\hRh Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.07:18:52.ttyrec Time: (1750231132) Wed Jun 18 07:18:52 2025 ]hRh,q [?1051l[?1052l[?1060l[?1061h]hRh\rV)0[?7h[?25l[?1c]hRh:w]hRhy]hRh؃`Welcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Brigand]hRha ]hRh ]hRh rWelcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist ]hRhj g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character]hRh ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Brigand^hRh^hRh^hRhHydeparker the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)^hRh"#########.......@#.######.##.##.##.##.##.#..#^hRhP)^hRh],Welcome, Hydeparker the Demonspawn Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.^hRh.^hRhcmPress ? for a list of commands and other information.^hRh@r^hRht[ _Found a staircase leading out of the dungeon.^hRh^hRhԵ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.2  -1      c + Throwing1.7   2.4  -1              d + Short Blades 1.7   2.4  -1       e - Long Blades [39^hRh2;49m  1.0   1.2  -1               f - Armour   0.0   1.2  -1      g + Dodging0.8   1.2  -1      h + Stealth3.6   4.0   0                                  ^hRhɶ                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`hRh - a - Fighting   2.0 c - Throwing   1.7 d - Short Blades   1.7 g - Dodging   0.8ahRhahRhahRhHydeparker the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14#########XL:  1 Next:  0% Place: Dungeon:1.......@#Noise: ---------  Time: 0.0 (0.0).######.#a) +2 dagger#.#Throw: 9 darts (poison)#.##.#ahRhd#.##.#..#Welcome, Hydeparker the Demonspawn Brigand.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ahRhahRhܿahRhahRhahRhahRhiahRhahRh@ _No target in view!ahRhdu _ahRhvBahRhoxahRhy,ahRh3zahRh{ahRh|,ahRh3}ahRhP~ahRh,ahRh:ahRhTahRh",ahRhahRhcahRhahRhahRh}ahRhahRh#########.......<#.######.#.##.#K.. #.#...# #.##..#. #.#..######.##..##......#####...... +......#......ahRh####### K   kobold (asleep) ahRh8.0 (8  A kobold comes into view. It is wielding a +0 dagger.ahRh`.KKahRh3=9.0 (9ahRhϢahRh~( _The kobold shouts!ahRhG # .<#. #.######.#.#.#.. #.#.#[. #.#.K..#.? #.#ahRhL$ #..#.[ #.# #..######.# #...# #......#### #......#ahRhq~ +......+ #......# ahRh(##ahRhahRhJ.KahRhD+-10.0 (ahRhe 1.0)ahRhahRh _Found a robe, a scroll labelled WEIN GENEYDETI and a leather armour.ahRhahRh8-ahRhGahRhTG _A kobold is nearby!ahRhyahRh #.. .<#..#.######.#.#.#..>.#.#.#[.j$#.#ahRh5.#.?$.#.# #K.#.[J #.# #..######.# #.# #......#### #......#  +......+ ahRh_r #......# #ahRh;j   gnoll (polearm, asleep)J   endoplasm (asleep)K   koboldahRh^  Found 19 gold pieces. Found an escape hatch in the floor.ahRhahRhahRh{.jJ..#.[.Kj)ahRhCJwandering)ahRh&1ahRh#ahRh ahRh!_The gnoll shouts!ahRh%   .. <#  ...#.######.#  ...#.#..>.#.#  .....#[..$#.#  .....#.?jJ#.#  #..#.[. #.#  #.K######.#  #....@....#  #......#### ahRh #......# +......+ #......# ########ahRh }   .. <#  ...#.######.#  ...#.#..>.#.#  .....#[..$#.#  .....#.?jJ#.#  #..#.[. #.#  ahRhe #.K######.#  #....@....#  #......####  #......# +......+ ahRh #......# ########ahRh  ahRh ahRhC ahRh ahRh >  #. #.......<#.#.######.#$...#.#..>.#.#.#[..$#.#ahRh߸  .....#.?jJ#.# #..#.[..#.# #.K######.# #.# #......#### #......#  +......+  #......# # _A kobold is nearby!ahRh ahRh} ahRh ahRhZ J$.j.KahRh5 &2ahRh ahRhd * _Found 6 gold pieces.ahRhr :   ahRh+s ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[.J$#.#  ahRhNs D.....#.?$.#.#  #..#.j..#.#  ahRhns !#..######.#  ahRhs b#..K@.....#  #......####  ahRhs ?#......#  +......+ ahRhs B #......#  ######## ahRhEt 3ahRh    ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[.J$#.#  .....#.?$.#.#  #..#.j..#.#  #..######.#  #..K@.....#  #......####  #......#  +......+ #......# ########  ahRhi ahRh - JJ _A kobold is nearby!You hit the kobold.ahRh- 3=9 (0.9ahRh4 ahRh7 _ _The kobold is severely wounded.ahRhм    ... #.<#  ....#.######.#  $...#.#..>.#.# ahRh  ......#[.J$#.#  .....#.?$.#.#  #..#.j..#.#  #..######.#  #..K@.....#  #......####  #......#  +......+  #......#  ######## ahRh6W   ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[.J$#.#  .....#.?$.#.#  #..#.j..#.#  #..######.#  #..K@.....#  #......####  #......#  +......+ #......# ########  ahRh\ahRh?]ahRh dahRhtg] _A kobold is nearby!ahRhu  You barely miss the kobold.The kobold is severely wounded.ahRh2vahRhivahRhi~q.Jj[ahRh~(3.8ahRhahRhT _The kobold closely misses you.ahRhY   ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[..$#.#  ahRh.....#.J$.#.#  #..#j[..#.#  #..######.#  #..K@.....#  #......#### ahRhf #......#  +......+  #......# ahRh$S ######## bhRhmbhRhn bhRhnbhRho bhRhIo bhRho+... #.bhRhoN<# bhRho bhRh;ph....#.######.# bhRhp bhRhp$...#.#..>.#.# bhRh!q bhRhoq......#[..$#.# bhRhq bhRhq.....#.J$.#.# bhRh3r bhRhr#..#j[..#.# bhRhJs #..######.#  #..K@.....#  #......####  bhRh(t#......#  +......+ #......# ######## bhRh|3 bhRh}bhRh$~bhRhbhRh!] _A kobold is nearby!bhRh  You hit the kobold but do no damage.The kobold is severely wounded.bhRh@?JbhRhW(4.7bhRh bhRhڴ= _The kobold hits you but does no damage.bhRh   ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[..$#.#  .....#.?$.#.#  #..#jJ..#.#  #..######.#  #..K@.....#  #......####  #......#  +......+  #......#  bhRh9N######## bhRh   ... #.<#  ....#.######.#  $...#.#..>.#.#  ......#[..$#.#  .....#.?$.#.#  #..#jJ..#.#  #..######.#  #..K@.....#  #......####  #......#  +......+ #......# ########  bhRhܼ4bhRh-bhRh] _A kobold is nearby!bhRh8  You hit the kobold.bhRh/A) bhRh 085.6bhRhbhRhJ _You kill the kobold!bhRhbhRhzbhRh'bhRh*R _No reachable target in view!bhRhz3bhRh}bhRh؆bhRhLbhRh: _bhRhۜ>  You see here a +0 dagger.bhRh_bhRhҥbhRhW _bhRh,bhRhQBbhRhXbhRh6bhRhibhRh,bhRh2bhRh)bhRh:bhRh ,bhRh&nbhRhbhRh,bhRhbhRh$,bhRh:bhRhQ@ _You now have 6 gold pieces.bhRh .# #######.## ...?........# ......# K$..........# .......^....##########b...........#.......<#.......@....#.######.#-bhRhK.$..........#.#..>.#.#........#[..$#.#.##.....#j?$.#.#.......#+##..#.[..#.#### #..######.#b   bat (asleep)#..)......#K   kobold (missile, asleep)#......#####......#bhRhn.24.6 (9.0bhRh,bhRhF">...bbbhRh"I-5.6 (10.0)bhRh*bhRh`/b _A bat and a kobold come into view.bhRhN. .#.#.##.?.#.#.K$.#.^....##.#.<#.b.#.######.#.$..........#.#..>.#.#....#[..$#.#.##...#j?$.#.#. .#+##..#.[..#.# # #..######.# #..)......#  #......####  #......#bhRhbhRhƑbhRh%..bbhRhœ%=bhRh6.0)bhRhbhRhgI _The bat misses you.bhRh .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ........^....#  .............#<#  ......b@.....#  ..$..........#.#..>.#.#  ...............#[..$#.#  ..##...........#j?$.#.#  . .......#+##..#.[..#.#  ######### #..  #..)     bhRheZ .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ........^....#  .............#<#  ......b@.....#  ..$..........#.#..>.#.#  ...............#[..$#.#  ..##...........#j?$ . .......#+##..#.[ ######### #..  #..)   bhRhcbhRhcbhRh7mbhRhpd _There are monsters nearby!bhRh  You hit the bat.  The bat is moderately wounded.bhRh bhRhUb. bhRh-7.5 (0.9bhRhbhRhM: _The bat hits you but does no damage.bhRhj ~ .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ......b.^....#  .............#<#  .......@.....# bhRh  ..$..........#.#..>.#.#  ...............#[..$#.#  ..##...........#j?$.#.#  . .......#+##..#.[..#.#  ######### #..  #..)     bhRh  .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ......b.^....#  .............#<#  .......@.....#  ..$..........#.#..>.#.#  ...............#[..$#.#  ..##...........#j?$ . .......#+##..#.[ ######### #..  #..)  bhRh/ " bhRhi 4bhRh bhRh d _There are monsters nearby!bhRhVx  .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ......b.^....#  .............#<#  .......@.....#  ..$..........#.#..>.#.#  ...............#[..$#.#  bhRhy ..##...........#j?$.#.#  . .......#+##..#.[..#.#  ######### #..  #..)     bhRh  .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ......b.^....#  .............#<#  .......@.....#  ..$..........#.#..>.#.#  ...............#[..$#.#  ..##...........#j?$ . .......#+##..#.[bhRh  ######### #..  #..)   bhRh bhRhX bhRhX% bhRh* d _There are monsters nearby!bhRh; B#+#  . .# #######.#?..K$..........# b.^....#########......<.####$#.#..>...[..$.##...........#j?$bhRhv< X. .......#+##..#.[..######### #..######)......###bhRhW> bhRh? bhRh,L Z.b bhRhL &8.5 (1.0bhRh&T bhRhV P _The bat barely misses you.bhRh F #+# . bhRh#  .... .#  ....#######.##  ....?........#  .............#  .K$..........#  ........^....#  bhRhM ....b..@.....#<#  .............#  ..$..........#.#..>.#.#  bhRh ...............#[..$#.#  ..##...........#j?$.#.#  . .......#+##..#.[..#.#  ######### #..  #..)   chRhchRh chRh chRh^#+# . chRh9 chRh]>.... .# chRh chRh^....#######.## chRhQ chRhh....?........# chRh chRhJ >.............# chRh& .K$..........#  ........^....#  ....b..@.....#<#  .............#  ..$..........#.#..>.#.#  ...............#[..$ ..##...........#j?$ . .......#+##..#.[..#.#  ######### #..  #..) chRhj8chRh:chRh:chRh(HchRhQ chRhVRchRhR@_There are monsters nearby!chRh SchRhؘ#+## .. .#.#.##.?.#.#.K$.#.^....##.b.#.<#.#.######.#.$.#.#..>.#.#.#[..$#.#.##.#j?$.#.#. .......#+##..#.[..#.#. ## #..