i&aj Player: Hakko Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.20:22:01.ttyrec Time: (1784751721) Wed Jul 22 20:22:01 2026 j&aj [?1051l[?1052l[?1060l[?1061hj&ajV)0[?7h[?25l[?1cj&ajj&ajj&aj*Welcome, Hakko. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tengu z - Felid i - Barachir - CoglinA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Delverp&aj9p&ajBp&ajWelcome, Hakko the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkp&ajHk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright p&ajt{Zealotm - Warperv - Fire Elementalist p&ajqf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolytep&ajČKo - Enchanterx - Air Elementalist p&ajh - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist p&ajDelvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. p&ajRt+ - Recommended background * - Random background # - Recommended characterp&ajyd ! - Random character % - List aptitudesSpace - Change species ? - Helpp&aj* Tab - Tengu Delverv&ajQv&aj_v&ajhHakko the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11v&ajiInt: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedv&aj h + Air Magic 4.0&ajO xTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected target&aj ccost|targets&ajM [?25h[?0c&ajN *0 &aje" &aj [?25l[?1c&aj7.0 current training targets, if any.=] set aall targets&ajD a-z] setselected target &ajI/<[?25h[?0c0 &ajcA [?25l[?1c&aj7E5.0 =] set aall targets&ajl  Hakko the Gusty  Tengu  Health: 10/10 ========================  Magic: 4/4========================  AC: 2Str: 8  EV: 11Int: 15  SH: 0Dex: 14  ###XL:  1 Next:  0% Place: Dungeon:1  #@#Noise: ---------  Time: 0.0 (0.0)  #...#-) Nothing wielded  #.....Cast: Shock  .......#  #.........  #..........  ......ß.... #.....##....Welcome,&ajcmI Hakko the Tengu Air Elementalist.The awesome Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.&ajn&aj"u&ajw&ajz&aj&ajM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f - Spellcasting   2.0   3.6  -1      &ajq     b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.3   1.2  +3      h + Air Magic&aje4.0   3.0  +3           c - Armour   0.0   0.8  +1      &aj d - Dodging   2.1   2.5  +1       e - Stealth   2.0   2.5  +1  &aj        &ajn    &aj        &aj_    &aj.        &ajLn    &ajk        &ajl    &aj        &aja    &aj_    &aj        &ajT    &aj;The relative cost of raising each skill is in cyan.  The species aptitude is in white.  &ajZ[?] Help[=] set a skill target  &aj[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ajKw > f + Spellcasting 2.0&ajLTargetTarget--  --  --  5.0 7.0 --  --  --  a-z] set[-] clear selected target&ajiccost|targets&ajVw<[?25h[?0c0 &ajY [?25l[?1c&aj3.0 current training targets, if any.=] set aall targets&aj h * Air Magic   4.0&aj.p h - Air Magic   4.0&aj:0 &aj%5 &aj:   Hakko the Gusty  Tengu  Health: 10/10 ========================  Magic: 4/4========================  AC: 2Str: 8  EV: 11Int: 15  SH: 0Dex: 14  ###XL:  1 Next:  0% Place: Dungeon:1  #@#&aj; Noise: ---------  Time: 0.0 (0.0)  #...#-) Nothing wielded  #.....Cast: Shock  .......#  #.........  #..........  ......ß.... #.....##....Welcome, Hakko the Tengu Air Elementalist.&aj; The awesome Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.&aj? &ajE &aj~H &ajJ &aj; 3&aj"F , 26  _&ajJ &ajX &ajYY ,&aj` &ajma &aja &ajrb &ajgd &aje &ajf &ajf &ajh &aji &aj j &ajj &aj m &ajn &ajn &ajUo &aj q &ajPr &ajr &aj:s &ajx X&ajx &ajy &aj4z &ajz &aj{ &aj| &aj| &ajG} &ajD~ &aji &aj &aj &ajс &aj &aj &ajm &aj &aj &aj; &aj &aj1 &aj† &aj &ajB &ajd &aj &aj &ajg &aj` &aj &ajԋ &aj} &aj &aj &aj܏ &aj &aj_ &aj} &aj &aj* &ajg &aj ,&aj &ajQ &aj &ajȚ &aj} &ajĭ #.....## #.#### .......### #....# .........###.##.# ..........##.##.# .....ß.......##.#######  ....##.......##.......#  ....##.....#.##..####.# ....ß......#.##..##.# .............##.@...# &aj .............##...#.#  .........#.#....# #  ###.....##.#.#..# #.#..# ..#### ... ... &aj 027.0 (27.0)&ajS 611 8.0 (28&aj &aj V _d - a bubbling amethyst potion&aj<&aj Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 8% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers&aj&ajL&aj_#.....## #.####Hakko the Gusty .......### #....#Tengu .........###.##.#Health: 10/10 ======================== ..........##.##.#Magic: 4/4======================== .....ß.......##.#######AC: 2Str: 8 ....##.......##.......#EV: 11Int: 15 &ajT....##.....#.##..####.#SH: 0Dex: 14 ....ß......#.##..##.#XL:  1 Next:  0% Place: Dungeon:1 .............##.@...#Noise: ---------  Time: 28.0 (0.0) .............##...#.#-) Nothing wielded.........#.#....# #&aj/Cast: Shock###.....##.#.#..##.#..#..####......  Welcome, Hakko the Tengu Air Elementalist.The awesome Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _d - a bubbling amethyst potion&aj&aj>&aj&aj<&aj%&aj[&3&aj(&aj5*&aj- 26  &aj0PYou encounter a frilled lizard.&aj6i....## #.#### ### #....# .###.##.# ##.##.# ß.......##.####### ##.......##.......# ##.....#.##..####.# ß......#.##..##.# ##...@.# ##...#.# ..#.#....#.# Shock ###.....##.#.#..#..#.#..#.....####....&aj7l   frilled lizard (asleep)... ........ ..l###&ajw=R9.0 (1l.&ajBNl&ajcGd  30.0 (2&ajYK&ajN8 _The frilled lizard hisses angrily.&ajjy †The zap hits the frilled lizard.&ajr*****..**&ajTl.....†.&ajy3------11 1=1.0 (1Shock&aj&ajR _You kill the frilled lizard!&ajyI&ajF&aj 26  &aj&aj<------&aj:&ajL,&aj&aj&aj&ajL&aj,&aj&ajVB&aj&aj&aj&aj&aj&aj&ajf4======&aj&aj4 _Magic restored.&aj&aj&aj+&aj&ajL ..###.##.# ..##.##.# ß.......##.####### .##.......##.......# .##.....#.##..####.# ß......#.##..##.# ........##.....# ..##...#.# #.#....#@# -432.0) ##.....##.#.#..#..>..... &aj t#.#..#........ ..####........... ..†...#.#... ....### . .....&aj  .......&aj&aj|F-4.0 (13&aj&ajg; _Found a stone staircase leading down.&aj &aj 3&aj& &aj &aj B&aj &ajk c  You encounter a bat.&aj .##.# ß.......##.####### ##.##.......# ##.....#.##..####.# ß......#.##..##.#.# ..##.....#.###...#.#.#####.&aj _#.#....#.#.!..... #.....##.#.#..#.@>...... #.#..#........b..####.Shock... ..†...#.#... .....### ..&aj  ....... #b   bat (wandering)##.......#..&aj Lb5.0).&aj &aj~ S======6.0 (2 _&aj3 &aj &aj *******b  The zap hits the bat.&aj* b.b.b.>..b.3------11 =7.0 (1 _The bat is severely wounded.&aj L †  The zap hits the bat.&aj G*******&ajq B>..†...&aj 2------------28Shock&aj &aj G _You kill the bat!&ajŸ &aj &aj &aj &aj}  26  &aj׾ &aj" &aji &aj &aj &ajr &aj <------&aj &aj &aj &aj &aj &aj" &aj+ &aj &aj &aj &aj; &ajw &aj &aj &aj R3======&ajm &aj &aj[ &ajh &aj &ajS &aj9 &aj &ajm &aj &ajC &aj >======&aj &aj &ajA &ajZ &aj &aj) &aj &aj &aj &aj &aj ,&aj &ajq &aj &aj &ajf ,&ajR &aj &ajC P4======&ajC &ajT &aj &ajg &aj &aj &aj ,&ajT &aj?###.##.# ...##.##.# .......##.####### ..#.......# .....#.##..####.# #.##..##.#.# ##.. #...#.#.##### .....#.#....#.#.@....- ....##.#.#..#..>..†#.#..#..=..####............. ...†...#.#.... #.....###............. .#####....... .##........&aj 070.0 (22.0)&aj[%[11 -1.0 (23&aju)&aj=,\ _f - a bubbling yellow potion&aj3&aj&aj&ajV&aj====== 26  &aj&aj:,&aj&aj&aj|&aj&aj&aj&aj3,&ajI&aj&aj&aj&aj&aj^&aj,&aj&aj&aj]&aj&aj&aj#{##.####### ##.......####### # ##..####.# ....# .# ##..##.#.# ...#####.# ##.....#.# ........# ##.#####.......# #....#.#.............# #.#..#..>..†.........### #.#..#.........####...............# .. ....†...#.## . #.....###......... ...######.##..........# #.###..........# .#... ......# . &ajL(18.0 (7.0)&aj.511 9.0 (8&aj'2&aj50 _b - a +6 ring of dexterity&ajlPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &aj &aj J##.#######Hakko the Gusty ##.......####### #Tengu ##..####.# ....# .#Health: 10/10 ======================== ##..##.#.# ...#####.#Magic: 4/4&aj_ ======================== ##.....#.# ........#AC: 2Str: 8 ##...#.#.#####.......#EV: 11Int: 15 #....#.#.............#SH: 0Dex: 14 &aj w#.#..#..>..†.........###XL:  1 Next: 20% Place: Dungeon:1 #.#..#..........@.......Noise: ---------  Time: 79.0 (0.0) ..####...............#..-) Nothing wielded &aj .. ....†...#.#.......#Cast: Shock &aj . #.....###.................... ...######....&ajH ##..........# #.###..........#.#&ajs ... ......#.  The zap hits the bat. &aj _The bat is severely wounded.The zap hits the bat. _You kill the bat! _f - a bubbling yellow potion _b - a +6 ring of dexterity&aj T  You feel agile.&aj ;2209.5 (0.5&aj &aj 7 _b - a +6 ring of dexterity (worn)&aj\ 3&aj &aj &ajb &aj u 27  &aj &aj &aj &ajB &aj &aj &ajn &aj &ajG &aj5 &aj &aj6 &aj &aj ,&ajf &aj &ajb &aj &ajU &aj/ &ajE &aj &aj &ajT &aj &aj &aj &aj! &ajg &aj &ajU &aj &ajC &aj &aj &aj &aj ,&aj &aj &ajx &aj &aj &aj &aj &aj_ &aj &aj &aj &aj1 &aj &aj &aj &aj &aj &ajl &aj0 &aj &aj &aj &aj &aj &ajs &aj &aj &ajs &aj &aj &aj1 &aj\ &aj &aj. &aj &aj Q ############  #...# 100.5 (21.0) #.########.# #### #.# .# ..# #.# )# ...#####.# . .........# .# ##.......#  .........# .. .........###&ajY &aj ,1.5 (22&aj  &ajL # _Found a club.&aj' 3&aj &aj &aj) &aj B&ajd &aj &aj &ajn &aj  You encounter a kobold. It is wielding a +0 club.&aj #############..........##.########.# ### #.# #@# ..# #.# #)# ..#####.# #.# Shock.....# #.# #.......# #.#.....# ... K   kobold (asleep) ........### ...... K&aj* U.......#..&ajh 13.5 (2.0)&aj j  4.5 (3 _&aj &aj &aj *****K  *&aj*The zap hits the kobold.  The kobold is severely wounded.&ajj8K.&ajrp>)....&aju3------12 ==5.5 (1&ajz{&aj~( _The kobold shouts!&aj&;o )The zap hits the kobold.&aj1@*****..**&ajj)....).&aj2------------3-6Shock&aj&ajKJ _You kill the kobold!&ajp &aj&q &ajr &ajt &aj u _ 27  &ajx ,&aj{ k  You encounter a ball python.&aj ...--ShockS   ball python (constriction, wandering)S&aj &7&aj L-8.5 (2 _&ajj &aj 'aj##########........ #.####### ##. )##### .##.# .### ).....S'ajZ9.5 (1Shock'aj'aj 'aj  ############ #........@.# 'ajR #.########.# #### #.# #.#.# #.# #)######.# #.# ..# #.# ##.# #.#.# ...### )..'aj 'aj 'aj F------10'aj 'aj 'aj 8 # #.# #.#.## #.# #.#.# #.# #)#.#####.# #.#.# #.##.# #.#.# ... †.### )..'ajR%'aj[(&1'aj`-'aj.'ajt: # #.# #.#.## #.# #.# #....# #.# #)# #....#####.# #.# #.# #.# ####.# #.# .# ... .†.### )..'ajz'ajR~&2'aje'aj܅'aje/ # #.# # #.#.## #.# #.# ##....# #.# #)# ##....#####.# #.# ##'ajb$.# #.# #####.# #.# .# ... ..†.### )..'aj'aj &3'aj'aj5'ajPm 3'ajm 'ajr 3======'ajkt 'ajt 'aj;u 'ajv 'ajv 'aj'x 'aj%y 'ajXy 'ajy 'ajz 'ajz >======'aj{ 'ajv| 'aj| 'aj} 'aj~ 'aj~ 'aj 'aj 'aj 'aj 'aj 'ajӆ 'aj 'aj 'ajG n _You start resting.Magic restored.'aj, 'aj 0252.0)'aj f4======6.5 (13 _'aj 'aj 3'ajV 'aj: 'aj" n'aj" 'aj% 'aj& 7======'aj~& 'aj' 'aj/* 'aj* 'ajL+ 'aj, 'aj. 'aj / 'ajb0 'aj4 <  You see here a +0 club.'aj6 'aj7  _'ajc8 'aj_: 'ajvG -#############..........##.########.# ### #.##.# ..# #.##)# ..#####.# #.# ........# #@# 33.5 (7.0).......# #.# ........# ... ........### .)... ........... ....... ..#.. ........#.......####........#......>..#######....'aj4J 'ajM +4.5 (8'aj R 'aj"V 9 _Found an escape hatch in the floor.'aj l 'ajl 'ajm 'ajYp 'ajVs 'aj|t 'ajwx ,'ajى #############..........#.. ### #.# # ..#'aj n #) ..####....... #.......# #####.##?##....@...#'ajÊ 55.5 (1 .'ajG 5###...)....#...............>...........#... #####.'aj .# #..........> .######.......$......'aj p# #.######...####'aj I .#'aj 'aj +6.5 (2'aj 'aj˦ ; _Found a stone staircase leading down.'ajM 'ajM 'ajO 'ajR 'ajU 'ajX ,'ajZY 'ajo\ 'aj\ 'aj^ 'aj3` 'ajb 'ajc 'ajd 'ajf 'aji ,'ajk 'aj| ############ #..........#  #.########.###  #.# #.##..  #.# #)# ####.# #.##. 'aj} .....# #.##.# # #####.##@# # #........# ####...)....# ...> .....#...........#....####.###... .......>..# ## ####.......$......  #.######...####'ajO M40.5 (4S'ajɅ S   ball python (constriction, wandering)'aj B12 1.5 (5Shock'aj 'ajo d _c - a scroll labelled AMOLAO OSEISAM'ajH***S  )Found a stone staircase leading down. _c - a scroll labelled AMOLAO OSEISAM  The zap hits the ball python.  The ball python is moderately wounded.  The ball python hisses angrily.  The zap hits the ball python.'aj7S.'ajI8.'aj\Y3------=='aj2.5 (1'aj'ajd _The ball python is severely wounded.'ajP T .  The zap hits the ball python.'aj *******'aj#U \.......'aj] 2------------4-3Shock'ajc 'ajf O _You kill the ball python! 'ajI 'aj 'aj` 27   'aj 'aj 'ajL 'aj 'aj 'aj<------ 'aj6 'aj 'ajq 'aj~3====== 'aj 'aj 'aj1 'ajo, 'aj 'aj=!, 'aj" 'ajj$ 'aj$>====== 'aj& 'aj(, 'aj3* 'aj,, 'aj- 'aj\/ 'aj/ 'aj0 'aj2 'aj2 'aj4 'ajv6, 'aj8 'ajX?4====== 'ajB 'aj`D 'ajD 'ajE 'ajH 'ajJ 'ajJ 'ajL 'ajQ, 'ajQ 'aj|R 'ajuT 'ajVT====== 'ajJV 'ajCX 'ajZ 'ajZ 'aj[ 'ajx^ 'aj` 'aj_` 'ajb 'ajd 'ajpi12  'ajj 'ajEn@ _You now have 7 gold pieces. 'ajpu 27   'ajq 'ajr 'ajt 'ajBt 'aju 'aj2w 'ajx 'aj8y 'ajz 'aj{ 'aj^} 'aj} 'aj 'ajs 'aj+ 'aj 'aj 'aj 'aj 'aj 'aj 'aje 'ajF 'aj 'aj 'aj 'ajޓ 'aj 'aj 'aj 'aj 'ajD 'aj 'aj 'ajT 'aj 'ajE 'aj5 'aj 'aj 'aj 'ajR 'ajX 'aj 'aj 'aj 'aj 'aj9 'aj{ 'aj: 'aj 'aj 'ajM 'ajH 'aj 'ajf  You encounter a quokka. 'ajX#.##.. #)##.# # ...... #.##.#. ..# ...... #.##.#.##.# #$.....  #####.##.#..... .......  'aj#........#....##..........)....#.....#...............>...............#.....@.......-- ##........###..............>..###.####......Shock.................... #####...#####.#####.....  ##........# .....r   quokka (asleep) 'ajo##.......# .r.. #.......# .... #...###.# 'aji86.5 (43.0)r. 'aj^Nr 'aj   -7.5 (44 _ 'aj  'aj  'aj : †The zap hits the quokka. 'aj>t*****...* 'ajO?* 'aj....†.. 'aj3------12 6=8.5 (1.0)Shock 'aj 'ajJ _You kill the quokka! 'ajߠ 'ajX 'ajI 'aj 27   'ajk 'aj0 'aj 'ajf, 'aj 'ajR------ 'aj 'aj} 'ajɲ 'aj  'aj 'ajڵ 'ajҶ 'aj, 'ajx 'ajl, 'aj 'ajc 'aj 'aj 'aj~ 'ajP4====== 'aj 'aj 'aj 'aj( 'aj 'ajo 'aj 'aj 'ajD 'aj|X 'aj* 'aj 'aj>====== 'aj 'aj 'aj[ 'aj 'aj 'ajg12  'ajEM _You now have 24 gold pieces (gained 17). 'aj 'aj_ 27   'ajb 'ajN 'aj) 'ajX 'aj 'aj 'aj 'aj 'ajz 'aj2 'aj6, 'aj 'aj 'aj 'aj~ 'aj 'aj 'aj/ , 'aj  'aj ### ##### #.. ....####### #.#### #........# #.#....# #........#  #.#.##.###........# .#...............# #....##.........# #.....#.......@.# - .....>............# #...............# ###.............# ..###.####.......... ..................... #####.#####........... ......# #.†......... ......# ...... 'ajl210.5 (22.0)12 -1.5 (23 _e - a scroll labelled GIWA EDILA 'aj  'ajI  'ajN  'aj  'aj  'aj  27   'aj  'ajl  'aj"  'aj  'aj  'aj  'aj&  'ajI  'aj  'aj\  'aj  'aji  'aje  'aj  'aj  'aj  'aj , 'aj0  'aj6  'aj  'ajW  'ajl  'ajW  'ajH  'aj  'aj  'aj  'aj  'ajU  'aj  'aj  'ajs  'aj  'aj  'ajH  'aj  'aj   'aj  'ajh  'aj 412  'ajc  'aj L _You now have 28 gold pieces (gained 4). 'aj B  'aje 327   'ajJ  'aj7  'aj  'ajL  'ajj  'aj[  'ajN  'aj  'aj  'ajq  'aj  'aj  'aj!  'aj0$  'aj%  'aj"&  'aj&  'ajv*  'aj+ , 'aj5,  'aj0  'aj2  'aj3  'ajd4  'aj7  'aj9  'aj9  'aj:  'aj<  'aj>  'aj>  'aj?  'ajA  'aj=C  'ajC  'ajD  'ajhF  'ajG  'aj7H  'ajI  'ajJ  'ajCL  'ajL  'ajcM  'aj0V n 'ajV  'ajW  'ajW  'ajY  'ajZ  'aj[  'aj[  'ajx]  'aj_ , 'aj_  'aja  'ajYc  'ajc  'aj}d  'aj f  'aj2g , 'ajg  'ajHj  'ajjk , 'ajZl  'ajGn  'ajn  'aj*o  'ajo  'ajv  'aj(w  'ajiw  'ajgx  'ajz  'aj>|  'aj|  'aj}  'aj5~  'aj' , 'aj  'aj  'aj\ , 'aj  'aj-  'ajۃ  'aj  'ajt  'aj  'aj,  'ajQ  'ajφ  'aji  'aj  'aj.  'aj  'aj  'ajP  'ajs  'aj=  'aj  'aj"  'ajq  'aj  'aj  'aj , 'aj>  'ajB  'ajV , 'aj<  'aj7  'aj  'aj  'ajԛ  'aj  'aj , 'aj  'ajq  'aj , 'aj  'aj  'aj  'aj  'aj  'aj  'aj8  'aj  'aj{  'aj  'aj  'ajd  'aj  'aj  'aj  'aj  'ajɰ  'aj  'aj  You encounter a kobold. It is wielding a +0 dagger. 'aj? ................................. #.######...#####.#####...........# ##........# #.†.........  'aj  . ##.......# #........... #.......# #........... #...###.# #........... #..## #.# #........... 'aj /#..# #.# #........... #..# #@# ############ 'aj ...# #.#  #### ... Shock 'aj3 7 ##..K 'ajV #...# #...# K   kobold (asleep) 'aj P #.### 'aj 7#.#  'aj -61.5 (50 'aj k  2.5 (51 _ 'aj  'aj 'ajQ) *****KThe zap hits the kobold but does no damage.'ajm 7K.'aj 2....'ajϲ 3------12 ====3.5 (1.0)'aj̶ 'aj ( _The kobold shouts!'aj]ko )The zap hits the kobold.'ajog*****#'aj\.)...'aj 2------------7=---4Shock'ajN'aj>J _You kill the kobold!'aj2 #.######...#####.#####.. ##........# #.†......  . ##........ .'ajyd.....###.....## #.... #....# ############. ####....).# ####...##.#'ajP'aj 27  ----5'aj 'aj 'aj .# ##........# #.†#  . ..# #...# #.......# #.#'aj 3#...###.# #.##..## #.# #.##..# #.# #.##..# #.# #############...####.###'aj ####....@.# ####...#  #...# #.###'aj e#.##.##.'aj 'aj @-6'aj: 'aj $  Things that are here:'aj r _a +0 dagger; a kobold corpse'aj 'ajf 912 6'aj 7'aj 'aj4 % _c - a +0 dagger'ajs'ajw}Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'ajc 'aj9i 'ajfn .# ##........# #.†.........# Hakko the Gusty. ##.......# #...........# Tengu#.......# #...........# Health: 10/10 ========================'ajn #...###.# #...........# Magic: 2/4============------------#..## #.# #...........# AC: 2Str: 8'ajn #..# #.# #...........# EV: 12Int: 15#..# #.# ############# SH: 0Dex: 20'ajo ...####.###XL:  1 Next: 70% Place: Dungeon:1'aj4o <####....@.#Noise: ---------  Time: 267.5 (0.0)####...#-) Nothing wielded#...#'ajWo |Cast: Shock#...##.###'ajo t#.##.##. 'ajo ^_The kobold shouts!  The zap hits the kobold. _You kill the kobold!'ajo Things that are here: _a +0 dagger; a kobold corpse _c - a +0 dagger'aj9u 'aj{ z8.0 (0.5c) +0 dagger'ajS 'ajT . _c - a +0 dagger (weapon)'aj$ 27  'aj('aj'aj'aj'ajR3======'aj~'aj'aj'aj'ajΘ'aj"'aj'aj.'aj'ajݛ'aje'aj>======'ajS'aj'ajӟ'ajL'aj'ajP'aj'aj'ajS'ajܤ'aj'ajU'ajԦ'ajܧ'aj'aj'aj'ajݩ'aj'aj'ajj#4'aj-======'aj'ajί'ajJ'aj'aj&'aj'aj'ajD'aj*'ajs'aj'aj1'aj'aj*'aj'aj>======'aj'aj7'ajf  You encounter a quokka.'aj #..# #.# #.. #..# #.# ########### ...####.### 'ajci ####....†.#  ####...#  #...# 'ajm #...#  'aj{#.### #@# 'ajZ #.#  #.. Shock #...'aj #.... #.....'ajvr   quokka (asleep) #...... 'ajA:#..r....'aj089.0 (21.0)'ajl  90.0 (22 _'aj'aj'aj| *****r  *'ajŐ6*The zap hits the quokka.'aj,Br.'aj@r.'aj9.....'aj3------12 =1.0 (1.0)'aj'aja _The quokka is moderately wounded.'ajx *******The zap hits the quokka but does no damage.'ajAr.'aj#E......'ajR2------------'aj2'aj/'aja _The quokka is moderately wounded.'ajua*******'aj?r.'aj>.....'ajfg1------------3'aj'ajP _The zap misses the quokka.'aj †The zap hits the quokka.'aj`- *****....**'aj޲ ..†....'aj } 0------------9'ajҷ v4Shock _You kill the quokka!'ajJ 'aj m _Your Conjurations skill increases to level 2!'ajH 27  _'ajYI,'ajRJ'ajJ'ajBK<------'ajK'ajM'ajXN'ajN'ajP'ajP'aj@Q'ajvR'ajRN1======'aj{S'ajT'ajT'ajYU'ajzV'ajV'ajW'aj$X'ajX'aj4Y'aj}Z'ajZ(======'aj['ajm['aj\'aj"]'aj]'aj8_'ajq_'aj_'aj6a'ajwa'ajeb'aj4c'ajbc'aj0d'aj[e'aje'ajif'ajg,'ajh'aji'aj j#2'aj======'ajs'aj|u,'aj*v'ajw,'ajLx'ajy'ajy'ajz'ajj|,'aj<}'ajq~'aj~'ajE'aj['aj'aj^'aj'aj)R3======'aj̃'ajA,'aj'aj*B'aj>,'aj؉'aj='aj~'aj7======'aj2'aj܍'aj'aj'aj#,'aj'aj'aj'aj'ajZ,'aj'ajb'aj'aj'aj,'ajK'aj>4======'aj'aj{'aj*'ajl'ajA'aj'ajɩ'aj'ajS'aj,'aj'ajJ'ajJ'aj'ajs'aj>======'ajط'ajP'ajy'aj'aj'aj'aj'ajn'aj'aj'aj,'aj'aj'ajt'aj'aj'aj'aj'ajF'ajF'aj 'ajG412 'ajM'aj>L _You now have 37 gold pieces (gained 9).'aj'aj)_ 27  'ajQ'aj<'aj'aj'aj'aj'ajm,'aj'aj('aj'aj'aj'aj'aj-'ajf'aj'aj'aj'aj'aj'ajZ'aj'aj'aj'aj-  #.#####  #.....###  #†............# #.............# #.............#.............#.............#.....#########....#-........#####..####### 'aj1352.0 (58.0)'aj[12 -3.0 (59'aj!'aj%b _h - a scroll labelled WASYANN AKUE'ajrF 3'ajG ,'ajG 'aj@L  27  'ajM 'ajN 'ajQ 'aj]   You encounter a goblin. It is wielding a +0 club.'aj,a  #.....######### #†............# #.......# #......# #.....# #......#'aja  #.....##################.....# g......@..#####?..#######  Shockg   goblin (asleep)'aj;l 9.g5.0 (2.0)'ajo Qg'aj$x l  ==6.0 (3'aj > _The goblin shouts!'aj4 )The zap hits the goblin.******* 'ajv H.).....'aj{ #.....######### Hakko the Gusty#†............# Tengu#.............# Health: 10/10 ========================#.............# Magic: 3/4==================------#.............# AC: 2Str: 8#.............# EV: 12Int: 15#.....######### SH: 0Dex: 20#########.....#XL:  1 Next: 100% Place: Dungeon:1.).....@..#####Noise: =--------  Time: 357.0 (1.0).?..#######c) +0 dagger.'aj| zCast: Shock _Your Conjurations skill increases to level 2! _You now have 37 gold pieces (gained 9). _h - a scroll labelled WASYANN AKUEYou encounter a goblin. It is wielding a +0 club. _The goblin shouts!  The zap hits the goblin.'aj - _You kill the goblin!You have reached level 2!'aj /  --more--!'aj۪ 5/154/6--------2 0% Shock!'aj !'ajs 4 _"'ajx "'aj  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2  b - SwiftnessAir12% 3  c - AirstrikeAir38% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$'aja$'ajji$'ajv#.....######### Hakko the Gusty#†............# Tengu#.............# Health: 15/15 ========================#.............# Magic: 4/6================--------#.............# AC: 2Str: 8#.............# EV: 12Int: 15#.....######### SH: 0Dex: 20#########.....#XL:  2 Next:  0% Place: Dungeon:1.).....@..#####Noise: =--------  Time: 357.0 (0.0).?..#######c) +0 dagger.Cast: Shock _h - a scroll labelled WASYANN AKUEYou encounter a goblin. It is wielding a +0 club. _The goblin shouts!  The zap hits the goblin. $'aj;wi_You kill the goblin! _You have reached level 2!$'ajy$'aj~Memorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes  N - No%'ajX|%'ajl#.....######### Hakko the Gusty#†............# Tengu#.............# Health: 15/15 ========================#.............# Magic: 4/6================--------#.............# AC: 2Str: 8#.............# EV: 12Int: 15#.....######### SH: 0%'aj)Dex: 20#########.....#XL:  2 Next:  0% Place: Dungeon:1r).....@..#####Noise: =--------  Time: 357.0 (0.0).?..#######c) +0 dagger.Cast: Shock _h - a scroll labelled WASYANN AKUEYou encounter a goblin. It is wielding a +0 club. _The goblin shouts!  The zap hits the goblin. _You kill the goblin! _You have reached level 2!%'ajr   rat (wandering)%'aj@-8.0 (1Shock%'aj%'ajH .r _You encounter a rat.%'aj%'aj!E-9.0 (2%'aj%'aj3?%'aj' %'aj [60.0 (3Shock%'aj8%'aj6 _You start memorising the spell. You continue memorising. x2%'aj%'aj%'ajc _You finish memorising. Spell assigned to 'b'.&'ajf_ 3&'aj|a &'ajc 1r&'aje e  A rat comes into view.&'ajur  27  ...Shockr   rat (wandering)&'aj &0&'aj} 21.0 (1 _&'ajY &'aj\ ('ajg *******r  The zap hits the rat.  The rat is heavily wounded.('aj&Lr?('ajǑX....?..('aj.}3----12 ==('aj 2('aj('aj- _The rat squeaks loudly.('aj$l †The zap hits the rat.('ajjD******* ('aj;P.)†....)'aj2--------4-3Shock)'aj ] _You kill the rat!)'aj 3)'aj )'aj 1g)'aj  You encounter a goblin. It is wielding a +0 dagger.)'aj  27  -Shockg   goblin (wandering))'aj,% &0)'aj* :-4.0 (1 _)'ajM1 )'aj42 ,'aj 8#.....# #†......# #......# #.....# #....# #...# #.....## #.....# .)†.##### g?..# . g.g   goblin (wandering)-5,'aj?-'aj #.##### #.....######### #†# #.# #.# #.# #.............#  #.....##################@....# .)†.......#####.g..#######. -'aj@!-'aj)3====6Shock-'aj/-'ajm1-'ajtM ##### .....########†........ #################.....)†.......#####.g..#######-'ajJ|-'aj&7-'aj-'aj]-'ajm M## ##### .....########-'aj M†........ #################......)†.......######-'aj7 -'aj &8-'ajB -'aj -'ajp M..## ##### .....########†........ #################.....#-'aj6 -'aj &9-'ajT -'ajk .'ajzxM..## ##### .....########†........#.....#########.'aj.'ajF====70.'aj.'ajY.'ajgM###..## ##### .....########†#.............#.'aj -.'aj2&1.'aj6.'aj7.'aj>sM####....†###..## ##### .....#########.............####.'aj.'aj@&2.'aj.'aj s _You see here a quokka corpse..'aj6B M...####.######....†.###..## ##### ########†#.............#..#####.'ajT C3 _.'aj{n .'aj!P }M#..# #.# ############...####.#######....†.####.....## ##### .....########†#.............##.....#.'aj~V .'aj_ &4.'aj;e /'aj4&M...........#..# #.# ############...####.#######....†.#####...#...## ##### .....#########†............#..........#.....###/'aj57&5/'aj_;/'aj=/'aj(3/'aj)/'ajr+/'ajZ/4====/'aj0/'aj?1/'aj1/'ajX4,/'aj4/'aj|6/'aj6<====/'ajS7/'aj8/'aj8/'aj9/'aj;B/'ajv=,/'ajm>/'aj]?/'aj?/'aj@/'ajJBB/'aj5Df5====/'ajD/'aj)F/'ajF/'ajzG/'ajH,/'ajI/'ajJ/'ajJ/'ajK/'ajL/'ajL<====/'ajeM/'ajN/'aj%O/'ajO/'ajQ,/'ajR/'ajS,/'ajCT/'ajU,/'ajW/'ajEX,/'ajX/'aj]n _You start resting.Magic restored./'aj~g/'ajax095.0 (20.0)/'aj~d6====6.0 (21 _/'aj/'aj70'aj* 0'aj 0'ajI 0'aj 0'ajH 0'ajC B0'aj ,0'aj 0'aj 0'aj 0'aj 0'aj 0'aj b  You see here a quokka corpse.0'aj ==== _0'aj 0'aj 0'ajO ,0'aj) 0'aj 0'aj 0'ajE 0'aj 0'ajW 0'aj 0'aj 0'aj 0'aj 0'aj ,0'aj 0'aj 0'aj 0'aj 0'ajx 0'aj 0'ajL 0'ajM ,0'ajy 0'ajX ,0'aj7 0'ajF 0'aj 0'ajq 0'aj 0'aj 0'ajs 0'aj 0'aj# 0'aj 0'aj 0'aja 0'aj 0'aj 0'aj 0'ajy h  A goblin comes into view.0'ajo+ n #† #.......... #.......... #.......... #.......... #.....#####.#############.....#......)†.......#####0'aj, ......?@.#######g........# .........# Shock.........#.........#......#### g   goblin (wandering).......##### 0'aj8 .411.0 (150'aj> 32.0 (16 _0'ajD 0'ajF 2'aj2'aj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 2.3   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   h + Conjurations 2.1   1.8  +3       i - Air Magic   4.0   3.0  +3   c - Short Blades   0.0   0.8  +1          2'aj[37m     d - Armour   0.0   0.8  +1       e - Dodging   2.1   2.5  +1       f - Stealth   2.0   2.5  +1                                                  [32'aj{9;49m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4'aj\g 4'ajo 4'ajx $#†......... Hakko the Gusty#.......... Tengu#.......... Health: 15/15 ========================#.......... Magic: 6/6========================#.......... AC: 2Str: 8#.....##### EV: 27 Int: 15.#############.....#SH: 04'ajx Dex: 20......)†.......#####XL:  2 Next:  4% Place: Dungeon:1......?@.#######Noise: ---------  Time: 412.0 (0.0)g........#c) +0 dagger.........#Cast: Shock.........#.........#......####g   goblin (wandering).......##### _You encounter a goblin. It is wielding a +0 dagger. _You see here a quokka corpse. 4'ajDy _You start resting. _Magic restored. _You see here a quokka corpse. _A goblin comes into view.4'aj 4'aj 4'aj 5'aj  *******g  The zap hits the goblin.  The goblin is severely wounded.6'aj>&g.6'ajFX..?...6'ajGl5----12 ==3.0 (16'ajO6'ajQ( _The goblin shouts!6'ajb 6*******6'aj .g6'aj N..g...?6'ajM o4---------46'aj1 6'aj! P _The zap misses the goblin.7'aj 6*******7'aj.g7'aj,N...g..?7'ajpu3---------57'ajd7'ajP _The zap misses the goblin.8'ajPqm )The zap hits the goblin.8'aj2uG*******8'aj+n...)..?8'aj2--------86Shock8'aj 8'ajJ _You kill the goblin!9'aj:39'aj9'ajH9'aj6 27 9'ajk 9'aj9'aj9'aj9'aj9'aj9'aj:----9'aj!9'aj#9'aj*$9'aj%9'aj'9'aj{(V3====9'aj)9'aj3,9'aj59'aj79'aj89'aj;9'aj=9'ajL>9'aj?9'ajA9'ajIB<====9'ajC9'aj3F9'ajF9'ajG9'ajJ,9'ajK9'ajM9'ajHN9'ajuP9'aj`Q9'ajQ9'ajNS9'ajqU9'ajU9'ajW9'ajX9'aj'Y%49'ajKY+====9'aj[9'aj\9'aj]9'ajw^9'aj`,9'ajWb9'aj^d9'ajd9'aje9'ajg9'aj-h<====9'ajEj9'ajl,9'ajm9'ajZp,9'ajr9'aj9'ajr9'ajf5====9'ajl,9'aj9'aj,9'aj9'aj9'ajy9'aj9'aj*R====9'aj9'aj9'ajG9'aj59'aj,9'aj9'aj},9'aj9'aj,9'aj*9'aj,9'aj9'aj[9'ajN6====9'ajx9'ajG9'aj+,9'ajE9'ajA #† # # # # #......#.....#.)†.......#####.)..@..#######-.#.#.#9'ajK.#.####...#####9'ajf 053.0 (37.0)9'aj[12 -4.0 (389'ajy9'ajed _j - a scroll labelled ECAGOCK XUZINI;'aj;'ajE;'aj;'aj;'aj # # # ### #.....####..#############.....# ......)†.......#####;'ajyY).....####### ...@...# 0.0)$.#.#.#?####.##..######>;'aj4#;'aj^;'ajm 27  5.0 (1;'aj7;'aj; _Found a stone staircase leading down.<'ajRI<'ajS<'ajh====<'ajC<'aj<'ajp<'aj<'aj<'aj<'aj<'aj<'aj;<'aj<'ajw<'aj9<'aj<'aj<'aj<'aj<'aj<'aj~<'aj<'aj<'aj<'aj<'aj<'ajt <'aj <'aj" ;12 <'aj<'ajL _You now have 46 gold pieces (gained 9).<'aju 27  <'aj<'aj<'aj <'ajE"<'ajf$<'ajI(<'aj-<'aj/<'aj2<'aj+W\##.# ######..##############...........)†#........).....######.###..............# ..................# ....# .............##..#....###### #....# #...###..#######.... ..>#<'ajX##.##. .####. <'aji066.0 (11.0)<'ajq612 7.0 (12<'ajx<'aj{d _k - a scroll labelled YXUSEE BOMPETI='ajK _='ajN  27  ='ajQR ='ajS ='ajZT ='aj\Y ,='aj{Z ,='ajZ ='aj\ ='aj^ ,='aj_ ='aj ='aj ='ajM ='ajڋ ='ajD ;12 ='ajB ='ajh M _You now have 56 gold pieces (gained 10).='aj ='ajj _ 27  ='aj ='aj ='aj ='aj ='ajӘ ='ajs ='aj= ='aj ,='ajT ='aj ='ajX ='aj ='aj X='ajɳ ='aj ='aj ='ajƼ ='aj ='ajz ='aj ='aj ,='aj ='aj ='aj ='aj ='ajv ='ajn ='aj[ ,='aj ='aj9 ='aj ='ajs ='aj ='ajm ='aj ='ajz ='aj ='aj ='aj ,='aj ='aj ='aj= ,='aj ='ajN ='aj ='aj ='aj5 ='aj0 ='aj ='aj ='ajq ='aj ='aj ='aj ='aj| ='aj] ='aj/ ,='aj ='aj5 X='ajr ='aj+ ='ajp ='aj ='aj ='aj ='aj ='ajQ ='ajh ='aj ='ajP ='aj ='aj ='aj ='aj ='aj ='aj ='aj> ='aj ='aj ='aj! ,='aj ='aj ='aj ='ajs ,='ajU ='aj ='aj ='ajp ='aj ='aj ='aj ='ajT ='aj ='aj ='aj` ,='ajF ='ajS ='aj ,='aj ='aj ='ajx ,='aj ='aj ='aj ='aj ='aj] ='aj ='aj ='aje ,='aj ='aj: ='ajv ='aj ='ajY ='aj ,='ajh ='aj" ='ajR:   You encounter a goblin. It is wielding a +0 dagger.  .  #  #    #   # ########### #   #g# #.#...#.#.#### #   #...#...#...#....#####   #..@#.#.#...##......   #...#.#.#...##.####.   #...#...#...#......##.Shock   ###.#.#...#.#.####.##.   #[40='ajD m ########### #.##.   #.##. g   goblin (asleep)  #....  #####  ='ajL .513.0 (46='ajM k  4.0 (47 _='aj4S ='ajW >'ajJ m )The zap hits the goblin.>'aj/P I****>'aj <)...>'ajo 5----12 12=5.0 (1.0)Shock>'aj >'ajg J _You kill the goblin!?'ajI?'ajf?'aj_ 27  ?'aj?'aj?'aj[?'aj:----?'aj?'aj!?'aj!?'aj#?'aj$?'aj%?'aj%?'ajU'?'aj'?'ajo/6====?'ajo0?'aj0?'aj2?'aj@3?'aj4?'aj4?'aj5?'aj7?'aj8?'ajE9?'aj9?'ajj;?'aj<?'aj/=<====?'ajn??'aj??'ajPA?'aj(B?'ajB?'ajC?'ajE?'ajbE?'ajF?'ajAH$  Things that are here:?'ajIa  a +0 dagger; a goblin corpse?'ajK?'ajFL _?'ajM?'aj^N?'ajO?'ajWP?'ajP?'ajR?'aj1T?'ajpT?'aj9U?'ajW?'ajrX?'ajX?'ajsY?'ajo[?'aj]n  You encounter a frilled lizard.?'aj%d  .. #... ..... ?'ajndl...  .# .?'ajd  .# ?'ajd  #####.#  ?'ajd~##..@..# - ?'aje#..#####   #.############# ?'aj2eShock  #)#.#.#...#.#.#### ?'aj`e6#...#...#...#....#### ?'aje#.#...#.#.#...##..... l   frilled lizard (asleep) #.#...#.#.#...##.####?'aje& #...#...#...#...... ?'aje3###.#.#...#.#.####.##?'aj"m0349.0)?'ajo  -5.0 (20 _?'ajt?'ajuB'ajaU .  The zap hits the frilled lizard.B'aje*******B'ajJ.......B'aj*5----12 6=6.0 (1.0)ShockB'ajB'ajNR _You kill the frilled lizard!B'aj3 3B'aj$5 B'aj6 B'aj;  27  B'aj= ,B'aj> B'aj? B'ajB@ :----B'ajWA B'aj E nB'ajE B'ajPG ,B'ajG B'ajI ,B'ajJ B'ajK B'ajHL N6====B'ajL B'ajN B'ajTP ,B'ajQ B'ajR B'ajS ,B'aj>U B'ajV B'ajX B'ajUX B'ajZ B'ajZ B'aj[ B'ajD\ <====B'aj ] B'aj^ B'aj_ B'aj(` B'aj` B'ajfc B'ajnd ,B'ajde B'ajf B'ajh B'ajh B'aj i B'ajj B'ajl ,B'ajm B'ajn B'aj o B'ajKo B'ajo B'ajtq B'ajor B'ajr B'ajvs B'aj*u B'aju B'aj v B'aj|v B'aj y B'aj ,B'aj3 B'aj B'aj B'aj] B'ajߍ B'ajя B'aj B'ajV ,B'aj B'aj " #........  #........ # #...... # #........## #.......$ ##### #........ #..... #......... #..... ####@........###.....-59.0 (23.0) ###....#..)............ ##...#### .............. ##..### ............. B'ajޮ S#..## ####..#.....  #####.## ##.  ##.....# ##...###.  #..##### .>  #.############# #.##.B'aj B'aj) G-60.0 (24B'aj B'aj ' _Found a hand axe.C'aj 3C'aj C'aj C'aj C'aj BC'ajw ,C'aj C'aj C'aj  You encounter a goblin. It is wielding a +0 club.C'aj x#.#. g# .. #.#.#.###.## #.#. #...#  #...# ### #...# #.+ #...# ##.# C'ajc j#...@...$.# #####..## #.........# # #.........# #Shock ####.........######....#..).......... ##...####.............g   goblin (asleep) ##..### #.................. #..## ########...  #####.## ##.#........C'aj >.g2.0)C'aj QgC'aj! j  3.0 (3 _C'ajH( C'aj^, D'ajD ******* The zap hits the goblin.D'aj ).g.D'aj ?.......D'aj 5----12 =4.0 (1D'aj D'aj _ _The goblin is severely wounded.E'aj6M )  The zap hits the goblin.E'aj;*****E'aj$4)....E'ajv4--------205ShockE'ajE'ajsJ _You kill the goblin!F'aj(F'ajF'aj5F'aju 27  F'aj΋,F'aj$F'ajҍF'ajF'aj>F'ajF'ajdF'ajʔ:----F'ajVF'ajF'ajF'aj>F'ajyF'ajœF'ajKF'ajF'ajؠF'ajmF'aj5====F'ajF'ajlF'ajF'aj$R====F'ajF'ajF'ajNF'ajF'aj,F'ajNF'aj,F'aj=F'ajK,F'ajF'ajF'aj3F'ajF'ajF'aj6N6====F'ajF'ajeF'aj.F'ajF'aj)F'ajF'ajSF'ajF'aj[F'ajnF'ajPF'ajF'ajF'ajF'aj9F'aj<====F'ajF'ajF'aji;12 F'ajF'ajL _You now have 61 gold pieces (gained 5).F'ajqF'aj_ 27  F'ajF'ajF'ajF'ajPF'ajF'ajF'ajF'ajJF'aj=F'ajrF'aj,F'ajF'ajF'ajF'ajF'ajF'ajF'ajCF'ajF'ajF'aj F'aj F'aj F'aj F'ajdF'aj5,F'ajF'ajF'ajc  You encounter a rat.F'ajb(N#.. ..... .. ###... ... #.# #.### ...#.#.. r. ###.#.#.###...$ ...... # #.#.#@#-#.#.#.#.....##.#.#.###.###.#... F'aj(Shock#.#.)...........##.........########.........# ### r   rat (asleep).........# #.+.......# ##.#  #.........# #####..#########F'aj9096.0 (31.0)F'aj@C~  -7.0 (32F'ajgHF'ajJ+ _Found 11 gold pieces.G'ajkYM ****G'ajY***r  The zap hits the rat.  The rat is heavily wounded.G'ajK.rG'aj0.....G'aj^5----12 ==8.0 (1.0)G'ajVG'aj? _The rat squeaks loudly. You hear a shout!G'ajw J .  The zap hits the rat.G'ajz *******G'aj\t 6.........G'aj| 4--------5-9ShockG'aj G'aj G _You kill the rat!H'ajH'ajqH'ajH'ajH'ajn, H'aj_27  H'aj[H'ajQH'ajgH'ajH'ajH'ajH'aji  You encounter a hobgoblin.H'aj8g--..Shock....g   hobgoblin (wandering).......H'ajX602.0 (3H'aj N-----3.0 (4 H'aj  _H'ajkH'aj8I'aj8_ ******* The zap hits the hobgoblin.I'ajK.gI'ajb3.........I'aj3----12 =4.0 (1I'aj^I'aja _The hobgoblin is heavily wounded.I'aj 1g.I'aj~ I'ajG 2--------Contam: 10% -5I'aj Y _You miscast Shock. Nothing appears to happen.J'aj ******* The zap hits the hobgoblin.J'ajjE 1g.J'ajL T..$..J'ajM k1--------=6J'ajS J'ajV b _The hobgoblin is severely wounded.K'aj-1g.K'aj84K'aj5S----2-7K'aj;K'aj>C _You miscast Shock. Nothing appears to happen.L'aj[ r †The zap hits the hobgoblin.L'aj& l****L'aj @.