteh ehx D  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.0  8.0  +1 k + Spellcasting 3.0  6.0  -2        eh  b - Maces & Flails   5.8  --  +2   l + Conjurations 3.0  6.0  -1 c * Axes   9.5  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   4.8  --   0   n + Forgecraft6.0  8.0  +2 e - Unarmed Combat   0.0  --   0 eh      f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3       p - Evocations   3.0  --  +1          g + Armour6.0  8.0  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1 eh      j - Stealth   0.0  --  -2                     eh E                The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Helpeh [=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetseh ehQ eh #.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 34/75 ==========--------------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ---------  Time: 11715.0 (0.0)#.#.####.#D) +0 war axeeh% .#.)$.....#Throw: throwing net###.######...######You slash the kobold brigand! _You kill the kobold brigand!d - a ring of flight  Things that are here: _a +0 dagger; a curare-tipped dart _t - a curare-tipped darteh$ eh% ehO) eh* ehr 3ehyt eh;w ehw eh{ 5=eh| eh) ,eh ehu ,ehp eh eh[ K6=eh ehF ,eha eh ,eh eh O7eh eh! eh@ ehF eh ,ehx ehJ eh S8=eh eh ,eh ehG ,eh5 eh a9=eh Xehd ,eh eh ,ehE eh eh :40ehc eh ,eh< eh ,eh~ eh̿ i1=eh eh ,eh eh ,eh eh( ehc D2=eha ehs ,eh eh7 ,eh eh2 O3eh ehR eh yy   hornet (wandering)eh 042.0 (27.0)eh eh1 %3.0 (28eho eh Y _A hornet comes into view.ehc eh Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - a curare-tipped dart eh3 d y - a throwing net (quivered) Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) eh  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eh < t - a curare-tipped dart. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ehehehx#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19ehɥy#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ---------  Time: 11743.0 (0.0)#.#.####.#D) +0 war axe#.y$.....#Throw: dart (curare)###.######...######ehsy   hornet (wandering) _You kill the kobold brigand!d - a ring of flight  Things that are here: _a +0 dagger; a curare-tipped dart _t - a curare-tipped dart _A hornet comes into view.eh1eheheheh> #.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ---------  Time: 11743.0 (0.0)#.#*####.#D) +0 war axe#.y$.....#Throw: dart (curare)###.######...######eh ?y   hornet (wandering) _t - a curare-tipped dart _A hornet comes into view.Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 39% to hit)ehk e y*.eh 7$.ehN y$Aim: a hornet (wandering, hasn't noticed you, 39% to hit)eh#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8eh#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ---------  Time: 11743.0 (0.0)#.#(####.#D) +0 war axe#.($.....#Throw: dart (curare)###.######...######y   hornet (wandering)Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 39% to hit)  You throw a curare-tipped dart.  The curare-tipped dart misses the hornet.eh[:  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hornet (wandering, hasn't noticed you, 39% to hit)  You throw a curare-tipped dart.  The curare-tipped dart misses the hornet.The hornet buzzes angrily.eha}y(yehb====8 (0.8Nothing quivered ehb _ehgehSiehb eh Inventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance eh Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] eh` 0y - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough.  eha Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 0.5 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________  ehJa O“The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."ehQ Inventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon) "ehR d n - a +1 antimagic hand axe Missiles (go to first with ()  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance "ehR Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn) "ehR V d - a ring of flight  g - a ring of magical power "ehS Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon "eh"S O k - 2 scrolls of blinking  l - 2 scrolls of fog "eh@S [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#ehI` y - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$eh_| $eh:#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------$eh[#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#$ehVSH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ====-----  Time: 11743.8 (0.0)#.#y####.#$eh*&D) +0 war axe#.($.....#Throw: throwing net###.######$ehSM...######$ehxGy   hornetPress: ? - help, Q - select action, ( or ) - cycle$ehvShift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, 39% to hit)  $eh_You throw a curare-tipped dart.  The curare-tipped dart misses the hornet. $eh܂1_The hornet buzzes angrily.$eh$eh$ehK$eh%eh#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#%ehuEV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ====-----  Time: 11743.8 (0.0)#.#y####.#D) +0 war axe#.($.....#%eh:Throw: throwing net###.######...######y   hornetThe curare-tipped dart misses the hornet. _The hornet buzzes angrily.  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycle%ehXShift-Dir - straight lineAim: a hornet (39% to hit)%eh #.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 43/75 =============-----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#%eh AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ====-----  Time: 11743.8 (0.0)#.#(####.#D) +0 war axe#.((.....#%eh6 Throw: throwing net###(######..(######%ehO y   hornetThrow: throwing net%ehe Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%eh Aim: a hornet (39% to hit)  You throw a throwing net.  The throwing net closely misses the hornet.%ehb ~y$.4%ehc ==---4.7 (0.9Nothing quivered%ehoi %ehLl N  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hornet (39% to hit)  %ehl You throw a throwing net.  The throwing net closely misses the hornet. _The hornet stings you but does no damage.&ehY  You hit the hornet but do no damage. The hornet stings you.  You suddenly lose the ability to move!  The hornet stings you but does no damage.&ehv3----5.7 (1.0 &eh&eh:R _You can act again.&eh, g _You can act again.  You hit the hornet.  The hornet is lightly wounded.  The hornet stings you.  You are poisoned. You feel yourself slow down.  The hornet stings you.&ehr- s36===---6.8 (1.1&eh- ESlow Pois &eh@3 &eh6 k _You feel as though you will be slow longer.(eh\Inventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](ehWj  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}A0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  B - a ring of p(ehpXrotection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCH (ehX H - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG (ehXPotions (go to first with !)  a - 3 potions of mutation(ehXb - a potion of heal wounds44%(eh8H I - a scroll labelled ZEIKKA BOUWAS  c - a fizzy amethyst potion  e - an orange potion  h - 4 potions of curingi - 2 potions of brilliance  p - a golden potion (eh,9 r - 2 potions of resistance  s - a bubbling emerald potion83(ehMY I - a scroll labelled ZEIKKA BOUWAS  h - 4 potions of curing  v - a ruby potionw - 2 potions of enlightenment  C - a fizzy blue potionbot(eh I |  h - 4 potions of curing  r - 2 potions of resistance)eh c h - 4 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.*eh [*eha*ehgy#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#*ehhEHealth: 45/75 ==============----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#*ehBhEV: 5Int: 14#.#.#####.#SH: 0*ehihDex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8*ehh#@####.####Noise: =--------  Time: 11746.8 (0.0)*ehh#.#y####.#D) +0 war axe#.($.....#Nothing quivered*ehh###.######Slow ..(######*eh%iy   hornetYou hit the hornet.  *ehRiBThe hornet is lightly wounded.  The hornet stings you.  *ehiYou are poisoned. You feel yourself slow down.The hornet stings you. _You feel as though you will be slow longer.*ehi*ehuYou are poisoned. You feel yourself slow down.stings you. _You feel as though you will be slow longer.You feel better. The hornet stings you!  You are poisoned.  *ehu`38===--=*ehyF8.3 (1.5Pois *eh*eh^? _The hornet stings you but does no damage.,eh,ehXInventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],eh{  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}A,eh0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCH  H - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutationb - a potion of heal wounds44%,eh9b o F - 3 scrolls of enchant armour  c - a fizzy amethyst potion  e - an orange potion  h - 3 potions of curingi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance ,ehb _ s - a bubbling emerald potion83,eh O F - 3 scrolls of enchant armour  b - a potion of heal wounds  v - a ruby potionw - 2 potions of enlightenment  C - a fizzy blue potionbot,ehk}  b - a potion of heal wounds  p - a golden potion-eh c h - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe..eh .eh .eh #.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 48/75 ===============---------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8.eh Y#@####.####Noise: ==-------  Time: 11748.3 (0.0)#.#y####.#D) +0 war axe#.($.....#Nothing quivered###.######Slow ..(######y   hornetThe hornet stings you. _You feel as though you will be slow longer.You feel better. The hornet stings you!  You are poisoned.You feel as though you will be slow longer. _The hornet stings you but does no damage..eh: fYou feel better. The hornet stings you!  You are poisoned.  You feel as though you will be slow longer. _The hornet stings you but does no damage.  You feel better. The hornet barely misses you. The hornet stings you!  You are poisoned.36===----9.8 (1.5Pois .eh .eh@" k _You feel as though you will be slow longer.3eh3ehPInventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales 3eh x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation 3eh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3eh 5  z - a +1 helmet (worn)Jcloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) 3ehI P B - a ring of protection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  F - 3armour  G - a scroll labelled UNIEFYODARCH  H - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG27%3eh ) m - 2 scrolls of brand weapon Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds  c - a fizzy amethyst potion  e - an orange potion  h - 2 potions of curingi - 2 potions of brilliance  p - a golden potion726eh]   m - 2 scrolls of brand weapon  o - 4 scrolls of teleportation  r - 2 potions of resistance76ehlN  o - 4 scrolls of teleportation  H - 2 scrolls of amnesia  s - a bubbling emerald potion  v - a ruby potion886eh % H - 2 scrolls of amnesia  L - a scroll labelled RIRAIP EBONOUGw - 2 potions of enlightenment  C - a fizzy blue potionbot6eh!  L - a scroll labelled RIRAIP EBONOUG  a - 3 potions of mutation7eh  a - 3 potions of mutation  b - a potion of heal wounds7eh  b - a potion of heal wounds  c - a fizzy amethyst potion7ehe |  c - a fizzy amethyst potion  h - 2 potions of curing7eh8eh8eho9eh>Mf - 2 scrolls of enchant weapon  H - 2 scrolls of amnesia  h - 2 potions of curing94%9ehT) B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)  o - 4 scrolls of teleportation  H - 2 scrolls of amnesia729ehSj - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) 9eh k - 2 scrolls of blinking  o - 4 scrolls of teleportation449eh cArmour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  A - a +0 scale mail of cold resistance 9ehs e k - 2 scrolls of blinking16;eh2M n - a +1 antimagic hand axe  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} ;eh2y A - a +0 scale mail of cold resistance1;ehrHand Weapons (go to first with ))  D - a +0 war axe (weapon)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}top=eh  j - +0 acid dragon scales  B - a ring of protection from cold (worn)F - 3 scrolls of enchant armour =eh  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG27%=ehs t B - a ring of protection from cold (worn)  m - 2 scrolls of brand weapon Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds  c - a fizzy amethyst potion  e - an orange potion  h - 2 potions of curingi - 2 potions of brilliance  p - a golden potion72>eh#0 m - 2 scrolls of brand weapon  I - a scroll labelled ZEIKKA BOUWAS  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potion>ehz0w - 2 potions of enlightenment  C - a fizzy blue potionbot>ehr/  I - a scroll labelled ZEIKKA BOUWAS  c - a fizzy amethyst potion@ehwc h - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.AehR Aeh#.###.#.#Hah the Cleaver#.#.# #.#.#Mountain Dwarf#.#.# #.#.#Health: 46/75 ==============----------#.#.# #.#.#Magic: 13/13 ========================#.#.###.#.#AC: 17Str: 19#.#.....#.#EV: 5Int: 14#.#.#####.#SH: 0Dex: 8#.#.......#XL:  9 Next: 87% Place: Dungeon:8#@####.####Noise: ==-------  Time: 11749.8 (0.0)#.#y####.#AehJuD) +0 war axe#.($.....#Nothing quivered###.######Slow ..(######y   hornetYou are poisoned.You feel as though you will be slow longer. _The hornet stings you but does no damage.  You feel better. The hornet barely misses you. The hornet stings you!  You are poisoned. _You feel as though you will be slow longer.Aeh _The hornet stings you but does no damage.  You feel better. The hornet barely misses you. The hornet stings you!  You are poisoned. _You feel as though you will be slow longer.  You feel better. The hornet stings you.  -51.3 (1.5Aeh+Aeh$"? _The hornet stings you but does no damage.Aeh   You miss the hornet.The hornet is lightly wounded.  The hornet completely misses you.-2.8Aehu Aeh; B _The hornet stings you but does no damage. x2BehۯThe hornet completely misses you.x2 completely miss the hornet.The hornet stings you but does no damage.  .Beh/'4.3BehBehk _You feel as though you will be slow longer.BehM  . _You feel as though you will be slow longer.You slash the hornet!  The hornet is heavily wounded. but does no damage.  The hornet stings you!BehxBeha37---=5.8BehZBehLk _You feel as though you will be slow longer.Behc3  hit the hornet.  The hornet is severely wounded..  You are poisoned.  3==-----7.4 (1.6Pois Beh&8Beh\:? _The hornet stings you but does no damage.Ceh:  You slash the hornet!Ceh †  You kill the hornet!Cehj30--9=8.9 (1.5Ceh8CehS _You feel very sick.Ceh f #.#.# #...####.....)####.####. #.($.....####.###### ..(# 29---60.4Ceh2 Ceh $ _You feel sick. Ceh e_You see here a hornet corpse.DehFIDehqDeh)Dehwf8=-DehI _You feel sick.Deh_7-DehDeh#.#.# #.#.# #.#.# #.#.# #.#.###.#.# #.#.....#.# #.#.#####.# #.#.......# #)####.#### Deh-9#.#†####.# #.($.@...# --3.4 (3.0###.###### ..(# ##### DehPT  DehDeh: _You feel sick.Eehy3Eeh!Eeh#Eeh'3  You feel sick.Eeh,,6= _You are no longer poisoned.Eehp2_Eeh\4Eeh477Eeh|5EehZ7Eeh9Eeh<:EehM;Eeh<EehL@c8EehG7#......[# #.###.#.# #.#.# #.#.# #.#.# #.#.# Eeh%HI#.#.# #.#.# #.#.###.#.# #.#.....#.# #.#.#####.# EehPH#.#....@..# 70.9 (7.5EehyH[#)####.#### EehH#.#†####.##.($.....#EehH]###.######..(#EehH6##### EehH EehoIEehPEehZhGehf 9= _You feel yourself speed up.Geh]p 030=Geh2q Geh4s Gehds :31Geht Gehv ,Gehw Gehy ,Gehz Geh| Geh| S2=Geh} Geh ,Geh Geh} ,Geh[ Gehj Geh D3=Geh Geh ,Geh Geh6 ,Geh Geh Gehߍ 24Geh Geh] ,Geh0 Gehْ ,Geh Geh̕ Geh1 S5=Geh Geh+ ,Gehd Gehj ,Geh Gehe Geh #6Geh͟ (=GehU Geh ,Geh Geh ,Geh Geh O7Geh GehP Gehw Geh? Geh GehM Geh Geh7 Geh =8=Geh Geh Geh2 ,Geh, Geh̺ ,Gehػ Gehq ,Gehp Geh Geh: K9=Geh} Geh) ,Geh" Geh ,Geh Geh Geh :40Geh Geh ,Geh Geh< ,Geh< Geh2 Gehh S1=Geh Geh ,Geh Gehw ,Gehs Geh GehN K2=Geh Geh GehC Geh0 Geh ,GehS {3Geh ,Gehz Geh 4=Geh Geh Geh Geh: Geh\ Geh^ Geh Geh K5=Geh Geh ,Geh Geh Geh Geh[ Geh- Gehj #6Geh} Geh_ Geh Geh Geh Geh ,Geh Geh_ Geh GehI GehH Gehy #7Geh 0=Geh Geh Geh Geh Geh ,Geh Geh Geh7 58=GehM Geh Geh ,Geh Geh% ,Geh* Geh  GehH Gehc 29Geh Geh] ,Geh! Geh-# ,Geh$ GehM& Gehw& M50=Geh' Geh,) GehP) Geh+ GehI- Gehj- Gehc. Geh.0 Geha0 D1=Geh1 Geh54 ,GehK5 Geh~7 Geh7 Geh8 Geh$; Gehl; 92Geh< Geh&> GehN> Geh?? Geh A ,GehA GehC GehC 93GehD GehlF ,GehPG GehnI ,GehiJ GehK Gehl Geh'm ,Gehm Gehn ,Geh o Geho Geho %9Gehlp Gehq ,Geh4r Gehs ,Gehs Geht Gehu L60=Geh{u Gehv Gehv Gehw Gehpx Gehx Gehx Geh0z Gehbz Geh|z 81=Gehz Gehc{ Geh} GehA} Geh ~ Geh Geh Geh Geh ;2Gehz Geh BGeh Gehn Geh K3=Gehߐ Gehh Geh GehI Geh Gehє Geh Geh Geh+ U4=Geh Geh ,Geh` Geh ,Geh̜ GehI ;5Gehޟ Geh ,Geh Geh ,Gehn Geh Geh K6=Gehʦ Geh ,Geh Geh 7=Geh BGeh ,Geh~ Geh GehԴ %8Geh Geh ,Geh uGehF D9=Geh޻ Geh˽ Geh Geh Geh6 GehZ Geh Geh+ GehS V70=Geh! Geh ,Geh Geh$ ,Geh Geh ,Geh Geha Geh %1Geh- Geh ,Geh} Geh1 ,Geh Geh Geh K2=Geh Geh ,Geh Geh ,Geh# Geh Geh8 U3=Geh Gehj Geh Gehj Geh@ ,Geh Geh Geh %4Gehf Geh Geh Geh Geh ,Geh GehB Gehm K5=GehL Geh Geh} ,Geh Geh< Geh Geh Gehy Geh GehC Gehb Geh Geh Geh Geh 9=Geh Gehb Geh Geh Geh GehY BGeh- Geh  #.#.# #.#.# #.#.# #.#.# #.#.###.#.# #.#.....#.#Geh ! #.#.#####.# #.#.......# #)####.####Geh(  #.#†####.# #.($@....#GehF  ###.###### ..( Gehe :####  Geh . Geh " Geh E Geh   #.#.# #.#.# #.#.# #.#.# #.#.###.#.# #.#.....#.#### #.#.#####.#... #.#.......#.. #)####.#### #.#†####.# #.(@.....# ###.###### ..(# #####Geh 2922.9 (152.0)Geh% +33 Geh9 Geh| k  You now have 378 gold pieces (gained 12).  Things that are here:Geh +44 Geh*  _a +0 dagger of venom; a kobold skeletonHehMy Hehy Hehz Hehi P.......Heh T #.#.# #.#.##.#.#.# #.#.##.#.#.###.#.##.#.#.....#.# #####.#.#.#####.# .....#.#.# ...#)####.#### #.#†####.# #.@).....# ###.######HehD  ..(# #####Heh ,0.0)HehY +5.9 (1Heh HehL  t - a curare-tipped dartThings that are here:Heh }6.9 (2Throw: dart (curare)Heh Heh * _a +0 dagger; a stoneIeh9RIehyRIehNTIeheWIehY,Ieh],Ieh^Ieh^Ieh`Iehd1Ieh-eIehha _y - a throwing netIehRk4IehlIehoIehrBIehvV  Things that are here:  a +0 dagger; a stoneIeh:yIehy _IehzIeh|Ieh~,IehIeh|Iehń,IehQIehIeh,IehIehIeh,IehIeh֔IehĖIehIehCIeh)Ieh,IehIehIeh,IehIehIehIehͬIehIehOIehI,IehWIehIeh,Ieh"Ieh͸Iehк,IehIehIehIehIehIehIehIehIehIehIeh,Ieh%Ieh,Ieh,Ieh5IehIeh,IehIehpIehIehIehIehIeh4IehzIehIehIehIehIeh1Ieh<IehIehIeh2IehIehIeh4IehIehIehIeh*Ieh|IehIehIehIeh&Ieh_IehIehLIehIehIehIehIehtIehIeh,Ieh1Ieh\IehZ,IehIehIehIehIehIehIeh ,IehIehIehIeh,IehOBIehIehIeh,IehAIehGIeh,Ieh.Iehs Ieh ,Ieh Iehh Ieh    ....   #####...c Ieh1  #....#.# ###   #......# #<#   #......# #.# IehX  #......# #.#  Ieh{#######......# #.#  #......@.....#####.###  IehV#.#####......#......[#  #.# #......#.###.#.#  #.# .....#.#.# #.#.#  #.# ####.#.#.# #.#.#  Ieh x#.##.#.#.# #.#.#IehJc   centaur (asleep)  #.##.#.#.###.#.#  #.#Iehk#.#.#.....#.# #.########.#.#.#####.#Ieh  c66.9 (40.0)clauncher)A centaur comes into view.The centaur shouts!Ieh&m ((((((Ieh''RThe centaur wields a +0 orcbow. The centaur shoots an arrow.Ieh~......==7.9 (41IehhIeh< _The arrow hits you but does no damage.Kehx   ....  #####...c  #....#.# ### Kehk #......# #<#  #......# #.#  #......# #.#  Keh#......# #.#  #......#####.###Keh  #.#####......#......[# Keh #.# #......#.###.#.#  #.# Keh.....#.#.# #.#.# Keh( #.# ####.#.#.# #.#.# KehI #.# #.#.#.# #.#.# Keh #.# #.#.#.###.#.#  #.# #.#.#.....#.#  #.#.#.#.#####.#KehKehKehc.c   centaur (launcher)Keh _((((((KehwC......KehS2--KehT8.9 (1.0)KehKeh Keh 8_The centaur shoots an arrow. The arrow hits you.Keh   ....  #####..c.  #....#.# ### Keh #......# #<#  #......# #.#  #......# #.#  Keh+#......# #.#  #.#####.###KehK  #.#####......#......[#Kehf  #.# #......#.###.#.#Keh  #.# .....#.#.# #.#.# Keh #.# ####.#.#.# #.#.# Keh #.# #.#.#.# #.#.# Keh  #.# #.#.#.###.#.#  Keh0 #.# #.#.#.....#.#   #.Keh\Q#.#.#.#####.# KehKeh.cc   centaur (launcher)Keh}3---9KehxKeh`Keh: Q   ....  #####....  #....#c# ###  #......# #<#  #......# #.#  #......# #.#Keh   #......# #.#  #.#####.  #.#####......#......[  #.# #......#.###.#.  #.# .....#.#.# #.#.  #.# ####.#.#.# #.#.KehM q  #.# #.#.#.# #.#.  #.# #.#.#.###.#.   #.# #.#.#.....#.Keh    #.#.#.#.#####. KehJ Keh A-70Keh Keh KehIKehKeh,KehBKehKehD%4KehKehHLehGkLeh%r   ....  #####....  #....#c# ##  #......# #<  #......# #.  #......# #.  #######c.....# #.  #.@....#####.2.9 (2  #.#####......#.....Lehr  #.# #......#.##  #.# .....#.#.#   #.# ####.#.#.#   #.# #.#.#.# c   centaur (launcher)Lehs  #.# #.#.#.###.  #.# #.#.#.....  #.##.#.#.####LehYsLehxLeh;z^ _A centaur is nearby!LehD4LehLeh  .... #####....  #....#c# #  #......#   #......# #  #......# # Lehc #######c.....# #  #............#####  #@#####......#...  #.# #......#.### Leh  #.# .....#.#.# #  #.# ####.#.#.# #  #.# #.#.#.# # Leh  #.# #.#.#.###  #.# #.#.#...  #.########.#.#.###  #..........#.#....LehG Leh L.cLeh E(((((Lehm |....@=3.9 (1Lehr Leht p _The centaur shoots an arrow. The arrow closely misses you.Meha  #####....#c# #..######.....c......#########......#.... ###.....#.#.# #### ##..  Meh#o######.....#)####. MehsMeh.-4Meh&MehNeh<NehsNeh]Neh6-Neh&0NehK o5=5.9 (1Neh#U _You start resting. HP restored.Nehd3Neh1eNehfNehkBNehncc   centaur (launcher)Nehs7            ####  #. #.# #@# 6 #.# Nehsr  #.#   #.#   #.#  #.#  Neht(#.# #.. Neh=tP) _You start waiting.NehH            ####  #. #.# #@#  #.#  Neh " #.#   #.#   #.#  #.#  #.# #.. )Neh Neh! Neh1  NehV P_A centaur is nearby!Neh;  ####.... #c ######......# c..........########...#......#.##....### ### ...Neh X########.#.#.###......#...Neh The centaur unwields a +0 orcbow. The centaur completely misses you.Neh5 .=7Neh? Neh# > _The centaur barely misses you.NehP Oeh The centaur bar  You slash the centaur!  The centaur is moderately wounded.  The centaur barely misses you.Oehxkicks you but does no damage.  closely misses you.Oehx.=8Oeh,Oeh? _The centaur kicks you but does no damage.Oeh'  You slash the centaur!  The centaur is severely wounded.The centaur hits you but does no damage.OehJ=-9Oeh~Oeh? _The centaur kicks you but does no damage.Oehx;  You slash the centaur!Oeh[)OehTOehB ....Hah the Cleaver #####....Mountain Dwarf #....#c# # Health: 75/75 ======================== Oeh#......# # Magic: 13/13 ======================== #......# # AC: 17Str: 19 #......# # EV: 5OehوInt: 14 #######......# # SH: 0Oeh@Dex: 8 Oeh- #.)..........##### XL:  9 Next: 101% Place: Dungeon:8 #@#####......#.... Noise: =--------  Time: 11980.9 (1.0) OehQOehs#.# #......#.### D) +0 war axe Oeh#.# .....#.#.# # Throw: dart (curare) Oeh#.# ####.#.#.# # Oeh5#.##.#.#.# # #.##.#.#.###  OehW}#.##.#.#....  Oeh~y#.########.#.#.###  OehD#..........#.#....  Oeh_The centaur kicks you but does no damage.  You slash the centaur!  The centaur is severely wounded.OehThe centaur hits you but does no damage. _The centaur kicks you but does no damage.  You slash the centaur!Oeh _You kill the centaur!You have reached level 10!Oeh/  --more--Peh.G83/834/1410 0% Peh4Peha64 _QehFj _QehLn  You see here a +0 orcbow. _QehjoQehcq,QehqQehisQehu,QehuQehwQehy,QehzQeh]QehQehUQeh5,QehQeh<QehjQehQehwQehΓQeh,QehޖQeh~QehaBQeh`Qehŝ,QehiQeh*QehۡQeh#QehQehɤQeh:,QehDQehQeh,QehQehrQeh~,Qeh}QehQeh޵QehQeh>QehݹQeh,QehQehQehQeh)Qeh0QehQehc,QehJQehQeh,QehqQehe,QehQeh'x _o - 5 scrolls of teleportation (gained 1)Qeh 3QehQehQeh,Qeh4Qeh+Qeh,QehQehQehj,QehQehQehc,QehQehQehz,QehQeh QehQehQeh|QehsQeh@ # #(# #.#.#. #.#.#. #  #.....###.#  Qehe#.......#.#  #.... ....  #...##.#  QehZ##...@..# # -2009.9 (29.0) #...##.##.# Qeh #... #....#  #... #.#### Qeh#... #.# ######.######## Qeh.#.........# #.........# QehW>#...Qeh7QehmG-10.9 (30QehQQeh@ Qehb-_Found 6 darts of disjunction.Qeh 3Qehe Qeh Qeh QehD Qeh ,Qeh    #.#<#.#   #.#(#.#   #.#.#.#  Qeh  #.#.#.# #   #.....###.#   #.......#.#   #..........   #.@.##.# 1.9 (1.0)   #......# #   #...##.##.#   #...##....#   #...#Qeh* O#.####   #...##.#  ######.########   #...#   #.QehY !..#QehP" Qeh" +2.9 (2QehS' Qeh) 9 _Found a stone staircase leading up.RehRehRehRehReh{RehBRehi,RehRehNRehXReh,RehRehReh,RehRehRehR,Reh0RehReh,RehRehReh,RehRehkReh    #..   #..  ## #..  $...#   .#.# ..  ..###>... Reh[  #....>#   #@### 20.9 (8  #.#<#.#  Reh  #.#(#.#   #.#.#.#  #.#.#.# #   #.....###.#   #.......#.# #...Reh s ##...##.##Reh6Rehx+1.9 (9Reh&Reh_ _Found an escape hatch in the floor. Found a stone staircase leading down.Teh)3Tehj*Teh9.Teh5M#.. .#### #......$.. ......#.# .#S...###>...TehM6...>###.#.#<  #.#(#.#..S   water moccasin (asleep)Teh6P..#..Teh;y 0  A water moccasin comes into view.TehU=TehDp..SSTeh{G4==2.9 (1TehJTeh N8 _The water moccasin hisses angrily.Uehva  You miss the water moccasin.Ueh5-4.0 (1.1UehUehF _The water moccasin bites you but does no damage.Ueh[1--50Ueh`Uehcx _You closely miss the water moccasin. The water moccasin bites you.UehS  You closely miss the water moccasin.The water moccasin bites you but does no damage.6Ueh6UehÛ\ _The water moccasin closely misses you.UehY Ueh>[ Ueh%f Y78--7Uehi Uehl x _You closely miss the water moccasin. The water moccasin bites you.Uehqg  You barely miss the water moccasin. The water moccasin barely misses you.Uehh_5--8UehmUeh$p3 _The water moccasin bites you.Veh6  You slash the water moccasin!  The water moccasin is heavily wounded.Veh5=9.1 (1.1Veh3VehF _The water moccasin bites you but does no damage.Veh  You miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you but does no damage.Veh]1-30.2VehcVeh[ _The water moccasin barely misses you.Veht  You barely miss the water moccasin.The water moccasin is heavily wounded.VehY6--1Veh" 0VehVehF _The water moccasin bites you but does no damage.VehC  You slice the water moccasin!!VehE†Veh-63=2VehVehR _You kill the water moccasin!Veh24Veha8Veh:H _No target in view!Veh 4Veh Veh H _No target in view!Vehq IVeh Veh# $ _VehW w7=Veh5 Vehs ,Veh Veh ,Veht Veh " Vehc" N8=Veh?# Vehp% ,Veh% Veh' ,Veh( Vehk+ ;9VehO, Veh- Veh- Vehb. Veh60 ,Veh0 Veh2 Veh2 L80=Veh3 Veh[6 ,Veh6 Vehv8 ,Veh8 Veh>: k1=Veh: Veh[< ,Veh< Veh> ,Veh? VehA ;2VehB VehUE ,VehzF Veh9I ,VehI Veh8L VehL D3=VehM VehQ 1 _HP restored.VehS 3VehU Vehe   You see here a water moccasin corpse.VehZg    .<o Vehg ) ...# #####...#  ..#....#.Vehg   .. #.#...... ####.#.... Veh:h   ......$...#   .......@#.# ..--  .#...#..†.###>...  #. #.##....># Vehh #. #.###.# #. #.#<#.# #. #.#(#.# o   orc (asleep) #. #.#.Vehi #.# .. #.#.#.# #  #.....###.#Veho 54.2 (22.0)  An orc comes into view. It is wielding a +0 short sword.Found an escape hatch in the ceiling.Vehdv z.ooVehv 5==5.2 (23Veh(} Veh % _The orc shouts!Weh   ...# ..<.   ..o#  #####...#  ..#....# .. #.#....... ...####.#.....# ......$.@.#  ........#.# ..  .#...#..†.###>... #.# #.##....># # #. #.###.# #. #.#<#.#  #. #.#(#.# #. #.#.#Weh .# .. #.#.#.# #Weh WehU V.oWeh V=--6.2 (1.0)Weh Wehg Xeh  ...### ...# ..<.   ...#  #####.o.# . ..#....# .. #.#........ ...####.#@....# ......$...###.#  ........#.# ..  .#...#..†.###>... #.# #.##....># # #. #.###.#  #. #.#<#.# #. #.#(#.# #. #.#.#.#Xeh[37mXehXehwU.oXehA--7XehXehXeh ##..#..<.. ...# Xeh&#####...# .. ..#.o..# ....####.#.....###....$...###.# Xeh].......#.# #.#...#..†.###>....# #.##....>Xeh,# #. #.###. #.#<(XehD=8XehXeh : _The orc hits you but does no damage.Xeh$  You hit the orc.  The orc is almost dead.Xeh% &9Xeh{* Xeh- : _The orc hits you but does no damage.Xehi  You barely miss the orc.The orc is almost dead.Xehܰ '60Xeh XehF : _The orc hits you but does no damage.Yeh 17  You slash the orc!Yeh7C)Yeh:&1Yeh?YehBG _You kill the orc!YehPYehQYehMVYeh0YH _No target in view!Yeh\ _Yeh:aXYehgXYeh$h,YehhYeh?kN _You now have 392 gold pieces (gained 14).Yehzl3Yeh]mYehnYeho,YehLpYeh0qYehcr,YehrYehsYeht,YehuYehxYeh zYehzYehF{Yeh[}Yeho~,Yeh~YehYeh,YehBYehЁYehl,Yeh‚YehYeh,YehnYehYehYehYehYehKYeh',YehYehYeh,YehYehYehq,YehYeh`Yeh,YehVYehߏYeh,YehYehYehL,YehYehГYeh,Yeh֕YehYeh,YeheYehHYeh"    ###  #.#  #.##  #..   #.# #   ######.#.##...#  #.....###.-84.2 (23.0)  #.####.#..#...#..Yeh  #.####.# <+..<..  #......# #...#  #..########...# ..  #........#.)..#...  #...####.#........  #...####.#.....###  #..........###.#YehAYehxF-5.2 (24YehMYehi9 _Found a stone staircase leading up.ZehYZehs7 _You open the door.  There is an open door here. _Zeh8Zeh;Zeh<ZehEZehHZehJZehPKZeh6LZehMZehOZehPZeh QZehRZehTZehUZehZZeh]Zeh2`Zeh`ZehaZehoeZeh'hZehhZehiZehflZehoZeh8pZehqZehsZeh(vZehvZeh{wZehoyZehY{Zeh{ZehD|ZehN}Zehs~Zeh~ZehJZehAZehZeh܁ZehRZeh,Zeh8ZehZeh*ZehZeh}7# Zehߏ####### ......# #####'## Zeh&#.##...# ##### .......###...# ### ZehhG#..#...#.....###.# #.<+..<..........# Zeh`####...#.....###@# Zehΐa####...#...........c.... Zeh..#.)..#.....###.####### #.#..........# #Zeh6 Zehh]#.#.....###### #. Zeh....###.# #.# Zehϑqc   centaur (asleep) Zeh..#.# #.#.. ..# ZehV..†.###>... ... .##....>Zeh,#Zeh Zeh Zehj107.2 (22  ZehDA centaur comes into view.ZehNQ c.Zeh£-claunchZeh~3er)The centaur shouts!Zeh (The centaur wields a +0 orcbow. The centaur shoots an arrow.ZehM'.ZehOZeh~O.1-ZehO====ZehkP%8.2 (23ZehWZehae Zehe_The arrow hits you.Zeh ##### .....# ####'# .##...# ##### ......###...# ### ..#...#.....###.# .<+..<..........# ##...#.....###.#####.##...#.........@c...... .#.)..#.....###.#########..........# #.# .#.....###### #.# ...###.# #.##.# #.#.. ..# †.###>... ... ##....># .. ##.###.# The centaur unwields a +0 orcbow. The centaur barely misses you.2-=---9.2 (1.0) _The centaur kicks you but does no damage.Zeho  You hit the centaur but do no damage.The centaur hits you but does no damage.---10Zeh" Zehh% ? _The centaur kicks you but does no damage.[eh?  You slash the centaur!  The centaur is moderately wounded.The centaur hits you but does no damage.[eh  YY   yak (wandering)c   centaurThe centaur barely misses you.A yak comes into view.The centaur hits you but does no damage.[eh{!.=1[eh%[eh&? _The centaur kicks you but does no damage.[eh5S  The yak bellows!  You slash the centaur![eh<a Y.Y[eh = The centaur is almost dead.The centaur hits you but does no damage.[ehi>T3=2[ehD[ehFT _The centaur barely misses you.[eh9  You hit the centaur.[eh[ehh)...Y.[ehR=5-3[eh[ehpK _You kill the centaur![ehM # '## ##...# ##### ###...# ### #...#.....###.# <+..<....# ...#.....###.#####.#...#....Y. #.)..#.....###.# #.# #.# #.....###### #.[ehb####.# #.# #.# #.#.. ..# †.###>... ..[eh.....># .. [ehu[eh)4Y.[ehO--4[ehk[ehQO _You see here a +0 orcbow.\eh \ehͫ \eh Y....YY 2 yaks (1 wandering)\eh @-5\eh \eh V _A yak comes into view.\eh,\eh\eh Y....YYY 3 yaks (1 wandering)The yak bellows!\eh'/==6\eh#\eh$V _A yak comes into view.]ehrThe yak bellows! _A yak comes into view.  The yak bellows!  You hit the yak.is lightly wounded.  You hear a bellow!]eh} YY.YThe yak gores you but does no damage.]eh6~&7]eh*]eh( _You hear a bellow!]ehW  You hit the yak but do no damage.The yak is lightly wounded.]eh]eh7AYY.]ehQ72----8]eh ]eh ( _The yak gores you!]ehi   You slash the yak!  The yak is moderately wounded.]eh ]eh]ehW3 YY..YY 4 yaksThe yak gores you but does no damage.3=---9]eh]ehX!V _A yak comes into view.]ehp  You slash the yak!  The yak is heavily wounded.]eh ]eh* ]eh4 YY..YYY 5 yaks (1 wandering)The yak gores you!]eh W66--20]eh0 ]ehC V _A yak comes into view.]eh 1The yak is heavily wounded.  The yak gores you! _A yak comes into view.The yak bellows!  You slash the yak  The yak is severely wounded.]eh ]eh YY.Y]eh A3---]eh 1]eh ]eh ( _The yak gores you.]eh57  You slash the yak!]ehr6]eh6]eh6]eh^7]ehL=.YY. 4 yaks]ehA\4-92]ehG]eh8JG _You kill the yak!^eh1@5  You hit the yak.^ehaA@  The yak is lightly wounded.^ehA^ehH YYY.Y 5 yaks (1 wandering)The yak gores you but does no damage.^ehH.-3^ehO^ehPV _A yak comes into view._ehӪ YYThe yak bellows!  You slash the yak!  The yak is moderately wounded.==4_eh_eh; _The yak gores you but does no damage._eh[  You slash the yak!  The yak is heavily wounded._eh#3_eh -5_eh#_eh,%( _The yak gores you._ehű  You hit the yak but do no damage.The yak is heavily wounded.--6_eh_ehP _The yak barely misses you._eh0  You slash the yak!  The yak is almost dead._ehř .=7_eh _eh ; _The yak gores you but does no damage._eh ~  You hit the yak.  The yak is almost dead._eh \2--8_eh- _eh ( _The yak gores you.`eheN-`ehl`eho^ _You are too injured to fight recklessly!`eh&?4`ehE`ehK^ _You are too injured to fight recklessly!aeh  You closely miss the yak.The yak is almost dead.aeho56--9.3 (1.1aehaehN _The yak gores you. The yak gores you but does no damage.aeh7  You slash the yak!aehaeh̍c. 4 yaksaeh@-13aeh300aeh-aehXG _You kill the yak!aehX  You slash the yak!  The yak is lightly wounded..Y71 _The yak gores you but does no damage.beh  You barely miss the yak.The yak is lightly wounded.beh*&2behbeh; _The yak closely misses you.behbeh(?  You slash the yak!  The yak is heavily wounded.=3behCbehWFQ _The yak closely misses you.beh  You slash the yak!  The yak is almost dead.behB84behbehnP _The yak barely misses you.beh2f 7  You slash the yak!behh behqo c. 3 yaksbehs 66-5behy beh| G _You kill the yak!cehp5  You hit the yak.cehl@  The yak is lightly wounded.ceh:YY.ceh@-6cehcehP _The yak barely misses you.ceh>  You hit the yak but do no damage.The yak is lightly wounded.ceh&59ceh1=7cehceh; _The yak gores you but does no damage.cehʢ  You barely miss the yak.The yak is lightly wounded.ceh8g50---=8cehceh]( _The yak gores you!ceh  You hit the yak but do no damage.The yak is lightly wounded.cehX.-9ceh]ceh; _The yak gores you but does no damage.ceh/*  You hit the yak but do no damage.The yak is lightly wounded.ceh* K----40ceh`0 ceh3 ( _The yak gores you.ceh+  You hit the yak but do no damage.The yak is lightly wounded.ceh &1ceh8 ceh׋ ; _The yak gores you but does no damage.ceh!X  You hit the yak.  The yak is lightly wounded.ceh]"]47-2ceh)cehJ,( _The yak gores you.deh1  You completely miss the yak.The yak is lightly wounded.8-3 _The yak gores you but does no damage.deh  You hit the yak but do no damage.The yak is lightly wounded.dehu&4dehidehT _The yak completely misses you.deh%L  You closely miss the yak.The yak is lightly wounded.dehL]1--5dehuSdeh+V( _The yak gores you!deh  You barely miss the yak.The yak is lightly wounded.2=-6deh dehT ; _The yak gores you but does no damage.deh~,  You slash the yak!  The yak is heavily wounded.deh/- .=7deh3 deh6 T _The yak completely misses you.deh  You barely miss the yak.The yak is heavily wounded.deht.-8dehldehP _The yak barely misses you.eeh>   You slash the yak!  The yak is severely wounded.eeh& S33---=9eeheehk( _The yak gores you!eeh)  You barely miss the yak.The yak is severely wounded.eeh/-50eeheehޓ; _The yak gores you but does no damage.eehsv  You barely miss the yak.The yak is severely wounded.26------1.4 (1.1eeh|eeh( _The yak gores you!eehp # ##### ######.# <+..<...#eeh,q >..###.#####.### .......@YYY.... )..###.#########  #.# #.# #.# #.#.. ..# †.###>... ...eehpq ># ..You hit the yak.  The yak is severely wounded.eehS \ ##### ######.# <+..<...#..###.#####.### .......@YYY.... )..###.#########  #.# #.#  #.#.. ..# †.###>... >#   The yak gores you.eehU Z1---20eeh ^ eeh^ V _* * * LOW HITPOINT WARNING * * *feh  # ##### ######.# <+..<...#..###.#####.### .......@YYY.... )..###.#########  #.# #.# #.# #.#.. ..# †.###>... ...># ..fehvzYou hit the yak but do no damage.The yak is severely wounded.fehoc ##### ######.# <+..<...#..###.#####.### .......@YYY.... )..###.#########  #.# #.#  #.#.. ..# fehap†.###>... ># fehw7  The yak gores you.fehhxS0--3feh-~fehhV _* * * LOW HITPOINT WARNING * * *feh&>  You closely miss the yak.The yak is severely wounded.feh?&4fehEfehbHQ _The yak closely misses you.feh5|  You hit the yak.  The yak is severely wounded.feh| R1=5fehc feh P _The yak barely misses you.geh;  You slash the yak!  The yak is almost dead.geh<.=6gehAgeh-E; _The yak gores you but does no damage.geh$7  You slash the yak!geh,gehc. 2 yaksgehy 2/84=5--gehh20-7 _You kill the yak!geh5gehf _Your Axes skill increases to level 10!keh " # ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.# #.# #.#.. ..# †.###>... ...># .. #.###.#keh HYou hit the yak.  The yak is lightly wounded.kehU % ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.#  #.#.. ..# †.###>... ># keh^ 7  The yak gores you.keh}^ R1-8keh%d keh8g V _* * * LOW HITPOINT WARNING * * *lehy # ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.# #.# #.#.. ..# leh†.###>... ...># .. #.###.#  You barely miss the yak.The yak is lightly wounded.lehX% ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.#  #.#.. ..# †.###>... ># leh0b7  The yak gores you.lehbI19-9lehhlehkV _* * * LOW HITPOINT WARNING * * *leh  # ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.# #.# #.#.. ..# †.###>... ...># ..leh tYou slash the yak!  The yak is heavily wounded.leh  ##### ######.# <+..<...#..###.#####.### .......@YY..... )lehʅ ..###.#########  #.# #.#  #.#.. ..# †.###>... ># leh 7  The yak gores you.leh [8-=60leh leh( V _* * * LOW HITPOINT WARNING * * *meh7  You hit the yak.  The yak is heavily wounded.meh%8I---1meh?neh0T _The yak completely misses you.nehOY # ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.# #.# #.#.. ..# †.###>... ...># ..nehYpYou barely miss the yak.The yak is heavily wounded.neh--  ##### ######.# <+..<...#..###.#####.### .......@YY..... )..###.#########  #.# #.# neh- #.#.. ..# †.###>... ># neh5  The yak gores you!5/84 ----=2neho;neh=V _* * * LOW HITPOINT WARNING * * *nehWnehK_Inventory: 37/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with () neh_ t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)neh `Rd - a ring of flight  g - a ring of magical power neh1`Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking nehk`[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oeh$!  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  F - 3armour  G - a scroll labelled UNIEFYODARCH23%oeh~ A - a +0 scale mail of cold resistance  k - 2 scrolls of blinkingH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  b - a potion of heal wounds  c - a fizzy amethyst potion  e - an orange potion61oehn  k - 2 scrolls of blinking  H - 2 scrolls of amnesia  h - a potion of curingi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potion90oeh5 & H - 2 scrolls of amnesia  b - a potion of heal woundsw - 2 potions of enlightenment  C - a fizzy blue potionbotpehڭ  b - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.qehqehqeh::#####qehHah the Cleaver ....#Mountain Dwarf ###'##Health: 29/84 ========---------------- ##...# #####Magic: 14/15 ======================-- .....###...# ###AC: 17Str: 19 .#...#.....###.#EV: 5Int: 14 <+..<..........#SH: 0Dex: 8 ##...#.....###.#####.###XL: 10 Next: 20% Place: Dungeon:8 ##...#..........@YY.....Noise: ==-------  Time: 12162.4 (0.0) #.)..#.....###.#########D) +0 war axe #..........# #.#Throw: dart (curare) #.....###### #.# ..###.##.# #.# #.#.. ..#YY 2 yaks †.###eh7m>... ... #....>#.. #.###.#The yak is heavily wounded. _The yak completely misses you.You barely miss the yak.The yak is heavily wounded.The yak gores you! _* * * LOW HITPOINT WARNING * * *qehd30-3.4 (1qehqeh _The yak completely misses you.  You barely miss the yak.  The yak is heavily wounded.The yak gores you! _* * * LOW HITPOINT WARNING * * *You feel much better. The yak gores you but does no damage.reh#.##'## .##...# #####.###...# ### ..#...#.....###.# .<+..<....##...#.....###.#####.####...#reh)YY..... .#.)..#.....###.# .#.# #.# .#.....###### #.#.###.# #.# .#.# #.#.. ..# reh.†.###>... ... ##....># .. rehڀ/##.###.#rehЂrehPreh2YY.reh#5reh.:==-4rehʒreh^ _The yak attacks as it pursues you! The yak gores you but does no damage.reh#.##'## #.##...# #####.###...# ### #..#...#.....###.# #.<+..<..........##...#.....###.#####.####...#.YY...... ..#.)..#.....###.# #.#....# #.# #.#.....###### #.#.###.# #.#.#.# #.#.. ..#.†.###>... ... .##....># ..# .##.###.#Y)-5reh}7 C.#.# .#####'## .#.##...# #####.###...# ### .#..#...#.....###.# .#.<+..<..........# .####...#.....###.#####.####...#.Y)Y.......#.)..#.....###.# ##.#....# #.##.#.....###### #.#.###.# #.#.#.# #.#.. ..# #..†.###>... ... #.##....># ..# #.##.###.#rehh= VY.Y†reh? R1-6rehD reh3H rehN#.# #.# #.#####'## #.#.##...# #####.###...# ### #.#..#...#.....###.# rehmO#.#.<+..<..........#.####...#.....###.#####.####...#.Y.Y†.......#.)..#.....###.##.#...# #.##.#.....###### #.#reh*T.###.# #.#.#.# #.#.. ..# .#..†.###>... ... .#.##....># ..# .#.##.###.#rehZ^Y.Y)reh[&7reh`reh[bsehd #.#  #.#  #.#####'## ##.#.##...# #####.###...# ### ##.#..#...#.....###.# ##.#.<+..<..........#.####...#.....###.#####.####...#.Y.Y)†.......#.)..#.....###.##.#..# #.##.#.....###### #.#.###.# #.#.#.# #.#.. ..# ..#..†.###>... ... #.#.##....># ..# #.#.##.###.#sehTY.Y.sehC==8sehsehseh3  #.#  #.####### #.......  #.#####'## ###.#.##...# ##### ...........###...# ####.#..#...#.....###.# ###.#.<+..<..........# ....####...#....@###.#####.### ########...#......Y.Y.)†...... seh ......#.)..#.....###.######### .####.#..........# #.# .####.#.....###### #.#...###.# #.#....#.# #.#.. ..# ...#..†.###>... ... .#.#.##....>#..#sehK seh seh seh:' [Y.Y.seh' Z2==9seh, sehV. ^ _The yak attacks as it pursues you! The yak gores you but does no damage.seh] u ### #.# seh a #.####### #.......  #.#####'## ####.#.##...# ##### ............###...# ###seh 1#.#..#...#.....###.# ####.#.<+..<....@.....# seh .....####...#.....###.#####.### .seh/ ########...#.....Y.Y..)†...... .......#.)..#.....###sehR A.######### ..####.#.........sehu .# #.#####.#.....###### #.#seh    yak...###.# seh x#.#....#.# #.#.. ..# seh #...#..†.###>... ...seh seh seh$ seh Y.Y.Y 2 yaksseh /-70sehh seh teh ### #.# #.# #.# #.#####'###.#.##...# #####....###...# ### .####.#..#...#.....###.# .####.#.<+..<.#.####...#....Y###.#####.### ..#...#......Y...)†.......#.)..#.....###.##.####.#..........# #.#.####.#.....###### #.#.###.# #.#.#.# #.#.. ..# .#...#..†.###>... ...Y.Y.=1 _The yak attacks as it pursues you! The yak gores you but does no damage.teh*<d ### #.# #.# #.# #.#####'###.#.##...# ##### #....###...# ### #.####.#..#...#.....###.# #.####.#.<+..<..@.Y.....# #......####...#.....###.#####.### #..##...#.....Y....)†...... #.#.)..#.....###.# #...####.#..........# #.# #...####.#.....###### #.# #.###.# #.# .#.# #.#.. ..# teh<#.#...#..†.###>... ...teh>tehh>tehE`Y.Y.tehF=3=teh_F'-2tehNtehPtehWD  ### #.# #.# #.# #.#####'##  ######.#.##...# ##### tehD  #...###...# ###  #.####.#..#...#.....###.#  #.####.#.<+..<.@.Y......#  #......####...#....Y###.#####.  #..##...#tehE F.)†  #teh'E .#.)..#.....###.  #...####.#tehJE ..........# #.#  #...####.#.....###### #.# tehmE  #.###.# #.# #tehE .#.# #.#.. ..# ##.#...#..†.###>... ...tehE tehH tehI teh!Q [Y.Y.tehQ @-3tehW tehY ueh@ ### #.# #.####### #.......# #.#####'## ######.#.##...# ##### #ueh..###...# ### #.####.#..#...#.....###.# #.####.#.<+..<@.Y.# #......####...#...Y.###.#####. #..##...#.)†uehD #.#.)..#.....###. #...####.#....ueh<......# #.# #...####.#.....###### #.# #..###.# #.#  #.#.# #.#.. ..# ueh߆ ##.#...#..†.###>... ...uehuehueh[Y.Y.ueh,&4uehBueh.ueh: ### #.# #.####### #.......# #.#####'## ######.#.##...# ##### #.............###...# ### #.####.#..#...#.....###.# #.####.#.<+..@.Y.# #......####...#..Y..###.#####. #..ueho;##...#..)† #.#.)..#.....###. #...####.#..........# #.# #...####.#.....###### #.# #...###.# #.# #..#.# #.ueh;#.. ..#  ##.#...#..†.###>... ...ueh">ueh>ueh-H[Y.Y.uehHH28-=uehH 5uehOueh@S _The yak attacks as it pursues you! The yak gores you. _There is an escape hatch in the ceiling, spattered with blood here.vehveh An escape hatch in the ceiling. A spring-loaded one-way escape hatch set in the ceiling. While standing here, you can traverse the escape hatch with the < key. You have veh6snot yet explored it and cannot tell where it leads. You are here. (<)go up.veh veh ###Hah the Cleaver#.#Mountain Dwarf#.#######Health: 28/84 ========----------------#.......#Magic: 15/15 ========================#.#####'##AC: 17Str: 19######.#.##...# #####EV: 5Int: 14#.............###...# ###SH: 0Dex: 8veh7 #.####.#..#...#.....###.#XL: 10 Next: 20% Place: Dungeon:8#.####.#.<+..@Y.Y.......#Noise: =--------  Time: 12175.4 (1.0)#......####...#.....###.#####. D) +0 war axe#..########...#..........)†... Throw: dart (curare)veh #........#.)..#.....###.#######...####.#..........# #.##...####.#.....###### #.#YY 2 yaksveh q#..........###.##.#veh O#.........#.# #.#.. ..###.#...#..†.###>... ... veh _You feel much better. The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you but does no damage. veh/ _The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you but does no damage. veh _The yak attacks as it pursues you! The yak gores you. _There is an escape hatch in the ceiling, spattered with blood here.vehN veh veh\ vehD 9Y.veh 5-6 _vehu vehH w##.I...###......#..#...#.##....##.....###....P.##.......##.#..♣.......##......###..#..♣##.P..##I#.######.##.## ####### #.♣..##I#.####.#..♣.######### #..P.##......................###..♣.#.......(.(........##....#(..P...P.....Y..^...P...##....7#...#P...(....@.....P⌠P..##....#.......(............P...##.#.#♣.PP..(......P......(P.###.♣#...(...######.......####.#.. ######### ###########..... #...... Y   yak #...... ####### veh 8-veh veh -7.1 (1.7veh veh$ \ _A mysterious force pulls you upwards. The hatch slams shut behind you.yehs yehC Inventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon) yeh  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) yeh  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance yeh Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  yeh g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking yehE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|eh~ Missiles (t - a curare-tipped dart (quivered)  y - a throwing net |eh2 Armour [q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance |eh Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)  f - 2 scrolls of enchant weapon |eh۞  k - 2 scrolls of blinking  l - 2 scrolls of fog  m|eh 1brando - 5|eh$ Cteleportation15%|eh }a g - a ring of magical power|ehu}F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !) |eh}z a - 3 potions of mutation  c - a fizzy amethyst potion5|eh}}ehX g - a ring of magical power  k - 2 scrolls of blinking }ehgY| e - an orange potion  h - a potion of curing6}eh g k - 2 scrolls of blinking }eh{ r G - a scroll labelled UNIEFYODARCHi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment9}eh eh* A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power  k - 2 scrolls of blinking  G - a scroll labelled UNIEFYODARCH6ehU q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  u - a ring of willpower (worn)  k - 2 scrolls of blinking3eh`  t - a curare-tipped dart (quivered)  y - a throwing net eh|a Armour (go to first with [)  j - +0 acid dragon scales  u - a ring of willpower (worn)20ehM Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe eh Missiles (go to first with ()  z - a +1 helmet (worn)  j - +0 acid dragon scalestopeh3.  z - a +1 helmet (worn)  K - a +0 pair of boots (worn)  l - 2 scrolls of fogm - 2 scrolls of brand weapon10%eh. ehA k K - a +0 pair of boots (worn) eh & A - a +0 scale mail of cold resistance  o - 5 scrolls of teleportationF - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia eh o I - a scroll labelled ZEIKKA BOUWAS35ehݼ  A - a +0 scale mail of cold resistance  g - a ring of magical power  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation50ehh eh`  c - a fizzy amethyst potion5ehM K - a +0 pair of boots (worn)  d - a ring of flight  g - a ring of magical power0eh y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  A - a +0 scale mail of cold resistance  d - a ring of flight25eheh,eh> ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 28/84 ========----------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19eh6##......................###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0Dex: 8eh`s#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7eh#...#P...(....@.....P⌠P..##.... Noise: ---------  Time: 12177.1 (0.0)#.......(............P...##.#.. D) +0 war axeehB#♣.PP..(......P......(P.###.♣.. Throw: dart (curare)##...(...######.......####.#..eh ######### ###########.....#...... Y   yakeh0#......####### _The yak attacks as it pursues you! The yak gores you but does no damage. ehU_The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you. ehx_There is an escape hatch in the ceiling, spattered with blood here. _A mysterious force pulls you upwards. The hatch slams shut behind you.eheh*ehehaehL1TInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.eh eh eh2$  ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 28/84 ========----------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================eh$ ##I#.####.#..♣.######### #..P. AC: 17Str: 19##......................###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0eh$ ,Dex: 8eh$ s#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7eh$ K#...#P...(....@.....P⌠P..##.... Noise: ---------  Time: 12177.1 (0.0)eh% #.......(............P...##.#.. D) +0 war axeeh[% B#♣.PP..(......P......(P.###.♣.. Throw: dart (curare)##...(...######.......####.#..eh|% ######### ###########.....#...... Y   yakeh% .#......####### eh% _The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you but does no damage. eh% _The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you. _There is an escape hatch in the ceiling, spattered with blood here. ehS& G_A mysterious force pulls you upwards. The hatch slams shut behind you.eh2 4ehv9 eh; eheh Inventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eh ] Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  d - a ring of flight eh  g - a ring of magical power Scrolls ?)  f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation  F - 3armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia30%eh  j - +0 acid dragon scales  B - a ring of protection from cold (worn)  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  c - a fizzy amethyst potion55eh/` B - a ring of protection from cold (worn)  k - 2 scrolls of blinking  e - an orange potion  h - a potion of curingi - 2 potions of brilliance70eh k - 2 scrolls of blinking  L - a scroll labelled RIRAIP EBONOUG  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment  C - a fizzy blue potioneh.botehteh  L - a scroll labelled RIRAIP EBONOUG  a - 3 potions of mutationeh):u  a - 3 potions of mutation  e - an orange potioneh eh  c - a fizzy amethyst potion  e - an orange potionehgr  a - 3 potions of mutation  c - a fizzy amethyst potionehN  L - a scroll labelled RIRAIP EBONOUG  a - 3 potions of mutationeh  H - 2 scrolls of amnesia  L - a scroll labelled RIRAIP EBONOUGehə1MScrolls (go to first with ?)  F - 3 scrolls of enchant armour  H - 2 scrolls of amnesia95%eheMg - a ring of magical power  o - 5 scrolls of teleportation  F - 3 scrolls of enchant armour0eh A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  f - 2 scrolls of enchant weapon  o - 5 scrolls of teleportationehl/65ehNj - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  d - a ring of flight  f - 2 scrolls of enchant weapon5eh M K - a +0 pair of boots (worn)  B - a ring of protection from cold (worn)  d - a ring of flight0ehF@Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  A - a +0 scale mail of cold resistance eht B - a ring of protection from cold (worn)3eh@!Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net  K - a +0 pair of boots (worn) ehAz A - a +0 scale mail of cold resistance15eh` y - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.4 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.eh| ehL ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 28/84 ========----------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19##......................###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0ehDex: 8#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7#...#P...(....@.....P⌠P..##.... Noise: ---------  Time: 12177.1 (0.0)#.......(............P...##.#.. D) +0 war axeehP/#♣.PP..(......P......(P.###.♣.. Throw: throwing net##...(...######.......####.#..######### ###########.....#...... Y   yak#......####### _The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you but does no damage. ehv_The yak attacks as it pursues you! The yak gores you but does no damage. _The yak attacks as it pursues you! The yak gores you. _There is an escape hatch in the ceiling, spattered with blood here. ehG_A mysterious force pulls you upwards. The hatch slams shut behind you.ehehYeheh_ehE> ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 28/84 ========----------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19ehE##......................###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0Dex: 8ehFs#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7ehjF#...#P...(....@.....P⌠P..##.... Noise: ---------  Time: 12177.1 (0.0)#.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Throw: throwing netehFa##...(...######.......####.#..ehF######### ###########.....ehF#...... Y   yak#......####### ehF_There is an escape hatch in the ceiling, spattered with blood here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  ehG$Throw: throwing neteh3GPress: ? - help, Q - select action, ( or ) - cycleehLGShift-Dir - straight lineAim: a yak (moderately wounded, 69% to hit)eh| ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 28/84 ========----------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================eh|!##I#.####.#..♣.######### #..P. AC: 17Str: 19##............(.........###..♣. EV: 5Int: 14#.......(.....(.(........##.... SH: 0Dex: 8eh}s#(..P...P.....(..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7ehp}#...#P...(....@.....P⌠P..##.... Noise: ---------  Time: 12177.1 (0.0)#.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Throw: throwing net##...(...######.......####.#..######### ###########.....eh}#...... Y   yak#......####### _There is an escape hatch in the ceiling, spattered with blood here. eh}r_A mysterious force pulls you upwards. The hatch slams shut behind you.  Throw: throwing neteh}NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 69% to hit)eh/Aw  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.....(.(.....  #(..P...P.....(..^...P  ..(....@.....P⌠  .(............P  (......P......(  ##...(...######......  ######### #######A mysterious force pulls you upwards. The hatch slams shut behind you.  Throw: throwing net  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 69% to hit)  You throw a throwing net. The throwing net barely misses the yak.eh)  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.....(.(.....  #(..P...P.....(..^...P  ..(....@.....P⌠  .(............P  (......P......( eh0 ##...(...######......  ######### #######  eh .YThe yak gores you!2--=9 (0.8Nothing quiveredeheh V _* * * LOW HITPOINT WARNING * * *eh}ehInventory: 35/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()ehc't - a curare-tipped dart Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)ehj - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} eh A - a +0 scale mail of cold resistance Jewellery (go to first with "=) eh u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  ehg - a ring of magical power Scrolls (go to first with ?)ehof - 2 scrolls of enchant weapon  k - 2 scrolls of blinking eh3 l - 2 scrolls of fog ehZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ehO  t - a curare-tipped dart. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.4 XLs. ehP 5It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.eh+ eh  ##.I...###......#..#...#.##.... Hah the Cleavereh ##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 22/84 ======------------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19##............(.........###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0Dex: 8eh #(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7#...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12177.9 (0.0)eh #.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Throw: dart (curare)eh m##...(...######.......####.#..######### ###########.....#...... Y   yakeh 9#......#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 69% to hit)  You throw a throwing net. The throwing net barely misses the yak.The yak gores you! _* * * LOW HITPOINT WARNING * * *eh eh eh: ehK! ehA# ehW ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 22/84 ======------------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17ehڍStr: 19##............(.........###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0Dex: 8ehs#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7eh:a#...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12177.9 (0.0)ehW#.......(............P...##.#.. D) +0 war axeehy#♣.PP..(......P......(P.###.♣.. Throw: dart (curare)eh##...(...######.......####.#..######### ###########.....eh;#...... Y   yak#......#######The yak gores you! _* * * LOW HITPOINT WARNING * * *Throw: dart (curare)eh!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineehTrAim: a yak (moderately wounded, 69% to hit)ehk Y*.ehT57..eh9(@.ehY@Aim: a yak (moderately wounded, 69% to hit)ehd> ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 22/84 ======------------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19eh½##............(.........###..♣. EV: 5Int: 14#.......(.....(.(........##.... SH: 0Dex: 8eh#(..P...P.....(..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7#...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12177.9 (0.0)eh)#.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Throw: dart (curare)##...(...######.......####.#..ehC######### ###########.....#...... Y   yak#......#######Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineehAim: a yak (moderately wounded, 69% to hit)  You throw a curare-tipped dart.  The curare-tipped dart closely misses the yak.ehjNd(.YehNo8.8 (0.9Nothing quivered _ehUehXeh0\Inventory: 34/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ehh  n - a +1 antimagic hand axe Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)JcloakK0 pair oehӵf boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) ehJ: B - a ring of protection from cold (worn)  d - a ring of flight  g - a ring of magical power Scrolls (go to first with ?)f - 2 scrolls of enchant weapon eh~ k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weaponehXo - 5teleportationF - 3ehжenchant armour ehW G - a scroll labelled UNIEFYODARCH11%eheh7Y x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  g - a ring of magical powerH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  c - a fizzy amethyst potion47eh  e - an orange potion52ehT g - a ring of magical power  l - 2 scrolls of fog  h - a potion of curingi - 2 potions of brilliance64ehL< l - 2 scrolls of fog  F - 3 scrolls of enchant armour  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potionehM/88eh? F - 3 scrolls of enchant armour  H - 2 scrolls of amnesiaw - 2 potions of enlightenment  C - a fizzy blue potionboteh~  H - 2 scrolls of amnesia  c - a fizzy amethyst potioneh5  c - a fizzy amethyst potion  e - an orange potioneh9}t  e - an orange potion  h - a potion of curingehP(ehehjeh ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 22/84 ======------------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19##............(.........###..♣. EV: 5Int: 14#.......(.......(........##.... SH: 0Dex: 8#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7#...#P...(....@.....eh[P⌠P..##.... Noise: =--------  Time: 12178.8 (0.0)#.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Nothing quivered##...(...######.......####.#..######### ###########.....#...... Y   yak#......#######Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 69% to hit)  You throw a curare-tipped dart. ehO_The curare-tipped dart closely misses the yak.eh%4eh eh ehP+ Shift-Dir - straight lineAim: a yak (moderately wounded, 69% to hit)  You throw a curare-tipped dart. eh+ _The curare-tipped dart closely misses the yak.hit the yak.  The yak is heavily wounded.eh, +9.8 (1ehH8 ehZ: ; _The yak gores you but does no damage.ehz/  You hit the yak but do no damage.The yak is heavily wounded.380 _The yak gores you but does no damage.ehnE _The yak gores you but does no damage.  You hit the yak but do no damage.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak but do no damage.  The yak is heavily wounded.ehE&1ehCTehW  You hit the yak but do no damage.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak but do no damage.  The yak is heavily wounded. _The yak gores you but does no damage.eh$  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  eh2%.(.......(.....  #(..P...P.....Y..^...P  ..(....@.....P⌠  .(............P  ehW%Q(......P......(  ##...(...######...... ehr%_ ######### ####### eh%& eh% eh&t_The yak gores you but does no damage.  You hit the yak but do no damage. eh7& The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is severely wounded.ehf#  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.......(.....  #(..P...P.....Y..^...P  ..(....@.....P⌠  .(............P  (......P......(  ##...(...######...... eh ######### #######  ehY  The yak gores you!11ehx1---=2eheh V _* * * LOW HITPOINT WARNING * * *ehϾ   #..  ..  ##.##.## ehr  ###.#..♣.#########  .......(.......  eh:c.(.......(.....  #(..P...P.....Y..^...P ehZW ..(....@.....P⌠  eh{0.(............P  ehQ(......P......(  ##...(...######...... eh_ ######### ####### eh= eh ZYou slash the yak!  The yak is almost dead.eh'ehզ  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.......(.....  #(..P...P.....Y..^...P  ..(....@.....P⌠  .(............P  (......P......(  ##...(...######......  ######### #######  eh7  The yak gores you!ehx4/84 -----3ehȴehV _* * * LOW HITPOINT WARNING * * *ehR   #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.......(.....  #(..P...P.....Y..^...P  ..(....@.....P⌠  .(............P  (......P......(  ##...(...######......  ######### #######You hit the yak.  The yak is almost dead.ehѝx  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.......(.....  #(..P...P.....Y..^...P  ehÞP..(....@.....P⌠  .(............P  (......P......(  ##...(...######......  ######### #######  eh\  The yak gores you.2----4ehGeh V _* * * LOW HITPOINT WARNING * * *ehy ehҪ 8-eh eh0 n _Sorry, you're not good enough to have a special ability.eh Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 24% 1 b - Rending BladeConjuration/Forgecraft 52%4 Select a spell to describe[!]/[I] toggle spell headersehb Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 24%  Power: 28% Damage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination.eh Your spells (describe)TypeFailure Level  a + Kiss of DeathehɋConjuration/Necromancy 24% 1  b - Rending BladeConjuration/Forgecraft 52% 4 eheh2Select a spell to describeeh$[!]/[I] toggle spell headerseh- Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1ehlSchools: Conjuration/NecromancyFail: 24%  Power: 28% Damage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination.eh=_  Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 24% 1 eh_ i b - Rending BladeConjuration/Forgecraft 52% 4 Select a spell to describe[!]/[I] toggle spell headerseheh@eh( ##.I...###......#..#...#.##.... Hah the Cleaver##.....###....P.##.......##.#.. Mountain Dwarf♣.......##......###..#..♣##.P.. Health: 2/84------------------------##I#.######.##.## ####### #.♣.. Magic: 15/15 ========================##I#.####.#..♣.######### #..P. AC: 17Str: 19##............(.........###..♣. EV: 5ehK)YInt: 14#.......(.......(........##.... SH: 0Dex: 8#(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7#...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12184.8 (0.0)#.......(............P...##.#.. D) +0 war axe#♣.PP..(......P......(P.###.♣.. Nothing quivered##...(...######.......####.#..######### ###########.....eh)#...... Y   yak#......####### _* * * LOW HITPOINT WARNING * * *You hit the yak.  The yak is almost dead.The yak gores you. _* * * LOW HITPOINT WARNING * * * _Sorry, you're not good enough to have a special ability.eh>4eh4ehBehDeh%  Casting: Kiss of Death (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh7L ##.I...###......#..#...#.##.... Hah the Cleaver  ##.....###....P.##.......##.#.. Mountain Dwarf  ♣.......##......###..#..♣##.P.. Health: 2/84------------------------  ##I#.######.##.## ####### #.♣.. Magic: 14/15 ======================--  ##I#.####.#..♣.######### #..P. AC: 17Str: 19  ##............(.........###..♣. EV: 5Int: 14  #.......(.......(........##.... SH: 0Dex: 8 eh( #(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7  #...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12184.8 (0.0) eh3 #.......(............P...##.#.. D) +0 war axe  #♣.PP..(......P......(P.###.♣.. Nothing quivered  ##...(...######.......####.#.. eh. ######### ###########..... eh#...... Y   yak #......ehD #######eha  eh_Sorry, you're not good enough to have a special ability.  Casting: Kiss of Death (safe; 24% risk of failure)  ehMConfirm with . or Enter, or press ? or * to list all spells.eh#Aiming: Kiss of Death (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)ehiMB ##.I...###......#..#...#.##.... Hah the Cleaver  ##.....###....P.##.......##.#.. Mountain Dwarf  ♣.......##......###..#..♣##.P.. Health: 2/84------------------------  ##I#.######.##.## ####### #.♣.. Magic: 14/15 ======================--  ##I#.####.#..♣.######### #..P. AC: 17Str: 19  ##............(.........###..♣. EV: 5Int: 14  #.......(.......(........##.... SH: 0Dex: 8 ehN' #(..P...P.....Y..^...P...##.... XL: 10 Next: 20% Place: Dungeon:7  #...#P...(....@.....P⌠P..##.... Noise: =--------  Time: 12184.8 (0.0)  #.......(............P...##.#.. D) +0 war axe  #♣.PP..(......P......(P.###.♣.. Nothing quivered  ##...(...######.......####.#..  ######### ###########..... #...... Y   yak #...... #######Casting: Kiss of Death (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehNZAiming: Kiss of Death (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  The fragment of death hits the yak! The yak is drained!ehbX  #..  ..  ##.##.##   ###.#..♣.#########  .......(.......  .(.......(.....  #(..P...P.....†..^...P  ..(....@.....P⌠  .(............P  (......P......( ehY ##...(...######......  ######### #######   ehonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kiss of Death (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 100% to hit)  The fragment of death hits the yak! The yak is drained!  You kill the yak!ehP: 2/76 (84)P: 14/15 245.8 (1Draineh~ehQ _You feel drained.eh3ehehtc3eheheh3ehdehehehehYI4=ehY eha,eheh!h - _You start resting.eh!-,90.8 (5eh}-a5==-1.8 (6ehO7eh:% _Magic restored.ehl3eh>oehtehwi5=eh}|eh|eheh҃ehehehUehM6==eheh2,ehheh4,eh@eheehehehehXI7=ehfeh',ehehk,eheh78eh62=eheh[,eheh,ehjehehh79ehehl,ehOehehQeheheh>10/76 (84)eh<(=ehxeheheh(ehv,ehehehS1=eheh#ehJ#ehs%ehU*,eh,eh1eha172eh3eh|8eh8eh;eh?eh?ehDehCJeh}JI3=ehNeh S,ehUehZ,ehr[eh`ehS`S4=ehbehe,ehqfehi,ehkehm,ehoehqehq75ehsehgvehveh xehzehzeh$|eh~76eh~(=eh[ehׄeh eheh:,ehehi7=ehehehCehehڙehehSeheh08ehfehz,ehʣehehΧehCehzehʬ39=eheh¯ehteheh=ehehغeh=eh820eh2=eh`eheheheh@ehoeheheh71eheheh ehleheheheheh72eh$eh_,eheheh)eheh;ehhehehehI3=eh9eh+,eheh,ehEehi4=eheh6 ,eh&eh,ehkeheh,05eheheh1eheehU!,eh$eh(eh )36=eh,)eh+eh0eh1eh5eh\BBehpEehES7=eh0IehM,ehPeh VehPVehW\ehaeha78ehdehi,ehlehSqehqeh teh{_9=eh_|ehS,eh`eh,ehehehT30=eheh,eheheh6ehehSeheh0eh#M1ehmeh,eh˻ehj,ehehVehT32=eheheh.ehKeh,ehyehehK3=eh[eh,eheh,ehjeheh94eheh,eheh,ehehDehS5=ehHeh,eh ehU%eh%eh3(eh,eh-K6=eh<0eh 3,ehZ4eh7,eh8eh=97eh5>eh@ehCE,ehUHehM,eh3PehTehUS8=ehWeh~^,ehbehf,ehiehm,ehpehteh3uK9=ehweh|,ehe~eh,eheheh:40eheh,eheh,ehHeh+eh91ehehJ,eh5eh,eheheh=2=eh eheheh;ehehIBehGehK3=eheh9eheheh ,ehiehheh94eheh^eheheh+ehbeh(eh^eh=5=eheheheheh+!eh&eh&eha)eh ,ehV,#6eht,(=eh-eh1,eh]5eh%:,ehb<ehnAehJBehEeh]JehJ#7ehJehNehMR,ehTeh5X,ehYeh^eh^=8=eh_eh=behyiehiehkehpehpehseh^wehwD9=ehxeh|,ehgeh eh?ehDeh;eho:50ehehieheheh,ehehxehĨS1=eh߬eheheh\eheh*eheh92eh(=eheh?,eheheheheheh93eh)eheheheh,eheh!ehN54=eh~eheheheheheh5eh ,ehs ehehW5=eheh;,eh eh$eh$eh'eh*ehA+%6eh-eh2,ehr5eh9,eh<ehAehVBK7=ehDehHehIehKehR,ehkVeh[98ehP\2=eh_ehd,ehgehl,eh*sehxehCy%9eh{eh5ehehehbehehReheh>&60eh~eh,eheh,ehehۥeh$K1=eh`eheh0eh8ehV,ehWeheh,#2eh^2=eh-eh:,ehveh,ehehu,ehceheh%3ehfeh,ehehW,eh/ehnehK4=eheh6eheheh ehFeheh ehO#5ehs2=ehKehxehehl"eh*,eh.eh3eh4%6eh]6eh>;,eh=ehBehBehEehCIehIK7=ehlLehpQehQeh]TehXehYeh[ehaehb#8ehAb2=ehfehleh5mehlpeh"uehuehxeh|eh}%9eheheh*ehehݏ,eheh@eh670=eheh0ehueheh8eheheh)eheheheheh$?1=ehEehehehPeh%eh;ehxeh9eheh8%2ehehp,eh2eh,ehehdehehD3=eheh,ehgeh@,eh)eheh#4eh 2=ehehs eh eh eheheheh+ehr%5eh!eh&,eh)ehx.,eh1ehBi ÷ _You start resting.eh:N2413.8 (222.0)ehNY6=43ehXeh[" _HP restored.ehcaehaehMdehseh!xeh{xeh>|eha  You see here a yak skeleton.eh`eh _ehehCeh[ehehXehśeh9=ehehw ...P...'#...÷..I'.#.♣.#♣##..#♣[..♣#.PI#P.....I'...#..?##..P#.♣♣...#.#.#.##.#.I...###......#..#...#.##..##.....###....P.##.......##.#.ehc~♣.......##......###..#..♣##.P.#I#.######.##.## ####### #.♣ ##I#.####.#..♣.######### #..P#............###..♣8.8 (4.0)..(......#(..P...P.....÷..^...P...##.... Throw: dart (curare)ehJ#...#P...(..........P⌠P..##.... Drain#.......(............P...##.#..#  _t - a curare-tipped dart; y - a throwing netehehehE _Done exploring.eh=ehADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15)eh B Temple (1/1) D:7  Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenoseh2BRElyvilon FedhasGozag ($212)HepliaklqanaehVBKikubaaqudgha MakhlebNemelex XobehOkawaruehvB`Qazlal RuSif MunaTrogehB6Uskayaw VehumetWu JianXomehBYredelemnul ZinehBThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) eh{CD:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiufeh*;ehqWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple ehCk eh [?25h[?0c #...P...'#...÷..I'.#.♣.#♣##..#. Hah the Cleaver♣[..♣#.PI#P.....I'...#..?##..P. Mountain Dwarf#.♣♣....##......##.#.#.#.##.#.. HP: 76/76 (84) ========================##.I...###......#..#...#.##.... MP: 15/15========================##.....###....P.##.......##.#.. AC: 17Str: 19♣.......##......###..#..♣##.P.. EV: 5Int: 14##I#.######.##.## ####### #.♣.. SH: 0Dex: 8##I#.####.#..♣.######### #..P. XL: 10 Next: 24% Place: Dungeon:7##............@.........###..♣. Noise: ---------  Time: 12418.8 (0.0)#.......(......eh .(........##.... D) +0 war axe#(..P...P.....÷..^...P...##.... Throw: dart (curare)#...#P...(..........P⌠P..##.... Drain#.......(............P...##.#..#♣.PP..(......P......(P.###.♣.. ##...(...######.......####.#.. ######### ###########..... #......  _You start resting. _HP restored. _You see here a yak skeleton. _t - a curare-tipped dart; y - a throwing net _Done exploring.  What level of the Dungeon? (default 8, ? - help) eh) [?25l[?1cehD48eheHehqfehnehn/ _eh(seh/ehӈ,ehehqeh,eheh eh?,eheheh,ehFehehehehYeheh~ehehehehh ,ehMehdeh&",eh,eh4eh.8,eh=ehLehO,ehReh aehd,ehkgehVqehxy,ehA|ehrehQeheheh*  Things that are here:  a +0 robe; a +0 dagger of speed; an orc skeletoneh[ehϦ _ehWehζc  You see here a hound skeleton.eheh _ehMeheh,ehxeheh1eheh*ehvA  There is a broken door here.ehehR _ehgehz eheh]eh(eheh,eh"eh;+eh/,eh2eh:eh@eh@ehDeh/NehR,eh;Ueh]eh`eh`ehbeh{neh`,eheheht,ehړehehehҞehehʥehYehehehڰehzeheh.ehXeh,eh]ehfeh,eh%ehZeh@ehehehSeh,eh5eheheh9eheh2eh,eheh,ehzeheh!eheh,ehOeh&eh,ehehehjehehehv eh,eh>eh5eh eh;eheheh,ehIeh!eh$,ehy&eh(eh8+ehs+eh,eh.eh$1,ehn2eh5Y  There is a stone staircase leading down here.eh46eh18eh8$ _eh9ehf;8ehi,eh*jehw  #...##.# ######.######## #... #... #.........# #.... #####.........# #....#.########ehFxy #......# #@#68.3 (49.5) #......# #.# #......# #.# ehx#####......# #.# )....#####.### #####......#......[# #...#.###.#.# # #.....#.#.# #.#.# # #####.#.#.# #.#.# _You climb downwards.eh6yeheha _There is a stone staircase leading up here.ehh 3ehEi ehr eh{t ehky : _eh{ eh| ,eh} eh] eh eh eh eh eh( ,eh ehˑ ehה ,eh+ eh̙ eh ehƛ ehל eh eh̢ ,eh eh& eh ,eh eh neh¹ ,eh eh eh4 eh eh eh* ehy ,ehn eh* ehe ,eh# eh eh eh eh_ eh eh ,ehd eh ehz ,eh7 eh eh eh7 ehehehehbeheheh9eheheheh,eheh#eh%eh%eh='eh+eht.,eh/eh6>  You see here a +0 dagger.ehQ:eh: _eh.<eh@ehBeh`CehDehHehL,ehNehQehT,ehVehZeh\,eh_ehbehe,ehPgehjehom,ehnehqehs,ehsehwehw,eh[xeheh,ehsehehƓ,ehĔeheh,ehehehehDeh"ehehMBeheh,ehhehKeh,eh,eh ,ehҺeheh'ehdeheh2eh,eheheheheh[eh1eh,eh;nehehehehehehehehehehyeheh/eheh7ehdeheheh,ehjehoeh,eheheh,eheh eheheh'ehveh,eheh eh ,eh eh/eh\eheheh}eh-,eheh eh$,ehd eh"eh%,eh'eha)eh,,eh-eh/ehr2,eh4ehAT ...># ..# ###.# #. #<#.# #. #(#.# #. #.#.# #. ### #.#.# #.# .. ....###.# .# ......#.#########.###..# ................@....... ...##.##.########.####.. ......##.# .# ...##.##.# .# ...##....# .. ...##.#### ## ...##.eh\#####.########  #.........#eh0528.3 (60.0ehz+9.3 (61ehKehÄ' _b - a ring of iceeh` 3eh eh* eh< eh Xeh3ehx;># ..# .# #. .. <#.# #. .# (#.# #. Y. .#.# #. .##### .#.# #.# .... ###.# ..# #.#.###..#^.......30.3 (1.0)##.##.#.####.eh0<##.# #.# ##.##.# #.# ##....# #..##.#### ### Y   yak (wandering)##.#.#..eh<ehAehODZ _A yak is nearby!eh ##>.... ..># ...# #... <..# (.Y.  #.######.# #.# #.##.....###.# #.......# #.#########@###..#^...................##.##.########.####......###.....###### ..##.# ####.#######ehj eh& o.YYeh /===1ehc eh & _The yak bellows!eh #.#.. ..# ###>... ..... ...># ....# ###.# #. .... #<#.# #. ..## #(#.# #. ... ... #.#.# #. #Y#####...# #.#.# #.# #.##.........####.# #.....@.# #.#########.###..#^.......................##.##.########.####.......##.# #.#.##.##.# #.#.##....# #...##.####### ...##.#ehDehF.Yeheh ---ehm"2ehv%ehRp  You hit the yak.  The yak is lightly wounded.=--3ehs eh}J_The yak barely misses you.eh  You slash the yak!  The yak is moderately wounded.eh 53-eh &=4eh eh> ( _The yak gores you.eh3  You barely miss the yak.The yak is moderately wounded.eh a64----5eh& eh( ( _The yak gores you!eh  You hit the yak but do no damage.The yak is moderately wounded.eho --6eh; ehC ; _The yak gores you but does no damage.eh}  You hit the yak.  The yak is heavily wounded.5----7eh!ehFQ _The yak closely misses you.eh  You completely miss the yak.The yak is heavily wounded.ehq758--eh8eheh( _The yak gores you!ehZ  You slash the yak!  The yak is severely wounded.eh-=9eh5eh8 P _The yak barely misses you.eh eh   ehoYou hit the yak.  eh+The yak is almost dead.eheh<eh6eh---eh6-ehr 40eh(eh ehpeh_The yak gores you.eh5c-eh^ _You are too injured to fight recklessly!ehy eh+z eh. eh ^ _You are too injured to fight recklessly!ehs eh't eh{{ eh}  eh} P_You are too injured to fight recklessly!eh&3ehҧeh^ _You are too injured to fight recklessly!eh"g _You are too injured to fight recklessly!eh .