`j9  Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.17:30:04.ttyrec Time: (1784741404) Wed Jul 22 17:30:04 2026 `jJ [?1051l[?1052l[?1060l[?1061h`jLV)0[?7h[?25l[?1c`j$X`j[`jghWelcome, JYZero. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire ElementalistH`js H`j]Welcome, JYZero the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererH`jHs - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerH`jn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistH`jQ5z - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended characterH`j ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Fire ElementalistI`j>vI`j I`j/ JYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly I`jm ###+####.....##.....#+..@..+#.....##.....####+###I`j I`j Welcome, JYZero the Djinni Fire Elementalist.The heart of this dungeon contains the fabled artefact, the Orb of Zot.I`jC I`j Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.I`jp I`j  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.K`j o  Annotate which branch? (. - D:1, ? - help, ! - show branch list)L`jm P  Okay, then.L`jm L`jgq L`j| . _M`j^M`j_M`jncM`jBfF _Unknown command.N`j| N`j 5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11     N`j 9     b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     N`j; h - Hexes3.0   0.6  +11 N`jZ h    N`ju )i - SummoningsN`j 3.0   0.6  +11 N`jŎ  c - Armour   0.0   1.0   0   j - Necromancy3.0   0.6  +11 N`j (d + DodgingN`j 2.1   2.5  +1   k - ForgecraftN`j: 3.0   0.6  +11 e + StealthN`j] j1.5   2.4  -1   l - Translocations 3.0   0.6  +11 N`jz {    m - AlchemyN`j׏ "3.0   0.6  +11     n + Fire MagicN`j& $3.0   0.6  +11     o - Ice MagicN`jƐ G3.0   0.6  +11     p - Air Magic3.0   0.6  +11     q - Earth MagicN`j 3.0   0.6  +11 N`j> _    N`jf a    N`j| _    N`j a    N`j _    N`j         N`j T    N`j2 pThe relative cost of raising each skill is in cyan.  N`jP ZThe species aptitude is in white.  N`jj :[?] HelpN`j} G[=] set a skill target  N`j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP`j= a + Fighting 0.0P`j {TargetTarget--  --  --  --  P`j5 --  --  --  --  --  --  --  --  --  --  --  P`jc --  --  a-z] setP`j [-] clear selected targetcost|targetsP`j܇ <[?25h[?0c0 Q`jh [?25l[?1cQ`jAm8.0   0 current training targets, if any.=] set aall targetsR`j= c + Armour 0.0S`ja-z] setselected target S`j<[?25h[?0c0 T`j [?25l[?1c7.0   0 =] set aall targetsT`ja-z] setselected target U`j43<[?25h[?0c0 U`j\  [?25l[?1c7.0  +1 =] set aall targetsV`j a-z] setselected target V`j? <[?25h[?0c0 W`jW` [?25l[?1c7.0  -1 =] set aall targetsX`j X`j X`jVJYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16###+###SH: 0Dex: 13#.....#X`j .XL:  1 Next:  0% Place: Dungeon:1#.....#Noise: ---------  Time: 0.0 (0.0)+..@..+-) Nothing wielded#.....#Cast: Foxfire#.....#X`j1hFly ###+###X`jVFound a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile X`j{_Blastmotes, Inner Flame, Flame Wave.  Annotate which branch? (. - D:1, ? - help, ! - show branch list) _Okay, then. X`j1_Unknown command.X`jX`jX`jX`jY`jNY`jY`jY`j!Y`juY`jf _Y`j/,Y`j^'Y`jY`jbY`jY`j{F _You reach down and open the door.Y`jY`jY`jTY`j@  There is an open door here.Y`jY`je _Y`jGY`j>Y`jY`jY`jUY`jY`jY`jKY`jY`jLY`jY`j,Y`jY`jY`jY`jY`j Y`jB"Y`j"Y`j*#Y`j%Y`j5&Y`j&Y`j'Y`j%(Y`j)Y`j)Y`jh*Y`j+Y`jR-Y`j-Y`jG.Y`j/Y`j_1,Y`j1Y`j 3Y`jS4Y`j4Y`j4Y`j6Y`j|7Y`j 8Y`jq8Y`j9Y`j<Y`j<Y`jM=Y`j>Y`j@,Y`j@Y`jC'Y`j7DY`j0FY`jFY`jxIF _You reach down and open the door.Y`jKY`jKY`j&LY`j\O@  There is an open door here.Y`jPY`jS5 _Y`jUY`jVY`jWY`jWY`jZF _You reach down and open the door.Y`j]3Y`j]Y`jaYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.Y`jcY`j+d _Y`j4eY`jk9 #+######### ..........# ##########.#.# #.......#.##.#. Y`jFl.###'###.#.#.#.##### #.....#.#.#.# ....  #.....#.#.#.###$# Y`jjl +..<..+.#.#.'.'@#  Y`jl#.....#.#.#.#####  #.....#.#.#.# Y`jl ###+###.#.#.#  .#. #.# Y`jlM#.#  ..# Y`jm> ### Y`j:mx   Y`jr/24.0 (24.0)Y`jHs+5.0 (25Y`jCwY`jz _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _c - a scroll labelled LONNI RAL NADIZ`jZ`j#Z`jZ`j[Z`jZ`jBZ`jZ`jZ`jsA _You now have 10 gold pieces.Z`jZ`jZ`jZ`jZ`jZ`j5Z`joZ`jJZ`jZ`jZ`jZ`jqZ`jnZ`jZ`jgZ`jZ`j5Z`jZ`j6Z`jZ`j0 Z`j Z`j Z`j Z`j+Z`jjZ`jZ`jIZ`jZ`jZ`jmZ`jZ`jZ`jwZ`j0Z`jDZ`j|XZ`jZ`jZ`j_Z`jRZ`js Z`j Z`jO!Z`j"Z`j$Z`j%Z`j%Z`j)XZ`jj*Z`ji,,Z`j-Z`jv.Z`j/Z`jT0Z`j0Z`j\2Z`j4,Z`j4Z`j<6Z`j7Z`j%8Z`j8Z`j8;Z`jj=i  You encounter a hobgoblin.Z`jtB/ ## #.# .. #.# #. #.# #. #.#Z`jB= #.##. #.##.# ##.##.### Z`jB ##..@....# g......##.#.# Z`j1C..###.# #.#.# #+#########.###.#.#Z`jfC!..........#.....#.# ##########.#.#.#####.#g   hobgoblin (asleep) #.......#.##.#.# .#Z`jC  .###'###.#.#.#.#####.#   Z`jC]#.....#.#.#.#.......# Z`jJ+40Z`jL26.0 (21 _Z`j"QZ`j6TZ`j"   JYZero the Magician ## #.#  Djinni .. #.#  Health: 14/15 ======================-- Z`j# #. #.#  AC: 2Str: 7 #. #.#  EV: 11Int: 16 #.##.#  SH: 0Z`j-# Dex: 13 #.##.#  XL:  1 Next:  0% Place: Dungeon:1 Z`j# v##*##.###  Noise: ---------  Time: 46.0 (0.0) ##.*@*...#  -) Nothing wielded g.....*##.#.#  Cast: Foxfire ..###.# #.#.#  Fly Z`j#  #+#########.###.#.#  ..........#.....#.# ##########.#.#.#####.#  g   hobgoblin (asleep) Z`j# #.......#.##.#.# .# .###'###.#.#.#.#####.#  #.....#.#.#.#.......# Z`j6$ _c - a scroll labelled LONNI RAL NADI _You now have 10 gold pieces. _You encounter a hobgoblin.Z`ju$ Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ`j l @You now have 10 gold pieces. _You encounter a hobgoblin.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.[`j7  [`j?  JYZero the Magician## #.#  Djinni.. #.#  Health: 14/15 ======================--#. #.#  AC: 2Str: 7#. #.#  EV: 11Int: 16#.##.#  SH: 0Dex: 13#.##.#  XL:  1 Next:  0% Place: Dungeon:1##.##.###  Noise: ---------  Time: 46.0 (0.0)##..@●...#  -) Nothing wieldedg.....●##.#.#  Cast: Foxfire..###.# #.#.# [39;4[`j?9m Fly #+#########.###.#.# ..........#.....#.# ##########.#.#.#####.#  g   hobgoblin (asleep, ally target) #.......#.##.#.# .# .###'###.#.#.#.#####.# #.....#.#.#.#.......# _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!=7.0 (1 _[`juE[`j H[`j[`jɚH  JYZero the Magician## #.#  Djinni.. #.#  Health: 14/15 ======================--#. #.#  AC: 2[`jStr: 7#. #.#  EV: 11Int: 16#.##.#  SH: 0Dex: 13#.##.#[`j  XL:  1 Next:  0% Place: Dungeon:1##.##.###  Noise: =--------  Time: 47.0 (1.0)##..@●...#  -) Nothing wieldedg.....●##.#.#[`j  Cast: Foxfire..###.# #.#.#  Fly [`js#+#########.###.#.# [`jo..........#.....#.# ##########.#.#.#####.#[`jF  g   hobgoblin (asleep, ally target) #.......#.##.#.# .# [`jph.###'###.#.#.#.#####.# #.....#.#.#.#.......#[`j _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  [`jʜPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[`jOYou can't see that place. _You conjure some foxfire![`jI●§[`jH:●§[`j D●§[`jm!D●§[`j"D●§[`j'[`j(--8[`j-[§§§[`j0[`j   ####.#  ..##.#  #.##.#  #.##.#  #.##.#  #.##.#  ##.##.###  ##.@.●...# .g●§§§§§##.#.# .###.###.#.#  #+#########.###.#.#  .#.....#.#  #.#.#.#####.#  #.#.##.#.# .# #.###'###.#.#.#.#####.#  #.....#.#.#.#.......# [`j_ g    The foxfire burns the hobgoblin.  The hobgoblin is severely wounded.[`j^~ |§●§[`j~ P§●[`j I●§[`j :●§[`jY :●§[`j >.g[`jT .[`j݇ .==9[`jX }§§§§ _The hobgoblin shouts![`j/[`j[`jp[`jZ` _A hobgoblin is nearby!\`jx  JYZero the Magician ####.#  Djinni ..##.#  Health: 13/15 ====================---- #.##.#  AC: 2Str: 7 #.##.#  EV: 11Int: 16 #.##.#  SH: 0Dex: 13 #.##.#  XL:  1 Next:  0% Place: Dungeon:1 ##*##.###  Noise: ==-------  Time: 49.0 (0.0) ##*@*§...#  -) Nothing wielded ..g.●§**##.#.#  Cast: Foxfire ...###.###.#.#  Fly  #+#########.###.#.#  ..........#.....#.#  ##########.#.#.#####.#  g   hobgoblin (ally target)  #.......#.##.#.# \`jy.# #.###'###.#.#.#.#####.#  #.....#.#.#.#.......# The hobgoblin is severely wounded. _The hobgoblin shouts! _A hobgoblin is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\`j7  JYZero the Magician ####.#  Djinni ..##.#  Health: 13/15 ====================---- #.##.#  AC: 2Str: 7 #.##.#  EV: 11Int: 16 #.##.#  SH: 0Dex: 13 #.##.#  XL:  1 Next:  0% Place: Dungeon:1 ##.##.###  Noise: ==-------  Time: 49.0 (0.0) ##.@§§...#  -) Nothing wielded ..g●§§§§##.#.#  Cast: Foxfire ...###.###.#.#  Fly \`j #+#########.###.#.#  ..........#.....#.#  ##########.#.#.#####.#  g   hobgoblin (ally target)  #.......#.##.#.# .# #.###'###.#.#.#.#####.#  #.....#.#.#.#.......# _The hobgoblin shouts! _A hobgoblin is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!\`jF9 ####.#  ..##.#  #.##.#  #.##.#  #.##.#  #.##.#  ##.##.###  ##.@§§...#  ..g●§§§§##.#.#  \`jGX...###.###.#.#  #+#########.  #.  #.   #.# .# #.   _A hobgoblin is nearby!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.\`j 4§\`jj 8§g\`jL ●@...g§.●.\`j b4==-50.0 (1\`j" \`j2 ] _The hobgoblin is almost dead.\`j H●§\`jŹ §●●§\`j B●§\`j; §The foxfire burns the hobgoblin.\`j S\`jJ §§●§●●§\`jO 5†\`jR W22--1\`jW ?§§§\`jZ M _You kill the hobgoblin!]`jH§●]`j4IJ§●]`jIA●§]`jJM§●]`j"T1§]`jU]`jX3]`jY] _Your foxfire dissipates.]`jEZ]`jZ]`j\]`jy]:==]`j]]`jc`]`j`L5==]`jfa]`jgd1 _HP restored.]`jj####.#  ..##.#  #.##.#  #.##.#  #.##.#  #.##.# :#.##.### ]`jRk,#...###.......# -5.0 (4....†..@.##.#.# #...###.###.#.# #+#########.###.#.#  ..........#.....#.# ##########.#.#.#####.#]`jk!  #.......#.##.#.# .# ###'###.#.#.#.#####.# ]`jk #.....#.#.#.#.......#  #.....#.#.#.###.##### ]`jq]`jpr*6.0 (5]`jv]`j"zO _Found a book of Geomancy.^`j8"^`j"^`j;$^`j%^`j(^`j0+B^`j-^`jj-^`j-^`j.^`j30^`j>1:==^`j1^`j4e  You see here a hobgoblin corpse.^`j5^`j6 _^`j}6^`jS7^`j8c  You encounter a bat.^`j< ####.#  ..##.#  #.##.#  #.##.#  #.##.# .###### #.##.# .b..:..## ##.##.###  ###..@###.......#  #.....†....##.#.#  ###...###.###.#.#  #+#########.###.#.# ..........#.....#.#^`jS= ##########.#.#.#####.# b   bat (wandering) #.......#.##.#.# .# #.###'###.#.#.#.#####.# #.....#.#.#.#.......#^`j?b.60.0 (4b..^`jC(^`j|E*1.0 (5^`jG^`jI0 _The bat leaves your sight.^`j0^`j1^`j2^`j4^`j87^`j:B^`j<^`j@e  A bat comes into view.^`jD^ ####.# ..##.# #.##.# #.##.# #.##.##b####### #.##.# .....:.@## ##.##.####..###...###.......#^`j E` #.....†....##.#.# ###...###.###.#.# #+#########.###.#.# ..........#.....#.#b   bat (wandering) ##########.#.#.#####.# #.......#.##.#.# ^`jBEI .##.###'###.#.#.#.#####.#^`jJ*2.0 (1^`jL13.0 (2 _^`jQ^`jS_`j~  JYZero the Magician  Djinni ####.#  Health: 14/15 ======================-- ..##.#  AC: 2Str: 7 #.##.#  EV: 11_`jInt: 16 #.##.#  SH: 0_`jDex: 13 #.##.#  XL:  1 Next: 22% Place: Dungeon:1 #b####### #.##.#  Noise: ---------  Time: 63.0 (0.0) .....:*@## ##.##.###  -) Nothing wielded _`jZ;#..###***###.......#  Cast: Foxfire #.....†....##.#.#  Fly  ###...###.###.#.#  #+#########.###.#.# _`j ..........#.....#.#  b   bat (wandering) ##########.#.#.#####.#  #.......#.##.#.# .# _`j߽ #.###'###.#.#.#.#####.# You encounter a bat. _The bat leaves your sight. _`j_A bat comes into view.Casting: Foxfire (safe; 5% risk of failure)  _`j4 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_`jtC#@_`jKQ  JYZero the Magician  Djinni ####.#  Health: 14/15 ======================-- ..##.#  AC: 2Str: 7 #.##.#  EV: 11Int: 16 #.##.#  SH: 0Dex: 13 #.##.#  XL:  1 Next: 22% Place: Dungeon:1 #.####### #.##.#  Noise: ---------  Time: 63.0 (0.0) _`jReb....:.@## ##.##.###  -) Nothing wielded #..###...###.......#  Cast: Foxfire #.....†....##.#.#  Fly  ###...###.###.#.#  #+#########.###.#.#  ..........#.....#.#  b   bat (wandering) ##########.#.#.#####.#  #.......#.##.#.# .#  #.###'###.#.#.#.#####.# _The bat leaves your sight. _A bat comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!._`jUSb_`jOZp           #.#######   b....:●@##  _`jZ #..###.●.#  #.....†.  ###...### #+#######  b, ally target) _`j[7   _`j\h5===4.0 (1 __`jb_`jXe_`j=●§_`jG●§_`j>●§_`jXG●§_`jB●§_`j.;●§_`j&.b_`j●§§●_`j8●§_`jQ .  The foxfire burns the bat._`j )_`jp}*§_`jb_`jS==33-5_`jN§§_`jG _You kill the bat!``jI``j*``j9K§●``jI●§``jB●§``jrB●§``j1§``j7``j _Your foxfire dissipates.``j``jC``j!``je  You see here a book of Geomancy.``j``j _``jy``jv``j/``jn``j?``jZ``j``ja``j``j``j ``j``j``jF``j``j``j``jc``j``j ``j``j ``j1``j}``jM``j``j``jD``j``j``ji``j``j``j``j``j``j``jg``je ``j ``j ``j ``j ``j} ``j,``j``jh``j``j0``j``j``jk``jF``j``j``j,``j``jc``j``jw ``j!``j#``js#``j$$``j %``je&``j&``j'``j*'``j+``j+``j,``jd/F _You reach down and open the door.``j0``j.1``j1``ji4@  There is an open door here.``j5``j6 _``jI7``j49``j:3``j;``j=F _You reach down and open the door.``j ?``j?``j4@``jB@  There is an open door here.``j9D``jD _``jE``jF``jH``jH``jJ``jpK``jL``j1M``jM``j[O``jP``jQ``jQ``jR``j:T``jT``j2U``j~V``jW``j*X``jX``jY``jZ``jM[``j[``j\``j^``j^``j^``j_``ja``jha``ja``jod``j;f``jf``jhM _You now have 24 gold pieces (gained 14).``jYj``jj``j!k``j|l``jm``jm``j n``jo``j1p``jxp``jp``jr``js``js``j\t``jv``jw``j$x``jx``jy``jz``j{``j{``j|``jx}``j}``j!~``j-``j1``j``jր``j``j``jT``j``j5``jɆ``j,``j&``j ``jZ``jϊ``jU``j``jލ``jg``j``j͐``j ``jt``j֓``j``jl``jL _You now have 31 gold pieces (gained 7).``j.``jƘ3``j̙``jϚ``j``j~``jY``j[``j``j``j``j)``jx``j``j``j'``jn``jۣ``j``j ``jb``j``j'``j```j``j5``j``j&``j{``j``j9``jZ``j``j``j<``jV``j``j``j,``jV``j``j``j``jM``j``j``j'``j``jf``j``jF _You reach down and open the door.``j1``j}``j``j``j,``j]``j@  There is an open door here.``j``ju _``j``j'``j``j``j$``j:F _You reach down and open the door.``j``j``jY``j@  There is an open door here.``jc  You encounter a bat.``j#.# #.###.#########'#####.............#.#.###########.##.#.......#####.#.#.###'###.b...# #.#.#.#.....#. #...#####.#.#.#.....#.- #..@'.'.#.#.+..<..+.``jT, #######.#.#.#.....#. #.#.#.#.....#. #.#.#.###+###. #.##.#.......# #.#.########## b   bat (asleep) #.......... #########+# ``j9.b132.0 (67.0)``j%.b``j.b``jNb``j23.0 (68 _``j``ja``j6  #.# #. ' #......... #.#. #.##. ### #.#.#. ...b# #.#.#. #...#####.#.#. #..@'.'.#.#.+..< #######.#.#. #.#.#. #.#.#. #.##.#... #.#. #...   ``j}7 ``j# p #.# #. ' #......... #.#. #.##. ### #.#.#. ...b# #.#.#. #...#####.#.#. #..@'.'.#.#.+..< #######.#.#. #.#.#. #.#.#. #.##.#... #.#. #...  ``j$ ``j ``j ``j Z _A bat is nearby!``jm  #.# #.###. JYZero the Magician #########'#### Djinni #............. Health: 14/15 ======================-- #.#.########## AC: 2Str: 7 #.##.#.......# EV: 11Int: 16 ### #.#.#.###'###. SH: 0Dex: 13 ...b# #.#.#.#.....#. XL:  1 Next: 33% Place: Dungeon:1 #...#####.#.#.#.....#. Noise: ---------  Time: 133.0 (0.0) #.*@*.'.#.#.+..<..+. -) Nothing wielded #######.#.#.#.....#. Cast: Foxfire #.#.#.#.....#. Fly  #.#.#.###+###. #.##.#.......# #.#.########## b   bat #..........  #########+# There is an open door here. _You encounter a bat. ``j _A bat is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea`jEi #.# #.###. JYZero the Magician #########'#### Djinni #............. Health: 14/15 ======================-- #.#.########## AC: 2Str: 7 #.##.#.......# EV: 11Int: 16 ### #.#.#.###'###. SH: 0Dex: 13 a`jFV....# #.#.#.#.....#. XL:  1 Next: 33% Place: Dungeon:1 #.b.#####.#.#.#.....#. Noise: ---------  Time: 133.0 (0.0) #..@'.'.#.#.+..<..+. -) Nothing wielded #######.#.#.#.....#. Cast: Foxfire #.#.#.#.....#. Fly  #.#.#.###+###. #.##.#.......# #.#.########## b   bat #..........  #########+#  _You encounter a bat. _A bat is nearby!Casting: Foxfire (safe; 5% risk of failure)  a`jkG)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!a`jG$.ba`jHJ●ba`j_O #.# #. ' #......... #.#. #.##. ### #.#.#. ....# #.#.#. #...#####.#.#. #●b@'.'.#.#.+..< #######.#.#. a`jP#.#.#. #.#.#. #.##.#... #.#.  bat (ally target) #...  _A bat is nearby!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bat.a`j3§a`j3●a`j]2=4.0 (1a`jJ:§a`j;\ _The bat is severely wounded.a`j .  The bat barely misses you. The bat closely misses you.a`j%5a`j>a`j: _The bat hits you but does no damage.b`jP  You hit the bat but do no damage.b`jo| b.  The bat is severely wounded.b`jP.bb`jb`j@%6b`jb`jNQ _The bat closely misses you.b`jS H  You closely miss the bat.b`jV b.  The bat is severely wounded.b`j4W %.bb`j^ b`j^ T5==7b`jCc b`j&g Q _The bat closely misses you.b`j G †  You hit the bat.b`j (b`j .448b`j_ b`j G _You kill the bat!b`jZu #.# #.### #' #........ #.#. #.##.#.# #.#.#.###'###.## #.#.#.#.....# #...#####.#.#.#.....# #.@.●.'.#.#.+..<..+ #.#.#.#.....# #.#.#.#.....# #.#.#.###+### #.##.#.......b`ju #.#. #...  #+#b`jzwG§●b`j xB§●b`jyC●§b`jHzP§●b`jz>●§b`j~b`j--9b`j x§§●§b`jXp _You see here a bat corpse.c`jc`jDc`j_c`jc`j3§c`j[c`jm _Your foxfire dissipates.c`jB:==c`jc`jlc`j,c`jc`jc`jEc`jc`jc`jc`jc`jc`jfc`jc`jc`jwc`jc`jc`jk ##.#.#. ##. #.# #  #. #.#.## #.##.#...#.######## #.#.#.##-45.0 (6>......@.### #.#.#.#..########...#####.#.#.#..#.#.†.'.'.#.#.+..#.#######.#.#.#..#.# #.#.#.#c`j#.# #.#.#.### #.# #.##.#... #.# #.#.##### #.# #........ c`jK@6.0 (7c`jWc`j9 _Found an escape hatch in the floor.c`j c`j+ c`jo c`j c`j ,c`j Xc`ja c`j" c`jt c`j c`jH c`j0 c`j c`j, c`je c`j c`j c`j c`j c`j!" c`j<# c`j# c`j$$ c`je% c`j& c`j' ,c`j( c`j0* c`jp* c`j* c`j , c`jK- c`j- c`j . c`jd/ c`jj0 c`j0 c`j 1 c`jB2 c`j3 c`j4 c`jl4 c`j5 c`j?7 ,c`j7 c`j9 c`j <  You encounter a kobold. It is wielding a +0 club.c`jT@ 5###### ......K# #########. .######..c`j@ O #........# #@# #.##.# ###c`j@ r#.# #.# #.##.# #.# K   kobold (asleep)c`jA #######.######## #.#......>........### #.#c`j=A C##############...#####.#c`jE ].K58.0 (12.0)c`jJ MKc`jK 5===9.0 (13c`jO c`jS : _The kobold shouts! You hear a shout!d`j  JYZero the Magician  Djinni ###### Health: 14/15 ======================-- # ...... AC: 2Str: 7 .# ###### EV: 11Int: 16 ###K # SH: 0Dex: 13 .######..# XL:  1 Next: 44% Place: Dungeon:1 ......**## Noise: ===------  Time: 159.0 (0.0) #@# -) Nothing wielded d`jY#*# Cast: Foxfire #.# ### Fly  #.# #.. #.# #.# #.# #.# K   kobold #######.######## #.# ......>........### #.#d`jd ##############...#####.# _Found an escape hatch in the floor.  d`jYou encounter a kobold. It is wielding a +0 club. _The kobold shouts! You hear a shout!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated`j5   JYZero the Magician  Djinni ###### Health: 14/15 ======================-- # ...... AC: 2Str: 7 .# ###### EV: 11Int: 16 ###. # SH: 0Dex: 13 .######.K# XL:  1 Next: 44% Place: Dungeon:1 ........#d`j֧ # Noise: ===------  Time: 159.0 (0.0) #@# -) Nothing wielded #.# Cast: Foxfire #.# ### Fly  #.# #.. #.# #.# d`j #.# #.# K   kobold #######.######## #.# ......>........### #.# ##############...#####.#d`jf You encounter a kobold. It is wielding a +0 club. _The kobold shouts! You hear a shout!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled`j \Dir - look around, f - activateYou conjure some foxfire!d`jK > #  .#  ###.  .######.K d`j .......●# #@# #●# #.#  #.#  #.#  #.# (ally target) #.#  >........### d`j̰ j5==--60.0 (1 _d`j d`j[ d`j l  The foxfire burns the kobold.d`j? 3§d`j G.Kd`j d`jI O---1d`jޞ d`jڡ a _The kobold is moderately wounded.f`j3f`je Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  b - ScorchFire9% 2  c - Volatile Blastmotes Fire/Translocation 16% 3  d - Inner FlameHexes/Fire16% 3  e - Flame WaveConjuration/Fire 47% 4 f`j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitf`jf`jf`j MJYZero the MagicianDjinni###### Health: 15/15 ========================#...... AC: 2Str: 7.####### EV: 11Int: 16###.# SH: 0Dex: 13.######..# XL:  1 Next: 44% Place: Dungeon:1.......K## Noise: ---------  Time: 161.0 (0.0)#@#-) Nothing wielded#●#Cast: Foxfire#.#### Fly #.##..#.##.##.#f`jo -#.# K   kobold (ally target)#######.######## #.#......>........### #.###############...#####.#Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold. _The kobold is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f`j f`jJYZero the MagicianDjinni###### Health: 15/15 ========================#...... AC: 2Str: 7.####### EV: 11f`jInt: 16###.# SH: 0Dex: 13.######..# XL:  1 Next: 44% Place: Dungeon:1.......K## Noise: ---------  Time: 161.0 (0.0)#@#-) Nothing wielded#●#Cast: Foxfire#.#### Fly #.##..#.##.##.##.# K   kobold (ally target)#######.######## #.#......>........### #.#f`j##############...#####.#Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold. _The kobold is moderately wounded.f`jCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f`j _You conjure some foxfire!  The foxfire burns the kobold. _The kobold is moderately wounded.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.f`jJf`jf`j". _f`jf`j f`jf`j3F _Unknown command.g`j ##### # ..... .##### ###.# ######...# .......@K#..######.# #●#  #.# ## #.# #. #.# #. #.# #. #######.######## #. ......>........### #.●§g`j} §The foxfire burns the kobold.g`jRg`jn2§g`jt )g`jww;55=2.0 (1g`j_{A§§g`j~J _You kill the kobold!h`j3h`jh`jCh`jWh`jBh`j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.h`jX.....# K# #######.# ....... .# ######. ###.# #.-..######.@.#.........)####..######.# h`j ##.##.# #####.# #... K   kobold (missile, wandering)#.# #.#. #.# #.#########.######## #.#.h`jl 3)The kobold shouts!h`j+D(((h`jS2...h`j?T4===4.0 (2h`jYh`j]W _The kobold throws a stone. The stone hits you but does no damage.h`jۘ   JYZero the Magician .. Djinni .. Health: 14/15 ======================--h`j4  .# AC: 2Str: 7 K# ####### EV: 11Int: 16 .# ....... SH: 0Dex: 13h`je  .# ######. XL:  1 Next: 55% Place: Dungeon:1 h`j ###*# #. Noise: ===------  Time: 164.0 (0.0) ..######*@*# #. -) Nothing wieldedh`j  ........*### ## Cast: Foxfire ..######.#h`jۙ o# Fly  #.# h`j #.# #### #.# #... K   kobold (missile) #.# #.#.h`j) D #.# #.## #######.######## #.#.h`j" cYou encounter a kobold. It is wielding a +0 dagger and quivering stones.The kobold shouts! _The kobold throws a stone. The stone hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh`j" 7*@h`j Q  JYZero the Magician .. Djinni .. Health: 14/15 ======================-- .# AC: 2Str: 7 .# ####### EV: 11Int: 16 K# ....... SH: 0Dex: 13 .# ######. XL:  1 Next: 55% Place: Dungeon:1 h`j ###.# #. Noise: ===------  Time: 164.0 (0.0) ..######.@.# #. -) Nothing wielded ........)### ## Cast: Foxfire ..######.## Fly  #.# #.# #### #.# #... K   kobold (missile) #.# #.#. #.# #.## #######.######## #.#.The kobold shouts! _The kobold throws a stone. The stone hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  h`j, )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!h`j m .. .. .# .#  K#  .#  ###●#  #.@●#  ........)###  ..######.# #.# #.# h`jl b #.# , ally target) #.#  #.#   h`j]:--5.0 (1 _h`jh`jei`j&uM●§i`juG●§i`j}l  The foxfire burns the kobold.i`jNx§●§i`j  The kobold is moderately wounded.The foxfire burns the kobold but does no damage.i`jۄ1§i`j )The kobold is moderately wounded.i`jkE(((i`jm§§@i`j@--6i`j#:§i`jm _The kobold throws a stone. The stone barely misses you.i`jp7   JYZero the Magician .. Djinni .. Health: 13/15 ====================---- .# AC: 2Str: 7 .# ####### EV: 11Int: 16 K# ....... SH: 0Dex: 13 §# ######. XL:  1 Next: 55% Place: Dungeon:1 ###*# #. Noise: =--------  Time: 166.0 (0.0) ..######*@*# #. -) Nothing wielded ........*### ## Cast: Foxfire ..######.## Fly  #.# #.# #### #.# #... K   kobold (missile) #.# #.#. #.# #.## #######.######## #.#.`j7 r2HThe foxfire burns the kobold but does no damage.  The kobold is moderately wounded. _The kobold throws a stone. The stone barely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei`jm3  JYZero the Magician .. Djinni .. Health: 13/15 ====================---- .# AC: 2Str: 7 i`jBo.# ####### EV: 11Int: 16 .# ....... SH: 0Dex: 13 K# ######. XL:  1 Next: 55% Place: Dungeon:1 ###§# #. Noise: =--------  Time: 166.0 (0.0) ..######.@§# #. -) Nothing wielded ........)### ## Cast: Foxfire ..######.## Fly  #.# #.# #### #.# #... K   kobold (missile) #.# #.#. #.# #.## #######.######## #.#.The kobold is moderately wounded. _The kobold throws a stone. The stone barely misses you.i`joCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!i`j v .. .. .# .# i`jv .#  K#  ###●#  #.@●#  ........)### i`jv ..######.# #.# i`jwE#.#  #.# , ally target) #.# i`j1wt #.#   i`jx17.0 (1 _i`jW~i`jҀj`jFk) _The kobold throws a stone. The stone barely misses you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold.j`jZKRj`jx§●§j`jK●§j`j^M§●j`j\N§●j`jHj`j,666-8j`j8§j`jJ _You kill the kobold!j`j D j`jD j`j>E j`j:G C●§j`jG K●§j`jH A●§j`jJ j`jN b4==j`jMO j`jQ j`jX 3§j`jY j`j@Z j`j=[ j`j] ] _Your foxfire dissipates.j`j^ j`ja^ j`jM_ j`j_ j`j` j`jb j`jb j5====j`jc j`je j`jg j`jg j`jl Xj`jrm j`jo j`j/q ,j`j0r j`j]u $  Things that are here:j`jAw k  a +0 dagger; 5 stones; a kobold corpsej`j@y j`jTz A== _j`j{ j`j| j`j} j`j} j`j~ j`j j`jv j`jƃ j`j1 j`j j`j j`jڐ j`j9 j`j| j`j, ,j`jט j`ji j`js j`j j`jQ j`j~ j`j j`jޣ j`j j`j j`jx j`j{ j`j M _You now have 47 gold pieces (gained 16).j`j j`jQ j`j} j`jϲ j`j j`jH j`jŶ j`j( j`j j`jʻ j`j j`j@ j`jD j`j j`j j`j j`j ,j`j j`j/ j`j j`j j`j} j`j ##.####...##. ##.....###.? ........ .#.# #.....# ..?!.###....# j`j& #.......#.### - #.....@.....######  ##.#####.........#  j`jv ##.#.####.#  #.#.# ##### #.#............ #)############# ###.#..######...#j`j : ........)j`j /90.0 (22.0)j`j +1.0 (23j`j; j`j5 [ _d - 2 bubbling ruby potionsk`j3k`jƎk`j&k`jk`j~,k`jk`jj  You encounter an endoplasm.k`j## ##.## # .j ##...# #. #. ##.....### .? #. ........#..#.#. #.....#....?!.###....# #...@...#.### k`j! #...........########.#####.........#... ##.#.####.#### #.#.# ### #.#.......... j   endoplasm (asleep) #)########### ###.# ..######...#k`j02.0 (1.0)k`j13.0 (2 _k`jԮk`jk`j|U ## ##.##  # .j   #. #.   . .? #. ........  #..#.#. #.....#  ....?!.###....#  #...@...#.###  #...........k`jX}  ##.#####....  ... ##.#.  ### #.#.#  #) ###.#   l`jR ## ##.##  # .j   #. #.   . .? #. ........  #..#.#. #.....#  ....?!.###....#  l`jv#...@...#.###  #...........  ##.#####....  ... ##.#. ### #.#.#  #) ###.# l`j]l`jl`j-l`jza _An endoplasm is nearby!l`jL  JYZero the Magician  Djinni ## ##.##  Health: 14/15 ======================-- l`jN# .j ##...##  AC: 2Str: 7 #. #. ##.....###  EV: 11Int: 16 . .? #. ........  SH: 0Dex: 13 #..#.#. #.....#  XL:  1 Next: 66% Place: Dungeon:1 ....?!*###....#  Noise: ---------  Time: 193.0 (0.0) #..*@*..#.###  -) Nothing wielded #..***......######  Cast: Foxfire l`j##.#####.........#  Fly  ... ##.#.####.#  ### #.#.# ### #.#.......... j   endoplasm (asleep) #)########### ###.#  ..######...# _d - 2 bubbling ruby potions l`j:"_You encounter an endoplasm. _An endoplasm is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel`j{JYZero the MagicianDjinni## ##.##Health: 14/15 ======================--# .j ##...##AC: 2Str: 7#. #. ##.....###EV: 11Int: 16. .? #. ........SH: 0Dex: 13#..#.#. #.....#XL:  1 Next: 66% Place: Dungeon:1....?!●###....#l`j}Noise: ---------  Time: 193.0 (0.0)#...@...#.###-) Nothing wielded#....●......######Cast: Foxfire##.#####.........#Fly ... ##.#.####.#####.#.# ####.#.......... j   endoplasm (asleep, ally target)#)##############.#..######...# _You encounter an endoplasm. _An endoplasm is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel`j}/You conjure some foxfire!l`jn9=4.0 (1 _l`jl`j׈l`jzIK●§l`jJN●§l`j#KC●§l`jKK§●l`jsLM●§l`j MK●§l`jT} j    The foxfire burns the endoplasm.l`j1§l`j|●§●§l`j%.jl`j-l`j--5l`j1c§§§§§l`j] _The endoplasm is almost dead.m`j  JYZero the Magician  Djinni ## ##.##  Health: 13/15 ====================---- # .. ##...##  AC: 2Str: 7 #. #j ##.....###  EV: 11Int: 16 . .? #§ ........  SH: 0Dex: 13 #..#.#● #.....#  XL:  1 Next: 66% Place: Dungeon:1 ....?!*###....#  Noise: ---------  Time: 195.0 (0.0) #..*@*..#.###  -) Nothing wielded #..***......######  Cast: Foxfire ##.#####.........#  Fly  ... ##.#.####.#  ### #.#.# ### #.#.......... j   endoplasm (ally target) #)########### ###.#  ..######...# m`j_You conjure some foxfire!  The foxfire burns the endoplasm. _The endoplasm is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem`j3  JYZero the Magician  Djinni ## ##.##  Health: 13/15 ====================---- # .. ##...##  AC: 2Str: 7 #. #j ##.....###  EV: 11Int: 16 . .? #● ........  SH: 0Dex: 13m`j #..#.#§ #.....#  XL:  1 Next: 66% Place: Dungeon:1 ....?!§###....#  Noise: ---------  Time: 195.0 (0.0) #..§@§..#.###  -) Nothing wielded m`j0#...§§......######  Cast: Foxfire ##.#####.........#  Fly  ... ##.#.####.#  ### #.#.# ### #.#.......... j   endoplasm (ally target) #)########### ###.#  ..######...# m`jXThe foxfire burns the endoplasm. _The endoplasm is almost dead.Casting: Foxfire (safe; 5% risk of failure)  m`j)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!m`jtM§ _The endoplasm is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the endoplasm.m`j? ## ##.##  # ..   #. #§   m`j. .? #● ........  #..#.#§ #.....#  ....?!§###....#  #..§@§..#.###  m`jLA#...§§......  ##.#####....  ... ##.#. m`j### #.#.#   #) ###.# m`jv/§m`j$~p..●@●..m`jFj4==77=6.0 (1m`j:§m`jM _You kill the endoplasm!m`j@●§m`jfA●§m`j8K●§m`jZC§●m`j §m`j'●m`j`#§m`j1●m`jO@§●m`j m`jf!--7m`j|'g§§§@§m`j*m`j@j 3m`j.k m`jl H●§m`jl R§●m`j8m H●§m`jm D●§m`jm H●§m`jUn m`jn F●§m`jn H●§m`j4o >●§m`ju 1§m`j*w m`j\z 3m`j| ] _Your foxfire dissipates.m`j5 m`j m`j 4§m`jψ m`j) m`j m`j ] _Your foxfire dissipates.m`j_ j5====m`j m`jM m`j m`j m`j m`j m`jU m`j m`j m`jn m`j m`j0 m`j; u _d - 3 bubbling ruby potions (gained 1)m`jB m`j :==m`jԠ m`j  # ### ##.## #. ..# ##...#######.###.###.....### .....?.#.# ........m`j; L#.#..#.#.# #.....#-.......@..###....#.#.#.##.......