Rh Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.14:49:50.ttyrec Time: (1750258190) Wed Jun 18 14:49:50 2025 Rh [?1051l[?1052l[?1060l[?1061hRhaV)0[?7h[?25l[?1cRh^RhRhbWelcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn EnchanterRhp RhU Rh Welcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerRh w - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn EnchanterRh> Rh\RhHydeparker the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiveredRh*##+#@####RhRh!Welcome, Hydeparker the Demonspawn Enchanter.It is said that the Orb of Zot exists deep within this dungeon.RhRh Press ? for a list of commands and other information.Rh&Rh'[ _Found a staircase leading out of the dungeon.Rh^,Rhd0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   3.6  -1          Rh0N b - Unarmed Combat   0.0   1.2  -1   i + Hexes3.0   4.0   0          Rh0c + Short Blades 0.8   1.2  -1  Rh@1     d - Long Blades   0.3   1.2  -1          Rh1W     e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1  Rh22     g + Stealth2.6   3.0   0                      Rh 3                                        RhG3pThe relative cost of raising each skill is in cyan.  Rh3TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh4/ h - Spellcasting   2.0 i - Hexes   3.0 c - Short Blades   0.8 f - Dodging   1.7Rhs Rh Rh Hydeparker the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13##+XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +1 daggerNothing quiveredWelcome, Hydeparker the Demonspawn Enchanter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Rh RhO Rh RhI RhJ RhO RhR @ _No target in view!Rh IRhh# _You open the door.Rh#Rhb&@  There is an open door here.Rh(5 _Rhi(Rh)Rh*,Rh^+Rh,Rh-,Rh(.Rh+/Rh&0,Rh0Rh2RhV3,Rh3Rh57 _You open the door.Rh073Rh7RhH:@  There is an open door here.Rh <5 _Rh<Rh=Rh>,Rh7?Rhy@RhmA,RhARhBRhCRh0DRhDRhuERh|FRhFRhFRhGRhIRhFIRhyIRhJRhL,RhzLRhMRhN,Rh9ORhPRhcQRhQRh;RRhRRhS,Rh,TRh0URhURh1VRhVRhWRhXRhXRhWYRhZRh[,RhJ\Rh]Rh|^,Rh^Rh`Rh.a,RhaRhcRhc,Rh.dRh"eRhCf,RhfRhBgRh?h,RhhRhyiRhjRh>k,RhBlRh}Rh~Rh,RhBRhXRh,RhHRhQRhDRhtRhRh-RhюRhRhoRheRhRhRhRh-7 _You open the door.RhRhf3RhN _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.RhcRh _RhURhRh,RhpRh#Rh ,RhgRhnRh ##########.......###.#####'#.####...≈.#47.0 (47.0)##.#####.##.##.##...##.#.+#.# ##'.#.#(##.# #<#.#.#.#Rhl#.#.###.#.#≈##.##.≈.#'.#.###.#####.##.###.....##Rh<Rh,8.0 (48RhRh+ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found 7 stones.Rh4Rh Rh H _No target in view!RheD IRhE RhF RhJ P _Rh!L ,RhL RhO 7 _You open the door.Rhd #########.#.......## #..#.#####'#.## ..>##...≈.##.## ..#.##.#.##.##...##.#@'.#50.0 (2.0)#.# ##'.#.#(#.##.# #<#.#.#.#.##.#.###.#.#≈# .#.##.≈.#'.#.# ..##.#####.##.# .##.....##.## .. ####### # Rhi Rh7j +1.0 (3Rhp Rhr ; _Found a stone staircase leading down.Rhz Rh${ Rh RhI H _No target in view!Rh'IRh)Rhx+Rh/: _Rh0@  There is an open door here.RhI3Rh3 _Rhw4Rh6Rh8,Rh9Rhq;Rh=,Rh>RhtARhC,Rh DRh FRhH,RhIRhJRhZL,Rh@MRhNRhPRhQRh#.#####.##.#.#.#.#.###.##.# ##.....##.##.#.........#  # # ..###.#.#. . #.#..Rh?. #####.###.# ................ .....###........#.#####.###.#.S....+#.#####.###.# #.# #.......# #.# ######.## #.#Rh'@ .# #.# #Rh@m ..# ..#RhHRhR13.0 (1.0)Rh+\RhfRh? #.#####.##.#.#.#.#.###.##.#  ##.....##.##.#.........# # # ..###.#.#. . #.#. #####.###.# ....... .....###........#.#####.###.#.S.+.#.#####.###.# #.# #.......# #.# ######.## #.# .# #.# # Rh ..# ..#Rh Rh .SS)4Rh% Rh Rh  ##.#####.##.#.#.#.#.###.##.# ##.....##.##.#.........# # # ..###.#.#. . #.#. #####.###.# ...... .....###.#.#####.###.##...S.+.#.#####.###.# #.# #.# #.# ######.## #.# .# #.# # ..# ..#Rh Rh RhI b..S5Rh Rh RhTw -  You barely miss the ball python. The ball python closely misses you. 1 =9 (0.9Constr Rh} Rh z _The ball python grabs you. The ball python constricts you.Rht=  You hit the ball python.Rhi{1.RhI11 86.9 (1.0RhRhO _You kill the ball python!Rh4RhRhH _No target in view!Rh4RhSRh̑ Rh:_No target in view!RhmTX RhU:_No target in view!RhrRhRhxRhH _No target in view!Rh4RhBRhZH _No target in view!Rh4Rh2RhC _No target in view!RhZQRh- 4RhRh;RhAH3RhHRhl _ ##.#####.##.#.#.#.#.###.##. ##.....##.##.#.........# ####### ##..###.#.####### ##.. #.#........##+#..#####.###.................. .........###...... ###.#####.###...... #.@.........-90.9 (4 #...#.#####.###......##.(#.# #.# #......#..#.# #.# ######.$....# #.# .#####+# #.#[3Rh,mr7m ..# ..#Rhnt[-1.9 (5Rh{Rh}% _Found 6 stones.Rhy4RhRhtH _No target in view!Rh3RhFBRh$ _RhwRhKRheBRh$Rh ##.. #.#..... ###+#..#####.###.... ...................... .........### #.###.#####.### #.#.....#...#.#####.###Rhf##.(#.# #.# # #@.#.# #.# #####.....r$....# #.# ..g#######+# #.#  Rh8f..# ..# Rh]cg   hobgoblin (asleep) Rhyar   rat (asleep) Rh 3.9 (2  A hobgoblin and a rat come into view.Rh8gr..grwandering)===4.9 (3Rh Rh + _The hobgoblin shouts!RhO####+#..#####.### ............... .. ### #.###.#####.### #.#........... #...#.#####.#### ##.(#.# #.# #....####..#.# #.# ####....gr.@....# #.# .#######+# #.##..#  ..# RhgYK---5.9 (1Rh_RhcR _You see here 16 gold pieces.RhLR C ###+#..#####.### .. .. .........### #.###.#####.### #.#. #...#.#####.##### ##.(#.# #.# #.####..#.# #.# .gr@$....# #.#.#+# #.### ..#  ..#Rh] v rr  The rat squeaks loudly.Rh$^ v1----====6Rh f Rhh ( _The rat bites you.Rhq=---7RhRh[ _You closely miss the rat. The rat barely misses you.RhRh{B---8Rhƹ _You hit the rat but do no damage. The rat barely misses you.Rh|y0------9RhRhE Rhs\_You hit the rat but do no damage. The rat bites you.Rh5  You hit the rat.RhRh P.g Rhh1==16100.9 (1.0)Rh:Rh{G _You kill the rat!Rh1 _You barely miss the hobgoblin. The hobgoblin barely misses you.Rh  You hit the hobgoblin.  The hobgoblin is moderately wounded.Rh7#0RhZ2--2RhRh'- _The hobgoblin hits you.Rhb  You closely miss the hobgoblin.The hobgoblin is moderately wounded.3.8 (0.9RhhRhAkV _The hobgoblin barely misses you.Rh  You completely miss the hobgoblin.The hobgoblin is moderately wounded.Rh8\1==4.8 (1.0Rh0m _The hobgoblin closely misses you.Rh  You hit the hobgoblin.  The hobgoblin is almost dead.RhRhh5RhRhc@ _The hobgoblin hits you but does no damage.Rht  You barely miss the hobgoblin.The hobgoblin is almost dead.6.7 (0.9Rh*Rh@ _The hobgoblin hits you but does no damage.Rhv ;  You hit the hobgoblin.Rh~ C† Rh؁ 1337.6Rh@ Rhy M _You kill the hobgoblin!Rh' 4Rh- RhW0 H _No target in view!Rh] Rh Rh] Rh H _No target in view!Rh Rh RhY Rh H _No target in view!RhW 4Rh Rh~ H _No target in view!Rh< 4Rh@ RhlC H _No target in view!Rhv Rh RheY _No target in view!Rh3RhRh RhW== _RhRhRh E2==Rh#Rh,RhRhf,RhRhe,Rh Rh#Rh#:==RhO%Rht(Rh(L3==Rh}*RhE-1 _HP restored.Rh03Rh2Rh5,Rh17Rh;A _You now have 16 gold pieces.Rh=RhB>RhQ?Rh#BRhRh3==RhRhe  You see here a hobgoblin corpse.RhK Rh  _RhK RhRh,RhRh,Rh,RhRh Rh #,Rh#Rh%Rh',Rh(RhR*RhZ,,Rh^-Rh.Rhg0Rh0Rh;1Rh3Rh5,Rh[6Rh7Rh9,Rh:RhR=Rh?,Rh@RhBRh&DRhgDRhDRhaFRhG,RhHRhkJRhQ ###+  ..  #.# #.#Rh R~.... ######### ##l###.......####. #.....@............†...- ####Rh6R.......##### ######## RhbRcl   frilled lizard (asleep)Rh;[730.6 (23.0)Rh[?-1.6 (24RhHbRhea _A frilled lizard comes into view.RhQ ###  ..## #.... #.Rh\... #.. # ##.l....#.#### #....@.............†. #. #Rh Rhl12.6 (1.0)RhRhRh@4RhRhe _A frilled lizard is nearby!Rh    ##+## #.... #... #.. # .l....#. #.† Rh j#. #Rh Rh $3 Rh _Rh) Rh Rh  #+### .# .# .# # .l....#. #.† #.RhG #RhK<4RhRhvRhQ9#+###.#.#Rh9j.# #.l....#. #. #. #Rhx@<5RhERhoGRh.######+###.#.#.# .l....Rh7#. # #. RhRh_&6RhRhRhl: ######+###.#.# #..........# ########.....l@...###############.........###########......#######RhRh<7RhfRhRh\  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!Rh^C† Rh{b 418.5 (0.9 _You kill the frilled lizard!RhKgRhIlh _Your Stealth skill increases to level 3!RhNRhYORhTRhVH _No target in view!Rh _No target in view!RhXRhRh?RhnH _No target in view!Rhq Rhq Rhv Rhx H _No target in view!RhNo  _No target in view!Rh5 4Rh= Rh> #No target in view!Rhj IRh Rhb Rh9 P _Rhв Rh Rh Rhc Rh ,Rhշ Rhz Rh ,Rh Rh0 4 _You open the door.Rh 3Rh Rh @  There is an open door here.Rh RhH  _RhA Rh Rh Rh Rh Rh* Rh ,Rh2 RhI Rh5 #.