p/aj!H  Player: Hakko Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.21:00:32.ttyrec Time: (1784754032) Wed Jul 22 21:00:32 2026 r/aj: [?1051l[?1052l[?1060l[?1061hr/ajV)0[?7h[?25l[?1cr/ajr/ajdr/ajWelcome, Hakko. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tengu z - Felid i - Barachir - CoglinA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air Elementalistu/ajuu/aj*u/ajGHakko the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock#.. ..####.◊ .......♣P...##P.P...^##PPP......♣P.P...◊.♣♣PP...P..♣P@.^....P#.....P....◊♣##....♣P...PP#..◊P♣P^.PP♣♣#.... ◊ ..◊P◊#/ajL9m.... .....P.##... ## .#..#### ....u/ajnWelcome, Hakko the Tengu Air Elementalist.The splendid Orb of Zot lies far below, as if waiting for you to find it.u/aj}Press ? for a list of commands and other information.  Found a rat corpse and a goblin skeleton.u/ajLu/aj[ _Found a staircase leading out of the dungeon.w/aj~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.3   1.2  +3      h + Air Magic4.0   3.0  +3           c - Armour   0.0   0.8  +1  /aj fm    d + Dodging2.1   2.5  +1      e + Stealth2.0   2.5  +1                                              w/aj                             w/aj X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpw/aj G[=] set a skill target  w/aj$ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{/ajWTargetTarget--  --  {/aj$--  --  {/aj`--  --  --  --  a-z] set[-] clear selected targetcost|targets{/aj <[?25h[?0c0 |/ajM [?25l[?1c|/aj 3.0 current training targets, if any.=] set aall targets~/ajS6a-z] setselected target ~/aj_<[?25h[?0c0 /ajُ" /aj[?25l[?1c4.0 =] set aall targets/aj]} h * Air Magic   4.0/ajCX p h - Air Magic   4.0/aj g - Conjurations   1.3  4.0  d - Dodging   2.1 e - Stealth   2.0/ajR> g + Conjurations 1.3/aj/aju/ajgHakko the Gusty#.. ..####Tengu.◊ .....Health: 10/10 ========================..♣P...##Magic: 4/4========================P.P...^##AC: 2Str: 8PPP......EV: 11/ajNInt: 15♣P.P...◊.SH: 0Dex: 14♣♣PP...P..XL:  1 Next:  0% Place: Dungeon:1♣P@.^....PNoise: ---------  Time: 0.0 (0.0)#.....P....◊♣-) Nothing wielded##....♣P...PPCast: Shock#..◊P♣P^.PP♣♣#.... ◊ ..◊P◊#.... .....P.##... ## .#..#### ....  /ajWelcome, Hakko the Tengu Air Elementalist.The splendid Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found a rat corpse and a goblin skeleton. _Found a staircase leading out of the dungeon./aj/aj/aj/aji/aj3/ajx/aj/aj 26  _/aj$/aj/ajV/ajO/aj/ajL/aj/ajr/aj/aj"/ajf/aj,/aj/aj/aj/aj0/aj/aj /aj /aj/ajU,/aj/aj/aj,/aj/ajM!/aj%,/aj(/aj,/ajA//aj~//aj1/aj85/aj8,/aj;/aj=/ajn@/aj@/ajB/aj;`b ..  ..  ..  .#  .#  .## ###..## ######.@...####..............+######..◊..#### #..◊....... ##...♣P...## #..PP.P...^## #..PPPP.........♣P.P...◊.#.P♣♣PP...P../ajWf012.0 (12.0)/ajp611 3.0 (13/aj w/ajzX _c - a scroll labelled FACUITHUPP/ajH3/ajJ/ajM/ajFQu 26  /aj^WX/ajW/aj[/aje/aj/aj B/ajR/aj/aj/aj/aj/ajq########## ##/aj#........# #.#####........##.....[/ajy#........#.....##........@.....# 26#........###.### /ajG#........# #........##.#########.##.#####..## ######.....####/aj/aj7.0 (14 _Found a helmet./aj'/aj (/ajC)/ajR,/ajQ./aj1,/ajl3/aj5/aj5/ajs6/aj7/ajH9/aj9/ajZ:/aj4AX/ajIn/aj7L/ajL/ajkO,/ajdQ/ajQ/ajR/aj^T/ajV/ajW/ajW/aj\^  You see here a +0 helmet./aj oS _/aj^p/ajr,/ajs/ajt/ajv,/ajIw/ajOy/ajz/ajz/aj~/aj-/ajm/aj7/aj2/aj/aj؆/ajۈ/aj/aj/ajG/aj/aj,/ajt/aj/ajr/aj/aj/aj/ajߑ/aj1/ajv/aj/aj,/aj/aj>/aj/ajɨ/aj0/aj/ajΫ/ajS/aj.B/ajװ,/ajv/aj9,/aj//aj˶/aj}.........##.# ...###.####.# ...# #.##.# ...# #.##.# #### #+# #.  #####.##   #......#   #...##.#  /ajw## #.@.##.#  58.0 (31 .+ +.......#.#  ## ###....##.# .. #...###.# ## #..## #.# /ajb^## #.. ..#   ... #.# ###   .◊. #)   P..   /ajn/aj%,9.0 (32/aj/aj|# _Found a mace./ajj/ajspB/ajq/ajӇ/ajB/aj/aj/aj,/aj /aj<  You see here a +0 mace./aj/aj _/aj!,/ajB/ajy  You encounter a bat./aj'♣P...#/aji #..####.# PP.P...^## #.......# PPPP.......## ### #.####### ♣P.P...◊..... ..# #)# P♣♣PP...P....#. #.# #.#  .♣P<.^....P....##.# #.#  /ajU....P....◊♣.......####.# ....♣P...PP♣.^.........# .◊P♣P^.PP♣♣.....@.###### ..♣◊...◊P◊⌠...#..#  ...P.....P.... #..#  Shock..##..#.... ...#.# #....# ...##  .# ##. ....# /aj b   bat (asleep) ##.### /aj@#b /aj1-77.0 (18/ajk  8.0 (19 _/aj%/aj _You see here a scroll labelled IGYD KODAEWK./ajx11 9.0)/ajb _d - a scroll labelled IGYD KODAEWK/ajQ .  The zap hits the bat.*****.#**/ajxiK......./aj 3------1=80Shock _You kill the bat!/aj  26  ------/ajk X/ajظ 4====== _Magic restored./aj׻ /aj /aj| /aj /ajW /aji /aj /aj >======/ajH /aj /ajY /ajg /ajr /aj /aj~ /ajk /aj /ajZ /aj /aj@ /ajzE /ajI /aj+L /ajN /ajP /ajIh /aj)i /aj4o /aju /ajȜ  #.....P....◊♣.......### ##....♣P...PP♣.^....... #..◊P♣P^.PP♣♣.......### /aj d#....♣◊...◊P◊⌠...#..# #....P.....P.....#..# ##....##..#.........# ####.# #....##....## #.#####........# #.@......###.###- ########## #.# #.# .# .. .# /aj 1106.0 (26.0)/aj [11 -7.0 (27/aj /ajB W _f - a murky puce potion/aj7 26  /ajB/ajSH/ajYI/ajfL/ajS/aj^W/ajVX/aj[/ajd/ajj/ajk/ajo/aj x/aj|/aj}/ajO/ajF/aj./aj//aj/aj/aje/aj/ajK/aj"/aj/aj/aj/aj7/ajN/aj/aj/aj/aj/aj2/aj/ajR/aj#c  You encounter a rat./aj5##.###.....###..## ##..r.... #...## ######.....####....... ####... /aj6..............+...... +.......# ######..◊..####..... ###....##/aj 7#..◊........... #...###/aj7/aj8##...♣P...###.. #..#####..PP.P...^##.# #....../aj8>#..PPPP......@##+#### #.######...♣P.P...◊........# #)#/ajd9#.P♣♣PP...P....#.##.# #.#Shock/aj9#..♣P<.^....P....##.##.#/aj6:#.....P....◊♣.......####.#/aj\;##....♣P...PP♣.^.........#r   rat (asleep)/aj;#..◊P♣P^.PP♣♣.......######/aj<#....♣◊...◊P◊⌠...#..#/ajo<G#....P.....P.....#..#/ajR-20.0 (13/aj_k  1.0 (14 _/ajRj/aj]n/ajL.rr3------11 Contam: 10% 2.0) _You miscast Shock. Nothing appears to happen./aj .  The zap hits the rat.*******/ajո R........2------------2=3Shock _You kill the rat!/aj-  26 /aj&/aj/ajR/ajQ/ajh------/aj/aj/aj/aj#/aj$98% /ajm*/aj2M6/ajY5/aj^9/ajv:/aj:4/aj;/aj=/ajXA/ajB/ajWB3/ajB======/ajB2/ajB/aj\F/ajJ/ajK/ajL1/aj?L/ajQ/aj{T/aj%U/ajWU' /ajzU/ajV/ajWY /ajY/ajY6_Your magical contamination has completely faded away./ajZ/aj1[/aj8^/aja/ajb/ajb!======/ajc/ajoe/ajz,/aj>|/aj/aj/aj/aj/aj/aj//aj/aj9/ajX/aj,/aj/aj/ajN/ajhI4======/ajG/aj/aj,/aj/aj@/ajߢj  You encounter an endoplasm./ajǭ###### #+# # #.# #..j## #####. #.## ##.....## #..... ###..## ##.......# #...#...####.........#### ..............+.........+....... ######..◊..####.........###..../ajF #..◊...............#####...♣P...###@.....# #..-PP.P...^##.#...## #.......PPPP.......##+#### #.#####Shock#...♣P.P...◊........# #)##.P♣♣PP...P....#.##.# #.#.^....P....#j   endoplasm (asleep)P....◊♣....♣P.../ajCP^.PP♣♣....../aj,044.0 (21.0)/aj8  -5.0 (22 _/aj=/aj /aj>N& /ajNo*******j  /ajO;  The zap hits the endoplasm./aj'.j/ajD....../ajV/aj3------11 =6.0 (1.0)/aj/aj] _The endoplasm is almost dead./ajŢ .  The zap hits the endoplasm.******/aj3......2------------47Shock/aj>c _You kill the endoplasm!/ajYI/aj/aj;6 26 /ajk /ajM/ajn/aj/aj/aj,/aj<------/ajH/aj /ajj/aj /aj /aj /ajR /ajS/aj/aj/ajo/aj/aj4/ajK/aj<3======/aj/aj/aj/aj/aj//ajM/aj/aj /aj"/ajd#/aj$/aj-'/aj'>======/aj(/aj*/aj,/aj-/ajPn/ajMQ/ajS/ajS/ajTU/ajW,/aj5Y/ajYZ/ajZ/aj\/aj^/aj0_/ajV_I4======/aj`/aje/ajg/aj*h/aj-i/ajk/ajTm/ajm/ajn/ajs/ajZu/aju/ajv/aj|/aj}/aj<~(======/aj_~/aj2/aj/aj/aj/aj:/aj4/aj|/ajƇ/ajV/ajɉ/aj/ajA/ajM/aj/aj/aj,/aj /ajF/aj/aj/aj/aj /ajܜ/aj/ajٟ/ajY/aj/aj /ajb/aj/ajq/aj/aj0/ajɴ/aj/aj /aj/aj/ajľ/aj/aj/aj /aj/aj</aj/ajm/aj5/aj/ajB/aj,/aj^/aj/aj/aj/aj\/aj//aj/ajA/aj6/aj,/aj./aj/aj,/ajm/aj/aj@/aj/aj/aj/aj/aj/ajc/aj/aj/aj/aj`/aj/aj/aj/aj/aj>/aj/aj/aj/aj/aj/aj,/aj/aj/aj/aj/aj/aj/aj/aj/aj/aj/aj/ajn/aj/ajR/aj/aj/aj(/aj{/ajy/aj/aj/aj'/ajd /aj 111 /aj(  /aj /aj 7 _You open the door./aj/aju 26  /aj[@  There is an open door here./ajl/aj _/aj /aj/aj/aj/aj"/aj!/ajC#/aj#/aj~$/aj'&/aj'/aj'/aj(/aj*/aj,/ajd,/aj--/aj./aj=> #.#  ...  #.#  ##+## #.# /aj~? ##...## #.#  ##.....## ####.#  #."@....## ##.##.# -206.0 (59.0) #.........####...#.## >............'.......... ###..........####...#### #.#.......## ##..# #.##.....## ##.# . ##...## #.# . ##+## #.# #.#/ajC/ajIF-7.0 (60/ajO/aj\Q; _Found a stone staircase leading down./aj/aj/ajI/ajI/ajk/aj/aj2/aj4 #.# ... #.# ##+## #.#/aj  ##...## #.# ##.....## ####.# #.@.....## ##.##.# #...####...#. >..'......... ###.####...  #.#/aj.## ##..#  #.##.....## ##.#  . ##...## #.# .# /aj##+## #.#  #.#/ajv18.0 (1.0)/aji511 9.0 (2/aj /aj , _b - an amulet of faith/ajw /ajAx /aj y /aj{ /aj   You encounter a kobold. It is wielding a +0 club and quivering stones./ajz }#. .. ###+## #....## #...## ####./aj ......## ##.##........####...#...>...'.........K###.####...##Shock #.# ##..# #.## ##.# .. ## #.# K   kobold (missile, asleep)# ##+/aj7 #.##.  #.#  #.#/aj &0/aj! u 26  10.0 (1 _/aj+ /aj /aj * *******K  )The zap hits the kobold.  The kobold is severely wounded./aj. *K.......3------11 ==1 _The kobold shouts!/ajH >The zap hits the kobold.*******/ajp Z.>...../aj2 2------------5-2Shock _You kill the kobold!/aj/aj]/ajz/aj /aju 26  /aj,/aj/aj/aj/ajR/aj/aj<------/aj/ajFn/aj@/aj/aj(/aj/ajL/aj/ajz/ajT/aj<3======/aj/aj/aj/aj/aj9/aj/aj/aj//aj,/aj/ajG/aj>======/aj/aj/aj'/aj$/aj,/aj /aj /aj /aj /aj /aj /aj /aj ,/aj! /aj /ajp /ajc /aj /aj  P4======/aj /aj* /aj /aj /aj /ajE /aj8 /aj /aj /aj3# /aj% /aj& /aj' /aj* /aja, /aj, >======/aj1. /aj/ /aj1 /aj2 /ajr3 /ajP7 Y  There is a stone staircase leading down here.  Things that are here:/aj9 7  a +0 club; a stone/aj< /ajn<  _/aj= /aj? /ajA /ajA /ajB /ajP           ##+## /ajAQ    ##...##   # ### ##.....##  #.#.## ##.......##  #..@.####.........##--   #....>......'  /ajQ  #....###.......  ........# #.#.......#  #######.# #.##.....##   #.. ..###...#/ajFR #   ###.### ##+##   #.  #  You pick up a parchment of Tukima's Dance and begin reading.../ajY 039.0 (27.0)/aj_ \11 -40.0 (28/ajpe /aji G _You add the spell Tukima's Dance to your library./aj-/ajv./aj./aj1/aj3/ajQ4_ 26  /aj7/aj7/aj9/aj9/aj:/aj</aj>/aj?/aj?/ajWA/aj/ajI/aj/aj /aj  You encounter a goblin. It is wielding a +0 dagger./aj4#g##.#.##.....#.#..# ^...## #.... # #.#.#/ajP#.##.#@# ##+## #......# ##...## ####.### ##.....## Shock #.#.## ##. #....####.........###....>............'. g   goblin (asleep)#....###..........##........# #.#.......#########.# #.##.....##/ajL#14.0 (4.0)/ajI+j  5.0 (5 _/ajU1/aj4/ajD% *******g  /aj%The zap hits the goblin.  The goblin is moderately wounded./ajO'.g/ajI8...../aj3------11 ==6.0 (1/ajg/ajT( _The goblin shouts!/ajHjZ*******/aj)%.g/ajh...... /ajAy2-------------7/aj/ajP _The zap misses the goblin./aj )The zap hits the goblin.*****/ajSF)..../aj[1------------6-8Shock/aj^a/ajhdJ _You kill the goblin!/aj}A/ajA/ajn/aj/aj6 26 /aj /aj? ,/aj7/ajd/aj<------/aj/ajG/aj/aj/aj/aj-/ajF/aj/ajG/aj?/aj/aj}X2======/aj/aj#!/ajj!/aj"/aj$/ajR$/aj%/aj&,/aj'/ajU)/aj)>======/aj*/aj,/ajd,/aj-/aj//ajb//aj0/aj82,/aj3/ajp4/aj4/aj5/aj?7,/aj8/aj:,/aj:/aj></aj}<<3======/aj</aj=/ajU?/aj?