kĪRhAcŸ Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:38:35.ttyrec Time: (1750257515) Wed Jun 18 14:38:35 2025 lĪRh@Ĩ [?1051l[?1052l[?1060l[?1061hlĪRhlŦV)0[?7h[?25l[?1clĪRhŊ¯lĪRhmÁdWelcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn BrigandlĪRhŽŋlĪRhUÅlĪRhŊĘ<Welcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerlĪRhˉw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended backgroundlĪRh>ÚÔ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn BrigandlĪRh€’ lĪRhXû lĪRh] ûHydeparker the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)lĪRh i#####@.#+..##+##lĪRhÄ lĪRhe ēWelcome, Hydeparker the Demonspawn Brigand.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...lĪRhU lĪRhd ŒPress ? for a list of commands and other information.lĪRh h lĪRhk [ _Found a staircase leading out of the dungeon.mĪRh|ÔmĪRhŲ\  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.2  -1      c + Throwing1.7   2.4  -1          mĪRhvŲ(    d + Short Blades 1.7   2.4  -1       e - Long Blades   1.0   1.2  -1          mĪRhæŲ„     f - Armour   0.0   1.2  -1      g + Dodging0.8   1.2  -1      h + Stealth3.6   4.0   0  mĪRh+Ú€                mĪRhŲÚT                                    mĪRhÛThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpmĪRh ÛG[=] set a skill target  mĪRhHÛÃ[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  mĪRhÛē[!] training|cost|targetsmĪRh6w. c - Throwing   1.7 d - Short Blades   1.7 g - Dodging   0.8 h - Stealth   3.6mĪRh^žmĪRhGĸmĪRh§ŨHydeparker the SneakDemonspawnHealth: 16/16 ========================mĪRhę§ÉMagic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14####XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)+..#a) +2 dagger#+##Throw: 9 darts (poison)Welcome, Hydeparker the Demonspawn Brigand.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.mĪRh‚ŦmĪRh­mĪRhąmĪRh*ŗmĪRhûĖ4mĪRheĐmĪRhŗŌ@ _No target in view!mĪRhHÍ ImĪRhĪ mĪRhŠĪ mĪRh­Ķ P _mĪRhčÔ BmĪRh× / _You open the door.mĪRh9Ų ImĪRh•å c _You open the door.  There is an open door here. _mĪRhë Ø _You open the door.mĪRhXí @  There is an open door here.mĪRhÆî 5 _mĪRh3ī mĪRhĮđ mĪRhŠņ ,mĪRhøņ mĪRhZķ mĪRh`ô mĪRh‡ô mĪRhâô mĪRhƒö mĪRhS÷ mĪRh„÷ mĪRhØ÷ mĪRh„ų GYou open the door. _There is an open mĪRhˇų `door here. _You open the door. _There is an open door here. _You open the doormĪRhŪų .mĪRhû 3mĪRh%ü mĪRh\˙ ´There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.mĪRhė mĪRhR  _mĪRhË mĪRh‹ Ļ   ###### PPP.. #### ß..# #.###<.# P.# # mĪRhö N#...'..#####.#.# #####'##...#@..# 14.0 (14.0)#..#.â™Ŗ.'.### ##.'...#.#  #######.#mĪRh8 r ..