\Rhq  Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:42:36.ttyrec Time: (1750257756) Wed Jun 18 14:42:36 2025 ^Rhe  [?1051l[?1052l[?1060l[?1061h^RhG)0[?7h^Rh[?25l[?1c^Rh ^Rh dWelcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Brigand^Rh/^Rh^RhWelcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer^Rh4q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter^Rh\l - Delvert - Necromancer e - Brigand Warrior-mage^Rhu - Forgewright Zealotm - Warperv - Fire Elementalist ^Rhf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte^RhΟGo - Enchanterx - Air Elementalist h - Chaos Knight^Rh0p - Reavery - Earth Elementalist^Rh|z - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. ^Rh9t+ - Recommended background * - Random background # - Recommended character^RhZT ! - Random character % - List aptitudesSpace - Change species ^Rh|@? - Help Tab - Demonspawn BrigandaRh^aRhvXaRheHydeparker the ShooterDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowaRheZFire: a) +0 shortbowaRhl.#... ##+++## ......#.....#.#....#.....#.#aRh[m....#..@.)#.#.##.#.....#.###+++##aRhuaRhxLWelcome, Hydeparker the Demonspawn Hunter.aRhxiThe magnificent Orb of Zot lies far below, as if waiting for you to find it.aRhE~aRhPress ? for a list of commands and other information.  Found a mace.aRhaRh3[ _Found a staircase leading out of the dungeon.bRhbRh l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingbRh2.0   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.2  -1          bRh;    c + Ranged Weapons 3.6   4.8  -1              bRh d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth0.8   1.0   0      bRh&l                                    bRh                    bRh#        The relative cost of raising each skill is in cyan.  bRhThe species aptitude is in white.  [?] Help[=] set a skill target  bRh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetscRhg cRhm cRht Hydeparker the ShooterDemonspawnHealth: 16/16 ========================Magic: 1/1========================.#AC: 3Str: 11... ##+++## ..EV: 10Int: 9....#.....#.#SH: 0Dex: 16....#.....#.#XL:  1 Next:  0% Place: Dungeon:1....#..@.)#.#cRhOu Noise: ---------  Time: 0.0 (0.0).##.#.....#.#a) +0 shortbow##+++##Fire: a) +0 shortbowWelcome, Hydeparker the Demonspawn Hunter.The magnificent Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found a mace. _Found a staircase leading out of the dungeon.cRhz cRh]z cRh! cRh dRhk dRhUo   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.2  -1  dRho          b - Unarmed Combat   0.0   1.2  -1      dRho ^    dRho S    dRhp c + Ranged Weapons 3.6   4.8  -1  dRh!p _    dRh>p         dRhp U d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      dRhp f + Stealth0.8   1.0   0  dRhp a    dRhp _    dRhq a    dRh(q _    dRh@q a    dRh[q _    dRhvq a    dRhq _    dRhq         dRhp eRhDu eRhҖ s _No target in view!eRh eRhV eRh P _eRh XeRhk 7 _You open the gate.eRh0 3eRh- eRh+ @  There is an open gate here.eRh eRh  _eRh eRh eRh׸ ,eRh˹ eRht eRhȾ ,eRh eRh eRh ,eRhs eRhp eRhM ,eRh eRh eRh ,eRh eRh eRh ,eRh< eRh eRh ,eRh eRhm eRhd ,eRh eRh eRh eRh eRh  ...