V:j Player: JKlumpenhouwer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.09:47:11.ttyrec Time: (1782208031) Tue Jun 23 09:47:11 2026  V:jy [?1051l[?1052l[?1060l[?1061h V:jiV)0[?7h[?25l[?1c V:j V:jD V:jpWelcome, JKlumpenhouwer. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help;V:j;V:j;V:jvWelcome, JKlumpenhouwer the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter;V:jwx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character;V:jr ! - Random character % - List aptitudesSpace - Change species ? - HelpAV:j6AV:jAV:jZWelcome, JKlumpenhouwer the Human Fighter. You have a choice of weapons.  a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)  e - long sword(+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpEV:jc EV:j EV:j Welcome, JKlumpenhouwer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - DemonspawnEV:jڼ v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - TenguEV:jP y - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpEV:jw + Tab - Human FighterGV:j{GV:j)GV:jIWelcome, JKlumpenhouwer the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerGV:j|Nn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesGV:jWSpace - Change species ? - Help Tab - Human FighterbV:jbV:jbV:jKWelcome, JKlumpenhouwer the Human Berserker. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt) bV:j e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpdV:jvdV:jdV:j/Welcome, JKlumpenhouwer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - RevenantdV:j}u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - SpriggandV:j0x - Naga g - Trollp - TengudV:jXy - Octopode h - Deep Elfq - Oniz - Felid i - ArmataurdV:jr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates dV:j2cthem. They are otherwise completely average. + - Recommended speciesdV:jV[ * - Random species # - Recommended character ! - Random character dV:jz% - List aptitudesSpace - Pick background first ? - Help Tab - Human BerserkerfV:j!fV:jfV:jWelcome, JKlumpenhouwer the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist fV:jBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human BerserkeroV:j!=qWelcome, JKlumpenhouwer the Human Berserker. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help|V:j}V:j}V:j$JKlumpenhouwer the CudgellerHuman of Trog *.....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 17EV: 11Int: 7SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 maceNothing quivered}V:j!-### ####PPP♣P♣♣P##♣...@..PP##..........##+##P...##+###++##}V:j*}V:j.Welcome, JKlumpenhouwer the Human Berserker.The wondrous Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!}V:jJ4}V:jVPress ? for a list of commands and other information.}V:j}V:j[ _Found a staircase leading out of the dungeon.~V:j{k### ### ###PPP♣P♣♣P###P♣...<..PP# #....# #+##P...##+#  ##++## ~V:jH1.0 (1 _~V:jٹ~V:j9~V:j4~V:j4~V:jw6~V:j9~V:jY<~V:j@B~V:jD~V:jLD~V:jF~V:jK2### ###### #PPP♣P♣♣P## #P♣...<..PP# #........@.# 3.0 (2#+##P...##+# ##++## ~V:jK~V:jZV:j<b'.#.♣##V:jE>======V:jE$4.0 (1V:jgKV:jyN5 _As you open the door, it creaks loudly!V:j=+### #######PPP♣P♣♣P#P♣...<..PP# #..........# #+##P...##@#  ##++##..#  #P.♣ #### V:j ]------5V:jV:j4Q _There is an open door here.V:j  _V:j V:j ### #######PPP♣P♣♣P###P♣...<..PP##..........+##P...##' ##++##.. #P@♣------V:j I7.0 (2 ### V:j V:j V:j+ V:j̕V:j?V:jV:j7V:j_V:j,V:j,V:jkV:jV:jV:j@  There is an open door here.V:j V:j _V:j5V:jM5V:jn ### ######  #PPP♣P♣♣P##P♣...