# #.#.. ..# .###>... ......># ....# .###.# #. .... .#<#.# #. ..## # .#(#.# #. ... ... ehW.#.#.# #. #.#####...# .#.#.# #.# #.##.Y.#.###.# #....@..#.#.###.###..#^......... #...##.##.eh#.####... #......##.# #.# #...##.##.# #.# eh#...##....# #.. #...##.#### ### #...##.#ehŀeh)eh1eh ehw _You are too injured to fight recklessly! _The yak gores you but does no damage.ehi  You barely miss the yak.The yak is severely wounded.ehI53--eh2eheh( _The yak gores you.ehS7  You slash the yak!eh9[C.eh_|4/78-8=3eh6eehShG _You kill the yak!ehehehtehehehj5ehehehXeheheheheheh(N56=eheheheh7=eh7ehBeh,ehkehehD%8ehehx,ehehBBeheh8D9=eheh+ehehl60=eh#,eh޵eh,ehPeh%eha%1ehehR,ehehľ,ehSeh?ehD2=eheheh-k3=eh ehFBehgeheheh`eh%4eh<eh,eh,eh,eh]ehxehK5=eh,ehWeheht,eheheh U6=ehehY,eheh,ehehQ7eh,eh?eh,eh>eheh%8ehehzeheh,ehqeheheha9=ehweheheheh-eh^ehehehV70=ehCehehKehehvehehMeh`eh1eh"eh,eheh#,eheh:ehuD2=eh"eh,eh eh eh( eh eh3=ehehehehqeheh@eheh'%4ehehYeheh%eh,ehehg95eh(=ehCeh ,eh eh",ehl#ehx&6=eh',eh|(eh&*,eh*eh1,ehX,eh-eh.eh.%7eh/eh71ehc1eh1eh3eh3ehl4eh6eh6D8=eh7eh;;1 _HP restored.eh<eh=eh=eh?eh AehGAehBeh.EehF,ehGehJehKehL#=eh6LehLehPehDRehtReh,SehWehYehZeh3[eh]_eh|a,ehbeheehh,ehjehlehnehoehpehuehy,eh{ehehӃeheheheh,ehxeheh$ehYehܘeh #......####...#.....###.#####.### #..########...#..........)†...... #........#.)..#.....###.######### #...####.#..........# #.# . #...####.#.....###### #.# .. #..........###.########.# .# .eh#........#.# #.#........##..### #.#...#..†.###>................ #.#.#.#.##....>#@..#....##....#-- #.#.#.#.##.###.###.........# #.##.#<#.# #.###..#### ehRi#.##.#(#.# #.# #....# . #.##.#.#.# #.# #.##.#####..eh{ .. #.#.#.# #.# #.##........ eh #.....###.# #.......###.  eḩ#.......#.#########.###.  #.......................ehb E - a ring of wizardryeh%1629.3 (86.0)ehݰG--30.3 (87ehpeh3 _You see here a +0 long sword.ehrehBu[Inventory: 38/52 slots ehuHand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe ehuMissiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net ehuArmour (go to first with [)  q - a +0 plate armour (worn) ehv9 z - a +1 helmet (worn)  J - a +0 cloak (worn) eh] page down [PgUp|<] page up [Esc] exit[top]ehw J - a +0 cloak (worn)f - 2 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog13%eh^ E - a ring of wizardrym - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  c - a fizzy amethyst potion59ehaC E - a ring of wizardry  k - 2 scrolls of blinking  e - an orange potion  h - a potion of curingi - 2 potions of brilliance72eh( k - 2 scrolls of blinking  I - a scroll labelled ZEIKKA BOUWAS  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potionw - 2 potions of enlightenment  C - a fizzy blue potionboteh> ehlME - a ring of wizardry Scrolls (go to first with ?)  F - 3 scrolls of enchant armour  I - a scroll labelled ZEIKKA BOUWAS90%eh u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  f - 2 scrolls of enchant weapon  F - 3 scrolls of enchant armour68eh{ eh- eh #......####...#.....###.#####.### Hah the Cleaver #..########...#..........)†...... Mountain Dwarf #........#.)..#.....###.######### HP: 78/78 (84) ======================== #...####.#..........# #.# .MP: 15/15======================== #...####.#.....###### #.# ..AC: 17Str: 19 #..........###.########.# .#EV: 5Int: 14 .........#.# #.#........##..###SH: 0Dex: 8 eh #.#...#..†.###>................XL: 10 Next: 28% Place: Dungeon:8 #.#.#.#.##....>#@..#....##....#Noise: ---------  Time: 12630.3 (0.0) #.#.#.#.##.###.###.........#D) +0 war axe#.##.#<#.# #.###..####Throw: dart (curare)#.##.#(#.# #.# #....# . Drain#.##.#.#.# #.# #.##.#####.... #.#.#.# #.# #.##........ #.....###.# #.......###.ehL  #.......#.#########.###. #.......................  _The yak gores you.  You slash the yak! eh{ _You kill the yak! _HP restored.  E - a ring of wizardry _You see here a +0 long sword.eh 3ehO eh[ eh Yeh,oehtXeh~Xehb,eheh,ehehehψehxeh ,ehehehÒ,ehb,eh,ehehXeheh,eh,eh,ehehyBeh)  You slash the yak! _You kill the yak! _HP restored.  E - a ring of wizardry _You see here a +0 long sword.now have 411 gold pieces (gained 19).eh3eheh[ehźehehŻeheh',eheheh,ehfehjehBeheh,eheheh+,ehehBeh7eh4eh@ #### ..## # ...  ### #. ###.###### ##.# #..##.#.#..... # [.........##### ##.#####.###........... .....)÷.........@....... 53.3 (23.0)##.#########.#.#..####. # #.##........#.#..# # #.##....##..#.#..# ###.##..#.....#.#... ....##..####.##.#..$. ................#..... eh ....##....##.##.#...... .......##..#.#ehA4.3 (24eheh- _Found a leather armour.eh 3ehk eh eh ,eh7 Xeh eh eh ,eh\ eh eh ,eh eh eh ehE eh eh4 ,eh eh N _You now have 424 gold pieces (gained 13).eh 3eh| eh eh ,eh eh  eh ,eh eh[ eh ,eh[ eh eh6 ,eh4 eh eh ,ehQ eh ehx ,eh0 eh eh ,eh eh! ehS" C#### ...## ... . ###.###### ..##.#.#..... .  [.........###### ....###...........###..........>68.3 (1##.#.#..####.###. ......#.#..# #.# ..##..#.#..####.### .....#.#.........# eh" ####.##.#.........# ........#.........###.##.#.........# #..#.# ###########eh) eh * +9.3 (15eh/ eh1 ; _Found a stone staircase leading down.ehAehyBehBehDeh@FehFehnJ,ehbQ#### ...## .  ... ..  ###.###### ... .##.#.#..... ...? ..###### ##..##..###.........># 70.0).#.#..####.###.###.# #.#..# #.# .# ##..#.#..####.###.> ehQ1....#.#.........#.##.##.#.........#.##.........#.# ##.##.#.........#.# eh{XehX*1.3 (2eh4^ehH`4 _Found a staircase to the Lair.ehe Ieh eh ,eh ehe eh ,eh eh ehy ,ehB eh eh ,eh eh eh ,eh eh eh ehA eh eh! eh$ ehi$ ehl& eh, ,eh- ehk1 O _f - 3 scrolls of enchant weapon (gained 1)eh4 3ehj6 eh9 ehw< ,eh= eh@ eh`C ,ehD ehL  ### #..  #.#  #.#  ########.###  ...........###+#### ######........ .....@|......######...............ehL U##................. ...........>##.......... ###.###.###.#.........##  #.# #.# #.#.........# ###.###.> #.#....eh&M h.....# ......#.###.#.........#ehIM W.....#.# .#ehr ### #.. #.# #.# #.### .###+# ######.# ........#...####....#.....>##.#.###.###.#.# 82.3 (11.0)3.3 (12 _You see here a staff of death.ehӧ3eheh8ehehϷP _eh,,eh@ehjeh7,eheh7 _You open the door.eh3ehoehm@  There is an open door here.eheh _eheheh,eheh`eh,eheheh,ehehueh,ehHehehZ,eheheh),eheheh,eheheh,eheeheh,eh}ehehk,ehehXeh,eheheh0 ,eh ehv eh ,ehE ehveh,eheheh{eh+,ehehveheh ehAehC,ehehgeh;,eheheheh' eh ehD"eh*#,eh~#eh$eh%,ehw&eh)eh*,eh+ehu-eh /,eh=0ehZ3eh4,eh5eh8ehn:,eh;eh=eha?,eh|@ehsBehC,eh#FehpFehH,ehIehKehXM,ehwNehPehERehRehnSehUeh_X,eheh1?,eh?eh(AehA,ehBehBehCehDehDehoFehG,ehHehLehN,ehNeh_OehUPBeh1QehQ,ehfRehzSehS,ehHTehUehU,ehUehVehzWehWehXehXehRY,ehYehO[eh\Beh^ehf ##..####.##.#.........#.# .# ............#.........#.# ##....##.##.#.........#.# ...##..#.##.########### ######.#.######### #. ..# #...........# #... #.#####...######.# ...#..........#...)#.#......ehqf....###..# #..@...# 773.3 (90.###..#^ ###.##.# ......... #.. .. ehf;####.####... ##.. .#  #.# #.... ... #  #.# .#ehAg(.#  #.. ...#  ### ## # ehomA4.3 (91eh5qehr# _Found a club.ehޗ3ehehteheh3eh,eh+,eh+eheh .#.....#.#...#.###.#....... .####.##.#...#.# .# .........#...ehQ#.# ##.#.........#.# ..#.###### # ###.#.######### ##. ehw #...........####..... ####...######.##...#eh..#...)#.#.@....$..6.3 (2.0) ehϮ..###..# #......####... #.###..#^ ###.##.# ......... #...... ehR#.####... ##..##.# #.# #.... ... .# #.# eh-.#.# # #.. ehR>...# ##### #eh@7.3 (3eh eh; _Found a stone staircase leading down.ehԱ3eheh,eheheh½,eh eh,ehO ...#.#...#.###.#...# ##.##.#...#.# .# #...#.# .# ##.##.#...#.# #.#. .#.##.###.##... .#.### ###....≈≈≈ ...####......≈≈≈ #...######.##...#....≈≈>#...)#.#....@.$..≈≈_9.3 (2 ehO##..# #......####...≈≈≈ ##..#^ ###.##.# #.≈≈≈ #...... ...##... ##..##.# .  #.... .... .# ...#.# # .#>...# eh:_eh+80.3 (3eh_ _Found a stormy altar of Qazlal. Found an escape hatch in the floor.eh:@ 3eh@ eh[K ehL ehP Beh{U R  Found a trident.ehW eh\ k _Found a sparkling altar of Nemelex Xobeh.eh] eh"a N _You now have 439 gold pieces (gained 15).ehYc 3ehd ehnl - #.#...#.###.#...# ...#.# .# )..#...#.# .#.......#.# #.#... ##.###ehl U#.##... ### ###....≈≈≈####......≈≈≈ .######.##...#....≈≈>⌠≈≈ .#...)#.#...≈≈_.≈≈4.3 (4 ehRm .# #......####...≈≈≈ .#^ ###.##.# ###.≈≈≈ #...... .... ... ##..##.# #...## .... .... .# ...#...#.# # .....ehm .#>...# ..._. ehn eht 9_ehUv eh (...0_ _Sorry, I don't know how to get there.ehoehwInventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) eh,xD u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eh~%  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon eh& o - 5 scrolls of teleportation  F - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG45%ehe W f - 3 scrolls of enchant weapon Potions (go to first with !)  a - 3 potions of mutation  c - a fizzy amethyst potion59eh4W u f - 3 scrolls of enchant weapon  G - a scroll labelled UNIEFYODARCH  e - an orange potion  h - a potion of curingi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance ehW _ s - a bubbling emerald potion86eh  G - a scroll labelled UNIEFYODARCH  c - a fizzy amethyst potion  v - a ruby potionw - 2 potions of enlightenment eh! b C - a fizzy blue potionboteh  c - a fizzy amethyst potion  e - an orange potioneh  e - an orange potion  i - 2 potions of brillianceehV z  i - 2 potions of brilliance  p - a golden potioneh"qehzeh.#.#.........#.###.#.........#Hah the Cleaver ##.#.........#.# .# )..Mountain Dwarf ...#.........#.# .#....HP: 78/78 (84) ======================== ##.#.........#.# #.#....MP: 15/15======================== ##.###########.##.......AC: 17Str: 19 ######### ###....≈≈≈≈≈≈EV: 5ehInt: 14 ........####......≈≈≈≈≈≈SH: 0Dex: 8 .######.##...#....≈≈>⌠≈≈XL: 10 Next: 28% Place: Dungeon:8 .#...)#.#.......@.≈≈_.≈≈Noise: ---------  Time: 12784.3 (0.0) .# #......####...≈≈≈≈≈≈D) +0 war axe .#^ ###.##.# ###.≈≈≈≈≈≈Throw: dart (curare) ... #...... .......Drain eh... ##..##.# #...##. .... .... .# ...#...#.# # ......#>...#eh#..._.## # _Found a stone staircase leading down. _Found a stormy altar of Qazlal. Found an escape hatch in the floor.  Found a trident. eh?_Found a sparkling altar of Nemelex Xobeh. _You now have 439 gold pieces (gained 15). _Sorry, I don't know how to get there.eh3eh1ehgeh#.#.#.###.#.# .#.#.# .#.).#.#.# .#..#.#.###.#..##.##.eh ###....≈≈≈≈≈≈.####......≈≈≈≈≈≈. ######.##...#....≈≈>⌠≈≈. #...)#.#.≈≈_.≈≈. # #......####...≈≈≈≈≈≈. #^ ###.##.# ###.≈≈≈≈≈≈. #...... #.eh ##..##.# ##...##.# .... .# ...#eh\ # eh4_eh15.3 (1 _eh77_ehehehDHA stormy altar of Qazlal. An altar dedicated to Qazlal Stormbringer, surrounded by fierce winds, electrical discharges, puffs of fire and magma, and the occasional tremor. Pray here with > to learn more. _________________ ehF“The storm irresistibly propels him into the future to which his back is  turned, while the pile of debris before him grows skyward. This storm is what  we call progress.”  -Walter Benjamin, “Theses on the Philosophy of History”. 1940.  trans. Harry Zohn, 1969.ehĘ ehI #.#.........#.###.#.........#Hah the Cleaver #.#.........#.# .#.)...Mountain Dwarf ..#.........#.# .#.....HP: 78/78 (84) ======================== #.#.........#.###.#.....MP: 15/15======================== #.###########.##........AC: 17Str: 19 ######## ###....≈≈≈≈≈≈.EV: 5Int: 14 .......####......≈≈≈≈≈≈.SH: 0Dex: 8 ######.##...#....≈≈>⌠≈≈.XL: 10 Next: 28% Place: Dungeon:8 eh0 @#...)#.#........@≈≈_.≈≈.Noise: ---------  Time: 12785.3 (1.0) # #......####...≈≈≈≈≈≈.D) +0 war axe #^ ###.##.# ###.≈≈≈≈≈≈.Throw: dart (curare) .. #...... #........Drain .. ##..##.# ##...##.# ... .... .# ...# #...#.# # ......#>...#..._.## # _Found a stone staircase leading down. _Found a stormy altar of Qazlal. Found an escape hatch in the floor.  Found a trident. _Found a sparkling altar of Nemelex Xobeh. _You now have 439 gold pieces (gained 15). _Sorry, I don't know how to get there.eh eh? eh` ehehInventory: 38/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) ehD u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ehr y  J - a +0 cloak (worn)Kpair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)B - a ring of protection from cold (worn)  b - a ring of ice eh?s  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog eh{s m - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 3 scrolls of enchant armour ehs  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWASehs .40%eh?5 n L - a scroll labelled RIRAIP EBONOUG Potions (go to first with !)  a - 3 potions of mutation  c - a fizzy amethyst potion59eh{ H - 2 scrolls of amnesia  e - an orange potion  h - a potion of curingi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potioneh|w - 2 potions of enlightenment  C - a fizzy blue potionboteh1  H - 2 scrolls of amnesia  h - a potion of curingehN{  h - a potion of curing  p - a golden potionehv  p - a golden potion  v - a ruby potionehO i w - 2 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist eh willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.eh eheh#.#.........#.###.#.........#Hah the Cleaver #.#.........#.# .#.)...Mountain Dwarf ..#.........#.# .#.....HP: 78/78 (84) ======================== #.#.........#.###.#.....MP: 15/15ehy======================== #.###########.##........AC: 17Str: 19 ######## ###....≈≈≈≈≈≈.EV: 5Int: 14 .......####......≈≈≈≈≈≈.SH: 0ehDex: 8 ######.##...#....≈≈>⌠≈≈.XL: 10 Next: 28% Place: Dungeon:8 #...)#.#........@≈≈_.≈≈.eh +Noise: ---------  Time: 12785.3 (0.0) # #......####...≈≈≈≈≈≈.eh<D) +0 war axe #^ ###.##.# ###.≈≈≈≈≈≈.ehThrow: dart (curare) .. #...... #........Will+ Fly Drain .. ##..##.# ##...##.# ... .... .# ...# #...#.# # .....eh.#>...#..._.## # _Found a stormy altar of Qazlal. Found an escape hatch in the floor.  ehvFound a trident. _Found a sparkling altar of Nemelex Xobeh. _You now have 439 gold pieces (gained 15). eh<m_Sorry, I don't know how to get there.  You feel very buoyant.eh&d_6.3 (1eh:-ehn/Q  trident. _sparkling altar of Nemelex Xobeh. _eh/You now have 439 gold pieces (gained 15) _Sorry, I don't know how to get there.  You feel very buoyant. _You fly up into the air.ehZ .#.#.###.#.# .#.#.# #.#.).#.#.# #.#. .#.#.###.#. .##.##. ###....≈≈≈≈≈≈.####......≈≈≈≈≈≈..##...#....≈≈>⌠≈≈. ...)#.#._.≈≈.#  #......####...≈≈≈≈≈≈. ^ ###.##.# ###.≈≈≈≈≈≈.# #...... #. ##..##.# ##...##.# .... .# #...#.# # .......#>...eh `# ...._. eh# 3_eh* X7Water Draineh 7_eh eh#.#.###.#.# #.#.# #.#.). #.#.# #.#. #.#.###.#. ##.##. ###....≈≈≈≈≈≈.####......≈≈≈≈≈≈..##...#....≈≈>⌠≈≈..#)#.#.≈@_.≈≈.#  #......####...≈≈≈≈≈≈. eh ###.##.# ###.≈≈≈≈≈≈.#  #...... #.  ##..##.# ##...##.# .... .# #...# .#...#.# # ...... #.#>...# ...._. eh8_eh%8eh9_ehehө.#.###.#.# .#.# #.#.). .#.# #.#. .#.###.#.#.##. ###....≈≈≈≈≈≈.####......≈≈≈≈≈≈..##...#....≈≈>⌠≈≈..# )#.#.≈≈@.≈≈.# #......####...≈≈≈≈≈≈. ehs###.##.# ###.≈≈≈≈≈≈.##...... #.##..##.# ##...##.#  .#>...# . ehsK9Draineh7ehۼ ehO_There is a stormy altar of Qazlal here.ehe eh4 A stormy altar of Qazlal. An altar dedicated to Qazlal Stormbringer, surrounded by fierce winds, electrical discharges, puffs of fire and magma, and the occasional tremor. Pray here with > to learn more. You are here. _________________ “The storm irresistibly propels him into the future to which his back is  turned, while the pile of debris before him grows skyward. This storm is what  we call progress.”  -Walter Benjamin, “Theses on the Philosophy of History”. 1940.  trans. Harry Zohn, 1969. (>)pray.eh eh! .........#.###.#.........#Hah the Cleaver .........#.# #.#.)......Mountain Dwarf .........#.# #.#........HP: 78/78 (84) ======================== .........#.###.#........MP: 15/15======================== ##########.##...........AC: 17Str: 19 ##### ###....≈≈≈≈≈≈....EV: 5Int: 14 ....####......≈≈≈≈≈≈....SH: 0Dex: 8 ###.##...#....≈≈>⌠≈≈..#XL: 10 Next: 28% Place: Dungeon:8 .)#.#.........≈≈@.≈≈.#Noise: ---------  Time: 12789.3 (1.0) #......##ehs" [33m##...≈≈≈≈≈≈....D) +0 war axe ###.##.# ###.≈≈≈≈≈≈.###Throw: dart (curare)#...... #...........Will+ Fly Drain##..##.# ##...##.####.... .# #...# .#...#.# # ...... #.#>...# ....._.## # eh # \_You now have 439 gold pieces (gained 15). _Sorry, I don't know how to get there.  You feel very buoyant. _You fly up into the air. _There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal.ehc. /  --more--eh7d\Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionehP ehx .........#.###.#.........#Hah the Cleaver .........#.# #.#.)......Mountain Dwarf .........#.# #.#........HP: 78/78 (84) ======================== .........#.###.#........MP: 15/15======================== ##########.##...........AC: 17Str: 19 ##### ###....≈≈≈≈≈≈....EV: 5Int: 14 ....####......≈≈≈≈≈≈....SH: 0Dex: 8 ###.##...#....≈≈>⌠≈≈..#XL: 10 Next: 28% Place: Dungeon:8 .)#.#.........≈≈@.≈≈.#Noise: ---------  Time: 12789.3 (1.0) #.....ehK .####...≈≈≈≈≈≈....D) +0 war axe ###.##.# ###.≈≈≈≈≈≈.###Throw: dart (curare)#...... #...........Will+ Fly Drain##..##.# ##...##.####.... .# #...# .#...#.# # ...... #.#>...# ....._.## # _You now have 439 gold pieces (gained 15). _Sorry, I don't know how to get there.  You feel very buoyant. _You fly up into the air. _There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal. _Sorry, I don't know how to get there.  You feel very buoyant. _You fly up into the air. _There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal.  Qazlal welcomes you!  --more--eh9h of Qazlal ......90ehehr _Qazlal grants you and your divine allies immunity to clouds.eht#.#.###.#.# #.#.# #.#.)...... #.#.# #.#. #.#.###.#.##.##.# ###....≈≈≈≈≈≈.....####......≈≈≈≈≈≈....ehu#.##...#....≈≈>⌠≈≈..#.)#.#.≈@_.≈≈.#  #......####...≈≈≈≈≈≈....  ###.##.# ###.≈≈≈≈≈≈.### #...... #. ##..##.# ##...##.#### . .... .# #...# .# ehv ...#.# # ...... # .#>...# ....._.  ## #ehehX1Water Draineh 9_ehQehg[.#.#.###.#.# .#.#.# #.#.)...... .#.#.# #.#. .#.#.###.#. .##.##.# ###....≈≈≈≈≈≈.....####......≈≈≈≈≈≈....#.##...#....≈≈>⌠≈≈..#.)#.#.@≈_.≈≈.# #......####...≈≈≈≈≈≈.... ^ ###.##.# ###.≈≈≈≈≈≈.### . #...... #. . ##..##.# ##...##.## .. .... .# #...# .# ...#.# # eh\R ...... # .#>...# ....._.  ## #ehc3_ehd%2ehjehleh#.#.#.###.#.# #.#.#.# #.#.)...... ..#.#.# #.#. #.#.#.###.#. #.##.##.# ###....≈≈≈≈≈≈.....####......≈≈≈≈≈≈....#.##...#....≈≈>⌠≈≈..# #...)#.#≈_.≈≈.# # #......####...≈≈≈≈≈≈.... ehʉg#^ ###.##.# ###.≈≈≈≈≈≈.### .. #...... #. .. ##..##.# ##...##.###. .... .# #...# .# ...#.# # ...... # .#>...# ....._.  ## #ehԑ4_ehʒ53Draineheh0eh3ehѣeheh5,eh,eh,eh(eh~ehZ .#.#.###.#. .###########.##........... ####### ###....≈≈≈≈≈≈.... ......####......≈≈≈≈≈≈.... ####.##...#....≈≈>⌠≈≈..# ...)#.#.........≈≈_.≈≈.#  #......####...≈≈≈≈≈≈.... ^ ###.##.# ###.≈≈≈≈≈≈.## . #...... #.@.........5.3 (2 . ##..##.# ##...##.#### eh.. .... .# #...# .#  ...#.# # ...... #  .#>...# ....._.. ## # .......... _..ß...... .........## eh:eh*6.3 (3eh7_eh4F _Found a glowing golden altar of the Shining One.eh eh@ Level 8 of the Dungeon <<<<>>>>>>___(Press ? for help)   #..........###.########.##..#.....#.#.........#.###.#.........#   #.........#.# #.#........##..####.##.#.........#.# #.#.)......   ##.#...#..†.###>.....................#.........#.# #.#........   #.#.#.#.##....>#)..#....##....##.##.#.........#.###.#........   #.#.#.#.##.###.###.........##..#.##.###########.##...........    #.##.#<#.# #.###..######.#.######### ###....≈≈≈≈≈≈....  #.##.#(#.# #.# #....# #...........####......≈≈≈≈≈≈....  ehE = #.##.#.#.# #.# #.##.#####...######.##...#....≈≈>⌠≈≈..#   .. #.#.#.# #.# #.##.........#...)#.#.........≈≈_.≈≈.#   #.....###.# #.......###..# #......####...≈≈≈≈≈≈....  #.......#.#########.###..#^ ###.##.# ###.≈≈≈≈≈≈.###  #..........................  #......  #.@.........  ##...##.##.########.####...  ##..##.# ##...##.####  #......##.##.# #.... .... .#  #...# .#  #...##.##.##.#   ...#.# #  ...... #  #...##....##..  .#>...#  ....._..  #...##.#######  ## #  ..........  #...##.# _..ß......  ######.######## .........##  #.........#  #.........#  #.........#  #.........#ehgJC≈@ehaE≈≈ehA1q≈≈_≈ehLg≈≈≈_eh{1Z≈≈_eh<l≈≈_ehX.≈_eh `.._eh6   #...####.#.....###### #.##....##..#.#..####.###.> #.#.........#.._eh:H   #...####.#..........# #.##........#.#..# #.# #.# #.#.........#.._eheh.#.........#.###.#........Hah the Cleaver .###########.##...........Mountain Dwarf of Qazlal ...... ####### ###....≈≈≈≈≈≈....HP: 78/78 (84) ======================== ......####......≈≈≈≈≈≈....MP: 15/15======================== eh######.##...#....≈≈>⌠≈≈..#AC: 17Str: 19 ...)#.#.........≈≈_.≈≈.#EV: 5Int: 14#......####...≈≈≈≈≈≈....SH: 0Dex: 8 eh^ ###.##.# ###.≈≈≈≈≈≈.###XL: 10 Next: 28% Place: Dungeon:8 . #...... #.@.........ehNoise: ---------  Time: 12796.3 (0.0) . ##..##.# ##...##.####D) +0 war axe .. .... .# #...# .#Throw: dart (curare)...#.# # ...... #Will+ Fly Drain.#>...# ....._..## # .........._..ß...............## _You fly up into the air. eh4Y_There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal.  Qazlal welcomes you! _Qazlal grants you and your divine allies immunity to clouds. _Found a glowing golden altar of the Shining One.eheh9_ehehM 3eh8 eh  _There is a stormy altar of Qazlal here.  You hover solemnly before the altar of Qazlal.  Qazlal welcomes you! _grants you and your divine allies immunity to clouds.eh Found a glowing golden altar of the Shining One. _Unknown command.ehqv3ehweh|ehbU##########.##... # ###....≈≈≈≈≈≈ ......####.. #####.##...#>⌠≈≈..# ehڃ...)#.#.........≈≈_.≈≈.#  #......####...≈≈≈≈≈≈.... ^ ###.##.# ###.### . #...... #...........ehO#..##.# ##@..##.#### .. .... .# #...# .# ehj ...#.# # ........#>...# ....._..# ## # ........... .._..ß##.........####....._.#.eh:_eh*7.3 (1eh7_eh<9 _Found a hazy altar of Hepliaklqana.ehK 3eh eh eh= ehv ehG Xeh eh eh eh eh1 eh/ eh eh\ ,eh6 eh ,ehk ehV ehq ,ehŝ ehL eh ,ehn eh eh' ,eh¤ eh eh^ ,eh ehͪ ehE ,eh ehȭ eh ,eh eh ehu eh ehE ehճ eh ,eh eh eh? eh~ eh, eh8 eh eh, ehؾ eh eh: eh ehZ eh eh eh' eh ehK eh ,eh eh ehM eh~ ehP eh ehM ,eh eh eh eh eh6 eh eh ,ehG eh eh. ehZ eh eha eh ,ehb eh eh= eho ehY eh eh eh eh eh eh ,eh eh ehN ,eh ehB # #...............  ###.._..ß...... eh R ##.........###  ##....._.#...  #.......##.# eh ###......#.#  eh ####...#.#  ##..#.# eh. h #..#@#  ehY #..#.#  #..#.##.# eh l #.......# eh m #..#.####eh {.....#.########eh0 # #.##.#eh 1825.3 (28.0)eh* +6.3 (29eh7 eh / _M - a wand of warping (7)ehF  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.4  8.0  +1 k + Spellcasting 3.4  6.0  -2         b - Maces & Flails   6.2  --  +2   l + Conjurations 3.5  6.0  -1 c * Axes  10.1  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.1  --   0   n + Forgecraft6.5  8.0  +2hG10m e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2  o - Invocations   3.0  --  +3       p - Evocations   3.0  --  +1          g + Armour6.4  8.0  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1      j - Stealth   0.0 hH39;49m --  -2                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetseh> o + Invocations 3.0eh a-z] setselected targeteh<[?25h[?0c0 ehq" eh [?25l[?1cehϚ6.0 =] set aall targetsehDLehlSehOYE# #...............Hah the Cleaver###.._..ß......Mountain Dwarf of Qazlal ......ehY*##.........###HP: 78/78 (84) ========================##....._.#...MP: 15/15========================#.......##.#AC: 17Str: 19eh/Z###......#.#EV: 5Int: 14####...#.#SH: 0Dex: 8##..#.#ehfZuXL: 10 Next: 28% Place: Dungeon:8#..#@#Noise: ---------  Time: 12826.3 (0.0)#..#.#ehZD) +0 war axe#..#.##.#Throw: dart (curare)#.......#ehZWill+ Fly Drain#..#.####.....#.#ehZ#######.##.##.#Qazlal welcomes you! eh=[+_Qazlal grants you and your divine allies immunity to clouds. _Found a glowing golden altar of the Shining One. _Unknown command. _Found a hazy altar of Hepliaklqana. _M - a wand of warping (7)eht`eh`ehdehfeh| 3eh| eh eh ehӅ neh? ehu eh QFly eh~ eha v _You are starting to lose your buoyancy.eh .##.# ##...##.#### ..#.# ###...##.# #.#.###........#.## ..#.#......._..#... # #............... ####.._..ß...... .#####.........####...[.ehٗ l##....._.#.....##.......#9.3 (3###......####...#.# ##..#.# .# # #..#.##.##.......##..#.####ehž ehG +30.3 (4ehj eh + _Found a plate armour.eh3ehehŞehiehʠeh XehehGeh P .# #........... #.# ##...##.####... ###...##.# ..# #.###........#.##..#.._..#.....# #............... ..# ###.._..ß...... ..#### ##.........####...[.#ehϱ ##....._.#...@.#2.3 (2#.......##.##.####......#.# ...####...#.# [#####..#.# .##..#.# .##..#.# .##..#.##.##.......#ehieh*3.3 (3eh;eh( _Found a ring mail.ehk\3eh_eh-eehheh1iehm,ehoehoeh qehuehwehzeh {)eh|ehND _You float gracefully downwards.ehz3ehehehȌ,ehehehdCDraineheh'h _Your enlightenment fades.eh ehpehoehXehS,ehɥeheh,ehIeheh,eh@eh6eh,eheh:eh,eh7ehѼeh%,ehehzehUeheheheh,eh/eh<eh,eheheh/,eheheh3ehehZeheh,eheheh;,ehehehehehTeheh!ehseheh+eh,eheheh,ehehheh,eheheheh(2 ≈≈≈≈≈....  ≈>⌠≈≈..# ≈_.≈≈.# ######## ehT≈≈≈≈≈.... ....... ≈≈≈≈≈.############. ......##  ..##.####...........#  ..##.#.##..#####..#.#  .....#.##..# #@.#.#  .._..#.....# #..#.#  ...........# #..#.#  ß.......#..####.....#  .....####...[.#...###  .._.#.....###.#..  F   sky beast (wandering) ....##.##.# #.. eh.....#.##... F.. ##...#.##[###  eh058.3 (25.0)ehh+9.3 (26eheh \ _A sky beast comes into view.ehe ehEs _FF.eht 160.3 (1.0)ehQ{ 8_eh| eh$....  ≈≈≈.... >⌠≈≈.  _.≈≈.# #########  .... ........#  ≈≈≈≈.############.#  ................##  .##.####...........#  .##.#.##..#####.@#.#  ..#.##..# #..#.#  ._..#.....# #..#.#  .ehK..# #..#.#  ..#..####.....#  ..####...[.#...###  ._.#.....###.#...#  ##.##.# #F..#  ....#.##... ....# eheh  _F.1eh5 _ehehT.......  ....  ≈≈≈.... ⌠≈≈.  .≈≈.# #########  .... ........#  ≈≈≈.############.#  ........##  ##.####.........@.#  ##.#.##..#####..#.#  ...#.##..# #..#.#  _..#.....# #..#.#  ..# #..#.#  ..#..####.....#  .ehS..####...[.#...###  _.#.....###.#F..#  ##.##.# #...#  ehSehZ@F.ehΞ%2eheheh)  ... ≈≈≈.... ⌠≈≈..# .≈≈.# ########... ....... ≈≈≈.############.# .......#####.......... #######..# ...#.## _..#.....# #..#...#..####..... ...####...[.#.F.### _.#.....###.eh6 eh dF.3eh̦ eh" ehh6eh7eh=eh?eh^ P ... ≈≈≈.... ⌠≈≈..# .≈≈.# ########... ....... ≈≈≈.############@# .......eh #####...........# #######..# ...#.## _..#.....# #..#...#..####.F... ...####...[##ehy eh >F.ehs %4eh3 eh eh5)...... . . ........ ≈.... ≈≈≈≈....ehߏ% >⌠≈≈..# _.≈≈.# ########## ≈.... .......@.# ≈≈≈≈.############.# ..................## .##.####...........# ##.#.##..#####..#.# ....#.##..# #..#.#  ._..#.....# #..#.# ehA ....# #.F#.#  ....#..####.....#  eh4 _ehҗ%5eh_7 _eheh~ eh~ eha ? _eh eh#.)...... #. #. . ≈....eh^ ≈.... ≈>⌠≈≈..# ≈_.≈≈.## ≈.....# ≈.#.# ..## .##.####...# eh!.##.#.##..#####..#.# .#.##..# #..#.# ._..#.....# #..#.# eh.# #.F#.# ß.#..####.....# eheh,%6eheheh eh %7eh 8_eh eh 7 _eh| %8ehy ehn eh-9 _ehؐ%9ehk@_ehpehehFF   sky beasteh͋&70ehT6_ehehF ehM X _F.ehNN %1ehsT ehU ehː _You barely miss the sky beast. The sky beast hits you.2--=2ehw8_ehҖL _The confined air twists around weakly and strikes you.ehv _You hit the sky beast.  The sky beast is lightly wounded.  The sky beast hits you.ehw@--3ehN|@_eh~L _The confined air twists around weakly and strikes you.eh  You closely miss the sky beast.The sky beast is lightly wounded.ehU%4eheh - _The sky beast hits you.ehf 9 _eh8 %5eh @_ehU _You barely miss the sky beast. The sky beast barely misses you.eh~ _You closely miss the sky beast. The sky beast hits you.ehՀ eh 0eh -eh[ $6eh $_ehN ehA  ehӌ eh# >_The confined air twists around weakly and strikes you.fhh' _You hit the sky beast.  The sky beast is lightly wounded.fh5(%7fhE.@_fhE0- _The sky beast hits you.fh, _ You slash the sky beast!  The sky beast is heavily wounded.fh-=8fhfhV _The sky beast barely misses you.fh  You slash the sky beast!  The sky beast is almost dead.fhö ?-9fhp @_fh - _The sky beast hits you.fh |  You slash the sky beast!  You kill the sky beast!fh x_†fh F930-80.2 (0.9fh" fh O _Qazlal accepts your kill.fhB}Ifh}fh}1fh,fhfh,fhfh]fh%2fhfh,fhfhXfhBK3=fhfh:,fhfh̏fhv,fhjk4=fh!fhfhfhmfh,fhIfh\fh%5fh fhBfhq,fh?fhݝa6=fhfh,fh0fh,fh@fhfhU7=fhfhդ,fh fh$,fhfhO,fhfh;8fhfhīfh fhNfh,fh3fhfhԯ#9fh(=fh`fhfhfhfhnfhfhfhfh?fhfhfh(9=fhfhfh,fhxfhBe  You see here a sky beast corpse.fhfh! _fhfhfhfh^fhfhfhFfhfhfhfhDfhfh`fhfhfhfhfhfhfh<fhfhfh,fhfhfh fhUfhfhfh]fhfhfh(fh,fhfhfh,fh<fhvfhfhfhfhfh ,fh fhHfhfhZfhsfh( #...##.####...........# #...##.#.##..#####..#.# .#.##..# #..#.# fh<_..#.....# #..#.# ..............# ##..#.# _..ß.......#..####.....# ........####...[.#...### ....._.#.....###.#...# .......##.##.###@#...# -- fh##......#.##.........#  ####...#.##[###.#####  ##..#.##.# #..  #..#.##.# ###  #..#.##.# #..#.##.# #.......# #..#.####fh>1926.2 (46.0)fh? E-7.2 (47fh$fh&. _N - a scroll of identifyfhǃ fhz fh fhۉ fh ,fh ,fh fhl fh fh fh. ,fhܚ fhZ fh ,fh fhY fhe fh fh fh fh fhO fha fh fhz ,fhȵ fh fh ,fh fh fh$ ,fh fh fh ,fh@ fh fh ,fhn fh fh ,fh fh& fh fhF fh fh fh Bfh fh, Bfh fh fh fhs fh& fh fhu fh fh fh fh) fhn fh fh fhT fh fh fh= fh fh fh fh ,fhE fh fh fh fh fh fhM fh fh fh; fh fh fh? fhY fh: ,fhN fh fh fh fh fh fhc fh fh fh! Bfh? fh@ fh} fh fhg fh ,fh fho fh fh fhr fh fh| ,fhR fh" fhk ,fh fhj fhy fh fh fh fh ,fhH fh # fh:$ fhv$ fh$ fhZ' fh( ,fh) fhg+ fh, ,fh<- fhi/ fh`0 ,fh0 fhp2 fhq3 ,fh4 fh5 fh7 fh8 fh]8 fhn: fh^; ,fh< fh= fh> fh:? fh? fhxA fhB ,fhAC fhD fh'F ,fhF fh7H fhI ,fhJ fhKL fhM ,fhN fhP fh,fhfhHfhy,fhRfh,fh,fhfhfhfhۜfhfhfh*,fh9fhffh8#...#>...#.#......._..####F ## #............ ###.# ###.._..ß.... # #.... ##......... #fhu #?... ##....._.# # #.... #.......# # #....## ###...... # #.....# ####... # #@# ##.. #fh" #.########## #.. #..........# #.. fh#..........# #.. #..........# #..fhEV#.(........#####.. F   bullfrog (asleep) ###................. fhp[###.........####### .##........fh#.#fh| 3000.2 (14  A bullfrog comes into view.fhfhrs.FFfh.4==1.2 (15fh@ _The bullfrog croaks.fhF# ...#.#.###..........#>...#.#_### #. ## #........ ###.# ###.._..ß...F##.........?#_ .......#####...#....####.#####.# # #.#########............ fhΡ #.(........##### #................. [##.........#######fhXfhl.F--fh2.0)fhkfhfh ~ #.# #.... ....#.# ###...## #.# .....#.#.###..... #.. ..#>...#.#_### #. ## #....... ###.## ###.._..ß ## #....#... .# #?..F##....._. .# #.... #. .# #...@#####.. .# #.....### .######.# ## ## #.########## # # #...# # # #....# # # #....# # #  #.([3fh9;49m..##### ### ........F=-3 _The bullfrog hits you but does no damage.fhc  You closely miss the bullfrog.fhf%4fhj fh^9_The bullfrog hits you but does no damage.fh y  You barely miss the bullfrog. The bullfrog hits you.fh T4--5fh= U _The bullfrog hits you but does no damage.fhY  You slash the bullfrog!  The bullfrog is moderately wounded.fhZ -=6fh` fhc U _The bullfrog barely misses you.fhel  You slash the bullfrog!  The bullfrog is severely wounded.fh$m T5--7fht fhv B _The bullfrog hits you but does no damage. x2fhz  You slash the bullfrog!  You kill the bullfrog!fhtg†fht>802-8fhfhO _Qazlal accepts your kill.fhWvfh!w7-fh}fh~H _No target in view!fh3fhSfhfh$ _fhQ6fhfhw!,fh"fh%,fh1'fh)97fh*(=fh+fh.,fhj/fhr1,fh2fho5fh5N8=fh7fh*9,fh:fhC=,fh>fhvD;9fhEfh9H,fh9Ifh4K,fhLfhMOfhOE80=fhPfhSfhT,fhUfhXfhZ,fh[fh^fh_,fhf`fh>cO=fhcfhfI _N - 2 scrolls of identify (gained 1)fhf3fh;gfhifh|jfhjfhjfhlfhl,fh9mfhnfhJpfhpfhqfhsfh)tfhctfh.ufhyfhz,fhk{fhv}fhl,fh|fhfh݅,fhƆfhER  There is a stone staircase leading down here.fhՋfhX _fh8fhՎfh,fhfhlfh,fhfhfhU,fhfhfhfhfhfhߥfh,fh̨fh fhWfhfhtfhܯfhp,fhfh;fh,fhڶfhfh,fhfh<  You see here a +0 club.fhifh _fhfhtfh,fhfhZfh,fhfhfh",fhfhfh>,fhfhfh ,fhfhfh,fhAfhfh,fhfhfh,fh(fhufh,fh@fhfht fh fh fh fh9fh{fh7fhkfhfhfhfh,fh,fhfhfh fh#fhfh!,fh"fh#fh%,fh&fh'fhT),fh2*fh4+fhs,fh,fh-fh.fh/fh:0fh0fh:fh8<fh}<fh0=fh^@fh0B,fhBfh2FfhG,fhGfhDIfh'J,fhJfh@Lfh#M,fhMfhYOfhXP,fhsQfhjTfhVfh2WfhXfh\fhY^,fhafhefhQh,fhjfhnfhq,fhtfhufh>w,fh*xfhyfh.{,fh|fh}fhx,fhfhjfha,fhfhfh,fhRfhfhX,fhbfh9fh]fhfhmfhfh ,fhfhfh,fhfhwfhfhfhhfh(XfhR  There is a stone staircase leading down here.fh0fh _fhfh0fh,fhfhfh ,fh fhbfhfh&fhfhfhfh>fhfhfh,fhF fh %fhZ&,fh&fh+fh-,fh-fh2fh3,fhO4fh8fh[:,fh:fhu?fhT@,fh@fhEfhF,fh*Gfh Lfh$M,fhMfh@SfhU,fhfVfhc\fh^,fh_fhcfhde,fhffhjfhl,fh+ofhsfhu,fhvfh|fhBfhfh,fh3fhfhɍ,fhfhzfh,fh5fhfh,fh8fhwfh,fh9fhӡfh,fhfh a  You see here a yak skeleton.fhfhk _fhfh >  You see here a +0 orcbow.fhfhf _fhfhfh#,fhfhfh,fhfhfh,fh@fhfh,fhfhfh,fh fh|fh,fhfh:fh@,fhfhfh,fhfh$fh@,fh%fhfhf,fhfhfhn,fhhfho fh ,fh fh fh ,fhm fh fh, ,fhO fh fh fh@ fh fhx" fh$ ,fht* ,fh* ,fh], fh. fh0 ,fh1 fh4 fh6 fhR6 fhW7 fh9 fh; ,fh< fhr> fh7@ ,fh6A fhC fh{E ,fhCF fhH fhI ,fhJ fhPK fhRL fhL fhM fh[O fh5P ,fhP fhQ fhR fhR fhSS fhU fhV fhV fhW fh|   #...####.#.........  #...####.#.....####  ##..........###.####  #.........#.# #.#  ##.#...#..÷.###>.  #.#.#.#.##....>#)  #.#.#.#.##.###.### fh~  #.#.#.#.##.#<#.# #  #.@...#.##.#(#.# #-139.2 (131.0)  #.#.###.##.#.#.# #  ###.....##.#.#.#  #####.....## # #....... ## #........  ##...##.##  #......##  #...##.##-fh fh* E _Done exploring.fh|3fhnfh3....................0.0).fhfh[ _Done exploring.fh3/fhD6Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance fh7Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /) fh7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fheC  Armour [qplate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance fhD Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /)  M - a wand of warping (7) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon24%fh!! j - +0 acid dragon scales  B - a ring of protection from cold (worn)  o - 5 scrolls of teleportationF - 3 scrolls of enchant armour  G - a scroll labelled UNIEFYODARCHH - 2 scrolls of amnesia  I - a scroll labelled ZEIKKA BOUWAS4fh B - a ring of protection from cold (worn)  g - a ring of magical power  L - a scroll labelled RIRAIP EBONOUGN - 2 scrolls of identify Potions (go to first with !)56fhIf g - a ring of magical power  k - 2 scrolls of blinking  a - 3 potions of mutation  c - a fizzy amethyst potion  e - an orange potion  h - a potion of curingi - 2 potions of brilliance7fh j   k - 2 scrolls of blinking  F - 3 scrolls of enchant armour  p - a golden potion80fh0 F - 3 scrolls of enchant armour  H - 2 scrolls of amnesia  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potion92 fh N - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object.  fh It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________  fh h“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. fhoIdentify which item? (\ to view known items) Scrolls (select first with ?)  G - a scroll labelled UNIEFYODARCH  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  c - a fizzy amethyst potion  e - an orange potion  p - a golden potion  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selected fh  fh N  #...####.#......... Hah the Cleaver  #...####.#.....#### Mountain Dwarf of Qazlal ......  ##..........###.#### HP: 80/80 (84) ========================  #.........#.# #.#... MP: 15/15========================  ##.#...#..÷.###>.... AC: 17Str: 19 fh  #.#.#.#.##....>#).. EV: 5Int: 14  #.#.#.#.##.###.###. SH: 0Dex: 8  #.#.#.#.##.#<#.# #. XL: 10 Next: 32% Place: Dungeon:8 fhL x #.@...#.##.#(#.# #. Noise: ---------  Time: 13139.2 (0.0) fh r #.#.###.##.#.#.# #. D) +0 war axe  ###.....##.#.#.# #. Throw: dart (curare)  #.######.....###. Drain  #.# #.......#.  ### #......... fh   ##...##.##   fh N#......##  #...##.## fh$ a  _You see here a +0 club.  fhA _There is a stone staircase leading down here. _You see here a yak skeleton. _You see here a +0 orcbow.  fh] f_Done exploring. _Done exploring. fh  fh  fh   #...####.#......... Hah the Cleaver  #...####.#.....#### Mountain Dwarf of Qazlal ...... fh @ ##..........###.#### HP: 80/80 (84) ========================  #.........#.# #.#... MP: 15/15======================== fh' S ##.#...#..÷.###>.... AC: 17Str: 19 fhL > #.#.#.#.##....>#).. EV: 5Int: 14 fhl  #.#.#.#.##.###.###. SH: 0Dex: 8 fh  #.#.#.#.##.#<#.# #. XL: 10 Next: 32% Place: Dungeon:8 fh  #.@...#.##.#(#.# #. Noise: ---------  Time: 13139.2 (0.0)  #.#.###.##.#.#.# #. D) +0 war axe  ###.....##.#.#.# #. Throw: dart (curare)  #.######.....###. Drain fh   #.# #.......#. fh;  ### #.........  ##...##.## fhV <   fhq N#......##  #...##.## fh w  _There is a stone staircase leading down here.  fh c_You see here a yak skeleton. _You see here a +0 orcbow.  fh 6_Done exploring.  fh o_Done exploring.  As you read the scroll of identify, it crumbles to dust. fh A40.2 (1 fh  fh _You see here a yak skeleton.a +0 orcbow. _Done exploring.  fh a As you read the scroll of identify, it crumbles to dust. _G - a scroll of silence fh^  fhg Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net  fhh qArmour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] fh 3  q - a +0 plate armour (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  fh  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  fh } g - a ring of magical power  E - a ring of wizardry Wands / fhТ U)  M - a wand of warping (7)  fh Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  fh>  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation fhw 828% fhA u - a ring of willpower (worn)  M - a wand of warping (7)F - 3 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  fh$Bd I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUGN - a scroll of identify Potions (go to first with !)  a - 3 potions of mutation60 fh3X+ M - a wand of warping (7)  m - 2 scrolls of brand weapon  c - a fizzy amethyst potion  e - an orange potion  h - a potion of curing72 fh= m - 2 scrolls of brand weapon  H - 2 scrolls of amnesiai - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potion9fhay N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.fhQ cIdentify which item? (\ to view known items) Scrolls (select first with ?)  I - a scroll labelled ZEIKKA BOUWAS  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  c - a fizzy amethyst potion  e - an orange potion  p - a golden potion  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selectedfhfhD?  #...####.#......... Hah the Cleaver  #...####.#.....#### Mountain Dwarf of Qazlal ......  ##..........###.#### HP: 80/80 (84) ========================  #.........#.# #.#... MP: 15/15========================  ##.#...#..÷.###>.... AC: 17Str: 19fhP  #.#.#.#.##....>#).. EV: 5Int: 14  #.#.#.#.##.###.###. SH: 0Dex: 8 fh #.#.#.#.##.#<#.# #. XL: 10 Next: 32% Place: Dungeon:8  #.@...#.##.#(#.# #. Noise: ---------  Time: 13140.2 (0.0)  #.#.###.##.#.#.# #. D) +0 war axe  ###.....##.#.#.# #. Throw: dart (curare)fh  #.######.....###. DrainfhI&  #.# #.......#.  ### #.........  fhqW##...##.##  #......##fhr  #...##.##  fh_You see here a yak skeleton. _You see here a +0 orcbow. _Done exploring. fh_Done exploring.  As you read the scroll of identify, it crumbles to dust. _G - a scroll of silencefhfhfhb  #...####.#......... Hah the Cleaver  #...####.#.....#### Mountain Dwarf of Qazlal ......  ##..........###.#### HP: 80/80 (84) ======================== fh} #.........#.# #.#... MP: 15/15========================  ##.#...#..÷.###>.... AC: 17Str: 19 fh5 #.#.#.#.##....>#).. EV: 5Int: 14  #.#.#.#.##.###.###. SH: 0Dex: 8  #.#.#.#.##.#<#.# #. XL: 10 Next: 32% Place: Dungeon:8  #.@...#.##.#(#.# #. Noise: ---------  Time: 13140.2 (0.0)  #.#.###.##.#.#.# #. D) +0 war axe  ###.....##.#.#.# #. Throw: dart (curare)  #.######.....###. Drain  #fh.# #.......#.  ### #.........  ##...##.##  #......##  #...##.##  _You see here a +0 orcbow. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _G - a scroll of silence  As you read the scroll of identify, it crumbles to dust.fh@1.2 (1fhfh# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _G - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _I - a scroll of immolationfh fhLDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:7 Lair (0/5) D:8 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($212)fhuHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuffh fh fh Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lairfh4fhs [?25h[?0cfh  #...####.#......... Hah the Cleaver  #...####.#.....#### Mountain Dwarf of Qazlal ......  ##..........###.#### HP: 80/80 (84) ========================  #.........#.# #.#... MP: 15/15========================  ##.#...#..÷.###>.... AC: 17Str: 19  #.#.#.#.##....>#).. EV: 5Int: 14  #.#.#.#.##.###.###. SH: 0Dex: 8  #.#.#[40fhvm.#.##.#<#.# #. XL: 10 Next: 32% Place: Dungeon:8  #.@...#.##.#(#.# #. Noise: ---------  Time: 13141.2 (0.0)  #.#.###.##.#.#.# #. D) +0 war axe  ###.....##.#.#.# #. Throw: dart (curare)  #.######.....###. Drain  #.# #.......#.  ### #.........  ##...##.##  #......##  #...##.##  _Done exploring.  As you read the scroll of identify, it crumbles to dust. _G - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _I - a scroll of immolationWhat level of the fh5Dungeon? (default 8, ? - help) fhG [?25l[?1cfh%c49fhcfhqfh|rfhv[ _fhw,fh=xfhzfh{,fhG|fh^fh$,fh.fȟfhJfhfh\fh#fh6XfhؤBfhfhg,fhsfh#fh2,fhfh  #...##.##   As you read the scroll of identify, it crumbles to dust. _G - a scroll of silence  As you read the scroll of identify, it crumbles to dust.  You see here a water moccasin skeleton.fhƿfh  _fhfhfh,fhfhfhcfhfh:fhfh,fh_fhfh,fhfh!Y  There is a stone staircase leading down here.fhofhfh $ _fhWfh;9fhd!,fh!fh,f  ....... #.....# #.....# #.....# #.....# #.....# #.....# #....@#56.9 (15.7) #.....# ........# fh[-........# ........# ........# ?........ ......... _You climb downwards.  Found a scroll of identify.fhY.fh3fhm6a _There is a stone staircase leading up here.fh3fhfh,fh$ _fhAfhfhfhfhfhfhfhfhfhfh,fhfhfhVfhfh,fhHfh>,fhLfhfhfhCfh fh\ #. #.....# #.. #.....# #.. #....<# #..###.....# #..........# #..........# #..........# #..........#fh > #..@..........#...............###........##........#fh #...##..........##... #..........##.. #......!...##. #..........fh 263.9 (7.0)fhw*4.9 (8fhq|fh . _N - a scroll of identifyfhD fh Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  fh{ oE - a ring of wizardry Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fhc,   q - a +0 plate armour (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands /)  M - a wand of warping (7) Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation28%fh4  E - a ring of wizardryF - 3 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation  L - a scroll labelled RIRAIP EBONOUGN - a scroll of identify52fh.S E - a ring of wizardry  k - 2 scrolls of blinking Potions (go to first with !)  a - 3 potions of mutation60fh 4fh  k - 2 scrolls of blinking  G - a scroll of silence  c - a fizzy amethyst potion  e - an orange potion fh  h - a potion of curingi - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistancefh0 /84fh4  N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.fh"Identify which item? (\ to view known items) Scrolls (select first with ?)  L - a scroll labelled RIRAIP EBONOUG Potions (select first with !)  c - a fizzy amethyst potion  e - an orange potion  p - a golden potion  s - a bubbling emerald potion  v - a ruby potion  C - a fizzy blue potion [?] describe selectedfhfh+#. #.....#Hah the Cleaver#.. #.....#Mountain Dwarf of Qazlal ......#.. #....<#HP: 80/80 (84) ========================#..###.....#MP: 15/15========================#..........#AC: 17Str: 19#..........#EV: 5Int: 14#..........#SH: 0Dex: 8#..........#XL: 10 Next: 32% Place: Dungeon:9#..@..........Noise: ---------  Time: 13164.9 (0.0)#...............##fhD) +0 war axe#...............#Throw: dart (curare)#...............#Drain#...##..........##... #..........##.. #......!...##. #.......... _You see here a water moccasin skeleton. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _N - a scroll of identifyfhMfhfh~#. #.....#Hah the Cleaver#.. #.....#Mountain Dwarf of Qazlal ......#.. #....<#HP: 80/80 (84) ========================#..###.....#MP: 15/15========================#..........#AC: 17Str: 19#..........#EV: 5Int: 14#..........#SH: 0Dex: 8#..........#fh,XL: 10 Next: 32% Place: Dungeon:9#..@..........Noise: ---------  Time: 13164.9 (0.0)#...............##D) +0 war axe#...............#Throw: dart (curare)#...............#Drain#...##..........##... #..........##.. #......!...##. #.......... _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust.fhfh~*5.9 (1fh3fh& _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _L - a scroll of poisonfhfhu,fh~fhs#..........# #..........#### ..##............. #...............## #.........# #...............# #...##..........# #... #..........# #.. #......@...# #.# ### .. ## #.. #......## #. #.....### #.71.9 (62.9 (7fhq _N - a potion of heal woundsfh;U3fh8VfhYfh\,fhfhfh@Xfhd,fh fhͰnfhBfhDBfhfhUfh7Xfh9Bfhfh,fhnfhnfhfhfhBfhfhBfhfh,fhfhNfh,fhfhfhx,fhfhfh,fhfhJfh,fhfhfhm,fhfh#fhfhPfhfhO!fh-%,fh'fh(fhG+,fhG/fhM2fhk5,fh6fh8fhIW`fh]]fh ^fhm_fh*cfh(g,fhPhfhmfhv> #..###...# .#..# ##..#####. ≈≈≈# #........ ≈≈≈≈.# #........ #≈≈......####........ #≈≈.................. fh^w1≈###≈≈...##............. ≈≈≈≈≈≈...##............. ≈≈≈≈≈≈.@.##............. ≈#+#≈≈...##............. #≈≈...##............. #≈≈...##............. ≈≈≈....##............. S≈≈.....# S   electric eel (asleep).........#.#.......#fhY 211.9 (39.0)SS  An electric eel comes into view.fh: *******The electric eel shoots out a bolt of lightning at you!fh9 @..≈≈≈≈The bolt of electricity hits you.fh9d79-===2.9 (40fhCfhRk _You hear a shout! _You see here 15 gold pieces.fhI15 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.fh-#..........###...#Hah the Cleaver.#..........# ##..#####. Mountain Dwarf of Qazlal ......≈≈≈........# #........ HP: 79/80 (84) =======================-≈≈≈≈.......# #........ MP: 15/15========================#≈≈......####........ AC: 17Str: 19#≈≈.................. EV: 5Int: 14≈###≈≈...##............. SH: 0Dex: 8≈≈≈≈≈≈...##............. XL: 10 Next: 32% Place: Dungeon:9≈≈≈≈≈≈.@.##............. Noise: ===----fh--  Time: 13212.9 (40.0)≈#+#≈≈...##............. D) +0 war axe#≈≈...##............. Throw: dart (curare)#≈≈...##............. Drain≈≈≈....##.............S≈≈.....#S   electric eel.........#.#.......# _N - a potion of heal woundsAn electric eel comes into view.The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. _You hear a shout! _You see here 15 gold pieces.fh. ##..#####. ≈≈≈# #.......≈.# #... #≈≈......####.........≈###≈≈...##......≈≈≈≈≈...$#+# ≈≈≈.≈S≈≈.....# fh  *******The electric eel shoots out a bolt of lightning at you!fhc .@≈.≈≈≈The bolt of electricity hits you!68---3.9 (1.0) _You hear a shout! fh0 ≈≈≈ #.......≈. #≈≈......###......≈####≈≈≈$#+#≈≈.. ≈≈≈≈≈.≈S≈≈.....#....# ####### fhA fhaH *******The electric eel shoots out a bolt of lightning at you! fh, ..@≈≈≈≈The bolt of electricity hits you!59------4 fh fhdc  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! _You hear a shout!  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! _You hear a shout!!fhE ≈≈≈........# #........ Hah the Cleaver ≈≈≈≈.......# #........ Mountain Dwarf of Qazlal ...... #≈≈......####........ HP: 59/80 (84) =================------- #≈≈.................. MP: 15/15======================== ≈###≈≈...##............. AC: 17Str: 19 ≈≈≈≈≈≈...##............. EV: 5Int: 14 ≈≈≈≈≈≈.$.##............. SH: 0Dex: 8 ≈#+#≈≈...##............. XL: 10 Next: 32% Place: Dungeon:9 #≈≈.@.##............. Noise: ===------  Time: 13214.9 (1.0) #≈**[!fhK40m..##............. D) +0 war axe ≈****....##............. Throw: dart (curare) ≈S**.....# Drain .***.....# .#.......# S   electric eel #.......# #########The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! _You hear a shout!  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#fhc ≈≈≈........# #........ Hah the Cleaver ≈≈≈≈.......# #........ Mountain Dwarf of Qazlal ...... #≈≈......####........ HP: 59/80 (84) =================------- #≈≈.................. MP: 15/15======================== ≈###≈≈...##............. AC: 17Str: 19 #fh.≈≈≈≈≈≈...##............. EV: 5Int: 14 ≈≈≈≈≈≈.$.##............. SH: 0Dex: 8 ≈#+#≈≈...##............. XL: 10 Next: 32% Place: Dungeon:9 #≈≈.@.##............. Noise: ===------  Time: 13214.9 (1.0) #≈≈...##............. D) +0 war axe ≈≈≈≈≈....##............. Throw: dart (curare) ≈S≈≈.....# Drain .........# .#.......# S   electric eel#fh  #.......# #########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the electric eel!!  You kill the electric eel!Qazlal accepts your kill.You hear a splash.#fh    ≈≈≈≈.......#  #≈≈.... ≈# #≈** ≈###*#fh } ≈### .### .# #.......# ######### #fhOd #fh& #fh ≈.F≈≈≈≈≈≈#fh0 ...F   marrowcuda#fhU p60/813======5#fh= #fhE   Shift-Dir - straight line  Space twists violently! The rupture engulfs the electric eel!!  You kill the electric eel!  Qazlal accepts your kill.  You hear a splash. _A marrowcuda comes into view.%fhn.#...# ##..#####≈≈≈........# #.≈≈≈≈.......# #.#≈≈......#### #≈≈......≈###≈≈...##.≈≈≈≈≈≈...##.≈≈≈≈≈≈.$.##.≈#+#≈≈..@##.#≈≈...##. #≈≈...##. ≈F##.............≈≈≈≈%fh) ...# .#.......##########%fhP%fh%fh≈≈F------6%fh%fh+'fh ##...# .#...# ##..#####.......≈≈≈≈.......# #### ..###.≈≈≈≈≈.$≈#+. #≈≈F≈....##.............'fhg≈≈≈≈..#.......'fh'fhVF≈'fh*D------7'fh#'fh&'fh$E... ###...# .#...# ##..#####..#≈≈≈≈.......# ..#### ..###.≈≈≈≈≈.$≈#+≈. #F≈'fhE≈....##.............≈≈≈≈..'fhG'fhH'fhSF≈o   orc priesto'fhTS1=8'fh['fhh _An orc priest comes into view. It is wielding a +1 whip of venom.(fhy.PP...##... ##...# .#..##..#####.#≈≈≈≈.......# ..#### .......###.≈≈≈≈≈.$≈#+#≈≈F. #≈≈≈....##.............≈≈≈≈o(fhUF≈(fh%9(fh4(fhS+fh| PP.P..# ..PP...##......# #.###...# .#...# ##..#####≈≈≈..# #.≈≈≈≈.......# #.#≈≈......##### #≈≈...@.......#≈###≈≈...##......#≈≈≈≈≈≈...##......#≈≈≈≈≈≈.$.##......#≈#+#≈F...##......##≈≈...##...... #≈≈...##......≈##.............≈≈≈≈+fh~+fhU+fh VF≈+fh&20+fhА+fhc,fh%  .........PP.P..#  Hah the Cleaver ............PP...##  Mountain Dwarf of Qazlal ...... #................#  HP: 61/81 (84) ==================------ #..........###...#  MP: 15/15======================== .#..........# ##..#####... AC: 17Str: 19 ≈≈≈........# #.......... EV: 5Int: 14 ≈≈≈≈.......# #.......... SH: 0Dex: 8 #≈≈......####.........# XL: 10 Next: 33% Place: Dungeon:9 #≈≈...@...............# Noise: ---------  Time: 13220.9 (1.0) ≈###≈≈***##..............# D) +0 war axe ≈≈≈≈≈≈[35,fh|& jm*F*##..............# Throw: dart (curare) ≈≈≈≈≈≈***##..............# Drain ≈#+#≈≈...##..............# #≈≈...##..............  F   marrowcuda #≈≈...##.............  ≈≈≈≈≈....##.............  ≈≈≈≈.....# _A marrowcuda comes into view. _An orc priest comes into view. It is wielding a +1 whip of venom.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (chance to blink: 60%),fh  ********..***F..$.,fh ≈≈...≈****≈**F***,fhY ≈..≈*F*≈******-fho..**.-fh***F***..  Aim: a marrowcuda (chance to blink: 60%)-fh!{.........PP.P..#Hah the Cleaver............PP...##Mountain Dwarf of Qazlal ......#................#HP: 61/81 (84) ==================------#..........###...#MP: 15/15========================.#..........# ##..#####... AC: 17Str: 19≈≈≈........# #.......... EV: 5Int: 14≈≈≈≈.......# #.......... SH: 0Dex: 8#≈≈......####.........# XL: 10 Next: 33% Place: Dungeon:9#≈≈...@...............# Noise: ---------  Time: 13220.9 (1.0)≈###≈≈#####..............# D) +0 war axe[-fhS|40m≈≈≈≈≈≈#####..............# Throw: dart (curare)≈≈≈≈≈≈#####..............# Drain≈#+#≈≈...##..............##≈≈...##.............. F   marrowcuda#≈≈...##.............≈≈≈≈≈....##.............≈≈≈≈.....#Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (chance to blink: 60%)  Space twists violently! The rupture engulfs the marrowcuda.  The marrowcuda is lightly damaged.-fh -fh/Y -fhb ..F....$.-fhc b2=======1 _-fhj -fhl .fhQ  You barely miss the marrowcuda.The marrowcuda is lightly damaged..fhXo   orc priesto.fh2S=------2.fhۨ.fhB _The marrowcuda bites you but does no damage..fh bites you but does no damage.closely miss the marrowcuda.  .  Another marrowcuda is drawn to the feast!  The marrowcuda bites you..fh F..FFF 3 marrowcudas (2 summoned)o..fh! u53---------3.fh) .fh, ? _Another marrowcuda is drawn to the feast!/fh  You hit the marrowcuda but do no damage.The marrowcuda is lightly damaged./fh/fhŲ ....FFThe marrowcuda bites you but does no damage./fhܷ/fhA/fhBg4=--4/fhI/fhLi _The orc priest looks braver for a moment./fh69 The marrowcuda is moderately damaged.You slash the marrowcuda!  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!/fhtBFoF 4 marrowcudas (3 summoned)./fhBc1-=5/fh7K/fhNB _The marrowcuda bites you but does no damage./fh  _The marrowcuda bites you but does no damage.  You closely miss the marrowcuda.The marrowcuda is moderately damaged.  You barely miss the marrowcuda. You hit the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!/fh /fh 7.FFo.F 5 marrowcudas (4 summoned)49---6/fh /fh E _The marrowcuda bites you but does no damage. x20fh8  The marrowcuda barely misses you.The marrowcuda bites you but does no damage.    The marrowcuda bites you.0fhwBFFo.FF 7 marrowcudas (6 summoned)0fh&Co2---=70fhK0fhN? _Another marrowcuda is drawn to the feast!0fhFRx. _Another marrowcuda is drawn to the feast!  You hit the marrowcuda but do no damage.  The marrowcuda is almost destroyed.  You slash the marrowcuda! You hit the marrowcuda.  You destroy the marrowcuda!0fh[tYou destroy the marrowcuda!  The marrowcuda disappears in a puff of smoke!closely miss the marrowcuda.  You hit the marrowcuda but do no damage.The marrowcuda barely misses you.  The marrowcuda bites you but does no damage. x20fhyl .§ 6 marrowcudas (5  The marrowcuda barely misses you.The orc priest invokes the aid of Beogh against you.0fh ni34----80fhsv0fhz' _Beogh smites you!0fh/The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.0fh0<PFF.FoF.FF 9 marrowcudas (8 summoned)26-----90fhIU _Another marrowcuda is drawn to the feast!1fh  You hit the marrowcuda.  You destroy the marrowcuda!Qazlal accepts your kill.1fh1fh!1fh` 1fh1fh1fh'1fhz1,1fh41fh61fhA  ....§.§.§§.§§o.§o   orc warrior (polearm)oThe marrowcuda disappears in a puff of smoke! x81fhfF}7/82---4-301fh>N1fh|Z| _An orc warrior comes into view. It is wielding a +0 trident.2fh    ............P  #...........  #..........#  .#..........#  ≈≈≈....§...#  ≈≈≈≈....§..#  2fh|#≈≈...§§.####. #≈≈..§@....... ≈###≈≈.§o##...... ≈≈≈≈≈≈..§##...... ≈≈≈≈≈≈.$.##...... ≈#+#≈≈...##...... 2fh#≈≈.....  #≈≈....   ≈≈≈≈≈o...  2fhYou hit the orc priest.  The orc priest is heavily wounded.2fh   ............P  #...........  #..........#  .#..........#  ≈≈≈....§...#  ≈≈≈≈....§..#  #≈≈...§§.####. #≈≈..§@....... ≈###≈≈.§o##...... ≈≈≈≈≈≈..§##...... ≈≈≈≈≈≈.$.##...... ≈#+#≈≈...##...... #≈≈..... 2fh #≈≈....  ≈≈≈≈≈o... 2fh  The orc priest hits you with a +1 whip of venom.  * * * LOW HITPOINT WARNING * * *2fh^ §.....§..o......2fhZ2==--1Pois Drain2fh~2fhùQ _You are poisoned.2fhV b  * * * LOW HITPOINT WARNING * * * _You are poisoned.  You hit the orc priest.  The orc priest is almost dead.  You feel sick.  The orc priest hits you but does no damage.2fh .........o.... ..2fha |0====--22fh 2fhj V _You are more poisoned.3fhi~  You slash the orc priest!  You kill the orc priest!3fh^  Qazlal accepts your kill.3fhk)o.3fh$~17/83--533fh+3fh.S _You feel very sick.4fhL4fhtInventory: 40/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - a curare-tipped dart (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} 4fhv A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  4fh/}E - a ring of wizardry Wands (go to first with /) 4fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4fha  Armour [qplate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /)  M - a wand of warping (5) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon 4fh  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon24%5fhj A - a +0 scale mail of cold resistance  M - a wand of warping (5)  o - 5 scrolls of teleportationF - 3 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationL - a scroll of poison 5fhPotions (go to first with !)525fh׌e L - a scroll of poison  a - 3 potions of mutation  c - a fizzy amethyst potion  e - an orange potion  h - a potion of curingi - 2 potions of brilliance  p - a golden potion 5fh( r - 2 potions of resistance  s - a bubbling emerald potion  v - a ruby potionw - a potion of enlightenment  C - a fizzy blue potion965fhO  L - a scroll of poison  e - an orange potion  N - a potion of heal woundsbot6fh h - a potion of curing. A potion which restores a small amount of health, and cures poison and 6fh<sconfusion. It is a very common potion. Stash search prefixes: {inventory} {potion} 6fh\kMenu/colouring prefixes: identified emergency_item good_item potion _________________ 6fhyV“But if when you say ‘whiskey’ you mean the oil of conversation, 6fh the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on 6fhi their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.” 6fhU -Noah S. Sweat, Jr. “If By Whiskey”. 1952 6fhT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7fh=.........PP.P..#Hah the Cleaver............PP...##Mountain Dwarf of Qazlal ......#................#HP: 28/83 (84) ========----------------#..........###...#MP: 15/15========================.#..........# ##..#####... AC: 17Str: 19≈≈≈........# #.......... EV: 5Int: 14≈≈≈≈.......# #.......... SH: 0Dex: 8#≈≈......####.........# XL: 10 Next: 35% Place: Dungeon:9#≈≈...@...............# Noise: =--------  Time: 13233.9 (0.0)≈###≈≈..)##..............# D) h =m+0 war axe≈≈≈≈≈≈...##..............# Throw: dart (curare)≈≈≈≈≈≈.$.##..............# Drain≈#+#≈≈.o.##..............##≈≈...##.............. o   orc warrior (polearm)#≈≈...##.............≈≈≈≈≈....##.............≈≈≈≈.....#The orc priest hits you but does no damage. _You are more poisoned.You slash the orc priest!  You kill the orc priest!Qazlal accepts your kill. _You feel very sick.o.-4.9 (17fh;!7fh& 7fhS'J_You are more poisoned. 7fh'! You slash the orc priest!  7fh0(BYou kill the orc priest!  7fhk()Qazlal accepts your kill. 7fh(^_You feel very sick. _7fh(You feel better.:fhD .....#  PP.P..# ..PP...##......# #.###...# .#...# ##..#####... ≈≈≈..# #. ≈≈≈≈.......# #.. #≈≈....@.####..# :fh #≈≈......# ≈###≈≈..)##..# ≈≈≈≈≈≈...##...# :fh≈≈≈≈≈≈.o.##.......:fh8≈#+#≈≈...##.....#:fhV#≈≈...##...... #≈≈...##.......:fhtL≈##.............:fh:fhAo$:fh?-5:fh:fhR:fhD #....P..ß..P.# .....#  PP.P..# ..PP...##......# #.###...# .#...# ##..#####... ≈≈≈..# #. ≈≈≈≈......@# #. #≈≈......####...#  #≈≈.............# ≈###≈≈..)##........# ≈≈≈≈≈≈.o.##.......≈≈≈≈≈≈.$.##........# ≈#+#≈≈...##........##≈≈...##.. #≈≈:fhO :fhS ?96:fhBV :fhX ;fh\%P..##....P..ß..P .... PP.P...PP...##... ;fh]E##...# .#..##..#####.≈≈≈≈. .#### #≈≈........###≈≈..)##....o.##.....≈≈≈≈≈.$;fh]E...≈#+#≈≈..;fh]...#;fh].;fhKa;fhjAo.;fhk%7;fhNr;fh;uo..=fh_@309=fh)=fh=fhO,..........PP..#####... ..PPPP.. P....##....P..ß..P$.... P...PP...##...... ##...# .#..##..#####.....≈≈≈≈...o...# .#### #≈≈.....###≈≈..)##....=fhQ=fh]>o..=fh^&40=fhk=fhN ####..####..........PP..#####... ..PPPP.. P....##....P..ß..P$.... P...PP...##=fh ;... ##...# .#..........# ##..#####....o≈≈≈≈. .#### #≈≈.....###≈≈..)=fh =fhb %1=fh =fh =fhC#......# ####..####..........PP..#####... ..PPPP... P....##....P..ß..P$.... P...PP...##... ##...# .#..........# ##..#####....o.≈≈≈≈. .#### #≈≈.....=fh=fh =fh>o..=fhs?12=fh=fh>fh..## #......# ####..####..........PP..#####... ..PPPP.>fh.. P....##....P..ß..P$.... P...PP...##>fh'....... o...###.>fhH.#..##..#####.>fhiD.≈≈≈≈. >fh4.####>fh] >fh>o..>fh%3>fh=>fhl>fhi C..##... #......# ####..####..........PP..#####... ..PPPP... P....##...@P..ß..P>fh[j U$.... P.......PP...##o..... ##...# .#..>fhj m##..#####...>fhk d≈≈≈≈. .>fhEo >fhy <o.>fh{ %4>fh, >fhDž >fhT##..##... #......# ####..####..........PP..#####... ..PPPP. P....##....P..ß..P$.... .P...o...PP...##... ##..#..##..#####.>fhd>fh<o.>fhQ2=5>fh>fh?fhqI#...##..##... #......# ####..####..........PP..#####... ..PPPP. P....##....P..ß..P?fhk$............. oP...PP...##... ##..#..##..#####?fh8?fh״<o.?fh%6?fh?fh?fh#)..#....##....##.#.#.#.##.###.###.........##..#.#.#.#.##.#<#.# #.###..######.#.....#.##.#(#.# #.# #....# #.#.#.###.##.#.#.# #.# #.##.########.....##.#.#.# #.# #.#Efh#......  #.######.....###.# #.......##  #.# #.#.#########.## EfhP J4070.4 (2.5Efh8 _You climb upwards. _There is a stone staircase leading down here.Efh:3EfhEfh/XEfhEfhEfhO1Efh{Efh,EfhEfhf,EfhEfhSc2=3=4EfhV,EfhEfh,Efh Efh Efh= L5=EfhEfhEfhSEfhEfhH,EfhEfhra6=EfhDEfhh,EfhEfh !,Efh"FfhE7789=50=FfhFFfhHFfhIFfhJFfh,MFfhMFfh%OFfhQFfhQ91FfhSFfhVFfhyVFfh YFfh[,Ffh0^Ffh`FfhLaS2=FfhcFfheFfhfFfhgFfhiFfhAjFfh-o3=Ffhq,Ffh$sFfhwBFfhu}O4FfhFfhFfh(FfhFfh,FfhFfhFfhO95Ffh{Ffh,Ffh_Ffh͏,FfhFfhEi6=FfhFfh,FfhBFfhݚ,FfhNFfha7=FfhzFfhFfh̢FfhFfhb,FfhާFfh,FfhFfhO8FfhFfh0,FfhFfh ,FfhFfhd59=FfhFfh@,FfhFfh,FfhfFfhon60=FfhFfh,Ffh}Ffh+,FfhoFfh;1FfhFfh ,FfhYFfh~,FfhFfhFfh%2Ffh_Ffh,FfhFfh ,FfhrFfh93Ffh8(=Ffh~Ffh,FfhFFfh,FfhFfhFfhrU4=Ffh_Ffh,Ffh(Ffh,Ffh|Ffh&;5Ffh> Ffh Ffh FfhFfh,FfhFfh~a6=FfhFfhC,FfhFfh,Ffh$7=Ffh-%Ffh(,Ffh*Ffh\0,Ffh(2Ffh4;8Ffh6Ffh9,Ffh;Ffh=,Ffh+?FfhAFfhA%9FfhjCFfhE,FfhGFfhJ,FfhLFfhkNb70=FfhPFfh?R,FfhSFfhPV,FfhWFfhZk1=Ffh\Ffh_,FfhaFfhPc,Ffh1eFfhoh;2FfhjFfhn,FfhpFfht,FfhvFfh-|w3=Ffh~Ffhi~Ffh Ffhm,Ffh Ffhk4=FfhxFfhf,FfhVFfh`,FfhFfhFfh)%5FfhʙFfh,Ffh۝Ffh,Ffh2Ffh;6FfhSFfhΩ,FfhFfh,FfhFfhIFfhK7=FfhFfh},FfhPFfh,Ffh)FfhԿk8=FfhFfh,FfhFfh,FfhFfh\;9Ffh3FfhJ,FfhRFfh,FfhFfhFfh_L80=Ffh]Ffhr,Ffh:FfhFfhFfhFfhk1=FfhFfh,Ffh^FfhF,FfhFfhr;2Ffh9Ffh,FfhFfh,FfhFfh_ _You start resting.Ffh2399.4 (129.0)FfhG\3=400.4 (130Ffh !Ffh#" _HP restored.FfhFFfhA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. FfhC(>)go down, or (])view destination.GfhzGfh #.####.#.<+..<..........# #[. Hah the Cleaver#......####...#.....###.#####.# Mountain Dwarf of Qazlal ......#..########...#..........)÷.... HP: 83/83 (84) ========================#........#.)..#.....###.####### MP: 15/15========================#...####.#..........# #.##..... AC: 17Str: 19Gfh.#...####.#.....###### #.##....# EV: 5Int: 14  ##..........###.########.##..#.. SH: 0Dex: 8  #.........#.# #.#........##..### XL: 10 Next: 35% Place: Dungeon:8  Gfhk##.#...#..÷.###@................ Noise: ---------  Time: 13400.4 (130.0)#.#.#.#.##....>#)..#....##....# D) +0 war axeGfh#.#.#.#.##.###.###.........##.. Throw: dart (curare)Gfh#.#.#.#.##.#<#.# #.###..######. DrainGfhg#.....#.##.#(#.# #.# #....# #.#.#.###.##.#.#.# #.# #.##.#####Gfh\ ###.....##.#.#.# #.# #.##...... #.######.....###.# #.......## #.# #.......#.#########.##  _Found 8 gold pieces. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. Gfh#_HP restored.GfhjGfhGfhpF1.0)GfhGfh> ....... #.....# #.....# #.....# #.....# #. #.....# #.. #.....#9 #.. #....@# #..#.# #..........#Gfhs #..........# #........o #..........####..o   orc warrior (polearm) ..##................o   orc (wandering)#..........o....##...#.........# .GfhGfhGfhGfhSGfho.oo.Gfh\,2.9 (2.5GfhdGfhr} _You climb downwards. _There is a stone staircase leading up here.Hfh{.......#.....##..<##.......o.###....#o......#........##Hfh|o 2 orcs (1 wandering)o..# #...#HfhHfhňHfhM  o..oo.  An orc comes into view. It is wielding a +0 hand axe.Hfhɓ4=3.9 (1.0Hfh-HfhyX _The orc warrior barely misses you.HfhS  You hit the orc warrior.Hfh o.o.  The orc warrior is lightly wounded.77--4.8 (0.9HfhHfhA _The orc warrior hits you with a +0 trident.HfhW S  You hit the orc warrior.Hfha o.o.  The orc warrior is lightly wounded.Hfh=b q68-----=5.8 (1.0Hfhi Hfhl A _The orc warrior hits you with a +0 trident!Hfhgn  You hit the orc warrior but do no damage.HfhfHfhd o.o.  The orc warrior is lightly wounded.Hfh]9----6HfhHfhB _The orc warrior hits you but does no damage.Ifh x  You barely miss the orc. You slash the orc warrior!Ifhu o. The orc hits you but does no damage.Ifh -=7Ifh Ifh\ B _The orc warrior hits you but does no damage.Jfhbarely miss the orc. You slash the orc warrior!hits you but does no damage.hit the orc warrior but do no damage.  The orc warrior is heavily wounded.  You barely miss the orc. The orc barely misses you.Jfh|[3--8JfhJfhy!A _The orc warrior hits you with a +0 trident.JfhR  You hit the orc warrior.  The orc warrior is severely wounded.You barely miss the orc. The orc hits you but does no damage.JfhCp57----9JfhTJfhA _The orc warrior hits you with a +0 trident!Jfhi  You slash the orc warrior!  The orc warrior is almost dead.Jfhlj Jfh"t o. You closely miss the orc.Jfht r49----=10Jfh{ Jfh~ A _The orc warrior hits you with a +0 trident!Jfh?closely miss the orc.  You closely miss the orc warrior.barely miss the orc. You hit the orc. The orc hits you but does no damage.  x2Jfh2@o5----1KfhKfhA _The orc warrior hits you with a +0 trident.Kfhg  x2 _The orc warrior hits you with a +0 trident.  You completely miss the orc warrior.The orc warrior is almost dead.  You completely miss the orc. You barely miss the orc.  hits you but does no damage. The orc barely misses you.Kfhn4---2KfhKfhA _The orc warrior hits you with a +0 trident.Kfh *MThe orc hits you but does no damage. The orc barely misses you.hit the orc warrior but do no damage.losely miss the orc. You hit the orc but do no damage.x2Kfh %3KfhU Kfh B _The orc warrior hits you but does no damage.Kfhf  hits you but does no damage. x2 _The orc warrior hits you but does no damage.  You barely miss the orc warrior.The orc warrior is almost dead.  You hit the orc. You slash the orc!  You kill the orc!Kfh )   orcQazlal accepts your kill.The orc hits you but does no damage.Kfhd34----=4.7 (0.9KfhKfhA _The orc warrior hits you with a +0 trident!Lfh  You barely miss the orc warrior.The orc warrior is almost dead.You closely miss the orc. The orc hits you but does no damage.Lfhc0-----5.7 (1.0LfhLfh|A _The orc warrior hits you with a +0 trident.Lfh  You completely miss the orc warrior.The orc warrior is almost dead.You barely miss the orc. The orc hits you but does no damage.Lfh ?-6Lfh Lfh B _The orc warrior hits you but does no damage.MfhpM_The orc warrior hits you but does no damage.  You completely miss the orc warrior.  The orc warrior is almost dead.You barely miss the orc. The orc hits you but does no damage.Mfh%7MfhZMfhB _The orc warrior hits you but does no damage.Mfh@The orc warrior is almost dead.  You barely miss the orc. The orc hits you but does no damage. _The orc warrior hits you but does no damage.  You closely miss the orc warrior.The orc warrior is almost dead.  You closely miss the orc. The orc barely misses you.MfhqQ1-8Mfh~Mfhz\ _The orc warrior completely misses you.Mfhq 'closely miss the orc. The orc barely misses you. _The orc warrior completely misses you.  You hit the orc.  You kill the orc!Mfhr )  Qazlal accepts your kill.Mfh %9Mfh Mfh X _The orc warrior barely misses you.Nfhw  You hit the orc warrior but do no damage.The orc warrior is almost dead.Nfhl&20Nfh!NfhY _The orc warrior closely misses you.Nfh x   #.....# Nfh #.....# #.....# #.....# #. #.....# #.. #.....# #.. #....<# #..###...)@# #........)o# #..........# #..........#Nfh6~ #..........####..  ..............  .........##...  .........# .   You hit the orc warrior.  The orc warrior is almost dead.Nfh  #.....# #.....# #.....# #.....# #. #.....# #.. #.....# #.. #....<# #..###...)@# #........)o# #..........# #..........# #..........#  ..............  .........  NfhħN.........#   NfhSP  The orc warrior hits you with a +0 trident!NfhP2--=1Nfh>NfhaV _* * * LOW HITPOINT WARNING * * *Nfh ~  You hit the orc warrior.  You kill the orc warrior!Nfh D)NfhT  ealth: 21/84 --agic: 15/1537-2 _Qazlal accepts your kill.Nfhx Nfht i _Your life force feels restored.Pfh3Pfhf _Pfh$M2PfhPfhYPfhPfh(Pfh1PfhtPfhPfhPfhM73PfhAPfhU,PfhPfh,PfhPfhPfh74PfhvPfh,PfhaPfhO,PfhPfh\_5=PfhKPfh,PfhPfhb,Pfh%PfhPfhS6=PfhzPfh,PfhaPfhPfhPfhPfhrM7Pfh\PfhPfhPfhPfh,PfhdPfhPfhI8=Pfh0 Pfhf ,PfhPfh,Pfh_Pfh i9=PfhPfh ,PfhPfh,PfhPfh` N30Pfh7!Pfh#,Pfhc$Pfh&,Pfh&Pfh+M1Pfh,Pfh-Pfh-Pfh.Pfh1,Pfh1Pfh3_2=Pfh_4Pfh5,Pfh6Pfh_8,Pfh-9Pfh<i3=Pfh >Pfh@,PfhBPfhSFM4PfhGPfhKPfhFKPfhLPfhOPfhOPfhuQPfh?Tj35=PfhUPfhYXPfhXPfhZPfh\,Pfh]Pfh`a6=PfhbPfhe,PfhFgPfhiPfh jPfhjPfh8lPfhfl97Pfh.mPfh`o,PfhoPfhq,PfhjrPfhXtPfht98PfhuPfhwPfhwPfhK|PfhA~,PfhPfhlPfhS9=PfhdPfhPfhPfh~PfhPfhPfh-Pfh PfhvL40=PfhэPfhEPfhpPfh Pfhڔ,Pfh9PfhPfh91Pfh PfhΝPfhPfh=PfhL,PfhPfhPfhS2=PfhPfh,PfhPfh,PfhtPfhٮPfhK3=PfhװPfh,PfhAPfhƶ,PfhfPfhO4PfhĽPfh,PfhPfh\,PfhPfhlO5Pfh\PfhZPfh{Pfh?Pfh ,PfhPfhJi6=PfhPfh,PfhPfhq,PfhePfhPfhK7=PfhPfhw,PfhDPfh,PfhPfh&Pfhc98PfhPfh,PfhPfh,PfhPfhPfhS9=PfhPfhPfhPfh_Pfh,PfhUPfhLb50=PfhPfh,Pfh PfhXPfh91PfhPfh,Pfhm Pfh ,Pfh< PfhGPfhm92Pfh@Pfh,PfhPfh,Pfh"Pfhi3=PfhPfh",Pfhb$Pfh',Pfh)Pfh,a4=Pfh .PfhS1,Pfh2PfhQ6,Pfhp7Pfh9Pfh995Pfh:Pfh{<,PfhZ=Pfh>?Pfhp?Pfh@PfhBi6=PfhBPfhE,PfhsFPfhxI,PfhJPfhANPfhNK7=Pfh8PPfhQ,PfhRPfhKUPfhsUPfhWPfhYO8PfhfZPfh/],Pfh^Pfha,PfhcPfhfO9PfhhPfhk,PfhlPfhp,PfhtrPfhud60=PfhvPfhz,Pfh{Pfh~,Pfh}Pfhmm1=PfhmPfh,PfhVPfh‰,PfhPfh܍;2PfhPfh4,Pfh`PfhՖPfhPfhzPfhHPfhvK3=PfhPfhPfhПPfh}Pfhդ,Pfh~PfhPfh@U4=PfhPfhPfh PfhPfh,Pfh`Pfh;5PfhPfhI,Pfh߻PfhoPfhPfhdPfhU;6PfhPfh,Pfh4Pfh,PfhPfhPfh!57=PfhBPfhPfh ,PfhPfhLPfhU8=PfhPfh,PfhPfhBPfhPfh%9PfhPfh,PfhPfh,PfhPfhPfh6L70=PfhPfh&,PfhPfh.,PfhPfhPfhMU1=PfhePfhPfhPfh#Pfh,Pfhq PfhZ Pfh %2PfhPfh,PfhPfhPfhPfhPfhu;3Pfh Pfh#,Pfhh%PfhO(,Pfh)Pfh-a4=Pfhp/Pfh3,Pfh4Pfh7Pfh7Pfh\9Pfh@k5=PfhaCPfhG,PfhxIPfhM,PfhOPfh~SPfhS%6PfhmUPfhXPfhXPfhZPfh^,Pfh`PfhdPfheK7=PfhgPfhckPfhkPfhmPfhyp,Pfh7qPfhsPfhcsU8=PfhtPfhw,PfhyPfh|,Pfh~Pfh;9PfhJPfh,PfhPfh,PfhPfhPfh&80PfhOPfhr,PfhPfhe,PfhPfhQa1=PfhPfh,PfhPfhP,PfhqPfhPfhJU2=Pfh=Pfh,PfhPfh,Pfh6Pfh;3PfhPfh,PfhPfh,PfhPfha4=PfhPfhR1 _HP restored.Pfh3Pfh}PfhP  There is a stone staircase leading up here.Pfh5 _PfhPfhPfhOPfhS,Pfh PfhKPfh9=PfhPfhPfh ,Pfh Pfh Pfh,PfhPfhPfhPfhPfhPfhPfh!,PfhH"Pfh'Pfh(,PfhD)Pfh*Pfh),,Pfhz,Pfhe-Pfh"0,Pfhi0Pfh1Pfh3Pfh3Pfh4Pfhz9PfhQ<,Pfh<Pfh>Pfh@,PfhAPfhCPfhF,PfhGPfh;IPfhK,PfheLPfhMPfhMP,PfhPPfhlRPfhdT,PfhUPfh[Pfh[]Pfh]Pfh^Pfh_Pfh>b,PfhbPfhdPfhf,Pfh|gPfhiPfh k,PfhkPfhlPfhn,PfhoPfhtPfhv,PfhovPfh>xPfh{,Pfh{Pfh|Pfh~,Pfh]PfhPfh,PfhPfhPfh,PfhPfhԊPfhPfhePfhPfhPfhSPfhPfhPfh|Pfh,Pfh(PfhXPfh,PfhPfhPfh,PfhPfh_Pfh,PfhIPfhIPfh,PfhPfhhPfh,PfhOPfh"Pfh_,Pfh&Pfh,Pfh,Pfh5Pfh*Pfh,PfhPfhfPfh' #..# #.##..# #.(..... #..# #.##..###.#..... #..###.##......#..$.. #......##......#..... #..###.##..###. #..... #..# #.##..# #. #..... #..# #.....# #.Pfhs #.....###..# #.....# #. #.....@....# #.##..# #.--646.7 (224.0) #......###.# #.##..# #. #.# #.##..# #. ..$..$..# #.# #.##..###. #.....!.# $# #.##...... ## .# #.##...... PfhF ## .# #...... Pfhr ## .. #...... Pfht ..##...... Pfh7-Pfhn%75PfhPfhO' _Found 6 javelins.Qfh3Qfh'QfhQfhrQfhQfht _You now have 463 gold pieces (gained 16).#.....# #..###.##..### #.....# #..# #.##..# # #.....# #..# #.....# # #.....###..# #.....# # #..........# #.##..# #.###......###.# #.##..# #..........# #.# #.##..# #....$.....# #.# #.##..###...# $# #.##.....# .#fhZ7m #.##.... #.# .# #.... #.......# .. #.... #.......# ..## #.# #.........#..# #...#..# #...#...##52.7 (5.0)3.7 (6QfhHjl _h - an amethyst potionRfhP3Rfh>RRfhURfhXRfhYRfh^\,Rfh],Rfh^Rfh`Rfhc,Rfh3dRfh.fRfhh,RfhiRfhn,RfhnRfhrM _You now have 469 gold pieces (gained 6).Rfhu3RfhvRfhxRfh|,Rfh|Rfh#Rfh0,RfhYRfhRfh,RfhҎRfhRfh,RfhpRfhRfh,RfhRfhoRfhDF #..# #.##.......%....# #..# #.##............# #..# #.##............# #..# #.##..........# #..# #.##.. .(.....# #..# #.##.. #.....# #..###.##... #..$..# #......##...Rfhũ  #..@..# #..###.##..#64.7 (11.0) #.....# #..# #.##..# #.....# #..# #.....# #.....###..# #.....##. #..........# #.##..##..###......###.# #.##..#Rfh#...........# #.# #.##..##...........# #.# #.##..##...#.......# $# #.##RfhRfh,5.7 (12Rfh޵Rfh{. _Found a medusa talisman.Rfh;) 3Rfh+ Rfh~. Rfho2 RfhL6 ,Rfh9 ,RfhV; RfhD N _You now have 494 gold pieces (gained 25).Rfh H 3Rfh)I RfhK Rfh#O ,RfhO RfhR Rfh;U ,RfhzV Rfh[ Rfhc] Rfh] RfhB_ Rfh|a Rfh e ,RfhBg Rfhjh Rfhqm ,Rfhtn Rfho Rfhr ,Rfhs Rfh u Rfh3x ,Rfhx RfhOz Rfh| ,Rfh} Rfh2 RfhU ,Rfhс RfhJ RfhՅ ,Rfhg Rfh Rfh ,RfhI Rfh RfhY Rfh% RfhG N _You now have 514 gold pieces (gained 20).RfhU 3Rfh Rfh+ RfhP XRfh ,RfhQ Rfh Rfh ,Rfhg RfhL Rfh XRfhX BRfh RfhԳ ,Rfh* Rfh Rfh ,Rfh Rfh RfhH Rfh Rfh Rfh Rfh ,Rfh` Rfh Rfhw ,Rfh% Rfh Rfh ,Rfh RfhK Rfh Rfh Rfh Rfh% Rfh Rfhl Rfh Rfh Rfh ,Rfhd Rfh RfhW ,RfhV Rfh^ Rfh ,Rfhr Rfh7 Rfh ,Rfh~ Rfh Rfh ,Rfh Rfhf Rfh Rfh? Rfh Rfhm Rfh ,Rfh* Rfh Rfh' ,RfhC Rfh Rfh ,Rfh Rfh Rfh ,Rfhk Rfh Rfh ,Rfh Rfh Rfh Rfh_ Rfhl Rfh Rfh! ,Rfh" Rfh% Rfh' Rfh.( Rfh) Rfh* Rfh - ,Rfh- Rfh1 Rfh2 Rfh2 Rfh3 RfhD: nRfh{< ,Rfh{= Rfh> Rfh*A ,RfhA Rfh.D RfhE ,Rfh]F RfhG RfhI ,RfhJ RfhL RfhT P......#..# #. .##.....#..# #. .##.... #. ...#..# #.###. ....#.. #..... RfhnU .....#########. ##...#.#.....##..# #..(...#..#..#...# #@### #.#..#.....715.7 (50 #...####...#...... #......#..#....... ###....###.. Rfh>V N#....##...... #.###....#....... #......#......... #.###..#......... #..#...........#Rfhl }6.7 (51 _Found 7 stones.Tfh 3Tfh Tfhw Tfh0 TfhT nTfh Tfh Tfhs ,Tfh TfhS Tfh- ,Tfh Tfh, Tfh ,Tfh] Tfh Tfh0 ,TfhR Tfh Tfh) ,Tfh Tfh8 Tfh ,Tfh Tfht Tfh ,Tfh| Tfh Tfh TfhI Tfh Tfh Tfhb ,TfhS Tfh$ .##....#.##...##........#..# #.###.##...##.........#.. #.....##...##..........#########.##. #.....##...#.#.....##..# #..##.Tfh0% #..(...#..#..#...##... #.. #.#.### #.#..#.........##.. #.TfhS% #...####...#..........## #.Tfhl% #......#..#.@.........# #27.7 (1Tfh% ###....###.......###..# #Tfh% M#....##........# ..# ##.###....#.........# .# #.Tfh& #......#...........# .. #.#.###..#...........# ..##.TfhA& #..#...........# $....#..#...........# .....Tfhr& X#..#......####.# .Tfh' Tfh, Tfh. Vfhh o[?25h[?0c  Search for what [Enter for "gloves", or ? for help]? Wfh [?25l[?1cWfhEG WfhH 54 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a medusa talismanb - [D:6] a rimehorn talisman  WfhI =c - [D:4] an inkwell talisman  d - [D:3] a quill talismanYfh8Level 9 of the Dungeon<(Press ? for help) #..# #..#   #..#       #..# #..# .# ..........# #..# #.##..# #..##.# .....%....# #..# #.##..# #..##.#  # ..........# #..# #.##..# #..##.#  .##  ..........# #..# #.##..# #..##.#  ....  ..........# #..# #.##..# #.....###....  ..(.....# #..# #.##..###..........#  #.....# #..###.##...............##.....# #......##...............#Yfhw9#.....# #..###.##..###.....####.##.....# #..# #.##..# #.....#  #.....# #..# #.....# #.....#  #.....###..# #.....# #.....##.  #..........# #.##..# #.....##..###......###.# #.##..# #.....##...........# #.# #.##..# #....<##...........# #.# #.##..###...).##...#.......# #.# #.##........))##...#.......# #.# #.##..........##.. #.......# #.###.##..........