sZhëÙŸ Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.09:42:32.ttyrec Time: (1750758152) Tue Jun 24 09:42:32 2025  sZhÞâ [?1051l[?1052l[?1060l[?1061h sZhòäV)0[?7h[?25l[?1c sZhˆì sZh¬ñ sZh0ü`Welcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter sZheÉ  sZhÑÎ  sZhVÓ ºWelcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer sZhÔ ”s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  sZheÔ zFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Fighter sZh, sZh–2 sZh$5ÈWelcome, Hydeparker the Demonspawn Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword(-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe sZhëŠ sZh—« sZhM¶ÝHydeparker the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered sZh¼¦## ### #P♣ ...♣.#P♣..~~~♣@....ß~#♣.#P♣$.~~~## #P♣ ...## # sZh‰Ã sZh¹Å´Welcome, Hydeparker the Demonspawn Fighter.The Orb of Zot is coveted for many reasons. Will you seize it for your own? sZhMÊ sZhj¨Press ? for a list of commands and other information.  Found 14 gold pieces. sZh0 sZh#[ _Found a staircase leading out of the dungeon. sZh¶  sZh˜ ì  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1   sZh          b - Maces & Flails   1.0   1.2  -1      c + Axes1.7   2.4  -1       sZhJ  d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1   sZhñ Ò                    f + Armour2.6   3.6  -1       g - Dodging   0.0   1.2  -1   sZh- Y    h + Shields2.6   3.6  -1       i - Stealth   0.0   1.0   0   sZh• €                 sZh ”                             sZhY GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  sZhœ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets sZhö ï c - Axes   1.7 f - Armour   2.6 h - Shields   2.6 sZhUý sZh¼ sZhH æHydeparker the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16## #EV: 7Int: 8## #P♣ ...SH: 4Dex: 12♣.#P♣..~~~XL:  1 Next:  0% Place: Dungeon:1♣@....ß~#Noise: ---------  Time: 0.0 (0.0)♣.#P♣$.~~~a) +0 war axe## #P♣ ... sZh ÞNothing quivered## #Welcome, Hydeparker the Demonspawn Fighter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found 14 gold pieces. _Found a staircase leading out of the dungeon. sZhÔ4 sZhø sZhÏ sZhR*[You aren't carrying any pieces of jewellery. sZhÎ* sZhä/ sZhÝ3. _ sZh,ç3 sZhEè sZhÝ â _ _You now have 14 gold pieces. sZhÉ5X sZhE8 sZhÅ9, sZhƒ: sZhÐBp ## #######P#P♣....+#....ß~##7.0 (7..~~~#P#P♣....+##########There is a staircase leading out of the dungeon here. sZhHC sZhH sZhÀJT _Key pressed, stopping explore. sZh†Z4 sZhŽ£^ _No target in view! sZhÀZ3 sZh®[ sZhg] sZh¸_ sZh6dP _ sZh?f sZhëw?  There is a staircase leading out of the dungeon here. _ sZhØz, sZht{ sZh£} sZhÙ, sZh¨€ sZh¹‚ sZhÛ„, sZhy… sZhr‡ sZh¾‰, sZh¢Š sZhfŒ sZhì sZh%Ž sZhÒŽ sZhë’ sZhSœv...... ....  ..... ##########...... ##P#P♣...@'...... ♣.#P♣..~~~#......  sZhМŠ#♣<....ß~## ..g.. ♣.#P♣..~~~# ....##P#P♣....+ ...########## .JJ   endoplasm (asleep). sZh [g   goblin (asleep) sZh  16.0 (9.0)  You open the door.  An endoplasm and a goblin come into view. g.KJ.JgK   kobold (wandering)  The goblin shouts! You hear a shout!===7.0 (10.0) _A kobold comes into view. It is wielding a +0 dagger. sZhç„™...........................##########.##P#P♣....@.♣.#P♣..~~~#.#♣<....ß~##..g.♣.#P♣..~~~#..K.##P#P♣....+....##########....J.......g   hobgoblin (wandering)...g...g   goblinK   kobold (wandering) sZh‰­  A hobgoblin comes into view. sZháš!gK..J.g.K-8.0) sZh?žn _The hobgoblin shouts! _There is an open door here. sZhg² sZhß²8- sZhšº sZhDÀd _There are monsters nearby! sZhoý õ .......  .......  .......  .......  .......  .......  ##########.......  sZhÅý ³##P#P♣....@.......  ♣.#P♣..~~~#.g.....  #♣<....ß~##.K.....  ♣.#P♣..~~~#.......  ##P#P♣....+...J...  ##########.......  ...g...  .......  sZh þ  sZh— Ú .......  .......  .......  .......  .......  .......  ##########.......  ##P#P♣....@.......  ♣.#P♣..~~~#.g.....  #♣<....ß~##.K.....  ♣.#P♣..~~~#....... ##P#P♣....+...J... sZhÄ— Ô ##########.......  ...g...  .......  sZh   4 sZhm« z _There are monsters nearby! sZhR  sZhòV Š  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1   sZhüW @     c - Axes   1.7   2.4  -1       d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1                       f - Armour   2.6   3.6  -1   sZhY Š     g - Dodging   0.0   1.2  -1       h - Shields   2.6   3.6  -1       i - Stealth   0.0   1.0   0                                   sZhØY Ø            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets sZh–S sZhŽZ sZh}c@Hydeparker the Trooper.......Demonspawn.......Health: 18/18 ========================.......Magic: 1/1========================.......AC: 6Str: 16.......EV: 7Int: 8.......SH: 4Dex: 12##########.......XL:  1 Next:  0% Place: Dungeon:1##P#P♣....@.......Noise: ==-------  Time: 18.0 (0.0)♣.#P♣..~~~#.g.....a) +0 war axe#♣<....ß~##.K.....Nothing quivered♣.#P♣..~~~#.......##P#P♣....+...J... sZh½d(##########.......J   endoplasm...g...g   hobgoblin.......g   goblinK   kobold _A kobold comes into view. It is wielding a +0 dagger.A hobgoblin comes into view. _The hobgoblin shouts! _There is an open door here. _There are monsters nearby! _There are monsters nearby! sZhÝk4 sZhÉr sZhDu sZhÌ ......................?...(..##########.##P#P♣....'♣.#P♣..~~~#.g.#♣<....ß~##.K.....#♣.#P♣..~~~#.##P#P♣....+...J.##########.....g...# sZhªÏ  sZh'Ð  sZhtÒ   Found 7 stones and a scroll labelled TADEKOTZEU. sZhÜ yK.J.g. sZh¿Ü 3-9.0 (1 sZh¾ä  sZhîç = _The goblin hits you but does no damage. sZh. œ ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#Kg......  #♣<....ß~##.......#  ♣.#P♣..~~~#..J.....  ##P#P♣....+........  ##########...g....  .........  sZhù > ........#  sZh‰¶ ä ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#Kg......  #♣<....ß~##.......#  ♣.#P♣..~~~#..J..... sZhN· X##P#P♣....+........ ##########...g....  .........  ........#  sZhÝÀ N- sZhjÉ  sZh…Ì d _There are monsters nearby! sZhu2Ú ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#Kg......  #♣<....ß~##.......#  ♣.#P♣..~~~#..J.....  ##P#P♣....+........  ##########...g....  .........  ........#  sZhçˆ÷ ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#Kg......  #♣<....ß~##.......#  ♣.#P♣..~~~#..J..... ##P#P♣....+........ ##########...g....  .........  sZhÛ‰E........#  sZh¸“4 sZhÞœ sZh= d _There are monsters nearby! sZh{³8  You hit the kobold. sZhC¶Y  You kill the kobold! sZh· sZhõÁ{)J.g.  sZhøÄ6820.4 (1.4 sZhØÍ sZhIÑ _You barely miss the goblin. The goblin barely misses you. sZheôÐ ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#)g......  #♣<....ß~##.J.....#  ♣.#P♣..~~~#........  ##P#P♣....+...g....  ##########........  .........  ........#  sZh}Œé ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#)g......  #♣<....ß~##.J.....#  ♣.#P♣..~~~#........ sZhbZ ##P#P♣....+...g.... ##########........  .........  ........#  sZh—4 sZh•Ÿ sZh-¢d _There are monsters nearby! sZh÷´8  You hit the goblin. sZh×¶, sZh»ÀˆJ)..g. sZh~Ã6161.9 (1.5 sZhwÌ sZh•ÏJ _You kill the goblin! sZh´G° ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#J)......  #♣<....ß~##.......#  ♣.#P♣..~~~#...g....  ##P#P♣....+........  ##########........  .........  ........#  sZhkß ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#J)......  #♣<....ß~##.......#  ♣.#P♣..~~~#...g.... ##P#P♣....+........ ##########........  .........  sZh$à<........#  sZh+é4 sZh4ò sZh+öd _There are monsters nearby! sZhŒ ;  You hit the endoplasm. sZh  sZhˆ  sZhQ­)g.g   hobgoblin sZh€6333.3 (1.4 sZh " sZh$%M _You kill the endoplasm! sZhY ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#)g......  #♣<....ß~##.......#  ♣.#P♣..~~~#........  ##P#P♣....+........  ##########........  .........  ........#  sZh…ò! ..............  .............  ............  ..........?  .........(  .........  ##########........  ##P#P♣....'@.......  ♣.#P♣..~~~#)g......  #♣<....ß~##.......#  ♣.#P♣..~~~#........ ##P#P♣....+........ ##########........  ......... ........#  sZhÿ4 sZh  sZh_ ` _A hobgoblin is nearby! sZh« ;  You hit the hobgoblin. sZhü/D) sZh[36504.8 (1.5 sZh.< sZh%?M _You kill the hobgoblin! sZhD±3 sZh›´ sZh¼ sZhGË$................?.......( ..=....########.0.0##P#P♣....'...♣.#P♣..~~~#)).#♣<....ß~##.#)♣.#P♣..~~~#.##P#P♣....+.###########.........# sZh1ÖI-5.8 (1 sZh›ß sZhÜâ% _Found a dagger. sZhY¬ 3 sZh´°  sZhè·  sZhFÄ ).......?..(. ...=...-0 ##########... ##P#P♣....'.. ♣.#P♣..~~~#))....... #♣<....ß~###) ♣.#P♣..~~~#.P#P♣....+..########## sZh$Å q.# ..# sZhiÓ  sZheÔ +6.8 (1 sZh¹á  sZhÚä % _Found a dagger. sZh­ù 4 sZhb  sZh H _No target in view! sZh¨æ 3 sZhØê  sZhmð  sZhîó  sZhø : _ sZhb ·#.).....#.#..?.#.(..=..@..7 #.. ##P#P♣....'. ♣.#P♣..~~~#)).. #♣<....ß~##.#) ♣.#P♣..~~~#.. ##P#P♣....+.. sZh% Ÿ ##########.#  .# sZhv  sZh’ T _Key pressed, stopping explore. sZhø 4 sZh*  sZh+- H _No target in view! sZhÍÍ 3 sZh„Þ | _ sZh³ã  sZhvé , sZh5ì  sZh4ð  sZh§ÿ ¶ ..#...)... ?... ..... #.....##......?.[###...(....@......9.8 (2 .###... ##P#P♣....'......... ♣.#P♣..~~~#))....... #♣<....ß~##.......#) ♣.#P♣..~~~#......... ##P#P♣....+......... ###........#  ...# sZh7 B30.8 (3 sZh% sZh] _Found a robe.1.8 (4 sZh´( sZh,,1 _e - a ring of magical powersZhà³3sZh•¶sZhT¼sZhtÀsZhÍÀsZh”ÄsZh‘ÇsZhµÕ¯ #......r.....  #..#  ..#)... ?.. ..... #........##.......?.[###.....(. ............... ..##########......... ##P#P♣....'......... ♣.#P♣..~~~#)).......r   quokka (asleep) #♣<....ß~###) ♣.#P♣..~~~#...##P#P♣....+...sZh¾Ù+2.8 (1sZh ä.rr3.8 (2sZhësZh®íY _A quokka comes into view.sZh¿q #............  #..#...r......  ..#...........)...  ?...........  ...........  ... #.........  ....##.........  .......@............?.  .#[###..............(.  ..............  ..##########..  .  ))  #♣<)     sZhªXÀ #............  #..#...r......  ..#...........)...  ?...........  ...........  ... #.........  ....##.........  sZh³YÃ.......@............?.  .#[###..............(.  ..............  ..##########.. . ))  #♣<) sZhZ sZh…bsZhãbsZhÔksZh5o] _A quokka is nearby!sZhøòq #............  #..#...r......  ..#...........)...  ?...........  ...........  ... #.........  ....##.........  .......@............?.  .#[###..............(.  ..............  ..##########..  .  ))  #♣<)     sZh°Š z #............  #..#...r......  ..#...........)...  ?...........  ...........  ... #......... sZh¨‹ ñ ....##.........  .......@............?.  .#[###..............(.  ..............  ..##########.. . ))  #♣<)sZhcŒ /  sZh´• 4sZhú sZh›¡ ] _A quokka is nearby!sZhT¹ # r####............. #..#...r #..#)... #?..  .... ... #. ....##. ..........?. .#[###.....(. .................##########...sZhMº ³##P#P♣....'... ♣.#P♣..~~~#))....... r   rat (asleep)#♣<....ß~##.#)♣.#P♣..~~~#sZhß¿ e  A rat comes into view.sZhÁ sZh*Ì ‘ ..r  The rat squeaks loudly.sZh¨Ì 4==4.8 (1sZh'× sZh5Ú 0 _The rat moves out of view.sZhEQ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1       c - Axes   1.7   2.4  -1       d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1[sZh+S 40m                       f - Armour   2.6   3.6  -1       g - Dodging   0.0   1.2  -1       h - Shields   2.6   3.6  -1       i - Stealth   0.0   1.0   0                    [sZh¡S 0m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetssZhB= c + Axes 1.7sZh¼`sZhóksZh‘wŸHydeparker the Trooper# .###........Demonspawn#.............Health: 18/18 ========================#..#..........Magic: 1/1========================#..#..r........)...AC: 6Str: 16#?..................EV: 7Int: 8...................SH: 4Dex: 12sZh yV... #................XL:  1 Next: 50% Place: Dungeon:1....##..@.............Noise: ==-------  Time: 34.8 (0.0)....................?.a) +0 war axe.#[###..............(.Nothing quivered.......................##########.........##P#P♣....'.........r   quokka♣.#P♣..~~~#)).......#♣<....ß~##.......#)♣.#P♣..~~~#......... _A quokka comes into view. _A quokka is nearby! _A quokka is nearby!A rat comes into view.The rat squeaks loudly. _The rat moves out of view.sZh¦sZh‚sZh¬ŽsZhë’sZh-¥ÊM #. #.##..### .###....#... ..#..r)... #? #... ...##......?.#[###..............(..#r   quokka.sZhu§sZh¨±X.rsZh7²4--5.8 (1sZh|ºsZh°½sZhsb: #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #.............sZhÉci  ... #..@.......  ....##..........  ....................?.  .#[###..............(.  ...............  ..##########...  ...  )).  #♣<) sZh¦ü{ #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #.............  ... #..@.......  ....##..........  ....................?.  .#[###..............( ............... sZh¿ý..##########...  ... )). #♣<)sZhÜO--sZhsZh÷] _A quokka is nearby!sZh»$÷M #.# .##  #. #.##..### .####.... ..#...)... ?....r #..........##.....................?.#r   quokka.sZh°&sZhJ1”rr   rat=6sZhé<sZh@S _The quokka barely misses you.sZh̘” # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #.r#...........)...  #?....r.......  #.....@.......  .....#..........  ....##..........  ....................?.  .#[###..............(.  ...............  ..##########...  ...  sZhÏ™')) sZh 1 È # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #.r#...........)...  #?....r.......  #.....@.......  .....#..........  ....##..........sZh2   ....................? .#[###..............( ...............  ..##########...  ... ))sZh¦< 4sZh›F sZhƒJ d _There are monsters nearby!sZh[Y sZhl[ ˆ  You hit the quokka but do no damage. You block the quokka's attack.sZh·h y..r8.3 (1.5sZhUq sZh“t > _The quokka bites you but does no damage.sZh›© ¨ # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #...r.@.......  .....#..........sZhª   ....##..........  ....................?.  .#[###..............(.  ...............  ..##########...  ...  )) sZhLC £ # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  sZh­D H#...r.@.......  .....#..........  ....##..........  ....................? .#[###..............( ...............  ..##########...  ... ))sZhÊO 4sZh Y sZhŠ\ d _There are monsters nearby!sZh¿j sZhöu ƒ .rYou miss the quokka. The quokka bites you.sZh v W7--9.8sZhø~ sZh‚ > _The quokka bites you but does no damage.sZh/Ý ± # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #....r@.......  .....#..........  ....##..........  ....................?.  .#[###..............(.  ...............  ..##########...  ...  )) sZhv Õ # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #....r@.......  .....#..........  ....##..........  ....................? .#[###..............( ...............  ..##########...  ... ))sZhû| 4sZh~„ sZho‡ d _There are monsters nearby!sZh"  1 _The quokka bites you but does no damage. _There are monsters nearby!  You hit the rat.  The rat is heavily wounded.  You barely miss the quokka. The rat bites you but does no damage.  The quokka bites you. The rat bites you but does no damage.6---41.3sZh%ª sZh.­ > _The quokka bites you but does no damage.sZhý‹ # #.# .##  #. #.##..##.  # .###........ sZhnï #.............  #..#..........  #..#...........)...  #?....r.......  #....r@.......sZh©3  .....#..........  sZh‚....##..........  ....................?.  .#[###..............(.  ...............sZh[C  ..##########...  ...sZhŽ)  )) sZh´sZh[vÒ # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  #?....r.......  #....r@.......  .....#..........  ....##..........sZhw»  ....................? .#[###..............( ...............  ..##########...  ...sZhNwH ))sZhr4sZh׋sZhåŽd _There are monsters nearby!sZhÚ¡%  sZh0¢You slash the rat!sZhS³“ .   You kill the rat!sZhx·v12------82.8sZh±ÀsZh¬Ã~ _You hit the quokka. The quokka bites you. The quokka closely misses you.sZh½ÿù # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  #..#...........)...  sZh.É#?....r.......  #.....@.......  .....#..........  ....##.......... sZh|† ....................?.  .#[###..............(.  ...............  ..##########...sZh®+  ... sZhÕ4 )) sZhl˜„ # #.# .##  #. #.##..##.  # .###........  #.............  #..#..........  sZh™å#..#...........)...  #?....r.......  #.....@.......  .....#..........  sZhÇ™n....##..........  ....................? .#[###..............( sZhš™...............  ..