#.###  #.....###### ##.#####.........# ...# ##.#.####.m`j ##### #.#.# #.#....... #)######## ###.#m`j ,204.0 (7m`jƮ *5.0 (8m`jy m`j[ b _e - a scroll labelled YTUAK CEABLOn`j)3n`jD*n`jt,n`j2 M ### ##.##  #. ..# ##...## #####.###.###.....###.....?.#.# ........0n`j=3K.#.#..#@#.# #.....#.........###....# .#.#.##.......#.###Fly ..#..% .n`jz3@n`j7n`j;*6.0 (1n`j=<n`j]>- _Found a quill talisman.n`jssn`jsn`jtn`jwn`j {  You encounter a kobold. It is wielding a +0 dagger.n`jh ## ### ## #. ..# ##...## ######.###.###.....####......@.#.# ........#.#.#..#.#.# #.....# ..........###....#.#.#.##.......#.###..... #...........####n`jQK.#.#. ##.#####......... K   kobold (asleep).%.. ...# ##.#.####..# . ##### #.#.# #.#......n`jDžI0.Kn`j;NKn`j3==7.0 (1n`jn`j! _The kobold shouts!n`j _You see here a scroll labelled YTUAK CEABLO.o`jW ## ### ##.##  #. ..#   ######.###  #......@.#.#   #.#.#..#.#.#   ..........  #.#.#.##.....  ..... #.......o`j\ .K#.#. ##.##### ..%.. ...#  .# . ##### #.#.# o`jLL ## ### ##.##  #. ..#   ######.###  #......@.#.#   #.#.#..#.#.#   ..........  #.#.#.##.....o`jL ..... #....... .K#.#. ##.##### ..%.. ...#  .# . ##### o`jYo`jjZo`j`o`jb] _A kobold is nearby!o`j  JYZero the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 #. ..# ##...##  XL:  1 Next: 77% Place: Dungeon:1 ######*###.###.....###  Noise: ==-------  Time: 207.0 (0.0) #.....*@*#.# ........  -) Nothing wielded o`jMV#.#.#.*#*#.# #.....#  Cast: Foxfire ..........###....#  Fly  #.#.#.##.......#.###  ..... #...........##### .K#.#. ##.#####......... K   kobold ..%.. ...# ##.#.####. .# . ##### #.#.#  #.#...... o`jm_The kobold shouts! _You see here a scroll labelled YTUAK CEABLO. _A kobold is nearby!Casting: Foxfire (safe; 5% risk of failure)  o`j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo`jt$  JYZero the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 o`j#v\#. ..# ##...##  XL:  1 Next: 77% Place: Dungeon:1 ######.###.###.....###  Noise: ==-------  Time: 207.0 (0.0) #......@.#.# ........  -) Nothing wielded #.#.#..#.#.# #.....#  Cast: Foxfire ..........###....#  Fly  #.#.#.##.......#.###  .K... #...........##### ..#.#. ##.#####......... K   kobold ..%.. ...# ##.#.####. .# . ##### #.#.#  #.#...... _You see here a scroll labelled YTUAK CEABLO. _A kobold is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!o`j} ## ### ##.##  #. ..#   ######.###  #.....●@.#.#   #.#.#..#●#.#   ..........  #.#.#.##..... .K... #....... ..#.#. ##.#####(ally target) ..%.. ...#  .# . ##### o`jr~9-8.0 (1 _o`jRo`jo`j E§●o`j @●§o`j! H§●o`j G§●o`j L§●o`j D●§o`j l  The foxfire burns the kobold.o`j>$ §§●●§o`j'% 9K.o`jA, o`j, N--9o`j2 L§§§o`j^6 _ _The kobold is severely wounded.p`jg  JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 #. ..# ##...##  XL:  1 Next: 77% Place: Dungeon:1 ######*###.###.....###  Noise: ---------  Time: 209.0 (0.0) #.....*@●#.# ........  -) Nothing wielded #.#.#§*#*#.# #.....#  Cast: Foxfire ...§......###....#  Fly  #.#K#.##.......#.###  ..... #...........##### ..#.#. ##.#####......... K   kobold (ally target) ..%.. ...# ##.#.####. .# . ##### #.#.#  #.#...... _You conjure some p`jzhfoxfire!  The foxfire burns the kobold. _The kobold is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep`jU@#@p`j}$  JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 p`j~#. ..# ##...##  XL:  1 Next: 77% Place: Dungeon:1 ######.###.###.....###  Noise: ---------  Time: 209.0 (0.0) #.....§@●#.# ........  -) Nothing wielded #.#.#§.#§#.# #.....#  Cast: Foxfire ...K......###....#  Fly  #.#§#.##.......#.###  ..... #...........##### ..#.#. ##.#####......... K   kobold (ally target) ..%.. ...# ##.#.####. .# . ##### #.#.#  #.#......The foxfire burns the kobold. _The kobold is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  p`j*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!p`j0 ## ### ##.##  p`j3#. ..#   ######●###  #......@●#.#   p`jȆ5#.#.#..#●#.#   ...K......p`j  #.#.#.##..... p`jH..... #....... ..#.#. ##.##### ..%.. ...#  p`jt.# . ##### p`ji4===10.0 (1 _p`jkp`jp`jC §§●§●●p`jÒO§●p`j2§p`j{Q§●p`jTM) _The kobold is severely wounded.Casting: Foxfire (safe; 5% risk of failure) p`jX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the kobold.p`jX[●p`jy!Z§●p`j4"I●§p`j"P§●p`j#2§p`jL)p`j+688-1p`j 2§§§§#§§p`j4J _You kill the kobold!p`j p`j p`j p`j §●§●p`j 3§p`j ,●p`j -§p`j p`j  _Your foxfire dissipates.p`j c  You encounter a rat.p`j .-..@...#.).§p`j r   rat (wandering)§rp`jo >2...p`jڷ 13.0 (2 _p`j p`j# q`j ## ### ##.##  #. ..#   ######.###  #......@.#.#   #.#.#..#.#.#   ...)..●...  #.#.#.##.....  ..... #....... ..#.#. ##.##### .§r.. ...#  .# . ##### #.#.# q`j1  ## ### ##.##  #. ..#   ######.###  #......@.#.#   #.#.#..#.#.#   ...)..●...  #.#.#.##..... ..... #....... ..#.#. ##.##### .§r.. ...#  .# . ##### q`j8 q`j8 q`j/? q`jB Z _A rat is nearby!q`j"   JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 #. ..# ##...##  XL:  1 Next: 88% Place: Dungeon:1 ######*###.###.....###  Noise: ---------  Time: 213.0 (0.0) #.....*@*#.# ........  -) Nothing wielded #.#.#.*#*#.# #.....#  Cast: Foxfire ...)..●...###....#  Fly  #.#.#.##.......#.###  ..... #...........#####q`j c ..#.#. ##.#####......... r   rat (wandering) .§r.. ...# ##.#.####. .# . ##### #.#.#  #.#...... _Your foxfire dissipates. _You encounter a rat. _A rat is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateq`j:   JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7 q`j:  EV: 11Int: 16 ## ### ##.##  SH: 0Dex: 13 #. ..# ##...##  XL:  1 Next: 88% Place: Dungeon:1 ######.###.###.....###  Noise: ---------  Time: 213.0 (0.0) q`j: a#......@.#.# ........  -) Nothing wielded #.#.#..#.#.# #.....#  Cast: Foxfireq`j:  ...)..●...###....#  Fly  #.#.#.##.......#.###  ..... #...........#####q`j ;  .r#.#. ##.#####......... r   rat (wandering) .§%.. ...# ##.#.####. q`j:; x.# . ##### #.#.#  #.#...... _You encounter a rat. q`jb; _A rat is nearby!Casting: Foxfire (safe; 5% risk of failure)  q`j; Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateq`j; 7You conjure some foxfire!q`jqD ' ## ### ##.##  #. ..#   ######●###  #......@●#.#   #.#.#..#.#.#   ...)..●...  #.#.#.##..... ..... #....... .r#.#. ##.#####rally target) .§%.. ...#  .# . ##### q`jF h4===4.0 (1 _q`jL q`jN r`j-M§●r`j.O§●r`j./N●§r`j/§●§●r`jL0L§●r`jK1N●§r`jO2L§●r`j2Q§●r`j3L§●r`j44Dr●r`jx4r`j. _A rat is nearby!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the rat.r`j1§r`j r`jr`j6JYZero the MagicianDjinniHealth: 14/15 ======================--AC: 2Str: 7EV: 11Int: 16## ### ##.##SH: 0Dex: 13#. ..# ##...##XL:  1 Next: 100% Place: Dungeon:1######§###.###.....###Noise: ---------  Time: 215.0 (1.0)#.....§@§#.# ........-) Nothing wielded#.#.#§.#●#.# #.....#Cast: Foxfire...§..●...###....#Fly #.#§#.##.......#.###..... #...........#####.r`jN§#.#. ##.#####......... .§%.. ...# ##.#.####. .# . ##### #.#.##.#......  _A rat is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the rat.r`jh - _You kill the rat!You have reached level 2!r`j#/  --more--s`jh:20/212 0% s`js`j4 _s`j}3s`jos`jR§●s`jzO§●s`jS§●s`j܂G§●s`js`j: _s`j4§s`j*s`js`j s`jZ] _Your foxfire dissipates.s`js`jLs`js`js`js`jRs`jL1==s`jys`js`j&s`j s`j} _e - 2 scrolls labelled YTUAK CEABLO (gained 1)s`js`js`js`jts`j4s`js`j̱s`js`js`j:==s`js`js`js`jCs`jes`j@s`jus`jؾs`js`js`j,s`jPs`js`js`js`jhs`jxs`jjs`js`js`js`jAs`js`js`jFs`jCf  You encounter a quokka.s`j######.###.###.....###........#.# ........###.#.#..#.#.# #.....##......)......###....##.##.#.#.##.......#.###.........##...........##s`j%.....#.#.###.#####...........%.......# ##.#.##.....#.@.##### #.#.##...#...## #.#...##.##...# #)#### #. #...# ###.# .......######...# ..............)### r   quokka (asleep) .........######.#s`j###r...## #.# #.#s`j/305.0)s`j21.0 (16 _s`js`jt`ji ######.###.###.....## JYZero the Magician #........#.# ........ Djinni ###.#.#..#.#.# #.....#  Health: 20/21 ======================-- #......)......###....#  AC: 2Str: 7 #.##.#.#.##.......#.###  EV: 11Int: 16 .........##...........## SH: 0Dex: 13 .....#.#.###.#####...... XL:  2 Next:  0% Place: Dungeon:1 t`j.....%***....# ##.#.## Noise: ---------  Time: 231.0 (0.0) .....#*@*##### #.#.#  -) Nothing wielded #...#.**## #.#... Cast: Foxfire ##.##...# #)#### Fly  #. #...# ###.#  .......######...#  ..............)###  r   quokka (asleep) .........######.#  ###r...## #.#  #.# _Your foxfire dissipates. _e - 2 scrolls labelled YTUAK CEABLO (gained 1) t`j_You encounter a quokka.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatet`jL@*@t`j#######.###.###.....## JYZero the Magician#........#.# ........ Djinni###.#.#..#.#.# #.....# Health: 20/21 ======================--#......)......###....#AC: 2Str: 7#.##.#.#.##.......#.### EV: 11Int: 16.........##...........## SH: 0Dex: 13.....#.#.###.#####...... XL:  2 Next:  0% Place: Dungeon:1.....%●......# ##.#.## Noise: ---------  Time: 231.0 (0.0)t`j'O,.....#.@.##### #.#.# -) Nothing wielded#...#.●.###.#... Cast: Foxfire##.##...##)#### Fly #. #...####.#.......######...#..............)###r   quokka (asleep, ally target).........######.####r...###.##.# _e - 2 scrolls labelled YTUAK CEABLO (gained 1) _You encounter a quokka.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=2.0 (1 _t`j=M§●t`j>F§●t`j?§t`j?)●t`jl@P§●t`j3AO§●t`jAO§●t`jCO§●t`jCI§●t`j{DO§●t`jfEJ§●t`j-Nt`jzO\1==-3t`jV§§§§§§§§§t`jXt`j8/K§●t`j7 rThe foxfire burns the quokka.u`j^u2§u`j vN§●u`j}  The quokka is lightly wounded.  The foxfire burns the quokka.u`j2§u`j;r.u`j..........u`j?-4u`j( N§§u`jZ _The quokka is almost dead.u`j ######.###.###.....## JYZero the Magician #........#.# ........ Djinni ###.#.#..#.#.# #.....#  Health: 20/21 ======================-- #......)......###....#  AC: 2Str: 7 #.##.#.#.##.......#.###  EV: 11Int: 16 .........##...........## SH: 0Dex: 13 .....#.#.###.#####...... XL:  2 Next:  0% Place: Dungeon:1 .....%***....# ##.#.## Noise: ---------  Time: 234.0 (0.0) .....#*@*##### #.#.#  -) Nothing wielded #...#.**## #.#... Cast: Foxfire ##.##...# #)#### Fly  #. #...# ###.#  .§.....######...#  .§............)###  r   quokka u`jn..§r.....######.#  ###....## #.#  #.# The quokka is lightly wounded.  The foxfire burns the quokka. _The quokka is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu`jg<Dir - look around, f - activateu`j+  ######.###.###.....## JYZero the Magician #........#.# ........ Djinni u`j ###.#.#..#.#.# #.....#  Health: 20/21 ======================-- #......)......###....#  AC: 2Str: 7 #.##.#.#.##.......#.###  EV: 11Int: 16 .........##...........## SH: 0Dex: 13 .....#.#.###.#####...... XL:  2 Next:  0% Place: Dungeon:1 .....%.......# ##.#.## Noise: ---------  Time: 234.0 (0.0) .....#.@.##### #.#.#  -) Nothing wielded u`j" #...#...## #.#... Cast: Foxfire ##.##...# #)#### Fly  #. #...# ###.#  .§.....######...#  .§r...........)###  r   quokka ..§......######.#  ###....## #.#  #.# The foxfire burns the quokka. _The quokka is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!u`j%)  . #........#.#  ###.#.#..#.#.#   #......)..  #.##.#.#.#  .........# .....#.#.###.# .....%.●.....#  u`j* .....#.@.##### #.#.#  #...#..●##  ##.##...# #) #. #...#  ..... ..r...)### (ally target) ....... ###....##  #.#u`j+ 9=5.0 (1 _u`j1 u`j14 u`j/L O§●u`jM N§●u`jN §●§●§●u`jP §●r●u`jmP u`jY Q. _The quokka is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the quokka.u`j^ )u`j 0§u`j §●§●u`j u`j< 51-6u`j _§§§u`j J _You kill the quokka!v`j3v`jϮv`jP●§v`j,B●§v`jM●§v`jv`j±J§●v`j2§v`jֻv`jb1==v`j] _Your foxfire dissipates.v`jHv`jv`jv`jv`jv`jVv`jv`j?v`jv`jv`j4v`j8v`jv`j:==v`jv`jRv`jv`jv`jv`jv`j,v`jv`jv`j,v`jv`jv`jiv`jv`jv`jv`j,v`jv`jWv`j  You encounter a goblin. It is wielding a +0 club.v`j #...#...##  ##.##...#  #.##...#### ## #.........######. #...............) #.........######. #####....#### # #........# #.- #.@......# #. #..........## # ####.....### #. #.....#v`j "####. #####..g ......>. #..## ######## g   goblin (asleep) ... .## v`j.40.0)v`j_27.0 (11 _v`jv`jv`j;  #...#...##  JYZero the Magician ##.##...#  Djinni #.##...#### ## Health: 20/21 ======================-- #.........######. AC: 2Str: 7 #...............) EV: 11Int: 16 #.........######. SH: 0Dex: 13 #####....#### #. XL:  2 Next: 10% Place: Dungeon:1 #***.....# #. Noise: ---------  Time: 247.0 (0.0) #*@*.....# #. -) Nothing wielded #...***....## #. Cast: Foxfire ####.....### #. Fly  #.....# #######. #####..g ......>. #..## ######## g   goblin (asleep) ...  .##  _You kill the quokkv`jU< ;a! _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev`jL#...#...##JYZero the Magician##.##...#Djinni#.##...#### ## Health: 20/21 ======================--#.........######. AC: 2Str: 7#...............) EV: 11Int: 16#.........######. SH: 0Dex: 13v`jN#####....#### #. XL:  2 Next: 10% Place: Dungeon:1#........##. Noise: ---------  Time: 247.0 (0.0)#●@●.....##. -) Nothing wielded#..........###. Cast: Foxfire####.....####. Fly #.....# #######.#####..g ......>.#..## ######## g   goblin (asleep, ally target)....## _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jN2;2HYou conjure some foxfire!v`jlO9=8.0 (1 _v`j~Tv`j Vw`jc%§●§●§●§●w`jzdH§●w`jeC§●w`jeH§●w`jfL§●w`jWp) _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 5% risk of failure)  w`jpqPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the goblin.w`ju)w`j.§w`jD§●w`jw`jX55-9w`j§§§.§§§w`jJ _You kill the goblin!w`jm w`jr w`j w`j @§●w`j N§●w`j ?●§w`j D●§w`jY .§w`j" w`j b1==w`j0 ] _Your foxfire dissipates.w`jJ w`j w`j w`j w`j w`j w`j w`jY w`j%$    ##.##...#  .. #.##...####  #. #.........##  #> #............  #. #...####  #. #####  w`j$ U. #........#  ##........# -52.0 (3  .@........##   ####.....###  w`j'% ! #.....# #####   #####..). ....   #..## #####   ....   .## w`jx% M   w`j* w`j&+ *3.0 (4w`jH/ w`jL2 ; _Found a stone staircase leading down.x`jx`jx`j7x`jx`j:x`jSf==x`jx`jx`jx`jox`jx`j x`jx`jx`jx`jjx`jCx`jx`jKx`jx`jϘx`jx`jx`j7,x`jR  There is a stone staircase leading down here.x`jȟx`j _x`jԠx`jx`jgx`j3x`j\x`jx`j&x`j)x`j x`jWx`j٭x`jx`jx`jٰx`jVx`jȲx`jx`jx`j0x`jx`jx`jx`jx`jzx`jݹx`j"x`jx`jx`jx`jx`jlx`jYx`jIx`jx`jx`jPx`jx`j,x`jx`j1x`jmx`j$x`jx`jWx`jx`jx`jqx`jI,x`jx`jx`jx`jx`jx`j~x`j!x`jhx`jx`j[x`jOx`jx`jx`jx`jx`j[x`jx`j,x`jx`jZx`jx`jx`j x`jRx`jx`jx`jx`jx`jx`jx`jgx`jx`j>x`jGx`j)x`jwx`jx`j(x`jx`jhx`jx`j9x`jX,x`jx`jx`j^x`jx`jx`jx`jA x`j x`j x`j@ x`j2 x`jt x`jpx`jx`j,x`jx`jx`jf  You encounter a quokka.x`jS ###.# #.........######...# #># #...............)### #.# #.........######.#  #.######....#### #.#  #.##........# #.#  #.##........# #.# #..........## #.# ####.....### #.# x`jE#....@# #######.### #####..).........>.... #..########## ..... #..## #..# r   quokka (asleep) ...# ..r. x`jc/89.0 (36.0)x`jm 390.0 (37 _x`jH%x`j&x`j;  ###.# #.........######...# JYZero the Magician #># #...............)### Djinni #.# #.........######.#  Health: 20/21 ======================-- #.######....#### #.#  AC: 2Str: 7 #.##........# #.#  EV: 11x`j !Int: 16 #.##........# #.#  SH: 0Dex: 13 #..........## #.#  XL:  2 Next: 15% Place: Dungeon:1 ####...**### #.#  Noise: ---------  Time: 290.0 (0.0) #...*@# #######.### -) Nothing wielded x`j #####**).........>.... Cast: Foxfire #..############### Fly x`jY  .....  #..##  #..# r   quokka (asleep)x`j  ...# x`j ..r. _Found a stone staircase leading down. x`jތ g_There is a stone staircase leading down here. _You encounter a quokka.x`j Casting: Foxfire (safe; 5% risk of failure)  x`j5 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey`jsW  ###.# #.........######...# JYZero the Magician #># #...............)### Djinni #.# #.........######.#  Health: 20/21 ======================-- #.######....#### #.#  AC: 2Str: 7 #.##........# #.#  EV: 11Int: 16 #.##........# #.#  SH: 0Dex: 13 #..........## #.#  XL:  2 Next: 15% Place: Dungeon:1 ####.....### #.#  Noise: ---------  Time: 290.0 (0.0) #....@# #######.### -) Nothing wielded y`jW#####..).........>.... Cast: Foxfire #..############### Fly  .....  #..##  #..# r   quokka (asleep) ..r# .... _There is a stone staircase leading down here. _You encounter a quokka.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!y`jX@r.y`j^s ###.# #... #># #........) #.# #.......  #.######....#### #.#  y`j_>#.##........# #.#  #.##........# #.#  #..........## #.#  ####.....### #.#  #...●@#  #####.●).........> #..###### ..... #..## #.r#ry`j `lly target) ...# .... y`ja9=1.0 (1 _y`jfy`jXiy`jR§●y`j;§●§●§●y`jO§●y`j D§●y`j †The foxfire burns the quokka.y`jI)y`j'W~§§●y`j XP§●y`jfy`ji52-2y`j=og§§§§§y`jpJ _You kill the quokka!y`j3  ###.# #.........######...# JYZero the Magician #># #...............)### Djinni #.# #.........######.#  Health: 19/21 =====================--- #.######....#### #.#  AC: 2Str: 7 #.##........# #.#  EV: 11Int: 16y`j - #.##........# #.#  SH: 0Dex: 13 #..........## #.#  XL:  2 Next: 25% Place: Dungeon:1 ####...**### #.#  Noise: ---------  Time: 292.0 (0.0) #...*@# #######.### -) Nothing wielded #####**).........>.... Cast: Foxfire #.§############### Fly  ..§..  #.§## y`j N #.●#  ...#  ....    _You conjure some foxfire!  y`j The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez`j@*@z`j.:*@z`jd% z`j, ###.# #.........######...# JYZero the Magician#># #...............)### Djinni#.# #.........######.#Health: 20/21 ======================--#.######....#### #.#AC: 2Str: 7#.##........##.#EV: 11Int: 16#.##........##.#SH: 0Dex: 13#..........###.#XL:  2 Next: 25% Place: Dungeon:1####.....####.#Noise: ---------  Time: 292.0 (0.0)#...§@# #######.###z`j-  -) Nothing wielded#####§§).........>.... Cast: Foxfire#.§############### Fly ..§..#.§###.●#...#.... _You conjure some foxfire!  The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez`j4 MThe foxfire burns the quokka. _You kill the quokka!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateOkay, then.z`j5 z`j; z`j> . _{`j{3{`jb}{`j~N●§{`j@N●§{`jԀM●§{`jM●§{`j0§{`j _Your foxfire dissipates.{`ji1==={`j,{`j{`js{`j4{`jt{`j~{`j{`j{`j{`jk  You encounter a ball python.{`j+ #..# .######....#### #.# .##........# .##........# ..........####.....###  #.....############.### #####..).........>.... #@.######............# #.#####..###.#Fly †S   ball python (constriction, asleep)#.####S{`jh*6.0 (4{`j17.0 (5 _{`jn{`jQ{`j  #.# #.........######.#  JYZero the Magician #.######....#### #.#  Djinni #.##........# #.#  Health: 20/21 ======================-- #.##........# #.#  AC: 2Str: 7 #..........## #.#  EV: 11Int: 16 ####.....### #.#  SH: 0Dex: 13 #.....############.### XL:  2 Next: 25% Place: Dungeon:1 #####**).........>.... Noise: ---------  Time: 297.0 (0.0) #@*############### -) Nothing wielded #.....***....#  Cast: Foxfire #.#####..###.#  Fly  #.†# ...# .... S   ball python (constriction, asleep) #.### #S _{`j 9Okay, then. _Your foxfire dissipates. _You encounter a ball python.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{`j! #.# #.........######.#JYZero the Magician#.######....#### #.#Djinni#.##........##.#Health: 20/21 ======================--#.##........##.#AC: 2Str: 7#..........###.#EV: 11Int: 16####.....####.#SH: 0Dex: 13#.....############.### XL:  2 Next: 25% Place: Dungeon:1{`jB" #####.●).........>.... Noise: ---------  Time: 297.0 (0.0)#@●############### -) Nothing wielded#............#Cast: Foxfire#.#####..###.#Fly #.†#...#....S   ball python (constriction, asleep, al…)#.####S _Your foxfire dissipates. _You encounter a ball python.{`j # Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!{`j# h1===8.0 (1 _{`j' {`j5) |`j%C§●|`j&§●§●|`j"'H§●|`j'Q§●|`ju(N§●|`j(T§●|`j)N§●|`j<*Q§●|`j+M§●|`jZ1|`j1--9|`j6§§§§§§|`jl9|`j6P§●|`j7Q§●|`j`DM. _You encounter a ball python.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|`jDDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ball python.|`j[I)|`j 0§|`jN§●|`jP§●|`jH●§|`jy §You kill the ball python!|`j[.......|`jwX30-300|`jV§§|`jDN _Your foxfire dissipates.}`j¦}`jn}`j}`j}`j}`jIB}`j}`jv:==}`jJ}`j}`j¹}`j)}`j}`j6}`j }`ji}`jξ}`j-}`j}`j]}`j}`jq}`j}`j}`j4}`j}`j}`jf}`j}`j}`j}`j}`jG}`j0}`ji  You encounter a hobgoblin.}`j #####..).........>... #######..############## #............#  #.#####..###.#  ##.†#   #...###  #.....#  #.###.# # .#  }`j9#.!# .  ##... .. ...g... ....... .......g   hobgoblin (asleep) ....... .#...#.}`j*8.0 (8}`j19.0 (9 _}`j}`jD}`j : )> ..## .......#  ..###.#  ##.†#  #...###  #.....#  #.###.#  #@# .#  #.!# .  ##... ..  ...g...  .......  .......  .......  .#...#. }`jJ x )> ..## .......#  ..###.#  ##.†#  #...###  #.....#  #.###.#  #@# .#  #.!# .  ##... ..  ...g. ....... .......  ....... .#...#. }`j! }`j0" }`j' }`j) ` _A hobgoblin is nearby!}`j  #####..).........>... JYZero the Magician #######..############## Djinni #............#  Health: 20/21 ======================-- #.#####..###.#  AC: 2Str: 7 ##.†#  EV: 11Int: 16 #...###  SH: 0Dex: 13 #.....#  XL:  2 Next: 30% Place: Dungeon:1 #*###.#  Noise: ---------  Time: 309.0 (0.0) #@# .#  -) Nothing wielded #**# .  Cast: Foxfire ##... ..  Fly  ...g...  .......  .......  g   hobgoblin (asleep) .......  }`j .#...#.  _Your foxfire dissipates. _You encounter a hobgoblin. _A hobgoblin is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~`j#####..).........>... JYZero the Magician#######..############## Djinni#............#Health: 20/21 ======================--#.#####..###.#AC: 2Str: 7##.†#EV: 11Int: 16#...###SH: 0Dex: 13#.....#XL:  2 Next: 30% Place: Dungeon:1#●###.#Noise: ---------  Time: 309.0 (0.0)#@# .#-) Nothing wielded#●!# .Cast: Foxfire##... ..Fly ...g.................~`jdGg   hobgoblin (asleep, ally target)........#...#. _You encounter a hobgoblin. _A hobgoblin is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=10.0 (1 _~`je~`j~`j[G§●~`jJ§●~`jE§●~`j/sg   _A hobgoblin is nearby!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin.~`j74§~`j8+g.~`j ?~`j?\1==-1~`j{FO§§~`jHI] _The hobgoblin is almost dead.`j #####..).........>... JYZero the Magician #######..############## Djinni #............#  Health: 20/21 ======================-- #.#####..###.#  AC: 2Str: 7 ##.†#  EV: 11`j=Int: 16 #...###  SH: 0Dex: 13 #.....#  XL:  2 Next: 30% Place: Dungeon:1 #●###.#  Noise: ---------  Time: 311.0 (0.0) #@# .#  -) Nothing wielded #**# .  Cast: Foxfire ##.§. ..  Fly  ..g.... `j .......  .......  g   hobgoblin (ally target) .......  .#...#. `j: _You conjure some foxfire!  The foxfire burns the hobgoblin. _The hobgoblin is almost dead.`jCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j* #####..).........>... JYZero the Magician #######..############## Djinni #............#  Health: 20/21 ======================-- #.#####..###.#  AC: 2Str: 7 ##.†#  EV: 11Int: 16 #...###  SH: 0Dex: 13`j+ #.....#  XL:  2 Next: 30% Place: Dungeon:1 #●###.#  Noise: ---------  Time: 311.0 (0.0) #@# .#  -) Nothing wielded #§§# .  Cast: Foxfire ##.g. ..  Fly  ..§....  .......  .......  g   hobgoblin (ally target) .......  .#...#. The foxfire burns the hobgoblin. _The hobgoblin is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j1 )> ..## .......#  ..###.#  ##.†#  #...###  #.....#    #@# .#  #●●# .  ##.g. ..  ..... ....... .......  ....... .#...#. `j29=2.0 (1 _`j6`j9`jͰE§●`jUM. _The hobgoblin is almost dead.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin.`jY)`j<1§`j{=H§●`j>B●§`j>H§●`j\?2§`j3@@§●`j@2●`jEAJ●§`jAR§●`j1H9§`j5L=1/224-3`j`Q§§§§§§`jTM _You kill the hobgoblin!`j `j `j~ `j R§●`j C●§`j_ R§●`j >●§`jV I●§`j T§●`ju L§●`jG F§●`j N§●`j 2§`j `j 3`j m . _Your foxfire dissipates.`j_ `j `j `j ] _Your foxfire dissipates.`jb L2==`j `j `j ,`j `ja `j k  You encounter a ball python.`j #######..################............# #.#####..###.#  ##.†# #...####..§..# #.###.# #.## .# -#.@# . ##......#........#.........S##........###.......S   ball python (constriction, asleep)#.#...#..#.##.##`jA *7.0 (4`jY 18.0 (5 _`jP `j1 _You see here a fuming puce potion.`jf-P #######..############### JYZero the Magician #............#  Djinni #.#####..###.#  Health: 21/22 ======================-- ##.†# AC: 2Str: 7 #...###  EV: 11Int: 16 #..§..#  SH: 0Dex: 13 #.###.#  XL:  2 Next: 40% Place: Dungeon:1`j- #*## .#  Noise: ---------  Time: 318.0 (0.0) #*@# .  -) Nothing wielded ##**....#  Cast: Foxfire `j6.........#  Fly  .........S  ##........#  `j.##........  S   ball python (constriction, asleep) #.#...#..  #.##.###.  _Your foxfire dissipates. _You encounter a ball python. _You see here a fuming puce potion.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jhU #######..############### JYZero the Magician #............#  Djinni #.#####..###.#  Health: 21/22 ======================-- ##.†# AC: 2Str: 7 #...###  EV: 11Int: 16 #..§..#  SH: 0Dex: 13 #.###.#  XL:  2 Next: 40% Place: Dungeon:1 `jiH#.## .#  Noise: ---------  Time: 318.0 (0.0) #.@# .  -) Nothing wielded ##......#  Cast: Foxfire ........#  Fly  ........S.  ##........#  ##........  S   ball python (constriction, asleep) #.#...#..  #.##.###.  _You encounter a ball python. _You see here a fuming puce potion.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jNq1     ##.†# #...###  `jr#..§..#  #.###.#  #●## .#  #●@# .  ##......#  ........#  ........ ##........# `j`rx##........ Slly target) #.#...#.. #.##.###. `js2=9.0 (1`jDy`j|O _You see here a fuming puce potion.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python hisses angrily.`jJX A§●`jY C§●`jSY =§●`jY E§●`j/Z H§●`jZ :§●`jI[ 2S.`j[ R§●`j\ =§●`jA] @§●`j] Q§●`j^ 7S.`j/e `jf ]2==-20`jpl §§§§§§`jHo `jVeY .  The foxfire burns the ball python.`jh)`j§§●`j=§●`j5J●§`jD●§`jL §You kill the ball python!`j.P.......`jU5-1`jW§§§`j2N _Your foxfire dissipates.`j4 I`j; ,..`j@ >0.....`jDA *2.0 (1`jE n _f - a fuming puce potion`j`j`j?`j`jo`jBB`j`j:==`j`j0`j,`j-`j`j(`j`jD`j7`jw`j`j`j]`j,`j`j.`j`jm`j`jV`j`j`jl`j`jJ`j`j}`j<`j'`js`j`j`jv  You encounter a kobold and a hobgoblin.`j#.###.#.# #.# #.###.#.# #.##..#....# #.#`jW##......## ##.####........## #..#..............##..#.######........#..#.K.##........#...##.#...#@...##.##.###.##.#### ...#...`jW#.. .#...#g### )..#... .# . #g   hobgoblin (asleep) #. . K   kobold (asleep) # .`j `j{ 30.0)g.  Found a mace.`j.`j g  The hobgoblin shouts!`j4==3.0 (11`jm `jL 3 _The kobold leaves your sight.`j. x #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 21/22 ======================-- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13  ######........#..#...  XL:  2 Next: 45% Place: Dungeon:1 `j ##.....***#...#  Noise: ==-------  Time: 333.0 (0.0) #.#...#@*..#  -) Nothing wielded #.##.###*#...#  Cast: Foxfire #.#### ...#.g.  Fly  #.. .#...#.  ### )..#...  .# . #.  g   hobgoblin #. .  # .# Found a mace.  The hobgoblin shouts! _The kobold leaves your sight.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j  #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 21/22 ======================-- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13  ######........#..#...  XL:  2 Next: 45% Place: Dungeon:1 ##........#...#  Noise: ==-------  Time: 333.0 (0.0) #.#...#@...#  -) Nothing wielded #.##.###.#..g#  Cast: Foxfire #.#### ...#...  Fly  #.. .#...#.  ### )..#...  .# . #.  g  [`jg um hobgoblin #. .  # .# The hobgoblin shouts! _The kobold leaves your sight.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j   #.#  #.###.#.# #.#  #..#....# #.#  ##......## #  ........## #..  .........##..#.  ........#..#...  `j ##......●●#...#  #.#...#@...#  #..g#   ...#...  #.. .#...#. ### )..#... .# . #. (ally target) #. . # .# `j 9-4.0 (1 _`j2 `j `j#§●§●§●`jJ§●`j{Q§●`j;§●`j?●§`jy †The foxfire burns the hobgoblin.`j`)`jh§§●`j`jɡV5--5`j§§§§§`jM _You kill the hobgoblin!`j #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 20/22 =====================--- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13 `j! ######........#..#...  XL:  2 Next: 55% Place: Dungeon:1 ##.....***#...#  Noise: ---------  Time: 335.0 (0.0) #.#...#@*§.#  -) Nothing wielded #.##.###*#§●†#  Cast: Foxfire #.#### .§.#...  Fly  #.. .#...#.  ### )..#...  .# . #.   #. .   # .#     _You conjure some foxfire!  The foxfire burns the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j i #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 20/22 =====================--- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13  ######........#..#...  XL:  2 Next: 55% Place: Dungeon:1 ##......§§#...#  Noise: ---------  Time: 335.0 (0.0) `j" :#.#...#@§§.#  -) Nothing wielded #.##.###§#§§†#  Cast: Foxfire #.#### .§●#...  Fly  #.. .#...#.  ### )..#...  .# . #.   #. .   # .#    The foxfire burns the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j I●§`j ;§●`j *§`j 1K`j /j`jѱ {  #.#  #.###.#.# #.#  #..#....# #.#  ##......## #  ........## #..  .........##..#. `j z ........#..#...  ##........#...#  #.#...#@●..#  ●#.§§#   ..§#..K  #.. .#...#j ### )..#... .# . #. j   endoplasm #. .K   kobold # .# `jQ 2=6.0 (1`jպ Y§§§`j M_You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! `je M_You encounter an endoplasm.`jX_ E§●`j.` §●§●`j` >§●`j` ;§●`j9a §`j}a '●`jsb §●§●`jec 0K.`j j  (ally target)The foxfire burns the kobold.`j 4§`j )  The kobold is severely wounded.The foxfire burns the kobold.`jF )`j?y3§`jy&.j.`jՇ;†`jd1=60-7`j{§#§§§§#§§§`jJ _You kill the kobold!`j $N  #.#  #.###.#.# #.#  #..#....# #.#  ##......## #  ........## #..  .........