#  Zfh8ZfhZfhtHah the CleaverMountain Dwarf of Qazlal ......Health: 84/84 ========================Magic: 15/15 ========================AC: 17Str: 19EV: 5Int: 14SH: 0Dex: 8XL: 10 Next: 37% Place: Dungeon:9Time: _You now have 469 gold pieces (gained 6). _Found a medusa talisman. Zfh3 _You now have 494 gold pieces (gained 25). _You now have 514 gold pieces (gained 20). _Found 7 stones.  Search for what [Enter for "gloves", or ? for help]? talismanZfh Zfh!Zfh?"Zfh}.Zfh0Zfh5; _Zfhp7Zfh?;BZfhk=ZfhD@,Zfh*AZfhDZfhF,ZfhGGZfhJZfhK,ZfhVLZfhMZfhNZfhNZfhNZfhQZfhR,ZfhSZfhVZfhRXZfhXZfh YZfhS[ZfhT]Zfh]Zfh]ZfhT`Zfh/b,ZfhbZfhTeZfhg,ZfhkgZfhjZfhlBZfh]nZfh&qZfhcqZfhqZfh'tZfhu,Zfh~vZfh{XZfh|Zfh~Zfh~~Zfh~ZfhĀZfh,ZfhYZfhZfhNZfhZfhZfhZfhZfhˊZfhZfhZfh͌,Zfh'ZfhGZfh͏,ZfhVZfh3ZfhC,ZfhZfh*ZfhƚZfhZfhJZfh2Zfh,ZfhZfhإZfh ,ZfhFZfhEZfh,ZfhïZfhCZfh!Zfh[ZfhZfhZfh#.K..........# #..# #.##......%....# #..# #.##...........# #..# #.##...........# #..# #.##...........# #..# #.##...(.....# #..# #.##.#.....# #..###.##.Zfh$#@....# #......##. Noise: --------- #.....# #..###.##. D) +0 war axe#.....# #..# #.##. Throw: dart (curare)#.....# #..# #....Zfh/#.....###..# #....#. #..........# #.##. K   kobold (missile, asleep)Zfhc#..###......###.# #.##.#...........# #.# #.##.#...........# #.# #.##.Zfh@K13754.7 (27.0)K)Found 7 stones. _Search for what [Enter for "gloves", or ? for help]? talisman  A kobold comes into view. It is wielding a +0 club and quivering poisoned  darts.  a scale mail.  The kobold shouts! You hear a shout! x2Zfh (....%(((((The kobold throws a poisoned dart. The poisoned dart hits you![fh"_....(.[fh9#=====5.7 (28Pois [fh*[fhd:Q _You are poisoned.\fhq K..........# #..# #.##......%....# #..# #.##...........# #..# #.##..# #..# #.##..# #..# #.##. ..(.....# #..# #.##. #.....# #..###.##.#.....# #......##.#.@...# #..###.##.#.....# #..# #.##.#.....# #..# #....#.....###..# #.#. #..........# #.###..###......###.# #.##.#...........# #.# #.##.. #.....# #.# #.##..[4\fhZ 0m #...## #.# #.##.. \fhJ .[KK   kobold (missile)1---6.7 (1.0)\fh 9%\fh7 S _You feel very sick.\fh\fhW@---\fh\fhJ]fh5K....%....# #..# #.##..#..........# #..# #.##..#.# #..# #.##..#.# #..# #.##..# ..(.....# #..# #.##..# #.....# #..###.##.#.....# #......##.#.....# #..###.##..##..@..# #..# #.##..##.....# #..# #.....##.....###..# #.....##. #..........# #.##..##..###......###.# #.##..##...........# #.# #.##..##.....# #.# #.##..# #...#.]fh6!# #.# #.##... #...#.# #.# #.##... ]fhg9]fhC.....%KK   kobold (missile)]fhCS0-7]fh`J9%]fh>M$ _You feel sick.]fh3~ .K........# #..# #.##..# ...# #..# #.##..# .# #..# #.##..#  ..(.....# #..# #.##..# #.....# #..###.##....#.....# #......##.#.....# #..###.##..###.....# #..# #.##..# #...@.# #..# #.....# #.....###..# #.....# #. #..........# #.##..# ]fh!#..###......###.# #.##..# #...........# #.....# #.# #.##..##...## #.# #.##.... #...#.# #.# #.##.... #.. #.# #.###.##.... ]fh(]fh.KK   kobold (missile)]fhT79-8]fhɝ]fh[$ _You feel sick.]fh=Q ..K# #..# #.##..# #....# #..# #.##..# # ..(.....# #..# #.##..### #.....# #..###.##.....#.....# #......##.#.....# #..###.##..####.....# #..# #.##..# ]fhQ #.....# #..# #.....# ##....@###..# #.....# ##. #..........# #.##..# ##..###......###.# #.##..# ##...........# #.# #.##..# ##....# #.# #.##..#]fh*R C###...## #.# #.##.....#...#.# #.# #.##..... ]fhOR #.. #.# #.###.##..... ]fhuR  #.# #.....##..... ]fhT ]fh^ .KK   kobold (missile)]fh_ -89]fh?e ]fh}h $ _You feel sick.^fh_%...K# #..# #.##..# #. ..(.....# #..# #.##..###. #.....# #..###.##......#.....# #......##.^fh#.....# #..###.##..####.....# #..# #.##..# #.#.....# #..# #.....# #.^fho#.....###..# #.....# #.#. #.....@....# #.##..# #.#..###......###.# #.##..# #.#...........# #.# #.##..# #.#.# #.# #.##..###.#...## #.# #.##......^fh #...#.# #.# #.##.#.. #.# #.###.##.^fh"R  #.# #.....##. #.# #.....##. ^fh^fh+.KK   kobold (missile)^fh8.760^fh&: _You feel sick.^fh޸.# #..# #.##..# #...K.....# #..# #.##..###.#.....# #..###.##.#.....# #......##.#.....# #..###.##..###.#.....# #..# #.##..# #.#.....# #..# #.....# #.#.....###..# #.....# #.#. #.# #.##..# #.^fh#..###......###.# #.##..# #.#.# #.# #.##..# #.#.# #.# #.##..###.#...#.# #.# #.##.#...#.# #.# #.##.#.. #.# #.###.##. #.# #.....##.^fhѹ #.# #.....##. ^fh^fhlp6=-1^fhO^fh=$ _You feel sick.^fh9\ .# #..# #.##..# #...K.....# #..# #.##..###.#.....# #..###.##.#.....# #......##.#.....# #..###.##..###.#.....# #..# #.##..# #.#.....# #..# #.....# #.#.....###..# #.....# #.#. #.# #.##..# #.#..###......###.# #.##..# #.#..# #.# #.##..# #.#...# #.# #.##..###.#...#.......# #.# #.##.#...#.......# #.# #.##.#.. #.......# #.###.##.#....^fhO] ...# #.....##.#.# #.....##.^fh8f ^fhf ?-2^fhvl ^fho  _You feel sick._fh|.# #..# #.##..# #..##..........# #..# #.##..# #...K.....# #..# #.##..####.....# #..###.##.#.....# #......##......#.....# #..###.##..###.#.....# #..# #.##..# #.#.....# #..# #.....# #. #.....###@.# #.....# #.#. #....# #.##..# #.#..###_fh]###.# #.##..# #.#.# #.# #.##..# #.#.....# #.# #.##..###...)#...#.# #.# #.##.)#...#.# #.# #.##.#.. #.# #.###.##.#._fhH# #.....##._fh%  _fh#5_fhE=3_fh"_fh%[ _You are no longer poisoned._fhy M##..... ..K ######....##.....####  #.....###.. #.........#..###......###.# #.##..# #........... ....#_fh^ _fh &4_fh _fh `fh 3`fh8 `fhK `fh ;6`fh\ `fh `fhf `fh ,`fh `fh$ `fh$ K7=`fhc% `fh' `fh, ,`fh- `fh|7 KK   kobold (missile)`fh?    #..#    #..#    #..#    #..#   #..##  #...  #..#  #..#    #@.#  9.7 (5 #..#   #. ..# `fh?  ###.#    #.#    #.# )   #.# )   #.#  #..  _You start resting.`fh2   #..#    #..#    #..#    #..#   #..##  #...  #..#  #..#    #@.#   #..#   #. ..#   ###.# `fhm    #.#    #.# )   #.# )   #.#  #..  `fh# `fhi `fh ] _A kobold is nearby!afhJ-.. ..K# ##......###.##..###  ..##. #.......K##afh ..###......###.........# #...##...)#..........).. # ...afh;afh<b6-=70.7 (1afh7CafhF9 _The kobold hits you with a +0 club.afhAafhKBT7=1afh7HafhKy _You barely miss the kobold. The kobold hits you but does no damage.afhnnt  You hit the kobold.  You kill the kobold!afhyf)afh}&2afhafhhO _Qazlal accepts your kill.afhafhYafh֌afhH _No target in view!afhK afh1L afhQ afhnT H _No target in view!bfhp33bfhX5bfh;bfh=A .# #..# #.##..# #... ..K.....# #..# #.##..### #.....# #..###.##....bfhA #.....# #......## #.....# #..###.##..### #.....# #..# #.##..# # #.....# #..# #.....# # #....K###..# #.....# #bfhAn#. #.......@..# #.##..# # #..######.# #.##..# #bfhA #.....# #.# #.##..# # #bfh?BW.# #.# #.##..### #...#.# #.# #.##........ #...#.# #.# #.##bfhhB. K   kobold brigand (missile, wandering)bfhB #.. #.# #.###.## bfhBt#.# #.....## #bfhBT.# #.....##bfhI&0bfhNQt.KK)bfhR3-3.7 (1bfh[bfhkV _No target in view! _No target in view!  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts.  Things that are here:a +0 club; 5 poisoned dartscfhX .# #..# #.##..# # ..K.....# #..# #.##..### #.....# #..###.## #.....# #......## #.....# #..###.##..### #.....# #..# #.##..# # #.....# #..# #.....# # #.....###..# #.....# # #. #.....K@)..# #.##..# # #..###......###.# #.##..# # #..# #.# #.##..# # #cfh\<...# #.# #.##..### #...#.......# #.# #.## #...#.......# #.# #.## #.. #.......# #.###.## #.......# #.....## #.# #.....##cfhcfh0_8==4cfhcfhGE _The kobold brigand hits you but does no damage.cfh^  You slash the kobold brigand!  The kobold brigand is heavily wounded.cfh_.=5cfh$gcfh jE _The kobold brigand hits you but does no damage.cfh\@  You hit the kobold brigand.cfh`v  The kobold brigand is severely wounded.cfh>nh KK KK 2 kobolds (missiles, wandering)A kobold comes into view. It is wielding a +0 dagger.A kobold comes into view. It is wielding a +0 club and quivering poisoneddarts.cfhn.-6cfhvcfh>E _The kobold brigand hits you but does no damage.cfh)  The kobold shouts! x2  You hit the kobold brigand.  The kobold brigand is severely wounded.cfh9  You hear a shout! x2cfhcfh7V .KK.KKKK 3 kobolds (2 missiles)A kobold comes into view. It is wielding a +0 short sword.The kobold brigand completely misses you.cfh79==7cfhcfh: _The kobold shouts! You hear a shout!cfhW  You hit the kobold brigand.  You kill the kobold brigand!cfhQ ^  Qazlal accepts your kill.cfhg 6  You hear a shout!cfh^ ,cfh0) .KK.K)KKKK 4 kobolds (3 missiles)cfh. 598.6 (0.9cfh&7 cfh6@ s _A kobold comes into view. It is wielding a +0 whip.cfh'  .# #..# #.##..# # ..(.....# #..# #.##..### #.....# #..###.## #.....# #......## #.K.K.# #..###.##..###cfh  #.KKK.# #..# #.##..# # #.....# #..# #.....# # #....K###..# #.....# # #. #.....@.)..# #.##..# # #..###......###.# #.##..# # #.# #.# #.##..# # #.# #.# #.##..### #...#.# #.# #.## #...#.# #.# #.##cfh KK 6 kobolds (4 missiles, 2 wandering) #.. #.# #.###.## #.# #.....## #.# #.....##cfh ~  2 kobolds come into view.cfh ,cfh; cfh cfh! ....K.KKKK.K)cfhI" L====9.6 (1.0cfh, cfh2 _The kobold shouts!  Things that are here: _a +0 dagger; a curare-tipped dartdfhdfh (You barely miss the kobold. The kobold throws a stone.dfh%tdfhtdfhvdfhj.K.K.KKdfhe80=---80dfhdfhd _The stone hits you but does no damage. The kobold hits you but does no damage.dfhO,dfhPdfhVR  You barely miss the kobold. You closely miss the kobold.dfh].K.K.Kdfh^B---1dfhhdfhyk= _The kobold hits you but does no damage.dfhdfhdfh|dfh  You barely miss the kobold. You closely miss the kobold.dfh^t.K.Kdfh&2dfhdfh@ _The kobold hits you but does no damage. x2dfh dfh dfh D.KKdfh T1=3dfh dfh _You barely miss the kobold. x3; The kobold hits you but does no damage. x3dfh  You closely miss the kobold. You barely miss the kobold.dfhr  You closely miss the kobold. The kobold hits you but does no damage. x2dfh\ L.Kdfh T0-4dfh dfh+ 9 _The kobold hits you with a +0 club.dfh v  You slash the kobold!  You kill the kobold!dfhv  Qazlal accepts your kill.You hit the kobold.  You kill the kobold!dfh ^  Qazlal accepts your kill.dfh dfh .. 4 kobolds (2You hit the kobold but do no damage. You closely miss the kobold.dfh &5dfhdfho dfhdfh}n_The kobold closely misses you. The kobold barely misses you.dfhefh+*  You barely miss the kobold. You miss the kobold. You closely miss the kobold.You slash the kobold!  You kill the kobold!efhg:! ) 3 kobolds (1 missile)Qazlal accepts your kill.The kobold hits you but does no damage. The kobold barely misses you.efh>T1=6efhDefhRG= _The kobold hits you but does no damage.efhY The kobold hits you but does no damage. The kobold barely misses you. _The kobold hits you but does no damage.  You hit the kobold.  The kobold is severely wounded.You completely miss the kobold. You miss the kobold.  with a +0 short sword.efh U79-7efh efh@ _The kobold hits you but does no damage. x2efhwMThe kobold hits you with a +0 short sword.x2  You closely miss the kobold.losely miss the kobold. You hit the kobold.  You kill the kobold!efh> $ 2 koboldsQazlal accepts your kill.efh%&8efhٍefh _The kobold hits you but does no damage. The kobold barely misses you.You miss the kobold.The kobold is heavily wounded.efhU80-9efhmefh| _You barely miss the kobold. The kobold hits you but does no damage. x2efh  You barely miss the kobold.The kobold is moderately wounded.efh3 '90efh+  _You barely miss the kobold. The kobold hits you but does no damage. x2efh t  You hit the kobold.  You kill the kobold!efh  Qazlal accepts your kill.You slash the kobold!  You kill the kobold!efh k))efh &1efhw efh_ O _Qazlal accepts your kill.efh 4efhï efh H _No target in view!ffh94ffhffhH _No target in view!ffh ..(.....# #..# #.##..### #.....# #..###.##.... #.....# #......## #.....# #..###.##..### #.....# #..# #.##..# # #.....# #..# #.....# # #....)###..# #.....# ##. #....)).)..# #.##..# # #..###....@)###.# #.##..# #ffh #...........# #.# #.##..# # #.# #.# #.##..### #...#.# #.# #.##.... #...#.# #.# #.## #.. #.# #.###.## #.# #.....## #.# #.....## #.# #.##...ffhffh~ffh-#1ffhe@=-2 _ffhLffh( _No target in view! _No target in view!  You now have enough gold to buy a book of the Senses on D:5.  You can access your shopping list by pressing '$'.  You now have 525 gold pieces (gained 11).  Things that are here:ffh'E-3.6 (2ffhzffh ffh_a +0 whip; a stonegfh5tM..... ..( ######....##.....##.# #.##gfht.# #..# ###.. ).)..####....))###.# gfhiu#...........# #.# #.##..####.......#gfhgfhC+4.6 (1gfh͎gfhƕk _Items here: ( )) †.hfhۻhfhWhat do you want to examine? Items  a - ()) a +0 daggerb - (() a curare-tipped darthfh hfh] hfh ..........# #..# #.##..# # Hah the Cleaver..(.....# #..# #.##..### Mountain Dwarf of Qazlal ......#.....# #..###.##..... Health: 81/84 =======================-#.....# #......##..... Magic: 15/15 ========================#.....# #..###.##..### AC: 17Str: 19#.....# #..# #.##..# # EV: 5Int: 14#.....# #..# #.....# # SH: 0Dex: 8hfh #....)###..# #.....# # XL: 10 Next: 39% Place: Dungeon:9#. #....@).)..# #.##..# # Noise: ---------  Time: 13794.6 (1.0)#..###....))###.# #.##..# # D) +0 war axe#...........# #.# #.##..# # Throw: dart (curare)#...........# #.# #.##..####...#.......# #.# #.##.....#...#.......# #.# #.##.....hfhi  #.. #.......# #.###.##..... #.......# #.....##..... #.......# #.....##..... You now have enough gold to buy a book of the Senses on D:5.  You can access your shopping list by pressing '$'.  You now have 525 gold pieces (gained 11).  Things that are here: _a +0 whip; a stone _Items here: ( )) †.hfh 4hfh8 hfh ifhC/G.# #..# #.##..# #...(.....# #..# #.##..###.#.....# #..###.##.#.....# #......##.#.....# #..###.##..###.#.....# #..# #.##..# #.#.....# #..# #.....# #.#....)###..# #.....# #.#. #....)@.)..# #.##..# #.ifh?0#..###....))###.# #.##..# #.#.# #.# #.##..# #.#.# #.# #.##..###.#...#.# #.# #.##.#...#.# #.# #.##.#.. #.# #.###.##.#.# #.....##.#.# #.....##.ifh*;ifh7<525 _ifh/Difh kfh923kfh3kfhB<kfh.@,kfhCkfhEkfhGJ9=kfhJkfh MkfhPkfhSTkfhTkfh2VkfhYH _Found a stone staircase leading up.kfh[kfh/\kfhi]kfhpm.....#  ..# .......# ..# ..# #.[..# #..# #.##.kfhm?...@....# #..# #.##.7..........# #..# #.##............# #..# #.##............# #..# #.##.......(.....# #..# #.##.....###.....# #..###.##..... #.....# #......##.kfh(nA ... #.....# #..###.##. .< #.....# #..# #.##.kfhnkfhtkfh[wU _You see here a medusa talisman.lfho;lfh <+8.6 (1lfhMDlfh4F+ _O - a medusa talismanlfhlfh0D  Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.5  8.0  +1 k + Spellcasting 3.6  6.0  -2        lfh,N b - Maces & Flails   6.3  --  +2   l + Conjurations 3.6  6.0  -1 c * Axes  10.2  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.2  --   0   n + Forgecraft6.6  8.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + Invocations3.3  6.0  +3lfh{1     p - Evocations   3.0  --  +1       q - Shapeshifting   0.0  --  -2  lfhg + Armour6.5  8.0  +1      h - Dodging   3.0  --  -3 lfhFD     i - Shields   3.0  --  +1      j - Stealth   0.0  --  -2             lfh                        The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  lfh}[/] auto|manual mode [*] useful|all[40m skills [_] enhanced|base level  [!] training|cost|targetsmfh7U mfhr\ mfhd Hah the Cleaver.............Mountain Dwarf of Qazlal ..................#Health: 84/84 ========================............#Magic: 15/15 ========================............#AC: 17Str: 19............#EV: 5Int: 14............##. SH: 0Dex: 8.[..........# #..# #.##. XL: 10 Next: 39% Place: Dungeon:9mfhe n.......@....# #..# #.##. Noise: ---------  Time: 13808.6 (0.0)............# #..# #.##. D) +0 war axe............# #..# #.##. Throw: 2 darts (curare)............# #..# #.##.......(.....# #..# #.##.....###.....# #..###.##. .... #.....# #......##. ... #.....# #..###.##. .< #.....# #..# #.##.  _You see here a +0 dagger. _Items here: ( )) †. _HP restored. mfhXf _Found a stone staircase leading up. _You see here a medusa talisman. _O - a medusa talismanmfhm mfhm mfht mfhJw nfhV+ Infh{, nfh4/ ,nfh 3 nfh6 nfh9 ,nfh> nfh@ nfh`F nfhF nfhH nfhjM nfhQ ,nfh,T nfhZ nfhc nfhd nfhl nfhsq nfh<{ Bnfh~ nfh( ,nfhn nfh nfh ,nfh nfh nfh ,nfhu nfh nfh ,nfh nfh Z  Items here: ( )) †.nfh2 nfh.  _nfh= nfh ............# #..# #.##..# #.......(.....# #..# #.##..###.....###.....# #..###.##.......... #.....# #......##......... #.....# #..###.##..###.nfh .< #.....# #..# #.##..# #. #.....# #..# #.....# #....)###...# #. #....)@.)##..# #..###....))###.# #.##..# #....# #.# #.##..# #...# #.# #.##..##...#.......# #.# #.##.....#...#.......# #.# #.##.....#.. #.......# #.###.##.....#.......# #.....##.....nfh U#.......# #.....##.....nfh j (.....#####... ... ###.##..###< #  nfh  .# #...)###..#.).)##.###....)@###.#.........# #.###.......##.......# #.##.......... You see here a +0 dagger.nfh) 019.6 (11.0)nfh 420.6 (12 _nfh nfh n  Things that are here: _a +0 club; 8 poisoned dartspfh3pfhpfhpfh>pfh$ _pfh*pfhpfh#,pfh%pfh-pfhv3,pfh5pfhZ9pfh>=,pfh\?pfhCpfhCH,pfhfJpfhMpfhQ,pfhRpfhLVpfhVY,pfhZpfh\pfh^,pfho_pfhapfhd,pfh:fpfhgpfhj,pfhkpfhrpfhv,pfhwpfhezpfh},pfh(~pfhpfh^,pfhpfhZpfhpfhߌpfhpfhpfh,pfhpfhpfh,pfhpfhppfh,pfhpfhpfh?,pfh pfhpfhV,pfhgpfh pfh,pfh_pfhUpfhͻBpfhpfh,pfh]pfh<pfhBpfhpfh`,pfhpfh<pfh,pfhpfhpfhpfhpfhpfh?pfh,pfhpfhpfh,pfhpfhpfhF,pfhpfhBpfh,pfh;pfhzpfhpfhpfhpfh<pfhpfh=pfhpfh/pfh,pfhpfhpfh,pfh}pfhpfh,pfhrpfhpfh #.###....#....... #......#.... #.###..#.... .######.# #..#......... ........# #..#.................# #..#.###..####..# #..#.  #..# #..#......#  #.@# #..#......# pfhuT #..# #... #.... #..... #......F   bullfrog (asleep) #....... #......F. pfhz 55.6 (35  A bullfrog comes into view.pfhpfhSjFF.pfh5==6.6 (36pfh$pfh'< _The bullfrog gives a loud, deep croak!pfh ......#...###.######.# ...........########..  #... ..................F..........pfh~ pfhn' >F.pfh' :--7.6 (1.0)pfh- pfh 0 qfh#.###..#..######.# #..#.........# #..#..# #..#......####..####..# #..#......# . #..# #..#......# #..# #..#......# #..###..... #..@.......#.#....F#......#.#.#.qfh*a#......>qfh qfh z F.  Found a stone staircase leading down.qfhO=-8qfhqfh1? _The bullfrog hits you but does no damage.qfh  You slash the bullfrog!  The bullfrog is moderately wounded.qfh5&9qfh>qfhP? _The bullfrog hits you but does no damage.qfh  You miss the bullfrog.The bullfrog is moderately wounded.qfhm '60qfhqfhX _The bullfrog barely misses you. x2qfh˼  You closely miss the bullfrog.The bullfrog is moderately wounded.qfhOU0--1qfhqfh, _The bullfrog hits you.qfh  You hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog hits you but does no damage.qfh _1=-2qfh qfh U _The bullfrog barely misses you.qfhU.  You closely miss the bullfrog.The bullfrog is heavily wounded.qfh0 &3qfh6 qfh9 ? _The bullfrog hits you but does no damage.qfh z  You slash the bullfrog!  You kill the bullfrog!qfhs2.qfh$$S=41=4qfh(qfh+O _Qazlal accepts your kill.rfhyrfhrfhF^ _No target in view!rfhrfhrfh rfhH _No target in view!rfhCx3rfhyrfh{rfhu|,2 _rfh<Xrfh7,rfh^rfhrfh׆3rfhrfh,rfhrfh,rfh]rfhrfhK4=rfhrfhrfh,rfhrfhgrfh,rfhrfh-rfh,rfhrfhrfhФrfh2=rfhrfhrfh,rfhErfhirfh,rfhrfhQrfh4,rfh$rfhGrfhw,rfhrfhɻrfhx,rfhƿrfhrfh,rfhrfhrfh,rfh+rfhrfh,rfh^rfhrfhR,rfhrfhrfh,rfhDrfh/rfhrfh$rfherfh%rfh,rfh5rfhrfhb,rfhrfhrfhrfhrfhrfhDrfhrfhrfhrfh-rfh6,rfhrfhrfhh,rfhrfhrfh,rfhKrfhrfh}rfhrfh)rfhrfh,rfhrfhrfhvrfhrfhrfhrfh-,rfhrfhrfhrfhJrfhrfhrfhrfhrfhwrfh$ rfh ,rfh rfh+rfh,rfhgrfh#rfhz,rfhrfhrfh,rfh rfhrfhPrfhzrfhrfhXrfh,rfh$rfh rfh!,rfhl"rfh2%rfh&rfh3'rfh'rfh*rfh,,rfh-rfh/rfhc1,rfh1rfhW3rfh4rfh4rfh5rfh8rfh:,rfh#<rfho?rfh@,rfheArfhBrfh/D,rfhDrfhErfhGrfhGrfhHrfhKrfhRN,rfhAOrfhPrfhR,rfhSrfhVrfhX,rfh Zrfh\rfhgb,rfhKcrfhUerfhh,rfhjrfhmrfhfp,rfh>qrfh-u,rfh vrfhxN _You now have 540 gold pieces (gained 15).rfhz3rfh*|rfh5.# #................#  #..........###...# . .#..........# ##..#####≈≈ ≈≈≈........# #........≈≈ ≈≈≈≈.......# #........≈##≈≈......####......... ##≈≈# ≈ #≈≈................... ..≈≈## ≈≈###≈≈..)##.............. ##≈≈≈≈≈≈≈≈≈≈≈≈..@##..............-- ##≈≈≈≈≈≈≈≈≈≈≈≈...##.............. ##≈≈# #≈≈#+#≈≈...##.............. ##≈≈+ #≈≈# #≈≈...##.............. ##≈≈###≈≈###≈≈...##............. ##.≈≈≈≈≈≈≈≈≈≈....##............. ##..≈≈≈≈≈≈≈≈.fh640m....# ###..............# ###......#.......#78 M###.PP...##.#... ##...#  . .#..##..##### ≈≈ ≈≈≈.# ≈≈ ≈≈≈≈.......#  ≈# ..#### ##≈≈# ≈ #≈≈.......... ..≈≈## ≈≈###..≈≈≈≈≈≈≈≈ ##≈≈# #≈≈#+#≈≈...##......................#rfh-922.6 (58.0)--3.6 (59 _You see here a +1 whip of venom.sfh 3sfh sfh sfh sfh^ $ _sfh sfh sfh ,sfh< sfh sfh) ,sfh sfh sfh{ ,sfh sfh sfhV ,sfh sfh~ sfh sfh sfh sfh sfh ,sfh: sfha sfhG sfhl sfh sfhi sfh sfh sfh sfh sfh sfh& sfh  sfhm ,sfh  sfh M _You now have 548 gold pieces (gained 8).sfh 3sfh sfh{ sfhl ,sfh'! sfh" sfh% ,sfh% sfh!* sfh+ ,sfh, sfh/ sfh0 ,sfh,1 sfh,2 sfhC4 sfhw4 sfh5 sfh7 sfh8 ,sfhk9 sfh: sfhm< ,sfh= sfhE sfhzG ,sfhH sfhJ sfh3L sfhXL sfhMM sfhO sfhP sfhQ sfhQ sfhT sfhV ,sfheW sfh[Y sfh[ ,sfh] sfh^ sfh+` ,sfh` sfhb sfhd ,sfhe sfhg sfhi Bsfhv sfhx ,sfhy sfhQ} sfh ,sfh sfh sfh ,sfh sfh sfh sfh҉ sfh sfh sfh ,sfh8 sfh sfh5 Bsfh sfh ,sfh sfh sfh ,sfhS sfhߛ sfh ,sfh sfht sfh ,sfh sfh sfhQ ,sfhܵ sfhj sfh* ,sfhɺ sfh* sfh; ,sfh sfh sfh ,sfhx sfhd sfh$ sfhW sfh( sfh sfh ,sfh sfh_ sfh sfh sfhp sfh sfhI ,sfh sfhP sfh" ,sfh sfh sfh ,sfh7 sfh sfhK sfh sfh sfh, sfh ,sfh sfh sfh? sfhm sfh sfh sfh ,sfhI sfh sfh5 ,sfh sfh sfh .###..#...###...# ......#..........# ##..#####... .≈≈≈≈≈≈≈≈........# #.......... ≈≈≈≈≈≈≈≈≈≈.......# #.......... sfh` ≈#+#≈≈###≈≈......####...# ≈# #≈≈+ #≈≈.............# sfh ! ≈###≈≈###≈≈..)##........# ≈≈≈≈≈≈≈≈≈≈≈...##.# ≈≈≈≈≈≈≈≈≈≈≈...##@.......# 75.6 (52 ≈# #≈≈#+#≈≈...##........# ≈+ #≈≈# #≈≈...##........ ≈###≈≈###≈≈...##............. ≈≈≈≈≈≈≈≈≈≈....##............. .≈≈≈≈≈≈≈≈.....##........ ..............##.......? ......#.......##.......> ......#..sfh! "sfhM) sfh) ,6.6 (53sfh0 sfh2 ; _Found a stone staircase leading down.tfh Itfh tfh" tfhh tfh tfh tfht tfh tfhb tfh# tfh ,tfhY tfh tfhV tfh tfh tfh tfh tfh tfh" tfh# tfh% ,tfh' tfh( tfh+ ,tfh , tfh/ ,tfhW0 tfh4 O _F - 4 scrolls of enchant armour (gained 1)tfh6 3tfh7 tfh39 tfh: ,tfh; tfh< tfho> ,tfh? tfhb@ tfhB ,tfhZC tfhD tfhF ,tfhF tfhG tfhI tfhI tfh:J tfhGK tfhL tfhL tfhhM tfhFO tfhsP tfhP tfhjQ tfhpR tfhT ,tfhT tfhU tfhV ,tfh>W tfhGY tfhZ ,tfh[ tfhY\ tfh] Btfh^ tfh&` tfhN` tfh` tfha tfh`c ,tfhc tfhe tfh`f ,tfhf tfhh tfhei tfhi tfh"j tfhKk tfh.m ,tfhm tfhOp tfhs ,tfhs tfhv tfhwx ,tfhy tfh} tfhӀ ,tfh́ tfhʄ tfh zP.P..# P...## .....S...#  ....# #.........#  #...# #........?#  ##..#####.........#   #................#   #................#  ##.........##.....#  ...........##...@.#  tfh ...........##.....#  ...........##..####  ...........##..#  ...........##..#  ...........##..#   S   water moccasin (asleep) .##..#  ...........##..#  tfh .........##..#  tfh 7 4004.6 (28  tfh KA water moccasin comes into view.tfh tfh t..SStfh ,5.6 (29tfhi tfhd 8 _The water moccasin hisses angrily.ufh .........#  #.........#  #.......S?# .........#  .........#  .........# #.....# #...@.# #.....# #..#### #..# #..# #..# .#..# ....# ...# ufh  .........#  #.........#  #.......S?# .........#  .........#  .........# #.....# #...@.# #.....# #..#### #..# #..# #..# .#..# ...# ...# ufhufhjufhufhe _A water moccasin is nearby!ufh /...P.. P...## ......# S? ##..#####  .... ##........####.... ...#...ufh ufh F.Sufh 86.6 (1.0) _ufh ufh ufh! ß..P ...P.. P...## .....# .? ##..#####S  .... ##..#...####..ufhd# ufh' l.S7ufhw+ ufh- vfhpi  You closely miss the water moccasin.vfh.=8vfh^vfhI _The water moccasin bites you but does no damage. x2vfhnM<9vfhSvfh,W _You barely miss the water moccasin. The water moccasin barely misses you.vfhq . You slash the water moccasin!  The water moccasin is heavily wounded.vfhOr/=10vfhCxvfhzI _The water moccasin bites you but does no damage. x2vfhx  You slash the water moccasin!  The water moccasin is almost dead.vfh 53-vfh 1vfh vfhR# 3 _The water moccasin bites you.vfh  You slice the water moccasin!!  You kill the water moccasin!vfha e.vfhD d4=4-2vfh vfh O _Qazlal accepts your kill.vfh vfh 8-vfhB vfha H _No target in view!wfh~3wfhwfhwfhۅwfhpP _wfh5,wfhCwfhBwfh},wfhْwfh>P..#####... PP..# #####  ..P.# #  ..P.# #  .#  .P.#  ...## .wfhy-#  ...# #.#  ...# #.@#  wfh-..#####.........#  #wfhʙ........#  #........#  #wfh+.##.....#  ##.....#  ##.....#  wfh##..####  ##..#  wfh25.6 (3wfh*Z=-6.6 (4wfhwfhc _P - a scroll labelled MOETWI JUENIBwfh3 3wfh wfh wfh wfhG wfhM ,wfh> ,wfh wfh wfh ,wfh wfh wfh y..##...#  .......# #..)...# ####..#### ........ PP..##### .PPPP..# ##### PP....P.# #.........# wfh P..ß..P.# #.........# .....# #....@....# 9.6 (3 ..PP.P..# #.........# ..PP...## #.........# .# #.........# .###...# ....# # ##..###....# wfh- x# #................# # #................# ####.........##.....# wfhn wfh ,20.6 (4wfh wfh & _Found a war axe.xfh1 3xfhd xfhi xfhA xfh1 Bxfh ,xfh xfh xfhi xfh xfh xfh/ xfh ,xfh xfh xfh ,xfha xfh xfh ,xfh xfh xfh ,xfh xfh xfh ,xfh xfh! xfh $ ,xfh% xfh9' xfh) ,xfh* xfh- xfh:/ ,xfhz0 xfh2 xfh4 ,xfh5 xfhM: xfh< ,xfh]A xfhD xfhtG ,xfh#I xfhJ xfh@M ,xfh N xfhP xfhV [<# # #.<.# )# #. #...#xfhV # ###..#...## .....#...#####.. #...#...# ....... #.xfh`W # ..##... #.# # . #.# 35.6 (15.0)##...# #.......# xfhW Y##...# #.......#######..........# ..#..........# .xfhW .##...# #......##### ..##...# #......# xfhX .##...# #......# xfh*X q.##...# #......# xfh^ xfh_ ,6.6 (16xfh3d xfhg 9 _Found a stone staircase leading up.yfhwyfhyfhyfhyfh:,yfh,yfhA yfh{ yfh0 yfh yfh)yfhjyfhyfh yfh yfh@yfhyfhgyfhC,yfhyfhyfh,yfh4 yfhE"yfh#,yfh$yfh &yfh'yfh (yfh(yfh_*yfhJ,,yfh+-yfh.yfh0,yfh1yfh4yfh^7,yfhj8yfh:yfh^=,yfh#>yfhAyfhD,yfhEyfh/GyfhIyfhIyfhJyfhKMyfh P,yfh}QyfhzSyfhEV,yfhWyfhZyfh\,yfho^yfh`yfhc,yfhQeyfhfyfhWnXyfhp,yfhrryfh uyfhw,yfhxyfh{yfh,yfh;yfh yfhXyfh',yfhryfhYyfhE,yfh.yfhyfhv,yfhyfhyfh,yfhyfh,yfh¦yfh(l _v - 2 ruby potions (gained 1)yfhs3yfh}yfh.yfh6,yfh,yfhFyfh*yfhYyfhyfhyfhByfhCyfhyfhyfhyfhyfh(yfhDyfhyfhyfhyfhyfh_yfhyfhyfhyfhSyfhkyfh,yfh yfhyfh,yfh1yfhyfh,yfhyfhyfh7Xyfhyfh&yfhyfhyfhe,yfhyfhyfh,yfhyfhyfhVyfhyfhyfh~yfh@yfhpyfhyfhyfhByfhyfh:yfhxyfhyfhyfhyfhyfhqyfh8yfhyfh*yfh|yfhyfh,yfhyfhyfh,yfhyfhyfhByfhUyfh,yfh^yfhyfhE,yfhyfh>yfh ,yfh yfh yfh,yfh yfhyfh&,yfhyfhByfh,yfhCyfhyfh],yfhyfhyfh yfh yfh!yfh<$yfh%yfh%yfh&yfhJ(yfh +,yfh,yfh-yfhG0,yfh0yfho2yfhW4,yfh&5yfh 7yfh9,yfh:yfhc<yfh=,yfha>yfh~?yfh@,yfhAyfhCyfhPEyfh}EyfhGyfhK,yfhLyfhPN _You now have 564 gold pieces (gained 16).yfh RIyfh^TyfhW,yfhqXyfh[yfhm],yfhUbyfhdyfhf,yfhfhyfhJjyfhk,yfh+lyfh=myfhn,yfh0oyfhiyyfhU{,yfh|yfhyfhP,yfhyfh9yfh,ByfhyfhJyfhzyfhyfhyfhҟyfhyfhyfhyfh6,yfh&yfh$yfhFyfh}yfhyfhUyfhNyfhyfhԺyfhyfhyfhyfh0yfhoyfh,yfhUyfhVyfh,yfheyfhMyfhyfh;yfhyfhyfh,yfhyfhyfh,yfhzyfh5yfh,yfhyfhyfh,yfhvyfhyfh,yfhyfhTyfh,yfhyfh0yfhyfhyfhyfhyfh,yfh<yfh6yfha,yfhyfhYyfh$yfh[yfhyfhVyfhM,yfhyfh6 yfh ,yfh yfh yfhyfhyfhyfh^yfhyfhyfhyfhyfhyfh=yfhyfh3yfhyfhyfh|yfhyfhe!,yfh!yfh#yfh-%,yfh&yfh&yfhJ',yfh'yfh)yfh)yfh*yfh*yfh),yfh-,yfh-yfh/yfhF1yfhh1yfh2yfh?yfhTA,yfhByfhDyfhEyfhEyfhFyfh|HyfhJ,yfhMKyfh*MyfhNyfhOyfhOyfhQyfhxSyfhSyfhTyfh\VyfhVW,yfhWyfhXyfh [,yfh\yfhv]yfh_,yfh`yfhcyfhd,yfhAeyfhNfyfhh,yfhiyfhjyfhim,yfhnyfhEpyfhr,yfhsyfhJuyfhw,yfhxyfh zyfh=|,yfhA}yfh~yfhʁ,yfhyfh|yfh,yfhyfhyfh,yfhnyfhyfhJ,yfh׎yfhAyfh,yfh/yfhyfhy,yfhyfh>yfhј,yfh]yfhʝyfhB,yfhyfhyfḥ,yfhyfhryfhݦ,yfhUyfh^yfh,yfhtyfhcyfhyfhyfh<yfhH,yfhyfhyfh̰yfh),yfh^yfh-yfh,yfhvyfhyfh,yfhߵyfh~yfh@,yfhyfhYyfh,yfh_yfhžyfh`,yfhyfhyfh,yfhyfhyfh,yfh3yfhyfhyfhyfhOyfh9yfh,yfh.yfhyfhH,yfhyfhDyfh,yfhyfhyfh ,yfhyfhyfh,yfhyfhByfh.,yfhCyfhyfh,yfhyfh$yfh),yfh yfhyfh,yfhyfhyfhf,yfhyfhUyfhf,yfhpyfhyfhByfh(yfh,yfhtyfh-yfh,yfhoyfhyfh ,yfhI yfh yfh:,yfhyfhyfh0,yfhyfh!yfh,yfhyfhyfh ,yfh!yfh;"yfh$,yfh$yfhH&yfh',yfhL(yfhQ)yfh*,yfh+yfh-yfh/,yfhg0yfh)2yfhT4,yfhs5yfh6yfh8,yfh9yfh:yfh=,yfhB,yfhE,yfhGyfhHyfhcJ,yfh:LyfhP,yfhQyfhZN _You now have 581 gold pieces (gained 17).yfh]3yfhd^yfh`yfhoc,yfh(dyfheyfhg,yfhhyfhjyfhtg ..............###.....# # ...#####......# #.....# # yfhtv.. #......# #.....# # . #...<..# #.....# # #......# #.....# #yfh1u #...#..# #....)### yfhbu@#...#..# #....)).) #...#..###....))## yfhu#@..#...........#  ..........#...........#  yfhyG.h#####...#...#.......#  #...#...#.......# #...#...#.......# #...#...#.......# h   howler monkey (asleep) #...#...#.......# #...#...#.......# #...#........#..#yfh 213.6 (177.0)hhcatching breath)  A howler monkey comes into view.The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!========48yfhyfh}9 _You hear an angry buzzing noise. x2zfhM ...#####......# #.....#  .. #......# #.....#   #...<..# #.....#  #......# #.....#  #...#..# #....)# #...#..# #....)). #...#..###....))#h..#####...#..................@...#.#h#####...#...#.# #...#...#.# #...#...#.# #...#...#.# #...#...#.# hh 2 howler monkeys (1 wandering, 1 catc…) #...#...#.# #...#...#..# #....zfhk).##.....#..#zfho  A howler monkey comes into view.zfh) hh.h  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!zfh15.0)zfhzfh ' _You hear a shout!zfhYK ...#####......# #.....# .. #......# #.....# . #...<..# #.....# #......# #.....# #...#..# #....) #...#..# #....)). #...#..###....)).h..#####...#..h.#..#####...#...#.. #...#...#. #...#...#. #...#...#.zfh:L #...#...#. #...#...#. #...#.#.. #.....##.....#..zfhN,zfhX.h.hzfh-YG--------6zfh_zfhBbzfhP  ...#####......# #..... .. #......# #..... . #...<..# #..... #......# #..... #...#..# #....). #...#..# #....)zfh, I.h #...#..###.....h.#####...#.h@.....#.#####...#...#.. #...#...#. #...#...# #...#...# #...#...#h 3 howler monkeys (1 wandering) #...#...#zfh  #...#.# #.....##.....#zfh o  A howler monkey comes into view.zfh =  The howler monkey howls!zfho: f..h 2 howler monkeys2-===-----7 _The howler monkey hits you. The howler monkey moves out of view.zfh"1 zfh1 zfh4 zfhG4 zfh4 zfh< Ohh 3 howler monkeyszfh= ]3---8zfhUD zfhG _You barely miss the howler monkey. The howler monkey barely misses you.zfhi  You slash the howler monkey!--9zfhKnzfhph _The howler monkey is moderately wounded.{fh7 {fh  {fh!You hit the howler monkey.  {fh9The howler monkey is heavily wounded.{fh_{fh{fhq 20{fh7{fh` {fh{fha6_The howler monkey barely misses you.{fh{fh  You slash the howler monkey!  You kill the howler monkey!{fh N † 2 howler monkeys (1 catching breath)  Qazlal accepts your kill.The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. You hear a howl!{fh4=5=========1{fhT{fhDK _You hear an angry buzzing noise. You hear a shout! x2{fh ...#####......# # .. #......# ## . #...<..# ##. #......# ##.. #...#..# #....#... #...#..# #....#.... #...#..###....#.....#####...##....hh.##.....#####...#...##.... #...#...##... #...#...##.. #...#...##. #...#...## #...#...# #...#.# #.....##.....#{fhl=--------2{fh{fh _The howler monkey barely misses you. _You see here a howler monkey corpse.{fh   You closely miss the howler monkey.--------3{fh{fhoG _The howler monkey hits you but does no damage. x2{fhٔ  You slash the howler monkey!  The howler monkey is heavily wounded.{fh.=4{fhߚ{fhD _The howler monkey hits you but does no damage.{fh  (1 catching breath)  You barely miss the howler monkey.The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!{fh d==========5{fh {fh ] _You hear an angry buzzing noise. You hear a shout! x4; You hear a howl!{fhy   You hit the howler monkey but do no damage.The howler monkey is heavily wounded.{fhz ]=--------6.5 (0.9{fhR {fhQ D _The howler monkey hits you but does no damage.{fh+  You barely miss the howler monkey.The howler monkey is heavily wounded.{fhs+N--------7.5 (1.0{fh61{fhg4D _The howler monkey hits you but does no damage.|fh  You slash the howler monkey!  You kill the howler monkey!|fh4|fh^  Qazlal accepts your kill.|fh5|fh$.y   howler monkeyy   killer bee (wandering)|fht=6=8.4 (0.9|fh|fh_] _A killer bee comes into view.|fhG  You closely miss the howler monkey.The killer bee buzzes angrily. You hear an angry buzzing noise. x2|fhQh .  The howler monkey hits you but does no damage.|fh1R-9.4 (1.0|fh_q _The howler monkey closely misses you.|fh  You slash the howler monkey!  The howler monkey is severely wounded.|fh\'30|fh|fh$D _The howler monkey hits you but does no damage.|fh<  You closely miss the howler monkey.The howler monkey is severely wounded.|fh.-1|fh.|fh[Z _The howler monkey barely misses you.|fh+  You slash the howler monkey!  You kill the howler monkey!|fh q†|fh V7-2|fh |fh O _Qazlal accepts your kill.~fh~fh~fhx~fh8~fh,~fh!,~fh~fh3~fh~fha/...#####......# #.....#.. #......# #.....## . #...<..# #.....##. #......# #.....##.. #...#..# #....)#~fh3#... #...#..# #....))#.... #...#..###....))#.....#####...#..#.....††.@....#..~fh-4.4 (2#.....#####...#...#..~fh#.... #...#...#..#... #...#...#..#.. #...#...#..#. #...#...#..# ~fh9b#...#...#..#...#..#..#.....##.....#..~fh8-~fh~fhfht3fhoufh+zfh},fhGfhfhwfhfh+,fhϔ†.yy   killer beefh    ..   # . #...<..#  #.   #.. #...#..# #....) #... #...#..# #....)) fh#.... #...#)) #.....#####...# #.....††.@....#7.4 (3 #....y#####...# #.... #...# #... #...# fh&#.. #...# #.  #  _You start waiting.fh6t   ..   # . #...<..#  #.   #.. #...#..# #....) #... #...#..# #....)) #.... #...#)) #.....#####...# #.....††.@....# fhZ7q#....y#####...# #.... #...# #... #...# #.. #...# #.  # fh18fh?fhBa _A killer bee is nearby!fh<fhInventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) fh3b J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry fhpSWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh7fh>fhRF0...#####......# #.....# Hah the Cleaver.. #......# #.....# Mountain Dwarf of Qazlal ......# .#...<..# #.....# Health: 84/84 ========================#.#......# #.....# Magic: 15/15 ========================#..#...#..# #....)# AC: 17Str: 19#...fhF#...#..# #....)) EV: 5Int: 14#.... #...#..###....)) SH: 0Dex: 8#.....#####...#........... XL: 10 Next: 47% Place: Dungeon:9fhG#.....††.@....#........... Noise: ---------  Time: 14237.4 (0.0)#....y#####...#...#....... D) +0 war axe#.... #...#...#....... Throw: 2 darts (curare)fh1G#...#...#...#.......#..#...#...#.......fhTG#.#...#...#....... y   killer bee#fh{GF#...#...#.......#...#........#..#.....##.....#.. fhG_The howler monkey barely misses you.You slash the howler monkey!  You kill the howler monkey! fhGy_Qazlal accepts your kill. _You start waiting. fhGB_A killer bee is nearby!fh2OfhOfhUfh8Xfhfh Inventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) fh J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)fhKb - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /) fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh   n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)K0 pair of boots (worn)  j - +0 acid dragon scales fh  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  gmagical power  Ewizardry Wands (go to first with /)M - a wand of warping (5) Scrolls? 7%fh 6 J - a +0 cloak (worn)  j - +0 acid dragon scalesf - 3 scrolls of enchant weapon  k - 2 scrolls of blinking14fhՒ   l - 2 scrolls of fog7fht  j - +0 acid dragon scales  A - a +0 scale mail of cold resistancem - 2 scrolls of brand weapon21fh  o - 5 scrolls of teleportation5fh7  A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)F - 4 scrolls of enchant armour8fhP   u - a ring of willpower (worn)  B - a ring of protection from cold (worn)G - a scroll of silence32fhiA B - a ring of protection from cold (worn)  E - a ring of wizardryH - 2 scrolls of amnesia  I - a scroll of immolation9fh3- Z E - a ring of wizardry  l - 2 scrolls of fogL - a scroll of poison  P - a scroll labelled MOETWI JUENIB Potions (go to first with !) fh-  a - 3 potions of mutation  c - a fizzy amethyst potion57fh]   e - an orange potion60fh&  l - 2 scrolls of fog  o - 5 scrolls of teleportation  h - an amethyst potion4fhޫ5 o - 5 scrolls of teleportation  G - a scroll of silencei - 2 potions of brilliance  p - a golden potion71fh   r - 2 potions of resistance5fhs5  G - a scroll of silence  H - 2 scrolls of amnesia  s - a bubbling emerald potion8fh  H - 2 scrolls of amnesia  I - a scroll of immolation  v - 2 ruby potionsfh/82fh" I - a scroll of immolation  L - a scroll of poisonw - a potion of enlightenment  C - a fizzy blue potion9fhd6 U L - a scroll of poison  a - 3 potions of mutation  N - a potion of heal wounds Talismans (go to first with %)96fho  a - 3 potions of mutation  c - a fizzy amethyst potionO - a medusa talismanbotfh  c - a fizzy amethyst potion  r - 2 potions of resistancefhh  r - 2 potions of resistance  v - 2 ruby potionsfh%fh//fh6...#####......# #.....# Hah the Cleaver.. #......# #.....# Mountain Dwarf of Qazlal ......# .#...<..# #.....# Health: 84/84 ========================#.#......# #.....# Magic: 15/15 ========================#..#...#..# #....)# AC: 17Str: 19#...#...#..# #....)) EV: 5Int: 14#.... #...#..###....)) SH: 0Dex: 8fhg7#.....#####...#........... XL: 10 Next: 47% Place: Dungeon:9#.....††.@....#........... Noise: ---------  Time: 14237.4 (0.0)#....y#####...#...#....... D) +0 war axefh7M#.... #...#...#....... Throw: 2 darts (curare)#...#...#...#.......fh7=#..#...#...#.......#.fh7#...#...#....... y   killer bee##...#...#.......#...#........#..fh7b#.....##.....#.. _The howler monkey barely misses you.fh%8dYou slash the howler monkey!  You kill the howler monkey! fhT8_Qazlal accepts your kill. _You start waiting. _A killer bee is nearby!fh!@fh@fhIfhsKfh<fh+fhD;y.fh528.4 (1 _fhfhfhtfhÿB†yfhK.=9fhffhUW _The killer bee barely misses you.fh  You hit the killer bee.  The killer bee is heavily wounded.fh.40.3 (0.9fh%fhW _The killer bee barely misses you.fh'  You hit the killer bee.  The killer bee is severely wounded.fh -1.3 (1.0fh fhZ F _The killer bee stings you but does no damage. x2fhN]  You miss the killer bee.fhT  The killer bee is severely wounded.A killer bee comes into view.fh^ yy 2 killer bees (1 wandering)  The killer bee stings you but does no damage.fh^&2fhBdfh.gW _The killer bee barely misses you.fhZ]  You miss the killer bee.fhr  The killer bee is severely wounded.fh?  The killer bee stings you.fhfh †yjj   gnoll sergeant (polearm)yy 2 killer beesfh 53-fh 3fh9fhc#  A gnoll sergeant comes into view. It is wielding a +0 trident and wearing a +0 _ring mail of poison resistance.fhK <  You hit the killer bee.fhyW r .jThe killer bee is lightly wounded.fhW &4fha n _The killer bee closely misses you.fhg  You closely miss the killer bee.The killer bee is lightly wounded.fhjR  The killer bee stings you but does no damage.fh|ll  A killer bee comes into view.fhYvjy.y 3 killer bees (1 wandering)fhw[4=5.2 (0.9fhfhcC _The killer bee stings you but does no damage.fh  You barely miss the killer bee.The killer bee is lightly wounded.fh9fhR  The killer bee stings you but does no damage.fh .jyyyy 4 killer bees (1 wandering)  The killer bee stings you.fhR[3-6.2 (1.0fhfh]] _A killer bee comes into view.fhd} A killer bee comes into view.closely miss the killer bee.buzzes angrily. You hear a shout!  You are poisoned.fh ,fhލ  yyy 5 killer bees (1 wandering)  The killer bee poisons you! The killer bee barely misses you.A killer bee comes into view.fh 79==--=7Pois fhw fhޛ ' _You hear a shout!fh   You closely miss the killer bee.The killer bee is lightly wounded.  You feel very sick.fhfh`uy.yfh_1==---fh %8.1 (0.9fhfh~r _The killer bee stings you. The killer bee barely misses you.fhM_The killer bee stings you. The killer bee barely misses you.  You closely miss the killer bee.  The killer bee is lightly wounded.  You feel sick. jj   gnollThe killer bee stings you but does no damage.  A gnoll comes into view. It is wielding a +0 flail.0---9.1 (1.0fhÙC _The killer bee stings you but does no damage.fhS3...#####......# #.....# .. #......# #.....# # . #...<..# #.....# #. #......# #.....# #.. #...#..# #....)#fh#... #...#..# #....)).#.... #...#..###....))##....y#####...#.##....jyyy.@...#.##....y#####...#...#.#fh?#.j.. #...#...#.##... #...#...#.##.. #...#...#.##. #...#...#.## fhc#...#...#.##...#.#..#fh8#.....##.....#..#fhfhfhy,fhOF.yfh$68fhC--50fh*fhlf _You feel sick. The killer bee barely misses you.fhF..............###.....# #...#####......# #.....# # .#......# #.....# ## .#...<..# #.....# ##. #......# #.....# #.. #...#..# #....)####... #...#..# #....)).)#.... #...#..###....))##.....#####@..#.# fhM`#....jyyyy....#.....# #....y#####...#...#.# #.j#...#...#.# #.##.#...#...#.# #.fhw#...#...#.# ##...#...#fhW..##...#...fhkfhqfhfhfhfh`fh=e yy†yyyj.yyyyy 5 killer beesj   gnollYou feel sick.fh?-1fh&fh!C _The killer bee stings you but does no damage.fhTr..(.....# #...............###.....# #....#####......# #.....# #. .#......# #.....# #.# .#...<..# #.....# #.#. #......# #.....# #.fhoU#.. #...#..# #....)###.#... #...#..# #....)).).#.... #.@.#..###....))####.....#####...#.# ##....yy†yyy...#.....# ##...j.#####...#...#.# ##.j#...#...#.# ##.#...#...#.# # 2fhU#.#...#...#.# ##.#...#...#.# ###...#...#.......# #fh>3y.y 3 killer bees4=-2fh? _You feel sick. The killer bee stings you.fh ......# #..........(.....# #...............###.....# #....#####......# #.....# #. .fh #......# #.....# #.# .#...<..# #.....# #.#. #......# #.....# #.#.. #...#..# #....)###.#... #..@#..# #....)).)..#.... #...#..###....))###.#.....#####y..#.# #.#....yy†.yy...#.....# #.#...j.#####...#...#.# #.#.j#...#...#.# #.#.#...#...#.# #.#.#...#...#.# #.#.#...#...#.# #. yyfh d.y 4 killer bees  You feel sick.fh! S3-3fh fh  fh 5_The killer bee stings you but does no damage.fh0y#...####......(.....#.##### .....# .<..# fhy...#.#  ### ..#..# #....)).). #.y.#..###....))##.#####yyfhy.yy†.y....j.#### 3fhzEj....fh}fh~,fh-fh>d  You feel sick.  The killer bee attacks as it pursues you!fh΃fh̐yy.y..y 4 killer beesfhP^56=--4fhvfhIr _The killer bee barely misses you. The killer bee stings you!fhK #...####.......(.....#.#### ... .< ...#.#  ..#..#### yy#..# #....)).). #..y#..###....))##.#####yfh.yy†......j.####j...fh3  You feel sick.fh  You are no longer poisoned.The killer bee attacks as it pursues you!fhfh~,fhXfhfhJyy..fh-s2----5fhfh>0 _The killer bee stings you.fh #.# #..##.. #.# #..##...##### #..#............# #..#.........(.....# #..#..............###.....# #..#...#####......# #.....# #. .#......# #.....# #..## .#...@..# #.....# #..##. #......# #.....# #..##.. #.yy#..# #....)###..##... #.yy#..# #....)).)..##.... #...#..###....))###.##.....#####...#...# #.#fh[15;3H#....yy†......#.....# #.##...j.#####...#...#.# #.##.j#...#...#.# #.#fh3,fhɃfhfhʈ  The killer bee attacks as it pursues you!  The killer bee stings you.  You are poisoned.fh1,fhXi yyy...j   gnoll sergeant (polearm)jyyyy 4 killer bees  The killer bee poisons you! The killer bee stings you!fhr39==-----6Pois fhfh _The killer bee closely misses you. _There is a stone staircase leading up, spattered with blood here.fh{ fhq} A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. fh} SYou are here. (<)go up, or ([)view destination.fhfhp#..............# #..# Hah the Cleaver#.. #..............# #..# Mountain Dwarf of Qazlal ......#...####..............# #..# Health: 39/84 ===========-------------......................# #..# Magic: 15/15 ========================................(.....# #..# AC: 17Str: 19..............###.....# #..# EV: 5Int: 14...#####......# #.....# #... SH: 0Dex: 8fh.. #......# #.....# #..# XL: 10 Next: 47% Place: Dungeon:9# .#...@..# #.....# #..# Noise: =--------  Time: 14256.1 (1.0)#.#.yyy..# #.....# #..# D) +0 war axe#..fhm#..y#..# #....)###..# Throw: 2 darts (curare)#...#...#..# #....)).)..# Pois fh#.... #...#..###....))###.##.....#####...#...........# #.# j   gnoll sergeant (polearm)fh7#....yy†..j...#...........# #.# yyyy 4 killer bees#...j.#####...#...#.......# #.##.j.. #...#...#.......# #.#fhpThe killer bee attacks as it pursues you!  The killer bee stings you.  You are poisoned.The killer bee poisons you! The killer bee stings you! _The killer bee closely misses you. _There is a stone staircase leading up, spattered with blood here.fhfhfh%fh3  You feel sick.fhŻfhfhfhRyy..jyy 5 killer beesfhY8-7fhfhs #.#####...######.##...#....≈≈>⌠≈≈ #.........#...)#.#.........≈≈_.≈≈ .....###..#.##......####...≈≈≈≈≈≈ ####.###..#^####.##.######.≈≈≈≈≈≈ .....####......# #....... ####.####.....###..##.# ##...##.#.# #.....#.# ###...##fhW#.########..y..#.#.###........8 #...........#@y..#.#......._.. ###########.####.#............ ###.## #.###.._..ß.... fh% # #....# #.# ##......... # #....# ### ##....._ fhN# #...†# #......fhmyy 2 killer bees # #....## ###...... fhq# #.....# ####... fh# #####.# ##.. _The killer bee stings you but does no damage. x5fhi7-fh7_fhrP6-8.6 (2.5fh{fh~ _You climb upwards. You feel sick. _There is a stone staircase leading down here.fhn~  You slash the killer bee!  You kill the killer bee!fh~. †   killer bee  Qazlal accepts your kill.You miss the killer bee. You feel sick.  The killer bee stings you but does no damage.fhX58=9.6 (1.0fhƉ7_fhċW _The killer bee barely misses you.fh _You barely miss the killer bee. You feel sick. The killer bee stings you!fhj P28=--fh 60fh %_fhO C _The killer bee stings you but does no damage.fh;h _ You slash the killer bee!  The killer bee is almost dead.You feel sick.7=---=1.5 (0.9fh9_fhC _The killer bee stings you but does no damage.fh+~  You slash the killer bee!  You kill the killer bee!fh4 _.Qazlal accepts your kill.You feel sick.fh ;6=-9-2.5 (1.0fhA9_fhHD[ _You are no longer poisoned.fh3 Ifh5 fh:6 77fh: Xfh.< ,fhg= fh$? _8=fh@ fhsA ,fhB fhVD ,fhE fhF fhF S9=fhG fhI ,fhZJ fhK fhL 830fhhM fhIO ,fhO fh@Q fhtQ fh'R fhS fhS 71fh"U fh;V ,fhW fhX ,fhY fh[ 72fhS[ (=fhZ\ fh:^ ,fh` fha fha fhb fhd i3=fhe fhf ,fhg fh.i ,fh>j fh\k fhk 74fhWl fh4n ,fhn fhUp ,fh8q fhrs j35=fh}t fhv ,fhv fhx ,fhly fhz fh{ K6=fh{ fhv} fh} fh~ fh ,fhy fh fh 97fhz fhń ,fhd fh# ,fh fh> fh| 98fh/ fhԋ ,fh fh ,fhՎ fh i9=fhy fh fh֒ fh fh ,fh| fh b40=fhb fh ,fh fh ,fh{ fh, fh 91fhp fh ,fhI fhɨ ,fh fhX 2=fhy ,fh" fh fh fhv fh a3=fhε fh< ,fh/ fhѹ ,fh fhü O4fh fh޾ ,fhݿ fh ,fhx fho O5fh fh ,fh fhw ,fh" fhg fh S6=fh fh ,fhL fh a7=fh fh ,fh fh ,fh fhE fhq 98fhZ fh ,fh_ fh& ,fh fh i9=fh fhb ,fh@ fh ,fh fhp b50=fh fh ,fh fh@ ,fh} fh O1fh fhT ,fh~ fh ,fh fh O2fh fh; ,fhf fh] ,fh? fhV i3=fh: fh ,fh fh+ fha fh fh@ a4=fhF fh ,fhd fh ,fh fh O5fh! fh9# ,fhX$ fh% ,fh& fh13 fhO6 S6=fh7 fhm9 ,fhz: fh< ,fh= fhr? fh? K7=fh@ fhC ,fhD fhZE ,fhMF fhcH fhH 98fhI fhHK fhK fhVL fhN ,fhO fhR O9fhR fhT ,fh#V fhsW ,fhX fh#[ d60=fh\] fha_ ,fhe` fhb ,fhd fhf m1=fhWg fhi ,fhj fhl ,fhm fhVp ;2fhhq fh8r ,fhr fht ,fhdt fhgu fhu K3=fhv fhkx ,fh4y fhz fh#{ U4=fhz| fh@~ ,fhg fhi ,fhY fh ;5fh߅ fh ,fh fhP ,fh fh ;6fhl fhD ,fh fh ,fh fh fh K7=fhj fh[ ,fhu fh ,fhk fh fhK U8=fhR fh ,fh fh Bfh Q9fh) ,fh nfhN L70=fh fh ,fh fh׼ ,fhŽ fhE k1=fhe fh fh fh fh ,fh fh fhH %2fh7 fh? fhi fhT fh fh fh fh ;3fh fh fh fh fh fh fh fhk a4=fh\ fh ,fh fh* ,fh fh fh= U5=fh fh fhT fhu fhH ,fh fh ;6fh fh ,fh fhO ,fh fhN fh K7=fhl fhG ,fhV fh ,fhG fht fh U8=fh fh ,fh fh ,fh fh ;9fh fh^ ,fhN fh ,fh fh <80fh fh ,fh fhi fh D1=fhn fh> ,fh  fh ,fh fh` fh U2=fhz fh ,fh fh! ,fh\" fh# ;3fh$ fh' ,fh( fh* ,fh0+ fh3 _-- _You start resting.fh; N_42967.0)fh; m4=-308fh$B fh7D " _HP restored.fhI fh'J fhJ fhV fhWX ,fh^\ fh/] fh^ fh&_ fh` fhJb fh2d fhed fh4e fhl ..##..#.##.###########.##........ #####.#.######### ###....≈≈≈≈≈≈. .fhtm # #...........####......≈≈≈≈≈≈. .#####...######.##...#....≈≈>⌠≈≈.#...)#.#.........≈≈_.≈≈ ....###..#.##......####...≈≈≈≈≈≈ ###.###..#^####.##.######.≈≈≈≈≈≈ ...........####......# ###.####.....###@.##.# ##...##.#3.5 (3.0)fhm #.# #...........#.# ###...##.##.########.....#.#.###........#  #...........#>†..#.#......._..#  ###########.####.#............. fhCn A###.## #.###.._..ß..... #....# #.# ##.........# #....# ### ##....._.# #...†# #.......##fho fhu &_fhv fh43fh5fhAfh1CfhZGe=fhH,fhIfhcKfh^L,fhLfhNfh O,fhaOfhPfhQ,fhRfhNTfhU,fh[VfhsXfhK[,fh@_fhHafhsb,fhcfhhc.#.........#.###.#.........# .##.#.........#.# #.#.).......# ...#.# #.#.........# .#.........#.###.#.........# ##.###########.##............# ######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# fhYi######.##...#....≈≈>⌠≈≈..#### ..#...)#.#......@..≈≈_.≈≈.######41.5 (8 ..#.##......####...≈≈≈≈≈≈........ ..#^####.##.######.≈≈≈≈≈≈.###### ....####......# #............... #.....###..##.# ##...##.#### fhi#...........#.# ###...##.#.##..## #####.....#.#.###........#.##..# .......#>†..#.#......._..#.....# ######.####.#...........fhcjfh$pfhqfh P 3fhP fhX fh Z fh5Z fh] fhA^ fhA` ,fhHa fhc fhe ,fhf fhi fhKk ,fhl fh+o fhp fh)q fhCr fht fh{v ,fhw fhy fh| ,fh| fh} fh* ,fh fh ...>##..........# ####.###.###.#.........### # #.# #.###.#.........# fh ####.###.>##.#.........# ......#.###.#.........# ......#.# #.#.).......# fh߄ :#.# #.#.........# .....#.###.#.........# ########.##fh ....# 9 ### ###....≈≈≈≈≈≈.....# fh6 v###......≈≈≈≈≈≈.....# #.##...#....≈≈>⌠≈≈..####fhc 8#.........≈≈_.≈≈.############## .....####...≈≈≈≈≈≈............†.#fh   #.##.######.≈≈≈≈≈≈.############.#  fh # #.....................# ..##.# ##...##.####..fh E fh\ fh 9_fh fh% 3fhw' fh73 fhy5 fh5 fh: fhx: fh< ,fh,> fh@ fhB ,fh=D fhF fh I ,fhK fh\M fhO ,fhQ fhX S.....###'##########...... ..................|......#######......####........#.....>##...# ####.###.#### # #.# #.###..###.>##.#..54.5 (5 fhvY .......#.###.#.........#.# #.#.).. .......#.# #.#......... .......#.###.#.........# ########.##............### ###........# ..####......≈≈≈≈≈≈.....#.##...#....≈≈>⌠≈≈..####fhY fh a fhb fh] 3fh fh fh fhl fh fh6 fhu ,fh fhu fh ,fh nfh# fh fhF fh fh fh ,fh fh"" d #.##############fhh" >#.# #......... .#################.### #.######## ..........###'##### .#############....# .#fh" y...|......# ....#########......# .........###.................# ................@##..........#fh# C60.5 (6#..####.###.###.#.........### .#..# ###.#.........# .fh9# e#..####.###.>##.#.........# .#.........#.###.#.........# .#.........#.# #.#.).......# fh# .#.........#.# #.#.........# .#.........#.###.#.........# .###########.##............#fh# fh) fh+ c _There is a stone staircase leading down here.fhA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.fh fh #.############## Hah the Cleaver ###.# #......... Mountain Dwarf of Qazlal ...... .#################.### #.######## Health: 84/84 ======================== .....................###'#####Magic: 15/15 ======================== fhM ~.#############...............#AC: 17Str: 19 .#....................|......#EV: 5Int: 14 fht ....##########...............#SH: 0Dex: 8 fh w.........###.................#fh XL: 10 Next: 49% Place: Dungeon:8 fh ................@##..........#Noise: ---------  Time: 14460.5 (6.0) fh .#..####.###.###.#.........###D) +0 war axe .#..# #.# #.###.#.........#fh @Throw: 2 darts (curare) fh5 .#..####.###.>##.#.........# .#.........#.###.#.........# fhV .#.........#.# #.#.).......# .#.........#.# #.#.........# fh .#.........#.###.#.........# .###########.##............#Qazlal accepts your kill.You feel sick. _You are no longer poisoned. _You start resting. _HP restored. _There is a stone staircase leading down here.fh{ fh fh fh 21.5 (1 _fhZ fh# 2......# #.........#  .####.# #.........#   #.# #.........#  .# #.# #...#   #.# #......####   #.# #......#  .# #.# #..#...#  <# #.# #..#...#  9fh # #.# #..#.@.#  )# #.# #..#...#   #.######..#...#   #.........#...#  fh ###..####...#...#  .......# #.......#    .fh \.##...# #.......#    ..##...# #.......#    .fhA .##...# #.......#   fh- fh fh5afha&3.0 (2.5fh6ifho fho fho_You climb downwards. fh'pS_There is a stone staircase leading up here.fh~fh fhfh(fhޗfhQ: _fhfhˡ,fh&fhfhfhݫfhfhfhfhCfhfh;fhfhfh>fhfhr,fhfhfhfhAfhfh{fhfhfhlfhfh,fhfhifh4,fhofhfh,fhfhfh ,fh fhfh,fhufhfh%fh<&fhw(fh1fh7,fhc9fh7Bfh_G,fhDIfhyPfhifhnmfhFwfh~fh~fh߀fhfh,fhfhfh,fhfhfhxfhħfh<fh;fh¶,fh'fhfhyfhfhfhfhqfhfhafhfhfhfhfh0fh+fh1Bfh)3fhM8,fh:9fha<fhA,fhBfhEfhJ,fhKfhINfhS,fhTfhWfhH\,fh6]fh,`fhd,fhefhhfhk,fhlfhCofhpr,fhosfhvfhyfhyfhzfh}fh\,fhkfhMfhG,fhfh_fh`,fhfhfh,fhՒfhfhH,fhfhxfhN,fh fhfh,fh4fh[fh,fhfhfh,fhfhӸfhҽ,fhwfhfhJ,fhfhfh,fhefhfhmfhfhfhfhjfhfh?fhfh,fhfhfh,fhfhCfh,fhfh'fh!,fh:fhLR  There is a stone staircase leading down here.fhfh, _fh? fh fh fh  fh3 fhx fh ,fhV fh fh ,fh fh fh fh fhQ fh> fh# ,fh$ fh$ fhY' ,fh' fhh( fh* ,fhE+ fh- fh|1 ,fh2 fh4 fh;  #...........##. #...........##. [ #......>....##. .. #...........##. ... #...........##. fh; .... #...........##. ..... #...........##. ......####...........##. .......@.............##.534.0 (71.0) ########################fh%< X fhN< "fhA fhB ,5.0 (72fhF fhmI ( _Found a ring mail.fh_fh_fh#afhefhifh;jfhm,fhq,fhrfhLufhz,fh{fhfh,fhfh:fhfhfhLfhxfhfhfhFfhxfh,fhfhfh,fhfh'fh,fh!fh{fhG,fhfhfh,fhfh%fh,fhfhѱfh,fhfhJfhfhfh<fhfh,fh2fhfh,fhEfhfhH,fh fhfh,fhfhfh,fhgfhQfhfhfhfhfhu,fhZfhCfhfh fhfh7fh,fhIfhfhp,fhfh fh ,fhm fh fh,fhfhfh,fhfhfh,fhzfhs!fh/%,fh%fh'fh+,fh,fh-.fh2,fhS3fh4fh9,fh:fh=fh-C,fhCfhEfhJ,fhKfh NfhtU-  # #.. #####..... #..  ######......... #.. fhUw .............. #..  ............# #..# ........# #..# .......# #..# fh,VJ......# #.#####..# .# #..#69.0 (34  .......####.# #.fhV.  ....... #.# #.# #.#  ....... #.###.# #.#  ....... #.....# #.#fhV ....... #.....# #.# ......> #.....# #.# ....... #.....# #.. #.....# #.#fh`fh`-70.0 (35fh(ffhh; _Found a stone staircase leading down.fhز3fh>fhfh]fhfh,fhfh6fh9fhfhfh fhfhfhN,fhfhdfh,fhfhfhfhAfhSfhfhI,fh fh fhfhfhfhOfh,fhfhxfh,fhdfhfh _ #...j.#####...#...# #.....# #...#...# #.....# #...#...# fh#.....# #...#...# #.....# #...#...#.. ##.....# #...#...#.. fhB###### #...#......  #######.fhn # #.....##...  #..............@.# #.....##...80.0 (10 fhL #............###.# #..##...#..  #............# .# #..##....#. fh #............# )# #..##.... fhO #............# #.#####..##...  #............# #........#..(.. fhM #.......####.# #.######.#.###.  #.......# #.# #.# #.#...####  #.......# #.###.# #.#.....fhfh,1.0 (11fh fh($# _Found a club.fh_ 3fh fh fh fh7 ,fhQ fh/ ,fh fh fh? ,fh fh/ fh ,fhc fh fh'! fhJ! fh! fhW# fh' ,fh' fh) fh.- ,fh- fh. fh0 ,fh"1 fh1 fh3 ,fh54 fh5 fh37 ,fh7 fhg8 fh*; fhS; fh; fh> fhF ; ................(o............#######......# #...# #yy<..# #fhF 6 yy..# # ## # ##..# # fhF ^#...#..### fhG t#.....#####...#.... fh%G #.....÷÷......#..... #.....#####...#...#..fh@G  #.....# #....fh\G  fhzG #.....# #...#...#.. o   orc (wandering) fhG #.....# #...#...#.. #.....# #...#...#.. fhG u##.....# #...#...#..fhO 92  An orc comes into view. It is wielding a +0 rapier.fhTW y.oofhX 5==3.0 (12fh] fhk 7 _The orc shouts! You hear a shout!fh!i....(.......#o.#####....yy<yy .# ###.#####.÷÷.....####... #.....fhfhOP.ofh:--4.0)fh fhC fhG&#...####......(.....#..####o...yy<yy  ########÷÷....###fhNJfhRP.ofh!SA--5fhYfh[fhl3 M .jj..#...####.......(.....####....fh3 Poyy<yy #.....# #...#..###.j   gnoll sergeant (polearm, wandering)#j   gnoll (polearm, wandering)o   orcfh4 $#.....#fh[H  A gnoll comes into view. It is wielding a +0 spear.The gnoll shouts! You hear a shout!fhI fh⌠≈≈ #.........#...)#.#.........≈≈_.≈≈fhX ##..#.##......####...≈≈≈≈≈≈ ####.###..#^####.##.######.≈≈≈≈≈≈ ..####......# #....... ####.####.....###..##.# ##...##.fhHX= #.# #.....#.# ###...## #.########....y#.#.###........fhqX8 #...........#@y..#.#......._..fhX ###########.####.#............ fhX###.## #.###.._..ß.... # #....# #.# ##......... fhX%# #....# ### ##....._ # #...†# #......fh Yyy 2 killer bees # #....## ###...... fh0Y# #.....# ####... fhTY# #####.# ##.. _The killer bee stings you but does no damage.fhZfh|cfh(6=--8.5 (2.5fh 7_fh _You climb upwards. You feel sick. _There is a stone staircase leading down here.fhC; _ _There is a stone staircase leading down here.  You hit the killer bee.  The killer bee is heavily wounded.  You hit the killer bee but do no damage.  The killer bee stings you but does no damage. x3-=9.4 (0.9fhVA 7_fhB W _The killer bee barely misses you.fh_The killer bee stings you but does no damage. x3 _The killer bee barely misses you.The killer bee is severely wounded.miss the killer bee. You feel sick. The killer bee barely misses you.The killer bee stings you but does no damage.fh5420.4 (1.0fh`A_fhOr _The killer bee barely misses you. The killer bee stings you.fhT  The killer bee stings you but does no damage. _The killer bee barely misses you. The killer bee stings you.  You miss the killer bee.  The killer bee is severely wounded.  You closely miss the killer bee. You feel sick.  fhUS2-1fhZ7_fh]Z _The killer bee barely misses you. x2fh1  _The killer bee barely misses you. x2  You closely miss the killer bee.  The killer bee is severely wounded.  You miss the killer bee. You feel sick.  You are no longer poisoned.fh{2Q-2.3 (0.9fh8A_fhF;F _The killer bee stings you but does no damage. x2fh^i  _hit the killer bee but do no damage.The killer bee stings you but does no damage.  .  You are poisoned.The killer bee poisons you!0==3.3 (1.0Pois fhm fho F _The killer bee stings you but does no damage. x2fheM_ _The killer bee stings you but does no damage. x2  You miss the killer bee.  The killer bee is severely wounded.You hit the killer bee. You feel sick.stings you but does no damage.  The killer bee barely misses you.fhYN\58-4fhT9_fhWF _The killer bee stings you but does no damage. x2fh/ barely miss the killer bee.closely misses you. The killer bee stings you.  You are more poisoned.fhj5====--5fh>7_fhps _The killer bee poisons you! The killer bee barely misses you.fh4|  You hit the killer bee.  You kill the killer bee!fhk†   killer bee  You hit the killer bee.  You kill the killer bee!  Qazlal accepts your kill.  You miss the killer bee.  You feel very sick.  The killer bee stings you but does no damage.fh{48===---506.2 (0.9fh9_fh70 _The killer bee stings you.fh  You barely miss the killer bee.The killer bee is heavily wounded.You feel very sick.fhn5---7.2 (1.0fhfhծF _The killer bee stings you but does no damage. x2fhcl~  You slash the killer bee!  You kill the killer bee!fh-t †Qazlal accepts your kill.fhxc4-18fh}fh$ _You feel sick.fhz 5.# #...........####......≈≈≈≈≈≈. .#####...######.##...#....≈≈>⌠≈≈.....#...)#.#.........≈≈_.≈≈. ....###..#.##......####...≈≈≈≈≈≈. ###.###..#^####.##.######.≈≈≈≈≈≈ ...........####......# #....... fh| ###.####.....###..##.# ##...##.##.# #...........#.# ###...##.##.########....@#.#.###..##...........#>†..#.#_..############.####.#......... ###.## #.###.._..ß #....# #.# ##........ #....# ### ##....._.#. #...†# #.......## #....## ###......# #.....# ####...#fh fha I2-9fh fh _You feel sick. _You see here a killer bee corpse.fh5fh5fh6fh"BfhDfhGi0-fhTI3 _You feel sick.fhVKfhK7-fhLfhO3 _You feel sick.fh|PfhP:39fhaQfhV ...##.##.#.........#.###.#.......#.##.###########.##........ ####.#.######### ###....≈≈≈≈≈≈. # #...........####......≈≈≈≈≈≈.##...######.##...#....≈≈>⌠≈≈.#...)#.#.........≈≈_.≈≈.# ...###..#.##......####...≈≈≈≈≈≈.. fhV,##.###..#^####.##.######.≈≈≈≈≈≈ ..........####..@...# .-32.2 (3 ##.####.....###..##.# ##...##.##.# #...........#.# ###...##.##.########....†#.#.###........#fhWW#...........#>†..#.#......._..#.###########.####.#.............###.## #.###.._..ß......#....# #.# ##.........##....# ### ##....._.#..fhj[fhs]$ _You feel sick.fhr 3fhs fhz fh| fh{ 8=- _You feel sick.fhL c-fh 3 _You feel sick.fh = _You feel sick.  fhȇ V7=fhk fh+ j _You are no longer poisoned.fh fhʋ fh fh fh O8fh fh fhE fh` fh fhJ #..#.#..####.###.>##.#.........# ..#.#.........#.###.#..# .##.#.........#.# #.#.).......# .....#fh #.# #.#.........# .##.#.........#.###.#.........# #.##.###########.##............# #.######### ###....≈≈≈≈≈≈.....# fh ..........####......≈≈≈≈≈≈.....# ######.##...#@...≈≈>⌠≈≈..#### 8.2 (6 ...#...)#.#.........≈≈_.≈≈.#### fh #..#.##......####...≈≈≈≈≈≈...... #..#^####.##.######.≈≈≈≈≈≈.###### .....####......# #............. ##.....###..##.# ##...##.#####...........#.# ###...##.#.##..# ######....†#.#.###........#.##.. fh ........#>†..#.#......._..#.....#fh 9_fhʣ fhfh_fh.fhfhŘfh\9=fhBfhfh9,fh3fhfhfhL40=fh̩fhԫfhfhfh֮fhfhfhfhijfhfhfh91fhTfh0fh,fhMfh.....###.................# ...>##..........# ###.###.###.#.........### # #.# #.###.#.........# fh###.###.>##.#.........# .......#.###.#.........# .......#.# #.#.).......# #.# #.fh1...# ....#.###.#..@......# 46.2 (8 ########.##............# ## ###....≈≈≈≈≈≈.....# ..####......≈≈≈≈≈≈.....# #.##...#....≈≈>⌠≈≈..####.#.........≈≈_.≈≈.############## .....####...≈≈≈≈≈≈............†.##.######.≈≈≈≈≈≈.############ ## #.........fhz@_fh3fh~ fh&fh"(,fh+,fh,fh,S2=fh-fh/fh1,fh3fh5fh 8fh68fh9fh@$........###'##### ######.........# ..............|# #####........# .###..........# .>##...# fhA]###.###.#.........### # #.###.#.........# ###.>##.#......@..# 50.2 (4 ...#.###.#.........# ...#.# #.#.).......# .#.# #.#.... ...#.###.#.........####.##...........  ###....≈≈≈≈≈≈.....##......≈≈≈≈≈≈.... ...#....≈≈>⌠≈≈..####fhBfh'GfhHfhfhfhfhfh8fh|D3=fh;,fhɗ,fhfhBfhbfh5fhO4fhfhfhu,fhfhfhfhCfh(fhfhO5fhfhfh,fhfh #.###############.# #......... .#################.### #.######## .............##'###############fh?i........# .#.....|......# ....##########...............# .........###.................# ..........##..........#8.2 (8#..####.###.###.#.........### .#..# #.# #.###.#.........# .#..####.###.>##.#.........# .#.........#.###.#.........# .#.........#.# #.#.).......# .#.........#.# #.#.........# ....#.###.#.........# .###########.##............#fhfhfhjc _There is a stone staircase leading down here.fh3fh"fhcfhfh6=fhfh,fhfhP,fhfhfh9K7=fh1fh,fhcfh{,fhfhfh98fhfh,fh~fhe,fhfhfhS9=fh@fh0fh`fhfhfhfhD fhF fh L50=fhfh<,fhfh0,fhfh`fh91fh/fh4,fhfh,fhfh"O2fh$fh ',fh(fh*,fh<-fh/fhL0S3=fh1fh-4,fh`5fh7,fh'9fh;a4=fh@=fh}?,fhAfhB,fhIfhYfh][fhC\5fhg6=fhkh,fhjfh#l,fhgmfhofhNpD7=fhmtBfhwufhow,fhxfhzfhz98fh3|fh},fhVfh,fh<fhڅe9fh,fhAfhfhfhfh fhJN60=fhfhfhؒfh#fhB,fhؗfh)fh%1fh2=fhfhF,fhfhc,fhQ2fhfh,fhfh',fhȲfhfhmK3=fhfhr,fh;fhfhGfhfhfh U4=fhfhfh,fhjfh,fhgfh}fh5fhfh,fh^fh,fhafh);6fhyfhp,fhfh<,fhfhfhD7=fh=fhq,fhfh,fhyfhk8=fhfhA,fh*fh,fh(fhfh9fh>fhW,fh@fh,fhfh fhbE70=fh fh] ,fh8fh5,fhfhfh8N1=fhfh,fhJfh,fh&fha!;2fh}#fh&,fh'fhI*;3fh,fhn.,fh/fh2,fh3fh5fh56K4=fh7fh{9fh9fh;fh5=,fh>fh@fh@U5=fhFfhI,fhtJfhSLfhLfhMfhTOfhO%6fhPfh(S,fhTfhV,fh Xfh5Zfh}ZK7=fh[fh],fhl_fha,fhbfhefheN8=fhffhh,fhWjfhlfhlfhmfhp;9fhqfhs,fhVufhEw,fhxfh{<80fh|fh~,fhRfh7,fhfhw1=fhg,fhӊfh%,fhfhĒfhN2=fhVfh,fhfh,fhלfh՞fh%3fhՠfh,fhfhZfhfhfhJ .......fhX. _You start resting.fhô2771.2 (113.0)fhQ4=2fhM 4fhDfhK" _HP restored.fhfhA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. fhQC(>)go down, or (])view destination.fh fhi #.############## Hah the Cleaver ###.# #......... Mountain Dwarf of Qazlal ...... .#################.### #.######## Health: 84/84 ======================== .....................###'#####Magic: 15/15 ======================== .#############...............#AC: 17fh fStr: 19 .#....................|......#EV: 5Int: 14 ....##########...............#SH: 0Dex: 8 .........###.................#XL: 10 Next: 51% Place: Dungeon:8 ................@##..........#Noise: ---------  Time: 14772.2 (114.0) .#..####.###.###.#.........###D) +0 war axe .#..# #.# #.###.#.........#Throw: 2 darts (curare) .#..####.###.>##.#.........# .#.........#.###.#.........# .#.........#.# #.#.).......# fh/ .#.........#.# #.#.........# .#.........#.###.#.........# .###########.##............# _You feel sick.  You feel sick. _You are no longer poisoned. _There is a stone staircase leading down here. _You start resting. _HP restored.fh fhfhpfh13.0)fh%fhr 2......# #.........#  .####.# #.........#   #.# #.........#  .# #.# #...#   #.# #......####   #.# #......#  .# #.# #..#...#  <# #.# #..#...#  9fhX :# #.# #..#.@.#  [# #.# #..#...#   #.######..#...#   #.........#...#  ###..####...#...#  .......# #.......#    ..##...# #.......#    ..##...# #.......#    .fh .##...# #.......#   fht fhT9fhpD-4.7 (2.5fhQIfhZM} _You climb downwards. _There is a stone staircase leading up here.fh#YfhYfh.Zfh{fh}fh܀: _fhfhfhԋfhfhfhRBfhufh׫fh$fhfhfh6,fhfhUfhfhBfhfhfh,fhfhfhx,fh*fh!fh,fhUfh fh,fhAfh%fh),fh_*fh~3fhd8,fhM9fh{EfhJ,fh*LfhvTfhHW,fhXfh{dfhh,fhvjfhufhx,fhyfh=fhP,fhfh'fh,fhfhfh,fh^fhofh,fhfhfh.,fhfhfh%,fhfhfh&fhdfh1fhgfh,fhfhFfhcfhfhRfhfh fhz fh fhfhfhߦfh))###.# #.##..# #.....# #.# ...# #.# #.##..# #....<# #.# ...# #.# #.##..###...[.# #.# ...# #.# #.##........)[# #.# ...# #.# #.##..........# #.#### ....# #.###.##..........# #........# #.....##..........####..### ....# #....y##................# ...# #.##......@........##...# 800.7 (26.0) fh.#..# #.##...............##...# ..# #.##...............##...# #.# #.##...##..........##...#.#.###.##...##..........##...##.....##...##..........##...# y   killer bee (wandering) #######.##...##..........##...#..##..##...##..##......##...##..#...##...##..##......##...#fhofh8fha _A killer bee is nearby!fhyV)).)..# #.##..# #.....# #.# ))###.# #.##..# #.....# #.# # #.# #.##..# #....<# #.# # #.# #.##..###...[.# #.# # #.# #.##.)[# #.# # #.# #.##.# #.###### #.###.##.# #......# #.....##.####..##### #....y##...@............# # ...# #.##.##...# # #..# #.##.##.fh6W..# # #..# #.##......##...# # ##.# #.##...##.##...# # .#.###.##...##.##...# #  .#.....##...##.##...# #  ######.##...##..........##...# #  ...##..##...##..##......##...# # fh2XfhYfhc.yy   killer bee (wandering)fhe81.7 (1.0) _fhlfhofhO)###..# #.....# #.....# #.# # )).)..# #.##..# #.....# #.# # ))###.# #.##..# #.....# #.# ## #.# #.##..# #....<# #.# ## #.# #.##..###...[.# #.# ## #.# #.##.)[# #.# # #.# #.##.# #.####### #.###.##.fhP# #.......# #.....##.####..####.# #.....##.....# #. ..# #.##...y##...# #. ..# #.##.##...# #. ..# #.##......##...# #. #.# #.##...##.##...# #. #.###.##...##.fh Q##...# #. #.....##...##.##...# #. #####.##...##..........##...# #.fhTfhWfhb`uy.yfha0===2fh9ifhl4 _The killer bee buzzes angrily.fh2 # #..# #.....# #.....# #.# #. ###..# #.....# #.....# #.# #. ).)..# #.##..# #.....# #.# #. )###.# #.##..# #.....# #.# #. .# #.# #.##..# #....<# #.# #. .# #.# #.##..###...[.# #.# #. .# #.# #.##.)[# #.# #. .# #.# #.##.# #.###### .# #.###.##.# #....... .# #.....##h 40m...####..####. .# #.....##.y....# #. .# #.##.##...# #. .# #.##.##...# #. .# #.##......##...# #. .# #.##...##.##...# #. .###.##...##.##...# #. .....##...##.##...# #.fh fh fhl ;y.fh΋ 0---3fhґ fh! fh #..# #.##..# #.....# #.# #.  #..# #.....# #.....# #.# #. ##..# #.....# #.....# #.# #. .)..# #.##..# #.....# #.# #. ###.# #.##..# #.....# #.# #. # #.# #.##..# #....<# #.# #. # #.# #.##..###...[.# #.# #. # #.# #.##.)[# #.# #. # #.# #.##......@...# #.###### # #.###.##hL39;49m...y# #....... # #.....##.####..####. # #.....##....# #. # #.##.##...# #. # #.##.##...# #. # #.##......##...# #. # #.##...##.##...# #. ###.##...##.##...# #.fhyfhfh:y.fh*B---4fhKfhzfh   You closely miss the killer bee.The killer bee stings you but does no damage.fh.=5fh fh'W _The killer bee barely misses you.fh. d  You barely miss the killer bee.fh/ &6fh7 fhR: F _The killer bee stings you but does no damage. x2fh| ]  You miss the killer bee.fh( &7fh fh^ F _The killer bee stings you but does no damage. x2fhl &  fhݓ You barely miss the killer bee. The killer bee stings you!  You are poisoned.The killer bee poisons you!fh U77==--fh U8Pois fh fh C _The killer bee stings you but does no damage.fhE  You miss the killer bee. You feel sick. The killer bee closely misses you.fhEA5---fh,F9fhMfh!PC _The killer bee stings you but does no damage.fh8  You hit the killer bee but do no damage.You feel sick. The killer bee stings you.  You are more poisoned.fh9}3==--10fhAfhDt _The killer bee poisons you! The killer bee closely misses you.fhK  You slash the killer bee!  The killer bee is severely wounded.You feel very sick.fh]LfhLT0-=1fhTfhDWF _The killer bee stings you but does no damage. x2fh_h  You slash the killer bee!  You kill the killer bee!fhKfhGM †fhSQazlal accepts your kill.fhk69-2-2.6 (0.9fhfh*$ _You feel sick.fh\fh?--fhfhҶH _No target in view!fh fhf fh fh_ H _No target in view!fhO(fh(fhO*fh0fh0%8fh4fh53 _You feel sick.fh 6%7fhd7fh>3 _You feel sick.fh>h6=-fh AfhG _You feel sick. _No target in view! _You feel sick.fh?H7-fhKfh\R^ _No target in view! _You feel sick.fhR%5fhTfhCZ: _You feel sick.fhZN4=fhU\fh;a= _You feel sick.  fha(fhcdfhkj _You are no longer poisoned.fhkfhnfhs;5fh`vfhn},fhfhم,fhfhڎ;6fhfh,fhfh,fhŢfh7=fhkfhfBfhk8=fhbfhF,fhfh,fhfh;9fhfh,fh fh,fhIfhWfhE70=fhfh,fhfhZ,fhKfh91fh2=fhfh ,fh fh  ,fhX fh fh< %2fh1 fhG ,fh fh ,fh fh|" fh" %3fh$ fh5* ,fh2, fhg3 ,fha6 fh; fhi; K4=fh= fh'B ,fh.D fh I ,fhJ fhN fhO U5=fhP fh}U ,fhW fh\ ,fh|^ fhb fh:c 6fh"e fhMj ,fhZl fhp ,fhr fhQx fhx D7=fhz fh ,fh fh ,fh% fhT fh N8=fh% fhc fh fh fh ,fhI fh fhҢ %9fh fhQ ,fh$ fh ,fh fh fh &80fh fh ,fh fh ,fh5 fhk fh D1=fhl fh ,fh fh fh U2=fh fh fhX fhU fh ,fh fh fh0 %3fh< fh ,fh fh% ,fh fh fhD D4=fh fh' 1 _HP restored.fhp/ 3fh1 fh7 fhz; ,fh^= fhdF fhIJ fhJ fh=L fh T fhX fh*Y 9=fh'[ fhc fhg ,fhri fhq fhs fh t fhdt fh{ fh ,fh fh fh ,fh fh6 fhk ,fhߐ fh fhɖ ,fh fh fh1 fhs fh fhl fh ,fh fh fh& Bfh fhQ fh fhz fhI fh ,fh fh( fh ,fhI fhv fhc fh fh6 fh| fhg fh fh fh fh ,fh. fh& fh ,fh( fh ]  Things that are here:  5 poisoned darts; a +0 clubfh fh6  _fh fhl fh ,fh fhb >  You see here a +0 dagger.fh fh  _fh\ fhU$ Y  Items here: ( )) ÷.fh*' fhZ* fh*  _fh- fh- fh] fh ? #......h.......# #..# #.##..# ####.......j......# #..# #.##..# ..................# #..# #.##..# ...........(.....# #..# #.##..## ..........###.....# #..###.##.. ####......# #.....# #......##..  #...yy.# #.....# #..###.##..## fh  #...<..# #.....# #..# #.##..#  #......# #...@.# #..# #.....# -901.6 (89.0)  #..j#..# #....)###..# #.....#  #..j#..# #....().(..# #.##..#  #o..#..###....((###.# #.##..####j..#...# #.# #.##..# ÷.)o...#..# #.# #.##..## j   gnoll (wandering) ####...#...## #.# #.##.... fhl : #...#...## #.# #.##....  #...#...## #.###.##....fh% 8-fhk fh \ _A gnoll is nearby!fhfh9fhDfhMjjjj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm, 1 wandering)fh:==2.6 (1.0)fhfhQ fh_The gnoll shouts!fh3###.jj.....# #..# #.##..# # ....j......# #..# #.##..# #(.....# #..# #.##..######.....# #..###.##..... #### #.....# #......##. fh5 #...yy.# #.....# #..###.##..####...<..# #.....# #..# #.##..# #......# #.....# #..# #.....# ##..j#..# #....@###..# #.....# ##..j#..# #....().(..# #.##..# ##o..#..###....((###.# #.##..# # ###j..#...........# #.# #.##..# # .)o...#....# #.# #.##..### ###...#...## #.# #.##..... j   gnoll  #...#...#.# #.# #.##.....fh5#...#...#.# #.###.##.#...#...#.# #.....##.fh7fh=Bh.fhC/--3fhKfhQj _Items here: ( )) ÷.fh*fhjj   gnollfhH--4 _fhfhfh $.........# #..# #.##..# #.j.....# #..# #.##..###.###.....# #..###.##...... ### #.....# #......##.  #...yy.# #.....# #..###.##..####...<..# #.....# #..# #.##..# #.#......# #.....# #..# #.....# #.#..j#..# #....)###..# #.....# #.#..j#..# #....(@.(..# #.##..# #.fha Q#o..#..###....((###.# #.##..# #. ##j..#...........# #.# #.##..# #. )o...#.# #.# #.##..###. ##...#...## #.# #.##......  #...#...#.# #.# #.##.....†#...#...#.# #.###.##.#...#...#.# #.....##.#...#...#.# #.....##.fh1 fh P(jfha &5fh fh O _You see here a +0 dagger.fhX # #..# #.##..# #.(.....# #..# #.##..###.###j....# #..###.##. #......# #.....# #......##. #...yy.# #.....# #..###.##..###. #...<..# #.....# #..# #.##..# #. #......# #.....# #..# #.....# #. #..j#..# #....)###..# #.....# #. #..j#..# #....()@(..# #.##..# #. #o..#..###....((###.# #.##..# #. #j..#.# #.# #.##..# #. o...#.# #.# #.##..###. #...#...#.# #.# #.##. #...#...#h Y 039;49m.# #.# #.##.....†. #...#...#.# #.###.##.  #...#...#.# #.....##.  #...#...#.# #.....##. fhzZ fhi .jj   gnollfhk -6 _fht fhv fh# #..# #.##..# #.(.....# #..# #.##..###.###.....# #..###.##. ......# #j....# #......##. ...yy.# #.....# #..###.##..###. ...<..# #.....# #..# #.##..# #. ......# #.....# #..# #.....# #. ..j#..# #....)###..# #.....# #. ..j#..# #....().@..# #.##..# #. o..#..###....((###.# #.##..# #. j..#..# #.# #.##..# #. ...#...# #.# #.##..###. ...#...#....ht0m...# #.# #.##. ...#...#.......# #.# #.##.....†. ...#...#.......# #.###.##.  ...#...#.......# #.....##.  ...#...#.# #.....##. fh{fh&7fhڪfhn  Things that are here: _5 poisoned darts; a +0 clubfhjj.....# #..# #.##..# #..##.....# #..# #.##..# #..(.....# #..# #.##..###fh- ###.....# #..###.##...# #j....# #......##......yy.# #.....# #..###.##..###.<..# #.....# #..# #.##..# #....# #.....# #..# #.....# #. .fh|j#..# #....)###@.# #.....# #. .j#..# #....().(..# #.##..# #. ..#..###....((###.# #.##..# #.#.fh;# #.# #.##..# #.#.....# #.# #.##..###...[#...#.fh# #.# #.##........)#...#.# #.# #.##.....†fh1#...#.# #.###.##.#...#.# #.....##.fhfh fh $8 fh  _fhfh/fh53fh8fhJfhkPfh$QfhVfhp[fhF`,fhbfh)nw......# #..# #.##..# #..##.h# #..# #.##..# #..##jj.....# #..# #.##..# #..##.......# #..# #.##..# #fhn.(.....# #..# #.##..###..###.....# #..###.##........# #j....# #......##...... .yy.# #.....# #..###.##..###. .<..# #.....# #.@# #.##..# #.10.6 (2fhSor...# #.....# #..# #.....# #. j#..# #....)###..# #.....# #. j#..# #....().(..# #.##..# #. .#..###....((###.# #.##..# #..... .#...........# #.# #.##..# #....<#...........# #.# #.##..###...[#...#.fho# #.# #.##.)[#...#.# #.# #.##.....†fhQpfhzfh|fh6 3fh48 fhJ fhxT BfhU fh9] ,fh` fhKm # #..# #.##..# #..##.# [....# #..# #.##..# #..##.#......# #..# #.##..# #..##.#h# #..# #.##..# #..##.#jj.....# #..# #.##..# #..##.#.......# #..# #.##..# #.....#fhn .(.....# #..# #.##..### ...###.....# #..###.##...... ...# #j....# #..@...##......2 yy.# #.....# #..###.##..###.....# <..# #.....# #..# #.##..# #.....# ...# #.....# #..# #.....# #.....# #..# #....)###..# #.....# #.....# #..# #....().(..# #.##..# #.....# fho #..###....((###.# #.##..# #.....# #.....# #.# #.##..# #....<# #.....# #.# #.##..###...[.#fhy fh.| fh# #..# #.##..# #..##.# .# #..# #.##..# #..##.# # #..# #.##..# #..##.# h.# #..# #.##..# #..##.# jj.....# #..# #.##..# #..##.# # #..# #.##..# #.....#(.....# #..# #.##..###.###.....# #..###.##.# #j....# #...@..##. yfh.# #.....# #..###.##..###.....# ..# #.....# #..# #.##..# #.....# # #.....# #.. ..# #....)###.. ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# .# #.# #.##..# #....<# .fhf# #.# #.##..###...[.#fhfh+3.6 (1fhpfhfh <4fh fhP fhfh=&5fhfhS3fhWfh_,fhdfhKi,fhkfhnfht,fhyfhׄjj   gnollfhZ  #..#    #..#  fh5  #..#    #..#    #..#    #..#  ( #..# #.# #..###.#fh  #...@..#8.6 (3  #.j###.#  #..# #.##..# fh3   #..#    #....)fh8C    #....().(..#   ((###.# fhm7   #.#  #....<#  #.# fhʎS[.# _You start waiting.fhH( #..#    #..#    #..#    #..#   fh )\ #..#    #..#  ( #..# #.# #..###.#  #...@..#  #.j###.#  #..# #.##..#    #..# fh)  #....)   #....().(..#   ((###.#   #.#  #....< #.# fh)1[fh+fh5fh:\ _A gnoll is nearby!fh^# #..# #.##..# #..##.# ## #..# #.##..# #..##.# ## #..# #.##..# #..##.# # .h.# #..# #.##..# #..##.# #jj.....# #..# #.##..# #..##.# #fhv_v# #..# #.##..# #.....#(.....# #..# #.##..###. .###.....# #..###.##. .# #j....# #....@.##. .# #.....# #.j###.##..###.....# .# #.....# #..# #.##..# #.....# # #.....# #..# #..# #....)###..# #...# #....().(..# #.##..# #.....# fh_u###....((###.# #.##..# #.# #.##..# fhafhefhn<j.fhxo29.6 (1 _fhwfhAzfh # #..# #.##..