9i݉ Player: Iich Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.19:41:51.ttyrec Time: (1772566911) Tue Mar 3 19:41:51 2026 9iӴ [?1051l[?1052l[?1060l[?1061h9iV)0[?7h[?25l[?1c9i9i Iich the ChopperDemonspawnHealth: 32/33 =======================-Magic: 7/7========================AC: 5Str: 15EV: 9Int: 13SH: 0Dex: 11XL:  4 Next:  0% Place: Dungeon:2Noise: ---------  Time: 1130.9 (0.0)a) +1 hand axeCast: Searing Ray9i ...#......"...........# .##............####.###........... #.##.......... #.##........... #.##............####.####..................†#......### ##........#...@..'.# #........#...†..#.#########'###......#........##.##......###......##.#9i V#......# #......##.##$.....# ##.....#..##......# #...†.#.###......# #...[†>.##......# #......##9i }Lua error: /dgldir/rcfiles/crawl-0.34/Iich.rc:340: expected near 'end'9i bWelcome back, Iich the Demonspawn Reaver.9iK 9i 9i 9i _Press ? for a list of commands and other information.9i/9i$Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - Your touch may inflict irresistible damage on your foes.9i% vDemonic touch (level 2/3) Your hands glow with unholy energy, allowing you to inflict irresistible damage when launching melee attacks as long as your off-hand is free. Your touch attacks deal damage which ignores armour, and each level of this mutation increases the damage dealt. The third level of this mutation prevents you from wearing gloves, and also causes your touch attacks to reduce your foes' willpower. Trigger chance: 40% Base damage: 14Category: [Anatomy, Hands]9iInnate Abilities, Weirdness & Mutationsa - You have large cloven feet. 9ij b - Your touch may inflict irresistible damage on your foes.9i$ 9i^ 9i ^...#......"...........# Iich the Chopper .##............####.## Demonspawn#........... #.# Health: 32/33 =======================-#.......... #.# Magic: 7/7========================#........... #.# AC: 5Str: 15#............####.## EV: 9Int: 13##..................† SH: 0Dex: 11#......### ##........ XL:  4 Next:  0% Place: Dungeon:29il #...@..'.# #........ Noise: ---------  Time: 1130.9 (0.0)#...†..#.#########'## a) +1 hand axe#......#........##.# Cast: Searing Ray#......###......##.##......# #......##.##$.....# ##.....#..#9i #......# #...†.#.###......# #...[†>.##......# #......##Lua error: /dgldir/rcfiles/crawl-0.34/Iich.rc:340: expected near 'end'9i Welcome back, Iich the Demonspawn Reaver. _Press ? for a list of commands and other information.9iZ 9ik 9iZ 9i' 9i)9i3*9iZd9i?f9ii,9ikb _You start resting.HP restored.9iv9i0+1.9 (19i `3=2.9 (2 _9i9iWK _Health restored: 339i1&9i)9i09i#59i;9i?9i7@9iA9iTE9i}G9iPLP _9i\9i]9iB`9iFg9itj9iUk9im9ip9ir9is9i/t=9i_t9i v9ix9io{9i|9iE~9i9iI9i9i֌ 9iF9i(_You now have 90 gold pieces (gained 7).9i֓9i9i9i9i9iG9iD9i9i֥9i?9i9i9i-9i9i9i 9i #...†..#.#########'## #......#........##.# #......###......##.# #......# #......##.# #......# ##.....#..# 9iM#......# #...†.#.## #......# #...[†>.# #......# #......## #....@.# #........# #......# #.....##.# 9i#......# #.....# .# ######## #  # # #.....# ####### 9i2\42.9 (10.0)3.9 (119i 9iZ _f - a bubbling dark potion9i 49iB9i7:9i9i9i9ixB9i?9iq9i9i9i*,9i9iB9iV9i9ib,9i9iV9iB9i 9id B9iB9i9i}9i9i9i|9i9i,9if 9i>#9i$9i$9iV&9i(9i*9i*9i>,9iO1X9ih>(..........................># .....#.......>..##########.# .....'.########## #.# .....#.#####.# .....#....##.# .....####.# #####.## ###### .## ...# ...##########......# #............# #............####.## 9i"?d#............# #.# #............# #.##............# #.##............####.###### ##..................†.... #......######............ #...)..'.# #............ 9i%F-60.9 (179iI,1.9 (189iN9i=Y2 _f - an amulet of dissipation9iP9iaGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=) 9iDo e - an amulet of chemistry (worn)f - an amulet of dissipation9if - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.9i9i$9ix,..........................>#Iich the Chopper .....#.......>..##########.#Demonspawn .....'.###########.#Health: 33/33 ======================== .....#.#####.#Magic: 7/7======================== .....#....##.#AC: 5Str: 15 .....####.######.##EV: 9Int: 13 ###### .##9i-#......#SH: 0Dex: 11...##########......#XL:  4 Next:  0% Place: Dungeon:2#......@...........#Noise: ---------  Time: 1161.9 (0.0)#............####.##a) +1 hand axe#............# #.#Cast: Searing Ray#............# #.##............# #.##............####.###### ##..................†.... #......######............ #...)..'.# #............  _You start resting. _HP restored. _Health restored: 33 _You now have 90 gold pieces (gained 7). _f - a bubbling dark potion 9i*.3_f - an amulet of dissipation9i]BJ9iFd  You start removing your amulet.9iRK+2.9 (19iO9ivX9iY+3.9 (29iO`9i?h9ij+4.9 (39iPq9iXx9i*{+5.9 (49iG9i.9i)+6.9 (59i%9in _You continue removing your amulet of chemistry. x59i09iK9i  You finish removing your amulet of chemistry.  You start putting on your amulet.9i+7.9 (69iŮ9i9i+8.9 (79i?9i9i+9.9 (89iT9i}9i,70.9 (99i9i9i@/1.9 (10.0)9iz9i _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.9i9i9i'Y _f - an amulet of dissipation (worn)9i9i9i9i9i9if _9i$n9i(X9i(9i)9i)9i09i1,9i229i49i\6,9i69iJ99iV:9i:9i\;9ik=9iz>,9i?9i4A9igB9iB9i^C9i;E9iF,9iG9iJ9i\L9iL9iM9iMQ@  There is an open door here.9iR9iDS _9iT9ikV9iW9iX9iY9iV\B9i\9i^9i`,9ia9id9i h  You encounter a goblin. It is wielding a +0 dagger.9iq ##..........# ########......#..........# ..............#....).....# .......................... ########......#.......>..# #......'.########## #......#.#### 9iwr######......#....# ....####.# ?....####### #.#. #...#####...... ##.......g...# #.......!.#....... g   goblin (asleep) .#.......9ir # #9iz 88.9 (17.g  Found a dark potion.9iRg9i5==9.9 (189i9i( _The goblin shouts!9ir #......#. ########......#.. ..#....)..... . ##......#.>.. #......'. #......#.#### ######......#....# #.....####.# #?....# #.### #..... #...... ##.......g..## #.!... #... #.... # #S.g9iS   adder (wandering)g   goblin9i'N--90.0)Searing Ray9i(9iޝW _You encounter an adder.9itE ########......# ..............#....) ............. #########> #......'.######## #......#.#### ######......#....# #.....####.# #?...@####### #.### #.....# #...###........# ##.....g.### #!...  #..... #S. #... ##9iE bS.g.9iK FS9iL "--9i>M 19iT 9iDZ 9i7 ........#....) ............ ########......#> #......'.####### #......#.#### ######......#....# #...........####.# #?....####### #.### #...@.# #...##9i......g..# ##......### #!...  #...S. #... #.. #..# 9i 9S.9i"7S.9i*9i+.=29i19i8T _The goblin closely misses you.9il )You slash the goblin!9iʜ3S.9i)9id514.0 (1.19iͳ9iJ _You kill the goblin!9iX  You hit the adder.  The adder is moderately wounded.9iY(5.19ia9if= _The adder bites you but does no damage.9iC  You hit the adder.  The adder is almost dead.9i(6.29i>9i@ _The adder bites you but does no damage. x29i1  You completely miss the adder.The adder is almost dead.9i3(7.39i5:9i?S _The adder closely misses you.9i  You hit the adder but do no damage.The adder is almost dead.9i7(8.49i{9iZ s _The adder misses you. The adder bites you but does no damage.9i  You barely miss the adder. Your kick misses the adder.Your touch misses the adder.The adder is almost dead.9i(9.59i9i= _The adder closely misses you.9i9id  You miss the adder. Your touch misses the adder.The adder is almost dead.200.69ij 9io z _The adder bites you but does no damage. The adder barely misses you.9i w †You slash the adder!9i~(S9iI.f141.7Searing Ray9i59i9I _You kill the adder!9i~%9i(9i]/9i49i%:9i?:9is@9i`C9iE,9isK,9iL,9iO9ilQ9iS9i+T9iU9ic( ########......#.. ........#....) .............########......#..... #......'.#### #......#.#### ######......#....# #...........####.#9iLd #@....####### #.- #.....# # ......)†.# ## ........### # .....!...# #9id .........# # .........# # 9id...# #....... ##9ior4.7 (3.0-5.7 (49iOu9iw. _i - a scroll of identify9i9i}9i9i)9i9i[9i9ia9iC9i........)......######### #......'.####.....#######..........###.....####### ....# #..0.........)†#<.........## 9ie......!...# .............# #.9i9ic+6.7 (19i%9iP; _Found an escape hatch in the ceiling.9iL 9iD Read which item? Scrolls  f - a scroll of feari - a scroll of identify  w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  e - a scroll labelled ZOAW ZELINYRCH  h - a scroll labelled QYCWIUKEEN 9i  k - a scroll labelled ZOYTZO CYPLO [!] read|quaff[?] describe selected9ih0..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/7========================#......#.#### AC: 5Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1206.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......9i0!...##...........##...........##. ..........##. ..........###. #.. The adder is almost dead. _The adder bites you but does no damage. The adder barely misses you.You slash the adder! _You kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ZOAW ZELINYRCH  h - a scroll labelled QYCWIUKEEN  k - a scroll labelled ZOYTZO CYPLO Potions (select first with !)  d - a blue potion  f - a bubbling dark potion[?] describe selected9i= 9iKB 9iG ..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/7========================#......#.#### AC: 5Str: 159iH ######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1206.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......!...##...........##...........##. ..........##. ..........###. #.. The adder is almost dead. _The adder bites you but does no damage. The adder barely misses you.You slash the adder! _You kill the adder! 9iAI [_i - a scroll of identify _Found an escape hatch in the ceiling.9iY ]  As you read the scroll of identify, it crumbles to dust.9i] +7.7 (19i=d 9i5i 9 _e -> a - a scroll of enchant armour9iD9iFGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)9iZGb - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry9i 9i 9iޔ ..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/7========================#......#.#### AC: 5Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1207.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......!Q 39;49m...##...........##...........##. ..........##. ..........###. #.. You slash the adder! _You kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour9i1 9i 9i6 9iB 9i 9i+  The adder is moderately wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _The adder bites you but does no damage. x2  You completely miss the adder.The adder is almost dead. _The adder closely misses you.You hit the adder but do no damage.The adder is almost dead. _The adder misses you. The adder bites you but does no damage.  You barely miss the adder. Your kick misses the adder.Your touch misses the adder.The adder is almost dead. _The adder closely misses you.You miss the adder. Your touch misses the adder.The adder is almost dead. _The adder bites you but does no damage. The adder barely misses you.You slash the adder! 9iD, _You kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust.  e -> a - a scroll of enchant armour9i Found a dark potion.goblin shouts! _You encounter an adder. _The goblin closely misses you.  You slash the goblin! _You kill the goblin!  You hit the adder.  The adder is moderately wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _The adder bites you but does no damage. x2 completely m9i iss the adder.hit the adder but do no damage. _The adder misses you. The adder bites you but does no damage.  You barely miss the adder. Your kick misses the adder.  Your touch misses the adder.  The adder is almost dead.9i The adder closely misses you.  You miss the adder. Your touch misses the adder.  The adder is almost dead.9i9i9iy..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/7========================#......#.#### AC: 5Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 119i#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1207.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......!...##...........##...........##. ..........##. ..........###. #.. You slash the adder! _You kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour9i 9ih 9i9iH 9i!  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 34% 2b - HailstormConjuration/Ice56% 3  c - Rending BladeConjuration/Forgecraft 93% 4 4 spell levels left 9i%" ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9ioa9id9ik0..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/79i+m========================#......#.#### AC: 5Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1207.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......!...##...........##...........##. ..........##. ..........###. #.. You slash the adder! _|m31mYou kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour9it? _You kill the adder! _i - a scroll of identify _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour  Okay, then.9iw9i[}9i,. _9i 9i 9i ^ _No target in view!9i9iL9i9ilF _Unknown command.9iB9i/ Spells (Memorise)TypeFailure Level  a - Momentum Strike9iConjuration/Translocation 34% 2b - HailstormConjuration/Ice56% 3  c - Rending Blade9iConjuration/Forgecraft 93% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9i 9i 9i ..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================#......'.#### Magic: 7/7========================#......#.#### AC: 59i Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....##.. Noise: ---------  Time: 1207.7 (0.0).........)†.###. a) +1 hand axe<.........###9i #. Cast: Searing Ray......!...##...........##...........##. ..........##. ..........###. #..  9i ;_Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour _Okay, then. _No target in view! _Unknown command.9i P  Okay, then.9i? 9i 9i . _9iu{9iq|. Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 24% 1 b - Searing RayConjuration16%9i|2 Select a spell to describe [?] help [!]/[I] toggle spell headers9i9i9i..............#....) Iich the Chopper.................... Demonspawn########......#..... Health: 33/33 ========================9i'#......'.#### Magic: 7/7========================#......#.#### AC: 5Str: 15######......#....# EV: 9Int: 13#...........####.# SH: 0Dex: 11#.....####### #.# XL:  4 Next: 14% Place: Dungeon:2#@....#9i#.. Noise: ---------  Time: 1207.7 (0.0).........)†.###. a) +1 hand axe<.........####. Cast: Searing Ray......!...##...........##...........##. ..........##. ..........###.9i^ #.. As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour _Okay, then. _No target in view! _Unknown command. 9iW,_Okay, then.9iE9i]9i9i9i!E9iF9iO,9iS9iV9i_V9iW9ihZ9i\9i`: _9ia9i+b9ib9ic9i>d9ie9i2f9iWl9it" 9iQt#......'.### #......#.### ######......##...........####.9it##.....####### #.#.######.....# #...........)†.# #9it.<.........### .......@...#  #..#  #..#  #.....# #.##.########### 9iu1  #9iz,10.7 (39i+1.7 (49i݄9iQ _j - a dark potion9i9ie9i9i9i9i9i9ik9iT9i9iB9i{9i9iT9i62v........#.. ########......#.. #..#). #..... #.. ######..... .. #.......... #$ #.....#### ##.######.....#  #..@.......)†.# 5 +.<.........###  #.....#  #.....# #.....# #.....# #...........# ............#...##########6.7 (5 _Found a hand axe.9in 9i 9i 9if! 9iv% 9i) 9ih) 9i* 9i, 9i. ,9i2 ,9iY3 9i3 9i4 9i6 9io8 9i8 9i : 9i6= 9it= 9i-A 9iB L _You now have 98 gold pieces (gained 8).9iW 9i$Y 9i"Z 9iqZ 9i,[ 9i ] 9i^ 9iQ^ 9i^ 9i>` 9ia ,9iXb 9ic 9ie 9iQe 9i&f 9ig 9in ,9iao 9i*s 9it 9iu 9iu 9iw 9ix 9iy 9i{ 9i5| 9i} ,9iz~ 9i 9iǁ 9i# 9i 9i9 9ix 9iՅ 9i 9iR 9iI 9i 9i؉ 9i݊ 9i 9i̋ 9io ,9i' $ # #.# # #.# ## ####.# ##.#....###########>................................ #....#########..... #.@# #.....37.7 (21.0) #).# #.....####..# ######.....#.....# #..........#.###.# #.....#####9i #.###.######.....#########.##..........)†.##.........+.<.........####.........#...........#9i 9iȤ ,8.7 (229i{ 9i ; _Found a stone staircase leading down.9i9i"@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   2.0   3.6  -1           b - Maces & Flails   2.3   1.2  -1   j + Conjurations 3.7   4.0   0  9iZ# c * Axes   4.0   5.9  -1   k - Necromancy   0.0   0.8  +1   d - Polearms   2.3   1.2  -1       e - Unarmed Combat   0.0   1.2  -1          9i#             f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   0.0   1.0   0      9i$$                9iP$            9i{$        9i%            The relative cost of raising each skill is in cyan.  9iL%Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  9i%}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9i1 9i<: 9i$D #..... Iich the Chopper#.##..... Demonspawn#.##..... Health: 33/33 ========================# ####.##..... Magic: 7/7========================#.#....###########..... AC: 5Str: 15>..................... EV: 9Int: 13.................... SH: 0Dex: 11#....#########..... XL:  4 Next: 14% Place: Dungeon:2#.@##..... Noise: ---------  Time: 1238.7 (0.0)#).##..... a) +1 hand axe####..# ######.....D 7m Cast: Searing Ray#.....# #..........#.###.# #.....######.###.######.....#########.##..........)†.##.........+.<.........####.........#...........# _Unknown command. _Okay, then. _j - a dark potion _Found a hand axe. _You now have 98 gold pieces (gained 8). _Found a stone staircase leading down.9iI 9i8M 9iR 9iS 9i9i9i$9i9i9i:9i9i9i}9i9i{ 9i 9ib9i9i9i9i,9i9i9i9id9i/9i9is9i9i9i!9i",9iq#9iB&9if'9i'9i_(9i<-h  There is a stone staircase leading down here.9i'. _9i3/9i|TX9iW9iX9i/Y9iZ9i)\9i]9i]9i^9ij`9ia9i2b9isc9ie9if9i\f9i#g9i7h9iFi9ii9ii9ink9il9il9im9in9ip9iKp9i q9iTs9iu,9iQu9iv9iw9iLx9ix9iD{9iW|9i|9iO}9i79i9i9i9i?9i,9i9i9i&9i{9i29iɎ9iR9iB,9ic9i`9i9iK9i9i,9i\9i9i9i9iO9i%9ix9i9iq9i9iϤ9i9iѥ9i9i9iW9iƫ9i9i9i 9i9i9i9i/9iG9iֵ9i9i9iI9ia9iǻ,9i9iE9i ,9i9ik9i9i9in9i;9i",9i9i9i,9iM9i9iy9i9i9i9i9i79ij9iM9i9i9ie9i9iB9i9i9i69i9i9i9i9i9iY9i9i9i9ii9iB9i9i,9ia9i9iO9i9i9i}9i9i99i9i9i9is9i9i#9ik9i9ig9i9i9i9iY9i9i9i9i9i9ij,9i9iJ9ij9i9i9iv9i 9iT 9i 9i 9i59i9i9i9i;9i09if9i|9is9i,9iM9iQ!9i#,9id$9i )9i*9i`+9i-9iJ19i.39ir39i|49iW;B9ix<9ix?9i@9i@9i#B9i8E9iF9iF9iG9iJ9ikL9iL9iM9iP9iR9iGR9icS9iU9iW9iW9iX9i[9i\9i]9i)^9ia9ic9ic9ie9iGh9ii,9i,k9im9io9io9iq9is9iu9iu9iv9iy9i{,9i-}9ih9i9iS9i?,9iM9i=#.....# #...........###.###.# #.....####### 9iK#.###.######.....#  ########.##..........)†.#  9i(#.........+.<.........###  #.........#....#  9i#.........#...........#  9i###########...........# #....@......# 319.7 (89i,1.0)#...........# #.............# 9iP#....###########....9i#... ⌠.⌠9iH .∩. 9ik9i-20.7 (829i9i=2 _Found Nihao's General Store.9is 9i3 9i ,9i9i(9i.9i3X9i\49iG9ikK$9iKWelcome to Nihao's General Store! What would you like to do?  a -  360 gold an amulet of wildshape (unknown)b -  105 gold a parchment of Call Canine Familiar  c -  156 gold a parchment of Fulminant Prism  d -  480 gold a phantom mirrore -  48 gold a potion of might (unknown) 9iK f -  96 gold a potion of mutation (unknown)  g -  154 gold a +1 robe of willpower 9i/Lc h -  480 gold a sack of spiders9iLi -  352 gold a wand of acid (7) (unknown) You have 98 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list9i~  An amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. Stash search prefixes: {in_shop} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery9iqVWelcome to Nihao's General Store! What would you like to do?  a -  360 gold an amulet of wildshape (unknown)  b -  105 gold a parchment of Call Canine Familiar  c -  156 gold a parchment of Fulminant Prism  d -  480 gold a phantom mirror  e -  48 gold a potion of might (unknown) 9i f -  96 gold a potion of mutation (unknown)  g -  154 gold a +1 robe of willpower  h -  480 gold a sack of spidersi -  352 gold a wand of acid (7) (unknown) You have 98 gold pieces. [Esc] exit9ia[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list9iI  a -  360 gold an amulet of wildshape (unknown)  e -  f +  96 gold a potion of mutation (unknown) After the purchase, you will have 2 gold pieces.[Enter] buy marked items9id0  f +  96 gold a potion of mutation (unknown)  h +  480 gold a sack of spiders You are short 478 gold pieces for the purchase.9i f + h -  After the purchase, you will have 2 gold pieces.9i*f + h +  You are short 478 gold pieces for the purchase.9iF f + h -  After the purchase, you will have 2 gold pieces.9i<h $ 9i<d $ 9i<c $ 9i X Purchase items for 96 gold? (y/N)9iUe -  f -  154 gold a +1 robe of willpower  g $ 480 gold a sack of spiders  h -  352 gold a wand of acid (7) (unknown) 2 gold pieces. You are short 1114 gold pieces for the purchase.hshopping listH9i09i9i###########...........#Iich the Chopper#...........#Demonspawn###...........#Health: 33/33 ========================#.............#9i;Magic: 7/7========================#....##########AC: 5Str: 15#....#EV: 9Int: 13##....#SH: 09iDex: 11#⌠.⌠..#XL:  4 Next: 14% Place: Dungeon:2#.@.#.#Noise: ---------  Time: 1328.7 (8.0)#⌠.⌠#.#a) +1 hand axe##....#Cast: Searing Ray9ir###### _Found a hand axe. _You now have 98 gold pieces (gained 8). 9i_Found a stone staircase leading down. _There is a stone staircase leading down here. _Found Nihao's General Store.  9i3There is an entrance to Nihao's General Store here.9iIstone staircase leading down. _There is a stone staircase leading down here.Nihao's General Store.  n entrance to Nihao's General Store here.  M - a potion of mutationank you for shopping at Nihao's General Store!9i9ih _You can access your shopping list by pressing '$'.9i 9i Drink which item? Potions  e - 2 potions of enlightenment  M - a potion of mutation  d - a blue potion  f - a bubbling dark potion 9i j - a dark potion [!] read|quaff[?] describe selected9iT 9i: ###########...........#Iich the Chopper#...........#Demonspawn###...........#Health: 33/33 ========================#.............#Magic: 7/7========================#....##########AC: 5Str: 15#....#EV: 9Int: 13##....#SH: 0Dex: 11#⌠.⌠..#XL:  4 Next: 14% Place: Dungeon:2#.@.#.#Noise: ---------  Time: 1328.7 (0.0)#⌠.⌠#.#a) +1 hand axe##....#Cast: Searing Ray###### _There is a stone staircase leading down here. _Found Nihao's General Store.  There is an entrance to Nihao's General Store here.  M - a potion of mutatio9i nThank you for shopping at Nihao's General Store! _You can access your shopping list by pressing '$'.9i 9i $###########...........#Iich the Chopper#...........#Demonspawn###...........#Health: 33/33 ========================#.............#Magic: 7/7========================#....##########AC: 5Str: 159i#....#EV: 9Int: 13##....#SH: 0Dex: 11#⌠.⌠..#XL:  4 Next: 14% Place: Dungeon:2#.@.#.#Noise: ---------  Time: 1328.7 (0.0)#⌠.⌠#.#a) +1 hand axe##....#Cast: Searing Ray###### _Found Nihao's General Store.  There is an entrance to Nihao's General Store here.  M - a potion of mutationThank you for shopping at Nihao's General Store! _You can access your shopping list by pressing '$'.  Really quaff the potion of mutation? 9iLO   Thank you for shopping at Nihao's General Store! _You can access your shopping list by pressing '$'.  Really quaff the potion of mutation? You feel extremely strange.  You feel vulnerable to heat.  You feel a hidden potential growing inside you.9iR 22329.7 (19i$V 9iX P _You feel weaker.9i9iInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - Your touch may inflict irresistible damage on your foes.c - You are weak. (Str -3)d - You have hidden genetic potential.  e - You are vulnerable to heat. (rF-)9i< Weak (level 1/2) Your muscles have grown unnaturally weak. Each level of this mutation provides -3 Strength.9i Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Your touch may inflict irresistible damage on your foes.  c - You are weak. (Str -3)d - You have hidden genetic potential.  e - You are vulnerable to heat. (rF-)9iD Evolution (level 1/2) 9iuAs you gain experience, your body's hidden potential will express itself in the form of new beneficial mutations.9iIInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Your touch may inflict irresistible damage on your foes.  c - You are weak. (Str -3)  d - You have hidden genetic potential.e - You are vulnerable to heat. (rF-)9iC Heat vulnerability (level 1/3) 9iYou are vulnerable to fire and take more damage from it.  Category: [Substance]9iInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Your touch may inflict irresistible damage on your foes.c - You are weak. (Str -3)d - You have hidden genetic potential.  e - You are vulnerable to heat. (rF-)9i L 9iZQ 9iYZ A###########...........#Iich the Chopper#...........#Demonspawn###...........#9iZ Health: 33/33 ========================#.............#Magic: 7/7========================#....##########AC: 59i[ Str: 12#....#EV: 99i[ |Int: 13##....#SH: 0Dex: 11#⌠.⌠..#XL:  4 Next: 14% Place: Dungeon:2#.@.#.#Noise: ---------  Time: 1329.7 (0.0)9i*\ w#⌠.⌠#.#a) +1 hand axe##....#Cast: Searing Ray###### _You can access your shopping list by pressing '$'.  9i\ +Really quaff the potion of mutation? You feel extremely strange.  You feel vulnerable to heat.You feel a hidden potential growing inside you. _You feel weaker.9ic 9ig 9i]n 9i_v 9i9i9i]9ii9i=9i^9i9iV9iy9i9i,9i R  There is a fountain of clear blue water here.9i"9i" _9i#9i)9i*9iI+9i ,9iW19i29i339i49ik99i:9iG;9ii<9iQ9idT9iY9iZ,9i7\9i`9ib9ib9id9ih9i&k9i}k9il9ir9is9is9inu9i y9i}B9i9i,9i9i9i9iن9ik9i-9i,9i9iȑ9i ,9i)9i9ia9i9iR9i9i{9i̠9i9i9i9iA9i9i9i9i9i9if9i9i9i9i9i9i9i9iɿ@  There is an open door here.9iv9i _9i9iL9i9i/9i9i@9i9i9i9i 9i39iq9i9i9i9i9i_9i9iZ9i9i9i+9i9i9iC9i9iL9i9i9i9i$,9i9it9i{9i9i9i9i9i9iE9iu9iD,9i9i*9i59iu9i9i{9i9i9iv9i9i,,9i9iS@  There is an open door here.9i9i _9i9iY9in9i9ig9i 9iy 9i 9i 9i9i9i9i9i9i^$  Things that are here:9i*   a +0 buckler; a hobgoblin skeleton; a jackal skeleton9i!9i! _9i"9i"$9iR%,9i#&9i#'9i'9i=(9i(9i}*9ib,9i,9i-9i109i=19ix19ik29iF49ir59i59i69i89i9,9iz:9i=9iw>,9i>9i,@9iHu...# #......##.# ...# ##.....#..# ...# #...÷.#.## ...# #...[.>.# ...# #......### 9iHe...# #........# ...# #.....##.# ...# #.....##.#### #### #.....##..@.# 81.7 (52.0)#.....#####.# #.....# [# ####### .#.#.#9iIi.#.#9iO9iP,2.7 (539iZS9ieW( _Found a ring mail.9if 9ig 9i>m 9i2q 9is 9iw :9iz 9iM| 9ib ,9i 9iD 9i 9iɍ 9i 9i 9iÕ 9i 9i 9i` A  You see here a +0 ring mail.9i_ 9i  _9i 9i 9i4 9iy 9it 9i 9iô 9i<   You encounter an endoplasm.9i ### #.....##....# #.....#####.# #.....# #[# ####### #.# #.#9i, * #.# #.# #.#  #@#  9iq #.....J.. #########  9i J   endoplasm (asleep) 9i 490.7 (8.0)J.9i RJ9ii >1.7 (9Searing Ray9iW 9iM ^ _The endoplasm quivers.9i9i9i9i"9i4&J _But you're not safe!9iϋ1 #.....#####.# #.....# #[# ####### #.#  #.# #.# #.# #.# #.#########.@..J....##########9iJ.9i H2.7 (1 _9iU9i1e f#.....#####.# #.....# #[# # #.# #.# #.# 9ie #.# #.# #.##..@J.#9i2k 9ik .=39ipp 9i3x V _The endoplasm barely misses you.9i   You barely miss the endoplasm. You kick the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.9i #29i 8-4.8 (1.19i 9i _You are frozen. _You take 1 damage, and have 32/33 hp.9i  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.9i(5.99iW9iW _The endoplasm closely misses you.9i)Y  You completely miss the endoplasm.9iKThe endoplasm is heavily wounded.9iV3=7.09i 9i{ _The endoplasm barely misses you. _Health restored: 339i!`Q .  You hit the endoplasm. You kick the endoplasm. 68.1Searing Ray _You kill the endoplasm!9i- 9ip/ 9i3 9i8 H _No target in view!9iκ 49iu f _9i =9iN 9i 9iW X9i i  You encounter a hobgoblin.9i ...