##..#.  ........#..#...  ##........#...#  #.#...#@§§.#  ##§#§§†#   .§§#§).  #.. .#.§§#.  ### )..#.j.  .# . #.  `j$S#. .  # .# `jc  #.#  `j #.###.#.# #.#  #..#....# #.#  ##......## #  ........## #..  .........##..#.  `jBQ........#..#...  ##........#...#  `jݺ#.#...#@§§.#  ##§#§§†#   .§§#§).  #.. .#.§§#. ### )..#.j. .# . #.  `jy#. . # .# `jG`j7-`j`ja _An endoplasm is nearby!`j #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 20/22 =====================--- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13  ######........#..#...  XL:  2 Next: 60% Place: Dungeon:1 ##.....***#...#  Noise: ---------  Time: 337.0 (0.0) #.#...#@*§.#  -) Nothing wielded #.##.###*#§§†#  Cast: Foxfire #.#### .§§#§).  Fly  #.. .#.§§#.  ### )..#.j.  .# . #.  j   endoplasm #. .  # .# `j=The foxfire burns the kobold. _You kill the kobold! _An endoplasm is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jo  #.###.#.# #.#  JYZero the Magician #.###.#.# #.#  Djinni #..#....# #.#  Health: 20/22 =====================--- ##......## #  AC: 2Str: 7  #.####........## #..  EV: 11Int: 16  #..............##..#.  SH: 0Dex: 13  ######........#..#...  XL:  2 Next: 60% Place: Dungeon:1 ##........#...#  Noise: ---------  Time: 337.0 (0.0) #.#...#@§§.#  -) Nothing wielded #.##.###§#§§†#  Cast: Foxfire #.#### .§§#§).  Fly  #.. .#.§j#.  ### )..#...  .# . #.  j  [40`jip m endoplasm #. .  # .#  _You kill the kobold! _An endoplasm is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jK1=`j?`jA`jA`j3C`j.E`jE`jF`jQB`jwR2===`j3S`jU`j{W,`j&X`jZ`j[`jY[`j4\`j^`jh#..#....# #.# ##......## ##`ji^  #.####........## ##..#  #..............##..#..  `jiA######........#..#...# ##........#...#.. #.#...#...†#...# #.##.###.#..†# 61.0 (15.0)`j3j1#.#### #.@.#.).##.. #.#...#..### #)..#...#  ..#.. #..`j|j ###.)#. ###..# # . ..`jp`jq+2.0 (16`j w`j|* _Found a short sword.`j`j`j`j!`jZ&f==`js0n`j7X`j(:`j:`j;`jg>`j@`j]A`jB`jF`jH`jH`jxJ`jL`jO`jrO`jP`jNT`j4V`jV`jW`jWY`j8[`j[`j\`j``ja`j1b`j@c`je`jf`jQg`j$h`jpk`jl`jm`jm`jio`jp`j8q`jq`j_s`juB`jv`jx`jy`jy`j$}`jm`jр`jȁ`j(`j`j`j}`j`j`j`jԌ`jk`jp`j`jt`j\`js`j`jR`jr`jH`jš`jś`j`j`j`j`j`jc  You encounter a rat.`j #.# #.#.#.#.....#.#. #.# #.#.#.###+###.#. #.# #.##.#.......#. #.# ###.#.########## #.# #.#.......... #.# #.#########+#`j## ####....#### ##..#. ###. #....?..r... ..#...#.... #.##@# # #...#...#..##.##.#.##### ..#...#...#............. #...#...#........#...### `jH.†#...#...#....#.###.# #.).#...#.....##.# #r   rat (asleep) ..#...#...#......# #...#...#........# ..#...#...#..###.#`jȲ,84.0 (22`j25.0 (23 _`j9`j`j{ #.# #.#.#.#.....#.#. JYZero the Magician #.# #.#.#.###+###.#. Djinni #.# #.##.#.......#.  Health: 21/22 ======================-- #.# ###.#.##########  AC: 2Str: 7 #.# #.#..........  EV: 11Int: 16 #.# #.#########+#  SH: 0Dex: 13  ## ####....####  XL:  2 Next: 90% Place: Dungeon:1 ##..#. ###. #..***..r...  Noise: ---------  Time: 385.0 (0.0) ..#...#.... #.##@# #  -) Nothing wielded #...#...#..##.##*#.#####  Cast: Foxfire ..#...#...#.............  Fly `j|{#...#...#........#...### .†#...#...#....#.###.# #.).#...#.....##.# #  r   rat (asleep) ..#...#...#......# #...#...#........# ..#...#...#..###.# _Okay, then. _Found a short sword. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`ji#.# #.#.#.#.....#.#. JYZero the Magician#.# #.#.#.###+###.#. Djinni#.# #.##.#.......#. Health: 21/22 ======================--#.# ###.#.##########AC: 2Str: 7#.# #.#..........EV: 11Int: 16#.# #.#########+#SH: 0Dex: 13######....####XL:  2 Next: 90% Place: Dungeon:1 ##..#. ###. #..●●?..r...Noise: ---------  Time: 385.0 (0.0) ..#...#.... #.##@# #-) Nothing wielded #...#...#..##.##.#.#####Cast: Foxfire ..#...#...#.............[`jZ0;10;1mFly #...#...#........#...### .†#...#...#....#.###.# #.).#...#.....##.# #r   rat (asleep, ally target) ..#...#...#......# #...#...#........# ..#...#...#..###.# _Found a short sword. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j9=6.0 (1 _`jԑ`j`jK●§`jב§●§●`jŒF§●`j<§●`j4F§●`jF§●`j<tM† _You encounter a rat.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the rat.`j(`jw# .§`j$ M§●`j:, `jL0 55-7`j5 §§§§§§§§§`jv9 G _You kill the rat!`j1q3`jOr`jsH●§`j3t.§`jvw●●§`jL}.§`j`j3`j- _Your foxfire dissipates.2==`j`j`j{`j`j`j`j;`j`j`j,`j`jo _c - 2 scrolls labelled LONNI RAL NADI (gained 1)`j/|==`j`j `jΜ`jC`j`j`jz`j`j^`jפ`jl`jk`jܩf  You encounter a quokka.`jc#.# #.#.......... ..# #.# #.#########+# ### ####....###### `j(#. ###. #.......†....# ..#.... #.##.#.###### .. #...#..##.##.#.#####...# ..#...#................. #...#........#...###... -#.###@# ..##.# #.# ...# #.# .....# ?...`j###.# ..#....# #.#  r   quokka (asleep) ..#......# # #..##.#### ..r######`j~+96.0 (9`j`57.0 (10.0) _`jI`j`ja Q #.# #.#.......... ..#  JYZero the Magician #.# #.#########+# ###  Djinni ####....######  Health: 21/22 ======================-- #. ###. #.......†....#  AC: 2Str: 7 ..#.... #.##.#.###### ..  EV: 11Int: 16 #...#..##.##.#.#####...#  SH: 0Dex: 13 ..#...#.................  XL:  2 Next: 95% Place: Dungeon:1 #...#........#.**###...  Noise: ---------  Time: 397.0 (0.0) `jb t..#...#....#.###@# -) Nothing wielded #...#.....##.# #*# Cast: Foxfire ..#...#......# #.# Fly #...#........# ?.. ..#...#..###.# #.# #...#....# #.# #.# r   quokka (asleep) ..#......# # #.# #..##.#### ..r .###### _Your foxfire dissipates. _c - 2 scrolls labelled LONNI RAL NADI (gained 1) _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jLc `j:#.# #.#.......... ..# JYZero the Magician#.# #.#########+# ### Djinni####....######Health: 21/22 ======================-- #. ###. #.......†....#AC: 2Str: 7 ..#.... #.##.#.###### ..EV: 11Int: 16 #...#..##.##.#.#####...#SH: 0Dex: 13 ..#...#.................XL:  2 Next: 95% Place: Dungeon:1 #...#........#.●.###...Noise: ---------  Time: 397.0 (0.0) ..#...#....#.###@#-) Nothing wielded #...#.....##.# #●#Cast: Foxfire .`j<.#...#......# #.#Fly #...#........# ?.. ..#...#..###.# #.# #...#....# #.# #.#r   quokka (asleep, ally target) ..#......# # #.# #..##.#### ..r .###### _c - 2 scrolls labelled LONNI RAL NADI (gained 1) _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jz=h2===8.0 (1 _`jE`jF`jDE§●`jxEH§●`jpFO§●`j(GP§●`jGP§●`j2HP§●`jO`jnP--9`jV§§§§§`jLY`j6 C†You encounter a quokka.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the quokka.`j )`jg /§`j4i ●§●§`ji D●§`j^j D●§`jq G......`j9r `j2y #.# #.#.......... ..# JYZero the Magician#.# #.#########+# ### Djinni####....######Health: 22/22 ======================== #. ###. #.......†....#AC: 2Str: 7 ..#.... #.##.#.###### ..EV: 11Int: 16 #...#..##.##.#.#####...#SH: 0Dex: 13 ..#...#.....●§§§........XL:  2 Next: 105% Place: Dungeon:1 #...#........#..§###...`jy Noise: ---------  Time: 400.0 (1.0) ..#...#....#.###@#-) Nothing wielded #...#.....##.# #.#Cast: Foxfire ..#...#......# #.#Fly #...#........# ?.. ..#...#..###.# #.# #...#....# #.# #.# ..#......# # #§# `jz #..##.#### ..† .###### _You encounter a quokka.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the quokka.`j{ _You kill the quokka!You have reached level 3!`jW /  --more--`j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `j{ 6/2683 2%  You feel clever. x2  The power to cast Kiss of Death wells up from within.`j8 `j L _Spell assigned to 'f'.`j `j `jM `j `j `jC P _`j `jk `j `j `j `j `j^ `jA `j n  You encounter a frilled lizard.`jv 4.#. ###. #.......†....# ...#.... #.##.#. .. .#...#..##.##.#.#####...# ...#...#.....●§.......... .#...#........#...###. ...#...#....#.###.# `jI a#...#.....##.# #.# ...#...#......###.#######...#........#.@......# ...#...#..###.#.#.####.##...#....# #.#.#.# ...#......# #.#.##..##.#### l...† ..###### .....l   frilled lizard (asleep). ....`j ..#### ....$## `j  T3.0 (3l.`jB l=4.0 (4`j G _The frilled lizard hisses angrily.`j _You see here a scroll labelled LONNI RAL NADI.`jP.#. ###. #.......†....#  JYZero the Magician ...#.... #.##.#.###### ..  Djinni .#...#..##.##.#.#####...#  Health: 25/26 =======================- ...#...#.....●§..........  AC: 2Str: 7 .#...#........#...###...  EV: 11Int: 18 ...#...#....#.###.# SH: 0Dex: 13 .#...#.....##.# #.# XL:  3 Next:  2% Place: Dungeon:1 ...#...#......###*######  Noise: =--------  Time: 404.0 (0.0) .#...#........#*@*.....#  -) Nothing wielded ...#...#..###.#*#*####.#  Cast: Foxfire .#...#....# #.#.#.#`j Fly ...#......# #l#.# .#..##.#### ....† ..###### ..... l   frilled lizard ... ......# #### ....$## You encounter a frilled lizard. _The frilled lizard hisses angrily. _You see here a scroll labelled LONNI RAL NADI.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jQ.#. ###. #.......†....#  JYZero the Magician ...#.... #.##.#.###### ..  Djinni .#...#..##.##.#.#####...#  Health: 25/26 =======================- ...#...#.....●§..........  AC: 2Str: 7 .#...#........#...###...  EV: 11Int: 18 ...#...#....#.###.# SH: 0Dex: 13 .#...#.....##.# #.#`jT XL:  3 Next:  2% Place: Dungeon:1 ...#...#......###.######  Noise: =--------  Time: 404.0 (0.0) .#...#........#.@......#  -) Nothing wielded ...#...#..###.#.#.####.#  Cast: Foxfire .#...#....# #.#l#.# Fly ...#......# #.#.# .#..##.#### ....† ..###### ..... l   frilled lizard ... ......# #### ....$##  _The frilled lizard hisses angrily. _You see here a scroll labelled LONNI RAL NADI.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`j]Dir - look around, f - activateYou conjure some foxfire!`j ###. †....#   .. `j## .. .###... .# #.####.###### #●@......# #●#.####.#  #.#l#.# #.#.# ....† .....(ally target) ......# ....$## `j 15.0 (1 _`j `j `j t  The foxfire burns the frilled lizard.`jPV §§●`jb .  The frilled lizard is heavily wounded.The foxfire burns the frilled lizard.`j(g )`j 0§`jw `j c6=5-6`jY 9§`jL R _You kill the frilled lizard!`j`jr`j `j@`jV,`j.$ `jz[_c - 3 scrolls labelled LONNI RAL NADI (gained 1)`j`jz`jܻ`jн`j`jx`j`j`j`j9=`j`j`j #...#........#...###...#...#....#.###.# #...#.....##.# #.# #...#......###.###### #...#.#........# #...#..###.#.#.####.# #...#....# #.#.#.# `j#......# #.#.#.####.# -10.0 (4 #..##.#### #....@†...# ###### #.......###.# . ........ ### ##.....$# ##...... #.#.#.. #.#.... # ..).##`j`j;*1.0 (5`j`j& _Found a war axe.`j0`j!2`j3`j5`j7`j$<B`jb=`j=`j?`jMA`jC`jD`jPE`j H`jH`j}I`jtMM _You now have 58 gold pieces (gained 11).`jT...#.#........# #...#..###.#.#.####.# ...#....# #.#.#.# #......# #.#.#.####.##. ..##.######.....†...#.> ###### ##.......###.# . .........# .. ## ##......##.# 5.0 (4 ##.....@..#  #.#.#......... #.#........### #...).########### `j[`j\*6.0 (5`j``jd; _Found a stone staircase leading down.`j `j 3`je `jϊ `ja `j ,`j `j `j `j̕ `j| `j `j `j `j `j `j\ `ji `j ,`j: `j `jU `j `j `j `jɱ `j7 `jL `j R  There is a stone staircase leading down here.`jV `j  _`j `j `jn `j `j `j `j' `j `j `j3 R  There is a stone staircase leading down here.`j `j  _`j. `jg `j `j `j `j `jB `j `j `j `j `j` `j `j1 `j `j `jS `j" `jM `j `j `j `j `j `jx `j `j\ `j8 `j `j' `j^ `j `j `j `j `jz `j `j `j `js ,`j9 `j' ,`j; `j `j^ `j `j `j `j ,`j `j `j `jT `j `j `j `j `j `j!$ `j- Q # #.# ◊. ###.###### .. ◊ #........# .◊◊◊.◊ . #.#.####.# ◊.◊.◊.◊ . #.#.# #.###◊◊◊.◊.◊ .◊.#.####.##.......◊ ◊)◊`jk. ...†...#.>.◊◊◊◊◊◊◊!◊◊ .....###.####.#.##..#42.0 (26.0) .....#.......... ....##.#.####.###### .......#.####.# #.#...........# #........###### ..).###### #####`jp6 `j)7 +3.0 (27`j= `j@ # _Found a mace.`j`j`j`jr`j`j[`j `j4`j`j`jF`j`jz`j;`j`j .###...◊  .# ◊.◊ ..◊  .# ◊.◊◊◊◊◊ #  .###### .. ..◊.. ◊.#  ......# .◊◊◊.◊.◊.◊.#  .####.# ◊.◊.◊.◊.◊...  .# #.###◊◊◊.◊.◊.◊.◊  .####.##.......◊.◊)◊  .†...#.>.◊◊◊◊◊◊◊@◊◊  ###.####.#.##..##  #.............## .##.#.####.###### ....#.####.# `j^! .........#   ......######   .######   ##  `j06.0 (3.0)`j*7.0 (4`j `jX _j - a smoky black potion`j]2`jy3`j5`j8`jS<`jfA,`jD`jI`jIJ`jL`jN`jYV,`jsX`j[`j]`jI^`j1a`jWf`jWn,`jr`jEx`jf,`j<`jO`j,`jԍ`j0`jÕ`ji`j`j`j؞`jb`jܢ`jr`jH`j `j`j,`j`j,`j`j`j`jU`j`j`j_`j`j`je`jM,`j`j<`jE`j`j`j`j`j2`j`j`ji`j`j`j`j| `j `j%`jO`je`j`j{`jS`j`j`jc`j%`j'`j,`j`j|`j ,`j`j ,`jI!`j"`jY$,`j$`j'`j)`j=*`j*`j,`j-`j.`j/`j0`jb2`j2`j3`j5`j8,`j:`jq=`jG@`j@`jXC`jG`jK`jxL`jO`jwR`jV`j{W`jZ`j4_`jc`jgd`jh`j^k`jlp`jp`jt`jy`j~`j`j`jf`j`jt`j`j`jy`j.`j`j`j`jb`j`j*`j`j`j0`j`j8`jɽ`j`j`jM`j`jL`j7`jM`j`j>`j`j`j#`jA`j`jc`j`j`j `jm`j*`j`jM`j! `j `jf$`j)`j-`j-`j1`j6`j2;`j;`j8?`jTE`jG`jHH`jJK`jN`jQ`jPR`jU`jZ`j>\`j\`j^`ja`jd,`jf`jh`jxj`jj`jTl`jo`j"q`jq`js`j\v`jx`jx`jy`j}}R  There is a stone staircase leading down here.`j`jq _`j`jŃ`j`j`jZ`j_`j`j `j`j`jX`j`j3`j`j)`j`j`jc`jϒ`jC`jٓ`j`jB`j`j`j`j+`j`j`j`jG`j`j͢`j`je`jɦ`j`j`jS`j`j`jd`j`j`j*`j`j`jo,`jO`j`js`jζ`jl`j#`j`j`j`j`j`jf`j`j`j1`j`j`j,`j:`j!`j`jq,`j@`j`jp`j`jw`j`jz,`jG`j`j,`j0B`j'`j`j5,`j`j`j%`j,`j`jC`j`jn`j5`jY`j`j=`j`j`jc`j`j``jE`j,`j`j/`j`j`j`jr`j`j`jA`j`j `j`j`j`j"`j`j`jt`j`jl`j`j_`j`j`j `j,`j`j`j`j`j`j#`j`jA`j`jb"e  You see here a hobgoblin corpse.`j$`j% _`jg'`j)`j,`j,`j.`jw0`jy2`j3`j*4`j:6`j8`jB9`jD:`j?<  You see here a +0 mace.`jqA`j(B _`jGC`jE`jG`jtH`j[I`j(M`jO`jO`jP`j*R`j8S,`jS`j+V`jW`jW`jX`jZ`j[`j6\`j\`j@``jka`ja`jb`j-d`jd`jxe,`jf`jo,`jp`jq`j_r`jr,`j~v`jw`jLx`jx`j{z`j{`j|`j}`j~`j,`j`j`j`j,`j΂`jT`j`j`j`j=`jƅ,`jF`j҆,`jP`jć`j>,`jЈ`jA`j`j,`jf`j`jE,`j`j`j,`j`j@`j`j`j`jÙ`jB`j`jM`jL`j`j`jǟ`j`jr`j`j#`j`jz`j`j`j2`j`jM`jϩ`j`jm`j`j`jJ`j`j'`j`jg`j`j`jͱ`j`j,`j`jB`jo`j`j1`j`j`j`j5`jk`j`j`jy`jQ`j`j`j`jp`jM`j8`j`j1`j`jI`j`j`j3`jk`j`j`j`j`jl`j`jD`j:`j`jI`jL`j`j`j@`j`jd`j`j`j/ `j: `j `j+`j`jY`j`j`j`j_`j`j`jQ`j`j`jL `jw"`j,$`j$`jV%`j'`jX(`j(`jS)`jU+`j],`j,`j\-`j/`j.0`j0`j.1`j2`j4`j4`j 5`j6`jg8,`j9`j0:`j<B`j=`j>`j>?`j?`j A`jB`jD,`j!E`jE`jVF`jF`jYH`jI`jI`jI`j:NX`jO`jpP,`jQ`jR`jiT`jT`jqU`jLW`j*Y,`jdZ`j\`j0^`j^`j_`ja`jc`j+d`jXe`jh'`jj`j#k`jsl`joF _You reach down and open the door.`jq`jr`jJs`j"v@  There is an open door here.`jow`jUx _`jx`jz`j{`j|`j|`j~F _You reach down and open the door.`j`jd`j`j@  There is an open door here.`j `j _`j`j`j׉`jL`j`j&`j"`j`j`j4`j5`j`j(`j!`j2`j`j`j`j(`j`j`jc`j`j`j{`j#`j`j`j`jU`jN`j`j`j`j,`j:`j`jk`j`jJ`jt`jX`j֬`jE`jW`j.`j`j`j4`j<`j`j)`j@  There is an open door here.`jǷ`j _`j`j`jc`j,`j5reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  `j5 _`jH`j`j2,`j`j`j}`j`j`j`j?`j`j `jT`j`jx`j`j`j`j`j`j`j`j`j~`j`jA`j`j`j`j`jM`j`j`j"`j`j`j`jP`j,`j`j `jw`j`j`j`j2`j`j`j`ju`j`j`j`jD`j`j`j`j`jp`j`j`j`jI`j6`j `j`j`j`j`j`j`j`j`j`j`j`j`j`j`j`jX`j`j`j`jb`jg`j`jG`jk`j`j`jF`j`j`jO`j`j}`j^`j`j- `jp `jn `j `j> `jL `jS`j`j `jA`j3`j`j`j `j9`j`j`j6`jH`j`j.`j`j`j{`j`j`j`j`jp`j``j_`j`j" `j!`j$"`j"`jW#`j#`j$`j2%`j%`jO&`j_'`j'`j4(`j-)`j-n`j-,`jU/`jR0`j0`jE1`jC2`j53`j3`j84`j5`j 6`j6`j7`j7`j8`j:9`j9`j:`j;`j<`j<`jN=`jD>`j>`jA?`j?`j@`jA`j[B`jC`jD`jE`jE`jyF`jIG`jG`j3H`j*I`jI`jsJ`jJ`jK`jL`jM`jN`jN`jO`jP`jP`jYQ`j3R`jR`j)S`jS`jT`j U`jqU`jV`jW`jW`jGX`j[`j\,`j]`ju^`jF_`j_`jG``jva`j@b`jb`jb`j\d`jpe,`je`jmg`j'h`jh`jh`jbj`jyk`jk`jTl`jm`j%o,`jo`jr`j0t`jt,`j5v`j9w`jw`jx`j|`j}`j~`j|~`j`jd`j`j`j`j1`j`j `j5`j`j8`j>`j`j}`j`j`j`j-`j,`j`j`j`j`j`jv`j`j`jО`jx`j`j{`j`jD ......#.##.............######### #.#..#.#.###.....######...........)......###....## ########### #.#.##.......#.###  ##...........###### #.#.###.#####.........# %.......# ##.#.####.# #...##### #.#.####>###########702.0 (255.0)..## #.#@...............#.# #)##############.#.#.#### ###.# #..#. ......######...# #.###........)#####.#.######.###.##### #.##.# ...# #.#`jȬF####### ...##.##......`jP`j+36`j`j _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down.`j Q`jQ`jS`jW`jzX`jX`j\B`j],`j^`j_`jD``ja`j;c`jTd`jd`jTe`jf`jog`jg`j h`jh`j]i`ji`ji`jj`jk`jak,`j;l`jl`jl`jKm`jn`jo`jIp`jp`jnr`jMs,`js`jt`jhu`ju,`jtv`j_wB`j$x`jx`j4y,`jz`j |,`j|`jo~`j%B`j`j̃,`jb`j!`j‡`j9`j`jԊ`j`j`j`j`j,`j`jʎ`j_`jՏ,`j`j`jI`j`jL`j,`jv`j`j`j$,`jz`jc  You encounter a bat.`j ####### #### #............# ..##############.###.# ##.........##.#  ################## #.# #.# ####.# ..# ########### ####.# #.# #..b ..##.# #>############. #.##.# `jI............##.#.##.# #########.#.##.#.##.# #..#.#.####### #.##.# #.###.....:..## ##.##.### b   bat (asleep) ##.#.#..###...###.......# ##.###'#.....÷....##.#.# #.# #.###...###.###.#.#`jd26.0 (23.0)7.0 (24 _`j`j`j ` ##############  JYZero the Magician ##### #............#  Djinni ....##############.##########.#  Health: 25/26 =======================- ###................# #.#  AC: 2Str: 7  ################## #.#  EV: 11Int: 18 #.#  SH: 0Dex: 13 ####.#  XL:  3 Next:  5% Place: Dungeon:1 ..# ########### ####.#  Noise: ---------  Time: 727.0 (0.0) #.# #.*@*.....b ..##.#  -) Nothing wielded #>############.######### #.##.#  Cast: Foxfire `j ............##.# #.##.#  Fly #########.#.##.# #.##.#  #..#.#.####### #.##.#  #.###.....:..## ##.##.### b   bat (asleep) ##.#.#..###...###.......# ##.###'#.....÷....##.#.# #.# #.###...###.###.#.# _There is an open door here. _Found a stone staircase leading down. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j##############JYZero the Magician ######............#Djinni ....##############.##########.#Health: 25/26 =======================- ###................##.#AC: 2Str: 7###################.#EV: 11Int: 18#.#SH: 0`j9Dex: 13 ####.#XL:  3 Next:  5% Place: Dungeon:1 ..############ ####.#Noise: ---------  Time: 727.0 (0.0) #.##.●@●.....b ..##.#-) Nothing wielded #>############.######### #.##.#Cast: Foxfire ............##.##.##.#Fly #########.#.##.##.##.##..#.#.####### #.##.##.###.....:..## ##.##.### b   bat (asleep, ally target)##.#.#..###...###.......#`jQ##.###'#.....÷....##.#.##.# #.###...###.###.#.# _Found a stone staircase leading down. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j9=8.0 (1 _`jI`j.`j^>E§●`jW?B§●`jk@db.§●`jJAb.`j1JQ †  The foxfire burns the bat.`jQR`jI.§`j`j57-9`jd§§§§`jG _You kill the bat!`jw8 `j9 `j": `j< U§●`j= I●§`j? `jE 6=`jM 3§`jN 3`j8O `jE` ] _Your foxfire dissipates.`ja `jb `j^b `jf `jIj B`j,l `jm `j0n 9=`jn `j s `j4t `jt `j!u `jz `j{ `j`| `j| `j `js `j `j1 `j `j `jф `j `j `j `j `j `j `j `j `j `j @  There is an open door here.`j `j  _`j~ `jơ `jp `j `j `jԫ @  There is an open door here.`jj `j  _`jӮ `j `j) `j `j `j `j `j `j3 `j] `jp `j `jr `j0 `j B`j `j `jL `j `j `j `j `j `j `j `jx `j `j `j `j `jf `j `j `j- `j `jh `jD `j `j `j$ `j `j `j `j. `j* `j `j5 `j `j `jn ,`j3 `j `jy `jg `j `j `jF `j% `j `jb ,`j `j `j| ,`j `j `j- `j `j `j$ X`j' `j]( `j( `jA) `jj, `jg- `j- `jV. `j2 @  There is an open door here.`j3 `j4  _`j5 `ju9 `j: ,`j=< `jA @  There is an open door here.`jC `jD  _`jF `jNI `jJ `j7L ,`jiO `j Q ,`j R `jV `jWX `jX `jY `j`\ `j] `j^ `j^ `j8a `jnb `jb `jc `jf `jg `j'h `jh `jk `j&l `jl `jm `jo `jp `j `jcF `j9J `jdK `jM `j f d ##...##◊.◊◊◊.◊◊◊◊◊.#  ......#◊...◊.◊...◊.#  ##...##◊.◊◊◊.◊.◊.◊.#   ##..##◊.◊.◊...◊.◊.#  ....◊.◊.◊◊◊◊◊.◊.#  #######◊.....◊...◊.#  ....# #◊.◊◊◊.◊.◊.◊.#  ###.# #◊.◊.◊.◊.◊...#  -804.0 (75.0)  #.###◊◊◊.◊.◊.◊@◊##  #`jg ##.##.......◊.◊)◊#  ...#.>.◊◊◊◊◊◊◊.◊◊◊#  .####.#.##..####  #.............##  #.#.####.###### ..#.####.# .........# ....###### `j&n `jp E _Done exploring.`jJ4`j(5`j[7`j3S. ... ....◊...◊.0`j0T.0).................`jX`jt\`j_b _There is an open door here. _Done exploring.`j>`jy,Level 1 of the Dungeon<>>>>(Press ? for help)#.# #..#....#### #.# #.#########'#########.##.###.# ##......## ###.### #.#####....######.###.......##..##.####........#####..#..###.##.......÷....#'#.◊◊◊◊◊◊◊.◊◊◊.##..............##..#...#....##.##.#.######....◊.........◊.#######........#..#...#...#..##.##.#.#####...##◊.◊◊◊.◊◊◊◊◊.###........#...#...#...#.................#◊...◊.◊...◊.##.#...#...÷#...#...#........#...###...##◊.◊◊◊.◊.◊.◊.#`j#.##.###.#..÷#...#...#....#.###.# ##..##◊.◊.◊...◊.◊.##.######...#.).#...#.....##.# #.# #....◊.◊.◊◊◊◊◊.◊.##.....##.#...#...#...#......###.########◊.....◊...◊.######.##)..#...#...#........#........# #◊.◊◊◊.◊.◊.◊.##....#...#...#...#..###.#.#.####.# #◊.◊.◊.◊.◊...######.)#...#...#....# #.#.#.# #.###◊◊◊.◊.◊.◊@◊#####..#...#......# #.#.#.####.##.......◊.◊)◊###...#..##.######.....÷...#.>.◊◊◊◊◊◊◊.◊◊◊##....##########.......###.####.#.##..######....................#.............################......##.#.####.########........#.####.##.#.#...........##.#........#######...).#############`ju A stone staircase leading down (D:1) @>`j+`jB##...##◊.◊◊◊.◊◊◊◊◊.#  JYZero the Magician ......#◊...◊.◊...◊.#  Djinni ##...##◊.◊◊◊.◊.◊.◊.#  Health: 26/26 ========================##..##◊.◊.◊...◊.◊.#  AC: 2Str: 7#....◊.◊.◊◊◊◊◊.◊.#  EV: 11Int: 18 #######◊.....◊...◊.#  SH: 0Dex: 13 ....# #◊.◊◊◊.◊.◊.◊.#  XL:  3 Next:  7% Place: Dungeon:1 `jD###.# #◊.◊.◊.◊.◊...#  Noise: ---------  Time: 804.0 (0.0)#.###◊◊◊.◊.◊.◊@◊##  -) Nothing wielded ###.##.......◊.◊)◊#  Cast: Foxfire ...#.>.◊◊◊◊◊◊◊.◊◊◊#  Fly ###.####.#.##..#### #.............## #.#.####.######   ..#.####.#   .........#   ....######   _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.`jD`jG`jO`jS`jX@ _`jv^`j/c`jc`jg`jj`jZo,`jZt`jz`j},`j`j`j`jh`j~`j`jښ`j`j`jգ`j`j`j{`jر`j`j`j`j`jE`j`jF`j`j`j)`j`jS`jk`j`j`j`j`j`j`j9`j%`j,`j`4`jO`jf ......#...###...##◊.◊◊◊.◊.◊.◊.# #.###.# ##..##◊.◊.◊...◊.◊.# ...##.# #.# #....◊.◊.◊◊◊◊◊.◊.# ......###.########◊.....◊...◊.# ......#........# #◊.◊◊◊.◊.◊.◊.# ..###.#.#.####.# #◊.◊.◊.◊.◊...# # #.#.#.# #.###◊◊◊.◊.◊.◊.◊## ..# #.#.#.####.##.......◊.◊)◊# 25.0 (21.0) #####.....÷...#.@.◊◊◊◊◊◊◊.◊◊◊# #.......###.####.#.##..#### ........#.............## #......#[4`j[ 0m#.#.####.######  ##........#.####.#  #.#.#...........#  #.#........######  #...).######  #`j#`j&[ _There is a stone staircase leading down here.`jD `j `j `jv `j 76.0 (1.0) _`j `jm>2  You fly downwards.`j ###  #@#  #.#  #w#  #.# ..# ### w   ribbon worm (asleep) `jZ,7.5 (2.5`j]`j^U _You encounter a ribbon worm.`jaa _There is a stone staircase leading up here.`j   JYZero the Magician  Djinni  Health: 25/26 =======================-  AC: 2Str: 7  EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  7% Place: Dungeon:2 ### Noise: ---------  Time: 827.5 (0.0)`j  #@# -) Nothing wielded #*# Cast: Foxfire #w# Fly  #.# ..# ### w   ribbon worm (asleep)You fly downwards. _You encounter a ribbon worm. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 827.5 (0.0)#@#-) Nothing wielded#●#Cast: Foxfire#w#Fly #.#..####w   ribbon worm (ally target) _You encounter a ribbon worm. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  `j "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jj 9=8.5 (1 _`j@ `j `jUG  The foxfire burns the ribbon worm.`je2§`jf3w.`jl)`j2m--9`jo`jr9 _The ribbon worm is lightly wounded.`j~ `j7  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire6%2  `j c - Volatile BlastmotesFire/Translocation13%3  d - Inner FlameHexes/Fire13%3  e - Flame WaveConjuration/Fire 38% 4 f - Kiss of DeathConjuration/Necromancy 4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j5 `j: `js? JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18`j@ SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####`j@ w   ribbon worm  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j[A `jD cJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded`jgE +#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jH _You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is lightly wounded.  `jjH Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.`jH `jJ `jRL . _`jT  Your spells (cast)TypeFailure Level  a + Foxfire`j6 Conjuration/Fire 4% 1 b - ScorchFire6%2  c - Volatile BlastmotesFire/Translocation13%3  d - Inner FlameHexes/Fire13%3  e - Flame WaveConjuration/Fire 38% 4 f - Kiss of DeathConjuration/Necromancy 4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`jB5 `jV: `j? JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm _The ribbon worm is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  `j @ `Confirm with . or Enter, or press ? or * to list all spells.`jZE JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#`j F QCast: Foxfire#.#Fly #.#..####w   ribbon worm _The ribbon worm is lightly wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. `jF _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jJ   Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.`jK `jO `jP . _`jtU`jWq Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire6%2  c - Volatile BlastmotesFire/Translocation13%`jXR3  d - Inner FlameHexes/Fire13%3  e - Flame WaveConjuration/Fire 38% 4 f - Kiss of DeathConjuration/Necromancy 4%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j`j`jvJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#`jp<Cast: Foxfire#.#Fly #.#..####w   ribbon worm _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)`j-#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.`j`j`jY. _`j`j`j`j"JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0`jDex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#`j!..####w   ribbon worm _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `ja  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? b - Scorchto which letter? `jk`jխ`j[`j `j`jDqJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11`jInt: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly `jAG#.#..####w   ribbon worm  Adjust which spell? b - Scorch  Adjust to which letter? `j_x - Scorch  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jto which letter? _x(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? `j Adjust which spell? c - Volatile Blastmotesto which letter? `j`j`j,`j:`jqJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11`jInt: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#`jzFly #.#..####w   ribbon worm  `jFAdjust which spell? c - Volatile Blastmotes  Adjust to which letter? _z - Volatile Blastmotes  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jrto which letter? _z(g)ear, (s)pell`jgs, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   d - Inner Flameto which letter? `j`j"`jMJYZero the MagicianDjinniHealth: 25/26 =======================-`jXAC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm  Adjust which spell? d - Inner Flame  Adjust to which letter? _f - Inner Flame; d - Kiss of Death  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jFEto which letter? _f; d - Kiss of Death(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   e - Flame Waveto which letter? `jF`j}KD _Z - Flame Wave`j`j`j`jF _Unknown command.`j`jo Your spells (cast)Type`jeFailure Level  a + FoxfireConjuration/Fire 4% 1 d - Kiss of DeathConjuration/Necromancy 4%1  f - Inner FlameHexes/Fire13%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame Wave`jΏqConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j~ `j/`jJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###`jTNoise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm  e - Flame Wave  Adjust to which letter? _Z - Flame Wave _Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`jcJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ---------  Time: 829.5 (0.0)#@#-) Nothing wielded`j#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm  e - Flame Wave  Adjust to which letter? _Z - Flame Wave _Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j?$* (combustible) _Z _Unknown command.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded.`j  wThe ribbon worm's fire resistance burns away.18-------====30.5 (1`j;`j0 _The ribbon worm bites you.`j `j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  d - Kiss of DeathConjuration/Necromancy 4%1  f - Inner FlameHexes/Fire13%3  x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 `j5 -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j@ `jD;JYZero the MagicianDjinniHealth: 18/26 ================--------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ====-----  Time: 830.5 (0.0)`jE#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm (combustible)  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm's fire resistance burns away. _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jxF`jK.JYZero the MagicianDjinniHealth: 18/26 ================--------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ====-----  Time: 830.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#`j-LFly #.#..####w   ribbon worm (combustible)  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm's fire resistance burns away. _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jtQ *  The ribbon worm is moderately wounded.The ribbon worm's fire resistance burns away. _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  `jQConfirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!`j%x wThe ribbon worm is almost dead.`jd&c4----1.5 (1`j(`jM+0 _The ribbon worm bites you.`jLL`jN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  d - Kiss of DeathConjuration/Necromancy 4%1  f - Inner FlameHexes/Fire13%3  x + ScorchFire`jtO/6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j `j `j kJYZero the MagicianDjinni`jK Health: 14/26 ============------------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ====-----  Time: 831.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####w   ribbon worm (combustible)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is almost dead. `jO _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j JYZero the MagicianDjinniHealth: 14/26 ============------------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  7% Place: Dungeon:2###Noise: ====-----  Time: 831.5 (0.0)#@#-) Nothing wielded#w#Cast: Foxfire#.#Fly #.#..