## ....# ...##+++##.... ...#.....#.# .. ...#.....#.# .### ...#..<.)#.# ..#### eRh? ##.#.....#.#####....###. #..##'''##......@....... #.....................#l #...###.###...........# #... #...............# eRhf #.. #####...........# ..#########...#eRh l   frilled lizard (asleep) .....#eRh "...+eRh \14.0 (14.0)5.0 (15eRh# eRh a _A frilled lizard comes into view.fRhn4fRh?fRhe _A frilled lizard is nearby!fRh[[  You shoot an arrow. The arrow hits the frilled lizard!fRhrj((((((.fRh1.......fRhK18===6.3 (1.3)fRhfRhR _You kill the frilled lizard!fRhl IfRh0 fRh fRhU BfRh ,fRh fRhx fRh= ,fRh fRh fRh, fRh^ fRh1 fRhh fRh5 ,fRh fRh fRh ,fRh fRhh fRh fRh fRh fRh2 fRh$ ,fRh# fRh, fRhF ,fRh fRh fRh ,fRh fRh fRh4 ,fRh fRh fRh ,fRh fRh fRh" ,fRh fRhm fRh fRh fRh  @ _You now have 5 gold pieces.fRhO 3fRh fRho fRh" BfRh% fRh, > .# # ... #. #.###### .. ......# fRhA- 2#. ...#.# #.. #...# #...########..## fRhi- #....@.........#######--- fRh- #....##+++##.......... .......#.....#.#...#####fRh- q .......#.....#.###.### fRh. J......#..<.)#.# #...### ....##.#.....#.#####.... J   endoplasm (asleep)fRh). c ....#..##'''##..........fRhO. ... #...................#...###.###.........fRh7 x32.3 (16.0)---3.3 (17fRh{> fRh@ ] _An endoplasm comes into view.fRhjS - ((((((J    You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.fRht fRhm{ .......J===4.6 (1.3)fRh fRh҄ ] _The endoplasm is almost dead.fRhq 7 .# # ...  #.   ..   #.   #.. #...#  #...########..##  #....@........ #....##+++##... ......... ........###  .J.....#..<.)#.# #.. ....##.. ....#... ... #..fRh! .# # ...  #.   ..  fRhf* #.   #.. #...#  #...########..##  fRh#....@........ #....##+++##...fRhX ......... fRh?........fRh fRh(.J.....#..<.)#.# #.. ....##.fRhMn. ....#...fRhvU ... #..fRh4fRh!fRhy$a _An endoplasm is nearby!fRh<V  You shoot an arrow. The arrow hits the endoplasm!gRhb(((((.gRh(D......gRh-} 255.8 (1.2 _You kill the endoplasm!gRh|U~ _Your Stealth skill increases to level 1!gRh"gRhgRhՒgRhĕH _No target in view!gRh+IgRhgRhgRhp: _gRhPgRhd,gRhgRh gRh,gRhgRhwgRhBgRhgRh,gRh)gRhOgRh,XgRhIgRhXgRhzgRhWgRhdgRh6 >......  #.....#  .....#  ....# # .# .... #. ... ..# #.###### #.###gRhna #.# ...... .... #@# #...# ...---49.8 (14.0)gRh #.# #...# # #.# #...###gRh #.# #........... gRh#.#####....##+++ #..........#.....#gRh #..............#.....# #......gRhJ#..<.)##...........##.#.....#gRhgRhb#---gRh&50.8 (15gRhgRh$J _Found a stone staircase leading down.gRh<%,1.8 (16gRh-*gRh -` _d - a scroll labelled JUASIECZEOgRh3gRhgRhgRhgRhӌBgRh/,gRhgRh;gRh,gRhgRhgRhgRhgRh!gRhjgRhw,gRhgRhYgRh,,gRhgRhgRh,gRhagRhgRh,gRhygRhŬgRh,gRhsgRhgRh #+# .# #.# .###.. ..#..# .#  ###..# .#  #....# .#gRhB ###.##.###.###### #>.......@......g ##.....###.###### #.....# .##.....###.# .#gRhq+.......#.# ...#.....###.###### #.###### g   goblin (asleep)gRhʹ#####.# ...... . #.# ##...# ...#.# #.# #...# #...#gRh!260.8 (9.0)gRh/1.8 (10.0)gRhgRhu _A goblin comes into view. It is wielding a +0 dagger.gRhY ((((((g    gRhGYou shoot an arrow. The arrow hits the goblin.  