<..PP#.........@#10.0 (3.0)#+##P...##'##++##..##P.♣V:j"####V:jV:jV:j V:jjV:jV:jV:jmV:j nV:ji V:j V:j"V:js$V:j$V:j%V:j'V:j),V:j*V:ja1########## #PPP♣P♣♣P## #P♣...<..PP# #..........# #+##P.@.##'#4.0 (4 ##++##..# #P.♣ #### V:jg6V:j8V:jx: ''#....#P...#......P...♣P...♣... ...♣..... P...5.0 (1 _You open the large door.V:j[4V:jMV:j;P _You don't know any spells.V:jٵ V:jB V:j. V:j V:jY_V:jV:jPV:j/ _Found a parchment of Olgreb's Toxic Radiance.V:j3V:jV:jaV:jvV:jV:jV:jV:jwV:jV:j)V:jK  ########## ##PPP♣P♣♣P## #P♣...<..PP# #.@........#V:j 9.0 (4 #+##P...##'# ##''##..# #....#P.♣ #P...#### .V:j h...... P...♣P..♣V:j  .♣...:....♣..... P...V:j V:j V:j:V:jV:j t'#.P♣##.V:j B20.0 (1V:j>V:j?$( _You open the door.V:j,d_V:jhV:jm _Found a scroll labelled OJARGH GONOYRCH.V:jpV:j qV:jrV:jMv@  There is an open door here.V:jyV:jz _V:j~V:j############PPP♣P♣♣P###P♣...<..PP# #..........# #'##P...##'# #@P##''##..#V:j݃a3.0 (3P♣?#....#P.♣# ##P...#### ....... P...♣P..♣.♣...:....V:jQ♣..... P... V:j V:jV:jcV:jV:jv############PPP♣P♣♣P#P♣...<..PP# #..........# #'##P...##'# #.P##''##..# #P♣@#....#P.♣ #####P...####  ....... P...♣P..♣.♣...:....V:jD`♣..... P... V:j0A4.0 (1V:jV:jV:j+5.0 (2V:j'V:je _c - a scroll labelled OJARGH GONOYRCHV:jε ######## ##PPP♣P♣♣P## #P♣...<..PP# #..........# #'##P...##'# #@P##''##..# #P♣.#....#P.♣#####P...#### ....... P...♣P..♣ .♣...:....♣..... P...V:j'V:jؾ+6.0 (1V:jV:jqV:j3V:jV:jCV:jiV:jV:jyV:jhV  There is an open door here.V:j _V:jV:jW% ########## #PPP♣P♣♣P#V:j%"P♣...<..PP.......8.0 (2 #'##P...##'# #.P##''##..#P♣.#....#P.♣#####P...####V:j&V:j,V:j/V:j̫`########## ##PPP♣P♣♣P## #P♣...<..PP# #.V:jT# #'##P...##'# #.P##''##..# #P♣.#....#P.♣#####P...####.......P...♣P..♣ V:jkV:j̲+9.0 (1V:jKV:jpV:j%4V:j>V:j3V:j3V:j?V:jV:j7 BV:j V:jV:jV:jV:jV:jV:jIV:j:V:j;V:j!,V:j=#V:jN,"############PPP♣P♣♣P###P♣...<..PP# #..........# #'##P...##'# #.P##@'##..# 33.0 (4#P♣.#....#P.♣ #####P...####  .......P...♣P..♣.♣...:.....♣.....♣P...♣♣.....P...... V:j,V:j3V:j6V _There is a large open door here.V:jV:jV:j*V:jV:jV:jͿV:j8V:jX ########## V:j##PPP♣P♣♣P## #P♣...<..PP# #..........# V:jS#'##P...##'# #.P##''##..# #P♣.#....#P.♣V:j} #######P...###### #.@............PPV:j46.0 (8 #.....♣P...♣P..♣...V:j #........♣...:.....P.V:j #.###.P♣.....♣P...♣♣.#. #........P.......#. ########...#...###V:jJ#####.....######V:jV:j/V:j{R _d - a brown potionV:j V:jtV:jcV:j,V:j7V:j޷BV:j&V:jV:jV:j,V:jV:j/V:jV:jP..........# #'##P...##'# #.P##''##..#P♣.#....#P.♣V:j#######P...#########..............PPV:jr#.#.....♣P...♣P..♣...#........♣...:.....P.V:j#.###@P♣.....♣P...♣♣.9.0 (3#. #........P.......#V:j ^. ########...#...###V:jB6 #####....V:jbO ###### V:j~V:jQV:jV:jJV:j V:j, V:j" V:j V:j V:j BV:j V:j* V:jc V:j` V:j V:j V:j V:j! V:j V:j V:j; V:j V:j) V:jg V:j V:j V:j V:j0 V:j V:jB V:j V:j V:j V:j V:j V:j( V:j V:jl #P♣...<..PP# #..........# #'##P...##'# #.P##''##..# #P♣.#....#P.♣ #######P...###### V:j +###..............PP #.#.....♣P...♣P..♣... #........♣...@.....P. 57.0 (8#.###.P♣.....♣P...♣♣. #. #........P.......# . ########...#...########.....V:j5 .######V:j V:j V:j& _You see here a parchment of Olgreb's Toxic Radiance.V:jV:j<V:j2V:jV:jRV:jV:jV:j_V:j V:j) : _V:j V:jwV:jV:jGV:j1#..........# #'##P...##'# #.P##''##..# #P♣.#....#P.♣ #######P...##########..............PP#V:jg#.#.....♣P...♣P..♣....♣#........♣...:.....P#.###.P♣.....