# ...mĪRhŠ ē  ###     mĪRhŠ E mĪRhš mĪRh~ mĪRhË ę _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.mĪRh * mĪRh + mĪRhŦ0 mĪRh&3 H _No target in view!mĪRh™¯ 3mĪRhų° mĪRh5´ mĪRhĸˇ mĪRhķˇ $ _mĪRhÁ ,mĪRh^Ņ ¸mĪRhĶ BmĪRhŲ nmĪRhÃÚ ,mĪRhbÛ mĪRhŨ mĪRh˛Ū ,mĪRhŖß mĪRhõā mĪRhÎâ BmĪRhNä mĪRhÔæ ,mĪRh÷į mĪRh˛é mĪRhĮđ šmĪRhéö XmĪRhC ,mĪRhF mĪRhš mĪRhOE mĪRhWN °mĪRhrP BmĪRhu ÆmĪRh‡u mĪRhÄu mĪRhLv mĪRhÄw mĪRh0z BmĪRh×| mĪRhP} ,mĪRhÄ} mĪRh,‰ mĪRh-Š mĪRhŽ XmĪRh mĪRh> mĪRh¯ mĪRhĨ‘ mĪRhņ’ mĪRh6“ mĪRhj“ mĪRhŪ” mĪRh– mĪRh”– ,mĪRhۗ mĪRh™ mĪRhQ™ mĪRhߙ mĪRhEœ mĪRh’œ mĪRh{ ,mĪRhƒž mĪRhąŸ mĪRhōŸ mĪRhS  mĪRh´Ą mĪRh*Ĩ XmĪRh“Ĩ mĪRhū¯ ōmĪRh$ą BmĪRh´ BmĪRhf´ mĪRhpĩ mĪRhÁļ ,mĪRh9ˇ mĪRh˛¸ mĪRhĪš mĪRh^ē mĪRhÍē mĪRhųģ mĪRh$Ŋ mĪRhQŊ mĪRhŋŊ mĪRhÔž mĪRhūŋ mĪRh-Ā mĪRhĀ mĪRh•Á mĪRhņ ,mĪRhŠÃ mĪRhjÄ mĪRhÅĮ XmĪRh É ,mĪRh Ë ,mĪRhĻÍ BmĪRh@Î mĪRhãĪ BmĪRh—Ņ mĪRhéŌ ,mĪRhFĶ mĪRh8Ô mĪRhWÕ ,mĪRhŠÕ mĪRhøÖ mĪRhTØ BmĪRhûŲ mĪRhäÚ ,mĪRhxÛ mĪRhSŨ mĪRhŨŨ ,mĪRhiŪ mĪRh%ā mĪRhč 2 ############  #.@........# 68.0 (5 #.########.#  #. #.#  #( #.#.. #.### #.# mĪRh”č Æ#.##.##.#mĪRhđ B9.0 (55mĪRhåô mĪRhŽ÷ % _Found 6 stones.nĪRhrvnĪRhy  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1          nĪRh2z b - Unarmed Combat   0.0   1.2  -1       c - Throwing   1.7   2.4  -1               d - Short Blades   1.7   2.4  -1       e - Long Blades   1.0   1.2  -1               f - Armour   0.0   1.2  -1       g - Dodging   0.8   1.2  ĪRh‰zõm-1       h - Stealth   3.6   4.0   0                  nĪRhÆz!            nĪRh {€                nĪRha{y        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  nĪRh—{[?] Help[=] set a skill target  nĪRhl}}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnĪRhŠ  a - Fighting   2.0 h + Stealth 3.6oĪRhe[éHydeparker the SneakDemonspawnHealth: 16/16 ========================oĪRh\UMagic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14############XL:  1 Next:  0% Place: Dungeon:1#.@........#Noise: ---------  Time: 69.0 (0.0)#.########.#oĪRhP\a) +2 dagger#.#.#Throw: 9 darts (poison)#(#.#oĪRhv\W..#.###oĪRh™\g#.##.##.#oĪRh´\U#.# _There is an open door here. oĪRhĪ\;_You open the door. _There is an open door here. oĪRh ]n_Key pressed, stopping explore. _No target in view! _Found 6 stones.oĪRh:boĪRh¨boĪRhęgoĪRhøioĪRhž(oĪRhg,ī  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1  oĪRhø,s         b - Unarmed Combat   0.0   1.2  -1       c - Throwing   1.7   2.4  -1          oĪRh%-     d - Short Blades   1.7   2.4  -1      oĪRhW-L e - Long Blades   1.0   1.2  -1      oĪRhž-ā         f - Armour   0.0   1.2  -1      oĪRhÖ- g - Dodging   0.8   1.2  -1      h + Stealth3.6   4.0   0  oĪRh .Ā        oĪRh4.Ā        oĪRhb.Ā        oĪRh….Ā        oĪRhį.Ô                    oĪRh-/GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  oĪRh”/}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetspĪRhípĪRh‹ö pĪRhû pĪRh˛ ˜Hydeparker the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14############XL:  1 Next:  0% Place: Dungeon:1#.