##########... sZhKš ... sZhqš;))sZhã4sZhÇ«sZhʯ] _A quokka is nearby!sZhÒÁ:  You slash the quokka!sZhaÌO†sZh Ïe13=----75sZhGÏ4.4 (1.6sZhH×sZhRÚJ _You kill the quokka!sZh‚OsZhëOsZhRsZhKV,sZhRZsZh×[,sZh'^sZhªa,sZh dsZhÅgsZh)hj4==sZhCjsZhçm,sZhýpsZh5u,sZhÈxsZhÌ~,sZhæ€sZh:„95sZhŒ„F===sZhh†sZhÉ,sZhÜ‹sZh/,sZh`‘sZhü”,sZh—sZhi›sZhº›:==sZhý sZh¸¥sZh¦D6=sZh¨sZh”«,sZhJ­sZhѰ,sZhIJsZh4¶,sZh¸sZh×»97sZh¼E==sZhнsZh¢Á,sZh£ÃsZhMÇ,sZhöÈsZh¤Ë,sZhlÍsZhâÐsZhÑb8===sZhÓsZh×1 _HP restored.sZh1Ú3sZh×ÛsZh–ÞsZhÄá,sZh¬ãsZh9æsZhWé,sZhíêsZhfísZhþïsZhJð3==sZh@ñsZhôsZhâõ,sZh:÷sZhˆýÈ #.# .. . #.# #.# .## #.# #.##..##. sZhÀýD##.###........ #............. #..#.......sZhçýn #..#)..sZh þ– #@....†...-sZh/þR #.........sZhVþÑ ......#... ......##......sZhyþ_ ................sZhœþ¥ ....#[###...... sZhÀþ¥ ...#............ sZhçþ¿......##########.......  ##P#P♣....'.......sZh ÿE sZh070.4 (26.0)sZhÕF-1.4 (27sZhCsZh ` _f - a scroll labelled IKLUTODONTsZh³BsZhCsZhODsZhÃIsZhµL,sZhöPsZh|SsZh”V,sZhXsZh7ZsZhô],sZhT_sZh¶dsZhl­#.# #.##..##.#. ##.###........# #. #.............#. #. #..#..........J. #. #..#...........)sZh­l#. #. #.....†.........#..#.##...............####.......#...........@..##...###..........#....#[####...#...............##########.......###P#P♣....'J   endoplasm (asleep)sZh'm-###:..# ♣.#P♣..~~~#)) #!# #♣<....ß~##sZhfmb ♣.#P♣..~~~#sZhœrÈ 4.4 (3.0)  An endoplasm comes into view.Found a purple potion.sZh|;.JJsZhr|+5.4 (4sZh9„sZhd‡^ _The endoplasm quivers.sZh­Ÿ/ #.# #.# .##  #.# #.# #.##..##. sZh( µ#.###.###. # #.##......#. #.##..#.. .J #.##..#..sZhT ) #. #.##.....† #..#.##.....sZhy ª ####..@....#...##..sZhœ œ####........ #....#[###.sZhÀ „ #...#...........sZh6¡3 ........########## .......###P#P♣....'.###:..# ♣.#P♣..~~~#))#!# #♣<....ß~##sZhÔ¢sZh%¬h.sZhì+6.4 (1sZh´sZhT¶sZhiH3sZh³JsZhOsZh÷Wq#.# #.# #.##..##. #.###.###........### #.##..... #... #.##..#. ..J #.##..#..sZhbX[ #.##.##.....† #..#.##.....#.####.......#.#....######....sZh¨Xà #....#[### #...#..............##########..###P#P♣....'J   endoplasmsZhßXœ ###:..# ♣.#P♣..~~~#))sZh Yò #!#.# #♣<....ß~##... ♣.#P♣..~~~#...sZh83=9.8 (1.4sZh_ sZhïa M _You kill the endoplasm!sZhct 4sZh { sZhç} H _No target in view!sZhàŠ 3sZhs‹ sZh| sZhú’ sZh– : _sZhZ™ sZhΜ ,sZh¢ ,sZh“¤ ,sZht§ sZh« sZhž¯ ,sZhm² sZh™µ sZh‚¹ ,sZh*» sZh3¾ sZhäÀ ,sZhI sZh`È sZhEÌ sZh‰Ì sZhÏ sZhßÚ ˆ #..#.##...........#.####.......#........#...........##.#####........ #....#[######...#....###........###########........###P#P♣....' ###♣.#P♣..~~~#)- sZhiÛ n#!#.# #♣<....ß~## #.#.# ♣.#P♣..~~~# #.#.# ##P#P♣....+ #...# ########## #..  #.$  #[.#  sZh¥Û ;You pick up a book of Movement and begin reading...sZhå s86.8 (7.0-7.8 (8sZh…ì sZh)ï ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.sZh¸½ 3sZhg¿ sZhžÂ sZh÷Å ,sZhûÉ sZhdÐ Š #.####.......#..........#####......... #....#[######...#.....###........###########........###P#P♣....'#####...##♣.#P♣..~~~#)sZhÑ – #@#.# #♣<....ß~##..#.# ♣.#P♣..~~~# ##P#P♣....+##..#sZhØ V8.8 (19.8 (2sZh{ß sZhFâ S _g - a purple potionsZhuï 4sZhšó sZh5õ H _No target in view!sZhª¯3sZhú°sZh¯´sZhŽ·sZh«»: _sZh‡¿sZh•Â,sZhÄsZh'ÆsZhµÈ,sZhyÊsZhæËsZháÍsZhÎsZhýÎsZh„Öp ###...#......###........###########........###P#P♣....'#####...##♣.#P♣..~~~#)) #.#.# #♣<....ß~## #.#.# ♣.#P♣..~~~#. #.#.# ##P#P♣....+. #...# ##########..#.@## ..93.8 (4#.$# ..#[.#sZh¼Ö #..##..##..#........sZhF×sZh@ÝsZhµßT _Key pressed, stopping explore.sZh­òsZhöòsZhùsZhxûH _No target in view!sZhTš4sZh­ sZhz¥^ _No target in view!sZh²¥sZhΦsZh&©sZh «sZh¯¯: _sZhŒ°,sZh§±sZhŒµM _You now have 26 gold pieces (gained 12).sZhv¸3sZhc¹sZhSÀº#........###P#P♣....' #####...##♣.#P♣..~~~#) #.#.# #♣<....ß~## #.#.# ♣.#P♣..~~~#. #.#.# ##P#P♣....+sZh‡À #...# ########## #..##  #..#  #@.#sZh¤Ày  #..# sZh¹À= #..# sZhÎÀp #..# ....sZhãÀ .....sZhÁ8.........sZh9Ç26.8 (3sZh€Ç$7.8 (4sZh9ÌsZhÑ, _h - a +0 pair of bootssZh›!_sZhÂ'BsZhæKC####...##♣.#P♣..~~~#)sZh>MÏ #.#.# #♣<....ß~##.♣.#P♣..~~~##P#P♣....+..# ############ ..# .. 8.8 (1....................... _Key pressed, stopping explore.sZho^4sZhacsZhÜeH _No target in view!sZh¼3sZh^sZh>sZh/sZhÞ: _sZhsZhi%Ý #.#.# .# ##P#P♣....+..# #########.## .# .  . 9#[..........#...........#...........#...........#.sZh&u...#.######sZh,sZhd,0100.8 (2.0)sZhç1sZhí3- _Found a leather armour.sZh‚DsZhÊDsZhFJsZhèLH _No target in view!sZhì> 3sZh@C sZh(H sZh^L sZhÍP : _sZhY @ ##P#P♣....+..# ############ .  ...# .:.####..#.....#[..@.......1.8 (1.sZh”Y g#.......#sZhÄa sZhd T _Key pressed, stopping explore.sZh‹y 4sZhŽŽ $ sZhC :_No target in view!sZh]c 3sZhPe sZhj sZhr ,#.#.# ##P#P♣....+.#...# #.#..## #.#..# ...#..# ...#..# ...sZhr â#..# ..:.####..#.....$sZh1r <#[...sZhWr wr#.#.sZhr )#.sZh—r c#.#.#sZh"w xr   quokka (asleep) sZh { 0  A quokka comes into view.Found 7 gold pieces.sZhX… ‰r.rsZhé… sZhLŠ $2.8 (1sZh sZhœ’ i _The quokka twitches its whiskers.sZhX¬ B#.#.# ##P#P♣....+.#...#.##.#..##[####.#..#......#..#....#..#...#..#...:.####..#.....$.#[....@....r.#.K#.#.#.#.##.# K   kobold (asleep) sZho° ‰  A kobold comes into view. It is wielding a +0 short sword.sZh'± sZhº ¤r.K[KsZh†º &3sZh sZhçà 4 _Found a scale mail and a robe.sZhø0 › #.#.#  #...#.# #..##[#####  #..#.......  #..#.......  sZh>1 Ø#..#.......  #..#...:...  ####..#.....$.  #[....@...r.K. sZhf1 H #............[  #............. sZhŠ1 M #.............  #.............  sZh©1 :#.......######  #.......#sZhÇ1 < #.......#sZhœÒs #.#.#  #...#.# #..##[#####  #..#.......  #..#.......  #..#.......  #..#...:...  ####..#.....$.  #[....@...r.K.  #............[  #.............  #............. #............. #.......######  #.......# #.......# sZhâÔ4sZhÝsZhàd _There are monsters nearby!sZh%ö}#.#.# ##P#P♣....+.#...#.##.#..##[#.#..#..#..#.#..#.sZh}ö#..#...:.####..#.....$.#[.r.K.#.[.#.sZh¬ö©#.#.#.##.sZhÏö3# sZh¡øsZh‹ùsZhž`r.K.sZh-4 _sZh‰ sZhÖsZhvˆZ #.#.#  #...#.# #..##[###### sZh±‰% #..#........  #..#........  #..#........  #..#...:....  ####..#.....$..  #[.....@.r.K...  #............[.  #..............  #..............  #..............  #.......#######  #.......# #.......#sZh²# #.#.#  #...#.# #..##[######  #..#........  #..#........  #..#........  #..#...:....  ####..#.....$..  #[.....@.r.K...  #............[.  #..............  #.............. #.............. #.......#######  #.......# #.......# sZh_,4sZhÌ5sZhj8d _There are monsters nearby!sZhªLy#.#.# ##P#P♣....+.#...#.##.#..##[#.#..#.# .#..#.#sZhMg#..#.#..#...:....#####..#.....$.#[.r.K...##.[.##.sZh?Mx##.##.sZhcMK##.#sZhM¢#.# #.#sZhoPsZhoZ3K.sZhÃZ.=5sZhKcsZhóe4 _You block the quokka's attack.sZhú© #.#.#  #...#.# #..##[#######  #..#........#  #..#........#  #..#.........  #..#...:....#  ####..#.....$...  #[......@rK....#  #............[.#  sZh˜ªÏ#..............#  #..............#  #..............#  #.......########  #.......# #.......#sZhƪsZh.B #.#.#  #...#.# #..##[#######  #..#........#  #..#........#  #..#.........  #..#...:....#  ####..#.....$...  #[......@rK....#  sZhûB¥#............[.#  #..............#  #..............# #..............# #.......########  #.......# #....... sZh?C sZhÖM4sZhWsZh•Zd _There are monsters nearby!sZhp:  You slash the quokka!sZhPrsZh©„ä K.K   kobold  You kill the quokka!sZhÚŽX#.#.# ##P#P♣....+..... Hydeparker the Trooper#...#.###########..... DemonspawnsZhCu#..##[####### ...... Health: 18/18 ========================#..#........# ...... Magic: 1/1========================#..#........#AC: 6Str: 16sZhžï#..#.........EV: 7Int: 8#..#...:....#SH: 4Dex: 12####..#.....$...sZhÂýXL:  1 Next: 100% Place: Dungeon:1#[......@K.....#sZhì#Noise: =--------  Time: 107.3 (1.5)#............[.#a) +0 war axesZh‘#..............#Nothing quivered#..............##..............##.......########K   kobold#.......##.......# _There are monsters nearby! _You block the quokka's attack. _There are monsters nearby!You slash the quokka!  You kill the quokka! _You block the kobold's attack.sZh¾’a _There are monsters nearby!You slash the quokka!  You kill the quokka! _You block the kobold's attack.  Your Axes skill increases to level 2!You have reached level 2!sZhÉ/  --more--sZh¯=œ 24/242/22 0%  Your demonic ancestry asserts itself...sZhÞGAkoboldsZhTJm _A pair of horns grows on your head!sZhM|:  You slash the kobold!sZh”†C)sZhž‰038.8sZhØ–sZh$šJ _You kill the kobold!sZh±Þ 4sZhËç sZhë H _No target in view!sZh¾T 4sZh \ sZh_ H _No target in view!sZh´¸4sZhEÂsZhúÄH _No target in view!sZhv'4sZhé3sZh—6H _No target in view!sZhU›4sZhs£sZh~¦H _No target in view!sZh«4sZhDsZhC _No target in view!sZhsZhmsZh¹ˆsZh=‹sZhú4sZhšsZh)sZh“¤sZh!§ÆEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)sZh^§¡h - a +0 pair of boots Jewellery (go to first with "=)e - a ring of magical power[?] describe selected [!] equip|wield|wear|put onsZhŧy[tab] equip|unequip sZhfsZh& sZh§¼#.#.# ##P#P♣....+..... Hydeparker the Trooper#...#.###########..... Demonspawn#..##[####### ...... Health: 24/24 ========================#..#........# ...... Magic: 2/2========================#..#........#AC: 6Str: 16#..#.........EV: 7Int: 8#..#...:....#SH: 4Dex: 12####..#.....$...sZh XL:  2 Next:  3% Place: Dungeon:1#[......@).....#Noise: =--------  Time: 108.8 (0.0)#............[.#a) +0 war axe#..............#Nothing quivered#..............##..............#sZh”ð#.......#########.......##.......# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!sZhÓC- _sZh²(sZh4ª _ You start putting on your armour.-9.8 (1sZh|<sZhGLB10.8 (2sZh¹VsZhjaA1.8 (3sZh-ksZhzvA2.8 (4sZh°€sZh/‹A3.8 (5sZh)–sZhî—- 7 sZh"˜Z_You continue putting on your +0 pair of boots. x5sZhŒ˜sZhO³x _You finish putting on your +0 pair of boots.sZh ¦sZhبSEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 pair of boots (worn) Jewellery (go to first with "=)sZh)©†e - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip sZh­hsZh…7 sZhC? sZhjH #.#.# ##P#P♣....+..... Hydeparker the Trooper#...#.###########..... Demonspawn#..##[####### ...... Health: 24/24 ========================#..#........# ...... Magic: 2/2========================#..#........#AC: 7Str: 16#..#.........EV: 7Int: 8#..#...:....#SH: 4Dex: 12####..#.....$...XL:  2 Next:  3% Place: Dungeon:1#[......@).....#Noise: ---------  Time: 113.8 (0.0)#............[.#a) +0 war axe#..............[3sZhÙH Á3m#Nothing quivered#..............##..............##.......#########.......##.......# _No target in view! _No target in view! _No target in view!  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.sZhžU C4.3 (0.5sZhV =-) Nothing wieldedsZh^^ sZh`a 2 _You unwield your +0 war axe.sZhe¥sZhí§UEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 pair of boots (worn) Jewellery (go to first with "=)sZhW¨†e - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip sZhtžsZh±¤sZh¿¬Ÿ#.#.# ##P#P♣....+..... Hydeparker the Trooper#...#.###########..... Demonspawn#..##[####### ...... Health: 24/24 ========================#..#........# ...... Magic: 2/2========================#..#........#AC: 7sZhì¬eStr: 16#..#.........EV: 7Int: 8#..#...:....#SH: 4sZh­@Dex: 12####..#.....$...XL:  2 Next:  3% Place: Dungeon:1sZh­8#[......@).....#Noise: ---------  Time: 114.3 (0.0)#............[.#-) Nothing wielded#..............#Nothing quivered#..............##..............##.......#########.......##.......# _No target in view! sZh®)_No target in view!  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _You unwield your +0 war axe.sZhÓ¶K  You feel your magic capacity increase.sZhR·ƒ2/11--------------------8 (0.5sZhç½sZhNÀ8 _e - a ring of magical power (worn)sZh{n sZhÍn sZh q sZhu sZhÊy ,sZh | ,sZh·€ sZhÞ… sZh † sZḧ sZhí `--------------------sZhä sZhï— ,sZh› sZhÇŸ ,sZh\¢ sZhɦ ,sZh$© sZh˜­ j3==sZh·¯ sZhœ³ sZhæ³ sZh§¶ sZh» ,sZhའsZhÑ ,sZhhÆ sZhŠÊ sZhÇÊ :==sZh°Í sZhgÑ ,sZhÖ sZhëØ ,sZh„Ú sZhÃÝ ,sZhJà sZhîã ,sZhCæ sZh£é sZhíé T4==sZhÏì sZhñ ,sZhñó sZhø sZh;ø sZh³ú sZh7 ,sZh³ sZh· sZhÙ :==sZhè sZhæ ,sZhN sZh° ,sZhk sZh• ,sZhË! sZhÊ% 95sZhJ& 1==sZhŽ( sZhx, ,sZhE/ sZhâ3 ,sZhÐ6 sZh ; ,sZh'? sZh¶D P==sZhäG sZh8L ,sZh¡N sZh>U ,sZhuX sZh–\ ,sZh6_ sZhPc e6===sZháe sZhºi ,sZhTl sZh¶p ,sZhxs sZh³w ,sZhsz sZhž sZhÞ ;===sZhªƒ sZhˆ ,sZhB‹ sZhq ,sZh¯’ sZh:™ ,sZh[œ sZh¢ BsZh)¦ d7==sZhé¨ sZhU­ ,sZh¨¯ sZhS´ ,sZh1· sZh2» ,sZhÞ½ sZhŒÂ P==sZhqÄ sZh\É ,sZhË sZhsÍ ,sZhçÒ sZh3Ø ,sZh–Ú sZhß d8==sZhÉá sZhÑå ,sZhè sZhì ,sZh”î sZhÎò ,sZhæô sZhuù P==sZhâü sZh ,sZh‚ sZhB ,sZhå sZh7 ,sZhp sZhè b9==sZh¦ sZhû ,sZh_# sZh_' ,sZhø) sZh. ,sZhE1 sZh"6 P==sZh 9 sZhß= ,sZh C sZhH ,sZhUK sZh¸O ,sZh¯R sZh(Y ,sZh\ sZhã_ f10/11==sZhb sZh-f ,sZh6h sZhKl ,sZh¬n sZhr ,sZhæt sZh5x P==sZhjz sZhM‡ E85.8 (71.0) sZhƒ sZhýœ ˆ _Key pressed, stopping explore.sZhë¨ sZh}« H _No target in view!sZhϸ 3sZhл sZhÀ sZh—À $ _sZhÔÄ sZhvÇ sZh"È sZh#Ê sZhÎÎ ,sZhAÑ sZh#Ö 91sZh\Ö *===sZhîØ sZhCÞ 4 _Magic restored.sZhÕâ 3sZhæ sZh´ð -#.#.# ♣.#P♣..~~~#.#.#.####P#P♣....+.#...#.############..##[####### .#..#.# .......#..#.###..#.......... #..#...:....######..#..@..$....90.8 (5.0)#[sZhOñ æ.).....##.[.# #.#.#.......##.#########.#.......#sZh…ñ sZhµø sZh„û T _Key pressed, stopping explore.sZhÔ 4sZh¾ sZhy H _No target in view!sZhæsZh\æsZhèsZh•ìsZhíï: _sZh©ösZhlú' #.#.# #♣<....ß~##.#.#.# ♣.#P♣..~~~#.#.#.####P#P♣....+.#...#.############..##[####### .#..#.# ........#..#.sZhñúf###..#........... #..#...@....## ####..#.....$.....#[).....####.[.##..#..sZhCûÂ#.......##.########  sZhkû9You pick up a book of Flames and begin reading...sZhjV1.8 (12.8 (2sZhi sZh b _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.sZhzsZhÛsZh\!sZhá"H _No target in view!sZh3×3sZhÛsZh8ásZh<çsZhýçB=== _sZhŽísZh+îsZhÑñ,sZh$ôsZh ù,sZh/þsZh¿) #.#.# ♣.#P♣..~~~#..#.#.####P#P♣....+..#...#.###########..##..##[####### ...##..#........# ...# #..#..##... sZhcŽ#..#...# #..#........#########..#.....@......#5.8 (3#[.......).....###.^#.....[.# #..sZhÛ.##....#....#.......#######sZhÅ|##.......# sZhó0_You now have 33 gold pieces (gained 7).sZh… sZhsZh€T _Key pressed, stopping explore.sZhô'4sZhô.sZh·1H _No target in view!sZh."3sZh¢$sZht+sZhÂ.sZhU2: _sZh¥4sZhË7,sZh„9sZh¡<sZhœ?,sZhäBsZh‹N©#####...##♣.#P♣..~~~#)). #.#.# #♣<....ß~##.......#) #.#.# ♣.#P♣..~~~#... #.#.####P#P♣....+..sZhìN0 #...#.###########.# #..##[####### .........##..#........# .........#sZhO±#..#........##........#...# 8sZhPOé..#........#####  ####..#............#sZhsOÿ#[.......).....###.^##...[.# .#...sZh•O!#  sZh·Oj#.......#  #.......sZhÙO].......##.......########sZhTPsZh›XsZhL[T _Key pressed, stopping explore.sZh o4sZhà{sZhû~H _No target in view!sZh6S3sZhÇTsZhZsZhÆ\sZh!]$ _sZh­`,sZhöc,sZhídsZh¹gsZhHj,sZhÆksZh}tsZh©w,sZh¢ysZh›‚L........##########......... ......###P#P♣....'......... ##...##♣.#P♣..~~~#)).......  #.#.# #♣<....ß~##.......#)  #.#.# ♣.#P♣..~~~#...  #.#.####P#P♣....+..  #...#.###########.#  #..##[########...sZhfƒù..##..#........##.@........#202.8 (4  #..#........##...........#...........########..#........#### ##..#.....# .......).....###.^# ...[.# . ......# ......#sZhǃsZhˆ‹sZh±T _Key pressed, stopping explore.sZh¿žsZh3ŸsZh6¦sZhî¨- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!sZhW£ 3sZhi¥ sZh&­ 70....sZh¢­ sZhä´ sZhž·  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.sZhlÉ sZhÑÉ sZh§Ó sZhiÖ  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!sZhÎÐ 3sZh+Ò sZh Ù sZhÈÜ sZhÌß : _sZh?æ ¹#...#............. .##########... .....###P#P♣....'... #...##♣.#P♣..~~~#)). #.#.# #♣<....ß~##.......#) #.#.# ♣.#P♣..~~~#. #.#.####P#P♣....+. #...#.###### #..##[########.3.8 (1 #..#.##..# #..#.##.......... #..#.....#########..#........##### #..#............#).....###.^#[.# .#sZhµæ sZhÌê sZhhì  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.sZhwù 4sZhÁ sZh@  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!sZhû‰IsZhJsZh¾“sZhM˜: _sZhãšsZhµžsZhþžsZhß sZhR¤sZh\¨sZhf©sZhªsZh)°sZh¡´,sZhˆ·sZhQ»sZh!Äò#... #................># ##................. ...................?.### [###..............(.... sZhkÄ.................# ..##########.....# ##P#P♣....'..... sZhÄv♣.#P♣..~~~#))# 7.8 (4 sZhÝÄø #♣<....ß~##.......#)..#  ♣.#P♣..~~~#....###P#P♣....+............ .###########........#... [########...........# ...##..........## .sZh`Åq##..........###########sZhQÎA8.8 (5sZhµÕsZhØñNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.sZhwJ4sZhØRsZhGUH _No target in view!sZhÕ3sZht’sZhêšsZh sZhG¤: _sZh¢§sZh<±H..#)... .†# ..# #># .##... ?.#### ###..............(...... ............# #########....## 9.8 (1 #P#P♣....'......> .#P♣..~~~#))## ♣<....ß~##.......#)..#P♣..~~~#....# #P#P♣....+....# ###########.... #######....