The goblin shouts!gRh4gRh;gRhA,....g..gRhdB;===3.1 (1.3)gRhHgRhDK_ _The goblin is severely wounded.gRhՐ ((((You shoot an arrow.  The arrow hits the goblin but does no damage.gRh gRh*...g.gRh-4.5 (1.4gRhgRhD_ _The goblin is severely wounded.gRhP& C(((((((gRh(E gRhK '..g....gRhvL -5.7 (1.2gRhAR gRhT n _You shoot an arrow. The arrow closely misses the goblin.gRho C(((((((gRhs gRhώ gRhu Tg......7.0 (1.3gRh gRh m _You shoot an arrow. The arrow barely misses the goblin.hRhwS  You shoot an arrow. The arrow hits the goblin!hRhe)hRhcL338.4 (1.4hRhGhRh J _You kill the goblin!hRh4hRhhRhH _No target in view!hRhy4hRhE|hRh~H _No target in view!hRh2hRh2hRh7hRh:H _No target in view!hRh6hRhhRh^ _No target in view!hRh hRh# hRh{ hRh H _No target in view!hRh7 3hRh hRh hRh hRh_ : _hRh2 _No target in view! _ Things that are here:  a +0 dagger; a goblin corpsehRh hRh  _hRh5 hRhF hRhp ,hRh> hRh hRhܳ BhRh BhRh hRh̹ hRh hRh" hRhN hRh; hRhO s #.#  #.#  #.#  #.#  #.#  #+# #.#  #.###.## ##.....@......r--- #..###.#####..# #.# #....# #.####.##.###.########>........).......r   rat (asleep)hRh 8##.....###.######.#.....# #.##.....###.# .#hRh .74.4 (6.0hRhG G---5.4 (7hRh hRh6 V _A rat comes into view.hRh? P  You shoot an arrow. The arrow hits the rat.hRh g((((((†hRh +......hRh @41===6.7 (1.3hRh> hRh G _You kill the rat!iRhT4iRhiWiRhZH _No target in view!iRhiRhiRh"iRh%H _No target in view!iRh 3iRhiRh3iRhڌiRh!: _iRhƒiRhc,iRhiRhriRh{,iRhmiRh3iRhe,iRhӠiRhiRhmiRhiRhiRhЧiRh,iRhʪiRhiRh,iRh~iRhȱ_  You see here a rat corpse.iRh'#.# #.# #.# #.# ####.# ....#+# #.# .....#.###.#########......##............@'......---#..###.#########.....l ###..# #.# ##### #....## #.##.###. iRhhF........)....... l   frilled lizard (asleep) .....###. .....# #.# iRhmH 83.7 (7.0  You open the door.iRhmG---4.7 (8iRhiRha _A frilled lizard comes into view.iRh ((((((l    You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.iRhiRh0iRhpU'...l....iRh7===6.0 (1.3iRhiRh f _The frilled lizard is heavily wounded.iRh! #.# #.# #.# #.# ###  #.# ....  #+# #.# .....  #########......  .......@'...l..  #########......  #.# #####  #.#)iRhC #.# .#jRh@! #.# #.# #.# #.# ###  #.# ....  #+# #.# .....  #########......  .......@'...l..  #########......  #.# ##### jRh #.#) #.# jRh"4jRhjRhe _A frilled lizard is nearby!jRh/y (((((((You shoot an arrow.jRh OjRh~UL'..l...jRhFX(7.3jRhdjRhhe _The arrow completely misses the frilled lizard.jRh[  You shoot an arrow. The arrow hits the frilled lizard.jRhb(((.jRh)'...jRh\1508.6jRh5jRhR _You kill the frilled lizard!jRhx4jRhͅjRhKH _No target in view!jRh 4jRhJ% jRhE( H _No target in view!jRh 3jRh jRh{ jRh_ 3 _  There is an open door here. _jRh njRhʫ BjRh jRh jRh jRhL ,jRh jRh jRh ,jRhc jRh jRh4 jRh` jRh jRh jRh ,jRhy jRh XjRhv 7 _You open the door.jRh8 jRhl jRh jRhp @  There is an open door here.jRh w _jRh jRh[ jRh jRh ############ #..........# #..........# ###..........####+#+#### .†'..........'..@.--- jRhl ###..........####.#.####  ############ .#  !#g#.#g   goblin (asleep).