#####.#  ...# #[#  #### #.#  #.#  #.#  #.# ##  #.# g. #.#########.#  #........@..#  -######9i `   Searing Ray    g   hobgoblin (asleep)   9i ].g403.1 (5.09i4 Mg9i' J====4.1 (69i 9i+ _The hobgoblin shouts!9i@#####.#  # #[#   #.#  #.# 9i #.#  #.# ####  #.# ...  #.#g#  #.........@.# 9i-7 # 9iT   9iy  9i,   9i9iB`=---5.1 (19i9iW _The hobgoblin closely misses you.9i  You closely miss the hobgoblin. Your touch misses the hobgoblin.9i I---6.2 (1.19i 9i$ @ _The hobgoblin hits you but does no damage.9im K .  You hit the hobgoblin.9ijs R9iw e87.3Searing Ray9izz 9i M _You kill the hobgoblin!9i۰9i]9i9iH _No target in view!9i) _No target in view!9ix9i|Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)9i}b - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry9ia - a +1 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 9i'-This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.1; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 6.2 XLs.  At current training (66%) you reach 14.0 in about 7.4 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 7 x 105% (Str) x 111% (Skill) + 1 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ 9ir\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9i8 Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [) 9i8} c - a +0 ring mail (worn)  b - a +0 leather armour  d - a +0 chain mail Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  e - an amulet of chemistry 9i9i9i..#####.#  Iich the Chopper ..# #[#  Demonspawn ### #.#  Health: 33/33 ========================#.#  Magic: 7/7========================#.#  AC: 5Str: 12#.#####   EV: 9Int: 13#.#...  SH: 0Dex: 11#.#########.#9i2  XL:  4 Next: 18% Place: Dungeon:2#.........@.#  Noise: =--------  Time: 1407.3 (0.0)#############  a) +1 hand axe  Cast: Searing Ray          You closely miss the hobgoblin. Your touch misses the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!9iV9i|9i9i_9is 9i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) 9i; Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail 9i Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry9i&9i9i..#####.#  Iich the Chopper ..# #[#  Demonspawn ### #.#  Health: 33/33 ========================#.#  Magic: 7/7========================#.#  AC: 5Str: 12#.#####   EV: 99iInt: 13#.#...  SH: 0Dex: 11#.#########.#  XL:  4 Next: 18% Place: Dungeon:2#.........@.#  Noise: =--------  Time: 1407.3 (0.0)#############  a) +1 hand axe  Cast: Searing Ray          You closely miss the hobgoblin. Your touch misses the hobgoblin. _The hobgoblin hits you but does no damage.  9iYou hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!9iC49i9i9i79i8. Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 26% 1 b - Searing RayConjuration19%9i?92 Select a spell to describe [?] help [!]/[I] toggle spell headers9i9i9i..#####.#  Iich the Chopper ..# #[#  Demonspawn ### #.#  Health: 33/33 ========================9i. #.#  Magic: 7/7========================#.#  AC: 5Str: 12#.#####   EV: 9Int: 13#.#9i...  SH: 0Dex: 11#.#########.#  XL:  4 Next: 18% Place: Dungeon:2#.........@.#  Noise: =--------  Time: 1407.3 (0.0)#############  a) +1 hand axe  Cast: Searing Ray          You closely miss the hobgoblin. Your touch misses the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!9i9iC9i9i9i9i9ik9iZ9i/ 9i_ 9i 9i 9i9i=9ic| _9i9i9i,9iz9i9i{9i9i 9i9ib9i9i 9i$n9i%,9i(&9i'9i(9iK)9iq)9i,+9i ,9i,9iD-9i.9i/9i/9i09i29i'39i39i5 _The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin! 9i6j_No target in view! _You now have 13 gold pieces (gained 11).9i69i79i{79i89i:9i:9i?9i@9i@A9i;B9iNC,9itF,9iF,9iH9iOI9iI9iI9iK9iK9iL9i[L9i]M9iN9iJN9iN9iO9iP9i?Q9iQ9iS9id9iZf9ijB9is9iu9i^y9iy9iz9i^|9i~9iP9i9i9i9iK9i9i͆9iֈ9i*9i9i9i9i\9i9i9iY9i09iؖ9ij9i9i9iT9i9ih,9i9iڤ9i9i89iZ9iM9i,9iz9i9i9i,9iU9i'9i)9i,9i'.# #.............# #.#########'######## .#........##.# .###......##.# .# #......##.# .# ##.....#..# .# #...÷.#.##  .# #...[.>.############ .# #......###..@......# - .# #........#.#######.# .# #.....##.##.# .# #.....##.#### #.# 9iz## #.....##....# #.##.....#####.# #.##.....# #[# #.######## #.# #.##.# #.#########9iQ46.3 (39.0)-7.3 (40 _l - a coppery potion9i `9i 39i 9i 9i 9i ,9i 9i 9iu i  You encounter a dart slug.9i  %)..'.# #..# ÷..#.##'## ...#..##.# ...###......##.# ...# #......##.# ...# ##.....#..# .9i ..# #...÷.#.## ...# #...[.>.### ...# #......###@........# ...# #..#.#######.# ...# #.....##.#.w #.#Searing Ray..# #.....##.#### #.#9i '## #.....##....# #.# #.....#####.# #.#w   dart slug (asleep)9i  #.....# #[# #.# ####### #.# #.# #.# .#9i# x8.3 (1.0)ww9i% 29.3 (2 _9i-0 9iR4 9i9iO9i9i9i"J _But you're not safe!9i^ ** You focus your ray upon the dart slug. The searing ray hits the dart slug.9i# w.  The dart slug is heavily wounded.9i+9i.5-------==50.3 (1ontinue: Searing RayRay 9iw89iA| _(Press . to maintain the ray.)9iK9iK9i|R9i-Z _But you're not safe! You now have 5/7 mp.9i9i9iJ9iWN _There are no items here.9ie Z .  The searing ray hits the dart slug!9i?m x**9i/ "..9iK 4-----------221Searing Ray+ 9i 9i _You kill the dart slug! _You now have 4/7 mp.9isZ9i9i͗9iX9iș9i4P5====9iU9il,9iٞ9iw9iĠ9iǡ9iU9i9i9i9i<====9iu9iS,9i*9i9i89iP9iʮ9i-9i19i.n9i9i@9iM6===9i39i9i9i69i,9i=9iw9i9i9i9i;===9i.9i9i9i9iO,9i9i",9i09i9i9i9ia,9i9in _You start resting.Magic restored.9iiP..--9i078.3 (26.0)9iEd7====9.3 (27 _9i9iVX _MP restored: 79i- 9i 9i 9i 9i] 9i 9i) 9i 9i 9i P _9i ,9iC 9i 9i 9ie ,9i 9i, 9i 9iJ <====9i~ 9i 9iQ! 9i! 9i{" 9iG$ 9i, .......##.#  #......##.#  #......##.#  9iB- '##.....#..#   #...÷.#.##   #...[.>.############  #......###.........#  #........#.#######.#  9iw. p #.....##.#.....@.#.#  84.3 (5.0)  #.....##.#######.#.#   #.....##....# .#.#   #.....#####.# <#.#   #.....# #[# ##.#  ####### #.# #.#   #.# #.#########   #.# #.........#  #.# ########.##  9iv4 9i5 +5.3 (69i; 9is? 9 _Found a stone staircase leading up.9i!9i9i7$9i)9i,9iC/9i/9i09i29iM49i8,9iQ##.#  ......##.#  ......##.#  #.....#..#  #...÷.#.##  #...[.>.#  #......###..#  #.#.#.#  #.....##.#......@#.#  6.3 (1 #.....##.#.#.#  #.....##....# #.#.#  #.....#####.# #<#.#  #.....# #[# ###.#  # #.# #.#  #.# #.#  #.# #.#  #.# #.##  9iR9ixp[ _Done exploring.9i9i9i9i9i9i|9i9id9i ..09it 9i 9i E _Done exploring.9ih W  (D) Dungeon  Where to? (? - help) 9i.k[?25h[?0c  What level of the Dungeon? (default 1, ? - help) 9i$ [?25l[?1c9iq 439i= 9i% 9ip 9i E _9i 9i B9i 9i 9iK 9i 9i 9i 9i 9i 9i  9i 9i 9i 9i 9i ,9i 9i% 9i& 9i' 9i5( 9i- 9i/ 9il/ 9i70 9i6 9i$7 9ix7 9iH8 9i= 9i> 9i? 9i? 9iE 9iF 9i*G 9iG 9i3M 9iN ,9iO 9iT 9iU 9i;V 9iV 9i\ 9i] 9i] 9i^ 9id 9i{e ,9iNf 9ik 9iLl 9il 9im 9i6r 9iMs 9is 9iGt 9i,y 9iz ,9i{ 9i< 9iǁ ,9iӂ 9i 9iA 9i݈ 9i 9iq 9i4 X9iF 9i- 9iv 9i 9i 9i+ B9iC 9i٨ 9i 9i} 9i 9i 9i 9iO 9i 9it 9i 9i) 9i0 9i 9i 9iO 9iѺ 9i ,9i 9ir 9i 9i7 9i 9ik 9i 9iP 9i 9i 9i 9i 9i 9i 9i 9i9 9i 9i 9i 9i 9iA 9i 9iP 9i 9i 9i3 9iG ,9ia n9i X9ix 9i 9i4 9i 9i 9i 9i 9i 9iN 9i^ 9i 9iz 9i? 9i 9i 9i 9i{ 9i ,9i? 9i 9i9 ,9i 9i 9iE 9i 9i 9i 9i 9i 9i 9i 9i 9i 9i 9i 9i= ,9i+ 9i 9i/ ,9i 9i} 9iY ,9i 9i 9i\ ,9iE 9i 9il 9i 9iO 9i: 9i-E   You see here a +0 ring mail. _9iK   There is a stone staircase leading down here.9iFU 9iU $ _9ibX 9i) &39i + ,9i+ 9i/ p _You climb downwards.  Found a glowing long sword.9i7 8 #.#  #.#  #.#  9i8 <#.#  #)#   #.#   #.#   #@#  550.8 (64.5) ###   9i_8 49iv9 9i> 9iB a _There is a stone staircase leading up here.9ir9it9ix9i ~9i~9i[P9i9i†9iP _9iNj9iŒ,9ir.).#<#### 9iY78 M..#<#9i;12.8 (2.0)9i+3.8 (39i9i) _You see here a +1 long sword of holy wrath.9i 9i 9i% 9i* 9im, 9i0 :9i1 9i3 9i-6 9i: P _9i< 9i< 9i= 9i.? 9iKA 9iA 9i0D ,9iG B9i!I 9iJ 9iPK 9iK 9iM 9imP B9iQ 9iKT ,9ieU 9iV 9iFX 9iX 9iX 9iJZ 9i \ ,9i\ 9i` 9ic B9iF 7 _You open the door.  There is an open door here. _9i' 9i 9iL n9i ,9i 9i: 9iA X9iΨ 9i 9iG 9i 9i  You encounter a gnoll. It is wielding a +0 spear.9iB ;######j#.....##.....#.....#....######.........$............................................####........9i ej   gnoll (polearm, asleep)#..'........ #.##........ #.##########9i h.j70.8 (17.0)9i* Fj)9i 5==1.8 (189i; 9io ' _The gnoll shouts!9i9i9i9i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9iK #####.j##.....# #.....#######........ #.###...'.##........9iZM0j9iOP.j9iZU[j 2 gnolls (1 polearm, 1 wandering)9ip[M--2.0)Searing Ray9ia9igj _You encounter a gnoll. It is wielding a +0 flail.9i|pR _You see here 12 gold pieces.9iٙ ****You focus your ray upon the gnoll. The searing ray hits the gnoll!9ih! 6 .jThe gnoll is severely wounded.(Press . to maintain the ray.).j9i( i..j)9i@0 5-------==3ontinue: Searing RayRay 9i3 9i< _The gnoll shouts! _You now have 5/7 mp.9i{ L***9iL U.j9i, S.j9i (...9iM 4-------------4+ 9i7 9i _The searing ray misses the gnoll. _You now have 4/7 mp.9iFxt )The searing ray hits the gnoll!9i3 ****   gnoll  You kill the gnoll!The searing ray hits the gnoll.9iGQ.j9i 8).9i 3-------35=-5++ 9i9i _The gnoll is moderately wounded. _You now have 3/7 mp.9i **** The searing ray hits the gnoll.9i27 .jThe gnoll is severely wounded.9ih= %..9i> 2--------6ast9iD 9iK  9iSL _You finish channelling your searing ray. _You now have 2/7 mp.9iKJ)j9iO9iPG-7 _9i}V9i[9i { jThe gnoll barely misses you.9i[j 2 gnolls (1 polearm, 1 wandering)9i .=89i69ivq _You encounter a gnoll. It is wielding a +0 spear.9i  )You hit the gnoll. .jYou kill the gnoll!   gnoll (polearm)48=9.9 (1.1Searing Ray9i^ 9ip ' _The gnoll shouts!9i .j------800Searing Ray9i; 9i޼ > _You now have 25 gold pieces (gained 12).9i&f **** You focus your ray upon the gnoll. The searing ray hits the gnoll.9i .jThe gnoll is moderately wounded.9i B))9i; `0------==19ih rontinue: Searing RayRay 9i 9iT _(Press . to maintain the ray.) _You now have 0/7 mp.9io N.j9i/ 9i 1===-----2ast: Searing Ray 9i 9i" V _Without enough magic to sustain it, your Searing Ray dissipates.9is9itO=-39iOz9i< _The gnoll hits you but does no damage.9im.#####...# j.#######...### ###.'9ix25------=49it9iO _The gnoll hits you with a +0 spear!  Things that are here:9i1  a +0 flail; a gnoll corpse _You take 8 damage, and have 25/33 hp. MASSIVE DAMAGE!!9iEh,  You hit the gnoll but do no damage. Your touch misses the gnoll.The gnoll is moderately wounded.-6.0 (1.19ikR _The gnoll barely misses you.9ir  You hit the gnoll.  The gnoll is heavily wounded.===-7.19i V _The gnoll completely misses you.9i1  You closely miss the gnoll. You kick the gnoll, but do no damage.The gnoll is heavily wounded.9iš r20----------8.29iƧ 9i} _The gnoll hits you with a +0 spear. _You take 5 damage, and have 20/33 hp.9i/g )You hit the gnoll.9i(9i t1=---629.39i9ioI _You kill the gnoll!9i/neM.. ..#####...# ######...)####........#........9iڂ-900  Things that are here: _a +0 spear; a +0 spear; a gnoll corpse9i9i@8-9i9iU9ii9i:9i9i9i,9i,9i9i9i d2==29i52===9i 9iAU3====24=3====9i,9i<9i: 5==9iD 9i <====9i 9i9i9i 9i9iU6=9i9iL9i9i9i9iV9i9iE,9ie 9i,#9i#}7=4===9i$9i?'9i'9i(9i*+,9i^,9i2/9i/9i719i-39i3R8==9i34===9iz49i59i69i69i79it89i89iP:,9i:9i <9iM<h9==9i=9i;>9io>9i ?9iA9iBP5====9i/C9iD9i-E9iE9iG9iZGV30=9iG9iI,9i_K9iM9iMN<====9ijO9iQ9iBR9iMS9iU9i^VK1=9i]9i^9ia,9i1c9id9ie2==6===9i f9ipg9ig9igh9ii,9ij9ik,9il9iLnk _You start resting.HP restored.9is9i636.3 (46.0)3=====7.3 (47 _9i  Health restored: 33 _You regained 5 mp, and now have 6/7 mp.9i 9i 9ij$ 9i) 9iC. 9ii2 9i2 9i04 9i7 9i6; ,9i= ,9i? 9i9ij%9iStf #######+#.9ib #........> #......... #.........######.@.......7.3 (4#.....######+###.....# #.....##...).#######...).......####........9ik@#........9iW8.3 (59i; _Found a stone staircase leading down.9iQ 9i:U 9iZ 9i_ 9ic 9i7g 9ig 9iei 9i*l 9ir X9iPt ,9iku 9iw 9ipy 9iy 9i{ 9iM| 9i~ 9i/ 9i 9i! 9ic X9iԑ n.#.#.########+#.# #........># #.........# #.........# ######......@..# #.....######+### #.....# #.....##..#.#  53  As you open the door, it creaks loudly!9i /  --more--9i,Y '#.##.##+#9i` 9iKk ======4.3 (6 _9i9i09i9i%9i39iw39i 9i9iB9i19i9i!9iH9i0H 9iL There is a stone staircase leading down here.9i9i+ _9i9i 9i ,9i 9i`9ib9i9i9i 7 _You open the door.9iJ9i9i9iJ u  There is an open door here. _9i 9i"9i %,9i%9i'9i(9i(9ia)9i+9i-9i-9i/9i/9i19ic29i29i49i6,9i79i999i:9i:9i;9i<9i>9iP?9i @9iA9i,9i9i9iE9i9i9i,9i> 9i M _You now have 35 gold pieces (gained 10).9i?I9iO9ic  You encounter a bat.9i"b.. +#.# ######b....##.... #.....########.# #@.##.....#.#------ #......##.#.# #......##.#.# ######..#.#.# ##...#.# ##..#.#b   bat (wandering) #######'#.# #........># #.........#73.3 (19.0).9i&(9i(K------4.3 (209iG-9i10 _The bat leaves your sight.9i~*9id+9i/9iR49i69i99i5:9i;9i^>9iGGM.. +#.# #########.....##.......: #...@.#######0.0)####..##.........##......##.#.#.....'#..>9iY5.3 (1 _Found a parchment of Searing Ray.9ic9i9i- 9iL$9i'9i+9i ,9i;-9i/9iH29i6B9i7,9i89i99i:,9i;9i%=9iAk  You encounter a ribbon worm.9iGm.....#.. #.. ... #+#+#.############9i#HA.......@##.......: ......#.....########.#.bw.. ####..##.....#.#.... #....##.#.##+# #.....9iOH.##.#.#######..#.#.#w   ribbon worm (asleep) ##...#.#9iyHb   bat (wandering) ##..#.# #######9iH"'#.#9iL48.3 (3b.9iEM.b9iMI.w9i2N.b9i Uwb9iWH9.3 (4Searing Ray _9i:^9i2g9i s=b..b9itK.w9izz9iq{5-------Contam: 11% =80.3 (19i9i _You miscast Searing Ray. Nothing appears to happen. The bat closely misses you._You now have 5/7 mp.9iܶ :****9i2 / .9i@3 b  You focus your ray upon the bat. The searing ray misses the bat.(Press . to maintain the ray.)9i~3 b.9i: Yw....9i; 3--------------=1ontinue: Searing RayRay 9iB 9iI _The bat closely misses you. _You now have 3/7 mp.9i{T †  The searing ray hits the bat.9iL****9i=  ...†9i2-----------32+ 9i9i _You kill the bat! _You now have 2/7 mp.9i :****9i"D4w.9ibI$...9iJ1---------3Searing Ray++ _9iO9i-Wp _You now have 1/7 mp.9i **** The searing ray hits the ribbon worm!9i ...wThe ribbon worm is heavily wounded.You finish channelling your searing ray.9i0------==4ast: Searing Ray 9i9i" _The ribbon worm bites you but does no damage. _You now have 0/7 mp.9i2 9i .-59i 9i X _The ribbon worm barely misses you.9i †You hit the ribbon worm. You touch the ribbon worm!9iV6-69iF9iʙO _You kill the ribbon worm!9i<9i=9iB9iEH _No target in view!9iT69i 79i<9i?H _No target in view!9i49i ,9i9i:9i89i 7% ---39i6 W _You start resting.9i `1===-....9i +9.3 (39i :-9i! 9i& 9i* K _Your magical contamination has completely faded away.9iȔ9i9i<9i9ii9i9i9i9i0,9iX9iV9i9iϭ4===9iS9i9iA9i9iY9i9i9i,9i39i9ik9i9i,9i9i9i59i9i{9iɿU2===9i9i9i)9i9ir,9i===9i,9i19ib,9i9i9i9i9i,9i9i,9i:9i9iV3====9iL9it,9i9i9i-9i 9i,9i9i.9iv<====9i+9i*,9i-9i,9iJ9i$9i9i9iT9i9i9i9i09i9iD9i94===9i9iU9i-===9i,9i9i\ ,9iL 9i ,9i 9i 9i_9iq9i9ie9i9i|5====9ik9i9i9i,9i9iR9i9i@9i 9i!<====9i!9i8#9i#9i$9i&&9i&9i&9i(,9i)9i+9iw+9i,9i/.9i.9i(/9i19i1#69i.2*===9i39i59i69i69iq99i99im:9i<9i]<9i<9i>9i>;===9i?9i9i _You start resting.Magic restored.9i9i1748.3 (59.0)9i d7====9.3 (60 _9i%9i*X _MP restored: 79i`9in9iP9if _9i  Things that are here:  a ribbon worm corpse; a bat corpse9i=9i _9i,9i,9i9i9i9i'<====9iz9i9i9i9i9ic9i9in9i+9i 9i 9iC 9i~ 9i 9i(9i9i<9ix9i9iU9i9i9id,9i9i:9i,9ic9i 9i#9id#9i#9i%9i'9i'9iu(9i)9i+9i{+9i7,9iN.9i/9i/9i09i29i34,9i49i69i=89i89i99i:9i=,9i=9i>9iv@,9iVA9iC9iD9iD9iE9igG9iI,9igJ9iM9i3O,9i.P9iFR9iS9iS9iU9i5V9iW,9iRX9iY9iv\9i\9i]9i_9ia,9ifb9ivf9ih9ii9ij9iw #.# #.## ^.. .+#.# #.# ..##.# #.# ...##.# #.# ....# #.###.##.....#  #.#...@'...[.+ 76.3 (279iw&#######.#...##.....# ........#...# ....# ............# ...#...#####....# ..###...# #...###########9ix##.............###.....# 9ix_You open the door.9iH}C _Found a robe.9i;9i>9iD9ieH9iM9iQ9icQ9iLR9iT9iW9i[: _9ib^@  There is an open door here.9ia9ib _9ic9i!f9ih9isi9ij9im9ip9ip9i$r9it9iv9iEw9isx9iz9iL}9i}9i~9i׏<  You see here a +0 robe.9i39i _9i~9i9i9i֛9i֜9i= _You open the large door.9i9i@9i9iE  There is a large open door here.9ie  You encounter a jelly.9iq#.....##.##.....# #.##.....# 9i@ ^..+.....+ #.# #.##.....# #.# #.##.....# #.# #.##.....# #######.###.##.....##.......#.#....'...[.'@....... ###.#...##.....##....... 9i<....#...##.....# .......Searing Ray ........##.....# ....... 9i~^####....##.....# J......##...######## .......J   jelly (asleep)9i#...###############+##....###....9iW"9ie85.3 (9.0)J.9i}J6.3 (10.0) 9i9i'S _The jelly quivers.9ipV _There is a large open door here.9ic **** You focus your ray upon the jelly. The searing ray hits the jelly.9iiy  J.  The jelly is moderately wounded...5-------==7.0)ontinue: Searing RayRay 9i~ 9iT _(Press . to maintain the ray.) _You now have 5/7 mp.9i` ****9iO The searing ray hits the jelly.9isw:J.9i~)..9ir4------------8+ 9iV9i _The jelly is severely wounded. _You now have 4/7 mp.9iV .  The searing ray hits the jelly!9iY****9i2....9il9iԪ3#.....#Iich the Chopper#.##.....#Demonspawn#.##.....#Health: 33/33 ========================^..+.....+Magic: 3/7==========--------------9iU#.# #.##.....#AC: 5Str: 12#.# #.##.....#EV: 9Int: 13#.# #.##.....# #######SH: 0Dex: 11#.###.##.....##.......9i"XL:  4 Next: 109% Place: Dungeon:3#.#....'...[.'@.......Noise: ==-------  Time: 1789.3 (1.0) ###.#...##.....##.......a) +1 hand axe 9i5....#...##.....# .......Continue: Searing Ray ........##.....# .......Ray++ ####....##.....# .......##...######## .......#...###############+##.............###.....####### _You now have 5/7 mp.9igThe searing ray hits the jelly. _The jelly is severely wounded. _You now have 4/7 mp.9i5oThe searing ray hits the jelly! _You kill the jelly!9i> _The jelly is severely wounded. _You now have 4/7 mp. 9i The searing ray hits the jelly! _You kill the jelly!Your Conjurations skill increases to level 4!You have reached level 5!9iڹ/  --more--9ic 8/388----5 4% Searing RayYour demonic ancestry asserts itself...9ipl9in  Your hands twist and begin to emit a powerful aura of unholy energy.Health restored: 38 _You now have 3/8 mp.9iInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - Your touch may irresistibly damage your foes and sap their willpower.c - You are weak. (Str -3)d - You have hidden genetic potential.  e - You are vulnerable to heat. (rF-)9ih vDemonic touch (level 3/3) Your hands glow with unholy energy, allowing you to inflict irresistible damage when launching melee attacks as long as your off-hand is free. Your touch attacks deal damage which ignores armour, and each level of this mutation increases the damage dealt. The third level of this mutation prevents you from wearing gloves, and also causes your touch attacks to reduce your foes' willpower. Trigger chance: 40% Base damage: 18Category: [Anatomy, Hands]:i;Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Your touch may irresistibly damage your foes and sap their willpower.  c - You are weak. (Str -3)  d - You have hidden genetic potential.  e - You are vulnerable to heat. (rF-):i. :i :i( #.....#Iich the Chopper#.##.....#Demonspawn#.##.....#Health: 38/38 ========================^..+.....+Magic: 3/8:ia) =========---------------#.# #.##.....#AC: 5Str: 12#.# #.##.....#EV: 9Int: 13#.# #.##.....# #######SH: 0Dex: 11#.###.##.....##.......XL:  5 Next:  4% Place: Dungeon:3#.#....'...[.'@.......:i) Noise: ==-------  Time: 1789.3 (0.0) ###.#...##.....##.......a) +1 hand axe ....#...##.....# .......Continue: Searing Ray :i) ........##.....# .......Ray++ ####....##.....# .......##...######## .......#...###############+##.............:iR* ###.....#######Your Conjurations skill increases to level 4!You have reached level 5!Your demonic ancestry asserts itself...Your hands twist and begin to emit a powerful aura of unholy energy.Health restored: 38 _You now have 3/8 mp.:iu0 :i3 :i'8 :i&C :i:i#:i#:ix:i:ix:i!~--90.3 (1ast: Searing Ray :i _You stop channelling your searing ray.:i@f4======:iH5===:i:i~Q===:iz:i9B:i:i,:i:i} ,:i6===:i :i*:i0:iJ1:im3:i5:i8<Q===:i@:iMF:iH:iJ:iQ:iR:iU:iX:isZ:ijB:imqy7===:i-r,:igs:iAv,:iuw:iy:iy:i'{:i ~Q===:i:iā,:i :if:i:i:iڈ:iE:iĊ:ij,:i:in _You start resting.Magic restored.:i7..'...[.'--:i<1830.3 (40.0):iȦc8===1.3 (41 _:i:i-X _MP restored: 8:iA :ibB :ibH :ixM :iY f:i\ :i^ :ib $ _:i'q ,:i@r :ir :is :ix :i | ,:i} :iq :i :i ;===:i :iI :i X:ii B:iJ :iR ,:iǐ :iœ :i* :i͕ :iY :ia $ :i _You open the door.:i 3:i :i1 :i ,:iz :is :i_ :ib :i :iֱ :i ,:i :i :i ,:i :i :i ,:i :i :i :i :iE :i E  There is a large open door here.:i :i&  _:i :iO E  There is a large open door here.:iz :iY  _:i :i :i :i# :i :i :i ,:i :i0 :i :i :i :ih :iI :i :i- :i :i ,:i :i _You open the door.:i=  There is an open door here. _:i :i :i :ir :i@ :i6 ,:i :i! :i" :iO# :i4$ :i% :i( B:iL* :i7  #######  #.....#  #.##.....#  #.##.....############^..+.....'.....>59.3 (28  #.##.....#############+  #.##.....#  #.##.....###########.##.....##........# :iy8 8....'...[.''........# ...##.....##........# ...##.....##........# ...##.....##........#:i@ :i,A -60.3 (29:iKG :iK ; _Found a stone staircase leading down.:i:i:i",:iw:i͟:in3:iϣ:i  You encounter a quokka.# #.....# #.##.....# #.##.....#. ^..+.....'.....>r #.##.....#+# #.##.....# #.##......##.....'...[.''........# r   quokka (asleep)##.....##...##.....##........###.....##........#r.0.0)r1.3 (1 _:i :i :i :i+ :iF J _But you're not safe!:i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ii= 9r>:iE :i}G -2 _:iN :i8T :i :i+ :i :i_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ip 9r.:i{ :i 4r.:i :i C3Searing Ray _:i :iu  :i;9r. :i2  :i 6------Contam: 10% 4 :i4 :ihI _You miscast Searing Ray. Nothing appears to happen.  :ib_You now have 6/8 mp. :i7r. :i :ig-5 _ :i :i ~  You miscast Searing Ray. Nothing appears to happen.4------------23=6 _The quokka closely misses you. _You now have 4/8 mp. :iC :i+E&7 :iK :iXS _The quokka barely misses you. :i ;  The quokka bites you.4---8 _The quokka bites you but does no damage. _You take 4 damage, and have 34/38 hp. :iR9 :iW _The quokka completely misses you. :ij **** You focus your ray upon the quokka. The searing ray hits the quokka. :iL r...  The quokka is almost dead.(Press . to maintain the ray.)5=--2------------=70ontinue: Searing RayRay  :i :is _The quokka barely misses you. _You now have 2/8 mp. :iu .  The searing ray hits the quokka.**** :i .... :i7 1---------51Searing Ray+  :i  :i _You kill the quokka! _You now have 1/8 mp. :iO :i :i :i :i :i--2ast: Searing Ray  :iR _You stop channelling your searing ray. :i :i :i2===196=5 :i :iM1 :iO7%  :iT :ik===3 :i :iW _You start resting. :i}7=.-- :i+8.3 (6 :i( :i _Your magical contamination has completely faded away. _You regained 2 hp, and now have 37/38 hp. :i  :i  :i  :i  :i  :i@  :i  :i  :i  :i n :i  k _You start resting.HP restored. :i\  :iA" ,80.3 (2 :i$ }8==1.3 (3 _ :i(  :i- S _Health restored: 38:ivy:iz:i:if:i:i5:i܎U3===:iX:ik,:iȓ:iB:i9=:i:iH:i;===:i:i|:iߙ,:i,:i$:io,:iӝ:iB:i:i{U4===:iY:i:i[:i:i:ib:i:i:iF:i:iQ===:i;:ir:i,:ip:in,:i,:i:ij,:iӱ:i+e5===:i:iW:i:i:i:iH:i:io===:i:iK:i:iR:iO6===:iR:iO:i:i:iD,:i:i,:ie:i:iJ;===:i:i~:i:i0:i,:i:i:i,:i8:i:i:i:i=M7===:i:i:i:iC:i:i:im:i:i:i,:i:i;===:i:i:i:i/:i:i:i:i:i:i8:i,:i0:in _You start resting.Magic restored.:i8:i1926.3 (45.0):ixc8===7.3 (46 _:i:iX _MP restored: 8:i ':i':i-:i2:iZ4:i8:iz8:i8:i;:i>>:i'C| _:iC:i HX:i J:ixJ:iK;===:iK:i%M:iN,:iP:ihQ:iTS,:iS:i|YR  There is a stone staircase leading down here.:i\  You open the large door.  You encounter an endoplasm.:if #### ##+## ...# #...# ...# #...# ...######...# ...'............@.# ...######'## ...# #'# ...########### ... ...##........# ...[.''........#..... J   endoplasm (asleep).##........#......##........#.J.... :ii:33.3 (6.0)J.:ivRJ:iy24.3 (7 _:i:i:i;V ######+## ......##########'............>#############@## #'# ########## ...........#.....[.''#........###.J.....#..........#J.:i@:iBB>5.3 (1Searing Ray:iH:iQOV _There is a large open door here.:i#J.:i:iW6------Contam: 10% 6:i%:i[1 _You miscast Searing Ray. Nothing appears to happen. _You now have 6/8 mp.:i# .  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.:iƆa****:i,{ '...  You kill the endoplasm!:i4------------7==7ontinue: Searing RayRay :i":i-+ :ik- :iR.W_(Press . to maintain the ray.) :i.D_You now have 4/8 mp.:iw/:iF{:i}:i:i :i,:i--8ast: Searing Ray :i:iR _You stop channelling your searing ray.:i:i:iP:i'n:iڣ:i;<------:iѤ:i*:i:i:iɰe6% :iѲ;5:i/2===2:idz:iA _You start resting.:iZ:i9--:iT45.3 (7:im:iK _Your magical contamination has completely faded away.:i 4:i :i :iΜ :i :i[ :i :iޢ :i n:iܧ :i6 ;===:i :i ,:iq :i, ,:i :i0 :i :i :id ,:i :il :iͳ O6===:ib :i ,:i޶ :i :iF :iθ :i޺ :i ,:i :i ;===:i :iU ,:i :iu ,:i :i ,:i :i :i :i :i c7===:iO X:i :i :iW :i :ii :iH :i Q===:i :il ,:iP :i :i< :i :i= :i :i :i ,:i :i n _You start resting.Magic restored.:iR :i5 070.3 (25.0):i/ Z8===1.3 (26 :iz _:i :i X _MP restored: 8:i{:i:i:i:i#:i5:i:i1:i:ic  You encounter a rat.:i ######+## ......##########'............>.##############'## #@# ##########........#........#........#[.''#........#..##..#.#r   rat (asleep)#r ###:iT0.0)r.:iKr:i<J==2.3 (1:i|& _The rat squeaks loudly.:i V _There is a large open door here.:i :i 4:iX :i J _But you're not safe!:i*: #####+## ..# #...# # #...# ############...# '............>.# #############'## # ###'#################...@....###........#.# :i<[.''.#.# .## ##.#....r...# ##.#........# #######'##:i@qbr..b:iFb   bat (wandering)r   rat:iKB--3Searing Ray:irQ:iZT _You encounter a bat.:i"#####+## .....##########'............>#############'# ###'################................ [.'' ..##r. ##b######'##..... ...... #.#:i< &b.:i $b.:iR Ur.b.:i1|--4:i:iw :iW.....###########'............>#############'# ###'################................ [.'' ..##r.b. ##########'# ...... #. #######:i&b.:iW }  The bat misses you. The bat hits you but does no damage.:i!L====5:i':i/; _The rat bites you but does no damage.:i G .  You hit the rat.:i[ †  You kill the rat!You hit the bat.:i 1:i c86Searing Ray:i ] _You kill the bat!:i :i :i :iR H _No target in view!:iԥ:i>:i:iH _No target in view!:iaR4:iU:i Z:i-_:ib:ic3:i%f:ih:i.mP _:in:in:iAo:iWq:iHs:is:i`t:iv:i+:i:i)`:i##........#........#Iich the Chopper ##........#........#Demonspawn ##........#........#Health: 38/38 ======================== ##........#........#Magic: 8/8======================== ########'##........#AC: 5Str: 12 .... #.##........#EV: 9Int: 13 ##### #.##........#SH: 0Dex: 11 ..... #.##........#####XL:  5 Next:  8% Place: Dungeon:3 ########.##.....@.......Noise: ---------  Time: 1986.3 (10.0) .........####+##........a) +1 hand axe :iy########### #........Cast: Searing Ray .##.......: #........ .....########.##........ ###..##.....#.##........#......##.#.##........#......##.#.##........######..#.#.#You hit the bat. _You kill the bat! _No target in view! _No target in view!  You feel a genetic drift.  Your skin functions as natural camouflage.  --more--:i:iQ _:i,B:i{:iH:i:i:i:i:i':i<:i:i,4..##..#........# ..##..#........# ..##..#........###..#........###'##........#.. #.##........### #.##........#.. #.##........#######.##...@.........-..####+##........ .## #........ .†.##.......: #........ .#.....##.##........ .####..##.....#.##........ .# #......##.#.##........ .# #......##.#.##........ .# ######..#.#.##........ 9.3 (13  As you open the door, it creaks loudly!:i*/  --more--:ii''#...##.#.#.