f-aj Player: Hakko Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.20:51:50.ttyrec Time: (1784753510) Wed Jul 22 20:51:50 2026 h-ajJ [?1051l[?1052l[?1060l[?1061hh-ajV)0[?7h[?25l[?1ch-aj)h-ajh-ajWelcome, Hakko. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tengu z - Felid i - Barachir - CoglinA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air Elementalistp-ajeb q-aj߰q-ajHakko the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shockq-aj       #### q-aj#@.# ##.# .# q-aj<C##   q-aj`     q-ajM  q-aj`q-ajWelcome, Hakko the Tengu Air Elementalist.Will you be the one to retrieve the astounding Orb of Zot from the depths?q-aj-q-aj Press ? for a list of commands and other information.q-aj$q-aj([ _Found a staircase leading out of the dungeon.r-aj%r-aj)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.3   1.2  +3      r-aj*h + Air Magic4.0   3.0  +3           c - Armour   0.0   0.8  +1      d + Dodging2.1   2.5  +1      r-ajO*6e + Stealth2.0   2.5  +1      r-aj|*        r-aj*        r-aj*_    r-aj*a    r-aj*        r-aj+_    r-aj0+        r-ajM+n    r-ajk+        r-aj+s                r-aj+The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpr-aj,G[=] set a skill target  r-aj4,[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsu-ajg. g - Conjurations   1.3 h - Air Magic   4.0 d - Dodging   2.1 e - Stealth   2.0w-ajX> g + Conjurations 1.3y-ajE^TargetTarget--  --  --  --  --  --  --  -- y-aj^! a-z] set[-] clear selected targetcost|targetsy-aj [?25h[?0cy-aj0y-ajT*0 z-ajV [?25l[?1cz-aj 5.0 current training targets, if any.=] set aall targets|-aj a-z] setselected target }-ajӧ<[?25h[?0c0 -aj" -aj7 [?25l[?1c-aj;6.0 =] set aall targets-aj-a-z] setselected target -aj; <[?25h[?0c5.0 -aj & -aj2 [?25l[?1c-aj| }3.0 =] set aall targets-aja-z] setselected target -aj<[?25h[?0c6.0 -aj*& -aj [?25l[?1c-aj}3.0 =] set aall targets-aj-aj+  Hakko the Gusty  Tengu  Health: 10/10 ========================  Magic: 4/4========================  AC: 2Str: 8  EV: 11Int: 15  SH: 0Dex: 14####  XL:  1 Next:  0% Place: Dungeon:1#@.#  Noise: ---------  Time: 0.0 (0.0)##.#  -) Nothing wielded.#  Cast: Shock##          Welcome, Hakko the Tengu Air Elementalist.Will you be the one to retrieve the astounding Orb of Zot from the depths?-aj#-([20;2HPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.-aj%-aj_&-aj&-aj(-aj4)-aj, 26  _-aj /B-ajE0-aj0-aj0-ajC2-aj3-aj3-aju4-aj5-aj7-aj7-ajP8-ajw9-aj:-aj;,-aj<-aj>-ajM>-aj>-aj?-ajCB-aj(D'-ajrE-ajE;11 -aj0F-ajH/ _You open the door.-ajJ-ajJu 26  -ajM8There is an open door here.-ajN-ajZO _-ajO-ajQ-ajR-ajR-ajtS-ajfT-ajU-aj#U-ajgU-ajV-ajW,-ajqW-ajX-ajY-ajOZ,-aj[,-ajB]X-aj]-aj^-aj^-aj_-aj_-aj0`-aj`-aja-aja-aj b-ajc-ajdc  You encounter a bat.-ajol  b .. ... ..### -ajl...### #...## ####@..#### #..#...#<.# -ajl#.##...##.# Shock#.........# ####.#.#### #.#.#.#.# b   bat (asleep)#...'...#  #########    -aj}t<.b19.0 (19.0)-ajx$.b-ajuy$.b-aj|Nb-ajl  20.0 (20 _-ajX-ajĄ-ajїL*******-aj D.b.b-aj1 .b-ajn +...-aj! d3------11 -aj6! &=1.0 (1.0)-ajj% -ajC( M _The zap misses the bat.-ajL †  The zap hits the bat.-ajs***-ajHs%..†-aj1|2------------12Shock-ajc-ajG _You kill the bat!-aj/z-aj}z-aj{-aj}-aj 26  -aj-ajO-aj-aj$-ajR-------aj5-aj-aj-aj-aj-aj-aj-aj-aj-aj-ajɍ-aj -ajx-aj-aj9-aj-aj-ajtR3======-aj-ajΕ,-aj&-aj-aj-ajz-ajw,-aj-ajT======-aj2-aj,-ajR-ajƟ-aj-aj-aj?,-aj-aj,-aj-aj-ajJ-ajǧ-aj-ajj-aj-aj -ajAP4======-aj-aj4 _Magic restored.-aj3-aj-ajb_  You see here a bat corpse.-ajei  You encounter a hobgoblin.-ajzL  .  ..  ...  ....  .....#### -aj .......@###  -.....##†..##  g#. ####...#### Shock-aj #..#...#<.#  #.##...##.# -aj%/........# g   hobgoblin (asleep)###.#.#### -aj3  #.#.#.#.#  #...'...#  -aj+Y44.0 (22.0)g.-ajDg-ajm  ==5.0 (23-ajA-aj+ _The hobgoblin shouts!-aj B**********-aj_ 6g.-aj .......3------11 -6.0 (1.0)-aj -aj D _The zap hits the hobgoblin but does no damage.-ajc6*******-ajOq.g-ajt} .gThe zap misses the hobgoblin.-ajy..g...g 2 hobgoblins (1 wandering)-ajzy2-------------7-ajP-ajZ _You encounter a hobgoblin.-aj *******The zap hits the hobgoblin.  The hobgoblin is heavily wounded.-aj%.-aj&>.g-aj&0l-aj-.0 ...g..   hobgoblinl   frilled lizard (wandering)The zap misses the hobgoblin.-aj/g1------------8-aj4-aj6_ _You encounter a frilled lizard.-aj\>P .  The zap hits the hobgoblin.-aj+C*******l   frilled lizard (wandering)-ajsg.l-aj......g   hobgoblin (wandering)l   frilled lizard (wandering)-aj0------------39Shock-ajS-ajM _You kill the hobgoblin!-aj^  -aj . . .. l... .....####-aj g.......### .....##†@.# -aj .#. ####...####  #..#...#<.#  -aj #.##...##.#  #.........#  ####.#.####   -aj .#.#.#.#  #...'...#  -aj?  #########   -aj 0g-aj !.-aj( ~g   hobgoblin (wandering)-aj g 26  --aj 50-ajp -aj -ajq ....l....g...####.......###....##†..###. ####@..#### #..#...#<.##...##.......###.#.#########   g-aj.g   hobgoblin (wandering)-aj(@-1-aj-aj-ajMB .-ajM<...l.g......####-ajNi.....#####†..##-aj1N#. ####...#### #..#@..#<.-ajQN##...##........###.#.####-ajN: #.#.#.#.# #   -ajU-ajKdC2-aj # ..l.g......####...#####†..###. ####...#### #..#...#<.##@..##-ajd #.........#####.#.####.   -aj -aj, E------3-aj$ -aj& -ajG M .l.g......####...#####†..###. ####...#### #..#...#<.#.##...##.#-aj #...@.....####.#.### #.#.#.#.# .##   -aj -ajF &4-aj@ -ajd -ajy/ l.g......####...#####†..###. ####...#### #..#...#<.#.##...##.#.......####@#.#### #.#.#.#.# ..'..#####  5-aj.....####...#####†..###. ####...#### #..#...#<.#.##...###.........#####.#.#### #.#@#.#.# #...'...##########-aji-aj8W1======6-ajA-aj-aj S........### .....##†.. .#. ####...####  #..#...#<.#  #.##...##.#  -aj #.........#  ####.#.####  #.#.#.#.#  #...@...#  #########  -aj 3   -ajH    -ajh * -ajH -aj &7-aj -aj> Q _There is an open door here.-aj-aj-aj-aj: -aj -aj: >======-aj -aj,-ajN-aj-aj-ajj-aj5-aje-aj0-aj-ajD-aj-ajQ,-aj-aj,-ajL-aj -aj B2======-aj -aj_!-ajd#-aj#-aj$-ajT&-aj&-aj'-aj(-aj(-ajF)-aj+-aj?,T======-aj9.,-aj.-aj0-aj%1-aj1-ajx4,-aj4-aj6-aj6-aj7-aj:,-aj:-aj;-aj;,-aj =-aj5=R3======-aj=-aj?,-aj9@-ajC,-ajC-ajE,-ajrF-aj.H-ajhH>======-aj*I-aj*K-aj[K-ajK-ajkN,-ajN-ajP,-ajQ-ajS,-aj$T-ajU,-ajU-ajW,-ajuX-ajqZn _You start resting.Magic restored.-aj6a-ajh088.0 (31.0)-aj lf4======9.0 (32 _-ajo-ajq-ajUJ -ajJ -ajK -ajL -ajIP -ajrT B-ajYU -ajW  You encounter a kobold. It is wielding a +0 dagger and quivering stones.-aj_a r l.g.   .....####   .......K###  .....##†..##  .#. ####...####  #..#...#<.#  #.##...##.# ........# ####@#.####  #.#.#.#.# #...'...# Shock-aja E#########   K   kobold (missile, wandering)     -aj'b / -aj`l 290.0 (1.0)-ajdq 21.0 (2 _-ajJv -ajx -aj R******-ajwC E.K-ajH s....K)-ajO 3------11 =2.0 (1-ajS -aj$W P _The zap misses the kobold.-aj ****** The zap hits the kobold.-aj†K....2------------3-aj:w _The kobold is moderately wounded.-aj)m )The zap hits the kobold.-aj(S*****-aja0-ajW.)...-ajJ%1------------44Shock-aj(-aj+J _You kill the kobold!-aj -aj -ajV -aj -aj@  26  -aj -ajy -aj -aj -aj -ajT <-------ajH -aj -ajL -aj -aj -ajn -ajm B-ajx -aj -ajF X2======-aj -aj -aj -aj -aj -aj -aj -ajx -aj -aj -aj -aj >======-aj -ajD -aj -ajS -ajh -aj B-aj ,-aj -ajE -aj{ -aj -aj -aj3 R3======-aj -aj -aj< -aj -ajy -aj -aj< -aj -ajC -aj -aj" -aj# >======-aj# -aj% -aj% -aj' -aj) ,-aj) -ajm, -aj, -ajv- -aj80 ,-aj~0 -aj2 -aj*3 -aj3 -ajP6 -aj6 -ajl7 -ajm9 -aj9 #4-aj: -======-aj/; -ajh= -aj@ ,-ajA -ajIB -aj&E ,-ajE -ajrF -ajH B-ajI -ajL -ajL >======-ajM -ajGP $  Things that are here:-ajQ k  a +0 dagger; 2 stones; a kobold corpse-ajT -aj;U  _-ajU -ajW _  You see here a bat corpse.-aj:Y -ajPZ p  A frilled lizard comes into view.-aj_  .   #.   #..  ...l  -ajE` q#....  #.....####  .......@.###  -......##†..# -aj|` x#.#..####)..#### Shock#. #..#...#<.# -aj` `# #.##...##.# #.........# l   frilled lizard (wandering)-aj=a v####.#.####  #.#.#.#.#  #...'...#  -ajg 1129.0 (35.0)-aji N-30.0 (36 _-ajl -aj o -aj\ G******-aj |.l......3------11 =1.0 (1.0) _The zap misses the frilled lizard.-ajHD*******-aj5K.l-aj6.......-ajHq2------------2-aj4-ajX _The zap misses the frilled lizard.-ajw †The zap hits the frilled lizard.-ajq******-aj<†.....-aj1------------53Shock-aj1-aj߯R _You kill the frilled lizard!-aj   . # #. .. # -ajw #†....#### .........### ......##@..# #.#..####)..####  #. #..#...#<.#  -aj # #.##...##.#   #.........#  -aj$ K####.#.####  .#.#.#.#  #...'...# -ajI ` #########  -aj" -aj7' p 26  -4-aj, -aj/ p _You see here a bat corpse.-ajO . # #. .. # #†....#### .........### ......##†.. #.#..####@..####-aj g  #. #..#...#<.#  # #.##...##.#  -aj  #.........#  ####.#.####  -ajƯ .#.#.#.#  -aj& #...'...#  #########    -ajڶ -aj G-5 _-ajl -aj` $  Things that are here:-aj | _a +0 dagger; 2 stones; a kobold corpse-ajg-ajiPick up what? 1/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 2 stones Carrion -ajja kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]-aj  a + a +0 dagger[Enter] accept (1 chosen)-aj -ajb#.  Hakko the Gusty#.  Tengu#..  Health: 10/10 ========================....  Magic: 1/4======------------------#....  AC: 2Str: 8#†....####  EV: 26 Int: 15.........###  SH: 0Dex: 14-ajf$......##†..##  XL:  1 Next: 50% Place: Dungeon:1#.#..####@..####  Noise: ---------  Time: 135.0 (0.0)#. #..#...#<.#  -) Nothing wielded# #.##...##.#  Cast: Shock#.........# ####.#.#### #.#.#.#.#  #...'...#  #########   -aj$S  _The zap misses the frilled lizard.The zap hits the frilled lizard. _You kill the frilled lizard! _You see here a bat corpse.  Things that are here: -aj$g_a +0 dagger; 2 stones; a kobold corpse-aj0-aj5511 6.0 (1-ajD:-ajA=% _b - a +0 dagger-ajRQ (-ajQ RWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip -ajz-aj-aju.  Hakko the Gusty#.  Tengu#..  Health: 10/10 ========================....  Magic: 1/4======-------------------ajL#....  AC: 2Str: 8#†....####  EV: 11Int: 15.........###  SH: 0Dex: 14......##†..##  XL:  1 Next: 50% Place: Dungeon:1#.#..####@..####  Noise: ---------  Time: 136.0 (0.0)#. #..#...#<.#  -) Nothing wielded# #.##...##.#  Cast: Shock#.........#-ajr ####.#.#### #.#.#.#.#  #...'...#  -aj#########    The zap hits the frilled lizard. -aj_You kill the frilled lizard! _You see here a bat corpse.  Things that are here: _a +0 dagger; 2 stones; a kobold corpse _b - a +0 dagger-aj-ajFx5 (0.5b) +0 dagger-aj?-aj. _b - a +0 dagger (weapon)-ajI-aj-aju 26  -aj!B-aj"-aj"-aj$#-aj%-aj%-aj&-ajy(-aj(X2======-aj)-aj+-aj,-aj,-aj.-aj/-aj,0-aj1-aj2-aj2-ajy4-aj4>======-aj5-aj,7-aj~7-aj:8-aj9-aj%:-aj ;-ajk=,-ajk>-aj@,-ajA-ajTEB-ajF-ajF-ajN3======-ajP,-ajWQ-ajS-ajT-ajT-ajV-ajV>======-ajW-aj{Y,-aj`Z-ajW\-aj\-ajx]-ajB_-aj_-ajS`-ajb,-ajc-aje-aje-ajf-ajm4======-ajdn-ajp-ajer,-ajxs-ajhv_  You see here a bat corpse.-ajcx-ajx _-ajy-ajb{-ajy}-aj}-aj~-ajf-aj-ajw(======-aj-aj-aj-aj{-aj-aj -aj<n-ajg-aj-aj-aj-ajf  You encounter a quokka.-ajS .####..  .......  .......  .......  .......   r......♣♣   #....♣   ####...@♣♣  .........#  ..##.....# -aj- Shock.##†....####............###.........##†..## r   quokka (wandering)#.##.#..####(..#####. #.#..#..#...#<.##.#..#.##...##.#-ajϷ070.5 (34.0)-ajk  1.5 (35 _-aj-ajw-aj @*******-aj .-aj# 2......-aj, 3------11 =2.5 (1.0)Shock-aj0 -aj3 P _The zap misses the quokka.-aj7 -aj -ajQ -aj: -aj u 26  -aj -aj% -aj -aj= -aj -ajž -ajf -aj <-------aj -aj ,-aj -aj! ,-ajY -aj! -aj} -aj -aj -ajܷ -aj -aj̼ -aj -aj$ -aj -aj #4-aj -======-aj -ajd -aj -aj h  A quokka comes into view.-ajY L#. #...##.####........♣.♣r.......♣♣ #..@.♣- ####....♣♣-aj  .........#Shock...##.....###.##†....#### ............#r   quokka (wandering) .........##†## #.##.#..####(..#####. #.#..#..#...#<.#-aj 6.80.0)-aj (-aj u-3.5 (11Shock-aj -aj 3 _The quokka leaves your sight.-ajo -aj*p -ajq -ajOu -ajw %  -aj;w CA quokka comes into view.-aj|  # #.... #. #...#-aj} ##.####...#.#...♣.♣-ajI} [r......@.♣♣######....♣ ####....♣♣-ajp} Shock .........# ...##.....#-aj} ##.##†....#### r   quokka (wandering)-aj} ............# .........##†-aj} ]## #.##.#..####(..##-aj~ ##-aj 3.0.0)-aj (-aj   4.5 (1Shock-aj" -aj͖ 3 _The quokka leaves your sight.-ajL -ajM -ajN -ajP -ajeW X-ajY -aj^Y >======-aj Z -aj[ -aj^ -aj7_ -ajF` -aja -aje -ajTe -aj[f -ajqh -ajyk -ajk -aj~l -ajo -ajq -ajq -ajs -ajxu -ajhx ,-ajly -ajt{ -ajى f ..#  ##.#.#  #..#.# ## [ #.#.## #.... #. #...# ##.####..@# 91.5 (7..........# -aj[ ..........♣♣ .........♣.♣.........♣♣◊.◊.◊.........♣♣.◊◊..♣######....♣♣◊ .♣####....♣♣..-aj <.........#♣♣.-aj -ajl +2.5 (8-aj -aj E _Found a helmet.-aji_-ajRj-ajj-ajm,-ajwn-ajn-ajDo-aj,p-ajcq-aj$sk  A hobgoblin comes into view.-ajo..#.### ..#.#. ..#.# ##.#.#.# ##..#.#.### .......[. #.#.#.#####. #...@.......#. #...#.#####.##.####...#.#Shock..........#.#..♣♣♣..♣.♣ -ajrg   hobgoblin (wandering).........♣♣◊.◊.◊........g♣♣.◊◊..♣######....♣♣◊ .♣-aj+4.5 (2-aj25.5 (3 _-aj"-ajT-aj~ f *****g  **The zap hits the hobgoblin.  The hobgoblin is heavily wounded.-ajd 8g.-aj P.....-aj 3------11 ==6.5 (1-aj -aj + _The hobgoblin shouts!-aj}$ $The zap hits the hobgoblin.*****♣.♣***-ajK.....$.-aj<2------------7-7Shock-aj -ajM _You kill the hobgoblin!-aj-ajh-ajܽ-aj3r-ajyh  A quokka comes into view.-aj 26  .-..Shockr   quokka (wandering)-aj&0-aj:-8.5 (1 _-ajR-aj -ajc*******-ajnBr.-ajt.....r-ajȍ1------------11 =9 _The zap misses the quokka.-aj ***** **The zap hits the quokka.-ajd r$The quokka is severely wounded.-aj@.....-ajڈ0------------200Shock-aj܏-aji _The quokka twitches its whiskers.-aj*-aj-aj-ajK _You are out of magic!-aj! #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.###  .......[.  #.#.#.#####.# # #. #. #...#.#####.# ##.####...#.# -ajV ..........#.#  ....♣♣♣  ........r♣.♣   ........$♣♣◊.◊.◊   .........♣♣.◊◊..♣   ######....♣♣◊ .♣   -aj -aj g 26  --aj 1 _-aj.-aj-aj #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.###  .......[.  #.#.#.#####.# # #. #. #...#.#####.# ##.####...#.#  ..........#.#  ..........♣♣♣ -ajլ ........r♣.♣  ........$♣♣◊.◊.◊  .♣♣.◊◊..♣  ######....♣♣◊ .♣  -2-aj=  #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.###  .......[.  #.#.#.#####.# # #.K #. #...#.#####.# ##.####...#.#  .#.#  .♣♣♣  .r♣.♣  K   kobold (asleep).$♣♣◊.◊.◊  .♣♣.◊◊..♣  ######....♣♣◊ .♣  -ajj ;r-aj6 r   quokkaK   kobold (asleep)-aj! &3-aj7& -aj( s _You encounter a kobold. It is wielding a +0 dagger.-ajM > #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.###  .......[.  #.#.#.#####.# # #.K.  #. #..r#.#####.# ##.####...#.#  .#.#  .♣♣♣ -ajN { .r♣.♣  .$♣♣◊.◊.◊  .♣♣.◊◊..♣  ######....♣♣◊ .♣  -aj{P ?r.-ajU 9 -ajbV E------4-ajM[ -aje] -aj P Y #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.###  .-aj(Q [. # #.#.#.#####.####.  # #...r.K..  #. #...#.#####.# ##.####...#.# # .#.#  .♣♣♣  .r♣.♣  .$♣♣◊.◊.◊  .♣♣.◊◊..♣  ######....♣♣◊ .♣  -ajS P.r-aj Y -aj=Z &5-ajZ^ -aj.` -ajԶ #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.### ## .[. .#  #.#.#.#####.####.#  # #....r.K...  #. #...#.#####.# -aj##.####...#.# .#  .#.# .# .♣♣♣ .# .r♣.♣ .# .$♣♣◊.◊.◊ .. .♣♣.◊◊..♣♣# ######....♣♣◊ .♣  -ajT.rK.