######.#  #..)......#  #......####chRh'chRh9 _The bat barely misses you.chRhNK ##+## .  chRh7..... .#  .....#######.##  .....?........#  ..............#  ..K$..........#  .........^....# .....b.@......#< ..............# ...$..........#.#..> ................#[..$ ...##...........#j?$ .. .......#+##..#.[ . #########  #..)chRhgchRh2 ##+## .  ..... .#  .....#######.##  .....?........#  ..............#  ..K$..........#  .........^....# .....b.@......#< ..............# ...$..........#.#..> ................#[..$chRh ...##...........#j?$ .. .......#+##..#.[ . #########  #..)chRhchRhzchRhfchRhb#+## .. .#.#.##.?.#.#.K$.#.^.....b.#.<chRhw.#.######..$.#.#..>.#..#[..$#..##.#j?$.#.chRh.........#+##..#.[..#. w   dart slug (asleep)..### #..######. b   bat..chRh #..)...... K   kobold (missile, asleep) #...... chRh#y_There are monsters nearby! _The bat barely misses you. chRhFv_There are monsters nearby! _The bat barely misses you. chRhhL_There are monsters nearby!chRhO _The bat barely misses you. _There are monsters nearby! _The bat barely misses you. _There are monsters nearby!  A dart slug comes into view.chRhdchRhU.b30chRhchRh: _The bat hits you but does no damage.chRh*J ###+## .  ...... .#  ......#######.##  ......?........#  ...............#  ...K$..........#  chRhJy..........^.... .......@.......< w....b......... ....$..........#.#..> .................#[..$ ....##...........#j?$ ...........#+##..#.[ ...#########  .. #..)chRh ###+## .  ...... .#  ......#######.##  ......?........#  ...............#  ...K$..........#  ..........^.... .......@.......<chRh$ w....b......... ....$..........#.#..> .................#[..$ ....##...........#j?$ ...........#+##..#.[ ...#########  .. #..)chRh4chRhchRh9d _There are monsters nearby!chRhn   #+## .  . .#  .#.##  .?.#  .#  .K$chRh d.#  .^....  .#.  .w....b.#.######  .$.#.#..>.#  chRh* .#[..$#  .##.#j?$.#  ........#+##..#.[..#  .### #..######  chRhr .. #..)   #......chRh7 chRh5chRh%b.chRh&1chRhchRh!: _The bat hits you but does no damage.chRh( ####+## .  ....... .#  .......#######.##  .......?........#  ................#  ....K$..........#  .....b.....^... .......@....... .w............. .....$.........> ..................#[..$ .....##...........#j?$ ............#+##..#.[ ....#########  .... #..)chRhE ####+## .  ....... .#  .......#######.##  .......?........#  ................#  ....K$..........#  .....b.....^... .......@....... .w............. .....$.........> ..................#[..$ .....##...........#j?$ ............#+##..#.[ ....#########  .... #..)chRhrN4chRhTchRhc   #+### .  #.# .#  #.#.##  #.?.#  #.#  #....K$.#  #.....b.....^....  chRhzdW#.#  #.w.#.  #.....$.#.#..>.  #.#[..$ #.....##.#j?$.  #............#+##..#.[..  #....######### #..  #.... #..)chRhd  #...... _There are monsters nearby!chRhj7  The kobold shouts!chRhIkchRh"t.K.bwwwandering)K)chRhtE====2chRh$|chRhS _The bat barely misses you. x2chRhn #####+### .  #.......# .#  chRh#.......#######.##  #.......?........#  #................#  #.....$..........#  #....K......^.. #....b.@....... #.w............ #.....$........> #..................#[..$ #.....##.......?$ #............#+[ #....#########  #.... #..)chRh\ W #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....K......^.. #....b.@....... #.w............chRh @ #.....$........> #..................#[..$ #.....##.......?$ #............#+[ #....#########  #.... #..)chRh< chRh chRh" chRh d _There are monsters nearby!chRh"    #####+### .  #chRh +.# .#  #.#.##  #.?.# chRh  #.#  #.....$chRh1 g.#  #....K......^....  #....b.#  #.wchRh] .#.  #.....$.#.#..>chRh j  #.#[.. chRh  #.....##.#j?$chRh   #............#+##..#.[chRh   #....######### #..chRh j  #.... #..)chRh) X  #......chRh ,chRh P bw...  The bat closely misses you. The kobold hits you with a +0 dagger.2------=---3chRh chRh ' _The bat hits you.chRhc chRhd chRhd chRhm w...---4.4 (0.9chRhwu chRhx _You miss the kobold. The bat barely misses you. The kobold barely misses you.chRh  #####+### .  #.......# .#  #.......#######.## chRh n #.......?........#  #................#  #.....$..........#  chRh x#...wKb.....^. #.....@.......chRh+  #.............chRh@ $ #.....$.......>chRhS  #.............chRhe ![ #.....##......chRhw ?$ chRh #............#[chRh " #....#########  chRh '#.... #..)chRh chRh  #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #...wKb.....^.chRh  #.....@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ #....######### chRh x #.... #..)chRh{/ 4chRhH z _There are monsters nearby!chRh;  wK.bw  You closely miss the kobold. The bat closely misses you.5.3 _The kobold closely misses you.chRh  #####+### .  #.......# .#  #.......#######.##  #.......?........#  chRh #................#  #.....$..........#  #...wK......^. #....b@....... chRh :#............. #.....$.......>chRh3  #.............chRhG [ chRhZ "#.....##......?$ chRhl #............#[chRh  #....######### chRh ! #.... #..)chRh !chRhV) #####+### .  #.......# .#  #.......#######.##  #.......?........# chRh #................#  #.....$..........#  #...wK......^. #....b@....... #.............chRhK #.....$.......> #.............[ #.....##......chRh5?$ #............#[chRhX #....######### chRhzx #.... #..)chRhchRh^chRhchRhd _There are monsters nearby!chRh"BchRhn* b.wYou closely miss the kobold. The bat hits you but does no damage.chRh*(6.2chRh<3chRh5= _The kobold hits you but does no damage.dhRhMdhRhNx #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #....b$..........#  #....K......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)dhRhC6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #....b$..........#  #....K......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)dhRh4dhRhpdhRhd _There are monsters nearby!dhRh #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #....b$..........#  #....K......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)dhRh #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #....b$..........#  #....K......^. #....w@....... #............. #.....$.......> #.............[dhRhy# #.....##......?$ #............#[ #....#########  #.... #..)dhRh4dhRhudhRhd _There are monsters nearby!dhRh!  You hit the kobold.  You kill the kobold! .b  The bat closely misses you.dhRht  The dart slug launches a dart at you.dhRhdhRh9/16 -----------167.1dhRhdhRh- _The slug dart hits you.dhRh[k #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....b......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)dhRh !  #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....b......^. #....w@....... #............. #.....$.......> #.............dhRh! 5[ #.....##......?$ #............#[ #....#########  #.... #..)dhRhY* 4dhRh2 dhRh5 d _There are monsters nearby!dhRhB dhRhdC dhRhL >8.0dhRhU dhRhAX l _You miss the bat. The bat hits you but does no damage.dhRhw  #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....b......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$dhRh!  #............#[ #....#########  #.... #..)dhRhW  #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....b......^. #....w@....... #............. #.....$.......>dhRh  #.............[ #.....##......?$ #............#[ #....#########  #.... #..)dhRh 4dhRhX dhRh< z _There are monsters nearby!dhRh b)You hit the bat but do no damage. The bat barely misses you.dhRhY ```````The dart slug launches a dart at you.dhRhZ dhRhU b.@......9.0 (1.0dhRh dhRh O _The slug dart misses you.dhRhm  #####+### .  #.......# .#  #.......#######.##  #.......?........#  #....b...........#  #.....$..........#  #....)......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#[ dhRhtn Z#....#########  #.... #..)dhRh #####+### .  #.......# .#  #.......#######.##  #.......?........#  #....b...........#  #.....$..........#  #....)......^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$dhRh5 #............#[ #....#########  #.... #..)dhRh 4dhRhdhRh _There are monsters nearby!You hit the dart slug.dhRh$ .b The dart slug is moderately wounded.dhRh-%+9 (0.9dhRh+dhRh.A _The dart slug bites you but does no damage.ehRhu #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)b.....^. #....w@....... #............. #.....$.......ehRhv> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh $ #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)b.....^. #....w@....... #............. #.....$.......> #.............[ #.....##......?$ #............#ehRh [ #....#########  #.... #..)ehRh4ehRhehRh"d _There are monsters nearby!ehRh1  You hit the dart slug but do no damage.The dart slug is moderately wounded.ehRhO2ehRh8-.behRh&9G-----40.8ehRh-AehRh6C: _The bat hits you but does no damage.ehRhNk #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #.....b....... #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRhU6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #.....b....... #.....$.......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRhB_4ehRhhehRhkd _There are monsters nearby!ehRh%  You hit the dart slug.  