dJhq Player: HothaRonin Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.13:04:36.ttyrec Time: (1760447076) Tue Oct 14 13:04:36 2025 eJh [?1051l[?1052l[?1060l[?1061heJhDV)0[?7h[?25l[?1ceJheJhtHothaRonin the ConjurerFelidHealth: 9/9========================Magic: 4/4========================AC: 1Str: 3 EV: 16Int: 21SH: 0Dex: 14XL:  1 Next:  8% Place: Dungeon:1Noise: ---------  Time: 72.0 (0.0)eJh:-) Teeth and clawseJhDCast: Magic DarteJh#...........####.###.##..##.# #.#...#.# #.#..#.# #.# ..#.###.######..#.............#####.####.#..#.####@##......#######.##.##.##.##.##.#.#eJheJheWelcome back, HothaRonin the Felid Conjurer.eJheJhZeJhb^eJhqf _Press ? for a list of commands and other information.hJh2q hJhxq hJhq hJhu hJhcv hJhvz P _hJhW #...# ###..........gJ..#........... ..####.###.## ....##.# #.# ....##.# #.# ....##.# #.# ....##.###.######....##..........@....#hJhЅ p#####.####.#....##.####.######Magic Dart#......#######.##.# J   endoplasm (asleep)#.# g   goblin (asleep)#.##.#hJh }3.0 (1  A goblin and an endoplasm come into view.hJh hJhۘ ..gg   goblin  The goblin shouts!hJh 4==4.0 (2hJh hJhF . _The endoplasm moves out of view.iJh.## ... #..J ##.## #....  #........... #..g..  ####.###.## #....# #.# #.# #....# #.# #.# #....# #.# #.# #....# #.###.######@...# iJh/#...............# #####.####.#....# #.####.#######......#######.# J   endoplasm (wandering)#.# g   gobliniJh7#.# iJh|iJhݶiJh4W.J.giJhv4--5.0 (1iJhiJhLkJh 2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mJh.#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #..J...  Health: 9/9========================  #........... #.....  Magic: 3/4mJh¶==================------  ####.###.## #.g..#  AC: 1Str: 3  #.# #.# #.*..#  EV: 16Int: 21  #.# #.# #*...#  SH: 0Dex: 14  #.# #.# #*...#  XL:  1 Next:  8% Place: Dungeon:1  #.###.######@...#  Noise: ---------  Time: 75.0 (0.0)  #...............#  -) Teeth and claws  #####.####.#....#  Cast: Magic Dart mJh+#.####.######  #......# ######.# J   endoplasm (wandering) #.# g   goblin mJho#.# #.# _The endoplasm moves out of view.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  mJhPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)mJhl *g*.nJh.g.*Aim: a goblin, wielding a +0 dagger (100% to hit)nJh *g*.*nJh..g.*.nJhc.gAim: a goblin, wielding a +0 dagger (100% to hit)nJh .#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #..J...  Health: 9/9========================  #........... #.....  Magic: 3/4==================------  ####.###.## #.g..#  AC: 1Str: 3  #.# #.# #....#  EV: 16Int: 21  #.# #.# #....#  SH: 0Dex: 14  #.# #.# #....#  XL:  1 Next:  8% Place: Dungeon:1  #.###.######@...#  Noise: ---------  Time: 75.0 (0.0)  #...............#  Jh m-) Teeth and claws  #####.####.#....#  Cast: Magic Dart #.####.######  #......# ######.# J   endoplasm (wandering) #.# g   goblin #.# #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.         #.)..#  #.# #.# #.*..#  #.# #.# #*...#  #.# #.# #*...#Jhl `m           #.# #.# #.#nJh?,  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!nJh3 T.J...JnJh; <16=6.0 (1nJhA nJhD ^ _The endoplasm quivers.pJh].#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #......  Health: 9/9========================  #........... #..J..  Magic: 2/4============------------  ####.###.## #.)*.#  AC: 1Str: 3  #.# #.# #.*..#  EV: 16Int: 21  #.# #.# #.*..#  SH: 0Dex: 14  #.# #.# #*...#  XL:  1 Next: 16% Place: Dungeon:1  #.###.######@...#  Noise: =--------pJh^  Time: 76.0 (0.0)  #...............#  -) Teeth and claws  #####.####.#....#  Cast: Magic Dart #.####.######  #......# ######.# J   endoplasm #.# #.# #.#You kill the goblin! _The endoplasm quivers.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)qJh.#..........#HothaRonin the Conjurer ............# #.......Felid ##.........## #......Health: 9/9========================#........... #..J..Magic: 2/4============------------####.###.## #.)*.#AC: 1Str: 3 #.# #.# #.*..#EV: 16Int: 21#.# #.# #.*..#SH: 0Dex: 14#.# #.# #*...#XL:  1 Next: 16% Place: Dungeon:1#.###.######@...#Noise: =--------  Time: 76.0 (0.0)#...............#-) Teeth and clawsJhL40m#####.####.#....#Cast: Magic Dart#.####.#######......#######.#J   endoplasm#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.qJh<X.J....qJhZD27.0 (1 _qJhIqJh=LqJhs .#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #......  Health: 9/9========================  #........... #.....  Magic: 1/4======------------------  ####.###.## #.J..#  AC: 1Str: 3  #.# #.# #.*..#  EV: 16Int: 21  #.# #.# #*...#  SH: 0Dex: 14  #.# #.# #*...#  XL:  1 Next: 16% Place: Dungeon:1  #.###.######@...#  Noise: =--------  Time: 77.0 (0.0) qJh [10d #...............#  -) Teeth and claws  #####.####.#....#  Cast: Magic Dart #.####.######  #......# ######.# J   endoplasm #.# #.# #.#The magic dart hits the endoplasm. _The endoplasm is lightly wounded.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)rJh.#..........#HothaRonin the Conjurer ............# #.......Felid ##.........## #......Health: 9/9========================#........... #.....Magic: 1/4======------------------####.###.## #.J..#AC: 1Str: 3 #.# #.# #.*..#EV: 16Int: 21#.# #.# #*...#SH: 0Dex: 14#.# #.# #*...#XL:  1 Next: 16% Place: Dungeon:1#.###.######@...#Noise: =--------  Time: 77.0 (0.0)#...............#-) Teeth and claws#####.####.#rJh/[39;49m....#Cast: Magic Dart#.####.#######......#######.#J   endoplasm#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.rJhia)J..rJh*o28.0 (1 _rJhurJhiwrJh j .#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #......  Health: 9/9========================  #........... #.....  Magic: 0/4------------------------  ####.###.## #.)..#  AC: 1Str: 3  #.# #.# #.J..#  EV: 16Int: 21  #.# #.# #.*..#  SH: 0rJh\k 8Dex: 14  #.# #.# #*...#  XL:  1 Next: 16% Place: Dungeon:1  #.###.######@...#  Noise: =--------  Time: 78.0 (0.0)  #...............#  -) Teeth and claws  #####.####.#....#  Cast: Magic Dart #.####.######  #......# ######.# J   endoplasm #.# #.# #.#The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)sJh#y.#..........# HothaRonin the Conjurer ............# #.......  Felid ##.........## #......  Health: 9/9========================  #........... #.....  Magic: 0/4------------------------  ####.###.## #.)..#  AC: 1Str: 3  #.# #.# #.J..#  EV: 16sJh$Int: 21  #.# #.# #....#  SH: 0Dex: 14  #.# #.# #....#  XL:  1 Next: 16% Place: Dungeon:1  #.###.######@...#  Noise: =--------  Time: 78.0 (0.0)  #...............#  -) Teeth and claws  #####.####.#....#  Cast: Magic Dart sJh$#.####.######  #......# ######.#sJh$ J   endoplasm #.# #.# sJh%#.#Aiming: Magic Dart (safe; 3% risk of failure)  sJhH%Press: ? - help, Q - select actionShift-Dir - straight linesJh%Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!sJhl+.           #.# #.# #....#  #.# #.# #.*..# sJh+8 #.# #.# #*...#         sJhF,  #.# #.# #.#sJhҲ3...sJhur339.0 (1Magic Dart _sJhhsJhHsJhK 3sJh sJh sJh sJh`" BsJh$ sJh$% sJh.& sJh$) B _Found a book of Debilitation.sJh+ 3sJh, sJh%3 }#.# ## ## . .: #.# ########.. ...........# #......... sJh}3 "#.........## #......... #........... #....... ####.###.## #.)..# #.# #.# #.@..# -82.0 (3sJh3 #.# #.# #....# #.# #.# #....# #.###.######....#sJh4 C#...............######.####.#....##.####.#######......######sJh?4 $#.#sJhx4 8-sJh4: sJh; tJh3tJh_tJhtJhxBtJhtJh,tJhtJhtJh,tJhtJhqtJhd1======tJhtJhZtJh,tJh8tJh ## # .....##.##  ...... ..# ## ###### ......# ......# .:..... ......# ########....... ......# #......@.......7.0 (5 .....## #.............. ....... #.............. tJh###.## #.)..###....... # #.# #....# ####### # #.# #....# # #.# #....# ###.######... .............tJhrtJh#tJh%uJhk3uJhluJhpuJhruJhOv,uJhvuJhzBuJhu|uJh~uJh/>======uJh$uJhy  You pick up a book of Debilitation and begin reading...uJh'uJhΑ#.### # #......# .# ##.##  . .. .# ## #######uJh5# #..# #.91.0 (4# ########..## #........# ...## #.........uJhao# ..... #...............uJh.## #.)..###........#.# #....# ########...# #....# uJhj.# #.# #....#uJh`uJhҞuJhr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.{JhƎ3{Jh!{Jhє{Jhy{Jhin{Jh`{Jh{Jhv{Jh{JhE{Jh{JhA{Jhi{Jh{Jh{Jh{Jh+{JhΧ{Jhm{Jhn2======{Jhի{Jh# ...... .. #......  ## #######...... #............ #...........  ########........#  #...............#  #...............#  #..............@# {Jh7.0 (6  #.)..###........#  #....# ########....  #....# #.####  #....# #.##....# # ......# #. .#....# #{Jhйs.# .######{Jh{Jh{Jh3|JhI|Jh}|Jh|Jh,|JhVn|Jh|Jh[|Jh|Jh9|Jh#######......  #............  #........... ########.# #...............# #...............# #.....# #.)..###........######## #....# ########.@.......100.0 (3.0) #....# #.######## #....# #.# #....# #.. .....# #.#....# #.# ###### #.# |Jh`# #.. #|Jh|Jh|Jh}Jh}Jh}Jh}Jh}Jhzc 3}Jhd }Jhh }Jhj T======}Jh#p n}Jh q }Jhr ,}JhDs }Jht }Jhu ,}Jh&v }JhԀ ######........# #...............# #...............# .............)..###........######### ########.........# #.########...# #.####.#  # 4.0 (4 ..# #.# #### ##}Jh? }Jh0 ~Jh~Jh;~Jh #.......#  #.)..###........########  #....# ########.........  #....# #.########  #....# #.####.# #....# #......# ......# #.####.# .#....# #.# .######~Jh@ #@# 7.0 (3#  #........ .#  #.####.## .#  ### .# .# .# .# .#~Jhy~Jh~JhJh9JhO;Jh4Jh+Jh:a IJhx 3============Jh_ Jh ..########### ..# ########......... ..# #.######## ..# #.####.# ..# #......# ..# #.####.# # #.# .# ### #.####.####.# #....@......#12.0 (5 #.####.###### ### .#  .# .# .. ## Jhc Jh^ JhZ Jh 3Jhu Jh Jh XJh ,Jh Jh Jhv ,Jh Jh Jhj ,Jh Jh ...# ..........# ..........# ###........######## .# ########......... .Jh> # #.######## .# #.####.# .# Jh #......# .##.####@# 6.0 (4 .#Jh 7#.# #.# ###.####.####.##...........##.####.######Jh ### #.##.#Jh+ `#.##..Jh Jh^ Jh% Jh7 IJh; Jh4< ,JhD JhF f4======JhG Jh1J 4 _Magic restored.JhUM IJhN JhP ,JhQ JhS JhGT ,Jh9U JhyW Jhf /# #......# .# #.####.## #.# #.# ## #.####.####.# #...........# .###### ### #. #. #..h.h... ########.Magic Dart  hh 2 jackals (asleep) Jh"n ,22.0 (6Jh.o L======3.0 (7Jht Jh9w Y _2 jackals come into view.Jhz, .# #......# HothaRonin the Conjurer .# #.####.# Felid .# #.# #.# Health: 9/9======================== ## #.####.####.#  Magic: 3/4==================------ #...........#  AC: 1Str: 3  #.####.######  EV: 16Int: 21 ### #.# SH: 0Dex: 14 #.# XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: ---------  Time: 123.0 (0.0) #.*h.h...  -) h&- 0mTeeth and claws ########.  Cast: Magic Dart  hh 2 jackals (asleep) _Magic restored. _2 jackals come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)Jh7.##......#HothaRonin the Conjurer .##.####.#Felid .##.# #.#Health: 9/9======================== ###.####.####.#Magic: 3/4==================------#...........#AC: 1Str: 3 #.####.######EV: 16Int: 21### #.#SH: 0Dex: 14#.#XL:  1 Next: 33% Place: Dungeon:1#@#Noise: ---------  Time: 123.0 (0.0)#.*h.h...-) Teeth and claws########.Cast: Magic Darthh 2 jackals (1 asleep)  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionJhShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal barks!Jhu,Jh:vJhY|phh..hJh|J====4.0 (1JhVJhA  Press: ? - help, Q - select action  Shift-Dir - straight line  JhkAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal but does no damage.jackal barks! JhF_The jackal closely misses you.Jh5z.# #......# HothaRonin the Conjurer .# #.####.# Felid .# #.# #.# Health: 9/9======================== ## #.####.####.#  Magic: 2/4============------------ #...........#  AC: 1Str: 3  #.####.######  EV: 16Int: 21Jh|: ### #.# SH: 0Dex: 14 #.# XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: ====-----  Time: 124.0 (0.0) #.hh.....  -) Teeth and claws ########.  Cast: Magic Dart  hh 2 jackalsThe jackal barks! _The jackal closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Jh 5hhJh %.##......#HothaRonin the Conjurer .##.####.#Felid .##.# #.#Health: 9/9======================== ###.####.####.#Magic: 2/4============------------#...........#AC: 1Str: 3 #.####.######EV: 16Int: 21### #.#SH: 0Dex: 14#.#XL:  1 Next: 33% Place: Dungeon:1#@#Noise: ====-----  Time: 124.0 (0.0)#.hh.....Jh R-) Teeth and claws########.Cast: Magic Darthh 2 jackals  The jackal barks! _The jackal closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Jh?f  _The jackal closely misses you.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.Jhg `=---5.0 (1Jho Jh p W _The jackal completely misses you.JhbM.# #......# HothaRonin the Conjurer .# #.####.# Felid .# #.# #.# Health: 9/9======================== ## #.####.####.#  Magic: 1/4======------------------ #...........#  AC: 1Str: 3  #.####.######  EV: 16Int: 21 ### #.# SH: 0Dex: 14 #.# XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: =--------  Time: 125.0 (0.0) JhZ#.hh.....  -) Teeth and claws ########.  Cast: Magic Dart  hh 2 jackalsThe magic dart hits the jackal but does no damage. _The jackal completely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Jhh.##......#HothaRonin the Conjurer .##.####.#Felid .##.# #.#Health: 9/9======================== ###.####.####.#Magic: 1/4======------------------#...........#AC: 1Str: 3 #.####.######EV: 16Int: 21### #.#SH: 0Dex: 14#.#XL:  1 Next: 33% Place: Dungeon:1#@#Noise: =--------  Time: 125.0 (0.0)#.hh.....-) Teeth and claws########.Cast: Magic Darthh 2 jackals  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Jhja jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.Jh{h.6.0 (1Jhj _The jackal closely misses you.Jhh .# #......# HothaRonin the Conjurer .# #.####.# Felid .# #.# #.# Health: 9/9======================== ## #.####.####.#  Magic: 0/4------------------------ Jhu #...........#  AC: 1Str: 3  #.####.######  EV: 16Int: 21 ### #.# SH: 0Dex: 14 #.# XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: =--------  Time: 126.0 (0.0) #h*h.....  -) Teeth and claws ########.  Cast: Magic Dart  hh 2 jackalsThe jackal is severely wounded. _The jackal closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Jhd.##......#HothaRonin the Conjurer .##.####.#Felid .##.# #.#Health: 9/9======================== ###.####.####.#Magic: 0/4------------------------#...........#AC: 1Str: 3 #.####.######EV: 16Int: 21### #.#SH: 0Dex: 14#.#XL:  1 Next: 33% Place: Dungeon:1#@#Noise: =--------  Time: 126.0 (0.0)#h*h.....-) Teeth and claws########.Cast: Magic Darthh 2 jackals  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (10Jhe0% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.JhJheAh.JhZ6--------7.0 (1Magic DartJh?  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded. _The jackal bites you.Jh r  You don't have enough magic to cast this spell.Jh Jh0 . _Jh <  You scratch the jackal.Jhv †   jackal  You kill the jackal!Jh /508Jh Jhj T _The jackal closely misses you.Jh+T  You don't have enough magic to cast this spell.Jh,Jh71Jh3. _Jh@ %  Jh You scratch the jackal.Jhq D† Jh p7==------669Jh~ JhS  Jh <_You kill the jackal!JhJh}JhJhЦJhoJh̨Jhrx  You see here a jackal corpse.JhJh  _JhȮJhb  You see here a jackal corpse.Jh1Jh _Jh8JhJhɶP==Jh6Jh #.####.#  #.# #.#  #.####.####.#JhH #...........# #.####.###### ### #.#  #.# #.######.##.#††.@.......-33.0 (4########JhtH #JhU  Jh(8-JhYJh`3JhaJh.fJhgJh[hv8===1======JhrlXJhlJh.nJhooJhoJh pJhqJhsJh9sJhsJh uJhvJh w%===Jh4w-======JhwJhπ#.# #.# #.##.####.####.#.##...........#.# #.####.######.# ##### #.# #.# ..# #.# .##.######.##.#Jh<#††.........#.# ########.@....# 8.0 (5 ## Jh$JhEJhJJh4Jh<JhJhMJhqMIJhRJh2SJhSM9===JhXG _HP restored.Jh3YJhYJhyZJh[Jh],Jh^Jhg:.# #.# #.# .####.####.#.# ...#.# .####.######.##### Jhpg## #.# #.##.. #.# #.##.######.######.##.#...Jhg"#††.........#.# ########....@.# 41.0 (3Jhg3######## Jh kJhoJhqJh`~IJhJh7,JhŃ===Jhz....# ####.# # #.# #.# ####.####.#.# ..........#.# ####.######.##### Jhى(# #.# #.##.. #.# #.##.#####.##..##.#@....#3.0 (2#††.........#.#############......######### Jh 9JhaJh׏JhJhz3Jhc{Jhץ~2======# .# ..#.# #.# g.#.####.#.# ..#.# ...######.##### .#.# #.##.. .# #.# #.##.#####.# #.######.##.#...@.# #††...#.##### ########......# Magic Dart########g   hobgoblin (asleep) 5  A hobgoblin comes into view..gg==6.0 (3Jhp+ _The hobgoblin shouts!Jha ..# HothaRonin the Conjurer #.#..#  Felid #.# #.# ..#  Health: 9/9======================== #.####.#.# g. Magic: 1/4======------------------ .......#.# *. AC: 1Str: 3 Jhb J#.######.##### *# EV: 16Int: 21 #.# #.##.. *# SH: 0Dex: 14 #.# #.##.#####*# XL:  1 Next: 66% Place: Dungeon:1 #.######.##.#...@.# Noise: ==-------  Time: 146.0 (0.0) #††.........#.##### -) Teeth and claws ########......# Cast: Magic Dart ########  g   hobgoblinA hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)Jh g*.*Jhyg.*.  Aim: a hobgoblin (100% to hit)Jh^..#HothaRonin the Conjurer #.#..#Felid #.# #.#..#Health: 9/9======================== #.####.#.#g.Magic: 1/4======------------------ .......#.#*.AC: 1Str: 3 JhҒ#.######.##### *#EV: 16Int: 21 #.# #.##.. *#SH: 0Dex: 14 #.# #.##.#####*#XL:  1 Next: 66% Place: Dungeon:1 #.######.##.#...@.#Jh6Noise: ==-------  Time: 146.0 (0.0) #††.........#.#####-) Teeth and claws ########......#Cast: Magic Dart########g   hobgoblin  JhZAiming: Magic Dart (safe; 3% risk of failure)  JhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  JhuThe magic dart hits the hobgoblin.  The hobgoblin is severely wounded.JhJhY..... Jhq-7.0 (1Magic Dart _Jh#Jhs%Jh@..# HothaRonin the Conjurer #.#..#  Felid #.# #.# ..#  Health: 9/9======================== #.####.#.# .. Magic: 0/4------------------------ .......#.# .. AC: 1Str: 3 Jh#.######.##### .# EV: 16Int: 21 #.# #.##.. .# SH: 0Dex: 14 #.# #.##.#####.#Jh XL:  1 Next: 66% Place: Dungeon:1 #.######.##.#...@.#Jh Noise: =--------  Time: 147.0 (0.0) #††.........#.#####Jh -) Teeth and claws ########......# Cast: Magic DartJha ########      Jh3  Jh|The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.JhNJpAiming: Magic Dart (safe; 3% risk of failure)  JhPress: ? - help, Q - select actionShift-Dir - straight lineJhڐy*****@Jh8 ..#HothaRonin the Conjurer #.#.*#Felid #.# #.#.*#Health: 9/9======================== #.####.#.#*.Magic: 0/4------------------------ JhD9 b.......#.#*.AC: 1Str: 3 #.######.##### *#EV: 16Int: 21 #.# #.##.. *#SH: 0Dex: 14 #.# #.##.#####*#XL:  1 Next: 66% Place: Dungeon:1 #.######.##.#...@.#Noise: =--------  Time: 147.0 (0.0) #††.........#.#####Jh9 -) Teeth and claws ########......#Cast: Magic Dart########The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Jh9 Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineJhv Jh ....g..g   hobgoblinJh 28.0 (1 _Jh Jhj JhHb# .# #..# .# #..# .# #.# #..#####.#.# #.. ......#.# ... .######.##### #g# .# #.##.. #.# .# #.##.#####@# .######.##.#.....# ††.........#.##### Jh g#######......#########JhJhvk.g-JhQ 9JhJhOJh You don't have enough magic to cast this spell.-Jh#Jh4&. _Jhb ?  You scratch the hobgoblin.Jhi C† Jhk 883=50Jhp Jh"r M _You kill the hobgoblin!JhN M#### # #.#..#####Jh O l.#..#.....#.# ...#####.##### #..  #.##.##### .######.##.#..... Jh0O P††.........#.#####JhU Jh>V .-1Jh`[ Jh^ v _You see here a hobgoblin corpse.JhM.... ####[  #  #.#.####.#.#.####.#..#.....#.#.....$...######.#####. #† #### .######.##.#.....##JhJhL@-2Jh:JhD` _Found 10 gold pieces and a leather armour.Jh$3Jh{JhgJhJhBJhޖ,Jh JhJh,JhCJh*d1======JhJh@###### .......#..# #######[.# ##.##..# ...#Jh" #.#..# ##.# #.#..#  #.# #.# #.#..# ##.####.#.#.####.#..#Jhذ.......#.#.....@...#6.0 (4 ##.######.######.#.## Jh| #.# #.##.....#†# Jh" #.# #.##.#####.#  #.######.##.#.....# JhDh #††...#.#############......#Jhe&########JhJhκJh> _You now have 26 gold pieces (gained 10).JhU3JhVJhP[JhQ],JhbnJh+j #### .# .... #.#..# ##.#[.# # Jhj#.#..# .# #.#..# .# #.#..# .# #.# #.#..# Jhj####.#.#.####.#@.# 8.0 (2 ......#.#.........# Jhj.######.######.#.## .# #.##.....#†# Jhk.# #.##.#####.# .######.##.#.....# Jh~k††.........#.##### #######......#########JhoJhhuJhvJh?IJh_Jh.,Jh,JhJhG>======JhɶJh #.##  ...#   #..# ..#.#..# ####.#[.# # #.#..# # #.#..# # #.#.@# 60 # #.# #.#..# ####.#.#.####.#..# ....#.#......... ######.######.#.# # #.##.....#†# Jh# #.##.#####.#.##.#.....# †.........#.#####JhzJhJhGJh5 Jhj5 Jh<6 Jh9 Jh5: Jh: JhY> nJh @ JhA ,JhB JhD JhF ,JhG JhvP k...#... ...#...  .......  .......  ...#.# ..## ...4.0 (4JhP v## [ #.#.. # #.#.. #.#.. #.#..####.#.#.####.#..# .....#.#.........# ######.######.#JhJQ !.##JhWV JhU[ Jhw] Jh?IJhJh,Jh,JhBJhJhJhOX2======JhJh/ ........... #........... #...........#..............#..........Jhrw............... ............... ......#@##Jhc7.0 (3 .........#Jh### ......#..# .... .####.#..#Jh### #.#[.# .# Jh #.#..# .# #.#..#Jh)# #.#..# .# #.# #.#.JhJ .#Jh$Jh%JhQJh$3Jh˴JhԼJhXJh,Jh`JhcJ _Found a stone staircase leading down.Jh3JhEJhJhJh(======JhJh2JhJhdJhJhJhJh5,JhJh................. ...... .#..#.......... ...... ..........#.......... ...... ..........#.......... .....Jh.......#.......... ..#....... ..#...... ..##.## ..#.......@.......#73.0 (6 ..#########..........#..# #.........####.#..# #.#########.#>.. #.#[.# #.####.# # #.#. #.#..# #......# #.#. #.#..# Jh#.####.# # #. #.#..# #.# #.# #.#. #.#..# #.####.####.#Jh!*.#.####.#..#Jh Jh JhJha3JhcJhiJh1lJhrlJhSp,Jhr,JhsJhuJhv,JhwJhxJhy,Jh7zJh#..........#.# ........# ......# ...#.## # .........# .#########..........#..# ##...............####.#..#  #.#########.#>..# #.#[.#  #.####.# # #.#@# #.#..#7.0 (4 Jh: #......# #.#.# #.#..#  #.####.# #.#.# #.#..#  #.# #.# #.#.# #.#..#  #.####.####.#.#.####.#..#  #...........#.#.........#  #.####.######.######.#.## Jh] ### #.# #.##.....#† #.# #.##.#####JhJh JhJh{Jh#Jh)Jh+Jh 3Jh Jhn ,Jh Jhg 3======Jh Jh  BJhm ........#............#....#......# ....................# ...........................# ...............#.##....# ................# Jh .......#########..........#..# ######...............####.#..# #.#########@#>..# #.#[.#81  #.####.# #.#.#.# #.#..# #......# #.#.#.# #.#..# #.####.# .#.# #.#..#Jh  #.# #.# #.#.#.# #.#..# #.####.####.#.#.####.#..# #...........#.#.........# #.####.######.######.#.##### #.# #.##.....#†#Jh Jhg Jh, JhxIJh0Jh,Jh,JhT======Jh$JhrR  There is a stone staircase leading down here.JhMJh _JhʘJhJh,JhJhJhJhBJh0,Jh,Jh*JhJh,JhJh#Jh,JhJhJhJhѶP4======JhʷJhGJhJhJhJhR##########..# Jh....####.#..# #########.#>..# #.#[.# ####.# #.#.#.# #.#..# Jh# #.#.#.# #.#..# Jh%W####.# #.#.#.# #.#..# # #.# #.#.#.# #.#..# JhfK.####.####.#.#.####.#..# ...........#.#..@......# 91.0 (10.0) Jh).####.######.######.#.## ## #.# #.##.....#†# Jhw#.# #.##.#####.##.######.##.#...JhW..##††.........#.####Jh3#########Jh)X ######## JhM JhJhJh.3JhJJhqJhA,JhA,Jhv,JhJhJhJhJh7======JhJhJhs,JhJhoJh,JhJhJh_JhJhtJhjJhE,JhLJhJh.,JhXJhvJhJh>JhJh&Jh7,JhJh .... ........... .#........#.......... ..... ...........#.......... ..................#...........#..........#.......... .................................................. ...............#.## .........20#####..........#.. ...............####.#..# .#########.#>..# #.#[.# .####.# #.#.#.# #.#..# ......# #.#.#.# #.#..# .####.# #.#.#.#Jhd  #.#..# .# #.# #.#.#.# #.#..# .####.####.#.#.####.#..#JhJh* JhJhd3JhfJhNoJhvBJh>wJhy,Jh{JhJhJhJh܁JhJh,Jh҆JhJh,JhJh`Jh,JhJhIJh*,JhJhc ...... ........ #....#........#....... ######.............#........#........#....#....... ........# #.... ........# #.... ........# #.......#.## ........# #.............#8.0 (7.0).......#########..........#..# #######...............####.#..# #.#########.#>..# #.#[.# #.####.# #.#.#.# #.#..# #......# #.#.#.# #.#..# #.####.# #.#.#.# #.#..# #.# #.# #.#.#.# #.#..# #.####.####.#.Jh)#.####.#..#JhڴJhJhFJh3JhJhIXJh,JhUJhJJhJhL,JhJhc _Found a dark potion.Jh 3JhhJhO ##.......!..  #....#.....  ##......  #..........#........#  #######..#  #........#  #.......#..#... ####........# #.@..........12.0 (4....# #.......... ............# #................#. ............# #.................. Jh.###........#########..........#. .# ########...............####.#.  .# #.#########.#>..# #.#[  .# #.####.# #.#.#.# #.#.  .# #......# #.#.#.# #.#. Jh JhJhJh53JhJhJhBJhLJh,Jh JhJhWV #..........#Jh) ##Jh 7!... JhN  #Jh T..#..... Jh  #Jh !R..#...... JhG! Jh!#Jh!#Jh"..#Jh": #######Jh#.JhM#..#Jh#* #Jh#.Jh$..#Jh>$ Jh$l#..........@...#...Jh$#Jh$"4.0 (2 Jh9%C######........###Jhx%i.....# #...Jh%.Jh&~.....# #.......Jh&..# #..... )..###........#########......... .Jh.T..# ########...............####. ...# #.#########.#>..# ..# #.####.# #.#.#.# JhC3JhU=JhiHJhHJhIJhOJhQJhQJhUJh\R _Found a club.Jh^3Jh_JhgaJh,cJhdJh%eJhgJh1j,JhkJhpmJhn,JhoJhy$.##.#  ... #.### . #...Jhz .. #...# .##  #...#)...  ##!  #.#..... 9.0 (5 #....#......  #..........#........#  #######...................#  #..................# Jhz #..............#..........# ##........###....................# #...................Jh({\.......# #................#.##JhJh1JhJhGUM.... ...###.## ....###.. .. .. .## ...#)#........#..... ...#...... .#..........#........#....... ...#..........JhJh,20.0 (1JhAJh!JhM*+1.0 (2Jh.JhA0Q _b - a dark potionJhO JhJhJh(!N _There are no items here.Jh_3JhiJhJh{JhJ$ _JhJhJhlJhJh8JhJh,JhJhW _Found a ring mail.JhJhmJhJhJh,Jh:JhJh,Jh?JhJh,JhJhJhR,JhJh;  #.#.####.# #.#####........# ...........[...# #..............# .#............. .............. ..#......##.### ............@# 9.0 (8  #.###...........#  #...............#  #..........##.###..........#)... Jh #......... #...#...........#......... #.#.#Jh5JhJh0Jh 3Jh͋ Jhs Jh: Jh Jh Jhj JhI ,JhР Jh Jh ,Jhz Jh Jhp ,Jh Jh\ Jh÷ ,Jh Jh JhϽ ,Jh JhS Jh ,Jh Jh  _Found a fizzy orange potion.JhR Jh BJh9 Jh ,Jh JhF BJh Jh JhU ,JhR Jh Jh" ,JhG Jh: Jhj ,Jh Jh JhW ,Jh Jhw .### ...##.# ...##.# ...##.# .####.# ......############# ............# ......##...!......# ................@.# 48.0 (19.0) JhX C......#...........# ......#...........# ......#...........# ......#...........# ...........#   ..........#    .#.#########    .  Jh0# Jh$( Jh) JhIJhđJh,Jh՗Jh:Jh,JhJh}Jh,JhJh+Jh,JhaJhJh,Jh'Jhػ1JhJh(0....... .##.### .......##.# ........##.# ........##.# ..##.####.#  .#)############# ..............# #........##...@......# 54.0 (6.0)#.........#Jh #........#.....# .....#.....#.....#.....# #..#Jh.....#.......#Jh[...............#Jh(8..#.#########JhJhJh$C _c - a fizzy orange potionJh]Jh?@JhKJhRJhTN _There are no items here.Jh8 Jh Jh] Jh8 Jh Jh P _Jh ,Jh Jh JhB ,Jh Jh' Jh ,JhL Jh Jh ,Jh+ Jh Jh ,Jh Jh Jh ,Jh Jh Jh ,Jhs Jh JhQ Jh Jh Jh Jh ,Jh Jh  #.#.####.#  #.#####........#  .....[...#  #..............#  .#..............#JhG ........... ..# ###.####.#  .....##@# 64.0 (10.0) ##.....##.# ......##.# Jh }##.####.##)......############# ...................##........##..........#Jh q#....................##........#...........#Jh/ Jh Jh Jh.JhXJh*XJh(XJh-XJh.Jh^/Jh70Jh8Jh9 Jh79,...#.Jhb9 Jh9 ....Jh9 Jh9+#...Jh: Jh/:*#..JhU: Jh}: ...Jh: Jh:7# #Jh: Jh;+#. JhB; Jhh;#.#.##Jh;71.0 (7Jh; .0) Jh;6 #.#####....... Jh< Jh{<7....[.. Jh< #Jh<#....... Jh< .#Jh =!......JhH= Jhs==........#Jh=P#......##.####.Jh= Jh> Jh?>q......##.# Jhz>###...........##Jh>#.#JhCJhHJhJJh Jh Jhk Jh Jh# ,Jh' Jh' 9 _Found 8 gold pieces.Jh * Jh5* JhT+ Jh- Jh/ ,Jh1 Jh^3 Jh6 ,Jh7 Jh: J _Found a stone staircase leading down.Jh< 3Jh > Jh K .# ≈≈≈≈ ≈..... .>.# ..#... ...#...#.###..#..####.#............ .......#..#JhK  #.......# #$#@....#6.0 (5 ...##.#.....# ............# .#.#########JhK  #. # #.#.####  #.#####........  JhK ]...[...  JhL *..JhR JhX JhY Jh1 3JhY2 Jh: JhU> Jh> JhA JhC $ JhC ._Found a club.Jh^F 3JhG JhJ JhiM JhM Jh&O JhQ JhT ,JhV JhX Jh,[ ,Jh\ Jh&^ JhN_ ,Jh_ Jhj 9....... .........# ..)..~~..### .# ..≈≈≈≈≈≈≈.. Jhtj %.......>.#...# ........#... #.###..#..##########.#..........@.......82.0 (6........#..#########Jhj v#.......# Jhj ;#$#.....#...##.#.....#............#Jhk .#.####.##### #. #.##.####.#Jh]o Jht Jhu JhIJhXJhJh,JhJhzJhm,JhJhJh,Jh+JhrJhL,JhJheJhk,JhJh{JhK,JhdJhJhL,Jh;Jh-.# ..≈≈≈≈≈≈≈.. .......>.#...# ........#... #.###..#..######### #.#.................. ........#..######### #.......# # #$#.....# #...##@#.....#90.0 (8 .............. ##.#.####.##### #. #.# #.#.####.# #.#####........# ...........[...#.............# .#..............#JhJhJh!JhA M ..)..~~..###.#...≈≈≈≈≈≈≈.........>.#...#........#...  #.###..#..##########.#..........................#..######### #.......# #@#.. #...##.#.....#..............###.#.####.#####Jh]B #Jh J JhM +1.0 (1JhS JhZ Jh>^ +2.0 (2Jhc Jhf = _You now have 34 gold pieces (gained 8).Jh& Jhp' JhB( Jh1 Jh3 JhH4 Jh8 JhX8 Jh: ,Jh; Jh> Jh;A ,JhmB JhE JhG ,JhH JhoK JhM ,Jh}N Jh!Q JhT ,JhV JhNZ Y _Found a short sword.Jh^ 3JhZ` Jhl _Found a scroll labelled MUZARPHAOMY.JhNm Jh;p ,Jhq Jht Jhx ,JhFz Jh| Jh~ ,JhG Jh~ #######.......##........## ..)......#####.........@.......303.0 (11.0)#..........######Jh #.#...)..~~..#######...#...≈≈≈≈≈≈≈......?........>.#...#######........#.......... #.###..#..######### ##.#.................. #..#..#########JhV Jh Jh JhgJh3pJhJwJhyJh3Jh:JhJ ,Jh Jh(JhJhu,JhJhJh9,JhJhlJhJhK Jh"!Jh"Jh$,Jhf%Jh&Jh5(Jh(Jh9)Jh+Jh,,Jh_-Jh.Jh0,Jh1Jh3Jh5,Jh5Jh:Jh;Jh;JhLC ####### .......## ........## ..)......####### .................  ..........######  ...)..~~..#######.### JhD ...≈≈≈≈≈≈≈......@...#  10 .....>.#...########.#  .......#..........  #.###..#..#########  #..................  .......#..#########    #.#.......# Jh+D #.#.....#   JhQDi.##.#.....#  JhDJhGJhKJhMa _d - a scroll labelled MUZARPHAOMYJh-RJh]SJhYJh]]N _There are no items here.Jh'  _JhJ Jh Jh Jh Jhx Jh Jh0 Jh$ Jh Jh Jh Jh Jh Jh Jh Jh JhF Jh Jh Jh Jh Jh JhC Jh Jh. Jh Jh Jh Jh{ Jh JhQ JhV Jh; Jh JhM Jh Jh Jht Jh  (Jhj Jh Jh)   Jhn 5####### Jh  Jh .## Jh  Jhy /## JhO C ..)......Jh #######Jh ........Jh$ ....Jhe 28.0 (15Jh ,.....#Jh #####JhW L)..~~..#######.### Jh ?...≈≈≈≈≈≈≈..........#Jh  Jh K.....>.#...########.#Jh  Jh .......#..........Jh  Jhh , Jh Jh JhH Jh2 Jh|$ Jh, Jh? JhӒ Jh JhE Jh Jh\ Jh, nJhأ Jhu Jhۥ Jh Jh Jh٨ Jh+ Jhg Jh Jh Jh Jh$ Jh Jh# ,Jh JhN Jhv Jh Jh Jh     #  .##  ..## Jh3 M ...#######  .#  35.0 (7.0)#######.##  Jh_ ~..#######.###  ≈≈≈..........#  JhϽ #...########.#  #....  .#########  .Jh   #..#########  Jh1 Jh Jh Jh Jh Jh 3Jh^ Jh Jh Jh Jh+ BJh Jh ,Jh Jhr       #  ###################  ...............#  ################@##  9.0 (4 #######.### #.#  ..........# #.#  Jh .########.# #.#  ........ #.#  ######### #.#  ......... ..#  ######### ###  #  Jh ,Jh Jh-}IJh؄Jh,JhPJh,JhJh>JhJhfJhJhJh,,JhJhēJh,JhJhJh,JhaJhUI.################### ...................# .################.## .#######.### #.# ≈..........# #.# ..########.# #.# Jhߠ......... #.# ################.# ................@.# 46.0 (7 .############ #Jh#  .#  ##  JhJhxJhTJhjJht3JhyJh.{Jhj{Jhn~nJh,JhJhJh1JhւJhJhɃJh JhsJhBJhrJh<,JhJhbJhՌ,JhJhJh,JhJhhJhd,JhّJhՓJhʔ,JhBJh,Jh,JhJh\JhК,Jh JhY,Jhɜ,JhrJhX,JhJhJhBJhJh,Jh|JhJh,Jh0JhJh;,JhGJh8Jh,JhlJhnJh,JhXJhJhJhJhkJh.JhW,JhJhjJhQJhJhJhEJhj,Jh JhJhJhJhZJhiJh,Jh)JhKJhG,JhJh4#######.....## )......################### ...............# .....################.## )..~~..#######.### #.# ≈≈≈≈≈≈≈..........# #.# JhR>.#...########@# #.# 74.0 (28.0)...#..............# #.# ##..#..################.# .......................# ...#..################## ......# .#.....# .#.....# .......# Jh{JhJhxJhXr....##  #################  ..................#  ################.##  ~~..#######.### #.#  ≈≈≈≈≈≈..........# #.#  .>.#...########.### #.#  .#............@.# #.#  JhY#..#..################.#  .......................#  #..##################  ..# #.....#  #.....#  ......#  #.#####  Jh9_JhGa15.0 (1.0)JhfJhgJh3JhJhJhJhDJh Jh> ,Jh Jh` Jh BJhV ,Jh Jh Jh Jh ,Jh Jh1 nJh BJhF Jh0 ,Jh Jh Jh" ,JhB# Jh1  .......##  ........##  ..)......######## .................... #..........##########.  #.#...)..~~..#######.### #.  ..#...≈≈≈≈≈≈≈..........# #.  .......>.#...########.### #. ........#..@...........# #.80.0) #.###..#..################.  ##.#...................  #.........#..#########  ..#.#.......# Jh 3  # #.#.....#  #...##.#.....#  ..............#  ##.#.####.#####Jh.9 JhA? JhA JhqJhJhѯJhJha5 3Jh6 Jh&= Jh;> Jh> JhB ,JhD ,JhzI JhK JhcP BJhhT JhW ,Jh] Jh~` Jhtc JhMd Jh9f Jhi Jhl Jhxm Jh^q Jht Jhw Jhx JhKz JhZ} Jh Jh Jh Jhv Jh` Jh Jh& Jh Jh JhM JhZ Jh  Jhz JhƠ Q_Found a scroll labelled PAUHON UCIALI.Jh Jhd Jh Jh Jh Jhz Jh Jhj Jh Jhd Jh Jh Jh%  Jhh ###Jh & Jh  Jh& ##.@......## Jh 96.0 (11Jhv .?.............## Jh  JhL ##.###...)......########Jh  Jh g#....................Jh9  Jhw D#.#.Jh -.........########Jh  Jh< #.#...)..~~..#######.Jh / Jh  Jh k..#...≈≈≈≈≈≈≈........JhF / Jh  Jhʽ .........>.#...#######Jh / JhC  Jh 2.........#..........Jhƾ / Jh Jh Jh Jh Jhٵ3Jh*JhGJh ,Jh~JhJhJhJhJh.Jhc,JhJhJh&JhJhJhd _Found a white potion.JhJhJhJhJh,JhJhJhFJh^Jhj###..##.##.# #################.###........###.....@.............##403.0 (7.0) #.#####.###...)......## #!#.............. #.#.#...Jh2## #.#.#...)..~~.. ....#...≈≈≈≈≈≈≈. ..........>.#...# ............#.... .#.###..#..##Jh^Jh Jhc _e - a scroll labelled PAUHON UCIALIJh3JhJhMJhֺ,JhXJhJh1JhJha###..##.# #.# ##########Jhq#######.###........###...................###.#####.###...)......### #@#.........6.0 (3Jh #.#.#..........##.#.#...)..~~..###Jhj....#...≈≈≈≈≈≈≈.............>.#..............#....#.##.#.###..#..###.#.##.#.#.........#..#Jh1JhJhR _f - a white potionJh;Jh<Jh<Jh/EJhFJhGJh|J,JhxL,JhaMJhNJh,P,JhPJhQSJhU,JhUVJhiYJhe[,Jh\Jh^Jh`Jh_aJh bJhJm#########Jhm3.......@#12.0 (6#######.#.# ########## #######.###........###...........###.#####.###...)......###JhSn  #.#............... #.#.#.####.#.#...)..~~Jh*qJhvJh,xJh/JhJhlJheJht,JhYnJhJh,JhJh6 Jh!JhX!Jh!Jh"Jh#,Jh`$Jhp%JhH&Jh&Jh&Jh(Jh(,JhP)JhL1#######.......#9.0 (7#######.# #.# ####### #######.###...... #.....Jh1( #.#####.###...).. #.# #.#.#...... #.#.#...)..Jhw4Jh&9Jh:JhIJh_JhLJh,Jh1JhJh,JhZJhhJhz,JhJhJh,Jh;Jhz######.......#25.0 (6Jh"######.# #.#  #######.### # #.#####.### #.#Jhz #.#.# #.#.#JhJhJh IJh Jh6,JhJhg,JhJhJh,JhNJh Jh^ ,Jh Jh( Jh Jh4 Jh Jh! ## #...31 #.####Jhm ## # #.### Jh,Jhb,JhJhR Jh%S JhtS Jh] XJhb Jhd Jhg ,Jh[h Jhj W _Found a ring mail.Jh6l 3Jhm Jhet * Jht #.6.0 (5 #.....Jht ###.###[#...Jht `#.##.#Jhu Jhx JhX~ JhN 3JhO JhX Jh[ Jhr[ Jh-` ,Jhwa Jha Jhe Jh5q ###################.................#######........@......# 8.0 (2######.# Jhq #[# ....#.#...Jhu JhI{ JhL} JhIJhJhJh!BJh,JhJhJhs,JhJhTJh,JhJhEJhCJhJhJhXJhaJhJhJh#   Jh      #   ###########.  Jh #....@............#44.0 (6   ###.##Jht####.#  #. #[#  # ...   #.##  Jhp #.#   ...  JhN #.#  JhJhJhJhq JhJr Jhr Jh~ Jh Jhm Jh nJhh Jh( ,Jh Jh b    ##########  Jh, [  #.........  ###########.########   #.................#   ###@#######.#####.#7.0 (3  #.......##[# Jhf   #...........   #.......##.##  JhӖ .....#.##.#  .##..........  Jh( . #.###.###.#  . ... ..Jhb * JhΝ Jhw Jh JhX3JhfYJh`JhaJh'bJh{fnJhgJhBi,JhiJh1lJhao,Jh=pJhrk _Found a glowing puce potion.Jht3JhuJh  ######## #....... ###########.###### #................. ###.#######.#####. #.......##[#  #####...........   ####.!.#.......##.## Jhq1  .......@....#.###.# 52.0 (5  .###...##.......... #... #.###.###.# #... ... ... Jh#... .## # #... .. ###Jhӂ #... .# ##<# #... .###...### Jh)#...≈...#Jh7JhJhjJh3JhJh JhJhJhBJhCJhJh1JhJh"6    ######  #.....  ###########.####  #..............  ###.#######.####  #.......##[#  #####...........Jh\#  ####.@.#.......##.##5.0 (3  #............#.###.#  #.###...##..........  #...##.###.###.#  #...#... ...  #...# .## ##  #.... .. ###Jh$  #...# .# ##< #... .###...###Jh&Jhh+Jhm-Y _g - a glowing puce potionJhJhJhJhJh.? IJh.H JhxI JhI JhM nJh-N JhO Jh\O JhO JhQ Jh[  ##  #. ###########  #...........  ###.#######  #.......##[ ####.......... ...#.Jh\ ##.  #.@..........