♣P@..♣♣.. 9.0 (2 #. #........P.......# V:j!. ########...#...###  #####..... ####### V:j{V:j!V:j$V:jHyV:jL{eA parchment of Olgreb's Toxic Radiance. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Trog disapproves of the use of such an item. You found it on level 1 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified evil_item forbidden spellbook book  SpellsTypeLevelKnown  a - Olgreb's Toxic Radiance Alchemy4 no Select a spell, or (g)o to location.V:jV:j #..........#JKlumpenhouwer the Cudgeller#'##P...##'#Human of Trog *.....#.P##''##..#Health: 18/18 ========================#P♣.#....#P.♣Magic: 1/1========================#######P...#######AC: 2Str: 17###..............PP##EV: 11Int: 7  #.#.....♣P...♣P..♣....♣SH: 0Dex: 12  #........♣...:.....P...XL:  1 Next:  0% Place: Dungeon:1  #.###.P♣.....♣P@..♣♣..Noise: ---------  Time: 59.0 (2.0) #. #........P.......#a) +0 mace V:j!. ########...#...###Nothing quivered#####.....####### _There is an open door here. _There is a large open door here. _Found a brown potion. _You see here a parchment of Olgreb's Toxic Radiance. _d - a brown potion _You see here a parchment of Olgreb's Toxic Radiance.V:j*)V:j.V:j8V:j:V:jm V:j( V:j V:j V:j V:j ,V:je V:jg V:j V:j V:j s _Found a scroll labelled YWEG UNODEU.V:j 3V:j V:j V:j ,V:j V:jF V:j| ,V:jH V:j/ ##PPP♣P♣♣P## #P♣...<..PP# #..........# #'##P...##'# #.P##''##..# #P♣.#....#P.♣ #######P...####### #.......PP## ....♣P...♣P..♣..@.♣#. 64.0 (5 V:j .....♣...:.....P....?... #.P♣.....♣P...♣♣......#. ........P.......##..### #######...#...### .#######..... #########V:jK V:j$ V:js& V:jϤ V:j 3V:jg V:ji V:j V:j XV:j߸ V:j$ w _Found a scroll labelled NEG BIUSCHYLILE.V:j n  You encounter a frilled lizard.V:j. T#P♣...<..PP# #..........# l# #'##P...##'# .# #.P##''##..# .# ## P♣.#....#P.♣ #.# .? ####P...####### ).#.# ............PP## ... .♣P...♣P..♣....♣#.##.###♣...:.....P...@?...... ♣.....♣P...♣♣......#..## .....P.......##..### ####...#...###..##  #####....... ######## l   frilled lizard (asleep) V:jW +6.0 (2V:j +7.0 (3V:jg V:js $ _Found a sling.V:jU P♣...<..PP# .# l# '##P...##'# # .# .P##''##..# .# .# ## ♣.#....#P.♣ .#.# .? P...####### .).#.# PP###... ♣P...♣P..♣....♣#.##.#♣...:.....P....@. .....♣P...♣♣......#..#P.##..### #...#...###..#######.......########## .V:jw_ A8.0 (1V:jf V:jPk _You see here a scroll labelled YWEG UNODEU.V:j#PPP♣P♣♣P# P♣...<..PP# # . ..........# #. l '##P...##'# #.# .# .P##''##..# ..# .# ## ♣.#....#P.♣ ..#.# .? ###P...####### .).#.#### ...........PP###........ ♣P...♣P..♣....♣#@##.#### .♣...:.....P....?........♣P...♣♣......#..### ....P.......##..### .# ###...#...###..## ######.......##########.ll9 _The frilled lizard hisses angrily.V:jV:jh.The floor.V:jV:jh#PPP♣P♣♣P##JKlumpenhouwer the Cudgeller P♣...<..PP# # .#Human of Trog *..... ..........# #. .#Health: 18/18 ======================== '##P...##'# #.# l#Magic: 1/1======================== .P##''##..# ..# .# ##AC: 2Str: 17 ♣.#....#P.♣ ..#.# .?EV: 11Int: 7 ###P...####### .).#.####SH: 0Dex: 12 ...........PP###........XL:  1 Next:  0% Place: Dungeon:1 ♣P...♣P..♣....♣#@##.####Noise: ---------  Time: 69.0 (1.0) .♣...:.....P....?.......a) V:j|+0 mace .....♣P...♣♣......#..###Nothing quivered ....P.......##..### .# ###...#...###..## ######.......##l   frilled lizard######## _Found a scroll labelled YWEG UNODEU. _Found a scroll labelled NEG BIUSCHYLILE.  