vĪRhŗ Ÿ Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:38:46.ttyrec Time: (1750257526) Wed Jun 18 14:38:46 2025 xĪRhx [?1051l[?1052l[?1060l[?1061hxĪRh-V)0[?7h[?25l[?1cxĪRhę'xĪRh6,xĪRh<8`Welcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn BrigandxĪRhÄãxĪRh‚í(xĪRhîŖWelcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverxĪRhKîėt - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterxĪRhî‘x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist xĪRhÄîBrigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species xĪRhøî@? - Help Tab - Demonspawn BrigandxĪRhZÚ xĪRhõxĪRhz+åHydeparker the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)xĪRhŦ+xĪRhŦ0ė##+.#.#.#.#.##xĪRhÄ1+.@##.###.#.#.+.##xĪRhū7xĪRhå:ŽWelcome, Hydeparker the Demonspawn Brigand.Are you destined to find the majestic Orb of Zot, or to die trying?xĪRh­?yĪRh¸‘ŒPress ? for a list of commands and other information.yĪRhՖyĪRh9™[ _Found a staircase leading out of the dungeon.yĪRh8"yĪRhÎ%ė  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1  yĪRh&         b - Unarmed Combat   0.0   1.2  -1      c + ThrowingyĪRhI& 1.7   2.4  -1      yĪRhp&ą        yĪRhŽ&Ød + Short Blades 1.7   2.4  -1  yĪRhĒ&@     e - Long Blades   1.0   1.2  -1  yĪRhÚ&Ŋ        yĪRhø&T    yĪRh'. f - Armour   0.0   1.2  -1      yĪRhA'+g + Dodging0.8   1.2  -1      yĪRhš'ëh + Stealth3.6   4.0   0              yĪRhĘ'Ā        yĪRhî'l    yĪRh (ŗ        yĪRh*(a    yĪRhG(l    yĪRhb(a    yĪRh|(_    yĪRh&*    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszĪRhķ - a - Fighting   2.0 c - Throwing   1.7 d - Short Blades   1.7 g - Dodging   0.8zĪRhŪ† zĪRhZ zĪRhą’ ÎHydeparker the SneakDemonspawn##Health: 16/16 ========================+.Magic: 1/1========================#.AC: 3Str: 11#.EV: 10Int: 11#.SH: 0zĪRh˙’ ×Dex: 14#.##XL:  1 Next:  0% Place: Dungeon:1+.@#Noise: ---------  Time: 0.0 (0.0)#.##a) +2 daggerzĪRh“ z#.Throw: 9 darts (poison)#.#.+.##Welcome, Hydeparker the Demonspawn Brigand.Are you destined to find the majestic Orb of Zot, or to die trying?zĪRh¯“ ŅPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.zĪRhŋ˜ zĪRh™ zĪRhFĶ zĪRh6Ų zĪRhĖ_ zĪRh>` zĪRhĩd zĪRhAg @ _No target in view!{ĪRhĸž3{ĪRhŋ{ĪRh¤Ā{ĪRhÍÁ{ĪRhtÆ: _{ĪRhÍÆ{ĪRhpČ,{ĪRhåČ{ĪRh“Ė/ _You open the door.{ĪRhĪĖ{ĪRhîĖ{ĪRhĻÍ{ĪRhÍĐ@  There is an open door here.{ĪRhžŌ{ĪRh9Ķ _{ĪRhÉĶ{ĪRh”Ö{ĪRhŨ.##+..h. ###..... +.#..... #.#...... #.#{ĪRh<Ũq....# #.##..###.###..@.'.<##.####.### #.#{ĪRhbŨ #.# #.# +.#{ĪRh›ŨŠh   jackal (asleep) ###{ĪRh…æv 4.0 (4  A jackal comes into view.{ĪRh$í_  The jackal barks! You hear a bark! You hear an angry hiss.{ĪRh ņ‹.hhhh 2 jackals (1 wandering){ĪRhįō4==5.0 (5{ĪRhŊ÷{ĪRheûY _A jackal comes into view.{ĪRhd_+. #.h.##+#. ..... ###...h... +.#h..... #.#....... #.#.......## #.# #.@###.## #....'.<# #.####.###. #.#.. #.#### #.#h 3 jackals (2 wandering) +.#{ĪRh¤` ###{ĪRhÕfh  A jackal comes into view.{ĪRhEg{ĪRhÄg{ĪRhLh{ĪRh\i,{ĪRh'p­.hh..hhhh1{ĪRhÁp+6.0 (1{ĪRhEv{ĪRhŗx' _The jackal barks!{ĪRhœF{ĪRhčH{ĪRh0O{ĪRh›Pd _There are monsters nearby!{ĪRhãŌZ #.#. #.#...##+#.# h....... ###l..h....# +.#...# #.#h.# #.#.......@## #.....###..###.##{ĪRhlĶS# #....'.<# #.####.## #.# #.# ..# #.##### #.#l   frilled lizard (wandering) +{ĪRhŽĶ*.####{ĪRhŸØ{ĪRhwÚp  A frilled lizard comes into view.{ĪRhōÛ{ĪRhüåžh.....l..h{ĪRhUį.-7{ĪRhŦī{ĪRhļō {ĪRhŪōF_The jackal closely misses you.{ĪRh¸áę .. #.# ... #.# .h.##+#.# ......... ###  ........# +.#  .l..h...# #.#  ......h.# #.#  .......@## #.#  ....###..###.##  # #....'.<#  #.####.## {ĪRhĨâ§ #.# #.#  ..# #.#  #### #.#  +.#  ### {ĪRhr{Ū .. #.# ... #.# {ĪRhø{Ü.h.##+#.# ......... ###  {ĪRh"|........# +.#  .l..h...# #.#  {ĪRhJ|ö......h.# #.#  .......@## #.# {ĪRhy|s ....###..###.##  {ĪRhģ|P# #....'