FpZh Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.09:30:46.ttyrec Time: (1750757446) Tue Jun 24 09:30:46 2025 GpZh֎ [?1051l[?1052l[?1060l[?1061hGpZhxV)0[?7h[?25l[?1cGpZh֚GpZhGpZh`Welcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn FighterIpZh#IpZh(IpZh1Welcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn FighterIpZhIpZhIpZhĵWelcome, Hydeparker the Demonspawn Fighter. You have a choice of weapons.a - rapierIpZh(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt)  e - long swordIpZh>F(-1 apt)f - unarmed(-1 apt) IpZh_+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu IpZh? - HelpTab - war axeIpZhǶIpZh6]IpZhM IpZhnZ Hydeparker the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredIpZh] =#.#.. ##.###.. ##....#...#.....#IpZh=] #........##........+.......@.#.........###########IpZh9d IpZhBf Welcome, Hydeparker the Demonspawn Fighter.Will you prevail where others failed? Will you find the Orb of Zot?IpZhj IpZh~ Press ? for a list of commands and other information.IpZh IpZhz [ _Found a staircase leading out of the dungeon.IpZh=p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1      c + Axes1.7   2.4  -1       d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1 pZh"q6m                     f + Armour2.6   3.6  -1       g - Dodging   0.0   1.2  -1      h + Shields2.6   3.6  -1       i - Stealth   0.0   1.0   0                    pZh`qm                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  IpZhq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJpZh` c - Axes   1.7 f - Armour   2.6 h - Shields   2.6JpZhmJpZhmJpZhsJpZh|yMHydeparker the Trooper#.Demonspawn#.Health: 18/18 ========================JpZhz. ##.###Magic: 1/1========================.. ##....#AC: 6Str: 16...#.....#EV: 7Int: 8#........#SH: 4Dex: 12#........+XL:  1 Next:  0% Place: Dungeon:1JpZhLz.......@.#Noise: ---------  Time: 0.0 (0.0).........#a) +0 war axe##########JpZhzNothing quiveredWelcome, Hydeparker the Demonspawn Fighter.Will you prevail where others failed? Will you find the Orb of Zot?JpZhzPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.JpZhJpZhJpZhuJpZhSJpZhF[You aren't carrying any pieces of jewellery.JpZhJpZhJpZh. _JpZhd5 3JpZhN6 JpZh8 JpZh%; JpZh? : _JpZhb@ JpZhB ,JpZh_C JpZhJ #. #.  #. JpZh4K . ##.### .. ##....# ...#.....# #.######JpZhvK '..>#2.0 (2.<.#####JpZhK v.........# ########## JpZhK 1_You open the door.JpZhN [ _Found a stone staircase leading down.JpZhzd 4JpZhq ^ _No target in view!JpZh" 3JpZh JpZh. JpZh&JpZh$ _JpZhP,JpZhJpZh!JpZhJpZhxJpZh,JpZhJpZhJpZh,JpZhJpZha JpZh!,JpZhw"JpZh$JpZh%JpZh&JpZh&JpZhg(JpZh),JpZh*JpZh#,JpZh-,JpZh.JpZhu0JpZh2,JpZh2JpZh5JpZh6,JpZh7JpZh9JpZhc;,JpZh;JpZh=JpZhe?,JpZh?JpZhCJpZhqJ. ..##  ...# .. #..###JpZhJ_... #....######... #....#........ #...@#........14.0 JpZhJ(12.0) #...........# )......#JpZh%K .....####......#..... #.......#.### #.####....#.# ....JpZhIKk. ##.### ...JpZhtK.. ##....# #.JpZhQJpZh R,5.0 (13JpZhVJpZh1Y* _Found a short sword.JpZhlJpZhUlJpZhPqJpZhUsH _No target in view!KpZh3KpZh<KpZhKpZhiKpZhP _KpZh ,KpZh:KpZhKpZh,KpZhKpZh=KpZh,KpZhKpZhKpZh6 KpZhp KpZh KpZh KpZh,KpZhKpZhKpZh,KpZhKpZhKpZhFBKpZh B#..#### ...#....######... #....#........ #....#........KpZh  #####...........# #).......#......######.....####......##.........# #.......#KpZhJ!H#.#..@##### #.####....23.0 (8.0) ##...# #.# .... KpZh!##...# ##.### ... ##...###....# #. #...#.....# KpZh!#........##### #........'..>#KpZh! ........<.#####KpZh"N #.........#KpZh"KpZh'KpZhe*T _Key pressed, stopping explore.KpZh]?KpZh?KpZhIEKpZhGH _No target in view!KpZhS3KpZhKpZhBKpZhKpZh$ _KpZh,KpZhhKpZhKpZhYKpZh(KpZh,KpZh+KpZhKpZh,KpZh)KpZhKpZh,KpZhKpZhKpZh,KpZhKpZhpKpZhw,KpZh-KpZhKpZhKpZhDKpZhKpZh,KpZh,KpZhnKpZh0KpZh,KpZh)KpZhKpZhBKpZh3KpZh,KpZhKpZhK:#.........# #....#.#...##### #.######...## #.# ##...## ##.###  ##...###....#  ##...#.....#  ##........####KpZh#.#########........'..>#.....@..........<.####36.0 (13.0)##########.........#  ########### KpZhAKpZhKpZhTT _Key pressed, stopping explore.KpZh4KpZhKpZh H _No target in view!KpZhWKpZhKpZhބKpZhKpZh6KpZh͍ _KpZhKpZhKpZhKpZh{KpZhKpZh8,KpZhKpZhKpZh,KpZhkKpZhcKpZh,KpZh)KpZhKpZhKpZh՛KpZh:KpZhKpZh͟KpZhKpZhؠKpZhKpZhKpZhKpZhԤKpZh KpZh!KpZhPKpZh(KpZhKpZh7KpZhhKpZhKpZhhKpZh ,KpZhȲKpZhشKpZhBKpZh  #....#   #....#..   #####.......  KpZhI9 #).......#...  #####.....####....  #.........# #.....  #.#...##### #   #.##...## #.#   #@###...## ##.### 49   ####.# ##...###....#  KpZh?#....# ##...#.....#  #.#### ##........##  #.#########........'.  #................<.##  ##########.........#  ###########  KpZhKpZhY* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.KpZhKpZhKpZhuKpZh* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!KpZh 4KpZhU KpZh _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!KpZh IKpZh$ KpZh, KpZh P _KpZh ,KpZh KpZhh KpZh\ ,KpZhN KpZh KpZh ,KpZh KpZh5 KpZh< ,KpZh KpZh KpZh ,KpZh5 KpZho KpZh KpZh KpZh KpZh# KpZhK& ,KpZh]' KpZh* KpZh>, ,KpZh- KpZh=0 KpZh2 ,KpZh3 KpZh6 KpZh8 ,KpZh: KpZhE< KpZh> ,KpZh? KpZhA KpZh1I  #.  #.. r.. KpZhI ##.# ...## ...## ..  #..#### ...  #@...######...  #....#........  #....#........ KpZh0J  #####...........# #).......#......# KpZhJ #####.....####......# r   rat (asleep) #.........# #.......#KpZhJ  #.#...##### #.####.... #.##...## #.# ....KpZh;Q 561.0 (12 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ A rat comes into view.KpZh X X.rrKpZhVX 5==2.0 (13KpZhz] KpZh ` E _The rat squeaks loudly. You hear an angry hiss.KpZh[ 4KpZhl KpZhg Z _A rat is nearby!LpZhJ #. ##. .r.####.# ......# ........## ..#### ...#....######... #....#LpZhSJ. #....#........ #####...........# #).......#......# #####.....####....# #.........# #.......#LpZhs #.### #.####....LpZhLpZhPJ.rLpZh!A--3.0) _LpZh LpZha* #. #. #.. ... ####r# ......### ........## ..  #@.#### ...  ##....#  #....#  #....#  #####......  LpZh*#).......#......#  .####......#  .#     LpZh #. #. #.. ... ####r# ......### ........## ..  #@.#### ...  ##....#  #....#  #....# #####...... LpZh?#).......#......#  .####.. .#   LpZhO--LpZhLpZh?Z _A rat is nearby!LpZh& ## #. #..# ...####r# #LpZh' .......@.## ..S.....##..#### ........ ##....######......LpZh@'M. #....#.LpZhe'... #....#........## #####....LpZh'.#S   ball python (constriction, wandering) LpZh'#).......#......#r   ratLpZh' #####.....####......# #.........# #.......#LpZh*LpZh ,LpZha2o.rS.)LpZh2&4LpZh8LpZh;^ _A ball python comes into view.LpZhk5  You hit the rat.LpZhk  The rat is severely wounded.LpZhI..S 6---=5.6 (1.6LpZhLpZhq( _The rat bites you.LpZh`< ## #. #.. #.. ... .####.# ......r### ...S...@.## ..  ......##..#### ...  ..... ##....  .... #....#  ... #....#  ## .....  #).......#.  ###    LpZhY  ## #. #.. #.. ... .####.# ......r### ...S...@.## ..  ......##..#### ...  ..... ##....  .... #....# ... #....# LpZhlZ ## .....  #).......#.  ###  LpZh` 4LpZhf LpZhvi d _There are monsters nearby!LpZh| 5  You hit the rat.LpZh5 LpZh. Z..SLpZh Q---87.0 (1.4LpZh! LpZh G _You kill the rat!LpZhE  ## #. #.. #.. ... .####.# .......### ....S..@.## ..  ......##..#### ...  ..... ##....  .... #....#  ... #....#  ## LpZh .....  #).......#.  ###    LpZh  ## #. #.. #.. ... .####.# .......### ....S..@.## ..  ......##..#### ...  ..... ##....  .... #....# ... #....#LpZh 5 ## .....  #).......#. ###  LpZh% LpZh{& LpZh#, LpZh, b _A ball python is nearby!LpZh<  ##.. #... #... #... ....####.##.###.S.@..## ...##..#### ...(...... ##....######...... #....#..... #....#.LpZh)= F########....# #).......#......# #####.....####......#  #.# #.#LpZhu? LpZhA y  Found 5 javelins. The ball python barely misses you.LpZhwK M g.Sg   hobgoblin (wandering)S   ball python (constriction)  You block the ball python's attack.LpZh3L ,80LpZh S LpZhU \ _A hobgoblin comes into view.LpZh S ##.. #... LpZhO #... #..g ... ..####.## ........### LpZh  ......S@..## ..  .......##..#### ...  (...... ##....  ....... #....#  ....... #....#  #######..LpZhۑ 3  #)#  LpZhZ ?    LpZh+ ##.. #... #... #..g ... ..####.## ........###  ......S@..## ..  .......##..#### ...  LpZh+q(...... ##....  ....... #....# ....... #....# #######..  LpZh+p#)#   LpZh*, LpZh64LpZh@MpZhd _There are monsters nearby!MpZh0 ?  You slash the ball python!MpZhI"MpZhp,_..MpZh06169.5 (1.5MpZh(:MpZh=O _You kill the ball python!MpZhI4MpZhMpZh1H _No target in view!MpZhg 3MpZh MpZh"MpZh%MpZhz%R7= _MpZhr),MpZhMpZhԿg-700g   hobgoblin-MpZhMpZh` _A hobgoblin is nearby!MpZh1 ..####. ... ####g## .@###  ....## .##..#### (MpZh##....######......... #....#..