vZh  Player: Hydeparker Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.09:55:41.ttyrec Time: (1750758941) Tue Jun 24 09:55:41 2025 vZh [?1051l[?1052l[?1060l[?1061hvZhV)0[?7h[?25l[?1cvZhvZhvZhq`Welcome, Hydeparker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn FightervZh vZh4 vZh Welcome, Hydeparker the Demonspawn. Please select your background. WarriorAdventurerMage vZhX a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - MonkvZh~ Fk - Wanderers - Summoner d - Hunterl - DelvervZh Tt - Necromancer e - BrigandvZh nWarrior-mageu - Forgewright ZealotvZhۥ om - Warperv - Fire Elementalist f - BerserkervZh n - Hexslingerw - Ice Elementalist g - Cinder AcolytevZh Go - Enchanterx - Air Elementalist h - Chaos KnightvZh; _p - Reavery - Earth Elementalistz - Alchemist vZh[ rFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. vZhz t+ - Recommended background * - Random background # - Recommended charactervZh T ! - Random character % - List aptitudesSpace - Change species vZh @? - Help Tab - Demonspawn FightervZha vZh' vZh) 5Welcome, Hydeparker the Demonspawn Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe vZh) (-1 apt)  d - trident (-1 apt)  e - long sword(-1 apt)f - unarmedvZh* (-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesvZh7* 5Bksp - Return to character menu ? - HelpvZhV* #Tab - war axe vZh) vZh vZhhHydeparker the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0) vZhh ua) +0 war axeNothing quivered vZhs#######.@.##+#+# vZh( vZh*Welcome, Hydeparker the Demonspawn Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon. vZh2- vZhdPress ? for a list of commands and other information. vZhg vZhh[ _Found a staircase leading out of the dungeon. vZh vZhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting vZh13.0   4.0   0   j - Spellcasting   0.0   1.2  -1           vZh@ b - Maces & Flails   1.0   1.2  -1       vZh>c + Axes1.7   2.4  -1   vZh`@     d - Polearms   1.0   1.2  -1   vZh,     e - Unarmed Combat   0.0   1.2  -1   vZh         vZh(            f + Armour2.6   3.6  -1   vZh]     g - Dodging   0.0   1.2  -1       vZh+h + Shields2.6   3.6  -1       vZh. i - Stealth   0.0   1.0   0       vZhl     vZha     vZh"         vZhK_     vZhq         vZha     vZh         vZhpThe relative cost of raising each skill is in cyan.  vZhSkills enhanced by cross-training are in green.  [?] Help vZh0G[=] set a skill target  vZh_g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets vZh vZh  c - Axes   1.7 f - Armour   2.6 h - Shields   2.6 vZhak  vZh3n WHydeparker the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12#####XL:  1 Next:  0% Place: Dungeon:1#.@.# vZhn Noise: ---------  Time: 0.0 (0.0)#+#+#a) +0 war axeNothing quiveredWelcome, Hydeparker the Demonspawn Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. vZhjp  vZhp  vZhr  vZhrs  vZh vZhJ vZh vZh@ _No target in view!!vZhpkI!vZh*- _Found a leather armour."vZh.D4"vZhQJ"vZhMH _No target in view!"vZhot3"vZhNu"vZh*x"vZh{"vZhP _"vZh"vZh:=="vZh$"vZhօ"vZh3,"vZh"vZh"vZhԍ,"vZh"vZh"vZhB"vZh("vZh,"vZh"vZhi"vZhW"vZh"vZhʢ"vZh"vZh,"vZh2"vZh$u .. #. . ..... ... .#.# ...##.##.###.#.### .................. .....##.#.#...... #....##.......... .[.@#.#.## ..#####............. .................##. ........................................#.####..#####..##..."vZhV#.####..#####..# ...#..............# ..#.####.###.##...."vZh,45.0 (8"vZh+6.0 (9"vZh3"vZh "vZhX_e - a scroll labelled PYENLY DISUEGAFA"vZh"vZh5"vZh"vZhhH _No target in view!"vZh} "vZh/~ "vZh "vZh/ "vZh "vZh݊ : _"vZh "vZhG ,"vZh "vZh "vZhZ ,"vZh "vZh% "vZh4 ,"vZh% "vZh #.....#  ......# #...... #.....#  . #..... "vZh  .##.###.. . ............#.# ..##.##.###@#.###.#50.0 (4...........#"vZh^  .....##.#.#....... #....##..... #....[..#.#.##"vZhΦ ..#####..............................##. #...............#.................... ."vZh' "vZh "vZh7 T _Key pressed, stopping explore."vZh "vZh\ "vZh "vZhg H _No target in view!"vZh 3"vZhw "vZh0 "vZh} "vZh $ _"vZh ,"vZh ,"vZh "vZh ####### ##.....# #......#.# "vZh #....... #.....# . #.....#"vZhl E . .##.###.@...# 2.0 (2.#.### ...##.##.###.#.###.# ...................#"vZh  .....##.#.#........ #....##............  "vZh . #....[..#.#.##...  ..#####...............  ."vZh F##. #"vZhX "vZhZ "vZh T _Key pressed, stopping explore."vZh "vZh "vZho "vZh H _No target in view!"vZh"vZh"vZhl"vZhW "vZh""vZh^'$ _"vZh'"vZh)"vZh+"vZh,"vZh,"vZh."vZhr0,"vZh(1"vZh2"vZh 4,"vZh4"vZhK6"vZh7"vZh7"vZhY8"vZh;"vZh>,"vZh>"vZhF# ####### ...##.###.....# # .......@......#.#8.0 (6"vZhF $..##.###........ # #.....#.# . #.....# . .##.###.....# ............#.### "vZhF...##.##.###.#.###.# ...................# .....##.#.#........"vZhtG"vZhDQ@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore."vZh|b"vZhb"vZhh"vZh`k* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!#vZh3#vZh`#vZh#vZh'#vZhP _#vZh,#vZh#vZhV#vZh,#vZh#vZh#vZh2,#vZh#vZh#vZhx#vZh#vZh#vZh+#vZhh z#.###..#.########.## ............. ........###.# #...##.# #######g....#...##.###.....# ##vZh, .................#.#$@.##.###.................##.# #.....#.#.........##.# #.....#.....#...##.###.....#................#.### ......##.##.###.#.###.# g   goblin (asleep) ......................# .........##.#.#........ #....###vZhz $......#vZhi,63.0 (5#vZh,;.gg#vZhz+4.0 (6#vZh#vZhI _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A goblin comes into view. It is wielding a +0 club.#vZhC3 #.## # #... #.########.##vZh3## ........... .. ........# ###.# #...##.# ####### #.g...#...##.###.....# ##......@.......#.##$..##.###........#.##.# #.....#.##vZhY4+.........##.# #.....##.....#...##.###.....#...........#.### ....##.##.###.#.###.#.........#.........##.#.##vZh4.#vZhU7#vZh)=&.g...#vZh=+5.0 (1#vZh$C#vZh4E#vZhV)  #.##  # #...  #.########.#  ## ...........  .. ........#  ###.# #...##.#   #.....#...##.##  #vZh)5#..g...@....... #......$..##.## #.........##.#  +.........##.#   #.....#...#  ...........  .......##.## ...........#vZh #.##  # #...  #.########.#  ## ...........  .. ........#  ###.# #...##.#   #vZhM#.....#...##.##  #..g...@....... #......$..##.## #.........##.#  +.........##.# #vZh #.....#...# ...........  .......##.## #vZhj>...........#vZhl4#vZhm#vZhP] _A goblin is nearby!#vZhp #.## # #... #.########.# ## ...........#vZh .. ........# ###.###...##.# # #.....#...##.###.....#  #..g.#. #......$..##.### #.##.# #.....#.  +.##.# #.....# #vZh #.....#...##.###.....#...........#.###.##.##.###.#.###..... .##.#.##vZh#vZh.g.#vZh$6 #vZh _#vZh#vZh!#vZhe  #.##  # #...  #.########.#  ## ...........  .. ........#  ###.###...##.#   #.....#...##.#  #vZhe#...g.@....... #......$..##.# #.........##.#  +.........##.#   #.....#...#  ............  ........##.## ............#vZh{f!#vZh #.##  # #...  #.########.#  ## ...........  .. ........#  ###.###...##.#   #vZhN#.....#...##.#  #...g.@....... #......$..##.# #.........##.#  +.........##.#  #.....#...##vZh ............  ........##.## ............#vZhW4#vZh #vZh] _A goblin is nearby!#vZhUJ #.## # #... #.########.# ###........... ... ........# ###.###...##.# ##vZh; #.....#...##.###.....# #...g.# #......$..##.### #.##.# #.....#  +.##.# #.....#  #.....#...##.###.....# #vZh ............#.###..##.##.###.#.###...... .##.#.##vZh )#vZh)'=7#vZhY/#vZh12S _The goblin barely misses you.#vZh #.##  # #...  #.#  ###....  ... ........#  ###.###...##.# #vZhՀ6 #.....#...##. #...g@....... #......$..##. #.........##.#  +.........##.#  #.....#...# ............. .........##.##. .............#vZhW  #.##  # #...  #.#  ###....  ... ........#  #vZh> ###.###...##.#  #.....#...##. #...g@....... #......$..##. #.........##.#  +.........##.#  #.....#...# ............. .........##.##. .............#vZhh #vZh #vZh-# #vZh% ] _A goblin is nearby!#vZh5 :  You slash the goblin!#vZh< e)#vZh^? 6258.5 (1.5#vZhD #vZhF J _You kill the goblin!#vZh 3#vZh #vZh #vZh ,#vZh #vZh #vZh ,#vZh #vZh ,#vZh #vZh. A _You now have 14 gold pieces.#vZhx #vZh #vZh #vZh #vZh ,#vZh #vZh #vZh ,#vZh #vZh #vZh #vZhv #vZh #vZhC #vZh #vZh #vZhb #vZh  ###  #.# #.###vZh  #.# #... #.########.#.######........... .................#  ###@###...##.# ####-76.5 (8.0 #.....#...##.### #...)............... #.........##.###....#vZh z #.........##.# #.... +##.# #.... #.....#...##.###....#vZh h ............#.#.#vZh +##.##.###.#.##vZh9 #vZhZ 1-#vZh, #vZh T _Key pressed, stopping explore.#vZh[ #vZh #vZh #vZhB H _No target in view!#vZh 3#vZh #vZh #vZh! #vZh : _#vZh  ###  #.# #.## #.# #... #.########.##.######..#vZh ;.......@..........# 7.5 (1#.######.###...##.# #### #.....#...##.### #...).......... #...##.### #...##.# # +.........##.# ##vZh@ #.....#...##.###... ...........#.#vZhB#vZhT _Key pressed, stopping explore.#vZh_#vZh#vZh&#vZhH _No target in view!$vZh$vZh $vZh~ $vZh$vZh$vZhP _$vZh,$vZh_$vZh=u ### #.# #.## #.# #... #.########.###.######..$vZh....#9.5 (2.######.###...##.#  #.....#...##.### #...). #.........##.### #.........##.# #$vZh +.........##.# # #.....#...##.### $vZh).$vZhG$vZh$$vZh@&T _Key pressed, stopping explore.$vZhu6$vZh7$vZh|<$vZh> _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $vZh ?b_Key pressed, stopping explore.No target in view!$vZh3$vZh$vZh$vZh$vZh#P _$vZhq%,$vZh&$vZh'$vZh),$vZhp*$vZh+$vZh0-$vZhO-$vZh-$vZh/$vZh0$vZh 1$vZh01$vZh3$vZh4$vZh"5$vZh5$vZh+7$vZhD9B$vZh\?### ####.# #.##.# #.# #.# #.##############.######........ #...........$vZh? ... ...###@#.######.###...#86.5 (7 #.#.# #.....#...#.#.# #...).....#.#.# ##$vZh?J#.#.. #.........##.#.# +.........##.#.# #.....#...#$vZh?#.### ........... ##.#$vZh@$vZh@$vZh:E$vZhH _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $vZhLHb_No target in view! _Key pressed, stopping explore.$vZhW$vZh@X$vZh]$vZha_ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $vZh_b_Key pressed, stopping explore.No target in view!$vZhm:3$vZh:$vZh=$vZh?$vZhBP _$vZh'C$vZhxC$vZhC$vZh E$vZh F$vZhRF$vZhF$vZhG$vZhIB$vZhOE$vZhO ### ### #.# #.#$vZh#Pz #.# #.#  #.# #.### #######.###### #@................$vZhrP90.5 (4........###.#.######.#########.# #.#.# #.....# #.#.# #...).. #.#.# #......$vZhPQ #.#.. #...... #.#.# +...... #.#.# #.....##.### ........$vZh+Q$vZh U$vZh)Wg _No target in view! _Key pressed, stopping explore. $vZhvW_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$vZhe$vZh!f$vZh9j$vZh+lK _Key pressed, stopping explore. $vZh]l}_No target in view! _Key pressed, stopping explore. _No target in view! $vZhlb_Key pressed, stopping explore.No target in view!$vZhb_$vZh_$vZh?`$vZhjb$vZhd$vZhEh| _$vZhh$vZhyk$vZhm$vZhQm$vZhm$vZht### ### #.# #.# #.# #.# #.# #.########.######..#########...........$vZhft .......@..###.#.######.#3.5 (3#########.# #.#.# #.... #.# #.#.# #...) #.# #.#.# #..$vZhtb #.# #.#.. # #.# #.#.# + #.# #.#.# #$vZh.u #.# #.### ......$vZhy$vZh{* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$vZhm$vZh֊$vZhI$vZh} _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $vZh~_No target in view! _Key pressed, stopping explore.No target in view!$vZh $vZhX $vZh $vZhb $vZh $vZh f _$vZhJ $vZh $vZh $vZh[ ,$vZh $vZh $vZhO ,$vZhض $vZh $vZh` $vZh $vZh $vZhL $vZh ,$vZh $vZh $vZh, ,$vZh $vZh $vZh $vZh $vZhk $vZh $vZh ,$vZh= $vZh $vZh ,$vZh $vZh $vZh B$vZh $vZh ,$vZhq $vZh p   $vZh    ##### #############..... #.............###$vZh&   #.###########.# #  #@# #.# #.$vZhT 105.5 (12.0)  #.# #.# #$vZh~  #.# #.# #. $vZh #.# #.# # $vZh #.# #.# # $vZh #.# #.# #. $vZh D#.. $vZh5 }#.# $vZh $vZh $vZho _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $vZh F_Key pressed, stopping explore.$vZh $vZh8 $vZhT $vZh K _Key pressed, stopping explore. $vZh }_No target in view! _Key pressed, stopping explore. _No target in view! $vZh b_Key pressed, stopping explore.No target in view!$vZh 3$vZh $vZh; $vZh $vZh $ _$vZh X$vZh+ $vZh $vZh $vZh $vZhv $vZh $vZh $vZh $vZhx $vZh $vZh $vZh% $vZh $vZh $vZh $vZhF $vZh $vZh $vZh $vZhB $vZh $vZh $vZh  #.............###.#. #.###########.# #.#. #.#$vZh #.# #.#. #.##.# #.#. #.##.# #.#.$vZh  #.# #.# #.#$vZh  #.# #.# #.$vZh<  #.######### #.# #.##$vZhh  #..@......> 12.5 (7.0)$vZh i #.###......  $vZh #.# #####  #.#$vZh 4 ...$vZh ; ... $vZh 5#... $vZh9 :#....$vZhT A3.5 (8$vZh $vZh  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$vZhl- $vZh- $vZh1 $vZh(4 H _No target in view!$vZh[ $vZh $vZh $vZh $vZhV $vZh : _$vZh D #.###.#.#$vZh6  #.#.# #.#.# #.# $vZhU #.# #.#.# #.# $vZhi W#.# #.#.# $vZh~ +#.# $vZh V#.# #.#. $vZh +#.# $vZh W#.# #.#.# $vZh d#.# #.# #.#.#$vZh R #.#$vZh U#.# #.# $vZh (#..$vZh ;>.$vZh& 4.5 (1 $vZh8 M#.###.$vZhK $vZh\ R#.# ######. $vZhx $vZh $vZh $vZh $vZh $vZhT _Key pressed, stopping explore.$vZhr$vZh$vZh$vZhH _No target in view!%vZh%vZhk%vZh%vZh%vZh%vZh: _%vZh%vZh%vZh%vZhh%vZh?%vZh%vZh%vZh%vZh%vZh9%vZhT%vZh%vZh! %vZh= #.###########.# #.#.# #. #.# #.# #.#.# #.%vZha #.# #.# #.#.# #.%vZhu %vZh#.# #.# #.#.. #. %vZh#.# #.# #.#.# + %vZh#.# #.# #.#.# #. %vZh#.###########.###.### ... %vZhD#.........>..... .... #.###...%vZhX8....8.5 (4%vZhk %vZh}_#.# #######...##%vZh/... %vZhW#.# .# %vZh2 ...%vZh %vZh #%vZh(... %vZh6#.... %vZh> %vZh]%vZh%vZhT _Key pressed, stopping explore.%vZh4%vZh%vZh#H _No target in view!%vZh3%vZh%vZhX%vZhp#.#.# #.#.# #.#.# #.# #.#.# #.#.# #.# #.#.# #.%vZh #.# #.# #.#.. #.#.# #.# #.#.# +.#.# #.# #.#.# #.#.#%vZhS.###.### .#.........>..%vZhk#.###....#.# #%vZh;...#.%vZh#.# ..# ... ...%vZh?.... ...%vZh_.#... g.%vZh3. g   goblin (asleep)#....%vZhT9 ..%vZh{.#%vZh%vZh10 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.%vZhyNo target in view!  A goblin comes into view. It is wielding a +0 club.%vZh7  The goblin shouts!%vZh%vZh+%vZh0 .%vZh& %vZhJA bat comes into view.%vZhQJ==9.5 (1%vZhBN _The goblin moves out of view. The bat moves out of view.%vZh_4%vZh%vZhV H _No target in view!%vZhV3%vZh%vZhZ%vZh"#.#%vZhN.# #.#.# #.#.# #.# #.#.# #.#.# #.# #.#.# #.%vZh#.# #.# #.#.. #.#.# %vZh~#.# #.#.# +.#.# %vZh2q#.# #.#.# #.#.#%vZhOy.###.### .#.%vZhk>......$ .#.###.%vZh`J .#.# #%vZh...###. .#.# #..# %vZh8... .%vZhV... b.%vZh$@.#... .g.%vZhU.. J   endoplasm (wandering)#.... ...%vZh.. g   goblin...#.. b   bat (wandering)%vZh-#.%vZhs 0  A goblin and an endoplasm come into view.Found 12 gold pieces.%vZh%vZh%vZh%vZh< %vZhbJ.b g.Jb%vZhx5--20.5 (1%vZh%vZh^ _The endoplasm quivers.%vZh1.7  You slash the bat!%vZh/%vZhs0%vZhJ7IJ.†g.%vZhd:933=-%vZh:&1.9 (1.4%vZho@%vZhREG _You kill the bat!%vZhi@v  #.#.#  #.# #.# #.#.#  #.# #.# #.#.# %vZh@ #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  %vZh@p#.........>......$  #.###.....@....J.. %vZhA #.# #######†..###.  #.# #..#  ... g... .  ... .....  #... .....  #.... ....  ...# %vZhA!%vZhs  #.#.#  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.# %vZh #.###########.###.###  #.........>......$  #.###.....@....J..  #.# #######†..###.  #.# #..# %vZhw ... g...  ... .....  %vZh#... .....  #.... ....  %vZh<...# %vZhj4%vZhz%vZhd _There are monsters nearby!%vZh#.# #.# #.#.# #...)#.# #.# #.#.# #.#.# #.# #.#.. #.#.# %vZhQ#.# #.#.# +.#.# #.# #.#.# #.#.###########.###.### ...#.........>......$. ..#.###....J... .%vZh~#.# #######@..###. #.# ##..# ... g........ %vZhi.........##... ...#.%vZh1 .$. .....##......# #.##.#%vZh%vZh!%vZhf 5J.g.%vZh %-%vZh 20%vZh %vZh _Found 7 gold pieces. _You see here a bat corpse.%vZhj  #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  %vZhUk #.# #.# #.#.#  #.###########.###.###  #.........>......$.  #.###.........J....  #.# #@..###.  #.# ##g.# %vZhk p ... ..... .  ... .......  #... ....... %vZhk E #.... .$.....  .....##  %vZhk 4.....# %vZh 8 #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  %vZhc #.###########.###.###  #.........>......$.  #.###.........J....  #.# #@..###.  #.# ##g.#  %vZh ... ..... .  ... .......  #... ....... %vZh #.... .$.....  .....##  %vZh >.....# %vZh 8-%vZh& %vZh %vZh _There are monsters nearby!You hit the goblin.  The goblin is moderately wounded.%vZh %vZh W.J %vZh #7%vZhB A--=4.4 (1.5%vZh# %vZh$ w _The goblin barely misses you. The goblin hits you with a +0 club.%vZh  You closely miss the goblin.The goblin is moderately wounded.You hit the endoplasm.%vZh .g   goblin  You kill the endoplasm!%vZhR Q--415.8 (1.4%vZh %vZh = _The goblin hits you but does no damage.%vZhw f #.# #.# #.#.# #...) #.# #.# #.#.#  %vZhټ #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$. %vZh . #.###..............  #.# %vZh. t#@..###.  #.# ##g.#  %vZhZ G... ..... .  ... ....... %vZh} d #... .......  #.... .$.....  .....## %vZh 9 .....# %vZh2S  #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  %vZhS #.........>......$.  #.###..............  #.# #@..###.  #.# ##g.#  %vZh%T ... ..... .  ... .......  #... .......  #.... .$.....  .....##  %vZhOT >.....# %vZhZ %vZhZ %vZh` %vZhc ] _A goblin is nearby!%vZh  You barely miss the goblin.The goblin is moderately wounded.%vZh #6%vZh 8-7.3 (1.5%vZh %vZh! X _The goblin hits you with a +0 club. You block the goblin's attack.%vZh  #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$.  #.###..............  #.# #@..###.  #.# ##g.#  ... ..... .  ... .......  #... .......  #.... .$.....  .....##  .....# &vZh5 #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  &vZh6#.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$.  #.###.............. &vZh*6 #.# #@..###. &vZhZ6 #.# ##g.#  &vZh6... ..... .  ... ....... &vZh6 #... .......  #.... .$.....  &vZh6x.....##  .....# &vZhW>&vZh>&vZhE&vZhG] _A goblin is nearby!&vZh  You hit the goblin but do no damage.The goblin is moderately wounded.&vZhm(8.8&vZh&vZh= _The goblin hits you but does no damage.&vZh&D #.# #.# #.#.# #...) &vZhf#.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$. &vZhU #.###..............  #.# #@..###. &vZhM #.# ##g.#  &vZhG... ..... .  ... ....... &vZh #... .......  #.... .$.....  .....##  .....# &vZh/f} #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.# &vZhf #.# #.# #.#.#  #.###########.###.###  #.........>......$.  &vZhfJ#.###..............  &vZhf)#.# &vZhfl#@..###.  &vZhf#.# ##g.# &vZh gh ... ..... . &vZh!g &vZh5g?... ....... &vZhIgD #... ....... &vZhhgu #.... .$.....  &vZh{g:.....##  &vZhg>.....# &vZhn&vZh5o&vZht&vZhw] _A goblin is nearby!&vZh9 #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  &vZh#.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$.  #.###.............. &vZh: #.# #@..###.  &vZhk#.# ##g.#  ... ..... . &vZhH ... .......  #... ....... &vZh+E #.... .$.....  .....##  &vZhU4.....# &vZho #.# #.# #.#.# #...) #.# #.# #.#.#  #.# #.# #.#..  #.# #.# #.#.#  #.# #.# #.#.#  #.###########.###.###  #.........>......$.  #.###..............  &vZhp#.# #@..###.  #.# ##g.#  ... ..... .  ... .......  #... .......  #.... .$.....  .....##  .....# &vZhu&vZh;v&vZh{&vZh}] _A goblin is nearby!&vZhĒ  You hit the goblin.  The goblin is severely wounded.30.3&vZh*&vZhu@ _The goblin hits you but does no damage. x2&vZh}:  You slash the goblin!&vZhf)&vZhd7=501.7 (1.4&vZh &vZh J _You kill the goblin!&vZh3&vZhc&vZh&vZh#&vZh&vZh&vZh&vZh &vZh"#&vZhH#&vZh$&vZh&&vZh?'i8===&vZh(&vZhJ.&vZhh0&vZh0&vZh1&vZhj4&vZh6,&vZh7&vZh?9&vZh:,&vZh;&vZh =&vZh>&vZh$?:==&vZh@&vZhA&vZhwI#.# #.# #.#.# #.....##.###########.###.### ....#.........>......$..0.....#.###.....................&vZhIc#.# #######†..###...# ....#.# ).###...# #... &vZhJ........# . ... ..&vZh,J ..####... .......@.....#. &vZhSJ-9.7 (8.0&vZhuJ#.... ..##...$....... .....&vZhJ . #.......##.. ..... &vZhJ#.......# # #.## #.......# #.###&vZhJ #.......# #....&vZhJ#.......# #.####.......# &vZhK &vZhiS&vZhSF-40.7 (9&vZhY&vZh[+ _Found 2 flux baubles.&vZh&vZh2&vZh&vZh&vZh,&vZh&vZhh&vZh&vZh`&vZh ##########.###.### ........&vZhY<........>......$..0.###.......... #######†..###...#  ######).###...# #... ............ &vZh(.. ..####&vZh#.... ..##..2.7 (2 &vZh~. #.......## &vZhQ # #.###&vZh\.........#  _You now have 21 gold pieces (gained 7).&vZh&vZh&vZh8T _Key pressed, stopping explore.&vZh\&vZh&vZh0&vZhH _No target in view!&vZh&vZh8&vZh&vZhF _Unknown command.&vZh 3&vZh &vZhl &vZh #.# #.# #.#.# #.....##.###########.###.###.#.........>......$..0#&vZh #.###..................#.# #######†..###...# ........#.# ######).###...# #..&vZh ~... .## . &vZh 6... .&vZh< ........ ..#####... .....#. .&vZhZ 0  &vZhz ,#.... ..##............ .. #.##... ......&vZh #.# #) #.#&vZh N#.# &vZh f#.#####.# &vZh ?#.....#.&vZh O# #.#####&vZh- D# #.........&vZhK .&vZh &vZh +3.7 (1&vZh &vZh # _Found a mace.&vZh &vZh &vZh &vZh" &vZhW& B&vZhI+ #.# #.# #.#.# +.......#.# #.# #.#.#..#.....##.###########.###.###..&vZhx+ #.........>......$..0###.###..................#.# #######†..###...# ........&vZh+ M#.# ######).###...# #...... .##. . #.... .... ..#####4 #... .....#... . &vZh', #.... ..##...... .. #.&vZhR, ##.... .......#.# #). #.####.#.&vZhl, g# . #.#####.&vZh, @# #......&vZh, g#.# #.####.&vZh, &## &vZh, )#&vZh.- &vZh2 &vZh3 T _Key pressed, stopping explore.&vZh@ &vZh@ &vZhF &vZhPI H _No target in view!&vZh#*3&vZh,&vZhv0&vZh3&vZhS7: _&vZhl9&vZh0=,&vZh?&vZhgB&vZh4E,&vZh:G&vZhI&vZh`L,&vZhN&vZhJQ&vZhS&vZh T&vZhV&vZhY&vZhZ&vZhM[&vZh1aM _You now have 33 gold pieces (gained 12).&vZh4c3&vZhEd&vZhf&vZhh,&vZhi&vZh$m&vZhn,&vZho&vZh {W ..........###.#.######.###...##.# #########.# #.#.####.....#...##.# #.# #.#.#.##...) &vZhv{#.# #.#.#.##.........##. #.# #.#....#.........##.# #.# #.#.#..+.........##.# #.# #.#.#..#.....#...##.# #########.###.###............... ......>&vZh|-.....##.##.53.7 (9................ #######†..###...##.....##.#######).###...# .....##....##..............##.#...# #....[.................#...#####....&vZhG|.............#.............##........................... #.......##.................&vZhj|:You see here 2 flux baubles.&vZh|&vZh&vZh1T _Key pressed, stopping explore.&vZh+&vZh~&vZh&vZhH _No target in view!'vZh'vZh'vZh 'vZh'vZh7'vZh: _'vZh'vZh,'vZhi'vZh~"'vZh$'vZh%'vZh&'vZhy)'vZh+,'vZh$/'vZh/'vZhO2'vZh2'vZh3'vZh1< #.# #.#.#.##...)..............  #.# #.#.#.##.........##.###...#.# #.#....#.........##.# #'vZh<^#.# #.#.#..+.........##.# #...#.# #.#.#..#.....#...##.###... ####.###.###...........#. .>.........0.........##.##.###.#. 'vZh<q................. ##†..###...##.##.#.#...8.7 (5##).###...##.....##....## 'vZh =...........##.#...# #....[..#.#. ..............#...#####........ ..#..................... 'vZh9=~#.................... 'vZho=/#.##.............. #.......####).#.#.####..#####..## 'vZh=#.......# ..# #.####..#####..#'vZh>'vZhAE'vZhGT _Key pressed, stopping explore.'vZhY'vZhFZ'vZhb'vZheH _No target in view!'vZhK'vZh?L'vZhO'vZhTY'vZh]'vZha: _'vZh[c'vZhzg'vZhg'vZhi'vZhm'vZh:q,'vZhs'vZh_x'vZh},'vZh'vZhw.# #.#.#.##...)....# .# #.#.#.##.........##.###.... .# #.#....#.........##.# #.....# .# #.#.#..+.........##.# #.....# .# #.#.#..#.....#...##.###.....# .'vZh............#.### ......0.........##.##.###.#.##.. .###...##.....##.#.#....62.7 (4 'vZh.###...##.....##....##....##.#...####....[..#.#.##.#...#####.....#......................##. ................  'vZhǎ....##..................  ....####).#.#.####..#####..##....'vZh  ....# ..# #.####..#####..# ....'vZhE 'vZh'vZhb'vZhT _Key pressed, stopping explore.'vZhĴ'vZh'vZhþ'vZhg _Key pressed, stopping explore. _No target in view! 'vZh(_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!'vZhu3'vZhWw'vZh~'vZh'vZhx: _'vZhdž'vZh,'vZh-'vZh'vZh,'vZh'vZh"'vZhT,'vZh'vZh R #.# #.#....###.# #..  #.# #.#.#..+.........##.# #  #.# #.#.#..#.....#...##.###.. ####.###.###............... .'vZhUC>.........0.........##.##.###.#. ................... ##†..###...##............. ###).###...##.....##....## ...........##.#.@.####....[..#.#'vZh/6.............#...#####...#.................... #.............. #.......##.........'vZh.... #####).#.#.####..#####..## #.......# #..#.#.####..#####..# #.......# #..#.#..............# #.......# #.####.###.##'vZhΤ'vZh* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'vZhķ'vZh 'vZh'vZh.g _Key pressed, stopping explore. _No target in view! 'vZhZa_Key pressed, stopping explore. _No target in view! 'vZhzb_Key pressed, stopping explore.No target in view!'vZht3'vZhț'vZh'vZhO'vZhZ: _'vZhV'vZhq,'vZh 'vZh'vZhθ,'vZh'vZh;,#####.###.###..........# ..>.........0..##.##.###.# ..............................†..###...##...........##.#.#. ####).###...##.....##....##.....'vZh^...##.#...####....[..#.# ...............#...#####...... ...........#.............. ##.......@...............9.7 (3  ###.............  #####).#.#.####..#####..#  #'vZhz# #..#.#.####..#####..#  #.# #..#.#......'vZhtB#  #.# #..#.#.####.###.##...  #.# #. #.# #.###'### .  .. ... .##.....# 'vZh8###.⌠...⌠.##'vZh'vZh%'vZhc _No target in view! _Key pressed, stopping explore. _No target in view! 'vZh_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'vZh'vZhS'vZh'vZhJ* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!'vZh 'vZhy 'vZh< 'vZh 'vZhѾ 'vZh P _'vZh ,'vZhF 'vZh0 .............. #†..###...##...........##.#.#.... ##).###...##.....##....## ..........##.#...####....[..#.#.# 'vZht .............#...#####.....#...............................##........ .......####).#.#@####..#####..##'vZh 71.7 (2 .......# #..#.#.####..#####..# 'vZh .......# #..#.#..............# .......# #..#.#.####.###.##....'vZh  .......# #. #.#.# #.###'### 'vZh  ..'vZh5  ..... .##.....##  ###.# ###.⌠...⌠.## 'vZh f ... #....ß#...⌠...⌠..'vZh 'vZh * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'vZh6 'vZh 'vZh 'vZh  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'vZh' No target in view!'vZh 3'vZh 'vZh 'vZh 'vZh P _'vZh ,'vZh 'vZh| 'vZhx ,'vZh^ 'vZh 'vZh 'vZh 'vZh 'vZh 'vZh 'vZh 'vZh 'vZh' 'vZhZ ,'vZh 'vZhk 'vZhP 'vZh 'vZhe 'vZh] 'vZh 'vZh 'vZh/ 'vZhC 'vZhh ,'vZhK 'vZh ## .......####).#.#.####..#####..## .......# #..#.#.####..#####..# 'vZh # #..#.#..............# # #..#.#.####.###.##.... # ##..#.#.####.###'### .. 'vZh n ............##.....##  'vZh" ##..###.#####.⌠...⌠.##  #.....@..##....ß....## 'vZhF {80.7 (9 .....##.###...⌠...⌠...## 'vZhe .... #.#... 'vZh m... #.#.ß.ß.#####.ß.ß.'vZh  .. #.#..ß..#.<.#..ß..'vZh E . #.#.ß.ß.#+#'#.ß.ß. #.# ..............# ############## 'vZh; 'vZh 'vZhV * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.'vZh+ 4'vZha. 'vZh/ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. 'vZh/ ~_No target in view! _Key pressed, stopping explore.No target in view!'vZh 3'vZh 'vZh 'vZh ##.## #.####).#.#.####..#####..## #.# #..#.#.####..#####..# #'vZh` .# #..#.#...# #.# #..#.#.####.###.##.... #.####..#.#.####.###'### ................##.....##'vZh  ##..###.#####.⌠...⌠.## #.##....ß....##'vZh .##.###...⌠...⌠..... #.#'vZh K... #.#.ß.ß.#####.ß.ß... #.#..ß..#.<.#..ß'vZh .. #.#.ß.ß.#+#'#.ß.ß K   kobold (asleep). #.# 'vZh - ..# 'vZhy 0 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! 'vZh e A kobold comes into view. It is wielding a +0 short sword.'vZhM\.KK'vZh4==1.7 (1'vZh('vZhD@ _The kobold shouts! You hear an angry hiss.'vZh- #.##  #.####).#.#.####..#####..  #'vZh..# #..#.#.####..#####..#  #.# #..#.#..#  #.# #..#.#.####.###.## 'vZhd. #.####..#.#.####.###'###  ..............##.....## ##..###.#####.⌠...⌠.##'vZh.  #...@....##....ß.....##.###...⌠...⌠..... #.#'vZh..K.... #.#.ß.ß.#####.ß..... #.#..ß..#.<.#..ß'vZh...... #.#.ß.ß.#+#'#.ß....... #.# #####.. ..# 'vZhe0'vZh7G.K'vZh*8/--2'vZh>'vZh?(vZhv  )        ###### (vZh# ...........  ##..###.### #...@....# .......##.### ....... #.# (vZhSE...K...  ....... < (vZh@.......  ....... #.#  #####.. ..# (vZh!(vZhK...(vZh&3(vZh^(vZh' _Found a hand axe.(vZh )   #..   #..   #..  ###..#.#.###  .......... ##..###.### #####........# .......@# .....K..# ........# ).......#< ........# ........##.#  ######.....#  #...(vZh1I )   #..   #..   #..  ###..#.#.###  .......... ##..###.### #####........# .......@#(vZhL .....K..# ........# ).......#< ........# (vZhď........##.#  ######.....#  (vZh7#... (vZh24(vZh(vZhʟ (vZhO_A kobold is nearby!(vZh #.####).#.#.####..##### #.# #..#.#.####..##### #(vZh.# #..#.# #.# #..#.#.####.###.## #.####..#.#.####.###'### .............##.....(vZh_ ##..###.#####.⌠...⌠.#.##....ß.##.###...⌠...⌠.K..##.#.##.#.ß.ß.#####.(vZh"ZS).##.#..ß..#.<.#.##.#.ß.ß.#+#'#..##.# S   ball python (constriction, wandering)#.....# K   kobold  #...(vZh  A ball python comes into view.The ball python hisses angrily.(vZh2T.S)(vZhu.=4(vZh(vZhS _The kobold barely misses you.(vZh,  )   #..#   #..#   #..#  ##..#.#.###  ......... (vZh ##..###.### ######........# .......@.# ......K..# .........# .S.......#<(vZh 5 .........# .........##.#  (vZh !M#######.....#  #...(vZh= )   #..#   #..#   #..#  ##..#.#.###  (vZh......... ##..###.### ######........# .......@.# ......K..# .........#(vZhs .S.......#<(vZhQ .........# (vZh2.........##.#  #######.....# (vZhT< #... (vZh4(vZh(vZhWd _There are monsters nearby!(vZh<(vZhQ (vZhv[ You closely miss the kobold.(vZh ).SThe kobold hits you with a +0 short sword.(vZhp`4------6.1 (1.4(vZh(vZh_= _The kobold hits you but does no damage.(vZh-~ )   #..#   #..#   #..#  ##..#.#.### (vZh. ......... ##..###.### ######........# .......@.# ......K..# .........# .).S.....#<(vZh>.5 .........# .........##.#  (vZh`.M#######.....#  #...(vZh%q )   #..#   #..#   #..#  ##..#.#.###  ......... ##..###.### ######........# .......@.# ......K..# .........# (vZh.).S.....#< .........# .........##.#  #######.....#  #... (vZh(vZh(vZh(vZhd _There are monsters nearby!(vZh:  You slash the kobold!(vZh#(vZh(vZh_)S.(vZh r5==----87.6 (1.5(vZh(vZhNJ _You kill the kobold!(vZh~ n )   #..#   #..#   #..#  (vZh~ ##..#.#.###  ......... ##..###.### ######........# .......@.# ......)..# .....S...# (vZh~ J.).......#< .........# .........##.# (vZh~ 1 #######.....#  #...(vZhX !(vZh<  )   #..#   #..#   #..#  ##..#.#.### (vZh  ......... ##..###.### ######........# .......@.# ......)..#(vZh q .....S...# (vZhD .).......#< .........# .........##.#  (vZhf #######.....#  #... (vZh (vZh (vZh (vZh-# (vZh& b _A ball python is nearby!(vZh6 0 #.# #..#.#.####..##### #.# #..#.#........... #(vZhq6 7.# #..#.#.####.###.## #.####..#.#.####.###'## ...............##..... ##..###.#####.⌠...⌠(vZh6 #######........##....ß..........##.###...⌠...⌠#.##.#.........(vZh6 -#.....S...##.#.ß.ß.######.).......##.#..ß..#.<.#.(vZh6 .##.#.ß.ß.#+#'#.##.# ........#######.....# ######### (vZh7 3#.... .(vZh77 +###.(vZh? (vZhb@ ,80(vZhF (vZh+J _The ball python closely misses you. The ball python barely misses you. _You see here a +0 short sword.(vZhp     #..#.#   #..#.  #..#.#.##  ......... (vZhA $##..###.# #######...... #.........# #......@..# #.....S...# #.).......#< ..........# ..........##.#  .#######.....#  #....  (vZhm 7.###. (vZh4g    #..#.#   #..#.  #..#.#.##  ......... ##..###.# #######...... (vZhI5T#.........# #......@..# #.....S...# #.).......#< ..........# ..........##.#  (vZh5.#######.....#  #.... .###. (vZh<(vZh<(vZh~@(vZh/Bb _A ball python is nearby!)vZhZ  You closely miss the ball python. The ball python barely misses you. x2)vZh.90.1 (1.5)vZh)vZhC9 _You block the ball python's attack.)vZh;    #..#.#   #..#.  #..#.#.##  ......... )vZh##..###.# #######...... #.........# #......@..# #.....S...# #.).......#< ..........# ..........##.#  )vZh߫:.#######.....#  #....  )vZh7.###. )vZh%Bg    #..#.#   #..#.  #..#.#.##  ......... ##..###.# #######...... )vZhB#.........# #......@..# #.....S...# #.).......#< ..........# ..........##.#  .#######.....#  )vZhBm#.... .###. )vZhK4)vZhoQ)vZhSb _A ball python is nearby!)vZhg?  You slash the ball python!)vZh9p2.)vZhus6===661.5 (1.4)vZhz)vZh| )vZh|)vZh|A_You kill the ball python!)vZh)vZhL)vZh)vZh,)vZh)vZh,)vZh)vZh,)vZh)vZhO=)vZhz)vZha7=)vZhy)vZh1,)vZh)vZh,)vZh)vZh U-8.5 (7.0-)vZh )vZh)vZh6T _Key pressed, stopping explore.)vZh$)vZh[%)vZh|2^ _No target in view!)vZh2)vZhv2)vZh3)vZh6)vZhp:: _)vZh;)vZh&<#8)vZhG<F===)vZh=)vZh/B)vZh]D)vZhD)vZhE)vZhaH)vZhJ)vZhJ)vZhmL)vZhN)vZhP)vZh)Q)vZhR)vZhT)vZhV)vZhEW$==)vZhuW)vZhY)vZha......#...................##.......... #.##..................)vZhaa #.####).#.#.####..## ## #..#.#.####..#####.......# #..#.#...........)vZhbZ#.......# #..#.#.####.###.##.......####..#.#.####.###'#.....)vZh.l)vZh -3 _)vZhm )vZh )vZhN  #...  #.... ..##........ . #.......# #.......####) #.......#  #.......#  #.......#  ##.###.......##)vZh  .....l.@....... ##.##.######### #  )vZh- L) #.)*vZhN? #...  #.... ..##........ . #.......# #.......####) #.......#  #.......#  *vZhO[#.......#  ##.###.......## .....l.@....... ##.##.######### #  ) #.)*vZhO *vZhX4*vZh|`*vZhJce _A frilled lizard is nearby!*vZht #... .# #.... ..##. . #.## #.####).#.#.*vZhwuj #.# #..#.#. #.# #..#.# #.# #..#.#.#.###.####..#.#..l#.##.#..###.*vZhu #. ##. #.##.*vZhu#. #......)..##.#. #.##.#. #.)*vZhvP.##... .##.*vZh1vJ .##.*vZh*vZhr.=4*vZh*vZhF _The frilled lizard bites you but does no damage.*vZhWa #...  #.... ..##........ . #.......#*vZh0X #.......####) #.......#  #.......#  #.......#  ###.###.......# ......l@....... ###.##.########*vZhXX& #.  #. *vZhtX #. ) *vZhX$#.  #. #.)*vZhX .. *vZhX*vZh@ #...  #.... ..##........ . #.......# #.......####) #.......#  #.......# *vZhYU #.......#  ###.###.......# ......l@....... ###.##.######## #.  #.  #. ) *vZh#.  #. #.) *vZh.. *vZh4*vZh*vZhe _A frilled lizard is nearby!*vZh @  You hit the frilled lizard.*vZh+i.*vZh/6756.0 (1.5*vZhc7*vZh:R _You kill the frilled lizard!*vZhݞ*vZhW*vZh*vZh9*vZhI*vZh*vZh,*vZh,*vZhe*vZhG*vZh1,*vZh*vZhR*vZh,*vZh_*vZhB*vZhT,*vZhw*vZh*vZh,*vZh*vZh*vZh.*vZhW*vZh4*vZhw*vZh8,*vZhl*vZh&*vZh{,*vZh*vZh*vZh,*vZh*vZh*vZh3,*vZh*vZh*vZh*vZh*vZh*vZh*vZha*vZh*vZh`*vZh*vZh,*vZhE*vZh*vZh*vZh*vZh*vZh*vZh,*vZhM *vZh *vZh ,*vZhh*vZh*vZh=,*vZh*vZh*vZhQ,*vZh*vZh2*vZh*vZh*vZh*vZh*vZhJ,*vZh *vZh!*vZh5#*vZha#*vZh<$*vZh%*vZh',*vZh(*vZh**vZh-.,*vZh/*vZh1*vZh3,*vZh4*vZh6*vZh9,*vZh9*vZh&<*vZh=,*vZh?*vZh)A*vZhB*vZhC*vZh)D*vZhF*vZhH,*vZhI*vZhL*vZheXt########.####.#######..#.# #....................... #############.##.###########..####.##.# #######....#.##.# #.........######.# #......)..##.# #.........## *vZhX##.#####.).......## ###-45.0 (29.0) *vZhX#................##......#######*vZhY......# #...........# .###*vZhbY)........#.......###...###### *vZhY *vZhd*vZhYe?-6.0 (30*vZh~n*vZhq* _Found a short sword.*vZh3*vZh׹*vZh.####..................0.0)*vZhk*vZh *vZhzT _Key pressed, stopping explore.*vZhN*vZh*vZh*vZhH _No target in view!*vZh)3*vZh*vZhv*vZh*vZhP _*vZhԴ ######.##.###########..# #.##.# ####### #.##.# #......... ####.# #......)..#*vZh# #.# #. ##.#####.)............... #........*vZhT|. ########... #*vZh# #... .# .##)*vZhw.#.###*vZhε....###### r   rat (asleep)*vZhA..........r*vZh׸+7.0 (1*vZhnrr.*vZh+8.0 (2*vZh*vZhV _A rat comes into view.*vZhO,  ...........##) .##.#####.).........*vZh..#######... ....... .##.....) ......##*vZh.......######......r .......*vZh:.*vZh_*vZh`Ar.*vZh$9.0 (1*vZh5*vZh*vZh}    #.##.#  ####.# ) #.#  ##.#####.)*vZh  #........ #........ #.......# #@......#  ..............#  *vZh H.....)........#  ............###  *vZh; P......r######  ....... *vZh_ 7....... .......*vZh *vZh#    #.##.#  ####.# ) #.#  ##.#####.) #........ *vZh #........ #.......# #@......#  ..............#  .....)........#  ............### ......r###### *vZh3 H....... ....... ....... *vZh: 4*vZh& *vZh Z _A rat is nearby!*vZhb %.........##) .##.#####.).........#######...*vZhͲ Z..#### ....... .##) .##r######.r   quokka (asleep)*vZh r   ratr*vZhe h  A quokka comes into view.*vZh *vZhT r.rr?50*vZhU *vZhA f _Found a scroll labelled GUUDAE JI QEO.*vZh^    ####.# ) #.#  ##.#####.) #........ #........ #.......#*vZh  ..#####.......#  .......@......#  .....)........#  .......r....###  .......######  ....... ....... *vZh Z....r.. ....?..*vZh: !*vZh>    ####.# ) #.#  ##.#####.) #........ *vZhÑ H#........ #.......# ..#####.......#  .......@......#  .....)........#  .......r....###  .......######*vZh 3 ....... ....... *vZh J....r.. *vZh7 D....?.. *vZh 4*vZh *vZh d _There are monsters nearby!*vZh A#) .##.#####.).........#######.....####*vZh(  ..... .##) ..r....######## r?*vZhW S####.##*vZh$ *vZhͺ *vZh Ir.*vZh0 .=1*vZh *vZhI 1 _You block the rat's attack.*vZh3p  ) #.#  ##.#####.) #........*vZh>4 #........ #.......# ..#####.......#  ..............#  .....).@......#  .......r....### *vZhk4j .......######  .....r.*vZh40 ....... .......*vZh4< ....?.. ####.##*vZh4+vZhBA  ) #.#  ##.#####.) #........ #........ #.......# ..#####.......#  +vZh̉..............#  .....).@......#  .......r....###  .......######  .....r. ....... ....... +vZh....?.. ####.## +vZhΒ4+vZh+vZhʝd _There are monsters nearby!+vZh7  You slash the rat!+vZhȱ,+vZhWr.+vZh6832.6 (1.6+vZh+vZhG _You kill the rat!+vZh@  ) #.#  ##.#####.) #........ #........+vZh #.......# ..#####.......#  ..............#  .....).@......#  .......r....### +vZh+ .......######  ....... ....... ....... ....?.. ####.##+vZhd+vZh{  ) #.#  ##.#####.) #........ #........ #.......# ..#####.......#  ..............#  .....).@......#  .......r....###  +vZh ".......######  ....... ....... ....... ....?.. ####.## +vZh54+vZh+vZh] _A quokka is nearby!+vZhB8  You hit the quokka.+vZh3F†+vZh+vZh####.# #......)..# Hydeparker the Trooper#.# #.........# Demonspawn##.#####.).......# Health: 18/18 ========================#................# Magic: 1/1+vZh`}========================#................# AC: 6Str: 16#.......#######... EV: 7Int: 8..#####.......# #... SH: 4Dex: 12+vZh...............#.## XL:  1 Next: 100% Place: Dungeon:1.....).@......#+vZhNoise: =--------  Time: 254.0 (1.4).......†....###+vZha) +0 war axe.......######Nothing quivered.....................+vZh....?..####.## _You block the rat's attack. _There are monsters nearby!You slash the rat! _You kill the rat! _A quokka is nearby!You hit the quokka.+vZh _You kill the quokka!You have reached level 2!+vZhb/  --more--+vZhL M 24/242/22 0%  +vZhʲ OYour demonic ancestry asserts itself...+vZh +vZh g _Your feet thicken and deform.,vZh,vZhŗSave game and exit? Y - Yes  N - No-vZh-vZhc####.# #......)..# Hydeparker the Trooper#.# #.........# Demonspawn##.#####.).......# Health: 24/24 ========================#................# Magic: 2/2========================#................# AC: 6Str: 16#.......#######... EV: 7-vZhInt: 8..#####.......# #... SH: 4Dex: 12..............#.## XL:  2 Next:  0% Place: Dungeon:1.....).@......#Noise: =--------  Time: 254.0 (0.0).......†....###a) +0 war axe.......######Nothing quivered.......-vZh..................?..####.##You hit the quokka. -vZh_You kill the quokka!You have reached level 2!Your demonic ancestry asserts itself... _Your feet thicken and deform.Okay, then.-vZh-vZhN-vZh%. _-vZh-vZhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting-vZh`3.5   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1       c - Axes   1.7   2.4  -1       d - Polearms   1.0   1.2  -1  -vZh,     e - Unarmed Combat   0.0   1.2  -1  -vZh        -vZhی_    -vZh        -vZh+. f - Armour   2.6   3.6  -1      -vZhN. g - Dodging   0.0   1.2  -1      -vZhp h - Shields   2.6   3.6  -1  -vZh.     i - Stealth   0.0   1.0   0  -vZha    -vZhҍ        -vZhl    -vZh1        -vZhb        -vZhn    -vZh_    -vZhǎ    The relative cost of raising each skill is in cyan.  -vZhSkills enhanced by cross-training are in green.  [?] Help-vZh G[=] set a skill target  -vZhF[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  -vZhk[!] training|cost|targets-vZh5 = c + Axes 1.7.vZhx c * Axes   1.7.vZhN.vZhT.vZh&].vZhe####.# #......)..# Hydeparker the Trooper#.# #.........# Demonspawn##.#####.).......# Health: 24/24 ========================#................# Magic: 2/2========================.vZh`fx#................# AC: 6Str: 16#.......#######... EV: 7Int: 8..#####.......# #... SH: 4Dex: 12..............#.## XL:  2 Next:  0% Place: Dungeon:1.....).@......#.vZhf1Noise: =--------  Time: 254.0 (0.0).......†....###a) +0 war axe.......######.vZhf+Nothing quivered.........................?..####.##You hit the quokka. _You kill the quokka!.vZh,gYou have reached level 2!Your demonic ancestry asserts itself... _Your feet thicken and deform. .vZhQg>_Okay, then..vZh{n.vZhn.vZhu.vZhw.vZhR.vZhö.vZhA.vZh.vZh).vZh8: _.vZhP #.# #.........#.#####.). #.........# #.vZh]... ########.....#####.# #......# .#.vZh)........# ..@†....###-5.0 (1.vZhq.###### .# .#.vZh.#?..######.###.vZhG #..vZhY8-.vZh.vZh!_You kill the quokka! have reached level 2!  Your demonic ancestry asserts itself... _Your feet thicken and deform. .vZhN_Key pressed, stopping explore..vZh.vZh.vZh.vZhoH _No target in view!.vZh83.vZhX.vZh.vZhs.vZh: _.vZh0.vZhU,.vZh1.vZh.vZh.vZhB.vZh.vZh.vZh,.vZh.vZh`.vZh .vZh .vZh .vZh .#...#####.......# #  .................#  ........)........#  ..........†....###  .vZhH........######  .......#  ...#   ....#  ..#  ######.###   # .vZh|  #   # .vZhO  #  .vZh #.   #.# .vZh* .vZh,60.0 (5.vZh+1.0 (6.vZh&.vZh|'c _f - a scroll labelled GUUDAE JI QEO.vZhf:4.vZhv@.vZhBH _No target in view!.vZh! .vZh! .vZhx" .vZh & .vZh( .vZh, P _.vZhT- .vZh- .vZh- .vZhP/ .vZh0 .vZh0 .vZh;1 .vZh2 .vZh3 ,.vZh4 .vZhN5 .vZh]6 ,.vZh6 .vZhC8 .vZh-9 .vZhY9 .vZh9 .vZhK; .vZhA '.........# ..........# .######.### .vZhB j #.#  #.#  #.#  #.#  #.# .vZh>B #@# 7 #.# ).vZhcB .vZhH .vZhkH +8.0 (7.vZh$Q .vZhS % _Found a dagger..vZh(d .vZhd .vZhki .vZhKk  .vZhk :_No target in view!.vZh .vZht _.vZh f _.vZh+ .vZh- .vZh .vZh: ,.vZh .vZh W #.#  #.#  #.# ..71.0 (3###   .vZhc 6 .vZhn .vZh T _Key pressed, stopping explore..vZh 4.vZhx .vZh H _No target in view!.vZhe3.vZh[.vZh.vZh.vZh$ _.vZhg,.vZh,.vZh.vZh.vZh@,.vZh5.vZh.vZh,.vZh.vZhZ.vZh,.vZh.vZh>  You see here a +0 dagger..vZh.vZh/ _.vZh .vZh*.vZh,.vZh.vZhA.vZh<,.vZh*.vZh.vZh,.vZhT.vZh`.vZh,.vZh.vZhlY #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##########.# #.)....@.....#81.0 (10.0) ##############   .vZh   .vZh .vZh' T _Key pressed, stopping explore..vZh=4.vZh .vZh#H _No target in view!/vZh3/vZh/vZh/vZh/vZh$ _/vZh,/vZhx,/vZh/vZh}/vZh/vZh/vZh/vZh/vZh//vZh/vZh/vZh/vZh/vZh</vZh:B/vZh#.# #.# #.# #.# #.# ###/vZhp #.# #..#.# #.##.# #.# #.# #@# 9.0 (8.0)#.# #.# #.##########.##.)..........############### /vZh/vZh/vZh T _Key pressed, stopping explore./vZhy4/vZh /vZh| H _No target in view!/vZhI/vZh/vZh;/vZh| _/vZh/vZh~/vZh,/vZhW/vZh/vZh,/vZhV/vZh/vZh/vZh/vZh/vZh /vZh ,/vZh /vZh/vZhl,/vZh/vZh/vZh,/vZh/vZh/vZhA,/vZh/vZhv/vZh,/vZh /vZh$$/vZhl&,/vZhY'/vZh+/vZht-,/vZh./vZhY1/vZh3,/vZh4/vZh; #.# #.########## #.##.......# #.##.####### #.# #.# /vZh]<l#.# #.# #.# #.# #.##########.# #.)....@.....#302.0 (13.0) ############## /vZh<`  /vZhA/vZhDT _Key pressed, stopping explore./vZhRU/vZhV/vZh{Z/vZhv]* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!/vZh3/vZh/vZh#/vZh(/vZh)$ _/vZh-,/vZh.,/vZhb./vZh0/vZh92,/vZh2/vZh5/vZhu6/vZh6/vZhP7/vZhT9/vZh:,/vZh;/vZh? _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 dagger./vZhA/vZhYB _/vZh+C/vZhE/vZhhF,/vZhG/vZhH/vZhJ,/vZhK/vZhM/vZhTN,/vZhN/vZhP/vZhR,/vZhR/vZhT/vZhU,/vZhV/vZhxX/vZhY,/vZhZ/vZh\/vZh],/vZh]/vZh^/vZh_,/vZhX`/vZha/vZhb,/vZhc/vZhfeB/vZhe/vZhdm ..........†....###  ..........######  ..........#  ..........#  ..........#  ..........#  .######.###   #.#   #@# 18.0 (16   #.#  /vZhBn#.#  #.#  #.########  #.##......  #.##.#####  #.##.# #.# #.#/vZhs/vZhuT _Key pressed, stopping explore./vZha4/vZhh/vZhH _No target in view!/vZhd3/vZhe/vZh&i/vZhj/vZhnP _/vZhp,/vZhq/vZhBt/vZhv/vZhv/vZh(x/vZh~z/vZh X/vZh`,/vZh/vZhP/vZh,/vZh͈/vZhc/vZh],/vZhÎ/vZh/vZh2,/vZh/vZh'/vZh,/vZh5/vZh/vZh֞,/vZh˟/vZh/vZh֣,/vZh\/vZh:/vZh ,/vZh/vZh/vZh,/vZh]/vZhy/vZh,/vZh/vZh #.# # ##.##### #.......  ####### #.......  #.#...# #.......  ##.#...#####.......  .................. .......)........ .........†....##32.0 (14 /vZh.........###### .........# .........# .........# .........# .######.### .# #.# .# #.#/vZhW/vZhZ/vZhT _Key pressed, stopping explore./vZh4/vZh/vZhcH _No target in view!/vZhϭ /vZhU /vZh /vZh /vZh /vZhɻ _/vZh) /vZh ,/vZh? /vZh3 /vZh ,/vZhe /vZh /vZh /vZh( /vZh /vZh? /vZh ,/vZh /vZh /vZh /vZhc /vZh /vZh /vZh ,/vZhn /vZh /vZh< ,/vZh /vZh /vZh ,/vZh /vZhy /vZha ,/vZh /vZh /vZh ,/vZh /vZh< /vZh B/vZh  ####### #.......... #.#...# #....... ###.#...#####.......#  #...................#  ###........)........#  #..........†....###  #..######  #...#  #...# 45.0 (13 #....#  #....#  #.######.### #.# #.# #.# #.#/vZh % #.# #.# #.# #.# #.# #.#/vZh /vZh T _Key pressed, stopping explore./vZh 4/vZh' /vZh* * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!/vZht 3/vZh /vZh0 /vZh /vZhl $ _/vZh /vZh /vZh ,/vZh /vZh /vZh ,/vZh% /vZhe /vZh ,/vZhD /vZhn /vZhe /vZh /vZh /vZhH /vZhz ,/vZh /vZhY /vZh ,/vZh /vZhp! /vZh# ,/vZh& /vZhg( /vZh* ,/vZh+ /vZhe4 w....................... ############.##.###########..###. #.##.# #######...... #.##.# #...#. ####.# #......)..##. #.# #.........##. ##.#####.).......##. #.......##.  ####### #.......##.54.0 (9/vZh5 [.0)  #.#...# ########.....  ###.#...###### #....  #...................# .###.  ###........)........  #..........†....###  #..........######  #..........#  #........./vZhE5 #.#/vZh5 /vZh< /vZh> _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. /vZh> b_No target in view! _Key pressed, stopping explore./vZhP 4/vZhV /vZhX  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore./vZhX No target in view!/vZh03/vZh'2/vZh:/vZh</vZhc=$ _/vZhB,0vZh,0vZh0vZht0vZh,0vZhO 0vZhF 0vZh,0vZh0vZh0vZh,0vZh0vZh}0vZh,0vZh!0vZh%0vZhz',0vZh(0vZh<2##.##.###########..###.#####.⌠#.##.# #######........###.##.# #.........##.###...⌠####.# #......)..##.#.....#.# #.........##.#.ß.ß.###.#####.).......##.#..ß..##.......##.#.ß.ß.# ### #.........##.# ....61.0 (7 0vZh~3..# #.......#######.....# ##### ..#####.......# #.... .......# .....)........# .......†....### .......###### .......# .0vZho<0vZh>* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.0vZhQ0vZhIR0vZhY0vZhK\* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!0vZh30vZha0vZht0vZh>0vZh$ _0vZh6,0vZhB0vZh0vZhB,0vZh0vZh0vZh,0vZh0vZhI0vZh,0vZh|0vZhT0vZh ,0vZh 0vZh0vZhs,0vZh0vZh0vZhB0vZh0vZhl",0vZhn#0vZh&0vZh',0vZh(0vZhN+0vZh-,0vZh.0vZh00vZh2,0vZh30vZh70vZh@m #)..##.#..#  #.........##.#.ß.ß.#####.ß.ß.# ####.).......##.#..ß..#.<.#..ß..# .............##.#.ß.ß.#+#'#.ß.ß.# .............##.# ..............# ....#######.....################ ....#######............. 0vZhA....#.......###.##...... ....#.......# #.. ##.......# ###......$ ### #.......# .......  #.#####.# ###.###  # ..# .# ..# ..J   endoplasm (asleep) ..+J 0vZhTET73.0 (12.0) _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  An endoplasm comes into view.0vZh\MKJJ.0vZhM%4.0 (130vZhKT0vZhW* _Found 5 gold pieces.0vZhJ~g#...##.#.ß.ß.#####.ß.ß.# ###.)##.#..ß..#.<.#..ß..# ......##.#.ß.ß.#+#'#.ß.ß.# ##.# ..............# #######.....################# #.............. #.......###.##..#.# #....###.# ###0vZh$ ## #.# #..  #.#####.# ####.##### ..# .# ..# J...+ .0vZhW0vZhb.5.0)0vZh0vZh0vZhr<30vZhI>0vZhgA0vZhH#.##.#.ß.ß.#####.ß.ß.# .).......##.#..ß..#.<.#..ß..# .##.#.ß.ß.#+#'#.ß.ß.# ##.# .# #.....### #........##.###.##.##.# #. ###.# ###.@....$.#0vZhI2 #.# #.##.#####.# ####.## ..# ..#..# J....+ .... J   endoplasm...####0vZhK&00vZhT.J.0vZhT+6.0 (10vZhi[0vZhy]0vZh#.)##.#..ß..#.<.#..ß..# ....##.#.ß.ß.#+#'#.ß.ß.# ##.# ..............# #######.....################# 0vZheo#..............# #.......###.####.# #..... ##.# ###0vZhe$.#  #.0vZh # #..@.....#  #.#####.# ####.#####  0vZhۀ# ..# .J#  0vZhT..# S...0vZh$`..+ .. ........######0vZhVS   ball python (constriction, asleep)..0vZh10vZh%0vZh J..  A ball python comes into view.70vZhE0vZh98 _The ball python moves out of view.0vZhH)<  .##.#  ....########## ............# #.##.......##  #............  ###......$.#   #..@.....#   ####J#####  # ..# ..#  ..# ....  ..+ .....  .......  .######  ..0vZh)<  .##.#  ....########## ............# #.##.......##  #............  ###......$.#   #..@.....#   ####J#####  # ..# ..#  ..# .... ..+ ..... .......  .###### .. 0vZh0 40vZhr(0vZh)a _An endoplasm is nearby!0vZh@=  You slash the endoplasm!0vZhB0vZhM SS   ball python (constriction)You kill the endoplasm!The ball python bites you but does no damage.0vZhQO=3=8.4 (1.40vZhV0vZhX9 _You block the ball python's attack.0vZhl=  You hit the ball python.0vZh>uF†0vZhw569.9 (1.50vZh}0vZhO _You kill the ball python!0vZh 0vZh] 0vZh 0vZh 0vZhW ,0vZh B0vZhd 0vZh 0vZh  0vZh! ,0vZh" 0vZh$ 0vZh& ,0vZhB' 0vZhb* ,0vZhM+ 0vZh. L _You now have 38 gold pieces (gained 5).0vZhi0 30vZh>1 0vZh2 0vZh3 0vZh3 0vZh4 0vZh6 0vZh7 0vZh8 0vZh8 0vZh: 0vZh; 0vZh< 0vZh= 0vZh> 0vZh? ,0vZhW@ 0vZhB 0vZhC ,0vZhE 0vZhF 0vZhG ,0vZhrH 0vZhMJ 0vZhK ,0vZh]L 0vZhO 0vZhX ...##....ß....#####...⌠...⌠...### #........# ? .ß.ß.#####.ß.ß.# .. ..ß..#.<.#..ß..# B..ß.ß.#+#'#.ß.ß.# .... ........# .#################...... ...##......- .##.......##.#.#...##.#. ...............#. ##........##.#.#.  #........##.#.#...#######†######.#.#.... B   giant cockroach (asleep)0vZhqY W....# #.........  #....... #.#.#.#.#..  #........ #.#0vZh^ 92.9 (13.0)  A giant cockroach comes into view.0vZhf a.BB0vZhg F-3.9 (140vZh5t 0vZhWu  0vZhu X_Found a scroll labelled VIURAO NEMUTZ.0vZhB ## ?  .. < ...  B...   ..... #######...... #....@....... #.#.#...##.#. ......#...# .....##.#.#.....  #...#.#.#...###  ####†#.... 0vZhC } ....# #.........   #.#.#.#.#..   #.#0vZh< ?  .. < ...  B...   ..... #######...... #....@....... #.#.#...##.#. ......#...# .....##.#.#.....  #...#.#.#...###  ####†#.... 0vZh  ....# #.........   #.#.#.#.#..   0vZh40vZh0vZhHf _A giant cockroach is nearby!0vZh##....ß....## ###...⌠...⌠...###.. .. #.#.# .?. #.ß.ß.#####.ß.ß.#.. .. #..ß..#.<.#..ß..#.##. #.ß.ß.#+#'#.ß.ß.#..B. # .#.. ##.##..... ##.0vZh ##.#.#...##.#.#.....#...# ........##.#.#..... #........##.#.#...### ####†######.#.#.... ....# #......... #.0vZh; #.#.#.#.#.. 0vZhU0vZhL.B0vZh. 84.0) _0vZh/0vZh1vZhN!##.. .. .# .?. .. .... <.##.... ....... # .B..... #######....... #.....@....... 1vZhO#.#.#...##.#.# #...##..... #...### †#....  ....# #.........  #.#.#.#.#..  #.#1vZh .. .. .# .?. .. .... <.##.... .......  .B..... #######....... #.....@....... #.#.#...##.#.# #...##....#...##†1vZhKB#....  ....# #........ #.#.#.#.#. #.#1vZh41vZh1vZhf _A giant cockroach is nearby!1vZh.####.⌠...⌠.## .##....ß....## ... .#...⌠...⌠...###.. .. ...............#.# .? 1vZhw.ß.ß.#####.ß.ß.#.. . ..ß..#.<.#..ß..#.## .ß.ß.#+#'#.ß.ß.#...  ..............#.B ################ ..##.............. ###.#.#...##.#.## 1vZh *.....#...# # .##.#.#..... ........##.#.#...### 1vZhw'###†######.#.#  ....# #......... . #.#.#.#.#..1vZh$;=1vZh$ 51vZh,1vZh0G _The giant cockroach bites you but does no damage.1vZh5# ... ... #.. ... #.# .?.. #.. ..... <#.##..... #........  #.B...... #@....... #.............. #.#.#...##.#.## #...# # #.....#...### †#....  ....# #.........  1vZh-( ... ... #.. ... #.# .?.. #.. ..... <#.##..... #........  #.B...... #@....... #.............. #.#.#...##.#.## #...# ##....#...### †#....  ....# #........1vZh^) 1vZh^041vZh71vZh%9f _A giant cockroach is nearby!1vZhN  You closely miss the giant cockroach. You kick the giant cockroach.  The giant cockroach is heavily wounded.1vZhO-7.4 (1.51vZhU1vZhWJ _The giant cockroach bites you but does no damage. x21vZh# ... ... #.. ... #.# .?.. #.. ..... <#.##..... #........  #.B...... #@....... #.............. #.#.#...##.#.## #...# # #.....#...### †#....  ....# #.........  1vZhZ ... ... #.. ... #.# .?.. #.. ..... <#.##..... #........  #.B...... #@....... #.............. #.#.#...##.#.## #...# ##....#...### †#....  ....# #........ 1vZh6b41vZhi1vZhlf _A giant cockroach is nearby!1vZh5~C  You slash the giant cockroach!1vZh.E†1vZh-1138.91vZh1vZhPS _You kill the giant cockroach!1vZh31vZhU1vZh1vZh,1vZh61vZh ..##.....## ###.⌠...⌠.## .. .###.ß....## ... . #...⌠...⌠...###.. ................#.# .? ß.ß.#####.ß.ß.#.. ..#.<.#..ß..#.## ß.ß.#+#'#.ß.ß.#... 1vZh..............#.-90 ###############. .##...............##.#.#...##.#.###....#...# .# ###.#.#......# .......##.#.#...#### ##†######.#.#....1vZh# #.........  You see here a giant cockroach corpse.-1vZh1vZhT _Key pressed, stopping explore.1vZhJ41vZh(1vZh H _No target in view!1vZh 31vZh 1vZh 1vZh 1vZh{ $ _1vZh 1vZh 1vZh# ###'### .......## .#.#.# ...⌠...⌠.## .. ....### ....ß....## .......⌠...⌠...###........ ............#.##..?...# ß.#####.ß.ß.#.........# ..#.<.#..ß..#.### ß.#+#'#.ß.ß.#...# 400 1vZh$ &............#.†. ###############.................##.#.#...##.#.####....#...##.###.#.#......#.. .....##.#.#...####>## †######.#.#....1vZh- A1.9 (21vZhY5 1vZhF? o _Found a stone staircase leading down.1vZh3F 1vZhH H _No target in view!1vZh.< 31vZh= 1vZhBC 1vZhJ j###.##.... #'### ......#. .. ....## ...#.#.# .⌠...⌠.## .......###.ß....## ....⌠...⌠...###............ 1vZhJ ...........#.##..?...# #####.ß.ß.#.........# .#.<.#..ß..#.##.@....# #+#'#.ß.ß.#.........# ...........#.† ############w##.................1vZhK =##.#.#...##.#.####..w   dart slug (asleep)....#...##.#.# ###.#.#......#.. 1vZhnK j....##.#.#...####>##1vZh8O &01vZhV nw.w1vZh~W +2.9 (11vZh^ 1vZhla \ _A dart slug comes into view.1vZhw w'### ......#. .. .. .....## ...#.#.# ...# ⌠...⌠.## .......###...#.ß....## ...... ⌠...⌠...###. .........#.##..?...# #####.ß.ß.#.........# #.<.#..ß..#.### #+#'#.ß.ß.#.....@...# 1vZh*y G.........#.†........... ###########...w ...##........###.#.#...##.#.####..#....#...##.#.# ####.#.#......#..##.#.#...####>## #####.#.#....1vZh <31vZh4 1vZhA 1vZhi F  .. ..  ...#.#.# ...#  .......###...#  ............. #............ #.##..?...# .........# <#.##......# #.....@...# #.†........... #..........w.. ..............# ...##.#.####..# ...##.#.# ## ......#..####>##1vZhh  .. ..  ...#.#.# ...#  .......###...#  ............. #............ #.##..?...# .........# <#.##......# #.....@...# #.†........... #..........w.. ..............#...##.#.####..#...##.#.# ## ......#..####>#1vZh/ 41vZh1vZh: _A dart slug is nearby!....## ...#.#.# ...#⌠.## .......###...# .ß....## ...... .⌠...###.. .........#.##..?...# ####.ß.ß.#.........# .<.#..ß..#.### +#'#.ß.ß.#.........#..#. .........#.†.... ##########...w ..##........###.#.#...##.#.####..#....#...##.#.# ####.#.#......#.. ##.#.#...####>## ####.#.#.... ..  #.....1vZhr<2vZh"5 ```The dart slug launches a dart at you.2vZh^...1---=42vZhD _The slug dart hits you.  ...#  .......###...#  ............. #............ #.##..?...# ........# .<#.##......# #.........#..#. #.†....@....... #..........w... .............#. ..##.#.####..# ..##.#.# ## ..#..####>## ..  2vZhO  ...#  .......###...#  ............. #............ #.##..?...# ........# <#.##......# #.........#..#. #.†....@....... #..........w... .............#. ..##.#.####..#..##.#.# ##..#..####> ..  2vZhG42vZhbv _A dart slug is nearby!2vZhZ## ...#.#.# ...# ⌠.## .......###...# ß....## ..... ⌠...###..... #.##..?...# .ß.ß.#..# <.#..ß..#.##......# # #'#.ß.ß.#.#..#.##.†..w.##.#.###.#.#..#...##.#.# .####.#.#......#.. ###.#.#...#.#.#.... .. 2vZhT ``2vZhWOThe dart slug launches a dart at you.2vZh,..2vZh`2=--52vZh@2vZh1@ _The slug dart hits you but does no damage.2vZh~9  ...#  .......###...#  ............. ........... .##..?...#.........# <.##......# # .........#..#.# .†.....@....... ..........w.... ............#.# .##.#.####..# #.#.# .## #.. # #>## ..  2vZh}  ...#  .......###...#  ............. ........... 2vZh&".##..?...#.........# <.##......# # .........#..#.# .†.....@....... ..........w.... ............#.# .##.#.####..##.#.# .###.. # #>## ..  2vZhͧ2vZh2vZh2vZh ## ...#.#.# ...# ⌠.## .###...# ....## ... ⌠...###.... #.##..?...# .ß.ß.#.# # .#..ß..#.##......# .# '#.ß.ß.#.#..#.##.†..w. ##.#.#. ##.#.#... ##.#.#......#.. ## ##.#.#...####>## _A dart slug is nearby!2vZh'2vZh95-6 _2vZhU2vZhN2vZh?  ...#  .......###...#  ............. ........... ##..?...#........# # ##......# .# ........#..#.## †......@....... .........w..... ...........#.#. ##.#.####..# #.#.# .## #.. ## >## ..  2vZhۆy  ...#  .......###...#  ............. ........... ##..?...#........# # ##......# .# ........#..#.## †......@....... .........w..... ...........#.#. ##.#.####..##.#.# .###.. ## >## ..  2vZh$N-2vZhA2vZh˜` _A dart slug is nearby!2vZhت## ...#.#.# ...# ⌠.## .###...#.## ....#. ⌠...###.....#.##..?...#..#.ß.ß.#.#..# #..ß..#.##......#..# #.ß.ß.#.#..#.##.†..w.....#.#.#.#2vZh.#.#...##.#.####..# ##...##.#..#.#......#.. ## 2vZhƴD=72vZh2vZh V _The dart slug barely misses you.2vZh @;  ...#  .......###...#.  .............#. ........... #..?...#..# .......#..# #......#..# .......#..#.### †.......@....... ........w.....# ..........#.#.# #.#.####..# # #.#.# .##  ##>## ..2vZh  ...#  .......###...#.  .............#. ........... #..?...#..# .......#..# #......#..# .......#..#.### †.......@....... ........w.....# ..........#.#.# #.#.####..# ##.#.# .## ##>## ..2vZhd42vZh2vZh` _A dart slug is nearby!2vZh  You slash the dart slug! You kick the dart slug.  The dart slug is almost dead.2vZh2 ```````The dart slug launches a dart at you.2vZh 2vZh ..?...@2vZhO! &9.5 (1.62vZh) 2vZh , O _The slug dart misses you.2vZh@ ;  You hit the dart slug.2vZhI F†2vZh'N 3==2711.0 (1.5 _You kill the dart slug!2vZh3U 2vZhrW e _Your Axes skill increases to level 2!2vZhc I2vZhSf 2vZhf $ _2vZhUj 2vZhj ,2vZhl 2vZhn ,2vZho 2vZhq ~4==2vZhmr 2vZhJt 2vZh5v ,2vZhew 2vZh z 2vZh| ,2vZh} 2vZhɀ 2vZh4 ,2vZh7 2vZh5 2vZh 2vZhr 9=2vZh0 2vZh `#####..# .... .......# ....#.... ##.##. ..... .... ##'### #.#.. .....## ....#.#.# ...# ⌠...⌠.## .###...#. ..ß....##........#. ⌠...⌠...###.................#.###..#-.ß.ß.#...#..#<.#..ß..#.##......#..# #+#'#.ß.ß.#.........#..#.###......#.†............... ###########..........†.....# ...##.........2vZh ;.........#.#.# ...##.#.#...##.#.####..# # .#...##.#.# .##2vZhY N9.0 (8.0-2vZhw %20.0 (92vZh 2vZhH c _g - a scroll labelled VIURAO NEMUTZ2vZhY 2vZh 2vZh 2vZh 2vZh 2vZhC 2vZh͵ ,2vZho 2vZh 2vZhW 2vZh 2vZh ,2vZhJ 2vZh 2vZhl ,2vZhM 2vZh^ 2vZh R.........# . ... .....>.. .##.....# # ..# .... .........#.# # ....#.........#.## #....... ............... ## ......#.#.. 2vZh - .## ....#.#.# #...# ⌠.## ........###@..#. 4.0 (4 ...##..............#. ⌠...###................. ......#.##......#..#.### #.ß.ß.#.........#..# #..ß..#.##......#..# #.ß.ß.##..#.###...#.†............... 2vZh U#######..........†.....2vZh 2vZhE $5.0 (52vZh 2vZh} ; _Found a stone staircase leading down.2vZhe 2vZh 2vZh 2vZh? H _No target in view!2vZh 42vZh 2vZh5 H _No target in view!3vZh3vZh3vZht3vZh3vZh3vZh : _3vZh3vZh.##. # .###...r... 3vZh.........#$ ... ........ ... .....>. #..##....#..## # # ..............#.# ...# ....#.........#.### #....... ............... 3vZh`.## ......#.#....@.......## ....#.#.###...#.##### ........###...#. ...##..............#. 3vZh_⌠...###.................#....##r   rat (asleep)......#...# #.......#..#3vZh` s 6.0 (1  A rat comes into view.3vZheg.rr3vZh4==7.0 (23vZh3vZhS- _The rat squeaks loudly.3vZhb#.#.##... ...... ...... # ##. #..###.......#$.......r# ....... .........>. ..##....#..##.....# # # ......#.# ..# ....##.### ....... .... # ......#.#............. 3vZhmD## ....#.#.###...#.###### .###...#.# ..##.......#.###................. .....#.##......#..#.### .ß.ß.#.........#..#.# ..ß..#.###..# #3vZh-3vZhJ.r3vZh4--8.0 (13vZh'3vZh3vZh(R...... #.#.##... .. ....... ...... ####. #..###........#$..#...... .........r. #....#..## ..# # ....##.###. ....... ... ......#.#............. ## ....#.#.###...#.###### ........###...#.###..............#.# ###................. .....#.##....### .ß.ß.#....3vZhyT3vZhM\>r--93vZhb3vZhd3vZhB#......... .. #.#.##... .. ....... .#####. #..###.........#$..#.#..... .........>.. #....#..##...r.# . # ....##.###. ....... ....... # ......#.#............. ## ....#.#.##### .## ..###...#.3vZh##......#.####................. .....#.#####3vZhE=303vZhI3vZhE; _The rat bites you but does no damage.3vZh)77  You slash the rat!3vZh93vZhg;V  You kill the rat!4vZhB.B   giant cockroach (wandering)4vZh>5/25311.4 (1.44vZh 4vZh[ b _A giant cockroach comes into view.4vZhllP.# #..##..##.#### ......... ........... #.#.##... ....B.... ....... .#####. #..###.........#$.#.#..... .........>..##....#..## . # ....##.### ....... ...4vZhm0... # ......#.#............. ## ....#.#.##### .## ..###...#.##.......#.####...........4vZhn4vZhQw.BB-204vZh94vZh4vZh#.#.### .#... ... .# #...##..##.##### .............. #.#.##... ........... ....... ....B...#####. #..###.........#$.#..... ........@>..##....#..##.#. # ....##.### ....... .... # ......#.#............. ## ....#.#.###### .## ........#####..4vZh##.#4vZh\4vZhh.B-34vZh4vZh4vZhZ[. #.#.###.### ## .#... ... .# ###..##.##### ............. #.#.##........ ................###.##. #..###..B........#$.#.#..... .........>.#....#..##.#...## ....##.### ....... .... # ......#.#............. 4vZh[## ....#.#.###### .## ###4vZhdL  You block the giant cockroach's attack.4vZhe.=44vZhj4vZh.mG _The giant cockroach bites you but does no damage.4vZhU  You hit the giant cockroach but do no damage.You kick the giant cockroach.  The giant cockroach is moderately wounded.4vZh-5.9 (1.54vZh-4vZhG _The giant cockroach bites you but does no damage.4vZhG  You closely miss the giant cockroach. You kick the giant cockroach.  The giant cockroach is severely wounded.7.44vZhfO4vZhQJ _The giant cockroach bites you but does no damage. x24vZh%  You closely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.4vZh&8.8 (1.44vZhL4vZh] _The giant cockroach closely misses you.4vZh/C  You slash the giant cockroach!4vZh61.4vZh:1740.24vZhv@4vZhECS _You kill the giant cockroach!4vZh&44vZh4vZhȯH _No target in view!4vZh44vZh%4vZhH _No target in view!4vZh{4vZhF4vZhۗ4vZhH _No target in view!4vZh 44vZhl4vZhH _No target in view!4vZh44vZh4vZhH _No target in view!4vZh44vZh4vZh C _No target in view!4vZhp44vZhw4vZhYz4vZh44vZh~4vZh34vZho_4vZh`4vZh6f4vZhyi4vZh+44vZh4vZh4vZh334vZh4vZhs4vZh/4vZh: _4vZh4vZhL,4vZh4vZh#4vZhr4vZh4vZh4vZh4vZh,4vZh4vZh4vZhV.....#.### ##.###.#.###.### ##..# .#.....#... ...# .# ##.#.#.....##..##.##### ##............. ..[..#.#.##..........................###.4vZhrJ.....##. #..###...............#$.@......#.#-......>..# #####..##....#..##.....#.# #####..# ..............#.#.....# ....#.........#.###. ##.##.......r................r   quokka (asleep)#'### ......##............. .....## ....#.#.###...#.#### 4vZh\⌠...⌠.## ........###...#.#4vZhQ-4.2 (4.04vZh4vZhr.r4vZhHE-5.2 (54vZh 4vZh#V _A quokka comes into view.4vZhr ##.###.#.###.### ##..# .# ..............#.......# .# .##.#.#...........##..##.##### .##........................... ...[..#.#.##....................................###..##. #..###...............#$........#.# .......@......>..# .4vZh$s #####..##....#..##.....#.# .#####..##....r.........#.# ........##....#.........#.###. ###.##........................#'### #.#............. #.....## #....#.#.###...#.#### .⌠...⌠.##.........###...#.# ...ß....##.......#.#4vZh%u 4vZh} qr..6.2 (14vZh 4vZh 5vZh  You closely miss the quokka. Your kick misses the quokka.5vZh.=7.6 (1.45vZh5vZh,4 _You block the quokka's attack.5vZhe  You closely miss the quokka.The quokka bites you but does no damage.9.1 (1.55vZhYl5vZhnT _The quokka closely misses you.5vZh  You barely miss the quokka. You block the quokka's attack.50.65vZhR5vZhS _The quokka barely misses you.5vZh$<8  You hit the quokka.5vZh'E2.5vZh412.0 (1.4 _You kill the quokka!5vZh5vZhj5vZh5vZh!H _No target in view!5vZh"5vZh#5vZhE*5vZh,H _No target in view!5vZh5vZh5vZh޲5vZhgH _No target in view!5vZh; 45vZh>5vZhrH _No target in view!5vZh~45vZh5vZhcH _No target in view!5vZh45vZh5vZhsC _No target in view!5vZh{l45vZhos5vZhu5vZh45vZh5vZh5vZhNY45vZh`5vZh^c5vZh45vZhR5vZh5vZhD 45vZhK 5vZh-N 5vZh 45vZh 5vZh 5vZhA 35vZhv 5vZh 5vZh 5vZh $ _5vZh B5vZh  5vZh" J _You now have 55 gold pieces (gained 17).5vZh% 35vZh% 5vZht( 5vZh"* ,5vZh7+ 5vZh- 5vZh/ ,5vZh!1 5vZh> n5vZh@ ,5vZh@ 5vZhB 5vZhE ,5vZhF 5vZh0G 5vZhI ,5vZhI 5vZhJ 5vZhL ,5vZhL 5vZhQ 5vZhR ,5vZh  You see here a +0 dagger.6vZh:6vZh; _6vZh;6vZh=6vZh>,6vZhD?6vZh@6vZhDB,6vZhB6vZhG6vZhH,6vZhI6vZh6vZh 6vZh"6vZh6vZht6vZh6vZhƛ6vZh.6vZh6vZh*6vZh6vZhT6vZh6vZh(6vZhC6vZh^6vZhϥ6vZh/6vZh6vZh̨6vZh@6vZh6vZhƭ6vZh6vZhi,6vZh6vZh6vZh6vZh16vZh]6vZh36vZh6vZh6vZh 6vZh6vZh6vZh-6vZh_6vZh;6vZh6vZh6vZh"6vZh6vZh<6vZh{6vZh6vZh%6vZhy6vZh6vZh6vZh6vZh6vZh)6vZhM6vZh6vZh46vZhk6vZh6vZh|,6vZh 6vZh6vZh0,6vZh6vZh6vZh,6vZh&6vZh6vZhX,6vZh6vZh6vZh,6vZh6vZh6vZh,6vZh06vZh6vZh,6vZh6vZhD6vZh<,6vZh6vZh6vZh,6vZhG6vZh6vZht,6vZh 6vZh6vZh,6vZhh6vZh6vZh ,6vZh6vZhY6vZh,6vZhF6vZh6vZh6vZhO6vZh6vZhp6vZh#.##..##.# #.#.###  .##..##.# #.....#  ....##.# ###.#.#  ##..##.#####.#.#  ..................#  ..................#  ###..###  ###.....6vZhm.#  .....#.###.. ----....>..# #... ..##.....#.# #...#  #.# #...#  .........#.###...#  .....   S   ball python (constriction, asleep) .#.............#.#  .#.###...#.#####S#  ...###...#.#  6vZh1510.4 (43.0)6vZh6vZh2aSS).6vZhF-1.4 (446vZh 6vZhl^ _A ball python comes into view.6vZh##..# #..... .......##.# ###.###..##.#####.#............................###..#####............# .......#.###...>..# ##.....#..#.......S.#...#.####...#.####.# ...6vZh6vZhmkS.2.4 (1.0)6vZh6vZh6vZh;~ >.....##.######...............###..#####............# .......#.###>..# ##.....#..##..S.........#....#.####...#.####.#.# ........6vZh 6vZh `S.36vZh 6vZhǍ 6vZh  _A ball python comes into view.  You hit the ball python. Your kick misses the ball python.The ball python is severely wounded.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.6vZh 2----2 =4.8 (1.4Constr 6vZh" 6vZhE _ _The ball python constricts you.6vZhk  You closely miss the ball python.The ball python is severely wounded.6vZhk ,6.3 (1.56vZhr 6vZht _You block the ball python's attack. The ball python constricts you.6vZh =  You hit the ball python.6vZh h†6vZh' `--- 7 87.86vZhi 6vZh O _You kill the ball python!6vZh[D 46vZhI 6vZhBL H _No target in view!6vZh 46vZh 6vZh H _No target in view!6vZhP4 46vZh: 6vZhv< H _No target in view!6vZh 46vZh 6vZh H _No target in view!6vZh 46vZh&6vZh(H _No target in view!6vZh46vZh6vZhcC _No target in view!6vZh!46vZh5'6vZh)6vZh>37vZh 3= _4==5==7vZh( _ You see here a ball python corpse. _=7vZhu*7vZh%+,7vZh+7vZh,7vZh.7vZh/7vZh1,7vZh4B7vZhc57vZhN7B7vZhP~7vZhRSB7vZhT7vZh[7vZh[,7vZhv\7vZh^7vZhcX7vZheB7vZh>h7vZhkX7vZhOm,7vZhm7vZh"o7vZhp,7vZhCq7vZhvr7vZhs,7vZht7vZh(w7vZh]x,7vZhx7vZhz7vZh;|7vZh|7vZh|7vZh7vZhP#....†.....###.#.# ..........#.#.# #.#.# ##.#.####..# #. ##.#.### ##.#.# .## #.##......# #.. ###.#.......### #>## ............#  .. .#########..#.###  .........#..#.# #.#.. .......@....#.# - .####.##.##.#.#  7vZhJ. #.##...#  ## #.##.###  #.##.#  #.##.# J   endoplasm (asleep) #.# .#   ≈≈# .#   ≈≈≈ 7vZhއ0 7vZh 53.8 (36.0)  An endoplasm comes into view.7vZhs<.JJ7vZhɔF-4.8 (377vZh7vZhÛ^ _The endoplasm quivers.7vZhB#.†.....###.#.# .#.#.# #.#.# 7vZhC.##.#.####..# #. ##.#.### .##.#.# .## #.##......# .#.. ###.#.......### .####>## .....# . .. ..#..#.### ..#..#.# .#.#..7vZhDD.....#.# #.####.##.##.#.#  .J. #.##...#  ##.. #.##.### #.. #.##.# #.. #.##.# #.. #.# .# #.# ≈≈# .#  ≈≈≈ 7vZh>F7vZhM[J..5.8 (1.0)7vZhT7vZhyV7vZhe   An endoplasm comes into view. _The endoplasm quivers.  You hit the endoplasm but do no damage. You kick the endoplasm.  The endoplasm is heavily wounded.  The endoplasm hits you but does no damage.  The endoplasm freezes you.7vZh0 d3--=7.2 (1.47vZh! 7vZh % _You are frozen.7vZh% =  You slash the endoplasm!7vZh!. j.7vZh2 Q--558.7 (1.57vZhh= 7vZh@ M _You kill the endoplasm!7vZhm 47vZh 7vZhq H _No target in view!7vZh 47vZh 7vZh H _No target in view!7vZh 47vZh 7vZhh H _No target in view!7vZhx 7vZh4 7vZh 7vZh- H _No target in view!7vZhn 47vZht 7vZhv H _No target in view!7vZhm 47vZh 7vZhx C _No target in view!7vZh I7vZhv f _7vZhq K4=7vZh 7vZhmG 5==7vZhL 7vZhV .#...##.#.####..# #. ##.#.### #...##.#.# .## #.##......# #......#.. ###.#.......### #...####>## ......# #.... .....#########..#.### .... ...........#..#.# #.#.#.. ..............#.#  .##.####.##.##.#.#  ##.##...# -66.7 (8.0.##.###..##.##.###  #..##.##  #..##.##.#  #..##.# .#  #.#≈≈≈# .#  ..~~≈≈≈   #>..∩  -7.7 (97vZhKf 7vZhqh Y _Found Ifucoril's Jewellery Shoppe. Found an escape hatch in the floor.8vZh48vZhz8vZhqH _No target in view!8vZh48vZh&8vZhH _No target in view!8vZh48vZhX8vZhH _No target in view!8vZhg 48vZhKl 8vZhwn H _No target in view!8vZh( 48vZhY 8vZh H _No target in view!8vZhU 48vZhZ 8vZh\ C _No target in view!8vZhlm I8vZhn 8vZhp 8vZhp @= _8vZhs ,8vZhs ,8vZht 8vZhu 8vZhv ,8vZhw 8vZhx 8vZhy ,8vZhjz 8vZh{ 8vZh} ,8vZh} 8vZh- 8vZh# 8vZh{ 8vZh 8vZhh 8vZh^ ,8vZh 8vZh3 8vZhІ ,8vZh] 8vZhS 8vZhx ,8vZh( 8vZhc 8vZh $8vZh- dWelcome to Ifucoril's Jewellery Shoppe! What would you like to do?  a -  400 gold an amulet of faith (unknown)b -  300 gold an amulet of guardian spirit (unknown)  c -  300 gold an amulet of reflection (unknown)  d -  200 gold an inkwell talisman  e -  250 gold a ring of fire (unknown)  f -  250 gold a ring of protection from fire (unknown)  8vZh1 g -  250 gold a scarab talisman You have 55 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list..@≈≈#  Noise: ---------  Time: 576.7 (9.0)........~~≈≈≈#  a) +0 war axe.#.#####≈≈≈##  Nothing quivered#####           _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Ifucoril's Jewellery Shoppe here.###.. ......... ######.#.#...........#########..# .# #.......................#..# ... #.#.#.#.#..................# .... #.# ......#..##.####.##.##.# ........ .......@.........##.##.. ###### #.#.#.#..##.###..##.##.# . #.#..##.# #..##.##.##.#..##.# #..##.##.##.#.###.# #..##.# .#########.#.#.#.###.#≈≈≈##.#..∩≈≈# #.#.........~~≈≈≈#You pick up a book of Party Tricks and begin reading....# ####÷######.#.#........  ..# #.....#####.....  ..# #.........#.#.#.#.#....  ..+ [#.........#.#.......#.. =vZh"'...............23.7 (14 .####.##########.#.#.#.. #.. ........#.#.#.. ..........#.#.. ###########.# ########.#.#  #######............  ......#.#######.#.#  ########.#..=vZh#E =vZhN*=vZh+,4.7 (15=vZh 0=vZh1^ _No target in view! _Found a ring mail.=vZho4=vZht=vZhvH _No target in view!=vZh 3=vZh =vZh =vZh; =vZh : _=vZhK =vZh ,=vZh( =vZh =vZh! ,=vZh" =vZh& =vZh' =vZh' =vZhs) =vZh+ =vZh- ,=vZh. =vZh2 =vZh$4 =vZh{4 =vZh<5 =vZh;7 =vZh+9 ,=vZhc: =vZh; =vZh= ,=vZh> =vZh@ =vZhB =vZhB =vZhC =vZhF =vZhyH ,=vZhI =vZh9L =vZh O ,=vZhP =vZh{R =vZhT =vZhfT =vZh U =vZhV =vZhX ,=vZhY =vZh\ =vZh4^ ,=vZhc_ =vZhSa =vZh c ,=vZhc =vZhn A  You see here a +0 ring mail.=vZhp =vZhq  _=vZhq =vZhs =vZh|u ,=vZhv =vZh}x =vZhy ,=vZhz =vZh} 7 _You open the door.=vZh{ 3=vZh =vZh @  There is an open door here.=vZh =vZhn  _=vZhr =vZh =vZh̍ =vZh =vZh =vZhC @  There is an open door here.=vZh =vZho  _=vZhC =vZh7 =vZh ,=vZhk =vZh8 =vZh\ ,=vZhМ =vZh =vZhž ,=vZhW =vZhW =vZh ,=vZh =vZh. =vZh{ ,=vZh =vZhR =vZh ,=vZh =vZh =vZhj =vZh =vZh =vZh =vZh ,=vZh =vZh =vZh ,=vZh =vZhպ =vZh ,=vZh =vZh =vZh ,=vZhj =vZh =vZh ,=vZh =vZh =vZh ,=vZhy =vZh =vZhj ,=vZh' =vZhI =vZh_ ,=vZhs =vZh =vZh ,=vZh =vZh =vZh ,=vZh =vZhG =vZh ,=vZhU =vZh~ =vZh@ ,=vZh =vZh =vZh =vZh =vZh =vZh =vZh; ,=vZh =vZh =vZhL ,=vZh =vZh =vZhY ,=vZh =vZh9 =vZh, =vZhr =vZh =vZh X=vZh =vZh ,=vZh =vZh =vZh ,=vZh =vZhx =vZh ,=vZh =vZh =vZh ,=vZh =vZh =vZhv ,=vZhZ =vZh =vZh ,=vZh] =vZh =vZh{ ,=vZh =vZh =vZh ,=vZhw =vZh" =vZh# ,=vZh+$ =vZh) =vZh7* ,=vZh* =vZh/ =vZh0 ,=vZh~1 =vZh5 =vZh6 ,=vZh7 =vZh%; =vZh< B=vZh@ =vZhA ,=vZhAB =vZhE =vZhF ,=vZhCG =vZhJ =vZhK ,=vZhL =vZhiO =vZheP ,=vZh"Q =vZh$T =vZh U ,=vZh-V =vZhX =vZhY ,=vZhZ =vZh ] =vZh"^ ,=vZh^ =vZh` =vZha ,=vZhSb =vZhd =vZh###...@...........#  =vZhΣ 704.7 (80 .#...........##..#.###  .....................#..#.#  .#.#.#............#.#  .......#..##.####.##.##.#.#  ..................##.##...#  .#.#.#..##.###..##.##.###  #.#.#..##.# #..##.##.#  .....#.#..##.# #..##.##.#  =vZh$ =vZh˦ T _Key pressed, stopping explore.=vZh4 =vZh =vZh =vZh H _No target in view!>vZh3>vZh>vZhW>vZh>vZhf _>vZh>vZh<>vZhOB>vZh>vZh>vZhX>vZh>vZh>vZh,>vZh>vZh>vZh>vZh>vZhU>vZh>vZhd,>vZhD>vZh>vZh,>vZh>vZh>vZhN,>vZh >vZh>vZh,>vZh>vZh5 >vZh_ ,>vZh >vZh >vZht,>vZh~>vZh5>vZh?,>vZh>vZhg>vZhZ,>vZhI>vZh%,>vZhn&,>vZhD/>vZh0>vZh0>vZh0>vZh|8>vZh9,>vZh:>vZhA>vZhxB>vZhB>vZhVC>vZh@J>vZhKK,>vZh L>vZh>vZh(>vZhc,>vZh>vZh>vZh&>vZhc>vZhݥ>vZh֪>vZh>,>vZhˬ>vZh˱>vZh ,>vZh>vZhǸ>vZhY,>vZh>vZh>vZh,>vZh\>vZh>vZh1,>vZh>vZh>vZh,>vZh>vZh*>vZh,>vZhA>vZh>vZh,>vZh>vZho>vZhuX>vZhB>vZh>vZh,>vZh>vZhG>vZh,>vZh>vZh>vZh,>vZh8>vZh>vZh,>vZh >vZh>vZh,>vZh>vZh>vZh !,>vZh{">vZh%>vZh(B>vZh+>vZh-,>vZh).>vZh1>vZhy2,>vZhH3>vZh 6>vZh7,>vZhn8>vZh;>vZh=,>vZh?>vZhA>vZhC,>vZh}E>vZhL....##.................... .#...####....[..#.#.##........... .#...#####....................... ..........##..#..###............#........ .................................#.####..#####..##....#..##....#.####..#####..##.............#............@.##....#........>vZhM55.7 (51#.####.###.##................. .#.#.####.###'###.......#.#...... .........##.....####....#.#.###.. .###.#####.⌠...⌠.##.........###..##....ß............ ..##.###...⌠...⌠...###...........##.#...............#.##......#.>vZhkOk##.#.ß.ß.#####.ß.ß.#.........#.>vZhT>vZhVT _Key pressed, stopping explore.>vZhr4>vZhw>vZhz _There is an open >vZhzdoor here. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!>vZhqd 3>vZhe >vZhq >vZhes >vZhw : _>vZhUx >vZhdz ,>vZh{ >vZh} >vZh ,>vZh( >vZh^ >vZhƂ ,>vZhc >vZhΆ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is an open door here.>vZh >vZh҉  _>vZh_ >vZh >vZhZ ,>vZh3 >vZhR No target in view! _There is an open door here.  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.>vZh" >vZh  _>vZh >vZh >vZh ,>vZh >vZh @  There is an open door here.>vZh >vZh  _>vZh >vZh >vZh >vZh >vZh >vZh< >vZh\ ,>vZhW >vZh >vZh ,>vZh >vZh! >vZh ,>vZh >vZh >vZh5 ,>vZh >vZh` >vZh ,>vZh >vZh >vZhn ,>vZh~ >vZh >vZhv ,>vZh >vZh >vZh ,>vZh >vZh F  You see here a +0 leather armour.>vZhY >vZh  _>vZh  >vZh! >vZhv& B>vZhv' >vZh) ,>vZh* >vZh- >vZh/ ,>vZhW1 >vZh3 >vZh5 ,>vZhe7 >vZh9 >vZh; ,>vZh< >vZh> >vZhOA ,>vZhnB >vZhE >vZh F B>vZhH >vZhI ,>vZhLJ >vZhN X>vZhLP >vZh\Q ,>vZh1R >vZh#T >vZhT ,>vZhV >vZhW >vZh.Y ,>vZhY >vZh\ B>vZh*] >vZh` >vZhYb ,>vZhb >vZh=d >vZh?e ,>vZhe >vZh/p >vZhq ,>vZhq >vZhTt >vZhCu ,>vZhu >vZhw >vZhx ,>vZhy >vZh'{ >vZhD| ,>vZh} >vZh! >vZh& ,>vZhϸ >vZh >vZh- ,>vZh >vZh >vZh ,>vZhD >vZh >vZhZ ,>vZhK >vZh >vZh_ ,>vZh >vZh >vZh ,>vZh >vZh >vZh >vZh >vZhT >vZh >vZh> ,>vZh >vZh >vZh ,>vZh >vZh >vZh ,>vZh >vZh ` #.######## #........##.# #######.#########.#....# #.#.#### #.# ### ##...##.# #######.# ### #.# ..##.###.....#.# #.##..##.# ...............#.###.##..##.# ....##.###.....@.)...##..##.####803.7 (48....##.# #.....#.###.##..## .>vZh ....##.# #.....#.# #.##..##.### .#...##.###.....#.# #.##..##.# # ............#.###.# #.##..##.# ###.##.###.#.###.###.##..##.# #................#.......##.# ##...##.#.#...........##..##.#### #....##...................>vZh >vZh T _Key pressed, stopping explore.>vZh` >vZhS >vZh> >vZhi H _No target in view!?vZh3?vZhK?vZh4?vZh?vZh$ _?vZh?vZh?vZh,?vZh~?vZh?vZh,?vZhc?vZh?vZh.,?vZh'  You see here a +0 dagger. _?vZh(?vZh~*?vZh,,?vZh-?vZh/?vZh1,?vZhn2?vZhG4?vZh6?vZh6?vZhA7?vZhy9?vZh:,?vZhQ<?vZh=?vZhB,?vZhC?vZhE?vZhKH,?vZhXI?vZh}K?vZh{M,?vZhN?vZhP?vZhbR?vZhR?vZhS?vZhU?vZhW,?vZhX?vZhZ?vZh\,?vZh]?vZh`?vZhb,?vZhc?vZhe?vZhwg,?vZhh?vZh\j?vZhl,?vZhtm?vZho?vZhp,?vZhq?vZhs?vZht?vZht?vZh*v?vZh5x?vZhy,?vZh{?vZhp}?vZhl~,?vZh~?vZh܀?vZhY,?vZh?vZhЄ?vZh,?vZhf?vZhX?vZh,?vZh?vZh?vZh.,?vZh?vZhF?vZh,?vZh?vZhI?vZh,?vZh?vZh1?vZh2,?vZh?vZhw?vZhĞ,?vZhR?vZh?vZh,?vZh[?vZh?vZh,?vZhn?vZhަ?vZh,?vZh{?vZh?vZh,?vZh?vZhi?vZh,?vZhO?vZhܯ?vZh,?vZh;?vZh    # # # ###############  # #.......#  40.7 (37 # #.##.########.#  # #....#### #.#  ?vZhw # ####..##.# #.#  # #.##..##.# #.#  ###.##..##.# #.#  )...##..##.#####.#  ###.##..##.....#.#  # #.##..##.###.#.#  ?vZhn?vZhnE _Done exploring.?vZh4?vZh/?vZhH _No target in view!?vZhc_ 3?vZhP` ?vZhL ...........0.0)...... )...##..##..##.?vZh ?vZh ?vZhP E _Done exploring.?vZhu4?vZh7?vZhH _No target in view!@vZhI@vZh@vZh@vZh @vZhd E _Done exploring.@vZh4@vZhf@vZh) _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!AvZh޶AvZhWhere to? (? - help)  D - Dungeon AvZhPAvZh@9[?25h[?0c AvZhY Hydeparker the Trooper  Demonspawn  Health: 25/25 ========================  Magic: 2/2========================  AC: 6Str: 16 #  EV: 7Int: 8 #  SH: 4Dex: 12 # ###############  XL:  2 Next: 55% Place: Dungeon:1 # #............@#  Noise: ---------  Time: 840.7 (0.0) # #.##.########.#  a) +0 war axe # #....#### #.#AvZh  Nothing quivered # ####..##.# #.# # #.##..##.# #.# ###.##..##.# #.#   )...##..##.#####.#   ###.##..##.....#.#   # #.##..##.###.#.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help) AvZh [?25l[?1cAvZh J2AvZhh AvZh E _AvZh3 ,AvZhI ,AvZh AvZh AvZh ,AvZh AvZh XAvZh AvZhS BAvZh AvZhz ,AvZh AvZhy AvZh ,AvZh AvZh AvZhc ,AvZh AvZh BAvZhZ AvZh AvZh ,AvZhP AvZh AvZh ,AvZh AvZh AvZh  ,AvZh AvZh AvZh ,AvZh AvZh   There is a stone staircase leading down here. _AvZhB 2AvZhx AvZh V  You climb downwards.AvZh AvZh _The rat squeaks loudly.  Found 14 gold pieces.  There is a stone staircase leading up here.BvZhSBvZh!Z . #  #..#.##########  $.r...........#  #......# ===63.5 (22.8) .###.#######..# BvZh[% r   rat      BvZh`BvZhcZ _A rat is nearby!BvZh(} . # #..#.##########  $.r...........#  #......@......#  .###.#######..#  BvZh}EBvZh . # #..#.##########  $.r...........#  #......@......#  .###.#######..# BvZh4BvZhRBvZhZ _A rat is nearby!BvZh-  ## .. . . .# #. .#..#.# .$.r.#  #<......# .###.#..#BvZh.z #       BvZh/BvZh2BvZht7M.rJ J   endoplasm (wandering)BvZhu;---4.5 (1.0)BvZh{BvZh}] _An endoplasm comes into view.BvZh C##.  ##.. . ... #. .. .# #. #.#..#.# .$..r.# BvZh  #....@.<......# .J###.#..#  #. #.## BvZh ,BvZh k.J..r.JBvZh B---5BvZh BvZh  ^ _The endoplasm quivers.BvZh ^ 5  You hit the rat.BvZh_ BvZhOb V  You kill the rat!BvZh_i S.J..S   adder (wandering)J   endoplasmBvZh_l =8=6.9 (1.4BvZhr BvZhJu Y _An adder comes into view.BvZha c ##.##. ####...#S ...... #. . ... ...#.#.#.#.#..#.#.$.# #.J.@..<......##...###.#..## #.# #.. ###BvZh ,BvZh r ..J-70BvZhg BvZhv / _The adder hisses angrily.BvZhmJ  You hit the endoplasm. You kick the endoplasm.  The endoplasm is severely wounded.BvZhdRMSS   adder =9.3 (1.4BvZhYBvZh$[W _The endoplasm closely misses you.BvZh  You barely miss the endoplasm.The endoplasm is severely wounded.BvZhBvZhX..S70.6 (1.3BvZhfBvZh _The endoplasm closely misses you. The endoplasm barely misses you.BvZh<;  You hit the endoplasm.BvZh>>CvZh .S  You kill the endoplasm!CvZh6652.1 (1.5CvZh CvZh CvZhE_The adder closely misses you.CvZhs  You slash the adder!  The adder is severely wounded.3.5 (1.4CvZh yCvZh{V _The adder closely misses you. x2CvZhK  You hit the adder. You kick the adder.CvZhGE† CvZhCvZh6Hydeparker the Trooper##.##Demonspawn. ####...Health: 25/25 ========================#. ......Magic: 2/2========================#. . ...AC: 6Str: 16CvZh(...#.#.#EV: 7Int: 8.#.#..#.##########SH: 4Dex: 12...$.............#XL:  2 Next: 106% Place: Dungeon:2#..†@..<......#Noise: =--------  Time: 875.0 (1.5)#...###.#######..#CvZha) +0 war axe# #.#Nothing quivered#..CvZh;###You kill the endoplasm! CvZhv_The adder closely misses you.You slash the adder!  CvZh-The adder is severely wounded. _The adder closely misses you. x2  You hit the adder. You kick the adder.CvZh _You kill the adder!You have reached level 3!CvZh/  --more--CvZhl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? DvZh 30/303/38883 3%  You feel stronger. x2; Your demonic ancestry asserts itself...DvZhDvZh{{ _Thin metallic scales grow over part of your body.DvZhI3DvZhDvZhDvZh # ##.######...##......#$#. ..... ...#.#.# [.#.#..#.##########....$..@....#0.0#!#..†...<......#DvZh #...###.#######..###. #.## #..###..#DvZh^-I-6.0 (1DvZh1DvZh94( _Found a ring mail.EvZhN-EvZhǨEvZhIH _No target in view!EvZhJ 4EvZhsR EvZhU H _No target in view!EvZh EvZh | _No target in view!EvZhM 4EvZhW EvZhZ H _No target in view!EvZh 4EvZhX EvZhF H _No target in view!EvZhY 4EvZh" EvZh"% @ _No target in view!EvZhv 4EvZh EvZhK EvZh+ 4EvZh EvZhh EvZho 4EvZhE EvZh EvZh 4EvZh+ EvZhd EvZh+ QEvZh 4EvZh EvZh EvZhg4EvZhQoEvZh?rEvZh3EvZhbEvZh?EvZh EvZhS: _EvZhEvZh,EvZh?EvZh EvZh ,EvZh"EvZh(,EvZhh*EvZhm.J _You now have 69 gold pieces (gained 14).EvZh23EvZh3EvZh<'.