†..L'aj 0----33=8ShockL'aj L'aj M _You kill the hobgoblin!M'aj4M'ajM'ajK _You are out of magic!M'ajL IM'aj!  27 _M'ajC# M'aj# M'aj$ M'aj% M'aj#& M'aj' M'ajQ) M'aj) :----M'aj* M'ajb, ,M'aj- M'aj. M'aje/ 818M'aj0 M'aj1 M'aj1 76M'aj2 M'aj4 M'ajH4 74M'aj5 M'ajg6 M'aj6 !1M'aj6 3====2M'aj7 M'aj8 M'ajG9 70M'ajj: M'aj; M'aj; 98% M'aj< M'aj|> M'aj> 76M'aj? M'ajAA M'ajA O====4M'ajTB M'ajC M'ajD 72M'aj!E M'ajtF M1M'ajG M'ajJ D M'ajL ,M'ajfN Z _Your magical contamination has completely faded away.M'ajN M'ajO M'ajP M'ajQ M'aj;R M'ajcS M'ajS #2M'ajS 3====M'ajT M'ajV M'ajHV M'ajW M'ajX M'ajX M'ajY M'ajZ M'aj[ ,M'aj] M'aj] 5====M'aj^ M'aj_ M'aj4` M'aj` M'ajb ,M'ajc M'aj2e ,M'ajf M'aj_g M'ajg M'ajh M'aj$j M'ajij M'ajqk M'ajl M'aj%m V3====M'aj"n M'aj-o M'ajro M'ajLp M'ajq M'ajr ,M'ajlt M'ajt M'ajeu M'ajv M'ajv <====M'aj>x M'ajy M'ajy M'ajz M'aj| M'ajH| M'aj} M'ajV~ M'aj~ M'aj M'ajŀ M'aj M'aj M'aj^ M'aj M'aj M'aj M'ajA P4====M'aj< M'ajP M'aj M'ajv M'aj M'aj׊ M'ajˋ M'aj M'ajQ M'aj@ M'ajm M'ajȏ <====M'aj M'aj M'ajh M'ajV M'aj ,M'aj M'aj. M'aj M'aj3 M'ajn M'aj M'aj M'aj M'ajJ M'aj M'aj; M'ajw :5====M'aj M'aj M'aj ,M'ajܡ M'aj# M'aj M'aj XM'aj ====M'aj\ M'aj^ BM'aj ,M'ajذ M'aj M'aj@ M'aj M'aj^ M'aj M'ajr M'aj M'aj M'aj G6====M'aj M'aj! M'aj M.#.# ..[... .. ..###... ... ..#.# #.###.  ...#.#.. ..###.#.#.###...$M'aj ).......@.†.....-67.0 (59.0) ###.#.#.###....#.....# .#.#.#.###.###.#.......M'aj? k.....M'aj M'ajD F-8.0 (60M'aj M'aj # _Found a robe.O'ajO'aj$O'ajмO'ajoO'ajO'ajBO'ajEO'aj  You see here a hobgoblin corpse.O'ajUC==== _O'ajiO'ajO'ajO'ajO'ajO'aj^O'ajO'ajO'aj[O'aj=O'ajO'aj!O'ajAO'ajO'ajO'aj,O'ajO'aj^;12 O'ajO'ajM _You now have 72 gold pieces (gained 11).O'ajO'aj 6 27 O'aj5) O'aj4O'ajO'ajxO'ajO'ajO'aj~O'aj,O'ajO'ajO'aj-O'ajtO'ajjO'ajO'ajO'ajO'ajO'aj O'ajO'aj O'aj'O'ajO'aj n  You encounter a frilled lizard.O'ajs....###..................>..###.# ..... ...######................ .........# #.######...#####.# .........# #.##l. ##........ .. ......# #.... ##.......# O'aj%V#..#.......# #### #...###.# #...#.# #..## #.# #...#@# .##..# #.####...#.###...##..# #.#O'aja- ......[...........####.#Shock.. ..........###########....†O'ajy... ..........# ####..#.# #.###.#...## #.. l   frilled lizard (asleep)...#.#...#....# #..O'aj###.#.#.###....# #.#.........†.....# #.#O'ajO'aj -82.0 (14O'aj&k  3.0 (15 _O'aj-P'ajcw †The zap hits the frilled lizard.P'aj *****P'ajd4N†....P'aj<5----12 7=4.0)ShockP'aj=P'ajDP'ajKR _You kill the frilled lizard!P'aj P'aj P'aj P'aj P'ajN _ 27  P'aj P'aj: P'aj P'aj P'aj P'aj& P'ajbP'ajP'aj:----P'ajP'ajP'aj#P'aj P'aj P'aj P'aj) P'aj ,P'aj P'aj,P'ajP'ajUP'ajG6====P'ajP'aj%P'aj,P'ajP'ajP'aj0P'ajP'ajTP'aj#P'aj$P'aj$P'aj%P'aj.  You encounter a hobgoblin and an endoplasm.P'aj?<0>..†..####...)....#.................>.....#...........#...... †...#.#.......####........###....P'aj7= ###..................>..###.## ... ...######............. .......# #.######...#####.## .......# #.##†.###........#  ......# #..@...###.......# - #...#..g##.......# #####..## ..j#...###.# ShockP'ajv= #...#.## ..#..## #.# P'aj=#...#.# .##..# #.#P'aj= ###...#.###...##..# #.# j   endoplasm (asleep)P'aj:> ......[...........####.### g   hobgoblin (asleep) .. ..........###########....† ... ..........# ####...#P'ajJ0962.0)P'ajtM====  -7.0 (13 _P'ajSP'aj@UQ'aj †The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin.Q'aj U*****Q'aj[j.Q'ajuc...†.jQ'ajIi#5Q'ajin----12 45=8.0)Q'ajpQ'ajrM _You kill the hobgoblin!S'ajB *****The zap hits the endoplasm.S'aj>P j.S'ajW-.....S'ajXg4--------9S'aj_S'ajib7 _The endoplasm is lightly wounded.T'ajR .  The zap hits the endoplasm.T'aj*****T'aje6.....T'aj3--------54700ShockT'ajT'ajM _You kill the endoplasm!T'ajT'ajrT'ajT'ajT'ajN_ 27  T'aj BT'aji T'ajD,T'ajHT'ajT'aj;:----T'ajbT'ajT'ajhT'aje4====T'ajT'ajDT'aj T'aj!,T'aj"T'aj $T'ajU$T'aj%T'ajN&T'aj&<====T'aj'T'aj(T'aj#)T'aj)T'ajF+T'aj+T'ajO,T'aj-T'aj.T'aj.T'aj0T'ajF0T'aj:1T'aj2T'aj2T'aj3T'aj75T'aj5P5====T'aj6T'aj*8T'ajx8T'aj9T'aj:T'aj:T'ajA<T'aj=,T'aj?T'aj@T'aja@<====T'aj'AT'ajBT'ajBT'aj}CT'ajDT'aj?ET'ajET'ajGT'ajHT'ajHT'ajJT'ajlJT'aj:KT'ajLT'ajMT'ajMT'aj,OT'ajON6====T'ajPT'ajqTT'ajUT'aj;VT'aj6WT'ajYT'aj[T'ajg\T'aj]T'aj.`T'ajaT'ajNbT'ajcT'ajfT'ajhT'ajh<====T'ajjT'ajOA..#.#####........###..... .###>..###.#### ...######.... ......# #.######...#####.####....# #.##†.###........# ...# #......####  T'aj#...#..†##.......#  #####..##....#...###.#  #...#.##@##..#..## #.# -#...#.#:## .##..# #.# ###...#.###...##..# #.# ......[...........####.#T'aj-d## . ..........###########....†.# T'ajT.. ..........# ####...# T'aj|#.# #.###.#...## #...# T'ajՆ ...#.#...#....# #...# ###.#.#.### #.###T'aj:031.0 (31.0)T'aj[12 -2.0 (32T'ajT'ajd _l - a scroll labelled HIAZOIHA OSHRYU'aj. 3U'aj/ U'aj;0 U'aj1 U'ajq6 u 27  U'aj?  ###.....>..###.### ... ...######................# #.######...#####.###.# #.##†.###........#  ......# #......###.# U'aj@ #...#..†##.######..##....#...###.# #...#.##.##..#..## #.# #...#.#@## .##..# #.####...#.###...##..# #.# ......[...........####.### .. ....###########....†.# ... .# ####...#  #.# #.###.#...## #...#  ...#.#...#....# #...####.#.#.###....# #.###  .........†.....# #.#  U'aj@ KYou pick up a parchment of Volatile Blastmotes and begin reading...U'aj#G 13.0 (1.0)U'ajJ 512 4.0 (2U'ajIO U'ajQ L _You add the spell Volatile Blastmotes to your library.W'aj IW'aju 27  W'ajnW'ajnW'ajW'ajTW'ajW'ajYW'ajW'ajW'aj0W'aj6W'ajW'aj8W'ajW'ajW'ajCW'aj,W'ajPW'aj W'aj,W'aj<W'ajW'ajFW'ajW'aj{W'ajW'ajqW'ajW'ajOW'ajW'ajW'ajcW'aj W'aj W'aj W'aj1 W'aju W'ajW'ajKW'ajW'ajW'ajW'ajM,W'ajW'ajMW'aj9,W'aj>W'aj W'aj"W'aj"W'ajT#W'aj%W'aj',W'ajf(W'aj*W'aj%3W'aj3W'aj4W'aj6W'aj8W'aj09W'ajH:W'aj;<W'aj=W'ajR>W'aj-?W'aj@W'ajhB,W'ajCW'ajGW'ajI,W'aj~JW'aj8MW'aja...#.#....#.#.....# #..##.#.#..#..>..÷.........#### #.#..#.................... ..####...............#.... ........÷...#.#.......####.... ##.....###..........................######......#..........# ##.#### #.....@....# #.##†.573.0) #..........# #..... #####......# #...#. #......# #####..##. #......# #...#.##. #.######'ajb"m #...#.#.##  #. ###...#.###.  [. ......[.....  .. ..........#### W'ajoiW'ajs,8.0 (24W'ajzW'aj|- _Found a leather armour.['ajqD 3['ajE ['aj:U n['ajY B['ajRZ ['aj[ ['ajQ\ ['aj-] ['aj^ ['ajid n['ajd ['aje ['aj9g ['ajh ['ajh ['ajIj ['ajk ['ajbm ['ajm ['ajRn ['ajo ['ajq ,['ajos ['aj | ##..# ##.## #..........# #.## #..........# # #####......# # #......# #####..# #......# #...#.## #.###### #...#.# ##.########...#. #@............[..66.0 (8.0) #...............## #...............#  #.#.###.###.#...## #.#...#.#...#....['aj  #.###.#.#.###.... ...........†.....# ..###.#.#.###....##.#.#.#.....# #....['aje 1['ajߔ m _You see here a +0 leather armour.]'ajj 12 7.0 (1 _d - a +0 leather armour^'aj;^'aj7=-Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour^'aj=M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _'ajT_'ajS[_'ajaS##..........# ##.## Hakko the Gusty#..........# #.## Tengu#..........# #... Health: 15/15 ========================#####......# #... Magic: 6/6========================_'ajIbY#......# #####..# AC: 2Str: 8#......# #...#.## EV: 12Int: 15#.###### #...#.#. SH: 0Dex: 20##.########...#.## XL:  2 Next: 54% Place: Dungeon:1#@............[... Noise: ---------  Time: 767.0 (0.0)_'ajb#...............## c) +0 dagger#...............# Cast: Shock#.#.###.###.#...###.#...#.#...#....##.###.#.#.###....# ...........†.....# ..###.#.#.###....# #.#.#.#.....# #....#  _l - a scroll labelled HIAZOIHA OSHRY_'ajAcYou pick up a parchment of Volatile Blastmotes and begin reading... _You add the spell Volatile Blastmotes to your library. _Found a leather armour. _You see here a +0 leather armour. _d - a +0 leather armour_'ajh_'aj^q_'ajv_'aj|_'aj+8.0 (1_'aj_'aj5_'ajw+9.0 (2_'aj_'ajk_'aj,70.0 (3_'aj@_'ajW_'aj+1.0 (4_'ajP_'aj_'aj8+2.0 (5_'aj_'aj 0 _You start removing your armour. You continue removing your +0 robe. x5_'aj_'aj_'aj@  You finish removing your +0 robe.  You start putting on your armour._'ajI+3.0 (6_'aj>_'aj%_'ajS-+4.0 (7_'aj|3_'aj9_'ajzA+5.0 (8`'aj `'aj `'aj+6.0 (9`'aj1,`'aj~9/7.0 (10.0)`'ajB 31 _You continue putting on your +0 leather armour. x5`'ajfG`'ajL`'ajXc _You finish putting on your +0 leather armour.a'aja'aj?a'aj"a'ajka'aja'aj 26  _a'aj*a'aja'aja'ajna'aja'aja'aja'ajma'aja'aja'aja'aja'aja'aj$a'aja'ajBa'aj a'ajBa'aj1a'aja'aja'aja'aj$a'ajna'aja'aja'aja'aj,a'aj a'aj a'aj a'aj" a'ajG a'aja a'aj ,a'aj a'aj a'aj a'aj a'aj a'aj a'aj a'ajN a'ajb a'aj a'ajm a'aj ,a'aj a'ajI$ Ba'aj% a'aj& a'aj^' a'aj/( a'aj++ a'aj. Ba'aj6: Ba'aj< a'aj(? a'aj2A a'aj}A a'ajB a'ajlJ Xa'ajP Xa'ajT a'ajZ ,a'aj2] a'aj` a'aje Ba'ajp a'aj{r a'ajnt a'ajt a'ajv a'ajx a'aj| a'ajS} a'ajy~ a'ajw a'aj} a'aj ,a'aj va'aj# 'a'aj$ &  a'aj\% WYou open the door.  You encounter a rat.a'aj0 1#.###.#.#.## ...........†.....#  ..###.#.#.###....# ## a'aj1 #.#.#.....#.#....# #.#.###.###.#....# #†.. #.)...........#### ## #... ........####### r. #.. ........##≈##### #... ........# # a'aj1 ........# ##.#≈≈≈≈≈≈ #... ........# #####..#############...Shock ........# #...........)†.... ........# #........).....######a'ajw2 !# ........###..............# r   rat (asleep) #..).....................# #........................# #...................a'aj= .812.0 (35a'ajC =11 3.0 (36 _a'ajMK a'ajL b'aj@ l †The zap hits the rat.b'aj N****b'aj( e†.≈'b'aj 5----8=4.0 (1.0)Shockb'ajF ] _You kill the rat!d'ajn 3d'aj d'aj d'aj  26  d'aj& d'ajS ,d'aj} d'aj! P----d'aj" d'aj^$ d'aj$ d'aj"& d'ajx' d'aj' d'aj( d'aj* ,d'aj+ d'ajJ- ,d'aj. d'aj0 d6====d'aj1 d'aj5 d'aj-7 d'aj|7 d'aj_8 d'aj< @  There is an open door here.d'ajc= d'aj=  _d'aj? d'aj@ d'ajB ,d'ajC d'ajPL d'ajN d'ajtO <====d'ajR d'ajCW Bd'ajW d'aj9\ d'ajc] d'aj] d'aj^ d'aj` d'aj` d'aj:a d'aja d'ajb d'ajc d'aj d d'ajld d'ajye d'aj[f d'ajf d'ajf d'ajg d'ajh d'aj@i d'aji d'ajaj d'aj!k d'ajGk d'ajk d'ajl d'ajn j  You encounter an endoplasm.d'aj v .#....# #...# ##....# #j≈#.### †.....#≈.# #.≈#.# #....#≈.# #.≈#.##### .#....#≈.# #.≈#.....#########d'ajv  .#....#≈.# #.≈#†............#####≈.## #.≈#.............# #### #≈†. #.≈#.............#  ###≈########@≈#.............#-  #.'..........≈#.............#  ##.#≈≈≈≈≈≈≈≈≈≈≈#.....###d'ajv Shock ####..#############.....#....)†.......#####.).....####### j   endoplasm (asleep) ........ . d'aj~ 034.0 (20.0)d'aj+   -5.0 (21 _d'ajƅ d'aj# e'aj *******jThe zap hits the endoplasm.e'ajH '.je'ajP 8.....e'aj!R #5e'ajgR e----11 =6.0 (1.0)e'ajX e'ajB[ 7 _The endoplasm is lightly wounded.f'aj ******* The zap hits the endoplasm.f'aj'.jf'aj,...f'aj ..f'ajӢg4--------7f'ajKf'aj1a _The endoplasm is heavily wounded.g'aj~ ******* The zap hits the endoplasm.g'ajԅ'.jg'aj-...g'aj ..g'ajYm3--------8g'aj<g'aj] _The endoplasm is almost dead.g'aj .  The zap hits the endoplasm.*******g'aj# D.......g'aj3% 2--------669Shockg'aj- c _You kill the endoplasm!h'aj  26  ----h'aj3====h'aj|h'ajh'ajh'aj,h'ajh'ajup====4====h'ajBh'aj`h'ajh'ajHh'aj3h'aj<====h'ajh'aj' h'aj h'ajB h'aj h'aj h'aj h'aj,h'ajxh'ajh'ajh'ajh'aj,5====h'ajih'ajXh'aj6<====h'aj h'ajL!h'aj!h'ajk"h'aj#,h'ajp$h'aj&h'aja&h'aj!'h'ajS(h'aj(h'aj)h'aj*h'ajH+h'aj ,h'aj]-h'aj-#6h'aj-+====h'aj/h'aj1h'aj2h'ajK3h'aj|4h'aj5h'aj7h'ajQ7h'aj7h'aj9h'aj:h'ajs;h'aj;h'aj=h'aj>h'ajR?<====h'aj?h'ajVAh'ajB,h'ajCh'ajDh'ajFh'ajYFh'ajFh'ajGh'aj_Hh'ajHh'ajHh'ajIh'ajJh'aj(Kh'aj Lh'ajMh'ajNh'ajOh'ajyOh'ajiQh'ajQh'aj2Rh'ajRh'ajTBh'aj@Uh'ajVBh'ajzWh'ajXh'ajEYh'ajY,h'aj[h'aj]h'aj]h'aj]h'ajeh'ajofh'aj'hh'ajWih'ajih'ajJjh'ajkh'ajlh'ajLmh'ajmh'ajoh'ajp,h'ajqh'ajtXh'ajuh'ajTwh'ajwh'ajxh'ajyh'ajz,h'aj3|h'aj{~h'ajh'aj,h'ajh'ajXh'ajh'aj"h'ajrh'ajh'ajh'ajUh'ajh'ajfh'ajh'ajh'aj2h'ajh'ajh'aj˜h'ajh'ajh'ajh'ajϟh'ajh'ajh'ajh'ajZh'ajh'ajh'ajh'ajh'ajh'ajh'ajTh'ajh'ajڦh'aj7h'ajCh'aj ,h'ajrh'ajuh'aj,h'aj/h'ajh'aj,h'ajFh'ajh'aj........[...........####.### ...........###########....†.# ...........##############...####.#...##≈≈≈≈≈≈≈≈≈≈≈#...##...#....#≈.........≈#...# #.###....#≈.#######.≈#.### ...†.....#≈.#.....#.≈#.# .#.#.###....#≈.#.###.#.≈#.##### .....#.#....#≈.#@# #.#.≈#.....##-912.0 (73.0) ##.###.#....#≈.#..[#.#.≈#†. .........####≈.#####.#.≈#........ ...####### #≈†......#.≈#........# ###≈########.≈#........# #.'..........≈#........# ##.#≈≈≈≈≈≈≈≈≈≈≈#.....#### #####..#############.....## #h'aj$O...)†.......#####h'ajh'ajF-3.0 (74h'ajah'aj# _Found a robe.i'aj ui'aj, ,i'aj C i'ajON Xi'ajS i'ajU i'ajWU i'ajU i'aj,^ i'aj&_ i'aj_ i'aju` i'aj?i i'ajj i'aj5k i'ajl i'ajs i'ajt i'aj9u i'aju i'aj i'aj6 i'aj ,i'ajD i'aj i'aj& i'ajq i'aj i'aj( i'aj ,i'aj/ i'aj i'aj ,i'aj i'aj i'aj' i'aj i'aj i'ajI i'aj i'aj ,i'aj i'aj ,i'ajn i'aj i'aj Bi'ajE Xi'aj Xi'aj. i'aj i'aj= i'ajr i'aj i'aj i'aj5! i'aj8" i'ajs, ,i'aj, i'aj65 i'aj< i'aj== i'aj= i'aj;? i'ajeH i'ajyI i'ajI i'ajK i'aj3T i'ajU i'aj'V i'ajW i'aj_ i'aja i'aja i'ajb i'ajk i'ajm i'ajn i'ajn i'ajv i'ajx ,i'ajy i'aj{ Xi'aj Bi'aj& i'ajZ i'ajB i'aj i'aj| i'aj! i'ajT i'ajݤ i'aj i'aj i'ajݰ Bi'aj- i'aj i'ajU i'aj i'aja i'ajF i'aj i'aj8 i'ajL i'aj Bi'ajO i'aj i'aj: i'aj i'aj i'aj i'ajA i'aj i'aj i'aj i'aj i'ajo i'ajJ Bi'ajB i'aj i'aj i'aj i'ajQ i'ajs i'aj] i'aj i'aj  i'aj Xi'aj$ i'aj& i'ajK' i'aj( i'aj/ i'aj2 i'aju2 i'aj3 i'aj = @  There is an open door here.i'aj? i'ajS@  _i'ajA i'ajJI i'aj'K i'ajK i'ajM i'aj0T i'ajJV ,i'ajdW i'aj^ i'aje Bi'ajjg i'ajOi ,i'ajj i'ajo i'ajr Bi'ajZw i'ajx i'ajHy i'ajz i'aj i'aj i'aj i'ajȂ i'aj i'aj| i'aj i'aj6 i'aj i'aj~ i'ajڐ i'aj i'aj i'aj ,i'ajW i'ajj i'aj i'ajQ i'aj" i'aj i'aj Xi'ajN ,i'aj i'aj Bi'aj. i'aj~ i'aj i'ajb i'aj i'aj i'aj ,i'aj i'aj@ i'aj i'aj i'aj i'aj i'ajM i'aj i'aj i'aj0 i'ajG8i'aj=9i'ajAi'ajEXi'ajFi'aj$Gi'ajGi'ajP  You encounter a frilled lizard.i'aj&_@ ##.##.....#.##......   #.....##...#.#.#####...   ...#.#....#.#.........   ###.....##.#.#..#..>..÷..... i'aj_  . ###.#.#..#...........   #.##.....####...........   #.............÷...#.#...   ####....###.....###.....   .......@........ i'aj_  ........###..........#   l.......# #..........# Shock   ........# #..........# i'aj)`H  ........# #####......#   ........# #......# # l   frilled lizard (asleep)   ........# #. i'ajR`  ........# #.###### #  ##.#i'ajy`%#######i'ajYl-99.0 (86i'aj/oh  1000.0 (87.0) i'ajuA _Found 13 gold pieces.k'ajU  $The zap hits the frilled lizard.k'aj6:*******k'ajKk'aj#_.....$.k'aj5----11 70=1.0 (1.0)Shockk'ajk'ajFR _You kill the frilled lizard!k'ajk'ajbk'ajk'ajk'aj 26  k'aj,k'ajk'aj|k'aj:----k'ajk'aj,k'ajk'aj,k'ajk'ajk'aj5k'ajk'aj ,k'ajk'aj0k'ajwN6====k'ajk'ajk'aj,k'ajFk'ajk'ajk'aj\k'aj'k'ajk'aj====k'ajXBk'ajk'ajBQ11 k'ajk'ajM _You now have 85 gold pieces (gained 13).k'aj[k'aj6 26 k'aj) k'ajek'ajk'aj,k'aj~!k'aj"k'ajW2`k'aj3Bk'aj'<k'aj>k'aj @l'ajYl'aj ,l'ajl'aj'l'ajl'ajBl'ajl'ajl'ajl'ajl'ajl'ajl'ajl'ajAl'ajl'ajm l'aj !l'ajR!l'ajS"l'aj#l'aj%,l'aj%l'aj'l'aj(,l'aj*l'ajU+l'aj,,l'aj-l'aj/l'aj0l'aj81l'aj"2l'aj3l'aj5l'ajb5l'ajA6l'aj8l'aj9l'ajf9l'aj{:l'ajAl'ajBl'ajFXl'ajGl'ajJBl'aj~Kl'ajL,l'ajMl'ajPl'aj~Ql'ajQl'ajRl'ajlTl'ajnUl'ajUl'ajcVl'ajWl'aj#Y,l'ajYl'ajK\,l'aj\l'ajZ]l'aj7  #........#   #........# #...   #........# #.#####   #........# ##.#####   #........# #   #........# #   ###.....## #....   #.....# #.#.###   #..@..# #.#...#.-51.0 (5l'ajǂ0.0)  #.....# ###.###.#.   #.....# #...   #.....# #...###.#.   #.....# #.#.#.#...   #.....# #.#.#.###.   #.....# #.#.).....   ####### #.........  l'ajBI #.........l'ajY-l'aj[ _Done exploring.o'ajUZ o'aj[ Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon o'aj o'aj  #........# #...... Hakko the Gusty  #........# #...... Tengu  #........# #.##### Health: 15/15 ========================  #........# ##.##### Magic: 6/6========================  #........# #....... AC: 3Str: 8 o'ajE  #........# #....... EV: 26 Int: 15  ###.....## #....... SH: 0Dex: 20  #.....# #.#.###. XL:  2 Next: 70% Place: Dungeon:1  #..@..# #.#...#. Noise: ---------  Time: 1051.0 (0.0)  o'aj n#.....# ###.###.#. c) +0 dagger  #.....# #......... Cast: Shock  #.....# #...###.#.  #.....# #.#.#.#...  #.....# #.#.#.###.   #.....# #.#.).....o'aj    ####### #.........   #......... You encounter a frilled lizard. _Found 13 gold pieces.  The zap hits the frilled lizard. _You kill the frilled lizard! _You now have 85 gold pieces (gained 13). _Done exploring.o'aj U  o'ajc o'ajT o'aj o'aj8 : _o'ajY o'ajg o'aj o'aj{ o'aj o'ajM ,o'ajG o'aje o'aj{ o'aj o'aj o'aj o'ajI o'aj o'aj o'aj o'aj o'aj\ o'aj o'aj o'aj o'aj o'aj o'aj= o'aj9 o'aj o'aj o'aj< o'aj o'aj o'aj o'aj* o'ajl ,o'aj8 o'ajM o'aj ,o'ajF o'aj o'aj o'aj o'aj o'aj o'aj o'aj o'aj o'ajI o'aj ,o'aj o'ajQ o'aj; o'aj o'aj7 o'aj o'aj8 o'aj o'aj. o'aj,1 o'aj2 o'aj3 o'aj 4 o'aj5 o'aju7 o'aj7 o'aj8 o'aj: o'aja< o'aj< o'aj_= o'aj2? o'aj@ ,o'ajA o'ajID Y  There is a stone staircase leading down here.o'ajoE o'ajF o'ajMG B11  _o'ajlH o'aj &2o'aj Bo'aj # _You climb downwards.o'aj ###########.#  .......@....# 73.5 (22.5) ###########.#  o'aj* o'ajo'aj^o'aj!a _There is a stone staircase leading up here.q'ajk>q'aja?]Read which item? Scrolls  c - a scroll labelled AMOLAO OSEISAM  e - a scroll labelled GIWA EDILA  h - a scroll labelled WASYANN AKUE  j - a scroll labelled ECAGOCK XUZINI  k - a scroll labelled YXUSEE BOMPETI q'aj? l - a scroll labelled HIAZOIHA OSHRY [!] read|quaff[?] describe selectedr'aj"r'aj'r'aj- Hakko the GustyTenguHealth: 15/15 ========================Magic: 6/6r'ajq-F========================AC: 3Str: 8EV: 11Int: 15SH: 0Dex: 20###########.#XL:  2 Next: 70% Place: Dungeon:2.......@....#r'aj-WNoise: ---------  Time: 1073.5 (0.0)###########.#c) +0 daggerCast: Shock _You kill the frilled lizard! r'aj-_You now have 85 gold pieces (gained 13). _Done exploring. _There is a stone staircase leading down here. _You climb downwards. r'aj).L_There is a stone staircase leading up here.r'aj?  As you read the scroll labelled AMOLAO OSEISAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.r'ajs+4.5 (1r'ajr'ajp. _It was a scroll of fear.s'aj9Read which item? Scrolls  e - a scroll labelled GIWA EDILA  h - a scroll labelled WASYANN AKUE  j - a scroll labelled ECAGOCK XUZINI  k - a scroll labelled YXUSEE BOMPETI  l - a scroll labelled HIAZOIHA OSHRY [!] read|quaff[?] describe selectedt'ajFxt'ajC}t'ajGHakko the GustyTenguHealth: 15/15 ========================Magic: 6/6========================AC: 3Str: 8EV: 11Int: 15SH: 0Dex: 20###########.#XL:  2 Next: 70% Place: Dungeon:2.......@....#Noise: ---------  Time: 1074.5 (0.0)###########.#c) +0 daggerCast: Shock _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled AMOLAO OSEISAM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.t'aje  As you read the scroll labelled GIWA EDILA, it crumbles to dust.t'ajwa5.5 (1Tele t'aj’t'aj~ _You feel strangely unstable. It was a scroll of teleportation.u'ajMu'ajGSu'aj{Wu'aj\u'ajb%6u'ajcfu'aj- %1u'aj4 E .....##.##.##..... ß.......##.########.#### #.......##.......####### #.# #.....#.##..####.##....# #.# ......#.##..##.#.##....#####.# ........##.....#.##..........# ........##...#.#.#####.......# # ......#.#....#.#.............# # .....##.#.#..#..@..÷.........#### #...###.#.#..#................... ##.##.....####...............#...u'aj4 {#.............÷...#.#.......#### #####....###.....###............. #.....................######.....  #........###..........# ##.###  #........# #..........# #.##†  #........# #..........# #.... u'aj ,8.0 (2.5u'ajQ  _You climb upwards. _There is a stone staircase leading down here.w'aj ##.##.# #. .##.####### #.# .w'ajE ##.......####### #.# .....#.##..####.##....# #.# #.##..##.#.##....#####.# ##.....#.##..........# ##...#.#.#####.# ##.#....#.#.w'ajz # #.##.#.#..#..>@.÷.####. w'aj t...###.#.#..#..##.....####.w'aj #. #....÷...#.#.w'aj m####.....###.....###.. w'aj# u.......######. w'ajJ u.###..........# ##.# w'aju .# #..........# #.##†. w'aj v.# #.# #.w'aj w'ajm I 26  w'aj ,9.0 (1.0 _w'aj w'aj y'ajPC)##.##.# #.##.####### #.###.......# #.# #.##..####.##....# #.# #.##..##.#.##....#####.# ##.....#.##..........# y'aj&D##...#.#.#####.# ##.#....#.#.# #.##.#.#..#..>.@÷.####.###.#.#..#. .##.....####.#. .....÷...#.#.####.....###.....###........######.###..........# ##.## #..........# #.##†.## #.# #.y'ajKy'ajQ6 ####### #.........#######  #.........#  #.........# # #.........# ## #.........# #####. #.........# #..... #.........# #..... #######... ###...@#..).......... y'ajQ##...####...... ##..### #.......... #..## ########..#...  #####.## ##.#  ##.....# ##...###.  #..##### #.......>  #.############# #.##.#.##  #)#.#.#...#.#.#### #.#..#.#y'aj^y'ajAdy'ajk180y'aj`py'aju@ _Your surroundings suddenly seem different.z'ajj z'aj Where to? (Tab - D:2, ? - help)  D - Dungeon z'ajW z'ajm P####### #.........####### Hakko the Gusty#.........## Tengu#.........## Health: 15/15 ========================#.........# ## Magic: 6/6========================#.........# #####. AC: 3Str: 8#.........# #..... EV: 26 Int: 15#.........# #..... SH: 0Dex: 20####.........###..... XL:  2 Next: 70% Place: Dungeon:1z'ajn 9###...@#..)............ Noise: ---------  Time: 1080.0 (0.0)##...####............... c) +0 dagger##..### #............... Cast: Shock#..## ########..#.....#####.####.#.....##.....###...###.#..######.......>#.##############.##.#.###)#.#.#...#.#.#### #.#..#.# _It was a scroll of fear.  As you read the scroll labelled GIWA EDILA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You climb upwards. _There is a stone staircase leading down here. _Your surroundings suddenly seem different.z'ajo U  z'ajq z'aj} z'aj z'aj Bz'aj z'ajG z'aj z'ajg z'aj z'ajV z'aj z'ajG z'aj z'ajK z'ajp z'aj z'aj z'aj z'aj\ z'ajқ z'ajb z'aj z'aj z'aj& z'aj z'aj z'aj z'aj z'ajk z'ajƨ z'ajש z'aj5 z'aj% z'aj z'ajŬ z'aj z'aj z'aj2 z'aj z'aj z'aj ,z'aj z'aj& z'aj z'aj z'ajP z'ajC z'ajڸ z'aj1 z'ajn z'aj% z'aj3 z'aj~ z'aj z'aj# z'aj z'ajg z'ajо z'aj+ z'aj z'aj\ z'aj! z'aju Y  There is a stone staircase leading down here.z'aj z'ajx z'aj 111 z'aj  _z'aj z'aj{ J 2  You climb downwards.z'ajp z'aj z'aj z'ajm O ##  ..#  ####z'aj  #.# #@#98.5 (18.5) #.# #b.Shock ####  b   bat (asleep) z'ajB _You encounter a bat.There is a stone staircase leading up here.z'aj z'ajv z'aj˚ Z _A bat is nearby!{'aj###..#<b...####.# ........{'aj|'ajz 26  9.5 (1.0) _|'aje|'aj;a~ †  The helpless bat fails to defend itself.  You puncture the bat!|'ajue)|'aj+l}11 5100Shock|'aj?o|'aj+rG _You kill the bat!~'ajb M##...# †...#####.#........~'aj ~'ajϰ h 26  1~'aj w _There is a stone staircase leading up here.'aj 'aj 8Read which item? Scrolls  h - a scroll labelled WASYANN AKUE  j - a scroll labelled ECAGOCK XUZINI  k - a scroll labelled YXUSEE BOMPETI  l - a scroll labelled HIAZOIHA OSHRY 'aj[!] read|quaff[?] describe selected'ajn'aj'ajrHakko the Gusty###Tengu..#Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 3Str: 8#.#EV: 26 Int: 15#.#SH: 0Dex: 20#.#'ajpXL:  2 Next: 75% Place: Dungeon:2#@#Noise: ---------  Time: 1101.5 (0.0)#.#c) +0 dagger#†...#Cast: Shock####.#........There is a stone staircase leading up here. _A bat is nearby!The helpless bat fails to defend itself.  You puncture the bat! _You kill the bat! _There is a stone staircase leading up here.'aj *,**,**,,,,***,**,##.############***,* *,**,##..[...####### *,* *,**,#######.#######***,* *,,'ajj*,#######.####...,,*,***,**,#######.####.##*,*,,,,,**,#######.####.##*,*,******,#######.####.##*,*,**,#######@####.##*,*,******,#######.####.#.,,,,,,,,,*,#######†...#K#.*,,,,,,,,****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* S   adder (asleep)*,* #############..* *,,,<,* K   kobold (asleep)*,* ####♣♣♣♣♣♣♣##..* *,,**,*'aj*,****** *,,* *,,**,,As you read the scroll labelled WASYANN AKUE, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.'aj511 2.5 (1'aj 'ajD$ 'ajo%'ajf&9_You encounter an adder and a kobold.'aj&'aj* 'aj+'ajK,Q_Found 5 gold pieces and a leather armour.'aj9@ 'ajB Read which item? Scrolls  j - a scroll labelled ECAGOCK XUZINI  k - a scroll labelled YXUSEE BOMPETI 'ajC  l - a scroll labelled HIAZOIHA OSHRY [!] read|quaff[?] describe selected'ajn'aj^'ajvJ*,**,**,,,,***,* Hakko the Gusty*,##.############***,* *,* Tengu'aj*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8*,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2*,#######@####.##*,*,***** Noise: ---------  Time: 1102.5 (0.0)'aj*,#######.####.#.,,,,,,,,, c) +0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* S   adder (asleep)*,* #############..* *,,,<,* K   kobold (asleep)*,* ####♣♣♣♣♣♣♣##..* *,,**,**,*'aj`***** *,,* *,,**,, _There is a stone staircase leading up here.  As you read the scroll labelled WASYANN AKUE, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation. _You encounter an adder and a kobold. _Found 5 gold pieces and a leather armour.'ajY ##.##############..[.§§##############§##############§####...'ajtT#######§####.#########§####.#########§####.#########@####.#########§####.#.#######§§..#K#.##########.#S#.###..........$.###.########...#############..####♣♣♣♣♣♣♣##.. The air fills with toxic fumes!  As you read the scroll labelled ECAGOCK XUZINI, it crumbles to dust.'ajC+3.5 (1'aj'aj0 _It was a scroll of poison.'aj 'aj 'aj 'aj 'aj} &4'aj 'ajU &1'aj .........# #........).....####### .........###..............# .#..).....................# ##........................#  #........................#  ########..#...........####  ##.#...........#  ##...###..######  #.......@## ## #.##.#.### .#### #.#..#.# 'aj x....#####.#..#.# .##.......#..#.# .##.####..#..#.# ......##..#..#.# .####.##..#..#.# ## #.##..####.#'aj -6.0 (2.5'aj 'aj ! _You climb upwards.'aj c _There is a stone staircase leading down here.'aj'aj'aj'aj'aj47.0 (1.0 _'aj\'aj&2'aj: *,**,* *,,,,***,* *,##.############***,* *,* *,##..[...####### *,* *,* *,#######.#######***,* *,, *,#######.####...,,*,***,* *,#######.####.##*,*,,,,,**,#######.####.##*,*,******,#######.####.##*,*,**,#######@####.##*,*,***** 'aj/*,#######.####.#.,,,,,,,,, *,#######†...#K#.*,,,,,,,,  ****,##########.#S#.***,***,*  *,,,,###..........$.,,,,* *,*  *,***###.########...***,***,*   *,* #############..* *,,,<,*   *,* ####♣♣♣♣♣♣♣##..* *,,**,*   *,* ***** *,,* *,,**,, 'aja-8.5 (2.5'ajQ'aj# _You climb downwards.'aj!a _There is a stone staircase leading up here.'ajRead which item? Scrolls  k - a scroll labelled YXUSEE BOMPETI  l - a scroll labelled HIAZOIHA OSHRY [!] read|quaff[?] describe selected'aj'aj'aj*,**,**,,,,***,* Hakko the Gusty*,##.############***,* *,* Tengu*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8*,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2'aj8*,#######@####.##*,*,***** Noise: ---------  Time: 1108.5 (0.0)*,#######.####.#.,,,,,,,,, c) +0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* *,* #############..* *,,,<,* *,* ####♣♣♣♣♣♣♣##..* *,,**,* *,****** *,,* *,,**,, As you read the scroll labelled ECAGOCK XUZINI, it crumbles to dust. 'aj3_It was a scroll of poison. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. 'ajwL_There is a stone staircase leading up here.'aj  As you read the scroll labelled YXUSEE BOMPETI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.'aj M=========9.5 (1'aj'ajU _You hear a shout! You hear an angry hiss. x2; You hear a shout!'aj'ajsRead which item? Scrolls 'aju  l - a scroll labelled HIAZOIHA OSHRY [!] read|quaff[?] describe selected'aj* 'aj0 'ajf6 *,**,**,,,,***,* Hakko the Gusty'aj7 *,##.############***,* *,* Tengu*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8'aj}7 `*,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2*,#######@####.##*,*,***** Noise: =========  Time: 1109.5 (0.0)'aj{8 v*,#######.####.#.,,,,,,,,, c) +0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* *,* #############..* *,,,<,* *,* ####♣♣♣♣♣♣♣##..* *,,**,* *,****** *,,* *,,**,,  _You climb downwards. _There is a stone staircase leading up here.  'aj8 As you read the scroll labelled YXUSEE BOMPETI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear an angry hiss. x2; You hear a shout!'aj2<  As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  It is a scroll of amnesia.'aj~C /  --more--'aj. 'aj 4 Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 8% 1 b - Static DischargeConjuration/Air12%2 'aj Select a spell to forget [?] help [!] toggle spell headers[Esc] exit'aj/ 'aj*,**,**,,,,***,* Hakko the Gusty*,##.############***,* *,* Tengu*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8*,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2*,#######@####.##*,*,***** Noise: =========  Time: 1109.5 (0.0)*,#######.####.#.,,,,,,,,, c) 'aj+0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* *,* #############..* *,,,<,* *,* ####♣♣♣♣♣♣♣##..* *,,**,* *,****** *,,* *,,**,, As you read the scroll labelled YXUSEE BOMPETI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear an angry hiss. x2; You hear a shout!  As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  It is a scroll of amnesia.'aj!*,**,**,,,,***,* Hakko the Gusty*,##.############***,* *,* Tengu*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8'aj *,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2*,#######@####.##*,*,***** Noise: =========  Time: 1109.5 (0.0)*,#######.####.#.,,,,,,,,, c) +0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* *,* #############..* *,,,<,* *,* ####♣♣♣♣♣♣♣##..* *,,**,* *,*'aj ***** *,,* *,,**,, As you read the scroll labelled YXUSEE BOMPETI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear an angry hiss. x2; You hear a shout!  As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  'aj It is a scroll of amnesia.'aj'aj Really abort (and waste the scroll)? Y - Yes  'ajrN - No'aj~'aj*,**,**,,,,***,* Hakko the Gusty*,##.############***,* *,* Tengu*,##..[...####### *,* *,* Health: 15/15 ========================*,#######.#######***,* *,, Magic: 6/6========================*,#######.####...,,*,***,* AC: 3Str: 8*,#######.####.##*,*,,,,,* EV: 11Int: 15*,#######.####.##*,*,***** SH: 0Dex: 20*,#######.####.##*,*,*XL:  2 Next: 75% Place: Dungeon:2*,#######@####.##*,*,***** Noise: =========  Time: 1109.5 (0.0)'aj,*,#######.####.#.,,,,,,,,, c) +0 dagger*,#######†...#K#.*,,,,,,,, Cast: Shock****,##########.#S#.***,***,**,,,,###..........$.,,,,* *,**,***###.########...***,***,* *,* #############..* *,,,<,* *,* ####♣♣♣♣♣♣♣##..* *,,**,* *,****** *,,* *,,**,, You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! You hear an angry hiss. x2; You hear a shout!  As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.'ajU---------10.5 (1 _'aj'aj'ajo8'aj9'aj:'aj<='aj? It was a scroll of noise. _You hear a shout! You hear an angry hiss. x2; You hear a shout!  As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  It is a scroll of amnesia.  'aj?CAn adder comes into view.'ajFQ ##.############***,* .[... #####**,...,,*,***,*##*,*,,,,**** <'ajG****.,,,,,,,,,---------†..S#K#.*.#Cast: ShockK......S   adder (wandering).K   kobold (wandering)*,* *** *,,,* *,,* *,,,,,,'ajKR0S.'ajmL>.K'ajBS='aj[t 26  1.5 (1 _'aj\'ajd^'aj*,##..[... *,* *,**,#######.#######***,* *,,,*,#######.####...,,*,***,***,#######.####.##*,*,,,,,* *,#######.####.##*,*,***** *,#######.####.##*,*,* *,#######<####.##*,*,*******,#######.####.#.,,,,,,,,,,*,#######†@S.#K#.*****,##########.#S#.***,***,***,,,,###.........K$.,,,,* *,* *,***###.########...***,***,**,* ###### *,,,<,*'ajb*,* ####♣♣♣♣♣♣♣##..# *,,**,**,* ***** *,,# *,,**,*,* *** *,,,* *,,* *,,,,,*,* *,* *,,,* *,,* **,***,*'aj.'ajjK=2'aj6'ajV _The adder completely misses you.'aj3 'aju That beam is likely to hit you. Continue anyway? Y - Yes  N - No'aj 'aj# 'ajR2 'aj': *,##..[...####### *,* *,** Hakko the Gusty*,#######.#######***,* *,,, Tengu*,#######.####...,,*,***,** Health: 15/15 ========================*,#######.####.##*,*,,,,,* Magic: 6/6========================*,#######.####.##*,*,***** AC: 3Str: 8*,#######.####.##*,*,*EV: 26 Int: 15*,#######<####.##*,*,****** SH: 0Dex: 20*,#######.####.#.,,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:2'aj: *,#######†@S.#K#.*,,,,,,,,, Noise: =--------  Time: 1112.5 (0.0)****,##########.#S#.***,***,** c) +0 dagger*,,,,###..........K.,,,,* *,* Cast: Shock*,***###.########...***,***,*'aj: .*,* #############..# *,,,<,**,* ####♣♣♣♣♣♣♣##..# *,,**,** S   adder*,****** *,,# *,,**,,*'aj: J*,* *** *,,,* *,,* *,,,,,,,*,* *,* *,,,* *,,* **,***,*'aj(; As you read the scroll labelled HIAZOIHA OSHRY, it crumbles to dust.  It is a scroll of amnesia. _Okay, then. 'ajQ; _An adder comes into view. _The adder completely misses you.Okay, then.'ajA 'ajfB 'ajsH 'ajJ . _'aj- *,##.#####***,* *, *,##..[...####### *,* *,* *,#######.#######***,* *,, *,#######.####...,,*,***,*'ajSu *,#######.####.##*,*,,,,,* *,#######.####.##*,*,***** *,#######.####.##*,*,* 'aj *,#######<####.##*,*,***** *,#######@####.#.'aj *,#######†.S.#K#.*,,,,,,,, ****,##########.#S#.***,***,*'aj *,,,,###..........K.,,,,* *,*'aj c *,***###..***,***,*'aj, *,* #############..# *,,,<,'ajNT *,* ####♣♣♣♣♣♣♣##..# *,,** *,* ***** *,,# *,,**'aj *,* *** *,,,* *,,* *,,,,,,'aj|4S.'aj'aj!c  3.5 (1'aj!'ajp$T  It is a scroll of amnesia. _Okay, then. _An adder comes into view. _The adder completely misses you. _Okay, then. _The adder barely misses you.'ajR'aj5----11 Contam: 10% 'aj4'aj3'aj _You miscast Shock. Nothing appears to happen. The adder closely misses you.'aj **The zap hits the adder.  