####`j dw   ribbon worm (combustible)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is almost dead. _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j (.  Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is almost dead. _The ribbon worm bites you.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ribbon worm. The ribbon worm is burned terribly!`j =*`j? .`j h2-12.5 (1`j `j O _You kill the ribbon worm!`jKI`j`j3=`ja`jD,`j@`j,`j`j,`j`jgK4=`j`j'`j,`j`jW,`j`jJ,`j`jVi5=`j[`j`j>`jN`j,`j`j[`j`j`j^6==`j `j`jK`j`j`j,`j`j,`j`j]O=`j]`jS7=`jB`j`j`j`j`j%`j`js`j ,`ja`j^8==`jI`jT`j,`jY`j`j`j`j,`js19==`j/`jF `j ,`j `j ,`j `jj `j `j`jk20==`j`j`j,`j`j,`j`j`,`j"`j~1==`j`jU`j`jo`j,`j$`j`j`j`jh2==`j] `jw!`j!,`j#`j.$,`jM%`j%`j&`jm'`j'9=`jL(`jc)`j)a3=`j+,`j+`j,`jE-,`j.`jJ/,`jb0`j0~4==`j<2`j2`jv3`j.4`j4,`j5`j06`j6`j7`jI8h5==`j8`j9`j:,`j;`j<,`j=`jO>,`j?k _You start resting.HP restored.`jC=----`j;H/88.5 (56.0)`jMg6==----`j'N+9.5 (57 _`jQ`jQT`j:I`j`jN,`jX`jd,`j`j9=`j-`j*`j|,`j!`j`j `j`j{`j`j`jM`j`j`js`j`j`j`j`j$`j`jo`j`j,`j`j|`j`j`je`j`j`jV`j`j`j{`j`j,`jX`j`j,`jv `j `j `jt `j `jo `j `j8`j`j`j_`j`j `j`j`j`j`ja`j\,`j`j`jH,`j`jo`j`j`j`jk`j9`j`jQ`j`j] ,`j%`jX&,`j2'`j'`j(`j8)`j)`j"*`j*`jp+`j+`j,`j,`jN-`jC.`j.`j.`j/`jL0`j0`j2`jd2`j2`j3`jG4,`j5`j#6,`j,7`jF8,`j8`j9,`j:`j;`jr;`j<,`j=`j >`j>,`j?`j@@`j@`jGB`jB`jDC`j`D`jD`jPE`jPF,`jF`jG`j]H,`jI`juJ,`jmK`jK`jL`jM`jHN,`j`O`jO`j-P`jP`jqQ`jQ`jS`jbT,`jCU`jU,`jIW,`jW`jUY,`jZ`jZ`jM[,`jY\`j2],`j]`j^,`j_,`j``j'a`ja,`jb`jfc`jd`j~e`jf,`jjg`jh`jh`ji`jdj`jFk`jk`jTl,`jm`j^n,`jXo`jo,`jPq`jq,`j s`js,`jt`j,u`ju`jv,`j[w`jax`jy,`jz`jz,`j{`jj|`j|`j#~`j~,`j`j,`j`j`jk`j``ja,`j`j,`jņ`jp,`j`j9`j`j`j`j`j`j',`j`j*,`jB`j`jZ,`j`j/,`j7`j`j`j`j`j`j`jT,`j`jR`j`j`j`j˟`jiW _You start waiting.`j\988.5 (999.5 (100.0)`j`j# _Done waiting.`j!`j"`je$,`jM'`j,`j0n`j4B`j6,`jz9`jF`jHB`j'JB`jN`jO,`jP`j9Q,`j R`jR,`jnS`jT,`jU`jU,`jV`j1W,`jX`jRY,`j Z`jZ,`j[,`j:\`j]`j^B`j_,`j``j'a,`jgb`j c,`j$d`jd,`je`jlf,`jg`jWh,`ji`ji,`jj`j8k,`j@l`jl,`jm`jvn,`j8o`jp,`jp`jq,`jr`j2s,`jt,`j$u`ju`j`v,`j x`jx,`jy`jlz,`j+{`j{,`j4}`j},`j~`j^,`jH`j,`jӁ`jp,`jW`j,`j-`j҅,`jچ`j,`j`j,`j܊`j,`j~`j,`j`j,`j`j2,`ji`j ,`j6`jؓ,`j`jR,`jy`j,`j`j,`js`j,`j`j9,`jc`j,`j`j,`ju`j,`jߠ`j,`j@`j٢,`j>`j,`j`jG,`j`j,`jΨ`js,`jX`j,`j`j,`jK`j,`j}`j,`j`j,`ji`j,`j `jn`jvB`j=`jG,`j`jz,`j<,`j`j,`j`jZ`j`j8`jv`j`j`j{`j,`j,`j]`jIB`j),`j`j`j_,`j `j,`j\,`j`j`j[`jw,`j`j,`j`jg`j1,`jW _You start waiting.`jL.1088.5 (99`j/9.5 (100.0)`j`j# _Done waiting.`jl`jm3`jo`j2p`ju`j0v,`jv`jw`jx`jjy,`jz`jO{`j{`j{`j"}`j ~`j~,`jw`jO`jЀ,`j`jbB`jl`j`j`jT`j`j`jt`j`j`j_`j`jn`j`jL`j,`j`j`j>,`j`j4`jד,`jÔ`j`j,`jp`jS`j`j`j4`j`j1,`jd`ju`jٞ`j7`j`j`já,`j^`j`j`jO`j`j`j `jd`j`j`j,`j`j,`j_`j6`j$`jϯ,`jG`jGn  You encounter a frilled lizard.`j5..l.......####.............## #...#.##.###.#.##.......######.#### #....#l   frilled lizard (asleep)####.# ####.# #<##.# #.#`jO3113.5 (24.0)`jo24.5 (25 _`j)`j`j   JYZero the Magician  Djinni .  Health: 25/26 =======================- .l  AC: 2Str: 7 ...  EV: 11Int: 18 ....  SH: 0Dex: 13 ####.....  XL:  3 Next: 17% Place: Dungeon:2 #**......  Noise: ---------  Time: 1114.5 (0.0) `j0"#@### #  -) Nothing wielded #**.#.#  Cast: Foxfire #.###.#.#  Fly  #.......#  #####.####  #....#  l   frilled lizard (asleep) ####.# ###  #.# #<#  #.# #.# _You start waiting. _Done waiting. _You encounter a frilled lizard.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jXgJYZero the MagicianDjinni.Health: 25/26 =======================-.lAC: 2Str: 7...EV: 11Int: 18....SH: 0Dex: 13####.....XL:  3 Next: 17% Place: Dungeon:2#●.......Noise: ---------  Time: 1114.5 (0.0)#@### #-) Nothing wielded#●..#.#Cast: Foxfire#.###.#.#Fly #.......######.#####....#l   frilled lizard (asleep, ally target)`jz####.# ####.# #<##.# #.# _Done waiting. _You encounter a frilled lizard.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j[9=5.5 (1 _`j`jS`jX`=§●`jTaG§●`ja=●§`j#b=§●`j%cB§●`jPdC●§`j?eN●§`jj`jmk--6`jpI§§`jq`j: N●§`j  l  The foxfire burns the frilled lizard.  The frilled lizard is heavily wounded.`j 3§`jo G.l`jd Y......`j ?-7`jC# 8§`jg& 8 _The frilled lizard hisses angrily.`j"  JYZero the Magician  Djinni .  Health: 24/26 ======================-- ..  AC: 2Str: 7 .l.  EV: 11Int: 18 .§..  SH: 0Dex: 13 ####.....  XL:  3 Next: 17% Place: Dungeon:2 #**......  Noise: ---------  Time: 1117.5 (0.0) #@### #  -) Nothing wielded #●*.#.#  Cast: Foxfire`j #.###.#.#  Fly  #.......#  #####.####  #....#  l   frilled lizard (ally target) ####.# ###  #.# #<#  #.# #.# The foxfire burns the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jF H.@`j>  JYZero the Magician  Djinni .  Health: 24/26 ======================-- ..  AC: 2Str: 7 l§.  EV: 11Int: 18 .§..  SH: 0Dex: 13 ####.....  XL:  3 Next: 17% Place: Dungeon:2 #........  Noise: ---------  Time: 1117.5 (0.0) #@### #  -) Nothing wielded #●..#.#  Cast: Foxfire `j$#.###.#.#  Fly  #.......#  #####.####  #....#  l   frilled lizard (ally target) ####.# ###  #.# #<#  #.# #.# The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j .  ..  l..  ....  `j*####.....  #●.......  #@### #  #●●.#.#  #.###.#.#  #....... `jl#####.### #....#  ####.#  #.# #< `j}s#.# #.`jg5==8.5 (1 _`j.#`j%`j7FE§●`jSG§●●§`jdHD●§`jII●l`j:J`jUf. _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the frilled lizard.`jX(`j/§`j5`j=620-9`j§§§§§`jR _You kill the frilled lizard!`j7 `jc8 3`j9 J§●`j: :§●`j(; J§●`j; T●§●`j< ,§`jP= 2w`j? k  You encounter a ribbon worm.`jD b-......w   ribbon worm (wandering)..# #<.# #.`jE p0§●`jF 8●§`jK 5.....`jgP 220.5 (1 _`j3Q `jyS `j{)  JYZero the Magician  Djinni .  Health: 24/26 ======================-- ..  AC: 2Str: 7 ...  EV: 11Int: 18 w...  SH: 0Dex: 13 ####.....  XL:  3 Next: 20% Place: Dungeon:2 #**......  Noise: ---------  Time: 1120.5 (0.0) #@### #  -) Nothing wielded #*●§#.#  Cast: Foxfire #.###●#.#  Fly  #.......#  #####.####  #....#  w   ribbon worm (wandering) ####.# ###  #.# #<#  #.# #.# [3`j*F9;49mThe foxfire burns the frilled lizard. _You kill the frilled lizard! _You encounter a ribbon worm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jV  JYZero the Magician  Djinni .  Health: 24/26 ======================-- ..  AC: 2Str: 7 ...  EV: 11Int: 18 w...  SH: 0Dex: 13`j ####.....  XL:  3 Next: 20% Place: Dungeon:2 #........  Noise: ---------  Time: 1120.5 (0.0) #@### #  -) Nothing wielded #§§●#.#  Cast: Foxfire #.###●#.#  Fly  #.......#  #####.####  #....#  w   ribbon worm (wandering) ####.# ###  #.# #<#  #.# #.# _You kill the frilled lizard! `jx_You encounter a ribbon worm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j=●§`j}E§●`j<E§●`j:]●§●`j,§`j8U.w`j#●`j"§`jl .  ..  ...  ....  `j####w....  #.●......  #@### #  #●●●#.#  #.###§#.#  .. `j### wally target)   #.# #<`j\ #.# `j9=1.5 (1 _`j;§`j`jg[ y§§●`j\ I§●`jSa xM Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates.  The foxfire burns the ribbon worm.`jx 3§`j ●§●§`jh §The ribbon worm is moderately wounded.`j U.w`j2 U.. `j [5=-2`j{ 9§`j N _Your foxfire dissipates.`jt`j\v Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  d - Kiss of DeathConjuration/Necromancy 4% 1 f - Inner Flame`jwyHexes/Fire13%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j;R`jNU`j[JYZero the MagicianDjinni.Health: 25/26 =======================-..AC: 2Str: 7...EV: 11Int: 18....SH: 0Dex: 13####.....XL:  3 Next: 20% Place: Dungeon:2#.§w.....Noise: ---------  Time: 1122.5 (0.0)#@### #-) Nothing wielded#●§§#.#`j\Cast: Foxfire#.###.#.#Fly #.......######.#####....#w   ribbon worm (ally target)####.# ####.# #<##.# #.#Your foxfire dissipates.The foxfire burns the ribbon worm.  The ribbon worm is moderately wounded. _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j\`jbbJYZero the MagicianDjinni.Health: 25/26 =======================-..AC: 2Str: 7...EV: 11Int: 18....SH: 0Dex: 13####.....XL:  3 Next: 20% Place: Dungeon:2#.§w.....Noise: ---------  Time: 1122.5 (0.0)#@### #-) Nothing wielded#●§§#.#Cast: Foxfire#.###.#.#Fly `jcS#.......######.#####....#w   ribbon worm (ally target)####.# ####.# #<##.# #.#Your foxfire dissipates.The foxfire burns the ribbon worm.  The ribbon worm is moderately wounded. _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ji^* combustible, ally target)  The ribbon worm is moderately wounded. _Your foxfire dissipates.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is severely wounded.`j@Z.w..`j*Bx3--====3.5 (1`jsF`jmIC _The ribbon worm's fire resistance burns away.`jE2  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  d - Kiss of DeathConjuration/Necromancy 4% 1 f - Inner FlameHexes/Fire13%3  x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j׼`j/`jJYZero the MagicianDjinni.Health: 23/26 =====================---..AC: 2Str: 7...EV: 11Int: 18....SH: 0Dex: 13####.....XL:  3 Next: 20% Place: Dungeon:2#..w.....Noise: ====-----  Time: 1123.5 (0.0)#@### #-) Nothing wielded#●..#.#Cast: Foxfire#.###.#.#Fly #.......######.#####....#w   ribbon worm (combustible, ally target)####.# ####.# #<##.# #.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is severely wounded. _Th`jqe ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the MagicianDjinni.Health: 23/26 =====================---..AC: 2Str: 7...EV: 11Int: 18....SH: 0Dex: 13####.....XL:  3 Next: 20% Place: Dungeon:2#..w.....Noise: ====-----  Time: 1123.5 (0.0)#@### #-) Nothing wielded#●..#.#Cast: Foxfire#.###.#.#Fly #.......######.#####....#w   ribbon worm (combustible, ally target)####.# ###`je_#.# #<##.# #.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j{9 †  Flames lash the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!`j<*`jy_§●§●†1--74.5 (1§`j|O _You kill the ribbon worm!`j7 I`j7 P§●§●§●§2=-`j B`j 3==`jM ,`j `j `j$ `j `jt `j `jg `j ~4==`j `j `j} `j `j `j ,`jj ,`j `j `j h5==`j' `j `j ,`j# ,`j `j `j| `j `j 6== _HP restored.`j~ `j `j `j@ `j5 `j `j; `j g  You see here a ribbon worm corpse.`j `j  _`j= `jL `j `j O=`j `j `j ,`j `j `jK ,`j `j B`j n`j #...:....#?......#......#.....$#....#####...#...#...----51.5 (27.0)###...#@.......#.........#.####.........# #.........#####.........`j$ #..†.........##.###.#########...#.##.###.#.#`j3 ^----2.5 (28`j `j Z _Found a parchment of Mephitic Cloud.`j}  You encounter 2 jackals and a rat.`j"......#...:#?#.......#.....$ #.h#####. #...#.h###...#.........#.........#.#####.........# r. #...# ######..# `jhh 2 jackals (asleep)#..†.........# r   rat (asleep)#.###.######## #...#.#`j0.0)h..hr.`jHhh1 wandering)r`jA4===3.5 (1`jN`j'? _The jackal barks! The rat squeaks loudly.`jM  JYZero the Magician ..........  Djinni #...:.....  Health: 25/26 =======================- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 27% Place: Dungeon:2 #####***.....h  Noise: ===------  Time: 1153.5 (0.0) #...#*@*....h.  -) Nothing wielded ###...#***......  Cast: Foxfire #.........#r####  Fly `j* #.........# ..  #.........# ##  ####.........# hh 2 jackals (1 wandering) #..†.........# r   rat #.###.######## #...#.# _Found a parchment of Mephitic Cloud.  You encounter 2 jackals and a rat. _The jackal barks! The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jFH  JYZero the Magician ..........  Djinni #...:.....  Health: 25/26 =======================- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18`jI% #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 27% Place: Dungeon:2 #####.......h.  Noise: ===------  Time: 1153.5 (0.0) #...#.@.....h.  -) Nothing wielded ###...#.........  Cast: Foxfire #.........#r####  Fly  #.........# ..  #.........# ##  ####.........# hh 2 jackals (1 wandering) #..†.........# r   rat #.###.######## #...#.#You encounter 2 jackals and a rat. _The jackal barks! The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  `j$KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!h.r.`jR ..........  #...:.....  #?........  #.........  #.....$...  #.........  `j T#####..●....h.  #...#.@....h..  #..●r.....  #.........#.####  #.........# .. #.........# ## ####.........#distracted) #..†.........#(ally target) #.###.######## `j .h.`j h.  The jackal is severely wounded.`j .h.`j g●●h`j 3305.5 (1`j [§§§`j n _The jackal pauses to sniff the ground.`jH  JYZero the Magician ..........  Djinni #...:.....  Health: 23/26 =====================--- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 30% Place: Dungeon:2 #####●**..h...  Noise: =--------  Time: 1155.5 (0.0) #...#●@*§h.§..  -) Nothing wielded ###...#***......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........# hh 2 jackals #..†.........# #.###.########`jJx #...#.#The foxfire burns the jackal.  The jackal is severely wounded. _The jackal pauses to sniff the ground.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j@K  JYZero the Magician ..........  Djinni #...:.....  Health: 23/26 =====================--- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.●.......  XL:  3 Next: 30% Place: Dungeon:2 `j~#####§.§..h...  Noise: =--------  Time: 1155.5 (0.0) #...#●@.§h.§..  -) Nothing wielded ###...#..§......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........# hh 2 jackals #..†.........# #.###.######## #...#.#The jackal is severely wounded. _The jackal pauses to sniff the ground.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jb§●§●`j@B●§`jM§●`j=§●`jG ..........  #...:.....  #?........  #.........  #.....$...  #.§§...... `j/ #####§.§●.h...  #...#§@§●h.§..  #.§§......  #.........#.####  #.........# .. #.........# ## ####.........#(1 ally target) `j'#..†.........# #.###.########  _The jackal pauses to sniff the ground.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jackal but does no damage.`jE3§`jMO §The jackal is severely wounded.The foxfire burns the jackal.`jSq   jackal`j,§`jhz.hg`j ●●..g.g   goblinYou kill the jackal!`j^`4=56.5 (1`jt§§§§`jq _You encounter a goblin. It is wielding a +0 club.`j   JYZero the Magician ..........  Djinni #...:.....  Health: 23/26 =====================--- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.§§......  XL:  3 Next: 35% Place: Dungeon:2 #####*●●§.....  Noise: =--------  Time: 1156.5 (0.0) #...#*@*§h...g  -) Nothing wielded ###...#***......  Cast: Foxfire `j!Q#.........#.####  Fly  #.........# ..  #.........# ##  ####.........# h   jackal #..†.........# g   goblin #.###.######## #...#.#The foxfire burns the jackal.  You kill the jackal! _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jC@ : `jA  JYZero the Magician ..........  Djinni #...:.....  Health: 23/26 =====================--- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.§§......  XL:  3 Next: 35% Place: Dungeon:2 `jA w#####§●§§.....  Noise: =--------  Time: 1156.5 (0.0) #...#§@§●h...g  -) Nothing wielded ###...#.§.......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........# h   jackal #..†.........# g   goblin `jB j#.###.######## #...#.#You kill the jackal! _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jC A§●`jN † _You encounter a goblin. It is wielding a +0 club.  Casting: Foxfire (safe; 4% risk of failure)  `jO SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jackal.`jV k ..........  #...:.....  #?........  #.........  #.....$...  #.§§......  #####§§§§.....  #...#§@●●†...g  #.§.......  #.........#.####  #.........# .. #.........# ## ####.........#g   goblin #..†.........# #.###.######## `j ,§`j |§●§●`j# B§●`j g.`j F§●`jY ...§§..●●(ally target)`j 3407.5 (1`j d§§§§§`j J _You kill the jackal!`jXI   JYZero the Magician ..........  Djinni #...:.....  Health: 22/26 ====================---- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 40% Place: Dungeon:2 #####***......  Noise: =--------  Time: 1157.5 (0.0) #...#*@*§§§●g.  -) Nothing wielded ###...#●●*......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........# g   goblin (ally target) #..†.........# #.###.########`jJ , #...#.#You conjure some foxfire!  The foxfire burns the jackal. _You kill the jackal!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jn6R  JYZero the Magician ..........  Djinni #...:.....  Health: 22/26 ====================---- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 40% Place: Dungeon:2 #####.§§......  Noise: =--------  Time: 1157.5 (0.0) `j~82#...#.@●§§§●g.  -) Nothing wielded ###...#●§.......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........# g   goblin (ally target) #..†.........# #.###.######## #...#.#The foxfire burns the jackal. _You kill the jackal!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jT>M ..........  #...:.....  #?........  #.........  #.....$...  `j ?5#.........  #####.§§......  #...#.@●§§§●g.  #●§.......  #.........#.####  #.........# .. #.........# ## `j?H####.........#  #..†.........# #.###.#########...#.# _You kill the jackal!  Casting: Foxfire (safe; 4% risk of failure) `j@M Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.`jٿs§§●`j§●●§§●`j§●§●`jB§●`jjg.●§`j §The goblin is moderately wounded.The foxfire burns the goblin.`j(`jRO.§`jW[..●●`jZ228.5 (1`j`|§§§§§§`jcJ _You kill the goblin!`j&  JYZero the Magician ..........  Djinni #...:.....  Health: 21/26 ===================----- #?........  AC: 2Str: 7 #.........  EV: 11Int: 18 #.....$...  SH: 0Dex: 13 #.........  XL:  3 Next: 42% Place: Dungeon:2 #####***..●...  Noise: =--------  Time: 1158.5 (0.0) #...#●@*§§§§..  -) Nothing wielded ###...#**●......  Cast: Foxfire #.........#.####  Fly  #.........# ..  #.........# ##  ####.........#  #..†.........#  #.###.########`j  #...#.# The goblin is moderately wounded.The foxfire burns the goblin. _You kill the goblin!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jn`jvJYZero the Magician..........Djinni#...:.....Health: 22/26 ====================----`jx#?........AC: 2Str: 7#.........EV: 11Int: 18#.....$...SH: 0Dex: 13#.........XL:  3 Next: 42% Place: Dungeon:2#####.....●...Noise: =--------  Time: 1158.5 (0.0)#...#●@§§§§§..-) Nothing wielded###...#§§●......Cast: Foxfire#.........#.####Fly #.........# ..#.........# ######.........##..†.........##.###.#########...#.#The goblin is moderately wounded.The foxfire burns the goblin. _You kill the goblin!Casting: [39;`jy`49mFoxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jE<The foxfire burns the goblin. _You kill the goblin!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.`jf`j`jP. _`j_§●§●●§§●●§§●`jb1§●●§●§●§`jbP§●`jj0§`jjN●§`jkS§●`jn`j t3`jEu] _Your foxfire dissipates.`jw`jz`j|`jg`jR`j`j`j`j]1§`jp`juh3==`j`j' `js§ _Your foxfire dissipates.`j `j`j_`j] _Your foxfire dissipates.`jf`jɼ`j`jZ`j`j{`j6h4==`j9`ji`j"`j`j`j`j`j,`j`j`jh5==`jJ`j`jc`j`j`j1`j`j`jm`j`j`jh6==`j`j-`j`j`j8`j`jM`j'`jU`j/`j k  You encounter a ball python.`j#S ##.########### .......#.....#...:......###?..........#`j #...........#- #....@$....$ #...........######...........#...#....†.)....####...#...............#.####..#S   ball python (constriction, wandering).......#... ..#........### ######.........#`j}].S74.5 (16.0)`jP#NS)`j6$E-5.5 (17`jh)`jj,5 _The ball python hisses angrily.`j_ #. ##S###########  .............#.  ..............  #...:......##  #?..........#  #...........#  #....@$....$.  #...........#  #####...........#  #...#....†.)....#  #............  #.........#.####..#  #.........#... ..#  #.........##### ##  `jа4 #. ##S###########  .............#.  ..............  #...:......##  #?..........#  #...........#  #....@$....$.  #...........#  #####...........#  `jP#...#....†.)....# #............ #.........#.####..#  #.........#... ..# #.........##### ##  `jݸ`jP`j~`jb _A ball python is nearby!`j42  JYZero the Magician #. Djinni ##S###########  Health: 25/26 =======================- .............#.  AC: 2Str: 7 ..............  EV: 11Int: 18 #...:......##  SH: 0Dex: 13 #?..........#  XL:  3 Next: 42% Place: Dungeon:2 #...***.....#  Noise: ---------  Time: 1175.5 (0.0) `jB6>#...*@*....$.  -) Nothing wielded #...***.....#  Cast: Foxfire #####...........#  Fly  #...#....†.)....#  ###...#............  #.........#.####..#  S   ball python (constriction) #.........#... ..#  #.........##### ##  ####.........#You encounter a ball python. _The ball python hisses angrily. _A ball python is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j}y  JYZero the Magician #. Djinni ##.###########  Health: 25/26 =======================- ..S..........#.  AC: 2Str: 7 `j΋..............  EV: 11Int: 18 #...:......##  SH: 0Dex: 13 #?..........#  XL:  3 Next: 42% Place: Dungeon:2 #...........#  Noise: ---------  Time: 1175.5 (0.0) #....@$....$.  -) Nothing wielded #...........#  Cast: Foxfire #####...........#  Fly  #...#....†.)....#  ###...#............  #.........#.####..#  S   ball python (constriction) #.........#... ..#  #.........##### ##  ####.........# _The ball python hisses angrily. _A ball python is nearby!`jCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jI #. ##.###########  ..S..........#.  ..............  `j#...:......##  #?..........#  #...........#  #....@$....$.  #...●●......#  #####...........#  #...#....†.)....# #............ `j#.........#.####..# , ally target) #.........#... ..# #.........##### ##  `jS9=6.5 (1 _`j-`j`jK ●§●§●§●§●§●§`j ●§.S`j M●§`j W .  The foxfire burns the ball python.`j (`jҙ 0§`j K●§`jG `jz c6=5-7`j_ §§§§§§§`j O _You kill the ball python!`j'3`j)`j,`j /3§`j0?§●`js0N§●`j0M§●`j81§`j?I`jB] _Your foxfire dissipates.`jC`jD`jGL _You now have 61 gold pieces (gained 3).`jgJ3`jK`jM`jQ`jQ9=`jS`j1V`jY,`j[`j^`j:b`jb`jZd`j0g`jk`jk`j`jA _You encounter an adder.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! `j;B!_The adder hisses angrily.`j$§●●§●§●§`j●§.S`jk  The foxfire burns the adder.`j$1§`j/C-8`j83Y§§§§`j/5] _The adder is heavily wounded.`j| m  JYZero the Magician .......  Djinni .......  Health: 24/26 ======================--  #. .......  AC: 2Str: 7  #. S§.....  EV: 11Int: 18  # #. .§.....  SH: 0Dex: 13  #.##.###########.§.....  XL:  3 Next: 45% Place: Dungeon:2 `j} .##.............*#*§.....  Noise: ---------  Time: 1208.5 (0.0) ...............●@*?.....  -) Nothing wielded  #####...:.....*########  Cast: Foxfire #...........# ◊.  Fly  #...........#.#.#.#  #............◊◊◊PP.  #...........#.#.#◊#  S   adder (ally target)  #####...........#.P.  #...#....†.)....# #.# ##...#............◊ .◊ _The adder hisses angrily.  The foxfire burns the adder. _The adder is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`jK <Dir - look around, f - activate`j;  JYZero the Magician .......  Djinni .......  Health: 24/26 ======================--  #. .......  AC: 2Str: 7  #. .§.....  EV: 11Int: 18  # #. .S.....  SH: 0Dex: 13  #.##.###########.§.....  XL:  3 Next: 45% Place: Dungeon:2 `j=##.............§#.§.....  Noise: ---------  Time: 1208.5 (0.0) ...............●@§?.....  -) Nothing wielded  #####...:......########  Cast: Foxfire #...........# ◊.  Fly  #...........#.#.#.#  #............◊◊◊PP.  #...........#.#.#◊#  S   adder (ally target)  #####...........#.P.  #...#....†.)....# #.# ##...#............◊ .◊ The foxfire burns the adder. _The adder is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jwE .......  .......  #. .......  #. .......  # #. .S.....  ########....... ......●#....... .......●@.?.....  `jF..:.....●########  #...........# ◊.  #.......... #........... #..........  .......  .†.)....#  .◊`jG9=9.5 (1 _`jMN`jP`j̨H●§`jS●§§●`j߫§●.S`jM●§`j`j#\5=-10`jA§§`j`j̙ `j  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  d - Kiss of DeathConjuration/Necromancy 4% 1 f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 `jQ -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j `j!`jJYZero the Magician.......Djinni.......Health: 25/26 =======================-#........AC: 2`jStr: 7#........EV: 11Int: 18  # #........SH: 0Dex: 13  #.##.###########S......XL:  3 Next: 45% Place: Dungeon:2 ##............§●#.......Noise: ---------  Time: 1210.5 (0.0) ..............●●@.?.....-) Nothing wielded  #####...:.....§########`j5/Cast: Foxfire#...........# ◊.Fly #...........#.#.#.##............◊◊◊PP.#...........#.#.#◊#S   adder (ally target)`jY#####...........#.P.#...#....†.)....# #.# ##...#............◊ .◊Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`j 8Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`jFJYZero the Magician.......Djinni.......Health: 25/26 =======================-#.`j.......AC: 2Str: 7#........EV: 11Int: 18  # #........SH: 0Dex: 13  #.##.###########S......XL:  3 Next: 45% Place: Dungeon:2 ##............§●#.......Noise: ---------  Time: 1210.5 (0.0) ..............●●@.?.....-) Nothing wielded  `j#####...:.....§########Cast: Foxfire#...........# ◊.Fly #...........#.#.#.##............◊◊◊PP.#...........#.#.#◊#S   adder (ally target)`j~#####...........#.P.#...#....†.)....# #.# ##...#............◊ .◊Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate `j_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j%\* combustible, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure) `j& Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.  The adder is almost dead.`j]G§●`j●§§●.S`j%.`jwx3--====1.5 (1`j| 8§`j { _The adder's fire resistance burns away. The adder closely misses you.`j\ 2§`j0 p....... .......#. ....... #. .......# #.`j6  ....... #.##.###########.#.............●#S......  .§●..?.....  #####...:.....@######## #...........# ◊.  #...........#.#.#.# #....◊◊◊PP. #...........#.#.#◊######..#.P.  #...#....†.)....# #.# ###...#............◊ :.◊ #.........#.####..#.# ◊#`jr `j2 G  Your foxfire dissipates!`j4 I§●`jj M§●`j †Found a parchment of Martyr's Knell. The foxfire burns the adder.  The adder is burned terribly!`j (`jT0§`jmU§●●§`jHVF§●`jV(●§`j5W`j_.`jd}--7----2`jlF§§`jpI _You kill the adder!`jI3`j`jC●§`jc.§`j,●`j@§●`j%/§`j`j@`jK`j _Your foxfire dissipates.4=`jr`j',`j%`jb`j`j`j`j`jd`j`j6h5==`jl`j>`jj  You encounter an endoplasm.`j§j.#†..`j----j   endoplasm (wandering)`j*8.5 (6`j/19.5 (7 _`jj`jj`ju .......  JYZero the Magician .......  Djinni #. .......  Health: 24/26 ======================-- #. .......  AC: 2Str: 7  # #. §......  EV: 11Int: 18  #.##.###########j......  SH: 0Dex: 13  ##..............#†......  XL:  3 Next: 75% Place: Dungeon:2 `j7W ..............***.?.....  Noise: ---------  Time: 1219.5 (0.0)  #####...:....*@########  -) Nothing wielded #........***# ◊.  Cast: Foxfire #...........#.#.#.#  Fly  #............◊◊◊PP.  #...........#.#.#◊#  #####...........#.P.  j   endoplasm (wandering)  #...#....†.)....# #.# ###...#............◊ :.◊ #.........#.####..#.# ◊# _You kill the adder! _Your foxfire dissipates. _You encounter an endoplasm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jw=@.`jL .......  JYZero the Magician .......  Djinni #. .......  Health: 24/26 ======================-- #. .......  AC: 2Str: 7 `jF # #. §j.....  EV: 11Int: 18  #.##.###########.......  SH: 0Dex: 13  ##..............#†......  XL:  3 Next: 75% Place: Dungeon:2  ..................?.....  Noise: ---------  Time: 1219.5 (0.0)  #####...:.....@########  -) Nothing wielded #...........# ◊.  Cast: Foxfire #...........#.#.#.#  Fly  #............◊◊◊PP.  #...........#.#.#◊#  #####...........#.P.  j   endoplasm (wandering)  #...#....†.)....# #.# ###...#............◊ :.◊ #.........#.####..#.# ◊# _Your foxfire dissipates. _You encounter an endoplasm.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ([4`j.0m or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j T   .......  #. .......  #. .......  # #. §j.....  `j #########.......  ........#†......  ......●●..?.....  .:.....@  #...........# ◊.  #...........#  #............ #...........#.  .........#.P. , ally target)  ..†.)....# #.`j ..........◊ :. ◊#`jq:=20.5 (1 _`j`j`jK●§`jΩ §●§●●§§●`j-●§●§`j j  The foxfire burns the endoplasm.`j/3§`jO1●§●j`j= §The endoplasm is severely wounded.The foxfire burns the endoplasm.`j7C(`jc|§80-1`j§§§#§§`jM _You kill the endoplasm!`j"x5==6=`j21B`jP?..........  #........# #. .........# . #........#  #........# .##.###########........# .#†.......# - ................@....... ####...:......###########...........# ◊. #...........#.#.#.##............◊◊◊PP. #...........#.#.#◊# ####...........#.P. ...#....†.)....# #.# ...#......◊ :.◊30.5 (9=1.5 (10.0)`jS `jT`jUR_h - a scroll labelled URICUNTOTU`jX `jZ 3`j] `jg  [ .. #.# #. .# #. #.# # #. #.# #.##.###########.#0.0) #......## ......................... #####...:......########## #...........# ◊. #...........#.#.#.# #............◊◊◊PP.  #...........#.#.#◊# #####...........#.P. #...#....†.)....# #.#`jl `jm *2.5 (1`jr `js & _Found a leather armour.`jUu s _You see here an adder corpse.`j`j 3`j+`j `j+P _`jX`jƕ`j`j7`j`j`jd`jӞ`j|`j~  You encounter an orc. It is wielding a +0 whip.`j̬..#####...............#.......... ......... ........[. .......... o......#.# `j #. .......@..#  #. .[....###  # #. ..... #........##.##.###########........# ##..............#†.......# ..........................o   orc (asleep)#####...:......########## #...........# ◊. #...........#.#.#.#`jP].o6.5 (4`jնTo`j׷17.5 (5 _`j`j#`jS  JYZero the Magician ..#####.........  Djinni ......#.........  Health: 25/26 =======================- ................  AC: 2Str: 7 ................  EV: 11Int: 18 ..............[.  SH: 0Dex: 13 .................  XL:  3 Next: 80% Place: Dungeon:2 .o....*#*.......#  Noise: ---------  Time: 1237.5 (0.0) `j#t #. ......*@*.......#  -) Nothing wielded  #. .[....##*.......#  Cast: Foxfire  # #. ..... #........