###.#.#S..#.##.#.#..#.# #.....##.#. #.....#Rh X#.## # #.....###.# #.#.....###. #.#.....#  #..@..#  ###.### #.#.#.#..######'###RhU ...........#S   ball python (constriction, asleep)...........##..........# ########Rh W#.....†....#######.......Rh Y46.5 (8.07.5 (9Rh$ Rh ^ _A ball python comes into view.Rh##. .#..#.##.#.#.#S#.# ##.#.#.. #.# ##.....# #.#. #.....# #.##.# #.....# ##.###.#.....# ##..#.#.@...####Rh#.....#.####.### #.#. #.#..######'### .....#...........##..........# #########RhBA8.5 (1Rh(!RhZ#Rh u(..#...#.##.####.#.#..#.##..#.#.#S#.# ##.#.#.. #.# #<#.....# #.#.## #.....# Rhu]#.##.≈# #.....# ##.####.#..@..# ##...#.#.....# #####.....#.####.###.## Rhu#.# #.. #.# ..######'###Rhui....#..#Rh<9RhRhRh;r#.##### .| ...≈#...#.##.#####.#.#..#.##...#.#.#S#.# ##'#.#.#.. #.# #<#.....# #.#.### #.....# #.##.≈.# #...@.# ##.#####.#.....# ##....#.#.....# ######.....#.####.###.# ## #.# .#... #.# .....######'######.# #RhnD=50Rh FRhH] _Found a short jewelled staff.RhH #......... #.##### .| ....... ##...≈#..Rh,J... ##.#####.#.#......#....#.#S...##'#.#... #<.### .##.≈. ##.######.....#....######.....####.##### #.# .#. #.# ...######'#####RhNRhU`.SS)Rh/V/==1RhhK _The ball python hisses angrily.Rh######.##.. #........#.##### .|  ##...≈.. ##.#####... #.##...#.#.#....##'Rhh#.#S...# #<.### .##.≈. ##.######.....#....######.....# ###.##### #. #.# ...RhRhR  The ball python bites you but does no damage.Rh.-2RhTRh _The ball python misses you. The ball python closely misses you. x2Rh  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.Rhq G-3.4 (0.9Rh6 Rh X _The ball python barely misses you.Rh<  You barely miss the ball python.The ball python is moderately wounded.The ball python bites you but does no damage.Rh= (4.3Rh3C RhF X _The ball python barely misses you.Rh6 =  You hit the ball python.Rh)A g†RhE 1505.2RhPM Rh P O _You kill the ball python!Rh^ Rh Rhp Rh H _No target in view!Rhk Rh Rh RhΞ H _No target in view!RhUH RhH RhwQ RhS H _No target in view!Rh3RhRhmRhR&b. ##### .....#.##.. #.............. #.#### .|#....... ##... #...#....... ##.###Rht #.#.#....... #.##.. #.#.#....# #.# # #.#@#†...# #.# #< #.....# #.#.## #.....# #.##.≈ # #.....#### #.#.....#... #.#.....#RhL]#### b   bat (asleep) #.....#.####.###.#Rh{ # #.# .#Rh/&0Rh3-6.2 (1Rh7 RhV _A bat comes into view.Rh>/?###.###. #....b. #####.......#.##.. #.........#.#### ..| ##....#.###... #.##...#Rh/ #.#.#†...# #<#.....#.## #.....#.##.≈ ##.#####...#....####.....###.####Rh0Rh:V-7RhARhJDRhh  .. ..##.###. #....b.. ######.#.##.. #....#......#.#####....| ##...#..#.###... #.##...##.#†...# #<Rh   #. ... ##. ..# .. ..# # ###.###..#.# #.  #.#.##.. # #..b. #. #...@|#. ##Rh?  #.#...#. ##. #.#.#. #.## #.#.#....# #.#  #.#.#†...# #.# # #.....# #.#. #.....# #.##. # #.....# ##. #.#.....# ## _You barely miss the bat. The bat barely misses you. The bat closely misses you.RhA RhDB RhN v.b2--3Rh֕ Rh ' _The bat hits you.Rh  You hit the bat.  The bat is heavily wounded.Rh4 Rhұ q.@b RhI U3==4Rh P _The bat hits you but does no damage.Rhd8  You barely miss the bat.The bat is heavily wounded.Rh@?|bRhAU2--5RhHRh)Kc _The bat closely misses you. The bat hits you.Rh/5  You hit the bat.Rh`8j.Rh;OSneak 86RhARhG _You kill the bat!Rh+4RhpRh1H _No target in view!RhM]4Rh&bRhdH _No target in view!RhP#IRh)P _Rh-BRh /b3==Rh2RhA3Rh5,Rh{6Rh8Rh:,Rh;Rh=RhI@,RhBRhERh8HRhH3==Rh`IRhKRhT .>..  #... ...##... ..#  ... ..# # ###.###..#.#  #.... ### #Rh`U #.##.. #.. #..@.......... #.##-73.1 (7 #....|#....... ##.#.#...#....... ##.##.#.#.#....... #.#RhU#.#.#.#....# #.#RhUI#.#.#.#†...# #.# #.#.....# #.RhV #.#.....#  #.#.....##Rh^[-4.1 (8RhfRh+i; _Found a stone staircase leading down.Rh IRh\| _No target in view!Rh RhU Rh Rh Rh| P _Rh  Rh  ....##...g#  .>.... #.......  ##... ..#  ... ..# # ##.###..#.#  #......#.##.Rh ..........##....|#....... ##.#.#...#....... ##.#..g   goblin (asleep).Rh0 >.#.RhV 8#....Rh:- V5.1 (16.1 (2RhR4 Rh7 u _A goblin comes into view. It is wielding a +0 dagger.Rh~  ....##...g#.>....###Rh .. #............###......# #............# ###@###..#.# ........ ###.....#.##.. #....#.##...|#. ##...#..#.......##....#.#†...#Rhz Rh u.gg===7.1 (1Rh Rh ( _The goblin shouts!Rh`.....# .....# ....# ###....#  .>..g.####.. #..#....#### #.......@....# # .#####.###..#.# #........... #####.......#.##.. #...#............. #.####....|#....... ##..#.#...#....... ##.#.#.#....... #.##.#.#.#.#....# #.# #Rhq.g---8RhRhRhg [#. ####....#  ..>....###. #..g.....#....### #............# .#####.###..#.# #..... ######.##.. #............ #.###...|#....... ##...#.##... #.##.RhAq f=--9Rhx Rhrz S _The goblin barely misses you.RhV  You hit the goblin.  The goblin is severely wounded.Rh .80.0 (0.9Rh& Rh<) S _The goblin barely misses you.RhY 8  You hit the goblin.Rh e)Rhp /669Rhr Rh2 J _You kill the goblin!Rh 4Rh Rh H _No target in view!Rhpv 4Rh} Rhр H _No target in view!Rh{)4Rh 0Rh2H _No target in view!Rh4Rh4RhH _No target in view!Rh64Rh–RhH _No target in view!Rh<4RhCRh(SC _No target in view!RhrZRhZRh5\Rh`Rhj` ... ....## .....# .....#.. #....#.J..####....#  .......>....#### .. #@.).....# ....###......#.#............# #.#####.###..#.# #........... ### #.......#.##.. #.. J   endoplasm (asleep) #...... #.## #....|#. ##. #.#...#. ##.#RhwY0-1.9 (1RhRh&U _An endoplasm comes into view.Rh . ...# ....## .....# .....#.. #....#J..####....# .......@>....####.....###..).....#.....###......#.##............# #.#####.###..## #........... ## #.......#.##.. #. #...... #.# #....|#. #RhV-2RhRh Rh H ...# ....### .....#.. .....#.# #....#.J..####....#.>....####.###..).....#...###......#.##............# ##.#####.###..#.# #...........  #.......#.##.. # #.... #. #....|#. Rh <3Rh" Rh[g  ...# ....#### .....#. .....#.## #....#.J..####....#.>....####.###..).....#..###......#.#...........# # #.#####.###..#.##. #..... # #.#.##.. #. # #....|#.Rhp <4Rh| Rh~ RhF C ...# ....##.#### .....#.. .....#.### #....#.J..####....#.>....####.###..).....#$.###......#.#............# # #.#####.###..#.# #. #. #RhHG . #.#.##.... #.  #....|#.Rh{K 9  Found 8 gold pieces.RhV e.JJ5Rh] Rho` ^ _The endoplasm quivers.Rh   You hit the endoplasm but do no damage.=6.8 (0.9RhRh @ _The endoplasm hits you but does no damage.Rh  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.Rhfw9/13 --------7.7RhWRhd% _You are frozen.Rh2M  You hit the endoplasm.  The endoplasm is moderately wounded.8.7 (1.0Rh~SRhT RhURh^UL_The endoplasm completely misses you.Rh&  You hit the endoplasm.  The endoplasm is severely wounded.Rh'&9Rh1Rh]O _The endoplasm misses you.Rh;  You hit the endoplasm.Rh1.RhG78390.6 (0.9RhRhpM _You kill the endoplasm!Rh _No target in view!RhQRhP\| _No target in view!Rhh10/13==------ _1======Rh2==3====Rh==Rh.Rh*XRh,RhRh}L _You now have 24 gold pieces (gained 8).Rh3RhuRhRhvRh"Rh,RhRhLRh,RhRhORh,RhRh*Rh,RhRh%Rh,RhRhU&Rhz/`          ##########   #......J.#   #@# -  #.#   #.#  Rh0 #.# #.# .  #.# #.###### .  #.# ## . J   endoplasm (asleep)  #.####......### #  #....RhIe####  ####.............>226.6 (36.0)J.J-7.6 (37RhJs _An endoplasm comes into view.Rh;      ##########  #...@.J..# ###.####.# #.#  #.#  #.# #.# . #.# #.###### . #.# #......# .. #.####### #. #.....####.Rh >RhCOJ.8.6 (1.0)Rh4HRhIRh  You hit the endoplasm but do no damage.The endoplasm freezes you.Rh& 8/13 ----------=9Rh RhL % _You are frozen.Rh  The endoplasm freezes you.are frozen.  You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm jiggles.  The endoplasm freezes you.7------------30.5 (0.9RhLRh% _You are frozen.RhN  You hit the endoplasm but do no damage.The endoplasm is almost dead.1.5 (1.0RhWl _The endoplasm barely misses you.Rh};  You hit the endoplasm..RhOG  Hydeparker the Sneak  Demonspawn Health: 8/13==============---------- Magic: 3/3======================== AC: 2Str: 8 EV: 11Int: 15 SH: 0Dex: 13  ##########XL:  1 Next: 100% Place: Dungeon:1  #...