##...###..........## ..sZhºB10.8 (2sZhoÁsZh-Äø _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down.sZhÏ.4sZhÆ7sZhU:H _No target in view!sZh7Œ 3sZh sZh"• sZh™ sZh…™ $ _sZhž sZh¡Ÿ sZh­ ­. #....>.#. #).....# ..†# ..##sZh‘­ 4.># ...# ?.######...........1.8 (1 ....................#### #########...........## sZhÅ­ ³P#P♣....'......>. #P♣..~~~#))#### sZhç­ b<....ß~##.#)sZh® s..#P♣..~~~#.sZh$® N....# sZhA® |P#P♣....+.....# #########..sZhy® !...sZhº A2.8 (2sZhnà sZhDÇ p _Found a stone staircase leading down. _You see here 7 stones.sZhbŠ3sZh–sZh³–sZhU„M### ..J........>.#.#...)†.. .> ##...# ..###### ##(....... ..............#### #########...........##J   endoplasm (asleep)............sZh£¡u 0  An endoplasm comes into view.sZh¬?.JJsZh¬+3.8 (1sZh¶sZhºÌ _The endoplasm quivers. _You see here a scroll labelled TADEKOTZEU.sZh‹sZhHµReally attack while wielding nothing? Y - Yes  N - NosZhQÁsZh+ÊsZh(ËêReally attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please.sZh?2sZh›:sZhµ;êReally attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please.sZhhsZh.psZhKqŽReally attack while wielding nothing? Y - Yes sZhŒq\ N - No [Y]es or [N]o only, please.sZhì-sZhÁ8îReally attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please.sZhfsZh¢msZhÆnêReally attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please.sZheËsZh'ÔsZh@ÕŽReally attack while wielding nothing? Y - Yes sZh™Õ\ N - No [Y]es or [N]o only, please.sZh– sZh°$ .###........Hydeparker the Trooper .....................Demonspawn .#..............J.#.Health: 24/24 ======================== .#...........).....#Magic: 11/11 ======================== ....†..............#AC: 7sZh‰% ‰Str: 16 ...................#EV: 7Int: 8 .#................>#SH: 4Dex: 12 ##.................#XL:  2 Next:  3% Place: Dungeon:1 ................@.######Noise: ---------  Time: 213.8 (0.0) ##..............(.......sZh& õ-) Nothing wielded ....................####Nothing quivered #########...........## P#P♣....'.............>. #P♣..~~~#)).........####J   endoplasm sZhm& ›<....ß~##.......#)..# #P♣..~~~#...........# P#P♣....+............# _Found a stone staircase leading down. _You see here 7 stones.  sZhÕ& 5An endoplasm comes into view. _The endoplasm quivers. _You see here a scroll labelled TADEKOTZEU.  Okay, then.sZhB' sZhŠ2 sZhc5 . _sZh2’sZh>•öEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 pair of boots (worn) Jewellery (go to first with "=)  e - a ring of magical power (worn)[?] describe selected sZh”•[!] equip|wield|wear|put on[tab] equip|unequip sZhTƒ sZh  sZhz™ Ç.###........Hydeparker the Trooper .....................Demonspawn .#..............J.#.Health: 24/24 ======================== .#...........).....#Magic: 11/11 ======================== ....†..............#AC: 7Str: 16 ...................#EV: 7Int: 8 sZh¡š K.#................>#SH: 4Dex: 12 ##.................#XL:  2 Next:  3% Place: Dungeon:1 ................@.######Noise: ---------  Time: 213.8 (0.0) ##..............(.......-) Nothing wielded ....................####Nothing quivered #########...........## P#P♣....'.............>. #P♣..~~~#)).........####J   endoplasm <....ß~##.......#)..# sZh¢œ N#P♣..~~~#...........# P#P♣....+............# _Found a stone staircase leading down. _You see here 7 stones.  An endoplasm comes into view. _The endoplasm quivers. _You see here a scroll labelled TADEKOTZEU. _Okay, then.sZhÊ¡ sZhX¨ H>JsZhѨ {4.3 (0.5a) +0 war axesZh™± sZhµ ¥_You see here 7 stones.  An endoplasm comes into view. _The endoplasm quivers. _You see here a scroll labelled TADEKOTZEU. _a - a +0 war axe (weapon) sZh¤¸ g............ .......>.#. ....)..J..# †..............# ..........# .........># ..........# .......@.###### .......(....... ...........#### ...........## .............>. )).........#### <.......#)..# ...........#  !sZh¬ [............ .......>.#. ....)..J..# †..............# ..........# .........># ..........# .......@.###### .......(....... ...........#### ...........#.............>)).........#### <.......#)..#...........#!sZhÈ4!sZhw !sZh¿4a _An endoplasm is nearby!!sZh§HÔM #.##..## .###..........>.#.#...)..J†.. .> ##.# ..?.###### ##(....... !sZhqIþ....................####.J   endoplasm##...........#!sZhòJ!sZhU&.J!sZhV45.3 (1.0 _!sZhâ_!sZhib!sZh\ªo ............. ............ .......>.#. ....).....# †...........J..# ..........# .........># .......@..# .......?.###### .......(....... ...........#### ...........## .............>. )).........#### <.......#)..#  !sZh"C ............. ............ .......>.#. ....).....# †...........J..# ..........# .........># .......@..# .......?.###### .......(....... ...........#...........#.............>. !sZh¼C)).........## <.......#)..#!sZhÛM4!sZhÄY!sZh]]a _An endoplasm is nearby!!sZh{quM .##  #.##..##.###............>.#.#...)...†J.. .> ##...# ..?.###### ##..............(.......#!sZhIrJ   endoplasm.......#)..#!sZhs!sZhá}S.J6 _!sZh8!sZh#_x #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# .......?.###### .......(....... ...........#### ...........## .............>. )).........#### <)..# !sZhËõÙ #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# .......?.###### .......(........................## .............>!sZhröº)).........## <)!sZhK4!sZhS !sZhû a _An endoplasm is nearby!!sZhß#K=7.7 (1.4!sZh-!sZhJ/ _You hit the endoplasm but do no damage. You block the endoplasm's attack.!sZh·€x #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# .......?.###### .......(....... ...........#### ...........## .............>. )).........#### <)..# !sZh¥ n #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# !sZhË %.......?.###### .......(........................## .............>)).........## <)!sZh±# 4!sZh¤, !sZh C  _An endoplasm is nearby!You hit the endoplasm but do no damage. You block the endoplasm's attack.  The endoplasm freezes you.!sZh“C `19-----9.2 (1.5!sZhÁO !sZh&R % _You are frozen.!sZhº K #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# .......?.###### .......(....... ...........#### ...........## .............>. )).........#### <!sZh2» -)..# !sZh7Q “ #.# .## ##............ ............. ............ .......>.#. ....).....# †..............# .......J..# .......@.># ..........# .......?.###### .......(........................## .............>)).........## <)!sZh[ 4!sZhfe !sZhñq _An endoplasm is nearby!You slash the endoplasm!!sZhÜ{ 1.!sZhÕ~ t20=----1020.6 (1.4!sZha‡ !sZhĉ M _You kill the endoplasm!!sZhÍÄ 3!sZh«Ç !sZhÐ B!sZhQÔ ,!sZhq× !sZhQÛ ,!sZhóÝ !sZhã ~1==!sZhä !sZh©ð 3-4.6 (4.0!sZhñ 8-!sZhVù !sZhÖû T _Key pressed, stopping explore.!sZhØ 4!sZhé !sZh H _No target in view!!sZhŠ !sZh !sZh!sZhê&0!sZhJ!sZhÖ!sZhÅ"T _Key pressed, stopping explore.!sZh764!sZhr>!sZhªAH _No target in view!"sZh–4"sZhû"sZhÌ"H _No target in view!"sZh]0"sZhÓ0"sZh²3"sZhê8"sZhM9$ _"sZhÿ<"sZhAC,"sZhòF"sZhŽK,"sZhëN"sZhsS92"sZhÿSE=="sZh©X"sZhÝ_,"sZhàb"sZhåf"sZhÌq¬SS   ball python (constriction, wandering)"sZhªr+9.6 (5"sZhS}G.S"sZh¼},30.6 (6"sZh¡‰"sZhÊŒý _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _A ball python comes into view."sZh*? #.# .## ##............ ............. .S.......... .......>.#. ....).....# †..............# ..........# .......@.># ..........# .......?.###### .......(....... ...........#### ...........## .............>. )).........#### <"sZh}*-)..# "sZhÙÁ{ #.# .## ##............ ............. .S.......... .......>.#. ....).....# †..............# ..........# .......@.># ..........# .......?.###### .......(........................## .............>)).........## <"sZhZÂ8)"sZh•Ì4"sZhûÕ"sZh¯Øb _A ball python is nearby!"sZhñf#.# .. . #.# #.# .###.....? #.# #.##..##..... #.###..........S.............#....>.#..#..).....#†.#...# ..#>###....# ...?.###### ###(....... ..........#### ##########"sZhòø###P♣....'....>. .#P♣..~~~#)).........####"sZhb÷u  Found a scroll labelled CAOXZYO QAANA."sZhä‘.SS)1.6 (1"sZh{"sZh‘5 _The ball python hisses angrily."sZháCj .. . #.# .###.....?.....  #.##..##............ ............... ...S........... ........>.#.. .....).....# †..............# .......@...# ..........># ...........# ........?.###### ........(....... ............#### #...........## '.............>. )) "sZhoÜù .. . #.# .###.....?.....  #.##..##............ ............... ...S........... ........>.#.. .....).....# †..............# .......@...# ..........># ...........# ........?.##........(..............#### #...........#'.............>"sZhÝ_))"sZhXê4"sZhïó"sZhöb _A ball python is nearby!"sZhz ü  #.# .. . g.......g...  #.# #.# .###.....?....  #.# #.##..##.... ##.###...... #..S........... #..#....>.#... #..#..).....# #.....†.# #.."sZhP >..#..#>###....# ....?.###### [###(.......gg 2 hobgoblins (asleep) ...........####S   ball python (constriction) .############ ##P#P♣....'....>."sZh‰ "sZhok  2 hobgoblins come into view."sZh±"sZhA"sZh$#¦..gg.Sgg"sZh°#B==="sZhÔ# 2"sZhµ-"sZhq0. _The hobgoblin shouts! x2"sZhŒeü  #.# .. . ............  #.# #.# .###g....?.g...  #.# #.##..##............ ................ ................ "sZhæe.....S...>.#... ......).....# †.........@....# ............# ...........># ............# .........?.###### ["sZh f†.........(....... .............#### ##...........## >. "sZhý@  #.# .. . ............  #.# #.# .###g....?.g...  #.# #.##..##............ ................ ................ .....S...>.#... ......).....# †.........@....# ............# ...........># ............#"sZhˆý×.........?.## [.........(....... .............#### ##...........#>."sZh¦ 4"sZhÙ "sZhi d _There are monsters nearby!"sZh+ È $ #.# ... . ............ #.# #.##.###g....?.g #.# #.##..##. ###.###.... ##.............. ##..#"sZh‹+ ÁS...>.#... ##..#...##.....†.# ##....#..#>###"sZh, Š....# .....?.###### #[###(....... ............#### ..############"sZh‚3 "sZh¾5 9  Found 9 gold pieces."sZhª6 "sZh:O A w..g.....gw   dart slug (wandering)gg 2 hobgoblinsS   ball python (constriction)A dart slug comes into view.The ball python closely misses you. The ball python grabs you."sZhÓO ¨3=-2 -3Constr "sZhY "sZh¼] ’ _The ball python constricts you. _You see here a +0 dagger."sZh:Ÿ ¥ ....w....$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##g.....g..... ................. ................. ......S...>.#... .......@.....# †..............# .............# ............># .............# ..........?.###### #[..........(....... ..............####  "sZhY7 k ....w....$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##g.....g..... ................. ................. "sZhÞ7 u......S...>.#... .......@.....# †..............# .............# ............># .............#"sZha8 C..........?.###### [..........(....... ..............#### "sZhkG M-"sZhDQ "sZhcT d _There are monsters nearby!"sZh÷e à  You barely miss the ball python. Your headbutt misses the ball python.The ball python bites you but does no damage."sZhf "sZhRg "sZh©i &  "sZhØi }The ball python constricts you.The ball python bites you but does no damage."sZh;j "sZh!v Â.w.......g.gw"sZh¶v ,5.0 (1.4"sZhå "sZh–‚ _ _The ball python constricts you."sZheš =  You hit the ball python."sZh¬ B"sZhN§ •.w...†gg"sZhCª e= 7 36.5 (1.5"sZh‘³ "sZh‘¶ O _You kill the ball python!"sZhKÍ C .........$.. "sZh­Í R #.# ... . ............  #.# #.##.###..w..?..... # #.# #.##..##............ ................. ................. ......†gg.>.#... .......@.....# †..............# "sZhÑÍ `.............# ............># .............# "sZhñÍ E..........?.###### #[..........(....... "sZhÎ E..............####  "sZhye  .........$..  #.# ... . ............  #.# #.##.###..w..?.....  #.# #.##..##............ ................. ................. ......†gg.>.#... "sZh}f Ý.......@.....# †..............# .............# ............>#.............#..........?.###### [..........(....... .............."sZhýo "sZhcp "sZhÝy "sZh£| d _There are monsters nearby!"sZhÍõ .........$..  #.# ... . ............  #.# #.##.###..w..?..... # #.# #.##..##............ ................. ................. ......†gg.>.#... .......@.....# †..............# .............# ............># .............# "sZh;Š..........?.###### #[..........(....... ..............####  #sZhuhï .........$..  #.# ... . ............  #.# #.##.###..w..?.....  #.# #.##..##............ ................. ................. ......†gg.>.#... .......@.....# †..............# #sZhiö.............# ............>#.............#..........?.###### [..........(....... ..............#sZh4v4#sZhK€#sZh ƒd _There are monsters nearby!#sZh7’Û  You hit the hobgoblin but do no damage. You headbutt the hobgoblin.  The hobgoblin is heavily wounded.#sZhï—ã  You barely miss the hobgoblin.A goblin comes into view. It is wielding a +0 club.The hobgoblin hits you but does no damage.#sZhQ£Ñg.wg   goblin (wandering)#sZhÇ£-7.9 (1.4#sZh”±#sZh¶- _The hobgoblin hits you.#sZh ä g........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##..w......... ................. ................. #sZh¦äv......†gg.>.#... .......@.....# †..............# .............# ............># .............# ..........?.###### #[..........(....... ..............####  #sZh|( g........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##..w......... ................. ................. ......†gg.>.#... #sZh }.......@.....# †..............# .............# ............>#.............#..........?.###### [..........(....... ..............#### #sZhˆ4#sZhiš#sZhêd _There are monsters nearby!#sZh ¶W  The goblin shouts!  You slash the hobgoblin!#sZhæ¸\  You kill the hobgoblin!#sZhéÅá ..   hobgoblin  You hit the hobgoblin but do no damage. You block the hobgoblin's attack.#sZhýÍ“ ```The dart slug launches a dart at you.#sZhµá,#sZhŠòj gg.....#sZhûòógg 2 goblins (1 wandering)The slug dart hits you but does no damage.  A goblin comes into view. It is wielding a +0 club.#sZhVö920=9.3#sZh‹#sZh0@ _The hobgoblin hits you but does no damage.#sZh, ..g......$..  #.# ... . g........... #sZhœŒ #.# #.##.###.....?..... # #.# #.##..##..w......... ................. ................. ......†.g.>.#... .......@.....# †..............# .............# ............># .............# #sZhÔŠ..........?.###### #[..........(....... ..............####  #sZh¬´7 ..g......$..  #.# ... . g........... #sZhµî #.# #.##.###.....?.....  #.# #.##..##..w......... ................. ................. ......†.g.>.#... .......@.....# †..............# #sZhWµI.............# ............>#.............#..........?.###### #sZh~µÆ[..........(....... ..............#### #sZh¢µ #sZhqÂ4#sZhÞË#sZhÏd _There are monsters nearby!#sZhsäW  The goblin shouts!  You slash the hobgoblin!#sZhLæ#sZh½æ#sZhjç#sZh“ò´..gg..w†gg 2 goblins#sZhsõ1740.7#sZhD#sZhDM _You kill the hobgoblin!#sZh¡BI .........$..  #.# ... . .g..........  #.# #.##.###g....?..... # #.# #.##..##............ .......w......... ................. #sZhCN......†.†.>.#... .......@.....# †..............# .............# ............># .............# ..........?.###### #[..........(....... ..............####  #sZh/C#sZh9Û .........$..  #.# ... . .g..........  #.# #.##.###g....?.....  #.# #.##..##............ .......w......... ................. ......†.†.>.#... .......@.....# #sZhèÛ~†..............# .............# ............>#.............#..........?.###### [..........(....... ..............#sZh$è4#sZhiñ#sZh.ôd _There are monsters nearby!#sZhË$l .........$..  #.# ... . .g..........  #.# #.##.###g....?..... # #.# #.##..##............ .......w......... ................. ......†.†.>.#... #sZhC%A.......@.....# †..............# .............# ............># .............# ..........?.###### #[..........(....... ..............####  #sZhx½ .........$..  #.# ... . .g..........  #.# #.##.###g....?.....  #.# #.##..##............ .......w......... ................. ......†.†.>.#... .......@.....# †..............# #sZh¾ö.............# ............>#.............#..........?.###### [..........(....... ..............#sZh¦È4#sZhªÒ#sZh]Õd _There are monsters nearby!#sZhÁ_ L.. ...$..  ... . .g.....  ###g....?.....  #.# #.##..##...#.###w............†@†.>.#...#...)† ##....#sZhQ` ‡.>##...# .....?.###### #[###(.................#####sZhua #sZhÉa #sZhc #sZhki \..gg..w#sZhÛi Z4=--1#sZhj 0 _#sZh.#... .......).....