-aj.MK-ajn1=========6Shock-aj+-aj( _The kobold shouts!-aj    #..#.#  ###..#.#  . ..#.#  #.#.#  ##..#.#b#######  .......[.....#   #.#.#.#####@####.#  -aj# #.....r......K....#  #. #...#.#####.#######  #.####...#.# #.#  #.# #.#  .♣♣♣ #.#  r♣.♣ ♣.#  b   bat (wandering)$♣♣◊.◊.◊♣..  K   kobold ........♣♣.◊◊..♣♣# -ajmG.b-aji.-ajP.r-aj-YbK.-aj(-aj 0---7-aj-ajT _You encounter a bat.-aj.r.b.r-ajMOb-aj8n11 =--8-aj-aj/ _You barely miss the kobold. The kobold barely misses you.-aj.    #..#.# ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.####### .......[...@.#  #.#.#.#####.####.#  # #......b.r..K.....#  #. #...#.#####.####### ##.####...#.# #.# .#.# #.# K   kobold...♣♣♣ #.# .r♣.♣ ♣.# $♣♣◊.◊.◊♣.. K.-aj -aj] h 26  9-ajT -aj y _The kobold attacks as it pursues you! The kobold barely misses you.-ajy    #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.#  .[..@..#  #.#.#.#####K####.#  # #......b.r........#  #. #...#.#####.#######  ##.####...#.# #.#  .#.# #.#  -aj.♣♣♣ #.#  .r♣.♣ ♣.#  .$♣♣◊.◊.◊♣.. -aj2K.-aj-ajH======10-aj-aj} _The kobold attacks as it pursues you! The kobold completely misses you.-ajU)    #..#.#  ###..#.#  . ..#.#  ##.#.#.# -aj ##..#.#.#  .[.@.K.#  #.#.#.#####.####.#  # #......b.r........#  #. #...#.#####.#######  ##.####...#.# #.#-aj%  .#.# #.#  .♣♣♣ #.#-ajOe  .r♣.♣ ♣.#-ajw}  .$♣♣◊.◊.◊♣.. -ajb-aj"b.-aj;0K.-aj b   batK   kobold-aj.-1-aj -ajN-ajb    #..#.#  ###..#.#  . ..#.#  ##.#.#.#  ##..#.#.#  .[@.K.b#  #.#.#.#####.####.#  # #......b.r.#  #. #...#.#####.#  ##.####...#.# #.#  ....#.# #.#-ajH  ....♣♣♣ #.#  .r♣.♣ ♣.#  .$♣♣◊.◊.◊♣.. -ajb.-aj'9r-aj1K.-ajg%r   quokkab   batK   kobold-ajD&@-2-aj<,-aj.-aj   Hakko the Gusty  Tengu  Health: 10/10 ======================== #..#.# Magic: 0/4------------------------ ###..#.# AC: 2Str: 8 . ..#.# EV: 26 Int: 15 ##.#.#.# SH: 0Dex: 14 ##..#.#.#######  XL:  1 Next: 70% Place: Dungeon:1 .......[@K*b.#  Noise: ---------  Time: 212.5 (0.0) #.#.#.#####r####.#  b) +0 dagger  # #......b.r........#  Cast: [39;-aj, [49mShock  #. #...#.#####.#######  ##.####...#.# #.#  ..........#.# #.#  r   quokka  ..........♣♣♣ #.#  b   bat  ........r♣.♣ ♣.#  K   kobold  ........$♣♣◊.◊.◊♣.. _You barely miss the kobold. The kobold barely misses you. _The kobold attacks as it pursues you! The kobold barely misses you. _The kobold attacks as it pursues you! The kobold completely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line-ajZ (  Hakko the Gusty  Tengu  Health: 10/10 ======================== #..#.# Magic: 0/4------------------------ ###..#.#-aj [ $ AC: 2Str: 8 . ..#.# EV: 26 Int: 15 ##.#.#.# SH: 0Dex: 14 ##..#.#.#######  XL:  1 Next: 70% Place: Dungeon:1 .......[@).b.#  Noise: ---------  Time: 212.5 (0.0)-aj3[  #.#.#.#####r####.#  b) +0 dagger  # #......b.r........#  Cast: Shock -ajU[  #. #...#.#####.#######  ##.####...#.# #.# -ajl[ ..........#.# #.#  r   quokka -aj[ C ..........♣♣♣ #.#  b   bat  ........r♣.♣ ♣.#  K   kobold -aj[ ........$♣♣◊.◊.◊♣.. _The kobold attacks as it pursues you! The kobold completely misses you.-aj[ Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line-aj[ pThe zap hits the kobold.  You kill the kobold!-ajd †  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap hits the kobold.  You kill the kobold!  The zap misses the bat. The zap hits the quokka.quokka-aj4j    . ..#.#  -ajj   ***.#  *  #  -ajk  #.    #.#   #.# b   bat   #.#     ♣.#    $ -aj b.b.†-aj [  Hakko the Gusty  Tengu  Health: 10/10 ========================#..#.#  Magic: 0/4------------------------###..#.#  AC: 2Str: 8. ..#.#  EV: 11Int: 15##.#.#.#  SH: 0Dex: 14##..#.#.#######-aj   XL:  1 Next: 100% Place: Dungeon:1.......[@b...#  Noise: =--------  Time: 213.5 (1.0)#.#.#.#####†####.#   b) +0 dagger-aj k# #......b.r........#   Cast: Shock#. #...#.#####.#######  ##.####...#.# #.# ..........#.# #.#  b   bat..........♣♣♣ #.# ........r♣.♣ ♣.# ........$♣♣◊.◊.◊♣..-aj D Shift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!The zap misses the bat. The zap hits the quokka.  You kill the quokka! _The bat hits you but does no damage.-aj   You kill the kobold!  The zap misses the bat. The zap hits the quokka.  You kill the quokka! _The bat hits you but does no damage.  Your Conjurations skill increases to level 2!You have reached level 2!-aj] /  --more---ajpB5/1562 0% -aj%-ajm4 _-ajx  You hit the bat. Your peck misses the bat.The bat is severely wounded.-ajx&4-aj~-ajÀy _The bat closely misses you. The bat hits you but does no damage. x2-aj   You closely miss the bat.The bat is severely wounded.The bat completely misses you. The bat closely misses you.-aj &5-aj -aj P _The bat barely misses you.-aj' -aj)b  You hit the bat but do no damage.The bat is severely wounded.-ajPb.-aj -aj&6-aj$-aj&: _The bat hits you but does no damage.-aj 3  You closely miss the bat. You peck the bat, but do no damage.The bat is severely wounded.The bat closely misses you. The bat hits you but does no damage.-aj >4--1-aj A====7Shock-ajY -aji ' _The bat hits you.-ajZe )You hit the bat.-ajR-aj]48Shock-aj-ajG _You kill the bat!-aj3-ajx\ Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 9% 2  b - SwiftnessAir12% 3  c - AirstrikeAir-aj38% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-aj- -aju   Hakko the Gusty  Tengu  Health: 14/15 ======================--#..#.#  Magic: 1/6====--------------------###..#.#  AC: 2Str: 8. ..#.#  EV: 11Int: 15##.#.#.#  SH: 0-aj ! Dex: 14##..#.#.#######  XL:  2 Next:  4% Place: Dungeon:1.......[@)...#  Noise: =--------  Time: 218.5 (0.0)#.#.#.#####†####.#   b) +0 dagger# #......b.r........#   Cast: Shock#. #...#.#####.#######  ##.####...#.# #.# ..........#.# #.#  -aj! ..........♣♣♣ #.#  ........r♣.♣ ♣.#  ........$♣♣◊.◊.◊♣..  You closely miss the bat. You peck the bat, but do no damage.The bat is severely wounded.The bat closely misses you. The bat hits you but does no damage. _The bat hits you.  You hit the bat. _You kill the bat!-aj* -aj+ Memorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes  N - No-aj{?-ajDZ  Hakko the Gusty  Tengu  Health: 14/15 ======================--#..#.#  Magic: 1/6====--------------------###..#.#  AC: 2Str: 8. ..#.#  EV: 11Int: 15##.#.#.#  SH: 0Dex: 14##..#.#.#######  XL:  2 Next:  4% Place: Dungeon:1.......[@)...#  Noise: =--------  Time: 218.5 (0.0)#.#.#.#####†####.#   b) +0 dagger-ajK[-# #......b.r........#   Cast: Shock#. #...#.#####.#######  ##.####...#.# #.# ..........#.# #.#  ..........♣♣♣ #.#  ........r♣.♣ ♣.#  ........$♣♣◊.◊.◊♣..  You closely miss the bat. You peck the bat, but do no damage.The bat is severely wounded.The bat closely misses you. The bat hits you but does no damage. _The bat hits you.  You hit the bat. _You kill the bat!-aj_3-9.5 (1-aj;c-aj=i-ajnF-20.5 (2-ajr-ajz _You start memorising the spell. You continue memorising. x2-ajZ5==1.5 (3-aj-aj9 _HP restored.-ajX-ajR-ajc _You finish memorising. Spell assigned to 'b'.-aj 3-aj" -ajP$ -aj(  26  _-aj) -aj) -ajT, ,-aj`- -ajk. -aj. :==-aj=/ -ajz0 ,-aj@1 -aj{3 -aj3 V2====-aj4 -aj6 ,-aj 8 -aj9 -aj: -ajP; -aj = -ajd= -aj> -aj1@ -aj@ <====-ajA -ajqC -ajC -ajD -ajF ,-ajG -ajJ ,-ajmK -aj)M -aj]M -ajN -aj'P -ajgP -aj}Q -ajnS -ajS V3====-aj-U -ajV -ajV -ajW -ajY -ajY -ajZ -aj\ ,-aj ^ -aj_ -aj` <====-aj` -ajnb -ajb -ajc -aje ,-ajYf -aj h ,-ajh -ajj -ajj -ajk -ajq -ajq -ajr -ajOu -aju P4====-ajv -ajy -ajy -ajez -ajW| ,-aj.} -aj~ -aj~ -aj -aj -aj <====-ajт -ajB -aj -aje -aj -aj+ -aj6 -aj -aj -aj -aj -aj͌ -aj -aj) -aj` -aj$ -aj -aj P5====-aj -aj -aj -ajҕ -aje -aj -aj -ajњ -aj -aj -ajQ -aj$ <====-aj -aji -aj -aj -aj -aj9 -aj/ -aj -aj -aj -aj@ ,-aj? B-aj ,-aj} d6====-aj X-ajX ^  You see here a +0 helmet.-aj -aj  _-aj -aj7 -aj -aj -aj -aj -aj -ajk <====-aj -aj -ajd ,-aj< -aj -aje ,-aj -ajp -aj= ,-aj -aj -aj ,-aj -ajj -aj -aj[ -aj -aj @  You now have 7 gold pieces.-aj Q11 -aj e _You see here a hobgoblin corpse.-aj -aj _ 26  -aj -aj -aj6 -ajo -aj= -ajt -aj ,-ajt -aj> -aj -ajP -aj   You encounter a kobold. It is wielding a +0 short sword.-aj ....#.# #K ##.#.#.# #. ##..#.#.#######  .. ........[.)...#  #. ##.#.#.#####†## #. #............. #. #...#.#####.##-aj  #..###.####...#.# #.#  .@......#.# #.# .♣............♣♣♣ #.#  .............♣.♣ ♣.# Shock .♣..........†♣♣◊.◊.◊♣.. .............♣♣.◊◊..♣♣# .♣..######....♣♣◊ .♣ K   kobold (asleep) .... ####....♣♣.. -aj8 #.. .........#♣♣. ...##.....# ♣♣-aj* 081.5 (60.0)-aj8 d  2.5 (61-aj? -ajB ] _Found a fizzy silvery potion.-ajX4 *******K  The zap hits the kobold.  The kobold is severely wounded.-ajL M!K-ajH" 8.....-aj3 5----11 ==3.5 (1.0)-ajE: -aj= ( _The kobold shouts!-ajvm )The zap hits the kobold.-ajP|\******-ajL).....-aj %4--------8-4Shock-aj--aj0J _You kill the kobold!-aj_3-aj6-aj<-aj 26  -ajv-ajƯ-ajȲ,-aj-ajY-aj:-----ajt-aj-ajR-aj-ajݿ-ajc  You encounter a bat.-aj^b[..........--.....Shock†b   bat (wandering)-ajF!9.5 (5-aj(-aju-90.5 (6Shock-ajA-aj(0 _The bat leaves your sight.-aj-aj›-aj-aj0b-ajĠe  A bat comes into view.-ajٻShockb   bat (wandering)-ajA!0-aj(-ajZ1.5 (1Shock-aj-aj$0 _The bat leaves your sight.-ajg-ajt1-aj)-ajjH _No target in view!-ajr  -aj;u-aj,ym5==== _-aj|,-aj-ajJ-aj-ajՂ-aj-aj-ajh-ajV<====-ajڋ-ajr-ajb-ajۏ-aj۔B-aj-ajY-aj-aj}-aj,-aj-aji,-aj-aj-ajN6====-ajY-ajͮX-aj-aj,-aj-aj -ajX-aj-aj-aj-aj-aj+<====-aj -aj0-aj -aje  A bat comes into view.-ajD5 ..-aj* #.# #.# ... #..#.#  #.# ###..#.#  b.. ....#.#  #!# ##.#.#.# -aj###)###..#.#.##### #............[.)...# #@# ##.#.#.#####†#-aj #.# #............ -aj#.# #...#.#####.#Shock.#..###.####...#.# #.#-aj=j...............#.# #.#-ajh♣.♣............♣♣♣ #.# b   bat (wandering)..............♣.♣ ♣.#♣.♣..........†♣♣◊.-ajV◊.◊♣................♣♣.◊◊..♣♣#-ajQb.3065.0)-ajC.b-aj-aj37.5 (16 _-aj-aj-ajo.bb.-ajE.b-aj-aj65----11 Contam: 10% 8.0)-aj-ajC _You miscast Shock. Nothing appears to happen.-ajP .  The zap misses the bat. The zap hits the bat.****-aj}l.!)..-ajx4--------12=9-ajd/Shock-aj-ajG _You kill the bat!-aj' 26 -aju+-aj{/B-ajT0-aj0-aj[2-aj 4-aj4:-----aj5-ajw8-aj8-aj:-ajj<-aj<98% -aj=-aj7?-aj?76-aj@-ajB-ajCV5====4-ajD-ajF-aj[F72-ajCG-ajJ-ajMJD -ajK-ajNw _Your magical contamination has completely faded away.-ajU-ajW-aj1X<====-ajY-aj\-ajZ\-ajh]-aj_-ajG_-aj(`-aja-ajb-ajc-ajf,-ajg-aj=i,-aj+j-ajIk-aj}kN6====-aj%l-ajm-ajWo,-ajo-ajp-aj!r-ajpr-ajks-ajvC  You see here a +0 short sword.-aj{K _-ajՊ #.#  .. #.# ... #.###.###.#####..#.# ♣....#.#  -###)###..#.#.#######-ajd#............[.)........#.####.#.#.#####†###..###.# #............#. #.# #...#.#####.# . .. ...-aj30.5 (21.0)====11 -1.5 (22-ajZ _d - a fizzy silvery potion-aj-aj-aj5-aj-aj-aj 26  -aj-aj6-aj-ajq-ajg-ajw-aj-aj[-ajp-aj-aj-aj-aj-aj-aj-aj-aj,-aj-aj,-ajt-aj-aj-ajy-aj,-aj<-aj|-aj-ajw,-aj4#.# #.#..####.## #.#.....# #..#.####.###.#####..#.#♣..............#.# ###.###.####.#.#.#-aj- #.###)###..#.#.###............[.)41.5 (10...>......#.####.#.#.-aj=...)##..###.# #........#. #..# #.# #...#.##-aj7 .#..###.####...#.# ...............#.# -ajw/ ♣.♣............♣♣♣  .....♣.♣  ♣.♣..†♣♣◊.◊.-aj-aj,2.5 (11-ajt-aj; _Found a stone staircase leading down.-aj] 3-aj} -ajY y  You encounter a rat.-ajƔ # ..#####.## #.#......# #..###.###.####♣............###.###.####.#♣ #.###)###.##..r.###.#............[.)...>...@..#.####.#.#.###)##..###.# #.........Cast: Shock♣r   rat (asleep).♣.♣..........†♣♣◊.◊.....♣♣.◊-aj T.r0.0)-ajl Jr-ajܨ m  ===3.5 (1-aj -aj E _The rat squeaks loudly. You hear an angry hiss.-ajٕ <*******-ajD G.r-aj .....5----11 --4-aj -aj M _The zap misses the rat.-ajSl †The zap hits the rat.-ajr*******-aj'j...>†..-aj304--------6--5Shock-ajp>-ajAG _You kill the rat!-aj4t -ajvt -ajzw -ajh{ -aj~ -ajP u 26  -aj -aj k  You encounter a ball python.-aj  #.# .. #####.## #.# #......# #..#.# ###.###.#####..#.#. ♣....#.#S. ###.###.####.#.#.##♣.♣ #.###)###..#.#.#.....###.#..[..>†@....#.####.#.#.-#....)##..###.# ###.. #..# #.# #...#.Shock... .#..###.####...#.#... .......#.#.. ♣.♣.....♣♣♣ S   ball python (constriction, wandering). ..............♣.♣ .♣.♣..........†♣♣ [17;2-ajK 8H..♣♣.◊.S6-aj3 ;)-aj }  -7.5 (2-aj -aj- 5 _The ball python hisses angrily.-ajR .  The zap hits the ball python.-aj9*******-aj3\......†-aj=3--------11 20=8.5 (1Shock-ajB-ajLEO _You kill the ball python!-aje  #.# ........ #####.## #.. ..... #......# #..#... ....###.###.#####..#... ...♣.#. .. ..###.###.####.#.#. ♣#♣.♣. #.###)###..#.#.#.....###.#..>@.....#.####.#.#.#....)##..###.# # ###... #..# #.# #...#. ......#..###.####...#..........#......♣.♣...-ajDf y.##.#........♣.♣#. #.#.♣.♣..........†♣♣◊ .♣♣.-ajm -ajPx -ajz i 26  -9-aj  -aj= p _You see here a rat corpse..aj...... #####.## #.♣ #......# #..# .......###.###.#####..# .......♣..............# .....###.###.####.#.#♣#♣.♣.♣ #.###)###..#.####.....###.#.................>†.....#.####.#.# ##....@##..###.# #... ###...##..# #.# #...# .......#..###.####...#.......................#.♣.♣.♣##.#.....##. #.#.♣.♣.†♣ # #.....[39.aj;49m.....♣♣ ♣.♣..######....♣.aj .ajH-50 _.ajl.ajx _You see here a +2 dagger of speed..ajZpWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weapons a +2 dagger of speed[?] describe selected [!] equip|wield|wear[tab] equip|unequip .aj7n.aj%q.aj t.aj|f...... #####.## # Hakko the Gusty.......♣ #......# #..# Tengu.......###.###.#####..# Health: 15/15 ========================.......♣..............# Magic: 3/6============------------.....###.###.####.#.# AC: 2Str: 8♣#♣.♣.♣ #.###)###..#.# EV: 26 Int: 15.aj8}###.....###.#........... SH: 0Dex: 14.......>†.....#.####.#.# XL:  2 Next: 20% Place: Dungeon:1##....@##..###.# #.... Noise: ---------  Time: 350.5 (0.0)###...##..# #.# #...# b) +0 dagger.......#..###.####...# Cast: Shock.......................#........♣.♣............♣...##.#...............♣..ajb}> ##. #.#.♣.♣..........†♣♣ .aj}# #.................♣♣ ♣.♣..######....♣ .aj}You encounter a ball python. _The ball python hisses angrily.  The zap hits the ball python. .aj}_You kill the ball python! _You see here a rat corpse. .aj~c_You see here a +2 dagger of speed..ajJS  You unwield your +0 dagger. Your hands tingle!.aj11 1.5 (1c) +2(speed).aj .aj67 _c - a +2 dagger of speed (weapon).aj7 z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  .aj .ajC%Adjust which item? Hand Weapons (go to first with ))  c - a +2 dagger of speed (weapon)b - a +0 dagger  .ajxArmour (go to first with [)  a - a +0 robe (worn) .aj  .aj ...... #####.## # Hakko the Gusty.......♣ #......# #..# Tengu.......###.###.#####..# Health: 15/15 ========================.......♣..............# Magic: 3/6============------------.....###.###.####.#.# AC: 2Str: 8♣#♣.♣.♣ #.###)###..#.# EV: 11Int: 15###.....###.#........... SH: 0Dex: 14.......>†.....#.####.#.# XL:  2 Next: 20% Place: Dungeon:1##....@##..###.# #.... Noise: --- .aj .------  Time: 351.5 (0.0)###...##..# #.# #...# c) +2 dagger (speed).......#..###.####...# Cast: Shock.......................#........♣.♣............♣...##.#...............♣. ##. #.#.♣.♣..........†♣♣ # #.................♣♣ ♣.♣..######....♣  _You see here a +2 dagger of speed.  