@....#Noise: =--------  Time: 232.5 (1.0)  ###.####.#a) +1 dagger  #.#Nothing quivered  #.#.  #.# #.#..  #.# #.###### .. [15RhL;10H  #.# #......# ..   #.####......### #.   #.............####. The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm is almost dead. _The endoplasm barely misses you.You hit the endoplasm. _You kill the endoplasm!You have reached level 2!Rh\^/  --more--Rhl  Rh Rh~ 611/19Rh /=-Rh- 5/5Rh{ 2Rh 0%  Rh: 9Your demonic ancestry asserts itself...Rh| Rh RhG v _You feel the presence of a demonic guardian. RhwU4 Rhd^ _No target in view!"Rhݰ"Rh<"Rhm"Rh"Rh"2== _"Rh "Rh,"Rh"Rh"Rh_3==="Rh"Rh,"RhN"Rh\,"Rh"RhR,"Rh"Rh"Rh"Rh?2="Rh"Rh>"RhN14="Rh"Rh"Rh4"Rh"Rh,"Rh["Rh,"Rh2"Rh:"Rhrj5=="Rh"Rh,"Rh"Rh,"Rhg"Rh"Rh"Rh5"RhN"Rhi6==="Rh"Rh"RhB"Rh"Rh,"RhU"RhLB"Rh"Rh:=="RhB"RhD"RhK7="Rh"Rh"RhL"Rh"Rh,"RhQ"RhV"Rh"Rh"Rh"Rh-h8=="Rh"Rh,"Rh#"Rh6,"RhJ"RhQ,"Rh"Rh"Rh"Rhb9==="Rh"RhM"Rh"Rh>"Rh"Rh"Rh"Rh"Rh;"Rh"RhY,"Rh"Rh "Rh"RhU:=="RhS"Rh"Rh,"Rhz"Rh"Rh,"RhL"Rh$"Rh0,"Rh"Rh"Rh"RhC"Rh"Rh "Rh{ ,"Rh "Rh "Rh,"Rh"Rh"Rh"Rh"Rh"Rh"Rh"Rh,"Rh%"Rh|,"RhX"Rh9!"Rh","Rh#"Rh%"Rh',"RhB("RhY*"Rh11 #.# #.# ....##  #.# #.###### .....#  #.# #......# .....#   #.####......### #....#   #.............####....#  "RhJ2 ####.............>....####   #..........###..).....#   #..........###......#.   #.######@...........# #-"Rh|2 #.# #.#####.###..#.#  "Rh2g #.# #.# #...........   #.# #.. #.......#.##.   #.# ... #...........   #.. ....#....|#.....w   dart slug (asleep)"Rh 3j ### ....#.#...#......."Rh3 ....w#.#.#.#.......#.#.#.#....#"Rh<078.5 (46.0)"RhN=F-9.5 (47"RhC"Rh&I\ _A dart slug comes into view."Rh.######.......###......### #............######.............>....#### #..........###..)...............###......#. .######...... # #@#####.###..#. #............#.##............#....|### .....#.#... ....w#.#.#......#†"Rhk"Rh$80.5 (1"Rh.0)"Rh"Rh"Rh* V #.#    #.# #......# "Rhc* u  ......###   .......##  .........> "Rh* " .....###..) "Rh* ! ....###.. "Rh* ' #............# #  "Rh+ F#.# #@#  #.# #.# "Rh;+ 7  #.# #..  #.# ...."Rho+ ; #.. ....#....| ### .....# "Rh+ E....w# ......#  "Rh+ †...# "Rh , "RhC J #.#    #.# #......#   ......###   .......##"Rh`   .........>  .....###..)  ....###..  #............# #  #.# #@#  #.# #.#   #.# #..  #.# .... #.. ....#....| ### .....# ....w# ......#†"RhU "Rh "RhU "Rho ` _A dart slug is nearby!"Rh.....###......### #............######.............>....#### #..........###..)....."Rh.....###......#. ######............# # #.#####.###..#. #.............#"RhGB#.##......#"Rho..... .....#....|### .."Rh#... ......w#.#.#........"RhW##.."RhD†....#"Rh"RhI$1 "Rhw _"Rhq"Rh#Rh{ #.####......### #....#  #.............####....#  ####.............>....#### #...###..).....#  #..........###......#.  #.######............# # #Rh|#.# #.#####.###..#.#  #.# #.###...........  #.# #.@.#.#.##.. #.#........#......  #..........#....|#  #Rh}###.g......#.#... #.......w#.#.# #..#.#.#.#....#  #.#Rh} #.#.#.#†...# g   hobgoblin (asleep) ##########.#.....# #Rhn<2#Rh#Rh\ _A hobgoblin comes into view.#Rhu>r......######...>....#### .....###..).........#. ######...... # #.#####.###..#.###...........######...#.##..#.....#Rhf?.....|###.g#... #.......w#.#.#.#†#########.#.....#  ##RhI<3#Rh@R#Rh\#Rh# -###...>....#### .....###..).........#. ######...... # #.#####.###..#.###...........######...#.##............|###.g#... #.......w#.#.#.#†#########.#.....#  ##Rhe( #Rh( #RhY1 .g...w.wg#Rh1 0===4#Rh/: #Rh< + _The hobgoblin shouts!#Rh ;  You hit the dart slug.#Rh .g The dart slug is moderately wounded.#Rhj ^8----5#Rh #Rh . _The dart slug bites you.#Rh} ;  You hit the dart slug.#Rh% g. --6#Rh #Rhh b _The dart slug is severely wounded.#RhIJ ;  You hit the dart slug.#RhR .g The dart slug is almost dead.7#Rh] #Rh_ W _The dart slug closely misses you.#Rh^ ;  You hit the dart slug.#Rh .g   hobgoblin  You kill the dart slug!#Rh2 6138.4 (0.9#Rh #Rh @ _The hobgoblin hits you but does no damage.#Rh t--9.4 (1.0#Rh _You closely miss the hobgoblin. The hobgoblin closely misses you.#Rh  You hit the hobgoblin.  The hobgoblin is lightly wounded.9==90#Rh #Rh @ _The hobgoblin hits you but does no damage.#RhU  You closely miss the hobgoblin.The hobgoblin is lightly wounded.1.3 (0.9#Rh\#Rh _W _The hobgoblin closely misses you.#Rh  You hit the hobgoblin.  The hobgoblin is heavily wounded.#Rh(2.2#Rh#RhxW _The hobgoblin closely misses you.$Rh2  You barely miss the hobgoblin.The hobgoblin is heavily wounded.3.2 (1.0 _The hobgoblin misses you.$Rhx;  You hit the hobgoblin.$Rh΀E†$RhS==204.1 (0.9$Rhg$Rh3M _You kill the hobgoblin!$Rh^"4$Rh*$Rh,H _No target in view!$Rh$Rh| _No target in view!$RhztI$Rh؃ _$RhX$Rhn,$Rh$Rh$Rh?,$Rh$Rh$Rh\,$Rhl$Rh$RhD,$Rh$Rh$Rhy  There is a stone staircase leading down here. _$Rh$RhD$Rh$Rh{$Rh,$Rh$Rh$RhB$Rhb$Rh,$Rhe$Rh$RhB$Rh$Rh,$Rh$Rh'$Rh7,$Rhf$RhM$Rh X$Rhp ,$Rh $RhTX$Rh$Rh*,$RhG$Rh,$Rh`$Rh $Rh!$Rh5#,$Rh#$Rh'$Rh),$Rh*$RhL,$Rh3.,$Rh.$RhV2$Rh3,$Rh4$Rho6$Rh7,$RhA8$Rh9$Rh;,$Rhg;$Rh ?$Rh;@,$Rh@$RhEB$RhSC$RhC$Rh,D$Rh\H$RhH$RhH$RhrI$RhJ$Rh MB$RhM$RhN,$RhUO$RhP$RhQB$Rh*S$RhwT,$RhT$RhU$RhV,$RhuW$Rh Y$RhZB$Rh ]$Rh^B$Rh1a$Rh2hE$Rhhd ### ###### # ..# ###....##.... ..# #....@....... - ..## #.#....##.... ...# #.###### r ...# #.# #.^.# ...# #.# #...# ...# #.# #...# r   rat (asleep) ...#####.# #.##$Rh>i*# ).....##.###.#######. .####.#.#. ....#.##.#........... .........$Rh8qw336.1 (42.0)-7.1 (43$Rh;w$RhyV _A rat comes into view.$Rh4_ ###### ### ###....##....## #.....+## #.#....##....## #.###### .r## #.# #.^.# # ..# #.# #.$Rh8 ..#.# #.# #...# #####.# #.### .....##.###.#. .####.#.#.##.##.#.... .#$Rh&G8.1 (1.0)$Rh+$Rh-$RhĜg ###### #### # ###....##....# # #.+ ## #.#....##....# # #.###### ..r# # #.# #.^.# ..$Rhh## #.# #...# .## #.# #...# # $RhX<9$Rh$Rh$Rh"< ###### #####  ###....##....#  #.+  #.#....##....# # #.###### ...r# # #.# #.^.# ....# # #.# #...# ....# # #.# #...# .)..# #####.# #.### ....###.###.#....# $Rh)=40$Rh1$Rh3# _Found a mace.%Rhߔb###############....##....# #............+ #.#....##@...#  #.#######...r#  #.# #.^.# #....#  #.# #...# #....#  #.# #...# #.)..####.# #.### #....# ..##.###.#######....####.#.#.# #.##.#.......................# #.##.#...##%Rhל%Rh&1%Rh%RhPw############ ###....##....# #.+ #.#....##.@..# #.#######...r# #.# #.^.# #....# .# #.### #....# %Rh9T%Rh[tr.r%Rh\E====2%Rh`b%Rhe- _The rat squeaks loudly.%Rh46----=---%Rh&3.0 (0.9%Rhh%RhVa _You barely miss the rat. The rat bites you.%RhZ_  You hit the rat.  The rat is heavily wounded.4----------4.0 (1.0 _The rat bites you.%Rh  You closely miss the rat.9 (0.9%Rh%Rh[ _The rat is heavily wounded.%RhS`  You hit the rat but do no damage.The rat is heavily wounded.5.9 (1.0%Rh?h%Rh1kP _The rat barely misses you.%Rh15  You hit the rat.%Rh1.%Rh`h5=--46%Rh'%RhȷG _You kill the rat!%Rh%Rh%Rh %Rh H _No target in view!%RhY _No target in view!%Rh4%Rhf%Rh{^ _No target in view!%Rh%Rh%Rhi _6===%RhB%Rh%Rh^%RhP%RhG,%RhJ%Rh7===%Rh%Rh,%Rh%Rh!,%Rh%Rh,%Rh%Rhw%Rh9=%Rh%Rh3%RhzK8=%Rh%Rh}B%Rh,%Rh%Rh,%Rh%Rh.%Rh/S9===%Rh*/%RhP0%Rh3%RhR5,%Rh<6%Rh7%Rh9,%Rh:%Rh=%RhF?,%Rh@%RhAE _You open the door.==%RhE%RhI@  There is an open door here.%Rh8K%RhL5 _%Rhe%Rh1ln%RhxJ%Rh{%Rh|%Rh}%Rh}%Rh%Rh݀,%Rh)%Rh%Rh#%Rhp%Rh&%Rh$%Rhi%Rh%Rh%Rh%RhY,%Rh%Rh%Rh,%Rhf%Rh?%Rh%RhƑ%Rh1%Rh%Rhi%Rh%Rh%Rh%Rh%RhU%Rh%Rh%Rh%Rh%RhH%Rht%RhB%Rhn%RhOB%Rhx%Rh,%Rh%RhѶ%Rh\,%Rh)%Rha%Rh,%Rh%Rh&%Rhi%Rh%Rh`%Rh%Rh,%Rh%Rhn%Rhr,%RhF%Rh%Rh M _You now have 34 gold pieces (gained 10).%Rh%Rh%Rh%Rh%RhF%Rh%Rh&%Rh%Rh),%Rh%Rh%RhN,%Rh8%Rh%Rh,%RhX%Rh9%Rh4,%Rh%Rh&X%Rh%Rha ,%Rh %Rh %Rh %Rh B%RhC# %Rh# %Rhs% %Rh\' ,%Rh( %Rh* %Rh+ ,%RhR, %Rh. %Rh/ ,%Rh0 %Rh5 %Rh8 ,%Rh: %Rh< %Rh? ,%Rh@ %RhC %RhL .....#..............##.#####'#.## ..†..#....|#.......## ##...≈.##.# .....#.#...#.......# ##.#####.##. .....#.#.#.#.......# #.##...##.#. .....#.#.#.#....##.# #.# ##'.#.#( .....#.#.#.#÷...#..# #.# #<#.#.#. %RhOM =######.#.....##....# #.#.###.#.#≈#.#.....###.#.# #.##.≈.#'.#.#.#.....# #@..# ##.#####.##.-#.#.....# #.#.# ##.....##.# #.#.....# #....# ####### ##%RhM  #.....