#  Fly  #.##.###########........# ##..............#†.......# ..........................  o   orc  #####...:......##########  #...........# ◊.  #...........#.#.#.# _Found a leather armour. _You see here an adder corpse. _You encounter an orc. It is wielding a +0 whip.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j7  JYZero the Magician `j8+..#####.........  Djinni ......#.........  Health: 25/26 =======================- ................  AC: 2Str: 7 ................  EV: 11Int: 18 ..............[.  SH: 0Dex: 13 .................  XL:  3 Next: 80% Place: Dungeon:2 .......#........#  Noise: ---------  Time: 1237.5 (0.0)  #. ..o....@........#  -) Nothing wielded  #. .[....##........#  Cast: Foxfire `jG;; # #. ..... #........#  Fly  #.##.###########........# ##..............#†.......# ..........................  o   orc  #####...:......##########  #...........# ◊.  #...........#.#.#.# _You see here an adder corpse. _You encounter an orc. It is wielding a +0 whip.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jA ..#####......... `jWB. ......#.........  ................  ................  ..............[.  .................  ......●#........#  #. ..o....@●.......# `jB #. .[....##........#  # #. ..... #........#  ########.......†............... (ally target)  :`jqCr#######   `jD9=8.5 (1 _`jK`jM`jF●§§●●§  The foxfire burns the orc.`jw3§`juzE.o`j`jN56=`j̃&-9`jT§§`j[ _The orc is heavily wounded.`j=   JYZero the Magician`j  ..#####.........  Djinni ......#.........  Health: 25/26 =======================- ................  AC: 2Str: 7 ................  EV: 11Int: 18 ..............[.  SH: 0Dex: 13 .................  XL:  3 Next: 80% Place: Dungeon:2 .....§*#*.......#  Noise: ---------  Time: 1239.5 (0.0)  #. ...o§.*@●.......#  -) Nothing wielded  #. .[....##*.......#  Cast: Foxfire  # #. ..... #........#  Fly  #.##.###########........# ##..............#†.......# ..........................  o   orc (ally target)  #####...:......##########  #...........# ◊.  #...........#.#.#.# `j [m_You conjure some foxfire!  The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j  JYZero the Magician ..#####.........  Djinni`jh ......#.........  Health: 25/26 =======================- ................  AC: 2Str: 7 ................  EV: 11Int: 18 ..............[.  SH: 0Dex: 13 .................  XL:  3 Next: 80% Place: Dungeon:2 .....§§#........#  Noise: ---------  Time: 1239.5 (0.0)  #. ...§o..@●.......#  -) Nothing wielded  #. .[....##........#  Cast: Foxfire  # #. ..... #........#  Fly  #.##.###########........# `jn##..............#†.......# ..........................  o   orc (ally target)  #####...:......##########  #...........# ◊.  #...........#.#.#.# The foxfire burns the orc. _The orc is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j  ..#####.........  ......#.........  ................  ................  ..............[.  .................  ......●#........#  #. ....o..@●.......#  #. .[....##●.......#  # #. ..... #........#  ########.......†...............  `j:#######   `j:=40.5 (1 _`j`jD`j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  d - Kiss of Death`j4Conjuration/Necromancy 4% 1 f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`ja JYZero the Magician..#####.........Djinni......#.........Health: 25/26 =======================-................AC: 2Str: 7................EV: 11Int: 18..............[.SH: 0Dex: 13.................XL:  3 Next: 80% Place: Dungeon:2......●#........#Noise: =--------  Time: 1240.5 (0.0)#. ....o..@●.......#-) Nothing wielded#. .[....##●.......#Cast: Foxfire  # #. ..... #........#Fly #.##.#######[4`j v0m####........# ##..............#†.......# ..........................o   orc (ally target)#####...:......###########...........# ◊.#...........#.#.#.#Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j JYZero the Magician..#####.........Djinni`jZ ......#.........Health: 25/26 =======================-................AC: 2Str: 7................EV: 11Int: 18..............[.SH: 0Dex: 13.................XL:  3 Next: 80% Place: Dungeon:2......●#........#`j Noise: =--------  Time: 1240.5 (0.0)#. ....o..@●.......#-) Nothing wielded#. .[....##●.......#Cast: Foxfire  # #. ..... #........#Fly #.##.###########........# ##..............#†.......# ..........................o   orc (ally target)#####...:......###########...........# ◊.#...........#.#.#.#Casting: Foxfire (safe; 4% risk of failure)  `j{ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.`j <*`j_ I§●`j H§●`jF H●§`j §`j &●`j G§●`j M●§`jy !§`j '●`je R§●`j "●`jN "§`j $§`jQ .●`j D●§`j R§●`j M§●`j `j= T3--7`j B====1.5 (1`j  §§§§§.§`j9 G _You kill the orc!`j+`j`j,`jX`j H§●`jY D●§`j 4§`j{ a●§●`j U§●`j w●§§`j I●§`jn`j5`jE`j`jJ`jV4=-`jx`j}!J..#####....#...........................[.`j"3...................#..#----3.5 (2 #. ......)@....# #. ...[....##..# # #....##........# #.##.###########.§.●...#  ##..#†●..§§..#  .......§§.. #####...:......##########  #..# ◊. `ja#V #..#`j#:----`jh*`jZ,`jz `j `jI `j `jW `j ,`j `j `j `jJ `j `jn `jd h5==`j `jI `j `jQ `j `j `j `j `j' `j `j `j 9=`j@ `j `j K6=`j `j7 `j `j `j `j `j `jY `jZ `j `j `j `j `j @....#####......... #........#... #......... #... #.[. #......... #.#..#`j #.#)....# #.#...[@...##........# #.#........##........# #.##.###########.§.●....# ##..............#†●..§§..# .........§§.. #####...:########## #.....# ◊. #...#.#.#.# #....◊◊◊PP.`j  ....#####. #.#. #. #. #.[. #. #.#`j .# #.#......)..# #.#...@....##.# # #.#.##.# #.##.##.§.●....#  ##.#†●..§§..#  .§§..  #####...:......#  #.# ◊.  #`je k.#.#.#.#  #.◊◊◊PP.`j_" /55.5 (12.0)`j' G=6.5 (13`j) `jw/ x _You see here a scarf of repulsion.`j `j=07.0)`jp`j-N _b - a scarf of repulsion`j) `j, _Inventory: 2/52 gear slots `j- Armour (go to first with [)  a - a +0 robe (worn)  b - a scarf of repulsion Scrolls (go to first with ?)  c - 4 scrolls labelled LONNI RAL NADI  e - 2 scrolls labelled YTUAK CEABLO  h - a scroll labelled URICUNTOTU Potions (go to first with !)  d - 3 bubbling ruby potions  f - a fuming puce potion  j - a smoky black potion`jo b - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 `j "'Of repulsion': It helps you evade both magical and non-magical projectiles (EV +15). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.`jݗ`j`j*]....#####.........JYZero the Magician#........#.........Djinni#..................Health: 26/26 ========================#..................AC: 2Str: 7`j3#................[.EV: 11Int: 18#................... SH: 0Dex: 13#.........#........# XL:  3 Next: 87% Place: Dungeon:2#.#......)...........# Noise: ---------  Time: 1257.5 (0.0)#.#...@....##........# -) Nothing wielded# #.#........##........# Cast: Foxfire#.##.###########.§.●....# Fly ##..............#†●..§§..#......................§§..#####...:......###########...........# ◊.#...........#.#.#.##............◊◊◊PP.Casting: Foxfire (safe; 4% risk of failure)  `jAConfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. _You kill the orc! _You see here a scarf of repulsion. _b - a scarf of repulsion`j`j`j`j6f  You start putting on your armour.`je*8.5 (1`j*`jQ`j#9.5 (2`j=`j4`j+60.5 (3`j`j{`j*1.5 (4`j `j `j*2.5 (5`j`j _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.`j`j `je%^ _You are surrounded by a repulsion field.`jo `jZq `jr `jmw `jx `jwy $ _`j} ,`j( ,`j `jȃ `j& ,`jE `j `j `jR `j݋ `j `j `jQ `jِ `j} `j `j? `j[ `j `j `jU `j `jѝ `j `jG `j `j `jԤ `j `j `j `j< ####### .....## #.##.....#....#.###### 71.5 (9>......#####...... .#.####.#........#...... #.#............... #.#...............`j! V #.#............... #.#...............  #.#.........#.....  #.#......)........  #.#........##..... `jc `js .2.5 (10.0)`j* `j, ; _Found a stone staircase leading down.`jx  You encounter a hobgoblin.`j~RM########  ......####### #.##....g...)..#....#@###### >............####.#.####.#.##.#....................`jgg   hobgoblin (asleep)........#.#...`j+0.0)`jA*3.5 (1`j-`j% _Found a dagger.`ju  JYZero the Magician  Djinni  Health: 25/26 =======================-  AC: 2Str: 7  EV: 11Int: 18 ######## SH: 0Dex: 13 ......#######  XL:  3 Next: 87% Place: Dungeon:2 #.##.***g...).  Noise: ---------  Time: 1273.5 (0.0) .#....#@######  -) Nothing wielded `j W>.....***....#####...... Cast: Foxfire .#.####.#........#...... Fly  #.#............... #.#............... #.#............... g   hobgoblin (asleep) #.#............... #.#.........#..... #.#......)........ _Found a stone staircase leading down.  You encounter a hobgoblin. _Found a dagger.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j%JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18########`jGSH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##.●..g...).Noise: ---------  Time: 1273.5 (0.0).#....#@######-) Nothing wielded>......●.....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (asleep, ally target)#.#...............#.#.........#.....#.#......)........`jYou encounter a hobgoblin. _Found a dagger.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j9=4.5 (1 _`j|`j`jEF§●`jAF=§●`jPG§●●§`jP gThe foxfire burns the hobgoblin but does no damage.`j3§`j+g.`j`j|D====5`ju:§`j4+ _The hobgoblin shouts!`j  JYZero the Magician  Djinni  Health: 24/26 ======================-- `j  AC: 2Str: 7  EV: 11Int: 18 ######## SH: 0Dex: 13 ......#######  XL:  3 Next: 87% Place: Dungeon:2 #.##.**g....).  Noise: ====-----  Time: 1275.5 (0.0) .#....#@######  -) Nothing wielded >.....*●*....#####...... Cast: Foxfire .#.####.#........#...... Fly  #.#............... #.#............... #.#............... g   hobgoblin (ally target) #.#............... #.#.........#..... #.#......)........ _You conjure some foxfire!  The foxfire burns the hobgoblin but does no damage. _The hobgoblin shouts!  `jñCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jWJYZero the MagicianDjinniHealth: 24/26 ======================--AC: 2Str: 7EV: 11Int: 18########SH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##..●g....).Noise: ====-----  Time: 1275.5 (0.0).#....#@######-) Nothing wielded>......●●....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (ally target)#.#......`j]"[34m.........#.#.........#.....#.#......)........The foxfire burns the hobgoblin but does no damage. _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=---6.5 (1`j+`jM_The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`jDir - look around, f - activate  You conjure some foxfire! _The hobgoblin barely misses you.`jȌo  The foxfire burns the hobgoblin.`j 3§`j q  The hobgoblin is severely wounded.`j g5=---7`jA `ju W _The hobgoblin closely misses you.`j> .`j %8`j`jV _The hobgoblin barely misses you.`j:JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18########SH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##...g....).Noise: =--------  Time: 1278.5 (0.0).#....#@######-) Nothing wielded>......●●....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (ally target)#.#......[`j)<40m.........#.#.........#.....#.#......)........The foxfire burns the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you. _The hobgoblin barely misses you.Press: ? - help, v - describe, . - travelThe floor.`jT >.@`jCTqJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11`jUInt: 18########SH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##...g....).Noise: =--------  Time: 1278.5 (0.0).#....#@######-) Nothing wielded>......●●....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (ally target)#.#...............#.#.........#.....#.#......)........The foxfire burns the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you. `jV[37m_The hobgoblin barely misses you.Press: ? - help, v - describe, . - travelThe floor.`jN]`j `. _`jU3`j`jiy  The hobgoblin is severely wounded. _The hobgoblin closely misses you.bar  Press: ? - help, v - describe, . - travel _The floor.Unknown command.`jz `j|  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire12%3  x - Scorch`jk~ Fire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j `j`j_JYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7EV: 11Int: 18########`jSH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##...g....).Noise: =--------  Time: 1278.5 (0.0).#....#@######-) Nothing wielded>......●●....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (ally target)#.#...............#.#.........#.....#.#......)........ _The hobgoblin barely misses you.Press: ? - help, v - describe, . - travel _The floor. _Unknown command.`j!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jDJYZero the MagicianDjinniHealth: 25/26 =======================-AC: 2Str: 7`j VEV: 11Int: 18########SH: 0Dex: 13......#######XL:  3 Next: 87% Place: Dungeon:2#.##...g....).Noise: =--------  Time: 1278.5 (0.0).#....#@######-) Nothing wielded>......●●....#####...... Cast: Foxfire.#.####.#........#...... Fly #.#...............#.#...............#.#............... g   hobgoblin (ally target)`j!#.#...............#.#.........#.....#.#......)........ _The hobgoblin barely misses you.Press: ? - help, v - describe, . - travel _The floor. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jt+y †  Press: ? - help, v - describe, . - travel _The floor. _Unknown command.  Casting: Foxfire (safe; 3% risk of failure)  `j,Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.`j.0H*`j0`jJ§●`j §●§●§●`j78 M#§#.................`jJ§●`j :†`j3--92====9.5 (1`jQ§§§`jVM _You kill the hobgoblin!`jw`jKy`jz`ji.§●`j5●§§●`jSU§●`j3`j`jhs _Your foxfire dissipates.`j`j4§`j`j$V4=-`j`jڠ] _Your foxfire dissipates.`jС`j`j2`j#`jަ`j],`j/`j`jUh5==`j`jK`j`j`j`jŴ`j`jY`j#`j}`j`jYh6==`jc`j`j`j~`jG`j5`j`j`j6`j`j(`j`j`j`jW`j#9=`j`jP`j@,`j?`j`j|`jE`j`j`j`jw`j`j?`j,`j`j`j`j`j<`j`j`j~`jX`j`jM`j`j`j`j}`jG`j`j`j`j`j5`j`j `j `jU `jt `jN`j`j`j`j",`j`j `j`jZ`j`j`j,`jw`j`j!`j!`jM"`j$`j&`j'`j:(`j)`j0`j<2,`j04`j A`jB,`jF`jhH`j:I`jI`jNK`jQL`jMM,`jN`j8P`jP,`jR`jpU`j V`jV`jY`jHZ`j\`jy],`j^`j^`jI_`jUa`ja`jb,`jd`j;f`jg,`j0h`ji`jrj,`jl,`j]m,`jo`jp`jp,`jq`jr`js`jt`jQu`ju`jmv`j$w`jMx`jvy`jz,`j|`jH~`j~`j`j/`j`,`jڅ`j`j`j`j`js`j`jR`j`j`jӖ`j`jE`j`j,`j@`j`jF`j`jR`j`jߦ,`j _c - 5 scrolls labelled LONNI RAL NADI (gained 1)`jS`j `j`jv`jB`jƵB`j`j<`jP`jK,`j`j`j`j`jB`j?`jW`j,`j`j`j`j]`j`jb`j`j`jy`j+`jt,`jb`j`jh`j)`j`j.`jW,`ju,`j ,`j[ `j`j`j`j `j(`j`j`j `j$`j'`jx(`j)`j,`j/`jF0`j 1`j-3`j^@`jA`jC`jG`jJ,`jL`jQ<  You see here a +0 club.`jV5 _`jX`jZ`j eX`jf,`jg`ji`jk`jl`jum`jDr`jZs`j}t`jMu`jw`jx`jy`juz`j`|`j~`j~`jb`j]`j,`j,`j`jΤ`j,`j`j`jH`jF,`j5`j`jS,`jn`j`j,`jX`j`js`j,`j #.........######.######## #.........# #......... †.........# ##.##..##. ##.######## #....## .#.########.#### .#.##.......# ...##.####### .####.#<...# ----`j 38102.0) ....# #.# #@# ###.# ###.# #.##.# #<#.####.##.# #.#......#.# #.#########.#####.##.......########## ----23`jM `j 9 _Found a stone staircase leading up.`j`j3`ji`j`j,`jX`j`j`j ,`j `j `j ,`j`jB`j`j,`j`j`j,`j`j"`j%,`j`j!`j`j,`j`j`j!`j"`j?`j5BB`jRC`jqD`j'E,`jF`jmG`j1H,`j 3`j? ?§●`j@ J§●`jgA B§●`jC §●§●`jC Q§●`jD ●§●§`jF `joG `jK B`jR 4§`jhY `jN` `j c `j j ,`jp _Your foxfire dissipates. x26==`jlt `j$w `jx `jz `j~  `j  `j @You see here a hobgoblin corpse.`jo `j`  `j, _`j+ `jˊ `jK `j `j `j `j8 `jȘ `j̙ =`j `j: `j. `j  `jç .`j &#.P. `j n.†.)....#.#.#. `j .`j8 :◊.:.◊ `j< #`j >####..#.#.#◊# ..`j U#... # ... `j [######.#############.... `j 5# #`jx Q.†.......... `j> # ##.##..##.##...#...`j -`j !8.5 (7 `jӴ # #....###..@......> `jߵ o#######.#### ####.####`j˶ Z.......# .# `j߷ #.####### .# #.#<...# .# #.#..#.# .# #.#..#.# .# #.####.# .. `j 3#......#`j8 `jL *9.5 (8`j `j] ; _Found a stone staircase leading down.`jIF_`jKX`jL`jM`jV`jX`jUZ`j2[`j[`j]`jY_`j ``j``j#c`jEgn  You encounter a frilled lizard.`jCrs◊◊◊PP. ...#.#.#◊# # #..##.P. .#..# ....#.#.#. .#..# .....◊.:.◊ ...#######..#.#.#◊# #..... `js%....#... # ..l#.#############.....  #.......†.......  ##.##..##.##...#.....  #....###.........>....##.#### ####.####...... ....# #.# ......#### #.# ......l   frilled lizard (asleep) ...# #.# ##### .#.# #.# .#.# #.#`j{+23.5 (4`j|14.5 (5 _`j`j+`j{ p.....◊◊◊PP. JYZero the Magician ....#.#.#◊# # #..# Djinni ....#.P. .#..# Health: 25/26 =======================- ....#.#.#. .#..# AC: 2Str: 7 .....◊.:.◊ ...#######  EV: 11Int: 18 ##..#.#.#◊# #.........  SH: 0`j^ WDex: 13 ....#... # ........l  XL:  3 Next: 97% Place: Dungeon:2 ##.#############**......  Noise: ---------  Time: 1424.5 (0.0)  #.......†.....*@*......  -) Nothing wielded  ##.##..##.##..*#*......  Cast: Foxfire  #....###.........>....  Fly ###.#### ####.####...... ....# #.# ...... ##### #.# ......  l   frilled lizard (asleep) ...# #.# ##### .#.# #.# .#.# #.# _You see here a hobgoblin corpse. _Found a stone staircase leading down. _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jj%.....◊◊◊PP. JYZero the Magician ....#.#.#◊# # #..# Djinni ....#.P. .#..# Health: 25/26 =======================- ....#.#.#. .#..# AC: 2`jlStr: 7 .....◊.:.◊ ...#######  EV: 11Int: 18 ##..#.#.#◊# #.........  SH: 0Dex: 13 ....#... # .........  XL:  3 Next: 97% Place: Dungeon:2 ##.#############......l.  Noise: ---------  Time: 1424.5 (0.0)  #.......†......@.......  -) Nothing wielded  ##.##..##.##...#.......  Cast: Foxfire  #....###.........>....  Fly ###.#### ####.####...... ....# #.# ...... ##### #.# ......  l   frilled lizard (asleep) ...# #.# ##### .#.# #.# .#.# #.# _Found a stone staircase leading down. _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  `jm)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`js # #..# .#..# .#..#:.◊ ...####### `j~t{ #.........  # ......... #######.●....l.  †......@●......  #.##...#.......  #.........>....  ####.####...... #.# ...... #.# ...... llly target) #.# ##### `j6u `j@v9=5.5 (1 _`j}`j~`jC>§●`j=§●`j§●§●`jiE§●`jG§●`jE§●`j@G§●`jZ .  The foxfire burns the frilled lizard!`j7(`j.§`jb=●§`jX`j`jR.....◊◊◊PP.JYZero the Magician ....#.#.#◊# # #..#Djinni ....#.P. .#..#Health: 25/26 =======================- ....#.#.#. .#..#`jڨAC: 2Str: 7 .....◊.:.◊ ...#######EV: 11Int: 18 ##..#.#.#◊# #.........SH: 0Dex: 13 ....#... # .........XL:  3 Next: 100% Place: Dungeon:2 ##.#############.§§§§§●.Noise: ---------  Time: 1426.5 (1.0)  #.......†......@§§§§§..-) Nothing wielded  ##.##..##.##...#.......Cast: Foxfire#....###.........>....Fly ###.#### ####.####...... ....#`jz#.# ...... ######.# ...... ...##.# ##### .#.##.# .#.##.# _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`j)Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the frilled lizard!`jh8 - `j_You kill the frilled lizard!You have reached level 4!`j,/  --more--`j0SB30/3144 0% `jY`j[O _You feel agile.`j3`j(`§●`jT§●`j§●●§`jÉ/§`j-`jӋK1=`j9s _Your foxfire dissipates.`j`j`j `j͓`j`jO,`j@`j:n  You encounter a frilled lizard.`jp##########.#.◊.#l #..#.#.#.#.# #..#..◊◊◊PP.◊ ...##.#.#◊#.# #..# .....#.P. ...#..# )....#.#.#.#.#.#..# ......◊.:.◊.PP....####### ###..#.#.#◊# #@........ .....#... # #......... ###.#############........ `j1 #.......†........  ##.##..##.##...#.  #....###.........>....l   frilled lizard (asleep) ####.#### ####.####...... .....# #.# ...... ###### #.# ......`jX.l9.5 (3`jMl`jm+30.5 (4`jo`jF8 _The frilled lizard hisses angrily.`j: #. #..##l# #..#P.◊ ...##.# #..# ...#..# )#.#.#.#..#:.◊.PP....#######  #@........ `jk<  # #......... ##........  †........  #.......  ..>....  #......  #.# ......  #.#  `j #. #..##l# #..#P.◊ ...##.# #..# ...#..# )#.#.#.#..#:.◊.PP....#######  #@........ `j  # #......... ##........  †.......  #......  ..>....  #..... #.# ..... #.# `j `j `jz `jV e _A frilled lizard is nearby!`jCT....########## JYZero the Magician .....#.◊.#. #..# Djinni .....#.#.#l# #..# Health: 30/31 =======================- ......◊◊◊PP.◊ ...# AC: 2Str: 7 .....#.#.#◊#.# #..# EV: 11Int: 18 .....#.P. ...#..# SH: 0Dex: 14 )....#.#.#.#.#.#..# XL:  4 Next:  0% Place: Dungeon:2 ......◊.:.◊.PP.***#######  Noise: ---------  Time: 1430.5 (0.0) `jEj###..#.#.#◊# #@*.......  -) Nothing wielded .....#... # #**.......  Cast: Foxfire ###.#############........  Fly  #.......†..............  ##.##..##.##...#.......  #....###.........>....  l   frilled lizard ####.#### ####.####...... .....# #.# ...... ###### #.# ...... You encounter a frilled lizard. _The frilled lizard hisses angrily. _A frilled lizard is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jKa....########## JYZero the Magician .....#.◊.#. #..# Djinni .....#.#.#.# #..# Health: 30/31 =======================- ......◊◊◊PPl◊ ...# AC: 2`j9M^Str: 7 .....#.#.#◊#.# #..# EV: 11Int: 18 .....#.P. ...#..# SH: 0Dex: 14 )....#.#.#.#.#.#..# XL:  4 Next:  0% Place: Dungeon:2 ......◊.:.◊.PP....#######  Noise: ---------  Time: 1430.5 (0.0) ###..#.#.#◊# #@........  -) Nothing wielded .....#... # #.........  Cast: Foxfire ###.#############........  Fly  #.......†..............  ##.##..##.##...#.......  #....###.........>....  l   frilled lizard ####.#### ####.####...... .....# #.# ...... ###### #.# ...... _The frilled lizard hisses angrily. _A frilled lizard is nearby!Casting: Foxfire (safe; 3% risk of failure)  `jTN)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jDV}#. #..##.# #..#Pl◊ ...##.# #..# ...#..# )#.#.#.#..#:.◊.PP....####### `jWW #@●.......  # #.●....... ##........  †.......  #......  ..>.... (ally target) #..... #.# ..... #.# `jYg1==1.5 (1 _`jU``j c`jy●§●§●§●§●§●§●§●§.l`jH)z .The foxfire burns the frilled lizard.`j /(`j0§`j?●§`j`jܶ51-2`j]§§§`jR _You kill the frilled lizard!`jm`j{o`jkp`js`jbtL●§`ju1§`ju/●`jC{-§`jj|`j+}`j] _Your foxfire dissipates.`jJ`jG`jσ`jD`j## #.◊.#. .#..# #.#.#.# .#..# ◊◊◊PP.◊ ...# `j+#.#.#◊#.# #..# #.P. ..§#..# ...#.#.#..# ◊.:.◊.PP....## -4.5 (2..#.#.#◊# #..@......# #... # #.........# .####........# #.......†..............# ##.##..##.##...#.......#  #....###.........>....#.#### ####.####......## #.# ......# `j)`j `jΎ`j(..########## JYZero the Magician ...#.◊.#. .#..# Djinni ...#.#.#.# .#..# Health: 30/31 =======================- ....◊◊◊PP.◊ ...# AC: 2Str: 7 ...#.#.#◊#.# #..# EV: 11Int: 18 ...#.P. ..§#..# SH: 0Dex: 14 ...#.#.#.#.#.#..#`j XL:  4 Next:  1% Place: Dungeon:2 ....◊.:.◊.PP...*########  Noise: ---------  Time: 1434.5 (0.0) #..#.#.#◊# #.*@*.....#  -) Nothing wielded ...#... # #.***.....#  Cast: Foxfire #.#############........#  Fly #.......†..............# ##.##..##.##...#.......#  #....###.........>....#   ##.#### ####.####......#   ...# #.# ......#   #### #.# ......  The foxfire burns the frilled lizard. _You kill the frilled lizard! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j} r..##########JYZero the Magician `j ...#.◊.#. .#..#Djinni ...#.#.#.# .#..#Health: 30/31 =======================- ....◊◊◊PP.◊ ...#AC: 2Str: 7 ...#.#.#◊#.# #..#EV: 11Int: 18 ...#.P. ..§#..#SH: 0Dex: 14 ...#.#.#.#.#.#..#XL:  4 Next:  1% Place: Dungeon:2 ....◊.:.◊.PP....########Noise: ---------  Time: 1434.5 (0.0) #..#.#.#◊# #.●@......#-) Nothing wielded `j  a...#... # #..●......#Cast: Foxfire #.#############........#Fly #.......†..............# ##.##..##.##...#.......##....###.........>....# ##.#### ####.####......# ...##.# ......# #####.# ...... _You kill the frilled lizard! _Your foxfire dissipates.`j Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j S1==`j 5.5 (1 _`j, `jB `jIA§●`jG●§`jsL§●`jA●§`j!§`jy.●`jL●§`jz5●§`j`jE§●`jH§●`jT§●`j `j--6`jM%§§§§§§§§`j&`jT`jaV`j^W`jZ`j[4§●`j7\`j\8●`j]R§●`j"^?§●`j^#§`j=_/●`j_Q§●`jj`P§●`jja2§`jWk4§`jm`jn`j!s~_Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.`jt`j_u`jv`j.x`j{`jq|9=`jY~`j`jV`j`j4`jt`j,`j`jՐ`j`j`jݕ`j˘`j].............§§.. #:......#############.#.......#.◊.#.#.◊.#..#......#.#.#.#.#.#..#........◊◊◊PP.◊P....#.......#.#.#◊#.#.#..#.......#.P.#_#...#..#†.)....#.#.#.#.#.#..-`ju42.5 (6 ...........◊.:.◊@PP....#########.####..#.#.#◊#.#.#.........# ..#.......#...#◊#.◊.#.........# ..######.#############........# ..# #.......†..............# ..# ##.##..##.##...#.......## #....###.........>....#  #######.#### ####.####......#  #.......# #.# ....●.#`j`j>*3.5 (7`j `j< _Found a faded altar of an unknown god.`j`j`j`j`j `j `j,`j`j`jY`jZ`j!`j`j/`j`j?`j`j `j"`j$`j%`j&`j'`jf)`j *`j.n`jj1`j+2,`j2`jy4`j5`jU6`j6`j28`j9`j :`j:`jZ?`j@,`jA`j0C`jD`jE,`jFG`jH`jI`jAJ`jsK`jM`jM`jN`jO`jT ## ). ...>### `jUa# ..... #####.............. #... ... .... ..$ .... #.# .........[. #.# 57.5 (14.0)......#@# ...#........##.# )....##.# ..##........##...##..##.# ######.§.●....##.## `jDVU.....#†●......##...# ...................# .....#############.#`j[`j|\+8.5 (15`jva`jXd; _Found a stone staircase leading down.`jf`j3`j`j`j`j},`jQM  You encounter a bat.`j`jE ......#.# ##....!.#.# .# `j). .......>###.# # # ............#.# #####...............[.#...............#........$.b# .[. .. .....#........##.# ..)...........##.#.b   bat (asleep)..#..`j09.0)`j+60.5 (2`j`j9- _Found a pair of gloves.`j<% U  JYZero the Magician ......#.# #  Djinni ## ....!.#.# .#  Health: 30/31 =======================- ). .......>###.# #  AC: 2Str: 7 # ............#.#  EV: 11Int: 18 #####...............[.  SH: 0Dex: 14 ....#...............#  XL:  4 Next:  1% Place: Dungeon:2 `j& ...............***.b#  Noise: ---------  Time: 1460.5 (0.0) .............. #@# -) Nothing wielded ............[. #*# Cast: Foxfire ...............#.# Fly .....#........##.# ..)...........##.# ....##........##.# b   bat (asleep) ....##........##.# ######.§.●....##.### .....#†●......##...# _Found a stone staircase leading down.  You encounter a bat. _Found a pair of gloves.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jx' `jv" JYZero the Magician......#.# #Djinni ##....!.#.# .#Health: 30/31 =======================- )........>###.# #`j$ oAC: 2Str: 7 #............#.#EV: 11Int: 18 #####...............[.SH: 0Dex: 14 ....#...............#XL:  4 Next:  1% Place: Dungeon:2 ...............●.$.b#Noise: ---------  Time: 1460.5 (0.0) .............. #@#-) Nothing wielded ............[. #●#Cast: Foxfire ...............#.#Fly .....#........##.# ..)...........##.# ....##........##.#b   bat (asleep, ally target) ....##........##.# ######.§.●....##.### .....#†●......##...#`j>% You encounter a bat. _Found a pair of gloves.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j& 9=1.5 (1 _`j7 `j: `jE<§●`jcFB§●`j`GB§●`jORb`j ,§`jy_b.b§`jp}-2§`jr _Found a pair of gloves.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`jDir - look around, f - activate _You conjure some foxfire! _The foxfire burns the bat but does no damage.`j  JYZero the Magician ......#.# #  Djinni ## ....!.#.# .#  Health: 29/31 ======================-- ). .......>###.# #  AC: 2Str: 7 # ............#.#  EV: 11Int: 18 #####...............[.  SH: 0Dex: 14 `j....#...............#  XL:  4 Next:  1% Place: Dungeon:2 ...............**b§.#  Noise: ---------  Time: 1462.5 (0.0) .............. #@# -) Nothing wielded ............[. #●# Cast: Foxfire ...............#.# Fly .....#........##.# ..)...........##.# ....##........##.# b   bat (ally target) ....##........##.# ######.§.●....##.### .....#†●......##...# Dir - look around, f - activate _You conjure some foxfire! _The foxfire burns the bat but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jL  JYZero the Magician ......#.# #  Djinni ## ....!.#.# .#  Health: 29/31 ======================-- ). .......>###.# #  AC: 2Str: 7 # ............#.#  EV: 11`jԣXInt: 18 #####...............[.  SH: 0Dex: 14 ....#...............#  XL:  4 Next:  1% Place: Dungeon:2 ...............§b●§.#  Noise: ---------  Time: 1462.5 (0.0) .............. #@# -) Nothing wielded ............[. #●# Cast: Foxfire ...............#.# Fly .....#........##.# ..)...........##.# ....##........##.# b   bat (ally target) ....##........##.# ######.§.●....##.### .....#†●......##...# _You conjure some foxfire! _The foxfire burns the bat but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jMYou conjure some foxfire!`j ......#.# #  ....!.#.# .# ). .......>###.# #  ............#.# ...........[. `jm...........# ......§b●§.#  #@#[. #●##.##.#)#.##.##.##.###† _The foxfire burns the bat but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  `jӭiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The bat barely misses you.`j.3§`j8 ●b§.  The foxfire burns the bat but does no damage.`jF:2=3.5 (1`jPB`jD' _The bat hits you.`jQ †  The foxfire burns the bat.`j` (`jČ,§`j0$`j@-24`j,:§`jG _You kill the bat!`j=3`j?`j?@§●●§`jB`jC`jH`jM4§`j9P`j Q`j9R`jV] _Your foxfire dissipates.`jVL30=`jX`jZ`j[`j\`j _`j_`j``jc`jc`jd`jf`jgh1==`j i`j?k`jsM  ..... ##!.#.# .# ).`j u4>###.#  .#.# ####[..##...-71.5 (7.......@$..#.....:#.####...[. #. ...............#.#......#.#`j|`jD~D-2.5 (8`j`j\ _Found a parchment of Alistair's Intoxication.`jp _You see here a bat corpse.`jP......#.# ......#.# #  ....!.#.# .# . .>###.# #  .#.# .[..# #.# †@..# :#.#### [. #.# ....#.##........##.#).....##.###........##.###.##.# `jճ`j13.5 (1 _`j`jm`j*4.5 (2`j`jK> _You now have 85 gold pieces (gained 13).`j `jȷ `jŹ `jS `jc `jK O=`j `jl `j# `js `j L## .#......#.# .#  ......#.# .# `j f ....!.#.# .# .......>###.# #  #.# ##..[..#6#.@# †...# :#.####[. #.`j= 1#.#.#.###.#..##.###..##.# .##........##.#`j `j `j `j(w #.#  ## #.# ......#.# #.# ......#.# #.# ....!.#.# #.# .>###.# #  #.# #..@..# #...####.†...# .:#.####[. #.#.#.##. `j~`j*7.5 (1`j`j܈W _You see here a +0 pair of gloves.