# †..............# .............# ............># .............# ..........?.###### ##sZh I[..........(.......  #sZhÑ “ .............  .........$.. #sZh5 Ú #.# ... . ............  #.# #.##.###.g...?.....  #.# #.##..##g........... ................. .......w......... #sZha ......†@†.>.#... .......).....# #sZhŽ ^†..............# .............#............>#.............# #sZh± ƒ..........?.###### [#sZhÔ Z..........(..#sZh'! #sZh€! 9--#sZh:. #sZh'1 d _There are monsters nearby!#sZhdŠ æ .............  .........$..  #.# ... . ............  #.# #.##.###.g...?..... # #.# #.##..##g........... ................. .......w......... ......†@†.>.#... .......).....# †..............# #sZhþŠ È.............# ............># .............# ..........?.###### #[..........(.......  #sZh“! m .............  .........$..  #.# ... . ............  #.# #.##.###.g...?.....  #.# #.##..##g........... ................. .......w......... #sZhZ" N......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.###### [..........(..#sZhw+ 4#sZhÒ4 #sZhÄ7 d _There are monsters nearby!#sZhìH W  You hit the dart slug. You headbutt the dart slug.#sZhoI #sZhVK l  The dart slug is almost dead.#sZh°K #sZh.#... .......).....# †..............# .............# ............># #sZhõ ˆ.............# ..........?.###### #[..........(.......  #sZhqm .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ .......g......... ......gw......... #sZh¦N......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.###### [..........(..#sZhm3J#sZhP6d _There are monsters nearby!$sZhÑw;  You hit the dart slug.$sZh|\  You kill the dart slug!$sZhi‰o.ggg 2 goblins$sZhºŒV1---41$sZh 4.5$sZhL™$sZh‰œ~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.$sZh嬲 .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... #$sZhT­… #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[$sZh}­C..........(.......  $sZh K .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##$sZhùKŠ[..........(..$sZhU4$sZh__$sZh@bd _There are monsters nearby!$sZhá®  You closely miss the goblin. You barely miss the goblin.$sZhk¯b2=--5.9$sZhí¹$sZhJ¼@ _The goblin hits you but does no damage. x2$sZhÌ7 .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... $sZhŽÌC......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  $sZh£c .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. $sZh¶d......gg......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZhPp$sZhq$sZhÖz$sZhØ}d _There are monsters nearby!$sZh'Ó‹ .............  .........$..  #.# ... . ............ $sZh£Ó‡ #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# $sZh)Ôh..........?.###### #[..........(.......  $sZhdlÏ .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ $sZh:mÀ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZhdy4$sZh¾ƒ$sZh†d _There are monsters nearby!$sZhN¤è  You closely miss the goblin. Your headbutt misses the goblin.You closely miss the goblin. You block the goblin's attack. x2$sZh2¥(7.3$sZh)¯$sZhر@ _The goblin hits you but does no damage. x2$sZhÐã7 .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... $sZhÌäC......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  $sZh»|… .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZh:} $sZh‡4$sZh$sZhÙ’d _There are monsters nearby!$sZh©©›  You miss the goblin. x2; The goblin barely misses you.$sZh*ª-8.8 (1.5$sZh²$sZh¡µ= _The goblin hits you but does no damage.$sZhïz .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  $sZh>… M .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......gg......... $sZh† B......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZh… 4$sZh9ž $sZh¡ d _There are monsters nearby!$sZh¶» û  You closely miss the goblin. x2; The goblin completely misses you.The goblin barely misses you. The goblin hits you but does no damage.$sZhz¼ Q0--50.3$sZhŽÅ $sZh¯È 9 _The goblin hits you with a +0 club.$sZh]% ¢  You barely miss the goblin. x2; The goblin barely misses you.$sZhÜ% h19---1.7 (1.4$sZh7. $sZh%0 9 _The goblin hits you with a +0 club.$sZhæ= 7 .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[$sZhB> C..........(.......  $sZhÓ  .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......gg......... ......†@†.>.#... $sZhƒÔ Ž.......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZhþÞ 4$sZhÃè $sZh>ë d _There are monsters nearby!$sZhIT o .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......gg......... ......†@†.>.#... $sZhëT .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  $sZh[î .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......gg......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..$sZh“ø$sZh ù$sZhQ$sZhd _There are monsters nearby!$sZhK  You barely miss the goblin. x2; The goblin hits you but does no damage.  You block the goblin's attack. The goblin misses you.3.0 (1.3$sZhP*$sZhs,= _The goblin hits you but does no damage.%sZhŠ:y  You barely miss the goblin. You headbutt the goblin.%sZh7NÀ )   goblinYou kill the goblin!%sZh=Qd20=44.5 (1.5%sZhÅ]%sZhÅ`z _You closely miss the goblin. The goblin hits you but does no damage.%sZhòoÒ .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............# %sZhp¨............># .............# ..........?.###### #[..........(.......  %sZhq Þ .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# %sZh Ñ..........?.##[..........(..%sZh<4%sZh† %sZh3#] _A goblin is nearby!%sZhdz .............  .........$..  #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  %sZh©ü¯ .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............#............>#.............# ..........?.##[..........(..%sZhG%sZhd}c _A goblin is nearby!5.9 (1.4 _You barely miss the goblin. The goblin hits you but does no damage.%sZh)•e .............  .........$.. %sZhà• #.# ... . ............  #.# #.##.###.....?..... # #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............# ............># .............# ..........?.###### #[..........(.......  %sZhM/A .............  .........$..  #.# ... . ............  #.# #.##.###.....?.....  #.# #.##..##............ ................. ......)g......... ......†@†.>.#... .......).....# †..............# .............#%sZh|0n............>#.............# ..........?.##[..........(..%sZhKA4%sZhJM%sZh`Zº _A goblin is nearby!You barely miss the goblin. You headbutt the goblin.%sZhagC)%sZhÂjQ=87.4 (1.5%sZhÛv%sZhÙyJ _You kill the goblin!%sZhqö4%sZhï%sZh™H _No target in view!%sZhx3%sZh‰%sZhÑ%sZhp R1= _%sZh¸$%sZhr),%sZh³,%sZhò1,%sZh<8%sZhz=,%sZh€@%sZh`E~2==%sZhfH%sZhM,%sZhP%sZh¼T,%sZhÐW%sZh¼\,%sZhò_%sZhÉd%sZhJea3==%sZh·j%sZhq,%sZhMu%sZhLz,%sZh5}%sZhÓ…,%sZhó‰%sZh¿Ž~4==%sZh’%sZhç˜%sZh‹¥ÿ.......(...#.... ...$...  #.# ... ..............  #.# #.##.###.....?.....  #.# #.##..## ###.. ....))@.......-70.4 (13.0)..#.†.†.>.#.....#....).....# %sZhó¦ .....† #....#.>###. .....?.###### [###(.......%sZhš²\-1.4 (14%sZh¿¼%sZh4À% _Found 5 stones.%sZh^D 20.0). _Key pressed, stopping explore.%sZh¿J %sZh¾M H _No target in view!%sZhÖ, 3%sZh0 %sZh­D 4%sZhMH %sZhåJ T _Key pressed, stopping explore.%sZh²b 4%sZhÁp %sZh²s H _No target in view!%sZh½-3%sZhÎ0&sZhÔ| _&sZhã B&sZhŽ &sZhaÃ>..  .....########### .......(...# ............ ..........$..... .# ...  .# #.##.###..... 3.4 (2 .# #.##..##.......... .##......... ............)).... .#&sZhêú†.†.>.#.....#..).....#####&sZhùø..†#.# .#..>#&sZhI&]=4.4 (3&sZh0&sZhs<O _Found an escape hatch in the floor.&sZhN=$5.4 (4&sZh‹G&sZh‰Jc _i - a scroll labelled CAOXZYO QAANA&sZhF$3&sZh(&sZhQ,&sZhä/,&sZhÛ4&sZhJ6&sZhx=,&sZh†@&sZh¤E,&sZhýG&sZhTp >... .....############ .......(...#.....## ...# .....8.4 (3  ... ...........  #.##.###.......  #.##..##...... #........&sZhÐT))..................†.†.>.#.....##).....######.†# _You now have 42 gold pieces (gained 9).&sZhÏ\&sZhl_T _Key pressed, stopping explore.&sZh°s&sZhGt&sZh|&sZh½H _No target in view!&sZhG3&sZh.I&sZhØP&sZhëT&sZh™U$ _&sZh²Y&sZh`\&sZhÇa,&sZhØf&sZh»k&sZh|o,&sZhr&sZh }‹>...........############.......(...#.....##...............# .................. .# ... .................. .# #.##.###......... .# #.##..##..81 .###..... ............))... .#..........†.†.>.#.....## .).....######†.......#.........##.......># ##...#&sZhó}&sZh|†&sZhB‰T _Key pressed, stopping explore.&sZhy 4&sZhUª&sZhñ¬H _No target in view!&sZh™j3&sZhól&sZh‘s&sZh¥v&sZhBw$ _&sZh‹|&sZh}&sZh†€,&sZhç‚&sZhEޏ.....############.......(...#.....##..................# ............ .# ... . .# #.##.###.#.##..##.......##..................))&sZhúŽ`3.4 (2..†.†.>.#.....## .#.).....###### ..........# ................?.###### ##..............(.......&sZh1&sZhó˜&sZhó›T _Key pressed, stopping explore.&sZh°±4&sZhź&sZhs½- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!&sZhF´3&sZh(·&sZhÅJ..0&sZhgÎ&sZh,Ñ  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.&sZh³å4&sZhï&sZhò  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!&sZh’ô 3&sZhX÷ &sZh9þ &sZh+ &sZhå $ _&sZhy &sZh=  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.&sZh} &sZh  _&sZhh &sZh¹ ¶..................# ............ .# ... . .# #.##.####.##..####........ ............)).........†.†.>.#.....## .#.)..@..###### 5.4 (2...†.......# .. .......(.. ....................#### #########...........##&sZhq &sZhç) &sZhº, T _Key pressed, stopping explore.&sZh*B 4&sZh8O &sZhR H _No target in view!&sZhK& &sZhÙ& &sZhg) &sZh¦4 f.>0&sZh/5 &sZhª= &sZhŸ@ T _Key pressed, stopping explore.&sZhóT &sZh‡U &sZhÏ^ &sZhµa H _No target in view!&sZhò43&sZh~7&sZhm>'sZhÅ'sZh$ _'sZhà'sZhµ 'sZh²'sZh'sZhŒ'sZh1!.# ... . .# #.##.####.##..##.##..................))....†.†.>.#.....## .#.).....###### ...†'sZh".......# .. 7.4 (2#...> ##............ P#P♣....'.............>. #P♣..~~~#)).........####'sZh¡+'sZhI/T _Key pressed, stopping explore.'sZhœI4'sZhaO'sZhÈQ  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!'sZhüN3'sZh1R'sZhÌW'sZh‘\'sZhñ`: _'sZhnm½ #.##.###.#.##............ ....))... .#†.†.>.#.....##.).....###### ...†......# . .#'sZhzn >8.4 (1 #. ..?.#######.........## <....ß~##.......#)..#'sZh|'sZh No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'sZhþ•4'sZhº¤'sZh§ Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!'sZhÉ–3'sZhYš'sZhŽ¥..0'sZhÖ¥'sZh•¯'sZhÕ²  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.'sZhlÇ'sZhºÇ'sZhãÑ'sZhÞÔ  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!'sZhPØ'sZhœØ'sZhñÜ'sZhã'sZhRç'sZhvë: _'sZhøò'sZh4÷'sZhs÷'sZheú'sZhkµ##....... ............))....†.†.>.#.....## .#.).....###### ...†.......# .. #.....> ##..######(...........####.#.......#)..# #P♣..~~~#...........# P#P♣....+............#'sZh¶W90.4 (21.4 (3'sZh©'sZhÛ _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _j - a scroll labelled TADEKOTZEU'sZhú34'sZhA'sZhÔCH _No target in view!'sZhÏß3'sZhðâ'sZhxð'sZhƒô'sZhù: _'sZh©ü'sZhBÿ,'sZh 'sZhÿ n...†.†.>.#.....## ).....###### .†.....# .....# .># .# .'sZhÇ ¤..#######. ..(......... 3.4 (2#####..## P♣....'>. ♣..~~~#))## ...ß~##.......#)..# ♣..~~~#....# 'sZh ÝP♣....+............#######..#..... ####.....##'sZh5 %...#'sZh¨ 'sZhG 'sZhS T _Key pressed, stopping explore.'sZhB/ 'sZh³/ 'sZhD8 'sZh÷: H _No target in view!'sZh% 3'sZhW' 'sZh;. 'sZh}0 'sZhÃ4 : _'sZhK6 'sZh\7 ,'sZh¶8 'sZh«C ó†.....# ....# ..># .# #######.(.........##### # #####..####'>.....5 .~~~#))####.... .ß~##.......#)..# # .~~~#......#.+.....# #####..#..... ##.....##...#..........###.'sZhD a......#'sZhsD 'sZhN 'sZh8Q T _Key pressed, stopping explore.'sZh¹c 4'sZh k 'sZhÍm H _No target in view!'sZh¥r 3'sZhŽt 'sZhÕz 'sZh‰} 'sZhö} $ _'sZhö‚ ,'sZhŇ ,'sZhäˆ 'sZh£’ E.# ....# ...># ....# ...#######. (......... ..#########..####.....#'....@......#7 ~~#))..####.....# ~##.......#)..# #### ~~#...........'sZh“ h#+............#........#..... ....##...# ...###.. _No target in view! _Key pressed, stopping explore. 'sZh8“ ³_No target in view! _Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.'sZhÍ“ 'sZhš 'sZhÁœ T _Key pressed, stopping explore.'sZhH¯ 4'sZhD¶ 'sZh1¹ H _No target in view!(sZh r3(sZhKs(sZhfx(sZhÂ{P _(sZhŽ…Ã# # ># # #. (. ...########## .####.....# '..># 8.4 (1#)).####.....# ##.#)..# ###### #(sZhd‹(sZh£T _Key pressed, stopping explore.(sZhSž(sZh£ž(sZhý¤(sZhò¦H _No target in view!(sZhS–3(sZh'˜(sZhñ›(sZhÝ(sZhá: _(sZh£§(sZhƒ©,(sZh«(sZhæ´¡>@.300.4 (2#(sZhþ¼(sZh;ÀT _Key pressed, stopping explore.(sZh†Ñ4(sZhá×(sZhÓÙ- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!(sZh:Ý(sZhVÞ(sZh®Þ(sZhµæ(sZhŠé(sZhKê$ _(sZh ï(sZhyð( _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.(sZhó(sZhýó _(sZhQø(sZhÃú(sZh‰þ,(sZhàÿ(sZh× †...#......#.....>#......#.....#######....(...............#############...####.....# ....'.@.>......#3.4 (3 .~~~#))...####.....# .ß~##.......#)..# ####### .~~~#...........# ....+............####........#..... ##....##...# (sZhS ˆ##...###.. ##...#(sZh (sZh)(sZhóT _Key pressed, stopping explore.(sZhK'4(sZha.(sZh1H _No target in view!(sZh43(sZh˜(sZh&(sZhÆ(sZh×$P _(sZh•',(sZhD)(sZh,(sZh¹.,(sZhd0(sZhQ3(sZhä5,(sZh²7(sZh%;(sZh`=,(sZh‚>(sZh² 4(sZh(¸ (sZhõº H _No target in view!(sZh{ 3(sZhD‚ (sZhª… (sZh'‡ (sZh²‹ P _(sZh› ,(sZhÓ (sZh7• µ..#.##..#......# ..##[##..##...#.## ..#..##..###......# ..#..##..# #.#..... ..#..## #.##.... ..#..##### # ..#......#(sZhÜ• / ###.##..).....###.^##...##..[.# #.@................40.4 (2.0)..# ##....# ..# ....## ....# ....#(sZhV– (sZh (sZhQ¡ T _Key pressed, stopping explore.(sZhA® (sZh¦® (sZh<´ (sZhþ¶ H _No target in view!(sZhmÙ I(sZh}Û (sZh8Þ : _(sZhfã (sZhCè i#...#.#.#......# #..##[#.##...#. #..#.##.###...... #..#.##.# #.# #..#.# #.## #..#........##### # #..#.....## ###.##.).....###.^#....[.# #@..1.4 (1.# #.# .# .....# .....# .....#(sZh è (sZhõ = _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.(sZh24(sZhÛ (sZh* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!)sZhY²4)sZh»)sZh¯½å _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!)sZhËI)sZh—Ï)sZh}Ñ)sZhãÕ: _)sZh R” _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ There is a shaft here. _  You see here a +0 scale mail. _)sZh¬S,)sZh€U)sZhœX)sZhz[,)sZhv])sZhG`)sZhjd,)sZhÄf)sZhOk)sZhi’ò)sZhì—)sZhíš,)sZhxœ)sZh­¡)sZhÔ¤,)sZhµ¦)sZhØ«)sZh,¯,)sZhj±)sZh^µ)sZh`¸,)sZhXº)sZh>¿)sZhÓÂ,)sZhúÅ)sZhÐË)sZhÀÍ)sZh–í)sZh<ð)sZhßö)sZhÓú,)sZh²ý)sZhÇ)sZhÒ,)sZh)sZhç )sZhþ,)sZh‚)sZh‚)sZh—,)sZh4 )sZhŽ#)sZhn)B)sZhe+)sZh.,)sZh:/)sZhi2)sZhÃ4,)sZh66)sZha9)sZhÑ;)sZh<)sZhµ=)sZhsA)sZh¥D,)sZh F)sZhXI)sZhìL,)sZh˜N)sZhˆR)sZh½U,)sZhËW)sZhåZ)sZh´],)sZhb_)sZhña)sZhrd,)sZhKf)sZhìi)sZh¯l,)sZh™n)sZh¹q)sZh3u,)sZhïv)sZh[y)sZhu{,)sZh¿|)sZh7)sZhõ,)sZh|ƒ)sZh…)sZh­ˆ,)sZhA‰)sZh)sZhÓ,)sZhÓ)sZh¦”)sZh$—,)sZh»˜)sZhš)sZhÚ›,)sZh6œ)sZhÏ)sZhoŸ,)sZhòŸ)sZhû¢)sZhf¤,)sZhã¤)sZhЧ)sZh›¨B)sZh«)sZhº²,)sZhM³)sZh(µ)sZhE¸B)sZh×Á€ ###. > .....  ....  ... .? ... ###.#..## .... #@. 87.4 (4)sZhTû6.0) #.#.###.# ... .. #.# # #.# #.##.# ##.#.# #.# #.##..## #..#.###.###....... ###.##.##............  #...##.##..#......... #...##.##..#......... ###.##.##.....†...... )sZhÕÉ)sZhFÌT _Key pressed, stopping explore.)sZhì4)sZhíò)sZhÌø{ _No target in view!)sZhùù)sZh¨ý)sZhd)sZhÀP _)sZh ,)sZhr )sZh )sZhô.# #.. .##..# #.# #...#J.###.####.... >.. #..........#.... #............ .....#.......?# ...###.#..###.. ...#......#.#.###.##.... ...#.#.# #.# #.##.###...##.#.# #.# #.##..##...#..#.###.###...###.##.##...)) J   endoplasm (asleep))sZhQb#...##.##..#...†#...##.##..#...)###.##.##.....†...)sZh@€ 9.4 (2.0)  An endoplasm comes into view.)sZh (g.JJ90.4 (3)sZhò/)sZhŸ2^ _The endoplasm quivers.)sZhy. ###  #.. .##...# #.# #... J###.####.... >......#.. ....#............ ........?#  ###@#..###.. #...........  #.#.###.##.... .. #.#.# #.# #.##.### ##.#.# #.# #.##..##)sZhD9 #..#.###.###.. ###.##.##...) #...##.##..#† #...##.##..#...J1.4 (1)sZh°^)sZhL’! .. ### ..# #.. .##  ...# #.# #...  #..###.####.... >..  #.J........#..  #............  #........?#  ###@#  #...........  #.#.###.##....  #.#.# #.#  ##.#.# #.#  #..#.# ###.##.#) #...##.#†)sZh‘ à .. ### ..# #.. .##  ...# #.# #...  #..###.####.... >..  #.J........#..  #............  #........?#  ###@#  #...........  #.#.###.##....  #.#.# #.#  ##.#.# #.#  #..#.# ###.##.#) #...##.#†)sZhÄ.« _An endoplasm is nearby!)sZhåg## #.. ### #..# #.. .##...# #.# #... .###.####.... >J#..  #..... #..@.....?# ###.#..###.. #...........  #.#.###.##.... .. #.#.# #.# #.##.### ##.#.# #.# #.##..## #..#.