.<#  #.#### #.# {ĪRhę|o ..# #.#  {ĪRh}˜#### #.#  +.#{ĪRhB}2 ###{ĪRh܃{ĪRh+„8-{ĪRhŠ{ĪRhd _There are monsters nearby!{ĪRhČĢå.h.h9 (0.9{ĪRh­ _You closely miss the jackal. The jackal barely misses you.{ĪRhĒ[ } .. #.# ... #.# ...##+#.# .h....... ###  ........# +.#  .l......# #.#  .....hh.# #.#  .......@## #.#  ....###..###.##  # #....'.<#  #.####.##  #.# #.#  ..# #.#  #### #.#  +.#  ### {ĪRhPō - .. #.# ... #.# ...##+#.# .h....... ###  ........# +.#  .l......# #.#  .....hh.# #.#  .......@## #.#  ....###..###.##  # #....'.<#  #.#### #.#  ..# #.#  #### #.# {ĪRhAķ e +.# ###{ĪRhŦø {ĪRhų {ĪRhæū {ĪRh„ d _There are monsters nearby!{ĪRh• v  The jackal barks!  You hit the jackal.  The jackal is lightly wounded.{ĪRhõ {ĪRh‰ {ĪRhC ā .h.l.hh  The jackal bites you but does no damage.{ĪRhÎ 0=8.8{ĪRhÁ# {ĪRhm*  _The jackal misses you.You closely miss the jackal.{ĪRh˛, C  The jackal is lightly wounded.{ĪRh[/ x  The jackal bites you. The jackal barely misses you.{ĪRhĒ6 u..h.l{ĪRh@7 g3------9.8 (1.0{ĪRhŠ= {ĪRh€@ > _The jackal bites you but does no damage.{ĪRh¤Đ ‡ .. #.# ... #.# ...##+#.# ......... ###  ....h...# +.#  ...l....# #.#  ......h.# #.#  ......h@## #.#  ....###..###.##  # #....'.<#  #.####.##  #.# #.#  ..# #.#  #### #.#  +.#  ### {ĪRhˇi • .. #.# ... #.# ...##+#.# ......... ### {ĪRhÚj  ....h...# +.#  ...l....# #.#  ......h.# #.#  ......h@## #.#  ....###..###.##  # #....'.<#  #.#### #.#  ..# #.#  #### #.#  +.# ###{ĪRhr N-{ĪRhŽw {ĪRh(z d _There are monsters nearby!{ĪRh<š 8  You hit the jackal.{ĪRhÆē {ĪRh ģ {ĪRhšÃ Ģ ..lh† 2  You kill the jackal!{ĪRhpÆ 81610.7 (0.9){ĪRhrĖ {ĪRhTĪ L _The jackal misses you.|ĪRhĨ3 Ø.. #.#... #.# ...##+#.# ......... ###.# +.# ....lh..# #.# ......†.# #.# ......h.## #.# ....###.@###.## #....'.<#  #.####.## #.# #.#..# #.##### #.#  +.# ### |ĪRhÚA  ..lh.h-|ĪRh„B 1.7 (1.0|ĪRhK |ĪRhN |ĪRhņ Î... #.# ...##+#.# |ĪRhiņ ›......... ###..# +.# ..# #.# .....lh.# #.# |ĪRh ņ č........## #.# ....###h.###.##|ĪRhÆņ š# #..@.'.<#  |ĪRhęņ Ú#.####.## #.# #.# ..|ĪRh ō U###  |ĪRh2ō `+.# ### |ĪRhcô ,|ĪRhÔô |ĪRh'õ |ĪRh?ü 0.†|ĪRhrü Ml.hh|ĪRh'ũ %=|ĪRhJũ 2|ĪRhs T _The jackal bites you but does no damage.|ĪRht5... #.# ...##+#.# ......... ### |ĪRhá5^........# +.# ........# #.# ......†.# #.# ......l.## #.# ....###.h###.## # #.h.@'.<# |ĪRh 6Ë#.####.## #.# #.# |ĪRh+6A+.# |ĪRhL6+### |ĪRh8|ĪRhA8|ĪRh6>i.l.h|ĪRh?a4==----|ĪRhJ? 3}ĪRhÄ}ĪRh›}ĪRhc"Á... #.# ...##+#.# ......... ### ........# +.# ........# #.# ......†.# #.# .......l## #.# ....###..###.## # #.hh.@.<# #.####.## #.# #.# ..# #.#}ĪRhē"÷#### #.#+.# ###}ĪRhd$}ĪRh‡%}ĪRhø%}ĪRh´,ā.l.hhl   frilled lizard=4}ĪRhĐ0}ĪRhz4 _The jackal attacks as it pursues you! The jackal closely misses you. _There is an open door here.}ĪRhūz‰  You hit the jackal.  The jackal is severely wounded.}ĪRh‘‚| .lThe jackal bites you but does no damage.}ĪRh?ƒ-5.6 (0.9}ĪRh´ˆ}ĪRh¤‹S _The jackal barely misses you.}ĪRh× „  You hit the jackal.  The jackal is almost dead.}ĪRhE -6.6 (1.0}ĪRh“ }ĪRhJ! S _The jackal barely misses you.}ĪRh×Ō 8  You hit the jackal.}ĪRhMÔ }ĪRhšÔ }ĪRh Ũ ˇ .l   jackal  You kill the jackal!}ĪRh'ā f2---337.5 (0.9}ĪRhåå }ĪRh_č + _The jackal bites you.}ĪRhWX ^  You hit the jackal.  The jackal is lightly wounded.}ĪRhąX s10------8.5 (1.0}ĪRh’\ }ĪRhĩ^ + _The jackal bites you.~ĪRh\ĩ˛  You hit the jackal.  The jackal is heavily wounded.~ĪRhVļ-9.4 (0.9~ĪRhÅģ~ĪRh“ž ~ĪRhĘžF_The jackal closely misses you.~ĪRhß§‰  You hit the jackal.  The jackal is severely wounded.~ĪRhgŠ)20.3~ĪRhĀ­~ĪRhK°T _The jackal closely misses you.~ĪRhĸN  You hit the jackal.~ĪRhˆ§Œ.ll   frilled lizard~ĪRh3Ē1501.2~ĪRhÃŽ~ĪRhJąJ _You kill the jackal!~ĪRh Æ@  You hit the frilled lizard.~ĪRhūÍE†~ĪRhŽŅL---82.1~ĪRh´Õ~ĪRhJŲR _You kill the frilled lizard!