You unwield your +0 dagger. Your hands tingle! _c - a +2 dagger of speed (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +2 dagger of speed (weapon)  Adjust to which letter? (? for menu, Esc to quit) .aj  .ajg 9a .aj8  .ajB   You unwield your +0 dagger. Your hands tingle! _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +2 dagger of speed (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dagger of speed (weapon); c - a +0 robe (worn) .aj  .ajɐ  .aj  .aj  .aj | 26  _ .aj5  .aj P4==== .aj  .ajv  .ajܛ  .aj'  .aj  .aj  .aj>  .aj , .aj  .aj  .aj <==== .aj,  .ajЧ  .aj  .aj¨  .aj  .aj۪  .aj  .ajy  .ajڭ  .aj  .ajҰ , .aj  .aj  .ajó  .aj  .ajc  .aj P5==== .aj  .aj7  .ajv  .ajV  .aj  .aj  .ajI  .ajQ , .ajA  .aj  .ajB <==== .ajU  .aj  .ajW  .aj%  .aj , .aj  .aj  .aj  .aj  .ajt  .aj  .aj  .aj  .aj  .aj  .aj  .aj N6==== .aj  .aj  .aj  .ajm  .aj  .aj  .aj  .aj  .aj  .aj  .ajV  .aj  .ajo  .aj!  .aj  .aj6 <==== .aj  .aj  .aj  .ajG  .ajL  .aj  .aj) , .aj  .aj  .ajf  .aj  .ajT  .aj  .aj  .aj  .aj  .ajI .aj .ajG .aj .aj .aj###.# ..... . #.  ...) .## #.. ... .... ... #..♣#♣#♣.♣.♣# #............ #.#♣.......♣  .aj|#@.......# #####.#82.5 (31.0)....♣.......♣ #......#.#.##.......###.### ....♣.......♣. #............###.###.# .ajn #.###♣#♣#♣.♣.♣ #.###)# .. ####.....###.#.... .aj].. .........>†.....#.######.....##..###.# .aj/ .aj$,3.5 (32 .aj( .ajP+# _Found a whip. .ajkp .ajp .aj?r .aj9u .ajv .aj9z, .aj| .aj~ .aj! .ajF .aj$ .aj .aj .ajU .aj .aj܈ .aj: .aj .aj .aj .aj .aj .aj4 .aj .aj .aj .ajE .aj .ajח .aj .ajؚ .ajH .aj .ajo .aj .aj .ajՠ .ajk .aj٢ .aj}  You encounter a goblin. It is wielding a +0 club. .aj .......♣.......♣ #.#.#........# ### #....♣.......♣ #..##.#####.#.##.......###.#............♣.......♣.##.#####............## ####.###♣#♣#♣.♣.♣ .ajz#.##.....#####.....###......@....>†......##.##..#####.....##..# #. #..# ###...##.Shock. .$.. .......#..## #................. .aj #............♣.♣.. g   goblin (asleep) ........##.#...... #.g.###. #.#.♣.♣.. .aj@\ # #........ .aj292.5 (9.0) .ajn  3.5 (10.0) _ .aj< .aj .ajJo )The zap hits the goblin. .ajN****** *  .aj..$...) .aj5----11 5=4.0)Shock .aj} .ajsJ _You kill the goblin! .aj  .ajg  .ajH  .aj&  .aj  26   .aj  .aj  .aj=  .ajb  .aj@  .aj| :---- .ajv  .ajC  .aj  .aj  .ajX , .aj  .ajX  .aj  .aj  .ajJ  .aj  .aj  .ajW  .aj N6==== .aj  .aj  .aj  .aj  .aj  .aj  .aj  .aj  .aj.  .ajj  .aj n  You encounter a frilled lizard. .ajF ##.#####.#.#####.#............♣♣....##.#####.....###.# ####.###♣#♣#♣.♣.♣  #.##.....#####.....###.# #.........>†......##.##..#####.....##. .aj ###.####...##....#..#-#####.#................. #.#............♣.♣..Shock . ........##.#...... ## #.).###.##.#.♣.♣# #.##......l   frilled lizard (asleep)# ♣.♣..#..l ..... #... .aj4 1405.5 (11.0) .aj>   -6.5 (12 _ .ajyB  .ajE R _You see here 11 gold pieces..aj$y †The zap hits the frilled lizard..aj +****** * .aji......†.ajg5----11 9=7.0)Shock.aj.ajR _You kill the frilled lizard!.aj8.aj.aj.aj9.aju 26  .aj,.aj.aj.aj.aj.aj.aj.aj:----.aj.ajm.aj.aj.aj.aj.aj.aj.aj.aj.aj.aj.aj.aj{ .ajZ N6====.aj7 .aj.ajy;11 .aj}.ajM _You now have 18 gold pieces (gained 11)..ajH.aj_ 26  .aj.aj.aj,.aj.ajA.aj   You encounter a kobold. It is wielding a +0 short sword..aj2 ####.###♣#♣#♣.♣.♣ #. #.##.....#####.....### #.........>†.....##.##..#####.....##.. ####.##..#######...##.. ....................# #####.#................##.#............♣.♣.##.#.....-....##.#.).###.##.#.♣.♣. #.#...# #.##.....Shock ......# ♣.♣ ##.##..†. ...ajx2R#. ..### #K   kobold (asleep)#. ..#.. ..K .aj8W192.0)K..ajG?NK.ajFy====  ==20.5 (13.ajM.ajQ( _The kobold shouts!.aja*******.ajK8K..aj6P>.......ajT5----11 -1.0).aj)X.ajYP _The zap misses the kobold..ajWOo )The zap hits the kobold..ajT*******.ajl....)...aj4--------33-2Shock.aj.ajJ _You kill the kobold!.aj`I 3.ajK .ajM .ajQ  26  .ajQ .ajS .aj6T .ajU .ajW .ajW :----.aj7Y .aj[ .aj[ .aj\ .aj^ .aj;_ .ajGl 5====.ajTp B.ajq .ajnq .ajr .ajt .ajt <====.ajHv .ajx .aj1x .ajx .ajy .ajz .ajz .aj | .ajZ| .aj} .aj_~ ,.ajj .aj .aj .aj .ajt .aj N6====.aj .ajJ .ajs ,.aj .ajo .ajX .aj .ajތ .aj .aj ,.ajT .aj .ajK c  You encounter a rat..aj ..##.##..#####.....## ####.##..#######...## ..............## #####.#............#.######.#............♣#................##.#.#.....##.#.).###.##.#.♣.aj; r.....##.#...# #.##.........# ♣-◊..###.##..†.. ... #.# .)### #Shock. #.# ..# ... ... #.# .aj  r   rat (asleep) ... #.#.aj 043.5 (21.0).ajg ====  -4.5 (22 _.ajZ .aj6 .aj\ *******r  The zap hits the rat.  The rat is moderately wounded..ajE@.r.aj)......aj5----11 ==5.5 (1.0).aj.ajI- _The rat squeaks loudly..aj J .  The zap hits the rat..ajI*******.ajc0j.aj{ .......j   endoplasm (wandering)You kill the rat!.ajw4--------7-6.ajә.aj[ _You encounter an endoplasm..ajI *******j  The zap hits the endoplasm..aja !.j.aj? O...◊..aj u3---------7.aj .aj a _The endoplasm is heavily wounded..aj^R .  The zap hits the endoplasm..ajIS*******.aj^TP.....◊..ajM`2--------458Shock.ajf.aj-iM _You kill the endoplasm!.ajl43.aj.6.aj; 26  .aj<.aj~?%  .aj?]You encounter a goblin. It is wielding a +0 dagger..ajN..g..-Shockg   goblin (wandering).ajN\&9.aj dM-50.5 (2 _.ajk.ajn.aj ####.##..#######...##.....................#.# #####.#.......#.######.#......♣.♣#................##.#...#.....##.#.).###.##.#.♣.♣.ajK +g.....##.#...# #.##..................# ♣.♣..◊..###@##..†....... #.# .)### #. #.# ..#   ... ...#.#.ajx i...#.#....ajF .aj Z1.5 (1Shock.aj .ajD .aj?h....................# #####.#........#......ajhO♣.♣................##.#.........##.#.).###♣.♣g.....##.#...# #.##...................# ♣.♣.◊..###.##..†...... #@# .)### # .#   ... ....ajh.#.##.....## #.#....aji*###.ajp.ajsC----2.ajHx.ajy.aj/O # #####.#..#...♣.♣...............##.#....##.#.).###♣.♣g...# #.##...................# ♣.♣◊..###.##..†...... #.# .)### # .#   ♣◊.............[..##.#.##$.###......## ###.ajX.aj^&3.ajc.aje; _Found 11 gold pieces and a ring mail..ajDg#.######.#.♣.♣#...........aj##.#.....#.....##.#.).###.##.#.♣.♣g.....##.#...# #.##........aj0.............### ♣.♣..◊..###.##..†..........◊ #.# .)### #. .....#.##..#### ♣◊......@.......[..##.#.##$.#### ...... .... ###.#.# ####......### ### .aj.aj^_3====4.aj.aj.ajK+#.######.#.♣.♣.#..........##.#.#.....##.#.).###.##.#.♣.♣.g.....##.#...# #.##...ajAL.....### ♣.♣...◊..###.##..†.. .....◊ #.# .)### .ajLl#.. .....#.##..#♣◊.[..##.#.##$.#...... ..... ###.#.# #..ajL####...... ..### ### .###.ajL.ajBT.ajZ]&5.ajc.aj)e.aj5 #..........##.#.....#.....##.#.).###.##.#.♣.♣g.....##.#...# #.##....................### ♣.♣..#..◊..###.##..†.. ..... ....◊ #.##.)### #... . .....#.##..#####. .aj+6 ♣◊................[..##.#.##@.#####  ...............###.#.###.#####....... ..###.### .## # .#.aj]6 ,##.aj? .ajG &6.aj\L .ajHT .aj_ G11 57.5 (2.ajTd .aj%g > _You now have 29 gold pieces (gained 11)..aj==== 26  4========.aj".aj9&.aj'.ajb).ajf-.aj*/.aja1.aj5.aj6.aj@.ajmx5========.ajUy .ajy.ajyI_You start resting.Magic restored..aj .ajO.ajw.ajϚ83.aj 6.0).aj.ajn6.aj====.ajӤ#4.5 (27 .aj _.ajW.ajկ .aj3LI .ajSX .ajV .ajbX .ajX .ajY .aj\ .aj`_, .aj` .ajb .ajd .aje<==== .ajWf .ajg .aj ..aj> ..aj`@ ..ajPC ..ajC :----..ajE ..aj H ..ajFH ..ajI ..ajEM ,..ajN ..aj]R ..ajR P4====..ajT ..ajW ,..ajY ..ajz\ ..aj\ ..aj*_ ..aja ,..ajc ..ajf R====..ajg ..aj$k ,..ajl ..ajo ..ajo ..aj%q ..ajt ,..ajZu ..aj"x ,..ajy ..aj{ ..aj | ..aj} ..aj ..ajр P5====..aj4 ..aj ,..aj ..ajj ..aj~ ..aj ..aj8 ..aj ..aj ..ajّ R====..aj ..ajv ..aj ..ajʯ ..aj& ,..aj) ..ajӹ ,..ajڻ ..aj ..aj ..aj ..aj% ,..aj ,..aj? N6====..aj ..aj ..aj ,..aj ..aj[ ..ajy ,..aj ..aj ..ajk ,..aj ====..aj  ..aj ..aj ..ajB ..ajC ..aj ..ajJ ..aj[ ..aj- ,..ajC ..aj ..aj- ..aj ..aj ..aj ..ajZ# c  You encounter a rat...aj2 O .. #. #####. ... #.######.# ....#......... ..##.#.....##.#..aj_3 7 #..#.......##. # # #.#....◊..###. #.####.##.....◊###.# #.##..@.....♣.♣.....#.#-.....♣◊♣◊.......##.####.♣◊♣◊[..##.#.#Shockr .........♣♣...........##.###..♣◊◊.◊####.#.#.. .......◊.◊........... r   rat (asleep). ##.###.....#.####.####.........#.# #.#..#######.#.#..ajF 1609.2 (35.0)..ajUP   -10.2 (36 _..aj W ..ajMY 0.aj9 ( *******r  The zap hits the rat.  The rat is severely wounded.0.aj 9r.0.aj 9.....0.aj 5----11 ==1.2 (1.0)0.aj C _The rat squeaks loudly.1.aj/ L .  The zap hits the rat.1.aj4 [*******1.aj 4.......1.ajJ 4--------6-2Shock1.aj 1.aj G _You kill the rat!2.aj0* 26  2.aj(.B2.aj.2.aj.2.aj/2.aj12.aj5k  You encounter a ball python.2.ajCDB--...Shock.S..S   ball python (constriction, wandering)...2.ajN,5.2 (3.2.aj-V)2.aj\-----6.2 (4Shock2.ajgeN _The ball python leaves your sight.3.aj' 33.ajq( 3.aj* 3.aj~/ n3.aj1 ,3.aj2 3.ajk6 f5====3.aj7 3.ajR9 3.aj9 3.ajM 3.ajpU B3.ajW ,3.ajx[ 3.ajV` 3.ajb 3.aj\c ====3.aj:d 3.aje 3.ajh 3.aji 3.aj,k 3.aju 3.ajyw ,3.ajЀ 6====3.aj3 3.aj 3.ajA 3.aj ,3.aju 3.aj 3.aj 3.aj <====3.ajɛ 3.ajI 3.ajמ 3.aj) 3.aj֟ 3.aj 3.aj X3.aj ,3.ajK 3.aj2 3.aj ,3.aj˭ 3.aj 3.aj~ 3.aj 3.aj 3.aj 3.aj ,3.aj n3.ajs 3.aj ,3.aj 3.aj n3.aj h  A goblin comes into view.3.ajW r ##.#####.#.#.... ............♣.... ##.#####...# # ####.###♣#..#.##.##.....###.# ####..#.##.... #.# #..........##.##..##.... #.###.....#.#####.##..##..... #.................... #.#.......#g######.#.. ...#.#.#.....#.######.#.....3.aj Shock#..♣.♣.♣.♣.....#....#...........##.#.....##.#.).##.#♣#♣.♣#♣#..#.......##.#...# g   goblin (wandering)#.# #.................#.# #.#....◊..###.##..†.3.aj a#.####.##.....◊###.##.)##3.aj-$ 9g43.2 (27.0).3.ajl+ Rg3.aj- k  4.2 (28 _3.aj4 3.aj6 4.aj ******* The zap hits the goblin.4.aj>g......5----11 =5.2 (1.0) _The goblin is moderately wounded.5.aj ******* The zap hits the goblin.5.aj g......  The goblin is severely wounded.4--------65.aj5 5.aj  5.aj F_The goblin misses you.6.ajtm $The zap hits the goblin.6.ajyn*******6.ajV 5$......6.aje 3--------707Shock6.aj{ 6.aj J _You kill the goblin!7.ajA  26  7.ajF n7.ajG 7.aj`I 7.ajI :----7.ajJ 7.ajL 7.ajRM 7.aj1N 7.ajP 7.ajP 7.ajQ 7.ajpW 4====7.ajUX 7.ajZ 7.aj[Z 7.aj2[ 7.aj\ 7.aj9] 7.aj] 7.aj_ 7.ajR` <====7.ajFa 7.aj&d ,7.ajd 7.ajf 7.ajf 7.aj+h 7.ajj ,7.ajk 7.ajn ,7.aj7o 7.ajq 7.aj 7.ajm 7.ajň 7.ajǎ 7.ajӏ 7.ajG 7.aj 7.aj; 7.aj( 7.aj9 d6====7.aj B7.aj* 7.aj 7.aj& s  You now have 30 gold pieces (gained 1).7.aj 11 7.aj 7.ajթ > _You see here a +0 dagger.7.aj 7.aj` , 7.aj 326  7.aj 7.ajk 7.aj e  A bat comes into view.7.aj  #.#.#...#. .# #....♣..#####.#..##.#####.#.##.....................♣..b......##.#####....... ....#.# ####.###♣#♣ #..#.##.##.....## #.# ####..#.##............. .... #.# #....##.##..#####- .... #.###.#####.##..##### ..... #........)............Shock  .... #.#.......#.######.# .. ...#.#.#.....#.######.#.......#..♣.♣.♣.♣.............. b   bat (wandering)#.7.aj $..........##.#.....##.#.).###.  #.#♣#♣.♣#♣#..#.......##.#...# #.#.# #.................###.7.aj ~b.77.2 (30.0)b.7.ajC B.b7.aj 7.ajG ====  -8.2 (31 _7.aj 9.ajG9.ajه9.ajZ _A bat is nearby!:.aja *****b  The zap hits the bat.:.ajo.b.b.b:.ajH%.:.ajq5----11 =9.2 (1.0):.aj>:.aj\ _The bat is severely wounded.;.aj߆ †  You hit the bat.;.ajL58 (0.6Shock;.ajЕ;.aj\;.ajG _You kill the bat!;.aj I;.ajs u 26  ;.aj B;.aj< ;.aj ;.ajU :----;.aj ;.aj ,;.aj ;.aj ;.aj ;.aj3 ;.aj7 ,;.aj ;.aj ,;.aj ;.aj ;.aj ;.aj' ;.ajT ;.aj,! N6====;.aj(" ;.aj?& ;.aj;( ;.aj( ;.aj) ;.aj- _  You see here a bat corpse.;.aj/ ;.ajT0  _;.aj1 ;.aj64 ;.aj5 ;.aj46 ;.ajJ7 ;.aj 9 ;.aj: ;.ajH; <====;.aj_< ;.aj? ;.ajA ;.ajB ;.aj;C ;.ajD ;.ajwF ;.ajF ;.ajG ;.ajRI ;.ajL B;.ajN ;.ajO ;.aj>P ;.ajY ;.ajZ ;.aj\ ;.ajze ;.ajxf ;.aj8i x  You encounter a kobold and a ball python.;.ajr  #.#.#   .....  ;.ajMr h #.#.#   ###.#.# #.# .##  ;.ajr O #...... ......    #.#.#.# #.#..#    #K#.#.# #.#..# ;.ajr e  #.####.#.#.#####.#..##.#   #................- ;.ajs q  ####.#.##...........##.   #............#.# Shock ;.ajAs 4  ...##.######..#.##.#   .... #.# ####.†#.## ;.ajqs E  ....S #.# #..........# S   ball python (constriction, asleep) ;.ajs 2  ..... #.###.....#.#### K   kobold (asleep)   ...... #........)...... ;.ajs   .... #.##.####;.ajx Y700.8 (21.0)S.;.aj OS);.aj   -1.8 (22 _;.aj2 ;.ajG =.aj c    #.#.#   .....   #.#.#   ###.#.# #.# .##   #...... ......   #.#.#.# #.#..#   #K#.#.# #.#..#   #.####@#.#.#####.#..##   #......................  ####.#.##...........##.  #+#............#.#  ...##.######..#.##   ...S##.# ####.†#.##.   .....##.# #..........   .....##.###.....#.###  ...... #.)=.ajc[[40m.....S.=.ajk~ KKThe kobold shouts!=.aj}l2-----====2.8 (1.0)=.ajr=.aju@ _The kobold hits you with a +0 short sword.=.ajJ5 } )You hit the kobold. You claw the kobold.=.ajL6 6S.=.ajA< )=.aj@ 3=----11 9=---3.5 (0.7=.ajF =.ajH J _You kill the kobold!>.aj9 T .  The zap hits the ball python.>.aj/ (**>.ajd Q****>.aj L *>.aj M >.aji L.......>.aj 5----83---4.5 (1.0Shock>.aj} >.aj O _You kill the ball python!?.ajM/ 3?.aj/ ?.aj5  26  ?.aj 6 ?.aj7 ?.aj7 9=?.ajm9 ?.aj: ?.aj<; #4?.aj^; ===----?.ajK< ?.aj> ?.aj> ?.aj? ?.ajA ,?.ajB ?.ajRC ?.ajC ?.ajD ?.aj F ?.ajnF j5====?.ajG ?.ajFJ T _HP restored.6?.ajJ +====?.ajK ?.aj{N ?.ajP ,?.ajQ ?.ajR ?.ajT ?.aj U ?.aj W ?.ajX '?.aj[ }  You open the door.  You encounter a bat.?.ajzh  .....  #.#.# ###.#.# #.# .# ..... ......  #.#.#.# #.#..# # #)#.#.# #.#..# #.####.#.#.#####.#..# #....................  #...........#?.aj%i -  #'#......#.#  ....##.######..#.#Shock  .....##.# ####.†#.# ......##.# #....... ?.ajWi V.b.....##.###.....#.# b   bat (asleep) #.......##..)?.aji z #.......##...#.#?.aji   .. ...#.#.#.....#.#?.ajq 915.5 (11.0)b.?.ajzr Gb.b.?.aj y Ob?.aj{ ==11 -6.5 (12 _?.aj ?.aj A.aj@}L .  The zap hits the bat.A.ajoA.aj****** * A.aj N'...... .A.aj5----7=7.0)ShockA.ajA.ajG _You kill the bat!A.aj/ A.aj A.aj A.aj A.aj  26  A.aj ,A.ajA.aj A.ajKA.ajUA.aj :----A.ajA.aj5,A.ajF A.aj@ A.aj A.aj A.aj A.ajyA.aj@A.aj ,A.aj$A.ajA.aj#6A.aj+====A.aj0A.aj"A.aj%A.ajN&A.aj['A.aj5+@  There is an open door here.A.aj.A.aj. _A.ajD1A.aj4A.aj7A.aj 8A.aj9A.aj =@  There is an open door here.A.aj?A.ajV@C==== _A.ajBA.aj%CA.ajDA.ajmEA.ajgFA.ajGA.ajJA.ajJA.ajWKA.ajpMA.aj&OA.ajsOA.ajIPA.ajQA.ajST,A.aj~UA.aj7YA.ajj\  You encounter a goblin. It is wielding a +0 club.A.ajkb   .g.  ##.. #.#.#  #... .....  #.. #.#.#   #.. ###.#.# #  #.# #...... ...  #.# #.#.#.# #.#  #@# #)#.#.# #- .####.#.#.#### #.................Shock  ####.#.##.........  #####'#....  #.......##.######.. g   goblin (asleep)  #.......##.# ####.†A.ajl  #.......##.# #..... #.......##.###.....A.ajwv0347.0)A.ajz  -5.5 (18 _A.ajA.ajYC.ajS& *******g  The zap hits the goblin.  The goblin is moderately wounded.C.aj).g.C.ajC......C.aj@u5----11 ==C.aj6.0)C.ajC.aja( _The goblin shouts!D.ajwM )  The zap hits the goblin.D.aj*******D.ajUHE.).....)D.ajN4--------91-7ShockD.ajTD.ajVJ _You kill the goblin!D.ajͲ D.aju D.aj D.aj D.aj _ 26  D.aj BD.aj D.aj D.aj< D.ajD D.aj D.aj :----D.aj D.aj D.aj D.aj D.aj D.ajJ D.aj@ D.aj ,D.aj D.ajO D.aj P5====D.aj D.aj ,D.aj D.ajE D.aj D.aj D.aj D.aj( D.aj8 ====6========D.aj; D.aj= D.aj> D.aj@ D.ajB ,D.ajC D.ajE D.ajG D.aj;H D.ajjI D.ajL D.ajN ,D.ajP D.ajpR D.ajT ,D.aj$V D.aj)X D.aj6Z D.ajZ D.aj[ D.aj] D.ajZ` D.aj` D.ajFb D.ajVe D.ajg D.ajg D.aj5i D.ajSk D.aj(m D.ajcm D.ajn D.aj/s D.ajs D.aj t D.ajsu D.aj1x D.ajqy D.ajy D.aj{z D.aj| D.aj} D.aj} D.aj~ D.aj D.aj| D.ajσ D.ajm D.ajw D.aj# ,D.ajx D.aj D.aj D.ajX ,D.aj D.ajQ D.ajԛ D.ajܜ D.aj D.aj D.aj D.aj D.aj D.aj D.aj D.aj% D.aj ,D.aj( D.aj D.aj  .