# .##jRh( 103.6 (15.0)  A goblin comes into view. It is wielding a +0 dagger.jRh Bg.gjRh H---4.6 (16jRh jRhV U _Found a brown potion.jRht S  You shoot an arrow. The arrow hits the goblin.jRh.z n(()jRhՠ ...jRh C8===5.8 (1.2)jRh7 jRhj J _You kill the goblin!kRhuwkRhxkRh}kRhH _No target in view!kRht3kRhNkRhٞkRhkRh1$ _kRhk,kRh!kRhQkRhkRhkRh,kRhkRh kRhq,kRh?kRhO2  #############..........##..........# ##..........####+#+##### †'.'........... ##....####.#.#####  ############ #.# #  #@# --- #.#  #.# #.# #.# ##.#.#.# #.#######.#  ......#e - a brown potionThings that are here:kRh&-9.8 (4.0kRhH---10.8 (5kRhkRhR _a +0 dagger; a goblin corpsekRh4kRhkRhBH _No target in view!kRh{4kRhkRhH _No target in view!kRhIkRhkRh,kRh$ _kRhe,kRh,kRh3kRhkRh,kRhkRhKkRh,kRh kRhkRh,kRh7kRhkRh] #............ ........... ........g######### ...g... ..# ..... ..# ... ..........####+#'####### ..........'.....@....... ..........####.#.####### ########### #.#)#. #.kRh3g   hobgoblin (asleep) #.g   goblin (asleep) #. #.#.#kRh @ 5  You open the door.kRhW+6.8 (6kRhkRhh _A hobgoblin and a goblin come into view.kRhe0`(((((((kRhI  You shoot an arrow. The arrow completely misses the goblin.kRh5K,kRhKkRhS..........g.g'ggkRh"T7===8.1 (1.3kRh0ZkRh\> _The goblin shouts! The hobgoblin shouts!kRhB ( #............  ...........  .........  ......g  ..... .g..####+#'####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#kRhD  #............  ...........  .........  ......g  ..... .g..####+#'####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#kRh#N 4kRhuW kRh]\ d _There are monsters nearby!kRh!m `(((((((kRh ,kRh( m.........g.gkRh• (9.4kRh, | _You shoot an arrow. The arrow misses the goblin.kRh0 ( #............  ...........  .........  .......  ....g ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#kRhV  #............  ...........  .........  .......  ....g ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#kRh 4kRhx kRh d _There are monsters nearby!kRh }  You shoot an arrow. The arrow hits the goblin.kRhkRh .gThe goblin is heavily wounded.3-----20.6 (1.2kRh kRhB; _The goblin hits you with a +0 dagger.lRhS  You shoot an arrow. The arrow hits the goblin.lRhC)lRh lRhM.glRh2T-----661.9 (1.3lRh" lRh"J _You kill the goblin!lRhn #............  ...........  .........  .......  ..... ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# lRhmo#.#.# #.#.# #.#.# #.#.# #.#.#lRh| #............  ...........  .........  .......  ..... ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#lRhclRhlRhlRh;` _A hobgoblin is nearby!lRha*`(((((((lRhqK  You shoot an arrow. The arrow barely misses the hobgoblin.lRh V M......w.....g#.#.#w   dart slug (wandering)#.#The hobgoblin hits you.  A dart slug comes into view.lRhWa11---3.2lRh]lRh5`- _The hobgoblin hits you.lRh# w You shoot an arrow. The arrow hits the hobgoblin.lRhEq  The hobgoblin is severely wounded.lRhL .#.##.#.#lRh}M-4.4 (1.2lRhXSlRhUV _The hobgoblin barely misses you.lRh #............  ...........  .........  .......  ..... ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#lRh -  #............  ...........  .........  ....... lRh-  ..... ....####+#g####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#lRh6 4lRh= lRhw@ ` _A hobgoblin is nearby!lRh  You shoot an arrow. The arrow hits the hobgoblin.)lRh lRh M---835.6lRh lRh M _You kill the hobgoblin!mRhl3mRh12==mRhmRh,mRhsmRhmRhP==mRh,mRhtmRh/'w.---31.6 (6.0.#..w   dart slug---mRhmRh` _A dart slug is nearby!mRhHn #............  ...........  mRhIE.........  .......  ..... ..w.####+#)####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# mRhIU#.#.# #.#.# #.#.#mRh: #............  ...........  .........  .......  ..... ..w.####+#)####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# mRhj#.#.# #.#.#mRh\mRhmRh]mRhS` _A dart slug is nearby!mRhs (You shoot an arrow.mRh%~ )The arrow hits the dart slug but does no damage.mRhA* `The dart slug launches a dart at you.mRhN8)mRh$O7===2.9 (1.3mRh2VmRhX- _The slug dart hits you.mRhB=((((mRhC)(((mRh_bmRhi0...mRh&j...mRhAj&wmRhk(4.2mRhqmRhttp _You shoot an arrow. The arrow barely misses the dart slug.mRhA #............  ...........  .........  .......  ..... ....####+#w####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.#mRhHC #.#.# #.#.#nRh #............  ...........  .........  .......  ..... ....####+#w####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# #.#.# #.#.#nRh:4nRhnRh ` _A dart slug is nearby!nRh  You shoot an arrow. The arrow hits the dart slug.nRh<p  The dart slug is heavily wounded.nRht  The dart slug launches a dart at you.nRh} 9/16 -----5.5nRhRnRh- _The slug dart hits you.nRh #............  ...........  .........  .......  ..... ....####+#w####### nRh.'.....@....... .####.#.#######  #.#.# #)#.# #.#.# nRh))#.#.# #.#.#nRhH #.#.# nRhf'#.#.#nRhG #............  ...........  .........  .......  ..... ....####+#w####### .'.....@....... .####.#.#######  #.#.# #)#.# #.#.# #.#.# #.#.# nRh#.#.# #.#.#nRh9nRhnRhnRhɠ` _A dart slug is nearby!nRhöV  You shoot an arrow. The arrow hits the dart slug.nRhC)nRhmnRh`nRhQHydeparker the Shooter#............Demonspawn...........Health: 10/16 ===============---------.........Magic: 1/1======================== ########### .......AC: 3Str: 11 ..........# .....EV: 11Int: 9 ..........# ...SH: 0Dex: 16 ..........####+#)#######XL:  1 Next: 108% Place: Dungeon:1 ..........'.....@.......Noise: ===------  Time: 136.7 (1.2) ..........####.#.#######a) +0 shortbow ########### #.#.#Fire: a) +0 shortbow#)#.##.#.##.#.##.nRh[33m#.##.#.##.#.#The dart slug is heavily wounded.nRh5The dart slug launches a dart at you. nRh^p_The slug dart hits you. _A dart slug is nearby!nRhYou shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! nRhWnRh_The slug dart hits you. nRhT_A dart slug is nearby! nRh8 You shoot an arrow. The arrow hits the dart slug. nRhO)_You kill the dart slug!nRh9Your Dodging skill increases to level 2!nRhA6You have reached level 2!nRh  nRh--more--nRhoRh  3/22=-2/22 3%  Your demonic ancestry asserts itself...oRh oRhy v _You feel the presence of a demonic guardian.pRhz3pRhpRhpRhbp4= _pRhU,pRhapRhU,pRhQpRhpRh@pRhpRhO=pRhpRhpRhS5=pRhFpRh,pRhXpRh,pRhhpRhpRh@k16==pRhpRh,pRh7pRh,pRhTpRh,pRhBpRhpRhTc7==pRhpRh,pRhpRhz,pRh pRh ,pRh pRhtpRh2=pRhpRhpRhD8=pRhpRh,pRhjpRh,pRhUpRh!,pRh #pRhn%pRh%h9==pRh"'pRh),pRh"+pRha-,pRh.pRh1,pRh2pRh5pRha5i20==pRhI7pRhu9,pRh:pRh=,pRh?pRh@,pRhApRhCpRhLD2=pRh1EpRhFpRhFK1=pRhGpRh9K,pRh,MpRhO,pRh7RpRh$U,pRhWpRhYpRhYpRhZb2===pRh$\pRhla1 _HP restored.pRhd3pRhMfpRhl  There is an open door here.  