You encounter a frilled lizard. _Found a sling. _You see here a scroll labelled YWEG UNODEU. _The frilled lizard hisses angrily.V:jn4V:jV:jNV:j1&{######## PP♣P♣♣P## #.# ♣...<..PP# # #.# V:jW!.........# #. #.# ##P...##'# #.# .l# P##''##..# #..##.# ## .#....#P.♣ #..#.# .? ##P...########.).#.##### ..........PP###.@....... P...♣P..♣....♣#.##.##### ♣...:.....P....?....... ♣P...♣♣......#..### ...P.......##..### .# ##...#...#########.......##########.l70V:j1! ######### PPP♣P♣♣P## ♣...<..PP# # .........# #. # ##P...##'# #.# ..# P##''##..# #..##l# ## .#....#P.♣ #..#.# .? ##P...########.)@#.##### ..........PP###......... P...♣P..♣....♣#.##.##### ♣...:.....P....?........♣P...♣♣......#..### ...P.......##..### .# V:j##...#...###..## ######.......##########V:j*D.lV:j<1V:jcV:j[V:j, †You hit the frilled lizard.  You kill the frilled lizard!V:j(V:j`=1=2.3 (1.3V:jV:j W _Trog accepts your kill.V:j # #.# #PPP♣P♣♣P## #.# P♣...<..PP# # #.#.# #. #.# '##P...##'# #.# ..# .P##''##..# #..##.# ## ♣.#....#P.♣ #..#†# .?#P...##.@.#.#####.PP###. ♣P...♣P..♣....♣#.##.##### .♣...:.....P....?........♣P...♣♣......#..###.P.##..### .##...#...###..## # #####.......##  #V:j V:jy 4-30V:j V:jT N _You see here a +0 sling.V:j 3V:jN V:j V:jY V:jT : _V:j V:j V:j V:j V:j V:j V:j8 V:j V:j V:j ,V:j\ V:j% V:j V:jH V:j V:j~  #  .##  ########## ..# #.#  ##PPP♣P♣♣P## #.# #.#  #P♣...<..PP# #.###.#  #..........# #...#.#  #'##P...##'# #@#...# -8.3 (5  #.P##''##..# #..##.# ## V:jv @ #P♣.#....#P.♣ ##..#†# .? ######P...########.).#.#####.........PP###.........♣P...♣P..♣....♣#.##.##### ....♣...:.....P....?....... .P♣.....♣P...♣♣......#..### .......P.......##..### .#V:j V:j V:j V:jI V:j# V:j .. . ..###.  ..#.  ...#  #..##  ########## #..# ##PPP♣P♣♣P## #@# #81.3 (3P♣...<..PP# #.###.#  #..........# #...#.# #'##P...##'# #.#...##.P##''##..# #..##.# ###P♣.#....#P.♣ ##..#†# .?.).#....##.#V:j7 V:j V:j&y IV:jj{ V:j } V:jr} V:jp XV:jQ V:je V:jƅ V:jL V:j V:j V:j V:j V:j[ V:j}  #### ...... ..#...###.##..#. #...##  #@.## 5.3 (4 ############..# #.# ##PPP♣P♣♣P####.# #.# #P♣...<..PP# #.###.# #..........# #...#.#  V:j  #'##P...##'# #.#...#  #.P##''##..# #..##.#  #P♣.#....#P.♣ ##..#†# .?  #######P...########.).#.#####V:j V:j0 V:jK V:j 4V:j܍V:jV:jR{  #### ....... ..#...###.##.#.@. ###..##  ############..# #.# ##PPP♣P♣♣P####.# #.# #P♣...<..PP# #.###.# #..........# #.#.#V:j|  #'##P...##'# #.#...# #.P##''##..# #..##.# ## #P♣.#....#P.♣ ##..#†# .?V:j0 V:jɃ +6.3 (1V:j V:j V:ja V:j V:jZ V:j V:j7 V:j BV:j V:j V:j- V:jV 2 _Found a mace.V:j V:j  V:j V:jy  ### . ... ..###.##########....)...................@# 9.3 (3....###.#  + #..#.#  #...## ###..############..# #.###PPP♣P♣♣P####.# #.##P♣...<..PP# #.###.#..........# #...#.#V:j V:j V:joIV:jV:jV:jV:j)V:jV:jV:jJV:j>V:jsV:jV:jlV:jrV:j)V:j4V:jV:jMV:j##.#...#..# ... # ###.### .... .....  .....###.########## ...........93.3 (4........########......###.#..##++##..#.#. #...## ###..# ############..# #.# ##PPP♣P♣♣P####.# #.#V:j #P♣...<..PP# #.###.#V:jV:jM _You see here a +0 mace.W:j3W:jW:j7W:jf  You encounter a quokka.W:jC##.# ...# ..# ...##### ###.###.....r ........###.##########...)................############.# W:j*=..##++##..#.#. #...## ###..##############..# #.#r   quokka (asleep)PPP♣P♣♣P####.# #.# #P♣...<..PP# #.###.# #..........# #...#.#W:j&0W:j|24.3 (1 _W:jW:j$W:jt ##.# ...# ..#  ... ##### ###.###.....r ..... ......###.########## .W:ju f.............#########......