/aj@/ajB/ajLB/ajSC/ajD,/ajE/ajF/aj*G>======/ajH/ajI/ajI/ajJ/ajL,/ajM/ajO,/aj,P/ajQ/ajQ/ajR/ajT/ajT/ajU/ajW/ajX/ajY/ajZ/ajZ/aj[/aj]/aj]P4======/aj^/aja/ajc/ajc/aje/aj|======/aj~/ajހ,/aj/aj_/aj/aj/aj…/aj^/aj/ajX/ajW/aj/ajԒB/ajN/aj/ajf/aj/ajO/aj/aj/aj/aj/ajI/ajo/ajŝ/aj/aj/ajR/aj/aj/ajs/aj/aj/aj/aj/aj֩/aj;/aj/aj/aj /ajD/aj//ajȰ/aj/aj_/aj/aj/aj/aj/aj/aj/ajj/aj&/aj̺/ajۻ/aj?/aj{/aj/aj6/ajz;11 /aj/aj@ _You now have 5 gold pieces./aj/ajt_ 26  /aj/ajG/aja/aj/aj</ajL/ajI/aj/aj#/aj/ajU/aj/aj0/ajT/aj(/aji/aj/aj/aj/aj4/aj/aj/aj/aj/aj4/aj/aj/aj /aj/aj/aj7/ajp/aj/aj/ajA # .# ### .# ..##### ####.#### /ajJn.....# ### #.#.......##### ..##.###.## #.#.#......?#.. .###.##...###...@..# #..-311.0 (63.0) /ajo.###.#.....####.#.## #.. ................#.# #.. /ajB####.###.########.# #.# #.. .....# #.# [. ... #.. /aj###### #.# ## #.# #.. /aj \ ##+## #.# #.#  ##...## #.# #.#  /aj, ##.....## ####.# #.# /aj/aj4F-2.0 (64/aj#/aj& _Found a buckler./aj@ /aj /aju /ajP /aje /ajY /aj /aj' /ajV) /aj) /aj* /aj - /aj/ /aja/ /aj0 /aj#2 /aj3 /aj-4 /aj4 /aja7 /aj8 ,/aj9 /aj; /ajE /ajF /ajH /aj6I /ajI /ajsJ /ajK /ajM /aj:N ,/ajO /ajUV /ajV /ajW /ajY /aj\ /aj`\ /aj] /aj3a /aj c /ajsc /aje /ajg /aji /aj8j /ajCk /ajCn /aj~s /ajs /ajt /ajJw /ajFy /ajy /ajkz /aj| /ajX~ /aj~ /ajV /aj /ajƇ /aj /aj /aj| /ajX /aj /aj /aj+ /aj /aj_ /ajc /aj      #####  /ajK #####...##### #   ..........# ### #.#   #...##.###.## #.   ###.#.##.###.##...##   #.....@#.###.#.....####32.0 (20 /ajܦ   #.#.#..#...............   #^...#####.###.######   ##.........# #.#   # #.#.####### #.#   #.##.#.# ##+## /ajP   #......# ##...##   ####.### ##.....##   #.#.## ##.......##/aj 1/ajj /aj O _You see here a +0 dagger./aj+/aj;11 3.0 (1.0)/aj/aj% _c - a +0 dagger/ajb /aj. Wield or unwield which item (- for none)?  - - Unarmed (current attack) /aj Hand Weapons (go to first with ))c - a +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /aj۵/aj/aj Hakko the Gusty  Tengu  /aj\Health: 10/10 ========================  #####Magic: 4/4========================  #####...##### # AC: 2/ajStr: 8  #..........# ### #.# EV: 11/ajInt: 15  #.#.#...##.###.## #.# SH: 0/aj>Dex: 14  /aj###.#.##.###.##...###.. XL:  1 Next: 60% Place: Dungeon:1  /aj)#.....@#.###.#.....#### Noise: ---------  Time: 333.0 (0.0)  /aj0#.#.#..#............... -) Nothing wielded  #^...#####.###.###### Cast: Shock  ##.........# #.# /aj # #.#.####### #.#  /aj#.##.#.###+##  #......# ##...## /ajx ####.### ##.....##  /ajI#.#.## ##.......##The zap hits the goblin. _You kill the goblin! _You now have 5 gold pieces. /ajyg_Found a buckler. _You see here a +0 dagger. _c - a +0 dagger/aj/aj0x5 (0.5c) +0 dagger/aj/aj. _c - a +0 dagger (weapon)/ajo/aj/aj/aj/aj 26  /ajB/aj/aj/aj=/aj/aj/aj[,/aj/aj9/ajK,/aj/ajb/aj~/aj/aj]/aj/aj-/ajm/aj'/ajZ/ajr/aj/aj~/aj/aj/aj/aj{/aj/aj/aj/ajB/ajj/ajJ/aj/aj/aj/aj/ajP/aj/aj/aj/aj/ajk/aj/aj|/aj;/aj/aj/aj./ajh/aj/ajB/aj{/aj/ajG/ajn/aj/aj/aj7/aj/aj/ajF/aj /ajT /aj ,/ajp /aj /aj/aj/aj/ajB/aj/aj!/aj/aj/aj/aj?/aj/ajj/aj/aj/aj/aj2/aj /aj!/aj"/aj.^## .# .##### ####.#### ....# ### #.#.......###### .##.###.## #.#.#......?#... ###.##...###......# #... ###.#.....####.#.## #... ...............#.# #... ###.###.########.###.### #. ....# #.# #@....... #...57.5 (24.0) ##### #.# #####.### #... /aj.)##+## #.# #.  ##...## #.# #.#  ##.....## ####.# #.##  ##.......## ##.##.# ###..#  ###.........####...#.#######.....  ............'....................  ##..........####...#########..◊.. /aj21/aj8/aj:P _You see here a +0 buckler./ajH^/ajHb;11 8.5 (1.0)/ajUg/ajMj& _d - a +0 buckler/ajv/ajxWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)d - a +0 buckler[?] describe selected [!] equip|wield|wear|put on/ajyy[tab] equip|unequip /aj)  d - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.7 (11.5 -> 10.8). Your SH would increase by 4.0 (0.0 -> 4.0). Your spell failure would worsen by up to 4% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ /aj>Wear or take off which item? Armour (go to first with [) /aj> a - a +0 robe (worn)  d - a +0 buckler /aj>0 /aj>[?] describe selected [!] equip|wield|wear|put on/aj(?y[tab] equip|unequip /aj/ajMS##.#Hakko the Gusty .##### ####.####Tengu ....# ### #.#.......###### Health: 10/10 ======================== .##.###.## #.#.#......?#... Magic: 4/4======================== ###.##...###......##... AC: 2Str: 8 ###.#.....####.#.###... EV: 11Int: 15 ...............#.##... SH: 0Dex: 14 ###.###.########.###.### #... XL:  1 Next: 60% Place: Dungeon:1 ....# #.##@....... #... Noise: ---------  Time: 358.5 (0/ajY.0) ##### #.######.### #... c) +0 dagger##+###.##.## Cast: Shock##...###.##.###.....## ####.##.####.......## ##.##.# ###..#  ###.........####...#.#######.....  ............'....................  ##..........####...#########..◊..  _Found a buckler. _You see here a +0 dagger. _c - a +0 dagger _c - a +0 dagger (weapon) _You see here a +0 buckler. _d - a +0 buckler  Okay, then. _/aj Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 7% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers/ajFw##.#Hakko the Gusty .##### ####.####Tengu ....# ### #.#.......###### Health: 10/10 ======================== .##.###.## #.#.#......?#... Magic: 4/4======================== ###.##...###......##... AC: 2Str: 8 ###.#.....####.#.###... EV: 11Int: 15 ...............#.##... SH: 0Dex: 14 ###.###.########.###.### #... XL:  1 Next: 60% Place: Dungeon:1 ....# #.##@....... #... Noise: ---------  Time: /aj x358.5 (0.0) ##### #.######.### #... c) +0 dagger##+###.##.## Cast: Shock##...###.##.###.....## ####.##.####.......## ##.##.# ###..#  ###.........####...#.#######.....  ............'....................  ##..........####...#########..◊..  _You see here a +0 dagger. _c - a +0 dagger _c - a +0 dagger (weapon) _You see here a +0 buckler. _d - a +0 buckler _Okay, then./ajA /aj /aj /ajb /aj /aj  26  _/ajR /aj /aj /aj /aj /aj /aj /aj, /ajp /ajQ /ajw /ajy /aj3 /aj3+ ,/ajK- /aj0 ,/aj0 /aj3 /aj5 /aj/6 /aj7 /aj9 /aj; /aj; /aj< /aj? /ajA /ajA /ajB /ajxD /ajF /ajaF /ajQG /ajW  ####   ..#   #.#   # ####.#### /ajW <  #.#.......##### ########## #.## #.#.#......@..# #........# ...###......##.###.# #........# ....####.#.###.# # #........ .........#.# #.# #......... #.########.###.### #........ /ajX F#.# #........ #...... #.# #####.### #........# #+## #.# #.######## /aj5X ...## #.# #.# #/ajp^ 0610.0)/ajJb 611 9.5 (11/ajg /aj?j d _e - a scroll labelled VEURCH SUGYNLU/ajr6/aj6/aj; 26  /aj@X/ajy@/aj@B/aj:C/ajC/ajC/ajE/aj)F,/ajF/ajG/ajH/ajAI/ajz/aj{/aj|/aj|/ajg}/ajL/aj/aj /aj/aj/ajH/aj/aj4/aj/aj/aj/aj/aj/aj/aj#/aj/aj/ajO/aj/aj;/aj/aj/aj/ajK/ajڔ/aj/aj/aj/aj/aj/aj̙/aj/aj:/aj'11  _You open the door. 26    There is an open door here. _/aj/aj,/ajn/ajq/aj/aju/aj/aj/ajX/aj/aj6/aj/aj/aj'/aj5/aj/aj/aj/aj/aj/aj/aj=/aj/aj?/aj,/aj)/aj/aj/aj&/aj/aj/aj/aj/aji/aj/aj/aj/aj/ajC/aj/aj/aj/aj /aj~"/aj #/aj#/ajf&/aj'/aj (/aj(/ajl*/aj+/aj6-/ajE./aj}0/aj1/aji2/ajp3/aj4/aj6,/aj7/aj9/aj:/ajv:/aj:/aj;/aj{</aj</aj:=/aj@>/aj?/ajq?/aj?/ajA/ajA/aj$B/ajB/ajMC/aj7D/ajD/ajE/ajG/ajG/ajSH/ajH/ajI/ajJ/ajJ/ajAK/aj+L/ajL/ajfM/ajM/ajN/ajiO/ajO/ajKP/ajQ/ajQ/ajJR/ajR/ajS/aj]U/ajU/aj*V/ajFW/ajNY/ajY/ajnZ/aj\/ajK_/aj_/ajx`/ajb/ajd,/ajGe/ajg/aj:i/aji/ajIj/ajk/ajm/aj=n/aj*o/ajq/aj%s/ajms/ajt/ajlv/ajw/aj#♣◊♣◊♣◊ß◊♣◊♣◊♣####.###.# ....................## ♣◊♣◊♣◊ß◊♣◊♣◊♣##@....# 450.5 (8  ############# ##...##  ......%  ...#### ...# /ajh#.## .# /aj6.# /aj/aj,1.5 (82/aj^◊♣◊/aj- _Found a quill talisman./aj1/aj/aj@/aj/aj/aj~B/aj/ajH/aj</aj /ajY"/aj"/aj+$/aj;&/aj,(/aju(/ajU)/aj*/aj,/aj,/aj-/aj0/aj1/aj3,/aj5/aj7/aj 8/aj8/aj:/aj</aj</aj=/aj@/ajB/ajC/ajD/aj=F/ajDH/ajH/ajJ/ajK/ajVM/ajM/ajN/ajcP/ajAR/ajR/ajS/ajU/ajgV/ajV/ajsW/ajY/ajm[/aj[/ajY\/ajHaC  You see here a quill talisman./ajk#.....###...#### #.# #..PP.### ##+###.. #.# #..PP#.# #.# #.# #.#..♣ ###### #.# #.# .#.#/ajOl(P♣♣ ◊♣◊♣◊♣####.###.# ##>#.#.♣P ............##.# .. ... ◊♣◊♣◊♣##.....#.# .# #... ###### ##...##.##.#.# #..◊P  #...####......%@...# #..../ajl 65.5 (14  #........######### #....#...####...###.../ajl###.#######.# ##.# #/aj m_#.# ##.#/aj7m+#.#/ajr/ajv,6.5 (15/aj{/aj~; _Found a stone staircase leading down./aj  #.....###...#### #.# #..  ###.### ##+###.. #.# #.. #.# #.# #.# #.# #...# #.# #.# .#.# #.P ß◊♣◊♣◊♣####.###.# ##>#.# #..♣.##.# .. # ß◊♣◊♣◊♣##.....#.# .#/aj  ### ##...##.##.#.# #..◊ #...####......@....# # #........# # #...####...# ## # ##.##  #.# #.# #.#  #.#  #.#/aj& /aj߹ 17.0)/ajp /ajR T _You see here a quill talisman./ajV/ajFu11 68 _e - a quill talisman/ajy/aj|sWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)d - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /aj  #.....###...#### #.# #..P Hakko the Gusty###.### ##+###.. #.# #..P Tengu#.# #.# #.# #.# #... Health: 10/10 ======================== ####### #.# #.# .#.# #.P♣ Magic: 4/4======================== ß◊♣◊♣◊♣####.###.# ##>#.# #..♣ AC: 2Str: 8 .............##.# ..#... EV: 11Int: 15 ß◊♣◊♣◊♣##.....#.# .###.. SH: 0Dex: 14 ####### /aj ##...##.##.#.##..◊ XL:  1 Next: 60% Place: Dungeon:1#...####......@....##... Noise: ---------  Time: 468.5 (0.0)#........##########... c) +0 dagger#...####...###.. Cast: Shock###.######.##.##.##.##.# _There is an open door here. _Found a quill talisman.  You see here a quill talisman. _Found a stone staircase leading down. _You see here a quill talisman. _e - a quill talisman  Okay, then. _/aj/aj5Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - an amulet of faith Talismans (go to first with %)e - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /ajW/ajZ/ajw #.....###...#### #.# #..P Hakko the Gusty###.### ##+###.. #.# #..P Tengu#.# #.# #.# #.# #... Health: 10/10 ======================== ####### #.# #.# .#.# #.P♣ Magic: 4/4======================== ß◊♣◊♣◊♣####.###.# ##>#.# #..♣ AC: 2Str: 8 .............##.# ..#... EV: 11Int: 15 ß◊♣◊♣◊♣##.....#.# .###.. SH: 0Dex: 14 ####### ##/aj+yD...##.##.#.##..◊ XL:  1 Next: 60% Place: Dungeon:1#...####......@....##... Noise: ---------  Time: 468.5 (0.0)#........##########... c) +0 dagger#...####...###.. Cast: Shock###.######.##.##.##.##.# _Found a quill talisman.  You see here a quill talisman. _Found a stone staircase leading down. _You see here a quill talisman. _e - a quill talisman _Okay, then.9.5 (1 _/aj~/ajh,70.5 (2/aje/aj?/aj+1.5 (3/ajV/aj/aj^+2.5 (4/ajҴ/aj& _You begin transforming. You continue transforming. x3/aj?Quill /aj/aj=[ _Sharp quills grow all over your body./aj_/aj/aj| 26  _/ajb/aj/ajr/aj/ajմ/aj/aj/aj/aj/aj/ajd/aj6/aj(/ajt/aj/aj/aj/aj /ajr/aj/aj/aj/aj/ajq/ajR  There is a stone staircase leading down here./aj/aja _/aj/aj:/ajY/aj/aj^/aj/aj/aj/aj/aj/aj/ajq/aj/ajc/aj;11 /aj/ajM _You now have 15 gold pieces (gained 10)./aj6/aj_ 26  /aj/aj/aj/aj2/aj/ajn/aj /ajA/ajx/aj`R  There is a stone staircase leading down here./aj/aj5 _/ajX/aj/aj?/aj/aj/aj/aj/aj/aj/aj/aj/ajD/ajw/aj/aj/ajS/aj/ajP/ajg/aj/aj]/aj/aj/aj&/aj/aj/aj6/aj/ajC/aj/aj:/aj/ajk/aj/ajg/aj/ajj/ajp /aj /aj\ /ajn/aj/aj/aj1/aj/aj/ajz,/aj/aj/aj~/aj/ajB/ajI /aj!,/aj"/aj?%/aj&/ajb&/aj&/aj(/aj)/ajf)/aj)/aj*/aj,/ajN,/ajl-/ajo./aj//aj//aj}0/ajr1/ajs2/aj2/aj`3/ajN4/aj\5/aj5/aj;6/ajF7/aji8/aj8/aj69/aj:/aj;/aj </aj</aj=/aj>/aj>/ajQ?