@........#Noise: ---------  Time: 69.0 (0.0)#.########.#a) +2 dagger#.pĪRh -#.#Throw: 9 darts (poison)#(#.#..#.####.#pĪRhN [#.##.##.# pĪRh‰ Ņ_There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore. _No target in view! pĪRhÛ _Found 6 stones.pĪRh 4pĪRh pĪRh3 pĪRhƒ ’ _No target in view!pĪRh%¯ 3pĪRh˙ŗ ,pĪRhy´ pĪRhR¸ P _pĪRhĪē ,pĪRhoģ pĪRhHŊ pĪRhŋ pĪRhHŋ pĪRh`Č Š  You see here 6 stones.pĪRh@Đ Ŗ _pĪRh”ā °pĪRh8á k#############..........##.########.##.##.###########(# #.##......@...# #.#pĪRheá —#.########## #.# #.#pĪRh‘á ]12 darts (poison) #.#pĪRh¸á K #.# pĪRhØá D#.# #.#pĪRhųá G #.# pĪRhâ - #.#pĪRh¸č ,77.0 (8pĪRhé +8.0 (9pĪRhî pĪRhzņ ` _d - 12 poisoned darts (gained 3)pĪRhˁ ### #......... #.######## #.# # ##########(# # #.@........# # #.########## ##!. ##.#. #..... #.#. .g # g   hobgoblin (asleep). # ... #.## # #82.0 (43.0 (5qĪRh" \ _A hobgoblin comes into view.qĪRh+‘######### #........ #.####### #.# ##########(#  #..........#  #@########## !..#  .#.#.# .....#(##. .g. ... ##.... ## # .####. 4.0 (1qĪRhsPH _Found 3 atropa-tipped darts.qĪRh؅4qĪRhŽv _A hobgoblin is nearby!qĪRhŠŠ¸ #.#  ##########(#  #..........#  #@#qĪRh ‹Ũ  #!..# #.#.#.#  .....#(#  .#. .g. .  .. ##.... ##  # .###qĪRhO‹5 #.qĪRhh"‚ #.#  qĪRhß"##########(#  #..........#  #@#  #!..# #.#.#.#  qĪRh#ž.....#(# .#. .g. . qĪRhG#Ŋ.. ##.... ##  # .### qĪRho#5#. qĪRh#,4qĪRhn?v _A hobgoblin is nearby!qĪRhaKp#########........####### ##########(..........##.##########!@.# #.#.#.#.....#(qĪRhņK€..#...g. ... ##.... ### #.####  #qĪRhT:5 qĪRhT _qĪRh{[qĪRh]qĪRh†Šq #.#  ####(#  #..  ##.##  #!@.# #.#.#.#  .....#(#  ..#...g. .  .. ##.... ## qĪRh Ēe # #.#### #. #.qĪRhNAļ #.#  ####(#  #..  ##.##  #!@.# #.#.#.#  .....#(#  ..#...g.  .. ##....  qĪRhcBã# #.#### #. #. qĪRh]K4qĪRh TqĪRhĩV` _A hobgoblin is nearby!qĪRhCÕŅ#########........####### ##########(..........##.#########!..# #.#@#.#J.......#(#...#...g. ... ##....#### #.#### #. J   endoplasmg   hobgoblin (asleep)  An endoplasm comes into view. .#.  The endoplasm quivers.6 _The endoplasm moves out of view.qĪRh´æß #.#  ###(#  #..  ##.##  #!..# #.#@#.#  ........#(#  ...#...g. .  .. ##....###  # #.#### #. #. #.qĪRhĪ~ > #.#  ###(#  #..  ##.##  #!..# #.#@#.#  ........#(#  ...#...g. .  .. ##....# # #.#### #.qĪRh0 l #. #. qĪRhˆ qĪRh Š qĪRh֏ qĪRhÒ ` _A hobgoblin is nearby!qĪRh?Š ‡........####### ##########(..........##.###########!..# .Jh##.#.#.#.......@#(#...g......... ##....####### #.#### J   endoplasm.h   jackal (asleep) g   hobgoblin (asleep)qĪRh÷¯ ,qĪRh`ļ ….Jhh7qĪRhŽŧ qĪRhpŋ Y _A jackal comes into view.qĪRh,  #.#  ###(#  #..  ##.##  ##!..# ..J##.#.#.#  ...h...@#(#  ...#...g.......  .. ##....######  # #.#### #. #. #.qĪRhO H #.#  ###(#  #..  ##.##  ##!..# ..J##.