The adder is lightly wounded.'aj~:<S.'ajv<g4--------5'ajC'ajA[ _The zap misses the adder. The adder misses you.'aj;  You miscast Shock. Nothing appears to happen. The adder bites you.  You are poisoned.'aj = 3=========----3--------26Pois 'ajC 'aj(F b _The adder poisons you! The adder misses you.'ajn ** The zap misses the adder. The zap hits the adder.'ajG S.  The adder is heavily wounded.'aj0 E1-------'ajr e2--------7'ajW 'ajD L _You feel sick. The adder bites you but does no damage.'aj_ **The zap misses the adder. The zap hits the adder.'aj SThe adder is heavily wounded.'ajS: S.S   ball python (constriction, wandering)You feel sick. The adder closely misses you.'ajv---1--------8'aje'aj8\ _You encounter a ball python.'aj †The zap hits the adder.  The adder is almost dead.The zap hits the adder.'ajÌ **S   ball python (constriction, wandering)'aj  .  You kill the adder!†.S 'aj 'aj4*,##.############***,* *,* Hakko the Gusty*,##..[...####### *,* *,* Tengu*,#######.#######***,* *,, Health: 10/15 ================--------*,#######.####...,,*,***,* Magic: 0/6------------------------*,#######.####.##*,*,,,,,* AC: 3Str: 8*,#######.####.##*,*,***** EV: 11Int: 15 Contam: 20% *,#######.####.##*,*,*SH: 0Dex: 20*,#######<####.##*,*,***** XL:  2 Next: 129% Place: Dungeon:2*,#######@####.#.,,,,,,,,, Noise: =--------  Time: 1119.5 (1.0)*,######'aj=[40m#††..#K#.*,,,,,,,, c) +0 dagger****,##########.#S#.***,***,* Cast: Shock*,,,,###..........K.,,,,* *,* Pois *,***###.########...***,***,**,* #############..# *,,,<,* *,* ####♣♣♣♣♣♣♣##S.# *,,**,* *,****** *,,# *,,**,, *,* *** *,,,* *,,* *,,,,,,  _You encounter a ball python.The zap hits the adder.  The adder is almost dead.The zap hits the adder.  You kill the adder! _You feel sick.-  The adder is almost dead.  You kill the adder! _You feel sick.  Your Conjurations skill increases to level 3!  You have reached level 3!  --more--'ajC  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 15, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity? 'aj  2/19====-8----734% Shock'ajC'ajS _You feel clever. x2'ajC ?M**,* *,,,,**#####**..[.. *###***,* *,,..,,*,***,,,,****. #*,*,*****.####.#., ††..#K#.*,,,,,,,,****,##########.#S#.***,***,* Pois ..... ...'aj-N \- 'ajN .26 -20'ajT 'ajV  _You feel sick.'aj:Y a _There is a stone staircase leading up here.'aj I'aj 'aj j1--'aj] i _You start resting. You feel sick. x2'aj" 0---1===-'aj# &1'ajx& O-2.5 (2'aj+ 'aj- [ _You are no longer poisoned.'aj)V 'ajV 'ajW 'ajN_ d18'aj_ 'aj` e1=6'aja 'ajd 'aj9e ?===4'ajZe 'ajf 'aj j 'aj^j 72'ajrk 'aj6o 'ajo 70'aj{p 'ajjt 'ajt #2'ajt P===8% 'aju 'ajxw M6'aj x 'ajxz M4'aj{ 'aj M2'ajڋ 'aj ==2===1'ajo W _You start resting.'aj T3='ajx u33.5 (11.0) 'aj a _Your magical contamination has completely faded away.'ajW'aj'aj'ajB'aj~'aj'aj'aj'ajRM===='ajg'aj'aj*N14='aj'aj"'ajP'ajX'aj,'aj'aj,'aj''aj/'ajp5==3==='aj'aj'aj'aj'ajy'aj'ajv'aj'aj'aj'aj'aj`M===='aj!'aj'aj0L6=='aj'aj:'aj'aju'aj'ajk'aj5'ajO,'aj'ajT'aj7===4==='ajB'aj['aj,'aj 'aj8'ajx'aj3 'aj 'aj M===='aj 'aj'ajcK8='aj)'aj,'aj'aj,'aj 'aj,'aj'ajk _You start resting.HP restored.'aj$'ajA'N58.5 (25K'aj+K   kobold (wandering)'ajk,9===5===9.5 (26Shock _'aj/'aj0'aj o )The zap hits the kobold.'aj s**'ajQ) B.)'aj. 4---11 6=60.5 (1.0)Shock'aj5 'aj(8 J _You kill the kobold!'aj'aj'ajr'aj  26  'ajB'ajf=='aj$O---'ajW 'aj 'aj7 'ajp'aj,'ajC'aj'aj6'aj5'ajPe5==='aj\'aj'aj'aj 'aj@#'ajp#'aj$'aj''aj''aji)'aj-Q==='aj(.'aj0,'aj*2'aj45'ajm5'ajh6'aj8'aj8'aj :'aj<'aj='aj>'aj[A'ajAO6==='ajB'ajE,'ajG'ajsI'ajI'ajJ'ajM,'ajO'ajYRQ==='ajS'ajV'ajV'ajWW'ajZ,'ajF['aj ^,'aj"_'ajb,'ajc'ajJl'ajlM7==='ajm'ajGt,'ajeu'ajy,'aj7{'aj~,'ajX'aj3'aj;==='aj'ajֆ,'aj'aj,'aju'aj<,'aj'aj,'aj'aj'ajxM8==='aj'aj4 _Magic restored.'aj3'aj'aj,'aj','aj'aj$  Things that are here:'aj  a +0 dagger; a kobold corpse; an adder corpse'ajЬ'aj+ _'ajA'ajѯ'aj,'aj;==='ajO'aj'aj'ajl'aj<'aj'aj'ajݾ'aj'ajT'ajc'ajc  You encounter a bat.'aj*,#######.####...,,*,***,*******,#######.####.##*,*,,,,,* *****,#######.####.##*,#,***** *,,,,*,#######.####.##*.#,* *,****,#######<####.###.*,*******,**  *,#######.####.#..,,,,,,,,,,,,**,#######†)..#.#.#,,,,,,,,,,,,,, **,##########.#.#.###b#**,***,,** ,,,###..........@.....# *,* *,,* - 'ajC***###.########...###.#**,* *,,* * #############..# *,,,<,* *,,* Shock * ####♣♣♣♣♣♣♣##..# *,,**,***,,* * ***** #..# *,,**,,**,,*, * *** *,,,* #..# *,,,,,,,,,,*, b   bat (wandering) * *,* *,,,* #..# **,***,**,,,, * *,* *,,,* #..#***,***,***,,* * *,* **+** *,,,,,,,,,,>,*,*,,.b201.5 (41.0)-2.5 (42 _ _You see h'ajere 5 gold pieces.'aj b.'ajd b.'aj b.'aj; Nb'aj M11 203.5 (1.0) 'ajD 'aj = _You now have 90 gold pieces (gained 5).'aj7*****'ajCb.'ajE.b'ajL ...'ajL^7---=4'ajS'ajV _The zap misses the bat. The bat closely misses you.'aj37*****'aj.b.b....6------5'ajr _The zap misses the bat. The bat hits you but does no damage.'ajz 7*****'aj2 b.b.....5------6'aj9  _The zap misses the bat. The bat closely misses you.'ajp *** The zap hits the bat.'aju'.b'aj?, b'ajeW.  The bat is moderately wounded.'aj& .'aj)k4------7'aj/'ajI2Q _The bat closely misses you.'ajvJ .  The zap hits the bat.'aj<{w***'aj 'ajD .'aj .'aj .'ajs3------88'aj2/Shock'aj 'aj#G _You kill the bat!'aj['aj'aj'ajK'ajn 26  'aj2'aj'aj'aj'aj'aj- 'aj 'aj U4==='aj3 'aj('aja'ajI'aj3'ajq'aj'ajA'aj'aj'aj;==='aj'ajm'aj,,'aj'aj 'ajE 'aj&!'aj#'ajs$'ajk%'ajt''aj''aj('aj *'ajE*O5==='aj*'aj-'ajS-'aj+.'aj0'aj0'aj2'aj|3'ajh5m  A ball python comes into view.'ajTA<.....-SShockS   ball python (constriction, wandering)'ajA1'ajGKS235.0).'aj~L'ajAMM-4.5 (16 _'ajP'ajyR'aj7*****'ajK S.  The zap misses the ball python.'ajS..S..S)'aj$U>4---'ajZUB11 =5'ajU .0) 'aj\'aj_5 _The ball python hisses angrily.'ajܶt †The zap hits the ball python.'ajn*****'ajBB..†..'ajN3------206Shock'ajmT'aj5WO _You kill the ball python!'ajc$I'aj39 26  4==='aj=>n'ajDn'ajE;==='aj F'ajLn'ajM'ajnO'ajP'ajP'aj=S'ajS'ajT'ajRV'ajV'ajW'aj['ajF[O5==='aj\'aj^'aj_'aj`'ajb'aj"c'ajc'ajmf'ajf'ajg'ajj'ajj;==='ajk'ajm'aj|n'aj7o'aj4r'ajr'aj_s'aju'ajsv'ajcw'ajy'ajy'aj {'aj}'aj~%6'aj3~*==='ajD'aj'aj>'ajt'ajB'aj1,'ajN'ajT'aj;==='aj'aj'aj'aj'aj'aj-'aj;'aj'aj̗'ajן'aj'aj'aj'ajm'ajM7==='aj߫'ajвX'aj ==='aj,'aj'aj'ajC'ajD'aj'ajt'aj'aj ,'aj 'aj'ajM8==='aj'ajO'aj'aj,,'aj'ajF'aj'ajI'aj'ajX'aj+Q==='aj'aj'aj'aj*'aj'aj@ ##..[...####### *,* *,*******,* #######.##########,* *,,,,,,,,,* #######.####.....#,***,*******,* #######.####.###.#,,,,,* *****,* 'aj/#######.####.###.#,#**** *,,,,, #######.####.###.#.# *,*****  #######<####.###.#.#####**,** #######.####.#..........,,,,*** #######†)..#.#.#@.......,,,,,,,,*- 'aj##########.#.#.###.###.#**,,***,* ###.............†..# *,* *,,* *,* ###.########...###.#**,* *,,* *, #############..# *,,,<,* *,,* *,* ####♣♣♣♣♣♣♣##..# *,,**,***,,***,* 'ajAz***** #..# *,,**,,**,,*,,,* *** *,,,* #..# *,,,,,,,,,,*,** *,* *,,,* #..# **,***,**,,,,,**'ajmeYou pick up a parchment of Ensorcelled Hibernation and begin reading...'aj 72.5 (46.0)11 -3.5 (47 _You add the spell Ensorcelled Hibernation to your library.'aj 26  'ajy,'aj'aj 'aj ,'aj 'aj#'aj'ajF'aj'aj'ajK'aj'ajS'aj'aj,'aj'aj'ajt"B'aj+D *,* *,**,* *,*  *,* *.*#.#******,******** *,*##.,...,,,,,,,,,,,,,,, *,,..#*#.#******,*##**#.# #.# *,* *,** ..####### #.# #.###****,* *,**.##########.# #...,,,,,,* *,*, #.####.....#.###.#******,* ***, #.####.###.#....@# *****,* *,, #.####.###.#.##### *,,,,,* *,, #.####.###.#.# *,***** *_, #'aj,<####.###.#.######*,** *,, #.####.#............,,***** *,, #†)..#.#.#..........,,,,,,* ***, ####.#.#.###.###.###,,***,* **,*, ..........†..# *,# *,,* *,***,, ######...###.#**,* *,,* *,*,,,,,'aj2282.5 (9.0)'aj*6911 3.5 (10.0)'ajG'ajK1 _e - a ring of magical power'aj0W'ajXoPut on or remove which piece of jewellery? 'aj.YJewellery (go to first with "=)  b - a +6 ring of dexterity (worn)e - a ring of magical power[?] describe selected [!] equip|wield|wear|put on'ajcY[tab] equip|unequip 'aj҂'ajʈ'aj*,* *,**,* *,*Hakko the Gusty*,* *.*#.#******,******** Tengu*,*##.,...,,,,,,,,,,,,,,, Health: 19/19 ========================*,,..#*#.#******,*****,** Magic: 8/8======================== 'aj4#########**#.# #.# *,* *,** AC: 3Str: 8 ..####### #.# #.###****,* *,** EV: 11Int: 17 #.##########.# #...,,,,,,* *,*, SH: 0Dex: 20 #.####.....#.###.#******,* ***, XL:  3 Next: 20% Place: Dungeon:2 'ajǐl#.####.###.#....@# *****,* *,, Noise: ---------  Time: 1283.5 (0.0) #.####.###.#.##### *,,,,,* *,, c) +0 dagger #.####.###.#.# *,***** *_, Cast: Shock #<####.###.#.######*,***,, #.####.#............,,***** *,, 'aj#†)..#.#.#..........,,,,,,* ***,  ####.#.#.###.###.###,,***,* **,*,'aj,  ..........†..# *,# *,,* *,***,,**  'ajW######...###.#**,* *,,* *,*,,,,,*  _The ball python hisses angrily.  'ajThe zap hits the ball python. _You kill the ball python!You pick up a parchment of Ensorcelled Hibernation and begin reading... 'aj]_You add the spell Ensorcelled Hibernation to your library. _e - a ring of magical power'aj˙K  You feel your magic capacity increase.'aj8/17-------------4.0 (0.5'aj"'aj8 _e - a ring of magical power (worn)'aj I'aji u 26  'aje X'ajז 'ajJ 'aj˗ 'ajؙ 'aj/ C-------------'aj 'ajϜ 'ajw ,'aj 'aj M9='ajo 'aj 'ajE 'aj 'aj 'ajP 'aj 'ajQ ,'aj 'aj 'aj #='aj, 'aj 'ajʭ B'ajد 'aj6 'ajr 'aj 'aj޲ R10/17=='ajf 'aj 'ajd 'aj 'aj 'ajַ 'aj* 'aj 'aj 'ajh 'aj 'aj :=='aj} 'ajQ 'aj 'aj 'aj 'ajY 'aj 'aj 'aj2 71='aj{ 'aj 'aj 'aj 'aj| 'aj 'ajh 'aj 'aj& 'ajf 'aj 'aj 'aj 9='aj 'aj 'ajF 'aj 'aj 'aj c2='ajs 'ajB 'aj 'aj 'aj 'aj 9='aj} 'aj 'aj 'aj( 'aj! 'aj^ 'aj 'aj z3=='aj[ ,'ajB 'aj 'aj 'aj 'aj 'aj 'ajR 'aj 'ajf $=='aj 'ajL 'aj 'ajR 'aj 'aj 'aj 'aj0 'aj 'aj D4='aj> 'aj B'aj ,'aj` X'aj 'aj 9='aj 'aj 'aj 'ajM 'aj 5=='aj 'aj 'aj 'ajM 'aj 'ajD :=='aj 'aj ,'aj 'aj 'aj< 'aj 'aj 'aj D6='aj2 'aj 'aj 'ajX 'ajt ,'aj 'ajy 'aj 'aj4! 'aj" 'aj" 9='aj# 'ajG% 'aj% 'aj% 'aj' 'aj' 'aj*( 'aj* 'ajh* L7=='aj+ 'aj, 'aj>. 'aj. 'aj-/ 'aj/ 'aj0 'aj1 'ajY1 'aj1 'aj@3 'aj3 'aj4 'aj>6 'aj7 'ajf8 :=='aj8 'aji: 'aj < 'ajK< 'aj< 'aj= 'ajH R*,,,<,,,,,**,,,**,********,* ,,*******,***,***,,,,,,,,,^* ,** *,*###********** ,*'ajI * *,*#..,,,,,,,* ** *,* *,*#.#*****  *,* #,*#.#   *,* #.##.#######,******** *,*##.......[...,,,,,,,, *,,..#*#@#*****,**349.0 (65.0)########**#.# #.# *,* *,** ..####### #.# #.#######.* *,** #.##########.# #.........* *,*....#.###.#######.* *** #'aj&J .####.###.#.....# *****,* *, #.####.###.#.##### *,,,,,* *, #.####.###.#.# *,***** *_, #<####.###.#.######*,** *,,'ajO 'ajT -50.0 (66'ajY 'ajK[ $ _Found a cloak.'aj/ I'aj_7 'aj= X'ajR? ,'aj@ 'aj!B 'ajD  You encounter a goblin. It is wielding a +0 dagger.'aj7K ******,*,,,,,*,**,* *,<,,,,,**,,,**,********,* *, *******,***,***,,,,,,,,,^* *, * *,* *,*###**********, *,* *,*#..,,,,,,,* *,*,* *,*#.#******,* *,*,* #,*#.# *,* *,*,* #.##.#######.#*********,*##.....@.[....g,,,,,,,*, 'ajL t*....###.#######.#****,***, ##*#.# #.# *,* *,**,,Shock###### #.# #.#######.* *,**, ##########.# #.........* *,*,, ####.....#.###.#######.* ***,g   goblin (wandering) ####.###.#.....# *****,* *,,,,###.###.#.##### *,,,,,* *,,,,###.###.#.# *,***** *_,,,'ajYN Kg.2.0 (2.0)'ajT 'aj&V j  3.0 (3 _'ajL[ 'aj_ 'ajH;*******'aj;p g.  The zap misses the goblin.'aj.[..g..g'ajN6--11 ==4.0 (1'aj> _The goblin shouts!'ajw ******* The zap hits the goblin.'aj#g.'aj+*V.[.g...'aj2+h5----5'aj1'aj"4^ _The goblin is heavily wounded.'ajm )The zap hits the goblin.'ajq*******'aj}tv.[.)...'aj{4---2-6Shock'ajˁ'ajJ _You kill the goblin!'ajPI'ajYu 26  'ajc'ajj5===='aj6=='ajB'ajB'aj'aj)E7=='aj 'aj'ajU'aj'aj'ajn'aj4=='aj'aj B'aj#/  You encounter a hobgoblin.'aj),***,**,**>*****,,,,,,,,,*,*,,* ,* *,**,,..g,,,,,,,,,,,,,, ,* *,*,,,******#.#,...,*,******** ,* *,,,*,,,<,,,..#*...**,******** ,*****,,,******#.#*#.#**,,,,,,,, ,,,****,** #.# #.####******** ,,,,,,,,* #.# #.##..,,,,,,,* ,,,,***** #.# #.##.#,* ,,,,* #@# #.##.# *,*- ,,,,* #.# #.##.#######.# ,**,* #.###.......[.)...Shock ,**,* #....###.#######.# ,##.#########.# #.# *,* ,##..[...####### #.# #.#######.* g [4'aj*R2m  hobgoblin (asleep) ,#######.##########.# #.........* ,#######.####.....#.###.#######.* ,#######.####.###.#.....# *****,*'aj50^.g86.0 (30.0)'aj 6Mg'aj[7m  ==7.0 (31'aj<'aji>+ _The hobgoblin shouts!'aj} ******* The zap hits the hobgoblin.'aj0s.g.....6--11 -8.0 (1.0) 'ajx _The hobgoblin is severely wounded.'aj(4r †The zap hits the hobgoblin.'ajl9*******'aj%.l'aj; .†....l   frilled lizard (wandering) ,#######.####.###.#.....# *****,*You kill the hobgoblin!'aj5---7-9'aj?'ajx_ _You encounter a frilled lizard.'aj1X*******'ajv1l.'aj~`.†....'aja4---90'ajs'ajxX _The zap misses the frilled lizard.'aj+rw †The zap hits the frilled lizard.'ajwA*******'ajIxJ'aj*p†.†...'aj*.'aj7'aj_:3---91Shock'ajD'ajI 'ajeOL_You kill the frilled lizard!'aj('aj'aj'aj'ajM'aj 26  4='aj'aj'ajU'aj'aj'aj'ajT'aj'aj'aj'aj'aj  You encounter a kobold. It is wielding a +0 dagger and quivering stones.'aj*,,,*,,,<,,,.†#*...**,********,* ***,,,******#.#*#.#**^* ****,** #.# #.####***'aj8< ,,,,* #.# #.##..,,,,,,,*  #.# #.##.#******,* * #.# #.##.# *,* 'ajz* #.# #.##.#######.#** ,* #.###......K[.)...,,, ,* #...@###.#######.#**'aj- .###############.# #.# *,* ..[...####### #.# #.#######.* Shock #####.##########.# #.........* #####.####.....#.###.#######.* #####.####.###.#.....# *****,* K   kobold (missile, wandering) #####.####.###.#.##### *,,,,,* #####.####.###.#.# *,***** #####<####.###.#.######*,**'aj +5.0 (4'ajoL-6.0 (5 _'aj'aj'aj6m $The zap hits the kobold.'ajH*******'aj_B......$'aj'ajQF'ajN+1.0 (4'ajV'ajZ'aj\_+2.0 (5'ajbg'aj[i 4 _You start putting on your armour. You continue putting on your +0 cloak. x5'ajm'ajs'ajqvZ _You finish putting on your +0 cloak.'aj$3'aj%'aj('ajY,6= 26  _'aj7'aj+:e='aj`;'aj;'aj<'ajs?,'ajy@'ajB'aj C'aj-CE7=='aj?D'aj?G'ajH'aj1I'ajJ'ajK'ajN,'ajN'ajR>  You see here a +0 dagger.'ajT'ajT _'ajU'aj[W'aj_|=='aj`'aj`'aj+b'ajc'aje,'ajf'ajdh'ajj'aj:k'aj%l'ajm'ajKo'ajo'ajop'ajWr'ajSt'ajt'aju'aj^w'ajy,'ajqz'aj0|'aj}'aj3~'aj~'aj"'aj 'ajh'aj'aj'ajp'aj'ajU'aj'ajj,'aj'aj''aj;11 'aj 'ajFM _You now have 120 gold pieces (gained 6).'ajxu 26  'aj'aj 'aj.'ajs'aj'aj'ajO'aj'ajܡ'aj$'aj٥'aj'aj'aj'aj'aj'aj'aj}'aje,'aj'aj'aj,'aj,'ajп'aj'aj'aj'aj'aj'aj'ajt'ajY'aj ,'aj='aj'aj:'aj'aj'aj'aj'ajc  You encounter a bat.'aj ,###########.# *,,,,,,,,,,,* ,*********##,* ####..#b,*,**,,*** ,,,,,,,,,,,..*##......,***,,,, ,**,**,****#.##...#..#,,*,**,,*** ,**,**>****#.........#,*,,**,,* ,**,**,,,,,†.........,,,,,,,,,* 'aj,*,,,******#.#.....#,********,* ,,,*,,,<,,,.†##...#*,********,* **,,,******#.#*#@#**,,,,,,,,,^* ***,** #.# #.############** ,,,,* #.# #.##.........# Shock ***** #.# #.##.#######.# * #.# #.##.# #.# * #.# #.##.#######.##### b   bat (wandering) * #.###......)..)....... * #....###.#######.##################.# #.# #.#[40'ajq0m *'aj ^.b46.0 (34.0)'aj .'aj(Sb'aj[7.0 (35Shock'aj''aj)0 _The bat leaves your sight.'aj'aj9'ajD'ajC'aj%  'aj\@A bat comes into view.'ajƝM.......<... ,###########.# *,....,,,,,,* ********###,* ####..#..*,**,,*** ,,,,,,,,,,...*##......b***,,,,,,,,##...#..#,,***>***###.#,,***,**,,,,,†..........,,,,,,, ,'ajw*,,,******#.#.....# ,,,*,,,<,,,.†##.@.#*,********,,,,******#.###.##*,,,,,,,,,^ ***,**.############**Shock ,,,,*#.# #.##.........#.##...##..b   bat (wandering).##.'aj......)..)...##'ajFb.0.0)'ajF.b'ajF.b'aj'ajj  8.0 (1 _'aj{'aj'aj X G.b'ajX .'aj_ Sb'ajh 6--11 Contam: 10% 9Shock'ajn 'ajnq C _You miscast Shock. Nothing appears to happen.'aj0I'ajŲ0b'ajse  A bat comes into view.'aj, 26 .Shockb   bat (wandering)'aj-.0'ajWb'aj[50.0 (1Shock'aj'aj0 _The bat leaves your sight.'aj 'ajl 'ajA 'ajM 0b'ajX e  A bat comes into view.'aj ,Shockb   bat (wandering)'aj &0'aj 21.0 (1 _'aj 'aj۾ 'ajJ .  The zap hits the bat.'aj}******'aj3.........'aj 5---11 3=2Shock'aj%'aj,'G _You kill the bat!'aj}2 26 'aj[=46=8% 'aj>76'aj>'aj/AM4'ajBB'ajC'aj7DS=2'ajYE'ajmGM1'ajH'ajBK'ajKs7== 'ajL'ajPZ _Your magical contamination has completely faded away.'ajR'ajS'ajIT'ajU'ajX,'ajX'ajK['aj\'aj]'aj5^'aj`'ajMb'ajb:=='ajc'aje'ajg,'ajlh'aj3j'ajk'aj%l'aj0m'ajn'ajqp'ajp'ajq'ajUs'aju,'ajv'ajw'ajvy'ajy'ajz'aj( *,,,,,,,,,,,*  *,*********,*  ********,* **,**  *,,,,,,..* ****,,,***  *#.* *,,,,*,,,*** *,* #.* *,#*,,,*,,,,,,, *,* #.# *.#**,********* 'ajK######.# #.#####.###.* ..<....# #...@.......* ***- ######.# #...........* **,,###,* ####..#..#.##..******,*,...*##.......##*..,,,,,,,,**, ,****#.##...#..#..#,*#..******,*, >***##.........#.#..#*,.* **,, ,,,,.†................,,* *,, *'aj";****#.#.....#.#######*,* *,, ,<,,,.†##...##.#*******,* *,,'aj 0708.0)'aj[11 -1.0 (19'aj'ajȢR _j - 2 dark potions'aj7u'aj8_ 26  'ajK<B'aj<'aja='aj>'aj?'aj2@'aj@'ajA'ajC,'ajC'ajE'ajF'ajF'ajXG'ajH'ajI'ajI'ajZJ'aj[K'aj]L'ajM,'aj4N'ajMO,'ajO'ajQ'ajR'ajS'ajFS'ajT'ajU'ajU'ajdV'ajJW'aj5X'ajX'ajX'ajZ'aj['aj['aj\'aj>]'aj.^'ajl^'aj^'ajp`'aj5a'aj}a'aja'ajYc'ajc'aj5d'ajd'ajve'ajtf'ajf'ajg'ajh'aji'aji'ajOj'ajNk'ajal'ajl'ajl'ajZn'ajn'aj#o'ajo'ajp'ajq'aj r'ajr'ajs'ajmt'ajt'aj*u'ajFw'ajx'ajPx'ajx'ajy'ajz'ajz'aj{'aj5}'aj ~'ajL~'aj~'aj8'aj/,'aj'ajȂ'aj}'aj,'ajL'aj'aj\'aj'ajt'ajz'ajlj'aj'aj΋'aj ,'ajj'ajR'ajo'aj'aj'ajF,'aj'ajA'ajk'ajט'aj''aj'aji'ajB'aj%'aj'ajQ'aj'aji'aj?'aj'ajգ'ajo'aj'aj'aj'aj'aj'aj,'ajɫ'ajF'aj'ajݭ'ajR'aj''aj`'ajװ'aj$'aj,'aj'aj'aj'aj'ajE'aj.'aj)'ajn'aj'ajX'aj2'aj'aj'aj$'aj'aj",'aj'aj6'aj'aj^'aj'aj'aj'aj'aj~'aj'aj~'aj'aj@'ajB'aj|'aj'ajM'aj'ajn'aj'aj 'aj'aj'ajZ'aj'aj'aj'aj'ajX'aj'ajy,'aj'ajc'ajR'aj'aj'aj@'aj,'aj'aj'aj,'ajS'aj'aj 'ajY'aj'aj~'aj'aj'ajQ'aj'aj'aj+'aj'ajL'aj'aj'ajo'aj'aj'aj'ajf'aj'aj ,'aj 'aj 'aj 'aj 'aj'aj'aj,'aj'aj'aj-'ajp'aj 'ajq'aj'aj.'ajs'aj'ajW'aj,'ajH'aj'aj 'ajV 'aj!'aj#'ajR#'aj#'ajg%'aj(n  You encounter a frilled lizard.'aj+7V.* ####...### .* #....#...############ .* #.##...#............# .# #.###.#############.# .#####.###.# #.#  ...........# *### #.#  ...........# *#..* #.# 'aj7 ..#..#.##..######.#,* ##.#..###.........@#*,**#..# ..#..#.##..######.#,,*#.## ..#.#..##..# *#..,*#.# Shock ...........# *....#.# #.########.# *,...### #.#******#.# *,....# l   frilled lizard (asleep) #..,,,,,,.^# *,,...# ############ *,,l..#******** .........# *,,,,,*,,,,,,,*'ajLI-540.0 (6'ajSk  1.0 (70 _'ajX'ajZ'aj1W .  The zap hits the frilled lizard.'aj5*****...#**'ajcF.......'aj6--11 5=2.0 (1.0)Shock'aj.'ajR _You kill the frilled lizard!'aj?n 26  'aj--7=='aj'aj'ajl,'aj'ajF'ajC'aj'ajJ'ajq'ajt'aj'aj'aj'ajN'aj :=='aj'aj  ####...###  #....#...###  #.##...#............#  #.###.###.# ###.###.# #.# .....# #### #.# # ##..# #.# ##..######.#.# ##.# ###..........##@#*#..# -##..######.#..##.## #..##..# *#...##.# # #######.# #. ******#.# #.....# ,,,,,,.^# #.!...# #..  You pick up a parchment of Blink and begin reading...'aj/50.0)'ajv[11 -3.0 (11'aj'aj> _You add the spell Blink to your library.'ajeb'ajg'ajl'ajgo _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'aj'ajJ'aj'aj'ajQ'aj 26  _'aj1'aj'aj,'aj'ajB'aj'aj 'ajJ$Q11 'aj$'ajD(l _j - 3 dark potions (gained 1)'ajc*B 'aj*326  'aj-,'aj.'aj;/'aj 0'ajx1'aj2'aj53'aj3'aj5'aj6'aj27'aj 8'aj8'aj4:'ajz:'aj:'aju>'ajo?'aj?'aj9@'ajA'ajA'ajB'aj@B'aj C'ajC'ajC'aj4D'ajE'ajF'ajF'ajG'aj6I'ajJ'ajJ'ajoK'aj=M'ajRn'ajR'aj%S'ajCT'ajXVi  You encounter a dart slug.'ajuc7#..#.##..######.#..##.## #.#..##..# ##...##. .........# #....# 'ajc########.# #....##******#.# #.....# ,,,,,,.^# #.....#  ########## #.....#********.....# #.....#,,,,,,,* 'ajd######.# #@....#,,,***,* #.# #....##**,* *,* ######.#######*#....#,,,,* *,*'ajYd8Shock)..).........,#...##,,,,* *,*.#####.#*#...#****,* *,*'ajd? #.# *,**...##****,***,*w   dart slug (asleep) ######.# *,**...#,,,,,,,,,,* .......# *,*,w..#,****,***** ######.# ***,,,,*,* *>'ajd,*'aju-72.0 (19'ajʀk  3.0 (20 _'ajT'aj;'aj7 *****w  **The zap hits the dart slug.'aj|r......w'aj6--11 =4.0 (1.0) 'ajό'aj'a _The dart slug is heavily wounded.'aj R .  The zap hits the dart slug.'aj7 *******'aj G.......'aj 5---415Shock'aj[ 'aj M _You kill the dart slug!'aj/'aj'aj'aj'aj[ 26  'aj'aj!'aj'aj*!'aj!7-'ajo"'ajh$'aj$K6='aj%'ajE''aj(,'aj)'aj)'ajZ*'aj+'aj<,'aj-'ajm.'aj.2='aj>/'aj0'aj1'aj1'aj;7=='aju;'aj<'aj|='aj?'ajf?'aj?'ajA'ajN0******#.# #.....# .,,,,,,.^# #.....# #########.....#******** .......# .....#,,,,,,,* ######.# ....#,,,***,* #.# ...##**,* *,*.#######*#....#,,,,* *, .)..).........,#...##,,,,* *####.#*#@..#****,* -894.0)'ajcO*,*#...##****,** *,*#...#,,,,,,,,, .......# *,*....#,****,**** **#....#,* *>*  **** *......,* *,*  *,,,..# #......** *'ajOR,*  *,***** #_.....# **,** *,,,,,,* *,'ajcU'aj ]d==-90.0 (15'aja'ajc< _Found a faded altar of an unknown god.'aj#I'aj0('aj)'aj.*'aj.X'aj /'aj1'ajx3'aj3'ajO4'aj6: _Found 13 gold pieces.'aj28'aj~8'aj"9'aj:'aj<,'aj='aj?k _Found a viscous inky potion.'ajA'aj$B'ajB'ajD'ajTGc  You encounter a rat.'ajR....)..).........,#...##,,,,* *,* #.#######.#####.###...#****,* *,* #.# #.# *,*#...##****,***,* #.#######.# *,##.,,,* #.........# *,#....#,#***,***** #.#######.# *##....#.# *>*  ..# ****#.# #.......# *,* ### *,,,..# #......## *,* 'ajS *,***** #@.....# *,* ####*,** #......# *,* .....,,***** #....#.# *,* Shock,,,,,,* *##$..#.#****,*.###,,***,* **,#...#*.,,,,,* *,# *,,* *,***,,##..!**#*****r   rat (asleep) *,* *,,* *,*,,,,,*...#* <,* *,,* *,*,*,,,*.r..* *,***,,***,*,**,**,,,,*'aja16.0 (6.0)'aj[gj  7.0 (7 _'ajr'ajxd _There is a faded altar of an unknown god here.'ajG _You encounter a rat. _There is a faded altar of an unknown 'ajhgod here.  This altar belongs to (a) Ru, (b) Lugonu or (c) Hepliaklqana, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.'aj1^P  Okay, then.'ajqu _'ajLd L .  The zap hits the rat.'aji *******'aj p..$....'aj, 6--11 3=8.0 (1Shock'aj 'aj G _You kill the rat!'aj3'aj<'aj'ajI 26  'ajEX'aj-'aj,'aj['aj'aj8--'aj'aj,'aj'aj'ajL7=='aj'aj$'ajO,'aj'aj'aj%'aju'aj'aj4'ajB'ajWn==11 'aj'ajN _You now have 133 gold pieces (gained 13).'ajc  You encounter a rat.'aj....# *,#....#.#***,***** ######.# *##....#.# *>*  ****#.# #.......# *,*  *,,,..# #......## *,*  *,***** #_.....# *,* #*,** #......# *,* .,,***** #....#.# *,* ...,,,,,,* *##...#.#****,* ###,,***,* **,#.@.#*.,,,,,* - *,,* *,***,,##..!#*#***** 'aj l* *,,* *,*,,,,,#...#* Shock * *,,* *,*,*,,,#.. ***,,***,*,**,*#. ,**,,*,,,*,**,*#....# r   rat (asleep) 'aj,,,,,*,***,,,,,.....# ,**,,,,,**,,,,,.r...# ,***,,*,,,,,,,,,,,,**'aj0600.0)'aj  26  -9.0 (11 _'aj8_'ajf'ajyKK *****r  **The zap hits the rat.  The rat is severely wounded.'aj8r.'aj>.....'ajw6--11 ==10.0 (1.0) 'ajE8_'aj- _The rat squeaks loudly.'ajL .  The zap hits the rat.'aj`*****...#**'aj7J.......'aj?5---5-1Shock'ajoE'ajMGG _You kill the rat!'aj 'aj 'aj 'aj 'aj _ 26  'aj# 'aj# c-'aj2 'aj K6='aj 'ajv B'ajw ,'ajX 'ajB B'aj ='ajF 'aj$ 'ajn L7=='aj 'aj B'aj 'aj 'aj 'aj޸ 'ajܹ 'aj #####.# *##....#.# *>* ****#.# #.......# *,* *,,,..# #......## *,* *,***** #_.....# *,* *,** #......# *,*  .,,***** #....#.# *,* ,,,,,,* *##...#.#****,* #,,***,* **,#...##.,,,,,* 'aj *,,* *,***,,##..@#*#***** -- *,,* *,*,,,,,#...#* ,,* *,#....# ,,***,*,**,*#....#,,*,,,,*,***,,,,,.....# *,,,,,**,,,,. **,,*,,,,,,......## *,*,,,****'ajX 0243.0)'aj_ 'aj T11 -5.0 (14'aj 'aj Y _k - a viscous inky potion'aj 'ajY 'aj 'ajr'aj== 26  'aj,'aj'ajt'aj'aj'aj'ajT'aj'aj'aj!'aj"'ajx$'aj$'aj`%'aj&'ajn('aj('aj)'aj*'aj7,'aj,'aj-'aj5/'aj50'aj0'aj)1'aj2'ajc4,'aj5'aj7'aj9,'aj9'aj;'aj<,'ajF='ajf>'ajb?'aj?'aj#@'ajS'aj#'ajj'aj'aj 'aj)'aj'aj'aj'aj 'aj\ 'aj 'aj 'ajH 'aj 'aj 'ajF'aj>#'aj$'aj''aj,'aj/'aj1'aj%2'aj4'aj<X'ajN'ajP'ajS,'ajXT'ajU'ajW'ajX'ajX'aja['aj h....†..# *,# *,,* *,###..##...#*# ...###.#**,* #!.* *,#.....#...## #..# #..,<,* #.!* *.#.#...#....# #..# #..*#.**#..###.#.##.##....# 'aj i#..# *..#*..##..#..,#.##.##....# #..# *,,,,,.....#.###..........# #..# **,***,*#.....##..........# #..#***,***,**#..#............##,,,,,,,,>,*,#@..###........#51.0 (26*****,***,,,*##.## #.......##*****,*,,,**,#.## ######..#,,,,,,,*,,,..#* #.##,,,,,*,,,*###** #.# ****,,,,,,,,,,,,,**********,** ****,***********,,,,,,,,,,,,,* *'aj~ij,,,,* *************** **,***'ajp'ajv,2.0 (27'aj7|'aj~; _Found an escape hatch in the ceiling.'aja 3'aj 'aj 'aji X'ajw 'ajԔ 'aj 'aj 'ajV 'aj 'ajc 'aj1 'aj 'aj  You encounter a kobold. It is wielding a +0 club.'aj #.###.#.######*,** #...... #.#..............#**** #....#.##.#.............,,,* ###...#.##.###.###.###..#**,* ##.#...##. .....†..# *,# #.:# *,###..##...#*.###.#**,* #!.# *,#.....#...## ##..# #..,<,* #.!# *.#.#...#....# ##..# #..*#.##.#.##.##....#  #..# *..##..##.@#...#.##.##....#  #..# *,,........#.##...#  #..# **,###.##.....##..........#Shock  #..#***,**#,*##..#............##  *,,,,>,#K#...###........#  *,*****,***,..###['aj̰ 40m.## #.......## K   kobold (wandering)  *,*****,*,..##,#.## ######..#  *,,,,,,,,.#,,,..#* #.##  *,,,,,,,*,,,*###**#.#'aj@ 15.0 (3.0)'aj 26.0 (4 _'aj 'aj 'ajņ ? ****K  The zap hits the kobold.  The kobold is heavily wounded.The kobold shouts!'aje 9K.'aj ;..'ajQ 6--11 ===7.0 (1'aj 'aj7 P _The zap misses the kobold.'ajʌ $The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold.'aj R***'aj G..$'ajZ# 5---7--8Shock'aj) 'aj+, J _You kill the kobold!'aj~'ajA'ajF'aj'aju 26  'aj%'ajf'aj'ajء'ajK'aj8'ajI'ajɥ7-'ajn'aj'aj D6='ajѳ'aj'aj'aj'aj̺'ajJ'ajC'ajD'aj'aj'ajj'aj"9='ajM'ajf'aj'aj'ajB'ajib7=='aj'aj'aj'aj'ajK'aj'aj'aj4'aj;'aj^ *,,,..###.#.# #.***** #_....##.#.#######.## #..................#**** #....#.# #.#.#.............,,,* ###...#.####.###..#**,* ##.#...##. .....†..# *,# #.:# *,###..##...#* #...###.#**,* #!.# *,#.....#...# ##..# #..,<,* #.@# *.#.#...--- ##..# #..*#.**#..###.#.##.##..##..##..#...#.##.###..# *,,........#.###..........##..# **,###.##.....##..........##,*##$.#..###'aj0724.0)'ajD[11 -3.0 (15'aj&_'aj [ _l - 2 bubbling cyan potions'aj'ajh'ajh'aj'aj2'aj~== 26  'aj'ajd;11 'aj'ajy _d - 2 bubbling amethyst potions (gained 1)'aj'aj_ 26  'aj 'aj ....#######.# *##....#.....# ##**#.# #....... #..,..###.#.# #.#**** #_....##.#.#######.## #..................##*** #....#.# #.#.#.............,,,* ###...#.####.###..#**,* ##.#...##. .....†..# *,#,###..##...#* #...###.#**,* #..# *,#.....#...# 'aj.##..# #..,<,* #..# *.#.#... ##..# #..*#.**#..###.#.##.##....##..# *..##..##..#...#.##.##....###.#.You pick up a parchment of Construct Spike Launcher and begin reading...'aj@16.0 (3.0)'aj"511 7.0 (4'aj&&_'aj(Q _You add the spell Construct Spike Launcher to your library.'aj63'ajB7'aj9'aj>:'aj> 26  'aj?'aj?'ajb@'ajtA'ajB'ajB'ajaC'ajE'ajPF,'ajF'ajG'ajEI'ajI'aj*J'ajK'aj,M'ajM'ajM'aj_Sj  You now have 136 gold pieces (gained 3).  Things that are here:'ajS;11 'ajT'ajW_ _a +0 club; a kobold corpse'ajbY'ajY_ 26  'ajZ'aj_\'ajhL##...###.##*,* #..# *,#.....#.. ####..# #...<,* #..# *.#.#...# ♣♣##..# #..*#.**#..###.#.##.##... * #..# *..##..##..#...#.##.##... * #..# *,,........#.###... * #..# **,###.##.....##......... 'aj`ih* #..#**#.###.###).#............ * *,,,,,.....>.#.#...###.......  *,*****,**#..@###.## #.......#86.0 (9  *,*****,#...##.#.## ######..  *,,,,,....#,,,..#* #.#  *,,,,,..#,,,*####* #.#  'ajiF ****,,.,,,,,,,,,,**********,** * ****,***********,,,,,,,,,,,,,* * *,,,,* *************** * **,*** 'ajiR* ***,*'ajQo'ajv/7.0 (10.0)'ajz'aj}; _Found a stone staircase leading down.'aj'aj'ajJ'aj,'aj'ajn'aj'aj,'aj'ajP'aj'aj@'ajY'aj'aj'aj'aj'aj'aj'ajp'aj'aj'ajl,'aj\'aj'aj,'aj'aj'aj,'aj'ajX'aj'aj5'ajw'ajA'aj 'aj'aj''aj|'aj*'aj,'aj'ajz'aj'aj1'aj   You encounter a kobold. It is wielding a +0 dagger and quivering stones.'aj(P.............†..# *,# #..# *,### .########...###K##*,* #..# *, ##########..# #...<,* #..# *.#.# #♣♣♣♣♣♣♣##..# #..##.**#..###.#.##  ***** #..# *..##..##..#...#.##  *,,,* #..# *..........#.###  *,,,* #..# *#.###.##.....##  *,,,* #..####.###.###).#'aj<**+** #......@...>.#.#...###..**,* #.#####.###...###.## #..*,** *.#####.#...##.#.## #Shock  **,* #.........#.....##  'aj*,** #.......#...#####*  **,** ####.............#****** K   kobold (missile, wandering) 'aj *,,,** ***#.###########...,,,,,  *,,,,* *,...**********  *,,,,'ajG* *#.#**'aj).701.0 (14'ajZ732.0 (15 _'ajw>'ajA'aj>9 *******K  )The zap hits the kobold.  The kobold is moderately wounded.'aj.K...... 'ajQy6--11 ==3'aj .0) 'aj'ajN( _The kobold shouts!'aj*%R******'ajD.K'ajЫU....5'ajE----4'ajf _The zap misses the kobold.(aj /m )The zap hits the kobold.(ajH4_******(ajo].)....(aj4---50-5Shock(aj(ajJ _You kill the kobold!(aj (aj (aj@"(aj$u 26  (aj(X(aj*(aj+L5==(aj,(aj-(aj@.(aj /(aj0(aj0(aj1(ajt3(aj3(aj6f==(aj7(aj9(ajd9(ajU:(aj;(aj7<(ajM=(aj>(aj?#6(aj8?(=(ajC@(ajA(ajA(ajC(ajD(ajD(ajF(ajlG(ajG(ajH(aj+J(ajJ9=(ajK(ajM(ajM(ajN(ajO(ajP(aj/Q(ajR(ajR(ajSE7==(ajT(ajU(ajV(aj&W(ajW(ajX(ajlY(ajY(aj,Z(ajZ(aj[(aj[(ajR\(aj](aj](aj]:==(ajw^(ajf(ajh(ajh(aj{i(ajmj(ajKk(aj}k(ajl(aj9o$  Things that are here:(ajt:  a +0 dagger; 3 stones(aj&v(ajv _(aj!w(ajx(ajy(ajHy(ajy(aj|R  There is an escape hatch in the ceiling here.(ajW~(aj\ _(aj(aj(ajS(aj(aj(aj&(aj(aj,(aj(aj(ajc#.##########.# #.........# *, #.####.....#.###.#######.# *## #(aj͔.####.###.#.....# ##**#.# #. #.####.###.#.##### #..,..# #.. #.####.###.#.# #.#**** #_. #<####.###.#.#######.## # #.####.#..............##*** # (aj<#†)..#.#.#.............),,* ### ####.#.#.###.###@###..#**,* ##.#-33.0 (28.0) ..........÷..# #.# #..# *,###..## ######...###.###.# #..# *,#..... (ajrH#######..# #...<.# #..# *.#.#...# ♣♣♣♣♣##..# #.)##.###..###.#.##.## (aja**** #..# #..##..##..#...#.##.##  ,,,* #..# #..........#.###......(aj  ,,,* #..# ##.###.##.....##......  ,,,* #..####.###.###).#......... (aj(ajEF-4.0 (29(aj&&_(ajJ( _Found a battleaxe.(ajI(aj(ajv(ajtB(ajT(aj(aj(ajX(aj(aj,(aj(aj(aj(ajh(ajT(aj(aj!,(aj,(aj(aje(aj(aj (aj (aj, (aj" (aj(aj(aj(ajL(aj(aj(ajR(aj(aj(aj(aj<(aj(aj(aj (ajP(aj_"  You see here a +0 battleaxe. _(aji#(aj#(aj$(ajm$(aj+X(aj,(aj-(aj.(aj.(ajJ0(aj0,(aj1(aj2(aj3,(ajv5(aj6(ajH8(aj9(ajb9(aj;(aj<(aj<(aj=(aj @(aj1A(ajA(ajMB(ajC(ajKE(ajE(ajfF(aj@H(ajI,(ajXJ(ajL(ajM(ajvM(ajhN(ajgO(ajP,(ajP(ajrR(ajET(ajT(ajV,(ajW(ajW(ajX(ajY(aj[(ajZ[(aj[(ajA](aj[^(aj^(ajb_(ajfa(aj.#.#...###........# ...(ajt  #.......## .##.#.## ######..#  .....## #.## .#####* #.# (aj=t......#********#@#*67.0 (33 #####...,%..?.....# (aj^t` *****########## (ajxt(ajt (ajy(aj|,8.0 (34(aj(ajs- _Found a quill talisman.(ajl~3(aj ,(ajN,(aj,(aj"(ajq(aj(ajے(aj(aj8(aj,(ajb(aj(aj((ajї(ajq(aj(aj(ajĨ###.##.....##....##.###).#............## ....>.#.#...###........# .###...###.## #.......## .#...##.#.## ######..#..#.....## #.###...#####* #.# ..........##########.## #########....%..@.....# (ajJ*##############(aj3273.0 (5.0)(ajӱ511 4.0 (6(aj޵(aj ] _t - a scroll of teleportation(ajT(aj]W(aj\(aj _N _There are no items here.(ajT(ajU(ajU(ajY(ajC[(ajJ_ 26  _(aj`(aja(ajb(ajc(aje(aje(ajg(ajmC  You see here a quill talisman.(ajn(ajo _(ajp(ajr(aj6t(ajt(aju(ajjw(aj=y(ajy(aj|z(aj{(ajY}(aj}(aj~(ajك(ajx(ajʅ(aj](ajS(aj(ajB(aj!(aj<(aj(aj3(aj+(aj(aj`(aj(ajf(aj(ajf(ajA(aj(ajj(aj,(aj(ajߠ(aj.(aj~(ajf(aj3(aj(aj(aj(aj(aj(ajX(ajv(ajz(aj(aj(aj(aj(aj:(aj(aj(aj+(ajW(aj(aj(aj%(aj@(aj(aj.(aj{(ajw(ajû(aj(aj:(aj(ajJ(aj(ajY(aj(aj^(aj(aj{(ajW(aj(aj^(aj(ajR(aj(ajF(aj8(aj(aj_(aj(aj(ajr(aj(aj!(aju(ajw,(aj(aj(aj(aj(ajF(ajA(aj(aj8(aj(aj(ajq(aj(aj$(aj5(aj(aj6(aj(aj(aj(aj,(aj(ajy(aj(aj (aj(aj(aj(aj.(ajN(aj,(aj(ajk(aj(aj(ajP(aj(aj,(aj(ajV(ajZ,(aj(aj(aj(aj9(aj(ajf(aj *,* ***** #..# #..## *,* *** *,,)# #..# #.... *,* *,* *,,.# #..# ##.## *,* *,* *,..* #..####.## (aj>*,* *,* **+#* #......... *,* *,* *♣.* #.#####.## *,****,* *.♣* #.#####.#. *,,,,,,* ♣♣.♣ #......... ******** ♣@♣♣ #.......#.814.0 (40.0)(ajM ♣♣.♣♣ ####......♣...♣♣ ####.#####♣....♣ #....##....# ##.#####..## ###.##...###...###......###########(aj(ajo,5.0 (41(aj (ajE _Found a hammer. Found a runed translucent door. (aj t*,* ####♣♣♣♣♣♣♣##..# #.)##.*,* **### #..# #..##*,* *** *,ğ)# #..# #.....*,* *,* *,..# #..# ##.# (aj *,* *,* *,..* #..####.###*,* *,* **+#* #..........*,* *,* ♣♣.* #.#####.###*,****,* ♣.♣* #.#####.#*,,,,,,* ♣♣@♣ #..#******** ♣.♣♣ #.......#..♣♣.♣♣ ####....... (ajB ♣...♣♣ ####.######♣....♣ #....##....# ##.### (ajj ğ   Crazy Yiuf (asleep)##..## ###.##...###...# (aj 2##......### (aj  (ajz0  (ajCrazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos and wearing a +0 cloak of willpower. (aj/  --more--(aj(ajߛ   6.0 (1.0) _(aj(ajP#######..<####♣♣♣♣♣♣♣#) **####** *,ğ).....# ,..####.###**+#* #.......... ♣.♣##****,* ♣@♣* #.#####.#..,,,,,,* ♣♣...#******** ♣.♣♣ #.......#♣♣.♣♣ ......♣♣ ####.######(aj=Q♣....♣ #........# #####..## ###...###...(aj#`<7(ajg(ajM 6*,***###....###.###.#*,* #############..# #...<.#*,* ####♣♣♣♣♣♣♣##..# #.)##.#(aj@N ~*,* ##### #..# #..##*,* *** #.ğ)# #..# #......*,* *,* #...# #..# ##.###.*,* *,* *...* #..####.###*,* *,* *#+#* #..........>*,* *,* ♣♣@♣ #.#####.###*,****,* ♣.♣♣ #.#####.#...(ajO *,,,,,,* ♣♣.♣ #..#******** ♣.♣♣ #.......#♣♣.♣♣ ####........♣...♣♣ ####.#######♣....♣ #....##....# ##.#####..## ###.#(ajCW (ajY &8(aj_ (aja (ajwC ,'(ajH (ajI P11 819Shock(ajCP (ajR ( _You open the door.(aj ****ğThe zap hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf shouts!(ajnH.ğ(ajxF.'(ajx`6--===20(aj~(aj0 _The zap misses Crazy Yiuf.(aj  **** The zap hits Crazy Yiuf but does no damage.  Crazy Yiuf is lightly wounded.  The zap hits Crazy Yiuf.(aj .ğCrazy Yiuf is moderately wounded.(ajGE.'(aji5-----1(aj(ajr _Crazy Yiuf laughs, "Pitchfork light King!"(ajw ****The zap hits Crazy Yiuf.(aj .ğCrazy Yiuf is heavily wounded.(aj&..(ajJ4-----(aj2(aj(ajl _Crazy Yiuf laughs, "Liver King leg!"(aj5** Crazy Yiuf is heavily wounded. _Crazy Yiuf laughs, "Liver King leg!" (aj6z Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Crazy Yiuf is struck by an arc of lightning.  Crazy Yiuf is severely wounded.(aju ğ@You are struck by an arc of lightning. The lightning grounds out.  Crazy Yiuf hits you with a +4 quarterstaff of chaos.