`j`jv%8`j" `j} - _c - a +0 pair of gloves`jInventory: 3/52 gear slots Armour (go to first with [)  a - a +0 robe (worn) `j4 b - a scarf of repulsion (worn)c - a +0 pair of gloves Scrolls (go to first with ?)  c - 5 scrolls labelled LONNI RAL NADI  e - 2 scrolls labelled YTUAK CEABLO  h - a scroll labelled URICUNTOTU Potions (go to first with !)  d - 3 bubbling ruby potions  f - a fuming puce potion  j - a smoky black potion`j_ c - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. `ja Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (2.0 -> 3.1). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.`j&`j`j̭vJYZero the Magician#.#Djinni###.#Health: 31/31 ========================......#.# #.#AC: 2Str: 7......#.# #.#EV: 11Int: 18....!.#.# #.#`jdRSH: 0Dex: 14.......>###.# #XL:  4 Next:  2% Place: Dungeon:2............#.#Noise: ---------  Time: 1478.5 (0.0) #...............@..#-) Nothing wielded #...............####Cast: Foxfire ............†...#Fly ..........:#.#### ........[. #.# ...........#.# .#........##.# ..........##.# ##........##.# _Your foxfire dissipates. _Found a parchment of Alistair's Intoxication. _You see here a bat corpse. _You now have 85 gold pieces (gained 13). _You see here a +0 pair of gloves. _c - a +0 pair of gloves`j`j`jϽ`jkf  You start putting on your armour.`jb*9.5 (1`j`js`j@+80.5 (2`j`j`j*1.5 (3`j`j`jt*2.5 (4`j`j`jk*3.5 (5`j`j 3 _You continue putting on your +0 pair of gloves. x5`je`j`j c _You finish putting on your +0 pair of gloves.`j<.I`j1`j4`j[5$ _`j%9`j9`j<`j=`jr>`jA`jD`jE`jF`jJ`jS`jDT`jhV`jZR  There is a stone staircase leading down here.`j^`jo_ _`ja`jd`jNg`jg`j|i`jRl`jn`jo`j###.# # # $..............#.# #####..................# ....#...............####`j/98.5 (15.0)`j+9.5 (16`j`jV _k - an amethyst potion`jT`jU3`jW`jKZ`j[`j_X`ju``ja`jic`j,d`jd`jf`j#h`j,i`ji`j k`jl`jWm`jPn`js ####### #....@#  #.###.# `jjt##########.# #.# .........#.# #.  .........#.# #.  .........#.# #.  ..........>###.# #  $..#.# #....#`j7y2504.5 (5.0)`j z*5.5 (6`j}}`jY _l - a bubbling red potion`jR `jT 3`j>X `jY `jTZ `j] X`j^ `j_ `j` `j:a `ja `jc `jd `je ,`jg `jh `jdi ,`jj `jk `jhl ,`jn `jo `j;p ,`jr `jt ,`ju `j%x `jy `jz `jv{ `j.~ `j `j΀ `j `j `j `j `j݈ `j `j `j `j `j `jɔ `jc `jF `j `j `j `jם `j< `jà `jO `j `j2 `jS `j֤ `jP `j `j ,`j" `jг `j `jж `jc `jv `j$ `j `j N _You now have 106 gold pieces (gained 11).`jX `j 3`j\ `j `j `j `j3 `j `jL `j `j `j `ji `j `j `jz `j5 `j `j0 `j `jC `j `jD `j `jc `jm `j] `jt `j5 `ja `j `j4 ,`jR `j `jN `j `jC `j `j ,`j `j[ `jH `j `j `j `j  ,`j `j `j `j[ `j `j B`jK ,`jX ,`j  `j `j ,`j `j `j `jz ,`j `j `jh ,`j `j! `j8" ,`j# `jU$ `j% ,`jY' `j9( `j) ,`jW* `j[+ `j%, ,`j- `j- `jJ. ,`j. `j/ B`j0 `j1 ,`jV2 `j3 `j4 `jS5 ,`j7 `j8 k  You encounter a ribbon worm.`jt@ ########.....##.###.# ######.# #.# `jD .....#.# #.####### .....#.# #.#.....# .....#.# #.#.###.# ......>###.#.# #. ...........#.# # .............#w. ..........####### ......†...# ....:#.#### ..[..#.# w   ribbon worm (asleep) .....#.# ....##.# ....##.#`jH /51.5 (46.0)`j^I 22.5 (47 _`jQ `jo ####### JYZero the Magician #.....# Djinni #.###.# Health: 30/31 =======================- ######.# #.# AC: 3Str: 7 .....#.# #.#######`j& EV: 11Int: 18 .....#.# #.#.....# SH: 0Dex: 14 .....#.# #.#.###.# XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #*# Noise: ---------  Time: 1552.5 (0.0) ...........#.# #@# -) Nothing wielded .............#w**# Cast: Foxfire ..........######## Fly ......†...# ....:#.#### ..[..#.# w   ribbon worm (asleep) .....#.# ....##.# ....##.# _l - a bubbling red potion _You now have 106 gold pieces (gained 11). `j#_You encounter a ribbon worm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jmo#######JYZero the Magician#.....#Djinni#.###.#Health: 30/31 =======================- ######.# #.#AC: 3Str: 7 .....#.# #.#######`j=EV: 11Int: 18 .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ---------  Time: 1552.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w.●#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (asleep, ally target) .....#.# ....##.# ....##.# _You now have 106 gold pieces (gained 11). _You encounter a ribbon worm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - a`jG=ctivateYou conjure some foxfire!`j9=3.5 (1 _`j5 `j `j: #######JYZero the Magician#.....#Djinni#.###.#Health: 30/31 =======================- ######.# #.#AC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 `j .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: =--------  Time: 1553.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w.●#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (asleep, ally target) .....#.# ....##.# ....##.#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Press: ? - help, v - describe, . - travelThe floor.`je l @  You can't see that place.`j#######JYZero the Magician#.....#Djinni#.###.#Health: 30/31 =======================- ######.# #.#`jDAC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: =--------  Time: 1553.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w.●#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (asleep, ally target) .....#.# ....##.# `jt....##.#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Press: ? - help, . - travelYou can't see that place.`j`jJ`j. _`jZ _Unknown command.`j2`j? Your spells (cast)TypeFailure Level  a + Foxfire`j:)Conjuration/Fire 3% 1  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire36%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j `jr `j #######JYZero the Magician#.....#Djinni#.###.#Health: 30/31 =======================- ######.# #.#AC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 `j ......>###.#.# #●#Noise: =--------  Time: 1553.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w.●#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (asleep, ally target) .....#.# ....##.# ....##.# _You conjure some foxfire!  Press: ? - help, . - travel _You can't see that place. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j #######JYZero the Magician#.....#Djinni#.###.#Health: 30/31 =======================- ######.# #.#AC: 3`j vStr: 7 .....#.# #.#######EV: 11Int: 18 .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: =--------  Time: 1553.5 (0.0) ...........#.# #@#-) Nothing wielded `j .............#w.●#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (asleep, ally target) .....#.# ....##.# ....##.# _You conjure some foxfire!  Press: ? - help, . - travel _You can't see that place. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j I●§`j ! w  Press: ? - help, . - travel _You can't see that place. _Unknown command.  `j Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen.`jOw 4§`j< wcatching breath, ally ta…)The foxfire burns the ribbon worm but does no damage.`jل R ```j RThe ribbon worm expels a string of sticky webbing.`j \@§`j 28--Contam: 10% -4.5 (1`j ;§§`j 8 _The stream of webbing is repelled.`j`je Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire12%3  x + ScorchFire6%2  z - Volatile Blastmotes`jFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`jZ`ja`jh#######JYZero the Magician#.....#Djinni#.###.#Health: 28/31 =====================--- ######.# #.#AC: 3Str: 7 `jwj^.....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ---------  Time: 1554.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w§§#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (catching breath, ally ta…)`jyk.....#.# ....##.# ....##.#You miscast Scorch. Nothing appears to happen.  The foxfire burns the ribbon worm but does no damage.  The ribbon worm expels a string of sticky webbing. _The stream of webbing is repelled.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jr#######JYZero the Magician#.....#Djinni#.###.#Health: 28/31 =====================--- ######.# #.#AC: 3Str: 7 `j6t\.....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ---------  Time: 1554.5 (0.0) ...........#.# #@#-) Nothing wielded .............#w§§#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (catching breath, ally ta…).....#.# ....##.# ....##.#You miscast Scorch. Nothing appears to happen.  The foxfire burns the ribbon worm but does no damage.  The ribbon worm expels a string of sticky webbing. `ju_The stream of webbing is repelled.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jk|* combustThe ribbon worm expels a string of sticky webbing. _The stream of webbing is repelled.  Casting: Scorch (safe; 6% risk of failure)  `j}Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded.`jLK.w`jRe.ombustible, ally target)`j Tw7-====5.5 (1`j`Y`j[C _The ribbon worm's fire resistance burns away.`jØ`jԚo Your spells (cast)Type`jFailure Level a - FoxfireConjuration/Fire3%1  d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire12%3  x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 `j˜-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j`j`jw#######JYZero the Magician#.....#Djinni#.###.#Health: 27/31 ====================---- ######.# #.#`jAC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ====-----  Time: 1555.5 (0.0) ...........#.# #@#-) Nothing wielded .............#.w.#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (combustible, ally target) .....#.# ....##.# ....##.#`jConfirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j"#######JYZero the Magician#.....#Djinni#.###.#Health: 27/31 ====================---- ######.# #.#AC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ====-----  Time: 1555.5 (0.0) ...........#.# #@#-) Nothing wielded .............#.w.#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..`j[..#.#w   ribbon worm (combustible, ally target) .....#.# ....##.# ....##.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jB~*  Flames lash the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm's fire resistance burns away.  Flames lash the ribbon worm. The ribbon worm is burned terribly!`j2} wThe ribbon worm is severely wounded.`jVX5-6.5 (1`j/`jQ _The ribbon worm misses you.`jx `j o Your spells (cast)Type`j Failure Level a - FoxfireConjuration/Fire3%1  d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire12%3  x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 `jr -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j`j`j)p#######JYZero the Magician#.....#Djinni#.###.#Health: 25/31 ===================----- ######.# #.#AC: 3Str: 7 .....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0`jBDex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ====-----  Time: 1556.5 (0.0) ...........#.# #@#-) Nothing wielded .............#.w.#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (combustible, ally target) .....#.# ....##.# ....##.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is severely wounded. `jX"_The ribbon worm misses you.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j#######JYZero the Magician#.....#Djinni#.###.#Health: 25/31 ===================----- ######.# #.#AC: 3`j6Str: 7 .....#.# #.#######EV: 11Int: 18 Contam: 10% .....#.# #.#.....#SH: 0Dex: 14 .....#.# #.#.###.#XL:  4 Next:  2% Place: Dungeon:2 ......>###.#.# #●#Noise: ====-----  Time: 1556.5 (0.0) ...........#.# #@#-) Nothing wielded .............#.w.#Cast: Foxfire ..........########Fly ......†...# ....:#.#### ..[..#.#w   ribbon worm (combustible, ally target) .....#.# ....##.# ....##.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!  `j\The ribbon worm is severely wounded. _The ribbon worm misses you.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j[†  Flames lash the ribbon worm. The ribbon worm is burned terribly!  The ribbon worm is severely wounded. _The ribbon worm misses you.Flames lash the ribbon worm. The ribbon worm is burned terribly!`j=*`jeM●§●§§●§●`jT;†`jYl 4/32-87.5 (1 `j=[_You kill the ribbon worm!Your Fighting skill increases to level 1!Your Armour skill increases to level 1!`j`8§`jch _Your Stealth skill increases to level 2!`j 3`j `jq F _Unknown command.`j`j3`j●§●§`jC§●`j|`jg$ _`j~B`jh3§`jI`jk] _Your foxfire dissipates.`jYK5-`j`j`jO8% `j^`j 76`j`jt`j$F4`j`jZ6=2`jo`jjM1`j `j=`j)`j Z _Your magical contamination has completely faded away.`j3`j`j~7==`j`j~,`j^B`jY`j=,`j"`j~8==`j,`j`jB`j`j,`j 99`j\ H=`j7 ,`j `j ,`j30=`j`jB`j`jl,`je`jD1==`j,`j`j~2==`j`jR`j ,`j `j!`j5* #.....# #.###.# #######.# #.# ......#.# #.#######.#.# #.#.....#.#.# #.#.###.#..>###.#.#<#.#.......#.#.#.#----89.5 (32.0) ........#.@.# ...........########†...# :#.####[..#.`j+y#....#.###.# .....##.# .....##.#`j0`j1I----90.5 (33`j6`jk92 _Found a stone staircase leading up.`j9<x _You see here a ribbon worm corpse.`j `j4 3`j\ `j : _`jz ,`j `j O=`j `j `j `j `j `j `j& `j `j `jC B`j> `j `j ,`j `j= ,`j `j( `j `j ,`jT `j ,`j{ `ja `jq `j[ `j< `j# `j% `j% `j& `j`* `j+ `je, `j- `jS. `jp0 ,`j1 `j25 `j?7 `j8 `j8 `j; `jh= `j> `j> `j@ `j@ ,`jA `jB `jC `jD ,`jG `jPI `jJ `jJ `jL `jM `jN `jO `jQ `j&S `jS `jjT `jV `jtX `j!Y `jY `j\ `j|] `j<^ `j _ `j` `j` `ja ,`jd `je `jDf ,`j)g `jg ,`jh `ji `jj `j}k `jl `jn `jn ,`jo `jp `jq `jr `jrs `jVv `jw `jNx ,`jfy `jdz `j{ ,`j | `j| `j} ,`j~ `jB `j `j `j/ `j `jw `j `jt `jD ,`j `j `jK `j ,`j `jb `j3 ,`jJ `j& `j `j `j `j= `j ,`j `j `jM ,`j `j `j} ,`j `j ,`jK `j `jx `jO ,`j `jl `j ,`j3 ,`j̥ ,`jd `j ,`j `j, ,`jƨ ,`j `jX B`j2 `j `j ,`j `j B`j `j k  You encounter a ribbon worm.`j@ ####.#### ####.####......# .....# #.# #......# #.# #......# <...# #.# ########`j9 #.# #.# #.# #.##### ###.# #.....## ####.###.# ##### #.....@..# .....#####..# ##.# ..# # ..# ..# .w#w   ribbon worm (asleep) ..# ..# `j !`jپ -639.5 (49`j ,40.5 (50`j `j Z _Found a parchment of Mephitic Cloud.`jp####.#### ####.####......#  JYZero the Magician .....# #.# #......#  Djinni ###### #.# #......#  Health: 31/32 =======================- <...# #.# ########  AC: 3Str: 7 ..#.# #.# EV: 11Int: 18 ..#.# #.#####  SH: 0Dex: 14 ###.# #.....#  XL:  4 Next:  8% Place: Dungeon:2 ....# ####.###.#  Noise: ---------  Time: 1640.5 (0.0) ##### #....*@*.#  -) Nothing wielded .....#####*.#  Cast: Foxfire ##.# ..#  Fly  # ..#  ..#  .w#  w   ribbon worm (asleep)[15`j8s;17H ..#  ..#  _You see here a ribbon worm corpse.  You encounter a ribbon worm. _Found a parchment of Mephitic Cloud.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j X.@Found a parchment of Mephitic Cloud.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]`j ####.#### ####.####......#JYZero the Magician .....##.# #......#Djinni #######.# #......#Health: 31/32 =======================- <...##.# ########AC: 3Str: 7 `j ..#.##.#EV: 11Int: 18 ..#.##.#####SH: 0Dex: 14 ###.##.....#XL:  4 Next:  8% Place: Dungeon:2 ....# ####.###.#Noise: ---------  Time: 1640.5 (0.0) ##### #.....@●.#-) Nothing wielded.....#####●.#Cast: Foxfire##.#..#Fly #..#..#.w#w   ribbon worm (asleep, ally target)..#..#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [the floor.]  You conjure some foxfire!`jn 9=1.5 (1 _`j@ `j `j M§●`j8 §●§●`jU §●§●`j F§●`j §`j .●`j wPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  `j 5[the floor.]  The foxfire burns the ribbon worm.`j 4§`j  The ribbon worm is lightly wounded.  The foxfire burns the ribbon worm.`j2§`j  w catching breath)The ribbon worm is moderately wounded.`ja& ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.`j§§§§`j  5  -2Held `jj§§§§`j. _You are caught in a web!`jI####.#### ####.####......#  JYZero the Magician .....# #.# #......#  Djinni ###### #.# #......#  Health: 30/32 ======================-- <...# #.# ########  AC: 3Str: 7 ..#.# #.# EV:  5 Int: 18 ..#.# #.#####  SH: 0Dex: 14 ###.# #.....#  XL:  4 Next:  8% Place: Dungeon:2 ....# ####.###.#  Noise: ---------  Time: 1642.5 (0.0) `jͅZ##### #....*@*.#  -) Nothing wielded .....#####*§#  Cast: Foxfire ##.# §§#  Fly Held  # §§#  §§#  .w#  w   ribbon worm ..#  ..# The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jd; 2.@ _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]`jR: X .#`j :#*`jg 5*.`j####.#### ####.####......#JYZero the Magician .....##.# #......#Djinni #######.# #......#Health: 30/32 ======================-- <...##.# ########AC: 3Str: 7 ..#.#`ju#.#EV:  5 Int: 18 ..#.##.#####SH: 0Dex: 14 ###.##.....#XL:  4 Next:  8% Place: Dungeon:2 ....# ####.###.#Noise: ---------  Time: 1642.5 (0.0) ##### #....●@..#-) Nothing wielded.....#####●.#Cast: Foxfire##.#..#Fly Held #..#..#.w#w   ribbon worm (ally target)..#..# _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j9=3.5 (1 _`j2`j^`jR§●`jX§●§●`j_  You struggle to detach yourself from the web.  The foxfire burns the ribbon worm.`jq§w:`jDž`jM[1=-4`j9§`j6f _The ribbon worm is moderately wounded.`j Mw§`jk +...`j _11 -5`j `j / _You disentangle yourself.`j͖ |.#### ####.####......# # #.# #......#  #.# #......# ...# #.# # #.# #.# #.# #.##### .# #.....# # ####.###.# `jt  #....●.@.# .....#####..# ##.# ...# # ##.w#...##.:# ...##..#`j §●§●§●`jd G  The foxfire burns the ribbon worm.`j 2§`jK"3w.`j(;`j)%6`j_.T§§`j0c _The ribbon worm is heavily wounded.`j>9###.#### ####.####......#  JYZero the Magician ....# #.# #......#  Djinni ##### #.# #......#  Health: 30/32 ======================-- ...# #.# ########  AC: 3Str: 7 .#.# #.#`j: EV: 11Int: 18 .#.# #.##### SH: 0Dex: 14 ##.# #.....# XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###*# Noise: ---------  Time: 1646.5 (0.0) #### #....§*@*# -) Nothing wielded .....#####**# Cast: Foxfire ##.# .w§# Fly  # ##..# ...# #.:# w   ribbon worm ...# #..# _You disentangle yourself.  The foxfire burns the ribbon worm. _The ribbon worm is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j"@@*#`j" \###.#### ####.####......#  JYZero the Magician ....# #.# #......#  Djinni ##### #.# #......#  Health: 30/32 ======================-- ...# #.# ########  AC: 3Str: 7 .#.# #.# EV: 11Int: 18 .#.# #.##### SH: 0Dex: 14 ##.# #.....# XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###.# Noise: ---------  Time: 1646.5 (0.0) #### #....§§@.# -) Nothing wielded .....#####w.#`j$ 9 Cast: Foxfire ##.# ..§# Fly  # ##..# ...# #.:# w   ribbon worm ...# #..#The foxfire burns the ribbon worm. _The ribbon worm is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.`j)    #.#   #.#   #.#   #.# #.##### #.....# ####.###.# #......@.# .....#####w.# ##.# ...# `j+ # ##..# ...# #.:# ...# #..# `j+ `Contam: 10% 7.5 (1 _`j/ `j0 `jp###.#### ####.####......#  JYZero the Magician ....# #.# #......#  Djinni ##### #.# #......#  Health: 29/32 =====================--- ...# #.# ########  AC: 3Str: 7 .#.# #.# EV: 11Int: 18 Contam: 10% .#.# #.##### SH: 0Dex: 14 ##.# #.....# XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###*# Noise: ---------  Time: 1647.5 (0.0) #### #.....*@*# -) Nothing wielded`jV .....#####w*# Cast: Foxfire ##.# ...# Fly  # ##..# ...# #.:# w   ribbon worm ...# #..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j###.#### ####.####......#JYZero the Magician ....##.# #......#Djinni ######.# #......#Health: 29/32 =====================--- ...##.# ########AC: 3Str: 7 .#.##.#EV: 11Int: 18 Contam: 10% .#.##.#####SH: 0Dex: 14 ##.##.....#XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###.#Noise: ---------  Time: 1647.5 (0.0) #### #.....●@.#-) Nothing wielded.....#####w●#Cast: Foxfire##.# ...#Fly ###..#...##.:#w   `j- ribbon worm (ally target)...##..#Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!30==8.5 (1 _`j`j$`j& Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire36%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`jx3`j9`j?L###.#### ####.####......#JYZero the Magician ....##.# #......#Djinni ######.# #......#Health: 30/32 ======================-- ...##.# ########AC: 3Str: 7 .#.##.#EV: 11Int: 18 Contam: 10% .#.##.#####SH: 0`jsADex: 14 ##.##.....#XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###.#Noise: =--------  Time: 1648.5 (0.0) #### #.....●@.#-) Nothing wielded.....#####w●#Cast: Foxfire##.# ...#Fly ###..#...##.:#w   ribbon worm (ally target)...##..#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jgH?###.#### ####.####......#JYZero the Magician ....##.# #......#Djinni ######.# #......#Health: 30/32 ======================-- ...##.# ########AC: 3`jI\Str: 7 .#.##.#EV: 11Int: 18 Contam: 10% .#.##.#####SH: 0Dex: 14 ##.##.....#XL:  4 Next:  8% Place: Dungeon:2 ...# ####.###.#Noise: =--------  Time: 1648.5 (0.0) #### #.....●@.#-) Nothing wielded.....#####w●#Cast: Foxfire##.# ...#Fly ###..#...##.:#w   ribbon worm (ally target)...##..#`j|JCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jzPK* combustible, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure) `j~Q Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is severely wounded.`j &  The ribbon worm's fire resistance burns away.  The foxfire burns the ribbon worm. The ribbon worm is burned terribly!`j3§`j .  The ribbon worm is almost dead.The foxfire burns the ribbon worm! The ribbon worm is burned terribly!`j=*`j7,§`jP>.28-14====9.5 (1`jB:§`j EO _You kill the ribbon worm!`j `j 3`j ,`j X`j `j a9-`j `j ,`jn `j/ 98% `j@ `j5 M6`j `j `j t30=4`j M2`j  `j `jQ M1`j `j '`j `jm Z _Your magical contamination has completely faded away.`j! h1==`j[ `jo ,`j `j+! `j! ,`j" B`j# `j{$ ~2==`j/% `j0& ,`j& `j' ,`jq( ,`ja) `j* `j+ `j+ `jL- `j8. `j. 9=`jl/ `jF1 `j2 `j3 ,`j5 `j7 ,`j8 `jY: `jE; `j2< `jT= `j> `j? `j@ ,`jA `j}B ,`jC `jbD `jE B`jhF `jRG B`jEO `jP ,`jQ `jR `jS `jT `jU `jwV ,`jMW ,`jX `jSZ `j([ ,`jz\ `jf] ,`j=^ `j"` `ja `jb `jb `jc `jd ,`je `jzf `jhg B`jh `jj n`j*l B`jm `jm ,`j"o `jo ,`jp `jr `js `jt ,`ju `jv ,`jXw `jax `jy `jy ,`jM{ `j| ,`j| `j} B`jK~ ,`j~ B`j `j B`jE `j B`jy `jG B`j8 ,`j ,`j `j `jو `j `j `j `j ,`j `ja `jI ,`j `j! `j= ,`jޔ `j" `j `j `j `j B`j `j ,`jp x _c - 6 scrolls labelled LONNI RAL NADI (gained 1)`j `j B`j\ `jG E ####.# ###.#..#.# #.# #<#.####.# #.# #.#......# #.# #.########## #.#####.##........ #.......##.####### `j ##########.# ################.#----708.5 (59.0) .......@.........# )################# `jӷ `jθ H----9.5 (60`j+ `j޽ % _Found a dagger.`jJl`jn3`jUo`jp`jq`j?xn`jy`j}X`j~,`j-`jP`j`jM`j)`j`j:,`j`j>`jމ`j,`jj`jЍ`j`j`j>  You see here a +0 dagger.`j͖5 _`j`j>`jÚ`j`j`jx`jg`j``j5`j`jB`j,`j`j `j`jҩ`j`jX`j`j,`jm`j`j,`j~`j`j`j`j`j"`j`j־`j`j`j`jh`j`j9`j`j`j`j`j`ja`jL`j`j`j`j`ju`j,`j8`j`j`j`j`j`jc`jM`j`jx  You encounter a ball python and an adder.`j!  #.###.####   ....# #...#.#   ....#.###.#.#   ....#.......#   ....#####.####  `j0##...S# #....#  #.....# ####.#   #....S# #.#   #@# #.#   #.# #.#  #.##.###  #.##....  #.######  #.# ############ S   adder (asleep)  #.# #........... S   ball python (constriction, asleep)  #.# #)##########  #.# #.#`j,34.5 (25`j25.5 (26 _`j `j9`jj!M #.###.#### JYZero the Magician ....# #...#.#  Djinni ....#.###.#.#  Health: 31/32 =======================- ....#.......#  AC: 3Str: 7 ....#####.####  EV: 11Int: 18 ##...S# #....#  SH: 0Dex: 14 #.....# ####.#  XL:  4 Next: 14% Place: Dungeon:2 #**..S# #.#  Noise: ---------  Time: 1735.5 (0.0) `j^##@# #.#  -) Nothing wielded #*# #.#  Cast: Foxfire #.# #.### Fly  #.# #.... #.# ##### #.# ############ S   adder (asleep) #.# #........... S   ball python (constriction, asleep) #.# #)########## #.# #.# _Found a dagger. _You see here a +0 dagger. _You encounter a ball python and an adder.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jS- #.###.#### JYZero the Magician  ....# #...#.#Djinni  ....#.###.#.#Health: 31/32 =======================-  ....#.......#`j&VAC: 3Str: 7  ....#####.####EV: 11Int: 18  ##...S# #....#SH: 0Dex: 14  #.....# ####.#XL:  4 Next: 14% Place: Dungeon:2  #.●..S##.#Noise: ---------  Time: 1735.5 (0.0)  #@##.#-) Nothing wielded  #●##.#Cast: Foxfire  #.##.### Fly  #.##....  #.######  #.# ############ S   adder (asleep, ally target)  #.# #........... S   ball python (constrict`j(Wion, asleep, al…) #.# #)##########  #.# #.# _You see here a +0 dagger. _You encounter a ball python and an adder.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jCXg2==6.5 (1 _`j\`j ^`j H§●`j B§●`jPW .  The foxfire burns the ball python!`j(`j.§`j`j55-7`jP§§§`jEO _You kill the ball python!`j]7 a #.###.#### JYZero the Magician ....# #...#.#  Djinni ....#.###.#.#  Health: 31/32 =======================- ....#.......#  AC: 3Str: 7 ....#####.####  EV: 11Int: 18 ##...S# #....#  SH: 0Dex: 14 #.....# ####.#  XL:  4 Next: 15% Place: Dungeon:2 `jd9 #**§§.# #.#  Noise: ---------  Time: 1737.5 (0.0) #@# #.#  -) Nothing wielded #●# #.#  Cast: Foxfire #.# #.### Fly  #.# #.... #.# ##### #.# ############ S   adder (asleep, ally target) #.# #........... #.# #)########## #.# #.# _You conjure some foxfire!  The foxfire burns the ball python! _You kill the ball python!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j #.###.#### JYZero the Magician  ....# #...#.#Djinni  ....#.###.#.#Health: 31/32 =======================-  ....#.......#AC: 3Str: 7  ....#####.####EV: 11Int: 18  ##...S# #....#SH: 0`jimDex: 14  #.....# ####.#XL:  4 Next: 15% Place: Dungeon:2  #●●...##.#Noise: ---------  Time: 1737.5 (0.0)  #@##.#-) Nothing wielded  #●##.#Cast: Foxfire  #.##.### Fly  #.##....  #.######  #.# ############ S   adder (asleep, ally target)  #.# #...........  #.# #)##########  #.# #.#The foxfire burns the ball python! _You kill the ball python!Casting: Foxfire (safe; 3% risk of failure)  `j7[Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=8.5 (1 _`j`jn`jN●§`jq●§●§`j~A●§`jS    Casting: Foxfire (safe; 3% risk of failure) `j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the adder.  The adder is severely wounded.`je1§`j;gD§●`j6q †The adder hisses angrily.  The foxfire burns the adder.`ju(`j,§`jt`jb.329`jp§§§§`jI _You kill the adder!`jq `jQs `j~t `j/w `jx K2=`j| ,`j/ 4§`j `j$ `j `jI ] _Your foxfire dissipates.`j= `j. `jŋ `j `jҏ ,`jt `j\ `j O=`jΕ `j `j `jݚ `j| `j `j5 `j `j `j `j ,`j `jH `j `j `jT `jz `j% `jЫ `j{ `jV  #.......######..   ##########...#..   `j*  ###...#..    #........    #### #........   ####!.. #........   #....# ####........   #....# #..†........- `j̵ #.@..# #.###.######   #....# #...#.#  #....#.###.#.#  #....#.......# #....#####.#### `j )##...†# #....#   #.....# ####.# #    #.....# #.#     #.#.#.# #.# # `jR .40.0)`j_ F-50.5 (11`jg `j ` _m - a scroll labelled GOGE LOUSY`jP`j`j`j5`j`jd`j,`j,`j,`jL`j`j;`j`j #.......# #.. #.......# #.. #.......# #.. #.......###### ##########...# ###...# #..# ##### #..# ####@..# #......... `j#....#.####.........# #....# #..†.........# #....# #.###.######## #....# #...#.# # #....#.###.#.# # #....#.......#  #....#####.####  ##...†# #....# `j}03.5 (3.0)`jz*4.5 (4`jݶ`j\ _n - a metallic yellow potion`jF`jH3`j7J`j,`j`j`j`j`jQ`j>`j`j`j`j`jH`j@`jǫ@#.....# ####.# ####.....# #.# #<##.#.#.# #.# #.##.#.#.# #.# #.##.#.#.# #.#####.##.#.#.# #.......##.#.#.# #########.#.#.###############72.5 (18.0)#.#.#@#......#.#...#)#############`ji@#.#####.# #.#####.##^......########## `j`jlE _Done exploring.`j0........0.0)  _Done exploring.`j?`jI Level 2 of the Dungeon<<<>>>_(Press ? for help) `jDKu#....#.####.........# #.......÷..............#  #....#.#..†.........# ##.##..##.##...#.......#  #....#.#.###.######## #....###.........>....#  #....#.#...#.########.#### ####.####......#  #....#.###.#.##.......##.# #......#  #....#.......##.########.# #......#  #....#####.#### #.#<...##.# ########  ##...†# #....# #.#..#.##.#  #.....# ####.# ###.#..#.##.#####  #.....#`jfL#.# #<#.####.##.....#  #.#.#.##.# #.#......# ####.###.#  #.#.#.##.# #.##############........#  #.#.#.##.#####.##.............#####..#  #.#.#.##.......##.#########.#........#  #.#.#.###########.##...#####..#  `jM#.#.#.#################.####........#  #.#.#@#.................##.#####.:#  #.#...#)##################........#  #.#####.##.#####..#  #.#####.##........#  #^......##.#####..# `j N` ##########.......##  #########`jg A stone staircase leading down (D:2)  ################....#.# #.#.###.# #........#.##...†....)...............>###.#.#<#.# #........#....#.##########.......#.#.#.#`j  #.......>.............................#.†.# #........#.####.#........#...............######## #....# #.#....................†...######........### #.#..................:#.#####.............# #.#................[..#.##.###.........# #.#...................#.##.# ##.....##.# #.#.........#........##.##.# #.###.##.#####.#......)...........##.##.####.# #.##.....#.#........##........##.##....#.# #.#####.##.#........##.##.#####.#.# #.# #.##.###########.§.●....##.### #...###.#####..............#†●......##...# ####............................. #.......######...:......######### #.......# #...........#.◊.#.#.◊.#..# #.......# #...........#.#`j .#.#.#.#..# #.......# #............◊◊◊PP.◊P....# #.......# #...........#.#.#◊#.#.#..# #.......######...........#.P.#_#...#..###########...#....†.)....#.#.#.#.#.#..`jp`j#.....# ####.# ### JYZero the Magician#.....##.# #<# Djinni#.#.#.##.# #.# Health: 32/32 ========================#.#.#.##.# #.# AC: 3Str: 7`j#.#.#.##.#####.# EV: 11Int: 18#.#.#.##.......# SH: 0Dex: 14#.#.#.########## XL:  4 Next: 32% Place: Dungeon:2#.#.#.################ Noise: ---------  Time: 1772.5 (0.0)#.#.#@#............... -) Nothing wielded#.#...#)############## Cast: Foxfire#.#####.#Fly #.#####.##^......########## _n - a metallic yellow potion _You see here an adder corpse. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.