##########..... #).......########MpZhD=1MpZh$MpZhء  ..# ##.. #... #... MpZh0#... ... ..####g## .......@###  ..........## ..  .......##..#### ...  (...... ##... MpZh ....... #....#  ....... #....#  ##########.....  #).......#   _The hobgoblin barely misses you.MpZh95 ..# ##.. #... #... #... MpZhZ92... ..####g## .......@###  ..........## ..  MpZh9.......##..#### ...  (...... ##... MpZh9....... #....# ....... #....#MpZh*:  ##########..... #).......# MpZhB4MpZhIMpZhK` _A hobgoblin is nearby!MpZhn ..# ##.. #... #... #... ... ..####g## .......@###  ..........## ..  .......##..#### ...  (...... ##... MpZh ....... #....#  ....... #....#  ##########.....  #).......#   MpZhJ  ..# ##.. #... #... #... ... ..####g## .......@###  ..........## ..  .......##..#### ...  (...... ##... ....... #....# ....... #....#MpZh  ##########..... #).......# MpZhMpZhMpZhMpZh` _A hobgoblin is nearby!MpZh ..# ##.. #... #... #... ... MpZh5..####g## .......@###  ..........## ..  .......##..#### ...  (...... ##...  ....... #....#  ....... #....#  ##########..... MpZhJ #).......#   MpZh  ..# ##.. #... #... #... ... ..####g## .......@###  ..........## ..  .......##..#### ...  (...... ##... ....... #....# ....... #....#  ##########..... #).......# MpZh[ 4MpZh MpZhx ` _A hobgoblin is nearby!MpZh/ =  You slash the hobgoblin!MpZh 1.MpZh R=333.0 (1.5MpZh MpZht  MpZh ?_You kill the hobgoblin!MpZh 3MpZh MpZh( MpZh L8==MpZh, MpZhĐ 1 _HP restored.MpZha MpZh MpZh MpZh MpZhA ,MpZh MpZhm ^  ..###### ##...... #......# #......##......# #......#...####@## -6.0 (3.0...## #MpZh >....## ..#.##..#### ...#(......###....######...#.# #....#........# #....#........###########.....# #).......#......#MpZh 8-MpZh֩ MpZh T _Key pressed, stopping explore.MpZh` MpZh߼ MpZh MpZh H _No target in view!MpZh<3MpZh=MpZhE00..MpZh&FMpZhMMpZhPT _Key pressed, stopping explore.MpZhJ`MpZh`MpZhfMpZh|iH _No target in view!NpZh3NpZhzNpZhNpZh #>. ..# ..####### #......# #......# #......#  #...@..#...####.#### .........### NpZh ~ #..........## ..#.......##..#### ...#(###....######...#.# #....#.......# #....#.###########NpZh*NpZh-+7.0 (1NpZhNpZh0; _Found a stone staircase leading down.NpZhH0NpZh0NpZhJ5NpZh7H _No target in view!NpZhNpZhNpZhNpZh&/0.NpZhNpZhNpZh`T _Key pressed, stopping explore.NpZh4NpZhNpZhEH _No target in view!NpZhT3NpZhNpZhNpZhNpZhW== _NpZhtNpZh,NpZh!NpZhNpZh,NpZhNpZhbNpZh,NpZhNpZhiNpZh),NpZhNpZhNpZh,NpZhNpZh`NpZh,NpZh{NpZhNpZhNpZhNpZhCNpZhNpZh^,NpZhNpZhNpZh,NpZhNpZhNpZh,NpZhNpZhNpZhY,NpZhNpZhNpZhA,NpZhNpZh: NpZh NpZh NpZh NpZh ; ##### #>91.0 (14.0) #.. #...###########. ###............. #......#######. #......# #......# #......# ...####.###NpZh8#NpZhNpZhiT _Key pressed, stopping explore.NpZh-NpZh-NpZh1NpZhU4H _No target in view!NpZhS 3NpZh% NpZhd NpZhk NpZh P _NpZh ,NpZh NpZhb NpZhC ,NpZh NpZh NpZh ,NpZhb NpZh NpZhS ,NpZh NpZh NpZh] NpZh NpZh| NpZhh NpZh* ,NpZh NpZh NpZh NpZh( NpZh NpZhx NpZh ,NpZh NpZhb NpZh, NpZh_ NpZh NpZh{ NpZh NpZhO NpZh NpZh NpZhY ,NpZh NpZh NpZh ,NpZh NpZh1 NpZh BNpZhn NpZh  NpZh9 NpZh NpZh' NpZh4 ,NpZh NpZh NpZhs ,NpZh! NpZh< NpZh ,NpZh NpZh NpZh " ,NpZh" NpZh$ NpZh% ,NpZhZ& NpZh/( NpZh) ,NpZhV* NpZh, NpZh- ,NpZhV. NpZh/ NpZh0 ,NpZh1 NpZh6 NpZh(8 ,NpZh8 NpZh; NpZh> BNpZh? NpZh....# #. #..#### #.NpZh 1134.0 (43.0)NpZh NpZhC NpZhV ?b.bNpZh ,5.0 (44NpZha NpZh- _Key pressed, stopping explore. __A bat comes into view.  You miss the bat. The bat hits you but does no damage.NpZh 9=6.4 (1.4)NpZh NpZh u _The bat barely misses you. The bat hits you but does no damage.NpZh!  #######   #.....#   #.....#  #.....# #... ###.....# ###.. NpZh! #.@.....#####... #b#.............. #.#######......... #. ........ #. .#..... #. #.NpZh! \. .. #####.# #. #. #>....#   NpZh! NpZhd #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#..............NpZh) #.#######......... #. ........ #. .#..... #. #.. .. #####.# #.NpZh[ #. #>....#  NpZh4NpZhNpZhKZ _A bat is nearby!NpZhC7.9 (1.5NpZhNpZho _You miss the bat. The bat hits you but does no damage. x3OpZh!z #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. ........ #. .#.....OpZh #. #.. .. #####.# #. #. #>....#   OpZh03  #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. ........ #. .#..... #. #.. .. #####.# #.OpZh 4 #. #>....#  OpZh94OpZh[>OpZh@Z _A bat is nearby!OpZh_M  You hit the bat.  The bat is moderately wounded.OpZhSf 9.3 (1.4OpZhWOpZh9Zv _The bat hits you but does no damage. The bat closely misses you.OpZhoa #######   #.....# OpZh/  #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. ........ #. .#..... #. #.OpZhr. .. #####.# #. #. #>....#   OpZh, #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. ........OpZh2 #. .#..... #. #.. .. #####.# #. #. #>....#  OpZhd4OpZhh"OpZh$Z _A bat is nearby!OpZh2  You closely miss the bat.The bat is moderately wounded.OpZh3OpZh;?40.7OpZh?OpZhA= _The bat hits you but does no damage. x3OpZhUm  You hit the bat but do no damage.The bat is moderately wounded.OpZhm-2.2 (1.5OpZhrOpZhuV _You block the bat's attack. The bat hits you but does no damage.OpZh #######   #.....#   #.....#  OpZh#.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. OpZh........ #. .#..... #. #.. .. #####.# #. #. #>....#   OpZhp  #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #b#.............. #.#######......... #. ........ #. .#..... #. #.. .. #####.# #.OpZhg #. #>....#  OpZhJ!4OpZh.(OpZh*Z _A bat is nearby!OpZhz.  You miss the bat.The bat is moderately wounded.OpZh/ ,OpZhC6 ..bOpZh6 -3.8 (1.6OpZh; OpZh@> = _The bat hits you but does no damage. x2OpZh7W  #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #.#..............OpZhW  #b#######......... #. ........ #. .#..... #. #.. .. #####.# #. #. #>....#   OpZh " #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #.#.............. #b#######.........OpZhH  #. ........ #. .#..... #. #.. .. #####.# #.OpZh  #. #>....#  OpZh 4OpZhk OpZhb Z _A bat is nearby!OpZht ] #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #.#.............. #b#######......... #. ........OpZh  #. .#..... #. #.. .. #####.# #. #. #>....#   OpZh"Y" #######   #.....#   #.....#  #.....# #... ###.....# ###.. #.@.....#####... #.#.............. #b#######.........OpZhZ #. ........ #. .#..... #. #.. .. #####.# #. #. #>....#  OpZh_4OpZheOpZhHo    ####### #######  #.....# #.....#  #.....# #.....## OpZhp #.....# #....... ###.....# ###  #.......#####.  #@#............  #b#######.......  #.# .............  #.# #######.#.....  #.# #.###### OpZhpl ..# #####.# #  #.# #>....# #  #.# #..#### #  #...######## _A bat is nearby!OpZhBsOpZhsOpZh!yT.b40OpZhf}OpZhP _The bat barely misses you.PpZhB' ####### #######.....# #.......##.....#..###.....# ###.......###..........###### .....b# #######.#b   bat... ###.........PpZh)PpZhw/(b.PpZh/&5PpZh3PpZh5V _The bat hits you but does no damage. You block the bat's attack.PpZhkpk #######   #.....#   #.....#  #.....#  ###.....#  #.. #.# #@# #b#  #.#  #.#  ..#   #.# #>....# PpZhpN #.#   ... PpZh #######   #.....#   #.....#  #.....#  ###.....#  #.. #.# #@# #b#  #.#  #.#  ..#   #.# #>....#  #.#   ... PpZh 4PpZhcPpZhZ _A bat is nearby!PpZh$7  You slash the bat!PpZh?)j.PpZh ,6417.2 (1.4PpZh0PpZh3G _You kill the bat!PpZh8A_PpZhF ####### #######.....# #........#....###..##.......###...........####### .....#######.# #.######r   quokka (asleep).r. PpZhG)#......####PpZhNs 0.0  A quokka comes into view.PpZhRrr.PpZhS3-8.2 (1PpZhhWPpZhUZi _The quokka twitches its whiskers.PpZh<           ###  #.. #.# #.# #@#  #.# PpZh #.#  ..#   #.# #>....#  #.#   .r.  ... PpZhT           ### PpZhĀ #.. #.# #.# #@#  #.#  #.# PpZh? ..#   #.# #>....#  #.#   .r. PpZhe" ... PpZhN-PpZh܌PpZh] _A quokka is nearby!PpZh$ .....# #.....##..#####..PpZh[##..........######.# .....#######.# #.######..# #####.# ##PpZhƟ>.....###r   quokkaPpZh0... #......#PpZhPpZhsPpZhPpZhVDr.PpZh-9 _PpZhPpZhPpZh  Z        PpZhv B###  #.. #.# #.# PpZh 5#.#  #@#  PpZh .#.#  ..#  PpZh  PpZh d##r# #>....#  #.#  PpZh. & ...  ... PpZhQ  ...  PpZhp PpZhǞ f        ###  #.. #.# #.# #.#  #@#  #.#  ..#   ##r# #>....# PpZhO #.#   ...  ...  ... PpZhݣ PpZh PpZh PpZh ] _A quokka is nearby!PpZh J #..#####..##..........###### .....#######.# #.######PpZh} h#..# #####.# ##r# #>... #.# #..###....#######r   quokka#.... PpZh %#......#PpZh PpZhK Dr.PpZh .50 _PpZhI PpZh PpZhT a     ###  #..PpZh . #.# #.# #.# PpZh ; #.#  #@# PpZhۊ ? #.r# PpZh 0  ##.# #>....#  PpZh *#.#   ... PpZh= ' ...  ... PpZh] % #....   PpZh| ( PpZh      ###  #.. #.# #.# #.#  #.#  #@#  #.r#  PpZhc  ##.