###.# #..##++##..#.#..#...## ###..############..# #.###PPP♣P♣♣P####.# #.##P♣...<..PP# #.###.#W:j} W:ji~ &5W:jɃ W:j M _You see here a +0 mace.W:jZc4W:jkW:jv)W:j8+<A +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.0At 100% training you would reach 14.0 in about 8.9 XLs.At current training (38%) you reach 14.0 in about 12.1 XLs.Current attack delay: 1.2. Damage rating: 10 (Base 8 x 117% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.&W:j&W:j JKlumpenhouwer the Cudgeller##.#Human of Trog *........#Health: 18/18 ========================..#Magic: 1/1========================...AC: 2Str: 17##### ###.###EV: 11&W:jInt: 7.....r .....SH: 0Dex: 12......###.##########XL:  1 Next: 10% Place: Dungeon:1........@...........Noise: ---------  Time: 95.3 (0.0).............######a) +0 mace###......###.#Nothing quivered#..##++##..#.#..&W:j#...#####..##############..# #.###PPP♣P♣♣P####.# #.#&W:j#P♣...<..PP# #.###.# _Trog accepts your kill. _You see here a +0 sling. _Found a mace. &W:jE_You see here a +0 mace. _You encounter a quokka. _You see here a +0 mace.&W:jܓ&W:jc+6.3 (1&W:jx&W:j# _c - a +0 mace(W:j(W:j$Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 mace (weapon)c - a +0 mace Armour (go to first with [)  b - a +0 animal skin (worn),W:jc - a +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 8.9 XLs.,W:jjIAt current training (38%) you reach 14.0 in about 12.1 XLs.Current attack delay: 1.2. Damage rating: 10 (Base 8 x 117% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./W:j(/W:j/W:j JKlumpenhouwer the Cudgeller##.#Human of Trog *........#Health: 18/18 ========================..#Magic: 1/1========================...AC: 2Str: 17##### ###.###EV: 11Int: 7.....r .....SH: 0Dex: 12......###.##########XL:  1 Next: 10% Place: Dungeon:1........@...........Noise: ---------  Time: 96.3 (0.0).............######c) +0 mace###......###.#Nothing quivered/W:j=#..##++##..#.#..#...#####..##############..# #.###PPP♣P♣♣P####.# #.##P♣...<..PP# #.###.# _Found a mace. _You see here a +0 mace. _You encounter a quokka. _You see here a +0 mace. _c - a +0 mace  You unwield your +0 mace./W:j/W:j+7.3 (1/W:j/W:jP _You see here a +0 mace. _You encounter a quokka. _You see here a +0 mace. _c - a +0 mace  You unwield your +0 mace. _c - a +0 mace (weapon)0W:j$ 0W:jB' Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 mace (weapon)a - a +0 mace Armour (go to first with [)  b - a +0 animal skin (worn)3W:jNQ L  c - a +0 mace (weapon) 4W:j4W:j4W:jJKlumpenhouwer the Cudgeller##.#Human of Trog *........#Health: 18/18 ========================..#Magic: 1/1========================...AC: 2Str: 17##### ###.###EV: 11Int: 7.....r .....SH: 0Dex: 12......###.##########4W:jXL:  1 Next: 10% Place: Dungeon:1........@...........Noise: ---------  Time: 97.3 (0.0).............######c) +0 mace###......###.#Nothing quivered#..##++##..#.#..#...#####..##############..# #.###PPP♣P♣♣P####.# #.#4W:j#P♣...<..PP# #.###.# _You see here a +0 mace. _You encounter a quokka. _You see here a +0 mace. 4W:jK_c - a +0 mace  You unwield your +0 mace. _c - a +0 mace (weapon)4W:j044W:jv4W:j5W:jd5W:jKe5W:je5W:jti5W:j`k5W:jk5W:jp  A quokka comes into view.5W:ju ##.# ...### ..#.. ... ######.###.### ......r ..... .......###.##5W:jvC .... ..###### ####......###.# #..##++##..#.# ... #...##.# ###..##r   quokka (asleep) ##..# #.#  ##PPP♣P♣♣P####.# #.#  #P♣...<..PP# #.###.