#  .###  ...  . ..  #.#.# ##.###  #.....####....# #...# #.............# #...# #.#.#.....@...### -- #...# #.#.#.###......... #...# #.#.#.# #.#.###### #...# #.#.#.###.#.##### .###.# #...# #.#..............  #)..###.#.#.###........ .....). ............# #$#.###.#D.aj  .....# ....###.#.### #.#.# #.#..♣# ....###.#.# #.#..## ###.#D.aj 078.5 (41.0)D.aj [11 -9.5 (42D.aj} D.aj c _c - a scroll labelled HYXKOI IBRUNYF.aj.3F.ajn;F.ajAF.ajCN _There are no items here.G.ajXG.ajYIG.aj\G.aj+]f 26  _G.aja,G.aj%bG.ajbG.ajcG.aj'eG.aj fG.ajAfG.ajfG.aj-hG.aji,G.ajpG.ajtsG.aju,G.ajUvG.ajwG.ajXzG.ajzG.aj|G.aj~Q11 G.ajG.ajM _You now have 40 gold pieces (gained 10).G.aj}G.aj_ 26  G.ajG.ajG.aj,G.aj(G.ajG.aj:,G.aj G.ajG.ajG.ajG.ajG.ajuG.ajG.ajG.ajG.ajG.ajLG.ajG.ajdG.aj#G.ajG.ajG.aj2G.aj'G.ajG.ajcG.ajG.ajʧG.ajSG.ajG.aj(G.ajhG.ajuG.ajïG.ajUG.aj±G.ajJ,G.ajG.ajԴG.ajG.ajG.ajG.ajG.ajG.ajG.ajpG.ajG.ajPG.ajG.ajG.ajG.ajG.aj G.ajG.ajOG.ajG.ajyG.aj4G.ajG.ajUG.ajG.ajkG.ajG.ajG.ajG.aj?G.ajG.ajH,G.ajG.ajG.ajG.ajZG.ajSG.aj4G.aj+,G.ajG.aj<G.ajIG.ajG.ajG.ajG.ajG.ajG.ajG.aj<G.aj G.aj]G.aj,G.aj,G.ajG.aj*G.aj\G.ajG.ajG.ajb G.aj G.aj'G.ajG.ajG.ajG.aj<G.ajG.ajG.aj,G.ajG.ajG.aj!G.aj@"G.aj#G.aj%G.aj'G.ajT)G.aj)G.aj+G.aj-G.aj-G.aj{/G.ajp3Q11 G.aj4G.aj18~ _c - 2 scrolls labelled HYXKOI IBRUNY (gained 1)G.aj<:u 26  G.aj;G.ajB=G.aj>,G.aj@G.ajAG.ajVCBG.ajDG.ajEG.ajJBG.ajKG.ajALG.ajLG.ajNG.ajPG.ajEQG.ajQG.ajSG.ajU G.ajV] You encounter a bat.G.aj[/... ... ...  #.#  #.# . ####. #.# ...  .. .....##.###.....  .... ........@......b  .... ####.##.#####  ...#####.##.# Shock G.aj:\#.........######..........# .....#..........#b   bat (asleep) ####.###........ G.ajq\.###.###.......# ................... #.G.aj`f825.5 (46  6.5 (47 _G.ajjG.ajmH.aj2 *******b  The zap hits the bat.H.ajjUb.b.b.H.aj...b.5----11 =7.5 (1.0)H.ajH.ajA^ _The bat is moderately wounded.H.aj;*******I.ajO08b.b.I.ajD1b.I.aj7#...I.ajx8g4--------8I.aj ?I.aj@M _The zap misses the bat.I.aj .b  You closely miss the bat.The bat is moderately wounded.I.aj I.aj -9.2 (0.7I.aj I.aj : _The bat hits you but does no damage.J.aj;*******J.aj]\ 7.bb.J.ajF] b.J.ajb "....J.ajc u3--------30.2 (1.0J.ajh J.ajWk M _The zap misses the bat.K.ajG †  You hit the bat.K.ajƑ(K.ajb59 (0.7ShockK.ajW] _You kill the bat!L.ajy, 26  L.aj ----4====L.ajT,L.ajL.ajL.aj+L.ajL.aj,L.aj"L.aj9R====L.ajL.ajL.aj:L.ajL.aj9L.aj}L.aj.L.ajL.ajL.ajL.ajxL.ajL.ajcL.aj+5====L.aj=,<====L.aj@-L.aj-L.aj.L.aj.L.aj0L.aju0L.aj0L.aj 2L.ajD2L.aj2L.aj(4L.aj^4L.aj5L.ajU6L.aj6L.aj#7L.aj8L.aj9N6====L.aj9L.ajr<L.ajn=L.aj=L.aj1>L.ajmB_  You see here a bat corpse.L.ajDL.ajaD _L.ajFL.ajFL.aj`HL.ajHL.aj@IL.ajJL.ajKL.ajXL<====L.ajLL.ajOL.aj\... ... ###... ...#.# ###+#.###.# #......# ####. #.# #......# . .....##.###......### ... .........†..@......>-59.9 (29.0) ... ####.##.#####...### ...#####.##.# ...##....# ...#....# ...# .#....# ...# .###........# ...# .###.......## ........L.ajbL.ajdhG-60.9 (30L.aj mL.ajn; _Found a stone staircase leading down.M.ajM_M.aj\NM.ajRBM.ajgTM.ajTM.ajUM.ajXM.ajZ,M.aj)_,M.aj`M.aj`M.ajaM.ajzcM.ajheM.ajeM.ajFfM.ajhM.aj,iM.ajViM.ajjM.ajkM.aj/mM.ajmM.aj9nM.ajpM.ajs,M.ajsM.aj,uM.ajvM.aj!wM.ajRwM.aj^yM.ajzM.aj{M.aj{M.aj}M.ajc~M.aj~M.ajvM.ajXM.ajM.ajM.ajVM.aj߃M.aj,M.ajM.ajˇM.aj0M.ajpM.aj*M.ajM.ajEM.ajM.ajM.ajPM.aj M.ajΑc You encounter a hobgoblin.M.ajj            #########   ....g...#   #@#  M.ajI- ##########.###   #............#  Shock #.# ###+#.######.#.#  #.# #......# #...#  #.# #......# #.###   g   hobgoblin (asleep) #.###......#####.#  ...†.........>.... M.aj^ #.#####...###.##.# M.aj-75.9 (15M.ajUk  6.9 (16 _M.ajqM.ajN.ajs ##########  .....g.@.#N.aj   ... ########.#   ... ##########.###  ... #............#  #.# ###+#.######.#.#  #.# #......# #...#  #.# #......# #.### ##.###......#####.# ....†.........>....N.aj G7.0)N.ajQ N.aj O.aj,#.g@..# ...#.# ... #.### ... #....# #.# ###+#.######.#.# #.# #......# #...# . #.# #......# #.### O.aj.##.###......#####.# .....†.>....O.ajO.aj&8O.aj=O.ajO.aj[w .  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.O.aj} (O.aj} O.aj0 Hakko the GustyTenguHealth: 15/15 ========================Magic: 6/6========================AC: 2Str: 8EV: 11Int: 15O.aj SH: 0Dex: 14###########XL:  2 Next: 104% Place: Dungeon:1.......@..#Noise: ---------  Time: 879.6 (0.7)... #########.#a) +2 dagger (speed)... ##########.###O.aj Cast: Shock... #............##.# ###+#.######.#.#O.aj #.# #......# #...# . #.# #......# #.### .##.###......#####.# O.aj [.....†.........>.... _You kill the bat! _You see here a bat corpse. _Found a stone staircase leading down. _You encounter a hobgoblin.O.aj aThe helpless hobgoblin fails to defend itself.  You hit the hobgoblin.O.aj N _You kill the hobgoblin!O.aj- @You have reached level 3!O.ajL /  --more--Q.aj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? S.aj{9/198/873 2% ShockS.ajS.ajS _You feel clever. x2T.ajqIT.ajsT.ajxuT.ajy 26  _T.aj;{T.aj{T.aj{T.aj}T.aj~T.ajT~T.aj~T.aj T.aj,T.ajhT.ajT.ajT.ajT.ajT.aj!T.aj,T.ajT.ajT.ajƋ,T.ajcT.ajT.aj9T.ajT.ajT.ajϑT.ajT.ajT.ajyT.ajT.aj"T.aj\T.aj&T.ajT.ajp,T.aj1T.aj̝T.ajrT.aj͟T.ajrT.ajT.ajT.ajT.aj@T.ajT.ajݧT.ajWT.ajǩT.ajT.ajT.aj׫T.ajT.aj8T.ajY##########.......##.......##############....................#.......############# #.......# ########## #.# #......... ###+##.#####+#.###### #.# #......# # ####. #.# #......# # .. .....##.###......##### .... .........†.........>.. .... ####.##.#####...###.## ...#####.##.# #...# ## #....# #...#T.aji94.6 (15.0)'#.#.....##.#.11 ======5.6 (16 _As you open the door, it creaks loudly!U.ajB3U.ajU.ajU.ajU.aju 26  U.ajYU.aj~U.ajU.ajU.aj@  There is an open door here.U.ajU.ajU _U.ajrU.ajU.ajU.ajU.ajU.ajU.ajU.aj3U.ajU.aj/U.aj U.ajVU.ajU.ajWU.aj,U.ajgU.ajSU.ajU.ajU.aj+U.ajU.aj,U.aj U.ajMU.ajU.aj0U.ajU.ajU.aj U.ajS U.aj] U.aj~ U.aj,U.aj0U.ajGU.ajxU.ajEU.ajU.ajU.aj0U.ajU.ajU.ajYU.ajrU.ajOU.ajU.aj U.aj"U.aj"U.aj#U.ajQ%U.aj&U.aj',U.aj,U.aj.U.aj9/U.ajP0U.aj1U.ajV3U.aj3U.aj4U.aj6U.aj8U.aj9U.aj9U.aj;U.aj<U.aj=,U.ajABU.ajICU.ajCU.ajcDU.ajxFU.ajG,U.aj+IU.ajJU.aj"LU.ajdLU.ajWMU.ajNU.ajP,U.ajQU.aj(SU.ajT,U.ajUU.aj9WU.ajXU.ajXU.aj\YU.ajZU.aj[U.aj\U.aj]U.aju^U.aj2`U.ajt`U.ajKaU.ajbU.ajcU.aj%dU.ajdU.ajhU.ajiU.aj^jU.ajkU.ajlU.ajnU.ajnnU.ajFoU.ajpU.ajBrU.ajrU.ajrU.ajjtU.ajuU.ajvU.ajpvU.aj'xU.ajGy,U.aj zU.aj{U.aj|U.aj}U.aj}U.aj[U.ajU.ajU.ajU.ajU.ajÅU.aj U.ajU.ajU.aj,U.ajڊU.ajFU.ajU.ajU.ajU.ajU.ajħ#####......#.##...#......#.# #...#.!....#.###### #...#.....#...... #...#..# #...##>#........# #...#..........# #... ### #...#------935.6 (40#. #.#### #.# #....##...##.#######.#####........................... ####.#............ #..#.#.#####.#####...  ##.....####....# #... #...# #.............# #...U.ajP #...# #.#.#.........###### U.aj|U.ajQK------6.6 (41U.aj"U.ajd; _Found a stone staircase leading down.V.aj3V.ajV.ajjV.ajV.ajaBV.aj,V.ajV.ajV.ajRV.ajV.ajV.aj{V.aj V.ajTV.ajV.ajV.ajV.ajV.ajV.ajV.aj`V.ajV.ajV.ajQV.ajV.ajV.aj V.aj{ Q11 V.ajd V.ajJp _g - 2 potions of magic (gained 1)V.ajV.aj_ 26  V.ajV.ajV.ajhV.ajV.ajaV.aj<V.ajV.aj2,V.ajV.aj{V.ajV.ajV.ajuV.ajV.ajV.ajJV.ajV.ajV.aj0V.ajV.aj} V.aj!,V.ajb"V.aj$V.ajc$V.aj$V.aj$V.aj%V.aj0&,V.aj&V.aj'V.aj(V.aj)V.aj)V.aj+V.aj+V.ajA,V.aj,V.aj-V.aj.V.aj/V.aj/V.aj0V.aj1V.aj1V.aj(2V.ajX3V.ajW4,V.aj4V.aj5V.aj6,V.aj>7V.aja8V.aj1:V.ajp:V.aj:V.aj;V.aj<V.ajn=,V.ajY?V.ajU@V.aj@V.ajAV.ajXBV.aj7CV.ajCV.ajCV.ajDV.ajEV.ajEV.aj&FV.ajGV.ajGV.ajGV.aj?HV.ajIV.ajMIV.aj{IV.ajIV.ajrKV.ajKV.ajKV.aj(LV.aj&NV.ajOV.aj3OV.aj{OV.ajaPV.aj(Q,V.ajoQV.ajfRV.ajDSV.ajSV.ajSV.ajTV.ajUV.ajUV.aj VV.aj WV.ajWV.ajWV.aj7XV.ajYV.aj.[V.aj[V.aj{\V.ajb]V.ajZ^V.aj^V.aj^V.aj_V.aj`V.aj`V.aj:aV.aj=bV.ajcV.aj3cV.ajcV.ajXdV.ajeV.ajKeV.ajeV.ajfV.ajgV.ajgV.ajhV.ajhV.ajwiV.ajiV.ajiV.ajhkV.ajlV.ajlV.ajmV.ajoV.ajpV.ajpV.ajqV.ajLuV.ajTvBV.ajwV.ajFxV.ajxV.ajxV.ajyV.ajS{V.aj{V.aj&|V.aj}V.aj~,V.ajV.aj@V.ajj,V.ajɁV.ajV.ajpV.ajV.ajV.ajV.aj,V.ajωV.aj V.aj,V.ajV.aj]V.ajVV.ajV.ajԏV.aj֐V.aj,V.ajV.ajV.ajV.aj@V.ajߕV.ajV.ajG,V.ajvV.ajݛV.ajzV.ajV.ajV.ajߟV.aj̡,V.ajV.ajV.ajV.ajV.aj4V.ajV.aj?V.ajV.ajV.ajV.ajV.ajV.ajV.ajcV.ajV.ajQV.ajEV.ajV.ajV.ajV.aj5V.aj;V.ajV.ajV.ajV.ajWV.aj,V.ajrV.ajV.ajV.ajEV.aj{V.ajV.ajV.ajV.ajV.ajAV.aj7V.ajV.aj0V.ajV.ajpV.ajV.aj&V.ajV.ajV.ajF,V.ajV.aj@  There is an open door here.V.aj-V.aj _V.ajBV.ajV.ajV.ajV.ajV.aj<V.ajV.ajV.ajV.ajV.ajaV.ajV.ajV.ajV.ajBV.ajxV.aj},V.ajV.ajV.aj,V.aj.V.ajUV.ajV.aj ,V.ajG V.aj' V.aje V.aj V.ajV.ajcV.ajV.aj0V.ajwV.aj%,V.ajV.ajV.ajV.aj5V.ajV.ajV.ajCV.ajV.ajV.ajV.aj,V.ajV.ajV.ajT V.aj V.aj8!V.aj-V.ajf0V.aj0V.aj1V.aj4V.aj6V.ajh6V.aj7V.aj8V.ajM:V.aj:V.ajw;V.aj<V.ajU>V.aj>V.aj=?V.aj@V.aj8A,V.ajAV.ajBV.aj]CV.ajCV.ajCV.ajEV.ajDGV.ajGV.ajHV.ajIV.ajJV.ajJV.ajeKV.ajpMV.ajN,V.aj?OV.ajPV.aj0RV.ajpRV.ajRV.aj.TV.ajuV,V.aj"WV.aj/YV.ajfZV.ajZV.ajM[V.aj\V.ajp]V.aj]V.ajR^V.ajd_V.aj`V.ajwaV.ajVbV.ajcV.ajeV.aj]eV.aj fV.ajOmV.aj4nV.ajtnV.ajnV.aj:sV.ajtV.ajtV.ajvV.aj$yV.aj|BV.aj V.ajV.ajV.ajV.ajWV.aj,V.ajφV.ajgV.ajV.aj݊V.ajދV.aj V.ajLXV.ajV.ajV.ajpV.ajV.ajV.ajӘV.ajRV.aj;nV.aj0V.ajV.ajV.aj̧V.aj,V.ajeV.aj̵V.aj>V.ajV.aj@V.ajWV.ajV.ajӺV.ajV.ajmV.ajsV.ajV.aj2V.aj-V.aj?V.ajwV.ajV.ajIV.aj[V.ajV.ajV.ajV.ajV.ajV.aj{V.ajV.ajV.ajV.ajNV.ajV.ajYV.ajV.ajV.ajV.ajaV.ajV.ajV.ajV.aj0V.ajgV.ajV.aj!V.ajV.aj+V.ajV.ajV.ajV.ajV.ajkV.ajV.ajuV.ajV.aj<V.ajV.ajmV.ajV.aj\V.ajV.ajV.ajV.ajV.aj V.aj2V.ajV.ajV.aj V.aj!V.ajxV.ajV.aj"V.aj$V.aj$V.aj%V.ajc'$  Things that are here:V.aj*h  a +0 short sword; a kobold skeletonV.aj+V.ajg, _V.aj*-V.aj1l  You see here a frilled lizard skeleton.V.aj 3V.aj3 _V.aj4V.ajK9V.ajY;,V.aj<V.aj†.....#. .....##.##..#####.....##..###.# #.#####.##..#######...##..# #.# .......................#..###.## #.######.#.......S............... #.######.#............♣.♣........ #................##.#............ #.....##.#.).###.##.#.♣.♣........ V.ajt\h......##.#...# #@##.............. .............###.#....♣.♣..###### ..◊..###.##..÷...#.........######Shock .....###.##.)#####....##......... .♣.....#.##..####### ◊♣◊.................#...##.###.## S   ball python (constriction, wandering) ◊[..##.#.##..#####..#............ ..........................V.aj\ .◊####.#.###.#####.##.####.###.##V.ajh31071.6 (135.0)V.aj:l326 _V.aj7rV.ajsX.ajt †The zap hits the ball python.X.ajC+***X.ajC**X.ajƎX.aj].†...X.aj7---11 4=3.0)ShockX.aj1#X.aj'O _You kill the ball python!Y.aj؄3Y.aj\Y.ajY.aj" 26  Y.aj ,Y.ajzY.ajY.ajY.aj9---Y.aj6Y.ajJ,Y.ajY.aj$Y.ajY.ajWY.aj)Y.ajoY.aj Y.ajzY.ajM8===Y.ajY.ajY.aj;Y.ajY.ajY.ajMY.ajBY.aj5Y.ajUY.ajY.aj۷Y.ajY.ajY.ajo;===Y.ajLY.ajY.ajY.ajY.ajoY.ajjY.aj,Y.aj{Y.ajY.aj(Y.aj(Y.ajY.ajY.ajY.ajY.ajY.ajY.ajh  There is a stone staircase leading down here.Y.ajN _Y.ajY.ajY.aj6Y.ajY.ajY.ajBY.ajY.ajY.aj Y.ajNY.ajY.ajKY.ajY.ajY.ajY.ajY.ajQY.ajj,Y.ajY.aj,Y.aj)Y.ajY.ajY.ajNY.aj:Y.ajBY.aj) Y.ajY.ajY.ajY.ajY.ajY.ajY.ajIY.ajY.ajmY.ajY.ajY.ajY.ajY.ajY.ajVY.ajY.aj#Y.aj$Y.aj$Y.aj%Y.aj'Y.aj(Y.ajj)Y.aja*Y.aj/Y.aj0,Y.aj1Y.aj3Y.aj4Y.aj84Y.aj4Y.aj 6Y.aj7,Y.aj8Y.aj9Y.ajh;,Y.aj@Y.ajBY.ajDY.ajQGY.ajU,Y.ajWi  You encounter a hobgoblin.Y.aj_.#####.##.#...#...# ##.# .....#...#...# ..........#...#...# #...#...# # #........#...#...###.# Y.aj_#.......##.....  .#....... .......###.####...# #####...........@.#- ♣#♣#♣.♣.♣#.####.#.#Y.aj_C.........# #.#g#Shock ♣.......♣### #.#.. Y.aj_.........# #####.#### #.# Y.aj&`♣.......♣ #......# #..#.# g   hobgoblin (asleep) #.......###.###.#####..#.# Y.ajT`♣.♣.......#.#.......###.###.####.#.#.#Y.aj`!Y.ajh1109.6 (36.0)Y.aj+k  -10.6 (37 _Y.ajNpY.aj8rZ.ajd ........#...#...# #...#...# #...#...# # ##...#...###.# .Z.ajYe ##............ ......#....... ###.####...# ####.............# ♣#♣.♣.♣#.####.#@# ..........# #.#g# ♣### #.#.. .. .# #####.#### #.#♣ #......# #..#.# .Z.ajf 3###.###.#####..#.# .♣..............#.# .###.###.####.#.#.# #♣#♣.♣.♣ #.###)###..#.#.#######Z.aj'm SggZ.ajn +=1.6 (1Z.ajn .0) Z.ajs Z.ajbv O _The hobgoblin misses you.[.aj That beam is likely to hit you. Continue anyway? Y - Yes  N - No].aj<;].aj!Q.........#...#...#Hakko the Gusty .........#...#...#].ajRLTengu .........#...#...# #Health: 19/19 ======================== #........#...#...###.#Magic: 8/8======================== #.......##............AC: 2Str: 8 .............#.......EV: 26 Int: 17 ......###.####...#SH: 0Dex: 14 ####.............#].aj_RXL:  3 Next:  4% Place: Dungeon:1 #♣#♣.♣.♣#.####.#@#Noise: =--------  Time: 1111.6 (0.0) ..........# #.#g#].ajRa) +2 dagger (speed) .......♣### #.#.. ..Cast: Shock ].ajR.......# #####.#### #.# .......♣ #......# #..#.# .......###.###.#####..#.#].aj Sg   hobgoblin .......♣..............#.# .......###.###.####.#.#.# ].ajS#♣#♣.♣.♣ #.###)###..#.#.#######The zap hits the ball python. _You kill the ball python! _There is a stone staircase leading down here. _You encounter a hobgoblin. _The hobgoblin misses you.Okay, then.].aj8Z].aj[].aj`].ajc. _^.ajv S#####.##.#...#...# ##.#.#...#...#.#...#...# ..#...#...# ##..#...#...###.# ##^.ajO ##....................#....... .......###.####...#####...........@.# ♣#♣#♣.♣.♣#.####.#.#....# #.#g# ♣.♣### #.#.. ...# #####.#### #.# ♣.♣ #......# #..#.# #.###.###.#####..#.# ♣.♣..............#.# ........###.###.####.#.#.#^.aj 8g.^.aj/ ^.aj r  -2.6 (1 _^.aji _.ajz L **_.ajԛ  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the hobgoblin._.aj8 g.  The hobgoblin is almost dead.7---11 =3 _The hobgoblin barely misses you.`.aj1 †The zap misses the hobgoblin. The zap hits the hobgoblin.`.aj6 F**`.aj׽ 6†.`.aj 6------84Shock`.aj `.aj M _You kill the hobgoblin!b.ajM 26  ---7===b.ajb.ajb.ajb.aj===8======b.ajfb.ajZ,b.ajb.ajb.aj/!b.aj!b.aj"b.aj$b.aj(b.ajh)b.aj*b.aj0b.aj2b.aj3b.aj3b.ajE..#...#...# #.##.# #...#...# #.# #...#...# #.# ##...#...# #.# .# b.ajGF....#...#...###.##.#### ...##.................#........# ###.####...###..# ............# #.@# -.♣#.####.#†# #..# # #.#.# #..# b.ajF..♣### #.#.. .....# #####.#####...# ..♣ #......# #..#b.ajKG.# ..###.###.#####..#.# ..♣.......#.