`j> Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.17:37:14.ttyrec Time: (1784741834) Wed Jul 22 17:37:14 2026 `j v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c`j& `j `jd Welcome, JYZero. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist`j̑`j)`j:JYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7`j7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded`jY5Cast: Foxfire`j=Fly `j6◊.◊.◊◊.◊.◊◊.◊.◊◊.◊.◊.◊◊◊.◊.◊.◊◊.◊.◊◊.◊.◊◊.◊.◊◊.◊◊.◊◊.◊◊.◊◊.◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊◊.◊◊◊...◊◊◊.◊◊◊◊◊.!◊◊◊◊◊..◊◊◊◊◊◊◊◊..@..◊◊◊◊◊`j◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊###############`j}`jWelcome, JYZero the Djinni Fire Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!`jk`jAPress ? for a list of commands and other information.  Found a metallic emerald potion.  Found a staircase leading out of the dungeon.`jzM`j W  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.`jO`j`j0`jqJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16`j◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)`j(◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire`j$H###############Fly `jDFound a metallic emerald potion.  Found a staircase leading out of the dungeon.  `jcYou begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.  `jAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jJ You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   b - Scorchto which letter? `j `j`jp,`j6-`j1`j^:JYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11`j:Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly `j:|Adjust which spell? b - Scorch  Adjust to which letter? `j;_x - Scorch  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jQto which letter? _x(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? c - Volatile Blastmotesto which letter? `j(`jI!`jG5`j6`j)>`jMJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7`jjN◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊`jNNoise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded`jN◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############`jNTFly Adjust which spell? `jN\c - Volatile Blastmotes  Adjust to which letter? `jO_z - Volatile Blastmotes  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jkLto which letter? _z(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   d - Inner Flameto which letter? `jm`jz`jr`jY`j̑`j(JYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1`jԡ◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Adjust which spell? d - Inner Flame  Adjust to which letter? _f - Inner Flame  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? `jHto which letter? _f(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? e - Flame Waveto which letter? `je`j`jD _Z - Flame Wave`j0 `j `j `jV F _Unknown command.`jy`j{ Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire`j,|16% 3  x - ScorchFire9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame Wave`jU|qConjuration/Fire 47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j\Z`j_`jtnJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1`j(o◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Adjust which spell? e - Flame Wave  Adjust to which letter? _Z - Flame Wave _Unknown command.Cast which spell? (? or * to list) `jo`j JYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0`jDex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Adjust which spell? e - Flame Wave  Adjust to which letter? _Z - Flame Wave _Unknown command.Cast which spell? (? or * to list) `j  e - Flame Wave  Adjust to which letter? Z - Flame Wave _Unknown command.  Cast which spell? (? or * to list) Okay, then.