~ĪRh@K 7 ... #.# ...##+#.# ......... ### ........# +.# ........# #.# ......†.# #.# ........## #.# ....###..###.## # #...@'.<# #.####.## #.# #.# ..# #.#~ĪRhīK ŋ #### #.# +.# ###~ĪRhģQ ~ĪRhR k1=-3.1 (1.0~ĪRhPV ~ĪRhHX { _You see here a frilled lizard corpse.~ĪRh á p ... #.# ...##+#.# ......... ### ........# +.# ........# #.# ......†.# #.# ........## #.# ....###..###.## # #..@†'.<# #.####.## #.# #.#  ..# #.#  #### #.#  +.#  ###~ĪRhLé ]-4 _~ĪRh1ė ~ĪRhüí ĪRhÕz 4ĪRh,€ ĪRhJƒ H _No target in view!ĪRh É 3ĪRh›É ĪRhĻË ĪRhÆĖ $ _ĪRhEŅ Ŋ=ĪRh¯Ķ {12==ĪRhĒÔ ,ĪRhQÕ ĪRhÍÖ ,ĪRhc× ĪRh=Ų ,ĪRhŲ ĪRhÛ ĪRhaÛ k3===ĪRhÜ ĪRhõÜ ,ĪRh5Ũ ĪRhŪ ,ĪRh’Ū ĪRhŗß ,ĪRhVá ĪRhēâ ĪRhã 9=ĪRhŊã ĪRhÁå b4==ĪRhį ĪRh”į ,ĪRh˙į ĪRhūé ,ĪRhzę ĪRhRė ,ĪRhÅė ĪRhHî ĪRh¯î i5===ĪRh]ī ĪRh¸đ ,ĪRh’õ šĪRh÷ ĪRh<÷ 9=ĪRh+ø ĪRh2ú b6==ĪRh û ĪRhĮũ 1 _HP restored.ĪRh¸˙ 3ĪRhD ĪRh ĪRhŠ ,ĪRh4 ĪRhŽ ĪRh$ ĪRhl ĪRhā ĪRhT ĪRhā ĪRh; :==ĪRhą ĪRh™ ĪRh ,ĪRh| ĪRhá ĪRh@ ,ĪRhĒ ĪRhđ ĪRhl ,ĪRhë ĪRhˇ ĪRh[ ¸ ........# +.# ........# #.# ......†.# #.# ........## #.# ....###..###.## # #.# #...†'.<# #.# #.####.##ĪRh   ###.###.# #.# #..@....# #.#.##### #.# #.# +.# #.# ### #.##.g g   goblin (asleep)###ĪRhŸ# • 53.1 (29.0)  A goblin comes into view. It is wielding a +0 club.ĪRh§+ wg.g===4.1 (30ĪRh–. ĪRhŅ1 ( _The goblin shouts!ĪRh¸ X#.....†ĪRh ą..#####..###.### #.# #...†'.< ####.####.###.# #.# .......ĪRhF ę#.#@###### #.# + ##ĪRhp }g#..## ĪRhz ĪRhq (g.ĪRhG ;---5.1 (1.0)ĪRhķ; ĪRhژ <  #.#  ĪRh5™ ˜......†.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#  ĪRhc™ u ###.###.# #.#  #.......# #.#  #.#@##### #.# ĪRh‡™ ` # #.# +.#  #g# ### ĪRhĒ™  #.# ĪRhΙ .#.. ###ĪRhņ™ *ĪRh!0U  #.#  ......†.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#@##### #.#  # #.# +.#  ĪRhŪ0M#g# ###  #.# #.. ### ĪRhš5P---ĪRhâ9ĪRhA;] _A goblin is nearby!€ĪRhûđŽ  #.#  ......†.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#@##### #.#  # #.# +.#  #g# ###  €ĪRh—ņm#.# #.. ###€ĪRhNˆĸ  #.#  ......†.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#@##### #.#  # #.# +.#  #g# ###  #.# #.. ### €ĪRh/Ž4€ĪRh{“€ĪRhļ•] _A goblin is nearby!€ĪRh ĄJ†..#####..###.### #.# #...†'.< ####.####.###.# #.# #.......##.#.##### #@# + #g##. .##€ĪRhdĻ€ĪRhéĻ.=6€ĪRhčĢ€ĪRhŲŽ= _The goblin hits you but does no damage.€ĪRhžM™ †.# #.#  ........## #.#  ....#  # #.# #...†'.<# €ĪRhN #.#   ###.###.# #.#  #.......# #.#  #.#.##### #.#  €ĪRhųQę# #@# +.#  #g# ###  #.# #.. ###€ĪRhyä †.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#  €ĪRh\å‘ ###.###.# #.#  #.......# #.#  #.#.##### #.#  # #@# +.#  #g# ###  #.# #.. ### €ĪRh›å €ĪRhė€ĪRhœė€ĪRhts _A goblin is nearby!4---7 _You hit the goblin but do no damage. The goblin hits you with a +0 club.€ĪRh?§Õ †.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.# €ĪRhͧķ #.......# #.#  #.#.##### #.#  # #@# +.#  #g# ###  #.# #.. ###€ĪRh¨<€ĪRh‰= †.# #.#  €ĪRh÷=........## #.#  ....#  # #.# #...†'.<#  #.#   €ĪRh&>###.###.# #.#  #.......# #.#  €ĪRhQ>)#.#.##### #.#  # #@# +.#  €ĪRh|>Ô#g# ###  #.# €ĪRh×>…#.. ### €ĪRhįC€ĪRhwD€ĪRhI€ĪRhO] _A goblin is nearby!€ĪRhŽ\€ĪRh.]i3-----8.0 (0.9€ĪRhšb€ĪRheu _You barely miss the goblin. The goblin hits you with a +0 club.€ĪRh/Š †.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.# €ĪRh  ###.###.# #.#  #.......# #.#  #.#.##### #.#  # #@# +.#  #g# ###  #.# #.. €ĪRhō+###€ĪRh!€ĪRhPš 8 †.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#.##### #.#  # #@# +.#  #g# ###  #.# #.. ### €ĪRh6 €ĪRh՝ €ĪRh‰ĸ €ĪRhjĨ ] _A goblin is nearby!€ĪRh'˛ : †.# #.# €ĪRh†˛ € ........## #.#  ....#  # #.# #...†'.<#  #.#   €ĪRhî˛ `###.###.# #.#  #.......# #.#  #.#.##### #.#  €ĪRhŗ t# #@# +.#  #g# ###  €ĪRhNŗ *#.# #.. €ĪRh{ŗ +###€ĪRh›ŗ !€ĪRheI ĸ †.# #.#  ........## #.#  ....#  # #.# #...†'.<#  #.#   €ĪRhcJ –###.###.