###. ##.## ##.#####...## #.#......... #$#.......#####...#.#.#....[.#.#..#.########## #..................# ##.#@#..†...<......# #...###.#######..# ##.## #.#  #.# #.. #.# ###.EvZh<#.# .#..# ####FvZhW81.0 (52.0 (6FvZhFvZhh Q _h - a puce potionFvZhǺ4FvZhFvZh>H _No target in view!FvZhOa 4FvZhg FvZhj H _No target in view!FvZhd 4FvZh2 FvZh H _No target in view!FvZhF 4FvZhL FvZhN H _No target in view!FvZh 4FvZh' FvZh H _No target in view!FvZh 3FvZh FvZh FvZh2 FvZh $ _FvZhf FvZh FvZh ,FvZh FvZh- FvZh ,FvZh FvZh FvZh' ,FvZhy FvZh ,FvZh] FvZhN t _No target in view! _You now have 72 gold pieces (gained 3).FvZh 3FvZh FvZh FvZh ,FvZh FvZhS" FvZh# ,FvZhA$ FvZh~% FvZh' ,FvZh + ,FvZh, ,FvZh/ FvZh>2 FvZh@6 BFvZh7 FvZh: ,FvZh; FvZh= FvZhi@ ,FvZhGA FvZhEC FvZhE ,FvZhqF FvZh I FvZhP b############### .......@......# ## S..##########.# ##.# ##.#####...## #.#......... ##.#.......FvZhP  ######...#.#.#S   ball python (constriction, asleep) .....[.#.#..#.### #####............##.#.#..†...<FvZhT 096.0 (14.0)FvZh[ S.S)FvZhE\ ,7.0 (15FvZhb FvZhd ^ _A ball python comes into view.FvZhEt ~#.S....@.......# ##.#.# ##.### ##.#####... #.#. ##.#. ######...#.#.# .....[.#.#..#.FvZht  #####... ##.#.#..†...FvZhu FvZhw FvZh} t..S8.0)FvZh݃ FvZhZ GvZh1.#.S.# ##.#.# ##.## ##.#####... #.#  ##.#. ######...#.#.# .....[.#.#..#. ##### ##.#.#..†GvZhQGvZh+`.S9GvZhCGvZhGvZhnI  You barely miss the ball python. You kick the ball python.GvZhPg†GvZhS?5=900.4 (1.4GvZhYGvZhf[O _You kill the ball python!GvZh4GvZhGvZhH _No target in view!GvZhn3GvZhz4GvZh;GvZh4>H _No target in view!GvZh4GvZhGvZhKH _No target in view!GvZh 4GvZhm&GvZh(H _No target in view!GvZh!GvZhvGvZhGvZhڛH _No target in view!GvZh 4GvZhFGvZhC _No target in view!GvZh;4GvZhNGvZhGvZh4GvZh$GvZh GvZho 4GvZh%u GvZhuw GvZh 3GvZh} GvZh GvZh GvZh $ _GvZh GvZhE f _ You see here a ball python corpse.GvZh #..###......@†...# -..##.# #.####. ##.######. #.##.GvZh  ##.##. ######..r   rat (wandering)#r .....[.#.#..##. #####GvZh{ L ##.#.#..†GvZh t 10  A rat comes into view.GvZh ]rr.GvZhB 4==2.4 (2GvZhh GvZh - _The rat squeaks loudly.GvZhVj #...#..#################.......†.........#.##########.# ###.####.# ##.### GvZhj .#.# #.#.... #.# ##.# #r# ######...# #.# .....[.#.#.. #.. #####.......GvZhj  ... ##.#.# ##...##GvZhl GvZhs :r.GvZhs 4--3.4 (1GvZhy GvZh@{ GvZh # ... #..################  ##.......†.........#  .......@# GvZh ##.####.#  #.#  #r#  #.#  #.# .....[ #..  ... HvZh # ... #..################  ##.......†.........#  .......@#  ##.####.#  #.#  #r#  HvZh=.#.#  #.# .....[ #..  ... HvZhO--HvZhHvZhZ _A rat is nearby!HvZh##... #..##################.......†...........##########.# ###.####@# ##.#### .#.....r#.#.# ######...#.....[.#.#.. #####........ ##.#.## ##...## ##.##HvZhYHvZh:r.HvZh -4 _HvZh&HvZho(HvZhuy  You barely miss the rat. You block the rat's attack.HvZhCm g   goblin (wandering)gr   ratThe rat bites you but does no damage.=5.9 (1.5HvZhPHvZhs _A goblin comes into view. It is wielding a +0 club.HvZht2 ~  You barely miss the rat.The goblin shouts!  HvZhA: 'You kick the rat.HvZh? †gg.HvZhB =7=7.3 (1.4HvZhG HvZhJ G _You kill the rat!HvZh ##... #..##################.......†.................##########.# ###.####.# ##.#### .#......#.#######...#.....[.#.#.g. #####........ ##.#.#HvZha # ##...##. ##.## #.#HvZh HvZh ]g.--80HvZhw HvZhյ p _You see here a rat corpse.HvZh O##... #..##################.......†.................##########.# ###.####.# ##.#### #†.#.....#.#######...#g# .....[.#.#... #####........ ##.#.##... ##...##. ##HvZh$ ~.###### #HvZhz HvZh# (g.HvZh% ?--9 HvZhE% _HvZh$, HvZh. HvZhȌ  You closely miss the goblin. The goblin hits you but does no damage.=10.8 (1.5HvZh2 HvZhA 4 _You block the goblin's attack.HvZh  You barely miss the goblin. You kick the goblin.  The goblin is heavily wounded.HvZh -2.2 (1.4HvZh~ HvZhj T _The goblin closely misses you.HvZh~x 8  You hit the goblin.HvZh 2)HvZh 583.5 (1.3HvZh HvZh͍ J _You kill the goblin!HvZhw 3HvZh HvZh= HvZh HvZh ,HvZh <  You see here a +0 club.HvZh& HvZh  _HvZh HvZh HvZh7 #..################.......†.........#.....##########.# ###.####.# ##.##### #†# #.#..... #.# ##.#.... #)# #########...#.HvZh .#........[.#.#...######...-.........#.# ##.#.#.(#l####....# ##...##HvZh ...# ##.#######.#  .# #.# l   frilled lizard (wandering) HvZh8 # # .#HvZh 5.5 (2.0  A frilled lizard comes into view.Found 5 stones.HvZh+ l.lHvZh4, E-6.5 (3HvZhm3 HvZh:6 8 _The frilled lizard hisses angrily.HvZhQ #.......†.........# ........##########.# ##.####.# ##.### #†# #.#.... #.# ##.# #)# #########...# #.#........[.####.####....######....#...l..@..#.# ##.#.##(#.####....# ##...# #.....# ## #####.# #. .# #.# # #.# ..# ### HvZh HvZh i.l7.5 (1HvZh HvZhi IvZh_ †  .#  .#  #†#  #.#  #)# #### #.#........[ ###.####....# #....l.@..#.#  #(#.####....#  #.....#  #####.# #.#  .# #.#  # #.#  IvZh^`<..#  ### IvZh †  .#  .#  #†#  IvZhi#.#  #)# #### #.#........[ ###.####....# IvZh-#....l.@..#.#  #(#.####....#  #.....#  #####.#  .# IvZhH # #.#  ..# ### IvZh4IvZhIvZhU e _A frilled lizard is nearby!IvZh  ##.†.# ..#.# ##.####.# ##. #†# #.# #.# ##.# #)# IvZh#... #.#.[.#.# ###.####....###### #....l@...#.# ##.#.# #(#.####....# ##... #.....# ##. ##IvZh###.# #.#  .# #.#IvZh= # #.#  ..#  ###IvZhM'D=8IvZh.IvZh0< _You block the frilled lizard's attack.IvZhC B  You slash the frilled lizard!IvZhL 1.IvZh 6109.9 (1.4IvZhp IvZhE R _You kill the frilled lizard!IvZh! 4IvZh( IvZh* H _No target in view!IvZh  _No target in view!IvZh4IvZhIvZhH _No target in view!IvZh4IvZhIvZhNH _No target in view!IvZhf4IvZhIvZh H _No target in view!JvZhd74JvZhI>JvZhzC _No target in view!JvZh4JvZhJvZhJvZhJ#4JvZh/+JvZh-JvZh4JvZhJvZhJvZhJvZh4JvZhJvZh*JvZhJvZh-JvZh*JvZhJvZh4JvZh JvZh JvZhG|4JvZhJvZhtJvZh4JvZhJvZhJvZhi4JvZhqJvZhsJvZhbU4JvZhbJvZhdJvZh3JvZhJvZhBJvZhJvZhP _JvZh,JvZhSJvZhHJvZh$,JvZhJvZh)JvZh ..##########. ##.####.# ##. #.# #†# #.#.# #.# ###.# #)# ##########.# #.#........[###.####....######.. #.........#.# ## #(#@####....# #- # #.# #.....# #JvZh #.# #####.# #.# .#... #...  B   giant cockroach (wandering).?. g   goblin (asleep)B...gJvZh122.9 (3.0 _ A goblin and a giant cockroach come into view.JvZhNJvZh' g   gobling.....  The goblin shouts!==3.9 (4JvZh JvZh < _The giant cockroach moves out of view.JvZhZ ##.####.#  #.# #†# JvZhn& #.# #.#  #.# #)#  #.# [ ###.####... #.........#.#  #(#@#  # #.#   #.#   #.# .#  ... #  ... .?g .....KvZht}2 ##.####.#  #.# #†#  #.# #.#  #.# #)#  #.# [ ###.####... #.........#.#  #(#@#  # #.#   #.#   #.#  KvZh~...  ... .?g ..... KvZh4KvZh'KvZhΖ] _A goblin is nearby!KvZhr##.####.#  #.# #†.#.#.)# #########.#........[.###.####....######.#.........#.# ###(#.####... ## #@# #.....#  ####  ...  B.?g.B   giant cockroach.....g   goblin......#KvZhײKvZh! Bg..?.--4.9 (1 _KvZh #.# #†.#.#.)# #########.#........[.###.####....######..........#.# ##(#.####... ## #.# #.....#  ####  ... .Bg.....?..#.......#KvZhQ........##..KvZhҳKvZhô,KvZhBg..--5KvZhKvZhKvZh|k  #.# #†#  #.# #.#  #.# #)#  #.# [ ###.# #....  #(#.#  # #.#   #@#   #B# .#  g.. #  ..... ...?..# KvZhl  .......#  ........#  #........# KvZhL  #.# #†#  #.# #.#  #.# #)#  #.# [ ###.# #.... KvZh 0 #(#.#  # #.#   #@#   #B# .#  g.. #  ..... ...?..# .......#  ........#  #........# KvZh 4KvZh` KvZh! d _There are monsters nearby!KvZhxA  You closely miss the giant cockroach. You kick the giant cockroach.KvZhB KvZhK g.g   goblinKvZhUO =4=7.3 (1.4KvZh!W KvZhqY S _You kill the giant cockroach!LvZh #.# #†#  #.# #.#  #.# #)#  #.# [ ###.# #....  #(#.#  # #.#   #@#   #g# .#  ... #  ..... ...?..#  .......#  LvZhta........#  #........# LvZh #.# #†#  #.# #.#  #.# #)#  #.# [ ###.# #....  #(#.#  # #.#   #@#   #g# .#  ... #  ..... ...?..# .......#  ........# #........#  _A goblin is nearby!LvZh   You closely miss the goblin. The goblin hits you with a +0 club.29-8.7LvZhLvZh= _The goblin hits you but does no damage.NvZh/  You closely miss the goblin. Your kick misses the goblin.30.2 (1.5NvZhNvZhS _The goblin barely misses you.OvZhP  You hit the goblin.  The goblin is severely wounded.OvZhT  The goblin closely misses you.A goblin comes into view. It is wielding a +0 club.OvZhA^g 2 goblins (1 wandering)gOvZh^(1.7OvZhfOvZhkj= _The goblin hits you but does no damage.OvZhz :  You slash the goblin!OvZhp OvZh )g   goblin.OvZh^ d30=63.1 (1.4OvZh OvZhM J _You kill the goblin!OvZhd .#.)# #########.#........[.###.####....######..........#.# ##(#.####... ## #.# #.....#  ####  OvZhe u#.......# ..........# ##.....?..#.......g.#......#OvZhg OvZho Sg.-4OvZho 0OvZhv OvZhy M _You see here a +0 club.OvZh )# #########.#........[.###.####....######..........#.# ##(#.####... ## #.# #.....# ##### ####.#)## #.....@.# ...# ##.....g........#OvZh m ##..###OvZh OvZh Rg?OvZh< G-5 _OvZh OvZh OvZhGP :  You slash the goblin!OvZhX D$OvZh[ Y=7=6.5 (1.4OvZhb OvZhc J _You kill the goblin!OvZh  .#........[.###.####....######..........#.# ##(#.####... ### #.# #.....# #.#### ####.#)## ##.......## ...# ##.....?OvZht u........#.# ..OvZh J-70OvZh OvZh|  You now have 77 gold pieces (gained 5).-8.5 (2OvZh) OvZh} - _You see here a +0 club.OvZh7; q ###.####....######..........#.# ###(#.####... ###.#.# #.....# .#### ####.#)## ##.......## .......).. ##........##. ..#OvZhRA A9.5 (1OvZhF OvZhP B40.5 (2OvZhtV OvZhX a _i - a scroll labelled ZOGHUSKOXAEOvZhh OvZh|  .........#.# ###(#.####... ##.#.# #.....# #### ####.#)## ##.......## .......).. ##........#  .. ..#OvZh A1.5 (1OvZh OvZhW.! (#.####... ##.#.# #.....# #### ####.#)## ##.......## .......).. ##.........# . .##.#OvZh7<2OvZh=OvZhV?OvZhN .#.# #.....# #### ####.#)## ##.......## .......).. ##.........# ##..###OvZh,...###.OvZh<3OvZhOvZhWOvZh~ #### ####.#)## ##.......## .......).. ##.........# ##..### #.# .... ....##OvZh#OvZhr&<4OvZhM,OvZh-PvZhHU4PvZhe[PvZh\PvZh4PvZhUPvZhPvZh @4PvZhFPvZhGPvZhR4PvZhPvZhPvZhR/4PvZh6PvZh8PvZhM4PvZh|PvZh:PvZhb(4PvZh-PvZh/PvZh՘4PvZhPvZhƠPvZhj 3PvZhal PvZhp PvZhv PvZhv PvZh$z PvZhwz PvZh| PvZh| PvZh~ PvZhw PvZh ,PvZh PvZhW PvZh ,PvZh PvZh PvZh ,PvZh PvZh PvZhR PvZhs PvZh? PvZh PvZhȕ ,PvZhS PvZh~ PvZh ,PvZhۙ PvZh XPvZh PvZh PvZhA PvZh PvZh PvZhe ,PvZh PvZhz PvZh ,PvZh PvZhé PvZhѪ ,PvZhx PvZhF PvZh1 ,PvZhï PvZh4 PvZhB ,PvZh PvZh PvZh ,PvZh PvZhڷ PvZh ,PvZhp PvZh PvZhD ,PvZh[ PvZhf PvZh ,PvZh PvZh PvZh ,PvZh PvZh PvZh ,PvZh PvZhD PvZhS ,PvZh PvZh PvZh ,PvZhl PvZh" PvZh ,PvZh PvZh  #........#  ###..###.######.# #.# #........# ###.####..####### ..........# ######.#####.# #.####.####### #PvZh ............# #...@....###.#####.# #........###.#...........#PvZh ....#.#####.#########. #.# #. #.#PvZhI #. #.##. #.##.#PvZh 068.5 (24.0)PvZh ,9.5 (25PvZh PvZh? ^ _j - a bubbling sapphire potionPvZh PvZhc PvZh; PvZh; H _No target in view!QvZh QvZhZQvZhƎQvZhH...........QvZh*......###.0.0).###.....QvZhQvZhaQvZhT _Key pressed, stopping explore.QvZhҪ4QvZhVQvZh:H _No target in view!QvZh IQvZh QvZh| : _QvZh;QvZh= ###..###.######.# #.# #........####.####..####### ..........# ######.#####.# #.......####.####### #............# #........###.#####.# #.###.# 70.5 (1 #.....#....#.#####.##########.# #.#QvZh #.# #.# #.# #.# #.# #.# #.# #.#  #.#QvZhQvZh>QvZhT _Key pressed, stopping explore.QvZh_+4QvZh/QvZh1H _No target in view!QvZhҴ 3QvZh QvZh QvZhʹ QvZh : _QvZh  #.# #........###.####..##### ..........# ######.#####.# #.......####.###### #............QvZh  ####.#####. #.###.#  #QvZh& .....#1.......#.#####.####QvZhS #.######.# #.#  #.# #.# QvZh #.# #.# #.# #.# #.# #.# .# #.# QvZh QvZh QvZhl * _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.QvZh QvZh QvZhL QvZh Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! QvZh b_Key pressed, stopping explore.No target in view!QvZhTM3QvZhNQvZhPQvZh@RQvZhwV| _QvZhWQvZh\##.####..#### ..........# ######.#####.# #.......####.#### #................ #QvZh\<###.#### #..###.# #######............##.....@.#.#####.####QvZh ]3.5 (2#.######.# #.#  #.# #.#QvZhB] #.# #.# #.# #.# #QvZhd]I.# #.# QvZh%^o.# #.# QvZh9bQvZhd* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.QvZhrQvZhrQvZhvQvZhxg _Key pressed, stopping explore. _No target in view! QvZhxa_Key pressed, stopping explore. _No target in view! QvZh!yb_Key pressed, stopping explore.No target in view!RvZh%;3RvZh;RvZh=RvZh?RvZhCf _RvZhQCRvZhCRvZhDRvZh-FRvZheFRvZhFRvZhGRvZhHRvZhIRvZhXIRvZh9KRvZh'M,RvZhMRvZhORvZhQRvZhQRvZhRRvZh?TRvZhVRvZh>VRvZh2WRvZhtXRvZhYRvZh#ZRvZhZRvZh\RvZh]RvZh^RvZh]^RvZhd#.......####.#............... #........###.### #........###.# #######......# #.......#.#####.#### #..#.######.# #.# RvZhd#. ##...# #.# #.# # #.##@# #.# #.#  #.# #.# #.# #.##. #.# #.# #.#RvZhd. #.# .# #.### #.#RvZhe#.##.#RvZh3eK#.#RvZhjZ82.5 (93.5 (10.0) RvZhnRvZht  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _k - a ring of poison resistanceRvZhRvZhRvZhkRvZhMH _No target in view!RvZh~RvZh!RvZh_RvZhRvZhRvZho| _RvZhRvZh!RvZh>,RvZhRvZhFRvZh,RvZhߏRvZhRvZh<,RvZhRvZhњK #......#. ##. #........#. #........## #.#######RvZh!... #.#.......#.#####.# #..#.######.# #.# #.###...# #.# #.#RvZhT ##@#.##.# #.# #.#RvZhu ##.###.# #.# #.# #.# #.# #.# #.# RvZh..# #.# .# #.# RvZh#### #.# #.# #.# RvZhN+#.#RvZhs18.5 (5.0)RvZh+9.5 (6RvZhDRvZha _l - a scroll labelled JOTAIZURCHORvZhڷ4RvZhRvZh,H _No target in view!RvZhRvZh,3RvZhRvZhRvZhP _RvZh,RvZhnRvZh }#.#.#. #.####.#######...#.#.......#.######..#.######.# #.# #.###...# #.# #.# ##.#.##.# #.# #.# ##.###.# #.# #.#  #@# #.# #.# #.# 91.5 (2........# #.# .# #.# ######### #.#  #.#  _Key pressed, stopping explore. _No target in view!RvZh؊ 3RvZhB RvZhz RvZh RvZh P _RvZhr ,RvZhN RvZh RvZh ,RvZh\ RvZh RvZha ,RvZh6 ,RvZh XRvZhq ,RvZh4 RvZhf RvZh% RvZhZ RvZh RvZhب RvZhq ,RvZhܪ RvZh RvZhN ,RvZh RvZh RvZhp  #. #.. #. #.#######.. #. #.## #. #..#.#### #g #.###...# # #. ##.#.##.# # #. ##.###.# #RvZhŷ #.#########.# #.# ##.@.........# #.#  ############# #.#  #.#RvZh { #.# #.# RvZhY g   hobgoblin (asleep)RvZh  1000.5 (9.0)  A hobgoblin comes into view.RvZhy j.ggRvZh 7===1.5 (10.0) RvZh RvZh + _The hobgoblin shouts!RvZh r  #. #   ..# #. #   #.# #.#######.   #.# #.#.......   #.# #..#.####  RvZh  #.# #.###...#   #g#.##.#   #.# ##.###.#   #@#########.# #.#   #...........# #.#  RvZh ############# #.#   #.#   #.#  #.#    RvZh RvZh m.g---RvZh. 2.0) RvZhw RvZh] RvZhl #.  ..# #.  #.#  #.#  #.#  #.#   #.#   #g#   #@# #.#  #...........# #.#  ############# #.#  #.#  #.#  #.# SvZh@P#. ..# #. #.# #.# #.# #.#  #.#  #g#  #@# #.# SvZh3Ai#...........# #.# ############# #.# #.# SvZhFP---SvZhKSvZhM` _A hobgoblin is nearby!SvZhb=  You slash the hobgoblin!SvZhgC.SvZhj>21=3.9 (1.4SvZhToSvZhyqM _You kill the hobgoblin!SvZh3SvZhoSvZhSvZhSvZhSvZhSvZhSvZh6SvZhSvZhhSvZh,SvZhSvZhSvZhA,SvZhSvZhHSvZh,SvZhkSvZhSvZh,SvZh;SvZhHSvZh,SvZhSvZhSvZh(,SvZhjSvZh SvZhSvZhgBSvZhSvZhSvZh.SvZhSvZh,SvZh,SvZhSvZhSvZhSvZhSvZh SvZh" SvZh^ SvZh SvZh SvZh    #S   SvZh>*          SvZhq.   #. SvZh- .####### #. SvZh .......# #.  SvZhs#######.### #.#.SvZh@  #.#.# S   ball python (constriction, asleep) #.# #.## SvZh#.# ##.# #.###.SvZh 17.9 (14.0)  A ball python comes into view.SvZhk.SS)SvZhq F-8.9 (15SvZh$SvZhh+5 _The ball python hisses angrily.SvZhS:~.S .# .######.......#######.#.#.....#.##.#SvZh;SvZh'Av.S9.0) SvZhESvZhWGSvZh #.# #.# #.# #S# #.# #.# #.# #@# #.# #.  #.#SvZhO #.  #.. #.  ###  #.#  #.#  #.#  #.# SvZh/ #.# #.# #.# #S# #.# #.# #.# #@# #.# #.  #.# #.  #..  ### #.# #.# #.# #.# SvZh4SvZhSvZh{b _A ball python is nearby!SvZh8,.S  ######......########...#SvZhSvZhSvZh@F.SSvZh.20 _SvZhSvZhSvZh  #.# #.# #.# #.# #.# #.# #S# SvZh3 #@# #.# #.# #.  #.# #.  #.. #.  ###SvZh\ <  #.#  #.#  SvZhx %#.# SvZh X #.# #.# #.# #.# #.# #.# #S# #@# #.# #.# #.  #.#  #..  ###SvZhB  #.# #.# #.# SvZh SvZhO SvZhޥ SvZh b _A ball python is nearby!SvZhݺ =  You hit the ball python.SvZh7 g†SvZh5 =3=2.2 (1.3SvZhV SvZh] O _You kill the ball python!SvZh 3SvZh SvZh4 SvZh SvZh Q  SvZh BYou see here a ball python corpse.SvZh SvZh]  _SvZh SvZh SvZh[! SvZh! SvZh" SvZh# SvZh$ SvZh5% SvZh% SvZh& SvZh%( ,SvZhl( SvZh) SvZh* SvZh* SvZh+ SvZh[, SvZh- ,SvZh. SvZh/ SvZh1 SvZh21 SvZh1 SvZh2 SvZh5 XSvZh7 ,SvZhq7 SvZhg= #...-30.0).. .#.#SvZh= 5.##.##.##.#-SvZhA SvZhC T _Key pressed, stopping explore.SvZhS 4SvZhW SvZhY H _No target in view!SvZh<3SvZhSvZh!SvZh#SvZh$$ _SvZh(nSvZh(SvZh*,SvZh6+SvZh,SvZh.,SvZhc.SvZh/SvZh<1SvZhy1SvZh1SvZh2SvZh;4BSvZh5SvZh6,SvZh 7SvZhL8SvZh9,SvZhS:SvZh;SvZh^=,SvZh=SvZh>SvZh?,SvZhu@SvZhATvZhBTvZhTvZh,TvZh7TvZhCTvZh,TvZh!TvZhuTvZh ,TvZhNTvZhC TvZh  #.#  #.#  #.#  #.# # #.#####.##> #.......... ##.......... #...@.......TvZh46.2 (14 #.######.##. #.#  #.# ##.# #..# #.##TvZh1T #.# TvZhB7.2 (15TvZhTvZh; _Found a stone staircase leading down.TvZhM,4TvZh0TvZhM3H _No target in view!TvZh3TvZhnTvZhTvZhTvZh@P _TvZhc,TvZhTvZh TvZh",TvZh'$TvZh\&TvZhP(,TvZh)TvZh.TvZh0,TvZh2TvZh 4TvZh46TvZh> #.# ### #.# #). #.# #.# # . #.# #.# .##.# #.#####.##>.... TvZh8?#....# ##....#### #.... #.######.##g#.. TvZh[?#.# #.# #.# #.# TvZhy?w##.# #.# TvZh?#..# #.#g   hobgoblin (wandering) TvZh?#.## #.# #.# ..#TvZh?n #.# .##TvZhPG]52.2 (5.0)3.2 (6TvZhYNTvZhO\ _A hobgoblin comes into view.TvZhqa#.# ### ##.# #). . ##.# #.# .# .#.# #.# .##.##.#####.##>.#.# ##.##........#.######.##g#.TvZhpb#.# #.# # ##.# #.###.# #.##..# #.# #.## #.##.# ..# TvZh^mTvZhtg.g====TvZht$4.2 (1TvZh {TvZh+ _The hobgoblin shouts!TvZhg #.# ### #  #.# #). . #  #.# #.# .# ..  #.# #.# .##.##  #.#####.##>.....  #.............#  ##..........#####  #........@g......  #.######.##.#....  #.# #.# # #  #.# #.# TvZh##.# #.# #..# #.# #.## #.# #.# ..# #.# .##TvZhګ #.# ### #  #.# #). . #  #.# #.# .# ..  #.# #.# .##.##  #.#####.##>.....  #.............#  ##..........#####  #........@g......  TvZho#.######.##.#....  #.# #.# # #  #.# #. ##.# #. #..# #.# TvZh#.## #. #.# .. #.# TvZhTvZhTvZh-TvZhg` _A hobgoblin is nearby!TvZh  You barely miss the hobgoblin.You kick the hobgoblin, but do no damage.TvZh527---=---5.6 (1.4TvZhrTvZhn _The hobgoblin hits you. The hobgoblin barely misses you.TvZh % #.# ### #  #.# #). . #  #.# #.# .# ..  #.# #.# .##.##  #.#####.##>.....  #.............#  ##..........#####  TvZh| H#........@g......  #.######.##.#....  #.# #.# # #  #.# #.# ##.# #.# #..# #.# #.## #.# #.# ..# #.# .##TvZh  #.# ### #  #.# #). . #  #.# #.# .# ..  #.# #.# .##.##  #.#####.##>.....  #.............#  ##..........#####  #........@g......  TvZhv #.######.##.#....  #.# #.# # #  #.# #. ##.# #.TvZh Z #..# #.# #.## #. #.# .. #.# TvZhg P---TvZh TvZhw ` _A hobgoblin is nearby!TvZhW =  You slash the hobgoblin!TvZho C.TvZh j8=--67.0TvZh TvZh M _You kill the hobgoblin!TvZh 3TvZhz TvZh nTvZh TvZh] ,TvZhv TvZh ~9==TvZh TvZh TvZhH TvZhn TvZh TvZh TvZhs TvZh ,TvZh TvZht 30==TvZh TvZh& 1 _HP restored.TvZhd 3TvZh TvZh TvZh! ,TvZh" TvZh% TvZh' TvZhA' TvZhX( TvZh!* TvZh+ TvZh$, 9=TvZh0- TvZh. TvZh0 ,TvZhj1 TvZh7 1 #  #.# ####.#  #.# #)..#. # #.# #@# .# ..TvZh7 - #.# #.# .##.## #.#####.##>..... #............# ##.........#####TvZh'8 & #................ #.######.##.#.... #.# #TvZhN8 ".# .# .## #.# .# # #TvZh> 78 M ####.# ..#. ##.# .. #.# .##.###.#####.##>.....TvZh|> X.....#.#TvZhD 070.0 (13.0)TvZh,E F-1.0 (14TvZhI TvZhYO q _You see here a +4 falchion.TvZhT` TvZh` TvZhe TvZhh H _No target in view!TvZh>3TvZhTvZhTvZh! TvZh $ _TvZh TvZhTvZhk,TvZhrTvZh.TvZh,TvZhTvZhTvZha ,TvZh"TvZh%TvZh',TvZh(TvZhk+TvZh,,TvZh/TvZh0TvZh3,TvZhB4TvZh(6TvZh7,TvZhX8TvZh;TvZh9=,TvZh=TvZh?TvZhA,TvZhxAUvZheUvZhYBUvZhAUvZh####..####.....##.##.##.##.#####.##.# #)..#...################.##.#.......@..........82.0 (11#.##.##.#####.....### #..##### UvZh####.##>..... ...##.# ##....... ...........###[....# .. ........# ........#######...## ###.####.# ............. #.... #.# #†#  ####.##.#.... .....# #.# #.#UvZh= #.# .# .## #..### #.# #)# #.# # # #.# #.# UvZhB3.0 (12UvZhUvZh\( _Found a ring mail.UvZho4UvZh.wUvZhDxH _No target in view!UvZhCUvZhDUvZhLUvZhlOH _No target in view!UvZhy3UvZheUvZhUvZhUvZhP _UvZh,UvZhUvZhcUvZh,,UvZh7UvZhUvZhI,UvZhdUvZh UvZh,UvZhVUvZh0UvZh,UvZhLUvZhUvZhC,UvZhUvZhUvZh},UvZhUvZhUvZh=,UvZh<UvZhUvZhy,UvZhUvZhUvZh,UvZhUvZh6UvZh,UvZhUvZhZUvZhp,UvZhUvZhUvZhd,UvZhUvZhUvZh,UvZh/UvZh9UvZh,UvZhMUvZhUvZh,UvZh<XUvZh@UvZhUvZhXUvZh##..........#######...##.# ###.................#......##.######.##.#..........####.# #.##.##.##.#..###UvZh#.# #.##.##.##.#..###.# #.##.##.##.#..# ##..# #.##.##.##....# #..## #.##.#..####.#( ..##.UvZh5:# #.UvZh[; .#####.####### #.  #.# #.# #### UvZhf #.# .# ##....  #.# .# ......  #.# .#UvZhF ##.... K   kobold (asleep)  #.# .# ......UvZh% .K .#....  #....UvZh 102.0 (19  A kobold comes into view. It is wielding a +0 short sword.UvZh KK.==3.0 (20UvZh#UvZh'( _The kobold shouts!UvZh .  ....  #.#.......  #.# #.##.##.  #.# #.##.##.#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..####.## #(  #.# ..##.@.......#  #.# .#####.#######  #.# #.#  #.# .#  #.# .#  #.# .#  #.# K#  #.# ..  #.#UvZhi8 .  ....  #.#.......  #.# #.##.##.  #.# #.##.##.#  ##.# #.##.##.#  #..# #.##.##.# UvZh,: #.## #.##.#..####.## #(  #.# ..##.@.......#  #.# .#####.#######  #.# #.#  #.# .#  #.# .#  #.# .#  #.# K#  #.# ..  #.#UvZh8E4UvZhh[s _A kobold is nearby!UvZh< .  ....  #.#.......  #.# #.##.##.  #.# #.##.##.#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..####.## #(  #.# ..##.@.......#  #.# .#####.#######  #.# #.#  #.# .#  #.# .#  #.# .#  #.# K# UvZhI #.# ..  #.#UvZh8n  .  ....  #.#.......  #.# #.##.##.UvZho   #.# #.##.##.#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..####.## #(  #.# ..##.@.......#  #.# .#####.#######  #.# #.#  #.# .# UvZhp  #.# .#  #.# .#  #.# K#  #.# ..  #.#UvZh#x 4UvZh  UvZhx ] _A kobold is nearby!UvZh !#.......#......# #.######.##.#..........### ##.# #.##.##.##.#..### ##.# #.##.##.##.#..# ###.# #.##.##.##.#..# ####..# #.##.##.##....# #..#.## #.##.#..####.## #(#UvZhI #.# ..##.........# #.##.# .#####@####### #.##.# #.# ####.##.# #.# ##....#.# #.# ...#.# UvZh #.# ###.# #K# ...#.# #.. UvZh .##.# !## #.#.# #.UvZhE UvZh UvZh :K.UvZhj 9--4.0 (1.0) UvZh UvZh a _Found a bubbling sapphire potion.UvZh    ..  #.# .#  #.# .#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..####.## #(  #.# ..##.........#  #.# .#####@#  #.# #.#  #.# #.#  #.# #.#  #.# #K#  #.# #.# UvZh h #.# #..  #.# !##  #.#UvZh ]   ..  #.# .#  #.# .#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..####.## #(  #.# ..##.........#  #.# .#####@# UvZhҊ o #.# #.#  #.# #.#  #.# #.#  #.# #K#  #.# #.#  #.# #..  #.# !##  #.#UvZh O--UvZh UvZh\ ] _A kobold is nearby!UvZh8 ######.##.#..........## #.##.#..###  ####..##.##....##.#..####.#(# ..##.........# .#####.#######UvZhK  #@# #####.......K##....#!## . ##..#UvZh UvZh K.5 _UvZh|    #.# .#  #.# .#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..# #( UvZh #.# ..##....  #.# .#####.#  #.# #@#  #.# #.#  #.# #K#  #.# #.# UvZh @ #.# #.#  #.# #.. UvZh+ i #.# !##  #.# .  #.#VvZhQ@a   #.# .#  #.# .#  ##.# #.##.##.#  #..# #.##.##.#  #.## #.##.#..# #(  #.# ..##.... VvZh@ #.# .#####.#  #.# #@#  #.# #.#  #.# #K# VvZh@` #.# #.#  #.# #.#  #.# #.. VvZhIA #.# !##  #.# .  #.#VvZhG4VvZhMVvZhP] _A kobold is nearby!VvZh_ #.##.#..###  ###.#.##.##....##.#..####.#(# ..##.........# .#####.######VvZhH` #.# #####.....K...##...#!## . ##..# #VvZhq`".#VvZhlgD=6VvZhlVvZh6oS _The kobold barely misses you.VvZh= #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##.... VvZh+ #.# .#####.#  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !## VvZhu #.# .  #.# .  #.##.# VvZh #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@# VvZh #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.#VvZh14VvZhm!VvZh#] _A kobold is nearby!VvZh-: #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....VvZh:  #.# .#####.#  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.#VvZh:!#.# VvZh #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#VvZh u  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.# VvZh$` #.# #.. VvZhL #.# !##  #.# . VvZhb} #.# .  #.#VvZhl4VvZhVvZh+] _A kobold is nearby!VvZhta  You closely miss the kobold.VvZh_26----7.4 (1.4VvZhfVvZh}@ _The kobold hits you with a +0 short sword.VvZh O #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@# VvZh * #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.##.# VvZh #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##.... VvZh] #.# .#####.#  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# . VvZh} #.# .  #.#VvZh44VvZhVvZh] _A kobold is nearby!VvZh  #.#   #.# .#  ##.# .#  #..# #.##.##.# VvZhX #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@# VvZh| t #.# #K#  #.# #.#  #.# #.# VvZh b #.# #..  #.# !##  #.# . VvZh T #.# .  #.##.# VvZhi  #.#   #.# VvZh .#  ##.# .# VvZhՙ #..# #.##.##.# VvZh #.## #.##.#.. #(  #.# ..##....VvZh' v  #.# .#####.#VvZhH   #.# #.# VvZhi #.# #@#  #.# #K# VvZh #.# #.# VvZh  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.#VvZh VvZhO VvZh$ VvZh ] _A kobold is nearby!WvZh} #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#WvZhf~V  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# . WvZh~3 #.##.# WvZh' #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.# WvZhr #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# . WvZh} #.# .  #.#WvZh4WvZh!WvZh#] _A kobold is nearby!WvZh6  You closely miss the kobold. You block the kobold's attack.WvZhM7\7=---8.8WvZh1<WvZh>= _The kobold hits you but does no damage.\vZhu1 #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#\vZh/2  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.##.# ]vZhn{ #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@#  #.# #K# ]vZh #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.#]vZh4]vZh]vZh] _A kobold is nearby!]vZhu #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.# ]vZhu #.# #..  #.# !##  #.# .  #.# .  #.##.# ]vZhj  #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.# ]vZh> o #.# #@#  #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.#]vZh> 4]vZh ]vZh ] _A kobold is nearby!]vZhQ/  You barely miss the kobold. Your kick misses the kobold.4--]vZh/ '10.1 (1.3]vZhw8 ]vZh: @ _The kobold hits you with a +0 short sword.]vZh$ O #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@# ]vZh * #.# #K#  #.# #.#  #.# #.#  #.# #..  #.# !##  #.# .  #.# .  #.##.# ]vZh { #.#   #.# .#  ##.# .#  #..# #.##.##.#  #.## #.##.#.. #(  #.# ..##....  #.# .#####.#  #.# #.#  #.# #@#  #.# #K#  #.# #.#  #.# #.# ]vZh  #.# #..  #.# !##  #.# .  #.# .  #.#]vZh 4]vZh ]vZhc ] _A kobold is nearby!]vZhm 8  You hit the kobold.]vZhu D)]vZh P--81.5 (1.4]vZh ]vZh J _You kill the kobold!]vZhW 3]vZh ]vZh; >0.0]vZh ]vZh< T _Key pressed, stopping explore.]vZh ]vZh) ]vZh ]vZh H _No target in view!^vZhM####..........#####  ##.##.##.###.#.##.##......# #.##.#..####.##(.##..........#####.#######  ####.#.##)..#.##.###......^vZhrD ^vZh1^vZhh5=-2.5 (1 _^vZh4^vZh^vZh&   #.##.#..###  ###.#.##.##....##.#..####.#(# ..##.........# .#####.######^vZh] #.# #####.....)...##.#.##.#^vZhV-3^vZh%^vZh>'_vZhWy  ###.##.##....#..####.#(# ..##.........# .#####.###### #.# #####........##..#. #.####.## _vZhy_vZhm<4_vZh̆_vZhrT _You see here a +0 short sword._vZhn ###.##.##....#..####.#(# ..##.........# .#####.###### #.# #####.....)..##.._vZh .####.#†#...... _vZh_vZhS-5 __vZh_vZh+_vZh^  ....#..####.#(# ..##.........# .#####.###### #.# #####.....)_vZhR_....##.....$... .#!######## #_vZhy_#.#.#######.## _vZhoit6=6_vZhp_vZhr+ _Found 10 gold pieces._vZh #..####.#(# ..##.........# .#####.###### #.# #####.....)...######## .....$... .##.....!######## ######. #.#.##.......# _vZh<7_vZh5_vZh_vZh M4_vZhR_vZh]T_vZhB4_vZh[_vZh_vZh;4_vZhB_vZhD_vZhu4_vZh_vZh_vZhk,4_vZhK3_vZh\5_vZh,4_vZhƫ_vZh_vZh4_vZh"_vZh$_vZh4_vZhg_vZh_vZh _vZhU _vZh_vZhP_vZhr4_vZh_vZh_vZhAY  #.# ..##......... #. #.# .#####.####### #. #.# #.# ####. #.# #.#.... #.# #)# . #.# #.# ## #.#_vZhY  #.####### . #.# #.#####....$... .# #.# #.....@######## #_vZhY  #.# ######.# # #.# #.# ### #.# #.#_vZhY  # #.# #.##_vZh"Z ##.# #†# #.# ....._vZh?Z  #.# #..######.#_vZh]Z U #.# ###_vZhxZ  #....... #.##. #._vZhZ _vZhb <8_vZhtf _vZhm A9.5 (2_vZhq _vZhs j _j - 2 bubbling sapphire potions (gained 1)`vZhs 3`vZh! `vZh$ 97`vZh( T=`vZh ) `vZhY* `vZhm, ,`vZh8. `vZh0 ,`vZhw1 `vZh3 `vZh3 h8==`vZh7 `vZh9 ,`vZh: `vZh< ,`vZh= `vZhe? ,`vZhc@ `vZh[B `vZhB h9==`vZh?D `vZhE `vZhE `vZhF `vZhI ,`vZhI `vZhK ,`vZhL `vZh!N `vZhKN $30`vZhkN E==`vZhiO `vZhQ `vZhsS ,`vZhT `vZhZV `vZhX `vZhAX `vZhOY `vZh [ `vZh\ `vZh\ `vZh] `vZh8_ `vZh` `vZh` 9=`vZha `vZh[c `vZhe ,`vZhe `vZhRh ,`vZhi `vZhIm M _You now have 87 gold pieces (gained 10).`vZhn `vZhn `vZho `vZh~q `vZhs B`vZhu `vZhy "#.#..####.## #(#.####...##.........# #.#.# #..#####.####### #.#.# ### #.# ####.#)##  #.# ##.......##  #)# ........)..#  `vZhy #.# #.##........#  #.##........# #.#####.......@.#.#........# #......##...#........# ######.# #.##........#  #.# l####..###.###`vZhz  #.# # #.# #..... #.# ###.####..### l   frilled lizard (asleep) #.# ..........#`vZh4z #.. ######.#####.# ###......####.###`vZh} 401.0)  A frilled lizard comes into view.`vZh~ ~l.l`vZh 5==1.5 (22`vZh `vZh} 8 _The frilled lizard hisses angrily.avZh #.##.#..####.## #(#.####...##.# #.#.# #..#####.# #.#.# ##.# ####.#)## #.# ###.......## avZhn#)# ........)..# #.# ##.##.# #.#.#  #.#####........@#.#.#  #......#...#.avZh#  ######.# ##l##.avZh# #.# .####..###.##.# avZh .# #.# #.#.# .####.####..##.# ..avZhFK#.. ###avZhg~### #.####.#avZhBavZh:l.avZh9--2.5 (1.0) avZhavZhavZh B  #(   #.#.#   #.#.#  #.# )##  #.# ###  #)# ........)..#  #.# ##.##........#  #.#######............#  .......@#avZh0  #######l..#   ##.##  #.# .# avZhZ N#.# .# #.#  #.# .# #.# ..avZh| $  #.. ###avZh 6  ### avZhu   #(   #.#.#   #.#.#  #.# )##  #.# ###  #)# ........)..#  #.# ##.##........#  #.#######............#  .......@#  avZhv #######l..#   ##.##  #.# .# #.# .# #.#  avZhv <#.# .# #.# .. #.. ### ### avZh~ O--avZh avZh‡ e _A frilled lizard is nearby!avZh&  You barely miss the frilled lizard. You kick the frilled lizard.avZh j.avZhL >30=3.9 (1.4avZh avZhH R _You kill the frilled lizard!avZhMavZhavZhavZh (0.0avZhKavZh9avZhT _Key pressed, stopping explore.avZh>(4avZhQ-avZhU/ avZhy/:_No target in view!bvZh{83bvZh8bvZhN=bvZh+>bvZhA _bvZhFbvZh3H,bvZhIbvZhPbvZhR,bvZhTbvZh5\.##....# #.........#.# .##.#..####.## #(#.####....# .##.........# #.#.# #..... #####.#######.#.# #####.##.# ####.#)## .##.# ####.......## ##)# #........)..# #.# ##.###  #.#######...@........# -bvZh\7.9 (4 #####.........#.#........# .....########...#........# ####.# ##.##........#bvZh]#.# #.####..###.######.##.# #.# #.## #........##.# #.####.####..########.# #............##.. ######.#####.#-bvZhvcbvZheT _Key pressed, stopping explore.bvZhu4bvZh{bvZh}H _No target in view!bvZh3bvZhCbvZh]bvZhzbvZh: _bvZhbvZha,bvZhbvZh bvZhbvZh<bvZh bvZhbvZh3,bvZhݶbvZhbvZhd,bvZh}bvZhbvZhbvZhbvZh bvZh####### #.#.# #####.# # ####.#)## .# # ####.......## #  #........)..# # ##.##........#  #######............#  bvZh+........#.#........# #######...#........#  ##.##.....@..# 53.9 (6 #.####..###.######.# bvZhD #.# #.## #........# #.####.####..#######bvZhT #............# ######.#####.# #...... . #...... . #........bvZhNbvZhbvZh_T _Key pressed, stopping explore.bvZhbvZh#bvZhbvZh4* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!bvZh ( bvZhb( bvZh) bvZh2 bvZh4 bvZh8 P _bvZh: ,bvZh; bvZh\= bvZhO? ,bvZhk@ bvZhOB bvZhD ,bvZhE bvZhF bvZhkH bvZhH bvZhxI bvZhK bvZhiL ,bvZh3M bvZh*O bvZhP ,bvZhQ bvZhR bvZhS ,bvZh?T bvZh}U bvZhV bvZhV bvZhW bvZh*X bvZhY ,bvZhY bvZhj] bvZh^ ,bvZh^ bvZhe 3 #.#.# #####.# #.# #..  ####.#)## #.# #.# ###. ##.......## #.# #.. .......)..# #.# ..# ##........# #.# ### bvZh9f f..........# #.# #..# #.# .#........# #.# ##........# #@# 64.9 (11.0) ####..###.######.# bvZhf # #.## #........# ####.####..####### bvZhf bvZhk bvZhm _No target in view! _Key pressed, stopping explore. _No target in view! bvZhm a_Key pressed, stopping explore. _No target in view! bvZhm F_Key pressed, stopping explore.bvZhb} 4bvZh bvZhj * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!bvZh7 3bvZh/8 bvZh; bvZh:< bvZh? P _bvZh@ bvZh6@ bvZh@ bvZhA bvZhDC ,bvZhC bvZhE bvZhF ,bvZhF bvZh-H bvZh I ,bvZhI bvZhK bvZhM ,bvZh&N bvZhP bvZhR ,bvZh^S bvZhY bvZh[ ,bvZh\ bvZh_ bvZh`a bvZha bvZhb bvZhPe bvZhg ,bvZhsi bvZhYl bvZhto ,bvZhp bvZh?s bvZhu ,bvZhuw bvZh #.....### #..################ ...##.# ##.......†.........# ....# .. ........##########.# ###.# ###.### ##.##### ......# #.# #÷ #.#.....### #.###.#.... .bvZh߀ .### #.# #)###########...#. ..# #.# #.#........[.#.#.. ..# ###.####@...######.......76.9 (12 ..# #.........#.# ##.#.#.. bvZhT +.## #(#.####....## ##...## .# #.#.# #.....# ##.## ## #.#.# #####.##.# ####.#)## #.##.#  ####.......## #.#bvZh #.#  #)..# #.#..#  ##.##........# #.#bvZh !###bvZh bvZh bvZh * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.bvZhc 4bvZh bvZh _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! bvZh b_Key pressed, stopping explore.No target in view!bvZh 3bvZh bvZhj bvZhS bvZh, : _bvZhĵ bvZh ,bvZh+ bvZhм  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 club.bvZh bvZhb  _bvZh bvZh bvZh ,bvZh bvZh a  You see here a rat skeleton.bvZh bvZhc  _bvZh bvZh bvZh ,bvZh bvZh bvZh ,bvZh bvZhm bvZh ,bvZh bvZh bvZhQ bvZh bvZh bvZhG bvZh ,bvZh bvZh bvZh bvZh bvZhv bvZh bvZh# bvZhK bvZhE bvZh7 bvZh ,bvZh bvZhc bvZh bvZh bvZh bvZhbvZh,bvZhbvZh ...# ##.# ##.# ##.# ################## #...................# ##.#####.....#####..#####bvZhJ"........##.#####.......÷......###[....#....@.......#########91.9 (15 #######...##.#####.####.# # .bvZhr-.....#......# #.# #÷# #..........### #.# #.# bvZh #.##.#..### #.# #)######### bvZh##.##.#..# #.# #.#........ ##.##.#..# ###.####....###### bvZh##.##....# #.........#.# # #..####.## #(#.####....bvZh###bvZhvbvZhbvZhT _Key pressed, stopping explore.bvZh -4bvZh34bvZh4H _No target in view!cvZh3cvZhmcvZhcvZhcvZh _cvZhicvZh ,cvZh˾cvZh(cvZhy,cvZhcvZh:cvZh,cvZhcvZhcvZh,cvZh@cvZhcvZhh,cvZh cvZh'cvZh,cvZhcvZhcvZh,cvZhcvZhcvZh,cvZhUcvZhEcvZh,cvZhcvZh@cvZhcvZhcvZhcvZhcvZhcvZh6cvZhFcvZhcvZh,cvZhcvZhbcvZh,cvZh<cvZh)cvZhcvZhcvZh cvZhcvZh,cvZhcvZhcvZh,cvZhcvZh+cvZh2,cvZhcvZhcvZh,cvZhcvZh,cvZhcvZhrcvZh ########## cvZh !........####  ...# 212.9 (21 cvZh8########.##.#   #.##.# cvZhZc  #.# ####.##.cvZhz&# cvZh#.# #)..#...### #.# #.##.#..........cvZhI  cvZh#.# #.##.##.#####.....## cvZh7Q #.#####.##>cvZh`...##.##  #.............###[....#...cvZhE cvZhcvZhcvZh; T _Key pressed, stopping explore.cvZh cvZha cvZhH%cvZh' cvZh':_No target in view!cvZhs3cvZhcvZhz cvZh cvZh | _cvZhcvZhcvZh,cvZhAcvZhScvZh,cvZhcvZhcvZhKcvZhcvZhycvZhVcvZhcvZh#cvZhcvZhcvZh/",cvZh#cvZh;&,cvZhQ'cvZh)l _h - 2 puce potions (gained 1)cvZh:*3cvZh*cvZh-cvZh.cvZh.cvZhN/cvZh0cvZh1cvZh1cvZh2cvZh4cvZhg5,cvZh5cvZh6cvZh7,cvZh 8cvZh9cvZh9cvZh9cvZh;cvZh<cvZh>cvZh?>cvZh>cvZh@cvZhGBcvZhRCcvZhCcvZhEcvZh)G,cvZhHcvZhIcvZhK,cvZhVOcvZhPcvZhR,cvZhPScvZhMTcvZh=U,cvZhUcvZhVcvZhhW,cvZhWcvZhXcvZhY,cvZhLZcvZh [cvZh[,cvZh \cvZh\cvZh],cvZh]cvZh_cvZh`cvZh*`cvZh`cvZhbcvZhc,cvZh^dcvZheBcvZh>fcvZhfk#.............###[....#.##..........#######...##.#.................#......#.######.##.#..........###.# #.##.##.##.#..####.# #.##.##.##.#..#cvZhk7##.# #.##.##.##.#..##..# #.##.##.##....##.## #@##.#..####.##39.9 (27cvZhk#.# #..##.........##.# #.#####.####### #. #.## #. #.#  #. #)# # #. #.# ##cvZh#l #. #.#######....# #.#####.........#.#cvZholcvZhpcvZhrT _Key pressed, stopping explore.cvZhσ4cvZhzcvZhɇH _No target in view!cvZhCmcvZhmcvZhncvZh5qcvZhBscvZhvP _cvZh'w,cvZhwcvZhG|cvZh`~,cvZhcvZhWcvZhcvZh"cvZhscvZhƆcvZh,cvZh0cvZhcvZh,cvZhcvZhKcvZh,cvZhcvZhcvZh,cvZh cvZhԘcvZh#,cvZhcvZh}cvZhJ,cvZhcvZhcvZh/,cvZhcvZh}cvZh,cvZhcvZhcvZh;,cvZh0cvZh!cvZh,cvZhcvZhcvZhô,cvZh%cvZhcvZh>,cvZhucvZhջcvZh*,cvZhcvZhecvZh#.# #.# #.# ##.##...#.# #.# #.#######.......#.# #.#######.# #......########...#....#.# ######.# ##.##....cvZh$c#.#  #.####..#.#  #.# #.##.#  #.####.##†#  #.......56.9 (1cvZhK#.# #..%# ######.##.# ###.# #.......cvZhn#.# #.# #.......cvZh#.####### #.# #.......#.......# #. #.......cvZh#######.# #.#######....... #.# #.#.......#.####cvZhb #.# #..#.######.#cvZhVB7.9 (18cvZh cvZh0 _Found an inkwell talisman.cvZhnscvZhscvZhtcvZh5wcvZhycvZh}BcvZh}cvZh}cvZh~cvZhHcvZhƉ,cvZhcvZhcvZhcvZhcvZh֎cvZhcvZhؑcvZhcvZhcvZh{cvZhp,cvZh2cvZhcvZhcvZhcvZhcvZh\cvZh,cvZh4cvZhŞcvZh#,cvZhРcvZhscvZh cvZh<cvZhҤcvZhcvZhcvZh-cvZh]cvZhبcvZhcvZhcvZhVcvZh'cvZh,cvZhެcvZhcvZhzcvZh߮cvZhcvZh(cvZhI,cvZhcvZhcvZh׳,cvZhcvZhcvZh̶,cvZhWcvZhcvZh,cvZh/cvZh%cvZhI,cvZhücvZh cvZhH,cvZhcvZhfcvZhJ #.# #.###...# #.# #.#  #.# ##.#.##.# #.# #.#  #.# ##.###.# #.# #.#  #.#########.# #.# #.# #.#  cvZh?#...........# #.# .# #.#  #############      cvZht  #...K....  cvZh####...##  ### cvZh% K   kobold (asleep) cvZhPcvZhr 77.9 (20  A kobold comes into view. It is wielding a +0 short sword.cvZhxK.KcvZh K====8.9 (21cvZhcvZhr( _The kobold shouts!cvZh&#.# ##.#.##.# #.# #.# #.# ##.# #.# #.# #.#########.# #.# #.# #.# #...........# #.# .# #.# ############# #.#  #.# ##.# .##cvZhIJ#.##>..####.@K......####...### ### cvZhFR=---cvZh)9.9 (1.0) cvZh]cvZh!Z _Found a stone staircase leading down. You block the kobold's attack.cvZh y  #.# #.#  ##.###.# #.# #.#  #.# #.# #.#  #.# .# #.#  #.# #.# #  #.# .##  #.##>..###  #.@K......  ####...###  ### cvZhN NcvZht b  #.# #.#  ##.###.# #.# #.#  #.# #.# #.#  #.# .# #.#  #.# #.# #  #.# .##  #.##>..###  #.@K......  ####...###  ### cvZh\u $ cvZhwz P---cvZh~ cvZh ] _A kobold is nearby!cvZhw! e  #.# #.#  ##.###.# #.# #.#  #.# #.# #.#  #.# .# #.#  #.# #.# #  #.# .##  #.##>..###  #.@K......  ####...###  cvZh! b### cvZhԷ Q  #.# #.#  ##.###.# #.# #.#  #.# #.# #.#  #.# .# #.#  #.# #.# #  #.# .##  #.##>..###  cvZh 5#.@K......  ####...###  ###  cvZh 4cvZhB cvZh ] _A kobold is nearby!cvZhr 8  You hit the kobold.cvZhH A) cvZhX 6281.3 (1.4cvZh cvZhk  cvZh <_You kill the kobold!cvZhcvZhlcvZhcvZh%H _No target in view!dvZhR3dvZhdvZh%dvZhdvZhڬ: _dvZh1C  You see here a +0 short sword.dvZhndvZh _dvZhdvZhDdvZh,dvZh۶dvZhdvZh,dvZhdvZhdvZhq,dvZhpdvZh1dvZh,dvZhdvZhdvZh,dvZhdvZhdvZhw,dvZhdvZhdvZh.##.# #.# #.# #.###.# #.# #.# #.# #.# #.# #.# dvZhkL...# #.# #.# #.#  #.# #.# #.##.# #.# #.# #.###.## #.# dvZhk#.##>..####.##.# #..).......@...# -9.3 (8.0####...####........##### ###.####..#<dvZh!*##dvZhq7-dvZh%90.3 (9dvZhYdvZhO9 _Found a stone staircase leading up.dvZhJdvZhdvZh.dvZh1H _No target in view!dvZh3dvZh dvZhh dvZh dvZh/P _dvZhdvZh)dvZhdvZhdvZh8,dvZhdvZhNdvZha,dvZhdvZhidvZhrdvZhdvZhdvZh3dvZh dvZh) dvZhj dvZh!dvZh!,dvZh!dvZh[$dvZhi%,dvZh%dvZh`'dvZh[(dvZh(dvZh)dvZh+dvZh-,dvZhr.dvZh/dvZh0dvZh0dvZh1dvZh 3dvZh4dvZh4dvZhE5dvZh6dvZh@8dvZhj8dvZh#9dvZh~:dvZh;,dvZh<dvZh-?dvZh!@dvZhJ@dvZh@dvZhBdvZhGDdvZhtDdvZhFEdvZhFdvZh H,dvZhHdvZhKdvZhL,dvZhMdvZhNdvZhO,dvZhPdvZh RdvZhSdvZhSdvZhTdvZhVdvZhWdvZhWdvZhvXdvZhZdvZh[,dvZh\dvZh]dvZh|_dvZh_dvZh7`dvZh^bdvZhcdvZhcdvZhddvZhmgdvZhTo ### .# ..# .# #.# #.# ##### #.# #dvZho/.#####...# #.# .## #.##......# #.# ...# #.##.##...###.## ..... #.##.###.###...###.....> dvZhp.....###.##.#.#.@....... #..........##.##.# dvZh7p###.####..........#....#.# ###.##.##.## ...#dvZhbph#.<.........#.## w##########........ #w   ribbon worm (asleep)dvZhp:####.#######dvZhpdvZhu 314.3 (24.0)  A ribbon worm comes into view.dvZh^|w.wdvZh|,5.3 (25dvZh҂dvZhC; _Found a stone staircase leading down.dvZh@.# ### .# ..# .# #.# # .# ##### #.# .# dvZh.#####...# #.# #.## .##......# #.# #...# .##.##...###.## #.....# .##.###.###...###.....>....###.##.#.#.. ..........##.##.#.dvZh .####..........#.....##.# ###.##.##.###w..##.<.........#.## #.##  dvZhT#........ .# dvZh####.#### # dvZhxdvZh@w.dvZh_06.3 (1.0) dvZh̬dvZh dvZhh ### ..# #.# #  ##### #.# .#  #.# #.##  #.# #...## ##.## #.....# #...###.....>. #..@....... ##.#....... ....#w....#  #.# ###.##.##.###...##  #.<...#.## #.##  dvZhti{........ .#  ####.#### #  ###dvZh2 ### ..# #.# #  ##### #.# .#  #.# #.##  #.# #...## ##.## #.....# #...###.....>. #..@....... ##.#....... ....#w....#  #.# ###.##.##.###...## dvZh #.<...#.## #.##  ........ .#  ####.#### # ### dvZh4dvZh dvZhx b _A ribbon worm is nearby!dvZh# ..# # #.# .# # ##### #.# .# #####...# #.# #.# dvZh~##......# #.# #.. ##.##...###.## ##.. ##.###.###...###.....>..###.##.#.#...............##.##.#dvZh# #.####..........#w....##dvZhX.# ###.##.##.###...## #.<.........#.## dvZh.## ########........ .dvZh$# ####.#### # dvZhBB ### dvZh&6(catching breath)dvZh+ ``The ribbon worm expels a string of sticky webbing.dvZhBV.@dvZhWC&7dvZh]HdvZhJW _The stream of webbing misses you.dvZhCB ..# # #.# .# # ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# dvZh.......#w....##  ###.##.##.###...## <#.## #.## ..... .#  ####.#### #  ###dvZhCX  ..# #.# .#  ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# .......#w....## dvZhY  ###.##.##.###...## <#.## #.##..... .# ####.#### #  ### dvZh^ 4dvZhd dvZhPf  dvZhf T_A ribbon worm is nearby!dvZhpz  You hit the ribbon worm.  The ribbon worm is moderately wounded.dvZhz 5=8.7 (1.4dvZh dvZh X _The ribbon worm barely misses you.dvZh3  ..# # #.# .# # ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# .......#w....##  ###.##.##.###...## <#.## #.## ..... .# dvZh+4 f ####.#### #  ###dvZh * ..# #.# .#  ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# .......#w....##  ###.##.##.###...## <#.## #.##..... .# ####.#### #  ### dvZh dvZh" 4dvZh dvZhP b _A ribbon worm is nearby!dvZh  (catching breath)  You slash the ribbon worm! You kick the ribbon worm.  The ribbon worm is almost dead.dvZh3 ``The ribbon worm expels a string of sticky webbing.dvZh |.@=20.1dvZh? dvZh} W _The stream of webbing misses you.dvZh  ..# # #.# .# # ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# .......#w....##  ###.##.##.###...## <#.## #.## ..... .#  ####.#### #  dvZh :###dvZhy.Y ..# #.# .#  ##### #.# .#  #.# #.##  #.# #...## ##.## ##.....## #...###.....>.# #........... #@......# .......#w....##  ###.##.##.###...## <#.## #.##..... .# dvZh/####.#### #  ### dvZh 3dvZhX3dvZh7dvZh9b _A ribbon worm is nearby!evZhm=  You hit the ribbon worm.evZh 2.evZh89-1.5evZhevZhoO _You kill the ribbon worm!evZhIevZh[evZhevZhevZhd,evZhevZh~evZh,evZhtevZhgevZhevZh)evZhevZhevZh,evZhevZh\evZhp,evZhevZhevZh,evZhgevZhevZhevZh$evZhevZh+evZh~,evZh)evZhevZh,evZhevZhfevZh`,evZhevZhevZh   ...g..#   ### .....  evZhP ..# .....   #.# ...  # #.# #.# ?..  # #.# ##.## #.#  # #.# ##...###.# evZhu ###.## ##.....##@#  evZh)-- #evZh#...###.....>.#.#  .#............# evZh~ .##.##.#.......###  evZh........#.....##  .##.##.###...## evZh   g   goblin (asleep) ....#.#####.## evZhA[............# ###.#########evZhd evZh 33.5 (12.0)  A goblin comes into view. It is wielding a +0 club.evZh7  The goblin shouts!evZhevZh evZh.gbgb   bat (wandering)evZh5==4.5 (13evZhevZhV _A bat comes into view.evZhr###..## ......#####..g..##. ..b....  ..... #.# ?.. ##.##  #.# ##...#evZh#.## ##.....##.#...###.....>.# #.#.#............##.##.#.......###.......#.....## .##.##.###...###.#####.## ............evZhevZhevZh$,evZh)..gbb--5evZh'* .0) evZhI3evZh4evZhL1 ###..###  ......#  ### ##.....##  ..# ...g...  #.# #.# ..... # #.# #.# ?.. # #.# ##.## #b# # #.# #@# #.#>.#.#..####evZh18evZht_ ###..###  ......#  ### ##.....##  ..# ...g...  #.# #.# .....  #.# #.# ?.. #.# ##.## #b# #.# #@# #.#>.#.#evZh..####evZhNO--evZhevZh!d _There are monsters nearby!evZhKp ###..###  ......#  ### ##.....##  ..# ...g...  #.# #.# ..... #evZhp #.# #.# ?.. # #.# ##.## #b# # #.# #@# #.#>.#.#..####evZhp-evZh ###..###  ......#  ### ##.....##  ..# ...g...  #.# #.# .....  #.# #.# ?.. #.# ##.## #b#evZh( #.# #@# #.#>.#.#..####evZhNevZh 4evZhevZhd _There are monsters nearby!evZhE'5  You hit the bat.evZh(evZh.=.g.evZh(2>41=6.9 (1.4evZh7evZh9G _You kill the bat!evZhq ###..###  ......#  ### ##.....##  ..# .......  #.# #.# ..g.. # #.# #.# ?.. # #.# ##.## #.# # #.# #@# #.#evZh4t>.#.#..####evZhaW _ ###..###  ......#  ### ##.....##  ..# .......  #.# #.# ..g..  #.# #.# ?.. #.# ##.## #.# #.# #@# #.#>.#.#evZhW ..####evZh` 4evZhf evZhi ] _A goblin is nearby!evZhz J #..# ###..## . ######.....##..evZhz  .........  #..g..# #.##.?...#evZh7{  ##.##  #.# ##...##.## ##.....# #evZh\{ #...###.....>.# #.#.#.....evZh~{ L##.##.#.......###.......#.....## .evZh{ <##.##.###...###.#####.##evZh} evZh &.gevZhM ;-70 _evZh evZh evZh?  #..# ###..###  ......# #  ### ###.....##.  ..# .........  #.# #.##.....# #evZh@  #.# #.##.?g..# # #.# ##.## #@# # #.# #.# #.#>.#.#..####evZh M #..# ###..###  ......# #  ### ###.....##.  ..# .........  #.# #.##.....#  #.# #.##.?g..# evZh O #.# ##.## #@# #.# #.# #.#>.#.#..####evZh evZh( N-evZht evZh  evZh O_A goblin is nearby!evZhV  #..# ###..###  ......# #  ### ###.....##. evZh4W ..# .........  #.# #.##.....# # #.# #.##.?g..# # #.# ##.## #@# # #.# #.# #.#evZhZW 1>.#.#..####evZh}W 8evZh  #..# ###..###  ......# #  ### ###.....##.  ..# .........  #.# #.##.....#  #.# #.##.?g..#  #.# ##.## #@#evZhJ  #.# #.# #.#>.#.#..####evZh 4evZh| evZh ] _A goblin is nearby!evZh:  You slash the goblin!evZh~i)evZhY=2=9.3 (1.4evZh evZh"J _You kill the goblin!evZh13evZhיevZhevZh,evZhevZh,<  You see here a +0 club.evZhevZh _evZhFevZh,evZhevZh| _l - 2 scrolls labelled JOTAIZURCHO (gained 1)evZh3evZh&evZhevZhu,evZhMevZhƼevZh,evZh#evZhevZh<,evZhevZhevZhd,evZh_evZhKevZhBevZhLevZh,evZhevZhe# #  #######  ......#  #####.# ### ## # evZh #.. .# ##.# #.##  #.# #..#  evZht#@###..### -40.0) evZh#........# #  ### ####.....##.# evZhv$ ..# #...........# #.# #.##.....### evZh ##### #.# #.##..)..# evZh##...# #.# ##.####.###....# #.# ##...###.# ##...###.## ##.....##.#evZhC8-evZhevZh9T _Key pressed, stopping explore.evZh;4evZhevZh?H _No target in view!fvZh@fvZhfvZhfvZhڭfvZhafvZhJ: _fvZhfvZhfvZhfvZhfvZh fvZh"fvZhOfvZh˸fvZhfvZhI,fvZhݼfvZhQfvZh,fvZhfvZhfvZh #.# ###.#[. ....# .. ##### fvZh4..# fvZh.#  .# #### .# ....##.# ###.####@.## 54.3 (5.0)#.....#  fvZh#.###.##  #.# #..#fvZhx #.###..###fvZh, #........# # ### ####.....##.#fvZh ..# #...........# #.# #.##.....###fvZhA5.3 (6fvZhfvZh'( _Found a ring mail.fvZh14fvZhvfvZhRH _No target in view!fvZhb3fvZhIfvZh fvZhfvZhr$ _fvZhnfvZh3fvZhh,fvZhfvZhfvZh2,fvZhfvZhNfvZh,fvZhfvZh0fvZh ,fvZhsfvZh fvZhy!,fvZhV"fvZh#fvZh%,fvZhb&fvZh(fvZh*,fvZh+fvZh,fvZh-fvZh.fvZh.fvZhr0fvZh1fvZh1fvZh2fvZh5fvZhE7,fvZh7fvZh=#.# #.# #.#  #.# ..# #.#  #.# ### #.#  #.# #.##.#fvZhJ>#.##.##.#  #.# ###.# ##.# fvZhv>#####[..###### ...# #....@.........67.3 (12.0) fvZh>#### ....###.########.## #.#  #.fvZh># #### #.# ...#fvZh>5 ##.# ##.# ###..## #.....#fvZh?8 #.###.##fvZh?fvZhKDfvZhbg.ggvZh5===6.3 (2gvZhLgvZhw( _The goblin shouts!gvZh.v  #.# ##.# # #.# #.# # #.# #.# # ###.# #.# # #####[.# .# .#  #.# ###.#  #.# #.@[#  #.# #.###  ##.# #.   #.   #g   #. gvZhv s #.# #..# #.  #.   # gvZh k #.# ##.#  #.# #.#  #.# #.#  ###.# #.#  #####[.# gvZh} G.# .#  #.# ###.#  #.# #.@[#  #.# #.###  ##.# #.  gvZh  #.   #g  gvZh #.  #.# #..# #.  #.  gvZh 3 # gvZh 4gvZh gvZhw ] _A goblin is nearby!gvZh;/ .# #.# #.# .# #.# #.# .####.# #.# .# #####[..######.# gvZh/ M.####..............# ......###.########.# ####### #.# ###.#  gvZh/ |#.# #..[#  #.# #@### #.# #.# gvZh@0  ###..## #.#  #.....# #g# gvZhi0 #.###.## #.#  #.# #..# #.#gvZh0   #.###..####.# gvZh0 #........##.#  ####.....##.# gvZh2 gvZh9 (g.gvZh?: <---7.3 (1 _gvZh^@ gvZhA gvZhz  #.# #.#  #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #@###  ##.# #.#   #g#  gvZh #.#   #.#  #.# #..# #.#  #.#  #.#   gvZh[ * #.# #.#  #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #@###  ##.# #.#   #g#   #.#   #.#  #.# #..# #.#  #.#  gvZh\ p#.#   gvZhzc P---gvZhi gvZhnk ] _A goblin is nearby!gvZh| r#######[..########..............#.....###.########. ####### #.# ###.# ..[##### ###..## #g.....# #.gvZh~} ###.## #..##..###.......###..........gvZh D=8gvZh gvZh T _The goblin closely misses you.gvZh E #.# #.#  ###.# #.#  #####[ # gvZhsE.#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#   #.#  gvZhED #.#  #.# #..# #.#  gvZhF#.#  #.#  #.#   hvZh #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#  hvZhՙ #.#   #.#  #.# #..# #.#  #.#  #.#  #.#   hvZh4hvZhFhvZh] _A goblin is nearby!hvZh߸  You closely miss the goblin. The goblin completely misses you.9.8 (1.5hvZhhvZhr= _The goblin hits you but does no damage.hvZh? #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#   #.#  hvZhR@ #.#  #.# #..# #.#  #.#  #.#  #.#   hvZh  #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#  hvZh #g#   #.#   #.#  #.# #..# #.#  #.#  #.#  #.#   hvZh4hvZhhvZh] _A goblin is nearby!hvZhD41.1 (1.3hvZhMhvZhz _You closely miss the goblin. The goblin hits you but does no damage.hvZh}  #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#  hvZhO~ #g#   #.#   #.#  #.# #..# #.#  #.#  #.#  hvZh~~N#.#   hvZh #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#   #.#   #.#  #.# #..# #.#  #.#  #.#  #.#   hvZhhvZh{hvZhKhvZh] _A goblin is nearby!hvZh .  You hit the goblin.  The goblin is severely wounded.2.6 (1.5hvZh3hvZh5| _The goblin hits you but does no damage. The goblin closely misses you.hvZh` #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#  hvZh= #.#   #.#  #.# #..# #.#  #.#  #.#  #.#   hvZhhj #.# #.#  ###.# #.#  #####[ # .#  #.# ###.#  #.# #..[#  #.# #.###  ##.# #@#   #g#   #.#   #.#  #.# #..# #.#  hvZh~i0#.#  #.#  #.#   hvZhp4hvZhuvhvZhx] _A goblin is nearby!hvZh:  You slash the goblin!hvZh=f)hvZhi543.9 (1.3hvZhghvZhIJ _You kill the goblin!hvZh53hvZh7hvZh =hvZhBBhvZhF|  Things that are here:  a +0 club; a goblin corpsehvZhHhvZhI _hvZhJhvZhThvZhV,hvZh XhvZhb|###............. ......###.####### ####### #.# ### #.# #..[# #.# #.### #.# ###..## #)# #.....# #.# #.###.##-6.9 (3.0.# #..# #.###..###..##.##.....####  #.##..)..#  ##.####.###  -hvZhfhvZhhT _Key pressed, stopping explore.hvZh{4hvZhhvZhH _No target in view!hvZhۀ 3hvZh7 hvZh hvZhZ hvZhv : _hvZhA z .....###.######## ####### #.# ### ..[### ###..## #)hvZh .....# #.###.## #..7.9 (1##..###.......##...###.# hvZh E hvZhɗ hvZhV hvZh  hvZh F_Key pressed, stopping explore.hvZhخ hvZh hvZhɳ hvZhĵ H _No target in view!hvZho 3hvZh hvZhX hvZh hvZh4 : _hvZho hvZhe ,hvZh hvZh hvZhZ ,hvZh hvZh_ hvZh ,hvZhm hvZh0 hvZh ,hvZh hvZh'  ##.#   ###..## #) #.....# #. #.###.## #. .# #..# #.#  #.###..####.#hvZh e  #........##.# ## ####.....##.# .# #........@..# 52.9 (5 .# #.##.....#### hvZh .# #.##..)..#  .# ##.####.### hvZh .# ##...###.# hvZh8 ~ .## ##.....##.#  hvZhW k..###.....>.# hvZhv _.#............ .##.#.......###hvZh  hvZh hvZh hvZh T _Key pressed, stopping explore.hvZh' hvZh' hvZh~. hvZh0 * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!hvZh73hvZhe9ivZhivZhivZh : _ivZh6 ivZhuBivZh# ##.# #.# # ###..## #)#  #.....# #.#  #.###.## #.#  #.# #..# #.#  #.###..####.#  #..##.#  ### ####.....##.# ivZh_N ..# #...# 4.9 (2  #.# #.##.....####  #.# #.##..)..#  #.# ##.####.###  #.# ##...###.# ##.## ##.....##.#ivZh #...###.....>.#.# #ivZhl..# ##.##.#.......###ivZh  ivZh>ivZh!ivZh$* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ivZh54ivZh <ivZh6>* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ivZhr>3ivZh}?ivZhDivZhGivZh-K: _ivZhmLivZh%RBivZhpRivZh3T,ivZh{UivZhWivZhSY,ivZhYivZh:[ivZh\BivZh#a.....# ##.# #.# ###.# ###..## #)#  #.....# #.#  #.###.## #.#  #.# #..# #.#  #.###..####.#  #........##.#  ### ####.....##.#  ivZhaD..# #.@.........# 9.9 (5 #.# #.##.....#### ##### #.# #.##..)..# #...# #.# ##.####.### ....# #.# ##...###.#...###.## ##.....##.##.###...###.....>.#.# ##.##.#.#............# .....##.##.#.......###ivZhaivZh&eivZhLf* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ivZhp4ivZhrivZh?t _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! ivZhbtb_Key pressed, stopping explore.No target in view!ivZhivZhivZhivZh1ivZhivZh$ _ivZhU,ivZhۖ,ivZh$ivZhњivZh,ivZhivZhivZhivZhivZh+ivZhWivZhivZhڦivZhivZh;ivZh,ivZh/ivZhìivZh[,ivZhivZhivZh,ivZhޱivZh'ivZhe,ivZhivZh-ivZhivZhivZhivZh˸ivZh,ivZhtivZhivZhJ,ivZhivZhYivZh,ivZh=ivZh...# #.###.######.# #..##.# #.###..####.# #........##.# ### ####.....##.# ..# #.........#.#ivZh #.# #.##.....##.# ##### #.# #.##..)..##.#####...# #@# ##.####.###72.9 (13.0)ivZh#.##......# #.# ##...###.# #ivZh;2 #.##.##...###.## ##.....##.# ####.##.###.###...###.....>.#.#ivZh_....###.##.#.#............# ####..........##.##.#ivZht.......### # ###.####..........#.....##ivZh #.# ###.##.##.###...##ivZhH #.<.........#.#ivZh%####.##ivZhTivZhKivZh% _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! ivZhOF_Key pressed, stopping explore.ivZhivZhivZhPivZhTK _Key pressed, stopping explore. ivZh}_No target in view! _Key pressed, stopping explore. _No target in view! ivZhb_Key pressed, stopping explore.No target in view!ivZh3ivZhivZhivZhivZh[| _ivZhivZhivZhBivZhivZh,ivZhivZhivZh,ivZhCivZhwivZh,ivZh ivZhivZhU,ivZhQivZhivZh,ivZh}ivZh ivZh,ivZh\ivZhivZh,ivZhivZhqivZhJ,ivZhivZhwivZh,ivZhTivZhivZh ,ivZhl ivZh3 ivZh ,ivZh ivZhivZh,ivZhivZhNivZhn,ivZh/ivZhivZh,ivZhmivZhivZh,ivZh>ivZh=ivZht,ivZhivZhN<o #.# #.#####...# #.# ##.####  #.# #.##......# #.# ##...### ##.## #.##.##...###.## ##..... #>..####.##.###.###...###.....> )...........###.##.#.#........... #...####..........##.##.#.# ##### ###.####..........#.....# #.######.##.##.###...##  #.<....@....#.#####.## 91.9 (19 ########............#  ####.#########  ### ivZh<ivZh@ivZhAB _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.ivZh@4ivZhէivZhH _No target in view!ivZh5 3ivZh ivZh r........0.0) ivZh ivZh ivZh| _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!ivZh Done exploring.ivZh: 4ivZhy? ivZhRA H _No target in view!ivZhQ 4ivZhU ivZhW _No target in view! _Done exploring.No target in view!Done exploring.No target in view!ivZh1f 3ivZhf ivZhA} 4ivZhh~ ivZh _Done exploring.No target in view!Done exploring.No target in view!Done exploring.jvZh jvZhMjvZhġjvZh44jvZhYjvZhkNo target in view!Done exploring.No target in view!Done exploring.jvZh jvZhZjvZh4jvZh4jvZhjvZh@wDone exploring.No target in view!Done exploring.Key pressed, stopping explore.jvZh4jvZhjvZhH _No target in view!jvZhjvZhjvZhjvZh 4jvZh/jvZhE _Done exploring.jvZhjvZhjvZh<#jvZh%H _No target in view!jvZh4jvZhjvZhH _No target in view!jvZha3jvZhjvZh4jvZh jvZh(#E _Done exploring.jvZh 4jvZh_ jvZh  No target in view!Done exploring.No target in view!Done exploring.No target in view!jvZhY 3jvZhY jvZhz 4jvZhs| jvZh!~ Done exploring.No target in view!Done exploring.No target in view!Done exploring.kvZhkvZhn$kvZhwWhere to? (Tab - D:2, ? - help)  D - Dungeon kvZh kvZhC [?25h[?0c #.# #.#####...# #.# ##.#### Hydeparker the Trooper#.# #.##......# #.# ##...### Demonspawn ##.## #.##.##...###.## ##.....## Health: 30/30 ======================== #>..####.##.###.###...###.....>.# Magic: 3/3======================== )...........###.##.#.#........... AC: 8Str: 18 #...####..........##.##.#.......# EV: 8Int: 8 ##### ###.####..........#.....## SH: 4Dex: 12#.######.##.##.###...## XL:  3 Next: 44% Place: Dungeon:2#.<vZh 6m....@....#.#####.##Noise: ---------  Time: 1491.9 (0.0)########............#a) +0 war axe####.#########Nothing quivered### _No target in view! _No target in view! _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 2, ? - help) kvZh>, [?25l[?1ckvZh943kvZh3:kvZh\>kvZh>lvZh _lvZhvlvZhlvZh,lvZhlvZhlvZh,lvZhlvZh. lvZh ,lvZh lvZhlvZhe,lvZhlvZhlvZh,lvZhhlvZh lvZhYlvZh|lvZh&lvZhlvZh,lvZhlvZhlvZh,lvZh lvZh!lvZh#,lvZh$lvZh&lvZh(,lvZh)lvZh+lvZh-,lvZh2lvZh4lvZhS5,lvZhx6lvZh8Y  There is a stone staircase leading down here.lvZh9lvZh:lvZh;$ _lvZh|<lvZhQ;3lvZhyR,lvZh#SlvZh\$  .  #####..  ....>..  ##.......  # #........ .#..#.#........ ...>... 507.7 (15.8)....#.#.#.####. . # #.# # #.##.#...lvZh\...... _You climb downwards.  Found an escape hatch in the floor. Found a stone staircase leading down. lvZh?]lvZhNblvZhda _There is a stone staircase leading up here.lvZhvb 3lvZhGc lvZhe lvZhi lvZhm P _lvZhp ,lvZh2q lvZht lvZhw ,lvZhx lvZhz lvZhM| ,lvZh} lvZh lvZh 3#....>..###.......### #...........#..#.#........# lvZhB %...>...<.......# ....#.#.#.####.# . # #.#.#  #.#.#  #.#@# 11.7 (4.0lvZh ) #......................:...........................##.##........... ..lvZh׈ .....##..## ...... ....>lvZhy lvZh +2.7 (5lvZhR lvZh ; _Found a stone staircase leading down.lvZh 4lvZh lvZh H _No target in view!lvZh'+ 3lvZh, lvZh"1 lvZh3 lvZhq7 : _lvZh<  ##.......### #...........#..#.# ..>...<.#.#.#.#### # #.#.#  #.#.#.#.#.####.###....@.......3.7 (1lvZhH= /...:...... ......lvZh= lvZhC lvZhF T _Key pressed, stopping explore.lvZhX lvZhX lvZh_ lvZhc H _No target in view!lvZhU3lvZhlvZhlvZh`lvZhB: _lvZhlvZh,lvZhlvZhlvZh ,lvZh lvZh6lvZh,lvZhlvZhvlvZh,lvZhڼlvZhb # #.......... .#..#.#........# ...>...<.......# ....#.#.#.####.# . # #.#.# #.#  #.#.# #.#.#.####.####.#.lvZh/.#.............................# .....#### ..........##.### ....................##...##.#........#....>.......lvZh_.............. ..... ......##.#.###lvZhTYou pick up a book of Minor Magic and begin reading...lvZhV8.7 (59.7 (6lvZhVlvZhX _You add the spells Magic Dart, Blink and Call Imp to your library.lvZh4lvZhlvZh2H _No target in view!mvZh mvZhVmvZhmvZhYmvZh@mvZh&P _mvZhl,mvZhmvZhmvZh[,mvZhzmvZhCmvZh,mvZhmvZhmvZh,mvZhsmvZh=# #.#.# #.#  #.#.# #.# # #.#.#.####.####.#.#...................................#...............#### #mvZhto..........##.######.#.  ....................##...##.#.@...?...24.7 (5  mvZh.....#....>.....  .............mvZh.. ##.#.####.#.. #.... #.#.. ... ... ..... .. .. ...... # mvZh;.. ...mvZhmvZh+mvZh'T _Key pressed, stopping explore.mvZhY 4mvZhmvZhH _No target in view!mvZh@3mvZhAmvZh+EmvZhI: _mvZhM,mvZhP,mvZh!RmvZhTmvZhwX,mvZhUYmvZh[mvZh^,mvZh`mvZhf,mvZhlgmvZh|k| _l - 3 scrolls labelled JOTAIZURCHO (gained 1)mvZho3mvZhomvZhqmvZhu,mvZh#vmvZhwmvZhzmvZhzmvZh{mvZh}mvZhf,mvZhmvZhmvZh,mvZhmvZhNmvZh,mvZh8mvZh-mvZh|,mvZhmvZhԑmvZh۔,mvZhmvZhvmvZh,mvZh(mvZhmvZh,mvZhImvZhmvZh,mvZhimvZhUmvZh,,mvZhmvZhTmvZhҰmvZhmvZhmvZhmvZh߹ ##  ..####  ######.... l  #....>..# #. #### .## # .. #mvZh# #. # .<# #.#.#######.#.. #.#.####.# #...@.......... #.#.# #.# #.#.##......... #.#.# #.# #.##.####.... #.#.####.####.#.##.####.... ........................... ..............#.##.#.##..#.mvZhl   frilled lizard (asleep) ...........####.##.#.# mvZh......##.######.#..#.# ...................#.##mvZh 42.7 (18.0)  A frilled lizard comes into view.mvZh1i.llmvZhx,3.7 (19mvZhmvZh  ##  ..#### ######.... .  #....>..# #l  #### .####  #... ... #.# #.# # mvZh..<.......# #.#@#######.#.. .#.#.####.# #.......  #.#.# #.# #.#.##.........  #.#.# #.# #.#.##.####.... .#.#.####.####.#.##.####......................#.##.#.##..#.......####.##.#.#mvZhU##.######.#..#. _The frilled lizard hisses angrily.mvZhrmvZhQz.l4.0) mvZhmvZhmvZh  ## ..####   .  #....>..# #.   l####   ... #.# # < #.#@#  #..............  #.#.# #.# #.#.##.........  #.#.# #.# #.#.##.####.... #.#.# ... #.# #.##.#.#  mvZh@ ## ..####   .  #....>..# #.   l####   ... #.# # < #.#@#  #..............  #.#.# #.# #.#.##.........  #.#.# #.# #.#.##.#####.#.#mvZh_A... #.##.#mvZhF4mvZh]KmvZhMe _A frilled lizard is nearby!mvZh#] ##  ..#########.... .  mvZhk]& #....>..# #. #.####l#########  ............... #.mvZh] #@# # .<.......# #.#.#######.# mvZh].#.#.####.# #..........#.#.##..... mvZh]< #.#.# #.# #.#.#.####.####.#.##.####...............mvZh^4#..#......#mvZh_mvZhjeF.lmvZhf-5 _mvZhjmvZhlmvZhB  You slash the frilled lizard!mvZhOE†mvZh7=6=7.1 (1.4mvZhEmvZh R _You kill the frilled lizard!mvZh ImvZhOmvZhXmvZh\,mvZhmvZhmvZh,mvZhmvZhmvZh8,mvZhmvZhgj  You see here a frilled lizard corpse.mvZhmvZhZ _mvZhmvZhmvZh BmvZhJ mvZh ,mvZhs mvZh mvZh ,mvZh[ mvZh mvZh. ,mvZh mvZh mvZh ,mvZh mvZhf mvZh ,mvZh mvZh mvZh ,mvZh mvZh^ mvZh mvZh mvZh. mvZhD mvZh9! ,mvZh! mvZh" mvZhC$ ,mvZh$ mvZhh& mvZh( ,mvZh) mvZh* mvZhC, ,mvZh, mvZhC. mvZh/ ,mvZh/ mvZh0 mvZh2 ,mvZh2 mvZh3 mvZhj6 ,mvZh6 mvZh+9 mvZh: ,mvZht; mvZh< mvZh> ,mvZh> mvZh@ mvZhC ,mvZhC mvZhE mvZh1H ,mvZhH mvZh"K mvZhK ,mvZheL mvZhM mvZhP ,mvZhQ mvZhS mvZh"[ 2 ####################### ....!..@..............##- .......#############.... ....... #....>..## ....... ##.......##mvZh[  ....... # #.......... w.$.....#..#.#........## w   ribbon worm (wandering) #######...>...<.......# ....#.#.#.####.# . # #.#.# #.#mvZhC` 073.1 (26.0)mvZhe f.wwmvZh-f F-4.1 (27mvZh-k mvZhn ^ _A ribbon worm comes into view.mvZh ########################.....!.................##......@#############...#.# #....>..##.##......... # ..#.w$.....#..#.##########...>...<. ....#.#.#.####.# ... # #.#.# #.#mvZh, l #.#.# #.#mvZhV mvZh 05.1 (1.0) mvZhw mvZh< mvZh8 KmvZh  ############### .....!......... #......@# #.......# #....> #.......#  ......... #  mvZh X#.w$..... ########...>...< mvZh M.. ... # #.#.#  #.#.# mvZh- b ############### .....!......... #......@# #.......# #....> #.......#  ......... #  mvZh {#.w$..... ########...>...< .. ... # #.#.#  #.#.# mvZh 4mvZh mvZh b _A ribbon worm is nearby!mvZhR i ############### .....!......... #......@# #.......# #....> #.......#  ......... #  #.w$..... ########...>...< .. mvZhņ >... # #.#.#  #.#.# mvZhU ############### .....!......... #......@# #.......# #....> #.......#  ......... #  #.w$..... ########...>...< .. mvZh~... # #.#.#  #.#.# mvZh%4mvZh-mvZh7/b _A ribbon worm is nearby!mvZhA########################......!................. #.......#############.. #.# #....> #.##..........# # .#.w$.....#..#.# ########...>...<.nvZhp ....#.#.#.####. ....# #.#.# #. ...?# #.#.# #.#.#.#.####.nvZh (catching breath)  Found 2 scrolls labelled VIURAO NEMUTZ. ```nvZh[``The ribbon worm expels a string of sticky webbing.nvZhg1}@....6nvZh9nvZh;W _The stream of webbing misses you.nvZh  ############ ......!.... #.......# #.....@.# #....> #.......#  ..........# #  .#.w$.....# ########...>...< ... ....# #.#.#  ...?# #.#.# nvZh>L ############ ......!.... #.......# #.....@.# #....> #.......#  ..........# #  .#.w$.....# ########...>...< ... nvZhL....# #.#.#  ...?# #.#.# nvZhLT4nvZhZnvZh7| _A ribbon worm is nearby!########################.......!................ #.......############# #.# #....> #.##........# # #.#.w$.....#..#.# ########...>...< ....#.#.#.#### ....# #.#.# # ...?# #.#.# # ..#.#.#.####.#........nvZh|6(catching breath)nvZh  ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.nvZh.. 4  0 7Held nvZhenvZhj _You are caught in a web! _There is a web here.nvZh x ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  nvZhF...?# #.#.#  ..#nvZhP ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  nvZh!...?# #.#.#  ..#nvZhߔnvZhnvZhnvZh} nvZhT_A ribbon worm is nearby!nvZh3nvZhŷnvZh N _You are caught in a web!nvZhT* ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....#nvZh!U~ ########...>...< ....# ....# #.#.#  ...?# #.#.#  ..#nvZh]UnvZh ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  nvZh@`#.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  nvZhj6..#nvZhm3nvZhnvZh  _A ribbon worm is nearby!nvZhnvZh^#N _You are caught in a web!nvZhG ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...<nvZhOw ....# ....# #.#.#  ...?# #.#.#  ..#nvZh6  ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ..#nvZh? 3nvZhqH nvZh}K b _A ribbon worm is nearby!nvZhf^ 3nvZh9e nvZh$h ?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!nvZh ^ ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# nvZhH `....# #.#.#  ...?# #.#.#  ..#nvZh{  ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ..#nvZh4 3nvZh. nvZh ?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!nvZhs 3nvZh nvZh ?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!nvZh!o  ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  nvZho ,..#nvZh ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# nvZh3F....# #.#.#  ...?# #.#.#  ..#nvZh3nvZh%nvZh0You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!nvZh~You are caught in a web!A ribbon worm is nearby!nvZh8/3nvZh5nvZhg8A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!nvZh8hA ribbon worm is nearby!You are caught in a web!nvZh ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  nvZhD#.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ..#ovZhF ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ..#ovZh3ovZhovZhJ ?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!ovZh'ovZhovZhn#ovZh9&A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!ovZh&You are caught in a web!A ribbon worm is nearby!You are caught in a web!ovZh3ovZhovZhr You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!ovZhj ############# .......!.... #.......# #.......# #....> ovZh#....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ovZho,..#ovZhl ############# .......!.... #.......# #.......# #....> #....@..#  ...........# #  #.#.w$.....# ########...>...< ....# ....# #.#.#  ...?# #.#.#  ovZh6..#ovZhй3ovZhovZh[ A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!ovZh ovZh @w...ovZh! %8ovZh( ovZh* You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! _You struggle to detach yourself from the web.pvZhpvZh;:w.pvZhM 8  4 9pvZhpvZh* _The web tears apart.pvZh,####################### .......!............... #.......############# #.# #....>.#.#...w...## ##...........@....# # ##.#..$.....#..#.# ########...>...< ....#.#.#.### ....# #.#.#pvZh ...?# #.#.#  ..#.#.#.## .#.........pvZh9=80pvZhW pvZh pvZh   You barely miss the ribbon worm.The ribbon worm bites you but does no damage.pvZhy 5=1.5 (1.4pvZh pvZhP Y _The ribbon worm closely misses you.pvZhyb  You barely miss the ribbon worm. You kick the ribbon worm.  The ribbon worm is moderately wounded.2.9pvZhjpvZhqmC _The ribbon worm bites you but does no damage.qvZh  You hit the ribbon worm. Your kick misses the ribbon worm.The ribbon worm is moderately wounded.4.2 (1.3qvZhսqvZhY _The ribbon worm closely misses you.qvZh}  ############# .......!.... #.......# #.......# #....> .#.#...w...##  .......@....# #  ##.#..$.....# ########...>...< .... ....# #.#.#  ...?# #.#.#  qvZh~ !qvZhB  ############# .......!.... #.......# #.......# #....> .#.#...w...##  .......@....# #  ##.#..$.....# ########...>...< .... ....#  qvZh ...?# #.#.#  qvZh 4qvZh& qvZh3* b _A ribbon worm is nearby!qvZh o ############# .......!.... #.......# #.......# #....> .#.#...w...##  .......@....# #  ##.#..$.....# ########...>...< .... ....# #.#.# qvZh; O ...?# #.#.#  rvZhs?' ############# .......!.... #.......# #.......# #....> .#.#...w...##  .......@....# #  ##.#..$.....# ########...>...< .... ....#  ...?# #.#.#  rvZhF4rvZhLrvZhNb _A ribbon worm is nearby!rvZhc  You barely miss the ribbon worm. You kick the ribbon worm.  The ribbon worm is heavily wounded.rvZhDd-5.6 (1.4rvZhorvZh rX _The ribbon worm barely misses you.rvZhp  You barely miss the ribbon worm. Your kick misses the ribbon worm.The ribbon worm is moderately wounded.rvZh (7.0rvZhJ rvZh C _The ribbon worm bites you but does no damage.svZh60  You barely miss the ribbon worm. You kick the ribbon worm.  The ribbon worm is heavily wounded.29-8.3 (1.3svZh>svZhL svZh*_The ribbon worm bites you.svZh?  You slash the ribbon worm!svZhli.svZh svZh-51=9.8 (1.5 _You kill the ribbon worm!svZhNsvZh[i _Your Fighting skill increases to level 4!svZhV<M#######################.......!...............############  #....>.#.### ##....... # ##.#..$.....#..#.#.########...>...<......svZhiS--900 _svZhsvZhQM.#######################........!...............############  #....>.#.### ##....... # ##.#..$.....#..#.#......#. ..svZh4[W--1svZh`bsvZh dsvZhM#######################........!...............############  #....>.#.### ##............# # #......#.30=2svZhjsvZhkM#######################.......@!................#.############  #....>.#.#.......## ##............svZh"w<3svZh{svZh}svZhe4svZhsvZhSsvZh$mQsvZh*svZhsvZh svZhnsvZhjsvZh4svZhH(svZh*svZhKsvZhsvZhPsvZhysvZhr' 3svZh( svZh+ svZhj1 ,svZh1i 6 _j - 3 bubbling sapphire potions (gained 1)=svZhj svZhm ,svZh n svZh svZhח svZh# svZh svZh ,svZh svZh3 L _You now have 90 gold pieces (gained 3).svZhU 3svZhb svZhO svZh ,svZh svZh svZh ,svZh} svZhp svZhO ,svZh svZh" ,svZh svZh ~ _g - 3 scrolls labelled VIURAO NEMUTZ (gained 2)svZhJ 3svZh~! svZh*# svZh(& ,svZh ' svZh( svZhM+ ,svZhm, svZh}4  #.# #.########################## #.#..........................####.#.#.#.......#############.......## #.......# ###.##....>..####.. #.#.#.......###.#.##.......####.# #............##.#.#.............† ###.#........#..#.#........####.#.########...>@..<# #.#svZh5 614.8 (21.0). ####....#.#.#.####.# #...........#.#.#.# #.# #.#.........#.#.#.# #.# #.#..........#.#.#.####.####.#.####.....#.......... ........................#svZh5  #....................#### #...............##.###### svZh5 svZh>= svZh? T _Key pressed, stopping explore.svZhl  _No target in view!svZh@ svZhoA 3svZhN svZh)S svZhS $ _svZh*Y ,svZh ] ,svZh] svZhR` svZh$c ,svZhrd svZhg svZhj ,svZh/m svZhs XsvZhv svZhy ,svZh({ svZh} svZhˀ ,svZh svZh! svZh ,svZhG svZhË svZh ,svZh svZh svZh ,svZhD svZh svZh ,svZh svZh< svZh ,svZh' svZh #............##.#.#.. . ###.#........#..#.#.. . .###.########...>...<. .......########....#.# ..##..#...........#.#.# ...................#. ...##..............#.#.# ..........####.....#.... .......@......... #.....#.#.##.......... #.... #.#.##............ #... #.#.##............ ##. .........#......# .. #.#.# .....# . ..... . ... ..svZh d[37m ... #.svZhW Y26.8 (127.8 (13svZh svZh _n - a sapphire potionsvZh svZh H _No target in view!tvZhou _tvZh+tvZh  ##......  .......##........  #.............####  #..................  #...#.....#.#.##...  #...#.....#.#.##...  #...#.....#.#.##...  ####.##.###..  #.......#.#.# 30  ########....   #............   #....##.#.#.##  ...#.# ......  ....#.# ....  #....#.#vZh{0m ... #....#.#  _Key pressed, stopping explore.tvZhtvZhH _No target in view!tvZh 3tvZhztvZh _tvZhi4htvZh   ####.############# ...... .... #.##.# .#.#.......### #.##.##.# # #.......# # #.##.##.##.#.#.......### #.##.##..#............## #.##.##..###.#.# #.##.#.@.###.########...56.8 (19 #.##.#.......########... #.##.....##..#.......... #.##.................... #........##............. #.#.............####....  #.#..................... vZh;5H #.#...#.....#.#.##......  #.#...#.....#.#.##......  _Key pressed, stopping explore.tvZhMtvZh-tvZhtvZhH _No target in view!tvZhz3tvZh8tvZh<tvZh?tvZhFE$ _tvZh4     ######### #.......# ####.#####@########   #.......................   #.##.##.##.#.#.......######   #.##.##.##.#K#.......# ###   #.##.##.##.#.#.......###.#   #.##.##..#......##.#. KvZh37m   kobold (asleep)   #.##.##..###.##..#. #.##.#...###.########...> #.##.#.......#######.65.8 (9.0) _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  A kobold comes into view. It is wielding a +0 whip.K.K====6.8 (10.0)  _The kobold shouts!tvZhiX ######### #.......#  ####.#####.################# #..........@................ #.##.##.##.#K######## #.##.##.##.#.#.......# ###. #.##.##.##.#.#.......###.#.# #.##.##..#......#.# #.##.##..###.##..#.# tvZhU8#.##.#...###.########...>.. #.##.#.......#....#.# #.##.....##..#...........#.#tvZh{=---7.0) tvZhtvZh= _The kobold hits you but does no damage.tvZhYW ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... tvZhYb###.# .#> .#tvZh ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#tvZh=# --- _A kobold is nearby!tvZh*  You barely miss the kobold. You kick the kobold, but do no damage.tvZh+ tvZh+ &9.3 (1.5tvZh1 tvZhx4 = _The kobold hits you but does no damage.tvZh @ tvZh y######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#tvZhG  ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... tvZhH /#.... ###.# .#> .#tvZhY 4tvZh[ tvZh_ ] _A kobold is nearby!tvZh  You closely miss the kobold. Your kick misses the kobold.tvZh' _27---70.6 (1.3tvZhu tvZhѬ 9 _The kobold hits you with a +0 whip.tvZh1  ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#tvZhlr  ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#tvZhKu tvZhw ] _A kobold is nearby!tvZh_   You barely miss the kobold. The kobold barely misses you.5----2.0 (1.4tvZh tvZh) 9 _The kobold hits you with a +0 whip.tvZh  ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#uvZhb ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#uvZhi4uvZhys _A kobold is nearby!uvZh  You barely miss the kobold. Your kick misses the kobold.6-3.4uvZhuvZhN= _The kobold hits you but does no damage.uvZhUr ######### #.......# uvZh/XG####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#uvZhE ######### #.......# ####.#####.######## #..........@....... #.##.##.##.#K#..... #.#.#.......#  #.#.#..... #.... ###.# .#> .#uvZhuvZhuvZhuvZh] _A kobold is nearby!uvZhe8  You hit the kobold.uvZhqf)uvZhu534.9 (1.5uvZh  _You kill the kobold!uvZhuvZhf,uvZhuvZhj-50-uvZhuvZhT _Key pressed, stopping explore.uvZh4uvZhQuvZhH _No target in view!uvZh3uvZhyuvZh_uvZhh7= _uvZhBuvZhA7.9 (2uvZhuvZh@T _Key pressed, stopping explore.uvZh(uvZhuvZhzuvZhH _No target in view!uvZh9 _No target in view!uvZhiuvZhiuvZhu _uvZhoy98uvZhyE==uvZh{uvZhABuvZhy,uvZhBuvZhkuvZh9==uvZhuvZhF,uvZhLuvZhߙ,uvZhӚuvZhM:30uvZhE==uvZhuvZhө _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _HP restored.uvZhέ3uvZhuvZh|  Things that are here:  a +0 whip; a kobold corpseuvZh5 _uvZhRuvZhuvZh,uvZh!uvZh,uvZhO=uvZhuvZhuvZh,uvZhO .uvZho uvZhq ,uvZhr uvZht uvZh5w ,uvZhw uvZh2} uvZh BuvZh uvZh ,uvZh܇ uvZh> uvZh ,uvZh uvZhΑ uvZh ,uvZh uvZhm uvZhע .....##..............#.#.#.####.# ............####.....#........... ................................. ..#.....#.#.##................... ..#.....#.#.##...............##.# ..#.....#.#.##................... .###.##..........#......##...##.# ........#.#.##...#......#....>... #...... #.....................##. #....##.#.#.##...#......#.... ...#.##......#...#...... ... ... ...#.##......#...# ...?. .. .... ...#.#...... #...# ..... ..... K   kobold (asleep) ...#.# ... #uvZh ...# ...K #.... .... uvZh 708.9 (31.0)  A kobold comes into view. It is wielding a +0 dagger.uvZh KK.==9.9 (32uvZh uvZh# ( _The kobold shouts!uvZhlw ..####..................##..........#.##..........#.##................#.......#.##...#......#....>.......@.......................#.##...#......#.... #...#...... ... #...# ...?. ..  #...# .....  ... #...# ..K.  #.... .... uvZh M..####..................##..........#.##..........#.##................#.......#.##...#......#....>.......@.......................#.##...#......#.... #...#...... ... #...# ...?. ..  #...# .....  ... #...# ..K. #.... .... uvZh uvZh uvZh uvZh" ] _A kobold is nearby!uvZhI: ......####.....#.........................#.....#.#.##..........#.....#.#.##.........##.## .#.....#.#.##............ ###.##..........#......##...##.# .......#.#.##...#......#....>.................... ..##.# ....##.#.#.##...#uvZh]X h#.... #.#. ..#.##......#...#.... ....#.##......#...#....?.... ..#.#...... #...#....... ..#.# ... #...#....K  #..........#... .###uvZh[ uvZhe >K.uvZhg B--10.9 (1.0) _uvZhso uvZh_~ uvZhP k............#...........#.##...........#.##...........uvZh ' ......#......##.##...#......#....>......................@.......#.##...#......#.... #...#.......... #...#....?....  #...#...K...  ... #...#.......  #........... uvZh|' A #... .###... uvZh............#...........#.##...........#.##................#......##.##...#......#....>......................@.......#.##...#......#.... #...#.......... uvZh#...#....?....  #...#...K...  ... #...#.......  #........... #... .###... --uvZhxs _A kobold is nearby!uvZh_.......... #.....#.#.##.....# #.....#.#.##.....##.### #.....#.#.##.......... uvZhr##.##..........#......##...##.# ......#.#.##...#......#....>....................##.#.###.#.#.##...##.... #.#. .#.##......#...#.uvZh:... .... .uvZh@#.##......#...#....?.... .. .#.#...... #...#...K.... ......uvZh#.# ... #...#........ #.....uvZh(#...#.### #.# .#uvZh(uvZhkK.1 _uvZh@uvZh.vvZh^#............#.............##.................#......#.##...#......#....>..............................#@.....#.... #.......... #..K.?....  #...#........   ... #...#........  #............  #...#.###....  #.# .#.. vvZh#............#.............##.................#......#.##...#......#....>..............................#@.....#.... #.......... #..K.?....  #...#........  ... #...#........ #............  #...#.###.... #.# .#..  _A kobold is nearby!vvZhE#.#.#### .....#.#.##.......##.### .....#.#.##....vvZh&I...........##..........###...##.# .....#.#.##...#......#....>........................##.#.####.#.#.##...#vvZhI#.... #.#.. #.##......#...#.... ..... #.##......#...#..K.?.... ...... #.#...... #...#......... ...... #.# ... #...#.vvZhI #.....#...#.###vvZhJ .#.# .#. .. ...vvZhZD=2vvZh+hvvZhj= _The kobold hits you but does no damage.vvZhW#............##................#......##.vvZhS#...#......#....>........................#......#.... #.#.. #.@........ ..... #..K.?....   #...#.........  vvZh ... #...#.........  #.............  #...#.###.....  .#.# .#...  vvZhʃ<. .. ..... vvZhM#............##................#......##.#...#......#....>........................#......#.... #.#.. #.@........ ..... #..K.?....   #...#.........   ... #...#......... #............. #...#.###.....  .#.# .#... . .. ..... vvZh'4vvZh0vvZh2] _A kobold is nearby!vvZhFE8  You hit the kobold.vvZhGvvZhV )w   dart slug (wandering)wYou kill the kobold!vvZhtY554.3 (1.4vvZhscvvZhe\ _A dart slug comes into view.vvZh#............##................#......##.#...#......#....>........................#......#.... #.#.. #.@........ ..... #..).?....   #...#.........   ... #...#.........  #.............  #...#.###.....  .#.# .#...  . .. ...w. vvZhX#............##................#......##.#...#......#....>........................#......#.... #.#.. #.@........ ..... #..).?....   #...#.........   ... #...#......... #............. vvZhb`>#...#.###.....  .#.# .#... . .. ...w. vvZhfvvZhhvvZhrvvZhv` _A dart slug is nearby!vvZh$#.#.##.##.####.#.##................ .##..........###...##.# ....#.#.##...#......#....>........................##.#.### .##.#.#.##...##.... #.#.. ##......#...#.... ..... . .##......#...#..@.?..... ...... . .#...... #...#................ . .# ... #...#.  #.....#...#.###....#.# .#... .. ...w#. .#. .#...vvZh ww `````The dart slug launches a dart at you.vvZh@.....vvZh4\28--50vvZh vvZhn _The slug dart hits you. _You see here a +0 dagger.vvZh6'#..................#......##..#...#......#....>.........................#......#.... #.#.. #.......... ..... #..@.?.....   #...#..........  ... #...#..........  #..............  #...#.###......  ....#.# .#....  ... .. ...w..  #. .#. .#.... vvZh #..................#......##..#...#......#....>.........................#......#.... #.#.. #.......... ..... #..@.?.....   #...#..........  ... #...#..........  #.............. #...#.###...... ....#.# .#....  ... .. ...w.. #. .#. .#.... vvZh4vvZhvvZh` _A dart slug is nearby!vvZh/e#.#.##......... ##..........#vvZhe##...##.# ...#.#.##...#......#....>........................##.#.#### ##.#.#.##...##.... #.#.. . vvZh##......#...#..... ..... .. ##......#...#..).?...... . #...... #...#...@............ . # ... #...#.  #.....#...#.###....#.# .#... .. ...wvvZh_#. .#. .#....# .. .. vvZhvvZh ```````The dart slug launches a dart at you.vvZhu j..@....vvZhP g9=--6vvZh" vvZhs& O _The slug dart misses you.vvZh5 d...#......##.....#......#....>...........................#......#.... #.#.. #........... ..... #..).?......  #...#...@............ # ... #...#...........  #...............  #...#.###.......  vvZh6 ....#.# .#.....  ... .. ...w...  #. .#. .#....#  .. .. .... vvZh ...#......##.....#......#....>...........................#......#.... #.#.. #........... ..... #..).?......  #...#...@............  ... #...#...........  #...............  #...#.###....... ....#.# .#..... ... .. ...w... vvZh  #. .#. .#....# .. .. .... vvZh N-vvZh vvZh ` _A dart slug is nearby!vvZhM X#..........###...##.# ..#.#.##...#......#....>......................##.#.#### #.#.#.##...##....##.#.. .. #......#...#........... .. #......#...#..).?..... . ...... #...#......vvZh  .  ... #...#.  #.....#...#.###....#.# #.#... .. ....w#. .#. #.#....# .. ... ..... ..# .vvZht vvZh2 -7 _vvZh vvZh vvZhG 6..#......#....>............................