(aj4-------2-----=3(ajW _Crazy Yiuf draws strength from your wounds!(aj, LM)Casting: Static Discharge (safe; 9% risk of failure)almost dead.  is struck by an arc of lightning.(ajw I **(aj T  You kill Crazy Yiuf!(aju H)@(ajx (aj܁  *,***###.########...###.###.# Hakko the Conjurer*,* #############..# #...<.# Tengu*,* ####♣♣♣♣♣♣♣##..# #.)##.# Health: 12/19 ===============---------*,*##### #..# #..##.. Magic: 10/17 ==============----------*,* *** #..)# #..# #...... AC: 4Str: 8*,* *,* #...# #..# ##.###. EV: 11Int: 17*,* *,* *...* #..####.###. SH: 0Dex: 20*,* *,* *#)#* #..........> XL:  3 Next: 133% Place: [37(aj mDungeon:2*,* *,* ♣♣@♣ #.#####.###. Noise: ==-------  Time: 1824.0 (1.0)*,****,* ♣.♣♣ #.#####.#... c) +0 dagger*,,,,,,* ♣♣.♣ #.........#. Cast: Shock******** ♣.♣♣ #.......#...♣♣.♣♣ ####........♣...♣♣ ####.#######♣....♣ #....##....# ##.#####..## ###.#You are struck by an arc of lightning.  Crazy Yiuf is struck by an arc of lightning.  You kill Crazy Yiuf! _You are struck by an arc of lightning.  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!(aj _You kill Crazy Yiuf! _You are  (aj Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!Your Conjurations skill increases to level 4! have reached level 4!(aj. /  --more--(aj 6/24=-8---149% Shock(ajh(ajiO _You feel agile. (ajIM,,,###.............÷..# **###....###.##########..<####♣♣♣♣♣♣♣#)##.# ######*).....#...# #...# #..####.###.*#@#* #..........> *,* ♣♣.##****,* ♣.♣♣ #.#####.#..*,,,,,,* ♣♣.♣ #.........#. (ajw (aj1= 26  --5 _ (aj (aj  There is an open translucent door here.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak of willpower"(aj "(aj oPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 quarterstaff of chaos Armour (select all with [) "(ajr  b - a +0 cloak of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]#(ajU++[Enter] accept (2 chosen)$(ajf9$(ajsB$(ajHC *,,,,###.............÷..# #.# Hakko the Conjurer*,***###.########...###.###.# Tengu$(aj,I*,* #############..# #...<.# Health: 16/24 ================--------*,* ####♣♣♣♣♣♣♣##..# #.)##.# Magic: 11/18 ==============----------*,*##### #..# #..##.. AC: 4$(ajjIStr: 8*,* *** #..)# #..# #...... EV: 26 Int: 17*,* *,* #...# #..# ##.###. SH: 0$(ajnJEDex: 21*,* *,* #...# #..####.###. XL:  4 Next: 19% Place: Dungeon:2*,* *,* *#@#* #..........> Noise: ---------  Time: 1825.0 (0.0)*,* *,* ♣♣.♣ #.#####.###. c) +0 dagger*,****,* ♣.♣♣ #.#####.#... Cast: Shock*,,,,,,* ♣♣.♣ #.........#.$(ajJ******** ♣.♣♣ #.......#...♣♣.♣♣ ####........♣...♣♣ ####.#######♣....♣ #....##....# ##.###Your Conjurations skill increases to level 4!You have reached level 4! _You feel agile.There is an open translucent door here.  $(aj.KThings that are here: _a +4 quarterstaff of chaos; a +0 cloak of willpower$(ajV$(aj{Z511 6.0 (1$(aj&_$(ajd _g - a +4 quarterstaff of chaos; h - a +0 cloak of willpower%(aj$ %(aj aWear or take off which item? %(aj+ Armour (go to first with [)  d - a +0 leather armour (worn)  f - a +0 cloak (worn)a - a +0 robe  h - a +0 cloak of willpower[?] describe selected %(aj [!] equip|wield|wear|put on[tab] equip|unequip &(aj &(aj &(ajY  *,,,,###.............÷..# #.# Hakko the Conjurer*,***###.########...###.###.# Tengu*,* #############..# #...<.# Health: 16/24 ================--------*,* ####♣♣♣♣♣♣♣##..# #.)##.# Magic: 11/18 ==============----------*,*&(aj} ##### #..# #..##.. AC: 4Str: 8*,* *** #..)# #..# #...... EV: 11Int: 17*,* *,* #...# #..# ##.###. SH: 0Dex: 21*,* *,* #...# #..####.###. XL:  4 Next: 19% Place: Dungeon:2*,* *,* *#@#* #..........> Noise: ---------  Time: 1826.0 (0.0)*,* *,* ♣♣.♣ #.#####.###. c) +0 dagger*,****,* ♣.♣♣ #.#####.#... Cast: Shock*,,,,,,* ♣♣.♣ #.........#.******** ♣&(aj| M.♣♣ #.......#...♣♣.♣♣ ####........♣...♣♣ ####.#######♣....♣ #....##....# ##.###You have reached level 4! _You feel agile.There is an open translucent door here.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak of willpower _g - a +4 quarterstaff of chaos; h - a +0 cloak of willpower&(aj՜ &(aj; &(aj &(aj+ &(aj a7=7.0 (1&(aj &(aj< &(aj +8.0 (2&(aj &(aj &(aj +9.0 (3&(aj &(aj &(ajO ,30.0 (4&(aj ,&(aj 18==2==1.0 (5&(aj &(aji 3 _You start removing your armour. You continue removing your +0 cloak. x5&(aj1 &(aj &(aj  You finish removing your +0 cloak.  You start putting on your armour.&(aj +2.0 (6&(aj &(ajr &(aje +3.0 (7&(aju &(ajJ A4.0 (8&(aj &(aj &(aj 9====5.0 (9&(aj &(aj~ &(aj /6.0 (10.0)&(ajP &(aj 4 _You continue putting on your +0 cloak of willpower. x5  You finish putting on your +0 cloak of willpower.&(ajE &(aj &(aj M _You feel strong-willed.((aj((ajBWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (weapon)  g - a +4 quarterstaff of chaos[?] describe selected ((aj[!] equip|wield|wear|put on[tab] equip|unequip )(ajp:)(aj@)(ajG. *,,,,###.............÷..# #.# Hakko the Conjurer*,***###.########...###.###.# Tengu*,* #############..# #...<.# Health: 19/24 ===================-----*,* ####♣♣♣♣♣♣♣##..# #.)##.# Magic: 12/18 ================--------*,*##### #..# #..##.. AC: 4Str: 8*,* *** #..)# #..# #...... EV: 11Int: 17)(ajH*,* *,* #...# #..# ##.###. SH: 0Dex: 21*,* *,* #...# #..####.###. XL:  4 Next: 19% Place: Dungeon:2*,* *,* *#@#* #..........> Noise: ---------  Time: 1836.0 (0.0)*,* *,* ♣♣.♣ #.#####.###. c) +0 dagger*,****,* ♣.♣♣ #.#####.#... Cast: Shock*,,,,,,* ♣♣.♣ #.........#.******** ♣.♣♣ #.......#...♣♣.♣♣ ####........♣...♣♣ ####.#######♣....♣ #....##....# ##.### _You start removing )(ajWIyour armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak.  You start putting on your armour. _You continue putting on your +0 cloak of willpower. x5  You finish putting on your +0 cloak of willpower. _You feel strong-willed.)(ajQ  You unwield your +0 dagger.  Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.)(aj}T7.0 (1g) +4 quarterstaff (chaos))(aj=Y)(aj[= _g - a +4 quarterstaff of chaos (weapon)+(aj3= 26  20=+(ajD=+(ajv+(ajݤ+(ajk+(aj+(ajӦ#1+(aj s==4=+(ajȧ+(aj+(aj#+(aj+(ajު+(aj +(aj+(aj,+(ajx+(aj4+(aj+(ajR2==+(aj,2=+(aj+(aj+(ajز+(aj+(aj+(ajjL5==+(aj;+(ajl+(ajŷ+(ajR+(ajm+(aj#3+(ajE==+(aj+(ajӻ+(aj"+(aj+(aj+(ajf:==+(aj+(aj,+(aj+(aj2+(ajR4==+(ajD6=+(aj+(aj+(aj +(aj+(aj+(aju+(ajc+(aj$+(ajc+(aj6+(ajy+(ajDK==+(aj+(ajY+(aj+(aj"+(aj8+(aj+(ajP+(aj+(ajK7=+(aj+(aj+(aj4+(aj+(aj+(aj!+(aj+(aj+(aj?+(aj+(ajX+(aj9=+(aj}+(aj+(aj-+(aj+(aj+(ajb68==+(aj+(aj+(aj+(aj+(ajT+(aj(+(aj+(aj$+(aj+(aj:+(ajL  There is an open translucent door here.+(aj+(aj _+(ajt+(aj+(aj+(aj:==+(aj.+(aj% +(ajP +(aj +(aj,+(aj+(aj+(ajG+(aj +(aj+(ajW+(aj+(aj+(ajB"+(ajL#B+(aj~%+(ajM&+(aj&+(aj&+(aj++(aj4,+(aji,+(aj,+(aj/+(aj00+(ajz0+(aj0+(aj5+(ajJ6+(aj6+(aj6+(aj;+(ajP<+(aj<+(aj<+(ajA+(aj9B+(ajsB+(ajB+(aj F+(ajF+(ajF+(ajSG+(ajsK+(ajcL,+(ajL+(ajSP+(ajP+(ajP+(ajQ+(ajR+(ajS+(ajS+(ajCT+(ajX+(ajX,+(ajY+(ajF\+(aj ]+(ajp]+(aj^+(ajk`+(ajWa+(aja+(aj,b+(ajd+(ajqe+(aje+(ajBf+(ajDi+(ajuj+(ajj+(ajk+(ajn+(ajo+(ajp,+(ajr+(ajTs+(ajs+(aj t+(aju+(ajRv+(ajv+(ajw+(ajx+(ajQy+(ajy+(ajz+(aj^~+(aj+(aj$+(aj+(aj+(aj+(aj+(aj]+(aj++(ajח+(aj,+(aj+(ajƜ+(ajq+(aj+(aj+(ajx+(aj!+(aj[+(ajϥ+(ajs+(aj1+(aj{+(ajӫ+(ajs+(ajR+(aj+(aj+(aj+(aj+(ajص+(aj+(ajɷ+(aj+(ajٸ+(aja+(ajt+(ajL+(ajл+(aj^+(aj+(ajY+(aj+(aj+(aj$  Things that are here:+(aj  a +0 dagger; a kobold skeleton; an adder skeleton+(aj+(aj _+(aj+(aj+(aj+(aj+(aj+(ajP  There is a stone staircase leading up here.+(aj+(aj _+(aj+(aj+(aj,+(aj+(aj+(aj+(aj+(aj+(ajO+(aj+(aj++(aj+(ajC+(aj+(aj+(ajt+(aj3+(aj+(aj2+(aj+(aj F  You see here a +0 leather armour.+(aj&+(aj~ _+(aj+(aj+(ajw+(aj+(aj+(ajf+(ajF,+(aj+(aj+(aj *,* *,,,*,,,<,,,.†##. ###:##***,,,******#.## *.....##**,** #.#  *,.)....,,,* #.#  *,,....#**** #.# # *,>,...# #.# # *,,,,..# #.# # ***,*#.# #.### *,*#@# #....920.0 (83.0) *,##.############ *,##..[...####### # *,#######.######### *,#######.####.....#*,#######.####.###.#. *,#######.####.###.#. *,#######.#+(aji###.###.#. *,#######<####.###.#. +(aj+(aj,1.0 (84+(aj9+(aj% _Found a dagger.-(aj3-(aj-(aj -(aj+M*,,,******#.#. #.* *,,,*,,,<,,,.†##.###:##***,,,******#.###.....##**,**#..)....,,,#......#****#.>..#..... **###0.0)*#.# #....#######*,##..[...####### #.###.. ...-(ajn2-(aj6+2.0 (1-(aj2<-(aj1>; _Found a stone staircase leading down.-(aj -(aje -(ajǪ -(aj -(aj -(aj ,-(aj@ -(aj` -(aj -(ajw -(ajr -(aj -(aj$ -(aj -(aj# -(aj~ -(aj -(aj -(aj >  You see here a +0 dagger.-(aj -(ajh  _-(aj -(aj -(aj: -(aj -(aj# -(aj    **,***,###########   **,*,**,********###,   *,#*#,,,,,,,,,,,,...   **.#.**,**,**,****#.   *#.#**,**,**>***##.   #.# *,**,**,,,,.†.   #.# *,*,,,******#.   #.# *,,,*,,,<,,,.†   ###@###**,,,******#.   #.....####.#* #  -(aj } #..).......#   #......####*   #.>....#   #......#   ###.##.#   #.##.#   #.##.#############You pick up a parchment of Gloom and begin reading...-(aj +8.0 (6-(aj 511 9.0 (7-(aj- -(aj( > _You add the spell Gloom to your library./(aj>3/(aj/(ajq/(aj-/(aj 26  /(aj/(aj/(aj/(aj;/(aj/(aj/(aj /(aji /(aj /(aj] /(aj /(aj% *,,, *,** *,*  *,*  **###########.#  ##* *,.......<....#  *#.#**,###########.#  /(ajn##,#.##.#####***###,*  #.###@......),,,,...*#34.0 (5 *#.#.##.##.##,****#.## *#.##*,#*,**>***##.. #.# *,**,**,,,,.†.. #.# *,*,,,******#. /(aj#.# *,,,*,,,<,,,.†## ###.###**,,,******#.## /(aj'#.....####.#* #.# #..).......# #.#/(ajN!/(aj/(aj#+5.0 (6/(aj(/(aj+$ _Found a sling.0(aj 0(aj 0(aj2 0(aj 0(aj 0(ajv B0(aj 0(aj; 0(aj 0(aj 0(aj 0(aj` 0(aj 0(aj 0(aj 0(aj 0(ajd 0(aj 0(aj  0(ajg 0(aj 0(aj 0(aj 0(ajd 0(aj 0(aj/ 0(aj 0(aj 0(aj 0(aj! 0(aj" 0(ajD# 0(aj$ 0(aj% 0(aj$( n  You encounter a frilled lizard.0(aj/ *,*,**,* *,* *###.# ### *..<....# ##.##*l##.# ##.#.##.####,* ##.###.0(aj0 )$,,,...*###.#.##.##.##.****#.##.##.##*.#*,**>***##.Shock#.# *.#*,**,,,,.†.#.# *.#,,,******#.#.#.# *..,*,,,<,,,.†##. l   frilled lizard (asleep)###.#####,,,******#.##.....####.#* #.# ##..).# #.# #0(aj8 ,43.0 (80(aj; c  4.0 (90(aj@ 0(ajC * _Found 6 gold pieces.2(aj*******,,,,,*,*****,*  *,*  #############.# ## #........<....# .###l###########.# ##.#.##@######**###,* #.###.......)$.,,...*2(aj##.#.##.##.##.#***#.####.###.#*,#*>***##.#.# #.#*,**,,,,.†...#.# #.#,,,******#.#.. #.# #..,*,,,<,,,.†##..###.#####,,,******#.###.#.....####.#* #.# #.2(aj)2(aj+5.0 (12(aj3(aj?E †The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. You burn the frilled lizard.3(ajLR3(ajT11 206.3 (1.3Shock3(aj[3(aj\R _You kill the frilled lizard!3(aj 3(ajZ 3(aj 3(aj3(aj3(aj 26  3(ajZ3(aj3(ajo3(aj3(aj%*,,,,,,..*,*****#.*,* #.*,* #.#############.# #.3(aj&### #........<....# #.##.###†###########.# #.##.#.##.###########,* ####.#.###.....@.)$......*##....8.3 (2.0##.#.##.##.##.#####.##...##.###.##.#*>***##......#.# #.,,,.†...3(aj&#.# #.#...******#.#.....##.# #..[#.,,<,,,.†##...#####.#####.,.#*****#.###.####.....####.## #.# #.####..).......# #.# #.#3(aj-3(ajq4+9.3 (33(aj:3(ajv=# _Found a robe.4(aj *,,,,,,..* *,*****#.* *,* #.* *,* #.# ##.# #.##### #..<....# #..##.###†##.# #..##.#.##.##.* ####..##.###..$......*##..50.3 (1##.#.##.##.##.#####.##...#..###.###.##.#*>#**##..##.# #.##.#*..,,.†..#.# #.#...*###**#.#.....##.# #..[#.,,<,,,.†##...##.###.#####.,.#*****#.###.###..#.....####.## #.# #.###..).......# #.# #.##..4(aj +1.3 (24(ajz 4(ajθ 4 _Found a stone staircase leading down.4(aj& N _You see here a +0 sling.5(ajB5(ajS5(aj5(aj5(aj65(aj: _5(aj~5(aj;11 5(aj 5(ajM _You now have 142 gold pieces (gained 6).5(aj5(aj_ 26  5(aj5(aj5(ajr5(aj5(aj5(ajR  There is a stone staircase leading down here.5(aj5(aj _5(ajX5(ajJ5(aj5(aj45(aj5(aj5(aj5(aj5(aj5(aj5(aj,5(aj 5(ajE 5(aj 5(aj- 5(aj 5(ajd5(aj5(aj5(aj5(ajl  You see here a frilled lizard skeleton.5(aj##############.# #.#####.### ## #........<....# #.......... .###†###########.# #.......... #.##.###########.# ####..#..#.##. ##.......).......###.......###... #.##.##.##.#####.##...#..#..#.## .###.##.##>#####.........#.#..## .# #.##.##.....÷................. .# #.#...#######@#.....#.########61.3 (10.0) 5(aj$T.# #..[#...<....÷##...##.#****** .#####.,.#######.###.###..,,,,,,. ...####.## #.# #.############ ).......# #.# #.##........ ....####* #.# #.##.##### ....# #.# #.##.# #.# ....# #.# #.##.#######. .##.# #.###......)..)5(aj@,5(aj 5,2.3 (115(aj<5(aj ?9 _Found a stone staircase leading up.7(aj? I7(ajN%7(aj0'7(aj:+B7(aj.B7(aj /7(aj07(aj07(aj17(aj27(ajg47(aj257(aj57(aj77(ajA8,7(aj87(ajT:7(ajT;7(aj;7(ajE<7(ajI?7(aj@7(aj@7(ajA7(ajB7(ajD,7(ajE7(ajF7(ajG7(ajCH7(ajI7(ajQJ7(aj_K7(ajK7(ajL7(ajM7(ajO7(ajNO7(ajP7(ajP7(ajQ7(ajJR7(ajtR7(ajpS7(aj1T7(ajT7(ajT7(ajeW7(ajW7(ajW7(ajzX7(aj{Y7(ajZ7(ajZZ7(ajZ7(aj[7(aj`\7(aj\7(aj\7(aj]7(aj^7(aj^7(aj_7(ajB`7(aj.a7(ajva7(aja7(ajb7(ajkd,7(ajd7(ajh7(ajji7(aji7(aj)j7(ajDl7(ajm7(ajcm7(ajm7(aj=o7(ajo7(ajp7(ajp7(ajXr7(ajs,7(ajt7(aju7(ajv7(ajv7(ajw7(ajcy7(ajz7(ajz7(ajw{7(aj|7(aj"~7(ajW~7(ajY7(aj7(aj7(aj7(aj7(aj7(aj6,7(aj&7(ajm7(ajo7(aj7(ajc7(aj7(aj܋7(aj7(aj7(aj:7(ajǎ7(aj7(aj7(aj]7(aj,7(aj7(ajj7(aj̖,7(aj—7(aj7(aj87(aj7(ajW7(ajߣ7(ajӤ7(aj7(aj7(aj7(aj7(aj[7(aj7(aja7(aj,7(ajJ7(aj7(aj,7(ajs7(aj7(aju7(aj7(ajv7(aj7(aj]B7(ajB7(aj7(ajS7(ajV7(aj7(ajI7(aj7(aj-7(aj7(aj57(ajX7(aj7(aj7(ajm7(aj7(ajr7(aj,7(ajt7(aj7(aj7(aj7(aj(7(aj$7(aj7(aj7(aj7(ajP  There is a stone staircase leading up here.7(aj7(ajh _7(aj7(aj/7(aj7(aj7(aj07(aj7(aj7(aj7(aj7(aj7(aj,7(ajO7(ajQ7(ajF7(aj7(aj`7(ajD7(ajQ7(aj7(aj7(aj7(aj7(ajU7(aj 7(ajw 7(aj!7(ajy7(aj7(aj7(aj7(aj[7(aj/7(ajJ7(aj7(aj7(ajq7(aj7(aj7(ajA7(aj7(ajp 7(aj!7(ajO"7(aj6#7(ajZ%7(aj97(aj/=B7(aj=7(aj?7(ajxH47(ajI7(ajFJ7(ajJ7(ajKK7(ajK7(ajqM7(ajSN7(ajN7(ajwO7(ajSn7(ajeT7(ajT7(ajT7(ajCV7(ajkW,7(ajW7(ajX7(aj ZB7(aj],7(ajv7(ajUx7(ajr{7(aj7(aj7(ajW7(ajG7(aj7(aj 7(aj7(ajR7(aj7(aj7(aj7(ajV7(aj7(aj7(aj?7(aj7(aj7(ajd7(aj7(aj,7(aj7(aj7(ajS7(aj7(aj7(aj&7(aj7(aj:7(aj7(ajר7(ajt7(aj7(aj&7(aj7(ajW7(aj7(ajެ7(aj7(ajq7(ajɮ7(aj7(aj!7(aj7(aj7(aj7(aj7(ajf7(aj7(aj7(aj7(aj,7(aj/7(aj7(aj7(ajJ7(aj7(aj7(aj7(aj7(aj)7(aj7(aj7(aj7(ajE7(ajX7(aj]7(ajE7(aj7(aj7(aj7(ajP7(aj,7(aj7(aj7(aj7(ajK7(aj7(aj7(aj7(aji7(aj B7(aj7(aj7(aj7(aj7(ajq7(aj7(aj7(aj"7(aj7(ajF 7(aj7(aj}7(aj7(aj7(aj7(aj7(aj7(aj7(aj7(aj7(ajl7(aj7(ajt 7(aj 7(aj'!7(aj%7(aj&7(aj',7(ajQ,7(aj-7(ajQ-7(aj-7(aj27(aj37(aj747(aj47(aj97(aj:7(aj5;7(aj;7(aj@7(ajA7(ajEB7(ajB7(ajG7(ajIB7(ajM7(aj:O,7(ajaP7(ajU,7(ajQV7(aj5W7(ajH[7(aj\7(aj]7(aj`7(ajte7(ajf7(ajg7(ajth7(aj4m7(aj;o7(ajo7(ajrp7(aj(u7(ajv7(ajFw7(aj1x7(ajB7(aj7(aj7(aj7(aj7(ajk7(aju7(aj.7(aj7(aj 7(ajē7(aj 7(aj7(aj7(ajc7(aj,7(aj7(aj7(aj7(aj7(ajP7(aj7(ajg7(ajſ7(aj7(aj7(aj7(ajO7(aj^,7(aj7(aj7(aj`7(aj7(aj7(aj7(aj7(ajf7(ajn7(aj2P  There is a stone staircase leading up here.7(aj7(aj _7(aj37(aj 7(aj7(aj7(ajl7(ajd7(aj7(aj7(aj>7(aj7(ajY7(aj7(aj@7(aj7(aj7(aj%7(aj17(ajk7(ajl7(aj7(aj7(aj7(ajB7(ajgX7(aj7(aj7(aj7(aj7(aj07(aj,7(aj7(aj7(aj,7(aja7(aj7(aj{7(aj7(ajB7(aj!7(aj7(aj 7(aj 7(aj 7(aj 7(aj}7(aj7(aj7(aj7(ajO7(aj,7(ajt7(aji7(ajy7(aj7(aj7(aj[7(aj7(aj*7(aj(7(aj7(aj7(ajE 7(aj!7(aj`"7(aj$7(aj_$7(aj7%7(aj?($  Things that are here:7(aj):  a +0 dagger; 4 stones7(ajV+7(aj4, _7(aj5-7(aj /7(aj&07(ajw07(aj[17(aj237(aj47(aj47(aj57(aj9>  You see here a +0 dagger.7(aj:7(ajn; _7(aj <7(aj}=7(aj>7(aj;?7(aj@7(ajA7(aj:C7(ajC7(ajmD7(ajE7(ajIB7(ajyJ7(ajK7(ajK7(ajL7(ajM7(ajO7(ajZO7(ajO7(aj1Q7(ajSR7(ajR7(ajZ}n7(ajՊ7(aj7(aj87(aj7(ajJ7(aj7(ajb7(ajO7(aj(7(ajJ7(aj7(ajM7(aj7(aj,7(ajy7(aj:7(ajr,7(ajҩ7(aj67(aj,7(aje7(aj7(ajǶ,7(ajҷ7(aj7(ajQ7(aj7(ajּ7(aj7(aj!7(ajo7(aj7(aj7(aj ~7(aj B7(aj 7(aj7 `7(ajV 7(ajeb 7(ajhc 7(ajj 7(aj%p n7(aj6q 7(ajq 7(ajr 7(ajt B7(aj$u 7(aju 7(ajOv 7(ajv 7(ajv 7(ajw 7(ajw 7(ajx 7(ajx 7(ajvy 7(ajz 7(aj5z 7(ajz 7(aj| 7(aj} 7(aj} 7(aj~ 7(aj% 7(ajG 7(aj 7(aj ,7(aj# ,7(aj 7(aj 7(aj 7(ajR 7(aj 7(aj 7(aj ,7(aj 7(aj̐ 7(aj 7(aj 7(aj3 7(ajO 7(aj 7(aj ,7(aj 7(ajj 7(aj 7(aj; 7(aj 7(aj # #.#....#.#***,*****  ###....#.# *># # #.......# *.# #......## *.# #_.....# *.# #......# *.# 7(ajl D## #....#.# *.# ###...#.#####.##.#...##....@.#2175.3 (213.0)##..##...########.....#...###.#...#....# .#.##.##....##.##.##....# ##..........# ##..........# ...........##7(aj 7(aj ,647(aj 7(aj 9 _Found an escape hatch in the floor.9(ajMI9(aj9(aj9(ajVn9(aj9(aj,9(aj9(aj 9(aji9(ajy9(aj9(aj9(ajp9(ajZ 9(aj 9(aj!9(aj"9(aj]%  You encounter a goblin. It is wielding a +0 dagger.9(aj1#######....#,,,,* *,*  .......#...##,,g.# *,* ####.###...#***#.# *,*  #.##...####*#.#**,*  #.##...#..,,...,,,* #.#....#.#**#.#**** 9(aj2  ###....#.# #>#   #.......# #.#   #......## #@#   #_.....# #.#   #......# #.# Shock # #....#.# #.# # ###...#.#####.# # ##.#...##......#  g   goblin (asleep)#..##...######## #.....#...##  #.#...#....#  9(aj<281.3 (5.0)9(aj@j  2.3 (6 _9(ajlF&_9(aj$L:(aj m )The zap hits the goblin!:(aj [*******:(ajY 0:(aj8 F)....:(aj ,>.:(aje 7--11 1=3.3 (1Shock:(aj= 8_:(aj J _You kill the goblin!;(aj;(aj;(aj.;(aj;(aj_ 26  ;(ajn;(ajt;(aj;(ajR;(aj8--;(aj`;(aj;(ajL8==;(aj;(aj;(ajT,;(aj?;(aj;(aj;(ajB;(aj;(aj P  There is an escape hatch in the floor here.;(aj ;(ajQ  _;(aj,;(aj| #.....#******* #.....#,..[,, #.....#,..#* #....####.# ########....#,,..# * .......#...##,,).# *, ####.###...#***#.# *,*#.##...######.###.##.##...#.....@....#-91.3 (8#.#....#.####.########....#.# #>  ;(aj...#  #......##  #_.....# #.  #......# #. #....#.# #.# ###...#.#####.#;(aj4!;(aj&b==-2.3 (9;(aj+;(aj-) _Found a scale mail.<(ajP3<(ajJQ<(ajET<(ajV<(ajwV<(ajHZ<(ajZ<(ajl<(ajoT  You see here a +0 dagger.<(aj!q5 _<(ajr<(ajVs<(ajs<(ajs<(ajt<(ajv,<(ajx<(ajz<(aj|<(aj|<(ajn}<(aj<(aj͆B<(ajB  You see here a +0 scale mail.<(ajI<(aj _<(aj<(aje<(aj,<(aj1<(ajʕ<(aj<(ajQ<(ajb<(aj...##.###..#  ###.#..##.##  ##...##.#  #....#.#   #....###   #.....#   #.....#  ....###  ....#...[..@#  204.3 (12.0)....#...###.#  <(ajy....####.# #. ####....#....# #. ...#...##..).# #. .###...#####.# .##...######.## .##...#......... .#....#.####.#### <(aj1<(aj<(aj<E _Done exploring.=(aj k  =(aj =(aj' .[..0.0)...)....=(aj 1=(aj =(aj  =(ajm =(aj 7_Done exploring.@(aj)P@(aj,QWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon @(aj@(ajj...##.###..#  Hakko the Conjurer ###.#..##.##  Tengu##...##.#  Health: 24/24 ========================#....#.#  Magic: 18/18 ========================#....###  AC: 4Str: 8#.....#  EV: 26 Int: 17#.....#  SH: 0Dex: 21#.....#########  XL:  4 Next: 21% Place: Dungeon:2#.....#...[..@#  Noise: ---------  Time: 2204.3 (0.0)#.....#...###.#  g) +4 quarterstaff (chaos)#....####.# #.#@(aj~  Cast: Shock ####....#....# #.# ...#...##..).# #.# .###...#####.# #.#   .##...######.###.#   .##...#..........#   .#....#.####.#####   _There is an escape hatch in the floor here. _Found a scale mail. _You see here a +0 dagger. _You see here a +0 scale mail. _Done exploring. _Done exploring.  @(aj@(aj/@(aj@(aj$ _@(aj@(aj@(aj^,@(ajA@(aj@(aj:@(aj@(aj@(aj/B  You see here a +0 scale mail.@(aj@(ajR _@(aj@(aj@(aj|@(aj@(aj,@(ajL@(aj,@(aj@(aj @(aj@(aj@(aj@(aj@(aj,@(aj@(ajp@(aj@(aj,@(aj@(ajW@(aj@(aj@(aj @(aj\@(aj,@(aj@(aj@(aj,@(aj&@(ajR@(aj@(aj:@(aj@(aj@(aj@(ajF@(aj@(ajE@(ajT @(aj @(ajA!@(aj|%@(aj&@(aj'@(aj (@(aj/,@(aj,@(aj-@(aj-@(aj/,@(aj_0,@(aj-2@(aj2@(aj2@(aj!3@(aj;6@(aj(7@(aj7@(ajC8@(aj9@(aj:@(ajC:@(aj:@(aj=@(aj>@(aj>@(aj?@(aj]A@(ajA@(aj=B@(ajB@(ajF@(aj"G,@(ajG@(ajK@(ajrK,@(ajK@(ajRM@(ajM@(ajM@(ajHN@(ajpO@(ajuPB@(ajQ@(aj\R@(ajR@(ajWS@(aj\V@(ajOW@(ajW@(aj.X@(ajn[@(aj\,@(aj]@(aj{_@(aj`@(aj`@(aja@(ajd@(aje@(aje@(ajJf@(ajg@(ajh@(aji@(ajDj@(aj.l@(ajm@(ajm@(ajn@(ajp@(ajr@(ajr@(ajVs@(aj1u@(ajv@(ajw@(ajw@(ajy@(ajz@(ajz@(ajz{@(aj6}@(aj~@(aj~@(aj@(ajB@(aj@(aj@(aj@(ajt$  Things that are here:@(aj֋a  a +0 club; a kobold skeleton@(aj 5 _@(aj܍@(aj@(aj,@(aj@(aj@(ajU@(aj;@(aj@(aj8@(aj@(ajØ,@(ajǙ@(aj@Y  There is a stone staircase leading down here.@(aj(@(aj@(ajB11  _@(ajr@(aj'&3@(aj,@(aj@(aj _You climb downwards.  Found a scroll labelled UNNOAKHLU EHOKEO.  Found an escape hatch in the ceiling.@(aj #.......#  #......?#  ##.......##  #..........  #......<...  #..........  #..........  #..@....... 49.8 (45.5) #...####...  #....  ###.. ....# #... #... ######@(aj* @(aj@(aj@(aja _There is a stone staircase leading up here.A(aj+% Read which item? Scrolls  t - a scroll of teleportation [!] read|quaff[?] describe selectedB(aj B(aj B(aj6 mHakko the Conjurer#.......#Tengu#......?#Health: 24/24 ========================##.......##Magic: 18/18 ========================#..........AC: 4Str: 8#......<...EV: 11Int: 17#..........SH: 0Dex: 21#..........XL:  4 Next: 21% Place: Dungeon:3#..@.......Noise: ---------  Time: 2249.8 (0.0)#...####...g) +4 quarterstaff (chaos)#.....#Cast: ShockB(ajJ H###...#....##....##....####### _a +0 club; a kobold skeleton _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled UNNOAKHLU EHOKEO.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.B(aj` P  Okay, then.B(ajw B(aj B(aj . _D(aj# _D(ajW(  26  _D(aj) ,D(aj* D(aja+ D(ajL- ,D(aj. D(aj/ H _Found a stone staircase leading up.D(aj\1 3D(aj'2 D(ajS3 D(ajR4 D(aj4 D(aj5 D(aj6 D(aj7 D(aj 8 D(aj8 D(aj@ D(aj!A R11 D(ajK T#### ...... ....... .......#### .........# #.......# #......@# 56.8 (7##.......###### #...............#......<........#...............#............<..D(ajM W#..<............D(ajvQ #...####........#.....# #........D(ajY D(aj\ D(aj^ f _c - a scroll labelled UNNOAKHLU EHOKEOG(aj _G(ajj u 26  G(aj G(aj G(ajp G(aj G(aj G(aj; G(aj G(ajY G(aj G(aj$ G(aj G(aj2 G(aj2 .........##.......# #.......# ##.......###### #............... #......<........ #............... #............<.. #..@............62.8 (6 #...####........ #.....# #........ ###...# ....... ....# ...... #....# ### #....# ###### G(aj G(ajk 1G(ajb G(aj a _There is a stone staircase leading up here.H(aj( H(aj& Read which item? Scrolls  t - a scroll of teleportation H(ajА  c - a scroll labelled UNNOAKHLU EHOKEO [!] read|quaff[?] describe selectedI(ajn .........#Hakko the Conjurer#.......#Tengu#.......#Health: 24/24 ========================##.......######Magic: 18/18 ========================#...............AC: 4Str: 8#......<........EV: 26 Int: 17#...............SH: 0Dex: 21#............<..XL:  4 Next: 21% Place: Dungeon:3#..@............Noise: ---------  Time: 2262.8 (0.0)#...####........g) +4 quarterstaff (chaos)#.....# #........Cast: ShockI(aj [40m###...# ...........# ......#....# ####....#######Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _Okay, then. _Found a stone staircase leading up. _c - a scroll labelled UNNOAKHLU EHOKEO _There is a stone staircase leading up here.  As you read the scroll labelled UNNOAKHLU EHOKEO, it crumbles to dust.  It is a scroll of identify.  --more--J(aj Identify which item? (\ to view known items) Potions (select first with !)  d - 2 bubbling amethyst potions  f - a bubbling yellow potion  j - 3 dark potions  k - a viscous inky potion  l - 2 bubbling cyan potions[?] describe selectedL(ajh L(aj.........#Hakko the Conjurer#.......#Tengu#.......#Health: 24/24 ========================##.......######Magic: 18/18 ========================#...............AC: 4Str: 8#......<........EV: 26 Int: 17#...............SH: 0Dex: 21#............<..XL:  4 Next: 21% Place: Dungeon:3#..@............Noise: ---------  Time: 2262.8 (0.0)#...####........g) +4 quarterstaff (chaos)#.....# #........Cast: Shock###L(aj[39;49m...# ...........# ......#....# ####....####### _Okay, then. _Found a stone staircase leading up. _c - a scroll labelled UNNOAKHLU EHOKEO _There is a stone staircase leading up here.  As you read the scroll labelled UNNOAKHLU EHOKEO, it crumbles to dust.  It is a scroll of identify.L(ajL(aj/K11 3.8 (1L(aj:V _j -> A - 3 potions of attractionL(aj(3L(ajL(ajL(ajyL(ajF 26  L(ajL(ajWL(aj,L(ajL(ajL(ajٺL(ajuL(ajL(ajXL(ajL(aj6L(ajL(ajiL(aj'L(ajoL(aj L(ajZL(ajL(aj[,L(ajL(aj*L(ajXL(ajL(ajk ###### ....... .......# .......### .........####### #..............##### #..............@...# ##.......818.0).........#.# #.................#.#####......<.>........#.....#...............#.#####.#........L(aj:........# #.#..<..... ########## #.#...####.  #.....# #. ###...# . L(ajQ2.8 (19 _Found a stone staircase leading down.N(aj%3N(aj''N(aj\/N(ajh1N(aj{6BN(ajS8n  You encounter a frilled lizard.N(ajS`....... .......# .......# .......########## #.....l........##### #.............# ##....#.# #...#.#####>..#.....#.#####.#.....Shock#.:..# #.#..<#.########## #.#...#####.....# l   frilled lizard (asleep) ###...# #....# #....#3.0)  4.8 (2 _N(aj?P(aj,.U .  The zap hits the frilled lizard.P(aj/'******P(aj0)*P(ajz1.......P(aj7j7--11 P(ajM2=5.8 (1ShockP(aj&P(ajR _You kill the frilled lizard!Q(aj%IQ(ajQ(aj_ 26  Q(ajXQ(ajQ(aj=Q(ajQ(ajQ(aj8--Q(ajQ(ajQ(ajNL8==Q(ajQ(aj4 _Magic restored.Q(aj9Q(ajQ(ajQ(ajTQ(ajtQ(aj Q(ajQ(aj Q(ajW Q(aj Q(aj Q(ajeQ(ajVQ(aj:==Q(aj)Q(ajQ(ajuQ(ajQ(ajQ(aj&U  ..########### #.........##### #.............# ## #...........#.# # #...........#.##### #..>........#.....# #.........#.#####.# ##.@........# #.#- Q(aj(X#.########## #.# #. # ## ### #.. #.. #.. ###  You pick up a parchment of Brom's Barrelling Boulder and begin reading...Q(aj-/90.0)Q(ajn5[11 -6.8 (11Q(aj9Q(aj6=R _You add the spell Brom's Barrelling Boulder to your library.R(aj 26  R(ajR(ajrR(ajR(ajR(aj',R(ajR(ajR(aj R(ajGnR(ajR(ajSR(ajBR(aj( R(aj R(aj0 R(ajc R(aj R(aj; R(aj R(aj R(aju R(ajR ,R(ajG R(ajO R(aj R(aj% R(aj| R(aj R(aj, R(aj R(aj R(aj R(aj{ ,R(aj R(aj9 R(aj R(ajd! R(aj! R(aj" R(aj$ R(ajV% R(ajf& R(aj^9 #..>........#.....#.........#.........#.#####.#...........##..........# #.#..<........#.########## #.#...####....#.......#. #.....# #...R(aj1: #######.#.#### ###...# ...#.#....# #....# ...#.###..# #....# ###.....@# #....# ######.# ######  #.#  #.##..R(aj0; ?### R(aj8@ .313.8 (17R(ajJ L11 4.8 (18R(ajL U _f - 3 scrolls of fearS(ajO S(aj S(ajg S(aj S(aj S(aj  26  S(aj S(aj S(aj S(aj S(aj* S(ajl S(ajH S(ajB S(aj S(aj S(aj' S(aj S(ajq S(aj S(aj S(aj S(aj? ,S(aj| S(ajM S(aj S(aj S(aj S(aj S(aj@ S(aj S(ajS S(aj. S(aj S(aj7 S(aj S(ajM S(aj S(aj ,S(ajB S(aj S(aj S(aj S(aj S(aj! S(ajj S(ajF S(aj S(aj ,S(aj S(aj ,S(aj S(aj S(aj S(aj* S(aj] S(aj S(ajK S(aj ,S(aj S(aj S(aj ,S(aj4 S(aj S(ajT S(aj S(aj S(aj( S(ajr S(ajT S(aj S(aj S(aj S(aj= S(ajG S(aj! S(aju S(aj S(ajE S(aj S(ajh S(aj S(aj S(ajr S(aj S(aj S(aj S(aj9 ,S(aj S(aj0 S(aj  S(ajp ,S(ajg S(ajl S(aj S(aj S(aj S(aj S(aj  S(ajS S(aj" S(aj. ,S(aj S(aj6 XS(aj S(aj S(aj S(ajv! S(aj*# S(ajy S(aj ,S(ajʈ BS(aj XS(aj S(aj ,S(aj S(aj= S(ajٞ ,S(aj S(aj S(aj3 S(aj ,S(ajz S(ajJ S(aj S(aj S(aj S(aju S(aj BS(aj ,S(aj~ S(ajX S(aj ,S(aj S(aj S(ajd S(aj ,S(aj S(ajh S(ajԾ S(aj S(aj S(ajC S(aj# S(aj S(aj. S(aj S(aj S(aj S(aj/ P  There is a stone staircase leading up here.S(aj S(aj  _S(aj S(aj S(aj JS(aj S(ajU S(aj S(aj S(ajV S(aj S(aje S(aj S(aj S(ajl S(aj S(aj S(aj9S(ajS(ajS(ajPS(ajS(ajbS(ajS(ajS(ajJ S(aj S(aj S(ajX S(ajS(ajwS(ajS(aj@S(ajS(ajS(ajNS(aj+S(aj9,S(ajJS(ajS(aj ,S(ajS(aj#S(aj6 ###### ......######## (............# )............#  #...@.....###87.8 (73 #............ ######### #....#.......# ........#####....#.......# ............######.......######## ..........#.# #...............#  ..........#.#####......<........#  .>........#.....#...............#  ........#.#####.#............<..# S(aj>S(ajC,8.8 (74S(ajIS(ajM@ _Found a trident and 3 atropa-tipped darts.W(ajW(ajW(ajW(ajW(ajW(ajxW(aj,W(aj@XW(aj,W(aj1W(ajdW(aj,W(ajW(ajW(ajCW(ajW(ajW(ajW(ajW(ajMW(ajW(ajW(ajt,W(ajW(ajh ####### ######## #@............#95.0) #)............# #####.........#### #............# W(aj>########### #....#....... #.........#####....# #.............###### #...........#.# #. #...........#.#####......<..W(ajf1W(aj$o _You see here 3 atropa-tipped darts.Y(ajY(aj511 6.8 (1Y(ajY(aji / _i - 3 atropa-tipped dartsZ(aj3Z(ajZ(aj>.....0..Z(aj@Z(ajZ(ajkE _Done exploring.^(ajCn^(aj2xLevel 3 of the Dungeon<<<>(Press ? for help)#########......#########@............##)............######.........#####............############ #....#.......##.........#####....#.......##.............######.......#########...........#.# #...............##...........#.#####......<........##..>........#.....#...............##.........#.#####.#............<..###..........#...#.#..<............##.##########.#.#.#...####........##.......#....#.#.....# #........########.#.####.###...# #........##.#....#..#....# #........#^(ajx#.###..##.#....# ###########......##.#....#######.##.#######.##.##.##.#^(ajSAn escape hatch in the ceiling (D:3) @<`(aj stone staircase leading up (D:3) <<`(ajL<<b(ajjb(aj="Hakko the ConjurerTenguHealth: 24/24 ========================Magic: 18/18 ========================AC: 4Str: 8EV: 11Int: 17########SH: 0Dex: 21#......########b(aj#XL:  4 Next: 22% Place: Dungeon:3#@............#Noise: ---------  Time: 2396.8 (0.0)#)............#g) +4 quarterstaff (chaos)#####.........#### Cast: Shock#............############ #....#.......##.........#####....#.......# #.............######.......# #...........#.# #......... #...........#.#####......<..  _Found a trident and 3 atropa-tipped darts. _You see here 3 atropa-tipped darts. b(aj#_i - 3 atropa-tipped darts _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading up.b(ajR%b(ajt*b(aj,b(aj/  26  _b(ajD1b(aj'3b(aj3b(aj5b(aj7b(aj9b(aj:b(aj:b(aj=b(ajnBb(ajob(ajqb(aj+rb(ajrb(ajub(ajwb(ajwb(aj yb(aj|b(ajc}b(aj}b(aj~b(ajb(aj,b(aj2b(ajKb(aj݇b(ajBb(ajb(ajNb(aj@,b(ajnb(ajՐb(aj,b(ajqb(ajb(aj b(ajmb(ajrb(aj=b(ajb(ajb(ajPb(ajb(aj,b(ajb(ajէb(ajR,b(ajpb(ajլb(aja,b(ajrb(ajXb(ajb(ajb(ajb(ajԸb(ajb(aj>,b(ajb(ajb(aj4,b(ajb(aj&.........#### ............# ....#.......# ....#.......# #####.......#########...............# ####......<........# ...#...............# ##.#............@..# 4120.0) .#.#..<............# .#.#...####........# .#.....# #........# .###...# #........# ..#....# #........# #.#....# ########## #.#....# #.######b(ajS1b(ajb(ajTY _There is a stone staircase leading up here.c(ajc(ajV  c(ajc(ajc(aj#U11 417.8 (1.0) _c(aj (c(aj&2c(aj #.# #.# #.# #.# #############.# #.### ### #........<....# #....  ##.###†###########.# #....#.#.##.###########.# ####..#.  #.###.......).......###.......  ##.#.##.##.##.#####.##...#..#.  ##.###.##.##@#####.........#. #.# #.##.##.....÷........... c(aj#.# #.#...#######.#.....#.## #.# #..[#...<....÷##...##.##  ###.#####...#######.###.###...  #.....####.## #.# #.######  #..).......# #.# #.##....  #......######.# #.##.###  #.>....##.# #.##.#c(ajO-9.3 (2.5c(ajVc(aj3X _You climb upwards.c(aj?Zc _There is a stone staircase leading down here.d(ajd(ajA stone staircase leading down (D:2)(Press ? for help)########.###.###........# ####...####.######.# #....#...#############.# #.# #.##...#............##.# #.# #.###.#############.##############.# #.#####.###.##.#### #........<....# #...........# #### #.###.###†###########.# #...........# ##..# #.###.#.##.###########.# ####..#..#.##..######.#.# ##.##.###.......).......###.......###..........##.###..###.#.##.##.##.#####.##...#..#..#.##..######.#..##.####.###.##.##@#####.........#.#..##..# ##...##.##.# #.##.##.....÷..................# #....#.##.# #.#...#######.#.....#.########.# #....####.# #..[#...<....÷##...##.########.# #.....####.#####...#######.###.###.........^# #.....##.....####.## (ajm#.# #.############## #.....##########..).......##.# #.##.........##.....#...[...##......######.# #.##.#######.##.....#...###.##.>....##.# #.##.# #.##....####.# #.##......##.# #.##.#######.#########....#....# #.####.##.##.###......)..)..........#...##..).# #.##.##.##....###.#######.#####.###...#####.# #.#e(ajIO@>f(ajsf(ajI#.# #.#Hakko the Conjurer#.# #.#Tengu#############.# #.### Health: 24/24 ========================### #........<....# #.... Magic: 18/18 ========================##.###†###########.# #.... AC: 4Str: 8##.#.##.###########.# ####..#. EV: 11Int: 17#.###.......).......###....... SH: 0Dex: 21##.#.##.##.##.#####.##...#..#. XL:  4 Next: 22% Place: Dungeon:2##.###.##.##@#####.........#. Noise: ---------  Time: 2419.3 (0.0)#.# #.##.##.....÷........... g) +4 quarterstaff (chaos)#.#(aj!40m #.#...#######.#.....#.## Cast: Shock#.# #..[#...<....÷##...##.#####.#####...#######.###.###...#.....####.## #.# #.#######..).......##.# #.##....#......######.# #.##.####.>....##.# #.##.# _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.f(ajf(aj,f(aj  26  _f(ajf(aj|f(ajf(ajb5You see here a +0 sling.f(ajf(aj~ _f(ajf(ajnf(aj ,f(aj f(ajf(ajf(aj:f(ajf(ajf(ajmf(ajf(ajf(ajPf(ajf(ajof(ajf(ajl f(aj",f(aj#f(aj6&f(aj(f(aj|(f(aj)f(aj+f(aj&.f(aj/f(aj/f(aj6f(aj8f(ajJ9f(aj:f(ajR=f(ajl>f(aj>f(aj?f(aj=Bf(ajDf(ajEf(ajFf(ajIf(ajQKf(ajKf(ajMf(ajOf(ajRf(aj@Sf(ajTf(ajVf(ajXf(aj]Yf(ajZf(ajv]f(ajx_f(aj_f(ajaf(aj{r ##.###.##.##>#####  #.# #.##.##.....÷   #.# #.#...####  #.# #..[#...<   ###.#####...#######   #.....####.## #   #..).......# # f(ajs  #......##### #   #.@....# #37.3 (18.0)   #......# #   ###.##.#  #.##.#  #.##.############  #.##..[...#   #.#######.#######   #.#######.####...   #.#######.####.## f(aj||1f(aj4f(aj[ _There is a stone staircase leading down here.f(ajh f(ajp V  f(ajv f(ajv~ f(ajt U11 438.0) _f(aj f(ajZ J 3  You climb downwards.f(aj-c 8 .# #........  ... #........  ...####.......  .............  f(aj5d k...>.....g.#  ...........#   ...........#   .......@...#   ...........#   .g.........#   ...#####..... .. .....# .f(aje  .....#gg 2 goblins (1 asleep) ....S#S   ball python (constriction, asleep) .....# f(aj* :9.8 (2.5Shockf(aj f(aj _You encounter 2 goblins and a ball python.Found an escape hatch in the floor.f(aj~ a _There is a stone staircase leading up here.i(ajЧa ******i(aj6*The zap hits the goblin.i(ajg5.g......ggi(aj:i(aj<7i(aj<B--=40.8 (1.0i(ajEi(ajKa _The goblin is moderately wounded.j(ajǫ_*******j(aj').g.j(aj.B......j(aj`1`6---1j(aj6j(aj9P _The zap misses the goblin.k(ajH )  You hit the goblin.k(aj[s g.  You kill the goblin!k(ajr   goblink(aj=4=3.1 (1.3k(aj}k(aj( _The goblin shouts!k(aj*#.