#5W:jyj.r8.3 (15W:jIMr5W:j+29.3 (2 _5W:j5W:j6W:js  You barely miss the quokka. The quokka barely misses you.6W:jt8=100.6 (1.3)6W:jz6W:jO}T _The quokka closely misses you.6W:jr "  You hit the quokka.6W:j  The quokka is heavily wounded.6W:jW -1.8 (1.26W:jq 6W:jf S _The quokka barely misses you.7W:j .  You sock the quokka!  You kill the quokka!7W:j@<.7W:j033.07W:jr 7W:j W _Trog accepts your kill.8W:j" ##.# ...# ### ..# ... ... #######.###.###......... ###.##########.................###########......###.# #..##++##..#. ...# #....## #### ############..# #.# ##PPP♣P♣♣P####.# #.#8W:j`-408W:j9W:jhU9W:jU9W:jV9W:jY9W:jx[9W:j`B9W:j3ac  You encounter a bat.9W:jf ##.# ...#.###..##.b####### -. .###.###9W:jg@#.....................................######.###.b   bat (asleep)#..#..####.9W:jh..b59W:jsi.b9W:jj.b9W:j{oNb9W:j%p26.0 (2 _9W:jt9W:jv9W:j)U  ##.# ...# #########..##......b.@........#######.###.###9W:jU { ...............  ........###.########## ...................... ...............###########......###.# #..##++##..#. ...# #.9W:j(W .b9W:j] 9W:jF^ 3=7.0 (19W:jb 9W:j+f u _The bat barely misses you. The bat hits you but does no damage.:W:jwb.:W:j}:W:jX~-8.3 (1.3:W:jŃ:W:j3t _You closely miss the bat. The bat hits you but does no damage.;W:j0rA ##.# ...#.#..##..b..#.###.### ......... ..###.# ..;W:jr. ...###### #####......###.# #..##++##..#.# ;W:jrn ...# #...##;W:jdv5b..b;W:j@z;W:jz,90;W:j};W:jI _The bat misses you.;W:jw †  You sock the bat!  You kill the bat!;W:jq (;W:jǎ 6410.6 (1.3;W:j4 ;W:jK W _Trog accepts your kill.W:j? .  You sock the bat!  You kill the bat!>W:jG(>W:j-K_8==58.2>W:jxP>W:jfSW _Trog accepts your kill.>W:j I>W:jJ >W:j@ X>W:j[ >W:j >W:j >W:jK ##...# ....# #...# #...# #...###.# #...#...# #...#########..##. #......†..........>W:j֭ > #.###.###-20.2 (2.0.......#.####..........###.#### ............ ##................. #.######......###.# >W:j j #. #..##++##..#.#  #. ...# #...# .## ###..>W:jW E >W:jЮ 8->W:j5 >W:ja ?W:j?W:j?W:jݔ?W:jט?W:jÚ?W:jB?W:j<i  You encounter a hobgoblin.?W:j" #...# #...# #...###.# #...#...# #...#########..##. #......†..........?W:jX##.####.###.###........##.####@.........###.### #. ######........ #.######?W:j### #.# #..##++##..#.?W:j #.# ...# #... g   hobgoblin (asleep) #^# .## ###. #g. ############?W:jB@ ##PPP♣P♣♣P###?W:j 1.2 (1g§The hobgoblin shouts!?W:j....# ##...# ....#  #...#  ?W:j~#...##...# ##.#  #...# ...#  #...#########..##.  #..@...†.......... ##.####..#######.###.### ?W:j................. ##.####§.........###.######.......................?W:jٳ######.................## g#g######......###.#?W:j#.# #..##++##..#.##.# ...# #...?W:j&?W:jU?W:j?W:jC====?W:jջ2.2 (2?W:jc?W:j] _The hobgoblin enters a dispersal trap! The hobgoblin blinks! You blink.@W:j....# ##...# ....# #...# #...# #...# ##.# #...# ...# #...#..##. #...@..†. ##.####..#.###.### .......... ##.####§..###.##........######...####g##. @W:jJ--3.2 (1@W:j@W:jAW:j ....# ##...# ....# #...# #...# #...# ##.# #...# ...# #...#..##. #..@...†. ##.####..#.###.### .......... ##.####...###. #....... ######.g.g   hobgoblin #.######......###.# #.# #..##++##..#.#  #.# ...# #...##AW:jM6g.AW:jAW:j/A--4AW:jAW:jBW:j &....# ##...# ....# #...# #...# #...# ##.# #...# ...# #...#..##. #...@..†. ##.####..#.###.### .......... ##.####...###.##......g.######...####.##. 5BW:j84BW:jBW:jq8CW:jҁCW:jCW:jЇCW:jCW:j R ....# ##...# ....# #...# #...# #...# ##.# #...