##......#....##.#.. #................. #..).?............  #...#................  ... #...#....@.......  #................  #...#.###........  ....#.# #.#......  ... .. ....w....  #. .#. #.#....#.  .. ... .....  ..# ..... vvZhM ..#......#....>............................##......#....##.#.. #................. #..).?............  #...#................  ... #...#....@.......  #................  #...#.###........  ....#.# #.#...... ... .. ....w.... #. .#. #.#....#.  .. ... ..... ..# ..... vvZh`$ 4vvZh, vvZhQ/ ` _A dart slug is nearby!vvZhB .#.#.##...#......#....>.......................##.#.####.# .#.#.##...##....##.#.. .. ......#...#........... .. ......#...#..).? . ..... #...#...... . #...#.  #.....##...#.###vvZhC (....#.# #.#... .. ....w#. .#. ##.#....# .. ......... ..#..... ..vvZhE vvZhXN >w.vvZhRO -8 _vvZhV vvZhX vvZh J>...........................##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #.........@......#  #...#.###.........   #.#w......  ... .. ..........  #. .#. ##.#....#..  .. ..........  ..#.......  ... ....... wvZh";>...........................##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #.........@......#  #...#.###.........   #.#w......  ... .. .......... #. .#. ##.#....#.. .. ..........  ..#....... ... ....... wvZh+4wvZh4wvZh7` _A dart slug is nearby!wvZhK*.................##.#.####.# .#.#.##...##....##.#.. ... ................. .).? ...  #...  #....#.#.###.....#.# #.#w .. .....#. .#.###.#....# .. ........wvZhcL9 ..#... wvZhLXwvZhz^t  The dart slug launches a dart at you.wvZhj|D=9wvZhwvZh@ _The slug dart hits you but does no damage.wvZhKK............##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #................#  #.@.......   #.#w......  ... .. ...........  #. .#.###.#....#..  .. ..........  ..#.......  ... .......  ... ....... wvZhLu............##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #................#  #.@.......   #.#w......  ... .. ...........  #. .#.###.#....#.. .. .......... ..#.......  ... ....... ... ....... wvZh}4wvZh*wvZh;` _A dart slug is nearby!wvZhl  You hit the dart slug but do no damage.wvZht  The dart slug launches a dart at you.wvZht6---20.6 (1.3wvZhwvZh- _The slug dart hits you.wvZhB1K............##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #................#  #.@.......   #.#w......  ... .. ...........  #. .#.###.#....#..  .. ..........  ..#.......  ... .......  ... ....... wvZh............##......#....##.#.. #................. #..).?............  #...#................  #...#.............  #................#  #.@.......   #.#w......  ... .. ...........  #. .#.###.#....#.. .. .......... ..#.......  ... ....... ... ....... wvZhQ4wvZhwvZh` _A dart slug is nearby!wvZhq=  You slash the dart slug!wvZh2.wvZhZ---60=2.0 (1.4wvZh9wvZhM _You kill the dart slug!wvZht3wvZhpwvZhHBwvZhOwvZhK7=wvZhwvZh+wvZhfwvZh,wvZh;,wvZh;wvZhCm--6.0 (4.0--wvZhwvZhT _Key pressed, stopping explore.wvZhs4wvZhWwvZh1H _No target in view!wvZh3wvZhwvZhwvZhN: _wvZhwvZhga8==wvZhwvZhC,wvZhYwvZhu,wvZhwvZh,wvZhwvZhB31.0 (5wvZhwvZhT _Key pressed, stopping explore.wvZh4wvZh%wvZh(H _No target in view!wvZh 6 3wvZh: wvZh{> wvZhC 9== _wvZhK A2.0 (1wvZhQ wvZhT T _Key pressed, stopping explore.wvZhbd wvZhd wvZhk wvZhhn * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!wvZhm 3wvZhV wvZhҔ wvZhY : _wvZhn <3wvZhH wvZhk * _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.wvZh 4wvZhj wvZh * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!wvZh3wvZhwvZhywvZh$ _wvZhIwvZh,wvZhwvZh30==wvZhwvZhwvZh#,wvZhwvZhTwvZhg,wvZh{wvZh9=wvZh?wvZhz#.#.####.#######.#.##................. #..........#......##...##.#...#.#.##...##....>...............................##.#.#### #.#.#.##...##....##.#.. .. #......#...#...... ... #......#...#..)wvZhkc..... ... ...... #...#......... ...... #...#...... #................##...#.###.......#.# #.#.... .. ....wvZh #. .#.###.#....#.... ..........wvZh W40.0 (71.0 (8wvZh wvZhX< _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _o - a scroll labelled QIYDDO ZIEDGHAOMwvZhe*wvZh*wvZh4^ _No target in view!xvZh4xvZhQxvZhH _No target in view!xvZh3xvZh)xvZhxvZh<; _xvZh<,xvZh(>xvZh@xvZhD,xvZhXFxvZhHxvZhK,xvZhdMxvZh RxvZhU,xvZhWxvZh\xvZh`,xvZhbxvZhexvZhi,xvZhkxvZhqxvZhu,xvZhnwxvZhxzxvZh},xvZhxvZh|xvZhʅ,xvZhxvZhxvZh,xvZh-xvZhxvZhœ,xvZhMxvZh #........... #....##.#.#.##...## ...#.##......#...#....  ....#.##......#...#..)..  #....#.#...... #...#....  #....#.#.... #...#......... .. #............ .#.##.####...#.###... .......@.....#.###.#. ..................... ....######...#.###.#.... ... #.............. . #......#.... #............ #........#.... #.#.#.....# #.#.##....#xvZhs\54.0 (13.0)5.0 (14xvZh#xvZhM _p - a +2 pair of glovesxvZh` 4xvZhxxvZhH _No target in view!xvZhG3xvZh9HxvZhMxvZhNxvZhSP _xvZhZR # #....##.#.#.##...#......# ...#.##......#...# ....#.##......#...#..) #....#.#.......#...#.. #....#.#...... #...#. .... #.... #.#.##.####...#.### #.....#.###.#6.0)#..xvZhU[;#.....######...#.###.##..... #...... #.........#<.... #....#.# #.........##. #.#.#.....#  #.#.##....#xvZhbA7.0 (2xvZhhxvZh{9 _Found a stone staircase leading up.xvZh+d3xvZhdxvZh3ixvZh_l,xvZhpxvZhqxvZhutxvZhtxvZhPuxvZhwxvZhz,xvZh{xvZh}xvZh!xvZhxvZhxvZhHxvZh,xvZhxvZh  ....#.###...#..)   #....#.#.......#...#....   #....#.#......##...#   .. ..........##....   ... #.#.##.####...#.###   ...#.............#.###  xvZh#........   #.....######...#.###   #...@.# #.......62.0 (5   ## #   #.<.....# #.......   #..#.#.## #   #..#.#.. #.#.#...  xvZhe#.. #.#.# #.#.##  # . ...   . ...  xvZhpxvZhxvZhښT _Key pressed, stopping explore.xvZhPxvZh xvZhuxvZhY xvZhɶB_No target in view!xvZh|3xvZh}xvZhxvZhLxvZh$ _xvZh,xvZh#......#. .............##.... ....#.#.##.##### ...#.............#.### #................... #.....#######.#.....# ##.......# #........#.<3.0 (1#.#.#xvZh#..#.#.. #.##.. #.#.### .....  ...(.  xvZhA4.0 (2xvZhxvZh- _Found 5 poisoned darts.xvZh:4xvZh$xvZhH _No target in view!xvZhH 3xvZh xvZhp xvZh xvZhg $ _xvZh3 xvZh0 xvZh ,xvZh~ xvZh xvZh ,xvZh_ xvZh xvZh ,xvZh xvZhF  #.......... # #.....######...#.###.# #.#.....# #......... #.......# #.........# #.<.....# # #..#.#.###.# #.........# xvZh9 m#..#.#.....# #.#.#.....# #...#.#.###.# #.#.##....# #.......@...# 8.0 (4 ................  #...............  ........(....... #...#.#.#.###.## #...#.#.#.# # ... ....... .. .. . xvZh xvZh xvZhz T _Key pressed, stopping explore.xvZh" xvZh&# xvZh( xvZh?+ H _No target in view!xvZh* 3xvZht, xvZh1 xvZh(5 xvZh5 $ _xvZhQ: ,xvZh;= ,xvZh> xvZh@ xvZhC ,xvZhD xvZhG xvZhJ ,xvZhmL xvZhlO xvZhR ,xvZhS xvZhC\ .#.#.....# ##.......#### #.........#.....#.<.....##.# #.....#..#.#.###.# #.........#.....#..#.#.....# #.#.#.....# #...#.#.###.# #.#.##....# #...........###.#.##. ..................... #.........73.0 (5xvZhn] R........(###...#.#.#.###.##.# #...#.#.#.# #.# ..... ....... ..# #.......... ..# ........ ... ##.#xvZh^c xvZhqf T _Key pressed, stopping explore.xvZhy xvZhy xvZhB xvZh߁ H _No target in view!yvZhC3yvZhEyvZhIyvZhKMyvZhM$ _yvZhQ,yvZh(U,yvZhVyvZhhZByvZhU[yvZh]yvZhe#.<.....##.# #...  #..#.#.###.# #.........#.......  #..#.# #.#.#.....# #...#.#.###.# #.#.##....# #...........###.#.##.### ........................ #................ ........(........##.. #...#.#.#.###.##@# yvZhfP#...#.#.#.# #.##.....b ... ....... ..##.##...##...........## ....# .###.## b   bat (asleep)yvZhf #. #. ..# ...yvZhaj+6.0 (3yvZh@kyvZhlyvZh t[b...byvZhft+7.0 (4yvZh{yvZh}, _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A bat comes into view.yvZh#..#.#.###.# #.# #..#.#.....# #.#.#.....# ...#.#.###.# #.#.##....# ...........###.#.##.#### ............#.............. .yvZhO(........##..$# #.#.#.###.##.##...### ...#.#.#.# #.##.@b...... .. ....... ..##.##...###  ....##.# ..# ..# ##yvZhy0 .###.##.##. #. ..#  ...#.yvZhyvZhb29-=8.0 (1yvZhyvZhw _Found 6 gold pieces. The bat barely misses you. The bat hits you.yvZhz(   #. #.# #. ..###.### ..............# ............ (........##..$# #.##...###  #.##.@b......   ..##.##...###  #.# ..#  ..# ##  .###.##.# #. #. ..# ... #.yvZhHp   #. #.# #. ..###.### ..............# ............ (........##..$# #.##...###  #.##.@b......   ..##.##...###  #.# ..#  ..# ## .###.##. #. #. ..# ... #. yvZhjw4yvZh)~yvZh _A bat is nearby!You slash the bat!yvZhC.yvZhQO-29.5 (1.5yvZhVyvZhG _You kill the bat!yvZh 3yvZhryvZh>yvZhL30=yvZh,yvZh[,yvZhyvZhUyvZh"<.....##.# #........ .#.#.###.# #.........#....... .#.#.....# #.#.#.....# #.#.###.# #.#.##....# ###.#.##.#### yvZhh#..........#...................(........##..$# ###.##.##@..###. -#.#.#.# #.##...........  . ..##.##...###.o ...##.##...#  yvZh$.............###.##.###.##.# .#o   orc (asleep)#. #. ..# .#... ..#. #yvZh* 81.5 (2.0  An orc comes into view. It is wielding a +0 falchion.yvZh:+yvZh5 oo.oo 2 orcs (1 wandering)  The orc shouts!yvZh54==2.5 (3yvZh<yvZhAx _An orc comes into view. It is wielding a +0 short sword.yvZh`V;.....#### #.# ....##.# #........... #.#.###.# #.........#....... #.#.....# #.#.#.....# #.#.###.# #.#.##....# ###.#.##.#### ...........#o........................(........##.@$# #.#.#.###.##.##...###. #.#.#.# #.##.........o.  ..##.##...###.. .##.##...yvZh2WW# .............###.#o   orc (.###.##.# #.##. #. ..# #.#... ..yvZh?ZyvZhbg.ooyvZhc4--3.5 (1yvZh{iyvZh/kyvZhm@   #........  #.......  #.#.#.....#  #.#.##....# ##.#.##.#### . ...........#... ...........o... (#.@$##...###.  #.##.........o.  ..##.##...###.. #.##...###.##  #.#  #. #. ..# #.# ... ..yvZh    #........  #.......  #.#.#.....#  #.#.##....# ##.#.##.#### . ...........#... ...........o... (#.@$##...###.  #.##.........o.  ..##.##...####.##...###.## yvZh K #.#  #. #. ..# #.# ... yvZh O--yvZh yvZh8 [ _An orc is nearby!yvZh' [#### #.#. ##.# #......... .#.###.# #.........#. .#.....# #.#.#.....# .#.###.# #.#.##....# ###.#.##.#### .##...#yvZh( o.(.##..@# .#.#.###.##.##...###. .#.#.# #.##.........o.  ..##.##...###.. ###.## .###.##.# #.##. #. ..# #.# yvZhu+ yvZh3 :o.yvZhy4 I=4 _yvZh&; yvZh> Q _You see here 6 gold pieces.yvZh@ =   #......  #......  #.#.#.....#  #.#.##....# #.#.##.#### .# ..........#...# .........o..... (#..@##...###.  #.##.........o.  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.# ... ..yvZh7[    #......  #......  #.#.#.....#  #.#.##....# #.#.##.#### .# ..........#...# .........o..... (#..@##...###.  #.##.........o.  ..##.##...###.##...###.##   #.  #. #. ..# #. ... yvZh$c 4yvZhj yvZhm [ _An orc is nearby!yvZh> "# #.. #### #.........# ..##.# #........... #.###.# #.........#....... #.....# #.#.#.....# #.###.# #.#.##....# ###.#.##.#### .# #...##.............@o......yvZh8 .(........##..$###..... #.#.###.##.##...###. ... #.#.# #.##.........o. # ..##.##...###..##.##...# ...........###.#.###.###. #. ..# #.#yvZhn D=5yvZh= yvZhƕ : _The orc hits you but does no damage.yvZhw    #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...#yvZh \##.##   #.#  #. #. ..# #.#yvZh v   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..# yvZh 4yvZh yvZh` [ _An orc is nearby!yvZh 5  You hit the orc.yvZhP k  The orc is severely wounded.yvZh}  The orc hits you with a +0 short sword.  An orc comes into view. It is wielding a +0 short sword.yvZh o###ooo 3 orcs (1 wandering)yvZh \29-6.9 (1.4yvZh0 yvZh$ P _The orc barely misses you.yvZh8P@   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@o...... (..##..o###o.... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##  yvZhPA #.#  #. #. ..# #.#zvZhs   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@o...... (..##..o###o.... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #. zvZh| #. #. ..# zvZh4zvZhzvZhid _There are monsters nearby!zvZhN _The orc barely misses you. _There are monsters nearby!  You barely miss the orc.  The orc is severely wounded.  You closely miss the orc.  The orc shouts! You hear a shout!zvZhr~o.ozvZhAv30=====8.3zvZhzvZh$= _The orc hits you but does no damage. x2zvZhU   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@oo..... (..##..o###..... zvZh#...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZhv   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@oo..... (..##..o###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..# zvZh 4zvZh'zvZh*d _There are monsters nearby!zvZh>The orc shouts! You hear a shout! _The orc hits you but does no damage. x2 _There are monsters nearby!You barely miss the orc.  The orc is severely wounded.  You closely miss the orc. The orc hits you with a +0 falchion.zvZh?zvZhJ28--=---9.7zvZhtRzvZh@V= _The orc hits you but does no damage. x2zvZhO   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## zvZho.......@oo..... (..##..o###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZh   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# .........#...## .......@oo..... (..##..o###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.## zvZh   #.  #. #. ..# zvZhTP---zvZhzvZhid _There are monsters nearby!zvZh07  You slash the orc!zvZh.V  You kill the orc!zvZh{o.$ 2 orcszvZhL--691.1zvZhzvZhs _You barely miss the orc. The orc hits you but does no damage.zvZhQ[   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........o#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZh>    #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........o#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. # ..##.##...zvZhw#.##...###.##   #.  #. #. ..# zvZhD4zvZhCzvZhMd _There are monsters nearby!zvZh  You closely miss the orc.The orc is heavily wounded.zvZh\J gg   goblinYou barely miss the orc.A goblin comes into view. It is wielding a +0 club.zvZhsK-2.4 (1.3zvZhdzvZhux _The orc hits you with a +0 short sword. The orc barely misses you.zvZhw{   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........o#g..## .......@o...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZhQ    #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........o#g..## .......@o...... (..##..$###..... #...###. ... zvZhR { #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..# zvZh^Z 4zvZha zvZhd d _There are monsters nearby!zvZhz 7  You slash the orc!zvZh<~ V  You kill the orc!zvZhӀ ]  You hit the orc. The orc hits you with a +0 short sword.zvZhL yg#.   orczvZh `6--713.7zvZh zvZh P _The orc barely misses you.zvZh U   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZhթ    #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.zvZh   #. #. ..# zvZẖ zvZh zvZh zvZh  _There are monsters nearby!  You closely miss the orc.The orc is almost dead.You closely miss the goblin. The goblin barely misses you.2-----5.0 _The orc hits you with a +0 short sword.zvZhg U   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#zvZh;%   #....  #....  #..... zvZhn( #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@o...... (..##..$###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..# zvZh-zvZh.zvZhp5zvZh:d _There are monsters nearby!{vZh4p  You hit the orc. )g   goblin  You kill the orc!3=--66.4 (1.4 _You hit the goblin. The goblin hits you but does no damage.{vZh&  {vZh˜You completely miss the goblin. Your kick misses the goblin.The goblin is moderately wounded.2-7.7 (1.3{vZhܟ{vZhw _The goblin barely misses you. The goblin hits you with a +0 club.{vZhNJ   #.... {vZhD #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@)...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#{vZhj   #....  #....  #..... {vZh #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@)...... (..##..$###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..#  _A goblin is nearby!{vZh 9   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@)...... (..##..$###..... #...###. ...  #.##.........o. #  ..##.##...###.. #.##...###.##   #.#  #. #. ..# #.#{vZhK   #....  #....  #.....  #.#.#.....# #.#.##....#.#.##.#### .# ........g#...## .......@)...... {vZhR(..##..$###..... #...###. ...  #.##.........o. # ..##.##...#.##...###.##   #.  #. #. ..# {vZh  _A goblin is nearby!You hit the goblin.)-89.2 (1.5{vZh`{vZhnJ _You kill the goblin!{vZh 3{vZhBH{vZhIa3={vZh$N{vZhN,{vZhyP{vZhjS,{vZhT{vZhpX,{vZhZ{vZhv]~4=={vZh^{vZhd,{vZhpf{vZhj,{vZhl{vZhp,{vZhvq{vZht~5=={vZh^~{vZh%,{vZh{vZh‡,{vZh̍B{vZhȕ6={vZh͘,{vZh{vZh{vZh5{vZh{vZhΥ,{vZh({vZha7={vZh{vZh,{vZhQ{vZho,{vZhA{vZh:,{vZh{vZh98{vZhE=={vZhY{vZh{vZh#{vZh:{vZh ,{vZh{vZh2,{vZhL{vZh~9=={vZh{vZh,{vZh{vZh,{vZh-{vZhr,{vZh{vZh30=={vZh.{vZh{vZh ,{vZh {vZhWT  You now have 96 gold pieces (gained 6).  {vZh2Things that are here:{vZhy{vZha _a +0 falchion; an orc corpse{vZh"3{vZh){vZh/+{vZh>.O={vZh/{vZh4  Things that are here:  a +0 short sword; an orc corpse{vZhc95 _{vZh;{vZh}={vZh@,{vZh'B{vZhG{vZhlP...... #####...#.###.#....#..#.  #................... ## #.........#......... # #................... #.........#.......# #.#.#.....#..... #.# #.#.##....#...# ###.#.##.####.@.# -834.2 (35.0).....)#...##.. .............)......... {vZh Q.......##..)###........ ###.##.##...###......... # #.##...........####..# ..##.##...###..# ..# ....##.##...# #... <. .......###.## #.###{vZhY\-5.2 (36{vZh]`{vZhjm _Found a stone staircase leading up.{vZhr{vZhtH _No target in view!{vZhj{vZhj{vZhl{vZhr{vZhw{vZhw$ _{vZh}{vZh~{vZhD,{vZh@{vZh={vZhF,{vZh{vZh3{vZh2,{vZh{vZhJ{vZh#...#.### ....#.###.#............ .............. ...#.###.#....#..#... ............###........#....!. #...............................#............. #.#.#.....#.....@.......9.2 (4.0) #.#.##....#...###.#..... {vZh#.#.##.####...# >.. .....)#...##....# . .........)............ ...##..)###............ ##.##...###............. ##...........####..##### ##.##...###..# ..#{vZhB40.2 (5{vZhb{vZh; _Found a stone staircase leading down.{vZh4{vZh{vZhH _No target in view!{vZh 3{vZh ...0.. _Key pressed, stopping explore. _No target in view!{vZh! u{vZhV$ : _{vZh - .........# #.###...#.###.#.... ................... ...#.###.#....#..#... ..###.# .#!.# ... .........#.1.2 (1 .#.#.....#......... .#.##....#...###.#...{vZh- #.##.####...# #>......)#...##....###.#.....)............ . ..##..)###.............##...###........................####..#####{vZh. {vZh6 {vZh8 T _Key pressed, stopping explore.{vZhK 4{vZhR {vZhT H _No target in view!{vZh{vZh{vZh˰{vZhE0.{vZh{vZh  _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{vZh54{vZhc{vZh&Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|vZh3|vZh|vZh|vZh`|vZh$ _|vZh|vZh|vZhF,|vZh|vZhn|vZh,|vZhg|vZhU|vZh,|vZha|vZhZ|vZhv ,|vZh |vZh3 ..................[...... ........##....... ###.......... ###.#.............. ........### ###.##... ... ###.# #...........@.## ...............#..............##.#...#.................#...###.#..........####...# #>............)#...##....###.#.###. ...)............ .... .)###..... ..|vZh6.2 (57.2 (6 _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _q - a ruby potion _No target in view!|vZh23|vZh3|vZhu;>...0..|vZh><|vZh\B|vZhDT _Key pressed, stopping explore.|vZhe{|vZh||vZh|vZh2H _No target in view!|vZh1l3|vZhLm|vZhq|vZhiu|vZh"v$ _|vZhz,|vZh},|vZh~|vZhu|vZhAx..... .)............#.##................ .......[........# ...........##.........# ###...........)............###.#.# ####..#...@........9.2 (2###.###.#......## ......................... ....#..............##.#..............##.#.........#>...............###.#.###.|vZhHB50.2 (3|vZh|vZh+ _Found a quarterstaff.|vZh4|vZh\|vZhH _No target in view!|vZh3|vZh |vZh2U0...|vZh|vZh|vZhT _Key pressed, stopping explore.|vZh4|vZhm|vZh H _No target in view!|vZh 3|vZh" |vZh' |vZhR+ |vZh+ $ _|vZh/ |vZhj2 |vZhg5 ,|vZh:7 |vZhA ##.#.####.#....#..# #......#....##.#......... #...... #..)............#.##.. #........ #.....[........# .....##.........# #.###.....).###.#......2.2 (2......###.#.# #.###.#....#..#..................###.###.#...#.............##|vZhB .........................#..............##.#.. #.....#.............. ##....#...###.#..........|vZhpI |vZhL T _Key pressed, stopping explore.|vZhz^ 4|vZhe |vZhh H _No target in view!|vZh~ 4|vZh\ |vZh _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!|vZh 3|vZh |vZh |vZhĝ |vZhH $ _|vZh4 |vZh |vZh% ,|vZhv |vZh2 |vZhޭ ,|vZhЮ |vZhB ###...##.#.............. .#......#....>.......... ................ .............##.#.####.#....#..# .##....##.#..... .#............ .#..)...#.##.. .#........ .#.....###.........# .#.###..................)# #.###.#................................###.#.# .#.###.#....#..#.......................###.###.# .......#.............## ..................|vZh V5.2 (36.2 (4|vZh |vZhO Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _r - a +0 pair of boots}vZhk3}vZh}vZh}vZh,}vZh}vZhg#......#....>.... ................##.#.####.#....#..# ##....##.#............... #.......... #..)#.##.. #...... #..# }vZhK.....### 7.2 (1 #.###...)# #.###.#........... ...................###.#.# #.###.#....#..#.....................###.###.#.#.............##....................###.#..}vZhS}vZh@T _Key pressed, stopping explore.}vZhD4}vZh}vZhH _No target in view!}vZh&53}vZh]:}vZh`D}vZhH: _}vZhvM}vZh(T.......##.#.####.#....#..# #....##.#............... .......... ..)#.##.. ...... ...# .### ###...........)# 8 .###.#. .......###.#.# .###.#....#..#...... ...............###.###.#.}vZhU#.............##....................#..............##.#..#...}vZh\}vZh_T _Key pressed, stopping explore.}vZh+r4}vZh z}vZhn|H _No target in view!}vZhh _}vZhB}vZhN .........#.##.. ............... . .........# ##. .....##.........#... .......)#.# #............ ..###.#.#.# #....#..#.......# 63.2 (5.........###.###.#...# #.....## .# .# }vZhH[.................. #......##.#.. #.................... #...###.#.......... #. #...# #>............ .. #...##....###.#.###.}vZh}vZh׷T _Key pressed, stopping explore.}vZh4}vZh}vZh * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!}vZh3}vZh}vZh}vZh}vZhG$ _}vZh }vZh .......#.##.. ......... . .....# ##. .##.........#... .........)#.##.. ............###.#.#.# ....#..#.......# 4.2 (1###.###.#...# .###.# ..# ........ .##.#.. #.# ...... . }vZhJ...###.#.... #. ...# #>..... .. }vZh}vZh* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.}vZh\*}vZh3+}vZhA1}vZhY3* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!}vZhFq }vZhq }vZhr }vZh>x }vZh o .#.##.. .......... . ........#b##. .##.........#... .....)#.##.. ........... ###.#.#.# #..#.# ###.###.#...# ###.#...# ........##.#...#.#....... .b   bat (asleep)###.#.....#... .# #>.}vZh Q......... }vZhʄ &0}vZh }vZhU }vZh N. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!  A bat comes into view.}vZh` +5.2 (1}vZh[ }vZhb 0 _The bat moves out of view.}vZh` }vZh= Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of glovesr - a +0 pair of boots Jewellery (go to first with "=)}vZh k - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vZh vZh vZh1 .......................Hydeparker the Trooper ................#.##..Demonspawn ................... . .Health: 30/30 ======================== ................#.##. ..Magic: 3/3======================== .....##.........#... ...AC: 8Str: 18 vZh ...............)#.##..EV: 8Int: 8 ....................SH: 4Dex: 12 ............###.#.#.#XL:  3 Next: 78% Place: Dungeon:3 ...#..#.........@...#Noise: ---------  Time: 1865.2 (0.0) ........###.###.#...#a) +0 war axe ............###.#...#Nothing quivered ...................... .............##.#...#.# ..................... .. ..###.#...........#... . ..# #>................. ..##....###.#.###. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping expvZhK lore. _No target in view!  A bat comes into view. _The bat moves out of view.vZh 4vZh vZhD f  You start putting on your armour.vZh* vZhm Keep equipping yourself? Y - Yes  N - NovZhJ@vZhHvZhIKeep equipping yourself? Y - Yes  N - No [Y]es or [N]o only, please.vZhBvZhOIvZhJKeep equipping yourself?  Y - YesN - No [Y]es or [N]o only, please.vZhhvZhvZhKeep equipping yourself?  Y - YesN - No [Y]es or [N]o only, please.vZh vZhf" vZhl# ~Keep equipping yourself?  Y - YesvZh# gN - No [Y]es or [N]o only, please.vZh vZh .......................Hydeparker the Trooper ................#.##..Demonspawn ................... . .Health: 30/30 ======================== ................#.##. ..Magic: 3/3======================== .....##.........#... ...AC: 8Str: 18 ...............)#.##..EV: 8vZh Int: 8 ....................SH: 4Dex: 12 ............###b#.#.#XL:  3 Next: 78% Place: Dungeon:3 ...#..#.........@...#Noise: ---------  Time: 1865.2 (0.0) ........###.###.#...#a) +0 war axe ............###.#...#Nothing quivered ...................... .............##.#...#.# vZh ..................... ..b   bat ..###.#...........#... . ..# #>................. ..##....###.#.###. _Key pressed, stopping explore. _No target in view!  A bat comes into view. vZh{ _The bat moves out of view.  You start putting on your armour.You continue putting on your +2 pair of gloves.vZh +b.vZh 3=6.2 (1vZhu vZh  _No target in view!  A bat comes into view. _The bat moves out of view.start putting on your armour.  You continue putting on your +2 pair of gloves. _You block the bat's attack.vZhO vZhV$ .b  You continue putting on your +2 pair of gloves.7.2 (2vZhl. vZh< _The bat closely misses you.vZh @ ^b.-8.2 (3vZhH vZhI vZhL w _You continue putting on your +2 pair of gloves. x2vZhU .b29-=vZhV 9.2 (4vZh^ vZh` 6 _The bat hits you.vZhsa ,vZhi G.bvZhi 4-70.2 (5vZhNp vZhr 11- _You continue putting on your +2 pair of gloves.vZhs vZh]z vZh~ c _You finish putting on your +2 pair of gloves.vZhz7  You slash the bat!vZhE†vZhX-80=1.6 (1.4vZhvZhOG _You kill the bat!vZhD 4vZhfN vZh6Q H _No target in view!vZh 4vZh vZh H _No target in view!vZh$ 4vZh%, vZh. H _No target in view!vZh7 vZh; Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)r - a +0 pair of boots Jewellery (go to first with "=)vZhi< k - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vZh.vZh;4vZh9.......................Hydeparker the Trooper ................#.##..Demonspawn ................... . .vZh5:Health: 29/30 =======================- ................#.##. ..Magic: 3/3======================== .....##.........#... ...AC: 11Str: 18 ...............)#.##..EV: 8Int: 8 ....................SH: 4Dex: 12 ............###.#.#.#XL:  3 Next: 80% Place: Dungeon:3 ...#..#........†@...#Noise: =--------  Time: 1871.6 (0.0) ........###.###.#...#a) +0 war axe ............###.#...#Nothing quivered ...................... vZh:d.............##.#...#.# ..................... .. ..###.#...........#... . ..# #>................. ..##....###.#.###. _You finish putting on your +2 pair of gloves.  You slash the bat! _You kill the bat! _No target in view! _No target in view! _No target in view!vZhAvZhB-- _vZh!KvZhTf  You start putting on your armour.vZhTl30=-2.6 (1vZhfZvZhbA3.6 (2vZhgvZhnA4.6 (3vZhsvZh{A5.6 (4vZhPvZhz]=6.6 (5vZhvZh 2 _You continue putting on your +0 pair of boots. x5vZh"vZh՛b _You finish putting on your +0 pair of boots.vZhvZh tEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [) vZh b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  r - a +0 pair of boots (worn) Jewellery (go to first with "=)k - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vZhFvZhovZhk.......................Hydeparker the Trooper ................#.##..Demonspawn ................... . .Health: 30/30 ======================== ................#.##. ..Magic: 3/3======================== .....##.........#... ...AC: 12Str: 18 ...............)#.##..EV: 8Int: 8 ....................SH: 4Dex: 12 vZhMO............###.#.#.#XL:  3 Next: 80% Place: Dungeon:3 ...#..#........†@...#Noise: ---------  Time: 1876.6 (0.0) ........###.###.#...#a) +0 war axe ............###.#...#Nothing quivered ...................... .............##.#...#.# ..................... .. ..###.#...........#... . ..# #>................. ..##....###.#.###. _No target in view! _No target in view! _No target in view!  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.vZhC7.1 (0.5vZhvZh< _k - a ring of poison resistance (worn)vZh[A 3vZhB vZh!I vZhrM vZh7  ##.#.####.#....#..## ##.#......... ........ ........#.##..###.#..J........#.##........##...#.......$...........)#.##@.......................###.#.#.#.......#†....#.......###.###.#...#.......###.#...#.######J   endoplasm (asleep)....................##.#...#.#..........vZh &........vZhb } 81.1 (4.0  An endoplasm comes into view.vZh@ _.JJvZh1 +2.1 (5vZh{ vZhq ^ _The endoplasm quivers.vZh > ................... ####.#....#..## ##.#........ .......... ...#.##..###.#.......##J....##.#...@...$..)#.##...............###.#.#.#vZh x#........†..###.###.#...#.......###.#...#.######..........##.#...#.#vZh I=3.1 (1vZh vZh 7 _You block the endoplasm's attack.vZhN>....#..## ..... . .... ... ##..###.#. ......... #.##J....... #...@...$... )#.##........ ......... #.#....... †....#....... ...#....... ...#.###### .......vZhu4v>....#..## ..... . .... ... ##..###.#. ......... #.##J....... #...@...$... )#.##........ ......... #.#.......†....#..........#....... ...#.######.......vZh<=4vZhFvZhIa _An endoplasm is nearby!vZh`b  You hit the endoplasm but do no damage.4.6 (1.5vZh1lvZhn@ _The endoplasm hits you but does no damage.vZh>....#..## ..... . .... ... ##..###.#. ......... #.##J....... #...@...$... )#.##........ ......... #.#....... †....#....... ...#....... ...#.###### .......vZhU>....#..## ..... . .... ... ##..###.#. ......... #.##J....... vZh#...@...$... )#.##........ ......... #.#.......†....#..........#....... ...#.######.......vZhvZhTvZhvZhva _An endoplasm is nearby!vZh+=  You slash the endoplasm!vZh1.vZhV526.0 (1.4vZhvZhOM _You kill the endoplasm!vZhQ3vZhZ,vZha. ...... .#.####.#....#..## ..#................ ......... ..#.##..###.#.#..#.##. ##.#....@..$.0.0)#.##...vZhzbZ<###.#.#.#.#.†....#.###.###.#...#.###.#...#.#....... vZh#lvZh3m3-7.0 (1vZhsvZh _Found an escape hatch in the ceiling.-vZhvZhƑH _No target in view!vZhd3vZhvZhvZhvZh$ _vZh,vZh,vZhvZh;vZhќ,vZh6vZh,vZhvZhfM _You now have 102 gold pieces (gained 6).vZh{ . ..#.l## .............. ...... ####.#....#..###.#..##. vZh4............. ..... .....# #.##..###.#.###.#...... .......#.##.....@....# #.............# )#.##..# ............<.#..###.#.#.#.........#...†....#.........# l   frilled lizard (asleep) ##.###.#...#.........vZh####.#...#.#########......vZhg 91.0 (4  A frilled lizard comes into view.vZhk.llvZh+2.0 (5vZhvZhi8 _The frilled lizard hisses angrily.vZh#.##  #. ... ... ..#..## ............. ...l.. # ###.#....#..###.#..##........................# #.##..###.#.###.##....vZhp...#.##..........#.#.#....# )#.##.#.........<.####.#.#.#.# .....† #.###.#...#.........vZhe####.#...#.#########vZh1vZh u.l3.0 (1vZh'vZhx)vZh K. #. ... ... ..#..## .... ...... # #..###.#l.##. .......... ......# #..###.#.###.## .......@....... #..........#.#. ...........# )#.##..........# .........<.# .#.........# †....#.........# #.........#  vZh K #. ... ... ..#..## .... ...... # #..###.#l.##. .......... ......# #..###.#.###.## .......@....... #..........#.#. ...........# )#.##..........#.........<.#.#.........# †....#.........##.........#vZh 4vZhN { _A frilled lizard is nearby!vZh T##.#..#.# #.##..# ..## ....#.#... .. ...#..## ............ ...... # ##.#....#..###.#l.##.#.......................# #.##..###.#@###.## .......#.###.#.##...)#.##vZh ^.#.........<.# ###.#.# ....†###.#...#.........#vZhع vZh\ F.lvZh -4 _vZh vZho vZh8 /#..# ..##..#.#... ...#..##  ...... # ..###.#..##.# .......l... .........##@###.## ............... ..........#.#.# ..........# )#.##..........# ........<.# #.........# †....#.........#  vZh (..# ..##..#.#... ...#..##  ...... # ..###.#..##.# .......l... .........##@###.## ............... ..........#.#.# ..........#)#.##..........#........<.# #.........#†....#.........#vZh 4vZhb vZh e _A frilled lizard is nearby!vZh] # ##.#..#.##.. ... #.##..# ..##....#.#... ....#..## ................... ##.#....#..###.#..##.###l..................@.# #.##..###.#.###.## ...................vZhj ##..........#.#.#.#.......)#.##...................<###.#.#.# ....†.vZh] D=5vZh vZh F _The frilled lizard bites you but does no damage.vZhvD#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ......vZhw .........#.#.# ..........# )#.##..........# ........<.# .........# † vZh#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... ...................#)#.##..........# ........<.#.........#†vZh4vZh"vZh'e _A frilled lizard is nearby!vZh a  You miss the frilled lizard.vZh-6.4 (1.4vZh`(vZhJ+ vZh+@_The frilled lizard bites you but does no damage.vZh(s+#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... .........#.#.# ..........# )#.##..........# ........<.# .........# † vZh #.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... ...................#)#.##..........# ........<.#.........#†vZh4vZhcvZhMe _A frilled lizard is nearby!vZhaf  You closely miss the frilled lizard. The frilled lizard barely misses you.7.8vZhomvZhKo\ _The frilled lizard closely misses you.vZh#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#vZh..###.#.###.## ...... .........#.#.# ..........# )#.##..........# ........<.# .........# † vZhpL#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... ...................#)#.##..........# ........<.#vZhqI.........#†vZh~x4vZhvZh=e _A frilled lizard is nearby!vZhC9.1 (1.3vZhʜvZh _You miss the frilled lizard. The frilled lizard barely misses you.vZh#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... .........#.#.# ..........# )#.##..........# ........<.# vZhS.........# † vZhԯ#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... ...................#)#.##..........# ........<.#.........#†vZh4vZhοvZhe _A frilled lizard is nearby!vZh^E900.6 (1.5vZhvZh _You barely miss the frilled lizard. You block the frilled lizard's attack.vZhE+#.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... .........#.#.# ..........# )#.##..........# ........<.# .........# † vZh #.. ...#..# ..##....#.#.......#..## ....... # ..###.#..##.### .......l....... .......@.#..###.#.###.## ...... ...................#)#.##..........# ........<.#.........#†vZh2 vZhT 4vZhJ vZh e _A frilled lizard is nearby!vZhb B  You slash the frilled lizard!vZhw 1.vZh 531.9 (1.3vZh- vZh R _You kill the frilled lizard!vZh" 3vZh) vZh vZh8 ,vZh ,vZhS ,vZh vZh vZh? ,vZh vZhm vZh XvZh vZhN ,vZh] .......... #.#.##..#.  #.#.# ....  #.##..#.....  #.##..#....##  #.#...  vZh ............#..####  #  #..###.#..##@####### -6.9 (5.0................... .....##.####### .vZhh #.##..###.#.###.##  ............... .#.##..........#.#.#   .#vZh% ....#.#.#   )#.##..........#.# #  .........<.#.#   vZhu 8-vZh3 vZh T _Key pressed, stopping explore.vZh vZhC vZhd vZhb H _No target in view!vZhC  _#.##.####.... #.####....... ..............#. #.##.#.##..#..#[ #.##.#.# #.... #.#..#.##..#..... #.##..#....#####.# ...#.#.......# ..........#.@####  8.9 (2.......#  #.#....#..###.#..##.####### ..................................##.#######...#.##..###.#.###.##...............Zh m ....#.##..........#.#.##.....#.#.#vZh! vZhs" +9.9 (3vZh;) vZh* - _Found a pair of gloves.vZh0B 4vZhe ^ _No target in view!vZhK+3vZh,vZh71vZh 3vZh~;.#.##......... .#.##.####.g#.##.####........ ...............#.# vZh}<S.#.##.#.##..#..#[##.##.#.# #....## ##.#..#.##..#..... #.##..#....#####.##.#@......#......#..####.# .....................# ##.#....#..###.#..##.#######.................................##.#######g   goblin (wandering)#.##..###.#.###.##.....................#.##.#.#.#vZh(010.9 (1 _A goblin comes into view. It is wielding a +0 dagger.vZh'0............. ...#.......g#.##.####......................#. .#..#..#[# .##.#.# #....###.... ##.#.......#.##..#...@#####.#....#.#............#..####.# .....................# ##.#....#..###.#..##.#######................................########.##..###.#.###.##.........vZha6vZh;.gg==1vZhDvZhjF( _The goblin shouts!vZhq,..... ...#..............g.....#.##..#[# .#  #....###.... #........... #...@# ....#.#.......# ......#..####.# ...........# ..###.#..## .......... ...# #.###.##  vZh..... ...#..............g.vZh....#.##..#[# .#  #....###.... #........... #...@# ....#.#.......# ......#..####.# ...........###.#..##.......... ...##.##vZh4vZhNvZh] _A goblin is nearby!vZh #.#######.# ................... #.......#.##.####......g...............#.# .vZh#..#..#[# .##.#.# #....### ##.#.......#.##..#....#####...#.#.......#......#..####.# .....................# ##.#....#..###.#..##.#######........................########.##..###.#.###.##vZh{vZh&.gvZh6--2 _vZhvZhvZh6v............... ...#........#............#g##..#[# .#  #....###.... #...@....... #....#####.# ....#.#.. ......#..####.# ............# ..###.#..## .......... vZh`w@...#  vZh {............... ...#........#............#g##..#[# .#  #....###.... #...@....... #....#####.# ....#.#.. ......#..#............###.#..## .............#vZhO--vZhvZh] _A goblin is nearby!vZh& #.#######.#......................................!.. .#.##.####......................#g# .#..#..#[# .##.#.# #...@###.... vZh'##.#.......#.##..#....#####.#....#.#...........#..####.# .....................# ##.#....#..###.#..##.#######.......................##.#######vZhh*vZh<1&.gvZh1&3vZh;5vZh6T _Found a ruby potion.vZhŮ........ ...................!#........#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#.. ......#.. ............# ..###.#..# vZh;....  vZhHJ....... ...................!#........#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#........#..............# ..###.#..#....vZhaP4vZhQWvZhX] _A goblin is nearby!vZhn  You hit the goblin.  The goblin is heavily wounded.vZhoo5=5.3 (1.4vZhuvZh9xS _The goblin barely misses you.vZhb........ ...................!#........#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#.. ......#.. ............# ..###.#..# ....  vZh 8....... ...................!#........#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#........#..............# ..###.#..#....vZh vZhX 4vZhœ vZh ] _A goblin is nearby!vZh̤  You barely miss the goblin.The goblin is heavily wounded.vZh rr   rat (wandering)You block the goblin's attack. x2vZh -6.8 (1.5vZh vZhi V _A rat comes into view.vZh& ........ ...................!#.......r#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#.. ......#.. ............# ..###.#..# ....  vZh ....... ...................!#.......r#.............#.##..#g# .#  #...@# #........... #....#####.# ..#.#..vZh T......#..............# ..###.#..# ....vZh 4vZh1 vZh d _There are monsters nearby!vZh( Y  The rat squeaks loudly.  You slash the goblin!vZhZ vZh .r)r   ratvZhB >5==8.2 (1.4vZh vZhD J _You kill the goblin!vZhe †......... #..##.#######.#.........#................................!.#........?#.##.####......r...............#.# .#..#..#@# .##.#.# #....###.... ##.#.......#.##..#....#####....#.#............#..####.# vZhg .....................# ##.#....#..###.#..##.#######..........vZh vZh%! |.r---90vZh3( vZh, _Found a scroll labelled JOTAIZURCHO.  Things that are here: _a +0 dagger; a +0 pair of gloves; a goblin corpsevZhB= †#.........# #.........# ......... .....!. ....?...#r##@# .#  #....# #..... #....#####.# ..#.#.. .....#.. ............# ..###.#..#  vZhg†#.........# #.........# ......... .....!. ....?...#r##@# .#  #....# #..... #....##..#.#.......#.. ...........###.#..#vZhP---vZhvZh>Z _A rat is nearby!vZh9†#.........# #.........# ......... .....!. ....?...#r##@# .#  #....# #..... #....#####.# ..#.#.. .....#.. ............# ..###.#..#  vZh g†#.........# #.........# ......... .....!. ....?...#r##@# .#  #....# #..... #....##..#.#.......#.. ...........###.#..#vZh 4vZhvZh]Z _A rat is nearby!vZh}5  You hit the rat.vZhyE†vZh; >7=20.6 (1.4vZhvZhG _You kill the rat!vZhn\3vZh]vZhbvZhevZhefvZhjvZh9l_  You see here a rat corpse.vZh8pvZh q _vZhQrvZhTuvZhx,vZhzvZh~vZhX,vZhvZh,vZhgvZhJ ##### ...# #########.# ########.#..## ... ######.#.........#######.#.........#..................###.......!..#.##.####........@....# -5.6 (5.0 .##.####...............# .............#†###.#.#####.#.##..#..#)# .#.###.#.##. #....###..#..#.##..#...........#.##..#....#####.# ...........#.#.......##..####.# _l - 4 scrolls labelled JOTAIZURCHO (gained 1)vZh$8-vZhvZhT _Key pressed, stopping explore.vZhX4vZhvZhCH _No target in view!vZhAS3vZhUvZhXvZh1 _vZh _q - 2 ruby potions (gained 1)vZhvZh,vZhvZhvZh}BvZhevZh,vZhvZhvZh ,vZhvZhvZh,vZhvZh$vZh ,vZhvZhvZh],vZhvZhmvZh,vZhvZh:vZh,vZhvZhavZhBvZhhvZh<,vZhvZh[vZh,vZhvZhvZh,vZhvZh vZh ,vZh! vZh vZh,vZhvZh2vZh,vZhsvZhvZh,vZhvZhvZhu,vZhvZh vZh{,vZhvZh8vZh ,vZh vZh!vZh!$BvZh%vZh',vZh/(vZh ,vZh-,vZhG.vZhL0vZh1,vZhT2vZh4vZh6,vZh6vZh8vZh:vZh:vZhO;vZh<vZh>,vZh?vZhHAvZhGC,vZhDvZhOGvZhPc     ##   #o   #.  ## #.#  .# #########.#  #####.##########  .........@.......#  vZhR#####.#...#.#####.#  #####.#...#.# #.#  ................#.# #.#  ................#.# #.#  ###.............### #.#   o   orc (asleep)####...............# #.#  .#†###.#.### #.#  .vZhR#.##..#..#)# #.#.#####.#  vZh Y 62.6 (37.0)  An orc comes into view. It is wielding a +0 mace.vZh a.oo===3.6 (38vZhgvZhv    ###  #.#  #o# ### #.# ..# #########.# ######.########## vZhw,................# #.#.#.#####.# ######.#.#.# #.# ....#.# #.# #........#.# #.# #.####....### #.# #.####...............# #.# ..........#†###.#.### #.# _The orc shouts!vZhyvZh0P.ovZh:---4.6 (1.0) vZhvZhvZh& ###  #.#  #.#  #o#  #########.# .......@# ................# ........#.#####.# ........#.# #.# ........#.# #.# ........#.# #.# ..........### #.# ............# #.# † #.# vZhI\ ###  #.#  #.#  #o#  #########.# .......@# ................# ........#.#####.# ........#.# #.# ........#.# #.# ........#.# #.# ..........### #.# ............# #.# † #.# vZhʢP---vZhvZh [ _An orc is nearby!vZh# #. ### #o ..# #########@# ######.######### ...............#### ######.#. .#....#.# ## #.####...............vZhD=5vZhvZhI _The orc misses you.vZh{O  ###  #.#  #.#  #o#  #@# ........# ......... ........#. ........#.# #.# ........#.# #.# ........#.# #.# ..........### #.#  #.# vZh p ###  #.#  #.#  #o#  #@# ........# ......... ........#. ........#.# #.# ........#.# #.# ........#.# #.# ..........### #.#  #.# vZh 4vZh vZh [ _An orc is nearby!vZh 7  You slash the orc!vZh i)vZh 6927.0 (1.4vZh vZh G _You kill the orc!vZhc 4vZhj vZh H _No target in view!vZh 3vZha vZh vZh, vZhý $ _vZh vZh vZhK ,vZh vZh vZh5 vZh vZh vZh vZh= ,vZh vZh vZh ,vZh. vZh vZh ,vZhr vZh vZht ,vZh vZhc vZh vZh. vZh vZh vZh ,vZh vZh\ vZh ,vZh vZh vZh ,vZh vZhb vZh6! ,vZh# vZh' vZhH+ ,vZh8- vZhz1 vZhb4 ,vZh5 vZh!9 vZh; ,vZh9= vZh@ vZh|B ,vZhD vZhG _  You see here a rat corpse.vZhvZhlHT _Key pressed, stopping explore.vZhct _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh_3vZhbvZhjvZhyvZh{$ _vZhvZhNvZhvZhEvZhXvZhBvZh@,vZh,vZhXvZhvZhqvZhӨvZhЭvZhvZhBvZhhvZhBvZhûvZh,vZhQvZhvZhvZhFvZhXvZh vZh,vZh vZh vZh ,vZhG vZhM ,vZh vZh BvZhf ,vZh vZh vZh ,vZh vZh ,vZhd vZhE" vZh# ,vZh& vZh( vZh) ,vZh+ vZh- vZh. ,vZh9 XvZh1; vZhA XvZhS JvZh/T vZhV BvZh] vZhQ vZh vZhD vZhѠ vZhO vZh BvZh2 vZhF vZh vZh vZh vZhT BvZh vZh BvZhg vZh] ,vZhB vZh vZh ,vZh vZh vZhr ,vZh vZh vZh ,vZhc vZh vZh ,vZh ,vZhh ,vZh ,vZh ,vZh vZh^ vZh, vZhf vZh vZh7 vZhN ,vZhx! vZh # vZh$ ,vZh% vZhA- vZh#/ ,vZh/ vZh3 vZh6 vZh8 ,vZh= XvZh> vZhA ,vZhA vZhC vZhE ,vZhE vZhL vZhFS >...........###.## #.#####...##.#.###.##.# #.# #.# #........#. #. ..###.####.#####...##.#...................##.#vZhT #.########............ #.#####...##.##########.# #...##...#........#####...##...#.......##.l..................##.#################...##.## #........ #...##.## #...##.## l   frilled lizard (asleep) #........#...##.##########vZhX 1163.4 (87.0)vZh] .ll4.4 (88vZhc vZhe 7 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A frilled lizard comes into view.vZh  #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... .l............... ################. #. #. #.. #........ .  vZhS! vZh # ~ #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... .l............... ################. #. #. #.. #........ . vZh) vZh* vZh/ vZh b e _A frilled lizard is nearby!vZh  #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... .l............... ################. #. #. #.. #........ .  vZhD #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... vZhug#......@......... .l............... ################. #. #. #.. #........ . vZh4vZhPvZhAe _A frilled lizard is nearby!vZh@ #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... .l............... ################. #. #. #.. vZhAO#........ .  vZh #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@.........vZh .l............... ################. #. #. #.. #........ . vZhp4vZhvZh7e _A frilled lizard is nearby!vZh 5 #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... vZhc .l............... ################. #. #. #.. #........ .  vZh9 #.#####...##.   #.# #.# #......  #. #. .. .... ........... #.#####...##. ########.# #...##. ..#........#####...##... #......@......... .l............... ################.vZhCL #. #. #.. #........ . vZhѭ4vZh&vZhqe _A frilled lizard is nearby!vZh.###.## #.#####...##. .###.##.# #.# #.# #..... #. #. ..###.####.#####...##. .....##. #.#............ #.#####...##. #.# #...##..#........#####...##.. #....##..l.....##.#...##. # #...##. #...##. #....... #...##. vZhD #vZh,.l5.4 (1.0) _vZhöc   #.# #.#  #. #.  #.# ########.#  ...#........### #.....@....... ...l........... ###############vZhG   #.# #.#  #. #.  #.# ########.#  ...#........### #.....@....... ...l........... ###############vZh_M4vZh7SvZhUe _A frilled lizard is nearby!vZhe.###.## #.#####...##. .###.##.# #.# #.# # #. #. ..###.####.#####...##. .##. #.#. #.#####...##.# #.# #...##..#vZhf.#####...## #.##..l.##.#...##.vZhtp # #...##. #...##. # #...##. vZhIrvZhy:l.vZhy-6 _vZhsvZh'vZho   #.# #.#  #. #.  vZh# ########.#  ....#........## #..l.@....... ............... ############### vZh+*vZh4   #.# #.#  #. #.  # ########.#  ....#........## #..l.@....... ............... ###############vZh\;4vZh@vZhȱ _is nearby! __ .###.## #.#####...## .###.##.# #.# #.# # #. #. ..###.####.#####...## .## #.# #.#####...#### #.# #...##.#.#####...## #..l.##.###...## # #...## #...## # #...## =7 ___The frilled lizard closely misses you.vZhb    #.# #.#  #. #.  ### ########.#  .....#........# #..l@....... ............... ############### vZhg     #.# #.#  #. #.  ### ########.#  .....#........# #..l@....... ............... ###############vZhi /vZhKo 4vZh̅ + _A frilled lizard is nearby!You barely miss the frilled lizard.The frilled lizard bites you but does no damage.8.8 (1.4vZh vZh \ _The frilled lizard closely misses you.vZhz     #.# #.#  #. #.  ### ########.#  .....#........# #..l@....... ............... ############### vZh~! NvZh     #.# #.#  #. #.  ### ########.#  .....#........# #..l@....... ............... ###############vZh vZh vZh vZh> e _A frilled lizard is nearby!vZh  vZhc < You slash the frilled lizard!vZhB g†vZh} } 670.2 _You kill the frilled lizard!vZh# vZh e _Your Axes skill increases to level 3!vZhO| 3vZhG} vZh vZh\ vZhl : _vZh· j  You see here a frilled lizard corpse.vZh| 5 _vZh/ vZh: vZh  .##...# #.......<.............###.## #.##### .###.##.# #.# #.# #..#. #. ..###.####.#####.. .......#.########........ #.# #.#####..w.#####.########.# #.........@#........#####..-#.#####..†.vZhU .. ........................#################### #.. #.. w   dart slug (asleep) #.. #.. #..vZhǞ {w2.2 (2.0wvZh E-3.2 (3vZh{ vZh   .##.##...# #. ...###.## #.##### .###.##.# #.# #.# # #. #. ..###.####.##### ... #.## #.# #.######w.#####.##.# #vZh 3.#.######.#####..† ...... .###### # # # # # _A dart slug comes into view.vZh- vZh q.w4.2 (1vZhV vZh* vZh   .###.##  .# #.# #.#  #. #. ..# ... #.# #.#  #.w#####.#  vZh.......@.# ##.#####..†.... ....... #######vZh#   .###.##  .# #.# #.#  #. #. ..# ... #.# #.#  #.w#####.#  .......@.# ##.#####..†.... ....... vZh$^#######vZh-vZh.vZh4vZh7` _A dart slug is nearby!vZhJJ .##.##...# # ..###.## #.##### .###.##.# #.# #.# # #. #. ..###.####.##### .. #.# #.# #.#####.#.w#####.##.# #vZhMM.#.######.#####..† ....... .######## # # # # #vZhUvZh0\ ````The dart slug launches a dart at you.vZhtw...@=5vZhzvZhb}O _The slug dart misses you.vZh3'      #.# #.#  #. #.  #.#  .#.w#####.#  .......@..# ###.#####..†... .....vZh!^ ####vZhi      #.# #.#  #. #.  #.#  .#.w#####.#  .......@..# ###.#####..†... vZhlu..... ####vZhu4vZh{vZha}` _A dart slug is nearby!vZh .##.##...# # .###.## #. .###.##.# #.# #.#  #. #. ..###.####.  #.## #.# #.#.#.w#####.##.# .#.#.#####..† vZhM.. .###  vZhvZhŕ5-6 _vZhvZhvZhi      #.# #.#  #. #.  # #.#  vZhS #.#.w#####.#  .......@...# ####.#####..†.. ... #vZh_]      #.# #.#  #. #.  # #.#  #.#.w#####.#  .......@...# ####.#####..†.. ... #  vZh(N-vZh8vZho` _A dart slug is nearby!vZhVb .##.##...# # .###.## #. .###.##.# #.# #.#.# #. #. ..###.####... .. #.# #. #.# #.#.#.w#####.##.#.#.vZhb#.#####..†....## .#vZhevZhA.wvZh`-7 _vZhvZhDvZhiT]      #.# #.#  .# #. #.  ..  ..  #. #.#  ##.#..#####.#  ......w@....# #####.#####..†. ... ## vZhU<vZh      #.# #.#  .# #. #.  ..  ..  #. #.#  ##.#..#####.#  ......w@....# vZh;#####.#####..†. ... ##  vZh\4vZhvZh2` _A dart slug is nearby!vZh| d  You hit the dart slug.  The dart slug is lightly wounded.vZhS 5=8.6 (1.4vZh vZh6 A _The dart slug bites you but does no damage.vZhT       #.# #.#  .# #. #.  ..  ..  #. #.#  vZhL ##.#..#####.#  ......w@....# #####.#####..†. ... ## vZh" 4      #.# #.#  .# #. #.  ..  ..  #. #.#  ##.#..#####.#  ......w@....# #####.#####..†. ...vZh# ] ##  vZh) 4vZh/ vZh1 ` _A dart slug is nearby!vZhF =  You slash the dart slug!vZhM C† vZhN vZhT ...........##.##...# #.... Hydeparker the Trooper.............###.## #.### Demonspawn.###.##.# #.# #.#Health: 30/30 ========================.# #. #. ..###.####.### Magic: 3/3========================................ AC: 12Str: 18..#.########.... EV: 8Int: 8#. #.##.### SH: 4vZhU #Dex: 12##.#..#####.########.#XL:  3 Next: 103% Place: Dungeon:3......†@....#........### Noise: ==-------  Time: 2179.9 (1.3)#####.#####..†.......... a) +0 war axe..................... Nothing quivered## .################## _A dart slug is nearby!You hit the dart slug.  The dart slug is lightly wounded. _The dart slug bites you but does no damage. _A dart slug is nearby!You slash the dart slug!vZhW _You kill the dart slug!You have reached level 4!vZhb /  --more--vZh*L7/374/494 2% vZh30vZh 4P _You feel clever.vZh{3vZhsvZh">0.0vZh*j _Key pressed, stopping explore.vZh394vZh>vZh@H _No target in view!vZh0 3vZh* vZh vZh vZhQ $ _vZhB vZh e  You see here a dart slug corpse.vZh vZh  _vZh` vZh vZhC# ,vZh)$ vZh( vZh0 #...#.#.#.# ...... ......l ..##.##...###............##.##...# #. .............###.## #. # #.#.###.##.# #.# #..#.#.#.###....###.####........... ....................# #.########. #@.# #.# #.-- .###.#..#####.########........†.....########.#####..†.........................###.############### l   frilled lizard (wandering)#.##.#..#vZh4  82.9 (3  A frilled lizard comes into view.vZhW; k.llvZh< F--3.9 (4vZhB vZhqD 8 _The frilled lizard hisses angrily.vZhW ##.##.##...####...#.#.#.###.##............ ....... #......l....##.##................###.## # #.#.###.##.# #.# vZhX #.#.#.###....###.####.....................######..###.#..# #.# ###.#..#####.########........†.....#.#######.#####..† ..................###.################vZhZ vZha q.l4.9 (1vZhh vZhbj vZhMq p #...#.#.#.## ... .......  ........  .....l.  # #.#.###.##.# #.#  ..#.#.#.###.... ............... .......@.#  ..###.#..# #.#  .###.#..# ........† vZhpr |#######.#####..† .... ###.# #.# #.#vZh  #...#.#.#.## ... .......  ........  .....l.  # #.#.###.##.# #.#  ..#.#.#.###.... ............... .......@.#  ..###.#..# #.#  vZh L.###.#..# ........† #######.#####..† .... ###.# #.# #.#vZh 4vZh vZh e _A frilled lizard is nearby!vZh* ........(........##..).#.#.#.###.##.##...####...#.#.#.###.##............ ........#...........##.##........l.......###.## # #.#.###.##.# #.# #.#.#.###....###.####..............vZhD+ .......#####.#######..###.#..# #.# ###.#..#####.########........†.....#.#######.#####..† ..................###.###############vZh+ vZh:3 F.lvZh3 -5 _vZh8 vZh=: vZhw H () #.#.# .#.## ... ........ ........  .......  # #.#l###.##.# #.#  ..#.#.#.###.... .......@....... .........#####. vZh ..###.#..# #.#  .###.#..# ........† #######.#####..† .... ###.# #.#vZhqe ()vZhQ #.#.# .#.## ... ........ ........  .......  # #.#l###.##.# #.#  vZh<..#.#.#.###.... .......@....... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#####..† vZh.... ###.# #.#vZh4vZh"vZh6%e _A frilled lizard is nearby!vZh8k#.......).........(........##..)#.#.#.###.##.##...####...#.#.#.###.##............ .........#...........##.##................###.## # #.#l###.##.# #.# ..#.#.#@###....###.####..............vZh9.......#####.#######..## #.# ###.#..#####.########........†.....#.#######.#####..† ..................###.###############vZhCD=6vZh+LvZhbNF _The frilled lizard closely misses you.vZhNvZhQ ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... .........vZhTh .........  .......  # #.#l# #.#  #@# ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZh]& ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  #@#vZhz_ ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZh)g4vZhnvZhqe _A frilled lizard is nearby!vZhSo  You barely miss the frilled lizard.vZhh&8.3 (1.4vZh/vZhF _The frilled lizard bites you but does no damage.vZho7 ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  #@# ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZhZ^ ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  vZhq# #.#l# #.#  #@# ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZh4vZhvZhe _A frilled lizard is nearby!vZhvZh-9.6 (1.3vZhvZh y _You miss the frilled lizard. You block the frilled lizard's attack.vZh:G ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  #@# ............... .........#####. ..###.#..# #.#  .###.#..# vZhKHc........† #######.#† ....vZh ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  #@# ............... .........#####. vZh8..###.#..# #.#  .###.#..# ........† #######.#† ....vZh4vZh(vZhe _A frilled lizard is nearby!vZh  You hit the frilled lizard but do no damage.The frilled lizard bites you but does no damage.91.0 (1.4vZhEvZhT[ _The frilled lizard barely misses you.vZh^ ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  #@# ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZhV  ) ........(......) #...#.#.#.###.# #...#.#.#.###. ... ......... .........  .......  # #.#l# #.#  vZhDX #@# ............... .........#####. ..###.#..# #.#  .###.#..# ........† #######.#† ....vZh_ 4vZhg vZhr _A frilled lizard is nearby!You hit the frilled lizard.vZhy i.vZh| 532.3 (1.3vZh vZh R _You kill the frilled lizard!vZh. 3vZh vZh vZh ,vZh@ vZh M.)##......................).........(........##..)..#vZhM )##.##.##...####...#.#.#.###.##.......................##............##.##..................###.## # ##.# #.# -30..#.#.#.###....###.####.......................vZhD .........#####.########...##..-vZhj vZha T _Key pressed, stopping explore.vZh 4vZh vZh H _No target in view!vZhM 3vZh{ vZh vZhA! vZh! $ _vZh& ,vZh' vZh;( vZh;) vZhU+ vZh- ,vZh/ vZh>6 vZh7 ,vZh8 vZhwB   ####.#.##.#   .............   .##....................   .........(........##..)   #...#.#.#.###.##.##   ###...#.#.#.###.##.....  ....##.##..  .##.##..  vZhC !#....@...........###.#7.3 (4   #...#.#.#.###.##.# #.#   #...#.#.#.###....###.#   ......................  ... .........#####.#####  ## ..###.#..# #.#   #..###.#..#####.#####   #.........†.....#  #######.#####..†vZhD vZhLM vZhO T _Key pressed, stopping explore.vZh e 4vZhl vZhn H _No target in view!vZhR3vZhIvZh!vZh#vZh$$ _vZhl*,vZh-+,vZh+vZh~-vZh/,vZh0vZhO1vZhy2,vZh63vZh6vZh7,vZh9vZh8;vZh;,vZh<vZh>>vZhs?,vZh@vZhDvZhF,vZh'GvZhJvZhLLvZhLvZhNMvZhx vZh|XvZhXvZh  ....#.##.....  #....#.##  ###....#.###  #.......##  #.#....#.#.##.####  #.# ...#....  #.# #........  #.# # #.....######  #@# #.#.....# 220.3 (23.0)  #.# #.......####   #.# #.<.....##.#   #.# #..#.#.###.# #  #.###..#.#.....#   #.##...#.#.###.# #  ####.##...........  #................  ####.##....vZh;.......vZhvZhT _Key pressed, stopping explore.vZh4vZhsvZh * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh%IvZh)vZh*vZh/ _vZhg0vZh1,vZhL2vZh3vZh5,vZh5vZh8vZh49,vZh9vZh;vZh<,vZh=vZhDvZh GBvZhVIvZhI,vZh@JvZh:Rl #........... ###....##.#.#.## #....#.##......#... #....#.###... #....#.#.......#... ###....#.#......##...# #...............## #.#....#.#.##.####... #.#..@.#.............8.3 (8.0)vZhS #.#####............... #.# # #.....######... #.# #.#.....# #.... #.# #.......#### #.... #.# #.<.....##.# #.... #.# #..#.#.###.# #.... #.###..#.#.....# #.#.# #.##...#.#.###.# #.#.#vZhXvZh*[g _No target in view! _Key pressed, stopping explore. vZhi_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.vZhj4vZh1r@ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh3vZhdvZhvZhEvZh$ _vZh,vZhI,vZh!vZhۏvZh,vZh|vZh۔vZh,vZhvZhYvZh,vZhvZhvZh,vZhvZh###....#.###...##...............#.#....#.#.##.####.#....#..........#.#####...............#.# #.#.....#####.# #.#.....# .# #.......#### #.....# #@<.....##.# #....34.3 (6.# #..#.#.###.# #.###..#.#.....# #.#.##...#.#.###.# #.#.#####.##...........###.#.##....................####.##.......................(........##.###.##.#vZh(vZhŹvZh˼* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.vZh 4vZhvZh* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! vZhb_Key pressed, stopping explore.No target in view!vZh3vZh<vZhDvZhvZh$ _vZhvZh( ..........#....#.#.##.####...#..........####.. #.#.....######...#.....# #..........####.<..#.#.##5.3 (1##..#.#.....# #.#.#.#####..vZh#...#.#.#  #####...#.#.#.###.##... vZhP vZhJ* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.vZhE vZh vZh&vZh(* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh93vZhP:vZhGvZhIvZhN: _vZhS. #....#.#.##.####...##..........####.. #.######...# #..........####<.....##..#.#.###....# #.#.#6#.#######.##...........##.......#...#.#.#  ###.................##.## vZhTvZhvZvZhf]* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.vZhn4vZh(uvZhw* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh 4vZh~ vZh1 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!vZh 3vZhn vZhk vZh] vZhg P _vZh ,vZh vZh vZh ,vZh vZh vZhO ,vZhg vZh> vZh ,vZh vZh< vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh vZh! vZh vZhf vZh ,vZh vZh vZh1 ,vZh vZhe vZh ,vZh> vZh1 vZhh! vZh! vZhd" vZh# vZhC% vZhz% vZh% vZh' vZh( ,vZh* vZhH+ vZh^, ,vZhv- vZh. vZh/ ,vZh>0 vZh1 vZh"3 ,vZh3 vZhj5 vZh6 ,vZhF7 vZh8 vZh: ,vZh; vZh= vZh> ,vZh? vZhA vZhB ,vZh!C vZhF vZhG ,vZhtH vZhI vZh1K ,vZhK vZhqM vZhN ,vZhN vZh"P vZh4Q ,vZhQ vZhp vZhq ,vZhq vZhJ vZhS ,vZhـ vZh vZhp vZh vZh vZh vZh BvZhߩ vZh/ vZhe vZh vZh vZh vZh vZh vZh vZh vZh? vZh vZhS vZhY vZh vZh vZh vZh\ ,vZh vZh vZha ,vZh vZh vZhI ,vZh vZh vZh ,vZh vZhV vZhE ,vZh vZh vZh ,vZh vZh( vZh) ,vZh=* vZhr4 vZh`5 ,vZh{6 vZh? vZh@ ,vZh@ vZh|I vZhpJ ,vZh L vZh\T vZh3U ,vZhU vZh^ vZh7_ ,vZh_ vZhLh vZhh vZhi vZhi vZhjp vZhq ,vZhor vZhx vZh(z ,vZhz vZh| vZh3 ,vZhہ vZh vZhK ,vZh vZhZ vZh vZh vZh] vZhp vZh ,vZh vZh; vZh vZh vZh1 vZhG vZh ,vZh vZh vZh vZh vZhB vZh vZh ,vZh۪ vZh vZh ,vZh vZh8 vZhղ ,vZh vZh vZh* ,vZh| vZh vZh= ,vZh( vZhk vZh$ ,vZh! vZh vZh ,vZh vZh vZh ,vZh' vZh3 vZh ,vZh vZhL vZh ,vZh vZh vZh ,vZh vZh( vZh ,vZh vZh vZh ,vZh} vZht vZh5 ,vZh ..........#.##..........#.#.##.# #.........#.............#.#.##.# .........)#.##..........#.#.##.# ......................<.#.#.##.# ......###.#.#.#.........#.#.##.# #........÷....#.........#.#.##.# ..###.###.#...#.........#.#.##.# ......###.#...#.#########.#. #.## ................@.......... #...310.3 (74.0) .......##.#...#.#########.####.# ........................... #...........#...#.....###.####.# ......................# #.# #.# ..###.#.###.#...#.....# #.# #.#. ......................# Zh{ m#.# #.#. ................#....####.####.# ............vZh~ vZh*  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.vZh3 vZhY4 vZh; vZh A  _No target in view! _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!vZhA vZhB vZhL vZhM vZhS _vZh}U vZhV vZhV vZh]W vZhLY vZhZ ,vZh*[ vZh] vZhI^ ,vZhI_ vZhNo vZhp ,vZh4q vZhu vZhu vZhv vZhv vZh4z vZhz vZhL{ vZh{ vZh` XvZh/ vZh ,vZh9 vZhÇ vZh8 ,vZh vZh vZhG vZhx vZhڍ vZh vZh8 ,vZh XvZh vZh vZh ,vZh vZhޙ vZh ,vZhh vZh vZhS ,vZh vZh vZh ,vZhE vZhϣ vZh ,vZh vZh vZhf ,vZhW vZh? vZhY ,vZh vZh vZhQ ,vZḫ vZh vZh BvZh vZh ,vZh` vZh< E#..#..#)# #.#.#####.#  #....###.........#  #..#..............#.#  #..#....#####.#####.####  #.#.......# #....#  ......#..####.# ######  ..........#.#  ###.#..##.####  ....#  34.3 (2..##.####  ###.#.###.######  .........#  #.#.##.#  ........#.#.##.#  .#.#.##.#  <.#.#.##.#  #..#.#.##.#  vZh vZh% vZh  _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore. _No target in view! _Done exploring.vZh3vZhvZh ....0.0)........vZh vZhbvZhT _Key pressed, stopping explore.vZh#4vZh~(vZh*H _No target in view!vZh~33vZh3vZhX4vZh?]vZh4^ _Key pressed, stopping explore. _No target in view! _Done exploring.Key pressed, stopping explore.No target in view!Done exploring.vZhwivZhivZhgmvZho _No target in view! _Done exploring.Key pressed, stopping explore.No target in view!Done exploring.No target in view!vZhU4vZh[vZh]H _No target in view!vZh33vZhG4vZhsl4vZh0svZhuE _Done exploring.vZh7 vZh@ KInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  r - a +0 pair of boots (worn) Jewellery (go to first with "=)  k - a ring of poison resistance (worn) Scrolls (go to first with ?)  e - a scroll labelled PYENLY DISUEGAFA vZh  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls labelled VIURAO NEMUTZ  i - a scroll labelled ZOGHUSKOXAE  l - 4 scrolls labelled JOTAIZURCHO  o - a scroll labelled QIYDDO ZIEDGHAOM Potions (go to first with !)d - 2 potions of might  h - 2 puce potions  j - 3 bubbling sapphire potions  m - a glowing puce potion  n - a sapphire potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vZhT 4 l - 4 scrolls labelled JOTAIZURCHO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. vZhT [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vZhDInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn) vZhEa r - a +0 pair of boots (worn) Jewellery (go to first with "=)  k - a ring of poison resistance (worn) Scrolls (go to first with ?) vZhIE  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls labelled VIURAO NEMUTZ vZhE i - a scroll labelled ZOGHUSKOXAE  l - 4 scrolls labelled JOTAIZURCHO  o - a scroll labelled QIYDDO ZIEDGHAOM vZhEXPotions (go to first with !)d - 2 potions of might  h - 2 puce potions  j - 3 bubbling sapphire potions  m - a glowing puce potion  n - a sapphire potion vZhJF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vZhvZhovZh~#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12vZhStr: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 vZh..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZh................@......#   Noise: ---------  Time: 2334.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######vZhn  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.# vZhf  ..........#.#.##.#   ........<.#.#.##.#   #.........#.#.##.#   _Key pressed, stopping explore. vZh_No target in view! _Done exploring. _No target in view! _No target in view! vZhk0_Done exploring.vZhW#4vZh'vZh_)vZh vZh cRead which item? Scrolls  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls labelled VIURAO NEMUTZ  i - a scroll labelled ZOGHUSKOXAE  l - 4 scrolls labelled JOTAIZURCHO  o - a scroll labelled QIYDDO ZIEDGHAOM [!] read|quaff[?] describe selectedvZh vZh vZh #..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 vZh@ ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 ................@......#   Noise: ---------  Time: 2334.3 (0.0) vZhk L.........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................#vZh N ..........#.#.##.# ..........#.#.##.#vZh U   ..........#.#.##.# vZh b  ........<.#.#.##.# vZh {  #.........#.#.##.#   vZh t_Key pressed, stopping explore. _No target in view! vZh@ o_Done exploring. _No target in view! vZh i_No target in view! _Done exploring.vZh Done exploring.No target in view!Done exploring.  As you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  It is a scroll of identify.vZhR) /  --more--vZh~vZh3Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls labelled VIURAO NEMUTZ  i - a scroll labelled ZOGHUSKOXAE  o - a scroll labelled QIYDDO ZIEDGHAOM Potions (select first with !) vZhր h - 2 puce potions  j - 3 bubbling sapphire potions  m - a glowing puce potion  n - a sapphire potion  q - 2 ruby potions[?] describe selectedvZhiDvZhIvZhBO#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8vZhOInt: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZh@P'................@......#   Noise: ---------  Time: 2334.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   ........<.#.#.##.#   #.........#.#.##.#   _Done exploring. _No target in view! _No target in view! _Done exploring.  As you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  It is a scroll of identify.vZhWA5.3 (1vZhZvZh[N _g - 3 scrolls of tormentvZh$vZhwRead which item? Scrolls  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls of torment  i - a scroll labelled ZOGHUSKOXAEl - 3 scrolls of identify vZh˦ o - a scroll labelled QIYDDO ZIEDGHAOM [!] read|quaff[?] describe selectedvZhvZhvZh#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8vZhInt: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZh................@......#   Noise: ---------  Time: 2335.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######vZh/  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.# vZh[  ........<.#.#.##.#   #.........#.#.##.#vZhc   _No target in view! vZh9_No target in view! vZh_Done exploring.  As you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  vZhZIt is a scroll of identify. _g - 3 scrolls of tormentvZh vZh5Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  i - a scroll labelled ZOGHUSKOXAE  o - a scroll labelled QIYDDO ZIEDGHAOM Potions (select first with !)  h - 2 puce potions vZhD j - 3 bubbling sapphire potions  m - a glowing puce potion  n - a sapphire potion  q - 2 ruby potions[?] describe selectedvZh>vZhevZh#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 vZhw......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 vZh&..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZhc#................@......#   Noise: ---------  Time: 2335.3 (0.0) vZhs.........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.#vZh| ..........#.#.##.#   ..........#.#.##.# vZhb  ........<.#.#.##.# vZhN  #.........#.#.##.# vZh+-  vZh=/_No target in view! vZhb9_No target in view! vZhv7_Done exploring.  vZhiAs you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  It is a scroll of identify. vZh9_g - 3 scrolls of tormentvZh]  As you read the scroll of identify, it crumbles to dust.vZh8+6.3 (1vZhvZh vZhN_j - 3 potions of heal woundsvZh/ vZh Read which item? Scrolls  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO vZh  g - 3 scrolls of torment  i - a scroll labelled ZOGHUSKOXAEl - 2 scrolls of identify vZh  o - a scroll labelled QIYDDO ZIEDGHAOM [!] read|quaff[?] describe selectedvZh vZh vZh #..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn vZhu #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4vZh BDex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZh0 ?................@......#   Noise: ---------  Time: 2336.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   vZhX |........<.#.#.##.#   #.........#.#.##.#vZh~ 4   vZh _Done exploring.  As you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of tormentvZh As you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsvZh vZh tIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  i - a scroll labelled ZOGHUSKOXAE vZh u o - a scroll labelled QIYDDO ZIEDGHAOM Potions (select first with !)  h - 2 puce potions  m - a glowing puce potion  n - a sapphire potion  q - 2 ruby potions[?] describe selectedvZh vZh vZh $vZh ]#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn vZh m#..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4vZh ======================== ....#.#.......# #....#   AC: 12Str: 18 vZhB ......#..####.# ######   EV: 8Int: 9 ............#.#vZhe z  SH: 4Dex: 12 vZh ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZh ................@......#   Noise: ---------  Time: 2336.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.# vZh@   ..........#.#.##.#   ........<.#.#.##.# vZha {  #.........#.#.##.#   vZh -_Done exploring.  vZh As you read the scroll labelled JOTAIZURCHO, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of tormentvZh As you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsvZh ]  As you read the scroll of identify, it crumbles to dust.vZh +7.3 (1vZh vZh W _h - 2 potions of curingvZhvZhRead which item? Scrolls  e - a scroll labelled PYENLY DISUEGAFA  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls of torment  i - a scroll labelled ZOGHUSKOXAEl - a scroll of identify vZh o - a scroll labelled QIYDDO ZIEDGHAOM [!] read|quaff[?] describe selectedvZhbvZhUivZho#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12vZhpStr: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 ................@......#   Noise: ---------  Time: 2337.3 (0.0) vZhpQ.........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   ........<.#.#.##.# vZhq  #.........#.#.##.#  It is a scroll of identify. vZhbq _g - 3 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. vZhqB_h - 2 potions of curingvZhuvZhVxIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled PYENLY DISUEGAFA vZh:y f - a scroll labelled GUUDAE JI QEO  i - a scroll labelled ZOGHUSKOXAE  o - a scroll labelled QIYDDO ZIEDGHAOM Potions (select first with !)  m - a glowing puce potion  n - a sapphire potion  q - 2 ruby potions[?] describe selectedvZh]kvZhwvZh!Q#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== vZh#..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4vZhI*Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 ................@......#   Noise: ---------  Time: 2337.3 (0.0) .........##.############   a) +0 war axe vZh..###.#.###.######  Nothing quivered .................# vZhA..........#.#.##.# ..........#.#.##.#vZhԁN   ..........#.#.##.#vZh4   vZhb........<.#.#.##.#   vZhFO#.........#.#.##.#  vZhkaIt is a scroll of identify. _g - 3 scrolls of tormentvZhAs you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsvZhÂTAs you read the scroll of identify, it crumbles to dust. vZhB_h - 2 potions of curingvZh]  As you read the scroll of identify, it crumbles to dust.vZhJ+8.3 (1vZhvZhQ _e - a scroll of acquirementvZh%NRead which item? Scrolls  e - a scroll of acquirement  f - a scroll labelled GUUDAE JI QEO  g - 3 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  o - a scroll labelled QIYDDO ZIEDGHAOM [!] read|quaff[?] describe selectedvZhd]vZhcvZhi#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== vZhmjs....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 vZhjo................@......#   Noise: ---------  Time: 2338.3 (0.0) .........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................#vZhl$ ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   ........<.#.#.##.#   #.........#.#.##.#  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _e - a scroll of acquirementvZhqvZh`veChoose an item to acquire.  a - a manual of Summonings  b - the quill talisman of Sloth {rF+ rN+ Str+3 Int-3}c - a ring of flight  vZhvd - 907 gold pieces (you have 102 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitvZh   a - a manual of Summonings  d + 907 gold pieces (you have 102 gold) Acquire 907 gold pieces? (y/N)vZhwc vZh #..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8Int: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 ................@......#   Noise: ---------  Time: 2338.3 (0.0) .........##.###########vZh #   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   ........<.#.#.##.#   #.........#.#.##.#  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _e - a scroll of acquirement9.3 (1 _Something appears at your feet!vZh40 _You now have 1009 gold pieces (gained 907).vZhL 3vZhM vZhH{ <0vZh> vZhM E _Done exploring.vZh 4vZh) vZh   vZh :_No target in view!vZh3vZh"vZh 4vZh.vZhE _Done exploring.vZhp4vZhvZhFH _No target in view!vZhYt3vZhuvZhvZhvZh $ vZh7_Done exploring.vZhvZhvZhvZh _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!vZhvZhV$vZhAWhere to? (Tab - D:3, ? - help) vZh6 D - Dungeon vZhYvZhkj#[?25h[?0cvZh&k#..#..#)# #.#.#####.#   Hydeparker the Trooper #..#....###.........#   Demonspawn #..#..............#.#   Health: 37/37 ======================== #..#....#####.#####.####   Magic: 4/4======================== ....#.#.......# #....#   AC: 12Str: 18 ......#..####.# ######   EV: 8vZhkInt: 9 ............#.#  SH: 4Dex: 12 ..###.#..##.############   XL:  4 Next:  3% Place: Dungeon:3 ................@......#   Noise: ---------  Time: 2340.3 (0.0) vZhl+.........##.############   a) +0 war axe ..###.#.###.######  Nothing quivered .................# ..........#.#.##.# ..........#.#.##.#   ..........#.#.##.#   ........<.#.#.##.#   #.........#.#.##.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 3, ? - help) vZh [?25l[?1cvZhm2 J4vZhfK vZhL vZhP E _vZhX vZh~X ,vZhY vZh&c vZh vZh vZh8 ,vZhD vZh vZh ,vZhu vZh vZhͯ ,vZh vZh vZh ,vZh߻ vZhK vZhj vZh vZh vZh vZhC ,vZh> vZhd vZh BvZh vZh ,vZh6 vZh vZh ,vZh vZh nvZh vZh vZh4 vZh vZh vZh= vZh vZhb vZh BvZhR vZh vZh vZh8 vZh vZh ,vZhK vZh\$ vZhP& ,vZh' vZh* vZh, ,vZh-- vZhg0 vZh1 ,vZh2 vZh5 vZh7 ,vZh 8 vZh ; vZhd< ,vZh= vZhn? vZh@ ,vZhA vZhC vZh'E ,vZhE vZhG vZh _The quokka bites you but does no damage.vZh:  You slash the quokka!vZhO†vZhK 055.1vZh vZh J _You kill the quokka!vZhj vZh|j vZhp vZhls H _No target in view!vZh 4vZh vZhH H _No target in view!vZhaT 4vZhZ vZh(\ H _No target in view!vZh 4vZh vZh H _No target in view!vZhE 4vZhnJ vZhL H _No target in view!vZh 4vZh~ vZh C _No target in view!vZh6 4vZh?< vZh ? vZh8 4vZhԯ vZhZ vZh% 4vZh+ vZh- vZh3vZhTvZh|vZh$ _vZh56=vZh_,vZhvZh,vZhlvZh!,vZh2"vZh$~7==vZh%vZh'1 _HP restored.vZh)3vZh|*vZhc,vZh<.,vZh.vZh8~###..# #.# #.# #†#######.#vZh8#.##....#.#<#...........@........- #.##.##.#.#...... ##.#.#..##.# #..#.# .# #.<#.# .#vZh9 #.#.....# #. #.#### #. .# ## #vZh@s93.1 (8.0-4.1 (9vZhlvZhp _e - the +10 sling "Mudiv" {flame, Will+}vZh4vZhݍvZh<H _No target in view!vZh ; 4vZhA vZhD H _No target in view!vZhӠ 4vZh vZh H _No target in view!vZh$ 4vZh vZh H _No target in view!vZhb 4vZh vZht H _No target in view!vZhIvZh)= _ _No target in view! _ There is a stone staircase leading up here. _##### ..#.. #.#.##########.#.#.......#vZh& #†#.#.#.....# ######.#.#.#@##### 400.1 (6  #.##....#.#<#.......#  .......................  #.##.##.#.#.........#.###.#.#..##.#...#vZhT#..#.#..#........#.<#.#..#......#.(#.#.....#......####. #.#### #.##.#vZh" vZh $1.1 (7vZhvZh% _Found 8 stones.vZh8vZhu9vZhf@vZhCH _No target in view!vZh vZhx ^Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - the +10 sling "Mudiv" {flame, Will+} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  r - a +0 pair of boots (worn) Jewellery (go to first with "=)  k - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vZhYvZh`vZhi+vZhiHydeparker the TrooperDemonspawnHealth: 37/37 ========================#####Magic: 4/4========================..#..AC: 12Str: 18#.#.#########EV: 8Int: 9#.#.#.......#SH: 4Dex: 12#†#.#.#.....#XL:  4 Next:  5% Place: Dungeon:4######.#.#.#@#####Noise: ---------  Time: 2401.1 (0.0)  #.##....#.#<#.......#vZhi>a) +0 war axe.......................Nothing quivered#.##.##.#.#.........#.###.#.#..##.#...##..#.#..#........vZhZk#.<#.#..#......#.(#.#.....#......####. #.#### #.##.# _No target in view! vZhk_No target in view! _No target in view! _There is a stone staircase leading up here. _Found 8 stones. _No target in view!vZhv  You unwield your +0 war axe.  The +10 sling "Mudiv" {flame, Will+} bursts into flame!vZhw+2.1 (1vZhwe) +10 sling "Mudiv" {flame, Will+}Fire: e) +10 sling "Mudiv" {flame, WilvZh}vZhG _e - the +10 sling "Mudiv" (weapon) {flame, Will+}vZh3vZhAvZhkvZh{vZhvZhb#######..#....##.#.#########.##.#.#.......#.##†#.#.#.....#.# ####.#.#.#.#####.# ...#.#<#.......#.###+### ........................ ##.#.#.........##8.1 (6 ##.#.#..##.#...#.# #..#.#..#......... #.<#.#..#......#.( #.#.....#......##### #. #.####.#.##.# #. #.# .... #.# ## # vZhvZhkT _Key pressed, stopping explore.vZh1vZhvZhvZhH _No target in view!vZh vZhp 3vZh$P  _vZhP vZh e ##  ..# ########.# .......#.# .#.....#.# vZhš .#.#####.# ....#.###+########## .........># .......#.###.###@# 19.1 (11.0)..#.###.###...............#.....#.(.......#.....#####.....##.##.# #.....# .... #.# ##+##.#  . ..#..#20.1 (12vZhҝ vZh ; _Found a stone staircase leading down.vZh  _No target in view!vZhvZh _vZh!XvZh!,vZhd"vZh$vZh&,vZh&vZh(vZh*BvZh+vZh-,vZhw.vZh2R  There is a stone staircase leading down here.vZh3vZh; _vZhjvZhk,vZhlvZhBnvZh pvZhrvZhtvZhovvZhw,vZhxvZhzvZh%},vZhs}vZh"vZhWvZh,vZhvZhvZh,vZh$vZhivZh,vZhvZhбvZhVvZhvZhϳvZhvZh̸BvZhvZhvZh~,vZhvZh1,vZhvZhvZh6vZh,vZhvZh=vZhvZh~vZh#vZh_vZhvZh-vZhvZhvZhv,vZhvZhTvZhvZhvZhz,vZhvZhvZhvZh ~vZh"BvZh/'vZhb)BvZh3F ...#..#### #.#..# #....# # ##.#........ # #.###..######### #. #............# ###.. ####.#######.# ####.#  #.....@...#67.1 (47 #...#.##### #. ...  ..... .......vZh4 ###..# ..##. ... .. vZh:5vZhw<vZh?T _Key pressed, stopping explore.vZhbvZh$cvZhXjvZhnH _No target in view!vZh  ...#..#### #.#..# #....# # ##.#. #####.###..# #...#.....#.###..S####.#.#.####.# #...# #...#.##### #......#....... ...........###..#.....S   adder (asleep) ..##...... ... .......# 0.0)  An adder comes into view. .SS  The adder hisses angrily.==8.1 (1 vZhX -_You block the adder's attack.vZhk (((You shoot a sling bullet.vZh ..SThe sling bullet barely misses the adder.=9.7 (1.6vZhvZh*@ _The adder bites you but does no damage. x2vZhi H(((vZhC% ..SYou shoot a sling bullet. The sling bullet misses the adder.vZh8&)71.3vZh+vZh /q _The adder closely misses you. You block the adder's attack.vZhu; (((You shoot a sling bullet.vZhq ..SThe sling bullet completely misses the adder.vZhdr (2.9vZhw vZh`z q _You block the adder's attack. The adder closely misses you.vZh}  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.vZhl  The adder is heavily wounded.vZh(4.5vZhšvZh@ _The adder bites you but does no damage. x2vZhd  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.vZh C.vZh#&.vZh('1186.1vZh,vZh(/I _You kill the adder!vZhdHvZhIvZhNvZh\H _No target in view!vZh24vZh(vZhiH _No target in view!vZhx vZh  _#...#............#.###...####.#######.#.......####.# #.........#  #...#.########  #............. ##.##............. .........#.#.###.@#.......#---80.1 (4.0 #..##......##..... .......##...## ##+#..##...## ..#># .## vZh5 ---1.1 (5 _Found a stone staircase leading down.vZh-vZh.vZh3vZh6H _No target in view!vZh1IvZhTvZhvZhɕP _vZh,vZhvZhvZhBvZhQvZh7,vZhvZhVvZhK,vZhvZhvZhE,vZhvZhzvZhq,vZhvZhBvZhBvZh,vZhvZhR  There is a stone staircase leading down here.vZhvZhQ _vZh\vZh>vZh....... ..##..g.......###.##.................$#.......................#.#.###..#..............#.#.##..##..............#.#.......................#...#####+#..#...### ..#.......@#>### .#############   g   hobgoblin (wandering)vZh~ 92.1 (11.0)  A hobgoblin comes into view.vZh-i.ggvZh5==3.1 (12vZhA _The hobgoblin shouts!vZh  You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin.†((((( vZhL5|.....20=4.8 (1.7)vZh8Ec _You kill the hobgoblin!vZhO vZh5 vZh vZh5 H _No target in view!vZh%H vZhH vZhO vZhQ H _No target in view!vZhK vZh vZh̎ vZh H _No target in view!vZh- vZh vZh vZh H _No target in view!vZhw 4vZh} vZh H _No target in view!vZh4vZhƦY _No target in view!vZhvZhAvZhvZhCvZh3vZh vZh%,vZh,P _vZh-,vZh6I,vZhJOXvZhQvZhRvZh#SvZhUvZhWvZhhXvZh(ZvZh\vZh_vZh+`vZhavZh"evZhevZhTfvZhEm vZhnF_You now have 1022 gold pieces (gained 13).vZhpvZhpvZhqvZhtvZh7hvZh,vZhivZhvZh),vZhvZh$vZhm,vZhåvZhyvZhجvZh _You open the door.  