`j`j`j. _`jG` `j`b e Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3  x - ScorchFire9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveConjuration/Fire 47% 4 `jb -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j9`j`jJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0`jDex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Adjust to which letter? _Z - Flame Wave `jM_Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) `j`j,kJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni`j-#◊.◊.◊.◊◊◊.◊.◊.◊Health: 15/15 ========================◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊`j..vXL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: ---------  Time: 0.0 (0.0)◊◊◊◊◊..@..◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Adjust to which letter? _Z - Flame Wave _Unknown command.`j.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) `jPR●@●`j,Qa4--=1.0 (1`jP``jxe< Z - Flame Wave _Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _You conjure some foxfire!`j`j͕i Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3  x - ScorchFire`j9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame Wave`jqConjuration/Fire 47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`jSe`jk`j+yJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: =--------  [40`jyWmTime: 1.0 (0.0)◊◊◊◊◊.●@●.◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0`jDex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: =--------  Time: 1.0 (0.0)◊◊◊◊◊.●@●.◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############`j̃Fly Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _You conjure some foxfire!  `j!Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j _Okay, then. which spell? (? or * to list)  _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.`j`jn`j. _`j`  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3  x - ScorchFire9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveConjuration/Fire 47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j `jlJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊`jEV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊`jNoise: =--------  Time: 1.0 (0.0)◊◊◊◊◊.●@●.◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊`jtCast: Foxfire###############Fly _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.`jCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j'`jhJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16◊◊.◊◊.◊◊◊.◊◊.◊◊`j|SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: =--------  Time: 1.0 (0.0)◊◊◊◊◊.●@●.◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.`jCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`j++JYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊Djinni◊.◊.◊.◊◊◊.◊.◊.◊Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊EV: 11Int: 16`j,◊◊.◊◊.◊◊◊.◊◊.◊◊SH: 0Dex: 13◊◊.◊◊◊...◊◊◊.◊◊XL:  1 Next:  0% Place: Dungeon:1◊◊◊.!◊◊◊◊◊..◊◊◊Noise: =--------  Time: 1.0 (0.0)◊◊◊◊◊.●@●.◊◊◊◊◊-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊Cast: Foxfire###############Fly _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j:`j8;`jG`j0L5  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!`j'.3`jo;`j>`j,`j,`jE5`js80.`j@`jwJ0§`jL8●§`jLD●§`jV`jLW`j&_`j_h] _Your foxfire dissipates!`jw`j:`jB`j&`j$`j`j`j-m◊.◊.◊◊.◊.◊◊.◊.◊◊#◊.◊.◊.◊◊◊.◊.◊.◊◊#◊.◊.◊◊.◊.◊◊.◊.◊◊#◊.◊◊.◊◊.◊◊.◊◊.◊◊#◊◊●◊◊.◊◊◊.◊◊.◊◊◊#◊◊§◊◊◊...◊◊◊.◊◊◊#◊◊◊§§◊◊◊◊◊..◊◊◊◊#-3.0 (2`j ◊◊◊◊◊§.<.@◊◊◊◊◊◊#◊◊◊◊◊###`j7-`jF`jF`jk3`jK5 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 `j5D f - Inner FlameHexes/Fire16% 3  x - ScorchFire9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame Wave`j5qConjuration/Fire 47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`jj`jyt`j_JYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊◊#Djinni◊.◊.◊.◊◊◊.◊.◊.◊◊#Health: 14/15 ======================--`j.I◊.◊.