###.###. ###.##.##... #...##.##..#)sZhãi)sZhÄq&.J)sZhPr-2 _)sZh¦y)sZh#‚  ## #.. ### #..# #.. .##  ...# #.# #...  #..###.####.... > #..........#..  #.J..........  #..@.....?#  ####.#..###..  #...........  #.#.###.##....  #.#.# #.#  ##.#.# #.#  #..#.# .#)sZh0 ‡ ## #.. ### #..# #.. .##  ...# #.# #...  #..###.####.... > #..........#..  #.J..........  #..@.....?#  ####.#..###..  #...........  #.#.###.##....  #.#.# #.#  ##.#.# #.#  #..#.# .#)sZhQ a _An endoplasm is nearby!)sZh1µ þ  You hit the endoplasm. You headbutt the endoplasm..55=3.8 (1.4)sZhú· )sZh²Ä M _You kill the endoplasm!)sZhÖÍ 3)sZh˜Î )sZhê )sZhv! ø)sZh_% ## #.. ### #..# #.. .##### ...# #.# ##.....## #..###.####........>.. #..........#.......... #......?.....######........@# .......(-####.#..###.. ......#........... ......#.#.###.##.... ......#.#.# #.# #.##.###......##.#.# #.# #.##..##......#..#.###.###......###.##.##......))#...##.##..#..........†.†.>)sZh 5 t9.8 (6.0-400.8 (7)sZhr@ )sZh...# #..........##  #...........###########)sZh,O #.........#...........(...#####.#..###............#.....................#.#.###.##..............#.#.# #.###.##.###......)sZhÃO ¦##.#.# #.# #.##..##....  #..#.###.###................ ##.##.##.............)).........)sZh Y Q78.8 (8)sZha )sZh+c d _m - 2 scrolls labelled FETEYSM ICWUG)sZh Wu)sZhÅf,)sZhé¾Ü . ### #####  #.. ....#####  #.# ##.....##########.####.>...#...#....# 9.8 (1  #.............########## #.........#(...####.#..### #........ #.#.###.##.......  #.#.# #.###.##.### ##.#.# #.# #.##..##  #..#.###.###.. )sZh;ÒN_Key pressed, stopping explore.)sZhÓ4)sZh_Ù)sZhÏÚH _No target in view!*sZhq™ _*sZh¸v*sZh h*sZh¢*sZhÈ *sZh%ðù#####..# ##########..## #.......### #...## #.#####.... #.#..###.####..... #.##..........#... #.###............. #@# #.........#...31.8 (22.0) #)..# ####.#..###... #.### #........ #. #.#.###.## # #.#.# #.###.# ##.#.# #.# #.# #..#.###.### ###.##.## #...##.##..#2.8 (23 _Found a flail.*sZhMö*sZhýøH _No target in view!*sZhàT3*sZhnU*sZhX*sZhú^f _*sZhŸ`,*sZh¡a*sZh6h*sZh­j,*sZhl*sZh2r=  You see here a +0 flail.*sZh|t*sZhät _*sZhXv*sZhzx*sZh¶z,*sZhÊ{*sZh¶*sZh5‰f #...## #.#####..   #.#..###.####...   #.##..........#.   #.###.....  ##.# #.........#  )..# ####.#..###.  # #.......   #.#.###.##   #.#.# #.###   #!# ##.#.# #.# #  *sZhô‰‚ #.# #..#.###.###   #.# ###.##.##..   ..# #...##.##..#..  ..# #...##.##..#.. J   endoplasm (asleep)  ..# ###.##.##.....  "J.. #..#.##  ####.......#..*sZh Ž€ 7.8 (5.0)  An endoplasm comes into view.*sZhóÝÆJJ.8.8 (6 #..##.#..........##.###.# #)..# ####.#..##.### #..........# #.#.###.##. #.#### .# #..#.###.#####.##.##.......# #..#.J.# ###."... #..#...#.####.......#....# _Found a twisted platinum amulet.*sZh£è(J.*sZhRé+9.8 (1*sZh~ñ*sZhàô„ _You see here 2 fuming brown potions.*sZhòõ… ###.#  #)..#  #.###  #.#  #.# #.#.#  #@#  #.#  #.#  #.#  ..#  .J#  ...#  "...  #...#*sZhV‚‡###.# #)..# #.### #.# #.# #.#.# #@#  #.# #.# #.# ..# .J#  ...#  "...  #...#*sZh@ˆ4*sZh²ªÂ #..........##.###.# #)..# ####.#..##.### #......... #.#.###.## #.###!# # ..#.###.#####.##.##.......# #..#..J#...# ###.#"... #..#...#.####.......#....#####.. _An endoplasm is nearby!J.40 _*sZh¶*sZhP·*sZhvÙŽ ###.#  #)..#  #.###  #.#  #.# #.#.# *sZhŠÚ #!#  #.#  #@#  #.#  .J#  ...#  #...#  #"...  #...# #...#*sZhg® ###.# #)..# #.### #.# #.# #.#.# #!#  #.# #@# #.# .J#  ...#  #...#  #"...  #...# #...# _An endoplasm is nearby!#.###.# #)..# ####.#..##.### #......... #.#.###.## #.###!# # .# #..#.###.#####.##.##.....[10;*sZh²° 14H#..J# #..##...###."... #.....#.####.......#....#####.. #....#[###=1*sZh· *sZhjº @ _The endoplasm hits you but does no damage.*sZh:? ¤ ###.#  #)..#  #.###  #.#  #.# #.#.#  #!#  #.#  #.#  #@#  #..J#  #...#  #...#  #"...  #...# #...# #...#  [*sZh! "###.# #)..# #.### *sZhÔ š#.# #.# #.#.# #!#  #.# #.# #@#  #..J#  #...#  #...#  #"...  #...# #...# #...#[*sZh^ *sZhî *sZh! *sZh$ a _An endoplasm is nearby!*sZh#_ =  You slash the endoplasm!*sZh]i j.*sZh m >5/25623.2 (1.4*sZhàt *sZh w M _You kill the endoplasm!*sZh¹„ 3*sZh0† *sZh(‰ *sZhñŽ *sZh²’ ,*sZhÀ“ *sZhU– ,*sZh;˜ *sZhÛ  È..###.#### #.##. #.###..........##.# #.#)..# ####.#..### #...........# #.#.###.##. #.#.#  ##.#.# #.# #- #.# #..#.###.### #.# ###.  #...# #...##.##..#..  #...# #...##.##..#..# # #...#*sZh¨ -5.2 (2.0*sZh–« E-6.2 (3*sZh€² *sZhkØ p _n - 2 fuming brown potions*sZhõ *sZh£õ *sZhMû H _No target in view!*sZh]3*sZhƃ*sZh'”,*sZh£š$ _*sZhܧš*sZhî¨*sZhÊ©*sZh8¬*sZh®,*sZhp΄*sZhìÏB*sZh§×  #.#.###.#  .# #.#.# #.#  .# ##.#.# #.#   #.# #..#.###.#  ##.# ###.##.##..  ..# #...##.##..#  ..# #...##.##..#  ...#####.##.##...  ....# #..#.##...  ...#.####.......  *sZhÿÜO...#...........##   #...#####.......   ##### #....#[###   ###...   ###........###   #........###P#   #####...##♣.#P*sZhæ,52.2 (6*sZhAç+3.2 (7*sZh©í*sZhn 1 _o - an amulet of reflection*sZh6;4*sZhÁ?+sZhH _No target in view!+sZhƒ3+sZhø+sZhŽ¢P _+sZh1¿4+sZh-ÅB+sZh¤Ïà #.# ##.#.# #.# #.# #.# #..#.###.###... ###.# ###.##.##........ #...# #...##.##..#..... #...# #...##.##..#.. #...#####.##.##.....†.. #.....# #..#.##........ #...#.####.......#.. #...#.@.........##..8.2 (5 #...#####....... ##### #....#[###..... ###...#. ###........##### #........###P#P♣ #####...##♣.#P♣..~~ #.#.# #♣<....ß~ #.#.# ♣.#P♣..~~+sZhÖ+sZhü×T _Key pressed, stopping explore.+sZhuè+sZh é+sZh5ï+sZhòH _No target in view!+sZhE‡+sZhʇ+sZhˆ+sZh¢+sZh‘ß _+sZhÁ,+sZh +sZh£+sZh²+sZh\+sZh:+sZhé#+sZh&+sZh|&+sZh¾(+sZh/@+sZhŸC,+sZh¢D+sZhžI+sZhL,+sZhùM+sZh¾R+sZh7U,+sZh…V+sZhA[+sZhŒ],+sZh:_+sZh&c+sZhòd,+sZh-f+sZhñlB+sZh"n+sZhmr+sZhÃw,+sZhNz+sZh+sZhÉ‚,+sZh…+sZhYµn+sZhq¶,+sZhP¹+sZhT½+sZh¯À+sZhtÁ+sZh¦Ã+sZhmÇ+sZh1Ë+sZhîË+sZhÎ+sZhEÒ+sZh Ö+sZhêÖ+sZhîØ+sZhrà~  Things that are here:  a +0 club; a goblin skeleton+sZhPå+sZhçå _+sZh‚é+sZhfò~  Things that are here:  a +0 club; a goblin skeleton+sZhîö+sZhÉ÷ _+sZhµú+sZh„þ+sZhB,+sZhi+sZh/ +sZh¾!°+sZh%,+sZh&(+sZh!++sZhÞ.+sZhC;+sZh?+sZh6B+sZhBE,+sZhRG+sZhüI+sZh»L,+sZh»N+sZhhV+sZhŽY¤.......############ ........(...#.....## ...................## ....................# +sZhäY....................# #.###...............# #..##...............# ....................#### ......))........g +sZh%ZM......÷.÷.>.#.....#####. .......).....###### +sZhUZ.............# .............# ............>#+sZh‚ZÍg   goblin (asleep) .............# ............#######. +sZhüZS..........(.........+sZh·`— 89.2 (31.0)  A goblin comes into view. It is wielding a +0 dagger.+sZhcl[g.g+sZh~s6==90.2 (32+sZh:u+sZhô|( _The goblin shouts!+sZhKë(...#.....## ..........## ...........# ...........# ...........# ...........# ...........#### ......))........@.....g. ÷.÷.>.#.....#####. ).....######....#....#># ( +sZh—(...#.....## ..........## ...........# ...........# ...........# ...........# ...........#### ......))........@.....g. ÷.÷.>.#.....#####. ).....######....#....#>#(+sZh‚4+sZh‚¢+sZhE¥] _A goblin is nearby!+sZhÂ8# (...#.....## ## # # .###.# ..##.# # .....)).........@....g.÷.÷.>.#.....#####.#).....###### ..#...#># # +sZh¿Ã+sZhÇÌ"g.+sZhnÍA--1.2 (1.0) _+sZhæÕ+sZh¨×+sZhOõ(...#.....##.........## ..........# ..........# ..........# ..........# ..........##### )).........@...g... ÷.÷.>.#.....#####.# ).....######...#>#(+sZhÇ e(...#.....##.........## ..........# ..........# ..........# ..........# ..........##### )).........@...g... ÷.÷.>.#.....#####.# ).....######...#>#(-- _A goblin is nearby!+sZhZ +sZh– A# (...#.....## ## # # ###.+sZh3 4# ##.# #)).g.÷.÷.>.#.....#####.#).....###### ..##+sZh Œ># # +sZhö dg.2 _+sZhO +sZh +sZhn Å(...#.....##........##.........#.........#.........#.........#.........###### ))..........@.g..... ÷.÷.>.#.....#####.## ).....######>#(+sZh$9 (+sZh­9 Ü(...#.....##........##.........#.........#.........#.........#.........###### ))..........@.g..... ÷.÷.>.#.....#####.## ).....######>#( _A goblin is nearby!+sZh:G ®# (...#.....## +sZhóG i## # # .# ##.# #)).g.....#÷.÷.>.#.....#####.#).....###### ##># # +sZhÑQ +sZhoR .=3+sZhÜY +sZhó\ = _The goblin hits you but does no damage.+sZh!² ¸(...#.....##.......##........#........#........#........#........####### ))...........@g.....# ÷.÷.>.#.....#####.### ).....######>#(+sZhèAS(...#.....##.......##........#........#........#........#........####### ))...........@g.....# ÷.÷.>.#.....#####.### +sZh·B).....######>#(+sZh:W+sZhÉW+sZhÖ_+sZhœb] _A goblin is nearby!+sZhÿŒC4.7 (1.5+sZhL•+sZh_˜z _You closely miss the goblin. The goblin hits you but does no damage.+sZhµø¸(...#.....##.......##........#........#........#........#........####### ))...........@g.....# ÷.÷.>.#.....#####.### ).....######>#(,sZhpt(...#.....##.......##........#........#........#........#........####### ))...........@g.....# ÷.÷.>.#.....#####.### ).....######>#( _A goblin is nearby!,sZh·ˆ:  You slash the goblin!,sZhª’C),sZhy–556.0 (1.3,sZhÙ§` _You kill the goblin!,sZhs  Things that are here:  a +0 dagger; a goblin corpse _,sZhb,sZhÏ!,,sZhÍ",sZhg&,sZh%(,sZh¾(,sZh:),sZhj+,sZhò,,sZh-,sZh.,sZhT0,sZhO1,sZhÖ1,sZh72,sZh4,sZh¥5,sZh*6,sZhŸ6,sZh­8,sZhÖ9,sZhŒ:,sZh;,sZh¢<,sZh >,sZhQ?,,sZhhA,sZhÎB,sZh[C,sZhÛC,sZhvE,sZhåF,sZhÈG,,sZhM,sZhFN,sZhÏN,sZh]O,sZhìoÄ...........####### .))............).....# .÷.÷.>.#.....#####.###).....###### #.## #.# ..# ##.# .......># ##..#,sZhLqÊ# ###..## ....#######..@## -509.0 (13.0)..(.... .....####....####.....#.>......#####.....##)..# #######...####-,sZh®x,sZh! × _Done exploring. _No target in view!,sZh“I,sZhâ‡.)...........0.0),sZhBã,sZh ä,sZh ïy _Done exploring.,sZh'ù^ _No target in view!,sZhÜU,sZh „,sZhY‹,sZhå’H _No target in view!,sZhKî“,sZh;¤ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.,sZhóp3,sZhóq,sZh­˜4,sZhî›,sZh•± No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!,sZh I,sZh‹± 4,sZhÕ³ ,sZhؾ kNo target in view!Done exploring.No target in view!Done exploring.,sZh—Æ ,sZhË ,sZhëß ,sZhžã kDone exploring.No target in view!Done exploring.No target in view!,sZhÇÆ ,sZh0Ç ,sZh?È ,sZh4é 4,sZhý) ,sZh†, „Done exploring.No target in view!Done exploring.No target in view!Done exploring.,sZhæ= ,sZhh> ,sZhE ,sZhOG „No target in view!Done exploring.No target in view!Done exploring.No target in view!,sZh»23,sZhƒ3-sZhÚ4-sZhS-sZh®"³No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.-sZh##-sZh‹*-sZhÅ+Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!-sZhŽ®-sZh#²0Read which item? Scrolls  f - a scroll labelled IKLUTODONT  i - a scroll labelled CAOXZYO QAANA  j - a scroll labelled TADEKOTZEU  l - a scroll labelled SEYHOBBEEPIW  m - 2 scrolls labelled FETEYSM ICWUG [!] read|quaff[?] describe selected-sZh=± -sZh ¹ -sZh(Æ B...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 7Str: 16 ........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##-sZhßÇ €Noise: ---------  Time: 509.0 (0.0) .....(.........###a) +0 war axe .........##########Nothing quivered .........####.....# ...........>......# .........####.....# .....#)..# ####### .........## ..........#### _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!-sZhTÉ Š  As you read the scroll labelled IKLUTODONT, it crumbles to dust.  It is a scroll of enchant armour.-sZhnÓ /  --more--.sZh¢@ .sZhDC SEnchant which item? Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 pair of boots (worn)[?] describe selected0sZh“Ë0sZhÌ0sZh¸Ôe...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 7Str: 16 ........###.#EV: 7Int: 8 .......>#0sZh6ÕN##..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 509.0 (0.0) .....(.........###a) +0 war axe .........##########Nothing quivered .........####.....# 0sZhgÕÒ...........>......# .........####.....# .....#)..# ####### .........## ..........#### 0sZhŒÕ›_Done exploring. _No target in view! _Done exploring. 0sZh­Õ¢_No target in view!  As you read the scroll labelled IKLUTODONT, it crumbles to dust.  It is a scroll of enchant armour.0sZh½à0sZhqá-810.0 (10sZh×è0sZhñêE _Your +0 pair of boots glows green for a moment.0sZh 0sZh!#Read which item? Scrolls  i - a scroll labelled CAOXZYO QAANA  j - a scroll labelled TADEKOTZEU  l - a scroll labelled SEYHOBBEEPIW 0sZhˆ# m - 2 scrolls labelled FETEYSM ICWUG [!] read|quaff[?] describe selected0sZhOÅ0sZhÿÈ0sZh„Ñé...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== 0sZhåÑ........##.#AC: 8Str: 16 ........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 0sZhÒö........# ###..##XL:  2 Next: 65% Place: Dungeon:1 0sZh5Òß.......#######..@##Noise: ---------  Time: 510.0 (0.0) 0sZhYÒ„.....(.........###a) +0 war axe 0sZhŠÒp.........##########Nothing quivered .........####.....# 0sZh¹Ò­...........>......# .........####.....# .....#)..# ####### 0sZhêÒŠ.........## ..........#### _No target in view! _Done exploring. 0sZhÓØ_No target in view!  As you read the scroll labelled IKLUTODONT, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.0sZhá×  As you read the scroll labelled TADEKOTZEU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.1.0 (10sZh–è0sZhïë4 _It was a scroll of immolation.1sZh¤j 1sZh0m âRead which item? Scrolls  i - a scroll labelled CAOXZYO QAANA  l - a scroll labelled SEYHOBBEEPIW 1sZh™m  m - 2 scrolls labelled FETEYSM ICWUG [!] read|quaff[?] describe selected2sZh³É2sZh Ñ2sZhÕØ...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 8Str: 16 ........###.#EV: 7Int: 8 2sZhZÙ$.......>###..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 511.0 (0.0) .....(.........###a) +0 war axe 2sZh’Ù.........##########Nothing quivered .........####.....# ...........>......# .........####.....# .....#)..# ####### 2sZh¾Ùª.........## ..........####As you read the scroll labelled IKLUTODONT, it crumbles to dust.  It is a scroll of enchant armour. 2sZhíÙâ_Your +0 pair of boots glows green for a moment.  As you read the scroll labelled TADEKOTZEU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.2sZhzêý  As you read the scroll labelled CAOXZYO QAANA, it crumbles to dust.  A wave of despondency washes over your surroundings.2.0 (1Will/2 2sZh_ôM _It was a scroll of vulnerability.3sZhðN3sZh²P»Read which item? Scrolls  l - a scroll labelled SEYHOBBEEPIW  m - 2 scrolls labelled FETEYSM ICWUG [!] read|quaff[?] describe selected3sZh‹Y3sZh5a3sZhiX...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 83sZhÕigStr: 16 ........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 512.0 (0.0) 3sZhjÅ.....(.........###a) +0 war axe .........##########3sZh†jHNothing quivered .........####.....#Will/2 3sZh²jÈ...........>......# .........####.....# .....#)..# ####### .........## 3sZhàjr..........####As you read the scroll labelled TADEKOTZEU, it crumbles to dust.  3sZhkkThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  3sZh+k„As you read the scroll labelled CAOXZYO QAANA, it crumbles to dust.  A wave of despondency washes over your surroundings. 3sZhVk"_It was a scroll of vulnerability.3sZhÎm—  As you read the scroll labelled SEYHOBBEEPIW, it crumbles to dust.  It is a scroll of enchant weapon.3sZhbw/  --more--4sZhÔEnchant which weapon? Hand Weapons  a - a +0 war axe (weapon)[?] describe selected4sZhH 4sZh 4sZh ...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........#4sZh2 ß#.#AC: 8Str: 16 ........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 4sZh* Ë........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 512.0 (0.0) .....(.........###a) +0 war axe .........##########Nothing quivered .........####.....#4sZh~ óWill/2 ...........>......# .........####.....# .....#)..# ####### .........## ..........#### 4sZh½ <_It was a scroll of immolation.  4sZhè ­As you read the scroll labelled CAOXZYO QAANA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  4sZh jAs you read the scroll labelled SEYHOBBEEPIW, it crumbles to dust.  It is a scroll of enchant weapon.4sZhŠ( s3.0 (114sZhÛ. 4sZh1 = _Your +0 war axe glows red for a moment.4sZh¯4sZh©°sRead which item? Scrolls 4sZhè°  m - 2 scrolls labelled FETEYSM ICWUG [!] read|quaff[?] describe selected5sZhk5sZh>5sZh ...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........#5sZh…#.#AC: 8Str: 16 ........###.#EV: 7Int: 8 .......>###..#5sZh¾¾SH: 4Dex: 12 ........# ###..##5sZhêéXL:  2 Next: 65% Place: Dungeon:1 .......#######..@##5sZhYÛNoise: ---------  Time: 513.0 (0.0) .....(.........###a) +1 war axe .........##########Nothing quivered .........