# #..##.# #.# #..# #.##..# #..##.# #. h# #..# #.##..# #..##.# #. .jj.....# #..# #.##..# #..##.# #.......# #..# #.##..# #.....###.(.....# #..# #.##..###......... ###.....# #..###.##...... fh # #j....# #...j..##. # #.....# #..###@##..###.....#### # #.....# #..# #.##..# #.....# # #.....# #..# #.....# #.....# # # #....)###..# #.....# #.....# # # #....().(..# #.##..# #.....# # ###....((###.# #.##..# #.....# # .........# #.# #.##..# #....<# ## #.# #.##..###...[.#fh)  # .## #.# #.##........)[# #fhޓ fh` K.jfh '20fh٨ fh fh<&\  You hit the gnoll.  The gnoll is lightly wounded.fhI'.=1fh=0fhr3< _The gnoll hits you but does no damage.fhO  You hit the gnoll.  The gnoll is heavily wounded.fh= T1-2fh fh 9 _The gnoll hits you with a +0 flail.fhx  You closely miss the gnoll.The gnoll is heavily wounded.fh{y&3fh)fh< _The gnoll hits you but does no damage.fh  You hit the gnoll but do no damage.The gnoll is heavily wounded.fh{ T2-4fhfhf< _The gnoll hits you but does no damage.fh  You barely miss the gnoll.The gnoll is heavily wounded.fhw&5fh2fhf< _The gnoll hits you but does no damage.fh  You hit the gnoll.  The gnoll is severely wounded.fh& &6fha fh~ R _The gnoll barely misses you.fh:_  You barely miss the gnoll.fh|;537.5 (0.9fh:DfhOG^ _The gnoll is severely wounded.fh  You barely miss the gnoll.The gnoll is severely wounded.fhjj   gnoll sergeant (polearm, wandering)j   gnollfhr\77-8.5 (1.0fhfh39 _The gnoll hits you with a +0 flail.fh9  You barely miss the gnoll.The gnoll is severely wounded.The gnoll sergeant shouts!fh! p.jj)fhQ" E====9fh+ fh/ S _The gnoll closely misses you.fh  You hit the gnoll but do no damage.The gnoll is severely wounded.The gnoll barely misses you.fh8-=---30fhfhuE _The gnoll sergeant hits you but does no damage.fh\  You hit the gnoll but do no damage.The gnoll is severely wounded.fh?B---1fh3fh _The gnoll hits you but does no damage. The gnoll sergeant barely misses you.fh- :  fh: rYou hit the gnoll.  The gnoll is almost dead.fh &2fh fh^ _The gnoll hits you but does no damage. The gnoll sergeant barely misses you.fh[t  You slash the gnoll!  You kill the gnoll!fhr )  Qazlal accepts your kill.fhܑ6933fhfhvE _The gnoll sergeant hits you but does no damage.fh .# #..# #.##..# #..##.# #.# #..# #.##..# #..##.# # ..# #..# #.##..# #..##.# # .h.......# #..# #.##..# #..##.# #jj.....# #..# #.##..# #..##.# #.......# #..# #.##..# #.....### ...(.....# #..# #.##..### .###.....# #..###.## .# #j....# #...j@.##............. .# #.....# #..###.##..###.....## .# #.....# #..# #.##..# #.....fh0 # .# #.....# #..# #.....# #.....# .# #....)###..# #.....# #.....# .# #....().(..# #.##..# #.....# ###....((###.# #.##..# #.....#.# #.# #.##..# #....<#..# #.# #.##..###...[.#fh fhI &4fh fh { _The gnoll sergeant barely misses you. _You see here a +0 flail.fhR  You slash the gnoll sergeant!  The gnoll sergeant is moderately wounded.fh.=5fh-fh_ _The gnoll sergeant completely misses you.fh^  You slash the gnoll sergeant!  The gnoll sergeant is severely wounded.fh j j   gnoll (wandering)fh\1--6.4 (0.9fhfhMD _The gnoll sergeant hits you with a +0 trident!fh3   The gnoll shouts!  You slash the gnoll sergeant!  You kill the gnoll sergeant!fhfh$.jj   gnollfhX--4=7.4 (1.0fh(fh +O _Qazlal accepts your kill.fh. .# #..# #.##..# #..##.# .# #..# #.##..# #..##.# .# #..# #.##..# #..##.# .h.# #..# #.##..# #..##.# .jj.....# #..# #.##..# #..##.# .# #..# #.##..# #.....fh .(.....# #..# #.##..### ..###.....# #..###.## ..# #j....# #...@).## y.# #.....# #.j###.##..###..... ..# #.....# #..# #.##..# #.....# ..# #.....# #..# #.....# #.....# ..# #....)###..# #.....# #.....# .fh^ \.# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....#.# #.# #.##..# #....<# .# #.# #.##..###...[.#fh_ fh :j.fh 0---8fh0 fh _Items here: $ ) [ †.fhfhX2=--9fh`fhM _You closely miss the gnoll. The gnoll completely misses you.fhGfh~H.40.3 (0.9fhQfhlT _You barely miss the gnoll. The gnoll barely misses you.fh&^  You slash the gnoll!  The gnoll is severely wounded.fh^ 5=1.3 (1.0fhf fhh < _The gnoll hits you but does no damage.fhڗ  fh  fh ,You closely miss the gnoll.fhF 2The gnoll is severely wounded.fh fh͚ fhd 0fh -fh^ 2fhc fh{ 8 _The gnoll hits you with a +0 mace.fh  You barely miss the gnoll.The gnoll is severely wounded.fh I66---fh 3fh@ fhL 8 _The gnoll hits you with a +0 mace.fhqI _The gnoll hits you with a +0 mace.  You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll hits you with a +0 mace.  You closely miss the gnoll. fh^L The gnoll is severely wounded.fhr58----=4fhfh8 _The gnoll hits you with a +0 mace!fhr  You hit the gnoll.  You kill the gnoll!fhY1)fh>9--fhz/5-5fhfhO _Qazlal accepts your kill.fh{ G.# #..# #.##..# #..##.# [.# #..# #.##..# #..##.#.# #..# #.##..# #..##.#.h.# #..# #.##..# #..##.#.jj.....# #..# #.##..# #..##.#fh| k.# #..# #.##..# #......(.....# #..# #.##..###.###.....# #..###.##.# #j....# #..@$).## yy.# #.....# #..###.##..###..... <..# #.....# #..# #.##..# #.....#.# #.....# #..# #.....# #.....# #..# #....)###..# #.....# #.....# #..# #....().(..# #.##..# #.....#  fh} #..###....((###.# #.##..# #.....#  #.# #.# #.##..# #....<#  #fhf} .# #.# #.##..###...[.# fh fh O--6fh fh M _You see here a +0 mace.fhfh aWhat do you want to examine? fhnItems  a - ([) a +0 ring mail of poison resistanceb - ()) a +0 trident  c - (†) a gnoll corpsefhVd - ($) 24 gold piecesfh: fh> fhs...........# #..# #.##..# #..##.# Hah the Cleaver [..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ...........# #..# #.##..# #..##.# Health: 59/84 ================-------- ...h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ....jj.....# #..# #.##..# #..##.# AC: 17fh%Str: 19 ...........# #..# #.##..# #.....# EV: 5Int: 14 .....(.....# #..# #.##..###...... SH: 0Dex: 8 ...###.....# #..###.##........... XL: 10 Next: 55% Place: Dungeon:9 ...# #j....# #..@$).##........... Noise: ---------  Time: 14946.3 (1.0) yy.# #.....# #..###.##..###.....# D) +0 war axe <..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) fh...# #.....# #..# #.....# #.....# #..# #....)###..# #.....# #.....# #..# #....().(..# #.##..# #.....#  fh?#..###....((###.# #.##..# #.....#  fh#...........# #.# #.##..# #....<#  #...........# #.# #.##..###...[.# The gnoll is severely wounded. fh_The gnoll hits you with a +0 mace!  You hit the gnoll.  You kill the gnoll! _Qazlal accepts your kill. fh" 8_You see here a +0 mace.fh&-fh-fh}8fh;fh'# #..# #.##..# #..##.# .# #..# #.##..# #..##.# # #..# #.##..# #..##.# h.# #..# #.##..# #..##.# fh:(jj.....# #..# #.##..# #..##.# # #..# #.##..# #.....#(.....# #..# #.##..###.###.....# #..###.##.# #j....# #..)@).##. y.# #.....# #..###.##..###.....# fh(..# #.....# #..# #.##..# #.....# # #.....# #.. ..# #....)###.. fh(..# #....().(..# #.##..# #.....# fh)..###....((###.# #.##..# #.....# .# #.# #.##..# #....<# .# #.# #.##..###...[.#fhV4fhl5-7 _fh>fh`Ok  You now have 605 gold pieces (gained 24).  Things that are here:fhZP\60=8.3 (2fhXfh[ _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpsefh= fhj .What do you want to examine? Items  a - ([) a +0 ring mail of poison resistanceb - ()) a +0 trident fh _ c - (†) a gnoll corpsefh A +0 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 6.5 (17.9 -> 11.4). Your EV would increase by 4.6 (5.8 -> 10.4). fhw vYour spell failure would improve by up to 19% (press '!' for details). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified ego armour _________________ (g)et.fh fh fh ..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 fh ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14948.3 (2.0) y.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# ..# #....)###..#fh  #.....# #.....# ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.#You kill the gnoll! _Qazlal accepts your kill. _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpsefhK* fh* +9.3 (1fh1 fh4 ] _Q - a +0 ring mail of poison resistancefhA +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 6.5At 100% training you would reach 14.0 in about 1.2 XLs.Current attack delay: 1.0. Damage rating: 12 (Base 8 x 122% (Str) x 125% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 9 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (g)o to location.fh] fhj ..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- fhk ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (1.0) fhk Zy.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# ..# #....)###..# #.....# #.....# ..# #....().(..# #.##..# #.....# fh\l (..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.# _Qazlal accepts your kill. _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse _Q - a +0 ring mail of poison resistancefh'm fhs fh&u fhfh7pA +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 6.5At 100% training you would reach 14.0 in about 1.2 XLs.Current attack delay: 1.0. fhoDamage rating: 15 (Base 10 x 122% (Str) x 125% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 9 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (g)o to location.fh% fh ..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17fh Str: 19 ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (0.0) y.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# fh p..# #....)###..# #.....# #.....# ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# fh@ ...........# #.# #.##..###...[.# _Qazlal accepts your kill. _You see here a +0 mace.  fh You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse _Q - a +0 ring mail of poison resistancefh fh; fhN fh%fh+Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) fhxP K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fhQ - a +0 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. fhBase armour rating: 5 Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 6.5 (17.9 -> 11.4). Your EV would increase by 4.6 (5.8 -> 10.4). Your spell failure would improve by up to 19% (press '!' for details). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.fh r Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn) fhzs  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fh$>fhGfhR..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== fhS...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (0.0) y.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) hT9;10m..# #.....# #..# #.....# #.....# ..# #....)###..# #.....# #.....# ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.# _Qazlal accepts your kill. _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse _Q - a +0 ring mail of poison resistancefh_fh`fhjffh gfh [?25h[?0c _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: fh _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpseQ - a +0 ring mail of poison resistance  Search for what [Enter for "talisman", or ? for help]? fhL [?25l[?1cfhV fh8X 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] Q - a +0 ring mail of poison resistance  b - [carried] r - 2 potions of resistance Results elsewhere ([,] to cycle)  c - [D:5] +1 golden dragon scales (957 gold)fh fhfh..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- fhQ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0fhaDex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 fhS..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (0.0) y.# #.....# #..###.##..###.....## D) +0 war axe fh..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# ..# #....)###..# #.....# #.....# ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.# _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse fhD_Q - a +0 ring mail of poison resistanceSearch for what [Enter for "talisman", or ? for help]? rpoisfh:fhfh_fh. _fh fhW 8Shopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportationb - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  fh d - [D:1] 105 gold a scroll of revelation (unknown)  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon  g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation (unknown)  i - [D:5] 520 gold a book of the Senses  j - [D:5] 957 gold +1 golden dragon scales You have 605 gold pieces fh: V[!] travel|examine|delete items [a-j] choose item[Esc] exitfh% fh\+ ..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 fhd, ..........# #..# #.##..# #.....## EV: 5Int: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (0.0) y.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# ..# #....)###..#fh. J #.....# #.....# ..# #....().(..# #.##..# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.# _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse _Q - a +0 ring mail of poison resistance _Search for what [Enter for "talisman", or ? for help]? rpoisfh#7 fh7 fh? fhjA fh9fh CInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net fhC[Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) fhC u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  fhD>g - a ring of magical power  E - a ring of wizardry fhLD[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fhV> Q - a +0 ring mail of poison resistance Wands (go to first with /)M - a wand of warping (5) 6%fh Q - a +0 ring mail of poison resistance  B - a ring of protection from cold (worn) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 2 scrolls of blinkingfhk/17fhG B - a ring of protection from cold (worn)  b - a ring of ice  l - 2 scrolls of fogm - 2 scrolls of brand weapon24fhfh?fh..........# #..# #.##..# #..##.# Hah the Cleaver ..........# #..# #.##..# #..##.# Mountain Dwarf of Qazlal ...... ..........# #..# #.##..# #..##.# Health: 60/84 =================------- ..h.......# #..# #.##..# #..##.# Magic: 15/15 ======================== ...jj.....# #..# #.##..# #..##.# AC: 17Str: 19 ..........# #..# #.##..# #.....## EV: 5fhInt: 14 ....(.....# #..# #.##..###....... SH: 0Dex: 8 ..###.....# #..###.##............ XL: 10 Next: 55% Place: Dungeon:9 ..# #j....# #..)@).##............ Noise: ---------  Time: 14949.3 (0.0) y.# #.....# #..###.##..###.....## D) +0 war axe ..# #.....# #..# #.##..# #.....# Throw: 2 darts (curare) ..# #.....# #..# #.....# #.....# ..# #....)###..# #.....# #.....# ..# #....().(..# #.##..fh1n# #.....# ..###....((###.# #.##..# #.....# ...........# #.# #.##..# #....<# ...........# #.# #.##..###...[.# _You see here a +0 mace.  You now have 605 gold pieces (gained 24).  Things that are here: _a +0 trident; a +0 ring mail of poison resistance; a gnoll corpse _Q - a +0 ring mail of poison resistance _Search for what [Enter for "talisman", or ? for help]? rpoisfh;fhfhfh=fh@3fhCfhIfh7J$ _fhNfh"V;1fhXfh],fh7`fhd,fhbefhh;2fhtjfhdm,fhofhat,fhvfhoya3=fh{fh,fhfh>,fhfhfhqN4=fhғfh,fhfh,fhefhlfh%5fh,fh,fh*fh,fhfhfh%6fhfhg,fhfh,fhfhfh_K7=fhgfh,fhfho,fhfhfh(fhNN8=fhfh,fh'fh,fh|fhfh/9fhfh fhf fhd fhKfhfhfhHfhL70=fhfh,fh fh$,fhM%fh'fhR(U1=fh*fh-,fh.fh2,fh4fhg9fh9%2fh:>fhtD,fh;Ffh,L;3fhSfhV,fhWfh;],fh^fhaa4=fhcfhfi,fhzlfhs,fhxfh7fhU5=fh4fh,fhfh[,fhfh|;6fhfh˦,fh~fh,fhfh fhD7=fhxfh,fhfh3fhfhfhefhU8=fhfh_,fh fh,fhfhfh/9fhfh^fhfh[fh ,fhfh[fh&80fhfhfhfhp"fh&,fh(fh,fh -K1=fh/fhc4,fh 7fh;fh;fh:AfhGfh2HN2=fh\JfhP,fhYfh_,fh+ig3fhl,fhpfhqfh fh/>  You see here a +0 dagger.fhfh _fhfh%Y  Items here: ( )) ÷.fhK+fh+ _fh.fh3fh7,fh9fh>fhB,fh EfhIfhO,fhTfh[fhg #..............# #..# #.##. #...j..........# #..# #.##. #...[..........# #..# #.##. #..............# #..# #.##. #..............# #..# #.##.####..............# #..# #.##..................# #..# #.##.............(.....# #..# #.##...........###@....# #..###.## ..#####......# #.....# #..))).##. o.# #...yy.# #.....# #..###.##. .o# #...<..# #.....# #fhh..# #.##. j.# #......# #.....# #..# #.... j.# #..j#..# #....)###..# #.... j   gnoll (polearm, wandering) #..j#..# #....().(..# #.##.# #o..#..###....((###.# #.##.#####j..#...........# #.# #.##.fhk25032.3 (83.0)fhM}|.jj)fhK~,3.3 (84fh fhfh9 #.# #..# #.## #.# #..# #.## #.....# #..# #.## #...[j.# #..# #.## #.# #..# #.## #.. #.# #..# #.## #...####.# #..# #.##.......# #..# #.##.......@.....# #..# #.##............###.....# #..###.## fhѾ...#####..o...# #.....# #..))).## jo.# #...yy.# #.....# #..###.## ..o# #...<..# #.....# #..# #.## .j.# #......# #.....# #..# #o   orc priest (wandering)j.# #..j#..# #....)###..# #... j   gnoll (polearm).# #..j#..# #....().(..# #.##.# #o..#..###....((###.# #.##fh,fh.jo.o4.3 (1.0)fhfhN _You see here 6 javelins.fh  #.# #..# #. #.# #..# #. #.# #..# #. #....# #..# #. #...[.# #..# #.fh h #....j.# #..# #.  #.. #.# #..# #. .#...####.# #..# #..# #..# #.......(.....# #..# #..........o..###.....# #..###. ....#####......# #.....# #..))). .jo.# #......# #.....# #..###. fhs Jj..o# #.o.<..# #.....# #..# #.# oo 2 orc priests (1 wandering).j.# #......# #.....# #..# #j.# #...#..# #....)###..# #...# #..j#..# #....().(..# #.fh% fh  The orc priest shouts!  The orc priest invokes the aid of Beogh against you.fh .jo.oofh2 a72----==5fh  fh ' _Beogh smites you!fh^.####.###..###. #.# #..# #. #.# #..# #. #.# #..# #. #....# #..# #. #...[.# #..# #. #.....fh`.# #..# #.  #.. #.....j.# #..# #.#...####.# #..# #............# #..# #.o...(.....# #..# #.......###.....# #..###. .....#####......# #.....# #..))). ..jo.# #......# #.....# #..###. .j..o# #.o.<..# #.....# #..# #.j.# #......# #.....# #..# #j.# #...#..# #....)###..# #.h`37mfhbfhon<o..fhtfhHq  The orc priest miscasts a cantrip.fh k69------6fh>fh9 _The gnoll hits you with a +0 spear.fh w  You barely miss the orc priest. You hit the gnoll.fhio. fhqG-7.2 (0.9fhfh _The orc priest closely misses you. The gnoll hits you but does no damage.fhG ~  You slash the orc priest!  You kill the orc priest!fh| ^  Qazlal accepts your kill.fh $o.   orc priest fh O-=8.2 (1.0fhx fh Q _You slash the gnoll! The gnoll hits you but does no damage.fh' #.# #..# # #.# #..# # #.# #..# # #.# #..# # #...[.# #..# # #....# #..# ##.. #.....j.# #..# # ...#...####......# #..# #.........# #..# #....(.....# #..# # ####.....# #..### #.....#####..o...# #.....# #..))) #..jo.# #......# #.....# #..##fh# #.j..o# #...<..# #.....# #..# # #...j.# #......# #.....# #..# # #...j.# #...#..# #....)###..# # #.....# #..j#..# #....().(..# #fhh fhf+>o...fh,]70=-9fh4fh7 _The gnoll completely misses you.Things that are here: _15 gold pieces; a +0 flail; an orc corpsefh #.# #..#  #.# #..#  #.# #..#  #...[.# #..#  #....# #..# #.. #.....j.# #..# ....#...####......# #..# ........$fh.# #..#  (.....# #..#  #o..###.....# #..#  #.....#####......# #.....# #..))  #..jo.# #......# #.....# #..##  #.j..o# #...<..# #.....# #..# fhE #...j.# #......# #.....# #..#  #...j.# #...#..# #....)###..#  #.....# #...#..# #....().(..#  #.....# #o..#..###....((###.#fh fh T.jfhA-40fhm"fhp%A _The orc priest hits you but does no damage.fh d  You barely miss the orc priest.fh  The orc priest invokes the aid of Beogh against you.fh8C1.1 (0.9fhCfhFt _You resist with almost no effort. The gnoll barely misses you.fhf  You closely miss the orc priest.The orc priest hits you but does no damage.fhf]64--2.1 (1.0fhufhxC _The gnoll hits you from afar with a +0 spear.fhf  You hit the orc priest.  The orc priest is lightly wounded.fhOU5--3fhfh  _The orc priest barely misses you. The gnoll barely misses you.fh,  You slash the orc priest!  The orc priest is almost dead.fh c2-=4.0 (0.9fhؾ fhn = _The orc priest hits you with a +0 club.fh~  You slash the orc priest!  You kill the orc priest!fh )j   gnoll (polearm)  Qazlal accepts your kill.fhW-6-5.0 (1.0fh"fh%< _The gnoll hits you but does no damage.fh@ .[  #.. #.....#...####....j. .$...  ......( ........)..###...##...####.)).jo..##j..o.<...# j)###. ).(.fh+O fh P f3=-6fh(Y fh;\ < _The gnoll hits you but does no damage.fhy  You closely miss the gnoll.The gnoll is almost dead.fhS+9 (0.9fhLfhR _The gnoll barely misses you.fhdu  You slice the gnoll!!  You kill the gnoll!fh4pC)fh t-7.9 (1.0fh~fh9O _Qazlal accepts your kill.fh#3fho%fh)fhO-k4=fh/,fh#2fhe6,fh8fhO<fh<%5fhAfhCfhNCfhEfhAHfhHfhJfhP;6fhQfhT,fhVfh[K7=fhP\fhw^fhb,fh]dfhi,fh?kfh9ofhoU8=fhtfhy,fh{fh~,fhfh;9fhfh܉,fhʋfh,fh‘fhfhDL70=fhNfh,fhGfhp,fhФfhk1=fhfhɰ,fhDfh,fh,fhfhU%2fh\fh,fhfh ,fhfhu;3fhfh,fhtfh=,fhfh?K4=fhfhufh,fh|fh3,fh8fhz95fh2=fhfh,fhfh,fhfh ;6fh fh,fh$fh,fhfhfhJK7=fh$fhO),fh<+fh.,fh0fhU498fh52=fh6fhI:,fh9<fh?,fhAfhEfhXfh?,fh{@fh0BfhS,fhfh>fh`,fh^fh fh fh fhO fhfh,fhfhfh"fh)#fh$fh&fh)fhs)fhY*fh-fh/fhe0fhx1fh34fh6fh7fhD8fh;fh>,fh@fhCfhEfhDFfh.GfhJfh*MfhMfhNfhQfhT,fhUfhRXfh\fh']fh:^fh`fhNc,fhdfhffhifhjfho,fhpfhpfhsfhsfh u,fhufhwfhw,fh;xfhxfh#y,fhz,fhr{Bfh>|fh}fh}fh~fhmfhfhFfhfhʗfhfh,fhfhKfhfhUfhӪfh3fhfhfhfh|,fhfhfBfhnfh@fhfhfhfh fh fhfhfh<Xfhfh,fhfhkfh,fhjfhfh?,fh#fhfhfhfhfh fh ,fh~ fhfh,fhJfhqfhfhfh.fhfh5,fhfhqfhq,fh*fhfh ,fh fh #fh$,fh%fh(fhH+fh+fh!,fh/fh1fh}1fh2fh4fh6,fh7fh:fhD<fh<fh&=fh?fhA,fhBfh/Efh G,fhHfhgKfhM,fh#OfhRfhTfh\UfhVfhZfh\,fh^fhafhd,fh`ffhjfhzmfhmfhHofhQrfht,fhufhxfh}z,fh{fh~fhfh1fhfhufh0,fhbfhfh!,fhfhލfh,fhfhefh,fhfh̘fhfhfhfhŝfhfhjfhLfhfh,fhfhfhH,fhTfhʭR  There is a stone staircase leading down here.fhfh+ _fhfhfhfhwfhfhfh,fhfhfh%,fhfhfhfhfhcfh/fh,fhfhAfh,fh}fhfh(fhfhfhyfhfh,fhrfhfh2BfhOfh3fhfhHfhNfhfh]fhfh fhfhZfhFfh$fhSfhfhufh fh,fhfh4fhI,fh\fhfhNfhfhwfh.fh1,fh1fh<fh(>,fhB?fhEIfh$KfhKfh)LfhUfhW,fhXfhafh'd,fhgfhpfh9rfhrfh}sfh{fh~,fh fhfhӉfhOfhfhCfh,fhfhIfh,fhҟfhܦfhh,fhfh;fhk,fhnfhfhfh|fh6fhfh,fhfh]fhV,fhYfhJfh,fhfhfh=,fhLfhfhV,fhfhfh,fhfhfh,fhXfhifh,fh^fh+fhk,fhfhfh,fhfh: fhF ,fhkfhfh ,fhfh1fh,fhYfhfhfhBfhfhfhD ,fh fh"fhC#,fh#fh$fh&,fh&fh9)fhs+,fhd,fh.fh0,fh1fh3fhB5,fh6fha8fha:,fh8;fhC=fhr>,fh?fh@fh+B,fhBfhEfh_F,fhFfh3HfhI,fhJfhtfhkvfhvfh]wfhfhm,fh9fhfh,fhfhEfhfhdfhfhѫfhmfhfhcfh~fh,fhfhtfh,fhfhfh#,fhfhWfhfh[fhfhfh.fhfh|fhfh,fhyfhfhi,fhMfhYfh ,fhfh fhfhfhTfh'fh*,fh?+fh 3fh*5,fhd6fhj=fhK?fh?fh@fhHfhJfhJfhKfhUfhXX,fhYfh_fh\b,fhdfhjfh%m,fhnfhtfhw,fhxfh?fh,fh`fhfh,fhAfh fhfhfh2fhfhE,fh\fhfh,fhfhfh,fhfhfh,fhfhfhfhcfhQfh fh,fh>fhJfhx,fhzfhvfh,fh+fh#fh7fhfhQfh?fha,fhfh>  You see here a +0 rapier.fhfh _fhfhjfh,fhfhk  You see here a howler monkey skeleton.fhq fh\/ _fhh1fh6k  You see here a howler monkey skeleton.fh>a _fh A,fh;BfhiEfhGfhKHfhHfhKfh~N,fhoOfhQfh~S,fhTTfh}VfhXfhtYfhYfh\fh]fh]fh^fhbfhnd,fhefhdgfhIifhifhvjfhmfhFp,fhrfhsfhEv,fhwfhzfhJ|,fh}fhfhӂ,fh{fhֆfh,fhfhfh,fh_fhfh,fhfh7fh,fh fhfh=,fhfhNfh,fhJfhfhڡ,fh͢fhfhqfh,fhfhfhv,fh*@  There is an open door here.fhfh _fhEfhfhg,fh$fhJ #..# #.....# #  #..# #.....# #  #..# #.....# #  #..# #.....# #  #..# #.....# #  #..# #.....# #  ###'####.....#####fhK  ##≈≈.≈≈##.....÷÷.).  #≈≈≈@≈≈≈#.....#####.323.8 (195.0)  #≈≈≈.≈≈≈#.....# #.  #≈≈≈.≈≈≈#.....# #..  #≈≈≈≈≈≈≈#.....# #.  #≈≈≈≈≈≈≈#.....# #.  ##≈≈≈≈≈##.....# #.  #######......# #..  #######..........# #  #................# #fhLfhISfhQV_ _Partly explored, can't reach some places.fhR!  _fh.% Bfh) @  There is an open door here.fh)+ fh+  _fh\, fh0 fh2 ,fh2 fh6 fh}7 ,fh 8 fh; fh< fhX= fh= fh@ fhA fhA fh:B fhgE fh6G ,fhG fhK fhM ,fhN fhQ fhtT ,fhQU fhX fh^Z ,fh}[ fh_ fhPa ,fh4b fhd fhf ,fhk fh`p fhnr ,fhs fhu fhBx fhx fh!y fh$| fh} ,fhc~ fh fhނ ,fh fh fhE ,fhH fhp fh ,fhލ fh fhБ ,fh fh fhM ,fh? fh4 fh ,fh fhН fh ,fhr fh fhd ,fhS fhg fh ,fh< fh fh ,fhî fhm fhD ,fhZ fh:  #..# #.....# #......# # #..# #.....# #...#..# # #..# #.....# #...#..# # #..# #.....# #...#..### fhۺ ###'####.....#####...#....  ##≈≈.≈≈##.....÷÷.)....#....  #≈≈≈.≈≈≈#.....#####...#...  #≈≈≈.≈≈≈#.....# #...#...#  #≈≈≈.≈≈≈#...@.# #...#...#.50.8 (27.0)  #≈≈≈≈≈≈≈#.....# #...#...#.  #≈≈≈≈≈≈≈#.....# #...#...#. fhw z ##≈≈≈≈≈##.....# #...#...#. #######......# #...#.....  #######..........# #.....##..  #................# #.....##...  #............###.# #..##...  #............# #.# #..##....#fh5 fh fhe gh`ghaghsagh;vghxgh ygh9|,gh~ghEghghghghgh.ghWghҋ,gh6gh###'####.....#####...#......##≈≈.≈≈##.....÷÷.)....#......#≈≈≈.≈≈≈#.....#####...#...#..#≈≈≈.≈≈≈#.....# #...#...#..ghA#≈≈≈.≈≈≈#.....# #...#...##≈≈≈≈≈≈≈#.....# #...#...##≈≈≈≈≈≈≈#.....# #...#...#.##≈≈≈≈≈##.....# #...#...#.######.....@# #...#.....4.8 (4.0) gh#######..........# #.....##.. #................# #.....##.. #............###.# #..##...#..# #............# #.# #..##....# gh#............# #)# #..##.....## #....# #.#####..##...#.# #.....# #........#..(...# #.gh0S####.# #.######.#.###ghghghighfghh3gh/ugh{Xgh~,ghghghBghghB,ghghlghghghڐgh%gh>ghghpghJ  #≈≈≈≈≈≈≈#.....# #...#   #≈≈≈≈≈≈≈#.....# #...#   ##≈≈≈≈≈##.....#   #######......#   #######..........# #.....##   #................# #.....##   #.......##.# #..#   #.......#.# #..#   #......#)# #..##60.8 (6   #..#.#####..##   ##........#..(   ###.######.#.## gh  #.# #.# #.# #.#...#   #.......# #.###.# #.#....   #.......# #.....# #.###.   ## # #.# #. gh  #......># #.....# #.###.ghYghqghgh3ghgh<+ghn-,gh1,gh2,gh]3gh5gh7gh)8gh8gh:gh<,gh=gh?ghA,ghWBghCgh&E,ghEghFghG,ghGghHghI,gh?JghJghK,ghwLgheMghN,ghOghT  #............# #)# #  #............# #.#####  #............# #.....ghZU  #.......####.# #.######  #.......# #.# #.# #.  #.# #.###.# #.  # #.....# #  # #.....# #ghU  # #.....# #70.8 (10.0)  # #.....# #  # #.....# #  #.......# #.....######.  #.......# #............ghV  #.......# #........  #.......####......#  ######......#   #..##.......# ghVgh[gh]c _There is a stone staircase leading down here.gh gh. )Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe gh TMissiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) gh  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gh=ghgh\E  #............# #)# #.. Hah the Cleaver  #............# #.#####.. Mountain Dwarf of Qazlal ......  #............# #........ Health: 84/84 ========================gh  #.......####.# #.######. Magic: 15/15 ========================  #.......# #.# #.# #. AC: 17Str: 19  #.......# #.###.# #. EV: 5Int: 14  #.......# #.....# #. SH: 0ghZDex: 8  #.......# #.....# #. XL: 10 Next: 57% Place: Dungeon:9 ghM #......@# #.....# #. Noise: ---------  Time: 15370.8 (0.0)  #.......# #.....# #. D) +0 war axe ghp #.......# #.....# #. Throw: 2 darts (curare)  #.......# #.....######.  #.......# #............  #.......# #............   #.......####......####..   #######...........# #..  gh#..##.......# #..  _You see here a howler monkey skeleton. _You see here a howler monkey skeleton. _There is an open door here. _Partly explored, can't reach some places. _There is an open door here. _There is a stone staircase leading down here.gh#ghe$gh)gh+gh gh   Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.7  8.0  +1 k + Spellcasting 3.7  6.0  -2gh[          b - Maces & Flails   6.5  --  +2   l + Conjurations 3.9  6.0  -1 c * Axes  10.5  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.4  --   0   n + Forgecraft6.8  8.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + Invocations3.7  6.0  +3gh v[m     p - Evocations   3.0  --  +1       q - Shapeshifting   0.0  --  -2  g + Armour6.7  8.0  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1     gh D j - Stealth   0.0  --  -2                 gh]                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Helpgh [=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgh? gh~ gh C  #............# #)# #.. Hah the Cleaver ghC E #............# #.#####.. Mountain Dwarf of Qazlal ......  #............# #........ Health: 84/84 ========================  #.......####.# #.######. Magic: 15/15 ========================  #.......# #.# #.# #. AC: 17gh Str: 19  #.......# #.###.# #. EV: 5Int: 14  #.......# #.....# #. SH: 0Dex: 8  #.......# #.....# #. XL: 10 Next: 57% Place: Dungeon:9  #......@# #.....# #. Noise: ---------  Time: 15370.8 (0.0)  #.......# #.....# #. D) +0 war axe  #.......# #.....# #. Throw: 2 darts (curare)  #.......# #.....######. gh. x #.......# #............  #.......# #............   #.......####......####..   #######...........# #..  gh a#..##.......# #..  _You see here a howler monkey skeleton. _You see here a howler monkey skeleton. _There is an open door here. _Partly explored, can't reach some places. gh p_There is an open door here. _There is a stone staircase leading down here.gh gh8 gh gh  ghQc  ghl 5Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry  ghn [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ghR  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  ghSF B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (5) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon13% ghP A - a +0 scale mail of cold resistance  b - a ring of ice  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation ghvF - 4 scrolls of enchant armour31 ghmQ - a +0 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 6.5 (17.9 -> 11.4). Your EV would increase by 4.6 (5.8 -> 10.4). Your spell failure would improve by up to 19% (press '!' for details).  ghooYou took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.gh:Inventory: 43/52 slots  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /)  M - a wand of warping (5) gh~Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[31%]ghg^ ghd ghgl \  #............# #)# #.. Hah the Cleaver  #............# #.#####.. Mountain Dwarf of Qazlal ......  #............# #........ Health: 84/84 ======================== ghAm  #.......####.# #.######. Magic: 15/15 ========================  #.......# #.# #.# #. AC: 17Str: 19  #.......# #.###.# #. EV: 5Int: 14  #.......# #.....# #. SH: 0Dex: 8  #.......# #.....# #. XL: 10 Next: 57% Place: Dungeon:9  #......@# #.....# #. Noise: ---------  Time: 15370.8 (0.0)  #.......# #.....# #.[4ghn 0m D) +0 war axe  #.......# #.....# #. Throw: 2 darts (curare)  #.......# #.....######.  #.......# #............  #.......# #............   #.......####......####..   #######...........# #..  #..##.......# #..  _You see here a howler monkey skeleton. _You see here a howler monkey skeleton. _There is an open door here. _Partly explored, can't reach some places. _There is an open door here. ghn N_There is a stone staircase leading down here.ght gh!u ghz gh | gh pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ghgh  #............# #)# #.. Hah the Cleaver  #............# #.#####.. Mountain Dwarf of Qazlal ......  #............# #........ Health: 84/84 ========================  #.......####.# #.######. Magic: 15/15 ========================  #.......# #.# #.# #. AC: 17Str: 19  #.......# #.###.# #. EV: 5Int: 14  #.......# #.....# #. SH: 0Dex: 8gh  #.......# #.....# #. XL: 10 Next: 57% Place: Dungeon:9  #......@# #.....# #. Noise: ---------  Time: 15370.8 (0.0)  #.......# #.....# #. D) +0 war axe  #.......# #.....# #. Throw: 2 darts (curare)  #.......# #.....######.  #.......# #............  #.......# #............   #.......####......####..   #######...........# #..  #..##.......# #..gh  _You see here a howler monkey skeleton. _You see here a howler monkey skeleton. _There is an open door here. _Partly explored, can't reach some places. _There is an open door here. _There is a stone staircase leading down here.gh}gh#gh(21.8 (1 _gh/*gh- .. .. .# ##. # ... #. #.# #.<#.#10 #  #....### #!## ghgh8<ghI~-2.5 (1.7ghgh _You climb downwards.  Found a fizzy amethyst potion. Found a stone staircase leading up. _There is a stone staircase leading up here.ghK IghrM ghO ghLP $ _ghX ghY ,ghDZ gh[ gh/] ,gh;^ gh_ gh\a ,gha ghb ghc Bghf ,ghHg ghi v _c - 2 fizzy amethyst potions (gained 1)ghk 3ghk ghl ghm ,ghn gho gh ,gh gh" gh;% ,gh% gh' ghR ßZ...P.P......P.ß.... ....#.# ##.##.###.########....@......l #.##.######## #.<#.####...<##....####.##.########### l   komodo dragon (asleep)#.##.##........# Z   wolf spider zombie (dormant)#.##.#########.######.##.##...........# #.# 436.5 (64.0)  A wolf spider zombie and a komodo dragon come into view..Zl.lZ7.5 (65 _The komogh%U do dragon hisses angrily.ghc|ß....P.P .Z.... P.ß... .... #.# #.. #.# #.# #.###.####### #..........l.gh} #.##@######## #.<#.# ###...<# #....### #.##.# ########## #.##.# #........# #.##.#########.######.# #.##...........# #.# #.############## #.#ghjghghh.Zl.ghx18.5 (1.0)gh~ghgh5  ...... PZß.. .. .... #.# #.. ##.###.########.........l..#.##.########<#@# ###...<#....###.##.# ###########.##.........#.###################.#ghghWghJ.Zgh5&9ghϾghghghvJ.Zgh'40ghgh-gh ghf J.Zgh &1ghz gh gh!cghjcgh:iJ.Zghi&2ghngh{pghUgh^ ll   komodo dragonZ   wolf spider zombieYou hit the wolf spider zombie but do no damage.The wolf spider zombie hits you but does no damage.ghJ_5=3.4 (0.9gheghh_ _The wolf spider zombie barely misses you.gh!!  You slash the wolf spider zombie!  The wolf spider zombie is lightly damaged.  The wolf spider zombie hits you!gh|' ;l.ghM( f75---=4.4 (1.0gh. gh1 J _The wolf spider zombie bites you but does no damage.gh  You barely miss the wolf spider zombie.The wolf spider zombie is lightly damaged.  The wolf spider zombie barely misses you.ghB^6----5ghgh: J _The wolf spider zombie bites you but does no damage.gh}  You hit the wolf spider zombie.  The wolf spider zombie is lightly damaged.  The wolf spider zombie hits you but does no damage.ghRZlghgh59-6gh_ghwJ _The wolf spider zombie bites you but does no damage.gh !  You slash the komodo dragon!  The komodo dragon is lightly wounded.58-----==7 _The komodo dragon bites you!!gh!  You hit the komodo dragon.  The komodo dragon is moderately wounded.gh!i9-------8gh&gh)^ _The komodo dragon completely misses you.gh>  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.ghM?o5---9ghEghH2 _The komodo dragon bites you.ghM  You barely miss the komodo dragon.The komodo dragon is moderately wounded.ghxM '50ghNR ghU ^ _The komodo dragon completely misses you.gh? gh Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts (quivered) ghm  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} gh  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) gh B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry gh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ghFQ  n - a +1 antimagic hand axe gh'GMissiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn) ghwG z - a +1 helmet (worn)  J - a +0 cloak (worn)ghHK0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) gheH  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  gmagical power  EghHwizardry ghHWands (go to first with /)M - a wand of warping (5)ghH8 6%gh2y J - a +0 cloak (worn)  Q - a +0 ring mail of poison resistance Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour31gh/ E Q - a +0 ring mail of poison resistance  b - a ring of iceG - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation4gh b - a ring of ice  M - a wand of warping (5)L - a scroll of poison  P - a scroll labelled MOETWI JUENIB Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions58gh   M - a wand of warping (5)  f - 3 scrolls of enchant weapon  e - an orange potion62gh & f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  h - an amethyst potioni - 2 potions of brilliance8 gh`  k - 3 scrolls of blinking  l - 2 scrolls of fog  p - a golden potion72 gh_  l - 2 scrolls of fog  o - 5 scrolls of teleportation  r - 2 potions of resistance5 gh  s - a bubbling emerald potion9 gh}6   o - 5 scrolls of teleportation  G - a scroll of silence  v - 2 ruby potions82 gh  w - a potion of enlightenment6!gh G - a scroll of silence  I - a scroll of immolation  C - a fizzy blue potion !ghd] N - a potion of heal wounds93!ghEo   I - a scroll of immolation  L - a scroll of poison Talismans (go to first with %)6!gh<8   L - a scroll of poison  P - a scroll labelled MOETWI JUENIB!gh8 kO - a medusa talismanbot!ghbB  P - a scroll labelled MOETWI JUENIB  a - 3 potions of mutation!gh""ghUk u  a - 3 potions of mutation  e - an orange potion"ghJ  e - an orange potion  i - 2 potions of brilliance"gh z  i - 2 potions of brilliance  p - a golden potion$gh& y  e - an orange potion  p - a golden potion$gho  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  I - a scroll of immolation  e - an orange potion$gh&p .89%$gh?E - a ring of wizardry Wands (go to first with /)M - a wand of warping (5) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon $ghH? o - 5 scrolls of teleportation  I - a scroll of immolation72%gh u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  M - a wand of warping (5)  o - 5 scrolls of teleportation55%ghd x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight  M - a wand of warping (5)41%ghe%gh!Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  A - a +0 scale mail of cold resistance  d - a ring of flight20&ghMissiles (go to first with ()  t - 2 curare-tipped darts (quivered)  y - a throwing net  j - +0 acid dragon scales  A - a +0 scale mail of cold resistance1&ghӪHand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe  J - a +0 cloak (worn)  j - +0 acid dragon scalestop&ghqd&gh;k&ghr......Hah the CleaverP.ß..Mountain Dwarf of Qazlal ........ ....Health: 55/84 ===============---------#.# #..Magic: 15/15 ========================#.# #.#AC: 17Str: 19#.###.#######EV: 5Int: 14#...Z.....l..SH: 0Dex: 8#.##l########&gh:sXL: 10 Next: 57% Place: Dungeon:10#.<#@#Noise: =--------  Time: 15450.4 (0.0)###...<#D) +0 war axe#....###Throw: 2 darts (curare)#.##.###########&ghgs#.##.##........##.##.#########.######.# l   komodo dragon#.##...........# #.# Z   wolf spider zombie&ghs#.############## #.##.###################.#You hit the komodo dragon but do no damage.&ghs|The komodo dragon is moderately wounded. _The komodo dragon bites you.  &ghtYou barely miss the komodo dragon.The komodo dragon is moderately wounded. _The komodo dragon completely misses you.&ghz&ghz&gh&gh)ghx)ghInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with () )gh48 t - 2 curare-tipped darts (quivered)  y - a throwing net Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) )gh K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance )ghר Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry )gh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*gh5 y - a throwing net. A mesh of ropes knotted together with weights around the edge, used to entangle and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 3.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item missile _________________ “The look of a scared thing  Sitting in a net!” *gh16 -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.+gh+gh`+gh5......Hah the CleaverP.ß..Mountain Dwarf of Qazlal ........ ....Health: 55/84 ===============---------#.# #..Magic: 15/15 ========================#.# #.#AC: 17Str: 19#.###.#######EV: 5Int: 14#...Z.....l..SH: 0Dex: 8#.##l########XL: 10 Next: 57% Place: Dungeon:10#.<#@#Noise: =--------  Time: 15450.4 (0.0)###...<#D) +0 war axe#....###Throw: throwing net+ghK(#.##.############.##.##........##.##.#########.######.# l   komodo dragon#.##...........# #.# Z   wolf spider zombie#.############## #.##.###################.#You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded. _The komodo dragon bites you.  You barely miss the komodo dragon.The komodo dragon is moderately wounded. _The komodo dragon completely misses you.+ghC+gh+gh+gh+gh$ ......Hah the CleaverP.ß..Mountain Dwarf of Qazlal ........ ....Health: 55/84 ===============---------#.# #..+gh% xMagic: 15/15 ========================#.# #.#AC: 17Str: 19#.###.#######EV: 5Int: 14#...Z.....l..SH: 0Dex: 8#.##l########XL: 10 Next: 57% Place: Dungeon:10#.<#@#Noise: =--------  Time: 15450.4 (0.0)###...<#D) +0 war axe#....###Throw: throwing net#.##.###########+gh% y#.##.##........##.##.#########.######.# l   komodo dragon#.##...........# #.# Z   wolf spider zombie#.############## #.##.###################.#The komodo dragon is moderately wounded. +gh)& t_The komodo dragon completely misses you.Throw: throwing net+ghS& _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 64% to hit)+gha } l*#+gh P.<#+ghm E@<+ghI l@Aim: a komodo dragon (moderately wounded, 64% to hit),ghn ......Hah the CleaverP.ß..Mountain Dwarf of Qazlal ........ ....Health: 55/84 ===============---------#.# #..Magic: 15/15 ========================,gh #.# #.#AC: 17Str: 19#.###.#######EV: 5Int: 14#...Z.....l..SH: 0,gh Dex: 8#.##l########XL: 10 Next: 57% Place: Dungeon:10#.<#@#Noise: =--------  Time: 15450.4 (0.0)###...<#D) +0 war axe#....###,gh: Throw: throwing net#.##.###########,ghm #.##.##........##.##.#########.######.# l   komodo dragon (caught),gh G#.##...........# #.# Z   wolf spider zombie#.############## #.##.###################.#,gh Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 64% to hit)  You throw a throwing net.  ,gh ]The throwing net hits the komodo dragon.  The komodo dragon is caught in the net!  ,gh RThe komodo dragon is moderately wounded.,gh0 Al,gh 6=1.2 (0.8Nothing quivered,gh ,gh  Aim: a komodo dragon (moderately wounded, 64% to hit)  You throw a throwing net.  The,gh &ing net hits the komodo dragon.,gh okomodo dragon is caught in the net!  The komodo dragon is moderately wounded. ,gh4 J_The komodo dragon struggles against the net.-gh4  You slash the komodo dragon!  The komodo dragon is heavily wounded.-gh,2.2 (1.0 -gh-ghҕB _The komodo dragon struggles against the net.-ghLU  You slash the komodo dragon!  The komodo dragon is severely wounded.-ghU.=3-ghR[-gh]B _The komodo dragon struggles against the net.-gh  You slash the komodo dragon!  You kill the komodo dragon!-gh' -gh~ .ZZ   wolf spider zombie-gh ]7=644-ghf e _Qazlal accepts your kill..ghȮ  You slash the wolf spider zombie!  The wolf spider zombie is moderately damaged..gh<^4---5.gh.ghX _The wolf spider zombie hits you. The wolf spider zombie bites you!.gh=  You hit the wolf spider zombie.  The wolf spider zombie is moderately damaged.The wolf spider zombie hits you!.gh=q39-----6.1 (0.9 .ghhB.ghBEJ _The wolf spider zombie bites you but does no damage..ghT _The wolf spider zombie bites you but does no damage.  You slash the wolf spider zombie!  The wolf spider zombie is heavily damaged.The wolf spider zombie hits you but does no damage.bites you but does no damage.  hit.gh`40--7.0.gh%.ghJ _The wolf spider zombie bites you but does no damage..gh`  You barely miss the wolf spider zombie.The wolf spider zombie is heavily damaged..ghȈ P27----8.0 (1.0 .gh .ghi X _The wolf spider zombie hits you. The wolf spider zombie bites you!.gh0    P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  .gh1#.<#@# ###...<# #....### #.##.#  #.##.#       You slash the wolf spider zombie!  .gh1UThe wolf spider zombie is severely damaged./ghL   P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.#     /ghL  The wolf spider zombie hits you!  * * * LOW HITPOINT WARNING * * */gh\18------9 (0.9 /gh/ghoc _The wolf spider zombie completely misses you./ghx  You barely miss the wolf spider zombie.The wolf spider zombie is severely damaged.The wolf spider zombie hits you but does no damage./gh8a9---9.9 (1.0 /ghč/ghJ _The wolf spider zombie bites you but does no damage./ghir     P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.# /ghr     You hit the wolf spider zombie.  The wolf spider zombie is severely damaged./ghOB    P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.# /ghB G    /ghJK You hit the wolf spider zombie..  * * * LOW HITPOINT WARNING * * *  The wolf spider zombie bites you but does no damage.  The wolf spider zombie hits you but does no damage./ghK \3---60/ghP /ghS _ _The wolf spider zombie barely misses you.0ghs    P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #..... 0ghS #.##Z#  #.<#@# ###...<# #....### #.##.#  0gh|x#.##.#     0gh 0ghYou hit the wolf spider zombie.  The wolf spider zombie is severely damaged.0ghm   P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<#0ghs #....### #.##.#  #.##.#     0gh  The wolf spider zombie hits you!  * * * LOW HITPOINT WARNING * * *0gh}6/84 ----1.8 (0.9 0gh0ghJ _The wolf spider zombie bites you but does no damage.1gh91ghBInventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) 1gh`BR u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands (go to first with /) 1ghB[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1gh   z - a +1 helmet (worn)Jcloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance 1gh(  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  B - a ring of protection from cold (worn)1ghP b - a ring of ice  d - a ring of flight  g - a ring of magical power  E - a ring of wizardry Wands 1ghn O/) 1gh M - a wand of warping (5) Scrolls (go to first with ?)  1gh Yf - 3 scrolls of enchant weapon  k - 3 scrolls of blinking 1ghԲ X l - 2 scrolls of fog  m - 2 scrolls of brand weapon 1gh  o - 5 scrolls of teleportation25%1ght  B - a ring of protection from cold (worn)  g - a ring of magical powerF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation391ghr g - a ring of magical power  o - 5 scrolls of teleportationL - a scroll of poison  P - a scroll labelled MOETWI JUENIB 1ghuPotions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions  e - an orange potion  h - an amethyst potioni - 2 potions of brilliance672ghӇC o - 5 scrolls of teleportation  I - a scroll of immolation  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - 2 ruby potions2ghC/822ghm I - a scroll of immolation  h - an amethyst potionw - a potion of enlightenment  C - a fizzy blue potion  N - a potion of heal wounds Talismans (go to first with %)2ghőkO - a medusa talismanbot2gh_z  h - an amethyst potion  v - 2 ruby potions3gh N - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. 3gh\Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.4gh4gh4gh,......Hah the CleaverP.ß..Mountain Dwarf of Qazlal ........ ....Health: 38/84 ==========--------------#.# #..Magic: 15/15 ========================#.# #.#AC: 17Str: 19#.###.#######EV: 54ghkInt: 14#.........l..SH: 0Dex: 8#.##Z########XL: 10 Next: 64% Place: Dungeon:10#.<#@#4ghNoise: =--------  Time: 15461.8 (0.0)###...<#D) +0 war axe#....###Nothing quivered#.##.############.##.##........#4gh6#.##.#########.######.# Z   wolf spider zombie#.##...........# #.##.############## #.#4ghn#.###################.# _The wolf spider zombie barely misses you.4gh<You hit the wolf spider zombie.  The wolf spider zombie is severely damaged.The wolf spider zombie hits you!  4gh^{* * * LOW HITPOINT WARNING * * * _The wolf spider zombie bites you but does no damage.4ghL  The wolf spider zombie is severely damaged.The wolf spider zombie hits you!  * * * LOW HITPOINT WARNING * * * _bites you but does no damage.  You feel much better.  hit4gh5W29--=2.8 (14ghB4gh7 _The wolf spider zombie bites you!4ghZ     P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.#     4gh You slash the wolf spider zombie!  The wolf spider zombie is severely damaged.4gh   P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.#     4ghg  The wolf spider zombie hits you. The wolf spider zombie bites you.4ghW5---3.7 (0.9 4gh4ghV _* * * LOW HITPOINT WARNING * * *5gh0r   P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.#      5ghrg . The wolf spider zombie bites you. _* * * LOW HITPOINT WARNING * * *almost destroyThe wolf spider zombie completely misses you.  The wolf spider zombie bites you but does no damage.5gh'F   P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# 5gh Gn#....### #.##.#  #.##.#     5ghN  The wolf spider zombie hits you.  * * * LOW HITPOINT WARNING * * *5ghOY3--4.7 (1.0 5ghS5ghVJ _The wolf spider zombie bites you but does no damage.5ghc     P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  5ghd #.<#@# ###...<# #....### #.##.#  #.##.#     You barely miss the wolf spider zombie.The wolf spider zombie is almost destroyed.5ghP7    P.ß..  .. ....  #.# #.. #.# #.# #.###.#  #.....  #.##Z#  #.<#@# ###...<# #....### #.##.#  #.##.#     5gh;@  The wolf spider zombie hits you!  * * * LOW HITPOINT WARNING * * *11----5gh@ 55gh2E 5ghUH J _The wolf spider zombie bites you but does no damage.6gh8gh?8ghK?S9=8gh?8gh@8gh@8ghDA8gh7B9gh9ghs9ghN209ghf9gh,9gh9gh(,9gh9gh9ghhI1=9gh9gh ,9gh 9ghn ,9gh 9gh5 9ghv S2=9gh9ghW9gh{9gh9gho,9gh9gh 9ghA739gh9ghG,9gh9gh,9gh9ghT9gh749gh9gh-9ghT9gh9gh,9gh<9gh[9ghI5=9gh9gh: 9ghx ,9gh",9gh"9gh$i6=9gh$9ghI&,9gh&9gh',9ghb(9gh)9gh)779gh*9gh+9gh+9ght,9gh-,9ghR.9gh/9gh0I8=9gh09gh1,9gh,29gh3,9gh*49ghj59gh6i9=9gh*79ghN79gh79ghK9,9gh99ghK;9ghz;8309gh;9gh=,9gh%>9gh?,9gh@9ghFA9ghqA719ghA9gh#C9ghAC9ghC9ghD_2=9ghE9ghF9gh(G9ghG9ghIB9ghJi3=9ghUK9ghL,9ghM9ghO,9ghWO9ghPM49ghQ9ghR,9gh+S9ghT,9ghT9ghOVj35=9ghV9gh,9gh 9gh,9gh 9gh9gh͝219ghg9gh,9ghU9gh,9ghP9gh9ghڣ929gh9gh9gh9ghp9gh,9ghu9gh9ghS3=9gh9gh9gh.9gh99gh_,9gh׮9ghFa4=9gh9gh0,9gh9gh_B9gh?O59ghȶ9gh,9gh9ghE,9ghQ9gh9gh|S6=9gh?9ghB9ghl,9gh9ghU9ghsK7=9gh9ghj9gh9gh9gh,9gh49gh?9gh}989gh]9gh,9gh9gh,9gh9gh9ghH99gh,9gh9ghL,9gh9gh-9ghtN60=9gh9ghB9gh,9ghK9ghE9ghkW1=9gh39gh9gh39gh9ghN,9gh9gh;29gh9gh,9gh&9ghH,9gh9ghOa3=9gh9gh,9ghu9ghTB9gh9ghU4=9gh59gh,9ghQ9ghy,9gh9ghd;59gh9ghB9gh9gh%69gh9gh,9gh9gh,9gh9gh9gh K7=9gh9gh9gh9ghC9gh,9gh9ghm9ghU8=9ghE9ghs,9gh9gh,9gh9gh9gh99gh@9ghM,9gh9gh5,9gh9ghm9ghL70=9gh9gh,9gh9gh,9ghN9gh9ghU1=9gh+ 9gh B9gh B9gh ;29gh9ghB9gh,9gh9gh;39gh'9ghG,9gh9gh,9gh9gha4=9gh9gh9gh9ghd9gh ,9ghS9gh9ghN5=9gh9ghx B9gh!,9gh%"9gh#;69gh^$9ghu%,9gh%9gh#',9gh'9gh)9gh0)K7=9gh!*9gh>+,9gh+9gh,,9gh9-9gh.8=9ghb/,9gh/9gh@1,9gh19gh639ghZ3%99gh39ghR5,9gh59gha7,9gh79gh099gh9809gh99gh;,9gh@<9gh=,9ghu>9gh?9gh?D1=9ghf@9ghA9ghB9ghB9ghC,9ghkD9ghE9ghFU2=9gh+G9ghMH,9ghvI9ghJ;39ghNJ9ghK,9ghBK9ghK,9gh0L9ghZQ - _You start resting.9ghS2676.6 (208.0)9gh TY4=79 9gh6W9ghY" _HP restored.:ghb3:ghb:ghd:gh6f:gh~iB:ghi,:ghj:ghl:gh!n,:ghn:ghmp:ghrO=:ghs:ghu:ghz ......4$ß.ß....Z...P..ß..P.5.ß....P.P.. .P.........  PP.ß.... .. ..... #.# #..# #.# # #.###.####### #............  #.##.######## #.<#.####...<#4   hellwing (asleep)#....###5   shadow imp (asleep)#.##.# # Z   centaur warrior zombie (dormant)#.##.# #:ghz"#:gha81.6 (4.0) _HP restored.  A hellwing, a centaur warrior zombie and a shadow imp come into view.  Found 10 gold pieces.  The hellwing gives a chilling moan.  The shadow imp shouts, "Slither away, thou infectious kobold-kissing  fustilarian!":gh>  You hear a chilling moan.:gh:gh:ght:ghi:ghڣ ....4.ZZ54:ghe5wandering)Z   redback zombie (wandering)Z   centaur warrior zombieA redback zombie comes into view. A shadow imp comes into view.:ghݤ5===2.6 (5:gh:ghW7 _The shadow imp moves out of view.;gh.|.......$ß.ß... ....4P..ß..P. .Zß....P.P.. .P.....Z... PP.ß.... .. ....5 #.# #..# # ##@########............#.##.########<#.####...<....##;gh=/e##.# ########## Z   redback zombie (wandering)#........#########.######.#;gh=3;gh3;gh5;ghY<.4.5.5   shadow imp (wandering)---3.6 (1y0===4=gh=ghZ4Z.54   hellwing5   shadow impZ   redback zombie=gh{B---6=ghv=gh>gh  PP4ß.Z.. .. ..Z.. #.# #..# 5# ##.########............#.##.#########.<#.# ###...#....####.# ###########.##.........#.##.#########.#######.....................#>gh>ghW>gh>gh.5Z.55 2 shadow imps>gh&7>gh >gha _There is a stone staircase leading up here.>gh>gh>gh>gh'.4.Z.54   hellwing55 2 shadow impsZ   redback zombie>gh-8 _>gh\>gh>gh >ghi >gh >gh( >gh >gh{ E 5Z4.ZZ   centaur warrior zombie (wandering)A centaur warrior zombie comes into view.>ghL n  The shadow imp gestures at you.>gh: >gh &9>gh] M _You resist with almost no effort.?gh?ghC?gh+?ghu.Z5.ZZ?gh_ ?gh!'90?gh'?gh*4 _The shadow imp hits something.@gh@gh›@gh@gh[@gh7@gh.Z54.5Z@gh&1@gh&@gha@gh(  You hit the redback zombie.  The redback zombie is lightly damaged.@gh6@ghdp5.Z4@gh.=2@gh*@ghI _The redback zombie bites you but does no damage. x2@gh( i  You closely miss the redback zombie.@gh" @gh K  The redback zombie is lightly damaged.@gh t.5Z4@gh 3@gh @gh [ _The redback zombie barely misses you.AghAh  You barely miss the redback zombie.AghjAAghiBAghDK  The redback zombie is lightly damaged.AghFAghL=Z.Agh M55Z4Z 2 centaur warrior zombiesAghM&4AghOSAgh4WF _The redback zombie bites you but does no damage.Agh  You slash the redback zombie!  The redback zombie is moderately damaged.Agh X  The redback zombie bites you.Agh .ZZ5 The shadow imp shouts, "Remove thy stench, thou bawdy stone-broke harpy!"Agh. \1-=5Agh Agh [ _The redback zombie barely misses you.Bgh{mV  You hit the redback zombie.BghmBghoBghuS.Z4Bghvn   centaur warrior zombieBghJv.-6Bgh|Bghi _The redback zombie is moderately damaged.CghCgh{A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.Cgh^8DghVPP.ß.Z..Hah the Cleaver.. .....Mountain Dwarf of Qazlal ......#.# #..#Health: 81/84 =======================-#.# #.#Magic: 15/15 ========================#.###Z#######AC: 18Str: 19#...55.......EV: 5Int: 14#.##Z########SH: 0Dex: 8#.<#4#XL: 10 Next: 66% Place: Dungeon:10###...@#Noise: =--------  Time: 15696.6 (1.0)Dghk#....###D) +0 war axe#.##.########### Nothing quivered#.##.##........##.##.#########.######.##.##...........# #.# 4   hellwing#.############## #.# 55 2 shadow imps#.###################.# Z   redback zombie#.....................# Z   centaur warrior zombieThe redback zombie is moderately damaged.The redback zombie bites you.  The shadow imp shouts, "Remove thy stench, thou bawdy stone-broke harpy!" _The redback zombie barely misses you.You hit the redback zombie. _The redback zombie is moderately damaged.DghDgh+DghDghR!.-7Dgh%DghK  #............# #)# #..  #............# #.#####..  #............# #........ DghL6 #.......####.# #.######.  #.......# #.# #.# #.  #.......# #.###.# #.  #.......# #.....# #.  #.....4.# #.....# #.9  #...#.....# #.  #.......# #.....# #.  #.......# #.....# #. DghGM #.......# #.....######. DghM #.......# #............DgheN;  #.......# #............  #.......####......####..  #######...........# #..  #..### #..DghO8-DghIZDgh429.1 (2.5 DghDgh} _You climb upwards. _There is a stone staircase leading down here.Dgh  You closely miss the hellwing.=700.0 (0.9 Dgh Dgh B _The hellwing hits you but does no damage. x2EghӾ  You hit the hellwing.  The hellwing is lightly wounded.  The hellwing barely misses you.1.0 (1.0 Egh'Egh? _The hellwing hits you but does no damage.EghO  You slash the hellwing!  The hellwing is moderately wounded.The hellwing hits you but does no damage.EghO]79-=2EghUEghjX, _The hellwing hits you.Eght  You closely miss the hellwing.The hellwing is moderately wounded.The hellwing hits you!Egha6----3EghEgh? _The hellwing hits you but does no damage.Egh  You hit the hellwing but do no damage.The hellwing is moderately wounded.70=---4EghX _The hellwing hits you but does no damage. x2EghF U  You closely miss the hellwing.EghkV The hellwing is moderately wounded.-9 (0.9  EghZ 4_The hellwing hits you but does no damage. x2Egh, W  You hit the hellwing.  The hellwing is moderately wounded.The hellwing hits you but does no damage.5.9 (1.0  _The hellwing closely misses you.Egh  You barely miss the hellwing.The hellwing is moderately wounded.6EghEghB _The hellwing hits you but does no damage. x2Fgh/  You hit the hellwing but do no damage.The hellwing is moderately wounded.The hellwing hits you but does no damage.69-7FghB _The hellwing hits you.FghZ  You hit the hellwing but do no damage.The hellwing is moderately wounded.8Fghi{X _The hellwing hits you but does no damage. x2Fgh  You hit the hellwing.  The hellwing is heavily wounded.Fgh Fgh 56Fgh '----Fgh =Fgh 9Fgh| Fgh  FghJ Fgh 5_The hellwing hits you! The hellwing hits you.Fgh   You hit the hellwing.  The hellwing is heavily wounded.-10.8 (0.9  _The hellwing hits you but does no damage. x2Fghd  You barely miss the hellwing.The hellwing is heavily wounded.3Fghe '----Fgh f -Fghf %1.8 (1.0 FghHs FghAw  Fghw FghDx b_The hellwing completely misses you. The hellwing hits you.Fgh  You closely miss the hellwing.The hellwing is heavily wounded.47---2FghVj _The hellwing barely misses you. The hellwing hits you!Ggh  You completely miss the hellwing.The hellwing is heavily wounded.Ggh33GghGghB _The hellwing hits you but does no damage. x2GghI Gghg You barely miss the hellwing.The hellwing is heavily wounded.The hellwing hits you but does no damage.6--4 _The hellwing hits you.Gghw'/  You hit the hellwing.  The hellwing is heavily wounded.The hellwing hits you but does no damage.1--5GghI), _The hellwing hits you.Ggh 5  You slash the hellwing!  The hellwing is severely wounded.39--=6Ggh l _The hellwing barely misses you. The hellwing hits you.Gghi E  You hit the hellwing but do no damage.The hellwing is severely wounded.-7 _The hellwing closely misses you. x2Ggh  You barely miss the hellwing.The hellwing is severely wounded.40-8Hgh1 X _The hellwing hits you but does no damage. x2HghJ  You hit the hellwing but do no damage.The hellwing is severely wounded.31---9 _The hellwing hits you! The hellwing hits you.Hgh   #)#  #............#  #............#  #.......####.#  #.......# #.# #.#  #.......#   #.......#   #.....4.#   #......@#   #.......#   #.......#   #.......#  #.......#  #.......#  #.......# #######..   You hit the hellwing but do no damage.The hellwing is severely wounded.Hghb  #)#  #............#  #............#  #.......####.#  #.......# #.# #.#  #.......#   #.......#   #.....4.#   #......@#   #.......#   #.......#   #.......#  #.......#  #.......#  #.......# #######..      #)#  #............#  #............#  #.......####.#  #.......# #.# #.#  #.......#   #.......#   #.....4.#   #......@#   #.......#   ghc1m#.......#   #.......#  #.......#  #.......#  #.......# #######..   The hellwing hits you!  * * * LOW HITPOINT WARNING * * *Hgh  #)#  #............#  #............#  #.......####.#  #.......# #.# #.#  #.......#   #.......#   #.....4.#   #......@#  HghV #.......#   #.......#   #.......#  #.......#  #.......#  #.......# #######..   Hgh;  The hellwing hits you.Hgha20------=20HghHghV _* * * LOW HITPOINT WARNING * * *Hgh z  You slash the hellwing!  You kill the hellwing!Hgh i.Hgh65  Hgh#H ~1=--721.7 (0.9 _Qazlal accepts your kill.Your Forgecraft skill increases to level 7! _Your Invocations skill increases to level 4!Igh* 3Igh* Igh9- ,Igh2 XIgh4 i2=IghW5 Igh< IghZ= M3Igh1B XIghD ,IghF IghH M4IghI IghM ,IghO Igh}S IghS IghT IghW _5=IghX IghY IghY IghZ Igh\ Igh] Igh] Igh%` i6=Igh#a IghHc ,Igh*d Ighe ,Ighf Ighh 77Ighh Ighk Ighl ,Ighm Igho ,Ighdp Igh'r _8=Ighs IghAu ,Igh`v Igh 9=301Igh̡ Igh 2=Ighީ ,Igh~ Igh5 ,Igh IghB IghD 3=Igh 4Igh ,Igh^ Igh ,Igh 35=Igh8 BIgh ,Igh 6=Igh BIgh O7Igh\ Igh3 ,Igh Igh Igh Igh IghX Igh O8Igh? 9=Igh3 Igh= ,Igh Igh ,IghzIghNIghL40=Igh;IghBIgh+,Igh, IghIgh[21IghtIghIghAIghcIgh,IghIghIghS2=IghIghE(3=Igh*,Igh+IghG-Igh-Ight.Igh0IghJ194Igh2Ighx56=7=89=50=12IghBIgh'Igh3=Igh4=IghNIgh5Igh@IghrIgh,Igh$6=IghIghIghXIgh#IghIghK7=Igh?IghIgh#IghIghIghIghIghe8Igh,IghJIghIgh0IghIghIgh199IghȽIghTIghɿIghZIgh_,Igh60=IghIghIghIgh,IghIghIghW1=Igh}Igh,IghIghIghIghgIgh+2Igh>,Igh+3=IghBIghBIghUk4=Igh=Igh@Igh;5IghIgh{,Igh@Igh,IghIgh;6Igh BIghh XIghT7=Igh4IghIghIgh]'8=Igh((Igh(%9Ighh)Igh,BIgh.Ighw/Igh0Igh9;70=1=Igh=BIgh2?,IghAIghB;2JghJgh,Jgh XJghJgh* %3Jgh$Jghf$JghW%Jgh%JghV(,Jghe)JghM.Jghu4=Jgh:vJghwxk5=JghyJgh}BJgh,JghdJghJgh}6JghTJgh,Jgh_JghȍBJgha7=JghJgh!,JghKJghH,Jgh.JghҘJghN8=JghJghm,JghiJgh,JghJghJghӣ%9JghJgh,JghJgh,JghӬJgh<80Jgh_Jghq,JghhJgh,1=Jgh,Jgh`Jgh92Jgh2=Jgh Jgh,JghJghK,Jgh(Jghj}3JghJgh,JghJghi -- _You start resting.Jgh9906.7 (185.0)Jghe4=--76 Jgh\Jgh" _HP restored.Kgh3KghKgh:KghqXKghKgh(=# #.....# ## #.....# #># #.....# #.# #.....# .# #.....# #.....#####..............##.####.13.7 (6.0)######...........# #. #..##.......# #. #..##.......# #. #..##.# # #..##.# # #..##.  #..##gh)mKgh4Kghߟ Kgh? KghU Kgh Kgh ,Kgh¾ XKghB Kgh Kgh ,Kgh Kgh Kgh ,Kgh Kgh Kgh ,Kgh Kgh Kghr ,Kgh} Kgh KghZ ,KghQ KghZ Kgh\ ,Kgh KghV  #.......# #.....# #.###....#  #.......# #.....# #.# #....#  #......># #.....# #.###....#  #.......# #.....# #......#.  #.......# #.....# #.###..#.  #.......# #.....######.# #..#. Kgh  #.......# #............# #..#  #.......# #............# #..#  #.......####...@..####..# #..21.7 (8  #######...........# #..# #.. #..##.......# #..# #.. #..##.......# #..###... #..##.......# #........ #..##.......# #........ #..##.......# #........ #..##.......# #........ #..##.......# #........Kgh Kghg Kgh LghA 3LghB LghS LghU ,LghZ Lghxm Lgho ,Lghp Lghbs Lghu ,Lgh}v Lghy Lgh{ BLghA} Lgh~ ,Lghc Lgh Lghg ,Lgh Lgh Lgh ,Lgh' Lgh Lgha ,Lgh Lghw Lgh ,Lgho Lgh֐ Lgh~ ,Lgh? Lgh Lgh BLgh$ W.# #.....# #.###..#.......... .# #.....######.# #..#.......... .# #............# #..#.......... .# #............# #..#......#### .####......####..# #..#......# # ....# #..# #..#......# # ..##.......# #..# #..#......# # Lgh ..##.......# #..###.........# # ..##.......# #.@.........##.# #32.7 (11.0) ..##.......# #...........##.# #≈ ..##.......# #...........##.###≈ ..##.......# #...........≈ Lgh֪ ;..##.......# #...........##..##≈ ..##.......# #...........##..##≈ ..##.......# #...........##..##≈ Lgh "..##.[.....# #......>....##..##≈ ..##.......# #...........##..##≈Lgh Lgh Lghij Mgh`J MghJ MghK Mgh_ Mghc ,Mghg ,Mgh2j ,Mgh*k Mghq MghWt ,Mght Mgh\w Mghy ,Mghz Mghl| Mghm BMghf Mgh ,Mgh Mgh ,Mgh Mgh{ Mgh .....# #..###.........# #.≈≈≈≈ ......# #...........##.# #≈≈≈≈≈ ......# #...........##.# #≈≈#+#≈ ......# #...........##.###≈≈# #≈ ......# #...........##....≈≈###≈# #...........##..##≈≈≈≈≈≈....# #...........##..##≈≈≈≈≈≈....# #...........##..##≈≈###≈ [.....# #.....##..##≈≈+ #≈9.7 (7.0)....# #.....##..##≈≈##....# #.....##..##.≈≈≈≈....# #.....##..##..≈≈≈....# #.....##..###.........####.....#Mgh $[34m#..###..................##.......... ################################# Mght MghB c _There is a stone staircase leading down here.NghZNgh\nA stone staircase leading down. A staircase leading further down. Ngh3\While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. NghW\+(>)go down.NghҌ Ngh w......# #..###.........# #.≈≈≈≈ Hah the Cleaver ......# #...........##.# #≈≈≈≈≈ Mountain Dwarf of Qazlal ...... ......# #...........##.# #≈≈#+#≈ Health: 84/84 ======================== ......# #...........##.###≈≈# #≈ Magic: 15/15 ======================== Nghz y......# #...........##....≈≈###≈ AC: 18Str: 19 ......# #...........##..##≈≈≈≈≈≈ EV: 5Int: 14 ......# #...........##..##≈≈≈≈≈≈ SH: 0Dex: 8 ......# #...........##..##≈≈###≈ XL: 10 Next: 72% Place: Dungeon:9 Ngh [.....# #......@....##..##≈≈+ #≈ Noise: ---------  Time: 15939.7 (7.0) ......# #...........##..##≈≈###≈ D) +0 war axe ......# #...........##..##.≈≈≈≈≈ Nothing quivered ......# #...........##..##..≈≈≈≈ ......# #...........##..###..... Ngh% (......####...........##..###..... .....................##.......... ################################# _Qazlal accepts your kill.Nghz 2Your Forgecraft skill increases to level 7! _Your Invocations skill increases to level 4! _You start resting. _HP restored. _There is a stone staircase leading down here.NghC Ngh) Ngh6 Ngh( 340.7 (1 _Ngh, Ngh M ### ..# #.# #.# Ngh #.#10 #@# #.# #.# ### Ngh Nghp Nghv Ngh2,1.4 (1.7 Ngh9Nghb=} _You climb downwards. _There is a stone staircase leading up here.Pgh)Pgh*3Pgh,Pgh0Pgh4P _Pgh7,Pgh7Pgh8Pgh;Pgh;PghU<Pgh\>Pgh@,PghAPghBPgh%F,PghFPghHPghDL,PghLPgh.NPghgP,PghPPghSPgh/W,PghXPgh]7 _You open the door.PghCa3PghbPgh k@  There is an open door here.Pgh6lPghl _PghmPghqPghtw,Pgh?yPgh|Pgh,PghPgh;Pgh?,PghKPgh<Pgh^,PghșPghޡg#............#............#...........#.........##.........##!........##.........##....@....#####+..........#...#PghE7#..........#.#.##+.........'.#.#+..........###.##..........# #<###.######### #.#..#.#Pgh!###Pgh055.4 (14.0)Pgh,6.4 (15PghܲPghJ3 _y - a +6 ring of intelligencePgh 3Pgh PghJ Pgh ,Pgh Pgh Pghc ,PghM ,Pgh PghS Pgh Pgh Pgh: ,Pgh/ Pgh ,Pgho Pgh: r _C - 2 fizzy blue potions (gained 1)Pgh 3Pgh PghT Pgh ,Pgh Pgh Pgh ,Pgh Pgh Pgh ,Pgh PghR Pgh ,Pgh Pgh ! _You open the door.  There is an open door here. _Pgh ,PghJ Pgh #............ #............ #........... #.........# #.........# +####.........# #..##.........# #..##.........#### +@.'..........#... #..#..........#.#. Pghw #..#+.........'.#. +##+..........###. #..........# #< ##.######### #. ..# #. ### ## Pghy ##+#.....[.....#'69.4 (13+.#Pgh# Pgh;$ N======70.4 (14Pgh) PghL. r _As you open the door, it creaks loudly! _Found a robe.Qgh& QghP*   Skill  Level Target Apt Skill  Level Target Apt a + Fighting6.9  8.0  +1 k + Spellcasting 3.9  6.0  -2         b - Maces & Flails   6.7  --  +2   l + Conjurations 4.0  6.0  -1 c * Axes  10.7  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.5  --   0   n + ForgecraftQghz+ 7.0  8.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + Invocations4.0  6.0  +3     p - Evocations   3.0  --  +1       q - Shapeshifting   0.0  --  -2  g + Armour6.9  8.0  +1      h - Dodging   3.0  --  -3      i - Shields   3.0  --  +1QghE, [m      j - Stealth   0.0  --  -2                         Qgh, o            The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  Qgh'- }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsSghSghuSgh~}#............ Hah the Cleaver#............ Mountain Dwarf of Qazlal ......#...........Health: 84/84 ========================#.........#Magic: 15/15 ========================#.........#AC: 18Str: 19##+# +####.........#EV: 5Int: 14..... #..##.........#SH: 0Dex: 8[.....#..##.........#### XL: 10 Next: 72% Place: Dungeon:10SghZ#'@.'..........#... Noise: ======---  Time: 15970.4 (0.0)+.#..#..........#.#. D) +0 war axe# #..#+.........'.#. Nothing quivered+##+..........###.#..........# #<##.######### #...##.##### _y - a +6 ring of intelligence _C - 2 fizzy blue potions (gained 1) _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _Found a robe.Sgh4SghhSghXTgh3TghTgh Tgh$Tgh.(P _Tgh+,Tgh,Tghg0@  There is an open door here.Tghe4Tgh4 _Tgh5Tgh8Tgh;,Tgh<Tgh>TghB,TghCTghCFTgh8K,TghLTghiMTgh]O,Tgh PTghjU#............ #............ #........... #.........# #.........# ##+# +####.........# ..... #..##.........# TghU\[.....#..##.........##### #'..'....@.....#...# ------7.4 (7TghU+.#..#..........#.#.# # #..#+.........'.#.# +##+..........###.#Tgh-Vn#..........# #<###.######### #.#..# #.#TghV#### ###------Tgh\Tgh^UghI3Ugh$KUghNUghtSUghqWBUghZ,Ugh[Ugh]Ugha,UghbUgh.eUgh]h,UghiUghkUgh.o,UghpUgh_vB.......  ....... .........##............. #...... #....UghvH.. #......  #.......@.# 82.4 (5 #.........# Ughw+# +####.........# ... #..##.........# ....#..##.........######'..'..........#...#+.#..#..........#.#.## #..#+.........'.#.#+##+..........###.#Ugh}UghsUghT 3UghV Ugh Ugh} BUgh J _Found a stone staircase leading down.Ugh 3Ugh UghE Ugh ,Ugh Ughw ... #.......# ...... #.......# Ugh ....... #......>+ ....... ## .........### ....# #...Ughw $##....@.......5.4 (3#.................. #.........#####.... #.........# ...  +####.........# .  #..##........Ugh ".# .#..##.........##### #'..'..........#...# .#..#...#.#.#Ughs Ugh Ugh| VghG3VghVghVghXVgho,Vgh|Vgh: _Found 17 gold pieces.Vgh 3VghVghA... #.......# ...... #.......# ....... #......>+ ....... #.......#  ...##.......# ...# ##...#...##.....8#....)#...#####.....$Vgh)t#.........# .... ###.........# ...... .##.........# .......# #.........#############  .'..........#...# # .#.#.# # VghVgh3!% _Found a dagger.Vgh Vgh Vgh, VghQ VghK Vgh Vghq VghE @ _Found a scroll of identify.Vgh 3Vgh* VghA Vgh* _... #.......#......... #.......#...#.. ....... #......>+...+. ....... #.......#...# .......##.......#...# .......#...#.. ..#...###Vgh+ #. ..............#. ....)?#.91 ...#####.....$....#. ...# #.........#. ...# #...#. ...# #...###. ...############### #... ...#...##.# ..#.#.# #.# ..'.#.# Vgh , +#.#Vgh, Vgh2 Vgh4 Wghzb3WghdWghxiWgh3n,WghqWghrWghw,WghUyWgh{Wgh,WghWgh,WghבWghW.... #.......#...#.. .... #......>+...+ .Zß #.......#...# .P##.......#...# PP......#...# .. .#...###### #.# #......# #.# #)?...# #.########..# #...55.4 (4# #...........# #.##Z# #...# #.<#4# #...Wgh!# ###...<################# #....###...##.##.# #.#.# #.##.# '.#.# #.####.# #.##...WghU _You now have 637 gold pieces (gained 17).Wgh:3Wgh(<WghAWghAFWgh!K,WghU>  You see here a +0 dagger.WghYWghZ _Wgh[WghcWgh8cWghndWghk #.......# .......$ #.......#...# .....P #......>+...+ .Zß.. #.......#...# .P.Z.##.......#...#  PP.ßWghk..#...# .. ...#...###### #.# #.........# #.# #..........)@...# #.###Z#Wghk#8.4 (3Wghl#####...........# #...55.# #..# #.##Z##Wgh.l# #..# #.<#4#WghJl# #...........# ###...] page down [PgUp|<] page up [Esc] exit[top]Ygh0y Missiles (  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn) Ygh*1 J - a +0 cloak (worn)Kair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) Yghn1 u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  y - a +6 ring oYgh1,f intelligence  Ewizardry Ygh1Wands (go to first with /)M - a wand of warping (5) Ygh 2Scrolls (go to first with ?)10%YghS E - a ring of wizardryf - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fogYghm - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationYgh941Ygh- L - a scroll of poison4Ygh) E - a ring of wizardry  M - a wand of warping (5)N - a scroll of identify  P - a scroll labelled MOETWI JUENIB Potions (go to first with !)55Ygh } M - a wand of warping (5)  G - a scroll of silence  a - 3 potions of mutation  c - 2 fizzy amethyst potions  e - an orange potion  h - an amethyst potioni - 2 potions of brilliance  p - a golden potionYgh_ .7Ygh   r - 2 potions of resistance9Zgh]  G - a scroll of silence  L - a scroll of poison  s - a bubbling emerald potion82Zgh  L - a scroll of poison  P - a scroll labelled MOETWI JUENIB  v - 2 ruby potions6Zgh|  N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.[ghm1Identify which item? (\ to view known items) Scrolls (select first with ?)  P - a scroll labelled MOETWI JUENIB Potions (select first with !)  c - 2 fizzy amethyst potions  e - an orange potion  h - an amethyst potion  p - a golden potion [ghn s - a bubbling emerald potion  v - 2 ruby potions  C - 2 fizzy blue potions [ghFnR[?] describe selected\gh]\gh\d  #.......#.......$ Hah the Cleaver .. #.......#...#.....P. Mountain Dwarf of Qazlal ...... .. #......>+...+.Zß... Health: 84/84 ======================== .. #.......#...#.P.Z. Magic: 15/15 ======================== ..##.......#...#PP.ß AC: 18\gh\eStr: 19 ...........#...#.. ... EV: 5Int: 14 ...........#...###### #.# #.. SH: 0Dex: 8 ....................# #.# #.# XL: 10 Next: 72% Place: Dungeon:10 ...............)@...# #.###Z# Noise: ---------  Time: 15998.4 (0.0) ....#####...........# #...55. D) +0 war axe ....# #...........# #.##Z## Nothing quivered ....# #...........# #.<#4# ....# #...........# ###...<# ....################# #....###\ghe  ....#...##.##.# ....#.#.##.##.# ....'.#.##.##.####  _Found 17 gold pieces. _Found a dagger. \ghe_Found a scroll of identify. _You now have 637 gold pieces (gained 17). _You see here a +0 dagger. _N - a scroll of identify\gh6L\ghO\ghgT; #.......#.......$ Hah the Cleaver .. #.......#...#.....P. Mountain Dwarf of Qazlal ...... .. #......>+...+.Zß... Health: 84/84 ======================== .. #.......#...#.P.Z. Magic: 15/15 ======================== ..##.......#...#PP.ß AC: 18Str: 19 ...........#...#.. ... EV: 5Int: 14 ...........#...###### #.# #.. SH: 0Dex: 8 \gh#U....................# #.# #.# XL: 10 Next: 72% Place: Dungeon:10 ...............)@...# #.###Z# Noise: ---------  Time: 15998.4 (0.0) ....#####...........# #...55. D) +0 war axe ....# #...........# #.##Z## Nothing quivered ....# #...........# #.<#4# ....# #...........# ###...<# ....################# #....###  ....#...##.##.# ....#.#.##.##.# ....'.#.##.##.####  _Found a dagger. _Found a scroll of identify. _You now have 637 gold pieces (gained 17). _You see here a +0 dagger. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust.\ghaA9.4 (1\gh3f\ghhscroll of identify. _You now have 637 gold pieces (gained 17).see here a +0 dagger. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _P - a scroll of revelation]gh)]gh]ghx]gh]ghX]gh,]gh!]gh? ##+##  #.......#...#.... #.......#...#..... #......>+...+]ghP.Zß. #.......#...# .P##.......#...# PP....#...# .. .....#..@###### #.# 6001.4 (2.....]gh.....# #.# #.....)....# #.#..#####]gh..# #...5..# #..# #.##Z]ghBb..# #...........# #.<#4..# #...........# ###...<]gh..################# #....##..#...# #.##.#]gh]gh]gh]gh3]gh]gh]ghB]gh]gh,]gh]gh]gh,]gh]gh ##+##  ..... ..... #>+...+ .Zß # .P.4.4 (3]gh##.......#...# PP .............#...#.. . Nothing quivered .............#...###### #.# # ......................# #.# #.......# ##....# ...#]gh #...........# ]ghV]ghk]gh^ghJ######'......^ghA5.4 (1^gh^ghS( _You open the door.^gh_  ##+##   #.#...# .. #.#...######## .....P #......>+...@....... .Zß. #.#...######## .P.Z###...#  PP#...# .. ..#...###### #.# #......# #.# #...........)....# #.###Z#####...........# #...55# #.# #.##Z#^gh <6^gh ^gh Q _There is an open door here._gh} 3_gh~ _gh _gh L##+##  #.#...# .$ #.#...#Z .....P. #......>+...'.Zß. #.#...#_gh .P.Z.##.#...# PP.ß#...# .. .#...###### #.# #.........# #.# #.# Z   centaur warrior zombie (wandering)....)....# #.###Z######...........# #...55.# #._gh N# #.##Z##_ghފ &0_ghT _gh% l.ZZ_gh )7.4 (1 _gh __gh _gh bgh= : ##+## . #.#...# .. #.#...#. .....P. #......>+...@.....Z.. .Zß. #.#...# .P.Z.##.#...#bgh,>  PP..#...# .. .#...###### #.# #.........# #.# #......)....# #.###Z.#####...........# #...55.# #.# #.##Zbgh,C bghI \Z.8bghP bghS Q _There is an open door here.dghPdgh6cZ.9 _dghϴdghdghIwdghydgh7Z..dgh'10dghڅdghdghWdgh 2Z.dgh{ &1dghk dghj dgh;  You hit the centaur warrior zombie.  The centaur warrior zombie is lightly damaged.  The centaur warrior zombie hits you but does no damage.=dgh 2.3 (0.9 dgh dgh N _The centaur warrior zombie kicks you but does no damage.egh[  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie is lightly damaged.  The centaur warrior zombie hits you but does no damage.egh\(3.2eghaeghdc _The centaur warrior zombie barely misses you.egh  You slash the centaur warrior zombie!  The centaur warrior zombie is moderately damaged.The centaur warrior zombie hits you.egha78--==4.1eghYeghN _The centaur warrior zombie kicks you but does no damage.eghb _kicks you but does no damage.  You barely miss the centaur warrior zombie.  The centaur warrior zombie is moderately damaged.The centaur warrior zombie hits you but does no damage.kicks you but does no damage. eghu hits you.6-----egh& 5.0egheghN _The centaur warrior zombie kicks you but does no damage.egh1  You slash the centaur warrior zombie!  The centaur warrior zombie is heavily damaged.The centaur warrior zombie barely misses you.egh257=eghJ2(==9egh8egh;N _The centaur warrior zombie kicks you but does no damage.egh The centaur warrior zombie is heavily damaged.  The centaur warrior zombie barely misses you. _The centaur warrior zombie kicks you but does no damage.  You hit the centaur warrior zombie.  The centaur warrior zombie is heavily damaged.  