There is an open door here.vZhvZh _vZh,vZh|,vZhvZhvZhvZhIvZh}vZh vZh$ vZh ,vZh;vZhBvZhvZh> vZh ).......##.# #........# ##........# ##........# ###........# ##........# ###........# ..---519.8 (25.0)..................# #........###'####### #........# #.# # ##........# #.# #####.###.........# #.# #...#..... ........###.###...####.# ........##........####.# ........##..##.........# vZh*vZhf+I---20.8 (26vZh1vZh:4 vZh4#_Found a dire flail.vZh_ vZh ,vZhِ ,vZh vZh vZhŗ vZh vZh' vZh vZh% XvZh ,vZh vZhw vZh ,vZh vZh vZh ,vZhS vZhm vZh ,vZh vZh; vZh ,vZh@ vZh. vZh ,vZh~ vZh vZh~ ,vZhq vZh2 vZh ,vZh vZh( vZh4 vZhn vZh vZh ,vZhd vZh O _You now have 1038 gold pieces (gained 16).vZh vZh[ 3vZhe vZh ,vZh vZh vZhC ,vZh vZhH BvZh vZh vZh ,vZhx vZh vZh) ,vZh vZh7 vZh vZh< vZh. ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh> ,vZh vZhi vZhV ,vZhC vZh% vZh! vZh" vZh# vZh% vZhY' ,vZhY( vZh:* vZh`, ,vZh- vZh. vZh/ ,vZh0 vZhF2 vZh3 vZh3 vZh<4 vZhy5 vZh6 vZh7 vZh7 vZh; vZh= ,vZhs= vZhe@ P  There is a stone staircase leading up here.vZhA vZhB  _vZh'C vZhC vZhD ,vZh@E vZhF vZhxG ,vZhH vZhkI vZhJ ,vZhK vZh~L vZhM ,vZhmN vZhO vZh_Q ,vZhQ vZh!T vZhRU ,vZhU vZhQW vZhZ ,vZh[ vZh] vZhL_ ,vZh_ vZha vZh"c ,vZhc vZhj vZh.l ,vZh4m vZhn vZhp ,vZhCq vZht vZhu ,vZhv vZhx vZhz ,vZhc{ vZhp~ vZh ,vZh vZh vZhŋ # #.#.#.# #.#.## #. #.#.#.# #.#.#. #. #.#.#.# #†#.#. #..#.#.#.#######.#.#..#.#..#.#.#.##....#.#<#......................... .....#.#.#.##.##.#.#... #.# #.#.#.##.##.#.#.. #@#.#.##.#..#.#..#69.8 (49 #.#.#.##.#.<#.#.. ..#+#.##.#.#..... .... ..##.#..#.## <##.. ..##.#..#.#... ## #.$...##.####.#.## .... #.........#. vZhf ###+# #######.###. #####.....vZho vZh -70.8 (50vZh vZhz 9 _Found a stone staircase leading up.vZhL 4vZhR vZhU H _No target in view!vZh.4vZhvZhH _No target in view!vZh))vZh)vZh30vZh%3H _No target in view!vZhvvZhvZh*vZhH _No target in view!vZh_ vZh vZhx vZhevZhEvZhUP _vZh*vZhuvZhlvZhtvZh,vZhbvZhvZh ,vZh%"vZh}$vZh+vZhS,vZhr-vZh1,vZhe2vZh$7O _You now have 1058 gold pieces (gained 20).vZhi9vZh9vZh:vZh<vZhQ>,vZh?vZhQBvZhD,vZhH,vZhTIvZhIvZhJvZh2LvZhN,vZhVOvZhWvZhX,vZhYvZh]vZh^`,vZhkbvZhdevZh,i,vZhpkvZhwXvZhyvZh|,vZhsvZhvZh2,vZhvZhGvZh̍,vZhvZhƒvZhvZhvZhvZhvZh,vZhavZh ...#####.####+#.#######.......####.#.# ######................. .......................... #..................).. #................. #................. .#................. ....#.....@........... ....#................. ....#................ ....#............... ....#.............. ....#............. ....#?............ ...#............. .... ....You pick up a book of Winter and begin reading...vZhy,90.8 (2vZh,1.8 (21vZh<vZh*~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.vZhvZhvZh$vZhA'H _No target in view!vZhvZhTvZh1vZhH _No target in view!vZhd3vZhvZhvZhݴ: _vZh!,vZh]##................. .. ................ #.....) #. vZh5 #.......  #.......  #........  #.......  #.  #  #  #  #?.  #.. g   goblin (asleep) #.  #g  ..vZh12.8 (1.0)vZhgg.3.8 (2vZhtvZhu _A goblin comes into view. It is wielding a +0 dagger.vZh#  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.vZh((((() vZh0A.....vZh?1===5.5 (1.7vZhvZhJ _You kill the goblin!vZh̅ vZh vZh* vZhܚ  vZh v_No target in view!vZh< vZh H _No target in view!vZh, vZh- vZh7 vZh%: H _No target in view!vZh vZh, vZh vZh vZh vZh $ _vZh ,vZh4 ,vZh vZhz vZh ,vZh vZh> vZh ,vZh8 vZh  #. # #. #. #......  #....  #...  #..  # --- #.  #).....  #.. #..  .........  vZh -9.5 (4.0vZhq I---600.5 (5vZh^ vZh . _l - a scroll of identifyvZhvZh= vZhvZhH _No target in view!vZh4vZhIvZh"H _No target in view!vZhTu _vZhrvZhîXvZh#. #. #. #......)..... #..... ####+###.... ........... .......... vZhJX$........ 7.5 (7...........=..... ........$.. ####+###.[#.###vZh\vZh+8.5 (8vZhvZh) _Found a chain mail.vZh?GvZhHvZhQvZhTH _No target in view!vZhl3vZhgovZhtvZh|: _vZh2vZhvZhivZhvZhvZh-V#.. ..#... ..#......)..... ..#........... ..####+###... ............. ........$.............$......†####+###........[.. #.....#....#.... #.... #....vZhԖv ## vZh,10.5 (2vZh.+1.5 (3vZhZvZhH1 _s - a +4 ring of protectionvZhDJvZhJvZh$SvZhrUH _No target in view!vZh? 3vZhrA vZh|E vZhH vZhxI $ _vZhM vZhN vZhQ ,vZh'U vZh#X vZh[ ,vZh] vZha ,vZhdc vZhi N _You now have 1063 gold pieces (gained 5).vZhl 3vZhUn vZhp vZhr ,vZhs vZh5v vZhx ,vZh- XvZh vZh BvZh] vZh vZh vZh vZh vZh vZh$ vZh ,vZh# vZh vZh vZhB vZh ,vZh vZh O _You now have 1078 gold pieces (gained 15).vZh 3vZha vZh[ vZh ,vZh vZh vZh ,vZh vZhL vZh ,vZhv vZh vZhC ,vZh vZh 7 _You open the door.vZh' 3vZho vZh4@  There is an open door here.vZhvZh _vZh vZhm vZh ,vZh[ vZh vZhSvZhvZhvZh)vZh,vZhvZhyvZh,vZhvZh #......  #....# #......  #....# #......  #....# #......  #....# #......  #....# #......  #....# #......  #######....# #......)  #...)@.....# #......  #.########'###........  #..............  #..............  #..............  #..............  #..............  #####+###...... #........  #  #....# #  #....#vZhC[40m #  #....# #  #....# #  #....# #  #....# #  #....# #......)  #...@......# #  #.#'###  #.....  #..  #.  #......  #....  #####+###  #35.5 (24.0)6.5 (25 _You see here a +1 spear of distortion.vZhvZhFvZh vZhH _No target in view!vZh\3vZhvZh]vZhvZh$ _vZh,vZh,vZhћvZhvZh,vZhvZh!vZh,vZhvZhvZhnvZhũvZhvZhovZhЭvZhvZh0vZhvZh,vZhivZhvZhn,vZhӷvZh vZhź,vZhvZhNvZh,vZh7vZh_vZh vZhXvZhvZhRvZhvZhPvZhvZhvZhvZh&vZhvZhvZh,vZhvZhvZh,vZhvZhQvZh,vZhvZhvZh,vZh,vZhvZhvZhyvZhvZhvZh5vZhtvZhvZhSvZhvZhIvZhvZhvZhvZhvZh[vZhvZhvZhvZh<vZhvZh,vZhPvZhxvZh,vZhOvZhvZh,vZh!vZhAvZhD,vZhvZhvZh#,vZhvZhvZh!,vZhvZhvZhvZhvZh{vZhvZh;,vZhvZhvZhvZhvZh\vZhvZhXvZhvZhvZh@vZh,vZh[vZhvZh~vZhvZhvZhvZh2,vZhvZh vZh ,vZhE vZh vZh} ,vZh.vZhvZh,vZh{vZhvZh,vZh#vZhvZhBvZhvZh,vZhQvZhvZh,vZh`vZhvZhp,vZhvZhxvZh ,vZhZ!vZh"vZh#,vZhy$vZh%vZh&,vZh'vZhX(vZhT),vZh+vZh2,vZh,,vZh-vZh.vZh/,vZho0vZh_1vZh2,vZh23vZhx4vZh56BvZhr=vZh>,vZhGjvZh lvZhl,vZhlvZhuovZhp,vZhvZhKvZh,vZhWvZh,vZhvZh\7 _You open the door.vZh,3vZh-vZhܝ@  There is an open door here.vZh|vZh٠ _vZhbvZhvZh,vZhtvZhvZhBvZh^vZhU,vZhvZhvZh,vZhvZhvZh,vZhSvZh$vZh,vZh vZhvZhY,vZhvZhvZh,vZhfvZhDvZh ,vZh\vZh/vZh,vZhvZhfvZhvZh,vZhzvZhvZh,vZhvZh,vZhvZhvZhF,vZhvZhvZhg,vZhvZhXXvZhnvZhBvZhvZh,vZh%vZh-vZh,vZhvZhvZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZhvZh,vZhvZh_vZh,vZhEvZhMvZh,vZhLvZhvvZh,vZhvZh vZhv,vZhvZhsvZh,vZhvZhvZh,vZh| vZh,"vZh#,vZh#vZh-/vZh10vZh+2,vZh3vZh5vZh7,vZh.9vZhl;vZh=,vZh>vZhF........................## ...............................## .......................... ...............................## ........................†......# #'###........[.................# #.# #..........................# #.# #..........................#. #.# #...........@......... #.# #..................... #.# #...................#> #.# ###.########.##.############# #.#####.##.# .# #.....#.##.# . #####.#.##.# # ..# #vZhG.#.##.# #.# #.#.##.#vZhN.732.5 (96vZh O,3.5 (97vZhVvZh*c$ _t - a +0 cloakvZhZvZhvZhċvZhH _No target in view!vZhA3vZh<vZhvZhͮvZhb$ _vZhvZhvZh ,vZhAvZhvZhM,vZhvZhvZha,vZhvZhvZhc,vZhvZhvZhBvZhvZh,vZhvZh;vZhvZhL,vZh;vZh+,vZhvZhvZh,vZhvZhvZh,vZhvZhmvZh,vZhvZhvZh,vZhrvZhvZhT,vZhvZhvZhu,vZh%vZh)vZh,vZh,vZh,vZh~vZh#vZh%vZh&,vZh_-vZh/vZhHvZhDI,vZhlJvZh### #.#.## ..# ###### #.#.# .... ##############...#..... ..............#.# ############.#.  #...########  #####  vZhCVg   goblin (asleep) vZh;] 64.5 (31  A goblin comes into view. It is wielding a +0 club.vZh_I  The goblin shouts! You hear a shout!vZh`vZhl .gSS   adderg   hobgoblinA hobgoblin comes into view. An adder comes into view.The goblin moves out of view.vZhl5==5.5 (32vZhtvZh}/ _The adder hisses angrily.vZhv  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the adder! The sling bullet burns the adder.vZhL| (.((((vZhܑvZh+vZhcg......g   vZhUB33=7.0 (1.5)vZhvZhڥI _You kill the adder!vZh0 ((((( You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.vZh{* vZhZ+ vZh+ vZhN2 M.g.g..g   hobgoblinvZh3 -8.7 (1.7vZh9 vZh2< Z _The goblin is almost dead.vZhׇ ((((((You shoot a sling bullet.vZh ,vZhT vZhע o.......g vZh .70.3 (1.6vZho vZh d _The sling bullet closely misses the hobgoblin.vZh1  (((((((You shoot a sling bullet.vZh s  The sling bullet closely misses the hobgoblin.vZh gg......g   goblinvZh W4--1.9vZhx" vZh$ - _The hobgoblin hits you.vZhu  You shoot a sling bullet. The sling bullet hits the hobgoblin!  The sling bullet burns the hobgoblin.vZhz ] .vZhT ,vZhД ..gvZh P--53.4 (1.5vZh vZh M _You kill the hobgoblin!vZh  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.vZh /) vZh vZh! 565.1 (1.7vZh' vZh* J _You kill the goblin!vZhl 4vZhr vZh:u H _No target in view!vZh} 4vZh vZh H _No target in view!vZhJvZhH _No target in view!vZh3vZhQvZhKvZhn5 _vZhVvZh,vZhwvZhj,vZhnvZh%96vZhY(=vZhYvZhm,vZhKvZh ,vZh'vZh՚vZhh7==vZh5vZhpvZh,vZh5vZh>vZh,vZhvZhvZh,vZhvZhdvZhO=vZhvZhοvZh,vZhvZhevZh,vZh:vZhvZh,vZhvZhOvZh@,vZhvZhpI#........####.# #..##..# #..##...#.######## ##............. ##.##............. ................#. .#.###..#.......# .#.##..##......### .#.............#@# --- .#...#####+#..##.## ...### #.#..#...# >### #.#.##...## ###.#.#.....# ##########...#.....#. .........#.#........... ########.#..)..........vZh.#...############vZhx91.1 (16.0)---2.1 (17vZhqvZhc _u - a scroll labelled WYCYFR BOCEWNvZhHvZhčvZh!vZhyH _No target in view!vZh 0vZhd0vZh6vZhn9H _No target in view!vZh3vZhvZhvZhG: _vZhvZhvZh,vZhvZhdvZhvZh0vZh vZhovZh ,vZh vZh vZh,vZhvZhvZh:,vZhvZhvZh@,vZh~vZhvZh ,vZh!vZh#vZh}%vZh%vZh&vZh (vZh),vZh*vZh-vZh.,vZh@/vZh0vZh2BvZh4vZh57BvZh9vZha:,vZh:vZh=vZh?,vZh?vZh/AvZh[,vZhvZhvZhkBvZhNvZheBvZhJ vZhUT ##.#........ .###..######## ............#  ###.#######.#  #.# #  vZhS# #.  ######## #..  ........ ###..# .vZhC. ....... .vZh.....#. #.....#.# vZh ...# #.... #.# vZh2 vZhR.....###.##.. ##.#  vZhq.....#.#..#g #..#  vZh]+#..##.##.## ##..#   g   goblin (asleep) .#..#...#..# #...#  .#.##...##.###...#  vZh.#.#.....#..#...##  vZhb 810.1 (18  A goblin comes into view. It is wielding a +0 dagger.vZh4 cg.gvZh 6===1.1 (19vZh%vZh-( _The goblin shouts!vZha  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.vZh((()vZh6...vZh972.8 (1.7)vZhvZhJ _You kill the goblin!vZh  _No target in view!vZhj vZh vZh vZh H _No target in view!vZh vZh6 vZh vZh H _No target in view!vZhYO vZhO vZhV vZheZ H _No target in view!vZh vZh vZhM vZh H _No target in view!vZh8 4vZhI> vZh@ C _No target in view!vZhٰ vZhi vZh4 vZh vZhm( 4vZhH. vZh0 vZhQ 4vZhs vZh5 vZh vZhj vZh+ vZh\ vZh 4vZh vZh vZh4vZhvZhvZhvvZhwvZhvZhvZhV3vZhd# ##.#. #.###..# #.# #.#.# #.# # .# #. .# #.. ..###..#### ..# .#..#.....#.# .# #.....#.# .###.##.)J##.# .#.#..#...#..# #+#..##.##.##.##..# J   jelly (wandering) #.#..#...#..#?#...#  #.#.##...##.###...#  #.#.#.....#..#...## 0.0  Zh'1mA jelly comes into view.J.---3.8 (1vZhP _Found a scroll of torment.vZhQ ( You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.vZh7l  The jelly is heavily wounded.vZhA J.  The jelly jiggles.vZhA7===5.4 (1.6vZhGvZh!JR _The jelly barely misses you.vZhg  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.vZhT m  The jelly is severely wounded.vZh -7.1 (1.7vZh vZh| y _The jelly barely misses you. The jelly hits you but does no damage.vZh"  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.vZh \.vZh/7 '.vZh: >8/38798.7 (1.6vZhU@ vZhB I _You kill the jelly!vZh vZh5 vZh vZh: H _No target in view!vZh vZh9 vZh vZh H _No target in view!vZh 4vZh, vZhŠ H _No target in view!vZh@ vZh vZhp vZh H _No target in view!vZhԝ vZh# vZh vZh H _No target in view!vZh$ vZhN% vZh, vZh. C _No target in view!vZhU vZhU vZhp\ vZh^ vZh vZh vZh vZh vZhFvZhyFvZhLvZhNvZhlvZhκvZhvZhvZh?/vZh/vZh86vZhz8vZhdvZh:evZhkvZhmvZhvZhvZhvZhyvZh[U4vZh;[vZh(]vZhY4vZh@vZhvZh/EvZhFvZhOvZh{RvZh3vZhvZhvZhvZhv: _vZhvZh,vZhDvZhvZha,vZhvZh(= _ You see here a +0 dagger.vZhvZh  _vZhvZhvZh&,vZhvZhNvZh,vZh@vZh,vZhvZhyh _g - 4 scrolls of torment (gained 1)vZh3vZhwvZh7vZh,vZhvZh vZh,vZhvZhGvZhi,vZhvZhqvZhe,vZhvZhvZh& # ##.#........  #####.###..#########  #...#......# ...####.#######.# ......####.# #.### ##.........# #... vZh##...#.######### #..## ##......###..#### ##.......# ---30.7 (12.0)vZh......#..#.....#.# vZh###..#.......#[.#.....#.# ##..##......###.##.).##.# vZh!......#.#..#...#..# ..#####+#..##.##.##.##..# vZh8## #.#..#...#..#.#...# vZhd #.#.##...##.###...#  #.#.#.....#..#...## vZh vZhH---1.7 (13vZhvZh# _Found a robe.vZh4vZhEvZhӳH _No target in view!vZh 3vZhQ vZhR vZh6 vZh' : _vZh vZh ,vZh1 vZhL vZh ,vZh vZh vZh ,vZhV vZh vZhc ,vZh vZh_ vZh ,vZh vZhc vZh ,vZh vZh BvZh vZh vZh ,vZh vZh vZh ,vZhC vZh vZh ,vZh8 vZh vZh ,vZhB vZh vZh ,vZh vZhs vZh ,vZh vZhU" vZh# vZh# vZhL$ vZh& vZh' ,vZhE( vZh) vZh* ,vZh^+ vZh, vZh. BvZh*0 vZh1 ,vZh;2 vZh3 vZh4 ,vZh5 vZh6 vZh7 ,vZhN8 vZh : vZh$; ,vZh; vZh?= vZhy> ,vZh? vZh@ vZhA ,vZh|B vZh+D vZhE ,vZhE vZhH vZh+I ,vZhI vZhYK vZhqL ,vZhL vZh@N vZhO ,vZhO vZh^Q vZhR vZh8S vZhS vZh*U vZh_V ,vZhV vZhpX vZhRY ,vZhY vZh\ vZh] ,vZh] vZh^ vZh2` ,vZh` vZha vZh-c ,vZhc vZhe vZhl .......# #.#  ##.....# #.#   #.....# #.#   ##+##.# #.#   vZhGm ..# #.#   ..# #.#   ..# #.#   #.# #########  #vZhsm  #.# #.# #.@.....#  . #.# #.# #.####.##  #vZhm  #.# #.# #. #.#   #.# #.# #. #.#   #.#.# #.# #. #.#  vZhn  #.#.# #.# #g #.#   g   goblin (asleep)  #.#.# #.# #. #.# vZhJn   #.#.###.# #. #.# vZhpn x###.#.....# #.# vZhGq -65.7 (34vZh"w bg.gvZhw ,6.7 (35vZh| vZh s _A goblin comes into view. It is wielding a +0 club.vZhG  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin.vZh@L((()vZhUe5...vZhhD80===8.4 (1.7)vZhxnvZhpJ _You kill the goblin!vZh3vZhEquip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn) vZh<5 c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  r - a +0 pair of boots (worn)t - a +0 cloak Jewellery (go to first with "=)  k - a ring of poison resistance (worn)vZhf s - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put onvZhy[tab] equip|unequip vZhvZh<"vZh(.......# #.#  Hydeparker the Trooper ##.....# #.#  Demonspawn#.....# #.#  Health: 38/38 ========================##+##.# #.#  Magic: 4/4========================vZhA)..# #.#  AC: 12Str: 18..# #.#  EV: 8Int: 9..# #.#  SH: 4vZhr)0Dex: 12#.# #########   XL:  4 Next: 80% Place: Dungeon:4 vZh)# #.# #.# #.@.....#   Noise: ===------  Time: 2868.4 (0.0) vZh)G. #.# #.# #.####.##   e) +10 sling "Mudiv" {flame, Will+} vZh$*# #.# #.# #. #.#   Fire: e) +10 sling "Mudiv" {flame, Wil#.# #.# #. #.#  vZhO*s#.#.# #.# #) #.#  #.#.# #.# #. #.#  vZh*  #.#.# #.# #. #.#   vZh*#.#.###.# #. #.#   ###.#.....#vZh*#.#    _Found a robe. vZh*h_No target in view! _A goblin comes into view. It is wielding a +0 club.vZh^+You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin. _You kill the goblin!vZh6vZh6!---vZh=vZhACvZhDGG---9.4 (1vZhGvZhMvZhM,70.4 (2vZhRvZhUXvZhX+1.4 (3vZhB]vZhcvZh(d+2.4 (4vZhhvZhjlvZhl+3.4 (5vZhpvZhPs 4 _You start putting on your armour. You continue putting on your +0 cloak. x5vZhtvZhwvZhzZ _You finish putting on your +0 cloak.vZh vZh Read which item? Scrolls  f - a scroll labelled GUUDAE JI QEO vZhӄ  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAEl - a scroll of identify  o - a scroll labelled QIYDDO ZIEDGHAOM vZh  u - a scroll labelled WYCYFR BOCEWN [!] read|quaff[?] describe selectedvZhx>vZh2EvZhK.......# #.#  Hydeparker the Trooper ##.....# #.#  Demonspawn#.....# #.#  Health: 38/38 ========================##+##.# #.#  Magic: 4/4========================..# #.#  AC: 14Str: 18..# #.#vZh0L3  EV: 8Int: 9..# #.#  SH: 4Dex: 12#.# #########   XL:  4 Next: 80% Place: Dungeon:4 vZh\L# #.# #.# #.@.....#   Noise: ---------  Time: 2873.4 (0.0) vZhL[. #.# #.# #.####.##   e) +10 sling "Mudiv" {flame, Will+} # #.# #.# #. #.#   Fire: e) +10 sling "Mudiv" {flame, Wil#.# #.# #. #.#  vZhLs#.#.# #.# #) #.#  #.#.# #.# #. #.#  vZhM #.#.# #.# #. #.#  vZh:M #.#.###.# #. #.#   vZhZM###.#.....##.#    vZh{Me_A goblin comes into view. It is wielding a +0 club.vZhMYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin. _You kill the goblin! vZhM_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.vZh=TP  Okay, then.vZhTvZhYvZh[. _vZhvZhN$vZh|UEquip which item?  - - Unarmed vZhHand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}vZha - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn) vZhB c - a +0 buckler (worn)  p - a +2 pair of gloves (worn) vZh# r - a +0 pair of boots (worn)  t - a +0 cloak (worn) Jewellery (go to first with "=) vZhDB k - a ring of poison resistance (worn)vZhfs - a +4 ring of protection[?] describe selected vZh[!] equip|wield|wear|put on[tab] equip|unequip vZhvZhvZh)$.......# #.#  Hydeparker the Trooper ##.....# #.#  Demonspawn#.....# #.#vZhp$  Health: 38/38 ========================##+##.# #.#  Magic: 4/4========================..# #.#  AC: 14vZh$Str: 18..# #.#  EV: 8vZh$Int: 9..# #.#  SH: 4vZh$0Dex: 12#.# #########   XL:  4 Next: 80% Place: Dungeon:4 vZhC%# #.# #.# #.@.....#   Noise: ---------  Time: 2873.4 (0.0) vZhg%G. #.# #.# #.####.##   e) +10 sling "Mudiv" {flame, Will+} vZh%L# #.# #.# #. #.#   Fire: e) +10 sling "Mudiv" {flame, WilvZh%H#.# #.# #. #.#  #.#.# #.# #) #.#  #.#.# #.# #. #.#   #.#.# #.# #. #.#   vZh&#.#.###.# #. #.#   ###.#.....##.#  vZh& You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet burns the goblin. _You kill the goblin! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then.vZh-vZhW.389 (0.5vZhO3vZh58 _s - a +4 ring of protection (worn)vZhvZhXRead which item? Scrolls  f - a scroll labelled GUUDAE JI QEO vZh g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAEl - a scroll of identify  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWN vZh[!] read|quaff[?] describe selectedvZhvZhȇvZh.......# #.#  Hydeparker the Trooper ##.....# #.#  Demonspawn#.....# #.#  Health: 38/38 ========================##+##.# #.#  Magic: 4/4========================vZh ..# #.#  AC: 18Str: 18..# #.#  EV: 8Int: 9..# #.#  SH: 4vZhG0Dex: 12#.# #########   XL:  4 Next: 80% Place: Dungeon:4 vZh# #.# #.# #.@.....#   Noise: ---------  Time: 2873.9 (0.0) vZhяG. #.# #.# #.####.##   e) +10 sling "Mudiv" {flame, Will+} vZhL# #.# #.# #. #.#   Fire: e) +10 sling "Mudiv" {flame, WilvZhH#.# #.# #. #.#  #.#.# #.# #) #.#  #.#.# #.# #. #.#   #.#.# #.# #. #.#   vZh͐#.#.###.# #. #.#   ###.#.....#vZh p#.#   vZh< The sling bullet burns the goblin. _You kill the goblin! _You start putting on your armour. You continue putting on your +0 cloak. x5 vZhq_You finish putting on your +0 cloak. _Okay, then. vZh 9_s - a +4 ring of protection (worn)vZhUvZhqIdentify which item? (\ to view known items) vZh/Scrolls (select first with ?)  f - a scroll labelled GUUDAE JI QEO  i - a scroll labelled ZOGHUSKOXAE  o - a scroll labelled QIYDDO ZIEDGHAOM vZhi u - a scroll labelled WYCYFR BOCEWN Potions (select first with !)  m - a glowing puce potion  n - a sapphire potion vZhx q - 2 ruby potions[?] describe selectedvZhvZhvZh T.......# #.#  Hydeparker the Trooper ##.....# #.#  Demonspawn#.....# #.#  Health: 38/38 ========================##+##.# #.#vZh.  Magic: 4/4========================..# #.#  AC: 18Str: 18..# #.#  EV: 8Int: 9..# #.#vZh}  SH: 4Dex: 12vZh=#.# #########   XL:  4 Next: 80% Place: Dungeon:4 # #.# #.# #.@.....#   Noise: ---------  Time: 2873.9 (0.0) . #.# #.# #.####.##   e) +10 sling "Mudiv" {flame, Will+} vZhlL# #.# #.# #. #.#   Fire: e) +10 sling "Mudiv" {flame, WilvZhi#.# #.# #. #.#  #.#.# #.# #) #.#  #.#.# #.# #. #.#   vZh?#.#.# #.# #. #.#   #.#.###.# #. #.#   vZhn###.#.....##.#   The sling bullet burns the goblin. vZh_You kill the goblin! _You start putting on your armour. You continue putting on your +0 cloak. x5 vZh_You finish putting on your +0 cloak. _Okay, then. _s - a +4 ring of protection (worn)vZh]  As you read the scroll of identify, it crumbles to dust.vZh+4.9 (1vZhGvZh] _f - a scroll of teleportationvZhuvZhBvZh,vZhvZhvZh,vZhvZhvZh,vZhvZhvZh,vZhivZh|  Things that are here:  a +0 club; a goblin corpsevZhfvZh _vZhvZhvZh,vZhvZhvZh,vZhvZhvZh vZh vZh. vZhvZhw,vZh~vZhvZh,vZhCvZhvZhhvZhvZhvZhR vZh!vZh!vZh#vZhT&vZh',vZhp(vZh*vZh+vZh,vZh,vZh5/vZh-1BvZhx;# #.#.# #.# #)# #.# ...# #.#.# #.# #.# #.# ...# #.#.# #.# #.# #.# ...# #.#.###.# #.# #.# ...# ###.#.....# #.# #.# ...# ...#..#### #.# #.# ...# #.#..# #.# #.# #### #....######.# #.#  # ##.#.....@...# #.# 906.0) ####.###..########### #.# ...#............# #.# ...####.#######.#vZh>< #.# ...####.# #.########.# ........# #..........# ..#.###########..######### .............###..#### .....................# vZh=vZhBvZhsET _Key pressed, stopping explore.vZhWvZhXvZhR]vZh_H _No target in view!vZh _vZh vZh $ _vZh vZhd ,vZh vZh0 vZh ,vZhl vZh vZh ,vZh vZh vZh ,vZh_ vZh vZh) ,vZh vZh vZhK ,vZh vZh vZh vZh vZhj vZh vZh vZh, vZh{ vZh vZh ,vZh vZh* vZh ,vZh| vZh vZh vZh vZh4 vZh vZh2 vZhd vZh vZh! vZh ,vZh vZh vZhD vZhm vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh. vZh^ vZh; ,vZh vZhu vZh4 ,vZh vZh. vZh ,vZhQ vZh vZh ,vZh@ vZh vZh{ ,vZh! vZhU vZhT ,vZh vZh, vZhO ,vZh vZh vZh vZh6 vZh vZh vZh ,vZh vZh! vZh" ,vZh0# vZh$ vZh & ,vZh& vZh' vZh( ,vZh) vZh* vZh,, ,vZh, vZhz- vZhz. ,vZh / vZh0 vZh1 ,vZh1 vZh2 vZh3 vZh3 vZhq4 vZh5 vZh7 ,vZhn7 vZh8 vZh9 ,vZh%: vZh; vZhu< ,vZh#= vZh> vZh? ,vZh>@ vZhA vZhB vZhSB vZhB vZh"D vZhD ,vZhE vZhF vZhG ,vZhH vZhL vZh6N ,vZhTO vZhCQ vZhR ,vZhMU vZhY vZh^ ,vZh_ vZhb vZhd ,vZh|e vZhh vZhi ,vZhk vZhm vZh7o ,vZh`p vZhr vZhs ,vZh>u vZhv vZhox ,vZhy vZhC{ vZh| ,vZh} vZhZ vZh ,vZh0 vZhƒ vZhe ,vZh" vZh vZh ,vZhS vZh vZhi ,vZh7 vZh} vZh ,vZhْ vZh^ 7 _You open the door.vZh֖ 3vZhI vZh @  There is an open door here.vZh vZh  _vZh vZh vZh$ ,vZhD vZhx vZha ,vZh vZh4 vZh6 ,vZh vZhܬ BvZhL vZh }  ###vZh  ..# #### ## #.# .#.. ..###'## .#.#########.#..@.#956.9 (6 vZhS 7.#.#.......#.#....# †#.#.#.....#.#....#vZh U#.#.#.#####.#....##<#.......#.###'##########..........vZh >##.........#.###.###.####.#vZh #..##.#...#.###.###.# #.# .#..#................# #.# vZh 1_You open the door.vZhѷ vZh vZhx T _Key pressed, stopping explore.vZh 4vZh ^ _No target in view!vZh2vZhvZh#vZh%H _No target in view!vZhvZhJvZhGvZhÓH _No target in view!vZhvZhRvZh vZh H _No target in view!vZh`vZh vZhvZhH _No target in view!vZhvZhvZhvZh#No target in view!vZh\ 3vZh vZh vZhޟ vZh y _ _ There is an open door here.vZh 5 _vZh vZh vZhǩ vZh vZh vZh vZh ,vZhP vZhȱ vZhԵ XvZhƶ ,vZh` vZh| vZh vZh ,vZh vZh vZh ,vZh vZh vZh vZh2 vZh vZhY vZh vZh ,vZh vZh* vZh7 vZhg vZh vZh vZh vZh vZh vZh vZh ,vZhh@ vZh=A hvZh\  ####################### #.....@................ vZh] ###.##################### ..#.#.. ..#... # #.#.#.# #.#.######### #. #.#.#.# #.#.#.......# vZh] #. #.#.#.# #†#.#.#.....#  #..#.#.#.#######.#.#.#.#####   .#.#..#.#.#.##....#.#<#.......#  vZh]  .................... vZhMd -80.9 (24vZhd ,1.9 (25vZhj vZhl d _l - a scroll labelled HOGGIWN VUYZIOvZh vZh vZhc vZh H _No target in view!vZh3vZh1vZh[vZhvZhCP _vZh,vZhvZhOvZhvZhvZhYvZh!vZhvZh7vZhvZhvZh,vZhpvZhzvZhe,vZh#vZhvZhk ,vZh vZh vZh ,vZh@ vZhvZh,vZhOvZhQvZhb,vZhvZh vZh,vZhvZhvZhvZhvZhrvZh vZh",vZh#vZhS&vZh(vZhD(vZh)vZh7+vZh-,vZh-vZh#0vZh1vZh2vZh2vZh6,vZh7vZh;O _You now have 1091 gold pieces (gained 13).vZh<3vZh=vZh?vZh@,vZh+AvZhDvZh[vZhvZhvZhvZh# ,vZh vZhp vZhvZhvZhvZhvZh,vZhvZhvZhXvZhvZh;vZhvZhpvZhvZhvZhB&vZh&vZh'vZh*vZh,,vZh_.vZh0vZh~2,vZh3vZh5vZh7,vZh8vZh[<,vZh<vZhSAN _You now have 1098 gold pieces (gained 7).vZhNCvZhD,vZhIFvZh|GvZhGvZh#IvZhCJvZh6L,vZhLvZhOvZhP,vZhQvZh3SvZhT,vZhUvZh@WvZhIYBvZh\vZh],vZh^vZh2`vZha,vZh[bvZhcvZhe,vZh%fvZhgvZhhvZhhvZhivZhkvZhl,vZh`lvZhKovZh7p,vZhpvZhIrvZhDs,vZh tvZh,uvZhvBvZhwvZh y,vZhvZhvZh ,vZhvZhvZhf,vZhpvZhvZh/vZhxvZhšvZhvZh[,vZhvZhvZh,vZhuvZhvZh,vZhJvZhjvZh,vZhvZh5vZha,vZhvZhqvZh,vZhvZh³vZh,vZh0vZh϶vZh,vZhvZhvZh,vZhvZhvZhr,vZhvZh]vZhh,vZhvZhCvZhU,vZhvZh vZhC,vZhvZh vZh ,vZhvZhvZh,vZhvZhvZhBvZhvZh####.#########..#.........# ######.#.#######.# vZh[.....#.#.# #@################3046.9 (6 ####.#.#.#.......#............... ...#.#.#.#)#######.############## ##.#.#.#.#... ..#.#.. ..#.. vZh.....#.#.#..####.#.#.# #.#.# ##.......#..#..#.#.#.# #.#.#. vZhR######.#....#..#.#.#.# #†#.#. .....#.#.##.#..#.#.#.#######.#.#.#.....#..#.#..#.#.#.##....#.#<#vZhvZhvZh[,7.9 (66vZhvZh# _Found a whip.vZhc$4vZh6^ _No target in view!vZh=3vZh>vZh1AvZhBvZhGP _vZhI,vZhIvZhULvZhN,vZhNvZhbPvZhQ,vZhRvZhLTvZhU,vZhVvZhWvZhXvZh!YvZhYvZh[vZh_BvZhk<  You see here a +0 whip.vZh,nvZhn _vZhovZhuBvZhuvZhqxvZhy,vZh{vZh}vZh,vZhʀvZhvZhvZhvZhvZhhvZh,vZhvZh9vZh*,vZhǒvZhlvZhۗ,vZhSvZhvZh,vZhvZhvZhN,vZhWvZhvZh[vZh©vZhŪvZh]vZhc,vZhvZhvZh,vZhMvZh.vZh,vZhzvZhvZh!,vZhvZhvZh,vZh{vZhнvZhfvZhvZhvZhevZhJ,vZhvZhBvZh ,vZhvZhvZhevZhvZhvZhRvZhvZh3vZhvZhvZhvZhvZhCvZh. vZh BvZhz vZh ,vZh3 vZh{ vZh| vZh vZh vZh vZh vZh vZhX vZh vZh vZh vZh, vZh> vZh vZh vZh vZh vZh vZhU vZh vZh` vZh ,vZh  vZh vZh" vZh" vZh7# vZh$ vZh& vZh' vZhm+ vZh, vZh. ,vZh*/ vZh8  #.# ###...#### #.# #....... #.###.##### #.##. #  #.#. #  #.###. #  #...###  ###....   ##......  #.#   #.. #......  #### #...... vZh9 r#...... #..... #..... #.....  #....# #.....vZhd> -87.9 (40vZh> ,8.9 (41vZhB vZhE / _v - 2 scrolls of identifyvZh8 vZh vZh vZh H _No target in view!vZhevZhvZh,vZh&h _vZh)vZh>*7 _You open the door.vZh.3vZhS0V  There is an open door here.vZh9 _vZh{=vZh>vZh'AvZhvZhvZh,vZhvZhvZh,vZh vZh ,vZh vZhvZh,vZhvZhvZhvZh",vZhvZh,vZhvZhvZh,vZhvZhvZh,vZhvZh!vZh",vZh{#vZh+%vZh',vZh(vZhR*vZh+,vZh-vZh[rnvZh #######.#.............#.#.#.##.  #.......#......#.#.#..#.#.#.##  #.#######.....##...#..#.#.#.##.  #.# ###...####.#.##.#.#.##.  #.# #........#....#+#.##.  #.# ##.#####.#........##.  #.# ###.### #.#<##.....##.  #.# #>....# #.####.....##  #.# #.###@# #..........#117.9 (29  #.# #.....#####.####+#.###  #.# #####.......####.#.# #  #.# #####.................  #.######.................  #......#.###..................vZh[37m)  ######.#.# #.................  #.#.# #.................  #.#.# #................. 8.9 (30 _Found a stone staircase leading down.vZhu4vZhvZhH _No target in view!vZh3vZh vZhvZhvZhVP _vZhI,vZhvZh vZh vZh vZh vZh4vZh1,vZh=vZhvZhz,vZh'vZhvZh ,vZh!vZh%vZh',vZhY)vZhl,vZh.,vZhH0vZh3vZh6,vZh7vZh`;vZh>,vZh@vZhDvZhG,vZhIvZhLvZhO,vZhQvZh]vZhK`,vZh9bvZh]xvZhi{,vZh}vZhsvZh,vZhvZhXvZh,vZhvZhvZh,vZhlvZhvZh,vZhvZhKvZh,vZhvZhvZh,vZhvZhvZh,vZhvZhvZh,vZhvZhvZh,vZhvZh1vZh,vZhhvZhvZhA,vZhvZh>vZh,vZh=vZhvZht,vZhqvZhAvZh,vZh:vZhUvZh,vZhkvZh_ vZh ,vZh3 vZh  vZh1 ,vZh vZhp vZh ,vZh? vZh vZh ,vZhY vZh vZh ,vZh vZh vZh ,vZh vZh/ vZh XvZh BvZh vZh ,vZh vZh  vZh~ vZh vZh vZh3 vZh ,vZh vZh$" vZh" vZh&# vZh:. nvZh!1 vZh02 ,vZh2 vZh 5 vZhK6 ,vZh6 vZh9 vZhz: BvZh< vZh+> ,vZh> vZh@ vZhA ,vZhQB vZheD vZhjE ,vZhE vZhH vZhH ,vZhuI vZh K vZh5L ,vZhL vZhN vZhO ,vZh7P vZhS d  You see here a quokka skeleton.vZh U vZhU  _vZh8V vZhW vZh4Y ,vZhY vZh[ vZh] ,vZh] vZhR_ vZh` ,vZha vZhd P  There is a stone staircase leading up here.vZhe vZhPf  _vZhf vZhh vZhi ,vZh4j vZhuk vZhxl ,vZhl vZh4n vZh%o ,vZho vZhp vZhq ,vZhr vZh vZh ,vZh vZhi vZh BvZh vZh_ ,vZhՑ vZh vZhq ,vZh vZhF vZh ,vZho vZh P  There is a stone staircase leading up here.vZh{ vZh  _vZh֫ vZh= vZh ,vZh vZhK vZh vZh vZh vZh: vZh ,vZh" vZh. vZh# ,vZh vZh vZh5 ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZhb vZh vZh( ,vZh vZh; vZhc vZh vZh( vZh vZh ,vZh vZh vZhY ,vZh vZh vZh> ,vZh vZh vZh ,vZh vZh vZh< ,vZhf vZh vZh ,vZh. vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh[ ,vZhD vZh2 vZh ,vZh vZh; vZh ,vZh vZhm vZh^ ,vZhP! vZh# vZh$ ,vZh% vZhH' vZh( ,vZh) vZhr+ vZh, vZh, vZh- vZhZ/ vZh0 ,vZh1 vZh]3 vZh4 ,vZh5 vZh57 vZh8 ,vZh9 vZh< vZh> vZh~> vZh ? vZh@ vZhAB ,vZh)C vZhD vZhF ,vZh=G vZhG vZhH ,vZh%I vZh\J vZhK ,vZhK vZhL vZhM BvZhO vZh;P vZhqP vZhP vZhX Q          #####   ##############.#.#######   #......@.......#......220.9 (102.0)   #.############.#.####    #........#.#.######   #.######.#.#.#..... vZhLY   #......#.#.#.#)#####   ######.#.#.#.#......   ..........#.#.#..####   #######.......#..#..#   #######.#....#..#vZhY vZhw^ vZht T _Key pressed, stopping explore.vZh| vZh} vZhw vZh H _No target in view!vZhQvZhavZhbvZhdvZhfvZh}` _vZht~,vZh~vZh~vZh9,vZhvZh˂vZh,vZh\vZhvZh,vZhvZh vZh4,vZhvZhؼp##### ##############.#.# #..............#.. #.############.#.#  #.# #........#.#.#  #.# #.######.#.#.#  #.# #......#.#.#.#  #.##.#.#.#.  #@...........#.#.#vZh322.0)  ##.......  #######.#..  #.....#.#.#  #.#.....#..  #.#..  #######.#........  #.......#......#. vZh..#######.....##.vZh vZhvZhE _Done exploring.vZhlvZhCmvZhyrvZhytH _No target in view!vZhIvZhz............0.0)vZhJvZhvZhڻE _Done exploring.vZh44vZh9vZh<H _No target in view!vZh vZh vZh; vZh 4vZh vZh _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.vZhvZhNvZhvZh _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!vZh8 vZhE: Where to? (Tab - D:4, ? - help)  D - Dungeon vZhEvZh@[?25h[?0c vZh##### Hydeparker the Trooper  ##############.#.# Demonspawn  #..............#.. Health: 38/38 ========================  #.############.#.# Magic: 4/4========================  #.# #........#.#.# AC: 18Str: 18  #.# #.######.#.#.# EV: 8Int: 9  #.# #......#.#.#.# SH: 4Dex: 12  #.########.#.#.#.# XL:  4 Next: 80% Place: Dungeon:4 vZh #@...........#.#.# Noise: ---------  Time: 3232.9 (0.0)  ##########.......# e) +10 sling "Mudiv" {flame, Will+}  #######.#.. Fire: e) +10 sling "Mudiv" {flame, Wil #.....#.#.# #.#.....#.. #.#........  #######.#........  #.......#......#.  #.#######.....##.  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 4, ? - help) vZh[ [?25l[?1cvZh 45vZh` vZh vZh] vZh E _vZh vZh& vZh[ vZhó vZh vZh) BvZh vZh2 ,vZh vZh< vZhU ,vZh vZh4 vZhW ,vZh vZh vZh ,vZhi vZh vZh ,vZh+ vZh vZh ,vZhk vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZh vZh ,vZh vZhJ vZh ,vZh vZh vZh ,vZh  vZh vZhl ,vZh vZh vZh ,vZhW vZhC vZh ,vZh_ vZh vZh ,vZhf vZh? vZhF ,vZh vZhq vZh ,vZh{ vZh vZh ,vZh3 vZhj vZhL ,vZh vZhN vZh ,vZhX! vZh# Y  There is a stone staircase leading down here.vZh+$ vZh% vZh% $ _vZh% vZhn' 5vZh( vZh<) vZh) vZh* vZhl5   . .. .. ##  #[ ###.##  #.##....###  #.........#  #...# 59.7 (26.8) #......#..#  ....###...#  ... .#### . . .. vZh5 .. .. _You climb downwards.  Found a pair of transparent boots.vZh!6 vZh; vZh ? a _There is a stone staircase leading up here.vZhJ83vZh9vZh<vZhD .. #[ ###.##  #.##....### #.# #...<.....# #......#..# ....###...# # .... .####..oo .ooo 3 orcs (asleep)... ...o. .....vZh1Nt 0.0)  3 orcs come into view.vZh!OvZhOvZh QvZh=ZB 5oo..5   white imp (wandering)oooo 3 orcs.  The orc shouts! x2vZh6===60.7 (1vZhCvZh\ _A white imp comes into view.vZhu (((You shoot a sling bullet.vZh֏  The sling bullet closely misses the white imp.vZhvZhlvZhJvZh': [5.o..oo5.  The white imp shouts! You hear a shout!vZhޞL====2.3 (1.6vZh vZh³s _An orc comes into view. It is wielding a +0 dagger.vZh ~ ((You shoot a sling bullet.vZhE ,vZh vZh vZhU vZh vZhұ vZhl vZh r  The sling bullet barely misses the white imp.vZhD .5ooo..o 4 orcsvZh ]===-3.9vZhr vZh @ _The white imp hits you but does no damage.vZhiW  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.vZhYlvZhx .oThe white imp is almost dead.The orc hits you but does no damage.vZh}m  The white imp gestures at you.vZh-vZhQBo.vZhϚG-5.6 (1.7vZhvZhŦD _The puff of frost hits you but does no damage.vZh z ((You shoot a sling bullet.vZh2  The sling bullet closely misses the white imp.vZh .5o.  The orc hits you but does no damage.vZhK$ ******The white imp gestures at you.vZh5 vZh5 ,vZh6 b  The puff of frost misses you.vZh= Y@...... 3 orcsvZhD> -7.2 (1.6vZhC vZhE @ _The white imp hits you but does no damage.vZh>e z ((You shoot a sling bullet.vZhHx vZh2 .5oo 4 orcs  The sling bullet barely misses the white imp.vZh m  The white imp gestures at you.vZhC vZh ,vZhѢ o.. 3 orcs  The puff of frost hits you but does no damage.vZh m  The white imp gestures at you.vZh vZh vZh c.oo.vZh -8.9 (1.7vZhZ vZh D _The puff of frost hits you but does no damage.vZh ((You shoot a sling bullet.  The sling bullet closely misses the white imp.vZhk m  The sling bullet closely misses the orc.vZh2 o5o.  The orc barely misses you.vZhL m  The white imp gestures at you.vZh vZh' Loo 4 orcsvZh' .70.5 (1.6vZhZ/ vZh3 D _The puff of frost hits you but does no damage.vZhؘ  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.vZhn.oooo 4 orcsvZhvZhV,vZh\  You kill the white imp!vZh .oo.  You block the orc's attack. The orc closely misses you.vZhc7-92.2 (1.7vZhvZhI[ _The orc hits you but does no damage. The orc hits you with a +0 club.vZh7  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.vZh<K) 3 orcsvZh^OvZhS  You kill the orc!An adder comes into view.vZhTvZhVvZhWvZhz`o.SS   adder (wandering)ooo 3 orcsvZhdJ-33.9vZh3kvZhtnz _The orc hits you but does no damage. x3; The orc closely misses you.vZhv  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.vZh{ t)S 2 orcsvZh vZh V  You kill the orc!vZhњ DS.vZh2 ^8=65.6vZhȥ vZh V _The orc hits you but does no damage. You block the orc's attack.vZhW ((You shoot a sling bullet.vZhm m  The sling bullet closely misses the orc.vZho  The orc hits you but does no damage. The orc barely misses you.vZh;y VSo..vZhy -7.2 (1.6vZh# vZhn v _The orc hits you but does no damage. The orc closely misses you.vZh  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.vZh   The adder is moderately wounded.The adder bites you but does no damage. You block the orc's attack.  The orc hits you with a +0 club. The adder barely misses you.vZh \5--8.9 (1.7vZh' vZh b _The orc hits you with a +0 short sword. The orc hits you but does no damage.vZh~ (((((((You shoot a sling bullet.vZh&& S......  The sling bullet barely misses the adder.The adder bites you but does no damage. The orc hits you but does no damage.vZh']6--80.5 (1.6vZh1vZh3O _You block the orc's attack. You block the adder's attack.vZhp(((((((vZh( S......  You shoot a sling bullet. The sling bullet misses the adder.The adder bites you but does no damage. The orc barely misses you.The orc hits you but does no damage. The adder barely misses you.vZh')-2.2 (1.7vZh^1vZh\5l _You block the orc's attack. The orc barely misses you.vZh  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.vZhj)oo 2 orcsvZh  You kill the adder!The orc closely misses you. x2; The orc barely misses you.vZh|vZh FHydeparker the TrooperDemonspawn.Health: 37/38 =======================-..Magic: 4/4========================..AC: 18Str: 18..##EV: 8Int: 9#[ ###.##SH: 4Dex: 12#.##....###XL:  4 Next: 110% Place: Dungeon:5#.)@......#Noise: ===------  Time: 3283.8 (1.6)#.)oo.....#e) +10 sling "Mudiv" {flame, Will+} #......#..#vZhFire: e) +10 sling "Mudiv" {flame, Wil....###...# #.... .####.... .oo 2 orcs... ..... .....The orc hits you but does no damage. The adder barely misses you. _You block the orc's attack. The orc barely misses you.You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.  You kill the adder!The orc closely misses you. x2; The orc barely misses you.vZhS _The orc hits you but does no damage.  You have reached level 5!vZh%/  --more--vZh 42/43=5/55 5%  Your demonic ancestry asserts itself...vZhA2 orcsvZh$r _Your magic begins to regenerate rapidly.vZhWW  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.vZh])   orcvZhrvZhv  You kill the orc!A howler monkey comes into view.vZhCvZhLJ075.4vZh vZhV _You block the orc's attack. The howler monkey moves out of view.vZh  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.vZhD<vZhvZhp587.1 (1.7vZhvZhG _You kill the orc!vZh84vZhh@vZhACH _No target in view!vZhvZhEvZhvZhkH _No target in view!vZhA vZh- Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - You are partially covered in thin metallic scales. (AC +2)vZh Wc - You regenerate magic rapidly.vZhl#vZh-vZh:Hydeparker the TrooperDemonspawn.Health: 42/43 =======================-..Magic: 5/5========================..AC: 18Str: 18..##EV: 8Int: 9#[ ###.##SH: 4Dex: 12#.##....###vZh<XL:  5 Next:  8% Place: Dungeon:5#.)@......#Noise: ===------  Time: 3287.1 (0.0)#.))<.....#e) +10 sling "Mudiv" {flame, Will+} #......#..#Fire: e) +10 sling "Mudiv" {flame, Wil....###...# #.... .####.... .... ..... ..... _You block the orc's attack. The howler monkey moves out of view.  You shoot a sling bullet. The sling bullet hits the orc!  vZhN<The sling bullet burns the orc. _You kill the orc! _No target in view! _No target in view!vZhIvZhDJvZhYXvZhZvZh3vZhvZha3=vZhvZhp11 _HP restored.vZh73vZh8vZh>|  Things that are here:  a +0 dagger; an orc corpsevZhBvZhB _vZhG,vZhcL,vZh}NvZhRvZhUvZhPV9=vZhXvZh ]vZhDg ##### #.#.. ####....# .#.......###.##.......#....<..........# ## #@..###.##---92.1 (5 ##.##....### #.).......# #.))<.....# #......#..# ....###...# # .... .#### ..... ...... ..vZhrvZhsG---3.1 (6vZh}vZhTJ _Found an escape hatch in the ceiling.vZh2+4.1 (7vZhvZhߟ~ _w - the +1 pair of boots of the Sturgeon {rPois Str+3}vZhu vZh vZh vZhI H _No target in view!vZh9 vZh%= Equip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) vZh=  p - a +2 pair of gloves (worn)  r - a +0 pair of boots (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon {rPois Str+3} Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)[?] describe selected vZh= [!] equip|wield|wear|put on[tab] equip|unequip vZhYvZh`vZhhGHydeparker the TrooperDemonspawn#####Health: 43/43 ========================#.#.. ##Magic: 5/5========================##....# .#AC: 18Str: 18.......###.##EV: 8Int: 9.......#....#SH: 4Dex: 12<..........# ##XL:  5 Next:  8% Place: Dungeon:5#@..###.##Noise: ---------  Time: 3294.1 (0.0)vZhyi ##.##....###e) +10 sling "Mudiv" {flame, Will+} #.).......#Fire: e) +10 sling "Mudiv" {flame, Wil#.))<.....##......#..#....###...# #.... .####..... ...... .. _HP restored.  Things that are here: _a +0 dagger; an orc corpse _Found an escape hatch in the ceiling. _w - the +1 pair of boots of the Sturgeon {rPois Str+3} vZhi;_No target in view!vZhqvZhr _vZhyvZhd  You start removing your armour.vZh+5.1 (1vZhvZhA6.1 (2vZhvZhvZh'+7.1 (3vZhvZhA8.1 (4vZhٶvZhLA9.1 (5vZh7vZh 6 _You continue removing your +0 pair of boots. x5vZhyvZhvZh  You finish removing your +0 pair of boots.  You start putting on your armour.vZh<-300.1 (6vZhvZh)A1.1 (7vZhvZhvZh#+2.1 (8vZhR vZhA3.1 (9vZhvZhu#E4.1 (10.0)vZh)vZh, 921 _You continue putting on the +1 pair of boots of the Sturgeon {rPois Str+3}. x5  You finish putting on the +1 pair of boots of the Sturgeon {rPois Str+3}.vZh-vZhb3vZh5R _You feel stronger.vZh++ vZh- Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vZhhvZhvZhvZhGHydeparker the TrooperDemonspawn#####Health: 43/43 ========================#.#.. ##Magic: 5/5========================##....# .#AC: 19Str: 21.......###.##EV: 8Int: 9.......#....#SH: 4Dex: 12<..........# ##XL:  5 Next:  8% Place: Dungeon:5#@..###.##Noise: ---------  Time: 3304.1 (0.0)vZh~[##.##....###e) +10 sling "Mudiv" {flame, Will+} #.).......#Fire: e) +10 sling "Mudiv" {flame, Wil#.))<.....##......#..#....###...# #.... .####..... ...... .. _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on the +1 pair of boots of the Sturgeon {rPois Str+3}. x5  vZhYou finish putting on the +1 pair of boots of the Sturgeon {rPois Str+3}. _You feel stronger.vZhP  Okay, then.vZhrvZhvZh. _vZh+3 vZh: Drop what?23/52 slots (_ for help) Hand Weapons (select all with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}r - a +0 pair of boots Jewellery (select all with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn) vZhr; <Scrolls (select all with ?)  f - a scroll of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWNv - 2 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]vZh(1 turn)  e - the +10 sling "Mudiv" (weapon) {flame, Will+}  r + a +0 pair of boots[Enter] accept (1 chosen)vZhBHydeparker the TrooperDemonspawn#####Health: 43/43 ========================#.#.. ##Magic: 5/5========================##....# .#AC: 19Str: 21.......###.##EV: 8Int: 9.......#....#SH: 4Dex: 12<..........# ##XL:  5 Next:  8% Place: Dungeon:5#@..###.##Noise: ---------  Time: 3304.1 (0.0)##.##....###e) +10 sling "Mudiv" {flame, Will+} #.).......#Fire: e) +10 sling "Mudiv" {flame, Wil#.))<.....##......#..#....###...# #.... .####.....ZhC19m ...... ..You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on the +1 pair of boots of the Sturgeon {rPois Str+3}. x5  You finish putting on the +1 pair of boots of the Sturgeon {rPois Str+3}. _You feel stronger. _Okay, then.5.1 (1vZhFvZh6S2 _You drop a +0 pair of boots.vZh vZh vZh] ,vZh XvZh| vZhj vZh  ######  #.#..# ## ###....## ..#....11.1 (6.......... ...<..........# #.......###[..###.####..... ##.##....####.###.. #.).......#vZh h   howler monkey (wandering). .## #.h)<.....#.. #......#..#.. ....###...# #vZhR vZhC vZhn d _A howler monkey is nearby!vZhk(((((h  You drop a +0 pair of boots. _A howler monkey is nearby!  You shoot a sling bullet.  The howler monkey howls!  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.vZh[vZh!vZh+_H..[h.)===2.6 (1.5 _The howler monkey is heavily wounded.vZhU$ ###### #.#..# ##  ###....## .#  .#....@..###.##  ..........#....#  ...<..........# ##  .......###[..###.##  ##..... ##h##  #.###.. #.).  . .## #.))<  .. #....  ..  # vZh ###### #.#..# ##  ###....## .#  .#....@..###.##  ..........#....#  ...<..........# ##  .......###[..# ##..... ##h## #.###.. #.).  . .## #.))< .. #.... ..   _A howler monkey is nearby!vZhvg ((((((vZhL7(You shoot a sling bullet.vZh=w  The sling bullet closely misses the howler monkey.vZhO..h.)(catching breath)).vZhQN========4.2 (1.6vZh4[vZh^y _The howler monkey hoots and howls with incredible vigour!vZh_  ###### #.#..# ##  ###....## .#  .#....@..###.##  ..........#....#  ...<..........# ##  .......###h..###.##  ##..... ##.##  #.###.. #.).  . .## #.))<  .. #....  ..  # vZh  ###### #.#..# ##  ###....## .#  .#....@..###.##  ..........#....#  ...<..........# ##  .......###h..# ##..... ##.## #.###.. #.).  . .## #.))< .. #.... ..  vZh vZhw vZh/ vZht d _A howler monkey is nearby!vZh ((  The sling bullet closely misses the howler monkey. _The howler monkey hoots and howls with incredible vigour! _A howler monkey is nearby!You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.vZh/ vZhM .h[The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!vZh;N B=5.8vZh|\ vZhnd * _You hear a shout! x2vZhThe howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour! _You hear a shout! x2  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.vZhf(.vZhoe.. 3===------7.4 _You kill the howler monkey! _Your Axes skill increases to level 4!vZhS------vZhvZhH _No target in view!vZh _No target in view!vZhϘvZhvZhbvZhH _No target in view!vZhy4vZhvZhH _No target in view!vZh+{vZh=|vZhAvZh/H _No target in view!vZhDvZh.vZhwvZh#No target in view!vZh<vZh=vZhEvZhHvZhNvZh9vZhivZhO 4vZhT vZhlk vZh vZhO ;vZh$ vZh% vZh3 vZh7 vZh 4vZh1 vZh vZh! vZh# vZhp3 vZh6 vZhՂ vZh ;vZht 4vZh vZh vZhK 4vZh vZh/ vZh0 vZhW9 vZh/= vZh vZh vZhBvZh#f _vZh?3#######.#..# #######....## .###.#.......###.####..........#....#.....<..........# ##.........###[..###.####...@.# ##.##....###---vZh3A2 #.###..# #.).......# #. .### #.))<.....# # .. #......#..# ... ....###...# # .... .... .#### o   orc (wandering) ..... ..... .###o# ..... .. ..... vZh2LvZhM20.4 (3.0---1.4 (4vZhVvZh}n _An orc comes into view. It is wielding a +0 mace.vZh Y (((vZh?M((((You shoot a sling bullet.vZh[T....o..===3.1 (1.7 _The sling bullet closely misses the orc.vZh ######  #.#..# ##  #####....## .#  ##.#.......###.##  ##..........#....#  .....<..... ##  .........#vZh  .##...@.#   #.###..# #.)  #. .### #.))<  # ..   ...  #  ..o. .... .####  ..... ..... .  .###.# ..... ..  ..... .. vZh ######  #.#..# ##  #####....## .#  ##.#.......###.##  ##..........#....#  .....<..... ##  .........#  .##...@.#   #.###..# #.)  #. .### #.))<  vZho# ..  ...   ..o. .... .####  ..... .....  .###.# .....  ..... vZhývZhdvZhvZh[ _An orc is nearby!vZh' ((((((You shoot a sling bullet.vZhvZhvZhw..o...vZh[(4.8vZhE#vZh%K _The sling bullet completely misses the orc.vZhAvZh%  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.vZh+ o(()vZhI /..vZhM 096.5vZhU vZh~Y G _You kill the orc!vZhD vZh vZh vZh H _No target in view!vZh4vZh vZhJOH _No target in view!vZhvvZhlwvZhvZhH _No target in view!vZh4vZhvZhuH _No target in view!vZh8#vZhi| _No target in view!vZhΛ4vZheV _No target in view!vZh+iQvZh4vZh!vZhvZh4vZh vZhvZht4vZh~vZhvZh4vZh%vZhvZhBvZhɩvZh8vZhvZhvZhJ$ _vZhvZhvZh0,vZhvZhvZhvZh_vZhvZhvZh,vZhvZh vZh,vZhvZhvZh,vZhvZh? vZh#,vZh%vZh0vZh7,vZh^8vZh;vZhLG;#..#.###..# #.).......##.....#### #.))<.....##....).#.###......#..###.....#.....###...# ##......#......#.######.....#.....#.. #.###.#......#.. vZhG#.. .###.....#.. #. .. #@###.#... ---34.5 (8.0 ..#.....###..  #......# ##  #..>..#!.. ......# .. ##.....# .###.#. . ###. vZhXH vZhiRvZhSG---5.5 (9vZh`vZhc6 _Found an escape hatch in the floor.vZhvZhvZhO'vZh*H _No target in view!vZh3vZhvZhvZh vZh $ _vZh  ,vZh ,vZhS vZh vZh vZhn #....).#.###......#..# ##.....#.....###...# # #......#......#.#### ##.....#.....#.. #.###.#......#.. #.....###.....#.. #......#.###.#... ..#.....###..  #.....@# ## #..>..#!....# #......#......# ##.....#.....##.###.#..B...##.. .###.....#B   bombardier beetle (wandering)#.. .. ###.#..# .. #..8.5 (3Zho (8HB.B9.5 (4 _A bombardier beetle comes into view.vZh  (( You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.vZh vZh I!B.vZh~ 8===41.2 (1.7vZh vZh, l _The bombardier beetle is moderately wounded.vZh #....)   #        #  #......#.###.#...  ..#.....###..  #.....@# ##  #..>..#!....#  #......#B.....#  ##.....#.....#.  #.###.#......#  vZh#.. .###.....#  #.. .. ###.#..  # .. ##.. vZh #....)   #        #  #......#.###.#...  ..#.....###..  #.....@# ##  #..>..#!....#  #......#B.....#  ##.....#.....#. vZh8#.###.#......# #.. .###.....#  #.. .. ###.#.. # .. ##.. vZh 4vZhvZhLh _A bombardier beetle is nearby!vZhi)( _The bombardier beetle is moderately wounded. _A bombardier beetle is nearby!  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.vZhK !The bombardier beetle is severely wounded.vZhQ **The bombardier beetle sprays incendiary fluid at you.vZhlR@!vZhm-2.8 (1.6vZhtvZh xS _The burning spray misses you.vZhX#The bombardier beetle is severely wounded.The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.(.vZhiB!.vZhkn1644.4vZhtvZhwU _You kill the bombardier beetle!vZhvZhQvZhvZhH _No target in view!vZh+ vZh2, vZh2 vZh5 H _No target in view!vZh vZh6 vZhs vZh\ H _No target in view!vZhD vZh vZh! vZh! H _No target in view!vZhԉ vZh vZh vZh H _No target in view!vZhu vZh vZh vZh C _No target in view!vZh vZh_ vZh{ vZhȏ vZh vZh vZh vZh vZh[e vZh f vZhl vZho vZh vZh vZh vZhY vZh S vZhS vZh_ vZh vZhj vZh vZh3 vZhOe3vZhfvZhivZhr##.....#.....###...# # #......#..#### ##.....#.....# #.###.#......#...(..#.....###.....##......#.###.#..... ..#.....###..  #......#.###.##..>..#@....#0.0#......#..##.....#.....##.###.#......##.. .###.. .. .###.#..# .. . ##. . ---5.4 (1vZhvZhן/ _Found 4 stones.vZhG---6.4 (2vZhRvZhX _r - a fuming ruby potionvZh{PvZh..#.....## .# #......#......###.....#.....#.##.###.#......# ##.. .###.....##.. .. .###.#..# .. . ##...vZhcvZhvZhaT _Key pressed, stopping explore.vZh3vZh3vZh:vZhw>H _No target in view!vZh$3vZhvZhvZhzvZhP _vZh[,vZhvZhAvZhvZhvZhdvZhQvZhvZh..).#.###......#..# ...#.....###...# # ...#......#.#### ...#.....#.....## .#......#...(..## vZh.###.....#.....#.# # .vZh#.###.#......#.# <#...#.....###.....#.#.....(#......#.###.#.@.# vZh  3.4 (3  #..>..#.....##...# #......#......#...# ##.....#.....#.#.#vZhmZ.# #.###.#......#.#.#.# .. .###.....#.#.#.# vZh.. .. .###.#...#. .vZh.. . ##... . . . ..vZh5vZh+4.4 (4vZhvZhV I _Found 8 stones. Found a stone staircase leading up.vZh vZh vZh vZh vZh vZh vZh ,vZh ,vZh vZh? vZh ,vZh vZh vZh vZh vZh vZhm XvZh vZhT ,vZhe vZh vZh ,vZh vZh' vZh  ,vZh vZhq vZh ,vZhD! vZh$ vZh( ,vZh) vZh- vZhL1 ,vZh2 vZh25 vZh)8 ,vZh; vZh= vZh@ ,vZhA vZhD vZhiH ,vZhJ vZhL vZhP vZhd[  ## #.#### ..# .....# .#..# # ### ########## ..## #.......@# (..######.#.#####.# ..#.#.##...## #.. vZh\ ..#.#.<#...# .#.. ..#.#.....(# . ..##...#.....# ## .!5   white imp (wandering) ##...#.....# 5 .#...#......# #.#.#.#..##...vZhd 068.4 (14.0)vZhe ,9.4 (15vZhjn vZht \ _A white imp comes into view.vZh4J  ##### # ########## #.......@# (.#.#####.#..## #.. vZhDK <#...# .#.. .....(# . ..# .. ## .!  5 .vZh!  ## # ########## #.......@# (.#.#####.#..## #.. <#...# .#.......(# . ..#.. ## .!  vZh 4vZh, vZh ` _A white imp is nearby!vZh ((((((5   _A white imp comes into view.vZhW A white imp is nearby!  You shoot a sling bullet.  The white imp shouts!  The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.vZhL&q  The white imp is severely wounded.vZh8'vZh5x....5..vZh5<===71.0 (1.6)vZhm<vZh|? _The white imp shouts, "Begone, thou peaked bat-fowling wagtail!"vZh2 (((((((You shoot a sling bullet.vZhbFvZhMn......!vZhgS(2.6vZhTvZhXc _The sling bullet barely misses the white imp.vZh 4vZh3vZhH _No target in view!vZhV vZh3W vZh] vZhs H _No target in view!vZhg3vZh.vZhvZh vZhvZhP _vZhvZhX...###.# # #..# # # ## ########## .#........####.#.#####---30 .#.#.##...## ##...##.#.<#...# .#5...##.#.....(# .. ..#. #...#.....# .## .!. #...#.....# ## ..5   white impvZh7...#.#.#..##... .#.#.#... ..##---vZh$vZh&(` _A white imp is nearby!vZh8  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.vZhg((.vZh....vZhj?9===5.1 (1.5vZhvZh:M _You kill the white imp!vZh4vZhvZhhH _No target in view!vZhs53vZh7vZh9vZh=: _vZhA,vZh C,vZhDvZhEvZhH,vZhIvZhKvZhN,vZh{OvZhQvZhT,vZhovZh' _q - 3 ruby potions (gained 1)vZhLvZh,vZhvZh{vZh~,vZh"vZhţvZhvvZhvZh~vZhvZh7,vZhUvZh\vZhy,vZhvZh9vZhvZhvZhvZhvZh],vZhvZhovZh,vZhvZh,vZhvZht _m - 2 glowing puce potions (gained 1)vZhQ3vZhvZhvZh,vZh~vZhqvZh,vZhvZhvZh,vZhvZhWvZh !.#......##..# .#.#..##...##..# .#.#... ..## ####...# .#.#....#.# #......# #...#.... # +.##..##  ... ##.###.# !.####...##.# .#....# vZh.......@.####---98.1 (23.0) .......###  .......  ....$.. .#..... #..... #..... vZhW#..._. vZh^---9.1 (24vZh vZh 9 _Found a bloodstained altar of Trog.vZhY 4vZh`a vZhBp H _No target in view!vZh 3vZhU vZh3 vZh vZh7 $ _vZhE vZh~ vZh #.#.#..##... ##..##... ..## ####...##....#.# #......# ..#...#.... # +.##..## .. ... ... ##.###.# .. ..!.####...##.#.........#....#....####.### 400.1 (1.0)#...##.....$......vZh@ #.........#. #........##. #........# #..._....# ##..[...##vZh_ vZh +1.1 (2vZh> vZh + _Found a plate armour.vZhy_ vZh3` vZhWg vZh j H _No target in view!vZhk _No target in view!vZh+vZh,vZh^ _No target in view!vZh vZhy| _No target in view!vZh4vZh"vZhX&H _No target in view!vZh:3vZhJvZhsvZhvZhe| _vZh4vZhL,vZhvZh z _No target in view! _You now have 1117 gold pieces (gained 19).vZh IvZhL vZh *. ... ....# ##.###.# . ...!.####...##.#  ..........#....#  ............####  ..........####.. #.........#....vZh  {#..............#...#.........# ... #...@....##.. #..# #..._....# ##..[...## ### #..#.## l   iguana (asleep) ..##.# .l ..vZh`( 5.1 (4  An iguana comes into view.The iguana hisses angrily.vZhJ ll.6.1 (5 _The iguana hisses menacingly.vZh7 ((((( You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.vZh< vZhߕ vZhȘ p  The iguana is moderately wounded.vZhd m._[l..h   hound (wandering)h===7.8 (1.7vZhG vZh\ X _A hound comes into view.vZh vZh(((((((You shoot a sling bullet.vZh  The sling bullet closely misses the iguana.vZh,vZht `._.lvZh< h..h..9.3 (1.5vZhvZh& _The hound barks!vZh ((You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.vZhlh_[.10.9 (1.6vZhvZh^ _The iguana is heavily wounded.vZha  You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.vZhk.h   houndvZhX vZhw h.  You kill the iguana!vZh582.4 (1.5vZh*'vZh*R _The hound barely misses you.vZhyB (((((You shoot a sling bullet.vZhc h_[..  The sling bullet closely misses the hound.vZhd^39---4.0 (1.6vZhlvZhYp _The hound barely misses you. The hound bites you. The hound closely misses you.vZh  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.vZhD.vZh+.vZhK .. ... ....# ##.###.#Hydeparker the Trooper .....!.####...##.#Demonspawn..........#....#Health: 39/43 =====================---............####Magic: 5/5========================..........####..AC: 19Str: 21#.........#....EV: 8Int: 9#..............SH: 4Dex: 12#...#.........#XL:  5 Next: 111% Place: Dungeon:5... #...@....##Noise: ===------  Time: 3415.6 (1.6).. #........#e) +10 sling "Mudiv" {flame, Will+} vZh #..._....#Fire: e) +10 sling "Mudiv" {flame, Wil##..[...####.....##..#.##..##.#.. .. _The hound barely misses you.You shoot a sling bullet.  The sling bullet closely misses the hound. _The hound barely misses you. The hound bites you. The hound closely misses you.You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.vZh  _You kill the hound!You have reached level 6!vZh/  --more--vZhs 46/50=6/66 5%  vZhOOYour demonic ancestry asserts itself...vZhvZh7g _Your feet thicken and deform.vZhvZhjInnate Abilities, Weirdness & Mutationsa - You have hoof-like feet.b - You are partially covered in thin metallic scales. (AC +2)c - You regenerate magic rapidly.vZhvZh vZhV .. ... ....# ##.###.#Hydeparker the Trooper .....!.####...##.#Demonspawn..........#....#Health: 46/50 ======================--............####Magic: 6/6========================..........####..AC: 19Str: 21#.........#....EV: 8Int: 9#..............SH: 4Dex: 12#...#.........#XL:  6 Next:  5% Place: Dungeon:5... #...@....##Noise: ===------  Time: 3415.6 (0.0).. #........#e) +10 sling "Mudiv" {flame, Will+} Zh 50m#..._....#Fire: e) +10 sling "Mudiv" {flame, Wil##..[...####.....##..#.##..##.#.. ..  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound. _You kill the hound!You have reached level 6!Your demonic ancestry asserts itself... _Your feet thicken and deform.vZhvZh_vZhvZhvZh3vZhvZhvZhJ: _vZh,vZhǐvZh,vZhvZh:vZhؚ%7vZh|vZh3,vZh`vZh,vZhҨvZha8=vZhvZhQ,vZhvZhK,vZh;vZh6,vZh;vZhk9=vZhvZh,vZhvZh,vZhvZhPvZh!J50=....---J   jelly (wandering)vZhV028.6 (13.0)vZhJH---9.6 (14vZhvZhEX _A jelly comes into view.vZh'{ ((((((J  You shoot a sling bullet.  The jelly quivers.The sling bullet hits the jelly! The sling bullet burns the jelly.vZh<vZh=vZhFq..J....vZhF<===31.3 (1.7)vZh,NvZhR^ _The jelly is severely wounded.vZhB ... ....#   ...!.####...##.#  ..........#....#  .....J......####  ..........####..  #.........#....  #..............  #...#.........#  ... #...@....##  .. #........#  #..._....#  ##..[...##  ##.....#  #..#.##  ..##.#  .. .. vZh ( ... ....#   ...!.####...##.#  ..........#....#  .....J......####  ..........####..  #.........#....  #..............  #...#.........#  ... #...@....##  .. #........#  #..._....#  ##..[...## ##.....# #..#.##  ..##.# .. .. vZhY  _A jelly is nearby!  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly..((((vZh7` (..vZha ...vZh f & vZhf 1/51=172.9 (1.6 _You kill the jelly!vZh8m vZhp i _Your Fighting skill increases to level 5!vZh 3vZhP vZh vZhO vZh $ _vZh[ vZhV w  ...!.####... ..........#.....########.. #.#..#..#...## ... #........##  --- _#..[...###. ###vZh   ..........#.....########.. #.#..#..#...## ... #........##   #..[...# ##.....# .#vZha *#.vZh' ,30vZh G---4.9 (2vZh vZh  There is a bloodstained altar of Trog here.  Things that are here: _a +0 dagger of holy wrath; a +0 animal skinvZhDvZhEvZhGvZhP4..0vZhQvZh\vZh_T _Key pressed, stopping explore.vZhpvZhvZhvZhH _No target in view!vZh[3vZh^vZhuevZhivZhjj$ _vZh3ovZhBu.. ...!.####...##.# #....# ...####.###.. ##.... #..... #...#..#vZhu ... #.##.. #.#5.9 (1vZhu #..._....#[...###....vZhuY.# #..#vZh v{.## ..##.#vZh)vf .... ..vZhFvx##.. ####.vZh+wvZh~vZh-T _Key pressed, stopping explore.vZhvZhvZh|vZh;H _No target in view!vZhǕ  ..........#......###..####.. #..#.....#...## ... ##   _#..[...#vZh ##.....# ##..vZhvZh]-6 _vZhvZhvZhr.#....# ...#### ...####.. #..#.... #... #...#.# ... #.## .. #.# #...@....# ##..[...## ##.....# vZh.... ..##.. ####..vZhvZh&7vZh vZh  _No target in view!Key pressed, stopping explore. _No target in view!  There is a bloodstained altar of Trog here.  Things that are here: _a +0 dagger of holy wrath; a +0 animal skinvZh(  ..###.####.. #..#.....#...## ... ##   _#### ##.....#  #..#.#.vZh /#..vZhR vZh -8 _vZhK k _You see here a +0 plate armour.vZhIvZhI&9vZhPvZhJU+ _x - a +0 plate armourvZh=Inventory: 24/52 slots Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}x - a +0 plate armour Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn) Scrolls (go to first with ?)  f - a scroll of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWNv - 2 scrolls of identify Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vZhD x - a +0 plate armour. vZhA full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 4.5 (19.0 -> 23.5). Your EV would decrease by 3.6 (8.4 -> 4.8). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.vZhk6vZh >vZh4F............####Hydeparker the Trooper..........####..Demonspawn#.........#....Health: 51/51 ========================vZhF#..............Magic: 6/6========================#...#.........#AC: 19Str: 21... #........##EV: 8Int: 9.. #........#SH: 4Dex: 12#..._....#XL:  6 Next: 17% Place: Dungeon:5##..@...##Noise: ---------  Time: 3439.9 (0.0)##.....#e) +10 sling "Mudiv" {flame, Will+} #..#.##Fire: e) +10 sling "Mudiv" {flame, Wil..##.#.... ..###.. ####..vZhF3.. _No target in view!  There is a bloodstained altar of Trog here.  Things that are here: _a +0 dagger of holy wrath; a +0 animal skin _You see here a +0 plate armour. _x - a +0 plate armourvZhROvZhOvZhVvZh0_  There is a bloodstained altar of Trog here.ings that are here: _a +0 dagger of holy wrath; a +0 animal skin _You see here a +0 plate armour. vZh{__x - a +0 plate armour  You start removing your armour.vZh|,40.9 (1vZhvZhqvZh+1.9 (2vZhavZh!A2.9 (3vZhTvZh{vZh3.9 (44.9 (5vZh  210 _You continue removing your +0 scale mail. x5vZh^ vZhjvZh  You finish removing your +0 scale mail.  You start putting on your armour.vZh<#+5.9 (6vZh$vZh2vZh`5vZh5$6.9 (7vZh;vZhJDvZhD$7.9 (8vZhJvZh8SA8.9 (9vZhYvZhbvZhc/9.9 (10.0)vZhivZhl 23 4 _You continue putting on your +0 plate armour. x5vZh/mvZhrvZhua _You finish putting on your +0 plate armour.vZhvZhvZhޙvZhvZhLvZh: _vZhvZhBvZhvZhҴ,vZhvZhĹvZhovZhvZhvZh)vZhvZhpvZhvZhvZhvZhWvZhvZh+vZhvZhvZhvZhvZh,vZhvZhvZh,vZhvZhMBvZhwvZh,vZhW _n - 2 sapphire potions (gained 1)vZh@,vZhvZh vZh&,vZhK(vZh)vZh:,,vZh,vZh.vZhG.....#.....#.#.#.#..##...# ###.#......#.#.#.#......## ####.###.....#.#.#.#....#.# #..... .###.#...#...#.....# +.##.. . ##... ...#.....## ##.##. .. ...#......####...# #.#.#..........#.. #.#.#............# #@#.#..........###66.9 (17#...#...##.........#.#.>.#...##...........#...#...#...#........#.#.#.#.#....#........#.#.#.#.#....#.ZhH4m....... # #.#.#.#....#..._.... .#...#....###......# ...#..... ##.....# 7.9 (18 _Found a stone staircase leading down.vZh:HvZhTIvZhbT^ _No target in view!vZh 3vZh ,vZh w _ ##.....#.....#.#.#.#..##...  #.###.#......#.#.#.#......##  #.. .###.....#.#.#.#....#.#  #.. .. .####.....#  # .. . ##... ...#.....##  . #......####.#.#.#.#.#...70.9 (3.0)[...##........#.>.#...##...#.#.#....#..#.#....##..#.#....#..._.##....###... ...#..... ##..1.9 (4vZh , _Found a pair of boots.vZhؗ  _No target in view!vZh1vZhvZhMvZh{ _vZhXvZhQ7  You see here a +0 pair of boots. _vZh_8,vZhB9vZh;vZh?vZh @vZhfAvZhEvZh]MvZh6NvZhQvZhcvZhifvZh3gvZhGhvZhjvZhl,vZhmvZhovZhpr,vZhMsvZhEwvZh{BvZh}vZh ,vZhƀvZhvZhvZh,vZhvZh4vZh= #..>..#.....##.. .#O### #......#......#.. #... .###.....#.....#.#. #.... .#.###.#......#.#. #.... #.....###.....#.#. .....#......#.###.#.......#.....#.....##... #......#......#...###@....#.....#.#.#vZh #.###.#......#.#.# ..#...###.....#.#.#....#....#.###.#[..###.. #.....#...##...#.>#.###.#....#....#...#vZhǔ+O   ogre (wandering)..# ..###...#.....#.#.#..#... #.###.#.#.vZh#.. ..# ..###...#.#.#.vZh!vZh/087.9 (16.0)vZh?vZh˪%8.9 (17vZhqvZh _An ogre comes into view. It is wielding a +0 giant spiked club.vZh"* ((((((OYou shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ogre. The sling bullet burns the ogre.vZh:vZh;vZhBh..O.....vZhEC<===90.8 (1.9)vZhMvZhM2 _The ogre is lightly wounded.vZh0 [ ((((vZh[  You shoot a sling bullet. The sling bullet hits the ogre!  The sling bullet burns the ogre.vZhL ,vZh% ..O..2.7 _The ogre is severely wounded.vZh; (( You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.vZhQ vZh] t.O.4.6vZhߗ n _The ogre is almost dead.vZh) (((((((You shoot a sling bullet.vZh  ......OThe sling bullet barely misses the ogre.6.5 _The ogre barely misses you.vZh5#  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.vZh*e)vZhKvZhQs 518.4 _You kill the ogre!vZh%YvZh^^e _Your Axes skill increases to level 5!vZhvZhvZhvZh#H _No target in view!vZh'wZhm<| _No target in view!wZhQwZhQwZhWwZhZH _No target in view!wZhwZhwZhwZhH _No target in view!wZh*wZh*wZh1wZhj4H _No target in view!wZh#24wZh-BmNo target in view!wZh:EwZh]wZhQwZhLwZhwZhwZhl wZhQwZhQwZhfwZhigwZhlnwZh$qwZhywZhwZhwZhwwZhdRwZhRwZhvZwZhV^wZh!wZh&3wZh(wZhO9.#.### #......#......# #... .###.....## #.... .#.###.#.# #.... #.....###.....#.# .....#......#.###.#.. ....#....##... #).....#......#... ##.....## #@###.#......#.#.#0.0#.....#...###.....#.#.#..#....#....#.###.#[..##...#.....#...##...# #.###.#....#....#...#...# ..###...#.....#.#.#.#... #.###.#....#.#.#<# #.. ..# ..#Zh:m##...#.#.# .# ... ... #.###.#..wZhL---9.4 (1 _Found a stone staircase leading up.wZh>wZh:---wZhwZhzH _No target in view!wZh wZh wZh< wZh wZh X _wZh # wZh% ,wZh' wZh+ wZh, ,wZhu. wZh\0 wZh2 wZh!3 wZh4 wZh8 wZht= BwZh@ wZhC wZhZ wZh\ wZh,_ wZh` ,wZha wZhWg wZh{h wZhh wZh9j wZhn wZhq ,wZhr wZht wZhw wZh?w wZhx wZhz wZh| wZh } wZh~ wZhہ wZh ,wZh wZhm wZh݆ ,wZh wZh5 wZh wZh wZh' ,wZh wZh wZh= ,wZh wZh .wZh BwZh  ##..........# ..###.. #..#........#... #.###........<# #.. ..# ...........##.# ... ...##.......#..# #.. #.. ###.....#.##. .# .#. #.......... ##......... ##@....... 537.4 (38.0) ###.....#  #.....  ..... ..## ... ../ wZh wZh wZh T _Key pressed, stopping explore.wZh:N JwZhR H _No target in view!wZh&g4wZhbnwZharH _No target in view!wZhn4wZhkwZhsH _No target in view!wZhGQwZhQwZhZYwZh"tH _No target in view!wZhg3wZhZwZh׺wZh9wZh: _wZhUwZhr,wZhwZhBwZhSwZh wZh BwZhwZhwZhwZh wZh*wZh,wZhwZhowZh"wZh#wZhL$wZh'wZh!+,wZh,wZh5#...........###..........#wZh9(##.........# . ###.....##. .. #.....####.. # #.........# ##..#..##...###........##...$..##.............###.....###....# wZhd:##..## ...####  .wZhA245.4 (8.0)wZh9B+6.4 (9wZhJJwZhVZ/ _y - a wand of digging (1)wZh>4wZhwZh7H _No target in view!wZh wZh wZh BwZhY! , _wZh$ N _You now have 1124 gold pieces (gained 7).wZh& wZh' wZh' wZh%+ wZh>- wZhz- wZhc. wZh'1 wZh4 ,wZhp8 wZh; wZhG ## .....# ..#.....##. ...  ##.....####.. ###.........# #.##..#..##...##..##..............##......#...##.....# # ## ##   wZhN S   adder (asleep)SwZhU  wZhV 53.4 (7  An adder comes into view.wZh] : .  wZhW^ DThe adder hisses angrily.4.4 (8wZhe wZhq  wZh $_The adder moves out of view.wZhX wZh wZh wZh H _No target in view!wZh253wZhf6wZh:wZhA1##.# ##.........# .. ###.....##. ... ##.....####.. .###.........# #.###..#..##...##..###.##........# ##......# wZh6B2###.....#.##....##.##..## #.wZhcB#### >.S.S   adder..wZhB ...wZhE&0wZhMAS.wZhcQ+5.4 (1wZheQ _Found a stone staircase leading down.wZh (((((((You shoot a sling bullet.wZhKwZh'wZhC.S.>...===7.4 (2wZhGKwZhkLc _The sling bullet completely misses the adder.wZh: 6  ....# ..  ###.....##. ...  ##.....####.. .  ###.........# #.#  ##..#..##...##..##  #.................  ##..............#  wZhX; U##.......@.....#  ###.....#.......  ##....##S.....  ##..## #.....  #### >....  ....  ...  ... wZh   ....# ..  ###.....##. ...  ##.....####.. .  ###.........# #.#  ##..#..##...##..##  #.................  ##..............#  ##.......@.....#  ###.....#.......  ##....##S.....  ##..## #..... #### >.... ....  ... ... wZhd wZh wZh wZhL ] _An adder is nearby!wZh g ((((((wZh> 7(You shoot a sling bullet.wZhz[ wZhf S......  The sling bullet barely misses the adder.wZhfg &9wZhn wZh4q z _The adder bites you but does no damage. The adder barely misses you.wZh*  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.wZh/D.wZhE.561 _You kill the adder!wZh IwZh| wZhf M# ..#.....##. ... .. ##.....####.. #..###.........###.# ##..#..##...##..###..................## ......#..#.....#..0 ##....##.##..## )#### >..... .$wZh wZhw 5---2.4 (1wZhݡ wZh & _Found a war axe.wZhKx wZhx :---wZh wZh H _No target in view!wZh3wZh5wZhwZhiwZh: _wZhѨwZh,wZh/wZhЯwZhIJ,wZhwZh_wZh,wZhEwZh-wZh2##..#..##...##..####..................###  ##..............#....####.............#.....####.....#..........##....##.. ##..####.....).... #### #>....... #..@....##.wZh ##.....##  #........s ##$..#...####...##s   scorpion (asleep)wZhZ##..#wZh+6.4 (4wZhzs.swZhwZh1$7.4 (5wZhwZhp[ _A scorpion comes into view.wZhg (((((((You shoot a sling bullet.wZhywZhwZha...s...wZh7===9.3 (1.9wZhRwZhc _The sling bullet closely misses the scorpion.wZhs (((You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.wZh ,wZh/ Js....wZhd )71.2wZhϜ wZh 6 _The scorpion is lightly wounded.wZh    ...........###  ........#....##  .......#.....#  #..........##  #...........  #.....)....  #### #>.........  #..@.s..##.  ##.....##  #.........  ##$.......  #........  ####...##  #....  #..# wZh G   ...........###  ........#....##  .......#.....#  #..........##  #...........  #.....)....  #### #>.........  #..@.s..##.  ##.....##  #.........  ##$....... #........ ####...##  #.... #..# wZh9u _A scorpion is nearby!wZh6 ( You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.wZh/H s.  The scorpion is severely wounded.The scorpion stings you but does no damage.0-3.2 (2.0wZh;1wZhT5. _The scorpion stings you.wZh  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.wZh\G†wZhChop-785.1 (1.9 _You kill the scorpion!wZh wZhwZhwZhHH _No target in view!wZhirwZhrwZh4zwZh|H _No target in view!wZhbwZh wZhwZhH _No target in view!wZhmwZhmwZhuwZhxH _No target in view!wZhwZhwZh~wZh`H _No target in view!wZhw` 4wZhh wZhk C _No target in view!wZh 4wZh# wZh& wZh/9 wZh9 wZhRA wZhKE wZh wZh! wZh wZhU wZh5 wZh6 wZh= wZh@ wZh7 wZhޮ wZh wZh_ wZhm 4wZh wZhq wZh 4wZh wZh wZh 4wZhE" wZh-% wZḣ 4wZh wZh= wZhn3wZhIwZhXwZh> h1= _wZh wZhS,wZhwZh2wZh,wZhwZh wZh,wZhwZhF!wZh!9=wZh"wZh4'K _You now have 1133 gold pieces (gained 9).wZh*wZh +wZh+wZh31BwZh4,wZh7wZhv7wZh"9wZhA###.....#..........## ##....##.. ..  wZh=BS ##..####.....)....... #### #>............ #...†...##... ##.....## #..........## ##....#...@.......---83.1 (8.0####...##... ##....#  #..## ###      wZhC:---wZhIwZhMT _Key pressed, stopping explore.wZh`wZhawZhgwZh$kH _No target in view!wZh3wZh6wZhwZhqa #. ..####.....)......## #>.......... #...†...##...####.....##..... #..........#####...#....)####.@.##... 0 ##....# ## ## wZh,wZhwZhǗ+4.1 (1wZhwZh%' _Found a falchion.wZh4wZhMwZhH _No target in view!wZh 3wZhB wZh wZh' wZh $ _wZhd wZhH XwZh wZh ,wZh wZh wZhz wZh wZh[ wZh wZh ,wZh wZhfwZh0t.#..........## .##.............. ####.....)........ # #>............. ..#...†...##...## ...##.....##..... ...c#..........### .....##...........#....$##..........@)......####...##...#..##.###....#.## .##..#### #####c   centaur (asleep) wZhwZh! c9.1 (5clauncher)A centaur comes into view.The centaur shouts!wZh% ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.wZhIa.....)==90.1 (6 _The arrow hits you but does no damage.wZh (((((( You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur!wZhB .....)The centaur is almost dead.(((((((wZhA2 .....@)The centaur shoots an arrow. The arrow barely misses you.((((((wZhVwZhWwZhdO .c..c..)c 2 centaurs (1 launcher, 1 wandering)The centaur shoots an arrow. The arrow hits you.wZhea0-=2.1 (2wZhowZh!yZ _A centaur comes into view.wZhŠ  You shoot a sling bullet.  The centaur shouts!  The sling bullet hits the centaur! The sling bullet burns the centaur.wZhj)(((((   centaurwZhG c...).(launcher)You kill the centaur!wZh? ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.wZhj.....)wZhN (((((((The arrow hits you but does no damage. The centaur shoots an arrow.wZh9u.....@)wZhD ((((((The arrow completely misses you. The centaur shoots an arrow.wZhbj.....)wZhcwZhr.#..........##Hydeparker the Chopper .##..............Demonspawn ####.....)........ .Health: 44/51 ====================---- # #>............. ..Magic: 6/6========================#...†...##...## ...AC: 23Str: 21##.....##..... ...cEV: 4Int: 9#..........### ...).SH: 4Dex: 12##...........#....$#XL:  6 Next: 110% Place: Dungeon:5#..........@)......Noise: ===------  Time: 3594.1 (2.0)####...##...#wZhs(..##.#e) +10 sling "Mudiv" {flame, Will+} ##....#.## .#Fire: e) +10 sling "Mudiv" {flame, Wil##..#### #####c   centaur (launcher)The centaur shouts!  The sling bullet hits the centaur! The sling bullet burns the centaur.  You kill the centaur!The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow hits you but does no damage. The centaur shoots an arrow.  The arrow completely misses you. The centaur shoots an arrow.wZht _The arrow hits you!  You have reached level 7!wZhC  wZh(--more-- wZh8/56---7/77 5%  _ wZhѢ (((((((You shoot a sling bullet. wZh : c.....)The sling bullet barely misses the centaur.((((( wZh  ....)The centaur shoots an arrow. The arrow hits you but does no damage.((((( wZhSX  wZhʡ ....)9=6.0 (1.9 _The centaur shoots an arrow. You block the arrow. wZh3x (((((  wZh|You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur. wZh& ....)The centaur is moderately wounded. wZh/T((((( wZhA....) (((((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. wZhچc.....@). wZhx^1----8.0 (2.0 wZh؎ wZhV _The arrow completely misses you. wZhU ((((You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur. wZh wZhM ..c.)The centaur is heavily wounded. wZhYK((( wZh0Y..) wZh (((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. wZhV..)29---------600 wZhX) _The arrow hits you! wZhq  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur. wZhx)((( wZh..)30/57-----201.9 (1.9 wZh _You kill the centaur! wZh wZhH _No target in view! wZh wZh wZh wZh  wZh@:_No target in view! wZh _No target in view! wZh^) _No target in view! wZhy4 wZhp wZhNH _No target in view! wZh wZh wZh wZhC _No target in view! wZhlPQ wZh wZh wZh wZh wZh 4 wZh wZh  wZhA wZh` wZh wZhZ wZh! wZh wZhL wZhJ wZhj wZh^k wZhTs wZh+v wZh4 wZh  wZh>  wZhv  wZhw  wZh  wZhĂ  wZhJ 3 wZh  wZh  wZh $ _ wZh  wZh , wZh*  wZh 1= wZhF R2=3 wZh 4= wZhj 5=6=7= wZh , wZh4 8=9= wZh  wZh5  wZh B wZhP |40 wZh% B wZh *41= wZh  wZh% .---40.9 (39.0)..##....--- wZh)4  wZh8 S __Key pressed, stopping explore. wZhJL  wZhL  wZh!U  wZhX H _No target in view! wZh-J3 wZh'L wZhO wZhP$ _ wZhU wZhV wZhVW2= wZh|X wZh[, wZhS^ wZh.a, wZhc wZh#f wZhpfD3= wZhSh wZh"k, wZh4=5 wZh wZh wZh͠ wZh?, wZh" wZh}, wZhЩ wZha6= wZh̯ wZh, wZh wZh, wZhK wZhHk7= wZh wZh, wZh# wZhG, wZh wZh, wZh wZh wZh38=@@   Edmund (wandering)  wZh^Y62.9 (223.9 (23 wZh wZh  Edmund the Younger comes into view. He is wielding a +2 dire flail of draining _and wearing a +0 leather armour of poison resistance. wZhP0 ((@  You shoot a sling bullet.  Edmund shouts!  The sling bullet hits Edmund! The sling bullet burns Edmund. wZhnf wZhSg wZhrb..@ wZhrP====5.8 (1.9) wZh{ wZhR] _Edmund is moderately wounded. wZh:.......)........ . # #>...... ..  #...†...##...## ...  .##..... ....  #..........### .).).  wZh) ##.........@.#....$#  #..........@)......  ####...##...#..##.#  ##....#.## .#  ##..#### #  #### wZhD j.......)........ .  #>...... ..  #...†...##...## ...  .##..... ....  #..........### .).).  ##.........@.#....$#  #..........@)......  wZhD T####...##...#..##.#  ##....#.## .#  ##..#### # ####  wZh N 4 wZh0V  wZh6Y [ _Edmund is nearby! wZhn  You shoot a sling bullet. The sling bullet hits Edmund!  The sling bullet burns Edmund. wZhX  .Edmund is severely wounded.P: 49/56 (57)=====-7.7Drain _Edmund barely misses you. Edmund hits you but does no damage. You feel drained. wZhN  You shoot a sling bullet. The sling bullet hits Edmund!  The sling bullet burns Edmund. wZhho  Edmund is almost dead.Edmund hits you with a +2 dire flail of draining. wZhpj8/55--9.6 wZhXz wZh}Q _You feel drained. wZh+H((( wZhc ..@ wZhYou shoot a sling bullet. The sling bullet closely misses Edmund.  Edmund hits you but does no damage. You feel drained.Edmund hits you with a +2 dire flail of draining. wZh2C2/53-- wZht!71.5 wZh% wZh.Q _You feel drained. wZhv H((( wZh9 M..@Edmund hits you but does no damage. You feel drained.! wZh 25/50--------3.5 (2.0Drain  wZhK  wZh Q _You feel drained. wZh  wZh<  wZh  wZh ^ _You are too injured to fight recklessly! wZhEa  wZha  wZhj  wZhn ^ _You are too injured to fight recklessly! wZh 3 wZh  wZh ^ _You are too injured to fight recklessly! wZhR  wZhR  wZhh\  wZh_ ^ _You are too injured to fight recklessly! wZh 3 wZh  wZh ^ _You are too injured to fight recklessly! wZhA wZhA wZhJ wZhMV _You are too injured to fight recklessly! wZhԯ3 wZh wZh wZh$ wZh{% wZh- wZh1 wZh]3 wZhf wZhi wZh3 wZh wZh! wZhK3 wZhW wZhp\ wZh*3 wZh4 wZh6 wZhK3 wZh,U wZh5X wZh3 wZh wZhC wZh$! wZhh: wZhjP wZh wZh05: wZh63 wZh+ wZh wZh wZh wZh  wZhf  wZho wZh wZh{ wZh wZh wZhK wZh7 wZh  wZhV3 wZh_ wZhCb wZh3 wZhg wZh wZh>A3 wZhI wZhL wZhf\ 3 wZhd  wZhf wZh3wZhwZhwZh|  You shoot a sling bullet. The sling bullet hits Edmund!  The sling bullet burns Edmund.wZhe$wZhwZh 6/56--------445.4 (1.9Drain _You kill Edmund!wZh wZhe _Your Axes skill increases to level 6!wZh+3wZh-wZh2,wZhw6wZh<wZh =S7-wZh?wZh)C,wZhsEwZhH,wZh=KwZh9O,wZh~QwZhUi8=wZhXwZh[,wZhp^wZh6b,wZhewZhhK9=wZh$iwZhAkwZhxp,wZh.uwZh`y,wZh{wZhQP30wZhwZh,wZh>wZh,wZh0wZh,wZhɗwZhi1=wZhwZh,wZhwZhG,wZhWwZha2=wZhwZhҳ,wZhwZh,wZhwZh,wZhwZhBi3=wZhwZhc,wZhwZh,wZhwZha4=wZhwZh,wZhwZh,wZhwZh8,wZhswZhwZhgS5=wZhwZhW,wZhwZh,wZh wZh a6=wZh wZh ,wZh| wZhH wZh wZh wZh ,wZh wZho O7wZh% wZh* ,wZhD, wZh10 ,wZh 2 wZhc6 wZh6 S8=wZh;9 wZh< ,wZh ? wZh`B ,wZh>D wZhG wZh.H wZhqJ wZhN wZhFN K9=wZh|P wZhT ,wZh#W wZh0] ,wZh1a wZh1e d40=wZhh wZhl ,wZhQn wZhq ,wZhx wZhz m1=wZh} wZh ,wZhف wZhx ,wZhU wZh̊ ,wZhI wZhr wZh K2=wZh wZh ,wZh^ wZhf ,wZh wZh wZh #3wZh! 2=wZh8 wZh ,wZhk wZh~ ,wZhŰ wZhF ,wZh wZhĹ ;4wZh wZh# ,wZh[ wZhr ,wZht wZh wZh K5=wZh, wZh ,wZh wZh! ,wZh wZh ,wZh wZh wZhB N6=wZh wZhT ,wZh wZhd ,wZh wZh0 a7=wZh wZh wZh- wZh_ wZh ,wZh wZh ,wZh wZhd wZh U8=wZh wZh/ ,wZh7 wZhH ,wZh5" wZh% a9=wZh' wZh* ,wZh&- wZh0 ,wZh2 wZhu5 wZh5 V50=wZh9 wZht> ,wZhA wZhD ,wZhG wZhlJ ,wZhkL wZhO wZh:P %1wZhV wZh*Y ,wZhB[ wZh^ ,wZh@` wZhuc wZhc K2=wZhf wZhJi ,wZhrk wZhn ,wZhp wZhmt ,wZhw wZhQ{ 93wZh{ 2=wZhm} wZhف ,wZh& wZhx ,wZhю wZh{ wZhҒ K4=wZh wZh ,wZh wZh ,wZh wZh( wZhk wZh_ wZh 95wZh 2=wZh wZhn wZh wZh޶ wZho ,wZh wZh j --- _You start resting.wZhU 2776.4 (101.0)wZh m6=---72wZh wZh " _HP restored.wZhcnwZhnwZhqwZh~wZh.#.....# ..##. ......... .####.....)........ . ## #>............. .. #...†...##...## ...#.....##..... .... ..### .).).#.@.#....$# #...........)......wZh####...##...#..##.###....#.## .###..#### #####wZhÒ,0.0)wZh×*8.4 (1wZhwZhOk  You now have 1139 gold pieces (gained 6).  Things that are here:wZhޭ*9.4 (2wZhwZhǸ  a +2 dire flail of draining; a +0 leather armour of poison resistance; the _human corpse of EdmundwZhwZhVwZh^ _No target in view!wZhy3wZhwZhwZh>wZh$ _wZhwZhwZhcO=wZhwZhO@  You see here a +0 falchion.wZhvwZh _wZhwZhwZh,wZhbwZhHwZh4,wZh wZhwZh,wZhawZhwZh,wZhwZh,wZhwZh'N _You now have 1147 gold pieces (gained 8).wZhc3wZhwZh`wZh,wZh2wZh wZh,wZhwZhUwZhR,wZhwZhB!wZh%,wZh'wZh?+wZh-,wZh:/wZh2wZh5,wZh8wZh:wZh=,wZh>wZh .... .. ###.. ### #### ##.. ..#####.......  ..#......#..  # #.......#. # #.#........## ## #.#.|.# wZh-.# ### #.@.# ##.....##.### .................# .................# wZhs...............### #...##........## .....###.....## ...###..).).## ...).#.....##wZhl ##.# ....#..  ###.. ### #######..#####.........#. # #.wZh :#.  #.#.## # #. # ### #.. #.....##wZh .###.# ..# ......#wZh [####........#wZh@ :.###.....wZha N###..).)wZh095.4 (16.0)wZhx+6.4 (17wZh:wZhz&v _You see here a staff of alchemy.wZhd 3wZh`f wZho wZhs wZh?x P _wZho{ ,wZh| wZhB wZhY wZh wZhx wZhč wZh ,wZhؑ wZh wZhѢ  #.#.#.#.#....#........# #.#.#.#.#....#..._....# ...#...#....###......## ... ...#......##.....##.... .>#..#.## ...##.# ....#.. ###..#### #######@..#800.4 (4.0)  ..#####..#  ..#......#......#  # #.......#...####  #.#........###  #.#.......|.# ## #.wZhu ..##.......##..........wZh[ wZhڪ *1.4 (5wZh wZh ; _Found a stone staircase leading down.wZh& _No target in view!wZh-3wZh/wZh4wZh}7wZh'8$ _wZh<wZhxAXwZh7FwZhwZhNwZhwZhBwZhwZh,wZh/wZh]wZhwZhwZh.XwZhwZhwZh=,wZh1wZhwZh6wZhywZh)wZhwZh2wZhwZh[wZhBwZhwZh^ .#....#........## wZhE .#....#........#  .#....#..._....#  #....###......## wZhhk #......##.....#  wZh#......>#..#.##  wZh#####.....##.####  ##.....#....##  ####..####.@#  19.4 (1wZh8.0)#######...# ##'#  ###.........# ...  wZh(n.....## ..$..  wZhI.....#...####._.ß._. wZhi......#### #..$$$..#   wZhx.....|.# ######### wZh ....##   ###  wZh-  wZh 1_You open the door.wZhMx _Found a glowing silver altar of Zin and an opulent altar of Gozag.wZhz IwZh wZh wZh $ _wZh! wZh u  There is an open door here. _wZh wZh wZh ,wZh wZh2 ,wZh wZh N _You now have 1148 gold pieces (gained 1).wZh$ 3wZh wZh wZh ,wZh wZh ,wZh wZh N _You now have 1150 gold pieces (gained 2).wZhH 3wZhP wZh wZhC wZh wZhm N _You now have 1151 gold pieces (gained 1).wZh 3wZh wZh ,wZhF wZh N _You now have 1152 gold pieces (gained 1).wZhk 3wZh@ wZh wZhD ,wZh wZh nwZhB ,wZh wZhG @  There is an open door here.wZh! wZhC"  _wZh# wZh& wZh' ,wZhq( wZh* wZh, ,wZh- wZh(0 wZh1 wZh^2 wZh2 wZh5 wZh9 BwZh: wZh@ XwZh wZhX wZhD wZh wZh wZh ,wZhP wZhݏ wZh wZh wZh% wZh wZh ,wZh wZh wZhՠ ,wZhȡ wZh wZh5 wZhn wZh wZh~ wZh> j.(# #.....#..# .#.....# #.###...## .#.....# ### ##..# ..#......## #..# .#.#..##...##+ ##..# .#.#......##[$#####...# .#.#....#.#S$$s#......# wZh #...#.....#$shs'.##..##  ...#.....## ##@###.# #...#......####...##.# .#.#.#....#....# #.#.......##### wZh9 #.#.#..........####..##...##.........#....#wZh  sss 3 scorpions (asleep) >.#...##..............# h   hound (asleep)#...#...#.........### S   adder (asleep)wZh S#.#.#....#........##wZh 54.4 (35  You open the door.  An adder, a hound and 3 scorpions come into view.wZhu wZh' XwZh= = .$S..ss'ssssS   adder  The adder hisses angrily.wZh' +5.4 (36wZh wZh _The hound moves out of view. _Found 37 gold pieces and a chain mail.wZhP  ((You shoot a sling bullet.wZhf BwZhg wZhxj q  The sling bullet barely misses the scorpion.wZhu $s#..Sss===7.4 (2.0)wZh~ wZh D _The scorpion stings you but does no damage. x3wZh[[  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.wZh\pwZhr&  wZhYs}The scorpion is severely wounded.The scorpion stings you but does no damage.wZhuE  You block the scorpion's attack.wZhehh   houndS   adderwZh,%9wZhvwZh"D _The scorpion stings you but does no damage. x3wZh7(#     ### ##..#  #..# ##+ ##..# ##[$#####...# #.$$s#......# #$.hSss##..##   ##@###.# #...##.# ...#....# .......##### .......####..# ........ >wZhl.............# .#.........### .## wZh8!(#     ### ##..#  #..# ##+ ##..# ##[$#####...# #.$$s#......# #$.hSss##..##   ##@###.# #...##.# ...#....# .......##### .......###........ >wZhp9.............# .#.........### .##wZh5C3wZhLwZhPd _There are monsters nearby!wZhd  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.wZh(j q' 2wZh0~ ,wZh= [  You kill the scorpion!wZh wZhl z  The scorpion stings you. The adder barely misses you.wZh ..sSS   adder  You block the scorpion's attack. The adder bites you but does no damage.wZhғ Y ealth: 54/58 wZh --5661.3 (1.9 _The scorpion stings you but does no damage.  Your life force feels restored.wZhޝ wZh S _Your Fighting skill increases to level 6!wZhF wZh (#     ### ##..#  #..# ##+ ##..# ##[$#####...# #.$$.#......# wZh #$..sSs##..##   ##@###.# #...##.# ...#....# .......##### .......####..# ........ >.............# .#.........### .