# #.#  #.......# #.#  #.#.##### #.#  # #@# +.#  #g# ###  #.# #.. ### €ĪRh'P €ĪRhžP €ĪRhJU €ĪRhS_ ›  _A goblin is nearby!You hit the goblin.€ĪRhŊ_ &9€ĪRhŠd €ĪRhĩf _ _The goblin is severely wounded.€ĪRh—ˆ ›  You barely miss the goblin.The goblin is severely wounded.€ĪRh8‰ 64==€ĪRhm‰ !9.8€ĪRh“Ž €ĪRh´ S _The goblin barely misses you.€ĪRhöô k †.# #.#  ........## #.#  ....#€ĪRhvõ ß  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#.##### #.#  # #@# +.# €ĪRhŸõ D #g# ###  €ĪRhĘõ :#.# #.. ###€ĪRhúõ <€ĪRhžŠ †.# #.#  €ĪRh?‹¸........## #.#  ....#  # #.# #...†'.<#  #.#   ###.###.# #.#  #.......# #.#  #.#.##### #.# €ĪRh͋ķ # #@# +.#  #g# ###  #.# #.. ### €ĪRh­‘€ĪRh&’€ĪRhK˜€ĪRh*›] _A goblin is nearby!€ĪRhZޤ  You hit the goblin but do no damage.The goblin is severely wounded.€ĪRh¯)60.7€ĪRhĒ´€ĪRhmˇ= _The goblin hits you but does no damage.ĪRh>?8  You hit the goblin.ĪRhZC0) ĪRhdGu 661.6 _You kill the goblin!ĪRh{MĪRhûOh _Your Stealth skill increases to level 4!ĪRh€\4ĪRhÖbĪRhęeH _No target in view!ĪRh=ˇĪRhšˇĪRh븁ĪRhEģĪRhOĀŠ _==ĪRhÆĀĪRhėĪRh0Ã#5ĪRhOÃ(=ĪRh`āĪRhĮĪRhFĮĪRh`ȁĪRh]ʁĪRhŸĘĪRh ́ĪRh”́ĪRhĘ́ĪRhĩ΁ĪRh]ЁĪRhĩĐ#6ĪRhÕĐF===ĪRhŽŅĪRh€ÔĪRhÕՁĪRhցĪRhāցĪRh›ØĪRh¨ÚĪRhŨځĪRhæÛĪRhEہĪRh˙ß,ĪRhÜāĪRh—âĪRhäĪRhSä$==ĪRh˛äĪRh/åĪRhĒæĪRh‰č,ĪRhUéĪRhâęĪRh‘ėĪRhÍėĪRh†íĪRhđĪRh‰ņĪRhžņĪRhiōĪRhŠôĪRhöĪRhVöĪRhųöĪRhŌøĪRhû,ĪRhīûĪRhŧĪRhn,ĪRh ĪRhĪRh ĪRh– ĪRh ĪRhq ĪRh¯ ,ĪRhYĪRhĪRhú,ĪRhԁĪRhЁĪRhR,ĪRhūĪRhĪRhöBĪRh#ĪRhŁĪRhôĪRhv ĪRh"ĪRhR#ĪRh‰#ĪRh÷#ĪRhß%ĪRh˜',ĪRh0(ĪRh**ĪRh„+ĪRhē+ĪRhC,ĪRh…-ĪRha/,ĪRhŊ/ĪRhĘ1ĪRhm3ĪRh¤3ĪRhB4ĪRhÚ5ĪRh1<„ĪRhÖ<ĪRh6?ĪRh¨@,ĪRhAĪRhÄBĪRhi,ĪRhTjĪRhlkĪRhom,ĪRhknĪRhfpĪRhr,ĪRhČrĪRhytĪRh2vĪRhjvĪRh wĪRhõzĪRh‚ #..[.  #... ..######... ...ĪRh[‚......... ...##.......# ....#.......# ....#.......# ....### #@###.#### ....-104.6 (43ĪRhƒ‚œ.0)...#......... ....ĪRh§‚#####.#.###.###.# ..................#.# # #.ĪRhɂä#####.#.###.#.#.# # #.#.#.###.#.#.#.# ###.ĪRhė‚Ú #.#.....#.#.#.# #... ĪRhƒĩ#.#........... #.#. ĪRh;ƒ‹#.#.#.....#.#####.#. ĪRhNJĪRh(‹F-5.6 (44ĪRh&“ĪRh_–- _Found a leather armour.ĪRh76ĪRh­6ĪRh*<ĪRhJ?H _No target in view!ĪRhÎ 3ĪRhvÎ ĪRheŌ ĪRhąÔ ĪRhŦØ P _ĪRhmÚ ĪRh›Ú ĪRh`Û ĪRhˇŪ ĪRhsā ,ĪRh[á ĪRhŊ㠁ĪRhüå ,ĪRh/į ĪRhĩî ĪRhēō ,ĪRheô ĪRhåö ĪRhČų ,ĪRhØû ĪRhw ĪRh. ,ĪRh ĪRh­ ĪRhč ,ĪRh6 ĪRh~ ĪRhO ,ĪRhË ĪRh ĪRhŗ ,ĪRh‰- „ĪRh¸/ ,ĪRh82 ĪRh;5 ĪRh˙9 ,ĪRh-A ĪRhÃE 7 ###### ########....# ........@...+ ###........#  #....##### ĪRhëG Ü #....# #..[.##....# .. ########....####.. ... #.................. ...##+##.......###...... .......ĪRh]N -18.6 (13ĪRhĸO ,9.6 (14ĪRhŪZ y _f - a scroll labelled VAAGEDD BESAMĪRhšŲ ĪRhXÚ ĪRh+ß ĪRhįá H _No target in view!‚ĪRh܋ _ _You open the door.‚ĪRhC˜9 ‚ĪRh ™ ‚ĪRhL™There is an open door here.‚ĪRh œ‚ĪRh\ ‚ĪRh_‚ĪRhŸ‚ĪRh Ą‚ĪRhčĸ‚ĪRhiŖ‚ĪRh¤‚ĪRhšĨ‚ĪRhq§‚ĪRhë§‚ĪRh•¨‚ĪRhĒ‚ĪRhŦ‚ĪRhŠŦ‚ĪRh0­‚ĪRhąŽ‚ĪRhY°‚ĪRhÛ°‚ĪRh€ą‚ĪRhü˛‚ĪRh”´‚ĪRhĩ‚ĪRhŊĩ‚ĪRhš‚ĪRhyģ‚ĪRhķģ‚ĪRhŊ‚ĪRhcÄ ‚ĪRhĐÄ ‚ĪRhÅ#‚ĪRh,Å..‚ĪRhSÅ ...‚ĪRhzÅ ....‚ĪRhĻÅX###### ..).. ‚ĪRhÎÅ/######....‚ĪRh÷Å-##...... ‚ĪRhÆS..........'.....@'......‚ĪRhDÆ31.6 (12 ‚ĪRhˇÆ‰##........########....[.  ‚ĪRhâÆ>#....##### .....  ‚ĪRhĮ~#....# #+#.  ‚ĪRh5Į##..[.‚ĪRh\Į!#  ‚ĪRh‡Į#....# .. #.# ‚ĪRh˛Į‚##....####.. ... #.# ‚ĪRhØĮ.....‚ĪRhČM.. ...##+#.# ‚ĪRh3Čn....###...... ......... ### ‚ĪRh]Č1_You open the door.‚ĪRhëĘ ‚ĪRh>Ë‚ĪRhmËL_Found a ring mail and a short sword.‚ĪRhë3‚ĪRhh4‚ĪRhC;‚ĪRh™=H _No target in view!‚ĪRh„3‚ĪRhë‚ĪRhđ‚ĪRh˜‚ĪRhĻ#: _‚ĪRhž%@  There is an open door here.‚ĪRhm(‚ĪRhĘ( _‚ĪRh´,‚ĪRhĒ0‚ĪRh3,‚ĪRht4‚ĪRh‚7‚ĪRhú9‚ĪRh0:‚ĪRhË;‚ĪRh;>‚ĪRhŽA,‚ĪRhØLn‚ĪRhKdc#.......##.......########...)...# ####....########.......# ........'......'........ ........########....[... ....############.......# ....# ........###+#[.# $.......@.....## ....# .........##.#.# ....####.........# #.# .................##+#.# ..###.................. ### ..