#.:i6d======90.3 (14:i<:i|@- _You hear an angry hiss.:i*:io,1Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - Your touch may irresistibly damage your foes and sap their willpower.c - Your skin changes colour to match your surroundings (Stealth+).  d - You are weak. (Str -3)e - You have hidden genetic potential.  f - You are vulnerable to heat. (rF-):i Camouflage (level 1/3) Your skin changes colour to match your surroundings. Each level of this mutationprovides Stealth+.  Category: [Substance]:iInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Your touch may irresistibly damage your foes and sap their willpower.  c - Your skin changes colour to match your surroundings (Stealth+).d - You are weak. (Str -3):iʴe - You have hidden genetic potential.  f - You are vulnerable to heat. (rF-):i: :iB :inJ ..##........#........#Iich the Chopper ..##........#........#Demonspawn ..##........#........#Health: 38/38 ======================== ####........#........#Magic: 8/8======================== ##########'##........#AC: 5Str: 12 :iK ...... #.##........#EV: 9Int: 13 ####### #.##........#SH: 0Dex: 11 ....... #.##........#####XL:  5 Next:  8% Place: Dungeon:3 ##########.##...@.........Noise: ======---  Time: 1990.3 (0.0) ...........####'##........a) +1 hand axe .############ #. #........Cast: Searing Ray .†.##.......: .. #........ .#.....########.##........ .####..##.....#.##........ .# #......##.#.##........ .# #......##.#.##........ .# ######..#.#.##........ [1:i9L 8d_No target in view! _No target in view!  You feel a genetic drift. _Your skin functions as natural camouflage.As you open the door, it creaks loudly! _You hear an angry hiss.:iR :iW :ii :i :i Iich the Chopper (Demonspawn Reaver)Turns: 1981, Time: 00:06:50 Health: 38/38AC:  5 Str: 12 XL: 5 Next: 8% Magic: 8/8:i xEV:  9 Int: 13 God: Gold: 35SH:  0 Dex: 11 Spells: 5/8 levels left rFire x . . (150%) a - +1 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no boots) SInv .f - amulet of dissipation Will .....(no ring) Stlth ++(no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1, demonic touch 3, camouflage 1, weak 1, evolution 1, heat vulnerability 1:id..##........#........#Iich the Chopper ..##........#........#Demonspawn ..##........#........#Health: 38/38 ======================== ####........#........#Magic: 8/8======================== ##########'##........#AC: 5Str: 12 ...... #.##........#EV: 9Int: 13 ####### #.##........#SH: 0Dex: 11 ....... #.##........#####XL:  5 Next:  8% Place: Dungeon:3 ##########.##...@.........Noise: ======---  Time: 1990.3 (0.0) ...........####'##......[34:im..a) +1 hand axe .############ #. #........Cast: Searing Ray .†.##.......: .. #........ .#.....########.##........ .####..##.....#.##........ .# #......##.#.##........ .# #......##.#.##........ .# ######..#.#.##........ _No target in view! _No target in view!  You feel a genetic drift. _Your skin functions as natural camouflage.As you open the door, it creaks loudly! _You hear an angry hiss.:iyB:iD:iFM\ _Unknown command.:i :ip" :i( :i40 :iI3 :i= f:i? :iC : _:i0E :iI k  You encounter a ball python.:iT =.##.#........#.##.#........# #####.#........########'##........# ....... #.##........######## #.##........# ........ #.##........##### .##########.##.........S... ............####@##........------ #.############ #.##........ ..†.##.......: ..##........ .:iDU .#.....########.##........ ..####..##.....#.##........ ..# #......##.#.##........S   ball python (constriction, wandering) #.# #......##.#.##........ #.# ######..#.#.##. #.# ##...#.#:iW *1.3 (1:i] ;):i.a Q------2.3 (2 _:ig :im Q _There is an open door here. :iR :iJ :iJ _But you're not safe! :i##.#.# ##.#.# ..##.#.# ........#.# ##########'##.# ..... #.##.# ####### #.##.# ...... #.##........##### ##########.##...@.....S... ...........####'##........ ############ #.##........ †.##.......: ..##........#.....########.##........####..##.....#.##........ .# #......##.#.##........ .# #......##.# :i%[40m.# .# ######..#.#.##........S.3.3 (1 _ :i}% ##.#.# ##.#.# ##.#.# .#.# '##.#  #.##.#  #.##.#  #.##.##### .##.S.... ####'##. # #.##.. †.##.: ..##........ #.....##.##........ ####..##.....#.##........ # #......##.#.##........ # #......##.#.##........  :i4 ~S.4Searing Ray :iq6  :i= !:i .  You focus your ray upon the ball python.  The searing ray hits the ball python.!:i K****!:ij ....  You kill the ball python!!:iW6------==5ontinue: Searing RayRay !:i!:i _(Press . to maintain the ray.) _You now have 6/8 mp.!:i *!:i~-!:i3!:i;!:iF!:iK--6ast: Searing Ray !:iP!:iUR _You stop channelling your searing ray.!:i V!:iW!:ikY!:iY!:i^X!:i`!:iSa<------!:iyb!:ire,!:if!:ikB!:i:l,!:im!:io,!:i$q!:iOs!:isM7===!:it!:iw,!:ix!:i{,!:iB}!:i6,!:i!:ił!:i3;===!:iT!:iU!:iφ!:i!:iɊ!:iG!:i!:iT!:iĎ!:i!:i,!:ik!:in _You start resting.Magic restored.!:iB9--!:i220126.0)!:iMc8===3.3 (17 _!:i!:iX _MP restored: 8":iA":iC":i`H":iM":iXN":iRP":i`U":iW":i\P _":iK]":i]":i_^":i`@  There is an open door here.":i;b":ib _":i*c":ic":id":i.e;===":ie":i3lB":i]m":in":iip":ip":iq":i u@  There is an open door here.":i}w":i*x _":iy":i^{":i},":i~":ii":i,":i":iօ":i#,":i":i":iђ,":iF":i":i,":iJ":iΘ":i":i":iY":iw":iޜ,":i~":i":i":i":iV":iM":i#":ig":i":i":iy#.##.#  #.##........#######  #.##........#  ..####'##.........#  .##.........#  :...##.........#  .##.........#  #.##.........#  ..##.#.##...#  29.3 (16##.#.##.........#  #..#.#.##.........#  ##...#.##.........#   ##..#.##.........#  '#.##.........#    ......># ..ß.ß....#    .......# #.":i._..####    .......#  ":i":i-30.3 (17":i,":iʾ< _Found a faded altar of an unknown god.":ic 4":i ":i ":il ":i4 ":i ":i8 ":i ":ie ,":il ,":i69 ":i; X":i> B":ioC ,":iI B":i*J ":iJ ":iK ":iN ":iO ":iLP ":i(Q ":iS ":iU ":iV ":i'W ":iY ":i[ ":i>\ ":ih] ":i_ ":ia ":ib ":i~c ":if ":i ":i5 ":i! ":iM ,":ir X":i ":i ":i ":i ":iZ ":i ":ip ":i ":i ":i) ":i ":i% ":i~ E  There is a large open door here.":iƬ ":iG  _":i ":i E  There is a large open door here.":i ":i  _":io ":i R  There is a stone staircase leading down here.":i[ ":i  _":iR ":i ":im ,":i ":i$ ":i ":i ":i6 ":ip ":i ":i ":i\ ":i 7 _You open the door.":i ":i ":i ":i5 @  There is an open door here.":i) ":i  _":i} ":iw ":i ,":i ":i ":i ,":i ":i ":i ":iv ":i, ":i ,":ie B":i4 ":i ":i ":iW ":i ,":i ":iq ,":i ":i $ ":i Y_k - 2 scrolls labelled ZOYTZO CYPLO (gained 1)":i ":i_ 3":i 9 e ##   #<   #.########  #.@......# 71.3 (41 ########.#  #.#  ####### ##'##  #.....# #...#.##.....# #...# #.##.....############...# ^..+.....'............>.# #.##.....#############'##2.3 (42 _Found a stone staircase leading up.#:i #:i#:i#:i,#:iNP#:i5#:i#:iY#:i#:i#:iM#:i#:i#:i#:i#:i>#:i#:i4#:i0#:i#:i#:iC n#:i9 #:i #:iU #:iH#:i,#:i#:i'#:i#:i#:i?#:i#:i#:iG#:i#:ib#:iB#:i#:i#:i%V  There is an open door here.#:i8&5 _#:i+)#:i*#:i*#:i*#:i-#:iU.#:i.#:i"/#:i0#:iT1,#:i2#:i 3#:i4B#:iE7#:iZ8#:i8#:i9#:i;#:i=B#:i/>#:iO?#:i?#:i@#:iA#:iA,#:iA#:iC#:iMD#:iD#:iD#:iE#:iF#:iG#:icG#:i[H#:i8I#:iI#:iI#:iN#:i O#:i P#:iQ,#:i-R#:i#U@  There is an open door here.#:i>W#:iW _#:iX#:iZ#:i4\,#:i\#:i'^#:i]_,#:id`#:iQb#:iQd,#:ige#:iQg#:iEi,#:ij#:im#:iFp#:ip#:iq#:iu7 _You open the door.#:i8w#:iw#:ix#:i$|@  There is an open door here.#:il}#:i} _#:i~#:i#:i3#:i{#:i#:i#:i?  There is a shaft here. _#:i=B#:i#:i#:i#:iؘ#:ii#:i#:iB#:i#:it ########### ..##.....########## #.##.....#.......@###.##.....#######........^..'.....'.......####.###.##.....##### . #.# #.##.....##:i #.# #.##.....##### #.###.##.....##...  #.#....'...[.''...  #######.#...##.....##...  ........#...##.....##... #:i.111.3 (39#:iE,2.3 (40#:i#:iɷa _c - a scroll labelled XEGEME DEWK$:i$:i$:i$:i*$:iH$:iMP$:i#$:iA$:i$:in$:iw$:i$:i$:i$:i$:i<$:i$:iE$:iv$:i$:i]$:i$:i$:iwX$:i$:i;$:i$:i$:i ,$:i$:i$:i$:i$:iQ$:i$:i$:i3$:i$:i' $:i $:i\ $:i $:i $:iW*#######..##.#.######### #.##.#.........###.##.###........^..'.#...####.###.##. ####.### #.# #.##. #.@..# #.# #.##.23.3 (11 #.#### #.###.##. #. #.#....'. .. #######.#...##.... ........#...##.#>.. ............##.... ...#####....## ..... ##...### #...###$:i}$X4.3 (12$:iB; _Found a stone staircase leading down.$:i_ $:i $:i $:id $:ii P$:i= $:i $:i $:im $:i X$:i $:i! $:iJ ,$:i $:iH $:i ,$:il ,$:iw ,$:i $:i $:iv $:i $:iw $:i $:i $:i $:il $:i $:i ,$:i_ $:iL $:i* $:i $:i[ $:iC $:iM! $:i! $:ip" $:i$ $:i& ,$:iU( $:i^* $:i, ,$:i- $:i|0 $:i1 $:i72 $:iB3 $:i7 $:i< i  You encounter a hobgoblin.$:iC  #.#.#### #.  ######+##.#.# #.  #.......#...#######  #.......#............  #.......#>...........  #................#####  #................# #  $:iD X#.......#######..#  #....@..# .##  #.......# #  #...$......  #.......#...g  #.......##...  ######..# #.# g   hobgoblin (asleep)   #... ..   ...#  $:ikM O37.3 (13g.$:i\d g==8.3 (14 _The hobgoblin shouts!%:i%:i 4%:i%:iJ _But you're not safe!%:i P ######+##.#.# #.# #.......#...#########.# #.#.............# #.#>.... #.........##### #.........#  #.#######..#  %:i #.......# .## # #.# #  #...$.........  #.......#..g.. %:i #.##...# %:i ######..# #.##  #... ... %:i X#...#  %:i; 7#.... %:i[ 2g.%:i %:i N--9.0)Searing Ray %:i? _%:i %:i' %:i .  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!%:iU****%:is<n ....  You kill the hobgoblin!&:iw6------9==40ontinue: Searing RayRay &:i&:i _(Press . to maintain the ray.) _You now have 6/8 mp.&:i&:i&:i&:i&:i+&:i --1ast: Searing Ray &:i&:iR _You stop channelling your searing ray.&:i&:i0&:i&:i"h------&:i&B&:i(,&:i)&:i*&:iT+&:ig,&:i-&:i#.M7===&:ix.&:iv/,&:i0&:i1,&:i2&:i*5&:i5&:i6&:i9&:i9;===&:i:&:i'=&:i=&:i>&:i@,&:iA&:iC&:iD&:iXE&:iF,&:iG&:iJn _You start resting.Magic restored.&:i'Zi--565.0)&:i/i8===7.3 (16 _ _MP restored: 8&:i &:ib &:il &:iU &:i &:i f&:i &:i P _&:i k  You encounter a ribbon worm.&:i   #.......#...########  #.......#............  #.......#>...  #.........w####  #.........#   #.#######..#   #.......# . .## &:i ,  #.......#.... #   #...@.........   #.......#.....  #.......##...#  ######..# #.##  #.... ...  #...#. .w   ribbon worm (wandering)  #.... #  ...## &:i 18.0)&:iO 29.3 (2 _&:id &:i R _You see here 10 gold pieces.':i`':iJ _But you're not safe!':iD4 ######+##.#.# #. #.#...######### #.#.. #.#>............ #.':iE{w##### #.........# # #.#######..#  #.......# . .# #....@..#.... # #...$.........  #.#..... ':iF #.......##...# ######..# #.## #.... ...  #...#. . #.... # ...##':i@H3w.':iO':iYRI60.3 (1Searing Ray _':iW':i]':iƽ   #.#.#### #.# ######+##.#.# #.# #.#...#########.# #.#..# #.#>............. ':i> #.w.......#####. #.........# ## #.#######..# # #.# . .## # #.......#.... # #...$.........  #.#..... #.......##... ######..# #.##  #.... ... #...#. #. #.... ':ia 3w.':i ':i Z===1':ib ':i_g  ***w  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!':i - w..(catching breath)The ribbon worm is heavily wounded.(Press . to maintain the ray.)':i ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.':io,..':i"6------  4  ==2ontinue: Searing RayHeld Ray ':i':i _You are caught in a web! _You now have 6/8 mp.(:iD *** The searing ray hits the ribbon worm.(:i"U.w(:iy"..(:i5-----------3+ (:i7 _The ribbon worm is severely wounded. _You now have 5/8 mp.):ip †The searing ray hits the ribbon worm.***):i!V.†.):iO4------11=-4Searing Ray++ ):i):i _You kill the ribbon worm! _You now have 4/8 mp.):i~ ):i S  ):ii ):ie ):i? ):iU ~-5ast: Searing Ray ):iP ):i R _You stop channelling your searing ray.):i ):i8 ):i ):i &):i b):iѬ ):i$ 9---):iU ):i ):i| ):i ):i ):in O5===):i0 ):io ):iƵ ):i2 ):i| ):i ):i ):i ):i ):i ):i ):i$ ):iH 4===):iJ ):i ):ig ):i ):i ):i W _You start resting.):i B6===-):iy S   ball python (constriction, wandering)S):i 0783.0)):i, ):i a  9.3 (14):i ):i _You encounter a ball python. _You regained 2 mp, and now have 6/8 mp.*:i3{I*:i~*:iʀJ _But you're not safe!*:iy 5S.*:iՀ *:in K80.0) _*:i# *:iB +:i=)5S.+:iE*6S.+:i1+:i8;1Searing Ray+:i>+:iD+:i01S.+:i+:i<C===2+:i+:iy+:iN @.S+:i8 +:i 4------Contam: 10% 3+:i +:iO _You miscast Searing Ray. Nothing appears to happen. _You now have 4/8 mp.,:i .  You focus your ray upon the ball python.  The searing ray hits the ball python!****,:i~ ....  You kill the ball python!,:i2------------==4ontinue: Searing RayRay ,:i,:i _(Press . to maintain the ray.) _You now have 2/8 mp.-:i] -:iY @ -:i -:iح -:ir -:i --5ast: Searing Ray -:i) -:i R _You stop channelling your searing ray.-:i] -:i -:i i-:is 3===----:i" -:iz -:i -:i -:i O6% -:i -:i -:i~ 72-:i -:i. W _You start resting.-:i 9---:i ,92.3 (7-:if q===  -:i -:im K _Your magical contamination has completely faded away.-:i _-:ip P-:i \-:i ]4===-:i ,-:i Y===-:iL X-:i? -:i 5===-:i ,-:i -:i -:i -:i ,-:it -:i-:i -:i;===-:i-:iG-:i-:i-:i--:i-:i -:ip -:i, -:i^-6======-:iQ1B-:i3B-:i4-:i8X-:iZ=7===-:iY?,-:i @-:iA-:i2B-:iC-:iD-:iE-:i(F-:iG-:iFIQ===-:iK-:i7L-:iM-:iN-:itO-:iBP-:iUX-:iU-:iV-:i]X-:iX-:iY-:i*]n _You start resting.Magic restored.-:i?e-:ign1233.3 (41.0)-:iq8===  4.3 (42 _-:i#v-:i{X _MP restored: 8.:i7.:i2.:i.:ir .:i.:i.:i.:i.:i` .:i F 9 .:i%T _You disentangle yourself..:i)4.:iI,.:i;L.:iL.:iN.:i.R.:iR<===.:iS.:i)k _You now have 45 gold pieces (gained 10)..:i*n,.:i?pB.:is.:it,.:ixu.:iw.:ioy,.:iz.:i{.:i},.:i.:i€.:i,.:iq.:i.:iB.:i6.:iڊ.:iE.:i .:i,.:i,.:iu.:i̷ .:ie You encounter a ball python..:iW #.......##...##.## ##.......  #.......#.....#.# ###..... .:i #.............#.# ##.#..  #.......#.....#.## #.#..  #.......##...# ..# #.#  ######..###.###..# ###+#+# #...........##### ....... #...#.##........# ....... #.....###@......# ........:i- #...### #.......# ....... #...# #.......# ###+#+# #...# #.......##.:i #...# #........# #.... #........# S   ball python (constriction, asleep) #.....# #.#####.S .:i3-50.3 (16.:i31.3 (17 _.:ie.:il.:i'.:i-4.:i>` _But you're not safe!.:i #.......#.....#.# #.....##.............#.#  ##.##.......#.....#.#.#..##.......##...##..# #.#.######..###.###..# ###+#+# #...........##### ........#...#.##........# .#.....###.......# .#...### #.# .#...# #.# ###+#+##...# #.# #.#...# #..#.#.... #.#. #.#.#.#####.S.. ....:i .:i> 82.0) _.:i .:iZ /:iz9 #......#.#  ##.#.... #.#.....#.#.#..## #.##...##..# #.#.... ######..###.###..# ###+#+#.# #...........##### ........†#...#.##........# .##.....## .##...### #.# .##...# #.# ###+#+#.##...# #.# #.##...# #...#.##.... #.#.# #.#.##.#####.S .. ...#.. #3/:ib.#.....#.#.#..### .##...##..# #.#..... #####..###.###..# ###+#+#.##  #...........##### ........†.#...#.##........# .#.#.....## .##...### #.# ./:iٗ# #...# #.# ###+#+#.# #...# #.# #.# #...# #.... #.# #.... #.#.#  #.#.#####.S.. ...#.. ## .###./:i>7S./:iV  The ball python hisses angrily. You hear a shout!/:i9 @@   Jessica (wandering)S   ball python (constriction)You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club andwearing a +1 robe of willpower./:i^/  --more--0:iE$0:i@.=0:i0T =4Searing Ray _0:iA80:i=B1:i)3x##...##..# #.#...... ####..###.###..# ###+#+#.###  #...........##### ........†.1:i4z#...#.##........# .#.#.....## .####...### #.# .# #...# #.# ###+#+#.# #...# #.##### #.# #...# #..... #.# #.... #.#.#  #......S#.# #.#####......... ....@##.. ......## .### .#..#.1:i67S.1:i= @.1:iNA1:i]CU6--51:iI1:iL_ _The ball python bites you. The ball python barely misses you. _You take 2 damage, and have 36/38 hp.1:i&O .  You hit the ball python.1:i=j   You kill the ball python!1:i8*1:i̗ l  Jessica casts a spell at you.1:i# 8@1:i:% 2----26.4 (1.1Searing Ray1:ie, 1:i75 _Pain shoots through your body! _You take 4 damage, and have 32/38 hp.2:i3###..###.###..# ###+#+#.####  #...........##### ........†.#...#.##........# .#...#.....## .#####...### #.# .# #...# #.# ###+#+#.# ##...# #.###### #.# ##...# #...... #.# #.... #.#.#  #.#.# #.##### ... ...@##.. .....## .#### ..#...=.#.#.2:i  gFound a twisted peridot ring.2:i"@.2:ig   hobgoblin (wandering)2:iG-70Searing Ray2:i2:i'Z _You encounter a hobgoblin.2:i **** You focus your ray upon Jessica. The searing ray hits Jessica!2:i @.  Jessica is almost dead.(Press . to maintain the ray.)  The hobgoblin shouts!2:i 7g.2:iݎ m....g2:i 3--6------==8ontinue: Searing RayRay 2:i 2:i^ _Jessica shouts, "I don't like beings like you!" _You now have 6/8 mp.3:iFt )The searing ray hits Jessica.3:i ****g   hobgoblin3:i~/g.3:i>L.)..3:ir5---------3-9Searing Ray+ 3:iޓ3:i _You kill Jessica! _You now have 5/8 mp.4:iɰJ****4:i22g.4:iz<.)...4------4:i6>--60Searing Ray++ _4:i+C4:iRIh _You now have 4/8 mp.4:iJ****4:iM4g.4:inUF.)..4:iV3-------1ast4:iCV,4:i\4:id _You finish channelling your searing ray. _You now have 3/8 mp.5:i/g.5:ie5:iR4=2 5:ik _5:id5:i5:i ..###.###..# ###+#+#.##.##### .†.##.#...#.##.# .#.#.....###.# .####.#...### #.# .# #.#...# #.# ###+#+#.# #.#...# #.######+ #.# ##...# #.5:i, I#.#  #.... #.g.#.# #.).#.# #.#####.... #.##.. #.## #.##.#.#=.#.#.5:iU D=35:i m _The hobgoblin closely misses you.6:i  You closely miss the hobgoblin. You kick the hobgoblin.  The hobgoblin is heavily wounded.6:i-4.5 (1.16:i6:i%W _The hobgoblin closely misses you.6:i} .  You hit the hobgoblin.6:ip---350Searing Ray6:i 6:iRM _You kill the hobgoblin!6:i*v..###.###..# ###+#+#.# #.##### .†.##. #...#.##.# .#. #.....###.# .####. #...### #.# .# #. #...# #.# ###+#+#.# #. #...# #.6:iw######+# #.# # #...# #.#.# #.... #.#.# #.).#.# ##.#####.#... #.###.. #.### #.##.#.#=.#.#.6:i76:i5==4===-66:i6:i7:i^ .........##### ........†.##..#.##........#.....#########   ###+#+#######+# ##........ . ######.. ... #.........#...). -77:i  Things that are here: _a +0 club; a +1 robe of willpower8:i8:iPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))8:iQa - a +0 club Armour (select all with [)  b - a +1 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]::i*f  b + a +1 robe of willpower[Enter] accept (1 chosen)::iU ::i ::i }#...........##### ........†.##.. Iich the Chopper #...#.##........# ........#..... Demonspawn ::i #.....###.......# ........####.. Health: 35/38 ======================-- #...### #.......# ........# #.. Magic: 4/8::i C============------------ ::i= #...# #.......# ###+#+#.# #.. AC: 5Str: 12 ::it >#...# #.......######+# #.# ### EV: 9Int: 13 ::i 3#...# #............... #.#SH: 0Dex: 11 #.... #............... #.#::i XL:  5 Next: 33% Place: Dungeon:3::i t#.......@....... #.# # Noise: ---------  Time: 2267.5 (0.0)#.#####.........::i # a) +1 hand axe... #.........::i # Cast: Searing Ray##.. #.........::i. ### #......... #######......... #.....::iY  #=........ #..... #......... #.....::i  #...). The hobgoblin is heavily wounded. _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin!Things that are here: _a +0 club; a +1 robe of willpower::i8 ::io +8.5 (1::i} ::i- P _g - a +1 robe of willpower::ij::iGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=) ::io f - an amulet of dissipation (worn)e - an amulet of chemistry<:ig - a +1 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': It increases your willpower, protecting against certain magical<:i effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would increase by 1.5 (9.6 -> 11.1). <:i:Your spell failure would improve by up to 13% (press '!' for details). You took it off Jessica on level 3 of the Dungeon. <:iZStash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic (w)ear, (d)rop, (=)adjust, or (i)nscribe.=:i7 E Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry >:i?b - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would increase by 1.0 (9.6 -> 10.6). Your spell failure would improve by up to 10% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.?:i 3] Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  e - an amulet of chemistry @:iKg - a +1 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would increase by 1.5 (9.6 -> 11.1). Your spell failure would improve by up to 13% (press '!' for details). You took it off Jessica on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic (w)ear, (d)rop, (=)adjust, or (i)nscribe.A:i E Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry C:iC:iC:i#...........##### ........†.##.. Iich the Chopper #...#.##........# ........#..... Demonspawn #.....###.......# ........####.. Health: 35/38 ======================-- C:i#...### #.......# ........# #.. Magic: 4/8============------------ #...# #.......# ###+#+#.# #.. AC: 5Str: 12 #...# #.......######+# #.# ### EV: 9Int: 13 #...# #............... #.#SH: 0Dex: 11 #.... #............... #.#XL:  5 Next: 33% Place: Dungeon:3#.......@....... #.# # Noise: ---------  Time: 2268.5 (0.0)#.#####.........# a) +1 hand axe... #.........# Cast: Searing Ray##.. #C:iB.........### #......... #######......... #..... #=........ #..... C:i +#......... #..... #...).  _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin!Things that are here: _a +0 club; a +1 robe of willpower _g - a +1 robe of willpowerC:iC:iC:iC:iC:i0 C:i! `C:i) 6C:i, BC:i@ C:i2K 7=C:iO C:iP C:iYP %5C:iP *===C:iR C:iT ,C:i'V C:iY ##.. ###.C:i Z ######=......... #......... #..... C:i4Z l #...).  C:ikZ \_You start resting.HP restored.C:id C:in ,76.5 (8C:ir }8==7.5 (9 _C:iy C:iƋ S _Health restored: 38C:i-"C:i%C:i.C:ic6C:i=D:i:D:iD:iq ,D:iFD:iD:i4;===D:iD:i|,D:iD:i8=6===D:i~:D:iW>,D:iTD:i`\g===D:ifD:i6pD:i vy7===D:iy,D:i^zD:ijBD:ia===D:iD:iD:iD:iD:iD:idD:iD:iMD:iӔD:i;D:iD:iŘD:in _You start resting.Magic restored.D:inD:i1301.5 (24.0)D:i~c8===2.5 (25 _D:i,D:iX _MP restored: 8D:iD:i2D:iD:ijD:iŬD:i D:iD:iD:iD:iD:i:: _D:iD:i D:i,D:iD:i<i  You encounter a dart slug.D:i9  #...### #.......# .# #  #...# #.......# ###+#+#.# #  #...# #.......######+# #.# ##  #...# #............... #.# D:i #.... #............... #.#  #.......)....... #.#  #.#####..  D:i e... #.. ##.. #. # #. #### D:i8#. #.... #=D:ia. #.... #. #....D:i  #...) w   dart slug (wandering) ..####D:i #...) ..# w.. ####. #.D:i?Y4.0)w.D:izD:i25.5 (3 _D:iD:ieE:iUE:i E:iEE:iE:iJ _But you're not safe!E:iv}#...# #.# ###+#+#.# #. #...# #.......######+# #.# ### #...# #............... #.# #.... #..... #.#  #.......) #.# #E:iS~#.#####... #... #.. #E:i~##.. #.. # #. ###### #. #.....E:i~#= #.#.. #...E:i# #...)...####w#...)....# .... ####...... E:i^4 #.#.E:i7w.E:iE:i+f===6.5 (1Searing Ray _E:i"E:iE:ix ...# #.######+# #.# #### ...# #................#.# .... #.....#.#  #.)#.# ###.#####... #.... #.#.##.. #.#. #.######. #.#.....#=#.....##..#.....#......w#...).#....####.#...).......# .####..#.....  #.#..... .#.#.E:iJ E:i &7E:i E:i F:i*m  ***w  You focus your ray upon the dart slug. The searing ray hits the dart slug!F:iP ..wThe dart slug is severely wounded.(Press . to maintain the ray.)  The dart slug briefly extends its eye-stalks.F:ib ```````The dart slug launches a dart at you.F:iAi....@..F:iޛ6------==8ontinue: Searing RayRay F:iJF:i _The slug dart misses you. _You now have 6/8 mp.F:i6 | †The searing ray hits the dart slug.F:it? ***F:i M..†F:i^ 5---------5--9Searing Ray+ F:i F:i| _You kill the dart slug! _You now have 5/8 mp.G:iG:iv8--G:iG:ioG:iG:i& w10ast: Searing Ray G:iG:iR _You stop channelling your searing ray.G:iG:iG:isG:i,G:ihG:iG:i G:i"O---G:i2$G:i&,G:i1(G:i|,BG:iV.e6===G:i0G:i1G:i2G:iz3G:iIK===G:iȀ|7====== _You start resting.Magic restored.G:i33.5 (23.0)8===4.5 (24 _G:ia G:i#R_MP restored: 8G:i G:i 4G:i G:i G:i $G:i G:i G:i@ G:i G:i : _G:i G:i ,G:i: G:i d #...# #................#.#  #.... #.......#.# #.......)..#.# #.#####..  ... #..  ##.. #.. G:i  ## #.. ##### #.......... #... #@... #.... #G:i .. #.... ......†..... #...)G:i? 9.....####..... #...).......# ..... ####G:i  ##.....# .... # #.....# .... # #.....# #G:i A #G:iP0 16.0)G:i3 +7.5 (3G:i< G:iF 1 _h - a ring of magical powerH:i_!Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)e - an amulet of chemistry  h - a ring of magical powerI:ii h - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.K:iS K:iW K:i6_  #...# #................#.#Iich the Chopper#.... #................#.#Demonspawn#.......)........#.#Health: 38/38 ========================#.#####..........Magic: 8/17K:i_ ===========-------------... #..........AC: 5Str: 12##.. #..........EV: 9Int: 13## #.......... ##### SH: 0Dex: 11K:i_ #.......... #.... XL:  5 Next: 35% Place: Dungeon:3#@......... #.... Noise: ---------  Time: 2337.5 (0.0)K:i_ #.......... #.... a) +1 hand axe......†..... #...) Cast: Searing RayK:i2` .....####..... #...).......# ..... ####.##.....# .... #. K:i` l#.....# .... #. #.....##. #.  _You stop channelling your searing ray. _You start resting. _Magic restored. _MP restored: 8 _h - a ring of magical power  You feel your magic capacity increase.K:if K:iQh -8.0 (0.5K:ik K:ip _You start resting.Magic restored. _MP restored: 8 _h - a ring ofK:i_p hal power  You feel your magic capacity increase. _h - a ring of magical power (worn)L:i?W L:i [ Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  L:ii[ <d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  h - a ring of magical power (worn)e - an amulet of chemistryN:iZN:iJN:iU #...# #................#.#Iich the Chopper#.... #................#.#N:iDemonspawn#.......)........#.#Health: 38/38 ========================#.#####..........Magic: 8/17===========-------------N:iD... #..........AC: 5Str: 12##.. #..........EV: 9N:i %Int: 13## #.......... ##### SH: 0Dex: 11N:iD#.......... #.... XL:  5 Next: 35% Place: Dungeon:3#@......... #.... Noise: ---------  Time: 2338.0 (0.0)N:i1b#.......... #.... a) +1 hand axe......†..... #...) Cast: Searing Ray.....####..... #...).......# ..... ####.##.....# .... #. #.....# .... #. #.....##. #.  _You start resting. _Magic restored. _MP restored: 8 N:i_h - a ring of magical power  You feel your magic capacity increase. _h - a ring of magical power (worn)N:i N:iN:iN:i:N:iN:i!N:i%N:i>*N:i-N:i.N:i9/N:ij0N:i2,N:i93N:i3N:i:4N:in5N:i5N:i6N:id8N:i8N:i9N:i;N:i;N:i<N:i>N:i?79=N:i=?N:i~@N:i BN:iYBN:ixCN:i[EN:iEN:iFN:iI,N:iJN:iLN:i'M9=N:iNN:i2PN:ikPN:iQN:i$SN:iSN:iTN:iYVN:iVR10/17==N:iWN:iYN:i(ZN:iE[N:iL]N:i]N:ii^N:iaXN:i#b:==N:idcN:ieN:iQeN:ipfN:ihN:ibhN:iiN:iGkN:ikM1=N:i+mN:inN:inN:i&pN:ir,N:isN:i j   #.....###.......#   #...### #.......#   #...# #.......#   #...# #.......##   ### #......... N:i+? x  ###.....###.........   #.....#..##.......).  #.#..###..#.#####  #..@## ##....# #432.0 (34  #..#'# ##...# # N:i?  #.###._ ##..# #...   #..# #.###..## #...  N:i? e ##..# ###..## #..   #..###..#######...  N:iN@  #..#..## #.......  #...#####.....##  ###...........# _You open the door.N:iUD _ _Found a sparkling altar of Nemelex Xobeh.O:i߳4O:isO:iKO:iO:iO:igO:iO:iO:iO:iz _  There is an open door here.O:iO:i _O:iO:iO:iO:igO:iO:i{  There is a sparkling altar of Nemelex Xobeh here. _O:i.O:iO:i#O:irO:i _You open the door.O:iI@  There is an open door here.O:ia _O:ioBO:i6O:i;O:iO:iO:i ,O:i ,O:iKO:iSO:iO:iO:iO:iO:iFO:iO:i ,O:iqO:i"O:iXO:iO:i O:i!O:i!O:i#O:i %O:iy%O:i &O:i(O:i8)O:i)O:i*O:i,O:i.BO:i 0XO:iD1O:i1O:i1O:iA2O:i53O:i3O:i4O:ie4O:i 6O:i7O:ib8O:i?9O:i<;O:i =O:io=O:i!>O:i?O:iAO:iAO:iBO:iDO:iHf  You encounter a quokka.O:iS.#..##.......)........#.# #### ###..#.#####..........# #... ####....# #..........# #... #.###...# #..........# #... ._.###..# #..........# ###### #.###..## #..........# #.....### ####..## #..........# #.....# ###..#######..........# #.....# .#..## #........@.....# #...).### ...#####.....####.......#...). ##...........# .......####..  #######.....# ....... #.. O:iT#.....# ......# #... #.....# r.....< #...r   quokka (asleep) #.....# ......# #... #.....# ......+ #..... #.....