The dart slug is heavily wounded.The bat barely misses you. The bat misses you.ehRht  The dart slug launches a dart at you.ehRhKehRh -.behRhطT5------1.8 (1.0ehRhehRh- _The slug dart hits you.ehRhzk #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh@6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh4ehRhehRh _There are monsters nearby!ehRhuehRh^ _You are too injured to fight recklessly!ehRh #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#ehRh~h[ #....#########  #.... #..)ehRh(! 6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh+ 4ehRh6 ehRhE _There are monsters nearby!ehRhQ ehRhT ^ _You are too injured to fight recklessly!ehRhG ) #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....######### ehRh B #.... #..)ehRh' 6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh 4ehRhϛ ehRh~ z _There are monsters nearby!ehRh ehRhE ehRh  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!ehRhl2 4ehRh: ehRh> 0You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!ehRhSh k #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRhQ6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)ehRh ehRh ehRhehRh OThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!ehRh #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ ehRh%Z#....#########  #.... #..)fhRhW!6 #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....#########  #.... #..)fhRh,fhRhm-fhRh=fhRhHYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!fhRhIfhRhSfhRhmVThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!fhRh"f) #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[ #.....##......?$ #............#[ #....######### fhRhfB #.... #..)fhRh{ #####+### .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^. #....w@....... #............. #.....$b......> #.............[fhRh# #.....##......?$ #............#[ #....#########  #.... #..)fhRh 4fhRhDfhRhYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!fhRh,4fhRh06fhRh9There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!fhRh #####+###.  #.......##  #.#######.##  #.?........#  #..#  #.....$.#  #....)^....#####  #....w...........#....  #.....#.###  #.....$b.#.#..  #.........#[.  #.....##.#j?  #............#+##..#.[  #....######### #..###  #.... #..)..  #.... #..  #fhRhgfhRhufhRḧfhRh`&b.fhRhp  .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^ #....w....... #....@b...... #.....$...... #............[ #.....##.....? #............[ #....#########  #.... #..) #....  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!fhRhLYou are too injured to fight recklessly!  The dart slug launches a dart at you.fhRh  .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^ #....w....... #....@b...... #.....$...... #............[ #.....##.....? #............[ #....#########  #.... #..) #.... fhRh<  The slug dart hits you.fhRhT s1------------2fhRh fhRhP V _* * * LOW HITPOINT WARNING * * *ghRh4ghRhn&ghRhe)^ _You are too injured to fight recklessly!ghRh  .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^ghRhe #....w....... #....@b...... #.....$...... #............[ #.....##.....? #............[ #....#########  ghRh#.... #..)ghRh< #.... ghRh[v  .  #.......# .#  #.......#######.##  #.......?........#  #................#  #.....$..........#  #....)......^ #....w....... #....@b...... #.....$...... #............[ghRhqwZ #.....##.....? #............[ #....#########  #.... #..) #.... ghRhqghRh ghRhTghRhd _There are monsters nearby!hhRh|  You hit the dart slug.  The dart slug is almost dead.hhRh}-3.7 (0.9hhRh,hhRh= _The bat hits you but does no damage. x3hhRhK;  You hit the dart slug.hhRhn .b   bat  You kill the dart slug!hhRh1504.6hhRhhhRh hhRhC_The bat closely misses you.ihRhsv  You hit the bat.  The bat is severely wounded.ihRhW.b ihRhM!2ihRht?==----5.5ihRhihRh$ _The bat barely misses you. The bat closely misses you.ihRh? 5  You hit the bat.ihRhgP .86.4ihRh8R ihRhU G _You kill the bat!jhRh.:] #####+### .  #.# .#  #.#.## jhRh:j #.?.#  #.#  #.....$.#  jhRh;\#....)......^....# #.#. #.....#.# jhRh?;#.....$.#.#..> #.jhRhd;#[. #.....##.jhRh;O#j?$ jhRh;#............#+##..#.[. jhRh;#....######### #..# #.... jhRh;t#..). #.... jhRh<E#. #.jhRh;<jhRhTGjhRhG5-7.4 (1.0jhRhOjhRh+RjhRh{ ........#######.##?.........$)......^....######.jhRh.....#......####...>...#[..##j?$##....  +...... jhRhȵjhRh!-jhRh88jhRhjhRhjhRh"A==9.4 (2jhRhdjhRh> _You now have 17 gold pieces (gained 11).jhRh 3jhRhՊjhRhjhRhI3=jhRhjhRhk,jhRhjhRh_,jhRhjhRh,jhRhjhRhYjhRh9=jhRhjhRhjhRhC4==jhRhƯjhRh,jhRhbjhRh,jhRhjhRh',jhRhjhRhvjhRhg5===jhRhjhRhjhRh;jhRh@jhRhk,jhRh8jhRh,jhRhrjhRhWjhRh9=jhRhkjhRhjhRhJ6==jhRhjhRhH,jhRhNjhRh065.4 (16.0)jhRhjhRhjhRhLT _Key pressed, stopping explore.jhRh jhRh jhRh jhRh% ^ _You are too injured to fight recklessly!jhRh jhRh jhRh jhRh- ^ _You are too injured to fight recklessly!jhRh jhRhm jhRh jhRhJ jhRh f _jhRh jhRhK _7===jhRh jhRha jhRh ,jhRh jhRh jhRh jhRh jhRhu jhRh jhRh- jhRh jhRh 9=jhRh 8==jhRhV ,jhRh~ jhRh ,jhRhW jhRh ,jhRh jhRh jhRh I9===jhRh- jhRhL! jhRh$ ,jhRh7& jhRh* ,jhRh, jhRhX2 ,jhRh4 jhRh8 jhRh9 9=jhRh< jhRhA |10/16==jhRhC jhRhH ,jhRhJ jhRhN ,jhRh:Q jhRhU ,jhRhW jhRh[ jhRh[ X1===jhRh^ jhRhb ,jhRhf jhRh]k ,jhRhmm jhRh5q ,jhRh s jhRh~v jhRhv 2=jhRhx jhRhC| jhRhw| H12==jhRh~ jhRh ,jhRh jhRh jhRh jhRh jhRh ,jhRhh jhRh jhRh@ U3===jhRh~ jhRh jhRh ,jhRhX jhRhĜ ,jhRhI XjhRh jhRhĩ 9=jhRhΫ jhRh jhRh L4==jhRh^ jhRh{ ,jhRh4 jhRh ,jhRh jhRh ,jhRh` jhRh :==jhRh jhRh[ jhRh\ jhRh K5=jhRh jhRh ,jhRh jhRh ,jhRh8 jhRh ,jhRh jhRh 6===jhRh $ jhRhA _HP restored.jhRh 3jhRh jhRh jhRhi jhRh1 jhRh jhRh jhRh ,jhRh jhRh jhRh jhRh1 :==jhRh jhRh jhRhA jhRh jhRhk" L _You now have 22 gold pieces (gained 5).jhRh% 3jhRh& jhRh* jhRh- ,jhRh. jhRh7 o      jhRh7   #####+### .  #.......# .#  #.......#######.## jhRhL8 w #..#  #.......#  #.........#  #....)......^....########   #................#.......  jhRho8 , #................#.######   #................#.#..>.#  jhRh8  #..................#[..$#  jhRh8  #.....##...........#j?$.#jhRhA 1116.4 (51.0)jhRhA ,7.4 (52jhRhJH jhRhL d _f - a scroll labelled VOPIOG ESHRANNjhRh 3jhRh jhRh jhRh[ jhRh ,jhRh jhRh   #. #. #> jhRh #.  #.    #.    #####'### .   ## .#jhRh 20.4 (3.0)  #.......#######.##  jhRh<  #................#   #................jhRh^ #  #......#jhRh{   #....)^...jhRh j  #....jhRh ..#.....jhRh   #......###jhRh7   #......#..> _You open the door.jhRh [ _Found a stone staircase leading down.jhRh jhRhp jhRh jhRh@H _No target in view!khRh 4khRhNkhRhH _No target in view!khRh)3khRh}khRhkhRhkhRhP _khRh,khRhkhRh@  There is an open door here.khRhkhRhI _khRhRkhRhkhRh,khRh khRhp khRh ,khRhkhRhkhRh,khRh2khRh#  There is a stone staircase leading down here. _khRh=&khRh(,khRh)khRhP,khRh.,khRh-0khRh2khRh6khRhV6khRh7khRhb:khRh=,khRhc?khRhAkhRhE,khRh GkhRhIkhRhHMkhRhMkhRhOkhRhQkhRhU,khRhNWkhRh av #...# ...... #...# #...... #...###.......khRhZa #...#... ..... ####.....# ...... khRha\#.......###...... khRhaD#.####........... khRhaO #>.......@.......  khRh%bu#.####........###  khRhRbu#.# ##########  khRhzb@#.# khRhbq #####'### . khRhbq #.......# .# khRhc #.......#######.##  #................#  #.......#khRhj034.4 (14.0)khRh.k,5.4 (15khRhqkhRh(uc _g - a scroll labelled JAZ ROR ZERPHkhRh3khRhkhRhkhRh,khRh,khRhBkhRh% #....#...# #....#...# ##...#...###.... #...#.....####.....##..#.......####.####....khRh7.4 (2.0)#>..........#.####........###..#.# ########## #.#  khRh%#####'### .  #.......# .#  #.......#######.## khRh` khRhkhRhkhRhT _Key pressed, stopping explore.khRhkhRh;khRhY khRh H _No target in view!khRhj%3khRh&khRhv)khRh ,khRh0P _khRhE3khRh~3khRhn4khRh;G#........#...# #..##...# ##..##...###...#...#....khRhn;_####.....##.#.......###..##.####.......##>......khRh;t# 9#.####........###khRh;#.# ########## #.# khRh;o####'##. .......# .# khRh<K.......#######.## ..khRh.<3.......# khRh<khRhAkhRhET _Key pressed, stopping explore.khRhBSkhRh/TkhRhPXkhRh_[H _No target in view!khRh6IkhRh;,khRhAP _khRhbBkhRhBkhRhCkhRh-FkhRhH,khRhIkhRhLkhRhN,khRhOkhRhRkhRhWT,khRhSUkhRhGXkhRhTZkhRhZkhRh>[khRh_c8#...# #.........#.#  #...# ##.........#.###  #...###...............  #...#................ ##.....##............ ......###.........# ###.......# ................### ####........###.@.# 45.4 (6 # ########## ###...# khRhc###.... ### ..... ..# .# .#.#######.## ......# .khRhdV##khRhekhRhmkhRhnT _Key pressed, stopping explore.khRhǂJkhRhj- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!khRhk khRhnk khRhk khRhn khRh*p khRhu | _khRhNv khRhx khRhz khRh9z khRhz khRh ~...# ##..#.## ...###............... khRh ...#................ .....##............ khRh" ....###.........#+# ##..............#.# ....###.# ##.###...#.  ########## 8.4 (3 khRhG #.....khRhj .. .# ##.#.#+ khRh p#######.## ...........# khRh #.## .## khRhՁ 3#^....##########khRh khRh khRh khRh* * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.khRhߘ khRhz khRhr khRh` * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!khRh 3khRhT khRhG khRhp khRh _khRh^ XkhRh khRh J #.........#.#  ##...#.### ##........ ........... ##............ #...#+# .....#.# ####... ..#.###....... ......###...#.#.@.....#53.4 (5 ####### ###...#..# ###....#  . .................#  .# #########.#.#+#### ###.## ......# #.#.#...# #.#.##...# ..# # .