#.# ##....###. ###.###.# #....# ###+#.. %RhN #.# .# #..... ....... g   goblin (asleep) . #.# .. ..... .. ... ..######'##### ..g #.###. .....#%RhN .#.#...%RhfS 421.9 (75.0)  A goblin comes into view. It is wielding a +0 dagger.%Rh[ . The goblin shouts!%Rhw\ 5==2.9 (76%Rhc %Rh0f 3 _The goblin moves out of view.%Rh? 4%Rhk %Rh; H _No target in view!&Rh~3&Rh&Rh&Rh#..##.#####'#.##. .†..#....|#.......## ##...≈.##.##.#...#.......# ##.#####.##.##.#.#.#.......# #.##...##.#.'#.#.#.#....##.# #.# ##'.#.#(##.#.#.#÷...#..# #.# #<#.#.#.#.#.....##....# #.#.###.#.#≈##.#.....###.#.# #.##.≈.#'.#.##.#.....# #.@.# ##.#####.##.##.#.....# #.#.# ##.....##.##.#.....# #....# # ##.&Rh{b#.....#.# ##....# ##.###.###.# #....# ###+#..##.# .# #..... .g   goblin #.# .. ...g.. .. ....######'##### #..... #.###.## #.#....&RhJ!&Rh ,0.0)&Rh;.g.&Rh;--3.9 (1 _&Rh&Rh&RhC†..#....|### ##...≈.# ...#.#...#.......# ##.#####.##.#.#.#.#.#.......# #.##...##.#.'.#.#.#.#....##.# #.# ##'.#.#(#.#.#.#.#÷...#..# #.# #<#.#.#.#. ####.#.....##....# #.#.###.#.#≈#.  #.#.....###.#.# #.##.≈.#'.#.#.#.#.....# #...# ##.#####.##.#.#.#.....# #.#@# ##.....##.##.&Rh#.#.....# #...##### ##..#.....#.# ##....# ##.. ###.###.# ##.###+#..## #.# .# ##...g. .........#.# .. ...... .. ######'##### #.....# #.###.## .........# .....# #.#.....# #...#.##&RhȨ&RhX,g.&RhA--4&RhQ&Rh&Rh..#.#...#.# ##.#####.##.#.##.#.#.#.......# #.##...##.#.'.##.#.#.#....##.# #.# ##'.#.#(#.#&Rh#.#.#.#÷...#..# #.# #<#.#.#.#.# ###.#.....##....# #.#.###.#.#≈#.  #.#.....###.#.# #.##.≈.#'.#.#.#.#.....# #...# ##.#####.##.#.##.#.....# #.#.## ##.....##.##.#&Rh0#.#.....# #...##### ##..##.....#.# # ##.. ###.###.# &Rhg# ###+#..### #.# .# .. ..........&Rh9#.# .. .. #####'##### ##.....# #.###.### &Rha0........# .....# #.#......# ###### #...#.#### ######### ##.(#.&Rh!#&Rh}&RhRg.5&Rh&Rh&Rh  You hit the goblin.  The goblin is severely wounded.=&RhE6.8 (0.9&Rhe&RhL _The goblin misses you.&Rh_L  You completely miss the goblin.The goblin is severely wounded.8--7.8 (1.0 _The goblin hits you with a +0 dagger.'Rh{  You closely miss the goblin.The goblin is severely wounded.'Rh|H--8.7 (0.9'Rh'Rh7; _The goblin hits you with a +0 dagger.'RhŶ  You miss the goblin.The goblin is severely wounded.4-----9.6'Rh'Rh; _The goblin hits you with a +0 dagger.'Rhn8  You hit the goblin.'RhwD)'Rhz1730.5'Rh'RhxJ _You kill the goblin!'Rh}4'Rhc^ _No target in view!'Rh-4'Rhu'RhH _No target in view!'Rhj'Rh'RhQ'Rh|H _No target in view!'Rh< _No target in view!'Rh[64'RhL^ _No target in view!'RhN3'RhS'RhT: _'RhX'RhY,'Rh['Rh^'Rh_Y5=----'Rh!a'Rh d,'Rhd'Rhg,'Rhi'Rhm,'Rhp6==='RhMr'Rht,'Rhw'Rhz,'Rh{'Rh}'RhN~'Rh{'Rh'Rh:=='Rh 'Rh^'RhK7='Rh'Rh,'Rh$'Rh,'Rh'Rh,'Rh'Rh'Rh֔h8=='RhrX'Rh]9=== _No target in view! _ Things that are here:  a +0 dagger; a goblin corpse _'Rhf=='Rh'Rh[,'Rh/'RhI'Rh 'RhM'Rh'Rh'Rh,'RhW'Rh'Rh{,'Rh'Rh~'Rh,'Rh'Rh'Rh,'Rh'RhP'Rh,'Rh'Rh'Rhy,'Rh'Rh 'Rh 'Rh 'Rh 'Rh 'Rh ,'Rh 'RhR 'Rhb 'Rh 'Rh 'RhP 'Rh 'Rh 'Rh 'Rh 'Rhk ,'Rh 'RhK 'Rh" 'Rh" 'Rhq$ 'Rh& 'Rh) ,'RhB* 'Rh<, 'Rh. ,'Rh. 'Rh0 'Rhf2 ,'Rh73 'Rh75 'Rh6 ,'Rh7 'Rh: 7 _You open the door.'Rh< 3'Rh*= 'Rh)C @  There is an open door here.'RhE 'RhE  _'RhF 'RhH 'RhbK ,'RhSO 'RhQ 'RhlS ,'RhcT 'RhzV 'RhJX ,'Rh2Y 'Rh^ 'Rh` ,'Rha 'RhCd 'RhKf ,'Rh.g 'Rh5i 'Rhk ,'Rhl 'Rho 'Rh!q ,'RhDr 'Rhu @  There is an open door here.'Rh8x 'Rhx  _'Rhgz 'Rh} 'Rh ,'Rh% 'Rha 'Rh ,'Rh 'Rh| #.......# #.##...##.#.'.# #.# #....##.# #.# ##'.#.#(#.###.### .#÷...#..# #.# #<#.#.#.#.#........##....# #.#.###.#.#≈#...#.### ...###.#.# #.##.≈.#'.#.#...#.#. ...# #...# ##.#####.##.#.#.#.#.## 'RhN <...# #.#.## ##.....##.##.#....... ...# #....##.#######.##..###.#.# .#.# ##...)##...@...##..## #.#...-84.5 (54.0) ##.# ##....#######'#..#####.###.#.######........................#.....................### ##########.....###.###.#####.### .# #.....# #.#.............  .# ####### #...#.#####.###.  .# ######### ##.(#.# #.# #.'Rh   .#######.......####..#.# #.# ## 'Rh 8-'Rh 'Rh T _Key pressed, stopping explore.'Rh 'Rh 'Rh ^ _No target in view!'Rh 3'Rh 'Rh 'Rh : _'Rht ,'Rhx ,'Rhg 'Rhr 'Rh ,'Rh 'Rh 'Rh0 B'RhU 'Rh ,'Rh ,'Rhz B'Rh 'Rh ,'RhM 'Rh 'Rh ,'Rh 'Rh,'Rh'Rh M _You now have 50 gold pieces (gained 16).'Rh 3'RhK 'Rh'Rh ,'Rh]'Rh'Rh,'Rh'Rhv6X'Rh:'Rh[=,'Rh>'RhA'RhbD,'RhF'RhI'RhM'RhM'RhO'RhR'RhU'RhV'RhX'Rh\['Rh],'Rh_'Rhb'Rhg,'Rhh'Rhk'Rhn,'Rho'Rht@  There is an open door here.'Rhw'Rhw _'Rhy'Rh|'Rh~,'RhM'Rh+'Rh'Rh'Rh'Rh'Rh,'Rh'Rh'Rhc,'Rh'Rh,'Rh,'RhW'Rh'Rh-,'Rh<'RhO'Rh6,'Rhi'Rh@'Rhi,'Rhݷ'Rh*7 _You open the door.'Rh###........................ .......................###....... 'Rh{####.....###.###.#####.##  #.#.#...................  ####### #...#.#####.###....  ######### ##.(#.# #.# #....... 'Rh##.......####..#.# #.# ######.#.......÷......# #.# . ##.......#######@# #.# # 'Rh? ######### #........#  'Rh#........#  #.....J..# .........#'Rh< .#........# J   endoplasm (asleep) ..........# . #....>..## 'Rhp 'RhD} 513.5 (29  An endoplasm comes into view.'Rh,4.5 (30'Rh'Rhx~ _Found a stone staircase leading down. _There is an open door here.(Rhdu....### ###.....###.###.#####.###.#  #.....# #.#.............+####### #...#.#####.#### ### ##.(#.# #.# #.# #.......####..#.# #.# ######.## ..÷......# #.# .# ########'#####.# # ####### #..@.....#   #.# #.....J..# .....##.##...# ..#....>..## S   ball python (constriction, asleep)[(Rhy+16;11H##S#.......#5.5 (1.0) _A ball python comes into view.(Rh( ##.....###.###.#####.###.#  #.....# #.#.............+  ####### #...#.#####.#### ## ##.(#.# #.# #.# .......####..#.# #.# ######.## .÷......# #.# .# #######'#####.# # ####### #........#   #.# #.....J..# ............# .#.##....#....>..## ##S#.......# ! #.....###6[1(Rh) p1;76H _Found a black potion.(RhQ .....###.###.#####.###.# #.....# #.#.+ # #...#.#####.###.#  ##.(#.# #.# #.# ####..#.# #.# ######.## ÷......# #.# (Rh@ ].# #######'#####.# #  #.# #.# #.....J..# .# . ..#....>..## ##S#.# (Rh~ JJ  The endoplasm quivers.(Rh% .=7(Rh{ (Rh W _The endoplasm closely misses you.(Rhi  You hit the endoplasm.  The endoplasm is heavily wounded.(Rhj W6----8(Rhq (Rh% - _The endoplasm hits you.(Rh  You hit the endoplasm.  The endoplasm is severely wounded.(Rh& &9(Rh&+ (Rh;, O _The endoplasm misses you.(RhH m  You hit the endoplasm..(Rh  r7=---3120.4 (0.9(Rhv! (Rh# M _You kill the endoplasm!(Rh 4(Rh (Rh H _No target in view!(Rhx 4(Rh (Rh5 H _No target in view!(RhS84(Rh@(RhCH _No target in view!(RhM 4(Rh"^ _No target in view!)Rh)RhŮ)RhK)RhH _No target in view!)Rh|4)RhK)Rh _No target in view! _)Rh)Rhn)Rh8==)Rh)Rh,)Rh=9==)Rhk ####### #...#.#####.###.......# ######### ##.(#.# #.# #.......# #.......####..#.# #.# ######.## )Rh.........÷......# #.# .# #.......#######'#####.# # ######### #........#  #........#  ..###........#.....#-..#.#..# #..# ....#....>.####S#.# ! #.....###r   rat (asleep) #.#.## r#)Rhv30.4 (10.0) _ A rat comes into view.)Rhbrr.==1.4 (11)Rh~)RhNW _The rat squeaks loudly. You hear an angry hiss. You hear a shout!)Rh## ##.(#.# #.# #........####..#.# #.# ###### ...÷......# #.# . #########'#####.# #  ######### #........#  # #.#...###........#............# ..#.#.# #..#.....#....>..######S#....... ! #.....### #r#.###  ....# ##)Rh@ .#)RhW)Rh#:r.)Rh5$:--2.4 (1.0))RhK)Rh ##.......####..#####.# ...÷......# #########'#####.  ######### #.......  ...##...... ..#.# #.......#....>..#####S#.......#  ! #.r...## #.#.###....# ##  )Rh( ^r.==)Rh) :--3)Rh0 )Rh4 )Rh- ...÷..... #########'#####  ######### #.......  ##...##.... ..#.# #.......#.@..>..######S#.r.....#  ! #.....## #.#.###....####   #)Rh =4 _The rat closely misses you.)Rh_ <5)Rhh )Rhj _You closely miss the rat. The rat barely misses you.)Rh)Rh9 gg   hobgoblin (missile, wandering)r   ratYou barely miss the rat. The rat bites you.)Rh]7---6.3 (0.9)Rh]")Rh%\ _A hobgoblin comes into view.*Rh$-  You hit the rat..g.g)47.3 (1.0*Rh9&G _You kill the rat!*Rh{#########'####  ######### #.......  ###...##...... ..#.# #.......#....>..######S#.@.....#  ! ## #g#.### ....