# #.. #..####...>.#.#.)...#(<...#.g.#.#.#####.....#... .....#[. .....#. ....S# .....#k(aj!.gk(ajNk(aj_w 26  --40k(ajk(aj8 _Found 5 poisoned darts and a robe.l(aj@OQ*******l(ajI!g.l(aj7....l(aj ..l(aj5--11 =-5l(aj l(ajs#P _The zap misses the goblin.l(aj ******* The zap hits the goblin.l(aj= .gl(aj =(.....l(aj! @-6l(ajv l(aj[ ^ _The goblin is heavily wounded.m(aj<} )You hit the goblin. You burn the goblin.m(ajj?u lYou kill the goblin!m(aj*A| S.  The ball python hisses angrily.m(ajA8l.m(ajJ S   ball python (constriction)l   frilled lizard (wandering)m(ajN557.4 (1.3m(ajVm(ajY_ _You encounter a frilled lizard.o(aj!y †The zap hits the frilled lizard.o(aj(c*******o(ajWS.So(ajO.o(ajx)..†...o(aj c4--680o(aj6o(ajR _You kill the frilled lizard!o(ajH; †o(aj;The zap hits the ball python.o(aj8*****.#*p(aj>g..†...p(ajI3---79Shockp(ajSp(ajUO _You kill the ball python!s(aj 26    Things that are here:  a +0 club; a goblin corpse _Found a scroll of amnesia. Found a stone staircase leading down.s(ajjs(ajK4=s(ajs(aj^"s(aj&s(aj's(aj~)s(aj. _Found a scroll of identify, a pink potion and a scroll of fear.s(aj3s(ajC4s(aj}7s(aj;s _Found a scroll labelled SYSCHA XONO.s(aj5@s(aj@s(aj Ls(ajXRs(ajVs(ajW9=s(aj [s(ajTx #####.#.# #........####.......# #...............####.......?........>.......#.......# #...>.........)...# #.....@.....).<...#-56.4 (7 #.?.?.......# #.†.........# #.!.......#####.†...# #.........# .....# #.....[.... .....# #........... .....##..........?. .....#s(ajƄY-s(ajs(ajT _You see here 5 poisoned darts.u(ajou(aj511 7.4 (1u(aju(aji* _j - 5 poisoned dartsv(ajq3v(ajv(ajv(aj%u 26  v(ajEv(ajL5==v(ajv(ajgv(ajv(ajv(ajmv(ajv(ajEv(ajv(ajv(ajOv(ajev(aj:==v(ajv(ajhv(ajv(aj v(aj[v(ajK6=v(ajv(aj_,v(aj#v(ajH(v(ajT)v(aj+v(ajY0v(aj0v(aj3v(aj7v(aj89=v(aj;v(aj?v(aj @v(ajAv(ajEv(ajFK7=v(ajIv(ajMv(ajNv(aj-Qv(ajTv(ajuUv(ajEXv(aj3\v(aj\v(ajz_v(aj cv(ajc9=v(ajFfv(aj*jv(aj0kv(ajmv(ajqv(ajrv(ajFrE8==v(ajuv(ajy{4 _Magic restored.v(aj1v(aj܀v(aj׃v(ajv(ajv(aj7v(ajv(aj\ #####.#.# #.......  #####.......# #.   #....####.   #...?..........   #..>v(aj(#   #...#   #...>)...#   #...........).<...#   #.?.@.............#   #.......†..#   #.!.......#####.†...#   #..# .....#  v(ajH #.....[..... .....#   #............ .....#   #.?. .....#   #####...!.... v(aj* v(aj079.4 (22.0)v(aj711 80.4 (23v(ajC _x - a scroll of amnesiaw(ajWw(ajw(ajw(aj3w(ajw== 26  w(ajv#w(ajW%w(aj%w(ajCw(ajEX  #####.#.# #  #####.......# #  #..#### w(ajF #...?.  #..>.......#  #...#  #...>..)...#  #...........).<...#  #.@..w(ajG^..#  #.......†..#  #.!.......#####.†..  #..# ....  #.....[..... .... w(ajtG #.. ....  #..?. ....  #####...!...w(ajG w(ajoP12.0)w(aj[511 3.4 (3w(ajdcw(ajIf. _i - a scroll of identifyx(aj~3x(aj2 26  x(aj,x(ajxBx(aj #...........####...?....#.>.......##....# #...>.........) #).<..........†.............#####.†....# ........[..... ..x(ajV ###..  ##  x(aj6+5.4 (2x(aj511 6.4 (3x(aj$x(ajY'Q _j - a pink potionx(aj x(ajo x(aj x(aj@ x(ajj x(aj _ 26  x(aj& x(aj) x(ajV x(aj x(aj x(aj x(aj x(aj6 x(aj5 x(ajA x(aj ,x(aj x(ajs x(aj% y #...).<...#  #.................#  #.......†.........#  #.........#####.†...#  #.........#####.....#  #.....[...#  #.......%.....#  #..........?..#  #####..@! 90.4 (4 ####  #######     ###### x(aj[( +1.4 (5x(aj/ x(aj52 - _Found a spore talisman.y(ajۅ y(aj y(ajw #.).<...# #........# #.†...# #...#####.†...# #.........#####.....# #.....[.# #......y(aj %.....# #..........?.# #####...@.####.##.#y(aj +2.4 (1y(aj 511 3.4 (2y(ajR y(aj R _n - a clear potionz(ajO3z(ajRz(ajwVz(aj] 26  z(aj^z(aj"c,z(aj[ez(aj|fz(ajiz(ajiz(ajzlz(aj#...>)...# #...........).<...# z(aj8#.................# #.......†.........# #...#####.†...# #.........#####.....# #.....[...# #...%.....# #..........######......####..........########....### z(aj+6.4 (3z(aj 511 7.4 (4z(ajz(aja _c - a scroll labelled SYSCHA XONO{(aj{(ajm{(aj 26  {(aj]{(aj {(aj {(aj {(aj {(aj,{(aj{(aj{(ajW{(aj{(aj{(aj {(aj#{(aj${(ajj){(aj/{(aj3{(ajk4{(aj8{(ajp:{(aj(={(aj={(ajI?{(ajA{(ajpD{(ajlE{(aj4F{(ajvH{(ajJ{(ajK{(ajL{(ajyN{(ajQP{(ajP{(ajQ{(aj]T{(ajV{(aj2W{(ajW{(ajjZ{(aj[;11 {(aj}[{(ajj`o _f - 4 scrolls of fear (gained 1){(ajb{(ajb_ 26  {(aj3c{(aj-e{(ajf{(aj g{(aj|g{(aji{(ajk{(ajk{(ajl{(ajo{(ajr  You encounter an orc. It is wielding a +0 hand axe.{(aj o...#  ....#  ....#  "...#  ....#  ....  #####.#.# #........ ###### #........ #.{(aj####.......#..........Shock#...........>.......##...................####...>.........)...#o   orc (asleep)#...........).<...##.................##.......†.........#{(ajս1512.4 (15.0){(ajw  3.4 (16 _Found a triangular zirconium amulet.|(ajI % *******o  The zap hits the orc.  The orc is heavily wounded.|(ajV Q.o|(aj? b."...|(aj 7--11 ==4.0) |(aj |(aj % _The orc shouts!}(aj- )The zap hits the orc.*******}(aj!.)."...}(aj/6---31-5Shock}(aj V}(ajaG _You kill the orc!~(aj3~(aj~(aj~(aj u 26  ~(aj~(aj~(aj~(aj,~(aj ~(ajI~(aj7-~(aj~(aj\~(ajK7=~(aji~(aj~(aj~(ajB~(ajo ~(aj ~(aj ~(aj ~(ajE ~(aj ~(aj ~(aj 9=~(aj ~(aj ~(aj} ~(aj ~(ajt ~(aj L8==~(aj ~(aj ~(ajK ~(aj ~(ajz ~(aj! ~(ajw# ~(aj# ~(aj% ~(aj( ~(aj* ~(aj+ ~(aj, ~(aj/ ~(aj1 ~(ajA2 :==~(ajL3 ~(ajE5 ~(aj7 ,~(aj8 ~(ajO u#...# #..$### ......# .....# .....# #)...# #....#  # -- #....#  #....#  #####.#.## #........#####.......# #........#...........####.......#.....................#...........>.......##..........~(ajU 0316.0)~(aj] [11 -2.4 (17~(aj6b ~(ajr 9 _k - an amulet of magic regeneration(ajiPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +6 ring of dexterity (worn)  e - a ring of magical power (worn)k - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (ajr(ajO (aj AHakko the Conjurer#...#Tengu#..$###Health: 24/24 ========================......#Magic: 18/18 ========================.....#AC: 4Str: 8.....#EV: 11Int: 17#)...#SH: 0Dex: 21#....#XL:  4 Next: 31% Place: Dungeon:3#@...#Noise: ---------  Time: 2532.4 (0.0)#....#g) +4 quarterstaff (chaos)#....#Cast: Shock#####.#.## #........(aj {#####.......# #........#...........####.......#.....................#...........>.......##...................#The zap hits the orc.  The orc is heavily wounded. _The orc shouts!  The zap hits the orc. _You kill the orc! _k - an amulet of magic regeneration(aj] (aj (aj (aj"# f  You start putting on your amulet.(aj, +3.4 (1(aj1 (ajf8 (aj3@ +4.4 (2(ajD (ajNJ (ajiR +5.4 (3(ajSW (aju] (aj=d +6.4 (4(aji (ajÆ R7.4 (5 _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  k - an amulet of magic regeneration (worn)(ajG (aj (aj͏ j _The amulet throbs as it attunes itself to your body.(aj͝_(ajp(aj?| 26  _(ajR(ajT,(aj!(ajC(ajt(aj(aj (aj(aj(aj#(ajG{11  _You now have 153 gold pieces (gained 11).(aju 26  (aj(ajB(ajX(ajo(aj(aj[(aj(aj(aj{(aj(aj(aj(aj(aj(ajB(aj(aj/(ajB(ajK(aj,(aj(aj$  Things that are here:(aja  a +0 hand axe; an orc corpse(aj(ajm _(aj@(aj (aj ,(aj (aj (aj X(ajK ,(aj (aj (aj (ajZ (aj (aj (aj (ajE (aj (aj# (aj& (ajd' (ajS) (aj, (ajS0 (aj0 (ajH2 (aj5 (aj|7 (aj8 (aj8 (aj ; (aj= ,(aj? (ajA (ajC (ajYD (ajE (ajG (ajQ X(ajT ,(ajU (aj0X (ajZ ,(aj\ (aj_ (aj b (ajb (ajc (ajgh (aj;k (ajk (aj`m (ajr (ajz ,(aj| (ajn~ (aj. (aj (aj (ajK (aj2 (ajӇ (ajd (aj ,(aj (ajҍ (aj .....# .....# .....# #)...# #....#  #....#  #....# #....# ############ #.#.## #........@.# ....# #..........# ....####..........# ..................# ....>.......####### ............# (aj> ........)...# ......).<...# (ajg 072.4 (35.0)(ajҼ 611 3.4 (36(aj (aj c _e - a scroll labelled ARIOQO HIHALL(aj 3(aj (aj,(aju 26  (aj ,(aj (aj (aj(aj(ajV(aj:(aj8(aj,(aj((aj(aj,(aj(aj"(aj%,(aj&(aj)(aj,,(ajV/(aj1(aj4,(aj`6(aj8(aj];(aj;(aj=(aj@(ajB(ajC(ajOE(ajlH(ajK(ajK(ajM(ajT(ajV,(ajVX(ajY=.....................# ........>.......####### ................# ..>.........)...# ..........).<...# ................# ......†.........### ........#####.†... ........#####...85.4 (12.[.................%.... ###........  ####............# ########.....########  ########......  #......  _Done exploring.(aj(aj1mWhere to? (Tab - D:3 @ (x,y), ? - help) (aj6 D - Dungeon (aj+{(aj4......................#Hakko the Conjurer ........>.......#######Tengu ................#Health: 24/24 ======================== ..>.........)...#Magic: 18/18 ======================== ..........).<...#AC: 4Str: 8 ................#EV: 26 Int: 17 ......†.........###SH: 0Dex: 21 ........#####.†...#XL:  4 Next: 31% Place: Dungeon:3 ........#####...@.#Noise: ---------  Time: 2585.4 (0.0) ....[.............#g) +4 quarterstaff (chaos) ............%.....#Cast: Shock[27(ajX ..................# ###...............#####............#########.....######## ########...... #......  _The amulet throbs as it attunes itself to your body. _You now have 153 gold pieces (gained 11).  Things that are here: _a +0 hand axe; an orc corpse _e - a scroll labelled ARIOQO HIHALL _Done exploring.  (ajB _(ajUK  There is a stone staircase leading up here. _(ajB(ajB(aj(aj=(aj',(aj(aj(aja(aj(ajX(aj(aj(aj&(aj',(aj((aj,(aj -(aj/(aj1(aj^5(aj6(aj8(ajy;Y  There is a stone staircase leading down here.(ajB(ajGX11  _(aj?I(ajJ 4 _You climb downwards.(aj  ... ......... #..##....... #...#...... #......... ##........ #........## #.........# #601.9 (16.5) # #. ####### (aj] "(aj  _There is a stone staircase leading up here.(aj(aj\Read which item? Scrolls  f - 4 scrolls of fear  t - a scroll of teleportationi - a scroll of identify  x - a scroll of amnesia  c - a scroll labelled SYSCHA XONO  e - a scroll labelled ARIOQO HIHALL [!] read|quaff[?] describe selected(ajqD(ajfI(aj OHakko the Conjurer... .........Tengu#..##.......Health: 24/24 ========================#...#......Magic: 18/18 ========================#.........AC: 4Str: 8(ajO##........EV: 11Int: 17#........##(ajPmSH: 0Dex: 21#.........#XL:  4 Next: 31% Place: Dungeon:4#..@.#(ajQNoise: ---------  Time: 2601.9 (0.0)#....#g) +4 quarterstaff (chaos)#......#Cast: Shock########   (ajQ    _e - a scroll labelled ARIOQO HIHALL _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.(ajT(ajW Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SYSCHA XONO (ajX e - a scroll labelled ARIOQO HIHALL Potions (select first with !)  d - 2 bubbling amethyst potions  f - a bubbling yellow potion  j - a pink potion  k - a viscous inky potion  l - 2 bubbling cyan potions  n - a clear potion[?] describe selected(aj# (aj<* (aj*0 Hakko the Conjurer... .........Tengu#..##.......Health: 24/24 ========================#...#......Magic: 18/18 ========================#.........AC: 4Str: 8##........EV: 11(aj1 :Int: 17#........##SH: 0Dex: 21#.........#XL:  4 Next: 31% Place: Dungeon:4#..@.#Noise: ---------  Time: 2601.9 (0.0)#....#g) +4 quarterstaff (chaos)#......#Cast: Shock########       _e - a scroll labelled ARIOQO HIHALL _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.(ajG ]  As you read the scroll of identify, it crumbles to dust.(aj +2.9 (1(aj̵ (aj' Y _d -> L - 2 potions of lignification(ajB(aj"E=Read which item? Scrolls  f - 4 scrolls of fear  t - a scroll of teleportationx - a scroll of amnesia  c - a scroll labelled SYSCHA XONO (ajE e - a scroll labelled ARIOQO HIHALL [!] read|quaff[?] describe selected(aj(aj(aj[Hakko the Conjurer... .........Tengu#..##.......Health: 24/24 ========================#...#......Magic: 18/18 ========================#.........AC: 4Str: 8##........EV: 11Int: 17#........##SH: 0Dex: 21#.........#(ajXL:  4 Next: 31% Place: Dungeon:4#..@.#Noise: ---------  Time: 2602.9 (0.0)#....#g) +4 quarterstaff (chaos)#......#Cast: Shock########       _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. (aj}_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d -> L - 2 potions of lignification(aj & (aj b..#bb...bbbbbb..bbbbbbbbbb.bbbb@bbbbbbbbAs you read the scroll labelled SYSCHA XONO, it crumbles to dust.(aj +3.9 (1(ajv+(aj0b..#bb...bbbbbb..bbbbbbbb.bbbb@b(aj=2bbbbbb(ajt4Z _You hear the flapping of tiny wings. It was a scroll of butterflies.(aj(ajARead which item? Scrolls  f - 4 scrolls of fear  t - a scroll of teleportationx - a scroll of amnesia  e - a scroll labelled ARIOQO HIHALL [!] read|quaff[?] describe selected(aj0(aj!Hakko the Conjurer... .........Tengu#..##.......Health: 24/24 ========================#b..#bb...bMagic: 18/18 ========================#.bbbb....AC: 4Str: 8##.b..bbb.EV: 11Int: 17#....bbbb##SH: 0Dex: 21#...bbb.bb#XL:  4 Next: 31% Place: Dungeon:4#bb@b#Noise: ---------  Time: 2603.9 (0.0)#bbbb#g) +4 quarterstaff (chaos)#..b[3(ajX#4mbb.#Cast: Shock########       _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d -> L - 2 potions of lignificationAs you read the scroll labelled SYSCHA XONO, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.  As you read the scroll labelled ARIOQO HIHALL, it crumbles to dust.  It is a scroll of enchant armour.  --more--(ajC(ajȴEnchant which item? Armour  d - a +0 leather armour (worn)  h - a +0 cloak of willpower (worn)(ajTa - a +0 robe  f - a +0 cloak[?] describe selected(ajY(ajm(aj7Hakko the Conjurer... .........Tengu#..##.......Health: 24/24 ========================#b..#bb...bMagic: 18/18 ========================#.bbbb....AC: 4Str: 8##.b..bbb.EV: 11(ajInt: 17#....bbbb##SH: 0Dex: 21#...bbb.bb#XL:  4 Next: 31% Place: Dungeon:4#bb@b#Noise: ---------  Time: 2603.9 (0.0)#bbbb#g) +4 quarterstaff (chaos)#..bbb.#Cast: Shock########      (ajAs you read the scroll of identify, it crumbles to dust. _d -> L - 2 potions of lignificationAs you read the scroll labelled SYSCHA XONO, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.  As you read the scroll labelled ARIOQO HIHALL, it crumbles to dust.  It is a scroll of enchant armour.(ajb..b..b.bb..bb.b..b.b.(aj bb..b.b(aj~.bb.(ajg.b.(aj$1b(aj.b.bb.b.b.b..b(aj 3b.(aj]Rb.b(aj(ajN.b(ajb.b.b.(aj7b.(ajB3b.(aj9b.(aj4b.(aj3b.(ajZ3b.(aj(aj 354.9 (1(aj b.#b..bbbb.bbbbbbbbbbbb.b.bbbb@bbbbb.b(ajx J _Your +0 cloak of willpower glows green for a moment.(aj< 3(aj? (ajF (ajH 4b.(ajI .bb.b(aj+J b..b(ajL b<b..bbb.b..bb(ajXM .bb(ajN ^b.b..bb..bb.(aj}O .bbb(ajO obb(ajmP :b.(ajQ jb.b.(ajQ Rb.b(ajQ Eb.(aj]R Q.b(ajS kb.b.(ajS 8b.(ajS -b.(ajT .bb.b.(ajT 6b.(aj3U P.b(ajU 2b.(ajV 2b.(ajV b..b(ajV E.b(ajW E.b(ajW Q.b(ajdX b..b(ajY b..b(ajZ ab.b.(aj|Z H.b(aj%[ jb.b.(aj[ 2b.(aj?\ xb..b(aj\ 4b.(aj] 9b.(ajf u 26  (ajj (ajq I _You swap places with your butterfly.(ajx (aj{ (aj (ajւ (ajO (ajY (ajs (aj (aj (ajn (aj+ (aj (aj\ (aj (aj (ajv (ajz (aj (aj (aj (aj (aj (aj (ajj (aj (aj (aj (ajD! (ajx$ (aj' (aj+ (aj. (aj1 (aj5 (aj8 (aj< (aj> (ajaA (ajLE (aj:H (ajK (ajN (aj R (ajU (ajX (aji\ (aj_ (ajc (ajf (aji (ajk (ajp (aj;q (ajt (ajFz (aj~ (aj (ajޅ (aj (aj (aj (ajs (aj$ (ajg (aj (aj (ajV (aj (aj- (aj (aj (aj (aj (ajl (aj (aj (aj (ajV (aj (aj| (aj (aj@ (aj0 (aj; (aj (ajM (aj (ajL (ajU ,(ajq(aj,(ajH(ajQ,(aj+S(ajiV(ajY(aj/](ajXa(ajd(ajAm,(ajo(ajr(aj2u(ajx(ajS{(aj~(aj(ajs(ajG(aj(aj(ajnI _You swap places with your butterfly.(ajә(aj(aj(aj(aj(ajR(aj¨(aj8(ajQ(aj(ajB(aj!(ajԽ(aj(aj^(ajO(aj(aj(aj(aj1(aj(aj2(aj(ajX(aj"(aj(aj(ajw(aj(aj(ajk(aj(aj(aj<(aj(ajm (ajI _You swap places with your butterfly.(aj(aj(aj^(aj(ajG (aj#(aj&(aj *(aj-(aj0(ajw3(aj6(aj:(ajh=(aj@(aj(aj(aj(ajq (aj(aj(aj(aj(aj@(aj(aj (aj$(aj,'(aj1B(aj=9,(aj<(aj=(ajB(ajC(ajF(ajNI(ajTL(aj"N(ajP(aj0T(ajnV(ajY(aja\(aj_(ajb(aje(aj i(ajqk(aj$n(ajq(ajt(ajx(aj{(aj~(ajR(ajU,(aj(ajW(ajޑ(aj(aj(aj՚(aj(aj(ajϣ(ajo(ajp(ajX(ajDz (ajM@_Your butterfly leaves your sight.(aj˶(aj:(ajb(aj(aj(aj(aj(aj(aj(aj(aj(ajR(aj(ajA(ajY(ajA(ajp(aj(aj(ajg(aj(aj(aj(aj(aj(aj(aj(aj(aj;(aj(aj(aj(aj(aj(aj(aj(ajm(aj$(ajN(aj (aj (aj (aj(aj(aj((aj(aj(aj|(ajx(aj(aj(aj (ajq"(aj$(ajk&(aj((ajp*(aj6.(aj~kX(ajn(ajo(ajjq(ajEs(aju(ajw(ajbz(ajf}(aj~(aj(aj(aj(ajʎ,(aj(aj7(ajH(aj(aj,(ajX(ajX(ajCX(ajð(ajb(aj(aj(ajq(aj(aj(aj(aj(aj(aj(aj(aj(aj(ajx(aj(aj(aj(aj(aj(aj(ajF"(ajmQ(aj[(aj}eB(ajf(ajXi(ajk(ajn(aj8p(ajr(ajBu(ajw(ajz(ajx|(aj~(aj(aj(aj(ajJ(ajދ(ajQ(aj(ajv(aj!(aj(aj(ajk(ajz(aj(ajԡ(aj#(aj:(aj*(aj(aj(aj(ajV(aj!(aj,(aj(ajl(aj(aj:(ajD(aj?(aj(aj(aj(aj(aj9(aj(ajE(aj(aj.(aj(aj(aj5(aj(ajJ(aj (aj(aj(aj](ajB(aj(aj(aj(aj(ajX(ajg(aj(aj(ajI(ajq"(aj#(ajQ$(ajG%(aj&(aja'(aj)(aj+(aj.(aj61(aj3(aj05(aj7(aj9(aj;(ajF>(ajk@(ajB(aj'C(aj!D(aj0E(ajMF(ajH(ajK(ajM(ajS,(ajT(ajW(ajNZ(aj\(aj_(ajla(ajc(ajd(ajf(aji(ajKk(ajm(ajq(ajq(ajvr(ajs(aju(aju(ajcw(aj{(aj(ajP(aj(ajކ(aj_(aj!B(aj(ajx(ajN,(ajJ(aj(ajq(ajg(aj(aj(aj(aj˻(aj(aj¿(aj(aj(aja(aj(ajy(ajy(aj,(aj (aj(aj(aj k _You swap places with your butterfly. Your butterfly leaves your sight.(aj (aj(aj8(ajE(ajg(aj|(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj! (aj0"(ajQ$(aj&(aj((aj+(aj,(aj-(aj.(aj/(aj0(aj1(aj3(aj4(aj5(ajR6(aj_7(ajj8(aj9(aj:(aj;(aj=(ajI>(aj?(aj~@(ajA(ajhMn(ajO(ajQ(aj?T(ajV(ajX(ajV[(aj[(aj\(aj_(ajgz §You swap places with your butterfly.(ajk,(ajl(ajm(ajo(aj?s(ajt(aj&w(ajy(ajz(aj{(aj|(aj\~(aj(aj(aj(ajׂ(ajY(aj(aj҉(aj(ajߋ(aj(aj(ajp(aj_(aj _Your butterfly disappears in a burst of colours!.(aj+,(aj(aj*X(ajV(aj?(ajD(aj(aj(aj}(aj(aj(aj(aj(aj(ajY(aj (aj(aj-(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj`(aj9(ajD(aj(aj(aj(aj#(aj'(ajV(aj(aj*(aj(ajR(aj, _Your butterfly disappears in a burst of colours!(aj(aj(aj(aj (aj3 (aj/ (ajK(ajk(ajx(aj(aj(aj (aj(aj (aj_(aj(aj(aj;(ajr(aj!(aj#(aj8&(aj((aj*(aj,(aj.(ajl1(aj3(aj5(aj 8(aj%:(aj+<(aj\=(aj?(ajA(ajD(ajII(ajJ(aj|S.(ajV(ajW(ajX(ajN[(aj](ajr`(ajb(ajCe(ajhg(aji(ajk(ajZn(ajp(ajVr(ajWu(aj v(aj}w(ajy(aj4|(aj~(aj(aj(ajV(aj,(ajR(aj(ajܑ(aj(ajX(ajk(aj(aj(aj[(ajt(aj(aj  Your butterfly disappears in a burst of colours!(aj _Your butterfly leaves your sight.≈(aj..(ajH§(aj(aj(aj (ajD(ajB(aj(aj(aj(aj(aj (aj (aj;(aj(ajC(aj2(aj#(aj(aj%(ajB(aj#(aj$(aj &(ajy*x _Your butterfly disappears in a burst of colours! x3(aj 41.(aj6(aj8(aj:(ajS<(aj>(aj?(ajB(ajC(ajE(ajaG(ajI(aj9K(ajL(aj4O(ajP(ajR(aj1T(ajU(ajW(ajY(ajq[(aj](aj_(ajia(aj&c(ajye(ajg(aj}h(ajpj(ajk(ajDn(ajo(ajq(ajXt(ajbw(ajw(ajy(aju _Your butterfly disappears in a burst of colours!(ajR2§(aj(aj>(ajǎ(aj,(ajё(ajٓ(ajܕ(aj(aj(aj(aj<(aj(aj̡(ajV(aj2(aj1(ajB,(ajm(ajѮ(aj(ajb(ajV(aj.(aj(ajF(ajں(ajq _Your butterfly disappears in a burst of colours!(aj;(aj4(aj(aj(aj6(aj(aj(aj](aj$(aj(aj(ajx(aj(aj<(ajs(aj-(aj(aj(aj(aj(aj(aj(ajH(aj (aj (aj(aj(aj.(aj>(aj,(aj(aj(aj(ajT(ajD(aj(aj+(aj (aj(aj (ajV (aj (aj (aj'(aj(aj+(aj(ajk(aj(ajM(aj(aj(aj(aj(aj(aj(ajR,(aj'(aj(aj$.(aj &(ajr'(aj8)(aj3*(aj+(aj-(aj.(aj/(aj1(aj2(aj3(aj5(aj%7(aj8(ajg:(aj];(aj<(aj=(aj>(aj?(ajl@(aj@(ajC(ajC(ajD(ajFu _Your butterfly disappears in a burst of colours!(aj#I(ajI(ajJ(ajfK(ajL(ajL(ajM(ajwO(aj-Q(ajJR(ajS(ajS(ajYU(ajV(aj>X(ajX(ajY(ajf\(aj\(aj^(aj*a(aj^d(aje(ajZh(aj i(ajsj(ajk(ajbm(ajn(aj@p(aj}r(ajt(ajv(ajBw(ajTx(ajry(ajz(aj(|(aj}(aj~(aj?(aj(aj(aj(ajم(aj9(aj(aj,(aj9(aj(aj(aj(ajX(aj(aj((aj|(aj(aj(aj^(aj(aj@(aj(ajҡ(aj](aj(ajC(aj(aj(aj(aji(ajc(aj7.(aj(ajE(aj(aj(aj:(aj(aj(aj#(aj](ajP(aj(aj(aj3(aj(aj.(aj(aj\(aj(aj(aj (aju _Your butterfly disappears in a burst of colours!(aj<y .You swap places with your butterfly.(aj(aj(aj(aj(aj(aj(aj(ajT(aj(aj(ajC(aj(aj (aj\(aj (ajLo_Your butterfly disappears in a burst of colours!(aj.(aj/ (aj (aj (aj(aj=(aj(aj(aj8x  Your butterfly disappears in a burst of colours! x2(aj(aj(ajF _Your butterfly leaves your sight.(aj(ajl (aj"(aj#(ajS&(aj&(aj'(aj)(ajLQ511 (ajXN _You now have 169 gold pieces (gained 16).(ajf^.(aj _(aj__ 26  (aj`(ajbu _Your butterfly disappears in a burst of colours!(ajd(ajPe(aje(ajg(ajh,(ajFi(ajej(ajDl,(ajl(ajnn(ajXw3 ..#.#.# .. .....  .#. ..#.∩  .......  #..#..# #..#..  #..#.#  #...@####42.9 (38.0) #.......#.. ..# #....##.#... ..#####.##.##.####....#.................(aj,x.....##..###.#......#..  b............#......#  ≈≈≈....b..#.........##  #≈b........##.......#(aj,|(aj,3.9 (39(aj(aj7 _Found Moxzorao's Weapon Emporium.(aj(aj(ajQ(ajm(ajU(ajuB(ajg,(ajv(aj(aju(aj!Welcome to Moxzorao's Weapon Emporium! What would you like to do?  a -  6 gold a +0 clubb -  28 gold 4 poisoned darts  c -  54 gold 5 atropa-tipped darts  d -  120 gold a +0 glaive  e -  148 gold a +1 hand axe of freezing  f -  290 gold a +3 scimitar of protectiong -  36 gold a +0 spear  h -  36 gold a +0 spear  i -  42 gold a +0 trident You have 169 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list(ajg(aj4y(aj7Hakko the ConjurerTengu####.####Health: 24/24 ========================.#.......######Magic: 18/18 ========================◊.......#......#AC: 5Str: 8$.#.#...#......#EV: 26 Int: 17.....#.#.#....#SH: 0Dex: 21..#............#XL:  4 Next: 31% Place: Dungeon:4#.#....#.@.#...#Noise: ---------  Time: 2648.9 (5.0)(aj #............#g) +4 quarterstaff (chaos)##..#..#.#.##Cast: Shock#..#....####..#.#####....#####.......# . ..# #....##.# .. ..#####.##.##.####Your butterfly disappears in a burst of colours! x2 _Your butterfly leaves your sight. _You now have 169 gold pieces (gained 16). _Your butterfly disappears in a burst of colours! _Found Moxzorao's Weapon Emporium.  There is an entrance to Moxzorao's Weapon Emporium here.(ajV  (ajk(aj5. _(ajI(aj&(aj:(aj>: _(ajH(aj,(ajQ(aj)(aj2(aj(aji(aj(ajrj  You encounter an endoplasm.(aj##. .#.. #..j  ...  #.#  .# ####.####  ^...####### #◊....@..#......# #$.#.#...#......# .......#.#.#....#Shock ...#............####.#....#.∩.#...# #............# #(ajj   endoplasm (asleep) ###..#..#.#.## #..#....### #..#.####(ajn,51.9 (3(ajuj  2.9 (4 _(ajd(aj (aj .  The zap hits the endoplasm!*******(aj: .......7--11 3=3.9 (1Shock(aj (ajx M _You kill the endoplasm!(ajM 78== 26   _Magic restored.(ajrW  ##.. .#... #... ... #.#.# ####.####>^...#.###### #◊...@...#......#-4 #$.#.#...#......#.◊.......#.#.#....#. ...#............# ###.#....#.∩.#...# #..........# # ###..#..#.#.## #..#....###  #..#.####(ajC^ (ajLn [-5.9 (2(ajr A _Found a staircase to the Ecumenical Temple.(aj(ajb3(aj(aj,(aj,(aj'(aj(aj(aj(aj](aj:==(ajY(aj4,(aj<5(aj 6(aj9(ajf<(aj<(ajW>(aj^@(ajD,(ajoE(ajH;  There is a shaft here.(ajM(ajuN _(ajO(aj_.## .. ##..#.## .#...#..# #...≈ #◊.◊ ...≈.. ##.#### #.#....◊#ß..#◊#####.####.......@^...#.......####62.9 (7....◊#..ß#◊.......#.....(aj`.. ##.##$.#.#...#..... .◊.◊.......#.#.#... ........#.............#######.#....#.∩.#... #............# ###..#..#.#.## #..#....###(ajj1(ajso(ajqi _There is a staircase to the Ecumenical Temple here.(ajl  (aj (aj(aj_O11 663.9 (1 _(ajb(aj Temple ♣.ß.....ß.............  ♣.....................  ♣...............◊.....  ♣.....................  ♣..........◊..........   ♣............♣.♣.♣.♣.♣   ♣.⌠.....⌠.............   ♣.....................   ♣....@................   ♣................   ♣.⌠.....⌠........   ♣............♣.♣.♣.♣.♣  ♣............  ♣.....................   ♣.............   ♣.....................   ♣.ß.....ß............. [(ajm(ajb-5.4 (2.5(ajii(ajkE _You climb downwards. Welcome to the Ecumenical Temple!(ajld _There is a staircase back to the Dungeon here.(ajV(ajMDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. (aji6Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($61)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 ((aj (ajR  ♣.ß.....ß............. Hakko the Conjurer  ♣..................... Tengu  ♣...............◊..... Health: 24/24 ========================  ♣..................... Magic: 18/18 ========================  ♣..........◊.......... AC: 5Str: 8  ♣............♣.♣.♣.♣.♣ EV: 11Int: 17  ♣.⌠.....⌠............. SH: 0Dex: 21  (aj7 g♣..................... XL:  4 Next: 33% Place: Temple  ♣....@................ Noise: ---------  Time: 2665.4 (0.0)  ♣..................... g) +4 quarterstaff (chaos)  ♣.⌠.....⌠............. Cast: Shock  ♣............♣.♣.♣.♣.♣  ♣.....................  ♣.....................   ♣.....................(aj    ♣.....................   ♣.ß.....ß.............  (aj _Magic restored. _Found a staircase to the Ecumenical Temple. _There is a shaft here. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! (aj O_There is a staircase back to the Dungeon here.(aj (aj֥ (ajҦ (aj (aj$ (aj* (ajn0 (aj< 26.4 (1 _(ajB (ajq .Dungeon:4(ajD  .## .. ##..  #.## .#...  #..# #...  (aj? z≈ #◊.◊ ...  ≈.. ##.#### #.#  ....◊#ß..#◊#####.####  .......@^...#.......#### ....◊#..ß#◊.......# ... ##.##$.#.#...# . .◊.◊.......#.#.#... ........#.. ..#######.#....#.∩.#.. . #....# ###..#..#.#.## (aj 6#..#....###(ajo -7.9 (2.5(aj%v (ajuw > _You climb upwards. Welcome back to the Dungeon!(ajy i _There is a staircase to the Ecumenical Temple here.(ajU3(ajV(ajlX(aj[(aj_| 26  _(aja;  There is a shaft here.(ajce5 _(aj%f(ajSh(ajkk,(ajm(ajo(ajOr(ajs(ajs(aju(ajy(ajy(aj/z(aj~G11 (aj (aj(ajN _You now have 183 gold pieces (gained 14).(ajX(ajއ_ 26  (aj(aj(aj(aj(aj(aj(ajߓ(ajS(aj(aj(aj(aj(aj(aj(ajf(ajԠ(aj(aj(aj,(ajV(aj(aj(aj(aj(aj(aj,(aj(aj|(aj(ajp(ajμ(aj(aj(aj2(aj(aj(aj(ajd(aj(aj((aj(aj"(aj(ajr(ajj  You encounter an endoplasm.(aj≈≈~......##.##..#.#..≈.........◊.◊.......#................#....#####...#######.#....#........# #...... #.#....#.# ###..#. # #....#.# #..#. ###.#....#.# #..#. #....@...#.# #....(aj #....###...# # #..... .....# #Shock#...... ......#####.##..#.... ....#. #..•. .....##..###j   endoplasm (asleep)...j. b..#......≈≈ ≈≈≈....b..#.....#≈b......(ajZ85.9 (18.0)§(ajd  6.9 (19(aj(aj+ _Found 3 flux baubles.(ajF` *****j  **The zap hits the endoplasm.(ajL&j.(aj>......(aj^7--11 =7.0) (aj(aj a _The endoplasm is heavily wounded.(aj T •  The zap hits the endoplasm.(ajl ****** * (aj9 R....•..(aj x--68Shock(aj۫ (aj" M _You kill the endoplasm!(aj0x_(aj } 26  8==(aj4 _Magic restored.(ajʁ3(ajn(ajj(aj(aj(aj٣(aj(aj(aju:==(ajҪ(ajf(ajB(aj (ajɻ,(aj(ajl(aj,(aj(aj(ajB(aj(aj(aj(ajh(aj(ajT(aj(aj6(aj <(aj$ ,(aj (aj (ajK (aj! (aj( X(ajx- (aj/ ,(aj'1 (aj7 (aj2: (aj: (aj; (aj> (ajoB ,(ajC (aj*O X(ajT B(ajT (ajX (ajY (aj] B(aj=a ,(ajc (ajք (ajs (aj B(aj% (aj (ajy (aj (aj (ajk (aj (aj (ajn (aj B(ajտ (ajk (aj' (aj{ (aj7 (aj B(aju (aj, (aj (aj (aj (aj (aj (ajX (aj (aj (ajW (aj (ajb (aj4 (ajE (aj (aj (aj ,(aj (aj% (aj, (aj (aj (aj (aj ,(aj| X(aj (aj (ajE (aj (aj (ajx (aj9# (aj# (aj$ (aj' (aj* ,(aj+ (aj. (aj6 (aj 8 (aj8 (aj\; (aj? (aj@ (ajB (ajD (ajH f  You encounter an adder.(ajY  .♣♣≈≈. #..# #≈≈≈≈.≈≈≈≈.##◊.◊ ..≈~♣.≈≈...###.#### #..~~....◊#ß..#◊#####≈ ♣.~~.......>^...#S≈♣♣≈≈.....◊#..ß#◊......≈≈≈≈~......##.##..#.#..≈≈≈.........◊.◊.......##..........-#.######...#######. #........# #..Shock #.#....#.# ###.. #.#....#.# #..# ###.#..[39;49(aj[ hm..#.# #..#. S   adder (asleep)#........#.# #....##....###...## #....##......#.....## #....~S740.9 (52.0)≈S(ajc ES(ajah ~  -1.9 (53(ajp (aj>{ / _The adder hisses angrily.(aj.≈S≈S(aj@11 Contam: 10% 2.9 (1.0) (ajCC _You miscast Shock. Nothing appears to happen.(ajg t ******The zap hits the adder.(aj` J.S(aj L....S.(aj ]7--=3(aj (aj$ 3 _The adder is lightly wounded.(aji ****** The zap hits the adder.(ajJ.S(ajy ....  The adder is severely wounded.(ajA--4(aj](ajK _The adder misses you.(aj  The adder is severely wounded. _The adder misses you.  You barely miss the adder.  (ajThe adder is severely wounded.The adder bites you.  You are poisoned.(aj|3=====-6.2 (1.3(aj6Pois (aj (ajE , _The adder poisons you!(ajt  You miscast Shock. Nothing appears to happen. You feel sick.  The adder barely misses you. The adder bites you.  You are more poisoned.(ajv0========----270Pois (aj}(ajq, _The adder poisons you!(ajH .  You sock the adder!(ajg A (aj EYou kill the adder!(aj18-----8==518.5 (1.3ShockPois (aj#(aj%S _You feel very sick.(aj"J(ajJ8--(ajMK(aj"N(ajQ17- 26  _You feel sick.(aj=R^6--(ajR(ajeU3 _You feel sick.(ajU^5--(ajV(ajyX3 _You feel sick.(ajXT-==(ajqY(aj\3 _You feel sick.(aj\f4-18(aj](aj_3 _You feel sick.(ajq`f3--6(ajha(ajVf=You feel sick.  (ajfq2--4(aj1h(ajkj _You are no longer poisoned.(aj!le3=2(ajm(ajp(ajDq70(aj[r(ajv(aj=w98% (ajx(ajz(aj{76(aj{(aj}(aj4~p4==4(aj~(ajOc2(aj-M1(aj#(aj   (aj_Your magical contamination has completely faded away.5==(aj(ajj(ajϣ(aj(aj(aj(aj(ajv(aj(aj](ajO(aj^6==(ajT(aj2(aj(aj(aj(aje(ajƳ(aj(aj(aj(ajJ(aj^7==(aj9(aj%(aj(ajs(ajվ(ajR(ajE(aj,(aj(ajY(aj9=(aj&(aj(ajb18=(aj,(aj[(ajh,(ajK(aj7,(aj(aj(ajPh9==(aj(aj(aj (aju(aj2,(aj(aj,(aj(aj20==(ajc(ajN,(aj>(aj%,(aj(aj[(aj(ajY(aj(ajkh1==(aj(aj(aj|(aj<(aj,(ajU(aj,(aj'(aj~2==(aj(ajz(aj(ajD(aj,(aj(aj,(aj5(aj(ajLh3==(aj(aj(ajV(ajw(ajZ,(aj!(aj(aj6(aj(ajU (aj 9=(ajf (aja4=(aj(ajA1 _HP restored.(ajY3(aj;(aj(ajW,(aj(aj'!(aj",(aj]#(aj$(aj%(aj%9=(ajB&(ajB'(aj((aj((ajL)(aj"*(aj+(aj+(ajA,(aj -(aj6.≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊ ..≈~..♣≈≈~♣.≈≈...###.###..≈≈≈≈.....~~....◊#ß..#◊....≈≈≈≈♣♣.~~.......>^.#.....~≈♣♣≈≈.....◊#..ß#◊#......≈≈≈≈~......##.## #....≈≈≈.........◊.◊ #.......... #@######...#######-808.5 (60.0)>.....# #........# ####...### #.#....#.# ##.#. #.#....#.## # ###.#....#.# #........#.#  ##....###...##  ##......#.....##  ##..............###[11;7(aj76H(aj;(ajL@F-9.5 (61(ajB(aj{D; _Found a stone staircase leading down.(aj (aj 3(aj (aj (ajz (aj> B(aj (ajn (ajQ (ajӣ (aj (aj (aj (aj (aj (aj) (ajث (ajP B(ajذ (aj4 (aj (aj3 (aje (ajh (ajj (aj B(ajb ,(aj (aj (aj- (aj (aj< (aj| (aj (aj (aj (aj (aj (aj ,(aj (aj- (aj ,(aj (aj( (aj ,(aj (aj (aj (aje (aj (aj ,(aj\ (aja (aj a #.~≈≈~....._.  #...~≈≈≈....♣  .....≈≈....≈≈≈  ......≈≈...≈≈≈≈≈.♣♣≈≈ #....≈≈...≈≈≈≈≈.≈≈≈≈ #....≈~..♣≈≈~♣.≈≈##...≈≈≈≈.....~~###.@....≈≈≈≈♣♣.~~...26.5 (17 #...##.....~≈♣♣≈≈.... #..###......≈≈≈≈~.... #.....##....≈≈≈......(aj  #..###.#.###.........#..# #...###.######..#### #.>.....# #..... ###...### #.#... #.#.# #.#...(ajc (aj ,7.5 (18(ajv (aj C _Found an ornate altar of the Wu Jian Council.(aj{I(ajɦ(aj(aj(aj,(aj(aj6(ajٰ(ajβ(aj(aj(aj(aj1(aj(aj_(aj(aj(aj(ajD(aj(aj (aj(ajW(aj(aj5(aj{(aj(ajg(aj(ajz(aj(aj{(aj|(aj(aj(ajb(aj(aj(aj(ajG(ajM'(aj (aj;11 (aj(aj7 _You open the door.(ajB(aju 26  (aj@  There is an open door here.(aj%(aj _(ajS(aj^(aj|,(aj(aj6(aj(aj,(aj(aj),(aj(aj(aj,(ajQ(aj(ajI(aj(aj6(aj(aj(aj (aj}(ajG(aj(ajV(aj(aj(aj  ... .~≈♣♣.≈≈≈≈≈   #.# #.≈≈..♣≈≈~♣   ##.# #.~≈≈~.....   #..# #...~≈≈≈...  # #..# #.....≈≈...  #.##..#####......≈≈..  #...........#...  ####.####.####....≈~   #@# #.# ##...≈≈≈47.5 (20  >..# #'####......≈  #### #.##...##   ß.ß#..###   ##.##.....##   #.##..###.#.#   ß.ß#..# #...#   #.##### #.>   #.# ###(aj(aj,8.5 (21(aj(ajI; _Found a stone staircase leading down.(aj(aj3(aj(aj(aj,(ajqX(aj(aj(aj\,(ajR  There is a stone staircase leading down here.(aj(aj< _(aj(aj!(aj(aj(ajK(ajF(aj,(aj(aj(aj(ajp(aj(aj(aj(ajl(aj(aj (aj (aj (ajO (aji (aj(ajf(aj(aj(aj3(aj(aj (ajG(aj(aj(,(aj.n(aj DG  There is a stone staircase leading down here. _(ajKE(ajGX(aj[,(aj>\(aj$](aj8_(aj_(aj`(aja(ajlc(ajc(ajd(ajf(ajh(aj|h(ajh(ajYj(aj5l(ajl(aj`m(ajn(ajo(ajo(aj4p(ajkq(ajs(ajs(aj.t(aju(aj8w(ajw(ajhx(ajy(ajz(ajz,(aj{(aj|(ajL},(aj}(aj~(ajc(aj(aja(aj/(aj(aj(aj(aj(aj*(aj(aj(aj(aj(aj(aj(ajč,(aji(aj܎(aj(aju,(aj9(aj(aj(aj_(ajK(aj(aj@,(ajח(ajA(aj,(aj(ajś(aj?,(ajԜ(ajb(aj۞,(ajß(aj=(aj(aj?(aj)(aj(aj(ajڥ(aj(aj۩(ajO(aj(ajլ(ajq(ajs(ajӱ(aj(aj(aj|(aj(aj(aj_(ajۻ(ajB(aj(aj  You encounter a gnoll. It is wielding a +0 flail.(aj  ##########  #####....≈≈≈..  #......≈≈≈≈≈..  #.#...@≈≈♣♣≈≈  #.#...~~.♣  #.#...~~.... Shock #.#..≈≈.♣~≈≈♣ #.#~≈≈~.≈≈≈≈≈ğ  #########.#≈≈♣♣.≈≈≈≈≈. ğ   gnoll (asleep)  #..........~≈♣♣.≈≈≈≈≈.  #.###.#####.≈≈..♣≈≈~♣..  #.###.# #.~≈≈~....._.(ajA(aj-98.5 (50(aj'k  9.5 (51 _(aj(ajP3(aj3 *******ğ  The zap hits the gnoll.  (aj4The gnoll is lightly wounded.(ajJğ(aj' (aj3.  The gnoll shouts! You hear a shout!(aj ~...≈≈  You encounter a gnoll. It is wielding a +0 spear.(aj"s7--11 ==(ajE900.5 (1.0)Shock(aj;_(aj2 _The gnoll leaves your sight.(aj3w(ajlw   ribbon worm (wandering)(aj8== 26  --1Shock(ajC_(aj\ _You encounter a ribbon worm.(ajI *******wThe zap hits the ribbon worm.(ajg4ğ(aj.(aj~...≈≈ğ   gnoll(aj7--11 =-2(aj ;_(aj9 _The ribbon worm is lightly wounded.(aj ***** The zap hits the gnoll.(ajyB5ğ.(ajI=~..(ajMA--3(ajS(ajSU` _The gnoll is moderately wounded.(aj0^~ *****The zap hits the gnoll.(ajfğ.ğ(ajU' (ajXğThe gnoll is heavily wounded.(ajK~.≈ğğğ 3 gnolls (2 polearms, 1 wandering)(ajoT6-4(aj;_(aj^s _You encounter a gnoll. It is wielding a +0 halberd.(aj *****The zap hits the gnoll but does no damage.(aj#:ğ.(aj(~.≈ğğ(ajO*@-5(aj6.;_(aj/] _The gnoll is heavily wounded.(ajf~ *****The zap hits the gnoll.(ajA 5ğ.(ajI M..≈(aj7L &6(ajR ;_(ajS H _The gnoll is severely wounded.(ajaS (aj )You thump the gnoll!  You kill the gnoll!(aj`ğğ 2 gnolls ((aj 6677.8 (1.3(ajr(aj( _You hear a splash.(ajSy *****The zap hits the gnoll.(aj*A.ğ(aj+.(aj4)...   gnoll (polearm,(aj&8,80(aj>(ajA` _The gnoll is moderately wounded.(ajv *******ğ)  The zap hits the gnoll.  The gnoll is lightly wounded.(ajQ .(ajR 4ğ(ajY ≈≈≈.≈≈ (aj` \5-=9(ajd ;_(ajf ' _The gnoll shouts!(aj' (ajR*****The zap hits the gnoll.(ajd 5ğ.(ajf ,w(ajl )..w   ribbon wormğ   gnoll (polearm)(ajn I--10(ajr ;_(ajlt ` _The gnoll is moderately wounded.(aj~ *****The zap hits the gnoll.(ajv]5ğ.(aje`).≈(aj|h@-1(ajn;_(ajq] _The gnoll is heavily wounded.(ajx ***** The zap hits the gnoll.(aj_ 4w.(aj? 9ğ.(aj I)≈(aj+$ U4--2(ajH* %_(aj* (ajx,  (aj, K_The gnoll is almost dead.(ajL/ ***** The zap hits the gnoll but does no damage.  The gnoll is almost dead.(ajS0 3The zap hits the ribbon worm.(aj̱ 4w.(aj4 )ğ≈ The ribbon worm is moderately wounded.(aj M19-------(aj 3(aj (aj C _The gnoll hits you from afar with a +0 spear.(ajA # #####....≈≈≈.. #......≈≈≈≈≈.. #.#..@.≈≈♣♣≈≈ #.#...~)ğ♣ #.#...~~.w... #(ajeD.#..≈≈.♣~≈≈♣ #.#~≈≈~.≈≈≈≈≈. #.#≈≈♣♣.≈≈≈≈≈. #..........~≈♣♣.≈≈≈≈≈. #.###.#####.≈≈..♣≈≈~♣.. #.###.# #.~≈≈~....._.(ajF5ğ.(ajsF w.  The gnoll attacks as it pursues you!(ajL(ajO15--------- 26 (ajO2 4(ajCUC_(ajVC _The gnoll hits you from afar with a +0 spear.(aj )The zap hits the gnoll.  You kill the gnoll!(aj *******   You hear a splash.  