#khRhW khRh khRhֶ * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.khRh 4khRh khRh{ * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!khRhC 3khRh khRhkhRh/khRhXP _khRh&#. .#.# #.### #...khRh..  # ###+# ..#.#.# #####...#...###.###khRh.. .....###...#.#.......##K khRh###### ###...#.#  khRh.###khRh\ .................# khRh .# #########.#.#+####khRh2YK   kobold (asleep) khRh##.## ......# ##.#.#...khRh9# #.#.##..khRh!khRh>+4.4 (1khRh+5.4 (2khRhP khRh#K _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A kobold comes into view. It is wielding a +0 dagger.khRh8I#. #.#.# .#.### .  . # .#+# ..# #.# #####...####.###.####...#.#.......##K# ###...#.#  . ......  .# #########.#.#+#### .## ......# ##.#.#... khRh9khRh?oK.KkhRh@4==6.4 (1khRhEkhRhH( _The kobold shouts!lhRhEC##lhRhxE #  ..#  #####...## #.@....K.# #.......##.# lhRhE' #........#  lhRhEF###..........#  . .................# lhRhEB .# #########.#.#+####  ......lhRhF^ ##.#.#...   lhRh #  ..#  #####...## #.@....K.# #.......##.#  #........#  ###..........#  . .................# lhRhcb .# #########.#.#+####  .... ##.#. lhRhlhRhTlhRhlhRh;] _A kobold is nearby!lhRhA. .#.# .#.###  lhRhd # . .# .#+# ..# #.# #####...## ###.###..@...K.# ###...#.#.##.# lhRh! ###...#.# ###  . . .# #lhRh.#.#+#### lhRh_lhRhp4K.lhRh6--7 _lhRhlhRh|lhRh.w## #  .#  ..#  #####...## #..@..K..# lhRhw#.......##.#  #........#  ###..........#  . ...........# lhRhw? ###.#.#+####  ......lhRhwN ##.#.#... lhRh #  .#  ..#  #####...## #..@..K..# #.......##.#  #........#  ###..........#  . ...........# ###.#.#+####  .... ##.#. --lhRhlhRh2] _A kobold is nearby!lhRh,^ #.# ...#lhRhN-#.### ...# ...# ...#  ...# #+# ...# #.# #####...## lhRh-'###.###...@.K..# ###...#.#.##.# lhRh- ###...#.# ### lhRh. . . # #.#.#+#### lhRh".G## . lhRh80lhRhj60K.lhRh7-8 _lhRhA<lhRh>lhRh ...#  ...#  ...#  ...# lhRh  ...#  ...#  #####...## #...@K...# #.......##.# lhRhA) #........#  lhRhaM###..........# . ..........# # lhRh9##.#.#+####  .......lhRhN ##.#.#... lhRh'. ...#  ...#  ...#  ...#  ...#  ...#  #####...## #...@K...# #.......##.#  lhRh /+#........#  ###..........# ..........# ##.#.#+####  ..... ##.#. lhRh64lhRh4lhRh:lhRh~=] _A kobold is nearby!lhRhQK=9.3 (0.9lhRhTlhRh0W _You closely miss the kobold. The kobold closely misses you.lhRh@ ...#  ...#  ...#  ...#  ...#  ...#  #####...## #...@K...# #.......##.#  #........#  ###..........# . ..........# # ##.#.#+####  ....... ##.#.#... lhRh?H ...#  ...#  ...#  ...#  ...#  ...#  #####...## #...@K...# #.......##.#  #........#  ###..........#lhRhHL ..........# ##.#.#+####  ..... ##.#.lhRhI$ lhRhnPlhRh QlhRhUlhRha _A kobold is nearby!You hit the kobold.lhRh jC)lhRhn` 6660.2 _You kill the kobold!lhRhnnlhRhslhRh[wh _Your Stealth skill increases to level 4!lhRh;3lhRhlhRhlhRhlhRh: _lhRh~  Things that are here:  a +0 dagger; a kobold corpselhRhlhRh _lhRhqlhRhL #...# #.# #...# #.### #...# #...# lhRh#...# .. #...# #+# #...# .#.# #####@..## -2.2 (2.0lhRh...###.###....)...# .###...#.#.lhRh##.# ## ###...## # lhRh####  .................# lhRhM #########.#.#+#### # .....lhRh}b.. # ##.#.#.lhRh#..lhRhH8-lhRhplhRhT _Key pressed, stopping explore.lhRh lhRho lhRho lhRh@ H _No target in view!lhRh 3lhRhv lhRh5 lhRh lhRh P _lhRhL ,lhRh lhRh lhRh lhRh lhRh lhRh lhRh! lhRh! lhRh" lhRhc# lhRh:& ,lhRh& lhRh* lhRh+ ,lhRh'- lhRh/ lhRh[1 ,lhRhJ2 lhRhv3 lhRh5 ,lhRhD6 lhRh7 lhRhu9 lhRh9 lhRh0; lhRh< lhRh> ,lhRh? lhRhzA lhRhD ,lhRhD lhRhE lhRh=H ,lhRh.#.# #...#.b. lhRhyR ....#[..$#.# #...#.##.. lhRhR ....#j?$.#.# #...# # #lhRhR Qb   bat (asleep) ##..#.[..#.# ##...  #..######.# ..  #..)......#lhRhY 074.2 (12.0)lhRhZ ,5.2 (13lhRh_ lhRh8x _A bat comes into view. _You see here 8 gold pieces.lhRh  ###...#.# . ........#.# # #########.#.#+####.# ## ............#  ##.#.#......# # # #.#.##.....# # ....#.##.#####.###########....$.......##.......<#.##.#@####### #.######.# #......# lhRh #.#..>.#.# #...#.b.....#[..$#.# #...#.##...#j?$.#.# #...# # ## #..#.[..#.# ##... ..######.# #... #..)......# #... #......####lhRh lhRh݊ /6.0) lhRh _lhRh lhRhϔ lhRh+ U  .  # +####.#  ......#  ......#  # #.#.##.....#  ....#.##.#####.# #....$.......# <#.##.#@#  #......# >.#.# #...#.b.... [..$#.# #...#.##... ?$.#.# #...# # ## [..#.# ##... #...) #...lhRhrs     +####.#  ......#  ......#  # #.#.##.....#  ....#.##.#####.# #....$.......# <#.##.#@#  #......# >.#.# #...#.b.... [..$#.# #...#.##...?$.#.# #...# # ##[..#.# ##... #...) #...lhRh`}p _A bat is nearby!lhRh^........#.#  #########.#.#+####.#  ............#  ##.#.#......# lhRh)# # #.#.##.....# # ....#.##.#####.# ##########....$.......# #.......<#.##.#.####### #.######.# #...@..# lhRhZq#.#..>.#.# #...#.b......#[..$#.# #...#.##lhRhb#j?$.#.# #...#+# ###.[..#.# ##... lhRhx..######.# #... lhRhˍ..)......# #... ......#### #.. .lhRh%!#lhRhlhRhE-7 _lhRhlhRhlhRhN   +####.# # ......# # ......# # # #.#.##.....# # ....#.##. .$. <#.##.#.#######  #...@..# lhRhU>.#.# #...#.b..... [..$#.# #...#.##.... ?$.#.# #...#+# ##. [..#.# ##... #...) #... #..mhRhyK7   +####.#  ......#  ......#  # #.#.##.....#  ....#.##. .$. <#.##.#.#######  #...@..# >.#.# #...#.b..... mhRhL[..$#.# #...#.##.... ?$.#.# #...#+# ##.[..#.# ##.. #...) #..mhRh4L: #..mhRhRmhRhsSmhRhoXmhRhU[Z _A bat is nearby!mhRhek.#.# #.#.#+####.#  ......#  mhRhk6##.#.#......#  # #.#.##.....#  ....#.##.#####.# ....$.......# .<#.##.#.####### mhRhk.######.# #....@.# mhRh l.#..>.#.# #...#.b.mhRhwl#[..$#.# #...#.##.#j?$.#.# #...#+# ##.#.[..#.# ##... .######.# #... mhRhl)......# #...#### #..mhRhl+#mhRhtmhRh~u$8 mhRhu _mhRh2{mhRh}mhRh6       # #.#  ....#.# .$ <#.##.#.#######  #....@.#>.#.# #...#.b...... [..$#.# #...#.##..... ?$.#.# #...#+# ##.. [..#.# ##... .  #... .) #... #..mhRhGmX       # #.#  ....#.# .$ <#.##.#.#######  #....@.#>.#.# #...#.b...... [..$#.# #...#.##..... mhRhm?$.#.# #...#+# ##..[..#.# ##... . #...)  mhRhftmhRhtmhRhzmhRh}Z _A bat is nearby!mhRhi  The helpless bat fails to defend itself.  You impale the bat!!mhRhn4†mhRhJ/759mhRh՜mhRhG _You kill the bat!mhRh3mhRhmhRhmhRhvmhRhmhRh,mhRh BmhRhmhRhG,mhRhmhRhb ,mhRh mhRh #### ###...#........#.# ###..........#.#. .....#.# mhRh!.# #########.#.#+####.# .## ............# ..# ##.#.#......# ..# # #.#.##.....## ....#.##.#####.# ..#########......#83.2 (4mhRhJ.#.......<#.##.#.####### .mhRh.#.######.# #......# .#.#..>.#.# #...#.†...... ....#[..$#.# #...#.##..... ....#j?$.#.# mhRh#...#+# ##.. ##..#.[..#.# #mhRh:#.... mhRho #..######.# #... mhRh W #..)......# #... mhRhF_You now have 30 gold pieces (gained 8).mhRhmhRhsmhRhT _Key pressed, stopping explore.mhRh-mhRh%.mhRhi3mhRh5H _No target in view!mhRhmhRhS3mhRh30...mhRhcmhRhmhRhT _Key pressed, stopping explore.mhRhkmhRhmhRhemhRhH _No target in view!mhRhImhRha,mhRh: _mhRhmhRh,mhRhmhRhmhRh,mhRhmhRhlmhRhmhRh mhRh mhRh mhRhB,mhRhmhRh(mhRhmhRhFmhRhmhRh#"mhRh%,mhRh(mhRh*mhRh/,mhRh1mhRh5mhRh9,mhRh;mhRh>mhRh*AmhRhiAmhRhBmhRhHmhRhM,mhRhNmhRhQmhRhT,mhRhVmhRh XmhRhDZmhRhZmhRhd[mhRh\mhRh)_mhRhu_mhRh_mhRhamhRhkcmhRhcmhRhDdmhRhfmhRhp/ #...#........ #...# ##.....##.. #...# ......####+# #...# ####..............#.# #####...## .mhRhkp.........###.###....)...# ####........###...#.#.......##.# # ########## ###...#........#.# # mhRhpW##########..........#.# ### )......@............#.#98.2 (15.0) .###########.#.#+####.#mhRhp######.## #...............#.........# #.####.#.#......#mhRhq.......# #.####.#.##.....#.......# #......#.##.#####. mhRh)qO......^....##########............ mhRhUqk...........#.......<#.##.#.###### .....mhRhq1.######.#.##......#mhRhymhRhzmhRhz%9.2 (16mhRhĀmhRh $ _Found a sling.mhRhmhRh?mhRhmhRh3H _No target in view!mhRh ImhRh mhRha mhRhӌ : _mhRh mhRhl mhRh mhRh? mhRh mhRhė mhRh mhRh mhRh mhRhߛ ,mhRh mhRh2 mhRh BmhRh{ mhRh BmhRh# M..# ##.### #...# ..###.... #...# #....... #...# mhRh t....## #...# ###.........#+# #...# ..............#.# #####...## .............###.###....)...# mhRh˪ P........###...#.#.......##.# ####### ###..@#........#.# 205.2 (6.0)mhRh  ###########..........#.#  mhRh #)...................#.#  #.###########.#.#+####mhRh K.# ######.## #..........# #.####.#.#......#..# #.####.#.##.....## #mhRhث #.##.#####.#^....##########......mhRhd mhRh` mhRho T _Key pressed, stopping explore.mhRh mhRh mhRh mhRhJ  mhRhd :_No target in view!mhRh} ImhRh mhRh mhRh $ _mhRh nmhRh mhRh mhRh mhRhF mhRh mhRhR mhRh mhRh) mhRh 7 _You open the door.mhRh 3mhRhĘ mhRhJ @  There is an open door here.mhRh mhRh  _mhRh mhRh  ##### ......### mhRhi X #............# #.........#. ..# ##...#.#######...# mhRh5 ###.........##...# ..#.............##...# ....##..........@.....##...# 11 ...###.........#'#######...# #..............#.# #####...# .............###.###....).. #........###...#.#.......## ########## ###...#........# ###########..........# #)...................#.# #.##.#+####.#mhRh mhRh= T _Key pressed, stopping explore.mhRh$ mhRh mhRhc mhRh+ H _No target in view!mhRhmhRhmhRhmhRhnmhRh&mhRh$ _mhRhl,mhRhmhRh"mhRhmhRhmhRh,mhRhmhRh,mhRhZ,mhRhmhRhmhRh,mhRhmhRhTmhRh,mhRhYmhRh mhRh,mhRhmhRhmhRh,mhRhmhRhmhRhrmhRhmhRhmhRhmhRhO,mhRhmhRh #########  mhRh######..#  #.......# 21.2 (10.0)# #.#.#...# .# ##..#.#######...# ###...........##...# .