# .................# +.# ..# ................# #.# #.###.#####+#.......†.# #.# #......... ..## #.#7.6 (6.0)8.6 (7 _g - a scroll labelled ASMEUCW JEUWN‚ĪRhßŊ4‚ĪRhäĮ‚ĪRhÃĘ ‚ĪRhË:_No target in view!‚ĪRh6 3‚ĪRh˛‚ĪRh÷‚ĪRh‚ĪRhŒ$ _‚ĪRhy‚ĪRh¸‚ĪRhž!,‚ĪRhõ#‚ĪRhä&‚ĪRh*,‚ĪRh|+‚ĪRh .‚ĪRh`0‚ĪRh’0‚ĪRhÉ1‚ĪRhę3‚ĪRh_6,‚ĪRh 7‚ĪRh:9‚ĪRht;,‚ĪRh“<‚ĪRh$?‚ĪRh_A‚ĪRh‹A‚ĪRhĸB‚ĪRh-E‚ĪRh5H,‚ĪRh™K‚ĪRhO‚ĪRhTO‚ĪRh[P‚ĪRhNXA _You now have 10 gold pieces.‚ĪRhĪZ‚ĪRh[‚ĪRhY\‚ĪRh‘_‚ĪRh~a,‚ĪRhPb‚ĪRhYd‚ĪRh_f‚ĪRhĨf‚ĪRhÃg‚ĪRh>j‚ĪRhm,‚ĪRh”m‚ĪRhŦo‚ĪRh~q,‚ĪRhƒr‚ĪRhcx‚ĪRhnz,‚ĪRh{‚ĪRhâ}‚ĪRh?,‚ĪRh+€‚ĪRhƒ7 _You open the door.‚ĪRh!…3‚ĪRhü…‚ĪRh؊@  There is an open door here.‚ĪRhċ‚ĪRhŒ _‚ĪRh†Œ‚ĪRhŽ‚ĪRh#,‚ĪRhŅ‚ĪRhō‚ĪRh’,‚ĪRh“‚ĪRh”‚ĪRh‘–,‚ĪRh!˜‚ĪRhēš‚ĪRhV‚ĪRh{‚ĪRhļž‚ĪRhĄ‚ĪRh]Ŗ,‚ĪRh§¤‚ĪRh†§‚ĪRh‚Š,‚ĪRhįĒ‚ĪRh–ŗ7 _You open the door.‚ĪRhRļ3‚ĪRh¸‚ĪRhˆē‚ĪRhĘŧ,‚ĪRhņŊ‚ĪRhģŋ‚ĪRhfÁ,‚ĪRh&‚ĪRhâÂĪRh{Å,‚ĪRhÆ‚ĪRhĪĮ‚ĪRhyÉ,‚ĪRhFĘ‚ĪRhˆĖ‚ĪRh†Î,‚ĪRhSĪ‚ĪRh/Ņ‚ĪRh'ÔB‚ĪRh˙Õ‚ĪRhĮ×,‚ĪRh9Ø‚ĪRhãŲ‚ĪRh]Û,‚ĪRhÜ‚ĪRh"Ũ‚ĪRh”Ū,‚ĪRhÛß‚ĪRh3ã‚ĪRhå,‚ĪRh˙æ,‚ĪRh;č,‚ĪRhØė‚ĪRh7đ° #..[.# #.... #....# #.... #######....####.... ............ #.###....... #.......##'....... #.##....... ##.##########.###.#####' ....#.........#.74.6 (36.0) ‚ĪRhûđá##+########.#.###.###.#. ................#.#. ..#####.#.###.#.#.#. #.#.###.#.#.#. #.#.....#.#.#.  #.#...........  #.#.#.....#.##  #............. ‚ĪRh„ņ‚ĪRh>÷‚ĪRhúT _Key pressed, stopping explore.‚ĪRhU‚ĪRh‚ĪRhØ‚ĪRhīH _No target in view!‚ĪRhĖâ‚ĪRhëã‚ĪRhūė| _‚ĪRhāņ,‚ĪRhSöf #..[.# #.. #....# # #######....####. . #.......### #.......##'... #.......###.....###.##.###.####....#........S###+##.#.###.## .. ..#####.#.## #.#.## #.#....S   ball python (constriction, asleep) #.#‚ĪRhÎöo #.#.#.....#. #‚ĪRhĻū\5.6 (1.0)6.6 (2‚ĪRh` ‚ĪRhN ^ _A ball python comes into view.‚ĪRhút 0 #..[.# # #....# # #....####  #.### #.##'# #.####.###.#.###.#.......##S###+#.#.###.### .# ..#####.#.###.#.# #.#.###.#.# #.#.....#.# #.# #.#.#.....# #‚ĪRhĐ| ‚ĪRhE} +7.6 (1‚ĪRhŗ… ‚ĪRhķ7 G #..[.#     #  #.###.######### #......@....... #S###+########.‚ĪRhÅ U #..[.#     #  #.###.######### #......@....... #S###+########.‚ĪRhË 4‚ĪRhŅ ‚ĪRh^Ô b _A ball python is nearby!‚ĪRhŖæ ” #..[.# ### #....# ##. #....#####. .. #.####. #.##' #. #.### #.###.#.###. #.# #S###+#.#.###. . ..#####.#.###.#. #.#.###.#. #.#.....#. #.# #.#.#..... #‚ĪRh,î ‚ĪRhsī -8 _‚ĪRhĀú ‚ĪRhĻË ŧ #..[.#  ##   #.  #.  ..  #.  #.  #.###.######## ‚ĪRh%Ė ŗ#.....@....... #S###+########ƒĪRh€ Î #..[.#  ##   #.  #.  ..  #.  #.  #.###.######## #.....@....... #S###+########ƒĪRh!/ƒĪRhæ&ƒĪRh@'ƒĪRhk-ƒĪRhö/b _A ball python is nearby!ƒĪRhB# #..[.#  ##. #....#  #.. #.... #..  ..# #.### #.# #.##' #.# #.### #.###.#.###. #.#ƒĪRhÁBŦ #S###+#.#.###.  ..#####.#.###.# #.#.###.# #.#.....# #.# #.#.# #ƒĪRh|JƒĪRhíJ$9 ƒĪRh#K _ƒĪRh+QƒĪRhÚSƒĪRh"ül #..[.#  ##.   #..  #..  ..#  #.#  #.#  #.###.####### #....@....... #S###+#######ƒĪRh‘’Z #..[.#  ##.   #..  #..  ..#  #.#  #.#  #.###.####### #....@....... #S###+#######ƒĪRhļ™4ƒĪRhä ƒĪRh€ĸb _A ball python is nearby!ƒĪRh̎Ŗ #..[.# ##. #....# #.. #.... #..  ..# #.###ƒĪRhZēO #.# #.##' #.# #.### #.###.#.###. #.# #S###+#.#.###.  ..#####.#.###. #.#.###. #.#..... #.# #.#.# #ƒĪRhÛÁƒĪRhŋK80 _ƒĪRhÕu¸ #..[.#  ##.   #..  #..  ..#  #.#  #.#  #.###.###### ƒĪRh`v¯#...@....... #S###+######ƒĪRhq #..[.#  ##.   #..  #..  ..#  #.#  #.#  #.###.###### #...@....... #S###+######ƒĪRhįƒĪRhÕƒĪRhjƒĪRhņ"b _A ball python is nearby!ƒĪRhĖ5K #..[.# ##. #....# #.. #.... #..  ..# #.### #.# #.##'# #.# #.### #.###.#.### #.# #S###+ƒĪRhE6{#.#.###.. ## ..#####.#.### #.#.### #.# #.# #.#.# #ƒĪRhr:ƒĪRh‘@nS.S)ƒĪRhA/==1ƒĪRhgGƒĪRhöI5 _The ball python hisses angrily.ƒĪRhį;k #..[ ##.  #..  #..  ..#  #.#  # #.#  #.###.##### #.S@....... #.###+##### ..  ## ƒĪRh Ņ #..[ ##.  #..  #..  ..#  #.#  # #.#  #.###.