Things that are here:  a +0 dagger; a hobgoblin corpse; a goblin corpsepRhppRhp _pRhrpRhwpRh.},pRh~pRhf  There is an open door here.  Things that are here:  a +0 dagger; a hobgoblin corpse; a goblin corpsepRhWpRhA== _pRhpRhpRh,pRhpRhpRh,pRhpRhpRhJ,pRhpRhpRh,pRhˣpRhpRhi,pRhApRhȩpRh,pRhupRh]pRhr,pRhpRhpRhBpRhpRhpRh)pRhpRhpRh8............# ............# ............# ............# ............# ..# pRhW......# ###+#)################.............>---85.7 (49.pRh0) ###.#.################..  #.#.# pRhr#)#.##.#.#pRh^#.#.##.#.#pRh.#.#.# pRh  pRhpRhH---6.7 (50pRh~pRhZings that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpse  There is an open door here.ings that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpseFound a stone staircase leading down.pRhspRh;tpRh|^ _No target in view!pRh pRh pRh pRh ,pRh4 P _pRhњ pRh pRhg pRhu pRh۝ pRh pRhj pRhܠ pRhm # # # # ### ...# .S...# ..#pRh )####...# .......>.# .####...# #.# ..# pRh #.# .# #.# # pRh #.# S   ball python (constriction, asleep) pRh& N#.# #.# pRhF .#.#pRhЯ 19.7 (3.0)pRh ,90.7 (4pRh pRh ^ _A ball python comes into view.pRhW ((((S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.pRhH{,pRh^.S...pRh7===2.0 (1.3pRhψpRhd _The ball python is severely wounded.qRh  You shoot an arrow. The arrow hits the ball python!.((qRhL4...qRh 563.2 (1.2qRh%e _You kill the ball python!qRhqRhFqRhqRhH _No target in view!qRh}qRh~qRh?qRh@H _No target in view!qRh-- qRh- qRh62 qRh4 H _No target in view!qRh( qRh qRh qRh H _No target in view!qRhە qRh9 qRh qRh` H _No target in view!qRh sIqRhrtqRhwqRht}| _qRhqRhqRh#,qRhׂqRh̋XqRhIqRh ,qRhqRhqRh+,qRh,qRhqRh,qRhqRhqRh,qRhsqRhBu       ###   ..#  ###### #.#  # #.#  .....# #.#  # #@#  --- .....# #.####### .....# #.####........ .....# #...........## .....# #####...#..... #qRh%##############...######   ................>.#   ###############...#   #...#  qRhv201.2 (8.0---2.2 (9qRhŴqRh _No target in view! _f - a scroll labelled GAECOKKOIHrRhGrRhʷrRhm^ _No target in view!rRh? _rRhl ######## #J..... #####  #.# .....##.# .....##.####### .....# #.####........  J   endoplasm (asleep).....#.#...### rRh+4.2 (2rRh+5.2 (3rRhrRh] _An endoplasm comes into view.rRh`V  You shoot an arrow. The arrow hits the endoplasm!rRhb.(((((rRhk......10===6.6 (1.4rRhJrRhѐM _You kill the endoplasm!rRhV 4rRh rRhF H _No target in view!sRhWIsRh&sRhsRh _sRhsRh,sRhsRhsRh,sRhqsRhsRh,sRhsRh7sRh2,sRhsRhMsRh@,sRhsRhsRh,sRhsRhsRh,sRh5sRhsRh,sRhsRhNsRhizsRhjR  There is a stone staircase leading down here.sRh/lsRh}l _sRhmsRhnsRhp,sRh?qsRhrsRh t,sRh`tsRhvsRhwBsRhxsRhy,sRhzsRhL|sRh},sRh~sRh2sRh_......