/ajx@/aj_A/ajA/ajDX/ajE/ajF/ajG/ajqG/ajH/ajI/ajI/ajJJ/ajJ/ajL/ajM/ajM/ajFN/ajO/ajP/aj======/aj8 /aj9 /aj@: /aj: /aj; /aj; /ajm< /ajA= ,/aj= /aj? /aj? /aj@ /aj?B /ajxB /aj C /ajC /ajD /ajD /ajwE /ajE R3======/ajG /ajTH /ajH /ajI /ajZK /ajK /ajL /ajPM /ajM /ajM /ajN /ajN >======/ajnO /aj>P /ajP /ajRQ /aj7R /ajdR /ajR /ajT /ajsT /ajSU /ajV /ajMW /ajX /aj-Z ,/ajZ /ajy[ ,/aj\ /aj] /ajY] #4/aj] -======/aj^ /aj_ /aj]h ,/aj#j /ajl /ajn  You encounter a goblin. It is wielding a +0 club./ajw y #.# #........# #.# ####.##### ##+# #.###...# #.##.....# ##.#..†..## ###..# )...###....####..+...................@###....#####./ajw M-.......#......###.....##.##....#Shock##.g.# #.##..#.###+# #.##..#.# #.##..#.#g   goblin (asleep)/ajx  ......# #.##...#.. ..#/aj| :603.5 (41.0)g./aj Rg/aj( m  ===4.5 (42/aj /aj ( _The goblin shouts!/ajjH ***** The zap hits the goblin./aj'g./aj3...../aj3------11 --5.5 (1.0)/aj/aji^ _The goblin is heavily wounded./ajM*****/aj7 g./ajA....2--------------6/ajBE/ajHP _The zap misses the goblin./aj3  You closely miss the goblin.The goblin is heavily wounded./aj5%7/aj;/aj> /ajI>I_The goblin completely misses you./aj| 6*******/ajx "......g/aj y f1------------8/ajS /aj _The zap misses the goblin. The goblin barely misses you./ajm )The zap hits the goblin./ajqH*******/aj,B......)/aj-/aj%4#.# #........#Hakko the Gusty#.# ####.#####Tengu##+##.#Health: 10/10 ========================##...#/aj 5#.#Magic: 0/4------------------------#.....# ##.#AC: 2Str: 8....†..## ###..#EV: 11Int: 15....)...###....####SH: 0Dex: 14........+............XL:  1 Next: 100% Place: Dungeon:1......)@###....#####./aj46Noise: =--------  Time: 609.5 (1.0).......#......##c) +0 dagger#.....##.##....#Cast: Shock##...# #.##..#.#Quill ##+# #.##..#.##.##..#.#......##.##...#.. ..# _The zap misses the goblin.You closely miss the goblin.The goblin is heavily wounded. _The goblin completely misses you. _The zap misses the goblin. The goblin barely misses you.The zap hits the goblin./ajH7 _You kill the goblin!You have reached level 2!/ajXA/  --more--/aj5/156------2 0% Shock/ajD4 _/aj /aj  Spells (Memorise)TypeFailure Level  a - Static Discharge/ajñ Conjuration/Air 10% 2  b - SwiftnessAir12% 3  c - AirstrikeAir38% 4  d - Tukima's DanceHexes54% 3 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ajw8#.# #........#Hakko the Gusty#.# ####.#####Tengu##+##.#Health: 15/15 ========================##...##.#Magic: 0/6------------------------#.....# ##.#AC: 2Str: 8....†..## ###..#EV: 11Int: 15....)...###....####SH: 0Dex: 14........+............XL:  2 Next:  0% Place: Dungeon:1......)@###....#####.Noise: =--------  Time: 609.5 (0.0).......#......##c) +0 dagger#.....##.##....#Cast: Shock##...# #.##../aj9R[40m#.#Quill ##+# #.##..#.##.##..#.#......##.##...#.. ..#The goblin is heavily wounded. _The goblin completely misses you. _The zap misses the goblin. The goblin barely misses you.The zap hits the goblin. _You kill the goblin! _You have reached level 2!/ajC/ajGMemorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes  N - No/aj/ajpr#.# #........#Hakko the Gusty#.# ####.#####Tengu##+##.#Health: 15/15 ========================##...##.#Magic: 0/6------------------------/aj #.....# ##.#AC: 2Str: 8....†..## ###..#EV: 11Int: 15....)...###....####SH: 0Dex: 14........+............XL:  2 Next:  0% Place: Dungeon:1......)@###....#####.Noise: =--------  Time: 609.5 (0.0)/aj.......#......##c) +0 dagger#.....##.##....#Cast: Shock##...# #.##..#.#Quill ##+# #.##..#.##.##..#.#......##.##...#.. ..#The goblin is heavily wounded. _The goblin completely misses you. _The zap misses the goblin. The goblin barely misses you./ajThe zap hits the goblin. _You kill the goblin! _You have reached level 2!/ajS:-10.5 (1 _/ajX/aj+Z-1.5 (2/aj//aj>4/aj4*2.5 (3/aj?/ajA _You start memorising the spell. You continue memorising. x2/ajBB/ajH/ajJc _You finish memorising. Spell assigned to 'b'./aj8 /aj@9 /aj!: /ajG< /aj @ | 26  _/aj@ /ajA /ajaB /ajD b1====/ajE /ajG /aj)H /ajGI /ajJ /ajK /aj9L /ajMN /ajN /aj*P /ajQ /ajFR <====/ajS /ajVU /ajU /ajV /ajX /ajCY /ajZ /aj[ /aji\ /aj] /aj_ ,/aj7a /ajc ,/ajmd /aje /ajof V2====/ajg /aji /aji /ajj /ajl /aj m /ajn /ajo /ajEp /ajeq /ajs /ajws <====/ajt /ajv /ajv /ajx /aj z ,/aj{ /aj} /aj~ /aj~ /aj݂ B/aj /ajt /ajY /ajM /aj V3====/ajo /aj ,/aj /aj /aj /aj /ajz /aj /aj /aj /aj <====/aj/ /aj /aja /aj{ /ajL ,/aj /ajD ,/aj¥ /ajC ,/aj /ajQ /aj /ajۭ /aj} /aj I4====/aj /aj+ ,/ajj /aj /aj /aj /aj| /aj /aj /aj) ~====/aj /aj /aj ,/aj /ajp /aj /aj /ajz /aj /aj /aj /aj /aj /aj f5====/aj /ajx /aj /ajF /ajd /aj /aj| /aj ,/aj /aj ====/ajS 6====.....#.......# #.########.#######.##.###.# #.# #........# #.# ####.##### ##+ #.# ##...## #.# ##.....## ##.# ##....†..## ###..# #.....)@..###....####+...+..............).###....#####.....#......##.....##.##....###...###.##..#.###+# #.##..#.#/aj X [37m #.##..#.# ......# .....#.# #.# #.#.##.###.# #.# #.# #.# ####.##### ##+## #.# ##...## #.# ##.....## ##.# ##....†..## ###..# #.....@...###....#### +...+. #.).###....#####. ##.#......## ##.....##.##....# ##...###.##..#.# ##+## #.##..#.#  #.##..#.#  ......#67.5 (55.0)  8/aj-\ .5 (56  Things that are here: _a +2 short sword of draining; 3 stones/aj3/aj4Wield or unwield which item (- for none)?- - Unarmed Inventory Items /aj5Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weapons a +2 short sword of draining[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /aj78/aj$.....#.............# #.# Hakko the Gusty#######.#######.##.###.# Tengu#.# #........# Health: 15/15 ========================#.# ####.##### Magic: 6/6========================##+###.#AC: 2Str: 8##...###.#EV: 26 Int: 15##.....## ##.#SH: 0Dex: 14##....†..## ###..#XL:  2 Next:  0% Place: Dungeon:1#.....@...###....####Noise: ---------  Time: 668.5 (0.0)+.........+............ c) +0 dagger#.......).###....#####. Cast: /aj!Shock##.......#......##Quill ##.....##.##....###...###.##..#.###+## #.##..#.##.##..#.#......# _You kill the goblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Things that are here: _a +2 short sword of draining; 3 stones /aj+T You unwield your +0 dagger. You sense an unholy aura./ajG0/aj0 11 /ajU19.5 (1/aj1>f) +2 short sword (drain)/aj2/aj9/aj?g? _f - a +2 short sword of draining (weapon)/aj`z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? /aj)/aj+Adjust which item? Hand Weapons (go to first with )) /aj+ f - a +2 short sword of draining (weapon)c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)d - a +0 buckler Jewellery (go to first with "=)b - an amulet of faith /aj_,Talismans (go to first with %)  e - a quill talisman (worn)/aj/aj.....#.............# #.# Hakko the Gusty#######.#######.##.###.# Tengu#.# #........# Health: 15/15 ========================#.# ####.##### Magic: 6/6========================/aj!##+###.#AC: 2Str: 8##...###.#EV: 11Int: 15##.....## ##.#SH: 0Dex: 14##....†..## ###..#/ajevXL:  2 Next:  0% Place: Dungeon:1#.....@...###....####Noise: ---------  Time: 669.5 (0.0)/aj+.........+............ f) +2 short sword (drain)#.......).###....#####. Cast: Shock##.......#......##Quill /aj1J##.....##.##....###...###.##..#.###+## #.##..#.##.##..#.#......# _a +2 short sword of draining; 3 stones  You unwield your +0 dagger. You sense an unholy aura. _f - a +2 short sword of draining (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? /ajf - a +2 short sword of draining (weapon)  Adjust to which letter? (? for menu, Esc to quit)/aj  You unwield your +0 dagger. You sense an unholy aura. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +2 short sword of draining (weapon)  Adjust to which letter? (? for menu, Esc to quit)a - a +2 short sword of draining (weapon)/ajXa _f - a +0 robe (worn)/aj?/ajf@/ajKA/ajpF 26  _/ajKn/ajL/ajM/ajM/ajO/ajO/ajP,/ajiQ/ajtR/ajCS/ajS/ajT/ajV'/ajX/aj/Y;11 /ajY/ajS[7 _You open the door./aju\/aj\I 26  /aj\/aj]/aj!` /aj@g There is an open door here. _/ajQi/aj%j/ajnj/ajj/ajk/ajl/ajl/ajPm/aj,o/ajp/aj+ _The hobgoblin shouts!/ajTA*********/aj-A.g/aj)...../ajP|5----11 -4/aj/ajS _The zap misses the hobgoblin./aj ******The zap hits the hobgoblin./aj8g./aj)...../aj[ n4---------5/ajk/aj7 _The hobgoblin is lightly wounded./ajW5******/aj c<.g/aj(gB....g./ajhl3--------6/ajm/ajpS _The zap misses the hobgoblin./ajML ******The zap hits the hobgoblin but does no damage./aj .g.....2--------7/ajn /aj| 7 _The hobgoblin is lightly wounded./aj$  You closely miss the hobgoblin. Your peck misses the hobgoblin.The hobgoblin is lightly wounded.2-----8/aj/aj- _The hobgoblin hits you./aj1 ****** The zap hits the hobgoblin./aj~0 .....gThe hobgoblin is almost dead.3=----1--------9/aj@ _The hobgoblin hits you but does no damage./aj^ 5******/ajA.....g/aj_1---0--------20Shock/aj/ajk _The zap misses the hobgoblin. The hobgoblin hits you./ajUAm †You hit the hobgoblin./aj7BR/aj$E-81/aj\c _You kill the hobgoblin!0aj0ajz0aj{0aj00aj 26  2==-1====0ajM0aj0ajz0ajn0ajC0ajO======0aj0ajFw3=0aj_0aj0aj.0ajI0aj0aj0aj0aj+0aj0aj4===0aj0aj0aj#20aj3====0aj0aj0aj0aj;0aj0aj0aj 0aj0ajR:==0aj0aj5====== _HP restored.==0aji0ajL0aj0aj0aj0ajcV3====0aj0ajt,0aj0aj0ajV0aj0aj0aj0aj0aj0aj<====0aj60aj0aj0aj;0aj]0aj0aj0aj0aj'0aj0aj}0aj0ajC0aj<0aj0aj0aj50aj4========0aj@,0ajf5====0aj{0ajR====0ajY0aj0aj0aj ,0aj0aj0ajn0aj0aj*6====0aj0aj0aj   You see here a hobgoblin corpse.0aj9a _0aj====0aj8h0aj#@u   ##'# #.# #.### #.# #.... #.# ##.### #$# ##...## #.# ######.# #.# #.....†.......  #.###...######.###  #@......# #.###-  ######### #....   #####   You pick up a book of Displacement and begin reading...0aj{q#84.5 (63.0)11 -5.5 (64  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.0aj60aj0aj0aj0aj0ajZ 26  0ajK0ajq0aj70aj0aj0aj0aj0aj9,0ajG11 0aj 0aj40ajM _You now have 31 gold pieces (gained 10).0aj]u 26  0aj-0ajw0aj&0aj0aj0aj0ajB0aj0aj" 0aj 0ajr 0aj 0aj$ 0ajK  You encounter a kobold. It is wielding a +0 club.0ajf #.#  .###+## ## .# ## ##...###. .... # ##.....#. .#.#.# ##....†..#. .....###.....(..#.#.....).+..0aj|/#....K..# #.......)#.@# ##.......#..####.# ##.....##.......# ##...Shock##.###### ##'###.##.### #.# #.... K   kobold (asleep) #.# ##.### #.# ##...## #.# ########.....#0aj*-96.5 (110aj-c  7.5 (120aj30ajNs _Found a scroll labelled KABAHA EMEQ and a hand axe.0ajM t #.#  #.# .#   #.# +##  ###.#### ##  #...... # .## #.#.#.#.# ##....†..# #.#.....###.....( #.#.....).+.. 0ajyN {#..@.K..# #.......) #..##.#.# ##.. #..####.# ##.. #.......# ##...### ##.###### ##'##  #.# #.#### #.# ..... #.# ##0aj^O x #.# ##...##0ajAT AK?0aju[ MK0ajG\ O====8.0)0ajc 0ajBf ( _The kobold shouts!0aj^ )  You hit the kobold. You drain the kobold.0aj R0ajY11 12=---9Shock0aj@` _You kill the kobold!0ajo0aj0aj0aj0ajI0aj&u 26  0aj<  You see here a +0 club.0aj0aj _0ajV0ajW #.#  0aj#.# #.#  #.# ##+##  0aj###.##### ##...##  0aj#.......# ##.....##  0ajY #.#.#.#.# ##....†..##  0aj #.#.....###.....(...## #.#.....).+..+ #...)@..# #.......).##0aj  ---- #..##.#.# ##.......#.. 0aj [#..####.# ##.....##. #.......# ##...###. ##.###### ##'## #. #.# #.####. #.# #.. #.# 0aj ##.####. #.# ##...