#####ƒĪRhˇŅj #.S@....... #.###+##### ..  ## ƒĪRhUØ4ƒĪRhˆÜƒĪRh]ßb _A ball python is nearby!ƒĪRhlķŧ  You hit the ball python.  The ball python is heavily wounded.ƒĪRh ô5-2.5 (0.9ƒĪRh‰ųƒĪRhUüY _The ball python closely misses you.ƒĪRh;=/ #..[ ##.  #..  #..  ..#  #.#  # #.#  #.###.##### #.S@....... #.###+##### ..  ## ƒĪRhš=<ƒĪRheÜ O #..[ ##.  #..  #..  ..#  #.# ƒĪRhØÜ Å # #.#  #.###.##### #.S@....... #.###+##### .. ƒĪRhŨ H ## ƒĪRh6Ũ ƒĪRhęã ƒĪRh}ä 8-ƒĪRhļé ƒĪRhkė b _A ball python is nearby!ƒĪRhà =  You hit the ball python.ƒĪRh– i.ƒĪRhä &75ƒĪRh 3.4ƒĪRh= ƒĪRh’ O _You kill the ball python!ƒĪRhҝ ƒĪRh7° ƒĪRhŊ° ƒĪRh„˛ ƒĪRhš´ ƒĪRhņ´ ƒĪRhÚš nƒĪRhãē ƒĪRh¸Ŋ ,ƒĪRhž ƒĪRh-Ā ƒĪRhŽÁ ƒĪRhųÁ ƒĪRh§Â ƒĪRhŨÄ ƒĪRhZÆ ƒĪRhÆ ƒĪRh?Į ƒĪRhīČ ƒĪRhĢĘ ƒĪRhíĘ ƒĪRh‚Ë ƒĪRh–Í ƒĪRh Ī ,ƒĪRh§Ī ƒĪRh7Ņ ƒĪRhĻŌ ,ƒĪRhlĶ ƒĪRhÖ ƒĪRhR× ,ƒĪRhØ ƒĪRhŪŲ ƒĪRh]Û ,ƒĪRhNÜ ƒĪRhũŨ ƒĪRhā ƒĪRh:ā ƒĪRhJá ƒĪRhã ƒĪRhąę .#.###.##########.###.#..............#.....#.####.###+########.#.###.#...............#..######.....#####.#.###.##.....# #.#.###. #.....# #.#.......#####.....### #.#.......... #.#.#ƒĪRhöė į-......##.###### #............. .# ###.#.##..... .# ###.###.#...... .. ................ .# .##.###.#.## b   bat (asleep).... .# #.#...b# #.#### #.#ƒĪRhS v94.4 (11.0)-5.4 (12ƒĪRhm ƒĪRh^ V _A bat comes into view.ƒĪRh_ ]#..............#.....#.####.###+########.#.###.##.........................#..######.....#####.#.###.## #.....# #.#.###.# #.....# #.#.....#..#####.....#####.#.................#.#.#......##@###### #........... #.# ###.#.##..... #.# ###.###.#.##...... ... ................. ..# .##.###.#.###.... #..# #.#.... ƒĪRhđ_ 3#.b# #.######..# #.# #.# #ƒĪRhžf ƒĪRh0g 16.0)ƒĪRhúl ƒĪRhgy ƒĪRhMy t ##+##### ....... #.....# ƒĪRhšy n# #.....#  #.....#  ..#####.....#### ................ ƒĪRhõy W#@######   #.#  ..... #.# ƒĪRh'z 5 ..... ...  .... ..#  ƒĪRhRz L.... #..#  #.b#  ƒĪRhyz B#..# #.#  #.# ƒĪRhģÆ ##+##### ....... #.....# # #.....#  #.....# ƒĪRhTæ ..#####.....#### ................ #@######   #.#  ..... #.#  ƒĪRh™..... ...  .... ..#  ƒĪRhÅâ.... #..#  #.b#  ƒĪRhķŦ#..# #.#  #.# ƒĪRhņƒĪRhoƒĪRhÕƒĪRhžZ _A bat is nearby!ƒĪRhû1ü#.####.###+########.#.###.#.........................######.....#####.#.###.#   ƒĪRhp2›#.....#####.....####................#.#.#.....##.###### #.... #@# ###.#.## ƒĪRhš2Ė###.... ............ #..## .##.###.#.###ƒĪRhÂ2€#..# #.#.... ƒĪRhé2u#.b####. ƒĪRh3-...ƒĪRh ;ƒĪRhå=-7 _„ĪRh „ĪRhn„ĪRh%š˛ ....... #.....# # #.....#  #.....#  #.... ... „ĪRh›(#.######   #@#  ..... #.#  ..... ...  .... #..##  .... #..#  #.b#  #..# #.#  #..# #.#  ... „ĪRhS›„ĪRh°0 ....... #.....# # #.....#  „ĪRhŖ1Â#.....#  #.... ... #.######   #@#  ..... #.# „ĪRh×1° ..... ...  .... #..## „ĪRh2„ .... #..#  „ĪRh&2â#.b#  #..# #.#  „ĪRhL2Ŧ#..# #.#  ...„ĪRhV8„ĪRhŽ8„ĪRhƒ=„ĪRhI@Z _A bat is nearby!„ĪRh R2.........................######.....#####.#.###.# #.....#  #.....#...„ĪRh•RÍ..#####.....####...............#.#.###.###### #.... #.# ###.#.## ###........................„ĪRhėRc....##..###.##.###.#.###.. #.#.... #.b####.„ĪRhSm .......#„ĪRhåU„ĪRhŦV„ĪRhEW„ĪRh];b.b„ĪRhÛ^-8 _„ĪRhßd„ĪRhÉf„ĪRhU„ĪRh[(.b„ĪRhÁ[T5--=„ĪRh\9.3 (0.9„ĪRh¯a„ĪRhŪd` _You barely miss the bat. The bat hits you.„ĪRh&ßW######.....#####.#.###.# #.....#  #.........#####.....####...............#.#.#.....##.###### #......... #.# ###.#.##.....##.######........@...............##.b###.##.###.#.###.. #..# #.#.... #### .......#.####„ĪRhŋß„ĪRhž7Ú6==200.3 (1.0 _The bat barely misses you.„ĪRhģu,„ĪRhH}%b.„ĪRh3~\5--1.2 (0.9„ĪRh{ƒ„ĪRh#†a _You closely miss the bat. The bat hits you.„ĪRhKŋ —  You hit the bat..832.1„ĪRhh „ĪRhâÄ G _You kill the bat!„ĪRhú@ 3„ĪRh{A „ĪRhšC ,„ĪRhßI Đ6==„ĪRhâL „ĪRhŪO B„ĪRhęQ „ĪRhåT ,„ĪRhIU „ĪRh…‰ <==„ĪRh“ ī  #................    #..######.....##   ##.....