#.###.  #.###...##.........  #. #...##.###.###.Magic Dart  #. #...#... ...  #. #...# .## ##  #. #.... .. ###b   bat (asleep)  #. #...##.# ##<##  #b #.... .###...## #...≈...Jh>i &8Jho +9.0 (4Jhs Jhu V _A bat comes into view.Jh Q   Jh ###########  #.........  ###.#######  #.......## #####...  #####...###  #............#.###  #@###...##.......  #.# #...##.###.###  #.# #...#... ...   #.# #...# .## ##  #.# #.... ..###Jh *  #.# #...##.# ##<##  #b# #.... .###...#  #.# #...≈..  #.♣.≈.♣Jh JhH ,60.0 (1Jh Jh JhV # HothaRonin the Conjurer ########### Felid #.......... Health: 9/9======================== ###.####### Magic: 3/4==================------ #.......## AC: 1Str: 3  JhW@#####......... EV: 16Int: 21 #####...#.......## SH: 0Dex: 14 #............#.### XL:  1 Next: 83% Place: Dungeon:1 #@###...##........ Noise: ---------  Time: 460.0 (0.0) JhX#*# #...##.###.### -) Teeth and claws #*# #...#... ...  Cast: Magic Dart #*# #...# .## ##  Jh\#*# #.... .. ###  #*# #...##.# ##<## b   bat (asleep) #b# #.... .###...# #.# #...≈.. #.♣.≈.♣ _g - a glowing puce potion _A bat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)JhnO #.JhQ.JhbJhJhŁ Y#*#JhdF Y#*#Jh` D*#JhL}*bAim: a bat (asleep, 100% to hit)JhI # HothaRonin the Conjurer ########### Felid #.......... Health: 9/9======================== JhZs###.####### Magic: 3/4==================------ #.......## AC: 1Str: 3  #####......... EV: 16Int: 21 #####...#.......## SH: 0Dex: 14 #............#.### XL:  1 Next: 83% Place: Dungeon:1 #@###...##........ Noise: ---------  Time: 460.0 (0.0) #.# #...##.###.### -) Teeth and claws #.# #...#... ...  Cast: Magic Dart #.# #...# .## ##  #.# #.... .. ###  Jhc#.# #...##.# ##<## b   bat (asleep) #b# #.... .###...# #.# #...≈.. Jh/#.♣.≈.♣Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!Jh6 p         #*#  #*#  ... Jh f #*# #...# .##  #*# #.... ..  #*#  ##<  #.# #....   #.#   JhJ......Jhz91=1.0 (1Magic Dart _JhJhm _Your Conjurations skill increases to level 4!Jh  # HothaRonin the Conjurer ########### Felid #.......... Health: 9/9======================== ###.####### Magic: 2/4============------------ #.......## AC: 1Str: 3  #####......... EV: 16Int: 21 #####...#.......## SH: 0Dex: 14 #............#.### XL:  1 Next: 91% Place: Dungeon:1 #@###...##........ Noise: =--------  Time: 461.0 (0.0) #.# #...##.###.### -) Teeth and claws #.# #...#... ...  Cast: Magic Dart Jh5 #.# #...# .## ##  #.# #.... .. ###  #.# #...##.# ##<##  #.# #.... .###...#  #.# #...≈..  #.♣.≈.♣  _You kill the bat! _Your Conjurations skill increases to level 4!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineJhN& Jh' That beam is likely to hit you. Continue anyway? Y - Yes  N - NoJh'Jh6Jh= # HothaRonin the Conjurer ########### Felid #.......... Health: 9/9======================== ###.####### Magic: 3/4==================------ #.......## AC: 1Jh0>Str: 3  #####......... EV: 16Int: 21  #####...#.......## SH: 0Dex: 14  #............#.### XL:  1 Next: 91% Place: Dungeon:1  #@###...##........ Noise: =--------  Time: 461.0 (0.0)  #.# #...##.###.### -) Teeth and claws  #.# #...#... ... Cast: Magic Dart  #.# #...# .## ##  #.# #.... .. ###  #.# #...##.# ##<##hI?L40m   #.# #.... .###...#   #.##...≈..  #.♣.≈.♣  _You kill the bat! _Your Conjurations skill increases to level 4!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.Jh[FJh&IJhLJh^O. _JhvIJhPf _JhnJhBJhͯJhJhŰ>======JhDJhkJhD,JhJhٴJh,Jh!Jh~#####...#.......##............#.#.###...###.# #....#.# #...#... ... #.# #...# .## ## .# #.... .. ### Jh .# #...##.# ##< #.... .###...#-7.0 (6 #...≈... #.♣.≈.♣### #...≈.. #.ß.≈.ß #...≈.. #.♣.≈.♣ ß.≈.ßJh8-JhuJhJh0JhJhJhJh Jh! 3Jh Jhr ,Jh nJh .#..# #...##.##.# #...#... ... . .## ## .. .. ###.#.# ##<##. .###...###...# #...≈......... #.♣.≈.♣9.0 (2######## ß.≈.ß ♣.≈.♣ß.≈.ß♣.≈.♣JhQJh_3JhVJh4======Jh&JhQJhJhܳJhJh$JhpJhJhXJh,JhXJhJhJh>======JhJh #####...........  #####...#.......##.##  #............#.###.#  #.###...##..........  #.# #...##.###.###.#  #.# #...#.... ... Jh #.# #...##.### ##  #.# #.........###  #.# #.@.##.# ##<## 75.0 (6 #.# #......###...###  #.###...##.#...≈...#  #..........#.♣.≈.♣.# ############...≈...# #.ß.≈.ß.# #...≈...# #.♣.≈.♣.# #...≈...#JhNJhYJh JhB3Jh)CJhKJhMJhQnJhQJh\s  #.......##[#  #####....  #####...#.......##.##  #............#.###.#  #.###...##..........  #.# #...##.###.###.#Jh\ #.# #...#.... ...  #.# #...##.######  #.# #...@.....### 7.0 (2 #.# #...##.####<##  #.# #......###...### Jh] #.###...##.#...≈...# #..........#.♣.≈.♣.# ############...≈...# #.ß.≈.ß.# #...≈...# #.♣.≈.♣Jh1]#.#JhbJhfJh hJh~IJhb'Jh(JhX)Jh\-nJh.Jh0,Jh_1Jh:A #.......##[#  #####...  #####...#.......##.## Jh;R #............#.###.#  #.###...##...  #.# #...##.###.###.#  #.# #...#.... ...  #.# #...##.######  #.# #......@..### Jh{;80.0 (3 #.# #...##.####<##  #.# #......###...###  #.###...##Jh; #........ ######### Jh;JhACJhEJhGJh Jh Jh/ Jh Jh=Jh,JhAJhJhPJh,JhEJhJhJh"Jh4$,Jh(Jh(Jh,,Jh-Jh1 _Your Conjurations skill increases to level 4!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _Found a stone staircase leading down.Jh33Jh5Jh57Jh8Jh9Jh:JhHB #..........#JhW ###.#######.#####.# #.......##[#  #####...........  #####...#.......##.##  #............Jh1  #.###...##..........  #.# #...##.#Jh;.#>..  #.# #...#......#6.0 (6  #.# #...##.#######.....  #.# #.........### ...  #.# #...##.####<## .  #.# #......###...###  #.###...##.  #..........#.♣.≈.♣.#  ########### Jht8#.ß.≈.ß.#JhJhJhRJhj* 3Jh+ Jh5 Jh9 JhH: Jh= Jh? n _Found a blackened diamond ring.JhF JhmF JhH JhK R _Found a robe.JhN 3Jh#P JhR JhrU ,JhV JhId 5#....# ###.#######.#####.# ##.......##[# #######........... ..# ##...#.......##.#####.#. ..Jh5e #.###.#....... ##...##.........#..##.#>..# ..#....# 90.0 (4..##.#######............####.......#..##.####<##.....=[......###...###.....#. ##...##.#...≈...#.....# ..#.♣.≈.♣.#....... #...≈...#....... JhBf Jh[m Jh-s Jhnt Jhdo3Jh2rJhsJh,JhJhnjJh#.##[# ## #.. ####........... ...##. ...#.......##.#####.#. ........#.###.#....... ...##...............#.##Jh{##.###.###.#>..#....g ...#............#....... ...##.#######........... .........####...@...#.# ...##.####<##.....=[..# ......###...###.....#.# JhS~Magic Dart ...##.#...≈...# # Jh......#.♣.≈.♣.#.......#####...≈...#........g   goblin (asleep)JhȚ #.ß.≈.ß.#.#.#.# #...≈...#. Jh\:#.♣.≈.♣.#Jh+1.0 (1Jh +2.0 (2JhIJhs _A goblin comes into view. It is wielding a +0 club.Jh###.... ...#.## ..#.##.#####.#.# ....#.###.#......... ##...............#.#####.###.###.#>..#....g.#............#........##.#######........... .....####.......#.# Jh ##.####<##....@=[..# ..###...###.....#.# ##.#...≈...#.....# # ..#.♣.≈.♣.#....... ######...≈...#. #.ß.≈.ß.#.#.#.#...##...≈...#.......#.♣.≈.♣.#...#.##...≈...#JhɗJhq+3.0 (1JhJhSJhi . ...# #.# .#.##.#####.#.## #.###.#......... ##...............#.###.##.###.###.#>..#....g.#.#.Jhj . ##.#######... ####.#.# ##.####<##.....@[..# ####...###.....#.# ##.#...≈...#.....# # #.♣.≈.♣.#..........≈...#..Jhj #.ß.≈.ß.#.#.#.#...# #...≈...#..........#.♣.≈.♣.#...# Jhq Jhx :g.gJhz &4Jhh Jh X _You see here a +4 ring of slaying.JhqJhx,.gJhGz&5JhJhW. _h - a +4 ring of slayingJhR ##........... ...# #.### HothaRonin the Conjurer .#.......##.#####.#.##  Felid ......#.###.#.........  Health: 9/9======================== .##...............#.###.  Magic: 3/4==================------ .##.###.###.#>..#.......  AC: 1Str: 3 .#............#....g...  EV: 16Int: 21 .##.#######.......*...  SH: 0Dex: 14 .......####......*#.#  XL: h m 1 Next: 91% Place: Dungeon:1 .##.####<##.....@[..# # Noise: ---------  Time: 495.0 (0.0) ....###...###.....#.#  -) Teeth and claws .##.#...≈...#.....# #  Cast: Magic Dart ....#.♣.≈.♣.#....... #####...≈...#........  #.ß.≈.ß.#.#.#.#...#  g   goblin  #...≈...#..........  #.♣.≈.♣.#...#.#....  #...≈...# _You see here a +4 ring of slaying. _h - a +4 ring of slaying  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)Jhיh##........... ...#JhS#.### HothaRonin the Conjurer .#.......##.#####.#.##Felid ......#.###.#.........Health: 9/9======================== .##...............#.###.Magic: 3/4==================------ Jh@.##.###.###.#>..#.......AC: 1Str: 3 .#............#....g...EV: 16Int: 21 .##.#######.......*...JhEbSH: 0Dex: 14 .......####......*#.#XL:  1 Next: 91% Place: Dungeon:1 JhB.##.####<##.....@[..## Noise: ---------  Time: 495.0 (0.0) Jh/D....###...###.....#.#-) Teeth and claws .##.#...≈...#.....# #Cast: Magic Dart ....#.♣.≈.♣.#....... #####...≈...#........#.ß.≈.ß.#.#.#.#...#g   goblin#...≈...#..........Jh~#.♣.≈.♣.#...#.#....#...≈...#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionJhۜShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.JhC+.g.=6.0 (1 _Jh=/Jh/Jh /##........... ...# #.### HothaRonin the Conjurer .#.......##.#####.#.##  Felid ......#.###.#.........  Health: 9/9======================== .##...............#.###.  Magic: 2/4============------------ .##.###.###.#>..#.......  AC: 1Str: 3 .#............#........  EV: 16Int: 21 JhR .##.#######.......g...  SH: 0Dex: 14 .......####......*#.#  XL:  1 Next: 91% Place: Dungeon:1 .##.####<##.....@[..# # Noise: =--------  Time: 496.0 (0.0) ....###...###.....#.#  -) Teeth and claws .##.#...≈...#.....# #  Cast: Magic Dart ....#.♣.≈.♣.#....... #####...≈...#........ Jh  #.ß.≈.ß.#.#.#.#...#  g   goblin  #...≈...#..........  #.♣.≈.♣.#...#.#....  #...≈...#The magic dart hits the goblin. _The goblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionJh Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)Jh J *gJha.gAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)Jh+##........... ...# #.### HothaRonin the Conjurer .#.......##.#####.#.##  Felid ......#.###.#.........  Health: 9/9======================== .##...............#.###.  Magic: 2/4============------------ Jh.##.###.###.#>..#.......  AC: 1Str: 3 .#............#........  EV: 16Int: 21 .##.#######.......g...  SH: 0Dex: 14 .......####.......#.#  XL:  1 Next: 91% Place: Dungeon:1 .##.####<##.....@[..# # Noise: =--------  Time: 496.0 (0.0) ....###...###.....#.#  -) Teeth and claws Jh.##.#...≈...#.....# #  Cast: Magic Dart ....#.♣.≈.♣.#....... #####...≈...#........  #.ß.≈.ß.#.#.#.#...#  g   goblin  #...≈...#..........  #.♣.≈.♣.#...#.#....  #...≈...#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineJhAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!JhII ...#      )... *#.# <   #         Jhk&.JhlJhZq##........... ...##.### HothaRonin the Conjurer .#.......##.#####.#.##Felid ......#.###.#.........Health: 9/9======================== .##...............#.###.Magic: 2/4============------------ .##.###.###.#>..#.......AC: 1Str: 3 .#............#........EV: 16Int: 21 .##.#######.......)...SH: 0Dex: 14 .......####.......#.#JhKr6XL:  1 Next: 100% Place: Dungeon:1 .##.####<##.....@[..## Noise: =--------  Time: 497.0 (1.0) ....###...###.....#.#-) Teeth and claws .##.#...≈...#.....# #Cast: Magic Dart ....#.♣.≈.♣.#....... #####...≈...#........#.ß.≈.ß.#.#.#.#...##...≈...#..........#.♣.≈.♣.#...#.#....#...≈...#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!Jhr  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!You have reached level 2!Jhx/  --more--Jho13/133/62 0% JhJh4 _Jh. ?. ...# #.# #.##.#####.#.## #.###.#......... # ##........#.###.# ##.###.###.#>..#..... #.#......... ##.#######.)... .####.#.# . ##.####<##.Jh= ..# #.###...###.....#.# ##.#...≈...#.....# # ...≈...#........#.ß.≈.ß.#.#.#.#...##...≈...#..........#.♣.≈.♣.#...#.#.... Jh Jh*, 5-8 _Jh2 Jh\6 m _You see here a +0 robe.^NhAxk-_NhS 3_Nh-" _Nh5 _Nh'9 _Nh9 $ __Nh> _NhbF _NhI _NhJ _NhL _Nh|V _Nh}Y ,_Nhq[ _NhEf _Nhh ,_Nhj _NhFt _Nhv ,_Nhx _NhT _Nh܇ ,_Nh _NhՓ _Nh f4====_Nhh _Nhf _Nh ,_Nh _Nh _Nh ,_Nh _NhJ _Nhf ,_Nhy _Nh a  You see here a +0 ring mail._Nh _Nh\ %==== _Nh __Nh^ _Nh _Nh2 _Nh _Nh _Nh _Nh ,_Nhr _Nh _Nh ,_Nh= _Nh _Nh ,_Nh _Nh _Nhm ,_Nh _Nh _NhU _Nh P5====_Nh _NhY _Nh ,_Nh _Nh _Nh6 ,_Nh _Nhi _Nh2 ,_Nh  _Nh _Nh _Nh &====_Nh _Nhu _Nh# _Nh$ ,_Nh}% _Nh+ _Nh, B_NhV5 _Nhn6 ,_Nh6 _Nhh? _Nh@ ,_NhA _Nh[I _NhK B_NhR _NhS d6====_Nh5T _Nh[ _Nh\ ,_Nh ] _Nh^d _Nh|e ,_Nh!f _Nhm _Nhn ,_Nho _Nhw _Nh x _Nh{x <====_Nhx _Nh` _Nhm ,_Nh́ _Nh% _Nh _Nhc _Nh̊ _NhK _Nh ,_Nh _Nh _NhM ,_Nh _Nho _Nh B_Nh _Nh ,_Nh _NhU _Nhz _Nh߱ _Nh _Nh; _Nh# ,_NhI _NhL _Nhk ,_Nh _Nh _Nh' _Nh _Nh _Nh _NhB ,_NhW _Nh _Nh ,_Nh _Nh _Nh ,_Nh _Nh 9 _Found 5 gold pieces._Nh 3_Nh= _Nh _NhK ,_Nh _Nh# _Nh& ,_NhT( _Nh0 _Nhn2 _Nh2 _Nh6 _Nh> _Nh? _Nh(@ _NheA _NhG _NhI ,_NhJ _NhQ _NhS _NhT _Nh U _Nh\ _Nh] ,_Nh^ _Nhe _Nh3g ,_Nh\h _Nh1m _Nh$o ,_Nhp _NhJw _Nhx ,_Nh3z _NhM _Nhނ ,_Nh _Nhފ _Nh ,_Nh _Nhm _NhŖ ,_Nh| _Nh _Nh _NhQ _NhP _Nhj _Nh {.# #.#..#.#.#.....# .. #.#...##.#.....## #..............# .... ###.#.####.##### .... #.#.# #.# # #.#.####.# #.#.#####........# _Nh P r.....[...#  .#.......#  .#..............# .................#Magic Dart ..###.####.# #.._Nh> .....##.# #.###...........##.#r   rat (asleep) #........##.# #..........##.####.# #..........#)......#######_Nh 1557.0 (59.0)_Nh ,8.0 (60_Nh _Nh[ V _A rat comes into view.aNhL#.##$#.#..#.#.......## #.#..#.#.#.....#  #.#...##.#.....# #...# #..............#.###.#.####.##### #.... #.#.# #.# # #.#.####.#.#.#.#####........#aNh5.r.[...#.#.#.# .#.# ...........#...###.####.# .#..##.# #.###....##.# #........aNh`.##.# #.##.####.#aNhaNh19.0 (1.0)aNhaNhbNh0B.#.# #$#.#..#.#.#.# #.#..#.#.#.....#. #.#...##.#.....# .#...# #.#.bNh ###.#.####.##### .#.... #.#.# #.# # #.#.####.##.#.#.#####.#.r.[...##.#.#.# .#.# .....# ...#......##.###.#bNh9&#.#.....##.# #.###....##.#  #...bNh...##.#  #.##.####.#bNh@bNhP'60bNhbNhbNhr 4bNh | cNh .#.# #$#.#..#.#..# .. #. #.#..#.#.#.......# #. #.#...##.#..... #.#...# ..#. #...#. ###.#.####. #.#...... #.#.# #.# #. #.#.####.#.#.#.#.#####.#.r.[...#.#.#.#.# .#.# .......# ...#......##.####.# #.#.....##.# #.###....##.#  #......##.#  #.##.####.#cNhcNh2&1cNhcNhhcNh{#.#.#cNhER #$#.#..#.#.# .. #.# #.#..#.#.#. .# #.# #.#...##.# .#.#...# ..#.# #. .#.# ###.#.####. .#.#.... ... #.#.# #.## #.# #.#.####.#.#.#.#.#####.#.rcNh.[...#.#.#.#.##.#.# ........# ...#......##.####.# #.#.cNh....##.# #.###...##.# #......##.#  #.##.####.#cNh8cNhF].rrcNh#E====2cNhUcNh- _The rat squeaks loudly.cNh8.#.# #$#.#..#.#.# ....#.# #.#..#.#.#. .#.#.# #.#...##.# #.#.#...# ..#.#.#. ##.#.#.###.#.####. ..#.#.... ..... #.#.# #.# #.#.# #.#.####.#.#.#.#.#####.#.r.[...#.#.#.#.# #.#.# ....# ...#......#.####.# #.#...##.# #.###....##.# #........##.#  #.##.####.#Nh9HcNh:cNh;[=---3cNhK@cNhAI _The rat misses you.dNh  You scratch the rat.  The rat is heavily wounded.---4dNhdNh I _The rat misses you.dNh=(  You barely miss the rat.The rat is heavily wounded.dNh)&5dNh/dNh1Q _The rat closely misses you.eNh9  You scratch the rat.eNhTE†eNhb36Magic DarteNheeNhG _You kill the rat!eNh3.#.# #$#.#..#.#.# ....#.# #.#..#.#.#. .#.#.# #.#...##.# .#.#.#...# ..#.#.#. ##.#.#.###.#.####..#.#.... ..... #.#.# #.#. # #.#.# #.#.####.#eNh@#...#.#.#.#####.#..[...#.#.#.#.## .. #.#..### ......# ...#......##.####.# #.#.......##.#eNhL  #.###...........##.#  #...............##.#  #.##.####.#eNhD eNheNhx.-7eNh/eNhKp _You see here a rat corpse.fNh;3fNhfNhTfNhfNhnP _fNhAfNhfNh@fNhIfNhs,fNhLfNho.# ....#.#.##.#.###[ #.#.#.#.##.#....#.# #.# #..... .fNh;^....#.# ## #.# #$#.#..#.## ....#.# #.#..#.#.#....... .#.#.# #.#...##.#.. .#.#.#...# ..#.#.#........... .......... ###.#.#.###.#.#### ...#.#.... ## #.#.# #-70.0 (3. #.#.#.#.# #.#.####fNh#...#.#.#.#####.......†...........[...#....#.#.#..............### ...#.#..............# ##..... ##... .#........fNhfNhfNhgNh̨gNhgNhgNhhNh3hNh"hNh|hNh3%hNh*&hNh'hNh ),hNh*hNhW,hNhu-,hNh,.hNh/hNh61,hNh2hNh2#.....#.# ## #.# #$#.#..#.# .♣.#.......# .. ....#.# #.#..#.##........##. .#.#.# #.#...## .ß.#.#.#.#...#. ..#.#.#...#...........#####.#.#.###.#.## .♣.#...#.#.......#.......# #.#.# ..# .......#.#.#.#.# #.#.## .ß.# #.#.#...#.#.#.#####..... #......@...†...........[5.0 (5 .♣.# ........#.#.#........... ...# ###.###...#.#... .### # ##....... ## ##...###.# #hNh #.#.. # #.###. # #............... # ###.#hNh3hNhhNhhNhBhNhXhNh hNh,hNhrhNhihNh,hNhhNh1#...........#####.#.#.###.#.####. #...#.#.......#.......# #.#.# #. # .......#.#.#.#.# #.#.####. hNh# #.#.#...#.#.#.#####. # #....†...........[... # ........#.#.#.............. # ###.###...#.#.............. # # ##.............. ##.@.#......##.####.9.0 (4 #.#.....## #.###.....##hNhpZ #.........## #..........##.####. #..........#)##.........#..........##....#........hNhhNho#hNh %jNh3jNhjNh1jNhjNh8jNhBjNhjNh jNhnjNh !,jNh!jNhk#jNh/)XjNh0jNh=# # ##................. ##...#......##.#### #.#.............##jNh?" #.###.....## #.......## #....##.#### #...#) .# ##. .# #.@........#......86.0 (7 ##.#...... .....#......## #######.......#.......................#..............#...  ########........###...  #...............# #..... jNh@w #...............# #.....jNhIjNh[PjNh-QmNh3mNh mNhmNhC,mNh|BmNh+mNhmNhcmNh,mNhmNhmNh,mNhlmNhZmNh@,mNhmNhmNh,mNhmNhmNh,,mNh mNhmNhp,mNhmNhmNh ,mNh+ mNh- mNh,mNhmNhmNh,mNh\mNhmNh,mNh mNhgmNh,mNhmNhH mNh$mNh%mNh&mNh)p _Found a large fluorescent amulet.mNhl,3mNh-mNh>.#.♣.≈.♣.#.......# .. ....#.# # ##...≈...#........##.# .#.#.# #.#.ß.≈.ß.#.#.#.#...#.# ..#.#.#.#...≈...#...........#####.#.##.♣.≈.♣.#...#.#.......#  #...≈...# ...#.#.#.#.#  #.ß.≈.ß.# # #.#.#...#.#.#.####  #...≈...#"..#.#.†  #.♣.≈.♣.# #...@......#.#.#601.0 (15.0)  #...≈...# #..###.###...#.#  ###...### #. #.# ##... #####∩## .. ... ##...# ....#.# mNh?z ## ..... #.# ###.#.# #.....# #.### #...# #.....# #. #.### ####### #. #.##.mNh$FmNhRLmNhMoNh֧3oNhکoNhoNh.#.♣.≈.♣.#.# .. ....#.# ##...≈...#........##.# .#.#.# # #.ß.≈.ß.#.#.#.#...#.# ..#.#.# #...≈...#...........#####.#.#. #.♣.≈.♣.#...#.#.......#.#oNhw #...≈...# ..........#.#.#.#.# #.ß.≈.ß.#. #.#.#.#...#.#.#. #...≈...#"..#.#.† #.♣.≈.♣.# #..@.......#.#.# #...≈...# #..###.###...#.# ###...### #.. #.# ##Magic Dart#∩## .... ... ##...#.#.# ###.# ..... #.#oNhG#.#.# #. #.....# #.###S   ball python (constriction, asleep) #...# #. #.....# # #.### #S # # #.# #oNhf,0.0)oNh\+2.0 (1oNhToNh{^ _A ball python comes into view.oNh)6 .#.♣.≈.♣.#.# .. ....#.# #...≈...#........##.# .#.#.#  #.ß.≈.ß.#.#.#.#...#.# ..#.#. #...≈...#...........#####.#.#. #.♣.≈.♣.#...#.#.......#. #...≈...# ..........#.#.#.#. #.ß.≈.ß.#.# #.#.#.#...#.#.#. #...≈...#"..#.#.†oNht7  #.♣.≈.♣.# #.@..#.#.# #...≈...# #..###.###...#.# ###...### #..# #.# ###∩## ....# ... ##...#.#.# ###.##..... #.##.#.# #. #.....# #.### #...# #. #.....# # #.### #S # # #.# #oNh)A oNh.I &3oNhP oNhMQ rNhe...#.♣.≈.♣.#.......# .. ....#.#  HothaRonin the Conjurer ####...≈...#........##.# .#.#.#  Felid  #.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================  #...≈...#...........#####.#.#. Magic: 5/6====================----  #.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3  #...≈...# ..........#.#.#.#. EV: 16Int: 21  #.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14  #...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1  #.♣.≈.♣.# #.@......rNh]k..#.#.#... Noise: ---------  Time: 603.0 (0.0)  #...≈...# #.*###.###...#.#... -) Teeth and claws  ###...### #.*# #.# ##........ Cast: Magic Dart #######∩## ...*# ... ##...#... ......#.# ###*##..... #.#..... #####.#.# #* #.....# #.###... S   ball python (constriction, asleep)  #...# #* #.....# #.......  #.### #S ####### #.......  #.##....... _Found a large fluorescent amulet. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)rNh #*......SrNhi#.#*rNh;##rNh qY#**rNh@ E*#rNho .*.*.*#**rNh i.***rNhC *SAim: a ball python (asleep, 100% to hit)sNh...#.♣.≈.♣.#.......# .. ....#.# HothaRonin the Conjurer ####...≈...#........##.# .#.#.# Felid#.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================#...≈...#...........#####.#.#. Magic: 5/6====================----#.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3 #...≈...# ..........#.#.#.#. EV: 16Int: 21#.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14sNhZ#...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1#.♣.≈.♣.# #.@........#.#.#... Noise: ---------  Time: 603.0 (0.0)#...≈...# #.*###.###...#.#... -) Teeth and claws###...### #.*# #.# ##........ Cast: Magic Dart #######∩## ...*# ... ##...#... ......#.# ###*##..... #.#..... #####.#.# #* #.....# #.###... S   ball python (constriction)#...# #* #.....# #.......#.###NhӋOm #S ####### #.......#.##.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.sNhsNhh..... S.sNhB$:=4.0 (1 _sNh+sNh,tNhK...#.♣.≈.♣.#.......# .. ....#.#  HothaRonin the Conjurer ####...≈...#........##.# .#.#.#  Felid  #.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================  #...≈...#...........#####.#.#. Magic: 4/6================--------  #.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3  #...≈...# ..........#.#.#.#. EV: 16Int: 21  #.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14 tNhЅ #...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1  #.♣.≈.♣.# #.@........#.#.#... Noise: =--------  Time: 604.0 (0.0)  #...≈...# #.*###.###...#.#... -) Teeth and claws  ###...### #.*# #.# ##........ Cast: Magic Dart #######∩## ...*# ... ##...#... ......#.# ###*##..... #.#..... #####.#.# #* #.....# #.###... S   ball python (constriction)  #...# #S #.....# #.......  #.### #. ####### #.......  #.##.......The magic dart hits the ball python. _The ball python is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select acttNhtionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)tNh...#.♣.≈.♣.#.......# .. ....#.# HothaRonin the Conjurer ####...≈...#........##.# .#.#.# Felid#.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================#...≈...#...........#####.#.#. Magic: 4/6================--------#.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3 #...≈...# ..........#.#.#.#. EV: 16Int: 21#.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14tNhC#...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1#.♣.≈.♣.# #.@........#.#.#... Noise: =--------  Time: 604.0 (0.0)#...≈...# #.*###.###...#.#... -) Teeth and claws###...### #.*# #.# ##........ Cast: Magic Dart #######∩## ...*# ... ##...#... ......#.# ###*##..... #.#..... tNh_#####.#.# #* #.....# #.###... S   ball python (constriction)#...# #S #.....# #.......#.### #. ####### #.......#.##.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  tNhNThe ball python is severely wounded.tNhX,tNhbk...S..tNhVk25.0 (1 _tNhvtNh7$tNhD...#.♣.≈.♣.#.......# .. ....#.#  HothaRonin the Conjurer ####...≈...#........##.# .#.#.#  Felid  #.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================  #...≈...#...........#####.#.#. Magic: 3/6============------------  #.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3  #...≈...# ..........#.#.#.#. EV: 16Int: 21  #.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14  #...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1  #.♣.≈.♣.# #.@........#.#.tNhL#... Noise: =--------  Time: 605.0 (0.0)  #...≈...# #.*###.###...#.#... -) Teeth and claws  ###...### #.*# #.# ##........ Cast: Magic Dart #######∩## ..*.# ... ##...#... ......#.# ###S##..... #.#..... #####.#.# #. #.....# #.###... S   ball python (constriction)  #...# #. #.....# #.......  #.### #. ####### #.......  #.##.......The magic dart hits the ball python. _The ball python is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)uNh...#.♣.≈.♣.#.......# .. ....#.#  HothaRonin the Conjurer ####...≈...#........##.# .#.#.#  Felid  #.ß.≈.ß.#.#.#.#...#.# ..#.#. Health: 13/13 ========================  #...≈...#...........#####.#.#. Magic: 3/6============------------  #.♣.≈.♣.#...#.#.......#....... AC: 1Str: 3  #...≈...# ..........#.#.#.#. EV: 16uNhInt: 21  #.ß.≈.ß.#.# #.#.#.#...#.#.#.## SH: 0Dex: 14  #...≈...#"..#.#..........†.... XL:  2 Next:  3% Place: Dungeon:1  #.♣.≈.♣.# #.@........#.#.#... Noise: =--------  Time: 605.0 (0.0)  #...≈...# #..###.###...#.#... -) Teeth and claws  ###...### #..# #.# ##........ Cast: Magic Dart #######∩## ....# ... ##...#... ......#.# ###S##..... #.#..... #####.#.# #. #.....# #.###... S   ball python (constriction)  #...# #. #.....# #.......  #.### #. ####### #.......  #.##.......Aiming: Magic DartuNhp[36m (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!uNh ..          uNh2   †     #.*   #.*# #.# ∩## ..*.# ...  ###.  #.  uNh  #...# #.     #.### #.     #.# uNhFuNh̑.uNh.uNhx.uNh؛.uNhu6uNh*6.0 (1uNh˞Magic Dart uNhe_uNh@uNhvNh3vNh vNhQvNh(vNh=BvNhe,vNhAvNh vNh|,vNhvNh%o#.#...≈...#.....#.# ## #.# ......#.♣.≈.♣.#.......#... ....# #######...≈...#........##.# .#.# #.ß.≈.ß.#.#.#.#...#.# ..# #...≈...#...........#####.#vNht% #.♣.≈.♣.#...#.#.......#... #...≈...#.............#.#. #.ß.≈.ß.#.#.#.#.#.#...#.#.# #...≈...#"@.#.#..........†-9.0 (3 #.♣.≈.♣.####..........#.#.# #...≈...# #..###.###...#.#vNh%" ###...### #..# #.# ##.. ##########∩## ....# ... ##...# .........#.# ###.##..... #.# ########.#.# #.##.....# #.### vNh8&# #...# #.##.....# # # #.### #.######## #vNh(8-vNh+vNh(-wNhwNhwNhwNhxNh#...##.#...≈...#.....#.# ## #..#.♣.≈.♣.#.......#... ....#...≈...#........##.# .#. #.ß.≈.ß.#.#.#.#...#.# .. #...≈...#...........#####. #.♣.≈.♣.#...#.#.# #...≈...#......#.#. #.ß.≈.ß.#.#.#.#.#.#...#.#.xNh #...≈...#@..#.#.† #.♣.≈.♣.####..#.#. #...≈...# #..###.###...#. ###...### #..# #.# ###∩## ....# ... ##....#.# ###.##..... #.# .#.#.# #.##.....# #. .# #...# #.##.....# # .# #.### #.# #xNhxNh,10.0 (1xNhxNhHxNh[ +1.0 (2xNhxNh1 _i - an amulet of reflectionzNh3zNh7zNh=zNh0@N _There are no items here.|Nh|Nhr"Inventory: 9/52 slots Jewellery (go to first with "=)h - a +4 ring of slaying  i - an amulet of reflection Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - a white potion  g - a glowing puce potion}Nh i - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. }Nh Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Nh NhNh#...##.#...≈...#.....#.# ## #. HothaRonin the Conjurer .......#.♣.≈.♣.#.......#... .... Felid ########...≈...#........##.# .#. Health: 13/13 ========================#.ß.≈.ß.#.#.#.#...#.# .. Magic: 3/6============------------#...≈...#...........#####. AC: 1Str: 3 #.♣.≈.♣.#...#.#.......#... EV: 16Int: 21#...≈...#.............#.#. SH: 0Dex: 14#.ß.≈.ß.#.#.#.#.#.#...#.#. XL:  2 Next:  6% Place: h540mDungeon:1#...≈...#@..#.#..........† Noise: ---------  Time: 611.0 (0.0)#.♣.≈.♣.####..........#.#. -) Teeth and claws#...≈...# #..###.###...#. Cast: Magic Dart###...### #..# #.# ##.... ###########∩## ....# ... ##... ..........#.# ###.##..... #.#.  .########.#.# #.##.....# #.##  .##...# #.##.....# #...  .##.### #.######## #... Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _i - an amulet of reflection _There are no items here.Nh'Nh _Nh NhEf  You start putting on your amulet.Nh+2.0 (1Nh1Nh!Nh%^4====3.0 (2Nh^+Nh1Nh5+4.0 (3Nh;NhANhKE+5.0 (4NhKNhQNhU+6.0 (5NhZNh^ 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.NhaNhgNhiX _i - an amulet of reflection (worn)NhANhʜInventory: 9/52 slots Jewellery (go to first with "=)  i - an amulet of reflection (worn)Nhph - a +4 ring of slaying Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion Nh f - a white potion NhE0 g - a glowing puce potionNh~H i - an amulet of reflection (worn). An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its NhJ own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.NhH , Inventory: 9/52 slots Jewellery (go to first with "=)  i - an amulet of reflection (worn)  h - a +4 ring of slaying Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion Nh  f - a white potion  g - a glowing puce potion NhI h - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ NhQ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Nh؛#...##.#...≈...#.....#.# ## #. HothaRonin the Conjurer .......#.♣.≈.♣.#.......#... .... Felid ########...≈...#........##.# .#. Health: 13/13 ========================#.ß.≈.ß.#.#.#.#...#.# .. Magic: 4/6================--------#...≈...#...........#####. AC: 1Str: 3 #.♣.≈.♣.#...#.#.......#... EV: 16Int: 21#...≈...#.............#.#. SH: 5Dex: 14#.ß.≈.ß.#.#.#.#.#.#...#.#. XL:  2 Next:  6% Place: DungeNhkJon:1#...≈...#@..#.#..........† Noise: ---------  Time: 616.0 (0.0)#.♣.≈.♣.####..........#.#. -) Teeth and claws#...≈...# #..###.###...#. Cast: Magic Dart###...### #..# #.# ##.... ###########∩## ....# ... ##... ..........#.# ###.##..... #.#.  .########.#.# #.##.....# #.##  .##...# #.##.....# #...  .##.### #.######## #...  _There are no items here.  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _i - an amulet of reflection (worn)NhͣNhs+5 (0.5NhNhϮ5 _h - a +4 ring of slaying (worn)NhINh^NhxBNhĿnNhNhNhNhb,Nh;NhNhu,NhNhNh6NhI5====NhNhh #...≈...#...........#####. NhU#.♣.≈.♣.#...#.#.......#. #...≈...#.............#.##.ß.≈.ß.#.#.#.#.#.#...#.#.##...≈...#...#.#..........†.#.♣.≈.♣.####..........#.#.#Nh#...≈...# #..###.######...######..# #.# ##..... #########∩##....@..# ... ##...#.23.5 (7.0 Nh........#.##.####.##..... #.#.. #######.#.# #.##.....# #.###...# #.##.....# #.Nh*T #.### #.######## #.. #.# #.# #....Nhh+ #......# #.# ##..... #####........# #.# #... .Nh[........##.## #...NhNhNhNh6Nh73NhCNh\D,NhHnNhJNh:KNhKNhKNhMMNhNR====Nh&PNhPNhgQ,NhRNhSNhSU,Nh2VNhWNhXNhZYNhYNh'[NhP\,Nh\NhC^Nh_,Nh_Nh"e.♣.≈.♣.#...##.......# ...≈...#.............#.#.#.#.# # .ß.≈.ß.#.#.#.#.#.#...#.#.#.#### ...≈...#...#.#..........†....... .♣.≈.♣.####..........#.#.#..... NheH...≈...# #..###.###...#.#...... ##...######..###.####........... ###∩##.......#.....###...#......# ..#.##.####.##..@..# #.#........32.5 (9 #.#.# #.##.....# #.###.... #...# #.##.....# #.......... #.### #.######## #..........# #.# #.# #..........# Nh f#......# #.# ##...... .......# #.# #..........# ...##.## #..........# .. #..........#NhhNhilNhmNhg3NhhNh7uNh wd6====Nh{nNh|NhN~,Nh+NhNh NhxNhNhkNhȅNh9<====NhNhNh NhNhNhkNhɍ,NhގNhNh,NhlNhNh,NhNhʖNh,NhޘNhLNh,Nh NhaNhpNh؟Nh-NhBNhINh#,Nh:NhMNh¥NhNhxNhuNh,NhgNhbNh˫NhNh ###...######..###.####...... ########∩##.......#.....###...#. .......#.##.####.##.....# #.#... ######.#.# #.##.....# #.###Nh  #...# #.##.....# # #.### #.######## # #.# #.# # #......# #.# ##...... ####........# #@# #48.5 (16.0) Nhڳ........##.## #.# ......... .. ..# # .........# ###### #######. .........# #..Nh&. ...# #....# ########.###.Nh......# #........# #.....## #........# #.NhvNh4Nh#NhNh3Nh,"Nhc)........#.##.####.##.....# #.#.#.# #.##.....# #.### #...# #.##.....# #. #.### #.######## #... #.# #.# # #......# #.# ## #####........# #.# .........##.#####.# ................@.#Nh+  #51.5 (3.0)..#.####### #######.# #......# #......# ###########.# #......# ## #.......# #.. #.# # ###.###.## #.)..###.####Nh,NhR1Nh2Nh INhNh,NhNhNhBNh #....#.##.####.##.....# #  #.########.#.# #.##.....#  #.# #...# #.##.....# ##.# #.### #.######## ##.# #.#### #.# #Nhfw#.# #......# #.# ##  #.######........# #.# #  #.#.........##.#####.# #  #.#....# #5.5 (4  #.#....#.####### #######  #.#..........#. #  #.#..........#. # Nh< #.#....#. ########.......  #....#. #...  ###.........##. #...  #..... #...  ##.## #.)..###........NhNhQNhNhNhNhNh+Nh!NhNhںNh"Nh 3Nh Nh Nh! BNhr BNh= NhO Nh- ,Nh Nh  #.# #...# .# #.##.....# # #.# #.### .# #.######## # #.# #.####.# #.# # #.# ###......# #.# ## #.######........# #.# #.#.........##.#####.#Nh   #.#..................# # #.#..........#.####### ####### #.#..........#@# #.....8.5 (3  #.#..........#.# #..... #.#..........#.######### #............#.##...... #####.##...... #...##Nh  ####.###.######.)..### #.# #.# #....# ######## #.# #.# #....# #Nh NhZ Nh Nh+ 3Nh, Nh6 Nh7 ,Nh= XNh> Nh? Nh@ ,NhA NhC NhH XNhAI ,NhJ Nh?U  #.#.........##.#####.#  #.#..................#  #.#..........#.####### ###### #.#..........#.# #...... #.#..........#.# #..... #.#..........#.#########..... #............#.##............ ###.........##.##............ #..........@.##......NhgV _63.5 (5 ####.###.######.)..### #.# #.# #....# ####### #.# #.# #....# #.# #.# #....# #.###.######....# #...............# #####.####.#....# #.####.######NhqY Nh] Nh] Nh\3NhNhNhNhBNh,NhNhNNhNh]NhNhVNh,NhNh7Nhp,Nh`NhuNhN,NhrNhBNhNh NhNh>Nh,NhNhNhNh0NhNh  ############∩##.......#..   #..#.##.####.##..   #.########.#.# .# #.##..   #.# #...# .# #.##   #.# #.### .# #.####   #.# #.####.# #.#   #.# ###......# #.#   #.######........# #.#   #.#..##.#####.# 72.5 (9   #.#..................#  #..........#.#######  #..........#.# #.  #........Nh..#.# #.  #..........#.#########.   ............#.##........   ##.........##.##........   #............##........ NhNhFNhNhNhlNhcNhNh3NhNhNh;NhNh;,Nh,NhNhNhO,NhNh_NhNh(NhNhYNhWNhNhKNhNh&NhNhNhNh,NhNhNh,NhNhyNhBNhq #...≈...#...#.#. #.♣.≈.♣.####..........# #...≈...# #..###.###. ###...######..###.##  ############∩##.......#.....###.  #..........#.##.####.##.....# #. Nh, #.########.#.##.# #.##.....# #.  #.# #...##.# #.##.....# #.  #.# #.####@# #.######## #.81  #.# #.####.# #.# #.  #.# ###......# #.# ##.  #.######........# #.# #.  #.#.........##.#####.# Nha#.  #.#..................# #.  #.#..........#.####### #######  #.#..........#.#  #.#..........#.# Nh Nh& Nh{ Nh#3NhNhČNhNhQNh,Nhx,NhNhANha,Nh)NhNh,NhNhNh,NhΠNhNhNhNh_Nhk,NhpNhNhNh7NhNhNh,Nh»NhNh,NhNhONh,NhNhg  #.######........# #  #.#.........##.####  #.#...............  #.#..........##  #.#..........#.#   #.#..........#.#   #.#..........#.######  #............#.##...  ###.@.......##.##...93.5 (1Nh&2.0)  #............##...  ####.###.######.).  #.# #.# #..  #.# #.# #..  #.# #.# #..  #.###.######..  #.......  #####.####.#NhNhNhNh Nh Nh Nh Nh ,Nh nNh Nh ,Nhp Nh+ NhH ,Nh Nh Nh ,Nh Nh Nh8 ,NhӼ Nh Nh ,Nh Nh Nh ,Nhn Nh" Nhc ,Nh Nh Nh* ,Nh Nh Nh9 ,Nh Nh5 Nh) ,Nh Nh Nh ,Nh) NhY Nh Nh ,Nh Nh ,Nh Nhf Nh NhZ Nh Nh  ####.###.######.)..###....... #.# #.# #....# ### #.# #.# #....# # #.# #.# #....# #. #.###.######....# #. #...............# #. #####.####.#....# #. #.####.###### # #.....@# #709.5 (16 ######.# # #.# ## Nh #.# #.# #.# #.# #.# Nh Nh Nh Nh 3Nh Nh XNh% Nh Nho ,Nh Nh Nh ,Nh Nh Nhx BNhs Nh ,NhY Nh   .###### # #......# Nh  ######.#  #.# # #.#   #.#   #.#   #.#  Nh i # 16.5 (7.0)   #        Nh Nh  Nhr Nhk Nh ;Nh<3Nh1NhNhBNh XNh Nh ,Nhh NhNh^,NhNhNhJBNhNh,NhaNhBNh,NhBNhNh ,Nh!Nh-&Nh',Nh(Nh,NhR.,Nh/Nh|3Nhl5,Nh)6NhFCNhfDNhFNhFNhVGNh^JNhWL,NhnMNh7SXNhUNhW,Nh8XNh[Nh\,Nh]Nh_NhWa,NhaNhcNhc,NhdNh eNheNhfNhofNhQhNhi,NhjNhkNhl,NhlNhmNhSn,NhnNhoNhp,NhppNhqNhq,NhqNhorNhr,Nh:sNhsNh0t,NhtNhtNhu,NhXvNhGwNh%xNhfxNhxNhmyNhz,NhzNhZ{Nh{,Nh{NhX|Nh|,Nh~NhC)..###........###......... ...# ########...............### ...# #.#########.#>..# ...#Nh1*#.####.# #.#.#.# #. ...##......# #.#.#.# #. ...##.####.# #.#.#.# #. ...##.# #.# #.#.#.# #. #####.####.####.#.#.####.#...@.......#.#......51.5 (35.0)#.####.######.######.### #.# #.##..... #.# #.##.#####.######.##.#...#††.........#.## ########......# ######## NhNhPNhXNh INh/ Nh1 BNh8 nNhm; XNh? BNhp@ NhA ,NhB NhD NhcF ,NhF NhJ d  You see here a jackal skeleton.NhK Nh M  _NhQ nNhQ NhV Nh.W NhZ XNh}\ Nh] ,Nh6^ Nh_ Nh` ,Nh`a NhQb Nhc ,NhEd Nhn q #.# #.# #.#.#.# #.#..#  #.####.####.#.#.####.#..#  #...........#.#.........#  #.####.######.######.#.##  ### #.# #.##.....#†#  #.# #.##.#####.#  Nho #.######.##.#.....#  #÷÷.........#.##### ######### 65.5 (14 ########        Nht Nhy NhK{ Nh$Nh3Nh0Nh-NhtNh"Nh,NhNhNhNh NhkNhNhNh Nhh Nh!Nh"NhZ#Nh#Nh&&Nh (,Nh)Nhe,Nh-Nhm.NhA/NhW1Nh;2,Nh2Nh4NhE6,Nh17Nhf8Nh9,Nh:Nh <Nh=,Nhg>Nh?Nh@Nh8ANh BNh$CNhDNh*ENhENhQ...# #..........................# ...# #................#.######### ...# #...... ...#########..........#.. ##...............####.#..##.#########.#>..# #.#[.##.####.# #.#.