#............##...# ...##................##...# ..###.........#'#######...# mhRh..............#.# #####...## ............###.###....)...#mhRhmhRhmhRhT _Key pressed, stopping explore.mhRhmhRhmhRhmhRh!H _No target in view!nhRhA3nhRhnhRhnhRh>nhRhP _nhRhP,nhRhߙnhRhnhRhq#####g.....######### #....nhRh;........######..#  #...#...#  #...#.#######...# nhRhӡy##.........#.#######...# #............nhRhG. ##...nhRh......##...# g   goblin (asleep) ##...nhRh@Q#'.#. nhRhj nhRhΩ13.2 (2.0)nhRh+4.2 (3nhRhunhRh u _A goblin comes into view. It is wielding a +0 dagger.nhRh####### g......######### ##.......  nhRh .######@.# #........#...# .nhRh'.#.#######...# #.##### ..nhRhL]##...# ....... nhRh##'#######...#.#.# #####...##nhRhcnhRhnhRh$5.2 (1nhRhnhRhnhRhe #######  nhRh%g......   ##.......  #@.#.........#...# .#.#######...#      nhRh[/  nhRh r #######  g......   ##.......  #@.#.........#...# .#.#######...# nhRhrH  nhRhrwnhRhwnhRh|nhRh] _A goblin is nearby!nhRh######### #g######### ##@.......  nhRhRb######..####### .........#...# .#.#######...##.#######...# nhRhs".......nhRhY#'#######...#nhRh T gg  The goblin shouts!nhRh65--nhRhϗ>====6nhRhnhRh; _The goblin hits you with a +0 dagger.nhRhQ nhRh(_#########  #g.......   ##@.......  #..####### ....#...# ######...#      nhRh #########  #g.......   ##@.......  #..####### ....#...# ######nhRh5 nhRhnhRhnhRhbnhRhm] _A goblin is nearby!nhRhEnhRh b=---7.1 (0.9nhRh%nhRhy _You barely miss the goblin. The goblin hits you but does no damage.nhRh #########  #g.......   ##@....... nhRhT #..####### ....#...# ######...#      nhRhD 5 #########  #g.......   ##@.......  #..####### ....#...# ###### nhRhq nhRh nhRh ---nhRhI nhRh nhRh ] _A goblin is nearby!nhRh nhRhk #6nhRh 4==8.0nhRh4 nhRhS y _You barely miss the goblin. The goblin hits you but does no damage.nhRhW  #########  #g.......   ##@.......  nhRhKX #..####### ....#...# ######...#      nhRhm 5 #########  #g.......   ##@.......  #..####### ....#...# ###### nhRh! 4nhRh nhRh ] _A goblin is nearby!nhRh nhRhh &9nhRh nhRhZ  _A goblin is nearby! _You barely miss the goblin. The goblin hits you but does no damage. _A goblin is nearby! _You barely miss the goblin. The goblin hits you but does no damage. _A goblin is nearby! _You barely miss the goblin.nhRh  #########  #g.......  nhRh  ##@.......  #..####### ....#...# ######...#      nhRhC5 #########  #g.......   ##@.......  #..####### ....#...# ###### nhRhGnhRhHnhRhlJnhRhQL] _A goblin is nearby!nhRhXnhRhXX4---9.8nhRhT[nhRh]x _You closely miss the goblin. The goblin hits you with a +0 dagger.nhRh]o #########  nhRhA#g.......   ##@.......  #..####### ....#...# ######...#      ohRh,&# #########  #g.......   ##@....... ohRh& #..####### ....#...# ###### ohRh+ohRh_,ohRh50ohRhh3] _A goblin is nearby!ohRhaFohRhF)30.7ohRhKohRhM _You hit the goblin but do no damage. The goblin barely misses you.ohRh #########  #g.......  ohRh ##@.......  #..####### ....#...# ######...#      ohRhL5 #########  #g.......   ##@.......  #..####### ....#...# ###### ohRhQohRhQohRh VohRhdY] _A goblin is nearby!ohRhnohRhoe2------1.6ohRhrohRhuw _You barely miss the goblin. The goblin hits you with a +0 dagger.ohRh #########  #g.......   ##@.......  #..####### ....#...# ######...#      ohRhi5 #########  #g.......   ##@.......  #..####### ....#...# ###### ohRhVoohRhoohRh uohRhw] _A goblin is nearby!ohRh?  You hit the goblin.  The goblin is severely wounded.ohRh,b3=--2.5ohRhohRhT _The goblin closely misses you.ohRh] #########  #g.......   ##@.......  #..####### ....#...# ######...#      ohRh5 #########  #g.......   ##@.......  #..####### ....#...# ###### ohRh4ohRhՔohRh] _A goblin is nearby!ohRh8  You hit the goblin.ohRh̨C)ohRhʪ1833.4ohRhbohRhJ _You kill the goblin!ohRh/ohRhohRh%ohRhH _No target in view!ohRh IohRh ohRhH $ _ohRhRBohRh$ohRhohRh2i4===ohRh ohRh,ohRhohRh,ohRhDohRhohRhohRhohRh`ohRh3==ohRhohRh/ohRhlK5=ohRhohRho#,ohRh#ohRh&,ohRh&ohRh),ohRh"+ohRh,ohRh-#6ohRh?-F===ohRh.ohRhM1ohRh 3ohRh93ohRh4ohRh5ohRh7,ohRh8ohRh:ohRhm<,ohRhA=ohRh>ohRh@ohRhDA:==ohRhVBohRh@DohRhE,ohRhFohRhbHohRhJ,ohRhKohRhKohRhPXohRhgQ,ohRhQohRhTBohRhmUohRhWohRhY,ohRh?ZohRhl`BohRhBaohRhbohRhd,ohRhjeohRhfohRhh,ohRhwiohRhjohRh@l,ohRhlohRhmohRhn,ohRh oohRhpohRhp,ohRhqohRh)sohRhtohRhtohRhuohRh,|d##  #@#######- #........ #.#######ohRh| #.# #.# #.# #.# ##########.# ohRh}a#).........###.#.ohRh)062.4 (29.0)ohRh}!-ohRh%3.4 (30ohRhxohRhdd _h - a scroll labelled EHERRI JITISMUohRhN 3ohRhN ohRhBQ ohRhR ohRhLV XohRhV ohRhV ohRh6X ohRhY BohRh[ ohRh\ ,ohRh ] ohRh _ ohRhQ` BohRhUa ohRha ,ohRha ohRhGb ohRh"c ,ohRhVc ohRhc ohRhd ,ohRhd ohRhe ohRhj ######.#########.##.........@.# #.#########.# #.# .# ohRhbk #.# ..#.# .#g#.# .#.#g   goblin (asleep) #######.# ## # ........###.#. ........ohRhk ".ohRhp 71.4 (8.0)  A goblin comes into view. It is wielding a +0 club.ohRhet L .  The goblin shouts!ohRht 5===2.4 (9ohRh'w ohRh| 3 _The goblin moves out of view.ohRh ohRh7 ohRhЊ ohRh5 H _No target in view!ohRh# 3ohRh ohRh ohRh ohRh3 ohRh? P _ohRhzohRh### ### #.#.# #..........@# ---3.4 (1#.#.# #.# #.# #.# ..g#.# #.#.#.# ..#.# g   goblin.# ### #  ohRh :---ohRhK#ohRh%] _A goblin is nearby!ohRhK1 ######.#########..........ohRh1W######### ..g##.#...#.##g   goblin #####......#.#ohRh^3ohRh7(g.ohRh8-4 _ohRh;ohRh=ohRh,  ### ### #.#########.# #...........# #@# #.# #g# #.# ...ohRh{ #.# ##.#. #.# ..#.#  ### # .phRh  ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRhF phRhphRh1phRhphRh] _A goblin is nearby!phRhp&phRh&d5--=5.3 (0.9phRh+phRh-v _You closely miss the goblin. The goblin hits you with a +0 club.phRh> ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.#  ### # .phRhO+ ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRhz/phRh/phRh3phRh6] _A goblin is nearby!phRhFphRhGA4---phRhG&6.3 (1.0phRhKphRhgN phRhNp_You hit the goblin but do no damage. The goblin hits you with a +0 club.phRh ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.#  ### # .phRh ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRhphRhphRhKphRh!G _A goblin is nearby!phRh"phRhv6  You hit the goblin.  The goblin is heavily wounded.phRh7g3---7.2 (0.9phRh<phRh/?9 _The goblin hits you with a +0 club.phRhܶ ### ### #.#########.# #...........# phRhX#@# #.# #g# #.# ... #.# ##.#. #.# ..#.#  ### # .phRhyphRh+R ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRhUphRheX] _A goblin is nearby!phRhf  You closely miss the goblin.The goblin is heavily wounded.phRh*g(8.1phRhiphRhk= _The goblin barely misses you.phRh>kphRh ### ### #.#########.# #...........# #@# #.# #g#phRhF #.# ... #.# ##.#. #.# ..#.#  ### # .phRhjphRhr  ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRhH phRh phRh phRh ] _A goblin is nearby!phRh  You closely miss the goblin.The goblin is heavily wounded.phRhf (9.0phRh phRh W _The goblin completely misses you.phRh4  ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.#  ### # .phRh  ### ### #.#########.# #...........# #@# #.# #g# #.# ... #.# ##.#. #.# ..#.# ### # phRh 4phRh phRh ] _A goblin is nearby!phRht 8  You hit the goblin.phRh D)phRh &91phRh 9phRh phRh J _You kill the goblin!phRhh 3phRh[i phRhnl 8--phRhp 4==phRhr ,phRhs phRh.v ,phRhw phRh{ 4-83.9 (4.0phRh{ 8-phRhx~ phRh T _Key pressed, stopping explore.phRh phRh phRh phRh H _No target in view!phRhʳphRhEphRhLphRh_phRhG: _phRhphRh$==phRh,phRh[+5.9 (2phRhphRhphRhT _Key pressed, stopping explore.phRhphRhphRhphRhLH _No target in view!qhRh&3qhRhqhRhHqhRhR5= _qhRhqhRhqhRhqhRhbqhRh,qhRhqhRh+8.9 (3qhRhzqhRhFqhRhNT _Key pressed, stopping explore.qhRh4qhRhqhRh$* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!qhRh3qhRhqhRh: _qhRh qhRh qhRh[ i6===qhRh qhRhhqhRhBqhRh@ ######.#########..........#########. 91#.........##.#####.#.# ..# #......#  Things that are here:  a +0 club; a goblin corpseqhRhqhRhqhRhT _Key pressed, stopping explore.qhRh+qhRhB+qhRh.qhRh0H _No target in view!qhRh93qhRh:qhRh =qhRhT?qhRhCP _qhRhdE,qhRhFqhRhxIqhRhQ#######.#########.##...........# #.###.# qhRhQ0#.# #######)###.# #.........#.# #.#####.3.9 (2qhRhQ#.# ...#.# ####.# #####.# qhRhRf.....###.#.#.# qhRh4R............ >.# ###......#.# ..# qhRhTR# ## ..# #......# ...# qhRhrR2# ######qhRhR#.#qhRhFYqhRhYH==4.9 (3qhRh]qhRheQ _Found a stone staircase leading down.qhRhLfqhRhjqhRhlH _No target in view!qhRhNY3qhRhZqhRhE]qhRh_qhRhc: _qhRhpdqhRhfqhRhfqhRhgqhRh(n#######.#########.#...........### #######)### #.........#.#####.#. ...#. qhRhn4####.# ####6.9 (2 .....###.#. ............ >###..# qhRhnr#.# #..# #qhRhn#qhRhnoqhRhsqhRhvT _Key pressed, stopping explore.qhRh]qhRhqhRhËqhRhЎH _No target in view!qhRh 3qhRh qhRh qhRhN qhRh : _qhRhp qhRh ,qhRh qhRh! ...........# #######)### #.........#.#####.#. ...# ####.# #### .....###.#.#### qhRhl W...............>8 ###......#.####. # ## #.#qhRh #..# ##..# #qhRh qhRh qhRh T _Key pressed, stopping explore.qhRh qhRh qhRh qhRhX H _No target in view!qhRh 3qhRh qhRh qhRhb qhRhu P _qhRh ,qhRhW qhRh# _ #.# #######)### #.# #.........# #.# #.#####.#.# #.# ...#.# #####.# #####.# ......###.#.#####.# ................>.# ####......#.####..## #......# #@.#300 .# #......#.......# qhRh# .# ######.######..# .# .# #..# .