# ####.....O:i[f56.0 (2r.O:i a`rO:ih?7.0 (25Searing RayO:icmO:io2 _Found a stone staircase leading up.O:i[yv _You see here a dart slug corpse.P:iW##..#.#####...# #......# #.# #. .# #.# #. _# #.# ######. .###..## #.# #.....#### ###..## #.# #.....# ..#######.# #.....# ..## #........†.....#.#...).#### ..#####.....####.#...)..... P:iМ#...........# #.####..#####.....# #. #. #.....# #r.....## #.#.....# #......<# #.#.....# #......## #.#.....# #......+ #.#.....# #......#####.####### #..'.P:i?r.P:iP:i08.0 (1.0) P:iP:i!i _The quokka twitches its whiskers.P:ix **** You focus your ray upon the quokka. The searing ray hits the quokka.P:i r.The quokka is severely wounded.P:i`)..P:i^75---P:i5==9ontP:ilinue: Searing RayRay P:i P:io _(Press . to maintain the ray.) _You now have 15/17 mp.P:i  †The searing ray hits the quokka.****P:ie †...4-----660Searing Ray+  _You kill the quokka! _You now have 14/17 mp.Q:i3Q:i*Q:i+Q:i'6Q:i:--1ast: Searing Ray Q:iS@Q:ihCR _You stop channelling your searing ray.Q:iDQ:irDQ:i\EQ:iEQ:i>J5==Q:i K,Q:iKQ:iL,Q:iLQ:ipM,Q:iNQ:iaPQ:iP:==Q:iQQ:i(SQ:ikSQ:iSQ:iUQ:i\UQ:i3VQ:iWQ:iXK6=Q:i2YQ:iZQ:i[Q:i*\Q:i]Q:i^Q:i_Q:iya,Q:i\bQ:i'dQ:ied9=Q:ieQ:ifQ:igQ:igQ:iiQ:iiQ:ikQ:imn _You start resting.Magic restored.Q:is9--Q:i|0776.0)Q:i~b7==8.0 (17 _Q:iQ:igY _MP restored: 17Q:i Q:i Q:i[ Q:i! Q:i Q:iL Q:i Q:i"! Q:i# Q:i$ Q:i( : _Q:i) Q:i+ Q:i-, Q:i, Q:iW. Q:i.0 ,Q:iF1 Q:i4 Q:i6 Q:i7 :==Q:iz8 Q:i; Q:i= ,Q:i? Q:i,A Q:iB ,Q:i2C Q:iE Q:iuH ,Q:iI Q:iL Q:iN Q:iN Q:iP Q:iQ Q:iS Q:i5S Q:iS Q:iU Q:iU Q:i)V Q:iHW Q:iZ Q:i[ ,Q:i=\ Q:ig^ Q:ii_ ,Q:ik` Q:i` Q:ia Q:i#b Q:imb Q:ie Q:iig Q:ig Q:i0i Q:ik 7 _You open the door.Q:im Q:in Q:io Q:i t @  There is an open door here.Q:i*v Q:iv  _Q:ix Q:i Q:i܀ Q:i Q:i Q:i\ Q:i ,Q:iNj Q:iX Q:im BQ:il Q:iۜ Q:i& Q:iΞ Q:i Q:i Q:ii Q:ig Q:iΩ Q:i Q:iY Q:i& Q:i/ Q:i^ Q:i Q:iE Q:i Q:i Q:i? Q:i Q:i< Q:i ,Q:i< Q:i Q:i] Q:i Q:i Q:i Q:i Q:i Q:i Q:ib Q:iL Q:i Q:i Q:i Q:i Q:iV Q:i Q:i Q:i Q:iY Q:i Q:i XQ:i Q:i Q:i+ Q:i{ Q:i Q:i Q:i Q:is Q:iL Q:i Q:i Q:i Q:iZ = _You open the large door.Q:i Q:if Q:i Q:i E  There is a large open door here.Q:i Q:i  _Q:i Q:iD E  There is a large open door here.Q:ix Q:i  _Q:i Q:i& Q:i( Q:i2) Q:i]* Q:i- Q:i. Q:iX/ Q:i0 Q:i.2 Q:i3 Q:i4 Q:i4 Q:i6 Q:i8 Q:it9 Q:i7: Q:i< Q:i= Q:i > Q:i? Q:i@ Q:iA Q:i B Q:iIC Q:iD Q:iE Q:iE Q:iF Q:iWH Q:iI Q:iI Q:iJ Q:iL Q:iO j  You encounter an endoplasm.Q:iAW ###.#...##.....##........#....† ......#...##.....##........#. ..........##.....##........#. .#####....##.....##........#. ##...#########........#..... Q:iW .# #...###############'##..... ##............. #.##..... # ###.....########.#.##..... Q:iW # ##.#...J#.## ## #.#..##########.## Q:iW {.# #.#.............####'## Q:iX z.# #####+#+#.##############.## .#####Q:i0X ....÷.##.......:...## .....#Q:iiX ....#.....########.## J   endoplasm (asleep) Q:iX .....##.........####..##.....#.## .....##.........# #......##.#.## Q:iX .....######'#+#.# #......##.#.##Q:ic .523.0 (45Q:i+g 34.0 (46 _Q:iBm Q:i R:iӵR:iܽR:iܿR:iR:i@J _But you're not safe!R:i.#...##.....##.#....†.#...##.....##.#.##.....##.#. #####....##.....##.#. # ##...#.#. # #...####'##. # ##....... #.##. ###.....#.#.##. ##.#....J#.##. # #.#..#.##. # #.#...####'##. # #####+#+#.#.##. ######...÷.##.:...##.##.........#.....#.##.##.........####..##.....#.##.##.........# #......##.#.##.######'#+#.# #......##.#.##.R:iN5.0 (1.0) _R:ihR:ih R:iS .#...##.....##.#....†.#...##.....##.#.##.....##.#.....##.....##.R:iS a#.  ##...#.#.  #...##'##.  ##...... #.##.###.....#.#.##.R:iT ##.#.J#.##. #.#..#.##. #.#.####'##.  #####+#+#.#.##..÷.##.:...##.##.#.....#.##.##.####..##.....#.##.##.# #......##.#.##.######'#+#.# #......##.#.##.R:i X J.R:i^ QJR:i_ 96Searing RayR:iej t _The endoplasm quivers.R:i .#...##.....##.#....†.#...##.....##.#.##.....##.#.....##.....##.#.##...#.#.#...#'##.##..... #.##.###.....#.#.##.##.#.J.#.##.#.#..#.##.#.#.####'##.#####+#+#.#.##..÷.##.:...##.##.#.....#.##.##.####..##.....#.##.##.# #......##.#.##.######'#+#.# #......##.#.##.R:i!J.R:i2R:i2&7R:ir9R:i?S:iم **** You focus your ray upon the endoplasm. The searing ray hits the endoplasm.S:i } J.  The endoplasm is almost dead.S:i..5---==8ontinue: Searing RayRay S:i(S:i? _(Press . to maintain the ray.) _You now have 15/17 mp.S:i X .  The searing ray hits the endoplasm!S:i] s****S:i ....S:iY 4-----89Searing Ray+ S:i S:i{ _You kill the endoplasm! _You now have 14/17 mp.T:i3T:i!T:i$T:i&-T:i1--30ast: Searing Ray T:i~4T:i58R _You stop channelling your searing ray.T:i8T:i8T:i'>5==T:i>T:i?,T:i?T:i@T:icAT:iAT:iBT:iBT:iCT:iCT:i;D:==T:iDT:imET:iET:iFT:iGT:iyJ,T:iWT:iXT:iX6T:iAY=T:iYT:iZT:i\T:i]T:iQ_T:i'aT:iaT:ibT:idT:idT:i|eT:ifT:idke=T:ikT:iZlT:ilT:imT:ifmT:ion _You start resting.Magic restored.T:iv9--T:iJ}0466.0)T:idb7==7.0 (17 _T:i>T:iY _MP restored: 17T:i!T:i#T:iv)T:iV-T:iO0T:i+2T:i~2T:i2T:i3T:i4T:i9 _T:i9T:iU:T:i::==T:i:T:i<T:i<T:i<T:i=T:iFT:iGT:i/HT:iIT:iMT:iMT:iNT:iNT:iPT:iQT:iQT:iRT:iTT:iTT:i=UT:iUT:iWT:iWT:iWT:iDXT:iZT:i[T:i[T:ij\T:i^T:iz^T:i^T:i_T:ibT:i7d,T:i9eT:ifT:ig,T:ihT:ikT:iPmT:imT:inT:iqT:iIsT:isT:iptT:i4vT:iwT:idwT:iwT:i0yT:iyT:izT:izT:i{T:i|T:i|T:i}T:iT:i,T:iPT:iwT:i&T:iTT:iƅT:iUT:iT:i(T:iT:iT:iKT:iwT:iT:iT:iČT:iT:inT:iT:i^T:iT:iT:ilT:iT:i)T:iT:iT:iT:i˙T:imT:iT:i,T:ifT:iT:iT:iT:iT:i T:iT:iT:igT:i-T:iT:iקT:iT:iڨT:iT:iT:i۫T:iT:iT:iT:i<T:iT:iT:iT:iT:iQT:iT:iT:iZT:iT:iT:igT:iT:iT:i/T:iT:iPT:iT:iT:i-,T:iT:ioT:iT:iQT:iT:iT:iT:iT:iT:iT:iT:i'T:i`T:i3T:iT:iT:iT:ijT:iT:iT:iT:iT:iT:i^,T:iT:iFT:irT:iT:iT:i|T:i,T:iaT:iT:iT:i"T:iRT:i,T:iAT:irT:iT:i-T:iXT:iT:i,T:iT:iT:i XT:i,T:iT:iT:i;T:iT:iT:i T:i:,T:iT:i{T:iT:iQT:iT:iT:iT:iT:i7T:iPT:iT:iT:iT:iT:iCT:iT:iT:iiT:iT:i)T:i\T:i>T:ivT:iT:iT:iT:i T:i8T:iT:iT:itBT:iT:iT:iT:iT:iT:iT:iT:i5T:iT:i[T:iT:iT:iT:iT:iT:iLT:ixT:iT:i#,T:iT:i^T:iT:iT:idT:iBT:i^,T:i}T:i2T:i IvT:i6\T:i`T:i>T:iBT:iئT:irT:iBT:ikXT:iT:iޱT:iT:iT:iT:iBT:iMT:iDT:iT:iT:iwT:i;T:iuT:iT:iT:i,T:iT:iFT:iT:i3T:iT:i-a  You see here a bat skeleton.T:iT:iv _T:iT:i9T:i1T:inT:iT:i0nT:iT:iT:iT:ilT:iVT:iT:iwT:iT:iT:iT:iT:iBT:iT:ivT:iT:iGT:iT:iT:iPT:i~T:iT:iT:iT:iT:iT:iT:iT:iT:iT:iT:i,,T:iVT:i@  There is an open door here.T:iT:i  _T:iT:iT:iT:i T:i T:iJ T:ia T:i T:i4 T:i T:i ,T:i T:ia T:iq ,T:i T:is V  There is an open door here.T:i&  _T:i ,T:ic T:i T:i T:i% T:i ,T:iP T:i4#  ..#.# ##..#.##.........# #.# #######'#.##.........# #.# #........>##..ß.ß....# ..#.# #.........###.._..#### ..#.# #.........# #.ß.ß.# ..#.######.........# #.....# ..#.######'### ####### ..#.#.....# #.# ..#.#.....# #@#666.0 (119.0) ..#.#...).######'# ....#...)......... ....####........... ......##........(..#.##.##...........#.<#.##........T:i$ ...#.##.##...........# ...'..##........ _You open the door.T:i& M _Found 2 poisoned darts.U:iU:iU:iU:i$U:iO4U:iu::U:i;U:i@U:iAU:iqF: _U:iI@  There is an open door here.U:i'KU:iK _U:iMU:i8RU:i T,U:iRUU:iWU:ipYU:iYU:iZU:iR_C  You see here 2 poisoned darts.U:iOaU:i.b _U:i0cU:i)#####.........# #.....# .....######'### ####### .....# #.# .....# #.# ...).######'### ..#...)..........# ..####...........# ....##........(..#.##.##........@..#71.0 (5.0).<#.##...........###.##...........#'..##...........######..........'....##.##... #####.#############  #.#U:i!U:i}U:iU:iE _Done exploring.U:i4U:iUU:iU:iU:i:U:i U:iظx.'..(0U:iU:i U:iE _Done exploring.V:i|M ß.ß#####.........# #.....#####'### #######..# #.# #.#...).######'##...)##...#< ...##.##...........############V:i H2.0 (1 _V:iMV:iAT _You see here 2 poisoned darts.V:iP|3 _i - 2 poisoned dartsV:i V:i V:i V:i3 V:i % V:i' V:i&( V:i( V:iD &0V:iH V:iT [ _Done exploring.W:i- W:i W:i W:i W:i" W:i% W:i-& W:i& W:iB W:iF W:ipI W:iJ E _Done exploring.X:ih  (D) Dungeon  Where to? (Tab/Enter - D:3, ? - help) X:i[?25h[?0c X:ipZ What level of the Dungeon? (default 3, ? - help) Z:i| [?25l[?1cZ:i 44Z:iZ:iZ:ikZ:iq _Z:iDZ:iZ:i8Z:iZ:iߘZ:i*Z:i@  There is an open door here.Z:iZ:i _Z:i_Z:iVZ:if,Z:iZ:i=Z:ipZ:iZ:ijV  There is an open door here.Z:iZ:i߬ _Z:iŭZ:iSZ:i,Z:iEZ:iZ:iZ:iGZ:iZ:ibZ:iBZ:iY  There is a stone staircase leading down here.Z:iZ:iþZ:iu$ _Z:iuZ:i &4Z:ik ,Z:i Z:i! # _You climb downwards.Z:i' h ########### #..@.......85.5 (12.5) ######### ##### Z:iM( 3Z:i) Z:i - Z:i 2 a _There is a stone staircase leading up here.[:iq4[:iKt[:it[:iy[:i=z[:iz3[:i`{[:i|[:i1}: _[:i%n[:i€[:i[:iC[:i[:i[:iނ[:i[:iփ[:ie[:i[:i[:i[:i1,[:iˇ[:iD[:ij[:i[:iN[:ij[:iَk  You encounter a ribbon worm.[:i/##.#.w############.##...<.......#.....@.....#########...........########.Searing Ray#w   ribbon worm (asleep)[:i292.5 (7.0)[:iA23.5 (8 _[:i[:i[:iWz :#...#. # #. #.##. .w. # #.##.######..<. #....@......##.######..### #.##[:i4 ^4.5 (1[:iJd[:if}5---Contam: 11% 5[:ij[:iAr _You miscast Searing Ray. Nothing appears to happen. _You now have 15/17 mp.\:ih **wYou focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.\:i w.  The ribbon worm is lightly wounded.\:iC3------==6ontinue: Searing Ray\:ii=Ray \:iw\:i _(Press . to maintain the ray.) _You now have 13/17 mp.\:i& ** The searing ray hits the ribbon worm.\:iI .w2------7+ \:i@ \:i  \:iE _The ribbon worm is heavily wounded. _You now have 12/17 mp.]:i6 ** The searing ray hits the ribbon worm!]:is] .w(catching breath)The ribbon worm is severely wounded.]:ie  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]:i\1---  4 =8Held Ray++ ]:i/]:i ]:i_You are caught in a web! _You now have 11/17 mp.]:i ** The searing ray hits the ribbon worm.]:i .wThe ribbon worm is almost dead.You finish channelling your searing ray.]:i0--9ast]:i]:i _The ribbon worm barely misses you. _You now have 10/17 mp.]:i۞ 8 ]:iʠ _1=-700]:i Y _The ribbon worm bites you but does no damage.^:i^:iN--1^:i^:i_:ij You disentangle yourself._:ij 9 7% =2_:i/_:iC _The ribbon worm bites you but does no damage._:iޖ .  You hit the ribbon worm but do no damage.You kick the ribbon worm. You touch the ribbon worm._:i& _:i~3403Searing Ray_:i_:iO _You kill the ribbon worm!_:i88 q ..# #.# ... #.# # #.##.##.##.####.# #!.........f.########### #.##@######..<....... #...........#########g.......######.............#### ########..###.#f   sleepcap (dormant)g   hobgoblin (asleep)_:i< .gYou encounter a hobgoblin and a sleepcap._:iC gFound a fizzy orange potion._:i7F g=-4Searing Ray_:iM _:iXT K _Your magical contamination has completely faded away._:i" d-_:i ` _But you're not safe!`:iB.# ..# #.# ...  #.#  # #.# `:i_C#.##.##.####.# #!......@..f.########### ###.##.######..<.......  #...........#########.g......######.............#### ########..###.#`:iJ`:iPL-5 _`:iP`:i=V`:i ****fYou focus your ray upon the sleepcap. The searing ray hits the sleepcap.`:i f.  The sleepcap is lightly damaged.g`:iP& .f..g   hobgoblin9/17 ---==6ontinue: Searing RayRay `:i( `:i0 _(Press . to maintain the ray.) _You now have 9/17 mp.a:iCb ****The searing ray hits the sleepcap but does no damage.a:iA.ga:i21f.a:i..a:i7----7+ a:i a:ir6 _The sleepcap is lightly damaged.a:i **** The searing ray hits the sleepcap.a:i g.  The sleepcap is moderately damaged.a:i;f...a:i8-=8++ a:ia:i _The sleepcap misses you. _You now have 8/17 mp.a:iT( ****The searing ray hits the sleepcap.a:iz 5--7---  The searing ray hits the sleepcap.  The sleepcap is heavily damaged.  You finish channelling your searing ray.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.a:i /  --more--b:iq .# ..# #.# ... #.# # #.# #.##.##.####.#  #!......@****#  ###.##.######..<  #.g..  b:i.g......  .....####   .###. #b:iFA.gb:ib:ie   2  9ast _b:ib:ib:i<   .# ..# #.# ... #.# # #.# b:i d#.##.##.####.#  #!......@f...#  ###.##g######..<  #....  .g...... .....####  .###. #  The sleepcap releases spores at you!b:iY"  You wake up.You are engulfed in a cloud of soporific spores!b:i#28------- 9 -10.5 (2b:i,b:il6 _You are unaffected. _You take 10 damage, and have 28/38 hp. MASSIVE DAMAGE!! You now have 7/17 mp.c:i are unaffected. _You take 10 damage, and have 28/38 hp. MASSIVE DAMAGE!! You now have 7/17 mp.You hit the sleepcap but do no damage.The sleepcap is heavily damaged.  You hit the hobgoblin.  The sleepcap releases spores at you but does no damage.c:i G-1.6 (1.1c:i m _The hobgoblin closely misses you.c:i"r (weak-willed)  The sleepcap releases spores at you but does no damage. _The hobgoblin closely misses you.  You hit the sleepcap but do no damage. You kick the sleepcap.touch the sleepcap! You sap its willpower!  c:irThe sleepcap is severely damaged.  You barely miss the hobgoblin. The sleepcap barely misses you.c:isC9=----c:is)--2.7c:ivc:i?|@ _The hobgoblin hits you but does no damage.d:i.  You hit the sleepcap.  The sleepcap is almost destroyed.You barely miss the hobgoblin. The sleepcap barely misses you.d:i^8==3.8d:i7 d:iKZ _The hobgoblin completely misses you.d:iJ .  You hit the sleepcap.d:i g   hobgoblind:iv  You destroy the sleepcap!You hit the hobgoblin.d:in 640 _The hobgoblin hits you but does no damage.d:id:iGe _Your Axes skill increases to level 5!e:iM .  You hit the hobgoblin.e:i)e:i4c15Searing Raye:ie:iM _You kill the hobgoblin!f:i (f:i4)f:i],f:i0f:i2f:i6f:i7f:i58f:i2:f:i=30===f:i>f:iu@,f:iGAf:iBa1=f:iECf:iMDf:i|DM9=f:iJf:iK,f:iLf:iN,f:iOf:ioQ92f:iQE==f:isRf:ilTf:iT9=f:ixUf:iWf:i9Xf:iXf:iYf:iYf:iZf:i\f:i]3=10/17==f:iS^f:i`f:i`f:iaf:i-cf:icf:iMdf:ief:ief:igf:igf:ihh4===f:ihf:iif:i*jf:ikf:ilM1=f:i!mf:iOqXf:iQrf:ir#5f:irE==f:isf:itf:i%uf:iNvf:ixf:ix9=f:i4yf:izf:iP{f:i{f:i4}f:io}U6=f:i}f:i-c2=f:if:i܁f:i)f:i؂f:iuw7=f:i=f:igk _You start resting.HP restored.f:i8&-f:i45.8 (30.0)8==-6.8 (31 _f:iΦf:i  Health restored: 38 _You regained 4 mp, and now have 12/17 mp.g:i g:i g:i g:i g:i: g:i g:i g:i g:i g:is 3==g:i4 g:i g:i g:i g:i3! g:i! 9=g:i! g:i# g:ib# :==g:i# g:i$ ,g:i% g:i' g:i' K4=g:i( g:i* ,g:ic+ g:i, g:i, g:i- g:ie/ ,g:i90 g:i1 g:i2 9=g:i3 g:i4 ,g:i5 g:i7 ,g:i8 g:i: b5==g:ie; g:i< ,g:i,= g:i= g:i> g:i> g:iX@ g:i@ g:iA g:iC P==g:iD g:iF ,g:ibG g:iI Bg:i$K g:iK K6=g:iL g:iN g:iN g:iO g:iQ ,g:i6R g:iMT ,g:i|U g:iV g:i)W 2=g:iW g:iY Bg:i` n _You start resting.Magic restored.g:ihb g:ibi -72.8 (26g:il b7==3.8 (27 _g:i3p g:iu Y _MP restored: 17h:i h:i h:ih:i<h:i[h:i?h:ih:ih:ih:ih:iP _h:ilh:ih:ioh:i_h:ik h:i h:iM h:i; h:ih:i:==h:ih:ih:ih:ih:ih:ihXh:ih:i,h:igh:id# .......## #.##....# #.##..#.# #.##..... #.##.##.# #.##.##.# #.##.##.####.# #@...........#####h:i $ ####.##.######..<. #...........### .g......######.... .....#### ##### .###.# #.##.#h:i(280.8 (7.0)h:iA*+1.8 (8h:i-h:i1Y _n - a fizzy orange potionh:ih:i۲h:i9h:i5h:ih:i:h:ih:ih:i{h:i#h:iO,h:ih:ih:ik  You encounter a ball python.h:i8#.##....##.##..#.# #.##..... #.##.##.# #.##.##.# #.##.##.####.##............############.##.######..<..............##S........######..............#### #####.##.###.#h:ii# #.##.# S   ball python (constriction, asleep)...$..h:i+4.8 (3h:im+5.8 (4h:ilh:i+ _Found 17 gold pieces.i:ii:i=i:ii:ii:iJ _But you're not safe!i:i< #.##..#.# #.##..... #.##.##.# #.##.##.# #.##.##.####.# #............#############.##.######..<...#...##...........######S...@....######......#..#### ########.##.###.# # #.# i:im #.# ... $.. ..#i:ii:igH6.8 (1Searing Ray _i:ii:ii:iC .  You focus your ray upon the ball python.  The searing ray hits the ball python!i:iF I****i:i ` ....  You kill the ball python!5---==7ontinue: Searing RayRay  i:i _(Press . to maintain the ray.) _You now have 15/17 mp.j:icj:ifj:ihn,j:i?vj:iKz--8ast: Searing Ray j:i}R _You stop channelling your searing ray.j:ia}j:i}j:i~j:i---j:iGj:ivj:ij:i\j:iK6=j:iej:ij:ij:ij:i,j:ij:iXj:i#9=j:i2j:iБj:ij:ij:i j:i\j:ij:in _You start resting.Magic restored.j:i09--j:iڟ099.8 (11.0)j:iV7==800.8 (12 _ _MP restored: 17j:i j:i j:i j:i  ,j:i j:i j:i j:i j:i j:i P _j:i j:i2 j:i j:i j:i j:i6 j:iQ j:i j:ia j:i :==j:iK Xj:i j:ia! j:iD# ,j:i)% j:iv  _You now have 62 gold pieces (gained 17). _You now have 75 gold pieces (gained 13). #.##.###.#  #.# #.## ...####.........# ###...##.#  ##.###.# ##.######.....# ...?...@......# #:i} 9G.##.....  ########## ..### ... ###  You pick up a parchment of Dimensional Bullseye and begin reading...19.8 (19j:i~ &20.8 (20j:i` j:i M _You add the spell Dimensional Bullseye to your library.k:itk:i3k:iIk:iȶk:ik:ik:ik:i$k:ik:ik:i3k:iBk:iZXk:ik:i,k:iMk:iz{ _h - 2 scrolls labelled QYCWIUKEEN (gained 1)k:i k:iUk:ik:ik:idk:ik:ik:ik:izBk:iGk:ik:ik:i'k:ik:i>k:ik:i$k:ik:ik:ik:ik:ik:ik:iWk:ik:ik:ik:ik:i;k:ik:ik:irk:ik:ik:iCk:i_k:ik:ik:ik:i'k:ik:ik:ik:ink:ik:ik:iW,k:i<k:ik:i*k:ink:ik:igk:iEk:ik:ik:ik:ikk:ik:iPk:ik:ik:i;k:izk:ik:ik:ik:i k:i k:i ,k:iw k:i2k:i,k:ik:ik:ik:ik:ik:i(k:i~*Bk:i2k:ic4  You encounter a kobold. It is wielding a +0 whip and quivering stones.k:in=    .#   .#   #.   ..   K#   .#  ######.# .......##  k:i>6#......@.# #.##....#  .######## #.##..#.#  #.# #.##.....Searing Ray  #.##.##.##.#  #.##.##.##.#  #.##.##.##.#### K   kobold (missile, asleep)  #.##...........  #.#######.##.####  #.##...##........k:iK K58.8 (38K)Found a parchment of Iskenderun's Mystic Blast.  The kobold shouts!k:iLO>((k:i,..k:iK====9.8 (39k:ipk:iW _The kobold throws a stone. The stone hits you but does no damage.l:is )You focus your ray upon the kobold. The searing ray hits the kobold!l:i?****l:ip .)..  You kill the kobold!5---2==--60.8 (1.0)ontinue: Searing RayRay l:i:yl:i _(Press . to maintain the ray.) _You now have 15/17 mp.n:i n:i8--n:in:iF _Unknown command.p:i\p:i^n Spells (Memorise)Typep:i^'Failure Level  a - Momentum StrikeConjuration/Translocation 34% 2b - HailstormConjuration/Ice56% 3  c - Rending Bladep:i_Conjuration/Forgecraft 93% 4  d - Dimensional BullseyeHexes/Translocationp:iH_]99% 4 5 spell levels left p:im_][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr:i6r:i@<r:iB Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0Dex: 11  ########.# .......##XL:  5 Next: 62% Place: Dungeon:4  r:iC#......@.# #.##....#Noise: ==-------  Time: 2860.8 (0.0)  #.######## #.##..#.#a) +1 hand axe  #.##.##.....Continue: Searing Ray  #.##.##.##.#Ray  #.##.##.##.# r:iwD #.##.##.##.####   #.##...........   #.#######.##.####   #.##...##........  _The kobold throws a stone. The stone hits you but does no damage.  r:iD)You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold! _(Press . to maintain the ray.) _You now have 15/17 mp. r:iD1_Unknown command.r:iRr:iTX Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0Dex: 11  ########.# .......##XL:  5 Next: 62% Place: Dungeon:4  r:iZ#......@.# #.##....#Noise: ==-------  Time: 2860.8 (0.0)  #.######## #.##..#.#a) +1 hand axe  #.##.##.....Continue: Searing Ray  #.##.##.##.#Ray  #.##.##.##.#  #.##.##.##.####   #.##...........   #.#######.##.####   #.##...##........ You kill the kobold! _(Press . to maintain the ray.) _You now have 15/17 mp. _Unknown command.This spell is astonishingly dangerous to cast!Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? s:i™  _(Press . to maintain the ray.) _You now have 15/17 mp. _Unknown command.  This spell is astonishingly dangerous to cast!Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? Okay, then.s:i s:i s:i . _t:it:ijF Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 34% 2b - HailstormConjuration/Ice56% 3  c - Rending BladeConjuration/Forgecraft 93% 4  d - Dimensional BullseyeHexes/Translocation99% 4 t:i5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu:i Dimensional Bullseye Weaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy. Level: 4Schools: Hexes/TranslocationFail: 99% Power: 0% Range: 7 Noise: A bit loud u:i>Miscasting this spell causes magic contamination and also either slows you or anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.z:i Spells (Memorise)TypeFailure Levela - Momentum StrikeConjuration/Translocation 34% 2  b - HailstormConjuration/Ice 56% 3  c - Rending BladeConjuration/Forgecraft 93% 4  d - Dimensional Bullseye Hexes/Translocation 99% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|:i5 Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2Schools: Conjuration/TranslocationFail: 34%Power: 14%Damage: 3d8 (max 3d10) |:iN6,Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.:it Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 34% 2  b - HailstormConjuration/Ice 56% 3  c - Rending BladeConjuration/Forgecraft 93% 4  d - Dimensional Bullseye Hexes/Translocation 99% 4 :iz5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i :i :i  Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0Dex: 11 :i D ########.# .......##XL:  5 Next: 62% Place: Dungeon:4  #......@.# #.##....#Noise: ==-------  Time: 2860.8 (0.0)  #.######## #.##..#.#a) +1 hand axe  #.##.##.....Continue: Searing Ray  #.##.##.##.#Ray  #.##.##.##.#  #.##.##.##.####   #.##...........   #.#######.##.####   #.##...##........  :i _(Press . to maintain the ray.) _You now have 15/17 mp. _Unknown command.This spell is astonishingly dangerous to cast!Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? _Okay, then.:i :i " Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0Dex: 11  ########.# .......##:i XL:  5 Next: 62% Place: Dungeon:4  #......@.# #.##....#Noise: ==-------  Time: 2860.8 (0.0)  #.######## #.##..#.#:i a) +1 hand axe  #.##.##.....Continue: Searing Ray  #.##.##.##.#Ray  #.##.##.##.#  #.##.##.##.####   #.##...........  :iI #.#######.##.####   #.##...##........  :i{ _Unknown command.This spell is astonishingly dangerous to cast!Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? :i _Okay, then.This spell is dangerous to cast!Memorise Momentum Strike, consuming 2 spell levels and leaving 3? :i :iV :iX --1.8 (1ast: Searing Ray :i=] :id   This spell is astonishingly dangerous to cast!Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 1? _Okay, then.  This spell is dangerous to cast!Memorise Momentum Strike, consuming 2 spell levels and leaving 3? _You stop channelling your searing ray.:ih F--2.8 (2:ij :iq :ir +3.8 (3:iv :iz _You start memorising the spell. You continue memorising. x2:i| :i :i c _You finish memorising. Spell assigned to 'c'.:it :iZ Remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of dissipation (worn) :i  h - a ring of magical power (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip:i:i Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0Dex: 11  ########.# .......##XL:  5 Next: 62% Place: Dungeon:4  #......@.# #.##....#Noise: ---------  Time: 2863.8 (0.0)  #.######## #.##..#.#a) +1 hand axe  #.##.##.....Cast: Searing Ray  #.##.##.##.#  #.##.##.##.#  #.##.##.##.####   #.##...........   #.:ii#######.##.####   #.##...##........  _Okay, then.This spell is dangerous to cast!Memorise Momentum Strike, consuming 2 spell levels and leaving 3? _You stop channelling your searing ray. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.:in  Okay, then.:i :i . _:ivGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Missiles (go to first with ()i - 2 poisoned darts Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  h - a ring of magical power (worn)e - an amulet of chemistry:il:i:i Iich the Chopper  .#Demonspawn  .#Health: 38/38 ========================  #.Magic: 15/17 =====================---  ..AC: 5Str: 12  )#EV: 9Int: 13  .#SH: 0:i6Dex: 11  ########.# .......##XL:  5 Next: 62% Place: Dungeon:4  #......@.# #.##....#Noise: ---------  Time: 2863.8 (0.0)  #.######## #.##..#.#a) +1 hand axe  #.##.##.....Cast: Searing Ray  #.##.##.##.#  #.##.##.##.#  #.##.##.##.####   #.##...........:i   #.#######.##.####   :iX#.##...##........ :iThis spell is dangerous to cast!Memorise Momentum Strike, consuming 2 spell levels and leaving 3? _You stop channelling your searing ray. :iM _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _Okay, then.:i:i:i :i :i :i>":in&:i*:i-:i<:i =:i!>:iY@:i@:i-Dw6=:i.E:ifF:iF:iG:iI,:i`J:iK:iFL:iM:idO:iS{=:imS:iU:iRU:iV:i0Yn _You start resting.Magic restored.:i#_..............:iff,71.8 (8:iDhX7==2.8 (9 :ih _:im:isY _MP restored: 17:i] :iT :i :ib :i :i :i~ :i :i/ :i9 :iL : _:i :i6 :i :i :i- :ic i  You encounter a dart slug.:iv   w#  .#  .#:i  # ##. #..   #)#  :i@ #@#  ########.# .......## :io v #........# #.##....# :i K #.######## #.##..:i g#.# #.# #.##.....:i Q #.# :i #.##.##.# w   dart slug (wandering)   #.# #.##.##.#:i8 f #.#  #.##.##.####.:ic F #.#  #....:i !:iJ *4.8 (2:i$ :i& 25.8 (3 _:i, :i3 :i:i:i(:i:iJ _But you're not safe!:im :i%p Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  :ip w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK  h - 2 scrolls labelled QYCWIUKEEN  k - 2 scrolls labelled ZOYTZO CYPLO :ip [!] read|quaff[?] describe selected:i:i:i] Iich the Chopper  w#Demonspawn  .#Health: 38/38 ========================  .#:iMagic: 17/17 ========================  .#AC: 5Str: 12  ##.#EV: 9Int: 13  #..SH: 0Dex: 11  #)#XL:  5 Next: 62% Place: Dungeon:4  #@#:iNoise: ---------  Time: 2875.8 (0.0)  ########.# .......##a) +1 hand axe  #........# #.##....#Cast: Searing Ray  #.######## #.##..#.#  #.##.##.....  #.##.##.##.#w   dart slug (wandering)  #.##.##.##.#  #.##.##.##.####.  #.##............ _Okay, then. _You start resting. _Magic restored. _MP restored: 17 :i_You encounter a dart slug. _But you're not safe!:i *,* *,*,******,*##.#####w#.####**,***##.......#..###,,,,,*########.##.###,***,****########.##.$..,* *,,,,,########.##..##,***,***,#######..##.)##,,,,,* *,#######)###..##**,*****,#######@###..##*,,,,,**,#######.###.......##,**,........####.##....#,**,.###########.##..#.#,**,:i2.###########.##.....,**,.###########.##.##.#***,.###########.##*,.###########.##As you read the scroll labelled QYCWIUKEEN, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.:io+6.8 (1:iE:i. _h -> r - a scroll of revelation:i _Found a glowing dagger and 8 gold pieces.:i"':i-*Read which item? Scrolls  f - a scroll of feara - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK  k - 2 scrolls labelled ZOYTZO CYPLO [!] read|quaff[?] describe selected:i Drink which item? Potion  e - 2 potions of enlightenment  d - a blue potion  f - a bubbling dark potion  j - a dark potion  l - a coppery potion  n - a fizzy orange potion read|quaff:il0Read Scroll  f - a scroll of fear  a - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK  k - 2 scrolls labelled ZOYTZO CYPLOread|quaff:i/:i8:i? *,* *,*,******,*Iich the Chopper  ##.#####w#.####**,***Demonspawn  ##.......#..###,,,,,*Health: 38/38 ========================  ########.##.###,***,**** Magic: 17/17 ========================  ########.##.$..,* *,,,,, AC: 5Str: 12  ########.##..##,***,***, EV: 9Int: 13  #######..##.)##,,,,,* *, SH: 0Dex: 11  #######)###..##**,*****, XL:  5 Next: 62% Place: Dungeon:4  #######@###..#:iA#*,,,,,**, Noise: ---------  Time: 2876.8 (0.0)  ########.###.......##,**, a) +1 hand axe  #........####.##....#,**, Cast: Searing Ray  #.###########.##..#.#,**,  #.###########.##.....,**,  #.###########.##.##.#***, w   dart slug (wandering)  #.###########.##.##.# *,  #.###########.##.##.####.  #.##............ _You encounter a dart slug. _But you're not safe!  As you read the scroll labelled QYCWIUKEEN, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation. _h -> r - a scroll of revelation _Found a glowing dagger and 8 gold pieces.:iJ .wAs you read the scroll labelled ZOYTZO CYPLO, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.:iQ'##.#####.#.######.....w.#..###########.##.###########.##.$..########.##..#########..##.)#########)###..