#.# #.#..##......# #.#.#.# #.#..##.####.# #.#.#@# #.#..#79  #.# #.# #.#.#.# #.#..#NhR#.####.####.#.#.####.#..##...........#.#.........##.####.######.######.#.##### #.# #.##.....#†##.# #.##.#####.# #.######.##.#.....# #÷÷.........#.#####NhAUNhZNh[NhƙNhNh4NhNhNhI,Nh<XNhYNh̵,NhNhNh,NhNhNhڿ,NhNhNhA,NhNhNhyXNh,NhDNhNh,NhNhNh:,NhNhV ##### ###.####.#  #..........#)...... ##.......................... #..........#........##...... NhB#..........#................ #..........#........#....... ######...................#....... ...................#....... ..............#.@........#.......80 ........###...................... ........# #...................... ..# #...............#.#### ........# #...................# ........#########..........#..# #######...............####.#..####.#>..# #.#[.#.####.# #.#.#.# #.#..#NhNhNhR(3Nh+)NhK3Nh4,Nh#:XNh;Nhb>Nh2A,NhBNhCNhgF,NhHGNhINhL,Nh^MNhSNhmTBNhUNhW,NhWNh#ZNh[Nhr\Nh]Nh``Nh@bNhbNhcNhi,NhRjNhkNh...........#.#.#.#.# #.#.####.# .#.#.#.#...#.#.#.#####........# .#.#..........†..[...# #..........#.#.#......# #..###.###...#.#.# #..###.####...........# ...#.....###...###.####.# #.##.....# #.#..##.# #.##.....# #.###..##.# 9 #.##.....# ###.# #.######## ###.####.# #.# ##)...... #.# ##......... #.# #..........#........##.  #.# #........Nh..#...........  ..# #..........#........#..  ### #######...................#.. NhNh:NhߔNh 3Nh4 Nhi Nh ,Nh ,NhO ,Nhl Nh Nh ,Nh6 Nh_ Nhk ,Nh Nh Nhz ,Nh Nh7 Nh ,NhN Nhr a  You see here a rat skeleton.Nhg Nh  _Nh Nh Nh ,Nh7 Nh Nh ,Nh Nh Nh ,Nh Nh Nh ,Nh Nh #. ................>.....)...# #............ ......#.#.# #.....#.#.##.#.###. .....[..# #.#.#.#.#.##.#........#.# #.#.# #.#.#...........#.# ###.#.# #$#.#..#.#... Nh [#.......#... .....#.# #.#..#.#.#...#.# #.#.#.# #.#...##.#..#.#...#.# #.@.#.#.#..........810.5 (11..........#####.#.#.###.#.####...#.#.......#.......# #.#.# #.............#.#.#.#.# #.#.####..#.#.#.#...#.#.#.#####..#.#..........÷...........[.. ####..........#.#.#..... # #..###.###...#.#.....#..###.####......Nh .Nh$ Nh* Nh`, NhZ3Nh'Nh#NhNhNhޣXNh$NhC,NhNh: _Found 17 gold pieces.Nhܰ3NhNhNhѴ,NhߵNh1NhuNhƸNh^NhӺNh<,NhNhNhNhcNhNh>Nh,NhmNhNh,NhdNh Nh!,NhNh,NhNhs.... # #.# #.#.## .#.###.#####.#####.#.#...)..~~..#.....#.........#...≈≈≈≈≈≈≈....$.................>.# .)...# #...................# .#.#.# #.....#.#.##.#.###..#..# [..# #.#.#.#.#.##.#......... .#.# #.#.#.#.#.#.........#..# .#.# #.###.#.#.#@#.#..#.##Nh; 23.5 (13 ...#.#.#.#.#..#.#.#.....# ....##.###.#.#.#.#.#...##.#.....# .#...#.# #...#.#.#..............# .......#####.#.#.###.#.####.##### .#.......#.......# #.#.# #.# .........#.#.#.#.# #.#.####.# .#.#.#...#.#.#.#####........# .#..........÷.....[...#NhNh@NhK= _You now have 39 gold pieces (gained 5).Nhk3NhlNh[sNhwNhxNh;y,NhyNhzNh,{,Nh{Nh|Nh6}Nh}Nh%~NhNhO,NhNhNh|,NhNhׄNh,Nh NhNh5,NhNhxNh#NhZNhNh-,NhˍNh7..##.# #### #.#####.# #######.###.... #[#####.### #..............# #.#####.###...) #.#####.#.### #.# #.#... Nh%#.#.......... # #.# #.#.#.... ........#.###.#####.#####.#.#...) #.#>..#...........#.........#...≈ ....#...........@.........34.5 (11 #.......)...#.###................ #.......#.#.# #.....#.#.##.#.# #......[..# #.#.#.#.#.##.#... ###.....#.# #.#.#.#.#.#...... ..#.....#.# #.###.#.#.#.#.#..#.#.  ♣.#.#.........#.#.#.#..#.#.Nh,  ..#........##.###.#.#.#.#.#...##.  ß.#.#.#.#...#.# #...#.#.#........ NhNhNh> _You now have 56 gold pieces (gained 17).NhNhNhONhK NhW 3NhW[ Nhgc Nhke ,Nhi ,Nhj ,Nhn Nhp Nhr ,Nhs Nh*u Nhw ,NhWx Nh ####.#####.########.###. ..##[#####.### #....... .............# #.#####.#####.#####.#.##### #.# #.#... .###.#...........# #.# #.#.# .....#.###.#####.#####.#.# .###.#>..#...........#.........#. .......#......... ####.......)...#@###....8.5 (4.0)###.......#.#.#.# #.....#.#.##.# #<##......[..# #.# #.#.#.#.#.##. ...###.....#.# #.# #.#.#.#. .≈...#.....#.# #.###.#.#.#.#.#..# .≈.♣.#.......#.........#.#.#.#..# .≈...#........##.###.#.#.#.#.#.. .≈.ß.#.#.#.#...#.# #...#.#.#.... .≈...#...........#####.#.#.###.#Nh Nh4 Nh~ Nh 3NhH Nhλ Nh BNhX Nh8 ,Nh NhR Nh ,NhR Nh1 ...##### #.# #.#.. .###.#...........# #.# #.#.#..#.###.####. .###.#>..#...........#.........# .......#........................ ####.......)...#.###............ ####.......#.#.#.# #.....#.#.##.# #<##......[..# #.# #.#.#.#.#.##.# ...###.....#.# #@# #.#.#.#.#.#41.5 (3 .≈...# #.###.#.#. Nh, V.≈.♣.#.......#.........##.##..# .≈.♣.#...#.#.......#.......# #.#.  .≈...#.............#.#.#.#.# #.#.  .≈.ß.#.#.#.#.#.#...#.#.#.#####... NhZ Nhy Nh Nh67 3Nh; NhG NhJ ,NhN NhP Nh^T ,NhTV NhY Nh\ Nhz\ Nhb^ NhAm ..........#.###.#####.#####.#.# #.###.#>..#...........#.........##....................... #####.......)...#.###.. .####.......#.#.#.# #.....#.#.##<##[..#.#.# #.#.#.#.#.## #Nhm ...###.....#.#.#.# #.#.#.#.#.#.. ..≈...#.....#.#.#.###.#.#.#.#.#.. ♣.≈.♣.#.......#.@.......#.#.#.#4.≈...#........##.###.#.#.#.#.#.. ß.≈.ß.#.#.#.#...#.# #...#.#.#.... ..≈...#...........#####.#.#.###.# Nhqn 5♣.≈.♣.#...#.#.......#.......# #.# ..≈...#.............#.#.#.#.# #.# ß.≈.ß.#.#.#.#.#.#...#.#.#.#####. ..≈...#...#.#..........÷........ ♣.≈.♣.####..........#.#.#.....Nh5u Nh| Nh~ Nh 3Nh Nh Nhd NhN ,Nh Nh ,Nhg Nh Nh ,Nh Nh Nh? ,Nh Nh Nh' ,Nh Nh NhE ,Nh Nh Nh  ,Nhz Nhz NhI ,Nhz Nh* \.....##.#######.#####.# ##### ##[#####.### # #....Nh, .......# #.#### #.......##.#####.#.##### #.# .....#.###.#...........# #.# #...............#.###.#####.#### ##.###.###.#>..#...........#... #......#..@..............52.5 (8 ##.#######.......)...#.###..... ......####.......#.#.#.# #.....# ##.####<##......[..#.#.# #.#.#.#. ...###...###.....#.#.#.# #.#.#.#. ##.#...≈...#.....#.#.#.###.#.#.#. ...#.♣.≈.♣.#.......#.........#.# ####...≈...#........##.###.#.#.#  #.ß.≈.ß.#.#.#.#...#.#Nh<- : #...#.#Nh5 Nh= Nh> NhT3NhNhNhr,Nhk,Nh,NhNhNh ,NhpNh3Nh,NhU Nh^ Nh ,Nh Nh$ Nh ,Nh Nh Nh0 ,Nh NhV Nh ,Nh Nh NhY ,NhF Nh NhS ,Nh Nh" Nh-$ ,Nh$ Nhh& Nh' Nh( Nh}( Nh5 ####.# #######.###.......##.### #................. .# #.#####.###...)###.#.##### #.# #.#......... ....# #.# #.#.#.......####.#####.#.#...)..~ >..#.#.........#...≈≈≈≈ .#..................> .....)...#.###..@..64.5 (12.0) .....#.#.#.# #.....#.#.##.#.###[..#.#.# #.#.#.#.#.##.#..... .....#.#.#.# #.#.#.#.#.#..........#.#.#.###.#.#.#.#.#..#.#... .......#.........#.#.#.#..#.#.#......##.###.#.#.#.#.#...##.#. .#.#.#...#.#Nh36 [39;49m #...#.#.#.......... ...........#####.#.#.###.#.####.#Nh: NhC NhD Nh+3Nh,Nh;Nh<,NhBnNhDNhGG,NhHNhJNhLBNh@ONhP,NhgQNh1UNhW,NhDYNh\Nh^,Nh``Nh8bNhd,NhfNhWhNh k,NhglNh3pNhq,NhusNh:vNhx,NhMzNh* #.# ###  #######.###........##  #...................##  #.#####.###...)......######## # #.# #.#............. # #.# #.#.#..........######## #####.#####.#.#...)..~~..#######. ....#.........#...≈≈≈≈≈≈≈..........>.#...#######75.5 (11 Nhj###...................#........ # #.....#.#.##.#.###..#..######## # #.#.#.#.#.##.#........ # #.#.#.#.#.#.........#..######## ###.#.#.#.#.#..#.#.......##.#.#.#..#.#.#.....# ###.#.#.#.#.#...##.#.....# # #...#.#.#..............#NhqNhfNhiNh3NhNh Nh,Nh#NhNh,NhNh\  You see here a +0 club.NhNh _NhNh]Nh,NhBNhNh,NhNhNh,NhNh Nh ,NhNhNhBNh;Nh,NhNhNh,NhgNhMNhL ,Nh Nh!Nh~"Nh"Nh#Nh#Nh$,NhL%Nh#&Nh&Nhx',Nhe/  #### #........## ..........## #Nh03...)......###################  .............................#  #..........################.##  #...)..~~..#######.### #.#  #...≈≈≈≈≈≈≈.# #.#  89.5 (14 ......>.#...########.### #.#  .................# #.#  .#.###..#..################.#  .#..........................#  ........#..##################    .#.#.......#   .#.#.#.....#   ..##.#.....#  Nh2Nhl8Nh$9Nh/INh:Nh;NhZ@NhA,NhNBNhQCNhD,NhHENhGNhI,NhKNhMNh^ONhONhPNhRNhX,NhYNh\Nh"|#####.###...)......############## # #.#.......................... # #.#.#..........############## #####.#.#...)..~~..#######.### ........#...≈≈≈≈≈≈≈..........# .....>.#...########.### ................#..............# ..#.#.##.#.###..#..###############.#.##.#......@................97.5 (8.0) #.#.#.#.........#..############## #.#.#.#..#.#.......# #.#.#.#..#.#.#.....# #.#.#.#...##.#.....# #.#.#........hL40m......# #.#.###.#.####.#####...# #.#.# #.# #.#.# #.#.####.#Nh8A3NhCNhNNhPNh{Q,NhUXNhcWNhX,NhYNh}ZNh[,Nh ]Nh<_Nh`,NhaNhdNhe,NhfNhJhNh3i,NhiNhjNhTl,NhimNh%oNhp,NhpNh{.#####.#####.#.#...)..~~.. ......#.........#...≈≈≈≈≈≈≈ ......................>.#... #.###...................#........ #.# #.....#.#.##.#.###..#..###### #.# #.#.#.#.#.##.#............... #.# #.#.#.#.#.#.........#..###### #.###.#.#.#.#.#..#.#.......# ........#.#.#.#.@#.#.#.....# 906.5 (9##.#.#.#.#.#...##.#.....# Nh7} #...#.#.#..............# ..#####.#.#.###.#.####.##### ....#.......# #.#.# #.# ....#.#.#.#.# #.#.####.#..#.###........#...÷..........[...# ....#.#.#..............#Nh,NhNheNhNhwNhϟNh$NhR,Nh,Nh>,NhDNh?Nhy,Nh,Nh,NhNhxNh,NhNh1Nh,Nh?,Nh,NhNhNhNhNhNh #.# ########## #######.###........## #...........## ##.###...)......############ #.#........................ #.#.#..........############Nh"N####.#.#...)..~~..#######.### ........#...≈≈≈≈≈≈≈..........#........@.#...########.##14.5 (8 ..................#.............. ....#.#.##.#.###..#..############ #.#.#.#.##.#..................... #.#.#.#.#.........#..############ #.#.#.#.......# ..#.#.#.#.....# #.#.#.#.#...##.#.....# NhNhNhc _There is a stone staircase leading down here.Nh~nNh2zNhNhNh25.5 (1 _NhNhl   ....  ... Nhou ...#   #...#   ....#   #####....#   #....$...#  2 #@....#   ...>........#   .#..........#   #....<...#.#   #........# #   #...    ........)...    ##..########     NhNh9<Nh?i6.3 (1.8+0 club. _There is a stone staircase leading down here.climb downwards.  Found 12 gold pieces and a mace.  Found a stone staircase leading down and a stone staircase leading up. _upNhw ..### ....  ...#  ...#  ###...#   .....#  #####....#  #....@...#   #..#<....#  Nh ...>.#  .#..........#  #....<...#.#  #.#.# #..  ........)... ##..######### NhNh370 _NhMNhNhr+8.3 (2Nh$Nh> _You now have 68 gold pieces (gained 12).NhZINhNh,Nh,Nh NhNhVNhNh ,NhNh*Nh,NhNhNh ,Nh Nh ###...# .....#  #####....#  #........#  #..#<....#  ...>........#  .#..........#  #....<...#.#  #........#@#  23.3 (5#.................  ........)...#######  ##..#########            Nh( NhNhNh:3Nh;Nh=Nh A,NhvE,NhTF,Nh/GNhHNhJ,NhKNh.T.....#  #####....#  #........#  #..#<....#  ...>........#  .#..........#  #....<...#.#  #........#.#####.##  #...........@.....#  6.3 (3........)...########  Nh%U##..#########         NhXNh]Nh^NhR 3NhS NhU NhW NhW ,NhZ^ nNhm_ BNh.h .....#  #####....# .#  #........# .#  #..#<....# .#  ...>........# .#  .#...# .#  #....<...#.# .#  #........#.#####.##  #......@..#  9 ........)...########  ##..#########        Nhk Nho Nh8r NhI     ..### ###   #.... ...   #...# #.#   #...# #.#   ###...# #.#   .....# #.#   #####....# #@#  37.3 (8  #........# #.#   #..#hɲxm<....# #.#  ..>........# #.#  #..........# #.#  #....<...#.# #.#  #........#.#####.##  #.................#  .......)...########  NhNhINhNh,Nh nNh ,Nh! Nh Nh},Nh#NhNh,Nh/Nh@NhBNh         Nh @    ..#########   #.........@#  43.3 (6 #...#####.##   #...# #.#   ###...# #.#   .....# #.#   #####....# #.#   #.# #.#   #..#<....# #.#  .Nh!>........# #.#  Nh"Nh&Nh)NhvnINh~oNhqNhvNhvNhxx,NhxNhpzNh{,Nh}|Nh}NhJ,Nh Nh_Nh͂,NhoNh؄Nh2NhNh%NhNh8,NhʊNhoy######## Nh.......# .....#  #..#########  #.@........# 51.3 (8 #...#####.##  #...# #.#  Nhp ###...# #.#  .....# #.#  #####....# #.#  #........# #.#  Nhו#..#<....# #.#  ...>........# #.# NhКNhNh!NhqNh3Nh`Nh,NhBnNhZNh,Nh>NhNh',Nh NhT ############ .......@...# 5.3 (4...........# ...######..######### # #..........#  #...#####.##  #...# #.#  ###...# #.#  .....# #.#  #####....# #.# Nh\NhNhNhae.############# .............# ..# ######..######### r## #..........# Magic Dart #...#####.## #...# #.###...# #.# r   quokka (asleep) .....# #.######....# #.# #........# #.#Nh'+6.3 (1NhH++7.3 (2Nh/Nhb3Y _A quokka comes into view.Nh_#.##############......##.............# #.....######..##########r###. #..........## . #...#####.##.# #...# #.##. ###...# #.#. .....# #.# #####....# #.#NhkjNh5n+8.3 (1NhMtNhvNh  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 5/6====================----  AC: 1Str: 3  Nh< EV: 16Int: 21  SH: 5Dex: 14 #.#############  XL:  2 Next:  6% Place: Dungeon:2 #.....*@......#  Noise: ---------  Time: 958.3 (0.0) #...**........#  -) Teeth and claws #.**..######..#########  Cast: Magic Dart #r###. #..........#  # . #...#####.##  .# #...# #.#  r   quokka (asleep) #. ###...# #.#  . .....# #.#  #####....# #.# _You now have 68 gold pieces (gained 12). _A quokka comes into view.Nh?LAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Nh .**rNho*..rAim: a quokka (asleep, 100% to hit)Nh̕+  HothaRonin the Conjurer  Felid  Health: 13/13 ========================Magic: 5/6====================----AC: 1Str: 3 EV: 16Int: 21SH: 5Dex: 14#.#############XL:  2 Next:  6% Place: Dungeon:2#.....*@......#Noise: ---------  Time: 958.3 (0.0)#...**........#NhX]-) Teeth and claws#.**..######..######### Cast: Magic Dart#r###. #..........## .#...#####.##.##...# #.#r   quokka#. ###...# #.#......# #.######....# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.NhkNh!u...r..NhA%:=9.3 (1 _Nh*Nh-cNh  HothaRonin the Conjurer  Felid  Health: 13/13 ======================== Nh Magic: 4/6================--------  AC: 1Str: 3   EV: 16Int: 21  SH: 5Dex: 14 #.#############  XL:  2 Next:  6% Place: Dungeon:2 #.....*@......#  Noise: =--------  Time: 959.3 (0.0) #...**........#  -) Teeth and claws #.r*..######..#########  Cast: Magic Dart #.###. #..........#  # . #...#####.##  .# #...# #.#  r   quokkahm #. ###...# #.#  . .....# #.#  #####....# #.# The magic dart hits the quokka. _The quokka is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Nh   HothaRonin the Conjurer  Felid  Health: 13/13 ========================Magic: 4/6================--------AC: 1Str: 3 EV: 16Int: 21SH: 5Nh0 Dex: 14#.#############XL:  2 Next:  6% Place: Dungeon:2#.....*@......#Noise: =--------  Time: 959.3 (0.0)#...**........#-) Teeth and claws#.r*..######..######### Cast: Magic Dart#.###. #..........## .#...#####.##.##...# #.#r   quokka#. ###...# #.#......# #.######....# #.#Nh Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is severely wounded.Nh5 .r....Nh8 360.3 (1 _NhM= Nh? Nh6  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 3/6============------------Nh  AC: 1Str: 3   EV: 16Int: 21  SH: 5Dex: 14 #.#############  XL:  2 Next:  6% Place: Dungeon:2 #....**@......#  Noise: =--------  Time: 960.3 (0.0) #..r*.........#  -) Teeth and claws #.....######..#########  Cast: Magic Dart #.###. #..........#  # . #...#####.##  .# #...# #.#  r   quokka #. ###...# #.#  . .....# #.#  #####....# #.# h0mThe magic dart hits the quokka but does no damage. _The quokka is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Nh)   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 3/6============------------  AC: 1Str: 3   EV: 16Int: 21  SH: 5Dex: 14 #.#############  XL:  2 Next:  6% Place: Dungeon:2 #......@......#  Noise: =--------  Time: 960.3 (0.0) #..r..........#  -) Teeth and claws #.....######..#########  Cast: Magic Dart #.###. #..h y9m........#  # . #...#####.##  .# #...# #.#  r   quokka #. ###...# #.#  . .....# #.#  #####....# #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!   #....**  #..†*      # .  .# #...#  #.   .    Nh . 0...Nh)6 r131.3 (1Magic Dart _Nh ; Nh= Nht INhow Nhy Nhy ,Nh& Nh BNh NhU ,Nhه Nh ###. #.##### #.@...........#-6.3 (5 #..†..........# #.....######..##### #.###.# #....... #. ..# #...#### #. .### #...# #.#. ###...# #.. .....# #####...Nh #.#NhH 8-Nh NhzSNhU3Nh[BNhIa4====NhaNh]c,NhJdNhk ###  #@# 9.3 (3 #.############# #.............# Nhl #..†..........# #.....###### #.###.# #...... #.. ..# #...### #.#.### #...##.#. ###...#NhoNhTsNh^uNh Nh ====Nh XNh Nh ,Nh Nhޤ  ### #.# #.############# #.............##..†..........#.....######..######.# #......74.3 (5.....# #...###.#.### #...##.# ###...# . .....Nh s# ..#####....#... .#........#..# .#..#<. ...>.....Nh Nh Nh Nh"k 3Nh l Nhm NhGp ,Nhu nNh:v Nhbw Nhw ,Nh. m#.##.#############.............#..†..........#.....######..#######.# #.........# #...####.### #...# .# ###...# Nh‚ 7.3 (3... .....# ..#####.....#.#.......# #.#..#<.......>.......#.#......# #....<...#.# #..Nh J#.### NhK NhЋ Nh Nh4-Nhb.3Nh1NhZ3Nh4P5====Nh8nNh@:Nh=,NhG>NhyL .†..........#....######..#######.# #.........# #...####.### #...# NhjN.########...# ..... .....# ##+#.#...#####.#...@..#.#.....80#....#.#.#..#<............>....####....#.#...#....#.#....<...##....# #........#.#####.#.# #.......#.#.#........)...#####..#########NhTNh\Nh!_NhnNhTpNhpNhtNhwNhwxNht},NhAh====Nh7 _You open the door.Nh3NhSNh) #...#..#..†..........# .....######..###.###.# #.........# #...#.#.#.### #...#.#.#.########...# #.#........ .....# ##@#.#...#####....#3 #......#.#........# Nh+#....#.#.#..#<....# ............>..#####....#.#..........# #....#.#....<...#.#  #....# #..#.#  ##.#.# #........... #.#.#........)...# Nh9NhNhQ _There is an open door here.Nh Nh# 3Nh Nh Nhۘ $ _Nh nNhݡ NhQ ,Nh Nhw Nh ,Nh# NhU Nh Nh? N6====Nh Nh } _Magic restored.Nhռ XNh  ###  #.#  #.##### ########.....# .......@#..†..........# 90.3 (7#######.#.....######..# #.#.###.# #.... #.#.....# # #.#.#.### # #.#.#.########.. #.#........ ....##'#.#...#####....##......#.#.....NhH Nh3NhNhNhL====Nh}NhNh@,NhNhNh,NhNh>Nh,NhNhgNh]NhNh.NhBNh1,NhNh*y ### #.# #.########.........#..†.....7#######.#.....# #.#.###.#  #.#.....# #.#.#.### #.#.#.#### Nh #.#........ ##'#.#...## #......#.#..NhNhNh2Nh\ 3 ### #.# #.####w.......#..†####.#.... #.#.###Magic Dart #.#.... #.#.#.# #.#.#.# w   ribbon worm (asleep) #.#....Nhw ##'#.#.. #......#1000.3 (3.0)Nh +1.3 (4Nh? Nh ^ _A ribbon worm comes into view.Nho ### #.# #.#.w.....#..†#.# #.#. #.# #.#.#. #.#.#. #.# ##'#.# #......NhNh+2.3 (1NhNhNhv   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 5/6====================---- ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 .w*****@............#..† Noise: ---------  Time: 1002.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. Nhx #.#.#. w   ribbon worm (asleep) #.#... ##'#.#. #...... _Magic restored. _A ribbon worm comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)OhD  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 5/6====================----### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2.w*****@............#..† Noise: ---------  Time: 1002.3 (0.0)Oh###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.OhMOhSU.w....OhT:=3.3 (1 _Oht[Oh\Oh   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 4/6================-------- ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 ..w****@............#..† Noise: =--------  Time: 1003.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. Oh #.#.#. w   ribbon worm #.#... ##'#.#. #......The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)OhPRT .wOhx.wAim: a ribbon worm (moderately wounded, 100% to hit)OhN$  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 4/6================--------### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2Oh..w****@............#..† Noise: =--------  Time: 1003.3 (0.0)###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.Oh:OhT.w...OhJ24.3 (1 _OhOhtOho9   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 3/6============------------ ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 OhY; $...w***@............#..† Noise: =--------  Time: 1004.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. #.#.#. w   ribbon worm #.#... ##'#.#. #......The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)Oh)8  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 3/6============------------### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2Oh...w***@............#..† Noise: =--------  Time: 1004.3 (0.0)###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.OhZfOhlS.w..Ohm25.3 (1 _OhrOhtOh   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 2/6========---------------- ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 ....w**@............#..† Noise: =--------  Time: 1005.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. #.#.#. w   ribbon worm #.#... ##'#.#. #......The magic daOh~ rt hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)Oh ;  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 2/6========----------------### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5OhO Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2....w**@............#..† Noise: =--------  Time: 1005.3 (0.0)###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.OhOhaR.w.Oh6)6.3 (1 Oh _OhOhJOh  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 1/6====-------------------- ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 .....w*@............#..† Noise: =--------  Time: 1006.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. #.#.#. w   ribbon worm #.#... ##'#.#. #......The magic dart hits thOh e ribbon worm. _The ribbon worm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)Ohҗ d  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 1/6====--------------------### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2.....w*@............#..† Noise: =--------  Time: 1006.3 (0.0)Oh ###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm but does no damage.  The ribbon worm is severely wounded.Ohm &.Oh! 27.3 (1 _Oh& Oh( Ohxt  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 0/6------------------------ ###  AC: 1Str: 3  #.#  EV: 16Int: 21 #.## SH: 5Dex: 14 #####################... XL:  2 Next: 13% Place: Dungeon:2 .....w*@............#..† Noise: =--------  Time: 1007.3 (0.0) ###################.#... -) Teeth and claws #.#.## Cast: Magic Dart #.#... #.#.#. #.#.#. w   ribbon wormOhy[ #.#... ##'#.#. #......The magic dart hits the ribbon worm but does no damage. _The ribbon worm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)Ohoy H  HothaRonin the Conjurer  FelidHealth: 13/13 ========================Magic: 0/6------------------------### AC: 1Str: 3 #.# EV: 16Int: 21#.## SH: 5Dex: 14#####################... XL:  2 Next: 13% Place: Dungeon:2.....w*@............#..† Noise: =--------  Time: 1007.3 (0.0)Ohz ###################.#... -) Teeth and claws#.#.## Cast: Magic Dart#.#...#.#.#.#.#.#. w   ribbon worm#.#...##'#.#.#......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.Oh5?.(catching breath)OhI  `Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Oho&.Ohِ 8  0 8.3 (1Magic DartHeld OhOhԗ. _You are caught in a web!OhBq  You don't have enough magic to cast this spell.OhRHOhK. _OhٙOhf.w Oh--9OhʣOhC _You struggle to detach yourself from the web.Oh P16  5 Oh =10Oh< Oh  OhJ `_The web tears apart. The ribbon worm closely misses you.Ohv >  You claw the ribbon worm!OhJ @.Oh )Oh /241Oh} Oht& O _You kill the ribbon worm!OhS 3OhUU OhaV Oh+W OhX b1====Ohs_ Ohh R # # ###......#-4.3 (3###.# #. #.# #.# #.# #.# ##'# #Ohj 8-OhWn Ohp  Oh0 Oh13 Oh4 Oh6, Oh:==== Oh; Oh==, Oh= Oh> Oh@, Oh0A OhH(  #..8.3 (4 #.#  OhJ OhqN OhP Ohc 3 Ohj  Oh!  Oh  Oht n Oh  Oh"  Oh , Oh  Oh  Oh l2==== Oh  Oh F  #22 #.#.#.....#..#.. Oh  Oh  Oh  Oh f################## #................. #@################ #.# #.# ... ...#...$ #.... ...... Oh0A3.3 (1 Oh Oh* _Found 2 gold pieces. OhA  OhB 3 OhF  Oh_P P##################..................################...Magic Dart#....#...$....r   rat (asleep)..........r..... Oh] &0 Ohrb +4.3 (1 Ohd  Oh3h V _A rat comes into view. OhZ(##################.................################.#.............###..##.......##$...#........##K   kobold (missile, asleep)r......r   rat (asleep).....K..... Ohf Ohl&5 Oh t Ohwu _A kobold comes into view. It is wielding a +0 dagger.Oha  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 1/6====-------------------- ################## AC: 1Str: 3  #................. EV: 16Int: 21 #.################ SH: 5Dex: 14 #.# XL:  2 Next: 24% Place: Dungeon:2 #@#OhW Noise: ---------  Time: 1025.3 (0.0) .......*.....#  -) Teeth and claws ##..##.*.....#  Cast: Magic Dart # #.*.$...#  #..*......  ...*....##  K   kobold (missile, asleep) ...r......  r   rat (asleep) .....K.....  _A rat comes into view. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Oha .**rOh! HothaRonin the ConjurerFelidHealth: 13/13 ========================Magic: 1/6====--------------------################## AC: 1Str: 3 #................. EV: 16Int: 21#.################ SH: 5Dex: 14#.#XL:  2 Next: 24% Place: Dungeon:2#@#Noise: ---------  Time: 1025.3 (0.0).......*.....#-) Teeth and claws##..##.*.....#Cast: Magic Dart# #..*$...##..*.........*....##K   kobold (missile)...r*.....r[Oh-" o40m   rat (asleep).....K..... _A kobold comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe magic dart hits the kobold.  The kobold is severely wounded.Oh  Aiming: Magic Dart (safe; 2% risk of failure)  Oh ^Press: ? - help, Q - select action  Shift-Dir - straight line  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!Oh ....r..Kr.Oh J==6.3 (1OhO - _The rat squeaks loudly.OhK  HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 0/6------------------------ ################## AC: 1Str: 3 OhM #................. EV: 16Int: 21 #.################ SH: 5Dex: 14 #.# XL:  2 Next: 24% Place: Dungeon:2 #@# Noise: ==-------  Time: 1026.3 (0.0) .......*.....#  -) Teeth and claws ##..##.*.....#  Cast: Magic Dart # #.*.$...#  #.*.......  ..r.....##  K   kobold (missile) ....K.....  r  OhM[39;49m rat ........... The kobold shouts! _The rat squeaks loudly.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)OhRw .*.*r*Oh*.*.r.  Aim: a rat (100% to hit)Oh'   HothaRonin the Conjurer  Felid  Health: 13/13 ========================  Magic: 0/6------------------------ ################## AC: 1Str: 3  #................. EV: 16Int: 21 #.################ SH: 5Oh Dex: 14 #.# XL:  2 Next: 24% Place: Dungeon:2 #@# Noise: ==-------  Time: 1026.3 (0.0) .............#  -) Teeth and claws ##..##.......#  Cast: Magic Dart # #...$...#  #.........  ..r.....##  K   kobold (missile) ....K.....  r   rat ........... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill thOhc e rat!Oh c #.# #@# *  *Oh   # #.* #.* ..†    OhcOhfOh'm3...Ohm..KB   giant cockroach (wandering).K   kobold (missile)BOhqo7-7.3 (1Magic DartOh/xOhy  Oh!zPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat! _A giant cockroach comes into view.OhF  You don't have enough magic to cast this spell.-Oh<Oh. _Oh8j*####################..................#.################## #.#....##.#+####........@....###..### # #...$...#  #............†.K...###........... .....B.#..........###Ohl,OhK.B.-8 _Oh #####################...................#.#################### #.#....##.#+####.............# ##..###  #...$...# Oh   #..K...........†.....####......B......#.......#....###..####Oh# Oh Oh. KOh j.B.-Oh! 9Oh& Oh( Oh a  You closely miss the kobold.Oh" B.  The kobold is severely wounded.Oh4$ /=30Oh) Oh+ L _The kobold misses you.Oh<  You scratch the kobold.OhOh B$.B  You kill the kobold!Oh/311OhOh] _The giant cockroach closely misses you.Oh#####################...................#.##################### #.#....##.#+####.............##..##Oh  # #..B ..............†.....####.............#.............###..########$#Oh:  Found 15 gold pieces.OhU1====2Oh Magic DartOh%Oh+ _The giant cockroach completely misses you. _Items here: $ ( ) †.Oh{  You scratch the giant cockroach.  The giant cockroach is moderately wounded.Oh&3OhOh\ _The giant cockroach barely misses you.Oh  You closely miss the giant cockroach.The giant cockroach is moderately wounded.Oh&4Oh&OhU _The giant cockroach misses you.Oh-#  You scratch the giant cockroach.  The giant cockroach is almost dead.Ohg$ ^1----5.2 (0.9Oh* Oh - 4 _The giant cockroach bites you.Ohh  You barely miss the giant cockroach. You bite the giant cockroach.Ohp1.Oh|2==--====76.2 (1.0Magic DartOhOhS _You kill the giant cockroach!Oh Oh ePick up what? 9/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger Missiles (select all with ()  b - a stone CarrionOh % a kobold corpse Gold (select all with $)c - 2 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Oh  c + 2 gold pieces[Enter] accept (1 chosen)Ohr  b + a stone  c + 2 gold pieces2Oh2 Oh?8 Oht> )HothaRonin the Conjurer#################### Felid#................... Health: 12/13 ======================--#.################## Magic: 1/6====--------------------### #.#AC: 1Str: 3 ....##.#+####EV: 16Int: 21.............#OhC? BSH: 5Dex: 14##..##.......#XL:  2 Next: 37% Place: Dungeon:2# #...@...#Noise: =--------  Time: 1036.2 (0.0)#...........-) Teeth and claws.....†.....####Cast: Magic Dart.............#..............#..........###.........####...####$# _The giant cockroach misses you.You scratch the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach bites you.  Oh? You barely miss the giant cockroach. You bite the giant cockroach. _You kill the giant cockroach!OhO P  j - a stoneOhi -7.2 (1 _You now have 70 gold pieces (gained 2).Oh3==Oh _HP restored.2======Oh,OhQOh=##..##.......###.##...)...#### #..#........... .....†.....####  ............... #.............. #....###. ........#### ...####@# -45.2 (8#.. #..# #. .....  .... .....#..... ..... #.#+##.# ###.#OhOh T _You now have 85 gold pieces (gained 15).Oha 3Ohrc Ohh Ohj Oh#o h====Ohq ,Oh|s Ohv Oh8w Ohw Ohyx Ohz Oh} ,Oh~ OhX Oh ,Oh Oh H _Found a shadowy altar of Dithmenos.Oh 3Oh OhJ #### #.# #....##.#+#### #.............# ###..##.......# ###.##...)...#### # ##..#........... .# ##.....†.....####..# #......Oh .....####.#...........@....... .....51.2 (6#..........###...... ####.........#### .....#....####.# .._.#.#.. #..# ###. ..... #........ ................#......OhȢ OhS Oh !Oh_!OhF3==== _Found 10 gold pieces.!OhQ3!Oh!Oha!OhH,!Oh!Oh!Oh,!Ohv!Oh* #.........................#.. #.#######################.#.. ### #.# ..##.#. ...##.#+#### #.##.#.. ...........# #.# #.#. ..##.......# #.# #.#. #.##...)...####.## #.#. #..## ##'#.# .....†.....####.@# #5.2 (4 ..........### #....# #.............. ........ #..........###.......# ####....# ........#### #.......# #.... ...####.# #$..._..# #.... !Oh-F#.. #..# ........# ##.#.# #. ..... ...#....###.#.#..........#.#..#!Ohc/!Oh/69_!Oh,9"Ohu "Ohv "Ohw "Oh{ "Ohx~ "Oh~ <===="Oh ,"Oh' ,"Ohσ "Oh) "Oh( ,"Oh "Oh "Oh X"Oh - "Oh̕ G## #. # ###########################. #.........................#. #.#######################.# #### #.# ..g #.#.##.#+#### # #.#...# #.#  #.#.##.......# #.# #.#Magic Dart"Oh #.##...)...####.## #.#.  #..#.............# ##'#.  .....†.....####..# #.... g   goblin (asleep)  .................### #....  #..................... ........#...###.......# ####...."Oh &9"Oh ,60.2 (5"Oh "Oh u _A goblin comes into view. It is wielding a +0 dagger.$Ohi[  HothaRonin the Conjurer ## Felid #. Health: 13/13 ======================== #. Magic: 2/6========---------------- ###########################. AC: 1Str: 3  #.........................#. EV: 16Int: 21 #.#######################.#. SH: 5Dex: 14 #### #.# ..g****.# #.#. XL:  2 Next: 37% Place: Dungeon:2 $Oh c....##.#+#### #@# #.#. Noise: ---------  Time: 1060.2 (0.0) ............# #.# #.#. -) Teeth and claws #..##.......# #.# #.#. Cast: Magic Dart ##.##...)...####.## #.#.  #..#.............# ##'#.  .....†.....####..# #.... g   goblin (asleep)  .................### #....  #..................... ........  #..........###.......# ####.... _Found 10 gold pieces. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)%OhS g*%Ohg*Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)%Oh53HothaRonin the Conjurer## Felid#. Health: 13/13 ========================#. Magic: 2/6========----------------###########################. AC: 1Str: 3 #.........................#. EV: 16Int: 21%Oh#.#######################.#. SH: 5Dex: 14 #### #.# ..g****.##.#. XL:  2 Next: 37% Place: Dungeon:2 ....##.#+#### #@##.#. Noise: ---------  Time: 1060.2 (0.0) ............# #.##.#. -) Teeth and claws #..##.......# #.##.#. Cast: Magic Dart ##.##...)...####.###.#.#..#.............###'#......†.....####..##.... g   goblin.................####....#..................... ........#..........###.......# ####....%Oh-Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.%Oh}\  Press: ? - help, Q - select action  Shift-Dir - straight line  %Oh]Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.The goblin shouts!%Ohd*.g...%Oh&f<===1.2 (1 _%Ohl%Ohn&Oh  HothaRonin the Conjurer ## Felid #. Health: 13/13 ======================== #. Magic: 1/6====-------------------- ###########################. AC: 1Str: 3  #.........................#. EV: 16Int: 21 #.#######################.#. SH: 5Dex: 14 #### #.# ...g***.# #.#. XL:  2 Next: 37% Place: Dungeon:2 ....##.#+#### #@# #.#. Noise: ===------  Time: 1061.2 (0.0) ............# #.# #.#. -) Teeth and claws #..##.......# #.# #.#. Cast: Magic Dart ##.##...)...####.## #.#.  #..#........&Oh;.....# ##'#.  .....†.....####..# #.... g   goblin  .................### #....  #..................... ........  #..........###.......# ####....The goblin is moderately wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)&Oh+cHothaRonin the Conjurer## Felid#. Health: 13/13 ========================#. Magic: 1/6====--------------------###########################. AC: 1Str: 3 #.........................#. EV: 16Int: 21#.#######################.#. SH: 5Dex: 14 #### #.# ...g***.#&Oh#.#. XL:  2 Next: 37% Place: Dungeon:2 ....##.#+#### #@##.#. Noise: ===------  Time: 1061.2 (0.0) ............# #.##.#. -) Teeth and claws #..##.......# #.##.#. Cast: Magic Dart ##.##...)...####.###.#.#..#.............###'#......†.....####..##.... g   goblin.................####....#..................... ........#..........###.......# ####....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin.  The goblin is almost dead.&Oh~K...(launcher)Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin.  The goblin is almost dead.  The goblin unwields a +0 dagger. The goblin wields a +0 sling.&OhЄI((((&OhU M...@&Oh l2====-2.2 (1&Ohq &Oh { _The goblin shoots a sling bullet. The sling bullet barely misses you.'OhA<v  HothaRonin the Conjurer ## Felid #. Health: 13/13 ========================'Ohv=} #. Magic: 1/6====-------------------- ###########################. AC: 1Str: 3  #.........................#. EV: 16Int: 21 #.#######################.#. SH: 5Dex: 14 #### #.# ...g***.# #.#. XL:  2 Next: 37% Place: Dungeon:2 ....##.#+#### #@# #.#. Noise: ==-------  Time: 1062.2 (0.0) ............# #.# #.#. -) Teeth and claws #..##.......# #.# #.#. Cast: Magic Dart ##.##...)...####.## #.#. 'Oh,> #..#.............# ##'#.  .....†.....####..# #.... g   goblin (launcher)  .................### #....  #..................... ........  #..........###.......# ####....The goblin unwields a +0 dagger. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 sling (almost dead, 100% to hit)'Ohl  HothaRonin the Conjurer ## Felid #. Health: 13/13 ======================== #. Magic: 1/6====-------------------- ###########################. AC: 1Str: 3  #.........................#. EV: 16Int: 21 #.#######################.#. SH: 5Dex: 14 'OhO#### #.# ...g....# #.#. XL:  2 Next: 37% Place: Dungeon:2 ....##.#+#### #@# #.#. Noise: ==-------  Time: 1062.2 (0.0) ............# #.# #.#. -) Teeth and claws #..##.......# #.# #.#. Cast: Magic Dart ##.##...)...####.## #.#.  #..#.............# ##'#.  .....†.....