# #>....#  #.#   ...  ...  ...  #.... PpZh% 4PpZh. s _A quokka is nearby!PpZh?  You barely miss the quokka. The quokka completely misses you.PpZh@ 5=1.7 (1.5PpZhE PpZheG > _The quokka bites you but does no damage.PpZhb     ###  #.. #.# #.# #.#  #.#  #@#  #.r#   ##.# #>....#  #.#   ...  ...  ...  #....    QpZhFB     ###  #.. #.# #.#QpZh´ #.#  #.#  #@#  #.r#  QpZh ##.# #>....#  #.# QpZh!  ... QpZhn- ...  ... QpZhB #.... QpZhQpZh4QpZhQpZh] _A quokka is nearby!QpZh97QpZh9--3.1 (1.4QpZhQpZhg _You barely miss the quokka. The quokka bites you.QpZhW     ###  QpZh(#.. #.# #.#QpZh  #.#  #.# QpZh6+ #@# QpZhT? #.r# QpZhp  QpZh*##.# #>....#  #.# QpZh  ... QpZhՠ' ...  ... QpZh  #....  QpZh  QpZhQpZhk7~     ###  #.. #.# #.# #.#  #.#  #@#  #.r#   ##.# #>....# QpZh7 #.#   ...  ...  ...  #.... QpZh>4QpZhCQpZhE] _A quokka is nearby!QpZhX:  You slash the quokka!QpZh{_2.QpZhbL--584.5QpZhgQpZh^jJ _You kill the quokka!QpZh^RQpZhRQpZh SQpZh@Z>0.0QpZh ^QpZh`T _Key pressed, stopping explore.QpZhJnQpZhnQpZhzrQpZhtH _No target in view!QpZh3QpZhSQpZhsQpZh$ _QpZh1XQpZhb8==QpZhQpZh 8-7.5 (3QpZhB 1-QpZhQpZhuT _Key pressed, stopping explore.QpZhQpZhpQpZh1%QpZh'H _No target in view!QpZh 3QpZh} QpZh QpZh  ..#####..##..........###### .....#######.###.# #.#######.@# #####.# #>... ..###.....QpZh S   ball python (constriction, asleep).).S.. #......#QpZhV v 0  A ball python comes into view.QpZh_ tS)S.QpZh +8.5 (1QpZh QpZh % _Found a dagger.QpZh @####..##..........###### .....#######.###.# #.######..# #####.# ##>... ..###....########.... ###............... #......######.S..g#QpZhX [ g   goblin (asleep).).....S   ball python (constriction)......#...####.###QpZhR%  A goblin comes into view. It is wielding a +0 club.QpZh% QpZh% QpZh, bSg....gQpZh, 0===9QpZh2 QpZh4 ( _The goblin shouts!QpZh    #.. #.# #.# #.#  #.#  ##.#  #..#   ##@# #>....#  #.#   ...  #.S..  .....g  ##.....#   .).....   .......#   RpZhQm   #.. #.# #.# #.#  #.#  ##.#  #..#   ##@# #>....#  #.#   ...  #.S..  .....g  ##.....#   .).....   .......# RpZht4RpZhz _There are monsters nearby!RpZh>^   #.. #.# #.# #.#  #.#  ##.# RpZh^ #..#   ##@# #>....#  #.#   ...  RpZh^]#.S..  .....g  RpZh^1##.....#   .)..... RpZh6_X  .......#   RpZhEf   #.. #.# #.# #.#  #.#  ##.#  #..#  RpZh) ##@# #>....#  #.#   ...  #.S..  .....g  ##.....#   .)..... RpZh`  .......# RpZh RpZhD4RpZhIRpZh>d _There are monsters nearby!RpZhv..##..........###### .....#######.###.# #.######RpZhI#..# #####.# ##>... ..####..........##...#######RpZhU#.####.S...####..............g# #......######.....##RpZh0 .)...........####.###......RpZhRpZh RpZh #DS..g.RpZh6$8---60 _RpZh+RpZh -RpZhv #.# #.# #.#  #.#  ##.# RpZhgi #..#   ##.# #>....#  #@#  RpZha #......S...# #.####...g.#RpZh+ ......#  ##.....# RpZh  .)..... RpZh+  .......# RpZh! #.......# RpZhC-  RpZhu}  #.# #.# #.#  #.#  ##.#  #..#   ##.# #>....#  #@#   #......S...#RpZhz~) #.####...g.# ......#  ##.....#  .).....   .......#  #.......# RpZhP---RpZh6RpZh\d _There are monsters nearby!RpZh~?  You slash the ball python!RpZh_RpZh9.g.RpZh[==66=1.9 (1.4RpZhTRpZhO _You kill the ball python!RpZheQ #.# #.# #.#  #.#  ##.#  #..#  RpZhQ ##.# #>....#  #@#   #.......g..# #.####.....# ......#  RpZhQ<##.....#   .).....  RpZhR6 .......#  #.......#RpZh....#  #@#   #.......g..#RpZhR) #.####.....# ......#  ##.....#  .).....   .......# #.......# RpZh 4RpZh%RpZh] _A goblin is nearby!RpZh' :  You slash the goblin!RpZhWD)RpZh6753.4 (1.5RpZhRpZhL!J _You kill the goblin!RpZh`3RpZhRpZhRpZhlXRpZh׬,RpZhRpZhʷ|  Things that are here:  a +0 club; a goblin corpseRpZhRpZh _RpZhRpZh{RpZh,RpZhRpZh RpZhL,RpZhvRpZhRpZh,RpZhxRpZhRpZh,RpZhRpZhRpZhnRpZhRpZhRpZhYRpZh,RpZhRpZhRpZh,RpZhMRpZhURpZh ,RpZhW RpZh RpZh, ,RpZhZ RpZh RpZh RpZh RpZh4 RpZha RpZhR ,RpZh RpZh RpZh ,RpZh RpZh RpZhk ,RpZh| RpZh" RpZh# ,RpZhJ$ RpZh(% RpZh& ,RpZh& RpZhn' RpZh( ,RpZh) RpZhB+ RpZh, RpZh, RpZh~- RpZh5 RpZh7 ,RpZh|7 RpZh9 RpZh7: ,RpZh: RpZh> RpZh{? ,RpZh@ RpZhbC RpZhE RpZh*E RpZhF RpZhJ RpZhK ,RpZhM RpZhP RpZh R ,RpZhR RpZhT RpZh7V ,RpZhV RpZh[ RpZh*] ,RpZh^ RpZhc RpZhNe ,RpZh/g RpZhl RpZh%p ,RpZh%r RpZhv RpZhy ,RpZh{ RpZh RpZh؃ ,RpZh RpZh RpZhǑ ,RpZh RpZh RpZh͜ ,RpZh RpZh RpZhO RpZh RpZh RpZhD RpZh ,RpZh RpZhԷ RpZh# ,RpZhU RpZhs RpZh[ ,RpZh RpZh RpZh ,RpZh RpZh RpZh ,RpZh RpZhF RpZhc ,RpZh RpZh RpZh ,RpZh. RpZh RpZh ,RpZh RpZh RpZh RpZh RpZh RpZh RpZh ,RpZh RpZhu RpZh ,RpZh RpZh RpZhV ,RpZhf RpZhc RpZh ,RpZh_ RpZhA RpZhw ,RpZhW RpZh RpZhi y.........## ... ......##..#### ..... ......###....######..... RpZh ......# #....#......... ......# #....#......... #########...........# RpZh)  #).......#......# #####.....####......# #.........# #...@...# - #.#...##### #.####...... #.##...## #.# ...... RpZhP #.###...## ##.### ....b #.# ##...###....# #.## ..# ##...#.....# # RpZht b   bat (asleep) ### ##........####RpZh # ########........'..># ..............<.##RpZh $###RpZh# 1212.4 (49.0)RpZh4 RpZh RpZh @b...bRpZh) F-3.4 (50RpZh RpZh) ; ......## ... ##..#### ..... ###....######..... RpZh* 7# #....#.. # #....#... RpZh2* ...........# #).#......# RpZh`* .....####......# .# #.RpZh* # .#...##### #.####..b. RpZh* Y.##...## #.# .. RpZh* r.###...## ##.### ......r RpZh* .# ##...###....# ###.## ##...#.....# .# RpZhz+ .r   quokka (asleep) ##.##### .b   bat.'..># . RpZh+ Q_A bat comes into view.RpZh4/ RpZh0 RpZh0 RpZh[2 %  RpZh2 CA quokka comes into view.RpZh8 b...r.rRpZhU9 9=4.4 (1.0)RpZh> RpZhcA : _The bat hits you but does no damage.RpZh BRpZh r.  You hit the bat but do no damage. The bat hits you but does no damage.RpZh -5.8 (1.4RpZh& RpZh P _The bat barely misses you.RpZh  ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@b.#  #.####...r...  #.# .......   .......   ###.###   .#   . ># . < RpZhO  ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@b.#  #.####...r...  #.# .......   .......  ###.###  .#   . ># .<RpZhV 4RpZh] RpZh_ d _There are monsters nearby!SpZhJZ ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@b.# SpZh  #.####...r...  #.# .......   .......   ###.###   .#   . ># . <SpZh* SpZh9 ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# SpZh ##......#  #....@b.#  #.####...r...  #.# .......   .......  ###.###SpZhb  .#   . SpZh)># .<SpZh4SpZhSpZh@d _There are monsters nearby!SpZh{ ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@b.#  #.####...r...  #.# .......   .......  SpZh ###.###   .#   . ># . < SpZhp| ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@b.# SpZhpD #.####...r...  #.# .......   .......  ###.###SpZhiq  .#   . ># .<SpZhx4SpZhSpZhbd _There are monsters nearby!SpZhSpZh   You closely miss the bat. The bat hits you but does no damage. x2SpZhKr.SpZhG-7.3 (1.5SpZh]SpZhQ _The bat closely misses you.SpZhQ ~ ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@br# SpZh #.####.......  #.# .......   .......   ###.###   .#  SpZhٝ \ . ># . < SpZhw4  ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##......#  #....@br#  #.####.......  #.# .......   .......  ###.###  .#   . ># .<SpZh*; 4SpZhA SpZh|C d _There are monsters nearby!SpZhS  You closely miss the bat. The bat hits you. The bat closely misses you.SpZh*\ r.  The bat hits you but does no damage.  The quokka bites you but does no damage.SpZh\ \7--8.7 (1.4SpZh;c SpZhhj  ...  ..... ...######.....  #....#.........  #....#......... ........# SpZhj #)#......# ##....r.#  #....@b.#  #.####.......  #.# .......  SpZhj [ .......   ###.###   .# SpZhk =  . ># . <SpZh2k U _The bat hits you but does no damage.SpZh M ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@b.#  #.####.......  #.# ....... SpZh8  .......  ###.###  .#   . SpZht ># .<SpZh SpZh SpZh SpZh d _There are monsters nearby!SpZh!q  You barely miss the quokka. You hit the bat.SpZh,l †  You kill the bat!SpZh/R--8320.2 (1.5SpZh6SpZh 9A _The quokka bites you but does no damage. x2SpZh8\ ...  ..... ...######.....  #....#.........  #....#......... ........#  #)SpZh{\#......# ##....r.#  #....@†.#  #.####.......  #.# ....... SpZh\I  .......   ###.###  SpZh\O .#   . ># . SpZh\0< TpZhvU ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......  TpZhLU .......  ###.###  .#   .># .<TpZh4TpZh3TpZht] _A quokka is nearby!TpZh{ ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......   .......   ###.###   .#   . ># . < TpZh ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......   .......  ###.###  .#   .># .<TpZhؤTpZhgTpZh8TpZh TpZh,TpZhy9_A quokka is nearby!TpZhTpZhTpZhDW5--1.7TpZhoTpZh _You hit the quokka but do no damage. The quokka bites you.  