◊◊.◊.◊◊.◊.◊◊#AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊◊#EV: 11Int: 16◊◊●◊◊.◊◊◊.◊◊.◊◊◊#SH: 0Dex: 13◊◊§◊◊◊...◊◊◊.◊◊◊#XL:  1 Next:  0% Place: Dungeon:1◊◊◊§§◊◊◊◊◊..◊◊◊◊#Noise: ---------  Time: 3.0 (0.0)`j`+◊◊◊◊◊§.<.@◊◊◊◊◊◊#-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊#`j~Cast: Foxfire#################Fly `j(Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! `j_Your foxfire dissipates!Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j`jJYZero the Magician◊.◊.◊◊.◊.◊◊.◊.◊◊#Djinni◊.◊.◊.◊◊◊.◊.◊.◊◊#Health: 14/15 ======================--◊.◊.◊◊.◊.◊◊.◊.◊◊#AC: 2Str: 7◊.◊◊.◊◊.◊◊.◊◊.◊◊#EV: 11Int: 16◊◊●◊◊.◊◊◊.◊◊.◊◊◊#SH: 0Dex: 13`j◊◊§◊◊◊...◊◊◊.◊◊◊#XL:  1 Next:  0% Place: Dungeon:1◊◊◊§§◊◊◊◊◊..◊◊◊◊#Noise: ---------  Time: 3.0 (0.0)◊◊◊◊◊§.<.@◊◊◊◊◊◊#-) Nothing wielded◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊#Cast: Foxfire#################Fly Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j3§`j;,●`jQM§  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! _Your foxfire dissipates!asting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!`jԾ§..!◊◊◊◊◊●..<●`ja3--=4.0 (1`j`jN _Your foxfire dissipates.`j3/.`jEC ◊.◊◊.◊◊.◊◊.◊◊# ◊.◊.◊◊.◊.◊◊.◊.◊◊# ◊.◊.◊.◊◊◊.◊.◊.◊◊# ◊.◊.◊◊.◊.◊◊.◊.◊◊# ◊§◊◊.◊◊.# ◊◊§◊◊.◊◊◊.◊◊.◊◊◊# ◊◊.◊◊◊...◊◊◊.◊◊◊# ◊◊◊.!◊◊◊◊◊@.◊◊◊◊# `jF7◊◊◊◊◊..<●.# ◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊# #################`jgMJ§●`j.a`jb\4==-5`j^s9§`jwN _Your foxfire dissipates!`j6`j8 Your spells (cast)TypeFailure Level  a + Foxfire`j,9sConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3  x - ScorchFire9% 2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame Wave`je9qConjuration/Fire 47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit`j^`j`jJYZero the Magician◊.◊◊.◊◊.◊◊.◊◊#Djinni◊.◊.◊◊.◊.◊◊.◊.◊◊#Health: 14/15 ======================--◊.◊.◊.◊◊◊.◊.◊.◊◊#AC: 2Str: 7◊.◊.◊◊.◊.◊◊.◊.◊◊#EV: 11Int: 16◊§◊◊.◊◊.◊◊.◊◊.◊◊#`jSH: 0Dex: 13◊◊§◊◊.◊◊◊.◊◊.◊◊◊#XL:  1 Next:  0% Place: Dungeon:1◊◊.◊◊◊...◊◊◊.◊◊◊#Noise: ---------  Time: 5.0 (0.0)◊◊◊.!◊◊◊◊◊@.◊◊◊◊#-) Nothing wielded◊◊◊◊◊..<§●◊◊◊◊◊◊#Cast: Foxfire◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊#Fly #################Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!`jCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j2`jJYZero the Magician◊.◊◊.◊◊.◊◊.◊◊#Djinni◊.◊.◊◊.◊.◊◊.◊.◊◊#Health: 14/15 ======================--◊.◊.◊.◊◊◊.◊.◊.◊◊#AC: 2Str: 7◊.◊.◊◊.◊.◊◊.◊.◊◊#EV: 11Int: 16◊§◊◊.◊◊.◊◊.◊◊.◊◊#SH: 0Dex: 13`j◊◊§◊◊.◊◊◊.◊◊.◊◊◊#XL:  1 Next:  0% Place: Dungeon:1◊◊.◊◊◊...◊◊◊.◊◊◊#Noise: ---------  Time: 5.0 (0.0)◊◊◊.!◊◊◊◊◊@.◊◊◊◊#-) Nothing wielded◊◊◊◊◊..<§●◊◊◊◊◊◊#Cast: Foxfire◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊#Fly `j׿#################Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _Your foxfire dissipates. `j_Your foxfire dissipates!Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j5`jm●§●§`j`j:●§`j:●`jGa3--=6.0 (1`j;§`jYou conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!TajC Taj TajNTajJ§●Taj58§●Taj.B§●TajN●§TajkJ●§TajK●§Taj &Taj*Tajz.Taj>;TajDTajNTaj*XTajcTajQoTaj zTajzTajTaj4§TajTajTaj3§TajTaj TajwTaj1` _Your foxfire dissipates. x2Taj~L4==TajTajiTajTajTajDTajTajTajTajTajTajTajj5====TajTajk1 _HP restored.TajTajTaj- TajTajfTajTajTaj!Taj@-Taj-Taj$2Taj-8Z  There is a staircase leading out of the dungeon here.Taj>Tajp?A== _UajUaj{Uaj`,UajG$Uaj-Uaj;,UajCUajz #◊◊.◊◊.◊◊.◊◊.◊◊.◊◊# #◊◊.◊.◊◊.◊.◊◊.◊.◊◊# #◊◊.◊.◊.◊◊◊.◊.◊.◊◊# #◊◊.◊.◊◊.◊.◊◊.◊.◊◊# #◊◊.◊◊.◊◊.◊◊.◊◊.◊◊# #◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊# #◊◊◊.◊◊◊...◊◊◊.◊◊◊#- #◊◊◊◊.@◊◊◊◊◊..◊◊◊◊# #◊◊◊◊◊◊..<..