#########@###..#########.###............####.##.###########.##.###########.##.###########.##:i)Sh.###########.## .###########.##:iUL :iXa7.8 (1Tele :i^:id8 _k -> t - a scroll of teleportation:i:i:iL:iM:i:i::i:i:i:i:i:i:iY M,>,,,,,, *,* *.#,******,* #####.#.####**,**.....w.#..###,,,,,* ###,***,****##.##.$..,* *,,,,#.##..##,***,**..##.)##,,,,,* *,*** :iF##*,,,,#######.###.......#........  #.###########.##..#.#,**,You pick up a parchment of Iskenderun's Mystic Blast and begin reading...  You add the spell Iskenderun's Mystic Blast to your library.  :i{Things that are here::i &8:i*9.8 (2:i%:ik( _a +0 whip; a stone:i 3:i؈ :i :i :i ::i :i /0.:i :iu :i T _Key pressed, stopping explore.:iS :iɶ :iB :i H _No target in view!:i) :i :iU :i :i :i :iq :i :iw :i :i) :i   #........#### *########.***  #.##.###.# *,,,,,,,,,,,,  #.##.# #.# *,*******,***  #.##.###.## *,* *,* :i  #.##.##...#### *<* *,*  #.##.........# *,* *,*  #.#####...##.# *,* *,***  #.# ##.###.# *,* *,,, #####.######....@# *,* *,, .................#***,* **,, #####........##.....,,* **,*  ###########..###***********,* #....,,,,,,,,,,,,, :i/ J#.####***********,* #.******** *,* #.,,,,,,,********,* :id ;********,,,,,,,,,,*:ia :i :i 680.8 (1:i< :i" @ _Your surroundings suddenly seem different.:i53:i4:i6:io;:i'?:i@:i!A:iB:iWD:i^F,:iPLn:iS:i+U,:iaWB:i^Y,:ikZ,:i[:i\:iH]:i ^:i^:i_:i_:i_a:iZb:ib:ic:id,:ie,:i3f:ig,:i\h:ii:iEj:ij:izl,:i^m:ioB:iVp:irB:i!t:it:iu:iu:iNx:ix,:iz:imz:i |B:i|:irX:i,:iy,:it,:i8,:iwB:iÃ:iB:ić:iVg  You encounter an iguana.:i5S...# *,* *,,*,*,* ...####.# **,..*,* #.......# **l#*,* #..######********.#*,* #........,,,,,,,,..,,* #.#######********.#*** :i|#.######## *.# #........########.####........@.# ############  l   iguana (asleep) :iid902.8 (22.0)3.8 (23 _:iҘ:iZ:iKF#.# *,* *,,,,*,* # *,* *,.#o*,* :iL..####.# **...*,* .......# *#l#*,* ..######*******#.#*,* ........,,,,,,,...,,* .#*******#.#*** .######## #.# ........########@# :iL#######..........# ############o   orc (missile, asleep):iX:iiZ14.8 (1.0):ic:iFg _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.:iWS*********** #o, *,*,.#o####**........# *#l######******##.##.......,,,,,,,...,,*******#.#*** .######## ........######## #######..........############oo 3 orcs (1 missile, asleep):i?:i495Searing Ray:i:i$U _You encounter 2 orcs.:ip ****lYou focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.:i .oThe iguana hisses angrily.  (Press . to maintain the ray.):i\.l.o:iz oThe orc shouts! x2; You hear a shout!:i! oYou encounter an orc wizard. It is wielding a +0 dagger.:i+X oo..o   orc wizardoooo 4 orcs (1 missile, 1 wandering):i,]You encounter an orc. It is wielding a +0 hand axe.:i-5---==6ontinue: Searing RayRay :i9:i3E _The orc wizard shouts! _You now have 15/17 mp.:i? ****The searing ray hits the iguana but does no damage.:i .oThe iguana is lightly wounded.:i{O.o:i+N.o:iD.l:i|.:iI.o:iBo.o 3 orcs (1 missile):i4-----7+ :i=:i5 _The orc shouts! _You now have 14/17 mp.:i $ **** The searing ray hits the iguana.  The iguana is moderately wounded.The searing ray hits the orc.:i։q.o.:i?/o:iN.o:i; .:ie$l:iJ1o:iAJoo:iˍ:i*,o 4 orcs (1 missile)3----8++ :iФ:iN _The orc is heavily wounded. _You now have 13/17 mp.:i ) _The orc is heavily wounded. _You now have 13/17 mp.  The searing ray hits the iguana.  The iguana is heavily wounded.The searing ray hits the orc!:i **** 3 orcsYou kill the orc!:i ' :i .oThe searing ray misses the orc wizard.You finish channelling your searing ray.:i .:i /o:iK F.l:i& 26--------2---4=9ast:i=& :i7 % _The iguana bites you! _You take 12 damage, and have 26/38 hp. MASSIVE DAMAGE!! You now have 12/17 mp.:iA\O.o:i_@)o:i`8.o:i)`:i(e:ie/-10:ik:iqL _The iguana misses you.:i2O.o:i )oThe iguana hisses menacingly.:il-1:i> _The iguana bites you but does no damage.:i?N.o:iN.o:i2-----------3==2:iY:i  _The iguana bites you. _You take 4 damage, and have 22/38 hp.:i  *,*   *,* *,.,.*,*  *,* *,.#.*,*  **...*,*  *#o#*,* ##o##,* .,,* #l#***  #@##.#..# ####:ig *,*   *,* *,.,.*,*  *,* *,.#.*,*  **...*,*  *#o#*,* ##o##,* .,,* #l#***  #@#:i^h#.#..# ####  :in :i[)oThe iguana bites you!.o10----------=3:iE _* * * LOW HITPOINT WARNING * * * _You take 12 damage, and have 10/38 hp. MASSIVE DAMAGE!!:iWQ#.# *,* *,****,* ******** Iich the Chopper #.# *,* *,.,.*,*Demonspawn ..# *,* *,.#.*,*Health: 10/38 ======------------------ ..####.# **...*,*:i Magic: 13/17 ==================------ .......#*#.#*,*AC: 5Str: 12 ..######******##o##,*EV: 9Int: 13 ........,,,,,,,ooo,,*SH: 0Dex: 11 .#######*******#l#***XL:  5 Next: 64% Place: Dungeon:4 .#########@#Noise: ==-------  Time: 2913.8 (1.0) :i........########.#a) +1 hand axe #######..........#Cast: Searing Ray############l   iguanao   orc wizardooo 3 orcs _* * * LOW HITPOINT WARNING * * * _You take 12 damage, and have 10/38 hp. MASSIVE DAMAGE!!Read: scroll of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an iguana (heavily wounded, chance to affect: 98%):i#.# *,* *,****,* ******** Iich the Chopper #.# *,* *,.,.*,*Demonspawn ..# *,* *,.#.*,*Health: 10/38 ======------------------ ..####.# **...*,*Magic: 13/17 ==================------ .......#*#.#*,*AC: 5Str: 12 ..######******##o##,*EV: 9Int: 13 ........,,,,,,,ooo,,*SH: 0Dex: 11 :iKX.#######*******#l#***XL:  5 Next: 64% Place: Dungeon:4 .#########@#Noise: ==-------  Time: 2913.8 (1.0) ........########.#a) +1 hand axe #######..........#Cast: Searing Ray############l   iguanao   orc wizardooo 3 orcsLook: an iguana (heavily wounded, chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The orc looks frightened! The orc wizard looks frightened!  The orc looks frightened!  The orc looks frightened! The iguana looks frightened!:i.:i&}o)l.:ioolol(fleeing)o(fleeing)oo 2 orcs (fleeing):i1*:i:oo 2 orcs (fleeing)  You assume a fearsome visage.  The orc looks frightened! The orc wizard looks frightened!  The orc looks frightened!iguana  The orc wizard casts a spell.wizard flickers and vanishes!:iZ.:ig[o.{   orc:im\.=4:ia:ii _Deactivating autopickup; reactivate with Ctrl-A.:iRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK [!] read|quaff[?] describe selected:i:A:iF:i{M#.# *,* *,****,* ******** Iich the Chopper #.# *,* *,.,.*,*Demonspawn :iM..# *,* *,.#.*,*Health: 10/38 ======------------------ ..####.# **...*,*Magic: 13/17 ==================------ .......#*#o#*,*AC: 5Str: 12 :i=NS..######******##)##,*EV: 9Int: 13 ........,,,,,,o.{lo,*SH: 0Dex: 11 .#######*******#.#***XL:  5 Next: 64% Place: Dungeon:4 .########:iN#@#Noise: ===------  Time: 2914.8 (0.0) ........########.#a) +1 hand axe #######..........#Cast: Searing Ray############:iNOl   iguana (fleeing)o   orc (fleeing)The orc looks frightened! The orc wizard looks frightened!  The orc looks frightened!  :iO-The orc looks frightened! The iguana looks frightened!  The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.:iWP  Okay, then.:i"[:i__:iOa. _:i.,. .####.#*...... *#o#######******##)##......,,,,,,o.{lo .#######*******#.#**# #.# .......####### #######......... ########### :i5o.:ik.:iC.:iĞV l:iLt---5.8 (1Searing Ray _:i:i:iHr...# *,* *,.#.*,*.####.# **.o.*,* #.......# *#.#*,* #..######******##)##,* #........,,,,,,o...l,* #.#######*******#.#*** #.## #.# #........########.# ########........@.# ############:ii:i|.:io 1---6:i|:i:i U.# *,* *,.#o*,*.####.# **...*,* ##.# *#.#*,* ##..######******##)##,*  #.,,,,,,o...l,*  #.#*#.#***  #.# #.#  #.#.#  #.# #7:id.# *,* *,.#o*,*.####.# **...*,* .##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.# #.# #.#.# #.# #4=8:i:iȳ#.....# *,* *,.#o*,*.####.# **...*,* ..##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.# #.# #.#.# ##.# #2=9:i#.....# *,* *,.#o*,*.####.# **...*,*.##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#***:i? #.######## #.# #.#.#:ie ##.# #:i:i4'20:i:i:i #.....# *,* *,.#o*,*.####.# **...*,*.##.# *#.#*,*:i #..######******##)##,* #.,,,,,,o...l,* #.#:i {*#.#*** #.######## #.#:i ' #:i+ O.#.#:i>  :iP G##.#:ib G #:i[ :i &1:i :iF :i #.....# *,* *,.#o*,*.####.# **...*,*.##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.######## #.# #.#.# ##.# #=2:is#.....# *,* *,.#o*,*.####.# **...*,*.##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.######## #.# #.#.# ##.# #:i:ido3==3:i,:i#:il h ##.###.# *,* *,.,.*,* ######.....# *,* *,.#o*,*.....####.#*...*,* .......##.......# *#.#*,* #########..######******##)##,* #........,,,,,,o...l,* #.#######*******#.#*** #.######## #.# #.......@########.#########..........#############:iar <4:i?s :iv :i.# ##.###.# *,* *,.,.*,* .######.....# *,* *,.#o*,*.####.# **...*,*.##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.# #.#:i) #.##.# #.# ##:i:i65==:i5:i:i:i#.# ##.###.# *,* *,.,.*,* #.######.....# *,* *,.#o*,*.####.# **...*,* #.##.# *#.#*,*#..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.# #.# #.##.# #.# ###:i:iz&6:i&:im:iT #.# ##.###.# *,* *,.,.*,* ##.######.....# *,* *,.#o*,*.####.# **...*,* ##.##.# *#.#*,*  #..######******##)##,* #.,,,,,,o...l,* #.#*#.#*** #.:i+# #.# #.##.# #.# ####:i:i\4=7:i԰:i:iEt  #.# ##.###.# *,* *,.,.*,#.######.....# *,* *,.#o*,.####.# **...*,#.##.# *#.#*, #..######******##)##, #.,,,,,,o...l, #.#*#.# #.# #.#:it  #.##.# #.# #####:i{ :ir| &8:i :i, :i3 #.# ##.###.# *,* *,.,.*#.######.....# *,* *,.#o*.####.# **...*#.##.# *#.#* #..######******##)## #.,,,,,,o...l #.#*#.# #.# #.# #.##.# #.# #####==9:i:i  #.# ##.###.# *,* *,.,.#.######.....# *,* *,.#o...####.# **...#.##.......# *#.# #o.######******##) #..,,,,,,o... #.#:i2*#.# #.# #.# #.##.# #.# #o   orc (fleeing):i6o.:i:in:iơ 30:i:i֬:i #.#####...##.# *,* *,** #.# ##.###.# *,* *,., ######.######.....# *,* *,.# ..........####.#*.. ######........##o......# *#.###########..######******##) #........,,,,,,o.. #.#######*******#. #@######## #. #........########.########..........###########:i5o.:i%:iQ'O5=1:i .:i4:i޼ ##.#., ######.######....# ................o.####.#*.. ########...... *# ###########..######******##) #........,,,,,,o..#######*******######## .......##############......... :iC;########### :i-N.o:iTo:ir6=2 _The orc seems to regain its courage.:iȰ .####...** #.# ##.###, ######.###### *,*,.# ..........####**. ######........##o......# *#.###########..######******##).......,,,,,,o.######*******######## ........################..........###########:i N.o:i :i 93Searing Ray:i :i :i ........ ####...##** #.# ##.###, ######.###### *,*,.# ..........####**. ######........##.......# *#.###########o.######******##).......,,,,,,o.*******######## :i( x........################..........###########:i N.o:i :i &4:i :iL :i  You hit the orc. Your kick misses the orc.The orc is lightly wounded.:ifp16===5:i:iP _The orc barely misses you.:ie )You hit the orc.:iJ & :is =56.9 (1.1Searing Ray:i:iG _You kill the orc!:i M##...#### *<........ ####...##** :iI#.# ##.###, ######.###### *,*,.# ..........####:i<**. ######........##.......# *#.###########..######******##).......,,,,,,o.######*******######## #........########.#-70:iQ _You see here a +0 hand axe.:i7 :i 8-:iձ :iX :iٹ :i ::iԽ :ik g  You start resting. Magic restored.:i :i* &0:i a7==8.9 (1 _:iY :i[ Y _MP restored: 17:ijA:iNB:icI:iPM:iR:iWP:iiZ:i`a7=:iSdB:ie:if:ipg:i{i8===:ixj:iUl,:i@m:i o:igo:iRp:i*uB:iYv:iv#9:iv;==:iw:i8z,:iz:i|:i}:i :i,:iq:i:iЂE20=:iA:i,:i:iV,:i-:i,:i :iSi1=:i:i,:i:i,:i{:i~,:iW:i:iEK2=:ib:i*,:inB:i;:i,:i:i:iS3=:i:iJ _You start resting.An iguana comes into view.:ill   iguana (wandering):i~/62.9 (24.0):iz:i33.9 (25 _:i:i } _You regained 7 hp, and now have 23/38 hp.:i,:ik:ip` _But you're not safe!:i #.##.##...#### *<* *,* #.##.........# *,* *,* #.#####...##.# *,* *,*#.# ##.###.# *,* *,.,..######.....# *,* *,.#o...####.# **..##.......# *#.###..###)#:ie #)l.,,,,,o.#.##.##.## #.##........#.#########.##:i p l.  The iguana hisses angrily.:i Wl:iE 14.9 (1.0):i :iq e _The iguana hisses menacingly.:i=c#.##.##...#### *<* *,* *#.##.........# *,* *,* *#.#####...##.# *,* *,*#.# ##.###.# *,* *,.,.*.######.....# *,* *,.#o*....####.# **...*.##.......# *#.#*#:i>(#..###)##).@...l.o...l#.##.#*#.# #.# #.### :iT@/l.:i 4==5Searing Ray:i:i:id-#.##.##...#### *<* *,* *,#.##.........# *,* *,* *,#.#####...##.# *,* *,****,#.# ##.###.# *,* *,.,.*,.######.....# *,* *,.#o*,....####.# **...*,.##.......# *#.#*,##..###)##,#)..@.l.o...l,#.##.#*#.# #.# # l.6:i  You hit the iguana but do no damage. You kick the iguana.  The iguana is heavily wounded.:i.=7:i:iK!T _The iguana closely misses you.:i " .  You hit the iguana but do no damage. Your kick misses the iguana.You touch the iguana!:i* (:i2 j89.0 (1.1Searing Ray:iL8 :ip> J _You kill the iguana!:iÖ #.##.##...#### *<* *,* *,*#.##.# *,* *,* *,*#.#####...##.# *,* *,****,*#.# ##.###.# *,* *,.,.*,*.######.....# *,* *,.#o*,*...####.# **...*,*:i .##.......# *#.#*,*##..###)##,*#).o...l,*#.##.#*#.# #.# :i :iا c5=-700:i :i :i[N-:i`:i)d:ig:ik:iGl:il:io:iNr,:is:ifs:is:iu:iu:iv:ipx:ixS6=:i z:ir{:i{:i|:iV~:i~:i:i ,:iˁ:i:ik27==:i:i,:i:i[,:iB:iʌ,:i֍:ie:iW8=:i:iĔB:i:i:i:i,:i:i:iMK9=:i&:i:i:i:i:i:i:iڣ:iV30=:i8,:i:i;:iԭB:ic,:i:i:i5K1=:i:i::i:i:ihh2==:i':iο,:i:i:i7:i:if,:i7:i):iU3=:i/:i,:il:i,:i:i,:io:iJa4=:i:i:i:i:i:i:i:il,:i :im:i+h5==:i:i:i:i:i,:iJ:i>k6=:i:i:i+:i:i:i:i:iE,:ib:i:iK7=:i:i0:i:i_ k _You start resting.HP restored.:i :i 23019.0 (49.0):i 8==20.0 (50 _:i :i S _Health restored: 38:i`:i:iM::i:i^:i:iP _:ib,:i:iZ:i,:iR:i:ie=:i:i.:io:i:i:i:iH:im:ix:i:iF:i :in:i=,:i[:i:i:i:i:iW:i:i:i!:i":ip%:i%:i&:iZ(:i*,:i+:i,:iK/~  You encounter an orc. It is wielding a +0 club.:i8# *<* *,* *,******,******* # *,* #.* *.# *,,,,,,>,, # *,* #.#*##.# ********* # *,* #..,.#o# *,* *..#.#.# ####.# **...*.# .....# *#.#*.#  #:i8#####)##.# ................@.# ##############.#### ####### #.#  ############o   orc (asleep):i?-33.0 (13:i@34.0 (14 _:i G:iL:i :i:i`:i :i J _But you're not safe!:i < *,* *,* *,,,,,,,,,,,,*  *<* *,* #.#*****,*********  *,* #.* #.# *,,,,,,>,,,  *,* #.#*##.# ***********  *,* #..,.#o#  *,* *..#.#.# ###.# **...#.# ....# *#.##.# #############)##@# .................# ######.#### ###### #.# .....########.# ####..........# ############:iB N.o:i To:i. N===5.0)Searing Ray:i :ih % _The orc shouts!:i@ ******,********,******,.,,,,,,,,,,* <*,*****,********** ,,,,,,>,,,#*#***********#..,.#.  *,*..#.#o ###**... ....# *#. #############)## .................#######.#### ###### .....######## ####..........############.o:i1U :iV 0---6:i\ :iOb :i! )  You barely miss the orc. Your kick misses the orc. You touch the orc!6=--7Searing Ray _You kill the orc!:i:iѽ:ih:i :i:_No target in view!:i:i:i:iH _No target in view!:i*`:iK0:i>4P:i::i<:i0AP _:iC:i&D:iE:iF:iI:iOJ:irK:iL:i!O:iO:iP:iT$  Things that are here::i;Vo  a +0 hand axe; 2 boomerangs; an orc corpse:i&Z:i[ _:ii\:i^:ia:iia:ib:ic:iaf,:ik:in:ism  An orc wizard comes into view.:iz### *########.******,*,* *, *,,,,,,,o.,,,,,,,*,* *, *,******#.********,, # *,* #.* #..,,,,* #### *<* #.* #.#*****, ...# *,* #.* #.# *,,,,,, :i{>##.# *,* #.####.# *******.# *,* #....#.## *,* #.@#.#.#- ...####.# ##...#)# ## ##.##.# #..####)##.# #)...........:i{........# #.#######.####o   orc wizard (wandering):i{.######## #.# #........##.# :i|;########..........#:i~+44.0 (7:i:iƉL-5.0 (8 _:i-:i:i, :i6 :i7 :i< :i> J _But you're not safe!:i1...######........* *,*,* *, #### *########.#*****,*,* *, # *,,,,,,,o..,,,,,,*,* *, *,******#.#*******,******, *,* #.# #..,,,,,,,,,, .#### *<* #.# #.#*****,**** ....# *,* #.# #.# *,,,,, .##.# *,* #.####.# ****** ###.# *,* #@...#.#.# *,* #..#.#.# ....####.#...#)# ##.......# ##.##.# ##..##############)##.#  #)...................#  #.########.####:i  #.######## #.#  #........########.#.o:i:i׉)6.0 (1 :i% _:iՑ:i:ib@U.......#########*** ...######........# ### *########.#*****,,,,,,...,,,,,,*,*  *****#o#*******,****** ## *,.,,,,,,,,,, .#### *<*****,**** ... #,,,,, .####****** ###. *,*..#.#. ....######...#).....# ##. ##..##############)##)...................#######.############ .o:iHO7Searing Ray:iN:iyY:iO##.######..<.......,,,,,,.......#########*** ...######........# ### *########.#*****,,,,,,...,,,,,,*,*  *****#.#*******,****** ## *,o# #..,,,,,,,,,, .#### *<*****,**** ... ,,,,, .####****** ###..# *,*..#.#. ....######...#).....# ##. ##..##############)##)...................#######.####.o:i&8:i:i :iJa oo:iKeYou closely miss the orc wizard.The orc wizard shouts!:iUP:*:i& x   The orc wizard casts a spell.:i 8{:iN ====9.1 (1.1Searing Ray:iV :is ; _The orc wizard flickers and vanishes!:id :i( :i :i H _No target in view!:iOT :iQV :i[ :i^ H _No target in view!:i+8  You miss something.:i1|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!:i:iI5--=---50.2:i:iI _The magic dart hits you. _You take 3 damage, and have 35/38 hp.:i p  You hit something. Your kick misses something. Your touch misses something.:iS g-----10:i S _Something hits you.:i U  You miss something. Your touch misses something.:iT &2:i :if _Something hits you but does no damage.:i2  You hit something but do no damage. Your kick misses something.:i&3:i:i _Your touch misses something. Something hits you but does no damage.:i)84-4 _You closely miss something. Something hits you. _You take 1 damage, and have 34/38 hp.:in :i _3--5:iu :ij _You miss something. Something hits you. _You take 1 damage, and have 33/38 hp.:i{ _  You completely miss something. Your kick misses something.:i 60---6.3 (1.1 _Your touch misses something. Something hits you. _You take 3 damage, and have 30/38 hp.:irq  You miss something. Your kick misses something. Your touch misses something.:i8*:iYJ  You hear some strange, mumbled words.:i-@=7.4Conf :i1:i 6Q _You are confused.:i y29---80:i:in _You barely miss something. Something hits you. _You take 1 damage, and have 29/38 hp.:iuU-9:i _You bump into the rock wall. Something hits you but does no damage.:ip  You bump into the rock wall.  You feel less confused.:iJ  You hear some strange, mumbled words.:i:i9=60:i:in _Something tries to affect you, but you resist.:iWEq  You miss something. Your kick misses something. Your touch misses something.:iIn25----1.5 (1.1:iXM:i3T _Something hits you. x2 _You take 4 damage, and have 25/38 hp.:iT  You hit something. Your touch misses something.:i r6=---2.6:iב:i :i X_Something hits you but does no damage.:iy3--30:i9:i _You barely miss something. Something hits you. _You take 3 damage, and have 23/38 hp.:i )You barely miss something. Your kick misses something. You touch something!:i g  Reactivating autopickup.:i{ :iV o##.######..<.......,,,,,,,* *, Iich the Chopper ..........#########****,*,* *, Demonspawn :i ...######........# *,*,* *, Health: 23/38 ==============---------- #### *########.#*****,*,* *, Magic: 17/17 ======================== #*,,,,,,,...,,,,,,*,* *, AC: 5Str: 12 #*,******#.#*******,******, EV: 9Int: 13 ## *,* #.# #..,,,,,,,,,, SH: 0Dex: 11 :i ,.#### *<* #)# #.#*****,**** XL:  5 Next: 105% Place: Dungeon:4 ....# *,* #@# #.# *,,,,, Noise: =--------  Time: 3064.7 (1.1) .##.# *,* #.####.# ****** a) +1 hand axe ###.# *,* #....#.#Cast: Searing Ray ....# *,* #..#.#.# ....####.# ##...#)# ##.......###.##.# ##..##############)##.##)...................##.###############.####You hit something. Your touch misses something. _Something hits you but does no damage. :i f_You barely miss something. Something hits you. _You take 3 damage, and have 23/38 hp.You barely miss something. Your kick misses something. You touch something!  Reactivating autopickup.:i _You feel a bit more experienced.  You have reached level 6!:i /  --more--:i 7/448/186 2%  Your demonic ancestry asserts itself...:iВ:i  A menacing aura infuses your magic.You regained 4 hp, and now have 27/44 hp. _MP restored: 18:ij:ikmInnate Abilities, Weirdness & Mutations:iKla - You have large cloven feet.b - Spells you cast may paralyse adjacent enemies.c - Your touch may irresistibly damage your foes and sap their willpower.d - Your skin changes colour to match your surroundings (Stealth+).  e - You are weak. (Str -3)f - You have hidden genetic potential.  g - You are vulnerable to heat. (rF-):iAk Demonic magic (level 1/3) When you cast spells, there's a chance that adjacent monsters will be paralysed.This effect is more powerful when casting higher-level spells, but monsters withgreater willpower can resist it. Each level of this mutation allows more distantmonsters to be affected. The third level of this mutation also allows you to paralyse monsters in the same way while zapping wands.:i+m kInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Spells you cast may paralyse adjacent enemies.  c - Your touch may irresistibly damage your foes and sap their willpower.  d - Your skin changes colour to match your surroundings (Stealth+).  e - You are weak. (Str -3)  f - You have hidden genetic potential.  g - You are vulnerable to heat. (rF-):i* :i6 :itC ##.######..<.......,,,,,,,* *, Iich the Chopper ..........#########****,*,* *, Demonspawn ...######........# *,*,* *, Health: 27/44 ==============---------- :iC #### *########.#*****,*,* *, Magic: 18/18 ======================== #*,,,,,,,...,,,,,,*,* *, AC: 5Str: 12 #*,******#.#*******,******, EV: 9Int: 13 :i!D ## *,* #.# #..,,,,,,,,,, SH: 0:iHD ,Dex: 11 :iD n.#### *<* #)# #.#*****,**** XL:  6 Next:  2% Place: Dungeon:4 :iD m....# *,* #@# #.# *,,,,, Noise: =--------  Time: 3064.7 (0.0) :iE .##.# *,* #.####.# ****** a) +1 hand axe ###.# *,* #....#.#Cast: Searing Ray ....# *,* #..#.#.# ....####.# ##...#)# :irE ##.......###.##.# ##..##############)##.##)...................#:iE #.###############.#### _You feel a bit more experienced.  You have reached level 6!Your demonic ancestry asserts itself...A menacing aura infuses your magic.You regained 4 hp, and now have 27/44 hp. _MP restored: 18:i,P :ipR :iP[ :i ^ :i:i:i$:i-:iV:i:i:i:iG:i:ioX:i:iS8=:iT:i,:i$:i7,:i\:i:iK9=:i^:i;,:i*:i,:ig:i,:id:i:iT30=:i:i ,:i :in :i :i :i0:ij:i:iEa1=:i:i3$:i|$:i&:iu):i):i*:i.d32=:ic/:i1:i1:i2:i"5,:i5:i98:ir8:iB9:i_;:i;j3==:i<:i>:i>:i?:iA:iA:icC:i5E:iuE:ivF:iH:i IU4=:iQJ:iaL:iL:i T:iHVa5=:iW:imY,:iZ:i\,:i,_:i_:iM`?6=:ip`:ia:ic:ic:ie:iVg:ig:ih:ij,:il:i7o:iqo:ioD7=:ip:i2s,:i)t:iv:i/w:i^x:iz:i{:i|:i|8=:iǂ,:i:id,:i:in:iK9=:i:iю,:i@:i,:i_:i,:i:i:iV40=:i:iF,:iӡ:i:i}:i:i ,:i:i:iD1=:i:i:iG:i:il:i:i:i:i7U2=:i:ib:i:i:i:i:iJ:i:i:i:i:iK3=:i:iy:i:i(:i2,:i:i,:i :ik _You start resting.HP restored.:i&-:i1125.7 (61.0):i 4==-6.7 (62 _:i :i(S _Health restored: 44:ir :iv :i{ :i :i! :i P:i f _:i $  Things that are here::i ;  a +0 dagger; a +0 robe:i* :iś  _:iO :iA :iܠ ,:i :i :i :if 9=:ij :i[ :i :iЩ :i :i X:i9 :i ,:i :iַ :iJ :i :i: :i :iо :i :i :i :i j  You encounter an endoplasm.:i :iB *,* *,* **,*,,, *,* *.# *,,**,, #.# *$# *,****, :ik ..###########****J#** *,* * ###..<.......,,,,..,* *,* :i ....#########****.#,* *,* #........# *.#,* *,* *  *########.######.#,* *,* *, :i  *,.............@.#,* *,* *  *,#######.########,******,* *,  *,* #.# #..,,,,,,,,,,* *, :in _ *<* #)# #.#*****,*********,  *,* #.# #.# *,,,,,,>,,,,  *,* #.####.# ************ J   endoplasm (asleep)  *,* #....#.#  *,* #..#.#:i .# ##.# ##...#)#:i 235.7 (9.0):i /6.7 (10.0):i :i + _Found 15 gold pieces.:if:i^:i{:i:iJ _But you're not safe!:iVO,* *******,* ,* ,* #.# **,*,, ,* #.# *,,**,, .# #$# *,****,, .###########***#J#** *,* **,* ##..<.......,,,...,* *,* *,* ...#########***#.#,* *,* *,* ##........# #.#,* *,* *,* *########.######@#,* *,* *,* *,...............#,* *,* *,* *,#######.########,******,* *,* *,* #.# #..,,,,,,,,,,* *,* *<* #)# #.#*****,*********,* *,* #.# #.# *,,,,,,>,,,, *,* :iP#.####.# ************* *,* #....#.# *,* #..#.#.#:iW:iYN7.0)Searing Ray _:iY^:i5d:iL(,,,,,,****** *,***,*, ,*.,**, #$# ***,,, .###########**##J##* ##..<.......,,,... ...#########*** ##........# ########.######:iM...............#,* #######.########,****** *,.# #..,,,,,,,,,,* <)*****,********* ,,,,,,>,,,,###*************.:i6Y:i$Z&8:ijb:ii:io *******,,,,,.****** *,***,*, ,*.,**, #$# ***,,, .###############J###* ##..<..............# ...#########*** ##........# ########.######...............#,* :iup #######.########,****** *,.# #..,,,,,,,,,,* <)*****,********* ,,,,,,>,,,,###*************:i R9:i :i 5 ******##*,,,,,.****** *,***,*, ,*.,**, #$# ***,,, .###############J##* ##..<...........@..# ...#############.#.# ##........# #.#,#########.######...............#,* #######.########,****** *,.# #..,,,,,,,,,,* <)*****,********* ,,,,,,>,,,,:i! :i" '40:i9( :i/ :i2 .  The helpless endoplasm fails to defend itself.  You hit the endoplasm. You kick the endoplasm.:i"R:ij31.8 (1.1Searing Ray:i:iQM _You kill the endoplasm!:ip]:i^:iSc:iffH _No target in view!:i:i:iO:i:i:i5:i:iԷ:i:iӻ:iP _:i:i:i/:i,:i::i6 :i~G_You now have 90 gold pieces (gained 15).:iPI:i:i :iH:i:iA:i :iU:i:iZ:iB:iR:iw:i:iu:i.+(:i!d  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.*,**,*********,***,* *,* *,**,* *,* *,* *,* *,**,* *,* *,* *,***** *,**,* ****,* *,# *, *,,,,******,,,,* *K# *,,,*** ,,,,,,,,,,,,***###.* ***,* ************* #..,* *,* ,* #.#,* *,* ,* #@#,* *,** ,*** #.#,**********,,>, ,,,* #.#,,,,,,,,,,,,,*,Searing Ray*,***** #.#**************,  *,,,,,* #.# *, **,***,*:i2b #.# *, K   kobold (missile, asleep) ,,,* *,* #.# *, ,*****,* #.# *, ,,,,**,* #.# *,64.8 (23.0)5.8 (24 _:iS :i! :i# :i( :iX+ J _But you're not safe!:i.O,,**,,,,,,,,,,,,,,,***************,**  *******,* ****,* *,*,,,, *,,,,******,,,,* *K#,,,*** :i ,,,,,,,,,,,,***###.#** ************* #...#  .#,* *,*** ,**.#,**********,,> ,,,* .#,,,,,,,,,,,,, **,****.#*************  *,,,,. **,**.,,* .***.:i9:iɑ86.8 (1.0) _:i:i:iUB*************,,,,,,,,* ,**,,,,,,,,,,,,,,.#*******,* * ,**,*********,***.# *,* *, ,**,* *,* *.# *,* ,**,* *,* *.# *,****** ,**,* ****,* *.# *,*,,,,,******,,,,* *K# *,,,**** ,,,,,,,,,,,***###.# ***,* ************ #.@.# *,* * #.#.# :iC5*,* * #.#.# *,**** *** #.#.#*********,,>, ,,* #.#.g,,,,,,,,,,,*,* *,***** #.###************,* g   goblin ( *,,,,,* #.# *,* K   kobold (missile, asleep) *,***,* #.# *,* ,,* *,* #.# *,*:iQ:i S&7:iY:ikq _You encounter a goblin. It is wielding a +0 club.:i1,,,,,,,,,,*,*,*********** ************,,,..o,,,,,,,,* **,,,,,,,,,,,,,..#*******,* * **,*********,**#.# *,* *, **,* *,* #.# *,* **, **,* *,* #.# *,******* :iHG**,* ****,* #.# *,*,,,,,,******,,,,* #K# *,,,***** ,,,,,,,,,,***###@# ***,* * *********** #...# *,* * #.#.# *,*  #.#.# *,***** ** #.#.#*********,,>,,, ,* #.#.g,,,,,,,,,,,*,** o   orc ,***** #.###************,* g   goblin ( ,,,,,* #.# :i*,* K   kobold (missile, asleep) ,**:i oYou encounter an orc. It is wielding a +0 flail.The orc shouts! The kobold shouts!  The kobold hits you with a +0 club.:iN.o:ilKgoo 2 orcsgK)3-====8:i:iC _You encounter an orc. It is wielding a +0 club. _You take 1 damage, and have 43/44 hp.:i  You closely miss the kobold. You kick the kobold, but do no damage.:iW :i %g.:i ?.o:i :i :i b=---9.9 (1.1:i :i T _The kobold closely misses you.:i h )You hit the kobold.:i P.o:i &g.:iT :i :iF oYou kill the kobold!:i9 mo 3 orcs:i o4=---700:iu :iX _You encounter an orc. It is wielding a +0 club. _Health restored: 44:i *****,,,...,,,,,,,,* ,,,,,,,,,,,,,oo#*******,* **,*********,**#o# ,* *,* #.*,*********,,,,,, ,,,******,,,,* #),,*****,,,,,,,***###.**,* *********** #..:i k  #.#.#g*** **#.#.#*********,,>,,, ,#.