hits you.eghn #6egh <---6.8egh egh N _The centaur warrior zombie kicks you but does no damage.egh5 MThe centaur warrior zombie is heavily damaged.The centaur warrior zombie hits you.  The centaur warrior zombie closely misses you.egh5 C--7.7egh`< egh> N _The centaur warrior zombie kicks you but does no damage.fghThe centaur warrior zombie is heavily damaged.  The centaur warrior zombie closely misses you. _The centaur warrior zombie kicks you but does no damage.  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie is heavily damaged.  hits you.fgh+#3fghZB--8.7 (1.0 fghfgh4N _The centaur warrior zombie kicks you but does no damage.fghMgp _The centaur warrior zombie kicks you but does no damage.  You slash the centaur warrior zombie!  The centaur warrior zombie is severely damaged.  The centaur warrior zombie hits you.kicks you but does no damage.  hits you.fghg$65fghgK---=9.6 (0.9 fghmfghpN _The centaur warrior zombie kicks you but does no damage.fghwh R The centaur warrior zombie kicks you but does no damage.  The centaur warrior zombie hits you. _The centaur warrior zombie kicks you but does no damage.  You slash the centaur warrior zombie!  fghh tThe centaur warrior zombie is almost destroyed.  hits you!fghi q57----20.6 (1.0 fghtn fgh q N _The centaur warrior zombie kicks you but does no damage.fgh  You slash the centaur warrior zombie!  The centaur warrior zombie is almost destroyed.fghc &1fgh fgh= f _The centaur warrior zombie barely misses you. x2ggh  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie is almost destroyed.The centaur warrior zombie hits you.ggh9#5ggh_S----2.5 (0.9 gghgghN _The centaur warrior zombie kicks you but does no damage.ggh  You hit the centaur warrior zombie.  You destroy the centaur warrior zombie!gghi.ggh  6/86-6--ggh6-3.5 (1.0 _Qazlal accepts your kill.Your Fighting skill increases to level 7!gghygghm _Your Spellcasting skill increases to level 4!igh߆7ighɊigh igh!igh ,ighighighГ#8ighC=--igh,igh,ighighd,ighighU 9=- _You start resting.ighighq+9.5 (6ighɭ#6igh@==-30.5 (7ighoigh% _Magic restored.igh" Iigh* ighf igh igh igh+ igh ighˢ P60igh igh˧ igh :==ighѨ igh i1=igh۬ igh ,igh igh ,ighT ighr X62=igh igh@ igh ,igh9 igh ,igh ighd ;3igh ighB ,igh igh ,igh ighw ;4igh3 igh ,igh# igh9 ,igh ighr igh K5=igh ighv ,igh igh ,igh igh{ igh igh N6=igh| igh ,ighL igh ,ighl igh igh 7igh igh ,igh igh ,igh igh ighP %8igh. igh ,igh+ igh& ,igh igh igh D9=igh igh igh  igh igh ,igh igh igh igh  O70=igh( ighu ,ighq igh? ,igh8! igh$ igh$ %1igh% igh( ,igh) igh+ ,igh, ighD0 igh{0 K2=ighT1 igh4 igh4 ighd5 igh7 igh,8 igh9 igh? 93igh@ 2=ighwC BighC ighF ighF ighG igh*K ighcK %4ighL ighYO ,ighP ighS ,ighS ighV ighV %5ighW igh|Z ,igh[ igh^ ,ighu_ ighb igh'c K6=ighc ighkg ighg ighbh ighl ,ighl igh3p k7=igh[q igh1s ,ighs ighv ighv %8ighw ighgz ,igh{ igh} ,igh~ igh a9=igho igh ,igh igh ,igh igh> l80=igh igh ,igh ighk igh igh1 igh ighF %1igh ighC ,igh igh$ ,igh igh ;2igh igh ,ighp ighg ,igh' ,ighe a3=igh ,ighϳ igh ,igh igh+ ighv #4igh 2=igh igh ,igh igh ,igh} ighc ;5igh[ igh igh igh igh' ,igh igh4 _ _You start resting.igh 11088.0)igh Z6=9.5 (79igh igh " _HP restored.jgh^7##+##  #.#...# .$ #.#...#. .....P. #......>+...' .Zß. #.#...# .P.Z.##.#...# PP.ß#...# .. .#...###### #.# #.........# #.# #.#....)....# #.###Z######...........# #...55.# #.# #.##Z#jghfF10.5 (1.0) jghljghCnjgh ##+## #.#...# .$ß . #.#...#.# .....P. . #......>+...'.# .Zß. . #.#...#.P.Z. .##.#...# PP.ß.#...# .. .#...###### #.# #..## #.# #.# )....# #.###Z######.jghF # #...55.# #.# #.##Z#jgh <1jgh jgh kgh##+##  #.#...# .$ß.  #.#...#.# .....P..ß  #......>+...'.# .Zß....P kgha #.#...# .P.Z. ##.#...# PP.ß.Z#...# .. . kgh# #.# #.# )....# #.###Z######.kgh4# #...55.# #.# #.##Z#kghkghwkgh&2kgh.kghkgh##+## #.#...# .$ß.ß #.#...#.# .....P..ß. #......>+...'.# .Zß....P. #.#...# .P.Z. #.#...# PP.ß.Z. kgh|# #.# #.# )....# #.###Z# .#####.# #...55. .# #.# #.##Z#kghx9=kgh3kghkghkgh b##+## .#...# .$ß.ß. .#...#.# .....P..ß. ......>+...'.# .Zß....P.P .#...# .P.Z. .#...# PP.ß.Z. # #.# #.# )....# #.###Z# #####.# #...55. # #.# #.##Z#4kgh ......##+## ...#...# ..$ß.ß.#...#.# .....P..ß..P>+...'.# .Zß....P.P.#...# .P.Z.#...# PP.ß.Z.. kgh # #.# #.# )....# #.###Z#.# #...55.  #.# #.##Z#kgh <5kgh kgh kghQ .Z.........ß.ß.........##+## ..... #...# .........$ß.ß.#...#.# .....P..ß..P.>+...'.# .Zß....P.P.#...# .P.Z.#...# PP.ß.Z.. # #.# #.# Z   redback zombie (wandering))....# #.###Z#.kghZR# #...55.#.# #.##Z#kghUkgh \`.ZZkghZ\&6kghakghcmghmghmgh[&.Z44   hellwing (wandering)Z   redback zombiemgh'mghL'7mgh1q _A hellwing comes into view.mghq v ....... ....ß.ß Z...... ....... ##+## ...4..#...# .........$ß.ß.#...#.# .....P..ß..P.>+...'.# .Zß....P.P.#...mghwq q# .P.Z.#...# PP.ß.Z.. ......#...# .. ..... ......#...###### #.# #..#.# #.# #.#.)....# #.###Z#.# #...55 #mghq I.# #.##Zmghw mgh 4.4===mgh[ 8mgh mgh 9 _The hellwing gives a chilling moan.mgh3  . ....ß.ß Z...... ....... ##+## ..4...#...# ...$ß.ß.#...#.# .....P..ß..mgh4 .>+...'.# .Zß....P.P.#...# .P.Z.#...# PP.ß.Z.. .#...# .. ..... .#...###### #.# #..#.# #.# #.#.)....# #.###Z #.# #...55  # #.# #.##ZmghR D mgh F---9mghy mgh nghK . ....ß.ß Z...... . ##+## ..4.. #.#...# .$ß.ß #.#...#.# .....P..ß #......>+...'.# .Zß....P. #.#...# .P.Z #.#...# PP.ß.Z .#...#ngh .. ..... .#...###### #.# #..#.# #.# #.#.)....# #.###Z .#####.# #...55 .# #.# #.##Zngh Y---20nghnghnghzb . ....ß.ß Z...... . ##+## ..4..  #.#...# .$ß.  #.#...#.# .....P..ß ngh  #......>+...'.# .Zß....P  #.#...# .P.Z ##.#...# PP.ß.Z .#...# .. ..... .#...###### #.# #..#.# #.# #.#ngh.)....# #.###Z ..#####.# #...55 ..# #.# #.##Zngh" nghJ44   hellwingngh&1nghBnghnghc . ....ß.ß Z...... . ##+## ..4.. #.#...# nghc.$ß . #.#...#4# .....P.. . #......>+...'.# .Zß.... . #.#...# .P.Z .##nghcu.#...# PP.ß..#...#nghd  .. .#...###### #.# #..#.# #.# #.#ngh'd[.)....# #.###Z.#####nghId.# #...55.# #.# #.##ZnghJgnghm*.4nghm&2ngh+...'@.....4.# .Zß .. #.#...# .P.Z ..##.#...# PP.ß.#...# .. .#...###### #.# #...# #.# #.#.)....# #.###Z.#####.# #...55.# #.# #.##Zngh% ngh, "4.ngh - &3ngh 3 ngh5 nghngh"4.nghX&4nghngh oghoghH"4.ogh&5oghogh]oghoghG4.6oghoghpghipgh\oD4.7pghspgh(tpgh1   You hit the hellwing but do no damage. The hellwing hits you.pgh ]1--=8pghpghV _The hellwing closely misses you.pghk  You hit the hellwing but do no damage.pghs,9.4 (0.9 pgh;pghgB _The hellwing hits you but does no damage. x2pgh  You slash the hellwing!  The hellwing is lightly wounded.  The hellwing closely misses you.pghZ62--pgh"30.3pghpgh7? _The hellwing hits you but does no damage.pgh_]  You hit the hellwing but do no damage.The hellwing is lightly wounded.pgh] 411.3 (1.0 pghc pgh1f l _The hellwing hits you. The hellwing barely misses you.pgh  You hit the hellwing but do no damage.The hellwing is lightly wounded.  The hellwing hits you!pghQ e69---=2.2 (0.9 pgh pgh# ? _The hellwing hits you but does no damage.qghymM_The hellwing hits you but does no damage.  You hit the hellwing but do no damage.  The hellwing is lightly wounded.  The hellwing hits you.6-----qgh 3.1qghJqgh? _The hellwing hits you but does no damage.qghXMThe hellwing is lightly wounded..  The hellwing barely misses you.qghB-4.0qghqghc qgh1_The hellwing hits you but does no damage.qghL  You hit the hellwing but do no damage.The hellwing is lightly wounded.qghNM&9qghgSqghUB _The hellwing hits you but does no damage. x2qghL  You hit the hellwing.  The hellwing is moderately wounded.qghe2--5.9 (1.0 qghqgh/ _The hellwing hits you. x2qgh=g  You closely miss the hellwing.The hellwing is moderately wounded.qghg ,6.8 (0.9 qghm qgh]p B _The hellwing hits you but does no damage. x2qgh  You hit the hellwing but do no damage.7.7qgh qgha c _The hellwing is moderately wounded.rgh  You hit the hellwing but do no damage.The hellwing is moderately wounded.rghj58--8.6rgh7rghl _The hellwing hits you. The hellwing barely misses you.rgh>  You hit the hellwing.  The hellwing is moderately wounded.6--9.5rghDrghGl _The hellwing hits you. The hellwing barely misses you.rgh=You hit the hellwing.  You hit the hellwing but do no damage.   but does no damage.rghn2--40.5 (1.0 rghrgh, _The hellwing hits you.rgh4[  You hit the hellwing but do no damage.The hellwing is moderately wounded.3rgh[9-1rghbrghdB _The hellwing hits you but does no damage. x2rgh $  You hit the hellwing but do no damage.The hellwing is moderately wounded.The hellwing hits you.49-2rgh rgh ? _The hellwing hits you but does no damage.rghV  You hit the hellwing.  The hellwing is moderately wounded.The hellwing hits you.rghdW b7-3.4 (0.9 rgh ^ rgh ` ? _The hellwing hits you but does no damage.rgh1The hellwing is moderately wounded.  . _The hellwing hits you but does no damage.  You hit the hellwing but do no damage.The hellwing is moderately wounded.  rgh9^3-4.3rghˑrgh*, _The hellwing hits you.sgh  You hit the hellwing but do no damage.The hellwing is moderately wounded.sghCb4-5.3 (1.0 sghsghB _The hellwing hits you but does no damage. x2sgha?  You hit the hellwing.  The hellwing is heavily wounded.The hellwing barely misses you.6 _The hellwing hits you but does no damage.sgh  You closely miss the hellwing.The hellwing is heavily wounded.sgh,7.2 (0.9 sghrsghB _The hellwing hits you but does no damage. x2sghN  You hit the hellwing.  The hellwing is heavily wounded.58.2 (1.0 sghU sgh4X B _The hellwing hits you but does no damage. x2sgh  You hit the hellwing but do no damage.The hellwing is heavily wounded.sgh B49sgh sghS p _The hellwing hits you. The hellwing completely misses you.sgh  You barely miss the hellwing.The hellwing is heavily wounded.The hellwing hits you but does no damage.sgh'50sghQsghRU _The hellwing barely misses you.tgh©  You hit the hellwing.  The hellwing is severely wounded.51.1 (0.9 tghtgh5B _The hellwing hits you but does no damage. x2tghV  You barely miss the hellwing.The hellwing is severely wounded.tghZW,2.1 (1.0 tghI]tgh%`B _The hellwing hits you but does no damage. x2tgh  You closely miss the hellwing.The hellwing is severely wounded.The hellwing barely misses you.tgh&3tghtgh? _The hellwing hits you but does no damage.tgh1U  You hit the hellwing but do no damage.The hellwing is severely wounded.The hellwing hits you but does no damage.tghU B64tgh[ tghn^ U _The hellwing barely misses you.tgh  You hit the hellwing but do no damage.The hellwing is severely wounded.tgh; ,5.0 (0.9 tghZ tgha B _The hellwing hits you but does no damage. x2tgh  You closely miss the hellwing.The hellwing is severely wounded.The hellwing hits you.39tghtgh? _The hellwing hits you but does no damage.ugh$.c  You closely miss the hellwing.ugh1  The hellwing is severely wounded.The hellwing hits you!ugh8ugh9Y34---=6.9 (1.0 ugh>ugh?A? _The hellwing hits you but does no damage.ugh%  You barely miss the hellwing.The hellwing is severely wounded.The hellwing hits you but does no damage.ugh^29-----7ughughF, _The hellwing hits you.ugh^  You hit the hellwing but do no damage.The hellwing is severely wounded.ughF-8.8 (0.9 ughGughB _The hellwing hits you but does no damage. x2ugh  You hit the hellwing but do no damage.The hellwing is severely wounded.ugh Y30-9.8 (1.0 ugh ugh   You hit the hellwing but do no damage.The hellwing is severely wounded. _The hellwing hits you but does no damage. x2  You hit the hellwing but do no damage.  The hellwing is severely wounded. _The hellwing hits you but does no damage. x2ughd The hellwing is severely wounded. _The hellwing hits you but does no damage. x2  You hit the hellwing but do no damage.  The hellwing is severely wounded. _The hellwing hits you but does no damage. x2  You slash the hellwing!ugh"-60.7 (0.9 ughugh \ _The hellwing is almost dead.vghe@  You hit the hellwing but do no damage.The hellwing is almost dead.291.7 (1.0 vghFvghHl _The hellwing barely misses you. The hellwing hits you.vgh  You barely miss the hellwing.The hellwing is almost dead.vghkA302vghvghB _The hellwing hits you but does no damage. x2vgh^s  You barely miss the hellwing.The hellwing is almost dead.vghs &3vgh#z vgh+}   You barely miss the hellwing.  The hellwing is almost dead. _The hellwing hits you but does no damage. x2  You barely miss the hellwing.  The hellwing is almost dead. _The hellwing hits you but does no damage. x2vghLhit the hellwing but do no damage.  4.6 (0.9 vgh}RvghTU _The hellwing barely misses you.wgh  You barely miss the hellwing.The hellwing is almost dead.wghB15.5wgh\wghB _The hellwing hits you but does no damage. x2wgh2  You hit the hellwing.  The hellwing is almost dead.26-6.5 (1.0 wgh :wghv<l _The hellwing barely misses you. The hellwing hits you.wghZi z  You slash the hellwing!  You kill the hellwing!wghq i.wghx -817.4 (0.9 _Qazlal accepts your kill.wgh~ wgh g _Your Armour skill increases to level 7!wghE5 . ....ß.ß Z...... . ##+## ..4.. #.#...# .$ß . #.#...#.# .....P. . #......>+...'.# .Zß. .wghx6 ( #.#...# .P.Z. .##.#...# PP.ß.#...# .. .#...###### #.# #..## #.# #.# )....# #.###Z######.# #...55.# #.# #.##Z#wghX@ wgh@ V7-8.4 (1.0 _wghF wghH xghWa xgha xghpb xghf xghh xghh xghyl ,xghl ,xghm xghp V  There is an open door, spattered with blood here.xgh_t xght >8 _xghu xgh{ G....... ....ß.ß Z...... .......##+## ..4.. .. #.......#...# ........ .... #.......#...########.# ..... .xghF| !... #......>+...'........# .Zß .... #.......#..@########## .P-71.4 (3...##.......#...# PP .xghp| m.....#...#.. xgh| ...#...###### #.# #............# #.# xgh| P.....)....# #.###xgh| #####...........# #...5...# #...........# #.##Z...# #xghJ} `...# #.<#4xghw} xghA xghQ yghL 3ygh ygh Bygh ,ygh ygh ygh I9=ygh ygh ,ygh ygh ,ygh ygh yghp T30=yghZ ygh5 ,ygh> yghB ,ygh7 ygh. M1yghh ygh ,yghG ygh> ,yghh ygh ygh 72ygh yghj ,ygh ygh ,ygh ygh ygh  I3=ygh ygh! ,ygh" ygh& ,ygh' yghA* yghx* S4=yghr+ ygh0/ ,ygh$0 ygh3 ,ygh4 ygh7 ygh#8 05ygh9 yghl< ,ygh= ygh@ ygh4A $36yghMA 0=yghygh3?8ygh?ygh}B,ygh+CyghZE,yghcFyghMJa9=yghKyghFO,ygh4PyghR,yghSyghUl80=yghHVygheX,yghYyghh[,ygh[ygh];1yghn^ygh`,yghaygh!cygh]cygh9dyghgyghg%2yghhyghj,ygh{kygh^m,yghXpyghrygh"sD3=yghsygh?v,yghvyghUx,yghxyghz94ygh,{2=ygh|ygh~,yghygh,ygh߃ygh&ygh^%5ygh؇ygh,yghygh,yghŏygh~ '.. _You start resting.yghZ2341.4 (170.0)yghQ6=2yghٝ1 yghQygh:" _HP restored.zghzghrzghnzgh zghzgh;zghzgh5V  There is an open door, spattered with blood here.zgh\zgh _zghzgh....... ....ß.ß Z......  zgh%..... ##+## ..4..  #.......#...# .........$zgh #.......#...########.# .....P #......>+...'@.......# .Zß..4.4 (2.0) #.......#...########## .P.Z.###...#  PP.ß#...# .. ...#...###### #.# #..zgh........# #.# #..........)....# #.###Z######...........# #...55.zghz# #..# #.##Z##zgh`zghxzghzgh_zghn,zgh,zghyO=zghszghzgh,zghzghps....... ....ß.ß Z...... ....... ##+## ..4.. #.......#...# ...zghw$ß.ß #.......#...########.# .....P..ß #......>+...'...@....# .Zß....Pzgh,M7.4 (3 #.......#...### .P.Z... #.......#...# PP.ß.Z.#...# .. .....zgh#...###### #.# #..## #.# #.# zgh)....# #.###Z### .#####...# #...55... .# #...# #.##Z###zghwzghzgh {gh.3{ghA0{gh@4{ghM7{ghc;B{gh1<,{ghl={gh>{ghOB,{gh#C{ghP....... ....ß.ß ....... ....... ##+## ..... .....#...# ...$ß.ß... .....#...########.# .....P..ß..P ....>+...'......@.# .Zß....P.P.50 .....#...### .P.Z... .....#...# PP.ß.Z.. # #.# #.# )....# #.###Z### ###...# #...55...  #...# #.##Z###{ghR{gh=# +.. ....$#.. ........P+... #....ß.ß#... #. #....#........  ##+## #....#.....ß.. #...# #.............$ß.ß... #...########@# .....P..ß..P. >+...'........# .Zß....P.P.. {gh# #...########## .P.Z.......#...#  PP.ß.Z..#...# .. .....#...###### #.# #..#....# #.# #.# ........)....# #.###Z####### ##.# #...55.......{gh( {gh~1 ZZ   centaur warrior zombie (wandering)Found 17 gold pieces.{gh1 +1.4 (1{gh8 {gh: i _A centaur warrior zombie comes into view.~gh~gh.ZZ2~gh~gh~ghi +.. ....$.... #.. ........P +... #....ß.ß. #... #......Z. #....#........##+## #....#.....ß.. .....#...# #.............$ß.ß....#...########.# .....P..ß..P.>+...'......@.# .Zß....P.P....#...########## .P.Z.......~gh .#...# PP.ß.Z.. .#...#.. ......#...###### #.# #..#..........# #.# #)....# #.###Z####### ###...........# #...55.......  #.# #.##Z########~gh ~gh |.Z3~ghr ~gh{ gh! 4gh'gh)gh +.. ....$.... #.. ........P +... #....ß.ß. #... #........ #....#.....Z.. ##+## #....#.....ß..ghz.#...# #.............$ß.ß.#...#.# .....P..ß..P.>+...'..# .Zß....P.P.#...# .P.Z.#...# PP.ß.Z.. ......#...# .. ..... ......#...###### #.# #..#ghS.# #.# #.#.)....# #.###Z#.# #...55 #.# #.##Zghgh{`Z.4ghTghxgh  +.. ....$.... #.. .P +... #....ß.ß. #... #........ #....#....Z...gh ##+## #....#.....ß...#...# #.......$ß.ß.#...#.# .....P..ß...>+...'..# .Zß....P.P.#...gh# .P.Z.#...# PP.ß.Z.. .#...# .. ..... .#...###### #.# #..#.# #.# #.#gh;.)....# #.###Z #.# #...55  # #ghxu.# #.##Z ghxgh&5ghgh\c Ightg ghzk ,gh/p ,ghBr ,gh~s ghz  +.. ....$.... #.. ..P +... #....ß.ß. #... #.. #....#....Z... ##+## #....#.....ß..  #.......#...# #..$  #.......#...##.# .....P..ß  #......>+...'..@.....# .Zß...7.4 (2  #.......#...ghQ{ q## .P.Z ##.......#...# PP.ß.Z ..#...# .. ..... ..#...###### #.# #..#..# #.# #.#..)....# #.###Z ..#####..# #...55 ..# #gh{ K..# #.##Zgh| gh ghe gh +.. ....$.... #.. ..P +... #....ß.ß. #... #.. #....#....Z... ##+## #....#.....ß.. #.......#...# #..$ .. #.......#...##.# .....P. .. #......>+...'..# .Zß...9 .. #.......#...## .P.Z ..##.......#...# PP.ß..#...# .. ..#...###### #.# #....# #.# #.#..)....# #.###Z..#####..#hӆ9m #...55..# #..# #.##ZghB60.4 (1gh3gh,gh<1gh ghȣgh <2ghɠ gh8 gh{ ghޟ gh gh ,gh ghج Bgh gh gh gh ,gh, gha ,gh gh ,gh gh ,gh ghn ,gh gh gh ,gh~ ,ghQ ghV ,gh\ ghg ,gh` gh ,gh gh Bgh ,gho ghl ,gh gh ,gh` ghT ,gh ghp Bgh ,gh gh! ,gh gh ,gh) ghV gh gh gh\ Bgh ,gh gh ,gh gh ,gh gh ,ghY gh! ,ghB" gh& ,gh' gh!, ,gh- gh1 ghS2 gh3 ghA nghA ghfF ,ghG gh0K ,ghtL gh.P ,gh&Q ghvU ,ghX gho\ ,gh`] ghj ghm ,gh\n ghq ,ghr ghAv ,gh4w ghHz ,ghJ{ gh~ ,gh gh ,ghp gh ,gh gh3 ,gh8 gh ,ghL gh ,gh/ gh ,gh؝ gh% ,ghk gh3 BghƮ Bghx Bghf ,gh? gh ,gh ghR ,ghq gh~ ,ghv gh> ,ghA gh ,gh Bght ghY ,gh^ ghJ ,ghA gh ,ghx Bgh gh Xgh gh gh ,gh gh| ,gh6 ghs ,gh gh8 ,gh gh ,gh gh gh2 gh gh gh gh: ghu> ghE ,gh`G ghN ghO ghkP ghS gh,T ghT gh%X ,ghY gh] ,ghg^ ghb ,ghc gh\g ghg ghh ghk ghl ghl ghp gh4q ghq ghu ,ghu gh|y ,ghKz ghb~ ,gh gh gh ghƒ gh1 ,gh ghz ,ghՉ gh t ..461.4 (99.0) _You start waiting.ghT .2.4 (100.0)gh gh # _Done waiting.ghIgh+.. ....$.... #.. ........P +... #....ß.ß. #... #........ #....#....Z... ##+## #....#.....ß.. #.......#...# #...$ß.ß #.......#...########.# .....P..ß #......>+...'...@....# .Zß....P5.4 (3.0) #.......#...### .P.Z... #.......#...# PP.ß.Z.#...# .. .....#...###### #.# #..## #.# #.# )....# #.###Z### .#####...# #...55... .# #...#gh~m #.##Z###gh 3gh4ghgh|ghmBgh,ghghghn ,gh!gh)+.. ....$.... #.. ........P +... #....ß.ß. #... #........ #....#........ ##+## #....#.....ß.. .....#...# #.......$ß.ß... .....#...########.# .....P..ß..P ghw*1....>+...'......@.# .Zß....P.P.8 .....#...### .P.Z... .....#...# PP.ß.Z.. # #.# #.# gh +!)....# #.###Z### ###...# #...55...  #...# #.##Z###gh1gh3gh^A 4ghH ghJ gh'"!+.. ....$.... #.. ........P +... #....ß.ß. #... #.  #....#........  ##+## #....#.....ß.. gh"#...# #.............$ß.ß... #...########@# .....P..ß..P. >+...'........# .Zß....P.P.. #...########## .P.Z.......#...#  PP.ß.Z..#...# .. .....#...###### #.# #..#....# #.# #.# gh9#........)....# #.###Z####### ##.# #...55.......gh-A9.4 (1gh#3ghN5gh) .###..#+.. ....$.....#.. ........P+... #....ß.ß#... #. #....#........$ gh\ ##+## #....#.....ß... #...# #.....@.......$ß.ß... #...########.#......P..ß..P. >+...'........#.ß..ß....P.P.. #...##########..............#...# .#.....ß.Z..gh#...# ..........#...###### ##.###.....# #.# #.# .......)....# #.###Z#######ghgh 70ghsgh0+ _Found 25 gold pieces.gh3ghPgh ,ghrghX,ghghgh- k   wyvern (wandering)k _You start waiting.gh+2.4 (2gh .  A wyvern comes into view.3.4 (3ghmgh3 _The wyvern moves out of view.gh!A4.4 (1ghӹgh˻gh? Y5ghwghBghvghghϩghghϱghghtghsghghghjghgh,ghgh:kk   wyvern (wandering)gh  .###..#....  +.. ....$.....  #.. ........P.  +... #....ß.ß..  #... #.........  #....#........$  ##+## #....#.....ß...  #.....@.......$ 81.4 (6#####.#...... >...#.ß..ß.. #####.......  .#.....ß.Z..  .k........  ##.###..#  #.# #.# )....#  _You start waiting.gh} .###..#....  +.. ....$..... gh~ #.. ........P.  +... #....ß.ß.. gh #... #.........  #....#........$ ghQ ##+## #....#.....ß...  #.....@.......$ gh؀^#####.#...... ghvm>...#.ß..ß..ghO #####.......gh .#..... .k........  ##.###.ghH #.# )....# ghghghǑ] _A wyvern is nearby!ghYghDak.kgha+2.4 (1ghhghwk0 _The wyvern hisses angrily.ghX.###..#....+.. ....$..... #.. ........P. +... #....ß.ß.. #... #......... #....#ghĠD$##+## #....#.....ß... ....#...# #.............$ß.ß....#...########@#......P..ß..P.>+...'........#.ß..ß....P.P....#...##########..............gh.#...# k#.....ß.Z...#...# ..........gh5 .#...###### ##.###..#..........# #.# #)....# #.###ghXkZ####### ##...........# #...55.......gh ghi&3ghghghR+.. ....$..... #.. ........P. +... #....ß.ß.. #... #......... #....#$##+## #....#.....ß... .....#...# #.............$ß.ß....#...########.#......P..ß..P.>+...'......@.#.ß..ß....P.P....#...##########...............#...# k#.....ß.Z.. .#...# ...........#...###### ##.###..#..........# #.# #.#)....# #.###Z#######  ###...........# #...55.......   #.# #.##Z######## gh!gh4ghghghx  +.. ....$..... #.. ........P. +... #....ß.ß.. #... #......... #....#........$ ##+## #....#.....ß....#...# #.............$ß.ß.#...#.#......P..ß..P.>+...'..#.ß..ß....P.P.#...#.#...# k#.....ß.Z.. ......#...# . ......#...###### ##.###..#.# #.# #.#.)....# #.###Z#.# #...55 #.# #.##Zghz gh kk   wyvernghG &5ghL gh gh@_A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 62% to hit with your +0 war axe. It has about 79% to hit you. Attack Max Damage Bite 20 It can fly.ghgh:+.. ....$.....Hah the Cleaver#.. ........P.Mountain Dwarf of Qazlal ......+... #....ß.ß..Health: 86/86 ========================#... #.........Magic: 16/16 ========================#....#........$AC: 18Str: 19##+## #....#.....ß...EV: 5Int: 14 ......#...# #.............$ß.ß.. SH: 0Dex: 8 ......#...########k#......P..ß..P XL: 10 Next: 81% Place: Dungeon:10 .....>+...'.....@..#.ß..ß....P.P. Noise: ---------  Time: 16485.4 (1.0) ......#...#gh|u#########............. D) +0 war axe ......#...#k#.....ß.Z.. Nothing quivered ......#...#.......... ......#...###### ##.###..# ...............# #.# #.#k   wyvern ..........)....# #.###Z###### ####...........# #...55......#...........# #.##Z####### _You start waiting.A wyvern comes into view. _The wyvern moves out of view. _You start waiting. _A wyvern is nearby! _The wyvern hisses angrily.gh ? +.. ....$.....  Hah the Cleaver #.. ........P.  Mountain Dwarf of Qazlal ...... +... #....ß.ß..  Health: 86/86 ======================== #... #.........  Magic: 16/16 ======================== #....#........$  AC: 18Str: 19 gh x##+## #....#.....ß...  EV: 5Int: 14 ......#...# #.....*.......$ß.ß.. SH: 0Dex: 8 ......#...########k#......P..ß..P XL: 10 Next: 81% Place: Dungeon:10 ghy P.....>+...'.....@**#.ß..ß....P.P. Noise: ---------  Time: 16485.4 (0.0) ......#...##########............. D) +0 war axe ......#...# k#.....ß.Z..  Nothing quivered ......#...# .......... ......#...###### ##.###..# ...............# #.# #.#  k   wyvern ..........)....# #.###Z###### gh |####...........# #...55......  #...........# #.##Z####### _A wyvern is nearby! ghҷ w_The wyvern hisses angrily.  Aiming: Warp Spacegh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegh AAim: a wyvern (chance to blink: 60%)ghX .###k*@*.gh#5##gh&5##ghMe#k.@**ghv*k*Aim: a wyvern (chance to blink: 60%)gh +.. ....$.....  Hah the Cleaver gh#.. ........P.  Mountain Dwarf of Qazlal ...... +... #....ß.ß..  Health: 86/86 ======================== #... #.........  Magic: 16/16 ======================== #....#........$  AC: 18Str: 19ghP ##+## #....#.....ß...  EV: 5Int: 14 ghx......#...# #.............$ß.ß.. SH: 0gh+Dex: 8 gh......#...########k#......P..ß..P XL: 10 Next: 81% Place: Dungeon:10 gha.....>+...'.....@..#.ß..ß....P.P. Noise: ---------  Time: 16485.4 (0.0) ......#...##########............. D) +0 war axe ......#...# k#.....ß.Z..  Nothing quivered ......#...# .......... ......#...###### ##.###..# ...............# #.# #.#  k   wyvern gh..........)....# #.###Z###### ####...........# #...55......  #...........# #.##Z####### _A wyvern is nearby! ghw_The wyvern hisses angrily.  Aiming: Warp SpaceghPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegh :Aim: a wyvern (chance to blink: 60%)gh}" +.. ....$.....  #..  gh" +... .ß..  #... #.........  gh"J....$  gh#g##+## .ß...  gh4#S#$.#ghY#`#>+...'gh|#l##.# gh#<   gh# #.# #.# )....# gh#S    gh$Z   ghghT .§..  Space twists violently! The rupture engulfs the wyvern! The wyvern blinks!ghR=======6.4 (1 _ghEghOgh) \-------7gh gh ghk.-------8ghghgh<9gh(ghӵgh S90gh ghgh&1ghghLghghghghgh,ghghgh'ghghyghkk   wyverngh6  +.. ....$.....  #..   +... .ß..  #... #.........  gh.....$  ##+## ...ß...  ..$.########.#>+...'.....@k.#5.4 (4.##########ghN      gh7 #.# #.# )....#  gh8  gh]I_You start waiting.gh  +.. ....$.....  #..   +... .ß..  #... #.........  .....$  gh0##+## ...ß...  ..$.########.#>+...'.....@k.#.##########     #.# #.# ghf`)....#    ghNghghu] _A wyvern is nearby!gh$  You hit the wyvern.  The wyvern is severely wounded.ghY% 3=6.4 (1gh+ gh. > _The wyvern bites you but does no damage.gh &  ghs }You hit the wyvern but do no damage.The wyvern is heavily wounded.gh ZZ   redback zombie (wandering)  The wyvern barely misses you.ghl&7ghCgh > _The wyvern bites you but does no damage.ghU`  You barely miss the wyvern.gh .ZZ  The wyvern is heavily wounded.ghV79--8gh«gh+ _The wyvern bites you!ghBv  You slash the wyvern!  You kill the wyvern!gh*CghO .ZZ   redback zombie  Qazlal accepts your kill.ghTQ--5=9gh[gh,^[ _The redback zombie barely misses you.ghs  You slash the redback zombie!  The redback zombie is moderately damaged.ght780500.3 (0.9 ghzgh|F _The redback zombie bites you but does no damage.gh;  You slash the redback zombie!  The redback zombie is heavily damaged.1.3 (1.0 gh_B ghD F _The redback zombie bites you but does no damage.ghEaQ _The redback zombie bites you but does no damage.  You slash the redback zombie!  The redback zombie is heavily damaged. _The redback zombie bites you but does no damage.  You barely miss the redback zombie.  The redback zombie is heavily damaged.-2.2 (0.9  _The redback zombie barely misses you.gh  You barely miss the redback zombie.The redback zombie is heavily damaged.ghb68----=3.1gh4gh΢Q _The redback zombie bites you! The redback zombie bites you.ghg  You slash the redback zombie!  The redback zombie is severely damaged.59ghN------4.1 (1.0 ghOgh=3 _The redback zombie bites you!ghy3  You hit the redback zombie.  The redback zombie is severely damaged.gh4 j0-----5gh: gh?= 3 _The redback zombie bites you!gh t _The redback zombie bites you  You hit the redback zombie.  The redback zombie is severely damaged. _The redback zombie bites you!  You slash the redback zombie!  The redback zombie is almost destroyed.ghU h1=--6gh7 gh F _The redback zombie bites you but does no damage.gh }  You completely miss the redback zombie.The redback zombie is almost destroyed.gh} e47--7gh" gh y _The redback zombie bites you. The redback zombie barely misses you.gh  You slash the redback zombie!  You destroy the redback zombie!ghUe.gh2p-6-8ghgh`O _Qazlal accepts your kill.ghmd ghZe ghJf ghk ghn ghOo 98ghs ,ghx ,ghy ghЀ  +.. ....$..... #.. ..P. +... #....ß.ß.. #... #......... #....#........$ ##+## #....#.....ß... #.......#...# #.......$ß.ß #.......#...##.#......P..ß. #......>+...'...@....#.ß..ß...-10.1 (2 #.......#...## #.......#...# k#.....ß.Z. ..#...# gh .. ..#...###### ##.###..#..# #.# #.#..)....# #.###Z .#####..# #...55 .# #..# #.##Zghz 8-gh gh gh)3gh*gha/ghs1gh5Bgh$7ghp799gh)8gh4>z +.. ....$..... #.. ..P. +... #....ß.ß.. #... #..gh> #....#..$ ##+## #....#.....ß...  #.......#...# #..$ . #.......#...gh$?##.#......P. . #......>+...'.@......#.ß..ß...2 . #.......#...## .##.......#...# k#.....ß..#...# . ..#...###### ##.###..#..# #.# #.#ghV? ..)....# #.###Z ...#####..# #...55 ...# #..# #.##Zgh@gh8EghGghxughh|Xgh\P50ghgh܁,ghaghU,ghghdi1=ghpgh0,ghghs,ghgh92gh(=ghgh,ghgh,ghOghghԢ93ghghghghgh,gh,gh94gh0=ghgh,ghgh,gh5=67ghuBghi8=ghghnghghea9=ghgh\,ghghA,gh|ghP60ghgh,ghgh ,gh5 gh7ghS1=ghLgh,ghgh,ghghGghghX62=gh-gh&5'...5   shadow imp (wandering)ghr&gh* 51.1 (39.0) _You start resting. _A shadow imp opens the door.ghBH +.. ....$..... #.. .P. +... #....ß.ß.. #... #. #....#.$ ##+## #....#.....ß... #.#...# #ghH.$. #......5#...#.#......P .. #......>'...'@.......#.ß..ß .. #.#...# ..##.#...# k#.....ß.#...# .#...###### ##.###...# #.# #.#ghI.)....# #.###Z.#####.# #...55.# #.# #.##ZghQgh:Yh.55ghY8==2.1 (1.0) gh?`ghba _The shadow imp shouts, "Slither home, thou pribbling sow-suckled dewberry!"gh  +.. ....$..... #.. .P. +... #....ß.ß.. #... #. #....#.$ ##+## #....#.....ß... . #.#...# #.. #gh .#...#.#......P. #......>5...@........#.ß..ß. #.#...#.##.#...# k#......#...# .#...###### ##.###gh( v.........# #.# #......)....# #.###Z.#####...........# #...55.# #ghO I.# #.##Zgh< ghE A'5gh /--3ghT gh g _There is an open door, spattered with blood here.gh +.. ....$ #.. .P +... #....ß.ß #... # #....#. ##+## #....#.....ß .. #.......#...# #. #.#...#.#....... #......>'5.@'........#.ß..ß. #.#...#.##.......#...#gh k#.#...# .#...###### ##.###..........# #.# #......)....# #.###.#####...........# #....# #.# #.##Zgh}gh:.5gh"U3--4 ghP _ghghYghۿ f  You hit the shadow imp.  The shadow imp is lightly wounded.gh 4=5.0 (0.9 gh gh8 A _The shadow imp hits you but does no damage.ghK  You closely miss the shadow imp.The shadow imp is lightly wounded.ghQQn  The shadow imp gestures at you.gh<9ghugh7 _You resist with almost no effort.gh  You closely miss the shadow imp.The shadow imp is lightly wounded.46.9 (1.0  _The shadow imp hits you but does no damage.gh8  You barely miss the shadow imp.The shadow imp is lightly wounded.37gh]gh ghȶ _The shadow imp hits you.gh(p  You hit the shadow imp.  The shadow imp is heavily wounded.8ghLv gh^x A _The shadow imp hits you but does no damage.ghQ  You hit the shadow imp.  The shadow imp is severely wounded.gh; 449.8 (0.9 gh gh A _The shadow imp hits you but does no damage.gh _The shadow imp hits you but does no damage.  You hit the shadow imp.  The shadow imp is severely wounded. _The shadow imp hits you but does no damage.  You barely miss the shadow imp.  The shadow imp is severely wounded.gh+1260.7ghʾghi. _The shadow imp hits you.gh|  You hit the shadow imp.  You kill the shadow imp!ghri.ghRi* 1 =1.6ghghB _Qazlal accepts your kill. You are now surrounded by a storm.gh 3gh^ gh gh ;3gh  Xgh gh` . #....ß.ß. #..#....#......... ##+## #....ß .. #.......#...# #.... .... #.......#...########.#...... #......>'...'........#.ß..ß....#...###########.......#..@# k#...3.6 (2.0.........#...# gh. ......##### ##.###..#.#........ ......# #...........# #.<#4  ......# #...........# ###...< gh gh! ghy" gh{ghQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Title - Lightning Rod Favour - Qazlal is aware of your devotion. Granted powers:(Cost)ghrQazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrathgh¼ gh +... #....ß.ß. Hah the Cleaver#... #........ Mountain Dwarf of Qazlal *......#....#........ Health: 63/86 =================-------gh .. ##+## #....#.....ß.. Magic: 16/16 ======================== .. #.......#...# #............ AC: 18Str: 19 .... #.......#...########.#...... EV: 5Int: 14 .... #......>'...'........#.ß..ß. SH:  1  Dex: 8 ghh .... #.......#...##########...... XL: 10 Next: 86% Place: Dungeon:10 ....##.......#..@#k#.... Noise: ==-------  Time: 16563.6 (0.0) .............#...#gh ...... D) +0 war axe .............#...###### ##.### Nothing quivered ......................# #.# # gh8 `.................)....# #.### ......#####...........# #...5  ......# #...........# #.##Z  ......# #...........# #.<#4  ......# #...........# ###...< You barely miss the shadow imp.ghn The shadow imp is severely wounded. _The shadow imp hits you.  You hit the shadow imp.  You kill the shadow imp! gh _Qazlal accepts your kill. You are now surrounded by a storm.gh 4gh gh gh\3ghIgh< gh ghQ4ghgh,ghghgh,ghghghD5=ghgh!,gh"gh%,gh&gh*96gh?+2=gh+gh/,gh~0gh3,gh*4gh_6;7gh6gh:,gh:gh>,gh?ghBghZC%8gh Dgh7G,ghHgh+L,ghLghPgh'QD9=ghRgh}U,ghVghZghZV70=gh\gh_,gh_ghcc,gh@dghNgghg%1ghhghl,ghmghp,gh#rghtgh|KZ2=..☼Z   centaur warrior skeleton (wandering)gh&\87.6 (24.0)8.6 (25ghghk _A centaur warrior skeleton comes into view.gh #... #......Z.. #....# ... ##+## #....#.....ß ... #.......#...# #............ #.......#...########.#. #......>'...'........#.ß..ß. #.......#...##########.....##.#...# k#...#.@☼# ..#...###### ##.##gh0..........# #.# .)....# #.######...........# #....# #....# #.##.# #....# #.<#.# #...# ###....################# #....#gh!gh+.○gh,/9.6 (1.0) gh2gh4gh 3gh gh ghޯ Bgh gh ... ##+## #....#... #.......#...# #........ #.....Z.#...########.#...... #......>'...'.#.ß.. #.......#...##########gho w..##.......#...# k#............#..○# ...........#...###### ##.......@........# #...........)....# #.#####.....# #.# #...........# #...# #..# #..# #..# ###. Z   centaur warrior skeleton..################# #.....#...##.##..#.#.##.##ghV '90gh x.Z°gh c3=1.6 (2gh gh gh ... ##+## #....# ... #.#...# # ...... #.#...##.#  . #......Z'...'.#.ß  . #.#...##.##.#...# k#.#..°# #.#...###### ## #.# # #.)....# # #.#####.# # #ghQ.# #.# # #.# #.# # #.# #.# ### #.##### #.#...# #..#.#.# #.ghhghghtL>Z.gh+2.6 (1ghǡgh^gh  ... ##+## #....# ... #.#...# # ...... #.#...#.# gh6( . #......>'...'.#. . #.#...#.##......Z#...# k  .#...#  #.#...######  #.#  #.)....#  #.#####.#  #.# #.##.# #.##.# #.# #.##### # '.#...# #. #.#.#.# #..Z3ghژ|  #+## #....# ... ...# #...... .#...########>'...'........   #########. .##.......#...#k.Z.#...# .#...###### #......)..####  .  #...........# ## ################## '.ghg  The centaur warrior skeleton barely misses you.44gh?ghP _The centaur warrior skeleton kicks you but does no damage.gh   You slice the centaur warrior skeleton!!  The centaur warrior skeleton is moderately damaged.The centaur warrior skeleton hits you.gh5:2=5.5 (0.9 gh;ghP _The centaur warrior skeleton kicks you but does no damage.ghl   You slash the centaur warrior skeleton!  The centaur warrior skeleton is heavily damaged.The centaur warrior skeleton hits you but does no damage.-6.4gh gh e _The centaur warrior skeleton barely misses you.gh§ _The centaur warrior skeleton barely misses you.  You slash the centaur warrior skeleton!  The centaur warrior skeleton is severely damaged.ghThe centaur warrior skeleton barely misses you.kicks you but does no damage.  The centaur warrior skeleton hits you.ghGH69--ght%7.4 (1.0 gh,9§ghe _The centaur warrior skeleton barely misses you.ghi8 §  You hit the centaur warrior skeleton.  The centaur warrior skeleton is severely damaged.The centaur warrior skeleton hits you but does no damage.gh(9&8gh@9§ghCf _The centaur warrior skeleton closely misses you.gh/  You slash the centaur warrior skeleton!  The centaur warrior skeleton is severely damaged.The centaur warrior skeleton hits you but does no damage.ghS0 ,9.3 (0.9 gh; gh> e _The centaur warrior skeleton barely misses you.gh=M _The centaur warrior skeleton barely misses you.  You slash the centaur warrior skeleton!  The centaur warrior skeleton is almost destroyed.The centaur warrior skeleton hits you.ghk>c7--600.2gh FghQHP _The centaur warrior skeleton kicks you but does no damage.ghN  You slash the centaur warrior skeleton!  You destroy the centaur warrior skeleton!ghi.ghݫ] 8-90ghQP1.2 (1.0 _Qazlal accepts your kill.ghghEf _Your Axes skill increases to level 11!gh Igh gh ghɨ P _gh a9=gh nghŴ ghL Bgh ... #.......#...# ...... #.......#...####### ....... #......>'...'gh. 3 ....... #.......#...####### .........##.......#...#  ..........#...#  #.........#...######  #.............#  #.@.........)....# 5.2 (4  ######....# #.# #...........#gh +####.........# #...........###.........# #...........# .#..##.........#################'..'..........#...# .#..#....#.#.#  #..#+.........'.#.#gh gh? gh gh3ghgh!gh%l70=ghC*,ghA,,gh-gh/gh1,gh3gh4ghP7gh7%1gh<8gh> ....... #.......#...####.....##.......#...#  ...........#...#  #..........#... #........................ #...........)... #.#####.......... #gh?..# #... +# +####.# #..........9 ... #..##...# #... ....#..##.........############### #'..'..........#...#  +.#..#..........#.#.#  # #..#+.........'.#.#  +##+..........###.# #..........# #<# ##.######### #.#ghU@ghVFgh`Hgh 3gh gh ghG gh gh gh a2=gh gh ghH ,gh ghf #...........#............)....######...........#.ghܙ D# #........... # +####...# # .. #..##..# #. ...#..##.gh6 .#################'..'..#...#  +.#..#..#.#.# 13  # #..#+.gh '.#.#  +##+..###.#  #.# # @  There is an open door here.gh ghZ  _gh4 gh$ gh ,gh gh gh ,gh ghl Q  ##+## +#####  ......#..##...#  [.....#..####gh t ##'..'.# + +.#..#..# #. #.#..#+..' #._ #.'##'..........gh&  #...#.#..#..........# +...'@#..##.#########71.2 (58.0) gh] ##+###+..+..# #..#### #..gh # +### _You open the door.gh8 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a sacrificial altar of Ru.gh gh gh gh gh gh : _gh" @  There is an open door here.gh~ gh  _gh ghI gh{! ,gh" gh# 7 _You open the door.gh% 3gh6& ghf) @  There is an open door here.gh+ gho,  _gh, gh. gh0 ,gh71 ghb3 gh,5 ghl5 gh5 gh7 $ gh8 _You open the door.gh: gh: gh^; gh? @  There is an open door here.ghA 5 _ghA ghB ghC ghD ,ghE ghF ghF gh^G ghH ghJ ghK gh*K ghL ghdN ghN ghMO ghP ghMS ghS ghS ghU ghXW ,ghW gh\ c  #...#.#..#+..... gh/]  #._.#.'##'......  #...#.#..#......  +...'.#..##.####ghX]   ###+###'..+..#  gh~] z .......#..####  gh] z .......#..#  gh]  #.###+###+###'###  gh^  #.....@.......#   ############### gh'^ ;  ghO^ \  ghu^ A  gh^ 4  ghR_ J  ghb ##.+.#....#ghc .'86.2 (15ghf ghDg (======ghng %7.2 (16gh+k ghm = _There is an open door here. _You open the doorgh n Z. _There is an open door here. _You open the door. _There is an open ghsn ?door here. _As you open the door, it creaks loudly!gh4A sacrificial altar of Ru. An altar to Ru the Awakened in the shape of a pair of scales, with a heart in one scale and a pictogram representing power and enlightenment in the other. Pray here with > to learn more. _________________ “Then I began taking off my hands. I put them in the top drawer. I removed my  feet and put them into the closet, along with my legs. I put my head in a box  and hung my torso up on a hanger. Then I walked out of the apartment, climbed  up the stairs to the roof. I opened the door and stepped out into a beautiful  green meadow.”  -Celestial Navigations, “The Sniper”. 1995.ghaghlB #...#.#..#+..... Hah the Cleaver #._.#.'##'...... Mountain Dwarf of Qazlal *..... ghOmG# #...#.#..#...... Health: 86/86 ======================== #. +...'.#..##.#### Magic: 16/16 ======================== +. ###+###'..+..#AC: 18Str: 19 #.. .......#..####EV: 5Int: 14 ghVn..#.......#..#SH:  1  Dex: 8  #.###'###+###'###XL: 10 Next: 90% Place: Dungeon:10  #.....@.......#Noise: ======---  Time: 16687.2 (16.0)  ###############D) +0 war axe Nothing quivered        ghn_There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!ghUoghVsghtgh3gh?ghRghgh,ghh@  There is an open door here.ghghC _ghghfgh,ghgh[gh0,ghghw7 _You open the door.ghe3ghghj@  There is an open door here.ghghi _ghghgh / _You open the door.  There is an open door here. _  #  # # #...  ###+ ##+## +####...  #..# ......#..##...  #..# [.....#..##...  +..+###+###'..'....  #.@#.+...+.#..#....==----  #..#.#...#.#..#+... +##'.#._.#.'##'.... #..#.#...#.#..#.... #..#.+...'.#..##.## +..'###+###'..+..# #..#.......#..#### #..#.......#..# h0N34m#.###'###+###'###ghN4##+#.....'#98.2 (11gh;gh{<M======9.2 (12gh@ghC _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!gh< 3gh= ghgA ghSH ,ghyL ghvM ghP ,ghQ ghT 7 _You open the door.ghHX 3gh*Y gh^ @  There is an open door here.gha ghab  _ghNc ghe ghh ghi ghi ghSk ghn ,gho ghq ghs ,gh.t ghCu ghv ,ghPw ghx ghG{ ,gh| gh ghA gh gh( ghD gh ghL ghI ghߠ gh gh% ghѤ ghߦ gh$ = . .. .. . .... #########.. ... #.........# #.. #.......... #.. ####§○........ #. #.....@......% #.==----711 #.##.......... #.. #.###+###+###+####. #.#..#.......#..##. #.#..#.[.....#..##..... #.'..'###+###'..'......  #.#..#.+...+.#..#......  #.#..#.#...#.#..#+.....  #.+##'.#._.#.'##'...... ghb E§°gh I----2.2 (13gh` '§gh2 0 _Found a rimehorn talisman.gh8 4gh 9§ghX H _No target in view!ghz3ghQghgh9gh$ _gh|,gh,ghghghB,gh+gh gh\    # . ... # o. ...... #  .......... #  ........... #gh7  ............## #########.... #......@..### #....gh  #..........$..#.... ####..........##.#.... #......§.....%...#....gh^ #.##..........#.##.... #.###+###+###+####...ghGo   orc (asleep) #.#..#.......#..##...gh} #.#..#.[.....#..##.... #.'..'###+###'..'....gh!gh 5.2 (3.0)  An orc comes into view. It is wielding a +0 flail.gh&.o.oghH'+6.2 (4ghA.ghZ<: _The orc shouts! You hear a shout! x2gh g  ....o..#.   [...... ... #.   ...o......... #.   ...o. #.   ... #.   ..##.   #. #.......@.### #.   #..........$..#.   ####..........##.#.   #............%...#.#   #.##.#.##.#  gh  #.###+###+###+####.# o   orc warrior (polearm, missile, wander…) #.#..#.#..##.# oo 2 orcs (1 wandering)   #.#..#.[.....#..##.#   #.'..'###+###'..'.#gh   An orc comes into view. It is wielding a +0 flail. orc shouts! You hear a shout! x2  An orc warrior and an orc come into view.  The orc warrior is wielding a +0 glaive and wearing a +2 chain mail of coldresistance.  Found a tower shield.gh? gh֫  .o.o)oThe orc warrior shouts! The orc shouts!gh L((((ghF= ....78---=gh= 7.2 (1ghI ghQL Q _The orc warrior throws a boomerang. The boomerang hits you!gh  .......#.. .[..o... ... #. ....o......... #. #............. #. #..o.......... #. #.............##. #########.......... #.........#####.. #.gh $..#.  ####.##.#.  #....%...#.##  #.###.#  #.###+###+###+###  #.#..#.......#..##.#  #.#..#.[.....#..##.#  #.'..'###+###'..'..#.  #.#..#.+...+.#..#.#.gh ,ghS .o.oghN O(((((ght .....69------8gh} gh Q _The orc warrior throws a boomerang. The boomerang hits you!gh.[ ... #....oo......... #.#....... #.#...... #.#..o..##.#########......#.........######.$..#.####.##.#.#....%...#.####.###.##.ghЀ# #.###+###+###+####.#..#.......#..##.#..#.[.....#..##.####.'..'###+###'..'..#..#.#..#.+...+.#..#.#.# #.#..#.#...#.#..#+'.# ghV-9gh}gh>ghI3ghhghghghghʱ,ghghF  You see here a rimehorn talisman.ghfN gh X  ..oo.........#....oo##########.............o#####.$..####.##......####20##.#.# #+###+###+####oo 2 orcsgh0Y #.+##'.#._.#.'##'..........###ghd gh. d _There are monsters nearby!ghx #....o..o##########.............o#####..$..######.#...%..######.## #+###+###+####..#.......#..#[###'..'###+###'..'...#..#.+...+.#..###...#.#..#+'+##'.#._.#.'##'.###..#.#...#.#..# gh{ gh| gh˅ .o.ogh ]70--1 _ghC gh gh?JZ'.#...#..###'..'..#...#+.##'...ghYLgh NghoY.o.oghY&2ghaghd( _You open the door.gh 4ghk1 ghz po##########o.............#####.$..###o##.#...%...######.#.## #+###+###@##..#.......#..#.[.....#..###'..'###+###'..'.gha ..#..#.+...+.#..#..##...#.#..#+...'+##'.#._.#.'##'....###..#.#...#.#..#.... +...'.#..##.########gh gh gh; gh <oo.oo   orc warrior (polearm, missile)oo 2 orcsgh &3gh& gh`) Q _There is an open door here.gh #..o##.#########o.....#........o######..$..#.####.##.#.#............o...#.#####.##..........#.##.# #.###+###+###'####.# #.#..#.......#@.##.# #.#..#.[.....#..##.#####.'..'###+###'..'..#...#.#..#.+...+.#..#...#.##.#..#.#...#.#..#+.........'.#.#.+##'.#._.#.'##'..###.#.#..#.#...#.#..#.# #<#.#..#.+...'.#..##.######### #.#.+..'###+###'..+..# #..oo%o14 _gh8cW#########.............o#####......o$..####..........##............%..######.........o#.# #+###+###'###..#.......#..[###'..'###+###'..'........#..#.+...+.#..#.....#ghc#...#.#..#+.........'+##'.#._.#.'##'..###..#.#...#.#..#... #<+...'.#..##.######### #.+..'###+###'..+..# #..#.......#..####ghfk,ghmghRzoo.o☼5ghghghz #........o##### #.........o$..#####..........##.# #......%...#### #.##....#.##.#  #.###+###+###o####.# #.#..#.......#..##.# #.#..#.[.....#..##.........### #.'..'###+###@..'..........#.. #.#..#.+...+.#..#.#.# #.#..#.#...#.#..#+...'.# #.+##'.#._.#.'##'..........### #.#..#.#...#.#..#..........# # #.#..#.+...'.#..##.######### # #.+..'###+###'..+..# # #.#..#.......#..####hf{em # #..#.#..#gh}gh'oo   orc6ghgh7Q _There is an open door here.ghd  #..o$..#####..##.# #..%...### #.##..#.##.#  #.###+###+###'####.# #.#..#.......#o.##.# #.#..#.[.....#..##...## #.'..'###+###○..'.#. #.#..#.+...+@#..#....# #.#..#.#...#.#..#+...'.ghd 7 #.+##'.#._.#.'##'....# #.#..#.#...#.#..#.# #.#..#.+...'.#..##.######### #.+..'###+###'..+..#  #.#..#.......#..#### #..#.#..##.###'###+###'###ghi ghp U.oghp 52=ghq &7 _ghv :○ghx ghm.o8gh_nghCghhDO68--9ghEJghLq _You closely miss the orc. The orc hits you with a +0 flail.ghh p  You slash the orc!  You kill the orc!gh,s 1)ghpv @9=-ghv 30gh| gh1 O _Qazlal accepts your kill.gh<ghDoo   orc warrior (polearm, missile)gh[E&1ghLghNghS| gh̀ '((gh (gh M.)@gh" &2gh gh z _The orc warrior throws a boomerang. The boomerang barely misses you.gh###.##...%..####.#.# #+###+###'###..#.......#o.#[.....#..##'..'###+###)..'....#..#.+...+.#..#...#...#@#..#+'+##'.#._.#.'##'.ghu###..#.#...#.#..# +...'.#..##.########+..'###+###'..+..##..#.......#..### #..ghėo#.###'###+###'###............#gh7ghLE((((gh/S.).@gh 0@70=gh*03ghK7gh9{ _The orc warrior throws a boomerang. The boomerang closely misses you.gh%3 f ...%..####.#.# #+###+###'##..#.......#o.##..[.....#..##.#gh3 '..'###+###)..'..#..#.+...+.#..##...#.#..#+'+##'.#._.#@'##'.###..#.#...#.#..#gh3  +...'.#..##.########gh3 |+..'###+###'..+..#gh3 k#..#.......#..###################gh6 gh> oo   orcghu? &4ghI ghK gh]M###.##....%...#..........#.##+###+###'####........#..##. #..#.[.....#o.###gh9'..'###+###o..'+...+.#..#.##..#.#...#@#..#+'.+##'.#._.#.'##'#gh#...#.#..#..........#.#..#.+...'.#..##.############'...#o   orc warrior (polearm, missile)#gh8ghgh;Iooght&5ghghgh9 o$.###.##....%...#..........#.###+###+###'###......#..# #..#.[.....#o.##..#'..'###+###o..'...gh+...+@#..#.##..#.#...#.#..#+'.+##'.#._.#.'##'##...#.#..#..........#..#.+...'.#..##.#########gh+..'###+###'..+..#.#..####gh&b #..#.......#..####'###+###'###ghBgh4!gh)U.oghE*.16gh1ghr3ghq  You slash the orc warrior!  The orc warrior is moderately wounded.gh Z. gh [65-7.1 (0.9 gh gh @ _The orc warrior hits you with a +0 glaive.gh  You barely miss the orc warrior.The orc warrior is moderately wounded.ghsoo   orcghgh e61--8.1 (1.0 ghgh@ _The orc warrior hits you with a +0 glaive.gh' N _The orc warrior hits you with a +0 glaive.  ghd rYou barely miss the orc warrior.  The orc warrior is moderately wounded. _The orc warrior hits you with a +0 glaive.  You barely miss the orc warrior.  The orc warrior is moderately wounded.ghm 1.gh [62-9.0 (0.9 gh gh"   You barely miss the orc warrior.  The orc warrior is moderately wounded. _The orc warrior hits you with a +0 glaive.  You barely miss the orc warrior.  The orc warrior is moderately wounded. _The orc warrior barely misses you.ghw  You slash the orc warrior!  The orc warrior is heavily wounded.ghGoo   orcgh-40.0 (1.0 gh؈ghB _The orc warrior hits you but does no damage.gha  You hit the orc warrior.  The orc warrior is heavily wounded.ghj1.ghk?56--gh,k#9 (0.9 gh:rght@ _The orc warrior hits you with a +0 glaive.ghfg  You slash the orc warrior!  The orc warrior is almost dead.ghp o o   orcghTq c7--1.9 (1.0 ghKz gh} B _The orc warrior hits you but does no damage.gh~  You hit the orc warrior.  You kill the orc warrior!ghgho.o   orcgh422.8 (0.9 ghקghO _Qazlal accepts your kill.ghB3.8 (1.0 ghgh _You barely miss the orc. The orc barely misses you.gh$  You hit the orc.  The orc is severely wounded.gh:% \8=4gh. gh_1 P _The orc barely misses you.gh:  You hit the orc.  The orc is almost dead.5ghAgh 1 _You block the orc's attack.ghEH&  ghHKYou slice the orc!!  You kill the orc!ghRC)ghJV,6.7 (0.9 ghp\gh_O _Qazlal accepts your kill.gh gh~ What do you want to examine? Items  a - ()) a +0 flailb - ()) a +0 glaive  c - ()) a +0 short sword  d - ([) a +2 chain mail of cold resistancegh Ie - (() a boomeranggh A boomerang. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 3.0ghr /At 100% training you would reach 12.0 in about 1.8 XLs. Damage rating: 12 (Base [6 + 3 (Thrw)] x 122% (Str) x 111% (Fight)). It may be destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ gh “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a gh horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (g)o to location.gh ghׂ What do you want to examine? Items  a - ()) a +0 flail  b - ()) a +0 glaive  c - ()) a +0 short sword  d - ([) a +2 chain mail of cold resistance gh@N e - (() a boomerang gh ghD gh L#.........o$..#........... Hah the Cleaver####..........##.#........... Mountain Dwarf of Qazlal *.....#............%...#.........## Health: 58/86 ================--------#.##..........#.##.........# Magic: 16/16 ========================#.###+###+###'####.........# AC: 18Str: 19#.#..#.......#..##.........# EV: 5Int: 14gh #.#..#.[.....#..##.........## SH:  1  Dex: 8#.'..'###+###)..'..........#. XL: 10 Next: 92% Place: Dungeon:10#.#..#.+...+@#..#..........#. Noise: ==-------  Time: 16746.7 (0.9)#.#..#.#...#.#..#+.........'. D) +0 war axegh #.+##'.#._.#.'##'..........## Nothing quivered#.#..#.#...#.#..#..........##.#..#.+...'.#..##.##########.+..'###+###'..+..##.#..#.......#..#####..#.......#..##.###'###+###'###You hit the orc.  The orc is almost dead. _You block the orc's attack.  You slice the orc!!  You kill the orc! _Qazlal accepts your kill.gh7 4gh#! ghN# ghT7?#.o#####. #.o$..#.######.#...#....%...#.####.##..........#.##.# #.###+###+###'####.# #.#..#.......#..##...# gh7A#.#..#.[.....#..######.'..'###+###@..'....#.#.#..#.+...+.#..#....#.##.#..#.#...#.#..#+...'.#.+##'.#._.#.'##'.####.#..#.#...#.#..#..........# #gh7I#.#..#.+...'.#..##.######### ##.+..'###+###'..+..# ##.#..#.#..#####gh8P #..#.......#..#ghBgh 17.5). Your EV would increase by 2.1 (5.8 -> 7.9). Your spell failure would improve by up to 8% (press '!' for details). gh9You took it off an orc warrior on level 10 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist gh9[cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour gh9=_________________ (g)et.ghB ghI ghvS ^#........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 59/86 ================--------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 18Str: 19gh0T #.###+###+###'####.........#EV: 5Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16747.7 (1.0)#.#..#.+...+.#..#..........#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quiveredghzT G#.+##'.#._.#.'##'..........####.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..####ghU ##..#.......#..# _You block the orc's attack.  You slice the orc!!  You kill the orc! _Qazlal accepts your kill.There is an open door, spattered with blood here. _Items here: ( ))) [.gh^ gh_ &8ghe ghg \ _N - a +2 chain mail of cold resistancegh, n[?25h[?0c  Search for what [Enter for "rpois", or ? for help]? gh b [?25l[?1cgh gh 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +0 scale mail of cold resistance  b - [carried] N - a +2 chain mail of cold resistance ghm  c - [carried] Q - a +0 ring mail of poison resistance  d - [carried] n - a +1 antimagic hand axe  e - [carried] t - 2 curare-tipped darts Results elsewhere ([,] to cycle)  f - [D:9] 8 poisoned darts (14 further duplicates in 3 piles)  g - [D:9] a +1 whip of venomh - [D:8] 6 darts of disjunction (2 further duplicates in 1 pile)  i - [D:8] a +0 dagger of venom  j - [D:7] a +0 dagger of speed  k - [D:7] a +0 long sword of electrocution  l - [D:7] a +1 robe of positive energy  m - [D:7] an orb of light (1 further duplicate)  n - [D:5] a +1 ring mail of cold resistance (176 gold)  o - [D:5] a +3 scale mail of cold resistance (286 gold)  p - [D:5] a glowing robe (101 gold)  q - [D:3] a +0 vampiric hand axe  r - [D:2] a +1 dagger of holy wrathgh0\  e - [carried] t - 2 curare-tipped darts  f - [D:9] 8 poisoned darts (14 further duplicates in 3 piles)ghC  e - [carried] t - 2 curare-tipped darts  h - [D:8] 6 darts of disjunction (2 further duplicates in 1 pile)ghgh gh*+#........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 59/86 ================--------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 18Str: 19#.###+###+###'####.........#EV: 5Int: 14ghG#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16748.7 (0.0)#.#..#.+...+.#..#..........#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........####.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..######..#.......#..#ghYou kill the orc! _Qazlal accepts your kill.There is an open door, spattered with blood here. _Items here: ( ))) [. _N - a +2 chain mail of cold resistanceSearch for what [Enter for "rpois", or ? for help]? brandedgh4gh#gha. _gh%gh1.Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [) gh. q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  N - a +2 chain mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  gh/Eg - a ring of magical power  y - a +6 ring of intelligence gh6/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gh  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 plate armour (worn)  z - a +1 helmet (worn)JcloakK0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  N - a +2 chain mail of cold resistanceQring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  gmagical power  y - a +6 ring of intelligence  Ewizardry Wands (go to first with /) 6%gh M - a wand of warping (4)10gh N - a +2 chain mail of cold resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 ghS 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +8. If you switch to wearing this armour: ghs Your AC would decrease by 0.6 (18.1 -> 17.5). Your EV would increase by 2.1 (5.8 -> 7.9). Your spell failure would improve by up to 8% (press '!' for details). gh HYou took it off an orc warrior on level 10 of the Dungeon. gh Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ gh T(w)ear, (d)rop, (=)adjust, or (i)nscribe.gh,Inventory: 43/52 slots Missiles (go to first with ()  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 plate armour (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  N - a +2 chain mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  g - a ring of magical power  y - a +6 ring of intelligence  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (4) gh,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[10%]ghxN - a +2 chain mail of cold resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would decrease by 0.6 (18.1 -> 17.5). ghYour EV would increase by 2.1 (5.8 -> 7.9). Your spell failure would improve by up to 8% (press '!' for details). You took it off an orc warrior on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.gh-+ gh1^#........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 59/86 ================--------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 18Str: 19gh2z#.###+###+###'####.........#EV: 5Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16748.7 (0.0)#.#..#.+...+.#..#..........#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........###gh2#.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..#####gh3<#..#.......#..#You kill the orc! _Qazlal accepts your kill.There is an open door, spattered with blood here. _Items here: ( ))) [. ghF3_N - a +2 chain mail of cold resistance _Search for what [Enter for "rpois", or ? for help]? brandedgh<gh< _ghDgh4Od  You start removing your armour.ghR+9.7 (1ghVgh^gh+_B6050.7 (2gheghnghn$1.7 (3ghpW2.7 (4gh`ghghAa1=3.7 (5ghgh>  411 _You continue removing your +0 plate armour. x5ghghgh  You finish removing your +0 plate armour.  You start putting on your armour.ghm+4.7 (6ghгghOe§5.7 (7ghCghoX62=gh$6.7 (8ghgh..gh!$7.7 (9ghgh}B8.7 (10.0)ghghf 17 7 _You continue putting on your +2 chain mail of cold resistance. x5  You finish putting on your +2 chain mail of cold resistance.ghgh4ghQ _You feel resistant to cold.ghl-gh2NInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn) gh2 J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  q - a +0 plate armour  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance gh3Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  d - a ring of flight  ghH3Eg - a ring of magical power  y - a +6 ring of intelligence ghh3[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ghK  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  z - a +1 helmet (worn)  J - a +0 cloak (worn)K0 pair of boots (worn)  N2 chain mail of cold resistance (worn)  j - +0 acid dragon scales ghL q - a +0 plate armour  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)  b - a ring of ice  d - a ring of flight  gmagical power  ghy - a +6 ring of intelligence  Ewizardry Wands (go to first with /)gh8 6%ghxI q - a +0 plate armour  Q - a +0 ring mail of poison resistanceM - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking20gh0  l - 2 scrolls of fog4ghcS q - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 0.6 (17.5 -> 18.1). Your EV would decrease by 2.1 (7.9 -> 5.8). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 4 of the Dungeon. ghcStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.gh gh gh #........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 62/86 =================-------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 17Str: 19#.###+###+###'####.........#EV: 7Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16758.7 (0.0)#.#..#.+...+.#..#......gh o....#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........####.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..######..#.......#..# _You continue removing your +0 plate armour. x5  You finish removing your +0 plate armour.  You start putting on your armour. _You continue putting on your +2 chain mail of cold resistance. x5  You finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold.gh ghE 339.7 (1gh gh   You finish removing your +0 plate armour.  You start putting on your armour. _You continue putting on your +2 chain mail of cold resistance. x5  You finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold. _You drop a +0 plate armourgh gh GHah the Cleaver (Mountain Dwarf Reaver) Turns: 16695, Time: 00:44:06 Health: 63/86AC: 17 Str: 19 XL: 10 Next: 92% Magic: 16/16EV:  7 Int: 14 God: Qazlal [*.....] Gold: 637SH:  1 Dex:  8 Spells: 12/17 levels left rFire . . .D - +0 war axe rCold + + . (no offhand) rNeg . . .N - +2 chain mail {rC+} rPois .gh;! z - +1 helmet rElec .J - +0 cloak rCorr .(no gloves) SInv .K - +0 pair of boots Will ++...(no amulet) Stlthu - ring of willpower HPRegen 0.34/turn B - ring of protection from cold MPRegen 0.15/turn %: no passive effects @: no status effects A: runic magic, artefact enchantinggh5ghD#........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 63/86 =================-------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 17Str: 19#.###+###+###'####.........#EV: 7Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16759.7 (0.0)#.#..#.+...+.#..#......ghD<....#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........####.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..######..#.......#..#You finish removing your +0 plate armour.  You start putting on your armour. _You continue putting on your +2 chain mail of cold resistance. x5  You finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold. _You drop a +0 plate armour.gh6EghGUghI ghvP jInventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn)  J - a +0 cloak (worn) gh R O K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)b - a ring of ice  ghS Yd - a ring of flight  g - a ring of magical power  y - a +6 ring of intelligence  E - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gh Missiles (  t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)N2 chain ghYmail of cold resistance (worn)  j - +0 acid dragon scales gh R x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} gh;  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) gh]R u - a ring of willpower (worn) gh~u B - a ring of protection from cold (worn)  b - a ring of ice gh d - a ring of flight ghԛa g - a ring of magical power  y - a +6 ring of intelligence  Ewizardry ghWands (go to first with /)M - a wand of warping (4) ghlScrolls (go to first with ?)10%gh"s x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  Q - a +0 ring mail of poison resistanceghvsf - 3 scrolls of enchant weapon  k - 3 scrolls of blinking7gh$J Q - a +0 ring mail of poison resistance  B - a ring of protection from cold (worn)  l - 2 scrolls of fogm - 2 scrolls of brand weapon25gh} B - a ring of protection from cold (worn)  d - a ring of flight  o - 5 scrolls of teleportationghvF - 4 scrolls of enchant armour32gh  d - a ring of flight  g - a ring of magical powerG - a scroll of silence5gh  g - a ring of magical power  y - a +6 ring of intelligenceH - 2 scrolls of amnesia9ghME  d - a ring of flight. A ring that grants its wearer flight. You took it off a kobold brigand on level 8 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ghx  To do this, you must remove one of the following items: Jewellery (go to first with "=)  u - a ring of willpower (worn)  B - a ring of protection from cold (worn)gh#........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....####..........##.#............ Health: 63/86 =================-------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#AC: 17Str: 19#.###+###+###'####.........#EV: 7Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16759.7 (0.0)#.#..#.+...+.#..#....gh>......#.# D) +0 war axe#.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........### Fly #.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### ##.+..'###+###'..+..###.#..#.......#..######..#.......#..# _You continue putting on your +2 chain mail of cold resistance. x5  You finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold. _You drop a +0 plate armour.  You remove your ring of protection from cold.  You fly up into the air.60.7 (1  You finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold. _You drop a +0 plate armour  You remove your ring of protection from cold.fly up into the air. _d - a ring of flight (worn)gh gh [Inventory: 42/52 slots ghg Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn) gh  u - a ring of willpower (worn)b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ghO Missiles (  t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)  b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  Bprotection from cold  Ewizardry Wands (go to first with /)M - a wand of warping (4) Scrolls (go to first with ?)10%ghU b - a ring of icef - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon ghfV o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesiaghV939ghU gh #........o#####............ Hah the Cleaver#.........o$..#............ Mountain Dwarf of Qazlal *.....[34m####..........##.#............ Health: 63/86 =================-------#............%...#.........### Magic: 16/16 ========================#.##..........#.##.........#ghR AC: 17Str: 19#.###+###+###'####.........#EV: 7Int: 14#.#..#.......#..##.........#SH:  1  Dex: 8#.#..#.[.....#..##.........### XL: 10 Next: 92% Place: Dungeon:10#.'..'###+###@..'..........#.. Noise: ==-------  Time: 16760.7 (0.0)gh #.#..#.+...+.#..#..........#.# D) +0 war axegh #.#..#.#...#.#..#+.........'.# Nothing quivered#.+##'.#._.#.'##'..........### Fly gh D#.#..#.#...#.#..#..........# ##.#..#.+...'.#..##.######### #gh#.+..'###+###'..+..###.#..#.......#..####gh!(##..#.......#..#ghMYou finish putting on your +2 chain mail of cold resistance. _You feel resistant to cold. _You drop a +0 plate armour.  ghvnYou remove your ring of protection from cold.  You fly up into the air. _d - a ring of flight (worn)ghn3ghkgh#ghjIghŧghghݯghcghgh4ghgh߼ghghghghhghghghFgh5gh=gh< oghVo   orc priest (wandering) gh;_You feel resistant to coldgh . ghm!_You drop a +0 plate armour gh You remove your ring of prghotection from cold.gh(fly up into the airghb . gh"_d - a ring of flight (worn) gh You hear a shout!ghghu$4.7 (4gh ghygh====gh#5.7 (5ghghc _An orc priest comes into view. It is wielding a +0 flail.ghrhh  #########..... ###### #.$..# ####..##.#... #..%...#.## #.##..........#.##.# #.###+###+###'####.# #.#..#......o#..##...#  #.#..#.[....@#..##...## #.'..'###+###[..'hhr *.#. #.#..#.+...+.#..#...#. #.#..#.#...#.#..#+.'. #.+##'.#._.#.'##'.# #.#..#.#...#.#..#..........#  #.#..#.+...'.#..##.######### #.+..'###+###'..+..##.#..#.#..####hh u==--6.7 (1hh hh A _The orc priest hits you but does no damage.hhc~  You slash the orc priest!  You kill the orc priest!hhC)hhy=3--7.6 (0.9hhGhhtEO _Qazlal accepts your kill.hhM #..o##########......o#### $.###.##....%...#..........#.##+###+###'##. #..#.[.....#..##..#'..'###+###[..'...+...+.#..#.##.#..#.#...#.#..#+.........'...#.#68.6 (1.0  Things that are here: _a +0 flail; a +0 ring mailhhx3hhzhhDhhׄ: _hhhh·hhljhhU;7hhShhΘ,hh}hh,hhmhh;8hhhh,hhhhf,hhhha9=hh3hh,hhzhh,hhchhl70=hhhhB,hh*hhN,hhhhV;1hhJhh,hhzhha2=hhhh,hhhhI,hh#hhk3=hh,hh&,hhUhh@,hhhh>;4hhbhh ,hh hhS,hhhh/;5hhhh,hh[hhu,hhohh!hh!K6=hh#hh&,hhp(hh+,hh-hh1k7=hh3hh6,hhl8hh<,hh?hh$;8hhhhW,hh hhH ,hhthh%a9=hh.hht,hhhh",hh$hhJ(l80=hh)hh#.,hh$0hh3,hhm5hh8;1hhx:hh >,hh?hhD,hhFhhIhhJ%2hhSLhhQ,hhRhhV,hhYhh\hh<]D3=hh_hhb,hhdhhi,hhlhhqhh]qN4=hhthhGx,hhxhhO|hh|hhL~hh&;5hh$hh_,hh<hhX,hhhhra6=hhhhhhP,hh]hh@  There is an open door here.hhhh _hhDhhhh,hhhhkF  You see here a rimehorn talisman.hhthh@= _hhlhhhh,hhhh,hhjhhKN _You now have 651 gold pieces (gained 14).hh3hh hhhhn,hhmhh hh",hhhhhhm,hhhh% hhv ,hhhhhhT,hhhhhh,hhhhW hh$,hh%hh8D  You see here a +0 tower shield.hh/<hhu< _hhA>hh@hhC,hhEhh|GhhCK,hhLhh 5   shadow imp (wandering) #............. #....... hhg#.............##.......#########......................hh1848.6 (80.0)hh°°5.5hhɋ+9.6 (81hhhh] _A shadow imp comes into view.hh# ......#.....# .....#.....# ....#.....# ...#.....# ..#.....# '####'##.....###......#####.......+#......°°.5.# ... hh!#......##.##....[.##.##......##.######..##......>'#..hhKl##.##..##.hho9##..#hhhhOE5...hh#50.6 (hhĜ1.0)hh~hh hh{\#........ #.....##...... #.....##..... #.....# .... #.....# ... #.....# #'####'# hh|#.....###......# ####.5..+ #.# ... #.##.##....[.##.#.#.##.#.#####.hh8}##......>'.#.##.#.#.##.#. #.#.hhhh**hhg n  The shadow imp gestures at you.hhP 8@hh S5-1hh@ hh 4 _Pain shoots through your body!hhI A#........ #.....##...... #.....##..... #.....##.... .#.....# ... ..#.....# #'####'# #.....###......# ####.5..+ #.# ... #.##.##+#....[.##.#.#.##.hh`J #.#####.##......>'.#.##.#.#.##.#..#.hh N hhU U5.2hhL[ hh] hh] ~  You slash the shadow imp!  You kill the shadow imp!hh, i.hh 1 Z6=3.5 (0.9hh9 hh: O _Qazlal accepts your kill.hhCq3hh}uhh-wH _No target in view!hh3hh hhH _No target in view!hh# hhV$ hh$ hhA. hh1 hhY6 : _hh7 hh< ,hh? hhA hhE ,hhNG hhPJ hhO hhoO 9=hh^Q hhT hh Y ,hhF^ ,hha ,hhnc hhBf hhCj ,hh=l hhn hh=r ,hht hh} #.....##..... #.....##.... .. #.....# ... .. #.....# #'####'# #.....###......# ####..............+ #.................# #...........##.. hh~ |#....@............##..61.5 (8.0 #§..........##.. #####.............##.. #.............# #.............# #########.......................#####...............#...  ##.#.hh  hhU hh U _You see here a +0 tower shield.hh5Mg○.2.5 (1hh9ThhV+ _q - a +0 tower shieldhhq hhz NInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  z - a +1 helmet (worn) hhz _ J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  q - a +0 tower shield  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance hh { Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn) hh2{ T u - a ring of willpower (worn)b - a ring of ice  hhQ{ Fg - a ring of magical power  y - a +6 ring of intelligence  hhn{ (B - a ring of protection from cold hh{ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hh=q - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8.  hh>If you switch to wearing this armour: Your EV would decrease by 3.3 (7.9 -> 4.6). Your SH would increase by 10.8 (1.5 -> 12.3). Your spell failure would worsen by up to 65% (press '!' for details). You found it on level 10 of the Dungeon.  hhB>Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: id hhl>7entified armour _________________  hh>L(w)ear, (d)rop, (=)adjust, or (i)nscribe. hhė  hhP#.....##.....Hah the Cleaver#.....##.... .. Mountain Dwarf of Qazlal *.....#.....# ... ..Health: 86/86 ========================#.....# #'####'#Magic: 16/16 ========================#.....###......#AC: 17Str: 19####..............+EV: 7Int: 14#.................#SH:  1  Dex: 8#.....○...........##.. XL: 10 Next: 93% Place: Dungeon:10#....@............##.. Noise: ==-------  Time: 16862.5 (0.0)#.................##.. D) +0 war axe[0;1 hh0m#####.............##.. Nothing quivered#.............##.. Fly #.............##..#########................. #.........#####........... #.............#........... ####..........##.#........... You kill the shadow imp! _Qazlal accepts your kill. _No target in view! _No target in view! _You see here a +0 tower shield. _q - a +0 tower shield° _Qazlal accepts your kill. _No target in view! __You see here a +0 tower shield. _q - a +0 tower shield  You start putting on your armour.3.5 (1.4.5 (25.5 (3 hh hh@6.5 (4 hh hhJ @7.5 (5 hh hh 412 _You continue putting on your +0 tower shield. x5 hh hh hha _You finish putting on your +0 tower shield. hh p[?25h[?0c  Search for what [Enter for "branded", or ? for help]?  hh [?25l[?1c hh hhy1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  hhK a - [carried] q - a +0 tower shield (worn) hhխ  hhZ (#.....##.....Hah the Cleaver#.....##.... .. Mountain Dwarf of Qazlal *.....#.....# ... ..Health: 86/86 ======================== hh #.....# #'####'#Magic: 16/16 ========================#.....###......#AC: 17Str: 19 hh4 ####..............+EV: 4Int: 14#.................#SH: 12  Dex: 8#.................##.. XL: 10 Next: 93% Place: Dungeon:10 hhX #....@............##.. Noise: ==-------  Time: 16867.5 (0.0) hh #.................##.. D) +0 war axe#####.............##.. Nothing quivered#.............##.. Fly  hhô #.............##..#########................. hh  #.........#####........... hhJ  #.............#........... ####..........##.#...........   hh| _You see here a +0 tower shield. _q - a +0 tower shield  You start putting on your armour.  hh m_You continue putting on your +0 tower shield. x5  hh _You finish putting on your +0 tower shield.  Search for what [Enter for "branded", or ? for help]? shield hhn 3 hh&  hh . _ hhEt  hhx l  Skill  Level Target Apt Skill  Level Target Apt a + Fighting hhx 7.1  8.0  +1 k + Spellcasting 4.1  6.0  -2     hhy S     hh4y i b - Maces & Flails   6.8  --  +2   l + Conjurations 4.2  6.0  -1 hhy  c * Axes  11.0  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.7  --   0   n + Forgecraft hhy E7.2  8.0  +2 e - Unarmed Combat   0.0  --   0  hhy S     hhz f - Throwing   3.0  --  -2   o + Invocations hh%z 4.4  6.0  +3     hhhz p - Evocations   3.0  --  +1   hhz :     q - Shapeshifting   0.0  --  -2  g + Armour hhz 7.1  8.0  +1      h - Dodging   3.0  --  -3  hhz l     i - Shields   3.0  --  +1      hh!{  j - Stealth   0.0  --  -2      hh@{ l     hha{ a     hh{          hh{              hh| a     hh.| BThe current training targets, if any.  hhM| Skills enhanced by cross-training are in green.  [?] Help hh| [=] set a skill target [-] clear all targets  hh| }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshhA> i + Shields 3.0hha-z] setselected targethhE[?25h[?0chh*0 hhp [?25l[?1chh 6.0  +1 =] set aall targetshhhv a-z] setselected targethh=[?25h[?0c6.0 hḧ& hh [?25l[?1chh}8.0 =] set aall targetshhhhhhx#.....##.....Hah the Cleaver#.....##.... .. Mountain Dwarf of Qazlal *.....#.....# ... ..Health: 86/86 ========================#.....# #'####'#Magic: 16/16 ========================#.....###......#AC: 17Str: 19####..............+EV: 4Int: 14#.................#SH: 12  Dex: 8#.................##.. XL: 10 Next: 93% Place: Dungeon:10#....@............##.. Noise: ==-------  Time: 16867.5 (0.0)#.................##.. D) +0 war axe#####[37hhIm.............##.. Nothing quivered#.............##.. Fly #.............##..#########................. #.........#####........... #.............#........... ####..........##.#...........  _You see here a +0 tower shield. _q - a +0 tower shield  You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. _Search for what [Enter for "branded", or ? for help]? shieldhhW 3hhX hh g hhj hho P _hhr ,hhs hhu hhy ,hhz hh{ hh~ hh~ hh hhā hh ,hhƅ hh: hhd ,hhd hh hh: ,hhK hhL hhՕ hh hh͖ hh̙ @  There is an open door here.hhY hhƝ  _hh hh hh hhʦ hh_ hh hh Xhh hh= hh$ hhI hhv ,hh hh hh . #..#>...####### ###..... .............  #.  #.  #..  #...@....... 80.5 (13.0)#######.... #.....##.°§ #.....##... #.....##...#.....##...#.....###'####'###hh #.....###......#####..............+hh $.hh\ +1.5 (14hh hhp ; _Found a stone staircase leading down.hh7hhhhAhh#hh!hh%Bhh),hh0*hh,hhS/,hh`0hh2hh!6,hhy7hh>9hh<,hh=hh@hhC,hhEhhGhhJ,hhLhhMNhhQ,hhRhh^Uhh] ..@..# '# ....# .#  ....# ..# .. ...#..# ?. ...#.# #' #'#..# #. ##...# ####. #.@#  #....##..#  #>...####### #.###.#.........hh^ #............... #####.#.........@   Psyche (asleep) #........... #........... #...........hhjm @9.5 (8.0)@Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.Psyche shouts!hhru  Psyche gestures at you while chanting.hhA90.5 (9hhhh _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.hh{c hhe The ring "Dore" {Fly rPois rCorr MP+8 Int+3}. It is an ancient artefact. Fly:It grants you flight. rPois:It protects you from poison. rCorr:It protects you from acid and corrosion. MP+8:It affects your magic capacity (+8). Int+3:It affects your intelligence (+3). If you were wearing this ring: Your spell failure would improve by up to 8% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Fly} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ hhf “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.” (g)et.hh hh Hah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 19?. ...