# b.aj'N038.6 (24.0)b.ajS[11 -9.6 (25b.ajYb.ajN\a _e - a scroll labelled QEISCH CUPSc.ajc_c.ajSdc.aj+i 26  c.aj jc.ajkc.ajlc.ajnc.ajPoc.ajoc.ajrc.ajsc.aj?tc.ajuc.ajXc.ajBc.ajԃc.aj!c.ajOc.ajdžc.aj$c.aj)Bc.ajDc.ajMc.ajc.ajBc.aj+c.aj'c.ajzc.ajc.aj#c.aj",c.aj,c.ajc.ajc.aj~c.ajc.ajbc.ajEc.ajc.aj5c.ajc.aj_c.ajc.aj8c.ajc.ajc.aj,c.aj$c.ajc.ajc.aj,c.ajHc.ajc.ajc.ajYc.aj7c.ajc.aj>c.ajc.ajc.ajgc.ajc.ajKc.ajc.ajc.ajc.ajc.ajpc.ajc.ajc.ajc.ajXc.ajBc.ajXc.ajn!c.aj&Bc.aj(c.ajTBc.ajwKc.ajMc.ajYOc.ajOc.ajPc.ajRc.ajVc.ajVc.aj2Xc.aj[c.aj_c.ajk_c.ajac.aj6dc.ajrgc.ajgc.ajjc.ajBlc.ajhnc.ajoc.ajBpc.ajirc.aj}tc.ajtc.ajqvc.ajc.ajc.aj#c.ajc.ajc.ajpc.ajэc.aj`c.ajc.ajc.ajޮc.ajGc.ajc.ajc.ajt,c.ajܴc.ajc.ajPc.ajc.ajӻc.ajc.ajwc.aj0c.ajc.ajc.ajc.aj c.ajc.ajc.aj6c.ajc.ajc.aj4c.ajNc.ajc.ajc.ajc.aj]c.ajc.ajc.ajBc.ajLc.ajjc.ajc.ajZc.ajYc.aj/c.aj,c.ajc.ajc.ajc.aj:c.ajc.ajDc.ajc.ajc.ajjc.ajc.aj c.aj c.aj c.ajd c.ajd c.aj c.aj c.aj' c.aj c.aj c.ajO c.ajO Xc.aj c.ajx c.aj c.aj c.aj c.aj| c.aj ,c.aj ! c.aj" c.ajB# c.aj$ c.ajz& c.aj, nc.ajL- ,c.aj. c.ajm/ c.aj/ c.ajF0 c.aj1 c.ajV2 c.aj2 c.aj]3 c.aj4 c.aj5 c.aj6 c.aji6 c.aj7 c.aj8 c.aj 9 c.ajt9 c.aj"; c.aj5< Bc.ajB> c.ajB Bc.ajEE c.ajF c.ajG c.ajG c.ajK ,c.ajK ,c.ajbM c.ajCN c.ajN c.ajN c.aj P c.ajP c.aj:Q c.ajQ c.aj>S c.ajxT c.ajT c.ajU c.ajV c.ajuW c.ajW c.aj.X c.ajnY c.ajZ c.aj [ c.aj[ c.aj\ c.aj] c.aj^ c.aj^ c.aj_ c.aj` c.aja c.aja c.ajb c.ajc c.ajxd ,c.ajf c.ajf c.ajg ,c.ajh c.ajj ,c.aj\j c.aj{k c.ajNl c.ajl c.ajm c.ajp Xc.ajzr c.aj1s c.ajs c.ajs c.ajqu c.aju c.ajv ,c.ajw c.ajgx c.ajx c.ajAy c.ajy c.ajz c.ajz ,c.ajy{ c.aj | c.ajQ| c.aj| c.aj} c.aj~ c.aj>~ c.aj~ c.aj ...........#  ###########.#   ##########.###   #............#  ##+#.######.#.#  ...# #...#  # #.###  ......#####.##### c.aj۳ >...... 242.6 (103.0) ##...###.##.####. .#...# #.##.# #. .#...# #.##.# #.#  .#...# #.##.# #.#  .#...# #.##.# #.#    .#...###.##.####.#   .........#    .#........#.######   c.aj 1c.aj c.aji E _Done exploring.f.ajc f.aj Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon f.ajr f.aj, J............#  Hakko the Gusty ###########.#  Tengu##########.###  Health: 19/19 ========================#............#  Magic: 8/8======================== ##+#.######.#.#  AC: 2Str: 8 ......# #...#  EV: 26 Int: 17 ......# #.###  SH: 0f.aj> Dex: 14 ......#####.######  XL:  3 Next:  8% Place: Dungeon:1 ........>.......@#  Noise: ---------  Time: 1242.6 (0.0) ##...###.##.####.#  a) +2 dagger (speed) .#...# #.##.# #.#  Cast: Shock .#...# #.##.# #.# .#...# #.##.# #.# .#...# #.##.# #.#   .#...###.##.####.#   .................#   .#........#.###### f.aj(  The hobgoblin is almost dead. _The hobgoblin barely misses you.The zap misses the hobgoblin. The zap hits the hobgoblin. _You kill the hobgoblin! _e - a scroll labelled QEISCH CUPS _Done exploring.f.aj U  f.ajq f.aj2 f.aj f.aj _f.aj f.aj f.aj` f.aj f.aj) f.aj= f.aj f.aj& f.ajp f.ajx f.aj f.ajd f.aj f.aj f.ajO f.aj| f.aj f.aj f.aj f.aj f.aj f.aj f.aj f.aj f.aj= Y  There is a stone staircase leading down here.f.aj f.aj f.ajt 111 f.aj  _f.aj" f.aj7t &2f.ajw ,f.ajJz f.ajz ` _You climb downwards.  Found a runed helmet.f.aj"  ####.###.  #@....... 53.1 (10.f.aj 5) #....[..#.  #.####..#  #. .# ## f.aj f.aj" f.aj a _There is a stone staircase leading up here.i.aj##. ..# ...#....####.###.###<.......#..@.[..#. #.####..# #. .# ## i.ajz 26  4.1 (1.0) _i.aji.ajNj.aj.### ... . ..# .. ..#. ... ####.###.###<.##...@[..#. #.####..# j.ajH#. .# ## #j.ajj.aj$&5j.aj)j.aj+j.aj1...### .... . ...# .. ...#. #... #####.###.## ##<.# #....@..#. #.####..# #. ..# ## ###j.aj9j.aj?&6j.aj,Dj.aj^Hx _You see here a +1 helmet of light.k.ajrE  ...### .... .k.ajE  ...# .. ...#. #... # ####.###.## ##<.# #...@[..#. #.####..# #. ..# ## ###k.ajL k.aj R -7 _k.ajW k.ajY k.ajP  ...### .... . ...# .. ...#. #... # ####.###.## ##<.# #..@.[..#. #.####..# #. ..# ## ###k.ajv k.aj!# &8k.aj' k.aj) l.aj###  .... . ...# .. ...#.  #...  ####.###.##l.aj ##@........# #....[..#. #.####..# #. ..### ###l.ajl.aj|&9l.ajKl.ajOa _There is a stone staircase leading up here.m.aj\m.aj^Read which item? Scrolls  c - 2 scrolls labelled HYXKOI IBRUNY  e - a scroll labelled QEISCH CUPS [!] read|quaff[?] describe selectedn.aj:n.ajk n.ajHakko the GustyTengu...###Health: 19/19 ========================.... .Magic: 8/8========================...# ..AC: 2Str: 8...#.EV: 26 n.ajhInt: 17#... #SH: 0Dex: 14####.###.##XL:  3 Next:  8% Place: Dungeon:2##@........#Noise: ---------  Time: 1259.1 (0.0)#....[..#.a) +2 dagger (speed)#.####..#Cast: Shockn.aj#. ..### ### _There is a stone staircase leading down here. _You climb downwards.  Found a runed helmet. _There is a stone staircase leading up here. _You see here a +1 helmet of light. _There is a stone staircase leading up here.n.aj  As you read the scroll labelled HYXKOI IBRUNY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.n.aj& 611 60.1 (1n.aj)$n.aj'5 _c -> I - a scroll of immolationo.ajo.ajzRead which item? Scrolls  I - a scroll of immolation  e - a scroll labelled QEISCH CUPS o.aj[!] read|quaff[?] describe selectedp.ajp.ajp.ajHakko the GustyTengu...###Health: 19/19 ========================.... .Magic: 8/8========================...# ..AC: 2Str: 8...#.EV: 11Int: 17#... #SH: 0p.ajDex: 14####.###.##XL:  3 Next:  8% Place: Dungeon:2##@........#Noise: ---------  Time: 1260.1 (0.0)#....[..#.a) +2 dagger (speed)#.####..#Cast: Shock#. ..### ### p.aj&_You see here a +1 helmet of light. _There is a stone staircase leading up here.  As you read the scroll labelled HYXKOI IBRUNY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _c -> I - a scroll of immolationp.ajF  §###§§§§§§§§§§§§§§§#§§####§§§ .§The air fills with toxic fumes!  As you read the scroll labelled QEISCH CUPS, it crumbles to dust.p.aj+1.1 (1p.ajp.ajX0 _It was a scroll of poison.q.ajZ q.aj q.ajd q.aj( q.aj &2q.aj( q.ajn &1q.ajt P....................# ......#############.# ......# ########## ......# #............# #'##.#####+#.######.#.# #.##.# #......# #...# #.##.# #......# #.### ..##.###......#####.#### ......†.........@....... #.##.#####...###.##.####.# #.##.#...#...# #.##.# #.# q.aju j.....#...#...# #.##.# #.# .....#...#...# #.##.# #.# .....#...#...# #.##.# #.# .....#...#...###.##.####.# ....##...................# .........#........#.######q.aj+ -3.6 (2.5q.ajn q.ajm ! _You climb upwards.q.aj c _There is a stone staircase leading down here.s.ajms.ajrs.ajNws.ajK|s.aj944.6 (1.0 _s.aj߆s.ajNJ&2s.aj9O .. .... . ...# .. ...#. #... # . ## #....[..#.  #.####..#  #. ..# ## ### s.aj-6.1 (2.5s.ajs.aj # _You climb downwards.s.aja _There is a stone staircase leading up here.s.aj s.aj s.aj s.ajƺ s.aj s.aj  26  _s.ajj s.aj s.ajy s.aj s.aj ,s.aj@ s.aj s.aj .... ....# ... #... # ####.###.####<........##....[..#. #.####..# #..@.#..# 9.1 (3.0####.####  .#  .. #.#).###s.aj s.aj% ,70.1 (4s.aja s.aj ' _Found a falchion.t.ajIb 3t.ajc t.aje t.ajg t.ajEl Bt.ajm t.aj/n t.ajn t.ajq t.ajr t.ajr t.ajs t.ajfu t.ajew t.ajw t.aj_x t.aj t.ajL ,t.aj@ t.ajK t.aj1 t.aj t.aj t.aj t.aj i  You encounter a hobgoblin.t.ajj ##<........# #....[..#. #.####..# #....#..# ####.####  #.## t.aj  #..#  ##.###.#.gt.aj ` #@....... ######.## Shock  g   hobgoblin (asleep) t.aj- +6.1 (6t.aj j  7.1 (7 _t.aj t.aj Q _You see here a +0 falchion.v.ajZ ! *******g  The zap hits the hobgoblin.  The hobgoblin is almost dead.v.aj= 1g.v.aj$ ).....v.aj 7---11 ==8.1 (1v.ajߕ v.aj + _The hobgoblin shouts!w.ajd`r †The zap hits the hobgoblin.w.ajHdI******* w.aj?†......w.aj6------12-9Shockw.ajw.ajOM _You kill the hobgoblin!x.ajx.ajx.ajx.ajRx.aj 26  x.aj0x.aj,x.ajk  You encounter a ball python.x.aj0....x.ajg...S--ShockS   ball python (constriction, wandering)x.aj_,81.1 (2x.ajC-2.1 (3 x.aj _x.aj&y.aj@ R .  The zap hits the ball python.y.aj F******* y.aj".......y.ajĖ5------11 4=3.1 (1Shocky.aj`y.ajSO _You kill the ball python!z.aj'xz.ajxz.ajvzz.aj}z.ajy 26  z.ajz.aj,z.ajz.ajz.ajO6===z.ajz.aj׋z.ajz.ajz.ajȍz.ajz.aj{z.ajz.ajz.ajCz.aj\z.aj;===z.ajz.ajȗ,z.ajz.ajnz.ajz.aj_,z.aj4z.aj:z.ajM7===z.ajz.ajx,z.aj?z.ajz.ajz.ajz.aj0z.ajz.ajz.ajz.aj2;===z.ajdz.ajz.ajh,z.aj.z.aj~z.ajz.ajc8===z.ajz.aju4 _Magic restored.z.ajcz.ajz.ajz.ajz.aj-z.ajz.ajez.ajXz.aj,z.aj"z.aj'===z.ajx,z.ajz.ajjz.ajz.ajyz.aj}z.aj##<........#Hakko the Gusty#....[..#....#Tengu#.####..#.#..#Health: 19/19 ========================#....#..#....Magic: 8/8========================####.####.#.#AC: 2z.aj!<Str: 8#.## #.#.#####EV: 26 Int: 17#..# #.......#SH: 0Dex: 14##.###.#†..#XL:  3 Next: 14% Place: Dungeon:2#).....@..#Noise: ---------  Time: 1311.1 (28.0)######.##.#a) +2 dagger (speed)z.ajW]#.# @.Cast: Shock#.# ###.##.#z.aj@   Sigmund (wand, polearm, wandering)#.#..#z.aj... _You encounter a ball python.The zap hits the ball python. _You kill the ball python! z.aj?_Magic restored.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe, wearing a +2robe of willpower and carrying a wand of flame.z.aj"/  --more--~.ajM@~.ajMND-Shock~.ajW7@.~.aj]~.ajed   2.1 (29 _~.ajp~.ajt.aj{j***@).ajA .@.  The zap hits Sigmund but does no damage. x2.aj :5------.ajY r7---11 =3.1 (1.aj  .0) .aj.ajB _Sigmund hits you from afar with a +0 scythe..ajWM##<.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.......# ##.###.#†..# .ajMf#)......@.# ######.##@# #.# ... #.# ..###.# ...#.# .####.# ....# .. .ajV.aj\.ajQ.aj11----------- 26  =4.aj|.ajF _Sigmund zaps a wand. The puff of flame hits you..aj**Sigmund hits you from afar with a +0 scythe. _Sigmund zaps a wand. The puff of flame hits you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  .ajFis lightly wounded..ajS( @@You are struck by an arc of lightning. The lightning grounds out..aj,8*.ajE  Sigmund points at you and mumbles some strange words..aj<8@.aj0------5---------11 315ShockConf .ajN.ajQ _You are confused..aj.ajZ.aj .aj Y _You're too confused to cast spells..aj  You hit Sigmund. Your kick misses Sigmund. Your peck misses Sigmund..aj{ 2-7 (0.6.aj .aj# ^ _Sigmund is moderately wounded..ajx4  ####.###.##<........# ...[..#..####..#.#..#....#..#....####.####.#.# ## #.#.#####..# #.......###.###.#†)........######.##@# #.# ... #.# ..##.. ####.aj4 B.# ...ajA  26  -6.7 (1.0.ajSG .aj L I _Sigmund misses you..ajA .aj Drink which item? Potions  g - 2 potions of magic .ajf  d - a fizzy silvery potion [!] read|quaff[?] describe selected.ajo.aj0v.aj9|E####.###.##Hakko the Gusty##<........#Tengu#....[..#....#Health: 10/19 ============------------#.####..#.#..#Magic: 5/8===============---------#....#..#....AC: 2Str: 8.aj|####.####.#.#EV: 26 Int: 17#.## #.#.#####SH: 0Dex: 14#..# #.......#XL:  3 Next: 14% Place: Dungeon:2##.###.#†@.#Noise: =--------  Time: 1316.7 (0.0)#)........#a) +2 dagger (speed).aj}z######.##@#Cast: Shock#.# ...Conf #.# ..###.# ....aj;}@   Sigmund (wand, polearm)#.# .####.# ...ajc}..# ..Sigmund points at you and mumbles some strange words. _You are confused. .aj} _You're too confused to cast spells.  You hit Sigmund. Your kick misses Sigmund. Your peck misses Sigmund. _Sigmund is moderately wounded. _Sigmund misses you..ajJm  Okay, then..aj.ajF. _.ajC  #...  ####.###.##.# ##<........#.# #....[..#....#.aj  #.####..#.#..# #....#..#....####.####.#.#  #.## #.#.##### #..# #..@....##.###.#†..#.#.aj! U #)........#######.##@# #.# ... #.# ..## #.# ... #.# .### #.# ...aj+ :*.aj @ invisible SigmundSigmund gestures wildly while chanting..ajv @@(remembered)  ==7.7 (1.aj .aj 4 _Sigmund flickers and vanishes!.aj...#.  #... #  ####.###.###<........#...[..#....#####..#.#..#....#..#....####.####.#.# ## #.#@#####..# #......##.###.#†..#.#)........######.##@#. ..##.ajhM...###.ajr.aj.aj!.aj"/---8.aj5(.aj*n _Something tries to affect you, but you resist..ajW _#... # .#####.###.####<........#....[..#...####..#.#..#.ajgX ...#..#.... ###.####.#.# #.## #.#.#####.# #..@....##.###.#†..# #)........# .ajX #####.##@ #.# ...##.ajX o....###..ajc .ajIh ***@A magic dart appears from out of thin air!.aj ...@6/19 -----=--9.aj .aj . _The magic dart hits you..aj5  @@You bump into the rock wall..ajt.@(remembered).aj6===11 -20Shock.aj.ajW _You feel less confused..aj #... # .# ####.###.##.# ##<........#.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.# ##.###.#†..#.# #)........# ######.##.# #.# @.. #.# ..## #.# ... #.# .###  #.# ..[37.aj:m.aj 26  -1.aj0.aj.aj ,####.###.##.#.aj <........#.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.......# ##.###@#†..#.# #)........#  ######.##.# #.# @.. #.# ..## #.# ... #.# .### #.# .. ..# ..    ##<........#.#  #....[..#....#  .ajF #.#..#  #....  #.#.#  #.## #.#.#####  #..# #.......#  ##.###@#†..#.#  #)....**..#  ######.##.#  #.# ...  #.# ..##  #.# ...  @ #.# .###  #.# ..  ..# .. A magic dart appears from out of thin air!.aj    ##<........#.#  #....[..#....#  #.#..#  #....  #.#.#  #.## #.#.#####  #..# #.......#  ##.###@#†..#.#  #)....**..#  ######.##.#  #.#  #.#  #.# ...  #.#  #.#  ..#   The magic dart hits you..ajQ S..@.aj(S [1-----------=.ajS 2.ajk l _* * * LOW HITPOINT WARNING * * *.ajx.aj]Drink which item? Potions  g - 2 potions of magic .aj d - a fizzy silvery potion [!] read|quaff[?] describe selected.aj< .ajh .aj ####.###.##.#Hakko the Gusty##<........#.#Tengu#....[..#....#Health: 1/19=-----------------------.ajf V#.####..#.#..#Magic: 6/8==================------#....#..#....AC: 2Str: 8####.####.#.#EV: 26 Int: 17.aj #.## #.#.#####SH: 0Dex: 14.aj #..# #.......#XL:  3 Next: 14% Place: Dungeon:2##.###@#†..#.#Noise: =--------  Time: 1322.7 (0.0)#)......@.#a) +2 dagger (speed)######.##.#.ajd Cast: Shock#.# ...#.# ..###.# ...@ invisible Sigmund#.# .###.aj z#.# ....# .. .aj X_The magic dart hits you.  You bump into the rock wall. .aj _You feel less confused.A magic dart appears from out of thin air!  The magic dart hits you. _* * * LOW HITPOINT WARNING * * *.aj+ .aj @@It was a potion of invisibility..aj_ r.@(remembered).aj X2=11 -.ajA E3.7 (1Invis .aj .aj [ _You fade into invisibility!.ajߜ<........#.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.......# ##.###.#†..#.# #)..@...@.#  ######.##.# #.# ... #.# ..## #.# ... #.# .### #.# .. ..# .. ....aj.aj**..@.aj5..@ 26  =4.aj$;.aj*>@ _A magic dart appears from out of thin air!.ajQG ##<.#.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.......# ##.###.#†..#.# #).@...@..# ######.##.# #.# ... #.# ..##  #.# ... #.# .###  #.# ..  ..# ..  ....ajHC@@.ajNq.@(remembered).aj]O--5.aj`T.ajV.ajU v ##<.#.# #....[..#....# #.####..#.#..# #....#..#.... ####.####.#.# #.## #.#.##### #..# #.......# ##.###.#†..#.# #)@....@..# ######.##.# #.# ... #.# ..##  #.# ... #.# .###  #.# ..  ..# ..  ....ajȬ .aj\ U-6.aj2 .ajC .ajn ####.###.##.# ##<........#.# #....[..#....# #.####..#.#..# #....#..#....####.####.#.# .ajR #.## #.#.##### #..# #.......###@###.#†..#.# #).....@..#######.##.# #.# ... #.# ..## #.# ... #.# .### .aj'#.# .. ..# ...aj.aj.aj~.ajvn3==7.aj.aja  #... # .# ####.###.##.# ##<........#.# #....[..#....# #.####..#.#..# #....#..#....####.####.#.#  #.## #.#.##### #@.# #.......##.###.#†..#.# #).....@..#######.##.# #.# ... #.# ..##.ajb  #.# ... #.# .### #.# ...ajxb .ajzg .ajg %8.ajl .ajo .ajiM...#.  #... #  ####.###.##<........#...[..#..####..#.#..#....#..#....####.####.#.# ## #.#.####..# #......##.###.#†..#.#).....@.######.##.#.aj.aj-.aj 7===9Shock.aj".aj.ajqM .....#.  #... #  ####.###.##<........#.ajx#....[..#..#.####..#.#..##....#..#....####@####.#.# ## #.#.####..# #......##.###.#†..#.##).....@..#.aj.aj .aj#&30.aj(.aj*.ajc  .... . ...# .. ...#.  #... # .# ####.###.##.# ##<........#.# #....[..#....#.ajhd  #.####..#.#..# #..@.#..#....####.####.#.#  #.## #.#.##### #..# #.......##.###.#†..#.# #).....@..#######.##.# #.# ... #.# ..##.ajh .ajk .ajn A=1.ajs .aju .aj  .... . ...# .. ...#. #... # .# ####.###.##.# ##<.#.# #....[..