The zap hits the ribbon worm.(aj}d1ğ(aje9w.(ajgm~.≈≈≈ğ   gnoll (polearm, wandering)(aj]p11 845  You hear a splash.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Training target 5.0 for Conjurations reached!  Your Conjurations skill increases to level 5!You need to enable at least (aj$qone skill for training.(ajz/  --more--(aj]:(aj?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   3.0   4.8  -1  (aj@         b - Staves   0.0   0.8  +1   j - Conjurations   5.0   3.6  +3   c - Unarmed Combat   0.0   0.8  +1   k - Air Magic   4.0   3.0  +3   d - Throwing   0.0   1.0   0               e - Short Blades   0.0   0.8  +1               f - Armour   0.0 [(ajq@zm  0.8  +1       g - Dodging   2.1   2.5  +1       h - Stealth   2.0   2.5  +1                  (aj@                    (ajAK                You need to enable at least one skill.[?] Help[=] set a skill target  (aj^A[/] auto|manual mode [*] useful|all skills [!] training|cost|targets(aj= a + Fighting 0.0(ajeo> i + Spellcasting 3.0(aj> i * Spellcasting   3.0(ajYp i - Spellcasting   3.0(ajn > j + Conjurations 5.0(ajd> k + Air Magic 4.0(aj*> g + Dodging 2.1)ajX> i + Spellcasting 3.0)ajuc)ajj)ajqHakko the ConjurerTenguHealth: 15/24 ===============---------Magic: 14/18 ==================------AC: 5Str: 8##########EV: 11Int: 17#####....≈≈≈..SH: 0Dex: 21#......≈≈≈≈≈ğ.XL:  4 Next: 84% Place: Dungeon:4)ajgr #.#..@.≈≈♣♣≈≈Noise: =--------  Time: 2915.8 (1.0)#.#...~w.♣g) +4 quarterstaff (chaos)#.#...~~.....Cast: Shock#.#..≈≈.♣~≈≈♣)ajzs#.#~≈≈~.≈≈≈≈≈.#########.#≈≈♣♣.≈≈≈≈≈.w   ribbon worm#..........~≈♣♣.≈≈≈≈≈.ğ   gnoll (polearm, wandering)#.###.#####.≈≈..♣≈≈~♣..#.###.# #.~≈≈~....._.You hear a splash.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Training target 5.0 for Conjurations reached!  Your Conjurations skill increases to level 5!You need to enable at least one skill for training.)aj6y)aj~)aj. _)aj0 *******The zap hits the ribbon worm.)aj?= ğ~w..≈≈≈ğ)  The ribbon worm is moderately wounded.)aj\3-=6)aj ;_)ajP!' _The gnoll shouts!)aj0' )aj d*******The zap hits the ribbon worm.)aj ~w..≈≈≈(catching breath)The ribbon worm is heavily wounded.)aj] ````The ribbon worm expels a string of sticky webbing.)ajM..@.)ajH--7)aj;_)ajFW _The stream of webbing misses you.)aj ******* The zap hits the ribbon worm.)aj)aj~w..≈≈≈)aj 6=2--8)aj@z _The ribbon worm is severely wounded.)ajl  ******* The zap hits the ribbon worm.)ajJw))ajWn~~..≈≈≈)aj@-9)aj)aj_ _The ribbon worm is almost dead.)aj.*)aj~ , weak)You hit the ribbon worm but do no damage.)ajN wweak)The ribbon worm looks weaker.  The ribbon worm is almost dead.)ajP^3=21.1 (1.3)ajU;_)ajXY _The ribbon worm closely misses you.)aj R .  The zap hits the ribbon worm!)ajn***ğ   gnoll (polearm))ajt@.≈≈)ajq=2-920)aj;_)aj@O _You kill the ribbon worm!)ajL ******* The zap hits the gnoll.)aj'.)aj.}ğ≈≈≈.≈≈)aj77=-3Shock)aj/G)ajI] _The gnoll is heavily wounded.)aj:4)aj( _You can't see any susceptible monsters within range! (Use Z to cast anyway.))ajeq: ########## #####....≈≈≈.ğ #.....@≈≈≈≈≈..#.#....≈≈♣♣≈≈.#.#...~).♣ #.#...~~.....#.#..≈≈.♣~≈≈♣ #.#~≈≈~.≈≈≈≈≈. ğ   gnoll (polearm)#########.#≈≈♣♣.≈≈≈≈≈.#..........~≈♣♣.≈≈≈≈≈.#.###.#####.≈≈..♣≈≈~♣..)ajQt.)aj|()ajAp 26  -4)ajr)aj$2 _The gnoll leaves your sight.)ajf  ################..@.≈≈≈..ğ#......≈≈≈≈≈..#.#....≈≈♣♣≈≈..)ajZ≈≈≈...$)aj? )aj}Hakko the ConjurerTenguHealth: 19/24 ===================-----Magic: 14/18 ==================------AC: 5Str: 8EV: 11Int: 17SH: 0Dex: 21############XL:  4 Next: 104% Place: Dungeon:4#####...@≈≈≈...$Noise: =--------  Time: 2933.1 (1.0)#......≈≈≈≈≈....g) +4 quarterstaff (chaos)#.#....≈≈♣♣≈≈...Cast: Shock#.#...~).♣ ≈≈≈.#.#...~~.....≈≈≈#.#..≈≈.♣~≈≈♣ .~ )aj"#.#~≈≈~.≈≈≈≈≈. . #########.#≈≈♣♣.≈≈≈≈≈. #..........~≈♣♣.≈≈≈≈≈. _The gnoll is almost dead.The zap hits the gnoll. _The gnoll is almost dead. _The gnoll leaves your sight. _A gnoll comes into view.The zap hits the gnoll. )aj  _You kill the gnoll!You have reached level 5! )aj/  --more--")ajG22/28-9---5 2% Shock")aj")aj4 _#)aj_#)aj#)aj<#)ajm3=5= 26  _6===#)ajyB#)aj7===#)aj\#)aje#)ajh4==#)ajK#)aj#)ajh8==#)aj#)aj#)ajf#)aj#)aj#)aji9===#)ajL#)aj #)ajd 9=#)aj #)aj #)aj K5=#)aj#)ajp,#)aj#)aj#)ajC:==#)aj#)aj#)ajt#)aj#)ajB#)ajh6==#)aj#)ajC#)aj#)aj/#)aj,#)aj#)aj,#)aj& #)aj"#)aj"h7==#)aj%##)aj&#)aj&#)ajE'#)aj)#)aj,*#)aj*#)ajT,,#)aj-#)aj.#)aj\/h8==#)ajJ0#)aj.I#)ajL  You enter the shallow water.=Water #)aj&M#)aj9l _Moving in this stuff is going to be slow.  Items here: )) ††. _#)ajsB#)ajJ}#)ajS#)aj#)aj#)aj#)aji,#)ajv#)aj]#)ajX#)aj#)ajT#)ajo#)ajƘ#)ajt#)aj#)aj#)aj#)aj2#)ajҤ#)aj#)ajߪ#)aj#)aj#)aj #)ajұ#)ajb#)aj#)aj#)aj#)aj#)ajλ#)ajy#)aj,#)aj}  You encounter a scorpion.#)aj#.#....≈≈♣♣≈≈.....##...#.#...~).♣♣~≈≈≈........#.#...~~.....≈≈≈≈....##.#..≈≈.♣~≈≈♣..~≈....###.#~≈≈~.≈≈≈≈≈...≈≈....# ##.#≈≈♣♣.≈≈≈≈≈.♣♣≈≈.:... ....~≈♣♣.≈≈≈≈≈.♣♣.≈≈...s ####.≈≈..♣≈≈~♣....≈≈≈≈..#.~≈≈~....._.@...≈≈≈≈ .##-#...~≈≈≈....♣~≈≈♣..~≈ ..#.....≈≈....≈≈≈≈~.♣♣≈ #.##Shock ####......≈≈...≈≈≈≈≈.♣♣≈≈. #..# .....#....≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊ ##.#)aj####....≈~..♣≈≈~♣.≈≈...###.### s   scorpion (wandering)#.# ##...≈≈≈≈.....~~....◊#ß..#◊  #'####......≈≈≈≈♣♣.~~.......>^..  #.##...##.....~≈♣♣≈≈.....◊#..ß#◊#)aj\072.7 (39.6)#)ajoM-3.7 (40 _#)aj'#)ajv$)aj *******s  The zap hits the scorpion.$)ajO .$)ajZ .≈≈≈..$)aje 11 =4.7 (1.0)Shock$)ajFl $)aj!n c _The scorpion is moderately wounded.')aj#.#....≈≈♣♣≈≈.....##... #.#...~).♣♣~≈≈≈........ #.#...~~.....≈≈≈≈....# #.#..≈≈.♣~≈≈♣..~≈....## #.#~≈≈~.≈≈≈≈≈...≈≈....#.#≈≈♣♣.≈≈≈≈≈.♣♣≈≈.:...#~≈♣♣.≈≈≈≈≈.♣♣.≈≈....s.≈≈..♣≈≈~♣....≈≈≈≈.#.~≈≈~....._..@..≈≈≈≈. .## #...~≈≈≈....♣~≈≈♣..~≈. .. #.....≈≈....≈≈≈≈~.♣♣≈≈ #.## ......≈≈..#....≈≈..####....≈~..♣≈≈~♣.[3')ajFI4m≈≈...###.#s   scorpion (wandering) #.# ##...≈≈≈≈.....~~....◊#ß..#◊# #'####......≈≈≈≈♣♣.~~.>^... #.##...##.....~≈♣♣≈≈.....◊#..ß#◊..ss.')aj  26  -5Shock')aj ')ajQ()ajxi ()ajm Y-()ajt ()ajv R _No reachable target in view!))aj; *******sThe zap hits the scorpion.))aj J.s))aj X..≈≈..))aj' [8--11 =))aj 6))aj :_))aj7 c _The scorpion is moderately wounded.*)aj] *******The zap hits the scorpion.*)ajJ.s*)ajb≈...≈*)ajA--7*)aj*)aj-` _The scorpion is heavily wounded.+)aj ******* The zap hits the scorpion.+)aj.+)ajN≈....≈+)aj7-8Shock+)ajݨ:_+)ajQa _The scorpion is severely wounded.-)ajw .#....≈≈♣♣≈≈.....##... .#...~).♣♣~≈≈≈.. .#...~~.....≈≈≈≈....# .#..≈≈.♣~≈≈♣..~≈....## .#~≈≈~.≈≈≈≈≈...≈≈....## .#≈≈♣♣.≈≈≈≈≈.♣♣≈≈.:...#~≈♣♣.≈≈≈≈≈.♣♣.≈≈.....s.≈≈..♣≈≈~♣....≈≈≈≈...##.~≈≈~....._...@.≈≈≈≈.#.##  #...~≈≈≈....♣~≈≈♣..~≈.. ..  #.....≈≈....≈≈≈≈~.♣♣≈≈. #.## ......≈≈...≈≈≈≈≈.♣♣≈≈. #..# .####....≈~..♣[0;10-)aj"m≈≈~♣.≈≈...###.#### s   scorpion .# ##...≈≈≈≈.....~~....◊#ß..#◊## '####......≈≈≈≈♣♣.~~.......>^...# .##...##.....~≈♣♣≈≈.....◊#..ß#◊...8= 26  -9-)aj7o_ _The scorpion leaves your sight.-)aj| M#....≈≈♣♣≈≈.....##... #...~).♣♣~≈≈≈.. #...~~.....≈≈≈≈....# #..≈≈.♣~≈≈♣..~≈....## #~≈≈~.≈≈≈≈≈...≈≈....## -)ajB~ #≈≈♣♣.≈≈≈≈≈.♣♣≈≈.:...##.~≈♣♣.≈≈≈≈≈.♣♣.≈≈......s.≈≈..♣≈≈~♣....≈≈≈≈...# #.~≈≈~....._....@≈≈≈≈.#.## #...~≈≈≈....♣~≈≈♣..~≈..... #.....≈≈....≈≈≈≈~.♣♣≈≈.##.## ......≈≈...≈≈≈≈≈.♣♣≈≈.##..##....≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊ ####....≈~..♣≈≈~♣.≈≈...###.#### s   scorpion (wandering) # ##...≈≈≈≈.....~~[4-)aj |0m....◊#ß..#◊### ####......≈≈≈≈♣♣.~~.......>^...#. ##...##.....~≈♣♣≈≈.....◊#..ß#◊...-)aj 3s.-)ajs /s.-)ajS <-)ajN N-80Shock-)aj~ B_-)ajg /)ajr" ***** The zap hits the scorpion./)ajAJ.s/)ajG ./)aj U≈.≈/)ajh=11 =1/)ajվ_ _The scorpion is almost dead./)aj O .  The zap hits the scorpion./)aj ~*******/)ajE- X....≈≈..../)aj)? 7-552Shock/)aj$D :_/)ajvF L _You kill the scorpion!1)aj]8= 26  9===1)aj/X1)aj\@==1)aj5B1)ajSD1)ajG1)ajN 1)ajN 1)ajYOYou enter the shallow water.1)aj5P1)ajP!Water 1)aj$Q1)ajR1)ajU 1)aj W1)ajW*_Moving in this stuff is going to be slow.1)aj[1)ajX]1)aj^ 1)ajv`1)ajc1)ajh1)aji1)ajRj1)ajl1)ajo1)ajs1)aj t1)aju1)ajx1)aj~1)ajt1)aj@1)aj1)aj[1)ajF1)aj(1)aj,1)ajB1)aj)B1)aj1)ajX1)ajp1)ajF,1)aj1)aj1)ajը1)aj_1)aj>1)ajԬ1)aj1)ajr1)aj%1)ajC1)ajϳ1)aj{1)aj1)aj'#  #############.# #....≈≈≈...$..##.... ....≈≈≈≈≈.....###... ....≈≈♣♣≈≈.....##... ...~).♣♣~≈≈≈........  ...~~.....≈≈≈≈....# ##.≈≈.♣~≈≈♣..~≈....## .. ~≈≈~.≈≈≈≈≈...≈≈....## .# ≈≈♣♣.≈≈≈≈≈.♣♣≈≈.@...##.####- ~≈♣♣.≈≈≈≈≈.♣♣.≈≈........... .≈≈..♣≈≈~♣....≈≈≈≈...#.### .~≈≈~....._.....≈≈≈≈.#.####.#.~≈≈≈....♣~≈≈♣..~≈........# .....≈≈....[341)aj(m≈≈≈≈~.♣♣≈≈.##.### ......≈≈...≈≈≈≈≈.♣♣≈≈.##..# .#....≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊ ###....≈~..♣≈≈~♣.≈≈...###.####You pick up a parchment of Ignite Poison and begin reading...3003.3 (20.6)11 -4.3 (211)ajC*F _You add the spell Ignite Poison to your library.4)aj]v34)ajw4)ajz4)ajd~4)aj 26  4)aj4)aj4)aj.4)aj4)ajȌ4)ajk4)aj4)aja4)aj ,4)aj4)ajɖ4)aj,4)aj4)aj4)ajB4)aj,4)aj,4)aj<4)ajT&  4)ajYou now have 191 gold pieces (gained 8).  Things that are here:11 4)aj4)aja _a +0 halberd; a gnoll corpse4)aj4)aj _ 26  4)aj4)aj4)aj4)aj4)aj4)aj4)ajI,4)aj4)ajj4)aj,4)aj4)aj4)aj,4)aj4)aj4)aj4)ajs4)ajA4)aj]4)aj4)ajQ4)aj4)aj 4)ajH4)aj4)aj4)aj4)aj4)aju4)aj4)aj 4)aj,4)aj4)aj4)aj4)aj4)aj4)aj4)aj 4)aj3 4)aj 4)aj 4)aj4)aj,4)aj4)ajK4)aj4)aj4)aj4)aj4)aj 4)aj,4)aj4)ajN4)aj4)aj4 4)aj!4)ajS$4)ajj%,4)aj'4)aj[)4)aj)4)aj,*4)aj,4)ajl/4)aj/4)ajJ04)aj14)aj44)aj.54)aj54)aj64)aj94)aj@:,4)ajdB4)ajC4)ajQD4)ajMG4)ajG4)aj{H4)ajI4)ajK4)ajLL4)ajL4)ajhO4)aj6R4)ajR,4)aj7T4)ajtV4)ajV4)aj.#≈≈≈≈...#.#### ###..≈≈≈≈.#.####.# ≈≈♣..~≈........# ##..4)ajz!4)aj΀4)ajK,5.3 (414)aj4)aj=; _Found a stone staircase leading down.5)aj 5)aj n5)aj# 5)aj 5)aj@ 5)aj 5)aj 5)aj 5)ajC 5)ajʧ 5)aj 5)aj ,5)ajӱ  There is a stone staircase leading down here. _5)aj 5)aj3 5)aj ,5)aj 5)aj 5)ajʼ ,5)ajh 5)aj! 5)aj 5)ajM 5)aj 5)aj 5)aj 5)aj 5)aj 5)aj B5)ajG 5)aj2 5)aj 5)aj 5)aj X5)aj 5)ajO B5)aj 5)aj 5)aj 5)aj 5)aj 5)aj 5)aj; 5)aj 5)ajX 5)aj 5)aj 5)aj 5)aj 5)aj B5)ajD 5)aj 5)aj$ 5)aj 5)aj 5)aj 5)aj$ 5)aj 5)aj} 5)aj 5)aju 5)aj\ 5)aj 5)ajr 5)aj 5)aj 5)ajC 5)aj ,5)aj 5)aj 5)aj! 5)aj! 5)aj" 5)aj - 5)aj!0 5)aj0 5)ajz1 5)aj2 5)aj{F 5)ajDW 5)aj4^ 5)aj1_ ,5)aj_ 5)ajd 5)ajf 5)aj^g 5)ajg 5)aj/m 5)ajn 5)ajCo 5)ajo 5)ajq 5)ajs 5)ajt 5)ajt 5)ajx 5)aj{ 5)aj| 5)aj~ 5)aj 5)ajk 5)ajك 5)ajP 5)aj 5)aj ,5)aj> 5)ajd 5)aje 5)aj! 5)aj 5)aj 5)aj 5)aji 5)aj &5)ajʳ ,5)aj 5)aj n5)aj! ,5)aj n5)aj~ 5)ajF ,5)aj` 5)aj 5)ajL 5)aj 5)aj 5)aj 5)ajW ,5)aj 5)aj) 5)aj 5)ajP 5)aj 5)aj 5)ajK ,5)aj 5)ajf 5)aj ,5)aj* 5)aj 5)aj1 5)aj 5)ajX 5)aj 5)aje 5)aj 5)aj 5)aj ,5)aj^ 5)aj 5)aj ,5)aj 5)aj 5)aj 5)aj ,5)ajI 5)aj 5)aj 5)aj[ 5)aj .........# ###.#.### ###.#.# ....>.# ###.###  ####.# ## ##### .....# ##.##...######. #.#### ##.#............ #..## #.#.....@.# #◊.◊# #........# 5)aj ##.#### ##.##...## #ß..#◊#####.###### ..>^...#.......###### #..ß#◊.......#......# ##.##..#.#...#......# .◊.◊.......#.#.#....# .......#.....#5)aje .107.3 (625)aj ! 611 8.3 (635)aj'% 5)ajP' U _d - an emerald potion7)aj, 7)aj9 37)aj 7)aj7)aj0 26  7)aj7)ajE,7)aj7)aj7)ajc,7)ajD7)aj,7)aj 7)aja7)aj.B7)aj 7)aj!7)aj!,7)aj#7)aj%,7)aj&7)aj(7)aj +7)aj+7)aj+,7)aj-7)aj/7)aj:07)aj07)aj27)aj47)aj5,7)aj!77)aj97)ajf:,7)aj <7)aj1?,7)ajCX7)ajD7)ajE7)ajH,7)ajMI7)ajJ7)ajL7)ajM,7)ajN7)ajsQ7)ajR,7)ajS7)ajYX7)aj[X7)ajz^7)aj_,7)aj`7)ajc7)ajc7)ajd7)aj@e7)aj[g7)ajg,7)ajfi7)ajtk7)ajl,7)ajm7)ajo,7)ajPp7)aj2s$''7)aju7)ajv;11 7)ajov7)ajy= _You open the large door.7)aj|u 26  7)aj}7)aj@7)aj7)aj,7)ajWE  There is a large open door here.7)ajA7)aj _7)ajċ7)aj7)aj7)aj@7)aj7)aj<7)ajϖ7)ajc7)aj7)aj!7)ajO7)ajޝ7)aj7)ajE7)aj[7)aja7)aj7)aj7)ajsf  You encounter a jackal.7)aj..# ..§§§§§§≈## #.# h≈§≈§≈§§...≈≈#.# ≈⌠....§≈....≈# #.# ≈.....§§§...≈### #.# ≈......≈.....'.#.# ≈§.....≈.....'.# #.## §......≈....≈#.# ...# §§....⌠≈....≈#.### .≈≈≈≈≈§@...≈≈#.# #..# ..........≈≈##.#.### .........≈§##..#Shock .....# .......§§§###.## .#.### ≈§.§...§§##...# .#.# 7)ajk ≈§≈≈≈≈§≈##..###h   jackal (asleep) .>.# ######## #.## .####.# ## ##### #..§§§§§≈§§≈#39.3 (31§§###§.....§≈#  40.3 (32 _9)ajb o †The zap hits the jackal!9)aj \*******9)aj" †≈§§§≈≈....≈≈#§§....⌠≈...§§#§.....§...§§##§§...§.≈...§...§....§'§..§....§#⌠§...⌠≈..§§≈#.≈≈≈≈§§§.#9)aj۷ 8--11 7=1.3 (1.0)Shock9)aj 9)ajE J _You kill the jackal!;)aj3;)aj;)aj;;)aj~9== 26  ;)aje;)ajv;)aj;)aj;)ajf  You encounter a jackal.;)ajQ^###.#†≈§§§§≈....≈≈#  #.# §.§⌠§...⌠≈...§§#  #.# h.§§.....≈...§§###  #.# §§§......≈...§§'.#  #.# ..§......§..§§.§§###.## §.≈.....§§.§.§§#.# .....# .§⌠....⌠§....§#.# .##.## ..§§§≈§≈...§≈§#.# .##..# ...§§.@....§≈##.#- .###.### §§§§§§##..# .......# §§§§.....§§§###.##;)ajShock ##.#.### §§......§§##...# ##.#.# #≈≈≈≈≈≈≈≈##..### ...>.# ###########.h   jackal (asleep) ##.###.# ##.# ## ##### #.# ...# ##.##...######.#;)aj W.h3.3 (2;)aj-h;)aj §§⌠§§§.⌠≈....§.≈...h≈§§.≈§....≈.....≈≈§§§≈#§....§§.§§##≈§......§.≈§##§≈.....§§§##≈##hh 2 jackals (1 wandering)The jackal barks!;)ajl  ==4.3 (3;)aj^;)ajW _You encounter a jackal.<)aj&***<)ajH&****<)ajZG.h<)ajE\F.h<)ajJ]D.h<)aj3^<§h<)ajg.≈....h≈...§..≈...§≈...§.§....h§.....§§....≈≈§....§<)ajFi.§§§§≈≈≈§.§§.§...≈.§........§≈#§..≈§##≈.§§##§≈≈###<)ajblr8--11 -<)aj6m5.3 (1<)ajs<)ajuP _The zap misses the jackal.=)ajK} ******The zap hits the jackal.=)aj..≈⌠§..h≈......≈§..§.h§.....§§§≈§.§§.§≈.§§§§§§≈§.§§§.§..§§@..§.≈§§..§§§#§§§§≈§##=)ajvx---6Shock=)ajt=)aj'Z _The jackal is almost dead.@)ajnVI@)aj\ 26  @)aje9==@)ajfh  A jackal comes into view.@)aj.m#.# †≈§§§§≈....≈≈# # #.# ..≈⌠§.§.⌠≈....§# # #.# §h≈......≈....≈### @)ajn# #.# §.≈§.....≈.....'.# # #.# ..≈§.....≈.....§§##.## .h§..§...≈....≈#.# #.....# .≈§§.§§⌠≈...§§#.# #.##.## .§§§§§§§§....≈§#.# #.##..# §.§§h§@§§...§§##.#- #.###.###≈≈...§§..§.§§§##..#.##§§..§§###.##Shock#.#.### #≈≈...§§§§≈#...##.#.# ##≈≈≈≈≈≈§§##..###.>.# ###########.##h   jackal (wandering) ###.### #.# ###.# ## ##### #.# ....# ##.##...######.#@)ajuS.h8.3 (2@)aju...≈⌠..§...§.....≈....≈......§≈≈§........§§#..≈§≈§≈≈######  -9.3 (3 _@)ajA)ajcPa .  You thump the jackal! You freeze the jackal.A)ajXu§§§....⌠≈....§≈........§§§........≈........§......§⌠.....≈..§...§.≈§#≈≈........§§##A)ajYs#.≈≈≈##A)ajf11 8=50.6 (1.3ShockA)ajr` _You kill the jackal!B)aj~q3B)ajrB)ajuB)aj!yB)ajz_ 26  B)ajF~,B)ajfB)aj:==B)ajB)ajB)ajB)aj",B)ajB)ajډh  A jackal comes into view.B)aj0.........# ..§§§§§§≈## .##.####.##≈≈...†≈§§≈≈§h...≈≈# ....# #.##§....≈⌠§...⌠≈....§# ....# #.##≈....§......≈....≈### ....# #.##≈...§§......≈.....'.# B)aj+....# #.##≈....≈......≈.....§§# ....####.##≈....§§.....≈....≈#.# ....#.....#≈.§§.§§....⌠≈...§§#.# ....#.##.## §.§§@≈≈§≈§≈....≈§#.#- ....#.##..# §§§...........§§##.# #####.###.###§§..........§§##..#Shock  #..........##§≈........≈≈###.##.####.#.#####§≈......≈≈##...# ##.####.#.# ##≈≈≈≈≈≈≈≈##..###h   jackal (wandering) ........>.# ###########.## .#.####.### #.# .#.####.# ##  #.#B)aj[.h3.6 (3.0B)ajH⌠hB)aj"#§≈§....##§...§§§...§#≈≈.§.##§≈§§..##≈§§≈§≈≈≈≈≈≈§§##B)aj  -4.6 (4 _B)aj̯B)ajD)ajI *******hThe zap hits the jackal but does no damage.D)aj 1h.D)ajT ..†§≈≈..≈⌠..§...§....h.≈.§.....§§..§§....≈...≈...§§⌠..@§≈§≈≈≈.....§.##§≈.....§§..##≈≈.≈.§§§≈≈§§§######D)ajW 8--11 ==5.6 (1D)aj D)aj ' _The jackal barks!E)ajʪV ****E)aj_*** The zap hits the jackal.E)ajd- K.hE)aj?7 3.....≈⌠....⌠.≈.≈.≈...§.≈..E)aj]8 |.≈⌠....§@≈≈§≈≈≈.§§§.........##....§§§§§###E)aj< G---6E)ajA E)ajC ^ _The jackal is heavily wounded.F)aj5o †The zap hits the jackal.F)aj:n*******F)aj.⌠.†§..≈.....≈..⌠§.§.⌠≈§..@§§§≈≈≈.≈§§§.§§....F)aj5##≈§....§..§##≈≈§≈§§≈#####F)ajF9-7ShockF)aj ` _You kill the jackal!G)ajG)ajƹG)aj%G)ajG)ajQu 26  G)ajG)ajL9==G)aj*G)ajG)ajG)ajG)aj-G)ajB  There is a dry fountain here.G)aj-G)aj _G)aj G)aj]G)ajG)ajfG)ajG)ajG)ajG)aj:==G)ajG)aj3G)ajG)aj,G)ajG)ajG)ajG)ajAG)aj,  There is a dry fountain here.G)aj  You see luminous red graffiti signed by Sue detailing the persecution of thecave orcs' ancestors on the fountain.G)ajgG)aj _G)ajG)ajc b  You see here a jackal corpse.G)aj G)ajB _G)ajG)ajQB  There is a dry fountain here.G)ajG)ajt _G)ajnG)aj G)aj1#G)aj#G)aj$G)aj,+G)aj,,G)aj,G)ajg.G)ajA1G)aj1G)aj~2G)aj6G)aj8,G)aj?:G)ajEI G)aj!L< There is a dry fountain here.G)ajPPG)aj"Q _G)ajRG)ajUG)ajYG)ajYG)aj~ZG)aj=]G)aj`,G)ajWaG)ajdG)ajf,G)ajygG)ajiG)ajUlG)ajlG)ajmG)ajRpG)ajsG)ajrtG)ajtG)ajvG)aj@xG)ajxG)ajHyG)aj&{E  There is a large open door here.G)ajs}G)aj~ _G)ajVG)aj5G)ajX,G)aj,G)ajυG)ajk,G)ajG)aj,G)ajXG)ajG)ajG)ajOG)ajđG)aj*G)ajbG)ajb,G)ajG)ajjG)aj,G)ajPG)ajG)aj,G)ajG)ajbG)ajG)ajĜ,G)ajpG)ajɞ,G)aj|G)aj$G)ajG)aj,G)ajhG)ajG)aj#,G)ajѥG)ajG)aj,G)aj^G)aj^G)aj,G)ajG)ajfG)aj ,G)ajG)ajG)aj,G)ajG)ajG)ajó,G)ajoG)aj)G)ajȷ,G)ajG)ajBG)aj˻G)ajF,G)ajG)ajG)ajͿG)ajjG)ajG)ajG)ajG)ajb,G)ajG)ajYG)aj',G)ajG)aj`G)aj,G)ajG)aj_G)aj,G)ajG)ajx######.#  ........# #.#  #.##...## #.#  #.###### #.#####  .###### #.....#  #......# #####.#  #......# ##.#  .#.#.#....# #..#  ......# #@##  -205.6 (4G)aj?8.0)#.∩.#...# #.#  ........# # #.#  #..#.#.## #.#  #....### #.#  #.#### #.#   #### #.#    .....# <.#    ..##.#  G)ajG)ajF-6.6 (49G)ajnG)aj9 _Found a stone staircase leading up.H)ajVF3H)ajHH)aj^IH)ajKH)ajKH)ajO,H)ajP,H)aj#QH)ajTRH)ajTH)ajMU,H)ajVH)ajXH)ajGY,H)ajE[H)aj]H)aj^H)aj_H)aja`H)ajbH)ajTcH)ajedH)ajWeH)aj`hH)ajiH)ajiH)ajkH)ajmH)ajnH)ajoH)ajpH)ajrH)ajs,H)ajOuH)ajxH)ajxH)ajAyH)ajb{H)aj}f  You encounter an adder.H)ajъ.# # #.# #.#.## #.# ....### #.# .#### #.#  .#### ######.#  H)ajo.# #....<.#  ##.# #.####.##  #.#### #..#  ##@.# ...#.. #......# # #....?.# Shock .....## #......# ......# #S......# ......# #.......#H)aj  S   adder (asleep) ###....# #....###.#  ##.## ##.## .#..###H)ajH-16.6 (10H)ajҦk  7.6 (11 _H)ajH)ajrI)ajX*****S   _Found a stone staircase leading up. _You encounter an adder.  The zap hits the adder!  The adder is severely wounded.  The adder hisses angrily.  The zap hits the adder.I)aj;S.I)aj/F.SI)aj0...I)aj)j8--11 I)aj=8.6 (1.0) I)aj[%I)aj`'Y _The adder is almost dead.J)ajB`******J)ajx:S.J)aj2@....J)ajA--9J)ajJ)ajO _The zap misses the adder.J)ajN z †The zap hits the adder!J)aj7T @*****J)aj$U  * J)ajv v.†....J)ajy 7-6820Shock _You kill the adder!K)aj K)aj 3K)aj 8= 26  K)aj K)aji i9===K)aj K)aj? K)aj XK)ajG K)aj% K)aj K)ajq ### #. .#### K)aj g.#### ######....# #....<...####.####.#### #..##....... #####..#....#.. #......# #..†.-# .# #.......## .# .......#   K)aj Z....##  K)aj +4.6 (4K)aj Z11 -5.6 (5K)aj K)aj: . _i - a scroll of identifyM)ajiM)ajkRead which item? Scrolls  f - 4 scrolls of fear M)ajHl@ t - a scroll of teleportationi - a scroll of identify  x - a scroll of amnesia [!] read|quaff[?] describe selectedN)aj`N)ajN)aj8....####.#  Hakko the Conjurer .#####.#  Tengu .#### ######.#  Health: 28/28 ======================== ....# #....<.#  Magic: 19/19 ======================== .##.# #.####.##  AC: 5N)aj֪iStr: 8 .##.#####..##  EV: 11Int: 17 ........ #####..#  SH: 0Dex: 21 .....#.. #......#  XL:  5 Next: 68% Place: Dungeon:4 .....# #..†.@.#  Noise: ---------  Time: 3225.6 (0.0) .....## #......#  g) +4 quarterstaff (chaos) ......# #.......#  Cast: Shock ......# #.......# N)aj###....# #....###.# ##.## ##.## .#   ....### .## .#   .......#   ....##  The zap hits the adder. _The adder is almost dead. _The zap misses the adder.The zap hits the adder! _You kill the adder! _i - a scroll of identifyN)ajӬN)ajLIdentify which item? (\ to view known items) Potions (select first with !)  d - an emerald potion  f - a bubbling yellow potion  j - a pink potion N)aj k - a viscous inky potion  l - 2 bubbling cyan potions  n - a clear potion[?] describe selectedO)aj$ O)aj ....####.#  Hakko the Conjurer .#####.#  Tengu .#### ######.#O)aj 1  Health: 28/28 ======================== ....# #....<.#  Magic: 19/19 ======================== .##.# #.####.##  AC: 5Str: 8 .##.#####..##  EV: 11Int: 17 ........ #####..#  SH: 0Dex: 21 O)aj3 .....#.. #......#  XL:  5 Next: 68% Place: Dungeon:4 .....# #..†.@.#  Noise: ---------  Time: 3225.6 (0.0) .....## #......#  g) +4 quarterstaff (chaos) ......# #.......#  Cast: Shock O)aj ......# #.......# ###....# #....###.# ##.## ##.## .#   O)aj L....### .## .#   .......#   ....##  O)aj .The zap hits the adder. _The adder is almost dead. _The zap misses the adder.The zap hits the adder! _You kill the adder! _i - a scroll of identifyO)ajx ]  As you read the scroll of identify, it crumbles to dust.O)aj +6.6 (1O)aj O)aj [ _l -> h - 2 potions of hasteP)ajH), 26  P)aj.nP)aj1P)aj2,P)aj3P)aj5P)aj7P)ajr8P)aj,9P)aj:P)aj=BP)aj?P)ajAP)ajVB,P)ajDP)aj\FP)aj"G,P)ajIP)ajQKP)ajKP)ajJLP)ajMP)ajOP)ajRPP)ajPP)ajQP)ajSP)ajMTP)ajTP)ajGWP)ajXP)aj6YP)ajYP)aj]_P)ajc...# #.......# ####....# #....###.# P)aj]d# ##.## ##.###...# .### .###.....# ...... _ #.......# #....## ..###.....# #..### ##.###...#P)ajdG #### #....###.# # ..@..# 382.0) .#P)aj]e6  ##......#  #......#  #......#  P)ajeR######## P)aj~lP)ajq,9.6 (13P)ajuP)ajYx8 _Found a broken altar of Ashenzari.S)ajS)aj3S)ajS)ajS)aj},S)aj,S)aj,S)ajS)ajS)ajS)ajS)aj[S)ajS)aj)S)ajS)aj3S)ajS)aj~S)aj.,S)ajS)ajS)ajS)ajS)aj,S)ajS)ajS)ajLS)ajpS)ajXS)aj BS)aj S)aj S)ajS)aj@S)ajS)ajXS)ajS)ajS)ajS)ajzS)aj(,S)aj S)ajS)ajH,S)ajpS)aj,S)aj S)aj!S)aj7#S)aj#,S)aj$S)aj&S)aj',S)aj),nS)aj,S)ajN1S)aj3BS)aj4S)aj\8S)aj8S)aj9S)aj:S)aj0>BS)aj>S)ajFS)ajGb  You see here an adder corpse.S)ajFN _S)ajROS)ajSS)ajSS)ajpTS)ajV,S)ajWS)ajYP  There is a stone staircase leading up here.S)aji[S)aj\5 _S)aj]S)aj3`,S)aj`S)ajbS)ajVee  You encounter a hound.S)ajp#.#.#....# #..# .#............# #.## S)ajq.#....#.∩.#...# #.# .......# # #.# ##..#..#.#.## #.#   #..#....### #.#   #..#.#### #.#  #....#### ######.#  #.......# #.@..<.#  #....##.# #.####.## ##.##.##.#### #. #..## Shock S)ajNr[............. ..#####..# ##.#......#.....#......# ...#......# ....#..†...# h   hound (asleep) #.........##h..##......#   ..##.......#...#.......#   S)ajv...........# ##.......#  S)ajǁ-73.6 (34S)ajRk  4.6 (35 _S)aj#S)ajT)ajz *****h*The zap hits the hound.  The hound is lightly wounded.T)aj :h.T)aj 8h.T)aji7....T)ajs8--11 ==T)aj5.6 (1.0) T)ajQT)ajX$& _The hound barks!U)ajM) ***** *The zap hits the hound.U)ajҫ;h.U)aj"=.....U)ajYI---6U)ajQU)ajɾ` _The hound is moderately wounded.W)ajW)aj_, Spells (Memorise)TypeFailure Level  a - SwiftnessAir12% 3b - BlinkTranslocationW)ajr36% 2  c - Construct Spike LauncherForgecraft36% 2  d - Ensorcelled HibernationHexes/Ice36% 2  e - AirstrikeAir38% 4  f - GloomHexes/Necromancy58% 3  g - Volatile BlastmotesFire/Translocation58% 3  h - Brom's Barrelling BoulderConjuration/Earth63% 4  i - Ignite PoisonFire/Alchemy94% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\)aj\)aju.....#.#.#....# #..#  Hakko the Conjurer .#............# #.##  Tengu .#....#.∩.#...# #.#  Health: 28/28 ======================== ............# # #.#  Magic: 18/19 ======================-- ##..#..#.#.###.#  AC: 5Str: 8  #..#....####.#  EV: 11Int: 17  #..#.#####.#  SH: 0Dex: 21  #....#### ######.#  XL:  5 Next: 68% Place: Dungeon:4  #.......# #.@..<.#\)aje  Noise: =--------  Time: 3276.6 (0.0)  #....##.# #.####.##  g) +4 quarterstaff (chaos) ##.##.##.#### #. #..##  Cast: Shock ............. h.#####..# ##.#......#.....#......# ...#......# ....#..†...#  h   hound #.........##...##......# ..##.......#...#.......# ...........# ##.......# _You encounter a hound.The zap hits the hound.  The hound is lightly wounded. _The hound barks!  The zap hits the hound. _The hound is moderately wounded.\)ajP  Okay, then.\)aj\)ajD _])ajq *******The zap hits the hound.])aj{h.h.....7-7.6 (1 _The hound is heavily wounded.^)aj  ** The zap hits the hound but does no damage.  The hound is heavily wounded.The zap hits the hound.^)aj h.  The hound is severely wounded.^)ajE @-8^)aj ^)aj = _The hound bites you but does no damage._)aj6{  You closely miss the hound. You claw the hound.  The hound is severely wounded._)aj~_3-----9.9 (1.3_)aj`_)ajχ- _The hound bites you. x2_)aj  You barely miss the hound. Your kick misses the hound.The hound is severely wounded._)aj19--------8=81.2_)aj_)ajڲh _The hound closely misses you. The hound bites you.`)ajqK  You barely miss the hound. Your peck misses the hound.The hound is severely wounded.`)ajGNt9===2.5`)ajiS`)ajxUN _The hound misses you. x2a)ajz †The zap hits the hound.a)ajp**a)aj8†.a)aj 20/29---==9530Shock _You kill the hound!a)ajL a)aj5$a)aj%i _Your Fighting skill increases to level 1!d)aj35d)aj63d)aj8d)aj= 26  _21=d)aj?d)aj@,d)ajOCd)ajCd)ajtDd)aj0Fd)ajF,d)ajGId)ajqJ2==d)ajKLd)ajLd)ajaMd)ajMOd)ajOd)aj'Pd)ajQd)aj1S,d)ajTd)ajU#3d)ajlUE==d)ajUd)ajWd)ajXd)ajtXd)aj,Zd)ajZ,d)ajtm=45=d)ajnd)ajo,d)ajHqd)ajrBd)ajiw6==d)ajxd)ajx,d)aj~zd)ajzd)ajw{d)aj"}d)aj}d)ajL~d)aj d)ajh7==d)ajKd)ajd)aj5d)ajd)ajld)ajd)ajd)ajd)ajd)aj2d)ajd)aj-h8==d)ajd)ajOd)aj,d)ajd)ajd)ajmd)ajd)aj,d)ajd)ajh9==d)aj>d)ajɘd)ajȚ,d)ajrd)aj(d)ajfd)aj ,d)aja  You see here a hound corpse.d)ajd)aj@ _d)ajզd)ajd)ajd)aj˪9=d)ajd)ajd)aj,d)aj,d)aj>d)ajd)aj0d)ajd)aj@d)aj1d)ajd)aj=d)ajd)ajd)ajid)ajd)ajd)aj'd)aj,d)ajd)ajd)ajd)aj*d)ajd)ajd)ajd)aj d)ajd)aj4d)ajd)aj8d)ajad)aj7d)ajd)aj`d)ajCd)ajd)ajVd)ajd)ajvd)ajd)ajod)ajd)ajd)aj4d)ajd)ajUd)ajd)ajWd)ajd)ajFd)ajd)aj,d)aj\d)ajd)ajud)ajd)ajd)ajd)aj,d)ajd)ajd)ajd)ajrd)ajd)ajd)ajv,d)ajBd)ajd)aj d)aj= ,d)aj d)aj4,d)ajd)ajZd)ajd)ajd)ajd)ajd)aj j  You encounter a clockroach.d)aj"§# #§§...#####.#..###.##+##. ..§## ##≈.....####......###...## .d)aj=#f.≈≈####§≈.......##........#._.#.§§≈≈≈≈........##.#....###...## .................##.#..###.#####. #..........##.......#### ...#.#.. #..........#..##.#### .. #.##. .............###.####.B.#. .....#..........@.......##- ....###....#########.... # d)aj#.....####### .. #Shock<.## # ....#.# B   clockroach (asleep, warded)#### d)aj/1343.5 (60.0)d)aj6  -4.5 (61 _d)aj;d)aj=f)ajA6§# #§§...#####.#..###.##+##.# .§## ##≈.....####......###...# .≈≈####§≈.......##..#._.#.§§≈≈≈≈........##.#....###...#...##.#..###.#####.# .##.......#### ...#.#. f)ajh..#..##.#### ... #.##.###.####.B.#.#.##.###....#.#.# ..#. .<.## .###  f)ajf)aj005.5 (1.0) f)ajf)aj]f)aj1 }§# #§§...#####.#..###.##+##.# §## ##≈.....####......###...###. ≈≈####§≈.......##.#._.#. .§§≈≈≈≈........##.#....###...###...##.#..###.#####.###.......#### ...#.#.f)aj #..##.#### .... #.##.###.####.B.#.#.K ##.###....#.#.# ..#. <.## ...## ####  K   kobold (asleep)f)aj 1B.f)aj XBf)aj5 &6f)ajj f)aj* q _You encounter a kobold. It is wielding a +0 club.g)aj # #§§...#####.#..###.##+##.# ## ##≈.....####......###...###.####§≈.##.#._.#. §§≈≈≈≈.##.#....###...###.g)aj*##.#..###.#####.###.####....#.#....##..##.#### ..... #.##.###.####B.#.#.K# ##. .###....#......# #.# ......# #. .## ...# .# #####  g)aj.BK.K7g)ajg)ajDg)aj K.  You hit the clockroach. You freeze the clockroach. You claw the clockroach.  The clockroach is heavily wounded.g)aj֗ 8 g)aj S11 =8.8 (1.3g)aj g)aj W _The clockroach barely misses you.h)aj"k )The zap hits the clockroach.  The clockroach is severely wounded.The zap hits the kobold.h)ajna****** h)aj!  B..)..  You kill the kobold!The clockroach bites you but does no damage.h)aj Z8--69h)aj  0h)ajSh)ajP _The clockroach misses you.i)aj.Q .  The zap hits the clockroach.i)aj2C******i)ajB...)..i)ajڽi)aj2# #§§...#####.#..###.##+##.### Hakko the Conjurer ## ##≈.....####......###...###.. Tengu ≈####§≈.......##........#._.#.... Health: 29/29 ======================== §§≈≈≈≈........##.#....###...###.. Magic: 18/19 ======================-- ..............##.#..###.#####.### AC: 5Str: 8 ........##.......####....#.#....# EV: 12Int: 17 ........#..##.#### ..... #.##.... SH: 0Dex: 21 i)aj..........###.####...... #.... XL:  5 Next: 120% Place: Dungeon:4 ..#.............@...)..# ##... Noise: =--------  Time: 3350.8 (1.0) .###....#########......# #... g) +4 quarterstaff (chaos) ..#######......# #... Cast: Shock .##....... #### .######## .# ##The clockroach is severely wounded.The zap hits the kobold.  You kill the kobold!The clockroach bites you but does no damage. _The clockroach misses you.The zap hits the clockroach.i)aj _You kill the clockroach!You have reached level 6!i)aj/  --more--j)aj 34/3420-60% Shockj)ajJ _j)aj[ j)ajo] 3j)ajV` j)ajj)ajvAj)aj&Bk)ajBk)ajnk)ajk)ajk)ajVk)ajk)ajA"k)aj"k)ajO#k)aj$k)aj'k)aj'k)aj(k)aj_)k)aj,,k)aj,k)ajf.k)aj0,k)aj1k)aj3k)aj5k)ajp6k)aj6k)ajA8k)ajz:k)aj ;k)aj;k)aj=k)aj>k)ajQ?k)aj?k)ajA'k)ajCk)ajtD;12 k)ajDk)ajF7 _You open the door.k)ajHk)ajnI_ 27  k)ajJk)ajK@  There is an open door here.k)ajMk)ajM5 _k)ajgNk)ajO,k)ajPk)ajPk)ajyQk)ajR,k)aj?Sk)ajvk)aj߃  #.# ##.##.....##....≈≈≈ #.# #.##..###.#.###... #.# ß.ß#..# #...###.## #.# #.##### #.>.....#  #.#### ##.# ###...###  #....# ß.ß #.#.#  ###### #.###########.# ## ß###ß##.##ß##ß##ß##.# # .@..........'.###- ß###ß##.##ß##ß##ß##### #.########## # ß.ß k)ajL ##..#. ##.# ####..##. #.##........  ß.ß#.#...... #.##.#...... #..#..... You pick up a parchment of Apportation and begin reading...45202.0)12 -33k)aj`k)aj{D _You add the spell Apportation to your library.n)aj` n)aja 3n)ajd n)ajXf f  You encounter an adder.n)ajl   ###.#.###...ß.ß#..# #...###.###.##### #.>.....# ### ##.# ###...##n)aj@n ...# ß.ß #.#.# ##### #.###########.# ## ß###ß##.##ß##ß##ß##.# #...................'.##ß###ß##@##ß##ß##ß#####. #.########## ##.Cast: Shock##.##S   adder (asleep)#S##.###....n)ajDt ,0.0)n)ajy t 27  4.8 (1 _n)aj0{ n)aj| p)aj!I **p)aj~***S  **The zap hits the adder.p)aj:S.p)aj#>.....p)ajd$s19--12 =p)aj$ 5p)aj+p)aj-^ _The adder is severely wounded.p)aj z †The zap hits the adder.p)aj $***** * * p)aj 8....p)aj* >.†.p)aj 1---46Shockp)aj4 p)aj/ I _You kill the adder!q)ajx20= 27  q)aj)}Xq)aj}i1===q)aj~q)ajq)aj3q)ajfq)ajĂq)ajq)aj ,q)aj̉,q)aj\X==q)ajq)ajb  You see here an adder corpse.q)ajFq)ajݝ _q)ajXq)ajq)ajáq)ajq)ajSq)ajq)aj,q)aj#q)ajͨ'q)aj12  _You open the door. 27    There is an open door here. _q)aj" #ß.ß# ##   . ##.## ####.   .####.## #....   ..<#ß.ß# #.#..   #.###†## #.#..   .## #..#.   #.##ß.ß# #.###   #.###.## #.   #@.##'# #.-74q)ajJ8.0)  #....# #.#   ###### #...  q)aj c###.    ##    #    #    ##   #q)ajq)ajF-5.8 (19q)ajYq)aj9 _Found a stone staircase leading up.r)aj[ r)aj r)aj r)aj r)aj Xr)aj Br)ajS r)aj r)aj\ r)aj r)aj r)aj. r)ajl r)aj r)aj nr)aj& Xr)aj' r)aj ,r)ajP r)aj r)aj ,r)aj r)aj r)aj ,r)aj r)aj r)aj ,r)aj r)aj Xr)aj" ,r)ajK" r)aj$ r)aj% ,r)aj& r)aj' r)aj) ,r)aj* r)aj+ r)aj9- r)aj- r)aj. r)aj/ r)ajD1 r)aj1 ,r)aj3 r)aj4 r)aj-5 r)aj5 r)aj6 r)aj 8 r)aj8 r)aj8 r)aj? '12 r)aj^  _You open the door. 27    There is an open door here.r)ajz K _r)aj Xr)ajv r)ajk r)ajȮ r)aj̯ r)ajE r)ajk r)aj r)aj r)aj r)aj) r)ajs r)aj r)aj r)ajG r)aj\ r)aj r)aj r)aj# r)aj r)aj r)aj r)aj# r)aj( r)aj( r)aj* r)aj)8 r)aj; r)aj; r)aj< r)ajUE r)ajG r)ajH r)ajI r)ajS r)ajV r)ajW r)ajX r)aj` r)ajf r)ajcg r)aj3h r)ajp r)ajyt r)ajBu r)aj#v r)aj~ r)ajl r)ajY r)aj r)aj r)ajQ r)aj r)aj& r)aj r)aj r)aj r)aj0 r)ajL r)aj r)aj r)aj= r)aj r)ajд r)aj r)ajʶ r)ajP @  There is an open door here.r)aj0 r)ajQ  r)aj _r)aj r)aj r)aj r)aj r)aj r)aj r)aj r)aj r)aj r)aj r)aj Br)aj' Xr)aj r)ajBr)ajXr)ajSBr)ajr)ajAr)ajr)ajor)ajr)aj !r)aj#r)aj#r)ajR%r)aj+r)aj-,r)aj>/r)aj4r)ajq8r)aj8r)aj9r)ajt?r)aj"Br)aj]Br)ajCr)ajHr)aj'Kr)ajKr)ajMr)ajh_r)ajybr)ajbr)ajRdr)ajbir)ajXlr)ajlr)ajmr)ajGrr)ajvr)ajvr)aj{wr)aj|r)aj,r)ajr)ajr)ajɇ,r)aj͈r)ajr)aj/r)ajr)ajr)ajsr)ajRr)ajr)ajϙr)aj.r)ajAr)ajr)ajڢr)ajۦr)ajr)aj r)ajXr)aj?r)aj(r)ajYr)aj_r)ajr)ajʺ,r)ajKr)ajžr)ajr)ajZr)aj<r)ajr)ajr)ajXr)ajUr)ajr)ajr)ajr)ajr)ajEr)ajr)ajr)ajr)ajr)aj;r)aj{r)ajGr)ajr)aj!r)ajar)ajgr)ajr)ajv,r)aj;r)ajr)aj,r)ajr)ajr)aj@,r)ajr)ajr)aj^,r)ajr)ajgr)aj^,r)ajr)aj+r)ajr)ajr)ajr)ajr)aj r)aj- r)aj r)aj> r)ajr)ajr)aj,r)ajr)ajwr)ajr)aj,r)ajr)aj,r)ajSr)ajr)ajr)ajr)ajr)aj r)aj#r)aj[#r)aj#$r)aj&r)aj(r)aj)r)aj)r)ajc,r)aj.r)aj.r)aj.r)aj0r)aj2r)ajT2r)aj2r)aj5r)aj7r)aj7,r)aj :r)aj<r)ajv<r)aj<r)aj>r)ajNAr)ajAr)ajBs)ajAs)aj(s)ajis)ajs)aj6s)aj0s)aj6Bs)aj7s)ajC8s)aj8s)ajF;s)ajG  There is a large open door here. _s)aj8NXs)ajNPs)ajPs)aj{Qs)ajXTs)ajVs)ajVs)ajWs)aj1Zs)aj\s)aj]s)aj^s)aj`s)ajJc,s)ajcs)aj' ########## ##§≈≈§§§≈≈## ##§≈...§§.≈≈##  ##≈§........§§## ### ##§≈....§...@.§§# 574.8 (9 ..###§≈....§§.....§§≈## #.##≈§§..†§§§§§≈..§§≈§# #.##≈..§.§§....⌠≈..§§§# #.##≈....§...§..≈....≈### #.##≈....≈...÷..≈...§.'.# #.##≈....§§.....§.....'.# #.##≈....≈......≈....≈#.# ...#≈....§⌠.§.§⌠≈....≈#.#s)aj1s)ajs)aj,E _Done exploring.w)ajpLevel 4 of the Dungeon<<<>>>>^__∩(Press ? for help)#################...#####§≈≈§§§≈≈#########......###§≈...§§.≈≈###..........#.###≈§........§§###.####.......###### ##§≈....§...@.§§###.####..#.........###§≈....§§.....§§≈###.#.......##.####.##≈§§..†§§§§§≈..§§≈§##.#.##.......# #.##≈..§.§§....⌠≈..§§§##.#.##.......# #.##≈....§...§..≈....≈####............# #.##≈....≈...÷..≈...§.'.##############.##.......# #.##≈....§§.....§.....'.######....≈≈≈...)..##.......####.##≈....≈......≈....≈#.##......≈≈≈≈≈.....###.......#.....#≈....§⌠.§.§⌠≈....≈w)aj+r[40m#.##.#....≈≈♣♣≈≈.....##.......#.##.##§§§...≈≈§≈§§....≈≈#.##.#...~).♣♣~≈≈≈............#.##..##≈§...§.§§....§≈≈##.##.#...~~.....≈≈≈≈....#######.###.###§≈..........§≈##..##.#..≈≈.♣~≈≈♣..~≈....## #..........##≈≈.§......≈≈###.###.#~≈≈~.≈≈≈≈≈...≈≈....###.####.#.#####≈§..§§§.≈§##...##########.#≈≈♣♣.≈≈≈≈≈.♣♣≈≈.....##.####.#.# ##§§§≈≈≈≈≈##..####..........~≈♣♣.≈≈≈≈≈.♣♣.≈≈............>.# ###########.###.###.#####.≈≈..♣≈≈~♣....≈≈≈≈...#.####.####.##.###.# #.~≈≈~....._.....≈≈≈≈.#.####.# ######## #.##.##..# #...~≈≈≈....♣~)ajsm≈≈♣..~≈........# ##.##...######.#y)ajS:@.y)ajX:..z)aj<.≈z)aj.?≈≈z)aj;n?≈≈z)ajLBlack smoke (D:4)  ≈§z)aj; Level 4 of the Dungeon<<<>>>>^__∩§≈z)aj)V?≈≈z)aj=≈.z)aj/ ;..z)ajZ3 ;..z)ajK ;..z)ajW =.≈z)ajW?≈≈{)aj=≈#{)aj7Q # #.##..# #.....≈≈....≈≈≈≈~.♣♣≈≈.##.#### ##.#............#{)aj}h)   #.##..#####......≈≈...≈≈≈≈≈.♣♣≈≈.##..## #.#.......#####.#{)ajiM  ##...........