###..0aj8-801.5 (20aj$Y11 -2.5 (30ajx!0aj$a _h - a scroll labelled KABAHA EMEQ0ajV0aj0aj0aj0aj0aj u 26  0ajP0aj!0aj0aj0aj0aj0aj0aj0aj0ajT0aj0aj'0ajG0aj>0aj0aj0ajk0aj0aj?0aj0aj0aj.0aj{0aj0aj90aj0aj 0aj 0aj 0aj 0aj6 0aj 0aj 0aj 0aj^0aj0aj80aj0aj0aj0aj0ajp,0aj 0aj"0aj!0ajj0aj0aj 0aj%,0aj0aj0aj0aj0ajI 0aj!0aj"0aj#0aj#0aj<,,0aj,0aj,0aj/0aj810aj10aj20ajl40aj50aj460aj60ajY80ajN90aj90ajD:0aj<0ajS=0aj=0aj=0aj?0aj@0aj A0ajWA0aj0aj0aj0aj?0aj0ajp 0aj 0aj 0aj'0ajR0aj;11 0aj0aj7 _You open the door.0aj 0aj !_ 26  0aj"0aj?'@  There is an open door here.0aj<)0aj?* _0aj+0aj%.0aj00aj00ajY20ajU50ajT70aj70aj80ajG:0ajQ;0aj;0aj)<0aj='0aj?0aj@;11 0ajA0ajRC7 _You open the door.0ajCE0ajE_ 26  0ajG0ajI@  There is an open door here.0ajNK0ajL _0ajWM0ajO0ajQ,0ajR0ajT0ajQV0ajV0ajnp<0ajqB0aj{t0aj~vf  You encounter a quokka.0ajK.#######.##.###.# .# #........# .# ####.##### # '###.# r# ..###.# ##. 0ajk* ...## ##.# ..  .÷..## ###..# .# .(...###....#####.###... .....'..........@....... ...).###....#####.####.. ....#......## ... 0ajShock ...##.##....# #### ..###.##..#.# '## #.##..#.#  r   quokka (asleep) .####.##..#.# ..........#.# .####.##....#0ajZ!0ajo.r44.5 (42.0)0aj_r0ajcc  5.5 (430aj^0aji _The quokka twitches its whiskers. 0aj  **** The zap hits the quokka.  The quokka is heavily wounded. 0aju.r..5----11 =6.5 (1.0) _The zap misses the quokka. 0ajz4 †The zap hits the quokka. 0aj[9K*** 0ajJ†.. 0aj4--------207Shock 0aj: 0ajJ _You kill the quokka! 0aj) 0aj 0ajg 0aj< 26   0aj---- 0aj  0aj_ 0aj 0aj 0aj 0ajl 0ajf5==== 0ajB 0ajR 0aj, 0ajR 0aj 0aj 0ajT 0aj 0aj&==== 0aj 0aj; 0aj 0aj9 0aj 0aj 0aj 0aj 0aj, 0ajn 0aj 0aj 0aj  0aj6==== 0aj 0ajk 0aj 0aj 0aj 0aj 0aj  0aj  0aj 0aj, 0aj 0aj 0ajf 0aj_<==== 0aj 0ajU 0aj 0aj 0aj)  0aj!%  0aj5&\ You see here a quokka corpse. 0aj^* 0aj* _ 0aj1n 0aj2 0aj4 0ajr4 0aj5 0aj6 0aj7 0aj68 0aj8 0aj9 0ajd: 0aj: 0ajb; 0aj< 0aj= 0aj?, 0aj>@ 0ajRA 0ajA 0aj 0aj? 0aj 0aj 0aj 0aj 0ajz 0aj 0ajm 0aj\ 0aj 0ajB 0aj 0aj  0aj  0aj  0aj  0ajB 0aj3 0ajA, 0aj 0aja 0aj 0aj" 0ajU 0ajw 0aj 0ajT 0aj 0aj 0ajy, 0aj9 0aj 0aj, 0aj^ 0aj  0ajb  0aj7! 0ajb# 0aj$ 0ajf$ 0aj% 0ajA& 0aj-' 0aj{' 0aj' 0aj( 0aj * 0ajT* 0aj* 0aj+ 0aj-B 0aj. 0aj/ 0aj+0 0aj0 0aj2 0ajU4, 0aj4 0aj5 0aj6 0aj7 0aj7 0aj9 0aj;: 0aj: 0ajN; 0ajZ= 0aj9?  0aj?] You encounter a bat. 0ajR..# #.#.###.# ....# #.# #.#.# #.# .##.###.# #.#.# #.# ........# #.#.# #.# ###.##### #.#.# #.#   #.# #.#.###.#  #.# ###.......#  ##.# #.†......## ##..# #.###.##@#  0ajRc-.#####.###.....# .............Shock.#####.####.....## #... ....## ....# ######.###b   bat (asleep) . 0ajGS.#.# #.#.# #b.#.# 0ajg095.5 (48.0) 0ajnY  - 0aj0o+6.5 (49 _ 0ajs 0aju 0aj0N †  The zap hits the bat. 0ajU5q*****### 0aj52** 0ajM......† 0ajK5----11 5=7.5 (1.0)Shock 0aj< 0aj G _You kill the bat! 0aj/  26   0ajL n---- 0aj  0aj 6==== 0aj, , 0aj7  0aj  0aj0  0aj  0aj<  0aj  0aj  0ajK  0aj|  0aj  0ajt  0ajE  0aj|  0aj <==== 0aj  0aj  0aj  0aj  0aj  0aj  0ajf , 0aj  0aj  0aj(  0aj}  0aj  0ajk  0ajq  0aj  0aj;  0aj _  You see here a bat corpse. 0ajV  0aj  _ 0ajc  0aj  0ajr  0aj/  0aj^  0aj{  0aj , 0ajh  0aj  0aj  0aj  0ajk  0aj  0aj  0aj  0ajl  0aj;  0aji  0aj  0aj  0ajZ  0aj@  0aj  0aj , 0aj# ...#####.###.....####.................+ ....#####.####....###### #........##  0aj$ ....# ######.### .. #.# .. #†######### .. #.#.....>.#  0ajP$ ..#.# #.-921.5 (24.0) #.#.#### 0aj$ ### #......## ###.##.## #.# ## #..##  #### .# # 0aj% "# 0aj_*  0ajd. E-2.5 (25 0aj-3  0aj(6 ; _Found a stone staircase leading down. 0ajj I 0ajk  0ajl  0ajp n 0ajHq  0ajr  0ajjs  0ajs  0ajt  0ajt  0ajfw  0ajw B 0aj Q#####.####....#### ## ### # ######.### #.# #.#  0aj_ [#.# #†######### #.# #.#.....>.# #.# #.#.#####.#   0aj #.#.#### ### #....@.#6.5 (4 0aj .0) # ###.##.# #  0aj #.# .# # .. .> #  0aj( ]#######  0aj  0ajɒ y7.5 (5 _Found an escape hatch in the floor.0aj80aj0aj0ajc0ajB0aj,0aj,0aj0aj0ajD0aj0aj 0aj %  0ajB+There is an escape hatch in the floor here.0aj0 #.#  #†######### 0aj#.#.....>.# #.#.#####.# #.#.#### .#  #......# .#  0aj/###.##.# .# . #.##.##.##.... #....>@.......32 #############)  0aj     0aj0aj\@3.5 (60aj| $ _Found a sling.0aj230aj30aj50aj70aj;B0ajF=0aj=0ajd>0aj=@0ajA0ajXB0ajB0ajgD0aj_F,0aj6G0ajH0ajJ,0ajK0ajM0ajvP  You encounter a kobold. It is wielding a +0 short sword.0ajZ.......## ####.### #.# #†######### #+# #.#.....>.# #.# #.#.#####.# #.# #.#.#####.###.#######0ajb[`#......##.##.....###.##.##.#..@..# #.##.##.##....##.. #....>............Shock#############)##.#.# ..K# .K   kobold (asleep) . #0aj[ 0ajf+8.5 (50ajoi  9.5 (6 _0aju0aj$0aj{o )The zap hits the kobold.0aj~******0ajS..).).0aj5----11 9=40.5 (1Shock0aj0ajYJ _You kill the kobold!0ajG0ajI0ajUJ0ajLB 0ajlM326  0ajlQX0aj+e----0ajf960ajg+====0ajg0ajj0ajpl0ajl0ajAn0ajo0ajp0ajq0ajq0ajvB0ajgw0aj1y0aj ~h====0aj0ajM0aj0ajU0ajm0aj0aj0ajڏ0aj0ajH0aj0aj0aj0aj0aj0aj0aj0aj 0ajo0aj0aj0ajS0aj0ajX0aj0aj0aj{0aj0ajE0ajp0aj߬0ajv0aj0aj0ajz0aj0aj0aj0aj0aj{0ajƵ0ajҶ0aj=0aj0aj0aj0aj0aj(0ajj0ajc0aj߾0ajE0aj)0aj0aj40aj0aj0ajI0aj0aj0ajz0ajk  You encounter a ball python.0aj    ##.S  #...# 0aj ...?   ...#  ..  0ajAZ..#   #.#  # #+# #@#  0aj_- # #.# #.#  # #.# #.#  0ajShock ###.#####.#  ##............##.#  #.....##.#.##.##.#   S   ball python (constriction, asleep) ##....##.........# 0ajw ...........##.####  #####)##.#.##.# 0aj068.5 (28.0)0ajY  -0aj&+9.5 (29 _0aj\0aj0aj? *******S  )The zap hits the ball python.0ajWG.S0aj]M?....0aj5----11 =70.5 (1.0)0aj0ajf _The ball python is moderately wounded.0ajt †The zap hits the ball python.0aj*******0aj`y.†?....0ajh4--------331Shock0ajn0ajpO _You kill the ball python!0aj.;30ajC<0ajp=0ajA 26  0ajA0ajB0ajC0aj"D:----0ajD0aj*F0ajvF0ajvG0ajdH,0ajH0ajI,0aj4J0ajyK0ajALP5====0ajL0ajN0ajN0ajO0aj"Q0ajfQ0aj&R0ajZ====0ajZ0aj[0aj\0ajd]0aj^0ajh_0aj_0aj`0ajb0ajc0ajc0aj9e0aje0ajf0ajg0ajZh86====0ajh0ajMi0ajp0ajnq,0ajq0ajr0ajs0ajs<====0ajZt0ajFu0ajw{B0aj  #  #.  #.  ##.  ##..  ####..†#  +...... - ####....##  ##....# 0aj #....#  ####.# # #+# #.# .# #.# #.# # #.# #.# .###.############.# 0aj%094.5 (23.0)0ajXZ11 -5.5 (240aj0ajb _j - a scroll labelled YTO LOLUPTIE0aj  26  0aj n0aj  You see here a ball python corpse. _0ajG 0aj 0aj  0aj 0aj 0aj} 0aj 0aj 0aj 0aj 0ajZ" 0aj:# 0aj# 0aja$ 0aj% 0aj& 0aj& 0aju' 0aj2) 0aj$* 0aj* 0aj+ 0aj, 0aj- 0aj- 0ajr. 0aj/ 0ajq0 0aj0 0ajE1 0aj2 0aj3 0aj4 0aj$5 0ajv6 0aj7 ,0aj8 0aj9 0aj: 0aj; ,0aj< 0aj= 0aj> 0aj> 0aj? 0aj|@ 0aj@ 0ajAA 0aj>B 0aj1C 0ajC 0ajC 0ajE 0aj F 0ajbF 0ajF 0ajG 0ajH 0aj I 0ajI 0ajN X0ajO 0aj P 0ajVP 0ajP 0ajQ 0ajR 0aj2S 0ajS 0ajT 0ajU 0aj8V 0ajvV 0ajW 0ajvX 0ajX 0ajCY 0aj^Z 0aj[ 0aj \ 0aj\ 0aj~] 0ajt^ 0aj^ 0ajH_ 0aja 0ajb 0ajb 0ajc 0ajGd 0ajIe 0aje 0aj f 0ajDg 0ajIh 0ajh 0aji 0ajj 0ajXm  You encounter a goblin. It is wielding a +0 dagger.0aju ...P.....P.....#..# ....##..#.........# ###.###....##....## #.#####........#0ajv q #........###.### ########## #.# .# ########## #..############## #......... #..@...........# #.######## #..############.# ......#g #.# Shock 0ajw #.###.# #. #.# #.# #.# # #.#.# #.# 0aj=w #.# g   goblin (asleep) #.# #.# 0ajjw ##.## #.# #.# ##...## 0ajw #.###.##...#.#0aj 21024.5 (29.0)0aj j  5.5 (30 _0ajA 0aj* 0aj{s.P.....P.....#..# #....##..#.........##.###....##....## #.#####........# #.###.### 0aj!# #.# ##.#  # #..#  #. #.@............# #0ajé#.# #..#.#.# #g. #.# .#.###.# #... #.# .#.# #.# ##.. #.# .#.# #.# ##. #.# .#.# #.##.0aj ##.## .#.# #.##. ##...## .#.###.#0aj3E #...#.#0aj:0aj06.5 (1.0)0ajh0aj0aj: ##....##..#.........#  ####.###....##....##  #.#####........ #........###.### ########## #.#  0aj}; ##.##############..############## #............#..............# ###.######## #.@############.# #.......# #g..# #.# #.#.###.# #.....# #.# #.#.# #.# ##...## #.# #.#.# #.# ##.##0aj;  #.# #.#.# #.# #.##.## #.#.# #.# #.#...## #.#.###.# #+#0aj<  .# #.......# #..#.##0ajC 0ajF %70ajS 0aj )The helpless goblin fails to defend itself.  You hit the goblin.0ajwS0aj'0ajV11 78Shock0aj0aj(J _You kill the goblin!0aj} X 26  0aj n0ajJ 0aj 0aj $  Things that are here:0aj  0aj [ a +0 dagger; a goblin corpse0aj a _0aj, 0ajp 0aj/ 0aj 0ajٜ 0aj1 0ajܝ 0aj 0aj3 0ajy 0aj% 0ajI 0ajB 0aj 0ajT 0ajU '0aj 0aj> ;11 0ajU 0aj 7 _You open the door.0aj | 26    There is an open door here.  You encounter a kobold. It is wielding a +2 short sword of protection andquivering stones.0aj #.###########..############.# #.......# ##)..## #.# #.#.###.# #..#.# #.#.# #.# ##...#.# #.#.# #.# ##.###.# #.#.# #.# #.##.## #.#.# #.# #.# ##...## #.#.###.# ##'## #...#.# #.......# #.@.# #..#.## †## #.....# ##.#.## ###.##.## #.......# ##..##Shock##.....####.........####..†## ...........+.....$...+.......####....####.....$...####....## [0aj 33mK   kobold (missile, asleep) .......## ##.......## ##....####.### ##....K## #....#  #.# ####.#0aj 039.5 (11.0)0aj k  40.5 (12 _0ajm 0ajU 0aj8 *****K)**The zap hits the kobold but does no damage.0aj8K.0ajl...$$0aj5----11 ==1.0)0aj#0ajo( _The kobold shouts!0ajQ\******0ajpK.....4---------20aju0aj xA _The zap hits the kobold but does no damage.0aj o )The zap hits the kobold.0aj) ******0aj 2....).3--------41-3Shock0aj 0aj J _You kill the kobold!0aj 0aj 0ajo 0aj 0aj 0aj| _ 26  0aj,0aj0aj_0ajS0ajD0aj0aj0aj 0aj 0ajg 0aj :----0aj0aj@B0aj0aj.$  Things that are here:0aj'.# #.# #.# ##.## # #.# #.# ##...###.# ##'## #... ......# ##...## #..#.# .....## ##.....## ##.#.## #.## ##.......## ##..### 0ajN(=....####.........####..†## .........+.....$...+.......# #....####.....$@..####....## -8.5 (5 .....## ##.......## ##....# .### ##.....## #....#  #.# ##...## ####.#  #†###########+# #.#  #.#.....>.# #.# #.#  #.#.#####.# #.# #.#  #.#.#####.###.############.#  0aj)G#......##.##............##.#0aj1X-0aj70aje:h _a +2 short sword of protection; 4 stones!0ajC)Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of protection Missiles (select all with ()b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$0aj  a + a +2 short sword of protection[Enter] accept (1 chosen)$0aj( $0aj $0aj 7#.# #.##.###.##Hakko the Gusty #.# #.##.###...##Tengu $0aj #.###.# ##'###...#.#Health: 15/15 ======================== ......# ##...###..#.##Magic: 3/6$0ajQ >============------------ .....## ##.....## ##.#.##AC: 2Str: 8 $0aj $#.##.## ##.......## ##..###EV: 26 Int: 15 $0aj" #.....####.........####..†##SH: 0Dex: 14 .........+.....$...+.......#XL:  2 Next: 41% Place: Dungeon:1 ##....####.....$@..####....##Noise: ---------  Time: 1048.5 (0.0) .....## ##.......## ##....#a) +2 short sword (drain) $0aja ##.### ##.....## #....#Cast: Shock#.###...## ####.#Quill #†###########+#$0aj #.##.#.....>.# #.##.##.#.#####.# #.#$0aj ~#.##.#.#####.###.############.##......##.##............##.# _The kobold shouts! $0ajB _The zap hits the kobold but does no damage.  The zap hits the kobold. _You kill the kobold!Things that are here: $0ajn S_a +2 short sword of protection; 4 stones$0aj $0aj" 411 9.5 (1$0aj' $0ajf* X _g - a +2 short sword of protection&0aj0Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 short sword of draining (weapon)c - a +0 dagger  g - a +2 short sword of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &0ajʩ&0ajɯ&0ajʶ#.# #.##.###.