#.#.#  qĪRhà ą...h...@#(#  ...#...g.......  .. ##....######  # #.#### #. #. #. qĪRh~Ë 4qĪRhûŅ qĪRhÕ d _There are monsters nearby!qĪRhÂä u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!qĪRhŋį qĪRhÅņ [.h† qĪRhfõ 4169 (0.9qĪRhü qĪRh´ū M _You kill the hobgoblin!qĪRhâ9 ‡ #.#  ###(#  #..  ##.##qĪRh9: Ũ  ##!..# ..J##.#.#.#  ....h..@#(#  ...#...†.......  qĪRhb: $.. ##....######  qĪRh§: 0# #.#### #. qĪRhÉ: ##. #.qĪRhí: *qĪRhęĐ G #.#  ###(#  #..  ##.##  qĪRh8Ņ ##!..# ..J##.#.#.#  ....h..@#(#  ...#...†.......  .. ##....######  # #.#### qĪRhiŅ Ĩ#. #. #. qĪRh”Ņ qĪRhŲ 4qĪRh[ā qĪRhŨâ d _There are monsters nearby!qĪRhÖõ 7 # #. #.# ####(# #...# ##.###. ##!..#.J##.#.#.#.h.@.#(##...#...†.... ##....######  # #.####  #. #. #.##qĪRhō÷ qĪRhļø qĪRhĪE.J.hqĪRh 5=8.9 (1.0qĪRhû qĪRh3T _The jackal closely misses you.qĪRhøĻÕ #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.# qĪRhZ§ę ....J.h@.#(#  #...#...†.......  ... ##....######  # #.####  #. qĪRh‚§(#. #. qĪRh¤§0##rĪRhD j #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ....J.h@.#(#  #...#...†.......  ... ##....######  # #.#### #. #. #. ## rĪRh”4rĪRhs.˛ _There are monsters nearby!  You hit the jackal.rĪRhÍ;z .J  The jackal is lightly wounded.9.8 (0.9rĪRh˜BrĪRh{ET _The jackal closely misses you.rĪRhŅ_`  You barely miss the jackal.rĪRhxfR .J  The jackal is lightly wounded.rĪRh„g)90.7rĪRhānrĪRhĨr> _The jackal bites you but does no damage.rĪRhg’B #.#  rĪRhĀ’u###(#  #..  ##.##  . ##!..#  rĪRhú’Ļ....##.#.#.#  ......h@.#(#  #...#.J.†....... rĪRh“* ... ##....######  rĪRh;“$# #.####  rĪRhd“7#. #. #.rĪRh“ ##rĪRhœ“rĪRh”,à #.#  ###(#  #..  ##.##  . ##!..#  rĪRh˙,Y....##.#.#.#  ......h@.#(#  #...#.J.†.......  ... ##....###### rĪRh<-Ŧ # #.#### #.rĪRhc-9 #. rĪRh†-4#. rĪRhĻ-5## rĪRh*7rĪRh•7rĪRhŠ@rĪRhHCd _There are monsters nearby!rĪRh-އ  You closely miss the jackal.The jackal is lightly wounded.rĪRhøŽX4---1.6rĪRh_ļrĪRh.ēk _The jackal barely misses you. The endoplasm hits you.rĪRhŒÉ #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  rĪRhōɡ#...#.J.†.......  ... ##....######  # #.####  #. #. rĪRhĘD#. ##rĪRhbė #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  rĪRhAc~#...#.J.†.......  ... ##....######  # #.#### #. #. #. ## rĪRhžjrĪRh'krĪRh@rrĪRhBud _There are monsters nearby!rĪRhZŅáThe jackal barely misses you. The endoplasm hits you.  The jackal bites you but does no damage.  The endoplasm freezes you.rĪRhûŅ„9/16 -----------2.5rĪRhÚØrĪRhÛ; _You are frozen. The jackal bites you.rĪRhe #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  rĪRhĖÆ#...#.J.†.......  ... ##....######  # #.####  #. #. #.rĪRh5 ##rĪRhĒ ĩ #.#  ###(#  rĪRh­ #..  ##.##  . ##!..#  rĪRhˇ­ )....##.#.#.#  ......h@.#(#  rĪRhč­ Ļ#...#.J.†.......  rĪRho¯ ... ##....######  # #.