#.#EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:10####. #.@#Noise: ==-------  Time: 16890.5 (9.0)#....##..#D) +0 war axe#>...#######Nothing quivered#.###.#.........hh2 ,Fly #...............#####.#.........@   Psyche#...........#...........#........... _Found a stone staircase leading down.  Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.Psyche shouts!  Psyche gestures at you while chanting. _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.hh hh #hhm#hhInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [) #hh q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance #hh&6Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  B - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#hh7R_  J - a +0 cloak (worn)Kpair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn)u - a ring of willpower (worn)  b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands /)  M - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog  m - 2 scrolls of brand weapon27%#hh  d - a ring of flight (worn)  y - a +6 ring of intelligence  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation44#hhu  y - a +6 ring of intelligence  k - 3 scrolls of blinkingL - a scroll of poison  P - a scroll of revelation Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions  e - an orange potion65#hhPD B k - 3 scrolls of blinking  I - a scroll of immolation  h - an amethyst potioni - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion  v - 2 ruby potionsw - a potion of enlightenment  C - 2 fizzy blue potions93$hh8Q I - a scroll of immolation  e - an orange potion Talismans (go to first with %)O - a medusa talismanbot$hhy  e - an orange potion  p - a golden potion$hh k $hhs $hhb} Hah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 19?. ...#.#EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:10####. #.@#Noise: ==-------  Time: 16890.5 (0.0)#....##..#D) +0 war axe#>...#######Nothing quivered$hh} F#.###.#.........Fly #...............#####.#.........@   Psyche#...........#...........#........... _Found a stone staircase leading down.  Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.$hh~ 6Psyche shouts!  Psyche gestures at you while chanting. _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.$hh 3$hhB $hh %hh %hhgShopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportationb - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  d - [D:1] 105 gold a scroll of revelation  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon  g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation  i - [D:5] 520 gold a book of the Senses %hh j - [D:5] 957 gold +1 golden dragon scales You have 651 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exit&hh[&hh|c&hhlHah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 19?. ...#.#EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:10####. #.@#Noise: ==-------  Time: 16890.5 (0.0)#....##..#D) +0 war axe&hhm#>...#######Nothing quivered#.###.#.........Fly #...............#####.#.........@   Psyche#...........#...........#........... _Found a stone staircase leading down.  Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.Psyche shouts!  Psyche gestures at you while chanting. _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.&hhu&hhv&hh'hh)E'hhMInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance 'hhnNd Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  B - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'hhS  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)Jcloak  K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance 'hh_Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)  b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry Wands (go to first with /) 6%'hh_  K - a +0 pair of boots (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}M - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking20'hh~   x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  l - 2 scrolls of fog'hh .4'hh F A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistancem - 2 scrolls of brand weapon  o - 5 scrolls of teleportation31(hh  Q - a +0 ring mail of poison resistance  u - a ring of willpower (worn)F - 4 scrolls of enchant armour4(hhX u - a ring of willpower (worn)  g - a ring of magical powerG - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation4(hh6   g - a ring of magical power  y - a +6 ring of intelligenceL - a scroll of poison8(hh?"   y - a +6 ring of intelligence  B - a ring of protection from coldP - a scroll of revelation51*hh,oH B - a ring of protection from cold  E - a ring of wizardry Potions (go to first with !)  a - 3 potions of mutation8*hh: E - a ring of wizardry  l - 2 scrolls of fog  c - 2 fizzy amethyst potions  e - an orange potion  h - an amethyst potion*hhi - 2 potions of brilliance  p - a golden potion75*hh  l - 2 scrolls of fog  m - 2 scrolls of brand weapon  r - 2 potions of resistance9*hhz  m - 2 scrolls of brand weapon  F - 4 scrolls of enchant armour  s - a bubbling emerald potion  v - 2 ruby potions86*hhC F - 4 scrolls of enchant armour  I - a scroll of immolationw - a potion of enlightenment  C - 2 fizzy blue potions Talismans (go to first with %)9*hh  I - a scroll of immolation  L - a scroll of poisonO - a medusa talismanbot*hh*hhJ*hh$kHah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 19?. ...#.#*hh`$EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#*hh$XL: 10 Next: 93% Place: Dungeon:10####. #.@#*hh$ Noise: ==-------  Time: 16890.5 (0.0)#....##..#D) +0 war axe*hh$#>...#######Nothing quivered*hh %}#.###.#.........Fly *hhx%#...............#####.#.........@   Psyche#...........#...........*hh%i#........... _Found a stone staircase leading down.  *hh%jPsyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.*hh%+Psyche shouts!  *hh%@Psyche gestures at you while chanting. *hh&_You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.*hh[.*hh.*hh5*hh7,hhy,hhՌPsyche the Insane Magess A fair-haired mage, wandering and seemingly half-mad with grief and guilt. Max HP: ~34Will: ++AC: +,hh EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 130% (normally travels faster than you) You have about 59% to hit with your +0 war axe. ,hh)AShe has about 53% to hit you. AttackMax Damage ,hh\\Hit: +3 dagger (chaos) 12 + chaos She has an unusual item: a +3 dagger of chaos. ,hhxShe can open doors. She has mastered the following spells, which are affected by silence and antimagic:  ,hh(a - Cantripb - Polymorph,hhˍj(10%) (7)  c - Chain of Chaosd - Invisibility ,hhz[!]: Description|Quote.hhg .hhhv Hah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 19?. ...#.#EV: 4Int: 14.hhv 8#' #'#..#SH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:10####. #.@#.hh&w Noise: ==-------  Time: 16890.5 (0.0)#....##..#D) +0 war axe#>...#######Nothing quivered.hhw #.###.#.........Fly #...............#####.#.........@   Psyche#...........#...........#........... _Found a stone staircase leading down.  .hh x Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.Psyche shouts!  Psyche gestures at you while chanting. _You resist with almost no effort. .hhox _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}..hhy .hh] .hh /hhHah the Cleaver (Mountain Dwarf Reaver) Turns: 16827, Time: 00:45:10 Health: 86/86AC: 17 Str: 19 XL: 10 Next: 93% Magic: 16/16/hhaEV:  4 Int: 14 God: Qazlal [*.....] Gold: 651SH: 12 Dex:  8 Spells: 12/17 levels left rFire . . .D - +0 war axe /hhrCold + . . q - +0 tower shield rNeg . . ./hh N - +2 chain mail {rC+} rPois .z - +1 helmet rElec ./hh)J - +0 cloak rCorr .(no gloves) SInv ./hhEK - +0 pair of boots Will ++...(no amulet) Stlth/hhcu - ring of willpower HPRegen 0.34/turn d - ring of flight MPRegen 0.15/turn /hh%: no passive effects @: flying A: runic magic, artefact enchanting0hh0hhHah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 17Str: 190hh<?. ...#.#EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:10####. #.@#Noise: ==-------  Time: 16890.5 (0.0)#....##..#D) +0 war axe#>...#######Nothing quivered#.###.#.........0hhFly #...............#####.#.........@   Psyche#...........#...........0hh#........... _Found a stone staircase leading down.  Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.0hh6Psyche shouts!  Psyche gestures at you while chanting. _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.0hh0hh0hh1hh1hh9Psyche the Insane Magess A fair-haired mage, wandering and seemingly half-mad with grief and guilt. Max HP: ~34Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 130% (normally travels faster than you) 1hhLYou have about 59% to hit with your +0 war axe. She has about 53% to hit you. AttackMax Damage Hit: +3 dagger (chaos) 12 + chaos She has an unusual item: a +3 dagger of chaos. 1hhgShe can open doors. She has mastered the following spells, which are affected by silence and 1hh9antimagic:  a - Cantripb - Polymorph1hhT(10%) (7)  c - Chain of Chaos1hh6d - Invisibility [!]: Description|Quote4hhJO Cantrip Casts one of a number of minor spells, aimed at trying to bolster the caster's morale. They have no noticeable effect. Range : N/A5hh| Psyche the Insane Magess A fair-haired mage, wandering and seemingly half-mad with grief and guilt. Max HP: ~34Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 130% (normally travels faster than you) You have about 59% to hit with your +0 war axe. She has about 53% to hit you. AttackMax Damage Hit: +3 dagger (chaos) 12 + chaos She has an unusual item: a +3 dagger of chaos. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - Polymorph(10%) (7)  c - Chain of Chaosd - Invisibility [!]: Description|Quote7hh*{ Chain of Chaos Creates an arc of pure chaos, striking nearby creatures with unpredictable effects. The arc can touch upon the caster without harming them. Range : N/A7hh Psyche the Insane Magess A fair-haired mage, wandering and seemingly half-mad with grief and guilt. Max HP: ~34Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 130% (normally travels faster than you) You have about 59% to hit with your +0 war axe. She has about 53% to hit you. AttackMax Damage Hit: +3 dagger (chaos) 12 + chaos She has an unusual item: a +3 dagger of chaos. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - Polymorph(10%) (7)  c - Chain of Chaosd - Invisibility [!]: Description|Quote7hh@7hh@8hhUHah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#8hhHealth: 86/86 ========================....# ..#Magic: 16/16 ========================.. ...#..#AC: 178hhStr: 19?. ...#.#EV: 48hh>Int: 14#' #'#..#8hhkXSH: 12  Dex: 8#. ##...#XL: 10 Next: 93% Place: Dungeon:108hhA####. #.@#Noise: ==-------  Time: 16890.5 (0.0)#....##..#8hhD) +0 war axe#>...#######Nothing quivered#.###.#.........Fly #...............#####.#.........8hh4@   Psyche#...........8hh4#...........#........... 8hhl_Found a stone staircase leading down.  Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos.Psyche shouts!  8hh~Psyche gestures at you while chanting. _You resist with almost no effort. 8hhg_You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.8hhS8hhp8hh   Hah the Cleaver ..@..# '#  Mountain Dwarf of Qazlal *..... ....# .#  Health: 86/86 ======================== ....# ..#  Magic: 16/16 ======================== .. ...#..#  AC: 17Str: 19 ?. ...#.#  EV: 4Int: 14 #' #'#..#  SH: 12  Dex: 8 #. ##**.#  XL: 10 Next: 93% Place: Dungeon:10 ####. #*@# Noise: ==-------  Time: 16890.5 (0.0) #....##**h ;10m# D) +0 war axe #>...#######  Nothing quivered #.###.#.........  Fly  #...............  #####.#.........  @   Psyche #...........  #...........  #........... _You resist with almost no effort. _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9hh**********..@..:hh=.***.****.*:hhXu...*****:hh},=...*:hh,**:hhvi*****:hh*****.*.:hh\ [Hah the Cleaver..@..# '#Mountain Dwarf of Qazlal *.........# .#Health: 86/86 ========================....# ..#Magic: 16/16 ========================:hh}\ .. ...#..#AC: 17Str: 19?. ...#.#EV: 4Int: 14#' #'#..#SH: 12  Dex: 8#. ##...#:hh\ pXL: 10 Next: 93% Place: Dungeon:10####. #.@#Noise: ==-------  Time: 16890.5 (0.0):hhl] #....##..#D) +0 war axe#>...#######Nothing quivered#.###.#.........Fly #...............#####.#.........@   Psyche#...........#...........#........... _You resist with almost no effort. :hh] _You see here the ring "Dore" {Fly rPois rCorr MP+8 Int+3}.  Aiming: Warp Space:hh] Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:hh^ :hhe :hhh . _>hhoZ-..@..# '# ....# .# ....# ..#>hhZ.. ...# ?. ...# #' #'#..# #. ##...#>hhZ####. #.=#  #....##@.#>hhZ #>...#######>hh[0#.###.#......... #............... #####.#.........>hh3[r #...........>hhM[ #........... #.........>hhn[@..#######....>hh^>hhm .@******@   PsychePsyche mumbles some strange words.A swirling arc of seething chaos appears!  The arc of chaos hits you but does no damage.>hhX @..>hhV.'..  You are poisoned.>hh==1.5 (1Pois Fly >hh6>hh3 _The arc of chaos grounds out.?hhp0 ..@.# .# ....# ..#.. ...# ?. ...# #' #'#..# #. ##...#####. #.=#  #....##..# #>@..#######?hh0##.###.#......... #............... #####.#......... #.... #...?hh0t #....#######..?hh1B.. #.....##.?hh01?hh;?hhv<?hh<L4-2?hhF: _You feel sick.?hhWP ..@.# .#.. ....# ..# .. ...#..# ?. ...#.#?hh #' #'#..# #. ##...# ####. #.=# #....##..#?hhϪ #@...####### #.###.#.?hh #........ #####.#...?hh #........ #......... #.......... #######...........  #.....##.?hh?hhS3-3?hh?hhy _You feel sick. _There is a stone staircase leading down here.@hh/...# '##.....@.# .# .......# ..# ... ...#..# ?.. ...#.# #'# #'#..# #.###...#@hh+ ####.##.=##...@##..#  #.###>...####### #.###.#. #......#####.#.... #...... #...@hhy.... #..... #######.@hh@hh%4@hh@hh$ _You feel sick.AhhM IAhhCP ~2=-AhhaS AhhY i1=-Ahhaa r 5 _You start resting. You feel sick. x2Ahha k6.5 (2Fly Ahhg AhhRj [ _You are no longer poisoned.Bhh#BhhBhhBhhBhh;2Bhh[Bhh BhhmBhhBhhBhh @@   PsycheBhh`   '#  #.....@.# .#  .......# ..#  ...   ?.. Bhh^  #'#   #.#  ####.##.=#  #...@##..# 8 #.###@...#  #.###.#.........  #...............  #####.#.........  #...........  #...........  #...........   _You start resting.BhhZV  '#  #.....@.# .#  .......# ..#  ...   BhhȨ?..   #'#   #.# Bhh ####.##.=#  BhhZ#...@##..#  #.###@...#  Bhh#.###.#.........  #...............  #####.#..... #...........  BhhF#....... #...... BhhĪBhhBhh[ _Psyche is nearby!Bhh  You hit Psyche.  Psyche is lightly wounded.9.7 (1.2Bhh Bhh> 0 _You block Psyche's attack.Chh  You slash Psyche!  Psyche is heavily wounded.Chh u  Psyche gestures at you while chanting.ChhF  You resist with almost no effort.Chhř9*Chhjo   Psyche mumbles some strange words.Psyche flickers and vanishes!Chh#{3=====900.9ChhChh _Deactivating autopickup; reactivate with Ctrl-A.ChhnL  You closely miss something. Something hits you but does no damage.You are poisoned.Chh^M====--2.2 (1.3Pois Fly ChhTChhWf _Something hits you but does no damage.Chh4  You miss something.  You feel very sick.Something hits you but does no damage.Chh65 Chhc5 `1===---Chh5 3.5Chh> Chh(Y V _You are more poisoned.Dhhh *You hit something.  Dhh=You feel very sick.Dhhu  Something hits you but does no damage.Dhh; @You feel very mighty all of a sudden.Dhh~<A77--Dhh<}4.8Might Pois Fly DhhSDDhhFf _Something hits you but does no damage.Dhh}|  You slice something!!  Qazlal accepts your kill. >Reactivating autopickup.5--9=6.1DhhE _You feel a bit more experienced. You feel sick.Dhh(#.....@.# .# .......# ..# Dhh))... ...#..# ?.. ...#.# #'# #'#..# #.###...# DhhN)####.##.=# #....##..# Dhhm)#.###@...########.###.#......... Dhh)#....... #####.#Dhh)K  #...Dhh*a...#...Dhh5*n...#....DhhQ*e...#######.Dhhl*b....#.....##Dhh3Dhh4#4Dhh4>--70Dhh;DhhA   Reactivating autopickup. _You feel a bit more experienced. You feel sick. _You feel sick.  There is a stone staircase leading down, spattered with blood here.  Things that are here: DhhAT_a +3 dagger of chaos; a +0 robeEhh EhhWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Featuresc - (>) a stone staircase leading down (not visited)Fhh#.....@.# .#Hah the Cleaver.......# ..#Mountain Dwarf of Qazlal *........ ...#..#Health: 74/86 ====================----?.. ...#.#Magic: 16/16 ========================#'# #'#..#AC: 17Str: 19#.###...#EV: 4Int: 14####.##.=#SH: 12  Dex: 8#....##..#XL: 10 Next: 99% Place: Dungeon:10#.###@...#######Noise: ==-------  Time: 16907.1 (1.0)#.###.#.........D) +0 war axe#...Fhhӧ[40m............Nothing quivered#####.#.........Might Pois Fly #...........#...........#...........#######...........#.....##..........Reactivating autopickup. _You feel a bit more experienced. You feel sick. _You feel sick.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +3 dagger of chaos; a +0 robeGhh2IGhhmGhh%3GhhJ GhhGhhGhhnGhh;2Ghh;Ghh51=-GhhGhh 7-Ghh!Ghh)V0=Ghh2x 12.1 (5 _You start resting. You feel sick. x6Ghhx3k3.1 (6Fly Ghh:Ghh3< Ghha<M_You are no longer poisoned.Ghh{3GhhgGhhBGhhGhhR%1GhhѰGhh,Ghh'GhhW,Ghh2=3=4Ghh,GhhGhh;5GhhGhhB,GhhGhhGhhGhhiGhha6=GhhGhh,Ghh4GhhGhhCGhh1Ghh GhhB U7=Ghh GhhGhhGhhGhhGhh6GhhDGhhc;8GhhwGhhGGhhsGhhGhh ,Ghh!Ghh$a9=Ghh1&Ghh)),GhhG*Ghh,,Ghh[.Ghh1l80=Ghhm2Ghh|5,Ghh6Ghh9,Ghh:Ghh>;1Ghh?Hhh,Hhh12Hhh1Hhhd7BHhh09,Hhho:Hhh@w3=Hhh;D,Hhh FHhhI,Hhh@LHhhOk4=HhhFQHhhT,HhhUHhhaX,HhhYHhh\;5Hhh^Hhha,HhhcHhhj_ _You start resting.Hhhq058.1 (45.0)HhhirY6=9.1 (46HhhxHhh{" _HP restored.HhhQ Hhh Hhh Hhh Hhhj ,HhhC ,Hhh ,Hhh@ HhhE Hhh Hhh Hhhp Hhh Hhh #=Hhh Hhh Hhh .....# '# #.......# .# Hhh7 .......# ..# ... ...#..# ?.. ...#.# #'# #'#..Hhh >#.###.○.# ####.##.@# 63.0)#....##..# #.###>.§.####### #.###.#......... #...............#####.#.........Hhh= #........... #.... #.Hhhl "Hhh HhhK 9§Hhh x _R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}Ihh-Ihh2Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn) Ihh N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)Ihhʿtb - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  Ihh(B - a ring of protection from cold IhhZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]IhhHA   n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)JcloakK0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)  b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry  R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3} 6%IhhT N - a +2 chain mail of cold resistance (worn)  Q - a +0 ring mail of poison resistance Wands (go to first with /)M - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking23Jhh~@ 2 Q - a +0 ring mail of poison resistance  b - a ring of ice  l - 2 scrolls of fogm - 2 scrolls of brand weapon30Jhhl b - a ring of ice  B - a ring of protection from cold  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia43Khh R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}. It is an ancient artefact. Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). If you were wearing this ring: Your spell failure would improve by up to 8% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Fly} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.” (p)ut on, (d)rop, (=)adjust, or (i)nscribe.LhhV To do this, you must remove one of the following items: Jewellery (go to first with "=)  d - a ring of flight (worn)  u - a ring of willpower (worn)MhhPw  .....# '#  #.......# .#Mhhw  .......# ..#... ...#..#?.. ...#.##'# #'#..##.###.○.#####.##.@##....##..#Mhhw #.###>.§.########.###.#.........#...............Mhh'x #####.#.........#...........#...........#...........Mhh{ MhhB Mhh Hah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================Mhhm .......# ..#Magic: 16/24 ================--------... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#Mhh SH: 12  Dex: 8#.###.○.#XL: 10 Next: 99% Place: Dungeon:10####.##.@#Mhh߈ Noise: ==-------  Time: 16963.1 (0.0)#....##..#D) +0 war axeMhh #.###>.§.#######Nothing quiveredMhh+ #.###.#.........Might Fly MhhP #...............#####.#.........#...........Mhh։ #...........#........... _You start resting. _HP restored. _R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}You remove your ring of flight. You float gracefully downwards.  You feel clever.MhhT .You fly up into the air.Mhhݑ B°.Mhh4 *4.1 (1Mhh Mhh c _HP restored. _R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}  You remove your ring of flight. You float gracefully downwards.  You feel clever.  You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}Nhhw Nhhl Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()Nhh߁ Xt - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Nhh DJewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  d - a ring of flight  g - a ring of magical power  y - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ohh&{  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)K0 pair of boots (worn)  N2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  d - a ring of flight  gmagical power  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry 6%OhhM J - a +0 cloak (worn)  j - +0 acid dragon scales OhhjWands (go to first with /)M - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinkingOhh/23PhhNm j - +0 acid dragon scales  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation3PhhZ9 R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  B - a ring of protection from coldF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia Phh I - a scroll of immolationL - a scroll of poison50QhhY p d - a ring of flight. A ring that grants its wearer flight. QhhZ 3You took it off a kobold brigand on level 8 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed QhhHZ so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. QhhuZ trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rhh8 Rhh> RhhWE xHah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================.......# ..#Magic: 16/24 ================--------RhhE ... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#SH: 12  Dex: 8#.###.°.#XL: 10 Next: 99% Place: Dungeon:10####.##.@#Noise: ==-------  Time: 16964.1 (0.0)RhhF #....##..#D) +0 war axe#.###>...#######Nothing quiveredRhhLF D#.###.#.........Might Fly #...............#####.#.........RhhjF |#...........#...........RhhF #........... _HP restored. _R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}RhhF }You remove your ring of flight. You float gracefully downwards.  You feel clever.RhhF lYou fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}RhhL &.RhhMM *5.1 (1RhhP RhhsR q _R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}  You remove your ring of flight. You float gracefully downwards.  You feel clever.  You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.ShhS8Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  B - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShhP`  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)Jcloak  K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  g - a ring of magical power  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry Wands (go to first with /) 6%Shht  K - a +0 pair of boots (worn)  j - +0 acid dragon scalesShh M - a wand of warping (4) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon17Shhy  j - +0 acid dragon scales  A - a +0 scale mail of cold resistance  k - 3 scrolls of blinking  l - 2 scrolls of fogShh\z /24ThhG A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)m - 2 scrolls of brand weapon  o - 5 scrolls of teleportation31Thh u - a ring of willpower (worn)  g - a ring of magical powerF - 4 scrolls of enchant armour  G - a scroll of silence  ThhXH - 2 scrolls of amnesia4ThhM  g - a ring of magical power  B - a ring of protection from cold  I - a scroll of immolation4Uhh  g - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Vhh'VhhVhhlHah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================.......# ..#Magic: 16/24 ================--------... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#SH: 12  Dex: 8Vhh#.###...#XL: 10 Next: 99% Place: Dungeon:10####.##.@#Noise: ==-------  Time: 16965.1 (0.0)#....##..#D) +0 war axe#.###>...#######Nothing quivered#.###.#.........VhhpMight Fly #...............#####.#.........#...........#...........#........... Vhht_R - the ring "Dore" {Fly rPois rCorr MP+8 Int+3}You remove your ring of flight. You float gracefully downwards.  You feel clever.You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.Vhh"Vhh#*6.1 (1Vhh+4  You remove your ring of flight. You float gracefully downwards.  You feel clever.  You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.magical power.Vhh Vhhf Inventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()Vhh t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) Vhh K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales Vhh  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Vhh Q - a +0 ring mail of poison resistance Jewellery (go to first with "=) Vhh. x u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}VhhO {b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  Vhhm E - a ring of wizardry Vhh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Whh2 Missiles (  t - 2 curare-tipped darts Armour (go to first with [) Whh2  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)Kpair of bootWhh!3s (worn)  N - a +2 chain mail of cold resistance (worn)  j - +0 acid dragon scales WhhK3 x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  Q - a +0 ring mail of poison resistance Whhi3{Jewellery (go to first with "=) Whh3 u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  Ewizardry Wands (go to first with /)Whh3M - a wand of warping (4) Scrolls (go to first with ?)Whh"4810%Whh N - a +2 chain mail of cold resistance (worn)  Q - a +0 ring mail of poison resistanceWhh'f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportationWhhF`F - 4 scrolls of enchant armour32WhhcWhhY)  Q - a +0 ring mail of poison resistance  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}G - a scroll of silence5Xhh 4Xhh  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  y - a +6 ring of intelligenceXhh `H - 2 scrolls of amnesia  I - a scroll of immolationXhh> 4L - a scroll of poisonXhh 946\hhN M x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  b - a ring of ice \hhZO t y - a +6 ring of intelligence2\hh( < K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  u - a ring of willpower (worn)  b - a ring of ice\hhv 83\hh  z - a +1 helmet (worn)  J - a +0 cloak (worn)  Q - a +0 ring mail of poison resistance  u - a ring of willpower (worn)\hh /25]hhYArmour (go to first with [)  q - a +0 tower shield (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  Q - a +0 ring mail of poison resistance17]hhcHand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts ]hhc J - a +0 cloak (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}top^hh j J - a +0 cloak (worn)  K - a +0 pair of boots (worn) Wands (go to first with /)M - a wand of warping (4) 7%^hhk> u K - a +0 pair of boots (worn)  j - +0 acid dragon scales Scrolls (go to first with ?)f - 3 scrolls of enchant weapon14^hhc#  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  k - 3 scrolls of blinking7_hhp x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  l - 2 scrolls of fogm - 2 scrolls of brand weapon25bhhQ - a +0 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 6.0 (17.5 -> 11.5). Your EV would increase by 2.5 (4.6 -> 7.1). Your spell failure would improve by up to 13% (press '!' for details). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.chhhchhchh!xHah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================.......# ..#Magic: 16/24 ================--------chh"... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#chh>"SH: 12  Dex: 8#.###...#chh_"XL: 10 Next: 99% Place: Dungeon:10####.##.@#chh"`Noise: ==-------  Time: 16966.1 (0.0)#....##..#D) +0 war axe#.###>...#######Nothing quivered#.###.#.........Might Fly #...............chh"#####.#.........#...........#...........chh#o#...........You remove your ring of flight. You float gracefully downwards.  chh1#UYou feel clever.You fly up into the air. chhS#_R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight. _You drop a ring of magical power.chhk,chh,*7.1 (1chh2chhj5  You feel clever.  You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.magical power.+0 ring mail of poison resistance.chhfchhlqInventory: 41/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn) chh*m J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn) chhZm R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry chhmaWands (go to first with /) chhm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chhYw   n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)JcloakK0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  j - +0 acid dragon scales  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (4) Scrolls? 7%chh N - a +2 chain mail of cold resistance (worn)  A - a +0 scale mail of cold resistancef - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportation25ehh5j - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it isehhsomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. ehhIf you switch to wearing this armour: Your AC would decrease by 4.7 (17.5 -> 12.8). Your EV would increase by 2.9 (4.6 -> 7.5). Your spell failure would improve by up to 15% (press '!' for details). ehh=You found it on level 6 of the Dungeon. ehhzStash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} ehh RMenu/colouring prefixes: identified armour _________________ ehh> L(w)ear, (d)rop, (=)adjust, or (i)nscribe.fhhHah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================.......# ..#Magic: 16/24 ================--------... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#SH: 12  Dex: 8#.###...#XL: 10 Next: 99% Place: Dungeon:10####.##.@#Noise: ==-------  Time: 16967.1 (0.0)#....##..#D) +0 war axe#.###>...#######Nothing quivered#.###.#.........Might Fly hh.34m#...............#####.#.........#...........#...........#...........You feel clever.You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight. _You drop a ring of magical power. _You drop a +0 ring mail of poison resistance.7=8.1 (1  You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.magical power.+0 ring mail of poison resistance.+0 acid dragon scales.fhh:fhh |Inventory: 40/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (4) fhh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ghh  Missiles (  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)Kpair of boots (worn)  N2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  Ewizardry Wands (go to first with /)M - a wand of warping (4) Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking11%ghhOJ x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  B - a ring of protection from cold  l - 2 scrolls of fogm - 2 scrolls of brand weapon  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolation38ghh  B - a ring of protection from cold  E - a ring of wizardryL - a scroll of poison42hhh#M N - a +2 chain mail of cold resistance (worn)  B - a ring of protection from cold  E - a ring of wizardry38hhhT M K - a +0 pair of boots (worn)  y - a +6 ring of intelligence  B - a ring of protection from coldhhh'U 84jhh# y - a +6 ring of intelligence  B - a ring of protection from cold  I - a scroll of immolationL - a scroll of poison42jhhٲ ] B - a ring of protection from cold jhh' + f - 3 scrolls of enchant weaponP - a scroll of revelation Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potionsjhhI /57jhhC  f - 3 scrolls of enchant weapon  m - 2 scrolls of brand weapon  e - an orange potion  h - an amethyst potionjhhDD /65jhh4 m - 2 scrolls of brand weapon  o - 5 scrolls of teleportationi - 2 potions of brilliance jhh_ p - a golden potion73lhh   o - 5 scrolls of teleportation  F - 4 scrolls of enchant armour  r - 2 potions of resistance6lhh}   F - 4 scrolls of enchant armour  G - a scroll of silence  s - a bubbling emerald potion80mhh#:  G - a scroll of silence  H - 2 scrolls of amnesia  v - 2 ruby potionsmhhb:.4mhh}  H - 2 scrolls of amnesia  I - a scroll of immolationmhhsw - a potion of enlightenment8phh? a I - a scroll of immolation  P - a scroll of revelation  C - 2 fizzy blue potions Talismans (go to first with %)96phh   P - a scroll of revelation  e - an orange potionO - a medusa talismanbotphhW y  e - an orange potion  p - a golden potionphhx  p - a golden potion  r - 2 potions of resistanceqhhy  i - 2 potions of brilliance  r - 2 potions of resistanceqhh[`M l - 2 scrolls of fog qhh L - a scroll of poison  i - 2 potions of brilliance96%rhh+  L - a scroll of poison  e - an orange potionO - a medusa talismanbotrhhely  e - an orange potion  p - a golden potionuhhY O - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 0 -80% 0.5035% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.9 XLs. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.whhjwhhIowhh{Hah the Cleaver.....# '#Mountain Dwarf of Qazlal *.....#.......# .#Health: 86/86 ========================.......# ..#Magic: 17/24 =================-------... ...#..#AC: 17Str: 19?.. ...#.#EV: 4Int: 17#'# #'#..#SH: 12  Dex: 8#.###...#XL: 10 Next: 99% Place: Dungeon:10####.##.@#Noise: ==-------  Time: 16968.1 (0.0)#....##..#D) +0 war axe#.###>...#######Nothing quivered#.###.#.........Might Fly #..whh|3[m.............#####.#.........#...........#...........#...........You fly up into the air. _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight. _You drop a ring of magical power. _You drop a +0 ring mail of poison resistance. _You drop +0 acid dragon scales.whhb=9.1 (1 _R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3} _You drop a ring of flight.magical power.+0 ring mail of poison resistance.+0 acid dragon scales.a medusa talisman.{hhAo[?25h[?0c  Search for what [Enter for "shield", or ? for help]? |hh [?25l[?1c|hh!|hh$23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a +0 scale mail of cold resistance  b - [carried] N - a +2 chain mail of cold resistance (worn)  c - [carried] m - 2 scrolls of brand weapon  d - [carried] n - a +1 antimagic hand axe  e - [carried] t - 2 curare-tipped darts  f - [right here] a +0 ring mail of poison resistance |hh:%eResults elsewhere ([,] to cycle)  g - [D:10] a +3 dagger of chaosh - [D:10] 2 scrolls of brand weapon  i - [D:9] 8 poisoned darts (14 further duplicates in 3 piles)  j - [D:9] a +1 whip of venom|hh%k - [D:8] 6 darts of disjunction (2 further duplicates in 1 pile)  l - [D:8] a +0 dagger of venom  m - [D:7] a +0 dagger of speed  n - [D:7] a +0 long sword of electrocution  o - [D:7] a +1 robe of positive energy  p - [D:7] an orb of light (1 further duplicate)  q - [D:5] a +1 ring mail of cold resistance (176 gold)  r - [D:5] a +3 scale mail of cold resistance (286 gold) |hh% s - [D:5] a glowing robe (101 gold)t - [D:5] a scroll of brand weapon (123 gold) |hh"&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~hhrI2  b - [carried] N - a +2 chain mail of cold resistance (worn)  cm - 2 scrolls of brand weapondn1 antimagic hand axeet - 2 curare-tipped darts~hhIf - [right here] a +0 ring mail of poison resistance Results elsewhere ([,] to cycle)  g - [D:10] a +3 dagger of chaos ~hhIo h - [D:10] 2 scrolls of brand weapon  i - [D:9] 8 poisoned darts (14 further duplicates in 3 piles) ~hhIL j - [D:9] a +1 whip of venom  k~hh JA8] 6 darts of disjunction (2 further duplicates in 1 pile)~hh$Jl8] a +0 dagg~hh...#######Nothing quiveredhh[#.###.#.........Might Fly hhz#...............#####.#.........#...........hh#...........#........... _You drop a ring of flight. hh\_You drop a ring of magical power. _You drop a +0 ring mail of poison resistance. hhـ_You drop +0 acid dragon scales. _You drop a medusa talisman.  Search for what [Enter for "shield", or ? for help]? brandhhMhh{hh;hh. _hhhhr3hhphh: _hhhhhhhhO,hhhhhhK8=hhlhh,hhhhhhhhhh>,hhhhhhI9=hhhhhhhh6hhhhhh D9=hh?hh,hhhhE,hh4hh,hhhh9=hhhhbhhb20=hhWhh^Fly hhhh q _You feel a little less mighty now.hh hhhhT,hhhhe=hha1=hhihhL#,hh$hhm(,hh)hhW-,hh3/hh1hh'29=hh3hh6hh7D2=hh8hh<,hhP=hh@hh!AhhLBhh?F,hhGhhJhhJ9=hhmLhhO,hhThh^YhhYD3=hhZhh]hh^hhM_hhb,hh"dhhf,hhghhjhhk9=hh8lhhohhoK4=hhphhu4 _Magic restored.hhx3hhyhh|hh,hhhh@  There is an open door here.hhhh _hhhhnhhhh=2=hhhhhhh,hhghhɔhhE,hhhhhh,hhhhhh0,hhwhh8,hhuhhGM _m - 4 scrolls of brand weapon (gained 2)hh,3hhMhhhh˶,hhhhhh~,hh hhhh,hhhhhh,hhhhhhx,hhshh6hh,hhhh!hhR,hhhh,hhThhHN _You now have 664 gold pieces (gained 13).hh3hh&hhhh,hhhhhh/,hhhhhh,hh@hhhhXhh,hhphhhhXhhhhhhhh,hh,hhM _You now have 673 gold pieces (gained 9).hhhhhh`hhhhhh7hhrhhhhd,hhhhhh hh) hh hh hh ,hhUhh3hh},hhhhhhZ,hhhhhh\,hhhhhhhhhhhhhhhhhhhhhhBhhxhhkhhhhhh@hh ,hh-!hh"hh$,hhW$hho%hh8&,hh&hh'hh(,hh(hh)hh?+,hh+hh,hh,.,hhf.hhb/hhk0,hh0hh2hhy5,hh5hh7hh:,hh;hh<hhq?,hh@hhyChhE,hhFhhHhhK,hh!MhhNhhOhh/PhhPhhRhhU,hhxVhhOXhh]5#.######.##.# #.# #.######.## #.........# ########..## ####.....#############....................#..........§.......Z.hh^#...........@........#...........###'##########.......# .# .......# ..# .......#..#.......#.# hhV^Z   centaur warrior zombie (wandering)##'###'#..##.###...######.##.%###hh_27058.1 (89.0)hhS`hhe§.....Z..Zhhyf+9.1 (90hhGkhh1mhhۨ#.######.#  #.# #.#  #.######.##  #.........#  #..## ####.....# #..... #..§.....Z... #...@. #.hh6..###'##### #####.......# .# #.......# ..# #.......#..##.......#.# ##'###'#..##.###...## hhhh:S.Zhh160.1 (1.0)hhжhhEhh #.######.# #.# #.# #.######.## #..# #..## ####.....##.#.§.#.Z.#.###'######.......# .# hh/ 1#.......# ..# #.......#..###.......#.# ##' hh hhS.Z.hh%1hh%hhhh=You now have 673 gold pieces (gained 9).  You hit the centaur warrior zombie.  The centaur warrior zombie is lightly damaged.  You block the centaur warrior zombie's attack.  The centaur warrior zombie kicks you.  You block the centaur warrior zombie's attack.hhJZ4-2.3 (1.2hh!hh$N _The centaur warrior zombie kicks you but does no damage.hhd  You barely miss the centaur warrior zombie.The centaur warrior zombie is lightly damaged.  You block the centaur warrior zombie's attack.hh '3.5hh hh N _The centaur warrior zombie kicks you but does no damage.hh X The centaur warrior zombie is moderately damaged.  is engulfed in blazing flames.  The centaur warrior zombie hits you!kicks you but does no damage.  The centaur warrior zombie is engulfed in blazing flames.  hits you.hhu q70-----=4.8 (1.3hhE hh N _The centaur warrior zombie kicks you but does no damage.hhM5 You slash the centaur warrior zombie!  The centaur warrior zombie is severely damaged.is engulfed in blazing flames.  You block the centaur warrior zombie's attack. x2is engulfed in blazing flames.  You block the centaur warrior zombie's attack.hh8`1-----6.1hhz=hh?N _The centaur warrior zombie kicks you but does no damage.hhMZYou block the centaur warrior zombie's attack. _kicks you but does no damage.  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie is almost destroyed.  The centaur warrior zombie is engulfed in blazing flames.  hits you.hh[m68--7.3 (1.2hh`hhQcN _The centaur warrior zombie kicks you but does no damage.hh#`MThe centaur warrior zombie hits you.hh$barely miss the centaur warrior zombie.  You destroy the centaur warrior zombie!hh*M○.hh#,hh1#.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... hh2#.######.##Health: 69/86 ===================----- #.........#Magic: 24/24 ======================== hhM26########..##AC: 17Str: 19####.....#############EV: 4Int: 17hhn2#.....................SH: 12  Dex: 8hh2#............○........XL: 10 Next: 103% Place: Dungeon:10hh2#.............@.......Noise: ==-------  Time: 17068.6 (1.3)hh2#...........###'######D) +0 war axe#####.......# .#hh53SNothing quivered#.......# ..#Fly #.......#..###.......#.###'###'#..##.###...######.##.%###hhX3@The centaur warrior zombie hits you. hhv3|_The centaur warrior zombie kicks you but does no damage.  You barely miss the centaur warrior zombie.hh3The centaur warrior zombie is almost destroyed.The centaur warrior zombie is engulfed in blazing flames.  You destroy the centaur warrior zombie!hh3hh4% hh5l_Qazlal accepts your kill.You have reached level 11!hh ?/  --more--hhJu74/92=5/251 1% hhhh4 _hh hha )Inventory: 39/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe hh dMissiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) hh X K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn) hh  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance hh bJewellery (go to first with "=) hh2 x u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}hhL Rb - a ring of ice  y - a +6 ring of intelligence  hhe EB - a ring of protection from cold  E - a ring of wizardry hh Wands (go to first with /)M - a wand of warping (4) hh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhz   z - a +1 helmet (worn)Jcloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands /)  M - a wand of warping (4) Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog  m - 4 scrolls of brand weapon  o - 5 scrolls of teleportation  F - 4 scrolls of enchant armour29%hhnN G x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  B - a ring of protection from coldG - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationhhN mL - a scroll of poison45hhev m - 4 scrolls of brand weaponP - a scroll of revelation Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions  e - an orange potion hh h - an amethyst potioni - 2 potions of brilliance  p - a golden potion79hhi m - 4 scrolls of brand weapon  P - a scroll of revelation  r - 2 potions of resistance  s - a bubbling emerald potion  v - 2 ruby potionsw - a potion of enlightenment  C - 2 fizzy blue potionsbothha  P - a scroll of revelation  c - 2 fizzy amethyst potionshh1  c - 2 fizzy amethyst potions  i - 2 potions of brilliancehhF?u  c - 2 fizzy amethyst potions  i - 2 potions of brilliancehhM - a wand of warping (4) Scrolls (go to first with ?)hhUf - 3 scrolls of enchant weapon  H - 2 scrolls of amnesia  c - 2 fizzy amethyst potions87%hhm - 4 scrolls of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. hh2IRanged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ hhh“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hhJ Brand which weapon? Hand Weapons  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe hhChhL [?] describe selectedhh #.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... #.######.##Health: 74/92 ===================----- #.........#Magic: 25/25 ======================== ########..##AC: 17Str: 19####.....#############EV: 4Int: 17#.....................SH: 12  Dex: 8#............○........XL: 11 Next:  1% Place: Dungeon:10#.............@.......Noise: ==-------  Time: 17068.6 (0.0)#...........###'######D) +0 war axe#####.......# .#Nothing quivered#.......# ..#Fly #.......#..###.......#.###'###'#..##.###...######.hh" ##.%###You barely miss the centaur warrior zombie.The centaur warrior zombie is almost destroyed.The centaur warrior zombie is engulfed in blazing flames.  You destroy the centaur warrior zombie! _Qazlal accepts your kill. _You have reached level 11!hh hh #.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... #.######.##Health: 74/92 ===================----- #.........#Magic: 25/25 ======================== ########..##AC: 17Str: 19####.....#############EV: 4Int: 17#.....................SH: 12  Dex: 8#............○........XL: 11 Next:  1% Place: Dungeon:10hhQ F#.............@.......Noise: ==-------  Time: 17068.6 (0.0)#...........###'######D) +0 war axe#####.......# .#Nothing quivered#.......# ..#Fly #.......#..###.......#.###'###'#..##.###...######.##.%###hh MThe centaur warrior zombie is almost destroyed.The centaur warrior zombie is engulfed in blazing flames.  You destroy the centaur warrior zombie! _Qazlal accepts your kill. _You have reached level 11!hh +Okay, then.hhN W○hhH 9○hhy. _hh&3hhhhn ..@.......Noise: ==-------  Time: 17068.6 (0.0)...........###'######D) +0 war axe#####.......# Nothing quivered.....# ..Fly .##.......###'###'#.. #.###...## ####.##.%### _Unknown command.hh6P○hhhhF _Unknown command.hh n[?25h[?0c  Search for what [Enter for "brand", or ? for help]? hhu{ [?25l[?1chhhhZ$hh6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] D - a +0 war axe (weapon)  b - [carried] n - a +1 antimagic hand axe Results elsewhere ([,] to cycle)  c - [D:9] a +0 hand axe (3 further duplicates)d - [D:9] a war axe hh^ e - [D:7] a +3 hand axe  f - [D:3] a +0 vampiric hand axehhhhhh!:#.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... #.######.##Health: 74/92 ===================----- #.........#Magic: 25/25 ======================== ########..##hh<".AC: 17Str: 19####.....#############EV: 4Int: 17#.....................hha"SH: 12  Dex: 8#............○........hh"XL: 11 Next:  1% Place: Dungeon:10#.............@.......hh"+Noise: ==-------  Time: 17068.6 (0.0)#...........###'######D) +0 war axehh"#####.......# .#Nothing quiveredhhx##.......# ..#Fly #.......#..###.......#.###'###'#..##.###...######.##.%### _Qazlal accepts your kill. _You have reached level 11! _Okay, then. hh#_Unknown command. _Unknown command.Search for what [Enter for "brand", or ? for help]? axehh(3hh,9○hh.. _hhg hh Inventory: 39/52 slots Hand Weapons (go to first with ))  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn) hh[  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry hhΪ sWands (go to first with /)M - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hh  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn) hh J - a +0 cloak (worn)  K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn) hh x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance hh!Jewellery (go to first with "=)u - a ring of willpower hhB R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence hhbI B - a ring of protection from cold  E - a ring of wizardry hhWands (go to first with /)M - a wand of warping (4) hhlScrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog16%hh R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}m - 4 scrolls of brand weapon  o - 5 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationhhmL - a scroll of poison45hh, R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  E - a ring of wizardryP - a scroll of revelation Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions62hh! B F - 4 scrolls of enchant armour  e - an orange potion  h - an amethyst potioni - 2 potions of brilliance  p - a golden potion  r - 2 potions of resistance hhr! _ s - a bubbling emerald potion87hhXSm - 4 scrolls of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hh) Brand which weapon? Hand Weapons  D - a +0 war axe (weapon)  n - a +1 antimagic hand axe  [?] describe selectedhhj hh/r +#.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... #.######.##Health: 74/92 ===================----- #.........#Magic: 25/25 ======================== ########..##AC: 17Str: 19####.....#############EV: 4Int: 17hhr 6#.....................SH: 12  Dex: 8#............○........XL: 11 Next:  1% Place: Dungeon:10#.............@.......Noise: ==-------  Time: 17068.6 (0.0)#...........###'######D) +0 war axe#####.......# .#Nothing quivered#.......# ..#hhr Fly #.......#..###.......#.###'###'#..#hhs #.###...######.##.%### _Qazlal accepts your kill. _You have reached level 11! hhHs _Okay, then. _Unknown command. _Unknown command. _Search for what [Enter for "brand", or ? for help]? axehhz n #.##.##  ..#############  ...............  ......○........  .......@.......  .....###'######  .....# .# #.......# ..# ## hhz ^       %###  _Okay, then.Unknown command.Unknown command. _Search for what [Enter for "brand", or ? for help]? axe  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe drips with poison.hh  #.#.##  ..#############  ...............  hhy......○........  .......@.......  .....###'######  .....# .# #.......# ..# hh ##     %hhhhhh`#.######.#Hah the Cleaver #.# #.#Mountain Dwarf of Qazlal *..... #.######.##Health: 74/92 ===================----- #.........#Magic: 25/25 ======================== ########..##AC: 17Str: 19####.....#############EV: 4Int: 17#.....................SH: 12  Dex: 8#............○........XL: 11 Next:  1% Place: Dungeon:10#.............@.......Noise: ==-------  Time: 17068.6 (0.0)#...........###'######D) +0 war axe (venom)#####.......# .#Nothing quivered#.......# ..#Fly #.......#..###.......#.###'###'#..##.###...###hhy=###.##.%### _Okay, then. _Unknown command. _Unknown command. _Search for what [Enter for "brand", or ? for help]? axe  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe drips with poison.hhhh4*9.6 (1hh9○hhG8 _D - a +0 war axe of venom (weapon)hh Ihh> ,hhƜ g5hhC hhŸ hhQ hhY ,hh hhd hh %6hh hh hh% hhI hh߯ 7=hh hh hh@ hh/ hhc hh 8=hhj hh hh4 hh ,hh hh ;9hhE hh- hhc hh hh <80hh hh hh hh` hh Bhhq hh/ a1=hhE ,hh1 hh ,hh hh0 k2=hh hh hho hh hhP hh hhH hh hh %3hh hhi hh ,hhq }4hh hh ,hh( hh ,hh hh. a5=hh& hh ,hh hho ,hh@ hh hhr U6=hhI hh ,hhn hh ;7hh hh2 ,hh hh ,hh hhC ;8hh, hh ,hh hhF ,hh hh a9=hh hhL# ,hh# hh& ,hh:+ 90=hh2F (12=hheH hhn P  There is an open door here. _=hhq @  There is an open door here.hh[s hhs  _hht hhv hhy ,hhpz hh{ hh} ,hh~ hhZ hh ,hh' hh hhΈ ,hh hh hhɎ ,hh hh hh Bhh0 hh ,hh hh hh ,hh hh hhY ,hh0 hhک hh ,hhk hh˰ hh ,hh hh0 hh ,hh hhȽ hh Bhh hh hh7 hh hh+ E  There is a large open door here.hh K _hh E  There is a large open door here.hh hhP  _hh hh hh ,hh. hh hh ,hh hhv hh~ ,hhY hh[ hh hh W ####.......# ######..........## .................# ......##...##### ............''...'.... ##...##...##### # #......##...# # #......##...# # #......##..@#  #......#  #####..........# #..........# #........hh ..# #..........#5   shadow imp (wandering) ## #..........# .. #5.........' ..hh \147.6 (78.0)8.6 (79hh hhS ] _A shadow imp comes into view.hh_ ####........##.........#.....##...##### ............''...'.... #...##### # #...# # #...# # #..@# #..............#  #####..........#  #..........#  #..........# hh_` #..........#  #..........#  #5.........' hh  ####........##.........#.....##...##### ............''...'.... #...#####  #...# #...# #..@# hhX #..............#  #####..........#  #..........#  #..........# #..........#  #..........# #5.........'hh 3hh hh a _A shadow imp is nearby!hh E#######....## ..................#.....##...#####......''...'.... '######......##...##### .# #......##...# .# #......##...#hh} # #......##...#### #.........@....# #####.# #.# #.#  #.# ### #.# ... #5hh .'. #.##hh (.hh hh _55.hh 09.6 (1.0)hh hh , _The shadow imp shouts!hh`j.........###...#####.....''...'.... #'######......##...##### #.# #......##...# .# #......##...## #......##...####hhmkv #..............# #####.# # #.# #.# #.# #### #5.# .... #..''. #.##. #..hhmhh+td5...50hhyhhv{hhd,##...#####......''...'.... ##'######......##...##### ##.# #......##...# .# #......##...## #......##...#### #..............# . #####.## #.#hh, #.# #.5.# ##### #..# ..... #.''. #hh..##. #. ..... #.#.hha/hh85<5..hh5%1hh;hh=hhA  You closely miss the shadow imp.2.9 (1.3hhQhhA _The shadow imp hits you but does no damage.hh.V§4.2hhR5hh7x _You barely miss the shadow imp. You block the shadow imp's attack.hh  You hit the shadow imp.  The shadow imp is moderately wounded.5.5hh hhS 8 _You block the shadow imp's attack.hh϶ 9 ○hh .  You hit the shadow imp.  The shadow imp is heavily wounded.hh Z0-6.7 (1.2hh 9○hh Q _The shadow imp hits you. You block the shadow imp's attack.hh"  ○ (very poisoned)You hit the shadow imp. The shadow imp is poisoned.  The shadow imp is heavily wounded.hhìZ1-8.0 (1.3hhhhL8 _You block the shadow imp's attack.hh  You closely miss the shadow imp.The shadow imp is severely wounded.You kill the shadow imp!hh"M°.hh,9.4 (1.4hh 8°hhO _Qazlal accepts your kill.hhohhhhhhH _No target in view!hhU 3hhV hhZ hh^ h2= _hh@a hhHd ,hhe hhg hh}j ,hhk hhqm hho ,hh5q hhr hhu hhv 9=hh~w hhy hh{ ,hh| hh~~ hh ,hhg hh hh; Bhhq E  There is a large open door here.hh hh  _hh hh E  There is a large open door here.hhy hh hhޗ hhX hh  _hh hh hhQ ##...# ##...# #...p# # ......##...#####....#.## ..............##....#...###..........##........  #..........##........  #..........##.  #..........##........  #..........##.  #..........''°.#..........##....#'# hh ] #..........##....#  #..........##....#  #..........##....# p   arcanist (asleep)  ####'########...... #. # ##.#..#..hhR 60.0)  An arcanist comes into view. It is wielding a +0 dagger of holy wrath.hh hh hh. hh4 .p§.phh ,70.4 (11hh hhj * _The arcanist shouts!hhYhh[ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration36% 1b - Searing RayConjuration50% 2  c - Momentum StrikeConjuration/Translocation 80% 2  d - Hailstormhh+\Conjuration/Ice95% 3  e - Stone ArrowConjuration/Earth95% 3  f - BlinkTranslocation97% 2  g - Call ImpSummoning97% 2  h - Ensorcelled HibernationHexes/Icehh^\97% 2  i - Forge Lightning SpireAir/Forgecraft99% 4  j - PasswallEarthhh\100% 3  k - Summon Ice BeastIce/Summoning100% 3  l - Swiftnesshh\yAir100% 3  m - Fulminant PrismConjuration/AlchemyhhP]100% 4 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithh WhhM]hh)d......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##hhtdHealth: 92/92 ======================== ..............##....#...hhdMagic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........SH: 12  Dex: 8hh e[#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......Noise: ==-------  Time: 17170.4 (0.0)#..........''........hhSeSD) +0 war axe (venom)#..........##....#'##Nothing quivered#..........##....#hhe Fly #..........##....##..........##....#hhep   arcanist####'########......#.hhf.......###.#..#.. _Qazlal accepts your kill. hh>f _No target in view! _There is a large open door here. _There is a large open door here.  An arcanist comes into view. It is wielding a +0 dagger of holy wrath. _The arcanist shouts!hhlP  Okay, then.hh@mhhr&§hh0u. _hh5hh9  Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 65% 1 b - Rending BladeConjuration/Forgecraft 90%4 Select a spell to describe[!]/[I] toggle spell headershh^hhehhn;......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== ..............##....#...Magic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........SH: 12  Dex: 8hhoa#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)#..........##....#'##Nothing quivered#..........##....#Fly #..........##....##..........##....#p   arcanist####'########......#........###.#..#.. _No target in view! _There is a large open door here. _There is a large open door here.  hhpAn arcanist comes into view. It is wielding a +0 dagger of holy wrath. _The arcanist shouts! _Okay, then.hhWw3hh}hh.hh Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 65% 1 b - Rending BladeConjuration/Forgecraft 90%4 Select a spell to describe[!]/[I] toggle spell headershh(hh"hh)K......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== ..............##....#...Magic: 25/25 ======================== ####..........##........hhM*hAC: 17Str: 19#..........##........EV: 4Int: 17#..........##........hh*SH: 12  Dex: 8#..........##.§......XL: 11 Next:  1% Place: Dungeon:10hh*d#..........##@.......hh*Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)#..........##....#'##hh*Nothing quivered#..........##....#hh+Fly #..........##....#hh?+#..........##....#p   arcanisthh`+####'########......#........##hh+=#.#..#.. _No target in view! hh+_There is a large open door here. _There is a large open door here.  An arcanist comes into view. It is wielding a +0 dagger of holy wrath. hh+g_The arcanist shouts! _Okay, then.hh03hh4hh'6hhhh  Skill  Level Target Apt Skill  Level Target Apt a + Fighting7.1  8.0  +1 k + Spellcasting 4.1  6.0  -2hhe         b - Maces & Flails   6.9  --  +2   l + Conjurations 4.2  6.0  -1 c * Axes  11.0  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.7  --   0   n + Forgecraft7.2  8.0  +2hh  e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + InvocationshhG4.5  6.0  +3    hh p - Evocations   3.0  --  +1          g + Armourhh7.1  8.0  +1     hh/ h - Dodging   3.0  --  -3     i + Shields3.1  8.0  +1     hhs j - Stealth   0.0  --  -2             hh                hh        hh!The current training targets, if any.  Skills enhanced by cross-training are in green.  hhE[?] Help[=] set a skill target [-] clear all targets  hh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshhzshh{hh......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== ..............##....#...Magic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........SH: 12  Dex: 8#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)#..........##hhC....#'##Nothing quivered#..........##....#Fly #..........##....##..........##....#p   arcanist####'########......#........###.#..#.. _No target in view! _There is a large open door here. _There is a large open door here.  An arcanist comes into view. It is wielding a +0 dagger of holy wrath. _The arcanist shouts! _Okay, then.hh V§hh hhnhh  _There's nothing to open nearby.hhhhuL Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 65% 1 b - Rending BladeConjuration/Forgecraft 90%hh4 Select a spell to describe[!]/[I] toggle spell headershh3?hhFhhQ......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== ..............##....#...Magic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........SH: 12  Dex: 8#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)#.....h 21.8). Your EV would decrease by 5.3 (4.6 -> -0.7). hhDYour spell failure would worsen by up to 25% (press '!' for details). Stash search prefixes: {in_shop} {rF+ rC+ rPois} {body armour} {body armor} {resist cold} {cold resistance} {resist fire} {fire resistance} {resist poison} hhlj{poison resistance} Menu/colouring prefixes: identified enchanted armour _________________ hh“His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to hhX another, they stick together, that they cannot be sundered.”hhShopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportation  b - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  d - [D:1] 105 gold a scroll of revelation  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon  g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation  i - [D:5] 520 gold a book of the Senses  j - [D:5] 957 gold +1 golden dragon scales hhYou have 673 gold pieces [!] travel|examine|delete items [a-j] choose item [Esc] exithh! < A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Dazzling FlashHexes/Fire3 no  b - Mephitic Cloudhh! Conjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5 no  d - Curse of AgonyNecromancy5 nohhPShopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportation  b - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  d - [D:1] 105 gold a scroll of revelation  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon  g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation hh8 i - [D:5] 520 gold a book of the Senses  j - [D:5] 957 gold +1 golden dragon scales You have 673 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exithhp A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Dazzling FlashHexes/Fire3 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5 no  d - Curse of AgonyNecromancy5 nohhj Mephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3Schools: Conjuration/Alchemy/AirFail: 98% Power: 8% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 30 irresistible or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftighh$:% A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Dazzling FlashHexes/Fire3 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5 no  d - Curse of AgonyNecromancy5 nohh%Shopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportation  b - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  d - [D:1] 105 gold a scroll of revelation  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon hh& g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation  i - [D:5] 520 gold a book of the Senses  j - [D:5] 957 gold +1 golden dragon scales You have 673 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exithh hh hh} &......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== hh ..............##....#...Magic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........hh1 SH: 12  Dex: 8#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......hh\ 2Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)hh ;#..........##....#'##Nothing quivered#..........##....#Fly hh W#..........##....##..........##....#p   arcanisthh ####'########......#........#hh/ U##.#..#.. _There is a large open door here.  hh 3An arcanist comes into view. It is wielding a +0 dagger of holy wrath. _The arcanist shouts! _Okay, then. _There's nothing to open nearby. _Okay, then.hh 3hh &§hh hh( hh2 Inventory: 39/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn) hh  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  hh EB - a ring of protection from cold  E - a ring of wizardry hh Wands (go to first with /)M - a wand of warping (4) hh; [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhkzhhhhV......##...#Hah the Cleaver ......##...# #....# #Mountain Dwarf of Qazlal *..... ......##...#####...p#.##Health: 92/92 ======================== ..............##....#...Magic: 25/25 ======================== ####..........##........AC: 17Str: 19#..........##........EV: 4Int: 17#..........##........SH: 12  Dex: 8#..........##.§......XL: 11 Next:  1% Place: Dungeon:10#..........##@.......Noise: ==-------  Time: 17170.4 (0.0)#..........''........D) +0 war axe (venom)hhm#..........##....#'##Nothing quivered#..........##....#Fly #..........##....##..........##....#p   arcanist####'########......#........###.#..#.. _There is a large open door here.  An arcanist comes into view. It is wielding a +0 dagger of holy wrath. _The arcanist shouts! _Okay, then. _There's nothing to open nearby. _Okay, then.hhڱPhh #......##...# #....# # #......##...#####...p#.## #..............##....#... #####..........##........  #..........##. #..........##.hhY  #..........##.§...... #..........##.. #..........'. #....##....#'## #.##....#  #.##....# #hh# ).##....# ####'########...... #. .......#5   shadow imp (wandering) # #.#.5#.. hh hh5 Q arcanist shouts! _Okay, then. _There's nothing to open nearby.  The shadow imp shouts, "Escape, thou quaking spleeny varlet!"  Something hits you but does no damage.hh hh^ hh? .p55.hh *1.4 (1hh hh4 _Deactivating autopickup; reactivate with Ctrl-A. _There is a large open door here.hhu #......##...# #....# #  #......##...#####....#.##  #......##..p.#...  #####..........##........ #hhv,....##........ #...##........ #..##.§...... #.##. #.@'. #.##....#'## #..##....# #...##....# #....##....#hhwP ####'########...... #. ....5..# # #.#..#..hhx,hhQzhh.55   shadow imp.2hh27{hh _Something hits you but does no damage. _There is a large open door here.hh ,hhg Xhh} p'§##{{5.p   arcanist5   shadow imp88--3.7 (1.3hh^ 0§.hh r _You completely miss something. Something hits you.hhH+v #......##...# #....# #  Hah the Cleaver  #......##...#####....#.##  Mountain Dwarf of Qazlal *.....  #..............##..p.#...  Health: 88/92 ======================--  #####..........##........  Magic: 25/25 ======================== #..........##........  AC: 17Str: 19 #..........##..p.....  EV: 4Int: 17hh+Y #..........##........  SH: 12  Dex: 8 #..........##........  XL: 11 Next:  1% Place: Dungeon:10 #..........@*........  Noise: ==-------  Time: 17173.7 (1.3) hh.,Q#.........§##*...#'##  D) +0 war axe (venom) #..........##.***#  Nothing quivered #..........##..5*#  Fly  hh].C#..........##...*#  ####'########......  p   arcanist hh.#. .......#  5   shadow imp # #.#..#..  _There is a large open door here. hh._You completely miss something. Something hits you.Aiming: Warp Spacehh.;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (chance to blink: 60%)hhO ************'§##{...5..hhm5e..***..***..***..*§hh!y.....**..***hh?....##..p..##.**.##****§hh*****§hh^[ *p*...§ _You completely miss something. Something hits you.  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (chance to blink: 60%)hhu #......##...# #....# #Hah the Cleaver#......##...#####....#.##Mountain Dwarf of Qazlal *.....#..............##..p.#...Health: 88/92 ======================--#####..........##........Magic: 25/25 ========================#..........##........hhAC: 17Str: 19#..........##..p.....EV: 4Int: 17#..........##........SH: 12  Dex: 8#..........##........XL: 11 Next:  1% Place: Dungeon:10#..........@'........Noise: ==-------  Time: 17173.7 (1.3)hh#.........§##{...#'##D) +0 war axe (venom)#..........##....#Nothing quivered#..........##..5.#hhFly #..........##....#####'########......hhIp   arcanist#........#hh5   shadow imp##.#..#..Aiming: Warp SpacehhٌPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhAim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (chance to blink: 60%)  Okay, then.hh*hhYhhv'§hh. _hh%, ZAn arcanist. A wizard fond of spectacle and destruction. They scorn the cowardice of other magicians, who hide from their foes rather than simply blasting them out of existence. Max HP: ~46Will: ++AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 44% to hit with your +0 war axe of venom. It has about 61% to hit you. AttackMax Damage Hit: +0 dagger (holy) 9 + 13 (holy) It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold(3d20) (5) b - Searing Ray(2d20) (4)  c - Vitrify(17%) (7) d - Haste [!]: Description|Quotehh`hh) #......##...# #....# #Hah the Cleaver#......##...#####....#.##Mountain Dwarf of Qazlal *.....#..............##..p.#...Health: 88/92 ======================--#####..........##........Magic: 25/25 ========================#..........##........AC: 17Str: 19#..........##..p.....EV: 4Int: 17#..........##........SH: 12  Dex: 8#..........##........XL: 11 Next:  1% Place: Dungeon:10#..........@'........Noise: ==-------  Time: 17173.7 (0.0)#.........§##{...#'hh:v[40m##D) +0 war axe (venom)#..........##....#Nothing quivered#..........##..5.#Fly #..........##....#####'########......p   arcanist#........#5   shadow imp##.#..#..Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (chance to blink: 60%) _Okay, then.hh9§hhhhG I #......##...# #....# #  Hah the Cleaver  #......##...#####....#.##  Mountain Dwarf of Qazlal *.....  #..............##..p.#...  Health: 88/92 ======================--  #####..........##........  Magic: 25/25 ======================== #..........##........  AC: 17Str: 19 #..........##..p.....  EV: 4hhG WInt: 17 #..........##........  SH: 12  Dex: 8 #..........##........  XL: 11 Next:  1% Place: Dungeon:10 hhH v#..........@*........  Noise: ==-------  Time: 17173.7 (0.0) #.........§##*...#'##  D) +0 war axe (venom) #..........##.***#  Nothing quivered #..........##..5*#  Fly  hhH 9#..........##...*#  ####'########......  p   arcanist #. .......#  5   shadow imp # #.#..#.. (chance to blink: 60%) hhH \_Okay, then.Aiming: Warp SpacehhH ;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (chance to blink: 60%)hh  ************'{...5..hhG e.........*..##..p*.##.***.##**§ _Okay, then.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (chance to blink: 60%)hh3 .p**.*******hhF.***..hh#  #......##...# #....# #Hah the Cleaver#......##...#####....#.##Mountain Dwarf of Qazlal *.....#..............##..p.#...Health: 88/92 ======================--#####..........##........Magic: 25/25 ========================#..........##........AC: 17Str: 19#..........##..##....EV: 4Int: 17hhE #..........##.###....SH: 12  Dex: 8#..........##*###....XL: 11 Next:  1% Place: Dungeon:10#..........@*........Noise: ==-------  Time: 17173.7 (0.0)#.........§##{...#'##D) +0 war axe (venom)#..........##....#Nothing quivered#..........##..5.#Fly #..........##....#####'########......p   arcanist#........#hh 5   shadow imp##.#..#.. _Okay, then.Aiming: Warp Spacehh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the arcanist!!  The arcanist is heavily wounded.hh5 hh hh+ ,hh p........'..  Something hits you!hhe *****The arcanist casts a spell at you.hh/4,..hh44@'§hh/5z7--======4.7 (1hh8>9§hh4K< _The bolt of cold hits you. You resist.hh/  #......##...# #....# #  Hah the Cleaver  #......##...#####....#.##  Mountain Dwarf of Qazlal *.....  #..............##..p.#...  Health: 78/92 ====================----  #####..........##........  Magic: 25/25 ======================== #..........##...*....  AC: 17Str: 19 #..........##..p*....  EV: 4Int: 17 hh #..........##.***....  SH: 12  Dex: 8 #..........##*.......  XL: 11 Next:  1% Place: Dungeon:10 #..........@*........  Noise: ======---  Time: 17174.7 (1.0) #.........§##....#'##  D) +0 war axe (venom) #..........##....#  Nothing quiveredhh ! #..........##....#  Fly  #..........##....#  hhT #####'########......  p   arcanist #. .......#  # #.#..#..  hh x_The bolt of cold hits you. You resist.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehh Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)hh9 | ******.***p.*.##....*##.'hhW ..***..***..***.*§hh ....*.***§hh0..##...*..##..p*..##.***.##**Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)hhi *p***hh).p*..Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)hh .p****hhΊH*p*...§  Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)hh;6 #......##...# #....# #Hah the Cleaver#......##...#####....#.##Mountain Dwarf of Qazlal *.....#..............##..p.#...Health: 78/92 ====================----#####..........##........Magic: 25/25 ========================#..........##...#....AC: 17Str: 19#..........##..##....EV: 4Int: 17#..........##.###....SH: 12  Dex: 8#..........##*.......XL: 11 Next:  1% Place: Dungeon:10#..........@*........hhVNoise: ======---  Time: 17174.7 (1.0)#.........§##....#'##D) +0 war axe (venom)#..........##....#Nothing quivered#..........##....#Fly #..........##....#####'########......p   arcanist#........###.#..#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)  Space twists violently! The rupture engulfs the arcanist!  The arcanist is severely wounded.hh.hhhhhhhh z...p...'.hh%5hhhhU  Shift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (heavily wounded, chance to blink: 60%)  Space twists violently! The rupture engulfs the arcanist!  The arcanist is severely wounded. _Something hits you but does no damage.hh #......##...# #....# #  Hah the Cleaver  #......##...#####....#.##  Mountain Dwarf of Qazlal *.....  #..............##..p.#...  Health: 78/92 ====================----  #####..........##........  Magic: 25/25 ======================== #..........##........  AC: 17Str: 19 #..........##..*.....  EV: 4Int: 17 hhXM#..........##.p*.....  SH: 12  Dex: 8 #..........##***.....  XL: 11 Next:  1% Place: Dungeon:10 hh#..........@*........  Noise: ======---  Time: 17175.7 (1.0) #..........##....#'##  D) +0 war axe (venom) hh#..........##....#  Nothing quivered hh#..........##....#  Fly  hhh#..........##....#  hh"####'########......  p   arcanist #. .......# hhF. # #.#..#..  hhk_Something hits you but does no damage.Aiming: Warp SpacehhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhAim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (severely wounded, chance to blink: 60%)hh R ******.****..##.p.**##...'hh .....***..*****hh5 .....**..****@hhSV ...*.*@**hhK .##*.@**.##*hh2 *@****hhh ip**..hh8D*p****..  Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (severely wounded, chance to blink: 60%)hh  #......##...# #....# #  Hah the Cleaver  #......##...#####....#.##  Mountain Dwarf of Qazlal *.....  #..............##..p.#...  Health: 78/92 ====================---- hhY  #####..........##........  Magic: 25/25 ======================== #..........##........  AC: 17Str: 19 #..........##........  EV: 4Int: 17 #..........##.p......  SH: 12  Dex: 8hh  #..........##........  XL: 11 Next:  1% Place: Dungeon:10 hh #..........@'........  Noise: ======---  Time: 17175.7 (1.0) #..........##....#'##  D) +0 war axe (venom) hhZ #..........##....#  Nothing quivered #..........##....#  Fly  #..........##....#  ####'########......  p   arcanist hh N#. .......#  # #.#..#..  hh _Something hits you but does no damage.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehh Aim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (severely wounded, chance to blink: 60%)hh X  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger of holy wrath and wearing a +0 robe  (severely wounded, chance to blink: 60%)  Space twists violently! The rupture engulfs the arcanist! The arcanist blinks!  You kill the arcanist!hhA ?   #  #...###  ..........  ...... hh< 1 #......)..  #.....#.....  #.....##.....  #.....###.....  #.....*........  #.....#'## hh  #.....#  #.....#  #.....# ####'#..hh)  #. . #  hhn hh4 ^  Qazlal accepts your kill.hh/ hh hh ......'.55   shadow imphh [8=======6hhj hh f _Something hits you but does no damage.hhD#......##...# #....# # #......##...#####....#.## #......##....#... #####..........##........ #....##.....).. #...##........ #..##.. #.##. #.'@. #.##.5..#'## #..##....# hh#...##....# #....##....#####'########...... #. .......## #.#..#..hhhh\hh85.hh[9==-----7hh5hh3 _Something hits you but does no damage. You block something's attack. _There is a large open door here.hhy* :  You closely miss the shadow imp. You slash something!  You block something's attack. Something hits you but does no damage.-----9.1 (1.4hh/ 7{hh 3 A _The shadow imp hits you but does no damage.hh  You barely miss the shadow imp. You barely miss something.hhhhu  Something hits you but does no damage.hh>{{hhT68080.4 (1.3hh+..hhtA _The shadow imp hits you but does no damage.hho  You hit the shadow imp.  The shadow imp is heavily wounded.hhq~  You closely miss something. Something hits you.hh{ . You block the shadow imp's attack.  The shadow imp hits you but does no damage.hhw|[75-1.6 (1.2hh7hhf _Something hits you but does no damage.hh]  You hit the shadow imp.  