#..,,,,,,,,,,,*,******:i ##************,* ,,,,# *** :i N.o:ir Hg..:i /o:ix:i5-1 _:iG:i):i7 )You barely miss the goblin. You touch the goblin.:iO.o:iN.o:iN.o:i5 (:i$.=2:i:,:i4J _You kill the goblin!:ia,,,,,,,,,,*,*,********************,,,...,,,,,,,,* **,,,,,,,,,,,,..#*******,********,**,*:iZbI **, *,* #o****** **,* ****,* #.*,,,,,,******,,,,* #),,,**** ,,,,,,,,,,***###** *********** #....#) :ib #.#.# *,***** *#.#.#*********,,>,,, ..,,,,,,,,,,,*,** ,****###*********** ,,,,*:iCdN.o:i*eN.o:ixk:il.-3:ir:i!y:iu,,,,,,,,,*,* *,,,,,,,,,,,,,,..#,*,********************,,,...,,,,,,,,* **,,,,,,,,,,,,..#*******,********,**#o,*. **, ****** **,* ****,* #o*,,,,,,******,,,,* ,,,**** :i`v,,,,,,,,,,***###** *********** #...#.#)  #.#.# *,***** *#.#.#*********,,>,,, ..,,,,,,,,,,,*,** ,****###*********** ,,,,:izN.o:i#:iwJ==4:i:i; _The orc hits you but does no damage.  :i4Things that are here::iQQ _a +0 club; 3 poisoned darts:i**** _a +0 club; 3 poisoned darts  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.  The searing ray hits the orc.  The orc is almost dead.  The searing ray hits the orc.:iCG~  The searing ray hits the orc.  The orc is almost dead.  The searing ray hits the orc.  The orc is almost dead.  (Press . to maintain the ray.)  Malevolent energies surge around you.:iN/  --more--:iA# ..#... ..# #*# *,*  *,* #*# *,*  *,* #*#   #*#  #@# #.# ***,*  #...# *,*  #.#)# *,*  #.#.#  #.#.#> #.#.. #.###  #.# *,* :i& ..#... ..# #*# *,* :i *,* #*# *,*  *,* #*#   #*#  #@# #.# ***,*  #...# *,*  :i͖#.#)# *,*  #.#.#  #.#.#>:i  #.#.. #.### #.# :i.oooo(1 paralysed):ik6---=5ont:iDlinue: Searing RayRay :i7:i _The orc becomes paralysed! _You now have 16/18 mp.:i r )The searing ray hits the orc.:i )  You kill the orc!The searing ray hits the orc!:i܏ )You kill the orc!The searing ray hits the orc.:i [****:i q.))):i 5----66Searing Ray+ :i% :i+ _You kill the orc! _You now have 15/18 mp.:i :iJ:it:i:iF$:i(--7ast: Searing Ray :i+:i.R _You stop channelling your searing ray.:i.:i/:i1:ia5n:in6:i67-:i7:i8:i69K6=:i5::i<:iP<:i<:iU>:i>:i(?:i@,:iaA:iHO=:iJ:iN,:iN:ibP:iPK7=:ibQ:iSW _You start resting.:i\9--:ia 488.9 (11.0)  You feel a genetic drift.  Large bone plates grow over parts of your arms.You no longer feel a hidden potential within.:i^i/  --more--:i? :i & _:i :i _You regained 2 mp, and now have 17/18 mp.:i :iyInnate Abilities, Weirdness & Mutationsa - You have large cloven feet.b - Spells you cast may paralyse adjacent enemies.c - Your touch may irresistibly damage your foes and sap their willpower.:iO%d - You are partially covered in large bone plates. (SH +4)  e - Your skin changes colour to match your surroundings (Stealth+).  f - You are weak. (Str -3)g - You are vulnerable to heat. (rF-):i< ? Large bone plates (level 1/3) You are covered in bone plates, providing a small amount of shielding. Each level of this mutation provides more SH.  Category: [Anatomy, Substance]:i}Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.  b - Spells you cast may paralyse adjacent enemies.  c - Your touch may irresistibly damage your foes and sap their willpower.  d - You are partially covered in large bone plates. (SH +4)e - Your skin changes colour to match your surroundings (Stealth+).  f - You are weak. (Str -3)g - You are vulnerable to heat. (rF-):i:if:iOA,,,,,,,,,,,,,,,,,,,*,* *,,,,,, Iich the Chopper *******,,,,,,,,..#,*,************ Demonspawn ************,,,...,,,,,,,,* ** Health: 44/44 ======================== :i**,,,,,,,,,,,,,..#*******,* **, Magic: 17/18 ======================-- **,*********,**#.#*,* *,* AC: 5Str: 12 **,**,* #)#*,* **, EV: 9:i0Int: 13 **,**,* #)#*,******* SH: 4Dex: 11 **,* ****,* #)#:i{*,*,,,,,, XL:  6 Next:  6% Place: Dungeon:4 ,,,******,,,,* #@#*,,,***** Noise: ---------  Time: 3188.9 (0.0) ,,,,,,,,,,***###.#:i_***,* * a) +1 hand axe *********** #...#*,* * Cast: Searing Ray#.#)#*,* *#.#.#*,***** **:i#.#.#*********,,>,,, ,*#.#..,,,,,,,,,,,*,** ,*****#.###************,* ,,,,,*#.#*,* _You stop channelling your searing ray. _You start resting.You feel a genetic drift.  :iLarge bone plates grow over parts of your arms. _You no longer feel a hidden potential within. _You regained 2 mp, and now have 17/18 mp.:iz:i:i:io:i~ :i :iO :i :i P:iY :i :i$ ,:id ,:i :i :i? n _You start resting.Magic restored.:i :iz ,92.9 (4:i a8==3.9 (5 _:i :iz Y _MP restored: 18:i:iq:i:i:i:iB:i:iΪ:iL  i - 5 poisoned darts (gained 3):i8&0:ii+4.9 (1:i:i :i:i_You see here a +0 club.:i7 :i*= :iA :iD :i4J :i>N :iN :iP :i*U :iW :iX :iJ\ :ii`  Things that are here:  a +0 club; an orc corpse:ib :ic  _:id :ig <  You see here a +0 club.:ii :ij A== _:ik :in $  Things that are here::i*r ^  a +0 flail; an orc corpse:iv :iZw  _:ix :iz :i| :iK| :i=} :i& :i :i :i] :i :i :i= :iL :i :i :i :i :iL :i :iY :i :i :i% ,:i :i* :ir :i :i& x _t - 2 scrolls of teleportation (gained 1):i 3:i- :i :i ,:i :i :i :i4 :i$ :i2 :i ,:i :iw :i :iK :i- :i :i :i2 :i :i| :i ,:iK :i& :i :i :iu :i :i :iP :i :i :i :i :i9 :iu :iy :i :i :i :i` :i :i :i :i :i :iu :i> :im ,:i :ie :i  :i8 :ir :i3 :i :i :iI :i :if :i :i :i :iL :it :i :iQ :i :iS :ix :i :i- :i :i :i :iT :i :i :ig :i  :iE :i :i :i :i :iB :i :i :i :i :i :iu :i :i :ix :i :i. :i} :iN :iz n:i :is :i!! :i! :i(" :iv" :i$ :i6& ,:i& :i6( :i-,  You encounter an orc. It is wielding a +0 short sword.:i7  ###############   #..............* #.#####.##.###. ,,*,****,** #.# #.##.###.,**,,,,,,* #.# ##.##..... ,,*,****,,* #.# #.........* *,.#########.####..##.###. **,** *,o......@..............#.<* **.#########..........#.#. ,,,,*****,********######......... ,,,,,,,,,,,,**,,,,,,.........#### ,,,,****,,*,**,*****####.###.# :ie8 ,,,,* *,**,**,* #,* #)# o   orc (asleep) *,,** *,**,**,* *,* #)# *,,*****,**,**,* ****,* #)# *,,,,,,,,**,,,,******,,,,* #)#:io@ 1237.9 (43.0):iA 38.9 (44 _:iE :iM :i[:ic:ie:ij:ilJ _But you're not safe!:iR9  * #.............*,* #.#####.##.###,*,****,** #.# #.##.### ,*,**,,,,,,* #.# ##.##....,*,****,,* #.# #.*,** *..#.####..##.###*,** *.o.....#,<* *#.#.#.#,*****,*######.......,**,,,,,,...,****,,*,**,*****####.###.#,* *,**,**,* #,* #)# **,,** *,**,**,* *,* #)# **,,*****,**,**,* ****,* #)# **,**,,,,******,,,,* #)#:ikW:iX89.9 (1.0) _:i[:i_:iO =  * #*,* #.#####.##. *,,,*,****,** #.# #.##. ,,*,**,,,,,,* #.# ##.##,*,****,,* #.# # ,***,** #..#.####..##. ,***,** #.o.,<* ##.#.#.,*****,*######,**,,,,,,. ,,,,,,****,,*,**,*****####.###.#,* *,**,**,* #,* #)# ,**,,** *,**,**,* *,* #)# ,**,,*****,**,**,* ****,* #)# ***,**,,,,******,,,,* #)#40:iS :iFl   * #  ****,*:il  #.#####.##. **,,,*,****,** #.# #.##. *,,*,**,,,,,,* #.# ##.## *,,,,*,****,,* #.# # *,***,** #..:il ?#.####..##. *,***,** #.o *,,,,,<* ##.#:i\m K.# *,,,,,,*****,*###### *,**,,,,,,. *,,,,,,****,,*,**,*****####.###.# *,,,,,,* *,**,**,* #,* #)# *,**,,** *,**,**,*:im e *,* #)# ,,**,,*****,**,**,* ****,* #)# ****,**,,,,******,,,,* #)#:iu :i  * # ****,* #.#####.##.  **,,,*,****,** #.# #.##.  *,,*,**,,,,,,* #.# ##.##  *,,,,*,***#,,* #.# #  *,***,** #..#.####..##.  *,***,** #.o  *,,,,,<* ##.#.  *,,,,,,*****,*######  *,**,,,,,,.  *,,,,,,****,,*,**,*****####.###.  *,,,,,,* *,**,**,* #,* #)*,**,,** *,**,**,* *,* #),**,,*****,**,**,* ****,* #)*,**,,,,******,,,,* #)2:i@`*  * # ****,* #.#####.## **,,,*,*##*,** #.# #.## *,,*,**,,..,,* #.# ##.## *,,,,*,***#.,* #.# # *,***,** #..#.####..## *,***,** #.o *,,,,,<* ##.# *,,,,,,****#,*###### *,**,,,,,, *,,,,,,****,,*,**,*****####.### *,,,,,,* *,**,**,* #,* #*,**,,** *,**,**,* *,* #,**,,*****,**,**,* ****,* # ,*****,**,,,,******,,,,* #:i;g:ig&3:il:i$r:iRj  *****###* # ****,,,,,..* #.#####. **,,,*,*###.#* #.# #. *,,*,**,,....* #.# ##. *,,,,*,***#..* #.# # *,***,** #..:i#.####.. *,***,** #.o *,,,,,<* ##.# *,,,,,,****#.*###### *..,,**,,,,,, *,,,,,,***#..*,**,*****####. *,,,,,,* #.#*,**,*:i2z #,* *,**,,** #.**,**,* *,* *,,,,**,,****#.**,**,* ****,* :i[H*,*****,**,,,,******,,,,*:i:i&4:i:i:i% )The helpless orc fails to defend itself.  You slash the orc!:ih(:ic75Searing Ray:i:iG _You kill the orc!:i! :i5 :i$ :ip H _No target in view!:ix :i :iI :i :i :i :i] :i :if :i :ik : _:i# $  Things that are here::i d  a +0 short sword; an orc corpse:i :i  _:i :i :i :i= :iZ :i3 :i ,:i :i9 :i :i :i :i :i. :i~ :i? :i :i :i :iq :i ,:i: :im :i# :i k  You encounter a ball python.:ib$ 1*,***,** #..#########.####..##*,***,** #.)..................*,,,,,<* ##.#########.*,,,,..#####.###*****######....*,,,,..........#*,,,,,,........*,,,,..####..#.#*,*****####.##:i$ *,,,,,,* #.##.#*,* #,* # ***,**,,** #.*#.#*,* *,* ,,,,**,,****#.*#@#*,* ****,* # :i % Y,*****,,,,,,..*#....#*****,,,,* # ,* *,,,***#.,....S$...,,,***###Searing Ray ,* *,,,***#.##########**** # ,* #..>,,,,,,,* #. :i% ,* #.#,******,*  #.# S   ball python (constriction, asleep) .#####.#.####**,***  #.# .......#..###,,,,,* #.# ######.##.###,***,***** #.#:i+  53.9 (8S.  Found 6 gold pieces.:i2 OS):i4 4==4.9 (9:i; :i? 5 _The ball python hisses angrily.:i:iR:i:i :i3J _But you're not safe!:i*,***,** #.)...................*,,,,,<* ##.#########*,,,,..#####.###*****######*,,,,..........#*,,,,,,.....*,,,,..####..#.#*,*****####.###*,,,,,,* #.##.#*,* #,* #) **,**,,** #.*#.#*,# *,* #) ,,,**,,****#.*#.##.# ****,* #) *****,,,,,,..*#.@S.#*****,,,,* #) * *,,,***#.......$....,,***###. * *,,,***#.###########*** #... * #..>,,..,,,* #.#) * #.#,*#****,* #.#. #####.#.####**,***#.#. ......#..###,,,,,* #.#. #####.##.###,***,*****#.#.##.$..,*[:iB39;49m *,,,,,:i R  The ball python bites you but does no damage.:i3-5.9 (1:i!:i'X _The ball python barely misses you.:iM g .  You hit the ball python. You kick the ball python.:i (:i` u-6Searing Ray:i :i O _You kill the ball python!:i/  _No target in view!:iK _No target in view!:i:iK:iL:i,:i:i:i7:iϔ:i:iN:iR _:ip:i:i:i:iB:iL _You now have 96 gold pieces (gained 6).:i:i޳:i:i}:i,:i :it:iھ,:iX:ic:i~:i8,:i:i:i[:i:i:iaX:iV ***,,,,,..* #.#####.##.### ,,,*,*###.## #.# #.##.### ,*,**,,....# #.# ##.## ,,,*,***#..# #.# # ***,** #..#########.####..##.### ***,** #.).....................# ,,,,<* ##.#########..........#.#:i..#####.##############........ ,,,..........##.@.............###- ,,,..####..#.##.#########.###.# ,,,,,* #.##.##.# #,* #)# *,,** #.*#.##.#*,* #)#*,,****#.*#.##.# ****,* #)# **,,,,,...##....######..,,* #)#  *,,,***#..............#**###.#  *,,,***#.############## #...# :i #..>,,..,,,* #.#)#  You pick up a parchment of Ignite Poison and begin reading...:i 067.9 (11.0):i?F-8.9 (12:i:iF _You add the spell Ignite Poison to your library.:iA 4:ix :i :i. :i :i} :i :iF :iq :il B:i' :id :i5 :i{ :i :i  :i :i :i :i :i :i :i :i :i :i9# :i6% ,:i/4 X:i4 :i~6 :i8 :i8 :i:9 :ic; :i= :iq= :i> :i@ :iB ,:iB :i E :isO  *,,,,..#####.##############. *,,,,..........##...........:iO  *,,,,..####..#.##.######### *,,,,,,* #.##.##.# #,  ****,**,,** #.##.##.# *, :i P  *,,,,**..#####.##.##.# ****,  *,*****........##....######..,,  *,* *,,,***#..............#** :i/P  *,* *,,,***#@############## 70 :iP  *,* #..>.......#  *,* #.#.######.#  ##.#####.#.####**.#**  ##.......#..###,,,.,*  ########.##.###,**#.*****  :iP w########.##.$..,* *..,,,*  ########.##..##,***,##*,*######..##.)##,,,,,* *,*:iW :i8Z ,9.9 (11:iT` :id ; _Found a stone staircase leading down.:i>:i.:iU:i:iZ:i:iG:iɔ:iT:i::iÝB:i%:it:i3:i.:iץ,:iB:i,:iӸ:i:i,:iw:iv,:i:iC:i:i}B:i  A dart slug comes into view.:i*,*****........##......,*,* *,,,***#.......#**,* *,..####.##### *,* #..>.......#   *,* #.#.######.#  ##.#####.#.######.### ##.......#..###.....# ########.##.###.###.#**** ########.##.$.@.# *...,,* ########.##..##.#**,###,*#######..##.)##...,,* *,*Searing Ray  #######)###..####.#****,* #######.###..##*,wo.,**,*#.......##.**,*w   dart slug (wandering)........####.##....#,#*,*o   orc (wandering).#####.##..#.#,**,*.###########.##.....,**,*:i^:i387.9 (8.0).:iM5w.:ijow:i+8.9 (9:i:iJ0 _The orc leaves your sight.:i":iR:i:i ` _But you're not safe!:iPA 8*,* *,,,***#..............#***,* *,..####.############## *,* #..>.......# *,* #.#.######.#  ##.#####.#.######.#####.......#..###.....#  :iA ########.##.###.###.#****#.##.$...# *...,,*  #.##..##@#**,###,*  #..##.)##.....# *,*  #)###..####w###**,*  #.###..##*,...,**,* ##:iLB .###......o##**,* #........####.##....#,#*,* #.###########.##..#.#,**,* #.#:iB n.##.....,**,* #.#.##.##.#***,*:iD 7w.:ihK :iM 29.9 (1 _:iS :i:X :i:i~6---Contam: 10% 90:i:i _You miscast Searing Ray. Nothing appears to happen. _You now have 16/18 mp.:i *** You focus your ray upon the dart slug. The searing ray hits the dart slug.:i0,  The dart slug is heavily wounded.(Press . to maintain the ray.)  Malevolent energies surge around you.:i2/  --more--:iK *,*  *,*   *,* #..>  *,*   ###.###  #.....#  #.###.#  #.$...#   #@#  )##.*...# *,*  )###*###**,*  .*.,**,* ##.**,* #*,*    :i,u *,*  *,* :i~  *,* #..>  *,*   ###.###  #.....#  #.###.#  #.$...#  :i #@#  )##.*...# *,*  )###*###**,* :i .*.##.#*,* :i%:iR% w:i%k..w(paralysed):i&#4:i&------==1ontinue: Searing RayRay :i':i,:i4 _The dart slug becomes paralysed! _You now have 14/18 mp.:i'_ Z .  The searing ray hits the dart slug.:id S***:ib +...:i w3----82Searing Ray+  _You kill the dart slug! _You now have 13/18 mp.:i~3:im:ig:iu:i--3ast: Searing Ray :i}:ioR _You stop channelling your searing ray.:iأ:i:ie:i:i4=:i˯:iı:i 96% :i޲:iY:iĵ72:i:iW _You start resting.:i9--:i+9.9 (6:iD=:iR:iK _Your magical contamination has completely faded away.:ix:iX:i,:i:ib5==:iʍ:i,:i:i,:i:iA:i{:id:iU:i˚:==:i:i@,:i:iG:iK6=:iu:iE,:i1:i:iT:iH:i:i:i:ib:i 9=:i:i:i˯:iְ:i:iʲK7=:iγ:iqB:iw,:i:i,:i:i :ih9=:i6X:i8n _You start resting.Magic restored.:i:i1319.9 (20.0):i`c8==20.9 (21 _:i:i!Y _MP restored: 18:iI B _:i#b   An orc comes into view. *,*****........##....######.. *,* *,,,***#..............# *,* *,..####.############## *,* #..>.......# *,* #.#.######.# ##.#####.#.######.### ##.......#..###.....#  ##.##.###.###.#**** ##.##.$@..# *...,,* ########.##..##.#**,###,* #######..##.)##.....# *,* #######)###..####.###**,*  #######.###..##*,..,**,*  ########.###......o##.**,*o[40:ie m   orc (wandering)  #........####o##....#,#*,*  #.##.##..#.#,**,*  #.##.##.....,**,*1.9 (1.0)o.:izs o==2.9 (2:iLv :i{| % _The orc shouts!:i:it4:i:iJ _But you're not safe!:i#^ *,* *,,,***#............ *,* *...####.############ *,* #..>.......#  *,* #.#.######.###.#####.#.######.### ##.......#..###.....# ########.##.###.###.#**** #.##.$...# *...,,* #.##.@##.#**,###,* .##.)##.....# *,* #)###..####.###**,* #.###..##*,...,**,*#.###.o....o##.**,* #........####.##....#,#*,* #.###########.##..#.#,**,* #.:i^##.##.....,**,* #.#.##.##.#***,*o.:iNfg--3.9 (1Searing Ray _:i?i:i l:iyo2...####.##############..>.......# #.########.#####.#.####:ip......#..###.....######.##.###.###.#****$...# *...,,.##.#**,###.....# *)###..####.###*.###.o##*,...,#.....o##.........####.##....#,############.#,*...:ip*##.#* :iv7o.:iFt==--4:i:i :i]r_You see here a +0 dagger of electrocution.:i+ R****:i   You focus your ray upon the orc. The searing ray misses the orc.(Press . to maintain the ray.)  Malevolent energies surge around you.:i /  --more--:i>W ! *,*  *,* #..>  *,* #.#.  #.#  ..  #.###  #.$...#   #..#  #.@# *,*  )###.*#  #.*#  #.*.  ##*#  #.#  #.#  #.#   *,* :iV  *,*  *,* #..>  *,* #.#.  #.#  ..  #.###  #.$...#   #..#  #.@# *,*  )###.*#  #.*#  #.*.  ##*#  #.#  #.#  #.#   o...o(paralysed)6---==5ontinue: :i [mSearing RayRay  _The orc becomes paralysed! _You now have 16/18 mp.:i **** The searing ray hits the orc.:iEPo...:i3J5----6+ :inU:i\ _The orc is severely wounded. _You now have 15/18 mp.:i (t )The searing ray hits the orc!:i+\****:iD)...:i4---97Searing Ray++ :i _You kill the orc! _You now have 14/18 mp.:iaZR****:i)...3-----8ast: Searing Ray :i:i _You finish channelling your searing ray. _You now have 13/18 mp.:i :i 9--:i :i# :i :i :i] :iA :i :iU :i B:iw :i :ih K4=:i :ij :i :i :i+ ,:iװ :i ,:iu =:i 5==:iB B:i3 ,:i |==:i B:i :i D6=:i :i :io :i :i e=:i[ B:i :i\ #7:i (=:i :i :iD :i :i :i :iX :i :i- :iq :i :i[ 9=:i :i :i :i" :i)% :i% :i' :if+ n _You start resting.Magic restored.:i}6 :i> 055.9 (27.0):iA b8==6.9 (28 _:iH :iO Y _MP restored: 18:i:i:i:i:ih:ie:i:i3:iu:i:iP _:i\:i:iN:i:i:i:iM _You now have 104 gold pieces (gained 8).:i:iN:==:iC:i :iW,:i:i:i:i):i4:i:i,:i:i:i` ,:iO :i/ :i:iR:i:ia&:i&:i'B:i+,X:i,:i"-:iQ-:i-:is.:iN/:i/:i80:i,1:i52:i2:i2:i5:i5:i]6:iH:M _You now have 113 gold pieces (gained 9).:i;:i';:i;:i=:i>:i ?:ix?:i@:ijA:iA:iA:iB:iC:iD,:iE:iF:iF:i7G:iAH:idI:iI:i%J:i\L:iM:i;N:iUO:iP:iR,:iT:iU:iW,:iBX:iY:ih[:i[:i\:iN^:i_:i`:i+a:i^g:i i:iSi:ij:ik:il:il:iJm:ihn:io:iDp:iq:iys:it:it:iv:ix:iy,:i1z:iL{:i|:i|:i}:i:i:iӁ:i܂:id:i:ig:i3:i:i:iʊ:i:iЌ:i:iS:i:i):iN:i:i":iX:iJ:i:i5:iϖ:i:iS:i̘:i:iߚ:i!:i:i:i:i5:i:iI:i(:in:i:iM:iT:i:i':i:i˪:i :i:i:iԸ} *,***,** #.).........:i"u #.....<# ##.######### #......#####.######### #..............##..... :iT*......####..#.##.#### *,.....* #.##.##.#:i ****,*#..#* #.##.##.# *,,,,*#..#####.##.##.# *,****#.@......##....####405.9 (49:iU *,* #...####........... *,* #...####.########## :i*,* #..>.......# :i]*,* #.#.######. ##.#####.#.######.###:i ##.......#..###.....# #.##.###.###.##### .##.....# #.....#:io:i%,6.9 (50:iD:i/9 _Found a stone staircase leading up.:i :i :i :i :i :i P:i :i~ ,:iN ,:iM ,:iS :iV :iT" :i" :i# :i( :is) :i) :i* :i%, :ip- :i- :i. :i 0 :i+2 ,:i|2 :i4 :i(9 :ig: :i; ,:iT< :i> :i#@ :i@ :i@ :i?B :ibC ,:iC :icD :iv           **##*###*   *###).,,,..*   ##...#,*###.##   #..#.#*.,....#   #@...#.***#..# 28.9 (22   #.###.#:i * #..#####   #.###.## #.).....   #.....<# ##.#####   #......#####.#####   #..............##.    #......####..#.##.    #......# #.##.##.    ####.##..## #.##.##. 9.9 (23 _Found a mace.:i:i}:i:i:i/:i:i:i:in:iBB:iX:iR:iB:i>:i,:i:i<  You see here a +0 mace.:i5 _:i:i:i^:i:i:i:i,:i :i[:i:i:i:i:i3:iv:i>:i:ir,:i.B:i3X:iW4:i/P~:iXRB:iyS,:iT,:ihYX:i[:i],:i{^:i`:ib:ic:ie:iSg:ii,:iBk:iVm:io,:iq:iu:iw:iZx:iy:i{:io~:i~:i:iʂ:i,:i:iÈ:iNJ,:i\:i:iU:i:i:i:i:iH:i:iݼ:i:i,:i B:i%B:i[:iUB:i:i1,:iF:i>:i%  You encounter an endoplasm..............# *,*,,,,,,* #####.##.###.# **,.,****,* # #.##.###.#####...,,* *,* # ##.##.............,,* *,* # #.................,,* *, ####..##.###.######..,****, ...........#.# *,,,,,,,,* .........#.#.######*******,** ####............@.# **,*,** .........########.# **,***,** ####.###.# *.# *,** **,*  #.# #)# *.# **,***,**  #.# #)# *.#******,*,** ####.# #)# *.#,,,,,,,,,* J  :i>) endoplasm (asleep) #....# #)# *J),*****,,,* ..######.# *##,* *,,,* ### #...# *,* *,,,*79.9 (5080.9 (51:i.# _Found a club.:i_ :i :i :i :i J _But you're not safe!:i:iy:in _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i ####.##.###.# **,.,****,*  #.##.###.#####...,,* *,*  ##.##.............,,* *,*  #.....,,* *,* ##..##.###.######..,****,* ..........#.# *,,,,,,,,* #.#.######*******,* :iE ###..............# **, ........########@# **,** ###.###.# #.# *,** **,*  #.# #)# #.# **,***,** #.# #)# #.#******,*,** ###.# #)# #.#,,,,,,,,,* ....# #)# #J),*****,,,* .######.# ###,* :i *,,,* ## #...#  *  #.#):i& :iB( 81.9 (1.0) _:i. :i3 :i ####...,,* ##.##.............. ###..##.###.######..,*** ..........#.# *,,,,,,,#.#.######*******,** ###..............# **,*,** ........########.# **,***,** ###.###.# ,** **,  #.# #)*,***,*)******,*,** ###.# #),,,,,,,,,* ....# #)J),***** .######.##,* ## #.. *  #.#).****,*:i:i>92Searing Ray:i:i:i?u##.##.............. ###..##.###.######..,*** ..........#.# *,,,,,,,#.#.######*******,** ###..............# **,*,** ........########.# **,***,** ###.###.# ,** **,  #.# #)*,***,*)******,*,** ###.# #),,,,,,,,,* ....# #):iJ),***** .######.##,* ## #.. *  #.#).****,**********,,>,,,:i:i&3:i:i:i8q J.  You miscast Searing Ray. Nothing appears to happen.:i)J6---Contam: 10% 4:i /:iX7 _The endoplasm quivers. _You now have 16/18 mp.:iE#J.:i5M:i)N-5 _:iU:i>[:ijX  You miscast Searing Ray. Nothing appears to happen.:iKs4------2=6:i:ih _The endoplasm hits you but does no damage. _You now have 14/18 mp.:i  You miscast Searing Ray. Nothing appears to happen.  The endoplasm freezes you.:iT1--2:ilO-----31-7:i:i> _You are frozen. _You take 3 damage, and have 41/44 hp. You now have 12/18 mp.:iL  You miscast Searing Ray. Nothing appears to happen.0-----45=8:i:i)% _The endoplasm hits you but does no damage. _You now have 10/18 mp.:i@Z ***:i]Az You focus your ray upon the endoplasm. The searing ray hits the endoplasm.:i  The endoplasm is moderately wounded.(Press . to maintain the ray.)  Malevolent energies surge around you.:i/  --more--:i`  *,*   *,*    ### :iQa\..#  #.#   #.# *,** **,*  #.# #)# #@#   #.# #)# #*#  #)# #*#  #)# #*) :ia ###,* *,,,*  #...# *,* *,,,*  #.#)# *,* *,,,*  #.#.#   > :i>7  *,*   *,*    ### ..#  #.#   #.# *,** **,* :i7 #.# #)# #@#   #.# #)# #*#  #)# #*#  #)# #*) ###,* :ic8 #...# *,* *,,,*  #.#)# *,*   #.#.#   >:i>W J  The endoplasm becomes paralysed!:iEJ..JJ 2 endoplasms (1 paralysed):iKFl2--9/18 :iF----=9ontinue: Searing RayRay :iL:iV _You encounter an endoplasm. _You now have 9/18 mp.:i*~ Z .  The searing ray hits the endoplasm.:i ***J   endoplasm:ic #J):iD r..)8---90+  _You kill the endoplasm! _You now have 8/18 mp.:i2? *** The searing ray hits the endoplasm.:iJ..7----1++ :i _The endoplasm is moderately wounded. _You now have 7/18 mp.:i / .  :i* +The searing ray hits the endoplasm.:i% U***:i*6 t ...  You kill the endoplasm!:i; 3=6--10=2ast: Searing Ray:i8B :iH _You finish channelling your searing ray. _You now have 6/18 mp.:i,:i-:i3:i7:i_::i=:iH>:i>:i@:isDn:iE7=1:iBHk _You start resting.HP restored.:i5L'--:i.\5.9 (34==37--6.9 (4 _:i&aS _Health restored: 44:i :iP :i :i :i :iP :i :i :ia :i 329=5=1:i :i :i \8=17:it :iB M3:i :i :ix 99% :i :i :i: 75:i :i' :io S=1:iv :i W _You start resting.:iת :i 1506.9 (10.0):iV (:i :i K _Your magical contamination has completely faded away.:idv:i:w:i4~:ig:ih:i^:i:iď:i-:iؕ9==:iȖ:i,:iv:i,:iu:i:i:iv:i:i:==:i:iI:i<,:ik:iQ10/18=:iú:i:iY:ic:i6:i:i:i:i]:i:iJ:i2=:i0:i>,:i:i<:iM1=:i:i:i:i:i:i:i:i:i:i:iu:i9=:iH:i:iI:i2==:i:i>:i:i',:i:iE:i:i:i:i6:==:i:i:i4:i:iY:i:i=:i:iF3=:i:iU:i:i:iT:i:i8:i:i:i:i:iT9=:i1:i,:i::i:iDK4=:iT:i :ic :i :i :i! :iX:i:i:i:i :i9=:i8:i:iS:i:i:iL5==:i:ic:i:i:iL,:i):i !:ik!:iY":i$:i$:==:i%:i',:i(:iW*:i*K6=:i+:i-:i-:i.:i0,:i0:iG3:i3:i84:i5:i69=:ie7:i8:i9:i9:i;:i;:i<:ix>:i>#7:i?(=:i?:ioA:iA:i`B:i5D:ivD:i1E:iF:iG:iG:i@I:iI9=:iJ:iM,:i,N:iQn _You start resting.Magic restored.:il]:ih63.9 (578==4.9 (58 _:in:i%uY _MP restored: 18:iHF:iG:iON:iU:iJV:iY:iZ:iZ:iN]:i _:i=e| _:ie:ig:ibi:ii:i}j:ik:im:in:==:iWo:ix<  You see here a +0 club.:iSy:iy _:iDz:i|:i~:i~:i:i:i:i[:i-:i :iƈ:i:i:i:i:i:iێ:i:i:iz:i3:i:iO:i:iU:iܘ:i:iQ:i:i:iu:i:i:i0:i:iԠ:i :i:i:i:i:i:ia:i:i:i٭:i?:i:i*:i&:i:i):i:i:i~:i:i2:i:i:i:iV:i`:i2:iw:i:i:i:io,:i:i",:i:i:i:iA:iz:i::i:iZ:i:i:i:i:i:i:i:i8:i:ie:i:iO:i:iU:iB:i:i:i,:i:i:i,:i]:i:i:i:i:i1:i:i;:iQ:i:iW:i:i>:iX:i,:i:iP:i:i1:i:i:il:i:i-:i:i:i:iK:ib:i:i:in:i2,:i:i::i:iP :i :i :i :i ,:i/ :i :i :i :i:iN:i6X:i:i:i:ig:i':i`:i:i:i:i:i:il:i :iq :iy!:iX#:i*:i+,:i<,:i,:i-:ix::im>~  You encounter an orc. It is wielding a +0 club.:ixJ# #.# #.## ##.# # #.# ##.###.##  #.#######.#.## # #.#.........# # #.).#####...#  ###.# #...# # #.# #...#  #.# #...# # #.#***#@#.# #********#..>....#.# .,,,,,,,,...#o####.# Searing Ray #********####,* *.# *,* *,*[:iBK1K *,* o   orc (asleep) *,*,* *,* *,* *,* *,*:iXZ621.9 (572.9 (58:i^:il; _Found a stone staircase leading down.:ih< 9 ***o  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.:ib  The orc shouts!  (Press . to maintain the ray.)  Malevolent energies surge around you.:i$ /  --more--:i #.# #.## ##.# # #.# ##.###.## # #.#.#.## # #.#.........# # #.).#####...# # ###.# #...# # #.# #...# # #.# #...# # #@#.# #..>.**.#.# ...#*####.# #,* *.#  *,* *,*  *,* *,*  *,* *,*  *,* *,*  *,* *,* :i  #.# #.## ##.#  #.# ##.###.##  #.#.#.##  #.#.........#  #.).#####...#  ###.# #...#  #.# #...#  #.# #...#  #@#.# #..>.**.#.# ...#*####.# #,*  *,*  *,* *,*  *,*  *,*  *,*:iN R o.:iE -. 6---====3.9 (1.0)ontinue: Searing RayRay _:i7 :i5 r _You now have 16/18 mp.:iUtT )  The searing ray hits the orc.:i{Q***:i &)..):i7 5----1=---4Searing Ray+ :iU :i _You kill the orc! _You now have 15/18 mp.:iq:is9---:i,:iE-5ast: Searing Ray :i:i _You stop channelling your searing ray.:iDB:iAB:i:iŤK6=:i:i,:i:iɩ:i ,:i:i,:i:i:i79=:i:i:i:i:i?:iλK7=:iX:i,:i:i:i:i7:iE:i9=:i:iM,:i:i|,:i/:inn _You start resting.Magic restored.:i+F.## ##.:i,.:iA.###.:iY.:i}.:i-.#........).#####....-:i0405.0):i68==:i,1.9 (16 _:i:iY _MP restored: 18:i)T:iV:i\:ia:ie:ij:ij:ik:iDn:ip:iuP _:iv,:iw:iz:i|,:i~:i<  You see here a +0 club.:i:i[A== _:i:iW:i":iw:i:i1:i3:i:i:i^R  There is a stone staircase leading down here.:i0:i _:i:i:iS:i:i:iu:i,:i:i:i:i:i:i:iY:i   There is a stone staircase leading down here. _  You see here a +0 club. _:i [40m.### *,* ##.## ....# *,* #.# .#.# *,* #.# .#.# *,* #.# .#,# *,* #.# ..#,* *,* #.# ##,******,* #.# .,,,,,,,,,,* #.# *****,***** 84.9 (43 *,,,.[:i U34m?.>....# # ****######### #####5.9 (44 _Found a stone staircase leading down.:i4:i_:i:iV:iک:iȪ:i:ik:i@:iB:i:i:i5:iI:i:i:i:iBX:i:i:i:i^:if :i3L There is a stone staircase leading down here.:i:i _:i:i:iU:i:i:iDL..........# *,* #.# #######.#.# *,* #.# .# #.#.# *,* #.# :i.######.#,# *,* #.# ........#,* *,* #.# .########,******,* #.# .# #..,,,,,,,,,,* #.# )# #.#****#.#########.# .# #.# #....@.>....# .####.# ############# ....#.# ..#.#.# #...#)# ##.##.# ##)##.# ......# ##.####:i292.9 (7.0):i+3.9 (8:ii :i)a _e - a scroll labelled KUOXKY RUPP:iG:i}M:ip:ir,:it:irt:iu:ivw:iy:i7z:i@{:i+}:iP~,:iE:i:iT,:i^:iĄ:iІ,:i :i:i,:i:i:i:i:i,:i###.##.##.####.# #.#.##.##.# #.# #.# ###.##.##.####.# #.#  #............###############.## ######.##.######..<.............. #...##...........#############.#. :i#.........######........# #.#. .......#### #.######.#. ##.###.# #.@..............#.755.9 (62.0) ##.# #.# #..########. ##.###.## #.* #.# #..... ##.##.:iV..#### #<* #)# #.#### ##.........# #.* #.# #.####...##.# #.* #.####.# # :i##.###.# #.* #....#.# ######.....# #.* #..#.#.# ...........####.# ##...#)#:i:ix,6.9 (63:iS:i#9 _Found a stone staircase leading up.:is :i :i% :i :iM :i ::i :i X:i :i :i5 ,:i :i :i :i :i :i& ,:i :iw P  There is a stone staircase leading up here.:i :i  _:iZ :iP :i ,:i :iQ :i :iJ :i :i :i ,:i :i :i! ,:i" :i$ :i$& ,:ig( :iH+ :i, :i- :i. :i2 :i4 ,:i5 :i58 :i9 :iG: :i%; :iH= :i? :i`B :iC :iE :iG :i6H :iI :iK :iL :i(M :iN :iYP :iR ,:iAS :iU :izW ,:iX :iY :i\ ,:i`] :i^ :i` :ia :ia :id :ie ,:if :ig :ih ,:im :in :i p :ip ,:ir :is :iu :iW :iޘ :iR :i :i :i Y #.###########.##.##.####.#  #.###########.##.##.# #.#  #.###########.##.##.####.#  #.# #............##  #.# ######.##.######..<  #.# #...##...........##  #.# ###.........######...  #.# #........#### #####  #.# #.##@###.# #....81.9 (25  #.# #.##.# #.# #.###  #.# #.##.###.## #.# :i' $ #.# #.##.##...#### #<#  #.# #.##.........# #.#  #.# #.#####...##.# #.#  #.# #.# ##.###.# #.#  #.#######.######.....# #.#  #..............####.#:i :i :i4 E _Done exploring.:i":i:iy:iR:i:i::i:iE s..0.0).....<...........# #..####.:ip:i:iE _Done exploring.:ih:imRead which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  w - 2 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK  e - a scroll labelled KUOXKY RUPP [!] read|quaff[?] describe selected:ivz:i:i #.###########.##.##.####.#Iich the Chopper#.