#....# #.####..#.#..# #.@..#..#.... ####.####.#.# #.## #.#.##### #..# #.# ##.###.#†..#.# #).....@..# ######.##.# .aj #.# ...  #.# ..##.aj*.ajR4==2.aj.aj.aj###  .... . ...# ...aj ...#.  #... # .# ####.###.##.# ##<........#.# #....[..#....# #@####..#.#..# #....#..#....####.####.#.# .aj #.## #.#.##### #..# #.......##.###.#†..#.# #).....@..#######.##.# #.# ....aj.ajC===3.aj.aj...### .... . ...# .....#.#  #... # .# ##.###.##.# ##<........#.# #.@..[..#....# #.####..#.#..##....#..#.... .aj####.####.#.# #.## #.#.######..# #.......###.###.#†..#.##).....@..#######.##.#.aj<.aj8%4.aj.aj.aj,8M...### . # ...aj8r...#.#  #... #  ####.###.###@........#...[..#..####..#.#..#....#..#....####.####.#.#.aj^?.ajC%5.aj'I.ajKa _There is a stone staircase leading up here..ajM.ajG.aje.aja.aj.aj5===11 336 _.aj..aj[A=1.aj ....................# ......#############.# ......# ########## ......# #............# #'##.#####+#.######.#.# #.##.# #......# #...# .aj]#.##.# #......# #.### ..##.###......#### ......†......... #.##.#####...###.##.####.# #.##.#...#...# #.##.# #.# .....#...#...# #.##.# #.# .aj.....#...#...# #.##.# #.# .....#...#...# #.##.# #.# .....#...#...###.##.####.ajA.# ....##...................# .........#........#.######.ajB8.2 (2.5.aj! _You climb upwards..aj c _There is a stone staircase leading down here..aj>6 .ajI A stone staircase leading down (D:1)(Press ? for help)#.......#.# #.# #...###########.......#.# #.# #...##.......##.......#.######.# #...##.......################.......#........# #...##.....................######........##### #...######## #.......#############.##>#........##...#......# #.......# ##########.####..........##...#......# #.......# #............##...###....# ### #...#......# ###'##.#####+#.######.#.###...##.#### #.# #..........# #.##.# #......# #...########...##.#######.#####.........#####.##.# #......# #.####........................................##.###......#####.###############.#..................................†.........@........##..#.#.#####.#####.........#####.##.#####...###.##.####.########.....####....# #.........#####.##.#...#...# #.##.# #.#[.ajJ 16;8H#...# #.............# #...#####..........#...#...# #.##.# #.##...# #.#.#.........###########..........#...#...# #.##.# #.##...# #.#.#.###...............#..........#...#...# #.##.# #.##...# #.#.#.# #.#.######.####.###........#...#...###.##.####.##...# #.#.#.###.#.######..###.###.......##...................##...# #.#....................................#........#.########)..###.#.#.###...............).......###.####...###..#.##............# #.#.###.####.....#####.............# #..#.############# #....###.#.### #.#.###.# ##.#..♣#♣#♣.♣.♣#.####.#†# #..#.............# .aj######.....####....# #.........#####.##.#...#...# #.##.# #.## #.............# #...#####....#...#...# #.##.# #.## #.#.#.........###########....#...#...# #.##.# #.## #.#.#.###...............#....#...#...# #.##.# #.#...# #.#.#.# #.#.######.####.###..#...#...###.##.####.##...# #.#.#.###.#.######..###.###.......##...................##...# #.#..................aj"......#.########)..###.#.#.###...............).......###.####...###..#.# #............# #.#.###.####.....#####.............# #..#.############# #....###.#.### #.#.###.# ##.#..♣#♣#♣.♣.♣#.####.#†# #..#.............# #....###.#.#####.#..##.#####.#....# #.#.###..####### #.####...♣♣### #.#...........##.# #.#.#.#####.#..##.#####.#.#........# #####..######.##.# #)#.#.# #.#..##.# #....♣.......♣ #......# #..#.# #.##.####.#.#.#####.#..##.#####.#.##.aj'###.###.#####..#.# #.##......................♣♣..............#.# #.#####.#.##...........##.#####.....ajU$###.###.####.#.#.# #.######'#............#.##.#####.###♣#♣#♣.♣.♣ #.###)###..#.### #.##.......##.######..#.##.##.....#####.....###.#.aj[.)...# #.##.......##.# ####.†#.##.ajp>÷####.#÷####.##.aj׫#.......##.# #...##.##..#####.....##..###.# #.................#.aj}#.##.###.....#.#####.##..####..# #.# #..aj+.#.......##........).......................#..###.####...#.# #.# .ajU.aj....................#Hakko the Gusty ......#############.#Tengu ......# ##########.###Health: 5/19======------------------ .aj|......# #............#Magic: 7/8=====================--- #'##.#####+#.######.#.#AC: 2Str: 8 #.##.# #......# #...#EV: 11Int: 17 #.##.# #......# #.###SH: 0.ajDex: 14 ..##.###......#####.######XL:  3 Next: 14% Place: Dungeon:1 ......†.........@........#Noise: ---------  Time: 1338.2 (0.0) #.##.#####...###.##.####.#a) +2 dagger (speed) #.##.#...#...# #.##.# #.#Cast: Shock .....#...#...# #.##.# #.#Invis .....#...#...# #.##.# #.# .....#...#...# #.##.# #.# .ajU.....#...#...###.##.####.# ....##...................# .........#........#.###### _A magic dart appears from out of thin air! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down..aj#.aj .aj$.aj.aj!8=== 26  .ajy5 _Magic restored..aj.aj.aj#.aj.aj5.aja6=Invis .aj.ajm` _You flicker for a moment..aj .aj .ajE .aj.aj.aj;===.aj.aj$.aj#.aj!.aj.aj#.aja%.aj%f7==.aj&.ajW-.aj/.ajU0(.aj 1.aj7j _You flicker back into view..aj#9.aj9.ajz:.aj@.ajB.ajqB.ajyC.ajH.ajI.ajLJ_8===.ajDK.ajO.ajP.ajZP.ajQ.aj^T.ajTZX.ajj[.aj[.aj\.aj_.aj`.ajna:==.ajb.ajd.aje.aj5f=9=.ajlf.ajf.aji.ajNk,.aj-l.ajn.ajp.ajdp.aj3q.ajs.ajt.aj8u.aj v.ajGx.aj}y.ajz=10/19.aj{E==.aj{.aj}.aj9.aj.aj3.aj .aj׃.ajC.aj .ajކ.ajE.aj.aj.aj.aj.ajJ9=.aj#.aj.ajJ.ajS1=.ajc.ajQ.aj.aj.ajǖ.aj.ajm.aj͚.aj.aj♣.♣### #.#....... #####.#.#........# #####.#####..# # #....♣.......♣ #......# #..# #####.#.##.......###.###.#####..# .........♣.......♣..............# #####............###.###.####.#.# #.ajD####.###♣#♣#♣.♣.♣ #.###)###..#.# ##.....#####.....###.#............÷.....#.####.#.#65.2 (27.0)#.##..#####.....##..#.... ##.##..#######...##..##...#.............#..###.ajI.####...# ###.#.......÷...................# ###.#............♣.♣............♣ .......##.#...............♣.  .##.#.).###.##.#.♣.♣..........†♣♣  .##.#...# #.##.................♣♣ .aj-1.aj.ajc _There is a stone staircase leading down here..ajhP.ajPU  .ajQ.ajS.ajW2===.aj].aj ^.ajK^.aj_.aj`.aj`#3.aj`<===.aja.ajc.ajnc.ajd.aje.aje.ajf.ajh.aj]h.ajRi.ajj.ajj#=.aj2k.ajk.ajPm.ajmN14=.ajn.ajHp,.ajq.ajzr.ajr.ajs.ajCu.aju.ajdv.ajx.ajxj5==.aj{y.ajz.aj{.aj'|.aj8}.aj}.aj~.aj.aj.aj .aj.aji6===.aj?.aj.ajT.aj].aj.ajۇ.aj.aj.aj7.aj).aj*f==.ajn.ajŏD7=.aj.aj,.aj.aje.ajĔ.aj.aj,.aj.aj`.aj˙h8==.aj.aj,.aj.aj.aj.ajҟ.aj`,.ajĢ.ajڥk _You start resting.HP restored..ajNb.........ajU-96.2 (31.aj9===7.2 (32 _.aj.aj.ajP.ajmJ.ajzN11 398.2 (1.0).aj.ajE} ==2  You climb downwards..ajMq ####### ....... ....... .......## ?# .........# .ajYN2.......#.# ....... .# #.#.... .# #...._. .# ##..... .# #..... .# .ajN .aj-9.7 (2.5.aj%_.aj$.ajâ _Level annotation: SigmundFound a scroll labelled JIYNAG PESAUP. Found an opulent altar of Gozag..aja _There is a stone staircase leading up here..ajJ##.#S.#.##.?<#.aj.#.#.#...##.#......# #...._...#S   ball python (constriction, asleep) ##.......# #.......#.aj!.aj~ 26  400.7 (1.0Shock.aj9_.aja\ _You encounter a ball python..aj O#.#.S.#.##.?....@.<#g.#.#.#.##.#......# #...._...#g   goblin ( ##.#S   ball python (constriction, asleep)  #.#.ajT .ajk &1.aj{ ;_.ajt q _You encounter a goblin. It is wielding a +0 club..ajߌ. *******S  )The zap hits the ball python.  The ball python is moderately wounded..ajvG.S.aj$g..ajb;.......g.aj+.aj~}7---11 ==2.aj#.ajg$H _The ball python hisses angrily. The goblin shouts!.aj} t †The zap hits the ball python..ajI Q*******.aj .g.aj R..†.....aj 6------6-3 _You kill the ball python!Training target 3.0 for Conjurations reached!.aj; 9_.ajs m _Your Conjurations skill increases to level 3!.ajų m )The zap hits the goblin..ajk F*******.aj8> D..).....ajI 5------8-4Shock.ajO .aj8R J _You kill the goblin!.aj83.aj.aj.ajG 26  .aj_,.ajT.aj.ajs9---.aj.aj~ .aj .aj!.aj$e6===.aj%.aj'.aj'.aj(.aj*,.ajA,.aj@..aj..aj@/.aj?1.aj1;===.aj2.aj4.aj65.aj5.aj7.aj8.aj*9.aj:.aj:.aj;.aj2>,.aj?.ajBy7===.aj6E,.ajF.ajAH.ajH.ajI.ajK,.ajoM.ajO.ajkO;===.ajP.ajR,.ajS.ajU,.ajMW.ajmY,.aj{Z.aj!],.ajm^.aj a.ajfaM8===.aj/b.aje4 _Magic restored..ajg.ajh.ajh.ajk.ajm.ajm.ajn.ajq.ajr,.ajBt.aj3v.ajqx.ajx;===.aj'z.aj|.aji,.aj.ajD # #.##### #.....# #.....# #.....†......## #.....@......<#- ##.....# #.aj+.....#.# #......# ######.#.....# #...._...# ##.......# #.......#c - a scroll labelled JIYNAG PESAUP.aj033.7 (29.0).aj[11 -4.7 (30.aj!9_.ajs- _You see here a +0 club..aj63.aj.aj͋.aj5.aj6 26  .ajN.aj.aj/.ajԗ.ajԚ.aj<.aj9.aj.aj.aj.aj.aj.aj.aj#.aj.aj.aj4.aj.aj.aj.ajѰ.aj;.aj.aj .ajmc  You encounter a bat..aj######.#.b....# ....$# ....#  ...#  ..#  ###.#  #..@#  #.############ #............#Shock #............# #.....†......###.....)......<#b   bat (asleep)##.............##...........#.##.............#.ajH241.7 (7.0).ajj  2.7 (8 _.aj}.ajs.ajZqJ .  The zap hits the bat..ajuX******.ajO......7---11 20=3.7 (1Shock _You kill the bat!.aj3.aj.ajM.aj 26  .aj .aja.ajb.aj.aj 9---.aj=X.ajS.aj.ajE.aj.aj.aj.aj[.ajM8===.aj.aj.ajf  You encounter a quokka..ajM #..#######.r.............$..................###-...# .###########Shock#............##.....r   quokka (asleep)).aj0,51.7 (8.aj\  -2.7 (9 _.aj.aj.aj*******r.aj ^Y.r.aj+e2........ajn7---11 =3.7 (1.aj/t.ajWwA _The zap hits the quokka but does no damage..ajL*******.aj`Y.r.aj6........aj c6------4.aj&.aj(P _The zap misses the quokka..ajc L*******.aj? Y.r.aj 7........aj e5------5.aj .aj6 P _The zap misses the quokka..aj9H*******.ajUY.r.ajVO.r.aj]/.......aj_k4------6.aj=g.ajjP _The zap misses the quokka..ajc ** The zap misses the quokka.The zap misses the quokka.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The quokka is struck by an arc of lightning.  The quokka is severely wounded..aj? r@You are struck by an arc of lightning. The lightning grounds out..aj6B5------2---------=7.ajBG.ajI+ _The quokka bites you..aj  .  You barely miss the quokka. You claw the quokka..ajx(.ajǷ6==----5-8.3 (0.6Shock.aj.ajJ _You kill the quokka!.ajI.aj)J.ajJ.ajUQ 26  .ajR.ajS.ajKT<------.ajV.aj}X.ajXo7===3.ajY2===.ajY.aj~[.aj[.aj\.aje^.ajp$====8=.ajq9===4.ajHr2===.ajr.aj}d _HP restored..aj.aj.aj.ajX,.ajL.aj؅.ajaN=====.aji.aj2.aj.aj;.aj.aje.aj.ajď.aj.aj+.aj,.aj.ajL.ajO5===.aji.aj(.ajt.ajY.aj,.aj.aj.ajp.aj%.aj.aj;===.aj.ajt,.aj.ajf.ajȥ.ajV.aj,.ajd.aj ,.aj=.aj.ajoO6===.aj .aj.aj.aj.aj5.aj}.aj2.aj׵,.aj.aj].ajƸ;===.aj.aj.aj4.aj.aj.aj .aj.ajS.aj.ajs.ajc7===.aj3,.aj,.ajv.ajJ.aj.aj.aj.aj?;===.aj.aj$.aj.aj?.aj7.aj.ajg.aju.aj.aj .aj7,.aj.aj.ajWM8===.aj5.aj.aj.aj;.aj.aj.ajR.aj.aj.aj.ajf.aj.aj.aj.aj.ajr;===.aj.ajQ11 .aj,.ajL _You now have 47 gold pieces (gained 7)..ajT 26  .ajk.aj.aj.aj'.aj.aj% ######..# #@....?..--514.3 (56.0)#######.###.<#.........# ........#........#........#........########.##...#.aj.aj+F-5.3 (57.aj .aj 9 _Found a stone staircase leading up..aj(.aj.aj.aj£.ajB.aj.aj/.aj.aj1.aj.ajΰ.aj>.aj.ajU.aj.aj.aj".aj.aj/............[..##.##...#######..## #.....@..# 9.3 (4.0)#######.###.<#.# ........# #.## ..........# #.# ##........# #..........# ###........########.# .aj.aj,20.3 (5.aj.aj< _Found a leather armour..ajH11 521.3 (6.aj.ajN` _d - a scroll labelled KESOP RITZ.ajD_M..................# [.. #.##.# #.....# ######@.## #.......#######.###.<#.# ........# #.##...#.ajJ.ajRm 26  2.3 (1.ajW.ajY.aj=M....ajJ#.........#........#....... .....# [.. ##.# #...@.# ######..## #........aj#######.###.<#.#.####.ajN.ajR&3.aj .ajo .ajqM############....#...##..........##..........####.[.....$.##.##@## #.....# #####..##.ajqX#........####.ajdw.aj}&4.aj.aj* _Found 2 gold pieces..ajdY N ##############.#..# #.# #.# #..........#### #..@.....$.#.ajY H #.##.#####. #.....# ######## #........# #######.###.<#.# .# #.##... .# #.# #### .# #...aje .ajo &5.ajHt .ajLx W _You see here a +0 leather armour..aj.ajXC11 526.aj C _e - a +0 leather armour.aj ~Wear or take off which item? Armour (go to first with [)  c - a +0 robe (worn)e - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .aj .aj .aj% ,Hakko the GustyTengu############Health: 19/19 ========================##..........#.aj{ FMagic: 8/8========================............#AC: 2Str: 8#..........#EV: 11Int: 17#..........#SH: 0Dex: 14#..........####XL:  3 Next: 25% Place: Dungeon:2#..@.....$.#Noise: ---------  Time: 1526.3 (0.0)#.##.#####..aj xa) +2 dagger (speed)#.....#Cast: Shock######..###........########.###.<#.#........# #.##...........# #.# ####........# #.. _Found a stone staircase leading up. _Found a leather armour. _d - a scroll labelled KESOP RITZ _Found 2 gold pieces. _You see here a +0 leather armour. .aj? _e - a +0 leather armour.aj .aj .aj .aj .aj +7.3 (1.aje .aj .aj +8.3 (2.aj .aj .aj2# A9.3 (3.aj- .aj.0 ,30.3 (4.aj4 .aj@ .aj?G +1.3 (5.aj~J .aj}K 0 _You start removing your armour. You continue removing your +0 robe. x5.ajU .ajjY .aj"a  You finish removing your +0 robe.  You start putting on your armour..aj(k +2.3 (6.ajfo .aju .aj_ +3.3 (7.aj҄ .aj .ajْ +4.3 (8.ajI .aj .aj +5.3 (9.aj. .ajf .ajϸ /6.3 (10.0).aj?  30 _You continue putting on your +0 leather armour. x5.aj .aj .aj> c _You finish putting on your +0 leather armour..ajy.ajf.aj.aj .aj.aj 25  _.aj).aj.aj.aj/.aj .aj.ajĞ.aj.ajz.aj.aj.aj.ajy.aj,.aj4.aj.aj.ajz.aj̨.aj<;10 .aj{.ajL _You now have 49 gold pieces (gained 2)..aj}.aj_ 25  .ajj.aj.ajw.ajͱ.aj.ajs.aj.aj.aj8.aj.ajԸ.aj.ajw.ajZ.ajI,.aj.ajl.aj2.aj,.aj/.ajǾ.aj.aj#.aj.aj?.aj.aj.aju.aj.ajs,.ajN.aj,.aj.aj.aj.ajO.aj.aj.aj,.aj.aj.aj}.aj.aj].aj.aj.ajK.aj.ajQP  There is a stone staircase leading up here..aja.aj _.aj.aj.aj,.aj.aj.aj.aj.aj.aj.aj.aj[.aj.aj.ajKB.aj].ajW.aj.aj.aj.aj-.ajj.aj.aj,.aj.ajiB.ajk  You encounter a ribbon worm..ajQ#..........#####.##.##.#####.##.##.....##...# #..######..##.### ##.#........#...# ####) #####.###.<#.###.# ....## ......# #.##.....# ....w ......# #.########...... .aj8......# #.......# ......# ############### ......# Shock #####.##...##.##### w   ribbon worm (asleep)#....##....##.....†......##.aj-65.3 (29.ajZk  6.3 (30 _.aj1 .aj3 .ajL *******wThe zap hits the ribbon worm..aj U.w.aj 3.......aj 7---10 =7.3 (1.0) .aj .aj 9 _The ribbon worm is lightly wounded..aj ******* The zap hits the ribbon worm..ajd 3w..ajl .w..... .ajp c6------8.ajqt .ajw f _The ribbon worm is moderately wounded..ajM9 ******* The zap hits the ribbon worm..aj 3w..aj .....5------9.aj^ .aj f _The ribbon worm is moderately wounded..aj;`g#..........# ####.##.##.#####.#.##.##.....##...#.##..#######..##.###.###.##..#...#.####)..###.<#.###.#......### #.##.....#......## #.#..w...## #........@....# # # #  #.# .ajbU.w.ajh8 .ajiq 25  -70.ajn.ajtp.aj#.# ####.##.##.#####.#.# #.## #.....##...#.# #..# ######..##.###.# ##.##.#...#.###### #)..###.<#.###.#......# ## #.##.....#......# # #.#......# # #.w..# # # # ###.# #...# #.# .aj.aj @-1.ajv.aj{.ajq ** Confirm with . or Enter, or press ? or * to list all spells.  struck by an arc of lightning.  The ribbon worm is moderately wounded.  You are struck by an arc of lightning.ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded..aj @wYou are struck by an arc of lightning. The lightning grounds out..aj?9/19 -------------3---------10 ==2.aj.aj0 _The ribbon worm bites you!.ajX4.ajG\.aj_^ _You are too injured to fight recklessly!.aj+ N** _The ribbon worm bites you! _You are too injured to fight recklessly!  Casting: Static Discharge (safe; 10% risk of failure)  .aj Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The ribbon worm is almost dead..ajj @wYou are struck by an arc of lightning. The lightning grounds out..ajl7----------------1------------3.ajq.ajtQ _The ribbon worm misses you..aj5 .aj7 .aj/= .ajH? ^ _You are too injured to fight recklessly!.aj֮.ajݯ.aj.aj^^ _You are too injured to fight recklessly!.aj| J.aj ^ _You are too injured to fight recklessly!.aj6 =  You hit the ribbon worm..ajS7 5-4.0 (0.7.ajc< .aj> _ _The ribbon worm is almost dead..ajO> .  You barely miss the ribbon worm. Your kick misses the ribbon worm.You peck the ribbon worm..aj}F(.ajN33-7Shock.aj^.ajLaO _You kill the ribbon worm!.ajp_.ajv88==-2===--- 25  .ajw,.aj4}9======.aj@n.aj",.aj.aj.ajv.aj.aj4O=.aj.ajԊ.aj_O10/19=.ajN3===.aj.aj2.aj,.aj',.aj8.ajl.ajޔ.aj^.aj.aja|1=====.aj.aj.aj .aj.aj.ajZ.ajJ.ajxB.aj2===4=====.aj.aj}3====.aj,.aj$.aj.aj .aj.aj,.aj.aj.ajk14==.aj .ajڼ.ajǽO5===.aj.aj,.ajb.aj.aj>.aj.aj:.aj%5.ajE==.ajo.aj2.aj%===.aj.aj2.aj.aj;.aj.aj.aj\.aj.aj.aj#9=.aj.ajK.ajL6==.ajt.aj.aj9^6===.ajd.aj.aj-.aj>7======.aj .ajt.aj.aj$.ajp.aj.ajX.aj9=.aj3.aj.ajH.ajD8=.ajP.aj.ajSM7===.aj.aje,.aj] .aj .aj .aj .aj .aj; i9===.aj .aj .aj> ;===.aj .ajy .aj .aj+ .aj1 ,.aj. .aj  .ajH :==.aj .aj .aj B.aj M8===.ajH .aj .aj .ajM .aj .aj .aj .aj .aj>" .aj" ;===.aj# .ajh$ .ajG& ,.aj& .aj"( .aj) ,.ajF* .aj+ .aj!- ,.aj- .aj|0 .aj0 .aj1 ,.aj73 .aj5 ,.aj&6 .aj6 .aj:8 .aj8 ,.aj$: .aj < ,.ajh< .aj= .aj? .ajn? .aj? .ajKB .ajB ;10 .aj{C .aj E L _You now have 53 gold pieces (gained 4)..ajF .ajG _ 25  .ajG .ajkJ .ajpL f  You encounter a quokka..ajU  ...#.# ########## #... # .........# ####.###.# .........# ##<........ ...# #....[..# .........# ###### #.####..#......####....# #....#..#.. .aj[V  #..........#.##.# ####.####.#  #.##.#####.#.##@# #.## #.#-  #.....##...#.##...r.... #..# #.. #####..##.###.########## ##.###.#Shock ........#...#.#######)..... .###.<#.###.#......#######. .# #.##.....#......##. r   quokka (asleep) .# #.########......##. .# #....###.ajW b#. .# ################..ajj^ 1643.7 (69.0).aj`   -4.7 (70 _.ajg .aji .ajg ##########... ........# ####.###.## ##<.......# #....[..## ###### #.####..#.#.aj ####....# #....#..#... #..#.##.# ####.####.# #.##.#####.#.##.#########.## #.#. #.....##...#.##.@.r.....#..# #... ####..##.###.##########.##.###.#† .......#...#.###### #)...... ###.<#.###.#......# ######.# # #.##.....#......#  #.# # #.########......# #.# # #.............### #.# # ############### #.# ##.#.ajL .aj 05.7 (1.0) .aj .aj .ajp #... # .# ####.###.##.# ##<.#.# #....[..#.# ###### #.####..#.#.####....# #....#..#. .#.##.# ####.####.#.# .##.#####.#.##.#.## #.#.# .....##...#.##..@r.....#..# #...##.###.##.##.###.#†.#...#.###### #)..<#.###.#......# ######.#  #.#......# #.#  6.aj .  The helpless quokka fails to defend itself.  You puncture the quokka!.aj(.aji10 77.4 (0.7Shock _You kill the quokka!.ajx .aj y 3.aj^z .aj| .ajJ} u 25  .aj ,.aj| .aju .ajh .ajJ ,.ajV .ajƈ .aj9 .aj .aju .aj .aj[ c  You encounter a bat..aj + #... # .# # ####.###.##.# # .ajt ##<........#.# # #....[..#....# # ###### #.####..#.#..# ####....# #....#..#.... #.##.# ####..# ####.#.##.#########.## #.#.##### .ajĖ ##...#.##.......@.#..# #.......# .###.##########.##.###.#†..#.# #...#.###### b##)........# Shock .aj .###.#......# .#######.##.# .....#......# +# #.# ....ajY M ######......# #.# ..#b   bat (asleep) ..### #.# ....aj  # #.# .###.# ...ajm .51.4 (4.0.ajY j  2.4 (5 _.aj} .ajt .ajO.# ####.###.##.# # ##<........#.# # #....[..#....# # ###### #.####..#.#..# ####....# #....#..#.... ..#.##.# ####.####.#.# ###.#.##.#########.## #.#.##### #...#.##.........#..# #.......# .###.##########@##.###.#†..#.# ...#.###### #b##)........# .ajPF###.#......# #.#######.##.# ...#......# #+# #.# ... #####......# #.# ..## .........### #.# ... ########## #.# .### #.# ....# ...ajX.ajwZ+3.4 (1.aj_.ajb.ajM~ †  The helpless bat fails to defend itself.  You puncture the bat!.aj)T).ajY10 94.0 (0.6Shock.aj^.ajgG _You kill the bat!.aj 3.aj_ .aj+ .ajJ .aj _ 25  .aj .aj= _  You see here a bat corpse..aj9 5 _.aj .ajH '.aj .aj ;10 .aj .ajN 7 _You open the door..aj " .aj" _ 25  .aj# .aju' @  There is an open door here..aj) %  .ajI* FYou encounter a ball python..aj}9 +###....# #....#..#.... ...#.##.###.####.#.# ###.#.##.#########.## #.#.##### #...#.##.........#..# #.......# #.###.##########.##.###.#†..#.# ##### #†##)........#.....# #.#######.##.# .ajS: ....#......# ###'#######.# ... ####......# #..@......#.# ..# .........### #.........#.# ...####### #.........#.# .###Shock #.........#.. ###+#...... ........ S   ball python (constriction, asleep) ...... ..#.S.... ..#.ajcA U8.0 (4.0S..ajH OS).ajM c  9.0 (5.ajQ .ajS 5 _The ball python hisses angrily..aj]..#.##.# ####.####.#.# ##.#.##.#########.## #.#.##### ...#.##.........#..# #.......# .###.##########.##.###.#†..#.# ...#.###### #†##)........# #.#......# #.#######.##.# ...#......# ###'#######.# ... ####......# #.........#.# ..## ........### #.#.# ... .aj9######### #.#.# .### #.#.# .. ###+#.# .. .. ##.S..... .# ...# .#.aj7S..aj.aj,60.0 (1.ajT .aj .ajK###### #.#.##### ..........#..# #....... .###.##########.##.###.#†..# ....ajILj #†##)........# ##.#......# #.#######.## ..###'#######.# ... ###.........## ........##. ######### ### . ##+#....... S. ##. .##<.ajL.ajM8S..ajN6S..ajT.aj7W&1.aj\.aj^.aj0J  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen..aj(6------10 Contam: 11% =2.aj,.aj/ _The ball python barely misses you. The ball python completely misses you..aj 2M† _The ball python barely misses you. The ball python completely misses you.  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ball python is struck by an arc of lightning..ajЩ **  You kill the ball python!.ajKK@†.ajO7---4------------41=3.ajP/Shock.ajV.ajY< _You are struck by an arc of lightning..ajFb 25 .ajWP8=--------9% .ajM7===.aj.aj.aj.ajh.aj~.ajݫ.aj.aj .ajK.aj .ajo.aj;===.ajݵ.ajD.aj.aj|.aj?.aj.aj_.aj,.aj.aj.aj.aj.aj!.ajF8===.aj.aj|.aj`.aj.aj).aj.aj{,.aj.ajN.aji  You encounter a hobgoblin..aj~.#.###### #†##)........# #......# #.#######.##.# ......# ###'#######.# ... ##......# #.........#.# ..# ......### #.........#.# ...  ####### #.........#.# .###  #...†.....#.# ..  ###+#....  .. --.aj........ .... Shock#.... #.... # #....g   hobgoblin (asleep)##... #.....g#.ajy1700.0 (37.0).aj   --1.0 (38.aj| _Found a scroll labelled IFUYSEU ETAMM..ajm c#......# #.#######.##.# #......# ###'#######.# ... #......# #.........#.# ..## .....### #.#.# ... ###### #..ajj #.# .### #...†.....#.# .. ###+#.......#...  #...... #.#.>#.#. #.# # .....g # #....... #.aj .aj N===2.0 (1.0) .ajɲ .ajH ; _Found a stone staircase leading down..ajk......# ###'#.# ... ......# #.........#.# ..## ....### #.#.# ... ##### #.#.# .### #...†.....#.# .. ###+#.......#...  #...... #.#.>#..#.#.# #.....g #....... ############# .aj1&3.aj.aj.aj 4 \.........##### #..aj=5 .# ... ##### #...# .### #...†.. ##+#.......#. #....>.# g.############ .aj< .ajJ &4.aj.O .ajP .aj2$##. ##### #...### #...†... ##+#.......#. #....>.# g.############ .aj&Hg?.ajB-Ng.aj0E====5.aj*6.aj8+ _The hobgoblin shouts!.ajZ J****.aj/ 5g..aj)$ )...aj[' 7---10 =---.ajM( 6.aj- .aj 0 S _The zap misses the hobgoblin..aj+ R .  The zap hits the hobgoblin..aj T****.ajEJ 2....6------5---7 _The zap misses the hobgoblin.  The zap hits the hobgoblin. _You kill the hobgoblin!  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training..ajQ /  --more--.aj9 .ajD< M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.0   4.8  -1      .aj=      b - Unarmed Combat   0.0   0.8  +1   h - Conjurations   3.0   2.4  +3       i - Air Magic   4.0   3.0  +3   c - Short Blades   0.0   0.8  +1          .aj=      d - Armour   0.0   0.8  +1       e - Dodging   2.1   2.5  +1      .aj0>  f - Stealth   2.0   2.5  +1                                  .aj> T                                    .ajm? You need to enable at least one skill.[?] Help[=] set a skill target  .aj? [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.ajW> g + Spellcasting 3.0.aj=> h + Conjurations 3.0.aj` > i + Air Magic 4.0.ajR = a + Fighting 0.0/ajE/aj?/aj4....### #.........#.# ...Hakko the Gusty ##### #.........#.# .###Tengu#...†.....#.#...Health: 19/19 ========================###+#.......#...Magic: 6/8==================------#.............AC: 3Str: 8#.............EV: 10Int: 17#...........>.SH: 0Dex: 14#.............XL:  3 Next: 45% Place: Dungeon:2#.....@.......Noise: =--------  Time: 1707.0 (1.0)#.............a) +2 dagger (speed)##............Cast: Shock#/ajq6[m.....?......#............############# _The zap misses the hobgoblin.The zap hits the hobgoblin. _You kill the hobgoblin!Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training./aj8?Shock/aj\>/ajLA. _ /ajr` /aj+a /ajc /ajf /ajqj| 25  _ /ajNl, /ajzm /ajjtB /ajt, /ajfv /ajx /aj"y /aj}z /aj| /aj} /aj}~ /aj /ajpM7=== /ajڂ /aj6 /aj /aj /aj /aj /aj /aj< /aj /ajގ /aj. /ajϑ%=== /aj /aj /ajΕ /aj, /ajD /aj /aj /aj /ajҞ, /aj /aj, /aj /aj /aj{M8=== /aj  /aj /aj /aj /ajD /aj3 /ajA /aj /aj* /ajv /aj /aj /aj /aj8 ###+#.#...#  #.......  #........... #....>#.#......#.............#.-############  /aj  /aj0269.0) /aj\y===10 -7.0 (20 /aj /ajDc _e - a scroll labelled IFUYSEU ETAMM /aje(  /ajS,   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g + Spellcasting 3.0   4.8  -1   /aj,          b - Unarmed Combat   0.0   0.8  +1   h + Conjurations 3.0   2.4  +3      i + Air Magic4.0   3.0  +3   c - Short Blades   0.0   0.8  +1           /ajk-      d - Armour   0.0   0.8  +1       e - Dodging   2.1   2.5  +1       f - Stealth   2.0   2.5  +1       /aj-                                              /aj+.                  /aja. X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help /aj. *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/aj/aj/aj#M###+#.......#...#Hakko the Gusty#..............Tengu#..............Health: 19/19 ========================#...........>..Magic: 8/8========================/aj,$8#..............AC: 3Str: 8#..............EV: 10Int: 17#..............SH: 0Dex: 14##.............XL:  3 Next: 45% Place: Dungeon:2#.....@......./aj$Noise: ---------  Time: 1727.0 (0.0)#.............a) +2 dagger (speed)##############Cast: ShockThe zap hits the hobgoblin. _You kill the hobgoblin!Training target 3.0 for Spellcasting reached!  /aj$Your Spellcasting skill increases to level 3! _You need to enable at least one skill for training. _e - a scroll labelled IFUYSEU ETAMM/ajB)/aj2/aj5/aj</aj/ajk5  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g + Spellcasting 3.0   4.8  -1           b - Unarmed Combat   0.0   0.8  +1   h + Conjurations 3.0   2.4  +3  /aj    i + Air Magic4.0   3.0  +3   c - Short Blades   0.0   0.8  +1               d - Armour   0.0   0.8  +1       e - Dodging   2.1   2.5  +1       f - Stealth   2.0   2.5  +1                     [34/ajm                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ajA g * Spellcasting   3.0/ajp g - Spellcasting   3.0/ajs /ajY /ajS ###+#.......#...#Hakko the Gusty#..............Tengu#..............Health: 19/19 ========================#...........>..Magic: 8/8========================#............../aj AC: 3Str: 8#..............EV: 10Int: 17#..............SH: 0Dex: 14##.............XL:  3 Next: 45% Place: Dungeon:2#.....@......./aj >Noise: ---------  Time: 1727.0 (0.0)#.............a) +2 dagger (speed)##############Cast: Shock/ajl The zap hits the hobgoblin. _You kill the hobgoblin!Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3! _You need to enable at least one skill for training. _e - a scroll labelled IFUYSEU ETAMM/aj{$ /aj1 /aj3 /aj5  /ajT  /aj  /ajt  /ajD  /aj;  /aja u 25   /aj:  /aj3  /aj  /ajq  /aj  /aj  /aj  /aj  /aj  /aj*  /aj  /aj  /ajư  /aj9  /aj  /aj`  /aj#  /ajӶ  /ajݷ  /ajF  /aj  /ajJ  /aj  /ajM  /aj  /aj  /ajW  /aj  /aj B /aj  /aj  /aj  /ajS  /aj  /aj[  /aj  /aj  /ajq  /aj  /aj  /aj  /ajw  /aj  /aj  /aja  /aj  /aj  /aj  /aj , /aj  /aj!  /ajw  /aj  /aj  /aj  /ajG  /aj  /ajU  /aj(  /ajq  /aj  /aj'  /aj  /aj  /aj  /aj|  /aj  /aj  /aj  /aj- , /aj  /aj8  /aj , /ajz  /ajH  /aj _[..#....# #..#.#..# #)#  #..#.... #.#   /aj: ####.#.# ..#  ## #.#.##### #.#  .# #.......# #.# #  .###.#†..#.# #.##.#  )........# #....#  #####.##.#######@#  49.0 (22.0)  /aj :#####.##......##.#  ....#.##..###.##.#  ....#.#.... #.#..# ....#.#..####...## ....#.#........##    /aj# G......#...###.##   ..............#   ............###   /aj]  /aj -50.0 (23 /aj  /aj * _Found a short sword.#/aj3#/aj#/aj #/aj%,#/aj,#/aj B#/ajm X#/aj^#/aj#/aj^#/aj#/ajL#/aj1,#/ajS#/aj#/aj#/ajn,#/ajD#/aj%,#/aj#/aj#/aji#/aj#/ajX#/aj#/aj}%#/aj&#/aj'#/aj<(#/aj(#/aj,n#/ajC-#/aj /#/aj/#/aj!0#/aj1#/aj7#/aj9#/aj<;B#/ajB<#/aj=#/aj=,#/aj>#/ajY?#/aj?#/aj9@#/ajA#/ajC#/ajmD#/ajD#/aj!Q#<........#.##.##.# ....[..#....# #.##.# .####..#.#..# #)##.# ....#..#.... #####.##.# #.####.#.# #.....##.#  ###.## #.#.#####.###.##.# .#..# #.......#.# #.##.# #/ajR##.##.###.#†..#.#.# #.##.# †##)........#..@# #....# .#######.##.#######.#### #'#######.##......##.# ....#.##..###.##.# ....#.#.... #.#..# ....#.#..####...## †.....#.#........## #+##...###.## #........# #/ajW-69.0 (19#/ajY710 70.0 (20#/aje#/aj{gd _h - a scroll labelled VALOMPA YPAGHO$/aj 3$/ajI $/aj $/ajj u 25  $/aj n$/aj X$/aju $/ajQ ,$/aj $/aj $/aj $/aj^ $/ajR $/ajI $/aju $/aj $/ajH $/ajU $/aj $/aj[ $/aj= $/aj $/aj $/ajf $/aj $/aj $/aj ,$/aj $/ajg B$/aj7 $/aj $/aj. $/aj $/aj $/aj $/aj $/aj7 $/aj $/aj $/aj $/ajO $/aj"! $/aje$ $/aj& f  You encounter an adder.$/ajQ0 2 .    ..  .....######   .......... ..   $/ajR1 BS.....#.....#   ......#.###.# #.#  #...@.##.# #.#  ####.###.##.# #.#  ##<........##.##.Shock #....[..#....#.##. #### #.####..#.#..##)##.$/ajJ2 # #....#..#....# #####.##. S   adder (asleep) ##.# ####.####.#.## #.....##.#.#########.## #.#.#####.###.##.##..# #.......#.# #.##.$/ajl; -83.0 (13$/aj= k  4.0 (14 _$/ajB $/ajWD &/aj !  *******S  The zap hits the adder.  The adder is moderately wounded.&/ajJ.S&/ajv-.....&/aj\7---10 =5.0) &/ajM&/aj/ _The adder hisses angrily.'/aj%} *******The zap hits the adder.'/ajQQ.S'/ajq+@'/ajJ.S'/aj*...@   Sigmund (wand, polearm, wandering)S   adder'/ajc6------6'/aj|'/aj] _The adder is heavily wounded.)/aj.......######.......... ..@.....#.....# ...S..#.###.# #.# #.....##.# #.# ####.###@##.# #.# ##<........#.# #.##.#)/ajH#....[..#....# #.##.# ### #.####..#.#..# #)##.# ..# #....#..#....# #####.##.# #.# ####.####.#.## #.....##.# S   adder.#########.## #.#.#####.###.##.#.........#..# #.......#.# #.##.########.##.###.#÷..#.#.# #.##.#)/aj0v@.S)/ajM$.@   Sigmund (wand, polearm, wandering)S   adder)/ajp 25  -7)/aj)/aj*/aj P.......