##Hakko the Gusty #.# #.##.###...##&0ajmTengu #.###.# ##'###...#.#Health: 15/15 ======================== ......# ##...###..#.##Magic: 3/6============------------ .....## ##.....## ##.#.##&0ajѷ#AC: 2Str: 8 #.##.## ##.......## ##..###EV: 11Int: 15 #.....####.........####..†##SH: 0&0ajbDex: 14 .........+.....$...+.......#XL:  2 Next: 41% Place: Dungeon:1 ##....####.....$@..####....##Noise: ---------  Time: 1049.5 (0.0) .....## ##.......## ##....#&0aja) +2 short sword (drain) ##.### ##.....## #....#Cast: Shock#.###...## ####.#Quill &0aj#†###########+##.##.#.....>.# #.##.#&0aj7#.#.#####.# #.##.##.#.#####.###.############.##......##.##............##.# _The zap hits the kobold but does no damage.  &0ajduThe zap hits the kobold. _You kill the kobold!Things that are here: &0aj_a +2 short sword of protection; 4 stones _g - a +2 short sword of protection&0aj  You unwield your +2 short sword of draining.  Your +2 short sword of protection hums with potential!&0aj4====50.5 (1gprotect)&0aj&0ajsA _g - a +2 short sword of protection (weapon))0aja )0ajm )0aj )0aj )0ajp , )0aj _26  )0aj )0aj )0ajv )0aj )0aj )0ajg )0aj &====)0aj )0aj )0ajE )0aj )0aj )0aj{ )0aj̱ )0aj )0ajC )0aj )0aj )0aj )0ajU )0ajN )0aj͹ )0aj; )0ajU )0aj> )0aj P5====)0aj )0ajN )0aj )0aj )0aj )0aj? )0aj )0aj )0aj )0aj1 )0aj )0aj <====)0aj )0aj )0aj )0aj` )0aj )0aj )0aj )0aj )0ajI )0ajI )0aj+ )0aj )0ajv )0aj! )0aj| )0aj )0ajg )0aj N6====)0aj )0aji )0aj )0ajK )0ajj )0aj )0aj ;11 )0aj2 )0aj6 M _You now have 41 gold pieces (gained 10).)0aj )0aj] _ 26  )0aj )0ajI )0aj &====)0aj 411 )0aj )0aj L _You now have 45 gold pieces (gained 4).)0ajR )0ajH _ 26  )0ajS )0ajN )0aj )0ajY )0aj^)0ajn)0ajN,)0ajt)0ajB')0aj)0aj0;11 )0aj )0aj" )0aj #1_You open the door.)0aj%)0ajw%_ 26  )0ajM&)0aj)@  There is an open door here.)0aj+)0aj, _)0ajY-)0aj/)0aj0)0aj)1)0aj1)0aj3)0aj\5)0aj5)0aj6)0aj8)0aj :)0aj:)0aj;)0aj =)0aj>)0aj>)0aj?)0ajrA)0ajB)0ajHC)0aj1D)0ajE)0ajtG)0ajG)0ajH)0ajmJ)0ajL)0aj`L)0ajDM)0ajiR=  You see here a +0 sling.)0ajS)0ajLT _)0ajU)0ajvX)0ajufB)0aj{C  You see here a +0 short sword.)0aj|)0aj} _)0aj:)0aj)0aj')0ajy)0aj)0ajɟ=  You see here a +0 sling.)0aj)0aj _)0aj)0ajl)0ajH)0ajΰ)0ajm)0aj)0aj-)0aj)0aj\)0aj)0aj)0aj)0aj)0aj)0aj)0ajB)0aj)0aj )0aj)0aj")0aj)0aj)0aj`)0aj)0aj)0ajz)0aj )0ajX)0aj)0aj!P  There is an escape hatch in the floor here.)0aj)0ajW _)0aj)0ajl)0ajp,)0aj )0aj)0aj,)0ajb)0ajr)0aj)0aj()0ajd)0aj!)0aj)0aj)0aj)0aj)0aj)0aj)0aj#)0aj)0ajC)0ajs)0aj)0aj)0ajg)0aj)0aj)0ajG)0aj,)0aj)0aj: )0aj B)0aja  You see here a bat skeleton.)0ajA)0aj _)0aj)0aj)0aj)0ajA)0aj)0ajq)0aj )0aj!)0aje!)0aj%()0aj))0aj}))0aj))0aj2/)0aj0)0aj0)0aj91)0aj7)0aj8)0aj8)0aj^9)0aj@)0ajA)0ajA*0ajO*0aj@*0ajG*0aj*0ajG*0aj*0aj*0aj*0aj*0aj*0aj*0aj7*0aj*0aj *0aj*0ajV*0aj*0aj "*0aj"*0aj"*0aj6#*0aj&*0aj&*0aj&*0aj4'*0aj)*0aj6**0ajm**0aj**0ajU-*0aj-*0aj .*0ajQ.*0aj0*0aj0*0aj'1,*0ajX3*0aj3*0aj3*0aj4*0aj!6*0ajn6*0aj6*0aj6*0aj8*0aj"9*0ajV9*0aj9*0aj_;*0aj;*0aj;*0aj<*0ajz>*0aj?*0aj2?*0aj?*0ajC*0ajC*0ajC*0ajnD*0ajfF*0ajF*0aj%G*0ajlG*0ajI*0ajdI*0ajI*0ajI*0ajmK*0ajK*0ajd*0ajd*0aj"e*0ajth*0ajSi*0aji*0ajj*0ajl*0ajm*0ajn*0ajn*0ajq*0ajtr*0ajr*0aj@s*0aj5v*0ajv*0aj=w*0ajw*0aj z*0ajz*0aj_{*0aj{*0aj}*0aj9~*0ajt~*0aj~*0ajŀ*0ajŁ*0aj6*0aj*0ajx*0ajT*0aj*0ajR,*0aj*0aj'11  _You open the door. 26  *0aj١*0aj_@  There is an open door here.*0ajG*0aj _*0aj.*0aj*0aj<*0ajk*0aj*0aj0*0ajZ*0ajȪ*0aj.*0aja*0ajS*0aj*0aj*0aj*0ajd*0aj*0aj%*0ajA*0aj*0ajJ*0aj*0ajƴ*0aj*0ajص*0aj*0aj8*0ajɷ*0aj*0aju*0ajY  There is a stone staircase leading down here.  Things that are here:*0aj%  *0aja +0 club; a stone*0aj*0aj _*0aj*0ajϾ*0aj*0ajJ*0aj*0ajq*0aj*0aj%*0aj*0aja*0aj *0ajc*0aj*0aj*0ajQ*0aj*0aj*0aj*0aj*0aj*0aj5*0aj *0aj*0ajN*0aj*0ajR*0aj*0aj2*0aj~*0aj*0ajz*0aj*0aj*0aj*0aj*0aj*0aj*0aj*0aje*0aj*0aj*0aj@*0aj;11 *0aj*0aj[   #####   #####...####   #..........# ### *0ajX #.#.#...##.###.#  ###.#.##.###.##...  #......#.###.#....  #.#.#..#..........  #.#^...#####.###.#  #@##.........# #.#17727.0)*0aj  #.##.#.####### #.#  #.##.#.# ##'# *0aj #......# ##...  ####.### ##....  #.#.## ##..... *0aj*  #....####......   #....>.........   #########....###.......  *0aj]G_You now have 55 gold pieces (gained 10).*0aj*0aj*0ajE _Done exploring.+0aj +0aj +0aj +0ajN 0.0)..............+0ajf +0aj +0aj E _Done exploring./0aj/0ajoWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon /0aj|/0aj} #####Hakko the Gusty #####...####Tengu #..........# ### Health: 15/15 ======================== /0aj#.#.#...##.###.# Magic: 6/6======================== ###.#.##.###.##... AC: 2Str: 8 #......#.###.#.... EV: 11Int: 15 #.#.#..#.......... SH: 0Dex: 14 #.#^...#####.###.# XL:  2 Next: 41% Place: Dungeon:1 /0aj)#@##.........# #.# Noise: ---------  Time: 1177.5 (0.0) #.##.#.####### #.# g) +2 short sword (protect) #.##.#.#/0aj##'# Cast: Shock #......# ##... Quill  ####.### ##.... #.#.## ##.....  #....####......  #....>.........   #########....###....... There is a stone staircase leading down here.  /0ajbThings that are here: _a +0 club; a stone _You now have 55 gold pieces (gained 10). _Done exploring. _Done exploring./0aj/0aj/0ajɘ,/0aj 26  _/0aj/0ajŝ/0aj/0aj/0aj/0ajۡ/0aj/0aj/0aj /0ajc/0ajC/0aj/0ajQ/0aj/0aj/0aj/0aj`,/0ajG/0aju/0aj,/0aj/0ajn/0aj/0aj/0aj/0aj /0aj,/0ajg/0aj/0aj/0aji/0aj/0aj _a +0 club; a stone _You now have 55 gold pieces (gained 10). _Done exploring. _Done exploring.  There is a sto/0aj;ne staircase leading down here.  Things that are here:/0ajG%  /0aja +0 club; a stone/0aj/0aj/0aj B11  _/0aj/0aj 2  You climb downwards./0aj  #..... #..  ####........ /0aj4 ...........  ........#.#  .......... ........$ .!......###  .......@.r# 90.0 (12.5) ........#.# /0ajX ........# ..  Shock /0aj......r.# #..  ......... .. /0aj}g......## # r   quokka (asleep) .......g   goblin (asleep)/0ajL .####..r   rat (asleep) /0aj_You encounter a rat, a goblin and a quokka.Found a blue potion and 8 gold pieces.  There is a stone staircase leading up here./0aj/0aj/0aj-d _There are monsters nearby!00ajr |#..... #.. ####........ .... .#.# ... .00aj $ .!......### .<@r# .#.# .#... ......r.####.. .. .g......## #.00aj . r   rat.####..00aj^ Ar.00aj `r00aj+ y 26  1.0 (1.0) _00ajV2 00aj4 10aj]6 .  The helpless rat fails to defend itself.  You hit the rat.  Your weapon exudes an aura of protection.10aje7Br.10aj=)10ajCr 9 11 5210ajtI10aj&LG _You kill the rat!50aj9W ******The zap hits the quokka.50aju gThe quokka is lightly wounded.50ajRr..50aj'......g   goblin (wandering)50aj}^5----=350aj:50ajW _The quokka completely misses you.60ajb ***** *The zap hits the quokka.60ajq .  The quokka is heavily wounded.60ajcr...g........60aj1-------4-------- 2 460aj60aj4P _The quokka is struck by your quills. The quokka bites you.70ajUk †Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The quokka is struck by an arc of lightning.70aj K **70aj- T  You kill the quokka!70aj% ^@†70aji 9/15 ----------2------------54=5Shock70aj 70ajF < _You are struck by an arc of lightning.:0ajWo :0ajp 3:0ajq :0aju 10/15==- 26  :0ajv :0ajv :0aj0w :0aj5y :0aj{ h  A goblin comes into view.:0aj --Shockgg   goblin (wandering):0aj +8.0 (3:0aj^ [----------9.0 (4 _:0aj <0aj'co )The zap hits the goblin.<0ajgk*******<0aj.†....)<0aj==1----11 8=200.0 (1Shock<0ajT<0aj J _You kill the goblin!=0aj1 =0aj =0aj =0aj =0ajg 11= 26  2=====0aj =0aj =0aj* =0aji =0aj =0aj( =0aj =0ajw =0aj k2====0ajr =0aj =0aj8 <=====0aj9 =0aj =0aj =0aj =0aj =0aj8 =0aj9 =0aj{! =0aj! :===0ajf" =0aj# =0aj$ K3==0aj'% =0ajq' ,=0ajM( =0aj~) =0aj) V3=====0aj~* =0aj, =0aj)- =0ajV. =0aj 1 =0aj|1 9==0aj2 =0aj5 =0aj$6 E4===0aj7 =0aj9 =0ajQ: <=====0aj; =0aj= =0aj> =0aj? =0aj@ =0aj6A =0ajVB =0ajE =0ajWF j5=====0ajG =0ajXK 1 _HP restored.=0ajK =0ajM =0ajO =0ajyO =0ajP =0ajR =0ajS P4=====0aj^T =0ajOW =0ajW :===0ajX =0ajw[ =0aj[ =0aj\ =0aj_ ,=0ajua =0ajc =0aj`d <=====0aj0f =0ajh =0aj-i =0ajj =0ajm =0ajOm =0ajn =0ajq =0ajr =0aj,s =0aju =0aj v =0aj:w =0ajy ,=0ajz =0aj| =0aj[| P5=====0aj} =0aj~ ,=0aj( =0aj ,=0aj[ =0aj ,=0ajV =0aj =0ajX <=====0aj =0ajl =0ajو =0ajΉ =0aj =0aj =0aj =0ajT =0aj =0aj^ =0aj ,=0aj =0aj& =0aj| =0aj =0aj˘ =0aj5 N6=====0aj =0aj< 4 _Magic restored.=0aj$ k  You encounter a ball python.=0ajե i #.!#### ### #..... #.. ####........ .... .#.###.# ...S.>.. ..$...... .!.....@###- .<..# †#.#Shock .#...  .####..=0aj t ......... ...S   ball python (constriction, asleep) .).....## #. ........####..=0aj& 042.0 (42.0)=0aj }  -3.0 (43=0aj =0aj { _Found a brown potion. Found a stone staircase leading down.?0ajQ}#.. #.!######## #......#####......... ?0aj~W.#.###.##..S.>...........!####.###.<..# .†#.# .#...?0aj~L.####.. ......... ....).....## #........?0ajw?0aj404.0 (1.0)?0aj{?0aj8Q _You see here 8 gold pieces.?0ajc#.. #.!######## #......#.. ####........ ... .#.#.###.#.?0ajS.>..$.!......####.#.<..# .......†#.# ........#...........####.. .........).....#?0aj0+ ?0aj?0ajS,5 _?0aj?0aj ?0ajA .  The helpless ball python fails to defend itself.  You hit the ball python.  Your weapon exudes an aura of protection.?0ajH (?0ajT ==== 9 11 626Shock?0ajZ ?0aj] O _You kill the ball python!A0aj{ A0ajqA0ajA0aj^A0aj3A0aj6 26 A0aj? A0ajhA0aj;11 A0ajA0aje!L _You now have 63 gold pieces (gained 8).A0aj$A0aj&% 2  26  A0aj'A0aju*A0aj-A0aj .A0aj.A0aj6XA0aj.9A0ajV;A0aj;A0aj<A0ajBBA0ajCA0ajFA0ajIi  You encounter a hobgoblin.A0ajR #.#.#### #.#.... .##.#...### g........ #...... A0ajRU .....### #..... #.@########. #......#.... ######..........Shock .................# ..........#.###.### ..............>....g   hobgoblin (asleep) ...........A0ajmSZ........ ...!......####.#### .....<..# .A0aj\,53.0 (7A0aj?_i  4.0 (8 _A0ajeA0ajdi| _You see here a brown potion.B0ajEB0ajG11 255.0 (1B0ajBh _k - a brown potionD0ajx#.#.#### #.#.... .##.#...### g........ #. .....###### #......... #..########. #@.....#....######........ .........# ....#.###.### .......>.... ........... ...!......####.#### ...<..# . .†#.#D0aj 26  6ShockD0ajD0aj4E0aj$#... .##.#...### g........  #......  .....###### #.........########.....#...#####.... ........#...........#.###.###.........>.............!####.####..........<..# ..†#..#...E0aj(E0aj5%7E0aje;E0aj=E0aj  .#### g........  #  .....###### #.........########.....#...E0aj######.... ........##.###.###....>..................#... ###..E0ajHE0aj%8E0ajE0ajE0ajF g........ #.. .....###### #......... #..########. #......#....########............E0ajEG..###.###.###+.....>....#......E0ajnGl#....!####.####E0ajG#....<..# .#E0ajG.†#.##E0ajGk..#...#E0ajGV.####.. E0ajHP.. ...E0ajhPE0aj_%9E0aj7eE0aj{gE0aj p # .....###### #......... #..########. #......#....########...... #........# ##.###.### +.....>.... #...... #....!####.#### #....<..# .  #.†#.# #..#... #.####.. #.. ... .).....## #.E0aj E0aj &60E0aj{ E0aj E0aj(  .....###### #......... #..########. #......#....########......E0aj{ E #........# ##.###.### +.....>.... #......E0aj  #....!####.####E0ajҎ  #....<..# .  #E0aj .†#.#  #..#... #E0aj X.####.. #.. ... #....).....## #. .E0aj !.E0aj E0ajڧ %1E0aj E0aj F0aj6a  #...........########.......#...########.... ........##.###.###+....>....#.####.####......