◊◊◊◊◊◊# #◊◊◊◊◊◊◊◊◊◊# #####UajD|#20.0 (14.0)-1.0 (15 _d - a metallic emerald potionVaj/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     h - Hexes3.0   0.6  +11     i - Summonings3.0   0.6  +11  c - Armour   0.0   1.0   0aj~17m   j - Necromancy3.0   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.0   0.6  +11 e + Stealth1.5   2.4  -1   l - Translocations 3.0   0.6  +11     m - Alchemy3.0   0.6  +11     n + Fire Magic3.0   0.6  +11     o - Ice Magic3.0   0.6  +11     p - Air Magic3.0   0.6 Vajo2[39;49m +11     q - Earth Magic3.0   0.6  +11                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVajl= a + Fighting 0.0Waj~TargetTarget--  --  --  --  --  --  --  --  --  Waj--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsWajS<[?25h[?0c0 Waj''" Waj/ [?25l[?1cWaj38.0   0 current training targets, if any.=] set aall targetsXaj a-z] setselected target Yaj, <[?25h[?0c0 [aj [?25l[?1c7.0 =] set aall targets\aj˒= c + Armour 0.0]aj3a-z] setselected target ]ajy)<[?25h[?0c0 ]ajf [?25l[?1c]aj|l 7.0 7.0  +1 =] set aall targets^ajRa-z] setselected target ^aj<[?25h[?0c0 _aj [?25l[?1c_aj-- Your training target must be 27 or below! aaj(aaj;[?25h[?0caaj*0 bajZ [?25l[?1cbaj7 U7.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsbaj:bajRbajˢJYZero the Magician#◊◊.◊◊.◊◊.◊◊.◊◊.◊◊#Djinni#◊◊.◊.◊◊.◊.◊◊.◊.◊◊#Health: 15/15 ========================#◊◊.◊.◊.◊◊◊.◊.◊.◊◊#AC: 2Str: 7bajP #◊◊.◊.◊◊.◊.◊◊.◊.◊◊#EV: 11Int: 16#◊◊.◊◊.◊◊.◊◊.◊◊.◊◊#SH: 0Dex: 13#◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊#XL:  1 Next:  0% Place: Dungeon:1#◊◊◊.◊◊◊...◊◊◊.◊◊◊#Noise: ---------  Time: 21.0 (0.0)#◊◊◊◊.@◊◊◊◊◊..◊◊◊◊#-) Nothing wielded#◊◊◊◊◊◊..<..◊◊◊◊◊◊#Cast: Foxfirebajͣ#◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊◊#Fly ###################Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates. x2 _HP restored. _There is a staircase leading out of the dungeon here. bajH_d - a metallic emerald potionbajKbajbajbajncajOcajPcajYcaj ccajo,caj}ucaj}cajۊcajkcajcajcajcajcajcajEcajJcajcajEcaj caj,cajjcajcajcajcajcajcaj( Bcajcajcaj-caj&caj0caj=,cajBcaj$GcajQcajRcajZcajccajlcajpmcajscaj{cajcajLcajwcajFcaj"caj5cajcajgcajcajzcajxcajcaj~cajcajcaj&cajcajcaj< cajcajScajcaj%caj,caj4cajn4cajQ:caj=cajBcajCcajEcajGcajHcajrIcajWJcajKcajMcajyMcajNcajKOcajPcajQcajQcajRcaj2Tcaj~Tcaj&UcajWcajxXcajXcaj~YcajZcajo\caj\cajy]caj_caj`acajacaj~bcajdcaj'fcajfcaj"gcajhcajjcajXjcaj(kcajglcajncaj_ncajncajpcajrqcajqcajrcajfu'cajvcaj1wcajkxcajb, .) ######## ....###......#. ......'........ 52.0 (31.0)caj #@.......  #........  #........  caj1#........#........##......#.#.........caj d#.############............ caj,@_You reach down and open the door.caj݄J _Found a short sword.daj3/daj/daj0dajp3daj5daj9P _daj.<,daj=daj@@  There is an open door here.dajBdajC _dajDdajFdajHdajIIdaj5JdajLdajNdajNdajOdaj6QdajiSdajSdajTdajWdaj"ZdajpZdaj[daj]daj`dajT`dajadajbdajcdajcdajsddajedajfdajfdajtgdajihdajjdaj&kdaj6ldajmdajn,daj'odajUr'dajrdajrdajsdajRvF _You reach down and open the door.daj}F>..#... .# ##.# .#.# #.# .#.# ######.# ...# .......#####...# 65.0 (13#........@...# ####.......##...# ...........# ...# .....)..##########........###......#...........'...............####........####### #........dajdajʄ+6.0 (14dajEdajԌ4 _Found a stone staircase leading down.dajՐQ _There is an open door here.dajϫdajbdajdajdajdajP _dajdajPdajdajdajpdajdaj}dajdajdaj,dajdajdajddaj3dajdajdajldajdajXdajdajk  You encounter a ball python.daj.).. .... ### ..... ... ..... #.. ..S...#.##  ......#..  #....>..#  #.#@#  ... #.#.#  #.# #.#.#  #.#.###.#.daj3######.#.......#.......#####...# S   ball python (constriction, asleep)#..'...#  ####.......##...#  ...........##...#dajy .S72.0 (6.0)  Found a dagger.daj\NS)daj*3.0 (7daj}daj5 _The ball python hisses angrily.eaj&  JYZero the Magician .).. Djinni .... ### Health: 14/15 ======================-- ..... ... AC: 2Str: 7 ..... #.. EV: 11Int: 16 ...S..#.## SH: 0Dex: 13 ......