You closely miss the quokka.TpZhR@6=-TpZh!3.2TpZhTpZhd  ...  ..... ...######..... TpZh #....#.........  #....#......... ........#  #)#......# TpZh##....r.#  #....@†.# TpZh] #.####.......  #.# .......   ....... TpZh!  ###.### TpZh8-  .#  TpZhX2 . ># . <TpZhz\ _The quokka bites you but does no damage. x2TpZhq ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......   .......  ###.###TpZh؀  .#   .># .<TpZhe4TpZhxTpZhǏ] _A quokka is nearby!TpZh ...  ..... ...######.....  #....#.........  #....#......... TpZh........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......   .......   ###.###   .#   . ># . < TpZhϳg ...  ..... ...######.....  #....#.........  #....#......... ........#  #)#......# ##....r.#  #....@†.#  #.####.......  #.# .......   .......TpZhC  ###.###  .#   .># .<TpZh?TpZhTpZhTpZhL] _A quokka is nearby!TpZh :  You slash the quokka!TpZh1.TpZhTpZhF........##...Hydeparker the Trooper .....##..#### .....Demonspawn .....###....######.....Health: 16/18 =====================--- .....# #....#.........Magic: 1/1TpZh\======================== .....# #....#.........AC: 6Str: 16 ########...........#EV: 7Int: 8#).......#......#SH: 4Dex: 12 TpZhS####.....####......#XL:  1 Next: 100% Place: Dungeon:1 .........# #....@†.#TpZh ?Noise: =--------  Time: 224.7 (1.5) .#...##### #.####.......a) +0 war axe TpZh6.##...## #.# .......Nothing quivered .###...## ##.### ....... TpZhaJ.# ##...###....# ###.### .# ##...#.....# .# ## ##........##### . TpZhY#######........'..># . .............<.##### _You hit the quokka but do no damage. The quokka bites you.  You closely miss the quokka. TpZh_The quokka bites you but does no damage. x2 _A quokka is nearby! TpZh'l_A quokka is nearby!You slash the quokka!TpZh _You kill the quokka!You have reached level 2!TpZh/  --more--VpZh=P 22/24=2/282 0%  Your demonic ancestry asserts itself...VpZhU VpZhX { _Thin metallic scales grow over part of your body.WpZh 4WpZh WpZh H _No target in view!WpZhw IWpZh WpZhu $ _WpZhe$ XWpZh$ ,WpZh% WpZh\' ~3==WpZh+ XWpZhK- ,WpZh6. WpZh/ ,WpZh1 WpZh2 94WpZh2 E==WpZh3 WpZh36 WpZhp8 BWpZh< _  You see here a bat corpse.WpZh= WpZh7>  _WpZhE XWpZh1F WpZh(H WpZh WpZh۹ =# #.....†.#####.... # #.####...........  #.# #........#  ##.####........# ##....#####.##### .....# #.### ......#####...# ......'..>#...########..<.#####.#...@.......-.....# #.#.###..##### #######WpZhd [37m #.#.# l##  #.#.# g. ..... ... ##... .#.# g   hobgoblin (asleep) #.## .#.# l   frilled lizard (asleep) #. ....  45.7 (21.0)  A frilled lizard and a hobgoblin come into view.l.ggl====6.7 (22WpZh: WpZhF + _The hobgoblin shouts!WpZh2  #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###l.#####  #.#.# .##  #.#.# g. ..... ...  WpZhZ3 ##... .#.#  #.## .#.#  #. .... WpZh #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###l.#####  #.#.# .##  #.#.# g. ..... ... WpZhD##... .#.#  #.## .#.#  #. .... WpZhC4WpZh\WpZhd _There are monsters nearby!WpZh@  You hit the frilled lizard.WpZh<WpZhWpZhKg.WpZh!n3=---8.1 (1.4)WpZhWpZhR _You kill the frilled lizard!XpZh( #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ...  ##... .#.#  #.## .#.#  #. .... XpZh]t #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ... ##... .#.#  #.## .#.# XpZh]^=#. .... XpZh*dP---XpZh@iXpZhk` _A hobgoblin is nearby!XpZh( #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ...  ##... .#.#  #.## .#.#  #. .... XpZh( #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ... ##... .#.# XpZh) #.## .#.# #. .... XpZhG/4XpZh4XpZh7` _A hobgoblin is nearby!XpZhJC9.7 (1.6XpZhGOXpZhQ _You barely miss the hobgoblin. The hobgoblin barely misses you.XpZhk{ #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# ..XpZh_l ..... ...  ##... .#.#  #.## .#.#  #. .... XpZhK #.....† .  #.# #..  ......#XpZh>+.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ... XpZh;##... .#.#  #.## .#.# #. .... XpZhc4XpZh)XpZh5` _A hobgoblin is nearby!XpZh"  You barely miss the hobgoblin. The hobgoblin closely misses you.51.1 (1.4XpZh`(XpZh*@ _The hobgoblin hits you but does no damage.XpZhV  #.....† # .  #.# #..  ......#.##### #.####...#XpZhV 1>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ...  ##... .#.#  #.## .#.# XpZhV B #. .... XpZh < #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. XpZh u..... ... ##... .#.#  #.## .#.# #. .... XpZh 4XpZh XpZh W _A hobgoblin is nearby!3-2.5 _You hit the hobgoblin but do no damage. The hobgoblin hits you.XpZh)2  #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@....... XpZh2 #.#.###g.#####  #.#.# .##  #.#.# .. ..... ...  ##... .#.#  #.## .#.#  XpZh2 =#. .... XpZh t #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@.......  #.#.###g.#####  #.#.# .##  #.#.# .. ..... ... ##... .#.#  #.## .#.# XpZhn =#. .... XpZh6 4XpZh$ XpZhQ ` _A hobgoblin is nearby!XpZh  #.....† # .  #.# #..  ......#.##### #.####...#>#...########.. <#...@....... XpZh #.#.###g.#####  #.#.# .##  #.#.# .. ..... ...  ##... .#.#  #.## .#.#  #. .... YpZhG #.....† .  #.# #..  ......#.##### #.####...#>#...########.. <#...@....... YpZhH #.#.###g.#####  #.#.# .##  #.#.# .. ..... ... ##... .#.#  #.## .#.# #. .... YpZh O4YpZhTYpZhDV` _A hobgoblin is nearby!YpZh4il4=3.9YpZhnYpZhp _You hit the hobgoblin but do no damage. You block the hobgoblin's attack.YpZh|  You closely miss the hobgoblin. The hobgoblin hits you.YpZhLW2--5.3YpZhYpZhFO _The hobgoblin misses you.YpZh[7 18------6.8 (1.5YpZh< YpZh? p _You completely miss the hobgoblin. The hobgoblin hits you.YpZh>   You hit the hobgoblin.  The hobgoblin is severely wounded.17-----8.3 _You block the hobgoblin's attack. The hobgoblin hits you.YpZh =  You slash the hobgoblin!YpZh$ D.YpZh' h18/25-109.9 (1.6YpZh, YpZhY/ M _You kill the hobgoblin!YpZh 4YpZhݔ YpZh+ H _No target in view!YpZh 4YpZhP YpZh H _No target in view!YpZh.{ 4YpZh YpZhہ H _No target in view!YpZhX YpZh YpZhL YpZho H _No target in view!YpZhEk 4YpZhWo YpZhq H _No target in view!YpZh 4YpZh YpZh C _No target in view!YpZhgQYpZh4YpZhYpZhZpZhU4ZpZhAZpZhy4ZpZhZpZhZpZhQZpZh{f4ZpZh3lZpZhnZpZh4ZpZhZpZhZpZhU4ZpZhZZpZh\^ZpZhZpZh/vInnate Abilities, Weirdness & Mutationsa - You are partially covered in thin metallic scales. (AC +2)[pZhp [pZhu $[pZhvv &# #.....†.#####....Hydeparker the Trooper # #.####...........Demonspawn#.# #........#Health: 18/25 =================-------##.####........#Magic: 2/2======================== ##....#####.#####AC: 8Str: 16 #.....# #.###EV: 7Int: 8 ......#####...#SH: 4Dex: 12 ......'..>#...########..XL:  2 Next: 10% Place: Dungeon:1 ....<.#####.#...@.......Noise: =--------  Time: 259.9 (0.0) ......# #.#.###..#####[pZh!w Na) +0 war axe ####### #.#.# .##Nothing quivered#.#.# ....... ...##... .#.##.## .#.##. .... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view![pZh{ [pZh<| [pZhÀ [pZhe [pZh2  _[pZhA l9=20==[pZhC D1==[pZhE B[pZhMG ,[pZhWH [pZhI ~2==[pZhM X[pZh>N B[pZhP B[pZhQ [pZh7R 9=[pZhS [pZhV w3=[pZh] D4==[pZh<^ [pZht_ ,[pZh(` [pZhd [pZhm 5==[pZh q  #.####...........  #.# #..# ##.####........# #....#####.##### [pZhr .....# #.### .....#####...# >'..>#...########...<.#####.#...........#.# #.#.###@.######-88.9 (29.0) ###### #.#.# #.##  #.#.# #.. ..... ..##... ..#.#.####.#.##. ..... ... [pZhbx [pZh\y F-9.9 (30[pZh[ [pZh 6 _Found an escape hatch in the floor.[pZhs  _No target in view!\pZh4\pZh\pZhrH _No target in view!\pZhQF\pZhF\pZhL\pZhNH _No target in view!\pZh4\pZh\pZh(H _No target in view!\pZh| _No target in view!\pZhg _No target in view!\pZhG'4\pZh,.\pZh/\pZh4\pZhө\pZh\pZh 4\pZh \pZh \pZh Q\pZhR Q\pZhs 4\pZhx \pZh9{ \pZh 4\pZh \pZh \pZh^ 4\pZhjc \pZhoe \pZh 4\pZh \pZhn \pZh; 3\pZh \pZh \pZh+  _=\pZh2, ,\pZh, \pZh. \pZh30 ,\pZh0 \pZh3 B\pZh4 \pZh6 \pZh9 B\pZh; B\pZhS; \pZhW= \pZh> B\pZhB X\pZhF B\pZhF \pZhH \pZhI ,\pZhJ \pZhbL \pZhM ,\pZhN \pZhO \pZh6Q ,\pZhS ,\pZh]T \pZhT \pZhU \pZhV \pZhW ,\pZhX \pZhGZ \pZh[ ,\pZh\ \pZh^ \pZh_ ,\pZh` \pZhb \pZhc ,\pZh6d \pZhf \pZhg ,\pZhSh \pZhj \pZhl B\pZhl \pZhVn B\pZho \pZhq ,\pZhXq \pZhr \pZhs ,\pZhSt \pZhu \pZh%y B\pZhy \pZhz ,\pZh{ \pZh| \pZh} ,\pZhF~ \pZh \pZh ,\pZh+ \pZhX \pZhO ,\pZhǃ \pZh \pZh ,\pZh \pZh \pZh ,\pZh% \pZhL \pZhV \pZh \pZh! \pZhI \pZh8 ,\pZhڑ \pZhJ \pZhe ,\pZhX \pZh՗ \pZhܘ ,\pZh \pZhy \pZhq ,\pZh \pZh \pZh( \pZh_ \pZhȠ \pZh \pZhգ ,\pZhm \pZhG \pZh ,\pZh \pZh B\pZh` \pZh \pZh ,\pZhĮ \pZh \pZho ,\pZh \pZh \pZh ,\pZh \pZh \pZhg ,\pZh \pZh \pZhH ,\pZh3 \pZhC \pZh \pZh \pZh \pZhs \pZh B\pZh \pZh6 \pZh ,\pZh: \pZh6 B\pZh \pZh \pZh ,\pZh3 \pZh \pZh@ \pZh \pZh \pZh \pZhr \pZhF \pZh ....†.#####.... ####...  #........# .###........# ..#####.##### ...# #.### ....#####...# .>'..>#...########...... <.#####.#.......@...# 355.9 (66 ..# #.#.###..###### ### #.#.# #.##  ######.#.###..########\pZh, p#.....................#.#####......#.########.# #.####.#.#####.##.# #.#.#..........##.# #.#........###.#\pZh3 \pZh \pZh S __Key pressed, stopping explore.\pZh\pZhc\pZhy%\pZh'H _No target in view!]pZh4]pZh@]pZhH _No target in view!]pZh]pZhD3]pZh]pZh]pZhvP _]pZh,]pZh ]pZh!]pZh=#]pZhm#]pZh$]pZh ']pZh (,]pZh(]pZh*]pZhO,,]pZh,]pZh0P  There is an escape hatch in the floor here.]pZha1]pZh25 _]pZh3]pZh5B]pZh+7]pZh8,]pZh9]pZh;]pZh+>,]pZh;?]pZh-A]pZhC,]pZhCD]pZhsF]pZhI,]pZhJ]pZh4o # .#  ..#  ##..#  #######..  #.........  #.......# #####..#  #.......###...@..#  #.......#...####.#  #..>...........# # ###.......##.###.# .....#######.# # ###### #.# # #.. ######## ### ........71.9 (12.9 (17 _e - a scroll labelled UFFYRR]pZhu# ZUIFU]pZhn4]pZh!]pZhH _No target in view!]pZh]pZhȕ]pZh4]pZhyH _No target in view!^pZh=^pZh^pZh^pZh6H _No target in view!^pZh:^pZh*;^pZh?^pZhBH _No target in view!^pZh4^pZhʷ^pZhVH _No target in view!^pZhv,4^pZh0^pZhO3C _No target in view!^pZh'4^pZh^pZh^pZh4^pZh^pZh^pZhs4^pZhc^pZh^pZhG4^pZh^pZhu^pZhu4^pZh^pZhs4^pZhi^pZh^pZhG3^pZhğ^pZh^pZh^pZh!$ _^pZh,^pZhۨ^pZh^pZhr^pZhë^pZhP,^pZh^pZhN^pZh,^pZh1^pZh^pZh'..# ..# ..# ..#  g.#  ..# #.# ^pZh.... ######## ##.@......# .......# #.....##### ^pZhR.......# #####..##..... .......###......# #####......#...####.^pZhغ# ..>...........#.#^pZhg   hobgoblin (asleep) .......##.###.#.# ..#.# ^pZh1 #.# ### #.# #.#^pZh16.9 (4.0)^pZh@`.gg^pZh+7.9 (5^pZh^pZhaY _A hobgoblin comes into view.^pZhCO#... #..# #..# #..# #..# #..#  #g.# #.#  ###@.#.... ####### ##........# # #.....###### #####..##.....###......# #####....#...####.# >...........#.#....##.###.#.# .######=8.9 (1 _The hobgoblin hits you but does no damage.^pZht  #... #..# #..# #..# #..# #..# #g.# #.#  ^pZh ###@.#....  ##........#  #.....#####  #####..##..... ....# ##### ####.# .>#.# #.#^pZh?  #... #..# #..# #..# #..# #..# #g.# #.#  ^pZh? ###@.#....  ##........#  #.....#####  #####..##......# #######.#>#^pZh?  ^pZhF 4^pZhK ^pZhM ` _A hobgoblin is nearby!^pZh!b |  You closely miss the hobgoblin. The hobgoblin hits you.^pZhb ^2---80.3 (1.4^pZhg ^pZhj @ _The hobgoblin hits you but does no damage._pZhMi #... #..# #..# #..# #..# #..# #g.# #.#  ###@.#....  ##........#  #.....#####  #####..##..... ....# ##### ####.# .>_pZh.jB#.# #.#_pZh #... #..# #..# #..# #..# #..# #g.# #.#  ###@.#....  ##........#  #.....#####  #####..##......# #######.#>#_pZhe; _pZh4_pZh} _pZh ` _A hobgoblin is nearby!_pZh;=  You slash the hobgoblin!_pZhA1._pZh_DL---71.7_pZhH_pZhJM _You kill the hobgoblin!_pZh3_pZh_pZhL_pZh3=_pZh_pZh_pZhY_pZh_pZh _pZh_pZh_pZhB_pZh_pZhv_pZh#4_pZhE==_pZh_pZhH ,_pZh* _pZh[ _pZh| _pZh _pZh _pZh _pZhL_pZh_pZh#5_pZh$E==_pZh_pZh&_pZh,_pZho_pZhY_pZh_pZh_pZh_pZh_pZh_pZh?_pZh_pZh_pZhf _pZh 9=_pZhm!_pZh #_pZh$_pZh$_pZh=%_pZh8'_pZhK(_pZh(_pZh(_pZh+_pZh-,_pZhV,_pZh,_pZhx._pZhW/_pZh/_pZh/_pZhH1_pZh2_pZh2_pZhM3_pZh4_pZh5_pZh6_pZh6_pZh8_pZh9_pZh9_pZh|:_pZh<_pZh=,_pZh>_pZh?_pZhA,_pZhA_pZhB_pZhC,_pZhD_pZhE_pZhF_pZhG_pZh}G_pZhI_pZhJ_pZhJ_pZhdK_pZh)M_pZhzN_pZhN_pZh&O_pZhP_pZhR_pZhDR_pZhR_pZhfT_pZhU_pZhU_pZhV_pZhX_pZhWY_pZh|Y_pZh Z_pZh[_pZh]_pZh9]_pZh]_pZh__pZha_pZh@a_pZha_pZhc_pZhiu.>##.  #@.########-413.7 (32.0) #.........# #_pZh j#.# #..#....#.# #..#.##.#.# #..#.##.#.# _pZhJj#..#.#..#.# #..#.#.##.# #_pZhjjf##..#......#_pZho_pZho!-_pZhp%4.7 (33_pZht_pZh{J _Found a stone staircase leading down._pZh*|,5.7 (34_pZh_pZh1 _You now have 3 gold pieces._pZh}4_pZhd_pZhH _No target in view!_pZhcA`pZh4`pZhH _No target in view!`pZhok4`pZhbp`pZhsH _No target in view!`pZh84`pZhq<`pZh>H _No target in view!`pZhxU4`pZhY`pZh[H _No target in view!`pZh7`pZh`pZhv`pZh{C _No target in view!`pZh`pZhϽ`pZh`pZhN`pZh`pZh\`pZh'`pZh-`pZh14`pZh/8`pZh<`pZh`pZhf`pZh@,`pZh`pZh,3`pZh,`pZh/`pZh1`pZh5P _`pZh6,`pZhT7`pZh9`pZh:,`pZh(;`pZh<`pZh?>,`pZh>`pZh8@`pZhB,`pZhyB`pZhTD`pZh5F,`pZhF`pZh!I`pZhJ`pZhK`pZhK`pZhL`pZhN`pZhN`pZhO`pZhCTQ _ There is a stone staircase leading down here.`pZh&Zb. ... `pZh}Zb....####.......@>#####......###.......### #..###### #..#`pZhZ #..# #..# b   bat (asleep)`pZhZp #..#`pZhZ} #..######## #.......`pZhi[!..#`pZh^223.7 (8.0)`pZhZ_`pZh)``pZhee...bb`pZhe$4.7 (9`pZhAj`pZhlV _A bat comes into view.`pZhb####...#...J#.....#####.b..@.>#####.###.....###..### #..# #..# #..#`pZh)x #..#J   endoplasm (asleep) #..#b   bat #..#  #.#`pZhl  An endoplasm comes into view.`pZh`pZh`pZh"  .J..bJ  The endoplasm quivers.`pZh 3=5.7 (1`pZh`pZhP _The bat barely misses you.`pZh}  You barely miss the bat. The bat hits you but does no damage..J7.1 (1.4`pZhց `pZh1 y _The bat completely misses you. The bat hits you but does no damage.`pZh 5  You hit the bat.`pZh `pZh 2.J`pZh 6208.6 (1.5`pZh `pZh G _You kill the bat!`pZhd=  You slash the endoplasm!`pZhvj1.`pZh n1730.1`pZhr`pZhtM _You kill the endoplasm!`pZh)4`pZhh.`pZh0H _No target in view!apZh4apZhYapZh@ H _No target in view!apZhx4apZhv~apZhH _No target in view!apZh.AapZhAapZh#G| _apZhKXapZh]PXapZhPapZhcS,apZhSapZhUapZhpW,apZhXapZhYapZhw[,apZh(\apZh^apZhg`,apZhWaapZhbapZhd,apZh,eapZhfapZhh,apZh`iapZhkapZhm,apZhnapZhoapZh6q,apZh)rapZh4sapZht,apZh9uapZhvapZhw,apZh5xapZhyapZhz,apZh{apZh|apZhj},apZh~apZhapZh+,apZhapZh,apZh apZhnapZhapZh,apZhkapZhapZh,apZhapZhapZh,apZhόapZhapZh3,apZhapZhapZhF,apZhܒapZh/apZhV,apZhٕapZh=apZh,apZhapZhapZh˚apZhapZhgapZhvapZhm   ########## #........# #.######.# #.# #.#apZh ### #.#g####.#  ...######.##  -  #........########  #........#apZh` #........#  ###.......####  apZh#..............   g   hobgoblin (asleep) #.....#########  #.....#####  apZh.........>#####.##  apZh~ 55.1 (25.0)  A hobgoblin comes into view.apZh_.ggapZh16===6.1 (26apZhapZh>+ _The hobgoblin shouts!apZh7T    ####  #........#  #.######.# apZhT( #.# #.# # #.#.####.#  ...######.#.g..@.#  #..#  #..#apZhT  #........#  ###.......#### apZh3U? #...... apZhU@ #.....# apZh V#.....##### #.........>#####.##apZh.V apZhWapZh]>.gapZhy];---7.1 (1.0)apZhaapZhcapZh4w ##  .#  apZhj5?.#  #.# #.#  #.#.####.#  #..g.@.#  ########           >apZh5% apZhY ##  .#  .#  apZh!#.# #.#  #.#.####.#  #..g.@.#  ########       apZh7    > apZhmP---apZhapZh}` _A hobgoblin is nearby!apZh)6    ###  #..#  #.######.#  #.# #.# apZh #### #.#.####.#  ...######.#..g@..#  #.# apZhT #.#  #.#apZh/>  ###.####apZhfY  #.  apZh^ #.....#  ##.....#####apZhn  #.>#####.##apZh apZhC%;=apZh% 8apZhz*apZh-7 _You block the hobgoblin's attack.apZhX        #.# #.#  #### #.#.####.#  #..g@..#  ########              > apZhREI       #.# #.#  #### #.#.####.#  #..g@..#  ########              > apZhX _A hobgoblin is nearby!apZhd  You hit the hobgoblin.  The hobgoblin is lightly wounded.apZh\3--9.6 (1.5apZh apZh="- _The hobgoblin hits you.bpZh8o     bpZhz  #.# #.#  #### #.#.####.#  #..g@..#  ########              > bpZh$      bpZh% #.# #.#  #### #.#.####.#  #..g@..#  ########              > bpZhi)bpZh)bpZh-bpZh'0` _A hobgoblin is nearby!bpZh=  You slash the hobgoblin!bpZhg†bpZhR--3461.0 (1.4bpZhbpZhM _You kill the hobgoblin!bpZhZ3bpZhbpZh,bpZh4=bpZhR,bpZhbpZh,bpZhCbpZhcbpZhh5==bpZh+bpZhnbpZhTbpZhvbpZh{bpZhe  You see here a hobgoblin corpse.bpZhbpZh _bpZh{bpZhbpZh,bpZh"bpZhXbpZhbpZh19=bpZhbpZh bpZh2 ,bpZh bpZh bpZh,bpZhbpZh)e  You see here a hobgoblin corpse.bpZh<bpZhB5 _bpZhbpZh,bpZh}bpZhbpZh,bpZhbpZhubpZh,bpZhGbpZh!bpZh",bpZh"bpZh$bpZh%,bpZhY&bpZh'bpZh&),bpZh)bpZhA+bpZh,,bpZh,bpZh.bpZh.bpZh /bpZh/bpZh0bpZh1bpZh1bpZhi2bpZh3bpZh4,bpZh5bpZh6bpZh7,bpZh.8bpZh9bpZh:,bpZh;bpZhc<bpZh=,bpZh=bpZh?bpZh@,bpZhAbpZhiCbpZhD,bpZh4EbpZhFbpZhH,bpZhIbpZhJbpZhK,bpZhLbpZhFObpZhbbpZheBbpZhfbpZhgbpZhgbpZhnhbpZhibpZhJk,bpZhlbpZhnbpZho,bpZhspbpZhqbpZhvbpZhwbpZhxbpZh########......#.##### #.#.... ###### #.#.### #....######.#..†.. #.##........##### ....####.##........#  bpZhMr......@.##........# - .~..##.......####  . #.............. #.....######### ##.....##### #.........>##### r   rat (asleep) ##.....###...... ####### #..#### #..#bpZh1502.0 (41.0)bpZh.rr-3.0 (42bpZhbpZhV _A rat comes into view.bpZhӄ  #..... #. #.# ###### #.#.. #....######.#..†.. #.##.........####.##.#.r....@..##.#$.~..########bpZh.####.. #. #.....  ##.....##### #.> ##.....### # #..  #..#bpZhbpZh5s.r4.0 (1.0)bpZhbpZh** _Found 3 gold pieces.bpZh r   . † bpZh ... #.# .....####.#  ...r...@..#  $.~..###### ...  bpZh .  bpZhɢ   bpZh > bpZh  bpZh# /  #..# bpZh= {   . †bpZhv>  ... #.# .....####.#  ...r...@..#  $.~..