<..# . †#.# .#..............#####F0aj:F0ajKG%2F0ajMF0ajaF0aj!rG11 263.0 (2F0aj uF0ajwQ _l - a blue potionF0aj R ########.....#...########.... ........##.###.###+....>....#.####.####<..# . †#.# .#...###...####.####..#F0ajD l 26  4.0 (1F0aj F0aj5 G0aj_ ....#...########.... ........##.###.###+....>....#.G0aj####.####<..# . †#.# .#...###..Quill .S   ball python (constriction, asleep).G0aj"_.. #. S##G0ajG0aj55ShockG0ajG0aj\ _You encounter a ball python.G0aj #......#.... #. #.# #.G0ajJ "#.###.### +.>.... #. #.####.#### #.<..# . #.†#.# #.#... #.####.. G0aj Z#.... #....).....###.# ...G0ajܝ G0aj3 %6G0aj2 G0ajE H0aj#......#.... #.......... #.......# #.#.###.### +.>.... #. #.####.#### #.<..# . #.†#.# #.#... #.####.. #.... #....).....#### #..# .. H0aj5 H0aj%7H0aj!!H0aj#I0aj>#######.... ............##.###.###+....>....#...####.####<..# . †#.# .#...###..... ...).....#### #.........####.#### #. S#l   frilled lizard (asleep) l#I0ajE S.  You encounter a frilled lizard.l.I0ajH~S)lwandering)I0ajK%8I0ajQI0ajT5 _The ball python hisses angrily.J0ajT ***** The zap hits the ball python.J0aj  S.  The ball python is severely wounded.S.l.J0aj k..lJ0aj |5----11 =9J0aj J0ajp 8 _The frilled lizard hisses angrily.L0aj!= ########..........  Hakko the Gusty #..................#  Tengu #...........#.###.###  Health: 15/15 ======================== +...............>....  Magic: 4/6================-------- #....................  AC: 2Str: 8 #...........####.####  EV: 11Int: 15 #..........<..# .  SH: 0Dex: 14 #..........†#.#  XL:  2 Next: 62% Place: Dungeon:2 #......@....#...  Noise: =--------  Time: 1269.0 (0.0) #0aje=37m......*....####..  g) +2 short sword (protect) #.......*...... ...  Cast: Shock #....)..S..#### #.  Quill  ............#  ..####.####l.#  S   ball python (constriction) .. #. .##  l   frilled lizard L0aj=u#. .# The ball python is severely wounded. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  L0aj=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineL0aj>yAim: a ball python (severely wounded, 82% to hit)M0ajjS*lfrilled lizard (66N0ajP; ########..........  Hakko the Gusty #..................#  Tengu #...........#.###.###  Health: 15/15 ======================== +...............>....  Magic: 4/6================-------- N0aj;#....................  AC: 2Str: 8 #...........####.####  EV: 11Int: 15 #..........<..# .  SH: 0Dex: 14 N0aj;M#..........†#.#  XL:  2 Next: 62% Place: Dungeon:2 #......@....#...  Noise: =--------  Time: 1269.0 (0.0) N0aj<l#...........####..  g) +2 short sword (protect) #.............. ...  Cast: Shock #....).....#### #.  Quill  ............#  N0aj0<l..####.####l.#  S   ball python (constriction) .. #. .##  l   frilled lizard #. .# N0ajS<UAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleN0ajw<Shift-Dir - straight lineAim: a frilled lizard (66% to hit)  The zap hits the ball python.  You kill the ball python!N0ajEA.       >....       .  N0aj}AQ    *N0ajA0  N0ajA`* ... N0ajA  N0ajA*N0ajAS #.  N0ajA*N0ajB% N0ajBb*.#N0aj/Bfl   frilled lizardN0ajSB{ .. #.  N0ajuB?#.  N0aj= l.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (66% to hit)  The zap hits the ball python.  You kill the ball python!The zap misses the frilled lizard.N0aj7....N0aj3:670.0 (1 _N0ajN0aj O0aj .  The zap hits the frilled lizard.*****O0ajk 4.....O0aj~ 3----701ShockO0aj O0aj R _You kill the frilled lizard!R0aj #......######### #.......# #.#.###.### +..>.... #......... #.####.#####.<..# .#.†#.# #.#... #.####.. #.............. ... #....).....#### #...........#..####.####..#.. #. .##. .#R0ajo 26  -2R0ajoR0ajR0aj #......#.... #... #.....# #.R0aj9 T#.###.### +..>.... #.. #.####.#### #.R0aj` <..# . #.†#.# R0aj #.#... #.####.. R0aj 7#.. ... #......##.. #. #R0aj# M.## R0aj R0aj ?-3R0ajw R0aj S0aj#......#.... #... #.....# #.#.###.### +...>.... #... #.####.#### #.<..# . #.†#.# #.#... #.####.. #.S0aj__.. ... #....).....#### #.......### S0ajS0ajY%4S0ajS0aj˼S0aj ^#..########.  #......######### #.......# #.#.###.### +.>.... S0ajb^8#......... #.####.#####...# .#.†#.# #.#... #.####.. #.............. ..S0aj^.#....).....#### #...........#..####.####..#S0aj^t.. #. #.#S0ajdS0aj*lB----5S0ajIpS0ajdsa _There is a stone staircase leading up here.S0aj; 4Read which item? Scrolls  c - a scroll labelled FACUITHUPP  d - a scroll labelled IGYD KODAEWK  e - a scroll labelled VEURCH SUGYNLU  h - a scroll labelled KABAHA EMEQ  j - a scroll labelled YTO LOLUPTIE [!] read|quaff[?] describe selectedT0aj. T0aj 5 T0aj4? #..########.Hakko the Gusty#......#....Tengu########..........Health: 15/15 ========================#..................#Magic: 3/6============------------#...........#.###.###AC: 2Str: 8+...............>....EV: 26 Int: 15#....................SH: 0Dex: 14#...........####.####XL:  2 Next: 70% Place: Dungeon:2#..........@..# .Noise: ---------  Time: 1275.0 (0.0)#..........†#.#g) +2 short sword (protect)#...........#...Cast: ShoT0aj? ck#...........####..Quill #.............. ...#....).....#### #.............#..####.####..#.. #. #.##The zap hits the ball python.  You kill the ball python! _The zap misses the frilled lizard.The zap hits the frilled lizard. _You kill the frilled lizard! _There is a stone staircase leading up here.T0aj$V e  As you read the scroll labelled FACUITHUPP, it crumbles to dust.T0aj` {11 6.0 (1Tele Quill T0ajPe T0ajg ~ _You feel strangely unstable. It was a scroll of teleportation.V0aj3V0ajV0ajg7V0aj%1V0aj  #.#^..###.########  #.##.........# #.##   #.##.#.####### #.## V0ajY;  #.##.#.# ##'##   #......# ##...##   ####.### ##.....##   #.#.## ##.......## # V0aj  #....####.........####   #..........'...   #########....###..........####   #..# #.#.......## #   #.##########.###.##.....##   #.# #.....###...#######   #.# ###.### ##'###.....    #.# #.# #.# #.####V0aja    #.# ############# #.# #.# #    #.##♣◊♣◊♣◊ß◊♣◊♣◊♣####.###.#### V0ajS .....###.### #.#  .....# #.# #.#  .....# #.# #.#  V0aj########+## #.#   ##...## #####.##   ##.....## #......#  # ##.......## #...##.#  ####.........####...##.#  V0aj{...+.........+#.#  ####.........###....##.#  ............## #...###.#  V0aji..###......## #..####.#  ..^##.#...## #.......#  ......##+#### #.#######  ...◊........# #)#  ..P....#.##.# #.#  ....P....##.# #.#  You climb upwards.V0ajV0ajèV0ajGk4====8.5 (2.5V0ajV0ajn@ _Your surroundings suddenly seem different.X0aj$`X0ajFaeWhere to? (Tab - D:2, ? - help) X0aja6 D - Dungeon X0ajfX0aj{.....###.####.#  Hakko the Gusty .....# #.##.#  Tengu .....# #.##.#  Health: 15/15 ======================== ########+###.#X0aj{O  Magic: 4/6================--------##...## #####.##  AC: 2X0aj+|Str: 8##.....## #......#  EV: 11Int: 15 X0ajQ|# ##.......## #...##.#  SH: 0X0ajx|Dex: 14 ####.........####...##.#X0aj|  XL:  2 Next: 70% Place: Dungeon:1 ...+.........+..@....#.#X0aj|  Noise: ---------  Time: 1278.5 (0.0) X0aj|####.........###....##.#  g) +2 short sword (protect) X0aj }&............## #...###.#  Cast: Shock ..###......## #..####.#X0ajl}i  Quill ..^##.#...## #.......# ......##+#### #.#######   X0aj}...◊........# #)#   ..P....#.##.# #.# X0aj}  ....P....##.# #.#   X0aj}_You kill the frilled lizard! _There is a stone staircase leading up here.  As you read the scroll labelled FACUITHUPP, it crumbles to dust. X0aj~_You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different.X0aj~X0ajX0ajوX0ajX0ajau 26  X0ajېX0ajX0ajX0ajwX0aj̙'X0aj<X0aj;11 X0ajڜX0aj7 _You open the door.X0aj֦X0aj_ 26  X0aj4X0aj@  There is an open door here.X0aj~X0aj _X0ajX0ajX0aj,X0ajX0ajX0aj,X0aj X0ajǾX0ajX0ajOX0ajX0ajX0ajjX0ajP5====X0ajHX0aj-X0ajX0ajX0ajX0ajaX0ajPX0ajX0ajX0ajX0aj+X0aj_X0ajXX0ajX0ajX0aj<====X0ajRX0ajX0aj+X0aj[X0ajKX0ajX0aj5,X0aj&X0aj,X0ajX0ajX0ajsX0ajX0aj,X0ajAX0ajX0aj6 X0ajo X0ajc X0aji X0aj X0aj N6====X0aj> X0aj 4 _Magic restored.X0aj4 3X0aj X0aj X0aj X0aj X0ajy X0aj X0aj X0ajD X0ajD X0ajc X0aj& X0aj <====X0ajP X0ajY X0aj X0aj: X0aj X0aj! X0aj" ,X0aj" X0aj# X0ajF$ X0aji$ X0aj$ X0aj% X0ajO& ,X0aj& X0aj' X0aj' X0aj1( X0aj|( X0ajZ* X0aj%+ X0aj]+ X0aj+ X0aj, X0aj!- X0aj`- X0ajA. X0aj/ XX0aj0 X0aj0 X0aj/1 X0aj1 X0aj.2 X0aj2 X0aj(3 X0aj3 X0aj5 X0aj86 X0aju6 X0aj6 X0aj=8 X0aj8 X0ajT9 X0aj9 X0aj: X0aj; X0ajO; X0aj; X0aj.< X0aj< X0aj< X0aj< X0aj= X0aj= X0aj0> X0aj[> X0aj> X0ajY? X0aj? X0aj? X0ajm@ X0aj@ X0ajA X0ajWA X0ajA X0aj^B X0ajB X0ajB X0aj`D Y  There is a stone staircase leading down here.X0ajD X0ajE X0ajE B11  _X0aj?F X0ajP %2X0aj3 X0aj X0ajx X0aji @ _You climb downwards.  Found 16 gold pieces.X0aj? | #.# X0aj   ..$   #.#   #.#  X0aj  #.#   # #.#  X0aj  #.###.#.###.#  X0aj 8 #...... X0aj3  322.0 (43.5)X0ajN b ......#####.#  X0aja  X0ajw >..###  X0aj  X0aj X0aj X0aj X0aj! X0aj{$ a _There is a stone staircase leading up here.Y0aj+ Y0aj(, sRead which item? Scrolls Y0ajL,  d - a scroll labelled IGYD KODAEWK  e - a scroll labelled VEURCH SUGYNLU  h - a scroll labelled KABAHA EMEQ Y0ajj,  j - a scroll labelled YTO LOLUPTIE [!] read|quaff[?] describe selectedZ0aju Hakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 11Int: 15# #.#SH: 0Dex: 14#.###.#.###.#XL:  2 Next: 70% Place: Dungeon:2#......@....#Noise: ---------  Time: 1322.0 (0.0)......#####.#g) +2 short sword (protect)..###Cast: ShockQuill _There is an open door here. _Magic restored. _There is a stone staircase leading down here. _You climb downwards.  Found 16 gold pieces. _There is a stone staircase leading up here.Z0aj(  Z0aj  As you read the scroll labelled IGYD KODAEWK, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.Z0aj6 *3.0 (1Z0ajZ0ajA4 _It was a scroll of immolation.[0aj/ Read which item? Scrolls  e - a scroll labelled VEURCH SUGYNLU  h - a scroll labelled KABAHA EMEQ  j - a scroll labelled YTO LOLUPTIE [!] read|quaff[?] describe selected\0ajUW Hakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 11Int: 15# #.#SH: 0Dex: 14#.###.#.###.#XL:  2 Next: 70% Place: Dungeon:2#......@....#Noise: ---------  Time: 1323.0 (0.0)......#####.#g) +2 short sword (protect)..###Cast: ShockQuill _You climb downwards.  Found 16 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled IGYD KODAEWK, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.\0ajd  As you read the scroll labelled VEURCH SUGYNLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.\0aj&j *4.0 (1\0ajm \0ajrp . _It was a scroll of fear.]0aj2]0ajbsRead which item? Scrolls ]0ajE h - a scroll labelled KABAHA EMEQ  j - a scroll labelled YTO LOLUPTIE [!] read|quaff[?] describe selected^0aj: ^0aj ^0aj"BHakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 11Int: 15# #.#SH: 0Dex: 14#.###.#.###.#^0ajXL:  2 Next: 70% Place: Dungeon:2#......@....#Noise: ---------  Time: 1324.0 (0.0)......#####.#g) +2 short sword (protect)..###Cast: ShockQuill As you read the scroll labelled IGYD KODAEWK, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled VEURCH SUGYNLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.^0aj% i #.#..#.##.##.## #§#.###§#§###.##....§§@§§..#.....§#####.#..###^0ajK![As you read the scroll labelled KABAHA EMEQ, it dissolves into smoke.