## wZhwM (#     ### ##..#  #..# ##+ ##..# ##[$#####...# #.$$.#......# #$..sSs##..##   ##@###.# #...##.# ...#....# .......###.......###wZh#N h........ >.............# .#..........##wZhVW 4wZhb wZh?h d _There are monsters nearby!wZh־ >  You shoot a sling bullet.wZh wZh [  The sling bullet hits the scorpion but does no damage.wZh L  The adder bites you but does no damage.wZh wZh wZh hSsh   houndS   adderwZh^ (3.2wZhu wZhD D _The scorpion stings you but does no damage. x2wZhi  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.wZh>}wZh  The scorpion is moderately wounded.The scorpion stings you but does no damage. x3wZh%Y--5.1wZhwZhW. _The scorpion stings you.wZh%  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.wZh wZh?  The scorpion is severely wounded.The scorpion barely misses you.wZh x  The scorpion stings you but does no damage.  You block the scorpion's attack.wZhM .S   adder  The scorpion stings you but does no damage.wZh 557.1 (2.0wZh wZh V _The scorpion closely misses you.wZh+ (((You shoot a sling bullet.wZh?wZhA  The sling bullet barely misses the scorpion.The scorpion barely misses you.wZh9DS  The scorpion stings you but does no damage. x2wZhN| $.hSsh   houndS   adder  The scorpion barely misses you.wZhO-9.0 (1.9wZhMWwZhZA _The scorpion stings you but does no damage.wZh4  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.wZhiwZhk  The scorpion is almost dead.wZh˿s  The scorpion stings you but does no damage. x2  The scorpion stings you.wZhLW3-70.9wZhHwZhA _The scorpion stings you but does no damage.wZh(  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.wZh.'   scorpionwZhAwZhBwZhRC[  You kill the scorpion!wZhO .hSYou block the scorpion's attack. The adder bites you but does no damage.  You block the scorpion's attack. The adder bites you.wZhSo0--682.9 (2.0wZh[wZh^A _The scorpion stings you but does no damage.wZh  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion!wZh.h   houndS   adderwZh d .  You kill the scorpion!wZh<%d1=804.8 (1.9wZh-wZh0 _The adder barely misses you. The adder completely misses you.wZh  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.wZhQ  The adder is moderately wounded.wZhV0-6.7wZh7wZh _The adder barely misses you. The adder bites you. The adder barely misses you.wZh^  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.wZhh  The adder is almost dead.wZh$48--8.7 (2.0 _The adder barely misses you. The adder bites you.wZh: (((You shoot a sling bullet.wZh $.SThe sling bullet closely misses the adder.wZh/'80wZhwZh@ _The adder bites you but does no damage. x3wZhؗ (((You shoot a sling bullet.wZh  $.SThe sling bullet closely misses the adder.-2 _You block the adder's attack. The adder bites you. The adder barely misses you.wZh  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.wZhG†wZhwZhI~ .hYou kill the adder!wZhc9=24.6 (1.9wZh>wZh~ _The hound completely misses you. The hound bites you but does no damage.wZh&H(((wZh4 $.hYou shoot a sling bullet. The sling bullet misses the hound.wZh5(6.5wZh>wZhkA} _The hound barely misses you. The hound bites you but does no damage. x2wZhR (((You shoot a sling bullet.wZhjr $.hThe sling bullet barely misses the hound.wZhMsf50=8.5 (2.0wZhzwZhV~^ _You block the hound's attack. The hound bites you but does no damage. x2wZhH  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.wZh8l  The hound is heavily wounded.wZh]47-90.4 (1.9wZhX"wZh% _The hound closely misses you. The hound barely misses you. The hound bites you.wZh: (((You shoot a sling bullet.wZhY $.hThe sling bullet barely misses the hound.wZh_Z [8-2.4 (2.0wZha wZhje @ _The hound bites you but does no damage. x3wZh  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.wZhں G†wZh wZh .84wZh wZhn I _You kill the hound!wZhwZhwZh wZh H _No target in view!wZh-wZh\.wZh@5wZh9H _No target in view!wZh3wZh:wZhwZhQR9= _wZh#wZh,wZh̿wZh,wZh&wZhwZhyO50=wZhwZh},wZhwZh5,wZhwZhwZhwZhwZhxwZhK1=wZh/wZh5,wZhwZhE,wZhwZhrwZhfU2=wZhMwZh,wZh{wZh},wZhwZhwZhO%3wZhuwZh,wZhwZhp,wZhwZhvwZhwZh(wZhwZhK4=wZhwZhF ,wZh;wZh~,wZhuwZhwZh N5=wZhwZh(,wZhwZh ,wZhf"wZh$,wZh&wZh#-a6=wZh.wZhv1,wZh2wZh 5,wZh~6wZh9k7=wZhc;wZh^>,wZh@wZhBwZhCwZhEwZhzG,wZhjHwZhJwZh3KD8=wZhLwZhOwZh/R,wZhiTwZh>Z  There is an open door, spattered with blood here.  You see here an adder corpse.wZhp]wZh^ _wZhx_wZhZewZhh,wZhkwZhoO=wZhjswZh , .#.#.##...## ##...##.#.##.<#...# #.#....#.##.....(# #.....#..# .#...#.....# #.###...## ##...#.....# ### ##..#..#......## #..# #.#.#.#..##...##+# ##..#wZho#.#.#......##[$#####...# #.#.#.#....#.#.$@.#......#---930.4 (36.0) ...#...#.....#$...†.##..## ... ...#.....##$$##.###.# ...#...#......####...##.# #.#.#.#.#..........#....# #.#.#.#.#............##### #.#.#.#.#..........####..# .#...#...##.........#.wZh...#>.#...#.......# _You now have 1171 gold pieces (gained 19).wZhc:---wZhnwZhT _Key pressed, stopping explore.wZh@wZhwZhcwZhtH _No target in view!wZhF3wZhwZhywZhIwZh: _wZh>,wZhwZhCN _You now have 1173 gold pieces (gained 2).wZh#3wZhwZh,wZhwZho .#.#.##...## ##...##.#.#.#.#.<#...# #.#....#.#.#.#.....(# #.....#..# #.#...#.....# #.###...## .##...#.....# ### ##..# ..#...#......## #..# .#.#.#.#..##...##+# ##..# .#.#.#.#......##[.#####...# .#.#.#.#....#.#.@..#......#4.4 (4.0) #...#...#.....#$...†.##..## #... ...#.....##$$##.###.# #...#...#......####...##.# .#.#.#.#.#.#....# .#.#.#.#.#.##### .#.#.#.#.#.####..# ..#...#...##.#....# ..#.>.#...##.# wZhA^_You now have 1178 gold pieces (gained 5).wZh\wZh'T _Key pressed, stopping explore.wZhwZhwZh wZhn H _No target in view!wZh|3wZhwZhwZhwZh}$ _wZhcBwZhwZhO _You now have 1189 gold pieces (gained 11).wZh3wZh>wZhr!,wZh"wZh&&N _You now have 1196 gold pieces (gained 7).wZh(wZh4)wZh;*wZh-,wZh.wZh5N _You now have 1204 gold pieces (gained 8).wZh73wZh9wZhD<wZhD?,wZh<@wZhxwZh),wZhwZh4n(..######.#.#####.#####.#.# #.#.##...## ##...##.#.# #.#.<#...# #.## ..#.#.....(# #.....#..# ...#.....# #.###...# ##...#.....# ### ##..# ..#......## #..# #.#.#.#..##...##+# ##..# #.#.#.#......##[@#####...# 43.4 (9#.#.#....#.#....#......# ...#...#.....#....†.##..# ... ...#.....##..##.###.#..#...#......####...##.# #.#.#.#.#.#....# #.#.#.#.#..##### #.#.#.#.#...####..##...#...##.#....#wZhwZhwZhT _Key pressed, stopping explore.wZh7P wZh8B_No target in view!wZh_3wZh5 wZh>wZh wZhwZhwZh=7 _You open the door.wZh3wZhL wZh_%@  There is an open door here.wZhd(wZh( _wZh*wZh.wZh9G## ########## #...# ## #........## #.#.# #####.#.#####.#####.#.# #.#.##...## ##...##.#.# #.<#...# #.#....#.# .#.#.....(# #..... #...#.....# #.###...#..#.....# +###S##..# ..#......## ##@'5..#..# .#.#.#..##...##'###.##..# #.#.#......##[.#####...# #.#.#....#.#....#.....wZhJ:#...#.....#....†.##..# .. ...#.....##..##.###.# S   adder (asleep) ..#...#......####...##.# 5   ufetubus (asleep) .#.#.#.#.#....##.#.#...####wZhxB' wZhCx6.4 (3  You open the door.  An adder and an ufetubus come into view.wZh EwZhJ.5.SS5====7.4 (4 _The adder hisses angrily. The ufetubus shouts! ((((You shoot a sling bullet.  The sling bullet barely misses the ufetubus.wZhg  The sling bullet misses the adder.wZhѕ  The ufetubus hits you but does no damage. x2  The ufetubus barely misses you.wZh?GS5..wZh`===-9.4 (2wZhbwZhC? _The ufetubus hits you but does no damage.wZh/  #...#   #.#.#    <#...#  (#     +###.##..#  ##@S5..#..# #'###.##..# #[. #... #....†  ##.. ###   wZh  #...#   #.#.#    <#...#  (#     +###.##..#  ##@S5..#..# #'###.##..# #[. #...#....† ##.. ### wZh5- _There are monsters nearby!wZh ((((You shoot a sling bullet.  The sling bullet closely misses the adder.wZh& S5..  The sling bullet closely misses the ufetubus.wZh']5--51.3 (1.9wZh/wZh1U _The adder bites you. The adder bites you but does no damage. x2wZh=  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.wZh\o  The adder is moderately wounded.wZh]a6=-3.2wZhcwZhXw@ _The adder bites you but does no damage. x2wZh  ((((You shoot a sling bullet.  The sling bullet closely misses the adder.wZh S5..  The sling bullet barely misses the ufetubus.The adder bites you but does no damage. The adder barely misses you.wZh(5.1wZh!wZh%3 _You block the adder's attack.wZh ((((You shoot a sling bullet.  The sling bullet closely misses the adder.wZhW S5..  The sling bullet closely misses the ufetubus.wZh' `7=7.0wZh) wZh+ [ _The adder bites you but does no damage. You block the adder's attack.wZhZ  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.wZh†5   ufetubuswZhwZh[ 5.  You kill the adder!wZh.909.0 (2.0 _The ufetubus hits you but does no damage. x4wZh| ((((You shoot a sling bullet.wZh/ 5...  The sling bullet barely misses the ufetubus.The ufetubus hits you but does no damage.  You block the ufetubus's attack.wZh \8=60.9 (1.9wZhPwZhݹB _The ufetubus hits you but does no damage. x2wZh  You shoot a sling bullet. The sling bullet hits the ufetubus!  The sling bullet burns the ufetubus terribly.wZhG†wZhBwZhL=12.8wZhawZh L _You kill the ufetubus!wZhR 4wZhY wZh\ H _No target in view!wZh?4wZhwZh0H _No target in view!wZh|P3wZheRwZhZwZhj######..s##[.o.$#.F!..#r.%![#?s!''.F   marrowcuda (dormant)ss 2 scorpions (asleep)o   orc (asleep)r   quokka (asleep)wZhv 0.0  You open the door.  An orc, a marrowcuda, a quokka and 2 scorpions come into view.wZhxwZhxwZhywZhzwZh..s.!o.rF.sFssorwZhW+3.8 (1wZhwZh__ _The orc shouts! _Found eight items.wZh  #...#   #.#.# #### ##...# <#...#[..s$ (#..!o. #.rF![ #?.s'###.##..#  ##@†...#..# #'###.##..# #[. #... #....†  ##.. ###   wZh,Q  #...#   #.#.# #### ##...# <#...#[..s$ (#..!o. #.rF![ #?.s'###.##..#  ##@†...#..# #'###.##..# #[. #...#....† ##..wZhe-M ###   wZh-@4wZhLwZhO wZh4P^_There are monsters nearby!wZh (You shoot a sling bullet.wZhwZh8wZh:  The sling bullet hits the scorpion but does no damage.wZhّ...%sorFs5.8 (2wZhN:%wZhD _The scorpion stings you but does no damage. x2wZh ((((You shoot a sling bullet.wZh   The sling bullet closely misses the scorpion. x2wZh.!%osswZh|&7wZh:%wZhv _The scorpion barely misses you. You block the scorpion's attack.wZhYk q %You shoot a sling bullet.wZh [  The sling bullet hits the scorpion but does no damage.wZhǔ [7-9.7 (1.9wZhM wZhѡ O _The scorpion stings you. You block the scorpion's attack. wZh1j %You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion. wZh  %The scorpion is heavily wounded.The scorpion stings you but does no damage.8=71.6 wZh, wZhbv _The scorpion barely misses you. You block the scorpion's attack. wZh  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion. wZh=%'   scorpion wZh wZh^ wZht wZh wZh }ro.sFF wZh hFFF 3 marrowcudas (2 summoned)You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  You kill the scorpion!  The marrowcuda bites you.  Another marrowcuda is drawn to the feast wZh3 #!marrowcuda bites you. wZh.  wZh% ## ########## #...#Hydeparker the Chopper .## #........## #.#.#Demonspawn ..######.#.#####.#####.#.#Health: 51/59 ====================---- .#.#.##...##...##...##.#.#Magic: 7/7======================== .#.#.<#...#[...$#.#....#.#AC: 23Str: 21 .#.#.....(#..!..#.....#..#EV: 4Int: 9 #...#.....#..%ro#.###...##SH: 4Dex: 12 #...#.....##?.sF###.##..#XL:  7 Next: 103% Place: Dungeon:5 #...#......## ##@F...#..#Noise: ===------  Time: 3973.5 (1.9) .#.#.#..##...# wZh\& `[m#F###.##..#e) +10 sling "Mudiv" {flame, Will+} .#.#.#......##[.#####...#Fire: e) +10 sling "Mudiv" {flame, Wil .#.#.#....#.#....#......# ..#...#.....#....†.##..## .. ...#.....##..##.###.#FFF 3 marrowcudas (2 summoned) ..#...#......####...##.#s   scorpion .#.#.#.#..........#....#o   orc .#.#.#.#............#####r   quokkaYou shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  wZh' You kill the scorpion!The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you. wZh|( _Another marrowcuda is drawn to the feast!  You have reached level 8! wZh5 /  --more--%wZhm7/65=---8/83%wZh8 1% %wZh+8%%wZhO _You feel agile.%wZh  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.The sling bullet hits the quokka! The sling bullet burns the quokka.%wZhg%!(%wZh:%FFF 4 marrowcudas (3 summoned)  The sling bullet hits the quokka! The sling bullet burns the quokka.  You kill the quokka!  You block the marrowcuda's attack.  The marrowcuda bites you but does no damage. x3  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!%wZh@W4--5.4%wZhU:%%wZhYB _The marrowcuda bites you but does no damage.&wZh5 %You shoot a sling bullet. The sling bullet hits the marrowcuda!  The sling bullet burns the marrowcuda.&wZh  The marrowcuda is severely damaged.&wZhۄlsoFF 5 marrowcudas (4 summoned)sling bullet burns the marrowcuda.  The marrowcuda is severely damaged.  x3block the marrowcuda's attack.marrowcuda bites you but does no damage. x3  The marrowcuda bites you.--7.3% _Another marrowcuda is drawn to the feast!&wZh  &wZh %You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.&wZh FFFF 7 marrowcudas (6 summoned)The marrowcuda bites you but does no damage.  The marrowcuda barely misses you. You block the marrowcuda's attack. but does no damage. x2  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!marrowcuda bites you.46---9.2% _Another marrowcuda is drawn to the feast!'wZhm  You shoot a sling bullet. The sling bullet hits the marrowcuda.  The sling bullet burns the marrowcuda.  You destroy the marrowcuda!'wZht'wZhЄ,'wZh:§'§§§§§s   scorpiono   orc'wZhв'wZhF  The marrowcuda disappears in a puff of smoke! x6'wZh %![s†§'[§'wZhE  47=--781.2 (2.0 _The scorpion stings you but does no damage.'wZh 'wZh74e _Your Axes skill increases to level 7!(wZh ((%((You shoot a sling bullet.(wZh  The sling bullet barely misses the scorpion..!%!s..§§3.1 (1.9%(wZhv _You block the scorpion's attack. The scorpion barely misses you.(wZhS % You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.(wZhk  The scorpion is moderately wounded.  The scorpion stings you but does no damage.(wZh)  %..  The scorpion stings you.=5.0 _The scorpion stings you but does no damage.(wZh9  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion!(wZh%†o   orc(wZh(wZh%! %!oYou kill the scorpion!46-136.9)wZhB'p% _The orc hits you with a +0 club.)wZh2 )wZh3~ You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.)wZh}FC))wZhGr)wZht3%)wZhvG-8.9 (2.0)wZh 8%)wZhG _You kill the orc!)wZhZ..# ###### # ########## #...# #........## #.#.# (..######.#.#####.#####.#.# ..#.#.##...##...##...##.#.# ..#.#.<#...#[...$#.#....#.# ..#(#..!..#.....#..# .#...#.....#..%![#.###...## ##...##?.!@###.##..#..#......#####.†...#..# #.#.#.#..##...##'###.##..# #.#.#.#......##[.#####...# #.#.##.#....#......#.#...#.....#....†.##..##. ...#.....##..##.)wZh []###.# ...#..####...##.# #.#.#.#.##....)wZh K---9.9 (1)wZh.%  There is an open door, spattered with blood here.  Things that are here: _a +0 club; an orc corpse; a scorpion corpse)wZh .#..# ...# ###### ## ########## #...# ...## #........## #.#.# .(..######.#.#####.#####.#.#.#.#.##...##...##...##.#.#.#.#.<#...#[...$#.#....#.# ...#(#..!..#.....#..# #.#...#.....#..%@[#.###...###...#?.!)###.##..# ..#...#......#####.†...#..# .#.#.#.#..##...##'###.##..# .#.#.#.#......##[.#####...# .#.#.##.#....#......# #...#...#.....#....†.##..## #... ...#..##.###.#..#..####...##.#%47=---90 _)wZh A1.9 (2)wZhd )wZhn V _z - an amethyst potion*wZh3)<.....#.#..# ...# ###### .## ########## #...# ....## #........## #.#.#(..######.#.#####.#####.#.#.#.#.##...##...##...##.#.#.#.#.<#...#[...$#.#....#.# ....#(#..@..#.....#..# ##.#...#.....#..%.[#.###...###...#?.!)###.##..# ...#...#......#####.†...#..# ..#.#.#.#..##...##'###.##..# ..#.#.#.#......##[.#####...# ..#.#.##.#....#......# .#...#...#.....#....†.##..## ##... ...#..##.###.#*wZhU*wZhWZ%2.9 (1*wZhMg*wZhޞ*wZh!%8=3.9 (2%*wZhg _j - 4 potions of heal wounds (gained 1),wZhMM.. )<... ....#.. #...# ##### .#### ########## #....## #........## (..######.#.#####.#####...##...##...##<#...#[.@.$#.#....# ....#.#.....(#.....#.....#.. ##...%.[#.###...## ..##...#.....##?.!)###.##..##%4.9 (1%,wZh;,wZh).# ))<.....#.#..# ##...# # ##### #.#### # #...#.## #.## #.#.#.(..######.#.#####.#####.#.#.#.#.##...##...##...##.#.#.#.#.<#...#[@..$#.#....#.#.#.#.....(#.....#.....#..##.#...#.....#..%.[#.###...## ...##...#.....##?.!)###.##..# ....#...#......#####.†...#..#.#.#.#.#..##...##'###.##..# ...#.#.#.#......##[.#####...# ...#.#.#.#....#.#....#......# #.#...#...#.....#....†.##..##,wZh9%,wZhm&5,wZh6%,wZh1,wZhX,wZhY.).# .))<.....#.#..##...# # ##### .#.#### # #...# #.....## #.## #.#.# #...(..######.#.#####.#####.#.# #.....#.#.##...##...##...##.#.#.#.#.<#...#@...$#.#....#.# #.....#.#.....(#.....#.....#..# .###.#...#.....#..%.[#.###...## ....##...#.....##?.!)###.##..#.#...#......#####.†...#..#.#.#.#.#..##...##'###.##..# ....#.#.#.#......##[.#####...# ....#.#.#.#....#.#....#......# ##.#...#...#.....#....†.##..##,wZht:%,wZhuT9=6,wZh,wZhU _You see here a +0 plate armour.-wZhM  _-wZh[O ,-wZhg 50=-wZh-j ,-wZham -wZhr ;1-wZhv -wZh| ,-wZhd -wZh ,-wZhj -wZh; a2=-wZh] -wZhɘ ,-wZh -wZhԣ B-wZh ,-wZh| -wZh k3=-wZhR -wZh ,-wZh/ -wZh ,-wZh -wZhj ;4-wZhj -wZh ,-wZh( -wZh ,-wZh -wZh a5=-wZh -wZhv ,-wZh` -wZhJ ,-wZh -wZhg ,-wZh -wZh$ 6=-wZh* a7=-wZhH- -wZh 1 ,-wZh4 -wZhL8 ,-wZhN; -wZh? k8=-wZhRC -wZhmH ,-wZhqM -wZhWQ ,-wZhT -wZhx[ ,-wZhX^ -wZhb ;9-wZhe -wZhr H4030.9 (34.0)-wZh} -wZh T _Key pressed, stopping explore.-wZh 8%-wZh5 -wZh -wZhv H _No target in view!.wZh)3.wZhR0.wZh =.wZh=$ _.wZhB.wZh F,.wZhyL.wZhRb60=.wZh.wZh$C.wZh}D.wZhHF.wZh?T##...# # ##### #.#### ########## #...### #........## #.#.# ...(..######.#.#####.#####.#.# ....#.#.##...##...##...##.#.# .....#.#.<#...#[...$#.#....#.# .....#.#.....(#.....#.....#..# ##.#...#.....#..%.[#.###...## ##...#.....##@.!)###.##..# ....#...#####.†...#..# ..#.#.#.#..##...##'###.##..# #.#.#.##[.#####...##.#.##.#....#......# #.#...#...#.....#....†.##..####... ..##..##.###.##...#....####...##.# .#.#.#.#.#.....#.....wZhT"#.wZh`G%53.9 (23.wZh/bH=4.9 (24.wZhr{ _A - 3 scrolls labelled KAP XODWUCHUMN.wZhU%.wZh8.wZhH _No target in view!/wZhiE...# # ##### .#### # #...# ## #.## #.#.# (..######.#.#####.#####.#.# #.#.##...##...##...##.#.# #.#.<#...#[...$#.#....#.# #.#.....(#.....#.....#..# .#...#.....#..%.[#.###...## ##...#.....##.@!)###.##..# #...#......#####.†...#..# #.#.#.#..##...##'###.##..# /wZh$O1%/wZh4P85.9 (1.0) _/wZh,A%/wZhSN ...# # ##### #### # #...# /wZh@O ## #.## #.#.# (..######.#.#####.#####.#.# #.#.##...##...##...##.#.# #.#.<#...#[...$#.#....#.# #.#.....(#.....#.....#..# .#...#.....#..%.[#.###...## ##...#.....##..@)###.##..# #...#......#####.†...#..# #.#.#.#..##...##'###.##..# /wZhHZ /wZh &6/wZh /wZhX 8%/wZh +7.9 (2/wZh- :%/wZhz R _B - an inky potion0wZhM.. ...# ##### #### ########## #.. ...## #........## (..######.#.#####.#####...##...##...##<#...#[...$#.#....# ...#.#.....(#.....#.....#.. #.#..%@[#.###...## .###...)###.## ..#...#......#####.†...# .#.#.#.#..##...##'###.##..#0wZh*%0wZh+8.9 (10wZh0wZh3%0wZh20wZhn Y#..# # # #####  # #...# ## #.## #.#.# (..######.#.#####.#####.#.# #.#.##...##...##...##.#.# #.#.<#...#[...$#.#....#.# #.#.....(#.....#.....#..# .#...#.....#..%.@#.###...## ##...#.....##...)###.##..# #...#......#####.†...#..# #.#.#.#..##...##'### %9%0wZhn s _You see here an orb of light.1wZh7YZM... ..# ##### ### ########## #.. ..## #........## (..######.#.#####.#####...##...##...##<#...#[...$#.#....# ..#.#.....(#....@#.....#.. ...%.[#.###...## ###...)###.# .#...#......#####.†...#..##1wZh8d%60 _1wZh̎;%1wZh1wZh{ M... ..# ##### ### ########## #.. ..## #........## (..######.#.#####.#####...##...##...##<#...#[#....# ..#.#.....(#.....#.....#.. ...%.[#.###...## ##...#.....##...)###.##..#%11wZhZA2.9 (21wZhV _You now have 1216 gold pieces (gained 12).2wZh! 2wZh" 2wZhJD ,2wZhT 2wZhU 2wZh_ 2wZhb 2wZh.y   You see here an orb of light. _2wZht 2wZh6  There is an open door, spattered with blood here.  Things that are here:  a +0 club; an orc corpse; a scorpion corpse2wZh_ K _2wZhR 2wZh  ## #........## #.#.# (..######.#.#####.#####.#.##.##...##...##...##.#.#.#.<#...#[....#.#....#. ..#.#.....(#.....#.....# .#...#.....#..%.[#.###...# ##...#.....##...)###.##..# #...#......#####.†...#..# #.#.#.#..##...##@###.##..# 7.9 (5 #.#.#.#......##[.#####...# #.#.#.#....#.#....#......# ...#...#.....#....†.##..# ... ...#.....##..##.###.# ...#...#......####....##..........#....##............#### #.#.#.#.#..........####..There is an open door here.2wZh j _Key pressed, stopping explore.2wZh 2wZh P%2wZh' :%2wZh- H _No target in view!3wZhM33wZh3wZh3wZh3wZh$ _3wZh%3wZh"3wZh2%,3wZh&3wZh*3wZh},,3wZh-3wZh3  There is an open door, spattered with blood here.  You see here an adder corpse.3wZhn75 _3wZh73wZh<3wZhI3wZh/N,3wZhlQ,3wZhT3wZh_3wZhB3wZh.#.#.##[.#####...# ..#.#.#.#....#.#....#......# .#...#...#.....#....†.##..## ##... ...#.....##..##.##3wZhhn#...#...#......####...## #.#.#.#.#.#..........#.... #.#.#.#.#.#............##### #.#.#.#.#.#..........####..# [..#...#...##...@.....#....#76.9 (9 ...#.>.#...##..............# ...#...#...#...#.........### #.#.#.#.#.#....#........ #.#.#.#.#.#....#........ #.#.#.#.#.#....#..._.... .#...#...#....###......##... ...#......##.....# #>#..#.##3wZh3wZh83wZhT _Key pressed, stopping explore.3wZh8J3wZh8H _No target in view!4wZh'g _4wZhQ4wZhR4wZh@4wZhp,4wZh 4wZh.4wZh,4wZh4wZh 4wZh ,4wZh 4wZh4wZh4wZh54wZh/4wZh;,4wZhhA4wZh(F4wZh Qw ..# ..###...#.#.#.#.#.#....#.. # ... ... #.###.#...#...#....###. ##.. #.. .#...##...#...#......## #.# .#. #....#...#...#......>#4wZhS #.....#.#.#.######.... .# #.#....#.#.#.# ##... .# .. ##...#.#.#.# #### ... .. #.###.#...## ####### ####.. #.. ..#.?@##...#####......95.9 (19.0).###.#....#....#...#......#...#..###.. #.....#.#.......#... ..........###.#....#.#........### .......#....####.(.#.#.......|.# .......#.....# ####.#.........##.......##.....##.......### .##..........................# ####.....).............#4wZhB[4wZhm\,6.9 (204wZhc4wZhi' _Found 4 javelins.4wZhӿ4wZhY4wZhq^ _No target in view!4wZh  _#.. ..# ..###...#.#.#.#.#.#....# .# ... ... #.###.#...#...#....### .##.. #.. .#...##...#...#...... .#.# .#. #....#...#...#......>.# #.....#.#.#.###### ..# #.#....#.#.#.# ## ..# .. ##...#.#.#.# #. ... .. #.###.#...## .####.. #.. ..#.@.##...#####.###.#....#....#...#......# #...##..###.. #.....#.#.#.###.#....#.#. .#....####.(.#.#.|.#.#.....# ####.#.## ..#.##.....#4wZh V#.### ..##.# .####.....).#7.9 (1.0)8.9 (2 _C - a scroll labelled HERCHE DEUPPIUD4wZhHc 4wZhژ | _No target in view!5wZh5wZhRead which item? Scrolls  f - a scroll of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWNv - 2 scrolls of identify 5wZhI A - 3 scrolls labelled KAP XODWUCHUMN  C - a scroll labelled HERCHE DEUPPIUD [!] read|quaff|evoke[?] describe selected7wZhW 7wZh 7wZh _#.. ..# ..###...#.#.#.#.#.#....#. Hydeparker the Chopper .# ... ... #.###.#...#...#....### Demonspawn .##.. #.. .#...##...#...#......# Health: 65/65 ======================== .#.# .#. #....#...#...#......> Magic: 8/8======================== ..##.....#.#.#.######... AC: 23Str: 21 ..#7wZh #.#....#.#.#.# ##.. EV: 4Int: 9 ..# .. ##...#.#.#.# ### SH: 4Dex: 13 ##. ... .. #.###.#...## ###### XL:  8 Next: 13% Place: Dungeon:5 .####.. #.. ..#.@.##...#####..... Noise: ---------  Time: 4098.9 (0.0) .....###.#....#....#...#......#.. e) +10 sling "Mudiv" {flame, Will+} #...##..###.. #.....#.#.......#.. Fire: e) +10 sling "Mudiv" {flame, Wil ...........###.#....#.#........## ........#....####.(.#.#.......|.# 7wZh ........#.....# ####.#.........## ..#..........##.....##.......### ..##..........................# .####.....)...................# 7wZh _Key pressed, stopping explore. _No target in view! _Found 4 javelins. _No target in view! _C - a scroll labelled HERCHE DEUPPIUD _No target in view!7wZh 7wZh# Identify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWN  A - 3 scrolls labelled KAP XODWUCHUMN  C - a scroll labelled HERCHE DEUPPIUD 7wZh$ Potions (select first with !)  m - 2 glowing puce potions  n - 2 sapphire potions  q - 3 ruby potions  r - a fuming ruby potion  z - an amethyst potion  B - an inky potion[?] describe selected:wZh :wZh=#.. ..# ..###...#.#.#.#.#.#....#. Hydeparker the Chopper .# ... ... #.###.#...#...#....### Demonspawn .##.. #.. .#...##...#...#......# Health: 65/65 ======================== .#.# .#. #....#...#...#......> Magic: 8/8======================== ..##.....#.#.#.######... AC: 23Str: 21 ..##.#....#.#.#.# ##.. EV: 4Int: 9 ..# .. ##...#.#.#.# ### SH: 4Dex: 13 ##. ... .. #.###.#...## ###### XL:  8 Next: 13% Place: Dungeon:5 .####..:wZh  #.. ..#.@.##...#####..... Noise: ---------  Time: 4098.9 (0.0) .....###.#....#....#...#......#.. e) +10 sling "Mudiv" {flame, Will+} #...##..###.. #.....#.#.......#.. Fire: e) +10 sling "Mudiv" {flame, Wil ...........###.#....#.#........## ........#....####.(.#.#.......|.# ........#.....# ####.#.........## ..#..........##.....##.......### ..##..........................# .####.....)...................# _Key pressed, stopping explore. _No target in view! _Found 4 javelins. _No target in view! _C - a scroll labelled HERCHE DEUPPIUD _No target in view!:wZh;  As you read the scroll of identify, it crumbles to dust.9.9 (1 _q - 3 potions of haste:wZh :wZhkRead which item? Scrolls  f - a scroll of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM :wZh u - a scroll labelled WYCYFR BOCEWNv - a scroll of identify  A - 3 scrolls labelled KAP XODWUCHUMN  C - a scroll labelled HERCHE DEUPPIUD [!] read|quaff|evoke[?] describe selected Magic: 8/8 Magic: 8/8======================== ..##.....#.#.#.######... AC: 23=wZhԥStr: 21 ..##.#....#.#.#.# ##.. EV: 4Int: 9 ..# .. ##...#.#.#.# ### SH: 4Dex: 13 ##. ... .. #.###.#...## ###### XL:  8 Next: 13% Place: Dungeon:5 .####.. #.. ..#.@.##...#####..... Noise: ---------  Time: 4099.9 (0.0) .....###.#....#....#...#......#.. e) +10 sling "Mudiv" {flame, Will+} #...##..###.. #.....#.#.......#.. Fire: e) +10 sling "Mudiv" {flame, Wil ...........###.#....#.#........## ........#....####.(.#.#.......|.# ........#.....# =wZh<####.#.........## ..#..........##.....##.......### ..##..........................# .####.....)...................# _Found 4 javelins. _No target in view! _C - a scroll labelled HERCHE DEUPPIUD _No target in view!  As you read the scroll of identify, it crumbles to dust. _q - 3 potions of haste=wZhõ]  As you read the scroll of identify, it crumbles to dust.=wZhŶ-100.9 (1=wZh(=wZhxZ _n - 2 potions of moonshine=wZh(3=wZhpP=wZh:W=wZhdX=wZhZ=wZh\,=wZht^=wZhol=wZhfn,=wZhbp=wZhs=wZhu,=wZhhw=wZh#y=wZh{,=wZhH|=wZh~=wZhn,=wZhW=wZhȄ=wZh2,=wZh؈=wZhً=wZh...#.###.#....#....#...#...# ....# ..###...#.....#.#.#.#.#.#.. ....#... #.###.#....#.#.#.#.#.#.. .<# #.. ..#...###...#.#.#.#.#.#..#.# ...#....#.###.#...#... #..#.##.. #..>..#...##...#...#. #.##.#.# .#....#....#...#...#... ......# ##...#.....#.#.#. ......# #.###@#....#.#.#.# 8.9 (8.# ..#...###...#.#.#.# . ...#....#.###.#...## ######.. #.....#...##...#####..###.#....#....#...#..... #..##...##..[=wZh33m###...#.....#.#...... .......###.#....#.#...... ..........#....####.(.#.#......  ............#.....# ####.#....... =wZhO=wZh+9.9 (9=wZhFO _Found an escape hatch in the floor.>wZh[>wZh| _No target in view!>wZh>wZh>wZh >wZh>wZh>wZh$ _>wZhqX>wZh>wZh%>wZh,>wZh\>wZh>wZh,>wZh&>wZhn>wZh,>wZh>wZh>wZh0,>wZh >wZh>wZh ,>wZhl >wZh >wZhZ >wZh,>wZh>wZhR,>wZh3>wZh>wZh,>wZh2>wZhu>wZh ,>wZh>wZh~!>wZh",>wZh #>wZh$>wZh&,>wZh&>wZhY(>wZhb),>wZh\*>wZh,>wZh3,>wZh5>wZh!F>wZhYG,>wZhH>wZh[L>wZhM,>wZh_N>wZh ##....####.....#....##.  #....###.###.#).....#.....  #.##.##.#...###.....#.....#.#  ##.....###....#.###.#......#.#  ##....###.#.....#...###.....#.#  #...##.#...#....#....#.###.#[..#  ##.........##...#.....#...##...#  #.........#.###.#....#....#...  ##..........#..@###...#.....#.#.28.9 (19.0)  #..#........#....#.###.#....#.#. ##........<#.#.....#...###...#.#. #..........##.#....#....#.###.#. ##..#.##...#..>..#...##  ###.....#.##.#.###.#....#....#  #...........#...###...#.....#  [>wZh34m##..........#....#.###.#....#  ##...#.....#...###...# _Key pressed, stopping explore. _No target in view!>wZh 4>wZh7>wZh^ _No target in view!>wZh3>wZhS>wZhM>wZhؤ$ _>wZh=,>wZh,>wZh%>wZh>wZhV,>wZhv>wZh>wZh,>wZh>wZh>wZh,>wZh>wZh>wZhU,>wZh>wZh>wZhg,>wZhC>wZh&  >wZh(Things that are here:  a +0 giant spiked club; an ogre skeleton>wZhV>wZh _>wZh>wZh>wZh,>wZhu>wZh>wZh\,>wZh>wZhL>wZh ,>wZh  >wZh >wZh4/ `>wZh3 X>wZhK6 B>wZh; >wZh= ,>wZh? >wZhA >wZh"F >wZh)G >wZhG >wZhI >wZhK ,>wZh/M >wZhN >wZhP ,>wZhQ >wZhV >wZhw <>wZhx >wZh:y >wZh7z ,>wZh~ >wZh >wZh >wZh >wZhN ,>wZhQ >wZh˽ >wZh >wZhj B>wZh@ >wZh >wZhY B>wZh6 >wZh ,>wZh. >wZh >wZh ,>wZh >wZhG >wZh ,>wZh >wZh R  There is an escape hatch in the ceiling here.>wZh >wZhx  _>wZh >wZh >wZh ,>wZh >wZh >wZh ,>wZhX >wZhq >wZh ,>wZh0 >wZh4 >wZh9 >wZh< ,>wZh> >wZhC >wZhG ,>wZh,J >wZhL >wZh'R >wZhR >wZh6U >wZhX >wZh[ ,>wZh^ >wZhSl >wZhn ,>wZhrq >wZh}u >wZh;y ,>wZh|| >wZh~ >wZh >wZh >wZhˆ >wZh >wZh >wZh >wZh >wZh ~  Things that are here:  a +0 dagger; an orc skeleton>wZh >wZhu  _>wZh >wZḩ |  Things that are here:  a +0 club; an orc skeleton>wZh{ >wZh  _>wZh >wZh  There is a stone staircase leading up here.  Things that are here:  a +0 short sword; a +0 leather armour; an orc skeleton>wZhV >wZhB  _>wZhN >wZh >wZh ,>wZh >wZh >wZh ,>wZhr >wZh B>wZh >wZh >wZh^ ,>wZh2 >wZh >wZh ,>wZhe >wZh >wZh ,>wZh >wZhl >wZh ! ,>wZh# >wZht( >wZh+ ,>wZh- >wZh4 ;  You see here 4 stones.>wZht7 >wZh7  _>wZh3; >wZh*? >wZhJB ,>wZhD >wZhG >wZhJ ,>wZh[N >wZhN >wZhQ >wZh=R >wZh3T >wZhV >wZhYY ,>wZhZ >wZh] >wZhV` ,>wZha >wZh d >wZhuf ,>wZhh >wZhpj >wZhm ,>wZhqo >wZhr >wZhu ,>wZh5x >wZhiz >wZhb| ,>wZh} >wZh >wZh B>wZh >wZhb ,>wZh. >wZhF >wZhŶ ,>wZh >wZh >wZhK ,>wZhW >wZh >wZh ,>wZhG >wZhi >wZh ,>wZh >wZh >wZh ,>wZh >wZh >wZh ,>wZh >wZh >wZhq ,>wZhP >wZh >wZh4 ,>wZh >wZh >wZh ,>wZhG >wZh >wZh ,>wZh >wZh >wZho >wZh >wZh >wZh >wZh ,>wZh >wZh >wZh^ >wZh >wZh >wZh >wZhQ ,>wZhy >wZh >wZh8 ,>wZhH! >wZh# >wZh% >wZh& ,>wZh) >wZh+ ,>wZh, >wZhL/ >wZht1 ,>wZh4 >wZh6 >wZh]8 >wZh8 >wZh9 >wZh< >wZh? ,>wZh,B >wZhD >wZhG ,>wZhH >wZhL >wZhO ,>wZhR >wZhYV >wZhqZ ,>wZhi] >wZhʍ >wZhù `>wZh ,>wZh >wZh| >wZh ,>wZh >wZh  Things that are here:  a +0 shortbow; a centaur skeleton>wZh >wZh  _>wZh >wZhR >wZh ,>wZh) >wZh .....##.....##.......### ......................# ..)...................# ....................### †...##...##........## ...##.....###.....## >wZh ........###..).).## ........).#.....### ....).....@.#242.9 (114.0) ##...##...#..##.###  ##....#.###.####  ##..#### ###  ####>wZh >wZh >wZh+ E _Done exploring.>wZh K I>wZhy .......0.0)>wZhz >wZhց >wZh E _Done exploring.?wZhWd?wZhf?wZhco?wZh׼4?wZh?wZh E _Done exploring.?wZhw _No target in view!?wZh!3?wZh"?wZhV?wZhq _Done exploring.?wZh?wZho?wZh?wZh _Done exploring.No target in view!Done exploring.No target in view!?wZhζ?wZh3?wZh4?wZh[?wZh kNo target in view!Done exploring.No target in view!Done exploring.?wZhn ?wZho ?wZhw ?wZh0z No target in view!Done exploring.No target in view!Done exploring.No target in view!AwZhxAwZhkyWhere to? (Tab - D:5, ? - help)  D - Dungeon AwZh8 AwZh6J L[?25h[?0c.....##.....##.......###AwZhJ Hydeparker the Chopper ......................#Demonspawn ..)...................#Health: 65/65 ======================== ....................###Magic: 8/8======================== †...##...##........##AC: 23Str: 21 ...##.....###.....##EV: 4Int: 9 ........###..).).##SH: 4Dex: 13 ........).#.....###XL:  8 Next: 13% Place: Dungeon:5 ..........).....@.#AwZh?K Noise: ---------  Time: 4242.9 (0.0) ##...##...#..##.###e) +10 sling "Mudiv" {flame, Will+} ##....#.###.####Fire: e) +10 sling "Mudiv" {flame, WilAwZhK ##..#### #######     _No target in view! AwZhK 0_Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 5, ? - help) BwZh-w [?25l[?1cBwZh46BwZhBwZhBwZhnBwZhj/ _BwZhBwZhTBwZhU,BwZhPBwZhBwZh,BwZhBwZhBwZh^,BwZhnBwZhcBwZh,BwZhBwZhKBwZh,BwZhBwZhYBwZh,BwZhBwZhBwZh,BwZhBwZhBwZh,BwZh BwZh BwZh,BwZh4BwZh&e  You see here a staff of alchemy.BwZhBwZh` _BwZhBwZh)BwZh,,BwZhBwZh!BwZh#,BwZhd%BwZhY'BwZh),BwZh+BwZh.BwZh1,BwZh7BwZh:BwZhv=,BwZhV?BwZh_hBwZhk,BwZhlBwZhoBwZhr,BwZhsBwZhuBwZhw,BwZhxBwZh {Y  There is a stone staircase leading down here.BwZh|BwZh~BwZh~$ _BwZh BwZhV 6BwZhW BwZhWX BwZh3Y ,BwZha               #   #.#####   #..@..#  63.6 (20.7) BwZhYb #..####   .....   #.####.  .. .. +##  BwZhb _You climb downwards.BwZhc BwZhKg BwZhj a _There is a stone staircase leading up here.CwZh&aCwZhbjInnate Abilities, Weirdness & Mutationsa - You have hoof-like feet.b - You are partially covered in thin metallic scales. (AC +2)c - You regenerate magic rapidly.DwZhRDwZhDwZh=  Hydeparker the Chopper  Demonspawn  Health: 65/65 ========================  Magic: 8/8========================  AC: 23Str: 21  EV: 4Int: 9DwZh#  SH: 4Dex: 13#.#####   XL:  8 Next: 13% Place: Dungeon:6#..@..#   Noise: ---------  Time: 4263.6 (0.0)#..####   e) +10 sling "Mudiv" {flame, Will+} .....  Fire: e) +10 sling "Mudiv" {flame, Wil#.####. DwZh.. ..  +##       _No target in view! DwZh_What level of the Dungeon? (default 5, ? - help) _You see here a staff of alchemy. _There is a stone staircase leading down here. DwZhg_You climb downwards. _There is a stone staircase leading up here.DwZhDwZh1DwZhEDwZh7DwZh3DwZhDwZheDwZh7DwZh/$ _DwZhnDwZh DwZh,DwZhDwZhqDwZh,DwZhDwZhDwZhI,DwZhDwZhSDwZh,DwZhDwZhDwZh,DwZhDwZhDwZh,DwZhFDwZhDwZh,DwZhADwZhDwZh,DwZhDwZhDwZh{,DwZhDwZh)DwZh #.# #.# #.##### #..<..# #.###..#### #......# #.####.# #.#....#### #....@....# DwZh#.##'##.### # #jj #.#  #j. #.# ### #.#  ..# jjj 3 gnolls (polearms, asleep) .## .  DwZh` 74.6 (11.0)  You open the door.  3 gnolls come into view.The gnoll shouts! x2; You hear a shout!DwZh jj(jjjj)DwZh7kK====5.6 (12DwZhrDwZh { _You block the gnoll's attack. The gnoll hits you but does no damage. _Found 6 stones.DwZhr ((You shoot a sling bullet.DwZh >  The sling bullet barely misses the gnoll. jj.  The gnoll hits you but does no damage. The gnoll barely misses you.===-7.5 (1.9) _A gnoll comes into view. It is wielding a +0 scythe.EwZht   You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.) 2EwZh  You kill the gnoll!  The gnoll barely misses you.EwZhDThe gnoll hits you from afar with a +0 scythe!EwZhd57---4-9.4EwZhmEwZhp? _The gnoll hits you but does no damage. x2EwZh  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.EwZh()   gnoll (polearm)EwZh  You kill the gnoll!  The gnoll hits you but does no damage.EwZhܹ)---581.4 (2.0EwZhEwZhb2  #.#  #.#  #.#####  #..<..#  #.###..####  #......#  #.####.#  #.#....####  #....@....#  #.##)##.###  # #)j #.#  #(. #.#  ### #.#  ..#  .##  .  _The gnoll hits you from afar with a +0 scythe.EwZhg #.#  #.#  #.#####  #..<..#  #.###..####  #......#  #.####.#  #.#....#### EwZhg #....@....#  #.##)##.###  # #)j #.#  #(. #.#  ### #.#  ..#  .##  . EwZhqEwZhyrEwZh{zEwZh}\ _A gnoll is nearby!EwZh*R ((EwZh7(You shoot a sling bullet.EwZhWn  The sling bullet barely misses the gnoll.EwZh jj(j 2 gnolls (polearms)  The gnoll hits you from afar with a +0 scythe!EwZh^4----3.3 (1.9EwZhmEwZho? _The gnoll hits you but does no damage. x2EwZh\  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.EwZhf|  The gnoll is moderately wounded.The gnoll hits you from afar with a +0 scythe!39-------5.2EwZh*EwZhe _The gnoll hits you but does no damage. x2; The gnoll hits you with a +0 scythe.EwZh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.EwZh3   The gnoll is severely wounded.The gnoll hits you but does no damage. You block the gnoll's attack.  The gnoll hits you from afar with a +0 scythe.4-----7.1 _The gnoll hits you but does no damage.EwZh. ((You shoot a sling bullet.EwZhAv j)The sling bullet closely misses the gnoll.The gnoll hits you but does no damage. x2; You block the gnoll's attack.9.1 (2.0 _The gnoll hits you but does no damage.FwZh   You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.FwZh.   The gnoll is almost dead.The gnoll hits you but does no damage. The gnoll closely misses you.The gnoll hits you from afar with a +0 scythe!FwZh0Z20-------91FwZh"8FwZh;: _The gnoll hits you with a +0 scythe.FwZhBFwZhFwZhFwZh:^ _You are too injured to fight recklessly!FwZh%FwZh&FwZh.FwZh1^ _You are too injured to fight recklessly!FwZh FwZh FwZh FwZhC ^ _You are too injured to fight recklessly!FwZh FwZh FwZh FwZh ^ _You are too injured to fight recklessly!GwZh _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.GwZhv)   gnoll (polearm)GwZh23X  You kill the gnoll!GwZh7S-----63.0 (1.9GwZh'?GwZhCZ _The gnoll hits you but does no damage. You block the gnoll's attack.HwZhr #.#  #.#####  #..<..# #.###..####  #......#  #.####.#  #.#....####  #.........#  #.##@##.###  # #)j.#.#  #(..#.#  #####.#  ..#  .##  .  1--40HwZhHwZhV _The gnoll hits you but does no damage.  There is an open door, spattered with blood here. _Items here: )) [[.IwZh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.IwZh   #.#  #.#####  #..<..#  .####  IwZh0 .#  #.####.#  #.#....####  #.........#  #.##@##.###  # #)j.#.#  #(..#.#  #####.#  IwZh ..#  .##  . The gnoll is heavily wounded.IwZhy) #.#  #.#####  #..<..#  .####  .#  #.####.#  IwZhv*D#.#....####  #.........#  #.##@##.###  # #)j.#.#  #(..#.#  #####.#  ..#  .##  . IwZhS5  The gnoll hits you with a +0 scythe.  * * * LOW HITPOINT WARNING * * *IwZhq6Z16--==5.9 (1.9IwZh<IwZh?< _The gnoll hits you but does no damage.IwZhp ((You shoot a sling bullet.IwZh  j.  The sling bullet barely misses the gnoll.IwZhN !7IwZh >=-7.8IwZh<IwZh/Z _The gnoll hits you but does no damage. You block the gnoll's attack.IwZha  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.IwZhf f)IwZh% IwZh Q=79.8 (2.0IwZh IwZhݍ I _You kill the gnoll!JwZhU3JwZhVJwZhZJwZh_M8JwZh`JwZhT`JwZh bJwZhe,JwZh7gJwZhcjJwZhjI9=JwZhlJwZhp,JwZhrJwZhu,JwZhwJwZh{JwZh{T20=JwZhGJwZh,JwZhJwZhB,JwZhBJwZh,JwZhRJwZh*M1JwZh?JwZh,JwZhJwZhޢ,JwZhJwZhJwZh٧I2=JwZhϩJwZh5,JwZhJwZh,JwZhٲJwZhcJwZhǶS3=JwZh~JwZh,JwZhJwZh,JwZhJwZhJ,JwZh/JwZhZJwZh74JwZhsJwZhJwZheJwZhJwZh,JwZhtJwZhJwZhI5=JwZhJwZh,JwZhJwZh,JwZh5JwZhzJwZhS6=JwZhkJwZhMJwZhJwZh9JwZh,JwZhJwZh,JwZhNJwZh. JwZh 327JwZhX JwZhv,JwZhJwZh4,JwZh#JwZhJwZh.L8=JwZhJwZh#,JwZh&JwZhj+,JwZh/JwZh5JwZh6D9=JwZhu9JwZh<,JwZh>JwZhyB,JwZhDJwZhG,JwZhIJwZhQj30=JwZhTJwZhW,JwZh~YJwZhQ],JwZhQ_JwZhb91JwZhb(=JwZhdJwZhg,JwZhiJwZhl,JwZhnJwZhqJwZhr92JwZh2tJwZhKx,JwZhzJwZh~,JwZhJwZhp,JwZhJwZhJwZh5S3=JwZhJwZhY,JwZhʖJwZhJwZh JwZh՜JwZhJwZhK4=JwZhJwZh,JwZh*JwZhر,JwZhJwZhJwZh25JwZhIJwZh,JwZhJwZh,JwZhCJwZh ,JwZhJwZhz96JwZh0=JwZhJwZh,JwZhJwZh,JwZhoJwZhJwZhK7=JwZhJwZh,JwZhAJwZh,JwZhJwZhJwZhFS8=JwZhJwZh|,JwZh#9=JwZh'P40JwZh(JwZh,,JwZh.JwZh1,JwZhk4JwZhM8JwZh8L1=JwZh;JwZh5>,JwZhU@JwZhD,JwZhGJwZhIL,JwZhOJwZhTJwZhUK2=JwZhWJwZh\[,JwZh^JwZha,JwZhSdJwZhl93JwZhlJwZhnJwZhr,JwZhvJwZhox,JwZhzJwZh~JwZh~S4=JwZhJwZh+,JwZh'JwZhD,JwZhJwZhJwZhJwZhJwZh JwZhD5=JwZhJwZh,JwZhJwZh,JwZh_JwZh˨O6JwZhJwZhJwZhJwZh~JwZh,JwZh=JwZhJwZh8N47=JwZh|JwZhf,JwZhJwZh,JwZhYJwZh ,JwZh\JwZh7m8=JwZhyJwZhX,JwZhQJwZh,JwZhJwZh99JwZhe(=JwZhJwZhc,JwZhJwZhs,JwZhIJwZhJwZhfV50=JwZhJwZh JwZh^ JwZh#JwZh,JwZhJwZh,JwZhJwZhJwZh= %1JwZh"JwZh%,JwZhG(JwZh/,JwZh$1JwZh5JwZh5K2=JwZhK7JwZhX;,JwZh=JwZh@JwZh'AJwZhCJwZhF93JwZhTG2=JwZhIJwZhL,JwZhNJwZhyR,JwZhTJwZh %67JwZhGB JwZhD " _HP restored.KwZho ####.<..#.###..###.....# #####.#....#####.........##.##)##.### #)@.#.#  #(.### KwZhD KwZhAKwZh#7KwZhώ.0)KwZhKwZh  Things that are here: _a +0 scythe; a +0 robe; a gnoll corpseLwZh U #.#####  #..<..#  #.###..####  #......#  #.####.#  #.#....####  #.........#  #.##)##.###  # #@).#.# LwZh @ #(..#.#  #####.#  ..#  .##  .    LwZh9 LwZh! $8 LwZhH _LwZh LwZh i  Things that are here: _a +0 scythe; a +0 robeMwZhXMwZhMwZhMwZhMwZh?MwZh: _MwZh   There is an open door, spattered with blood here.  Items here: )) [[.MwZhG(MwZh("= MwZh(_MwZh*MwZh-MwZh1,MwZh2MwZh5MwZhu8,MwZh.:MwZhe@MwZh0CMwZh]CMwZhREMwZhHMwZhJ,MwZhMMwZh"PMwZh:S,MwZhTMwZhWMwZh2]MwZhx]MwZh`MwZhgMwZhokMwZhkMwZhmMwZhqMwZhXu,MwZhy{MwZhMwZh,MwZhMwZhMwZhMwZhMwZh܎MwZhMwZh",MwZhMwZh`MwZh,MwZhjMwZhNMwZh,MwZhcMwZhMwZh6,MwZhMwZhMwZh:MwZhtMwZhMwZhMwZhuMwZhMwZhMwZhMwZh5,MwZh7MwZhMwZh,MwZhiMwZhMwZh,MwZhMwZhMwZh$#.....#####.#  #.#.#.#.#.....#  ..........##.##  ..#.#.#..###.#  #.#.#..# #.#  # #.#..# #.#  #.#..# #.#  MwZh#.#..# #.#  ...# #@#  79.8 (21.0)...# #.#  .#  MwZh#.#  #.#  ...  MwZh5z#..  #(.  MwZhS! MwZhMwZhMwZh&80.8 (22MwZhMwZh% _Found 6 stones.MwZh9MwZh :MwZh?MwZhmBH _No target in view!MwZh MwZh MwZh MwZh% MwZh MwZhV P _MwZhh MwZh MwZh MwZh MwZh ,MwZh MwZhW MwZh MwZh MwZh MwZh MwZh" ,MwZh# MwZh& MwZhI) ,MwZhs* MwZh, MwZh[0 MwZh0 MwZh1 MwZh66 ;  You see here 6 stones.MwZh9 MwZhC:  _MwZh; MwZh> MwZhx@ MwZh@ MwZhA MwZhC MwZhHL M #.#  #.#  #######.#### MwZhL ...........# #######..### #(.# #..# #..#MwZhL  #@.#9.8 (9.0)MwZhM | #..#$...)MwZh7M p##.####  MwZhYM )#MwZhU MwZhU 090.8 (10.0)MwZh[ MwZh_ & _Found a war axe.MwZh3 MwZh MwZh< MwZh H _No target in view!NwZhR3NwZh*NwZhNwZhNwZhP _NwZh,NwZh5NwZh NwZhI ,NwZh NwZhl,NwZhNwZhN _You now have 1223 gold pieces (gained 7).NwZhn3NwZhNwZhGNwZhNwZhNwZh!NwZh*#NwZhK%NwZhr%NwZhY&NwZh)(NwZh*,NwZh+NwZhW-NwZh/,NwZh0NwZh64NwZh7,NwZhF8NwZh;NwZh=,NwZh?NwZh@NwZhC,NwZhDNwZhFNwZhpM #..# ##.#####..###  ...........)#  ##.#####.####  # #.# #.#####.#### ...........# NwZhM##.##.##.#### #....@......# #.....####### #.##### ..K NwZhoNK   kobold (asleep)   NwZhX 502.8 (12  A kobold comes into view. It is wielding a +0 short sword.NwZh_K.KNwZho`5==3.8 (13NwZhteNwZhs( _The kobold shouts!NwZhV  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.NwZhg(((()(NwZh%NwZhY  You kill the kobold!NwZh! ....K.K   kobold (wandering)NwZh 9=5.7 (1.9)NwZh;NwZh<%s _A kobold comes into view. It is wielding a +0 club.NwZh #..#  ..###  ....)#  .####  # #.# NwZhs #.#####.####  ...........#  ##.##.##.####  #....@......#  #.....#######  #.#####  K.NwZh% .NwZh*NwZhi$} #..#  ..###  ....)#  .####  # #.#  #.#####.####  ...........#  NwZh$ ##.##.##.####  #....@......#  #.....#######  #.#####  K. .NwZh%NwZh,NwZh,NwZhF2NwZhA6] _A kobold is nearby!NwZhK  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold. The sling bullet burns the kobold.NwZh;P(((()(NwZhP1NwZhgY  You kill the kobold!NwZhlL  You hear a shout!NwZhu .....KK   kobold brigand (missile)    A kobold comes into view. It is wielding a +0 dagger.The kobold moves out of view.NwZh.y-7.7 (2.0NwZh NwZhl _You hear a shout!  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.NwZh.  #..#  ..###  ....)#  .####  # #.#  #.#####.####  ...........# NwZh  ##.##.##.####  #....@......#  #.....#######  #.#####  ).NwZh 9 KNwZh NwZh !NwZh7  #..#  ..###  ....)#  .####  # #.#  #.#####.#### NwZh  ...........#  ##.##.##.####  #....@......#  #.....####### NwZh̙  #.#####  ). NwZh JKNwZh NwZhc NwZhҡ NwZh. NwZh e _A kobold brigand is nearby!NwZh (((((( You shoot a sling bullet.  The sling bullet hits the kobold brigand!  NwZh2 *The sling bullet burns the kobold brigand.NwZh NwZh v....K..NwZh -9.6 (1.9NwZh NwZh i _The kobold brigand is moderately wounded.OwZhf #..#  ..###  ....)#  .####  # #.#  #.#####.####  ...........#  ##.##.##.####  #....@......#  OwZhg#.....#######  #.#####  K. .OwZhHx #..#  ..###  ....)#  .####  # #.#  #.#####.####  ...........# OwZh ##.##.##.####  #....@......#  #.....#######  #.#####  K.OwZh .OwZhOwZhOwZhxOwZh OwZhe _A kobold brigand is nearby!OwZh$(((((The sling bullet burns the kobold brigand. _The kobold brigand is moderately wounded...OwZhA .....  The kobold brigand is heavily wounded.OwZhH (((((The kobold brigand throws a curare-tipped dart.OwZhd .....  The curare-tipped dart hits you. You resist.OwZhk (((((The kobold brigand throws a curare-tipped dart.OwZhA.....OwZh0.11.6 (2.0OwZhOwZh`7 _You block the curare-tipped dart.OwZh< (((((You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.OwZh ((The kobold brigand throws a curare-tipped dart.PwZh?PwZh"..KK   kobold (missile)PwZhu#&5PwZhu,PwZh|/l _The curare-tipped dart hits you. You resist.PwZhThe kobold brigand is severely wounded.The kobold brigand throws a curare-tipped dart. _The curare-tipped dart hits you. You resist.  You shoot a sling bullet.sling bullet hits the kobold brigand!  The sling bullet burns the kobold brigand.PwZh ()( PwZhǢPwZhlPwZh`..K.PwZh/247PwZhPwZh0R _You kill the kobold brigand!PwZh  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.PwZhMs(((()PwZh)PwZhY.)..PwZh&9PwZh$PwZh(J _You kill the kobold!PwZhgPwZh^gPwZhmPwZhpH _No target in view!PwZhePwZhPwZh|PwZhuH _No target in view!PwZhh PwZhh PwZho PwZh$r H _No target in view!PwZh PwZhI PwZh PwZh H _No target in view!PwZh0A PwZhA PwZhH PwZhK H _No target in view!PwZh PwZhn PwZhu PwZh C _No target in view!PwZh: PwZh; PwZh6D PwZhG PwZh PwZh PwZhζ PwZh PwZh PwZhM PwZh$ PwZh' PwZh PwZh_ PwZh: PwZhU PwZh PwZh  PwZh PwZh} PwZh PwZhL PwZhu PwZh PwZhTPwZhPwZhPwZhHPwZhwPwZhbxPwZhPwZh9PwZh4PwZhPwZhPwZhQwZhQwZhQwZh@$QwZh~'QwZhIQwZhQwZhQwZhQwZhwQwZhQwZhQwZh^QwZhރQwZhFQwZhڊQwZhQwZhcQwZhQwZhQwZhL QwZhsQwZh&tQwZh{QwZh)QwZhQwZh_QwZh QwZhQwZhRQwZhSQwZhZQwZh]]QwZhQwZhMQwZhQwZhQwZhGQwZh#HQwZhQQwZhTQwZh QwZhQwZhǻQwZhPQwZhs'QwZh'QwZh@.QwZh51QwZhکQwZh0QwZhfQwZhaQwZhDQwZhQwZh&QwZh)QwZhQwZh0QwZhΔQwZhQwZhQwZhQwZh QwZh QwZhQwZhzQwZh QwZhQwZhbQwZhQwZhRQwZhQwZh*fQwZhgQwZhUpQwZhZvQwZhQwZhyQwZhQwZh.QwZh] QwZh] QwZhse QwZhh QwZh z 3QwZh| QwZhE QwZh QwZh .##.#####..###  ...........)#  ##.#####.####  # #.# ###.#####.#### K...........# ##.##.##.####  #...........#  #.).@.#######  #.##### QwZhI )))  .   K   kobold (wandering)   QwZh Q0QwZho 6---20.6 (1QwZh QwZh m _A kobold comes into view. It is wielding a +0 dagger.RwZhC   )#    # #.#  ###.#####.#### RwZh K...........#  ##.##.##.####  #...........#  #.).@.#  #.##### RwZh' )) .RwZh RwZh RwZh; RwZh   )#    # #.#  ###.#####.####  K...........#  RwZhU##.##.##.####  #...........#  #.).@.#  #.#####  RwZh~l)) .RwZhRwZhǡRwZhRwZh:---RwZhRwZh] _A kobold is nearby!RwZh1  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.RwZhY)(((RwZh0...RwZh5===2.6 (2RwZht RwZh J _You kill the kobold!RwZhv RwZh`w RwZh RwZh H _No target in view!RwZh RwZhH RwZh RwZh H _No target in view!RwZh\ RwZh*] RwZhd RwZhg H _No target in view!RwZh RwZh5 RwZhA RwZh H _No target in view!RwZhG 4RwZh#g ^ _No target in view!RwZhe 4RwZh RwZh| C _No target in view!RwZh;3 RwZh3 RwZh< RwZhx? RwZhc RwZh RwZhE RwZh^ RwZh%RwZh%RwZh,RwZh0RwZh~4RwZhRwZhRwZhRwZh{RwZhRwZhSwZhrDSwZhDSwZh LSwZhNOSwZh4SwZhLSwZhSwZh54SwZhI<SwZh?SwZhSwZhHSwZhSwZhֿSwZhXQSwZh4SwZhySwZhSwZh4SwZhSwZhSwZhCSwZhσSwZhmSwZhSwZhSwZhdSwZhSwZhSwZhvSwZhvSwZhg}SwZhXSwZhSwZhSwZhSwZhSwZhe4SwZhmSwZhoSwZh4SwZhSwZhSwZhO4SwZhcVSwZh^YSwZhSwZhSwZhSwZhSwZhk?SwZh@SwZhGSwZh3JSwZh߳SwZhbSwZhڻSwZhTSwZh(4SwZh2SwZhg5SwZhSwZhSwZhSwZhSwZh# SwZh SwZhN# SwZh% SwZhF 4SwZhK SwZh SwZh SwZhe SwZh SwZh SwZhy SwZhz SwZhz SwZh+ SwZh& SwZh SwZh SwZh# SwZhyg SwZhg SwZho SwZhr SwZh SwZh SwZh SwZhx SwZhN SwZhN SwZhU SwZhuX SwZh 4SwZh SwZh SwZh0= SwZh= SwZhD SwZhF SwZh SwZhb SwZho SwZh SwZh'SwZh6(SwZh.SwZh1SwZhSwZhSwZh SwZh<SwZhmSwZhSwZh#SwZh&TwZhsJTwZhJTwZhCRTwZhTTwZh?TwZhTwZhYTwZhTwZhTwZhGTwZhTwZhTwZhTwZh: _TwZh-  ##.#####..###  ....)#  ##.#####.####  #. #.#  ###.#####.#### TwZhjn )...........#  ##.##.##.####  #.....# TwZh #.)@..####### --- #.#####TwZh  )) #.# .. . TwZh   TwZh78 M ##.#####..###  .....)#  ##.#####.####  #.# #.#  ###.#####.####  )...........#  ##.##.##.####  #.# TwZh #.@...#######  #.#####  )). #.### ..        TwZh~+3.6 (1TwZhG---4.6 (2TwZhTwZh`r _ Things that are here: _a +0 dagger; a curare-tipped dartTwZh3TwZhFTwZhTwZhYTwZh: _TwZhTwZh,TwZhTwZhTwZhհTwZhTwZhSTwZhTwZh2,TwZh%TwZhW  Things that are here:  a +0 dagger; 5 stonesTwZh%TwZh| ##.#####.####  #.# #.# #####.#####.#### #. )...........#  #. ##.##.##.#### #. #...........# . #.)...####### #.#.##.##### #...@)..# #. .. ...#KTwZhP .....#. .# #.   K   kobold (missile, wandering).. ..  .. #. TwZh[   TwZh+8.6 (4TwZh +9.6 (5TwZhTwZh _A kobold comes into view. It is wielding a +0 dagger.Things that are here: _a +0 club; a +0 short sword; a kobold corpseTwZh +   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  TwZh #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.TwZh    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  TwZh #...@)..#  #.#.#####  ... ...#K .....#. ...# #. TwZh! W... .. .. #.TwZh 4TwZh TwZhޯ ] _A kobold is nearby!TwZh    #.# #.#  ##  #. )......  #. ##.##.# TwZh<  #. #.....  #. #.).  #.#.##.#####  #...@)..#  TwZh_ `#.#.#####  ... ...#K TwZh C.....#. ...# #. ... ..TwZh : .. #.TwZhU }   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.). TwZhxV  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. TwZhV ?.. #.TwZh] TwZh] TwZh&d TwZhtk     #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... ..TwZhk h .. #. _A kobold is nearby!TwZh    #.# #.#  ##  #. )......  #. ##.##.#  #. #..... TwZhT9 #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ...TwZhrE ...#K TwZh.....#. ...# #. TwZh... .. TwZh?.. #.TwZh 4TwZh0TwZh    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#KTwZh .....#. ...# #. ... .. .. #. _A kobold is nearby!UwZho*   #.# #.#  ##  #. )...... UwZh pX #. ##.##.#  #. #.....  #. #.).  UwZhp#.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. UwZhpW... .. .. #.UwZhxUwZh4yUwZhUwZha] _A kobold is nearby!UwZh+\   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ...UwZh ...#K .....#. ...# #. ... .. .. #.UwZh,r   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZh44UwZh;UwZhD    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.##### UwZhD #...@)..#  #.#.#####  ... ...#K .....#. ...# #.UwZhNE ... .. .. #. _A kobold is nearby!UwZhhr   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZhUwZhqUwZhUwZhL   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  UwZhq... ...#K .....#. ...# #. ... .. .. #. _A kobold is nearby!UwZh   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. UwZh...# #. ... .. .. #.UwZhUwZhJUwZhUwZh   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZh<   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. UwZhE=...# #. ... .. .. #.UwZh~EUwZhEUwZh?PUwZhXY\   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ...UwZhY ...#K .....#. ...# #. ... .. .. #.UwZhr   #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZhSUwZhUwZhX UwZh"    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  UwZh N#. #.).  #.#.##.#####  #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZhf    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  #...@)..# UwZh  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZhe UwZh UwZh} UwZhڹ    #.# #.#  ##  #. )......  #. ##.##.#  #. #.....  #. #.).  #.#.##.#####  UwZhz #...@)..#  #.#.#####  ... ...#K .....#. ...# #. ... .. .. #.UwZh  You shoot a sling bullet.`wZhO]  The sling bullet hits the kobold but does no damage.  The kobold hits you but does no damage. You block the kobold's attack.K.===-4.5 (2`wZhZ`wZh^@ _The kobold hits you but does no damage. x2`wZh  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.`wZh"o) 2 kobolds`wZh7`wZh2C K.  You kill the kobold!`wZhsM]5-6.4 (1.9`wZh;Q`wZhIT `wZhTY_You block the kobold's attack. The kobold hits you but does no damage. x2`wZhX  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.`wZh )   kobold`wZh Y  You kill the kobold!`wZhf -8.4 (2.0`wZh `wZhO { _The kobold hits you but does no damage. The kobold barely misses you.`wZhY  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.)`wZh 40 _You kill the kobold!`wZhW`wZhX`wZhh`wZh>lH _No target in view!awZh< _No target in view!awZh*awZhHawZhawZh H _No target in view!awZh@53awZh9awZhSR0awZh_T _Key pressed, stopping explore.awZhknawZhsoawZhyawZh} awZh}B_No target in view!awZh  _awZh BawZh XawZh- XawZh awZhS2 . #..#..)...........##..#.###.##.##.# ....#.##... ...#.##.)...#### #.#.##.#####  ###...))..# awZh K ^##### #.#.#.######......##....))......#..@...#.###.##.---4.4 (4...........#.# )........###.# .... ...#####...####.# #...# #.# #...# .# #..---5.4 (5awZhM awZh[ ' _Found a hand axe.bwZhv? _No target in view!bwZhTf_bwZh . #..#..)....##..#.###.##.##...< ....#.##.. ...#.##.)..... #.#.##.######. ###...))..#.#####. #.#.#.######.##....))...... #.@....#.###.##.0.#.#.)bwZh(.###.#.....#...####.#  #...# #.#  #...# .#  #...#bwZhbwZh+6.4 (1bwZhbwZh9 _Found a stone staircase leading up.bwZh`}bwZh]~bwZhbwZh vbwZh,bwZhbwZhbwZhobwZh'bwZh*bwZh9.bwZh0JbwZhJbwZhNbwZhRbwZhSbwZhSbwZhmonbwZhu,bwZhxbwZhW|bwZh},bwZhbwZh``bwZh>bwZhbwZhbwZh ..........##.## .. #...#.#.#..###.# h.. #...#.#.#..# #.# #.. ....# #.#..# #.# ~. #.##..# #.#..# #.# .~. #.#..## #.#..# #.#~...#.... ...# #.# ..#.#..# ...# #.##..#.@####.# #.####.#.#.......# #.#....#...############.#### #.....................# #.....############..####.....## #(.#h   black bear (asleep)#..#.#.####### bwZhq[40m#..##............# #..##..#.#.#####.# #..# 73.4 (27.0)  A black bear comes into view.bwZhl%o.hhbwZh'5==4.4 (28bwZh/bwZhR=4 _The black bear growls angrily.bwZh9oR (((bwZho(( You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.bwZhR..h...=6.0) _The black bear is moderately wounded.   .. #...  ... #... #.#  #.. ....#  #.#  ~. #h##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#. #..#  #....... #..#  . #..# bwZh   .. #...  ... #... #.#  #.. ....#  #.#  ~. #h##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#.  #.......  . wZh_76H _A black bear is nearby!bwZh (((((((You shoot a sling bullet.bwZh .....h. 8.3 (1.9bwZh]     .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#h... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#. #..#  #....... #..#  . #..# _The sling bullet barely misses the black bear.bwZh0    .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#h... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#.  #.......  . bwZh [39;49m _A black bear is nearby!bwZh W   .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#h... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#. #..#  #....... #..#  . #..# bwZh>   .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  bwZh+E.~. #.#..##  #.#  ~...#h... ...# #.#  ..#.#..# ...# #.#  #..#.@####.# #.#  bwZhF#.......# #.#  ....#...####### #..... #..... bwZhU#.....## #(.#  #..#.#.  #.......  . bwZhvbwZh~u( You shoot a sling bullet. _The sling bullet barely misses the black bear. _A black bear is nearby!  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.bwZh@ .hh(berserk)The black bear is severely wounded.80.2bwZhbwZh\ _The black bear goes berserk!cwZh  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.cwZh)The black bear bites you but does no damage.black bear claws you but does no damage.  The black bear claws you. You block the black bear's attack.  The black bear claws you but does no damage.  The black bear claws youblack bear bites you.black bear claws you but does no damage.5----2.1cwZh*cwZh7O    .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#h.# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#. #..#  #....... #..#  . #..# _The black bear barely misses you.cwZh   .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#h.# ...# #.#  #..#.@####.# #.#  #.......# #.# cwZh ....#...####### #..... #..... #.....## #(.#  #..#.#.  #.......  . cwZh4cwZh'cwZh a _A black bear is nearby!cwZhDk   .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#h.# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #..... #.....## #(.#  #..#.#. #..#  #....... #..#  . #..# cwZhH   .. #...  ... #... #.#  #.. ....#  #.#  ~. #.##..#  #.#  .~. #.#..##  #.#  ~...#.... ...# #.#  ..#.#h.# ...# #.#  #..#.@####.# #.#  #.......# #.#  ....#...####### #..... #.....cwZhI #.....## #(.#  #..#.#.  #.......  . cwZh|PcwZhPcwZhDWcwZhYa _A black bear is nearby!cwZhw  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.cwZhR%bite  The black bear claws you but does no damage.  The black bear completely misses you. The black bear barely misses you.  The black bear claws you but does no damage. x2  The black bear bites you but does no damage.black bear claws you but does no damage.6----4.0 _You block the black bear's attack.cwZh*  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear..cwZhH&.cwZhI6346.0 (2.0cwZhPcwZhVN _You kill the black bear!cwZh 7=8=960=cwZhBcwZhcwZh9cwZh1=cwZhcwZh2cwZh,cwZhcwZhظ=3=cwZhBcwZhкcwZhzU4=cwZh/cwZhcwZh-cwZhcwZh7BcwZh]5=M#.#.#.#.#..... #...........##.##. #... ##...#. #.. ....#~. #.##..# #.~. #.#..##.#.#.~...#.......o....#.#.@# ...#--- #..#..####.####.#.#.......# #.# ....#...############.####.....#.....o   orc (asleep)#......#....... 6148.0)  An orc comes into view. It is wielding a +3 dagger.cwZh o.o===5.0 (29cwZh ; _The orc shouts!cwZh0 L(((((cwZhH ,cwZha ..o..6.9 (1.9) _You shoot a sling bullet. The sling bullet barely misses the orc.cwZhSq   #....  .. #...  ... ##... #.#  #.. ....#  #.#  ~. #.##..# #.#..# #.#  .~. #.#..##.#.#..# #.#  ~...#....o......# #.#  ..#.#.@# ...# #.#  #..#..####.# #.#  #.......# #.#  ..### #..... #..... #.....## #(.#  #..#.# #..#   #..# dwZhb   #....  .. #...  ... ##... #.#  #.. ....#  #.#  ~. #.##..# #.#..# #.#  .~. #.#..##.#.#..# #.#  ~...#....o......# #.#  ..#.#.@# ...# #.#  #..#..####.# #.#  #.......# #.#  ..### #..... #..... #.....## #( #..#.# dwZhy[  dwZhdwZh[ _An orc is nearby!dwZhdy (You shoot a sling bullet.dwZhodwZhs{ o.  The sling bullet hits the orc but does no damage.dwZh?o8.8 _You block the orc's attack.dwZhU dwZhL" You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.dwZhN  The orc is severely wounded.=20.8 (2.0 _The orc hits you but does no damage. x2dwZh\  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.dwZhmC)dwZhdwZh&2dwZh] _You kill the orc!dwZh& JdwZhj _No target in view! _dwZhv wM #.....######.#.#.#.#..... #...........##.##.. #...##... ##...#. #.. ....# #~. #.##..# #.#..~. #.#..##.#.#~...#..@)......---..#.#..##.#....# #..#..#######.#.#.......# #.##..#..#.#dwZhHgwZhnMgwZhQgwZh'U: _gwZhUgwZhX,gwZhZgwZh]gwZh_,gwZh agwZhLkgwZhXn,gwZh>pgwZhugwZhx,gwZhzgwZh}gwZh,gwZhYgwZhgwZh,gwZhPgwZhygwZh ,gwZhgwZhgwZhѤ,gwZhVgwZhΪgwZh,gwZhTgwZh7gwZh,gwZhݶgwZhչgwZhgwZhgwZhwgwZhgwZh,gwZhgwZhNgwZh",gwZhgwZhNgwZh=,gwZh gwZh9gwZh,gwZhgwZhgwZh,gwZhgwZhRgwZh,gwZhgwZh? ..#.####.#  #. #.#.#....#### #. #.#.........# #. #.#.##)##.### #. #.#.#)). #.###.#.#(.. #.#.....#### gwZh#.#.#.#.#.#..... #...@..#.#42.8 (18.0)... #...#.#.#..###.# ....##...#.#.#..# #.# gwZhp #.......#.#.#..# #.#~. #.##..##.#.#..# #.gwZh#.~..#.#..##.#.#..# #.#~...#...).......# #.#..#.#..##.#....# #.#.####.##.# #gwZh"#.#gwZhagwZh$gwZhR(T _Key pressed, stopping explore.gwZhFgwZhyGgwZhQgwZhsUH _No target in view!gwZh4gwZhϺgwZhH _No target in view!gwZh&gwZh9'gwZh(gwZh.gwZh=1gwZh 2$ _gwZh26,gwZh8,gwZh#:gwZh@gwZhB,gwZhWCgwZhrEgwZh&M3 #.###..### ###...... ..#.#### #.# #.#.#....### #.# #.#......... #.# #.#.##)##.###########.# #.#.#)).#.#.>......#.###.#.#(..#.# #@#.#.....#####.#5.8 (3gwZh|M.0) #.#.#.#.#.#.....# . #...........##.## ... #...#.#.#..###.# ....##...#gwZhM.#.#..# #.# #.......#.#.#..# #.#gwZhM ~. #.##..##.#.#..# #.# .~..#.#..##.#.gwZh N#..# #.# ~...#...).......# #.#gwZh-UgwZhU+6.8 (4gwZhg[gwZh<^; _Found a stone staircase leading down.gwZh|^3gwZh^gwZhgdgwZhegwZhjngwZhojgwZhRmgwZhn,gwZhdogwZhqgwZhr,gwZhsgwZhygwZh{BgwZhgwZh́,gwZhXgwZh_ ###.... ..#.### #.# #.#.#.. #.# #.#.... #.# #.#.##)#############.# #.#.#)) .....>......#.###.#.#(. ####....##.#.#.....####...@..##.#.#.#.#.#..52.8 (6#......##...........# #......##...#.#.#..## ........##...#.#.#..########.......#.#.#..#gwZh׎ ~..#.##..##.#.#..# .~..#.#..##.#.#..# ~...#...).......# ..#.#..##.#....#gwZh*gwZhpgwZhT _Key pressed, stopping explore.gwZh%gwZhgwZhضgwZhWH _No target in view!gwZh, gwZh, gwZh~3 gwZh6 H _No target in view!gwZh 3gwZh@ gwZh gwZh gwZh1 P _gwZhA ,gwZh gwZh gwZhɚ ,gwZh gwZh` gwZhk ,gwZh̠ gwZh gwZh9 ,gwZhЦ gwZh- gwZh ,gwZh« gwZh5 gwZh  #.#  #.# #############.# .....>......#.######....##.#.#.. ......##.#.#....###....#......##..............#......##...#. #.@.........##...#8gwZhs  #...########.#. ~..#.##..##. #..# .~ .~..#.#..##. #.# .~. ~...#...)..## .~.. ..#.#..##.  %.~~~ #..#..###gwZh   #######.#.#.....  ....#...#### gwZhz gwZh +9.8 (7gwZh& gwZh 0 _Found a rimehorn talisman.gwZh 4gwZhI gwZh H _No target in view!gwZhgwZhgwZhgwZhH _No target in view!hwZhR+hwZh+hwZh1hwZh,5H _No target in view!hwZh6+3hwZh,hwZh/hwZh/8 ############.....>......#.## ####....##.#.#.. ######.....###....#......##..............#...# ##.......#..@#######....0#...#..~~~..#.##..## .~...~..#.# .~._.~...#...).# .~...~..#.#..##hwZh9~..##......... hwZh ,hwZhY [40mhwZh ,hwZh hwZh hwZh ,hwZh] hwZh hwZh ,hwZh hwZhT hwZht hwZh hwZh0 hwZh1 hwZhV ,hwZhd hwZh hwZh8 `hwZhL: ,hwZhY; hwZh ? hwZhE s..... .. .....###... ########......... .....>..#...... ####.. #.....# ######....###.###................#...............###................@...##...######z.......####...#..~~~..#........# #..#..~...~.hwZhJF w######### #.#...~._.~ hwZhcJ ##.#..~...~. ##.#%.~~~..# z   wight (dormant) #..#######. #.. ....##. #.hwZh#Q 071.8 (11.0)hwZh X p.zzhwZh.Y ,2.8 (12hwZhry  _A wight comes into view. It is wielding a +3 battleaxe.hwZhu ((((( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.hwZh ,hwZh( S.....zhwZh% ;===4.7 (1.9)hwZh hwZh ] _The wight is heavily damaged.hwZhG hwZh:  ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .......@...##... ...z....####...#. ........#  ######### _  ##.#% #..  ##. hwZhHx ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .......@...##... ...z....####...#. ........#  ######### _  ##.#%hwZhxi #..  ##. hwZhUhwZhhwZhohwZh\ _A wight is nearby!hwZh:  ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .......@...##... ...z....####...#. ........#  ######### _  ##.#% #..  hwZh &##. iwZhju? ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .......@...##... ...z....####...#. ........#  ######### _iwZhu  ##.#% #..  ##. iwZh}iwZh}iwZhoiwZh~\ _A wight is nearby!iwZh (((((((You shoot a sling bullet.iwZh;,iwZhNz......iwZh-6.7 (2.0iwZhYiwZh<_ _The sling bullet barely misses the wight.iwZh  ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .....z.@...##... ........####...#. ........#  ######### _  ##.#% #..  ##. iwZh ..... ..  .....###...  ......... .....> #......  #.....#  ######.....###. ............... ...........###. .....z.@...##... ........####...#. ........#  ######### _  ##.#%iwZhi #..  ##. iwZhSiwZhiwZh&iwZh,\ _A wight is nearby!iwZho  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.iwZhw)(iwZhN&.iwZh&40iwZh 8iwZhiwZhL _You destroy the wight!iwZh4iwZh_iwZhH _No target in view!iwZh* iwZh iwZh iwZhw H _No target in view!iwZhX3iwZh`ZiwZh]iwZhR`iwZhgd: _iwZhj" ..... .. .....###...  ... .....>iwZhk  #....... #### #.....# #######.....###....#........#..###.)@....##...#---iwZhCl0.####...#..~~~...# #..#..~...~# #.#...~._.~ ##.#..~...~ ##.#%.~~~.. #..# #..  ##. #iwZhs ..... .. .....###...  ... .....> #. #### #.....# ######.#.....###....#.#.###iwZhsz.@.....##....####...#..~~~.# #..#..~...~.# #.#...~._.~ ##.#..~...~ ##.#%.~~~. #.. #.. iwZhs/ ##.iwZh|+9.7 (1iwZh}H---80.7 (2iwZhWiwZhjv  Things that are here: _a +3 battleaxe; a +0 robeiwZhd4iwZhiwZh iwZhB_No target in view!jwZh\a 3jwZhb jwZhqg jwZhj jwZh*k $ _jwZhFo ,jwZh jwZh jwZh? jwZh jwZh jwZhw jwZh jwZhۉ jwZhF jwZh ,jwZh jwZhӒ jwZhߔ ,jwZhM jwZhlU  ### #. ..# #. .... ####.###########...# #.................. #.......###....#### #.##.......# #....# #.##.......# #....# #.# .##.......###...@##############. .............>......#.# ..######.######....##.#.##.....########......##.#.# .#######.....###....#......##.... ....................#......##...#  ........jwZh\V .....###...........##...#  .......).....##...#######.......#  ..........####...#..~~~..#.##..## 700.0)1.7 (21 _v - a scroll labelled ATAROR ROICjwZha jwZhmb jwZh:h jwZh H _No target in view!kwZh|3kwZhe}kwZhqkwZhkwZh,: _kwZh|kwZh,kwZh kwZhkwZhƜ,kwZhkwZhkwZhڡ,kwZh,kwZh,kwZhkwZh@kwZh!,kwZhkwZhckwZhBkwZhkwZhXBkwZh kwZh,kwZhtkwZhUkwZh,kwZh)kwZhkwZhkwZhkwZhkwZhkwZhTSzkwZh[kwZh_,kwZhfbkwZh4mkwZhbrBkwZhukwZhw,kwZh&zkwZhE~kwZhF,kwZhkwZh ...  #.#  #. #.# ####.# #.#####  ..############## #.# #..<..#  ...............# #.###..####  ..############.###......#  ....... #...#.####.#  kwZh ####### #.###@#.#....####  38.7 (37 #.# #.#.........#   #.# #.#.##)##.###  kwZh############.# #.#.#)).#.#  ....>......#.###.#.#(..#.#  ####....##.#.#.....#####.#  ####.#.#.#.#.#.....#  .#......##...........##.##  .###...#.#.#..###.#  kwZhWkwZhkwZhT _Key pressed, stopping explore.kwZhkwZhzkwZhkwZhH _No target in view!kwZh 3kwZh+ kwZh kwZh kwZh : _kwZh kwZh ,kwZh kwZh kwZh ,kwZh@ kwZh A kwZhAA kwZhA kwZhC kwZhYD ,kwZhD kwZh[G kwZhG ,kwZhH kwZhI kwZhK ,kwZhM kwZh/\ kwZh^ BkwZh`a kwZh9b kwZhc ,kwZhe kwZhg ,kwZhk ,kwZhl ,kwZhTo ,kwZhp ,kwZhVq kwZhv kwZhEy ,kwZh#z kwZh} kwZh ,kwZh kwZh kwZh ,kwZh kwZhʋ kwZh ,kwZhn kwZh kwZhޔ ,kwZhJ kwZh kwZh˛ ,kwZh kwZh kwZh{ ,kwZhݨ kwZhR kwZh kwZh ,kwZh kwZh) ,kwZhn kwZh .....######....##.#.#.....#####.# .########......##.#.#.#.#.#.....# .###....#......##...........##.## ........#......##...#.#.#..###.# ###...........##...#.#.#..# #.# .##...#######.......#.#.#..# #.# ##...#..~~~..#.##..##.#.#..# #.#  #..#..~...~..#.#..##.#.#..# #.#  #.#...~._.~...#@..).......# #.# 67.7 (29  ##.#..~...~..#.#..##.#....# #.# ##.#%.~~~..#..#..####.##.# #.#  #..wZh m#.#.#.......##.# #.#  #.. ....#...############.##  ##. #.#.................... ...#.....############..# .# #.....## #(.# #..#.#.####### #..# _Key pressed, stopping explore.kwZhb! kwZh2% H _No target in view!lwZhl<3lwZhS>lwZh _###....#......##...........##. ..........#......##...####. ...###...........##...#.#.#..# #.##...#######.......#.#.#..# #. ##..~~~..#.##..##.#.#..# #. # #..#..~...~..#.#..##.#.#..# #. # #.#...~._.~...#...).......# #. ##.#..~...~..#.#..##.#....# #. ##.#%.~~~..#@.#..####.##.# #. #..#######.#.#.......##.# #. #.. ....#...############. ##. #wZhŖ49m.#.................. ..#####. ..# #.....## #( l   iguana (asleep) #..#.#. #.l. #............# #. #..#.#.#####.# #.8.7 (1.0) _Key pressed, stopping explore.  An iguana comes into view.  The iguana hisses angrily.ll.9.7 (2 _The iguana hisses menacingly.lwZhAt\ (((lwZh;u((You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.lwZhT,lwZh3o...l..lwZhv8===71.6 (1.9lwZhFlwZh4 _The iguana is lightly wounded.lwZh .#.# ######.......# .~~~..#.##..# # ~...~..#.#..# # ~._.~...#...)  ~...~..#.#  ##.#%#@.#  #.#.#  #.. ....#... ##. #.#....... .l.#.....### ..# #.....## #( ... #..#.#.  .. #.......   lwZh;~ f.#.# ######.......# .~~~..#.##..#  ~...~..#.#..#  ~._.~...#...)  ~...~..#.#  ##.#%#@.#  #.#.#  lwZh~ u#.. ....#... ##. #.#....... .l.#.....### ..# #.....## #( ... #..#.#.  .. #.......  lwZh~  lwZh lwZh  _An iguana is nearby!lwZh (((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.lwZh lwZh _..l.lwZh] (3.5lwZh lwZh 4 _The iguana is lightly wounded.mwZh$.#.# ######.......# .~~~..#.##..# # ~...~..#.#..# # ~._.~...#...)  ~...~..#.#  ##.#%#@.#  #.#.#  mwZh#.. ....#... ##. #l#....... ...#.....### ..# #.....## #( ... #..#.#.  .. #.......   mwZh{f.#.# ######.......# .~~~..#.##..#  ~...~..#.#..#  ~._.~...#...)  ~...~..#.#  ##.#%#@.#  #.#.#  mwZhJ[#.. ....#... ##. #l#....... ...#.....### ..# #.....## #( ... #..#.#.  .. #.......   mwZh/4mwZhmwZhVYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage. _The iguana is lightly wounded. _An iguana is nearby!  You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.mwZh((†mwZh:/..mwZh~} 7/67425.4 _You kill the iguana!mwZh&mwZhnui _Your Fighting skill increases to level 7!mwZh;..0.0 _Key pressed, stopping explore. _No target in view!mwZh& mwZh' mwZhM. mwZhR1 H _No target in view!mwZhE 3mwZhG mwZhS mwZh V mwZhZ : _mwZhw[ mwZh^ ,mwZh_ mwZhIb mwZh'd ,mwZhIe mwZhg mwZhi ,mwZhk mwZhWo mwZhq ,mwZhr mwZh4u mwZh`w mwZhw mwZhx mwZh>} mwZh ,mwZh7 mwZhx mwZh mwZhۅ mwZhƆ mwZhC mwZhō ,mwZh mwZh~ mwZh ,mwZh mwZhv mwZhQ ,mwZh mwZh mwZh ,mwZhA mwZhe mwZh ,mwZhe mwZhC mwZhѵ k ##.#%.~~~..#..#..#### #..#######.#.#..... #..........#...##### ##..#.##†#......... ... ##.#....#.....##### ....####.#..#.#.....##  ..............#..#.#.####mwZhP W ............###......... ....####@...# #..#.#.####---88.4 (13.0)mwZh  ... #.....### #..#.#...## . #..#..## #..#.#.#.. #.. #..######..#.#.####..> ...........#.#.#.. ...######.......##### .........#..##..#..)mwZh  .#..#........##..#.## ........<.....#.##mwZh 9---mwZh| %9.4 (14mwZh mwZht ; _Found a stone staircase leading down.mwZhZ mwZh: _No target in view! _  There is a stone staircase leading down here........ ##.#....#...........####.#..#.##................#..#.###..............### ........####....# #..#. #......#.....### #..#. #..s##..#..## #..#. #...#..##..######..# #...@>.............#. ....######.....wZh<37m #...###...........#..##...# #..#..#........ .............<... ...#............. s   scorpion (asleep) ....#.#..#.....### #...# #..#####.### ..#####.##.95.4 (6.0)mwZhKj.ssmwZh'QmwZhLR$6.4 (7mwZhZmwZh_E _A scorpion comes into view.mwZh`nwZh   ..... #.... ###..... ........####....# nwZhK #......#.....###  #...##..#..##  #..s#..##..# #...@>...... #.........## #...###....... ...# #..#..#. nwZhpN.. .............< . ...#.... ....#.#..nwZh3 #...# #nwZh9   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... #.........## nwZh:#...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. #...# #nwZh4BnwZhBnwZhHnwZhGL_ _A scorpion is nearby!nwZhs^  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.nwZh  The scorpion is heavily wounded.The scorpion stings you but does no damage.nwZh%d3--===8.4 (2nwZhnwZh. _The scorpion stings you.nwZhF   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... #.........## nwZhP#...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. #...# #nwZhښM   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... nwZhd#.........## #...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. nwZh՛x#...# #nwZh4nwZhnwZhF_ _A scorpion is nearby!nwZh|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.nwZho  The scorpion is heavily wounded.nwZhSW4--800nwZhenwZh~D _The scorpion stings you but does no damage. x3nwZhC-   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... nwZhuD#.........## #...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. #...# #nwZh {   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... #.........## #...###....... ...# #..#..#. nwZhg .. .............< . ...#.... ....#.#.. #...# #nwZh nwZh nwZh nwZh _ _A scorpion is nearby!nwZh ((((You shoot a sling bullet.nwZh ...sThe sling bullet barely misses the scorpion.nwZh -2.3 (1.9nwZh# nwZh% D _The scorpion stings you but does no damage. x2nwZhH A   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... #.........##nwZhEI  #...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. #...# #nwZhi M   ..... #.... ###..... ........####....#  #......#.....###  #...##..#..##  #..s#..##..# #...@>...... nwZh -#.........## #...###....... ...# #..#..#. .. .............< . ...#.... ....#.#.. #...# #nwZh 4nwZh{ nwZhz _ _A scorpion is nearby!nwZh  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.nwZh X.nwZh$ &.nwZh( ^5=84.2nwZhr. nwZhS1 L _You kill the scorpion!nwZhFK3nwZhBLnwZhOnwZhR6=nwZhSnwZhV,nwZhWnwZhxY,nwZhVZnwZh\a7=nwZh)^nwZhanwZhcnwZhcnwZhcdnwZhfnwZhh,nwZhinwZhYlnwZhs .......####.#..#.# #................# ###........## ........####....# # #......#.....###  #...##..#..## nwZhTt #...#..##..##### #....>........... #@..######.--- #...###...........#.....#.. #..#..#..........#.........<#.... ##.....#........... .....#.#..#h   hound (asleep)...# .#...# #..#####..## h###.# ..#####. ........nwZhyx 11.2 (7.0  A hound comes into view.nwZh+hh.nwZhсU==-2.2 (8nwZhsnwZhX& _The hound barks!nwZhy ((((( You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.nwZh*nwZhnwZhnwZh..h...nwZhQ==4.1 (1.9nwZhnwZh] _The hound is heavily wounded.owZh#& #........ ###....... ........  #......#..  #...##..#..##  #...#..## #....>... #@....... #...###.... .....#.. #..#.owZhf$ ......#h..< #.... ##... ..... .... ...# .#...#  .## .###.# owZh4H #........ ###....... ........  #......#..  #...##..#..##  #...#..## #....>... #@....... #...###.... .....#.. #..#. ......#h..< #.... ##... ..... ....owZh ...# .#...#  .## .###.# owZhowZhtowZhowZhK ((( _A hound is nearby!You shoot a sling bullet.owZh2,owZh h..  The sling bullet closely misses the hound.owZh(6.0owZhowZh= _The hound bites you but does no damage.owZh #........ ###....... ........  #......#..  #...##..#..##  #...#..## #....>... #@....... owZh#..h###.... .....#.. #..#. ......#...< #.... ##... ..... .... ...# .#...#  .## .###.# owZhO #........ ###....... ........  #......#..  #...##..#..##  #...#..## #....>... #@....... #..h###.... .....#.. #..#. ......#...< #.... ##... ..... .... ...# .#...# owZhF .## .###.# owZh.4owZhowZhF\ _A hound is nearby!owZhº  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.owZhr†owZhxowZh leav518.0 (2.0 _You kill the hound!owZhoowZhe _Your Axes skill increases to level 8!owZhGowZhGowZhPIowZhMowZh4RP _owZh}Wa  You see here a hound corpse.owZhZowZh^[ _owZh\owZh`owZhb,owZh?cowZhkowZhxm ###..............# ........####....# #......#.....### #...##..#..## owZhm9 #...#..##..#### #....>........ ###.........#############..†###........@.#...#..#..#..---21.0 (3owZhn.........#......####....###.... ........ .....#.#..#..owZhBn  ##...#.. .#...# #..### ...###..> .###.# ..###owZhkn ###. #... .# .# .... # ..... .#### owZhvowZhvwG---2.0 (4owZhowZhW _Found a staircase to the Ecumenical Temple.owZhRowZhowZhҗ owZh:_No target in view!owZh" owZh owZh owZh owZh3 owZh : _owZh owZh ,owZh owZhV nowZhp ,owZh owZh  #...#..##..######....>...........###.........######.########..†###...........#.........#...#..#..#...............#.......####....###.....#.........................#.#..####...#..@..#...# #..#####6....###..>..###.# ..########. #.....# .# # ... .###### #...###!... ....... ##... ....# ..).... ##. .##... .. #. ## #.. .## #owZh owZh T _Key pressed, stopping explore.owZh owZh% owZhA! owZh# H _No target in view!owZhf 3owZh owZhf owZhW owZh : _owZh owZh# ,owZh' owZh owZh ,owZh owZh owZhЪ .........#...#..#..#.................#.......<####....###.....#..........................#.#..####...#.....#...# #..#####.#....###..>..###.# ..#####.####...#.....#...# owZho <###......#.#.###### ##...###@................9.0 (3 ##...#.....#.....)...... ##. #..##....... #. ..## #.....######.. ... .### #owZh p ..#. # #..#..#.#..#..#) owZh owZh ,30.0 (4owZh, owZh 2 _Found a club.owZh# +1.0 (5owZh owZh g _j - 6 potions of heal wounds (gained 2)owZh owZhH owZh owZh H _No target in view!pwZh 3pwZhUpwZhpwZh&pwZh: _pwZhpwZh,pwZhpwZh$pwZh,pwZhpwZhpwZh,pwZhpwZh ####....###.....#.................#.#..#.....#######...#.....#...# #..#####.####....###..>..###.#.#..#####.##.#.###...#.....#...#..........##...##............#.#.######......##...###.............##...#.....#.....)........####. #..##.5.0 (4#....####.....######...###...... #.###.# #...# ##..#. #.# # #...##..#. #.# #...##..#) #..# ### pwZhypwZhT _Key pressed, stopping explore.pwZh)pwZhP*pwZh1pwZh5H _No target in view!pwZh pwZh|pwZhpwZhpwZhpwZhQ: _pwZhpwZh,pwZhpwZh[pwZh,pwZhrpwZh$pwZh,pwZhpwZhzpwZhpwZhpwZhpwZh$pwZh,pwZhpwZh.###..>#.#..#####.##.#.#.## ...#.....#...#..........##....)) #............#.#.######......#.## ##....................#.# ...#.....#.....)........###.# ##. #..##..................... #....####.....######...####.# ...... #.###.# #...# #.# ##..#. #.#..@# #...# .# 41.0 (6pwZh#..#. #.#...# #...# #..#) #...... # ###.#### .. ##. #.pwZh)pwZhpwZh?T _Key pressed, stopping explore.pwZhJpwZh0pwZhH pwZh#H _No target in view!pwZhpwZh)pwZh#pwZhpwZhڌpwZhq: _pwZhpwZhpwZh$pwZhpwZhpwZh,pwZhޜpwZh[pwZh\pwZhpwZhzpwZh!pwZh^,pwZhvpwZhpwZhj,pwZh׮pwZh pwZh,pwZhpwZhVpwZh,pwZhpwZh! ##...#.....#.....)........# ##. #..##.................. #....####.....######...## ...... #.###.# #...# #pwZh] ##..#. #.#...# #...#  #..#. #.#...######...#  #..#) #.............  # #.######.########..  .......@........ pwZh9.0 (8 #.######.#######  #.# #. #.# #.# ..#pwZh ##pwZhpwZhpwZh* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.pwZh5pwZhpwZh9pwZhA _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! pwZh|b_Key pressed, stopping explore.No target in view!pwZh*V _pwZhV pwZh,[ P _pwZh] ,pwZh| &pwZh~ pwZh ,pwZh pwZh pwZhه ,pwZhƈ pwZh pwZhJ ,pwZh{  ##...#.....#.....) ######..#..## ...h##...... .........# #.###.#  #..##..#.# #.#...# #.. #..#.# #.#...## #.. #..#)# #....... ###..##..#.######.#### #....@................ ###.###..#.######.####.. #..#.# #.#... #..#.# #.#.## #....# #.# ##.### #.#h   black bear (asleep) #....# #####60.0 (11.0)pwZh1  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  A black bear comes into view..hh==1.0 (12 _The black bear growls angrily.pwZh$ (((( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.pwZh9: ,pwZh C ^..h..pwZhC 9=3.0 (2.0)pwZh7L pwZhO b _The black bear is heavily wounded.qwZh  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear..((qwZh ...605 _You kill the black bear!rwZhK _No target in view!rwZhv%rwZh &rwZh,rwZh0H _No target in view!rwZhkrwZh&rwZhrwZh H _No target in view!rwZh{rwZhrwZhrwZhH _No target in view!swZh X[?25h[?0c  Search for what [? for help]? uwZh / [?25l[?1cuwZh  Okay, then. _vwZhOvwZhQWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple vwZh6 vwZhBJ ##...#.....#.....) Hydeparker the Cleaver######..#..##........ Demonspawn....##....####.....## Health: 67/67 ========================.........# #.###.# Magic: 8/8========================#..##..#.# #.#...# AC: 23Str: 21#.. #..#.# #.#...## EV: 4Int: 9#.. #..#)# #....... SH: 4Dex: 13###..##..#.######.#### XL:  8 Next: 60% Place: Dungeon:6#....@................ Noise: ===------  Time: 4865.0 (0.0)###.###wZhJ 0m..#.######.#### e) +10 sling "Mudiv" {flame, Will+} .. #..#.# #.#Fire: e) +10 sling "Mudiv" {flame, Wil... #..#.# #.#.## #....# #.###.### #.##....###### _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [? for help]? _Okay, then.vwZhL vwZhV vwZhJX vwZh ] P _vwZhe_ ,vwZh8` vwZhc vwZhe ,vwZh9g vwZhi vwZhk ,vwZhl vwZho vwZhwq ,vwZhr vwZhdu vwZhqw vwZhKx vwZhx vwZhS{ vwZh`} ,vwZh~ vwZhǀ vwZh ,vwZhу vwZh| }  There is a staircase to the Ecumenical Temple here. _vwZh Temple  You climb downwards. Welcome to the Ecumenical Temple! Found four altars.vwZhvwZh,vwZhvwZh& #.._..._..._..# ##.............## ##...............## #.................# #.._..._..._..._..# ##.................## ##...................## #.....................# #..ß...ß...@...ß...ß..# ---79.7 (14.vwZh7)#.....................# ##...................## ##################### _Found a staircase back to the Dungeon.vwZh:---vwZh8_vwZhd _There is a staircase back to the Dungeon here.wwZhI__wwZh=wwZhNJ__wwZhF _Unknown command.xwZhLM......... #.._..._..._..#  ##.............## #...............#............. #.._..._..._..._..#  ##.................## #...................#..........xwZhß...ß...<...ß...ß.....................##...................##xwZhj_...___xwZhi280.7 (1.0)xwZho_..._...__xwZh3q) _Found three altars.xwZhM##......... #.._..._..._..#  ##.............## #...............#.............xwZhW4 #.._..._..._..._..#  ##.................## #.........@.........#.................ß...ß...<...ß...ß#.....................#xwZh_..._...__xwZh1_...___xwZh7. M #### #...........#......... #.._..._..._..# xwZh/ ##.............## #...............#xwZhl/ (............. #.._..._..._..._..#  ##........@........## xwZh/ #...................#.................xwZh/ #..ß...ß...<...ß...ß..#xwZh@8 _...___xwZh8 &2xwZh? f___xwZhw@ xwZh 7M #.._..._..#  ##.........## #...........#......... #.._..._..._..#  ##.............## #...............#............. #.._..._.@._..._..#  ##.................## #...................##.....................#xwZh `_..._xwZh V_3xwZh[ _...__xwZh7 NM..... #.._..._..#  ##.........## #...........#......... #.._..._..._..#  ##.............## #...............#xwZh ......@...... #.._..._..._..._..#  ##.................## ##...................