# # #..# .# qhRh$ #..# .# #..# .##qhRh3$ v #..# ..#qhRh$ qhRh' qhRh( * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.qhRh7 qhRh!8 qhRh@; qhRh> _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. qhRh/> ~_No target in view! _Key pressed, stopping explore.No target in view!qhRh3qhRh3qhRh%4qhRh7qhRh8qhRh0<: _qhRh<qhRh>,qhRh@rhRhLrhRh,rhRh-rhRh M#.# ######)##.......#.#####   ... #####.# ########.#.#####. rhRh ................> ###.###3.9 (3#.####.......#...... .# ######.######..##..#rhRhX rhRh rhRh_* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRhrhRhrhRh rhRh"* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!rhRhzPrhRhPrhRhQrhRhqUrhRhVrhRhMYP _rhRhZZ,rhRh[rhRh\rhRh _,rhRh_rhRheC #...........# #.###.# #.# #######)### #.# #.........# #.# #.#####.#.# #.# ...#.# ########.# # #####.#rhRhe###.#.#####.# ................@..>.#6 #######......#.####..# rhRhe#...# #......#.####..# #...# #......#.......# #...# ######.######..# rhRhe#...# .# #..# #...## #..# #...#rhRhf #..# #...# #..#rhRhbfrhRhirhRhl* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRh|rhRhZ|rhRhۀrhRh] _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRhNo target in view!rhRh3rhRhrhRhrhRhrhRhs| _rhRhMrhRh'rhRh,rhRhrhRh #...# #.###.# #.# #######)### #.# #.........# #.# #.#####.#.# #.# #.#.....#.#  rhRhw###.# #.#.#####.#  #)...###.#.#####.# ##.....>.#9..#######......#.####..# ...#...# #......#.####..# ####...# #......#.......# ####...# ######.#####..# ..##...# rhRh #.# #..# ..##...# #.# #..# ..##...# #. #..# ####...# #..#rhRhrhRhsrhRh* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRh94rhRhrhRh _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! rhRhb_Key pressed, stopping explore.No target in view!rhRh3rhRhrhRhrhRhrhRhCP _rhRhBrhRhY #.# #######)### #.# #.........# #.# #.#####.#.# #.# #.#.....#.###########.# #.#.#####.##).........###.#.#####.#....................>.# rhRh\P##..#######......#.####..# ....#...# ##.####..#11.9 (2####...# #......#.......# #####...# ######.######..# ...##...# #.# #..# ...##...# #.# #..#.##...# #.# #..# #####...# ..# #..# #####...## ### #..# #....)...# #..#rhRhrhRh%rhRhC* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRhGrhRhrhRhrhRh* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!rhRh 3rhRh rhRh] rhRhP rhRh< _rhRhq! rhRh" rhRh # rhRh$ rhRh1& XrhRh* j##########.# #.#.#####.#).........###.#.#######....................> ##..#######......#.####. rhRh6+ ....#...# #......#.####. #####...# #......#...... #####...# ######.######. ...##...# #.# # #@# 5.9 (4 ... #.# # ..# rhRh+ X#### ### #....)...# ...##.# .......#.# .......#.# .......#.#rhRh+ rhRh. rhRh0 * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.rhRh2A rhRhA rhRhE rhRh]H _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! rhRhH b_Key pressed, stopping explore.No target in view!rhRh] rhRh^ rhRha^ rhRh` rhRhoi  ).........####...........> ##..#######......#.####. ....#...# #.... ####.#.....#####.###### ... #.# 0 ####....[.#.###### rhRhi 2#.#+####.#rhRho rhRhs +6.9 (1rhRhu rhRhw _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Found a robe.rhRh rhRh= rhRh rhRh H _No target in view!rhRhר rhRhf rhRh rhRh rhRh rhRh8 P _rhRh ,rhRh rhRh rhRh ,rhRhl rhRh 8  ##rhRh ............>.# ####..#######......#.####..# ......#...# #......#.####..# #######...# #......#.......#rhRh s##...# ######.######..# .....##...# #.# #..#..##...# #.# #..#..##...########.# #..# #######...##....@..# #..#9.9 (3 #####...##.####### #..#rhRh ....)...# #..#...##.# #........#.# ..#.# rhRh )..#.# #.#.#+####.# ........rhRh @...#You see here a +0 robe.rhRh} rhRh rhRh  rhRh F_Key pressed, stopping explore.rhRh rhRhA rhRh rhRh H _No target in view!shRhؚ3shRhshRhnshRhshRhP _shRhshRh0shRhgshRh۪shRhKshRhvshRhzshRhshRh!,shRhshRhϴshRhshRhڶshRhshRhshRh,shRhshRh..........#...# ##.####..# ..#.#######...# #......#.......##.#######...# ######.######..# .........##...# #.# #..# .........##...# #.# #..#....##...########.# #..##'#######...##....[..# #..##.# #####...##.####### #..#..)...#@# #..#25.9 (6 ..#.#.......##.#.# ...#........#.#.# ##..........#.#.# .....#.#.# #####.#.#+####.#.#......#.# .####.#.#......#.#####.shRh>#.##.....#shRhAshRhrT _Key pressed, stopping explore.shRhshRhIshRhshRhH _No target in view!shRh:3shRhshRhshRhshRh{: _shRh shRh ,shRh{ shRh#.###########.##....... #.# #....... #.# #######'######....[.#.# ###shRh=.###### ###.###....)...#.# .......##.#.#...#........# 7.9 (2 shRh(###... .....shRh #.# ......#.##.#####.# #####............#shRhshRhshRhT _Key pressed, stopping explore.shRh,shRh,shRh1shRh3g _Key pressed, stopping explore. _No target in view! shRh.4_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!shRh3shRhdshRhshRhshRh: _shRhbshRh,shRhshRhshRh,shRh|shRh shRhjshRhshRhXshRhshRh,shRhNshRhshRhYshRhshRhshRhshRh?,shRhshRhAshRh,shRhRshRhshRhR,shRhshRhBshRhAshRhgshRhshRhshRh,shRhshRhNshRhshRhshRhrshRhshRhshRhshRhXshRhshRhF shRh shRh shRh shRh? shRha shRh shRhshRhBshRh########.#.#+####.#.#  #.........#.#  #.####.#.#......#.#  #.####.#.##.....#.#  #......#.##.#####.# ########............# shRh......<#.##.#.####### ######.#.##......####...>.#.#.##...#.@.......43.9 (16.0)shRhZ[..$#.#.##...#.##...... #j?$.#.#.##...#+# ##..#shRh&.[..#.#.###... .. ######.#.# #.... shRhH)......#.# #......#### #..shRhiJ# shRh....+ _No target in view! _Key pressed, stopping explore. shRh}_No target in view! _Key pressed, stopping explore. _No target in view! shRhC You see here a bat corpse.shRhMshRhc!shRh#T _Key pressed, stopping explore.shRhJ5shRh5shRho:shRh<H _No target in view!6Rh6Rh6Rh6Rh H _No target in view!6RhNo target in view!  Offhand : (nothing)  Armour : b - a +0 robe  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing)6Rh6Rh6Rhz _Cloak : c - a +0 cloak6Rh 36Rhr 6Rh) 6Rh .#.#+####.#.#  #.#.#  #.####.#.#......#.#  #.####.#.##.....#.#  #......#.##.#####.# ............# 6Rh <#.##.#.####### ?.#.##......####. ..>.#.#.##...#.† [..$#.#.##...#.##. j?$.#.#.##...#+# ###..# .[..#.#.###... ..g.#.# #.... . ......#.# #... g   hobgoblin (asleep) #+6Rh 0.0)  A hobgoblin comes into view.Found a scroll labelled REIDGH EMMUI.6Rh5 6Rh :  The hobgoblin shouts!6RhM gggg6Rh gg 2 goblins (wandering)  A goblin comes into view. It is wielding a +0 dagger.==4.9 (16Rh 6RhG s _A goblin comes into view. It is wielding a +0 club.7RhQY.#.#+####.#.# #.#.# #.####.#.#......#.# #.####.#.##.....#.# #......#.##.#####.# ......# .<#.##.#.####### .?..#.##......####..g.>.#.#.##...#.†. ..$#.#.##...#.##. ?$.#.#.##...#+#####..# [..#.#.###... .gg..#.# #.... ..#.# #... ..#### #.. 7RhNS].#+7RhEU7RhU7RhV7Rh(`.gg..g7Rha/--57Rhg7RhJj7Rh(R...............#.# .####.#.##.# .... .####.#.##.# .... ......#.##.#####.# .....####............# ..... ...<#.##.#.#######...?. ###.#.##......####..... >.#.#.##...#.†.......g$#.#.##...#.##. $.#.#.##...#+#####..#### 7RhR..#.#.###... g... ###.#.# #.g ....#.# #... .#### #.. # +#7Rh4V7RhV7RhW7Rh_.gg..gg1 wandering)7Rh1`"--7RhT`67Rhf7Rhi8Rh FD#.# ####.#.#......#.#... ####.#.##.....#.#...#.##.#####.#........#..<#.##.#.#######...?..#.##......####. .#.#.##...#.†. $#.#.##...#.##..@..g. .#.#.##...#+#####g.##.#.###... ..... .#.# #.... ...g.#.# #... .... #### #.. ..... # ...... + ######. #8RhQJ,8RhQPg..g8RhQ.=78RhAY8Rh]V _The hobgoblin barely misses you.8Rh{  The goblin shouts!  You hit the hobgoblin.  The hobgoblin is heavily wounded.8Rh$~  You hear a loud squeak.  A rat comes into view.8Rh~ 8Rḣ g..g..r gr   rat8RhV 6==8.8 (0.98Rhp 8Rh V _The hobgoblin barely misses you.8Rh$l  You hit the hobgoblin but do no damage.8Rh'p  The hobgoblin is heavily wounded.8Rh2Pg..r.8Rh2c3-------9.78RhF:8Rh=d _The hobgoblin hits you. The goblin misses you.9Rhd  You closely miss the hobgoblin.9RhGp  The hobgoblin is heavily wounded.9RhLg..r....10-----------50.69Rh9RhQ _The hobgoblin hits you. The goblin hits you with a +0 club.9Rh(c  You barely miss the hobgoblin.9RhKs  The hobgoblin is moderately wounded.9Rh`Kg..r.9Rh9/16 ------1.6 (1.09Rh[9Rh{ _The goblin hits you with a +0 club. The hobgoblin closely misses you.9Rh  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.9RhҀ9Rh=..r.   goblin7-----2.5 (0.99RhJ9Rhd{ _The hobgoblin closely misses you. The goblin hits you with a +0 club.9Rh&49RhG9Rhe^ _You are too injured to fight recklessly!CRhCRhnRead which item? Scrolls  f - a scroll labelled VOPIOG ESHRANN  g - a scroll labelled JAZ ROR ZERPH  h - a scroll labelled EHERRI JITISMU[?] describe selectedDRh DRh DRh# ..............#.#Hydeparker the Sneak ####.#.#......#.#.......Demonspawn ####.#.##.....#.#.......Health: 7/16==========-------------- .....#.##.#####.#.......Magic: 1/1======================== ####............#.......AC: 3Str: 11 ..<#.##.#.#######...?...EV: 10Int: 11 DRh ##.#.##......####.......SH: 0Dex: 14 .#.#.##...#.†...........XL:  1 Next: 91% Place: Dungeon:1 $#.#.##...#.##..@g......Noise: =--------  Time: 352.5 (0.0) .#.#.##...#+#####g.#####a) +2 dagger .#.#.###.....r..Throw: 9 darts (poison) ##.#.# #.... ....... ...#.