####   # *Rh~*Rhg.8=---8*RhՊ*Rh*Rh0f 5 , ally target)5   shadow imp (summoned)You hit the hobgoblin.  The hobgoblin is severely wounded.*RhmC6--=9 _The hobgoblin hits you. A demonic guardian appears!*Rh%  You closely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin barely misses you.40*Rh*RhEb _Your shadow imp barely misses the hobgoblin.*Rhفm  You hit the hobgoblin. rr   quokkag   hobgoblin (missile, ally target)5   shadow imp (summoned)The hobgoblin is almost dead.A quokka comes into view.The hobgoblin misses you.1*Rh_*Rhc _Your shadow imp closely misses the hobgoblin.*Rhc  You barely miss the hobgoblin.*Rh .rThe hobgoblin is almost dead.*Rhxi4-----2.2 (0.9*Rh*Rh- _The hobgoblin hits you.*RhA  You closely miss the hobgoblin.The hobgoblin is almost dead.Your shadow imp hits the hobgoblin.*Rh>CX  The hobgoblin dies!*RheS(S   ball python (constriction, wandering)12-----413.2 (1.0 _The quokka bites you.*Rh)  You closely miss the quokka. The quokka misses you.*Rhyr.S5.(ally target)r   rat (wandering)5   shadow imp (summoned)*Rh-4.1 (0.9*RhM*RhbV _A rat comes into view.*Rh*RhG*RhK  You miss the quokka. The quokka barely misses you.*Rhe.r.S5.S)r*RhC-5.1 (1.0*Rh9*RhT _The quokka closely misses you.*Rh@  You hit the quokka.  *RhThe quokka is severely wounded.Your shadow imp barely misses the quokka.*Rhє*RhI.r.S 1----6.0 (0.9*RhR*Rhʩ+ _The quokka bites you.*RhF  You barely miss the quokka.The quokka is severely wounded.Your shadow imp barely misses the quokka.*RhfN.r.S2==*RhO&7.0 (1.0*RhV*RhRYS _The quokka barely misses you.*Rh  You hit the quokka but do no damage.The quokka is severely wounded.Your shadow imp misses the quokka. The quokka closely misses you.*Rh=G.r*Rh]1--8*Rh *Rht _The ball python bites you. The ball python closely misses you.*RhJ _The ball python bites you. The ball python closely misses you.  You miss the quokka.  The quokka is severely wounded.  The ball python bites you. The ball python grabs you.  The ball python constricts you. The quokka bites you.  Your shadow imp hits the quokka.*Rh †., ally target)##*Rh)6/19 -------- 1 89 (0.9Constr *RhA*RhF _The quokka dies!*Rh٣ *RhS *Rh *Rh˯ ^ _You are too injured to fight recklessly!*Rh!V *RhV *Rh] *Rha ^ _You are too injured to fight recklessly!*RhG 3*Rh# *Rh & ^ _You are too injured to fight recklessly!*Rh 3*Rh *Rhn ^ _You are too injured to fight recklessly!*Rh 3*Rh *Rhں ^ _You are too injured to fight recklessly!*RhVg 3*Rho *Rhq V _You are too injured to fight recklessly!*Rh; 3*RhB(*Rh++*Rh3*Rh*Rh+Rh #.#'#####.#  # #.# ### #.# ...###.#+Rh. ; ....# ..#.#.# #..r.#+Rha B .....#†S..>..## ####S#@5.....#+Rh  ! #.(...### #.#.###+Rh s ....# ###.+Rh .#+Rh F.##+Rh) +Rh 7.r  You escape the ball python's grasp. You swap places.11 9.9 (1.0 _Your shadow imp barely misses the ball python.,Rh֬ ######### #....... ###...##,Rh .... ..#.# #.......#rS..>..#,Rh7####S#.5.....#  ! #@(...###,RhU #.#.### ....# ,Rh~o###..# ..###,Rh!,Rh,Rh_     ### #........#  ,Rh...###........#  ..............#  ..#.#........#  #..........# ,RhK .....#r...>..## ,Rh׷Z ####S#S5.....#  ,RhI! #@(...###  ,Rh 3#.#.###  ,Rh(v....#  ###..# ,RhH1 ..# ,Rhe/ ### ,Rh,RhRThe ball python attacks as it pursues you!  ,RhaThe ball python completely misses you. The ball python grabs you.,Rh[    ### #........#  ...###........#  ..............#  ..#.#........#  #..........# ,Rha .....#r...>..##  ####S#S5.....#  ! #@(...###  #.#.###  ,RhBq....#  ###..,Rh ..# ###  ,Rh     ### #........#  ...###........#  ..............#  ,Rh<..#.#........#  #..........#  .....#r...>..##  ####S#S5.....#  ! #@(...###  #.#.###  ,Rhq{....#  ###..#  ,RhZ..#  ### ,Rh& ,Rh ,Rh   ,RhsThe ball python constricts you.* * * LOW HITPOINT WARNING * * *,Rh8The rat closely misses your shadow imp. Your shadow imp hits the ball python.  The ball python bites you but does no damage.,Rh(`    ### #........#  ...###........#  ..............#  ..#.#........#  #..........#  ,Rh).....#r...>..##  ####S#S5.....#  ! #@(...###  ,Rh5)#.#.###  ....# ,RhQ)- ###..,Rhm) ,Rh)3..# ,Rh)K###  ,Rh) ,Rh4 .SThe ball python constricts you.,Rhy54-------- 1 50Constr ,RhK>,RhAV _* * * LOW HITPOINT WARNING * * *-RhhJ ###...##... ..#.# #.......#r...>..#####S#S5.....#  ! #.(...### #@#.### #.......# #.####.. ..### S-RhP  You escape the ball python's grasp.  The rat bites your shadow imp but does no damage.-RhAU8*-Rh  Your shadow imp gestures at the ball python.The ball python writhes in agony!-Rhx5 -Rh[.(ally target)-RhUK11 51-1-RhA-Rh| -Rh=_The ball python dies!.Rh!...##.... ..#.#. #.............#r...>..#.####S#.5.....# ....! #.(...###.Rh"F#.ß.#.#.### #....@..# ####.Rh"R ## .Rh $.Rh-B  Your shadow imp hits the rat..RhT5q †.RhF9V5-2.Rh%A.RhCC _The rat dies!.Rh/### ###........Rhh...#.#...... #.......... .....#†...>..##.Rh.####S#.5.....#....! #.(...###.Rh^#.ß.#@#.###.....Rh ~#.####..###.Rh.Rh F.5.Rh9 &3.Rh.Rh.Rh %######### ### ###........#.# #.......... .....#†...>..######S#.......#.Rh ....! #@(...####.ß.#5#.####.......#.####..#..###.Rh .Rh+ 5  You swap places..Rh 2..Rh !5.Rh <=-4.Rhn .Rh# d _Your shadow imp disappears in a puff of smoke!/Rh)M###.......#######'############## ### .###....../Rhtz..#.# #.......... .....#†...>..######S#@......#/Rh....! #.(...###/Rhß.#.#.####.......#/RhJ###..#/Rh/##/Rh/Rh&5/Rh>/Rh0Rh]=6=0Rh]n7==0RhB0RhĞ,0Rh"0Rhϣ,0Rh8===0Rh(0RhM0Rh0Rhs,0RhD0Rh,0RhT0Rh&P==0Rhr0Rh0RhRS9=0Rh0Rh,0Rh0Rh,0Rh0Rh,0Rh0Rh^0Rh10/19==0Rh0Rh,0Rh0Rh(,0Rh0Rh ,0Rh0Rht1==0RhB0Rh 0Rh:0Rh0RhV,0Rh0Rh,0Rh0Rh0RhT9=0Rh0Rh 0Rh T2==0Rh 0Rh),0Rh!%3===0Rh#,0Rh#%0Rh(0Rh3(0Rh)0Rh+0Rh,0Rh-0Rh/0Rh09=0Rh10Rh40Rh4N14=0RhA60Rh=8,0Rhu90Rh;0Rh;0Rh=0Rh@,0RhA0RhAD0RhDc5==0RhE0Rh;H,0RhJ0RhL,0RhR0RhU,0RhPX0Rh]Y0RhYi6===0Rhw[0Rh^,0RhA`0Rhb0Rh c0RhhB0Rh i0Rhk0Rhk:==0Rhm0RhXp0RhKu7=0Rh_v0Rhx,0Rh{0RhD~,0Rh0Rhك0Rhh8==0Rh0Rh,0RhS0Rhӌ,0Rh0RhS,0RhȒ0Rh_ _You start resting.0RhΠ1614.9 (59.0)0Rh#90Rh<U===5.9 (600RhR0Rh" _HP restored.0Rh030Rh0RhU0Rh,0Rh0Rh%  0Rh =You see here a quokka corpse.0Rh[0Rh _0Rhn0Rh0Rh,0Rh#0Rh?0Rh20Rh:==0Rh0Rh0Rh,0RhW0Rhi ######### #........#0Rh ###### #........#......###........#0Rh...............#...#.#........#0RhC......#..........#0Rh.........#†...>..##....####.#.......#0RhK[.......@.#.(...###.....#.ß.#.#.###### #.......#0Rhl #.####..# #. 0Rh ..#.. ######0Rh7]20.9 (5.0)1.9 (60Rh h _d - a black potion0Rh0Rh0Rh0RhLH _No target in view!1RhK{1Rh{1RhT1RhqH _No target in view!1Rh31Rhp1Rh1Rh1Rh$ _1RhS ,1Rh",1Rh#1Rhv%1RhQ',1Rh$(1Rh*1Rh,1RhN,1Rh-1Rh/1Rh1,1Rh11Rh31Rh41Rh951Rh/61Rh91RhN;,1Rh=<1Rhr@1RhIB,1Rh9C1RhH1RhJ,1Rh L1RhN1RhO,1RhP1RhQ1RhR,1RhzS1RhT1RhU1RhU1Rh]V1RhzX1Rh7Z1RhgZ1Rhb[1Rh^]1Rh_,1Rh_1Rh`1Rhb1Rh@b1Rhc1Rhgm1Rhn,1RhJo1Rhq1Rhr,1Rh_v1Rhz1Rh\},1Rh~1Rhh1Rh,1Rh&1Rh4^### ##.(#.# #.# #...... ###.......####..#.# #.# ######. ...........÷......# #.# . ###.......#######'#####.# 1Rhe######### #........# ######### #........# ##.......###........# #...................# #........#.#@.......# 40.9 (11RhA9.0)#........#..........#..........#†...>..###.....####.#.......##..........#.(...#1Rh ###......#.ß.#.#.###1RhF#.####.#.......#1Rhp#.####.#.####..##......#.......#1Rh1Rh'1RhjT _Key pressed, stopping explore.1Rh1RhT1Rhh1RhܴH _No target in view!1Rh 41Rh@ ^ _No target in view!2RhI2Rh2Rh2Rh: _2Rh<2Rh,2Rh2RhI2Rh(,2Rh2Rh2Rh,2Rh2Rh2Rh,2Rh*2Rhq2Rh,2RhA2Rh2RhS2Rh2Rh2Rh2Rh2RhO2Rh2Rh2RhF,2Rh02Rh(2Rhr,2Rh"2Rhc2Rh,2Rh2Rh2Rh,2Rh2Rh2Rh,2Rh2Rhw2Rh2Rhc2Rh2Rh2Rhw,2RhB2RhQ2Rh.###.##..###.#.########. ...##..## #.#.......... ##'#..#####.###.......##  ................. ............###.( #.###.#####.###.# 2RhR#.#.............+ #...#.#####.###.# ##.(#.# #.# #.# 55.9 (15 2Rh}F##..#.# #.# ######.## ......# #.# .# 2Rh#####'#####.# ##........# 2Rh## #........# .###........# 2Rhf............# .#.#.2Rh"2RhB6.9 (162Rh2Rh ) _Found 5 boomerangs.2Rh142RhR22Rh<H _No target in view!2Rh7I2Rh2Rh2Rhf: _2Rh52Rh2Rh2Rhq2Rh2Rh(2Rh2RhE2Rh2Rh 2Rh2Rh2Rh2Rh2Rh2Rh2Rhu,2Rh 2Rh"2Rh%,2Rh=&2Rh(2Rh*2Rhd+2Rhl,2Rh.2Rh0,2Rh12Rh\7,2Rh 82Rh!