###### ...  .   bpZh ? >    #..#bpZhkE 4bpZhJ bpZhL Z _A rat is nearby!bpZh#]   #. #... #.#... ###### #.#.... #....######.#.... #.##..####.##.#bpZh] .r..@...##.#.$.~..########..~ #... #.....~~≈ ##.....#####~~ #.>. ##.....### bpZh] # #..  #..#bpZh_ bpZhh k.r5 _bpZhk bpZhl bpZh { . .. ...   ....  .....  ......####.#  .....r.@...#  .$.~..###### ....~  ....  ~~≈   ~~ bpZh T> .    #..# cpZh_ . .. ...   ....  .....  cpZh`~......####.#  .....r.@...#  .$.~..###### ....~  ....  ~~≈  ~~ > . cpZhVaD   #..#cpZhg4cpZhE _A rat is nearby! ... #.B #...#g. #...#.. #.#.... ###### #.#.... #....######.##...... #.##.#......####.##.##.....r@....##.#~.$.~..########..~. #r...... #.....~≈~~≈ ##.....#####~.~≈≈ #.>B   giant cockroach (asleep).~...~ ##.....###g   hobgoblin (asleep)~....~# # #..# rr 2 rats (1 asleep)  #..#pZhUm  A rat, a hobgoblin and a giant cockroach come into view.cpZh ..Bgr.BgrThe rat squeaks loudly. The hobgoblin shouts!4-==6cpZhcpZh( _The rat bites you.cpZhm"I ... #..  ....#.B  ....#g.  .......   .......  #......  #......####.#  #.....r@....#  ~.$.~..###### .r...~.  .......  ~~~≈~~≈   ~~~.~≈≈ > ..~...~  ~....~#  cpZhJT ... #..  ....#.B  ....#g.  .......   .......  #......  #......####.#  #.....r@....#  ~.$.~..###### .r...~.  .......  ~~~≈~~≈  ~~~.~≈≈ cpZh6> ..~...~  ~....~#  cpZh4cpZhcpZhd _There are monsters nearby!cpZh=@cpZh@cpZhEAcpZhAcpZhJ..gBr.-7.6 (1.6cpZhRcpZhTt _You barely miss the rat. The rat bites you but does no damage.cpZh  You closely miss the rat.The rat twitches its whiskers.cpZhI,cpZhN..gBr$5=-9.0 (1.4 _You block the rat's attack. The rat bites you but does no damage.dpZhd7  You slash the rat!dpZhfdpZhgdpZhSgdpZh{p .gB.r.   ratYou kill the rat!dpZhUtR=710.5 (1.5dpZh{dpZh}\ _The giant cockroach barely misses you.dpZh  You hit the giant cockroach.  The giant cockroach is moderately wounded.dpZhdpZhL  You block the giant cockroach's attack.dpZh .gr The giant cockroach bites you but does no damage.dpZhxV4-2.0dpZhdpZh( _The rat bites you.dpZhK  You closely miss the giant cockroach.The giant cockroach is moderately wounded.You slash the rat!dpZhOV  You kill the rat!dpZhVR.gdpZhY_5=413.5dpZh_dpZhbG _The giant cockroach bites you but does no damage.dpZhM You kill the rat!giant cockroach bites you but does no damage.  You completely miss the hobgoblin. The giant cockroach barely misses you.The hobgoblin barely misses you.4.9 (1.4dpZhLdpZhG _The giant cockroach bites you but does no damage.dpZh< Ahit the giant cockroach but do no damage.You hit the hobgoblin but do no damage.  The hobgoblin hits you but does no damage.  The giant cockroach bites you but does no damage.  The hobgoblin hit6.3dpZhQ dpZh^T ] _The giant cockroach closely misses you.dpZh   You barely miss the giant cockroach. You slash the hobgoblin! †  You kill the hobgoblin!The giant cockroach barely misses you.=87.8 (1.5 _The giant cockroach bites you but does no damage.dpZh5U  You hit the giant cockroach but do no damage.9.2 (1.4dpZh] dpZhz_ G _The giant cockroach bites you but does no damage.dpZh;  You barely miss the giant cockroach. You block the giant cockroach's attack.20.6dpZh՝ dpZh ] _The giant cockroach closely misses you.dpZhK   You closely miss the giant cockroach. The giant cockroach barely misses you.3--2.1 (1.5dpZhx dpZh 4 _The giant cockroach bites you.dpZhW r  You hit the giant cockroach but do no damage.dpZh -3.5 (1.4dpZhD dpZhǍ ] _The giant cockroach closely misses you.dpZh C  You slash the giant cockroach!dpZhl g†dpZh j4=-554.9dpZh# dpZhf S _You kill the giant cockroach!dpZhj 4dpZhq dpZhs H _No target in view!dpZh 4dpZhq dpZh H _No target in view!dpZhHY 4dpZh_ dpZhlb H _No target in view!dpZh| 4dpZh dpZh? H _No target in view!dpZhH4dpZheOdpZhQH _No target in view!dpZh4dpZh-dpZh C _No target in view!dpZh94dpZhW@epZhMepZhjx4epZhepZhepZh4epZhzepZhepZhq4epZhyepZh7|epZh#4epZhoepZhTepZhe4epZhUlepZhmAUnknown command.epZh3epZhepZh:!epZh!$ _epZh$BepZh&epZh',epZh(epZh*O=epZh+epZh).a5=epZh/epZh1epZhg3,epZh4epZh:  Things that are here:  a hobgoblin corpse; a rat corpseepZh>epZh> _epZh?epZhBepZhE,epZhGepZhIepZhLO=epZhNepZhQepZhAU,epZhVepZh[,epZhS]epZhtbK _You now have 6 gold pieces (gained 3).epZhe3epZh>gepZh`jepZhm,epZh,nepZhzpepZhXu  You enter the shallow water.Water epZhvepZhzN _Moving in this stuff is going to be slow.epZhm}3epZh~epZh߀epZh>epZhepZhepZhd3epZhepZh......##.....†####.##. ###...# # ######.....†.....###...# #.##.~..~...~..#######...# #.#~.........~...# #.#...## ##...~.~.........## #. ######.# #≈≈≈≈≈~~~~~~≈~~≈≈≈≈≈##. .......# ≈≈≈≈.~~~~~~~.~≈≈≈≈≈##... epZh>######.# ##.~.~.....~...~.#####..### ####~~@.~....~#... ###- ######...  epZh# ... #### ..... ...######..... epZhE8...#.........epZhov43.1 (18.2)-4.1 (19epZh$epZhtT _f - a coppery potionepZh34epZhVepZhH _No target in view!epZh3epZhdepZhepZhfepZh'$ _epZhk,epZh  You enter the shallow water.Water epZhepZh?N _Moving in this stuff is going to be slow.epZh?3epZhepZhepZh,epZhepZh epZh < epZhepZhepZhػ3epZhepZh#epZhC,epZhepZh<epZha,epZhepZhepZh#####.........# #.....#...# ###.......# #.....#...# ###.......# #.....#...# ..........# ###.........# ..........## ..K.........# ....# ###.# #......# .#........# #...# #.....†### #.######...# #@#######.....†... epZhwV#.# #...# #.##.~..~...~..### ..# #...# #.#~.........~...# ### #...## ##...~.~.........## ###########.###≈≈≈≈≈~~~~~~≈~~≈≈≈≈ ............#≈≈≈≈≈.~~~~~~~.~≈≈≈≈≈ K   kobold (asleep) ....#######.####.~.~.....~...~.##.# ### ####~~..~....~#....# ############...epZh 53.9 (9.8)  A kobold comes into view. It is wielding a +0 dagger.epZhK.K===4.9 (10.8) epZhepZh( _The kobold shouts!epZh 2 .....# .....#####  ...# #.....#...# .# #.....#...# ###  #.....#...# # ####### .K..........# # ...# ###.# #......# .#........# #.@.# #.....†#### .######...# #.#######.....†.... .# #...# #.##.~..~...~..### epZh2 l.# #...# #.#~.........~...# #...## ##...~.~.........## ##########.###≈≈≈≈≈~~~~~~≈~.......#≈≈≈≈≈.~~~~~~~.~≈≈≈≈≈#######.####.~.~.....~...~.#### ### ####~~..~....~#...epZh4 epZh: K.KepZhf; ;---5.9 (1.0)epZh A epZhgB fpZhW  You closely miss the kobold. The kobold completely misses you.fpZhX2---=--7.3 (1.4fpZhS]fpZh_; _The kobold hits you with a +0 dagger.fpZhM  You hit the kobold.  The kobold is moderately wounded.fpZhg3=--8.8 (1.5fpZhfpZh= _The kobold hits you but does no damage.fpZh@  You barely miss the kobold.The kobold is moderately wounded.60.4 (1.6fpZhFfpZhOH@ _The kobold hits you but does no damage. x2fpZh,  You closely miss the kobold.The kobold is moderately wounded.1.9 (1.5fpZhfpZhN4 _You block the kobold's attack.fpZhL,:  You slash the kobold!fpZh2C)fpZh6 4==83.3 (1.4 _You kill the kobold!fpZh6>fpZh~@i _Your Fighting skill increases to level 4!fpZh4fpZh fpZhH _No target in view!fpZh4fpZhfpZhH _No target in view!fpZhy4fpZhfpZhcH _No target in view!fpZh4fpZhfpZh H _No target in view!fpZh=x4fpZh~fpZhnH _No target in view!fpZhdfpZhfpZh fpZh#No target in view!fpZh33fpZh4fpZh7fpZh7$ _fpZh;XfpZhK<fpZhu<fpZh$=fpZh>fpZh>h5==fpZh@fpZh*CfpZhD,fpZhEfpZhHfpZhaJ,fpZh4KfpZhN= _ You see here a +0 dagger.fpZhOfpZhIP _fpZh4QfpZhTfpZh`UfpZhU9=fpZh]VfpZhuXfpZhY,fpZhZfpZhc\fpZh],fpZh^fpZh`fpZhfpZh:fpZh>fpZhղ3fpZhfpZhfpZh,fpZhfpZhfpZh   You enter the shallow water.Water fpZhýfpZh:N _Moving in this stuff is going to be slow.fpZh>fpZhOfpZhfpZh  You enter the shallow water.Water fpZhfpZh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.fpZh9fpZh{(fpZhofpZh_fpZh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.fpZh?Water fpZhfpZh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.fpZh3fpZhfpZhJfpZh_>fpZh+fpZhjfpZh3fpZhfpZhfpZh-,fpZhfpZhMfpZh,fpZhfpZh]fpZh,fpZh fpZhfpZh,fpZhfpZhfpZh,fpZhfpZhfpZh,fpZhfpZhfpZh,fpZhYfpZhfpZh,fpZhMfpZhfpZh ,fpZh fpZh fpZh fpZh fpZhU fpZhEfpZh|,fpZh3fpZhJfpZh,fpZhfpZhKfpZh,fpZhfpZhfpZhrfpZhfpZhfpZhfpZhp ,fpZh fpZh"fpZh#,fpZh$fpZh&fpZhO'fpZh'fpZh(fpZh)fpZh-+,fpZh+fpZh-fpZhC.,fpZh.fpZh0fpZh0,fpZhe1fpZh2fpZhz3,fpZh3fpZh5fpZh6,fpZh7fpZh8fpZh9,fpZh9fpZhC?fpZh1@,fpZh@fpZhCfpZhC,fpZhLDfpZhQFfpZh9G,fpZhGfpZhIfpZhJ,fpZh KfpZhMfpZhM,fpZh_NfpZhCPfpZh+Q,fpZhQfpZhSfpZhTfpZh UfpZhUfpZhcWfpZhaX,fpZhXfpZhZfpZhz[,fpZh\fpZh]fpZh^,fpZh_fpZh`fpZha,fpZh9bfpZhcfpZhyd,fpZhdfpZhffpZhgfpZhgfpZh?hfpZhifpZhj,fpZhkfpZhmfpZhon,fpZhofpZhpfpZhq,fpZh$rfpZhsfpZht,fpZhufpZh|vfpZhyw,fpZh xfpZhxyfpZhiz,fpZhzfpZhq|fpZht},fpZh~fpZh[fpZh|,fpZhdfpZhEfpZhZ,fpZhfpZhBfpZh,fpZh2fpZhpfpZh,fpZh=fpZhefpZhH,fpZhfpZhڍfpZhώ,fpZhAfpZhIfpZh:,fpZhfpZhZfpZh!,fpZhfpZhfpZh,fpZhgfpZh7fpZh,fpZhfpZhjfpZh7,fpZhfpZhfpZh՞,fpZh<fpZhfpZhn,fpZhѡfpZhfpZh,fpZhdfpZhfpZh,fpZh,fpZhܩXfpZh" #.....