# #.......... #### #.........DRh g   hobgoblin #.......g   goblin +######.r   rat #The hobgoblin is moderately wounded. _The goblin hits you with a +0 club. The hobgoblin closely misses you.DRh 7You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. _The hobgoblin closely misses you. The goblin hits you with a +0 club. _You are too injured to fight recklessly!DRh ) P  Okay, then.DRhj) DRhU1 DRhJ4 . _ERh$e  You aren't carrying any potions.ERhERhERh. _FRhsFRhv  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1          FRhx b - Unarmed Combat   0.0   1.2  -1       c - Throwing   1.7   2.4  -1               d - Short Blades   1.7   2.4  -1       e - Long Blades   1.0   1.2  -1               f - Armour   0.0   1.2  -1       g - Dodging   0.8   1.2  RhVxm-1      h + Stealth4.1   5.0   0                  FRhx                    FRhx                The relative cost of raising each skill is in cyan.  FRhKySkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  FRhy[!] training|cost|targetsGRh+ GRhc GRh * ..............#.#Hydeparker the Sneak ####.#.#......#.#.......Demonspawn ####.#.##.....#.#.......Health: 7/16==========-------------- .....#.##.#####.#.......Magic: 1/1======================== ####............#.......AC: 3Str: 11 ..<#.##.#.#######...?...EV: 10Int: 11 ##.#.##......####.......SH: 0Dex: 14 .#.#.##...#.†...........XL:  1 Next: 91% Place: Dungeon:1 $#.#.##...#.##..@g......Noise: =--------  Time: 352.5 (0.0) .#.#.##...#+#####g.#####a) +2 dagger GRh* .#.#.###.....r..Throw: 9 darts (poison) ##.#.# #.... ....... ...#.# #.......... #### #.........g   hobgoblin #.......g   goblin +######.r   rat #You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. _The hobgoblin closely misses you. The goblin hits you with a +0 club. _You are too injured to fight recklessly! _Okay, then. _You aren't carrying any potions.GRh1 GRhi2 GRh7 GRh9 HRhS .#.# .####.#.#......#.#....... .####.#.##.....#.#........#.##.#####.#.......#......#........<#.##.#.#######...?...#.#.##......####. >.#.#.##...#.†. .$#.#.##...#.##.@.g...... $.#.#.##...#+#####g.##### ..#.#.###... ..r..#.#.# #.... ........#.# #... ....... .#### #.. ....... .#HRhͧ  ....... .+ ######. .#HRh, ,HRhƮ HRhݵ pgg.r.HRhP 3-3.5 (1HRhw HRhп f _The rat twitches its whiskers.IRh'#.#.# #.####.#.#......#.#....... #.####.#.##.....#.#....... #......#.##.#####.#.......#......#........<#.##.#.#######...?...#.#.##......####. .>.#.#.##...#.†. ..$#.#.##...#.##@.gg...... ?$.#.#.##...#+#####..##### IRhC[..#.#.###... .r...#.#.# #.... .......#.# #... ....... ..#### #.. ....... ..# ....... ..+ ######. ..#IRhH,IRhIRh IRhgg.rg.g 2 goblinsr   ratIRho8==-4IRhIRh|JRhZ.######.#.#+####.#.#  #.........#.#  #.####.#..#.#.......  #.####.#.##.....#.#.......  #......#.##.#####.#....... #######............#....... .....<#.##.#.#######...?... #####.#.##......####.>.#.#.##...#.†@... [..$#.#.##...#.##.gg....... j?$.#.#.##...#+#####rg##### .[..#.#.### ..... #####.#.# #.... ........#.# #... ..#### #.. ..# ........+######.JRh1JRh2,JRh2JRh.;~gg..g..JRh;&5JRhBJRh+EJRh/ #.#.#+####.#.# #.#.# #.####.#.#......#.#. #.####.#.##.....#.#. #......#.##.#####.#.#......#..<#.##.#.#######...?...#.#.##......####. #..>.#.#.##...#.@.gg. #[..$#.#.##...#.##...g...... #j?$.#.#.##...#+#####..##### #.[..#.#.###... ....#.#.# #.... ....... )......#.# #... ..#### #..JRhp0  . ....# . ....+ ######.JRhz3 ,JRhq5 ,JRh> gg.g.rr   ratJRh? I6---=JRh6? 6JRhMH JRhL _The goblin attacks as it pursues you! The goblin hits you with a +0 club. _You see here a bat corpse.JRhY#.#.#+####.#.# #.#.# #.####.#.#......#.#. #.####.#.##.....#.#. #......#.##.#####.#.#............#.JRhdZ.<#.##.#.#######...?... .######.#.##......####. .#..>.#.#.##...#@†gg.g. .#[..$#.#.##...#.##.... .#j?$.#.#.##...#+#####r.##### JRhZ^.#.[..#.#.###... ..... .######.#.# #.... . .)......#.# #... ..#### #..JRh[s ..# . .....+JRh`[E ######.JRh],JRh@^JRhfrg.gg.r.JRhg,-7 JRhh _JRhpJRh[rKRh KRh KRhC KRh igg.r.KRh_ .=8KRh KRh y _You barely miss the goblin. The goblin hits you but does no damage.LRhTg..................#.#.# ##########.#.#+####.#.# # #...............#.# # #.####.#.#......#.#. # #.####.#.##.....#.#. # #......#.##.#####.#. LRhT##########............#....... #.......<#.##.#.#######...?... #.######.#.##...@..####....... #.#..>.#.#.##...#.ggg.. ..#[..$#.#.##...#.##.r........ ..#j?$.#.#.##...#+#####..##### ..#.[..#.#.###.. ......######.#.# #.... .)......#.# #... ..#### #..LRhTg ..# .......LRhVLRhEWLRhuWLRhWLRh ^ugg†g.r.LRh^g7=---LRhP_ 9LRhfLRhyhMRhV$ #########.#.#.# ...................#.#.# ###########.#.#+####.#.# ## #...............#.# .# #.####.#.#......#.#. .# #.####.#.##.....#.#. MRh>% .# #......#.##.#####.#. .##########............#....... .#.......<#.##.#@#######...?... .#.######.#.##....gg####. .#.#..>.#.#.##...#.†g....#[..$#.#.##...#.##r..........#j?$.#.#.##...#+#####..##### MRh% ~#..#.[..#.#.###... ..... #..######.#.# #.... . #..)......#.# #... . MRh% z#......#### #.. .MRh( MRhE0 MRh0 MRh6 MRhC |g.gg†.r.MRhC Q6-=60MRhK MRh!O _ _The goblin attacks as it pursues you! The goblin hits you with a +0 club.NRhM ###...# ########## ...................#.##########.#.#+####. #..............#.# #.#....####.#.##.....#.# #......#.##.#####NRh#########.....@......#..........<#.##.#.#######...?####...g.g#### .#.#..>.#.#.##...#g†.r.........#...##g   hobgobling   )......#.# #...NRhNRhvNRhjg..g   NRhw.-1NRheNRh NRhQM..###...## ###...#.# #########..... ...................#.##########.#.#+####.# #..............#.# ......#NRhf####.#.##.....#.# #......#.##@#####.##########............#..........<#.##.#g#######...? .#.######.#.##.....g####.......#...#.#...#.#g   goblin#...#+#NRh+#...NRhNRhHNRhDg.gg 2 goblinsNRh .=2NRhNRhz _The goblin attacks as it pursues you! The goblin closely misses you.ORh $....###.###....).. ..###...## ###...#..# #########......# ...................#.#########.#.#+#### #........ #.####ORhK ....# #......#.##.#####.##########.....g......#..........<#.##.#.###?####...g.g#### .#.#..>.#.#.##...#.†.r[..$ORh ?...#.##.......... ...#j?$#...#+#####..#####.[..#.#.###... .....ORh ORh! ORh ORh9 2) #.  ###...#. ... ...#.# #.#+####.#.#  ........#.#  #......#  #@....#  #g##### ...ORh  <#.##.#g##?... #...g >#...#.†  g   hobgoblin[..$..#  gg 2 goblins?$...# [ ..... ORh!H S) #.  ###...#. ... ...#.# #.#+####.#.#  ........#.#  #......#  #@....#  #g##### ORhH ... <#.##.#g##?#...>#...#.† [..$..# ?$...#[ ORhQ g.ggThe goblin attacks as it pursues you! The goblin hits you with a +0 club.ORhFR W3------3ORhY ORh2\ V _* * * LOW HITPOINT WARNING * * *PRh12 o...#.# #####...##.#######.....###.###....)...#.# ...###...#.#.#.#.# ###...#........#.#.# ##########.#.#.# )...................#.#.# .###########.#.#+####.#.## #.........#.# .# #.####.#..#.#PRh2 . ..# #.####.#.##.....#.#. ..# #......#.##g#####.#. ..##########............#....... ..#.......<#.##.#g#######...?... ..#.######.#.##...g.g####.#.#..>.#.#.##...#.†.r.PRh3 .#[..$#.#.##...#.##.......... ....#j?$.#.#.##...#+#####..#####PRhv5 PRh[7 PRh7 PRh"@ g.g.   goblinPRhA _4==----PRh`A 4PRhI PRh5K QRh]#.#'#######...##....[..#...#.# #####...##.#######.....###.###....)...#.# ....###...#.#.......##.#.# ###...#........#.#.# ###########..........#.#.# #)...................#.#.# QRh#8#.###########.#.#+####.#.# #.## #.........#.# .# #.####.#.#......#.#..# #.####.#.##g....#.#..# #......#.##.#####.#.QRhT#.##########............#........#.......<#.##.#g#######...?... g  QRh.#.######.#.##.....g####.#.#..>.#.#.##...#.†r.QRht.#[..$#.#.##...#.##..........QRhQRhQRh&Gg.gg 2 goblinsQRh~'@-5QRh`.QRhz1QRh #........##...########.# ##.#'#######...##....[..#...#.# #####...##.#######.....###.###....)...#.# .....###...#.#.......##.#.# ###...#........#.#.# QRh  ###########..........#.#.#  #)...................#.#.#  #.###########.#@#+####.#.# ##.## #...............#.# .# #.####.#.#g.....#.#.# #.####.#.##.....#.#.# #......#.##g#####.#.##########............#....#.......<#.##.#g#######...?.#.######.#.##.....g#####.#..>.#.#.##...#.†.rQRh QRh QRh0 G...##....[ #####...####.###....)...#.# ..#.#.......##.#.#  ###...#........#.#.#  ###..........#.#.#  QRh .............#.#.#  #@#  #........g......#.#  #.####.#.#...... #.####.#.##g.... #......#.##.######.......<#.##.#g##?QRh F.>†QRhH ...##....[ #####...####.###....)...#.# ..#.#.......##.#.#  ###...#........#.#.#  ###..........#.#.#  .............#.#.#  #@#  #........g......#.# QRh&  #.####.#.#...... #.####.#.##g.... #......#.##.######.......<#.##.#g##?.>†QRh n  The goblin attacks as it pursues you! The goblin hits you with a +0 club.QRh g.ggg   hobgoblingg 2 goblinsQRhG T1-----=6QRh QRhj V _* * * LOW HITPOINT WARNING * * *RRh=4RRh"RRhV^ _You are too injured to fight recklessly!RRh RRh RRhA RRh l  The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *  The goblin attacks as it pursues you! The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!TRh ##................##...########.# Hydeparker the Sneak ##.........#'#######...##....[..# Demonspawn ...........#.# #####...##.####### Health: 1/16=----------------------- .........###.###....)...#.#  Magic: 1/1======================== .....###...#.#.......##.#.#  AC: 3Str: 11 ###### ###...#........#.#.