^0ajE"*5.0 (1^0aj&^0aj)- _It was a scroll of fog._0aj/_0ajURead which item? _0aj(Scrolls  j - a scroll labelled YTO LOLUPTIE [!] read|quaff[?] describe selected`0aj'`0aj`0ajE(Hakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8`0ajS#.#EV: 11Int: 15# #§#SH: 0Dex: 14#.###§#§###.#XL:  2 Next: 70% Place: Dungeon:2#....§§@§§..#Noise: ---------  Time: 1325.0 (0.0).....§#####.#g) +2 short sword (protect)..###`0ajA|Cast: ShockQuill _It was a scroll of immolation.  As you read the scroll labelled VEURCH SUGYNLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled KABAHA EMEQ, it dissolves into smoke. `0ajn_It was a scroll of fog.`0ajK  As you read the scroll labelled YTO LOLUPTIE, it crumbles to dust.  It is a scroll of identify.`0aj/  --more--a0aj,Identify which item? (\ to view known items) Potions (select first with !)  f - a murky puce potion  k - a brown potion  l - a blue potion[?] describe selectedb0ajb0ajb0ajHakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6b0ajw========================#.#AC: 2Str: 8#.#EV: 11Int: 15# #§#SH: 0Dex: 14#.###§#§###.#XL:  2 Next: 70% Place: Dungeon:2#....§§@§§..#b0aj#Noise: ---------  Time: 1325.0 (0.0).....§#####.#g) +2 short sword (protect)..###b0ajCast: ShockQuill You assume a fearsome visage. Nothing appears to happen. b0ajܜ_It was a scroll of fear.  As you read the scroll labelled KABAHA EMEQ, it dissolves into smoke. _It was a scroll of fog.  b0ajdAs you read the scroll labelled YTO LOLUPTIE, it crumbles to dust.  It is a scroll of identify.b0ajb0ajӧ*6.0 (1b0ajb0aj~Y _f - a potion of moonshined0ajl#.# ..$ #.# #.# #.# # #§# #.###§#§###.# d0ajm#....§# .....§#####.# ..### d0ajgrd0ajtsg 26  7d0ajmud0ajvd0aj_d0ajDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with )) d0aj g - a +2 short sword of protection (weapon)  a - a +2 short sword of drainingc - a +0 dagger Armour (select all with [)  f - a +0 robe (worn)d - a +0 buckler Jewellery (select all with "=)b - an amulet of faith d0ajŎ(Talismans (select all with %)  e - a quill talisman (worn) [Up|Down] selectd0aj [Esc] exit Letters toggle [.|Space] toggle selected[top]e0aj c Potions !  g - a potion of magic  f - a potion of moonshine  k - a brown potion  l - a blue potion f0aji 1 it g - a potion of magic  f + a potion of moonshine[Enter] accept (1 chosen)g0ajg0ajYHakko the Gusty#.#Tengu..$Health: 15/15 ========================#.#Magic: 6/6========================#.#AC: 2Str: 8#.#EV: 26 Int: 15# #§#SH: 0Dex: 14#.###§#§###.#XL:  2 Next: 70% Place: Dungeon:2#....§§§@§§.#Noise: ---------  Time: 1327.0 (0.0).....§#####.#g) +2 short sword (protect)..###Cast: ShockQuill As you read the scroll labelled KABAHA EMEQ, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled YTO LOLUPTIE, it crumbles to dust.  It is a scroll of identify. _f - a potion of moonshineg0aj~CAutopickup disabled for potions of moonshine.g0aj_411 8.0 (1g0ajSg0aj> _It was a scroll of fog.  As you read the scroll labelled YTO LOLUPTIE, it crumbles to dust.  It is a scroll of identify. _f - a potion of moonshine  Autopickup disabled for potions of moonshine. _You drop a potion of moonshine.h0aj h0aj\ 3h0aj h0ajO  26  h0aj ,h0ajF h0aj h0aj h0aj h0aj_ h0ajo h0aj_ h0aj h0aj h0aj h0aj ,h0ajw h0ajS h0ajW #. #.## #. .# .... ...## #..#h0aj #. #..#. ...#..#.# ..##..#.##### .......@$...#h0aj 933.0 (5 #>....#.###.# #.### #.#h0ajY #§## #§##.###§#§###.##.....§§§§§.#....§§#####.#..###h0aj h0aj *4.0 (6h0aj h0aj ; _Found a stone staircase leading down.i0aj 11  _You now have 79 gold pieces (gained 16). 26  i0aj* Xi0aj% ,i0ajL,i0aji0aj@i0ajW"i0aj,$i0aj%i0aj2i0aj7Xi0aj!=Xi0aj=i0aj@i0aj]@i0aj@i0ajAi0ajC,i0ajCi0aj\ER  There is a stone staircase leading down here.i0ajFi0ajG5 _i0ajHi0ajI,i0aj;Ji0ajRi0ajRi0ajRi0aj&Ti0ajkVi0ajVi0ajDWi0ajxYi0aj[i0aj\i0aj\i0aj]i0aj_i0aj_i0aj`i0ajdi0ajff  You encounter an adder.i0ajOt* #. #..##.##... ###. #..##...... ...##..##..#.#.. ......##..#.#####. ..#............. .. #.##>....#.###....#S ###.##.###.#.# #.#.....##......# #.#.# #. #..@.#.##.# #.#.# #. #.#..#.##.###.#§###. #....#.##......§§§..Shock......#........#####...#.##.......##### #. .... #######..S   adder (asleep) #.. ... .. i0aj*057.0 (23.0)i0ajj  8.0 (24 _i0ajpi0aj<k0aj@ #. #..##.##...... ###. #..##........ ...##..##..#.# ...### ......##..#.# #..S. ..#...........#....:. #.##>....#.###.#S. ###.##.###.#.# # #.....##......# #.#.# # #.@..#.##.# #.#.# # #.#..#.##.###.#§### #....#.##......§§§ ......#.##### ..#.##.......##### # .... #######.. #..# ...S   ball python (constriction, wandering) ...k0ajH .Sk0aj'eYou encounter a ball python.Found a parchment of Blink.k0aj_:rk0ajNz .SThe ball python hisses angrily.k0ajn Sr   quokkaS   ball python (constriction)You encounter a quokka.=9.0 (1.0)k0aj0k0ajK _The adder misses you.m0aj2**   quokka _The adder misses you.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is moderately wounded.m0aj.r:Sm0aj( S@You are struck by an arc of lightning. The lightning grounds out.  The adder bites you.  You are poisoned.m0aj4+1========-------4--------11 =60m0aj+FPois Quill m0aj1m0aj4, _The adder poisons you!p0aje #. #..##.##...  Hakko the Gusty ... ###. #..##.....  Tengu .... ...##..##..#.#  Health: 11/15 =================------- ...### ......##..#.### Magic: 3/6============------------ # #.... ..#........... AC: 2Str: 8 #....:. #.##>....#.### EV: 11Int: 15 ....#.S ###.##.###.#.# # SH: 0Dex: 14 #..r.S##......# #.#.# # XL:  2 Next: 70% Place: Dungeon:2 #.@..#.##.# #.#.# # Noise: ==-------  Time:0aj7f39;49m 1360.0 (0.0) #.#..#.##.###.#§### g) +2 short sword (protect) #....#.##......§§§. Cast: Shock ......#........##### Pois Quill  ..#.##.......##### # .... #######..  S   adder #..# ...  r   quokka ... S   ball python (constriction)You are poisoned. _The adder poisons you!  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)q0aj9+_SS ball python (82r0aj!Q #. #..##.##...  Hakko the Gusty ... ###. #..##.....  Tengu .... ...##..##..#.#  Health: 11/15 =================------- ...### ......##..#.### Magic: 3/6============------------ # #.... ..#........... AC: 2Str: 8 #....:. #.##>....#.### EV: 11Int: 15 ....#.† ###.##.###.#.# # SH: 0Dex: 14 #..r.S##......# #.#.# # XL:  2 Next: 70% Place: Dungeon:2 #.@..#.##.# #.#.# # Noise: ==-------  Tr0ajQime: 1360.0 (0.0) #.#..#.##.###.#§### g) +2 short sword (protect) #....#.##......§§§. Cast: Shock ......#........##### Pois Quill  ..#.##.......##### # .... #######..  S   adder #..# ...  r   quokka ... S   ball python (constriction)Shift-Dir - straight lineAim: a ball python (82% to hit)  The zap hits the adder.  The adder is moderately wounded.The zap hits the ball python.  You kill the ball python!r0ajU #.   ... ###.   ....  r0ajUV   # #.**.  r0ajU,#...**. #.##> *   #..r.*r0ajRV #.#.#   #.#.#    ....   r0ajV#..# ...  ... r0ajR.rr0ajLR.rr0ajr...:†Sr0ajt9/15 ---5-1.0 (1Pois r0ajDr0aj(  Aim: a ball python (82% to hit)  The zap hits the adder.  The adder is moderately wounded.The zap hits the ball python.  You kill the ball python! r0ajT_You feel sick. The adder closely misses you.s0aj#. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.## #.... ..#.#....:. #.##>....#.###.....#.† ###.##.###.#.# #.#....S##......# #.#.# #.#r.@.#.##.# #.#.# #.#.#..#.##.###.#§###.#....#.##......§§§.......#.s0aj;#####...#.##.......##### #..... #######.. #..# ... ...s0ajO.Ss0aj:)8----- 26  -2s0aj,s0aj0b _You feel sick. The adder closely misses you.t0aj: #. #..##.##...  Hakko the Gusty ... ###. #..##.....  Tengu .... ...##..##..#.#  Health: 8/15============------------ ...### ......##..#.#### Magic: 2/6========---------------- # #.... ..#............ AC: 2Str: 8 #....:. #.##>....#.###. EV: 26 Int: 15 ....#.† ###.##.###.#.# #. SH: 0Dex: 14 #.....##......# #.#.# #. XL:  2 Next: 75% Place: Dungeon:2 #rS@.#.##.# #.#.# #. Noise: =--------  Time: 1362t0aj .0 (0.0) #.#..#.##.###.#§###. g) +2 short sword (protect) #....#.##......§§§.. Cast: Shock ......#........#####. Pois Quill  ..#.##.......##### #. .... #######..  S   adder #..# ...  r   quokka ... _You feel sick. The adder closely misses you. _You feel sick. The adder closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)u0aj;SrS quokka (71u0aj{ u0aj;} That beam is likely to hit you. Continue anyway? Y - Yes  N - Nov0aj v0aj #. #..##.##...Hakko the Gusty... ###. #..##.....Tengu.... ...##..##..#.#Health: 8/15============------------...### ......##..#.#### Magic: 3/6============------------# #.... ..#............ AC: 2Str: 8v0aj 9#....:. #.##>....#.###. EV: 26 Int: 15....#.† ###.##.###.#.# #. SH: 0Dex: 14#.....##......# #.#.# #. XL:  2 Next: 75% Place: Dungeon:2#rS@.#.##.# #.#.# #. Noise: =--------  Time: 1362.0 (0.0)v0ajF \#.#..#.##.###.#§###. g) +2 short sword (protect)#....#.##......§§§.. Cast: Shock......#........#####. Pois Quill ..#.##.......##### #.v0aj .... #######..S   adderv0aj #..#...r   quokka... _You feel sick. The adder closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  Okay, then.v0aj v0aj v0aj v0aj9 . _w0aj4 #...#.##..## #. #..##.##... ###. #..##..... .... ...##..##..#.# ...### ......##..#.###### #.... ..#............##....:. #.##>....#.###.#w0aj5....#.† ###.##.###.#.# #.##.....##@.....# #.#.# #.##rS..#.##.# #.#.# #.##.#..#.##.###.#§###.##....#.##§§§..# ......#........#####.#..#.##.......##### #.#.... #######.. #..#......w0aj7J.Sw0aj8M.rw0aj@?x0aj7-  -3.0 (1x0ajx0aj $ _You feel sick.x0aj j #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu ... ###. #..##.....  Health: 7/15===========------------- .... ...##..##..#.#  Magic: 2/6========---------------- ...### ......##..#.##### AC: 2Str: 8 # #.... ..#............# EV: 26 Int: 15 #....:. #.##>....#.###.# SH: 0x0aj Dex: 14 ....#.† ###.##.###.#.# #.# XL:  2 Next: 75% Place: Dungeon:2 #.....##@.....# #.#.# #.# Noise: ---------  Time: 1363.0 (0.0) #.rS.#.##.# #.#.# #.# g) +2 short sword (protect) #.#..#.##.###.#§###.# Cast: Shock #....#.##......§§§..# Pois Quill  ......#........#####.# ..#.##.......##### #.# S   adder .... #######..  r   quokka #..# ...  ... _Okay, then. _You feel sick.  Aiming: Shock 0aj N37m(safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)y0ajM #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu ... ###. #..##.....  Health: 7/15===========------------- .... ...##..##..#.#  Magic: 2/6y0ajO========---------------- ...### ......##..#.##### AC: 2Str: 8 # #.... ..#............# EV: 26 Int: 15 #....:. #.##>....#.###.# SH: 0Dex: 14 y0aj....#.† ###.##.###.#.# #.# XL:  2 Next: 75% Place: Dungeon:2 #.....##@.....# #.#.# #.# Noise: ---------  Time: 1363.0 (0.0)y0aj #..S.#.##.# #.#.# #.# g) +2 short sword (protect)y0aj #.#r.#.##.###.#§###.# Cast: Shock y0aj@#....#.##......§§§..# Pois Quill  ......#........#####.# y0aj~..#.##.......##### #.# S   adder .... #######..  r   quokka y0aj#..# ...  ... _You feel sick.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney0ajElAim: a quokka (71% to hit)  You miscast Shock. Nothing appears to happen.y0ajv   #.   ... ###.   ....     # #....  y0aj~V#....:. #.##> †    #.#.#   #.#.#    ....   #..#  ...y0aj6--11 Contam: 10% =4.0 (1y0ajEc  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (71% to hit)  You miscast Shock. Nothing appears to happen. _You feel sick. The adder misses you.z0aj\Z #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu ... ###. #..##.....  Health: 6/15=========--------------- .... ...##..##..#.#  Magic: 1/6====-------------------- ...### ......##..#.##### AC: 2Str: 8 # #.... ..#............# EV: 11Int: 15 Contam: 10%  #....:. #.##>....#.###.# SH: 0Dex: 14 ....#.† ###.##.###.#.# #.# XL:  2 Next: 75% Place: Dungeon:2 z0ajw[#.....##@.....# #.#.# #.# Noise: =--------  Time: 1364.0 (0.0) #..S.#.##.# #.#.# #.# g) +2 short sword (protect) #.#r.#.##.###.#§###.# Cast: Shock #....#.##......§§§..# Pois Quill  ......#........#####.# ..#.##.......##### #.# S   adder .... #######..  r   quokka #..# ...  ...You miscast Shock. Nothing appears to happen. _You feel sick. The adder misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShiz0aju\Uft-Dir - straight lineAim: a quokka (71% to hit)z0aj #...#.##..##Hakko the Gusty#. #..##.##...Tengu... ###. #..##.....Health: 6/15=========---------------.... ...##..##..#.#Magic: 1/6====--------------------...### ......##..#.##### AC: 2Str: 8# #.... ..#............# EV: 11Int: 15 Contam: 10% #....:. #.##>....#.###.# SH: 0Dex: 14....#.† ###.##.###.#.# #.# XL:  2 Next: 75% Place: Dungeon:2#.....##@.....# #.#.# #.# Noise: =--------  Time: 1364.0 (0.0)#..*.z0ajq! #.##.# #.#.# #.# g) +2 short sword (protect)#.#*.#.##.###.#§###.# Cast: Shock#.*..#.##......§§§..# Pois Quill ..**..#........#####.#..#.##.......##### #.# S   adder.... #######..r   quokka#..#......Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  The zap hits the adder.  The adder is severely wounded.z0aj     #.   ... ###.   ....     # #....  #....:. #.##> † ###.##.#  #@.....# #.#.#  #..*.#.##.# #.#.#  #.#*.#.# #.*..# ..**..# ..#.##...  z0ajE 5.... #######..  #..# ...  ...The zap hits the quokka but does no damage.  You feel sick.  You are no longer poisoned.z0aj~ j   #.  z0ajr  ... ###.   ....     # #....  #....:. #.##> z0aj † ###.##.#  z0aj O#@.....# #.#.#  #..*.#.##.# #.#.#  z0aj #.#*.#.# #.*..# z0aj> ..**..# ..#.##...  z0aji .... #######..  #..# z0aj 3 ...z0aj r.  The adder bites you.z0ajH S...  * * * LOW HITPOINT WARNING * * *z0aj Y3-----5.0 (1z0aj z0aj  z0aj} /_The adder bites you but does no damage.~0ajƮ#...#.##..## #. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.##### # #.... ..#.# #....:. #.##>....#.###.# ....#.† ###.##.###.#.# #.# #.....##.@....# #.#.# #.# #..Sr#.##.# #.#.# #.# #.#..#.##.###.#§###.# #....#.##......§§§..# ......#....#.##.......##### #.# .~0aji... #######.. j S.  The quokka completely misses you.j   endoplasm (wandering)r   quokka 26 6 _You encounter an endoplasm.0aj@#...#.##..## #. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.##### # #.... ..#.# #....:. #.##>....#.###.# ....#.† ###.##.###.#.# #.# #.....##S.@...# #.#.# #.# #...r#.##.# #.#.# #.# #.#..#.##.###.#§###.# #....#.##......§§§..# ......#..#.##.......##### #.#[30ajAs9;49m .... #######.. #..# ... r.j.0ajg 7 _The quokka misses you.0aj3 #...#.##..## #. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.##### # #.... ..#......# #....:. #.##>....#.###.# ....#.† ###.##.###.#.# #.# #.....##Sr.@..# #.#.# #.# #....#.##.# #.#.# #.# #.#..#.##.###.#§###.# #....#j##......§§§..# ......#....#.##.......##### #.# j4 H.... #######.. #..# ... 0aj5 6j.0aj7 Q.r0aj@ 0ajA %80ajH 0aj=L y _The quokka attacks as it pursues you! The quokka barely misses you.0aj#...#.##..## #. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.##### # #.... ..#............# #....:. #.##>....#.###.# ....#.† ###.##.###.#.# #.# #.....##S.r.@.# #.#.# #.# #....#.##.# #.#.# #.# #.#..#j##.###.#§###.# 0aj@#....#.##......§§§..# ......#........#.##.......##### #.# .... #######.. r   quokka#..# ... 0ajG.S0ajOj.r.j   endoplasm (wandering)r   quokka4==---2====-90aj #...#.##..## #. #..##.##... ... ###. #..##..... .... ...##..##..#.# ...### ......##..#.##### # #.... ..#............# #....:. #.##>....#.###.# ....#.† ###.##.###.#.# #.# #.....##.S.r.@# #.#.# #.# #....#j##.# #.#.# #.# #.#..#.##.###.#§###.# #....#.##......§§§..# .0aj .....#........#.##.......##### #.# .... #######.. #..# ... .S.r..Sjr   quokka-700aj5 #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu  ... ###. #..##.....  Health: 4/150aj<Y======------------------  .... ...##..##..#.#  Magic: 1/6====-------------------- 0ajB ...### ......##..#.#####  AC: 2Str: 8  # #.... ..#............#  EV: 26 Int: 15 Contam: 10%  #....:. #.##>....#.###.#  SH: 0Dex: 14  ....#.† ###.##.###.#.# #.#  XL:  2 Next: 75% Place: Dungeon:2  #.....##...Sr@# #.#.# #.#  Noise: ---------  Time: 1370.0 (0.0) #....#.##.# #.#.# #.#  g) +2 short sword (protect) #.#..#j##.###.#§###.#  Cast: Shock #....#.##......§§§..#  Quill  0aj\n......#........#####.#  ..#.##.......##### #.#  S   adder  .... #######.. r   quokka  #..# ...  ... _The quokka misses you. _The quokka attacks as it pursues you! The quokka barely misses you.Aiming: Shock (safe; 5% risk of failure)  0aj$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)0aj#...#.##..##Hakko the Gusty#. #..##.##...Tengu... ###. #..##.....Health: 4/15======------------------.... ...##..##..#.#Magic: 1/6====--------------------...### ......##..#.#####AC: 2Str: 8# #.... ..#............#EV: 26 Int: 15 Contam: 10% #....:. #.##>....#.###.#SH: 0Dex: 14....#.† ###.##.###.#.# #.#XL:  2 Next: 75% Place: Dungeon:2#.....##*****@jk3m# #.#.# #.#Noise: ---------  Time: 1370.0 (0.0)#....#.##.# #.#.# #.#g) +2 short sword (protect)#.#..#j##.###.#§###.#Cast: Shock#....#.##......§§§..#Quill ......#........#####.#..#.##.......##### #.#S   adder.... #######..r   quokka#..#......Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  The zap misses the quokka. The zap hits the adder.  The adder is almost dead.0aj<0f...Sr0aj1d11 8% =1.0 (10aj90ajN;8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (71% to hit)  The zap misses the quokka. The zap hits the adder.  The adder is almost dead. _The quokka barely misses you.0ajz #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu  ... ###. #..##.....  Health: 4/15======------------------  .... ...##..##..#.#  Magic: 0/6------------------------  ...### ......##..#.#####  AC: 2Str: 8  # #.... ..#............#  EV: 11Int: 15 Contam: 8%  #....:. #.##>....#.###.#  SH: 0Dex: 14  ....#.† ###.##.###.#.# #.#  XL:  2 Next: 75% Place: Dungeon:2  #.....##...Sr@# #.#.# #.#  Noise: =---0ajm{-----  Time: 1371.0 (0.0) #....#.##.# #.#.# #.#  g) +2 short sword (protect) #.#..#j##.###.#§###.#  Cast: Shock #....#.##......§§§..#  Quill  ......#........#####.#  ..#.##.......##### #.#  S   adder  .... #######.. r   quokka  #..# ...  ...The adder is almost dead. _The quokka barely misses you.Aiming: Shock (safe; 5% risk of failure)  0aj|$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)0aj= #...#.##..##  Hakko the Gusty #. #..##.##...  Tengu  ... ###. #..##.....  Health: 4/15======------------------  .... ...##..##..#.#  Magic: 0/6------------------------  ...### ......##..#.#####  AC: 2Str: 8  # #.... ..#............#  EV: 11Int: 15 Contam: 8%  #....:. #.##>....#.###.#  SH: 0Dex: 14  ....#.† ###.##.###.#.# #.#  XL:  2 Next: 75% Place: Dungeon:2  #.....##....r@# #.#.# #.#  Noise: =--------j=40m  Time: 1371.0 (0.0) #....#.##.# #.#.# #.#  g) +2 short sword (protect) #.#..#j##.###.#§###.#  Cast: Shock #....#.##......§§§..#  Quill  ......#........#####.#  ..#.##.......##### #.#  S   adder  .... #######.. r   quokka  #..# ...  ...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  The zap misses the quokka. The zap hits the adder.  You kill the adder!0aj2Df   #.   ... ###.   ....      # #....   #....:.   †  #.#  *****@# #.#.# #.#   #.#.# #.#   0ajDv      #.# r   quokka  ....   #..# ...  0aj   #. #..##.##...  ... ###. #..##.....  .... ...##..##..#.#   ......##.  # #.... ..#....  #....:. #.##>.  † ###.##.# #.#  0aj## #.#.# #.#  #....#.##.# #.#.# #.#  #.#  #..  ...  ..##### #.#  .... #..  #..# ...  ...0aj0aj   #. #..##.##...  ... ###. #..##.....  .... ...##..##..#.#   ......##.  # #.... ..#....  #....:. #.##>.  † ###.##.# #.#  #0aja# #.#.# #.#  #....#.##.# #.#.# #.#  #.#  #..  ...  ..##### #.#  .... 0ajy#..  #..# ...  0ajZ ....rShift-Dir - straight line  Aim: a quokka (71% to hit)  The zap misses the quokka. The zap hits the adder.  You kill the adder!  The quokka bites you.  * * * LOW HITPOINT WARNING * * *0ajƭ0aj-#...#.##..##Hakko the Gusty#. #..##.##...Tengu... ###. #..##.....Health: 1/15=-----------------------.... ...##..##..#.#0ajk;Magic: 0/6------------------------...### ......##..#.#####AC: 2Str: 80aj# #.... ..#............#EV: 110ajInt: 15 Contam: 6% #....:. #.##>....#.###.#SH: 00aj 8Dex: 14....#.† ###.##.###.#.# #.#XL:  2 Next: 129% Place: Dungeon:2#.....##....r@# #.#.# #.#0aj+\Noise: =--------  Time: 1372.0 (1.0)#....#.##.# #.#.# #.#0ajKg) +2 short sword (protect)#.#..#j##.###.#§###.#0ajluCast: Shock#....#.##......§§§..#0ajQuill ......#........#####.#..#.##.......##### #.#0ajr   quokka.... #######..0ajݵG#..#......0ajAim: a quokka (71% to hit)  The zap misses the quokka. The zap hits the adder.  0aj$VYou kill the adder!The quokka bites you.  0ajC* * * LOW HITPOINT WARNING * * * _The quokka barely misses you.0ajy  You kill the adder!  The quokka bites you.  * * * LOW HITPOINT WARNING * * * 0aj_The quokka barely misses you.Your Conjurations skill increases to level 3!You have reached level 3!0aj/  --more--0ajy  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 0aj2/19=----8734% 0aj0aj%S _You feel clever. x20ajh ]#. #..#. ... ##.... . ...##..##..#.# ...### ......##..#.###### #.... ..#................:. #.##>....#.###....#.† ###.##.###.#.#  #.....##....r.#  #....#.###..#j##.###.#§##...#.##......§§§..........#####..#.##.......##### .. #######.. #..# .... ## 0aj.  26 43 _The quokka misses you.0aj... ##.... . ...###.# ...### ....##### #.... ..#................:. #.##>....#.###....#.† ###.##.###.#.#  #.....##....r.#  #....#.##.#..#j##@###.#§##...#.##......<!§..........#####..#.##.......##### .. #######..#..# .... ## ..0ajW.r0aj+ 0aj,l The quokka attacks as it pursues you! The quokka bites you.  You die...0aj @0--0ajh /  --more--0ajT0aj{U.Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +2 short sword of protection (weapon) 0ajU a - a +2 short sword of drainingc - a +0 dagger Armour (go to first with [)  f - a +0 robe (worn)d - a +0 buckler Jewellery (go to first with "=)0aj]Vb - an amulet of faith Talismans (go to first with %)  e - a quill talisman (worn)0aj 0aj ,0aju 0aj ,Goodbye, Hakko.28 Hakko the Gusty (level 3, 0/19 HPs)Began as a Tengu Air Elementalist on July 22, 2026.Slain by a quokka (2 damage)... on level 2 of the Dungeon.The game lasted 00:04:40 (1372 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orb0ajYb0aj0ajG? [?25h[?0c [?1051l[?1052l[?1060l[?1061l