######.......... ........#.....# */aj .@..S.#.###.# #.# #.....##.# #.# ####.###.##.# #.# ##<.......@#.# #.##.##....[..#....# #.##.# ## #.####..#.#..# #)##.# .# #....#..#....# #####.##.## ####.####.#.## #.....##.# .#########.## #.#.#####.###.##.# S   adder .........#..# #.......#.# #.##.########.##.###.#*/aj [39;49m÷..# #†##)........#...# #....#*/aj J.S*/aj> */aj @-8*/ajx ,/aj^fL*******,/ajQ.S,/ajdG.S,/aj1....,/aj5------10 =9,/ajS,/aj/O _The zap misses the adder.-/ajThat beam is likely to hit you. Continue anyway? Y - Yes  N - No//ajy//aj$//ajThat beam is likely to hit you. Continue anyway? Y - Yes //ajCf N - No Uppercase [Y]es or [N]o only, please.3/aj&3/ajg53/ajK;^.Hakko the Gusty..Tengu.....######Health: 19/19 ========================3/aj<.......... ..Magic: 5/8===============---------......#.....#AC: 3Str: 8.@....#.###.##.#EV: 10Int: 17#...S.##.##.#SH: 0Dex: 14####.###.##.##.#3/aja=XL:  3 Next: 45% Place: Dungeon:2##<.......@#.##.##.# Noise: =--------  Time: 1789.0 (0.0)#....[..#....##.##.# a) +2 dagger (speed) ## #.####..#.#..##)##.# Cast: Shock .# #....#..#....# #####.##.# .# ####.####.#.## #.....##.# .#########.## #.#.#####.###.##.# S   adder .........#..# #.......#.# #.##.# ########.##.###.#÷..#.#.# #.##.# #### #†##)........#...# [403/aj=@m#....#The adder is moderately wounded. _The adder hisses angrily.  The zap hits the adder. _The adder is heavily wounded. _The zap misses the adder.Okay, then.3/ajD3/ajZE3/ajK3/aj'N. _6/aj3 .. .....###### .......... ..6/aj ......#.....# .@....#.###.##.# #...S.##.# #.#####.###.##.# #.#<........#.# #.##.# #....[..#@...# #.##.# ### #.####..#.#..# #)##.# ..# #....#..#....# #####.##.# #.# ####.####.#.## #.....##.# #.#########.## #.#.#####.###.##.# #.........#..# #.......#.# #.##.# #########.##.###.#÷..#.#.# #.##.# #†##)........#...# 6/ajGo#....# ....# #.#######.##.#######.####6/ajO.S6/aj`6/aj} 25  -90.0 (1 _6/aj%6/aj6/aj...######..... ..#.....#@....#.####.# #.....####.###S##.###<........#.##.#....[..#... #######..#@#..#) .....#..#....# #####. ####.####.#.## #....#### #.#.#####.###........#..# #.......#.# ########.##.###.#÷..# #†##)........#...# #... ....# #.#######.##.#######.######'.....##.#6/ajN.S6/aj6/aj@-16/aj6/aj8/aj^A8/aj^F***** _The adder hisses angrily.  The zap hits the adder. _The adder is heavily wounded. _The zap misses the adder.The zap hits the adder.8/ajsQ.S8/aj} ...  The adder is severely wounded.8/aj4---10 =28/aj8/ajIR _The adder barely misses you.8/ajz988/ajm-----Contam: 10% 38/aj18/aj 8/ajmJ_You miscast Shock. Nothing appears to happen. The adder bites you.9/aj- & 9/ajo. M†You hit the adder.9/aj8 (9/aj= O--726 (0.69/ajX> /Shock9/ajD 9/ajG I _You kill the adder!;/ajzc;/aj^d;/aj!e;/ajKg;/ajkb 25 ;/ajtl;/ajl;/ajn;/ajp;/ajuq;/ajr;/ajvk _You start resting.HP restored.;/aj؂&-;/aj͏-6.6 (3.0;/ajs9==-7.6 (4 _;/aj;/aj/aj@U #.....#@####.# #.....##.#####.###.##.###<........#.##.#....[..#†... #######..#.#.) .....#..#....# #####. ####.####@#.## #....#### #.#.#####.###........#..# #.......#.# ..#....##..# ..### #.........#.#.... #.#..#>/ajH>/aj1N&6>/ajU>/ajW>/aj @####.# #.....##.#####.###.##.##<........##.#....[..#†...# #######..#.#..#) .....#..#....# #####. #>/ajD###.####.#.## #....#### ###.###........#..# #.......#.# ########.##.###.#÷..#.#.##>/aj##...#.#.... ### #.........#.#..####...##>/aj>/aj6&7>/aj >/aj>/aj n  #.....####.###.##.###<........#.##.#....[..#†...# #######..#.#..) .....#..#....# #####. ####.####.#.## #....#### #.#.#####.###........#..# #@......#.# ########.##.###.#÷..# #†##)........#...# #...###.##...>/aj, }.##...†.....#.#........##>/aj >/aj &8>/aj >/aj >/ajI >/ajI $ >/ajI ####.###>/ajJ <##<........>/ajNJ #.#>/ajJ p....[..#†...# >/ajJ ###>/ajJ e####..#.#..#>/aj+K ) >/aj[K ..>/ajK ...#..#....# #####. >/ajK #>/ajL ###.####.#.## #....>/ajP K#### #.#.#####.###........#..# #.......#.# ########.##.###@#÷..#.# #†##)........#...# #... ....# #.#######.##.#######.###..##.####+#.......#...###.##>/ajX >/aj^ &9>/aje >/ajg ?/ajOo<........#.# #.##. #....[..#†...# #.##. #### #.####..#.#..# #)##. ...# #....#..#....# #####.##. ##.# ####.####.#.## #.....##. ##.#########.## #.#.#####.###.##. #?/ajpI#.........#..# #.......#.# #.##. ##########.##.###.#÷..#.#.# #.##. #†##)..@.....#...# #.... .....# #.#######.##.#######.##.# ###'#######.##......##.# .# #.........#.##..###.##.#### #.#.#.... #.#..# #### #.#.#..####...##?/ajp #...†.....#.#..... ###+#.......#...### #..........?/ajEx?/aj+~'10?/aj?/ajA/ajA/ajOGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of speed (weapon)b - a +0 dagger A/ajArmour (go to first with [)  e - a +0 leather armour (worn)c - a +0 robe A/ajJewellery (go to first with "=)d - an amulet of faithB/ajU B/aj B/ajv ##<........#.##.##. Hakko the Gusty#....[..#†...##.##. Tengu #### #.####..#.#..##)##. Health: 19/19 ======================== ...# #....#..#....# #####.##. Magic: 5/8===============--------- B/aj ##.# ####.####.#.## #.....##. AC: 3Str: 8 ##.#########.## #.#.#####.###.##. EV: 25 Int: 17 ##.........#..# #.......#.# #.##. SH: 0Dex: 14 ##########.##.###.#÷..#.#.# #.##. XL:  3 Next: 72% Place: Dungeon:2 B/aj ###### #†##)..@.....#...# #.... Noise: ---------  Time: 1810.6 (0.0) B/aj: `.....# #.#######.##.#######.### a) +2 dagger (speed) .....# ###'#######.##......##.#B/ajZ Cast: Shock .....# #.........#.##..###.##.# ...### #.........#.#.... #.#..# B/aj{ #### #.........#.#..####...###...†.....#.#........#####+#.......#...###.##B/aj l#.................#You hit the adder. _You kill the adder! B/aj b_You start resting. _HP restored. B/aj o_You start resting. _Your magical contamination has completely faded away.B/ajT B/aj B/aj B/ajz C/ajC/ajU  C/ajsC/ajC/aj0 e6===C/aj ,C/aj C/ajC/aj,C/aj#C/aj5,C/ajC/ajQ===C/ajC/ajC/ajC/ajC/aj}C/ajC/ajC/ajC/ajC/aj!C/aj"C/aj-#C/aj/$C/ajY&C/aj&M7===C/aj'C/aj),C/aj*C/ajy,C/aj,C/aj-C/aj/C/aj/C/aj"1C/aj2C/ajI3;===C/ajv4C/aj6C/aj6C/aj7C/aj9,C/aj:C/aj<,C/aj=C/aj?C/aj?C/aj`AC/ajUCC/ajCM8===C/ajDC/ajfJ4 _Magic restored.C/ajLC/ajYLC/ajyMC/ajOC/ajsR,C/ajSC/ajUC/ajW,C/ajXC/ajZC/aj\\C/aj\;===C/aj]C/aj_C/ajZ`C/aj`C/ajaC/ajbC/ajcC/ajKdC/ajdC/ajeC/aj-gC/ajpgC/ajgC/aj]lC/ajmC/ajmC/ajnC/ajSpC/aj5qC/ajqC/aj`rC/ajtC/aj|C/aj|C/aj}C/aj?C/ajC/aj C/ajC/ajωg  You see here a hobgoblin skeleton.C/aj C/aji _C/ajC/ajC/aj~,C/aj5C/ajC/ajC/ajݖC/ajC/ajC/ajC/ajC/ajC/aj^C/aj~C/ajC/aj0C/ajC/aj C/ajg  Sigmund comes into view.C/aj.. .....########   .............   ......#.....# .@...@#.###.# #.#  #.....##.# #.#  ####.###.##.# #.#  ##<........#.# #.##.#  #....[..#†..@# #.##.#  #.####..#.#..# #)##.#  #....#..#....# #####.##.# Shock  ####.####.#.## #.....##.# ########.## #.#.#####.###.##.# .......#..# #./ajO7m......#.# #.##.# @   Sigmund (wand, polearm, wandering) ######.##.###.#÷..#.#.# #.##. ## #†##)........#...# #....# .# #.#######.##.#######.####C/aj045.6 (35.0)C/ajU36.6 (36 _C/ajC/aj*G/aja ...########..........#.....#@...@#.####.# #.....####.###.###<........#.#....[..#†..####..#.#)...#..#....# #####.###.####.#.## #.... ####G/aj  #.#.#####.### .......#..# #.......#.# ######.##.###.#÷..# #†##)........#...# #... .# #.#######.##.#######.######'......##.#G/aj 5@.G/ajw G/aj 07.6 (1.0) G/aj G/ajP H/aj  ............. ....@.#.....# .@....#.###.##.# #.....##.# #.#H/aj q####.###.##.# #.#<........#.# #.##.# #....[..#†...# #.##.# # #.####..#.#..# #)##.# # #....#..#..@.# #####.##.# # ####.####.#.## #.....##.# #########.## #.#.#####.###.##.# ........#..# #.......#.# #.##.# #######.##.###.#÷.#.#.# #.##.#H/aj s #†##)........#...# #....# ..# #.#######.##.#######.#### .H/aj .# ###'#######.##......##.#.# #.........#.##..###.##.#H/aj H/aj? U8ShockH/aj H/aj  J/aj3\ @.#.....#@....#.####.# #.....####.###.###<........##.#....[..#†.. #####..#.#)...#..#....# #####.###.####.#@## #.... ##### #.#.#####.### ........#..# #.......#.# .#÷........####.##.##.##..# ### #.........#.#....##.#..#J/ajJ/aj֑&9J/ajGJ/ajJ/ajT 3 @....#.####.# #.....####.###.###<........##.#....[..#†.. #####..#.#)...#..#....# #####.###.####.#.## #.... ##### ###.### ........#..# #.......#.# #######.##.###.#÷..#.#.#J/ajPU ##.#.... # #.........#.#..####...##J/aj~] J/ajc '50J/aj7i J/ajyj K/aj #.....##.# #.# ####.###.##.# #.# ##<........#.# #.##.##....[..#†...# #.##.# #.####..#.#..# #)##.#  #....#..#....# #####.##.#  ####.####.#.## #.....##.# #######.## #.#.#####.###.##.# .......#..# #...@...#.# #.##.# ######.##.###.#÷..#.#.# #.##.#  #†##)........#...# #....# .# #.#######.##.#######.####K/aj=[34m# ###'#######.##......##.## #.........#.##..###.##.# ## #.#.#....##.#..#  #.#.#..####...##  #...†.....#.#........##1K/ajG"#.....##.# #.# ####.###.##.# #.# ##<........#.# #.##.# #....[..#†...# #.##.# #.####..#.#..# #)##.# #....#..#....# #####.##.# ####.####.#.## #.....##.# K/aj HO.## #.#.#####.###.##.# #..# #.#.# #.##.# K/aj0H.##.###.#÷..#.#.# #.##.#  #†##)........#...# #....# K/ajHY# #.#######.##.##### # ###'#######.## # #.#.##..# #.#.#....#.K/ajH]#.#..### K/ajOK/aj_V&2K/aj\K/ajO^L/aj5L/aj5L/ajd6L/aj_<L/aj=L/aj,ABL/ajWBL/ajBL/aj@CL/ajtHXL/ajHL/aj2JL/ajzJL/aj-KL/ajXLL/ajML/ajNL/ajNL/ajOL/ajPL/aj7QL/ajQL/ajRL/ajvT,L/aj[L/aj\L/aj]L/ajS^L/aj^L/ajR_L/aja,L/ajhbL/ajcL/ajeL/ajeL/ajHgL/ajhL/ajk,L/ajkL/aj n4 _Found a stone staircase leading down.L/ajyoC  You see here a +0 short sword.L/ajpL/ajQq _L/ajrL/ajsL/ajtL/ajtL/aj,uL/ajvL/ajvL/aj wL/ajkwL/ajrxL/ajyzBL/aj|{L/aj|L/aj|L/aj}L/ajÅ   #.#   #.#   #.#   #.#  .######## ##.#  L/ajZ......... .>#  @.#.....# #.#  #.###.# #@#  686.0) .....##.# #.#  .###.##.# #.#  ......#.# #.##.#  [..#†...# #.##.#  #..#.#..# #)##.#    #..#....# #####.##.#    L/aj͆####.#.## #.....##.#    ## #.#.#####.###.##.#   L/aj1L/ajL/aj:N/ajm   N/ajr XN/aju BN/ajv N/aj*z R  There is a stone staircase leading down here.N/aj{ N/aj| 5 _N/aj~ N/aj| N/aj N/aj! N/ajQ N/aj N/aj N/ajP N/aj` N/aj N/aj( N/aj N/aj݇ N/aj N/aj܉ N/aj0 N/aj N/ajԍ ,N/aj N/ajf N/ajo N/aj N/aj N/aj N/aj ,N/ajH N/aj N/aj N/aj֖ N/ajy N/aj N/ajؙ N/aj N/ajm N/aj N/ajw N/aj̜ N/aj* N/aj N/ajy N/aj N/aj N/aj_ N/aj; N/ajm N/ajl N/aj N/aj N/aj N/aj N/aj         N/aj0   ####  N/ajo #...  #.#.  #. N/aj  #.#!.....#  N/aj  #.#####.##   N/ajݵ #.#   #.#  N/aj  #.#   #.#  N/aj, n #.#  N/ajr ############.#  You pick up a parchment of Apportation and begin reading...N/aj '84N/aj 610 5.6 (17N/aj N/aj D _You add the spell Apportation to your library.O/aj 3O/aj O/ajX O/aj  25  O/aj  #####....#.#.######.#@.....#.#####.#.# .O/aj7 .... ..............>#  O/ajX O/aj 16.0)O/ajZ 510 7.6 (2O/aj O/ajx  O/aj C_f - a puce potionP/aj˜P/ajP/ajP/ajP/ajcP/aj 25  P/aj\P/aj`P/ajP/aj;P/ajP/aj P/ajbP/ajmP/ajP/ajP/ajP/ajP/ajP/ajP/ajQP/ajP/ajP/aj^P/aj9P/aj2P/ajP/ajP/aj#P/ajP/ajP/ajP/aj!P/ajEP/ajP/aj@P/ajXP/ajP/ajBP/ajP/ajP/ajP/ajP/ajZP/ajg,P/aj&P/ajP/ajHP/ajP/ajAP/ajP/ajP/ajP/ajXP/ajP/ajP/ajP/ajP/aj/P/ajf P/aj P/ajb P/ajP/ajuP/ajP/ajsP/aj6P/ajtBP/ajVP/ajP/ajP/ajP/aj#P/aj%P/aj%P/aj&P/aj)P/aj2.BP/aj30P/aj>2P/aj2P/aj3P/aj6P/aj8P/aj 9P/aj9P/aj=P/ajoIP/ajJP/ajJP/ajKP/ajlP/ajvXP/ajxg  Sigmund comes into view.P/aj...@.#.....########.#####.# @....#.###.##.##....# #.....##.##.##.#### ###.###.##.##.##.# <........#.# #.##.#  ...[..#†...# #.##.#  ####..#.#..# #)##.# ...#..#....# #####.##.# ##.####.#.## #.@...##.# ##.## #.#.#####.###.##.# .#..# #.......#@# #.##.# Shock .##.###.#÷..#.#.# #.##.# †##)........#...# #....# .#######.##.#######.####P/aj@ @   Sigmund (wand, polearm, wandering) '#######.##......##.#   .......#.##..###.##.#  #.#....##.#..#  P/ajY921.6 (34.0)@.P/aj4P/ajk  2.6 (35 _P/ajR/ajiQ **@)f - a puce potion _Sigmund comes into view.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Sigmund is struck by an arc of lightning.  Sigmund is lightly wounded.R/aj} ! @@You are struck by an arc of lightning. The lightning grounds out.  Sigmund gestures at you while chanting.R/ajM 5------6------10 ==3.6 (1.0) R/ajX R/ajjZ . _The magic dart hits you.T/aj&** Sigmund is moderately wounded.  Sigmund is struck by an arc of lightning.  Sigmund is heavily wounded.T/aj ' T/ajY @T/aj @T/aj 7The lightning grounds out.  T/aj4 @Sigmund breathes a few words.T/ajg (Sigmund's hands start flickering wildly.T/aj T/ajx  T/aj  T/ajV 1Sigmund casts a spell at you.T/aj T/aj# T/aj T/aj 68/19 T/ajs )--------------T/aj 4T/aj= /------------T/aj 4T/aj T/aj  T/aj1 T/aj` _The magic dart hits you.[/aj [/aj2[/aju[/ajw^ _You are too injured to fight recklessly!\/ajX...@.#.....########.#####.#  Hakko the Gusty @....#.###.# #.##....#  Tengu  #.....##.# #.##.####  Health: 8/19==========-------------- ###.###.##.# #.##.#  Magic: 3/8=========--------------- <........#.# #.##.#  AC: 3Str: 8 ...[..#†...# #.##.#  EV: 10Int: 17 ####..#.#..# #)##.#  SH: 0Dex: 14 ...#..#....# #####.##.#  XL:  3 Next: 72% Place: Dungeon:2 ##.####.#.## #.@...##.#  Noise: ==-------  Time: 1924.6 (0.0) ##.## #.#.#####@###.##.#  a) +2 dagger (speed) .#..# #.......#*# #.##.#  Cast: [40\/ajGmShock .##.###.#÷..#.#.# #.##.# †##)........#...# #....# .#######.##.#######.####  @   Sigmund (wand, polearm) '#######.##......##.# .......#.##..###.##.# .......#.#....##.#..# Sigmund casts a spell at you. _The magic dart hits you. _You are too injured to fight recklessly!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\/ajΖ...@.#.....########.#####.#   Hakko the Gusty @....#.###.##.##....#   Tengu#.....##.##.##.####   Health: 8/19==========-------------- ###.###.##.##.##.#  Magic: 3/8=========--------------- <........#.##.##.#  AC: 3Str: 8 \/ajN...[..#†...##.##.#  EV: 10Int: 17 ####..#.#..##)##.#  SH: 0Dex: 14 ...#..#....# #####.##.#  XL:  3 Next: 72% Place: Dungeon:2 \/aj##.####.#.## #.@...##.#  Noise: ==-------  Time: 1924.6 (0.0) ##.## #.#.#####*###.##.#\/ajo  a) +2 dagger (speed) .#..# #.......#*# #.##.#  Cast: Shock \/aj|.##.###.#÷..#.#.# #.##.# †##)........#...# #....#\/ajv] .#######.##.#######.####  @   Sigmund (wand, polearm) '#######.##......##.# .......#.##..###.##.# .......#.#....##.#..# \/aj_You are too injured to fight recklessly!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\/ajژShift-Dir - straight lineThe zap hits Sigmund.  Sigmund is heavily wounded.\/aj-r@.  The zap hits Sigmund.  Sigmund is heavily wounded.  The zap misses Sigmund.  Sigmund hits you with a +0 scythe!  You die...  Sigmund begins carving another notch in his scythe.\/ajI0----------\/aj/  --more--_/aj=_/ajTGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of speed (weapon)b - a +0 dagger Armour (go to first with [)  e - a +0 leather armour (worn)c - a +0 robe Jewellery (go to first with "=)d - an amulet of faith`/aj`< 7`/ajE `/aj%k Goodbye, Hakko.48 Hakko the Gusty (level 3, 0/19 HPs)Began as a Tengu Air Elementalist on July 22, 2026.Slain by Sigmund`/ajVk ... wielding a +0 scythe(8 damage)... on level 2 of the Dungeon.The game lasted 00:07:58 (1928 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswn`/ajk AtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orba/aj2a/aj/pa/ajp? [?25h[?0c [?1051l[?1052l[?1060l[?1061l