###########.##.##.# #.#Demonspawn#.###########.##.##.####.#Health: 44/44 ========================#.#:i;6#............#### Magic: 18/18 ========================#.#######.##.######..< AC: 5Str: 12#.##...##...........## EV: 9Int: 13#.# ###.........######... SH: 4Dex: 11:i#.# #........#### ##### XL:  6 Next: 11% Place: Dungeon:4#.# #.##@###.##.... Noise: ---------  Time: 3781.9 (0.0)#.# #.##.# #.##.### a) +1 hand axe:i#.# #.##.###.## #.#Cast: Searing Ray:i#.# #.##.##...#### #<##.# #.##.........# #.##.# #.#####...##.# #.##.# #.# ##.###.# #.##.#######.######.....# #.##....................####.# _There is a stone staircase leading down here. :i_e - a scroll labelled KUOXKY RUPP _Found a stone staircase leading up. _There is a stone staircase leading up here. _Done exploring. _Done exploring.:iP  Okay, then.:iɘ:i:iZ. _:i :iGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Missiles (go to first with ():iA4i - 5 poisoned darts Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  h - a ring of magical power (worn)e - an amulet of chemistry:i  #.###########.##.##.####.#Iich the Chopper#.###########.##.##.# #.#Demonspawn#.###########.##.##.####.#Health: 44/44 ========================#.##............#### Magic: 18/18 ========================#.#######.##.######..< AC: 5Str: 12#.##...##...........## EV: 9Int: 13#.# ###.........######... SH: 4Dex: 11#.# #........#### ##### XL:  6 Next: 11% Place: Dungeon:4#.# #.##@###.##.... Noise: ---------  Time: 3781.9 (0.0)#.# #.##.# #.##.### a) +1 hand axe[1:i 1;5H#.# #.##.###.## #.#Cast: Searing Ray#.# #.##.##...#### #<##.# #.##.........# #.##.# #.#####...##.# #.##.# #.# ##.###.# #.##.#######.######.....# #.##....................####.# _e - a scroll labelled KUOXKY RUPP _Found a stone staircase leading up. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Okay, then.:i :i$ :i :i :i":i$:i):i .:i0:i3:iB4:i4:iW4:i?\:iW]E _Done exploring.:iJ:i,:iS::i:i:i:i:iE _Done exploring.:i4h  (D) Dungeon  Where to? (Tab/Enter - D:4, ? - help) :i k[?25h[?0c  What level of the Dungeon? (default 4, ? - help) :i2 [?25l[?1c:iP:5:i::i?;:iIE:iF:iN _:iO:imSX:iU:i>W,:iX:iZ:i(\:i\:i]:i`:ia:ija:iUb:id:if,:ig:ij:il:il:im:iOq:is,:iu:i8w:ix:ix:i>y:i|:i}:i~:i:i5:i:iz:i:i:i:iC:iQ:iP:i,:iA:i :iH:i:i:i:i,:i:i:iw:iҥ:i:i]:i:i[:i:in:iȲ,:ij:i':iA,:i:i:i :ik:i:i:i,:i:i0:i:i):i:iMY  There is a stone staircase leading down here.:i:i:iG$ _:iw:ifh5:ij< _You climb downwards.  Found a hand axe.:i6u- #......#  ##......#  .......#  #......#  .####......#  ...........#  :ivR....)#  .......@#  808.4 (26.5) ......#.#   ...## #.#  #  #.# ..# :iLv?### :iz:i:ia _There is a stone staircase leading up here.:i :i :i :i :i :i :iu :iz :i :i :i P _:iF :i :i :i/ :i :iZ :i :i :i :id :i :iQ :i e  You encounter a hound.:i' : #.#.# .. ##.#.##.# ........### .?....... # #......#h#.#.##......#...# #@.....#:i  .####......# #...........# .....)......#........<####.......#.#h   hound (wandering)#...####.####. #.## #.#:i8 112.4 (4.0):i :iq 23.4 (5 _:i :iC ...#  #.#.# .. ##.#.##.# ..### .?....... # #......#h#.#.##......#........##.#.####......# .####......# #...........# .....)......# ........<#### .......#.# #...####.####. #.#.4.4 (1:iI:i]K;iU4;i\;i_H _No target in view!;iV ;iZ -5 _;i` ;ie ;iʷ;if&6;i;iͬ ;i &7;i ;i ;im <8;inq ;iu ;i;iL&9;i;iS;i+I  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! ;iI g s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.;iX^;iaH======20;ig;ilF _You shout for attention! You hear an angry hiss.;ipD ;i>G G------1;izL ;iQP ;i ;iE------2;i;ih;i`;ibc&3;i6j;im;irn ;ip &4;i v ;iMx ;i<5;i;i;i;i&6;i;i;i ;iJ &7;i! ;i" ;i;i&8;i;i;i'X;is[&9;ia;ih;i4j;il'30;iq;ipu;i ;i &1;i ;i ;i;iD&2;i #;ib);i;i;i;i;iO;in:;i;ij;i;i,;i;i;,;i;i;iX;i;i;i#.# #. #.# # . ..... . ....# # # #. #.#.# ..# ##.#.##.#.##.# ...........###..#.#.##......#..#.#.##......# ........#.#.########......##...........#.....)......#........<####5.4 (36.4 (4;i` _h - a scroll labelled SUMNOGAITT;i%;i(;i.;i3;is7;i;;iz<;i<;i?;iCB;iOFB;iLX;iM;iN;i*O;ioP;iS;iS;iT;iX;i\f  You encounter an adder.;id: ##  .. ... .# . ..##.#  #.#.##.###...###.#........S.ß #;idD # #@##.#.# ..#...##.#.##.#.##.# ................### .................. ....#.#.##......##....#.#.##......#S   adder (wandering);idH................#. #.#.####......# #.#.####......#;ii@<40;ik,S;iq;is+1.4 (5;iTy;i9 _Found a stone staircase leading up. ;iOT ;iGW ;i[ ;i^R _No reachable target in view! ;i ;iF ;i ;ie ;ibJ _But you're not safe! ;iew0< ;i|( ;i 22.4 (1 _ ;i ;id ;i ;ij&3 ;i ;i ;ijh.. .. #. #.###.##.# ..... .# ....##.#  #.#.##.###....###.#........ .<.ß...@......# # ;ik....##.#.##.#.# ..#S...##.#.##.#.##.#  ....### ............ ....#.#.##......##S   adder (wandering) ....#.#.##....# ............#. #.#.####......# ;iq;S. ;ir:S. ;iyFS ;i|&4 ;i3 ;i/ _The adder hisses angrily. ;i=u   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. ;iR.S ;iz ;iZ======5Searing Ray ;i ;iJ. _You shout for attention! ;iFH6S. ;i.O ;iPG------6 ;igU ;iY ;i *** You focus your ray upon the adder. The searing ray hits the adder! ;iV  ------The adder is severely wounded.(Press . to maintain the ray.)  Malevolent energies surge around you. ;i&] /  --more--;i  .. .. #. #.# ##.##.# ...... .#  ;i# N....##.#  #.#.##.###.  ...###.#........  .<.ß***@......# #  ....##.#.##.#.# ..#  ....##.#.#  .........  ..........  ....#.#.##.  ....#.#.##......#  ................#  .  ;i*~  .. .. #. #.# ##.##.# ...... .#  ....##.#  #.#.##.###.  ...###.#........  .<.ß***@......# #  ....##.#.##.#.# ..#  ....##.#.#  ......... .......... ....#.#.##.  ....#.#.##.. ............. .[;i rm .S;i .;i 6---==7ontinue: Searing RayRay _;ii ;i r _You now have 16/18 mp.;iIT .  The searing ray hits the adder.;iMI***;i}...;i05----4-8Searing Ray+ ;i;;i _You kill the adder! _You now have 15/18 mp.;i;i7-;i;i;i;i~-9ast: Searing Ray ;i$;iR _You stop channelling your searing ray.;iL;i;ih;in;iia6=;i.;iD;i;i;i;iB ;i ;i ,;ij ;i;i 9=;i;i;i;i;iv;iK7=;i;i;i#;i;i%,;i1;i;i;i_;i ;i 9=;i!;i#;i $;i$;i(n _You start resting.Magic restored.;i.-8-;iW50634.0);i7b8==4.4 (15 _;i <;iBY _MP restored: 18;ii ;i ;i ;i^ ;i ;ih# ;i# ;i$ ;i( ;i2 q #. ## .. .. #. #.###.##.# .... .#;iT3  ....##.#  #.#.##.###. ...###@#........ 0.0)∩.<.ß..........# #....##.#.##.#.# ..#ß....##.#.##.#.##.#..........###..............# ....#.#.##.##;i"4  ....#.#.##....# ..........#;i: ;i&? +5.4 (1;iA ;i3F 6 _Found Hatibuu's Armour Emporium.;i;iMJ;i;iP;i;i"#. ## .. ... #. #.#.. ##.##.##.. ...... .#.... ....##.##.ß.. #.#.##.###.......###.#........>.∩.<.ß@.........# #6.......##.#.##.#.# ..##.ß....##.#.##.#.##.##...................###............#.#.....#.#.#####.....#.#.##......#..................# . #.#.####......#;i2 A7.4 (2;i(;i; _Found a stone staircase leading down.;iZ;i;i;i,;i;iG;i;iX;i:f==;i;i ;ip!;i";i$;ih';i';i](;i,P  There is a stone staircase leading up here.;i/;i0 _;i1;i3;i6,;i8;i;>;iEWelcome to Hatibuu's Armour Emporium! What would you like to do?  a -  435 gold the +2 chain mail of the Ancient Friends {rElec Str+3}b -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  48 gold a +0 ring mail  e -  10 gold a +0 robe  f -  10 gold a +0 robe  g -  10 gold a +0 robe  h -  48 gold a +0 scale mail  i -  312 gold a +3 scale mail of cold resistance You have 113 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list;ia $  You are short 322 gold pieces for the purchase.[Enter] buy shopping list;i{KR You don't have enough money.;i> ;i6 ;i6 F#. ##Iich the Chopper#......... ..Demonspawn.. .#..#...##.##.#Health: 44/44 ========================... ...#...##.##.#Magic: 18/18 ========================#...##............ .#AC: 5;i PStr: 12............ ....##.#EV: 9Int: 13#....#.ß..## #.#.##.###. SH: 4Dex: 11#..........###.#........ XL:  6 Next: 14% Place: Dungeon:5...ß.>.@.<.ß..........# Noise: ---------  Time: 3872.4 (5.0)#...:.......##.#.##.#.# a) +1 hand axe.....#.ß....##.#.##.#.## Cast: Searing Ray.... #..................;i a... ....................## ..#.#.....#.#.##..... ...#.#.....#.#.##..... .. ................... .....#.#.####.....  _Magic restored. _MP restored: 18 _Found Hatibuu's Armour Emporium. ;i _Found a stone staircase leading down. _There is a stone staircase leading up here.  There is an entrance to Hatibuu's Armour Emporium here.;iz ;i ;i3 h _MP restored: 18 _Found Hatibuu's Armour Emporium.a stone staircase leading down. _There is a stone staircase leading up here.  n entrance to Hatibuu's Armour Emporium here. _You can access your shopping list by pressing '$'.;iS4;iW;i=\;i`;id;i`e;iug;ii;il;ip: _;ir;ivu;iu;iw;iy;i|;i};i~;is #......... .......#..#...##.##.# ........#...##.##.# ###...##............ .# ...... ....##.# #....#.ß..## #.#.##.#.###..........###.#..........ß.>.∩.<.ß. #...@.......##.#.##.#;i}R........#.ß....##.#.##.#...#......................####...#.#.....#.#.## #...#.#.....#.#.## ............... ##.........#.#.#### #.#.####You pick up a parchment of Soul Splinter and begin reading...;i”+5.4 (3;i+6.4 (4;i|;i>F _You add the spell Soul Splinter to your library.;iw6;i;;i@;i F;iJ;i O;iO;iwP;iR;iS;irT;iPYX;i$Z;iS[;i/];i];i^;it`;i c;ic;iZd;imh;iBj;ij;imk;im;io;i p;ip;it;iw,;iy;io{;i~;in;ie;i;i ;is;i;iK;i,;ib;i;i;i;i+;iq;.........###..........##..............ß.>.∩.<.ß............#...........#................#.ß...........#.......................................####...#.......#####...#.#.....##@................;is#.#. #)#####.........#.... ... ....#.... #.. ##... #. #.### #.# #.# #.# ;iJn.....ß.>.∩.<.ß..#...........#........#.ß.........#.................................####...#.##.......#####.......##............#.#. #@#####..#................#.... ...#.##........ #  # #.#####.. #.#...;i087.4 (11.0);i,8.4 (12;i;i ;i=w_You see here a +1 dagger of protection.;ir};iI;i5| _;iB;iB;i;iA;i`;i;i;i ;i ;i ;i ;i;i0;i;i;i;i;i;i<;iV ;i";i,#;iE$;i&;i(;iU);i*;i,;i.;i/;i0;iq<;i?;i?;i@;iC;iF;iuG;i1];iB^;ia,;iPb;ib;ie;ig;ig;ih;ijj;ik;iZl;im;in;i.q;iq;iUr;i _You now have 127 gold pieces (gained 14).;i%B;i;i&;iB;i;i;i,;i;i!;i;i;il;i/;i[;i;i;iQ;i,;i};in;i;i;ic;ix;i;i1;i';i,;i,;i/;i%;i;i;i;i;i:;i;i;iI;i;iK;i;ij;i;i$;i;i;iC;i;i0;iG;iAB;i;i;is;i;i;i;i;i^;i;i;iw;i;i;iz;i;i_;i! ;i`;i=!R  You encounter a sleepcap.;i!;i. .###..#.#  f..... ... ;i.2 #..#. .........  # ..... ........#  #. .... .#  #. #..# ..####.... ;i. #.##..####..#.# ;i/. #........  #@......#####..###  #.;i6/# #..#   #.;i`/>#####..### ;i0 ##................. #.......####.....## #.......####.....# f   sleepcap (wandering) #................# ;i0##......####.....## #......# #.......;i2-949.4 (61;iP9;i<450.4 (62 _;iqB;iCH;i7;i;i%;ig;in J _But you're not safe!;iUM ........#..#.h#..###..#.#.f........ ##..#.. ..# .;i.#. .... ........##. #..# .....##..####..####..#.##.............#.##.####..###. #..#  #.......#####..###.....h   black bear (asleep).....##......##.;iiE.f;iCWf;i11.4 (1.0);i";i"*[ _You encounter a black bear.;i_###..#. ............#..#.h#..###..#.# .......... ###f.#..... ........#. ..... ........##. #..# .....;iP#.##@.####..####..#.#............#.#####..#### # #####..####...........######;i0.....#;iD.f;i';i92Searing Ray;ix;i;iV ****You focus your ray upon the sleepcap. The searing ray hits the sleepcap.;i@  The sleepcap is lightly damaged.  (Press . to maintain the ray.)  Malevolent energies surge around you.;itF /  --more--;i4- #... .... #..#.h#.. ......... ###*.#..... # ..*.....  #. .*...  #. #*.#  #.##@.# #........... #.##.......# # #.......# #..#  #.......# ##........ #.......## #.......#   ;i #... .... #..#.h#.. ......... ###*.#..... # ..*.....  #. .*...  #. #*.#  #.##@.# #........... #.##.......# # #.......#  #.......# ##........ #.......## #.......# ;i G.f;iE %..;i 6---==3ontinue: Searing RayRay _;i ;i, r _You now have 16/18 mp.;iV **** The searing ray hits the sleepcap.;iG.f;i&..;i5-----4+ ;i;i _The sleepcap is moderately damaged. _You now have 15/18 mp.;iE ****The searing ray hits the sleepcap.;i39---4----  The searing ray hits the sleepcap.  The sleepcap is moderately damaged.black bear growls angrily.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.;i/  --more--;iǪ #... .... #..#.h#.. ......... ###*.#..... # ..*.....  #. .*...  #. #*.#  #.##@.# #........... #.##.......# # #.......# #..#  #.......# ##........h #.......## #.......#   ;iG.h;iF  2   0 =5ast;i3  #... .... #..#..#.. .....h... ###..#..... # ........  #. .....  #. #f.#  #.##@.# #........... #.##.......# # #.......#  #.......# ##........ #.......## #.......#  _You stop channelling your searing ray.  The sleepcap releases spores at you!;i .hYou wake up.You are engulfed in a cloud of soporific spores!;i;i23------------ 9  4 =6.4 (2;i;i# _You are unaffected. _You take 21 damage, and have 23/44 hp. MASSIVE DAMAGE!! You now have 14/18 mp.;i< .You hit the sleepcap but do no damage.You kick the sleepcap, but do no damage.You touch the sleepcap!!;iXF s.h;iJ /25--;iK 7.4 (1;iQ ;ieY O _You destroy the sleepcap!!;i4~O--!;i!;iq^ _You are too injured to fight recklessly!$;ir  Casting: Searing Ray (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$;ims%;i~k\ ###..#... Iich the Chopper #... ............. Demonspawn #..#..#..###..#.#. Health: 23/44 ============------------ .................. Magic: 12/18 ================-------- ###..#.............# AC: 5Str: 12 %;itl# .....h.. ........# EV: 9Int: 13 #. ...*. ........# SH: 4Dex: 11 #. #.*# ..####..... XL:  6 Next: 25% Place: Dungeon:5 #.##@.####..####..#.# Noise: =--------  Time: 3957.4 (0.0) #.................... a) +1 hand axe #.##.......#####..### Cast: Searing Ray # #.......# #..#  #.......#####..### %;il ##................. h   black bear #.......####.....## #.......####.....#  #................# %;im_You are too injured to fight recklessly!  Casting: Searing Ray (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;i 6;i*H --70ast: Searing Ray 6;iFK R _You stop channelling your searing ray.6;iK 6;iL 6;iS 7=8=6;iX B6;i!Y 6;i}Y 6;i[ 6;i[ S8=6;i] 6;i^ 6;iD_ 9=6;i&` 6;ib ,6;id 6;ie 6;ie #96;i;f 1==6;i/g 6;ihi 6;ii T19=6;ik 6;il 6;iVm 6;iM ==20=10/18=1==2==6;in y1=6;i& ,6;iؘ 6;i 43==6;i ,6;iP 6;i 4=2==6;i 6;i 6;i! 6;i 6;iү 6;iM 6;i 6;i 6;iM 6;i 6;i t5===6;i˷ 6;ib 6;iù 6;i 6;i 6;iU M3=6;i 6;i B6;i 6;i S6=6;i 6;ih 6;i 6;i 6;iN 6;i 9=6;i 6;i 6;i 6;i 6;it 6;i> K7=6;i 6;i a4=6;i 6;i ,6;i 6;iU 6;i S8=6;i 6;i 6;i 6;i 6;i 6;i O=6;i 6;i 6;i~ 6;i] 6;i 59=6;i E5==6;i 6;i 6;i3 6;i 6;i 6;i 6;i 6;ir 6;i 6;i 6;i 6;i q30===6;i 6;i ,6;i+ 6;it 6;i K6=6;i 6;i 6;i K1=6;i_ 6;i 6;iR 6;i 6;i` 6;i 6;iM 6;i 6;iB 9=6;i 6;i 6;i. N32=6;i 6;i 6;iN K7=6;i 6;i 6;id 6;i` 6;i 6;i 6;iz 6;ib 6;i j3==6;i 6;i; 6;i 9=6;ie 6;i 6;i9 6;i 6;i 6;i[ 6;i ! 6;i$ n _You start resting.Magic restored.6;iP- q4=--6;i6 24033.4 (63.0)6;i9 b8==4.4 (64 _6;i> 6;i F `  You regained 18 hp, and now have 34/44 hp. 6;iF K_MP restored: 187;i7;i)7;i7;ib7;iH7;iN7;i7;i7;i7;in7;i7;iYK5=7;ig7;i7;iA:==7;i7;i,7;i7;if7;i7;iB7;i7;iU6=7;i7;ib,7;i7;idn7;iw7=7;iR 7;i4 7;i N8=7;i 7;i7;iA7;i7;i7;ih7;i7;i'7;i7;i7;i7;i59=7;i7;i7;iR7;i7;it7;i ,7;iA!7;i#,7;i$7;i&7;i&V40=7;i4'7;i(7;ix)7;i2*7;i,7;i,7;i-7;i/7;i'0K1=7;i17;i47;i47;i57;it: _You start resting.A hound comes into view.7;i|Fhh   hound (wandering)60.4 (267;iL7;igP31.4 (27 _7;iU7;i]i _You regained 7 hp, and now have 41/44 hp.7;i͕7;iw7;iD7;iV` _But you're not safe!7;i t ......## .#. ###..#h...............#..#..#..###..#.## .....##.###..#.....#.............#.....................##. #@.# ...#.##..####..####..#.##....................#.#.#####..#### # #####..####...........#######.h7;iy @.h7;ih 7;iX% d2.4 (1.0)Searing Ray _7;i/ 8;iJ##. .. .....## .#. ###..#.............. #..#..#..###..#.# # ..h...#.###..##.....@...............###..##..####.....##.##..####..####..#.#....................##.......#####..####..# #..#  .#####..####...........8;i%#8;i9.h8;i#8;i^2=38;i8;iL8;i5 M***8;i̷   You focus your ray upon the hound. The searing ray misses the hound.(Press . to maintain the ray.)  Malevolent energies surge around you.8;iF /  --more--9;i֞ #.. ..  #.## .#.  #........ #..#..#.. # ...*..... ##.###.*#.....9;i #......*...... #.....@....... ##..##..####.. ##.##..# #...... #.##.... # #.......# #..#  #...... ##.......9;iq , #.. ..  #.## .#.  #........ #..#..#.. # ...*.....9;ir  ##.###.*#..... #......*...... #.....@....... ##..##..####.. ##.##..# #...... #.##.... # #.......# #..#  #...... ##....... 9;is U.h9;iyt >.h9;it 9;i{ a.h9;io} 6---==4ontinue: Searing Ray9;i} DRay _9;ig 9;iЋ  9;i d_You now have 16/18 mp.:;i| **** The searing ray hits the hound!:;i  ...hThe hound is heavily wounded.:;i5----5+ :;i:;i _The hound barely misses you. _You now have 15/18 mp.:;ij **** The searing ray hits the hound.:;in ...h The hound is almost dead.:;i 14---6++ :;i :;i( :;i2 _The hound bites you. The hound misses you. _You take 1 damage, and have 41/44 hp. You now have 14/18 mp.:;i>t .The searing ray hits the hound.;;i"****;;iǍs ....You kill the hound!;;i 23---737ast: Searing Ray;;iO _You finish channelling your searing ray.;;iv;;i  Your Conjurations skill increases to level 5! _You now have 13/18 mp.;;i]b;;iGe;;ii;;im;;ir;;iiv;;iv;;iaw;;iz,;;iB~w4=;;iĂX;;i";;iK3=;;iq;;i;;ig;;i;;i;;i9=;;i;;i`k _You start resting.HP restored.;;i'--;;i{,73.4 (6;;ie4==--;;i+4.4 (7 _;;i;;iS _Health restored: 44;;i*@;;iC;;i1H;;iLM;;iP;;iT;;ilU;;iyV;;iTX;;iXL5==;;i>]B;;i];;i[_,;;i`;;ic;;il===;;it_;;i v6;;iv=;;iw;;i^x;;i|;;i};;iZ;;i;;id;;iR;;iӈ;;iK;;i;;iɋO=;;i;;i;;iV;;i;;i7=;;i;;i˔;;i>;;i;;i;;i;;i;;i;;i;;iG;;i;;ie=;;i,;;i4 _You start resting.Magic restored.93.4 (19.0)8==4.4 (20 _;;ihY _MP restored: 18<;iJ<;i,<;i/P<;i+<;ij<;if _<;i,<;i<;i<;i<;i`<;i<;i@<;i:==<;iY<;i<;iB<;i<;i<;i<;i<;iE,<;i<;i<;i<;i<;iR<;iX<;i,<;i,<;i<;i<;i$<;i<;i<;i<;i<;i<;i<;i<;i<;i<;is<;iW<;i<;i, <;i{ <;i <;i <;i#<;i!<;i,<;i5<;i<'<;i4-X<;iB0B<;iy5X<;i7<;i8<;iu9<;i9<;i;<;i*=<;i=<;iK><;iE@<;iOB<;iB<;ilC<;iFE<;iF,<;iG<;iJ<;iL,<;iM<;i O<;iQ,<;i;S<;iJT<;iFV,<;i3W<;iZ<;iZ<;i[<;i[<;i]<;ir_,<;i^a<;i^b<;i$d,<;id<;iiX<;i>qB<;i$r<;it<;iv,<;iw<;i,z<;i|<;iq|<;i~<;ic<;iu<;i<;i΂<;iX<;iI,<;i^<;il<;iR~  You encounter an orc. It is wielding a +0 club.<;i #.# ....  ..# .#.  #.##..  ..#.... .  #.#.?... ..  #.#.#..# ...  ....#..# ....  #... #.#.#@.#.....  ... #.#.#........  ..#####.#.#.##..... <;i ...................  .................... ..... #.# .#.###.#.#.##....o...###... o   orc (wandering) #.##.###.#....................... #.##.....................#.# #... <;iz^#.######.###.#......###...<;i&.128.4 (34<;if9.4 (35 _<;i <;i <;i <;i- <;is J _But you're not safe!=;iF#.# ......# .#. ##.##.. ...#.... ..#.#.?... ...#.#.#..# ...#....#..# .....#... #.#.#..#......... #.#.#.@......######.#.#.###....................#......... .# .#.###.#.#.##....o...###...# .##.###.#..................... .##...............#.# # .######.###.#......###. .# #.....###....ßo.=;iKL=;iO930.4 (1.0) _=;iV=;i_=;i#.# .... ..# .#.#.#####.##........#........#.#.?.......#.#.#..#.....#....#..#..  #... #.#.#..#.... #.#.#.# =;iz..#####.#.#.##.#..............#............. # .#.###.#.#.##...o....###...# ##.###.#.............. ##...............#.# #....# ######.###.#.............###. # #.....###.ß.>=;i W.o=;i =;i&1=;i=;i =;i4..# .#.#.#####.##.......:..#....#.#.?.... #.#.#..#.....##....#..#........ #... #.#.#..#.  ... #.#.#........##=;i|#####.#.#.##..#......................#.................#.###.#.#.##.###...## #.###.#...........o........ #.....................#.# #....####.###.#.......###......  #.....###........ß.>####..##.###.#......=;i4o.=;iO=;i92Searing Ray=;i=;i$5 _Found a parchment of Swiftness.=;i ###.##.......:..#....#.#.?.. #..#.....##.....#.... #... #.#.#. =;i  #........## ..#####.#.#.##.......#.................... .#.###.#.#.#####...## #.###.#..........o............................#.# #....# #####.###.#......###.....  #.....###.......ß.> #####..##.###.#..... ..................#=;i 1o.=;i =;i C3>;i{..#....#.#.?. #..#.....##.....#... #... #.#.#...  #........##>;io  ..#####.#.#.##.......#.................... .#.###.#.#.#####...## #.###.#.........o............................#.# #....# #####.###.#......###.....  #.....###......ß.> #####..##.###.#..... ..................#>;i >;i=$;o.>;ih*>;i[,&4>;i3>;i6>;iy )You hit the orc.  The orc shouts!  You kick the orc.>;iMS>;iN4====5Searing Ray>;ie>;ikG _You kill the orc!>;i>;iR>;iH>;i+H _No target in view!>;id>;i_h>;io>;iqH _No target in view!>;i~P >;iT >;iX >;i] >;io >;ir >;is >;iu >;iy >;i{ >;i2 P _>;i2 ,>;iz >;i >;i >;iD >;i ,>;iœ >;im >;i ,>;i" >;i >;i ,>;ië >;i ,>;i >;iѳ $ >;i* +_a - 2 scrolls of enchant armour (gained 1)>;i 3>;i >;iݶ >;il >;i޷ ,>;i >;is ,>;it >;i$ >;i ,>;in >;i >;i h #  .#  ########.# .  ###.##.......   ...##.#.#.##.. >;i ] ########.##:. ----472.0) .......#......  #.#.....<  #.#.#..#.....##.# ....#..#. ... #.#.#..# ... #.#.#........##.#  ..#####.#.#.##......... #..  . .....#..#>;i >;i$ I----8.4 (13>;i >;i? ; _Found an escape hatch in the ceiling.?;i?;i?;ix?;i?;iP?;i ?;i?;iP?;i?;i?;i!?;i,?;io,?;iխ?;i>?;iu,?;i.?;i4?;i/?;i?;i?;i?;i,?;iǺ?;i_?;i?;i?;iG?;ik #..####.# .#!##.### ..#.##... ..########.##.###.# ###.##............#.....##.#.#.##...... ######.##........ .....#..........  ?;iu#.#.............<......  #.#.#..#.....##.###.  ....#..#.......... ..  #.#.#..#........... ..  #.#.#........##.###. #. ##.#.#.##......... #...... ... .....#..#...##.You pick up a parchment of Swiftness and begin reading...?;if254.4 (6.0)?;i#+5.4 (7?;im?;iB _You add the spell Swiftness to your library.@;iv@;iD@;iQ@;iףF _Unknown command.A;iPA;iS Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy50% 1b - HailstormConjuration/Ice52% 3  c - SwiftnessAir86% 3  d - Iskenderun's Mystic BlastA;iZTConjuration/Translocation 90% 4  e - Rending BladeConjuration/Forgecraft 90% 4  f - Dimensional BullseyeHexes/Translocation99% 4  g - Ignite PoisonFire/Alchemy99% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD;iLD;iHRD;iDZIich the Chopper#..Demonspawn####.# .Health: 44/44 ========================#!##.### ..Magic: 18/18 ========================#.##... ..AC: 5D;i \Str: 12########.##.###.#EV: 9Int: 13###.##............#..SH: 4Dex: 11...##.#.#.##........XL:  6 Next: 74% Place: Dungeon:5 ######.##.......@.......Noise: ---------  Time: 4155.4 (0.0) .....#..................a) +1 hand axe#.#.............<......Cast: Searing Ray#.#.#..#.....##.###.#.#....#..#.......... ...  #.#.#..#........... ..#.#.#........##.###. ##.  ##.#.#.##......... #.........  ................. .....#..#...##.D;i\L  _No target in view! _a - 2 scrolls of enchant armour (gained 1) _Found an escape hatch in the ceiling.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Unknown command.D;i fP  Okay, then.D;iiD;ioD;iq. _D;i- D;is JMomentum Strike (30%)D;io D;id F;i F;ip  Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 21%1  b + Searing RayConjuration11% 2 c - Momentum StrikeConjuration/Translocation 30%2 Select a spell to describe [?] help [!]/[I] toggle spell headersI;iA  Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2Schools: Conjuration/TranslocationFail: 30%Power: 14%Damage: 3d8 (max 3d10) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.L;i5 Your spells (describe)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 21%1  b + Searing RayConjuration11% 2  c - Momentum StrikeConjuration/Translocation 30% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersL;im L;i1 L;iH Iich the Chopper#..Demonspawn####.# .L;i Health: 44/44 ========================#!##.### ..Magic: 18/18 ========================#.##... ..AC: 5Str: 12########.##.###.#EV: 9Int: 13###.##............#..SH: 4Dex: 11L;iT w...##.#.#.##........XL:  6 Next: 74% Place: Dungeon:5 ######.##.......@.......Noise: ---------  Time: 4155.4 (0.0) .....#..................a) +1 hand axeL;i Q#.#.............<......Cast: Momentum Strike (30%) #.#.#..#.....##.###.#.#....#..#.......... ...  #.#.#..#........... ..L;i1! 9#.#.#........##.###. ##.  ##.#.#.##......... #.........  ................. .....#..#...##.  _a - 2 scrolls of enchant armour (gained 1) _Found an escape hatch in the ceiling.  L;iu! You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Unknown command. _Okay, then.L;i,: QM;iM;i@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   3.6  -1           b - Maces & Flails   3.5   1.2  -1   k + Conjurations 5.0   6.0   0  M;i% c * Axes   5.9   7.1  -1   l - Necromancy   0.0   0.8  +1   d - Polearms   3.5   1.2  -1   m - Translocations   0.0   1.2  -1   e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1                       g - Armour   0.0   1.2  -1M;ii       h - Dodging   1.7   2.4  -1       i - Stealth   0.0   1.0   0                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [;i!nm/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsP;i a + Fighting 2.0 j + Spellcasting 2.0   b + Maces & Flails   3.5 c + Axes 5.9+P;i d + Polearms   3.5+++ g + Armour 0.0  h + Dodging 1.7  i + Stealth 0.0  In automatic mode, skills are trained as you use them. auto|manualQ;ifZ  a - Fighting   2.0 j - Spellcasting   2.0 b - Maces & Flails   3.5 c * Axes   5.9- d - Polearms   3.5--- g - Armour   0.0 h - Dodging   1.7 i - Stealth   0.0Q;i<[ manual mode, experience is spread evenly across all activated skills.auto|manualS;i<  a + Fighting 2.0 j + Spellcasting 2.0   b + Maces & Flails   3.5 c + Axes 5.9+ d + Polearms   3.5+++ g + Armour 0.0  h + Dodging 1.7  i + Stealth 0.0automatic mode, skills are trained as you use them.auto|manualT;i N a - Fighting   2.0 j - Spellcasting   2.0 b - Maces & Flails   3.5 c * Axes   5.9T;iI - d - Polearms   3.5--- g - Armour   0.0 h - Dodging   1.7 i - Stealth   0.0manual mode, experience is spread evenly across all activated skills.auto|manualV;i;SV;i4YV;iA`Iich the Chopper#..Demonspawn####.# .Health: 44/44 ========================#!##.### ..Magic: 18/18 ========================#.##... ..AC: 5Str: 12########.##.###.#EV: 9V;i[bInt: 13###.##............#..SH: 4Dex: 11...##.#.#.##........XL:  6 Next: 74% Place: Dungeon:5 ######.##.......@.......Noise: ---------  Time: 4155.4 (0.0) .....#..................a) +1 hand axe#.#.............<......Cast: Momentum Strike (30%) #.#.#..#.....##.###.#.#....#..#.......... ...  #.#.#..#........... ..#.#.#........##.###. ##.  ##.#.#.##......... #.........  ................. .....#..#...##.  _a - 2 scrolls of enchant armour (gained 1) _Found an escape hatch in the ceiling.  You pick up a parchment of SV;iWcwiftness and begin reading... _You add the spell Swiftness to your library. _Unknown command. _Okay, then.V;i2hV;ihV;inV;ioV;iP V;i\S Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Missiles (go to first with ()i - 5 poisoned darts Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=) V;iNT  f - an amulet of dissipation (worn)  h - a ring of magical power (worn)e - an amulet of chemistryW;in a - a +1 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.9; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 3.7 XLs.  W;io  At current training (66%) you reach 14.0 in about 4.8 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 7 x 105% (Str) x 114% (Skill) + 1 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Y;ijY;iY;i LIich the Chopper#..Demonspawn####.