#   ....# #.....#   ###..#####.....### „ĪRh‡“ 9  ..........   #......##.######   .########......##.#   .......##.######-   .########...............  „ĪRhÓ ū #.....##..###.##   #.....##..#  „ĪRhî“  #.....##..#   .......##..# „ĪRh” Õ  ....######..#   ..... ..„ĪRhA” @..  ..#.##„ĪRhi” Z  You pick up a book of Weapons and begin reading...„ĪRhDš 016.1 (14.0)„ĪRhŧš F-7.1 (15„ĪRh7Ŗ Ÿ  You add the spells Tukima's Dance, Dimensional Bullseye, Rending Blade and _Platinum Paragon to your library.„ĪRh? ’ _No target in view!…ĪRhĮC…ĪRhTD…ĪRh I…ĪRh>KH _No target in view!…ĪRhÉ…ĪRhŗÉ…ĪRhō…ĪRh H _No target in view!…ĪRh73…ĪRhį7…ĪRh¸=P _…ĪRh A,…ĪRh7C,…ĪRh7D…ĪRh7F…ĪRhL,…ĪRhĐL…ĪRhjN…ĪRhnP…ĪRhQ…ĪRh~Q…ĪRhS…ĪRh7U…ĪRhĶU,…ĪRhĻX…ĪRhŽZ,…ĪRhƒ[…ĪRhĸ]…ĪRh=_…ĪRh…_…ĪRh`…ĪRhc…ĪRhëd,…ĪRhe…ĪRhEg…ĪRhšh…ĪRhi…ĪRhui…ĪRhk…ĪRhúl,…ĪRhUm…ĪRhæn…ĪRhëvĒ  #.# ##.  #.# #.# #.. ##   . #.# #.# #.. .....   .. #.# ... ..# #...  …ĪRhuwö ... # #.# #.# #.# #...   ..>.#.#.# #.# #.# #   ......#.# #.###.#   .......# #............   …ĪRhŠwk #@####.###+#20 …ĪRhÚwŨ #...........   #..######.....##   …ĪRh xz##.####...# #.....#  …ĪRh„ģ #.........# #.....#   ########..#####.....####   ........................   ########......##.######   .########......##.#8.1 (11…ĪRhĒ……ĪRhDŖ; _Found a stone staircase leading down.…ĪRh]6’ _No target in view!…ĪRhD_…ĪRhÍR…ĪRhčS$ _…ĪRhcX,…ĪRhY…ĪRhŗY…ĪRhEZ…ĪRhy_…ĪRhb,…ĪRh‚nÆ…ĪRhr„°…ĪRhR“ …ĪRhå˜1_You open the door.…ĪRh”Žų…ĪRhŖĐ   .     ###+##.#.# #.# ##.   #......#.# #.# #.. ###   #......#.# #.# #..   #....#.#.# ... ..# #.   #....#.#.# #.# #.# #  #..>.#@#.# #.# #.# #.30 #......#.# #.###.#####  #........# #..........   #....###.####.###+#####   ###'#…ĪRhÅŅĸ# #...............   #.# #..######.....##    ##.####...# #.....#    #.........# #.....#    ##..#####.....##  _Key pressed, stopping explore.…ĪRh8Ü…ĪRhuŨ…ĪRhŠâ…ĪRh‰åH _No target in view!…ĪRhˇŸ  _…ĪRhĒ n…ĪRhÚ­ …ĪRh˙Ž …ĪRh° …ĪRhaš ¨     ## #…ĪRhŠÂ ļ  #$#.   ..#.   #..   #.#   ###+##.#.# #.# ##.   #...@..#.# #.# #.. #42.1 (4…ĪRh<Ä .0)  #......#.# #.# #.. .…ĪRh§Æ Ŧ  #....#.#.# ... ..#   #....#.#.# #.# #.#  #..>.#.#.# #.# #.# .....#.# #.###.#  #........# #........  #....###.####.###+###  ###'## #.............…ĪRhmĖ …ĪRh–Ī …ĪRhYŪ T _Key pressed, stopping explore.…ĪRhxé …ĪRhę …ĪRhX ^ _No target in view!…ĪRh­ ų _…ĪRhœØ ,…ĪRh•Ų ,…ĪRh_Ú …ĪRh_ō B…ĪRhú \ _You now have 24 gold pieces (gained 14).…ĪRhû B…ĪRh' B…ĪRh‰ …ĪRh …ĪRh• …ĪRhĘ …ĪRhĶ …ĪRh™ n…ĪRhÉ* Ļ             #########  ..@.......  .######....  #######.##.#... #.  ...........#.#..# #.#####.##......# #.##.#.##.#  ###+##.#.# #.# ##.  #......#.# #.# #..  #......#.# #.# #.. 57.1 (15.0)8.1 (16 _h - a scroll labelled HYONUGGUOH…ĪRh˜‡ ’ _No target in view!…ĪRh}Æ… _…ĪRhŽūä…ĪRhZ,…ĪRhú,…ĪRhÍ…ĪRhâ v ############# …ĪRhy Ŗ#...........################ #.######.................... ######.##.#....#.#############... ..........#.#..#.##... .#####.##......#.# #... #.##.#.##.#@# #..[74 …ĪRh c ###+##.#.##.#.# ##. #...  #......#.##.#.# #.. #######...  #......#.##.#.# #.. ..........  #....#.#.# ... ..# #.......#  #....#.#.# #.# #.# #.......#  #..>.#.#.# #.# #.# #.......#  #......#.# #.###.##########.  #........# #..............#…ĪRhd…ĪRhFT _Key pressed, stopping explore.†ĪRhh’ _No target in view!†ĪRhQæ†ĪRhé†ĪRhÎî^ _No target in view!†ĪRhÄI†ĪRhĒ †ĪRhI †ĪRhūP _†ĪRhž,†ĪRhō†ĪRh‡†ĪRhÛ,†ĪRhˆ†ĪRh™†ĪRhM,†ĪRh/ƆĪRhw0†ĪRhm4B†ĪRhŲ5†ĪRhÆ8†ĪRh€9,†ĪRhÃ<†ĪRhP>†ĪRhš>,†ĪRhãB†ĪRh}D,†ĪRh F†ĪRhކĪRh¤–‘g.g====9.1 (1.0)†ĪRha›†ĪRhđ¤( _The goblin shouts!†ĪRhAŽ     #.#.##.######.###................  #@#   #..#.#   ##g..#   .....#.#   ####.#.#  ..... .... ...  .. #.## #..  ##. †ĪRh•Ķņ     #.#.##.######.###................  #@#   #..#.#   ##g..#   .....#.#   ####.#.#  ..... .... ...  .. #.