#################xwZh" #_xwZhB# q_._4xwZh2) #_xwZh) _xwZh#, ` _Found an ornate altar of the Wu Jian Council and an iron altar of Okawaru.xwZh1 M##..... #.._..._..#  ##.........## #...........#......... #.._..._..._..# xwZh! g ##.............## #.......@.......#............. #.._..._..._..._..# ##.................##...............xwZh) _..._..._xwZh &5xwZh> n___xwZh xwZh% :M ##.....## #.......#..... #.._..._..#  ##.........## #...........#......... #.._..._..._..#  ##......@......## #...............#.............xwZh +#.._..._..._..._..#.............xwZh @__xwZhZ &6xwZh K__xwZh@ xwZhm AM #.._..#  ##.....## #.......#..... #.._..._..#  ##.........## #...........#......... #..__..#  ##.............## #...............##.................#__xwZhX d..ß...<...ß..xwZh ___7__xwZh h _There is a shimmering blue altar of Sif Muna here.xwZh M. #.._..#  ##.....## #.......#..... #.._..._..#  ##.........## #...........#.. #.._..._..._..#  ##.............## ##...............##.............xwZh d___xwZh5 &8xwZhM p___xwZhY 9 _Found a blossoming altar of Fedhas.xwZh)p eM#...#. #.._..#  ##.....## #.......#..... #.._..._..#  ##.........## ##.....@.....##......... #.._..._..._..# ##.............##__...............xwZh7x 9_xwZhy &9xwZh~ _..._...___xwZhW ywZhxM ##### #...#. #.._..#  ##.....## #.......#..... #.._..._..#  ##....@....## ##...........##.........ywZh%C#.._..._..._..#__.........ywZh_____ywZh '90ywZh_...___ywZh7ywZhr ##### ##...## #.....# #.._..# ##.....## ##.## #.........# #.._..._..# ##...@.....## ##.## #.............# #.._..._..._..# ##.............## ##.## #.................#ywZhs{ #.._..._..._..._..#  ##.##ywZh {n____ywZh{&1ywZh5o___ywZh  ##### ##...## #.....# #.._..# ##.....## ##.## #.........# #.._..._..# ##..@......## ##.## #.............# #.._..._..._..# ##.............## ##..## #.................# #.._..._..._..._..#  ##.##ywZhv ___2___zwZhM ##### #...#. #.._..#  ##.....## #.......#..... _..#  ##.........## ##...........##.............#_###.._..._..._..._zwZh __...__zwZhq &3zwZh__...___zwZhO] _There is an iron altar of Okawaru here.zwZhN  You kneel at the altar of Okawaru.zwZh,/  --more--zwZh;zwZhWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion{wZh{wZh {wZhHydeparker the Cleaver#####Demonspawn##...##Health: 67/67 ========================#.....#Magic: 8/8========================#.._..#AC: 23Str: 21##.....##EV: 4Int: 9##.......##SH: 4Dex: 13#.........#XL:  8 Next: 60% Place: Temple#..@..._..#Noise: ---------  Time: 4893.7 (0.0)##.........##e) +10 sling "Mudiv" {flame, Will+} ##...........##Fire: e) +10 sling "Mudiv" {flame, Wil{wZh#.............##.._..._..._..###.............####...............###.................##.._..._..._..._..# _Found three altars. _Found an ornate altar of the Wu Jian Council and an iron altar of Okawaru. _There is a shimmering blue altar of Sif Muna here. _Found a blossoming altar of Fedhas. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.{wZha  Okawaru welcomes you!{wZh  --more--{wZh{wZhwBy__..._{wZhCy  of Okawaru ......4.7 (1 _{wZhI;_{wZhK{wZh $ #######...##....._##.....####.......##........._..._#...####...........###............._###.._..._..._..._##.................##____5___|wZh ##...##....._##.....####.......##........._..._##.........####...@.......###............._..._..._#.............##...................##|wZhv_..._..._|wZh&6|wZhNr___|wZhS|wZhN ....._##.....####.......##........._..._##.........####...........###....@........_..._..._|wZhO##.............##_...............#.....................#|wZhV__..._...___|wZhW&7|wZhI^__..._...__|wZh_|wZh b _##.....####.......##........._..._##.........####...........##............._.@._..._##.............####...............##_.........#..ß...ß...<...ß...ß..#|wZhUp__.8_.@._...___ ##.....####.......##........._..._##.........####...........##............._..._..._##....@........####...............###.................__..ß...<..#.....................#_..._..._9__...___|wZh ##.......##........._..._##.........####...........##............._..._..._##.............####.....@.........###................._..._..._..._.........##...................##|wZhJS__|wZhF(900|wZh6____|wZh |wZh$_D .|wZh_)._..._##.........####...........##............._..._..._##.............####...............###......@.........._..._..._..._##.................##...............#####################|wZhmg__..._|wZhg&1|wZhYn__...__|wZh6p|wZh _..._##.........####...........##............._..._..._##.............####...............##.................__..._##.................####...................#################|wZh__..._|wZh&2|wZh` _____ _There is a glowing golden altar of the Shining One here.|wZh  ##.........####...........##............._..._..._##.............####...............##................._..._..._..._##..........####...................##.....................|wZh t____|wZh -3 _|wZh :_|wZhH |wZhc  ##..##............._..._..._##.............####...............##................._..._..._..._##.................####.......@...........##.....................ß...ß...<...ß...ß|wZhk 9_|wZh|k &4|wZhXq _...__|wZhr |wZh [ .._..._..._##.............####...............##................._..._..._..._##.................####...................##........@............ß...ß...<...ß...ß.................|wZh e___|wZhs &5|wZh d___|wZh |wZhI d _..._..._##.............####...............##................._..._..._..._##.................####...................##.....................ß...ß.@.<...ß...ß.................#...................#|wZh;O a_...__|wZhO &6|wZhHS R__|wZhT |wZh ##.............####...............##................._..._..._..._##.................####...................##.....................ß...ß...<...ß...ß......@..........#...................# ##################### |wZhS 9_|wZh &7|wZhP :_|wZh |wZh7 ##..##................._..._..._..._##.................####...................##.....................ß...ß...<...ß...ß|wZh48 S.................#.......@...........# ##################### |wZh> |wZhK? &8|wZhYD T__|wZhE |wZh'##.## #.................# #.._..._..._..._..# ##.................## ##.## #.....................# #..ß...ß...<...ß...ß..# #.....................# ##.## #|wZh\( |wZhI/9_|wZh/&9|wZh4:_|wZhZ6}wZhBt##.## #.................# #.._..._..._..._..# ##.................## ##.## #.....................# }wZhB #..ß...ß...<...ß...ß..# #.....................# ##.## # }wZhI}wZhI'10}wZhN:_}wZhO}wZhna #### #...............#............. #.._..._..._..._..#  ##.................## #...................#.................ß...ß...<...ß...ß}wZh.@..........@..........##...................#######################}wZhS__}wZhh&1}wZh }wZhQ}wZh  #.._..._..._..#  ##.............## #...............#............. #.._..._..._..._..#  ##.................## #...................#.................ß...ßß...ß}wZh ,.....................##...................#######################}wZhw _..._...__}wZh &2}wZh} t_...___}wZh> d _There is a staircase back to the Dungeon here.~wZhpc___~wZh~wZhZ_..._~wZht_..._...__~wZh-3 _~wZh_..._...___~wZhG #....>........... ###.........######.######..†###...........#.........#...#..#..#...............#................ ####....###.....#......... .....#.#..#....~wZhg ###...#.....#...#.#..#####Dungeon:6 ....###..@..###.#.#..##### ###...#.....#...#......... ##.#.#.###### ##...###...............##...#.....#.....)....######..#..##............ ~wZhk....##....####.....###### ..........# #.###.# # #..##..#.# #.#...# # ~wZh~wZh~wZhP-5.2 (2.5~wZh|Y~wZh^ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.wZh8 wZh.: Innate Abilities, Weirdness & Mutationsa - You have hoof-like feet.b - You are partially covered in thin metallic scales. (AC +2)wZh{: Wc - You regenerate magic rapidly.wZhĢwZhlwZh&#....>........... Hydeparker the Cleaver###.........######. Demonspawn of Okawaru ......########..†###...........# Health: 67/67 ========================.........#...#..#..#...... Magic: 8/8========================.........#................ AC: 23Str: 21####....###.....#......... EV: 4Int: 9wZh................#.#..#.... SH: 4Dex: 13###...#.....#...#.#..##### XL:  8 Next: 60% Place: Dungeon:6....###..@..###.#.#..##### Noise: ---------  Time: 4915.2 (0.0)###...#.....#...#......... e) +10 sling "Mudiv" {flame, Will+} ##............#.#.###### Fire: e) +10 sling "Mudiv" {flame, Wil##...###...............##...#.....#.....)....######..#..##............ ....##....####.....###### ..........# #.###.# # #..##..#.# #.#...# # You kneel at the altar of Okawaru. _Okawaru welcomes you! wZh9_There is a glowing golden altar of the Shining One here. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.wZhSQwZhf wZh wZhB wZhD ,wZhF wZhH wZh_J ,wZhL wZhN wZh5P ,wZhHQ wZhT ,wZh@W wZh[ O _You now have 1245 gold pieces (gained 17).wZh] wZh] wZh^ wZh$a wZhFc ,wZh*d wZhIg wZh^j ,wZhk wZhmn wZhr ,wZht wZhix wZh{ ,wZh wZhڅ wZh  #......###..> #.##.####...#.... #.##.# ##........ #.##.# ##...### . #.##.# ##...#wZhO q ).## #.##.########..# ..... #.##.......##....# ..#?..#.##.............wZhx  .......@.....##..##..#.50.2 (35.0)wZh j ......#......##..##..#.#wZhŕ |......###..##..#)wZh .!..........###..##..#.#wZh .##.#.#.#...#.......wZh?  #.....#...###.###..#.# ###............##..#.wZh` ` .............##..#.wZh  wZh 7##.#####.##....wZhڣ wZhQ %1.2 (36wZhL wZh- $ _Found a spear.wZhq wZh wZh wZh H _No target in view!wZh3wZhwZhawZh wZh$ _wZhrwZh wZh̲,wZhwZhwZh,wZh3wZh}wZh,wZhwZh; ######...#.## #.# #......###.. #.##.##.####...#.. #.##.##.# ##... #. #.##.##.# ##. #.. #.##.##.# ##.##).##.##.##.########.wZhW.......##.##.......##. ...#@..#.##....................#......#.....#.........###..##.##...!..........###..###.#.##.#.#.#...#.......#.#. #.....#...###.###.# #. ###............##.wZh..............##.wZhR15.2 (4.0)wZh!+6.2 (5wZhwZhBc _D - a scroll labelled DAYTRE GEBROAwZhbwZhbwZhyjwZhmH _No target in view!wZh wZh} wZh ^ _No target in view!wZh wZh. wZh+ wZhk H _No target in view!wZhb wZh wZh wZh9 H _No target in view!wZhh wZhi wZhq wZhtt H _No target in view!wZh wZh wZh wZh C _No target in view!wZhpV wZhV wZh_ wZhXb wZh~ wZh wZh wZhw wZhBwZhCwZhdKwZhNwZhwZh}wZh#wZhDwZhB8wZhp9wZh?wZhwZhawZhawZhJpwZh rwZhwZhwZhwZhfwZh%KwZhKwZhTwZhmWwZhY3wZhwZhwZhrwZh4: _wZhMwZh,wZhj,wZhvXwZhfBwZh,wZh6wZhp _r - 2 fuming ruby potions (gained 1)wZhIwZhSwZh,,wZhwZhwZhOwZhwZh)wZhwZh=,wZhwZh wZh wZhe wZhwZhwZh^,wZhwZhwZh|BwZhwZhQ,wZhwZhwZhy,wZh# wZh!wZhI#wZhq#wZh1$wZhF%wZh&,wZhT'wZh0*wZhE+,wZh,wZhG.wZh/,wZh!0wZh1wZh3,wZh3wZh6wZh 8,wZh8wZh:wZh;,wZh+<wZh=wZh>wZh>wZho?wZh@wZhBBwZhCwZh^E,wZhgGwZh*IwZhMwZhN,wZhPwZhRBwZhSwZhT,wZhUUwZhVwZhW,wZhXwZhYwZhZ,wZh[wZh\wZh],wZhm^wZhJ`wZha,wZh:bwZhcwZhd,wZh8ewZhqfwZhg,wZhgwZhNiwZhjwZhjwZhkwZhlwZhn,wZhTnwZhowZhp,wZhqwZhuwZhMv,wZhvwZhxwZhy,wZh$zwZh{wZh},wZh}wZhawZh,wZhlwZhwZh,wZhwZhwZhH,wZhwZh<wZh[,wZhMwZhwZh,wZh@wZhӕwZh,wZhwZhwZh,wZhwZhMwZhwZh wZhwZhΣwZhp,wZh&wZhNwZh7,wZh8wZhwZhޱ,wZh7wZhwZhr,wZhwZhӻwZhϽ,wZhwZhvwZhg,wZhwZhwZh],wZhwZh7wZhe,wZhwZhbwZh,wZhwZhwZh,wZhqwZh,wZhEwZhfx _f - 2 scrolls of teleportation (gained 1)wZh3wZhwZhwZh ,wZhwZhwZh,wZhwZhwZh,wZhSwZhfwZhRx    ..  ..  #.  #. wZh ##h  #..  #..##########.#   #..@..........  wZh #.####....###.   # #....###.#   #.........wZh T  #....#.#.wZht.  #....# .. h   black bear (asleep)  #.####....###.#.  .........  ######....###.#wZh, 5018.2 (62.0)  A black bear comes into view.wZhfW .  The black bear growls angrily.wZhK====9.2 (63wZh wZh7 _The black bear moves out of view.wZhR,4wZh#/wZh1H _No target in view!wZh& 3wZh' wZh* wZhu1 :   ..#  ...  #.#  #.#  ##.##  #..h  #..#.#wZh1   #.@....  #.####....###.  #. #....###.#  #. #.........  #. #....#.#..  #. #....# ..h   black bear  #.####....###.#.  ........  ######..wZh:2 %..###.#wZh5 ,0.0)wZh{< M.hwZhrA R----20.2 (1 _wZhD wZhF wZh/o  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.wZhx You shoot a sling bullet. The sling bullet hits the black bear.sling bullet burns the black bear.  The black bear is moderately wounded.  The black bear bites you but does no damage.  The black bear claws you. The black bear closely misses you.black bear bites you but does no damage.wZh& `6-===-wZhZ &2.1 (1.9wZh wZh E _The black bear claws you but does no damage. x2wZhL  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.wZhr  The black bear is severely wounded.wZhk  The black bear goes berserk!wZh1 ohh(berserk)o   orcAn orc comes into view. It is wielding a +0 hand axe.You block the black bear's attack. The black bear claws you.wZha3--4.0wZhJwZhB _The black bear claws you but does no damage.wZhO  You shoot a sling bullet.  The sling bullet closely misses the black bear.The sling bullet hits the orc! The sling bullet burns the orc.wZhXTw)((((wZht(...hThe black bear claws you but does no damage. x2  block the black bear's attack.  The black bear bites you but does no damage.black bear claws you but does no damage.wZhxe51-----5.9wZh-wZh/ _The black bear claws you.wZhY (((((((You shoot a sling bullet.wZhJ..)...hx2  The black bear bites you but does no damage.  You block the black bear's attack.  bite but does no damage.  The black bear claws you but does no damage.wZhk(7.8wZhwZhW _The black bear barely misses you.wZh;  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.  You kill the black bear!wZh?C.wZhX8.wZhq\f2----79.8 (2.0wZhawZheP _Okawaru accepts your kill.wZhwZhlwZhwZhH _No target in view!wZh5wZh5wZh:wZh=H _No target in view!wZhΛwZhUwZh]wZhģH _No target in view!wZhwZhwZhwZh)!H _No target in view!wZh)wZhČwZhmwZhH _No target in view!wZhwZh{wZh: wZh C _No target in view!wZhz4wZhwZhwZhR wZh S wZhW wZhZ wZhh wZh5i wZhRl wZhn wZh wZh9 wZh wZh wZh` wZh` wZhGd wZhg wZh wZhZ wZh wZh wZh? wZh@ wZhE wZh_H wZh wZh* wZh wZh wZhf, wZh, wZh1 wZhg4 wZh wZh wZh wZh8 wZh: wZh wZhl wZh# wZhY wZhޏ wZhk wZh wZhwZhxwZh{ wZhwZho3wZhhwZhwZhu _3wZhwZh=,wZhwZhF,wZhwZhlwZhK4=wZhwZh ,wZhswZhwZhwZhwZh,wZhkwZh[wZhU5=wZh,wZh`wZh0wZh,wZh wZhwZhK6=wZhwZh,wZhIwZhK,wZhwZhwZh'U7=wZhwZh,wZhFwZh,wZhwZh;8wZhwZh,wZhwZh,wZhwZhv,wZhwZh99wZh:(=wZhwZh,wZhTwZh. ,wZh wZh} wZh O60=wZh wZh,wZh<wZh,wZh*wZhJ;1wZhrwZh,wZhwZh,wZhwZh5K2=wZhwZhzwZh,wZh wZh",wZh#wZh7&k3=wZh'wZh0),wZh)wZh*,wZhc+wZhQ,,wZh,wZh-;4wZh}.wZh/,wZh0wZh2,wZh_3wZhM5a5=wZhX6wZh8,wZh9wZh;,wZh<wZh>wZh>U6=wZh?wZhA,wZhwZh\,wZh_wZhTa7=wZhQwZh 1 _HP restored.wZh8 3wZh wZhwZh,wZhJwZh.wZh!,wZhwZhwZh\O=wZhWwZh0wZh",wZh"$wZhU&wZh4wZh8wZhE<  Things that are here:  a +0 hand axe; a +0 leather armour; an orc corpsewZh>wZh> _wZh{@wZhyBwZhE,wZhiEwZhIwZhJ,wZhELwZhNwZhP,wZhQwZhSwZhU,wZhVwZhXwZhZ,wZhu\wZhbwZhd,wZh>fwZhjwZh2l,wZhdmwZhowZhr,wZhswZhhuwZhwwZhwwZhxwZh}wZh,wZhwZhqwZh+,wZhwZhwZh,wZh!wZh wZh,wZhbwZhwZhD,wZh_wZhwZh,wZhwZh7wZhB,wZhwwZhswZh ######## #.... #......# #...... #..... #......#  #......# ###wZh> ######......#...#..  #..........@'..>... --- ###.##......#...### wZhs #..........+ .....  #..##......# .### #..##......# S.wZh  ##..######### ## S   adder (asleep) #..........wZhܯ. ###)######## #.wZh,#wZh 101.8 (72.0)  You open the door.  An adder comes into view.wZh=S .  The adder hisses angrily.wZhH---2.8 (73wZhwZh= _The adder moves out of view. _Found a stone staircase leading down.wZh>wZhwZhwZhH _No target in view!wZhwZh"wZh!wZhH _No target in view!wZh3wZhwZhmwZh #  #......#  #......#  #......#  #......#  #......#  #......#####  ######......#...#..#wZh #...........@..>. ###.##......#...# #..........+.. #..##......#...# #..##......#..S.. ##..###....## wZhS   adder #..... ..#.# ###)# #.#.# #.#wZh+ ,0.0)wZh wZh DS.wZh 23.8 (1 _wZh  wZh Q _There is an open door here.wZhYz (You shoot a sling bullet.wZhZ2wZhY; S.  The sling bullet hits the adder but does no damage.wZh;7===5.7 (1.9wZhNwZh= _The adder bites you but does no damage.wZhX  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.  You kill the adder!wZhD.wZhq9.wZh%017.6wZhwZhP _Okawaru accepts your kill.wZhGwZhwZh wZhH _No target in view!wZhfwZhfwZhDlwZhoH _No target in view!wZhF4wZhwZhyH _No target in view!wZh"R wZhR wZhX wZh [ H _No target in view!wZho 4wZhL wZh H _No target in view!wZh= wZh> wZhD wZhG C _No target in view!wZh 4wZh wZh\ wZh0 wZh 1 wZh8 wZh(; wZh$ wZh wZh wZh wZh 4wZhc$ wZh ' wZh@3 3wZhbU  _ _ There is a stone staircase leading down here. _wZh V wZhY ,wZhZ wZh^ wZh]a ,wZhBd wZhe wZhTn  ######## .... ........  #......# .... ..######  #......# .....#  #......# .... .#######  #......# ...........  #......# ###.# . ........  #......######...# ##... .......) wZh|o Q##......#...#..###...... ........ ........'..>...... ........--- ##......#...######....## .####### ........+....... .." ##......#...#### .z. ##......#..... #.# #########....## #z   wight (dormant) .....#.# . ##########.#.# . # .wZhs .14.6 (7.0wZhz z.zwZh{ G---5.6 (8wZh wZh _A wight comes into view. It is wielding a +3 falchion of freezing.wZh ((((((You shoot a sling bullet.wZhEwZhwZh.z..".wZhN 7===7.5 (1.9wZh<wZhc _The sling bullet completely misses the wight.wZh  ....   ....   .....   ....   ...   ###.# .  ##...# ##... )...#..###...... '..>....@....... ...######z...##  .."..  ...#  #.#  # wZhH8 #wZhYp  ....   ....   .....   ....   ...   ###.# .  ##...# ##... )...#..###...... '..>....@....... ...######z...##  .."..  ...# #.# # wZh>b4wZhkiwZhk\ _A wight is nearby!wZhy (You shoot a sling bullet.wZhwZh? z.  The sling bullet hits the wight but does no damage.wZh-9.5 (2.0wZh@wZhת< _The wight hits you but does no damage.wZhL  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!wZhRe)wZhowZhs6621.4 (1.9wZhzwZh|P _Okawaru accepts your kill.wZhwZhwwZhwZhH _No target in view!wZhwZhCwZh$wZhK(H _No target in view!wZhYwZhwZhbwZh#H _No target in view!wZh] wZh wZh-wZhH _No target in view!wZh3wZhwZh..'..>....wZh # .... . #......# .... ..######. #......# ..... #. #......# .... .#. wZhL#......# ... #. #......# ###.# .... #......######...####.....). #......#...#..###..'..>.....@.. #......#...######....###.#+. ..."..zwZh~(......#...#### .....#z......#..... ####.#....## # wZhzz 2 wights (1 polearm, dormant)#.# ...#.# ..wZh2 ..wZhr 0.0  2 wights come into view.wZh8zz.zz)wZh"5---2.4 (1wZhV&wZh3 _No target in view!  2 wights come into view.  A wight is wielding a +4 short sword of freezing. A wight is wielding a +3 _trident of freezing.  Things that are here: _a +3 falchion of freezing; a +0 robewZhq (((((You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.wZhR,wZh׆,wZhR...zz..wZh57===4.3 (1.9wZhwZh:` _The wight is moderately damaged.wZh  ....  ....  .....  ....  ... # ###.# ...##...####....)..#..###........>.....@.........######....### ...zz..  .....#.  ####.#  # wZh , ....  ....  .....  ....  ... # ###.# ...##...####....)..#..###........>.....@.........######....### ...zz..  .....#. ####.# # wZhK wZh wZh$ wZh` d _There are monsters nearby!wZh%  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!wZh ((()   wightwZh wZh wZh r..z.).wZh 6816.3 (2.0wZh wZhd P _Okawaru accepts your kill.wZh=  (( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.wZh,wZhf&?z..wZh&&8wZhW2wZh4^ _The wight is severely damaged.wZhg  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!wZh0me)wZh=wZhߊ6730.2 (1.9wZh]wZh=P _Okawaru accepts your kill.wZhwZhwZhwZhH _No target in view!wZhgNwZh OwZhgUwZhXH _No target in view!wZhwZh wZhwZh H _No target in view!wZhk;wZh&<wZhDCwZhmFH _No target in view!wZhwZhӰwZhĴwZhjH _No target in view!wZh* wZh+ wZh2 wZh?5 C _No target in view!wZh wZhf wZh wZh wZh wZh wZh wZhi# wZhD wZhތ wZh wZhx wZhm 4wZh wZh~ wZh4 4wZh wZh wZh wZh wZh wZh2 wZh{ 3wZh} wZh &.wZhQ  .... . ......# .... ..######. ......# ..... #. ......# .... .#. ......# wZh v... ##. ......# ###.# . ......######...####.). ......#...#..###.wZhߍ l'..>.....)@. ......#...######....###.#+. (...). wZh g......#...######.....#. wZh$ Z......#..... <####.# .....## # .# #.# #wZhF F..#.# .wZhh .wZh Q0.0<wZh 5---1.2 (1wZh wZh _Found 5 stones. Found a stone staircase leading up.  Things that are here:a +4 short sword of freezing; a +0 robewZh wZhx :---wZh wZh H _No target in view!wZhV 3wZhwZhy wZh>wZh[$ _wZhwZhwZh ....# ........ ## ....... .#######..# ... ..##..........# ###.# ..............######...####...........)#...#..###..........##'..>.....))..........# #...######....###.########## +........(..@).....z #...######.....#..## #..... ..<####.# .# wZh!s#####....##### .#.#.# # ......#.# ..... z   wight (polearm, dormant) ..... #.... .....###....wZh%&2wZh3z.z)3.2 (2wZh >wZh&Su _A wight comes into view. It is wielding a +0 trident.wZh (((((((You shoot a sling bullet.wZhI:)..z...===5.1 (1.9 _The sling bullet completely misses the wight.wZh/D   ....... .## ... ..##... ###.# .......####...........)..###........>.....))..... #####....###.## ....(..@)..z... #####.....#..##  ..<####.# .# #### .#  # wZh 0   ....... .## ... ..##... ###.# .......####...........)..###........>.....))..... #####....###.## ....(..@)..z... #####.....#..##  ..<####.# .# #### .# # wZhwZhkwZh-wZh\ _A wight is nearby!wZh ((( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.wZh ,wZhk)m)z..7.0wZhS5wZh7` _The wight is moderately damaged.wZhP  (((((((You shoot a sling bullet.wZht )z.....  The sling bullet barely misses the wight.wZhu -9.0 (2.0wZh wZh$ 6 _You block the wight's attack. x2wZh5 (((((((You shoot a sling bullet.wZh )z.....  The sling bullet barely misses the wight.41wZhwZhp _You block the wight's attack. The wight barely misses you.wZhp (You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.wZh1 )The wight is heavily damaged.wZh 2&3wZh(:wZh<Z _You block the wight's attack. The wight hits you but does no damage.wZhd ( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.wZhd )The wight is almost destroyed.wZh-4.9 (1.9wZhwZhy _The wight barely misses you. The wight hits you but does no damage.wZh (((((((You shoot a sling bullet.wZh )z.....  The sling bullet barely misses the wight.The wight hits you but does no damage.wZhX0---6.8wZh'wZh)E _The wight hits you from afar with a +0 trident!wZhQ  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!wZh()wZhM8)wZhf1---928.8 (2.0wZh/wZhP _Okawaru accepts your kill.wZhwZh+wZhwZhWH _No target in view!wZhf4wZhmowZhqH _No target in view!wZhb4wZh\wZhH _No target in view!wZhIZwZhZwZhbwZh\eH _No target in view!wZhwZhwZhwZhH _No target in view!wZh:wZh;wZhEwZhFHC _No target in view!wZh4wZh>wZhwZhd5 wZh 6 wZhB wZhD wZh wZh wZhǻ wZhX wZh wZh_ wZh# wZh& wZhU wZh wZh wZh~ wZh9 wZh wZh wZh[ wZhW wZh wZh) wZh wZh wZh wZh wZh wZh)p 4wZhz wZh| wZh wZhb wZh wZh wZh2c wZh'd wZhil wZhwZhH?wZhbOwZhQwZhFwZhwZhwZhwZh 1wZh1wZh>wZhJwZh$wZhwZhwZhwZh4wZhe'wZhewZho4wZhwZhwZh wZh` wZh wZhF wZh" 4wZhx wZh wZh 4wZh wZh wZhl 4wZhEu wZhw wZhS 4wZh wZh wZh\ wZh*] wZhck wZhon wZh wZhX wZh wZh wZhUG wZhG wZhV wZhoY wZh 4wZh wZh wZh. wZh/ wZh7 wZh: wZh7 wZh wZh5 wZh wZhwZh wZh&wZh)wZh̚4wZhwZhڧwZh wZh wZh@wZhwZh D4wZhaMwZh PwZh]wZh/wZhwZhwZh/4wZh8wZh;wZh4wZhwZh wZhwZhwZh'wZh*wZhwZhZwZhwZhwZh3wZhWwZh: _wZh5wZh,wZhwZha2=wZh-wZh,wZhwZhwZhwZhpwZhwZhCU3=wZhwZhwZhIwZhwZhwZhwZhwZh/wZh%4wZhwZhNwZhwZhGwZhKwZhwZhEwZh;wZhK5=wZhwZh{wZhwZh wZhH,wZh:wZh,wZhwZhGwZhU6=wZhwZh",wZhe$wZh&,wZh'wZh*wZh#+D7=wZhN/wZh;0.---wZhE# . #.# ....... .#######.# ... ...##....# ###.# #........######...####...........).#...#..###.........#'..>.....))......# #...######....###.# +.(...@).#...######.....#..##.#........<####.# .# #.# wZhF.# ..#.# ##.. #. ###.wZhlR067.8 (19.0)wZhRH---8.8 (20wZhzbwZh6q _ E - an amulet of reflection  Things that are here:9.8 (21wZhywZhY _a +3 trident of freezing; a +0 robewZh4wZhwZhH _No target in view!wZhY 4wZh_ wZhb H _No target in view!wZh3wZhlwZhwZhLwZh$ _wZh&wZhrwZh O=wZhwZhiwZh####.# #............#####...####...........)...#..###.........###'..>.....)).......# ...######....###.########## +........(...))# #...######.....#..##. .....<####.# .# ####....##### #@.# ...#.# #..J..#.# ...... #####.#.#..#.###### ......wZhQ$J   jelly (asleep) #####.#....... ......#..... ..###.#...#wZh)| 71.0)  A jelly comes into view.wZh3 .The jelly quivers.wZh4+2.8 (3wZh=wZhmA2 _The jelly moves out of view.wZhuwZh wZh|.wZh2H _No target in view!wZhqwZh wZhwZhIH _No target in view!wZhQwZhQwZhewZhiH _No target in view!wZh"wZhwZh9wZhMH _No target in view!wZh<4wZhDwZhqGH _No target in view!wZh?DwZhDwZhGMwZhOC _No target in view!wZhˉ3wZhwZhwZh.######...####).#...#..###......##.'..>.....))wZh).# wZh .#...######....###.##########.+........(...))......# .#...######.....#..##.wZhv.#........<####.# .# #####....######J#..# .......#.# #....@#.#..... wZh######.#.#..#.######  #####wZhƣN # .....### ######.#wZh .J   jelly .......wZh] #....###.wZh%^ #....###.#wZhUF #...wZh&0wZhO3=3.8 (1wZhúwZhNJ _The jelly barely misses you.wZh  You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet burns the jelly.wZh  The jelly is almost dead.==5.8 (2wZh wZh& _The jelly barely misses you. The jelly closely misses you.wZhT+  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.  You kill the jelly!wZh1[.wZhK&.wZh|N557.7 (1.9wZhqUwZhZWP _Okawaru accepts your kill.wZh2wZhКwZhwZhH _No target in view!wZh)wZhwZhwZh'! wZhE!:_No target in view!wZh4wZhؖwZh  wZh<:_No target in view!wZh4wZh#wZh%H _No target in view!wZh{~wZhwZhwZh>H _No target in view!wZh wZhtwZhwZhC _No target in view!wZhg3wZhwZhwZhwZh$ _wZhwZhlwZh;,wZhFwZhwZhW#......######...####...) #......#...#..###.....'..>.....)).. #......#...######....###.#...+........(...))......# #......#...######.....#..##. wZh#......#........<####.# .####....######.#..#...#.# #.@...#.# ---###.#.#..#.###### wZh9#F ### ### #wZh]p #... ######.#wZh F   bullfrog (asleep)...wZh` #. ##....###.wZh #  #....###.# #wZhx9.7 (2.0 _ A bullfrog comes into view.wZhF.FwZhjK====80.7 (3wZhOwZh* _The bullfrog croaks.wZhwZha)>.....))(...))  <####.# .# ####.#..#  #.@...#.# #.F#.######  #. ###  #  wZhl)>.....))(...))wZhm  <####.# .# wZhs####.#..#  #.@...#.# #.F#.######  #. ###  #   _A bullfrog is nearby!wZhD ( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.wZhd F.The bullfrog is almost dead.wZhdfwZhVgb===-2.6 (1.9wZh8pwZh=sB _The bullfrog hits you but does no damage. x2wZh q y (You shoot a sling bullet.wZh p FThe sling bullet closely misses the bullfrog.You block the bullfrog's attack.  The bullfrog hits you but does no damage.-4.6 (2.0 _You block the bullfrog's attack.wZh  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!wZh([.wZh4*.wZhݲM#......######...####...........). Hydeparker the Cleaver #......#...#..###................ Demonspawn of Okawaru ...... .......'..>.....))............... Health: 68/68 ======================== #......#...######....###.######## Magic: 8/8======================== .......+........(...))......#AC: 23Str: 21 #......#...######.....#..##.EV: 4Int: 9 #......#........<####.# .#SH: 4Dex: 13 ########....######.#..#wZhxXL:  8 Next: 102% Place: Dungeon:6 ..........#.# #.@...#.#.. Noise: ===------  Time: 5186.5 (1.9) #########.#.#..#.######.. e) +10 sling "Mudiv" {flame, Will+} #. ###.. Fire: e) +10 sling "Mudiv" {flame, Wil ######## ##. ........###. #########.#...wZh  ..........#.  ##....###.#wZhݳo #....###.## wZhYou block the bullfrog's attack.  The bullfrog hits you but does no damage. _You block the bullfrog's attack.  wZh)You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!wZh´wZh  _Okawaru accepts your kill.You have reached level 9!wZh?/  --more--wZhD  Your experience leads to an increase in your attributes!Your base attributes are Str 18, Int 9, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? wZh373/739/9wZhE 359 1% wZhwZh U _You feel stronger. x2wZh\3wZhfwZh%wZh)wZh)$ _wZh-wZh.wZh1,wZh4wZh8wZh><,wZh|>wZhn@wZhB,wZh"DwZhGwZh J,wZh>KwZhMwZhNwZhXNwZhNwZhOwZh5Q,wZhQwZhWwZhT[,wZhS]wZhawZhc,wZh=ewZhfwZh=h,wZhlwZh-owZhq,wZhrwZhtwZhvwZhvwZhxwZh{wZh<...'..>.....))......# ...#...######....###.########## +........(...))# ...#...######.....#..##. #........<####.# .# ###....######.#..# wZhq#......#.#.#.....#.# .......#.#..#.###### ...... #.####.#@.# ....--- #.#.....#.# #... wZh.... #..#.####o####....# ###### s#wZhׇ`...... .##.... wZh:..###. ##wZh{,#...# s   scorpion (asleep)###.# #...# o   orc priest (asleep) ....... #.... ..#.#.. ###....wZhZ 98.5 (12.0)  An orc priest and a scorpion come into view.wZhɑwZhos.sowZhPK====9.5 (13wZhwZh, _The orc priest shouts!wZh,  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.wZhKwZh.  The orc priest is heavily wounded.An adder comes into view.wZhw  You block the orc priest's attack.  The orc priest hits you with a +0 flail.wZh1-===-201.4 (1.9wZh6 )wZhB wZh 2 _The adder moves out of view.wZh~ >.....))  (...))  < .# .. ..#.###### wZh  #.####.#@.#  #.#.....#o#  #..#.####s#   .#  .# wZh! 1 ## wZhF "wZhx>.....))  (...))  < .# .. ..#.######  wZhxN#.####.#@.#  #.#.....#o#  #..#.####s#   .#  .#  ## wZhx wZh N-wZhuwZhCd _There are monsters nearby!wZh%  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  You kill the orc priest!wZhܣD)wZhwZh,wZhh sSS   adder  Okawaru accepts your kill.wZhES2-2wZh3.2 (1.8wZhwZh6 _You block the scorpion's attack.wZhf>.....))  (...))  < .# .. ..#.###### wZh+ #.####.#@.#  #.#.....#s#  #..#.####S#   .#  .#  ## wZhwZhXVo>.....))  (...))  < .# .. wZhW..#.######  #.####.#@.#  #.#.....#s#  #..#.####S#   .#  .#  ## wZh;W wZh_wZh`wZhgwZhjd _There are monsters nearby!wZh:  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet burns the scorpion.wZh%Rr  The scorpion is moderately wounded.wZh^ YY   ice beasts   scorpionS   adder  The scorpion stings you but does no damage.  An ice beast comes into view.wZh_-5.1 (1.9wZh hwZhlA _The scorpion stings you but does no damage.wZh  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet burns the scorpion.  You kill the scorpion!wZh )S   adderwZh ,wZh  SY.  Okawaru accepts your kill.wZhw 56.9 (1.8 _You block the adder's attack. The adder bites you.wZhwZhe _Your Axes skill increases to level 9!wZhZ  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.  You kill the adder!wZh&eD)wZh|wZh Y.  Okawaru accepts your kill.wZhwZhS3=6wZh8.8 (1.9wZh,wZhp@ _The ice beast hits you but does no damage.wZh  You shoot a sling bullet. The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly.wZhp  The ice beast is heavily wounded.wZh.10.8 (2.0wZh5wZh0 _The ice beast barely misses you. The ice beast closely misses you.wZh;z (You shoot a sling bullet.wZh] YThe sling bullet closely misses the ice beast.The ice beast hits you but does no damage.wZh -2.7 (1.9wZh'wZha*7 _You block the ice beast's attack.wZh  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.wZhWq  The ice beast is severely wounded.wZh|-4.5 (1.8wZh|wZhHC _The ice beast hits you but does no damage. x2wZhz (You shoot a sling bullet.wZh YThe sling bullet closely misses the ice beast.wZh{#=wZh&6.4 (1.9wZhwZhC!C _The ice beast hits you but does no damage. x2wZhYz (You shoot a sling bullet.wZh8t YThe sling bullet barely misses the ice beast.The ice beast completely misses you.wZht-8.4 (2.0wZh|wZh@ _The ice beast hits you but does no damage.wZh@ice beast completyou.The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly.  You kill the ice beast!  Okawaru accepts your kill.wZhf)wZhwZh[*4/741020.3 (1.9wZh wZh b _You can now gain great but temporary skills.wZhLOwZhOwZhWwZhZH _No target in view!wZhwZhwwZhWwZh8H _No target in view!wZh2wZh13wZh:wZh=H _No target in view!wZhުwZh`wZhwZhֻH _No target in view!wZh)wZh*wZhl1wZh3H _No target in view!wZhwZhwZhGwZhܭC _No target in view!wZhK wZh wZhwZh]wZh&wZhwZhvwZhtwZhwZhwZhGwZhwZh:zwZhzwZhwZh2wZhDwZhwZhwZhwZhQ3wZhwZhT!wZhs$wZh.(: _wZh+y _ Things that are here:  a +0 flail; an orc corpsewZh>.wZh. _wZh/wZh}1wZh3,wZh4wZh7wZh8wZh9wZh:wZh><wZh=wZhK>wZhT?wZhAwZhBwZh6CwZhDwZhFwZhwGwZhGwZhHwZhWKwZhMwZh_MwZheNwZhPwZhR,wZhSwZhVwZhX,wZhXwZhZwZh\,wZh\wZhawZhb,wZhcwZhewZh/g,wZhhwZhkwZhm,wZhnwZh~pwZhr,wZhRswZh=uwZhv,wZhxxwZhZ|wZh},wZh~wZhuwZh,wZhwZhYwZh,wZhwZhEwZh&,wZh׍wZhwZhG,wZhwZhwZh wZh?wZhڕwZhwZh,wZhwZh-wZhpwZhwZh*wZh̞wZh,wZhwZhۢwZh0,wZhwZhwZh¦wZhwZhwZhwZh,wZhϵwZh^wZh",wZhCwZh7wZhwZhwZh(wZh%wZh,wZhwZh!wZh,wZhwZhwZh,wZhwZhwZh,wZh wZhwZh~,wZh{wZhlwZh,wZhwZhawZh,wZhwZhUwZh,wZhwZhwZh,wZhwZhOwZh(,wZhDwZhwZh,wZh- wZhwZh,wZhwZhJwZh"+ #..... #......... #..... #......... .##.....  ######## #......... ........  #......# #........o ..###### wZh"b #......# #..........#  #......# ......... .#######  #......# #.......##..#......# ###@# #......---  #......######...####...........) ##......#...#..###.......... ........'..>.....))....... wZh9###......#...######....###.#######......+........(...))......# o   orc (asleep) ##......#...######.....#..##. ##......#........<####.# .# #########....######.#..#wZh( 62.3 (42.0)  An orc comes into view. It is wielding a +3 short sword.wZh'0o.owZh01==-wZh0%3.3 (43wZh<wZhF% _The orc shouts!wZhB 5  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!)(((((wZha q.....=5.2 (1.9)wZhjk wZhpm  wZhm B_Okawaru accepts your kill.wZhp23wZh4wZhT;wZh7@,wZhDwZh GwZhJ,wZhaMwZhTwZhX,wZhZwZhF]wZh`,wZhbwZhsewZh&h,wZhiwZhlwZhNo,wZhpwZhx-#.######################.#######.....##..... #.....##.......### wZhUy#.....##.......#  #.....##.......# #.....##....... #### #........ ...# #......@)....######--- ...# #...........## #..... ...# #...........#######wZhy# ##.......##.... ...# ###.####.................######...####...........)..... wZhy%...#...#..###.................### ...'..>.....))................# ...#...######....###.##wZhy&########wZh#.#####.#####.##.##.#.##.###.#.##.# #.#.##.# #.#.##.wZh?###. #.# #.......@....######.# #.....## #.....## #....#######.....## ##.......##.....# ###.####......wZhӂi#######...####...........).....# #...#..###...........#### wZh '..>.....))................# # #...######....###.#wZhh # wZh.71.2 (6.0wZhG---2.2 (7wZhwZht _You see here a +3 short sword.wZhwZh=wZh wZh< H _No target in view!wZh$ wZh wZh+ wZh? H _No target in view!wZh 4wZh wZh H _No target in view!wZhZ 4wZh wZh H _No target in view!wZhK 4wZh wZh] H _No target in view!wZhn 4wZh{ wZh} #No target in view!wZhN 4wZh8 wZh wZh]wZh@^wZhvxwZh4wZhwZh<wZhwZh! wZhiwZhwZh|wZhZ}wZhwZhwZh4wZhwZhwZh. # ###.........######.. # ########..÷###.....#. # .........#...#..#..#....... # .........#................< # ####....###.....#..........wZh' wZh. wZhu1 S __Key pressed, stopping explore.wZh]J wZhJ wZhP wZhR H _No target in view!wZhW3wZhUwZhHwZh]wZhP _wZhK,wZhwZh7wZh},wZhEwZh9wZh,wZhwZhwZh,wZhXwZhwZhU,wZhwZhwZhwZh wZhwZh,wZhwZhwZhg wZhwZh^wZhwZh>wZhwZhZwZhvwZh?wZhpwZh},wZhwZh"wZh!wZhIwZhGwZh_ wZh_!,wZh!wZhA#wZhM$,wZh$wZh#&wZhe'wZh'wZhO(wZh)wZh*,wZh*wZh+wZh,,wZhZ-wZh.wZh/,wZhO0wZh@2wZh3,wZh4wZh9wZh;,wZh;wZhs>wZh?,wZh?wZhAwZhB,wZhICwZhDwZhE,wZh]FwZhIwZhJ,wZhJwZh8MwZhhN,wZhxOwZhQwZhRwZhSwZhuTwZh:VwZhWwZhWwZhvXwZhZwZh\wZh\wZh]wZh1`wZhb,wZhbwZh@ _The boomerang hits you but does no damage.wZhp ..#...... .........#)# .........# .#.#.#...#..... .....#...###.####............# ...........o..# #@# ...#.# ....) #..  ######.####### ### wZh? ###wZhB  ..#...... .........#)# .........# .#.#.#...#..... .....#...###.####............# ...........o..# #@# ...#.# ....)wZhB  #..  ######.#######  ### wZhM 4wZhU wZhW [ _An orc is nearby!wZhp  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!wZh\v ((()wZh (...wZh -6.7 (2.0wZh wZh֠ P _Okawaru accepts your kill.wZhwZhwZhzwZhH _No target in view!wZh53wZhwZh wZhwZhY$ _wZh},wZh,wZhwZhwZh,wZh9wZh!wZh$,wZh &wZh(wZh+,wZhp-wZh/wZhc2,wZh3wZh6wZh9,wZh:wZh=wZh@,wZh?BwZhnDwZhpF,wZhGwZhIwZhK,wZhLwZhNwZhP,wZhSwZhUwZh\X,wZhYwZh,\wZh],wZh^wZh`wZha,wZhbwZhQlwZhn,wZhowZh~rwZht,wZhOzwZhM|wZh},wZh~wZhwZh,wZhNwZhxwZh,wZhwZhwZh,wZhwZh wZhы,wZh<wZh|wZh,wZhwZhwZh,wZhdwZh1wZhC,wZhVwZh^wZh ,wZhwZhwZhD,wZh5wZhաwZh,wZh^wZhwZh,wZhxwZhاwZh,wZhnwZhwZh,wZhwZhwZhW,wZhwZhwZh,wZhwZhwZh,wZh0wZhwZhe,wZh'wZhwZhL....#.....).###.# .##............... ###.....######...####.#  #.###.# #...# #.#  #.#...# #...# .#  #.#...######...### )# #................ ######.########..###### ...............@....... --- wZh .######.#########.###### .# #.# S# .# #.# . .# #.# .# #######.#..S   adder (asleep) ........### ######### wZh:{ 90.7 (34.0)  An adder comes into view.wZhS.SwZhV==-1.7 (35wZhwZhL / _The adder hisses angrily.wZh  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.wZhB  The adder is lightly wounded.wZh9=3.5 (1.8)wZhzwZhT_ _The adder bites you but does no damage. x2; You block the adder's attack.wZhH) .......... #...####.#   #...# #.#   #...# .#  ##...### )# ...... #######..###### ................@....... .########S###### .# #.# .# .# #.# .# #.# .# .. ##wZhZ ) .......... #...####.#   #...# #.#   #...# .#  ##...### )# ...... #######..###### ...............@....... .########S###### .# #.# .# .# #.# .# #.# .# .. ## wZhb 4wZh7h wZhij ] _An adder is nearby!wZh{ @(wZh SYou shoot a sling bullet. The sling bullet misses the adder.wZhҘ (5.3wZh wZhw t _You block the adder's attack. The adder completely misses you.wZh) .......... #...####.#   #...# #.#   #...# .#  ##...### )# ...... #######..###### ................@....... .########S###### .# #.# .# wZhA.# #.# .# #.# .# .. ##wZhs) .......... #...####.#   #...# #.#   #...# .#  ##...### )# ...... #######..###### ...............@....... .########S###### wZht.# #.# .# .# #.# .# #.# .# .. ## wZhzwZh{wZhkwZhv] _An adder is nearby!wZh  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.wZho  The adder is moderately wounded.wZh(7.1wZhwZh ~ _The adder bites you but does no damage. x2; The adder barely misses you.wZh  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.  You kill the adder!wZh H†wZhկ wZh -9.1 (2.0wZhj wZhʼ P _Okawaru accepts your kill.wZh 4wZh@$ wZh' H _No target in view!wZh-l 4wZhXr wZht H _No target in view!wZh$ 4wZh= wZh H _No target in view!wZh \ wZh\ wZhc wZhf H _No target in view!wZh 4wZh wZh H _No target in view!wZhB wZhC wZhI wZhK C _No target in view!wZh wZh wZhH wZh wZhd5 wZh5 wZhd; wZh^= wZh wZh wZhX wZh| wZhU 4wZh+&wZh(wZh3YwZhYwZhZwZh]wZh_wZhT`$ _wZhsdwZhgwZhl,wZhmwZhCtwZh\u,wZhGvwZhuwwZhx,wZh ywZh|a _ You see here an adder corpse.wZh}wZh} _wZhL~wZh}wZh~,wZh wZhwZhwZhwZh?wZhwZh,wZhwZhЈwZh̉,wZh&wZhwZhɎ,wZh4wZhwZh,wZhwZhLwZh,wZhwZhוwZh,wZhwZh-wZh,wZhiwZh=wZhݛ,wZhswZhםwZhh,wZhwZhwZhŠ,wZh3wZh[wZh ,wZhwZhȤwZh,wZh wZh.wZh,wZhqwZhkwZh{,wZhwZhwZh,wZh^wZh5wZh,wZhwZhwZh(,wZhtwZhwZh,wZhawZhAwZhij,wZhUwZh7wZh5wZhlwZhwZhrwZh,wZh/wZhowZhG,wZhwZh ,wZhwZhO _You now have 1256 gold pieces (gained 11).wZh3wZhwZhwZhwZh6wZhwZh]wZh},wZh)wZh9wZh:,wZh,wZhwZhwZhwZhBwZhwZh6,wZhywZhwZh',wZhwZhwZh*,wZhdwZhwZh3,wZhJwZhwZh],wZhwZh+wZh,wZhwZhVwZh,wZh wZh0(wZht*,wZhg,wZh/wZhs2,wZhZ4wZh7wZh:,wZh=wZh?wZhqA,wZhywZh'wZh,wZhwZh wZh+ ,wZhwZh wZh.,wZh&wZhwZh,wZhowZhR"wZh$,wZhq&wZh GwZh J,wZhKwZhTwZhW,wZhb\wZhHdwZh g,wZhhwZh%qwZht,wZhvwZh$~wZh,wZh`wZhԊwZhލ,wZh܏wZhwZhX,wZhwZhwZh,wZhzwZhwZh ,wZhwZhwZh},wZhwZhfwZhr,wZhwZhwZhwZh3wZhmwZh wZh,wZhMwZhBwZh5,wZhqwZhwZh,wZhBwZhJwZhG,wZhwZhwZhQ ,wZh wZhwZh,wZhwZh wZha,wZhwZhwZh9wZhrwZhwZh"wZh$wZh$wZh%wZh{)wZh+,wZh,wZh0wZh2,wZh4wZh7wZh9,wZh;wZh?wZh&E,wZhFwZhIwZhK,wZhLwZhOwZhR,wZhaSwZh/ad ######....##.#.#.....#####.# ########.#.#.#.#.#.....# #....#......##...........##.## .....#......##...#.#.#..###.# #...........##...#.#.#..# #.# ...#######.......#.#.#..# #.# wZha..#..~~~..#.##..##.#.#..# #.#..~...~..#.#..##.#.#..# #.# #...~._.~...#...# #.#---477.1 (78.0) .#..~...~..#.#..##.#....# #.# wZhaH#.#%.~~~..#..#..####.##.# #.# #..#######.#.#.......##.# #.# wZhb#..........#...############.####..#.##†#.....................# wZhJb ##.#....#.....############..###.#..#.#.....###(.# wZhb.........#..#.#.####### #..#Things that are here:  a +3 ring mail; a +3 dagger; an orc skeletonwZhWc:---wZhjwZhnT _Key pressed, stopping explore.wZhwZhwZhwZhFH _No target in view!wZh 4wZh wZhC H _No target in view!wZhu wZhv wZh| wZh H _No target in view!wZh 4wZh wZh H _No target in view!wZhp\ 4wZh=c wZhe H _No target in view!wZh wZh wZh wZh #No target in view!wZhM 4wZh T wZhzV wZh wZh wZh6 wZhz wZh: wZh: wZh@ wZhXC wZhU 4wZhM wZhw wZh! 4wZh' wZh) wZh wZho wZh wZhL wZh wZhwZhwZhwwZh4wZhiwZhwZhwZhwZh wZhwZh 8wZh8wZh|@wZhBwZhIwZhwZhDwZhǵwZh#wZh$wZh+wZh5-wZh;4wZhϢwZhewZhwZh;wZh!wZh#wZh 4wZhwZhwZhwZhwZhx wZhtwZh~4wZhЅwZhwZh>wZhwZh!wZh wZhywZhzwZh+wZh\wZhwZhwZhwZhwZhSfwZhfwZhrwZhuwZh(wZh&wZhwZhgwZhXwZhYwZhcwZhfwZhwZhwZhwZhwZhDwZhEwZhOwZhRwZhwZhмwZhwZhBwZh83wZh4wZhAwZh6DwZhwZh9wZhwZhwZh 4wZh' wZh+ wZhU wZh wZhl wZho wZh wZhH wZh wZh9 wZh wZh wZh wZh- wZh 4wZh wZh wZh{ wZhF| wZhҋ wZhU wZh wZh wZh wZhx wZhy wZh wZh wZh wZhH wZhj wZh wZhQ wZhR wZhNY wZhZ wZh wZh wZh wZh wZh AwZhAwZhHwZhJwZh4wZhӹwZhwZhwZhC14wZh:9wZh;wZhh4wZhEpwZhrwZhwZhwZhwZhvwZhX4wZh_wZhawZhh4wZhwZhwZhKwZheLwZh*SwZh*UwZhwZhhwZh!wZhawZh`8wZh8wZh?wZhAwZhͲwZhwZhwZhwZhf+wZh,wZh1wZh2wZh`wZhwZhwZhwZhwZhzwZh wZh #wZhwZhwZh[wZhwZhbwZhwZh) wZhwZhS}wZh<~wZhƄwZh6wZhwZh~wZhwZhhwZhNfwZh1gwZhowZhمwZh2wZh;wZh_]wZhtwZhtwZhdwZh0wZhIwZhwZhtJ wZh"K wZhfT wZh` wZh wZh wZh wZh wZh2 4wZh? wZhA wZh wZhէ 4wZh wZh wZh wZh  wZh wZh wZh; wZhۣ wZh wZh wZh wZh wZh wZhv 4wZh} wZhE wZh 4wZh wZh? wZha 4wZhh wZh wZh 4wZh wZh: wZhU4wZh]wZh `wZh>4wZhwZhwZh=wZhL>wZhwZhwZhm4wZhbuwZhxwZh8wZhwZhwZhwZhF[4wZhKewZhhwZhL4wZhwZhwZhBwZhCwZhJwZhLwZhwZhwZhxwZhpwZh2wZh^3wZh<wZh>wZhwZhfwZhwZhwZhQ wZh!wZhd(wZh+wZhđ4wZhwZh]wZhC/4wZh 7wZh9wZh|4wZh$wZhwZh%wZhwZhwZhwZh~e4wZh mwZhowZh/4wZh7wZhwZh}[4wZh cwZhewZhMwZhDwZh<wZhwZh`QwZh QwZh5 wZh5 wZh> wZh@ wZh˱ 4wZh[ wZh# wZh& 4wZh- wZh/ wZh9 4wZh` wZh wZh wZh? wZh wZhB! wZh wZhv wZh& wZh wZh 4wZh wZh wZhx wZhy wZh wZh, wZh 4wZh wZh wZh'b 4wZhj wZhm wZh 4wZh+ wZh wZh@R4wZhYwZh[wZhwZhwZhwZhMwZh,?wZh?wZhwZhwZhrwZhswZh{wZh}wZhwZhwZhwZhwZhO_4wZh[fwZh/jwZhwZhwZhwZhwZh}wZh/wZhwZhwZhUwZhwZhIwZhwZhN7wZh7wZh@wZhBwZh4wZhwZhwZh"4wZhu*wZh,wZhwZhPwZhʦwZhwZh4wZhhwZh wZh>wZhwZh!wZhuwZhXwZhwZhwZhp4wZh xwZhzwZh4wZh{wZhwZhc4wZh@kwZhmwZh 4wZh]wZhwZhwZhYwZh; 4wZh?D wZhG wZhU; wZh< wZhVC wZhL ;wZhFS wZhU wZhZ wZh wZh wZho wZh* wZh wZh wZhs wZh 4wZh{ wZh wZh wZhe wZhF wZh wZhCm wZhm wZh.t wZhv wZh wZh| wZh< wZhu wZha wZhb wZhDj wZhm wZh! 4wZhB wZh wZhTwZhUwZh^\wZh^wZh2wZhwZh;wZhwZh>4wZhwZhEwZhq4wZhywZh|wZh4wZhwZhwZh[wZhv\wZhcwZhffwZh`3wZhwZhTwZhwZh)$ _wZhwZhwZh,wZhwZhywZh,wZhwZhmwZh,wZhwZhwZh,wZhwZhwZh+,wZh%wZhwZh,wZh|wZh+wZh,wZhwZhNwZht,wZhFwZhwZh,wZh=wZhwZh* ,wZh wZh wZh,wZhwZh;wZha,wZhwZhf%wZh8(wZh(wZh*wZh-wZh0,wZh3wZh.6wZh8,wZh:wZh >wZh@,wZh)CwZh KwZhPM,wZh2OwZhQwZhS,wZhUwZhWwZhX,wZhYwZhL[wZh\,wZh]wZhr^wZh_,wZhA`wZhOawZhc,wZhcwZhkwZhGl,wZhlwZhrwZh,wZhwZh wZh,wZhbwZhwZhP,wZhwZhwZh%,wZh=wZhtwZhW,wZh+wZhwZh,wZh2wZhwZh,wZhwZhG$wZh(,wZh ,wZh>wZh@,wZhCwZhSwZh8W,wZhYwZhDjwZhp,wZhuwZhJwZhރ,wZhwZhnwZh,wZhDwZhIwZh,wZhwZh5wZh,wZhwZhhwZh,wZhTwZhwZh,wZh wZhwZh,wZhwZh wZh,wZhwZh+wZh-,wZh/wZh=wZhE@,wZhAwZhPwZhR,wZhWTwZhdwZhe,wZh gwZhCswZhbu,wZhvwZhwZh[,wZhJwZhvwZh,wZhwZhtwZhwZhwZhQwZhҮwZh,wZhwZh9wZh,wZhwZhwZh,wZhwZhwZh ,wZhwZh$wZh,wZhwZh/wZh ,wZhwZhwZh,wZhwZhwZh ,wZhwZh3wZhGwZhwZhwZh_wZh",wZh#wZh,wZh1,wZh3wZh>wZh9A,wZhCwZhLwZhO,wZhJPwZhXwZh|Z,wZh[wZhZcwZhEewZhewZhfwZhnwZho,wZhGqwZhxwZhz,wZh |wZhwZh ,wZh{wZhƒwZht,wZh3wZhwZhwZh6wZh<wZhwZhҮ,wZhΰwZhwZh4,wZhQwZhwZhF,wZhwZhwZh7,wZhwZhwZh,wZhwZh wZh,wZhwZhwZhi ,wZhy wZhbwZh,wZhwZh/wZh",wZh%wZh"-wZh0,wZh,4wZh;=wZhB,wZh-FwZhoNO _ There is a stone staircase leading up here.wZhrRwZhR _wZhUwZh`wZhec,wZhfwZh!kwZhm,wZh pwZhtwZh;w,wZhuywZh~wZh,wZh/wZhwZh7,wZhwZh wZhs,wZh1wZhuwZh,wZhwZhwZh$,wZh1wZh1wZh,wZhIwZh=wZh,wZh_wZhwZh~,wZhJwZhwZh,wZh%wZhwZhwZh?wZhwZhWBwZhwZhֻwZh,wZhQwZhPwZhi,wZh:wZhrwZh,wZhkwZhSwZh,wZh~wZhwZh,wZhwZhwZh,wZhwZh  #..##########.########  #...............#.#...  #.####....###.#.#..#.#  #.# #....###.#.#.####  #.# #............##.#  #.# #....#.#.....##.#  #.# #....#...#......#  ##.####....###.#.#....#  #...........#580.1 (103.0)  #######....###.#......#  #........#......#  #....##.##...####  #....##.##...#.##  #######....###.##   #.................##.##  ZhG(m ##.####....##.##..##.##   #..........##.##..##.## wZh#wZhY&E _Done exploring.wZh8 3wZh8 wZh| ..........0.0)wZh [ _Done exploring.wZh wZht wZhl wZh" H _No target in view!wZhL3wZhLwZhKwZh+wZhIwZh֥ wZhY7_Done exploring.wZh#4wZh)wZh:,H _No target in view!wZhEwZhWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple wZhc wZh, wZhN   #..##########.######## Hydeparker the Cleaver  #...............#.#... Demonspawn of Okawaru *.....  #.####....###.#.#..#.# Health: 74/74 ========================  #.# #....###.#.#.#### Magic: 9/9========================  #.# #............##.# AC: 23Str: 23 wZh%P  #.# #....#.#.....##.# EV: 5Int: 9  #.# #....#...#......# SH: 4Dex: 13  ##.####....###.#.#....# XL:  9 Next: 12% Place: Dungeon:6  #.....@...............# Noise: ---------  Time: 5580.1 (0.0)  #######....###.#......# e) +10 sling "Mudiv" {flame, Will+}  #........#......# Fire: e) +10 sling "Mudiv" {flame, Wil #....##.##...#### #....##.##...#.##  #######....##......#.##   #.................##.##   ##.####ZhP 49m....##.##..##.##   #..........##.##..##.##  _There is a stone staircase leading up here. _Done exploring. _Done exploring. _No target in view! _Done exploring. _No target in view!wZhLQ wZhWR wZhh wZhj wZho : _wZhx wZh wZh wZh ,wZh wZhm wZh2 ,wZh wZh0 wZh ,wZh wZh wZh ,wZh) wZh wZh ,wZh wZh wZh ,wZh{ wZh%wZh*,wZhPwZhwZh,wZh wZh&wZhQ*BwZhF4wZhW:BwZhw@wZhC,wZhDwZh"LwZhN,wZhTwZh\wZh_,wZh`wZhcgwZhj,wZhlwZhrwZhlv,wZhwwZh{wZh}wZhc~wZh<wZhwZhwZhwZhwZhwZhwZhjwZhwZhwZhwZhwZhǔwZh@wZhԙwZhCwZhwZh^wZh<wZhwZhwZhפwZhwZhwZhwZhwZh4wZhwZhwZhɰwZh,wZh6wZhwZh,wZh&wZhwZh,wZhwZhwZhwZh[wZhwZh;wZhBwZhwZh,wZhcwZh/wZhp,wZh:wZhwZh,wZhwZh#wZh,wZh}wZhwZh _Done exploring.No target in view!Done exploring. _No target in view!  There is a staircase to the Ecumenical Temple here.wZhwZhwZh$ _wZh]wZh&TemplewZhwZh7wZhwZhiwZh  #.._..._..._..#  ##.............##  ##...............##  #.................#  #.._..._..._..._..#  ##.................##  ##...................##  #.....................#  #..ß...ß...@...ß...ß..# 619.6 (39.5) #.....................#  ##...........##  ##################### Zh~cd_You climb downwards. Welcome back to the Ecumenical Temple!wZhd___wZh3d _There is a staircase back to the Dungeon here.wZhw #.............# #.._..._..._.. ##............ ##...............## #.................# #.._..._..._..._.. ##............... ##...................## #.........@...........#wZh^6 #..ß...ß...<...ß...ß..# #.....................#...................#######################wZhK__wZh%920.6 (1.0) _wZhV,R_._wZh-wZh___wZh_..._...__ _Unknown command.wZhWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple wZhp3wZhE[?25h[?0c#.............#Hydeparker the Cleaver#.._..._..._..#Demonspawn of Okawaru *.....##.............##Health: 74/74 ========================##...............##Magic: 9/9========================#.................#AC: 23Str: 23#.._..._..._..._..#EV: 5Int: 9##.................##SH: 4Dex: 13##...................##XL:  9 Next: 12% Place: Temple#.........@......Zh"G39;49m.....#Noise: ---------  Time: 5620.6 (0.0)#..ß...ß...<...ß...ß..#e) +10 sling "Mudiv" {flame, Will+} #.....................#Fire: e) +10 sling "Mudiv" {flame, Wil##...................####################### _No target in view! _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command.What level of the Dungeon? (default 6, ? - help) wZh [?25l[?1cwZh 47wZh wZh wZh wZh / _wZhh _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Unknown command.There is a staircase back to the Dungeon here.wZhi wZh $ _wZh, wZh &Dungeon:6wZh wZh ,wZh wZh  _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.wZh K _wZh) wZh ,wZh wZhQ wZh ,wZh wZh! wZh# ,wZh$ wZh-' wZh7) ,wZh* wZhK, wZh3. ,wZh_/ wZh1 wZhN3 ,wZhY4 wZh6 wZhe8 ,wZh9 wZh< Y  There is a stone staircase leading down here.wZh< wZh> wZh> $ _wZh@ wZh wZh  You climb downwards.  You hear the hiss of flowing sand.wZh /  --more--wZh¯ y ### 7 #@#  #...Z.#  #.#Z∩......  ##....##.h #..## #.#...h   howler monkey (asleep)....ZZ 2 rat zombies (dormant).|...wZh wZhɽ / ZZhhZZThere is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!wZh 9==33.8 (13.2)wZh'# wZh( _The howler monkey howls!  Found a short smoking staff. Found a sand-covered staircase. _There is a stone staircase leading up here.wZhT ### #@# #...Z.#  #.#Z∩......  ##....##.h.  #..## #.  #... .... .|... wZh } ### #@# #...Z.#  #.#Z∩......  ##....##.h. #..## #. #... .... .|... wZh4wZh5wZhd _There are monsters nearby!wZh (You shoot a sling bullet. The sling bullet hits the rat zombie.  The sling bullet burns the rat zombie.wZh)r  The rat zombie is severely damaged.wZh*wZh*wZh44ZZ..∩...h.(catching breath)wZh.5R========5.7 (1.9)wZhIGwZhKy _The howler monkey hoots and howls with incredible vigour!wZhZ (((((((You shoot a sling bullet.wZh1 wZhV  The sling bullet barely misses the rat zombie.The rat zombie bites you.wZh Z.∩.h......|wZh; 3-===-----7.7 (2.0wZhw wZh} E _The rat zombie bites you but does no damage. x3wZh@  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.wZh{F .   rat zombiewZh[ wZhi  .Zh.(catching breath)  You destroy the rat zombie!The howler monkey hoots and howls with incredible vigour!wZhm u4==========9.5 (1.8wZhu wZhx B _The rat zombie bites you but does no damage.wZh  You shoot a sling bullet. The sling bullet hits the rat zombie.  The sling bullet burns the rat zombie.wZhC ,wZh$ wZh h.Z  The rat zombie is severely damaged.wZh ^===------41.4 (1.9wZh wZh( ^ _The howler monkey completely misses you.wZh$ ((You shoot a sling bullet.wZh9 w  The sling bullet closely misses the howler monkey.wZhB Zh∩.The howler monkey hits you but does no damage.wZhB L------3.2 (1.8wZh,I wZhUL ; _You block the howler monkey's attack.wZh  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.wZh D.wZhZ .  You destroy the rat zombie!The howler monkey hoots and howls with incredible vigour!wZhi J=========5.0wZh wZh D _The howler monkey hits you but does no damage.wZhD  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.wZh_  The howler monkey is severely wounded.You block the howler monkey's attack.wZh` y====------6.9 (1.9wZhPf wZhh ^ _The howler monkey completely misses you.wZhG You block the howler monkey's attack. _The howler monkey completely misses you.You kill the howler monkey!wZh, H†wZh[ wZh ]4------8.8wZhf wZh P _Okawaru accepts your kill.wZh wZh wZh> wZhd H _No target in view!wZhIswZhtwZh{wZhoH _No target in view!wZhwZh~wZh0wZhH _No target in view!wZh%wZh&wZhu.wZhA2H _No target in view!wZhwZhSwZhwZhSH _No target in view!wZhwZhwZh wZh#C _No target in view!wZhwZh]wZh~wZhwZhwZhwZhxwZhrwZhfwZh>gwZhkwZh|nwZhkwZh4wZh^wZhwZh^wZh_wZhewZhGhwZhwZhDwZhwZhwZh?= #####<#####..@..##.#.∩.......##....##.## ##... .....|...#<....wZhC 8<wZhD 6---90wZhzI wZhN | _Found a stone staircase leading up.You see here a howler monkey corpse.wZhէ #####<####..†..#.#..#.#.@.......##....## ##..## #..#.|...##...##wZhwZhJ---50 _wZhwZh] _There is a sand-covered staircase here.wZhvwZhwZhwZhwZh-1 _wZhcwZhwZhɤ 3  #Z  #..  #Z.#  #Z.#   #..#   #.Z#   ##..# an Ossuary   #@∩#   ####      wZho  ZZ 2 hobgoblin zombies (dormant)   Z   goblin skeleton (dormant)   Z   orc skeleton (dormant)  The world spins around you as you enter the gateway.wZh wZhi ZZZZZZZZwZh -2.5 (1.7wZh; wZhc _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.wZhϩ #Z  #..  #Z.#  #Z.#  #..#  #.Z#  ##..#  #@∩# ####wZh? #Z #.. #Z.# #Z.# #..# #.Z# ##..# #@∩#####wZhEEwZhEwZhKwZh"Od _There are monsters nearby!wZhTh  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie!  The sling bullet burns the hobgoblin zombie.wZhm.((   hobgoblin zombiewZhwZhwZhKwZht.Z.Z...wZh_7===4.4 (1.9wZh\wZhіW _You destroy the hobgoblin zombie!wZh/p  You shoot a sling bullet. The sling bullet hits the orc skeleton!  The sling bullet burns the orc skeleton.wZhu m.((wZhi wZh wZhc wZhߐ .ZZ..wZhu -6.2 (1.8wZh wZh S _You destroy the orc skeleton!wZh  You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.wZh m.((wZh& wZh .Z..wZh558.1 (1.9wZhU wZh V _You destroy the goblin skeleton!wZhnM_You destroy the goblin skeleton!  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie!  The sling bullet burns the hobgoblin zombie.wZhqsm.((wZhӋP...wZh{-9.9 (1.8wZhwZhחW _You destroy the hobgoblin zombie!wZhwZh@wZh8wZhnH _No target in view!wZh7wZhd8wZh=wZhG@H _No target in view!wZh~wZhSwZhwZhH _No target in view!wZhhwZh#wZhwZhoH _No target in view!wZhfwZhCgwZhkwZhnH _No target in view!wZhwZhRwZhwZhC _No target in view!wZhAwZhBwZhFwZh~IwZhwZhnwZhwZhwZh:wZh;wZhL@wZhCwZhRwZhwZhlwZhwZhu,wZh-wZh1wZh4wZhwZhwZhwZhLwZhzwZh?{wZhwZhwZhwZhwZhBwZhƟwZhVwZhwZhwZhwZhxwZhywZh"}wZhdwZhwZhwZhHwZhwZhcpwZh qwZhiuwZhBxwZhwZh_wZhwZh1wZh #.Z #..# #..#  #..#  #..#  ##..#  ##..#  wZh#∩@#  ####   Z   kobold zombie (dormant) wZh(0.0wZhy.ZZwZh"6---60.9 (1wZhwZh _A kobold zombie comes into view.There is a gate leading back out of this place here.wZhi _A kobold zombie comes into view.There is a gate leading back out of this place here.  You shoot a sling bullet.  The sling bullet hits the kobold zombie!  The sling bullet burns the kobold zombie.  You destroy the kobold zombie!wZh.((((( wZhe......wZh7===2.8 (1.9wZh wZh P _Okawaru accepts your kill.wZhPa3wZhawZhcwZh)f,wZhi,wZhCjwZhnjwZhjwZhlwZhUnwZhnwZhowZhpwZhr,wZhswZhtwZhpv,wZhvwZhxwZhZ##.---##..##..###∩∩######Z   orc zombie (dormant)wZh-7.8 (5.0wZhy.ZZwZhވG---8.8 (6wZhwZh2^ _An orc zombie comes into view.wZh5&  You shoot a sling bullet. The sling bullet hits the orc zombie!  The sling bullet burns the orc zombie.  You destroy the orc zombie!wZh*.((((( wZhDe......wZhH8===70.7 (1.9wZhMwZhPP _Okawaru accepts your kill.wZhwZh{wZhwZhH _No target in view!wZh7wZhg8wZhP=wZh @H _No target in view!wZhwZhzwZh/wZhH _No target in view!wZh' wZh}( wZhC- wZh/ H _No target in view!wZh9 wZh wZh wZh" H _No target in view!wZh 4wZhp wZhV" C _No target in view!wZh wZhv wZhj wZh> wZhw wZh wZh^ wZhW wZhy wZhaz wZh~ wZh wZh wZh wZh wZh8 wZhon wZhn wZht wZhw wZh wZh wZh wZh wZhCa wZhMb wZhf wZhHh wZh- wZh wZh wZh wZhwZh0 3wZh!wZh#wZhI$$ _wZh(nwZh)wZhh0 #Z #.. #..# #..# #..# #..# ##..# ##@.#--- ##..## ##..####..####..###∩∩##Z   kobold skeleton (dormant)wZh0B####wZhU9iZ2.7 (2.0ZwZh9G---3.7 (3wZh>wZhlA_ _A kobold skeleton comes into view.wZh  You shoot a sling bullet.  The sling bullet hits the kobold skeleton!  The sling bullet burns the kobold skeleton.wZh.((((((wZh:l.......wZh7===5.5 (1.8wZh2l _You destroy the kobold skeleton!wZhwZh;wZhwZhH _No target in view!wZhd wZhCe wZhi wZhgl H _No target in view!wZhQ wZh wZh wZh H _No target in view!wZhK wZh2L wZhP wZhS H _No target in view!wZh) wZh wZh] wZh  wZh :_No target in view!wZh5:4wZhH=wZhq?C _No target in view!wZhwZhowZh߷wZhhwZh](wZh)wZh-wZhL0wZhx3wZh6ywZhizwZh{wZh.|$ _wZhnwZh#wZh$,wZhwZh(wZhD,wZhwZhwZh,wZhnwZhowZhW,wZh/wZhwZh,wZh3wZhwZh/,wZhqwZhGwZhwZh֜wZhwZh:wZhZ---.....##..Z   orc zombie (dormant)##..##..####..##wZh.84.5 (9.0wZhy.ZZwZhϬK---5.5 (10.0)wZhwZh%[ _An orc zombie comes into view.wZh (((((((You shoot a sling bullet.wZh(,wZh<4..Z....wZh5;===7.5 (2.0)wZh;wZh>h _The sling bullet completely misses the orc zombie.wZhk (((((((You shoot a sling bullet.wZh wZh wZh ....Z..wZh -9.4 (1.9wZh wZh d _The sling bullet barely misses the orc zombie.wZh) (((((((You shoot a sling bullet.wZh= wZhdC .....Z.wZh3D )91.3wZh I wZhK d _The sling bullet barely misses the orc zombie.wZhc ( barThe sling bullet hits the orc zombie!  The sling bullet burns the orc zombie.wZh wZh] .ZThe orc zombie is almost destroyed.wZh׻ (3.2wZhH wZh W _The orc zombie barely misses you.wZh\  You shoot a sling bullet. The sling bullet hits the orc zombie!  The sling bullet burns the orc zombie.  You destroy the orc zombie!wZh! C.wZh: B.wZhl? (5.1wZh6D wZh_F P _Okawaru accepts your kill.wZh wZhp wZh wZh. H _No target in view!wZh> wZh wZh wZh H _No target in view!wZh| wZhc} wZhb wZh H _No target in view!wZh wZh2 wZh wZh H _No target in view!wZh^r wZhr wZhy $ wZh0z :_No target in view!wZh@^wZh^wZh3bwZhiK _No target in view!wZhiwZhhmwZh5pwZhwZhLwZhwZh^wZhbwZhwZhwZhcwZh4xwZhxwZh!}wZhwZhwZhrwZh<wZh+wZhewZhewZhiwZhTlwZh3wZhwZhݕwZh]wZh=P _wZhwZhwZhkwZh_wZh #.Z#..##..# #..# #..# ##..# ##..# ##.@# ---##..## wZhQ##..## ....Z   rat skeleton (dormant).###..##wZh-7.1 (2.0wZh˭}.ZZwZhvG---8.1 (3wZh7wZh\ _A rat skeleton comes into view.wZhi  You shoot a sling bullet. The sling bullet hits the rat skeleton!  The sling bullet burns the rat skeleton.  You destroy the rat skeleton!wZhWn.(((((wZhe......wZh7===9.9 (1.8wZhrwZh>P _Okawaru accepts your kill.wZh wZhl wZh wZhs H _No target in view!wZh wZh8 wZh' wZh H _No target in view!wZh wZhA wZhq wZhO H _No target in view!wZhFe wZhf wZh_j wZhm H _No target in view!wZh wZhc wZhc wZhX H _No target in view!wZhQ wZhZR wZh6W wZh4Z C _No target in view!wZhj wZh wZh wZh wZh wZh f _wZhn wZhܤ wZh wZh1 ,wZh wZh wZh` Z---.Z   orc skeleton (dormant)wZh< /702.9 (3.0wZh }.ZZwZh G---3.9 (4wZhC wZh ] _An orc skeleton comes into view.wZh ((((( You shoot a sling bullet. The sling bullet hits the orc skeleton.  The sling bullet burns the orc skeleton.wZh)wZhg.Z....wZhv5===5.9 (2wZhfwZh e _The orc skeleton is almost destroyed.wZhk  You shoot a sling bullet. The sling bullet hits the orc skeleton.  The sling bullet burns the orc skeleton.  You destroy the orc skeleton!wZh{.((((wZhE^.....wZh[-7.8 (1.9wZhwZhP _Okawaru accepts your kill.wZhwZhwZh% wZh H _No target in view!wZh.s wZhs wZhRx wZhV{ H _No target in view!wZh wZh wZh wZh H _No target in view!wZhn_ wZh_ wZhd wZhh H _No target in view!wZhB wZh wZhm wZh H _No target in view!wZh J wZhJ wZhN wZhlQ C _No target in view!wZh wZhC wZh wZhR wZh9 wZh;: wZhe> wZh#A wZh= wZh wZh wZhl wZho wZh^p wZhu wZh7x wZh_ wZh՜ wZh wZh wZhwZh?wZhwZhwZhO4wZh wZhwZhwZhwZh-wZhwZhwZhP _wZh7,wZhwZh7wZh)HM #Z #.. #..# #..# #..# #..# ##..# ##@.#---wZh ##..## ##..####..##Z   gnoll skeleton (dormant).#wZh~iZ9.8 (2.0ZwZh,H---10.8 (3wZhwZh\^ _A gnoll skeleton comes into view.wZhfC9 __A gnoll skeleton comes into view.  You shoot a sling bullet.  The sling bullet hits the gnoll skeleton!  The sling bullet burns the gnoll skeleton.  You destroy the gnoll skeleton!wZhG.((((((wZh&al.......wZhe7===2.6 (1.8wZhjwZhmP _Okawaru accepts your kill.wZh ]3wZh]wZh`wZhg #.Z#..##..# #..# #..# ##..# ##..# ##.@# ##..## ##..## Z   rat zombie (dormant).###..##wZhak(0.0wZhqy.ZZwZhu5---3.6 (1wZh3xwZhB{] _A rat zombie comes into view.wZhkD  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.wZhH .(((((wZha e......wZhe 7===5.4 (1.8wZh9j wZhgm Q _You destroy the rat zombie!wZhwZhwZhwZhQH _No target in view!wZhwZhwZhWwZhWH _No target in view!wZhy3wZh\zwZh{wZhE}wZhI| _wZhwZh)wZhjwZhwZhwZhwZhk,wZhwZhwZhĊ,wZh5wZhFwZhwZhwZh_wZhwZh ,wZhwZhtwZhwZhʓwZh+wZh[wZh,wZh<wZh$wZhl,wZhwZhwZhwZh wZhfwZhiwZhwZhwZhwwZhwZh+M ###### ##@...#--- ##..##..# ##..## Z###..##....Z   gnoll skeleton (dormant)....#wZh027.4 (12.0)wZh .  A gnoll skeleton comes into view.wZhH---8.4 (13wZhwZh; _The gnoll skeleton moves out of view.wZh9wZhwZhwZhH _No target in view!wZh= wZh wZh@ wZhħ H _No target in view!wZh wZhX wZh wZhf H _No target in view!wZh߇ wZh@ wZh wZhc H _No target in view!wZh-3wZhwZhЁwZhS ###### ##.@..# ##..##..# ##..## Z.# ....#..Z.#....Z   gnoll skeleton..Z   kobold skeleton (dormant).###..##wZhB0.0)wZhZ.Z.ZwZh”+9.4 (1wZh9wZhv _A gnoll skeleton and a kobold skeleton come into view.wZh ((((You shoot a sling bullet.wZh,wZhwZhe ZZ...The sling bullet barely misses the gnoll skeleton.wZhF6===31.4 (2wZhwZhHE _The gnoll skeleton hits you but does no damage.wZhq ######  ##.@Z.#  ##..##Z.#  ##..## ..#  ##..## ..#  ##..## ..#  ##..## ..  ##..## .  ##..## wZhz { ######  ##.@Z.#  ##..##Z.#  ##..## ..#  ##..## ..# ##..## ..# ##..## ..  ##..## .  wZhZ b##..# wZh wZh2 wZh wZh d _There are monsters nearby!wZh[, Q _The gnoll skeleton hits you but does no damage. _There are monsters nearby!  The sling bullet hits the gnoll skeleton!  The sling bullet burns the gnoll skeleton.  You destroy the gnoll skeleton!wZh0 Z.kobold skeletonwZhD wZhwJ ^Z.wZhN -3.3 (1.9wZhS wZhJV P _Okawaru accepts your kill.wZhWYou destroy the gnoll skeleton! _Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the kobold skeleton.  The sling bullet burns the kobold skeleton.wZhyC.wZho.5.3 (2.0wZhwZhֵV _You destroy the kobold skeleton!wZhwZhwZhwZhH _No target in view!wZh5wZh6wZh6wZh9wZhB###### ##..@.# ##..##..# ##..## #..# ##..## #..###..## #wZhuC...###..## #..#Z   hobgoblin skeleton (dormant)##..## #.##..## #Z wZhOc0ZZwZh(T5---6.3 (1wZhXwZh[\e _A hobgoblin skeleton comes into view.wZhtZ_You destroy the kobold skeleton! _No target in view! _A hobgoblin skeleton comes into view.  You shoot a sling bullet.  The sling bullet hits the hobgoblin skeleton!  The sling bullet burns the hobgoblin skeleton.wZh^(((((.#(.wZh@wg.......wZh{7===8.2 (1.9wZh@wZhY _You destroy the hobgoblin skeleton!wZh wZh# wZh wZh2 H _No target in view!wZhb3wZhwZhwZhwZhʾP _wZhпwZhwZhwZhwZhnwZhwZhwZhFwZhU########....####..##..##..####---##..## ##..## ##..## ##..## ##..## Z   orc skeleton (dormant)##..##  ##..## Z wZhk41.2 (3.0ZZwZhG---2.2 (4wZhQwZh` _An orc skeleton comes into view.wZhY  You shoot a sling bullet. The sling bullet hits the orc skeleton!  The sling bullet burns the orc skeleton.  You destroy the orc skeleton!wZh@(((((.#(.wZhg.......wZhT7===4.1 (1.9wZhwZhP _Okawaru accepts your kill.wZh3wZhwZhwZh@wZhwZhnwZhwZh,wZhwZh wZh,wZhGwZhwZh,wZhwZh8wZh########....####..##..####..####..##..## ####..## ##..## ---  ##..## ##..## #..## ..## .## Z   hobgoblin skeleton (dormant) ## # Z wZh$ -9.1 (5.0wZh[ZZ.wZhH---50.1 (6wZhNwZhpe _A hobgoblin skeleton comes into view.wZh~Okawaru accepts your kill. _A hobgoblin skeleton comes into view.  You shoot a sling bullet.  The sling bullet hits the hobgoblin skeleton!  The sling bullet burns the hobgoblin skeleton.  You destroy the hobgoblin skeleton!wZh(((((.#.wZha......wZh7===1.9 (1.8wZhwZh^"P _Okawaru accepts your kill.wZhwZhfwZhwZh wZhXwZhwZhwZhLwZhvwZhV,wZhwZhwZh",wZhwZhwZh,wZhgwZh\!wZhK#,wZh#wZh%wZh(,wZh(wZh+wZh12U##..##..####..####..## ##..## ##.. #..## ## ..## ##.. .## ## #  ---    #^ Z   gnoll zombie (dormant)  #ZwZhZ:~8.9 (7.0ZZwZh;G---9.9 (8wZhk@wZhC_ _A gnoll zombie comes into view.wZh7 * ((((( (You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.wZh wZh wZh ...^Z..wZh 8===61.7 (1.8wZhɡ wZh e _The gnoll zombie is severely damaged.wZhD    ..## ##..## ##..## ##..## ##..## ##..## # ##..## ##@.# ##..#  #..#  #..#  #^.#  #Z.#  #..  #. wZhU    ..## ##..## ##..## ##..## ##..## ##..## ##..## ##@.# ##..#  #..#  #..# #^.# #Z.#  #.. #. wZh 4wZhS wZh c _A gnoll zombie is nearby!wZh  You shoot a sling bullet. The sling bullet hits the gnoll zombie.  The sling bullet burns the gnoll zombie.  You destroy the gnoll zombie!wZh((((..#wZh,w...^.wZh-3.7 (2.0wZhp"wZh%P _Okawaru accepts your kill.wZh,wZhwZhwZhH _No target in view!wZhqIwZhcwZh9wZhP _wZhEwZh|wZhwZhwZhTwZh~wZhwZhZ wZh wZh wZh wZhU wZhm,wZhwZhswZhBwZhwZhD,wZhwZhwZhf,wZhwZhwZh$    ##..    ##^---.Z   kobold zombie (dormant)ZwZhd(,71.7 (8wZh|.ZZ.wZh/G---2.7 (9wZh3wZhN6` _A kobold zombie comes into view.wZh[P _No target in view! _A kobold zombie comes into view.  You shoot a sling bullet.  The sling bullet hits the kobold zombie!  The sling bullet burns the kobold zombie.  You destroy the kobold zombie!wZh(((((.#.wZha......wZh5===4.7 (2wZhwZhFP _Okawaru accepts your kill.wZhUwZh^VwZhL`wZhcH _No target in view!wZh|wZhwZhwZhkH _No target in view!wZhR;wZh;wZh@wZhRCH _No target in view!wZhDwZhwZhwZhH _No target in view!wZh%wZh}%wZhe*wZh,H _No target in view!wZh(wZh(wZhԦwZhݩC _No target in view!wZhYwZhwZh"wZh&wZh4wZhZwZhwZhwZhwZh'wZh~wZh#wZh0P _wZhwZhwZhwZh wZhwZhwZhjwZhwZh,wZhwZhwZh,wZhowZhwZh,wZhwZhWwZh,wZh=wZhwZh,wZh'wZhHwZh,wZhJwZh\wZh`,wZhwZhRwZh ,wZhwZhwZh` ,wZh wZh wZh##..## ##^.## ##..## ##..## ##..## ##..## ##..## ##..## ##.@# ---##..# Z...# #####wZhV#  Z   gnoll skeleton (dormant) wZh6086.7 (12.0)wZhZ.ZwZhH---7.7 (13wZh!wZh$^ _A gnoll skeleton comes into view.wZh  You shoot a sling bullet.  The sling bullet hits the gnoll skeleton!  The sling bullet burns the gnoll skeleton.wZhv  The gnoll skeleton is severely damaged.wZh;===9.6 (1.9)wZh4wZhxE _The gnoll skeleton hits you but does no damage.wZh  ##^.## ##..## ##..## ##..## ##..## ##..## ##..## ##.@# wZh##Z.# ....#  ###### wZh s  ##^.## ##..## ##..## ##..## ##..## ##..## ##..## ##.@# ##Z.# ....#  ######  wZhd wZh؜ wZh wZh e _A gnoll skeleton is nearby!wZh[, _The gnoll skeleton hits you but does no damage. _A gnoll skeleton is nearby!.  You destroy the gnoll skeleton!wZh 1 B. wZhH C.wZhhM )91.5wZhCR wZhT P _Okawaru accepts your kill.wZh7wZh*8wZh8wZh:wZhEA ##^.## ##..## ##..## ##..##wZhA ##..## ##..## ##..## ##..##wZhA ##@.#..Z.......#wZhA########## wZhBZ   kobold zombie (dormant)wZh~E(0.0wZh/Kt.ZZwZhO5---2.5 (1wZhQwZhT` _A kobold zombie comes into view.wZho._Okawaru accepts your kill. _A kobold zombie comes into view.kobold zombie!kobold zombie.kobold zombie!wZhta.((( wZhPF....wZh'7===4.4 (1.9wZhwZhP _Okawaru accepts your kill.wZhwZhwZhwZh+wZhwZhwZh XwZhcwZhhwZh,,wZhwZhlwZh wZhMwZh(wZhwZhwZhwZhwZhwZhk,wZhawZh wZhv",wZh #wZh$wZhJ&,wZh&wZh(wZh?*,wZh*wZh>-wZh3 ##..## ##..## ##..## ##..##wZh3a ##..## ##..## ##..#################..##Z......@..........#---wZh4E################### wZh<4Z   hobgoblin zombie (dormant)wZh,8/803.4 (9.0wZhV>s.ZZwZh?K---4.4 (10.0)wZhDwZh0Gc _A hobgoblin zombie comes into view.wZh ((((( You destroy the kobold zombie! _Okawaru accepts your kill. _A hobgoblin zombie comes into view.You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie.  The sling bullet burns the hobgoblin zombie.wZh wZhD u.Z....wZh ;===6.3 (1.9)wZhp wZh- i _The hobgoblin zombie is severely damaged.wZh+M_The hobgoblin zombie is severely damaged.  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie!  The sling bullet burns the hobgoblin zombie.wZh"a.(((( wZh F.....wZh<068.2wZhwZhaW _You destroy the hobgoblin zombie!wZhXwZhXwZh\wZh8_H _No target in view!wZh9wZhwZh=wZh/H _No target in view!wZhBwZhCwZhHwZhJH _No target in view!wZh`wZhҹwZhkwZhH _No target in view!wZh.wZh/wZhb3wZh5H _No target in view!wZhnwZhΣwZhMwZhOC _No target in view!wZhwZhkwZhwZh>!wZhœwZhRwZhwZh,wZhO wZh wZhNwZhowZhKwZhwZhawZhSwZhwZh8wZhgwZhwZh "wZhc"wZh"wZh$wZh@&wZh&$ _wZh?*nwZh[+wZh,,wZh'-wZhG.wZhc/wZh/wZh-0wZh1wZhu2,wZh2wZh(4wZh@5,wZh6wZh6wZh7,wZhb8wZh9wZh:wZh:wZh[;wZh<wZhu>wZh>wZh ?wZhb@wZhAwZhAwZhaBwZhCwZhDwZhDwZhiEwZhFwZhHwZh5HwZhHwZhIwZhJwZh KwZhKwZhLwZhMwZhMwZh]NwZhOwZhPwZhQwZhuQwZh4SwZhLT,wZhTwZhUwZh'W,wZhWwZhXwZhZ,wZhZwZh.\wZh5]wZhX]wZh]wZh^wZh%`,wZh`wZhawZhc,wZhcwZhdwZh*f,wZhfwZhgwZh!i,wZhiwZhekwZhLq##..## ##..## ##..## ##..## wZhq##..## ##..## ##..## wZhq##..## Z##########∩∩##wZhqN.......---####wZhr#####Z   goblin skeleton (dormant)wZhnylZ31.2 (23.0)ZwZhPzH---2.2 (24wZh~wZhE_ _A goblin skeleton comes into view.wZhh7 = __A goblin skeleton comes into view.  You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.  You destroy the goblin skeleton!wZh< g.(((((( wZh>T L.......wZhX ;===4.1 (1.9)wZh ^ wZha P _Okawaru accepts your kill.wZhIwZh[wZhwZh!wZh.nwZh wZhK ##..## ##..##Z. ##..##.. ##..##.. ##..##.. ##..##.. ##..##.Z ##..##^. #∩∩##.........--- ####Z   goblin zombie (dormant)Z   kobold zombie (dormant)40.1 (6.0.Z.ZZZ---1.1 (7 _A goblin zombie and a kwZhL9obold zombie come into view.wZh You destroy the goblin skeleton! _Okawaru accepts your kill. _A goblin zombie and a kobold zombie come into view.You shoot a sling bullet.  The sling bullet hits the kobold zombie.  The sling bullet burns the kobold zombie.wZhwZh .ZThe kobold zombie is moderately damaged.wZh7===3.0 (1.9wZhwZh ; _You block the kobold zombie's attack.wZh'   ##..##..  ##..##..  ##..##Z.  ##..##..  ##..##.. ##..##.. wZh##..##^Z####### #∩∩##..@....... ###############wZh    ##..##..  ##..##..  ##..##Z.  ##..##.. wZh4 ##..##.. ##..##.. ##..##^Z####### #∩∩##..@....... ###############wZh B  wZhwZh3wZhtwZh9d _There are monsters nearby!wZh _You block the kobold zombie's attack. _There are monsters nearby!  You destroy the kobold zombie!wZh` A. wZh wZh wZhy .Z.wZh -4.8 (1.8wZh wZh P _Okawaru accepts your kill.wZh%RYou destroy the kobold zombie! _Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the goblin zombie!  The sling bullet burns the goblin zombie.wZh*k.(( wZhEP...wZhI-6.7 (1.9wZhNwZhlQT _You destroy the goblin zombie!wZh_IwZh`wZh0bwZhbwZheBwZh.fwZhfwZhphwZhj,wZhkwZhlwZh'n,wZhnwZhgpwZh4rwZhrrwZhswZhuwZhvwZhJwwZhwwZhywZh{wZh{wZh|wZhS~wZhZ,wZhwZhwZh+ ##..## ##..##Z ##..##.. ##..##..# ##..##..# ##..##..#wZhR ##..##..# ##..##..#  ##..##@.#---..##..####..##..####..##..##wZht##..##..####..##^.#################### Z   hobgoblin skeleton (dormant)#∩∩##.......................############################wZh.54.7 (8.0wZh}.ZZwZhG---5.7 (9wZhwZhye _A hobgoblin skeleton comes into view.wZh (((((((You shoot a sling bullet.wZh wZhwZh:x...Z.wZh&..wZhT5===7.7 (2wZhrwZh{p _The sling bullet completely misses the hobgoblin skeleton.wZh/    ##..##.  ##..##..  ##..##..#  ##..##Z.#  ##..##..#  ##..##..# wZh  ##..##..#  ##..##@.# ##..##..## ##..##..## ##..##..## wZh ##..##..## wZh> (##..##^.# #∩∩##...wZh^  #######wZh !wZh wZh    ##..##.  ##..##..  ##..##..#  ##..##Z.#  ##..##..#  ##..##..#  ##..##..#  ##..##@.# ##..##..## ##..##..## ##..##..# ##..##..# ##..##^.# #∩∩##... ####### wZh> 4wZhI  _A hobgoblin skeleton is nearby!wZhet  You shoot a sling bullet.  The sling bullet hits the hobgoblin skeleton.  The sling bullet burns the hobgoblin skeleton.wZhbyt.(((wZhe....9wZhŠY _You destroy the hobgoblin skeleton!wZhxwZhEwZhEwZhHH _No target in view!wZhkwZh wZhwZhnH _No target in view!wZhŐwZh\wZhwZhH _No target in view!wZhwZhwZhwZh H _No target in view!wZh|wZh}wZhwZh H _No target in view!wZh^wZhwZhwZhC _No target in view!wZhh wZh~i wZhm wZhqp wZhV wZhH wZh wZh wZhS wZhS wZhX wZh}Z wZh wZh- wZh wZh wZhN= wZh= wZhB wZhTE wZh wZh0 wZhε wZh wZh) wZhZ* wZhD/ wZh<2 wZh- wZh wZh wZh wZh wZh wZh# wZh& wZh3wZhwZhvwZhQZ........##Z   rat zombie (dormant)##..##^.######################∩∩##........................#############################wZh8&0wZhy.ZZwZhD6---60.7 (1wZhwZh!U _A rat zombie comes into view.wZhp ((((((You shoot a sling bullet.wZhwZh.Z....wZh@5===2.7 (2wZhwZhd _The sling bullet barely misses the rat zombie.wZhf   ##..##.  ##..##..  ##..##..#  ##..##.Z#  ##..##..#  wZht<##..##..#  ##..##..#  ##..##@.# ##..##..## ##..##..## ##..##..## ##..##..## ##..##..##  ##..##^.#  #∩∩##...  wZh6   ##..##.  ##..##..  ##..##..#  ##..##.Z#  ##..##..#  ##..##..#  ##..##..#  ##..##@.# ##..##..## ##..##..## ##..##..# ##..##..# ##..##..##  ##..##^.#  #∩∩##...  wZh=wZh=wZhBwZhEa _A rat zombie is nearby!wZh  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.  You destroy the rat zombie!wZh:.((((wZh /Z.....wZh;4-4.5 (1.8wZh9wZh?<P _Okawaru accepts your kill.wZh4qwZhqwZhjvwZhxH _No target in view!wZh|wZh wZhawZhH _No target in view!wZhXwZhYwZh_wZh cH _No target in view!wZh3wZhwZhwZh wZhP _wZhwZhwZhMwZhwZh,wZhwZhwZhzwZhwZhiwZh}wZh,wZhrwZhwZh=wZhwZhwZh[wZhwZh=wZhwZhiwZh.,wZhwZhwZh|,wZhwZhwZh|,wZhwZhwZh,wZhwwZhwZhwZhPwZhwZhwZh,wZhwZhwZhe,wZhwZhwZhi,wZhAwZhwZh,wZh6wZhwZh ###### ##....## ##..##..####..####..####..######..####..##.@..##..##---##..##..##..##..####..##..## ..##..####..##..## .Z##..####..##..## ..##..##wZh g##..##..## Z.##..##Z   hobgoblin skeleton (dormant)##..##..## . ##..## Z   kobold skeleton (dormant)##..##..####..##  ##..##..####..##wZhP080.5 (16.0)wZhkwZhZ.Z.ZZwZhH---1.5 (17wZh2wZhz _A hobgoblin skeleton and a kobold skeleton come into view.wZhh (((((((You shoot a sling bullet.wZhwZhLwZhwZhХ..ZZ....wZh;===3.4 (1.9)wZhwZhhl _The sling bullet barely misses the hobgoblin skeleton.wZhnv         ##..######..##  ##..##.@..##..##  ##..##..##..##..##  ##..##..## Z.##..##  wZhRo##..##..## Z.##..##  ##..##..## ..##..##  ##..##..## ..  ..## .   ..##  ..##wZh B wZh         ##..######..##  ##..##.@..##..##  ##..##..##..##..##  ##..##..## Z.##..##  ##..##..## Z.# ##..##..## ..#  ##..##..## ..  ..## .   ..##  ..##wZh6 4wZhs wZh d _There are monsters nearby!wZhW  You shoot a sling bullet.  The sling bullet hits the hobgoblin skeleton!  The sling bullet burns the hobgoblin skeleton.wZh ] }((.koboldwZh]r wZhQx ..Z.wZh| (5.3wZh wZhY Y _You destroy the hobgoblin skeleton!wZh v         ##..######..##  ##..##.@..##..##  ##..##..##..##..##  ##..##..## Z.##..##  wZhJ ##..##..## ..##..##  ##..##..## ..##..##  ##..##..## ..  ..## .   ..##  ..##wZhh          ##..######..##  ##..##.@..##..##  wZhh ##..##..##..##..##  ##..##..## Z.##..##  ##..##..## ..# wZhh ##..##..## ..#  ##..##..## ..  wZhIi ..## .   ..## wZhri ? ..##wZhp wZhp wZh!v wZhx f _A kobold skeleton is nearby!wZhN ((((((You shoot a sling bullet.wZhť ,wZh qZ.....wZhu -7.1 (1.8wZhD wZhݴ i _The sling bullet barely misses the kobold skeleton.wZhw!         ##..######..##  ##..##.@Z.##..##  wZhx(##..##..##..##..##  ##..##..## ..##..##  ##..##..## ..##..##  ##..##..## ..##..##  ##..##..## ..  ..## .   ..##  ..##wZh         ##..######..##  ##..##.@Z.##..##  ##..##..##..##..##  ##..##..## ..##..##  wZh##..##..## ..# ##..##..## ..#  ##..##..## ..  ..## .   ..##  ..##wZhTwZhwZhwZhf _A kobold skeleton is nearby!wZhx6  You shoot a sling bullet.  The sling bullet hits the kobold skeleton!  The sling bullet burns the kobold skeleton.wZh;[.wZhSB.wZhkX(8.9wZh\wZh_V _You destroy the kobold skeleton!wZh(TwZhTwZhYwZh2\H _No target in view!wZh wZh; Y _wZhv ##..##..####..####..####..######..####..##....##..## ##..##..##..##..##  ##..##..####..##..## ##..##..## ##..##..## #..##..## ##..##..## ..##..## ##@.##..## --- .##..## ##..##..## ##..## #..##..## #..## # ..###..##^.## .## #.^##..## Z   gnoll zombie (dormant) ## #..##..## # #wZhx [33mZ ##..## ##..##90.0)ZZ.---9.9 (11wZh| wZhb _ _A gnoll zombie comes into view.wZh  ((((( You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.wZh! wZh ....Z.wZhI ====901.8 (1.9)wZhq wZh e _The gnoll zombie is severely damaged.wZh5 W    ##..######..##  ...##..##  #..##..##  #..##..##  ##..##..##  ##..##..##  ##@.##..##  ##..##..##  #..##..##  #..##..## #..##^.## #Z^##..## #.. ##.    wZh    ##..######..##  ...##..##  #..##..##  #..##..##  ##..##..##  ##..##..##  ##@.##..##  ##..##..##  #..##..##  #..##..##^#Z^##..## #..wZhԗ#.  wZhwZhewZhwZhc _A gnoll zombie is nearby!wZh  You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.  You destroy the gnoll zombie!wZhu((((.wZhR[.....wZh=(3.7wZhwZhP _Okawaru accepts your kill.wZhe3wZh=wZh"wZhSnwZhwZhwZhwZhwZhwZh@wZhwZh,wZhDwZh wZh,wZhEwZhwZh##..##.. #..##..##..# ..##..####.. .##..## ##.. ##..## ##.. #..## ..## .## ## --- # ^ #.^  #..##. wZh#^.Z   goblin skeleton (dormant)  #ZwZhj8.7 (5.0ZZwZhOG---9.7 (6wZhwZhCb _A goblin skeleton comes into view.wZhY} _Okawaru accepts your kill. _A goblin skeleton comes into view.  You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.  You destroy the goblin skeleton!wZh((((((.wZh ....^..wZhO8===11.5 (1.8wZhpwZh.P _Okawaru accepts your kill.wZh3wZh!wZhwZh,wZhnwZhpwZh,wZhwZh(wZhmwZhwZh wZhVwZh,wZh7wZhwZh5,wZhwZhfwZh,wZhcwZhwZh;,wZhwZhwZh,wZhwZhwZh ## ##.. ##..##^ ##.^ ##..wZh1 ##. ##^ ##. --- ^Z...^....##. ##################### .........................wZh5 # ########################## Z   gnoll skeleton (dormant) wZh.20.5 (9.0wZhx.ZZwZhK---1.5 (10.0)wZh.wZha _A gnoll skeleton comes into view.wZh_Okawaru accepts your kill. _A gnoll skeleton comes into view.nollnollnollwZhb.(((( wZh\c...^.wZh3;===3.4 (1.9)wZh:wZhJP _Okawaru accepts your kill.wZh3wZhAwZh6wZh r ##..##..## ##..##^.## ##.^##..## ##..##..## ##..##..## ##^.##..## ##..##..##########..##..##Z^....^@...##..## #######################..## ..........................# ########################### Z   rat skeleton (dormant)wZh(0.0wZhh .Z....^*ZA rat skeleton comes into view.The rat skeleton sets off the alarm!wZhh, .Z....^@The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.wZh{i==========4.4 (1Mark wZhowZhq' _You hear a shout!wZh' <  You shoot a sling bullet. The sling bullet hits the rat skeleton!  The sling bullet burns the rat skeleton.  You destroy the rat skeleton!.((((( wZh8 wZhD  Z.....^Z   rat zombieOkawaru accepts your kill.wZhJ y===------ 6.3 (1.9wZhR wZhV ] _A rat zombie comes into view.wZh u  ^.## ##.^      ##^.##..##  ##..##..##  ########..##..##  Z.....^@...##..## ############ wZhs _  wZhч s  ^.## ##.^      ##^.##..##  ##..##..##  ########..##..##  Z.....^@...##..## ############ wZhj I   wZh R------wZh͔ wZh a _A rat zombie is nearby!wZh  (((((((You shoot a sling bullet.wZh1 wZh .Z....^wZh '8.2wZh z _The sling bullet barely misses the rat zombie.wZh 6  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.  You destroy the rat zombie!.((((( wZhQ.....^wZh30.1 _Okawaru accepts your kill.wZhQA3wZhuBwZhML.0.0wZhCR3wZhsU_ _Partly explored, can't reach some places.wZhwZh){ _No target in view!wZhwZh=wZhQ_ _Partly explored, can't reach some places.wZh>IwZhuB wZhkVB_No target in view!wZh3wZhwZh;wZh.wZh*_ _Partly explored, can't reach some places.wZh 3wZhwZhy  _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!wZh9 3wZh: wZhD wZhE wZhL No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.wZhMwZhAOReally walk onto that alarm trap? Y - Yes  N - NowZhX_wZhu##..##..##Hydeparker the Cleaver##..##^.##Demonspawn of Okawaru *.....##.^##..##Health: 74/74 ========================##..##..##Magic: 9/9========================##..##..##AC: 23Str: 23##^.##..##EV: 5Int: 9##..##..##SH: 4Dex: 13#########..##..##XL:  9 Next: 16% Place: an Ossuary.......@....##..##Noise: ===------  Time: 5930.1 (0.0) ########################..##e) +10 sling "Mudiv" {flame, Will+} ...........................#wZhv<Fire: e) +10 sling "Mudiv" {flame, Wil ############################Mark _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places.wZh"|*Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.  You set off the alarm!wZh9r @The alarm trap emits a blaring wail!wZhO==========1.1 (1wZhwZh7 _The mark upon you grows brighter.wZhҶwZh7wZh{wZhH _No target in view!wZh3wZhfwZhwZhmwZhP _wZh,wZh wZhwZh,wZhwZh0wZhBwZhwZhgwZheL  The kobold skeleton sets off the alarm!wZh#95 ## ##..##..## # ##..##^.## ##.^##..## ##..##..## ##..##..## ##^.##..## ##..##..#######..##..##Z.........##..##--------- #######..##.....######Z   kobold skeletonThe alarm trap emits a blaring wail!  The mark upon you grows brighter.wZhF+5.1 (4wZhFO==========6.1 (5wZhKwZhvNb _A kobold skeleton comes into view.wZho6  A kobold skeleton comes into view.You shoot a sling bullet.sling bullet hits the kobold skeleton!sling bullet burns the kobold skeleton.  You destroy the kobold skeleton!wZhc.(((((( wZh%H.......wZh)y===------ 8.0 (1.9wZhR.wZh0P _Okawaru accepts your kill.wZh wZhg <------wZh wZh0 H _No target in view!wZhwZhuwZh wZh) H _No target in view!wZh9CwZhC3wZhEwZh.KwZhHOP _wZhU,wZhgVwZhrWwZhq`,wZhawZhSbwZhRi,wZhiwZhpkwZhbs,wZhswZhuwZhv},wZh}wZhdwZh2XwZhBwZhwZhl,wZh̗wZhwZhBwZhLwZh,wZhwZhwZhn,wZhwZhwZhJ,wZhõwZh۶wZhҺwZhQ ##..##..## ##..# ##..##..####..##..##..####.##..##..######..##..#####..##..## ##..##..## wZh/#..##..##.Z########## ..##..##...........--- .##^.## ##.wZh{Z   gnoll zombiewZhN051.0 (13.0)wZhG---2.0 (14wZhwZhK_ _A gnoll zombie comes into view.wZh ((((( You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.wZh:wZh5=wZhF Z....Z   kobold zombieThe gnoll zombie is heavily damaged.wZhG:===3.9 (1.9)wZhLwZhO` _A kobold zombie comes into view.wZh (((((((You shoot a sling bullet.wZh wZhxwZhwZhe$...Z.Z..wZh$'5.8wZh*wZhY-f _The sling bullet barely misses the gnoll zombie.wZhK           ..############# ..Z.Z..@..............^.###################wZhA*wZh(           ..############# ..Z.Z..@..............^.###################  wZhwZhwZhʎwZhd _There are monsters nearby!wZh:  You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.  You destroy the gnoll zombie!wZh){ .((wZh>wZh wZh t..Z..wZh,7.8 (2.0wZhwZhP _Okawaru accepts your kill.wZh (( You shoot a sling bullet.  The sling bullet hits the kobold zombie.  