####..# #.... g   goblin (launcher)  .................### #....  #..................... ........  #..........###.......# ####....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 sling (almost dead, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!'Ohj$[ #.# ...)***.#  #@#  #.#  #.# )    .....†             'Oh(...'Ohz41-3.2 (1Magic Dart _'Oh'Oh(Oh(Oh(Oh(Oht(Oh=(Oh(Oh,(Ohn,(Ohn(Ohp(Oh',(Oh4(Oh(Ohq,(Oh (Oh(OhK,(Oh(Oh' ######################## #...................... #.######################  #### #.#....@....# --8.2 (5  ....##.#+#######.#  ......# #.#  ##..##.......# #.#  ##.##...)...####.##  #..#.............# # .....†.....####..# # .......### # #........  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 sling (almost dead, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!  Things that are here:-(Oh _a +0 sling; a +0 dagger; a goblin corpse)Oh2 3)Oh3 )Ohh8 )Oh; )Oh? P _)OhB )OhB )OhlC )OhE )OhH ,)OhmI )Oh3L )Oh9N )OhN V2====)Oh!P )OhT 7 _You open the door.)OhlW 3)OhY )Ohh #################### #................... #.###################### #.#....)....#  ....##.#@#######.#73 .............# #.# ##..##.......# #.# )Oh0j ##.##...)...####.## #..#.............# .....†.....####..# .................### #..................... ####.......#)Oh&p )Oh+x )Oho{ Q _There is an open door here.*Oh _*OhB*Ohh====*Oh*Oh###########################.........................#.#######################.#### #.#....)....##.....##.#'#######.# #..............# #.# ###..##.......# #.# #.##.##...)...####.## #.#..#.........@...# ##'9.2 (6.....†.....####..# #...................### #..#..................... ......#..........###.......# ####..........#### #.......# #.. ...####.# #$..._..# #.. #.. #..# ........# ##. #.[37*Ohm ..... ...#....## #. *OhN*Oh$*Ohn+Oh:3+Oh<+Oh?+Oh}A+Oh%B+OhRJn+OhcL+OhMO+OhOV3====+OhQ+OhVB+OhW+OhZ+Oh\,+Oh9^+Ohkn+Oh(mR====+Ohn+Ohr9 _Found 6 gold pieces.+Ohs+Ohft+OhH##..##.......# #.# #.##.##...)...####.## #.##..#.............# ##'#.....†.....####..##...............##### #.. #............... ...... #..........###.......# ####..........#### #.......# #.....####.# #@..._..# #...87.2 (8#.. #..# #.........# ##.##. .....$...#....### ..........#.#..# ...........#...... .....#......#####+Oh## ......##......#+##.#####.## +Oh܌+Ohܓ8_+Oh> _You now have 95 gold pieces (gained 10).,Oh,Oh8,Oh),Ohi ,OhG,Oh#,Oh,,Oh\,Oh,Oh,Oh,Ohy ,,Oh!,Oh$,Ohj',,Oh(,Oh<g.....# #.# #.#. ##...)...####.## #.#.... .#.......# ##'#.#.. ,Oh6> ...†.....####..# #......# ........####### #....#.# .................... ...###.......# ####....#.# ......#### #.......# #....#.# .####.# #....@..# #....# #91.2 (4 . #..# #.........# ##.#.#  .....$...#....## #.#.#............#.#..# ##,OhM?=...........#......  .....#......######## ......##...... .#+##.#####.##-Oh-Oh-Oha _There is a shadowy altar of Dithmenos here./OhGR  You sit before the altar of Dithmenos./OhpL/  --more--1Oh8 Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. 1Oh* Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 1 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionBOh+iBOh8oBOhv##.......# #.##.#.#.# HothaRonin the Conjurer ##...)...####.###.#.... Felid .#.............###'#.#.. Health: 13/13 ======================== ...†.....####..#BOh@x#......# Magic: 3/6============------------ ...............####### #....#.# AC: 1Str: 3 ................................. EV: 16Int: 21 .........###.......# ####....#.# SH: 5Dex: 14 ......#### #.......# #....#.# XL:  2 Next: 41% Place: Dungeon:2 .####.# #....@..# #....# # Noise: ---------  Time: 1091.2 (0.0) . #..# #.........# ##.#.# # -) Teeth and claws.....$...#....###.#.#.. Cast: Magic Dart..........#.#BOhfy..###...........#...........#......######## ......##...... .#+##.#####.## _You open the door. _There is an open door here. _Found 6 gold pieces. _You now have 95 gold pieces (gained 10). _There is a shadowy altar of Dithmenos here.  You sit before the altar of Dithmenos.BOh"zc  Dithmenos welcomes you!BOh /  --more--GOh GOh  of Dithmenos ......4====2.2 (1 _GOh7 GOh& IOh~3IOhIOhIOhV%XIOh2',IOho(IOh)IOh,,IOh.IOh0IOh2IOh3<====IOh4IOhQ8IOh59IOh9IOh:IOh<IOhWIOh`] #..#.............#  .....†.....####..# # ..........####### # IOhb#..................... #..........###.......# ### ........#### #.......# # ...####.# ###...._..#  #.. ###..###.........#  #. .......@...#....## 100.2 (8 ..#.#..#  ...........#.......  .....#......######## ......##....... #.#+##.#####.#### #.. ###.IOhkIOhj}v_ _You now have 101 gold pieces (gained 6).NOhW3NOh NOh5====NOhBNOhNOh,NOhNOh #..........#### ####.... ........#### #.......# #.... ...####.# ###...._..# #.... #.. ###..#### ##.#.# #. ...........#....## #.#............#.#..# ...........#....... .....#......######### ......##......@....... 5.2 (5  #.#+##.#####.##########  #..  ###. NOh. NOh8_NOh OOhOOh_,OOh6OOh5OOh====OOhOOh?,OOhOOhOOhOOho,OOhOOh-,OOhOOhOOh,OOhOOhOOh`OOh]6====OOh=....###.......# ####....#.#..... .#### #.......# #....#.#....<# ###...._..# #....#. ..###.........# ##.#.# #..... ........#....## #.#.#....... ........#.#..# ##..### ........#....... .#.OOhD##########.##. .##............12.2 (7 .#####.############.##.#.. OOheOOh:OOhIPOh3POhLPOh'POhC,POhsXPOhPOhPOh,POhPOhPOhR====POhPOh<###.......# ####....#.#.... # #.......# #....#.#....<...# ###...._..# #....# #........# #.........# ##.#.# #....#....## #.#.#........)#.#..# ###### ##..#####....... ....# #...####.##.####.....(6.2 (4 ##.####.##.#####.. POh##.# ####. ....#.##..#.... ...... ...POhPOhl7_POhM _Found 5 poisoned darts.QOh&QOh3QOhQOhI,QOh ,QOh;.......# ####....#.#..# #.......# #....#.#....<...# #...._..# #....# #..# .# ##.#.# #..#....## #.#.#..)...##.#..# ######.# ##..###....... ....#.# ##.##.#####....(.. .##.##.######K .. #.##.# QOh&Magic Dart ##. .......#.##.#...#....#..K   kobold (asleep).. ...### ..... ... ###QOh 7.2 (1  A kobold comes into view. It is wielding a +0 dagger.QOhr |K.KQOh!4==8.2 (2QOhN)QOh+( _The kobold shouts!ROhi.# ####....#.#.# .# #....#.#....<...#.# ...._..# #....# #.#.#ROh# ##.#.# #. .#....## #.#.#.)...# .#.#..# ######.# ##..# #. ....#.# #.##.#####..#..@...(K.# #.##.######.# #.##.# . .......#.##.#...#....#.. .. ...### .. ROhROh4K.ROh4--9.2 (1ROhROhROh## ####....#.#.# # #....#.#....<...#.# _..# #....# #.#.## ##.#.# #. #....## #.#.#.)...# #.#..# ######.# ##..# #. ....#.# #.##.#####..# K..# .##.######.#  #.##.# . .....ROh..#.##.#...#....#.. .. ...### .. ROhK(--20SOhr ......# ####....#.#..........#  HothaRonin the Conjurer ......# #....#.#....<...#.#  Felid of Dithmenos ...... SOhX ..._..# #....# #........#.### Health: 13/13 ======================== ......# ##.#.# #............. Magic: 5/6====================---- #....## #.#.#........)...### AC: 1Str: 3 #.#..# ######.# ##..#########  EV: 16Int: 21 #....... ....#.# SH: 5Dex: 14 ###########.##.#####..#  XL:  2 Next: 41% Place: Dungeon:2 ................@*K(..#  Noise: ---------  Time: 1120.2 (0.0) ###########.##.######.#  -) Teeth and claws #.##.# Cast: Magic Dart . ...... .#.##.#. ..#....#.. KOhT b7m   kobold .. ...### .. ... ... ### A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)TOh!......# ####....#.#..........#HothaRonin the Conjurer ......# #....#.#....<...#.#Felid of Dithmenos ...... ..._..# #....# #........#.### Health: 13/13 ======================== ......# ##.#.# #............. Magic: 5/6====================---- #....###.#.#........)...### AC: 1TOh$Str: 3 #.#..# ######.# ##..#########EV: 16Int: 21 #....... ....#.#SH: 5Dex: 14 ###########.##.#####..#XL:  2 Next: 41% Place: Dungeon:2 ................@*K(..#Noise: ---------  Time: 1120.2 (0.0) ###########.##.######.#-) Teeth and claws#.##.#Cast: Magic Dart ........#.##.#...#....#..K   kobold.. ...### ..... ... ###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.Oh: mTOh"oTOhu9K.TOhw:=1.2 (1 _TOh |TOh}TOhZ......# ####....#.#..........#  HothaRonin the Conjurer ......# #....#.#....<...#.#  Felid of Dithmenos ...... ..._..# #....# #........#.### Health: 13/13 ======================== ......# ##.#.# #............. Magic: 4/6================-------- #....## #.#.#........)...### AC: 1Str: 3 #.#..# ######.# ##..#########  EV: 16Int: 21 #....... ....#.# SH: 5TOhpDex: 14 ###########.##.#####..#  XL:  2 Next: 41% Place: Dungeon:2 ................@K.(..#  Noise: =--------  Time: 1121.2 (0.0) ###########.##.######.#  -) Teeth and claws #.##.# Cast: Magic Dart . ...... .#.##.#. ..#....#.. K   kobold .. ...### .. ... ... ### The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)UOh^?......# ####....#.#..........#HothaRonin the Conjurer ......# #....#.#....<...#.#Felid of Dithmenos ...... ..._..# #....# #........#.### Health: 13/13 ======================== ......# ##.#.# #............. Magic: 4/6================-------- #....###.#.#........)...### AC: 1Str: 3 #.#..# ######.# ##..#########EV: 16Int: 21 #....... ....#.#SH: 5UOhaDex: 14 ###########.##.#####..#XL:  2 Next: 41% Place: Dungeon:2 ................@K.(..#Noise: =--------  Time: 1121.2 (0.0) ###########.##.######.#-) Teeth and claws#.##.#Cast: Magic Dart ........#.##.#...#....#..K   kobold.. ...### ..... ... ###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded.UOhb_2.2 (1UOhUOh'  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded. _The kobold misses you.UOh _You closely miss the kobold. Your bite misses the kobold.The kobold is severely wounded.UOh4 U2--3UOh UOhw ; _The kobold hits you with a +0 dagger.VOhn......# ####....#.#..........#  HothaRonin the Conjurer ......# #....#.#....<...#.#  Felid of Dithmenos ...... ..._..# #....# #........#.### Health: 12/13 ======================-- ......# ##.#.# #............. Magic: 3/6============------------ #....## #.#.#........)...### AC: 1Str: 3 #.#..# ######.# ##..#########  EV: 16Int: 21 #....... ....#.# SH: 5VOhnDex: 14 ###########.##.#####..#  XL:  2 Next: 41% Place: Dungeon:2 ................@K.(..#  Noise: =--------  Time: 1123.2 (0.0) ###########.##.######.#  -) Teeth and claws #.##.# Cast: Magic Dart . ...... .#.##.#. ..#....#.. K   kobold .. ...### .. ... ... ### The kobold is severely wounded. _The kobold hits you with a +0 dagger.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)VOhՑ......# ####....#.#..........#  HothaRonin the Conjurer ......# #....#.#....<...#.#  Felid of Dithmenos ...... ..._..# #....# #........#.### Health: 12/13 ======================-- ......# ##.#.# #............. Magic: 3/6============------------ #....## #.#.#........)...### AC: 1Str: 3 #.#..# ######.# ##..#########  EV: 16Int: 21 VOh#....... ....#.# SH: 5Dex: 14 ###########.##.#####..#  XL:  2 Next: 41% Place: Dungeon:2 ................@K.(..#  Noise: =--------  Time: 1123.2 (0.0) ###########.##.######.#  -) Teeth and claws #.##.# Cast: Magic Dart . ...... .#.##.#. ..#....#.. K   kobold .. ...### .. ... ... ### Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!VOh    <      )    VOhܛ ).(..#    VOh`k   ..  VOhɜi ... ...  VOh*VOhE8%4VOh<L4.2 (1Magic Dart _VOhqEVOh3JWOh[ \# ####....#.#.# # #....#.#....<...#.# _..# #....# #.#.## ##.#.# #. ....## #.#.#.)...# .#..# ######.# ##..#WOhz] B . ....#.# #.##.#####..# .(..# .##.######.# #.##.#  WOhWe WOh3h .-5WOhn WOhs o _You see here a +0 dagger.XOhyx3XOhdzXOhtXOh&XOh$ _XOhd,XOhXOh L3==XOh͋XOh# ####....#.#..# #.# #....#.#....<...#.# #. _..# #....# #........#.#####.# ##.#.# #....## #.#.#........)...## ..# ######.# ##..##  ....#.# ..# .##.#####..# XOh).@..# -7.2 (2.##.######.# #.##.# # XOh&XOhXOht _You see here 5 poisoned darts.YOh,5 _YOh0+8.2 (1YOhg66 _YOhU9J _k - 5 poisoned dartsZOh# ####....#.#.# #.## #....#.#....<...#.# #.# ..# #....# #........#.#####.## ##.#.# #..... .## #.#.#........)...# .# ######.# ##..##  ....#.# ...# .##.#####..# )..@.# .##.######.# #.##.# .# ...... +# ZOhZOh&9ZOhZOh[Oh W 3[OhY [Ohq^ [Oha [OhBf |4====[OhBh [Oh}i 3==[Oh%m [OhYn [Oh+o ,[Oh?p [Ohx _# #....#.#.#.#####.# .# ##.#.#.#................ ## #.#........)...####### # ######.# ###..######### .. ....#.# ....# ######.##.#####..# ........)....# [Ohy .##.######.#  #.##.# #@# 32.2 (3 ...... #+# .#.##.#. ..#....#.... ...### ..... ... ### [Oh{ [OhU [OhR \Oh5'.w.....#.....#####+##w   ribbon worm (asleep)\Oh7  You open the door.\Oh=3.2 (1Magic Dart\OhR\Oh^ _A ribbon worm comes into view.]OhG .# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ## #.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########  Magic: 3/6============------------ ... ....#.# ....# AC: 1Str: 3 ######.##.#####..# EV: 16Int: 21 ]Oh T............)....# SH: 5Dex: 14 ######.##.######.# XL:  2 Next: 44% Place: Dungeon:2 #.##.# #@# Noise: ---------  Time: 1133.2 (0.0) ...... #*# -) Teeth and claws  .#.##.#. .w. Cast: Magic Dart  ..#....#.. ....#  .. ...### ......#  ... ... ####+## w   ribbon worm (asleep)You open the door. _A ribbon worm comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)]Oh .# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ###.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########Magic: 3/6============------------ ]Oh... ....#.# ....#AC: 1Str: 3 ######.##.#####..#EV: 16Int: 21 ............)....#SH: 5Dex: 14 ######.##.######.#XL:  2 Next: 44% Place: Dungeon:2#.##.# #@#Noise: ---------  Time: 1133.2 (0.0)...... #*#-) Teeth and claws.#.##.#. .w.Cast: Magic Dart..#....#.. ....#.. ...### ......#... ... ####+##w   ribbon worm  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.]Oh>^OhBw.^Oh=:=4.2 (1 _^Oh^OhX_Ohe.# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ## #.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########  Magic: 2/6========---------------- ... ....#.# ....# AC: 1Str: 3 ######.##.#####..# EV: 16Int: 21 ............)....# SH: 5Dex: 14 ######.##.######.# XL:  2 Next: 44% Place: Dungeon:2 #.##.# #@# Noise: =--------  Time: 1134.2 (0.0) ...... #w# -) Teeth_Oh and claws  .#.##.#. ... Cast: Magic Dart  ..#....#.. ....#  .. ...### ......#  ... ... ####+## w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)_Oh4Z w._Ohװ`.# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ###.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########Magic: 2/6_OhM========---------------- ... ....#.# ....#AC: 1Str: 3 ######.##.#####..#EV: 16Int: 21 ............)....#SH: 5Dex: 14 ######.##.######.#XL:  2 Next: 44% Place: Dungeon:2#.##.# #@#Noise: =--------  Time: 1134.2 (0.0)...... #w#-) Teeth and claws.#.##.#. ...Cast: Magic Dart..#....#.. ....#.. ...### ......#... ... ####+##w   ribbon worm _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action_OhLShift-Dir - straight lineThe magic dart hits the ribbon worm.  The ribbon worm is lightly wounded._Ohi<A5.2 (1_OhVC_OhE  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The magic dart hits the ribbon worm.ribbon worm is lightly wounded. _You block the ribbon worm's attack`Ohy.# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ## #.#.#........)...######## Health: 13/13 ======================== `Oh# ######.# ###..#########  Magic: 1/6====-------------------- ... ....#.# ....# AC: 1Str: 3 ######.##.#####..# EV: 16Int: 21 ............)....# SH: 5Dex: 14 ######.##.######.# XL:  2 Next: 44% Place: Dungeon:2 #.##.# #@# Noise: =--------  Time: 1135.2 (0.0) ...... #w# -) Teeth and claws  .#.##.#. ... Cast: Magic Dart  ..#....#.. ....#  .. ...### ......#  ... ... ####+## w   ribbon worm`Oh[16dThe ribbon worm is lightly wounded. _You block the ribbon worm's attack.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)`Ohih{.# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ###.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########Magic: 1/6====-------------------- ... ....#.# ....#AC: 1Str: 3 ######.##.#####..#EV: 16Int: 21 ............)....#SH: 5`OhvjDex: 14 ######.##.######.#XL:  2 Next: 44% Place: Dungeon:2#.##.# #@#Noise: =--------  Time: 1135.2 (0.0)...... #w#-) Teeth and claws.#.##.#. ...Cast: Magic Dart..#....#.. ....#.. ...### ......#... ... ####+##w   ribbon worm (catching breath)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.`Oh\r~Aim: a ribbon worm (lightly wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.`Oh`Oh{ 8  0 -6.2 (1Contam Held `Oh`Oh. _You are caught in a web!`Oh .# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ## #.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########  Magic: 0/6`Oh7 ------------------------ ... ....#.# ....# AC: 1Str: 3 ######.##.#####..# EV:  8 Int: 21 ............)....# SH:  0  Dex: 14 ######.##.######.# XL:  2 Next: 44% Place: Dungeon:2 #.##.# #@# Noise: ---------  Time: 1136.2 (0.0) ...... #w# -) Teeth and claws  .#.##.#. ... Cast: Magic Dart  ..#....#.. ....# Contam Held  .. ...### ......#  ... ... ####+## w   ribbon worm (catching breath)`OhJ The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)aOh+.# #....#.#........#.#####.## HothaRonin the Conjurer .# ##.#.#.#.................# Felid of Dithmenos ...... ###.#.#........)...######## Health: 13/13 ======================== # ######.# ###..#########aOhMagic: 0/6------------------------ ... ....#.# ....#AC: 1Str: 3 ######.##.#####..#EV:  8 Int: 21 ............)....#SH:  0  Dex: 14 ######.##.######.#XL:  2 Next: 44% Place: Dungeon:2#.##.# #@#Noise: ---------  Time: 1136.2 (0.0)...... #w#-) Teeth and claws.#.##.#. ...Cast: Magic Dart..#....#.. ....#Contam Held .. ...### ......#... ... ####+##w   ribbon worm (catching breath)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight laOhineAim: a ribbon worm (catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.aOhI;aOh<p=7.2 (1Magic Dart _aOhCaOhjEaOh)T  You don't have enough magic to cast this spell.aOhaOhaOh-. _aOht u16  5 8aOhV} aOh n _The web tears apart. The ribbon worm closely misses you.bOhI  You don't have enough magic to cast this spell. _bOhT  You don't have enough magic to cast this spell.bOhbOhbOhA. _bOh I  You scratch the ribbon worm.  bOh rThe ribbon worm is heavily wounded.9bOh bOhN 9 _You block the ribbon worm's attack.cOhB  You scratch the ribbon worm.  The ribbon worm is severely wounded.cOhCj1====40Magic DartcOhOJcOhNMX _The ribbon worm barely misses you.cOh8  You barely miss the ribbon worm.The ribbon worm is heavily wounded.1cOh cOh cOhJ_The ribbon worm barely misses you.cOh&  cOheYou scratch the ribbon worm but do no damage.The ribbon worm is heavily wounded.2cOhcOhK _Your magical contamination has completely faded away.cOh^  You scratch the ribbon worm.  The ribbon worm is almost dead.cOh &3cOh cOh B _The ribbon worm barely misses you.cOh dOhA  You scratch the ribbon worm.dOhH†dOhUY====554Magic Dart _You kill the ribbon worm!dOh*cW#.#......... # .dOhd)...####### # ######.# ###..######### ... ....#.# ....# ######.##.##### ............).. ######.##.######.  #........#.##.#.......#..#....#.......#.. ...###...  . #.####+# #dOhnndOh$s.-5dOhydOh~  There is an open door here. _You see here a ribbon worm corpse.eOh  # .)...####### # ######.# ###..######### ... ....#.# ....# ######.##.##### ............).. ######.##.######  .......####†##.#.##.#.....@.#..#..... ...##eOhf eOh G-6 _eOh'" eOh$ fOh3fOhfOhfOhfOh,fOhfOhZ,fOhfOh%fOh.,fOhfOh7 _You open the door.fOh#fOhV2====fOhfOh  ####.##.#####..# ............)....# ######.##.###### #.##.# # .......####†##  .#.##.#.......#..#....#.......#.. ...###.......  ... ... #.####@##50.2 (4 fOh_ # #.#  ..#  #### fOh fOh< fOh" Q _There is an open door here.gOh3gOh3gOh gOhLgOh$ _gOhf,gOh,gOhgOhgOh,gOhcgOhgOh R====gOh"gOh $gOh&,gOhe'gOh)gOh+,gOh -gOh7#####.##.#####..#.....)....######.##.######.# #.##.### #.# . .......####†## .#.##.#.......# ..#....#.......# .. ...###.......#gOh`7a ... ... #@####'##6.2 (6 #.# #.#. ..#gOh7..######......#...##.... #..#gOh=gOhBgOhDhOhhOhhOhAhOhhOh,hOh@hOhL,hOhhOh)hOh# #.##.### # . .......####†##.#.##.#.......# ..#....#.......#......###.......#........ #.####'##hOh8 #....#.####.#  #.@.....# 8.2 (2#..######..... #...#..#..##..#hOh$#.. #..##.# #..#hOhO!#. hOhhOh hOhAkOh6kOh6kOh|7kOh=kOh?kOhO?kOhEC,kOhDkOhEV3====kOhFkOhGkOh\L,kOhMkOhOkOhER,kOhSkOh VkOhgX,kOh ZkOh\kOhmjU.......# ##.#.#.#............ .#....## #.#.#........)...## .#.#..# ######.# ###..######### .#....... ....#.# .###########.##.##### ..................) ############.##.######. .###.##.### #.# #.kOh+k.......@.####†##S.#.##.#.......#..#....#.......#Magic Dart......###.......#........ #.####'###.#....#.####.#S   ball python (constriction, asleep)# # #.......# #..######.....kOh{s| 63.2 (5  A ball python comes into view.kOhr|g.SS)kOhJ====4.2 (6kOh kOh5 _The ball python hisses angrily.lOh7#....## #.#.#.)...# ..#.#..# ######.# ###..####### ..#....... ....#.# ....# .###########.##.#####..# ...................)....# .############.##.######.# lOh48t.. ####.##.### #.# ##...........####†## .S#.##@#.......# ..#....#.......#......###.......#....... #.####'lOh8## ##.#....#.####. # #w #.......#w   dart slug (asleep) # #..######lOh8U.....#...#..#lOh<lOhCS.S   ball python (constriction)lOh F+5.2 (1lOhLlOhO\ _A dart slug comes into view.mOh\T ..#....## #.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... ..#....... ....#.# ....#  Health: 13/13 ======================== ..###########.##.#####..#  Magic: 2/6========---------------- ...................)....#  AC: 1Str: 3 .############.##.######.#  EV: 16Int: 21 .. ####.##.### #.#  SH: 5Dex: 14 ##. ...S***...####†##  XL:  2 Next: 55% Place: Dungeon:2 ..#.##@#.......#  Noise: ---------  Time: 1165.2 (0.0)OhT 40m ..#....#.......#  -) Teeth and claws ......###.......#  Cast: Magic Dart ........ #.####'##  ##.#....#.####.#  # #w #.......#  w   dart slug (asleep) # #..######  S   ball python (constriction) .....  #...#..# _The ball python hisses angrily. _A dart slug comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)mOh S...****mOhp*wAim: a dart slug (asleep, 100% to hit)nOhrQ..#....###.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... ..#....... ....#.# ....#Health: 13/13 ======================== ..###########.##.#####..#Magic: 2/6========---------------- ...................)....#AC: 1Str: 3 .############.##.######.#EV: 16Int: 21 ..####.##.### #.#SH: 5Dex: 14 ##....S......####†##XL:  2 Next: 55% Place: Dungeon:2..#.##@#.......#Noise: ---------  Time: 1165.2 (0.0)..nOhnR][33m#..*.#.......#-) Teeth and claws.....*###.......#Cast: Magic Dart......*. #.####'####.#*...#.####.## #w #.......#w   dart slug# #..######S   ball python (constriction).....#...#..#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.nOhnOh~nOhm..S....wnOh1=6.2 (1 nOh _nOhnOhnOh ..#....## #.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... ..#....... ....#.# ....#  Health: 13/13 ======================== ..###########.##.#####..#  Magic: 1/6====-------------------- ...................)....#  AC: 1Str: 3 .############.##.######.#  EV: 16Int: 21 .. ####.##.### #.#  SH: 5nOh UDex: 14 ##. .....S....####†##  XL:  2 Next: 55% Place: Dungeon:2 nOh ..#.##@#.......#  Noise: =--------  Time: 1166.2 (0.0) ..#..*.#.......#  -) Teeth and clawsnOh  .....*###.......#  Cast: Magic DartnOh~  ......*. #.####'##  ##.#*...#.####.#  # #w #.......#  w   dart slug nOh 3# #..######  S   ball python (constriction) .....  #...#..# The magic dart hits the dart slug. nOh (_The dart slug is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionnOh Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)oOh..#....###.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... ..#....... ....#.# ....#Health: 13/13 ======================== oOh<..###########.##.#####..#Magic: 1/6====-------------------- ...................)....#AC: 1Str: 3 oOhm].############.##.######.#EV: 16Int: 21 ..####.##.### #.#oOhkSH: 5Dex: 14 ##.oOh.....S....####†##XL:  2 Next: 55% Place: Dungeon:2oOh..#.##@#.......#Noise: =--------  Time: 1166.2 (0.0)oOh..#..*.#.......#-) Teeth and claws.....*###.......#oOh-Cast: Magic Dart......*. #.####'##oOhr##.#*...#.####.## #w #.......#w   dart slug# #..######S   ball python (constriction)oOh.....#...#..#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  oOhuThe magic dart hits the dart slug.  The dart slug is severely wounded.oOhPkoOhkoOhWs.S.....S   ball python (constriction)oOhCu27.2 (1 _oOhE{oOh}qOhQ..#....## #.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... qOhN..#....... ....#.# ....#  Health: 13/13 ======================== ..###########.##.#####..#  Magic: 0/6------------------------ ...................)....#  AC: 1Str: 3 .############.##.######.#  EV: 16qOh*Int: 21 .. ####.##.### #.#  SH: 5Dex: 14 qOhf'##. ......S...####†##  XL:  2 Next: 55% Place: Dungeon:2 ..#.##@#.......#  Noise: =--------  Time: 1167.2 (0.0) qOh..#....#.......#  -) Teeth and claws ......###.......#  Cast: Magic Dart ........ #.####'##  qOhJB##.#....#.####.#  # #. #.......#  S   ball python (constriction) # #..######  .....  #...#..# The magic dart hits the dart slug. _The dart slug is severely wounded.qOhHAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)qOh l..#....###.#.#........)...# HothaRonin the Conjurer ..#.#..# ######.# ###..######### Felid of Dithmenos ...... ..#....... ....#.# ....#Health: 13/13 ======================== ..###########.##.#####..#Magic: 0/6------------------------ qOhS ...................)....#AC: 1Str: 3 .############.##.######.#EV: 16Int: 21 ..qOhz ####.##.### #.#SH: 5Dex: 14 ##.qOh ......S...####†##qOhǗ XL:  2 Next: 55% Place: Dungeon:2..#.##@#.......#qOh SNoise: =--------  Time: 1167.2 (0.0)..#....#.......#-) Teeth and claws......###.......#qOh Cast: Magic Dart........ #.####'####.#....#.####.#qOh9 # #. #.......#S   ball python (constriction)# #..######.....qOha #...#..#Aiming: Magic Dart (safe; 2% risk of failure)  qOh Press: ? - help, Q - select actionShift-Dir - straight lineqOh Aim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.qOh#u8.2 (1Magic DartqOh+qOh.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python misses you. You block the ball python's attack.rOhr  You don't have enough magic to cast this spell.rOhV!rOh#. _rOh A  You scratch the ball python.rOh rOh .ww   dart slugrOh 589.1 (0.9rOh rOhH O _You kill the ball python!sOh5.......##.#.#.#...........#....## #.#.#........)....#.#..# ######.# ###..########.#....... ....#.# ....############.##.#####..# ....................)....# #.############.##.######.# #.#####.##.### #. ###. .......@...####†##....#.##.#.......# ..#....#.......#sOh .....w###.......#........ #.####'####.#....#.####.## #. #.......## #..###### .....sOhsOhe1====-70.1 (1.0sOhsOhtOh^63tOh7tOh=tOhJE #....## .#.#........)...##.#..# ######.# ###..##########....... ....#.# ....# ###########.##.#####..# ................)....# ############.##.######.# .. #####.##.### #.# #...........####†# ....#.##@#.......# -tOh$Ff. ..#....#.......# ....w###.......# Magic Dart........ #.####'####.#....#.####.## #. #.......# w   dart slug # #..###### .....#...#..#tOhH&0tOh MAw.tOhR+1.1 (1tOhVuOh^  You scratch the dart slug.  The dart slug is almost dead.uOh_.=2uOhteuOh{gW _The dart slug closely misses you.uOh?  You scratch the dart slug.uOh2.uOha====723Magic DartuOhuOhwM _You kill the dart slug!uOh&a.#.#..# ######.# ###..#######.#....... ....#.# ....# .###########.##.#####..#..................)....# #.############.##.######.# #.. #####.##.### #.# uOha###. ...........####†## ....#.##.#.......# . ..#..@.#.# .......###.#.. #.####'## ###.#....#.####. # #.. #.......# #.. #..###### #.......##...#..# #..##..#uOhiuOhm.-4uOhruOh2uvOh6.#.#..# ######.# ###...#. ....#.# ....#.#.##.#####..#.......)....# ##.#.##.######.#  #.. #####.##.### #.#  ###. ...........####†## ....#.##.#.# . ..#.@..#.#.###.#.. #.####'##.###.#....#.####.# #.#..##.......## #..##..###### #....... ##...#..#  #..##..#vOh_@vOh\E@-5vOhLvOhOvOh# vOh) vOh`7 wOh M3wOhZNwOhOUwOhWwOhNXwOhX\,wOh_,wOha`wOhKo##.........# ##.#.#.#.........#....## #.#.#........)..#.#..# ######.# ###..####### ....#.# ....# .....##.##..# ......................)....# ###.############.##.######.#.. ######.##.### ####. #.....@.....####†##7.1 (2 #....#.##.#.......# #....#....#.......#........###.......#.......... #.####'##..###.#....#.####.## #.#..##.......##.#..##..####### #.......wOhuwOh}wOhjxOht3xOhvxOh~xOh2====.............)....# ###.############.##.######.#  #.. ######.##.### #.#  ###. #...........####†## #....#.##.#.......# ##....#....#.......# .........###.......# ...........#.####'## ..###.#@...#.####.# 82.1 (5# #.#..##.#  #.#..##..##Ohݹ0m####  # #.......# ##...#..# #..##.# #..##..# #.###..# #. #..#xOhڻyOhIyOhDyOh,yOh====yOhV yOh ,yOh yOhyOh,yOhfyOhyOh,yOhyOho 4 ##....#....#... .........###...... ...........#.####'# yOh!/..###.#....#.####.# # #.#..##.......#  #.#..##..######  # #.......#  ##...#..#  #@.##..# 7 #..##..#  #.###..#  #.# #..#.........#>... yOh&yOh,yOh3-; _Found a stone staircase leading down.yOhT 3yOh3 yOh yOhX ,yOh ,yOh yOh yOh yOh yOhL yOh yOh O3====yOh yOh yOh! yOh0" yOh" yOh2 F #.#..##.#  #.#..##..######  # #.......#  ##...#..#  #..##..#  #..##..#  #.###..##.###..##.@.....#yOh3 91.1 (4#.......#.........####>......#####+#..# ..# .# yOh 4 )#yOh; yOhT zOh zOhV zOh; zOh( zOh| ,zOh` BzOh zOhU zOhD zOh zOh <====zOh zOh zOh BzOh zOh ,zOh zOh' ...........#.####'## ..###.#....#.####.# # #.#..##.......# #.#..##..###### # #.......# ##...#..# #..##..# #..##..# #.###.@# 6.1 (5##.###..# #.......# #.#.........####>......#####+#..##..##..#zOhg, zOh1 zOh3 {Oh|{Oh{OhM{Oh'{OhX{Oh|B{Oh{Oh ,{Oh߮{OhѰ{Oh6{Oh|P4===={OhL{Oh&{Oh,{Oh,{Oh{Oh.,{Oh{Oh{Oh,{Oh{Oh{Oh{Oh,<===={Oh{Oh >########.##.######.# ######.##.### #.# #...........####†## #....#.##.#.......#  {Oho##....#....#.......#.........###.......#...........#.####'##..###.#....#.####.## #.#..##....@..#204.1 (8{OhC#.#..##..####### #.......# ##...#..#{Oh; #..##..# #..##..##.###..###.###..##.......#{Oh{OhY{Ohx|Oh3|Oh|Oh|Oh|Ohn|Oh |Ohb n|OhR ,|Oh& |Oh[ |Ohm,|Oh|Oh05====|Oh!2|Ohs2<====|Oh ?|OhF #.. #.### #.# ###. #...........####†## #....#.##.#.......# ####....#....#.......# ...........###.......# .............#.####'## ...###.#....#.####.# # #.#..##.......# #@#..##..######16.1 (12.0) #.#.......# #.##...#..# #.##..##..#|Oh|Gt #.##..##..# ..##.###..# ..##.###..# ..#.......# #.......#|Oh L|OhLR|OhT}Ohf~ 3}Ohq }Ohʅ }Oh5 ,}Oh X}Oh }Oh0 B}Ohڑ }OhP }OhL }Oh| }Oh G6====}Ohӗ }Oh6 }Oh ,}Oh }Oh }Oh0 ,}OhD }Oh }Oh ,}Ohu }Oh }Oh ......##......................).. .#+##.#####.############.##.######.. ######.##.## ###. #.....## #. #....#.##.#....####.#####....#....#.....................###....}Oh PS..................#.###.......@..###.#....#.###....##.##.# #.#..##...... #. #..##.#..##..###Magic Dart?. ##..#.#.......#### #.#.##...#..# }Oh .#.##..##..# S   ball python (constriction, asleep) .#.##..##..# ..}Oh& a##.###..# ##.###..#}Oh 23.1 (7.0)  A ball python comes into view.}Oh J====4.1 (8}Oh }Oh d _Found a scroll labelled PAF UZACOES.Oh ......##......................).. HothaRonin the Conjurer .#+##.#####.############.##.##### Felid of Dithmenos ...... #.. ######.##.###  Health: 13/13 ======================== ###. #...........### Magic: 5/6====================---- #. #....#.##.#.... AC: 1Str: 3  ####.#####....#....#.... EV: 16Int: 21 .................###.... SH: 5Dex: 14 S***...............#.### XL:  2 Next: 72% Place: Dungeon:2 ....***@..###.#....#.### Noise: ---------  Time: 1224.1 (0.0) ....##h D9;49m.##.# #.#..##..... -) Teeth and claws . #. #..##.#..##..### Cast: Magic Dart ?. ##..#.#.......#  ### #.#.##...#..#  .#.##..##..#  S   ball python (constriction, asleep) .#.##..##..#  ..##.###..#  ..##.###..# A ball python comes into view. _Found a scroll labelled PAF UZACOES.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Oh[d S.***.Ohx***.*Oh4=S*Aim: a ball python (asleep, 100% to hit)Oh ......##......................).. HothaRonin the Conjurer .#+##.#####.############.##.##### Felid of Dithmenos ...... #.. ######.##.###  Health: 13/13 ======================== ###. #...........### Magic: 5/6====================---- #. #....#.##.#.... AC: 1Str: 3  ####.#####....#....#.... EV: 16Int: 21 .................###.... SH: 5Dex: 14 S..................#.### XL:  2 Next: 72% Place: Dungeon:2 Oh ;.......@..###.#....#.### Noise: ---------  Time: 1224.1 (0.0) ....##.##.# #.#..##..... -) Teeth and claws . #. #..##.#..##..### Cast: Magic Dart ?. ##..#.#.......#  ### #.#.##...#..#  .#.##..##..#  S   ball python (constriction, asleep) .#.##..##..#  ..##.###..#  ..##.###..# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!Oh J) #..   ###.  #.  †*** ....***.  #. . #. #..##. ?.  ###     Ohu /......Oh~ y5=5.1 (1Magic Dart _Oh Oh OhUOhOhOhOhZ,Oh$Ohq$\ _Found 3 poisoned darts.Ohk3# .....############.##.###  ......##......................)#.#+##.#####.############.##.### #... ######.#####. #...........# #. #....#.##.##.####.#####....#....#.....##..†...........#.-Oh4g...........###.#....#.#.....##.##.# #.#..##...Magic Dart...(.. #.##..##.#..##..####.. ?.###..#.#.......#.. #### #.#.##...#.. g   hobgoblin (asleep).. .#.##..##..~#.OhC4h .#.##..##.. ..##.###..OhE&6OhKE-7.1 (2OhrSOhV\ _A hobgoblin comes into view.Oh .....#....... ....#.#  .....###########.##.## ......##......................#.#+##.#####.######.##. #...# ######.##.####.# #.........OhS #.# #....#.##.###.####.#####....#....#.....@.###....†..................#.g...........###.#....#....##.##.# #.#..##......(.. #.##..##.#..######... ?.###..#.#.... #...#### #.#.##...#. S   ball python (constriction, asleep) ..S( .#.##..##~#.#.##..##OhȎm  A ball python comes into view.Oh +8.1 (1OhOhE _Found 4 stones.Oh~ ...........#....... ....#.#  HothaRonin the Conjurer  .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 4/6================-------- #...# ######.##.## AC: 1Str: 3  ###.# #........... EV: 16Int: 21 #.# #....#.##.#. SH: 5OhDex: 14 ##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2 .......@............###. Noise: ---------  Time: 1228.1 (0.0) ...†***...............#. -) Teeth and claws .g**.........###.#....#. Cast: Magic DartOhg .......##.##.# #.#..##.. ....(.. #.##..##.#..##.. ####... ?.###..#.#...... g   hobgoblin (asleep) #...#### #.#.##...#. S   ball python (constriction, asleep) Ohؑs..S( .#.##..##. ~#. .#.##..##.OhA ball python comes into view. _Found 4 stones.  Oh;Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionOhidShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)OhI *.g*Oh+{.*g*Aim: a hobgoblin (asleep, 100% to hit)OhC...........#....... ....#.# HothaRonin the Conjurer.....#......###########.##.## Felid of Dithmenos ............##...................... Health: 13/13 ========================#.#+##.#####.############.##.## Magic: 4/6================--------#...# ######.##.## AC: 1Str: 3 ###.# #........... EV: 16Int: 21#.# #....#.##.#. SH: 5Dex: 14Oh##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2.......@............###. Noise: ---------  Time: 1228.1 (0.0)...†***...............#. -) Teeth and claws.g**.........###.#....#. Cast: Magic Dart.......##.##.# #.#..##......(.. #.##..##.#..##..####... ?.###..#.#...... g   hobgoblin#...#### #.#.##...#. S   ball python (constriction, asleep)..S(.#.##..##.~#..#.##..##.Aiming: Magic Dart (safe; 2% risk of failure)  OhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  Oh'NThe hobgoblin is moderately wounded.OhG5 Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!Ohz6 Oh)7 OhyA g†......SSwandering).OhF ;==9.1 (1 _OhPP OhR Ohq% ...........#....... ....#.#  HothaRonin the Conjurer  .