## #. ##. †ĪRháŨJ†ĪRhšß] _A goblin is nearby!†ĪRhûōo...... ####..#######..... ....................#.#.#.....#.# ######.######.#............ #.###.#.##..#.# ....#####.# ####........................  ##..###.##.###.#.### #@.#.# #.#......#g..# #.#####...+.. .....#.# #.#.#....########.####. .... ...  .. #.### ## †ĪRh2ü†ĪRhÅü\=---10†ĪRh‚ †ĪRhō = _The goblin hits you but does no damage.†ĪRhaē S   #####...  †ĪRhEģ 9#.##   #@.#.#   ##g..#   .....#.#   ####.#.#  ..... .... ...  .. #.## #..  ##. †ĪRhb „   #####...  #.##   #@.#.#   ##g..#   .....#.#   ####.#.#  ..... .... ..  .. #.## #..  ##. †ĪRhxh †ĪRhÕh :---†ĪRhës s _A goblin is nearby!†ĪRh‹ 8  You hit the goblin.†ĪRhv• D)†ĪRhŸ 6911.0 (0.9†ĪRhĻ ` _You kill the goblin!†ĪRh¨g I†ĪRh†j †ĪRhŨo B†ĪRhw B†ĪRház †ĪRhĒ€ |  Things that are here:  a +0 club; a goblin corpse†ĪRhž… 5 _†ĪRh† †ĪRhøˆ ,†ĪRh[‰ †ĪRhMŠ †ĪRh⍠†ĪRhø ,†ĪRh=’ †ĪRhڔ †ĪRh:ģ „†ĪRhųģ †ĪRhšŊ †ĪRhíÆ ×#####..........................#.  #.....##..###.##.###.#.###.#  #.....##..# #..#.# #.#.......  #.####)..###.#####  ..##.......#.# #.#.  ....######..##.#####.#.# ###  ..... ..# ... .. ###.###...# #..  #@..# ##. - ..........#  †ĪRhTĮ b####.....#  #..... #.....# #..#### b   bat (asleep)#..#..†ĪRhˇË -8.0 (7.0†ĪRh4Ė †ĪRhVÍ †ĪRhČØ ŋ .  A bat comes into view.-9.0 (8†ĪRhŽÛ †ĪRhôŪ 0 _The bat moves out of view.†ĪRhT3†ĪRhGU†ĪRh°Z†ĪRhE~3 †ĪRhĢ—„ ##..###.##.###.#.### #..#.# #.#......###)..###.#####.........#.# #.#....####.########. ..........# ...  .. ###.###...# # ...b..#....... #### b   bat#..0...b20.0 (1†ĪRhχĪRhoû…  You hit the bat.  The bat is moderately wounded.‡ĪRhØ.b =9 (0.9 _The bat hits you but does no damage.‡ĪRh~í4     ###)  #..  ###..##.###  ..... ..........# ...  .. ###.###...# #..  ......#...# ##.  .......@..#  .####..b..#  #.....#  #.....#  #..####  #.. #.. #..‡ĪRhqyĪ     ###)  #..  ###..##.###  ..... ..........# ...  .. ###.###...# #..  ......#...# ##.  .......@..#  .####..b..#  #.....#  #.....# #..#### #.. #.. #.. ‡ĪRhR¤ _A bat is nearby!‡ĪRhĸ´5  You hit the bat.‡ĪRhÄŊ8†‡ĪRhvį #.....##..###.##.###.#.###.#. Hydeparker the Sneak#.....##..# #..#.# #.#....... Demonspawn#.....##..####)..###.#####... Health: 16/16 ========================.......##..##.......#.# #.#. Magic: 1/1========================....######..##.#####.#.# #### AC: 3Str: 11..... ..........# ...EV: 10Int: 11.. ###.###...# #..SH: 0Dex: 14......#...# ##.XL:  1 Next: 100% Place: Dungeon:1.......@..#Noise: =--------  Time: 321.8 (0.9).####‡ĪRhičM..†..#a) +2 dagger#.....#Throw: 9 darts (poison)#.....##..#####..#..#.. _The bat moves out of view.  You hit the bat.  The bat is moderately wounded. _The bat hits you but does no damage. _A bat is nearby!You hit the bat. _You kill the bat!You have reached level 2!‡ĪRhņņ/  --more--ˆĪRhčRN 22/222/22 0%  ˆĪRh9SŦYou feel monstrous as your demonic heritage exerts itself.Your demonic ancestry asserts itself...ˆĪRhųYˆĪRh6d` _You grow a small tail.ŠĪRhõ›[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) ‹ĪRhi2 [?25l[?1c‹ĪRh€ā!quit‹ĪRh6ī:  --more--‹ĪRhö‹ĪRhBútInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) ‹ĪRhû0Scrolls (go to first with ?)  f - a scroll of teleportation {unknown}g - a scroll of identify {unknown}  h - 2 scrolls of immolation {unknown}‹ĪRhÕŋ 8‹ĪRh‹Č ‹ĪRhĘ ĪGoodbye, Hydeparker.8 Hydeparker the Sneak (level 2, 22/22 HPs)Began as a Demonspawn Brigand on June 18, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:17 (324 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswn‹ĪRhõĘ 6MiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  ‹ĪRhTË U10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orb  15.19411849 AutarchDCS HuCj-27 escaped with the Orb‹ĪRh`x ‹ĪRhlœ C [?25h[?0c [?1051l[?1052l[?1060l[?1061l