####.....#Will/2 ...........>......# 5sZh‚w.........####.....# .....#)..# ####### .........## 5sZh«u..........####As you read the scroll labelled CAOXZYO QAANA, it crumbles to dust.  5sZhÒcA wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  5sZhúpAs you read the scroll labelled SEYHOBBEEPIW, it crumbles to dust.  It is a scroll of enchant weapon. 5sZh(_Your +0 war axe glows red for a moment.5sZhm&  5sZh¯lAs you read the scroll labelled FETEYSM ICWUG, it crumbles to dust.  It is a scroll of identify.5sZhB#/  --more--6sZhŽ6sZhâ)Identify which item? (\ to view known items) Potions (select first with !)  g - a purple potion  k - an inky potion 6sZh;€ n - 2 fuming brown potions[?] describe selected7sZh‹-7sZh 57sZhØ<„...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== ..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 8Str: 16 7sZhï=²........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 513.0 (0.0) .....(.........###a) +1 war axe .........##########Nothing quivered .........####.....#Will/2 ...........>......# .........####.....# 7sZh²>µ.....#)..# ####### .........## ..........#### _It was a scroll of vulnerability.  As you read the scroll labelled SEYHOBBEEPIW, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 war axe glows red for a moment.  As you read the scroll labelled FETEYSM ICWUG, it crumbles to dust.  It is a scroll of identify.7sZhþH7sZhaI*4.0 (17sZhVO7sZh RT _n - 2 potions of lignification7sZh=“ 37sZh~š 7sZhçœ H _No target in view!7sZh=! 37sZh¸" 7sZhýF C07sZhQ 7sZhS E _Done exploring.8sZhH38sZhE8sZh.$;8sZh²'8sZhï)E _Done exploring.8sZh}<38sZh~D8sZh]GH _No target in view!8sZh238sZhâ28sZhÀR;8sZhÄX8sZhçZE _Done exploring.8sZhjj8sZhùj8sZh;u8sZhmw§ _No target in view!Done exploring.No target in view!Done exploring.No target in view!8sZh4x38sZhJ€8sZhÎkDone exploring.No target in view!Done exploring.No target in view!8sZhq§38sZhR¨8sZh'Å;8sZhdÌ8sZhjÎkNo target in view!Done exploring.No target in view!Done exploring.8sZhðÜ38sZhrã8sZhÁå„No target in view!Done exploring.No target in view!Done exploring.No target in view!9sZhø9sZhWhere to? (? - help)  D - Dungeon 9sZhºÝ9sZhžê[?25h[?0c...............#######Hydeparker the Trooper .))............).....#Demonspawn .÷.÷.>.#.....#####.###Health: 25/25 ======================== 9sZhë4..).....###### #.#Magic: 11/11 ======================== ........##.#AC: 8Str: 16 ........###.#EV: 7Int: 8 .......>###..#SH: 4Dex: 12 ........# ###..##XL:  2 Next: 65% Place: Dungeon:1 .......#######..@##Noise: ---------  Time: 514.0 (0.0) .....(.........###a) +1 war axe 9sZhJëó.........##########Nothing quivered .........####.....#Will/2 ...........>......# .........####.....# 9sZhqër.....#)..# ####### .........## ..........#### 9sZh•ëž_Done exploring. _No target in view! _No target in view! 9sZh»ëÁ_Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help) 9sZhTK [?25l[?1c9sZh”W 29sZhãW 9sZh®X 9sZh'b 9sZhBc 9sZhXf E _9sZhºg 9sZhèh 9sZhi 9sZh€i 9sZhÃl 9sZh”n ,9sZh9o 9sZhAq 9sZh…s ,9sZh¥t 9sZhœw 9sZhWy 9sZh‹y 9sZhÎz 9sZhS} 9sZhj 9sZh› 9sZhÍ€ 9sZh‡ B9sZhÁ‡ 9sZhrŠ 9sZhÉ ,9sZhF‘ 9sZhÜ” 9sZh— 9sZh@— 9sZhט 9sZhÍœ 9sZhÌž ,9sZh  9sZhº¡ 9sZhù¢ ,9sZh¤ 9sZhp¥ 9sZh§ ,9sZh¨ 9sZhb© Y  There is a stone staircase leading down here.9sZh}ª 9sZh´¬ 9sZh)­ $ _9sZhy® 9sZhßÕ ;29sZhzß V  You climb downwards.9sZhúâ 9sZhÜê ¸ _The kobold shouts! You hear a shout!  Found four items. Found a stone staircase leading up.  There is a stone staircase leading up here.9sZh{™ 9sZhe£ ¦ #......## ...# #........ ...## #.......##..... ...$..........# .........?..... ............... ............... .......@.......===27.7 (13.7) ......... 9sZhý£ ã............... ..K...<....#... .....##..!.# [. ..... ..##.. .K   kobold #.#. .## ##. #.## . .. 9sZh˜¤ 9sZh$­ 9sZhׯ ] _A kobold is nearby!:sZhäï#......## ...# #........ ...##.###.........$..........#.?.............<..:sZhð.K...<....#...#.....##..!.# [.. ..##... .##.#.. .## ##. #.## . .. #:sZh ô:sZh§ý@K.:sZhŸBA---8.7 (1.0) _:sZh|H:sZhJ:sZh®T‡  ...#  #........ ...##  .#.......##.....  ....$..........#  ..........?.....  ................  ................  ........<.......  .......@........  ....K...........  .......<....#...  #.....##..!.# [.  ...... ..##... .  ##.#.. .## ##..  #.## . ..  #:sZhNç•  ...#  #........ ...##  .#.......##.....  ....$..........#  ..........?.....  ................  ................  ........<.......  .......@........  ....K...........  .......<....#...  #.....##..!.# [.  ...... ..##... :sZhãç† ##.#.. .## ##..  #.## . .. # :sZhkïO---:sZh°ö:sZhùø] _A kobold is nearby!:sZhÄʇ  ...#  #........ ...##  .#.......##.....  ....$..........#  ..........?.....  ................  ................  ........<.......  .......@........  ....K...........  .......<....#...  #.....##..!.# [.  ...... ..##... .  ##.#.. .## ##..  #.## . ..  #:sZhÓb  ...#  #........ ...##  .#.......##.....  ....$..........#  ..........?.....  ................  ................  ........<.......  .......@........  ....K...........  .......<....#...  #.....##..!.# [.  ...... ..##...  ##.#.. .## ##..  #.## . .. # :sZhUk3:sZhˆs:sZhw] _A kobold is nearby!:sZh¿‹ì #......## ...#.##. ...##g.#.##......$.#.?........<.[..K.$.<....#...#.....##..!.# [.. ..##... .#.#.. .## ##..g   goblin (wandering) #.##. . ..:sZh—Œ¿K   kobold # #.:sZh4”„  A goblin comes into view. It is wielding a +0 dagger.:sZh•:sZhcž‚.gK.:sZhéž%9:sZhW¨:sZh7«; _Found a ring mail and 10 gold pieces.:sZhZ Ÿ  ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...........?.....  .................  .................  .........<.......  [.....K@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##... .  ###.#.. .## ##..  #.##. . ..  # #.:sZh‹¸§  ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...........?.....  .................  .................  .........<.......  [.....K@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##...  ###.#.. .## ##..  :sZhc¹û#.##. . ..  # #. :sZhßÄ3:sZhuÑz _There are monsters nearby!:sZhiÝ8  You hit the kobold.:sZh3ßm  The kobold is heavily wounded.:sZh+ëŽ g.gg   hobgoblin (wandering)g   goblinK   koboldThe kobold completely misses you.:sZhßë5=31.1 (1.4:sZhgô:sZhÛö\ _A hobgoblin comes into view.:sZh½¯ œ  You barely miss the kobold.The hobgoblin shouts!  You headbutt the kobold.:sZhe² :sZh=³ :sZh–¾ ¥.g.g..)g:sZhrÁ 78=2.5:sZh…Ê :sZh’Í J _You kill the kobold!:sZh ö ©  ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...g.......?.....  .................  .................  .........<.......  [.....)@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##... .  ###.#.. .## ##..  #.##. . ..  # #.:sZhÏŽ   ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...g.......?.....  .................  .................  .........<.......  :sZhw ˜[.....)@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##...  ###.#.. .## ##..  #.##. . ..  # #. :sZhã™ :sZhoš :sZhˆ¢ :sZh’¥ d _There are monsters nearby!:sZhíÚ S  ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...g.......?.....  .................  .................  .........<.......  [.....)@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##... .  ###.#.. .## ##..  :sZhvÛ V#.##. . ..  # #.:sZh\s ¢  ...#  .##........ ...##  .g#.......##.....  .....$..........#  ...g.......?.....  .................  .................  .........<.......  [.....)@.........  .................  $.......<....#...  ##.....##..!.# [.  ....... ..##...  ###.#.. .## ##..  #.##. . ..  # #. :sZh’~ 3:sZhÀˆ :sZhp‹ d _There are monsters nearby!:sZhà¡ …r ###.....##.. ...##g#.......##........$..........#g?...............@..<.[.....).............$.......<....#...###.....##..!.#[.:sZhq¢ % .......#..##... .r   quokka (wandering)####.#....## ##..g   hobgoblin #.##... ..g   goblin# #.:sZh¤§ ,:sZh&¨ :sZhÒª :sZh>¸ ¼.rg.g--30:sZhU :sZhŸÅ Y _A quokka comes into view.:sZh #......# #. . ###.....##......###..r#.......##.....g..$..........#.?.....g.............<.[.....)..............$.......<....#....###.....##..!.# [.:sZh¶¾ .......#..##... .####.#....## ##.. #.##... ..:sZhI:sZhÑ :sZhr+Á.rg=-4:sZhÆ5:sZhê8= _The goblin hits you but does no damage.:sZh}Jú .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  ....r..$..........#  .....g.......?.....  ......g............  .......@...........  ...........<.......  ..[.....).......... :sZhFKè ...................  ..$.......<....#...  .###.....##..!.# [.  .......#..##... .  ####.#....## ##..   .. ;sZhv d .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  ....r..$..........#  .....g.......?.....  ;sZh¡#......g............  .......@...........  ...........<.......  ..[.....)..........  ...................  ..$.......<.... .###.....##..!.# [.  ;sZhP¡….......#..##... .  ####.#....## ##..  ;sZh‚¡ ;sZh9¬3;sZhº¶;sZhò¹d _There are monsters nearby!;sZhþÔB .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  ....r..$..........#  .....g.......?.....  ......g............  .......@...........  ...........<.......  ..[.....)..........  ...................  ..$.......<....#... ;sZhÁÕ  .###.....##..!.# [.  .......#..##... .  ####.#....## ##..   .. ;sZhXpA .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  ....r..$..........#  .....g.......?.....  ......g............  .......@...........  ...........<.......  ..[.....)..........  ...................  ;sZh˜qä..$.......<.... .###.....##..!.# [.  .......#..##... .  ####.#....## ##..   ;sZhx~3;sZhÖ‹;sZhrd _There are monsters nearby!;sZhù¨:  You slash the goblin!;sZh «;sZh~«;sZhg»» .rg  You kill the goblin!;sZhIÀ5725.9 (1.4;sZh½Î;sZhÂÒ@ _The hobgoblin hits you but does no damage.;sZhìW  You hit the hobgoblin. You headbutt the hobgoblin.;sZh6l  The hobgoblin is almost dead.;sZh'x.r ;sZh­',7.2 (1.3;sZh 1;sZhƒ4W _The hobgoblin closely misses you.;sZh°D¸ .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  .......$..........#  .............?.....  ......g............  ......r@...........  ...........<.......  ..[.....)..........  ...................  ..$.......<....#...  .###.....##..!.# [.  .......#..##... .  ####.#....## ##..   .. ;sZh‹Üy .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  .......$..........#  .............?.....  ......g............  ......r@...........  ...........<.......  ..[.....)..........  ...................  ..$.......<.... .###.....##..!.# [.  ;sZhÝ|.......#..##... .  ####.#....##   ;sZh¾ç3;sZh}î;sZh‹ðd _There are monsters nearby!;sZhùM;  You hit the hobgoblin.;sZh8]Ý )   You kill the hobgoblin!You hit the quokka. You block the quokka's attack.;sZhë`/98.5;sZhvj;sZh5mS _The quokka barely misses you.;sZhr| .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  .......$..........#  .............?.....  ......)............ ;sZhJ}v ......r@...........  ...........<.......  ..[.....)..........  ...................  ..$.......<....#...  .###.....##..!.# [.  .......#..##... .  ####.#....## ##..   .. ;sZh…};sZh]ý .. #......# #.  ... #......##....#  ...##............##  #...#.......##.....  .......$..........#  .............?.....  ......)............  ......r@...........  ;sZh:Ä...........<.......  ..[.....)..........  ...................  ..$.......<.... .###.....##..!.# [.  .......#..##...  ####.#....##  ;sZh› ;sZhÆ3;sZhõ);sZhÿ,] _A quokka is nearby!;sZhÉ8  You hit the quokka.;sZhÒÔC.;sZhˆ×5869.9 (1.4;sZhâ;sZh0åJ _You kill the quokka!;sZhˆô3;sZhdø;sZh"þ;sZhØ;sZhî;sZh ;sZhA;sZhð,;sZhD;sZh;sZhœ,;sZh_;sZhŠ,;sZh";sZh’*M _You now have 70 gold pieces (gained 13).;sZh«.3;sZh2;sZh×6;sZh?@,;sZhæ@;sZh˜F;sZhTJ,;sZhM;sZhQ;sZh¥Y>;sZh];sZh`bn _You feel your willpower return.;sZhani.# #.# #.. #####.## #..# .. #......# #...# ... #......##....# ...##.....##. #...###...... ............#. ............@? -47.9 (8.0;sZhRo......)..... .............. .....<[..[.....)...........................$.......<....#....;sZho.###.....##..!.#.[.........#..##....;sZhÃ{[-8.9 (9;sZhc…;sZhˆ( _Found a ring mail.;sZh]È 3;sZh3Í ;sZhrÏ ;sZh"Ú B;sZh2ä y.# #.# #.. #####.## #..# .. #......# #...# ... #......##....# #...##......##.##...#.##......[..#.#......@.......)...........;sZhæä ˆ#.<.[...[.....).#...$.<....#..###.....##..!.#.[..# ;sZh ñ W9.9 (150.9 (2;sZhPù ;sZh; w _f - 3 scrolls labelled YMYIPOETZE;sZhÀ ;sZhg ;sZh• H _No target in view!;sZhoï 4;sZhŸù ;sZhsü H _No target in view!;sZhQ 3;sZhˆ ;sZh­ ;sZhÓ ;sZh' : _;sZhy# ;sZhæ' ,;sZhN* ;sZhÍ- ;sZh:4 ,;sZhÁ6 ;sZhÈ9 ;sZh5= ,;sZh? ;sZh B ;sZhªE ,;sZhNG ;sZhÃI ;sZh2N ,;sZh‡N ;sZhäP ;sZhôS ;sZh2T ;sZhÈU ;sZh'Y 1;sZh¶Z ;sZhec [ _i - a +1 pair of boots;sZh˜f ;sZh×f ;sZh)h ;sZhdl ;sZh´p ,;sZh‹r ;sZhv ;sZh«y ;sZhïy ;sZhú| ;sZh$€ ;sZhä† B#####.## ##..##.. .. #......###...##.# ... #......##....##.# # ...##............##.##.##.## #...#.......##.............. ............#.#..##..# .......................## ......).........# ...;sZhx‡ á.@...##...## .....<[..#### ..[.....).#.# ....# ..$.......<....#.....## .###.....##..!.#.[..## b   bat (asleep).......#..##......#  ####.#....#####....b;sZhIˆ Y#.##... ..;sZhnŠ 061.9 (11.0);sZh€‹ ;sZhÍ‹ ;sZh½’ abb.;sZh“ ,2.9 (12;sZhs˜ ;sZh–š V _A bat comes into view.;sZhö. #......###...##.# #......##....##.# ###......##.##.##.##.##.............. .....;sZh¾.....#.#..##..# ........## )............#...##...## <[..#### [.....)....#.# ........# ;sZh6X$<....#..b..## ###.....##..!.#.[..##  .......#..##......# ####.#....#####  ;sZhŽ¥ #.##... #.# #.;sZh;sZhC;sZhÈ(b.;sZh;9=3.0);sZh)&;sZhý(: _The bat hits you but does no damage.;sZh47—   #....##.# # .......##.##.##.## ..##.............. ;sZh°7¤........#.#..##..# .............## )...................# ..........##...## .<.....@.[..#### .[.....)........b..#.# ............# .$<....#.....## #..!.#.[..##  ..##......# .#####..... ;sZhà7O  #......  # #.€P  There is a stone staircase leading up here.=sZhtB=sZhC _=sZhyE=sZhJ=sZh÷M,=sZhÆQ=sZh©V=sZh­[,=sZh©^=sZh¡b=sZh?f=sZhœf=sZh«h=sZhql=sZhŒq,=sZhGt=sZh­{=sZh»€,=sZhå‚=sZhc†=sZhŠ,=sZhÐŒ=sZhl=sZhâ“,=sZhD–=sZhM›,=sZh|=sZhz¤M _You now have 80 gold pieces (gained 10).=sZhͧ3=sZhß©=sZhÒ¯=sZhв,=sZh¤´=sZhâ»=sZh±¿,=sZhòÂ=sZhùÆ=sZh­Ë,=sZh9Ï=sZhFÓ=sZh`Ù,=sZhÚÙ=sZhQÝ=sZh+á,=sZhàã=sZhëç=sZh·î,=sZh‰ñ=sZh©ô=sZh¶ø,=sZh ú=sZhÿ=sZh¡,=sZhè=sZh`=sZhƒ ,=sZh% =sZhì=sZhÃ,=sZhu=sZh+=sZhs",=sZhþ$=sZhæ(=sZh`,,=sZh/=sZhR2=sZhÈ6=sZhK7=sZhô9=sZhê<=sZh@,=sZh¼A=sZhQD=sZhWG=sZhG=sZh[I=sZhÏK=sZhN,=sZh{O=sZhQ=sZhS,=sZhšS=sZhÙX=sZhhZ=sZhÚZ=sZhv[=sZhi]=sZhØ^=sZh,_=sZh„_=sZhgb=sZhVd=sZhÓd=sZhZe=sZhig=sZhUi,=sZhýi=sZhƒk=sZh#####.###...## #.#..# #.##.# ##.##.## ###..##..## #=sZhÐTj#...####..######.####.#.### ##.....@......@#.# ##.....####..... ###.## ##..##..... ... .....###...##.#..## ...##....##.##.#........##.##.##.## @   Jessica (asleep)=sZhU¿...##........................#.#..##..# ...........##=sZh]X16.8 (6.0)=sZhø^e@.@=sZh‰_+7.8 (7=sZhÚd=sZht£ ### ##.## #...## #.#..# #.##.# #####.##.## ..  ###..##..## .#  =sZhËtÿ#...####..######.####.##.### ##......@....@.##.# ##.....####.....#.## ##..##..... ..###...##.#..## ##.##....##.##.# .##.##.##.## =sZh(u‰_Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.=sZh0w=sZh ~"@.=sZh“~+8.8 (1=sZhă=sZhå…=sZhy…### ##.## #...## #.#..# #.##.# ##### ##.##.## #... ###..##..## ..# #...####..######.####.# #.### ##.@..# #.# ##.....####.....# =sZh^z..## ##..##..... ..###...##.#..##[###.##....##.##.# .# .##.##.##.## ###....#.#..##..# =sZhå†<  Found a leather armour.=sZhö‹8*=sZh ¬v  Jessica gestures at you while chanting.=sZhöÈ8@=sZh¼ÉV2---9=sZhÙÐ=sZhtÚ¬  ###  ##.##       #####   #...=sZhSÛ‘ ..#.######.####.#  ##.......@..@..#  ##.....####.....#  ##..# ....... [###...  .# .. .## # ... ..#  _Pain shoots through your body!=sZh¼rÔ ###  ##.##       #####   #... ..#.######.####.# =sZh©sƒ ##.......@..@..#  ##.....####.....#  ##..# ....... [###... .# ...## # .....#=sZhšz=sZhM{=sZhý=sZhˆ„\ _Jessica is nearby!=sZh5š• ###  ##.##       #####   #...=sZhëšl ..#.######.####.#  ##.......@..@..#  ##.....####.....#  ##..# ....... [###...  .# .. .## # ... ..# =sZhp1 Ü ###  ##.##       #####   #... ..#.######.####.#  ##.......@..@..#  ##.....####.....# =sZh&2 { ##..# ....... [###... .# ...## # .....#=sZhB; =sZhù; =sZh@D =sZh4G \ _Jessica is nearby!=sZh’[ á### ##.## #...## #.#..# #.##.# #####  ##.##.## ##... ..##..## ...# ...####..######.####.# .### ##.@..# .