#######  #####..##.......# ##########.#  ...####.# #.#  ......#.# #.#  fpZh(H#.###.#.# #.#  #.# #.# #.#  #.# #.# #.#  #.. .# #@#  -661.3 (98.0) ### ## #.#   fpZhtb#.#   #.#   #.#  fpZhc #.#    #.#    #.#      fpZh@8-fpZhdfpZh+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.fpZh4fpZhfpZhH _No target in view!fpZho3fpZhfpZh fpZh fpZh _fpZhfpZhfpZhfpZhfpZhfpZhfpZhfpZh]fpZhfpZhfpZhfpZhkfpZhfpZh,fpZhTfpZhIfpZhM,fpZhfpZhJ fpZh7!,fpZh!fpZh #fpZh3$,fpZh$fpZh%fpZhj&fpZh&fpZh'fpZh8(fpZh),fpZh)fpZh*fpZhx+fpZh+fpZh ,fpZhQ-fpZhA.,fpZh.fpZh/fpZh0,fpZhH1fpZh2fpZh3,fpZh|4fpZh5fpZh6,fpZh)7fpZh@8fpZh)9,fpZh9fpZh:fpZh;,fpZh<fpZh=fpZho>,fpZh>fpZhn@fpZhA,fpZh\BfpZhCfpZhD,fpZhTEfpZhFfpZhH,fpZhIfpZh0JfpZhNK,fpZhKfpZhMfpZh/N,fpZhNfpZhOfpZhQ,fpZhQfpZhRfpZhT,fpZhTfpZhV,fpZhgWfpZhYM _You now have 21 gold pieces (gained 15).fpZhZfpZh[fpZh[fpZh]fpZhc## #.# #.# #.#  #.. .# #.# ## ### ## #.# .  #.# ####  ### #.# #.#  ..# #.# ...# #.#######.# #.# #.# .....r....##.#.#  #.# .....#.# fpZh4e #.# .######.#  #.#.# #.#  #.#.# #.#  ###.# #.#.# #.# r   quokka (asleep).######.#........###########fpZhg,89.3 (2fpZhlm.rrfpZhZm-90.3 (29fpZhCrfpZhstY _A quokka comes into view.gpZhU  You miss the quokka. The quokka barely misses you.=1.8 (1.5)gpZhogpZh> _The quokka bites you but does no damage.gpZh  You hit the quokka but do no damage.3.3gpZhgpZh> _The quokka bites you but does no damage.gpZh[ #.# #.# #.#  #.. .# #.#  ### ## #.# #.# ### #.# ..# #.#  #.#######.# #.#  ......r...##.#.#  #.# #@.....#.#  #.# #.######.#  #.# #.# #.#  #.# #.# #.#  ### #.# #.#  #.# #.#  #.######.#  #........#   gpZhP  #.# #.# #.#  #.. .# #.#  ### ## #.# #.# ### #.# ..# #.#  #.#######.# #.#  ......r...##.#.#  #.# #@.....#.# gpZh  #.# #.######.#  #.# #.# #.#  #.# #.# #.  ### #.# #. #.# #.#  #.######. #........ gpZh 4gpZh gpZh ] _A quokka is nearby!gpZhU  You miss the quokka. The quokka barely misses you.gpZhR -4.7 (1.4gpZh gpZh> > _The quokka bites you but does no damage.hpZhi  You miss the quokka.The quokka bites you but does no damage.hpZhyqC6.2 (1.5hpZhnrS _The quokka barely misses you.hpZh^:  You slash the quokka!hpZh1.hpZh 6657.6 (1.4hpZhhpZhJ _You kill the quokka!hpZhI4hpZhNhpZhQH _No target in view!hpZh»4hpZhhpZhDH _No target in view!hpZh.4hpZhB4hpZh6H _No target in view!hpZh4hpZhhpZhH _No target in view!hpZh4hpZh#hpZh&H _No target in view!hpZhs4hpZh0hpZhC _No target in view!hpZh 4hpZhhpZhhpZhIhpZh hpZh@"hpZh%P _hpZhi&hpZh&hpZh4'hpZhZ(hpZhI*,hpZh*hpZho,hpZhx-,hpZh.hpZh/hpZh1BhpZh.2hpZh#4BhpZh5hpZh6,hpZh[7hpZh9hpZh:,hpZh:hpZh;hpZh<,hpZh =hpZh>hpZhc?,hpZh?hpZh*AhpZh,B,hpZhBhpZhChpZhD,hpZhEhpZhyFhpZhyG,hpZhHhpZhIhpZhtJ,hpZhJhpZh)LhpZhL,hpZh^MhpZhNhpZhO,hpZh.PhpZhRhpZhS,hpZhShpZhUhpZhV,hpZhVhpZhwXhpZhqY,hpZhYhpZh[hpZh1\,hpZh\hpZh1^hpZh _,hpZh_hpZh`hpZha,hpZhbhpZhachpZhd,hpZhehpZhghpZh%i,hpZhihpZhNkhpZhl,hpZhumhpZhnhpZhBp,hpZhphpZh5shpZht,hpZh`uhpZhwhpZh #.......# #####..##.......##.......###......########.#  #.......#...####.# #.#  #..>...........#.# #.##.......##.###.#.# #.# .......#######.#.. #.# #.####### #.#.###.# #.# .## #....Jg.# #.# hpZh..##############@############.#- ............................#.# .#.#############.##########.#.# .#.#####.#................#.#.# .........#.#####.#######.##.#.# .....###.# ...........##.#.#hpZh(J   endoplasm (asleep) ####.# #.# ..######......#.#g   hobgoblin (asleep) # #.# #.# .. #.######.#hpZh6#.# #.# .. #.# #.#hpZh724.6 (27.0) _ An endoplasm and a hobgoblin come into view.  The endoplasm quivers.hpZhhpZhJg.Jg====5.6 (28hpZh~hpZh+ _The hobgoblin shouts!hpZh=  You slash the endoplasm!hpZhBhpZhh g.g   hobgoblin  You kill the endoplasm!hpZho72=---7.1 (1.5)hpZhhpZhZ _The hobgoblin completely misses you.hpZh F       #.#  #..> #.# #.###.#.# #.# #.#.. #.# #.#  #.#.###.# #.#  #...g...# #.# #@# ...................#.# #######.##########.#.# .....#.#.# #.#.##.#.#  ...........##.#.#  #.# ..######......#.# # #.# #.# ..   #.# #.# .. #.# #.# hpZh        #.#  #..> #.# #.###.#.# #.# #.#.. #.# #.#  #.#.###.# #.#  #...g...# #.# #@# ...................#.# #######.##########.#.# .....#.#.#.##. ...........##.#.#  #.# ..######..... #.# #.# ..   #.# #.# .. #.# hpZh P---hpZhB hpZhp ` _A hobgoblin is nearby!hpZh =  You slash the hobgoblin!hpZh E†hpZh` 598.7 (1.6hpZh hpZh M _You kill the hobgoblin!ipZhJipZhH _No target in view!ipZhZ4ipZhipZhH _No target in view!ipZh(IipZh+ipZhRjipZhek$ _ipZhro,ipZh,ipZh,ipZh*BipZh]ipZhh,ipZhipZhzipZhD,ipZhipZhnipZh,ipZh˗ipZhipZh@,ipZh&ipZhipZh,ipZhxipZhipZh,ipZhpipZhipZhR,ipZhipZhYipZhBipZhipZhֱ,ipZhipZhipZh,ipZhEipZh*ipZh?,ipZhipZhipZhQ,ipZh6ipZh|ipZh8,ipZhipZh]ipZhv,ipZh.ipZhipZh,ipZhipZhipZh,ipZhaipZhipZh,ipZhipZhipZh,ipZhipZhipZh1,ipZhipZhripZh ,ipZhcipZhipZh,ipZhipZh ipZh,ipZhipZhipZhBipZhipZh1,ipZhipZh5ipZh,ipZhipZhipZhipZhipZhipZh XipZh ipZhBipZhipZhipZh,ipZh$ipZhz',ipZh(ipZhQ(ipZh,BipZhZ7ipZh8ipZh8ipZhM<ipZh=,ipZhJ>ipZh@ipZhA,ipZh$CipZhDipZhAF,ipZhFipZhIipZhKBipZh%NBipZhNipZhQipZhR,ipZhSipZhUipZhV,ipZh]WipZhXipZhiZ,ipZhZipZhj\ipZh],ipZh^ipZh_ipZha,ipZhaipZh$dipZhe,ipZhNgipZhfiipZhUk,ipZhkipZhMnipZho,ipZhfpipZhripZhKt,ipZh uipZhwipZhx,ipZhLyipZh<ipZh BipZhÃipZhBipZh5ipZh ,ipZhipZh܌ipZh,ipZh`ipZhipZhipZhŒipZhXipZhipZh2BipZhtipZh),ipZhipZhipZh,ipZhipZhipZh,ipZhpipZhipZhѪ,ipZhnipZh......# ############. ......# ####### ## ##.#### #.....# ....### #.....# ......## #.....# ## #.....# .###....######.... ..# #....#..........####### .# #....#.....@....#.....# -93.7 (65.0) ###########.....#  #).......#......# #.....# ##.....####......# #.....## #.....÷.#####.....###### #.####............######  #...## #.# #...pZh4)0m.....######....  ##...## ##.####........# #.... ##...###....#####.####... - _Done exploring.ipZh|ipZhdipZhipZhH _No target in view!ipZh ipZhn ipZh ipZh6 0.0).............ipZh{< ipZhz? E _Done exploring.ipZhCC 4ipZhI ipZh6K _No target in view! __Done exploring.No target in view!Done exploring.No target in view!jpZhjpZh3jpZh4jpZhQjpZh __Done exploring.No target in view!Done exploring.No target in view!Done exploring.jpZhR4jpZhXjpZhZ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!kpZhkpZhZWhere to? (? - help) kpZhV6 D - Dungeon kpZh% kpZhkpZhZE kpZhX [?25h[?0c......#############. Hydeparker the Trooper ......########## Demonspawn ##.#####.....#Health: 25/25 ======================== ....####.....#Magic: 2/2======================== ......###.....#AC: 8Str: 16 kpZh$[ ...##..#### #.....#EV: 7Int: 8 ...###....######.....#SH: 4Dex: 12 ...# #....#..........#######XL:  2 Next: 79% Place: Dungeon:1 ...# #....#.....@....#.....#Noise: ---------  Time: 793.7 (0.0) ######...........#####.....#a) +0 war axe#).......#......# #.....#Nothing quivered ##.....####......# #.....# .......# #.....÷.#####.....# ...##### #.####............######  #...## #.# #........######....  ##...## ##.####........# #.... ##...###....#####.##### #...kpZha .  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help) lpZh [?25l[?1clpZh)42lpZhlpZhlpZhlpZh[ _lpZhP,lpZh(lpZhlpZh:,lpZhKlpZhlpZhm,lpZh]lpZhlpZh,lpZh lpZh lpZh5 ,lpZh lpZhtlpZh,lpZhlpZhlpZh3,lpZhlpZhlpZh,lpZhlpZh lpZhT,lpZhlpZhlpZh,lpZhlpZh lpZh",lpZh"lpZh%@  There is an open door here.lpZh&lpZh4' _lpZh#(lpZhK)lpZhm*lpZh*lpZh+lpZhb,lpZhM-lpZh-lpZh-lpZh<0Y  There is a stone staircase leading down here.lpZh0lpZh1lpZhy2$ _lpZh2lpZheg2lpZhflpZhll                ######   #...@#  810.5 (16.8) lpZhl.....#.......#   .## ###.###.#   ..   .#.   .#.#   .# .   .# ##    _You climb downwards.lpZhEmlpZhqlpZhPta _There is a stone staircase leading up here.lpZh lpZhp 3lpZh9 lpZh lpZh $ _lpZh[ XlpZh lpZhm lpZh lpZh* lpZh lpZh lpZh= lpZh lpZh lpZhU lpZh ,lpZh* lpZh` lpZh ,lpZhx lpZh lpZhQ ,lpZh lpZh lpZhs lpZh lpZh lpZhc lpZh lpZh lpZhE lpZh lpZh lpZhO (###### .### ###...<###### .b.......#.......# ...###.###.###.# ...#.......#  #.#.###.#.#  #.@.# #.#.#  ##### #.# .  ..# ##  ###  b   bat (wandering) lpZh5 19.5 (9.0)lpZh lpZht v .  A bat comes into view.lpZhhb /20.5 (10.0) lpZhmf lpZhh 0 _The bat moves out of view.lpZh 4lpZh| lpZh H _No target in view!lpZh03lpZhlpZh/ lpZhFb ###### ).### ###...<######..........#.......#......###.###.###.##.......#.......# #@#.###.#.# #...# #.#.###### #.# . ..# #####b   bat (wandering)lpZhU,0.0)lpZhlpZh*lpZh^...bblpZh+1.5 (1lpZhylpZhv!% _Found a rapier.mpZhJf .. ###### ).#######...<######........#.......#....b..###.###.###.##.....@.#.......##.###.#.#.###.#.#...#...# #.#.#.....##### #.# .#.#... ..# ### ....###.###.#. ..mpZh)LmpZhLmpZhbT#..bmpZh U.