<L _You now have 57 gold pieces (gained 7).2Rh=32Rh>2RhX@2Rh2BB2RhC2RhE,2RhF2RhG2RhI,2RhBJ2RhM2RhO2Rh6O2RhO2RhQ2RhR,2RhwS2RhT2RhU,2RhKV2RhW2RhX,2RhY2RhZ2RhP\,2Rh\2RhZ^2Rh_,2Rh6`2Rha2Rhc2RhIc2Rhc2Rh@e2Rh8f,2Rhf2Rhh2Rhi2Rh.i2Rhi2Rhj2Rhn,2Rhfo2Rhp2Rh sB2Rhru,2Rh=,2Rh͜i.#####.###.......# # #.# #.......# .# #.# ######.## 2Rh)## #.########.# '#####.#........# .......#.######## .......#.# .......#.############ .......#........@...# 2Rh{V83.9 (27 .......##########.### .# .# ...>..## .# 2Rh......# .. (...### ## 2Rh̝Y#.#### 2Rh...#2Rh}2Rhգ2RhT _Key pressed, stopping explore.2Rhi42Rh 2Rha 2Rh:_No target in view!3Rh3 _3RhD7,3Rhy83Rh83Rh;93Rh@;3Rh<,3Rh=3Rh?3Rh)A3RhgA3RhB3RhC3Rh?E,3RhE3RhIB3RhJ3RhK3Rh M,3RhM3Rh3O3RhP,3Rh]Q3RhR3RhET,3RhT3RhQV3RhnW3RhW3RhW3Rh`3Rhb,3Rh^c3Rhe3Rhkf,3Rhf3Rh h3Rhi,3RhHj3Rhk3Rh.m,3Rhm3Rho3Rhp,3Rh-q3Rh9r3Rhps,3Rhs3Rhu3Rhv,3Rh`w3Rh(x3Rhy,3Rh..## #.##### ##.#.......##.....##.(...### #####.# .3RhI0ß.#.#.### #.@........#.# #.######.###.# .####3Rhv#. #.....#....#. ####### .#######3Rh#l ## #. l   frilled lizard (asleep)3Rh} #. #. 3Rh 707.9 (24  A frilled lizard comes into view.3RhY~l.l3Rh4=8.9 (253Rh3Rh8 _The frilled lizard hisses angrily.3Rh ~..###.#.############ .....#............##.#.##########.### ..#..# #.# ...#†...>..## #.##### ###.#.......3RhA  #.....# ....#.(...### ############.# #.ß.#.#.### #..........#.# #.......# #@######.###.# #.####..# #.# #.....# #.......# #l# ############## #.# ###  #.# #.# #.# #.#3Rhs 3Rhe 3Rh:l.3Rh`9-9.9 (1.0)3Rh3Rh3Rh @  You hit the frilled lizard.3RhѾ F†3Rh 78=103Rhb 3Rh R _You kill the frilled lizard!3Rh 43Rhܩ 3Rh߫ H _No target in view!3Rhf  _No target in view!3Rh 43Rh3RhH _No target in view!3Rh43RhM3Rh"H _No target in view!4Rhk44Rhp4Rh]sH _No target in view!4Rh 44Rh%4Rh(C _No target in view!4Rh34Rh4Rh\4Rhǩ4Rhɮ _ _ You see here a frilled lizard corpse.4Rh)4Rh _4Rh4Rh4Rh,4RhR4Rh4Rh,4Rhm4Rh۸4Rhù,4Rh4Rh4Rh,4Rh߼4RhN4RhM,4Rh4Rh4Rha,4Rh4Rh4Rh,4RhC4Rhb4Rh,4Rh 4Rh4Rh ,4Rh[4Rh:4Rh",4Rh}4Rh4Rhh,4Rh4Rh4Rh4Rh4Rh!4Rh 4Rh4Rh,4RhZ4Rh6,4Rh4Rh4Rh,4Rh4Rh4Rh,4Rh94RhJ4Rh<4Rhk4Rh4Rh4Rh# #†# #.....# # #.##. ####### ## #.# .#  #.# . ###  #.# #g#..  #.# .#.##  #.# ...  #.#  #.# - #.######.# 4Rh@\ #........#  #.####### ### g   hobgoblin (asleep) 4Rh'4Rh0299.0)4Rh`.gg4RhG-30.9 (204RhT4Rh \ _A hobgoblin comes into view.4Rhݧ.######.###†## #..... ..##. ####### ##.# .# .# . ###.# #.#.. .####g#.#######.#..[.........#..# #..######.4Rh_........########### 4Rh4RhF.g4RhC11.9 (1.0)4Rh4Rh( _Found a ring mail.4Rhy  You hit the hobgoblin.  The hobgoblin is heavily wounded.=2.8 (0.94RhW 4Rh{ @ _The hobgoblin hits you but does no damage.4Rh2 ;  You hit the hobgoblin.4Rh9 4.4Rh%: 14Rh= 6653.8 (1.04RhGC 4RhE M _You kill the hobgoblin!4Rh 4Rh, 4RhJ$ ^ _No target in view!4Rh 4Rh 4RhY ^ _No target in view!4RhN44Rh׎4RhH _No target in view!4Rh744Rh<4Rh ?H _No target in view!5Rh45Rh5RhH _No target in view!5RhY35RhH5Rhj5Rh5RhP _5Rh),5Rh<5Rh5Rh,5Rh5Rh5Rh,5Rh5Rhv5Rh ,5Rh٪5RhϬ5Rhi,5Rha5Rhs5RhE,5RhO5Rh5Rh,5Rh:5Rhֹ5Rh9,5Rh5RhI5Rh@,5Rh5RhI5Rh6,5Rh5RhM5RhX,5Rh5Rh/5Rht,5Rh5Rh;5RhC,5Rh5RhO5Rh,5Rh5Rhp5Rh,5RhT5Rh5Rh,5Rh 5RhE5Rh5Rhh5RhQ,5Rhf5Rhk5RhB5Rh5Rha,5Rh5Rhe5Rh,5Rh,5Rh,5Rh-5Rh5Rh,5Rhc5Rh5Rh,5Rh5Rht5Rh,5Rh`5Rh5Rh,5Rh5Rh5RhB5Rh5Rh,5RhN5RhE5Rh,5Rh5Rh5Rh,5Rh5Rh 5Rh ,5Rh 5Rh5Rh3,5Rh!5Rht5Rh,5Rh5Rh5Rhi,5Rh5Rh5Rhs,5Rh 5Rh"5RhM$,5Rh9%5Rh '5Rh\),5Rh+5Rhj2n _No target in view! _ You see here a +0 ring mail.5RhW45Rh4 _5Rhj65Rh=85Rh:,5Rh;5Rh=5Rh#@,5RhA5RhB5RhE,5RhF5RhI5RhK,5RhM5RhQB5RhR5RhT5RhW,5Rh_Y5Rh \5Rh f....# #.# >..## #.##### ...# #.....# ..### ############.# ### #..........#.# ##.######.###.# #5Rhzf#†##...#.....# ##.##.#.#########w ##.##.#...@.......-#.#....############.#..#.#.........#5Rhf#.####.#.#######.#######.#..[.........#......##.#.#.##.##.#..######.#5RhfWw   dart slug (asleep)#.#....#.##.#..# #.##.######.##.#########.# 5RhgV#........##...........#5Rhtw79.8 (46.0)-80.8 (475Rhz5Rh|\ _A dart slug comes into view.5Rh# #.#  >..## #.#####  # #.....#  .### #.#   #.#.#   #.######.###.#   #†##...#.....#   #.##.#.#w#  #.##.#....# #.#....#  #.#..#.#.........#  #.####.#.#.######  #.#..[.........#......#  #.#.#.##.##.#..######.#  #.#....#.##.#..# #.#  #.######.##.#.#  #.##...........#  5Rh5Rh>.ww1.8 (1.0)5RhQ5Rh5Rh # #.#  ..## #.#####  # #.....#  ### #.#  # #.#.#  #.######.###.#  #†##...#.....#  #.##.#.#.#  #.##.#.w.#  #.#....#  #.#..#.#.#  #.####.#.#.######  #.#..[.#......#  #.#.#.##.##.#..######.#  #.#....#.##.#..# #.#  #.######.##.#.#  #.##.#  5Rh# Y25Rh # #.#  .## #.#####  .# #.....#   #.#   #.#.#  #.######.###.#  #†##...#.....#  #.##.#.#.#  #.##.#.w.#  #.#....#  #.#..#.#.#  #.####.#.#.######  #.#..[.#......#  #.#.#.##.##.#..######.#  #.#....#.##.#..# #.#  #.######.##.#.#  #.##.#  w.35RhL; # #.#  ## #.#####  # #.....#  # #.#  #.#.#  #.######.###.#  #†##...#.....#  #.##.#.#.#  #.##.#.w..#  #.#....#  #.#..#.#.#  #.####.#.#.######  #.#..[.#......#  #.#.#.##.##.#..######.#  #.#....#.##.#..# #.#  #.######.##.#.#  #.##.#  =4 _The dart slug closely misses you.5Rh  You hit the dart slug but do no damage.5 _The dart slug bites you but does no damage.5Rh6 _You hit the dart slug but do no damage.6RhH  You hit the dart slug.  The dart slug is moderately wounded. (ally target)5   ufetubus (summoned)The dart slug launches a dart at you.6Rhju55------7 _The slug dart hits you. A demonic guardian appears!6Rh>   You hit the dart slug but do no damage.The dart slug is moderately wounded.  The dart slug launches a dart at you.6Rh(12---------8 _The slug dart hits you.6Rhl  You hit the dart slug but do no damage.6Rh3=--9 _The dart slug is moderately wounded.6Rh  You hit the dart slug but do no damage.The dart slug is moderately wounded.26Rh:-906RhD _The dart slug bites you.6Rhh]  You hit the dart slug but do no damage.The dart slug is moderately wounded.0----1  You hit the dart slug but do no damage.The dart slug is moderately wounded. _The dart slug bites you.  You hit the dart slug but do no damage.The dart slug is moderately wounded. _The dart slug bites you.6Rh The dart slug is moderately wounded. _The dart slug bites you.  You hit the dart slug but do no damage.The dart slug is moderately wounded. _The dart slug bites you.  You hit the dart slug.2 _The dart slug is heavily wounded.6RhK  You hit the dart slug.  The dart slug is severely wounded.3 _The dart slug barely misses you.6Rh #.#  #  #       #†  .#########.#  ......5@w..#  .###########      #.#..[     #.#     6Rhz #.#           #†  .#########.#  ......5@w..#  .###########      #.#..[     #.#      _A dart slug is nearby!6Rh;  You hit the dart slug.6Rh†5   ufetubus (summoned)6Rh1=--794 _You kill the dart slug!7Rh37Rh7Rh7Rh,7Rht7Rh7RhЛ_2===7Rhc7Rh,7Rh7Rhe,7Rhk7Rh,7RhY7RhM7Rhԫ937Rh<===7Rh7Rhv _Your ufetubus disappears in a puff of smoke!7Rh7Rh,7Rh7Rh,7Rh7Rh7RhӲ9=7Rh97RhX<147Rh(=7Rh7Rh,7Rh@7Rh[,7Rh̷7Rh,7Rh 7Rh7Rhj5==7Rh7Rhx,7Rh7RhƼ7Rh7Rha7RhE7Rhj7Rh7Rh7Rhѿi6===7RhQ7Rh\,7Rh!7Rh,7Rh(7Rh,7Rh%7Rh7Rh(:==7Rh7Rh a7=7Rh7Rh,7Rh/7Rh,7RhR7Rh5,7Rh7Rh987RhE==7Rh7Rh,7Rhl7Rh{7Rh7Rh7Rh,7Rhm7Rh9===7RhM7Rh$7Rh,7Rhw7Rhe  You see here a dart slug corpse.7Rh7Rh7 _7Rh7Rh 7Rh,7RhM7Rh=7RhMP==7Rh7Rh7Rh",7Rh7Rh 7Rh ,7RhZ7Rhh7Rh`,7Rh7Rh X7Rh 7Rh]",7Rh"7Rh*7Rh+7Rh?,7Rh,7Rh47RhF6,7Rh67Rh@e  You see here a dart slug corpse.7RhC7RhC _7Rh_D7RhN7RhP,7RhNR7Rh\7RhJ^7Rh^7Rh__7Rhh7Rhi,7Rhj7RhRu7RhTy7Rhy7Rhz7Rh7RhދB7Rh7Rh,7Rh7Rh7Rh,7Rh7RhE7Rhu,7Rh7RhѰ7Rhf,7RhY7Rh7RhK,7Rhg7Rh!X7Rh7Rh,7Rh7Rh/7Rhm,7Rh7Rh[7Rh!B7Rh7Rh~,7Rh,7Rh 7Rh,7Rh7Rhe7Rh,7Rh7Rh%7Rh'7RhR'7Rh'7Rh/7Rh1,7Rh27Rh_;7Rh<=,7Rh+>7RhEF7Rh%H7RhlH7RhGI7Rh^tB7Rh&u7Rh{#.......# #.######.###.#.....####..# #†##...#.....###.# #.......# #.##.#.#########.# ..# #.##.#........†..# ### #.#....########### 7RhE|#.#..#.#.........# #.####.#.#######.# #.#..[.........#..7Rhv| #@#.#.##.##.#..###-862.8 (67Rh|8.0) 7Rh|q#.#....#.##.#..#  7Rh|q#.######.##.###### 7Rh}s#........##....... 7Rh6}#.################ ###7RhX}. 7Rh|}. 