#  EV: 10Int: 11  ###########..........#.#.#  SH: 0Dex: 14  #)...................#.#.#  XL:  1 Next: 91% Place: Dungeon:1  #.###########.#@#+####.#.#  Noise: =--------  Time: 366.5 (0.0) ##.## #........g......#.#  a) +2 dagger ....# #.####.#.#......#.#...... Throw: 9 darts (poison) ....# #.####.#.##g....#.#...... ....# #......#.##g#####.#...... TRh ....##########............#...... g   hobgoblin ....#.......<#.##.#g#######...?.. gg 2 goblins ....#.######.#.##.....g####...... ....#.#..>.#.#.##...#.†.r........ _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +2 daggerPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit)URhEM##................##...########.# Hydeparker the Sneak ##.........#'#######...##....[..# Demonspawn ...........#.# #####...##.####### Health: 1/16=----------------------- .........###.###....)...#.#  Magic: 1/1======================== .....###...#.#.......##.#.#  AC: 3Str: 11 ###### ###...#........#.#.#  EV: 10URhMInt: 11  ###########..........#.#.#  SH: 0Dex: 14  #)...................#.#.#  XL:  1 Next: 91% Place: Dungeon:1  #.###########.#@#+####.#.#  Noise: =--------  Time: 366.5 (0.0) ##.## #........g......#.#  a) +2 dagger ....# #.####.#.#......#.#...... Throw: 9 darts (poison) URh|N....# #.####.#.##g....#.#...... ....# #......#.##g#####.#...... ....##########............#...... g   hobgoblin ....#.......<#.##.#g#######...?.. gg 2 goblins ....#.######.#.##.....g####...... ....#.#..>.#.#.##...#.†.r........ URhN_* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +2 daggerURhNmPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit)URh@PURh&QURh]...##....[ #####...####.###....)...#.# ..#.#.......##.#.#  ###...#........#.#.#  ###..........#.#.#  .............#.#.# URhf^    #.......g.......#.#  #.####.#.#g..... #.####.#.##g.... #......#.##.######.......<#.##.#g##?URh^S.>†URhx_URh_&7.4 (0.9URhgURhj _You are too injured to fight recklessly!  Hit: a) +2 dagger  URhjPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit) _You barely miss the goblin.VRh?##................##...########.# Hydeparker the Sneak ##.........#'#######...##....[..# Demonspawn ...........#.# #####...##.####### Health: 1/16=----------------------- .........###.###....)...#.#  Magic: 1/1======================== .....###...#.#.......##.#.#  AC: 3Str: 11 ###### ###...#........#.#.#  EV: 10Int: 11  ###########..........#.#.#  SH: 0Dex: 14  #)...................#.#.#  XL:  1 Next: 91% Place: Dungeon:1  #.###########.#@#+####.#.#  Noise: =--------  Time: 367.4 (0.0) ##.## #.......g.......#.#  a) +2 dagger ....# #.####.#.#g.....#.#...... Throw: 9 darts (poison) ....# #.####.#.##g....#.#...... ....# #...VRh7...#.##.#####.#...... ....##########............#...... g   hobgoblin ....#.......<#.##.#g#######...?.. gg 2 goblins ....#.######.#.##.....g####...... ....#.#..>.#.#.##...#.†.r........Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit) _You barely miss the goblin.Hit: a) +2 daggerPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit)VRhA##................##...########.# Hydeparker the Sneak ##.........#'#######...##....[..# Demonspawn ...........#.# #####...##.####### Health: 1/16=----------------------- .........###.###....)...#.#  Magic: 1/1VRh}======================== .....###...#.#.......##.#.#  AC: 3Str: 11 ###### ###...#........#.#.#  EV: 10Int: 11  ###########..........#.#.#  SH: 0Dex: 14  #)...................#.#.#  XL:  1 Next: 91% Place: Dungeon:1 VRh #.###########.#@#+####.#.#  Noise: =--------  Time: 367.4 (0.0) ##.## #.......g.......#.#  a) +2 dagger ....# #.####.#.#g.....#.#...... Throw: 9 darts (poison) ....# #.####.#.##g....#.#...... VRh....# #......#.##.#####.#...... ....##########............#...... g   hobgoblin VRh....#.......<#.##.#g#######...?.. gg 2 goblins ....#.######.#.##.....g####...... VRh5~....#.#..>.#.#.##...#.†.r........Aim: a goblin, wielding a +0 club (61% to hit) VRhSO_You barely miss the goblin.Hit: a) +2 daggerVRhptPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (61% to hit)  VRhYou hit the goblin.VRh&VRhZ  The goblin is moderately wounded.VRhVRhF&...##....[ #####...####.###....)...#.# VRh..#.#.......##.#.#  ###...#........#.#.#  ###..........#.#.#  .............#.#.#   VRh9 #.......gg......#.#  #.####.#.#g..... #.####.#.##..... #......#.##r######.......<#.##.#g##?.VRhnr   rat>†VRhZ2==8.3 (0.9VRhDVRhS _The goblin barely misses you.XRh% ...##...# #. .##........##...########. ###.#'#######...##....[.....#.# #####...##.######.....###.###....)...#.# ......###...#.##.#.# # ###...#.#.#.#XRh"&  ###########.#.#.# #)............@......#.#.#  #.###########.#.#+####.#.# ###.## #.......gg......#.# .# #.####.#.#g.....#.#XRhL& E.# #.####.#.##.....#.#.# #......#.##r#####.# XRhq& ^....##########............#...XRh& .#.......<#.##.#g#######...?.#.######.#.##.....g####XRh) XRhS* XRh+ XRh, XRh6 g.g.r.   goblinXRh6 5-9.3 (1.0XRh? XRh[B ZRhh' e  You aren't carrying any potions.ZRh ( 8-ZRh=1 ZRh^4 . _]RhK]RhL]RhT]RhWn _Sorry, you're not good enough to have a special ability._Rh_Rh_Rh7_Rh_Rhgg.r.g 2 goblins=70.2 (0.9_Rh_RhQ _You barely miss the goblin.`Rh (##.##...##########'#######...##....[ .......#.# #####...##.#####..###.###....)...#.# ###...#.#.......##.#.# ######## ###...#..#.#.#  ###########..#.#.# #).............g.....#.#.# #.###########@#g#+####.#.# `RhZx####.## #.......g.......#.# ......# #.####.#.#r.....#.#.....# #.####.#.##.....#.#.# #......#.##.#####.# .^....##########............# ......#.......<#.##.#g#######...? g   goblin.#.######.#.##.....g####....#.#..>.#.#.##...#.†.r.`Rh`Rh `Rh `Rh"`Rhg.g.r.g 2 goblins`Rh*5-1.2 (1.0`Rh'`Rh)aRhh/##'#######...##....[....#.# #####...##.####...###.###....)...#.# ###...#.#.......##.#.# ######### ###...#..#.#.#  ###########..........#.#.#aRh  #)............gg.....#.#.# #.###########.#.#+####.#.# #####.## #....@.g.r......#.# .......# #.####.#.#......#.#....# #.####.#.##.....#.#.# #......#.##.#####.#^....##########............# .aRh ......#.......<#.##.#g#######.#.######.#.##.....g####....#.#..>.#.#.##...#.†.r....#[..$#.#.##...#.##aRh( ,aRh aRhaRhi..g#gg.r.aRhK]==-2aRh!aRh#aRh.###.#'#...##.... #.#.# #####...##..###.###....)...#.# #.###...#.#.......##.#.## ###...#........#.#.# #..........#.#.#aRh'| #).........#.#.# #.###########g#g#+####.#.##.## #...@.g.r.#.#.# #.####.#.#......#.#aRhM.# #.####.#.##.....#.#.# #......#.##.#####.#.^....aRho#..#.#aRh<.<#.##.#g#aRhs.#.######.#.##.....g####.#.#..>.#.#.##...#.†.raRhޭj.#[..$#.#.##...#.##aRh~aRh1aRhlaRh .) ..  ...  ...  aRhhg.  ######.#.#+#  #...@ggr....  #.####.#.#.. #aRh[ ^<>†[..$aRh[ .) ..  ...  ...  .  ######.#.#+#  #...@ggr....  #.####.#.#.. # ^<>†aRhI[..$aRh g.#.ggr.  The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.aRh.=3aRhaRhMV _* * * LOW HITPOINT WARNING * * *aRh .###.#'#...## ##.#.# #####...##..###.###....)...#.# ##.###...#.#.......##.#.#  # ###...#........#.#.# #..........#.#.# # #).g......#.#.# aRhU # #.###########.#.#+####.#.##.## #..@.ggr.#.#.# #.####.#.#......#.#.# #.####.#.##.....#.#.# #......#.##.#####.#.^....#.#.#.<#.##.#g#aRh .#.######.#.##.....g####   goblin.#.#..>.#.#.##...#.†.raRh j.#[..$#.#.##...#.##aRh aRh aRh aRh aRh .ggg..rg 2 goblinsaRh .-4aRh aRh4 bRh˼'.###.#'#...###.#.# #####...##..###.###....)...#.##.###...#.#.##.#.# # ###...#.#.#.#bRhR #.#.#.# ## #).#.#.# .# #.###########g#.#+####.#.# .#.## #.@.gg.#.#.# #.####r#.#......#.#.# #.####.#.##.....#.#bRha.# #......#.##.#####.#.^....##########.#.#.<#.##.#g#.#.######.#.##.....g####.#.#..>.#.#.##...#.†.rbRhj.#[..$#.#.##...#.##bRhڿbRhbRhVbRhFbRh*.gg.r.   goblinbRh"%=bRhG 5bRhbRhc _The goblin attacks as it pursues you! The goblin hits you but does no damage.bRhT ####.....#.# #####...## ...###.###....)...#. #######...#.#.......##.#. # ########## ###...#..#.#. # ###########..#.#. ### #).........#.#. ..# #.###########.#.#+####.#. ..#######.## #..gg.r.........#. ...........# #@####.#.#......#..# #.####.#.##.....#..# #......#.##.#####.^....##########..................#.......<#.##.#g#####.#.######.#.##.....g.#.#..>.#.#.##...#.†.r....#[..$#.#.##...#.## ##.#j?$.#.#.##...#+####bRhW bRhX bRhXY bRh,j gg.gr.g 2 goblins  The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.  You die...bRh c-1/16 ---bRhs /  --more--cRh3cRhb!Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Scrolls (go to first with ?)f - a scroll of brand weapon {unknown}  cRhQg - a scroll of identify {unknown}  h - a scroll of enchant weapon {unknown}dRh dRh ,dRh dRh Goodbye, Hydeparker.7 Hydeparker the Sneak (level 1, -1/16 HPs)Began as a Demonspawn Brigand on June 18, 2025.Slain by a goblin... wielding a +0 dagger(3 damage)... on level 1 of the Dungeon.The game lasted 00:01:35 (379 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswndRhw TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the OrbdRh K7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswndRh ZReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  dRh t10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  dRh 312.24341751 oddsox OnSh-27 escaped with the OrbeRhz`eRhgeRhi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l