# ...# #...#..##. #..@...†. ##.####..#.###.### .......... ##.####...###.CW:j  #....... ######...##  #.######......###.#  #.# #..##++##..#.#  #.# ...# #...## CW:js /gCW:j g   hobgoblinCW:ji &6CW:j$ CW:jN EW:j!....# ##...# ....# #...# #...# #...# ##.# #...# ...# #...#..##. #...@..†. ##.####..#.###.### ........g. ##.####...###.##........######...####.##. EW:j<#0gEW:j(v.g   hobgoblinEW:j)&7EW:jQ.EW:jq0EW:j{  ....# ##...# ....# #...# #...# #...#EW:jU| Y ##.# #...# ...# #...#..##. #..@...†. ##.####.g#.###.### ..........EW:j||  ##.####...###. #.......EW:j| ######... #.EW:j| ######......###.# #.# #..##++##..#.# EW:j|  #.# ...# #...##EW:j} EW:jڅ EW:j_ .=8EW:j EW:jȎ Z _The hobgoblin completely misses you.FW:jZ9.5 (1.3 _You barely miss the hobgoblin. The hobgoblin closely misses you.FW:jx g  You completely miss the hobgoblin.FW:j/y )30.8FW:j- FW:j @ _The hobgoblin hits you but does no damage.GW:jZ  You closely miss the hobgoblin. The hobgoblin closely misses you.GW:jʵ(2.1GW:jdGW:jO _The hobgoblin misses you.GW:jxGW:jny-3.3 (1.2GW:j>GW:jN _You completely miss the hobgoblin. The hobgoblin barely misses you.IW:j †You thump the hobgoblin!  You kill the hobgoblin!IW:jSIW:jh074.5IW:jMIW:jW _Trog accepts your kill.KW:j )##...# ....# #...# #...# #...###.# #...# ...# #...#########..##.KW:j~ #......†..........##.####.@#######.###.### ........................ ##.####..........###.#### #....................... ######.........# #.######......###. #.# #..##++##..#.#KW:j #.# ...# #...# #§# .#KW:jC ###..KW:jj`-50KW:jv _You see here a hobgoblin corpse.LW:jILW:jؙLW:jgLW:j-P _LW:jLW:jnLW:jELW:j0LW:jLW:jLW:jLW:jS ###.##...##########..##....†..........##.####.†#######.###.###LW:j٭.......................##.####..........###.#### #......@................-8.5 (3 ####### #.######......###.##^#.. ############.LW:jg< #. ##PPP♣P♣♣P#### #P♣...<..PP# # LW:jԮLW:jLW:jLW:jK ##.##..########..##....†.........##.####.†#######.###.###........................##.####..###.#### #...............####### #.########## #..##++##..#.#..........# # 9.5 (1MW:j MW:j MW:jM MW:jt MW:je MW:jW XMW:jƺ ,MW:jþ  #...#########..##. #......†..........##.####.†#######.###.###.............. ##.####..........###.### #..............MW:j f ######................. #.######......### #@# #..##++##..#.41.5 (2MW:j- n #.# ...# #... #^# .## ###. #.. ###########MW:jR a #.. ##PPP♣P♣♣P###MW:j  #..# #P♣...<..PP#MW:j  #..# #..........# ...# #'##P...##'# #.P##''##..#MW:jz MW:j~ MW:j OW:jw{OW:j}FA dispersal trap. Anyone stepping on this trap will translocate themselves and anyone else in viewto a new location nearby. Hostile monsters may trigger this trap, but your allies will avoid stepping on it. After triggering, it cannot be triggered again for several turns.OW:jQW:jQW:jl#...#########..##. JKlumpenhouwer the Cudgeller#......†.......... Human of Trog *.....##.####.†#######.###.### Health: 18/18 ========================........................ Magic: 1/1QW:j========================##.####..........###.### AC: 2Str: 17#...................... EV: 11Int: 7QW:j######................. SH: 0Dex: 12QW:j#.######......###. XL:  1 Next: 70% Place: Dungeon:1#@# #..##++##..#. Noise: ---------  Time: 141.5 (2.0)QW:j#.# ...##... c) +0 maceQW:j4#^# .#####. Nothing quivered#.. ############QW:jT#.. ##PPP♣P♣♣P####..# #P♣...<..PP#QW:jr#..# #..........#...# #'##P...##'#QW:jR#.P##''##..