7Rh}I  7Rh}7Rh#~8-7Rh7RhT _Key pressed, stopping explore.7Rh7Rhc7Rh^ _No target in view!7Rh/Y_7RhB\: _7Rh@]7RhhB7Rhi7Rhr7Rhs,7Rht7Rh}7Rh~7Rh7Rh7Rh7Rh07Rh7RhҊ7Rh֐7Rhߒ,7Rh~7RhP7Rh:,7Rhϡ7Rhj  You see here a frilled lizard corpse.7Rh7RhF _7Rhn7Rh7Rhû,7RhR7RhM7Rh,7Rhe7Rh7Rh,7Rh{7Rh57Rh,7Rh27RhyX7RhMX7Rh7Rh,7Rh7RhB7Rh7Rhh7Rh,7Rh7Rh7Rh,7Rh7Rh~ 7Rh& 7Rhx 7RhC 7Rhm7Rh}7Rhp,7RhV7Rh7Rh7Rh{7RhC7RhX7Rh7Rh7Rh&X7RhS7RhnVB7RhTW7Rhc\X7Rhf7Rhg,7Rhg7Rhhi7Rhbj,7Rhj7Rhl7Rhm7Rhn,7Rho7RhWq,7Rhq7Rhvs7Rht,7Rhu7Rhv7Rh{x,7Rh?z,7Rh{7Rh-~7Rh~7Rh7Rh,7RhC7Rhb7Rh),7Rhӈ7Rh,7Rhԋ7Rh7Rh7Rhώ7Rh&,7Rh7Rh7Rhʕ7Rh7Rhݖ7Rh`7RhܜB7Rh7Rh7Rh|,7Rh7Rh}7Rh,7RhW7RhC,7Rhj7Rh7Rh7Rh7Rh̹7Rh7Rh,7Rh+7Rh7 _You open the door.7Rhy37Rh 7Rhm@  There is an open door here.7Rh7Rh  _7Rh7Rhx,7Rh'n7Rh)7Rh?*7Rh,7Rh.,7Rh07Rh4B7Rhg57Rh77Rh87Rh87Rh97Rhz;7Rh=7Rh=7Rh>7RhB7RhC,7RhE7RhcG7Rh{I,7Rh@J7RhOX7RhR7RhiS,7RhT7RhU7Rh[B7Rh-\7Rh_,7Rh6d7Rhf7Rh h,7Rh i7Rhl7Rhn,7Rh0o7Rhq7Rhs,7Rh t7Rh{w7Rhy7Rh}7Rh7Rh7Rh,7RhV7RhN###### ......# #.# #  7Rh#####.##.# #.#.#.#  #.#........# #.#.#.#  #.#.###.##.# #.#.#.#  ........# . .....  #.#.########. ...  7Rhۏ#.#.......... #.#  #.###.......####@###  935.8 (73 7Rh ...................#  ..###........(...#.#  7Rh! #.###.......######.#  ............'.# #.#  7RhB"#.###.......#.# #.# #.# #.......#.# #.# 7Rhf#.# ######.##.# #.# 7Rhx#.########.##.####.# 7Rh-7Rh7RhQT _Key pressed, stopping explore.7Rh}47Rht7RhH _No target in view!7Rh _7Rh6 X7RhU 7RhGB7Rhj7Rhh.......  ###.#.# ..#  # .....  ####### #.#.#  ......# # #.#.#  #####.##.# #.#.#.# # .......# #.#.#.# .# ##.##.#.#.#.#.#..# ......##........@...###  #.########.............b  #....#.####.##.#  ###.......####.### # ........#  ###..(...#.#  b   bat (asleep) ###.......######.#h]9;49m   ..........'.# #.#  ##.......#.# #.#  7RhA8.8 (3.0)9.8 (4 _A bat comes into view.8Rhc  .#.# ..###  ......#  #.#.#.# # # #.#.#.# .##.# #.#.#.#.##  .# #.#.#.#..#  .###.##.#.#.#.#.#..#  ##.###  .#8Rhw.......b.  .#.####.##.##  .####.### .# 8Rh0* ...# # .(...#.#  .######.#  '.# #.# 8RhUq .#.# #.#  8Rh8Rhx8Rh,40.8 (18Rhu8RhQ8Rh   #.#.# ..###  ......#   #.#.#.#  # # #.#.#.#  .##.# #.#.#.#.##  # #.#.#.#..#  ###.##.#.#.#.#.#..#  ##.###  #.b.#  #.####.##.###  #.####.### .# #  # .#  #.(...#.# .# #.######.# .# '.# #.# .# #.#.# #.#  8Rh 8Rh 8Rh 8Rh Zb...b8Rh &18RhA 8Rh 8RhC0 ,  .#.# ..###  ......#   #.#.#.#  # # #.#.#.#  .##.# #.#.#.#.##  # #.#.#.#..#  8RhM1 .##.#.#.#.#.#..#  ##.###  .b....#  #.####.##.###  .####.####.# #  ##.#  .(...#.##.#  .######.##.#  '.# #.##.#  .#.# #.#  8Rh3 8Rh=4 8Rh: ,.b8Rh; .=28Rh]@ 8RhjB Q _The bat closely misses you.8Rh~" b#.#..### ...... #####.#.# ...# # ##.##.# #.## .....#.#.. ##.##.#.#.#.#. ...##............###### #######.....# 8Rh" ..........#.####.##.######.####b# # .......##.# (...######'.# #8Rh$ 8Rh& 8Rh+ 'b.8Rh/, &38Rh1 8Rh6 : _The bat hits you but does no damage.8Rh$  You hit the bat.  The bat is heavily wounded.8Rh 8Rh W.b 8RhK -4.7 (0.98Rh 8Rh\ I _The bat misses you.8Rhx / ...... #####.#.# ...# # ##.##.# #.#.#.#.## ......# #.#.#.#.. ##.##.#.#.#.#. ...##............###### #######..... ..........#.####@##.#######.####b# # .......##.# (...######'.# # #####.#8Rhϋ 8RhÒ U.b5.7 (1.08Rh 8Rh u _The bat hits you but does no damage. The bat barely misses you.8Rh#####.#.# ...# # ##.##.# #.#.#.#.## ......#.. ##.##.#.#.#.# ...##............###### #######...............# ..........#.####.##.###### # .......##b# (...#.##.#####8Rha'.# # #####.###8Rh,k8--68Rh8Rh*L _The bat hits you. The bat hits you but does no damage.8Rh25  You hit the bat.8Rh8T.8Rh#98Rh</8279Rh] _You kill the bat!9Rhʨ _No target in view!9RhWZ49Rh9_9RhaH _No target in view!9RhJ9RhH _No target in view!9Rh _No target in view!9Rh)49Rh9Rh:H _No target in view!9Rhe9RhLf9Rhj9RhVl@ _No target in view!9RhQ9Rh9Rh9Rhm 9Rh= _9==9RhZ,9Rh*,9RhR9Rh9Rh,9RhO9RhS9Rh_,9Rh9Rh9Rh9Rh6:==9Rhw9Rhu9Rhj,9Rh9Rh@9Rh# ,9RhN 9Rh9Rh9Rh9Rh49RhE9RhI9Rhs9Rh9RhX9Rh9Rh,9Rhy9Rh9Rh^9Rh9Rh9Rh9Rh9Rh9Rh"9Rh9Rh{ 9Rh 9Rh!9Rh9"9Rh]#9Rh#9Rh#9Rh!(9Rh )9Rh7)9Rh)9Rh+9Rhg,,9Rh,9Rh-9Rh/,9Rh/9Rh09Rh19Rh19Rh29Rh39Rh4,9Rh59Rh'69Rh79Rh;79Rh79Rh299Rh99Rh99RhR:9Rh;9Rhv<,9Rh<9Rh>9Rh6?,9Rh?9Rh@9Rh B,9Rh`B9RhC9RhD9RhD9RhE9RhF9RhVH,9RhI9RhK9RhM,9RhN9RhQ9RhR9RhR9RhNT9RhU9RhV,9RhV9Rh4Y9Rh[,9Rh\9Rh^9Rh`9Rh`9Rha9Rhc9Rhf9RhAf9Rh}g9Rhfi9Rhek,9Rhl9Rhwn9Rhp9Rhp9Rhq9Rht9Rhv,9Rhz9Rh{ #.#.# ##.#.## ....# . ..... # .# ....# .... .# #....# ....# #....# 9Rh#.. ####....#  #......@# - ###.#.# #..##...### # ..........# ####### #.#.#.#.#.# # # #.#.#.# 9Rh0#####.##.# #.#.#.#.## #..# #.#.#.#..# ..#.#.#.#..# 9RhYX......##............###### 9Rh085.7 (38.0)9RhF-6.7 (399Rh9Rhُ` _e - a scroll labelled ALAMUA HOMAZU9Rh@49Rh9RhH _No target in view!9RhM39Rh%9Rh9Rh?9Rhɲ _9Rh9Rh,9Rhd9Rh 9Rh,9Rho9Rh?9Rh#Q.........# . .....# ..##.....# .##.#..# #.##.....# ......# #.##.....# #....# #.##.....# #....# >....#.. ####....# 9Rh........ #.......# ###.###.#.####..##...### # #.# ........# .###.########.#.#.#.#.#.# .#.........# #.#.#.#.#.# 9Rh ...#.#####.##.#.#.#.#.#.###.#........#r#.#.#.#..# 9Rhl.#.#.#.###.##.#.#.#.#.#..# r   rat (asleep) .#..##............###### .###.#.########...............# 9Rhh## #.#..#.####.##.###9Rh290.7 (4.0)9RhX+1.7 (59Rho9RhyV _A rat comes into view.:RhI ..##.....# .##.#..#  #.##.....# ......# ##.##.....# #....# .#.##.....# #....# .....>....#.. ####....# #............ #.......# #.###.###.#.####..##...### '.# #.# ................# #.###.########.#@#.#.#.#.# #.#.........# #.#.#.#.#.# #...#.#####.##.#.#.#.#.#.## #...#.#........#r#.#.#.#..# #.#.#.#.###.##.#.#.#.#.#..# #.#.........##............###### ..###.#.########.........# #.#............#.####.##.######.#######.####.##.#:RhL:Rh!S:RhSrr.r:RhSJ====2.7 (1:RhY:Rh\- _The rat squeaks loudly.:Rhp # .... # #.... .... .....>....#.. ####.. #............ #....###.###.#.####..##...### '.# #.# ................ #.###.########.#.#.#.#.#.........# ..#.#####.##.#r#........#..#.#.#.###.##........##............:Rh* 1###### ..###.#.########..... .## #.#............#.####.##.## #####.####### ................:Rh :RhL 7---=---3:Rh :Rh" ( _The rat bites you.:Rh :Rhf q8=-----4.6 (0.9:RhF :Rh\ _You closely miss the rat. The rat misses you.:Rh :Rh 66--:Rh &5.6 (1.0:Rhۖ  :Rh [_You barely miss the rat. The rat bites you.:Rh{ :Rh{ &6:Rh{ :Rh΂ _You barely miss the rat. The rat closely misses you.:Rh2 X5----:Rh2 7:RhM7 :Rh9 b _You closely miss the rat. The rat bites you.:Rh ( :Rh  You hit the rat.  The rat is moderately wounded.:Rh #6:Rhk 9==8.5 (0.9:RhC :Rh I _The rat misses you.:Rh  You closely miss the rat.The rat is moderately wounded.:Rh -9.5 (1.0:Rh :Rh P _The rat barely misses you.:RhO  You barely miss the rat.:Rh/HThe rat is moderately wounded.:Rh_01000.4 (0.9) :Rh:RhȖQ _The rat closely misses you.;RhN-  You closely miss the rat.The rat is moderately wounded.5--1.3 _The rat bites you.;RhW5  You hit the rat.;Rh2.;Rh562.3 (1.0;Rh;RhG _You kill the rat!;Rh4;Rh^ _No target in view!;Rh 3;Rh;Rh;Rh6== _;Rh/,;Rh;Rh/,;Rho;Rh;Rhi7===;Rh;Rh;Rh;RhX;Rh,;Rh;Rh{,;Rh;Rh;Rhdh8==;Rh;Rh,;Rh;Rh,;RhL;Rh=;Rhm;RhMb9==;Rh;Rh;Rh,;Rho;Rh ;Rh,;RhE;Rh;Rhp,;Rh;Rh;RhP==;Rh\;Rhq;RhH ,;Rh ;Rh ;RhC ,;Rh;Rhy;Rh,;Rh;Rh;Rhu,;Rh;Rhm;Rh,;Rh;Rh;Rh;Rh6 ;Rh ;Rh#;Rh%,;Rh%;Rhv';Rh(,;Rh1);Rh*;Rh,B;Rh/;Rhe1;Rh1;Rh 2;Rhu3;Rh4,;RhQ5;Rh6;Rh7;Rh8;Rh8;Rh9;Rh:,;Rh;;Rh =;Rhn>;Rh>;Rh>?;Rh@;RhA,;RhLB;RhC;RhD,;Rh E;Rh3F;RhZG,;RhG;RhI;RhJ,;RhJ;RhM;Rh"N,;RheN;RhP;RhQ,;Rh R;RhT;Rh\V,;RhV;Rh\;Rh];Rh^;Rh<_,;Rh_;Rha;Rha,;Rh|b;Rhc;Rhd;Rhd;Rh?e;Rhf;Rhg;Rhh;Rh/h;Rhej;Rhk,;Rhbl;Rhn;Rhp,;Rhp;Rh3r;Rhs,;Rhkt;Rhu;Rh}v;Rhv;Rh(w;RhyB;Rhlz;Rh{;Rh},;Rh};Rhǂ;Rh,;Rh;Rh,;Rh,;Rh>;Rh,;RhP;Rhd;Rh,;RhQ;Rh̑;Rh;RhL;Rh͓;Rh;Rhі,;Rh^;Rh;RhӚ,;Rh;RhJ;Rh,;Rh;Rh٣;RhB;RhB;Rh;Rh߬;Rh,;Rh¯;RhFR;Rh;Rh;Rh;Rh6B;Rh;Rh,;Rh;Rh;RhZB;Rh;Rh,;RhP;RhJ;Rh;Rh;Rh,;Rh};Rh;Rh;Rh;Rh2;Rh;Rh;RhA,;Rh;Rh;Rh@,;Rh;Rh-;Rh,;Rh;Rh ;Rhh ,;Rh$ ;Rh ;Rhq,;Rh;Rh#;Rh%,;Rh&;Rh/;Rh/,;Rh0;Rh8;Rh9,;Rh:;Rh7A;RhvB;RhB;RhiC;RhH;RhJB;RhQ;RhS,;Rh T;Rh$Y;RhZ;RhZ;Rh[;Rhnb;Rhd;Rhld;Rhd;Rhj;Rhl;Rhm;Rhn;RhPs;Rhu,;Rh v;Rh%|;Rhu},;Rh~;RhCh;Rh6;RhϳX;Rh;Rh;Rh+;Rh ,;Rh;Rh;Rh1;Rh6 ;Rh ;Rhn;Rh;Rh;Rh@  There is an open door here.;Rh\;Rh _;Rh;RhM;RhD,;Rh ;Rh J  There is an open door here. _;RhQ,;RhU,;RhWB;RhZB;Rh];Rh`@  There is an open door here.;Rhh _;Rhr  There is an open door here.;Rht;Rht _;Rh yB;Rhy;Rhz;RhN;RhPB;Rh;RhH;Rh;Rh;Rh@  There is an open door here.;Rh);Rhs _;Rh;Rh;Rh,;Rh;Rh6 ;Rh ,;Rh;RhGThere is an open door here.  ;Rh;Rh _;Rhw;Rh`+;Rh-,;Rh.;Rho6;Rh9;RhW9;Rh2:;Rh]A;Rh/D,;Rh9G;RhK;RhM,;RhN;Rh Y;RhY,;RhRZ;Rh1fX;RhFz%  ;Rh{;Rh'| _;Rh};Rh# #.# #...# #....# #.#.####. # #.# #...# #.)..# #.#.#.... #####.# #.### #....# #.#.#.##.##.###.#######....####.#.#.#.. .#.##.#.................#.. .#.##.#................##.....#.. .#.##........###.##.....#.. .........#########..##.##.....#..#....##......@##..#.##.....#..-14947.0) ;Rh%W.......##.#####'#.##.....>....#.. ......##.##...≈.##.##............ ......#.##.#####.##.#.###.###.#.# ......#.#.##...##.#.'.# #.# #......#.##'.#.#(#.###.#######  ...#..#.#.#.#<#.#.#.#.#.........# ....#.#.#.###.#.#≈#...#.#####.#  ###.#.#.#.##.≈.#'.#.#...#.#...... ;Rh8-;Rh;RhL _Key pressed, stopping explore.;Rh4;Rh;RhH _No target in view!;Rh _;Rh*n;Rh;Rh X;Rh @  There is an open door here.;Rh ;Rh@  _;Rh< ;RhS ;Rhs ;Rh ;Rh ;Rh! ;Rh% B;Rh\+ ;Rh. ,;Rh`/ ;Rh 5 ;Rh7 ,;Rh19 ;Rh? ;RhB ,;RhZC ;RhI ;RhK ,;RhzM ;RhV B;RhW ;Rh0f n;Rhth ,;Rhi ;Rho ;RhZq ,;Rh;s ;Rhw ;Rh<| ;Rh| ;Rh_~ ;RhӁ ;Rh ,;Rhڄ ;Rh ;Rh B;Rh ;Rh ,;Rh ,;Rh7 B;Rh X;Rh! ;Rh ,;Rh] ;Rhة ;Rh ;Rhe ,;Rh ;Rhl ,;Rh ;Rh; ;Rh= ,;RhB ;Rh ;Rh ;Rh ;Rh B;Rhq ;Rh ;Rh, ,;Rh ;Rh/ @  There is an open door here.;Rh ;Rht  _;Rh& ;Rh@  #.#.....# #..  #.#.....# #.#  #.#.....# #..   #### #.....#.# #   #... ###.###.# ##   #... #.# #.######   ####... #.# #.....   .......######'##########   .........# 91.3 (42.0)   ................#   .....#..........# ##   .... #.....÷....#######.   ... ########........... hH d  [. #####.   .##   2.3 (43 _Found a ring mail.;RhRc 4;Rhs ^ _No target in view!Rh  [?25l[?1c>Rhr42>Rh!>Rh2>Rh5>Rh6/ _>Rh;>Rh@>RhB,>Rh D>Rh I>RhK,>Rh:M>Rh`R>RhT,>RhT>RhY>Rh[>Rh[>Rhh\>Rh`>Rh b,>Rhc>RhCg>RhMh,>Rhi>Rhem>Rhqn,>Rh)o>Rhr>Rhs>Rht>Rht>Rhy@  There is an open door here.>Rhz>Rh:{ _>Rh{>Rh~>Rhq>Rh>Rh>Rh0>Rh,>Rh5>Rh;>Rh~,>Rh?>Rh>Rh,>Rh!>Rh̓>Rh6,>Rh>Rh>RhǛ,>Rh$>Rh7>RhI,>Rhm>Rh>Rh˫,>Rhڬ>Rh#>Rh,>Rhݲ>Rh3>Rh_,>Rh>Rh>Rhh,>Rh\>Rhn>Rhi,>Rh^>Rh%>Rhx,>Rh>Rh;>Rh7,>Rh>Rh>Rhx,>Rh>Rh>Rh,>Rh?>Rh>Rh^,>Rhd>Rh/>Rh,>Rh>Rh>Rh>Rh]>Rh>Rh>Rh,>Rh>Rhj>Rh,>Rh>RhEY  There is a stone staircase leading down here.>Rhp>RhQ>Rh$ _>Rh>RhE2>Rh F>RhQ  You climb downwards. _The kobold shouts!  There is a stone staircase leading up here.>Rh_>Rh} ....# .... ... ..# #  .. .#  #.##.#  #....#  #.@# ==230.0 (32.7)>Rh! ....l.....#  .#####..#.#  ...#.# #.... . #.#.# #.K   kobold #.#K# .#>Rh>l   frilled lizard (wandering) #.#.# # >Rh">Rh$d _There are monsters nearby!>Rh= ....# .... ... ..# #  .. .#  #.##.#  #....#  #.@# ....l.....#  .#####..#.#  ...#.#  #.... .  #.#.# #.  #.#K# .#  #.#.# # >Rh _  ....# .... ... ..# #  .. .#  #.##.#  #....#  #.@# ....l.....#  .#####..#.#  ...#.# >Rh_ #.... . #.#.# #.  #.#K# .#  #.#.# # >RhSe >Rhe >Rh&j >Rhl d _There are monsters nearby!>RhB}  ....# .... ... # ..#. # ..# .# #.##.# #....# #@<#.l.....##.#####..#.# ...#>Rh~ B.# #.... . #.#.#.#. #.#K#. .# #.#.# # #>RhI >Rh >Rh .lK.l>Rh. A--1.0 (1.0) _>Rh >Rh ?Rh"  You hit the frilled lizard.  The frilled lizard is moderately wounded.?Rhf)K. =-2?Rh.?Rh:\ _The frilled lizard closely misses you.?RhX@  You hit the frilled lizard.?Rh1u.K.?Rhz 93 _You kill the frilled lizard!?Rh?RhUh _Your Stealth skill increases to level 4!?Rh....# .... ... # ..#. # ..# .##.##....##.#####.<#.......@...##.#####..# .K.#.##.... .#.#.#.#.?Rh#.#.#.# #  .#?Rhّ?Rh0:K.?RhϘ5-4 _?Rhܜ?RhΞ?RhKt7---=5?Rh P?Rh9Rw _You barely miss the kobold. The kobold hits you with a +0 dagger.?Rh D8  You hit the kobold.?Rh4JD)?Rh#L4939 (0.9?Rh}O?RhNQJ _You kill the kobold!?Rh?Rhl?RhN?RhH _No target in view!?Rh͡4?Rh>?RhH _No target in view!?RhV4?Rhq\?Rh^H _No target in view!?RhJ 4?RhVP ?RhR H _No target in view!?RhO ?Rh ?Rh ?Rh  H _No target in view!?Rh 4?Rhg ?Rh C _No target in view!?Rhzd 4?Rh+i ?RhHk ?RhXf 3?Rhpg ?Rh/j ?Rhm : _?Rhn ?Rhn W8=--?Rho ?RhZr ?Rhr ?Rhjs ?Rh+u ,?Rhv ?Rhz B?Rh | ?Rh7| #9?Rh]| F===?Rh<} ?Rh 1 _HP restored.?Rh 3?Rh ?Rh"  ?RhJ 8 You see here a +0 dagger.?Rh ?Rha  _?RhH ?Rh ?RhR ?Rh ?Rh^ ?Rh ?Rh ?RhN :==?Rh ?Rh1 ?Rh  ..#. # ..# .##.##.#?Rhߛ #....# #.#####.<#.# ...........# ?Rh2 ##.#####).#.# ..........#.####.####...- #.#.#.#....g#.#.#.#.####?Rha W#.#.#.# ##.#.##.#.#.# ?Rh g   goblin (asleep)#...#.#?Rh١ 45.9 (10.0)  A goblin comes into view. It is wielding a +0 dagger.?RhD \g.g?Rh 5==6.9 (11?Rh ?Rh ( _The goblin shouts!?RhM..#. # ..##.# #.##.# #....# #.#####.<#.# ...........# ##.#####).#.# .?RhN..#.### ##.####....@..# #.#.#.#...g.#.#.#.#.###.#.#.# ##.#.#.##.#.#.# #.#.#.#..#.#.#?RhW (launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.?Rh}\K(((((?RhLA@....?RhY8-7.9 (1.0) ?Rh?Rh- _The goblin shoots a sling bullet. The sling bullet completely misses you.@RhX..#. # ..##.# #.##.# #....# #.#####.<#.# ...........# ##.#####).#.# .#.### ##.####.# #.#.#.#...g.@Rh#.#.#.#.##.#.#.#.##.#.#.#.##.#.#.#.##.#.#.#.#..#.#.#.#@RhG@RhHD(((((@RhH.@...@Rh$.=8@RhL @Rh { _The goblin shoots a sling bullet. The sling bullet barely misses you.@Rh"..#. # ..##.# #.##.# #....# #.#####.<#.# ..# ##.#####).#.# .#.### ##.####.# #.#.#.#...g.@Rh1,#.#.#.#.##.#.#.#.##.#.#.#.##.#.#.#.# #.#.#.#.#..#.#.#.#@Rh#@Rh-Mg.--@Rh 9@Rh@Rhљ@RhS<u#.# #.##.# #....# #.#####.<#.# ...........# ##.#####).#.# @Rh=?..........#.#####.####.......######## #.#.#.#.@g......#.#.#.#.########.#.#.#.# #.#.#.#.##.#.#.#.##.#.#.#.# ..#.#.#.#@Rh>=. #.@RhmP The goblin unwields a +0 sling. The goblin wields a +0 dagger.@RhPa6----=-@Rh'Q 50@RhV@RhY; _The goblin hits you with a +0 dagger.@Rh2 5------1.8 (0.9@Rh8 @Rh; w _You barely miss the goblin. The goblin hits you with a +0 dagger.@Rh 8  You hit the goblin.@Rh C)@Rh 562.8 (1.0@RhT @Rh J _You kill the goblin!@Rh 4@Rh) @Rh H _No target in view!@RhS @RhPT @Rhh ^ _No target in view!@Rh @Rhv @Rh+ @Rh H _No target in view!@RhM @Rh @Rh @RhP H _No target in view!@Rh 4@Rh˰ @Rh H _No target in view!@Rh3@Rh@Rh5@Rh$ _@Rhrx6==@Rh@Rh,@Rh@Rhu,@Rh]@Rh>,@RhU@Rhа@Rh:==@Rh7@Rh@RhD7=@Rh@Rh,@Rh@Rhֺ,@Rh@RhW,@RhM@Rh@Rhgh8==@Rh<@Rh,@Rh8@RhN,@Rh)@Rh8,@RhL@Rh9===@Rhc@Rh@RhB@Rh@Rh,@Rh@RhO@Rh,@Rh@Rh@Rh}@Rh:==@Rh@Rh@Rh,@Rh@Rh*@Rh,@Rh@Rh@Rhd,@Rh@RhB@Rh,@RhH@Rh@Rhc#.#.#.#.#######..#.#.##.#.#.# #.#.#.#.# #.#.#.#.# @Rh;2..#.#.#.# #.# #.#  #@# -75.8 (2@Rh43.0) %.......#  ##....### #..... #.###@Rh> # @Rh\-6.8 (24@Rh 9%@Rh d _No target in view! _Found a maw talisman.ARhuV%ARhezARh|H _No target in view!ARh _ARhARh,ARhARhARh1,ARh6ARhARhk,ARh*ARhARho  #.#.#.#.#######. #.#.#.#.# #.#.#.#.# #.#.#.#.# ###.#.#.#.# <..#.#.#.#... #.###.###.#!####..@##.#81.8 (5.0)...%.......#.####....###ARh N #......# #.###.#.# #. #.##.## #.# ##...#.#ARh d%2.8 (6ARhARhy9 _Found a stone staircase leading up.ARhV%ARh9%ARhH _No target in view!BRh_3BRh`BRh_dBRh3k #.#.#.#.#  #.#.#.#.# #.#.#.#.####.#.#.#.# <..#.#.#.# .... #.# ##.###.##!####...##.#....%..@....#####....### #...... #.###.#.# #. #.##.#BRhk #K #.# ##K   kobold (asleep) # ... #.#  #.#BRhXp 0  A kobold comes into view. It is wielding a +0 short sword.BRhw~K.KBRh}m===3.8 (1%BRhm( _The kobold shouts!BRh #.#.#.#.# #.#.#.#.####.#.#.#.# <..#.#.#.# .... #.# ##.###.###!####...##.#....%.......# ..####@...### #...... #.###.#.# #K #.##.# #. #.# ## #. ...  ## #.# #.# BRhBRh:K.BRh0---4BRh8%BRhBRh+ ### <..#.#. .... ##.###.###!####...##.##....%...... ..####....### #.@....# K###.#.#. #.##.## #...# #.# BRh G=--BRh 5BRh_ BRh = _The kobold hits you but does no damage.BRh6~ \%6BRh 8%BRhZ _You closely miss the kobold. The kobold closely misses you.BRh3 BRh4 -7.7 (0.9BRh: BRh= _You barely miss the kobold. The kobold barely misses you.BRh i  You hit the kobold but do no damage.BRhn X7---8.6BRh BRh) %BRh BRh(  BRh BRh0 2_The kobold hits you with a +0 short sword.BRh =%8=--9.5 _You barely miss the kobold. The kobold barely misses you.BRh\  You hit the kobold.  The kobold is moderately wounded.BRh].90.5 (1.0BRh