The sling bullet burns the kobold zombie.wZh wZh" .Z.9wZh + wZh- h _The kobold zombie is moderately damaged.wZh7a           ..############# .....Z.@..............^.###################wZhs           ..############# .....Z.@..............^.###################  wZhtwZhj|wZh}wZhVwZhd _A kobold zombie is nearby!wZhפm_The kobold zombie is moderately damaged. _A kobold zombie is nearby!  You shoot a sling bullet.  The sling bullet hits the kobold zombie.  The sling bullet burns the kobold zombie.wZh^.( wZhYC..wZh%-C61.6 (1.8wZhq>T _You destroy the kobold zombie!wZh6wZhwZhwZhwZhwZhBwZh+wZhZwZhwZh wZhm,wZh:wZhFwZhBwZh(wZh wZh ##..##..##  ##..##..##  ##..##..##  ##..##..##  ##..##..##  ##..##..## wZh6x##..##..##.  ##..##..##.Z  ##..##..##.........---  ##..##^.##  #∩∩##  Z   hobgoblin skeletonwZh-5.6 (4.0wZhF---6.6 (5wZh wZh#e _A hobgoblin skeleton comes into view.wZhdBM_You destroy the kobold zombie! _A hobgoblin skeleton comes into view.hobgoblin skeleton!hobgoblin skeleton.  hobgoblin skeleton!wZh"iA. wZhPwZhD ZZ   goblin skeletonOkawaru accepts your kill.wZh:6===8.4 (1.8wZh9wZhזb _A goblin skeleton comes into view.wZhYou destroy the hobgoblin skeleton!Okawaru accepts your kill. _A goblin skeleton comes into view.You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.wZhA. wZhwZh  ZZ   goblin zombieYou destroy the goblin skeleton!wZhj-70.3 (1.9wZhwZh%` _A goblin zombie comes into view.wZh;        ## ##.  ##.Z########  #...@.......  ^.##############  #∩∩  wZh@<wZh n        ## ##.  ##.Z########  wZh P#...@.......  ^.##############  #∩∩   wZh 3wZh wZh d _A goblin zombie is nearby!wZh{ y (You shoot a sling bullet.wZh w  The sling bullet closely misses the goblin zombie.wZh  ZZZ   hobgoblin zombieThe goblin zombie barely misses you.A hobgoblin zombie comes into view.wZh '2.2wZh6 wZhr D _The goblin zombie hits you but does no damage.wZhn i  A hobgoblin zombie comes into view. _The goblin zombie hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the goblin zombie!  The sling bullet burns the goblin zombie.  You destroy the goblin zombie!wZh>t ] .wZh wZh( wZh-  ZZZ   goblin skeletonOkawaru accepts your kill.A goblin skeleton comes into view.wZhk '4.1wZh wZh G _The hobgoblin zombie hits you but does no damage.wZh         ## wZh ##Z  ##.Z########  #...@.......  ^.##############  #∩∩  wZh 3wZh=        ## ##Z  ##.Z########  #...@.......  ^.##############  #∩∩   wZhAwZhAwZhwEwZhBHd _There are monsters nearby!wZhWYy _The hobgoblin zombie hits you but does no damage. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie!  The sling bullet burns the hobgoblin zombie.  You destroy the hobgoblin zombie!wZhj]] .wZhNr,wZhH|  MZZZ   orc zombieOkawaru accepts your kill.wZh'6.0wZhwZh^ _An orc zombie comes into view.wZhT        ## ##Z  ##.Z########  #...@.......  wZhBt^.##############  #∩∩  wZh        ## ##Z  ##.Z########  #...@.......  ^.##############  #∩∩   wZh@wZhwZhwZhd _There are monsters nearby!wZh  You shoot a sling bullet.  The sling bullet hits the goblin skeleton.  The sling bullet burns the goblin skeleton.wZhv  The goblin skeleton is heavily damaged.wZhwZhk  The goblin skeleton hits you but does no damage.  A hobgoblin zombie comes into view.wZhMZZ   hobgoblin zombiewZhl'7.9wZhcwZhF _The goblin skeleton hits you but does no damage.wZh}  You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.wZhUA. wZhwZhVI .wZhZYou destroy the goblin skeleton!The orc zombie hits you but does no damage.wZh'9.8wZhwZh> _You block the hobgoblin zombie's attack.wZh        ## ##.  ##.Z########  #..Z@.......  ^.##############  #∩∩  wZh~        ## ##.  ##.Z########  #..Z@.......  ^.##############  #∩∩  wZhw% wZhWwZhwZh0wZhY wZhyV_There are monsters nearby!wZhסl _You block the hobgoblin zombie's attack. _There are monsters nearby!  You shoot a sling bullet.sling bullet hits the hobgoblin zombie!  The sling bullet burns the hobgoblin zombie.  You destroy the hobgoblin zombie!wZh] .wZh .Okawaru accepts your kill.The orc zombie hits you but does no damage.wZhR(81.7wZhwZh wZhQ_The orc zombie barely misses you.wZh$ Y        ## ##.  ##..########  #..Z@.......  ^.##############  #∩∩  wZhZ% EwZh9         ## ##.  ##..########  #..Z@.......  ^.##############  #∩∩   wZh 3wZh~ wZhE b _An orc zombie is nearby!wZh  You shoot a sling bullet. The sling bullet hits the orc zombie!  The sling bullet burns the orc zombie.wZh A. wZhR B.wZh /73.6wZh wZh Q _You destroy the orc zombie!wZh$m 3wZh,n wZhJp wZhv  ##..##..## ##..##..##.Z ##..##..##.Z ##..##..##.. ##..##..##.. ##..##..##.. ##..##..##.. ##..##..##..wZhTw B ##..##..##..@..... ##..##^.## #∩∩## Z   gnoll zombieZ   rat skeletonwZhz (0.0wZh I.ZwZh 4---4.6 (1wZh wZhC q _A gnoll zombie and a rat skeleton come into view.wZh  You shoot a sling bullet. The sling bullet hits the rat skeleton!  The sling bullet burns the rat skeleton.  You destroy the rat skeleton!wZhY y.(((( wZhTwZhT wZh'.Z....wZhR+6===6.5 (1.9wZh0wZh2P _Okawaru accepts your kill.wZhE   #..  #..  #.Z  #..  ##.. ##.. ##..#######  #..@.......  ^.#############  #∩∩  wZh<wZhvQ   #..  #..  #.Z  #..  ##.. ##.. ##..#######  wZhQ8#..@.......  ^.#############  #∩∩   wZh RwZhVwZhVwZh4ZwZh[c _A gnoll zombie is nearby!wZh (((((((You shoot a sling bullet.wZhCwZhο...Z...wZh'8.4wZhwZh+f _The sling bullet barely misses the gnoll zombie.wZhtm   #..  #..  #..  #.Z  ##.. ##.. ##..#######  #..@.......  ^.############# wZh` #∩∩  wZhx   #..  #..  #..  #.Z  ##.. ##.. ##..#######  wZhR#..@.......  ^.#############  #∩∩   wZhwZhwZhGwZh]c _A gnoll zombie is nearby!wZh ((( You shoot a sling bullet. The sling bullet hits the gnoll zombie!  The sling bullet burns the gnoll zombie.wZhwZhwZhB..Z.wZh(90.3wZhtwZhe _The gnoll zombie is severely damaged.wZh    #..  #..  #..  #..  wZh ##.. ##.Z ##..#######  #..@.......  wZh 9^.#############  #∩∩  wZh* wZhJ *wZh^    #..  #..  #..  #..  ##.. ##.Z ##..#######  wZh R#..@.......  ^.#############  #∩∩   wZhm wZh wZh" wZh $ c _A gnoll zombie is nearby!wZh<9  You shoot a sling bullet. The sling bullet hits the gnoll zombie.  The sling bullet burns the gnoll zombie.  You destroy the gnoll zombie!wZh= d.( wZhJW I..wZh[ '2.2wZh` wZha P _Okawaru accepts your kill.wZh! _wZhL  ##..##..## ##..##..##.M ##..##..##..# ##..##..##..# ##..##..##..# ##..##..##..# ##..##..##..# ##..##..##..# ##..##..##.@################wZh  ##..##..##...................#..##^.######################∩∩##.........................##############################M   mummywZh (0.0wZh 4---3.2 (1wZh wZh X _A mummy comes into view.wZh ((((((You shoot a sling bullet. The sling bullet hits the mummy.  The sling bullet burns the mummy terribly.wZh- wZh .M.....wZh 6===5.1 (1.9wZh! wZh# 3 _The mummy is lightly damaged.xZhb (((((((You shoot a sling bullet.xZhuxZh}vxZh|...M...xZh},7.1 (2.0xZh}xZh_ _The sling bullet barely misses the mummy.xZh9   #..  #..#  #..#  #.M#  #..#  ##..#  ##..# #.@#  #.......... xZht ^.#############  #∩∩  xZh)   #..  #..#  #..#  #.M#  #..#  ##..#  ##..# #.@#  #..........  ^.#############  #∩∩   xZhxZhjxZhxZh0\ _A mummy is nearby!xZh  You shoot a sling bullet. The sling bullet hits the mummy!  The sling bullet burns the mummy terribly.  You destroy the mummy!xZh%r.((( xZhW....xZhv 9.0 (1.9 _Okawaru accepts your kill.xZhxZhi _Your Fighting skill increases to level 8!xZh3xZhxZhLxZhxZh&D##M#.#################..##....................##..##^.########################∩∩##..........................############################### M   mummyxZh-(0.0xZh17---6000.0 (1xZh2xZh5X _A mummy comes into view.xZh}A   #.M  #..#  #..#  #..#  #..#  ##..#  ##..# xZh#.@#  #..##  #...  ^.######  #∩∩  xZh: b   #.M  #..#  #..#  #..#  #..#  ##..#  ##..# #.@#  #..##  #... xZh  ^.######  #∩∩  xZh" xZhx" 9---xZh' xZhj* \ _A mummy is nearby!xZh< (((((((You shoot a sling bullet.xZhY .M.....xZh;Z 6===1.9 (1.9xZh` xZh_c _ _The sling bullet barely misses the mummy.xZhN    #..  #.M#  #..#  #..#  xZh b#..#  ##..#  ##..# xZh E#.@#  #..##  xZhͅ #...  xZh ^.###### xZh  #∩∩  xZh xZh *xZh    #..  #.M#  #..#  #..#  #..#  ##..#  ##..# xZhI ~#.@#  #..##  #...  ^.######  #∩∩ xZh 8 xZhM# xZh# xZh9) xZh&+ \ _A mummy is nearby!xZh< (((((((You shoot a sling bullet.xZhJP xZhU ..M....3.8xZhZ xZh\ _is nearby!  You shoot a sling bullet. _The sling bullet barely misses the mummy. xZh.] _A mummy is nearby!  You shoot a sling bullet. _The sling bullet barely misses the mummy.xZhj(((((((  You shoot a sling bullet. _The sling bullet barely misses the mummy. _A mummy is nearby!  You shoot a sling bullet. _The sling bullet barely misses the mummy.  You shoot a sling bullet.xZhj9...M...5.7xZhJ_ _The sling bullet barely misses the mummy.xZh /(((  You shoot a sling bullet. _The sling bullet barely misses the mummy.The sling bullet hits the mummy!  The sling bullet burns the mummy terribly.xZh xZh .M..xZh ,7.5 (1.8xZh xZhD ^ _The mummy is severely damaged.xZh  You shoot a sling bullet. The sling bullet hits the mummy!  The sling bullet burns the mummy terribly.  You destroy the mummy!xZh m.((xZh6 P...xZh/; /89.3xZh? xZhB P _Okawaru accepts your kill.xZh xZh xZhS xZh H _No target in view!xZh xZh xZh xZh H _No target in view!xZht 3xZhey xZh{ H _No target in view!xZh xZhU xZh xZh H _No target in view!xZhn xZh+o xZhs xZh}v H _No target in view!xZh xZh xZh xZh5 C _No target in view!xZhUn xZh :xZh PxZhxZhCxZhxZh9xZhٺxZhػxZh=xZhxZhQPxZhixZhxZhxZhixZhxZhxZhxZhNExZhFxZhFxZhHxZhMxZhQP _xZhWXxZh,_BxZh bxZhfXxZhjxZhk,xZhmxZho,xZh^pxZhLrxZhvxZhvxZh3wxZh*yxZh|{,xZh{xZh~xZh,xZhuxZhxZhTxZhmt _The sentinel's mark upon you fades away.xZh!3xZhxZhxZhoxZhɚxZhfxZh٦xZh%,xZhxZhxZhˮBxZhxZh,xZhѴxZh..##  #  ##..## ####..##..##..###..##..######..##..######..##..##.@^.##..##..##---24.3 (15.0)..##..##..##..## ..## ..##..##..## ..##..## ..##..##..##  ##..##..##..## ..##..##..## ##..##..##..## ..##..##^.#xZh  #..##..##..##. ##.^##..  ..##..##..####..##.  .##..##..####..## xZh:---xZhSu _Partly explored, can't reach some places.xZhxZh0xZhixZh"H _No target in view!xZh4>3xZh?xZhEM.0.0)...........xZhRxZhSxZhV_ _Partly explored, can't reach some places.xZh"xZh8#xZh(xZh+H _No target in view!xZhשxZh5xZhxZh{xZh,xZhZ_ _Partly explored, can't reach some places.xZh xZh xZh{ xZh!  _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!xZhE xZh xZh3 xZh xZh xZhL xZhn No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.xZh xZh xZh xZhΓ Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!xZhZxZhZxZh_xZhbNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!xZh*xZh+Really walk onto that alarm trap? Y - Yes  N - NoxZhη xZh =##....##Hydeparker the Cleaver##..##..##Demonspawn of Okawaru *.....##..####..##Health: 74/74 ========================##..######..##Magic: 9/9========================##..##....##..##AC: 23xZh Str: 23##..##..##..##..##EV: 5Int: 9##..##..####..##..##SH: 4Dex: 13##..##..######..##..##XL:  9 Next: 18% Place: an OssuaryxZh (##..##..##..@.##..##..##Noise: ---------  Time: 6024.3 (0.0)xZh ##..##..##..##..##..##..##e) +10 sling "Mudiv" {flame, Will+} xZh ##..##..##..## #..##..##..##Fire: e) +10 sling "Mudiv" {flame, WilxZhK ##..##..##..## #..##..##..## xZh ##..##..##..## #..##..##..## #..##..##..###..##..##^.##xZh %  ..##..##..###..##.^##..#  .##..##..##xZh #. ##..##..  ##..##..####..##.  xZhy t_No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view! _No target in view!xZhL *Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!  You set off the alarm!xZh_ r @The alarm trap emits a blaring wail!xZh ==========5.3 (1Mark xZh xZh0 a _A sentinel's mark forms upon you.xZhxZhxZhٷxZhH _No target in view!xZh3xZhxZh xZh xZh $ _xZhk,xZhX##..####..####..####..##....##..##..####..##..####..##..########..##..##....##..##..##..##--------- ##..##..##..## ##..##..##..## #..##..##..## ..##..##..## xZh^ .##..##..## ^##.Z   rat zombie ##..##..## . #..##..## ZxZh ..##..## ^xZh@&6xZh=[Z.xZhL---------7.3 (2xZh#xZh&] _A rat zombie comes into view.xZhe  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.xZhi(((((. xZha......xZh/===9xZh3xZhVQ _You destroy the rat zombie!xZhg3xZhxZhxZh4XxZh!##..####..####..##....##..##..####..##..####..##..#######..##..##....##..##..##..## ##..##..##..##xZh#--- #..##..##..## ..##..##..## .##..##..## ^ ##..##..## ^##. #..##..## .Z   goblin skeleton ..##..##  .##..## Z ##^ ##..## ..##.xZh6&B30.3 (1xZh,Z   rat zombieZZ   goblin skeletonZxZh-F---1.3 (2xZh2xZh5 _A goblin skeleton comes into view. A rat zombie comes into view.xZh_  You shoot a sling bullet.  The sling bullet hits the goblin skeleton!  The sling bullet burns the goblin skeleton.xZh.~(((((.xZh8xZh.....Z.xZh /===3xZhJ"xZh%V _You destroy the goblin skeleton!xZhN &           ####  ...##  #..## #@.#  ##..#  #..#  #..##..##^.##  #..##.^  #..# #Z.#. ##^xZhg_ p           ####  ...##  #..## #@.#  ##..#  #..#  #..##..##^.##  #..##.^ #..# #Z.#. ##^xZh_ "xZhfd xZhd xZhh xZh.k a _A rat zombie is nearby!xZh}  You shoot a sling bullet. The sling bullet hits the rat zombie!  The sling bullet burns the rat zombie.xZh (((((. xZh a......xZh B5.2 (1.9xZh0 Q _You destroy the rat zombie!xZh+ _xZh xZh˶ ##..####..## ##..######..## ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..##  ##..##..##....##..##..## xZhD 5##..##..##..##..##..##..## ..##..##..####.@##..##..## ..##..##..## ##..##..##..## ##..##..## ##..##..##..## ##..##..## #..##..##^.## ..##..## xZh 1#..##..##..## Z   goblin zombie .##..## #..##..##..## ##..## #Z^##^.##..#..## xZh޷ 3##..##..xZh (0.0xZh 4---6.2 (1xZh xZh> ` _A goblin zombie comes into view.xZhK)          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^  #..#  #..##Z^##^xZht          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^ #..#  #..##Z^##^xZh3xZh9---xZhnxZhsd _A goblin zombie is nearby!xZhg  You shoot a sling bullet.  The sling bullet hits the goblin zombie!  The sling bullet burns the goblin zombie.xZh, (((((( . xZh`xZh .....M   Menkaure.M #..####..##..You destroy the goblin zombie!xZh"4===8.2 (2xZhm'xZh)i _Menkaure, Prince of Dust comes into view.xZhw?;          #####  ....# #..## #.@#  ##..#xZh?  ##..#  #..##..##^.##  #..##.^  #..#  #..##M^##^xZhX          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^ #..# xZh #..##M^##^xZh(xZhxZhxZh] _Menkaure is nearby!xZh (((((((You shoot a sling bullet.xZh ......MThe sling bullet barely misses Menkaure.xZh9*xZhG (fast)Menkaure gestures wildly while chanting.xZh&9MxZh-40.0 (1.8xZh.#xZh&1 _Menkaure seems to speed up.xZhB3 )          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^  #..#  #..##M^##^xZh? t          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^ #..#  #..##M^##^xZh{ xZh xZh xZh ] _Menkaure is nearby!xZhr ((((((You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet burns Menkaure terribly.xZh A  Menkaure is lightly damaged.xZhq xZh7 .....M..xZh ,2.0 (2.0xZh xZha f _Menkaure breathes soot at you.xZhln (((( You shoot a sling bullet. The sling bullet hits Menkaure!  The sling bullet burns Menkaure terribly.xZhӒ ....Menkaure is almost destroyed.Menkaure calls on the powers of darkness!Your body is wracked with pain!xZhl  Menkaure points at you and mumbles some strange words.xZhȬ xZhR [M.xZh n38------------3.9 (1.9xZhȶ xZh| ( _You easily resist.xZh~          #####xZh@u  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #.M##.^  #..#  #..##.^##^xZh]~          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #.M##.^ #..#  #..#xZh {#.^##^xZhsxZhxZhxZh] _Menkaure is nearby!xZh  You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet burns Menkaure terribly.  You destroy Menkaure!xZha(((.xZh)xZhU....xZhv9------------245.9 (2.0xZhxZhP _Okawaru accepts your kill.xZh3xZh}xZh\H _No target in view!xZh: 3xZh xZh$ xZhK P _xZh .---M   mummyMxZh +6.9 (1xZh- F---7.9 (2xZh xZh{ X _A mummy comes into view.xZhD & ((((( (You shoot a sling bullet. The sling bullet hits the mummy.  The sling bullet burns the mummy terribly.xZh# xZh) .....M.xZh* S40===9.8 (1.9xZh{0 xZh$3 ` _The mummy is moderately damaged.xZhr (((((You shoot a sling bullet. The sling bullet hits the mummy.  The sling bullet burns the mummy terribly.xZhwxZh....M.xZhd(51.7xZh-xZh] _The mummy is heavily damaged.xZhG5          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #..##.^  #M.#  #..##.^##^xZhP          #####  ....# #..## #.@#  ##..# xZh ##..#  #..##..##^.##  #..##.^ #M.#  #..##.^##^xZhxZhxZhxZh\ _A mummy is nearby!xZh` ((((xZh  You shoot a sling bullet. The sling bullet hits the mummy.  The sling bullet burns the mummy terribly.xZh0xZh#...M.xZh]1=3.6xZhxZh^ _The mummy is severely damaged.xZhH          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.##  #M.##.^  #..#  #..#xZhH/#.^##^xZh1          #####  ....# #..## #.@#  ##..#  ##..#  #..##..##^.## xZh #M.##.^ #..#  #..##.^##^xZhBxZhxZhxZh\ _A mummy is nearby!xZh (((You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.xZh xZh..M.xZhZ2=5.4 (1.8xZhIxZhz^ _The mummy is severely damaged.xZh5          #####  ....# #..## #.@#  ##..#  ##..#  #M.##..##^.##  #..##.^  #..#  #..##.^##^xZhl+           #####  ....# #..## #.@#  ##..#  ##..#  #M.##..##^.##  #..##.^ #..# xZh6, #..##.^##^xZh0 xZh1 xZh5 xZh08 \ _A mummy is nearby!xZhr (((You shoot a sling bullet.xZh xZhΊ .M.xZh '7.2xZhT xZhŒ c _The sling bullet completely misses the mummy.xZho (You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.xZh xZh aM..xZh H39.1 (1.9xZhV xZhs ^ _The mummy is severely damaged.xZh 5          #####  ....# #..## #.@#  ##M.#  ##..#  #..##..##^.##  #..##.^  #..#  #..##.^##^ xZhjA%          #####  ....# #..## #.@#  ##M.#  ##..#  #..##..##^.##  #..##.^ #..#  #..# xZh6B{#.^##^ xZhDG xZhG xZhM xZhO\ _A mummy is nearby! xZhd  You shoot a sling bullet. The sling bullet hits the mummy.  The sling bullet burns the mummy terribly.  You destroy the mummy! xZhdh\. xZhm~C. xZh50561.0 xZhq xZhP _Okawaru accepts your kill. xZh.3 xZh͔ xZhP44= _The sentinel's mark upon you fades away. xZhś, xZhT xZh< xZh{K5= xZhޝ xZh, xZh. xZhǟ, xZh xZh xZhР96 xZh xZh, xZh  xZhp, xZh xZhT xZhS7= xZh xZh? xZhr xZh xZh, xZhg xZh xZhK8= xZhS xZh˦, xZh xZh, xZh xZhq xZh99 xZh xZh, xZhq xZhǫ, xZhi xZhf xZhT50= xZh& xZhh, xZh xZh, xZh xZh, xZh xZh xZhK1= xZhN xZh*, xZh xZh, xZhp xZhO2 xZh_ xZh, xZh= xZh», xZh  xZhd53= xZh xZh, xZhҽ xZhS, xZh xZh xZh<W4= xZh xZh, xZhn xZh, xZh xZhP;5 xZh xZh, xZh xZh, xZh xZh xZhK6= xZhK xZh, xZh" xZhS, xZh xZh xZhU7= xZh9 xZh, xZh9 xZh|, xZh xZhW;8 xZh xZh. xZhb xZh xZh xZh xZhy xZh, xZhe xZhv xZhK9= xZh' xZhK, xZh xZh, xZhb xZh xZhV60= xZhV xZhw, xZhK xZh, xZh xZh;1 xZh+ xZh: xZhg xZh xZhT xZh>, xZh xZhK2= xZh xZh, xZh xZh, xZh xZhT xZhU3= xZh xZh@, xZh xZh, xZh2 xZhW xZh%4 xZhA xZh, xZh. xZhI xZh xZh xZh6 xZh{K5= xZh xZh, xZh0 xZh, xZh" xZh xZhU6= xZh xZh, xZh xZhc, xZh xZh1, xZh} xZh xZh.%7 xZhs xZh, xZh0 xZhB xZhRa8= xZh xZh, xZhN xZh, xZh  xZhk9= xZhU xZh, xZh! xZh, xZh xZh_ xZh&70 xZh xZh?, xZh xZh4, xZhu xZhw  xZh K1= xZhB  xZhZ , xZh  xZh, , xZhp  xZh8 xZhq#2 xZh2= xZh xZh$ xZhJ xZh xZh/, xZh xZh;3 xZh xZhF, xZh xZh, xZh` xZh?a4= xZh xZhZ1 _HP restored. xZhm3 xZh xZh xZh !, xZh! xZhM# xZh0$ xZhT$ xZh$ xZh& xZh'O= xZh( xZh) xZh*, xZhw+ xZh- xZh-, xZh. xZhZ/ xZh>0, xZh0 xZh1 xZhY2, xZh2 xZh3 xZh3, xZh3 xZh5 xZh5 xZh6 xZhC6 xZhH7 xZh7, xZh8 xZh8 xZh9, xZh: xZh: xZh/;, xZh; xZh< xZh=, xZh|> xZhT? xZh7@, xZhA xZhSA xZhA, xZhNB xZhrC xZhND, xZhD xZhE xZhF xZh G xZhG xZhH xZhI, xZhJ xZhsK xZhL, xZhM xZh)N xZhN, xZhN xZh-Q xZhR, xZh!U xZh[ xZhfJ ##....##..##..##.. ##..##..##..####..##..##. ##..###?.##..##..## ##..##..##..##..!!##..##..# ##..##..##..##!.?.. ##..##.. ##..##..##..##..?∩∩! ##..##. ##..##..##..##.....!. ##..##  ##..##..##..##.....!.. ##..#  ##..##..##..##'@##############.^---177.0 (116.0)  xZh+g##..##..##..##................... #..##..##..###################### ..##..##......................... .##^.############################ ##............................... #################################  xZhlr xZhrH---87 xZh{ xZhQ~ _Found two gates leading back out of this place. _There is a large broken door here. xZhO xZhP xZhX xZhZH _No target in view! xZhl3 xZho xZhBw xZh~ xZh$ _ xZhD xZh xZhh, xZh xZh xZhȝ xZh! xZh xZh. xZhƪ, xZh xZh̷, xZho xZht _m - 3 glowing puce potions (gained 1) xZhf3 xZhx xZh }##..##..####..##..## ##..##..######..##..## ##..##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##?.##..##..##..####..##..##..##..!!##..##..##.. xZh##..##..##..##..?..!##..##..##^. ##..##..##..##..@∩∩!..##..##.^##. #..##..##..##.....!....##..##..## ..##..##..##.....!......##..##.. .##..##..##''##############.^##^ ##..##..##....................##. #..##..########################## xZh  ..##.............................  .################################ xZh  .................................  xZhW284.0 (6.0) xZh+5.0 (7 xZh xZh. _G - a scroll of identify xZhv4 xZhd xZh7H _No target in view! xZh3 xZh xZh xZhK xZh$ _ xZh xZh&..##..## ..##..## ####..##..## ..##..##..## #..##..##..## ##..##..##..## ?.##..##..##..## ..!!##..##..##..##.@..!##..##..##^.#..∩∩!..##..##.^##......!....##..##..##......!......##..##..##''##############.^##^.# xZh....................##..##########################.............................. ################################# xZh+6.0 (1 xZh+7.0 (2 xZh xZhib _H - a scroll labelled KUACKUCHULIY xZh xZhu xZh xZhH _No target in view! xZhRd 3 xZhFf  xZhn  xZhq  xZh?v : _ xZh ..##..## ..##..## ..##..## ####..##..## ..##..##..## ##..##..##..## ##..##..##..## ?.##..##..##..## !##..##..##..## ..!##..##..##^.##∩∩!..##..##.^##..#!....##..##..##.......!......##..##..##.''##############.^##^.##....................##..###########################............................... xZhv +8.0 (1 xZhˈ +9.0 (2 xZh  xZhΏ Y _I - a viscous blue potion xZh@v  xZhv  xZh}  xZh H _No target in view! xZh$Q xZhQ xZhQX xZhmZH _No target in view! xZh^3 xZha xZhf xZhi xZhm: _ xZh0s, xZhv xZh5}t _I - 2 viscous blue potions (gained 1) xZh3 xZh xZh0?##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##..##..##....##..##..##  ##..##..##..##..##..##..## ##..##..##..####..##..##..## #..##..##..##?.##..##..##..##  xZhs..##..##..##....##..##..##..## .##..##..##.....@##..##..##^.## #..##..##...∩∩!..##..##.^##..##  xZh#..##..##.....!....##..##..##..# ..##..##.....!......##..##..##..#  xZhߋ.##..##''##############.^##^.##. ##..##....................##..##.  xZhN#..##########################..# ................................# xZh'=############################### xZh2,92.0 (3 xZh+3.0 (4 xZh xZh@X _J - a fizzy clear potion xZhUw xZhw xZh~ xZhH _No target in view! xZh xZh xZh{ xZhMH _No target in view! xZh3 xZh+ xZhH xZh xZh : _ xZh| , xZh xZhhs _J - 2 fizzy clear potions (gained 1) xZh3 xZho xZh, xZhx xZh#v _j - 7 potions of heal wounds (gained 1) xZhE%3 xZh' xZh+, xZh- xZhu3F _d - 3 potions of might (gained 1) xZh53 xZh7 xZh@: xZh<, xZh= xZhAY  There is a gate leading back out of this place here. xZhD xZhpD _ xZhE xZhG xZhI, xZhK xZh_M xZhN, xZhP xZhX ##..######..## ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##..##..##....##..##..##  ##..##..##..##..##..##..##  ##..##..##..####..##..##..##  ##..##..##..##@.##..##..##..##  xZhNY0 ##..##..##..##....##..##..##..## ##..##..##..##......##..##..##^. #..##..##..##...∩∩...##..##.^##.. ..##..##..##..........##..##..##  xZh|Y.##..##..##............##..##..## ##..##..##''##############.^##^. #..##..##... xZhYI##.. ..##... xZh_1204.0 (11.0) xZhJ`,5.0 (12 xZhd xZhfd _K - a scroll labelled RUUDDUPH XONUD xZh  xZh  xZh  xZh H _No target in view! xZh2 3 xZh2  xZh> 0.0).....∩∩.... xZhB  xZhD  xZhF E _Done exploring. xZh  xZhf  xZh  xZh H _No target in view! xZhE xZh xZh xZhH _No target in view! xZh-h xZhnrRead which item? Scrolls  f - 2 scrolls of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWN  v - a scroll labelled ATAROR ROIC  A - 3 scrolls labelled KAP XODWUCHUMN  C - a scroll labelled HERCHE DEUPPIUD  D - a scroll labelled DAYTRE GEBROAG - a scroll of identify  H - a scroll labelled KUACKUCHULIY  K - a scroll labelled RUUDDUPH XONUD [!] read|quaff|evoke xZhnG[?] describe selected xZh' xZh, xZh2##..######..##Hydeparker the Cleaver##..##....##..##Demonspawn of Okawaru *.....##..##..##..##..##Health: 74/74 ========================##..##..####..##..##Magic: 9/9======================== xZh3##..##..######..##..##AC: 23Str: 23##..##..##....##..##..##EV: 5Int: 9##..##..##..##..##..##..##SH: 4Dex: 13##..##..##..####..##..##..##XL:  9 Next: 25% Place: an Ossuary##..##..##..##@.##..##..##..## Noise: ---------  Time: 6205.0 (0.0)  xZh3##..##..##..##....##..##..##..## e) +10 sling "Mudiv" {flame, Will+} ##..##..##..##......##..##..##^.# Fire: e) +10 sling "Mudiv" {flame, Wil #..##..##..##...∩∩...##..##.^##..  xZhP4..##..##..##..........##..##..##. .##..##..##............##..##..##  ##..##..##''##############.^##^.#  #..##..##....................##..  ..##..##########################.   xZh4s_There is a gate leading back out of this place here. _K - a scroll labelled RUUDDUPH XONUD _No target in view! _Done exploring. _No target in view! _No target in view!xZhxZh{FIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled ZOGHUSKOXAE  l - a scroll labelled HOGGIWN VUYZIO  o - a scroll labelled QIYDDO ZIEDGHAOM  u - a scroll labelled WYCYFR BOCEWN  v - a scroll labelled ATAROR ROIC  A - 3 scrolls labelled KAP XODWUCHUMN  C - a scroll labelled HERCHE DEUPPIUD  D - a scroll labelled DAYTRE GEBROA xZhI H - a scroll labelled KUACKUCHULIY  K - a scroll labelled RUUDDUPH XONUD Potions (select first with !)  m - 3 glowing puce potions  r - 2 fuming ruby potions  z - an amethyst potion  B - an inky potion xZh I - 2 viscous blue potions  J - 2 fizzy clear potions[?] describe selectedxZh=xZhUBxZh}F_##..######..##Hydeparker the Cleaver##..##....##..##Demonspawn of Okawaru *.....##..##..##..##..##Health: 74/74 ========================##..##..####..##..##Magic: 9/9========================##..##..######..##..##AC: 23Str: 23##..##..##....##..##..##EV: 5Int: 9##..##..##..##..##..##..##SH: 4Dex: 13##..##..##..####..##..##..##XL:  9 Next: 25% Place: an OssuaryxZhG##..##..##..##@.##..##..##..## Noise: ---------  Time: 6205.0 (0.0)  ##..##..##..##....##..##..##..## e) +10 sling "Mudiv" {flame, Will+} ##..##..##..##......##..##..##^.# Fire: e) +10 sling "Mudiv" {flame, Wil #..##..##..##...∩∩...##..##.^##.. ..##..##..##..........##..##..##. .##..##..##............##..##..##  ##..##..##''##############.^##^.#  #..##..##....................##..  ..##..##########################.  xZhGs_There is a gate leading back out of this place here. _K - a scroll labelled RUUDDUPH XONUD _No target in view! _Done exploring. _No target in view! _No target in view!xZh@X]  As you read the scroll of identify, it crumbles to dust.xZhX+6.0 (1xZh]xZh_O _m - 3 potions of mutationxZhB4xZh0xZh(P _You have 1256 gold pieces.xZh6G ##..##....##..####..##..##..##..####..##..####..##..####..##..######..##..####..##..##....##..##..####..##..##..##..##..##..####..##..##..####..##..##..####..##..##..##..##..##..##..####..##..##..##.@..##..##..##..## ##..##..##..##......##..##..##^. #..##..##..##...∩∩...##..##.^##..## .##.............................. xZhxZh-7 _xZhxZh+xZh ##..##..##..##..####..##..####..##..####..##..######..##..####..##..##....##..##..####..##..##..##..##..##..####..##..##..####..##..##..####..##..##..##..##..##..##..####..##..##..##....##..##..##..## ##..##..##..##..@...##..##..##^. #..##..##..##...∩∩...##..##.^##.. ..##..##..##..........##..##..##.# ################################# xZhxxZho&8xZhxZhxZhN  ##..##..####..##..####..##..######..##..####..##..##....##..##..####..##..##..##..##..##..####..##..##..####..##..##..####..##..##..##..##..##..##..####..##..##..##....##..##..##..## ##..##..##..##......##..##..##^. #..##..##..##...@∩...##..##.^##.. ..##..##..##..........##..##..## .##..##..##..##..##..## ................................. xZh  xZhg &9xZh xZhf  xZh d_There is a gate leading back out of this place here.xZhDxZhxZhRxZhxZh.10 _xZhxZh,A ### ##<####  #..÷..#.#.. Dungeon:7 #.#.@.......  ##....##....  ##..## #..  xZht-h#... . .... #.|... #<.... ##...## xZh@/xZhkBxZh%+8 (1.8xZhxZhZ} _Welcome back to the Dungeon! _There is a collapsed entrance here.xZhJ3xZhJxZh9xZhL###<#####..÷..#.#..#......... ##.@..##....0.0 ##..## #.. #...# .xZh ....>##.|...# #<....# ##...## #.#xZh"xZh'+1.8 (1xZh(xZhV+; _Found a stone staircase leading down.xZhTxZhTxZh\ZxZh0]H _No target in view!xZh 3xZhl xZh xZh xZh? $ _xZh9 BxZh xZh xZhj xZh ,xZh xZh #####<#### ###..÷..#.#..#.#.........##....##.... ##..## #. ##...##  #.@..># .|...# #<....# #.##.#xZh A#.#xZh  #####<#### ###..÷..#.#...#.......#....## ##..## ###...## ....># .<.#...##.#xZh +4.8 (3xZh +5.8 (4xZh: xZh s _You see here a staff of fire.xZh 4xZh xZh H _No target in view!xZhKxZhxZhjxZhH _No target in view!xZhu3xZh}xZhxZhxZhP _xZh,xZhxZhpxZhnTxZhnxZhoxZh qBxZh6rxZh+s,xZhsxZhuxZh}########### #.........# ### #.......#.#  ##<####.#.###.#.# ##..÷..#.#.....#.# #.#.........#..#.# ##....##.......#@# 35.8 (20.0)  ##..###.#.............)##...##.......#######..  #....>#########  #.|...#  #<....#  ##...##xZh~Z#.####.#xZhބxZh,6.8 (21xZhwxZhP( _Found a battleaxe.xZhFxZhxZh'xZhH _No target in view!xZh3xZhxZhxZhxZh| _xZhxZhxZh,xZh7xZhxZh,xZhxZhxZh9xZhkxZhHxZh xZh ,xZh xZhbxZh#,xZh9xZhxZh:xZh`xZhxZhxZhq,xZh!xZhxZh,xZhxZh!xZh%xZh%xZh%xZh'(xZh*,xZh*xZh-xZh/,xZh(1xZh3xZh5,xZh6xZh7xZh9,xZh9xZh ;xZh%<,xZh<xZh=xZh*@BxZh@xZhB,xZhBxZhCxZhD,xZh7ExZhUFxZhO..##..## .###.## ###.# #.# #.# #.# #.# ###.# #.@.#55.8 (19 #.###  #.  #. .< #. #. #. xZhUxZhU,6.8 (20xZhuZxZh]9 _Found a stone staircase leading up.xZh? 3xZh xZh_ xZh xZhxZhnxZhxZhBxZhBxZht#  #.# #  #. #  #.# # #.####.##...##.### #.#  #@# 9.8 (3.0))......<# .######.. #.## #.# #.#xZh #.# #..xZh&B60.8 (4xZh ,xZh.& _Found a war axe.xZh>xZh?xZhDxZhQGH _No target in view!xZh 3xZhU xZh- xZh3 xZhz : _xZh P  There is a stone staircase leading up here.xZh xZh:  _xZhB xZh, xZh ,xZh xZh xZh$  #.#  #.#  ###.#  #...# #.### #.# ..######.# #.)......<####....#.######.@.....# #.##.....5 #.# #..#.#.# ...#.# .#.. 5   white imp (asleep)#..xZh% N#.#xZh, y 3.8 (3  A white imp comes into view.xZh6 5.5==4.8 (4xZh< xZhUA + _The white imp shouts!xZh~[  You shoot a sling bullet. The sling bullet hits the white imp!  The sling bullet burns the white imp terribly.  You kill the white imp!xZh` i(((((.xZh{ 0......xZhg 3=6.8 (2xZhW xZh P _Okawaru accepts your kill.xZh H 3xZhH xZhO \..<.0xZhaP xZh6V xZhaX T _Key pressed, stopping explore.xZhg 4xZhl xZhx H _No target in view!xZh*xZh]*xZh*xZh.xZh7#.# #.# ###.# #...# #.### #.# ..######.# ##.)......<####.#.######..@....# #.##.#.# .#..#.#.# .. .#.# .## ..=xZh[8#.. .. o.o   orc wizard (wandering)#.. .. .#.# ..xZh@  An orc wizard comes into view. It is wielding a +0 dagger.Found a tubular golden ring.xZhgHM  The orc wizard shouts! You hear a shout!xZhSi o.ooo   orcAn orc comes into view. It is wielding a +0 dagger.xZh"U3-7.8 (1xZh[xZhe xZhe_The orc shouts!xZh (((( You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.xZhْxZhhxZh  ....oo 2 orcsThe orc wizard is severely wounded.An orc comes into view. It is wielding a +0 mace.xZhū ****The orc wizard casts a spell at you.xZhxZh,xZh....o..o.oo 2 orcsxZhxZh.=9.6 (1.8xZhSxZh2 _You block the puff of flame.xZhg #.# #.# ###.# #...# #.### #.# ..######.# ###  .)......<####.....  #..@....#  #.##.......  #.# .#..#..  #.# .. .o..  #.# .## ..=  #.. .. o.  #.. .. .  #.# ..xZh #.# #.# ###.# #...# #.### #.# ..######.# ###  .)......<####.....  #..@....#  #.##.......  #.# .#..#..  #.# .. .o.. #.# .## ..= #.. .. o.  #.. .. . #.# .. xZhj4xZhxZhd _There are monsters nearby!xZh ((((You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.xZh..xZhHo.o o..o   orc wizardoo 2 orcsxZh\.71.5 (1.9xZhBxZhW _The orc is almost dead.xZhm #.# #.# ###.# #...#xZh #.### #.# ..######.# ###  .)......<####.....  #..@....#  #.##.......  #.# .#o.#..  #.# .o o...  #.# .## ..=  #.. .. ..  #.. .. .  #.# ..xZh  #.# #.# ###.# #...# #.### #.# ..######.# ###  .)......<####.....  #..@....#  xZhw #.##.......  #.# .#o.#..  #.# .o o... #.# .## ..= #.. .. ..  #.. .. .  #.# .. xZh 4xZh xZh d _There are monsters nearby!xZh W(((((((xZh.. ooo... ...=3.4 _You shoot a sling bullet. The sling bullet barely misses the orc.xZh | ((((You shoot a sling bullet.xZh   The sling bullet closely misses the orc. oo...  The orc hits you but does no damage.  The orc wizard hits you but does no damage.  The orc hits you but does no damage.5.4 (2.0xZhIxZhA _The orc wizard hits you but does no damage.xZhE  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!)   orcxZh?xZh= o.  Okawaru accepts your kill.The orc wizard hits you but does no damage.  You block the orc's attack.xZh7.3 (1.9 _The orc wizard hits you but does no damage. (You shoot a sling bullet.xZhDo _The orc wizard hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.xZhDyThe orc barely misses you.  The orc barely misses you.xZh L8*xZhn  The orc wizard points at you and mumbles some strange words.xZh8@xZhB 0 9.2Confused fire: e) +10 sling "Mudiv" {fConf xZhKxZh*Q _You are confused.xZh3xZhxZhc~ _You are too confused!xZhxZhK _You are too confused!xZh[$xZh%xZh@.xZh1K _You are too confused!xZhxZhxZhxZhMK _You are too confused!xZh  _You are too confused!xZh7 3xZh xZhr C _You are too confused!xZh xZhm :xZh PxZh 3xZh xZh6 xZha 3xZh8} xZh$= IxZhI xZhJ PxZh xZh xZh xZh xZh7 3xZh? xZhz xZh 3xZh+ xZh xZhFPxZh83xZhxZhvxZh-*PxZhn3xZh&|xZh_  You miss the orc. The orc hits you but does no damage.--80.7 (1.5xZh xZh[ A _The orc wizard hits you but does no damage.xZhsp  You miss the orc. The orc hits you but does no damage. _The orc wizard hits you but does no damage.  You clumsily bash the orc but do no damage.  The orc hits you but does no damage.  The orc wizard  hits you with a +0 mace.xZh&h3---2.2xZh,xZhA _The orc wizard hits you but does no damage.xZhjf  You bump into the rock wall. The orc hits you but does no damage.xZh|k54=xZhk$30xZhrxZhAv[ _The orc wizard completely misses you.xZhZ7|  You bump into the rock wall. The orc barely misses you.xZh>}  The orc wizard gestures at you while chanting.xZhYxZhZZ%4xZh%bxZheA _The magic dart hits you but does no damage.xZh   You closely miss the orc. The orc hits you with a +0 mace.xZhS [0--5.7 (1.5xZh( xZh~ A _The orc wizard hits you but does no damage.xZhur  You barely miss the orc wizard.  The orc wizard is severely wounded.  You feel less confused.  The orc  The orc wizard hits you but does no damage.  hits you with a +0 mace.xZhv-- 4 7.2Fire: e) +10 sling "Mudiv" {flame, WilxZh~xZhA _The orc wizard hits you but does no damage.xZhz (You shoot a sling bullet.xZhH7 oThe sling bullet closely misses the orc wizard.The orc hits you but does no damage.xZh.=9*xZh^! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!xZh {Deactivating autopickup; reactivate with Ctrl-A.xZhrL====9.1 (1.9xZhxZh _The orc closely misses you. Something hits you but does no damage.xZhD  You shoot a sling bullet.  Okawaru accepts your kill.xZhv{ )Reactivating autopickup.xZha  You feel a bit more experienced. You block the orc's attack.xZh51=7===-91.0xZhixZh,: _The orc hits you but does no damage.xZh=  #.# #.# ###.# #...# #.### #.# ..######.# ###  .)......<####.....  xZh #..@o...#  #.##)......  #.# .#..#..  #.# .. ....  #.# .## ..= xZh G #.. .. ..  #.. .. .  xZh% 4#.# ..xZhuy  #.# #.# ###.# #...# #.### #.# ..######.# ###  .)......<####.....  #..@o...#  #.##)......  #.# .#..#..  #.# .. .... #.# .## ..= #.. .. ..  #.. .. . #.# .. - _An orc is nearby!  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!xZh| C)xZh xZhŜ e2=2.8 (1.8xZhY xZh P _Okawaru accepts your kill.xZhxZh(xZhrxZhOH _No target in view!xZh93xZhxZhxZh$ _xZhxZh{,xZhxZh|xZh%3xZhxZh,xZh1xZhs,xZhxZha4=xZhxZh_1 _HP restored.xZhD3xZhxZhB Z  Items here: )) [ †.xZh] xZh  _xZh xZhu xZh ,xZhc xZh8 xZh O=xZht xZh xZh-! ,xZh# xZh' xZh* ,xZh- xZh`0 xZh5 ,xZhN8 xZhdD #.### #.# .######.# ###### )......<####...... .######...)...#### ##.##)......#.##.##.#..#..#.# #.##.........#####.##...@.......---#.......#..########............# xZhfE ~#.#.......##....#.##.#....# ...... ......... .....###....## ......... ...xZhN 1305.8 (13.0)xZhO H---6.8 (14xZh^V xZhe 3 _G - a +6 ring of intelligencexZh xZh xZh] xZh" H _No target in view!xZhG3xZhIxZhOxZh:RxZhV: _xZhEWxZhDZ,xZh[xZh]xZhZ_,xZh`xZhaxZh6c,xZhcxZhhxZh*j,xZhIkxZh3mxZho,xZhoxZh rxZhEs,xZhtxZhuxZhGw,xZh#xxZhyxZhg{xZh{xZh#|xZh ~xZh,xZhxZhxZhJxZhxZh`xZhxZh ,xZh=xZhxZh|,xZhbxZhxZhh,xZh_xZh.xZhO,xZh>xZhcxZh,xZhkxZhǠxZhxZh8xZhѢxZhxZhM,xZhxZhxZh,xZhRxZhxZh,xZhxZhCxZhS,xZhxZhxZh,xZh!xZhxZh,xZhxZhqxZh,xZh/xZh޿xZh*,xZhxZhQxZh ,xZhxZhxZht,xZh1xZhxZhzxZhxZh\xZhxZh,xZhXxZhxZhg #........##.... #............## #.##..#.###.### #.##..#.###...# #.##........... ######.#####.###...# ...##.#####.# ##### #.##.......# #@....###### ........###.#  z######.# #.# ..# #.# xZh%t#### #.. ##. z   wight (dormant) .# .#xZhD-35.8 (29xZhz.zxZh,6.8 (30xZhxZht _A wight comes into view. It is wielding a +0 dagger.xZh B ((((( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.xZhXxZhXxZh^L..z...xZh_;===8.6 (1.8)xZhfxZhTi` _The wight is moderately damaged.xZh0^ (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.xZh* ..z.40.4 _The wight is moderately damaged.xZhxhits the wight but does no damage.The sling bullet hits the wight!burns the wight.  You destroy the wight!xZh,a)(xZh'.xZh592.3 (1.9xZhxZhP _Okawaru accepts your kill.xZh42xZh2xZh9xZh<H _No target in view!xZhxZh'xZhxZhH _No target in view!xZh 4xZhxZhH _No target in view!xZh{xZhK|xZhxZhvH _No target in view!xZh xZhxZhxZhH _No target in view!xZhhxZhhxZhnxZhqC _No target in view!xZhc4xZhxZhxZh5XxZhXxZh^xZhaxZhxZh?xZhxZhxZhD 4xZhK xZhM xZhm xZh xZhv xZhN xZh4 xZh~5 xZh!: xZh< xZh xZhc xZh xZh: xZhx xZh xZh xZhL$ xZh( xZh5 PEquip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe xZh fArmour (go to first with [)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}  x - a +0 plate armour (worn)b - a +0 scale mail Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)E - an amulet of reflection  G - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put onxZh y[tab] equip|unequip $xZh$$xZhw+$xZh3;#........##.... Hydeparker the Cleaver#............## Demonspawn of Okawaru *.....#.##..#.###.### Health: 74/74 ========================#.##..#.###...# Magic: 9/9========================#.##........... AC: 23Str: 23######.#####.###...# EV: 5Int: 9...##.#####.# ##### SH: 4Dex: 13#.##.......#XL:  9 Next: 29% Place: Dungeon:7#@....######$xZh4Noise: ===------  Time: 6342.3 (0.0).....)..###.#e) +10 sling "Mudiv" {flame, Will+} .######.# #.#Fire: e) +10 sling "Mudiv" {flame, Wil..# #.##### #..##..#.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!$xZhS;$xZh=</--- _$xZhpB$xZhJe _ You start putting on your amulet.$xZhOG---3.3 (1$xZhqXW4.3 (2$xZh^$xZhe$xZhCf+5.3 (3$xZhl$xZhs$xZhbt+6.3 (4$xZhz$xZh$xZh2$7.3 (5$xZh$xZh 9 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.$xZh($xZh$xZhSX _E - an amulet of reflection (worn)%xZh*3%xZh,%xZhS/%xZhT2%xZh6: _%xZh1U%xZh~V,%xZh_d%xZhgj,%xZh k%xZhk%xZh2n%xZhgp,%xZhp%xZhr%xZhu,%xZh v%xZh x%xZh z,%xZh=}%xZhu~%xZh,%xZh%xZh~%xZh9,%xZha%xZhƐB%xZht%xZh/%xZh,%xZh %xZh%xZhW,%xZh%xZh%xZh,%xZh%xZh%xZh%xZh&%xZh[%xZh%xZhG,%xZh%xZh%xZh,%xZhA%xZh%xZhX,%xZh%xZh,%xZhX%xZh:O _You now have 1277 gold pieces (gained 21).%xZha3%xZh%xZh#.######...)...###.# #.##).....#.# #.##.#..#.##.## #.##......#...# #.##.## #...# #.......#. #...# #.........#####...#####.#.......##...!@......#.##.#....70.3 (23.0)...................###.[.........#.###....######...#####........# #...# #.........#...# #.##..#.## #...# #.##..#.## ##.## #.##...... #.######.#####.## %xZh%xZh_%xZhT _Key pressed, stopping explore.%xZh%xZht%xZh+$%xZh&H _No target in view!%xZh3%xZh%xZh%xZh %xZh: _%xZh,%xZh%xZhvq _h - 3 potions of curing (gained 1)%xZh3%xZh%%xZh #.# #.##)... #.# #.##.# ##.## #.##... #...# #.##.## #...# #.... #...# #......#####...#####.#..###...........#.##.#.......@............###.[..#.### #####...#####....... #...# #. #...# #.##..# #...# #.##..#.%xZh ##.## #.##.... #.######.##### #.....##.#####.%xZh;#+ #.# #.##.##.## #.##. #...# #.##.## #...# #..... #...# #. #####...#####.##..###...........#.##.#.............. ..####.### #####...#####... #...# # #...# #.##..# #...# #.##..# ##.## #.##.. #.######.##### #.....##.##### #####.##.....%xZhp,13.3 (3.0)%xZh4-+4.3 (4%xZh3%xZhc _You see here the +3 leather armour "Nemmom" {rC- Regen+ Stlth+}.%xZhp _No target in view!%xZh _No target in view!%xZhe %xZhCf %xZht %xZh, H _No target in view!&xZh&xZh&xZh);&xZh>H _No target in view!&xZh*O3&xZhP&xZhU&xZhW&xZh1]P _&xZh8`,&xZh}a&xZh d&xZhg,&xZh$i&xZhk&xZh n,&xZhFo&xZhq&xZht,&xZhJv&xZh6z&xZh},&xZhM&xZh~&xZh,&xZh&xZh`&xZh&xZhk&xZh&xZh&xZh&xZh',&xZh̕&xZh,&xZh&xZh &xZhqB&xZh2&xZh#.###.#### #...........# #####........# #................# #####..#..#..#..###.................K.. #........###.[....#..#..#.## ##### #...@.....# #.####.###### ##.# ##.# ##..# #### #K   kobold (asleep) ### #.####  85.3 (11.0)  A kobold comes into view. It is wielding a +0 dag&xZh7,ger. KKKK 2 kobolds (1 missile, 1 wandering)The kobold shouts!==6.3 (12&xZh&xZhz _A kobold comes into view. It is wielding a +0 short sword.&xZh   .........#  #####........#  .............#  ..#..#..#..# . .............. K.. #........###.[ .K...#..#..#.##  #...@.....#  ####.######  #.#  #.#  ..#  ### &xZh3   .........#  #####........#  .............#  ..#..#..#..# . .............. K.. #........###.[ .K...#..#..#.##  #...@.....#  ####.######  &xZhϲG#.#  #.#  ..#  ### &xZh/4&xZh.&xZh*d _There are monsters nearby!&xZhi  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold! The sling bullet burns the kobold.&xZh)(((((   kobold (missile)&xZh>,&xZhl?Y  You kill the kobold!&xZh-A&xZhsKMK....K   kobold brigand (missile, wandering)K   kobold (missile)&xZh&P9=8.2 (1.9)&xZhV&xZhd  A kobold brigand comes into view. It is wielding a +1 whip of electrocution and_quivering curare-tipped darts.&xZh| You kill the kobold!A kobold brigand comes into view. It is wielding a +1 whip of electrocution and_quivering curare-tipped darts.You shoot a sling bullet.  The kobold brigand shouts!  The sling bullet hits the kobold! The sling bullet burns the kobold.&xZh )((((K)&xZh( ,&xZhm2 ^..K....&xZh6 )90.1&xZh? &xZhgA J _You kill the kobold!&xZh7g    .........#  #####........#  .............#  ..#..#..#..# . .............. ..K #........###.[ .))..#..#..#.##  #...@.....#  ####.######  #.#  #.#  ..#  ### &xZh    .........#  #####........#  .............#  ..#..#..#..# . .............. ..K #........###.[ .))..#..#..#.##  #...@.....#  ####.######  #.#  #.#  &xZh ..#  ### &xZh &xZh &xZh &xZhL e _A kobold brigand is nearby!'xZhq (((( You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.'xZh 'xZhu.....'xZhO1.9 (1.8 _The kobold brigand is moderately wounded.'xZh]'xZh^'xZhg'xZhiH _No target in view!'xZh'xZh@'xZhD'xZhH _No target in view!'xZh'xZh'xZhA'xZhH _No target in view!'xZh 3'xZh 'xZh 'xZh 'xZh $ _'xZh ,'xZh 'xZh ,'xZh 'xZh 'xZhk 'xZh|w  .#. # #.# ... ## #.###.#### # .# ########........# ##......# ######.....#..#..#..###.#....................'xZh7x ... #@.......###.[.---3.9 (2.0.))..#..#..#.## ######.K.......# #####.###### #.. #.#. #.##. K   kobold brigand (missile)..# #.###'xZh~x x #. ##'xZhz :---'xZh 'xZh& e _A kobold brigand is nearby!'xZh/ (You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet burns the kobold brigand.'xZh, 'xZh K.  The kobold brigand is heavily wounded.===5'xZhp 'xZh \ _The kobold brigand closely misses you.(xZh)R .#.  #.# ...  #.###.####  .........#  #######........#  #..............#  #.....#..#..#.. #.............. ... #@.......###.[ .))..#K.#..#.##  #.........#  ####.######  #.#  #.# (xZhRW ..#  ### (xZh .#.  #.# ...  (xZh#.###.####  .........#  #######........#  #..............#  #.....#..#..#.. #.............. ... #@.......###.[ .))..#K.#..#.##  #.........#  ####.######  #.#  #.#  ..#  ### (xZh$4(xZhD}{ _A kobold brigand is nearby!(xZhB The kobold brigand is heavily wounded. _The kobold brigand closely misses you. _A kobold brigand is nearby!You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet burns the kobold brigand.(xZh/  The kobold brigand is almost dead.The kobold brigand hits you but does no damage.  You are electrocuted!60-----(xZhIJ&7.8 (1.9(xZh=(xZhE _The kobold brigand hits you but does no damage.(xZhYou are electrocuted! _The kobold brigand hits you but does no damage.  You shoot a sling bullet.  You kill the kobold brigand!(xZhf)(xZhN$(xZh(c1-----339.7(xZhH0(xZh2P _Okawaru accepts your kill.(xZh(xZh(xZhQ(xZhH _No target in view!(xZh 4(xZh (xZh5 H _No target in view!(xZhb3(xZhd(xZhh(xZh@i$ _(xZhX(xZh(xZh#2(xZh (=(xZh(xZhj=---402.7 (3.0.(xZh:---(xZh(xZh{T _Key pressed, stopping explore.(xZh(xZhb(xZh?*(xZh-H _No target in view!)xZhx)xZhm)xZh )xZhw )xZhB_No target in view!)xZh-3)xZh0)xZhr6)xZh7$ _)xZh;)xZh>,)xZh(I)xZhI)xZhJU3=)xZhL)xZhP,)xZhR)xZhGW,)xZh4Y)xZh7^;4)xZh`)xZhd,)xZhf)xZhj,)xZh)5=)xZhSk6=)xZh)xZh{,)xZh)xZh,)xZh )xZhϖ;7)xZhr)xZh,)xZh)xZh,)xZh8=9=)xZhf,)xZh)xZh>,)xZh)xZh,)xZh)xZh)xZh&70)xZh)xZhHB)xZh,)xZh")xZhra1=)xZhD)xZhW,)xZh)xZhN ,)xZh )xZhU2=)xZh )xZhi")xZh ',)xZh))xZh 0B)xZh3;3)xZh8)xZh[=,)xZhCA)xZhE,)xZhG)xZhL)xZhMD4=)xZhO)xZhjY)xZhga #.# ...###.####)xZh # #.# .... # #.###.####  .........# ######### ##....... ######....###....3.0)#...............#.....#........###.[..)xZh=#.))..#).#..#.## #####..#####.........##..####.#######.. .#4.7 (4 _Found a stone staircase leading down.)xZhWv  _No target in view!)xZhc )xZh )xZhs )xZh )xZh )xZhc $ _)xZhі )xZh )xZh ,)xZh )xZh )xZh ,)xZhW )xZh )xZh ,)xZh )xZh )xZh =#####  # ....###  #f ...... ##.. #..#.# .....#..#.#  ##.#.#.##>  #..###@#.# .... # #......#.###.#### # ##..............# #)xZh8  #######........# # #..............# ######.....#..#..#..###..f   sleepcap (dormant)#.....................#.....#........###.[..)xZh #.))..#).#..#.## #####)xZh &8)xZh _.ff)xZhG +9.7 (5)xZh )xZh [ _A sleepcap comes into view.)xZh Q ((()xZh ~You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.)xZh )xZh )xZhR Q..f.)xZh 8===51.6 (1.9)xZh )xZh 6 _The sleepcap is lightly damaged.*xZh ##### # ....###  #. ......  ##.. #..#.#  .....#..#.#  #...f..#*xZh>  #..###@#.# ....  #......#  ##......  #######.  *xZhޖa..  ..# .. ..[*xZh3 #.))..#) *xZh%/w ##### # ....###  #. ......  ##.. #..#.#  .....#..#.#  #...f..#>  #..###@#.# ....  #......#  ##......  #######.  *xZh/..  ..# *xZhE\.. ..[ #.))..#) *xZhd4*xZh1l*xZhn_ _A sleepcap is nearby!*xZh+ ( You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.*xZh—*xZh .fThe sleepcap is moderately damaged.3.6 (2.0*xZh=*xZhU _The sleepcap barely misses you.*xZhG ##### *xZh~# ....###  #. ......  ##.. #..#.#  .....#..#.#  #....f.#>  #..###@#.# ....  #......#  ##......  #######.  ..  ..# .. ..[ *xZh.#.))..#) *xZhnl& ##### # ....###  #. ......  ##.. #..#.#  .....#..#.#  #....f.#>  #..###@#.# ....  #......#  ##...... *xZhl  #######.  ..  ..# .. ..*xZhm[ #.))..#) *xZhu4*xZha}*xZh_ _A sleepcap is nearby!*xZhw  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.*xZh.o  The sleepcap is heavily damaged.*xZh -5.5 (1.9*xZh*xZhz _The sleepcap completely misses you. You block the sleepcap's attack.*xZh~  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.*xZh 0--The sleepcap is severely damaged.  The sleepcap releases spores at you.are engulfed in a cloud of soporific spores!  You fall asleep.*xZh /  --more--,xZhT ##### # ....###  #. ......  ,xZh1##.. #..#.#  .....#..#.#  #....f.#>  #..###@#.# ....  #......#  ##......  #######.  ..  ..# .. ..[ #.))..#) ,xZh 2  0 7.4+10 sling "Mudiv" {flame, Wil,xZh,xZh _The sleepcap releases spores at you but does no damage. 1,xZh]=-The sleepcap completely misses you.,xZh(/  --more---xZh{? --8.4 (2 _-xZh}-xZhv-xZh F--9.4 (3-xZh-xZhd _The sleepcap barely misses you.-xZhc  The sleepcap releases spores at you but does no damage.-xZhP/  --more---xZhox 7 60.4 (4 _-xZhz -xZh  ##### # ....### -xZh{  #. ......  ##.. #..#.#  .....#..#.#  #....f.#>  -xZh #..###@#.# ....  #......#  ##......  #######.  -xZh o..  ..#-xZhB D .. ..-xZhb z[ #.))..#)-xZh U  The sleepcap releases spores at you but does no damage.-xZh -xZhף 2= 5  9 1.4 (5-xZh G+10 sling "Mudiv" {flame, Wil-xZhQ -xZhv " _You wake up.-xZhL)  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.  You destroy the sleepcap!.-xZh\&.-xZh`<4==3.3 (1-xZhg-xZhiP _Okawaru accepts your kill..xZh4.xZh.xZh!H _No target in view!.xZh4.xZh.xZh F _Unknown command..xZhc.xZhc.xZhp.xZh5sH _No target in view!.xZh+5  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.2   9.0   0   k - Spellcasting   0.0   1.2  -1           b - Maces & Flails   5.9   1.2  -1       c * Axes   9.6  12.5  -1   l - Invocations   0.0   0.6  +3   d - Polearms   5.9   1.2  -1   m - Evocations   0.0   1.0[40.xZh5m   0   e - Unarmed Combat   0.0   1.2  -1               f - Ranged Weapons   0.0   1.2  -1               g - Armour   2.6   3.6  -1       h - Dodging   0.0   1.2  -1       i - Shields   2.6   3.6  -1       j - Stealth  .xZh6 0.0   1.0   0                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1xZhHydeparker the CleaverDemonspawn of Okawaru *.....#####Health: 72/74 =======================-# ....###Magic: 9/9========================#. ......AC: 23Str: 23##.. #..#.#EV: 5Int: 9.....#..#.#SH: 9Dex: 13#......#.#.#.##>XL:  9 Next: 34% Place: Dungeon:7#..###@#.# ....# Noise: ===------  Time: 6463.3 (0.0)#......#.###.#### # e) +10 sling "Mudiv" {flame, Will+} ##..............# # Fire: e) +10 sling "Mudiv" {flame, Wil#######........# ##.......1xZh[m.......# ######.....#..#..#..###.... #..................... #.....#........###.[.. #.))..#).#..#.## ##### The sling bullet burns the sleepcap.  You destroy the sleepcap! _Okawaru accepts your kill. _No target in view! _Unknown command. _No target in view!1xZh31xZhc1xZh91xZh,3 _1xZhX1xZh},1xZh1xZh^,1xZh1xZha4=1xZhc1xZh1xZh,1xZhS1xZh1xZh,1xZh 1xZh 1xZh #.# ######## #......### #.. ......###..##..#.# #.....@#..#.#  ---70.3 (7[##......#.#.#.##>  #..###.#.# ....  #......#.###.###1xZh# ##........# #######........#  #......# ## #.....#..#..#..### #..................1xZhD1xZhG---1.3 (81xZh1xZh ( _Found a ring mail.1xZh _No target in view!1xZhŽ 1xZh m= _1xZh̿ ,1xZh8 1xZh 1xZhu A  You see here a +0 ring mail.1xZh+ 5 _1xZh^ 1xZh 1xZh ,1xZh 1xZhs 1xZh^ ,1xZh 1xZh 1xZh3 ,1xZh 1xZh 1xZh ,1xZh` 1xZh 1xZh ,1xZh 1xZh% 1xZh! ,1xZh 1xZh7 1xZh; ,1xZh 1xZh  1xZh[ ,1xZh 1xZh% 1xZh ,1xZh+ 1xZh! 1xZh$ ,1xZh% 1xZh) 1xZh+ ,1xZh, 1xZh5/ 1xZh2 ,1xZh3 1xZh5 1xZh< ,1xZhb= 1xZh@ 1xZhD ,1xZhF 1xZhQH 1xZh/L ,1xZh_M 1xZhO 1xZhuS ,1xZhU 1xZhY ,1xZhZ 1xZh^ N _You now have 1283 gold pieces (gained 6).1xZha 31xZhub 1xZh!e 1xZh h ,1xZh i 1xZhk 1xZhtn ,1xZhJp 1xZhsr 1xZhu ,1xZh*w 1xZhy 1xZh| ,1xZhp~ 1xZh 1xZh? ,1xZhG 1xZhɊ 1xZhq ,1xZh 1xZh+ 1xZh ,1xZh 1xZh 1xZh ,1xZh 1xZh1 1xZhe ,1xZh 1xZh 1xZh ,1xZh@ 1xZh 1xZh; ,1xZh 1xZhݿ 1xZh ,1xZh 1xZh 1xZh ,1xZh, 1xZh 1xZh ,1xZhR 1xZh B1xZhz 1xZh 1xZh( ,1xZh 1xZh ,1xZhZ 1xZhx 1xZh 1xZhX ,1xZh 1xZh= 1xZh 1xZh4 1xZh 1xZht 1xZhm ,1xZh 1xZhq 1xZhu ,1xZh* 1xZh 1xZh ,1xZh 1xZh 1xZhY ,1xZh 1xZh, 1xZh ,1xZh 1xZhM 1xZh9" ,1xZhz# 1xZh?% 1xZh' ,1xZh( 1xZhE* 1xZh- ,1xZh. 1xZh91 1xZhm3 ,1xZh*4 1xZh5 1xZh7 ,1xZhT8 1xZh: 1xZh< ,1xZha= 1xZhQ? 1xZh@A B1xZhpC 1xZhD ,1xZhE 1xZhG 1xZh,I ,1xZhI 1xZhP 1xZh;R 1xZhkR 1xZh&S 1xZhU 1xZhW ,1xZhX 1xZhx[ 1xZh^ ,1xZh _ 1xZhQb 1xZhf B1xZhi 1xZh{l ,1xZh| 1xZh 1xZh ,1xZh 1xZh 1xZhB ,1xZh\ 1xZh 1xZhk ,1xZhE 1xZh3 v  You see here a +0 ring mail. _1xZh֣ 1xZhͦ 1xZh ,1xZh 1xZh 1xZhl ,1xZhM 1xZh 1xZh 1xZhl 1xZh 1xZh˹ 1xZh 1xZh 1xZhN 1xZh 1xZhv ,1xZh 1xZh 1xZh ,1xZhf 1xZh$ 1xZh ,1xZh 1xZh! 1xZhS ,1xZhQ 1xZh 1xZh ,1xZh 1xZhJ 1xZhg ,1xZh 1xZhW 1xZh ,1xZh 1xZh 1xZh ,1xZh 1xZh/ #.# #.##.# .######## #######...#......###......... ..####..........@..# .)...####..##..#.#.#.## #.###1xZh o#......#..#.#.#.# #.##[##......#.#.#.##> .# ###.##..###.#.#..... ##.## ....##......#.###.#### #...# ##..###..............# #...# ##..# #######........# #...# ....###........# #####...##1xZhC 15532.0)1xZh ,4.3 (831xZhC 1xZhj b _L - a scroll labelled KACZYHO RYOV1xZh 1xZh8 1xZh 1xZh H _No target in view!2xZh 2xZh 2xZh 2xZh2xZh#.# #.# #.# #.# .[######## ####### #......###..@....... ..####0.0) #.............#..... .)....2xZh?\####..##..#.#.#.## ... #.#####......#..#.#.#.# . 2xZh" #[##......#.#.#.##>.# ##.##..###.#.#..... ##.## ...##......#.###.#### #...#..###..............# #...# #..# ######## #...#2xZh'2xZh7,+5.3 (12xZh/2xZh2) _Found a chain mail.2xZhH2xZhXI2xZhO2xZhQH _No target in view!2xZh32xZh2xZh 2xZh2xZhV: _2xZh2xZh#.# #.# #.# .#.# ...###(..##..[..### #######..##......###......##6#...#...).. 2xZh{)###..##..##....... #.## ......#..#.#.#.# ....... #.# # [##......#.#.#.##>...... #.# # .##..###.#.#.....?########.## #2xZh%  .##......#.###.#### #...# #  .###.....# #...# #2xZh!  .# #######..# #...# # 2xZhA7.3 (22xZhm#2xZh;&% _Found 6 stones.2xZh>42xZh(H2xZh KH _No target in view!2xZhvt32xZh$w2xZh{2xZh2xZh%$ _2xZh2xZh̅2xZhS,2xZh 2xZh2xZhΔ,2xZh\,2xZh ,2xZh}2xZhR  There is a stone staircase leading down here.2xZh2xZhv _2xZh2xZh" ..(..###. ...[...#.######## #######......#.#......###...............######.#.............#.........)......< ##..##..#.#.#.##........#.######. .....#..#.#.#.##........#.# #. 2xZh##......#.#.#.##>.#.# #. ##..###.#.#.....@########.## #. ##......#.###.#### #...# #............# #...# #. # #######........# #...# #. #2xZhؼ........# #####...#####....#..#..#..###...........#..............................#2xZh <###.[.........#. 2xZh<###.))..#).#..#.## #####...#####.2xZh',62.3 (52xZh+3.3 (62xZh2xZhJ _M - a scroll labelled URE QAZUPLAE2xZh2xZhlH _No target in view!2xZh _No target in view!2xZh32xZh2xZhVG _2xZh.J2xZhM2xZhN2xZhmO2xZhR2xZhT2xZhU2xZhV2xZhWY2xZh[2xZh*\2xZh]2xZhc2xZhh2xZhh2xZhj2xZhm2xZhq,2xZhGs2xZh z2xZh,2xZh΄2xZh 2xZh2xZhӕ2xZhҘ2xZh;  You see here 6 stones.2xZh2xZh _2xZhe2xZh2xZh,2xZh#....>######### #....#.|...# ....##...# #<....# #..## ##...##  #.##  #.###### #.#  #.# #.......... #.#  #.# #......#... #.#  2xZh#.# #...( #.#  #.# #..@...# #.# 75.3 (12.0) #.###..###.# ###.#  #....(..##. #...#  2xZh###...[.....# #.#### #######.........# #.#..###...............######.# ## ....#.........)<#### 2xZh  #..#.#.#.##........#.######...). #..#.#.#.##........#.# #.##).2xZh2xZh],6.3 (132xZhx2xZhJ _Found 4 large rocks.2xZhi 32xZho 2xZhPz 2xZhs B2xZh‹ 2xZh ,2xZh. 2xZhI 2xZh ,2xZh 2xZh 2xZh ,2xZh) 2xZh. 2xZhD3 2xZh3 2xZh 6 2xZh= 2xZh~A ,2xZhC 2xZhE 2xZhII ,2xZhhJ 2xZhM 2xZhP ,2xZhCR 2xZhU 2xZhW ,2xZhNY 2xZh\ 2xZh6_ ,2xZhAa 2xZh,d 2xZhh ,2xZhi 2xZhl 2xZho ,2xZh7q 2xZh>u 2xZhAx ,2xZhy 2xZhP} 2xZh ,2xZh% 2xZh' 2xZhȈ ,2xZh 2xZhj Y  Items here: )) [ ÷.2xZhI 2xZhܓ  _2xZh 2xZhg 2xZh ,2xZh 2xZhҦ 2xZh ,2xZh 2xZh 2xZhw ,2xZh\ 2xZh 2xZh̶ ,2xZh 2xZhR 2xZh ,2xZh 2xZh 2xZh ,2xZh_ 2xZh5 2xZh ,2xZhG 2xZh 2xZh ,2xZhO 2xZh 2xZh ,2xZh 2xZh 2xZht B2xZh 2xZh ,2xZh 2xZhZ 2xZh ,2xZh 2xZh 2xZh` ,2xZhD 2xZh 2xZhd ,2xZh 2xZh 2xZh\ ,2xZh 2xZh 2xZh1 2xZh 2xZhq 2xZhp 2xZh. ,2xZhr 2xZh 2xZh0 2xZh| 2xZh 2xZhq  #.# #.# #.# #.# ..# ### # # ######### #########  ####.......# #@......#  ..)...####.# #.#####.#  2xZh ,##)......#.# #.#   ##.#..#..#.# #.# .........#####.# ##.##............# #..######### ...........##### .....##.....# N - a viscous amethyst potion2xZh+ .613.3 (372xZh ,4.3 (382xZh@ 2xZhq) j _You see here a book of Unlife.2xZh=* 2xZh1 2xZh3 H _No target in view!2xZhj 32xZh 2xZh 2xZhf 2xZh P _2xZhN ,2xZh 2xZhۦ 2xZh, ,2xZh 2xZh4 2xZhî ,2xZh# 2xZh 2xZh B2xZh̳ 2xZh׵ ,2xZht 2xZh 2xZhn ,2xZh̹ 2xZh 2xZh ,2xZhG 2xZh 2xZh" ,2xZh 2xZh` 2xZh B2xZh 2xZhF ,2xZh 2xZhH 2xZh ,2xZh0 2xZh 2xZh ,2xZh 2xZhQ 2xZh ,2xZh' 2xZh 2xZhU ,2xZh 2xZho 2xZh ,2xZh 2xZh3 2xZhR ,2xZh 2xZh 2xZhb ,2xZh 2xZh 2xZh ,2xZh 2xZhu 2xZh< ,2xZh 2xZh< 2xZhZ ,2xZh 2xZh^ 2xZh ,2xZh 2xZh" 2xZh ,2xZh0 2xZh 2xZh ,2xZh^ 2xZh 2xZh ,2xZh 2xZhM 2xZh ,2xZh~ 2xZh 2xZh ,2xZhH 2xZh 2xZh ,2xZhj 2xZh 2xZh~! ,2xZh! 2xZh\# 2xZh% ,2xZh<& 2xZh' 2xZh{) ,2xZh* 2xZh 5 2xZh6 ,2xZh7 2xZh: 2xZh< ,2xZh= 2xZh@ 2xZhGE 2xZhE 2xZhcG 2xZhqJ 2xZhL ,2xZhL 2xZhXP 2xZhR ,2xZh@S 2xZh_V 2xZh B2xZh} 2xZh B2xZh 2xZhc ,2xZh 2xZhy 2xZhk ##.#.......##.....# #.......# ..#.##.#....##.....# ###.##### ...................# #.# ..#.###....##......# #.# ###......z.##......# #.# 2xZh  #............##### #.#  #.##..#.###.####.#  #.##..#.###...#.#  #.##..........@.........# ###.#####.###...########### .##.#####.# #####  .##.......# .....###### .###.#  z   wight (polearm, wandering)# #.## #.#2xZhĜ P# #..2xZh -53.3 (392xZh .  A wight comes into view. It is wielding a +3 spear.2xZh{ ,4.3 (402xZh 2xZh f _The wight moves out of view.2xZhA 2xZh? H _No target in view!2xZh" I2xZh 2xZh6 2xZhN 2xZh $ _2xZh ,3xZh 3xZh.#.#.##.....# #.......#.#.##.#....##.....# ###.#####..# #.#.#.###....##......# #.##........##......# #.# #.z...##### #.# #.##..#.###.### #.# #.##..#.###...#.# #.##.........#5.3 (1.0)#.#####.###...# ..##.#####.# ##### #.##.# #.....###### ..###.#z   wight (polearm) #.# #.# ..# #.# ### #..3xZh]r _A wight is nearby!3xZhdq ((( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.3xZh{3xZh3xZhvQ..z.3xZhޏ7===7.2 (1.93xZhf3xZh] _The wight is heavily damaged.3xZh+ ( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3xZh.8 .  The wight is severely damaged.The wight hits you from afar with a +3 spear.3xZh8P: 68/72 (74)--9.1Drain3xZh?3xZh=Do _You feel drained. You block the wight's attack.3xZh\    . #.# .. #.# .## #.#  ... #.#  #z### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #..3xZh,'    . #.# .. #.# .## #.#  ... #.#  #z### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #..3xZh-33xZh43xZhs7\ _A wight is nearby!3xZhV    . #.# .. #.# .## #.#  ... #.#  3xZh^W#z### #.#  #.###...#########.#  .......@..........# #.###...###########  #####3xZhWF #.# #.# #..3xZh'    . #.# .. #.# .## #.#  ... #.#  #z### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #..3xZhJ:I3xZh\ _A wight is nearby!3xZh  _You feel drained. You block the wight's attack. _A wight is nearby! _A wight is nearby!  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!)(3xZh&.3xZh_3--761.03xZh3xZh\ 3xZhu^3xZhcG_Okawaru accepts your kill.3xZhnI3xZh q3xZhu;93xZhTw,3xZh<o70=z.---z   wight (wandering)6.0 (5.0---7.0 (63xZh3xZhy _A wight comes into view. It is wielding a +3 great sword.3xZhR Q    . #.# .. #.# .## #.#  .. #.#  #)### #.#  #.###...#########.#  .......@..........# #.###...########### 3xZh { ##### #.# #.# #..3xZh# &    . #.# .. #.# .## #.#  .. #.#  #)### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #..3xZh + 3xZh+ 3xZht2 3xZh? K((zYou destroy the wight! _Okawaru accepts your kill. _A wight comes into view. It is wielding a +3 great sword. _A wight is nearby!  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3xZhlp .z.1====8.9 (1.9 _The wight is lightly damaged.3xZhg     . #.# .. #.# .## #.#  ... #.#  #z### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #..3xZh    . #.# .. #.# .## #.#  ... #.#  #z### #.#  #.###...#########.#  .......@..........# #.###...###########  ##### #.# #.# #.. _A wight is nearby!3xZh (((You shoot a sling bullet.3xZh3xZh .)zThe sling bullet barely misses the wight.3xZh"0270.83xZh:3xZh< _The wight hits you but does no damage.3xZhq r    . #.# .. #.# 3xZh!o.## #.#  ... #.#  #)### #.#  #.###.z.#########.#  .......@..........# #.###...###########  ##### #.# #.# #..4xZhJy    . #.# .. #.# .## #.#  ... #.#  #)### #.#  #.###.z.#########.#  .......@..........# #.###...###########  ##### #.# #.# #..  _A wight is nearby!You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.4xZhN=  The wight is severely damaged.The wight hits you with a +3 great sword!  The wight hits you with a +3 great sword.61/72---2.74xZh4xZhQ _You feel drained.4xZhT  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!)4xZhXz ealth: 63/75 ---404.6 _Okawaru accepts your kill.4xZh _Your life force feels restored.4xZhN _4xZh%44xZh 4xZh,4xZh4xZh,4xZhä4xZh;54xZh4xZh4xZh16=7=89=4xZh4xZhOV70=4xZh;4xZh,4xZhn4xZh,4xZhE4xZh;14xZh4xZh;,4xZh4xZh,4xZhkw2=4xZh4xZh 4xZh4 4xZh4xZhB4xZh k3=4xZh4xZhy4xZh4xZhn4xZh,4xZhQ4xZh4xZh%44xZh!4xZh#,4xZh%4xZh(,4xZh)4xZh ,a5=4xZh-4xZh7&---4xZh@9 #.....##### #.#.###.# #####.#.......##.....# #.......##.##.#....##.....# ###.#####..................# #.# ....#.###....##......# #.# #####..##......# #.# # #............##### #.# # #.##..#.###)### #.# # #.##..#.###.@.#########.# # #.##....................# #####.#####.###...########### ...##.#####.# ######.##.......# ##.....###### )..###.# ##.# #.# ...# #.#4xZhH1711.6 (37.0)4xZhmIH---2.6 (384xZhP4xZhWx  Things that are here: _a +3 great sword; a +0 robe4xZh44xZh< _No target in view!..# ##..##########.#.###. .# #.....##### #.#.###. .#####.#.......##.....# #.......#.##.#....##.....# ###.####..................# #.# .....#.###....##......# #.# .#####........##......# #.# .# #............##### #.# .# #.##..#.###@### #.# .# #.##..#.###.).#########.# #.##....................# ######.#####.###...########### ....##.#####.# ######.##.......# ###.....###### .)..###.# ###.# #.#0.0)3.6 (1 _ 4xZhh Things that are here: _a +3 spear; a +0 robe4xZh  _No target in view!4xZhI4xZh[4xZhh4xZhP _4xZh2O=4xZh:4xZh<,4xZhy4xZh34xZh8 #...# #.##..#.###.).##### ##.## #.##.............. #.######.#####.###...##### #.....##.#####.# #####  #####.##.......#  #.######.....######  ......)..###.#  #.######.# #.#  #.....# #@#   #.##### #..#  ##.#  .# .# .#D   steam dragon (asleep) .. D# 4xZh 263.0)  A steam dragon comes into view.4xZh  .  The steam dragon hisses angrily.7.6 (14 _The steam dragon moves out of view.4xZh& 4xZh' 4xZh- 4xZh[= H _No target in view!4xZhG 34xZhY  _4xZh2 4xZh #.#............. #.######.#####.###...#####....##.#####.# ##### ####.##.......# #.#....#####......)..###.# #.######.# #. #....###### #@.#8.0) ## D.4xZh| D   steam dragon#4xZh 4xZh 4xZh c _A steam dragon is nearby!5xZh (((((You shoot a sling bullet.5xZh,5xZhT5xZhm . .5xZhf D...C   cyclops (missile, wandering)D   steam dragonCThe sling bullet closely misses the steam dragon.===30.5 (1.95xZh2p _A cyclops comes into view.5xZh΢ ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##.# D# .# .# .. .# C#5xZh-u ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##.# D# .# .# .. .# C# 5xZhxwU (C) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.5xZh5xZh—5xZhә D.C.  The steam dragon is heavily wounded.The steam dragon bites you but does no damage.5xZh(2.45xZhZ5xZh : _You block the steam dragon's attack.5xZh ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##D# .# .# .# .. C# .#5xZhP_  ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##D# .# .# .# .. C# .# 5xZhg 5xZh6h 5xZhn 5xZh>q  5xZht ^_There are monsters nearby!5xZhP  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.5xZh s  The steam dragon is heavily wounded.5xZh e  You block the steam dragon's attack. The steam dragon claws you.5xZh BC.5xZh [2-4.4 (2.05xZhS 5xZh _The steam dragon completely misses you. The steam dragon barely misses you.5xZh  ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.# 5xZhb #.##  #@.# ##D# .# .# C# .. 5xZh D.# .#5xZh9 Q ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.# 5xZh i #.##  #@.# ##D# .# .# 5xZh C# .. .# .# 5xZh! 5xZhi" 5xZhF) 5xZh+ d _There are monsters nearby!5xZhE  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.5xZh   The steam dragon is severely wounded.The steam dragon bites you but does no damage. C.  The steam dragon claws you. You block the steam dragon's attack.67---6.2 (1.8 _The steam dragon claws you.5xZh  ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##D# .# C# .# ..5xZhٯ I .# .#5xZhBH ##.##  #. 5xZhg.#####.# #####  .......#  ..######  )..###.#   #.#  #.## 5xZhg #@.# ##D# .# C# .# .. .# .# 5xZhp45xZhOx5xZh҄ _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.5xZh  The steam dragon is severely wounded.You block the steam dragon's attack.5xZhڥ C.  The steam dragon claws you but does no damage.  You block the steam dragon's attack.5xZho\8--8.2 (2.05xZhy5xZhǯD _The steam dragon claws you but does no damage.5xZh  You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.5xZh  The steam dragon is almost dead.The steam dragon bites you but does no damage.5xZhg5xZhTCD5xZhU9=405xZh5xZh: _You block the steam dragon's attack.5xZhx) ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#5xZh)  #.##  #@.# ##C# D# .# .# 5xZh*X.. .# .#6xZh ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.## 6xZh_ #@.# ##C# D# .# .# 6xZh!H.. .# 6xZh%.#  _There are monsters nearby!6xZhj z (You shoot a sling bullet.6xZhr(;C6xZh(-2.1 (1.96xZh(/6xZhO[ _The sling bullet barely misses the cyclops. ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##C# D# .# .# .. .# .#6xZh\ ##.##  #. .#####.# #####  .......#  ..######  )..###.#   #.#  #.##  #@.# ##C# 6xZhD# .# .# .. .# .# 6xZh46xZh 6xZh+d _There are monsters nearby!7xZh7xZhDrink which item? Potions  d - 3 potions of might  h - 3 potions of curing  j - 7 potions of heal wounds  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haste  r - 2 fuming ruby potions  z - an amethyst potion  B - an inky potion  I - 2 viscous blue potions 7xZhe! J - 2 fizzy clear potions  N - a viscous amethyst potion [!] read|quaff|evoke[?] describe selected8xZh d - 3 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. 8xZhi! ZStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion9xZh$ "Drink which item? Potions  d - 3 potions of might  h - 3 potions of curing  j - 7 potions of heal wounds  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haste  r - 2 fuming ruby potions  z - an amethyst potion  B - an inky potion  I - 2 viscous blue potions  J - 2 fizzy clear potions  N - a viscous amethyst potion [!] read|quaff|evoke9xZh$ G[?] describe selected;xZhn ;xZhcu ;xZh:} ##.## #.##............... Hydeparker the Cleaver#.######.#####.###...##### Demonspawn of Okawaru *.....#.....##.#####.# #####Health: 69/75 ======================--#####.##.......#Magic: 9/9========================#.######.....######AC: 23Str: 23......)..###.#EV: 5Int: 9#.######.# #.#SH: 9;xZh} Dex: 13#.....# #.##XL:  9 Next: 40% Place: Dungeon:7#.##### #@.#Noise: ===------  Time: 6742.1 (0.0)##C#e) +10 sling "Mudiv" {flame, Will+} D#;xZh} Fire: e) +10 sling "Mudiv" {flame, Wil.#.#..;xZh} C   cyclops (missile).#;xZh~ D   steam dragon.#;xZh.~ The steam dragon bites you but does no damage. _You block the steam dragon's attack. _There are monsters nearby!;xZhR~ You shoot a sling bullet. _The sling bullet barely misses the cyclops. _There are monsters nearby!;xZhۈ t  You feel very mighty all of a sudden.;xZh 48-------3.1 (1Might ;xZhՏ ;xZhC , _The cyclops hits you!!  You shoot a sling bullet. _The cyclops hits you but does no damage.=xZh  You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.=xZh9D  The cyclops is lightly wounded.=xZh9R37-----------=xZh[S%6.8 (1.9=xZhW=xZhZ+ _The cyclops hits you!=xZh  You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.=xZh q  The cyclops is moderately wounded.=xZh9 '8.7=xZh =xZh A _The cyclops hits you but does no damage. x2>xZhHz (You shoot a sling bullet.>xZhlIC C>xZhdSThe sling bullet barely misses the cyclops.>xZhep8=---50.5 (1.8>xZhm>xZhp> _The cyclops hits you but does no damage.>xZh   You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.>xZh*U  The cyclops is heavily wounded.9=2.3>xZhiT _The cyclops hits you but does no damage.>xZh$  You shoot a sling bullet. The sling bullet hits the cyclops!  >xZh#The sling bullet burns the cyclops.>xZhJ&  The cyclops is severely wounded.4.3 (2.0 _The cyclops closely misses you. You block the cyclops's attack.?xZho  You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.?xZhj  The cyclops is almost dead.?xZhNI406.1 (1.8?xZh?xZh/> _The cyclops hits you but does no damage.?xZh, !M_The cyclops hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.  You kill the cyclops!?xZh> (D   steam dragon?xZh ?xZh% D.Okawaru accepts your kill.?xZhe ( 68.0 (1.9 _You block the steam dragon's attack. The steam dragon barely misses you. _Your Axes skill increases to level 10!@xZh6  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.@xZhT (catching breath)The steam dragon is almost dead.@xZh* *  The steam dragon breathes steam at you.@xZh8@@xZh34--======9.9@xZh @xZh|1 _The ball of steam hits you!@xZhf   You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.  You kill the steam dragon!(@xZh2t _  Okawaru accepts your kill.@xZhy 25----6===---61.9 (2.0@xZh. @xZhׁ D _You are engulfed in a cloud of scalding steam.AxZhzj##.## #.##.#.######.#####.###...##.....##.#####.# ##### #####.##.......# #.######.....###### ......)..###.# #.######.# #.# AxZhj#.....# #.## #.##### #.@# ##(# #.# #.# #.#...#AxZh k.##.#AxZh&sm------2.9 (1AxZhyAxZh|AxZh C  #.######.#####.###...######....##.# ##### ####.##.......# #.#....#####......)..###.# #.######.#  #.....# #.####### #.. ## #..AxZh J#.#AxZh{ AxZhy A---3AxZh AxZh  Things that are here: _3 large rocks; a steam dragon corpse; a cyclops corpseBxZhW 3BxZhX BxZh[ BxZh_ `6--BxZh` ,BxZh,b BxZhd ,BxZhf BxZhg BxZh"h 77BxZhki BxZhk ,BxZhl BxZhn ,BxZho BxZhr ,BxZh&t BxZhu M8BxZh"w BxZhz ,BxZh/{ BxZh} ,BxZh~ BxZh\ _9=BxZh BxZhM ,BxZh BxZh ,BxZh BxZh֎ j30=BxZh BxZhZ ,BxZhz BxZh– BxZh BxZh BxZh P31BxZh BxZh BBxZh ,BxZhY BxZh9 i2=BxZh֨ BxZh ,BxZh BxZh ,BxZh BxZh BxZh6 K3=BxZhr BxZh/ ,BxZh1 BxZh~ ,BxZh BxZh޿ O4BxZh BxZh ,BxZhq BxZh ,BxZh BxZh i5=BxZhp BxZh ,BxZh BxZh ,BxZh BxZh ,BxZh BxZh a6=BxZh BxZh ,BxZh BxZh[ ,BxZh BxZh+ BxZhd 97BxZhv BxZhr ,BxZh BxZh BxZh BxZh BxZh BxZhK k 801.9 (38.0) _You start resting.BxZh l8=2.9 (39BxZh BxZh b _You feel a little less mighty now.CxZh3CxZh@CxZh,CxZhCxZh,CxZh4CxZha9=CxZhO CxZhG ,CxZhCxZh9,CxZh$CxZhCxZh340CxZhCxZhF,CxZhCxZh{,CxZhCxZh!CxZhA!S1=CxZhh&CxZh.),CxZho*CxZh,,CxZhG.CxZh0a2=CxZhI2CxZh4,CxZh5CxZh8,CxZh9CxZh;O3CxZh<CxZh?,CxZhm@CxZhmB,CxZhCCxZhF,CxZhGCxZhICxZhIS4=CxZhJCxZhM,CxZhNCxZhKPCxZhlPCxZh`QCxZhSK5=CxZhTCxZh?UCxZh6YBCxZh^CxZh(_CxZhM_CxZhFaCxZha96CxZhbCxZh e,CxZhLfCxZhl7=CxZhmCxZho,CxZh rCxZht,CxZhvCxZhEyCxZhtyK8=CxZh{CxZh ~,CxZh1CxZh ,CxZh)CxZhzCxZhф99CxZhCxZh,CxZhCxZhV,CxZhCxZhj50=CxZh+CxZh,CxZhɓCxZh,CxZhCxZhQa1=CxZhCxZh,CxZhrCxZh3,CxZhCxZh,CxZhFCxZhCxZh622CxZhʮCxZhR,CxZhCxZhB,CxZhCxZhO3CxZhqCxZhC,CxZhrCxZh,CxZh-CxZhd54=CxZhCxZhK,CxZhCxZh,CxZhCxZhm5=CxZh)CxZh,CxZhCxZh,CxZhCxZhCCxZhz%6CxZhvCxZhG,CxZhCxZh,CxZhCxZha7=CxZhCxZh,CxZhZCxZhT,CxZhCxZhCxZhN8=CxZhCxZh,CxZhCxZh,CxZhxCxZhCxZh6%9CxZhCxZhy,CxZhCxZh ,CxZh CxZh ,CxZh%CxZh3CxZhVCxZhwE60=CxZhCxZh),CxZh CxZhV,CxZhCxZhk1=CxZhCxZh,CxZhCxZha",CxZh#CxZh%;2CxZh_'CxZh+*,CxZh+CxZhq-,CxZh.CxZh<1a3=CxZh2CxZh4CxZh> zz   wight (wandering) _You start resting.CxZhmF-80.9 (78CxZhF,1.9 (79CxZhMCxZh\s _A wight comes into view. It is wielding a +0 flail.DxZh* #.# #####  .  ..  )..###.#   #.# DxZhO+ #.##  #..# ##@# #.# #.# DxZhn+?#.# ... #.# DxZh+F#.# #.#DxZh #.# #####  .  ..  )..###.#   #.#  #.## DxZh #..# ##@# #.# DxZhO#.# #.# ... DxZh#.# #.# #.# DxZhDxZhuDxZhTDxZh\ _A wight is nearby!DxZh}2 (((((z  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.DxZh,DxZhb..z...DxZhs4====3.7 (1.8)DxZhRDxZh@^ _The wight is severely damaged.DxZh[ (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.DxZhpDxZhhqDxZhyW..z.DxZhoz-5.6 (1.9DxZh0DxZh^ _The wight is severely damaged.DxZh hits the wight but does no damage.The sling bullet hits the wight.burns the wight.  You destroy the wight!DxZh e)(DxZhM 8.DxZh: 597.5 _Okawaru accepts your kill.DxZh< DxZh DxZh DxZhG H _No target in view!ExZh5ExZh5ExZh;ExZhv>H _No target in view!ExZhExZhvExZh ExZhExZh-: _ExZh),ExZh!ExZh#96ExZh#(=ExZh%ExZh(),ExZhg,ExZh-ExZhA-ExZh.ExZh2k7=ExZh<5ExZh'7,ExZh8ExZh=,ExZh=ExZh@ExZhA8ExZhCExZhG,ExZhIExZhM,ExZhWPExZhSExZhTK9=ExZhq^ExZh8aExZhaO70=ExZh:cExZhf,ExZh7lExZhn,ExZh/pExZhsExZhs%1ExZh]uExZhw,ExZhxyExZhu|,ExZh}ExZha2=ExZhZExZhJ,ExZhExZh3=ExZhԛExZhG,ExZhExZh ,ExZhvExZh;4ExZhExZh,ExZhExZh>,ExZhExZhka5=ExZhgExZh1 _HP restored.ExZh 3ExZhdExZhExZhBExZh####.##.......# #.######.....###### ......)..###.# # #.#  #.....# #)## #.##### #..# ##( #. ---920.5 (33.0)ExZh=....##.###.#...ExZhX:---ExZhExZhT _Key pressed, stopping explore.ExZhExZhQExZh E^ _No target in view!ExZhz(ExZh{.3ExZh/ExZh1ExZh2$ _ExZhCW=ExZhFBExZh%JExZhK,ExZhLExZhNExZhP,ExZhQExZh(SExZhTExZhUExZh VExZhgXExZhZ,ExZh[ExZh^ExZhi......)..###.#  #.######.# #.#  #.....# #)## #.##### #..# ##(# #.# #.#####.#####.@.....#9.5 (9.0)#.##.##.##. #.##.#. #.##.##! #.##.##[ .....### #.#### #.#ExZhUtF30.5 (10.0)ExZhzExZh}, _Found a pair of boots.ExZhG ExZhG ExZhvN ExZhQ H _No target in view!ExZhb4ExZh֫ExZhH _No target in view!FxZh593FxZh<FxZh?FxZh|BFxZhG: _FxZhZHFxZhPK,FxZhNFxZh6SFxZh:V,FxZhWFxZhZFxZh\FxZh\FxZhc^FxZh`FxZhbFxZhbFxZhcFxZhg,FxZhUhFxZhop _z - 2 amethyst potions (gained 1)FxZhq3FxZhlrFxZhtFxZhuFxZhvFxZhwFxZhPyFxZhz,FxZh|FxZh}FxZh,FxZhQFxZhFxZh,FxZhjFxZhwFxZh.,FxZh'FxZȟFxZh,FxZhЏFxZhFxZh{,FxZhFxZhFxZh˙,FxZhFxZh^FxZh؝,FxZhFxZhkFxZh,FxZhFxZhFxZh\,FxZh)FxZhFxZh­,FxZhܮFxZh FxZh,FxZh9FxZhFxZht,FxZhFxZhŽFxZhM,FxZhFxZh#FxZh,FxZhFxZhFxZh,FxZhFxZhFxZh,FxZhFxZhFxZh8FxZhcFxZhZFxZhFxZh,FxZhFxZhFxZh,FxZhFxZhjFxZh,FxZhFxZhFxZhr,FxZhFxZh#FxZh,FxZhFxZhFxZh,FxZh/FxZhFxZh8,FxZhoFxZhFxZhs,FxZhFxZhFxZh#i #.# #...#.# #.. #[. #.) #########.. #......##.# #......##.# ####....... #.######.........# #..##....#.#64.5 (34 ###########.####.# #......# ########         FxZh B5.5 (35FxZhFxZh+ _Found a quarterstaff.FxZh^FxZh0_FxZh%eFxZhgH _No target in view!FxZh6 FxZh FxZh FxZhi H _No target in view!FxZhu 4FxZhOz FxZh| H _No target in view!FxZh IFxZhs FxZh FxZhݐ P _FxZh FxZh FxZh FxZh FxZh ,FxZh, FxZh3 FxZh BFxZh BFxZh~ FxZh` FxZh ,FxZh( FxZh D  You see here a +0 quarterstaff.FxZh FxZh_  _FxZh9 FxZh FxZh ,FxZh޺ FxZh FxZh ,FxZh FxZh FxZhY ,FxZh FxZhX FxZh ,FxZh FxZhZ FxZh ,FxZh FxZh FxZh ,FxZh[ FxZh FxZh ,FxZhJ FxZhQ FxZh ,FxZh FxZh FxZha FxZh FxZh FxZh FxZh FxZh FxZh FxZhY FxZh ,FxZhY FxZh FxZhj ,FxZh FxZh FxZh .#.....######.##. .#####.# #.######.... .......### ......)..### #########( #.######.# #. #.....# #. #.##### FxZh2 #. ##### # ##.###...###.## #.@........... 84.5 (19#####......... ######.#...... #..#........... #.FxZhe #.##.#...... #.# ##.##.#...... #.# FxZh #.....# ..... #.# FxZh #..#### .#### #[. FxZh N#.)#####.#########FxZh B5.5 (20FxZh& FxZh . _Found 2 silver javelins.FxZh$ FxZh$ FxZh/+ FxZh- H _No target in view!GxZh3GxZh%GxZhoGxZhGxZh$ _GxZhv,GxZh,GxZh GxZhYGxZh,GxZhGxZhhGxZhI,GxZh2GxZhGxZh?,GxZh8GxZhLGxZh,GxZhpGxZhGD  You see here 2 silver javelins.GxZhGxZh _GxZhGxZhGxZhmGxZhGxZh?GxZhGxZh,GxZhWGxZhGxZhM,GxZhGGxZhGxZh,GxZhGxZhGxZh,GxZhGxZhiGxZh,GxZhSGxZhAGxZhiXGxZh,GxZh GxZhGxZh#........###.[.........#.# ##.))..#).#..#.## #####...#####  #####.........# #...# #..#.###### #...# #. #.....# #.# #...# #. ..###.###.# ##.## #. #.# #.....# #########.######. ..###.##### #....z.##.....##.# #.....# #@# ######.##.. #####.# #.####.######..... ......#GxZh###.#........)..### ########(....##.######.# #.#.#.####.##.....# #)#.#......##.##### #. z   wight (dormant)#.######## # ##GxZh#.###...###.## ##............. GxZhH GxZh/7000.5 (15GxZhez.zGxZh,1.5 (16GxZh(GxZh4w _A wight comes into view. It is wielding a +1 battleaxe.GxZhr (( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.GxZh,GxZh8:z..GxZh;===3.4 (1.9)GxZhGxZh^ _The wight is severely damaged.GxZh+p[))..#)   #...#  #...#  #.# #...#  ##.##   ######## #.z....# #@#  #.# ###.#) #(...  #.#.# #) #.#..  #.######## #  GxZhpI#.  #.. GxZh x[))..#)   #...#  #...#  #.# #...#  ##.##   ######## #.z....# #@#  #.# ###.#) #(...  #.#.# #) #.#..  #.######## #  #.  #.. GxZh4GxZhGxZh \ _A wight is nearby!GxZh  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!GxZhe)GxZh GxZh $R*725.4 (2.0GxZh,GxZh /P _Okawaru accepts your kill.HxZh߀3HxZh;HxZhHxZhّM.............#........###.[.........#.# ##.))..#).#..#.## #####...####  #####.......... #########.###### #.....# ... ..###.### ##.## #.# #.....########.#### ..###.#####)....##.....##.#0....###>### ##### #.####.######.... ......####.#........)..###.(....#. .#..HxZh0..HxZhyK---6.4 (1HxZhHxZhr; _Found a stone staircase leading down.HxZhx P---HxZhHxZhH _No target in view!HxZhdP ......#.###.[.#.# #.))..#).#..#.## #####...#####. #####.# #...# #..###### #...# #.# .....# #.# #...# #.# .###.###.# ##.## #.# .# #.....# ##.######.# .###.##### #.@....##.....##.# .....# HxZhP D#.####>######.##..# #.####.######.....## ###.#.)..###.# #(....##.######.# #.##.#.####.##.....# #)##.#......##.##### #.#.######## # ##(HxZhQ \#.###...###.## #.HxZhY HxZhpZ -7 _HxZhb HxZhg v  Things that are here: _a +1 battleaxe; a +0 robeIxZh 3IxZh IxZh> IxZh IxZh| $ _IxZhw IxZh IxZh ,IxZhk IxZho IxZh ,IxZh IxZh IxZh ,IxZh? IxZh& R  There is a stone staircase leading down here.IxZh IxZh*  _IxZh IxZh| IxZh ,IxZh IxZh IxZh ,IxZh IxZhp IxZh ,IxZh0 IxZh% IxZh6 ,IxZh IxZh IxZhz ,IxZh IxZh X  Things that are here:  a +0 dagger; a +0 robeIxZh IxZh/  _IxZh IxZho IxZh ,IxZh7 IxZh IxZh ,IxZh# IxZh( IxZh ,IxZh IxZh IxZhR" ,IxZhS# IxZh% IxZh( ,IxZh) IxZh91 IxZh4 ,IxZh6 IxZh8 IxZhN: IxZh: IxZh; IxZhC? IxZh B ,IxZhXD IxZhns  #.####>######.###  #.####.######.....######  ###.#........)..###.#  #(....##.######.# #.#  #.#.####.##.....# #)##  #.#......##.##### #  #.#########.# ##(# IxZh"t  #.###...###.#### #.#  #...........@..# #.# 269.0)  #####..........#####.####  ####.#.......##.......#  #............##.##.##.# IxZhet #.##.#.......##.##.##.###.##.#.......##.##.##.#IxZht #.....#.......##.##.##.##..#####.#######[......#IxZht W#.)#####.##########.####IxZhu IxZhr} IxZh E _Done exploring.IxZhr IxZh IxZh IxZh. H _No target in view!JxZh,/3JxZh1JxZh&X>.....)........0.0)JxZhXJxZh2`JxZha JxZhb7_Done exploring.JxZhJxZhJxZhJxZhvH _No target in view!JxZh&3JxZhw'JxZhGJxZhLJxZhEPJxZhbRE _Done exploring.JxZh4JxZh#JxZh% _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!JxZh4JxZhFJxZhKNo target in view!Done exploring.No target in view!Done exploring.No target in view!JxZh JxZh JxZh Done exploring.No target in view!Done exploring.No target in view!KxZhF[?25h[?0cNo target in view!Done exploring.No target in view!  Search for what [? for help]? LxZht2 [?25l[?1cLxZhAoLxZh_q7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] LxZhq`Results at your position ([,] to cycle)  a - [carried] a - a +0 war axe Results elsewhere ([,] to cycle)  b - [D:7] a +1 battleaxeLxZhqFc - [D:7] a war axe (2 further duplicates)  LxZhqMd - [D:7] a battleaxe  e - [D:6] a +0 hand axe (1 further duplicate) LxZhq* f - [D:6] a +3 battleaxeLxZh r@g - [D:6] a hand axe (1 further duplicate)OxZhLevel 6 of the Dungeon <<<>>>>_(Press ? for help) #...........##.............................#...#.####.# #...........##.......###....##############.###.#.#....#### #...........##.......# #....##.# #.#.........# #...........##.......# #....##.# #.#.##[##.### #...........##.......###....##############.# #.#.#)).#.# ######## #.................................>......#.###.#.#(..#.# #......# #.......)....######.........######....##.#.#.....#####.# #......# #...........## #.....########......##.#.#.#.#.#.....# #......# #...........#######.....###....#......##...........##.###......# ##.......##....................#......##...#.#.#..###.##......# ###.####.................###...........##...#.#.#..# #.##......######...####...........[.....##...#######.......#.#.#..# #.#######......#...#..###.................####...#..~~~..#.OxZh##..##.#.#..# #.##...........'..>.....))................# #..#..~...~..#.#..##.#.#..# #.####.##......#...######....###.########## #.#...~._.~...#...[.......# #.##..........+........(...))......###.#..~...~..#.#..##.#....# #.##..##......#...######.....#..##.###.#%.~~~..#..#..####.##.# #.##..##......#........<####.#..