# _The hobgoblin misses you. QW:j_You completely miss the hobgoblin. The hobgoblin barely misses you.You thump the hobgoblin!  QW:jYou kill the hobgoblin! _Trog accepts your kill. _You see here a hobgoblin corpse.QW:jqQW:jQW:j QW:jTRW:j#RW:jRW:jRW:jRW:jRW:jcXRW:jRW:jRW:jRW:jaRW:jRW:j}RW:j=RW:j3RW:jmRW:jARW:j RW:jhRW:jRW:jRW:jRW:j,RW:jRW:jRW:jBRW:jRW:jRW:jGRW:jRW:jRW:jRW:j#...# ##.# #...# ...# #...#########..##. #......†.......... ##.####.†#######.###.### ........................ ##.####..........###.###########............................######.......@.........###### 9.5 (8#.######......###.# RW:j#.# #..##++##..#.# #.# ...# #...###^# .## ###..###.. ############..# #.# #.. ##PPP♣P♣♣P####.# #.# #..# #P♣...<..PP# #.###.#RW:j #..# #..........# #...#.# RW:jzRW:jRW:jRW:j  ..########..##.......†.........##.####.†#######.###.###........................##.####.###.########## #....................###########  #.#########.# RW:j .# #..##++##...##...# #...##^#..## ##..##... ############..# #.#......# #'##P...##'# #.#...# RW:jv B50.5 (1RW:jn RW:jֲ SW:j7  #...#########..##. #......†..........##.####.†#######.###.### ........................ ##.####..........###.######### #............................ ######.......###### #.#########.#  #.# #.@##++##..#.# #.##...## #...## #^#..# ###..## #... ############..# #. #PPP♣P♣♣P####.# #.SW:j H #..# #P♣...<..PP# #.###. #..# #..........# #...#. ...# #'##P...##'# #.#... #.P##''##..# #..##.SW:j SW:j&1SW:jSW:jZSW:j1 SW:j=2 SW:j2 SW:j6 SW:j8 SW:j< SW:j= SW:jT? ,SW:j? 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WW:j....###..........  #.##.#.....♣P...♣P WW:j;m #@##..♣...:WW:jV870.5 (4 WW:jp #.##.###.P♣.....♣P  #.#..##........PWW:je  #...##########...#WW:jW #### #####WW:j? #WW:jԾ" WW:jV  WW:jWW:jWW:jWW:jm ##....# #.P##''##....###P♣.####...#######....###..........#.##.#.....♣P...♣P.##........♣...:##.###.P♣.....♣P..##........P....##########...#3.5 (3#### ###### XW:jIXW:jXW:jFXW:jwnXW:jmXW:jXW:jXW:jXW:jXW:jaXW:j,XW:jXW:j #..# #P♣...<..PP   ##..# #..........#   ##...# #'##P...##'#   ##....# #.P##''##..#   #....###P♣.#....#P.♣   ###...########P...####   #....###..............   XW:jE#.##.#.....♣P...♣P..♣   #.##.@......♣...:.....7.5 (4 #.##.###.P♣.....♣P...♣   XW:j#.#..##........P......   #...##########...#...#   ##########....   #####  XW:jǦXW:jWXW:jYW:j <IYW:j(@YW:j FYW:jFYW:j2HYW:jHYW:jIYW:jIYW:jKYW:jmL,YW:jgMYW:j#20.5 (3 ######.## ]W:j6 ]W:j ]W:jh ^W:j;3^W:j^W:j6^W:j^W:j@X^W:j^W:jئ^W:j}^W:j`^W:j^W:j^W:j^W:j^W:j^W:jy^W:j^W:ja,^W:jֱ^W:j...##..###..# ...###..## #..##### .......## #..#... ####### #..#.### #......# ###.#...# #...##### #.####### #.....@># 5.5 (5######.## #..###...####^W:j^W:jt^W:j_W:j; _W:j An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads.Y:jY:jH.....##..###..#JKlumpenhouwer the Cudgeller ...###..## #..#####Human of Trog *..... .......## #..#...Health: 18/18 ======================== ####### #..#.###Magic: 1/1========================Y:jh7#......#AC: 2Str: 17###.#...#EV: 11Int: 7#...#####SH: 0Y:jDex: 12#.#######XL:  1 Next: 70% Place: Dungeon:1#.....@>#Y:jNoise: ---------  Time: 225.5 (5.0)######.##Y:jc) +0 mace#..#Nothing quiveredY:jU##...#### Y:j6_Trog accepts your kill. _You see here a hobgoblin corpse. _e - a scroll labelled YWEG UNODEU _Found 18 gold pieces. Y:jjG_You now have 18 gold pieces. _Found an escape hatch in the floor.Y:jY:j?D [?25h[?0c [?1051l[?1052l[?1060l[?1061l