#..eaj' XL:  1 Next:  0% Place: Dungeon:1 #....>**# Noise: ---------  Time: 73.0 (0.0) #.#@# -) Nothing wielded ... #.#*# Cast: Foxfire #.# #.#.#eaj' Fly  #.#.###.#.#  ######.#.......#  .......#####...#eaj' S   ball python (constriction)  #........'...#  ####.......##...#  ...........##...#You encounter a ball python.eajO(Found a dagger. _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateeajE7 @Found a dagger. _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.eajk 5  eaj0   JYZero the Magician .).. Djinni .... ### Health: 14/15 ======================-- ..... ... AC: 2Str: 7 ..... #.. EV: 11Int: 16eaj 1  ......#.## SH: 0Dex: 13 ....S.#.. XL:  1 Next:  0% Place: Dungeon:1 #....>..# Noise: ---------  Time: 73.0 (0.0) #.#@#eaja1 X -) Nothing wielded ... #.#.# Cast: Foxfire #.# #.#.# Fly eaj1 i #.#.###.#.#  ######.#.......#  .......#####...#eaj1  S   ball python (constriction)  #........'...#  ####.......##...# eaj1 ...........##...# _The ball python hisses angrily.  Casting: Foxfire (safe; 5% risk of failure)  eaj12 IPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!eaj3 D.SeajJ8  .).. .... ### ..... ... ..... #.. ......#.## ......#.. #....S●.# #.#@# ... #.#●# eaj8 K#.# #.#.# #.#  ..#  ...#, ally target) '...#  ...#  eaj9 9=4.0 (1 _eaj? eajB eaj,n B>Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  The foxfire burns the ball python.eaj't (eaj q§§●eaj §●§●§●eaj eaj 611-5eaj 9§eaj O _You kill the ball python!faj faj4 faj faj R§●faj E§●fajg >●§faj B●§faj C●§faj# Ifaj0 2§faj faj faju faj ] _Your foxfire dissipates.faj^ L5==faj fajQ faj faj faj faj faje faj fajm faj faj^ faj faj faj_ faj9 faj :==faj faj faj} faj faj faj; faj faj faj @ _You now have 9 gold pieces.faj fajq faj$ faj| fajw faj faj faj7 faj faj faj faj faj faje faj faj> faj faj7 faj faj faj faj fajm faj faj fajL faj faj faj faj faj fajz faj faj faj: faj! ..).. .....#############-.............@...#......#..............faj!" ......#.#########..........#.............. #....>..#########. # #####.#.  fajP" ... #.#.#.# #.#.#  #.#.###.#fajy" #.#faj2( /938.0)faj( +4.0 (19fajp+ faj- a _c - a scroll labelled XIAROXTEIXTgaj`gajgajgajGgaj_gajegajgaj(gajgajgajgaj1p  You encounter a bat and a goblin.gajW##..##.# .#...# ).. ....# gaj/....#############b...#.# ................#....... .....#..... .....#.#########.....# .....#.............. ....>..#########.#.#...g ####.#.# ?..=# #...#.# ..#.# .g   goblin (asleep)gaj] #.#.# #.# #gajkb   bat (asleep) .###.#.# ### .......#gaj>.b7.0 (3.0)gajb.gaj{Nbgaj2=8.0 (4gajgajl _Found a scroll labelled CIUKOSTRO OSUR. The bat closely misses you.hajsJ  JYZero the Magician ##  Djinni ..  Health: 14/15 ======================-- ##.#  AC: 2Str: 7 .#...#  EV: 11Int: 16 )......#  SH: 0Dex: 13 ....#############b...#.#  XL:  1 Next: 11% Place: Dungeon:1 ...............*#*......  Noise: =--------  Time: 98.0 (0.0) hajs0.....#.........*@*......  -) Nothing wielded .....#.#########**...#..  Cast: Foxfire .....#..................  Fly ....>..#########.#.#...g ####.#.# ?..=# #..  #.#.# ..#.# .  g   goblin (asleep)  #.#.# #.# #  b   bat hajt.###.#.# ### .......# _c - a scroll labelled XIAROXTEIXTYou encounter a bat and a goblin. _Found a scroll labelled CIUKOSTRO OSUR. The bat closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehaj$K @  You encounter a bat and a goblin. _Found a scroll labelled CIUKOSTRO OSUR. The bat closely misses you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.haj{  JYZero the Magician ##  Djinni ..  Health: 14/15 ======================-- ##.#  AC: 2Str: 7 .#...#  EV: 11haj}|Int: 16 )......#  SH: 0Dex: 13 ....#############....#.#  XL:  1 Next: 11% Place: Dungeon:1 ................#.b.....  Noise: =--------  Time: 98.0 (0.0) .....#..........@.......  -) Nothing wielded .....#.#########.....#..  Cast: Foxfire .....#..................  Fly ....>..#########.#.#...g ####.#.# ?..=# #..  #.#.# ..#.# .  g   goblin (asleep)  #.#.# #.# #  b   bat .###.#.# ### .......# _Found a scroll labelled CIUKOSTRO OSUR. The bat closely misses you.haj|Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!haj}<●bhaj:~hajɆ1 †  haj"Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatean't see that place.  You conjure some foxfire!  The foxfire burns the bat.haj-- ##  ..  ##.# #...# )......# ########....#.# haj.......#.●..... .......@†...... #######.....#.. ......... >##.#.#... ?..=# #..  #.#.# ..#.# . haj  #.#.# #.# # ###hajl-§haj9●haj3229.0 (1haj!%haj(G _You kill the bat!haj$A§●haj%G§●haj%B§●haj&B§●hajV1Z., ally target)haj_3f5==-100.0 (1.0)haj;e§§§hajz?haj.3   JYZero the Magician ##  Djinni ..  Health: 14/15 ======================-- ##.#  AC: 2Str: 7 .#...#  EV: 11Int: 16 )......#  SH: 0Dex: 13 ....#############....#.#  XL:  1 Next: 22% Place: Dungeon:1 ...............*#*......  Noise: ---------  Time: 100.0 (0.0) .....#.........*@*......  -) Nothing wielded .....#.#########**§●.#..  Cast: Foxfire .....#..................  Fly haj3 |....>..#########.#.#...g ####.#.# ?..=# #..  #.#.# ..#.# .  g   goblin (asleep, ally target)  #.#.# #.# # .###.#.# ### .......#You conjure some foxfire!  The foxfire burns the bat. _You kill the bat!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehaj(3  JYZero the Magician ##  Djinni ..  Health: 14/15 ======================-- ##.#  AC: 2Str: 7 .#...#  EV: 11haj4Int: 16 )......#  SH: 0Dex: 13 ....#############....#.#  XL:  1 Next: 22% Place: Dungeon:1 ................#.......  Noise: ---------  Time: 100.0 (0.0) .....#.........§@†......  -) Nothing wielded .....#.#########§§§§●#..  Cast: Foxfire .....#..................  Fly ....>..#########.#.#...g ####.#.# ?..=# #.. hajn4_ #.#.# ..#.# .  g   goblin (asleep, ally target)  #.#.# #.# # .###.#.# ### .......#The foxfire burns the bat. _You kill the bat!haj4Casting: Foxfire (safe; 5% risk of failure)  haj4*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!haj&6J§●haj6E§●hajAM ##  ..  ##.# #...# )......# iaj########....#.# .......#....... ......§@†...... #######§§§§§#.. ......§.. >##.#.#.. ?..=# #..  #.#.# ..#.# . g    #.#.# #.# # ### .......#  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  iajrThe foxfire burns the goblin.  The goblin is moderately wounded.iajA2§iaj!g.iaj\●@●...iajő3==1.0 (1iaj9§iaj: _The goblin shouts! You hear a shout!iajE§●iaj|C§●iajG§●iajJ§●iaj=Q§●iaj!§iaj'●iaj> §iajw/●iajעJ§●iaj8§●iaju=g●iajĥiaju §The foxfire burns the goblin.iaj )iajX5,§iajP>0.).iajA733--2iajZI§@§§§§§●)§iajXMJ _You kill the goblin!iaj^ iaj iaj iajO J§●iaj B§●iaj B§●iaj D§●iaj 3§iajK iaj 3iaja G _Your foxfire dissipates.iaj iaj iaj iaj iaj" L5==iaj iaj iajP iaj iajw iaj iaj iaj iaj iaj iajiajiajiajiajiaj2:==iajiaj .#...# .)......# # .....#############....#.# .................#....... ......#...........†...... iaj......#.#########.....#....#...............).. #....>..#########.#.#....-- #####.#.#.......@..=# #.. . #.#.#.####....#.# . # #.#.# #.##.#.# #.###.#.# ... ### #.......# ### #####...# ....'...#..##...###...#iaj*9.0 (7iajK+10.0 (8iajiajYd _e - a scroll labelled CIUKOSTRO OSURjajjjajjajjajjajjaj)BjajjajjajjajjajijajLjaj.jajn  You see here a ring of poison resistance.jaj.  You encounter a kobold. It is wielding a +0 short sword.jajw ##.#  ##...# #  .....#.# #############....#.## ........#....... #...........†......K# #.#########.....#.... ...#...............)...# ..>..#########.#@#.... jaj##.#.#..........=# #..  #.#.#.####....#.# .  #.#.# #.##.#.#.#.# ... ###.# .....# ### #.#K   kobold (wandering) ##...# ..#'...# ... ##...# ...jaj6.Kjaj#3.0 (3jaj:jaj14.0 (4 _jaj kajcM ##.