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 3/6============------------ #...# ######.##.## AC: 1Str: 3  ###.# #........... EV: 16Int: 21 #.# #....#.##.#. SH: 5Dex: 14 ##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2 .....**@............###. Noise: ==-------  Time: 1229.1 (0.0) ..g**.................OhN&#. -) Teeth and claws .............###.#....#. Cast: Magic Dart .......##.##.# #.#..##.. ....(.. #.##..##.#..##.. ####S.. ?.###..#.#...... g   hobgoblin #...#### #.#.##...#. S   ball python (constriction, wandering) ...( .#.##..##. ~#. .#.##..##.The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)Ohf W...........#....... ....#.# HothaRonin the Conjurer.....#......###########.##.## Felid of Dithmenos ............##...................... Health: 13/13 ========================#.#+##.#####.############.##.## Magic: 3/6============------------#...# ######.##.## AC: 1Str: 3 ###.# #........... EV: 16Int: 21#.# #....#.##.#. SH: 5Dex: 14Ohf ##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2.....**@............###. Noise: ==-------  Time: 1229.1 (0.0)..g**.................#. -) Teeth and claws.............###.#....#. Cast: Magic Dart.......##.##.# #.#..##......(.. #.##..##.#..##..OhIg K####S.. ?.###..#.#...... g   hobgoblin#...#### #.#.##...#. S   ball python (constriction, wandering)...(.#.##..##.~#..#.##..##.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Ohg Oh5 {Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  Oh wThe hobgoblin is heavily wounded.  The ball python hisses angrily.OhB OhZ ...g.S.S)Oh ;-30.1 (1 _Oh; Ohs Oh{x ...........#....... ....#.#  HothaRonin the Conjurer Ohx( .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 2/6========---------------- Oh y#...# ######.##.## AC: 1Str: 3  Ohy###.# #........... EV: 16Int: 21 #.# #....#.##.#. SH: 5Dex: 14 ##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2 Ohy.....**@............###. Noise: =--------  Time: 1230.1 (0.0) ...g*.................#. -) Teeth and clawsOhy .............###.#....#. Cast: Magic Dart Ohz.......##.##.# #.#..##..Oh"z Oh?z....(S. #.##..##.#..##.. Oh_z ####... ?.###..#.#...... g   hobgoblin Ohz,#...#### #.#.##...#. S   ball python (constriction) ...( .#.##..##.Ohz" ~#. .#.##..##.OhzxThe hobgoblin is heavily wounded. _The ball python hisses angrily.  OhzAiming: Magic Dart (safe; 2% risk of failure)  Oh{aPress: ? - help, Q - select actionOh%{Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)Ohcr .g**Oh *g*.  Aim: a hobgoblin (heavily wounded, 100% to hit)Oh' ...........#....... ....#.#  HothaRonin the Conjurer  .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 2/6========---------------- #...# ######.##.## AC: 1Str: 3  ###.# #........... EV: 16Int: 21 #.# #....#.##.#. SH: 5Dex: 14 Ohi##.####.#####....#....#. XL:  2 Next: 75% Place: Dungeon:2 .......@............###. Noise: =--------  Time: 1230.1 (0.0) ...g..................#. -) Teeth and claws .............###.#....#. Cast: Magic Dart .......##.##.# #.#..##.. ....(S. #.##..##.#..##.. ####... ?.###..#.#...... g   hobgoblin Oh,#...#### #.#.##...#. S   ball python (constriction) ...( .#.##..##.Oh" ~#. .#.##..##.OhyAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  Oh`The magic dart hits the hobgoblin.  You kill the hobgoblin!Oh       #...#  ###.#  OhZ#.#  .....** ...†*   Oh   ?S   ball python (constriction)  Ohq ...(  ~#. OheOh^]...S.Oh%;821.1 (1 _Ohf/Oh2OhJW! ...........#....... ....#.#  HothaRonin the Conjurer  .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 1/6====-------------------- #...# ######.##.## AC: 1Str: 3  ###.# #........... EV: 16OhW&Int: 21 #.# #....#.##.#. SH: 5Dex: 14 ##.####.#####....#....#. XL:  2 Next: 82% Place: Dungeon:2 .......@............###. Noise: =--------  Time: 1231.1 (0.0) ...†..*...............#. -) Teeth and clawsOhWN ......*......###.#....#. Cast: Magic Dart .....S.##.##.# #.#..##.. ....(.. #.##..##.#..##..OhX~ ####... ?.###..#.#...... S   ball python (constriction) #...#### #.#.##...#.OhVXW ...( .#.##..##. ~#. .#.##..##.The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 2% risk of failure)  OhXPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)Oh# ...........#....... ....#.#  HothaRonin the Conjurer  .....#......###########.##.## Felid of Dithmenos ......  ......##...................... Health: 13/13 ========================  #.#+##.#####.############.##.## Magic: 1/6====-------------------- #...# ######.##.## AC: 1Str: 3  ###.# #........... EV: 16Oh#$ Int: 21 #.# #....#.##.#. SH: 5Dex: 14 ##.####.#####....#....#. XL:  2 Next: 82% Place: Dungeon:2 .......@............###. Noise: =--------  Time: 1231.1 (0.0) ...†..................#. -) Teeth and claws Oht$.............###.#....#. Cast: Magic Dart Oh$.....S.##.##.# #.#..##.. Oh$....(.. #.##..##.#..##.. Oh$y####... ?.###..#.#...... S   ball python (constriction) #...#### #.#.##...#.Oh%Q ...( .#.##..##. Oh2%~#. .#.##..##.Aiming: Magic Dart (safe; 2% risk of failure)  Oh% Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!Oh1&Oh,,       #...#  ###.#  #.#  * * .....†Oh,     ?  Oh,g  ...( Oh,  ~#.  Oh,Oh+...Ohq62.1 (1Magic Dart _OhOheOh<(3Ohj+Oh2Oha6,Oh;Oh;Oh1Al2====OhHOh`X _Found a chain mail.Ohp 3OhOhTOh,OhjOh!,Oh#Oh4 #...# ######.## # ## ###.# #........ #. #. #.# #....#.## #.##.####.#####....#...#.....................#....†........+..............###.#.. #......†.##.##.# #.#..# ###.##..##.#..#-Oh57.1 (5 ######....?.###..#.#.. #...#### #.#.##. ...(# .# ~#...# .# #..[# ..##.# ....# ..##.#Oht6 .#### ..#.. #..Oh>8-OhHOhKU _k - 8 poisoned darts (gained 3)Oh3Oh<Oh#DOhFN _There are no items here.Ohn3OhpOhyOhq==== _Oh%BOhOhOh#Oh]Oh{1Oh1Oh# ## ###.# #...........#. #. #.# #....#.##.##.##.####.#####....#....#..#.....................####....†............#+..............###.#....#.##......†.##.##.# #.#..##........##.##..##.#..#######....@.###..#.#.......42 #...#### #.#.##...#......(# .#.##.~~≈~#...# .#.##.#####..[# ..##.#....# ..##.###....#### ..#.......... #....#......OhdOhOhEa _l - a scroll labelled PAF UZACOESOhFOhOhOhN _There are no items here.Oh!3OhOhOh: _Oh"OhOhl3====OhOhV Oh3,OhOhOhOhGOh#& #.##.####.#####....# #.....................### #....†..................#OhX$5 +..............###.#....# #......†.##.##.# #.#..##. #........##.##..##.#..##. ######......###..#.#.. ~~~~#...#### #.#.##. .......@# .#.##..##6.1 (4Oh$:~~≈~#...# .#.##..## #####..[# ..##.###Oh$ .....# ..##.### ...#### ..#........ Oh$r #........  ....Oh%c##> ####+#Oh<%Oh+Oh9Oh;M _j - 5 stones (gained 4)Oh[E3OhFOhPOh9S,OhX,OhYOhZ<====Oh[Oh^OhcBOhgOhi,Oh"kOhmOh$pOh[pOhrOhtOhw,OhyOh{OhP~,OhOhOhOhŅI4====OhOhq _You open the door.  Found a ring mail.Oh)Oh _OhOh3 ......##............. #.#+##.#####.###### #.# #...# ## #.#######.# #..Ohj #.##.# #.# #. #.##.####.#####. # #........... #.##....†........... #..@............55.1 (9#...[..#......†.##.##.# ......#........##.##..#.###########......###..# ~~~~#...#### # .........#  ≈~~≈~#...#  ######..[.....#OhOhOhQ _There is an open door here.OhOhOh[OhbOhOh8OhOhOhOhO: _OhOhz,OhrOhOh OhZ<====Oh OhOh̵,OhOhOhH,OhOhOhkOhOh.Oh_Oh........#### ## ...####.## ###...._..# #..####..###.........# #..............#....## ...............#.#..# #..r............#....... Oh)........#......##########.......##.....#.#+##@#####.######## #.# #...# #### #.#######.# #...Magic Dart #.##.# #.# #. #.##.####.#####..# #..OhA......... r   rat (wandering)#.##....†...........#..'..............###Ohj#...[..#......†.##.##.# #Oh_& OhN61.1 (6  A rat comes into view.Oh_.rrOhd5===2.1 (7OhOh? _The rat squeaks loudly. You hear a shout!OhC9G ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 3/6============------------ ...............#.#..# # AC: 1Str: 3  Oh9...............#.......  EV: 16Int: 21 ...r*...#......######### SH: 5Dex: 14 #....**.##.............. XL:  2 Next: 86% Place: Dungeon:2 OhN:#.#+##@#####.########## Noise: ===------  Time: 1262.1 (0.0) #.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####... # #................. r   rat Oh:#.##....†............ #..'..............### #...[..#......†.##.##.# #A rat comes into view. _The rat squeaks loudly. You hear a shout!  Aiming: Magic Dart (safe; 2% risk of failure)  Oha;Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)OhTPS r*Ohs>.*Oh 6*.Ohswr*Aim: a rat (100% to hit)Oh........#### #.......#HothaRonin the Conjurer...####.## ###...._..#Felid of Dithmenos ......#..####..###.........#Health: 13/13 ========================#..............#....##Oh5Magic: 3/6============------------...............#.#..# # AC: 1Str: 3 ...............#....... EV: 16Int: 21...r*...#......######### SH: 5OhW.Dex: 14Ohx#....**.##.............. XL:  2 Next: 86% Place: Dungeon:2OhE#.#+##@#####.########## Noise: ===------  Time: 1262.1 (0.0)#.# #...# #### -) Teeth and claws#.#######.# #... Cast: Magic Dart#.##.# #.# #...#.##.####.#####...# #................. r   rat#.##....†............#..'..............####...[..#......†.##.##.# #Aiming: Magic Dart (safe; 2% risk of failure)  OhPress: ? - help, Q - select actionShift-Dir - straight lineOhAim: a rat (100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.Oh}OhOh͉_g....r..g   goblinr   ratOhZ4--3.1 (1OhOh8  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  The rat is moderately wounded. _A goblin comes into view. It is wielding a +0 club.Oh! ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 2/6========---------------- ...............#.#..# # AC: 1Str: 3  g..............#.......  EV: 16Int: 21 ........#......######### SH: 5Dex: 14 #...r**.##.............. XL:  2 Next: 86% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1263.1 (0.0) Ohl"#.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####... # #................. g   goblin #.##....†............ r   rat #..'..............### #...[..#......†.##.##.# #Oh"The rat is moderately wounded. _A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionOh"Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)Oh@........#### #.......#HothaRonin the Conjurer...####.## ###...._..#Felid of Dithmenos ......#..####..###.........#Health: 13/13 ========================#..............#....##OhAMagic: 2/6========----------------...............#.#..# # AC: 1Str: 3 g..............#....... EV: 16Int: 21........#......######### SH: 5Dex: 14#...r**.##.............. XL:  2 Next: 86% Place: Dungeon:2#.#+##@#####.########## Noise: =--------  Time: 1263.1 (0.0)#.# #...# #### -) Teeth and claws#.#######.# #... Cast: Magic Dart#.##.# #.# #...Oh B#.##.####.#####...# #................. g   goblin#.##....†............ r   ratOh3B#..'..............####...[..#......†.##.##.# #OhYBAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionOh~BShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  OhBiThe magic dart hits the rat.  The rat is severely wounded.OhJOhOhT.g...r.OhTk3====4.1 (1 _Oh8_Oh.Oho ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 2/6========---------------- ...............#.#..# # AC: 1OheStr: 3  ...............#.......  EV: 16Int: 21 .g......#......######### SH: 5Dex: 14 #....r*.##.............. XL:  2 Next: 86% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1264.1 (0.0) #.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####...Oh # #................. g   goblin Ohڕk#.##....†............ r   rat #..'..............### #...[..#......†.##.##.# #The magic dart hits the rat. Oh_The rat is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Oh1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)Oh7 ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 2/6========---------------- ...............#.#..# # AC: 1Str: 3  ...............#.......  EV: 16Int: 21 .g......#......######### SH: 5Dex: 14 Ohe8#....r..##.............. XL:  2 Next: 86% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1264.1 (0.0) #.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####... # #................. g   goblin #.##....†............ r   rat #..'..............### #...[..#......†.##.##.# #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!OhKZ     _..#          #....†* #.# #...#     #.#  #  † #...[† OhNOhfk_.g..†.Oh:95.1 (1 _Oh?OhhOh) r ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 1/6====-------------------- Oh K...............#.#..# # AC: 1Str: 3  ...............#.......  EV: 16Int: 21 ........#......######### SH: 5Dex: 14 Oh 0#.g****.##.............. XL:  2 Next: 89% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1265.1 (0.0) Oh )#.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic DartOhb  #.##.# #.# #... #.##.####.#####... Oh # #................. g   goblin #.##....†............ Oh+ #..'..............### #...[..#......†.##.##.# #The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionOh lShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)OhK g..*OhA**OhA**OhQg*Aim: a goblin, wielding a +0 club (100% to hit)Ohm........#### #.......#HothaRonin the Conjurer...####.## ###...._..#Felid of Dithmenos ......#..####..###.........#OhHealth: 13/13 ========================#..............#....##Magic: 1/6====--------------------...............#.#..# # AC: 1Str: 3 ...............#....... EV: 16Oh6Int: 21........#......######### SH: 5Dex: 14Oh#.g****.##.............. XL:  2 Next: 89% Place: Dungeon:2Oh#.#+##@#####.########## Noise: =--------  Time: 1265.1 (0.0)#.# #...# #### -) Teeth and clawsOh#.#######.# #... Cast: Magic DartOh #.##.# #.# #...Oh;#.##.####.#####...# #................. g   goblinOhmg#.##....†............OhF#..'..............###Oh#...[..#......†.##.##.# #Aiming: Magic Dart (safe; 2% risk of failure)  OhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  Oh3KThe goblin is moderately wounded.OhROh YL.g.†.Oh5[26.1 (1 _Oh}a8_OhcOhlf! ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 0/6------------------------ ...............#.#..# # AC: 1Str: 3  Oh>gv...............#.......  EV: 16Int: 21 ........#......######### SH: 5Dex: 14 #..g***.##.............. XL:  2 Next: 89% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1266.1 (0.0) #.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####... Ohgn# #................. g   goblin #.##....†............ #..'..............### #...[..#......†.##.##.# #The magic dart hits the goblin. _The goblin is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Ohi Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)Ohg  ........#### #.......#  HothaRonin the Conjurer ...####.## ###...._..#  Felid of Dithmenos ...... #..####..###.........#  Health: 13/13 ======================== #..............#....##  Magic: 0/6------------------------ ...............#.#..# # AC: 1Str: 3  ...............#.......  EV: 16Int: 21 ........#......######### SH: 5Dex: 14 Oh 7#..g.†..##.............. XL:  2 Next: 89% Place: Dungeon:2 #.#+##@#####.########## Noise: =--------  Time: 1266.1 (0.0) #.# #...# #### -) Teeth and claws #.#######.# #... Cast: Magic Dart #.##.# #.# #... #.##.####.#####... # #................. g   goblin #.##....†............ #..'..............### #...[..#......†.##.##.# #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!Oh= :     _..#          #..)*** #.# #...#     #.#  #  †    #...[Ohx f†  OhG[ J.†.Oh^ r937.1 (1Magic Dart _Ohf 8_Ohi Oh 3Oh Oh Oh4 Oh Ohg ,Oh Oh> Oh Oh  You see here a rat corpse. _OhE Oh OhX ,Oh Oh  #..........###...... .........#### #...... #...####.## ###...._. #..####..###........ ##..............#....##...............#.#.............#.... #........###### #..@.†..##..........-71.1 (4##.#+##.#####.###. #.# #...# Oh W#. #.#######.##. #.##.# #.# #. #.##.####.#### ..# #. ###.##....†........ #..'.............-Oh] Oh m _You see here a +0 club.Oh>'.#.#.#.#.#.#OhA2.1 (1Oh Oh( _You open the door.Oh.3Oh'0OhM8OhM;,Ohz@,Oh@OhBb1====OhWF@  There is an open door here.Oh-IOhwI _OhJOhLOh4O,OhVTOhUOhX,OhYOh[Ohy]R====Oh|^Oh`Ohb,Oh8dOhfOhhOhhOhiOht)#..#......#######..).†..##.....#.#'##.#####.########.#.##.# #...# # #.#.##.#######.# # #.#.##.##.# #.# # #.#.##.##.####.##### ..#.##........Oh/u ###@##....†80.1 (8 #..'..............#...[..#......†.##.##.#......#........##.##.#.###########......#### ~~~~#...#### ..# ≈~~≈~#...# ######..[#OhxOhdOhOh}3OhOhjOhĸ,Oh0,Oh~OhOhOhOh,OhOh #.#.##.# #...#  #.#.##.#######.#  #.#.##.##.# #.#  #.#.##.##.####.### ..#.##............. ###.##....†........#####..'.............#...[..#†.##.##Ohg#...@..#........##.##3.1 (3#.############# # ~~~~#...####  .........# ≈~~≈~#...# ######..[# .....# ...#### .....OhOhOhOh}AOh BOhBOhFJOhP2====OhTXOhV,OhXOha #.#.##.# #...# #.#.##.#######.# #.#.# #.# #.#.##.##.####. ..#.##. ###.##....† #####..'. #...[..#......† #@.....#.......6 #.###########..... ### ~~~~#...##  Ohbq...#  ≈~~≈~#...#  ######..[#  .....#  ...####  .....OhdOhjOhlOh"3OhTOh"OhOheOh,Oh<====OhOhOhOh4BOh a  You see here a +0 ring mail.OhOh _OhOhOh7,OhOh*Oh,OhOhI@  There is an open door here.OhrOh5 _OhOh3====OhOhOhp,OhOhv,OhOhzOhC,OhOhOhoOh<====OhGOh]Ohb,Oh^OhOh~,Oh}OhcOh',OhOhoOh,OhOhB ` _Found a runed quarterstaff.Oh 3Oh OhOh4OhP4====OhOh X#...[..#......†.##.##.# #.#..#......#........##.##..##.#..#.###########......###..#.#..### ≈~~~~~#...#### #.#.##...........# .#.##~≈~~≈~#...# .#.##########..[# ..###..........# ..##.#......@#### ..#..304.1 (18.0)#.......# ##....... #....#.).....# ###>.#.......# ###Oh!#.......########## OhH'Ohs/Oh0OhbIOhOh,Oh Oh-OhL,Oh/OhOh,OhOhOh R====Oh$OhOhc,OhOh)( ### ≈~~~~~#...#### # ..........#  ~≈~~≈~#...#  ########..[#  #..........#  #.......####  #.......#  #.......#  #.@.....# 9.1 (5.0) #.......#  #.......#  Oh(M######### Ohe-Oh3OhV7 _You see here a +0 quarterstaff of distortion.OhkOh p,10.1 (1OhuOhxY _m - a +0 quarterstaff of distortionOhOh3Inventory: 13/52 slots Hand Weapons (go to first with ))  m - a +0 quarterstaff of distortion OhMissiles (go to first with ()  j - 5 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI  l - a scroll labelled PAF UZACOES Potions (go to first with !) Oh a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - a white potion Oh+0 g - a glowing puce potionOh m - a +0 quarterstaff of distortion. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Staves' category. It is a two-pawed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {distort} {melee weapon} Menu/colouring prefixes: identified useless_item ego melee weapon _________________ “Then Robin he unbuckled his belt, (d)rop, (=)adjust, or (i)nscribe.OhOhtOhZW### ≈~~~~~#...#### #. HothaRonin the Conjurer..........#. Felid of Dithmenos ......~≈~~≈~#...#. Health: 13/13 ========================########..[#Magic: 4/6================--------#..........#AC: 1Oh3 Str: 3 #.......####EV: 16Int: 21#.......#SH: 5Dex: 14#.......#XL:  2 Next: 93% Place: Dungeon:2#.@.....#Noise: ---------  Time: 1310.1 (0.0)#.......#-) Teeth and claws#.......#Cast: Magic DartOhi######### _There is an open door here. _You see here a +0 ring mail. _There is an open door here. Oh_Found a runed quarterstaff. _You see here a +0 quarterstaff of distortion. _m - a +0 quarterstaff of distortionOhOh+1.1 (1OhOh? _You drop a +0 quarterstaff of distortion.Oh Inventory: 12/52 slots Missiles (go to first with ()  j - 5 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - a white potion  g - a glowing puce potionOh Oh'Oh.x### ≈~~~~~#...#### #. HothaRonin the Conjurer..........#. Felid of Dithmenos ......~≈~~≈~#...#. Health: 13/13 ========================########..[#Oh.Magic: 4/6================--------#..........#AC: 1Str: 3 #.......####EV: 16Int: 21#.......#SH: 5Dex: 14#.......#XL:  2 Next: 93% Place: Dungeon:2#.@.....#Oh/Noise: ---------  Time: 1311.1 (0.0)#.......#-) Teeth and claws#.......#Cast: Magic Dart######### _You see here a +0 ring mail. _There is an open door here. OhX/*_Found a runed quarterstaff. _You see here a +0 quarterstaff of distortion. _m - a +0 quarterstaff of distortion _You drop a +0 quarterstaff of distortion.Oh4Oh9Ohb?Oh@AOh^. IOh3 Oh}7 ,OhK; Oh; Oh> ,Oh? OhG 5====OhkL OhO ,OhvQ Oh+T OhV ,OhyW OhX OhZ ,Oh<[ Oh8] Oh^^ R====Oh_ OhMb Ohe ,Oh~j Ohx #.#.##.##.####.#####....#.....#.##.....................#####.##....†.................#####..'..............###.#....#...[..#......†.##.##.# #.#..###......#........##.##..##.#..###.##########.###..#.#....Oh0y ### ≈~~~~~#...#### #.#.##...........@.# .#.##..#9.1 (8~≈~~≈~#...# .#.##..#########..[# ..##.###..........# ..##.###.......####..#....#.......##.... #.......#Ohy .#...... #.).....####>... #.......#####+ Oh Oh- Oh OhOhOhOhOh,Oh1,Oh2,OhOhOh,OhOhOhc #.#.##.##.####.#####....# ..#.##........ ###.##....† #####..'..............###.# #...[..#......†.##.##.# #. #......#........##.##..##. #.###########......###..#.# ###~≈≈≈~~~~~#...#### #.#.# gOh.....# .# ~≈~~≈~~≈~#...# .# ##########..[# ..Magic Dart #..........# .. #.......#### ..# #.......# # g   goblin (asleep) #.......# #..Oh #.).....# ### #.......# #OhG 22.1 (3  A goblin comes into view. It is wielding a +0 dagger.Oh[.ggOh4==3.1 (4OhSOhI( _The goblin shouts!Oh #.#.##.##.####.#####....# HothaRonin the Conjurer ..#.##................... Felid of Dithmenos ...... ###.##....†.............. Health: 13/13 ======================== #####..'..............###.# Magic: 4/6================-------- #...[..#......†.##.##.# #.# AC: 1Str: 3  #......#........##.##..##.# EV: 16Int: 21 #.###########......###..#.# SH: 5Dex: 14 ###~≈≈≈~~~~~#...#### #.#.# XL:  2 Next: 93% Place: Dungeon:2 .g*****@.....# .#.# Noise: ==-------  Time: 1323.1 (0.0) ~≈~~≈~~≈~#...# .#.# -) h9;49mTeeth and claws ##########..[# ..# Cast: Magic Dart #..........# ..# #.......#### ..# #.......# # g   goblin #.......# #.. #.).....# ### #.......# #A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)Oh[#.#.##.##.####.#####....# HothaRonin the Conjurer..#.##................... Felid of Dithmenos ......###.##....†.............. Health: 13/13 ========================#####..'..............###.# Magic: 4/6================--------#...[..#......†.##.##.# #.# AC: 1Str: 3 #......#........##.##..##.# EV: 16Int: 21#.###########......###..#.# SH: 5Dex: 14###~≈≈≈~~~~~#...#### #.#.# XL:  2 Next: 93% Place: Dungeon:2.g*****@.....#Oh\'.#.# Noise: ==-------  Time: 1323.1 (0.0)~≈~~≈~~≈~#...#.#.# -) Teeth and claws##########..[#..# Cast: Magic Dart#..........#..##.......####..##.......## g   goblin#.......##..#.).....#####.......##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.OhOhOhf$.g....OhOh5Oh====Ohd-Oh 4.1 (1 Oh _OhOhOh5 #.#.##.##.####.#####....# HothaRonin the Conjurer ..#.##................... Felid of Dithmenos ...... ###.##....†.............. Health: 13/13 ======================== #####..'..............###.# Magic: 4/6================-------- #...[..#......†.##.##.# #.# AC: 1Str: 3  #......#........##.##..##.# EV: 16Int: 21 #.###########......###..#.# SH: 5Dex: 14 ###~≈≈≈~~~~~#...#### #.#.# XL:  2 Next: 93% Place: Dungeon:2 ..g****@.....# .#.# Noise: =--------  Time: 1324.1 (0.0) ~≈~~≈~~≈~#...# .#.# -) hֻ9;49mTeeth and claws ##########..[# ..# Cast: Magic Dart #..........# ..# #.......#### ..# #.......# # g   goblin #.......# #.. #.).....# ### #.......# #The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)OhtT .gOhV.gAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)OhR #.#.##.##.####.#####....# HothaRonin the Conjurer ..#.##................... Felid of Dithmenos ...... ###.##....†.............. Health: 13/13 ======================== #####..'..............###.# Magic: 4/6================-------- #...[..#......†.##.##.# #.# AC: 1Str: 3  #......#........##.##..##.# EV: 16Int: 21 #.###########......###..#.# SH: 5Dex: 14 ###~≈≈≈~~~~~#...#### #.#.# XL:  2 Next: 93% Place: Dungeon:2 ..g....@.....# .#.# Noise: =--------  Time: 1324.1 (0.0) ~≈~~≈~~≈~#...# .#.# -) Teeth and clawsOhq[1K ##########..[# ..# Cast: Magic Dart #..........# ..# #.......#### ..# #.......# # g   goblin #.......# #.. #.).....# ### #.......# #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!Ohߘ † #...[†    ..)****         OhkT      #.)     Oh/')....Oh.q65.1 (1Magic Dart _Oh36Oho8Oh))3Ohz*Oh6Oh:,Oh@OhcAOhD,OhFOhKOhN,OhQOhTn _Found 2 fuming emerald potions.OhXOhXOhZOh-aOhQe,OhfOhv  #.#.##..#### ..#.## ###.##....† #####..'..... Ohw#...[..#......†.##.##. #......#........##.##. #.#####......## #####~≈≈≈~~~~~#...#### !......# -30.1 (5#####~≈~~≈~~≈~#...#  #####..[#  #..........# #.......#### #.......# #.......# #.).....# #.......#  Things that are here:Oh>|8-OhOhr _a +0 dagger; a goblin corpseOh3OhOhEOhlOhAP _Oh,OhOhͨOh OheOhOhOh>f5====OhOh5Oh˹,OhtOhn1OhOh #.#.##.. ..#.## ###.##....† #####..' #...[..#......†.# #......#........# #.###########....#####~≈≈≈~~~~~#...#.)..........#6.1 (6Oh=#####~≈~~≈~~≈~#...# ###########..[# #..........# #.......#### #.......# #.......# #.).....# #.......#OhOhr _m - 2 fuming emerald potionsOh 3Ohj Oh Oh ,Oh Oh Oh< R====OhG Oh Oh ,Oh Oh Oh ,OhY Oh.c #.#.##. ..#.## ###.## #####..' #...[..#.... #......#.... #.########## #####~≈≈≈~~~~~ #.....)......41.1 (5 #.##########~≈~~≈~~≈~ ######### #...... #...... #......  #......  #.)....  #...... OhH(4Oho*Oh,OhOhOh"Oh[OhIOhOhW,OhյnOhk #.#.##.# ..#.## ###.## #####..' #...[..# #......# #. ##~≈≈≈ #.@...........)3.1 (2 #.##~≈~~≈~#. #. ##. ##. ##. #.. #.) #OhOhV 3Oh Oh Oh\ Oh z6====Oh: ,Oh OhI Oh[ ,Oh Oh_ OhF ,Oh Oh Oh R====Oh Oh OhU ,Oh Oh$ #......#.#.###################~≈≈≈~~#.............).#.##########~≈~~≈~#.# ########.# #... #.# #...OhT% w #@# #9.1 (6 #.# #... ... #.).#.## # ..# # ### #### Oh% Oh' Oh- Oh. Oh' 3Ohv( OhR/ Oh3 ,OhV7 O _Found 3 gold pieces.Oh7 3Oh8 OhB ############~≈≈≈~~#.............)....~~≈.# #######.# #.... #....######.######.$.....@.....#)51.1 (2#######.####...#.## ### OhtC Oh:F OhV OhW Oh- Ohn. Oh. Oh7 Oh8 Oh39 Oh< ,Oh8? ,Oh? OhI .~~≈# ####### #... #....######.######.$...........#)#OhJ ###....# .3## ### OhmM OhR Oh%T Oh= Oh? 3OhF OhH ,OhM BOhN OhN OhP OhR ,Oh'S OhT OhV ,OhW OhY Oh=[ ,Oh[ Oh}] Oh^ Oh2_ Oh_ Oha Ohg nOhsh Oh q t  ###### #. #........... #. #.########## #. #.# # Ohq O#. #.#   #. #.#   #. #.#   #.######.######   #.@...........# 61.1 (8  ########.####... OhTr  ........# #########OhHv Ohdz Oh(~ > _You now have 104 gold pieces (gained 3).Oh Oh Oh Oh N _There are no items here.OhOhOhZOhOh{j Ohk Oh|l Ohv Oh} f _Oh Oh Ohт OhЄ Oh ,Ohj Oh Oh ,OhT Oh Ohȟ BOh2 Oh ,Oh' OhR Oh ,Oh Oh Ohի ,Oh Oh7 Oh  ############~≈≈≈~~~~~#.  #. #.............)  #. #.##########~≈~~≈~~≈~#.  #. #.# ##########.  #. #.# #........  #. #.# #.......#  #. #.# #.......#  #.######.###### #.......#  #............@# #.).....#72.1 (11.0)  ########.####....# #.......#  ........# #.##.# #.......#  ######### #.. .. ######### #..~ .~. #.... .. #.~.~~ . #....hg ]m.. Oh, IOh/ Oh ,Oh OhQ W _Found a ring mail.Oh Oh6 Oh Oh Oh5 BOh" Oh' ,Oh' Ohm. Oh0 ,Oh2 Oh3 Oh6 ,Oh7 Oh9 Oh5= ,Ohj> OhcA T _Found 4 stones.OhD 3OhdG OhpS #.# #####..[#  #.# #..........#  #.# #.......####  #.# #.......# OhT i######.######.......# ............#### #.).....# ######.####....# #.......# .......# #.##.### #.......# ######## #.....@# ######### 80.1 (8.0) #..~~~.~.#  #........#  #.~.~~.#.##......#.#..[.....##.########.# .⌠## .(⌠Oh\ Ohb Oh!d Ohc3Oh֘OhOhBOh?Oh _Found a helmet.Oh3Oh3Ohh#.#  #.......#### #.# #.#.......# ####.###### #.#.......# ..........#### #.#.).....# .####....# #[#.......# # #.##.###.#.......#  #......#.#########  #..~~~.~.#  #.......@# 3.1 (3#.~.~~.#.# #......#.# ..[.....##.########.# .⌠Oh ### .(⌠ #... #ß#.OhOhOhVOh^k3OhlOh~rOht,Oh"y,Ohq}BOhMOh,Oh%OhOh,OhOhŒOh!,OhOhԜ#.............#### #.#.).....#########.####....# #[#.......#  ........# #.##.###.#.......#  ######### #......#.######### #..~~~.~.#  #........#  #.~.~~.#.#  ###......#.# #..[.@...##.8.1 (5 ########.# .⌠ ### .(⌠ #... #ß#. Oh<OhOhqOhC 3Oh: Oh Oh ,Oh# ,Oh]% ,OhW& Oh{' Oh6- ,Oh. Oh0 Oh3 ,Oh+5 OhG7 Oh;: ,Oh; Oh> Oh@ ,Oh"B OhVD OhG ,OhH Oh3W ..#### #.#.).....# ###.####....# #[#.......# ....# #.##.###.#.......# ##### #......#.######### #..~~~.~.# #........# #.~.~~.#.# ###......#.###.# #..[.....##@..# 95.1 (7########.#ß.⌠..# ####.(⌠.# _#...## #ß#.#####OhnZ 9_Oh\ < _Found a faded altar of an unknown god.Oh3OhOhmOh,OhIOh_ _Found 10 gold pieces.  There is a dry fountain here.OhOh _Oh7OhOh<OhOh# #.##.###.#.......# # #......#.#########  #..~~~.~.#  #........# #.~.~~.#.# ##OhU###......#.###.###..[.....##...#.#########.#ß.⌠..#  ####.@⌠8.1 (3 #_#...# ..#∩#ß#.#OhS#$⌠..# #####..⌠.#.#..Ohk##.###.OhOhX9_Oh$M _j - 9 stones (gained 4)Oh_A OhUB OhG '_OhJ N _There are no items here.Oh3OhOhOh#Ohލ$ _OhXOhoOhOhOhROhOh #..~~~.~.#  #........# #.~.~~.#.# #####......#.###.###..[.....##...#.#  ########.#ß.⌠..#  ####..⌠.#  #_#...## ..#∩#ß#@# Oh'C401#$⌠..###### #..⌠. #.#..##.###. OhΡOh_&_OhOh`Oha3OhhOh/kOhkOhpnOhqOhsrOhrOh/sOhtOhwOhPwOhwOhv #..~~~.~.# #........# #.~.~~.#.# ## ###......#.###.## #..[.....##...#.# ########.#ß.⌠..# ####..⌠.#Oh #_#...## ..#@#ß#.#5.1 (4 #$⌠..###### #..⌠. #.#... ##.### #.#OhOhOh1_Oh>c _There is an empty arch of ancient stone here.Oh _Oh Oha _ _There is nothing on the other side of the stone arch.Oh: 3Oh^= OhWF OhI OhI $ _OhM OhM Oh0Q ,OhhR OhT OhCW ,OhX Oh[ B  There is a dry fountain here.OhZ^ Oh^  _Oh` Ohb ,Oh:c Oh l  #........# #.~.~~.#.# ## ###......#.###.## #..[.....##...#.# ########.#ß.⌠..# Ohl ######..⌠.# #.#ß#_#...## #...#∩#ß#.# #@⌠..######10.1 (5 #..⌠.ß# #.#...## ##.###.# Oh+m #. ## ## Oho Oht Ohw ? _You now have 114 gold pieces (gained 10).Oh  _There are no items here.Oh3OhOh OhwOh2$ _Oh,Oh}BOhDY###......#.###.###..[.....##...#.# ########.#ß.⌠..#  ######..⌠.#  #.#ß#_#...## #...#∩#ß#.# #.⌠..###### #..⌠.ß# #.#.@.## 2.1 (2##.###.# #. ## ## OhOh&_OhOhjIOhrOht,OhyBOh,zOh.{Oh{Oh}Oh~OhE~OhzR  There is an empty arch of ancient stone here.Oh׃Ohi _OhOh-###### #......#.######### #..~~~.~.#  #........# #.~.~~.#.# ## ###......#.###.## #..[.....##...#.# Ohu########.#ß.⌠..# ######..⌠.##.#ß#@#...##6.1 (4#...#∩#ß#.##.⌠..#######..⌠.ß##.#...####.###.##. ####OhۖOh^Ohd _There is a faded altar of an unknown god here.Ohhan empty arch of ancient stone here. _faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.OhOheLugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to OhHcall forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Oh[!]: Overview|Powers|WrathOhϷOhO###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Dithmenos ......#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##AC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21########.#ß.⌠..#SH: 5Dex: 14######..⌠.#XL:  2 Next: 96% Place: Dungeon:2#.#ß#@#...##Noise: ---------  Time: 1416.1 (0.0)#...#∩#ß#.#-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.##h0m. #### _There is an empty arch of ancient stone here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Oh\e Ignis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|WrathOhz###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Dithmenos ......#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##AC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21########.#ß.⌠..#SH: 5Dex: 14######..⌠.#XL:  2 Next: 96% Place: Dungeon:2#.#ß#@#...##Noise: ---------  Time: 1416.1 (0.0)#...#∩#ß#.#-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.##Oh0. #### _There is an empty arch of ancient stone here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.OhOhcVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. OhVehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathOhOh###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Dithmenos ......#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##AC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21########.#ß.⌠..#SH: 5Dex: 14######..⌠.#XL:  2 Next: 96% Place: Dungeon:2Oh#.#ß#@#...##Noise: ---------  Time: 1416.1 (0.0)#...#∩#ß#.#-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.##. #### _There is an empty arch of ancient stone here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Oh Really abandon Dithmenos for an unknown god? Y - Yes  N - NoOhOhZc###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Dithmenos ......#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##AC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21########.#ß.⌠..#SH: 5Dex: 14######..⌠.#XL:  2 Next: 96% Place: Dungeon:2#.#ß#@#...##OheNoise: ---------  Time: 1416.1 (0.0)#...#∩#ß#.#-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.##. #### _There is an empty arch of ancient stone here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.OhOhlu###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Dithmenos ......#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##OhܨAC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21########.#ß.⌠..#SH: 5Dex: 14Oh######..⌠.#XL:  2 Next: 96% Place: Dungeon:2#.#ß#@#...##Oh*Noise: ---------  Time: 1416.1 (0.0)#...#∩#ß#.#Oh-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.#OhK#. #### OhũJ_There is an empty arch of ancient stone here. OhߩV_There is a faded altar of an unknown god here.  OhlThis altar belongs to (a) Lugonu, (b) Ignis or (c) Vehumet, but you can't tellwhich.OhPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.OhP   Vehumet accepts your prayer!You have lost your religion!Oh/  --more--Oh b  Dithmenos does not appreciate desertion!Vehumet welcomes you!Ohi/  --more--Oh+  of Vehumet *.....You can now gain magical power from killing.Vehumet offers you knowledge of Kiss of Death.Oh/  --more--OhOh56 7.1 (1 _OhdOhPh Ph ~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.Ph B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpPh F.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Ph Targeting /: Lookup descriptionJ.Religion Q: FAQK.Ph Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesPhMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screenPh~ % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set WaypointPh<_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andPh PhPh###### #......#.#########HothaRonin the Conjurer#..~~~.~.#Felid of Vehumet *.....#........#Health: 13/13 ========================#.~.~~.#.# ##Magic: 6/6========================###......#.###.##AC: 1Str: 3 #..[.....##...#.#EV: 16Int: 21Ph*########.#ß.⌠..#SH: 5Dex: 14######..⌠.#XL:  2 Next: 96% Place: Dungeon:2#.#ß#@#...##Noise: ---------  Time: 1417.1 (0.0)#...#∩#ß#.#-) Teeth and claws#.⌠..######Cast: Magic Dart#..⌠.ß##.#...####.###.##. ####Vehumet accepts your prayer!You have lost your religion!  Dithmenos does not appreciate desertion!Vehumet welcomes you!You can now gain magical power from killing. _Vehumet offers you knowledge of Kiss of Death.Phe$Ph&'Phu,Ph2PhPhrPhPh  You have lost your religion!  Dithmenos does not appreciate desertion!Vehumet welcomes you!  You can now gain magical power from killing. _Vehumet offers you knowledge of Kiss of Death. _You offer a prayer to Vehumet.Ph:Phy>PhEPhNHh _You offer a prayer to Vehumet.Ph!PhPhPhh _You offer a prayer to Vehumet.Ph Phr Ph PhI h _You offer a prayer to Vehumet.PhGPhWIPhNPh{Qh _You offer a prayer to Vehumet.Phu  _You offer a prayer to Vehumet. PhS  PhV  Ph\  Ph^  Ph 3 PhN  Ph  Ph  Ph% P _ Ph ' , Ph'  Ph=2 X #........#  Ph3  #.~.~~.#.# ######.###.###..[.....##...#.# ########.#ß.⌠..# ######..⌠.# #.#ß#_#...## #...#∩#ß#.# #.⌠@.######9.1 (2 #..⌠.ß# #.#...## ##.###.# #. ## ##  Ph7  Ph> 8_ Ph? Php #..~~~.~.# #........#  #.~.~~.#.#  ###......#.###.## #..[.....##...#.#########.#ß.⌠..# ######..⌠.#.#ß#_#...##Phq #.@.#∩#ß#.# #.⌠..