# ##.....####.....# .## ##..##.......=sZh°\ ###...##.#..##[###...!##....##.##.##.# .##.##.##.## #.##.....#.#..##..# =sZh/_ =sZhj E@.30=sZhÆn =sZhkq V _Found a purple potion.=sZheä Œ ###  ##.##       #####   ##...=sZhå [ ...#######.####.#  ##........@@...#  ##.....####.....#  ......... ##[###...! #.# ... #.## #. ....#..#=sZhŒ| ~ ###  ##.##       #####   ##... ...#######.####.#  ##........@@...#  ##.....####.....#  ......... ##[###...!#.# ...#.## #. ....=sZhƒ} Y#..#=sZhü„ 4=sZhK =sZhï \ _Jessica is nearby!=sZhb© >  You closely miss Jessica.=sZhb® 8*=sZh0Ð (fast)Jessica gestures wildly while chanting.=sZhì r@====2.1 (1.3=sZhô =sZhâö 0 _Jessica seems to speed up.=sZh5 Œ ###  ##.##       #####   ##...=sZh [ ...#######.####.#  ##........@@...#  ##.....####.....#  ......... ##[###...! #.# ... #.## #. ....#..#=sZh2Ÿ o ###  ##.##       #####   ##... ...#######.####.#  ##........@@...# =sZh  h ##.....####.....#  ......... ##[###...!#.# ...#.## #. ....#..#=sZhî¨ 4=sZhÙ´ r _Jessica is nearby!=sZhÚË 7  You slash Jessica!=sZhïÓ C)=sZhÝÕ =sZhKÞ B ###Hydeparker the Trooper##.##Demonspawn#...##Health: 23/25 ======================--#.#..#Magic: 11/11 ========================#.##.# #####AC: 8=sZhøÞ ¥Str: 16  ##.##.## ##...EV: 7Int: 8 ##..##..## ...#SH: 4Dex: 12 ...####..######.####.#XL:  2 Next: 220% Place: Dungeon:2 .### ##........@)...#Noise: ==-------  Time: 633.5 (1.4) =sZh>ß <.# ##.....####.....#a) +1 war axe .## ##..##..............Nothing quivered =sZhæß ×..###...##.#..##[###...! ..##....##.##.##.# ... ........##.##.##.## #. ...##.............. .........#.#..##..# ..............##You closely miss Jessica.  Jessica gestures wildly while chanting. _Jessica seems to speed up. _Jessica is nearby!=sZhà `You slash Jessica! _You kill Jessica!=sZhmá Ö -- _Jessica seems to speed up. _Jessica is nearby!  You slash Jessica! =sZhÕá “_You kill Jessica!Your Fighting skill increases to level 4!You have reached level 3!=sZhÃë /  --more-->sZh·´®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ?sZhL!  7/30-2/1288362%  You feel stronger. x2; Your demonic ancestry asserts itself...?sZh°% ?sZhO( r _Your magic begins to regenerate rapidly.@sZh&@sZhX€Innate Abilities, Weirdness & Mutationsa - You have a pair of small horns on your head.b - You regenerate magic rapidly.@sZh(AsZhˆ²AsZhì¹AsZh ÂÑ ###Hydeparker the Trooper##.##Demonspawn#...##AsZh›Â"Health: 27/30 =====================---#.#..#Magic: 12/12 ========================#.##.# #####AC: 8Str: 18  ##.##.## ##...EV: 8AsZhÞÂÆInt: 8 ##..##..## ...#SH: 4Dex: 12 AsZhÌØ...####..######.####.#XL:  3 Next: 62% Place: Dungeon:2 .### ##........@)...#Noise: ==-------  Time: 633.5 (0.0) .# ##.....####.....#a) +1 war axe .## ##..##..............Nothing quivered ..###...##.#..##[###...! ..##....##.##.##.# ... ........##.##.##.## #. AsZhMÄ6...##.............. .........#.#..##..# ..............##Your Fighting skill increases to level 4!You have reached level 3!Your experience leads to an increase in your attributes!AsZhÄûIncrease (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... _Your magic begins to regenerate rapidly.AsZh¾ÄAsZhÌAsZhqÌAsZh0ÓAsZhšÔAsZhE/ AsZhç/ AsZh¼1 AsZhÁ4 AsZhÅ8 h8= _AsZhº: AsZh; AsZh‘< AsZh®? ,AsZhšA AsZhtD ,AsZhLF AsZhÄI AsZh5J h9==AsZhL AsZh8O ,AsZhQ AsZh\T ,AsZh5W AsZhŽZ AsZhâZ AsZhZ] AsZhna AsZhÒa b30==AsZhDc AsZh j 1 _HP restored.AsZh6s ##.#..#.#..#  #.##.# ##### ##.##.## ##... AsZhÊs „#..##....# # ..####..######.####.# ### ##.........)...# # ##.....####.@...# -- ## ##..##...............AsZh‰t æ#...##.#..##[###...!K##....##.##.##.# .........##.##.##.## ###.............. K   kobold (asleep).....#.#..##..#....###AsZhôu +..#AsZh9| ˜ 42.5 (9  A kobold comes into view. It is wielding a +0 short sword.AsZhE… xK.KAsZhÔ… 7==3.5 (10.0) AsZhÔ AsZhN– @ _The kobold shouts! You hear an angry hiss.AsZhä s#.. #.#..# #.##.# ##### #.##.## ##... ..##....# ## .######.####.# ## ##.........)...# AsZhØ!æ ##.....####.....##..###..##........@......$#...##.#..##[###...K ##....##.##.##.# .........##.##.##.## ###.............. .....#.#..##..# ....###..###...##AsZhÚ%AsZhÓ-MK!AsZhi.:--4.0)AsZhh5AsZh®8* _Found 4 gold pieces.BsZhµ)© ##### ##... ...# ## ###.####.#  ....)...#  .####.....##..# # .......@......$ #..##[###..K!.. #.# .....  #...  ..  . BsZhj*7#BsZh$Á ##### ##... ...# ## ###.####.#  ....)...#  BsZhiÂA.####.....##..#  .......@......$ #..##[###..K!.. #.# .....  #... .. . BsZh9ÊBsZháÊ2--BsZh•ÑBsZh|Ô] _A kobold is nearby!BsZhæ?6...## .#..# .##.# ##### .##.## ##... ##..## ...# ## ####..######.####.#  ##.........)...# ##.....####.....##..#.  ##..##.$....##.#..##[###..K!..J....##.##.##.# ..##.##.##.## .##. ##. ## .#.#..##..# .J   endoplasm (wandering)### .K   kobold# BsZh\Bl  An endoplasm comes into view.BsZhCBsZh3MÆK.!.J.J5BsZh}TBsZhW^ _The endoplasm quivers.BsZhˆÞ Ú## #..# ##.# ##### ##.## ##... ##..## ...# ### ..######.####.#  ##.)...# ###.....####.....##..#.# ##..##.K...$....##.#..##[###...!.J. ....##.##.##.# #.##.##.##.###.##....S..## ..#.#..##..## #.### #.BsZh—ß @S   ball python (constriction, wandering)# #.K   kobold BsZhsç À  A ball python comes into view.Found a stone staircase leading down.  The ball python hisses angrily.BsZhè BsZhºñ ÏJ.S>)==BsZhxò 6BsZhüû BsZhOþ S _The kobold barely misses you.BsZhbO :  You slash the kobold!BsZhP ,BsZh8P BsZhQ BsZhèZ t)J.S...BsZh^ 547.8 (1.3BsZhMe BsZhMg J _You kill the kobold!BsZh|à q## ..# .# ##### .## ##... ..## ...# ### ##..######.####.# ..  ##.)...# .# ##.....####.....##..#.#..##.J.S$. ...##.#..##[###...!.##.##.##.# #.##.##.##.###.##....>. ..## .BsZhÅ #.#..##..## ##.### #.# #. BsZhÅ BsZh8Ô ø S.  The endoplasm freezes you.27----80BsZhÜ BsZh¯à ª _You are frozen.  Things that are here: _a +0 short sword; a kobold corpseBsZh<4BsZhC>Ú .SYou completely miss the endoplasm. You block the endoplasm's attack.=50.2 (1.4BsZhÊEBsZháGY _The ball python closely misses you.BsZh—·î You completely miss the endoplasm. You block the endoplasm's attack. _The ball python closely misses you.You hit the endoplasm. You headbutt the endoplasm.  The endoplasm is almost dead.losely miss the ball python.  The endoplasm freezes you.BsZhP¸c6----1.6BsZhâ¿BsZhBÂ@ _You are frozen. The ball python bites you.BsZhc'»  You barely miss the endoplasm.The endoplasm is almost dead.You hit the ball python.BsZh¸5Ë †  You kill the ball python!The endoplasm freezes you.BsZho8n4--63.1 (1.5BsZh7@CsZh|G _You are frozen. You block the endoplasm's attack.CsZh¡^=  You slash the endoplasm!CsZh¿g1.CsZh jc5=94.5 (1.4CsZhHrCsZhuM _You kill the endoplasm!CsZh,Ñ4CsZh@ØCsZh‚Ú CsZhÜÚ:_No target in view!CsZhM4CsZheWCsZhúYH _No target in view!CsZh/½4CsZhŠÅCsZhÈH _No target in view!CsZhš4CsZh_5CsZhA@CsZhØBH _No target in view!CsZh¨4CsZh{¯CsZhm²H _No target in view!CsZhî4CsZh¥%CsZhÉ'C _No target in view!CsZhK•4CsZhâœCsZh0ŸCsZh„ 4CsZh-CsZh¯CsZh…4CsZhÚŽCsZhg‘CsZh)þ4CsZhŽCsZhÈCsZhúq4CsZh“wCsZh¶yCsZhèñ4CsZh[ùCsZhåûCsZhc4CsZhžjCsZh.mCsZhNÙ4CsZhháCsZhÉãCsZhM4CsZh{SCsZhôUCsZhÜÃ4CsZh±ÇCsZhtÉCsZhVÖ3CsZhÁØCsZhRÝCsZhá$ _CsZháCsZhNæ,CsZh"èCsZh±ë,CsZhîCsZhúñk6=CsZhUôCsZhPû,CsZh{ýCsZh¿,CsZhÉCsZh/,CsZh^ CsZh[ a7=CsZhCsZht,CsZh¦CsZh?,CsZh@CsZh(,CsZh`!CsZhá$CsZhS%a8==CsZh±'CsZh´+,CsZh¬/CsZhá4,CsZhú7CsZho<,CsZh?CsZhþB~9==CsZhFCsZheJ,CsZh¬PCsZhT,CsZhµVCsZhÙZ,CsZhx]CsZh¼a:30CsZh^bE==CsZhdCsZhÐhCsZhum,CsZhÔoCsZhQuf _ You see here a ball python corpse.CsZhzCsZh–z _CsZhN}CsZh>…,CsZh%†CsZh«Šn _g - 2 purple potions (gained 1)CsZhíŽO=CsZhýCsZhÜ•CsZh~¥0  ##### ###  ##... ..# # ...# ### #.### ####.####.# #...# ........)...###.#.# ...####.....##..#.### ..)...@...# -78.5 (24.0) #.#..##[###..†......# #.##.##.# #....# #.##.##.###.##....>...#..##.........# CsZh#§ç#.#..##..## ..##......#### ... ##....# [.## #....##...## #...CsZh÷°\-9.5 (25CsZhë¹CsZh8Æe _Found a chain mail.80.5 (26CsZhlÏCsZh\Ò= _You now have 84 gold pieces (gained 4).CsZh®† 4CsZh|‘ CsZh7• H _No target in view!DsZh»ì4DsZh¹óDsZhóõH _No target in view!DsZh‚XDsZh3YDsZh·`DsZhæbH _No target in view!DsZh÷Ò4DsZh ÙDsZhUÛH _No target in view!DsZh!FDsZh¥FDsZhÐMDsZhEPH _No target in view!DsZh¡\3DsZhˆ]DsZhpg,DsZhk: _DsZhXlDsZhVo,DsZh­qDsZh~tDsZh:wDsZh•wDsZhyDsZhçzDsZhp},DsZhå~DsZhâƒDsZh†,DsZh¸†DsZhFˆDsZhGŠ,DsZhЊDsZh˜ŽDsZhý,DsZh‘DsZh=™BDsZhÛ™DsZhÚšDsZh%,DsZhêDsZhÞŸDsZh¢,DsZhí¢DsZhÕ¤DsZhå¦,DsZh½§DsZh«DsZh²{#.####.# #...# ...)...###.#.# ### ##.....##..#.#####.# .......).......##..# ##[###..†......#...#DsZhd²Ç.# #...........### ##.###.##....>...# ...##.........# #..###..##.....@# DsZh™²n## #... ##..........# ...# [.## ##J# ..## .# DsZhɲ...... ### ##.. ..DsZh÷²¡J   endoplasm (asleep)  DsZhñ·¶91.5 (11 _No target in view! _ An endoplasm comes into view.DsZhFÀJ.J2.5 (12DsZhÇDsZh9Ê^ _The endoplasm quivers.DsZhõ;×..)...###.#.# ### #.....##..#.#####.# ......).......##..# #[###..†......#...# .# #...........### .###.##....>...# .....##.........# #..###..######## #... ...J# DsZh6=..# [.## .## .# ## # ###......#DsZh”>DsZhTJ"J.DsZhK13.0)DsZhìQDsZhÙSDsZhwí )...###.#.# ### .....##..#.#####.# ).......##..# DsZhî [###..†......#...# .# #....### .###.##....>...# ##..# ..###..##......######  #... ##.J.# # [.## ##.# DsZhlî ## .# ##.# ##.# .DsZh:ð DsZhŽù DJ.4DsZhÀý DsZhÿ DsZh”Z =  You slash the endoplasm!DsZhc 1.DsZhf >73=6.0 (1.5DsZhTl DsZh:q M _You kill the endoplasm!DsZhÁÌ DsZhŠÍ DsZhCÒ DsZhçÔ H _No target in view!DsZh¹^DsZhF`DsZhŠeDsZh]hH _No target in view!DsZh(»4DsZh’ÀDsZhãÂH _No target in view!DsZh¬/4DsZhu5DsZhw7H _No target in view!EsZh a4EsZh®gEsZhwiH _No target in view!EsZhÃÖ4EsZh ÜEsZhÞC _No target in view!EsZhqK4EsZhQEsZh®SEsZh»Â4EsZh›ÈEsZhZËEsZh°M4EsZh_TEsZh¢VEsZh®®4EsZhù´EsZh˜·EsZhr'4EsZh—-EsZhé/EsZh1Ÿ4EsZhÎ¥EsZh¨EsZhÑ4EsZhªEsZhßEsZh°¹EsZhYºEsZh´ºEsZh/ÂEsZhÄEsZhTÈP _EsZhZÉ,EsZhàÉEsZhæÌEsZh¾ÎEsZh9ÏEsZh›ÏEsZh›ÑEsZhÁÓ,EsZhhÔEsZh ØEsZhÃÙ,EsZh›ÚEsZhõÝEsZheå  #...........### ##.##....>...# ##.........# ###..##......######  #... ##..........##  [.## ##..........##  .# ##..........# ##......... ##- EsZhPæM###  ###  ##.......###.#.....## g   goblin (asleep)#..#######.gEsZh?ì°701.0 (5.0 _ A goblin comes into view. It is wielding a +0 dagger.  Found 11 gold pieces.EsZh|óŒgg$EsZhô4==2.0 (6EsZhúEsZhFÿ( _The goblin shouts!EsZhý±Ì###.##....>...# .......# .###..##......######  #... ##..........## # [.## ##..........## # .# ##..........# ##.........# ##........# ##.# ##......# .###g.#####.$.EsZhR´EsZhǺ.g.EsZhE»4--3.0 (1EsZh4ÀEsZh.ÂEsZh ª........####..##......###### # #... ##..........## .# [.## ##..### .# ##..# ##.# ##.# ##.# ##@.....# .##g#..#####$ .##EsZhÌ EsZh¼! ng.--4EsZh‚( EsZh?* EsZhÊ ¬#..###..##......###### ## #... ##..........## EsZh  ¬..# [.## ##..........### .# ##..........# ##.........# ##........# ##.......# ##......# .#g#.#.#####$..##.EsZh² EsZh! .=5EsZhì% EsZh( = _The goblin hits you but does no damage.FsZh<ƒÀ  You closely miss the goblin.You headbutt the goblin, but do no damage.6.4 (1.4FsZh²ˆFsZh‹= _The goblin hits you but does no damage.FsZhóì:  You slash the goblin!FsZhFòD)FsZhûô557.9 (1.5FsZhæùFsZhuüJ _You kill the goblin!FsZh¤d4FsZh“jFsZhälH _No target in view!FsZh¯4FsZh‰FsZhŒH _No target in view!FsZh4S4FsZh?YFsZhª[H _No target in view!FsZh¤Ê4FsZh³ËFsZhûÍH _No target in view!FsZh§=FsZhL>FsZh¨CFsZhñEH _No target in view!FsZh9´4FsZhŽºFsZhÔ¼C _No target in view!FsZh/* 4FsZhM0 FsZhá1 FsZhw¥ FsZhi¦ FsZh« FsZhð­ FsZh& 4FsZhÛ FsZhò FsZh] 3FsZhJ^ FsZhAa FsZh´c FsZhgd $ _FsZh~h ,FsZh›j ,FsZh¦n FsZhEs | _ Things that are here:  a +0 dagger; a goblin corpseFsZhÄu FsZh1v  _FsZh%w FsZhúx FsZhM{ FsZhù{ FsZhZ| FsZh¬} FsZh(… 4.#### ##.........# .###........# .###.......# ##FsZh“… L##......# #  ##.......# ##)......## . ##.#.....## .###..####### ###.@.# -11.9 (4.0 #FsZhÊ… #....# #.###... ... ####>FsZh† ¡#.. ## FsZh,Œ FsZh¦Œ E-2.9 (5FsZhö FsZh6— J _Found a stone staircase leading down.FsZhª— +3.9 (6FsZh{› FsZhË > _You now have 95 gold pieces (gained 11).FsZhå FsZhAæ FsZhsë FsZhî H _No target in view!FsZh³3FsZhäFsZhDFsZhî FsZh)$: _FsZhÏ$FsZhH',FsZh(FsZhM+FsZh§-,FsZhh.FsZhˆ1FsZhç2FsZh,3FsZh¹3FsZhP:~.. ##......# ..## ##.......# ..# ##)......## ....#.....## ....#..####### ...##...# .###....# .##..##.###.... #...@.#####>#7.9 (4 FsZhó:Y##......# # ######...# ##.# # FsZhD;FsZh AGsZhöT _Key pressed, stopping explore.GsZhM4GsZhaGsZhªH _No target in view!GsZh¯3GsZh¾‘GsZhô”GsZhW—GsZho›P _GsZh3,GsZhžGsZhq GsZhú¢,GsZhó£GsZh¥GsZh §,GsZhy§GsZh¼©GsZhu«,GsZhì«GsZhVµÆGsZh·¸BGsZh„¾h ##..#######  . ##...#  #.. ##....#  #..##.###....#  #.....#####>#  ##......### #  ######...#  ###.#  #@# GsZh¿£25.9 (8 #........  #####.... .. GsZhâÃGsZh—ÅT _Key pressed, stopping explore.GsZh'Ö4GsZhlÙGsZhàÛH _No target in view!GsZhÊ3GsZhÊÊGsZhÚÌGsZh ÏGsZhŒÏ$ _GsZh_Ó,GsZhÕGsZhpÕGsZhÖGsZhÙGsZhðÚ,GsZhËÛGsZhÝÝGsZhOà,GsZhÀàGsZhËâGsZhÂä,GsZhˆåGsZh›çGsZhËé,GsZhÅêGsZhðìGsZh»î,GsZh®ïGsZhrôGsZhÖö,GsZhë÷GsZh1úGsZhzü,GsZh<ýGsZhF,GsZhÓGsZhÎÞNo target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. GsZhYA_No target in view! _m - 2 scrolls of identify (gained 1)GsZh|GsZh²GsZhGsZhK##...# . ##....#### ..##.###....# #.....#####># ##......###.#  ######...#.# ###.#.###########.#..........##.......@....#36.9 (11.0)#####........# GsZhÈŸ#........# ##########GsZh‹GsZh<T _Key pressed, stopping explore.GsZhT$4GsZh&GsZh”'H _No target in view!GsZh›á4GsZh¬æGsZhFéH _No target in view!GsZhE3GsZhàEGsZhyIGsZhwKGsZhüK$ _GsZhPXGsZh—PGsZhúQGsZhXS,GsZhÂSGsZhbUGsZh WBGsZhdXGsZh6Z,GsZh¯ZGsZhà[GsZh¼],GsZh1^GsZh_GsZhO`,GsZhÈ`GsZhÕaGsZhTc,GsZhÅcGsZh„dGsZhÐe,GsZhŠfGsZh{hGsZh'j,GsZh@kGsZhtlGsZhZn,GsZhoGsZhÿpGsZhNs,GsZh4tGsZhÒvGsZhÈw,GsZhÇyGsZh²w...## ##......# ..## ##.......# ##)......## ....##.#.....## ....# ##..####### ...## . ##...# GsZh¸€e..## #.. ##....#### ..# #..##.###....# #...@.#####>#49.9 (13 ##......###.# ######...#.# ###.#.##########.#..........#............ #####........ #........ ######### GsZh+GsZhE†GsZh]ˆT _Key pressed, stopping explore.GsZh“™4GsZh´žGsZh° H _No target in view!GsZh×s 3GsZhbz ,GsZhÏ€ ƒ.## ##......# [..## ##.......#.# . ##)......##. S.GsZhn ¥ ##.#.....##.# #.. ##..#######.## #.. ##...#.## #.. ##....####  ..# #..##.###....# #..@..#####># ##......###.#GsZhÁ ¡ ######...#.# ###.#. #.# #.......S   ball python (constriction, asleep)GsZhK‚ ’ ##### # GsZh܇ ?0.0) _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!  A ball python comes into view.GsZh‡‰ GsZh¶‘ —..SS)50.9 (1GsZhU GsZhüŸ 5 _The ball python hisses angrily.GsZhn² æ.## ##......# .[..## .# ##.#.# ..# ##)......##. #..# ##.#.....##GsZh3³ {.# #.S# ##..#######.## #..## ##...#.## #... ##....#### ..# #..##.###....# #.@...#####># ##......###.# ######...#.# ###.#. #.# #GsZh•³ t ##### # GsZhµ GsZh…· GsZh¸ GsZh—À ?B.SB   giant cockroachS   ball python (constriction)GsZhQÁ &1GsZhXÈ GsZháÊ b _A giant cockroach comes into view.GsZhÀ¸ o .[..## .#   .B# ##)  #..# ##.#  #..# ##..#  #.S## ##...#  #... ##..  ..# #..##.##  #.@...#####># GsZh¥¹ ˜ ##......###.#  ######...#.#  ###.GsZh÷PN [..## .#   .B# ##)  #..# ##.#  #..# ##..#  #.S## ##...#  #... ##.. GsZhDR‹ ..# #..##.##  #.@...#####>#  ##......###.#  ######...#.#  ###.GsZhuX4GsZhº^GsZhDad _There are monsters nearby!GsZh«tX..#.# #.....###Sw##......# #.[..## ..#..##.......## #.B#..##)......## #......##..##.#.....## #......# #..# ...##..####### #.....##S##..##...# #....##..##....####..#GsZh vú##.###....######>#......###.#######...#.####.#.###### #.#w   ribbon worm (asleep) #...B   giant cockroach#####SS 2 ball pythons (constriction, 1 asleep) #.....GsZhï{~  A ball python and a ribbon worm come into view.GsZhŠ|GsZh }GsZh†}GsZh—„Iw.S.B.SwS)2GsZh‹GsZh‹Ž5 _The ball python hisses angrily.GsZhÈß$ .# #w.[..## ..# #.S# #..# #..##) #.B# ##..#  #..# ...#  #..##..##...#  #.S..#  ..# #.@#  ##.....#####>#  ##......###.#  ######...#.#  HsZh*0¡ .# #w.[..## ..# #.S# #..# #..##) #.B# ##..#  #..# ...#  #..##..##...#  #.S..#  ..# #.@#  ##.....#####>#  ##......###.#  HsZhF1v######.. HsZh84HsZhY@HsZhëBd _There are monsters nearby!HsZh[?  You slash the ball python!HsZh³\HsZh:]HsZh‡]HsZhW^HsZh_f.w.SB†   ball pythonHsZh9k=6=4.2 (1.3HsZhØqHsZh˜tO _You kill the ball python!HsZh¸¿ .# #..[..## ..# #.w# #..# #..##) #..# ##.S#  #.B# ...#  #..##..##...#  #.†..#  ..# #.@#  ##.....#####>#  ##......###.#  ######...#.#  HsZhžV! .# #..[..## ..# #.w# #..# #..##) #..# ##.S#  #.B# ...#  #..