#  JYZero the Magician ##...# #  Djinni . .....#.#  Health: 14/15 ======================-- ..#############....#.##  AC: 2Str: 7 ..............#.......  EV: 11Int: 16 ...#...........†.......#  SH: 0Dex: 13 ...#.#########.....#.K..  XL:  1 Next: 33% Place: Dungeon:1 ...#...........***.)...#  Noise: ---------  Time: 114.0 (0.0) kaj7..>..#########.#@#....  -) Nothing wielded ##.#.#.........**# #..  Cast: Foxfire  #.#.#.####....#.# .  Fly  #.#.# #.##.#.# ##.#.# ... ###.# .....# ### #.# K   kobold ##...# ..# .'...# ... ##...# ... _e - a scroll labelled CIUKOSTRO OSURYou see here a ring of poison resistance. kaj_You encounter a kobold. It is wielding a +0 short sword.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatekajڄkaj-% ##.#  JYZero the Magician ##...# #  Djinni . .....#.#  Health: 14/15 ======================-- ..#############....#.##  AC: 2kaj.Str: 7 ..............#.......  EV: 11Int: 16 ...#...........†.......#  SH: 0Dex: 13 ...#.#########.....#K...  XL:  1 Next: 33% Place: Dungeon:1 ...#...............)...#  Noise: ---------  Time: 114.0 (0.0) ..>..#########.#@#....  -) Nothing wielded ##.#.#..........=# #..  Cast: Foxfire  #.#.#.####....#.# .  Fly  #.#.# #.##.#.# ##.#.# ... ###.# .....# ### #.# K   kobold ##...# ..# kaj.'...# ... ##...# ...You see here a ring of poison resistance. _You encounter a kobold. It is wielding a +0 short sword.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!kaj ##.#  ##...# #  .....#.# #####....#.## kajP...#....... ...†.......# #####.....#K... ........●.)...# >@#.... .......●# #..  kajl##....#.# .  #.#.# #.##.#.# ... ###.# ### #.#(ally target) ..# ...kaj kaj%1=5.0 (1 kaj_kajkajkaj=N●§kajCL§●kajr )The foxfire burns the kobold.kaj (kaj / 0§kaj;7 kaj<: 644-6kaj@ y§§.§kajF J _You kill the kobold!laj3lajlaj?●§laj.§laj0●laj@●§laj4laj3lajlajlajlaj'laj|lajIlajRlaj=lajB3§laj'laj65==lajlajlaj ] _Your foxfire dissipates.laj .. #.#  ###...# #  .....#.# #############....#.###..........#........ #...........†.......##laj2#.#########.§...#)....-9.0 (3#..........§..@.)...# .>..#########.#.#....... #.#.#..........=#.#....[ #.#.#.####....#.#:# ...#.#.# #.##.#laj}.#.# #.# #.#.# ... ###.#.# # laj....# ### ##.# #...# ..#.. 'laj3"lajg"-..lajl#+20.0 (4laj=+laj0` _Found a robe and a parchment of Hailstorm.laj 3laj laj laj Blaj lajC laj laj laj laj lajA :==lajP laj lajv laj laj laj laj laj laj laj laj laju lajT lajlajlajclajlaj <  You see here a +0 robe.laj} laj  _laj lajlaj~lajlaj7lajlajlajLlajlajlajj,laj laj*laj1lajlaj laj"lajl$laj$laj%laj'lajW)laj)laj*laj3,laj-laj.laj/laj0laj2laj}2laj@3laj24laj5laj6laj6laj}:laj.;lajp;laj;laj<laj?laj@lajzAlajClajXElajElajmFlajHlajJlajJlajKlajNlajPlaj-QlajRlajTlajWlajpWlajXlajZlaj\,laj!]laj^laj_laj_laj1`lajalajalajalaj=blajblajnclajclajdlajLelaj flajUflajflaj1glajglajhlajJhlaj0ilajilajjlajOjlajWmXlajmlaj=nlajwnlajnlajolajplaj qlajoqlajrlajTtlajtlaj)ulajvlajwlajZxlajxlaj1  pajiO .◊◊◊◊  paj.◊◊◊  .◊◊◊  pajR<.b.bpaj paj %1pajpajQ _The bat closely misses you.pajO m. #.....#.#  JYZero the Magician . #.###.#.#  Djinni . #.###.#.#  Health: 12/15 ===================----- . #...#.#.#  AC: 2Str: 7 . ###.#.#.#  EV: 11Int: 16 . ##.#.#.#  SH: 0Dex: 13 . #....#.#  XL:  1 Next: 44% Place: Dungeon:1 paj . ..#########*###.#  Noise: =--------  Time: 181.0 (0.0) . ...........*@*..#  -) Nothing wielded ###############*b*..#  Cast: Foxfire ....................#  Fly ##################### ◊◊◊◊◊ ◊◊◊◊◊ b   bat .◊◊◊◊ ◊.◊◊◊ ◊.◊◊◊ pajP U_The bat attacks as it pursues you! The bat hits you but does no damage. x2 _The bat barely misses you. _The bat closely misses you.Casting: Foxfire (safe; 5% risk of failure)  paj| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatepaj8 K@*..paj . #.....#.#  JYZero the Magician . #.###.