###### #..⌠.ß# #.#...###.###.# #. ####Ph|9_Ph~},20.1 (1PhɃ:_PhNPh  What are your orders?  t - Meow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking.Pht M g - Guard the area.f - Follow me.  Anything else - Cancel.PhY :_Ph2d G======1Ph>o C _You meow for attention!Ph \MWhat are your orders?Pho[:_Ph(^&2Ph&ePhg- _You meow for attention!Ph: 9_Ph Ph4 Phy Ph Ph Read which item? Scrolls  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled PAUHON UCIALI  l - a scroll labelled PAF UZACOES [!] read|quaff[?] describe selectedPh%PhmPh{Ph _#..~~~.~.#HothaRonin the Conjurer#........#Felid of Vehumet *.....#.~.~~.#.# ##Health: 13/13 ========================###......#.###.##Magic: 6/6========================#..[.....##...#.#AC: 1Str: 3 ########.#ß.⌠..#EV: 16Int: 21######..⌠.#SH: 5Ph,Dex: 14#.#ß#_#...##XL:  2 Next: 96% Place: Dungeon:2#.@.#∩#ß#.#Noise: ======---  Time: 1422.1 (0.0)#.⌠..######-) Teeth and claws#..⌠.ß#Cast: Magic Dart#.#...####.###.##. ####t - Meow!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You meow for attention!Ph _As you read the scroll labelled PAUHON UCIALI, it crumbles to dust.Ph------3.1 (1Tele Ph֯9_Phq~ _You feel strangely unstable. It was a scroll of teleportation.Ph 3Ph Phd Ph Ph Phh ,PhB  ###### #......#.##########..~~~.~.# #........# .~.~~.#.# ## ###......#.###.## #..[.....##...#.# ########.#ß.⌠..# ######..⌠.# #.#ß#@#...## ------#...#∩#ß#.# #.⌠..#######..⌠.ß# #.#...####.###.##. ####PhZ" &4Ph' s ##.## #..[.....##...#.#########.#ß.⌠..# ######..⌠.# #.#ß#_#...## #...#∩#ß#.# #.⌠..######PhQ(  #..⌠.ß# #..@## ##.###.# #. ## ## Ph, Ph2 Ph4 55.1 (2Ph8 7_Ph; @ _Your surroundings suddenly seem different.Ph 3Ph Ph) Ph1 XPhX4 ,Ph5 Ph6 Ph;9 ,Ph9 Ph~= R  There is an empty arch of ancient stone here.Ph? Ph+@  _PhA Ph;C PhD ,PhxE PhR `..# #.##.###.#....... ### #......#.#########..~~~.~.# #........# #.~.~~.#.# ## ###......#.###.## PhS #..[.....##...#.# ########.#ß.⌠..######..@.#30.1 (5#.#ß#_#...###...#∩#ß#.##.⌠..#######..⌠.ß##.#...####.###.##. ####PhV Ph[ ;_Phg^ S _There is a dry fountain here.Ph n 3Phn Ph(v Phx Ph۝ _Ph? .....#### #.#.).####....# #[#....... ..# #.##.###.#.......# ####.#########.~~~.~.#  ..#  #.~.~~.#.# ## ......#.###.###..[.....##..@#.#2.1 (2########.#ß.⌠..# ######..⌠.# #.#ß#_#...###...#∩#ß#.#.⌠..#..⌠..#...#.#Ph Ph Ph PhPhPh/PhPh^&XPh'Pha(Ph)Ph+Ph.,PhK/Ph1Ph3,Phv5Phb7Ph;,PhO=Ph>@Ph6CPhCPhiEPh$T] #.# #..........#  #.# #.#.......####  #.# #.#.......##.###### #.#.......# ..........#### #.#.).....# ####.####....# #[#.......# .....# #.##.###.#.......# ###### #......#.######### Ph9U#..~~~.~@# 8.1 (6 #........# .~.~~.#.# #####......#.###.###..[.....##...#.#########.#ß.⌠..# ######..⌠.# #.#ß#_#...## #...#∩#ß#.#Ph][Phc;_PhfPhU3PhC[PhePhlh,Phm,PhNu,PhvPhyPh|,Ph}Ph*............)#########~≈~~≈~~≈~#...###########..[#  #.# ...#  #.# #.#..###  #.# #. PhY####.###### ..........#### #.#.)..... ####.####....# #@#.......#41.1 (3 .....# #.##.###.#.......# ###### #......#.##########..~~~.~.##........##.~.~~.#.# ##......#......##...#####.#ß.PhcPh Pho _You see here a +0 helmet.Ph: Ph|= +2.1 (1PhD PhzF E _e - a +0 helmetPh Ph+ 'Inventory: 13/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Armour (go to first with [)  e - a +0 helmet Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - a white potion  g - a glowing puce potion  m - 2 fuming emerald potions!Ph+ e - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe."Ph "Ph  #.............)..........#HothaRonin the Conjurer#.##########~≈~~≈~~≈~#...#Felid of Vehumet *.....#.############..[#Health: 13/13 ========================#.##.#..........#Magic: 6/6========================#.##.#.......####AC: 1Str: 3 #.##.#.......#EV: 16Int: 21 ####.###### #.#.......#SH: 5Dex: 14 ..........#### #.#.).....#XL:  2 Next: 96% Place: Dungeon:2 ####.####....# #@#.......#Noise: ---------  Time: 1442.1 (0.0) .....# #.##.###.#.......#-) Teeth and claws ###### #......#.#########"Phk Cast: Magic Dart#..~~~.~.##........##.~.~~.#.# #####......#.###.###..[.....##...#.#########.#ß.⌠..# _Your surroundings suddenly seem different. _There is an empty arch of ancient stone here. _There is a dry fountain here. _You see here a +0 helmet. _e - a +0 helmetThat is much too large for your head."Ph= "Phg"Ph "Ph "Ph_"PhL$Ph{ $Ph Inventory: 13/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Armour (go to first with [)  e - a +0 helmet Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - a white potion  g - a glowing puce potion  m - 2 fuming emerald potions$PhQ %Ph e - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour %PhI(w)ear, (d)rop, (=)adjust, or (i)nscribe.&Ph$&Ph,&Ph3; #.............)..........#HothaRonin the Conjurer#.##########~≈~~≈~~≈~#...#Felid of Vehumet *.....#.############..[#Health: 13/13 ========================#.##.#..........#&PhU4;Magic: 6/6========================#.##.#.......####AC: 1Str: 3 #.##.#.......#EV: 16Int: 21 ####.###### #.#.......#SH: 5Dex: 14 ..........#### #.#.).....#&Ph4XL:  2 Next: 96% Place: Dungeon:2 ####.####....# #@#.......#Noise: ---------  Time: 1442.1 (0.0) .....# #.##.###.#.......#-) Teeth and claws ###### #......#.#########Cast: Magic Dart#..~~~.~.#&Ph05#........##.~.~~.#.# #####......#.###.###..[.....##...#.#########.#ß.⌠..# _Your surroundings suddenly seem different. &Ph5_There is an empty arch of ancient stone here. _There is a dry fountain here. _You see here a +0 helmet. _e - a +0 helmet _That is much too large for your head.&Ph @'Ph A3.1 (1'PhA  #..[.....##...#.# ########.#ß.⌠..#n empty arch of ancient stone here. _There is a dry fountain here. _You see here a +0 helmet. _e - a +0 helmet 'Ph 3_You drop a +0 helmet.'PhXI'PhX['Ph],'Pha,'Phc,'Phd'Phf'Ph=h,'PhPi'Phj'Ph-l,'Ph m'Phn'Php,'Phq'Ph|  #####..'..... #...[..#......†.##.## #......#........##.## 'Ph?}#.###########......#############~≈≈≈~~~~~#...####............)...#  ####~≈~~≈~~≈~#...#  #.# ###########..[#  #.# ...#8.1 (5  #.# ###  #.# #.#....... 'Ph}A####.###### #.#.......# ..........#### #.#.).....# ####.####....# #[#.......# .....# #.##.###.#.......# ###### #......#.######### #..~~~.~'Ph~#.#'Ph9'Ph'Phˆ,Ph͞3,PhM,Ph,Phڨ,,Ph,PhB,Phɴ,Ph,,Phܶ,Ph,Ph B,Ph^  You see here a +0 helmet.,Ph,Ph _,Phr,Ph,Phe,,Phr,PhC,Ph  You enter the shallow water.Water ,Ph,PhN _Moving in this stuff is going to be slow.,Ph>,Ph,Phx,PhI3,Ph<,Phm,Ph,,Ph,PhZ,Ph|,,Ph,Ph,Ph.,,Ph,Ph,Ph|,,Ph,Ph,Ph~,,Ph,Ph&,Ph,,Ph,Ph,Ph,,Ph~,Phx,Ph,Ph,Phe,Ph$,Ph,,Ph,Ph{,Phz,,Ph,Ph,Ph ,,PhC,Ph,Ph,,Ph,Ph,Ph<,,Ph,Ph_,Ph,,Ph%,Ph,Ph,,PhO ,Phe ,Ph ,,Pho ,Ph  #. #.#########  #. #.#   #. #.#   #. #.#   #. #.#   #.######.######  #.............####  #.#########.####....# ,Phs #...@.......# #.##.#74.7 (26.6)  #..########## #.....  #. #..~~~  ##..... #.~.~~ ###.....  #..[....  ########   ### ,Ph,Phb,Ph.Ph .Ph 3.Ph.Ph ,.Phn.Ph1.Ph .Ph!.Ph".Ph5+ #. #.#   #.##. #.#  #.##. #.#  #.##. #.#  #.##.######.######  #.##.............#  #.#########.####..  #...........# #  #@.########## #..7.7 (3.0.Ph+)  #........ #..  ##.###### #..  #.. #.~ #### ###..  #..[ .Ph,^ ##### .Ph/.Ph4.Ph%6/PhAw/Ph{/Phc/Ph́/PhP/ I/Phd8 /Ph9 /Ph> n/PhQ /PhZ  #.##. #.# #.# #.##. #.# #.# #.##. #.# #.# #.##.######.###### #.# #.##.............#### #. #.#########.####....# #[ #...........# #.##.###.# #..########### #....../Phs[ x #.......@....# #..~~~.~.#84.7 (7 ##.#########.# #........# #.. #.~.~~.#.# #### ###......#.#  #..[.....## ########.#ß ######. #.#ß#_#/Ph[ U #...#∩/Ph] /Phc /Phe 0Phh 0Ph" 0Ph` 0Ph 0Ph 0Ph& 0Ph ,0Ph 0Ph 0Ph 0Ph 0Phߚ ,0Ph! 0Ph 0Ph0 ,0Ph 0PhQ 0Ph ,0Phͨ 0Phu  #.##. #.# #.#....  #.##. #.# #.#....  #.##.######.###### #.#....  #.##.............#### #.#.).. 0Ph-  #.#########.####....# #[#....  #...........# #.##.###.#....  #..########### #......#.####  #............# #..~~~.~.#  ##.#########@# #........# 9.7 (5 #.. #.# #.~.~~.#.# # #### #.###......#.## 0Phy G#.#..[.....##...#. #.########.#ß.⌠..# #.# 0Ph1 ,..⌠.#  #.# #.#ß#_#...#  ..# #...#∩#ß#.  #.⌠..##### 0Phj 0Ph ;_0Ph 1PhE 1Ph|G 1PhM ;_1Ph7O 2Ph32Ph2Ph 2PhҚ2PhR2PhM,2PhC,2Ph2Phª2Ph2Ph2Ph2Ph2Ph+,2PhȰ2Ph2Ph!,2Ph2Ph2Ph,2Ph2Ph2Ph2Ph,2Ph^2Ph2PhŽ2Ph2Phþ2Ph2Ph2Phl2Ph2Ph>2Ph,2PhA2Phy2Ph2Ph2Ph/2Ph>  #.##. #.#   #.##.######.######   #.##.............### 2Ph\ #.#########.####..  #...........# #.##  #..###########   #............# #..~~  ##.#########.# #....  #.@...# #.# #.~.~2PhP500.7 (11.0) #####.# #.###....  2PhS #.#..[... 2Ph #.#######  #.# #2Phc  #.# #.2Ph X  ..# 2Ph5N # 2Phg2Ph' 2Ph2Ph2Ph2Ph#2PhI&2Ph+2Ph-3PhI3Ph=3Ph-3PhRn3Ph3PhX3Ph3Ph,3PhU3PhA% #.##.######.###### # #.##.............#### # #.#########.####....#  #...........# #.##.### #..########### #......# #............# #..~~~.~ ##.#########.# #....... #.....# #.# #.~.~~.# #####@# #.###......#4.7 (4.0) 3PhP #.# #.#..[.....# #.# #.########.# #.# #.#  #.# #.# #.#ß #.. ..# #.. ### #.⌠. #..⌠ #.#..3Ph3Ph03Ph,4Phkk34Phl4Phu4Ph:x,4Ph}n4Phk~4Ph]B4Ph 4Ph,4Ph4Ph4Phއ,4PhK4Ph...........# #..~~~.~#.#########.# #....... #.....# #.# #.~.~~. #####.# #.###...... #.# #.#..[ #.# #.########.# #.# #.# ##### #.#####.# #.#ß #@......# #...9.7 (5######## #.⌠.#..⌠ #.#.. ##.#  #4PhL5Ph 5Ph 35Ph 5Ph 5PhN ,5Ph n5Ph' B5PhI 5Phk ,5PhN 5Ph 5Phv ,5Ph" 5Ph 5Ph 5Ph 5Ph; 5Ph 5Ph ,5Ph 5Ph" 5Ph ,5Php 5Ph 5Phx ,5Ph 5PhQ 5Ph ,5PhF 5Ph 5Phx5   #. #. #.#   #.##. #.#   #.##. #.#   #.##. #.#   #.##.######.######   #.##.............#  #.#########.####...  #...........# #.#  #.@###########20.7 (11.0)  #............# #..~  ##.#########.# #... #.....# #.# #.~ #####.# #.###... #.# #.#..[..h[: 49m  #.# #.######  #.# #.# #  #.#####.# # 6Ph_ 6Ph_ 36Phh 6Phj 6PhLk ,6Pho X6Php 6Phq ,6Phr 6Ph t 6Ph>v ,6Phv 6Ph&x 6Phy ,6PhDz 6Ph~{ 6Ph| ,6Ph} 6Ph 6Ph 6Ph ,6Phm Q     ###   #.. ##6Ph ~  #.##. #.......  #.##. #.######  #.##. #.#   #@##. #.# 7.7 (7.0)  #.##. #.#   #.##. #.#  .##.######.###### .##.............#  #.#########.####6Ph   #...........# #.  #..########### #..  #............# #..6Ph 6Ph 6Ph 7Ph37Ph7Ph7Ph;7Ph7Ph8n7Ph7Ph27Ph7Ph7PhF7Ph,7Ph7Ph/   7Phk'    ######  #.@..# #########31.7 (47Pht #.##.# #........ #.##.# #.####### #.##. #.# #.##. #.# #.##. #.# 7Ph #.##. #.#  #.##..######  #.##7Ph!#...##7Ph7Ph7Ph^8Ph[48Ph*^8Ph`8Ph38Phq8Ph] 8Ph 8Ph  8Ph n8Ph 8Ph 8Ph 8PhW 8Ph^ 8Ph 8Ph 8Ph7 8Ph   ## #. #. #######.8PhM  #....# ########### #.##.# #.......... #.##.# #.######### #.##@# #.# 5 #.##.# #.#  #.##.# #.#  #.##.#8Ph } #.##.######.###### #.##.............#### #.#########.####....# #...........# #.##.#8Ph x #..########### #.....8Ph 8Ph; 9Ph9Phi9Ph9Ph_9Ph9PhS9PhQ9PhR:Ph Z 3:Ph[ :Phb :PhXd :Ph e ,:Phh :PhMi ,:Phi :PhPk :Phm ,:Phtn :Phvo :Ph#q ,:Phq :Phs :Pht ,:PhCu :PhCv :Phw ,:Phx :PhBy :Phxz ,:Phz :Ph{ :PhI} :Ph} :Ph~ :Ph~ :Ph= ,:Ph :Ph܁ :Ph ,:Phà :Ph :PhN ,:Ph/ :Ph :Ph ,:Ph+ :Ph5 :Ph{ ,:Ph$ :Ph :Ph ,:PhL :PhА :Ph ,:Ph :Ph :PhՕ ,:PhY :PhA :Ph ,:Ph# :Ph :Ph ,:PhϜ :Phn :Ph ,:Phl :Ph  #.#.##.##. ..#.##.... ###.##... #####..'... :Ph: #...[..#... #......#....  ###### #.##########  #....# ############~≈≈≈~~~~~  #.##.# #...@.........)......54.7 (19.0)  #.##.# #.##########~≈~~≈~~≈~ :Ph K #.##.# #.# ##########  #.##.# #.# #.#......  #.##.# #.# #.#......  #.##.# #.# #.#......  #.##.######.###### #.#...... :Ph  #.##.......#### #.#.)....  #.#########.####....# #[#.:Ph :Ph :Ph ;Phn;Pho3;Phx;Ph9{,;Ph|;Ph;Ph,;Ph;Phq;Ph̊;Ph4;Ph;PhM;Ph;Ph;Ph8;PhQ;Ph,;Ph;Phޞ;Ph,;Ph ;Ph;Ph,;Ph ;PhĮ;Ph,;Phy;Phʵ;Ph;Phf;PhR;Phz;Ph,;Ph-;Ph  Things that are here:  a +0 dagger; a goblin skeleton;PhP;Ph _;Ph;Ph;Ph,;Ph;PhI;Ph,;PhN;Ph!;Ph;PhZ;Ph;Ph`;Ph8,;Ph;Ph;Ph>,;Ph;Ph;Ph,;PhV;Phe;Ph,;Ph;Ph;Ph,;PhP;Ph;Ph ,;Ph ;Ph;Ph,;Ph;Ph;Ph,;Ph;;Ph;Phf",;PhA$;Ph&;Ph|);Ph);Pha+;Ph[-;Ph21,;Phg2;Ph6@  There is an open door here.;Ph9;Ph: _;Ph;;PhI##.#'##.#####.#########.#.##.# #...# ###.#.##.#######.# ##.#.##.##.# #.# ##.#.##.##.####.#####..#.##........... ###.##....÷.......... #####..'..............# #...[.@#......÷.##.##.#80.7 (26 #......#........##.##.. ;PhI#.###########......###.############~≈≈≈~~~~~#...#### ##.............)..........#  #.##########~≈~~≈~~≈~#...#  #.# #####..[  #.# #.#..........#  #.# #.#.......####;PhM;Ph/T;PhU[ =Ph] >PhcM ##.##......S#..#........S.........#........#......######..).÷..##...........##.#'##.#####.###### #..####>Ph]d #.# ###.####.#####...###.##....÷.........S   adder (wandering)#>Phdf>Phf>Phn.S.S   ball python (constriction, wandering)>Phq&5>Phy>Phz>Ph8T . ##..............#....# HothaRonin the Conjurer ..##...............#.#..# Felid of Vehumet *..... .......S...........#..... Health: 13/13 ======================== #...*....#......###### Magic: 5/6====================---- #..*.÷..##........... AC: 1>Ph$UStr: 3  ##.#*##.#####.####### EV: 16Int: 21 #.#*##.# #...# # SH: 5Dex: 14 #.#*##.#######.# # XL:  2 Next: 96% Place: Dungeon:2 #.#@##.##.# #.# # Noise: ---------  Time: 1585.7 (0.0) #.#.##.##.####.##### -) Teeth and claws >PhU ..#.##.............. Cast: Magic Dart ###.##....÷......... #####..'.............. #...[..#......÷.##.##. S   ball python (constriction, wandering) #......#........##.##. #.###########......###  ############~≈≈≈~~~~~#...#### An adder comes into view. A ball python comes into view. _The adder moves out of view.  Aiming: Magic Dart (safe; 2% risk of failure)  >PhMVPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)?PhoX S*?Ph . ##..............#....# HothaRonin the Conjurer ..##...............#.#..# Felid of Vehumet *..... .......S...........#..... Health: 13/13 ======================== #........#......###### Magic: 5/6====================---- #..).÷..##........... AC: 1Str: 3  ?Ph##.#'##.#####.####### EV: 16Int: 21 #.#.##.# #...# # SH: 5Dex: 14 #.#.##.#######.# # XL:  2 Next: 96% Place: Dungeon:2 #.#@##.##.# #.# # Noise: ---------  Time: 1585.7 (0.0) #.#.##.##.####.##### -) Teeth and claws ..#.##.............. Cast: Magic Dart ###.##....÷......... #####..'.............. #...[..#......÷.##.##. S   ball python (constriction, wandering) #......#........##.##. #.###########......###  ############~≈≈≈~~~~~#...#### _The adder moves out of view.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - ?Phselect actionShift-Dir - straight lineThe magic dart hits the ball python.  You kill the ball python!?Ph .  . #...*?Ph #..* ##.#* #.#*##.# #...#  #.#*   #.# ?Ph[7 ÷ ?PhB÷  ?Ph"E..)'..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The magic dart hits the ball python.  You kill the ball python!  Vehumet accepts your kill.?Ph#?Ph\-. ##..............#....# HothaRonin the Conjurer..##...............#.#..# Felid of Vehumet *........................#..... Health: 13/13 ========================#........#......###### Magic: 5/6====================----#..).÷..##........... AC: 1Str: 3 ##.#'##.#####.####### EV: 16Int: 21?PhJ.#.#.##.# #...# # SH: 5Dex: 14#.#.##.#######.# # XL:  2 Next: 100% Place: Dungeon:2#.#@##.##.# #.# # Noise: =--------  Time: 1586.7 (1.0)#.#.##.##.####.##### -) Teeth and claws..#.##.............. Cast: Magic Dart###.##....÷.........#####..'..............#...[..#......÷.##.##.#......#........##.##.#.###########......###############~≈≈≈~~~~~#...####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe magic dart hits the ball python.  ?Ph.You kill the ball python! _Vehumet accepts your kill.?Phq/e  You have reached level 3!?Ph~9/  --more--CPh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? GPh^^ r6/167---33 0% GPhg GPhj S _You feel clever. x2IPhG3IPhIIPhQIPh]M #..####..###......... ##......S.##.......#..#..................#........#......######..).÷..##...........##.#'##.#####.###### #..####. #.# ###.####.#####Magic Dart..#.##..............S   adder (wandering)IPhA^,####IPhe&0IPhlf.IPhpq-7.7 (1Magic Dart _IPhtIPhvJPhmH3JPhJJPhRJPhU,JPhkY,JPhY,JPhZJPh]@  There is an open door here.JPht_JPh`@--- _JPhUaJPhd\  You see here a +0 club.JPh{gJPhg _JPh?iJPh%kJPhQPhv,QPhQPhoQPh ,QPhQPh.........# ####........######...#..).÷..##.#.....##.#'##.#####.####.....##.#.##.# #..#.....##.#.##.#######.#####....###.#.##.##.# #.........###.#.##.##.####..........@..#.##..........3.7 (3..#####.##....÷....#########..'........... #...[..#......÷.##... #......#..## ## ## #.########### .# ############~≈≈≈~~~~~#...### #.............)..........# .# #.##########~≈~~≈~~≈~#...#QPh RPhtRPhURPhRPhaRPh,RPhO,RPhRPh\M6===RPhRPhfRPh,RPhRPhRPhRPhz,RPhګRPhRPhRPhZRPhRPhٱRPhRPh;===RPhRPhRPhWRPhRPhvRPhr) RPh. ####... ###...#..).÷..## #.....##.#'##. #.....##.#.##.#  RPh#.....##.#.##.# #####....###.#.##.# #####........###.#.##.# .......@.........#.##10.7 (7 #####........#####.## #....#########..' #....# #...[..#...RPhC #....# #...  ########## #.#########   #....# ############~≈≈≈~~~~   #.##.# #.).....   #.##.# #.##########~≈~~≈~~≈RPhE RPh^RPhRPhSPhg) 3SPhj* SPh 4 SPh5 ,SPh:: XSPh: SPh`< SPh= ,SPhH> SPh? SPhA SPhB SPhaB SPhD SPhkE SPhE G7====SPhNF SPhhG SPh I ,SPhI SPhNS T    ####...   ###...#..)   #.....##.   #.....##.#   #.....##.   #####....###.  ######........###.  SPhT .........#6.7 (6  ######........#####   #....#########   #....# #...[   #....# #.   ###### ###### #.   #....# ######~≈   #.##.# #.   #.##.# #.##########SPhW SPh=] SPh_ TPh|TPh}3TPhӅTPh,TPhKTPhR====TPhʎTPh>TPh֐,TPhfTPhTPh,TPhTPhTPhd,TPhȖTPh8    ##  ###.  #... TPhҝ #...  #...  # #####...  ##.###########.......  #.22  ######.......TPh  #....  #....#  #....#  ###### ######   #....# ##  #.##.# #  #.##.# #.######TPhTPhUPh(*UPhX,UPh2UPhv0UPh4UPhd6UPh+8UPh9 UPh: 3UPhsD UPhH ,UPh9M  _Found a scroll labelled NOCWAU ZUOQ.UPhO 3UPhQ UPhR UPhT ,UPhU UPhp^   .##  #.....  #.#   #.# ##  #.# #UPh._   #.# #  #?# #  #.# #####  ##@###########5.7 (3  #...........  ##############.....   #....#   #....# #....#UPh_ -  ######   #....# ######  #.##.# #.....UPhb UPhzi UPhj VPh  3VPhl VPhP VPh VPhn VPh& XVPh VPh 1VPh5 VPhE! 78 #.. #.##.... #.  #@# #8 #.# #######.#######  #..................  ##############.....VPh " )VPhh# VPh' VPht* a _e - a scroll labelled NOCWAU ZUOQWPh¿WPhnWPhWPhN _There are no items here.XPhB*IXPhY _XPhXPh     #  #. #.. ..########.##.........33.7 (5######  #.# ## #.# # #.# ##.# #.#.#####.##.###########.....#..................XPh3YPh(YPh)3YPh2YPh4YPh85,YPhh .. #. .#. # ... #.. #.. # # .... ## ##########..##..##..##.. #............9.7 (6 #.##########.. #.# ###...#. #.# #.....## #.# #.....## #.# #.....## #.# #####....### ##.###########........### #......YPhyw YPhx{ YPh}| YPh YPh YPhl BYPhΨ ,YPhF YPh YPh{ ,YPhN YPh۶ J _Found a stone staircase leading down.YPh. 3YPh YPh> YPhr BYPh YPh, ,YPh YPhm  ...... #..#. .. #...... ..#. . .#...... >.. # .# ...... #.. #..# #...#### #.# #..## #..### #.## #.... ##......  ##########..##..##..##......  #......45  #.#######......  #.# ###...#..).÷.  #.# #.....##.#'##.  #.# #.....##.#.##.  #.# #.....##.#.##.  #.# #####....###.#.##.  ##.###########........###.#.##.  #......#.##YPh 3ZPh{ 3ZPh ZPhW ZPh ,ZPh nZPh; ZPh7 ,ZPhX ZPh ZPhv J  ##.##   #r.# #..#   #... # .   #....###..   #..#.... .. #...   #..#... . .#...   >...# # .#   #..# #..# #...##   #@# #..## #..##   #.## #.... ##   ##########..##..##..##...ZPh .Magic Dart   #.........................   #.####################....   #.# ###...#..). r   rat (asleep)   #.#ZPh f #.....##.#'   #.# #.....##.#.   #.# ##.#.ZPhT, +8.7 (3ZPhy1 +9.7 (4ZPh< ZPhA V _A rat comes into view.[PhT  ##.##. HothaRonin the Conjurer #r.# #..#. Felid of Vehumet *..... #*.. # . ..... Health: 16/16 ======================== #*...###.. ..... Magic: 6/7====================---- #*.#.... .. #.... AC: 1Str: 3  #.*#... . .#.... EV: 16Int: 23 >*..# # .# ...... SH: 5Dex: 14 #*.# #..# #...## XL:  3 Next:  1% Place: Dungeon:2 #@# #..## #..## Noise: --------- [Ph  Time: 1649.7 (0.0) #.## #.... ##.... -) Teeth and claws ##########..##..##..##..... Cast: Magic Dart #.......................... #.####################..... #.# ###...#..). r   rat (asleep) #.# #.....##.#' #.# #.....##.#. #.# #.....##.#. _Found a stone staircase leading down. _A rat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)\Ph2c ##.##. HothaRonin the Conjurer #r.# #..#. Felid of Vehumet *..... #... # . ..... Health: 16/16 ======================== \PhP#....###.. ..... Magic: 6/7====================---- #..#.... .. #.... AC: 1Str: 3  #..#... . .#.... EV: 16Int: 23 >...# # .# ...... SH: 5Dex: 14 \PhIB#..# #..# #...## XL:  3 Next:  1% Place: Dungeon:2 #@# #..## #..## Noise: ---------  Time: 1649.7 (0.0) #.## #.... ##.... -) Teeth and claws ##########..##..##..##..... Cast: Magic Dart #.......................... #.####################..... #.# ###...#..). r   rat (asleep) #.# #.....##.#' #.# #.....##.#. #.# #.....##.#.Aiming: Magic Dart (safe; 2% risk of failure)  \PhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat!  You kill the rat!\Ph #†.#  #*.. # .  #*  #* ..  #.*#... .  >*..# # .# \Phkq #*.# #..#  #@# #..##  #.## #....   .  #.# ) #.#   #.#   #.#  \Ph......  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat!  You kill the rat!  Vehumet accepts your kill.\Phkz3=50.7 (1Magic Dart _\Ph\Ph\Ph  ##.##. HothaRonin the Conjurer\PhM  #†.# #..#. Felid of Vehumet *..... #... # . ..... Health: 16/16 ======================== #....###.. ..... Magic: 5/7=================------- #..#.... .. #.... AC: 1Str: 3  #..#... . .#.... EV: 16Int: 23 >...# # .# ...... SH: 5Dex: 14 #..# #..# #...## XL:  3 Next:  3% Place: Dungeon:2 #@# #..## #..## Noise: =--------  Time: 1650.7 (0.0) #.## #.... ##.... -) Teeth and claws \Ph ##########..##..##..##..... Cast: Magic Dart #.......................... #.####################..... #.# ###...#..).  #.# #.....##.#'  #.# #.....##.#.  #.# #.....##.#. You kill the rat! _Vehumet accepts your kill.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line\Ph.*******@]Ph†]Ph *]Ph]Ph`;.*.*.*]Ph}b>.*]Pho9.*]Ph`.*.#*.#*.*.*]Ph&>.*]PhT9.*]Ph ##.##. HothaRonin the Conjurer  #†.##..#. Felid of Vehumet *.....  #... # . ..... Health: 16/16 ========================  #....###.. ..... Magic: 5/7=================-------  #..#.*.. .. #.... AC: 1Str: 3  #..#*.. . .#.... EV: 16Int: 23  >.*.# # .# ...... SH: 5Dex: 14  #.*# #..# #...## XL:  3 Next:  3% [4]PhX0mPlace: Dungeon:2  #@# #..## #..## Noise: =--------  Time: 1650.7 (0.0)  #.## #.... ##.... -) Teeth and claws   ##########..##..##..##..... Cast: Magic Dart   #..........................   #.####################.....   #.####...#..).    #.##.....##.#'    #.##.....##.#.    #.##.....##.#. You kill the rat! _Vehumet accepts your kill.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line]Ph4Dl....1.7 (1 _]PhSM]Ph_]Ph _Found 2 white potions.]Phn]Ph ]Pho,]Ph #### #. ....##.#' ## ..... #.. ##..## #!.# ##.##...) #†.# # #. #...## .# .....† #....###..### ........ #..#.@....... #.......-5.7 (4 #..#..........#... #>...###..###.... ##..## #..# #...#### #.## #..## #..#### #.## ]Phl#.... ##......  ##########..##..##..##........  #............................  #.####################.......-]Ph_]Ph_Ph3_Ph_Ph _Ph _Ph _Ph ,_PhyB_Ph_Ph.{6===  You see here a rat corpse. __PhP1B_Ph H             ####   ####### ....#   ##..... ....   #...# ##..##   #@.# ##.##61.7 (6   #†.## # #..#   #...## .#   #....###..### ...   #..#......... #..   #..#..........#   #>...###..###   ##..## [_Ph0K40m#..# #...#   #.## #..## #..#_PhM_PhS^ _f - 3 white potions (gained 2)_Ph_Ph _Phd _There are no items here.Qh Qh ,Qh Qh Qh_ _===Qh Qh# ,Qh Qh R _Found a mace.Qh Qh% Qh QhV Qh\ ,Qh Qhj  ##### #....Qh  #.## #### #.# #########.).....##.#' ##....@................6.7 (5 #...##..##..##..##..... #..####.... ##.##...) Qh %#†.## #..## #..#. #...## ..# .....† #....###..### ...... #..#......... #... #..#..........#........ #>...###..###.......Qh Qhb Qh Qhs Qh Qh Qh" Qh QhR Qh/ XQh Qh QhU Qh N7====Qh Qh Qh\ ,Qh Qh Qh ,Qh Qh Qh ,Qhe Qh O#######......#.################.#....).#########.).....##.#'########.......# #72.7 (6#...##..##..##..##.......# #Qh #..####....####.##...)...#####†.## ##..## #..#......#...## #..# .....†.....#####....###..### ......#..#......... #......#..#..........#..........####>...###..###.........#### #.Qh Qh" Qhy& Qh Qh!Qh?"QhZ*Qhn,Qh -<====QhK0,Qh3BQh&<8##########........ #.##########.#....)#########.).....##.#'##.......................#  #...##..##..##..##.......#  #..####...@####.##...)...#4.7 (2 #†.##  #..#.........Qh= #...## #..# .....†..... #....###..### .. #..#......... #............ #..#..........#...## #>...###..###.........####  ##..## #..# #...####.## ## #.## #..## #..####..##Qhy@QhSQhQh 3Qh Qh( Qh|* Qhg. BQhz/ ,Qh70 Qh2 Qh94 ,QhV5 Qh 7 Qh9 ,Qh? QhHK =##########.#....).#########.).....##.#'##.................# #...##..##..##..##.......# #..####....####.##...)...###†.## ##..## #..#............## #..# .....†#QhTL ..###..###.......#......@...#............8.7 (4..#..........#...##>...###..###.........#### #..## #..# #...####.## ## #.## #..## #..####..### #.## #.... ##..... ########..##..##..##............. ................................. ####################........#...Qh}O QhV QhV Qh:Qh~QhQh' Qh,Qh,Qha,QhQhYQhbQhQhfQhQQhB,Qh?Qh+' #.########## ##########.#....)....#########.).....##.#'#######.##.......................# #.#...##..##..##..##.......# #.#..####....####.##...)...#####†.## ##..## #..#............#...## #..# ##.....÷.....####Qh,x#....###..###@.......82#..#..........#........#..#..........#...#>...###..###.........#### #..##..## #..# ##...####.## ###.#.## #..## #..####..###  #.## #.... ##......# #####..##..##..##...# ........................#Qh2Qh8Qh;QhW 3QhS Qh Qh( ,Qh nQh Qhm ,Qh Qh QhK ,Qh Qh Qh^ ,Qh Qh^ QhI ,Qh QhW Qh ,Qh| Qh Qh ,Qh Qh& Qh ,Qh> Qh #...## #..# ##.....÷.....#....###..###........... #..#..........#............ #..#..........#..###Qh O #>...###..###...#### # ##..## #..# ##...####.## ### #.## ##..## #..####..### #.## #....####............ #######..##..##.@##.....91.7 (9 ................. ####################... ###...#..).÷..##.. Qhm #.....##.#'##.##### #.....##.#.##.# # #.....##.#.##.##### #####....###.#.##.##.# #############.#.##.##.##Qh Qh" Qh# Qh Qh QhT Qh Qh/ ,Qhi Qh> "#..#..........#................#..#..........#....####>...###..###.........#### #Qh3 ##..## #..# ##...####.## ###...#.## ##..## #..####..###.....#.## #....####..............#. ####..##..##..##...............# ........................##########@.......### ###...#..).÷..## #.....##.#'##.#####.###Magic Dart#.....##.#.##.# #...#Qh> #.S...##.#.##.#######.######....###.#.###.# S   adder (wandering) #######........###.#.#.# ...................#.##..................#####.##....÷.....Qh +3.7 (2Qh AS.Qh +4.7 (3Qh Qh Qh=  #..#..........#................ HothaRonin the Conjurer  #..#..........#..........###... Felid of Vehumet *.....  #>...###..###.........#### #... Health: 16/16 ========================  ##..## #..# ##...####.## ###... Magic: 6/7====================----  #.## ##..## #..####..###..... AC: 1Str: 3  #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: -----Qh ----  Time: 1694.7 (0.0) ###.**#..).÷..##....... -) Teeth and claws #.**..##.#'##.#####.### Cast: Magic Dart #S....##.#.##.# #...# #.....##.#.##.#######.# #####....###.#.##.##.# #.# S   adder (wandering) #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷..... _There are no items here. _Found a mace.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)Qh* ***.SQh..**SAim: an adder (wandering, hasn't noticed you, 100% to hit)Qh #..#..........#................ HothaRonin the Conjurer#..#..........#..........###... Felid of Vehumet *.....#>...###..###.........#### #... Health: 16/16 ========================##..## #..# ##...####.## ###... Magic: 6/7====================----#.## ##..## #..####..###..... AC: 1Str: 3 #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Qh[40mNext:  3% Place: Dungeon:2 ################@.......#......## Noise: ---------  Time: 1694.7 (0.0)###.**#..).÷..##....... -) Teeth and claws#.**..##.#'##.#####.### Cast: Magic Dart#S....##.#.##.# #...##.....##.#.##.#######.######....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.Qh`J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.  The adder hisses angrily.QhSf.....SQh~\:=5.7 (1 _QhfQhkQhr  #..#..........#................ HothaRonin the Conjurer  #..#..........#..........###... Felid of Vehumet *.....  #>...###..###.........#### #... Health: 16/16 ========================  ##..## #..# ##...####.## ###... Magic: 5/7=================-------  #.## ##..## #..####..###..... AC: 1Str: 3  #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: h;t 7m=--------  Time: 1695.7 (0.0) ###.**#..).÷..##....... -) Teeth and claws #..*..##.#'##.#####.### Cast: Magic Dart #.S...##.#.##.# #...# #.....##.#.##.#######.# #####....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....The adder is lightly wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)Qh. #..#..........#................ HothaRonin the Conjurer#..#..........#..........###... Felid of Vehumet *.....#>...###..###.........#### #... Health: 16/16 ========================##..## #..# ##...####.## ###... Magic: 5/7=================-------#.## ##..## #..####..###..... AC: 1Str: 3 #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 Qhq...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: =--------  Time: 1695.7 (0.0)###.**#..).÷..##....... -) Teeth and claws#..*..##.#'##.#####.### Cast: Magic Dart#.S...##.#.##.# #...##.....##.#.##.#######.######....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - selQhect actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Qh&Qh'Qh/MS...Qh126.7 (1 _QhL8Qh9Qh!  #..#..........#................ HothaRonin the Conjurer  #..#..........#..........###... Felid of Vehumet *.....  #>...###..###.........#### #... Health: 16/16 ========================  ##..## #..# ##...####.## ###... Magic: 4/7=============-----------  #.## ##..## #..####..###..... AC: 1Str: 3  #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: h[ 7m=--------  Time: 1696.7 (0.0) ###.S*#..).÷..##....... -) Teeth and claws #.....##.#'##.#####.### Cast: Magic Dart #.....##.#.##.# #...# #.....##.#.##.#######.# #####....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)QhO%. #..#..........#................ HothaRonin the Conjurer#..#..........#..........###... Felid of Vehumet *.....#>...###..###.........#### #... Health: 16/16 ========================##..## #..# ##...####.## ###... Magic: 4/7=============-----------#.## ##..## #..####..###..... AC: 1Str: 3 #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 Qh&...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: =--------  Time: 1696.7 (0.0)###.S*#..).÷..##....... -) Teeth and claws#.....##.#'##.#####.### Cast: Magic Dart#.....##.#.##.# #...##.....##.#.##.#######.######....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: h'0man adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.Qh`Qh R.SQhk27.7 (1 _QhQhQh4  #..#..........#................ HothaRonin the Conjurer  #..#..........#..........###... Felid of Vehumet *.....  #>...###..###.........#### #... Health: 16/16 ========================  ##..## #..# ##...####.## ###... Magic: 3/7==========--------------  #.## ##..## #..####..###..... AC: 1Str: 3  #.## #....####..............#. EV: 16Qh* FInt: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: =--------  Time: 1697.7 (0.0) ###..S#..).÷..##....... -) Teeth and claws #.....##.#'##.#####.### Cast: Magic Dart #.....##.#.##.# #...# #.....##.#.##.#######.# Qh- m#####....###.#.##.##.# #.# S   adder #######........###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)Qh>U #..#..........#................ HothaRonin the Conjurer  #..#..........#..........###... Felid of Vehumet *.....  #>...###..###.........#### #... Health: 16/16 ========================  ##..## #..# ##...####.## ###... Magic: 3/7==========--------------  #.## ##..## #..####..###..... AC: 1Str: 3 Qh&@ #.## #....####..............#. EV: 16Int: 23 ####..##..##..##...............#. SH: 5Dex: 14 ...............................#. XL:  3 Next:  3% Place: Dungeon:2 ################@.......#......## Noise: =--------  Time: 1697.7 (0.0) ###..S#..).÷..##....... -) Teeth and claws #.....##.#'##.#####.### Cast: Magic Dart #.....##.#.##.# #...# #.....##.#.##.#######.# #####....###.#.##.##.# #.# S   adder #######...QhAa.....###.#.##.##.####.# ...................#.##.......... #######........#####.##....÷.....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!QhgL   #>   #..#   #.##   #.##   ###...     Qh|ML÷ Qh!.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!  Vehumet accepts your kill.Qhr268.7 (1Magic Dart _Qh/Qh#h _Your Stealth skill increases to level 3!Qho 3Qh q Qh]z Qh3| Qh| $ _Qh ,Qh Qh_ Qh Qhm Qh3 ,Qhz Qh)  ##..## #..# ##...####.## ### #.## ##..## #..#### #.## #....####........... ######..##..##..##............ ............................ ##################........#..... ###...#..).÷..##.... #.....##.#'##.#####.# #...@.##.#.##.# #..-701.7 (3 #.....##.#.##.############....###.#.##.##.# #########........###.#.##.##.### .....................#.##........ #########........#####.##....÷...Qh'  #....#########..'........ #....# #...[..#÷ #....# #......#...Qhm 8-Qh؞ Qh[ Qh~q3QhrQh}QhQhQh,Qhg,QhQhQhle4===QhώQhy*########..##..##..##............ .............................. ####################..# # ###...#..).÷..## # #.....##.#'##.##### # #.....##.#.##.# # # #.....##.#.##.##### #QhԞ#####....###.#.##.##.# ###########.....@..###.#.##.##.##4 .......................#.##...... ###########........#####.##....÷. #....#########..'...... #....# #...[..# #....# #......#... ###### ###### #.########### #....# ############~≈≈≈~~~~~# #.##.# #.......)QhHQhQhQhD 3QhE QhQ QhLX BQh` BQh b Qhif Qhi ,Qhj Qhm Qho QhAp ;===Qhp Qhq Qhs ,Qhs Qhu Qhv ,Qh{w Qhx Qhy ,QhIz Qh{ QhC} ,Qh2~ Qh] Qh ,Qh@ Qh \  You see here a +0 club.Qh} Qh W5==== _Qh Qhڋ @  There is an open door here.Qh3 Qh  _Qh# Qh QhD ,QhΖ Qh Qh8 ,Qhn Qh QhJ Qh̝ 5====Qh] Qh+ Qh ,Qh Qh Qh ,Qh; Qh Qh) ,QhA Qh Qh ,Qh QhP a  You see here a +0 ring mail.Qh Qh  _Qhl QhO Qhu c6===Qh+ QhR  #.....##.#'##.#####.#### #.....##.#.##.# #...#  #.....##.#.##.#######.#  #####....###.#.##.##.# #.# Qhj <#####........###.#.##.##.####. ..................#.##........... ######........#####.##....÷...... #....#########..'........... #....# #.@.[..#......÷.##.24.7 (20.0) #....# ##........## # ###### #.#########. # ############~≈≈≈~~~~~#...### # #.............)..........# # #.##########~≈~~≈~~≈~#...# #.# #####..[Qh #.# #.#..........# #.# #.#.......####Qh Qh Qh QhPSIQh$ZQh[,Qha,Qhb,QhUdQhia  You see here a +0 ring mail.QhkQhl _Qh*nQhpQhsQht4===QhtQhxQh},QhQh@  There is an open door here.QhQh _Qh,Qhf,QhQh2Qhҙ,QhTQhQh,Qh,QhbQh'QhԧN7====QhQhQhOBQhQh,QhQhQhh,QhqQhQhR====QhQhQh,QhQhwQh,Qh0Qh,BQhQhQh^BQhPQhQ,QhQh...# #......#........##.##..##. #### #.###########......###..#. ##########~≈≈≈~~~~~#...#### #.#. ............)..........# .#.####~≈~~≈~~≈~#...# .#. # ###########..[#  #.#..........# # #.#.......#### # #.#...@...# 43.7 (19 ###### #.#.......# .....#### #.#.).....# ## ####....# #[#.......##.##.###.#.......## #......#.######### .# #..~~~.~.# .#Qh[40m # .# #.~.~~.#.###QhQh QheQh3QhbQh+Qh,QhoQh8Qh_,QhQhQhl ,Qh; QhQh,QhQhQh,QhQhQh Qh#!Qh!Qh%Qh',Qhn-,Qh.,Qh/Qh`2Qh4,Qh6Qh9Qh<,QhC>QhAQh?EBQhHQhK,QhMQhPQhSQhTQhUQh[YThere is an open door here.ring mail. _You see here a +0 ring mail. _There is an open door here.  