#....≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊# ##........# #.#{)aj&@ #.{)aj####.####.####....≈~..♣≈≈~♣.≈≈...###.#### ##.##...## #.#{)aj4< .#####.# #.# ##...≈≈≈≈.....~~....◊#ß..#◊#####.###### #.#####{)aj~ # #.>..# #'####......≈≈≈≈♣♣.~~.......>^...#.......###### #.....#{)aj 2   #.#### #.##...##.....~≈♣♣≈≈.....◊#..ß#◊.......#......# #####.#|)ajߣ-  |)ajJ    #.# ß.ß#..###......≈≈≈≈~......##.##..#.#...#......# ##.#})aj  ##.# ##.##.....##....≈≈≈.........◊.◊.......#.#.#....# #..#~)aj'I)ajW)ajuO  #.#.# #.##..###.#.###..................#............# #.##)aj0N ..#.# ß.ß#..# #...###.######...#######.#....#.∩.#...# #.#)aj  ..#.# #.##### #.>.....# #........# #............### #.#)aj-)ajHakko the ConjurerTenguHealth: 34/34 ========================Magic: 21/21 ========================##########AC: 5Str: 8##§≈≈§§§≈≈##EV: 27 Int: 17##§≈...§§.≈≈##SH: 0Dex: 21##≈§........§§##XL:  6 Next: 14% Place: Dungeon:4 ### ##§≈....§...@.§§##Noise: ---------  Time: 3574.8 (0.0) ..###§≈....§§.....§§≈##g) +4 quarterstaff (chaos) #.##≈§§..†§§§§§≈..§§≈§#Cast: Shock #.##≈..§.§§....⌠≈..§§§# #.##≈....§...§..≈....≈### #.)aj:##≈....≈...÷..≈...§.'.# #.##≈....§§.....§.....'.# #.##≈....≈......≈....≈#.# ...#≈....§⌠.§.§⌠≈....≈#.# _There is an open door here. _There is a large open door here. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.  )ajE)ajdV _)aj)aj B)aje,)aj)aj)aj)ajB)ajB)aj{)ajThere is a large open door here. _)aj&)aj',)aj/()aj .)aj2)ajK3)ajW4)ajZ)ajEa)aja)ajg)ajYi)ajj)ajj)ajn)ajmq)ajq)ajr)aju)aj{X)aj)aj)ajB)ajݭ)ajĮ)aj')aj)aj)aj)aj)aj()aj )aj)aj)aj)aj)aj,)aj,)ajO)aj)aj)aj)aj;)aj=)aj)ajd)aj)aj)aj,)aj)aj(### ##.#............# ## #.#.......#####.# ◊# ##........# #.# #### ##.##...## #.# .#◊#####.###### #.##### ^...#.......###### #.....# ß#◊.......#......# #####.# ##..#.#...#......# ##.# ◊.......#.#.#...@# #..#613.8 (39.0)..#............# #.## ###.#....#.∩.#...# #.#  #............### #.#  ###..#..#.#.## #.  #..#....### #  #..#.#### [3)aj*^4m#  #....#### ######.  #.......# #....<.)ajFX)aj}_Level 4 of the Dungeon<<<>>>>^__∩(Press ? for help)#.###.#####.≈≈..♣≈≈~♣....≈≈≈≈...#.####.####.##.###.# #.~≈≈~....._.....≈≈≈≈.#.####.# ######## #.##.##..# #...~≈≈≈....♣~≈≈♣..~≈........# ##.##...######.##.##..# #.....≈≈....≈≈≈≈~.♣♣≈≈.##.#### ##.#............##.##..#####......≈≈...≈≈≈≈≈.♣♣≈≈.##..## #.#.......#####.#)aj_L#...........#....≈≈...≈≈≈≈≈.≈≈≈≈.##◊.◊# ##........# #.#####.####.####....≈~..♣≈≈~♣.≈≈...###.#### ##.##...## #.#####.# #.# ##...≈≈≈≈.....~~....◊#ß..#◊#####.###### #.######.>..# #'####......≈≈≈≈♣♣.~~.......>^...#.......###### #.....##.#### #.##...##.....~≈♣♣≈≈.....◊#..ß#◊.......#......# #####.##.# ß.ß#..###......≈≈≈≈~......##.##..#.#...#......# ##.#)ajv`:#.# ##.##.....##....≈≈≈.........◊.◊.......#.#.#...@# #..##.# #.##..###.#.###..................#............# #.###.# ß.ß#..# #...###.######...#######.#....#.∩.#...# #.##.# #.##### #.>.....# #........# #............### #.#)aj`#.#### ##.## ###...### #.#....#.# ###..#..#.#.###.##....# ß.ß#.#.# #.#....#.# #..#....####.##########.###########.# ###.#....#.# #..#.#####.#)aj`####ß###ß##.##ß##ß##ß##.# #........#.# #....#### ######.#)aj`#.'...................'.###....###...## #.......# #....<.#)ajka#.##ß###ß##.##ß##ß##ß#####......#.....## #....##.# #†####.###.#########.########## ##..............#####.##.##.######.# #..###...##..##ß.ß###..#..........#....................#####..#)aj ;@.)ajX;..)aj;.#)aj0;# )aj5?  )ajD^ )aj^  )aj'_)aj ?  )ajO ?  )aj% -  )aj&  ##.......##.## ####..##..•.......##..###.#......#.....#......#)ajx  ######.####.## #...........§...§.........#......#.....#..†...#)aj #.#..<#ß.ß# #.#.......§§§≈≈§§§.....#.........##...##......#)aj7 .)aj1.##.###†## #.#......≈§####§≈........##.......#...#.......#)ajT ..#.###.## #..#.....≈## ##≈.................##.##.......#)aj)ajR ..#.##ß.ß# #.###....§# #≈.....#....####....#.#....###.#)aj ..#.###.## #.##.....§# #≈....#####.#..###.##+##.###...#)aj ..#..##'##.#......§## ##≈.....####......###...###.....#)ajJ ..)aj##....##.#......≈≈####§≈.......##........#._.#.......#)ajhK)aj(### ##.#............#Hakko the Conjurer ## #.#.......#####.#Tengu ◊# ##........# #.#Health: 34/34 ======================== #### ##.##...## #.#Magic: 21/21 ======================== .#◊#####.###### #.#####AC: 5Str: 8 ^...#.......###### #.....#EV: 27 Int: 17 ß#◊.......#......# #####.#SH: 0Dex: 21 ##..#.#...#......# ##.#XL:  6 Next: 14% Place: Dungeon:4 ◊.......#.#.#...@# #..#Noise: ---------  Time: 3613.8 (0.0) ....#............# #.)aj\##g) +4 quarterstaff (chaos) ###.#....#.∩.#...# #.#Cast: Shock#............### #.####..#..#.#.###.##..#....####.##..#.#####.##....#### ######.##.......# #....<.# _There is an open door here. _There is a large open door here. _Done exploring. _There is a large open door here.  Press: ? - help, v - describe, . - travelThe floor.  )ajch )aj6B)aj)aj)ajFB)aj)aj)aj)ajp,)aj)aj)aj)aj)aj)aj)aj )aj)aj^)aj)aj)aj,)aj5)aj&n)aj&0n)aj6)ajT)ajs` #....##.# #÷####.#####.##.##.######.# #..## ...................#####..# ..###.#......#.....#......# ......#......#.....#..†...# ...#.........##...#.# .....##.......#...#.......# ..............##.##.......# ..#....####....#@#....###.#34.8 (21.0)#####.#..###.##+##.###...# ..####......###...###.....# ....##........#._.#.......# ....##.#....###...###.....# ....##.#..###.#####.###...# .......####....#.#....###.# .##.####......##.##.......# ###.####......#...#.......#)ajfz1)ajӀ)aj)aj'...#._.###...#######.#.#..##.##.)aj)aj;12 5.8 (1.0))aj)aj _You open the door.)aj ####.##.##.######.# #..## ...................#####..###.#......#.....#.......#.....#..†#...#...##.....##.#...#...#.##....####....#.#....### .#####.#..###.##@##.###.. ..####......###...###......#._.#..##..#.#....#...#.. ..........)..##...##......#)ajv h 27  6)aj%)ajs(I _There is an open door here.)aj  ...................#####..###.##.....#........#......#.....#..†.#.........##...##......##.......#...#..............##.##.....#....####....#.#....### .#####.#..###.##'##.###.. ..####......###.@.###....##........#._.#.....#....###...###...........##...##... #######......#.....#......#)aj$ )aj2 -7 _)aj8 )aj9 )aj+ f ###.##........#......#.....#..÷.#.........##...##.....##.......#...#............##.##..#....####....#.#....### .#####.#..###.##'##.###.. ..####......###...###.....##........#.@.#.....#....###...###.###.#####.###..........##.##..........)..##...##........#.....#....#......#.....#......#)aje3 )ajW <8)aj$Z ` _There is a broken altar of Ashenzari here.)ajd   You kneel at the altar of Ashenzari.)aj/  --more--)aj.)aj81Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are all)aj1the same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. )aj1NAshenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion)aj] )ajd ..###.#......#.....#......#Hakko the Conjurer ......#......#.....#..÷...#Tengu ...#.........##...##......#Health: 34/34 ======================== .....##.......#...#.......#Magic: 21/21 ======================== ..............##.##.......#AC: 5Str: 8 ..#....####....#.#....###.#)aje EV: 27 Int: 17 .#####.#..###.##'##.###...#SH: 0Dex: 21 ..####......###...###.....#XL:  6 Next: 14% Place: Dungeon:4 ....##........#.@.#.......#Noise: ---------  Time: 3638.8 (0.0) ....##.#....###...###.....#g) +4 quarterstaff (chaos) ....##.#..###.#####.###...#Cast: Shock .......####....#.#....###.# .##.####......##.##.......# ###.####......#...#.......# ..........)..##...##......# #######......[34)ajf zm#.....#......##......#.....#......# _Done exploring. _There is a large open door here. _You open the door. _There is an open door here. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.)ajDg m  Ashenzari welcomes you!)ajp /  --more--)aj)ajd of Ashenzari ......12 9.8 (1)aj)aj  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.)aj)ajOWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple )aj)aj..###.#......#.....#......#Hakko the Conjurer ......#......#.....#..÷...#)aj& Tengu of Ashenzari ...... ...#.........##...##......#Health: 34/34 ======================== .....##.......#...#.......#Magic: 21/21 ======================== )ajN..............##.##.......#AC: 5Str: 8 ..#....####....#.#....###.#)ajqEV: 12Int: 17 .#####.#..###.##'##.###...#)ajSH: 0Dex: 21 ..####......###...###.....#)ajXL:  6 Next: 14% Place: Dungeon:4 )aj....##........#.@.#.......#Noise: ---------  Time: 3639.8 (0.0) ....##.#....###...###.....#)aj8g) +4 quarterstaff (chaos) ....##.#..###.#####.###...#Cast: Shock )aj;.......####....#.#....###.# .##.####......##.##.......# )aj_###.####......#...#.......# ..........)..##...##......# #######......#.....#......#)aj#......#.....#......# _There is an open door here. _There is a broken altar of Ashenzari here.  )ajYou kneel at the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. )ajo_Ashenzari shows you where magical portals lie.)aj)aj)aj)aj)ajC_ 27  )aj)ajf)ajF)aj)aj)ajB@  There is an open door here.)aj)ajp _)aj%)ajA,)aj)ajI)aj6)aj)aj)ajk)aj)aj)ajt,)ajp )aj\ )aj )ajM )ajC)aj)aj)aj)aj)aj)aj)aj^)aj;")aj:)aj;)aj?)aj@)aj6C)ajC)ajnD)ajI)ajK)ajK)ajL)ajP)ajS)ajT)aj;U)ajY)ajx^B)aj`)aj c)ajEc)ajc)ajDg)aji)aji)ajk)ajZn)ajAq)ajq)aj}r)ajv)ajfx)ajx)ajy)aj})ajM)aj)ajƁ)ajބ)aj)aj݇)aj")aj)ajFB)aj~)ajy)aj)aj͚)aj)ajO)aj)aj)aj)aj)ajo)aj)aj)ajܯ,)aj)aj)aj&)aj)ajŷ)aj)aj,)aj)aj()aj)aj)aj)aj)aj)aj)aj)aj)aji)ajT)aj )aj )aj   There is a stone staircase leading down here.12  _)aj 5  You climb downwards.  You encounter an orc. It is wielding a +0 club.)aj )aj >You climb downwards.  You encounter an orc. It is wielding a +0 club. orc shouts!  Found a parchment of Fugue of the Fallen.  Found a stone staircase leading down.  There is a stone staircase leading up here.)ajZ )ajd  ###  ###...  )ajAe ###......  ###........  ##........o.  #.#...........  #.....@....... ==78.3 (38.5) #............#  ##..........># Shock )aje Y#.....:....## #.###......# #. ###...## o   orc # #### )ajk )ajq )ajs [ _An orc is nearby!)aj ******* The zap hits the orc.)aj* 3o.)aj0 3.....)ajs g0---9.3 (1.0) )aj )ajR [ _The orc is heavily wounded.)aj V ******* The zap hits the orc.)aj .o......---80)aj. )aj" W _The orc is almost dead.)aj@ j )The zap hits the orc!)ajzL W*******)ajS X...)...)aj 19-51Shock)aj )aj1 G _You kill the orc!)ajp  Spells (Memorise)TypeFailure Level  a - SwiftnessAir11% 3b - ApportationTranslocation24%1  c - BlinkTranslocation36% 2  d - Construct Spike LauncherForgecraft36% 2  e - Ensorcelled HibernationHexes/Ice36% 2  f - AirstrikeAir36% 4  g - GloomHexes/Necromancy58% 3  h - Volatile BlastmotesFire/Translocation58% 3  i - Brom's Barrelling BoulderConjuration/Earth61% 4  j - Ignite PoisonFire/Alchemy94% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)aj )aj1*Hakko the ConjurerTengu of Ashenzari ......###Health: 34/34 ========================###...Magic: 19/21 =====================---###......AC: 5Str: 8)aj###........EV: 12Int: 17##..........SH: 0Dex: 21#.#.......)...)ajgXL:  6 Next: 15% Place: Dungeon:5#.....@.......Noise: =--------  Time: 3681.3 (0.0)#............#g) +4 quarterstaff (chaos)##..........>#Cast: Shock#.....:....###.###......##. ###...#######The zap hits the orc. _The orc is heavily wounded.The zap hits the orc. _The orc is almost dead.The zap hits the orc! _You kill the orc!)aj/)aj^Memorise Swiftness, consuming 3 spell levels and leaving 5? Y - Yes  N - No)aj)ajCHakko the ConjurerTengu of Ashenzari ......###Health: 34/34 ========================###...Magic: 19/21 =====================---###......AC: 5Str: 8###........EV: 12Int: 17##..........SH: 0Dex: 21#.#.......)...XL:  6 Next: 15% Place: Dungeon:5#.....@.......Noise: =--------  Time: 3681.3 (0.0)#............#g) +4 quarterstaff (chaos)##..........>#Cast: Shock#.....:....###.###......##. ###...#######The zap hits the orc. _The orc is heavily wounded.The zap hits the orc. _The)aj| orc is almost dead.The zap hits the orc! _You kill the orc!20=-2.3 (1)aj _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.)aj1===-3.3 (2)aj`)aj_ _Magic restored.4.3 (3)aj)aj)aj+5.3 (4)aj%)aj?h _You continue memorising. x2)ajJ)aj_y _You finish memorising. Spell assigned to 'c'.)aj Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 24% 1b - BlinkTranslocation36% 2  c - Construct Spike LauncherForgecraft36% 2  d - Ensorcelled HibernationHexes/Ice36% 2  e - AirstrikeAir36% 4  f - GloomHexes/Necromancy58% 3  g - Volatile BlastmotesFire/Translocation58% 3  h - Brom's Barrelling BoulderConjuration/Earth61% 4  i - Ignite PoisonFire/Alchemy94% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)aj)aj)ajHakko the ConjurerTengu of Ashenzari ......###Health: 34/34 ========================###...Magic: 21/21 ========================###......AC: 5)ajStr: 8###........EV: 12Int: 17##..........SH: 0Dex: 21#.#.......)...)aj#^XL:  6 Next: 15% Place: Dungeon:5#.....@.......Noise: ---------  Time: 3685.3 (0.0))ajY #............#g) +4 quarterstaff (chaos)##..........>#Cast: Shock)aj#.....:....###.###......##. ###...####### )aj_You kill the orc! _This spell is quite dangerous to cast!)ajS,You start memorising the spell. You continue memorising. _Magic restored. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.)aj)ajMemorise Airstrike, consuming 4 spell levels and leaving 1? Y - Yes  N - No)aj)aj~9Hakko the ConjurerTengu of Ashenzari ......###Health: 34/34 ========================###...Magic: 21/21 ========================###......AC: 5Str: 8###........EV: 12Int: 17##..........SH: 0Dex: 21#.#.......)...XL:  6 Next: 15% Place: Dungeon:5)aj#.....@.......Noise: ---------  Time: 3685.3 (0.0)#............#g) +4 quarterstaff (chaos)##..........>#Cast: Shock#.....:....###.###......##. ###...###)aj4 #### _You kill the orc! _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. )ajX_Magic restored. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.)ajH+6.3 (1)ajk )ajc$ )ajU_This spell is extremely dangerous to cast!)aj+7.3 (2)aj$)aj<,)ajH7+8.3 (3)aj<)ajE)ajQ+9.3 (4)ajb)ajk)aj x,90.3 (5)aj~)ajħ _You start memorising the spell. You continue memorising. x4)aj%)ajƸ)aj,c _You finish memorising. Spell assigned to 'd'.)aj.# )aj# )ajJ% )aj' )aj, )aj0 f 27  _)ajA2 )aj4 )aj8 )aj8 )ajX: )aj< )aj@ )aj9A )ajC )ajU ( ###...####.......###.........# ##........#.#.......)...##.....<##............# ##..........># ## #### #. ###...## # ##)ajlV ##  You pick up a parchment of Fugue of the Fallen and begin reading...)aj\ +3.3 (3)aj&p 12 4.3 (4 _You add the spell Fugue of the Fallen to your library.)aj{ 3)aj?| )aj~ )aj )aj u 27  )aj )aj2 )aj )ajt )aj_ )aj )ajW )ajt )ajȔ )aj ,)ajՙ )ajś )aj )aj< )aj )aj )ajԥ )aj) )aj )aj )aj )aj )aj )aj )aj ,)aj )aj )ajz )ajʹ )aj )aj@ )aj ,)aj )aj )aj )aj )ajC )aj) )aj )aj )aj[ )aj )aj )aj^ )ajY )ajJ )ajk ,)aj )aj )aj ,)ajG )aj )aj )aj )aj )ajj )aj ,)aj )aj" )ajZ  ####...##..# ###.......# .. ###.........# #.##.....# #.#.......)...## #.....<.......# #............## ##..........># #@.........##711.3 (17.0) #.###......# #.# ###...## )aj #.# ######.#..<......)ajr )aj ,2.3 (18)aj4 )ajY 9 _Found a stone staircase leading up.)aj^ )aj^ )aj_ )ajb )ajFf )ajjm X)ajm )ajn )ajo )ajr )ajr )ajs )aj#u )ajw ,)ajx )ajy )aj-| )aj| )aj} )aj )aj )aj )aj )ajNj n)aj )aj )ajV )aj )aj )ajڐ )aju )aj )aj )aj< )aj )aj )aj< )aj )aj )aja )ajJ )aj )aj )ajT )aj )ajϡ )ajM )aj )aj ,)aj )ajq )aj )aj )aj4 )ajJ )aj )aj )aj4 )aju )aj- )aj )ajQ )aj )aj )ajĻ )aj )ajA )ajν )aj )ajI )ajw )aj )ajI )aj )aj )aj )aj )aj )aj )aj )aj1 )ajt )aj )aj )aj) )aj )aj )aj7 )aj ,)aj" )aj, )aj\ ,)aj )aj )aj? )aj )aj )aj )aj^ X)aj )aj' )ajQ )aj& )aj$ )aj ,)aj )aj ,)aj )aj )aj   #.###   #...###   #.....###   #.###...##   #.# ###..### #  ##.# ###..### #.  #..# ###..###..  #..# ##...#.#  #.@# ###..##44.3 (32  #..# ##.## )aj @ ##.. #.#. .. #... ...#...  #.....##..   #......#..   #:......#.#  #.# )aj )ajC ,5.3 (33)aj )ajD c _Found a parchment of Ensorcelled Hibernation.)aj )aj 3)aj )ajW e  You encounter a jelly.)aj v..###.....###.###...##.# ###..### ###.# ###..### #...# ###..###... ##...#.# ###..# ##.#......j. #.#. #..........Shock)aj ..........#... #.. j   jelly (asleep):........#..)aj,0.0))ajj  6.3 (1 _)ajj )aj-)aja] *******jThe zap hits the jelly.)ajR_j........)ajc{0--12 =7)aj)aj[3 _The jelly is lightly wounded.)aj ******* The zap hits the jelly.)ajkS S.  The jelly is moderately wounded.j........S   adder (wandering))aj?A--8)aj͛m _You encounter an adder.)aj| ******* The zap hits the jelly!)aj\S.j........19-9 _The jelly is almost dead.)ajH *******The zap hits the jelly.)aj= W.S)ajF 3j.)aj 2.......)aj A-50)aj )ajb Y _The jelly is almost dead.)ajN .  The zap hits the jelly.)aj*******S   adder (wandering))aj&LQ.S)aj3Q;.......)aj] 8-291 _You kill the jelly!)ajb)ajHeh _Your Dodging skill increases to level 3!)ajRR *****S  **The zap hits the adder.  The adder is severely wounded.)ajrS.S.)ajy.....-2)ajE _The adder hisses angrily.)aj" _*******)aj :S.)aj  >.....)aj$ &3)ajJ% )aj( O _The zap misses the adder.)aj_*******)ajI:S.)aji>.....)ajT7-4)ajܫ)aj[O _The zap misses the adder.)aj' ^*******)ajr 6S.)ajN 9S.)ajƭ 9.....)aj @-5)aj )aj O _The zap misses the adder.)ajۺ †You hit the adder.)aj e336.6 (1.3Shock)aj )aj I _You kill the adder!)aje)ajnf)ajg)ajMj)ajo!8= 27  9==)ajp)ajr)ajs)ajs)ajv)ajwi20==)ajw)aj3z)ajz)aj{)aj1~91)aj~F===)aj,)ajD)ajE,)aj)ajSb  You see here an adder corpse.)aj̉)ajK _)aj|)ajO)aj,)aj)aj)ajT)aj:==)aj)aj)aj)aj&)ajb)aj՜)aj)aj)aj)ajá)aj )ajj)aj)aj)aj)aj)aj)aj)aj)ajO)aj)aj-)ajɴX)ajd)aj)aj)aj)aj)ajm)aj))aj)aj} #..# ##...#.# ###.... #..# ### ###..####...... #..######.## ##.##........ ##†........# #.#.......). #.........## #.....<.... #..........# #.........)ajy7 #..........## ##.......... #...........# #.......... #:.......@.## #.###......-74.6 (18.0) #..........# #.# ###...# #.........## #.# ##### .......## #.# ....... ..< ....:.# ... >....# ... .....)aj)ajF-5.6 (19)aj)aj; _Found a stone staircase leading down.)ajq)aj)ajn)aj)ajp)ajj,)aj)ajE)ajѼ)aju)aj)aj)aji)aj)aj$)aj#)aj)aj)aj)aj )ajs)aj)aj   #..........# #....  #..........## ##.  #...........# #  #:.........## #.###..  #..........# #.# ###  #.........## #.# ##)aj  #........## #.#   #........# ..<   # ...   #.>....#....# ...   #..###..   ###.######  ##   )aj@  )aj$bYou pick up a parchment of Dimensional Bullseye and begin reading...)aj280.6 (5.0))ajh512 1.6 (6)aj)ajbM _You add the spell Dimensional Bullseye to your library.)aj)ajx)ajf)aj)aj)aju 27  )aj)aj)ajR)aj)aj)ajq  You encounter a bombardier beetle.)ajy #...## ##.. #...........# #... #:.........## #.### #..........# #.# ###...# #.........## #.# ##### #........## #.#  #........# ##...<  #.......###....... )aj7 #.>....#.@..# ...  #........###.....  ###.###### BShock ## . B   bombardier beetle (asleep) )aj>+3.6 (2)ajj  4.6 (3 _)aj)aj)aj^ *******B  )aj}9The zap hits the bombardier beetle.)ajr9B.)ajw0... ...)aj{0--12 =5.6 (1)aj)ajVl _The bombardier beetle is moderately wounded.)aj˕ *******The zap hits the bombardier beetle.)aj&...B...--6)aj()aj31i _The bombardier beetle is heavily wounded.)ajaI ******* The zap hits the bombardier beetle!)aj4B.)aj5.....)aj&7)ajq)aje _The bombardier beetle is almost dead.)aj †The zap hits the bombardier beetle.)aj~*******)ajY`..†....)aj{b19-488Shock)aj h)ajjU _You kill the bombardier beetle!)aj0))aj))ajH*)aj,)aj/20= 27  )ajr1)aj1)aj2)ajN51===)aj!;,)aj6<,)aj<)aj]?)ajkB  You encounter an ogre. It is wielding a +0 giant club.)ajM #..## ##..>#   #..# #..##   #:...## #.###......#  #..........# #.# ###...## )ajN4 #.........## #.# #####  #........## #.##  #........#####...<.  #.......###..  #.>....#...@# ... - #..###†.....O ###.###### #...Shock ## .!..## #### O   ogre (asleep))ajX,92.6 (4)aj-b  -3.6 (5 _)ajc)aji)aje Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air4%2  c - SwiftnessAir11%3  d - AirstrikeAir34%4 Select a spell to describe [?] help [!]/[I] toggle spell headers)ajd)ajg)ajo  #..........## ##..........># Hakko the Conjurer   #...........# #..........## Tengu of Ashenzari ......   #:.........## #.###......# Health: 34/34 ========================   #..........# #.# ###...## Magic: 21/21 ========================   #.........## #.# #####AC: 5Str: 8 )ajpw  #........## #.##EV: 27 Int: 17   #........#####...<.SH: 0Dex: 21   #.......###........XL:  6 Next: 48% Place: Dungeon:5   #.>....#...@# ...Noise: ---------  Time: 3793.6 (0.0)   #........###†.....Og) +4 quarterstaff (chaos)   ###.###### #......Cast: Shock  ##.!..##  )ajp ####  O   ogre (asleep)   _The bombardier beetle is heavily wounded.The zap hits the bombardier beetle! _The bombardier beetle is almost dead.The zap hits the bombardier beetle. _You kill the bombardier beetle! )aj qw_You encounter an ogre. It is wielding a +0 giant club.)ajx)aj~)aj)ajm)aj  *******O  The zap hits the ogre!  The ogre is moderately wounded.)aj;[ 2O.)aja ;†....)ajg j0--12 ==4.6 (1)ajn )ajp & _The ogre shouts!)ajz *******The zap hits the ogre.)aj b2O.)ajiA†......)ajHmI---5)aj4t)aju_ _The ogre is moderately wounded.)ajwfz *******The zap hits the ogre!)aj2O.)ajWB†......)ajN@-6)aj)aj8\ _The ogre is heavily wounded.)aj/n ******* The zap hits the ogre.)aj 2O.)aj B†......)aj U19-7)aj s _The ogre is severely wounded.)ajώ M )  The zap hits the ogre!)aj u******)aj8 †.)... 5/35-88Shock _You kill the ogre! _Your Air Magic skill increases to level 5!)aj_)ajc| 27  _)aj)ajqL20=)ajd)aj)aj)aj@)aj)ajli1===)aj˶)aj,)aj)ajO)aj)ajm  You see here a bombardier beetle corpse.)aj)aj _)ajf)aj)aj)ajX)ajp)aj)ajt)aj:==)aj)aj'e #...# #.# ###...##  #...## #.# #####  #........## ###.####  #........#####...<..##  #.......###...........   #.>....#....#.........  #........###†.)......  ###.###### ##..  ## #.@..#####- ######  )aj-806.6 (8)ajZ12 -7.6 (9)aj)ajVU _l - a sapphire potion)aj, 27  )ajHB)aj)B)aj)ajc)aj)ajQ)ajB)aj-)aj8,)aj:)aj)aj)aj^)aj<)aj)aj)aj)aj)aj)aj")aj)aj)aj)aj( )ajq )aj )ajh)aj)aj)aj)aj)ajS,)aj)aj )aj)aj)aj)aj)aj)aj,)aj )ajT*## ##..># .# #...## ## #.###......# # #.# ###...## # #.# ##### ##.#### ###...<..#### ............############ .#..............@......>20.6 (13.0) #†.).........#####.##### ##..........## ##....####### )ajI+] ######)ajV0)aj24,1.6 (14)aju8)aj:9 _Found an escape hatch in the floor.)ajm)ajPn3)ajsn)aj)ajB)aj\)aj)ajy,)aj)ajV)ajP  There is an escape hatch in the floor here.)ajr)aj _)aj)aj)aj)aj)aj)aj)aj)aj)ajv)aj)ajz)aj)ajP)aj)aj6)aj|)aj)aj)aj)ajä)aj)aj)aj)aj)aj)aj)ajj  You encounter a clockroach.)aj.## #.B#..##..# #..# #..###############..#.......>........# )aj####.#######....@##  ### #####.#  ### Shock B   clockroach (asleep, warded) )aj9'35)aj7k  6.6 (15 _)aj)aj)ajhN># #. B ################ ........>.......@# ###.#######.....#### #####.# ### )aj))aj07.0) )aj8)aj)aj/# #. #.B ############### .......>... ##.#######.....#### #####.#### )aj)aj&8)aj)aj)ajM   #.# .B ############## ......>.... #.#######.....# ### #####.#### .B)ajrXB)aj&9)aj)ajE)aj  # .B ############# .....>..... .#######.....# ## #####.# ###)ajކ K.B)aj )aj '40)aj~ )aj| )aj *** The zap hits the clockroach.  The clockroach is heavily wounded.)aj ..BThe zap misses the clockroach. The clockroach barely misses you.)aj`q4-12 =)aj 1)aj)aj/ _The clockroach bites you.)aj †You hit the clockroach. You burn the clockroach.)ajY()aj!)ajp#Hakko the Conjurer#.Tengu of Ashenzari ......#.Health: 34/35 =======================-#.#Magic: 21/21 ========================#..#AC: 5Str: 8#..#EV: 12Int: 17##..#SH: 0)aj[$Dex: 21##.†#XL:  6 Next: 101% Place: Dungeon:5##.@#Noise: =--------  Time: 3842.9 (1.3)##..##g) +4 quarterstaff (chaos) #############..##Cast: Shock .....>........## )ajQ.#######.....## ## #####.####The zap hits the clockroach.  The clockroach is heavily wounded.The zap misses the clockroach. The clockroach barely misses you. _The clockroach bites you.  You hit the clockroach. You burn the clockroach. _You kill the clockroach!)ajg  The zap misses the clockroach. The clockroach barely misses you. _The clockroach bites you.  You hit the clockroach. You burn the clockroach. _You kill the clockroach!Your Fighting skill increases to level 2!You have reached level 7!)aj/  --more--)aj<9/402/2267 0% ShockFly  _Your magical nature develops, letting you fly evasively.)aj)aj)aj)ajG)aj 40= 31   _HP restored.)aj:)aj)aj)ajv)aj)ajg)aj)ajXf  You see here a clockroach corpse.)aj )ajP  _)aj )ajX )aj)ajp9=)aj)aju)aj)ajw)aj:)ajq,)aj\)aj')aj)ajb)aj)ajF)ajh)aj)aj)aj)aj )aj )ajw!)aj2#)aji%)aj%)ajC&)aj')aj))aj<*)aj*)aj,)ajO.)aj.)aj9/)aj0)aj^3,)aj3)aj<5)aj!7)aj7)aj 8)ajM9)aj#;)ajn;)aj;)aj=)aj{?)aj?)ajd@)ajA)ajD)ajvD)ajE)ajF)ajPI,)ajI)ajqK)ajM)ajUM)ajM)ajN)ajP)ajP)aj`Q)ajOS)ajlU)ajU)ajV)ajdW)ajY)aj Z)aj}Z)aj\)ajv^)aj^)aj^_)aj`)ajbc)ajc)aj1d)aje)aj2h,)ajh)ajj)ajl)ajm)ajm)ajo)ajq,)ajHr)aj2t)ajWv)ajv)ajTw)ajx)ajz)aj{)aj{)ajh})ajb)aj)aj")aj^)ajv)aj̈́)ajy)ajY)aj,)aj4)aj)ajĎ)aj )aj)ajm)aj)ajݓ)aj)aj])aj`)aj)aj-)aj՚)ajN)aj)aj)ajt)aj5)aj)aj:)ajä)aj)aj)aj)aj.)aj)aj])aj)ajM)aj,)ajw)aj)aj)ajH)aj)aj)aj)aj)ajָ)ajֹ)ajz)ajֻ)ajA)ajܽ)aj,)aj)aj)aj-)aj{)aj)aj)aj.)aj{)aj/)aj)aj,)aj)aj)aj/)aj)aj)aj)aj)ajQ)aj)ajN)ajZ)aj)aj)aj)aj)aj3)ajY)aj)aj)aj8)ajz)aj)ajR)aj)ajT)aj)aj> )aj )aj( )aj; )aj )aj )aj )aj )aj )ajs )aj )ajx# )aj$ ;16 )ajh% )aj* N _You now have 202 gold pieces (gained 11).)aj- )ajl. _ 31  )ajO 16  _L - 3 potions of lignification (gained 1))ajX  31  )aj] B)aj^ )ajf X)aj@j )ajj )ajk )ajm )ajQq )ajq )aj| )aj) )aj!  # #.. ##..#####.###..)@..### ..##-##........### ....## ##...........##.....# ##............#....... ####.................# ..................####..................#..................#..!..............##...##../.#...... #.. #.. # #..##### .## #..@...### ..## ##........)aj2 [40m### ....## ##...##.....# ##..#. ####.....# ...#### .....# ...#  ..!........##)aj 913.9 (71.0)  -4.9 (72 _Found a glass wand. _You see here a +1 short sword of speed.)ajX )aj )ajS+   You encounter a hound.)ajG] - ...### ../.h #.... ...# #..# #..# # #..##### .## #.@)...### ..## ##........### ....## ##...##.....#Shock ##..#. ####.......# .......####h   hound (asleep) ........# ...# ..!.......##0.0)  5.9 (1 _)ajC ******h  )ajCThe zap hits the hound.  The hound is moderately wounded.)ajQ.h)aj&S.h)aj.....)ajD{1--16 ==6)aj)aj& _The hound barks!)ajF ****** The zap hits the hound.)aj= Q.h)aj2....)ajfH---7)aj)aj8^ _The hound is severely wounded.)ajR******)aj5N.h)aj8O.h)ajCL,...)ajmNe0--8)ajDU)aj K1=)aj? )ajC )ajC i2===)ajE )ajLG )ajJ )ajtK )ajL )ajP b  You see here an adder corpse.)aj.V 5 _)ajV )ajY )aje\ )aj\ )aj^ )aj` )ajd )aje :==)ajsf )ajh )ajIl )ajl )aj7n )ajg .....# ..... ###.... ......... ....#.... .....#.... .....#....###..... #..@....... -##......... #..)####..  ##..# #†.# # #.†##### .##  #..)...### ..##  ##........### ....#  ####..... )ajE +9.2 (8)ajߔ Z16 -40.2 (9)aj )aj_ . _a - a wand of flame (13))aj!)aj")aj$)aj')aja+)aj/ 31  )aj02,)aj3)ajh5)aj8,)ajK:)ajX<)ajp@)aj@)ajC)ajlD)ajHg  You encounter an iguana.)aj^M #.  ##.# #...####  ......#  .....##  .....# #######....# ...l....# ....)ajMC.#..#.#....# .......... #....# .....Shock.... #....###......#. ###............ ##......... l   iguana (asleep)# #..)####..)aj8N ##..# #†.#)ajW+4.2 (4)ajXi  5.2 (5 _)aj_^)aj_`)aj *******lThe zap hits the iguana.  The iguana is lightly wounded.)aj @.l)ajJ #.....)ajQ 1--16 =6.2 (1)aj )aj- 0 _The iguana hisses angrily.)aj ******* The zap hits the iguana.)aj|@.l)ajD..l....)ajT@--7)aj)aj^ _The iguana is heavily wounded.)aj>.l)aj)ajR0-Contam: 10% -8)aj6)aj۫C _You miscast Shock. Nothing appears to happen.*aj8 ******* The zap hits the iguana.*aj+h@.l*aj pD....l..*ajqG-=9*ajw*ajzZ _The iguana is almost dead.*ajM .  The zap hits the iguana.*ajH********ajρ$.......*aj 650Shock _You kill the iguana!*aj*ajmm _Your Conjurations skill increases to level 6!*aj*aj*aj*aj*ajnS 31 _*ajw1=*aj_*aj,*aj*ajO *aj#2===*aj$*aj]'*aj'98% *aj(*aj+*aj,76*aj,*ajw/*aj/74*aj0*aj93*aj3T==2*aj4*aj8Z *aj69*aj|=Z _Your magical contamination has completely faded away.*aj?g  You encounter an iguana.*ajH M #. #.# ##...#####l. #.......# #.... ####### -..........# #..#.#...Shock..#....# ..... #....###.....*ajHu.# ###....l   iguana (asleep)...#####..#*ajS+9.2 (9*ajV  -60.2 (10.0) _*aj*\*aj]*aj #. #. #. ##.##  ##...#### #l...... ## #...@....#  #######....# ... ...........# .... .#..#.#....# ..... ......#....# ..... ..... #....###..... .#..# ##. .... ##.........#### #..)####..*aj*ajc01.0)*ajE*ajB*ajF s #.# #.# #.# #. ##.##  ##...#### #l...... ## #........#  #######....# ... ...........# .... .#..#.#....# ..... ......#....# ..... ..... #....###..... .#..# ###. .... ##.........*ajbM *ajP %2*aj2U *ajV *ajG7B #.# #.# #.# #.# ##.## ##...#### #l......# #.## #.# #######....# ... .....# .... .#..#.#....# ..... ......#....# ..... ..... #....###.....*aj7 .#..# ###...  .... ##.*aj=*aju@%3*ajD*ajF*aj? ll  The helpless iguana fails to defend itself.  You hit the iguana. You claw the iguana.  The iguana is heavily wounded.*ajײ31------16 ==4.5 (1.3*aj%*ajb _The iguana misses you. The iguana bites you!*aj .  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iguana is struck by an arc of lightning.  The iguana is almost dead.  You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.*aj **  You kill the iguana!*ajaHK.@*ajR0------0---2350Shock*ajKW*ajZ0 _The lightning grounds out. *aj11=-- 31  2===2===3= *ajs  *aj0  *aj  *aj4= *aj, *ajL *aj, *aj# *aj<, *aj *aj *aj:h5== *aj *aj, *aj *aj *aj *aj^  *aj! *aj"U6= *aj" *aj$ *aj$ *aj;% *aj ' *aj' *aj( *aj3* *aj* *aj* *aj, *ajC-K7= *ajf. *aj 0 *aj0, *aju2 *aj2 *aj3 *aj5 *aj5 *ajI6 *ajm8 *aj8U8= *ajq9 *ajC; *aj; *aj< *aj]> *aj> *aj,? *ajZA *ajA *aj#B *ajD *ajDK9= *ajE *ajtG *ajJ *ajK *ajpM, *ajN *ajQ, *ajQ *ajS40== *ajT *ajX *ajsZ *ajZ *ajv[ *ajl] *aj_ *aj ` *aj}` *ajb *aj[e *aje *aj2g *aji *ajmn  You encounter an orc and a yak. *aj#.##.# ##.## ##...#####.......##.......###........# ########....# ...#.....# ....--+.#..#.#....# .....#......#....# ..... Shock#......#....###..... #.#..#.###..........#.....o ##......... Y   yak (asleep) *aj ####### #..)####.. o   orc (asleep) .Y ##..# #†.# *ajbd4004.5 (39.0)o. *ajTUo *aj=  --5.5 (40 _ *aj *aj *ajR U***** *aj$ 8o. *ajY 0.... *ajh 1--16 =6.5 (1.0) *aj  *aj M _The zap misses the orc. *ajl )The zap hits the orc! *ajvY**** *ajDi U..). *ajy r--7Shock *aj  *aj$ G _You kill the orc!*ajL` 3*aja *aj8/40 =------7---71=50ShockPois +*ajy +*aj $ _You feel sick.,*aj-V ,*ajY ODrink which item? Potions  g - a potion of magic  h - 2 potions of haste  A - 3 potions of attraction  L - 3 potions of lignification  d - an emerald potion ,*ajEZ l f - a bubbling yellow potion  j - a pink potion  k - a viscous inky potion  l - a sapphire potion  n - a clear potion [!] read|quaff|evoke[?] describe selected0*aj 0*aj9h#.......## Hakko the Conjurer#........# Tengu of Ashenzari ......########....# Health: 8/40====--------------------#######...........# Magic: 7/230*aj{=======-----------------#.....'.#..#.#....# AC: 5Str: 8#.#.#†#......#....# EV: 160*ajLInt: 17 Contam: 11% #.....#.....)#....# SH: 0Dex: 21#.#†#.#.#..#.###... XL:  7 Next: 71% Place: Dungeon:50*aj7#.@...#......# ##.. Noise: ==-------  Time: 4050.5 (0.0)0*aj##'########### #.. g) +4 quarterstaff (chaos)#)..s#sğ ..# ##. Cast: Shock0*ajs#.##S ...#..# #† Pois Fly #.##. o.#+## #.0*aj#....# ####. ########. ##.. ##...0*aj Confirm with . or Enter, or press ? or * to list all spells.The scorpion is struck by an arc of lightning.  0*ajYou kill the scorpion!You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * _You feel sick.0*ajP  Okay, then.0*aj$0*aje*D _2*aj #. # #........ ########.... #######........... #.....'.#..#.#.... #.#.#†#......#.... #.....#.....)#.2*ajq #@#†#.#.#..#.# #.....#......# ###'###########  #)..s#sğ ..# ## #.##S ...#..# # #.##. o.#+## # #....# ### ####### ## ##2*aj 2*aj|'8= 31 --1.5 (12*aj-2*aj0$ _You feel sick.4*ajl34*aj4*aj4*aj#79==Pois 4*aj$4*ajG%f6=-4*aj&4*aj)i _You start resting. You feel sick. x34*aj75=-10/23==--4*aj:G+3.5 (24*ajNk4.5 (3Fly 4*aj/U4*ajX[ _You are no longer poisoned.5*aj 35*ajL 5*aj] 5*aj M65*aj 5*aj h1==9% 5*aj 5*aj3 5*aj 775*aj 5*ajh 5*aj s12==55*aj 5*aj 5*ajf 7=3==35*aj 5*aj 5*aj 5*aj 715*aj^ 5*ajp W _You start resting.5*aj k4==5*aj  ,61.5 (75*ajV D 5*aj 5*aj K _Your magical contamination has completely faded away.6*ajy I6*ajZ 8=6*aj 6*aj> j5==6*ajf 6*ajM 6*ajS j6==6*aj 6*aj ,6*ajq 6*aj 6*ajg 9=7==6*aj 6*aj 6*aj 6*aj/ 6*aj 6*ajg j8==6*ajn 6*aj" 6*aj# 6*aj9$ 6*aj& 6*aj' 10/40==9==6*aj( 6*aj+ 6*aj, i20==6*ajZ- 6*aj?0 ,6*ajE1 6*aj2 6*aj2 h1==6*ajZ3 6*aj?5 6*aj5 S1=6*aj6 6*aj: ~2==6*aj:; 6*aj= 6*aj= 6*aj> 6*ajA n _You start resting.Magic restored.6*ajPP 6*aj&^ 076.5 (15.0)6*ajd ~3===7.5 (16 _6*ajt 6*aj^v 8*aj38*aj8*aju2=8*aj|,8*aj88*aj8*aj8*aj8*aja8*aj:==8*aj8*aj8*ajS3=8*aj8*aj8*aj8*ajp8*aj8*aj48*aje8*aj~8*ajI4=8*aj8*aj,8*ajK8*ajH 8*aj 8*aj 8*aj 8*aj8*aj'8*ajJ|5==8*ajB8*aj8*aj8*aj8*aj8*aj,8*aj8*ajm 8*aj S6=8*ajF"8*ajR$,8*aj%8*aj(8*aj])8*ajN*8*ajS,,8*aj-8*aj/j17=8*ajf18*aj38*aj48*ajH58*aj78*ajY88*ajR98*aj*<8*ajz<8*aj=8*aj[Aa8=8*ajB8*ajE8*ajE8*aj:G8*ajH8*aj+I8*ajI8*ajqK,8*ajL8*ajMi9=8*ajN8*aj+P8*ajP8*ajQ8*ajLS,8*ajS8*ajU,8*ajV8*ajYu20==8*ajZ8*aj \8*ajC\8*aj\8*aj^,8*ajm_8*aja8*ajaK1=8*ajb8*aje8*aje8*ajf8*ajh,8*aji8*ajj8*ajk8*ajk8*aj.m928*aj{m0=8*ajVn8*ajkq,8*ajKr8*aj>v,8*ajzB8*aj_w3=8*ajm8*aj<8*aj8*aj{8*aj,8*ajˉ8*aj 8*aj]8*aj.8*ajz8*ajޑS4=8*aj8*aj,8*aj8*aj,8*aj8*aj,8*aj|8*aj֢8*aj ^5==8*ajf8*aj8*aj8*ajȨ8*aj~B8*aj8*aj׭8*aj8*aj8*ajK6=8*aj8*aj8*ajE8*aj8*aj8*aj78*ajp8*aj8*ajS7=8*ajľ8*aj,8*aj8*aj8*ajN8*aj88*aj8*aj8*aj8*aj8*ajr _You start resting.A gnoll comes into view.8*aj8=ğ   gnoll (wandering)ğ8*aj}.138.5 (618*ajo29.5 (62 _8*ajq8*aj89*aj=_##...