##..##...#  #.†..#  ..# #.@#  ##.....#####>#  ##......###.#  ######.. HsZhª[HsZh\HsZhž`HsZhäcd _There are monsters nearby!HsZhÚw>†..#.#. ........##. . .#.....## #..##...... .#.[..## #.w##....... ......# #..##)......# ##...... #..# ##.S##.#.....##  #......# #.B# ...##..#######  #.....##.##..##...#  #....##HsZh”yº..##....####..###.###....#..#####>#......###.#######...#.####.#.##### #.# #...#####HsZh¿zHsZh8{HsZh”{HsZhÙÚ.w..# ..SBHsZhæ‚;-50 _HsZh£‰HsZhXx _You see here a ball python corpse.HsZhªää†..#.##. ..# #.[..## #..# #.. #..# #.w##) #..# ##..#   #..# ..S#   #.B##..##...#   #.@..#  ..# ##..##  ##...>#  ##....  ###### HsZhåæ> HsZhÍ|w†..#.##. ..# #.[..## #..# #.. #..# #.w##) #..# ##..#   #..# ..S#   #.B##..##...#   #.@..#HsZhÂ}Û  ..# ##..##  ##...>#  ##.... ###### HsZhP…N-HsZhfŒHsZhÍŽd _There are monsters nearby!HsZh¿¢C  You slash the giant cockroach!HsZhV¤HsZhu¥HsZhÃ¥HsZh‰®ëw..†##SS   ball python (constriction)HsZh‘±=8=6.7 (1.5HsZhºHsZh8½S _You kill the giant cockroach!HsZhèüo†..#.##. ..# #.[..## #..# #..HsZh‡ýG #..# #w.##) #..# ##..#   #..# ...#   #.†##S.##...#   #.@..#  ..# ##..##  ##...>#  ##.... HsZhöýZ ######  HsZhˆ–†..#.##. ..# #.[..## #..# #.. #..# #w.##) #..# ##..#   #..# ...#   #.†##S.##...#  HsZhÍ—8 #.@..#  ..# ##..##  ##...>#  ##.... ###### HsZh¼Ÿ4HsZh„¨HsZh£«d _There are monsters nearby!HsZh½©†..#.# ##.###. .##.# HsZhû½$#.....##..# #..##......# #.[..## #..# #..##.## #..# #w.##)......# #...... #..# ##..##.#.....## #......# #..# ...##..# #.....## #.†##S.##...# #....## #.†@.##....#### ..# HsZhN¾}##..##.###....# ##.....#####># ##....######HsZhÀQ###.#.##.#.#.#####.HsZhÅÁHsZhÅÉV.wHsZhÐÊ,70HsZh†ÓHsZhÒÔ9 _You block the ball python's attack.HsZhó†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##w.#  #..# ...#  #.†##S.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  HsZh !HsZh&¯ †..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##w.#  #..# ...#  #.†##S.##...#  #.†@.#  ..# ##..##  ##..>#  ##.. ####HsZh° I HsZh@· 4HsZh¾ HsZhŒÀ d _There are monsters nearby!HsZhgÑ   You closely miss the ball python.The ball python bites you but does no damage.  You block the ball python's attack. The ball python closely misses you.HsZh»Ø W.wHsZhiÙ Ÿ28---1 9.0 (1.3Constr HsZhYâ HsZh»ä z _The ball python grabs you. The ball python constricts you.HsZhDW †..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# .w.#  #.†##S.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  HsZh×ï †..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# .w.#  #.†##S.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####HsZh>ñ I HsZhvø 3HsZhyÿ HsZh™ d _There are monsters nearby!HsZhÓ ?  You slash the ball python!HsZh' HsZhð b.wHsZh|$ f-- 8 8060.5 (1.5HsZhû* HsZhÐ- O _You kill the ball python!HsZhó§ †..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  HsZhÈ@܆..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##.. HsZhNBi#### HsZhÈH4HsZh|OHsZh¾Qb _A ribbon worm is nearby!HsZhÁ†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### HsZhÏ‘> IsZh®æü†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##.. ####IsZhãçI IsZh…î4IsZhÎõIsZhó÷b _A ribbon worm is nearby!IsZhëò  You hit the ribbon worm.  The ribbon worm is moderately wounded.4---1.9 (1.4IsZhü!IsZh½$0 _The ribbon worm bites you.IsZh}†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### IsZh> IsZh2†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.# IsZhn¶ ..# ##..##  ##..>#  ##.. #### IsZh}4IsZhù$IsZhp'b _A ribbon worm is nearby!IsZh›”†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  IsZh}/1†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##.. #### IsZh1IsZhF<4IsZh¢?IsZh˜Ab _A ribbon worm is nearby!IsZhÓZð  (catching breath)  You slash the ribbon worm!  The ribbon worm is severely wounded.You hear a shout!IsZhb»  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.IsZh‚=  You are caught in a web!IsZhq‚Ù5=-- 4  0 ====3.2 (1.3Held IsZh‰IsZhn‹* _You hear a shout! x2IsZhü†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  IsZhé” *†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### IsZh\– IsZhm 3IsZh¥ IsZhˆ§ b _A ribbon worm is nearby!IsZhv½ 3IsZhFÅ IsZh|Ç N _You are caught in a web!IsZhï †..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  IsZh6º G†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### IsZhöÀ 3IsZh È IsZh(Ë b _A ribbon worm is nearby!IsZhÝ 3IsZhÇã IsZhé N _You are caught in a web!IsZh`_ Ö†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  IsZh)` *IsZh›ö G†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### IsZhÜú 3IsZhúþ IsZh^b _A ribbon worm is nearby!IsZhÝIsZh¯IsZh…IsZhͬ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!IsZh+You are caught in a web!A ribbon worm is nearby!You are caught in a web!IsZh iÆ..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...# IsZhj= #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  JsZhœ¾Ú†..#.# .#.# #..JsZhJÀm[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### JsZhÅ3JsZhÉÊJsZh@Í?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!JsZh†Û3JsZhJâJsZhQä?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!JsZh¥Í†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  JsZhØ€3JsZh:þ†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####JsZhSI JsZhb3JsZhB JsZh¨"?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!JsZhä23JsZh$4JsZhÀ6?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!JsZh ¶Â†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  #### JsZh·> JsZh‘N †..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  JsZhÈO§##..  #### JsZhqXJsZh?YJsZhŽ`JsZhzc?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!JsZhYtJsZhuJsZhöyJsZhf|?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!JsZh㊆..#.##. .#.# #..[..## #..# #..# #..# #..##)JsZhÞäv #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  JsZhÛ{†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####JsZhá|( JsZhm‚3JsZh±‡JsZhfŠ?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!JsZh³˜JsZh™JsZhdžJsZh ¡?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!JsZhüü†..#.##. .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####  JsZh÷’ þ†..#.# .#.# #..[..## #..# #..# #..# #..##) #..# ##..#  #..# ...#  #.†##w.##...#  #.†@.#  ..# ##..##  ##..>#  ##..  ####JsZh” I JsZh÷˜ JsZhI™ JsZhRŸ JsZhÞ¡ ?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!JsZhn² JsZhT³ JsZh•¸ JsZh"» ?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!JsZhiñ 9You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!  You struggle to detach yourself from the web.JsZhJò `==--40JsZh©ø JsZh1û C _The ribbon worm bites you but does no damage.KsZh¡TKsZhœU²19----- 8  4 ---5KsZhE[KsZhó]E _The web tears apart. The ribbon worm bites you.KsZh£Ç?  You slash the ribbon worm!KsZh­Ïg†KsZh‹Ò‚20=----5=6.6 (1.4KsZhØKsZhžÚO _You kill the ribbon worm!KsZh`:‡.[..######..# †..#.# ###..# . ##..##.......# .....##..##g.## [..## #..##.@##. ....# #..##r.. #..##). KsZh…<¯...... #..##g.##..##.#..... . #..##....##..####### .#.†### ....##.†..##....#### ..###..##.###....# ##.....#####>###......###.#######...#.# @   Sigmund (polearm, wandering)###.#.####### r   quokka (wandering)#.#g   hobgoblin (wandering)#.....g   goblin (wandering)KsZh IŠ  A goblin, a hobgoblin, Sigmund and a quokka come into view.KsZh´IKsZhJKsZhÃK]  The goblin shouts! The hobgoblin shouts! Sigmund shouts!KsZh4LKsZhxU'K.g..@rg)g KsZhVx(…)====70KsZh^KsZhvg _A kobold comes into view. It is wielding a +0 dagger.Things that are here: _a ribbon worm corpse; a ball python corpseKsZhC´§##...## .# ##..# .[..#### ##..# †..#.# # ##..#  ##K .##.......# ...##..##..# # KsZhÙµE[..## #..##g.## . # #..##.@. #..##). #..##r.##..##.#..... #..##g.########.†##†# ...##.†..##....####  ..###..##.###....###.....#####>###......###.# ######...#.# ###.#.#########.#KsZh—·KsZh¹KsZh©¹KsZh#ºKsZh‚ºKsZhÜÄê.K.g..@rg(…)KsZh‚Å[=---8KsZhÏÌKsZh©Ï= _The goblin hits you but does no damage.KsZhÄ%&.....# [.## ##..## ##...## .# ##..# .[..#### ##..# #.# # ##..#  ##. .##.......# ...##..##.K# # ## #..##..## . # #..##g.. ). #..##.@##@.##.#..... #..##rg..##..########.†##†KsZh'ù# ..##.†..##....#### ..###..##.###....###.....#####># r   quokka##......###.# g   goblin######...#.####.#.#########KsZh!(KsZhù(KsZh§)KsZh*KsZhd*KsZhi2Ì..@rg@   Sigmund (polearm)r   quokkag   goblinKsZh3Q----9KsZhÕ=KsZh´?KsZh–¥v### #... ##..## .....# [.## ##..## ##...## .# ##..# [..#### ##..# #.# # KsZh“¦Ê##..#  ##. .##.......# ..##.K# # ## #..##..## . # #..##g.. ). #..##..##..##.#..... #..##.@r.##..########.†##†g###.†..##....###KsZhñ¦Ž# .###..##.###....# ##.....#####># ##......###.# ######...#.#KsZhƒ©KsZhZ«J  The quokka attacks as it pursues you!KsZhc´½ r.@The quokka bites you but does no damage.KsZh&µ]1==70KsZh¼KsZh\¿s _Sigmund attacks as he pursues you! Sigmund barely misses you.KsZh  Ñ#..##..###..##......###### ### #... ##..## .....# [.## ##..## ##...## .# ##..# .#### ##..# #.# # ##..# KsZhç f ##. .##.......# ..##.K# # ## #..##..## . # #..##g.. ##..##). #..##..##r.##.#..... #..##..@.##..########.†##†g# ##.†..##....#### ###..##.###....# KsZhU ¼##.....#####># ##......###.#KsZhÞ KsZhw KsZh¶ KsZh Yr.g@g.g   hobgobling   goblinKsZho .-1KsZh# KsZh% KsZh®† ª........##.........# ##..###..##......###### ### #....##..## .....# [.##..##..## #...## .# ...##..# .#### #..##..# # # #..##..# KsZh‡ ª ##. #..##.......# ..##.K# # #..##..## ##..##.  #..##g.. ##r.##). . #..##..##..##.#..... #..##.g@g##..########.†##†# #.†..##....#### ##..##.###....# ##.....#####># KsZhd‰ KsZhì‰ KsZh>Š KsZhç‹ KsZhH” ®r.@g...gKsZhß” .=2KsZhœ KsZhµž r _The quokka attacks as it pursues you! The quokka misses you.KsZh4ü 4KsZhú KsZhÈ KsZhÙt KsZh§u KsZhh} KsZh% KsZh[è 4KsZhCï KsZhñ KsZhžG y  You barely miss the quokka. You headbutt the quokka.KsZhyH KsZhÖH ,KsZhqI ,KsZhÐI KsZh)J KsZhCP å†g@g.K.g   hobgobling   K   koboldKsZhÝS 593.9 (1.3KsZhj] KsZh _ J _You kill the quokka!KsZhóp ï ..#  #....#  [.##..#  .# ...#  #..#  # #..##  ##. #..##KsZh¸q ±  ##@.# #  ##†g##   ##@.##) . #g.#  .K.#  #.†##†.##...# # #.†..#  ##..# KsZhs 7 ># KsZhÊ r ..#  #....#  [.##..#  .# ...#  #..#  # #..##  ##. #..##  ##@.#   ##†g##   ##@.##)KsZhî º  #g.# .K.# #.†##†.##...# #.†..#  ##..#  ># KsZhW 4KsZhc KsZh< d _There are monsters nearby!LsZh¨8  You hit the goblin.LsZh«Y  You kill the goblin!LsZh «LsZhý³×)Kg.K   koboldLsZh8¶g22=915.3 (1.4LsZh0¾LsZhµ¿: _Sigmund hits you but does no damage.LsZhLQU#..##..###..##......######.### #....##..........##....# [.##..##..## ##...## .# ...##..# ..#### #..##.# #.# # #..##.# ..##. ##. #..##.#.##.K# ##..##......# #..##..## ##@)LsZhêRŸ.# #..##g.. ##@.##)# .. #..##..##Kg##.# ..# #..##....##..###### #.†##†.##...# #.†..#### ##..##.###....# ##.....#####># ##......###.#LsZh‚^LsZhœdl  Sigmund casts a spell at you.LsZh”u,LsZhocg.KLsZh€c20-60LsZhO‡LsZhqŒ“ _The magic dart hits you. _You see here a quokka corpse.LsZh¸1  You closely miss Sigmund. You closely miss the hobgoblin.Sigmund says, "Look into my eyes."You block Sigmund's attack.7.6 (1.3LsZh6LsZh´7@ _The hobgoblin hits you but does no damage.LsZhàLsZh6 ®Drink which item? Potions  d - 2 potions of might  g - 2 purple potions  j - a lumpy inky potion  k - an inky potion  n - 2 potions of lignification [!] read|quaffLsZhÙ ][?] describe selectedMsZhv%MsZhž,MsZhO56#..##..###..##......######Hydeparker the Trooper ...### #....##..........##Demonspawn ......# [.##..##..........##Health: 20/30 ================-------- ##...## .# ...##..........#Magic: 12/12 ======================== ..#####..##.........#AC: 8Str: 18 #.# ##..##........#EV: 8Int: 8 ..##. ##.MsZh—6#..##.......#SH: 4Dex: 12 .##..##.K# ##..##......#XL:  3 Next: 91% Place: Dungeon:2 ## #..##..## ##@)##.......#Noise: =--------  Time: 777.6 (0.0) # #..##g.. ##@g##)......##a) +1 war axe .. #..##..##.K##.#.....##Nothing quivered ..# #..##....##..####### .## #.†##†.##...# ###.†..##....####@   Sigmund (polearm) ###..##.###....#g   hobgoblin##.....#####>#K   kobold##......###.# _The magic dart hits you.MsZhz8\ _You see here a quokka corpse.  You closely miss Sigmund. You closely miss the hobgoblin.Sigmund says, "Look into my eyes."You block Sigmund's attack. _The hobgoblin hits you but does no damage.MsZh‘?¦  You feel very mighty all of a sudden.The hobgoblin hits you but does no damage.MsZhU@¦13------=8.6 (1Might MsZh±GMsZhÔI8 _Sigmund hits you with a +0 scythe!MsZhÜÔ N  You slice Sigmund!! You headbutt Sigmund.MsZhÕÜ v  You kill Sigmund!You slash the hobgoblin!MsZhÞ MsZh#è ! )K.K   kobold  You kill the hobgoblin!MsZh_ë MsZhñô ×#..##..###..##......######Hydeparker the Trooper ...### #....##..........##Demonspawn ......# [.##..##..........##Health: 14/33 ==========-------------- ##...## .# ...##..........#Magic: 12/12 ======================== ..####MsZhÜõ ‘#..##.........#AC: 8Str: 18 #.# ##..##........#EV: 8Int: 8 ..##. ##.#..##.......#SH: 4Dex: 12 .##..##.K# ##..##......#XL:  3 Next: 500% Place: Dungeon:2 ## #..##..## ##@)##.......#Noise: ===------  Time: 780.1 (1.5) # #..##g.. ##)K##)......##a) +1 war axe .. #..##..##..##.#.....##MsZhDö þNothing quivered ..# #..##....##..#######Might .## #.†##†.##...# ###.†..##....####K   kobold MsZh”ö ###..##.###....###.....#####>###......###.#You slice Sigmund!! You headbutt Sigmund.  MsZhßö You kill Sigmund!You slash the hobgoblin!  You kill the hobgoblin! _You block the kobold's attack.  Your Fighting skill increases to level 5!MsZh0ø ”ash the hobgoblin!the hobgoblin! _You block the kobold's attack.  MsZh¥ø ¼Your Fighting skill increases to level 5!  Your Axes skill increases to level 3! have reached level 4!MsZhE /  --more--NsZhR>NsZhØIW#..##..###..##......######Hydeparker the Trooper ...### #....##..........##Demonspawn ......# [.##..##..........##Health: 17/39 ==========-------------- ##...## .# ...##..........#NsZhôJRMagic: 13/13 ======================== ..#####..##.........#AC: 8Str: 19 #.# ##..##........#EV: 8Int: 8 ..##. ##.#..##.......#SH: 4Dex: 12 .##..##.K# ##..##......#XL:  4 Next: 226% Place: Dungeon:2 ## #..##..## ##@)##.......#Noise: ===------  Time: 780.1 (1.5) # #..##g.. ##)K##)......##NsZhvKa) +1 war axe .. #..##..##..##.#.....##Nothing quivered ..# #..##....##..#######Might .## #.†##†.##...# NsZhÞK³###.†..##....####K   kobold ###..##.###....###.....#####>###......###.#You kill the hobgoblin! NsZh1L2_You block the kobold's attack.  Your Fighting skill increases to level 5!Your Axes skill increases to level 3!You have reached level 4!You feel stronger. Your demonic ancestry asserts itself...NsZh±M· Fighting skill increases to level 5!r Axes skill increases to level 3!have reached level 4!  NsZh5NóYou feel stronger. Your demonic ancestry asserts itself...You feel energised by your suffering.You have reached level 5!NsZhýW/  --more--OsZhª,f 9/444/14OsZhm-_567%  Your demonic ancestry asserts itself...OsZh¸6OsZhÕ8“ _You feel your magical essence form a protective shroud around your flesh.PsZhS1 [?25h[?0cPsZh2  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) PsZhµ# [?25l[?1cQsZhßn!quitQsZh>}:  --more--QsZh3ÙQsZhoÝöInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 war axe (weapon) QsZh=ÞPArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +1 pair of boots (worn)  i - a +1 pair of boots Jewellery (go to first with "=)  e - a ring of magical power (worn)o - an amulet of reflection Scrolls (go to first with ?)f - 3 scrolls of brand weapon {unknown}  l - a scroll of torment {unknown}m - 2 scrolls of identify Potions (go to first with !)QsZh—Þd - a potion of might  g - 2 potions of curing {unknown}j - a potion of brilliance {unknown}  k - a potion of cancellation {unknown}  n - 2 potions of lignificationQsZhwv QsZhBw ,QsZhÿ~ QsZhJ .Goodbye, Hydeparker.224 Hydeparker the Trooper (level 5, 19/44 HPs)Began as a Demonspawn Fighter on June 24, 2025.Quit the game on level 2 of the Dungeon.The game lasted 00:01:09 (756 turns). Best Crawlers -1.61832976 tswnQsZh‚ OTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  QsZh~ƒ á12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orb  15.19411849 AutarchDCS HuCj-27 escaped with the OrbQsZhËæ QsZh„î QsZh’ð ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l