Things that are here:  a +0 dagger; a goblin skeletonQh*^Qh^ _Qhh`QhcQhf,QhlXQhmQhpQhr,QhtQhyQh6|,Qhs}Qh+Qh+,QhŃQhQh,QhQh5QhA,QheQhޏQh ,QhQhxQhu,QhQhQh,QhQhEQh=,QhԛQhϝQh,Qh9QhQh/,QhQhFQhܣ,Qh]QhQhQh,QhQh1BQh8Qh0,QhЭQh~Qh,Qh$QhQh,QhxQhQhж,QhbQh*Qh=,QhǺQhQhQhQhQhQhQh&QhQh9Qh,QhxQhXQh,QhQhyQh,QhLQhwQhY,QhQh1Qh,QhQhQh,QhkQhQh ,QhQh)QhwXQh,QhW Qh .###### #.#.......# # ......#### #.#.).....# # .####....# #[#.......# # #.##.###.#.# Qh   #......#.#########  ..# #..~~~.~.#  .# #........#  .# #.~.~~.#.# ###  .###......#.###@## 91.7 (48.#..[.....##...#.#  #.########.#ß.⌠..##  .# ######..⌠.#.# #.#ß#_#...## ..# #...#∩#ß#.# ### #.⌠.Qh .###### #..⌠.ß# #.#...##Qho Qhq ;_Qh! Rhȡ 4Rh ;_Rh Rh' Rh( 3Rh3 Rhl4 Rh4 Rhr8 BRh8 ,RhZ: Rhe; ,Rh; Rh8= RhJ> ,Rh> Rh? Rh@ ,RhQA Rh*H .# #..~~~.~.#  # #........#   #.~.~~.#.# ### ##......#.###.## .#..[.....##...#.# ########.#ß.⌠..## Rh8I H.# ######..⌠.# .# #.#ß#_#...# .# #...#∩#ß#@# 6.7 (5.0)# #.⌠..######  #..⌠.ß#  #.#...## ##.###.# #. ## ## RhxK RhN :_RhJP RhQ3RhRRhZRhZBRhd_XRh;`Rha,RhbRhhcRhd,RheRhiR  There is an empty arch of ancient stone here.RhkRhl _RhnRh_pRhr,Rh*sRhuRh{XRh+|,Rh|Rh #.#..[.....##...#.#  #.########.#ß.⌠..##  #.# ######..⌠.# ####.# #.#ß#_#...## .....# #...#∩#ß#.# ###### ##### #..⌠.ß# #. ##.##804.7 (8 #. #. ## #. #. #. #. ##RhRh\:_RhRhRh3RhRh,RhRhXRh# #.# ######..⌠ #####.# #.#ß#_#...## ......# #...#∩#ß#.#### #.⌠..###### RhU#..⌠.ß#  #.#...## ##.###.# #. #.## ## #6.7 (2 #. #.. #.## ###Rh$      RhMRh!:_RhRh'3Rh7)Rh2Rh3,Rh4Rh8nRh.;,RhB<Rh=Rhi?,Rh9@RhdBRhC,RhDRhHnRh'JRhJ,Rh:Rw #.# #.###ß.⌠..##  #.# #.# ######..⌠.#  #.#####.# #.#ß#_#...##  #.......# #...#∩#ß#.########## #.⌠..###### ##..⌠.ß# #.#...## ##.###.# #@.#.##RhS[13.7 (7#.#.# .#.# .#.. .#.######RhURhY:_Rh^[Rh8 3RhI: RhC RhD RhI RhvJ RhK RhK RhL RhL Rh N RhN ,RhO RhP RhP ,RhBV ######### #.⌠..######  ##..⌠.ß#  #.#...##  ##.###.#  #..#.## #######.#.# RhV ........#.# #######.#.. #.## 8.7 (5###  RhX Rh\ Rh] Rh Rh 3Rh RhU ,Rh Rh nRh> ,Rh Rh Rh ,Rh Rh Rh ,Rh` Rh) Rh ,Rh RhRh,RhRhMRhd,RhRh}Rh,Rh0RhRh,Rhp Rhf Rh# ,Rh Rh} Rh.,RhRh9 _Found 6 gold pieces.Rh 3RhRh4Rhf,RhRh".....# #...#∩#ß#.# ###### #.⌠..########..⌠.ß# #.#...## ##.###.# Rh#9 #..#.## #######.#.# ........#.###############.#.@....$..32.7 (14.0)#.#.############# RhD%Rh(Rh) Rh/ RhG03 Rhj: Rh@# #...#∩#ß#.#  #.⌠..###### ##..⌠.ß# #.#...## ##.###.# #..#.## #.#.# . RhA#.##.#..@...$..K#.#.###### Magic DartK   kobold (asleep) Rh6I,0.0) RhJ+3.7 (1 RhN RhS _A kobold comes into view. It is wielding a +0 whip of electrocution. Rhr # #...#∩#ß#.#  #.⌠..###### ##..⌠.ß# #.#...## ##.###.# #..#.## #.#.# .#.##.#...@..$..K.#.#.######  Rh"y  Rh"z &4 Rh  Rh  RhnZ...# #...#∩#ß#.#  HothaRonin the Conjurer #### #.⌠..######  Felid of Vehumet *..... ##..⌠.ß# Health: 16/16 ======================== #.#...## Magic: 6/7====================---- ##.###.# AC: 1Str: 3  #..#.## EV: 16Int: 23  #######.#.# SH: 5Dex: 14  Rhl ........#.##########  XL:  3 Next: 26% Place: Dungeon:2  #######.#...@*****K.  Noise: ---------  Time: 1834.7 (0.0) #.#.##########  -) Teeth and claws ##### Cast: Magic Dart  K   kobold (asleep) _Found 6 gold pieces. _A kobold comes into view. It is wielding a +0 whip of electrocution.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip of electrocution (asleep, 100% to hit) Rh ...# #...#∩#ß#.#  HothaRonin the Conjurer #### #.⌠..######  Felid of Vehumet *..... ##..⌠.ß# Health: 16/16 ======================== Rhߛ  #.#...## Magic: 6/7====================---- ##.###.# AC: 1Str: 3  #..#.## EV: 16Int: 23  #######.#.# SH: 5Dex: 14  Rh : ........#.##########  XL:  3 Next: 26% Place: Dungeon:2  #######.#...@..$..K.  Noise: ---------  Time: 1834.7 (0.0) #.#.##########  -) Teeth and claws ##### Cast: Magic Dart  K   kobold (asleep) RhJ Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip of electrocution (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! Rh  #...#∩#ß#.#            Rh   *****).    #####  Rh( *..$..  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip of electrocution (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  Vehumet accepts your kill. Rh, y8=5.7 (1Magic Dart _ RhX/  Rh1  Rh@...# #...#∩#ß#.#  HothaRonin the Conjurer #### #.⌠..######  Felid of Vehumet *..... ##..⌠.ß# Health: 16/16 ======================== #.#...## Magic: 5/7=================------- ##.###.# AC: 1Str: 3  #..#.## EV: 16Int: 23  #######.#.# SH: 5Dex: 14  ........#.##########  XL:  3 Next: 28% Place: Dungeon:2  #######.#...@..$..).  Noise: =--------  Time: 1835.7 (0.0) #.#.##########  -) Teeth and claws ##### Cast: Magic Dart  [ RhK      You kill the kobold! _Vehumet accepts your kill.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line Rh  V@****** Rh -*) Rh|Wy...# #...#∩#ß#.#HothaRonin the Conjurer #### #.⌠..######Felid of Vehumet *.....##..⌠.ß#Health: 16/16 ========================#.#...##Magic: 5/7=================-------##.###.#AC: 1Str: 3 #..#.##EV: 16Int: 23#######.#.#SH: 5Dex: 14........#.##########XL:  3 Next: 28% Place: Dungeon:2#######.#...@..$..).Noise: =--------  Time: 1835.7 (0.0)#.#.##########-) Teeth and claws#####Cast: Magic Dart RhX>       Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen. Rh~Zh-6.7 (1Contam _ Rh.` Rha Rh 3 Rh  Rhm  Rh  Rh}  Rh X Rh  Rh  Rh  RhG  Rh  Rh , Rh;  Rh  # #...#∩#ß#.#  #.⌠..###### ##..⌠.ß# #.#...## ##.###.# #..#.##  Rh@ #######.#.#  ........#.##########.#......@..)...-40.7 (4#.#.########  RhO  Rh  Rht > _You now have 120 gold pieces (gained 6). Rhck Rhm RhQs RhAuN _There are no items here. Rh Rhz, Rh Rh# Rh$ _ Rh, Rh Rh&  Rh RhZ _Your magical contamination has completely faded away. Rh Rh Rh{ Rh #...#∩#ß#.#  #.⌠..###### ##..⌠.ß# #.#...## ##.###.# #..#.## #####.#.# ......#.### #####.#.... Rh\3.7 (3#.#.########  Rh Rh Rh~ _You see here a +0 whip of electrocution.Rhf:Rhw=RhARhBERhHRh{RhRhRhu`Rha3RhkRhlRhNq6=== _RhqRhr,RhXsRhtRht,RhXuRhuRhvRh'w;===RhwRhxRhx,RhyRhE~.#∩#ß#.# ..###### ⌠.ß# ..## ##.# #.## .# #.###### #.........)..9.7 (6 Rh~<#.###### ### RhRhzRh Rhm IRhߢ Rhn #∩#ß#.# ###### RhY .ß# ## .# .## .# .# .).....r .# Magic Dartr   quokka (asleep)Rh &0Rh ,50.7 (1Rhs Rh* Y _A quokka comes into view.Rhw #∩#ß#.# HothaRonin the Conjurer .###### Felid of Vehumet *..... .ß# Health: 16/16 ======================== .## Magic: 5/7=================------- #.# AC: 1Str: 3 .## EV: 16Int: 23 .# SH: 5Dex: 14 .#######################  XL:  3 Next: 28% Place: Dungeon:2 .........)......@******r  Noise: ---------  Time: 1850.7 (0.0) .#######################  -) Teeth and claws ## Cast: Magic Dart Rh  r   quokka (asleep) _You see here a +0 whip of electrocution. _A quokka comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Rhi#∩#ß#.#HothaRonin the Conjurer .######Felid of Vehumet *..... .ß#Health: 16/16 ======================== .##Magic: 5/7=================------- Rh#.#AC: 1Str: 3 .##EV: 16Int: 23 .#SH: 5Dex: 14 .#######################XL:  3 Next: 28% Place: Dungeon:2 .........)......@******rNoise: ---------  Time: 1850.7 (0.0) .#######################-) Teeth and claws ##Cast: Magic Dart  r   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Rh2Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.Rh;RhD.....r. RhF:=1.7 (1 _RhKRhDNRhg 0#∩#ß#.# HothaRonin the Conjurer .###### Felid of Vehumet *..... .ß# Health: 16/16 ======================== .## Magic: 4/7=============----------- #.# AC: 1Str: 3 .## EV: 16Int: 23 .# SH: 5Dex: 14 .#######################  XL:  3 Next: 28% Place: Dungeon:2 .........)......@*****r.  Noise: =--------  Time: 1851.7 (0.0) .#######################  -) Teeth and claws ## Cast: Magic DartRhh q  r   quokkaThe magic dart hits the quokka. _The quokka is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)Rh1S r.Rh$tr.  Aim: a quokka (100% to hit)RhB#∩#ß#.# HothaRonin the Conjurer .###### Felid of Vehumet *..... .ß# Health: 16/16 ======================== .## Magic: 4/7=============----------- #.# AC: 1RhlmStr: 3 .## EV: 16Int: 23 .# SH: 5Dex: 14 .#######################  XL:  3 Next: 28% Place: Dungeon:2 .........)......@.....r.  Noise: =--------  Time: 1851.7 (0.0) .#######################  -) Teeth and claws ## Cast: Magic Dart  r   quokkaShift-Dir - straight lineRh;Aim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!Vehumet accepts your kill.You feel your power returning.Rh∩#ß#.# Rhj*****†.   Rh4*.....Rhj5====322.7 (1Magic Dart _RhRhRhFRhjG,RhQRhRRh)SRhVBRhWo6=======RhYRh5ZRh<[Rh[Rh[Rh?]Rh0^,Rh^Rh`Rha,RhaRhbRh,dRh4eQ===Rhgb  You see here a quokka corpse.RhhRhi _RhiRhqERhq #.# )......†@...# -9.7 (7 # Rhs8-RhxRhzRhIRhRh,RhRhBRh7Rh%Rh,Rh{#.##..#..#.##.##.# #.# RhB################@# 63.7 (4 ............†....# ##################RhRhRhRh;Rh"=3Rh]GRhHd7====RhL,RhMBRh+ORhP,RhPRhQRhS,Rh/TRh\,## ###...#.####......^...# 7 Rh]# #.#.# ################.# ............†....# ################## Rh}aRheRhRfRh:!3Rh`"Rh*Rh,Rh,<====Rh2nRh2Rh3,Rhk4Rh5Rh6Rh6RhN7Rh@#.#.#.#.#.#..# #.#..### #.#.... #.##.########.......^...#...71#.####.# #.# #.# #############.# .........†....# ###############Rh&CRhHRhIRh]q #.. #.#..# #.#..# #.#..# #.#..####.#.... #.##.#########....@..^....#....#########.#####.#  #.# ############.# ........†....# ##############RhRhH2.7 (1Rh IRh Rh ,RhP m _Found a ring mail.Rh" 3Rh5 Rh R#..##Rh" } #[  # #.#.#.#..@...4.7 (2#.##.#.......^....#....#########.####.#Rh Rho Rh Rh3RhYRhrRhR#..# #..# #[.# #..# #.#..# #.#..# #.#..# #.#..##.#...S#.##.##.......^.... Magic Dart#....RhJ9#.#####.# S   ball python (constriction, asleep)#.# Rh&0Rh+5.7 (1RhRh^ _A ball python comes into view.Rh9u#..# #..# #[.# #..# #.#..# #.#..# #.#..# #.#..#.#.#....S.#.##.##.......^.... #..#.#####.# RhpCRh+E&6RhIRhiKRh' #..# HothaRonin the Conjurer #..# Felid of Vehumet *..... #[.# Health: 16/16 ======================== #..# Magic: 6/7====================---- #.#..# AC: 1Str: 3  #.#..# EV: 16Int: 23 #.#..# SH: 5Dex: 14 #.#..#########.  XL:  3 Next: 32% Place: Dungeon:2 #.#....@*****S.  Noise: ---------  Time: 1876.7 (0.0) #.##.##########  -) Teeth and claws #.......^....  Cast: Magic Dart #....########  #.#### #Rh *.# S   ball python (constriction, asleep) #.# #.# ##########.# _Found a ring mail. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)RhT *SRh/ ~*SAim: a ball python (asleep, 100% to hit)Rh- #..# HothaRonin the Conjurer #..# Felid of Vehumet *..... #[.# Health: 16/16 ======================== #..# Magic: 6/7====================---- #.#..# AC: 1Str: 3  #.#..# EV: 16Int: 23 #.#..# SH: 5Dex: 14 #.#..#########.  XL:  3 Next: 32% Place: Dungeon:2 #.#....@.....S.  Noise: ---------  Time: 1876.7 (0.0) #.##.##########  -) Teeth and claws #.......^....  Cast: Magic Dart #....########  #.#### #.#Rh[m S   ball python (constriction, asleep) #.# #.# ##########.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python! #..# #..# #[.# #..#      *****†.    ^....    #.# #.# #.#RhP' RhQ.....  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!Vehumet accepts your kill.RhWy3=7.7 (1Magic Dart _Rh\Rh^Rh  #..# HothaRonin the Conjurer #..# Felid of Vehumet *..... #[.# Health: 16/16 ======================== #..# Magic: 5/7=================------- #.#..# AC: 1Str: 3  #.#..# EV: 16Int: 23 #.#..# SH: 5Dex: 14 #.#..#########.  XL:  3 Next: 33% Place: Dungeon:2 #.#....@.....†.  Noise: =--------  Time: 1877.7 (0.0) Rh #.##.##########  -) Teeth and claws #.......^....  Cast: Magic Dart #....########  #.#### #.#  #.#  #.#  ##########.# You kill the ball python! _Vehumet accepts your kill.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineRhpV@******RhǛ9*†Rh7-*.Rh%9#..Rho_S####@..Rh.#@ _Vehumet accepts your kill.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  You can't see that place.  [the floor.]Rh3jT..#a rock wall.]Rh4%Q.#the floor.] Rh=.#.."Rh"6 "RhR= p#..#HothaRonin the Conjurer#..#Felid of Vehumet *.....#[.#Health: 16/16 ========================#..#Magic: 6/7====================----#.#..#AC: 1Str: 3 #.#..#EV: 16Int: 23#.#..#SH: 5Dex: 14"Rh> #.#..#########.XL:  3 Next: 33% Place: Dungeon:2#.#....@.....†.Noise: =--------  Time: 1877.7 (0.0)#.##.##########-) Teeth and claws#.......^....Cast: Magic Dart#....#########.#####.##.##.# ##########.# _Vehumet accepts your kill.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  [the floor.]"Rh H P  Okay, then."RhvJ "RhP "RhU . _#Rh)3#Rh2+#Rh6#Rh7#Rh9: _#Rh>B#Rh?#Rh`A#RhC,#RhD#RhF#RhG#Rh]H;===#RhH#RhI#RhK#RhmK#RhK#RhN#RhQ,#RhS#RhV: _Found 14 gold pieces.#RhSX3#RhSY#Rh:[#Rh],#Rh^#Rh `#Rha#Rh;bN7====#Rh1c#Rhe#Rh g,#Rhh#Rhj#Rhwk,#RhCm#RhvI#.........####>......# ####+#..# #.#..# #.#..# #.#..# #$#[.# #.#..#  #@#..# -88.7 (11.0) #.#..#  #.#..#  #.#..#########. #Rhw#.#..........†. #.##.########## #.......^.... #....######## #.#####Rh$y8-#Rh~#RhC%Rh%Rh|%Rh=%Rh%Rh5%Rh%RhC,%RhR====%Rh %Rh,%Rh%Rhr###..# #.#.......###>....####+.#.[91.7 (3.0)#.#..##.#..#..#......##.#...%Rh%Rh}%RhN? _You now have 134 gold pieces (gained 14).&Rh{=&Rh>&RhZ?&RhMX&RhQX&Rh S&Rh[T,&Rh U&RhW&RhgY,&Rh/Z&Rh\7 _You open the door.&Rh=^3&Rh_&Rhc@  There is an open door here.&Rhd&Rhze _&Rh!f&Rhg&Rhi&Rhj&RhDk&Rhm&Rhn,&Rho&Rhr&Rht,&Rhu&RhVw&Rh+y,&Rhz&Rh#......###..#.#.......# ~~~#...#### #.#.##...#..# .......# #.#.##..##..# ~≈~#...# #.#.##..##..# ####..[# ...##.###..# .......##..##.###..# ....#####..#.......# ....#.......# ....#........#901.7 (10.0) ....###>......# ....# ####'#..# ....#&Rh<$ #.#..# ##### #.#..# #.#..# #.#[.# # #.#..# ## #.#..#&Rh&Rh&Rho'Rhr3'RhOs'Rh}'Rhd,'RhB'Rh,'Rh̅'Rhv........###.#....#.####.# ......÷.##.##.# #.#..##.......#.##.##..##.###### #####......###..#.#.......# ~~~~#...#### #.#.##...#..#.##.##..##..# ~~≈~#...# #.#.##..##..# #####..[# #...##.###..#....#.##.###..#.####..#.......#.###.#.......#.##.........# .....####>......# .....#####'#..# .....# #.#..# #####'Rh# #.#..# #.#..#'RhէM*4.7 (3.0)'Rh8 @Dithmenos tears the darkness away from you.Mark  _A sentinel's mark forms upon you.(RhAE3(Rh:L(RhO(Rh Q(RhQ(RhUn(RhJV(RhBW,(RhW(RhCY(RhY,(Rh Z(RhZ(Rh@[,(Rh[(Rh\(Rh],(Rh^(Rh?f ##.#######.# #...........####†# ##.##.# #.# #....#.##.#....... ##.##.####.#####....#....#......................###....... ##....÷..................#.####'# .'(Rhg........###.#....#.####.# .#......÷.##.##.###.#..##.......# .#........##.##..##.#..##..###### #######......###@.#.#.......#10.7 (6 ≈~~~~~#...#### ##.#.##...#..#.....# #.#.##..##..# ~≈~~≈~#...##.##..##..# #######..[#...##.###..#.....# ##..##.###..#..#####..#.......# .......###.#.......# .......##.........#(Rhfj(Rhq(Rhr)Rhț )RhL )Rh )Rh *Rh5*Rh3*RhY *Rh ,*Rh*Rh3B*Rh*Rh*Rh*Rh*Rh=*Rh*Rhh*Rh*Rh*Rhz*Rh ,*Rh*Rhj*Rht *Rh *Rh7!*RhS#*Rh$*RhY%*Rh&*Rh}+*Rh9.,*Rh4,*Rh4*Rhz5*RhL6*Rh8:R  There is a stone staircase leading down here.*Rh<*Rh\= _*RhF>*Rh"@*RhlE*RhF*Rh#H*RhJ*Rh%M*RhM*RhN*RhIQ*RhS*RhT*RhNU*RhW*Rh$Z*RhZ*Rh[*Rh^*Rh`*Rh,a*Rh.....@# 25.7 (15.0) ####'#..#  #.#..#  #.#..#  #.#..# #.#[. #.#..# #.#..# #.#..#*Rh|*Rh*Rh++Rh_+Rha+Rha+Rhl+Rhn+Rho+Rhcr+Rhr+Rh=t+Rht+RhZu+RhQw+Rh_x+Rhx+Rhy+Rh{+Rh?}+Rh}+Rh~+Rh+Rh+RhV+Rh +Rh΄+Rh!+Rhdž+Rh2+Rh+Rh,+Rh+RhX+Rh+Rh?+Rh+RhB+RhA+Rhؗ+RhK+Rh+Rh+Rh,+Rh++Rh++Rh+Rh+Rhy+Rh+Rhx,+Rh+Rh+Rh,+Rh+Rh+Rh>+Rh$+Rhz #.#..#  #.#..#  #.#[.# +Rh: #.#..#  #.#..#  #.#..#  #.#..# #..#########.#.#......@...†.#40#.##.############.......^....#....#########.####+Rh#.##.##.# ########.#+Rhq+Rh~ _The sentinel's mark upon you fades away.,Rh53,Rh6,Rhw?,RhA,RhE,RhF,Rh\G,,RhG,RhI,RhK,,RhdL,RhQ _Found 8 gold pieces.  You see here a ball python corpse. _,Rh5S,RhUX,Rh^#.#..#  #.#..# ### #.#..# #.$ #.#[.# #.# #.#..# #.# #.#..# #.# ,Rhx_h#.#..# #.# #.#..# #.#  #.#..#########@#  6.7 (6.0)#.#..........†.#  #.##.###########  #.......^....  #....######## #.####   #.#  ,RhW`* #.#     #.#   ,Rhb,Rhg,RhZi.Rh_.Rhl.Rh.Rh .Rh&,.Rhn.Rh.Rh.RhR.Rh.Rh.Rh.Rh5.Rh.Rh.Rh.Rh.Rh.Rh.Rh,.Rh.RhT? _Found a talisman of death..Rh.Rhx.Rh.###..#  ......#   ......#   .Rh'......#   ......#   ##'#..#  ###%  #.#..#  ....  #.#..# ####..# #.#..# #.@...# 54.7 (8  .Rh#.#[.# #.##.## #.#..# #.# # #.#..# #.# #.#..# #.# #.#..# #.# #.#..#########.# #.#..........†.# .Rh7#.##.########### .Rh.Rh.Rh> _You now have 142 gold pieces (gained 8).0Rhjm.###..# HothaRonin the Conjurer ......# Felid of Vehumet *..... ......# Health: 16/16 ======================== ......# Magic: 6/7====================---- ......# AC: 1Str: 3 ##'#..# ###%  EV: 16Int: 23  #.#..# ....  SH: 5Dex: 14 0Rh #.#..# ####..#  XL:  3 Next: 33% Place: Dungeon:2  #.#..# #.@...#  Noise: ---------  Time: 1954.7 (0.0)  #.#[.# #.##.##  -) Teeth and claws  #.#..# #.# #  Cast: Magic Dart  #.#..# #.#  #.#..# #.#  #.#..# #.#   #.#..#########.#   #.#..........†.#   #.##.###########  _Found a talisman of death. _You now have 142 gold pieces (gained 8).  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0Rh#****@*0Rh R#**1Rhh.###..#  HothaRonin the Conjurer ......#  Felid of Vehumet *..... ......#  Health: 16/16 ======================== ......#  Magic: 6/7====================---- ......#  AC: 1Str: 3 ##'#..####*   EV: 16Int: 23  #.#..#.***   SH: 5Dex: 14  #.#..#####**#1Rh  XL:  3 Next: 33% Place: Dungeon:2  #.#..##.@*..#  Noise: ---------  Time: 1954.7 (0.0)  #.#[.##.##.##  -) Teeth and claws  #.#..##.# #  Cast: Magic Dart#.#..##.# #.#..##.# #.#..##.#  #.#..#########.#  #.#..........†.#  #.##.###########   _Found a talisman of death. _You now have 142 gold pieces (gained 8).  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line1Rh@S%......1Rhc:=5.7 (1 _1Rh1Rh4Rh934Rh4Rh44Rhl,4RhX4Rh4Rh4Rh,4Rhb4Rh4Rh,4RhK4RhI4Rhm,4Rh4Rh4Rh4RhP4Rh4RhE4Rh,4Rh`4Rh4Rh,4Rh4Rh]4Rh4RhN7====4Rh24Rh         4Rh    #########   #.......#   #.####@#  -64.7 (9 #......#   ####..#####   #.....#   #.##.##   #.##.#   #.##.#   #.##.#   4Rh]#.##.#  4Rh8-4Rhz4RhO _You see here a talisman of death.6Rh=        #########  #......@#  #.####%##   #......#  ####..#####  #.....#  #.##.# #.##.#  #.##.#  #.##.#  6Rh!6Rh%25.7 (1 _6Rhz)6RhV*7Rh  HothaRonin the Conjurer  Felid of Vehumet *.....  Health: 16/16 ========================  Magic: 6/7====================----  AC: 1Str: 3   EV: 16Int: 23  SH: 57Rh<.Dex: 14 ######### XL:  3 Next: 33% Place: Dungeon:2 #......@# Noise: ---------  Time: 1965.7 (0.0) #.####%## -) Teeth and claws #......# Cast: Magic Dart ####..##### #.....# #.##.##  #.##.#  #.##.#  #.##.#  _Shift-Dir - straight line _You see here a talisman of death.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line8Rh8RhThat beam is likely to hit you. Continue anyway? Y - Yes 8Rh' N - No8Rh 8Rh " 8Rh# That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.;Rh;Rh=;Rh4  HothaRonin the Conjurer  Felid of Vehumet *.....  Health: 16/16 ========================  Magic: 7/7========================  AC: 1Str: 3   EV: 16Int: 23  SH: 5Dex: 14;Rhp#########   XL:  3 Next: 33% Place: Dungeon:2#......@#   Noise: ---------  Time: 1965.7 (0.0)#.####%##   -) Teeth and claws#......#   Cast: Magic Dart####..#####  #.....# #.##.##  #.##.#  #.##.#  #.##.#   _Shift-Dir - straight line _You see here a talisman of death.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;Rh;Rh;Rh;Rh. _Rh{ $      #########  #.......#  #.####@## >Rh?}  #......# ####..#####  #.....#  #.##.##  #.##.  #.##.#  #.##.#  #.##.# >Rh >Rh 26.7 (1 _>Rh҇ >Rh W _You see here a talisman of death.@Rh @Rh!&7@Rh%@Rh(- _n - a talisman of deathARh.nInventory: 14/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled NOCWAU ZUOQ  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - 3 white potions  g - a glowing puce potion  m - 2 fuming emerald potions Talismans (go to first with %)n - a talisman of deathDRhon - a talisman of death. A grey-black vessel, infused with dark power through a sickening ritual. Transforms the user into an undying offence against life itself. Foes struck by user's melee weapons or hands are weakened, slowed, and drained. The user can also heal themself by tormenting living foes nearby; Shapeshifting skill increases the amount healed. Further, the user resists cold, has enhanced willpower, and is immune to poison, miasma, negative energy, and torment. The user also gains some of the more dubious benefits of having an undead body. They are vulnerable to holy damage and Dispel Undead, and cannot consume potions. ____________________________________________________________  Skill HP UC Base Dmg ----------------------------------- Min 26 +0% +6 Max 27 +0% +6 Cur 0 -90% +6 Class: Undead e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ZRh%L Inventory: 14/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled NOCWAU ZUOQ ZRh9  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - 3 white potions  g - a glowing puce potion  m - 2 fuming emerald potions Talismans (go to first with %)  n - a talisman of death [Rh"[Rh@&[Rh-  HothaRonin the Conjurer  Felid of Vehumet *.....  Health: 16/16 ========================  Magic: 7/7========================  AC: 1Str: 3   EV: 16Int: 23#########   SH: 5Dex: 14#.......#   XL:  3 Next: 33% Place: Dungeon:2#.####@##   Noise: ---------  Time: 1967.7 (0.0)#......#   -) Teeth and claws####..#####   Cast: Magic Dart#.....# #.##.## #.##.# [Rh%/  #.##.#  #.##.#  #.##.#  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _You see here a talisman of death. _n - a talisman of death[Rh0[RhJ2[Rh4[Rh96\RhJ6 \Rh7 \Rh< \Rh= ]RhI]Rh]RhHX]Rh ]Rhk,]RhS]RhB]RhX]Rh#C....# ....# ....########## ....##.......# '#..#]RhJ#.####.## .#..##......# .#..# ####..##### .#..# #.....# .#[.# #. 73.7 (6 .#..# #.##.# .#..# #.##.# .#..# #.##.# ]Rh4.#..# #.##.# .#..#########.##.# .#..........†.##.# .##.############.# .......^....  ]Rhr]RhE ]Rh ^Rh} 3^Rh ^Rh ^Rh ,^Rh n^Rh$ ^Rh ,^Rh ^RhF ^Rh ,^Rh ,^RhR ,^Rh ^Rh ^Rh ,^Rh- ^RhZ ^Rh ,^Rh3 ^Rh ##.....# .#[#.##.## .##.##.# ##.##.# .#.##.# ^Rh{ #.##.# ########.##.# ........†.##.# #.############@# 80.7 (7......^...........###############   # ^Rh ^Rh ^Rh" `Rh\[3`Rh\`Rhh`RhjB`Rh[p`RhCq`Rhr`Rhs,`RhIt`Rhu`Rhv,`RhUw`Rhz`Rh'{,`Rh{`Rh}`Rh~,`Rh2`Rh`Rh,`Rh`Rh`Rho,`Rh#`Rh_`Rh|,`Rh`Rh`RhB`RhÍ`Rh,`Rh1`Rh^`Rh,`Rh`Rh`Rh͘,`RhC`RhŚ`RhЛ,`Rh`Rhҝ`Rh,`RhZ`Rhg  You see here a ball python corpse.`Rh.`RhԤ _`RhI`Rh]`Rh1`Rh`Rh`Rhϩ`Rh,`Rh`Rh*`Rhů,`Rh`Rh]`Rhڳ,`Rh״`Rh(`Rh,`Rh`Rh@`Rh,`Rh`Rh`Rh9,`Rhl`Rh`Rh,`Rh`RhZ #.#..# ####..## #.#..# #.....#  #.#[.#.##.##  #.#..#.##.#  #.#..#.##.#  #.#..#.##.#  #.#..#.##.#  #.#..#########.##.#  #.#.@........†.##.# 2005.7 (25.0)`Rh #.##.############.#  #.......^.........#  #....############## #.#### #.# #.# #.# #############.#`Rh`RhY`RhaRh)3aRh+aRhf6aRh8,aRh>XaRh @aRhAaRhB,aRhDaRhFaRhG,aRhHaRhJaRhuL,aRhMaRhAPaRhQ,aRhRaRh"Za  You see here a +0 ring mail.aRhS\aRh] _aRh]aRh_aRha,aRhNcaRhbeaRhg,aRhphaRhfmaRh1n,aRh=oaRhqaRhXs,aRhtaRhD}#### ##.#.##...#..# # #.#.##..##..# aRh~# #.#.##..##..# # #...##.###..# # ##..##.###..# ##..#.......# ##.#.......# aRh~#.........# #######>....@.# #...16.7 (11####'#..# #.## #.#..# #... #.#..# ..# #.#..##.....# #.#[.##.##.## aRhA#.#..##.##.# #.#..##.##.# #.#..##.##.#aRhaRhaRhdRh dRhZ3dRhdRhdRhdRhdRhdRhdRhCdRh9dRhzdRhdRh7dRh@dRhvdRh.,dRh#dRhdRh,dRhdRhdRh,dRhdRhg dRhs ,dRhdRhdRhdRh^,dRhOdRh,dRhFdRhFdRhZdRh,dRh'dRhL'w.....................###.......# #....÷..................#.####'## '..............###.#....#.####.# #......÷.##.##.###.#..##.......# #........##.##..##.#..##..###### ######......###..#.#.......# ~~~~~#...#### ##.#.##...#..# .........# #.#.##..##..# ≈~~≈~#...# #@#.##..##..# dRh(######..[# #...##.###..# .........# ##..##.###..# ......#### #..#.......# ......# ##.#.. ......# #.........# ).....# ###>......# ......# ####'#..# ......# #.#..#dRhr0C*27dRh @Dithmenos tears the darkness away from you.dRh >Mark dRh& dRh) a _A sentinel's mark forms upon you.eRh( 3eRht eRh6 eRh3 eRh BeRh BeRh eRh eRhj eRh eRh٭ eRh ,eRh eRh eRhi ,eRh eRhŹ eRhD ,eRh+ eRh eRh ,eRhS eRh eRh. eRh eRhT eRh# eRh eRh eRh eRh[ eRh eRh: eRh eRh$ eRh eRh eRh eRh eRh ,eRh eRh eRh ,eRh eRh eRh` ,eRh. eRh6 eRhF ,eRhi eRhV eRhX ,eRh eRh eRh ,eRh eRh eRh ,eRh eRhO eRh ,eRh eRh eRh ,eRh eRh eRh ,eRh eRhT eRh eRhc eRh$ eRh$  Things that are here:  a +0 dagger; a goblin skeletoneRh& eRhi'  _eRh;( eRh* eRh, ,eRh- eRh2 eRh4 ,eRh5 eRh8 eRh[9 ,eRhq: eRh< eRh2> ,eRh)? eRhXA eRhB ,eRhC eRhE eRhiG ,eRh)H eRh*J eRh&K eRhK eRhoL eRhM eRhNN eRhN ,eRhVP eRh#Q ,eRhQ eRh S eRhT eRhT ,eRhU eRhV ,eRh>W eRh[ neRh\ BeRh^ eRh^ ,eRh[_ eRhk` eRha eRha eRha eRhc eRhc eRh@d ,eRhe eRhf ,eRhg eRhh eRhi ,eRhj eRhGk eRhl ,eRhl eRhm eRhn ,eRho eRhp eRh q ,eRhq eRhs eRh~v >eRhXw eRhy w _The sentinel's mark upon you fades away.eRhz 3eRh{ eRh+} eRh_~ ,eRh0 eRh eRh; ,eRh` eRh eRh ,eRh" eRh eRhK ,eRhW eRh eRhx ,eRh] eRh eRh ,eRh eRh eRhR ,eRh3 eRhx  #.# ###########..[#  #.# #.#....#  #.# #.#.......####  #.# #.#.......# ###.###### #.#.......# ..........#### #.#.).....# eRh 7####.####....# #[#.......# # #.##.###.#.......# ####### #......#@######### 80.7 (53 ......# #..~~~.~.# #####.# #........# # #.# #.~.~~.#.# ### # #.###......#.###.## # #.#..[.....##...#.# # #.########.#ß.⌠..## # #######..⌠.# ######.#ß#_#...##eRh eRh ;_eRhL gRhb*3gRh+gRh36gRhF:A  You enter the shallow water.gRh;UWater gRh@ _Moving in this stuff is going to be slow.gRh@gRhBgRhDD3gRhOEgRhFgRhH,gRhHgRhJgRh2MBgRhNgRh;P,gRh QgRhWRgRhNS,gRhSgRhUgRhPVgRhVgRh&WgRhLXgRh YgRhmYgRhYgRhZgRh[gRh.\,gRhu]gRh^gRh^gRhS_gRh`gRhb,gRhicgRhegRhpi,gRh jgRhkgRhm,gRhmgRhngRho,gRhRpgRh_qgRh'r,gRhrgRhsgRhHt,gRh4ugRhugRhvgRhOw,gRhVxgRhby,gRhzgRhzgRh{,gRh{|gRhJ}gRhQ~,gRh~gRhgRhf,gRh gRh΁gRh˂,gRhgRhgRhK,gRhgRhgRh>,gRh߇gRhgRh4,gRhԉgRhngRh=,gRhgRhgRh],gRhgRhgRhd,gRhgRhŐgRh~,gRhG,gRh,gRhΔ,gRh,gRh@gRh[  #............# #..~~~.~  ##.#########.# #.......  #.....# #.# #.~.~~.#  #####.# #.###......#  #.# #.#..[.....#  #.# #.########.#  #.# #.# #####  #.#####.# #.#ß#  #@......# #...gRh- 113.3 (32.6  ######### #.⌠.  ##..⌠ #.#..  ##.## #..#  #######.#  ........#  #######.# gRhgRh.gRhhRhp3hRhhRhhRhBhRhXhRho,hRh,hRhthRh},hRhYhRhuhRh,hRhhRhhRh,hRhkhRhWhRh,hRh8hRhhRhy,hRhbhRhhRhX,hRhhRhhRhQ,hRhhhRhhhRhhRhhRhhRhhRhhRh)hRhhRhhRh,hRhDhRhhRh,hRhhRhphRhC,hRhhRhhRh,hRhhRh?hRhk,hRh:hRhhRh,hRhhRhhRh,hRh(hRhvhRhJ,hRhlhRhghRh,hRhhRh_hRh,hRhQhRhehRh!BhRh4#hRh$,hRh%hRh(hRhb*hRh*hRh|+hRh-hRh/,hRh0hRh2hRh4,hRh5hRhN8hRh$:hRh:hRhD;hRhL<hRhS=,hRh=hRh>hRh?hRh0@hRhUAhRhChRhsDhRhDhRhXEhRhGhRhH,hRhRIhRhKhRhM,hRhNhRh^RN  There is a radiant altar of Vehumet here.hRh_ThRhU _hRhVhRhpXhRhqZ,hRh[hRh_B  There is a dry fountain here.hRhnahRha _hRh chRhJehRh0ghRhghRhhhRhnhhRhi,hRhihRhihRh`j,hRhjhRh"khRhk,hRh3lhRhlhRhmhRh~m,hRh,nhRhqBhRhzhRh|,hRh}hRh~hRhBhRh hRhBhRhhRhhRh,hRhhRhhRh',hRhe! hRh=e#.#####.# #.#ß#_#...##  #.......# #...#∩#ß#.#  ######### #.⌠..######  ##..⌠.ß#  #.#...##  ##.###.#  #..#.##  #.#########.#.#  hRhF#...@.......#.#######64.3 (51.0 ###.#....... #.#.####### ##### hRh:hRh{8_hRhiRhniRh 3iRhoiRhiRhoiRhUBiRh8! #.#####.# #.#ß#_#... #.......# #...#∩#ß# ######### #.⌠..####iRh"#.. ##..⌠.ß##.# #.#...###.# ##.###.##.# #..#.## #.###.#.# #@..........#.7.3 (3.0) ###.# #.#.  #####iRhg$iRh(iRh*jRh8t9_jRhvjRhzjRht|jRh5 IjRho njRh jRh BjRh H _Found a stone staircase leading up.jRh 3jRh jRhG C#.....# #.# #.~.~~.#.# #######.# #.###......#.###..# #.#..[.....##...#.# #.########.#ß.⌠..#.# #.# ######..⌠.#.#####.# #.#ß#_#...jRh 3#.......#.#∩#ß########.⌠..####.....<##..⌠.ß# 72.3 (5..#...## #.# ##.###.# #.##..#.###.#########.#.##...........#.#### ###########.#..... #.#.#### #####jRh jRh& :_jRhx( sRhHJsRh>KsRh&LsRhYsRh4\sRh ]sRhaXsRh8bsRhdsRh9esRh'f,sRhShsRhi,sRh}jsRhlsRhm,sRhnsRhpsRhqsRhr,sRhtsRhusRhNv,sRhxsRhNz,sRh{sRh|sRh},sRh~sRhsRh,sRhNsRhMsRhsRh),sRhCsRh.,sRhʼnsRhsRh,sRhesRhsRh,sRh5sRh sRhF,sRhsRhsRh<sRh,sRh0XsRhաsRhߣsRhsRh5sRhéB  There is a dry fountain here.sRhsRhn _sRhsRhsRhR,sRh4sRhR  There is an empty arch of ancient stone here.sRhBsRhǷ _sRhsRhfsRhsRhBsRhsRhOsRhsRh sRhsRhsRh9sRhsRhXsRhGsRh:,sRhsRhesRh,sRhsRhsRhsRhsRhsRhsRhsRhqsRh\sRhsRh~sRhsRhsRh#.# ###########..[# #.# #.#....# #.# #.#.......#### sRhW#.# #.#.......# ####.###### #.#.......# ..........#### #.#.).....# ####.####....# #[#.......# .....# #.##.###.#.......# ####### #......#@######### 201.3 (29.0) ......# #..~~~.~.# #####.# #....... # #.# #.~.~~.#.# #sRh## # #.###......#.###.## # #.#..[.....##...#.# # #.########.#ß.⌠..## # #.# ######..⌠.# sRh#####.# #.#ß#_#...##sRhvsRh;_sRhrtRhcp 3tRhq tRh tRhX A  You enter the shallow water.tRhZ ?Water tRhj tRhM N _Moving in this stuff is going to be slow.tRh tRh֔ (tRhK tRh tRhp 3tRh tRh tRh ,tRh tRhZ tRh ,tRh tRh tRh tRh tRhf tRh tRhI ,tRh tRh tRh ,tRh tRh tRh ,tRhw tRh XtRh tRh BtRh tRh ,tRh! tRh tRh ,tRh tRh= tRh BtRh tRh BtRhF tRh tRh\ ,tRh! tRh ,tRhh tRh tRh ,tRh> tRh tRh ,tRhA tRh tRh tRh1 ,tRh tRh ,tRh tRh tRhZ ,tRhG tRh tRh, ,tRh tRhv tRh0 ,tRhg tRh^! tRh" ,tRh2$ tRh& tRh( ,tRh* tRh, tRhX. ,tRh. tRhM0 tRhM1 tRh1 tRh\2 tRh4 tRh9 ,tRh~: tRh= tRhw? ,tRhK@ tRhkC  Things that are here:  a +0 dagger; a goblin skeletontRhD tRh\E  _tRhE tRhF tRhOH ,tRhI tRhL tRhO ,tRhP tRhV tRhX ,tRhTZ tRh\ tRh] ,tRh^ tRht` tRhb ,tRhGd tRhe tRh`h ,tRhi tRh^l tRhm ,tRhn tRh .......#.##.....................# ...#####.##....÷.......... ########..'..........#.....[..#......÷.##.##.###.#..#  #......#........##.##..##.#..#  #.###########......###..#.#...##~≈≈≈~~~~~#...#### ##.#.##.. ........)..........# #.#.##..~≈~~≈~~≈~#@..# #.#.##..39.9 (38.6 ###########..[# #...##.# #.#..........# ##..##.# #.#.......#### #..#... #.#.......# ##.#... ## #.#.......# #.....  .#### #.#.).....# ###>..  ....# #tRh H[#.......# ####  .##.###.#.......# # tRh tRh. uRh7S3uRhTuRh$duRhhBuRhzuRhuRhBuRhuRhM,uRh`uRh'uRhk,uRh:uRheQ#......###########.##.#### .).÷..##.............) .#'##.#####.############.##.##### .#.##.# #...# ######.##.### .#.##.#######.# #...........## .#.##.##.# #.# #....#.##.#. .#.##.##.####.#####....#....#.. .#.##.....................###...##....÷......@...........#.###47.9 (8.0) ##..'..............###.#....#.## uRh.[..#......÷.##.##.###.#..##..... ....#........##.##..##.#..##..### ##########......###..#.#.......# ~≈≈≈~~~~~#...#### ##.#.##...#..# ..)..........# #.#.##..##..# ~≈~~≈~~≈~#...# #.#.##..##..# ##########..[# #...##.###..#uRhuRhOuRhĶvRh- IvRhlB ,vRhaD vRhh vRhvl BvRh-t vRh,x ,vRhM ###. ####....#.#...... #### #.......# #....#.#....< ## ###...._..# #....#.#......##.........# ##.#.#.#...... .......#....## #.#.#........ .......#.#..# ######.# ###..#### .......#....... ....#.# ....# #......###########.##.#####..# ........)....# 58.9 (11.0)###.############.##.######.# vRh # #...# ######.##.### #.# #######.# #...........####†##.# #.# #....#.## ##.####.#####....#....#.......#.........###.......# ...÷..................#.####'## .............###.#....#.####.#_xRhIxRhExRh7xRhxRh 3xRh9 xRh  xRhD ,xRh% nxRh& xRhW' BxRh?( xRh,) BxRhV+ xRh , ,xRh, xRhr/ xRh\5 xRh6 xRht9 BxRh;: xRh: xRh; ,xRh< xRh> xRh@ ,xRh@ xRh2C xRhwD ,xRh(E xRhI XxRhJ xRhL ,xRhL xRhtN xRhO xRhP xRhQ xRhS xRhT xRhU xRhV xRhW xRhKY ,xRhZ xRh[ xRh*] ,xRh] xRh_ xRhwa ,xRhEb xRhc xRhe ,xRhe xRhg xRhh xRh"i ,xRhl ...####### #....#.#.# ........................> ......###.......# ####....#.# ...#### #.......# #....#.# ##.## ###...._..# #....#.# ##..###.........# ##.#.#.#...xRhÛ G...#....## #.#.#..... ....#.#..#########.# ###..# ...#.....@......#.# ....#78.9 (20 ...#......###.##.#####..# ÷..##......................)....#.#####.############.##.######.# #...# ######.##.### #.####.# #...........####†#  ##.##.# #.# #....#.##.#.......  ##.##.####.#####....#....#.......  ##..........###....... xRh| xRh xRh] zRhvr3zRhszRh~zRh݀BzRh'nzRhЉBzRh׋zRhk,zRh&zRhzRhԓXzRh,zRhPzRhzRh,zRhzRhzRh,zRh9zRhzRhm,zRhzRhzRh>,zRhҜzRhBzRhzRh,zRh,zRh)....# #.#.###.# #######.# #.#.....# # #.# #.#.#.###  #.# #.#.#.####### ...####.## #.#........ .........# ##'#.#...#########..# #......#.############....#.#.#..#<..........>....90.9 (12zRh##...........#.#...... #### #.......# #....#.#....<. ###...._..# #....#.#...... .###.........# ##.#.#.#...... .......#....## #.#.#........ .......#.#..#########.# ###..#### .......#........# ....#......###########.##.#####..#zRhzRhzRhq|Rh|Rh3|Rh/J|Rh5n|Rh:X|Rh:|Rh8<,|Rh=|Rh!?|RhCB|RhI<# ##'#.#...#####....# ..# #......#.#........############....#.#.#..#<....#..................>........# ...#######....#.#...# |RhJ# #....#.#....<...#.# _..# #....#.#........#.#### ##.#.#.#............. #....## #.#@#........)...###8.9 (8.0) #.#..#########.#.###..######### ............#.#......# #########.##.#####..#........)....# ###########.##.######.## ######.##.### #|RhK# #...........####†# .# #....#.##.#.......#|Rh8N|RhW~Rh~Rh4~Rh,~Rh~Rh,~Rh,~Rh  #.############# #########.............# ......#..†..........# #######.#.....######..######## #.#.###.#  #.#.....# #...#####.# #.#.#.### #...# #.#  #.#.#.########...# #.#  #.#.......@......# #.# 310.9 (12.0) ##'#.#...#####....# #.#  #......#.#........# #.#....#.#.#..#<....# #.#....>...~Rht .....# #.#....#.#..........# #.# #....#.#....<...#.# #.# #....#.#........#.#####.## ##.#.#.#..........#~Rh% Rh[hIRh$sRht,Rh(ynRh{Rh}BRh<Rh,RhRhRh,RhΆRhRh%BRh.###.# #..........# #.#.....# #...#####.## #.#.#.### #...# #.# #.#.#.########...# #.# #.#..............# #.#Rh4 ##'#.#...#####....# #.# #......#.#........# #.# ########....#.#.#..#<....# #.# ..................# #.#6.9 (6.0) .#######....#.#..........# #.# .# #....#.#....<...#.# #.# .# #....#.#........#.#####.## .# ##.#.#.#.................# #.#.#........)...######## #########.#.###..######### ........#.#......# ######.##.#####..#RhRh-$ Rh&U_There is a stone staircase leading down here.Rht?RhGRhNRhFURh]27.9 (1 _Rh1dRhOs .. .#  .##  #. ##..  #..####..#  .........##  #......# 3 #@..#  #...#  .......  .. ..# Rh####...#.#.# S   adder (asleep) #...... S #...#.#. Rh SSYou climb downwards.Rh_hU8.6 (1.7Magic DartRhj _The adder hisses angrily. _There is a stone staircase leading up here.Rh  HothaRonin the ConjurerRh .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 6/7====================---- #. ##.. AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: ---------  Time: 2318.6 (0.0) #.*.#  -) Teeth and claws ...*hR!37m...  Cast: Magic Dart .....**...  ........*.#  ####...#.#*#  S   adder #...... S  #...#.#.  _The adder hisses angrily. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (100% to hit)Rh c  HothaRonin the Conjurer .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 6/7====================---- #. ##.. AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: ---------  Time: 2318.6 (0.0)Rh  #...#  -) Teeth and claws .......  Cast: Magic Dart ..........  ..........#  ####...#.#.#  S   adder #...... S  #...#.#. Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Rh ? .. .# .##  #. ##..      #@..#  #...#   Rh%    S#   .  Rh `9.6 (1Contam _Rh Rh Rh  HothaRonin the Conjurer .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 5/7=================------- #. ##.. AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: ---------  Time: 2319.6 (0.0) #.*.# h0m -) Teeth and claws ...**..  Cast: Magic Dart ......*...  Contam  ........*.#  ####...#.#S#  S   adder #...... .  #...#.#. You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (100% to hit)Rh =HothaRonin the Conjurer..Felid of Vehumet *......#Health: 16/16 ========================.##Magic: 5/7=================-------#. ##..AC: 1Str: 3 #..####..#EV: 16Int: 23.........##SH: 5Dex: 14#......#XL:  3 Next: 33% Place: Dungeon:3#@..#Noise: ---------  Time: 2319.6 (0.0)#.*.#-) Teeth and claws...**..Cast: Magic Dart......*...Contam ........*.#####...#.#S#Rh S   adder#...... .#...#.#.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Rh2 Rhx9 j....S.RhVB :=20.6 (1 _RhG RhI Rh  HothaRonin the Conjurer .