##.############..#######.#.#.......##.# #.###..#########....######.#..##..............##..........#...############.#####..............#.#.#.....#.##.###..........###..#.##†#.....................####)##########.#.#..#.#######..............# ##.#....#.....############..####.##.#.#.####.#..######..........####.#..#.#.....###(.###.##########.#.#.#.....#)# #.###................#..#.#.####### #..#PxZhPxZhPxZh|%)Hydeparker the CleaverDemonspawn of Okawaru **....Health: 75/75 ========================Magic: 9/9PxZh]========================AC: 23Str: 23EV: 5Int: 9SH: 9Dex: 13XL:  9 Next: 72% Place: Dungeon:7Time: _No target in view! _Done exploring. _No target in view! _No target in view! _No target in view!  Search for what [? for help]? axe _PxZhePxZh-f,PxZh?kPxZhypPxZhCs,PxZhwPxZh}PxZhKPxZhPxZhyPxZhLPxZh,PxZhԌPxZhPxZh,PxZhPxZhePxZh&,PxZhPxZhPxZh,PxZhaPxZhdPxZh,PxZhZPxZhXPxZhPxZhPxZhPxZh!PxZhoPxZh,PxZhPxZhPxZh,PxZhPxZh>PxZhBPxZhgPxZh,PxZhPxZhPxZh,PxZh6PxZh~PxZh,PxZhpPxZhPxZh),PxZhPxZh PxZh ,PxZhIPxZh]PxZh:,PxZh"PxZh*PxZh,PxZhvPxZh"PxZh$,PxZh'PxZh*PxZh,,PxZhN.PxZhF1PxZh 4,PxZh5PxZhj8PxZh3<,PxZhbv  There is a stone staircase leading up here.PxZhgPxZhwk; _PxZhloPxZhR6PxZhPxZhPxZhl _You climb upwards.  There is a stone staircase leading down here.PxZhPxZh _PxZh,PxZhPxZh,PxZhPxZh&PxZh,PxZhPxZhPxZh,PxZhPxZhPxZh`PxZh,PxZh,PxZh,PxZhPxZh  Things that are here:  a +0 robe; a +3 falchion of freezingPxZhb 6 _PxZh"PxZhj,BPxZh/PxZh4PxZh9,PxZh=PxZhEPxZhK,PxZhiNPxZhUPxZh/^PxZh^PxZhCdPxZhoBPxZhpPxZhtPxZh{,PxZhPxZhPxZhbPxZhPxZhiPxZh&PxZh,PxZhPxZhenPxZh,PxZhPxZhPxZhPxZhsPxZhPxZhPxZhBPxZh PxZh ,PxZhPxZh\PxZh',PxZhjPxZh% ..........##.......# #....# ..........##.......###....####### ................................> ......)....######.........######. ..........## #.....########... ..........#######.....###....#... .......##....................#... .####.................###........ .####...........@.....##...###### Noise: --------- 7079.9 (53.5) ##.................####...#..~~~. e) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: e) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######  ###.#..##..............##........  .....#.##.###..........###..#.##† Things that PxZh&'are here:PxZh)PxZhC.o _a +0 robe; a +3 battleaxeQxZh^ QxZh$Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 battleaxe QxZhArmour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RxZh  a + a +3 battleaxe[Enter] accept (1 chosen)RxZhyRxZhRxZhz"..........##.......# #....#Hydeparker the Cleaver ..........##.......###....####### Demonspawn of Okawaru **.... ................................> Health: 75/75 ======================== ......)....######.........######. Magic: 9/9======================== RxZh..........## #.....########... AC: 23Str: 23 ..........#######.....###....#... EV: 5Int: 9 .......##....................#... SH: 9Dex: 13 .####.................###........ XL:  9 Next: 72% Place: Dungeon:6 .####...........@.....##...###### Noise: ---------  Time: 7079.9 (0.0) ##.................####...#..~~~. e) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: e) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######  ###.#..RxZht##..............##........  .....#.##.###..........###..#.##†  _You climb upwards. _There is a stone staircase leading down here.  Things that are here: _a +0 robe; a +3 falchion of freezingThings that are here: _a +0 robe; a +3 battleaxeRxZhRxZhN* ,80.9 (1RxZh0 RxZha H _O - a +3 battleaxeSxZh3nInventory: 41/52 slots Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}a - a +0 war axe  O - a +3 battleaxe Armour (go to first with [)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}  x - a +0 plate armour (worn)b - a +0 scale mail Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)  E - an amulet of reflection (worn)G - a +6 ring of intelligence Wands (go to first with /)y - a wand of digging (1)  F - a wand of mindburst (16) Scrolls (go to first with ?)  f - 2 scrolls of teleportation  g - 4 scrolls of torment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UxZh a - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 10.4; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 2.1 XLs.  At current training (66%) you reach 16.0 in about 3.0 XLs.  Current attack delay: 1.0. Damage rating: 20 (Base 11 x 132% (Str) x 137% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.VxZhpVxZh..........##.......# #....#Hydeparker the Cleaver ..........##.......###....####### Demonspawn of Okawaru **.... ................................> Health: 75/75 ======================== ......)....######.........######. Magic: 9/9======================== ..........## #.....########... AC: 23Str: 23 ..........#######.....###....#... EV: 5Int: 9 .......##....................#... SH: 9Dex: 13 .####.................###........ XL:  9 Next: 72% Place: Dungeon:6 .####...........@.....##...###### Noise: ---------  Time: 7080.9 (0.0) ##.................xZht40m####...#..~~~. e) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: e) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######  ###.#..##..............##........  .....#.##.###..........###..#.##†  _There is a stone staircase leading down here.  Things that are here: _a +0 robe; a +3 falchion of freezingThings that are here: _a +0 robe; a +3 battleaxe _O - a +3 battleaxe1.9 (1VxZh%<  Things that are here: _a +0 robe; a +3 falchion of freezing  Things that are here: _a +0 robe; a +3 battleaxe _O -  _You drop a +0 war axe.VxZhVxZh0Inventory: 40/52 slots Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}  O - a +3 battleaxe Armour (go to first with [)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}  x - a +0 plate armour (worn)b - a +0 scale mail Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)  E - an amulet of reflection (worn)G - a +6 ring of intelligence VxZh[Wands (go to first with /)y - a wand of digging (1)  F - a wand of mindburst (16) Scrolls (go to first with ?)  f - 2 scrolls of teleportation  g - 4 scrolls of torment  i - a scroll labelled ZOGHUSKOXAE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WxZh=O - a +3 battleaxe. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 10.4; use (s) to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 3.9 XLs.  At current training (66%) you reach 20.0 in about 5.4 XLs.Current attack delay: 1.2. WxZhI_Damage rating: 30 (Base 15 x 132% (Str) x 137% (Skill) + 3 (Ench)). If you switch to wielding this weapon: Your EV would increase by 0.3 (5.2 -> 5.5). Your SH would decrease by 4.5 (9.5 -> 5.0). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.XxZhw  _a +0 robe; a +3 falchion of freezing  Things that are here: _a +0 robe; a +3 battleaxe _O - a +3 battleaxe _You drop a +0 war axe.  Adjust to which letter? (? for menu, Esc to quit)XxZhS..........##.......# #....#Hydeparker the Cleaver ..........##.......###....####### Demonspawn of Okawaru **.... ................................> Health: 75/75 ======================== ......)....######.........######. Magic: 9/9======================== ..........## #.....########... AC: 23Str: 23 ..........#######.....###....#... EV: 5Int: 9 .......##....................#... SH: 9Dex: 13 .####.................###........ XL:  9 Next: 72% Place: Dungeon:6 .####...........@.....##...###### Noise: ---------  Time: 7081.9 (0.0) ##................XxZhT9.####...#..~~~. e) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: e) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######  ###.#..##..............##........  .....#.##.###..........###..#.##†  _a +0 robe; a +3 falchion of freezingThings that are here: _a +0 robe; a +3 battleaxe _O - a +3 battleaxe _You drop a +0 war axe.  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 battleaxeYxZhYxZh8Inventory: 40/52 slots Hand Weapons (go to first with ))  e - the +10 sling "Mudiv" (weapon) {flame, Will+}  a - a +3 battleaxe YxZh[gArmour (go to first with [)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}  x - a +0 plate armour (worn)b - a +0 scale mail YxZhJewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)  E - an amulet of reflection (worn)G - a +6 ring of intelligence Wands (go to first with /)y - a wand of digging (1)  YxZhF - a wand of mindburst (16) Scrolls (go to first with ?) YxZhIj f - 2 scrolls of teleportation  g - 4 scrolls of torment YxZh< i - a scroll labelled ZOGHUSKOXAE YxZh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZxZhe - the +10 sling "Mudiv" (weapon) {flame, Will+}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.6 XLs. Your +0 plate armour slows your attacks with this weapon by 0.5.  Current attack delay: 1.8. ZxZhvODamage rating: 18 (Base 7 x 107% (Dex) x 114% (Skill) + 10 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Will+: It increases your willpower. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[xZhқ z _a +0 robe; a +3 battleaxe _O - a +3 battleaxe _You drop a +0 war axe.  Adjust to which letter? (? for menu, Esc to quit) [xZhܜ _a - a +3 battleaxe  Adjust to which letter? (? for menu, Esc to quit)[xZhV [xZhj_ [xZhh ..........##.......# #....#Hydeparker the Cleaver ..........##.......###....####### Demonspawn of Okawaru **.... ................................> Health: 75/75 ======================== ......)....######.........######. Magic: 9/9======================== ..........## #.....########... AC: 23Str: 23 ..........#######.....###....#... EV: 5Int: 9 .......##....................#... SH: 9Dex: 13 .####.................###........ XL:  9 Next: 72% Place: Dungeon:6 .####...........@.....##...###### Noise: ---------  Time: 7081.9 (0.0) ##.................#[xZhTj ###...#..~~~. b) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: b) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######  ###.#..##..............##........  .....#.##.###..........###..#.##†  _O - a +3 battleaxe _You drop a +0 war axe.  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 battleaxe  Adjust to which letter? (? for menu, Esc to quit)b - the +10 sling "Mudiv" (weapon) {flame, Will+}[xZhAs 4[xZh"{ [xZh} - _You drop a +0 war axe.  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 battleaxe  Adjust to which letter? (? for menu, Esc to quit)b - the +10 sling "Mudiv" (weapon) {flame, Will+} _e - a +0 scale mail\xZh 3\xZhU \xZhl m.............. .\xZhr \xZhx \xZh{ E _Done exploring.\xZh4\xZhE \xZh"H _No target in view!]xZheI]xZh4]xZh7]xZh&E _Done exploring.]xZh4]xZhY ]xZh?H _No target in view!]xZh6E3]xZhE]xZh'4]xZh$]xZhE _Done exploring.]xZh& Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!_xZh$_xZh9 mWhere to? (Tab - D:6 @ (x,y), ? - help) _xZhd D D - Dungeon  T - Temple _xZhe_xZho[?25h[?0c..........##.......# #....#_xZhhHydeparker the Cleaver ..........##.......###....####### Demonspawn of Okawaru **.... ................................> Health: 75/75 ======================== ......)....######.........######. Magic: 9/9======================== _xZhi..........## #.....########... AC: 23Str: 23 ..........#######.....###....#... EV: 5Int: 9 .......##....................#... SH: 9_xZh,Dex: 13 _xZh.####.................###........ XL:  9 Next: 72% Place: Dungeon:6 .####...........@.....##...###### Noise: ---------  Time: 7081.9 (0.0) _xZhj,##.................####...#..~~~. b) +10 sling "Mudiv" {flame, Will+} .[[................# #..#..~...~ Fire: b) +10 sling "Mudiv" {flame, Wil ##....###.########## #.#...~._.~ .(...[[......###.#..~...~ ##.....#..##.###.#%.~~~.  .<####.#..##.############..######_xZh  ###.#..##..............##........  .....#.##.###..........###..#.##†_xZh  _No target in view! _Done exploring. _xZh_No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 6, ? - help) _xZh`xZh [?25l[?1c`xZhm47`xZh9`xZh%`xZh*'`xZhI,E _`xZh,`xZh.,`xZhM/`xZh#3`xZh5,`xZh5`xZh8`xZh:,`xZh<`xZh>`xZh?,`xZh@`xZhC`xZhzD`xZhD`xZhlE`xZhH`xZhVI,`xZhJ`xZhJL`xZhM,`xZh.N`xZhP`xZhQ,`xZh[R`xZhT`xZhPU`xZh}U`xZhHV`xZhW`xZhGY,`xZhY`xZh [`xZh\`xZhQ\`xZh\`xZh^`xZh_,`xZhv``xZha`xZhDc,`xZhc`xZh7e`xZhf,`xZh2g`xZhi`xZhi,`xZhNj`xZhlY  There is a stone staircase leading down here.`xZhm`xZhn`xZho$ _`xZhlp`xZhH7`xZh`xZh/,`xZhJ`xZh̝  ##<####.#.###.#.# ##..÷..#.#.....#.#  #.#.........#..#.#  ##....##.......#.## ##..###.#...... ##...##.......#### #....>###########  #.|...# #.# `xZhS #@....# #.......# 100.4 (18.5) ##...## #.......#  #.######.......#  #.# #..........# `xZh #.# #......#...# #.# #.........(# `xZh#.# #.... #.#### `xZh d#....(..##.## _You climb downwards.`xZh`xZh;`xZhƩa _There is a stone staircase leading up here.`xZha 3`xZh `xZho 0.0) _Done exploring.`xZh 4`xZh `xZh9 H _No target in view!axZh3axZhaxZhP4axZh]axZhE _Done exploring.axZh4axZh$axZhH _No target in view!bxZh#bxZh$Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple bxZhl bxZh-[ cxZhcxZh [?25h[?0ccxZhh##<####.#.###.#.# Hydeparker the Cleaver##..÷..#.#.....#.# Demonspawn of Okawaru **....#.#.........#..#.# Health: 75/75 ========================cxZheC##....##.......#.## Magic: 9/9========================##..###.#......... AC: 23Str: 23##...##.......#### EV: 5Int: 9#....>########### SH: 9Dex: 13#.|...# #.......# XL:  9 Next: 72% Place: Dungeon:7cxZhy#@....# #.......# Noise: ---------  Time: 7100.4 (0.0)##...## #.......# b) +10 sling "Mudiv" {flame, Will+} #.######.......# Fire: b) +10 sling "Mudiv" {flame, WilcxZh#.# #..........##.# #......#...##.# #.........(##.# #......######.###..###.#cxZh#....(..##.## _There is a stone staircase leading up here. _Done exploring. _No target in view! _Done exploring. cxZh_No target in view!  What level of the Dungeon? (default 7, ? - help) dxZh޴ [?25l[?1cdxZhm48dxZhdxZhdxZhEdxZh/ _dxZh^dxZhvb  You see here a staff of fire.dxZh>dxZh _dxZh   There is a stone staircase leading down here. _dxZh~;8dxZh*V  You climb downwards.dxZh0dxZh~ _The bullfrog gives a loud, deep croak!  There is a stone staircase leading up here.dxZhTdxZhZ   #.. ....  .. ...  ..##..#  ##.....#  ......# .  ...F. ...  dxZhI[##..#..#  #.@...# ====6.1 (5.7  ##....#  ###### dxZhp[j     dxZh[F   bullfrog dxZh[^    dxZh[- dxZh\dxZhbdxZhe_ _A bullfrog is nearby!dxZh0 #.. ....  .. ...  ..##..#  ##.....#  ......# .  ...F. ...  ##..#..#  dxZh1#.@...#  ##....#  ###### exZhd #.. ....  .. ...  ..##..#  ##.....#  ......# .  ...F. ...  ##..#..#  #.@...#  ##....#  ###### exZhexZhexZhexZh5_ _A bullfrog is nearby!exZh ( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.exZh .FThe bullfrog is almost dead.exZh\b===-8.0 (1.9exZhbexZh$e? _The bullfrog hits you but does no damage.exZh?  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!exZhDC.exZhh\&.exZh`^5-10.0 (2.0exZh7fexZhhP _Okawaru accepts your kill.exZhe 3exZh exZhܿ exZh nexZh exZh7 exZh exZh* ,exZh exZh exZh ,exZh exZh exZhD ,exZhM exZh exZh   ......  .....  .[   .... ...  ..## #.... ##..##..... ..........  #@.##..#---5.0 (5  ##.....# . exZh1 #......#... ##......... ##..#..## #.<...## ##....# ###### exZhI exZh G---6.0 (6exZh exZh # _Found a robe.fxZhg2fxZh2fxZhN8fxZh:H _No target in view!fxZh] 4fxZhc fxZhe H _No target in view!gxZhgxZh+gxZhgxZhH _No target in view!gxZh7gxZh-8gxZhR=gxZh?H _No target in view!gxZh3gxZhʮgxZhgxZhԷH _No target in view!gxZh%gxZhO&gxZh,gxZh.@ _No target in view!gxZhgxZhJgxZhgxZhgxZhy3gxZhgxZhgxZhgxZh: _gxZhgxZh,gxZhNgxZhgxZhh,gxZhgxZh`gxZhX,gxZhgxZhgxZh,gxZh%gxZhngxZh ,gxZhu gxZh~gxZh,gxZhgxZhegxZhC,gxZhgxZhgxZh!,gxZh"gxZh&gxZhJ(,gxZh)gxZhz-gxZhH0,gxZh1gxZhG4gxZh6,gxZh}8gxZh';gxZh=,gxZh?gxZh BgxZhDgxZhDgxZhFgxZhFJgxZhOBgxZhSgxZh V,gxZh$WgxZhZgxZh\,gxZh]gxZh`gxZhXc,gxZhdgxZhhgxZh$px  # .. ##### ... ##...#.... ......... ###> #.##.@......h####............ ##............... #................##...............####............gxZhph   black bear (asleep)##..........###.......##..####......[..##.gxZh~34.0 (18.0) _ A black bear comes into view.  Found a stone staircase leading down.gxZhh.hgxZh5==5.0 (19gxZhgxZh;4 _The black bear growls angrily.gxZh ((((( You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.gxZhgxZhgxZhk...h..gxZh 9=7.0 (2.0)gxZh7gxZh e _The black bear is moderately wounded.hxZh] ((( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.hxZh#rhxZhrhxZhHzI.h..hxZhz-8.8 (1.8hxZhhxZh:c _The black bear is severely wounded.hxZh  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.  You kill the black bear!hxZh b(†hxZh( hxZh&  .†....oo   orc (missile, wandering)Okawaru accepts your kill.hxZh* 78040.8 (2.0hxZh2 hxZhB _An orc comes into view. It is wielding a +0 flail of holy wrath.hxZhyp  (((((((You shoot a sling bullet.hxZh4 p  The sling bullet completely misses the orc.hxZh hxZhݐ .†..o..o)hxZhu &2hxZh hxZh: % _The orc shouts!hxZh C(((((((hxZh ,hxZh }.†o....hxZh0 -4.7 (1.9hxZhV hxZh w _You shoot a sling bullet. The sling bullet barely misses the orc.hxZh\  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!hxZhTc a(()hxZh I.†hxZh (6.6hxZh_ hxZhz P _Okawaru accepts your kill.hxZh5 hxZh hxZhK hxZhA H _No target in view!hxZhG hxZhG hxZhwN hxZh;Q H _No target in view!hxZh hxZh^ hxZh hxZh H _No target in view!hxZh!6 hxZh6 hxZhq> hxZh @ H _No target in view!hxZh 4hxZh hxZhJ H _No target in view!hxZh% hxZh8& hxZh, hxZhs/ C _No target in view!hxZh hxZh- hxZh hxZh\ hxZhhxZhWhxZhhxZhhxZhwhxZhhxZh?hxZhhxZh4hxZhhxZhoixZhK1ixZh1ixZh]9ixZh;ixZhP3ixZhRixZhsVixZh6^P _ixZh^ixZhla,ixZh cixZho2  . .##  #..#  ######...#  ##...#....#  #..## ####..>.# #.##...@).....--- ####...... ##........ #........ ##...... ####... ##...#.. ##.......##..#.. ###...ixZh.x  ..  .##  #..#  ######...#  ##...#....#  #.##  ####.>.#. ixZhx #.##...†@.... ####. ##.   #.   ##.   ####. ##.#. ##.ixZhy##..#. _ You see here a black bear corpse.ixZh:{8.6 (2.0---9.6 (3 _ixZhߌixZh  Things that are here: _a +0 flail of holy wrath; a boomerangixZhUixZhixZhbixZh ixZhIB_No target in view!ixZh3ixZhixZhLixZh2ixZhˎ$ _ixZhixZhixZhc,ixZhixZhixZh,ixZhLixZhvixZhI,ixZhixZhixZh,ixZhixZhTixZhչ,ixZh1ixZh ixZh,ixZhixZhixZhixZh-ixZhixZh!ixZh,ixZh&ixZhixZh,ixZhixZhixZh,ixZhqixZh{,ixZhixZhO _You now have 1299 gold pieces (gained 16).ixZh3ixZh3ixZh7ixZh,ixZhixZhixZhp,ixZhixZhO ixZh} #####...###....#.≈≈≈≈ ...#....##....##....^ ........##....##...# .......>.#.........## ..†)................# ................. ..............# ....................... ................@...64.6 (15.0) .........# ixZh .......#....#...#.$.### ...##..#..[34m...........# .[..##..##. ixZh ...## ...##........##..> .####.....ixZh@ ...# ## ..##......... ixZhk 4.........ixZhr ixZh ,5.6 (16ixZh ixZh ; _Found a stone staircase leading down.ixZh ixZhp ixZh ixZh~ H _No target in view!ixZh=ixZh>ixZh>jxZh.jxZhjxZh$ _jxZhx jxZh jxZh1 ,jxZhjxZhb,jxZhjxZhO _You now have 1316 gold pieces (gained 17).jxZh3jxZhjxZh!jxZhY!,jxZh"jxZhs$jxZh+...............## .............# .##...........####...................................... ..#.......# #....#...#...###.# ##..# #..###  ...##jxZhZ,x##..># .......####..... ............ .....#... #........ .....#. #......#. .....zz 2 wights (polearms, dormant)jxZh, . ...... .z.z#... ....jxZh2270.6 (5.0)jxZh3jxZhJ;zzz).z.jxZh;+1.6 (6jxZhnBjxZhNX _2 wights come into view.jxZhq ((((You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.jxZh,jxZhjxZhjxZh[`..z...jxZh7===3.5 (1.9jxZhR jxZh ^ _The wight is almost destroyed.jxZhϋ  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!jxZh (()   wight (polearm)jxZh$ jxZh jxZh׮ \..z.jxZhi 6/76835.4 _Okawaru accepts your kill.jxZh jxZh  jxZh M_Your Fighting skill increases to level 9!jxZh jxZh! (((((((You shoot a sling bullet.jxZhT jxZh .z)....  The sling bullet completely misses the wight.jxZh -7.2 (1.8jxZha" jxZhn$ 3 _You block the wight's attack.jxZh|q ( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.jxZh< v .  The wight is heavily damaged.jxZh -9.1 (1.9jxZh jxZh' Z _The wight hits you but does no damage. You block the wight's attack.jxZh (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.jxZh v .  The wight is heavily damaged.jxZh, )81.0jxZh jxZh R _The wight barely misses you.jxZhGi  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!jxZhn f()jxZh '.jxZh 553.0 (2.0jxZh jxZh P _Okawaru accepts your kill.jxZh 4jxZh4 jxZh H _No target in view!jxZh` 4jxZhh jxZhj H _No target in view!jxZh jxZh+ jxZh jxZh: H _No target in view!jxZh8 jxZh8 jxZh> jxZh@ H _No target in view!jxZh jxZh jxZh$ jxZh H _No target in view!jxZh'4jxZh,jxZh.C _No target in view!jxZhM4jxZhjxZhjxZhjxZhjxZh~jxZh kxZhIkxZhJkxZhQkxZh-SkxZhkxZhkxZhkxZhkxZh}>kxZh?kxZhFkxZhKIkxZh j3kxZhkkxZhpkxZhtkxZht$ _kxZhxkxZhzkxZh~,kxZhkxZh+Q _ There is a stone staircase leading down here.kxZhBx####.......... ....... .#.......# .. #....#...#...###.# ... #.....#..# ....##..............# .....#........##..>#...... ............####@.......kxZh --- .............#...)...#.. #................... #......#............  . ......###.###... ## .kxZhz   wight (dormant).... ## ...z #kxZh&5kxZhwzz.kxZhG---6.0 (3kxZhkxZh _A wight comes into view. It is wielding a +0 falchion.Things that are here: _a +0 trident; a +0 robekxZhJ (((((((You shoot a sling bullet.kxZh,kxZh)..z...kxZh#7===7.9 (1.9kxZhλkxZh)` _The sling bullet closely misses the wight.kxZh  .................... . #.......# .. #...###.# ... .....#..# .... ......# ..... #..>#...... #@....... #...)...#..  ............. . #......#............  . ###.###.z....  ## ...... kxZh= [...... ...... #kxZhJ; .................... . #.......# .. #...###.# ... .....#..# .... ......# ..... #..>#...... #@....... #...)...#..  .............  #......#............  . ###.###.z.... ## ...... kxZh(7............kxZhj4kxZhפkxZhͧ\ _A wight is nearby!lxZh ((( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.lxZh,lxZh])z..lxZhR!9.8lxZhlxZh^ _The wight is severely damaged.lxZha (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.lxZh#lxZhP0 z).  The wight is severely damaged.lxZh"1)91.7lxZh9lxZh<3 _You block the wight's attack.lxZhm  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.lxZh!  The wight is almost destroyed.3.5 (1.8lxZhjlxZh7? _The wight hits you but does no damage. x2lxZhJ (((You shoot a sling bullet.lxZh\ z..  The sling bullet closely misses the wight.The wight hits you but does no damage. The wight hits you with a +0 falchion.lxZh] P: 73/75 (76)-5.3DrainlxZhce lxZhpg Q _You feel drained.lxZhf (((You shoot a sling bullet.lxZh ] z..  lxZh IThe sling bullet barely misses the wight.lxZh Z4-7.2 (1.9lxZh2 p _You block the wight's attack. The wight hits you but does no damage.mxZhUC ..........mxZhW.......... . #.......# .. #...###.# ... .....#..# .... ......# ..... #..>#...... #@....... #..z)...#..  ............. . #......#............  . ###.###......  ## ...... ...... ...... #mxZhI .................... . #.......# .. #...###.# ... .....#..# .... ......# ..... #..>#...... #@....... mxZh#..z)...#..  .............  #......#............  . ###.###...... ## ...... ............mxZh~3mxZhPmxZh  mxZh( N_A wight is nearby!mxZhU  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  mxZhyb6You destroy the wight!mxZhhD)mxZhO ealth: 74/76 89.0 (1.8 _Okawaru accepts your kill. _Your life force feels restored.mxZh 4mxZhC mxZh4 H _No target in view!nxZhxL3nxZhYOnxZh\SnxZhWB5 _nxZhVZ,nxZhx\nxZh_,nxZh/bnxZhea6=nxZh3knxZhth..>---nxZh|}d .... .....#.F..#.......# .#...#...#...###.##.... .............#..#....#nxZh}.......#...##..>#....####)..#..)@...#..  #.................. nxZh~+ #......#  . ......###.### .. ## .  .nxZhA~F   sky beast (asleep) # nxZh~......zz   wight (polearm, dormant) .#### nxZh~ _HP restored.nxZh 203.0 (4.0  A wight and a sky beast come into view.nxZhanxZhC.FFz[z)nxZhG---4.0 (5nxZhƗnxZh _Found a leather armour.  Things that are here: _a +4 halberd; a +0 robenxZh[ ((((( nxZh[You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet burns the sky beast.nxZhr,nxZhr,nxZhz...F.....z.nxZh-5===6.0 (2nxZh nxZha _The sky beast is heavily wounded.oxZh...........#.... .......# .#.... ...###.##...... ....#..#...F... .....#....... ..>#....... ###)........ #..)@...#.. . ...............  .#.............  . ###.###.......  ## ...z... ....... #......[ oxZh< .####.. oxZh\..........#.... .......# .#.... ...###.##...... ....#..#...F... .....#....... ..>#....... ###)........ #..)@...#..  ...............  oxZh].#.............  . ###.###....... ## ...z.......... ......[  .####.. oxZhl4oxZh8woxZhzd _There are monsters nearby!oxZhPt (((((((oxZh/You shoot a sling bullet.oxZhNoxZh,oxZhOoxZh.....F.z.oxZh4-7.8 (1.8oxZhoxZh:c _The sling bullet barely misses the sky beast.oxZh4\ _There are monsters nearby!You shoot a sling bullet. _The sling bullet barely misses the sky beast.  You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet burns the sky beast.  You kill the sky beast!.(z   wight (polearm)oxZh! ..  Okawaru accepts your kill.=939.7 (1.9oxZh oxZh  oxZh s_The wight hits you but does no damage. The wight barely misses you.oxZh ( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.oxZh w .  The wight is almost destroyed.oxZhn .11.5 (1.8oxZhE oxZhG Z _You block the wight's attack. The wight hits you but does no damage.oxZh!1 U (((oxZhQ (((oxZh*S 7(You shoot a sling bullet.oxZhz x .z.....  The sling bullet barely misses the wight.3.5 (2.0 _The wight barely misses you. The wight hits you but does no damage.oxZh (((((((You shoot a sling bullet.oxZhn .z.....  The sling bullet closely misses the wight.The wight hits you from afar with a +0 halberd!oxZh P: 65/74 (76)---5.3 (1.8DrainoxZh$ oxZh' _You feel drained. The wight barely misses you.oxZhV..........#.... .......# .#.... ...###.##...... ....#..#....... .....#....... ..>#....... ###)........ #..)@...#.. . ...............  .#.......z.....  . ###.###.......  ## ....... ....... #......[  .####.. pxZh4 s..........#.... .......# .#.... ...###.##...... ....#..#....... .....#....... ..>#....... ###)........ #..)@...#..  ...............  .#.......z.....  . ###.###....... pxZh  ## .............. ......[ .####.. pxZh3pxZhpxZh$\ _A wight is nearby!pxZhȟ  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!pxZhf()pxZh'.pxZhAj5----57.1pxZhf _Okawaru accepts your kill.pxZh" pxZh{3 { _No target in view!pxZh] 3pxZh+ ^ _No target in view!pxZh pxZh 2 { _No target in view!pxZhs 3pxZh+} pxZh H _No target in view!pxZho6  _No target in view!pxZh k IpxZhk C _No target in view!pxZh pxZh pxZh pxZh" pxZh2s PpxZhPpxZhgpxZh!ipxZhAvpxZh0xpxZh$$PqxZh'qxZh*qxZh+5qxZhqxZh_qxZhqxZhqxZh3qxZh(qxZhqxZhL3qxZhVqxZhS^qxZh qxZh{qxZhqxZhNqxZhar3qxZh:vqxZh46= _7=qxZhU%8qxZhqxZh,qxZhqxZh|qxZh9qxZh5qxZh,qxZhqxZha9=qxZhqxZh`,qxZh qxZh,qxZh qxZh l70=qxZhqxZh:,qxZhqxZh:qxZhqxZhOqxZh#;1qxZh])qxZh.,qxZhe2qxZhT7,qxZhbBqxZhOqxZhNQK2=qxZheTqxZhZ,qxZh]qxZh!aqxZhi3=qxZh'kqxZhCo,qxZhqqxZh~uqxZhuvqxZhXxqxZh{;4qxZh~qxZh ,qxZh/qxZhȍ,qxZh(qxZh@qxZh6K5=qxZh7qxZhsqxZhqxZhqxZhqxZh,qxZh,qxZhhqxZh5qxZh ,qxZh4qxZhqxZhqxZh+9=qxZhqxZhqxZh,qxZhqxZhqxZhqxZhqxZh%qxZh\qxZhb,qxZhwqxZhC XqxZhqxZh,,qxZh qxZh7qxZh,qxZh8qxZh!qxZh$,qxZh(qxZh-qxZhr4,qxZh6qxZhZ:qxZh=,qxZh@qxZhGqxZhL,qxZhNqxZhRqxZhV,qxZh*YqxZh[qxZh_,qxZhwbqxZhOkqxZhEn,qxZh&pqxZhisqxZhPv,qxZhxqxZh{qxZh},qxZh~qxZh0qxZh1,qxZhvqxZhӎqxZhfqxZh ,qxZhqxZh,qxZhqxZh*qxZh,qxZhqxZhpqxZhqxZh­qxZhlqxZhXqxZh`,qxZhqxZhqxZh],qxZh0qxZh.qxZh,qxZhqxZhPqxZh,qxZh),qxZh,qxZhqxZhaqxZh%A# >#.......)#). #).........#.#. ))...#..........#..# ........# ....)...............# ###.................# #............# #........@.## ---75.1 (58.0)qxZh........[.........# ....####.......#..## ..### #.......#### #.# #.....### ### ##....## ##.....###.......###.....##qxZh]---6.1 (59qxZhqxZh*- _Found a spear and a flail.qxZh3qxZhqxZhH _No target in view!qxZh3qxZh)qxZhqxZhqxZh$ _qxZh ,qxZh ,qxZh qxZh qxZh,qxZhqxZhoqxZhR,qxZhqxZhqxZh2",qxZhw#qxZh &qxZh(,qxZh*qxZh+qxZh-,qxZh.qxZh2qxZh4qxZhX5qxZh76rxZhdT  You see here a +0 flail. _ ## #. .## ..###. .# . <#.#.. .#  # .####.... ##...  .#..... # ...... ## ...#.#85.1 (9.0)..............##....### ...............)#).....#............#.#.....## ...#..........#..###### .................# .)...............# .................# ................##6.1 (10.0) _Found a stone staircase leading up.rxZh$rxZh&rxZh.rxZh1H _No target in view!txZht3txZhtxZhtxZh[2 .. ... .## #. ..  .## ...###. ...# #..<#.#.. . .#  . .### ...#.... %##...# .#......# ##.###0.0) #.....#.# #..##....### #...)#).....#.txZhIr...#.#.....## )...#....#..######.........#).........# #....#txZh txZh*7.1 (1txZh#C _Found a quill talisman.txZh 3txZh txZh txZhГ ,txZhԗ ,txZh ,txZh txZh txZh ,txZh txZh txZh ,txZh txZh txZhY ,txZhJ txZhk txZh״ ,txZhd txZh txZhȻ ,txZhv txZh txZh ,txZh4 txZh txZh ,txZh. txZhb txZh ,txZhn txZh1 txZhX txZh txZhJ txZh txZh"  . ∩#.... . #.#.... .#...#.. #.....# #.....#  ... #.....# .. .... ##.....####.. .....#.@.....#!...98.1 (11.0) #............. .#........... #...........## #....#......## txZh s#...###...... # ....## ##.#...# # .## ......###.#...####.. ....<#.#..#...#txZh= A9.1 (12txZh txZh- = _Found Tulyl's Neck Hole.txZh -300.1 (13txZh txZh 2 _O - a wand of paralysis (12)txZh% ItxZh( txZh* ,txZh/ ,txZh1 ,txZh 3 txZh5 txZh8 ,txZh.: txZh< txZh? ,txZh@ txZh6C txZhRE ,txZhF txZhH txZhJ ,txZh8L txZhM txZhQ ,txZh*S txZhW txZh] ;Welcome to Tulyl's Neck Hole! What would you like to do?  a -  560 gold an amulet of faith (unknown)b -  420 gold an amulet of magic regeneration (unknown)  c -  420 gold an amulet of reflection  d -  63 gold a +0 cloak  e -  63 gold a +0 cloak txZhl] = f -  168 gold a scarf of repulsion  g -  168 gold a scarf of repulsion You have 1316 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase txZh] [/] sort (type)[A-G] put item on shopping list|xZh|xZh|xZhkHydeparker the Cleaver.........#Demonspawn of Okawaru **............#HP: 75/75 (76) ========================.......MP: 9/9========================#.#.#.....#.###AC: 23Str: 23.?..#.....#.#.#EV: 5Int: 9.....#...#.....SH: 9Dex: 13......#.#......XL:  9 Next: 95% Place: Dungeon:8......#@#......Noise: ---------  Time: 7307.1 (7.0)|xZh1......#.#......b) +10 sling "Mudiv" {flame, Will+} #....#...#.....Fire: b) +10 sling "Mudiv" {flame, Wil#.....#Drain#.....#... #.....# ...... ##.....####.......#.......#!...#............. _Found a stone staircase leading up. |xZh_No target in view! _Found a quill talisman. _Found Tulyl's Neck Hole. _O - a wand of paralysis (12)  There is an entrance to Tulyl's Neck Hole here.|xZhr|xZh|xZh. _|xZh} 3|xZh" |xZh |xZh_ [#..# ....... #.#.#.....#.##?..#.....#.#.##...#0∩......#.#.#....#...#.....#.....# #.....# #.....# |xZh ##.....####.....##!...|xZh |xZh٧ *8.1 (1|xZhk |xZhӫ v_No target in view!a quill talisman|xZh . _|xZhQ cFound Tulyl's Neck Hole. _O - a wand of paralysis (12) _Found a leather armour.|xZh |xZhu |xZh |xZh H _No target in view!}xZh-3}xZhn4}xZh6H _No target in view!}xZh}xZh}xZhء}xZhդH _No target in view!}xZh}xZh}xZhR}xZhpH _No target in view!}xZh}xZh}xZh}xZh]H _No target in view!}xZh}xZhb}xZh}xZh C _No target in view!}xZhs}xZht}xZh|}xZhq~}xZhE}xZh@}xZh}xZh2}xZh&4 }xZh4 }xZhb5 }xZh: }xZh> }xZhp? $ _}xZhC }xZhE }xZhO v.....#....###.....#[.##..# ........## ........[ #.#.#.....#.### .?..#@....#.#.#9.......#...#.............#.#..............#∩#..............#.#........#....#...#..... . #...#.....# .....#.....# ....###.....# }xZhEP , ..}xZh=X }xZhX +10.1 (2}xZh_ }xZha # _Found a robe.}xZh }xZh }xZha }xZhu H _No target in view!~xZh_a~xZh8b~xZhi~xZhkH _No target in view!~xZhP~xZh~xZh>~xZhNH _No target in view!~xZh#3~xZh~xZh~xZh7.....#....##.#.....#).[........##f..........#.......##. # ..........[...#.#.#.....#.####...?..#.....#.#.#.......@#...#.......#.#........#∩#........#.#......#....#...#..... #...#.....# f   sleepcap (dormant).....#.....####.....# .. .... ##.....####..~xZh#s 0  A sleepcap comes into view.~xZh,_.ff~xZhe1*1.1 (1~xZh5~xZhK8& _Found a trident.~xZhC (((You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.~xZhgW~xZh2X~xZhDcd..f#..~xZhc4===3.1 (2~xZhl~xZhn6 _The sleepcap is lightly damaged.~xZh (( You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.~xZh ~xZh ~xZh9 R...f~xZh %5~xZh{ ~xZhk c _The sleepcap is moderately damaged.~xZh[  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.~xZhy o  The sleepcap is heavily damaged.~xZh}z ,7.0 (1.9~xZh ~xZh U _The sleepcap barely misses you.~xZh  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.~xZh;  The sleepcap is almost destroyed.The sleepcap releases spores at you but does no damage.~xZh ,8.8 (1.8~xZh ~xZh6 _You block the sleepcap's attack.~xZh^N^The sleepcap releases spores at you but does no damage. _You block the sleepcap's attack.  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.  You destroy the sleepcap!~xZhTC.~xZhNp&.~xZhu ealth: 75/76 -720.6 _Okawaru accepts your kill.~xZh~~xZhi _Your life force feels restored.~xZh~xZhk~xZh~xZh.H _No target in view!~xZh7~xZh8~xZh@~xZhAH _No target in view!xZh6bxZhbxZhixZhlH _No target in view!xZhxZhCxZh!xZhH _No target in view!xZhRxZhRSxZh6\xZh^H _No target in view!xZh4xZhYxZh#No target in view!xZh>3xZhAxZhHxZhIR6= _xZhMxZhQxZhT,xZhWxZhpZxZh],xZh$`xZhbxZhe,xZhgxZhlxZhm9=xZhnxZhvy _v - 2 scrolls labelled ATAROR ROIC (gained 1)xZh|y3xZhzxZh xZh,xZh̓xZh xZhw,xZhRxZhDxZh,xZhxZhxZh*,xZhxZhxZh,xZhxZhxZh),xZhϩxZhjxZh?,xZhxZhxZh,xZhxZhsxZh׼,xZhvxZhxxZhv,xZhxZhxZh,xZhxZh..........#.#....... ..........#∩#....... ..........#.#...... ....#....#...#..... ....#...#.....# ## #.......#.....# ..## ......###.....# .....#  xZhM..... ##.....####.....#  ......#.......#@......# ---.. #........#.## .#...#..# #.....xZhV#######....#......###...###.....xZh(.#....## ##.#...#......###.#...#xZhn....<#.#..#...#xZhn037.6 (17.0)xZhH---8.6 (18xZhRxZh[ _P - a fuming silvery potionxZh%xZh&xZh~+xZhs-H _No target in view!xZh!xZh"xZh'xZh)H _No target in view!xZhN3xZhQOxZhOQxZhQxZhZR$ _xZhnVXxZhVxZh/XxZh|Y,xZh*ZxZh^xZh `,xZh`xZhbxZh)d,xZh7exZh.gxZhhxZhixZhixZhnxZhp,xZhqxZhsxZh7v,xZhvxZh~xZh,xZh9xZh xZh,xZhxZhxZh,xZhԋxZhxZh,xZhxZh3xZh,xZh֗xZhxZhƟ,xZhxZhǣxZh>,xZhxZhUxZh,xZh=xZhxZh,xZhxZhAxZh>,xZhOxZhsxZh,xZh¾xZhxZh,xZhxZhCxZh,xZh xZhxZhE,xZhxZhxZhy,xZh%xZhxZh[xZhxZhxZh?xZh[,xZhxZhSxZh,xZhxZh*xZh,xZhxZhbxZh ,xZhmxZh;xZh,xZhxZhxZh,xZhmxZh"xZhd%xZh%xZh1'xZh)xZh+xZhC,xZh}-xZh20xZh3,xZh4xZh7xZh:,xZh<xZh@xZhD,xZhExZhHxZhJ,xZhYLxZhNxZh8Q,xZh/RxZhUxZhV,xZhKXxZhZxZh\,xZh^xZhU`xZh d,xZhtexZhi,xZhjxZhSq _C - 2 scrolls labelled HERCHE DEUPPIUD (gained 1)xZhsxZh6t3xZhvxZhx,xZhxxZh|xZh},xZh xZhxZh,xZhxZhxZhو,xZhxZhgxZh,xZhxZhяxZht,xZhܑxZhxZhl,xZh*xZhėxZh ###  ##.## ##### #...####...# .# #.....##...####.## ##.........#.....# #..............## ####.............# #.@........#.....#87.6 (49 xZh#...........## ....##..........# .....#.#.###....###..### #....#..###.....#....#.. ##.. ##. #.............  #. #. ##........#...  >. #. #.........#...  ......).[...... xZh?xZh,8.6 (50xZh!xZh; _Found a stone staircase leading down.xZh~xZhxZhxZhjH _No target in view!xZh' xZh( xZh/ xZh2 H _No target in view!xZh xZh˕ xZh xZhV H _No target in view!xZh` xZh xZh xZh H _No target in view!xZh~ xZh xZh xZh H _No target in view!xZhW xZh xZhl xZh C _No target in view!xZhfj4xZhvxZh'yxZhxZhixZhxZh!xZh/xZhxZhxZhxZh|xZhcxZhxZhKxZh4xZhxZh xZhrxZhsxZhryxZh{xZhxZhxZhvxZhxZhީ 3xZh xZhb xZhڰ xZh P _xZhu ,xZh- xZh xZhV ,xZh xZhT xZhƾ ,xZhM xZh xZh ,xZh xZh xZh5 ,xZh= xZh xZh ,xZhC xZh xZh ,xZhm xZh xZh ,xZhL xZh xZhX #............ ####..........######..........#..#..##......#.......##..........##......#.....#.#.###....#####....#..###..##...##.# #.. #@.###.. #..97.6 (9.0)#....>..# #..##..xZh/ U### ........).[.[..##..# ................. ... ............. .... .....##....##. ..... ......#.#.. .. ...... ##.. #xZho E8.6 (10.0)xZh xZh! # _Found a robe.xZh0 xZh xZh xZhvxZhO,xZh,xZh,xZhxZh R  There is a stone staircase leading down here.xZhk#xZh# _xZh%xZh(xZh8+xZh+xZh-xZh?2xZhL5,xZh6xZh:xZhX=,xZh?xZhAxZh E,xZhFxZhIIxZhK,xZhpMxZh|SxZh:\##...#..###.. ###....>..###..######.......# ......#...[..##..#. #............. #.............. ..........##...............#...#............ ###.. #@....##..... #406.6 (8.0)............# ... #..##....... #.. #..#...≈≈≈≈≈ xZh ].#....##...≈.§§§. ...#... #...≈.§≈§≈ ...#..#.. #...≈.§§§ .##..#..... ..<.≈.≈. ##.. ...... xZhfM§§§§xZhg+7.6 (9xZh9pxZhh9 _Found a stone staircase leading up.xZhIxZhxZhzBxZh....>.##.####.......# .......[..##..#. #.......... ..##...........##..#...#.. ###.#...##......... ... #.8.6 (1##... #..#...≈≈§≈≈ ..xZhb.#....##...≈..§§....#... #...≈§≈≈§≈#..#.. ≈.. .##.... ..<.≈.≈._ .##..#. ......≈.≈..  ..## .xZh] _Found a white marble altar of Elyvilon.xZhX 3xZh xZh^xZhxZh: _xZhxZhxZhxZhxZhxZhK!,xZh"xZh#xZh&,xZh'xZh,xZh.,xZh8/xZh1xZhL4BxZh:xZht<,xZh=xZh?xZhA,xZhBxZhpFxZhH,xZhIxZhnLxZh4N,xZhPOxZhwSxZhT,xZhUxZhWxZh"Z,xZh[xZh\xZh^xZh^xZhUaxZhqcxZhIe,xZh"fxZh;o  ##...#   #....>  xZh+p} ####  #...[..##   #####....   ### ##..##   ##..####.......##....   ##.....###..#...#....   #.###.#...#.....#224.0)   ##....................#  ##......#..##....   ##.##..##..#..#...≈≈≈ xZhp  #..#....#....##...≈   #.........#....#...≈.≈   ###.##.#..#....#...≈.≈ xZh q   ## ###.........<.≈.≈   ##..#........≈.≈xZhqxZhwxZhyT _Key pressed, stopping explore.xZh~IxZhxZhYxZhZP _xZhИBxZhxZhc,xZhxZh9xZh,,xZhťxZhxZh,xZhxZhxZh,xZhxZhGxZhİ,xZh?xZhxZh&,xZhxZhdxZh,xZhjxZhxZh,xZhxZh~xZh6,xZhxZh'XxZhF #### ##..##........ ##..####.......##.... ##.....###..#...#. #.......###.#...#.....## ##.............# ##......#..##. ##.##..##..#..#...≈≈≈≈ ##..#....#....##...≈ #.....@...#....#...≈.≈≈34.6 (12 ###.##.#..#....#...≈.≈.xZhQ ######.........<.≈.≈ ##..#........≈.≈. #..###.......≈.≈≈ ##..###......≈... ######...###....#.≈≈≈ ##...#....##....##....^ #.........##....##...#xZhxZh$xZhT _Key pressed, stopping explore.xZhIxZh xZhx xZh $ _xZhexZhxZh,xZhxZhQxZh,xZhxZhxZh ",xZh#xZh'xZhh)xZh)xZhL+xZh}.xZh1,xZh3xZh6xZhb9,xZh:xZh{=xZh?xZh7@xZhAxZh'DxZhF,xZhYGxZh+JxZhL,xZhMxZh^PxZhR,xZhSxZhrVxZhX,xZhCZxZhj\xZh@^,xZh^_xZhHh.#....#....##...≈...... # .......#....#...≈.≈≈≈≈≈. ......# .##.#..#....#...≈.≈...≈. .## #####.........<.≈.≈._.≈. ......xZhLi##..#........≈.≈...≈. ....#..###.......≈.≈≈.≈≈. ##..###......≈....... .. # ####...###....#.≈≈≈≈≈≈≈≈ .# ..#....##....##.@..^.... #..47.6 (13 .......##....##...##.... #. ......>.#.........## ... #. .†)................## ... ....................# .## .... ....................####.. ....  ......................... .  xZhi..........................#.... %  ...............#.......# .#...... xZhUjxZhrxZhtT _Key pressed, stopping explore.xZhЈIxZhxZhxZh$ _xZhxZh(xZh,xZhtxZhxZh,xZhߤxZhxZh,xZhxZhZxZh,xZhxZhxZh,xZhĶxZhnxZhB.###....#.≈≈≈≈≈≈≈≈≈ .#....##....##....^..... #...... ..##....##...##.... #....# .>.#.........## ... #...### ..............## ....## ## ...............# .###.......### ...............####.........<#.#. ....................#..( ....................@....#.... %...53.6 (6.0)...#....#......... .#....#...#...###.##........... .#.xZhm......#..#..........##......#..........##..##..>#.............####)...................#..))...#.......... #.....xZhA4.6 (7xZhxZh$ _Found a stone.xZh23xZhxZhxZhxZh,xZhdxZh3 ,xZh xZhMxZh,xZh!xZhxZhX,xZh-xZh3xZh6,xZh7xZh;xZh?,xZh@xZhI...<.≈.≈._§§§≈ ......###.....#.....≈.≈..§≈§≈.#...... ##.....#.....≈.≈≈.§§§≈.........#..... #......≈.......≈.......#........ #....#.≈≈≈≈≈≈≈≈≈.......#.........##....^.........##.....xZh2K##...##.........##....#.....###........##...###.###...## ##.#60.6 (6..####.###.......###.# ...........####.........<#.#..# .........#..(##..#...............#.....%##...#.......##.#.#...#...###.##...#..#...........###xZhKxZhSxZhUT _Key pressed, stopping explore.xZhxhIxZhQuxZhzxxZh(y$ _xZh}xZhxZh,xZhRxZhxZh,xZhxZhxZh,xZhpxZh1xZh,xZhxZh̠xZhT,xZhHxZhڦxZh٨,xZhxZh xZhBxZhxZh!,xZhxZhxZh,xZhwxZhuxZh,xZhxZhxZhcBxZh^xZh,xZhxZhP ####.......# ........).[........  #...[..##..#.................... ##........................ ##.............# ....##.................#.#.# #...#......# ##......# #...#.....##.....# #........#...#.#......##..........#.# ##.......@.#..........#∩#73.6 (13.0)#..#...≈≈≈≈≈≈≈≈≈.....#.#xZh##...≈..............#....#...##...≈.≈≈≈≈≈.≈......#...#...#...≈.≈...≈.≈.##.......#.....<.≈.≈._.§.≈.#......###......≈.§§..≈.≈.#...... ## #≈.≈≈.≈≈.≈.........# ##≈.......≈.#.......xZhHxZhT _Key pressed, stopping explore.xZh IxZhxZh<xZh: _xZh[xZh,xZhbxZhxZh",xZhp$xZh'xZh*,xZhr,xZhR/xZh2,xZh{4xZh<xZh?,xZhAxZhQDxZhG,xZhHxZhXxZh<[,xZh\xZh`xZhd,xZhexZhgjxZhm,xZhnxZh sxZhu,xZhUwxZh{xZh4~,xZhxZhFxZh(BxZhPxZh,xZhٍxZhxZh,xZhܤxZhxZh,xZhxZhxZhn,xZhݺxZhxZh,xZh%xZhxZhw,xZhkxZhxZh,xZhOxZh]xZhb,xZhzxZhxZh,xZh xZhxZh,xZh7xZhxZh,xZh9xZhxZh,xZh*xZh#xZhv,xZhc xZh xZh ,xZhK xZh$ xZhd( ,xZh* xZh0 xZh4 ,xZhh6 xZh5< xZh @ ,xZhuA xZhE xZh}H ,xZhJ xZhO xZhS ,xZhV xZh[ xZha ,xZhe xZhul xZhq ,xZh'u xZhz xZhg ,xZh xZh xZh ,xZh xZh xZh ,xZh xZh y  Things that are here:  a +4 halberd; a +0 robexZh xZh  _xZhϮ xZh xZh^ ,xZh) xZh޼ xZh ,xZh xZhc xZh ,xZh$ xZh xZh ,xZh; xZh2 xZh ,xZhD xZh] xZh ,xZh xZh xZh ,xZh xZh +......#....#...#...###.##.... ..##..#......#..#.... [..##..##.....#... ..## ...####..>#.. ####..####)..... .##....#..)) ........ #...................... .##..#. #.#.)...... xZh .....# ###.###........518.6 (45....#............####....................#....# ##........... #..#..## ... ###.####.........[<...## ## ### #.....#### #....# ##..### # ########.# # ### ## ##xZhe xZh xZh T _Key pressed, stopping explore.xZh3 xZh4 xZhQE xZhG H _No target in view!xZhxZh{xZhxZh|H _No target in view!xZhn3xZhdpxZh{xZh~xZhP _xZh`,xZhxZh%xZh,xZhexZhxZh,xZh͎xZhxZha,xZh9xZhgxZhS,xZhxZhxZh,xZhxZhxZhm,xZhxZhxZh,xZhxZhxZhu,xZhExZhxZhB,xZhxZhxZhxZhxZhxZh xZh3,xZhxZhxZhr,xZh\xZh#xZh%,xZh&xZh1xZh3,xZh 5xZh?xZhA,xZhCxZhMxZhP,xZhRxZh\xZh_,xZhaxZhjxZhCm,xZhoxZh"xxZhz,xZhe|xZhGxZh,xZhxZhېxZhZ,xZhxZh7xZhÞ,xZhxZhxZhݩ,xZhxZhxZh-,xZhuxZhxZh,xZhxZhxZh,xZh xZh=xZh,xZh7xZhxZh[,xZhnxZhMxZh,xZhxZhxZh",xZhqxZhxZhZ,xZhzxZhxZh,xZhxZh?xZhA ,xZh xZh;xZh%,xZhxZhxZh,xZhoxZht$xZh ',xZh(xZhs-xZhR0,xZh1xZhX6xZh+9,xZh:xZhA?xZhA,xZhCxZhGxZh K,xZhhLxZh_PxZhHS,xZhTxZh YxZh[,xZhZ]xZhyaxZhe,xZhfxZhkxZhn,xZhoxZhBsxZhv,xZh,xxZh{xZhh,xZhxZhxZh,xZhxZh[xZhU,xZh?xZhxZh,xZh4xZhxZh*,xZhxZhŦxZh,xZhtxZhxZh,xZhѭxZh}xZh&,xZh߱xZhw  ###  ##.## ##### ###  #...####...# #.#  #.....##...####.##  ##.........#.....#  #.....73.6 (5  ####....# ###.....#xZh....#................##.......... .#.#.###....###..##### .#..###.....#....#...## .##.###...............# ###..###........#....##xZhixZhxZh\E _Done exploring.xZh(xZhm)xZh.xZh-1H _No target in view!xZhxZh_xZhFxZhΔH _No target in view!xZhxZhxZhxZhGH _No target in view!xZh 4xZhxZh3H _No target in view!xZhZxZhxZhbxZh|H _No target in view!xZhC^4xZhdxZhe No target in view!xZhxZhxZh+xZh+R4xZhWxZhZxZhExZhDxZhxZh<xZh7xZh8xZh[>xZh@xZhxZhxZhxZhxZh5#xZh $xZh)xZh,xZhCxZhcxZhסxZhZxZhxZhxZhWxZhixZh4xZhxZhxZhxZhxZh6xZhqxZhuhxZhGixZhnxZhHpxZh(4xZhhxZh[xZh\xZhaxZhKdxZhxZh xZh4xZhxZhy QxZh xZh xZhe xZh xZh/ 4xZhm6 xZh8 xZh$ xZh xZh xZhq xZhN4 4xZhF: xZhE< xZh 4xZh xZh xZhe xZh; xZhw xZh$ xZh? xZh xZh xZh xZh xZh xZh xZh xZhs JxZhXv xZh xZhZ xZh xZh xZh4Z4xZh_xZhCcxZhxZhxZhkxZhkxZh@4xZh&xZhsxZhxZhxZhxZhWxZhxZhoxZh~xZhxZh^gxZhuhxZhmxZhsxZh%xZhxZh#xZh(xZhMxZhNxZh/TxZhVxZh4xZh xZhxZh=xZh>xZhxZh4xZhxZhxZh-4xZh3xZh5xZhxZhxZhߥxZhǩxZh QxZhxZhtxZhxZh#xZhxZhkxZhxZhxZhtxZheuxZh{xZh|xZh4xZhxZhxZh0exZhexZhkxZhnxZhxZhxZhxZh"xZhZ]xZh^xZhdxZhfxZh~4xZh9xZhxZhZW xZh2X xZh] xZhl xZhs xZh# xZh xZh xZh4 xZh5 xZh= xZh@ xZh% xZh xZh xZh? xZh xZh xZh xZh" xZh xZh xZh xZhC xZh$ xZh xZh: xZh{ xZh xZhՁ xZh xZhI xZh 4xZh xZh, xZhk xZhl xZhbr xZht xZh$ xZh xZhp xZhx xZhL3xZhMxZh0.0)........xZhxZhxZh Done exploring.xZh%xZh۶xZh*xZhxZhexZhxZh Done exploring.xZh\3xZh]xZhއxZhшxZh#xZh  Done exploring.xZhX3xZh'xZhc 4xZh=xZh Done exploring.xZh IxZhH4xZh JxZhL Done exploring.xZh3xZhzxZh 4xZhxZh Done exploring.xZh 3xZh xZh2 4xZh34 xZh6 xZhL| 3xZh| xZhī 4xZhI xZh xZhs 3xZh> xZh 4xZh" xZh$ xZhw 3xZhx xZh 4xZh3 xZh xZh 3xZh xZh 4xZh! 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_Done exploring.xZhf No target in view!Done exploring. _No target in view! _Done exploring.No target in view!xZh'_3xZh,bxZhxZhxZhxZhDone exploring. _No target in view! _Done exploring.No target in view!Done exploring.xZh9xZh}xZhq _No target in view! _Done exploring.No target in view!Done exploring.No target in view!xZhK^ 3xZh` xZh 4xZhp xZhС _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.xZhO xZhu  _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!xZhxZh xZh xZhNo target in view!Done exploring.No target in view!Done exploring.No target in view!xZhxZhxZh/xZh!kDone exploring.No target in view!Done exploring.No target in view!xZh 4xZhmxZhPRNo target in view!Done exploring.No target in view!xZh4xZh xZh H _No target in view!xZh|{4xZhxZh No target in view!xZh4xZhxZhxZhe4xZhZoxZhpxZhS4xZhxZh xZh3V xZhW xZh9` xZhc xZh6 4xZh xZh xZh? xZh5@ xZhZK xZhL xZh) xZh xZh xZhC xZhtO QxZh JxZhí xZh xZhF xZh % xZh& xZh~ 4xZhN xZh& xZh}1 xZh1 xZh: xZh_= xZhwz 4xZhƒ xZh xZh| xZh> xZhxZh` xZhxZhFxZhxZhxZh'QxZh3xZh5xZh<@xZh,BxZhxZhxZhxZh:xZh4xZhxZh xZhq4xZheyxZhxZh4xZh2"xZhmjxZh[;xZhQxZh G4xZhNxZhPxZh;4xZhxZhxZhWiQxZh4xZhxZh$xZhy(4xZhB9xZh6xZhxZhxZh xZhFxZhGxZhQxZhSSxZhxZhzxZh<xZhƦxZh4xZhxZhxZh*qxZhqxZh{xZhe}xZhkxZhHxZhxZhxZh]xZh]xZhfxZhhxZhe4xZh+xZh/xZhM xZh~ ;xZh xZh xZh~ xZh xZh< QxZhڱ 4xZh xZh? xZh* 4xZh3 xZh9 xZh 4xZh xZht xZh xZhT xZh xZh xZhؗ xZh xZhu QxZh xZh" xZh xZhW 4xZh xZh xZh xZhxZhxZhmxZhxZhxZhexZhQxZh}xZh:~xZhLxZhxZhxZhVxZhxZhw"xZhp4xZhxxZh}xZh4xZh%xZhxZhuYxZh}xZh:xZh:xZh84xZh2xZhxZhn4xZhpxZhxxZhiQxZhSMQxZh`4xZhxZhxZhxZhH xZhg)xZh+xZhuxZhКxZhxZhxZhxZhxZhxZh=xZhh4xZhxZhxZhxZhxZho xZhxZhxxZh6yxZh xZhȂxZhxZhxZhxZhxZh`xZh'axZhqixZhkxZh84xZhxxZh xZhM xZhN xZhV xZh xZh 4xZh xZh xZh: 4xZh!C xZhD xZh xZhn xZh xZh xZh) 4xZh1 xZh3 xZh_ 4xZh xZh] xZh 4xZhv# xZh% xZhf xZhڒ xZh՚ xZh xZh- xZh xZh5 xZhdz xZhz xZh xZh xZhH xZh xZh xZh xZhc4xZh.lxZh,nxZhSxZhxZhxZhxZh4xZhxZhaxZhe4xZhxZhVxZhqxZhxZhC xZhuxZhwxZh}xZhxZh4xZhxZh&xZh'e4xZhoxZhrxZhxZhwxZhIxZh&xZhJxZhUKxZhSxZh0UxZhxZhxZh xZhTxZhj>4xZhDxZhxFxZh xZh{xZhɴxZhxZh"xZh"xZhr)xZh+xZhxZh)xZhxZhxZh xZh xZh'xZhdxZhсxZhCxZhvxZh8xZhxZhBxZhxZhxZhk4xZhsxZhuxZhxZhMxZh<xZh(V4xZhH^xZh`xZh4xZhxZhxZhC xZhQD xZhQ xZhJT xZh; 4xZh xZh' xZh2 xZh3 xZh}; xZhd= xZh 4xZh< xZh* xZh 4xZh" xZh# xZh 4xZhɚ xZh xZh8 xZh8 xZhA xZhD xZhf QxZh~S QxZhup 4xZh{ xZhJ~ xZh xZh+ xZh xZh xZh[xZh(\xZhdxZh@gxZh4xZhxZh,xZhY4xZhxZhxZhz4xZhHxZhHxZhxZhxZh%xZhxZhlxZhlxZhtxZhxZh4xZhxZh=xZhuU4xZhF^xZh_xZhxZhxZhxZhxZh4xZhxZhRxZhFxZhۻxZhrxZhZxZh>.4xZht7xZh9xZh QxZh. 4xZhd/xZhW3xZhM4xZh.xZhxZhxZh8xZhN xZhk xZht4xZhy}xZh~xZh4xZh xZhxZh8g4xZhnxZhqxZhxZhxZh:xZhxZhRxZhSxZhQ[xZh]xZhM xZhL xZhP xZh xZhz xZh1{ xZhG xZh$ xZh xZhO xZh xZh=. 4xZh6 xZh8 xZhd xZh xZh xZh xZh 4xZh$ xZh&j xZhÎ xZh_ xZh xZh xZh 4xZh  xZh xZhE| xZhS ;xZh xZh xZhH xZh< xZhd xZhe xZh+m xZhKo xZhL xZh xZh xZh xZhP4xZhYxZhd[xZh xZhxZhxZhxZh!"xZh%xZh1xZh]xZh|xZh|xZhxZhCxZhJ4xZhxZhxZhYZxZh;xZhxZhaxZhxZh5xZhKxZhXxZh;bxZh>dxZh4xZhxZhfxZh;:4xZh5xZhXQxZhe4xZh:mxZh?oxZhxZh2xZhxZh@XxZhЊ4xZhxZhxZh4xZh xZh xZhJxZh xZhxZh xZh6xZhxZhHcxZhcxZhwkxZh|mxZhxZhMxZhxZhxZh OxZh~OxZhlWxZhJYxZh4xZhxZh/xZhd< xZh< xZhD xZhUF xZhŹ 4xZh xZh xZhB xZh:C xZhK xZhZ xZh 4xZh xZhS xZh 4xZhE xZhW! xZh xZh xZh xZh xZhg xZh  xZh[ xZh xZh{ xZh{{ xZhW xZh{ xZhN xZh xZh xZh xZh.e 4xZhm xZho xZh4xZhxZhxZhU4xZh\xZh8_xZh1xZhxZhZxZhhxZhFQxZh yxZhxyxZhxZhxZhTxZhxZhqxZhXxZhmxZhy;xZhxZhkxZhxZhxZh$U4xZhbxZhxZh4xZhxZhxZh3@xZh@xZhIxZhxZh4xZhxZhxZh+4xZhxZhxZhij4xZhxZhxZh!8xZh8xZhAxZhCxZhHxZh\;xZhbxZhxZh !xZh0#xZhxZhԱxZhPxZhxZhg;xZh6kxZhkxZhsxZhuxZh#xZhxZh0xZhxZh`[xZhn]xZhVexZhigxZhpxZhxZh8xZhxZh< xZh< xZhD xZht xZh 4xZh xZh xZh2 4xZh7> xZh+A xZh& xZh xZh xZh­ xZhq 4xZh xZh xZhɌ 4xZh xZh8 xZh xZh xZh  xZh% xZh| 4xZh xZh xZh 4xZh  xZh xZhn xZh o xZhz xZh| xZhA 4xZh xZh xZhX4xZhkbxZhRdxZhixZh(xZhdxZhxZh4xZhC xZh#xZhx4xZhpxZhxxZhxZhMxZhxZhxZh4xZhщxZhˋxZhv ##.#.....# #.......## ####.......##.#.....##......#..........##.##..........# ..#.#.###....###..#####.#..###.....#....#...##.##.###.# .###..###.#....## .###..##.#.....#.##.).[........## ..#........#........###.##..........[#xZhB..#.#.#.....#.### .#.##......#.....#.#.##xZhxZh=21.6 (1 _xZhCxZh#xZh, ##.#.....# #......## ####......##.#.....# .##......#..........##.##..........#.#.#.###....###..#####.#..###.....#....#...##.##.###.# .xZh-O.###..###.#....## ..###..##.#.....#.##.).[........## #..#.......#......###.##...........[#xZh-..#.#.#.....#.### .#.##......#.....#.#.##xZh;xZhW<&2xZhxZhaxZh,Q  ##.#.....# #...## ####......##..........#.....#.##......#..........##.##..........#.#.#.###....###..#####.#..###.....#....#...## #...##.###.# #..###..###.#....## >..###..##xZhZRl.#.....#.##.).[........## ##..#......#.....###.##.....[#......#.#.#.....#.### .#.##......#.....#.#.##xZhY\xZh\&3xZhdxZhfxZhKL ##.#.....# #..............## ####.............##..........#.....# #..##......#..........## #.##..........#.#.#.###....###..##### #....#..###.....#....#...## ##...##.###.# xZh.#..###..###.#....## .>..###..##.#.....#.##........).[........## .##..#.....#...###.##xZh ....[#..#.#.#.....#.### xZh:4.#.##......#.....#.#.##xZh<4xZhLxZhxZhT@f ##.#.....# #........## ####.............#  ######..........#.....#  #..##......#..........## ##.##..........# #.....#.#.###....###..##### ##....#..###.....#....#...###...##.###.# ..#..###..###.#....## ..>..###..##.#.....#.##.).[........## ..##..#....#.###.##.[#xZhA ..#.#.#.....#.### .#.##......#.....#.#.## xZhyJxZh.&5xZh`xZhwxZh,N ##.#.....# #......## ####.......# ######..........#.....# #..##......#..........##  ##.##..........#  #.....#.#.###....###..#####  ##....#..###.....#....#...###...##.###.#.#..###..###.#....##.>..###..##.#.....#.##........).[....## [..##..#.....#.###.##.[# #..#.#.#.....#.###.#.##......#.....#.#.xZh<6xZhxZhSxZh*3 ##.#.....# #.....## ####......# ######..........#.....# #..##......#..........## ##.##..........# #.....#.#.###....###..#####xZh3 ##....#..###.....#....#...###...##.###.# #...#..###..###.#....##.>..###..##.#.....# #.##........).[.....## .[..##..#........#.###.##.[# ##.#.#.#.....#. #xZh32.#.##......#.....#.#.xZh ?xZho?&7xZh/HxZhNxZhd83 ##.#.....# #.......## ####.....# ######..........#.....# #..##......#..........## ##.##..........# #.....#.#.###....###..##### ##....#..###.....#....#...##  #####...##.###.# ##...#..###..###.#....## #....>..###..##.#.....# ##.##........).[......## ..[..##..#....#.......##.[ .##..#.#.#.....#. .#.#.##......#.....#.#8xZhK^ ##.#.....# #..............## ####.............# ######....#.....# #..##......#..## ##.##..........# #.....#.#.###....###..#####xZhrbV ##....#..###.....#....#...## #####...##.###.#  ##...#..###..###.#....##  #....>..###..##..#.....##.##........).[.##.[..##..#.......#...............##. ..##...........#.#.#.....#. ..#.#.##......#.....#.xZhlxZhDm&9xZh.wxZhxxZh~A3xZhCxZhy&0xZh~xZhxZhG __Done exploring.xZhyOxZhOxZhWxZhFYH _No target in view!xZhjVWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple xZh"  xZh xZh [?25h[?0c##.........#.....#Hydeparker the Cleaver#..............##Demonspawn of Okawaru **....####.............#Health: 76/76 ========================######..........#.....#Magic: 9/9========================#..##......#..........##AC: 23Str: 23##..........##..........#EV: 5Int: 9#.....#.#.###....###..#####SH: 9Dex: 13##....#..###.....#....#...## XL:  9 Next: 97% Place: Dungeon:8#####...##.###@..............# Noise: ---------  Time: 7589.6 (0.0)  ##...#..###..###........#....## b) +10 sling "Mudiv" {flame, Will+} #....>..###..##.........#.....#Zh w39;49m Fire: b) +10 sling "Mudiv" {flame, Wil ###.......##........).[........## ...[..##..#.....................# ................................#  ....................##...........  ..##.................#.#.#.....#.  ..#............#.##......#.....#.  _No target in view! _No target in view! _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 8, ? - help) xZh) [?25l[?1cxZh.>47xZh @xZhPxZhcSxZhS/ _xZhYxZh[xZh_,xZhaxZhgxZhQj,xZh lxZhpxZh u,xZhvxZh({xZhJ~,xZhxZhxZh,xZhȆxZhvxZh,xZhTxZhpxZh,xZhxZhxZh!,xZhxZh.xZh5,xZh˪xZhxZhʰxZhͱxZh0xZh{xZhaxZhJxZhxZh>xZh,xZhxZhxZh`,xZhxZhxZh,xZhDxZhxZh=,xZhxZhrxZh,xZhxZhLxZh,xZh xZh__No target in view!Done exploring. _No target in view!  There is a stone staircase leading up here.xZhxZh xZh$ _xZh'xZh;7xZh,xZhxZh   #.###..###.# ## #....(..##.## #. ###...[.....# #.xZhE ######## #######.........# #.#......###.......######.#....#..xZhm )......< ##..##..#........##. .....#..#.#.#....#.# #. ##......#.#.#.#.# #.610.1 (20.5) ##..###.#.#......########.## #. ##......#.###.#### #...# #........# #...# #. xZh }# #######........# #...# #. ###..# #####...#####. .##.....#..#..#..###....# .##................ .##xZh h..###.[.... _You climb upwards.xZh xZh xZh c _There is a stone staircase leading down here.xZh3xZhxZh>JB0.0)xZhQxZhUE _Done exploring.xZh>4xZhxZhH _No target in view!xZh3xZhמxZh4xZhxZhE _Done exploring.xZh4xZhxZhH _No target in view!xZh 3xZh9A xZh  _Done exploring.xZh xZh/ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!xZhF3xZhsxZhjy4xZhPxZhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.xZh/ 4xZh8 xZh< Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!xZh@3xZhǜxZhe4xZhVxZhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.xZh8Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!xZh 4xZht xZh No target in view!Done exploring.No target in view!Done exploring.No target in view!xZh xZh$ Done exploring.No target in view!Done exploring.No target in view!xZhk 4xZh hNo target in view!Done exploring.No target in view!xZhm  _No target in view!xZhz xZhz xZh~ 6No target in view!xZhK 4xZhV xZh?xZhxZh;xZh4xZhxZhHxZhxZhxZhxZhyxZhzxZhExZhxZh74xZhwxZhxZh}4xZhxZhxZh8xZhDxZh+xZh QxZhvs;xZhf4xZhxZhC4xZhNxZh4xZhxZhxZh&4xZh/xZh(2xZhxZhTxZhLxZhxZhc4xZhxZhxZh4xZhZxZh\xZh0 4xZhp)xZh+xZhaG QxZh4xZhxZhxZhxZhkxZh xZh|xZhy4xZhxZhxZhxZhxZhxZhxZhgxZhrhxZhGqxZh)txZhxZhxZhxZhxZh^xZh[_xZhfxZh[ixZh,JxZhrxZhExZhFxZh4QxZhTxZhxZh8xZhxZhxZh:xZhZ;xZhDxZhGxZhNxZhxZh(xZhxZh 4xZh)xZh+xZhJxZhxZh? 4xZhU@ xZhKB xZh9 4xZho xZh xZh 4xZh` xZh xZhsp xZh8q xZh{ xZh} xZhT xZh xZhJ xZh xZhZ xZhC[ xZhe xZhh xZh xZhk xZh xZhu< xZhK xZhL xZh9T xZhV xZh xZh xZh xZh xZh: 4xZhB xZhD xZh? 4xZh̵ xZh xZh*4xZhSxZhxZhxxZhxZhxZh!4xZh<xZh`QxZhV4xZhxZhxZh54xZhxZhQxZh`#4xZhIxZhj4xZh2xZhxZh:xZh"xZhV&xZh/xZhxZh!xZhxZh xZhI xZhxZh]xZhJs4xZh|xZhBxZhG4xZh"xZhxZhQxZh xZhl xZhxZhxZh'XxZhXxZhTdxZhlgxZht4xZhxZhxZh;xZhO;xZh xZhxZhcxZhxZh"%4xZh-xZh/xZhě4xZhxZhxZhC 4xZhK xZhM xZh% xZh xZh xZh< xZh xZh xZh xZhO xZho xZhAp xZhw xZhz xZh xZh xZh xZhE xZhEb xZhb xZhQk xZhn xZhE xZh% xZh xZh; xZhK xZhaL xZhS xZhV xZh xZhD xZhV xZh xZh6 xZh7 xZh> xZhA xZh 4xZhζ xZh{ xZhA(xZh(xZhC0xZh1xZh.xZhۜxZhxZh=xZhU4xZhxZh~xZh}FxZhGxZh!NxZhmQxZh,xZhžxZhxZhxZh93xZh 4xZh{>xZhAxZh_xZhxZhxZhxZh>xZhxZh(xZh,xZhƏxZhhxZhxZh4xZh4xZhxZh;xZhzxZhzxZhxZhxZh,4xZhxZhxZhc4xZh;kxZhϦxZhxZh7xZh6xZhxZhfxQxZhM 4xZhxZh7FxZhk;xZh}4xZhxZhxZh,4xZhp4xZh~6xZhuxZhxZhaxZhVxZht[xZh[xZhNdxZhfxZhYxZhxZhxZhAxZh xZh xZh= xZh^ xZh xZh xZh xZh 4xZh xZh xZhn 4xZhv xZhx xZh# 4xZh xZh xZhcc 4xZhm xZho xZh 4xZh xZh xZhH xZhXI xZhP xZhR xZh 4xZh xZh& xZh~< 4xZhC xZhF xZhӭ xZh` xZh xZhe xZhB&xZh&xZh0/xZh1xZh;xZhxZhxZh֮xZhxZhgxZhxZhxxZhJxZhKxZhTxZhWxZh4xZhgxZhxZh74xZhX?xZhGAxZhxZhqxZh5xZhxZhhxZhixZhqxZhVtxZh14xZhYxZhxZhxZhxZhxZh xZhՃxZhexZhdxZhōxZh>xZhxZhxZh"xZhuxZhvxZh6}xZhxZh}xZhMxZhBxZhxZhm4xZhwxZhlzxZh4xZhaxZhxZhVQxZhQxZh\xZh^xZhG4xZhxZhxZh7xZh8xZh@xZhmCxZhV4xZh6xZhxZh9-4xZhH1xZh3xZh%4xZhxZhxZh xZh xZh% xZh( xZhJ xZh xZhޙ xZh xZhr xZh@ xZh xZh8 xZh} xZh} xZh xZhD xZhz xZh% xZhk xZh xZhӶ 4xZh xZh. xZh" xZh xZhK xZh xZhKY 4xZha xZh0d xZh{ 4xZh xZh xZhM xZh^ xZhh xZhk xZhk xZh xZho xZh xZh?4xZh4xZh >xZhoAxZh4xZhֺxZhxZhxZh`xZh%xZh'xZhWxZhpXxZhEaxZhdxZh4xZhxZhoxZh9xZh-:xZhBxZhxZh4xZhTxZhxZh&4xZh-xZht/xZhGxZhxZhxZhxZh4xZh>&xZh(xZhxZhxZhxZhmxZh4xZh xZhwxZh>}xZhM~xZh5xZh|xZhxZhxZh>xZhxZhexZhexZhmxZhpxZh,xZhxZhxZhxZhK4xZhSxZh6VxZhxZhxZh{xZhZxZhP4xZhZYxZhxZhkxZhxZhսxZhTxZh+ xZh xZh,xZh.xZhxZhǙxZhzxZhxZh 4xZh xZh xZh xZh xZhV xZh xZh[ 4xZh xZhP xZhu 4xZh xZh xZh xZh{ xZh xZhi xZh1y QxZh xZh| xZh xZh xZhJ xZhSK xZh-T xZheV xZh 4xZhD xZhs xZh5 4xZhB xZh^E xZh xZh xZh xZh xZhoxZh xZh'xZh1*xZh4xZh xZhxZh\xZh xZh)(xZh+xZhF4xZhHxZhKxZhRQxZh.4xZh48xZh5;xZhxZh̥xZh_xZh4 xZh xZhs,xZh0xZh֮4xZhwxZhX 4xZhxZhxZhFxZhxZh^xZhxZhxZh[xZhYxZhJxZhxZhxZhxZhxZhxZhwxZhjxZh+xZhSxZhTxZhN^xZhaxZhxZh<xZhbxZhxZhbxZh3cxZhRjxZh.mxZhxZhxZhxZh5xZh,xZh-xZh4xZhNxZh9xZhxZh(xZhxZh1xZhxZh %xZh9'xZhߊxZh}xZhOxZh8xZh1 4xZhQ? xZh5v xZh w xZh7~ xZh׀ xZh| xZh, xZh xZh xZha xZha xZhi xZhk xZh3 QxZhR xZhYS xZh] xZhJ` xZh xZh xZhL xZhu xZh xZh xZh xZh xZh QxZhb' xZh' xZh3 xZh5 xZhd xZh] xZh xZhU xZh4xZh*xZhNxZhZxZhxZh]xZh4xZhkxZhU'xZhL/4xZh6xZh9xZhxZh3xZh~xZhWxZh 4xZh!xZh$xZh4xZhΘxZhxZh 4xZhxZh~xZh|xZh&}xZhpxZhcxZh xZhvxZhYxZh@xZho4xZh(vxZh7xxZhxZhxZhxZh+xZh}xZh~xZhTxZhxZhxZhxZhCxZhxZh;4xZhBxZhbExZhxZh1xZhmxZhxZhQ$xZh$xZhpxZhЗ4xZh*xZhkxZh4xZh xZh"xZh4xZhzxZhxZh&4xZh[/xZh1xZh4xZhxZhxZhxZhxZhxZhXxZhil xZh!m xZheu xZhw xZh 4xZh& xZhJ xZh|Y xZhY xZh` xZhb xZh xZh xZh xZh@ xZhG 4xZhBN xZhP xZh xZh xZh# xZh xZh5 4xZh= xZh"@ xZh 4xZh xZh 4xZh' xZhT) xZh@ 4xZh xZh xZh xZhxZh:xZh~4xZhxZhxZhexZhxZhxxZh%xZh1xZh1xZh9xZh*;xZh4xZhxZhxZh24xZh9xZh;xZh4xZhxZhxZh4xZhxZhxZh6|xZh|xZhxZh`xZhBxZhxZhxZhxZhlxZhlxZhtxZhvxZh4xZhFxZhxZhUxZhVxZh\xZh_xZh@4xZh<xZhxZh}xZh~xZhxZhaxZhBxZhڲxZhxZhxZh,xZh,xZh4xZhD7xZh3xZhxZhԦxZhNxZhxZhxZhF!xZh#xZhT4xZhxZhxZhxZh.xZh xZh xZhBy4xZhLxZhxZhxZhxZhxZhxZh[ xZhA\ xZhfc xZh*f xZhK xZh xZh xZhd xZhN 4xZhU xZhX xZhm xZhb xZh xZhG xZh> xZh> xZhE xZhH xZh xZh# xZh xZh xZh0 4xZh9 xZh< xZh xZh[ xZh xZhH xZh xZh+ xZh9# xZh}% xZh 4xZh xZh xZhQxZhxZhxZhxZh$}xZh}xZhfxZhUxZh4xZhxZhxZhV(4xZh0xZh3xZhxZhxZhxZhxZh44xZh<xZh@!xZhxZh>xZhyxZhxZh:4xZhRxZh4xZhxZhxZh4xZhxZhixZhxZh9xZhxZhxZh44xZhxZhxZhO4xZhoVxZh"YxZh4xZhxZhxZhO;4xZh2CxZhExZh}xZhxZh:xZhxZh6QxZh 4xZhxZh>xZhFxZh&xZhxxZhxZhxZhxZhoxZhxZhxZhUxZhxZhxZh)nxZhnxZh{xZh~xZh#4xZhJxZhxZhW xZh[X xZh~_ xZha xZh xZh4 xZh3 xZhK xZhPL xZheS xZhV xZhj 4xZh xZh xZh7 xZh68 xZh? xZhYB xZh xZh xZh3 xZh xZh;# 4xZh5. xZh> xZh xZh xZh[ xZh xZh xZhx xZh xZh xZh xZhm xZhߐ xZhѓ xZhR 4xZh xZhk4xZh#sxZhxZhְxZhxZhxZhDxZh%4xZh}-xZhU0xZhxZh>xZhٜxZh"xZh 4xZhxZh3xZh4xZh!xZh{xZhxZhxZh xZh xZhgxZhxZhxZh.xZh|4xZhxZhxZh|`xZh axZhXmxZhoxZh4xZhxZhxZhJ 4xZh\S xZhU xZh xZhd xZh xZh xZhHS 4xZhD[ xZh] xZh+ 4xZh xZhȸ xZh" xZh^# xZh* xZh- xZh xZh xZhQ xZh xZh 4xZh7 xZh xZh xZh xZh^ xZhæ xZh 4xZh xZhb xZhm xZhnn xZha{ xZh5 xZh 4xZhFxZhBxZh _xZh_xZh kxZh4nxZh4xZhpxZhI4xZh&RxZhTxZhUQxZh 4xZhvxZh xZhxZhxZhxZhxZh&xZhxZhJxZh xZhWxZh=XxZh`xZhLbxZhWxZhuxZh"xZhxZhtB4xZhKxZh:NxZhgxZhxZh*xZhRxZh1xZhy2xZh@xZh_DxZhxZhexZhxZh'xZhxZhxZh(xZh!xZhJxZhxZhexZhAxZhR;QxZhyxZhszxZhxZh7xZhxZh;xZhxZh5xZh`m4xZhuxZhoxZhd4xZhU4xZhXxZh0YxZh8bxZhexZh:xZh5xZh7xZhxZhg^ 4xZhe xZhRh xZh 4xZh xZh,8 3xZh xZhp 4xZh xZh6 Done exploring.xZhͼxZhBxZh^ _No target in view!xZh$ xZhY% xZh#, xZh^. H _No target in view!xZhc|xZh}Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple xZhw xZh [?25h[?0cxZh #.###..###.# ## Hydeparker the Cleaver#....(..##.## #. Demonspawn of Okawaru **....###...[.....# #. Health: 76/76 ========================xZh7 ######## #######.........# #. Magic: 9/9========================#......###...............######. AC: 23Str: 23  xZhk #.............#.........)......< EV: 5Int: 9 ##..##..#.#.#.##........#.######. SH: 9xZh BDex: 13 .....#..#.#.#.##........#.# #. XL:  9 Next: 97% Place: Dungeon:7 xZh ##......#.#.#.##@.......#.# #. Noise: ---------  Time: 7610.1 (0.0) xZhJ ##..###.#.#......########.## #. b) +10 sling "Mudiv" {flame, Will+} ##......#.###.#### #...# #. Fire: b) +10 sling "Mudiv" {flame, Wil ###..............# #...# #. # #######........# #...# #. ###..............# #####...#####.  .##.....#..#..#..###...........#.xZhz   .##..............................  .##.....#........###.[.........#.  xZh _No target in view! _No target in view! _Done exploring. _No target in view! xZh _No target in view!  What level of the Dungeon? (default 7, ? - help) xZhG [?25l[?1cxZh48xZhvxZhW,xZhxZh*/ _xZhxZhg8xZhAxZhxZhxZhxZh .....###..#...#............#.##.. ......###.#...#.....##.....###.. ....................#......##... #......#..##.......#... ##.##..##..#..#...≈≈≈≈≈≈≈≈≈..... #..#....#....##...≈.. .........#....#...≈.≈≈≈≈≈.≈..... ##.##.#..#....#...≈.≈...≈.≈.##..  ######.........@.≈.≈._.≈.≈.#...2.6 (2.5 ##..#..≈.≈...≈.≈.#... #..###.......≈.≈≈.≈≈.≈..... ##..###......≈.......≈..... #xZh#####...###....#.≈≈≈≈≈≈≈≈≈..... #...#....##....##....^.........## .........##....##...##..# ........>.#.........###.## ...†)........###. _You climb downwards.xZhN xZhmxZha _There is a stone staircase leading up here.xZhƅxZhmxZh#xZhaH _No target in view!xZhv3xZh xxZh8>0.0xZhxZhE _Done exploring.xZh- xZh. xZh4 xZh6 H _No target in view!xZh; 3xZhf= xZhe 4xZhm xZhzo E _Done exploring.xZhw=4xZhDxZhFH _No target in view!xZh\@ xZhA Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple xZh  xZhxZhuCxZhV [?25h[?0cxZhjWs.....###..#...#............#.##.. Hydeparker the Cleaver ......###.#...#.....##.....###... Demonspawn of Okawaru **.... xZhW....................#......##.... Health: 76/76 ======================== #......#..##................#.... Magic: 9/9======================== ##.##..##..#..#...≈≈≈≈≈≈≈≈≈...... AC: 23Str: 23 #..#....#....##...≈.............. EV: 5Int: 9 .........#....#...≈.≈≈≈≈≈.≈...... SH: 9Dex: 13 xZhW_##.##.#..#....#...≈.≈...≈.≈.##... XL:  9 Next: 97% Place: Dungeon:8  xZh X~######.........@.≈.≈._.≈.≈.#.... Noise: ---------  Time: 7612.6 (0.0)##..#........≈.≈...≈.≈.#.... b) +10 sling "Mudiv" {flame, Will+} xZh2X#..###.......≈.≈≈.≈≈.≈...... Fire: b) +10 sling "Mudiv" {flame, Wil##..###......≈.......≈...... xZhX/######...###....#.≈≈≈≈≈≈≈≈≈...... #...#....##....##....^.........##  .........##....##...##.........##  ........>.#.........###........##  ...†)................###.........  _No target in view! _Done exploring. _No target in view! _Done exploring. xZhZ_No target in view!  What level of the Dungeon? (default 8, ? - help) xZhj [?25l[?1cxZh 49xZhR xZh* xZh xZhF E _xZh~ XxZh$ xZhm ,xZh, ,xZh ,xZh xZh xZh ,xZh xZhD xZh ,xZhg xZh, xZh ,xZh xZh xZh,xZh>xZhvY  There is a stone staircase leading down here.xZh$xZhzxZh $ _xZhY"xZh9xZhcxZhn,xZhxZhF     ###...   ......   ......   ......#########   ...............   ...............   ...............   ...... 24.4 (11.8) xZh   #####..........   #.#####+#..   #   #     _You climb downwards.xZh!"xZh&xZh0a _There is a stone staircase leading up here.xZhPg 3xZhh xZhj xZhYo xZh p $ _xZht ,xZhw ,xZhLx xZhy xZh~} ,xZh_~ xZh xZh ,xZh xZh2 xZhۊ ,xZh xZh xZhZ ,xZh xZhɔ xZhИ ,xZh` xZh{ xZhɠ ,xZhb xZh xZh ,xZhP xZh xZh! ,xZh xZh xZh ,xZh xZh xZh ,xZh( xZh xZhm $#######.##.......###........##..##..## #...# #..# #..# xZh Q#####....@#  #..#.......h.Y##........>..#........k.l#...........Y   yak (asleep)#....#....P.l   basilisk (asleep)xZh #....#..P...h   black bear (asleep)xZh k   wyvern (asleep)xZh2  36.4 (12.0  A black bear, a yak, a wyvern and a basilisk come into view.Found a staircase to the Lair.  The black bear growls angrily. The yak bellows! The wyvern hisses angrily.xZh xZh xZh, xZh9 h.Y.lk...YlhkxZhN K====7.4 (13xZhV xZhY 2 _The basilisk hisses angrily.xZhs ( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.xZh͋ ,xZhŒ xZh xZhR xZh xZhb h.Yk...l..xZhۖ f===-9.3 (1.9)xZhl { _The black bear is moderately wounded.xZhl  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear!  You kill the black bear!xZh/.k   wyvernxZh,xZh  Okawaru accepts your kill.xZhkY....l..xZhdxZh #######.#Hydeparker the Cleaver  xZh#.......##Demonspawn of Okawaru **....  #........#xZh*Health: 66/76 ====================----  #........#Magic: 9/9========================  #........##AC: 23Str: 23  #.........#EV: 5Int: 9  #.........#SH: 9Dex: 13  #.........#XL:  9 Next: 101% Place: Dungeon:9  #####....@#Noise: ===------  Time: 7641.2 (1.9)  #....kY......b) +10 sling "Mudiv" {flame, Will+}  #.......l....Fire: b) +10 sling "Mudiv" {flame, Wil  ##........>..  #...........  #...........Y   yak  #....xZh [40m#....P.l   basilisk  #....#..P...k   wyvern  xZhE oThe sling bullet burns the black bear. _The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear!  You kill the black bear!Okawaru accepts your kill.xZhb _The wyvern bites you! You block the wyvern's attack.  You have reached level 10!xZh/  --more--xZhq72/83----10/1010 0% xZhxZh.4 _xZh]  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet burns the wyvern.xZh  The wyvern is moderately wounded.The wyvern bites you but does no damage.xZh]g  The yak gores you!  The wyvern bites you but does no damage.xZh\5 .k   wyvern  You block the yak's attack.66-3.1xZh$ xZh0_The wyvern bites you but does no damage.xZhU   You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is moderately wounded.The wyvern bites you but does no damage.  The yak gores you. You block the wyvern's attack.0---4.9 (1.8xZh Q _The yak gores you but does no damage.xZhM  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet burns the wyvern.xZhj  The wyvern is severely wounded.The wyvern bites you.xZh  The wyvern bites you but does no damage.  You block the yak's attack.  The wyvern bites you but does no damage.xZho 9 xZh/ p57---6.8 (1.9xZh4 xZh2 1 _You block the yak's attack.xZhQ  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern.xZh n  The wyvern is severely wounded.xZh oThe sling bullet burns the wyvern.  The wyvern is severely wounded.  wyvern's attack. The wyvern bites you.block the yak's attack.wyvern bites you but does no damage.  The yak snorts and paws the ground.xZh0 xZh i5--8.7xZh xZh ( _The yak gores you.xZhQ (((((((You shoot a sling bullet.xZh o  The sling bullet barely misses the wyvern.xZh} P  The wyvern bites you but does no damage. x2xZh} ek......xZht q46---50.7 (2.0xZh xZh _You block the yak's attack. The wyvern bites you! The yak barely misses you.xZho)  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern.xZhB n  The wyvern is severely wounded.xZh3E P  The wyvern bites you but does no damage. x2xZhGL xZhL `31-------2.5 (1.8xZhR xZh=V Z _The yak gores you! You block the wyvern's attack. The yak gores you.xZhi 4xZhD xZh ^ _You are too injured to fight recklessly!xZh84 4xZhBQ t _You are too injured to fight recklessly!xZh 4xZh xZhE ^ _You are too injured to fight recklessly!xZh xZh xZh xZh7 ^ _You are too injured to fight recklessly!xZhxZh{xZh! xZh xZhP_You are too injured to fight recklessly!xZhק4xZhxZh!Y _You are too injured to fight recklessly!xZhbxZhscxZhjxZhmxZh8Y .# #.......## #........# #........# #........## #.........# #.........# xZhY)#.........# #####....@# #....kY......  #............  ##........>..  #...........  #...........  xZh5Z^#....#....P.  #....#..P... xZh+ .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....kY......  #............  ##........>.. #........... #...........  #....#....P.  #....#..P...xZhxZh% Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoxZh #######.#Hydeparker the Cleaver  #.......##Demonspawn of Okawaru **....  #........#Health: 31/83 ========----------------  #........#Magic: 10/10 ========================  #........##AC: 23Str: 23  #.........#EV: 5Int: 9  #.........#SH: 9Dex: 13  #.........#XL: 10 Next:  0% Place: Dungeon:9  #####....@#Noise: ===------  Time: 7652.5 (0.0)  #....kY......b) +10 sling "Mudiv" {flame, Will+}  #............Fire: b) +10 sling "Mudiv" {flame, Wil  ##...xZh.....>..  #...........  #...........Y   yak  #....#....P.k   wyvern  #....#..P...  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  There are monsters nearby!Okay, then. _xZh xZh$ xZh߰ xZh, ^ _You are too injured to fight recklessly!xZh (((((((You shoot a sling bullet.xZh&   .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Y......  #....(.......  ##...(....>..  #...(.......  #...(.......  #...(#....P.  #...(#..P... The sling bullet barely misses the wyvern.xZhI2  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Y......  #....(.......  ##...(....>.. #...(....... #...(.......  #...(#....P.  #...(#..P...  .#xZh@3 [2;7H #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Y......  #....(.......  ##...(....>..  #...(.......  #...(.......  #...(#....P.  #...(#..P... The wyvern bites you!  * * * LOW HITPOINT WARNING * * *xZhS w .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Y......  #....(.......  ##...(....>..xZhR  #...(....... #...(.......  #...(#....P.  #...(#..P...  The wyvern bites you!  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Yl.....  #....(.......  ##...(....>..  #...(.......  #...(.......  #...(#....P.  l   basilisk #...(#..P...  k  Zh 39;49m wyvern* * * LOW HITPOINT WARNING * * * .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Yl.....  #....(.......  ##...(....>.. #...(....... #...(.......  #...(#....P.  #...(xZh ##..P...  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #....(Yl.....  #....(.......  ##...(....>..  #...(.......  #...(.......  #...(#....P.  #...(#..P... The wyvern bites you!  xZh^ c* * * LOW HITPOINT WARNING * * *yak gores you.xZh H .# #.......## #........#xZhV #........# #........##xZh H #.........# #.........# #.........#xZh  #####....@# #....(Yl.....  #....(....... xZh  ##...(....>.. #...(....... #...(....... xZhK a #...(#....P.  #...(#..P... xZhf v  The wyvern closely misses you. The yak gores you.xZh kY......k   wyvern.xZhh e/83 --------4.4 (1.9xZhz xZh V _* * * LOW HITPOINT WARNING * * *xZhJ Drink which item? Potions  d - 2 potions of might  h - 3 potions of curing  j - 7 potions of heal wounds  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haste  r - 2 fuming ruby potions  z - 2 amethyst potions  B - an inky potion  I - 2 viscous blue potions  J - 2 fizzy clear potions xZh # N - a viscous amethyst potion  P - a fuming silvery potion [!] read|quaff|evoke[?] describe selectedxZh #######.#Hydeparker the Cleaver  #.......##Demonspawn of Okawaru **....  #........#Health: 3/83------------------------  #........#Magic: 10/10 ========================  #........##AC: 23Str: 23  #.........#EV: 5Int: 9  #.........#SH: 9Dex: 13  #.........#XL: 10 Next:  0% Place: Dungeon:9  #####....@#Noise: ===------  Time: 7654.4 (0.0)  #....kY......b) +10 sling "Mudiv" {flame, Will+}  #............Fire: b) +10 sling "Mudiv" {flame, Wil  ##........xZh>..  #...........  #...........Y   yak  #....#....P.k   wyvern  #....#..P...  The wyvern bites you!  * * * LOW HITPOINT WARNING * * *The yak gores you.  * * * LOW HITPOINT WARNING * * *The wyvern closely misses you. The yak gores you. _* * * LOW HITPOINT WARNING * * *  You feel much better. You block the wyvern's attack.ll   basiliskk   wyvern25/83 =======--5.4 (1xZh6; _The yak gores you but does no damage.xZh&{  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet burns the wyvern.  You kill the wyvern!xZhD.xZho  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>..  #...........  #...........  #....#....P.  #....#..P... Okawaru accepts your kill.xZh; .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>.. #........... #...........  #....#....P.  #....#..P...  The yak gores you!.Y.18=====--4==7.3 (1.9 _* * * LOW HITPOINT WARNING * * xZh<*xZhqC (((((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the plant. The plant begins to die.  The sling bullet burns the plant.xZhGM  The plant is lightly damaged.Y....9--9.3 (2.0 _You block the yak's attack. x2xZh . (((((You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the plant. The sling bullet burns the plant.xZh B  The plant is lightly damaged.xZh2 xZh QY....xZh B2061xZh xZh" p _The yak completely misses you. You block the yak's attack.xZh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.xZh xZh g The yak is moderately wounded.xZhn0  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Y......  #............  ##........>..  #...........  #...........  #....#......  #....#..P... A nearby plant withers and dies.xZhp .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Y......  #............  ##........>.. #........... #...........  #....#...... #....#..P...  The yak gores you!  * * * LOW HITPOINT WARNING * * *.13--3.2 (1.9xZh1 _You block the yak's attack.xZh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.xZhh   The yak is heavily wounded.  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>..  #...........  #...........  #....#......  l   basilisk #....#..P... You block the yak's attack.  The yak snorts and paws the ground.xZh  .# #.......## #........# #........# #........## #.........# #.........#xZhC  #.........# #####....@# #.....Yl.....  #............  ##........>.. #........... #........... xZh #....#......  #....#..P...xZh %  xZhThe yak gores you!xZh?D.xZh~4/83 ----5.0 (1.8xZh64xZh56V _* * * LOW HITPOINT WARNING * * *xZh @Drink which item? Potions  d - 2 potions of might  h - 3 potions of curing  j - 6 potions of heal wounds  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haste  r - 2 fuming ruby potions  z - 2 amethyst potions  B - an inky potion  I - 2 viscous blue potions  J - 2 fizzy clear potions  N - a viscous amethyst potion  P - a fuming silvery potion [!] read|quaff|evoke[?] describe selectedxZhxZhWxZhE #######.#Hydeparker the Cleaver  #.......##Demonspawn of Okawaru **....  #........#Health: 4/83=-----------------------  xZh߱#........#Magic: 10/10 ========================  #........##AC: 23Str: 23  #.........#EV: 5Int: 9  #.........#SH: 9Dex: 13  #.........#XL: 10 Next:  4% Place: Dungeon:9  #####....@#Noise: ===------  Time: 7665.0 (0.0)  #.....Y......b) +10 sling "Mudiv" {flame, Will+}  #............Fire: b) +10 sling "Mudiv" {flame, Wil  ##........>..  #...........  #...........Y   yak  #....#......  #....#..P... Zhjg0m The sling bullet burns the yak.  The yak is heavily wounded.You block the yak's attack.  The yak snorts and paws the ground.The yak gores you! _* * * LOW HITPOINT WARNING * * *xZhxxZhMll   basilisk28/83=======--6.0 (1xZhxZhf _You feel much better. The yak barely misses you.xZh<  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.xZhn4  The yak is severely wounded.xZht u .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>..  #...........  #...........  #....#......  #....#..P... xZhr  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>..xZh { #........... #...........  #....#......  #....#..P...xZh lThe yak gores you but does no damage. The yak gores you.xZh t4=====--==xZh  7.9 (1.9xZhC xZh V _* * * LOW HITPOINT WARNING * * *xZh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.xZhAf  The yak is almost dead.xZhxZh[xZh_5=-9.8xZhHxZhW _You block the yak's attack. The yak gores you but does no damage.xZh=  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.xZhf  The yak is almost dead.xZh'xZh .# #.......## #........# xZho#........# #........## #.........# #.........# #.........# xZh#####....@# #.....Yl.....  #............  ##........>..  #...........  #...........  #....#......  #....#..P... xZhtS  .# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....Yl.....  #............  ##........>.. #........... #...........  #....#......  #....#..P... lThe yak gores you but does no damage. The yak gores you!13----71.7 _* * * LOW HITPOINT WARNING * * *xZhBh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!.l   basiliskxZhxZhy  .# #.......## xZh:\#........# #........# xZh~#........## #.........# #.........# #.........# #####....@# #.....l......  #............ xZh+ ##........>..  #...........  #........... xZh #....#......  #....#..P... Okawaru accepts your kill.xZh\' xZh1=.# #.......## #........# #........# #........## #.........# #.........# #.........# #####....@# #.....l......  #............  ##........>.. #........... #...........  #....#...... #....#..P...xZhq l.The basilisk bites you!xZh 6/83 ------83.6 _* * * LOW HITPOINT WARNING * * *xZhxZhjf _Your Axes skill increases to level 11!xZhM  You shoot a sling bullet. The sling bullet hits the basilisk!  The sling bullet burns the basilisk.xZh  The basilisk is heavily wounded.You block the basilisk's attack.5.5xZh V _The basilisk bites you but does no damage.xZhŃ (((((((You shoot a sling bullet.xZh l......  The sling bullet completely misses the basilisk.The basilisk bites you!  You die...xZhx m-1/83 ---xZh% /  --more--xZhxZh'1Inventory: 42/52 slots Hand Weapons (go to first with ))  b - the +10 sling "Mudiv" (weapon) {flame, Will+}  a - a +3 battleaxe Armour (go to first with [)  c - a +0 buckler (worn)  p - a +2 pair of gloves (worn)  t - a +0 cloak (worn)  w - the +1 pair of boots of the Sturgeon (worn) {rPois Str+3}  x - a +0 plate armour (worn)e - a +0 scale mail Jewellery (go to first with "=)  k - a ring of poison resistance (worn)  s - a +4 ring of protection (worn)  E - an amulet of reflection (worn)G - a +6 ring of intelligence Wands (go to first with /)y - a wand of digging (1)  F - a wand of mindburst (16)  O - a wand of paralysis (12) Scrolls (go to first with ?)  f - 2 scrolls of teleportation  g - 4 scrolls of torment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitxZhn(7[top]xZhǧ  o - a scroll of poison {unknown}  u - a scroll of vulnerability {unknown}  v - 2 scrolls of blinking {unknown}  A - 3 scrolls of immolation {unknown}  C - 2 scrolls of enchant weapon {unknown}  D - a scroll of noise {unknown}  H - a scroll of brand weapon {unknown}  K - a scroll of butterflies {unknown}  L - a scroll of fear {unknown}M - a scroll of silence {unknown} Potions !)  d - 2 potions of might  h - 3 potions of curing  j - 5 potions of heal wounds  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haste  r - 2 potions of invisibility {unknown}  z - 2 potions of brilliance {unknown}  B - a potion of lignification {unknown}  I - 2 potions of enlightenment {unknown}  J - 2 potions of ambrosia {unknown}92%xZh< L C - 2 scrolls of enchant weapon {unknown}  M - a scroll of silence {unknown}  N - a potion of magic {unknown}P - a potion of cancellation {unknown}botxZh'  M - a scroll of silence {unknown}  d - 2 potions of mightxZhHZl - a scroll of amnesia {unknown}  o - a scroll of poison {unknown}  u - a scroll of vulnerability {unknown}  A - 3 scrolls of immolation {unknown}  d - 2 potions of might88%xZhۍ| f - 2 scrolls of teleportation  g - 4 scrolls of torment  i - a scroll of fog {unknown}  o - a scroll of poison {unknown}  A - 3 scrolls of immolation {unknown}76xZhewF - a wand of mindburst (16)  O - a wand of paralysis (12) Scrolls (go to first with ?)  g - 4 scrolls of torment  o - a scroll of poison {unknown}65xZhMy - a wand of digging (1)1xZh  K - a scroll of butterflies {unknown}  m - 3 potions of mutation  n - 2 potions of moonshine  q - 3 potions of haster - 2 potions of invisibility {unknown}  z - 2 potions of brilliance {unknown}  B - a potion of lignification {unknown}I - 2 potions of enlightenment {unknown}  xZh J - 2 potions of ambrosia {unknown}  N - a potion of magic {unknown}P - a potion of cancellation {unknown}botxZhЅ  K - a scroll of butterflies {unknown}  d - 2 potions of mightxZh5Dl - a scroll of amnesia {unknown}  o - a scroll of poison {unknown}  u - a scroll of vulnerability {unknown}  A - 3 scrolls of immolation {unknown}  d - 2 potions of might88%xZh6xZh2; xZhTD{ A - 3 scrolls of immolation {unknown}  d - 2 potions of mightJ - 2 potions of ambrosia {unknown}  N - a potion of magic {unknown}P - a potion of cancellation {unknown}botxZhk8xZhxZh+Goodbye, Hydeparker.4200 Hydeparker the Cleaver (level 10, -1/83 HPs)Began as a Demonspawn Fighter on June 24, 2025.Was a Believer of Okawaru.Slain by a basilisk (8 damage)... on level 9 of the Dungeon.The game lasted 00:11:31 (7255 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  xZh11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the OrbxZh$xZh,xZh0? [?25h[?0c [?1051l[?1052l[?1060l[?1061l