# .Health: 44/44 ========================#!##.### ..Magic: 18/18 ========================#.##... ..AC: 5Str: 12########.##.###.#EV: 9Int: 13###.##............#..Y;i"SH: 4Dex: 11...##.#.#.##........XL:  6 Next: 74% Place: Dungeon:5 ######.##.......@.......Noise: ---------  Time: 4155.4 (0.0) .....#..................a) +1 hand axe#.#.............<......Cast: Momentum Strike (30%) #.#.#..#.....##.###.#.#....#..#.......... ...  #.#.#..#........... ..Y;i#.#.#........##.###. ##.  ##.#.#.##......... #.........  ................. .....#..#...##.  _a - 2 scrolls of enchant armour (gained 1) _Found an escape hatch in the ceiling.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Unknown command. _Okay, then.Y;iMY;i1Y;iY;i ................. .....#..#...##.  _Setting a skill training target for Axes at 14.0.Z;ilZ;imZ;i`sZ;iwZ;iyZ;i.~:Z;iZ;iWZ;iZ;iP _Z;iZ;iTZ;iZ;iZ;iZ;ibZ;iŏZ;iZ;i,Z;i۔Z;inZ;iZ;i8 ###  #..  ####.# . #@##.### .. #.##... .. ########.##.###.# ###.##............#.. ...##.#.#.##........#######.##.........  .......#..................  #.#.......<......  #.#.#..#.....##.###.#.#61.4 (6Z;i +2.4 (7Z;igZ;ixR _k - a clear potionZ;iʪ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[;i*[;i+[;i/[;i4[;iA5[;i7[;i08[;i}8[;i:[;i;[;i@f _[;igA,[;iB[;i D,[;iD[;iE[;iZF[;iF[;iG[;i_H[;i[I[;iI[;irJ[;iK[;iL[;iM[;isM[;iAN[;iO[;iVO[;iO[;iQ[;iR,[;i+S[;iS[;iT,[;iU[;iOV[;iK`t### ####.. ....####.# ### .... #.##.###@#..#### 71.4 (9#.##............  ########.##.###.#..###. ##.##............#..# ...##.#.#.##.......... ##.##.................. .#............)>.. .......[;i`<........#. .#..#.....##.###.#.#..[;iud[;i e/2.4 (10.0)[;ih[;imI _Found a dagger. Found an escape hatch in the floor.[;i [;i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   3.6  -1          [;i  b - Maces & Flails   3.5   1.2  -1   k + Conjurations 5.0   6.0   0   c * Axes   5.9   7.1  -1   l - Necromancy   0.0   0.8  +1   d - Polearms   3.5   1.2  -1   m - Translocations   0.0   1.2  -1   e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1          [4[;i W0m             g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1       i - Stealth   0.0   1.0   0              [;ij                                 [;i( The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets];i > g + Armour 0.0^;iZ g * Armour   0.0^;ie> i + Stealth 0.0^;i  i * Stealth   0.0`;i p g - Armour   0.0`;iG > g + Armour 0.0`;i:>p i - Stealth   0.0a;i> i + Stealth 0.0d;ito  k * Conjurations   5.0e;ip k - Conjurations   5.0f;i f;i f;i Iich the ChopperDemonspawnHealth: 44/44 ========================Magic: 18/18 ========================AC: 5Str: 12######EV: 9Int: 13#......SH: 4Dex: 11f;i 6####.# ### ....XL:  6 Next: 74% Place: Dungeon:5#.##.###@#..####Noise: ---------  Time: 4172.4 (0.0)#.##............a) +1 hand axe########.##.###.#..###.Cast: Momentum Strike (30%) ##.##............#..# ...##.#.#.##.......... f;i ##.##.................. .#..................)>.. .............<........#. .#..#.....##.###.#.#.. _Unknown command. _Okay, then. _Setting a skill training target for Axes at 14.0. _k - a clear potion _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a dagger. Found an escape hatch in the floor.f;i}$ f;i;% f;i) f;i_+ f;i `f;i f;i :f;i f;i f;i f;i f;i f;ilf;i,f;i ,f;if;if;if;iAf;if;isf;if;if;iZ,f;iN _You now have 137 gold pieces (gained 10).f;i f;i f;if!f;i#f;i&Bf;i(f;i[*f;i+f;i+f;i.f;i/,f;i0f;i2f;id4f;i5f;i5f;i7f;i9,f;i<,f;i=f;ii>f;i/?f;iBf;ifCf;iCf;iDf;i[Ff;iDH,f;iLnf;iRXf;iSf;iXXf;iYf;if[,f;i]f;i^f;i_f;i`f;imf;itnf;i{Xf;ib},f;iT~f;i f;i^,f;if;iff;i,f;i f;if;iЏ,f;iʐf;iXf;if;iF,f;if;i f;i7f;iĝf;iLf;if;i,f;if;if;if;i(f;inf;iof;i(,f;if;if;iAf;if;iGf;if;itf;if;ih,f;if;i,f;if;iXf;iXf;if;i0f;i,f;i_f;i,f;i<f;itBf;if;if;if;i@f;if;iOXf;izf;i[=..### ....#f;i-#. #.# #.##########.###.# .................. ..##########..##.# ..##########..##.# # ..............##.###.### ..............##........ ................@......>219.4 (47.0) .....####.##..##.### ....##..##.# ..............##.#.#.##.###.###.# f;i...##.##.###.# #.#............# #.###.##.##### #.#..##.##.####f;iC20.4 (48f;i=f;i ; _Found a stone staircase leading down.g;ig;ig;ig;iwg;ig;iϠg;iUg;iСg;i&g;iXg;iS,g;i0g;ig;iB,g;iPg;ig;i ,g;i޷g;ig;i,g;i g;icg;i^,g;ig;ig;i',g;iqg;if ............ .... ########..##.# #..#..##.# #..##.###.#####?. .g;i.........##...........# ...................>##.# .####.##..##.###.......# #####.##..##.# #.##.##.#..##.# #@# # #.##.###.###.# #.# #.##.###.# #.#  ......# #.# #.##.##### #.# #.##.#### ...# g;i..##.# #.. ##.#.##.###.  You pick up a book of Weapons and begin reading...g;i17.4 (7.0)g;i^+8.4 (8g;i,g;i,] _You add the spells Tukima's Dance and Platinum Paragon to your library.g;i g;i% g;iT g;i. ,g;iK g;i g;i g;i g;i Xg;i ,g;iZ Xg;iY g;i: Xg;i g;i g;i g;i g;i g;ie ,g;i g;i g;i ,g;i9 g;i g;i    .     #. #.# #.# #.#  ##.###.# #.#####.#  g;i , .... )..# #  ##..##.# #.. ..#.#  ..##.# #.# #.#.###  ##.###.#####@....# 35.4 (7 ....##...........#.#.# .............>##.# # ##..##.###...... ##..##.# #.##.# ....##.# #.##.#   ##.###.# #.##.#   ##.# #.# #.##.##.#   ...# #.# #.##.##.#  g;in A6.4 (8g;i g;i5 : _Found a quarterstaff.g;iS +7.4 (9g;i g;iu" . _i - a scroll of identifyh;i8 h;i9 h;i@ h;i}H ,h;iK :h;iM h;iO h;i6Q h;iX nh;iY h;iZ h;ih` Bh;iMa h;izc ,h;id h;if h;ih h;iPi h;i;j h;im h;in ,h;io h;ir h;imt h;it h;iu h;i{w h;i,y h;iy h;i5z h;i{ h;i} h;i~} h;i$~ h;i h;i% ,h;i h;i h;i0 h;i h;i" h;id h;iN h;iˉ h;i, h;i h;i׋ h;iO ,h;i׎ h;i ,h;i h;i h;iÓ ,h;i h;i h;i h;i~ h;i h;i^ h;iu h;i h;i[ h;i& h;iq ,h;i h;i@ h;i+ h;i ,h;i Bh;i ,h;i Bh;ib h;i ,h;ic h;i h;i׫ h;iI h;iϬ h;i h;i h;i h;i` h;i Xh;i h;i h;io h;iϴ h;i h;i ,h;ie h;i߹ Bh;i h;i h;i{ h;i ,h;i h;i# ,h;i h;i h;i Bh;i h;ii h;i h;i? h;ix h;i; h;i h;iZ h;i nh;i7 ,h;i h;i h;i ,h;i h;i h;i h;i$ h;i h;i h;i h;it h;i h;i h;i h;i ,h;i Xh;i h;i h;i6 Xh;i  _w - 3 scrolls of enchant weapon (gained 1)h;iC `h;i 4h;i/ 7# #...........# #.#.## .....)......###...# ........<#####..###  .......#.# ##..#  #...####.# #...#  ###. #.# #.#.  # #.# #.#...  ..# #.#.###  ### #@#.#  91.4 (54.0) #....#   .........  .....:..#### ..>..####.# ..... .# .... .# .... .. 2.4 (55h;iE ; _Found a stone staircase leading down.i;ii;i-Read which item? Scrolls  t - 2 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  i;ir - a scroll of revelation  w - 3 scrolls of enchant weapon  S - a scroll of silence  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled XEGEME DEWK  e - a scroll labelled KUOXKY RUPP  h - a scroll labelled SUMNOGAITT [!] read|quaff[?] describe selectedi;i i;i i;i  # #...........# #.#.##Iich the Chopper.....)......###...#Demonspawn........<#####..###Health: 44/44 ========================.......#.# ##..#Magic: 18/18 ========================#...####.# #...#AC: 5Str: 12###. #.# #.#.#EV: 9Int: 13# #.# #.#...SH: 4Dex: 11..# #.#.###XL:  6 Next: 74% Place: Dungeon:5### #@#.#Noise: ---------  Time: 4292.4 (0.0)#....#a) +1 hand axe.........Cast: Momentum Strike (30%) .....:;i$ Fm..####..>..####.#..... .#.... .#.... ..  You pick up a book of Weapons and begin reading... _You add the spells Tukima's Dance and Platinum Paragon to your library. _Found a quarterstaff. _i - a scroll of identify _w - 3 scrolls of enchant weapon (gained 1) _Found a stone staircase leading down.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled XEGEME DEWK  e - a scroll labelled KUOXKY RUPP  h - a scroll labelled SUMNOGAITT Potions (select first with !)  d - a blue potion  f - a bubbling dark potion  j - a dark potion  k - a clear potion  l - a coppery potion  n - a fizzy orange potion[?] describe selectedj;i9 j;i\ # #...........# #.#.##Iich the Chopper.....)......###...#Demonspawn........<#####..###Health: 44/44 ========================.......#.# ##..#Magic: 18/18 ========================#...####.# #...#AC: 5Str: 12###. #.# #.#.#EV: 9Int: 13# #.# #.#...SH: 4Dex: 11..# #.#.###XL:  6 Next: 74% Place: Dungeon:5### #@#.#Noise: ---------  Time: 4292.4 (0.0)#....#a) +1 hand axe.........Cast: Momentum Strike (30%) .....:;i`m..####..>..####.#..... .#.... .#.... ..  You pick up a book of Weapons and begin reading... _You add the spells Tukima's Dance and Platinum Paragon to your library. _Found a quarterstaff. _i - a scroll of identify _w - 3 scrolls of enchant weapon (gained 1) _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust.3.4 (1j;ifU _c -> I - a scroll of immolationk;iVy .#.# ##..# #...####.# #...# ###. #.# #.#.##  # .#... ..# #.#.### #### ##.#.# .....#....####.......................@..#####..>..####..... .# ... .#.... .....#You pick up a parchment of Lesser Beckoning and begin reading...k;i6.4 (37.4 (4 _You add the spell Lesser Beckoning to your library.l;it Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy50% 1b - HailstormConjuration/Ice52% 3  c - Lesser BeckoningTranslocation65% 2  d - SwiftnessAir86% 3  e - Tukima's DanceHexes86% 3  f - Iskenderun's Mystic BlastConjuration/Translocation 90% 4  g - Rending BladeConjuration/Forgecraft 90% 4  h - Dimensional BullseyeHexes/Translocation99% 4  i - Ignite PoisonFire/Alchemy99% 4  j - Platinum ParagonForgecraft100% 9 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn;ilkPlatinum Paragon Constructs a gleaming metal champion whose prowess rivals that of the greatest living warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses. It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the spell may be recast to overload the paragon, unleashing a flurry of attacks in awide area which inflict increased damage, but destroying the paragon in the process. Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them,if they are close enough together. Level: 9School: ForgecraftFail: 100%  Power: 0% Damage: 4d10 (max 4d30)  Range: 3  Noise: Very loud Miscasting this spell causes magic contamination and also corrodes you. You can sustain at most one creature summoned by this spell.q;i v Spells (Memorise)TypeFailure Levela - Soul SplinterNecromancy50%1  b - HailstormConjuration/Ice 52% 3  c - Lesser BeckoningTranslocation 65% 2  d - SwiftnessAir86% 3  e - Tukima's DanceHexes86% 3  f - Iskenderun's Mystic Blast Conjuration/Translocation 90% 4  g - Rending BladeConjuration/Forgecraft 90% 4  h - Dimensional Bullseye Hexes/Translocation 99% 4  i - Ignite PoisonFire/Alchemy99% 4  j - Platinum ParagonForgecraft100% 9 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr;i4  Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 65% Power: 2% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.t;i Spells (Memorise)TypeFailure Levela - Soul SplinterNecromancy50%1  b - HailstormConjuration/Ice 52% 3  c - Lesser BeckoningTranslocation 65% 2  d - SwiftnessAir86% 3  e - Tukima's DanceHexes86% 3  f - Iskenderun's Mystic BlastConjuration/Translocation 90% 4  g - Rending Bladet;i*3Conjuration/Forgecraft 90% 4  h - Dimensional BullseyeHexes/Translocation99% 4  i - Ignite PoisonFire/Alchemy99% 4  j - Platinum ParagonForgecraft100% 9 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitw;ix .......#.# ##..#Iich the Chopper#...####.# #...#Demonspawn###. #.# #.#.##Health: 44/44 ========================# #.# #.#...Magic: 18/18 ========================..# #.#.###AC: 5Str: 12#### ##.#.#EV: 9Int: 13.....#....####.SH: 4Dex: 11...............XL:  6 Next: 74% Place: Dungeon:5.......@..#####Noise: ---------  Time: 4297.4 (0.0)..>..####.#a) +1 hand axe....w;i. .#Cast: Momentum Strike (30%) .... .#.... .....# _w - 3 scrolls of enchant weapon (gained 1) _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationYou pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library.Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation  You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library.  Okay, then.w;iCD _w;ic w;iͧ w;i w;ih w;iv w;i w;i w;i w;i( w;i% w;i P _w;i w;i^ w;i w;i w;i w;i ,w;iR w;i w;iz w;i w;i w;i4 w;i* ,w;i w;i w;i ,w;id w;i w;ih w;iH w;i& w;i w;i ,w;iO w;i% w;i ,w;i w;i ,w;i{ w;i w;i w;i w;ib w;i w;i w;i w;iqw;io _h - 2 scrolls labelled SUMNOGAITT (gained 1)w;iz _V - 2 scrolls of vulnerability (gained 1);i mw;iXw;iw;iw;iJ,w;ifw;iBw;iw;i)w;i,w;ihw;iw;i,w;iw;i+w;i,w;iw;iw;iw;i,w;i w;ik!,w;i "w;i#w;iZ$w;iN%,w;i&w;i'w;i,(w;i(w;i8*w;i+w;i+,w;i>-w;iK.w;i.w;i7/w;iz0w;iu1w;i1w;iO2w;i3w;i5Bw;iH7w;i^8,w;i9w;i8;w;i ?e  You encounter a troll.x;i 0 ..# #.#.####.#######.# #### ##.#.# #.#######.# .....#....####.......#.# ................####.#.#..........####### #.#.#..>..####.##.#.#.. #.# #.#.#####.##########.#.#.............#.#..############.#T #.#.# #.#.# #.############.# #..............# T   troll (asleep)################x;iZ383.4 (86.0)T.x;imXTx;i$9===4.4 (87Momentum Strike (30%)  _The troll shouts!x;i8b _But you're not safe!x;i .T6---Contam: 11% ---5.4 (1.0)x;i x;i? _You miscast Momentum Strike. Nothing appears to happen. _You now have 16/18 mp.y;iGx  The concentrated momentum hits the troll!y;iq ---The troll is moderately wounded.You are unable to move.  Malevolent energies surge around you.y;iw/  --more--z;i1 ..# .. ####  #.. .......#. .#. ... #.#. ..>.# #.#. ..... #.# #.#. .....####.##########.#. .......@.............#. ....T####.#####. ... #.# #. z;i2. #.# #. #.. #..............z;iW  ..# .. ####  #.. .......#. .#. ... #.#. ..>.# #.#. ..... #.# #.#. .....####.##########.#. .......@.............#. ....T####.#####.z;i  ... #.# #. . #.# #. #.. #.............. z;ix 8T.z;i 9 z;i& 4------==6Momentum Strike (30%) -Move _z;i z;i r _You now have 14/18 mp.{;i;.T{;iK--7 _{;i{;i{;i (  You are able to move again.3------==8Momentum Strike (30%) {;iR& {;i5  _The troll bites you! The troll barely misses you. The troll claws you. _You take 10 damage, and have 34/44 hp. MASSIVE DAMAGE!!;i+L  As you read the scroll of teleportation, it crumbles to dust.;i1  You feel strangely unstable. The troll bites you. The troll claws you.;i-431---------9Tele ;i{9;iC _The troll claws you but does no damage. _You take 3 damage, and have 31/44 hp.;ix  The concentrated momentum hits the troll!;iP -The troll is heavily wounded.You are unable to move.  Malevolent energies surge around you.;iZ/  --more--;i ..# .. ####  #.. .......#. .#. ... #.#. ..>.# #.#. ..... #.# #.#. .....####.##########.#. ......T@.............#. .....####.#####. ... #.# #. . #.# #. #.. #..............;iS ..# .. ####  #.. .......#. .#. ... #.#. ..>.# #.#. ..... #.# #.#. .....####.##########.#. ......T@.............#. .....####.#####. ... #.# #. . #.# #. #.. #.............. ;i  The troll bites you but does no damage. The troll claws you.29---3----=90Momentum Strike (30%) -Move ;i _The troll barely misses you. _You take 2 damage, and have 29/44 hp. You now have 13/18 mp.;i5;ix;i;iQ^ _You are too injured to fight recklessly!;i!;iI;i7;i^ _You are too injured to fight recklessly!;iG N  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i7;ik2..# #.#.####.#######.# Iich the Chopper#### ##.#.# #.#######.# Demonspawn.....#....####.......#.# Health: 29/44 ===============---------................####.#.# Magic: 13/18 =================-------..........####### #.#.# AC: 5Str: 12..>..####.##.#.# EV: 9;ioInt: 13 Contam: 11% ..... #.##.#.# SH: 4Dex: 11.....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5......T@.............#.# Noise: ==-------  Time: 4390.4 (0.0).....####.############.# a) +1 hand axe... #.##.# Cast: Momentum Strike (30%) .#.##.# Tele -Move #.############.##..............# T   troll################ _The troll barely misses you. _You take 2 damage, and have 29/44 hp. You now have 13/18 mp. _You are too injured to fight recklessly! _You are too;i b injured to fight recklessly!  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;i;i;iʴm _You cannot redirect your momentum while unable to move.;i N  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ib ;ic ;ii ;ik P _You don't know that spell.;ieC ;iD 3Searing Ray;i1K ;iL ;i _You are too injured to fight recklessly!;i | N  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;i=..# #.#.####.#######.# Iich the Chopper#### ##.#.# #.#######.# Demonspawn.....#....####.......#.# Health: 29/44 ===============---------................####.#.# Magic: 13/18 =================-------..........####### #.#.# AC: 5Str: 12..>..####.##.#.# EV: 9Int: 13 Contam: 11% ..... #.##.#.# SH: 4Dex: 11.....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5......T@.............#.#Rm Noise: ==-------  Time: 4390.4 (0.0).....####.############.# a) +1 hand axe... #.##.# Cast: Searing Ray.#.##.# Tele -Move #.############.##..............# T   troll################Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _You are too injured to fight recklessly!  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;i\3;iKm _You cannot redirect your momentum while unable to move.;i N  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;iv Your spells (cast)TypeFailure Level a - Kiss of DeathConjuration/Necromancy 21%1  b - Searing RayConjuration11%2  c + Momentum StrikeConjuration/Translocation 30% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ih;io;i:v..# #.#.####.#######.# Iich the Chopper#### ##.#.# #.#######.# Demonspawn.....#....####.......#.# Health: 29/44 ===============---------................####.#.# Magic: 13/18 =================-------..........####### #.#.# AC: 5Str: 12..>..####.#;i`w#.#.# EV: 9Int: 13 Contam: 11% ..... #.##.#.# SH: 4Dex: 11.....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5......T@.............#.# Noise: ==-------  Time: 4390.4 (0.0).....####.############.# a) +1 hand axe... #.##.# Cast: Searing Ray.#.##.# Tele -Move #.############.##..............# T   troll################ _You are too injured to fight recklessly!  Casting: Momentum Strike (dangerous; 30%;iw risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i~w..# #.#.####.#######.# Iich the Chopper#### ##.#.# #.#######.# Demonspawn.....#....####.......#.# Health: 29/44 ===============---------................####.#.# Magic: 13/18 =================-------;i..........####### #.#.# AC: 5Str: 12..>..####.##.#.# EV: 9Int: 13 Contam: 11% ..... #.##.#.# SH: 4Dex: 11.....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5......T@.............#.# Noise: ==-------  Time: 4390.4 (0.0).....####.############.# a) +1 hand axe... #.##.# Cast: Searing Ray.;i#.##.# Tele -Move #.############.##..............# T   troll################ _You are too injured to fight recklessly!  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i ..# #.#.####.#######.# Iich the Chopper #### ##.#.# #.#######.# Demonspawn .....#....####.......#.# Health: 29/44 ===============--------- ;iS................####.#.# Magic: 11/18 ==============---------- ..........####### #.#.# AC: 5Str: 12 ..>..####.# #.#.# EV: 9Int: 13 Contam: 11%  ..... #.# #.#.# SH: 4Dex: 11 .....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5 ......T@.............#.# Noise: ==-------  Time: 4390.4 (0.0) .....####.############.# a) +1 hand axe ... #.# #.# Cast: Searing Ray . #.# #.# Tele -Move  #.############.# #..............# T   troll ;ib################ _You cannot redirect your momentum while unable to move.  Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line;itAim: a troll (moderately wounded, 76% to hit);i ..# #.#.####.#######.# Iich the Chopper#### ##.#.# #.#######.# Demonspawn.....#....####.......#.# Health: 29/44 ===============---------................####.#.# Magic: 11/18 ==============----------..........####### #.#.# AC: 5Str: 12..>..####.##.#.# EV: 9Int: 13 Contam: 11% ..... #.##.#.# SH: 4Dex: 11.....####.##########.#.# XL:  6 Next: 74% Place: Dungeon:5...****@.............#y 44m.# Noise: ==-------  Time: 4390.4 (0.0).....####.############.# a) +1 hand axe... #.##.# Cast: Searing Ray.#.##.# Tele -Move #.############.##..............# T   troll;i ################Casting: Momentum Strike (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 76% to hit)  You focus your ray upon the troll. The searing ray hits the troll!;ij Press: ? - help, Shift-Dir - straight line  Aim: a troll (moderately wounded, 76% to hit)  You focus your ray upon the troll. The searing ray hits the troll!  The troll is heavily wounded.  (Press . to maintain the ray.)  Malevolent energies surge around you.;ixr /  --more--;ixj7 ..# ..;ik ####  #.. .......#. .#. ... #.#. ..>.# #.#. ..... #.# #.#. .....####.##########.#. ...****@.............#. .....####.#####. ... #.# #. . #.# #.;ilk #.. #..............;iA+ ..# .. ####  #.. .......#. .#. ... #.#. ..>;iBB.# #.#. ..... #.# #.#. .....####.##########.#. ...****@.............#. .....####.#####. ... #.# #. . #.# #. #.. #.............. ;i(My...TT(paralysed);iN1.4 (1ontinue: Searing RayRay ;iR;i[ _The troll becomes paralysed! _You now have 11/18 mp.;i **** The searing ray hits the troll.;iJ I...T;if h  ####.#  #.##.#  #.##...   ########.##.#   ###.##..........   ...##.#.#.##...  #########.##..........  .....#.............   #@#.............<.   #.#.#..#.....##.#   ....#..#.......... ;i  #... ##.#.#..#..........  ... #.#.#........##.#  ..#####.#.#.##.........   ...................... .   ...................... .    #.# .#.###.#.#.##.)......## The troll is severely wounded.;i٢ O  Your surroundings suddenly seem different.;iZ K  You stop channelling your searing ray.;im 0-7% --2ast: Searing Ray;i ;i _You are able to move again. _You now have 10/18 mp.;i ;iy! 9--;i;& ;i, ;i8/ ;i1 ;i2 3;i4 ;i:5 P30=3;i;  _You start resting.;iD ;iT S4.4 (2;id a _Your magical contamination has completely faded away.;i1;i/;i;i\;i;iP;i,;i1=1=;i,;i;iz;i,;i1;i,;i32==;i,;ik,;i;i@;i;i;iLN2==;i;i^;ij3==;i;iB;i;iw,;iP==;iT;i;ik4=;i;ic3=;i,;i;i,;ia5=;iBB;i=;ir;iN 6=4=;i ;iB;i;i,;i7==;i;i,;ib5==;i=;i1;i8=;ih,;iB ;i=";i+==9=;i.B;i0w6=;i)2;i2;i3;i5;i5V40=;iK6;ie7;iV8;i={=;i>,;iB1=7=;iCB;iD;i9E;iE;i,G;iGU2=;i]H;iJO=;iJ;iK,;iyL;ie  _You start resting.Magic restored.439.4 (45.0)8==40.4 (46 _;i6j;is  You regained 12 hp, and now have 42/44 hp. _MP restored: 18;iX" ;i$ ;iU+ ;i(. ;i4 ;i}8 :;i9 ;i: ;i; K3=;i@ X;iA ;iB ,;iD P==;iE ;iKI k _You start resting.HP restored.;inP ;i^ 14.0);ib }4==5.4 (5 _;ig ;iim S _Health restored: 44;iM4;iiR;iW;i{`f;i`h| _;iIi,;ii;iSm;in,;i p;ip;ir;iGsO=;it;i;iu,;i2;i,;i;i?;i,;i͚;i;i;iD;iC;i;ic,;i$;i.;iX;iԬ;iQ;i;i=;iG;i,;i;ihB;iq;id;i,;i;iw,;i+;i];iB;i;i,;i;i;i;i>;i7;i,;i8;i;i;i;i{,;iE;iB;i%;i ;i;i<;ic;i;i,;i;iB;i;in;i};i";iX;i;i/,;i;i};i';i;i[;iE ;i ;i ,;iN;i;iI;i;i;i;id,;i7;iY,;i&;i;iv;i|,;i@;i;i,;i;i ;iC!;i!;i@&;i';i(,;i+;i=.,;i.;i0;ip1,;i82;i3;i5,;iQ6;iu7;i#9;i9;i:;i;<;i<,;i9>;i>;iX@;i@;iCD;iE;iYG;iG,;i*I;iLB;ifM;iN;iO;i#P;iS;iU;i[V;iV;iX;iZ,;i[;i];i_;i`;i)a;i+o;ip,;iSq;i>w;i_x,;iy;iÝ;iB;i;i;i>;iդ;i;i`X;iB;ir,;it;i0;i6;iؼ;i;iR;i;iw;i;i;i9;iN;i;i;i];i;i;i;i;i;ik;i;i;i;i;i,;i<;i;i;i;i;i;ipB;i;i0,;iE;i#;i&;i );iN/X;i{C;ilIB;iM;isN;iQ,;ixR;iXR  There is a stone staircase leading down here.;iZ;i7\5 _;i^;idX;if;iGh,;ij;il;i)m;im;i5u;iww;ipx;iBy;in;iB;i;iӑ;iN,;i0;iB;i;i;iw;i;i;iyg  A troll comes into view.;i...........#.................. ................................. ....####...#.#.....#.#.##......## ...#####...#.#.....#.#.##......# ##.....................# ##)#####.........#.#.####......# ...........#.....#.#.##### ##........#.#....# ##.#####........@.......)## ##.# ...................<### ##.# ......#..#........#.# ## ##.### ......#..#.#...####.# # ...... .........#.#;i6[40m##.. #.# #. ###### .##..#..# # # . #.# #. T   troll (wandering) ..... ..# #. #### T ##.# #### ##. .........#..;iCZ533.4 (88.0)T.;iXT;i5==4.4 (89;iU;i' _The troll shouts!;i^ hhT.;i h   howler monkey (wandering);i :--5.4 (1.0);i ;iթ ^ _You encounter a howler monkey.;it;h.;i9T.;i?;iT--6Searing Ray;i;iX;i? ****You focus your ray upon the troll. The searing ray hits the troll.;ig  The troll is lightly wounded.  (Press . to maintain the ray.)  Malevolent energies surge around you.;i /  --more--;i= ...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) ........*..........< ......#*.#........#.#  ......#*.#.#...####.#  ......*..#.###.. #.#  .##..#..# # # . #.#  h.... ..#  . ##.# #### ;i{f...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......);i$ ........*..........< ......#*.#........#.#  ......#*.#.#...####.#  ......*..#.###.. #.#  .##..#..# # # . #.#  h.... ..#  . ##.# #### ;i:h.;i9T.;i6$-..;i* 6---==7ontinue: Searing RayRay _;i?2;i=r _You now have 16/18 mp.;i0 **** The searing ray hits the troll!;iU# h.  The troll is moderately wounded.;i$mT.h.;ifB1..h5----=8+ ;iN _The howler monkey howls! _You now have 15/18 mp.;i ****The searing ray hits the troll.;isSoh.T.;iX)..;iZ4-----9++ ;i _The troll is moderately wounded. _You now have 14/18 mp.;i ****The searing ray hits the troll.;i h.  The troll is moderately wounded. T...  You finish channelling your searing ray.  The troll bites you!! The troll completely misses you.26----------3---==40ast;ig;i- _You block the troll's attack. _You take 18 damage, and have 26/44 hp. MASSIVE DAMAGE!! You now have 13/18 mp.;iq ...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ..... ..#  . ##.# #### ;i f...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......);i  .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ..... ..#  . ##.# #### ;i  ...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ..... ..#  . ##.# #### The howler monkey hits you. The troll bites you!  * * * LOW HITPOINT WARNING * * *;ieO...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ;ig..... ..#  . ##.# #### ;iHv .The troll claws you.  * * * LOW HITPOINT WARNING * * *;iy4/44 ----------------------1;i+;i( _The troll barely misses you. _You take 22 damage, and have 4/44 hp. MASSIVE DAMAGE!!;i L  As you read the scroll of teleportation, it crumbles to dust.;i ...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ..... ..#  . ##.# #### ;iƚ ...........#.#......#.#.... ......... )........# ..#.....#.#.### ........#.#.... .......@.......) .......hT..........< ......#..#........#.#  ......#..#.#...####.#  .........#.###.. #.#  .##..#..# # # . #.#  ..... ..#  . ##.# ####A m ;i)  _You take 22 damage, and have 4/44 hp. MASSIVE DAMAGE!!As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The howler monkey hits you.  * * * LOW HITPOINT WARNING * * *  The troll bites you.  You die...;i -2/44 --------------4=;i) /  --more--;i ;iĸGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 hand axe (weapon) Missiles (go to first with ()i - 5 poisoned darts Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 leather armour  d - a +0 chain mail  g - a +1 robe of willpower Jewellery (go to first with "=)  f - an amulet of dissipation (worn)  h - a ring of magical power (worn);i<0e - an amulet of chemistry;i ;i) ,;i? ;i Goodbye, Iich.449 Iich the Chopper (level 6, -2/44 HPs)Began as a Demonspawn Reaver on Mar 3, 2026.Slain by a troll (5 damage)... on level 5 of the Dungeon.The game lasted 00:13:35 (4530 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb;i 8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb  13.12447720 raguzOpCj-27 escaped with the Orb  14.11002716 quackz1234 MuNe-27 escaped with the Orb;iWw;i|;i-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l