=2mpZhOZmpZh]: _The bat hits you but does no damage.mpZhq . ..   .).####<  .......  .......###  #....b@.#  #.###.#.#  ...#...# #.#.#  .....##### #.# .  mpZh?#.#... ..# ##  # .... ###  .###. #. ..mpZh . ..   .).####<  .......  .......###  #....b@.#  #.###.#.#  ...#...# #.#.#  .....##### #.#  #.#... ..#  # .... ###  .###. #. .. mpZh@4mpZhmpZhZ _A bat is nearby!mpZhT  You closely miss the bat. The bat barely misses you.mpZhUmpZh]Ub..3.9 (1.4mpZhcmpZh1fQ _The bat closely misses you.mpZh' . ..   .).####<  .......  .......###  #..b..@.#  #.###.#.#  ...#...# #.#.#  .....##### #.# .  mpZh#.#... ..# ##  # .... ###  .###. #. ..mpZh0c . ..   .).####<  .......  .......###  #..b..@.#  #.###.#.#  ...#...# #.#.#  .....##### #.#  #.#... ..#  # .... ###  .###. #. .. mpZhj4mpZh+pmpZhsZ _A bat is nearby!mpZht#  . ..   .).####<  .......  .......###  #..b..@.#  #.###.#.#  ...#...# #.#.#  .....##### #.# .  #.#... ..# ##  # .... ###  .###. #. ..mpZho  . ..   .).####<  .......  .......###  #..b..@.#  #.###.#.#  ...#...# #.#.#  .....##### #.#  #.#... ..#  # .... ###  .###. #. .. mpZh*  _A bat is nearby!npZhCD#.. #######.).#######...<######.....#.##.###.###.###.# #..b.@..#.# #.###.#.#.###.#.# ...#...# #.#.# .....##### #.# . #.#.... ..# ## # ..... ### .###.# #. ...npZhR`40 _The bat hits you but does no damage.npZh.##.#.. ######.#.).#######...<######....#.# #.###.###.###.# #..b@...#.# #.###.#.#.###.#.# ...#...# #.#.# .....##### #.# . #.#.... ..# ## # ..... ### .###.## #. ...npZhnpZhnpZhZHb.5npZhnpZhdQ _The bat closely misses you.opZh|Z## #  .... ###### #.).#######...<#####......b......#......#.....@.###.###.###.##.#.......#......#.###.#.#.### ...#...# #.#.# .....##### #.# ..#..# ### ..... ### .###.###. ...opZh]opZh]opZheG.b6opZhlopZhpP _The bat barely misses you.opZh@,opZhzopZhGb.8.3 (1.4opZhopZhI _You miss the bat. The bat closely misses you.opZh*..##.##..... #######.#.).#...<#######.#.# #...b@..###.###.###.# #.#.#.# #.###.#.#.###.#.# #. ...#...# #.#.##.....##### #.# . #.#.... ..# ## # ..... ### .###.##  #. ...opZhF opZh opZh",.b.opZh%90opZh/opZh: _The bat hits you but does no damage.opZhq... #...###. ....#. #.....###### #.#.).#######...<###### #.............#.......# ####.###.###.# #.#.@.....#.......#  #b###.#.#.###.#.# #. ...#...# #.#.# #.....##### #.# . #.#.... ..# ## #...... ###  #.###.###. ... opZhopZhV.30opZhwopZhl _The bat barely misses you. You block the bat's attack.opZh4opZhuopZh'H _No target in view!opZh\i4opZhnopZhqH _No target in view!opZh4opZhUopZhFH _No target in view!opZhKX4opZh^opZh aH _No target in view!opZh4opZh*opZhEH _No target in view!opZhB4opZhHopZhJC _No target in view!opZh4opZhξopZhopZh,4opZh2opZhf5opZh3opZh:opZhLopZhW ... #... ...###.. ....#.. #...... ###### #.#.).#...< #.#. #.###.###.###. #.#@......#.# #.###.#.#.###.#.# #.b...#...# #.#.# #.....##### #.# . #.#.... ..# ## #...... ###b   bat #.###.##opZhf #.. ...opZh&0opZh$opZh6?b.opZh+1.3 (1opZh_opZhK) _You block the bat's attack.opZh,opZh$rb.2.8 (1.5opZh+opZh.o _You miss the bat. The bat hits you but does no damage. x2ppZh ... #... ...###.. ....#.. #......   #.#.).#######...< #............ #...b...### #.#@......#  #.###.#.#  #.. #.#.#  #... #.# .  #.#.... ..#  ppZhw#...... ###  #.###.##  #.. ... ppZh ... #... ...###.. ....#.. #......   #.#.).#######...< #............ #...b...### #.#@......#  #.###.#.#  ppZh#.. #.#.#  #... #.#  #.#.... ..#  #...... ###  #.###.# #.. ... ppZh4ppZh&ppZhw)Z _A bat is nearby!ppZhEg7  You slash the bat!ppZhn1.ppZhq1824.3ppZhwppZhzG _You kill the bat!ppZh6 4ppZh ppZhM H _No target in view!ppZhM 3ppZh ppZh ppZh2 . >..... ... #.....###.... ....#...  #...... ######  #.#.).#######...<#####......#..... #.@.....###.###.###0.0#.#.......#.......##.#.###.#.#.###.#.##.#.....#...# #.#.##.#.....##### #.# .#.#.#.... ..# #ppZh9 N#.#...... ####.#.###.###.. ...ppZh] ;-ppZh! 5.3 (1ppZh ppZhߜ ; _Found a stone staircase leading down.qpZh-3qpZh.qpZh2qpZh5qpZh'6qpZh[:,qpZh?g##.... ....... >..... @... #...... ...###...... ....#......  #......... ######  #.#.).#######...<##qpZhg@...........#....-..##.#####.#.......#...... #.#.###.#.#.## #.#.....#...# #.#qpZh@ #.#.....##### #.# @   Jessica (asleep) #.#.#.... ..# #.#...... ###qpZh+A&#.###.##qpZhF 6  Jessica the Apprentice Sorceress comes into view. She is wielding a +2 daggerof venom.qpZh[LH .  Jessica shouts!qpZhL5===7.3 (2qpZhLQqpZh^U0 _Jessica moves out of view.qpZhZ 3qpZh qpZh qpZh qpZh XrpZhU#rpZh+ #....# ##....# ....... >......# #......@..###...... ....#......  #......... #### #@#.).#######...<#---8.3 (1 #.............#... #.#.###.######.#.......#..... #.#.###.#.#.###. #.#.....#...# #. @   Jessica #.#.....##### #. #.#.#.... .. #.#...... ##rpZhs-:---rpZh2rpZh 6\ _Jessica is nearby!rpZhY2M  ###....# ....... >#....# #....####.@..###.....S.......#...... ........ ######.).#######...<#......#..#.#.......###.###..#S   adder (wandering)rpZhb  An adder comes into view.The adder hisses angrily.rpZh crpZhzj..S..@SrpZhk9rpZhqrpZhu] _Jessica grins evilly.rpZh5rpZhb  You barely miss Jessica. Jessica hits you but does no damage.rpZhyw .@   JessicarpZh  You are poisoned.Jessica hits you but does no damage.rpZh=====================40.8 (1.5Pois rpZherpZhV _You are more poisoned.rpZhjh>  You closely miss Jessica.rpZhk  You feel extremely sick.Jessica hits you with a +2 dagger of venom.rpZhsrpZht/14====rpZh;uv-----------2.2 (1.4Pois rpZhzrpZhP}V _You are more poisoned.rpZh[i #....# #....# ###....# .....  ....... >.....  #....#   ####....###......  rpZhx......@...#......  #@........  #.#.).###< #........ #.#...... ###.#.... #.#.###      rpZh(rpZh #....# #....# ###....# .....  ....... >.....  #....#   ####....###......  ......@...#......  #@........  #.#.).###< #........ #.#...... rpZh###.#.... #.#.###      rpZh &  rpZh `You closely miss Jessica.  * * * LOW HITPOINT WARNING * * *rpZh  #....# #....# ###....# .....  rpZh: ....... >.....  #....#   ####....###......  .....S@...#......  #@........  #.#.).###< rpZh ~#........ #.#...... ###.#.... #.#.###S   adder  rpZhG @   Jessica    You feel extremely sick.rpZh& Y #....# #....# ###....# ..... rpZh (  ....... >.....  #....#   ####....###......  .....S@...#......  #@........  #.#.).###< #........ #.#...... ###.#.... #.#.###      rpZh) P  Jessica hits you with a +2 dagger of venom.rpZhX2  .@   Jessica  * * * LOW HITPOINT WARNING * * *Jessica hits you but does no damage.rpZh3 4/25 ---------------------3.6rpZh8 rpZh; V _You are more poisoned.rpZhU rpZhKV @----------rpZha\ rpZh_ ^ _You are too injured to fight recklessly!rpZhT 3rpZh rpZh ^ _You are too injured to fight recklessly!rpZha 3rpZhg rpZhj ^ _You are too injured to fight recklessly!rpZh 3rpZh[ rpZh ^ _You are too injured to fight recklessly!rpZh9 3rpZh@ rpZh-C ^ _You are too injured to fight recklessly!rpZh 3rpZh rpZhe V _You are too injured to fight recklessly!rpZh2 rpZh3 rpZh)9 rpZh< rpZhŧ rpZh rpZh rpZhЯ rpZh+ rpZh, rpZh1 rpZh4 rpZh 3rpZh rpZhrpZhrpZh=rpZhrpZhrpZh#v3rpZh{rpZh~rpZhrpZh\rpZhrpZhspZh0spZh1spZh8spZh;spZh3spZh*spZhspZhR3spZhtspZhspZhOspZhspZhspZhspZh spZh spZhspZh1spZhsspZhtspZh`zspZh }spZhspZh~spZhPspZhspZhvbspZh2cspZhhspZhkspZhT spZhtV Drink which item? Potions  d - 2 potions of might  f - a coppery potion [!] read|quaff[?] describe selectedupZh^upZhupZhHydeparker the Trooper#....#Demonspawn#....#Health: 4/25===---------------------###....# .....Magic: 2/2========================....... >.....AC: 8upZhƕ5Str: 16#....# #......EV: 7Int: 8####....###......SH: 4Dex: 12......@...#......XL:  2 Next: 82% Place: Dungeon:2#@........ ###### Noise: =--------  Time: 843.6 (0.0)#.#.).#######...<# a) +0 war axe#.............#... Nothing quivered#.#.......###.###. Pois ###.#.......#.....upZhU7#.#.###.#.#.###. @   Jessica#.#.....#...# #.#.#.....##### #.#.#.#.... .. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! upZh_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!upZhϟ  It was a potion of enlightenment.  You feel very buoyant.  You fly up into the air.  You die...upZhd-3/25 ---Will+ Fly upZh/  --more--upZhXupZhZInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - a scroll of identify {unknown} Potions (go to first with !)d - 2 potions of mightvpZh vpZhJ,vpZh?vpZhGoodbye, Hydeparker.25 Hydeparker the Trooper (level 2, -3/25 HPs)Began as a Demonspawn Fighter on June 24, 2025.Succumbed to Jessica's poison... on level 2 of the Dungeon.The game lasted 00:00:43 (805 turns). 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