# #.####..........# ......# #...........###.# ......# #####...#.......# ################...######### .................>.# ################...# #.... #...# ##...#  ......'@..# --- # ......##..# # ..... #..# # .... #..# # ..r #..# S. #..#  S   Rhmball python (constriction, asleep) . #..#  r   rat (asleep) #... ....sRh 44.6 (38.0)  You open the door.---5.6 (39 _A ball python and a rat come into view.sRha@  You shoot an arrow. The arrow hits the rat!((((.sRhrZV  You kill the rat!sRhZsRha'..S...S)sRhdC3===6.9 (1.3)sRhFisRhUl5 _The ball python hisses angrily.sRh] .........#  #...........###.#  #####...# #...# ..>.# #######...# # #.... #...# # #.....#...# # ......'@..# # ......##..# # ..... #..# # ..S. #..# # ... #..#  .. #..#  . #..#  #...  .... sRhC n .........#  #...........###.#  #####...# #...# ..>.# #######...#  #.... #...#  #.....#...#  ......'@..#  ......##..#  ..... #..#  ..S. #..# ... #..# .. #..#  . #..# #... ....sRh sRhH b _A ball python is nearby!sRh7 (((((((You shoot an arrow.sRh$, sRh, sRh 4 k'..S...sRh4 (8.2sRh: sRh= ^ _The arrow barely misses the ball python.tRhX  You shoot an arrow. The arrow hits the ball python!tRho((.tRh& 6'..tRh579.4 (1.2tRhtRhO _You kill the ball python!tRhutRhtRhtRhH _No target in view!tRh~HtRh ItRhMtRhqPH _No target in view!tRh7tRh8tRh=tRh@H _No target in view!tRh4tRh+^ _No target in view!tRh4tRhK5tRh6tRh(9tRh;tRh?: _tRhA@  There is an open door here.tRh*CtRhC _tRhDtRh^FtRhcH,tRhKItRhMtRhN,tRhOtRhQtRhS,tRhTtRhzVtRhhX,tRhYtRhp[tRhn],tRhe^tRhC`tRhb,tRhbtRhPdtRh@f,tRhgtRhnitRhk,tRhyltRhjotRhptRh>ptRhqtRhttRhutRhutRhwtRhztRh9### #.#.# #.....#...# #)#.#...... ##.....#...# #.#.#..!... #......'...# tRh#.#.#...... #......##..# #.#.# ..... #......##..# #.#.# .S.. #......##..# #.#.# #.. #......##..# tRhj#.# ##.###'##......##..# #.# #......@..#######..#---tRh tRh2#.##.....##... tRhS~#......# .... tRhpY#........# tRh҄###......# ######. #......# S   ball python (constriction, asleep) ....... #....... tRh^######....... ####...tRh5%....tRh' tRhBs61.4 (12.0)  You open the door.  A ball python comes into view.tRhj.SS)tRhڜV==-2.4 (13tRhtRh _The ball python hisses angrily. _Found a viscous black potion.uRh"O[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) vRh˦ [?25l[?1cvRh5!quitvRh@:  --more--vRhvRh^Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [) vRh) b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning {unknown}  f - a scroll of identify {unknown} vRh5aPotions (go to first with !) vRhRP e - a potion of heal wounds {unknown}vRh <vRh Goodbye, Hydeparker.11 Hydeparker the Shooter (level 2, 22/22 HPs)Began as a Demonspawn Hunter on June 18, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:20 (254 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnvRhG TrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  vRh 10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  vRh m14.20268638 sewnkin DsEE-27 escaped with the Orb  15.19411849 AutarchDCS HuCj-27 escaped with the OrbvRh;vRhvRhA? [?25h[?0c [?1051l[?1052l[?1060l[?1061l