#### #.# #.## #........# ########....########...........##.....'.#..#.#....#9*aj_v#.#.#†#......#....##.@...#.....)#....##.#†#.#.#..#.###..#.....#......# ##.##'########### #..#)..s#o. ..# ##.9*aj_#.##S ...#..# #† o   orc (wandering)#.##. o.#+## #.9*aj`#...ğ# ###.######9*aj(eK.o9*ajm9*ajt140.5 (1.0)9*aj|9*aj~9*aj ^## ##...#### #.# #.##  #........#  ########....# #######...........# #.....'.#..#.#....# #.#@#†#......#....# #.....#.....)#....###.#†#.#.#..#.###..#.....#......# ##.##'########### #..)#)..s#.o ..# ##..#.##S ...#..# #† #.##. ..#+## #.† #...ğ# ###..9*ajĥ D 9*aj 2ğ9*aj4 ğ   gnoll (wandering)9*aj> %19*aj\ 9*aj :*ajU .# ## ##...#### #.# #.##  #........#  ########....# #######...........# #...@.'.#..#.#....# #.#.#†#......#....# #.....#.....)#....####.#†#.#.#..#.###..#.....#......# ##....##'########### #..)##)..s#.o ..# ##..# #.##S ğ..#..# #†.# #.##. ..#+## #.†# :*aj [9;17H:*aj:*ajs%2:*aj :*aj":*ajW#.# ##.## ##...#### #.# #.## #.# ########....# #.# #....@'.#..#.#....# .#.#.#†#......#....# .:*ajEY#.....#.....)#....###.#.#†#.#.#..#.###.#.....#......# ##.##'########### #..)##)..s#.o ..# ##..# #.##S ğ..#..# #†.# #.##. ..#+## #.†#:*aj,c:*ajwlV29=3:*aj9r:*aj6t;*aj#.# ##.## ##...#### #.# #.## #.# ########....# #;*aj9?.# .#.....@.#..#.#....# .#.#.#†#......#....# .#.....#.....)#....###.#.#†#.#.#..#.###.#.....#......# ##.;*ajm##'########### #..)##)..s#.o ..# ##..# #.##S ğ..#..# #†.# ;*aj#.##. ..#+## #.†#;*aj;*ajr%4;*ajq;*aj{ ;*ajC_There is an open door here.;*aj" Y##.###...#####.......# #.##. ########....# .#######...........# ..#.....'.#..#.#....# ..#.#.#†#@.....#....# .#.....#.....)#....###.#.#†#.#.#..#.###......#.....#......# ##'########### #..)#####)..s#.o ..# ##..# #.##S ğ..#..# #†.# #.##. ..#+## #.†#####...ğ# ### #..)...;*aj[+ ;*aj; B5 _;*aj= =*aj,:C#######.....+=*aj,@B16 146=*ajPE=*aj&G8 _You reach down and close the door.>*aj3>*aj->*aj30== 31  >*ajV>*aj>*aj>*aj{,>*aj>*ajx,>*aj>*aj>*ajI>*ajN1=>*ajW>*aj>*aj`>*aj>*aj>*ajQ>*aj[>*ajc>*aj>*aj>*aj>*ajD2=>*aj>*aj>*ajb>*aj>*aj ,>*aj>*aj,>*ajI>*aj>*ajU3=>*aj6>*aj>*aj6>*aj.>*aj,>*aj>*ajf>*ajK4=>*aj >*aj >*aj >*aj>*aj,>*aj>*aj\>*aj>*aj5==>*ajc>*aj,>*ajw>*aj>*aj-#>*ajs#>*aj$>*ajN(>*aj(>*aj)>*aj1,>*aji,U6=>*aj.>*aj/>*aj/>*aj{1>*aj;5,>*aj6>*aj:,>*aj <>*aj?>*aj@K7=>*ajA>*ajE,>*ajG>*aj0K>*ajK>*ajL>*aj O>*aj_O>*ajO>*aj]S>*ajSU8=>*ajMU>*ajX,>*ajY>*aj]>*aj]>*aj_>*ajb>*ajb>*ajd>*ajg>*ajhK9=>*aj j>*ajo>*ajfqW _You start resting.>*ajz%#######....o'Shocko   orc (wandering)>*aj5082.5 (36.0)>*aj,+3.5 (37>*ajD>*aju, _An orc opens the door.?*aj =**o  An orc opens the door.  The zap hits the orc.  The orc is heavily wounded.  The orc shouts!  The zap hitorc.?*aj .oThe orc is heavily wounded.?*aj ?*aj 16 ====4.5 (1.0)?*ajԚ ?*aj : _You hear a shout! You hear a bellow!@*aj\ )The zap misses the orc. The zap hits the orc!@*aj\ h*@*ajPn *Y@*ajA Y   yak@*ajۈ 40==2--5@*aj @*aj G _You kill the orc!C*aj&  C*aj Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C*aj.1---Contam: 10% =---6C*ajeC*aj _You miscast Static Discharge. Nothing appears to happen. The yak misses you.E*ajk**  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is moderately wounded.You are struck by an arc of lightning.  E*ajp~The yak is struck by an arc of lightning.  The yak is moderately wounded.E*ajy6 Y@You are struck by an arc of lightning. The lightning grounds out.E*ajv:$35E*ajP;---E*aj;19E*aj<---E*aj>*=--E*aj@7E*ajEHE*ajK( _The yak gores you.F*aj!**You are struck by an arc of lightning. The lightning grounds out. _The yak gores you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is moderately wounded.F*aj#F*ajcGY@F*aj)20------------8---8F*ajF*aj;O _You are struck by an arc of lightning. The yak gores you!G*aj~ ##.## ##...#### #.# #.## #........# #....# .G*aj~ #.# .#.....Y.#..#.#....# .#.#.#†#.@....#....# .#.....#.....)#....###.#.#†#.#.#..#.###.#.....#......# ##.##'########### #..)####.#)...#.o ..# ##..# #.##. ğ..#..#G*ajd `#.##. ..#+## #.†##...ğ# ### #..)...#G*aj+ A)YG*ajR G*aj a1---------9G*aj e= 31 --9G*aj G*aj0 H*ajX .# ## ##...#### H*ajCY q#.# #.......##  #........#  ########....# #######...........# #.....).#@.#.#....# .H*ajsY G#.#.#†#Y.....#....# .#.....#.....)#....###H*ajY #.#†#.#.#..#.###..H*ajY #.....#......# ##........##'########### #..)####..H*ajY #)...#.o ..# ##..#H*ajZ f#.##. ğ..#..# #†##.##. ..#+## #.†####H*ajZ !#H*aj>\ 1sH*aj] 4ğH*aj] ".YH*aj] H*ajd s   scorpion (wandering)ğ   gnollH*ajwh A--90H*ajq H*ajxr I*ajR#.# .# ## ##...#### #.# #.##  #........#  ########....#  #######...@.......#  #.....).#..#.#....# ..... #.#.#ğ#.Y....#....# ..... #.....#.....)#....###..... #.#†#.#.#..#.###.#.....#......# ##......... ##'########### #..)####..#)...#.o .s# ##..#*ajqTm #.##. ğ..#..# #†#I*aj!WHğ†I*ajW9Y.I*ajcI*aj'fy20===1I*ajr _The yak attacks as it pursues you! The yak misses you.I*ajA#.# #.# ##.## ##...#### #.# #.## #........# #....# ... I*aj"#######.# .... #.....ğ.#Y.#.#....# ..... #.#.#†#......#....# ..... #.....#.....)#....###..... #.....#......# ##. I*aj##'########### #..)####.. #)...#.o .s# ##..# I*ajpJğ)I*aj.I*aj!YI*aj.I*ajğ   gnolls-2I*ajI*ajK*aji|Evoke which item? Wands  a - a wand of flame (13) [!] read|quaff|evoke[?] describe selectedL*ajXL*aj`L*ajj#.#Hakko the Conjurer#.#Tengu of Ashenzari ......##.##Health: 21/40 ============------------##...####Magic: 20/23 ====================----#.......#AC: 5Str: 8#.......##EV: 31 Int: 17 Contam: 10% #........#SH: 0Dex: 21########....# ...L*aj6kXL:  7 Next: 71% Place: Dungeon:5#######ğ..Y@......# ....Noise: ---------  Time: 4192.5 (0.0)#.....).#..#.#....# .....g) +4 quarterstaff (chaos)L*ajk #.#.#†#......#....# .....Cast: Shock#.....#.....)#....###.....Fly #.#†#.#.#..#.###..........#.....#......# ##.........Y   yak##'########### #..)####..L*ajk=ğ   gnoll#)...#.o ..# ##..#L*ajPl#.##. ğ..#s.# #†.#Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is moderately wounded. L*aj}l_You are struck by an arc of lightning. The yak gores you! _The yak attacks as it pursues you! The yak misses you.L*ajuP  Okay, then.L*ajvL*ajL*ajS. _N*aj+ ***** The zap hits the yak!  The yak is heavily wounded.The zap misses the gnoll. The zap hits the gnoll.N*ajVK.ğN*aj^  #.# #.# ##.##      N*aj^d#  ..#  ########....# ...  #****@......# ....  #.....)*#..#.#....# .....  N*aj^#.#.#†#......#....# .....  #.....)#....#N*ajb_  #.#†#.#.#..#.#  #......#   N*aj_5######## #..)  N*aj_Z#)...#.o ..# ##..#  #.##. N*aj_a #†.# The gnoll is moderately wounded.N*ajA #.# #.# ##.##      #  ..#  ########....# ...  #****@......# ....  #.....)*#..#.#....# .....  #.#.#†#......#....# .....  #.....)#....#  #.#†#.#.#..#.# #......#   ######## #..)  #)...#.o ..#  #.##.*ajA_37m  #† N*ajB N*ajCA.ğ.YN*ajC.  N*ajDThe yak gores you!N*ajJFN*ajG10N*ajG ------N*ajH16 N*ajZH8% N*ajH==N*aj$I 3.5 (1N*ajQN*ajV N*aj6WN*ajW2_* * * LOW HITPOINT WARNING * * *N*aj XP*aj4Read which item? Scrolls  f - 4 scrolls of fear  t - a scroll of teleportationx - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedQ*aj Q*aj#.#Hakko the Conjurer#.#Tengu of Ashenzari ......##.##Health: 10/40 ======------------------##...####Magic: 20/23 ====================----#.......#AC: 5Str: 8#.......##EV: 16Int: 17 Contam: 8% #........#SH: 0Dex: 21########....# ...Q*ajXL:  7 Next: 71% Place: Dungeon:5#######.ğ.Y@......# ....Noise: ==-------  Time: 4193.5 (0.0)#.....).#..#.#....# .....g) +4 quarterstaff (chaos)#.#.#†#......#....# .....Cast: Shock#.....#.....)#....###.....Fly #.#†#.#.#..#.###..........#.....#......# ##.........Y   yak##'########### #..)####..ğ   gnoll#)...#.oQ*ajFf ..# ##..##.##. ğ..#s.# #†.#The zap hits the yak!  The yak is heavily wounded.The zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded.The yak gores you! _* * * LOW HITPOINT WARNING * * *Q*ajW#.#Hakko the Conjurer#.#Tengu of Ashenzari ......##.##Health: 10/40 ======------------------##...####Magic: 20/23 ====================----#.......#AC: 5Str: 8#.......##EV: 16Int: 17 Contam: 8% #........#SH: 0Dex: 21########....# ...XL:  7 Next: 71% Place: Dungeon:5Q*aj#######.ğ.Y@......# ....Noise: ==-------  Time: 4193.5 (0.0)#.....).#..#.#....# .....g) +4 quarterstaff (chaos)#.#.#†#......#....# .....Cast: Shock#.....#.....)#....###.....Fly #.#†#.#.#..#.###..........#.....#......# ##.........Q*aj"Y   yak##'########### #..)####..ğ   gnollQ*aj[O#)...#.o ..# ##..##.##. ğ..#s.# #†.#Q*aj*The zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded.The yak gores you! _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateQ*aj{Look: a yak (heavily wounded, chance to affect: 97%)R*aj #.#Hakko the Conjurer#.#Tengu of Ashenzari ......##.##Health: 10/40 ======------------------##...####Magic: 20/23 ====================----#.......#R*aj| AC: 5Str: 8#.......##EV: 16Int: 17 Contam: 8% #........#SH: 0Dex: 21########....# ...XL:  7 Next: 71% Place: Dungeon:5#######ğ..Y@......# ....Noise: ==-------  Time: 4193.5 (0.0)R*aj A#.....).#..#.#....# .....g) +4 quarterstaff (chaos)R*aj #.#.#†#......#....# .....R*aj Cast: Shock#.....#.....)#....###.....R*aj; 'Fly R*ajc L#.#†#.#.#..#.###..........#.....#......# ##.........R*aj eY   yakR*aj ###'########### #..)####..ğ   gnollR*aj #)...#.o ..# ##..#R*aj #.##. ğ..#s.# #†.#The yak gores you! R*aj* s_* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateR*ajQ {Look: a yak (heavily wounded, chance to affect: 97%)  R*aj {As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened!R*ajd *Y.R*ajY(fleeing)ğ(fleeing)R*ajM6--4.5 (1R*ajd!R*aj-$ _* * * LOW HITPOINT WARNING * * *  Press: ? - help, Dir - look around, f - activateLook: a yak (heavily wounded, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! _The yakS*aj;f#.# #.# ##.## ##...#### #.# #.......## #........# #....# ... #######ğ.Y..S*ajfh# .... #.....).#..#.#....# ..... #.#.#†#......#....# ..... #.....#.....)#....###..... #.#†#.#.#..#.###....#.....#......# ##... S*aj6gJ##'########### #..)####.. #)...#.o . S*ajjK.ğS*aj^k*Y.S*aj!sS*ajt#1S*ajVtb= 31 4--S*ajt5S*aj{S*aj}S*aj #.# #.# ##.## ##...#### #.......# #.......## #........# S*aj #....# ... #######.Y....@....# .... #.....ğ.#..#.#....# ..... #.#.#†#......#....# ..... #.....#.....)#....###..... #.#†#.#.#..#.###.S*aj" =#.....#......# ##.. ##'########### #..)####.. #)...#.o ..# ##..# S*ajm ^)Y.S*aj ğ2==26T*ajU#.# #.# ##.## ##...#### #.......# #.......## #........# #....# ... #Y......@...# .... #....ğ).#..#.#....# ..... T*ajVQ#.#.#†#......#....# ..... #.....#.....)#....###..... #.#†#.#.#..#.##.....#......# ##......... ##'########### #..)####..#)...#.o ..# ##..# T*ajZ.T*ajaBYT*ajm117ShockT*ajtT*ajvT*ajS#.# ##.###...#####.......# #.##. ########....# ...#######...........# ....  #....ğY.#..#.#.@..# .....  #.#.#†#......#....# .....  #.....#.....)#....###.....  #.#†#.#.#..#.###..........  #.....#......# #.....  ##'########### #..)####..)...#.o ..# ##..##.##. ğ..#s.# #÷.##.##. ..#+## #.†#####. T*ajT*ajb3=== 8T*ajT*aj T*aj =_Your magical contamination has completely faded away.U*ajd[##.###...#####.......# #.##. ########....# ... U*aj#######...........# .... #....ğY.#..#.#....# ..... #.#.#†#......#..@.# ..... #.....#.....)#....###..... #.#†#.#.#..#.###.......... #.....#......# ..... ##'########### #..)####..U*aj£)...#.o ..# ##..#  #.##. ğ..#s.# #÷.# ##.##. ..#+## #.÷#####.##...ğ# ### #..)...### .U*ajRU*ajb%9U*aj U*aj\U*ajK d##...#####.......# #.##. ########....# ... ######...........# .... ....ğY.#..#.#....# ..... .#.#†#......#....# ..... .....#.....)#...@###..... U*ajm .#†#.#.#..#.###.......... .....#......# ..... '########### #..)####.. )...#.o ..# ##..# #.##. ğ..#s.# #÷.# # U*aj #.##. ..#+## #.÷#####.# #...ğ# ### #..)...### . ###### ##........### ..U*ajk U*aj'( '200U*aj0 U*aj1 V*aj  #.......# #.##.# V*aj Y########....# ... #####...........# .... ...ğY.#..#.#....# ..... #.#†#......#....# ..... ...#.....)#....###..... #†#.#.#..#.###..@....... ...#......#  V*aj1 h'########### #..)####.. )...#.o ..# ##..# .##. ğ..#s.# #÷.# # .##. ..#+## #.÷#####V*ajq x.# ...ğ# ### #..)...### . ##### ##........### .. ##..V*aj !.##.V*aj|' V*ajQ1 Q2=1V*aj*; W*ajY #......########... #####........... ...ğY.#..#.#..... #.#†#........ ....)#....###.. #†#.#.#..#.###..... ....#......# ## '########### #..)#### )...#.o ..# ##..# Fly .....##............#...... W*ajW*ajB==2W*ajW*aj߶ .########... #####.......... ...ğY.#..#.#... #.#†#....... ....)#....###. #†#.#.#..#.###..... ....#......# ## '########### #.@)####.. )...#.o ..# ##..# .##. ğ..#s.# #÷#Fly .......####.................#W*ajW*aj%3W*ajW*ajeW*aj  ########... #####........ ...ğY.#..#.#.. #.#†#......#. ....)#....### #†#.#.#..#.###.......... ....#......# ##......... '########### #..)####.. )...#.o ..# ##@.# .##. ğ..#s.# #÷# ..#+## #.÷#####.##Fly ............................####4W*aj V #####........ W*aj' <...ğY.#..#.#..... W*ajc #.#†#......#...... ....)#....###..... W*aj #†#.#.#..#.###.......... ....#......# ##....... W*ajp '########### #..)#### )...#.o ..# ##..# .##. ğ..#s.# #W*aj U ..#+## #.÷#####.## ...ğ# ### #..)...### ..##W*aj ..Fly ..................................#W*aj W*aj [3=5W*aj W*aj7 u _You see here an adder skeleton.X*aj; ...ğY.#..#.#. #.#†#......#... ....)#....###... #†#.#.#..#.###....... ....#......# ##..... '########### #..)#### )...#.o ..# ##..# .##. ğ..#s.# #÷# ..#+#÷#####.## ...ğ# ### #..)...### ..## ##### ##........### ....Fly ..............................#X*ajX*aj,6 _X*ajX*ajX*aju  #.#†#..... ....)#....###.. #†#.#.#..#.###...... ....#......# ##..... '########### #..)#### X*ajv)...#.o ..# ##..# .##. ğ..#s.# #÷# ..#+## #.÷#####.## ...ğ# ### #@.)...### ..## X*aj?v##### ##........### .... X*aj_vz##...##.....##..X*aj|v(...X*ajv ................X*ajw`..!..............##X*ajX*ajL%7X*ajX*ajX*aj ....)## #†#.#.#..#.###...... ....#......# ## '########### #..)#### )...#.o ..# ##..# .##. ğ..#s.# #÷# ..#+## #.÷#####X*aj;.## ...ğ# ### #..)...### ..## ##### ##@.......### .... ##...##.....##..#X*ajUFly ...X*ajx..!............#####..........#X*ajX*aj%8X*ajX*aj{X*aj  #†#.#.#..#.###..... ....#......# ## '########### #..)#### )...#.o ..# ##..# .##. ğ..#s.# #÷# ..#+## #.÷#####.## ...ğ# ### #..)...### ..## ##### ##........### .... ##...##.....##..####.....# Fly .#######..........# #.###4=9Y*ajP .....#......# ##. #'########### #..)####.. #)...#.o ..# ##..# #.##. ğ..#s.# #÷.## #.##. ..#+## #.÷#####.## #...ğ# ### #..)...### ..# ###### #........### .... ...##.....##.....#  ...####...# ....#!##########. #.#### #.########Y*aj"Y*aj/&10Y*aj6Y*aj8Y*ajIb##'########### #..)####..  #)...#.o ..# ##..#  #.##. ğ..#s.# #÷.##  #.##. ..#+## #.÷#####.#  #...ğ# ### #..)...### ..  ###### #........### ... ...##.##.....#.....####...# .#!###########. #.#### #.#########.##Y*aj|"Y*aj /%1Y*aj5Y*ajg7Y*aj #)...#.o ..# ##..#  #.##. ğ..#s.# #÷.# #.##. ..#+## #.÷#####. #...ğ# ### #..)...### . ###### #........### ...##.#####.......##.# .##....!###########. #.#### #.#########.##...##Y*ajY*aj5k5==2Y*ajbY*ajY*aj M #.##. ğ..#s.# #÷.# #.##. ..#+## #.÷#####Y*aj0  #...ğ# ### #..)...###  ###### #........### ...##Y*ajR 1.######.Y*ajo X.......##.# Y*aj W.###....!Y*aj a# ##########.Y*aj  #.#### #.#####Y*aj S####.##Y*aj :...####..##Y*aj Y*aj %3Y*aj Y*aj~  #.##. ..#+## #.÷#####Y*aj P #...ğ# ### #..)...### ###### #........### Y*ajٓ ...##.Y*aj +########.Y*aj 5.......#Y*aj/ ..#Y*ajJ _###....!#Y*ajd b ##########. 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Y*aj Z*aj #...ğ# ### #..)...### ###### #........### ...#.########.Z*aj.......... ###...@! ##########.Z*aj 8 #.####Z*aj.y #.######## #.##Z*ajL(...####..###..Z*ajj..# ##.Z*aj .##Z*ajZ*ajj%5Z*ajw[*ajT/#...ğ# ### #..)...### ###### ##.### [*ajU##.###.#.#.##.#.#.[*aj;U####....@.##.[*ajfUq# #.#......### #.#[*ajU/ [*ajU[*aj-^[*ajfX6=6[*aj\l[*ajs[*aj}G16 217.5 (2[*aj[*aje _k - 2 viscous inky potions (gained 1)[*ajl#...ğ# ### #..)...### ###### ##.### .##.##.##.#.#.##.#.# .# ###.## #.# #.#......### #.# [*ajV[*aj2 31  8.5 (1\*aj=#...ğ# ### #..)...### .###### ##.### .##.##.##.#.#.##.#.# .# ###.## #.# #.#......### #.######## \*aj|E\*ajwO%9\*ajS\*ajU\*ajc#...ğ# ### #..)...### .###### ##.### .##.##.##.#.#.###.#\*ajd.# .# ###.## #.# #.#......### #.######## \*ajDd/\*ajYm\*ajx]17=20\*ajn~\*aj/\*aj[; n#...ğ# ### #..)...### ..# ###### ##.### .##.##.##.#.#.# ##.#### .# .# ###.## #.# #.#......### #.######## ##.####...####.##..####.###...# \*aj; \*ajI %1\*ajN \*aj P ]*ajB#### ##........### .. ##...##.##..#..#########.....# ##.........]*ajLCw#### ...# .# #####  ###########  #.#### ]*ajvC#.######## ##.## ##...#]*ajC##.##..##.###...#]*ajC##.## ##..###..# ]*ajM]*aj#Y%2]*aj]]*aj,_]*aj  ##...##.....##..#########.....# ##........###.......... ..... ###........# ##########  #@#......######### ##.## Fly .#.##..## ##..#]*aj~%3]*aj3]*aj]*aj#  ##..#########........# ##..............###..........# ]*aj} (........... ###............# ##########..........#  #.#......######### ##.## ##...##]*aj .##..Fly .###...]*aj o.## ##..#]*ajޫ -.....]*aj b#..##..####.###]*aj ]*aj+ Q8=4]*aj ]*aj` ]*aj  #########.....# ##.........]*aj Y.......###.......... ....... ###..# ##########...  ]*aj E#.###]*ajڕ ####### ##@## ]*aj ##...####.##..##]*aj ##]*aj# (Fly ]*aj@ #]*ajw /##..]*aj p#.###.†###...###]*aj ]*ajr ]*ajȥ %5]*ajԪ ]*ajE ^*ajB^*aj^*aj?^*aj-X^*aj9=^*aj*,^*aj^*aj^*aj4 ,^*aj ^*aj ^*aj ^*aj7^*aj ^*aj@_20==^*aj=^*aj^*ajL^*aj^*aj^*aj,^*ajU^*aj#1^*aj(=^*ajM^*aj^*aj^*aj'^*ajw!^*aj!^*ajZ"^*aj$^*aj$^*aj%^*aj*2=^*aj+^*ajl+^*aj+^*aj".^*ajP.^*aj.^*ajk0^*aj1^*aj1^*aj4^*ajn4K3=^*ajX5^*aj7^*aj7^*aj7^*aj:^*aj<:^*aj:^*ajh=,^*ajL>^*aj@^*ajz@S4=^*aj:A^*ajC^*ajC^*ajE^*ajF,^*ajJX^*ajKL^*ajL^5==^*ajM^*aj.P^*ajtP^*ajP^*ajS^*ajWS^*ajT^*ajGV^*ajV^*ajOW^*aj}Y^*ajIZK6=^*ajZ^*aj\^*aj.]^*aj]^*aj_^*aj`^*aj`^*aj c^*aj=c^*aj,d^*ajf^*ajf=7=^*ajg^*ajg^*aji^*aj1j^*ajj^*ajRl^*ajl^*ajFm^*ajo^*ajo#8^*ajo(=^*ajp^*aj(r^*ajr^*ajMt^*aju^*ajv^*ajv^*ajx^*aj8y^*ajy^*aj{^*aj|N29=^*aj~|^*aj~^*aj^*aj|^*aj^*aj^*aj^*aj^*aj{^*aj^*aj30==^*aj^*ajA^*ajH,^*aj^*aj^*aj,^*aj^*aj^*ajJ#1^*ajk2=^*aj^*aj^*ajx^*aj^*aj,^*aj*^*aj^*aj^*ajC^*aj^*aj#2^*aj(=^*aj^*aj~^*aj^*aj^*aj8^*ajr^*aj+^*aj^*aj^*ajU^*aj^*aj׮U3=^*ajl^*aj,^*ajҲ^*aj^*aj^*aj ^*aj{^*aj>K4=^*ajm^*ajl^*aj^*aj^*aj^*aj)^*aj^*aj^*aj^*ajd^*aj\^*ajh5==^*ajF^*aj^*ajh,^*aj^*aj^*ajnU6=^*aj^*aj^*aj&^*aj^*aj^*aj^*ajw^*aj^*ajB^*aj^*aj^*aj#7^*aj (=^*aj^*aj^*ajn^*aj,^*aj^*aj^*ajU8=^*aj!X^*aj^*aj1^*aj^*aj9=^*aj^*ajn^*ajw^*ajk _You start resting.HP restored.^*aj^*aj1308.5 (83.0)^*aj~40==9.5 (84 _^*aj2^*aj`*ajf `*aj.i ' Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 22% 1b - BlinkTranslocation34% 2  c - Construct Spike LauncherForgecraft34% 2  d - Ensorcelled HibernationHexes/Ice34% 2  `*aj}i ke - Brom's Barrelling BoulderConjuration/Earth52% 4  f - Fugue of the FallenNecromancy56% 3  g - GloomHexes/Necromancy56% 3  h - Volatile BlastmotesFire/Translocation`*aji 56% 3  i - Dimensional BullseyeHexes/Translocation92% 4  j - Ignite PoisonFire/Alchemy`*aji 92% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite*aje*aje*ajU #########.................#Hakko the Conjurer##......................####Tengu of Ashenzari ..............................#Health: 40/40 ========================........................#Magic: 23/23 ========================###...................##AC: 5Str: 8##########..........#EV: 31 Int: 17e*aj#.#......###SH: 0Dex: 21#.########XL:  7 Next: 71% Place: Dungeon:5##@##Noise: ---------  Time: 4309.5 (0.0)##...##g) +4 quarterstaff (chaos)##.##..##Cast: Shock##.###...#Fly e*ajR##.## ##..####..# ##..####..## ##..###..##e*aj##.#####.†###...### _The yak looks frightened! _Your magical contamination has completely faded away. e*aj_You see here an adder skeleton. _k - 2 viscous inky potions (gained 1) _You start resting. _HP restored.e*ajZP  Okay, then.e*aje*aje*aj. _g*ajjg*ajmC  Skill  Level Cost  Apt Skill  Level Cost  Apt g*ajU)a + Fightingg*ajH2.7   3.0   0   i + Spellcasting 4.0   5.9  -1           b - Staves   0.0   0.8  +1   j + Conjurations 6.4   4.2  +3   c - Unarmed Combat   0.0   0.8  +1   k + Air Magic5.6   3.6  +3  g*aj2 d - Throwing   0.0   1.0   0          g*aj¦ l - Evocations   0.0   1.0   0   e - Short Blades   0.0   0.8  +1               f - Armour   0.0   0.8  +1      g + Dodging3.9   3.4  +1       h - Stealth   2.0   2.5  +1              g*aj            g*aj                    g*ajΧ        g*ajcKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  g*aj˨[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj*aj> l + Evocations 0.0k*aj l * Evocations   0.0k*aj@p l - Evocations   0.0r*aj= b + Staves 0.0s*aj9s*aj*@s*ajF #########.................#Hakko the Conjurer##......................####s*ajFTengu of Ashenzari ..............................#Health: 40/40 ========================........................#Magic: 23/23 ========================###...................##s*ajF!AC: 5Str: 8##########..........#EV: 31 Int: 17s*ajG#.#......###SH: 0Dex: 21s*aj"G #.########XL:  7 Next: 71% Place: Dungeon:5##@##s*ajBGNoise: ---------  Time: 4309.5 (0.0)##...##s*ajeGg) +4 quarterstaff (chaos)##.##..##Cast: Shocks*ajGO##.###...#Fly ##.## ##..####..# ##..####..## ##..#s*ajGl##..####.###s*ajH##.†###...### _Your magical contamination has completely faded away. s*aj%H_You see here an adder skeleton. _k - 2 viscous inky potions (gained 1) _You start resting. s*ajIH__HP restored. _Okay, then.s*ajLs*ajQs*ajVs*ajeXt*ajzk  t*ajt*ajt*ajv t*ajKf _t*ajt*ajt*aj{t*ajt*ajt*ajt*ajt*aj*t*ajt*aj^t*ajt*ajC,t*aj t*aj"t*aj$t*aj%t*aj%t*aj,'t*aj)t*aj(*t*aj+t*aj.t*aj1t*aj1t*aj73t*aj5t*aj>7t*aju7t*aj 8t*aj9t*aj<t*aj%=t*ajT>t*ajEt*aj}It*ajIt*ajzKt*ajLt*ajOt*ajbOt*aj Pt*ajQt*ajSt*aj Tt*ajTt*aj*Wt*aj@ct*ajct*aj9ft*ajht*aj!it*ajtjt*ajlt*ajQot*ajot*ajpt*ajrt*ajZvt*ajvt*ajwt*ajzt*ajt|t*aj|t*aj}t*aj? .....# .... #....# ...... #....# ...... #....###......#  ###............   # ##...........#   # #..)####....!##  # ##..# #....[##  # #÷.# #...@.## # #.÷#######.....##t*aj" #..)...####.....## ##........###.....##  ##...........##.....##  ##............#.......#    ##.................#.###    ................####..#    ................# ..#  t*aj#E t*aj678 M# . .... .  ....#### ###. ##...........# ..)####....!## ##..# #....@## ÷.# ##.....## # #.÷#######.....## t*aj&#..)...####.....##  Fly ###..t*aj028.5 (19.0)t*aj/c  9.5 (20t*ajtt*ajl _You see here a +2 hat.u*ajQIu*ajTu*aju*aju*aju*aju*aju*aj9u*aju*aju*ajsu*aju*ajBu*aj{u*aj ,u*aju*ajxu*ajiu*aju*ajKu*aju*aju*aju*ajou*aju*aju*aj8u*ajmu*aju*ajwu*aj,u*aj7u*aju*aj)u*aj}u*aj/u*aj,u*aju*aju*aju*aju*ajVu*ajPu*ajQu*aju*aju*ajWu*aju*aj)u*aju*aju*aj u*aj u*aj u*aj u*ajmu*aju*aj9u*ajKu*aju*aju*ajku*aju*aj,u*aju*ajIu*aj,u*aj4u*aju*aj!u*aj!u*aj"u*aj$u*aj&u*aj&u*aj(u*aj9-u*aj0u*ajb0u*aj1u*aj,4u*ajR7u*aj7u*aj9u*ajk;u*aj=u*aj >u*aj ?u*ajAu*ajuDu*ajDu*ajNFu*ajHu*aj^Ku*ajKu*ajMu*ajOu*ajRu*aj&Su*ajTu*ajVu*ajYu*ajZu*aj[u*aj]u*aj8au*ajau*ajcu*ajweu*ajhu*ajiu*ajju*ajlu*aj2p,u*ajqu*ajsu*ajwvu*ajvu*ajQxu*ajI|u*aj7  You encounter a gnoll sergeant. It is wielding a +0 trident.u*ajޓ #.#  #.#  ##.##  ##...#### # #.......# ## #.......## ##### ##. #........# ##...###.. ########....# #.........  #######......@....# #........#  #....ğ).#..#.#....# #.......## u*ajo #.#.#†#......#....# #......## #.....#.....)#....###......## .#†#.#.#..#.###............# #......# ##...........## ğ   gnoll sergeant (polearm, wandering) ##'########### #..)####.....#  #)...#.o .ğ# ##..# ##....[  #.##. ğ..#s.# #÷.# ##....u*aj'-77.5 (48u*ajj  8.5 (49 _u*ajsu*ajly*aj #.# #.# ##.##y*aj ##...####  #.......#  #.......## ##### ##y*aj #........# ##...###. #....# #........y*ajnW #######.....@.....# #........ #.....).#..#.#....# #....... #.#.#.#......#....# #......## #.....#.....)#....###......##y*aj #.#†#.#.#..#.###............# #.....#......# ##.y*aj.. ##'########### #..)####..... #)...#.o .ğ# ##..# ##.... #.##. ğ..#s.# #÷.# ##y*ajfbğğ.y*aj;Dğ)y*ajxğ   gnoll (wandering)y*ajc09.5 (1.0)y*ajGy*aj0 _The gnoll sergeant shouts!z*aj  #.# #.# ##.## ##...#### #.#  #.......## #####  #........# ##...### #....# # #######.....# # #.....).#..#.#....# #. #.#.#.#......#....# #...... #.....#.....)#....###...... #.#†#.#.#..#.###.... #.....#......# ##... ğ   gnoll (wandering) ##'########### z*aj@% [34m#..)####.... #)..ğ#.o ğ.# ##..# ## #.##. ğ..#s.# #÷.# ##z*aj' z*aj+ &80z*ajh1 z*aj3 {*ajR  #.##.##..#### #.......# #.## ##### #........# ##...#########....# #......#######...........# # #.....).#.@#.#....# # #.#.#.#......#....# # #.....#.....)#....###...... #.#†#.#.#..#.###.....{*ajS  #.....#......# ## ##'########### #..)#### #)..ğ#.o ğ.# ##..# ## #.##. ğ..#s.# #÷.# ## #.##. ..#+## #.÷#######{*ajZ {*ajab %1{*aj`i {*aj[k |*aj] #.# #.|*aj9 ##.##  ##...#### #.#  #.......## ### #........# ##...# ########....# #|*ajˀ #######..@........# # #.....).#..#.#....# #|*aj  #.#.#.#......#....# # #.....#.....)#....### #.#†#.#.#..#.# #.....#......# ##......|*aj##'########### #..)## #)..ğ#.o ğ.# ##..# #.##. ğ..#s.# #÷.# |*aj=.|*ajkğ |*aj%2|*ajۛ|*aj' _The gnoll shouts!}*ajO #.# #.# ##.## ##...#### #.# #.##  #.# ##... #....# # #######.@.........# #}*aj = #.....).#..#.#....# # #.#.#.#......#....# # #.....#.....)#....### #.#÷#.#.#..#.### #.....#......# ## ##'########### #..)####}*aj>  #).ğ.#.o ğ.# ##..# ## #.##. ğ..#s.# #÷.# }*ajA,}*aj5%3}*aj<}*aj>~*aj+ #.##.##..#### #.......# #.## ### #..# ##..########....# #######...........# # #.....)@#..#.#....# #~*aji, #.#.#.#......#....# # #.....#.....)#....### #.#÷#.#.#..#.###.... #.....#......# ## ##'########### #..)#### #).ğ.#.o ğ.# ##..# #~*aj,a #.##. ğ..#s.# #÷.#  #.##. ..#+## #.÷###~*aj97~*ajC%4~*ajD~*ajlF~*ajK  #.# ##.## ##...#### #.# #.##  #.# ## ##....# # #...........# # #.....@.#..#.#....# # #.#.#.#......#....# # #.....#.....)#....### #.#÷#.#.#..#.### #.....#......# ## ##'########### #..)Y   yak (wandering)[39;4~*ajL 9m #Y.ğ.#.o ğ.# ##..# #.##. ğ..#s.# #÷.# #.##. ..#+## #.÷Y)~*aj] ~*ajb 55Shock~*ajVg ~*aj l  There is an open door here.  Things that are here: _a +2 whip of electrocution; a +0 ring mail*aj e *****Y  The zap hits the yak.*aj1s*aj6Y'*aj..÷s   scorpion (wandering)*ajz2--16 =6*aj= *aj ^ _The yak is moderately wounded.*ajx *****The zap hits the yak.*ajvLs)*aj-ğ*ajBms'Y.*aj8..sğ   gnoll*aj@--7*aj; *aj ^ _The yak is moderately wounded.*aj-  #.#  Hakko the Conjurer ##.##  Tengu of Ashenzari ...... ##...####  Health: 40/40 ======================== #.......#  Magic: 21/23 =====================--- #.......## ## AC: 5Str: 8 #........# ##. EV: 16Int: 17 ########....# #.. SH: 0Dex: 21 #######...........# #.. XL:  7 Next: 71% Place: Dungeon:5 #.....@.#..#.#....# #.. Noise: =--------  Time: 4387.5 (0.0) #.#.#*#......#....# #.. g) +4 quarterstaff (chaos) #...*[*aj 37m.#.....)#....###.. Cast: Shock #.#Y#.#.#..#.###....... Fly  #.s...#......# ##...... ##'########### #..)### Y   yak #ğ.ğ.#.o ğ.# ##..#  s   scorpion #.##. ğ..#s.# #÷.#  ğ   gnoll #.##. ..#+## #.÷### _The yak is moderately wounded.The zap hits the yak. _The yak is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  *aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*aj7c #.#  Hakko the Conjurer ##.##  Tengu of Ashenzari ...... ##...####  Health: 40/40 ======================== #.......#  Magic: 21/23 =====================--- *aj{8#.......## ## AC: 5Str: 8 #........# ##. EV: 16Int: 17 ########....# #.. SH: 0Dex: 21 #######...........# #.. XL:  7 Next: 71% Place: Dungeon:5 *aj8<#.....@.#..#.#....# #.. Noise: =--------  Time: 4387.5 (0.0) *aj8#.#.#.#......#....# #.. g) +4 quarterstaff (chaos) #.....#.....)#....###.. Cast: Shock*ajP9 #.#Y#.#.#..#.###....... Fly  #..s..#......# ##...... ##'########### #..)### Y   yak*aj9 #ğ.ğ.#.o ğ.# ##..#  s   scorpion*aj9 *aj9#.##. ğ..#s.# #÷.#  ğ   gnoll #.##. ..#+## #.÷###*aj9kThe zap hits the yak. _The yak is moderately wounded.*aj':rAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*ajU:KYou miscast Shock. Nothing appears to happen.*aj<Kğ)*aj^=:Y÷*ajiF #.#  ##.##            *ajLGh  ..#.#....#    #.. #. #  ##ğ########### #..)  ğ.# ##..# *ajG #.##.  #÷.#  #.##.  #.÷*aj*L2=Contam: 10% -8.5 (1 _*ajYT*ajV*aj. #.#  Hakko the Conjurer ##.##  Tengu of Ashenzari ...... ##...####  Health: 40/40 ======================== #.......#  Magic: 21/23 =====================--- #.......## ## AC: 5Str: 8 #........# ##. EV: 16Int: 17 Contam: 10% *ajd/" ########....# #.. SH: 0Dex: 21 #######...........# #.. XL:  7 Next: 71% Place: Dungeon:5 #.....@.#..#.#....# #.. Noise: ---------  Time: 4388.5 (0.0) #.#.#*#......#....# #.. g) +4 quarterstaff (chaos) *aj/#...Y.#.....)#....###.. Cast: Shock #.#÷#.#.#..#.###....... Fly  #..s..#......# ##...... *aj 0##ğ########### #..)### Y   yak #).ğ.#.o ğ.# ##..#  s   scorpion*ajT0 #.##. ğ..#s.# #÷.#  ğ   gnoll #.##. ..#+## #.÷###Shift-Dir - straight line *aj0_You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 1% risk of failure)  *aj0`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 89% to hit)*aj~k~Y*sscorpion (83*ajOsğgnoll, wield*ajI7ing a +1 great sword of distortion (85% to hit)*aj#.#Hakko the Conjurer##.##Tengu of Ashenzari ......##...####Health: 40/40 ========================#.......#Magic: 21/23 =====================---#.......## ## AC: 5Str: 8#........# ##. EV: 16Int: 17 Contam: 10% ########....# #.. SH: 0Dex: 21#######...........# #.. XL:  7 Next: 71% Place: Dungeon:5#.....@.#..#.#....# #.. Noise: ---------  Time: 4388.5 (0.0)#.#.#*#......#....# #.. g) +4 quarterstaff (chaos)#[*aj39;49m...*.#.....)#....###.. Cast: Shock#.#*#.#.#..#.###....... Fly #..*..#......# ##......##*########### #..)### Y   yak#).ğ.#.o ğ.# ##..#s   scorpion#.##. ğ..#s.# #÷.#ğ   gnoll#.##. ..#+## #.÷###The zap hits the yak but does no damage.  The yak is moderately wounded.The zap hits the scorpion.  The scorpion is moderately wounded.The zap hits the gnoll.  The gnoll is heavily wounded.[*aj֯37m*aj/:s.*aj\11ğ*aj1*aj22ğ*aj29Y.*ajg;iğ   gnoll sergeant (polearm)s   scorpionğ   gnoll*aj=9=9.5 (1 _*aj5E*aj9 M**Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is moderately wounded.You are struck by an arc of lightning.yak is struck by a*ajD: Wn arc of lightning.  The yak*aj<s÷*aj\8ğ'*ajFğ)*aj @Y You are struck by an arc of lightning. The lightning grounds out.*aja36---0-=90*ajQ _The yak gores you but does no damage.*aj&s ** Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is heavily wounded.You are*aj"(  The yak is struck by an arc of lightning.  The yak is severely wounded.*aj|K.s*ajTCğ.*aj>4ğ'*aj@J@Y*ajU20------------18---=1*aj*ajO _You are struck by an arc of lightning. The yak gores you!*ajI **   The scorpion is struck by an arc of lightning.  The scorpion is moderately wounded.The yak is struck by an arc of lightning!  *ajAThe yak is almost dead.*aj;ğ÷*ajUGğ.*aja #.#  ##.##          ########....#  #######...........#  #.....@.#..#.#....#  #.#.#*#......#....#  #...ğ*#.....)# #.#ğ#.#.#..#.# *ajH?#.....#......#  ##'########### #..) #) ğ.# ##..#  #.##.  #÷.#  #.##.  #.÷*ajHf  #.#  ##.##          ########....#  #######...........#  #.....@.#..#.#....#  #.#.#*#......#....#  #...ğ*#.....)# #.#ğ#.#.#..#.# #.....#......#  ##'########### #..) #) ğ.# ##..#  #.##.  #÷.#  #.##.  #.[39;*ajf 49m÷*ajm YsThe lightning grounds out. The yak gores you!*aj#q 9/40 ----------------7----2*aj6x *ajy V _* * * LOW HITPOINT WARNING * * **ajyM#.# ##.## ##...#### #.# #.## ##.# ##.##....# #.#...........# #.#.....)@#..#.#....# #.#.#.#Y#......#....# #.#...ğs#.....)#....###.#.#ğ#.#.#..#.###.#.....#......# ##.##'########### #..)#*aj;N#).ğ.#.o ğ.# ##..# ##.##. ğ..#s.# #÷.# ğ   gnoll#.##. ..#+## #.÷####*aj0P.*ajQ6ğ÷*aj]R8Y.*ajZğğ   gnoll*aj[;10/40*aj[=------ 31 ---3*ajCd*aje*aj ##.###...#####.......# #.## #####........# ##...########....# #..#######...........# #.#.....Y.#..#.#....# #.#.#.#.#.@....#....# #.#...ğs#.....)#....###.#.#÷#ğ#.#..#.###......#.....#......# *aj i##'########### #..)#####).ğ.#.o ğ.# ##..# #.##. ğ..#s.# #÷.# #.##. ..#+## #.÷######...ğ# ### #..)...*aj A)Y*ajy- l  The yak attacks as it pursues you! The yak gores you!  You die...*aje;w-4------8=--*ajGN/  --more--*aj`*ajd,Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +4 quarterstaff of chaos (weapon)*ajdc - a +0 dagger Missiles (go to first with ()i - 3 atropa-tipped darts  j - 5 poisoned darts *ajeArmour (go to first with [)  d - a +0 leather armour (worn)  h - a +1 cloak of willpower (worn)*aj6ea - a +0 robe  f - a +0 cloak Jewellery (go to first with "=)  b - a +6 ring of dexterity (worn) *aj\ej e - a ring of magical power (worn)  k - an amulet of magic regeneration (worn)*aj; Potions:  Potions !  g - a potion of magic  L - 3 potions of lignification  f - a potion of cancellation {unknown}  A - 3 potions of attraction  k - 2 potions of heal wounds {unknown}  h - 2 potions of haste  d - a potion of berserk rage {unknown}  j - a potion of brilliance {unknown}  n - a potion of moonshine {unknown}  l - 2 potions of curing {unknown}*ajf8*aj Goodbye, Hakko.723 Hakko the Conjurer (level 7, -4/40 HPs)Began as a Tengu Air Elementalist on July 22, 2026.Was an Initiate of Ashenzari.Slain by a yak (14 damage)... on level 5 of the Dungeon.The game lasted 00:16:33 (4387 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the OrbO-ajO-aj O-aj#? [?25h[?0c [?1051l[?1052l[?1060l[?1061l