`j3`jL`ji`ju* _`jX`j`j`j,`j&`j#X`jd*`j+`j,`jl-`j3`j>5`j)6,`j=`j?,`j @`jF`jH,`jI`j0M`jBN,`j1O`j WZYou see here an adder corpse.`jX`j}Y5 _`j_`ja`ja`jb`jh`jh,`j{i`jl`jm`jn`jFo`jt`ju`jw,`j&{`j |,`j|`j`jB`j`j`j,`j9`j`j,`jΑ`j,`j`j2`jB`j`j,`j`jV`j<B`j;`jB`jQ`jAB`j4`jB`j`j`jT`j`j`jB`j`jI`j,`j`j`j,`j`j=`j:,`j)`j`jj`j `j>`jC,`j<`j `jy`j-`j`j{`j`j`j`j`j\`j?`j `j`j`j`jn`j`jW`j3`j`j`j`j`j`j`js`j( `j `j `j`j`jk`j&`j,`ji`j`j`j`j`j"`j$`jQ%,`j'`j)`j*`j*+`j8-`j-`j.`j/`j1`j 3`j3`jo4`j!6`jA7`j8`j8`j:`j};`j.<`j<`j=`j>`j?,`jA`j*B`j.....B..##..#...!)`j#.#<........#...#######.#### !.  . B   clockroach (asleep, warded)`j'0.0`jp*4.0 (1`jg`jhI _Found a whip. Found a stone staircase leading down.`j,_  JYZero the Magician  Djinni ###  Health: 31/32 =======================- ...  AC: 3Str: 7 ####.####  EV: 11Int: 18 >.....B..  SH: 0Dex: 14`j-o ##..#...!)  XL:  4 Next: 32% Place: Dungeon:3 #.#***......  Noise: ---------  Time: 1834.0 (0.0) #..*@*......  -) Nothing wielded #######.####  Cast: Foxfire !.  Fly  .   B   clockroach (asleep, warded) _There is a stone staircase leading up here.  You encounter a clockroach. _Found a whip. Found a stone staircase leading down.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jFJYZero the MagicianDjinni###Health: 31/32 =======================-...AC: 3Str: 7####.####EV: 11Int: 18>.....B..SH: 0Dex: 14##..#...!)XL:  4 Next: 32% Place: Dungeon:3#.#<●●......Noise: ---------  Time: 1834.0 (0.0)#...@.......-) Nothing wielded#######.####`j}Cast: Foxfire!.Fly .B   clockroach (asleep, ally target, ward…)You encounter a clockroach. _Found a whip. Found a stone staircase leading down.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=5.0 (1 _`jL`j~`jAb N●§`j+d v§●●§●§§●§●`j}j §Blly target, warded)The foxfire burns the clockroach but does no damage.`j 3§`j YB.§`j S●`j? [2=-6`jg §§#§§§§`j 9 _The clockroach is warded from harm.`j^### ... #####.##>..§●B.##.§#§..!).#.#<§§§.....!#.#.#!. ...#.##`j ally target, warded)Found 2 amethyst potions. The foxfire burns the clockroach.`jKx3§`jLzK§B`j .§.....`jt?-7`j`j9 _The clockroach is warded from harm.`j(? #### ... #######.######..>...§..... ##..#B..!)..#.#<!#.............#######.#####..!.#....###.# #`jB >  The clockroach bites you.`j=H  The clockroach sprays sand from its hourglass at you.`j &.`j b23-------=8`j `j 1 _The blast of sand hits you!`j Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire11%3  x - ScorchFire5%2  z - Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/Fire36%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j`j`jIJYZero the MagicianDjinniHealth: 23/32 =================-------####AC: 3Str: 7...EV: 11`j\Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#B   clockroach (warded)# _The clockroach is warded from harm.  The clockroach bites you.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j<6JYZero the MagicianDjinniHealth: 23/32 =================-------####AC: 3`jF4Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.`jK#....###.#B   clockroach (warded)# _The clockroach is warded from harm.  The clockroach bites you.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j1`jThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  `j3Y - Yes  N - No`j `j `jS The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.`js `jO `j@& vJYZero the MagicianDjinniHealth: 23/32 =================-------####AC: 3Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14`j( ..>..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#B   clockroach (warded)#The clockroach bites you.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.`j+ `j, `j/ `jM1 . _`j `j U Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire11%`jR L3  x - ScorchFire5%2  z + Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j]G`jK`jRlJYZero the MagicianDjinniHealth: 23/32 =================-------####AC: 3Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14`jS..>..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#B   clockroach (warded)# _The blast of sand hits you!  `j..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#`j]B   clockroach (warded)# _The blast of sand hits you!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jd`jbfThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes `jtg' N - No`jo `j» JYZero the MagicianDjinniHealth: 20/32 ===============---------####AC: 3Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: =--------  Time: 1838.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.`jd #....###.#B   clockroach (warded)# _The blast of sand hits you!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.--=9.0 (1`jY `jb   Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!`jB`j/E Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  d - Kiss of DeathConjuration/Necromancy 3%1  `jFf - Inner FlameHexes/Fire11%3  x - ScorchFire5%2  z + Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j`j5`joJYZero the MagicianDjinniHealth: 20/32 ===============---------####AC: 3Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 32% Place: Dungeon:3`j##..#B..!)..Noise: ==-------  Time: 1839.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#B   clockroach (warded)# _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jJYZero the MagicianDjinniHealth: 20/32 ===============---------####AC: 3Str: 7...EV: 11Int: 18#######.######SH: 0Dex: 14..>..........`j iXL:  4 Next: 32% Place: Dungeon:3##..#B..!)..Noise: ==-------  Time: 1839.0 (0.0)#.#<..@.....!.-) Nothing wielded#.............Cast: Foxfire#######.#####.Fly .!.#....###.#B   clockroach (warded)# _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ji * combustible, warded)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!`jasting: Volatile Blastmotes (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach.  The clockroach is heavily wounded.`j†Flames lash the clockroach.  The clockroach is heavily wounded.  The clockroach's fire resistance burns away.  The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.The concussive blast engulfs the clockroach!  The clockroach is burned terribly!`jai#########`jI w.#†.@....`jQ 13------85=======40.0 (1`jV `jX N _You kill the clockroach!`j`g3`jNi`jk`j(m`jKrX`jt`ju`jv`jx`jb{W _You start resting.`jɶ14=------------jj   jelly (wandering)3.0 (3-------4.0 (4 _You encounter a jelly.`jU ####  `j...  #######.######  ..>..........  ##..#†..!)..  #.#<..@.....!.  #.............  #######j#####.  .!.  #....  ###.#  # `jpV- ####  ...  #######.######  ..>..........  ##..#†..!)..  `j]Xv#.#<..@.....!.  #.............  #######j#####.  .!. #.... ###.#  # `j_`ja`jf`ji\ _A jelly is nearby!`j$  JYZero the Magician  Djinni  Health: 13/32 =========--------------- ####  AC: 3Str: 7 ...  EV: 11Int: 18 #######.######  SH: 0Dex: 14 ..>..........  XL:  4 Next: 85% Place: Dungeon:3 `j##.*#*..!)..  Noise: ---------  Time: 1844.0 (0.0) #.#<.*@*....!.  -) Nothing wielded #....***......  Cast: Foxfire #######j#####.  Fly  .!.  #....  ###.#  j   jelly #  _You start resting. _You encounter a jelly. _A jelly is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jF.@`j   JYZero the Magician  Djinni  Health: 13/32 =========--------------- ####  AC: 3Str: 7`j  ...  EV: 11Int: 18 #######.######  SH: 0Dex: 14 ..>..........  XL:  4 Next: 85% Place: Dungeon:3 ##..#†..!)..  Noise: ---------  Time: 1844.0 (0.0) #.#<..@.....!.  -) Nothing wielded #.....j.......  Cast: Foxfire #######.#####.  Fly  .!.  #....  ###.#  j   jelly #  _You encounter a jelly. _A jelly is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activ`j AateYou conjure some foxfire!`j  ####  ...  `j h#######.######  ..>..........  ##.●#†..!)..  #.#<..@.....!.  #.....j●......  #######.#####.  .!. #.... ###.# (ally target) # `j 9=5.0 (1 _`j `j" `j1`j3 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire11%3  x - Scorch`jJ5Fire5%2  z - Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/Fire34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j?`jbF`jNJYZero the MagicianDjinniHealth: 13/32 =========---------------####AC: 3Str: 7...EV: 11Int: 18`j)P#######.######SH: 0Dex: 14..>..........XL:  4 Next: 85% Place: Dungeon:3##.●#†..!)..Noise: =--------  Time: 1845.0 (0.0)#.#<..@.....!.-) Nothing wielded#.....j●......Cast: Foxfire#######.#####.Fly .!.#....###.#j   jelly (ally target)#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  `j8Q_[36mConfirm with . or Enter, or press ? or * to list all spells.`jXJYZero the MagicianDjinniHealth: 13/32 =========---------------####AC: 3Str: 7...`jYEV: 11Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 85% Place: Dungeon:3##.●#†..!)..Noise: =--------  Time: 1845.0 (0.0)#.#<..@.....!.-) Nothing wielded#.....j●......Cast: Foxfire#######.#####.Fly .!.#....###.#j   jelly (ally target)`j[#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`* combustible, ally target)Dir - look around, f - activate _You conjure some foxfire!  `jaNCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jelly.  The jelly is severely wounded.`j6i  The jelly's fire resistance burns away. The foxfire burns the jelly.`jz§§●`j .  The jelly is severely wounded.The foxfire burns the jelly. The jelly is burned terribly!`j=*`jF/§`jM .`jOR`jXJJYZero the MagicianDjinniHealth: 11/32 ========----------------####AC: 3`jYStr: 7...EV: 11Int: 18#######.######SH: 0Dex: 14..>..........XL:  4 Next: 145% Place: Dungeon:3##.§#†..!)..Noise: ====-----  Time: 1846.0 (1.0)#.#<.§@.....!.-) Nothing wielded#......§......Cast: Foxfire#######.#####.Fly .!.#....`js[###.##Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jelly.  The jelly is severely wounded.The jelly's fire resistance burns away. The foxfire burns the jelly.  The jelly is severely wounded.The foxfire burns the jelly. The jelly is burned terribly!`j/\t _You kill the jelly!You have reached level 5!`j\`j:d/  --more--`jR 3/37-524%  The power to cast Call Imp wells up from within.`jqZ`jD]L _Spell assigned to 'b'.`j `j `j< `j `j $ _`j `j `j `je `j `j I4=`j/ `j `jY `jp `j ,`j `j 5=`ji `j B`jS `j `j `j `j T16=`j* `j `j `j `j ,`j `jP `j* `jK `j# t7==`j) `jK0 `j1 `j3 `j6 `j7 `j8 `j; `j< `j= `j?@ `j*A K8=`j|B `j7E ,`jF `jI `jhJ `j`K `jSN `jcO `j4Q `jS `jT S9=`jU `jX ,`jZ `j3] `j] `j_ `j b `jb `j.d `jWf `jg L20=`jh `j?k `j)l `jm `jp `jp `jq `j;t ,`ju `jx `j6z S1=`j2{ `jv~ ,`j `j@ `j `j `jL `j, ^2==`jS `jh `jI `jҎ `j `j `j `j `j `ju `j `j K3=`j `j `jؠ `j `jn ,`j `j `j `jѪ `j `jj S4=`j< `j ,`j; `jǶ `j `j `jJ `jI `jN `ja 5==`j `j `j `jq `j ,`j# `j6 `j^ `j5 `jU K6=`j} `j5 `j `j? `j `j `j `j `j `j `j `jC N27=`j `jk `j? `j3 `j `j4 `j `jx `j\`j@`j`jj8==`j`j,`j `j `j `j `j`jaU9=`j`jp`jI`j`j `j`j`j`j`jk `j"`j#L30=`j$`j'`j(`jq)`j%,`j)-`j.`j70`j%1`j1`j^4`j+5h1==`j_6`j8`j9`j:`jA=`jF>`j ?`j?`jz@`j0A`jQC`jDU2=`jIE`jG,`jeI`j3L`j'M,`jO,`j#Q`jS`jTK3=`jU`jHX`jX`j:Z`j ],`jf`jkk`jl`j n`jq`jrh4==`js`jv`jOw`j=x`j6{`jw|`jD}`j`jU5=`j`j},`j`j6`jS`j%6=7== _HP restored.`j*`j,`jE`jPB`j`j`j9=`j`ju _d - 4 bubbling ruby potions (gained 1)`jJ`jZ`j`j]`j`j,`j`j`j`j`j`j`j`j`j,`j`js _f - 2 fuming puce potions (gained 1)`j`j+3`jS`j!`jM,`jp,`j`jp _k - 3 amethyst potions (gained 2)`j`j 3`j`j`j5,`jO`j ,`j `j `j`jk,`j`j`j|`jP`j`j`j`j`jr`j)`j`j`jz`j `j `j!`j"`j#%,`j&`j&`j(`j)`jK*`jh,`j0.`j.`j/`j1`j2`jj3`j4`j6`j78`j 9,`j:`j<`j3>`jZ`jo`j`j%,`j `j ,`j `jO `j`j,`j`j*`j,`j/`jB`j,`j`jR`j',`j`j`j|,`jL!`j#`j$`ja%`j&`j0(`j ),`j*`j+`jl,,`j.`j0,`j1`j2`j3`j4,`jZ6`j8n  You encounter a frilled lizard.`jB#†...)..#.# ........#.# ########## ........#.###......... #.#####.#..##.######## ......#.#...#.###### ##...................  ####.#.###..###########`jnD8#...............----#.#.######@######.#.#..l.......# # #.####..##.# ##..#.# l   frilled lizard (asleep)..###`j9K197529.0)`jLP----6.0 (130 _`jR`j U`j #†...)..#.# JYZero the Magician ........#.# ##########  Djinni ........#.###.........  Health: 36/37 =======================- #.#####.#..##.########  AC: 3Str: 7 ......#.#...#.######  EV: 11Int: 18 `j ##...................  SH: 0Dex: 14  ####.#.###..###########  XL:  5 Next: 24% Place: Dungeon:3 #........***......  Noise: ---------  Time: 1976.0 (0.0) #.#.######@######.  -) Nothing wielded #.#..l.***...#  Cast: Foxfire # #.####..##.#  Fly  ##.. #.#  .#  l   frilled lizard (asleep) ..  ###  _f - 2 fuming puce potions (gained 1) _k - 3 amethyst potions (gained 2) _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  `ji Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j~] F.@`j y#†...)..#.# JYZero the Magician ........#.# ##########  Djinni ........#.###.........  Health: 36/37 =======================- #.#####.#..##.########  AC: 3Str: 7 ......#.#...#.######  EV: 11Int: 18 `jz##...................  SH: 0Dex: 14  ####.#.###..###########  XL:  5 Next: 24% Place: Dungeon:3 #.................  Noise: ---------  Time: 1976.0 (0.0) #.#.######@######.  -) Nothing wielded #.#...l......#  Cast: Foxfire # #.####..##.#  Fly  ##.. #.#  .#  l   frilled lizard (asleep) ..  ###  _k - 3 amethyst potions (gained 2) _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`jZZ†...)..#.# ........#.#  ...###..`jL ...##. ...#. ....  ##..###########  #.................  @  #.#...l●●....#  # #.####..##.#  ##.. #.# .#llly target) .. ### `j9=7.0 (1 _`j`j`j\ .  The foxfire burns the frilled lizard.`j)`jC§●§●§`jE§●§●`juL`jO55-8`jT;§§`j XR _You kill the frilled lizard!`jf 3`jh 9§`j4j ~●§●`j|k ●§●§`jXl D●§`jm `jn K7=`js ,`j{ 1§`j} `j~ 3`j ] _Your foxfire dissipates.`jP `j) 3`jЅ `j{ `jZ ,`jЉ `jK `j' O=`j^ `j `j ,`j8 `j `ji ,`jӔ `j k  You encounter a ball python.`jZ #.#.###..###########  #.................  #.#.######.######.  `j] |#.#..........#  # #.####..##.#  ##..#  ##.#  #.########- #.@......S ######..##  S   ball python (constriction, asleep) `jm +85.0 (7`j 16.0 (8 _`j `jO `j ##.#.###..###########  JYZero the Magician  #.................  Djinni  #.#.######.######.  Health: 36/37 =======================- #.#..........# AC: 3Str: 7 # #.####..##.# EV: 11Int: 18 ##..# SH: 0Dex: 14 ##.# XL:  5 Next: 25% Place: Dungeon:3 #*########  Noise: ---------  Time: 1986.0 (0.0) #*@*.....S  -) Nothing wielded ######..##  Cast: Foxfire  Fly   S   ball python (constriction, asleep) _You kill the frilled lizard! _Your fo`jxfire dissipates. _You encounter a ball python.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j"-##.#.###..###########JYZero the Magician#.................Djinni#.#.######.######.Health: 36/37 =======================-#.#..........#AC: 3Str: 7# #.####..##.#EV: 11Int: 18##..#SH: 0Dex: 14##.#XL:  5 Next: 25% Place: Dungeon:3#●########Noise: ---------  Time: 1986.0 (0.0)#●@......S-) Nothing wielded######..##Cast: FoxfireFly `j]%$S   ball python (constriction, asleep, al…)_Your foxfire dissipates. _You encounter a ball python.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!7==7.0 (1 _`j*`jd-`jo /S.`j TSlly target`j --8`jG `j*  `jt.#.###..# #... #.#.######.######. #.#..........# # #.####..##.# ##..# ##.# #●##●.@....S.######..#..## `j7§●S. `j-S. `j~r-9 `jf.#.###..#  #.  #.#.######.######. #.#.# # #.####..##.# ##..# ##.# #§##●●.@.S.######..#...# #.##§●§●S..90§ `j.#.#.###..# #. #.#.######.######. #.#.# # #.####..##.# ##..# ##.# #.# #§●@.S...... ######..#### ...# #.# #S. `jU M.  Press: ? - help, Q - select action, ( or ) - cycle  `j Dir - look around, f - activateYou conjure some foxfire!  Your foxfire dissipates!  The ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you.4--  1  =1Constr  `j$ `j_ _The ball python constricts you. `j  `j Your spells (cast)TypeFailure Level  a + Foxfire `j#Conjuration/Fire 3% 1 b - Call ImpSummoning4%2  d - Kiss of DeathConjuration/Necromancy 3%1  f - Inner FlameHexes/Fire10%3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocation10%3  Z - Flame WaveConjuration/Fire32%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit `j `j `j#.#.###..###########JYZero the Magician#.................Djinni#.#.######.######.Health: 34/37 ======================--#.#..........#AC: 3Str: 7# #.####..##.#EV:  1 Int: 18##..#SH: 0Dex: 14##.#XL:  5 Next: 25% Place: Dungeon:3 `j#.##########Noise: =--------  Time: 1991.0 (0.0)#.●@S.......-) Nothing wielded######..####Cast: Foxfire...#Fly Constr #.##S   ball python (constriction, ally target)Your foxfire dissipates!The ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you. _The ball python constricts you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. `j|#.#.###..###########JYZero the Magician#.................Djinni#.#.######.######.Health: 34/37 ======================--#.#..........# `j$0AC: 3Str: 7# #.####..##.#EV:  1 Int: 18##..#SH: 0Dex: 14##.#XL:  5 Next: 25% Place: Dungeon:3#.##########Noise: =--------  Time: 1991.0 (0.0)#.●@S.......-) Nothing wielded######..####Cast: Foxfire...#Fly Constr #.##S   ball python (constriction, ally target)Your foxfire dissipates!The ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you. _The ball python constricts you. `j]Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. `j .  The ball python attacks as it pursues you!  The ball python bites you. The ball python grabs you. _The ball python constricts you.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ball python. `jb:*  `j. `j2--11 6====2.0 (1 `jE `jTO _You kill the ball python! `j I `j& >●§ `j 3 `jh  `j2 . `j  `jc 3 `j ] _Your foxfire dissipates. `j l3=- `jt  `j , `j= B `j  `j , `j  `j ~4== `jY  `jS , `jb  `jv , `j , `j  `j k5= `jb , `j , `j B `j@  `j? a6= `j;  `j0 , `j)  `j , `j  `j , `j  `j ~7== `j;  `jQ  `j| , `j  `j  `j , `jP  `j , `j  `j  `j  `j O= `j  `j  `j , `j  `j% , `j  `j  `j B `j  `j , `j  `j , `j7 B `j , `jN , `j  `j B `j B `j>  `j B `j  `je B `jr  `j , `j   `j#  `j# G #.#  #.############  #............#  ######..####.#  #....##.# #.##.##.#######.##.##......+#.##.....##### ----2025.0 (33.0)..######..@.# ###..# #.# ...#.....[...#+ `jh)  `j[+ H----6.0 (34 `j.  `jg1 # _Found a robe. `j- `jW/3 `j1 `j2 `j3 `j7n `j9 `j;, `j< `j= `j? `j@, `jGB `jC `jD, `j&G `jI `jOT `jI[####..####.#JYZero the Magician#....##.# #####+#Djinni#.##.##.######.......Health: 37/37 ========================#.##.##......+.......AC: 3Str: 7#.##.....#####.......EV: 11 `j1]Int: 18..######....##.......SH: 0Dex: 14### ####..#.......XL:  5 Next: 26% Place: Dungeon:3##.#.......Noise: ---------  Time: 2031.0 (5.0)#.@.......-) Nothing wielded###.......Cast: Foxfire...[..@Fly .......###+#+#@   Jessica (asleep)Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ball python. _You kill the ball python! _Your foxfire dissipates. _Found a robe.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. `jf/  --more-- `j_  `je  `j/j @. `jip \@ `jq 3==2.0 (6 `jw  `j{ A  Flames lash the ball python. _You kill the ball python!Your foxfire dissipates. _Found a robe.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _Jessica shouts!`ju####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 36/37 =======================-  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 `j##*#*......  Noise: ==-------  Time: 2032.0 (0.0) #*@*......  -) Nothing wielded ###*......  Cast: Foxfire ...[.@.  Fly  .......  ###+#+#   @   Jessica _Found a robe.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _Jessica shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j-####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 36/37 =======================-  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##.#.......  Noise: ==-------  Time: 2032.0 (0.0) #.@.......  -) Nothing wielded ###.......  Cast: Foxfire ...[@..  Fly  .......  ###+#+#   @   Jessica`jOG[1KYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _Jessica shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j&   #####+# `jt #.......  #........  .#####.......  ...##.......  ### ####..#.......  ##.#.......  #.@●......  ###●......  ...[@..  ....... ###+#+# (ally target) `jϠS7=-`j3.0 (1 _`jz`j`j`jY####..####.#JYZero the Magician#....##.# #####+#Djinni#.##.##.######.......`jHealth: 37/37 ========================#.##.##......+.......AC: 3Str: 7#.##.....#####.......EV: 11Int: 18..######....##.......SH: 0Dex: 14### ####..#.......XL:  5 Next: 26% Place: Dungeon:3##.#.......Noise: =--------  Time: 2033.0 (1.0)#.@●......-) Nothing wielded###●......Cast: Foxfire...[@..Fly .......###+#+#@   Jessica (ally target)You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _Jessica shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, `j*Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!`j`####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 36/37 =======================-  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##*#*......  Noise: =--------  Time: 2033.0 (0.0) #*@●......  -) Nothing wielded ###●......  Cast: Foxfire ...[@..  Fly `jb .......  ###+#+#   @   Jessica (ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jtf k####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 36/37 =======================-  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 `jqh A##.#.......  Noise: =--------  Time: 2033.0 (0.0) #.@●......  -) Nothing wielded ###§......  Cast: Foxfire .●.[@..  Fly  .......  ###+#+#   @   Jessica (ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●§●`j[j §●§●`j`l <§●`jp    #####+#  #....... `jq  #........  .#####.......  ...##.......  ### ####..#.......  ##.#.......  #.@§§.....  ###§.§●...  .§§●@..  ....... ###+#+#`jr  _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jessica.`jA §  Jessica is lightly wounded.  The foxfire burns Jessica but does no damage.`jAy 2§`j{ @.`j D●●`j *4.0 (1`jX M§§§`j 1 _Jessica is lightly wounded.`j####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 35/37 ======================--  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##*#●......  Noise: =--------  Time: 2034.0 (0.0) #●@*§.....  -) Nothing wielded ###*.§@...  Cast: Foxfire .§§§...  Fly  .......  ###+#+#   @   Jessica (ally target)`jJessica is lightly wounded.  The foxfire burns Jessica but does no damage. _Jessica is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jKR####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 35/37 ======================--  #.##.##......+.......  AC: 3Str: 7 `j #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##.#§......  Noise: =--------  Time: 2034.0 (0.0) #●@§●.....  -) Nothing wielded ###§.§@...  Cast: Foxfire .§§§...  Fly  .......  ###+#+#   @   Jessica (ally target)The foxfire burns Jessica but does no damage. _Jessica is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§[0`j,;10m●`jD   #####+#  #.......  #........  .#####.......  ...##.......  ### ####..#.......  ##.#§......  #●@§§.....  ###§.●@...  .§§§...  .......`j ###+#+# @  _Jessica is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jessica.`j 2§`jv ●●Jessica is moderately wounded.`j:$ 9*`j fast, ally target)Jessica mumbles some strange words.`j| Z.@..[`j~ 2=5.0 (1`j R§§`j 0 _Jessica seems to speed up.`j####..####.# JYZero the Magician  #....##.# #####+#  Djinni  #.##.##.######.......  Health: 34/37 ======================--  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18 `j? ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##●#*......  Noise: ==-------  Time: 2035.0 (0.0) #●@*§.....  -) Nothing wielded ###●.§@...  Cast: Foxfire ...[...  Fly  .......  ###+#+#   @   Jessica (fast, ally target)Jessica is moderately wounded.Jessica mumbles some strange words. _Jessica seems to speed up.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jA@*§`j####..####.# JYZero the Magician  #....##.# #####+#  Djinni `jĮ #.##.##.######.......  Health: 34/37 ======================--  #.##.##......+.......  AC: 3Str: 7  #.##.....#####.......  EV: 11Int: 18  ..######....##.......  SH: 0Dex: 14  ### ####..#.......  XL:  5 Next: 26% Place: Dungeon:3 ##●#§......  Noise: ==-------  Time: 2035.0 (0.0) #●@.§.....  -) Nothing wielded ###§●§@...  Cast: Foxfire ...[...  Fly  .......  ###+#+#   @   Jessica (fast, ally target)Jessica mumbles some strange words. _Jessica seems to speed up.  Casting: Foxfire `jp[m(safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!§●`jO   #####+#  #.......  #........  .#####.......  ...##.......  ### ####..#.......  ##●#§......  `jFw#●@.§.....  #...  ...[...  ....... ###+#+# _Jessica seems to speed up.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns Jessica.`j92§`j;@.`jBB●●.@.`jD2-6.0 (1`jK9§`j3N[ _Jessica is heavily wounded.`j  #....##.# #####+##.##.##.######........#.##.##......+.#.##.....#####...######....##.### ####..#. ##●#●`j #●.●.###@§@ #...[#.....####+#+# §●`jn §●§●§●`j i  The foxfire burns Jessica.`j0 3§`j2 F§●`j> §Jessica is almost dead.The foxfire burns Jessica.`j6C & `j z§§●`j- z§●§●`jz M●§`j I●§`jy `jI g5254--7`j w§§§§§`j G _You kill Jessica!`j `j߷ 3`j M●§`j ●§●§`j K●§`j §●●§`j H§●`j @●§`jr K●§`j 1§`j 3`j `j m . _Your foxfire dissipates.`jA `jp 3`j/ ] _Your foxfire dissipates.`jO `j^ `j `j K6=`j `j `j `j `j ,`j `j= `j `j `j `jI h7==`jD `j" `j{ `jd `jd `j `jD `j `j `j `j\ `j ,`j '`jN `j3 9=`j/ `j7  .##.##......+......... .##.....#####... .######....##....... `jZ ## ####..#....... ##.#....... #.........###..)...#...[..-492.0)#...@..####'#+#.#### .##<........... _You reach down and open the door.`j` [ _Found an escape hatch in the ceiling.`j _`jm`jA'`j  You reach down and open the door.  You encounter a frilled lizard.`j##.##......+. ##.....#####. ######....##. ####..#.##.#.#.###..).`j#...[.#.####'#'#.##.#.##.#l##<..#....#l   frilled lizard (asleep)....#...`j150.0)`j11.0 (2 _`j`j\`jF##.##......+.........  JYZero the Magician ##.....#####............  Djinni ######....##............  Health: 36/37 =======================- # ####..#............  AC: 3Str: 7 ##.#............  EV: 12Int: 18 `j+#..............  SH: 0Dex: 14 ###..).........  XL:  5 Next: 54% Place: Dungeon:3 #...***......  Noise: ---------  Time: 2051.0 (0.0) #...*@*......  -) Nothing wielded ####*#*#.####  Cast: Foxfire #.#.# Fly  #.#l# #<..# ....# l   frilled lizard (asleep) ....# ..... _Found an escape hatch in the ceiling.  You reach down and open the door. _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j{@@*.`j0##.##......+.........JYZero the Magician ##.....#####............Djinni ######....##............Health: 36/37 =======================- # ####..#............`jAC: 3Str: 7##.#............EV: 12Int: 18#..............SH: 0Dex: 14###..).........XL:  5 Next: 54% Place: Dungeon:3#...[........Noise: ---------  Time: 2051.0 (0.0)#....@●......-) Nothing wielded####●#'#.####Cast: Foxfire#.#.#Fly #.#l##<..#....#l   frilled lizard (asleep, ally target)....#.....  You reach down and open the door. _You encounter a frilled lizard.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - hel`jCp, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=2.0 (1 _`j`j`jF§●●§§●●§`j[ .  The frilled lizard hisses angrily.  The foxfire burns the frilled lizard.`j)`j.#`j}\`j]E--6.0 (3`jc`je; _Found a stone staircase leading down.`jn`jp3`ju`jx  You encounter a goblin. It is wielding a +0 dagger.`jf~ ###....  ####..#. ##.#..# #......#`jjA##..)...# #...[.........#.............####'#'#.###### #.#.#@# <.g   goblin (asleep).g#`j6%0`jM=7.0 (1 _`j/`j`j֞###....##.............#  JYZero the Magician  ####..#.............#  Djinni ##.#.............#  Health: 36/37 =======================- #...............#  AC: 3Str: 7 ###..)..........#  EV: 12Int: 18 `j`O#...[.........#  SH: 0Dex: 14 #.............#  XL:  5 Next: 55% Place: Dungeon:3 ####'#'#*######  Noise: ---------  Time: 2057.0 (0.0) `j#.#.#@# -) Nothing wielded #.#.#*#`jr Cast: Foxfire #<..#.#`jm Fly  ....#.#`j ....#.#`j% ......# g   goblin (asleep)`jF >.#`jh) .g#`j _Your foxfire dissipates. _Found a stone staircase leading down. `j̠O_You encounter a goblin. It is wielding a +0 dagger.`jUCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`j2<Dir - look around, f - activate`jc###....##.............#JYZero the Magician####..#.............#Djinni##.#.............#Health: 36/37 =======================-#...............#AC: 3Str: 7###..)..........#EV: 12Int: 18#...[.........#SH: 0Dex: 14#.............#XL:  5 Next: 55% Place: Dungeon:3####'#'#●######Noise: ---------  Time: 2057.0 (0.0)#.#.#@#`jZ-) Nothing wielded#.#.#●#Cast: Foxfire#<..#.#Fly ....#.#....#.#......#g   goblin (asleep, ally target)>.#.g# _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.`jCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j9=8.0 (1 _`j8`j\`j§●§●§●§●§●`j&-9`jp;§`jp`j:f g  The foxfire burns the goblin.  The goblin is moderately wounded.`jx 4§`j g.`j >.....`jy ]7===60`j `j ( _The goblin shouts!`j5!z###....##.............#  JYZero the Magician  ####..#.............#  Djinni ##.#.............#  Health: 36/37 =======================- #...............#  AC: 3Str: 7 ###..)..........#  EV: 12Int: 18 #...[.........#  SH: 0Dex: 14 #.............#  XL:  5 Next: 55% Place: Dungeon:3 `je"M####'#'#●######  Noise: ==-------  Time: 2060.0 (0.0) #.#.#@# -) Nothing wielded #.#.#*# Cast: Foxfire #<..#.# Fly  ....#.# ....#.# ......# g   goblin (ally target) >g# ..#The foxfire burns the goblin.  The goblin is moderately wounded. _The goblin shouts!  `j"Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j1 ###....##.............#  JYZero the Magician  ####..