#### rĪRh—¯ a#. #.rĪRhˇ¯ 9 #. rĪRhÔ¯ 5## rĪRh!š rĪRh™š rĪRhá rĪRhĄÅ d _There are monsters nearby!rĪRhŖ ˛  You hit the jackal.  The jackal is heavily wounded.rĪRhŽ p8---------3.4rĪRh' ‚ _The endoplasm hits you. The jackal closely misses you.rĪRhÚ9  #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  rĪRhj: û#...#.J.†.......  ... ##....######  # #.####  #. #. #. ##rĪRh æ ´ #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  #...#.J.†.......  ... ##....######  # #.#### #. #. #. ## rĪRhü d _There are monsters nearby!rĪRh!! rĪRh" rĪRhd, rĪRhß3 ^ _You are too injured to fight recklessly!rĪRhësrĪRhmtrĪRhŽ|rĪRhūˆ^ _You are too injured to fight recklessly!sĪRh9#sĪRh¸#sĪRhi+sĪRh".^ _You are too injured to fight recklessly!sĪRhKFs #.#  ###(#  #.. sĪRhGī ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  #...#.J.†.......  sĪRhDGl... ##....######  # #.####  #. #.sĪRhGI #. ##sĪRh…ú #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  #...#.J.†.......  ... ##....######  # #.#### #. #. #. ##  _There are monsters nearby!sĪRhwt4sĪRh̓! _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!sĪRh_Ė #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  ......h@.#(#  #...#.J.†.......  ... ##....######  # #.####  #. #. #. ##sĪRh5dà #.#  ###(#  #..  ##.##  . ##!..#  sĪRh߂ō....##.#.#.#  ......h@.#(#  #...#.J.†.......  ... ##....######  # #.#### #. #. #. ## You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!sĪRhi3 čThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!  You hit the jackal.sĪRhlA Ŗ .  You kill the jackal!The endoplasm freezes you.sĪRhD b5------334.3sĪRhŽK sĪRhZN % _You are frozen.tĪRhļî  #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  .......@.#(#  #...#.J.†.......  ... ##....######  # #.####  #. #. #. ##You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.tĪRhüč_ #.#  ###(#  #..  ##.##  . ##!..#  ....##.#.#.#  .......@.#(#  #...#.J.†.......  ... ##....######  # #.#### #. #. #. ## tĪRhPņ4  You are frozen.tĪRhō^1-----------5.2tĪRh÷ųtĪRh™ũV _* * * LOW HITPOINT WARNING * * *tĪRhhĩ * * * LOW HITPOINT WARNING * * *The endoplasm is moderately wounded.  You die...tĪRhķ~0-------  --more--uĪRh?cuĪRhäf+Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 12 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [) uĪRh0gZ b - a +0 robe (worn)  c - a +0 cloak (worn)uĪRhj‚ uĪRhĩ‚ +uĪRhT‹ uĪRhēŽ dGoodbye, Hydeparker.2 Hydeparker the Sneak (level 1, 0/16 HPs)Began as a Demonspawn Brigand on June 18, 2025.Frozen to death by an endoplasm (2 damage)... on level 1 of the Dungeon.The game lasted 00:00:07 (96 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  uĪRh á11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the OrbuĪRhÛuĪRhŒ%C [?25h[?0c [?1051l[?1052l[?1060l[?1061l