The shadow imp is heavily wounded.hhi^ hh5g §You miss something. Something hits you but does no damage.hhg Z6-2.9 (1.3hhm hh+p 8 _You block the shadow imp's attack.hhie  You barely miss the shadow imp.hh!m °The shadow imp is heavily wounded.hhm,4.1 (1.2hhjqN§°hhy _The shadow imp barely misses you. Something hits you but does no damage.hh%  You barely miss the shadow imp.The shadow imp is heavily wounded.hh& hh( ~  You closely miss something. Something hits you.hhr) hh1 .°Z   centaur warrior zombie (wandering)Zhh22 Z2-5.4 (1.3hh69 hhs; 8 _You block the shadow imp's attack.hh¾  You barely miss the shadow imp.The shadow imp is heavily wounded.hhy  You closely miss something. Something hits you but does no damage. x2hhw.ZZ.hh6j64---6.7hh hh _You block the shadow imp's attack. Something hits you. The shadow imp hits you.hho  You closely miss the shadow imp.The shadow imp is heavily wounded.You closely miss something. Something completely misses you.hhiphhqb  Something hits you!hhCxDZ.hhxp57----7.9 (1.2hh)~hhA _The shadow imp hits you but does no damage.hhU~  You slash the shadow imp!  You kill the shadow imp!hhV,hhX^  Qazlal accepts your kill.hhXhh_.○Z.Z   centaur warrior zombiehh*cm8=-9.2 (1.3hhihhnf _Something hits you but does no damage.hh   # ....#.## .....#... ..........  #..........##.....)..  #..........##........  #..........##........  #..........##........  #..........'@........  #..........##○...#'##  #..........##.Z..#  #..........##....#  #..........##....#  ####'##......  #. .......#  # #.#..#.. hh$   # ....#.## .....#... ..........  #..........##.....)..  #..........##........  #..........##........  #..........##........  #..........'@........  #..........##○...#'## hhw% 1 #..........##.Z..#  #..........##....#  #..........##....#  ####'##......  #. .......# # #.#..#.. hhh, 3hh13 hh5 m _A centaur warrior zombie is nearby!hh  #......##...# #....# #  #......##...#####....#.##  #......##....#...  #####..........##........ #....##.....).. #...##........hh < #..##.. #.##. #.@'. #.##○...#'## #..##.Z..# #...##....# #....##..hh ..# ####'########...... #. .......#hh m # #.#..#..hhF hh hh hh u  Something hits you but does no damage.hh YZ°.hh_ hh %900hhK hhv _The centaur warrior zombie is engulfed in freezing vapours. _There is a large open door, spattered with blood here.hhl °You slash the centaur warrior zombie!  The centaur warrior zombie is lightly damaged.  You block the centaur warrior zombie's attack.hhZ9=1.5 (1.3hhphh׈N _The centaur warrior zombie kicks you but does no damage.hh$ H.  You block the centaur warrior zombie's attack. _The centaur warrior zombie kicks you but does no damage.  The centaur warrior zombie is moderately damaged.x2  hithh '2.8hhX% 7{hh' D _You block the centaur warrior zombie's attack.hh. _You block the centaur warrior zombie's attack.  You barely miss the centaur warrior zombie.kicks you but does no damage.  hh'4.1hhhhN _The centaur warrior zombie kicks you but does no damage.hhd   You hit the centaur warrior zombie but do no damage.The centaur warrior zombie is moderately damaged.The centaur warrior zombie hits you but does no damage.hh I605.3 (1.2hhPhhQD _You block the centaur warrior zombie's attack.hhql k _ You hit the centaur warrior zombie but do no damage.  The centaur warrior zombie is moderately damaged.  You block the centaur warrior zombie's attack.kicks you but does no damage.  The centaur warrior zombie hits you.hh4m c57-6.6 (1.3hh:t hh y N _The centaur warrior zombie kicks you but does no damage.hhf  You slash the centaur warrior zombie!  The centaur warrior zombie is moderately damaged.The centaur warrior zombie barely misses you.hhb8=7.8 (1.2hhhhN _The centaur warrior zombie kicks you but does no damage.hhEThe centaur warrior zombie barely misses you.heavi  You block the centaur warrior zombie's attack.3hhF;--9.0hhuLhhN` _The centaur warrior zombie hits you. The centaur warrior zombie kicks you.hhE You block the centaur warrior zombie's attack. hh _The centaur warrior zombie hits you. The centaur warrior zombie kicks you.slash!  The centaur warrior zombie is heavily damaged.  You block the centaur warrior zombie's attack. x3hh H4=-hh~ '200.4 (1.4hh^ hh N _The centaur warrior zombie kicks you but does no damage.hh@!% § You hit the centaur warrior zombie.  The centaur warrior zombie is severely damaged.The centaur warrior zombie hits you but does no damage.hh!,1.6 (1.2hh(hh+N _The centaur warrior zombie kicks you but does no damage.hhٍ  slash the centaur warrior zombie!almost destroyYou block the centaur warrior zombie's attack.  The centaur warrior zombie barely misses you.5=2.9 (1.3 _The centaur warrior zombie kicks you but does no damage.hhm○ _The centaur warrior zombie kicks you but does no damage.  You completely miss the centaur warrior zombie.The centaur warrior zombie is almost destroyed.  The centaur warrior zombie kicks you but does no damage.  hits you.hh_49--4.2hhڛ'§hhD _You block the centaur warrior zombie's attack.hhF  °.  You hit the centaur warrior zombie.  The centaur warrior zombie is almost destroyed.The centaur warrior zombie hits you but does no damage.hh ^7--5.5hh hh ; _The centaur warrior zombie kicks you.hh but does no damage. _The centaur warrior zombie kicks you.  You hit the centaur warrior zombie but do no damage.You block the centaur warrior zombie's attack. x2  hithhgb5-6.7 (1.2hhhhĝc _The centaur warrior zombie barely misses you.hh.  You hit the centaur warrior zombie.  The centaur warrior zombie is almost destroyed.Qazlal accepts your kill.hhи..  The centaur warrior zombie is almost destroyed.  Qazlal accepts your kill.  Reactivating autopickup.feel a bit more experienced.  The centaur warrior zombie hits you but does no damage.  You block the centaur warrior zombie's attack. x2hhO-118.0 (1.3hhhh N _The centaur warrior zombie kicks you but does no damage.hhZ  You hit the centaur warrior zombie.  The centaur warrior zombie is almost destroyed.hhb6=9.2 (1.2hhhhG _You block the centaur warrior zombie's attack. x2hhTV  You slash the centaur warrior zombie!  You destroy the centaur warrior zombie!hh^1'hhbf=33=10.4hhhhhBkO _Qazlal accepts your kill.hh` #......##...#  #......##...# #....#  ###...#####....#.## #....##....#...#####.##........ #.##.....).. #.##........ #hham.##........ ###........ #.''........ #.##....#'## #.##....# #.##....# #..........##....#####'########......hha #. .......###.#..#..hhhhhhG710hh1nhh'phhn #......##...# #....# ##......##...#####....#.##........##....#...  #######........  #.##.....).. #.##........ #.##........ #.hh} ##........ #.'........ #.##....#'## #.##....# #.##....# #.hh ##....#####'########...... #. .......#hh Y# #.#..#.. hh& ;2hh+ hh. l _There is a large open door, spattered with blood here.ih3ih=ihMihihQ: _ih0ihih*98ihih  ###......##...#####  #......##...#  ###...# #....# # #......##...#####....#.###....##....#...#####ih.##........ #.##.....).. #.##........ ###........4.4 (2 #○.##........ #.''........ #.##....#'## #ihR}.##....# #..........##....##..........##....#####'########....#........#ih*ih5ihih7[3ih\ihgihNiih mBihnihoihoihv ... ...''...'.... ##..##### ##...# ##...#  # ......##...###ihFv#.###....#.####)6..##ihfv{°.##........''........'##ihvg..........##..........##ihv&....#ihwih{ihk}ihP 3ihQ ihW ih"Z O9ih^ ,ih_ ,ihR` ihZf  ###  ###...#  ..# #....# ###...#####....#.##........#...####..........ihf .... #..) ..ihg _8..''..##....#'####....####'######.. #. .ih:g %......#ihg ihHm ih]o ih3ih0ih%BihihT50=ihKih< ,ih iht!ih!ih!ih"ih"K1=ih4#ih$,ih$ih&&,ihm&ih'ihg'92ih'ih(,ih)ih),ihU*ih+ihB+93ih+ihe,,ih,ih-ih-S4=ih8.ih.,ihl/ih0Bih1ih2K5=ihq2ih73,ih3ihw4,ih4ih5ih596ih26ih 7,ih7ihB8,ih8ih:O7ih:ih[;,ih;ih<,ih<ih=i8=ihBih.D,ihDihaE,ihEihCGihoGK9=ihGihHih Iih3IihJ,ihKihLP60ih9MihN,ihNihOO1ihPihP,ih7QihR,ihrRihjSihSS2=ihSihT,ih(Uih+VihKVihVihfWihWK3=ihWihX,ih[Yih#Z,ihZih[ih[94ihL\ihk],ih]ih^,ih_ih_O5ihr`ihbihCbih cihdihdiheihgih3gN66=ihBhih}iihiihjihk,ihlih$nihRnW7=ihoihp,ihGqihr;8ihsih4u,ihvihwihwihxihyih:zK9=ihzihJ|ih|ih4}ih~ih~ihJihih$70ih2=ihρihEihhih$ih_,ih,ih%1ihihOiheihÈihihihihihڊ%2ih<ihihihwih/ihGihihsihK3=ih ihӏihihDih ih+ih{ihihגU4=ihih ,ihcih{ihǖ%5ihih,ihJih,iheihΝih%6ihihih@ihihhihihiha7=ih ihk,ihih ,ihihªk8=ih,ih ,ihjihF,ihihzih%9ihihihӯih#ihih ih[ihihS&80ihihbihtihih,ihAihih\K1=ihiheih}ih7ihih3U2=ihihoihihۻihihihihӽih%3ihVihih/ihihKihcihihih;%4ihihihih|ih,ih.ihOa5=ihih,ihih,ihzihok6=ihih,ihih,ihqih;7ihihl,ihih,ihihA;8ihih,ihYih99ih (=ihihO,ihih,ihih l90=ihMihN,ihihm,ihih;1ihih,ihCih,ih{iha2=ihihih,ihhih:ihihihih[  There is a large open door, spattered with blood here.ihih _ihih[  There is a large open door, spattered with blood here.ihih3@= _ihihih,ih~ih iha ,ih ih ih$,ihihPihZ ..##...##### ..''...'.... ># ..##...##########.# ..##...# #....#.# ..##...# #....#.# ih..##...#####....#.##### ..........##....#.....## ..........##............ ..........##....@)...... 347.4 (1ihNY29.0) ..........##...○........ ..........##°.......?... ..........##............ ..........''............ ..........##....#'###### ihs"..........##....#.# ..........##....#.# ..........##ih&....#iho \☼°.ih ,8.4 (130ih6&9°ih); _Found a stone staircase leading down.ihڞ ih& ih ih ..°.##...##.''ih ##...##### ''...'.... .># ##...##########.# ##...# #....#.# ##...# #....#.# ##...#####....#.##### ##....#.....###...☼.##.....@.##...°.##.?.##.''.$##....#'###....#.###....#.# ih+ ih }○0.0).9.4 (1ih ih  ih _Found 16 gold pieces.  Things that are here: _a +0 dagger of holy wrath; a +0 robeih 3ih ih ih ihߦ : _ih> ih) Bih ih ih۷ ih ih ,ih ihX x _o - 6 scrolls of teleportation (gained 1)ih ih ihq ih ih ,ih ih ih ,ih ,ih ih ihX ih ih ih ihE N _You now have 689 gold pieces (gained 16).ih ih ih ihc ih ,ih ih ih^ ,ihQ ihH iht Bih ih ,ih ih ih ,ih ih ihJ ,ih ih" @  There is an open door here.ih$ ih%  _ihN& ih( ih, BihU0 ih3 ihu3 ih4 ih7 ih~< ,ih(> ihH XihM ihq[  .......##..............# ........''..............# ........##....#'######### ........##....#.# .......##....#.# .......##....#.####.# #'########...........# #. ........####.# # ##.#..#.@# 70.4 (21.0) #..!...!.#  .###..#.  +.. ....$P..P  #.. ........P.  +... #....ß.ß..ß.ß....  #... #..............P.  #....#........$[...... # #....#.....ß...ihe ih(f +1.4 (22iho ihu # _Found a robe. iho 3 ih  ih'  ih , ih!  ih  ih  ihC  ih N _w - 2 potions of enlightenment (gained 1) ih  ih  ih  ih  ih  ihB  ih}  ih  ih  ih  ih  ihK  ihY  ih  ih  ihh   #....''..............#  #....##....#'#########  #....##....#.#  #....##....#.#  # ih =....##....#.####.#  ####'########...........#  #. ........####.#  # ##.#..#..## #..@.....# .###..#.........# ih p+.. ....$......P..P.# #............P........ +....#....ß.ß..ß.ß.... #... #..............P. #....#........$[...... ##+## #....#.....ß...∩$..ß.. #...# .........$ß.ß... ih 17.4 (6.0) ih *8.4 (7 ihB  iha V _d - a potion of curing ih  ih"  ih  ihU  ih  ihR , ihR  ih  ih  ih  ihQ   #.##....#.#  #.##....#.#  #.##....#.####.# ih > ####'########...........# #. ........####.# ih  # ##.#..#..##  ih #........#  ih ...###.○#.........#+........@......P..P.# ih, #............P........ +....#....ß.ß..ß.ß.... ih ] #... #.......P. #....#........$[...... .##+## #....#.....ß...∩$..ß.. .#...# #.............$ßß...  ih .#...########.#......P..ß..P. >'...'..#.ß..ß....P. ih P.. ih$ GYou now have 706 gold pieces (gained 17). ih6 J☼80.4 (2 ihp *1.4 (3 ih  ihT P _g - a potion of attraction ih 3 ihV  ih  ih?  ihM , ih  ih  ih  ih  ih  ih , ih  ih*  ih , ih  ih#  ih , ihC  ih1 , ih  ih6# N _You now have 731 gold pieces (gained 25). ih' 3 ih8)  ih- R  There is an empty arch of ancient stone here. ihj1  ihB2  _ ih4  ih@9 , ih;  ihj@ N _You now have 742 gold pieces (gained 11). ihC  ihD  ihF  ih$K , ihM  ihR $  ih!S *_You now have 752 gold pieces (gained 10). ih[V  ihV  ihY  ih[\  ih_ , iha  ihh  ihm , ihJo  ihq  ih9u  ihhu  ih0w  ihZz  ihN}  ihz}  ihw  ih<  ih  ih7  ih  ihV  ihg  ih  ihk  ih  ih  ih  ih  ihR  ih  ih  ih  ih5  ih@  ihj  ihB  ih  ih~  ih  ih\  ihQ  ihѴ , ih%  ih  ihD , ih  ih9  ih , ih  ih  ihr  ih  ih  ih!  ih , ih  ih_  ih , ih`  ih  ih , ih_  ih  ih , ih  ihg  ih  ih  ih  ih  ih  ih  ih  ih  ih! B ih  ih  ih  ihm  ihD  ih  ih  ih7  ih  ih  ih  ih:  ihu  ih , ih  ih&  ih , ih  ih1  ih  ih  ihe  ih\  ih  ih  ih  ihM  ihj  ih  ih  ihV  iho B ih  ih| , ih  ih   ih , ih  ih  ih  ih  ih  ih  ih  ih  ih  ih  ih  ih  ihg  ih!  ih\# B ih$  ih& , ih&  ih{(  ih[+ B ih,  ih-  ih#.  ihp.  ih/  ih0  ih1  ih1  ih2  ih4 , ihy4  ih|5  ih6  ih6  ih47  ihp8  ih9  ih9  iho:  ihjA  ihB , ihB  ihC  ihfF B ihF  ihG , ihJH  ihI  ihJ , ihK  ihL  ihM  ih6M  ihM  ihR X ih ` ihL  ihd  ih  ih , ih  ih  ih B ihж  ihI , ih  ih  ih  ih/  ihW  ihY  ihA , ih  ih  ih , ih  ih|  ih , ih  ihB  ih , ih  ih  ih~ , ih+  ih  ihq , ih  ih  ih , ihz  ihq  ih$ , ih  ih  ih , ihx  ih^  ih1 , ih  ih  ih , ih  ih|  ihK , ih  ih  ih6 , ih  ih   ih# , ih  ih  ihX , ih  ih^  ih , ihW  ih  ih , ih!  ih$  ih& , ih(  ih)  ih+  ih+  ih,  ihi.  ih$0 , ih0  ih2  ih_: 1 #. ........####.# # #.[..###.#..#..###.## ih: X#.#....# #........##... #.#....###..#.........# ih: t.'...............P..P. ih; #............P.......+....#....ß.ß..ß.ß... ih.; < #....#..............P... #...@#.........[..... ihS; (474.4 (93.0)  ih; ......##+## #....#.....ß...∩...ß.  ih; ......#...# ##.○.§..........ß.ß.. ......#...########.#......P..ß..P  ih; .....>'...'........#.ß..ß... ih,< ...P. ......#...##########.............  ......#...# #.#.....ß..... ihR<   ......#...# #............# ihq< -   ih< ......#...###### ###.###..#####  ihD Z○.. ih}D +5.4 (94 ihK  ihM # _Found a robe. ih« 3 ih , ih  ih B ih  ihV  ihF  ih  ih;  ihn  ihq  ih , ih  ih  ih  ih<  ihb  ih  ih @  There is an open door here. ih K _ ih  ih , ih  ih F _You reach down and open the door. ih 3 ihD  ih @  There is an open door here. ih  ih!  _ ih  ih  ih  ih  ihX  ih  ihH , ih  ih  ih  ih  ih_  ih  ....... #.###........... ....... #.#.[..###.#..#. ....... #.#....# #.... ....... #.#....###..#... ....... #.'.............  ih7 ###'### ###............P ....# #.'....#....ß.ß ....+ ####.#....#........ ....# ... #.@..#....#.....##.......##+####....#.....ß.##.......#...# ## ihn "....##.......#...########.#......##......>'...'........#.ß..ß##.......#...############.......#...# #.#.......#...# #...... ih V.......#...###### ###. ih (87.4 (12'#..#..'...#....#.....#.. ih ======8.4 (13 _As you open the door, it creaks loudly! ih3 ih* ih ih, ihй  There is an open door here. _ ih ihI ihq ih6 ih ih&, ih ih@  There is an open door here. iha ih _ ihU ih ih, ih ih\ ih, ih ih ih, ih0 ihG ih7 ihY ih ih ih ih ih  ih ih, ih ih ih~ ih ih  ih% ih+ ihS ih ih ih` #......... #...''.........).#..........##. .#................#..........##...........#..........## ih@o...........#..........## ..................####'########................# #.###...... #.................# #.#.[..###.# #...............@.# #.#....# #===---501  ih #.................# #.#....### #.................# #.' ##'####'####......# ###... ##......##.......## #.'....#... ih3....++......°#####.#....#....##.......##....#...##.......##'####....# ih|##.......#...# ##........ ihM○. ih=G---2.4 (14 ih  ih) _Found a long sword.ih~3ihQihihX,ihihih,ihihihFihrihHihrih,ihihih,ihAihih,ihih>ih-,ihaihihihihSihih,ihkih;ihQ,ihihih,ihih @  There is an open door here.ih ih  _ihm ihmih4,ihihRih,ihih.ihA,ihihih92ihih/ih!ih",ih $ihe&ih',ih(ihW,ihN.,ih/ihM3ihc5ih5ih6ih|8ih9,ih:ih<ih>,ih@ihCihqE,ih1FihHihJ,ihJihpLihN,ihNihQihS,ihYUihVih}X,ihYihZih[ihL\ih\ih3^ih_ih_ih8aihdihe,ih}hihiF _You reach down and open the door.ihWk3ihlihm@  There is an open door here.ihnih'o _ih?pihWrihs,ihwtihuih]wihwihHxihz@  There is an open door here.ih{5 _ihB|ihoihH,ihih@  There is an open door here.ihih _ihMih+ihA,ihÙihihŠihihɡih~@  There is an open door here.ihC5 _ihihбihh,ihihih4,ihih ih,ih_ihih7,ih>ihiho,ihihih,ihihYih,ih|ih%ihe,ihihih[,ihih<ihf,ihih ih, ,ih ih$ihihihkihAih,ihiheih<,ihih5"ih#,ih#ih*ih2,,ihi-ih5@  There is an open door here.ih^7ih7 _ihK8ih2?ih@,ihAihHihJ,ih`Kih7RihSihSihTih[ihn]ih]ih4^ih9aihb,ihcihiihl,ih,nihtihv,ihwihP|ih}ih~ih~ih4ih˄,ihihih&,ihԌihih,ihihih6,ihihihO,ihihThere is an open door here.  Items here: % == [[.ihihª _ihihsih,ih<ihihFihûih˼ihKihBih.ihihihAihihihGihih?ihihihNihk@  There is an open door here.ihLih _ihnihihih<ihihih,ihihOih,ihihihd,ih ihihvihiheihkih,ih ih5ihihPihihNihBihihihih)ih_ihCihihXih ih1 ,ihU ih ihih$ihihE  There is a large open door here.ih _  There is a large open door here.ih5ih _ihuih=ihihihw%ih'ihV),ihF*ihM,ih-ih.ih.ih1@  There is an open door here.ih3ihU4 _ih5ih7iho8,ih9ih@;ihm=ih=ih>ih(@ihB,ihCihj*  #########  #.......# ####.......# #..##...# .##...############ .......''...'...@.....># ihok-601.4 (99##...##########.# ##...# #....#.# ......##...# #....#.# ......##...#####....#.##### #ihk.......##....#.....##### #####..........##..............#  #..........##.....)........# ihkJ #..........##........#ihWl7-ihrihctE _Done exploring.ihRgIih^Q .......''...'...0.0) ih̋ihvih _There is an open door here. large open door here.n _Done exploring.ihih C  Skill  Level Target Apt Skill  Level Target Apt ih8a + Fighting7.3  8.0  +1 k + Spellcasting 4.2  6.0  -2    ih[     b - Maces & Flails   7.0  --  +2   l + Conjurations 4.4  6.0  -1ih c * Axes  11.2  16.0  +2   m - Necromancy   0.0  --  +1  ihS d - Polearms   5.8  --   0   n + Forgecraft7.3  8.0  +2 e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + Invocations4.7  6.0  +3    ih, p - Evocations   3.0  --  +1      ih;.    g + Armour7.2  8.0  +1      h - Dodging   3.0  --  -3 ih]k    i + Shields3.3  8.0  +1     ihw j - Stealth   0.0  --  -2         ih.            ih            ih&    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Helpih=[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsihS i * Shields   3.3ihe ih ihL Hah the CleaverMountain Dwarf of Qazlal *.....#########Health: 92/92 ========================#.......#Magic: 25/25 ======================== ####.......#AC: 17Str: 19 #..........##EV: 4Int: 17 ............#SH: 12  Dex: 8 .......##...############XL: 11 Next: 13% Place: Dungeon:10 .......''...'...@.....>#Noise: ==-------  Time: 17601.4 (0.0) #......##...##########.#D) +0 war axe (venom) #......##...# #....#.#ih dNothing quivered #......##...# #....#.#Fly #......##...#####....#.##### #..............##....#.....##### #####..........##..............##..........##.....)........##..........##..............# _There is an open door here. _There is a large open door here. _There is a large open door here. _There is an open door here. _Done exploring. _Done exploring.ihe 3ih_ ih ihIih _ih ###### .....# .....# .....## # ##...###### ''...'.........@# 7.4 (6 .##...##########.# .##...# #....#.# ih.##...# #....#.# .##...#####....#.##### .##....#.. .........##....... .........##.....). ih)ihih large open door here.n _Done exploring. __There is a stone staircase leading down here.ihmfih?hAA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. ihh+(>)go down.ih ih Hah the CleaverMountain Dwarf of Qazlal *..... ######Health: 92/92 ======================== .....#Magic: 25/25 ======================== .....#AC: 17Str: 19 .....##EV: 4Int: 17 ......#ih SH: 12  Dex: 8 .##...############XL: 11 Next: 13% Place: Dungeon:10 .''...'.........@#Noise: ==-------  Time: 17607.4 (6.0) .##...##########.#D) +0 war axe (venom) .##...# #....#.#Nothing quivered .##...# #....#.#Fly .##...#####....#.##### .........##....#.....##### .........##..............# .........##.....)........# .........##..............# ih0! =_There is a large open door here. _There is a large open door here. _There is an open door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.ih|& ih+ ihx0 18.4 (1 _ihz1 ih.....?......... ....4.......... ............... ............... ............... ............... ...............1 .......@....... ............... ............... ............... ....>.......... ...h.h......... 4   hellwing (asleep) ............... h   warg (asleep)ih< ............... h   wolf (asleep) ihpihn 4h.h4hhYou fly downwards.  The warg howls! The wolf howls! The hellwing gives a chilling moan.ihF4=9.2 (1.8ihPPihV _You hear a bellow!  Found a scroll of identify. Found a staircase to the Orcish Mines. _There is a stone staircase leading up here.ih eInventory: 41/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ih D - a +0 war axe of venom (weapon). A military axe with a long haft and a single-bladed head.  ih Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 11.2  At 100% training you would reach 16.0 in about 1.0 XLs.  At current training (20%) you reach 16.0 in about 4.1 XLs.  Current attack delay: 1.2. Damage rating: 18 (Base 11 x 122% (Str) x 136% (Skill)). Venom: It poisons victims. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {venom} {melee weapon} (u)nwield, (d)rop, (=)adjust, or (i)nscribe.#ihDInventory: 41/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)M - a wand of warping (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [[39;#ihh49mEsc] exit[top]$ih $ihR $ih# {Hah the Cleaver.....?.........Mountain Dwarf of Qazlal *.........4..........Health: 92/92 ========================...............Magic: 25/25 ========================...............AC: 17$ih 7Str: 19...............EV: 4Int: 17...............SH: 12  Dex: 8...............XL: 11 Next: 13% Place: Dungeon:11.......@.......Noise: ===------  Time: 17609.2 (0.0)...............D) +0 war axe (venom)...............Nothing quivered...............Fly ....>.............h.h.........4   hellwing...............h   warg...............h   wolf _There is a stone staircase leading down here.  You fly downwards.  The warg howls! The wolf howls! The hellwing gives a chilling moan. _You hear a bellow!  Found a scroll of identify. Found a staircase to the Orcish Mines. _There is a stone staircase leading up here.$ih (ih(ihg(ih=(ih<(ih4.4h>.h...4   chaos spawn (wandering)h   wolf(iht3-10.2 (1(ihq44  You fly downwards.  The warg howls! The wolf howls! The hellwing gives a chilling moan. _You hear a bellow!  Found a scroll of identify. Found a staircase to the Orcish Mines. _There is a stone staircase leading up here. _A chaos spawn comes into view.*ih]*ih_A chaos spawn. A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches. Max HP: ~30Will: ++AC: +*ihW`}EV: +++  rF: ... rC: ... rPois: . rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Animal You have about 55% to hit with your +0 war axe of venom. It has about 53% to hit you. Attack Max Damage After Damaging Hits Hit 19*ih`tChaos It is immune to torment; and resistant to miasma. It is vulnerable to silver and hated by Zin. *ih`*Despite its appearance, it can open doors.+ihV+ihgHah the Cleaver.....?......4..Mountain Dwarf of Qazlal *....................Health: 92/92 ========================.....4.........Magic: 25/25 ========================...............AC: 17Str: 19+ihgC...............EV: 4Int: 17...............SH: 12  Dex: 8...............XL: 11 Next: 13% Place: Dungeon:11.......@.......Noise: ==-------  Time: 17610.2 (1.0)...............D) +0 war axe (venom)...............Nothing quivered...............Fly ...h>.h.......................4   hellwing+ih6h...............h   warg...............4   chaos spawn (wandering)h   wolf+ihYhxYou fly downwards.  The warg howls! The wolf howls! The hellwing gives a chilling moan. +ihyhb_You hear a bellow!  Found a scroll of identify. Found a staircase to the Orcish Mines. +ihh_There is a stone staircase leading up here. _A chaos spawn comes into view.+ihx44,ih ,ihX ,ih ,ihj ,ih6 ,ih: ,ihC &.4.4h.h.>..4,ih %1,ih" 74,ih , _The chaos spawn barks!-ih,-ih{-ih-i  A cyclops comes into view.-ih -ih..4.4hh...C   cyclops (missile, wandering)4   hellwingCh   warg4   chaos spawn(…)-ih/%2-ih;K44 _You block the wolf's attack..ih~2A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination..ihn .ih nHah the Cleaver.....?.........Mountain Dwarf of Qazlal *....................Health: 92/92 ========================...........4...Magic: 25/25 ========================................ih" AC: 17Str: 19......4........EV: 4Int: 17...............SH: 12  Dex: 8...............XL: 11 Next: 13% Place: Dungeon:11.......@.......Noise: ==-------  Time: 17612.2 (1.0).ihG ......hh.......D) +0 war axe (venom)...............Nothing quivered.ihi U...............Fly .ih n....>..........................ih C   cyclops (missile, wandering)................ihɂ 4   hellwingC...............ih yh   warg.ih 4   chaos spawn(…).ih% ^Found a scroll of identify. Found a staircase to the Orcish Mines. .ihC _There is a stone staircase leading up here. _A chaos spawn comes into view. .ih _The chaos spawn barks!  A cyclops comes into view. _You block the wolf's attack..ihS .ih9 T44.ih  The cyclops shouts! You hear a roar!  The warg bites you but does no damage. You block the wolf's attack..ih x  You block the warg's attack.  The hellwing swoops through the air toward you!.ih̨ 4.4.h44   orange demon (reaching, wandering)C   cyclops (missile)C4   hellwing.ih: h   warg .ih %3.ih 74.ih  ###### .....# .....# .....## ......# .##...############ 0 .''...'..h@# .##...##########h# .##...# #....#.# .##...# #....#.# .##...#####....#.##### .........##....#.....#####h   warg .........##..............#.ih,h   wolf .........##.....[........# .........##..............# _You block the hellwing's attack. The hellwing barely misses you..ih~.ih/ihA,4.7 (2.5/ihN/ihQR{ _You fly upwards. _There is a stone staircase leading down here.1ih  You barely miss the warg. You completely miss the wolf.The wolf barely misses you. The wolf bites you but does no damage.1ih#,6.0 (1.31ih1ihbY _The warg bites you but does no damage. You block the wolf's attack.1ihE  You barely miss the warg. You closely miss the wolf. The warg bites you!  The wolf barely misses you. The warg bites you but does no damage.1ihFX84---7.31ihK1ihhM< _The wolf bites you but does no damage.1ih6~ (very poisoned)You hit the warg but do no damage. You hit the wolf but do no damage.The wolf is poisoned. You block the warg's attack. You block the wolf's attack.79----8.61ihم1ih= _The warg bites you. The wolf bites you.1ih b  extremely poisoned)You closely miss the warg. You slash the wolf!  The wolf looks as sick as possible! You block the warg's attack.  You block the wolf's attack. The warg barely misses you.1ihj ,9.8 (1.21ih 1ihT 2 _You block the wolf's attack.1ihy  You closely miss the warg. You slash the wolf!  You kill the wolf!1ih" .  Qazlal accepts your kill.1ih _80-421.01ihd 1ih6 5 _You block the warg's attack. x22ihM  You closely miss the warg. The warg bites you but does no damage.7--2.2 _The warg bites you!2ih{  You hit the warg but do no damage. The warg bites you!2ihyp64----3.5 (1.32ih2ih2 _You block the warg's attack.2ih8n:522ihnM-----4.9 (1.42ih t2ihu 2ih.vr_You barely miss the warg. The warg bites you! You block the warg's attack.2ih z3---6.2 (1.32ih8 2ih h _You miss the warg. You block the warg's attack. x22ih B7.4 (1.22ihn 2ihk  2ih j_You closely miss the warg. You block the warg's attack. x23ih  You slash the warg!  The warg is moderately wounded.3ih<b4=8.7 (1.33ihf 3ih < _The warg bites you but does no damage.3ihk  (very poisoned)You slash the warg! The warg is poisoned.  The warg is heavily wounded.3ihb40----30.03ih@3ihF _The warg bites you! You block the warg's attack.3ih  You hit the warg but do no damage.The warg is severely wounded.3ihZ 1----1.3 _You block the warg's attack. The warg barely misses you.3ih` "  extremely poisoned)You hit the warg but do no damage. The warg looks as sick as possible!  The warg is severely wounded.3ih%a H02.5 (1.23ihYf 3ih{h F _You block the warg's attack. The warg bites you.4ih  You hit the warg but do no damage.The warg is almost dead.4ih;H33--3.74ih4ihF _You block the warg's attack. The warg bites you!4ih$  You closely miss the warg.The warg is almost dead.You kill the warg!4ihY*2.4ih/x4--364.94ih(54ihz7O _Qazlal accepts your kill.5ih 5ih. 5ih& 5ihζ ,5ihƺ B5ihV 5ih] 5=5ih 5ihl 5ih S6=5ih 5ihW 5ih 5ihg 5ih ,5ih 5iht 5ih 775ih 5ihY 5ih 5ihF 5ih 5ih 5ih 5ihF 5ih :385ihg 5ihP ,5ih 5ihA 5ihq 5ihT 5ih i9=5ih 5ih 5ih 5ih 5ihh 5ih 5ihC 5ih40=123=4=56=5ihB5ihB5ih=a7=5ihX5ih,5ih5ih5ih985ih5ihF 5ihq 5ihA!5ih"5ih"5ih#5ih5%5ihm%995ihP&5ih(5ih.(5ih(5ih*5ih6+T50=5ih,5ih-5ih.5ih.5ihV05ih05ihH15ih25ih3K1=5ih\8X5ih9,5ih:5ih<5ih=925ih>5ih&@5iha@5ihfA5ih1C5ih^C5ihD5ihE5ihE935ihF5ihGH5ihH5ihgI5ihJ5ihK5ihK5ihMi4=5ihN5ihO5ih-P5ihP5ihfR5ihR5ihS5ihT5ihUK5=5ihU5ihW5ihW5ih]65ih]5ih_5ih`5ih/d5ihe5ih:f975ihf5ihh5ihh5ihi5ih3k,5ihk5ihRm5ihm=8=5ihm5ihmn5iho5iho5ihp5ihr5ihBr5ihr5ihht5ihtK9=5ihu5ihw,5ihx5ihz,5ihz5ih605ih25ih5ih5ih5ih̃915ih5ihD,5ih5ihψ,5ih5ih5ih[S2=5ih 5ih,5ihw5ih5ih#5ihƐ5ih75ihtK3=5ihI5ihǔ5ih5ihҕ5ihO45iho5ih4,5ih5ih,5ih5ih?5ih|955ih5ihP5ih5ih6G66=5ih5ih,5ihl5ih«,5ih5ih-5ihnW7=5ih25ih,5ih5ih&,5ih5ih;85ih05ih,5ih"5ih,5ihM5ih5ihHK9=5ihv5ih5ih^5ihV70=5ih5ihV,5ihF5ih5ih%15ih5ih5ih5ih5ihq,5ihg5ih5ih0%25ih5ih,5ih5ih5ihL5ih&5ih5ihK3=5ih)5ih5ih0U4=5ih5ihe,5ihM5ih5ih 5ih5ih5ihY%55ih5ih[5ih5ihT5ih,5ih5ih5ih,%65ih5iha,5ih55ih,5ihz5ih5ih2K7=5ih5iha5ih5ihC5ihk8=5ih5ih 5ih 5ih` %95ih 5ih ,5ihX 5ih!,5ih5ih5ihQ&805ih(5ih,5ih5ih,5ih5ih@5ihK1=5ihz5ih,5ih5ihd,5ih.5ih5ih U2=5ih!5ih",5ihZ#5ih$,5ih%5ih<'5ih}'%35ih(5ih,.5ih.;45ihj/5ih0,5ih15ih45ihe5K5=5ih+65ih8,5ih!95ih:,5ihm<5ih >5iht>U6=5ihA?5ih#A,5ih B6ihb,6ih66ih6ih%76ih6ihG,6ih*6ih,6ih 6ihs86ih],6ih>6ih6ihK9=6ih6ih,6ih6ih,6ih6ihs:906ih2=6ih6ih ,6ih!6ih#,6ih#6ihN%6ih%%16ih\&6ih'6ih(6ih(6ih*1h = _You start resting.6ih62798.9 (164.0)6ihT66ih6R2=956ih:6ih<" _HP restored.6ih 6ih 6ih 6ih 6ihϜ 6ih ,6ih 6ihW ### #.......# #.......#...##...# ....##...###...''...'......@..>#802.9 (3.0)...##...6ihJ ###.#...##...# #....#.# ....##...# #....#.# ....##...#####....#.#####...##....#.....##### ##...##.......#  #...##.....[........#  #...##...#6ih 6ih 7ih37ih7ih7ih7ih=e=7ih,7ih#7ihT7ih,7ihi7ih#7ih$,7ih_7ih7ihq,7ih7ihO 7ih! ,7ih 7ih`7ih{7ih7ih47ih@  There is an open door here.7ihc7ih _7ih7ihQ7ih,7ihu7ih=% ######### #.......# ####.......# #######..........##.........#.........##...############.........''.@.'.........>#11.9 (9 '######......##...##########.# .# #......##...# #....#.# .7ih%D# #......##...# #....#.# ## #......##...#####....#.#### # #..............##....#.....  #####..........##..........  #..........##.....[....  #...##.......... 7ih&&7ih+7ih -8ihȞ 8ih. 8ih 8ih 8ih, 8ihF B8ih 8ih9 8ih 8ih 8ih ,8ihs 8ih 8ih̼ 8ih 8ihȽ 8ih 8ih ,8ih 8ihJ 8ih ,8ihU 8ih 8ih ,8ihj 8ih 8ih ,8ih 8ih 8ih ,8ih 8ih 8ihO 8ih 8ih 8ih  ..# #.# #.# #.########### ...##.......# #..## ####.......##############..........##8ih |...............# ...@......##...#####21.9 (10.0) .................''...'.... .......###'######......##...##### .......###.# #......##...# # .......##..# #......##...# .......#..## #......##...##### .......#.## #.......## #'###'#..# #####..........## #.###...## #..##8ih7 8ih, 8ih 9ih:39ihb;9ih[J9ihjL9ih~Qn9ihOR9ihYT9ihAV,9ihV9ihX9ihZ,9ih{[9ih]9ih}_,9ihI`9iha9ihd,9ihd9ihVf9ihwh,9ih?i9ihbk9ihm,9ihUn9ihp9ihr,9ihr9ihu9ihw,9ih]x9ih  #.######.#  #.# #.#  #.######.######  #.........##...  ########..## ####... ####.....#############...... #................. #.......... #..........3 ####'######.. #####.......###.# #...... 9ih #.......##..# #...... #.......#..## #...... #.......#.## #...... ##'###'#..# #####.. #.###...## #.. ####.##.%### #..9ihɅ9ih:ihe :ihGf :ihf :ihs :ihu :ih$z B:ihz ,:ih{ :ihl~ :ih ,:ih :ih :ih ,:ih :ihȈ :ih ,:ih :ih :ih ,:ih :ih @  There is an open door here.:ih :ihM  _:ihؕ :ih  #...................... #...................... #...........###'######. #####.......###.# # #.......##..# # :ih #.......#..## # #.......#.## # ##'###'#..# ## #@###...## 8.9 (7.0) ####.##.%###  #....##.  #.###>...############ #.###.#........:ih 9 #.............. #####.#............ #.............. :ih 7#..............:ihV :ih :ih ;ih3;ih];ihb;ih8;ih;ihJ",;ih3$,;ih &;ihG);ih+,;ih^-;ih< ########.# # #.......##..# # #.......#..## #. #.......#.## #.##'###'#..# ###.###...## ####.##.%### #....##..#  #.###@...#############41.9 (3#.###.#...............#....................)#####.#............... #........ #........ #........#######.......#.....#There is a ston;ih<ue staircase leading down, spattered with blood here.  Things that are here:;ih2C;ihXEu _a +0 robe; a +3 dagger of chaos=ihQc=ihg}What do you want to examine? Items =ihh  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Featuresc - (>) a stone staircase leading down (not visited)=ihj\ jA stone staircase leading down. A staircase leading further down. =ih_ While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.>ih/% ! >ih% What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Features  c - (>) a stone staircase leading down (not visited) >ih >ih >ihz u#####.......###.# #.. Hah the Cleaver#.......##..# #.. Mountain Dwarf of Qazlal *.....#.......#..## #.. Health: 92/92 ========================>ih u#.......#.## #.. Magic: 25/25 ========================##'###'#..#### AC: 17Str: 19#.###...##EV: 4Int: 17####.##.%###SH: 13  Dex: 8>ih6 #....##..#XL: 11 Next: 16% Place: Dungeon:10#.###@...############# Noise: ===------  Time: 17841.9 (3.0)>ih\ |#.###.#............... D) +0 war axe (venom)#....................) Nothing quivered>ih .#####.#............... Fly #.................>ih #................. >ih <#................. #######................. >ih n#.....##................  _HP restored. >ih E_There is an open door here. _There is an open door here.  >ih= There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 robe; a +3 dagger of chaos>ih >ihs >ih) >ih >ih 12.9 (1 _>ih >ih(  ......4....  ................ .  ................#.  ..................  ...<..........(..#  ..hh4............#  .................####.#  .............W........#  1 >...............@..!..#  ......................#  ......................#  ......................#  ....##.......#  >ih) .... ####....#   W   shadowghast (dormant)... #..## .. .##  >ih* >ih 6 _WW>ihͫ ,3.7 (1.8>ih< >iht  _You fly downwards.  Found an orange potion and a throwing net. _There is a stone staircase leading up here.CihCih,Shopping list: 10 items, total cost 2527 gold pieces  a - [D:5] 39 gold a scroll of teleportationb - [D:5] 97 gold a scroll of enchant weapon  c - [D:1] 105 gold a scroll of enchant weapon  d - [D:1] 105 gold a scroll of revelation  e - [D:5] 123 gold a scroll of brand weapon  f - [D:1] 133 gold a scroll of brand weapon  g - [D:5] 156 gold the Incunable of Relocation  h - [D:5] 292 gold 3 scrolls of revelation  i - [D:5] 520 gold a book of the Senses  j - [D:5] 957 gold +1 golden dragon scales You have 752 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exitGih+ Gih\2 Gih: ......4....  Hah the Cleaver ................ .Gih:   Mountain Dwarf of Qazlal *..... ................#.  Health: 92/92 ======================== ..................Gih;   Magic: 25/25 ======================== ...<..........(..#  AC: 17Str: 19 ..hh4............#  EV: 4Int: 17 .................####.#   SH: 13  Dex: 8 Gih; -.............W........#   XL: 11 Next: 16% Place: Dungeon:11 Gih; C>...............@..!..#   Noise: ===------  Time: 17843.7 (0.0) ......................#   D) +0 war axe (venom) Gih; P......................#   Nothing quivered ......................#   Fly Gih< ....##.......#  .... ####....#   W   shadowghastGih>< ...#..##  Gih^< p...##   Gih~< {There is a stone staircase leading down, spattered with blood here.  Things that are here: Gih< `_a +0 robe; a +3 dagger of chaos _You fly downwards.  Gih< Found an orange potion and a throwing net. _There is a stone staircase leading up here.GihC 3Gih J GihL Hihzn.4.... .... .#. . .<.(..# .hh4.# HihA.####.# .W.# .><..!..# .# .# .# .##.# . ####....# . #..## .. .##  Hih[5○Hih7*Hih The shadowghast slips into darkness.The shadowghast flickers and vanishes!Hih0U{.○4.7 (1Hih[Hih^ _Deactivating autopickup; reactivate with Ctrl-A.Iihu4....  ...  #.    <.(..#  hh4.#  ####.#  {.○......#  >.Iihu..!..#  #  #  #  .....##.#  ..... ####....#  .... #..##  .... .##   IihvIihyIihzIihRG..°§Iih %5Iihy8§Iihߋa _There is a stone staircase leading up here.Jih@ Jih gA stone staircase leading up. A staircase leading back up. Jih~ While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.Kih|Kih>u......4....  Hah the Cleaver ...................   Mountain Dwarf of Qazlal *..... Kih................#.  Health: 92/92 ======================== ..................  Magic: 25/25 ======================== ...<..........(..#  AC: 17KihފStr: 19 ..hh4............#  EV: 4KihXInt: 17 .................####.#   SH: 13  Dex: 8 Kih%................°......#   XL: 11 Next: 16% Place: Dungeon:11 KihG>..............§@..!..#   Noise: ===------  Time: 17845.7 (1.0) Kihip......................#   D) +0 war axe (venom) ......................#   Nothing quivered Kih4......................#   Fly .....##.......#  Kih..... ####....#   Kihϋ....#..##   Kih.....##   Kih7  Kih3Found an orange potion and a throwing net. Kih_There is a stone staircase leading up here.  The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.KihCKihKihgF ..○WW   shadowghast    The shadowghast strikes at you from the darkness!KihX75-----6KihKih  #####.......###.# #.. #.......##..# #.. #.......#..## #.. #.......#.## #.. ##'###'#..# ### #.###...##  ####.##.%###  #....##..# 0 #.###@...############# #.###W#............... #....................) #####.#............... #................. #................. #ihR39;49m................. #######.................#.....##................ _Reactivating autopickup.-----Kih,8.2 (2.5KihCKihW  The shadowghast strikes at you from the darkness! _Reactivating autopickup. _You fly upwards.  down, spattered with blood here.ings that are here: _a +0 robe; a +3 dagger of chaosLihn  You hit the shadowghast but do no damage.Lihi469.4 (1.2LihLih\ _The shadowghast completely misses you.Lih Lih` (50.6Lih Lih q _You barely miss the shadowghast. The shadowghast claws you.LihLih#7Lih2=1.8Lih6Lih _You completely miss the shadowghast. You block the shadowghast's attack. x2Mih]h  You hit the shadowghast.  The shadowghast is lightly damaged.MihU^,3.2 (1.4MihjcMihe9 _You block the shadowghast's attack.Mih  You closely miss the shadowghast.The shadowghast is lightly damaged.Mihd8=4.5 (1.3MihMih0 _The shadowghast claws you.Mih  You closely miss the shadowghast.The shadowghast is lightly damaged.Mih '5.8Mihe Mih% < _You block the shadowghast's attack. x2Mih U  You completely miss the shadowghast.The shadowghast is lightly damaged.MihU ,7.0 (1.2Mih[ Mih] 9 _You block the shadowghast's attack.Mih ○You hit the shadowghast but do no damage.MihBU4-8.2MihMih`0 _The shadowghast claws you.Niha  You hit the shadowghast.  The shadowghast is lightly damaged.9.4NihfNihi9 _You block the shadowghast's attack.Nih<  You hit the shadowghast.  The shadowghast is moderately damaged.The shadowghast claws you.Nih;*Nih The shadowghast slips into darkness.The shadowghast flickers and vanishes!NihGJA°{NihJ[5-60.7 (1.3Nih9PNihQR _Deactivating autopickup; reactivate with Ctrl-A.Niho WW   shadowghast #######................. #.....##................  You closely miss something.  Nih1The shadowghast strikes at you from the darkness!Nihr\67--1.9 (1.2NihNih%X _Reactivating autopickup.NihjY .  You hit the shadowghast but do no damage.The shadowghast is lightly damaged.NihZ V8--3.1Nihja Nihd 9 _You block the shadowghast's attack.NihF!  You closely miss the shadowghast.The shadowghast is lightly damaged.Nih!,4.4 (1.3Nihr(Nih*9 _You block the shadowghast's attack.Oihp  You barely miss the shadowghast.The shadowghast is lightly damaged.Oihp_61--5.7OihvOihxT _The shadowghast claws you! You block the shadowghast's attack.Oih[  You completely miss the shadowghast.The shadowghast is lightly damaged.Oih\,6.9 (1.2OihPeO _You block the shadowghast's attack.Oih  You hit the shadowghast.  The shadowghast is heavily damaged.Oihv,8.2 (1.3OihOih9 _You block the shadowghast's attack.Oihu   You barely miss the shadowghast.The shadowghast is heavily damaged.2=-9.5OihHz Oih{ 0 _The shadowghast claws you.OihD  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.The shadowghast barely misses you.Oih ;*Oih The shadowghast slips into darkness.The shadowghast flickers and vanishes!Oih}f 9{Oihf (70.8Oih*p  _Deactivating autopickup; reactivate with Ctrl-A.OihjU WW   shadowghast #######................. Oihk#.....##................  You slash something!  The shadowghast strikes at you from the darkness!Oih7kf49----2.0 (1.2OihvoOihfqX _Reactivating autopickup.Pihl  You barely miss the shadowghast.The shadowghast is almost destroyed.Pih;*Pih The shadowghast slips into darkness.The shadowghast flickers and vanishes!Pih+v{3.2Pih. _Deactivating autopickup; reactivate with Ctrl-A.Pihz  You slash something!  Qazlal accepts your kill.Pihq .  Reactivating autopickup.Pih$s50=---84.4Pihs+Pihl-6 _You feel a bit more experienced.Pih^   ..#..#.#.## Pih#'###'#..# ## #.###...# ####.##.%### #....##..# #.###>...##############...............#......)#####.#...Fly .PihC......##.......#.....##................ PihmPihqPih$50Pih3PihڹPih  ..### #'###'#..# ## #.###...# Pih: $####.##.%### ....##..# ###>...##############.###.#...............#....@.......)####.#. #.....Pihd `..........Pih f#.....##................ Pih@ ;6PihǤ Pihq Qihd3QihQihQihZa1=Qih;QihlQihQihNQihQihQihqQih92QihQih,QihQih,QihQih:Qih93QihQih,QihQihdQihQihQihi4=QihQih ,Qih Qih- QihW QihNQihQihK5=QihrQih,QihQihO6QihQih\,QihQih,Qih!Qih#Qih#97Qih%Qihd',Qih(Qih*,Qih$,Qihm.Qih.S8=Qih/QihF2,Qih3Qih5,Qih#7Qih9a9=Qih&;Qih=,Qih>QihA,RihRihXP60RihRih,Rih+Rih ,Rih Rih9O1RihRih@,RihrRih,Rih!RihRihS2=RihRih<RihRihERih!a3=Rih"Rih%,Rih7'Rih),Rih*Rihu-O4Rih.Rihz1,Rih2Rih6,Rih 8Rih:Rih:95Rih<Rih?,RihVARih\C,Rih ERihyGd66=RihHRihJ,RihKRihN,RihPRihhRm7=RihSRihV,RihsWRihY,RihZRih];8Rihg^Rih`,RihbRihd,RiheRihgRihhK9=Rih;iRihk,RihpRihrRih2sO70=Rih\tRihOv,RihQwRihly,RihKzRih|;1Rih}Rih,RihRih/,RihVRiho;2RihRihb,RihqRih|,RihRih׏RihRih$D3=RihPRih.RihIRihDRih,Rih~4=567=RihLk8=RihRih.,Rih˿RihRihRihRihRih%9RihRih)RihXRihJRihTRihRihRih.<80RihRih,RihRih,RihRihRihK1=RihRih8Rih`RihRih,RihRihRih RihEN2=Rih_Rihg,RihRih,RihRih'Rih`%3RihaRihRihRihRihRih$%4RihRih",Rih9RihERihjRihNRihIRih#5Rih(=RihRih,RihRih ,RihRihRihU6=RihRih,RihRih6,RihRih];7RihQ RihC ,Rih Rih ,Rih Rih;8RihaRih,RihRih7RihqRih)Rih^a9=RihRih,Rih6Rih],RihRih5RihcV90=RihRihX,RihRih;1Rih Rih!,Rih"Rih%BRihj2 ° _You start resting.Rih=99317.0).2=48Rih?Rih'B" _HP restored.Rih3RihRih"Rih#Rih3(BRih(,Rih*Rih 4< ######..##..#.......#..## #..#.......#.## #.. ##'###'#..#### #.###...######.##.%### ...##..# RihR4[#.###@...#############6.4 (2.0)#.###.#.....)#####.#Rih4#.................#................. ..... .....Rih4##.......Rih4}There is a stone staircase leading down, spattered with blood here.  Things that are here:RihM5Rih:RihX=u _a +0 robe; a +3 dagger of chaosSihSih What do you want to examine? Items  a - ([) a +0 robe SihU  b - ()) a +3 dagger of chaos Featuresc - (>) a stone staircase leading downSih: A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. Sihl: C(>)go down, or (])view destination.Tih What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Features  c - (>) a stone staircase leading down TihY?Tih{ETihL#####.......###.# #.. Hah the Cleaver#.......##..# #.. Mountain Dwarf of Qazlal *.....#.......#..## #.. Health: 92/92 ========================#.......#.## #.. Magic: 25/25 ========================##'###'#..#### AC: 17Str: 19#.###...##EV: 4Int: 17####.##.%###SH: 13  Dex: 8TihvM#....##..#XL: 11 Next: 18% Place: Dungeon:10#.###@...############# Noise: ===------  Time: 17996.4 (2.0)#.###.#............... D) +0 war axe (venom)#....................) Nothing quivered#####.#............... Fly #.................Tih,N#................. #................. #######................. #.....##................  _You feel a bit more experienced. _You start resting. _HP restored.  There is a stone staircase leading down, spattered with blood here.  TihN{Things that are here: _a +0 robe; a +3 dagger of chaosTih S3Tih YTih_Tihc17.4 (1 _TihngTihk : ......4....  ...................  ................#.  ..................  ...<..........(..#  ..hh4............#  .................####.#  ......................#  1 >...............@..!..#  ......................#  ......................#  Tihl ......................#  .....##.......#  ..... ####....#  .... #..##  .... .##    Tih@m Tihx 8°Tih ,8.9 (2.5Tih Tihr _You fly downwards. _There is a stone staircase leading up, spattered with blood here.Uihm Uih n Uiho Uihu ,Uihx Uih^y ,UihZz Uih} ,Uih~ Uih} nUihn Uih= ,Uih} Uihܕ Uih  C○§C   cyclops (missile, wandering) Uih j _You start waiting.UihM 8.8004.9 (6.0Uih *5.9 (7Uihh Uih Z _A cyclops comes into view.WihL....  4.........  C........  #.  ....  <..WihL(..#  .hh4#  .####.#  .○.@....#  WihL<..!..#  #  #  ...............WihM$#  .....##.......#  ..... ####....#  Wih7M.... #..##  .....##  WihTWih\.C°C)Wih\*6.9 (1WihcWihnf) _The cyclops shouts!Xih:   4.........  C.......  ...#.  ....  .<.(..#  hh4..#  ####.#  °..@...#  <..!..#  #  #  #  .....##.#  ..... ####....#  .... ##..##  .... .##  XihI ...Xih %7Xih XihY Yihcx4......... ......C....... ......# ...... <.(..# hh4Yihx....# # .....####.# ......# <@.!..# .......# YihxZ.# .#  Yihyv.....##.# Yihy: ..... ####....#  .... ##..## Yih>yb .... .## YihF4☼Yih<((((((YihX ..(...○Yih Yih 086--Yih 8Yih- Yihp O _The cyclops throws a large rock. The large rock hits you.Zihw.4. .C....... .#. .. .<.(..# .hh4.# # .####.# .# ZihPC>.@..!..# .○....# .# .#  .....##.#  ..... ####....#  .... ##..##  .... .##  ZihOZih4 Zih~4..C○4   orange demon (reaching, wandering)C   cyclops (missile)Zih%9Zihn:○Zihw _There is a stone staircase leading up, spattered with blood here.\ih,;A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.]ih.......4.........  Hah the Cleaver .........4.........   Mountain Dwarf of Qazlal *..... ...........C....#.  Health: 86/92 ======================-- ..................  Magic: 25/25 ======================== ...<..........(..#  AC: 17Str: 19 ..hh4............# #   EV: 4Int: 17 .................####.#   SH: 13  Dex: 8 ......................#   XL: 11 Next: 18% Place: Dungeon:11 >...........]ih[/....@..!..#   Noise: ===------  Time: 18009.9 (1.0) .................○....#   D) +0 war axe (venom) ......................#   Nothing quivered ......................#   Fly .....##.......#  ..... ####....#   4   orange demon (reaching, wandering).... ##..##   C   cyclops (missile).....##   _There is a stone staircase leading up, spattered with blood here. _You start waiting. _A cyclops comes into view. ]ih0_The cyclops shouts! _The cyclops throws a large rock. The large rock hits you. _There is a stone staircase leading up, spattered with blood here.]ih6]ihN;]ih;]ihC.4.C°]ihSCK4ing)]ihG-10 _]ihGO]ih# #####.......###.# #.. #.......##..# #.. #.......#..## #.. #.......#.## #.. ##'###'#..# ### #.###...##  ####.##.%###  #....##..# 0 #.###@...############# #.###.#............... ]ih|##....................) #####.#............... #................. #................. #.................]ih# #######................. #.....##................ ]ih\$]ih*]ih472.4 (2.5]ih ]ihy~ _The cyclops throws a large rock. The large rock hits you. _There is a stone staircase leading up, spattered with blood here. _You fly upwards.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 robe; a +3 dagger of chaos^ih^ih^ih3^ih,^ihQ8^ih^ih^ih ^ihA^ihu,^ih^ih^ih?K9=^ihh^ih!,^ih^ih ,^ihL^ihP^ih$90^ih2=^ihR^ih}^ih^ih^ih^ihҹ^ih!^ih׼^ih%1^ihJ^ihn^ih^ih_ _You start resting.^ih025.4 (13.0)^ihY2=6.4 (14^ihD^ih" _HP restored.^ih jWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Featuresc - (>) a stone staircase leading down_ih}A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination._ih  What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger of chaos Features  c - (>) a stone staircase leading down `ih{`ih`ih0#####.......###.# #.. Hah the Cleaver#.......##..# #.. Mountain Dwarf of Qazlal *.....#.......#..## #.. Health: 92/92 ========================#.......#.## #.. Magic: 25/25 ========================##'###'#..#### AC: 17Str: 19#.###...##EV: 4Int: 17####.##.%###SH: 13  Dex: 8#....##..#XL: 11 Next: 18% Place: Dungeon:10#.###@...############# Noise: ===------  Time: 18026.4 (14.0)#.##`ih=#.#............... D) +0 war axe (venom)#....................) Nothing quivered#####.#............... Fly #.................#................. #................. #######................. #.....##................  _You fly upwards.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 robe; a +3 dagger of chaos _You start resting. _HP restored.`ih3`ih`ihm`ih07.0)`ihF`ih/  ......4.........  ...................  ...........4....#.  ..................  ...<........C.(..#  ..hh4............# #  .................####.#  ......................#  1 `ih 1c>...............@..!..#  ......................#  ......................#  ......................#  .....##.......#  ..... ####....#   4   orange demon (reaching).... ##..##   C   cyclops (missile).... .##  `ih4`ih7`ih9`ih;`ih'EC.4.C§C 2 cyclopes (missiles)`ih,8.9 (2.5`ih`ihI _You fly downwards. _There is a stone staircase leading up, spattered with blood here.iihdQiihRgA stone staircase leading up. A staircase leading back up. iihR5While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. iihSYou are here. iih)SA(<)go up, or ([)view destination.iihІ......4.........  Hah the Cleaver .........C.........   Mountain Dwarf of Qazlal *..... ................#.iih  Health: 92/92 ======================== ...........4......  Magic: 25/25 ======================== ...<..........(..#  AC: 17Str: 19 ..hh4........C...# #   EV: 4Int: 17 .................####.#   SH: 13  Dex: 8 ......................#   XL: 11 Next: 18% Place: Dungeon:11 >..............§@..!..#   Noise: ===------  Time: 18028.9 (2.5) ......................#   D) iih;+0 war axe (venom) ......................#   Nothing quivered ......................#   Fly .....##.......#  ..... ####....#   4   orange demon (reaching).... ##..##   CC 2 cyclopes (missiles).....##  iihh Things that are here: _a +0 robe; a +3 dagger of chaos _You start resting. iih_HP restored. _You fly downwards. _There is a stone staircase leading up, spattered with blood here.iih_iihliih)iiho.4§iih39.9 (1.0 _iihZ&§jihr #####.......###.# #.. #.......##..# #.. #.......#..## #.. #.......#.## #.. ##'###'#..# ### #.###...##  ####.##.%###  #....##..# 0 #.###@...############# #.###.#............... #....................) #####.#............... #................. #................. jih|r[40m#................. #######................. #.....##................ jihTzjihp-31.4 (2.5jihjihT _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _You fly upwards.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 robe; a +3 dagger of chaoskihXkihkihkih-kih/kih3: _kiht4kih7kihJ7kihz8kih:kih=kih=kih>kih@kihC,kih_DkihL.......#..## #....#.......#.## #....##'###'#..# #####.###...## ####.##.%### ..#....##..# #..#.###>...###############..#.###.#.°..............#..#........@...........).#..5.4 (4.0#####.#.○..##.......#..#........##.........##########..........##.....##..........##.....##...........##.....##....#kihgMkihQkih5Smih. mih mih mih mih mih mih ,mih mih mih7 mih mih mih+ mihr mih mih mih2 mih mihQ Bmih mih #....##..# ##.###>...################.###.#................#...#....................).#...#####.#................#... #..................#...mih u #........§.........#... #........####'########.# #.#40.4 (5mih #.....##......# #.##.....##..mih # #.##.....##..# #.##.....##..mih # #.'#.....###'####'##### ### #.....###......##.......## #.'  mih ###..............++.......#####.#  .................####....#mih E miho mih mih mih3mih&§mih nih.nihnih@nihnihXnih{,nihnihZnihnihnihynihvnih,nihnihnihnihnihjnih2 ....................).#..... ####.#................#.....#.......#.....#..#.....nih2#...........####'###### ####............# #.### ...##.................# #.#.[..# ...##.................# #.#.... ...##.........○.# #.#...5 ...##.........○nihE# #.'..... ...###'####'##### ###..... ...###......##.## #.'... ............++.#####.#....# ............##.......##....#.... ............##.......##'####....# .....##.......#...# ##....nihO##.......#...#######nih9○nihnih 3nih nih nihu nih@ Bnih nih nihh nihe nih ,nih nih nih% ,nih nih9 | #####'######## #.....# #.### ##..nih # #.#.[..### ##..# #.#....# # ##........# #.#....###..................# #.'..... nih _###'####'####......# ###........ ###......##.......## #.'....#.........++.....@○#####.#....#...9.4 (4......##.......##....#....#......##.......##'####....#nihJ ......##.......#...# ##.......##.......#...########.#.##......>'...'........#.##.......#...##########.##.......#...# #nih S......#...# #.nih nih nih' oihZ oihpZ oih#[ oihlb oihf XoihTg oihwg oih-h oihRj oih6k ,oihk oihem oihn ,oihuo oihp oihr ,oih)s oih3x i# #.'........ ##'####'##### ###...#### #.'....#... ..++.......#####.#....#... ..##.......##....#....#... ..##.......##'####....# ........##.......#...# ........##.#...########.###.oihx '...'........#.ß54.4 (5##.#...############.#...# #.#..#...# # #..#...###### ### #...........# # #oihy .....)....# # #.#####...........# # ## #...........# #oih| oih} c _There is a stone staircase leading down here.pihۤ piht nA stone staircase leading down. A staircase leading further down. pih While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.qih|qih;#.................# #.'......... Hah the Cleaver ##'####'####......# ###......... Mountain Dwarf of Qazlal *..... ##......##.......## #.'....#.... Health: 92/92 ======================== ........++.......#####.#....#.... Magic: 25/25 ======================== ........##.......##....#....#.... AC: 17qih Str: 19 ........##.......##'####....#.... EV: 4Int: 17 ........##.......#...# ##........ SH: 13  Dex: 8 ........##.......#...########.#.. XL: 11 Next: 18% Place: Dungeon:10 ........##......@'...'........#.ß Noise: ===------  Time: 18054.4 (5.0) qih........##.......#...##########.. D) +0 war axe (venom) ........##.......#...##.# Nothing quivered .................#...##.. Fly #................#...###### ### #.........................# #  #....................)....# #qih3  #.........#####...........# #  #.........# #...........# #  _There is a stone staircase leading up, spattered with blood here. _You fly upwards.  There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 robe; a +3 dagger of chaos _There is a stone staircase leading down here.qihqihqihSqih15.4 (1 _qihb qih4 . .. ... .... .  .....#######...  .qih........ 1 .......♣  .....########..  ...   qihN#  qihqih  qihHqih;♣qihe,6.2 (1.8qihk;♣qih6m( _You fly downwards. qihNmS_There is a stone staircase leading up here.sihy ........^..... ..#....sih <......♣.#..#....#..##sih sih sih7 +70 _sih sihP tihtihCtihtihtihtihtih,tih{..........^.##..# /.......# .#######.......9.2 (2#.........<......♣#......########.. ##....## ##...##..#..#..tihtihIZ _Found a tapered gold wand.tihSVtihVtihWtihZtih{cBtihftih^itihitihPjtihktihwotihotihptihv6 ........# #.......# #.......# ##.......###tihw^.##....# #../...☼...# . #..#######...tih-w^62.2 (3 ##..tihVw.... ##.........<......♣ ##......########..tih|w ##....## ##.... ##...#tihwP #...#tih xH#..tih5|tih}uih uihJ uihK uihԠ uih uih= uih uih uih: uih uihF uih uihӻ uih uih uihȿ uihZ uih uih uihn ,uih uih 2 ........## ........# #.......# #.......# ##.......# ###......^.## #...........#  #.○@.......# 7.2 (5uihj " ##.§.......#######.. ##..... ##.........<...... ##......########. ##....## ##....# ##...# #...#uih uih uih - _j - a wand of light (4)vih~ vih vih vihk vihz# ,vih' ,vih2, ,vih- vih. vih3 vih43 vih4 vih9 \..####. .... .........# ........## ..#  .#  ## vih9 -##.@§....# 70.2 (3###..§...^.## #.....# ##....# vih: ##.§.......#..##..................vih1: ##.........<......♣##......########..##....#vihR: "#vih: vihv@ '§vihbB wih?3wih@wihwihwihAwih,wih,wihwihwih,wih0wih .....##.... ...# .....####........ ...........# ...........## #...@....# 3wih ##.......#  ##  ###  ###......^.###....###....# ##.........#######...wih8<##..................wihhwihwihwihwih7wihwihwih0wihwih6J _Found 5 stones.wihwih92wihwih_.....# .......###  #......##....( #....# #....####..............# 5.2 (2.......○...## .##........# wih  ##.......#  #.# #####^.###...###...# .wih_wihwihxihPxihxihxih\xihxihD,xihxih$,xihnxihdxih¼,xihȽxiho#......##....( #.............# #.............####..................xih'..........# .........##  .##.....○..#  ##.#-8.2 (3 #.......#xihM ##...###......^.###...xihlZ.###...#.xih( ##xih...#######... ##..........xih* ##xih>..<......♣xihZ7-xih|xihtxih{xihxih1xihixih Bxih xihpxihxihvxih2xih=,xih xihm xih$,xih%xih7+..............# ....## xih+| .##..#  ##.......#  #.# ##.##.^.###....#82.2 (4##...#.##..#######... ##.................. ##..<......♣xih+ #########. ##....## ##....#xih+5 ##...#xihS,xih0xih3xih( xih xihb xih xihw Xxih Xxih ,xihI xih@ xihB ,xih xih  ###  # ## ###......^.##........##....##..######... #............ ##xih V.<......♣6 ##########..  ##....##  ##....#  ##...# #...# ##xih( : ...# xihS xihv xih yihVWyihWyihXyih`\yihayiheByihri,yih4jyihlyihGp,yihpyih]ryih%w,yih&xyih}#.....# ##....# .##...#######............... ##.........<......♣ ##......########..  ##....##  ##....#  ##.@.# 90 #...#  #...# ...# yih}##...##..# ...##yih ~yih%yihكyihi 3yihi yihRk yihBn yihq ByihEr ,yihr yihTs yihmw ,yihw yihx yihz ,yihz yih~ c ##.<......♣ ##......########..  ##....##  ##....#  ##...#  #...# yihA~  #...#  #..§#4# #...# ..### ### yihc~      yih~ E yih~ yihـ 8§yih zihzih3zihzihAXzih,zihzih ##....##  ##....#  ##...# zih' #...# #...# #..§###...##.. 6.2 (2#....###.#### zih6D# ziha"zihzih\zihzihzihzih=zih`zihXzih,zih3zih ##....# ##...# #...# #...## #...#####. ##...##.... ##..###...##○..##..@.###8zih^ #.# # zih`zihzih! 3zih zihYzihzihuBzih,zih"zih zih+",zih"zih)> ##...# #...# #...#####...#####..##...# #....###..## #...##...# #....### #@##101.2 (3 ### zihT*zih2,{ih{ih{iht{ih{ih,{ih",{ih$B{ih%{ih*{iho*,{ihZ.##....####....##...# #... #...# ####...#####..##...##....###..###.@.##...#4{ih.###....### #.####  {ih.:###{ih.{ihj2{ih4{ih#/ {ih|/ {ih/ {ih*3 {ih 8 {ih; B{ihMB B{ih+D  ##......########.. ##....## ##....# ##...#{ihD A #...# #...# ####...## ###..##...#.###..##6.2 (2...##...###....### #.#### {ihD .###{ihCE {ihH {ihJ |ih* |ih |ihL |ih |ihE |ihE B|ihZ |ih |ih  |ih |ih B|ih! |ihV& ,|ih& |ih+( |ih. ,|ihd. |ihq0 |ih3 ,|ihr4 |ih6 |ih; ,|ihZ; |ih6= |ihC X|ihbG ,|ihG |ihnI |ihM |ihM |ihN |ihO |ihT |ih'U |ihU |ihyW |ih[ ,|ih[ |ih.] |ihoa ,|ih_b |ihh ###......^.###...........# ##..........# .##.........#######...##..................##.........<......♣##......########..##....## ##..@.# 19.2 (13.0)##...# #...# #...# ####...## ###..##...# #....###..## ###...##...# ###....###|ih/i |iho }ih(a}iha}ihb}ihf}ihoB}ih p}iht,}ihu}ihx}ih|,}ih}}ihT}ihڂ,}ih}ihz}ihf,}ihF}ihӋ}ih}ihj}ih}ih[ ..... ...# .##.#  ##.#  ##  ### }ih֗S###......^.## #...........###......@...#.25.2 (6.0)##.........#######...##..................##.........<......♣ ##......########..}ih(a ##....## ##.... ##...# #...}ih}ih}ihK}ihI}ihk}ihS ,}ihq,}ih,}ih,}ih ,}ih}ih}ih!,}ih0"}ih#}ih'}ih'}ih(}ih7*}ih.,}ih/}ih5 ### ..... #.....( #.............# #.............####................... ..... # .##}ih6(.# 31 ##.#  ##  ### }ihL6t###......^.###...........###..........#}ih6.##.........#######...##..................}ih6}ih;}ihr<~ihI~ih~ih~ih~ih ,~ih ,~ih~ih~ih>,~ih/~ih# .....## ..... ......### ..... #......##....(.. #.............# #...........####.......... #........4.2 (3~ih$h#....○......##......○....###..##........# #.. ##.......# #. #.......# . ##.......### ###......^. #~ih0%~ih+~ih-~ihI~ih~ihX~ih,~ih~ihH~ihw,~ihI~ih~ihh ,~ih ~ihI   ####  .....  ..... .....## .....  #...# ......### .....  ~ih##.... #......##....(  #.....# #............  #......## #...........  #......@####..........8.2 (4  ~ih#....#................  #.. #...........#  . #...........##   #..##~ih&...#   #..###...#   #.## #...#  ~ihq .. ##.......#  #####^.##~ihd~ihD~ih~ihY~ih ~ihI ~ih ~ih?~ih~ih,~ih,~ihI~ih~ih:"B~ih"~ih*&,~ih&~ih-  #...# ......### .....   ##.... #......##....(  #.....## #............   #......## #...........  #.....°.####..........   #....#................   #.. #.§.........#   . #...........##   #@.##.# 42  #..###.......#   #.## #.......#   ..# ##.......#  ######......^.##   #...........#   ##..........#   ##.........####    ##............~ih.b ~ihk28§~ih*4ihpIihihihڧBih"ihqihihpih,ihih_ih,ihih ...## #...........  #.......####..........  #....#......  #.. #...........#  ih5n . #...........##   #..##........#   #..###.......#  ##.## #.......# .# ##.#6 ##^.##  #....#  ##...# ih ##.........###  ##....  ##...<  ##......###  ##....##ihoihihih 3ihihPXih ,ih ih ih,ihCihRihihih?ihVihl,ihih|! ..... ..... .....## .....  ih!#...# ......### .....  ##.... #......##....( #.....## #.... #......## ... ihU"#.......####.......... #....#................ #.. #@..........# 51.2 (5 ih". #...........##  #..##........#  ih"5#..###.......#  ##.## #...# ih"#..# ##.# ih(#######......^.## #......# ##..........ih#"#ih#ih(ihp*ihihf3ihih&,ihm,ih7,ihih ih,ihihih&,ihih    .# #....   .####...   .......   ...... .....## ...  #...##......### ...  ##....# #......##...  #.☼...## #..ih  #..@...## #.........5.2 (4  #.......####........ #....#...... #...##....# #...###......## ihN#..# #..##........# #..# #..###.......# ... ##.## #.......# .. #..# ihq2##.......#ihihRihihs3ihihih ihd` _Found a dagger.ihz3ihih>ih,ihihih,ih#ih ...... .....## ..  #...##......### ..  ##....# #......##..  #.....## #.........  #......## #..... ......####....  #....#.... #...##...#  ###....##9 ## #..##.# #..# #..####  #... ##.## #.......#  #... #..# ##.......#  #...# ######^.#   #.... #....   .... ##...ih[40m  .. ihihjih Iih ih( ih ihܟ ih ,ih٣ ih ihb ,ih ihx   #.....## #.....  #......## #....  #.......####...  #....#..  ##...##...  #...###.... #..## #..## ihɭ d○## #..###......  ##.## #......63 .# #..# ##...... .## ######^ . #..  ...... .ihO   ....... ##.......  ##..P.. ##  ##♣♣P$ ##  ##ihU P♣♣Pih + _Found 10 gold pieces.ih Iih ih ih- Bih ih ih iht ih ,ihn ih V  #....#.. ih  ##...##...  #...###.... #..## #..## ih ## #..### ..# ##.## #ih8 ...# #..# ## iha ..## ###### .# #.6.2 (3ih  #.......#  #.......# ##.....ih ? ###..P..# ##  ##♣♣P$# ##ih  ♣P♣# ##  P♣♣ih  ##  # ## ih D #ih ih ,Pih ♣♣P♣P♣P♣ih ih ihH/ ih/ ih)0 ih2 ihd7 ihm: Bih< ,ih= ih6> ih3A ,ihA ih C ih*G A ##..## #..### #...# ##.## ## ##...# #..# ###. ##...## ######.#..#....# #....#.......# ##...ihG #.......# ##..###..P..#  ##♣♣P@#  ## ♣P♣#  ## 3P♣♣  ## ###  ##  ##  # 3   smoke demon (asleep)  # #### ###..#ihG !ih4R : P♣P9♣P♣3P♣3ihtR yA smoke demon comes into view.The smoke demon roars!ihS J====70.2 (4ih,V P♣P♣P♣P♣ihW | _The smoke demon hits something. x3 _You see here 10 gold pieces.ihJ  ##..## #..  ##..## #..###  #...# ##.## # # ##...# #..# ## #. ##...## ###### #..#....#  #.......# #.......# ###..P@.#  ##♣♣P$#  ♣P♣#  3P♣♣  ###  ih6   ### ihP♣♣P♣P♣P♣♣ihf==--1.2 (1 _ihbP♣♣P♣P♣P♣♣ihqih/3ih)ih4ih  Something hits the demonic plant! The demonic plant begins to die.  Something hits the demonic plant.ihih  _Something completely misses the demonic plant.ih 3ih ih ih ,ihp iht ih ,ih ih   #.......#### #....#...... ##...##...... #...###...... ##..## #..##. ##..## #..### ###.## #ih # ###..##. ##..@## ######..--5.2 (4#..#....# #.....#.......# ##.....#.......###.....###..P..###..... ##♣♣P$###....ih V ♣P♣###... 3P♣♣##.. ###.ih& P♣♣P♣P♣P♣ih1) : _Something hits the demonic plant. x3ih6 Iih7: ihs= ,ihBA ,ihA ,ihB ihMC ihE ,ih;F ih(L  ##....# #......## #.....## # ......## # ....####  #....#..... ##...##...... #...###...... ##..## #..##.. ##..8.2 (3 ###.## ## ###..# ###. ##...## ######......^#..#....# #....#.......# ##....#.......# ##....###..P..###.... ##♣♣P$###....ihL ih*Q :PihS iho|ih|ih}ihJihih Bih,ihihiht,ih%ih\ .......  ...... .....##  #...##......###  ##....# #......## #.....## # #......## # #.......#### ..☼.#...... .##...........# 81 ##...........## .## #..##........# ##..## #..###.# #...# ##.## ### ##...# #..###. ##...## ######......^.##..#....# #.....#.......# ##.....ihәih9☼ihԝihk ih ihm ih> ih$ ih' Bih+ ,ih - ih. ih3 ,ih3 ih(8  .# #....  .####...) ....... ...... .....## ... #...##......###  ##....# #......##....( #.....## #.....ihh8 0 #......## # #..°.@..####..4ih8 s #..°.#○........ ##...##...........# ih8 & #...###...........##  ##..## #..##... ##..## #..###.......#ih-9  #...# ##.## #.......## ##...# #..# ##ihj9 #. ##...## ######......^.##ih9 ih> ihz@ ihQ)_ih+,ih.,ih/,ihO0ih1ih3ih.4ihp4ih5ih8,ih9ih :ih?,ih@ih^E .......  ...... .....## .....ihE #...##......### ..... ##....# #......##....(  #.....## #............  ihEL#......## #...........  #.......####..........  ih+F5#....#....°...........  ##...##....@......# 9.2 (5ihRF{ #...###...........## ihxF  ##..## #..##.#  ##..## #..###ihF#  #...# ##.## #.......#  ##...# #..# ##.......#  ##...## ######......^.## .#....# #..........ihG.# ......# ##..........#ihGihLihNihy,ih,ih-ih2ih8ih8ihU<,ihLA,ih>Bih%EihK,ih=MihPf _Found a scroll of identify. Found a stone staircase leading down.ihU3ihWih)Zih+`ihm`ihaih1dih\l,ihvnihv ####...) ...........# ..?#... ......>.....## .......  #...##......### ....... ##....# #......##....(.# #.....## #............## #......## #............# #.......####..°..ih3wB #....#........95.2 (6 #...##...........####... ...###...........## ..## #..##........# .## #..### ih_w&.# ##.## #.......# .# #..# ##.......# ## ######......^.## # #.ihw?ih>}ih7ihw Iih* ihː XihV Xih ihn ,ihީ ih? A ..) ih \# #..?#..... >.....## #......... ##......####........ .# #......##....(.# ih .## #.....## ..## #.....ih* ## ...####............### .ih] 9# 200.2 (5ih ........####..... #...........## ###...... #..##........# ##.... ihdz 7#..###.......# ... #.## #.......# ...# ##.......# .###......^.#ih ,# ihm ih2 ihF`ih`ihbih gihkihkiho,ih\u,ihnvihxih}ih}ih~ihԄ..## #.........####........ #.ihH....(.#  ......## # #......## ####.ih#.....§...####......####........#.. .## ###.@.......3.2 (3#.# ######  #.......# #.  ##.......# ....§#......^.## ♣.P♣.........# ~~~....# . ~~ ##.#######...§♣.P♣ih; ih; ihf< ihB ihJ BihN ihQ ih(R ih-S ih;V ih] ).# #..?#..... .> #......... #####........ .# #iht] ##....(.# .## #.## #.....## ####............### #3......@....#### #.ih] b...####........#.. #....## ###......... #..##........# ###....... ih] #..###.......# #...... #.## #.......# #.....ih!^ 3   smoke demon# ##.......# ....§ #ihL^ ####^.## ♣.P♣  #ih^ N...# ~~~iha +5.2 (2ihj C☼.3ih k *6.2 (3ihq ihs ih P.).# #..?#..... ..>.....## #......... .##......####........ ..# #......##....(.# ..## #ih .##.## #.##.####.☼...### .#.3....@.....#### ##.####........#.. #ihS #....## ###..  #..##ih{ t.# ###.  #..###ih k.# #.... ##.## #.#ih y #..... #..# ##ih 4.# ....§ ih! ######......^.## ♣.P♣  #.#ihG A ~~~ih& ihi :○.3...ih *7.2 (1ih 9○ih0! ih,9#...).# #..?#......>.....## #... ..##......####...# #......##....(.#ih-&.## #.##.## #.##.####.○...###.#.3.#### .##.####.#..#....## ###. ih-# #..##........# ###. #..###ih-7.# #..... ih-T ##.## #.#ih-z #.....  #..# ##ih+.4.# ....§ ihD.\ ######......^.##ih. ♣.P♣  #.# ~~~ih<ih9B ○*****The smoke demon gestures at you.iho..@..8ih|9○ihP _The pyre arrow misses you.ih_ #...).# #..?#......>.....## #...##......####..ih7` .# #......##....(.#.## #.##.## #.##.####.○...###.#.3ihg` _.#### ..##.####.#.. ih` e.###...## ###. #ih` # #..##........# ###. # #..###.......# #ih` ...... ##.## #.......# #..... #..# ##iha Z.......# ....§ ih=a  ######......^.## ♣.P♣  #.#ihca A ~~~ihc ihl :°.3ihl %9ihs ihgu ih#]N. (extremely poisoned)The smoke demon gestures at you. _The pyre arrow misses you.  You slash the smoke demon!  The smoke demon looks as sick as possible!  ih]The smoke demon is heavily wounded.  The smoke demon hits you but does no damage.ih]5=10.5 (1.3iheihqg< _You block the smoke demon's attack. x2ihaThe smoke demon hits you but does no damage. _You block the smoke demon's attack. x2  You slash the smoke demon!  The smoke demon is almost dead.  You kill the smoke demon!ih1.ih=22-1.9 (1.4ihoihO _Qazlal accepts your kill.ih́3ihihihߌihƐ,ihihs,ihИihwih1,ihih6ihy,ihih]  #...##......####........ ##....# #......##....(.# #.....## #............## #......## #............## #.......####............### #....#...........#### #...##....####........#..###.....## ###.........## #..### ###.......-5.9 (4.0ihJ## #..###.......# #...... ##.## #.......# #..... .# #..# ##.......# ....§ #ih# ######......^.## ♣.P♣ # #...........# ~~~ # ##..........# . ~~ ih# ##.........#######... # ##ihݿ-............ihYihihihq ihr ih.s ihy ih6  #....# #......##....(.# .....#......## .... .#...# ....#..............#### ...##.####..#.. ..###.## ###.. ## #..##..# ### ## #..##  # ##.## #.# ih  # #..# ##.# ....§ # ######......^.##♣.P♣  #.....# ~~~ ## . ~~ u   cyan ugly thing (wandering) #######... u............ <♣ih z 0  A cyan ugly thing comes into view.ihɓ {uu.iho *6.9 (1ih$ ih ; _The cyan ugly thing gurgles horribly!ih v.....## #............#.## #.##.####.####........#########........#..### ###. .## #..##.# ### ## #.......# # # ##.##  #..# # ....§#####......^.## ♣.P♣ #..... ~~~#.  ##u.#######...  ##......... ##<♣ ##########..ihLih_u.7ihihih7 /.## #.##.####.####........#########........#..### ###. .## #..##.# ### ## # # # ##.##  #..# # ....§#####......^.## ♣.P♣ihW \ #..... ~~~#u.#.  ##..#######... ##....... ##<♣ ##########.. ##....##ih ihF ih :u.ih %8ih ihZ ih@^  You slash the cyan ugly thing!  The cyan ugly thing is lightly wounded.20.1 (1.2ihdih7g= _You block the cyan ugly thing's attack.ihH § (very poisoned)You hit the cyan ugly thing. The cyan ugly thing is poisoned.  The cyan ugly thing is lightly wounded.ih,1.4 (1.3ihihG _The cyan ugly thing bites you but does no damage.ihM §You barely miss the cyan ugly thing.The cyan ugly thing is moderately wounded.ih[71------2.7ih<'§ihT _The cyan ugly thing bites you. The cyan ugly thing shocks you!ih _ ○You closely miss the cyan ugly thing.The cyan ugly thing is moderately wounded.You block the cyan ugly thing's attack.2------4.0ih9§ihy ih9_The cyan ugly thing bites you but does no damage.ihwV  .extremely poisoned)You slash the cyan ugly thing!  The cyan ugly thing looks as sick as possible!  The cyan ugly thing is heavily wounded.ih W ,5.2 (1.2ih\ '§ih] = _You block the cyan ugly thing's attack.ihJM°^ _You block the cyan ugly thing's attack.  You slash!  The cyan ugly thing looks as sick as possible!  The cyan ugly thing is severely wounded.3=6.5 (1.3ihM\ _The cyan ugly thing barely misses you.ih + §. You hit the cyan ugly thing.  The cyan ugly thing looks as sick as possible!  The cyan ugly thing is almost dead.7.9 (1.4ih88§ihFJ _The cyan ugly thing bites you but does no damage. x2ih'i ;M§ _The cyan ugly thing bites you but does no damage. x2  You hit the cyan ugly thing.  The cyan ugly thing looks as sick as possible!  The cyan ugly thing is almost dead.ihi d4=9.1 (1.2iho 8§ihr = _You block the cyan ugly thing's attack.ihM §  You closely miss the cyan ugly thing.The cyan ugly thing is almost dead.ih(30.3ihihTG _The cyan ugly thing bites you but does no damage.ihc .○You closely miss the cyan ugly thing.The cyan ugly thing is almost dead.ihdb57-----1.5ihiih?lT _The cyan ugly thing bites you. The cyan ugly thing shocks you!ih" °You barely miss the cyan ugly thing.The cyan ugly thing is almost dead.ih '2.7ihד ihe \ _The cyan ugly thing barely misses you.ih1&  You slash the cyan ugly thing!  You kill the cyan ugly thing!ih0F†ih;6 -----37=4.0 (1.3 _Qazlal accepts your kill.ih;ih">l _Your Invocations skill increases to level 5!ihS Iih ih ih Z8= _ih ihw g  You see here an ugly thing corpse.ih ih]  _ih ih ih ,ih ihk ##...........####........#.. .###...........## ###......... ## #..### ###....... # #..### #...... ihj  ##.## ## #.....  #..# .# ....§  ######......^†# ♣.P♣  #..... ~~~  ##... ~~ 7.0 (3.0 ##.○.#######...  ##.........  ##.<......♣  ##ih6 ###.. ##....## ##....# ##...# #...#ih: ih& ih3ihPihřihihw9=ih,ihWih5 # #..## ###.......  #..#### #  ##.## # #.....  #..# ##.#  ....§  ihڬ######......^†# ♣.P♣  #..... ~~~  ##....# . ~~ #°.#######...  ##......... 9.0 (2 ##ihW.○.<......♣  ##########..  ##....##  ##....# ##...# #...#...#####...#ihihɴih.  #..##  ##.## #.......#  #..# ##.......# ....§ ######......^†#♣.P♣  #.....# ~~~ ## . ~~ °.#######... ........... ○@<♣ ih|/ ########.. ## ..# ...##...##...#####...####..#ihF9 F..○ih: H6040.0 (1ih= ih? ih#..###.# #...... .## #.......# #..... ..# ##.......# ....§ ......^†## ♣.P♣ #...# ~~~ ##..# . ~~ ##.#... ##. ##.○.@......♣ ihEA##......#.. ##....## ##....# ##...# ihNi○°♣ihʒ%1ihu9♣iha _There is a stone staircase leading up here.ihGvIih{,ihihрih491ihih,ih'ih,ih/ih'i2=ihih,ih@ih;ihiihiha3=ihwih,ihjih[ihih[ihih94ihXih,ihih,ihih|ih׫95ihOih_Bih7,ihǵihih/N66=ihih,ihMihm7=ih:ih:,ihih,ihBih;8ihih,ihih!,ihiha9=ihihX,ihih,ih2ihl70=ihih,ihMihL,ihih;1ihih,ihHihN,ihihih%2ihih,ihoihd ,ih ihV a3=ihihihihihihU4=ihih!,ihih,ih5ih#;5ihm$ih#),ih)ih<,,ih,ih2ihl2%6ih2ih7Bih:,ihV;ihn>K7=ih>ih?ihFBihGihmHih IihLihHMU8=ihMihR,ihRihiW,ihWih[;9ih[ih_,ih}`ih~d,iheih j<80ihjihn,ihoihitihtK1=ihuihxihxihWyih},ih}ih'ihU2=ihihkihihAih},ih#ihih/%3ihŽihq,ihɓihih;ihih;4ih7ih,ihNih,ihlih"ihoD5=ihɨihihihXih6ihhihٰihk6=ihƴihķ,ihih,ihih;7ih|ih,ihihih%8ihih,ihrih,ihihih K9=ihihihihih,ihihihUV90=ihihihihMih),ihihaih%1ihhih}ihih#ihih<ihihA ..○ih=Z♣ _You start resting.ihv°@☼.....♣331.0 (90.0)ihY2=2.0 (91ihh9♣ih" _HP restored.ih key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ihBihLL##.................# #.'......... Hah the Cleaver ##'####'####......# ###......... Mountain Dwarf of Qazlal *..... ##......##.......## #.'....#.... Health: 92/92 ======================== ........++.......#####.#....#.... Magic: 25/25 ======================== ........##.......##....#....#.... AC: 17Str: 19 ........##.......##'####....#.... EV: 4Int: 17 ihM........##.......#...# ##........ SH: 13  Dex: 8 ........##.......#...########.#.. XL: 11 Next: 27% Place: Dungeon:10 ........##......@'...'........#.ß Noise: ===------  Time: 18338.5 (2.5) ........