Rh Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:49:33.ttyrec Time: (1750258173) Wed Jun 18 14:49:33 2025 Rhk [?1051l[?1052l[?1060l[?1061hRhJV)0[?7h[?25l[?1cRh?RhRhpbWelcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn EnchanterRhxWelcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn EnchanterRhRhRhHydeparker the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerRh=Nothing quiveredRh@#. ..###. ..##... ..##...###..#....#...#.....##.....##.@.##...###..#.##...#.##.. ..##.# ..#.. .##)# .#RhRhAWelcome, Hydeparker the Demonspawn Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.RhRh Press ? for a list of commands and other information.  Found a short sword.Rhh# q _Found a staircase leading out of the dungeon.RhZRh]  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   i + Hexes3.0   4.0   0      Rh^j    c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth2.6   3.0   0          Rh_                                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!Rh_] training|cost|targetsRh0 / h - Spellcasting   2.0 i - Hexes   3.0 c - Short Blades   0.8 f - Dodging   1.7RhPRhZRh_Hydeparker the Vexing#. ..#Demonspawn##. ..#Health: 13/13 ========================#... ..#Magic: 3/3Rh_========================#...###..#AC: 2Str: 8....#...EV: 11Int: 15#.....#Rh`SH: 0Dex: 13#.....#XL:  1 Next:  0% Place: Dungeon:1Rh*`#.@.#Noise: ---------  Time: 0.0 (0.0)#...##RhN`a) +1 dagger#..#.#Rh`Nothing quivered#...#.##.. ..#Rh7aE#.# ..#.. .##)# .#Welcome, Hydeparker the Demonspawn Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon.RhgRhgRhQnRhpRh xRht _No target in view!Rh+3RhM3 _RhIRhrRhFuBRhvRhxRh2yRhzRh|RhRhRh"RhۂRhXRh!RhؖRhRhnRh,RhRhۦRh\,Rh"Rh C  You see here a +0 short sword.RhyRhr _Rh}RhRhU,Rh-Rh-RhRhj,RhRh.RhRh RhvRh,RhRhgRh,RhRh'Rh,RhRhqBRhRhRh,RhRhRhQJRhRhXRhw,RhkRh Rhv ,RhwRhRh3RhkRhdRhRhD#BRh2$Rh&Rh'RhP(Rhw2#...#.##..#..# ##.##..# #####.....## #...)#...## #..###.### #..# ###.## #..######.#####.##.........#@....##..######.#.#######.........########.## #.# #.# #.# #.##..Rh7031.0 (31.0)RhI8,2.0 (32Rh_=Rh @T _d - a coppery potionRh Rh Rh Rh  H _No target in view!Rht _##.<.# ##...## ..>###..#.# ...# #...#.# .... #..#..# ### ..K#.##..# #.#..######.....### #.#..##...)#...## #.#....#  #..###.### #.#@##.#  #..# ###.## #......#  #..######.#####.#####.........#.....#..######.#.#######..........# K[39Rh;49m   kobold (missile, asleep)########.### #.#RhT 8.0 (6.0)  A kobold comes into view. It is wielding a +0 club.9.0 (7 _Found a stone staircase leading down.Rh{*#.....# <.# ...g.# .## ....># ##..#.# .....##...#.# .......#..# ###...K ##.##..# #.#..# #####.....### #.#..# #...)#...## #.#.@..# Rhx#..###.### #.#.##.# #..# ###.## #......# #..######.#####.#### #.........#.....# #..######.#.#####g   hobgoblin ( Rh##..........# K   kobold (missile, asleep)  ########.### Rh#B40.0 (1Rh`Rh RhV_A hobgoblin comes into view.Rh#o B#.....# #.....# #.......# <.# .....g.# .## ......># ##..#.# ......##...#.# ......#Rho ..#..# ###...K  ##.##..# #.#..# ###.....### #.#@.# ...)#...## #.#....# ..###.### #.#.##.# ..# ###.## #......# Rho ..######.#####.#### .........#.....# ..######.#.##### #..........# ########.###Rhly Rhy &1Rhx Rhʄ Rh1 ....##.....# #.# #.....# #.......# <.# #.....g.# .## #......># ##..#.# #.......# #...#.# .......#.#..#..# ###...K...#  ##.##..# #.#.@# ###.....### #.#..# )#...## #.#....# ###.### #.#.##.## ###.## #......#######.#####.####......#.....# .######.#.##### ..........# .gKg[39Rh2 f;49mwandering)K)  The kobold shouts!Rh: 8(Rh\ .2--====2 _The kobold throws a stone. The stone hits you.Rh A#...###..# ....#...##.# #.....# #.# #.....# #.# <.# #.......# .## #.....g># ##..#.####.# #...#.##.........#.# ..#..# ###..@K...#  ##.##..# #.#..#####... ##.....### #.#..# )#...## #.#....# ###.### #.#.##.# # ###.## #......# Rh ######.#####.#### .......#.....# ######.#.#####Rh Rh .g1----=---3Rh Rh> 9 _The kobold hits you with a +0 club.RhD :  The hobgoblin shouts!RhJ a.ggRh 8/13 --------====RhP 4Rh0 Rh ~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.RhD Rh `=---9 (0.9Rh Rh U _You closely miss the hobgoblin.RhM@  You barely miss the hobgoblin. The hobgoblin barely misses you.---------5.8RhA RhD 9 _The kobold hits you with a +0 club.Rhk4  You hit the hobgoblin.  The hobgoblin is lightly wounded.5-----6.7 _The hobgoblin hits you. The kobold closely misses you.Rh 4Rh}RhG^ _You are too injured to fight recklessly!RhE4RhJLRhO^ _You are too injured to fight recklessly!RhRh{Rh/Rhk^ _You are too injured to fight recklessly!Rh|4Rht _You are too injured to fight recklessly!Rhs _You are too injured to fight recklessly!Rh]Rh]RhPeRhpgY _You are too injured to fight recklessly!RhtIQRhRh;Rh1Rh\Rh1QRh