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 4/7=============----------- #. ##.. AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 Rh#@..#  Noise: =--------  Time: 2320.6 (0.0) #.*.#  -) Teeth and claws ...**..  Cast: Magic Dart ......*...  Contam  ........S.#  ####...#.#.#  S   adder #...... .  #...#.#. The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Rh\KY S.Rhur*.*S*.Rh[6.*.S.  Aim: an adder (heavily wounded, 100% to hit)Rh 4HothaRonin the Conjurer..Felid of Vehumet *......#Health: 16/16 ========================.##Magic: 4/7=============-----------#. ##..AC: 1Str: 3 #..####..#EV: 16Int: 23RhI .........##SH: 5Dex: 14#......#XL:  3 Next: 33% Place: Dungeon:3#@..#Noise: =--------  Time: 2320.6 (0.0)#.*.#-) Teeth and claws...**..Cast: Magic Dart......*...Contam ........S.#####...#.#.#S   adder#...... .#...#.#.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.Rh Rh{ ....S. Rhw 11.6 (1 _Rh Rho Rh3  HothaRonin the Conjurer .. Felid of Vehumet *..... Rhs.# Health: 16/16 ======================== .##  Magic: 3/7==========-------------- #. ##.. AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2321.6 (0.0) Rh#.*.#  -) Teeth and claws ...*...  Cast: Magic Dart .....*....  Contam  .......S..#  ####...#.#.#  S   adder #...... .  #...#.#. The magic dart hits the adder. _The adder is severely wounded.RhAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Rh_HothaRonin the Conjurer..Felid of Vehumet *......#Health: 16/16 ========================.##Magic: 3/7==========--------------#. ##..AC: 1Str: 3 #..####..#EV: 16Int: 23.........##SH: 5Dex: 14#......#XL:  3 Next: 33% Place: Dungeon:3#@..#Noise: =--------  Time: 2321.6 (0.0)#.*.#-) Teeth and claws...*...Cast: Magic Dart.....*....Contam .......S..#####...#.#.#S   adder#...... .#h:;49m...#.#.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.Rht RhGv Rh'| c.S..Rha~ 12.6 (1 _Rh Rh Rho  HothaRonin the Conjurer .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 2/7======------------------ #. ##.. AC: 1Str: 3  Rhq#..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2322.6 (0.0) #.*.#  -) Teeth and claws ...S...  Cast: Magic Dart ..........  Contam  ..........#  ####...#.#.#  S   adder #...... .  #...#.#. RhHrThe magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)Rhv_ *SRh%/ .SAim: an adder (almost dead, 100% to hit)Rh" L  HothaRonin the Conjurer .. Felid of Vehumet *..... .# Health: 16/16 ======================== .##  Magic: 2/7======------------------ #. ##..Rh3$  AC: 1Str: 3  #..####..# EV: 16Int: 23 .........##  SH: 5Dex: 14 #......#  XL:  3 Next: 33% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2322.6 (0.0) #...#  -) Teeth and claws ...S...  Cast: Magic Dart ..........  Contam  ..........#  ####...#.#.#  S   adder #...... .  #hq% 940m...#.#. Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!Rh)  .. .# .##  #. ##..      #@..#  #.*.#  .......       .  Rha  ..  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!Vehumet accepts your kill.Rh q573.6 (1Magic Dart _Rh RhI Rhp_3Rh`RhbRh_eRh7fRhk,RhKlRhRhUoZ _Your magical contamination has completely faded away.Rhq3RhsRh4{_ .. ..# .# #. .### #. ##...#..####..##....###.@....#-6.6 (3####<..# #...# ....... .......... ..........#####...#.#.# #........Rh|&#...#.#.Rh~8-RhRhRhvIRhZ{Rh{ _Found 8 gold pieces.RhRhV3====RhRh͎Rh## .. ##S .. #.. .# #.. .### #. #.## ##.... #...#..####..##....####...#......##$..####<..#Magic DartRhHc#...# #...#...... .............> ..........S   adder (asleep)..................#####...####...#.#.# #........Rhv 8.6 (2  An adder comes into view.Rh+9.6 (3RhARh{; _Found a stone staircase leading down.RhqX  HothaRonin the Conjurer  Felid of Vehumet *..... ## ..  Health: 16/16 ======================== ##S ..  Magic: 2/7======------------------ #.* .#  AC: 1Str: 3  #.* .###  EV: 16Int: 23 #. #*## ##....  SH: 5Dex: 14Rh/ #...#.*####..#  XL:  3 Next: 57% Place: Dungeon:3 #...@......##  Noise: ---------  Time: 2329.6 (0.0) ##...#......#  -) Teeth and claws #$..####<..#  Cast: Magic Dart #...# #...#  ...... .......  ......> ..........  S   adder (asleep) ..................#  Rh%####...####...#.#.#  #........ An adder comes into view. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Rh HothaRonin the ConjurerFelid of Vehumet *.....##..Health: 16/16 ========================##S..Magic: 2/7======------------------#.*.#AC: 1Str: 3 #.*.###EV: 16Int: 23#. #*## ##....SH: 5Dex: 14#...#.*####..#XL:  3 Next: 57% Place: Dungeon:3#...@......##Noise: ---------  Time: 2329.6 (0.0)##...#......#-) Teeth and claws#$..####<..#Cast: Magic Dart#...#hc40m #...#...... .............> ..........S   adder..................#####...####...#.#.##........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.RhVtPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.Rhc_g.S...Rh,g;=30.6 (1 _RhxmRhoRh   HothaRonin the Conjurer  Felid of Vehumet *..... ## ..  Health: 16/16 ======================== ##. ..  Magic: 1/7===--------------------- #.S .#  AC: 1Str: 3  #.* .###  EV: 16Int: 23 #. #*## ##....  SH: 5Dex: 14 #...#.*####..#  XL:  3 Next: 57% Place: Dungeon:3 #...@......##  Noise: =--------  Time: 2330.6 (0.0) ##...hL 3m#......#  -) Teeth and claws #$..####<..#  Cast: Magic Dart #...# #...#  ...... .......  ......> ..........  S   adder ..................#  ####...####...#.#.#  #........ The adder is lightly wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)Rh4EHothaRonin the ConjurerFelid of Vehumet *.....##..Health: 16/16 ========================##...Magic: 1/7===---------------------#.S.#AC: 1Str: 3 #.*.###EV: 16Int: 23#. #*## ##....SH: 5Dex: 14#...#.*####..#XL:  3 Next: 57% Place: Dungeon:3RhX#...@......##Noise: =--------  Time: 2330.6 (0.0)##...#......#-) Teeth and claws#$..####<..#Cast: Magic Dart#...# #...#...... .............> ..........S   adder..................#####...####...#.#.##........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.Rh1,Rh4Rh;h..S.h   jackal (wandering)Rh@+1.6 (1RhERhH?  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  RhIThe adder is severely wounded. _A jackal comes into view.Rhk7{  HothaRonin the Conjurer  Felid of Vehumet *..... ## ..  Health: 16/16 ======================== ##h ..  Magic: 0/7------------------------Rh9 #.. .#  AC: 1Str: 3  #.. .###  EV: 16Int: 23 #. #S## ##....  SH: 5Dex: 14 #...#*.####..#  XL:  3 Next: 57% Place: Dungeon:3 #...@......##  Noise: =--------  Time: 2331.6 (0.0) ##...#......#  -) Teeth and claws #$..####<..#  Cast: Magic Dart #...# #...#  ...... .......  ......> ..........  h:2mS   adder ..................#  h   jackal (wandering) ####...####...#.#.#  #........ The adder is severely wounded. _A jackal comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)Rh}vhS.* jackal (wandering, hasn't noticed you, 100% to hit)RhX h.Rh]>..Rh& .S*.  Aim: an adder (severely wounded, 100% to hit)RhK, j S*RhAdHothaRonin the ConjurerFelid of Vehumet *.....##..Health: 16/16 ========================##h..Magic: 0/7------------------------#...#AC: 1Str: 3 #...###EV: 16Int: 23#. #S## ##....SH: 5Dex: 14RhRf#...#*.####..#XL:  3 Next: 57% Place: Dungeon:3#...@......##Noise: =--------  Time: 2331.6 (0.0)##...#......#-) Teeth and claws#$..####<..#Cast: Magic Dart#...# #...#...... .............> ..........S   adder..................#h   jackal (wandering)####...####...#.#.##........The adder is severely wounded. _A jackal comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineRhDThe jackal barks!Rh1h...SRhr==2.6 (1Magic Dart _RhRhRh Q  _A jackal comes into view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _The jackal barks!  You don't have enough magic to cast this spell.RhR RhdU RhbX . _RhNSg  You scratch the adder.  You kill the adder!Rh~TDVehumet accepts your kill.RhURh[h†h   jackalRhb 1===80--3.5 (0.9Magic Dart _You feel your power returning.RhwgRhbjo _Your Unarmed Combat skill increases to level 1!RhX  HothaRonin the Conjurer  Felid of Vehumet *..... ## ..  Health: 16/16 ======================== ##. ..  Magic: 0/7------------------------ #.. .#  AC: 1Str: 3  #.h .###  EV: 16Int: 23 #. #*## ##....  SH: 5Dex: 14 #...#.*####..#  XL:  3 Next: 80% Place: Dungeon:3 #...@......##  Noise: =--------  Time: 2333.5 (0.0) ##...#..hr37m....#  -) Teeth and claws #$..####<..#  Cast: Magic Dart #...# #...#  ...... .......  ......> ..........  h   jackal ..................#  ####...####...#.#.#  #........ _You feel your power returning. _Your Unarmed Combat skill increases to level 1!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Rh|HothaRonin the ConjurerFelid of Vehumet *.....##..Health: 16/16 ========================##...Magic: 0/7------------------------#...#AC: 1Str: 3 #.h.###EV: 16Int: 23#. #*## ##....SH: 5Dex: 14#...#.*####..#RhXL:  3 Next: 80% Place: Dungeon:3#...@......##Noise: =--------  Time: 2333.5 (0.0)##...#......#-) Teeth and claws#$..####<..#Cast: Magic Dart#...# #...#...... .............> ..........h   jackal..................#####...####...#.#.##........ _You feel your power returning. _Your Unarmed Combat skill increases to level 1!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Rhi % _Your Unarmed Combat skill increases to level 1!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.Rhj RhKr Q..hRh>s i4.5 (1Magic Dart _Rhy Rh|{ Rhi <5Rh3o Rhq _You completely miss the jackal. The jackal barely misses you.Rhb  You scratch the jackal.  The jackal is lightly wounded.RhU5--6RhMRhb _The jackal misses you. The jackal bites you.Rh>  You barely miss the jackal. You bite the jackal.  The jackal is heavily wounded.RhM-7.4 (0.9Rh Rh;#S _The jackal barely misses you.Rhr T  You don't have enough magic to cast this spell.Rht Rhz Rhr . _Rh}x  You scratch the jackal.  You kill the jackal!RhG†Rh c1===38.4 (1.0Rh%Rhw(Z _Vehumet accepts your kill.Rh_RhXRhRh*a ### ..Rh+g.. . ##.. ..#.##.#..@ .#6==....#..# .####..##.## ##....#...#.†####.. #..........## ##...#......# #@..####<..#- #...# #...# ...............Magic Dart......>.......................# ####...####...#.#.#@   Terence (wandering) #...# #........ Rh,#...# #...#.#.  HP restored.Rh:&9Rh"@F-40.4 (2RhRh _Terence the Veteran comes into view. He is wielding a +0 war axe. _You see here 8 gold pieces.Rh Rhf Rh'+ N.@Rh/ +1.4 (1Rh 8 Rh ; > _You now have 150 gold pieces (gained 8).Rhn  ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 16/16 ======================== ....#.@# .###  Magic: 0/7------------------------ #..##*## ##....  AC: 1Str: 3  #...#*†####..#  EV: 16Int: 23 #.*........##  SH: 5Dex: 14 ##*..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..#  h mNoise: ---------  Time: 2341.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  ####...####...#.#.#  @   Terence (wandering) #...# #........  #...# #...#.#.  _You now have 150 gold pieces (gained 8).  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)Rh @#.*RhD &### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....Rh #.##.#... .#Health: 16/16 ========================....#.@# .###Magic: 0/7------------------------#..##*## ##....AC: 1Str: 3 #...#*†####..#EV: 16Int: 23#..*.......##SH: 5Dex: 14##*..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: ---------  Time: 2341.4 (0.0)#...# #...#-) Teeth and claws...............Cast: Magic Dart......>............hH )0m.................#####...####...#.#.#@   Terence (wandering)#...# #........#...# #...#.#. _You now have 150 gold pieces (gained 8).  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineRhT,Terence shouts!Rh˗.@...@Rhs===2.4 (1Magic Dart _Rh$RhRhRh=Inventory: 14/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled NOCWAU ZUOQ  l - a scroll labelled PAF UZACOES Potions (go to first with !)  a - a potion of magic  b - a dark potion  c - a fizzy orange potion  f - 3 white potions  g - a glowing puce potion  m - 2 fuming emerald potions Talismans (go to first with %)Rh@-n - a talisman of deathRh  a - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.RhRhRhk### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 16/16 ========================....#..# .###Magic: 7/7========================#..##@## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#..........##SH: 5Dex: 14##...#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: ===------  Time: 2342.4 (0.0)#...# #...#-)Rh{ Teeth and claws...............Cast: Magic Dart......>.............................#####...####...#.#.#@   Terence#...# #........#...# #...#.#. _You now have 150 gold pieces (gained 8).  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line _Terence shouts!Rh V.@Rh5---3.4 (1Rh"Rh. _Magic courses through your body.Rh ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 16/16 ======================== ....#..# .###  Magic: 6/7====================---- #..##.## ##....  AC: 1Str: 3  #...#@†####..#  EV: 16Int: 23 #..*.......##  SH: 5Dex: 14 ##*..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..# h0m Noise: ---------  Time: 2343.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  ####...####...#.#.#  @   Terence #...# #........  #...# #...#.#.  _Terence shouts! _Magic courses through your body.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)Rh### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 16/16 ========================....#..# .###Magic: 6/7====================----Rh#..##.## ##....AC: 1Str: 3 #...#@†####..#EV: 16Int: 23#..*.......##SH: 5Dex: 14##*..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: ---------  Time: 2343.4 (0.0)#...# #...#-) Teeth and claws...............Cast: Magic Dart......>.............................#####...####...#.#.#@   Terence#...# #........#...# #...#.#. _Terence shoRhuts! _Magic courses through your body.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)Rhs)Magic courses through your body.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)  The magic dart hits Terence but does no damage.Rh{_.@..Rh}:=4.4 (1 _RhRhRh ~ ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 16/16 ======================== ....#..# .###  Magic: 5/7=================------- #..##.## ##....  AC: 1Str: 3  #...#.†####..#  EV: 16Int: 23 #.@........##  SH: 5Dex: 14Rh*  ##*..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..#  Noise: =--------  Time: 2344.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  ####...####...#.#.#  @   Terence #...# #........  #...# #...#.#. Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit) _The magic dart hits Terence but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)Rh]### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 16/16 ========================....#..# .###Magic: 5/7=================-------#..##.## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#.@........##SH: 5Dex: 14##*..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: =--------  Time: 2344.4 (0.0)#...#Rh*` #...#-) Teeth and claws...............Cast: Magic Dart......>.............................#####...####...#.#.#@   Terence#...# #........#...# #...#.#.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (100% to hit)  The magic dart hits Terence.  Terence is lightly wounded.RhRhrV.@Rhw25.4 (1 _RhlRhRh. ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 16/16 ======================== ....#..# .###  Magic: 4/7=============----------- #..##.## ##....  AC: 1Str: 3  #...#.†####..#  EV: 16Int: 23 #..........##  SH: 5Dex: 14 ##@..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..#  Noise: h0m=--------  Time: 2345.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  ####...####...#.#.#  @   Terence #...# #........  #...# #...#.#.  _Terence is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)RhU### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 16/16 ========================....#..# .###Magic: 4/7=============-----------#..##.## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#..........##SH: 5Dex: 14RhV##@..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: =--------  Time: 2345.4 (0.0)#...# #...#-) Teeth and claws...............Cast: Magic Dart......>.............................#####...####...#.#.#@   Terence#...# #........#...# #...#.#.Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.RhKShift-Dir - straight line  Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  RhThe magic dart hits Terence but does no damage.erence is lightly wounded.  Terence screams, "I fought strong elephant-riders! You're not strong!"Rh+6.4 (1RhRh Rh;_Terence misses you.Rh  ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 16/16 ======================== ....#..# .###  Magic: 3/7==========-------------- #..##.## ##....  AC: 1Str: 3 Rh  #...#.†####..#  EV: 16Int: 23 #..........##  SH: 5Dex: 14 ##@..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..#  Noise: =--------  Time: 2346.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  ####...####...#.#.#  @   Terence #...# #........  #...# #...#.#.  _Terence misses you.Aiming: h amMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rh&### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....Rh.#.##.#... .#Health: 16/16 ========================....#..# .###Magic: 3/7==========--------------#..##.## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#..........##SH: 5Dex: 14##@..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: =--------  Time: 2346.4 (0.0)#...# #...#-) Teeth and claws...............Cast: Magic Dart......>........RhQ9.....................#####...####...#.#.#@   Terence#...# #........#...# #...#.#.Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.RhM...............Cast: Magic Dart......>...................#####...####...#.#@   Terence #...# #........#.#.  Shift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  RhIThe magic dart hits Terence but does no damage.  Terence is lightly wounded.hits you with a +0 war axe!6/16 ---------------=Rh"7.4 (1RhHRhM _Ouch! That really hurt!Rh; ### ..  HothaRonin the Conjurer .. . ##.. ..  Felid of Vehumet *..... #.##.#... .#  Health: 6/16=========--------------- Rh=....#..# .###  Magic: 2/7======------------------ #..##.## ##....  AC: 1Str: 3  #...#.†####..#  EV: 16Int: 23 #..........##  SH: 5Dex: 14 ##@..#......#  XL:  3 Next: 83% Place: Dungeon:3 #@..####<..#  Noise: ==-------  Time: 2347.4 (0.0) #...# #...#  -) Teeth and claws ...............  Cast: Magic Dart ......>...........  ..................#  #Rh>e###...####...#.#.#  @   Terence #...# #........  #...# #...#.#.  _Ouch! That really hurt!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rh### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 6/16=========---------------....#..# .###Magic: 2/7======------------------#..##.## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#..........##SH: 5Dex: 14##@..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: ==-------  Time: 2347.4 (0.0)#...# Rhh[40m#...#-) Teeth and claws...............Cast: Magic Dart......>.............................#####...####...#.#.#@   Terence#...# #........#...# #...#.#.Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.RhҢRh%-RhI8.4 (1RhժRh78 MRh8...............Cast: Magic Dart......>...................#####...####...#.#@   Terence #...# #........#.#.  Rh*Shift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded. _You block Terence's attackRhg RhW Inventory: 13/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) Rh Scrolls (go to first with ?)  d - a scroll labelled MUZARPHAOMY  e - a scroll labelled NOCWAU ZUOQ  l - a scroll labelled PAF UZACOES Potions (go to first with !)  b - a dark potion  c - a fizzy orange potion  f - 3 white potions  g - a glowing puce potion  m - 2 fuming emerald potions Talismans (go to first with %)n - a talisman of deathRhm - 2 fuming emerald potions. An unlabelled flask containing a single dose of unknown liquid. RhStash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Rh 0 ### ..HothaRonin the Conjurer.. . ##.. ..Felid of Vehumet *.....#.##.#... .#Health: 6/16=========---------------....#..# .###Magic: 2/7======------------------#..##.## ##....AC: 1Str: 3 #...#.†####..#EV: 16Int: 23#..........##SH: 5Dex: 14##@..#......#XL:  3 Next: 83% Place: Dungeon:3#@..####<..#Noise: =--------  Time: 2348.4 (0.0)#...#Rh5 t[40m #...#-) Teeth and claws...............Cast: Magic Dart......>...........Attr ..................#####...####...#.#.#@   Terence#...# #........#...# #...#.#.Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded. _You block Terence's attack.  It was a potion of attraction.Rhb -7/16 ---------3==== _You block Terence's attack.  It was a potion of attraction.  You feel attractive to monsters.hits you with a +0 war axe!  Ouch! That really hurt!  You die...Rh;t /  --more--Rhk RhVn  16========================7==================-9.4 (1 _You rejoin the land of the living...Rh /  --more--Rh*A RhG HothaRonin the ConjurerFelid of Vehumet *.....Health: 16/16 ========================.Magic: 7/7========================..AC: 1Str: 3 # ## #.#EV: 16RhJ .Int: 23#.##. ...#SH: 5Dex: 14#....##..####XL:  3 Next: 83% Place: Dungeon:3#....@.......Noise: ---------  Time: 2349.4 (1.0)###..####.>..-) Teeth and claws#...Cast: Magic Dart#.. ### ..#.. . ##.. ..##.##.#... .##....#..# .###.##..##.## ##....#...#.†####..#It was a potion of attraction.  You feel attractive to monsters.Terence hits you with a +0 war axe!  Ouch! That really hurt! _You die...  You rejoin the land of the living...RhO DMagic DartRhW RhZ [ _Found a stone staircase leading down.RhA 3RhB Rh3E RhH Rh6I $ _RhM ,RhN ,RhyO RhP Rh$R ,Rh S RhT Rh>W RhW RhTX RhZ Rhe #...#. #### #.##.##.. ...##....##..#####............ ###..####.>.. #..# #..... #..#...### .. #.@...##.. .. ##.##.#... .# #....#..# .###Magic Dart .##..##.## ##.... . #.@.#.†####..# #. #..........## @   Terence (wandering) ##...#......hjf Xmb   bat (asleep)#b #†..####<..# #...# #...#Rhj ,53.4 (4Rhp .b   bat (asleep)Rhm| +4.4 (5Rh Rh  Rh| S_Terence and a bat come into view.Rh^ z#### #.# #.##.. ......##..####............##..####.> #..###....#...### ......##..##@##.#.# #....#..#Rh ##.##.@##.## ##....#. #...#.†####..##. #..........####...#......@   Terenceb #†..####<b   bat (asleep). #...# #...............Rht Rhݜ @@.Rh3 +5.4 (1Rh= Rh Rhp - #. #### #.#  HothaRonin the Conjurer #.##.. ...#  Felid of Vehumet *..... #....##..####  Health: 16/16 ======================== #............  Magic: 6/7====================---- ###..####.>..  AC: 1Rh7 Str: 3  #..###.....  EV: 16Int: 23 #..#...### ..  SH: 5Dex: 14 #.....##.. ..  XL:  3 Next: 83% Place: Dungeon:3 ##@##.#... .#  Noise: ---------  Time: 2355.4 (0.0) #.*@.#..# .### -) Teeth and claws .##..##.## ##.... Cast: Magic Dart #. #...#.†####..#  #. #..........##  #. ##...#......#  @   Terence #b #†..####<..# h m b   bat (asleep) #. #...# #...#  .............. _Terence and a bat come into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rhz#. #### #.#HothaRonin the Conjurer#.##.. ...#Felid of Vehumet *.....#....##..####Health: 16/16 ========================#............Magic: 6/7====================----###..####.>..AC: 1Str: 3 #..###.....EV: 16Int: 23#..#...### ..SH: 5Dex: 14#.....##.. ..XL:  3 Next: 83% Place: Dungeon:3##@##.#... .#Noise: ---------  Time: 2355.4 (0.0)#.*@.#..# Rh| .### -) Teeth and claws.##..##.## ##.... Cast: Magic Dart#. #...#.†####..##. #..........###. ##...#......# @   Terence#b #†..####<..# b   bat (asleep)#. #...# #...#..............Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.RhORh<@.Rh`:=6.4 (1 _Rh Rh Rh  #. #### #.#  HothaRonin the Conjurer Rh #.##.. ...#  Felid of Vehumet *..... #....##..####  Health: 16/16 ======================== #............  Magic: 5/7=================------- ###..####.>..  AC: 1Str: 3  #..###.....  EV: 16Int: 23 #..#...### ..  SH: 5Dex: 14 #.....##.. ..  XL:  3 Next: 83% Place: Dungeon:3 ##@##.#... .#  Noise: =--------  Time: 2356.4 (0.0) #.@..#..# .### Rhr  -) Teeth and claws .##..##.## ##.... Cast: Magic Dart #. #...#.†####..#  #. #..........##  #. ##...#......#  @   Terence #b #†..####<..#  b   bat (asleep) #. #...# #...#  .............. _Terence is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rhh$ T @.Rh@.  Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rh@#. #### #.#HothaRonin the Conjurer#.##.. ...#Felid of Vehumet *.....#....##..####Health: 16/16 ========================#............Magic: 5/7=================-------###..####.>..AC: 1Str: 3 #..###.....EV: 16RhInt: 23#..#...### ..SH: 5Dex: 14#.....##.. ..XL:  3 Next: 83% Place: Dungeon:3##@##.#... .#Noise: =--------  Time: 2356.4 (0.0)#.@..#..# .### -) Teeth and claws.##..##.## ##.... Cast: Magic Dart#. #...#.†####..##. #..........###. ##...#......# @   Terence#b #†..####<..# b   bat (asleep)#. #...#h7m #...#..............Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.RhȔRhs+7.4 (1Rh Rh3  Shift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded. _You block Terence's attack.Rh  #. .. #. #### #.# #.##.. ... #....##..#### #............###..####.>.. #..###.....  #..#...### .. #@....##.. ..#.##.#... .#  #.@..#..# .## .##..##.## ##... #. #...#.†####..Rh|  #. #....# #. ##...#......# #b #†..####<..##. #...# #...#Rh1 Rh @@.Rh@ .-8Rh Rh Rh #. ..  HothaRonin the Conjurer Rhj#. #### #.#  Felid of Vehumet *..... #.##.. ...#  Health: 16/16 ======================== #....##..####  Magic: 4/7=============----------- #............  AC: 1Str: 3  ###..####.>..  EV: 16Int: 23 #..###.....  SH: 5Dex: 14 #..#...### ..  XL:  3 Next: 83% Place: Dungeon:3 #@....##.. ..  Noise: ---------  Time: 2358.4 (0.0) ##@##.#... .#  -) Teeth and claws #....#..# .## Rh)/Cast: Magic Dart .##..##.## ##... #. #...#.†####..#  #. #..........## @   Terence #. ##...#......# #b #†..####<..# #. #...# #...# _You block Terence's attack.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)RhT @#Rhn @#Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)RhL@ #...HothaRonin the Conjurer#. #### #.#Felid of Vehumet *.....#.##.. ...#Health: 16/16 ========================#....##..####Magic: 4/7=============-----------#............AC: 1Str: 3 ###..####.>..EV: 16Int: 23#..###.....SH: 5Dex: 14#..#...### .. XL:  3 Next: 83% Place: Dungeon:3#@....##.. .. Noise: ---------  Time: 2358.4 (0.0)##@##.#... .# -) Teeth and claws#RhNB [39;49m....#..# .## Cast: Magic Dart.##..##.## ##...#. #...#.†####..##. #..........## @   Terence#. ##...#......##b #†..####<..##. #...# #...#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.Rh Rh =9.4 (1  Shift-Dir - straight line  Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.erence is lightly wounded. _Terence barely misses you.Rh #. ..  HothaRonin the Conjurer #. #### #.#  Felid of Vehumet *..... #.##.. ...#  Health: 16/16 ======================== #....##..####  Magic: 3/7==========-------------- #............  AC: 1Str: 3  ###..####.>..  EV: 16Int: 23 #..###.....  SH: 5Dex: 14 #..#...### ..  XL:  3 Next: 83% Place: Dungeon:3 RhUO#@....##.. ..  Noise: =--------  Time: 2359.4 (0.0) ##@##.#... .#  -) Teeth and claws #....#..# .## Cast: Magic Dart .##..##.## ##... #. #...#.†####..#  #. #..........## @   Terence #. ##...#......# #b #†..####<..# #. #...# #...# _Terence barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)Rh/ #...HothaRonin the Conjurer#. #### #.#Felid of Vehumet *.....#.##.. ...#Health: 16/16 ========================#....##..####Magic: 3/7==========--------------#............AC: 1Str: 3 ###..####.>..EV: 16Int: 23#..###.....SH: 5RhJ Dex: 14#..#...### .. XL:  3 Next: 83% Place: Dungeon:3#@....##.. .. Noise: =--------  Time: 2359.4 (0.0)##@##.#... .# -) Teeth and claws#....#..# .## Cast: Magic Dart.##..##.## ##...#. #...#.†####..##. #..........## @   Terence#. ##...#......##b #†..####<..##. #...# #...#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Terence, wielding a +0 war axe and wearing a +0 chainRhv mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.Rhϡ VShift-Dir - straight line  Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.erence is lightly wounded.hits you with a +0 war axe!Rh 5/16 -----------------=60.4 (1Rh RhЪ M _Ouch! That really hurt!RhRhg Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 4% 1b - Searing RayConjuration3%2  c - SandblastEarth12%1  d - SlowHexesRh12%1  e - Stone ArrowConjuration/Earth16% 3  f - Confusing TouchHexes36% 3  g - PasswallEarth36% 3  h - Fulminant PrismConjuration/Alchemy 45% 4  i - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4  j - Cigotuvi's Putrefaction Necromancy/Air 77% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhQei Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. RhfLevel: 2 School: Conjuration Fail: 3%  Power: 46%  Damage: 2d6 (max 2d8) Accuracy: +++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.RhO Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 4%1  b - Searing RayConjuration3% 2  c - SandblastEarth12% 1  d - SlowHexes12% 1  e - Stone ArrowConjuration/Earth16% 3  f - Confusing TouchHexes36% 3  g - PasswallEarth 36% 3  h - Fulminant PrismConjuration/Alchemy 45% 4 Rh i - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4  j - Cigotuvi's Putrefaction Necromancy/Air 77% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh/ Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment Rh41 of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1 Schools: Conjuration/NecromancyFail: 4%  Power: 52% Damage: 2d9 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.Rh Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 4% 1  b - Searing RayConjuration3% 2  c - SandblastEarth12% 1  d - SlowHexes 12%1  e - Stone ArrowConjuration/Earth16% 3  f - Confusing TouchHexes  36% 3  g - PasswallEarth36% 3  h - Fulminant PrismConjuration/Alchemy 45% 4  i - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4 RhH j - Cigotuvi's Putrefaction Necromancy/Air 77% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh RhuRh6#...HothaRonin the Conjurer#. #### #.#Felid of Vehumet *.....#.##.. ...#Health: 5/16=======-----------------#....##..####RhMagic: 3/7==========--------------#............AC: 1Str: 3 ###..####.>..EV: 16Int: 23#..###.....SH: 5Dex: 14#..#...### .. XL:  3 Next: 83% Place: Dungeon:3#@....##.. .. Noise: ==-------  Time: 2360.4 (0.0)##@##.#... .# -) Teeth and claws#....#..# .## Cast: Magic Dart.##..##.## ##...#. #...#.†####..##. #..........##Rh [40m @   Terence#. ##...#......##b #†..####<..##. #...# #...#Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.  Terence hits you with a +0 war axe! _Ouch! That really hurt!Rh"Rh;$Memorise Kiss of Death, consuming 1 spell level and leaving 4? Y - Yes RhE%' N - NoRhRh#...HothaRonin the Conjurer#. #### #.#Felid of Vehumet *.....#.##.. ...#Health: 5/16Rhe=======-----------------#....##..####Magic: 3/7==========--------------#............AC: 1Str: 3 ###..####.>..EV: 16Int: 23#..###.....SH: 5Dex: 14#..#...### .. XL:  3 Next: 83% Place: Dungeon:3#@....##.. .. Noise: ==-------  Time: 2360.4 (0.0)##@##.#... .# -) Teeth and claws#....#..# .## Cast: Magic Dart.##..##.## ##...#. #...#.†h0;10m####..##. #..........## @   Terence#. ##...#......##b #†..####<..##. #...# #...#Aim: Terence, wielding a +0 war axe and wearing a +0 chain mail (lightly  wounded, 100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.  Terence hits you with a +0 war axe! _Ouch! That really hurt!Rh3-1.4 (1Rh|Rh _Terence misses you.Vehumet grants you knowledge of Kiss of Death.You start memorising the spell. You continue memorising.Rh E-2.4 (2RhRhS _You block Terence's attack. Your memorisation is interrupted.RhU#. ... #### #.##.. ...# ##..####..........###.>##..... #...###.....##.Rh##@##.#... #....#..# .## .##..##.## ##...#...#.†####..# #..........#. ##...#....b #†..####<RhRh̬<@.Rh{U6==3.4 (1RhRh| Rh*n_Terence attacks as he pursues you! Terence closely misses you.Rh=   #. ..#. #### #.#.##.. ...# ....##..####..........###.>##..... ..#...###@....##.##.##.#...##....#..# .## .##..##.## ##...#...#.†####..##..........#. ##...#....RhZC RhuJ <@.RhL .-4RhR RhU _Terence screams, "I hate armataurs! They have no honour!"Rhgq   .. #### ##.##.. ...# #....##..#####..........###.>..###..... @.#...###.....##.##.##.#...##....#..# .##Rhs  .##..##.## ##...#...#.†####..#..........#Rh }<@.Rh~`4====5RhRhDP _Terence barely misses you.Rh94RhRhuj . # .. . ..... ####..#.##... ...# ##..#####..@.......###..####.>@.###..... #...###.....##.##.##.#... Rhew'#....#..# .## .##..##.## ##...#...#.†####..#RhyRh~<@.Rh .-6RheRhaRh#.#.  .. .  #. .. . #. ..... #. ####..#.# #.##....... #.@..##..#### #............###@.####.>.. #..###..... #..#...### .. #.....##.. ..#.##.#... . #....#..# .# .##..##.## ##..RhRhG@.7===-7RhT y #.# #.## #...  ... .  #.. .. .Rhp ] #.# ..... #.#####..#.# #@##....... #....##..#### #.@..........###..####>.. #..###..... #..#...###  #.....##.. .#.##.#... . #....#..# Rh Rh j@.=8RhX Rhs" t _Terence attacks as he pursues you! Terence closely misses you.RhRhRh!Rh\Rhb= # .####.#.... .... . . ..  .....###..#.##.......# @...##..####..........###..####.>##..... ..#...###.....####.##.#...Rh=@ RhJ @.===-9Rh=O RhQ Rh"#.   .####.###....# .....###. . .........  ......#####..#@##.......# ..##..####..........###..####.>.###.......#...###.....##RhRh <@.Rh/=70RhRhT _Terence attacks as he pursues you! You block Terence's attack.Rh/ #.  # .# #.###.##.##....# #.......###. . ......... .#####......@#####..###.......###..####..........###..####.>..###.....#...###RhRh-<@.Rh\J=-1RhRhBRh . ##. #.# # #.# .# # #.###.# #.##....# #.###... #. . #@#####...... #.#####..#.# #.##..#...Rhy  ### #..#...### .Rh~% RhW( o8==-2Rhk. Rh0 Rh:. ##. ##.# .# #.# .# # #.###.# #.##....# #.###... #. . #@#####...... #.#####..#.# #.#.#.. ## Rh<Rh=Rh0J . ##. #  #.# .#  #.# .#  # #.###.#  #.##....# #.......###...  #.@@....... .  #.#####......  #Rh.#        >..     .. Rh3 . ##. #  #.# .#  #.# .#  # #.###.#  #.##....# #.......###...  #.@@....... .  #.#####......  #.#   Rh=   >   Rh @.  Terence attacks as he pursues you! Terence hits you with a +0 war axe.RhUX2---------=3RhRhV _* * * LOW HITPOINT WARNING * * *RhLe. ##. ## #.# .# #.# .# # #.###.# #.##....# .#.###...!#.@.. #.#####...... #.#####..#.# #. RhNRhPRh.^.@* * * LOW HITPOINT WARNING * * *  Found 2 ruby potions. Terence attacks as he pursues you!  hits you with a +0 war axe!  Ouch! That really hurt!  You die...  Terence says, "Finally, peace and quiet."RhEv-9/16 ------------Rh/  --more--RhpRhDwInventory: 13/52 slots Missiles (go to first with ()  j - 9 stones  k - 8 poisoned darts Jewellery (go to first with "=)  h - a +4 ring of slaying (worn)  i - an amulet of reflection (worn) RhxScrolls (go to first with ?)d - a scroll of amnesia {unknown}  e - a scroll of fog {unknown}  l - a scroll of fear {unknown} Potions (go to first with !)  b - a potion of lignification {unknown}  c - a potion of haste {unknown}f - 3 potions of ambrosia {unknown}  g - a potion of resistance {unknown}  m - a potion of attraction Talismans (go to first with %)n - a talisman of deathRhRGoodbye, HothaRonin.61 HothaRonin the Conjurer (level 3, -9/16 HPs)Began as a Felid Conjurer on Oct 14, 2025.Was a Follower of Vehumet.Mangled by Terence... wielding a +0 war axe(11 damage)... on level 3 of the Dungeon.The game lasted 00:17:26 (2374 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbRh>E RhG ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l