#.............#  Djinni ##.#.............#  Health: 36/37 =======================- #...............#  AC: 3Str: 7 ###..)..........#  EV: 12Int: 18 #...[.........#  SH: 0Dex: 14 #.............#  XL:  5 Next: 55% Place: Dungeon:3 ####'#'#●######  Noise: ==-------  Time: 2060.0 (0.0) #.#.#@# -) Nothing wielded #.#.#.# Cast: Foxfire #<..#.# Fly `j  ....#.# ....#.# .....g# g   goblin (ally target) >§# ..#The goblin is moderately wounded. _The goblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j7You conjure some foxfire!`jj  ............#  ...........#  ..........#  `j###..)..........#  #...[.........#  .......#    #.#.#@# `j,#.#.#●# #<..#.# ....#.#`jf ....#.# `jI.....g# >.#`jp< ..# `j9-1.0 (1 _`jM `j `j E§●`jI `jk J§●`j §`j &●`j ) _The goblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle `j1  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the goblin.`j> )`jBR0§`jR`jR=●§`jx[`j^V6--2`jsdU§§§`jgJ _You kill the goblin!`j3`j`j`jG●§`jD●§`j.●§`j,`jN●§`jJ●§`j`jN3`j.`j`j57=`j `j `j] _Your foxfire dissipates.`j`jW`j`j `j `j `j4`j`j`jP`jB`j`j `j!9=`j9"`j#`j&,`j&`j *`j+`j3,`j-`j.`j4B`jl5`j6`j6`jo8`j9`j;`jd<`j<`j?R  There is a stone staircase leading down here.`jA`jtB _`jC`jQE`j#G`jeG`jH`jmI`jDK,`j0L`j9O`jP`jP`jQ`jMS`jU,`j9V`jXW`jX`j Y`jY`jE[`j],`j]`jS_`j``j``ja`jsb`jc`jc`jd`jf`jg`j%h`jh`ji`jj`jk`jk`jll`jm`jm`j_n`jFp`j{q`jq`j r`j=s`jt,`j$u`j7v`jyw`jw`jx`jy`j*z`jaz`jz`j{`j}`j:}`j}`j~`j`j"`j`j`jւ`j `j`j„`j `jE`j`j~`j`j$`jY`j`jc  You encounter a rat.`j[ #.####### #.# #.# #.# #.#`j?M #### ##########.# .... #..........# #r.#.####-`jd{ #... #.###`j[ #  `jr   rat (asleep) `jɐ `jY\.94.0 (32.0)r`jʘJr`jPJ====5.0 (33`j`j֟- _The rat squeaks loudly.`j #.####### JYZero the Magician #.#  Djinni #.#  Health: 36/37 =======================- #.#  AC: 3Str: 7 #.#  EV: 12Int: 18`je #### ##########.#  SH: 0Dex: 14 .... #..........#  XL:  5 Next: 56% Place: Dungeon:3`j #..#*##########  Noise: ====-----  Time: 2095.0 (0.0) `j#.r*@# -) Nothing wielded `j0#.#### Cast: Foxfire #`jVk Fly  `j r   rat _There is a stone staircase leading down here.  `jcYou encounter a rat. _The rat squeaks loudly.  `jCasting: Foxfire (safe; 3% risk of failure)  `j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j0U #.####### JYZero the Magician #.#  Djinni #.#  Health: 36/37 =======================- #.#  AC: 3Str: 7 #.#  EV: 12Int: 18 #### ##########.#  SH: 0Dex: 14 `jzd.... #..........#  XL:  5 Next: 56% Place: Dungeon:3 #..#.##########  Noise: ====-----  Time: 2095.0 (0.0) #.●r@# -) Nothing wielded`j #.#### Cast: Foxfire # Fly   r   rat`j 9You encounter a rat. `j-_The rat squeaks loudly.  Casting: Foxfire (safe; 3% risk of failure)  `j\)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j!`j . _The rat squeaks loudly.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the rat.`j #. #.#  #.#  #.#  #.#  #### ####.#  `jy.... #..........#  #..  #.●.@# #.#### `j(D# `jM`jrb,§`j-h7●`jk_=---6.0 (1`jn`jqG _You kill the rat!`j~F§●`j~>●§`j}:§●`jKC●§`jҀF§●`jU`jP----7`jl8§`j`jB`jC`jC`jE>●§`jXE:●§`jEK●§`jGA●§`jQ1§`jS`jX _Your foxfire dissipates.7=`jY`jZ`j@[`j%\`j]`j^`j%_`j_`jia`jb`jb`jc`jMd`je`jfO=`jh`ji`ji`j+j`jhk`jl`jm`jm`jn`jp`jQp`jp`jr`js`j t`jt`jv`jbw`jw`j*x`jy`jz`jz`jR{`j|`j}`j/~`j~`j`jX,`j́`jЂ`j`j*`j`jH`j҇,`j`j~`j`jފ`j=`j;`j`jڍ`j7`j`j`j5`j`j`jٓ`j=`j`jە`j^,`j_`j`j,`j`j`jo`j`j֛`jY`j`jK`j`j`j`jٞ`j`jޟ`jT`j`j`j`j`j`jM`jb`jp`j`j`j`j`j`jG,`jū,`j`j`j5`jg`j`j`j`j`jԮ`j`j`j#`jN`j`j`j`j`j`j/`j\`jδ`j`jB`jU`jܸ`j`j8`j.`j,`j`j;`jƻ`j`jt`j`j`j`j`j`j`j`j`j`jI`jn`j`jy`j`j`j`jv`j`j(`j`j`j`jH`j`j`jQ`j`j)`jw`j`j!`j`j `jr`j`j`j`jS,`j`j`j`jG`jl`j2`j`j`j(`j,`j`jM _You now have 115 gold pieces (gained 9).`j3`j`j`j,`j`j0`jw`j`j`j0`j]`j`j`j`jL`j{`j`jZ`j`j `j@`j`j,`j`j!`j!B`j`j`j`j `j `j`j`j`j{`j,`j`jU`j,`j`j^`j8,`j9`j`j`j,`j`j`j ,`jX `jS `j `j `j `jA`jb`j`j0`j`j`j:`j`jp`j`j`j`j=`jf`j`j3`j[,`j`j`j)`jt`j `j`jP`j`j`jR`j !  You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.`jq&x#ğ# ... ... #.#  #.#  #.######### #.#.........- #@#.###########`j&l #.............# ###.#########.##.....###.############......`j&####### ğ   gnoll (missile, asleep)`j3+0172.0 (75.0)`j+23.0 (76 _`je.`jf1`j+  JYZero the Magician #ğ# Djinni ... Health: 36/37 =======================- ...`j\, AC: 3Str: 7 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 #*#.........  Noise: ---------  Time: 2173.0 (0.0) #@#.###########  -) Nothing wielded #**...........#  Cast: Foxfire ###.#########.#  Fly `j, #.....# ##.#### ####### #...... ####### ğ   gnoll (missile, asleep)`j,R _Your foxfire dissipates. `j,_You now have 115 gold pieces (gained 9). _You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.`j-UCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`jH-<Dir - look around, f - activate`j JYZero the Magician#ğ#Djinni...Health: 36/37 =======================-...AC: 3Str: 7#.#EV: 12Int: 18#.#SH: 0Dex: 14#.##########XL:  5 Next: 56% Place: Dungeon:3#.#.........`j aNoise: ---------  Time: 2173.0 (0.0)#@#.###########-) Nothing wielded#●●...........#Cast: Foxfire###.#########.#Fly #.....###.####`j- +########......####### ğ   gnoll (missile, asleep, ally target) _You now have 115 gold pieces (gained 9). _You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.Casting: Foxfire (safe; 3% risk of failure)  `ja "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j 9=4.0 (1 _`j `jL `jb   JYZero the Magician #ğ# Djinni ... Health: 35/37 ======================-- ... AC: 3Str: 7 #.# EV: 12Int: 18 #.#`jb SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 #*#.........  Noise: =--------  Time: 2174.0 (0.0) #@#.###########  -) Nothing wielded #●●...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #......`jb ####### ğ   gnoll (missile, asleep, ally target)`jc)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  `jFcCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jW  JYZero the Magician #ğ#`jW Djinni ... Health: 35/37 ======================-- ... AC: 3Str: 7 `jX#.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 `jlX#.#.........  Noise: =--------  Time: 2174.0 (0.0) #@#.###########  -) Nothing wielded `jX#●§...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğ   gnoll (missile, asleep, ally target)`j YDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  `j;Y*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!`j3Z,●`j[9§●`jTa #ğ# ... `jac... #.#`ja #.# #.# `jak #●#..  `jb#@#§  #●§●..........# `j6bv ###.#########.#  `jb#.....# ##. # #...... `jd15.0 (1 _`jn`jp`j@  JYZero the Magician #ğ# Djinni ... Health: 34/37 ======================-- ... AC: 3Str: 7 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 #●#.........  Noise: =--------  Time: 2175.0 (0.0) #@#§###########  -) Nothing wielded #●*●..........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğ   gnoll (missile, asleep, ally target)`jm Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j   JYZero the Magician #ğ# Djinni ... Health: 34/37 ======================-- ... AC: 3Str: 7 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 #●#.........  Noise: =--------  Time: 2175.0 (0.0) #@#§###########  -) Nothing wielded #●§§●.........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğ   gnoll (missile, asleep, ally target)[`j ~40mDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§§●§●§●§`jc P.ğ`j2ğ`j #.# ğğ. .●. #§# #§# #§#  #§#..  #@#●  `j#●§§§.........#  ###.#########.#  #.....# ##. # #...... ğğ 2 gnolls (1 polearm, 1 missile, 1 all…) Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The gnoll shouts! You hear a shout!  You encounter a gnoll. It is wielding a +0 spear.The foxfire burns the gnoll.`jv3§`j ●The gnoll is moderately wounded.`jH95=6.0 (1`j!§§§§§`jǭ' _You hear a shout!`j.`jJYZero the Magician#.#Djinniğğ.Health: 35/37 ======================--.§.AC: 3Str: 7`j?#§#EV: 12Int: 18#§#SH: 0Dex: 14#§##########XL:  5 Next: 56% Place: Dungeon:3#§#.........`j:Noise: ==-------  Time: 2176.0 (1.0)#@#●###########-) Nothing wielded`jj#●●§§.........#Cast: Foxfire###.#########.#`jFly #.....###.####`jӾ9########......`j ####### ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)You conjure some foxfire!  The gnoll shouts! You hear a shout!  `jYou encounter a gnoll. It is wielding a +0 spear.The foxfire burns the gnoll.  The gnoll is moderately wounded. `j>(_You hear a shout!`j!Z  JYZero the Magician #.# Djinni ğğ. Health: 34/37 ======================-- .§. AC: 3Str: 7`j" #§# EV: 12Int: 18 #§# SH: 0Dex: 14 #§##########  XL:  5 Next: 56% Place: Dungeon:3 #*#.........  Noise: ==-------  Time: 2176.0 (0.0) #@#●###########  -) Nothing wielded #●●§§.........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #......`j=#v ####### ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)The foxfire burns the gnoll.  The gnoll is moderately wounded. _You hear a shout!  `jp#Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`jri@●The gnoll is moderately wounded. _You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)`j  JYZero the Magician #.# Djinni ğğ. Health: 34/37 ======================-- .§. AC: 3Str: 7 #§# EV: 12Int: 18 #§# SH: 0Dex: 14 #§##########  XL:  5 Next: 56% Place: Dungeon:3 #§#.........  Noise: ==-------  Time: 2176.0 (0.0) #@#●###########  -) Nothing wielded #●§§§.........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)[34`jH^m _You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!●§●§.ğğğ`j#`j #.# ğ.. .ğ. #.# #.# #.#  #●#..  #@  #●§...........#  ###.#########.#  #.....# ##. # #...... ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)`j*7.0 (1`jt`ja   Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire! _You hear a shout!`jA   JYZero the Magician #.# Djinni ğ.. Health: 33/37 =====================--- .ğ. AC: 3Str: 7 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.##########  XL:  5 Next: 56% Place: Dungeon:3 #●#.........  Noise: ==-------  Time: 2177.0 (0.0) #@#●###########  -) Nothing wielded #●*...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)[16`jB dLook: a foxfire (friendly)  You conjure some foxfire! _You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate`j :@*`jG Z  JYZero the Magician #.# Djinni ğ.. Health: 33/37 =====================--- .ğ. AC: 3Str: 7 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #●##########  XL:  5 Next: 56% Place: Dungeon:3 #§#.........  Noise: ==-------  Time: 2177.0 (0.0) #@#●###########  -) Nothing wielded #●§...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.####`jNI  ####### #...... ####### ğğ 2 gnolls (1 polearm, 1 missile, 1 all…)You conjure some foxfire! _You hear a shout!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§`jI A●§`jQ XM #.# ğ.. .ğ. #●# #§# #§#  #§#..  #@  #●§...........#  ###.#########.#  #.....# ##. # #...... ally _You hear a shout!  Casting: Foxfire (safe; 3% risk of failure) `jR L Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.`j 3§`j ●The gnoll is severely wounded.`j (((((((The gnoll throws a throwing net. The throwing net completely misses you.`j]3ğ`j^I .ğ`j^[The throwing net barely misses your foxfire.`j+f§§§@●ğğ 3 gnolls (2 polearms, 1 missile, 2 a`jJg2-8.0 (1`jkK§§`jps _You encounter a gnoll. It is wielding a +0 halberd.`jZ  JYZero the Magician #.# Djinni ğ.. Health: 32/37 ====================----`j ğ.. AC: 3Str: 7 #ğ# EV: 12Int: 18 #§#`j SH: 0Dex: 14 #§##########  XL:  5 Next: 56% Place: Dungeon:3 #*#.........  Noise: =--------  Time: 2178.0 (0.0) #@#●###########  -) Nothing wielded`j #●●...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğğğ 3 gnolls (2 polearms, 1 missile, 2 a…)`j[The gnoll throws a throwing net. The throwing net completely misses you.The throwing net barely misses your foxfire. _You encounter a gnoll. It is wielding a +0 halberd.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`jX<Dir - look around, f - activate`jc @●The throwing net barely misses your foxfire. _You encounter a gnoll. It is wielding a +0 halberd.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)`jߙ H  JYZero the Magician #.# Djinni ğ.. Health: 32/37 ====================---- ğ.. AC: 3`j Str: 7 #ğ# EV: 12Int: 18 #§# SH: 0Dex: 14 #§##########  XL:  5 Next: 56% Place: Dungeon:3 #§#.........  Noise: =--------  Time: 2178.0 (0.0) #@#●###########  -) Nothing wielded #●§...........#  Cast: Foxfire ###.#########.#  Fly  #.....# ##.#### ####### #...... ####### ğğğ 3 gnolls (2 polearms, 1 missile, 2 a…)`j ^ _You encounter a gnoll. It is wielding a +0 halberd.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!`jl ,●`j +§`j ,●`j +§`j R.ğ`jŠ 6§ğ`j `j  #.# ... ğğ. #.# #ğ# #.#`ja   #●#..  #@  #●§...........#  ###.#########.# `j  #.....# ##. `j # #...... ğğ `j _3=9.0 (1 _`j 9§`j* `jp#.#... ğğ. #.# #ğ# #.###########●#......... #.#●############●@...........# ###.#########.# #.....# ##.############ #....... ######## ğ`jSJ●§`jK●§`jG●§`jL§●`j Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  The foxfire burns the gnoll but does no damage.`jd3§`jeG●§`jfI§●`jn )The gnoll is heavily wounded.The foxfire burns the gnoll.`juğğ 2 gnolls (1 polearm, 1 missile, 1 all…)`j1§`j>●§`j?K●§`jGR.ğ`jF.ğ`j=)`j =67-80 _You kill the gnoll!`j §§§@.§§`jW  Your Dodging skill increases to level 3!`j| _You see here a throwing net.`j (#.# ... .ğ. #ğ# #)# #§########## #§#......... #§#●# #§(@§§.# ###.#.# `j; #.....# ##.######## #.# `j! /§`jV S..(@..`j ?-1`j `j N _Your foxfire dissipates.`j `j `j `j `j, `j B`j `j K4=`j `j #.# ... .ğ. #ğ# #)# #§########## #§#......... #.#.## 3.0 (2#.(..# ###.##.# #.....# ##.######### #..##`j `jO `j5  `j?< #.# JYZero the Magician ... Djinni .ğ. Health: 33/37 =====================--- `j0= #ğ# AC: 3Str: 7 #)# EV: 12Int: 18 #§##########  SH: 0Dex: 14 #§#.........  XL:  5 Next: 67% Place: Dungeon:3 #.#.###########  Noise: ---------  Time: 2183.0 (0.0) #.(.*@*.......#  -) Nothing wielded ###.#########.#  Cast: Foxfire #.....# ##.######## Fly  ####### #.......... `j>8###########        Your Dodging skill increases to level 3! _You see here a throwing net. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate `j( #.# JYZero the Magician ... Djinni .ğ. Health: 33/37 =====================--- #ğ# AC: 3Str: 7 #)# EV: 12Int: 18 #§##########  SH: 0Dex: 14 #§#.........  XL:  5 Next: 67% Place: Dungeon:3 #ğ#.###########  Noise: ---------  Time: 2183.0 (0.0) `j #.(..@........#  -) Nothing wielded ###.#########.#  Cast: Foxfire #.....# ##.######## Fly  ####### #.......... ###########         _You see here a throwing net.  `j|_Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! `j "7 #.# ... .ğ. #ğ# #)#   #§#  #ğ#.###########  `j"w#.(.●@●.......#  ###.#########.#  #.....#  #######  ğ   gnoll (missile)  `j$9=4.0 (1 _ `jg* `jr, `jg%  #.# JYZero the Magician ... Djinni .ğ. Health: 32/37 ====================---- #ğ# AC: 3 `j% BStr: 7 #)# EV: 12Int: 18 #§##########  SH: 0Dex: 14 #§#.........  XL:  5 Next: 67% Place: Dungeon:3 #ğ#.###########  Noise: =--------  Time: 2184.0 (0.0) `j& #.(.●@●.......#  -) Nothing wielded ###.#########.#  Cast: Foxfire #.....# ##.######## Fly  `j& *####### #.......... ###########  ğ   gnoll (missile)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  `j' Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate `jc B@●. `j `j#.#JYZero the Magician...Djinni.ğ.Health: 33/37 =====================---#ğ#AC: 3Str: 7#)#EV: 12Int: 18#§##########SH: 0Dex: 14#§#.........XL:  5 Next: 67% Place: Dungeon:3#ğ#.########### `jO2Noise: =--------  Time: 2184.0 (0.0)#.(.●@●.......#-) Nothing wielded###.#########.#Cast: Foxfire#.....###.######## Fly ########..........###########ğ   gnoll (missile) `jPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate `j#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat `j$Ne  There is not enough space to conjure foxfire! `j$ `j* `jd-. _!`j.!`jv#.# ... .ğ. #ğ# #)# #§# #§#. #ğ#.# #.(.●.# ###.#.# #.....# ##.######## #.##!`j,###!`jB●§!`jR§●!`j , ally target)Your foxfire dissipates!!`ju3§!`jP.ğ!`jd-ğ!`jğ 2 gnolls (1 polearm, 1 missile)!`j2-5.0 (1!`j:§!`jE _The foxfire burns the gnoll but does no damage.!`j!#.# ... .ğ. #ğ# #)# #§# #§#. #ğ#§# #.ğ.§.# ###.#.# #.....# ##.## #.###.#.#.!`jS$>§ğ!`j%P.ğ!`j,%..!`j-?-6!`j3!`j4!`j"#.# ... .ğ. #ğ# #)# #§# #§#. #.#.# #.ğğ.# ###.#.# #.....# ##.##!`js #.###.#.##.#!`j2S!`jYK.ğ!`j B(ğ!`jbS   adder!`jhp4==7!`j !`j W _You encounter an adder.!`jL !`jc Your spells (cast)TypeFailure Level  a + Foxfire!`j+Conjuration/Fire 3% 1 b - Call ImpSummoning4%2  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire!`j10%3  x - ScorchFire4% 2 z - Volatile BlastmotesFire/Translocation10%!`j03  Z - Flame WaveConjuration/Fire 30% 4 !`j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"`j"`j"`j`#.#JYZero the Magician...Djinni.ğ.Health: 34/37 ======================--#ğ#AC: 3Str: 7#)#EV: 12Int: 18#§##########SH: 0Dex: 14"`jĭ#§#.........XL:  5 Next: 67% Place: Dungeon:3#S#.###########Noise: ---------  Time: 2187.0 (0.0)#.(ğğ...@.....#-) Nothing wielded###.#########.#"`j"Cast: Foxfire#.....###.########### Fly ########.............################# ğğ 2 gnolls (1 polearm, 1 missile)#.. S   adder"`jG#.##.# "`jk_There is not enough space to conjure foxfire!  Your foxfire dissipates! _The foxfire burns the gnoll but does no damage. "`j<_You encounter an adder.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."`jѷ#.#JYZero the Magician...Djinni.ğ.Health: 34/37 ======================--#ğ#AC: 3Str: 7#)#EV: 12Int: 18#§##########SH: 0Dex: 14#§#.........XL:  5 Next: 67% Place: Dungeon:3#S#.###########Noise: ---------  Time: 2187.0 (0.0)#.(ğğ...@.....#-) Nothing wielded"`jq###.#########.#Cast: Foxfire#.....###.########### Fly ########.............################# ğğ 2 gnolls (1 polearm, 1 missile)#.. S   adder#.##.# _There is not enough space to conjure foxfire!  Your foxfire dissipates! "`jٸc_The foxfire burns the gnoll but does no damage. _You encounter an adder.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."`jQ.S"`jԻK.ğ"`jaJ(S"`jD.ğ"`j/K"`j"x K   kobold  Your foxfire dissipates! _The foxfire burns the gnoll but does no damage. _You encounter an adder.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!"`jb1--==8.0 (1"`j+"`jq _You encounter a kobold. It is wielding a +0 club."`j #.# ... .ğ. #ğ# #)# #§# #§#. #K#.# "`j (#.(.ğğ..§@....# ###S#.# #.....# ##.## #.###.#.###.#"`j 7S."`jX "`jߔ >((((((("`j .K"`j G.ğ..§@..ğğ 2 gnolls (1 polearm)K   kobold"`j --9"`j$$ 8§"`j& s _The gnoll throws a throwing net. The throwing net misses you."`j#.# ... .ğ. #ğ# #)# #§# #§#. ##.#.# ##.KSğğ..§.@.(.# "`jɓh####.#.# ##.....# ##.## #.###.#.####.#"`jBI.ğ"`jF.ğ"`j:E.S"`j/*K"`j(K   kobold"`j O--90"`j&§"`j#`ja#.# ... .ğ. #ğ# #)# #§# #§#. ##.#.# #.#.(KSğğ.§..@(.# #.###.#.# #.#.....# ##.## #.#.#####.#.#`jbQ#.###.#.##`jcI.ğ#`jocF.ğ#`j@i#`ji\2---1#`jo:§#`jp#`j) #.# ... .ğ. #ğ# #)# #§# #§#. ##.#.# #.#.(KS.ğğ§...@.# #.####.#.# #.#`j* _#.....# ##.### #...######.######.##.....##.###.##.##`j+ 0S#`j, G.ğ#`j*5 )The cloud of blastmotes explodes! The concussive blast engulfs the gnoll!#`j\: .Sğ###   gnoll (S   adder#`j2 G.ğ#`j܎ E.S#`j 3).#`j e78======2#`j #`j˧ _You kill the gnoll! _You see here a throwing net.$`jX8... .ğ. #ğ# #)# #§###########§#......... #####.#.############...#.(K..Sğ)...(.# #.#####.#########@# #...#.....# ##.###################### #................#. ################.#. #####.#.#.....#.#.###.#.#.#####.#.......$`jK.ğ$`j$`jM------3 _$`j$`jy$`jd  ğ#ğ#)§##########.........####.#.###########$`j>e...(K..S.ğ...(.####.#########..@-) Nothing wielded#.........Cast: Foxfire#####Fly #.....#.#######. $`jm$`junD------4$`js$`jdu$`jAE S#ğ# #)# #§###########§#......... ######.#.############....#.(K..S.ğ...(.# #.######.#########.# #... #.....# ##.###############.# ####### #..@.............#.# ################.#.# $`jE #####.#.##.....#.##.###.#.##.#####.##.......########.# ###$`jM $`jN S3=5$`jS $`jgU $`j$`j/$`jT$`j$`jF$`jB$`j'$`jX$`j$`j [ #ğ# # #)# # #§## # #§#.. ## #.#.#### #.. #.(K..S.ğ...(.# #.####. ###.##.# #...##. ....# ##.##.##.$`jQ7.0 (2 #....#.##.##.#.#######.#.# $`jt#.#####.##.......#$`j4#######.#$`j.###$`j$`j$`j%`j%`jj%`je%`j%`j%`jB%`j2%`jh4==%`j%`j}  #. # #. ## #. #..%`j #######.# #.......# (K..S.ğ...(.# %`j!#.####..# #.##%`j9.# #...##..%`jj# ##.##.##.##%`jM9 #..%`j,#.##..##%`j1>.#.#######.#.# %`jB %`jS%`jd%`j %`jn%`j%`j%`j,N%`j9P Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  %`j{Pb - Call ImpSummoning4%2  d - Kiss of DeathConjuration/Necromancy 3% 1 %`jPXf - Inner FlameHexes/Fire9%%`j(`j@(`j(`jZ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - Call ImpSummoning(`j54%2  d - Kiss of Death(`j|Conjuration/Necromancy 3% 1 f - Inner Flame(`j,Hexes/Fire9%(`j=3  x - Scorch(`jFire4% 2 z + Volatile BlastmotesFire/Translocation(`j29%(`jEK3  Z - Flame Wave(`jVConjuration/Fire 30% 4 (`j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)`jQ( )`j,2#ğ## JYZero the Magician #)## Djinni #§########### Health: 34/37 ======================-- #§#.........####### AC: 3Str: 7 )`j-%#.#.############...... EV: 12Int: 18 #.(K..S.ğ...(.##.####. SH: 0Dex: 14 ###.#########.##...##. XL:  5 Next: 87% Place: Dungeon:3 )`j-....###.###############.##. Noise: ---------  Time: 2212.0 (0.0) ######....@...........#.##. -) Nothing wielded################.#.### Cast: Foxfire#####.#.#Fly #.....#.##.###.#.##.#####.##.......########.#### _A cloud of volatile blastmotes flares up around you! Run! _An adder comes into view.The cloud of blastmotes explodes! The concussive blast engulfs the adder! _You kill the adder!Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  )`j+.\Confirm with . or Enter, or press ? or * to list all spells.)`j.)`j5#ğ## JYZero the Magician #)## Djinni #§########### Health: 34/37 ======================-- #§#.........####### AC: 3Str: 7 #.#.############...... EV: 12)`j5Int: 18 #.(K..S.ğ...(.##.####. SH: 0Dex: 14 ###.#########.##...##. XL:  5 Next: 87% Place: Dungeon:3 ....#)`j5##.###############.##. Noise: ---------  Time: 2212.0 (0.0) #####)`j5E#....@...........#.##. -) Nothing wielded################.#.### Cast: Foxfire#####.#.#)`j6~Fly #.....#.##.###.#.##.#####.##.......#)`j'6p#######.#### _A cloud of volatile blastmotes flares up around you! Run! )`jJ6_An adder comes into view.The cloud of blastmotes explodes! The concussive blast engulfs the adder! _You kill the adder!)`j6ACasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)`jA<K _An adder comes into view.The cloud of blastmotes explodes! The concussive blast engulfs the adder! _You kill the adder!  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)`j@=)`jA)`jPD. _)`j )`j )`j )`j)`jR)`jf _)`j.%5)`j)`j  #ğ#  #)#  #§##  #§#..  #.#.#### #  #.(K..S.ğ...(.# #.###  ###.##.# #...# #.....# ##.##.#4.0 (2## #..@....#.#)`jT ##.#. #####.#.#  #.....#.#  #.###.#.# #.#####.#  #.......#  #######.#)`j  ### )`jO)`j#)`j()`jo  .ğ. #ğ# #)#  #§##########  #§#.........  #### #.#.########### #...)`jo / #.(K..S.ğ...(.# #.#  ###.#########.# #... )`jp  #.....# ##@###############.####### #................#.################.#. #####.#. #.....#.)`jnp  #.###.#. #.#####. #.......#######.)`jv )`jw *5.0 (1)`jr| )`j~ *`j7M..ğ.ğ)# ######### §#......... ####.##########...(K....)..ğ(## ###.#########@# #.......##.######################................#. Fly #####ğ   gnoll (polearm, wandering)*`j 8*`jXA))*`jAl22--------==6*`j H*`jNKE _The gnoll hits you from afar with a +0 halberd!+`j+`j Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - Call ImpSummoning4%2  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire+`jI9%3  x - ScorchFire4%2  z + Volatile BlastmotesFire/Translocation+`jt\9%3  Z - Flame Wave+`jqConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+`j +`j  ...JYZero the Magician.ğ.Djinni#ğ#Health: 22/37 ==============----------#)#AC: 3Str: 7#§##########EV: 12Int: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ==-------  Time: 2216.0 (0.0)###.#########@##... -) Nothing wielded  #.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm)#.###.#.#.#####.#.......+`jl [40mCasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The gnoll hits you from afar with a +0 halberd!  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+`jK  ...JYZero the Magician.ğ.Djinni#ğ#Health: 22/37 ==============----------#)#AC: 3Str: 7#§##########EV: 12+`j Int: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3+`j #.(K....)..ğ(.##.## Noise: ==-------  Time: 2216.0 (0.0)###.#########@##... -) Nothing wielded  +`jy >#.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm)#.###.#.#.#####.#.......+`jĶ Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The gnoll hits you from afar with a +0 halberd!  +`j. ACasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+`j C*, combustible) _Okay, then. _The gnoll hits you from afar with a +0 halberd!  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  The gnoll is lightly wounded.+`j ğThe gnoll's fire resistance burns away.+`j q13------====7.0 (1+`jN +`j E _The gnoll hits you from afar with a +0 halberd!,`jY,`jF\ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - Call ImpSummoning4%2  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire9%3  x + ScorchFire4%,`j]2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 ,`j]]-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,`j,`j$,`j  ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########EV: 12Int: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ====-----  Time: 2217.0 (0.0),`jU###.#########@##... -) Nothing wielded  #.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)#.###.#.#.#####.#.......Flames lash the gnoll.  The gnoll is lightly wounded.  The gnoll's fire resistance burns away. _The gnoll hits you from afar with a +0 halberd!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,`j,`j6 ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########EV: 12Int: 18,`jeC#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ====-----  Time: 2217.0 (0.0)###.#########@##... -) Nothing wielded  #.....###.###############. Cast: Foxfire  #######,`j #................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)#.###.#.#.#####.#.......Flames lash the gnoll.  The gnoll is lightly wounded.  The gnoll's fire resistance burns away. _The gnoll hits you from afar with a +0 halberd!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,`j  is lightly wounded.  The gnoll's fire resistance burns away. _The gnoll hits you from afar with a +0 halberd!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.,`j/,`j,`j"!,`j#. _-`j -`j  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - Call ImpSummoning4%2 -`j  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2`jZ2`ja2`jg  ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########EV: 122`jchInt: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ====-----  Time: 2217.0 (0.0)###.#########@##... -) Nothing wielded  2`jh#.....###.###############. Cast: Foxfire  #######2`j(i{#................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)#.###.#.#.#####.2`jai[#....... _The gnoll hits you from afar with a +0 halberd!  2`jiCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.2`jiCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2`j^j2`joq  ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########EV: 122`jqNInt: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.#2`j ra#.## Noise: ====-----  Time: 2217.0 (0.0)###.#########@##... -) Nothing wielded  2`jor#.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)2`jr#.###.#.#.#####.#....... _The gnoll hits you from afar with a +0 halberd!  2`jrCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2`j z  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.2`jz2`jp~2`j. _3`j3`j Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - Call ImpSummoning3`jS4%2  d - Kiss of DeathConjuration/Necromancy 3% 1 f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 3`j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit4`j4`j4`jN ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########EV: 12Int: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ====-----  Time: 2217.0 (0.0)###.#########@##... -) Nothing wielded  #.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)#.###.#.#.#####.#....... [14`j8d_Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4`jC ...JYZero the Magician.ğ.Djinni#ğ#Health: 13/37 ========----------------#)#AC: 3Str: 7#§##########4`jEV: 12Int: 18#§#.........#### SH: 0Dex: 14#.#.############... XL:  5 Next: 87% Place: Dungeon:3#.(K....)..ğ(.##.## Noise: ====-----  Time: 2217.0 (0.0)###.#########@##... -) Nothing wielded  #.....###.###############. Cast: Foxfire  ########................#. Fly ################.#.#####.#.#.....#. ğ   gnoll (polearm, combustible)#.###.#.#.#####.#....... _Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4`j/ ...  .ğ.  #ğ#  #)#      #########  #.(K....)..ğ(.#  #@#   ##.#   #... #####4`j#u ...  .ğ.  #ğ#  #)#      #########  #.(K....)..ğ(.#  #@#   ##.#   #... #####4`jDeK  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!4`j  K   kobold* * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 halberd!  You die...4`jG-5--------4`j;/  --more--U`j{ [?25h[?0c [?1051l[?1052l[?1060l[?1061l