##.......#...##########.. D) +0 war axe (venom) ........##.......#...##.# Nothing quivered .................#...##.. Fly #................#...###### ### #.........................# #  #....................)....# #  #.........#####ih>N@[37m...........# #  #.........# #...........# #  _HP restored. _A ynoxinul comes into view. _The ynoxinul bellows! You hear a loud squeak. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ihCOihUih]ih^39.5 (1.0 _ih_eih#### #...... .## #.......# #..... ..# ##.......# ....§ #####......^†## ♣.P♣  #...........# .~~~  ##..........# ...~~  ##.........#######...~~  ##.........3.§§ 1 ##.........♣  ##......########..§.  ##....## .  ##....#   ##...# #...#3   ynoxinul #...# ####...## ###..##...#h%7;73HihUz.3.♣ihT-41.0 (2.5ih[ _You fly downwards. _There is a stone staircase leading up here.ihihx$ih!A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ih ih f#..###.......##......Hah the Cleaver #.## #.......##.....Mountain Dwarf of Qazlal *..... ..# ##.......#....§Health: 92/92 ======================== #####......^†##♣.P♣Magic: 25/25 ========================#...........#.~~~AC: 17Str: 19##..........#...~~EV: 4Int: 17##.........#######...~~SH: 13  Dex: 8##..................§§ih FXL: 11 Next: 27% Place: Dungeon:11##.........@....3.♣Noise: ===------  Time: 18341.0 (2.5)##......########..§.D) +0 war axe (venom)##....##.Nothing quivered##....#Fly ##...##...#3   ynoxinul#...#####...#####..##...# _The ynoxinul bellows! You hear a loud squeak. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.ih'$ 9♣ih( ih/ h3..♣ihq4 32.0 (1.0 _ih6 9♣ih1 ........# #.'......... ##'####'####......# ###......... ##......##.......## #.'....#.... ........++.......#####.#....#.... ........##.......##....#....#.... ........##.......##'####....#.... ........##.......#...# ##........ ........###...########.#..0 ........##ih2 '...'........#.ß ........##.......#...##########.. ........##.......#...# #.# .................#...##.. #................#...###### ### #.........................# # #....................)....# #  #.........#####...........# #  #.........# #...........# # ih&4 ih>< ;○ih ih %3.5 (2.5ih* ih  ih ihX _You fly upwards. ih U_There is a stone staircase leading down here.ih+ih=-A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ih&ihU/##.................# #.'......... Hah the Cleaver ##'####'####......# ###......... Mountain Dwarf of Qazlal *..... ##......##.......## #.'....#.... Health: 92/92 ======================== ........++.......#####.#....#.... Magic: 25/25 ======================== ........##.......##....#....#.... AC: 17Str: 19 ........##.......##'####....#.... EV: 4Int: 17 ih0........##.......#...# ##........ SH: 13  Dex: 8 ........##......○#...########.#.. XL: 11 Next: 27% Place: Dungeon:10 ........##......@'...'........#.ß Noise: ===------  Time: 18343.5 (2.5) ........##.......#...##########.. D) +0 war axe (venom) ........##.......#...##.# Nothing quivered .................#...##.. Fly #................#...###### ### #.........................# #  #....................)....# #  #........h0/m.#####...........# #  #.........# #...........# #  _You fly upwards. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ih1ih7ih>ihq?34.5 (1.0 _ihEih5#### #...... .## #.......# #..... ..# ##.......# ....§ #####......^†## ♣.P♣  #...........# .~~~  ##..........# ...~~  ##.........#######...~~  ##........3...§§ 1 ##.........♣  ##......########..§.  ih5x##....## .  ##....#   ##...# #...#3   ynoxinul #...# ####...## ###..##...#ih6ihCB ♣  You fly downwards.ihG ```.....♣The ynoxinul gestures at you.ihWih.....3...♣ih9|K====6.0 (2.5ih9♣ihن _You block the iron shot. _There is a stone staircase leading up here.ih..###.# #...... .## #.# #..... # ##.......# ....§ ......^†## ♣.P♣  #....# .~~~  ##..# ...~~ ##.#...~~ ##.~§ ##.<@.3...♣ ##......#.... ##....## . ##....# #...# ihihS§3....♣ihh===-7.0 (1.0 _ihk9♣ihih ♣§ You hit the ynoxinul.  The ynoxinul is moderately wounded.ih}F-8.3 (1.3ih9♣ih6 _You block the ynoxinul's attack.ihy 55..♣(very poisoned)55 2 ufetubi (summoned)You slash the ynoxinul! The ynoxinul is poisoned.  The ynoxinul is heavily wounded.ih'9.6ih;♣ihPV _The ynoxinul gestures.ih  You slash the ynoxinul!  The ynoxinul is severely wounded.ih 5555@35...♣ 555 5 ufetubi (summoned)ih% ♣  The ynoxinul gestures. The ynoxinul gestures at you.ihA♣ih#s1-====51.0 (1.4ih9♣ih_- _The iron shot hits you.ih؂  You slash the ynoxinul!  You kill the ynoxinul!Qazlal accepts your kill.ihJ ihS ih ih ,ih .§.....~§@.§...♣.ih3 2=9===-2.2 (1.2ihõ 9♣ih d _The ufetubus disappears in a puff of smoke! x5ih!A###.# #...... ## #.# #..... # ##.# ....§ ihA......^†## ♣.P♣ #....# .~~~ ##...# ...~~  ##.#...~~ ih2B8##.§.....~~ ##.§.@§...♣ ##......#ih^B.... ##....## . ##....# ihB$ihB ihOlP§♣ihQPE-30ihwUUP♣ihkWih ###.# #......  #.# #.....  ##.# ..... ih ......^†## ♣.P♣ .# ..~~~ ...# #...~~ ##.#...~##.§.....§~##.§..@...♣ ih ##......#.##....## ..3##....# . #...# 3   ynoxinul (wandering) ih j  A ynoxinul comes into view.ih :  The ynoxinul bellows!ih ♣.P♣§§..§<ih ♣3.939   gargoyleih %4ih& P♣.P♣ihy ♣ih v _A gargoyle comes into view. It is wielding a +0 flail.ihihA gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +AC: ++++ihEV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 77% to hit with your +0 war axe of venom. It has about 51% to hit you. AttackMax Damage Hit: +0 flail 29 It is immune to torment; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow(3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)ih$ih.###.......##......Hah the Cleaver # #.......##.....Mountain Dwarf of Qazlal *.....##.......#.....Health: 92/92 ======================== ##......^†##♣.P♣Magic: 25/25 ======================== ...........#..~~§AC: 17Str: 19 #..........#ih70#...~~EV: 4Int: 17 ##.........#######...~~~SH: 13  Dex: 8  ##...........§..§...§~~XL: 11 Next: 29% Place: Dungeon:11##.........<..@...♣Noise: ===------  Time: 18354.2 (1.0)##......########...3.D) +0 war axe (venom)##....##...Nothing quivered##....#9Fly ##...##...#3   ynoxinul#...#9   gargoyle####...#####..##...#You kill the ynoxinul!Qazlal accepts your kill. _The ufetubus disappears in a puff of smoke! x5  A ynoxinul comes into view.The ynoxinul bellows! _A gargoyle comes into view. It is wielding a +0 flail.ih13ih&8♣.P♣♣ih:ih? ih ]Inventory: 42/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn) ih & z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4) ih [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ih  n - a +1 antimagic hand axe Missiles (go to first with ()  t - 2 curare-tipped darts Armour [  q - a +0 tower shield (worn)  z - a +1 helmet (worn)Jcloak ih* K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  Bprotection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4)  M - a wand of warping (1) Scrolls (go to first with ?) 7%ih )  K - a +0 pair of boots (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}f - 3 scrolls of enchant weapon11ihv K x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance  k - 3 scrolls of blinking  l - 2 scrolls of fog8ih=  A - a +0 scale mail of cold resistance  u - a ring of willpower (worn)m - 3 scrolls of brand weapon  o - 6 scrolls of teleportationih[> /25ih+ u - a ring of willpower (worn)  b - a ring of iceF - 4 scrolls of enchant armour  G - a scroll of silence33ih  b - a ring of ice  y - a +6 ring of intelligenceH - 2 scrolls of amnesia7ihE8 y - a +6 ring of intelligence  E - a ring of wizardry  I - a scroll of immolationL - a scroll of poison  P - a scroll of revelation48ihʛ@ E - a ring of wizardry  M - a wand of warping (1) Potions (go to first with !)  a - 3 potions of mutation55ihb M - a wand of warping (1)  k - 3 scrolls of blinking  c - 2 fizzy amethyst potions  d - a potion of curing  e - an orange potionih_b/66ih'  k - 3 scrolls of blinking  l - 2 scrolls of fog  g - a potion of attraction70ihF * l - 2 scrolls of fog  o - 6 scrolls of teleportation  h - an amethyst potioni - 2 potions of brilliance7ih ih ###.......##......Hah the Cleaver # #.......##.....Mountain Dwarf of Qazlal *.....ihͼ 6##.......#.....Health: 92/92 ======================== ##......^†##♣.P♣ih Magic: 25/25 ======================== ...........#..~~§AC: 17Str: 19 ihi #..........##...~~EV: 4Int: 17 ##.........#######...~~~ih @SH: 13  Dex: 8  ##...........§..§...§~~XL: 11 Next: 29% Place: Dungeon:11##.........<..@...♣ihϽ %Noise: ===------  Time: 18354.2 (0.0)##......########...3.ih D) +0 war axe (venom)##....##...Nothing quivered##....#9ih2 SFly ##...##...#iho 3   ynoxinul#...#9   gargoyleih ####...#####..##...#You kill the ynoxinul!Qazlal accepts your kill. _The ufetubus disappears in a puff of smoke! x5  A ynoxinul comes into view.The ynoxinul bellows! _A gargoyle comes into view. It is wielding a +0 flail.ih ♣.P♣♣ih z♣.P♣♣ih ih.###.# #...... ## #.# #..... # ##.# .....#......^†## ♣.P♣ #.# ..~~§ ##...# #...~~  ##ih2.#...~~~ ##.§..§...§~~ ##.<.@....♣ ##......ihf+#...3. ##....## ... ##....# 9 ih[ ##...# #...#ih #...#  ####...##  ###..##...#ihihih P......♣§§9.9   gargoyleih*5.2 (1ihaAP♣ihtihsu .###.# #...... .## #.# #..... .# ##.# .....#......^†## ♣.P♣  #ihu N....# ..~~§  ##...# #...~~ ##.ihu #...~~~ ##.§~~ ##ih@v .<@.....♣ ##......#..§§. ##....## .9. ##....# . ihfv ~ ##...# #...# ihv #...#  ####...##  ###..##...#ih{ ih~ ih G♣39.3   ynoxinul9   gargoyleihV %6ih 9♣ih ihp`#..###.# #...... #.## #.# #..... ..# ##.......# .....#......^†## ♣.P♣ #....# ..~~§ ##ihq..# #...~~ ##.#...~~~ ##.§~~ ##..♣ih,q ##......#.39§. ##....##ihSq ... ##....# . ihq ##...# #...# #...#  ####...##  ###..##...#ihqih$5.♣5   ufetubus (summoned)7ih%9♣ih* _The ufetubus disappears in a puff of smoke! x5  A ynoxinul comes into view.  The ynoxinul bellows! _A gargoyle. It is wielding a +0 flail. _The ynoxinul gestures. _There is a stone staircase leading up here.ihdyihzA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You ih{can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ihS ihb =#..###.......##......Hah the Cleaver #.## #.......##.....Mountain Dwarf of Qazlal *..... ..# ##.......#.....Health: 92/92 ======================== #####......^†##♣.P♣Magic: 25/25 ========================#...........#..~~§AC: 17ihxb *Str: 19##..........##...~~EV: 4Int: 17##.........#######...~~~SH: 13  Dex: 8##..................§~~ihb XL: 11 Next: 29% Place: Dungeon:11##.........@....5.♣ihb Noise: ===------  Time: 18357.2 (1.0)##......########.39§.D) +0 war axe (venom)##....##...Nothing quiveredihc T##....#.Fly ih2c F##...##...#3   ynoxinul#...#5   ufetubus (summoned)####...##ih`c ###..##...# _The ufetubus disappears in a puff of smoke! x5  A ynoxinul comes into view.ihc The ynoxinul bellows! _A gargoyle comes into view. It is wielding a +0 flail. _The ynoxinul gestures. _There is a stone staircase leading up here.ihZd ihj ;♣ihn ihSo ihv {5..♣3.ih{ ,8 _ih} ;♣ihW ........# #.'......... ##'####'####......# ###......... ##......##.......## #.'....#.... ........++.......#####.#....#.... ........##.......##....#....#.... ........##.......##'####....#.... ........##.......#...# ##........ ........###...########.#..0 ........##'...'........#.ß ........##.......#...##########.. ........##.......#...# #.# .................#...# #.. #................#...###### ### #.........................# # #....................)....# # #.........#####...........# #  #.........# #...........#ih4X q # ih^ ih( ,9.7 (2.5iho ih { _You fly upwards. _There is a stone staircase leading down here.ih)ih-l  Skill  Level Target Apt Skill  Level Target Apt a + Fightingih.7.4  8.0  +1 k + Spellcasting 4.3  6.0  -2        ih3.i b - Maces & Flails   7.1  --  +2   l + Conjurations 4.5  6.0  -1ihu.K c * Axes  11.4  16.0  +2   m - Necromancy   0.0  --  +1   d - Polearms   5.9  --   0   n + Forgecraft7.5  8.0  +2ih// e - Unarmed Combat   0.0  --   0      f - Throwing   3.0  --  -2   o + Invocations5.1  6.0  +3     p - Evocations   3.0  --  +1          g + Armourih_/7.3  8.0  +1     ih/ h - Dodging   3.0  --  -3     ih/f i * Shields   3.9  8.0  +1       j - Stealth   0.0  --  -2 ih/        ih0        ih80        ih]0        ih0    The current training targets, if any.  ih0Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  ih<1}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsihIihhihƶ#.................# #.'......... Hah the Cleaver ##'####'####......# ###......... Mountain Dwarf of Qazlal *..... ##......##.......## #.'....#.... Health: 92/92 ======================== ihn........++.......#####.#....#.... Magic: 25/25 ======================== ........##.......##....#....#.... AC: 17Str: 19 ........##.......##'####....#.... EV: 4ih(,Int: 17 ihia........##.......#...# ##........ SH: 13  Dex: 8 ........##.......#...########.#.. XL: 11 Next: 29% Place: Dungeon:10 ih........##......@'...'........#.ß Noise: ===------  Time: 18359.7 (0.0) ........##.......#...##########.. D) +0 war axe (venom) ........##.......#...#ih#.# Nothing quivered .................#...##.. Fly ih#................#...###### ### #.........................# #  #....................)....# #ih  #.........#####...........# #  #.........# #...........# # The ynoxinul bellows! _A gargoyle comes into view. It is wielding a +0 flail. _The ynoxinul gestures. _There is a stone staircase leading up here. _You fly upwards. ihN_There is a stone staircase leading down here.ih3ihihih ih0  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneihr 0% [?] toggle between ability selection and description.ih ihR#.................# #.'......... Hah the Cleaver ##'####'####......# ###......... Mountain Dwarf of Qazlal *..... ##......##.......## #.'....#.... Health: 92/92 ======================== ih........++.......#####.#....#.... Magic: 25/25 ======================== ........##.......##....#....#.... AC: 17Str: 19 ........##.......##'####....#.... EV: 4Int: 17 ih@........##.......#...# ##........ SH: 13  Dex: 8 ih!........##.......#...########.#.. XL: 11 Next: 29% Place: Dungeon:10 ih#........##......@'...'........#.ß Noise: ===------  Time: 18359.7 (0.0) ........##.......#...##########.. D) +0 war axe (venom) ih........##.......#...##.# Nothing quivered .................#...##.. Fly #................#...###### ### #.........................# #  ih#....................)....# #  #.........#####...........# #  #.........# #...........# # The ynoxinul bellows! ih;E_A gargoyle comes into view. It is wielding a +0 flail. _The ynoxinul gestures. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ihuP  Okay, then.ihihihf. _ih0ihY3Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15) Temple (1/1) D:7ih3 Lair (0/5) D:8  Orc (0/2) D:11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosih3Elyvilon FedhasGozag ($388)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruih3Qazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zinih4The Shining One Shops: (press $ to reach them - yellow denotes antique shop) ih,4/D:1 ? D:3 [ D:5 :[?[[ Annotations: (press ! to add a new annotation) ihv4D:3 1 runed translucent door, Crazy Yiufihϱ ih ih/ Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines ihpqih9ihBiha# _You fly upwards.  There is a stone staircase leading down, spattered with blood here.ih&ih' _ih(ih 3ih6,ih:ihCih/F,ihGihZNihtQ,ihaRih#Zih^,ih^iheihYiihiihjihqiht,ihvih}ih,ihفih-ih,ih9ih ih,ihyihgihih;ih3ihͧih|,ih.ihih,ih(ihнih2,ihihlihv,ihlihih,ih ihih ,ihihgih,ihihih ,ihihPih.,ih|ihk  You see here a howler monkey skeleton.ih,ih _ihihk  You see here a howler monkey skeleton.ih ih  _iht ihihihqihaih>  You see here a +0 rapier.ihih _ihihs$ih',ih)ihh+ihV.,ih/ih`2ih6,ih7ih?:ih=,ih?ihEihW  There is a stone staircase leading up, spattered with blood here. _ihih;8ih ihih~ihY _You fly upwards.  There is a stone staircase leading down, spattered with blood here.ihihf _ihCihih/,ihihih,ih iho ih,ihihrih,ihihiht,ihih"ihv5ih%RihX  There is a staircase to the Lair here.ihYih$[ih[$ _ih\ih-Generating dungeon...o\\/o/ building the Dungeon \o\ih/< /o/ihP< \o\ihw1< /o/ihtbuilding the Lair of Beasts \o\ihNih* :Hah the CleaverMountain Dwarf of Qazlal *.....Health: 92/92 ========================Magic: 25/25 ========================AC: 17Str: 19EV: 4Int: 17SH: 13  Dex: 8XL: 11 Next: 29% Place: Lair:1Time:Fly Gem (3750) _You see here a howler monkey skeleton. _You see here a +0 rapier. _There is a stone staircase leading up, spattered with blood here. ih* _You fly upwards. _There is a stone staircase leading down, spattered with blood here. _There is a staircase to the Lair here.ih+ ih1 s  You fly downwards. Welcome to the Lair of Beasts!ih2 ih6 } _The water moccasin hisses angrily.  There is a staircase back to the Dungeon here.ih ih?  .#...... .# . ......#..# ..#.....#..# ........#.. .........S #......ih  #.....# #....@#  Noise: ===------ 18439.4 (79.7)...##P.##  D) +0 war axe (venom)ihR ...P.  Nothing quivered....... ###.### ##  S   water moccasin   ih ih ih^ e _A water moccasin is nearby!ihgihJlY.S○ihot40.4 (1.0)49 _ih9○ihKih:u ih3z I.°Sihz `18ih 8°ih݁ ih5 .You miss the water moccasin. You block the water moccasin's attack.ih87--2.6 (1.27ihih 3 _The water moccasin bites you.ih֌  You slash the water moccasin!  The water moccasin is heavily wounded.ih`8--3.9 (1.35ihihv _You block the water moccasin's attack. The water moccasin barely misses you.ih~S(very poisoned)  The water moccasin is heavily wounded. _You block the water moccasin's attack. The water moccasin barely misses you.  You hit the water moccasin but do no damage.The water moccasin is poisoned.  The water moccasin bites you but does no damage.4-5.1 (1.24ihI _The water moccasin bites you.ihkC  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.5=6.33ihoihr[ _The water moccasin barely misses you.ihu ( ihҶ  You closely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you but does no damage.ihM Q7.6 (1.32ihj ihλ ihD [ _The water moccasin barely misses you.ihp  You slash the water moccasin!  The water moccasin is almost dead.ih>q ?6=ihYq [8.90ihw ihy ? _You block the water moccasin's attack. x2ihZ8  You closely miss the water moccasin.The water moccasin is almost dead.You kill the water moccasin!ih=P°.ih>!ihCr3150.1 (1.239ihH8°ihK ihKA_Qazlal accepts your kill.ihih^ihihih877ih3ihYX6ihDih%ihB5ih=ih1ih&8ih:4ihih ih: ,3ih] ihl ihihp9=2ihihihBB1ihih)ihmB0ih,ihihr90=29ihihX8ihihX7ihvih!ih!`16ih"ih$X5ih%ih5(X4ih(ihw.9 ○ ih.Q_You start resting.ihP4K°65.1 (15.0)ih4#2ih4q=6.1 (163ih8ihD;" _HP restored.ih?ihc@ihAihCihZGihGB2ihK,ihOihkOB1ihPih TihXih?XB0ihYih\ih `ihm`$=ih`119ih bihiC.........#..# ...#.....#..#  .........#..#  ...........#  ihi@ #........#  #.....#..# #....<#..# ihiw....##P.##..# ihj......P..@.?# ............# ihAjZ.###.###....# ihhj ## #.....#  P....##ihj  ##..... .....## .....# ihj ihNq270.1 (4.0)ihqe1.1 (58ihJuih9xT _O - a scroll of fearih| s76..#..#  ...#.....#..#  .........#..#  ...........#  #........#  #.....#..#  #....<#..#  ....##P.##○.#  ......P....@#  ..#  .###.###....#  ## #.....#  #P....##  ##.....  .....##  ......#   ih °3.1 (24.1 (35ih  ih ih, @_Q - a scroll labelled VEFUTI SOPHAFFih ihihihihihihn4ihihMB3ih_ihihih7,2ihYih\ih ihih:1ihihih-n0ihihihC09ihihih7 #....<.##P.#P............###.###....### ##.....# #P....## ####.....# .......@##80.1 (6  ......... ###......#.......##..#.....#. + P[.....ihFihe1.1 (78ih0ihQ* _Found a kite shield.ih 3ih ih ih P ....##P.#..P.........###.###....## ## ##..... #P....######.....#........## .#####........#ihi $F   bullfrog (asleep).#.F...# ih-" s 0  A bullfrog comes into view.ih.# ih- vFF.ihW. e2.1 (17ihp5 ih9 O _The bullfrog gives a loud, deep croak! You hear a bellow!ihzw ......P.....#  ............#  .###.###....##  ## ##.....#  #P....## #####.....# .........## ..## ..# ###......# ...# #.....  +..F..# ihx P[..... .#.....# .#.....#  ihzih{ihYF.Y   yakF   bullfrogihV`36ih/ihÓV _A yak comes into view.ih [.###.###....## ## ##..... #P....#######.....#.........##.Y###.........##..F..# . +.... .P[..... ..#.....##F   bullfrog..ih\ *.. ih ih] ih YY.F.Y   yakF   bullfrog45ih ihk ih  ? _The bullfrog hits you but does no damage.ih3  You miss the bullfrog.The bullfrog is engulfed in freezing vapours.ih֓ ] .Y (slow)  You block the bullfrog's attack.  The bullfrog is engulfed in freezing vapours.  The bullfrog seems to slow down.5.3 (1.24ih\ ih ? _The bullfrog hits you but does no damage.ihX P.....#  ............# .###.###....## ## ##.....#  #P....## ######.....# Y.## ihFoY..# $..Y.# #.###......#  .......F.## ihj...#.....# ... +.....# .. .P[.....ih YY 3 yaks (2 wandering) ..#.....## ih ...#.....# .. #.....# ih  2 yaks come into view.Found 25 gold pieces.ihihihih8  The yak bellows! x2ih  A yak comes into view. x2  The bullfrog is engulfed in freezing vapours.  You kill the bullfrog!ihYY.Y°YYYY 5 yaks (2 wandering)ih-f603ihTihO _Qazlal accepts your kill.ih:A ....##P.##..#  P.....#  ............ .###.###....## ih!;## ##.....#  #P....## ######.....# ihF;j.YY.## ihh;a.YY..# ih;.$...Y......# ih;c##.###......# ih;d .......°.## ih; ....#.....#  ....+.....#ih< YYYYY 6 yaks (3 wandering)ih&< ....P[..... ihE<b....#.....## ihr<8 ...#.....# ih7M  A yak comes into view.ih U.YY.Y....○.YY..Y..YYYYYihU`72ih\9○ih_) _The yak bellows! x3ih  #....<##P.##P...........# .###.#### ##..... #P....#.######.....#ih jYY.Y...@○.YY..Y....##.$....##.###............#.....#...+.....#....P[..... .#ih ih ih ih$ ih ih v.YY.Y.YYih+ `81ih 9○ih 1 _You block the yak's attack.ihݾ. #....<###P.##P...........# .###.###....### ##..... #P....#.######@....#YY.Y...○..##..YY.Y....##ih;_.$....##.###...........#.....#..+.....#P[..... ih[ihL.YYYY.Y°..Y.ih`90ih9°ihbT _The yak attacks as it pursues you! You block the yak's attack.ihFJ..... #....<###P.##P...........# .###.###....### ##..... #P@...##ihJd.######.......YYYY.Y°..##.....Y.....##.$....##.###...... 2 yaksihJ......#.....#+.....#ihpMihMihMih NihSY..Y..Y 3 yaksihoSc90699ihXihZihk ...#........... #....<###P.##P...........# .###.###....### ##@....# #P....#######Y....YY..Y....##....Y.....##.$....# 2 yaks##.###.......#.....#ihm iho ,ihv pYY 3 yaksih!w 689-ihPw Y18ih| ih K _The yak attacks as it pursues you! The yak gores you.ih0.#....#............ ..#....<#...##P.##.....P...........# .###.##### ##..... #PY...#######Y....YY..Y....##....Y.....#.$....###.###.......#ihihѦihihihTihݮYY°Y 4 yaksihK`27ih"ih< _The yak is engulfed in blazing flames.ih2#...#..#....#....... #.....#. ..#....<###P.##P.......@...# .###.###....#### ##YY... #P°...#######Y....YY..Y....##....Y.....#.$....###.###......ihPihih,ihcih YY..Y.Y 5 yaks.YThe yak attacks as it pursues you! You block the yak's attack.36ihihK^ _The yak attacks as it pursues you! The yak gores you but does no damage.ih{ ...#...#..#....#...# #.....#.. ..#....<#.##P.##Pih\{ A...........# .###.###YY..#### ##..... #PY...#######Y....#YY.......##.....Y....#.$....ih~ ,ih~ ih% ih ihڀ ihˆ Y.Y.Y 6 yaksYY.ih 90-45ih ihg ihf ...#...... .#  .........#..#  ...#.....#..# ..#..# ...........#  #........#  #.....#..#  ..#....<#..#  ....##P@##..#  P.....#  ........Y...# .###.###YY..## ihg## ##.....#  #P.Y..##  5 yaks .######.....#  ..YY..YY...##  .# ihQi,ihi,ihiihFjihgjihlpPY.Y.ihpEY..ih##..........# #.#.#..####.###.###.#.........### ih ..#.#..# #.# #Y###.#.........# Dungeon:8 ..#.#..####.###Y@##.#.........# ..#.#.........#.###.#.........# .##.#.........#.# #.#.).......# ....#.........#.# #.#.........# ih .##.#.........#.###.#.........# .##.###########.##............# ih# % 2 yaks ih< .######### ###....≈≈≈≈≈≈.....# ihU t.........####......≈≈≈≈≈≈.....# ihg f..######.##...#....≈≈>⌠≈≈..#### ihy G_The yak gores the fungus. The yak gores you but does no damage.ih (ih ih ,2.0 (2.5ih ih _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.ih (1 very poisoned)You closely miss the yak. You slash the yak! The yak is poisoned.ih Z2=3.3 (1.3ihQihW _You block the yak's attack. The yak gores you but does no damage.ih' You barely miss the yak.The yak is lightly wounded.  You hit the yak. The yak is poisoned. The yak gores you but does no damage.4.5 (1.2ihih1 _You block the yak's attack.ihb V extremely poisoned)ih You hit the yak but do no damage. The yak looks as sick as possible!  The yak is moderately wounded.You slash the yak! The yak looks as sick as possible!ih '5.7ihG ih  ih= &_You block the yak's attack. x2ih}slash the yak! The yak looks as sick as possible!x2  You slash the yak!  The yak is severely wounded.  You hit the yak but do no damage. The yak looks as sick as possible!  The yak barely misses you.ih,7.0 (1.3ih-ihv _The yak gores you but does no damage. The yak barely misses you.ihn  You hit the yak.  You kill the yak!ih/ †   yakQazlal accepts your kill.ih` =3ih*`8.3 _You hit the yak. The yak looks as sick as possible! You block the yak's attack.ihihh _Your Shields skill increases to level 4!ih  You slash the yak!  The yak is severely wounded.9.6ihoihХ1 _You block the yak's attack.ihn  You hit the yak.  You kill the yak!ihXC.ih!5510.8 (1.2ih*iho,O _Qazlal accepts your kill.ihih0ihihH _No target in view!ihr ih XA staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ihih ........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 92/92 ======================== .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17Str: 19 ...................>##..........# EV: 4ih!"Int: 17 #.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #.###.#.........#XL: 11 Next: 35% Place: Dungeon:8 ..#.#..####.###†@##.#.........#Noise: ===------  Time: 18510.8 (0.0) ih!..#.#.........#.###.#.........#D) +0 war axe (venom) .##.#.........#.# #.#.).......#Nothing quivered ....#.........#.# #.#.........#Fly .##.#.........#.###.#.........# .##.###########.##............# .######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..####The yak is severely wounded. _You block the yak's attack.  You hit the yak.  You kill the yak! _Qazlal accepts your kill. _No target in view!ih"ih'ih+ih/11.8 (1 _ih1ih2   ...#...... .#   .........#..#   ...#.....#..#   .........#..#   ...........#   #........#   #.....#..#  Lair:1 ..#....@#..#   ....##Y.##..#   ......Y.....#   .......Y....#   .###.###.Y..##   ## ##.Y...#   YYY 3 yaks #P....ih^##   .######Y....#   ..YY.......##  Gem (3689) ih+ihihih Y.Y.Y.ihg3.3 (2.57ih*ih _You fly downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon, spattered with blood here.ihihA staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. ihBWhile standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. ihA(<)go up, or ([)view destination.ih ih   Hah the Cleaver...#...... .#  Mountain Dwarf of Qazlal *..............#..#  Health: 92/92 ========================...#.....#..#  Magic: 25/25 ========================.........#..#  AC: 17Str: 19...........#  EV: 4Int: 17#........#  SH: 13  Dex: 8#.....#..#  XL: 11 Next: 35% Place: Lair:1..#...Y@#..#  Noise: ===------  Time: 18513.3 (2.5)....##.Y##..#ih;   D) +0 war axe (venom).......Y....#  Nothing quivered............#  Fly Gem (3687) .###.###.Y..## ## ##.Y...#  YYY 3 yaks#P....## .######Y....# ..YY.......##ihk You hit the yak.  You kill the yak! _Qazlal accepts your kill. ih l_No target in view! _You fly downwards. Welcome back to the Lair of Beasts! ih e_There is a staircase back to the Dungeon, spattered with blood here.ih` ih$ ih& ih2- 2Y.ih- ih1 g4.3 (1.06ihq2 ih}# ........................###'##### ###.#############...............# #.#.#....................|......# .......##########...............# #...........###.................# ...................>##..........# #.#.#..####.###.###.#.........### ih$%..#.#..# #.# #Y###.#.........# Dungeon:8 ..#.#..####.###Y@##.#.........# ..#.#.........#.###.#.........# .##.#.........#.# #.#.).......# ihw$>....#.........#.# #.#.........# .##.#.........#.###.#.........# .##.###########.##............#  2 yaks .######### ###....≈≈≈≈≈≈.....# ih$.........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..#### ih$^_You block the yak's attack. The yak barely misses you.ih%(ihA-ih,5.8 (2.5ihih _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.ihb  You barely miss the yak.The yak is moderately wounded.You barely miss the yak. The yak gores you but does no damage.ihҸ,7.0 (1.2ihbih1 _You block the yak's attack.ih_* (very poisoned)You slash the yak! The yak is poisoned.  The yak is heavily wounded.You hit the yak but do no damage. The yak is poisoned.ih`'8.2iheihgW _You block the yak's attack. The yak gores you but does no damage.ihy 4 1 very poisoned, 1 extremely …)You slash the yak! The yak looks as sick as possible!  The yak is almost dead.You hit the yak. The yak gores you but does no damage.ih 883---ih 9.4ihy ihB _You block the yak's attack. The yak completely misses you. The yak gores you!ihm ) extremely poisoned)You closely miss the yak.The yak is almost dead.You hit the yak but do no damage. The yak looks as sick as possible!ihRn C79----ihn !20.6ihYt ih|v D _The yak gores you. You block the yak's attack.ih p  You slash the yak!  You kill the yak!ihI < †ih    yakQazlal accepts your kill.You hit the yak. The yak looks as sick as possible!ihH N-71.9 (1.3ih ih  ih -_The yak gores you but does no damage.ih  You hit the yak. The yak looks as sick as possible!  The yak is heavily wounded.ihihW5803.1 (1.2ihiihn ih#_You block the yak's attack.ihω  You slash the yak! The yak looks as sick as possible!  The yak is severely wounded.ih:,4.4 (1.3ih#ih ih1I_The yak gores you but does no damage. You block the yak's attack.ih[p  You slash the yak!  You kill the yak!ih<\E†ihPab1=95.8 (1.4ih iihjO _Qazlal accepts your kill.ih o _No target in view!ihih}2=ihihDŽihih'ihSihih,ihX%3ih*ihihڌihihihihtihՑih%4ihihih͔ihȕihHihoihAihihRK5=ih3ih,ihihihԠih~ihDih#6ihۦ2=ihihihihih'ihc%7ih)ihihihih0ih_ih(ihihP%8ih>ih,ih˸ihݺihihŻihzih59=ihڽihʾihih@ihihzihihgihl90=ihihiheihihihfihYih1ihihih8ihihk,ih!ih_ _You start resting.ih'056.8 (31.0)ihi52=ih$7.8 (32ihihM" _HP restored.ih+ \A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ihpB ih{M G........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 92/92 ======================== .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17ihN WStr: 19 ...................>##..........# EV: 4Int: 17 #.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #†###.#.........#XL: 11 Next: 39% Place: Dungeon:8 ..#.#..####.###†@##.#.........#ih O Noise: ===------  Time: 18557.8 (32.0) ..#.#.........#.###.#.........#D) +0 war axe (venom) .##.#.........#.# #.#.).......#Nothing quivered ....#.........#.# #.#.........#Fly .##.#.........#.###.#.........# .##.###########.##............# .######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..####You slash the yak!  You kill the yak! _Qazlal accepts your kill. _No target in view! ihIO F_You start resting. _HP restored.ihO ihXS ihX ihX 08.8 (1.0)ihm] ih6R    ...#...... .#   .........#..#   ...#.....#..#   .........#..#   ...........#   #........#   #.....#..#  Lair:1 ..#....@#..#   ....##.Y##..#   ............#   ihS .......Y....#   .###.###.Y..##   ## ##.Y...#   YY 2 yaks #P....##   .######Y....#   ..YY.......##  ihT LGem (3686) ih(V ihY [  You fly downwards. Welcome back to the Lair of Beasts!ihY ih!` kY.Y.ih h60.3 (2.55ih ihR _You block the yak's attack. _There is a staircase back to the Dungeon, spattered with blood here.ih<ih&DY.ihg1.5 (1.23ihiht _You barely miss the yak. The yak gores you but does no damage.ihrb  (1 very poisoned)You hit the yak. The yak is poisoned.  The yak is lightly wounded.  You barely miss the yak. You block the yak's attack.ihcb2.72ihhihjk; _The yak gores you but does no damage.ih] - , 1 extremely …)You slash the yak! The yak looks as sick as possible!  The yak is heavily wounded.You slash the yak! The yak is poisoned. The yak gores you.ih 88--3.91ih` ihɝ 1 _You block the yak's attack.ih6" &  ih" You hit the yak. The yak looks as sick as possible!  The yak is heavily wounded.You barely miss the yak. You block the yak's attack. The yak gores you!ih# 7----5.10ihc( ih"+ 1 _You block the yak's attack.ih~You barely miss the yak. You block the yak's attack. The yak gores you!slash the yak!  The yak is almost dead.hit the yak but do no damage. The yak looks as sick as possible!  You kill the yak!ih †   yak (extremel)Qazlal accepts your kill.ihZ9--416.4 (1.379ih|ih/ T _The yak completely misses you.ihR  You hit the yak. The yak looks as sick as possible!  The yak is severely wounded.ihSb7.77ihXih\; _The yak gores you but does no damage.ihKp  You slash the yak!  You kill the yak!ihMTf.ihYx8038.9 (1.26ih_ihcO _Qazlal accepts your kill.ih3ihuihH _No target in view!ihN 3ih^S ihV H _No target in view!ihKihihihrih=_5 _ihihrB4ihihih0i1=3ihih ih B2ih ihi X1ih ihXihp2=0ihih~ihC69ih"ihX8ihihih0`37ihihHihB6ih4ih'<4ih`:5ihih~ ih B4ih!ih$X3ihx%ih'ih)(p5=2ih)ih+ih+B1ih,ih.X0ih/ih2ih2q6=59ih3ihA6ih6B8ihs7ih9ih9B7ihL:ih<ih<`76ih=ih@ihc@B5ihVAihCX4ihDih*GihrG`83ihHihJihKB2ihKihNih^NB1ihiOihQihbQp9=0ih Rih0UY49ihUihWihWB8ihXih[ih\q90=7ih\ih^ih^B6ih_ih1bihxb`15ihOcihfih;fB4ih&gihiX3ih~jih=mihmp2=2ihOnihas1 _HP restored.ih2uihduB1ihuihFxihzihG{B0ih=|ih1ihDihC39ihtihihihXT=8ihihGihgX7ihtihOihѕihB6ihihihihB5ih֛ih!ihihB4ihihihX3ih6ihih)X2ihihiihi............#  . ............#  ..###.###....##  . #. ## ##.....#  ..#.# #P....## ######.....# ##......## ...............## .....$.@........# 612.9 (44.0)ih #..###.###......#  ....##  #.....#  .........+.....#..........[.....#....)....#.....##.........#.....# .. #.....#ihdihf3.9 (451ihih% _Found a dagger.ihڝ ih ih} ih ihק ih\ B0ih ih ih ih C29ih ihS X8ih ih N _You now have 777 gold pieces (gained 25).ih iha B7ih" ih ihu ih B6ihv ih ih ih/ B5ihL ih ih ih B4ih2 ih ih| ih B3ih ih- ih ihK B2ih ih ih  .........#..# ..P# ............# ........#........# ...#...#.....#..# #......#...†<#..# # +.......##..##..# #..#..#............##..#..#............#..@.###.###....##ihl s#.....#..### ##.....###....#.## #P....##....######.....##..#.###........##..................##s   scorpion (wandering) ...................# ...##..##ih #.###......#. #... ......##ih 222.9 (9.0)ih |s.siha i3.9 (10.0)1ih5 ihr [ _A scorpion comes into view.ihL  .#..# ..P#P....# ........#........# ...#...#.....#..# #......#...†<#..# # +.......##..##..# #..#..#..#.#..#..#.#.s.###.###....##.#.....#..### ##.....# ##....#.## #P....## ..........######.....# #..#.###...##...........##.............#.....##..###.###......#  . #... .##ih?O ihoT k.s4ihT H.0)0ihX ihY ih .#..# ..P#P.....# ........#.# ...#...#.....#..# #......#...†<#..# # +.......##..##..# #..#..#...#.#..#..#.#.s..@...###.###....##.#.....#..### ##.....# ##....#.## #P....## ....######.....# #..#.###..## ............##..........#.##..###.###......#  . #... .##ih,ihB..siha519ihצih=ih  You hit the scorpion.  The scorpion is moderately wounded.ihFg7.1 (1.28ihLihȑA _The scorpion stings you but does no damage.ihr:   (very poisoned)  You hit the scorpion but do no damage. The scorpion is poisoned.  The scorpion is moderately wounded.ih: b8.37ihA W _The scorpion stings you but does no damage.ih  You barely miss the scorpion.The scorpion is severely wounded.ih/ 89-9.55ihГ ih| O _You block the scorpion's attack. The scorpion stings you.ihT D  You slash the scorpion!  ihU 6You kill the scorpion!ih] P†ih[] !ihb }-30.74ih=h ih}l O _Qazlal accepts your kill.ih3ihihH _No target in view!ih 3ih ihih3903 _2ihwihihB1ihihv10ihOihY09ihCihAih}B8ihih!ih"p2=7ih"ih&iht)ih)B6ih*ih.d  You see here a scorpion corpse.ih0ihq1I5 _ihT2ihF4ih6ih6B4ih7ih:ih;=ih=T=3ih>ihAihI .........#...#.#. ..P#P.....#... ........#.............###...#...#.....#$F.....#..#......#...†<#...#...#..+.....#.......#..#..#.......#..#..#.. +...@○.†....###.###.. #...#.....#..### ##.....P...##....#.## #P..ihDJ~................######.....#.##..#.###..... ...... F   bullfrog (asleep) ...... P........##..###.###... . #... ihtJ-..ihN} 41.7 (11.0)  A bullfrog comes into view.ih PihIVk..F°FihVf2.7 (122ih\ ihx]%_Found 18 gold pieces.ihch .#. ...#..... ..... ... ihhq.#.#.S ..P#P...#.... ........#.............###...#...#.....$..F...#..#...†<#...#..+.......##..#.#..#..#.......@#..#..#...........+....°.†....###.#### #...#.....#..### ##ih0i} ...P...##....#.## #P ................#######...#.##..#.###ihniS   water moccasin (asleep)#...........F   bullfrog.....................P........##..###.###ihQop  A water moccasin comes into view.ih_pihqihLx.S.F.Sihxk3.0)1ih}ihY8 _The water moccasin hisses angrily.ih .... .. .##..#. ...#ihhX ...... ... .#.#.....P#P.......#.... ........#.S###...#...#....ih$......#..#...†#F..#..+.......##.#..#..#ih.....#..#..#............+......†....###.###ih##.. #...#.....#..### ##ih#...P...##....#.## #P #................######ih #...#.##..#.### #.............ihS(...........ihih .SYou block the bullfrog's attack.ih`40ih.ih-? _The bullfrog hits you but does no damage.ihihB .SYou closely miss the bullfrog. You block the bullfrog's attack.ihi5.9 (1.2599ihkihI] _You block the water moccasin's attack. You block the bullfrog's attack.ihm  (very poisoned)  You closely miss the bullfrog. You block the bullfrog's attack. _You block the water moccasin's attack. You block the bullfrog's attack.slash the water moccasin!  The water moccasin is moderately wounded.You hit the bullfrog. The bullfrog is poisoned.  ihn g7.2 (1.38ihu ihzw ] _You block the water moccasin's attack. You block the bullfrog's attack.ih EYou miss the water moccasin.  You closely miss the bullfrog.  The water moccasin bites you but does no damage. 8.56ihI ih F _The water moccasin bites you but does no damage.ih|p(very poisoned) _The water moccasin bites you but does no damage.  You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is heavily wounded.You slash the bullfrog! The bullfrog looks even sicker.  The bullfrog hits you but does no damage.  You block the water moccasin's attack. The bullfrog hits you!85--9.85ihihm ih._You block the water moccasin's attack.ih$az  You slash the bullfrog!  You kill the bullfrog!ihm †S§   Qazlal accepts your kill.ihWr--451.0 (1.24ihyih|X _You hit the water moccasin. You block the water moccasin's attack.ih<  You slash the water moccasin!  You kill the water moccasin!ihBq○ihHr662.23ihjNih;SO _Qazlal accepts your kill.ih*Iih H _No target in view!ih3ihihH _No target in view!ih 3ih 2 _710ih S89887ih ih ih B6ihu ih+ L9=ihm :5ih) ih ih B4ih1 ih ih B3ih ih ih A90=ih 02ihN ih ih B1ih ih ih@ B0ihq ih w179ih] ih^ ih B8ih ihV ih B7ih ih ihT p2=6ih! ih+ ih% 3 ...#ih% #...S ...## .+# ...#.... ....##..#. ...#+............... P.....#.#.....P#P...ih% #.....#.............##.........###...#...#...$......#..#.ih&  .....#@○.#..+.......##○..#..#..#ih@& C.....#..#..#.............+......†....###..##...#...#.....#..### #ih|&  #...P...##....#.## # S   black mamba (asleep) #................#####ih& #...#.##..#.### #ih& !ih- 8 69.2 (17.0)  ih. HA black mamba comes into view.ihd/ ihW7 .S°°Sih7 g70.2 (185ihA 9°ihFG  ihvG _The black mamba hisses angrily. _You see here a bullfrog corpse.ih}  .....# #.# ...# #........## .+# ... #.........##..#. ...#.+....S.......... .P.....#.#.....P#P... #.....#.............###...###...#...#....$..@...#..#.#†°.#..+.......##S.°..#..#..#.....#..#..#............+......†....###.#.##...#...#.....#..### ihV~ # #...P...##....#.## S   water moccasin (asleep) #................#### #...#.##..#.###ih p  A water moccasin comes into view.ihT ih9 ih%  F.SS†..F   cane toad (wandering)S   water moccasinThe water moccasin hisses angrily.ih k1.0)4ihߘ ihN \ _A cane toad comes into view.ih^...#.#  #....F# #.# ...### .+# .... ###..#. ...#+............... ih.P....S#.#.....P#P.... #..........##...##...#...$......#..##..S.....#††.#..+.......##ih.....#..#..#.............+......†....###.#.##...#...#.....#..##### #...P...##....#.## .............####ihv$ih%iht)]  The cane toad croaks. You hear a croak. You hear a howl!ih*ihg5.F.SS.Fih.6`23ih=ihDAC _The black mamba bites you but does no damage.ihihihih h..S°S   water moccasinh   wolf (wandering)You barely miss the black mamba. You block the black mamba's attack. x2ih/=3.4 (1.22ihm _A wolf comes into view.ihu  You miss the black mamba.The wolf howls!ih;,ihihdc  The black mamba bites you. You block the black mamba's attack.ih,ihFhF..SF   cane toadS   water moccasinh   wolf(…)ihܖ88--4.60ihih[ _A bullfrog comes into view.ihn  You barely miss the black mamba. You miss the water moccasin.ih  You block the black mamba's attack.  A wolf comes into view.ih k  The water moccasin bites you but does no damage.ihc ih ihQ - .F.hF.The black mamba barely misses you. You block the water moccasin's attack.  The black mamba bites you but does no damage.ih c5.869ih ih 1 _The wolf moves out of view.jh  .# .. ...#.# .#  #.....###.# ...##...F....## .+# .....#.........##..#. ...#.+...hF.......... ..P.....#.#.....P#P.........S#@............#.##....S....###...#...#.jh ....$......#..#......#....#††.#..+.......##....#..#..#.....#..#..#....... S   water moccasinjh .......+......†....###.## F   bullfrog#.##...#...#.....#..### #jh e## #...P...##....#.## jh jh jh~ jh< ...SS   black mambajh f608jh jhQ jh.# .. ...#.# .# #.....###.# ...#.#........## .+# .#.........##..#. ...#..+...hF.......... ..P.....#.#.....P#P.#.....#.#.##.....S...###...#...#.jh....$......#..#......#...†.#††.#..+.##..#..#..#..#..#..#........+......†....###.#F   bullfrogjhv#.##...#...#.....#..### ### #...P...##....#.## #PjhZjhO  The black mamba attacks as it pursues you!jh jh jhr jh\ jhzFFSh.SjhbF   cane toadS   water moccasinh   wolfjh9=-77jhjh} _You block the black mamba's attack. The black mamba closely misses you.jhY.# #.. ##...#.# #.# .#.....###.# . ...#.#........## .+# ..#.........##..#.....#..+...hF......P...F.#.#.....P#P.#.....#S.#.##....h.S..###...#...#.....$......#..#......#...†<.#††.#..+.##..#...........#..#..#............#..#..#........+......†....###.###.#.##...#...#.....#..### ##.## #...P...##....#.## #P.jhjh͢jhjh.jhsh  The water moccasin attacks as it pursues you!jhUFFhS...S(…)jh0---86jhjhW _You block the water moccasin's attack. The black mamba bites you!jh .# #.. .## ...#.# #.# I. #.....###.# .. ...#.#........## .+# .##.........##..#.....#.....#.+...hFF..#.P...F.#.#.....P#P.#.....#hS.#.##.S.###...#...#.....#....$......#..#......#...†<#.jh ##††.#..+.......##..#.....#..#..#............#..#..#........+......†....###.###.. S   water moccasin#.##...#...#.....#..### ##.. h   wolf## #...P...##....#.## #P..jhT jh jh jh? jhȹ .F#§.hS.SF   cane toadS   water moccasinh   wolfjh `95jh 8§jh3 C _The black mamba bites you but does no damage.jh4.# #.. ..## ...#.# #.# .I. .#.....###.# .. ...#...... #.## .+# .#.#.........##..#.....#.....#..+...hFF.#.jhf55.P...F.#F#§....P#P.#.....#.hS.#.##.S###...#...#.....#.....$......#..#......#...†<#..#††.#..+.......##..##.....#..#..#.......#..#..#.........+......†....###.###.#.##...#...#.....#..### ##.jh5## #...P...##....#.## #P.(…)jh9,jhZ;jh;jh;jhH=jhw>jhWG..F.F.SShjhGa1=--80jhG:4jhQ&§jhrTjh [.# #.. ...## .....#.# #.# #.I. ..#.....###.# #.. ....#...... .#.###.+##.#.#.##..#.....#.....#..+...h...F..#..P...F.#.#§....P#P.#.....#F.SS.#.##.h###...#...#.....#.jh\ ....$......#..#......#...†<#..#††.#..+.......##..##............#..#..#............#..#..#.........+......†....###.###.#.##...#...#.....#..### ##.## #...P...##....#.## #P.jh/ jh jh jh jhF O  The black mamba attacks as it pursues you!jh jh| jh jh{ h.F..hSSFh 2 wolves (1 wandering)jh `13jh# 8§jh|' 9 _You block the black mamba's attack.jh.# #.. ...## .....#.# #.# #.I. .... #.....###.# #.. ....#...... .#..h###.+##..........#..##..##..#.....#.....#..#.+...h....F................#..#.P...F.#.#§....P#P.....##.....#..hSS........####........F###@..#...#.....#..#....$......#..#......#...†<#..#.......#††.#..+.#..##..#.....#..#..#............#.#..#..#.#.+......†....###.###....##.##...#...#.....#..### ##.Sjh/ E   water moccasin## #...P...##....#.## #P....# hh 2 wolves (1 wandering) #................######.F   bullfrogjh8 jhq jhj jh#H  The wolf howls! You hear a howl! x2jhjh+".hF.hF..SS.F   cane toadS   water moccasinhh 2 wolves(…)jh2=22jh'jh*9 _You block the black mamba's attack.jhQ`...#.# #.# #.I. ....  #.....###.# #.. ....#...... .#...###.+##..........#..# #.#..#.....#.....#..#  jh`;.+...h....hF...............#..#  .P...F.#.#.h...P#P............# #.....#.F..SS.......#.#  ##.........###...#...#.....#..#  ....$jhAa)#..#@.....#...†<#..#  .......#††.#..+.#..##..#  ....#..#..#............#  .#..#..#.#  .jhua+......†....###.###....##.##...#...#.....#..### ##.jha## #...P...##....#.## #P....## S   water moccasin #................######.hh 2 wolvesjha#...#.##..#.###............## F   bullfrogjhejhgjhhjhiO  The black mamba attacks as it pursues you!jhijhjjhkjhuljh pjh*w..Fh.SSjhx74--31jhjh"T _You block the black mamba's attack. The black mamba bites you!jh#.....###.# #.. ....#...... .#...###.+##..........#..#  #.#..#.....#.....#..# .+...h...............#..# .P...F.#.#.hF..P#P............#  #.....#.F..h.S......## ##.........###S..#...#.....#..# ....$#..#......#...†<#..# jhof.......#††.#..+.#..##..# ....#..#..#............# .#..#..#.# .+......†....###.###....# #.##...#...#.....#..######.....# jh## #...P...##....#.## #P....##  #................######.....# #...#.##..#.###............## #...............## jhjhjh  The black mamba attacks as it pursues you!  The black mamba bites you.  You are poisoned.jhHjhjh jhm#jh-..F.hSS☼jh,.66=====----4Pois Fly Gem (3560) jhM79☼jhH;M _The black mamba poisons you! The black mamba bites you.jh.....###.# #.. ....#...... .# #.###.+##.#..# #.##..#.....#.....#..# +...h.....#..# P...F.#.#.....P#P......# #.....#.F..hF.......#.# .jh###hS.#...#.....#..# $......#..#S☼....#...†<#..# #††.#..+..@....##..##..# #..#..#.# #..#..#..# +......†....###.###....## .##...#...#.....#..jh #...P...##....#.## #P....## #.........######.....# #...#.##..#.###..## #.## jhjhjhb  You feel very sick.jhjhPjh2jhvjhEjhjhf  A wolf comes into view.jhOhF.hF.h.SSF   cane toadS   water moccasinhhh 3 wolves (1 wandering) (…)jhz62---559jhjhF _The water moccasin bites you but does no damage.jhy###.# #.. ....#...... .# .###.+##....#..# .##.h#.....#.....#..# ...h...........#..# ...F.#.#.....P#P......# jh.....#.F..F.h......#.# .###F.h#...#.....#..# $......#..#.S....#...†<#..# #††.#..+.S.@...##..##..# #..#..#.# #..#..#.# jh9+......†....###.###....## ##...#...#.....#  #...P...##....#.## #P....##  #........######.....#  #...#.##..#.###...jhŲT##  #.## jhXb  You feel very sick.jh"jhjhH,jhjhjhjh7i  The wolf howls!  The water moccasin attacks as it pursues you!jhjh|jh -.h..F.F○hS.Sh jh58--68jh[jhF _The water moccasin bites you but does no damage.jhd$###.# #.. ....#...... .# ###.+##....#..# ##..#.....#.....#..# h.......#..# F.#.#....hP#P.....# #.F....F......#........# ###..h#...#.....#..# $......#..#F○hS..#...†<#..# #††.#..+..S.@..##..##..# #..#..#.# #..#..#.# jh~+......†....###.###....## ...#...#.....#..### #...P...##....#.## #P....## #.......######.....# #...#.##..#.###...## #.## jh,jhLb  You feel very sick.jhjh|jhjhjhmjh ..hF..°hS○FShjh% 46===----77jhjhw0 _The black mamba bites you!jh f###.# #.. ....#...... .# ###.+##..........#..# ##..#.....#.....#..# h............#..# F.#.#.....P#P............# #.F.....h.....#........# ###.F.#...#.....#..# $......#..#.°hS○.#...†<#..# #††.#..+..F..@.##..##..# #..#..#Sh.# #..#..#.jh # +......†....###.###....## ...#...#.....#..######.....# ...P...##....#.## #P....## ........######.....# ...#.##..#.###..## .## jh_ jh jh b  You feel very sick.jh jh jh3 jh\ jh jh jh jh _ h...h.°.hSFhSh 4 wolvesYou block the wolf's attack. The black mamba bites you.jhP 39==-----86jh jh W _A wolf comes into view.jha)###.# #.. ....#...... .# ###.+##..........#..# ##..#.....#.....#..# h............#..# F.#.#.....P#P............# #.F...h.......#........# ###.F.#...#.....#..# ......#..#..h.°.#...†<#..# #††.#..+...hS.@##..##..# #..#[40m..#FhS.# #..#..#.# +......†....###.###....## #...#.....#..######.....#jh*iP...##....#.## #P....## .....######.....# #.##..#.###.## ##  3 wolves jhj.jh.jh.jh/jh/jh23  You feel sick.jhJ3jh~3jh3jh>5.h..#.h...FhhS..Fh 4 wolvesjh?37---95jh=IjhL_ _The water moccasin completely misses you.jh_ #.# #.I. .... ###.# #.. ....#...... .# ###.+##..........#..# .....##..#.....#.....#..# .....................#..# #.#.....P#P.....# #.F...........#........# ###h..#.h.#.....#..# ...#..#......#@..†<#..# #††.#..+..FhhS.##..##..# #..#..#..S.........# ...#..#..#..F.........# +......†....###.###....###...#.....#..######.....# P...##....#.## #P....## ...........jh.###### #.##..#.#####  2 wolves jhnjh/jhojhǶjhAjh`k..h.S.S.S   water moccasinh   wolfjh=3=--904jhdjh? _You feel sick. The black mamba bites you.jhq)jh2Inventory: 44/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn) jh\3 x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4) jh3[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jh   q - a +0 tower shield (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry jhc Wands (go to first with /)  j - a wand of light (4)  M - a wand of warping (1) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog  m - 3 scrolls of brand weapon20%jh̭  M - a wand of warping (1)  o - 6 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationL - a scroll of poison  O - a scroll of fearP - a scroll of revelation  Q - a scroll labelled VEFUTI SOPHAFFjhN /51 jh 4 L - a scroll of poison Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions  d - a potion of curing  e - an orange potion  g - a potion of attraction  h - an amethyst potioni - 2 potions of brilliance  p - a golden potion  jhr r - 2 potions of resistance  s - a bubbling emerald potion89 jhiF L - a scroll of poison  a - 3 potions of mutation  v - 2 ruby potionsw - 2 potions of enlightenment  C - 2 fizzy blue potionsbot jhQ`|  a - 3 potions of mutation  i - 2 potions of brilliance jhMz  i - 2 potions of brilliance  p - a golden potion jhR:  d - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  jh:  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. jh  jhI  jh  #.# #.I. ....Hah the Cleaver ###.# #.. ....#...... .#Mountain Dwarf of Qazlal *..... ....###.+##..........#..#Health: 41/92 ==========-------------- .....##..#.....#.....#..#Magic: 25/25 ======================== .....................#..#AC: 17Str: 19 .#.#.....P#P............#EV: 4Int: 17 .#.F...........#........#SH: 13  Dex: 8 .....###h..#.h.#.....#..#XL: 11 Next: 46% Place: Lair:1 .....#..#......#@..†<#..#Noise: ===------  Time: 18690.8 (0.0) .#††.#..+....h.S##..## jhu [34m..#D) +0 war axe (venom) .....#..#..#...S........#Nothing quivered .....#..#..#............#Fly Gem (3554) .+......†....###.###....## .#...#.....#..######.....#S   black mamba .P...##....#.## #P....##S   water moccasin ..............######.....#h   wolf .#.##..#.###............##You feel very sick.You block the wolf's attack. The black mamba bites you. _A wolf comes into view.You feel sick. _The water moccasin completely misses you. _You feel sick. The black mamba bites you. jhu  jh  jh> MhFhF   cane toadS   water moccasinh   wolf38-1.8 (13 jh#  jh' v  You block the wolf's attack. The black mamba bites you. _A wolf comes into view.  You feel sick. _The water moccasin completely misses you.You feel sick. The black mamba bites you.better. The black mamba bites you. You block the black mamba's attack. jh#.# #.I. ....  .# #.. ....#...... .#  ###.+##....#..#   jhI##..#.....#.....#..#  .......#..#  #.#.....P#P....#  #.F.#.#  ###h..#.h.#.....#..#   jh#..#.....h#.@.†<#..#  #††.#..+....FhS##..##..#  #..#..#...S........#   jhiW#..#..#............#  +......†....###.###....##  #...#.....#..######.....#  P...##....#.## #P....##  ######.....#  jh  h   wolf #.##..#.###.##   jhhB jhc jh jhs○ShFS.S   water moccasinh   wolf jh`22 jh jhbX _The black mamba barely misses you. jhp D#.# #.I. ....  #.# #.. ....#...... .#  ###.+##..#..#  ##..#.....#.....#..#  ..#..#  .#.....P#P....#  .F.#.#  jhM  ###h..#.h.#.○...#..#  #..#.....h#S.@†<#..#  ††.#..+....hFS##..##..#  #..#..#............#  #..#..#............#   jh ......†....###.###....##  ...#.....#..######.....#  ...##....#.## #P....##   jhC ######.....#  .##..#.###.##   jh  jh  jha  jh  jh  jhϽ ○.#SS.hF jhB `31 jh  jh! 9 _You block the black mamba's attack. jh.# #.I. ....  .# #.. ....#...... .#  .###.+##.#..#  ##..#.....#.....#..#  ..#..#  #.....P#P...#  F.#..#  ###h..#.h.#.○...#..#  #..#......#SS.@<#..#  †.#..+.....hF##..##..#  #..#..#....F.......#  #..#..#...h........#  †....###.###....##  #.....#..######.....#  ##....#.## #P....##  ######.....#  ##..#.## jh*#.##  h 2 wolves(…) jh jh$  A wolf comes into view.The black mamba attacks as it pursues you! jh, jh X jh: °h#.SS.h##F.h..FThe black mamba bites you but does no damage. jh9=40 jh/ jh _The wolf moves out of view. _You see here a yak corpse. jh# #.I. ....  # #.. ....#...... .#  ###.+##....#..#  .##..#.....#.....#..#  #..#  .....P#P....#  .#........#  .###h..#.h.#.°...#..#  . jhN{#..#.....h#.SS†@#..#  .#..+......h##F.##..#  .#..#..#...h.h......#  .#..#..#.....F......#  †....###.###....##  .#.....#..######.....#  .##....#.## #P....##   jh######.....#  #..#.###.##  h 3 wolves jh* jh, jhZ jh jht jh jhm  The bullfrog attacks as it pursues you! You block the bullfrog's attack. jhQ jh`..SShF..hF. jha549 jhh jh _The black mamba bites you but does no damage. _There is a staircase back to the Dungeon, spattered with blood here. jh A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon.  jhԁ While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.jhT jhc # #.I. ....  Hah the Cleaver # #.. ....#...... .#  Mountain Dwarf of Qazlal *..... ###.+##..........#..#  Health: 39/92 ==========-------------- .##..#.....#.....#..#  Magic: 25/25 ======================== .................#..#  AC: 17Str: 19 .....P#P............#  EV: 4Int: 17 ...........#........#  SH: 13  Dex: 8 .###h..#.h.#.....#..#  XL: 11 Next: 46% Place: Lair:1 .#..#.....h#..SS@#..#  Noise: ===--jhe ----  Time: 18695.8 (1.0) .#..+......h##hF##..#  D) +0 war axe (venom) .#..#..#.....hF.....#  Nothing quivered .#..#..#............#  Fly Gem (3549) ....†....###.###....## .#.....#..######.....#  S   black mamba .##....#.## #P....##  F   cane toad ..........######.....#  S   water moccasin #..#.###............##  hhh 3 wolves(…)The black mamba bites you but does no damage. _The wolf moves out of view. _You see here a yak corpse.  The bullfrog attacks as it pursues you! You block the bullfrog's attack. _The black mamba bites you but does no damage. _There is a staircase back to the Dungeon, spattered with blood here.jhe jhk jhn jhp jh`p jhp jhq jhq jh s ,jhs jhu jh~  S.#.h.h.h##hF.Fh 4 wolves (1 wandering)You block the bullfrog's attack. You block the black mamba's attack. x2jhR `68jh> jhg  ........................###'##### ###.#############...............# #.#.#....................|......# .......##########...............# #...###.................#..............>##..........# #.#.#..####.###.###.#.........### ..#.#..# #.# #S###.#.........# Dungeon:8.#.#..####.###†@##.#.........# .#.#.........#.###.#.........# #.#.........#.# #.#.).......# ...#.........#.# #.#.........# ##.#.........#.###.#.........##.###########.##............# ####### ###....≈≈≈≈≈≈.....#####......≈≈≈≈≈≈.....# jhyh ..######.##...#....≈≈>⌠≈≈..#### _You block the water moccasin's attack.jhn jh! I408.3 (2.5jh jh _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.jh6 9 |####......>#. #.# #S## #†@# #.## #.# #.#.) #.#  #. #.  ###. .. >jhP7 a You hit the black mamba.  The black mamba is lightly wounded.jh3 |####......>#. #.# #S## #†@# #.## #.# #.#.) #.#  jh #.#.  ###...>jhh  You block the black mamba's attack. The black mamba bites you!  * * * LOW HITPOINT WARNING * * *You are poisoned.jh 27=====---9.5 (1.2Pois Fly jhW jh 2 _The black mamba poisons you!jh \ You are poisoned. _poisons you!hit the black mamba.  The black mamba is moderately wounded.feel very sick.  The black mamba barely misses you.jh ^2-----700.8 (1.3jhS jh C _The black mamba bites you but does no damage.jhA  The black mamba barely misses you. _The black mamba bites you but does no damage.  You slash the black mamba!  The black mamba is heavily wounded.You feel very sick.  jhS[19---2.0 (1.2jhjh9 _You block the black mamba's attack.jh |####......>#. #.# #S## #†@# #.## #.# #.#.) #.#  #. #.   ###.jh P .. >  _You block's attack.  You slash the black mamba!  The black mamba is severely wounded.You feel very sick.  The black mamba bites you but does no damage.jh{|####......>#. #.# #S## #†@# #.## #.# #.#.) #.#  #.#.  ###...>jh}  The black mamba bites you!  * * * LOW HITPOINT WARNING * * *jh;3/92 -----3.2Pois jh`jh9 _You block the black mamba's attack.jhHjh>Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv} jhu! A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jhklr  J - a +0 cloak (worn)Kpair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery"=)u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)  j - a wand of light (4) jhtm. M - a wand of warping (1) Scrolls (go to first with ?)  f - 3 scrolls of enchant weapon  k - 3 scrolls of blinking  l - 2 scrolls of fog  m - 3 scrolls of brand weapon  o - 6 scrolls of teleportation  F - 4 scrolls of enchant armour28%jh=/  M - a wand of warping (1)G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationL - a scroll of poison  O - a scroll of fearP - a scroll of revelation  Q - a scroll labelled VEFUTI SOPHAFF53jh 4 G - a scroll of silence Potions (go to first with !)  a - 3 potions of mutation  c - 2 fizzy amethyst potions  e - an orange potion  g - a potion of attraction  h - an amethyst potioni - 2 potions of brilliance  p - a golden potion82jh+ 0 G - a scroll of silence  O - a scroll of fear  r - 2 potions of resistance  s - a bubbling emerald potion  v - 2 ruby potionsw - 2 potions of enlightenmentjh 996jh  O - a scroll of fear  Q - a scroll labelled VEFUTI SOPHAFF  C - 2 fizzy blue potionsbotjh?^  Q - a scroll labelled VEFUTI SOPHAFF  e - an orange potionjhjh|  e - an orange potion  h - an amethyst potionjhcjh jhxMm - 3 scrolls of brand weapon  P - a scroll of revelation  h - an amethyst potion96%jhm   P - a scroll of revelation  c - 2 fizzy amethyst potions  C - 2 fizzy blue potionsbotjha  c - 2 fizzy amethyst potions  i - 2 potions of brilliancejhAr  a - 3 potions of mutation  i - 2 potions of brilliancejh V k - 3 scrolls of blinking  l - 2 scrolls of fogm - 3 scrolls of brand weapon  O - a scroll of fear  a - 3 potions of mutation89%jhFKMf - 3 scrolls of enchant weapon  I - a scroll of immolation  O - a scroll of fear5jhi6MScrolls (go to first with ?)2jhcj - a wand of light (4)  M - a wand of warping (1)  G - a scroll of silence  I - a scroll of immolation75jhT`y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)  l - 2 scrolls of fog  G - a scroll of silencejh̳960jhtjhjh........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 3/92------------------------ jhT.......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17Str: 19 ...................>##..........# EV: 4Int: 17 jh_#.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #S###.#.........#jhXL: 11 Next: 46% Place: Dungeon:8 jh..#.#..####.###†@##.#.........#Noise: ===------  Time: 18703.2 (0.0) jhb..#.#.........#.###.#.........#jh>D) +0 war axe (venom) jh.##.#.........#.# #.#.).......#Nothing quivered jh4n....#.........#.# #.#.........#jhSPois Fly .##.#.........#.###.#.........# jhN.##.###########.##............#jhbS   black mamba jh.######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# jh..######.##...#....≈≈>⌠≈≈..####The black mamba is severely wounded.jh You feel very sick.jh*kThe black mamba bites you but does no damage.  The black mamba bites you!  jhGj* * * LOW HITPOINT WARNING * * * _You block the black mamba's attack.jh%jh&jh-jh.jhYjh[f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.jhjh<jh2........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 3/92------------------------ .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17Str: 19 ...................>##..........# EV: 4Int: 17 jh#.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #S###.#.........#XL: 11 Next: 46% Place: Dungeon:8 ..#.#..####.###†@##.#.........#Noise: ===------  Time: 18703.2 (0.0) ..#.#.........#.###.#.........#D) +0 war axe (venom) .##.#.........#.# #.#.).......#Nothing quivered ....#.........#.# #.#.........#Pois Fly jh.##.#.........#.###.#.........# .##.###########.##............#S   black mamba jh ".######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..####jh.The black mamba is severely wounded.You feel very sick.The black mamba bites you but does no damage.  jhQThe black mamba bites you!  * * * LOW HITPOINT WARNING * * * _You block the black mamba's attack.jh-You feel very sick.  The black mamba bites you but does no damage.!  * * * LOW HITPOINT WARNING * * * _You block the black mamba's attack.  Okay, then.jh_jh jh%. _jhjhInventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=) jh u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jh.p Missiles (  t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)N2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  Ewizardry Wands (go to first with /)j - a wand of light (4)  M - a wand of warping (1) Scrolls?f - 3 scrolls of enchant weapon10%jh%  K - a +0 pair of boots (worn)  u - a ring of willpower (worn)  k - 3 scrolls of blinking  l - 2 scrolls of fogm - 3 scrolls of brand weapon  o - 6 scrolls of teleportationF - 4 scrolls of enchant armour28jh   u - a ring of willpower (worn)  b - a ring of iceG - a scroll of silence32 jh4  b - a ring of ice  y - a +6 ring of intelligenceH - 2 scrolls of amnesia  I - a scroll of immolation9 jhX  y - a +6 ring of intelligence  M - a wand of warping (1)L - a scroll of poison  O - a scroll of fearP - a scroll of revelation  Q - a scroll labelled VEFUTI SOPHAFF53!jh I M - a wand of warping (1)  f - 3 scrolls of enchant weapon Potions (go to first with !)  a - 3 potions of mutation60"jhEG f - 3 scrolls of enchant weapon  m - 3 scrolls of brand weapon  c - 2 fizzy amethyst potions  e - an orange potion  g - a potion of attraction71"jh:5  m - 3 scrolls of brand weapon  o - 6 scrolls of teleportation  h - an amethyst potion5%jh,y   o - 6 scrolls of teleportation  G - a scroll of silencei - 2 potions of brilliance8%jh%5 G - a scroll of silence  I - a scroll of immolation  p - a golden potion  r - 2 potions of resistance  s - a bubbling emerald potion89%jhb  I - a scroll of immolation  L - a scroll of poison  v - 2 ruby potions92%jh\  L - a scroll of poison  O - a scroll of fearw - 2 potions of enlightenment6&jhkR  O - a scroll of fear  Q - a scroll labelled VEFUTI SOPHAFF  C - 2 fizzy blue potionsbot'jhY  Q - a scroll labelled VEFUTI SOPHAFF  e - an orange potion'jhֽ(jh|  e - an orange potion  h - an amethyst potion(jh>-jh # l - 2 scrolls of fogm - 3 scrolls of brand weapon  L - a scroll of poison  h - an amethyst potion92%-jh[ M k - 3 scrolls of blinking89.jhXbB - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)j - a wand of light (4)  M - a wand of warping (1) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon  l - 2 scrolls of fog  L - a scroll of poison64.jhE3 R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  y - a +6 ring of intelligence  f - 3 scrolls of enchant weapon .jh3` l - 2 scrolls of fog53.jh$9 K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  y - a +6 ring of intelligence  f - 3 scrolls of enchant weapon.jhY932.jhArmour (go to first with [)  q - a +0 tower shield (worn)  z - a +1 helmet (worn)  J - a +0 cloak (worn)  u - a ring of willpower (worn)  y - a +6 ring of intelligence17.jh Missiles (go to first with ()t - 2 curare-tipped darts .jh  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  u - a ring of willpower (worn)0.jho Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe  K - a +0 pair of boots (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}top/jh/jhΥ/jh4........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 3/92------------------------ .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17/jhIStr: 19 ...................>##..........# EV: 4Int: 17 #.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #S###.#.........#/jhXL: 11 Next: 46% Place: Dungeon:8 ..#.#..####.###†@##.#.........#Noise: ===------  Time: 18703.2 (0.0) ..#.#.........#.###.#.........#D) +0 war axe (venom) /jhM.##.#.........#.# #.#.).......#Nothing quivered ....#.........#.# #.#.........#Pois Fly /jh .##.#.........#.###.#.........# .##.###########.##............#S   black mamba /jhK".######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..####/jhnYou feel very sick.The black mamba bites you but does no damage.  The black mamba bites you!  /jh* * * LOW HITPOINT WARNING * * * _You block the black mamba's attack. _Okay, then./jh/jh5/jh/jh0jho0jh"JHah the Cleaver (Mountain Dwarf Reaver) Turns: 18594, Time: 00:53:42 Health: 3/92AC: 17 Str: 19 XL: 11 Next: 46% Magic: 25/25EV:  4 Int: 17 God: Qazlal [*.....] Gold: 7770jhy#SH: 13 Dex:  8 Spells: 14/19 levels left rFire . . .D - +0 war axe (venom) rCold + . . q - +0 tower shield rNeg . . .N - +2 chain mail {rC+} rPois + z - +1 helmet rElec .J - +0 cloak rCorr + (no gloves) SInv .0jh#GK - +0 pair of boots Will ++...(no amulet) Stlthu - ring of willpower HPRegen 0.35/turn R - ring "Dore" {Fly rPois rCorr MP+8 Int+3} MPRegen 0.19/turn %: no passive effects 0jh$@: lethally poisoned (3 -> -3), flying A: runic magic, artefact enchanting1jhz1jhG........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 3/92------------------------ .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17Str: 19 ...................>##..........# EV: 41jh5Int: 17 #.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #S###.#.........#XL: 11 Next: 46% Place: Dungeon:8 1jhʄ..#.#..####.###†@##.#.........#Noise: ===------  Time: 18703.2 (0.0) 1jh..#.#.........#.###.#.........#D) +0 war axe (venom) 1jh.##.#.........#.# #.#.).......#Nothing quivered ....#.........#.# #.#.........#Pois Fly .##.#.........#.###.#.........# .##.###########.##............#S   black mamba .######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# ..######.##...#....≈≈>⌠≈≈..####You feel very sick.1jhThe black mamba bites you but does no damage.  The black mamba bites you!  * * * LOW HITPOINT WARNING * * * _You block the black mamba's attack. _Okay, then.1jh1jh1jh؍8jh........................###'##### Hah the Cleaver ###.#############...............# Mountain Dwarf of Qazlal *..... #.#.#....................|......# Health: 3/92------------------------ .......##########...............# Magic: 25/25 ======================== #...........###.................# AC: 17Str: 19 ...................>##..........# EV: 4Int: 17 8jh`#.#.#..####.###.###.#.........### SH: 13  Dex: 8 ..#.#..# #.# #S###.#.........#  XL: 11 Next: 46% Place: Dungeon:8 ..#.#..####.###†@##.#.........#  Noise: ===------  Time: 18703.2 (0.0) 8jh0..#.#.........#.###.#.........#  D) +0 war axe (venom) .##.#.........#.# #.#.).......#  Nothing quivered 8jh....#.........#.# #.#.........#  Pois Fly .##.#.........#.###.#.........# 8jh.##.###########.##............#  S   black mamba .######### ###....≈≈≈≈≈≈.....# .........####......≈≈≈≈≈≈.....# 8jh..######.##...#....≈≈>⌠≈≈..#### * * * LOW HITPOINT WARNING * * * _You block the black mamba's attack. 8jhQ._Okay, then.Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target9jhY=@*:jhy....#.#..# #.# #S###.#.........# Hah the Cleaver ##..#.#..####.###†§##.#.........# Mountain Dwarf of Qazlal *..... ....#.#.........#.###.#.........# Health: 3/92------------------------ ##.##.#.........#.# #.#.).......# Magic: 25/25 ======================== ......#.........#.# #.#.........# AC: 17:jhyXStr: 19 ##.##.#.........#.###.#.........# EV: 4Int: 17 .#.##.###########.##............# SH: 13  Dex: 8 .#.######### ###....≈≈≈≈≈≈.....# XL: 11 Next: 46% Place: Dungeon:8 :jh*z0...........####.@....≈≈≈≈≈≈.....# Noise: ===------  Time: 18703.2 (0.0) :jh\z#...######.##...#....≈≈>⌠≈≈..#### D) +0 war axe (venom) ....#...)#.#.........≈≈_.≈≈.##### Nothing quivered :jhz##..#.##......####...≈≈≈≈≈≈...... Pois Fly :jhz"##..#^####.##.######.≈≈≈≈≈≈.##### ......####......# #.............  ###.....###..##.# ##...##.####..:jh3{ #...........#.# ###...##.#.##..  #######.....#.#.###........#.##.. * * * LOW HITPOINT WARNING * * * _You block the black mamba's attack. :jh{'_Okay, then.Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target:jh #.# #†§.#.# #.#.).# .###.#..##.... ###....≈≈≈#.@....≈≈≈#...#....≈≈>)#.#.........≈≈_.....####...≈≈≈^####.##.######.≈≈≈#......# #......##.# ##...  ....#.# ###... :jhq_You block the black mamba's attack. _Okay, then.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.:jhZ #.# †§.#.# #.#.).# .###.#..##.... ###....≈≈≈#.@....≈≈≈#...#....≈≈>)#.#.........≈≈_.....####...≈≈≈^####.##.######.≈≈≈#......# #......##.# ##...  ....#.# ###...:jh6  * * * LOW HITPOINT WARNING * * *†S_S   black mamba24.2 (1_ _You feel sick.=jhX"....#.#..# #.# #†###.#.........# Hah the Cleaver ##..#.#..####.###†S##.#.........# Mountain Dwarf of Qazlal *..... ....#.#.........#.###.#.........# Health: 2/92------------------------ ##.##.#.........#.# #.#.).......# Magic: 25/25 ======================== ......#.........#.# #.#.........# AC: 17Str: 19 ##.##.#.........#.###.#.........# EV: 4=jhInt: 17 .#.##.###########.##............# SH: 13  Dex: 8 .#.######### ###....≈≈≈≈≈≈.....# XL: 11 Next: 46% Place: Dungeon:8 ...........####.@....≈≈≈≈≈≈.....# Noise: ===------  Time: 18704.2 (1.0) #...######.##...#....≈≈>⌠≈≈..#### D) +0 war axe (venom) ....#...)#.#.........≈≈_.≈≈.##### Nothing quivered =jhA##..#.##......####...≈≈≈≈≈≈...... Pois Fly =jho##..#^####.##.######.≈≈≈≈≈≈.##### ......####......# #............. S   black mamba =jh`###.....###..##.# ##...##.####..  #...........#.# ###...##.#.##.. =jh̸#######.....#.#.###........#.##..* * * LOW HITPOINT WARNING * * * _You feel sick.  =jhAiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle=jh6Shift-Dir - straight line>jh4}#****@?jhxR#.#?jh9R#.#?jhuA^#*#?jhˁ^#*#?jhW7*#?jh....#.#..# #.# #†###.#.........# Hah the Cleaver ##..#.#..####.###†S##.#.........# Mountain Dwarf of Qazlal *..... ....#.#.........#.###.#.........# Health: 2/92------------------------ ##.##.#.........#.# #.#.).......# Magic: 25/25 ======================== ......#.........#.# #.#.........# AC: 17Str: 19 ##.##.#.........#.###.#.........# EV: 4Int: 17 .#.##.###########.##............# SH: 13  Dex: 8 .#.######### ###....≈≈≈≈≈≈.....# XL: 11 Next: 46% Place: Dungeon:8 ...........####.@....≈≈≈≈≈≈.....# ?jh?;[33mNoise: ===------  Time: 18704.2 (1.0) #...######.##...#....≈≈>⌠≈≈..#### D) +0 war axe (venom) ....#...)#.#.........≈≈_.≈≈.##### Nothing quivered ##..#.##......####...≈≈≈≈≈≈...... Pois Fly ##..#^####.##.######.≈≈≈≈≈≈.##### ?jhb......####......# #............. S   black mamba ###.....###..##.# ##...##.####..#...........#.# ###...##.#.##.. #######.....#.#.###........#.##..?jh* * * LOW HITPOINT WARNING * * * _You feel sick.  Aiming: Bolt of Light?jhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.?jh?jh:_?jh. _@jhrM_You feel sick.  Aiming: Bolt of Light  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  You die...Ajh"i70AjhJx/  --more--Bjh(Bjh]Inventory: 43/52 slots Hand Weapons (go to first with ))  D - a +0 war axe of venom (weapon)  n - a +1 antimagic hand axe Missiles (go to first with ()t - 2 curare-tipped darts Armour (go to first with [)  q - a +0 tower shield (worn) Bjh`( z - a +1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)  u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}b - a ring of ice  Bjhy - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)Bjhj - a wand of light (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BjhA   q - a +0 tower shield (worn)z1 helmet (worn)  J - a +0 cloak (worn)  K - a +0 pair of boots (worn)  N - a +2 chain mail of cold resistance (worn)  x - the +0 ring mail of Jamae {Will++ Str-5 Dex+2 SInv}  A - a +0 scale mail of cold resistance Jewellery (go to first with "=)u - a ring of willpower (worn)  R - the ring "Dore" (worn) {Fly rPois rCorr MP+8 Int+3}  b - a ring of ice  y - a +6 ring of intelligence  B - a ring of protection from cold  E - a ring of wizardry Wands (go to first with /)  j - a wand of light (4)  M - a wand of warping (1) Scrolls (go to first with ?)f - 3 scrolls of enchant weapon Bjh  k - 2 scrolls of blinking  l - 2 scrolls of fog  m - 3 scrolls of brand weapon21%BjhL  B - a ring of protection from cold  o - 6 scrolls of teleportationF - 4 scrolls of enchant armour  G - a scroll of silence  H - 2 scrolls of amnesia  I - a scroll of immolationL - a scroll of poison  O - a scroll of fear46Bjh B - a ring of protection from cold  j - a wand of light (4)P - a scroll of revelation  Q - a scroll of vulnerability {unknown} BjhuPotions (go to first with !)  a - 3 potions of mutation60Cjha  o - 6 scrolls of teleportation  c - 2 potions of haste {unknown}e - a potion of invisibility {unknown}  g - a potion of attractionCjhbh - a potion of ambrosia {unknown}  i - 2 potions of brilliance  p - a potion of might {unknown}82Cjh= o - 6 scrolls of teleportation  I - a scroll of immolation  r - 2 potions of resistance  s - a potion of magic {unknown}  v - 2 potions of lignification {unknown}Cjhuw - 2 potions of enlightenment96Cjhv:Cjh:O  I - a scroll of immolation Cjh? e - a potion of invisibility {unknown}C - 2 potions of berserk rage {unknown}botCjh Cjh1 Cjh Cjh> ,Cjh Cjh0 RGoodbye, Hah.11195 Hah the Cleaver (level 11, 0/92 HPs)Began as a Mountain Dwarf Reaver on Aug 27, 2025.Was a Follower of Qazlal.Succumbed to a black mamba's poison... on level 8 of the Dungeon.The game lasted 00:53:58 (18595 turns). Best Crawlers -Cjh 1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the OrbCjh K6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnCjh nMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnCjh] KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  Cjh 313.22149653 AutarchDCS ReIE-27 escaped with the OrbDjhRDjhYDjhW^? [?25h[?0c [?1051l[?1052l[?1060l[?1061l