#.#  Djinni . #.###.#.#  Health: 12/15 ===================----- . #...#.#.#  AC: 2Str: 7 . ###.#.#.#  EV: 11Int: 16 paj X. ##.#.#.#  SH: 0Dex: 13 . #....#.#  XL:  1 Next: 44% Place: Dungeon:1 . ..#########.###.#  Noise: =--------  Time: 181.0 (0.0) . ...........b@...#  -) Nothing wielded ###############.●...#  Cast: Foxfire ....................#  Fly ##################### ◊◊◊◊◊ ◊◊◊◊◊ b   bat .◊◊◊◊ ◊.◊◊◊ ◊.◊◊◊ paj ._The bat barely misses you. _The bat closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!paj paj      #.###.#.#  #...#.#.#  ###.#.#.#  ##.#.#.# pajc  #....#.#  ..#########.###.#  ...........b@...# ######.●...# .......# ######### (ally target)paj closely misses you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatpaj e  You conjure some foxfire!  The bat misses you. The bat hits you but does no damage.paj 4§paj 9●pajQ X3=2.0 (1pajW 9§pajܖ C _The foxfire burns the bat but does no damage.pajP,i  The foxfire burns the bat.qaj m3§qaj b.  The bat is severely wounded.§b.3 _The bat closely misses you.qaj . #.....#.#  JYZero the Magician . #.###.#.#  Djinni . #.###.#.#  Health: 12/15 ===================----- . #...#.#.#  AC: 2Str: 7 . ###.#.#.#  EV: 11Int: 16 . ##.#.#.#  SH: 0Dex: 13 . #..b.#.#  XL:  1 Next: 44% Place: Dungeon:1 . ..#########*###.#  Noise: =--------  Time: 183.0 (0.0) . ...........*@*..#  -) Nothing wielded ###############***..#  Cast: Foxfire ....................#  Fly ##################### ◊◊◊◊◊ ◊◊◊◊◊  .◊◊◊◊  ◊.◊◊◊qajy [39;49m  ◊.◊◊◊ The foxfire burns the bat.  The bat is severely wounded. _The bat closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateqaj_? .#.....#.#  JYZero the Magician .#.###.#.#  Djinni .#.###.#.#  Health: 12/15 ===================----- .#...#.#.#  AC: 2Str: 7 .###.#.#.#  EV: 11Int: 16 .##.#.#.#  SH: 0Dex: 13 .#..b.#.#  XL:  1 Next: 44% Place: Dungeon:1 . ..#########.###.#  Noise: =--------  Time: 183.0 (0.0) . ............@...#  -) Nothing wielded ###############.....#  Cast: Foxfire ....................qajA #  Fly ##################### ◊◊◊◊◊ ◊◊◊◊◊   .◊◊◊◊   ◊.◊◊◊   ◊.◊◊◊  The bat is severely wounded. _The bat closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.Contam: 10% -4.0 (1 _qaj)E raj~ #####..## ##..b.#.#..#########.###.#............. ############### ...............###Fly  ◊◊.◊◊#  braj4!.braj.b   bat-5rajY . #.###.#.#  JYZero the Magician . #.###.#.#  Djinni . #...#.#.#  Health: 11/15 =================------- . ###.#.#.#  AC: 2Str: 7 . ##.#.#.#  EV: 11Int: 16 Contam: 10% . #....#.#  SH: 0Dex: 13 . ..#########.###.#  XL:  1 Next: 44% Place: Dungeon:1 . ...........*b*..#  Noise: ---------  Time: 185.0 (0.0) ###############*@*..#  -) Nothing wielded ...............***..#  Cast: Foxfire #####################  Fly ◊◊◊◊◊ ◊◊◊◊◊ .◊◊◊◊ b   bat ◊.◊◊◊ ◊.◊◊◊ ◊◊.◊◊#aj 27XPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateraj;@*raj{. #.###.#.#  JYZero the Magician . #.###.#.#  Djinni . #...#.#.#  Health: 11/15 =================------- . ###.#.#.#  AC: 2Str: 7 . ##.#.#.#  EV: 11Int: 16 Contam: 10% . #....#.#  SH: 0Dex: 13 . ..#########.###.#  XL:  1 Next: 44% Place: Dungeon:1 . ...........b....#  Noise: ---------  Time: 185.0 (0.0) ###############.@...#  -) Nothing wielded ....................#  Cast: Foxfire #####################  Fly ◊◊◊◊◊ ◊◊◊◊◊ .◊◊◊◊ b   bat ◊.◊◊◊ raj W◊.◊◊◊ ◊◊.◊◊#Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!rajgb.raj   #.###.#.#  #...#.#.#  ###.#.#.#  ##.#.#.#  #....#.#  ..#########.###.#  ..........b.....# #●@...# .......●...# ############ (ally target)10-=6.0 (1rajraj*  _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat hits you.saj †  The foxfire burns the bat.saj;|§●§●§●§§●§●saj=sajyL11=55-7§saj$| saj9_You kill the bat!sajӶ 3saj˷ saj@ I§●saj[ B§●saj B§●saj B§●saj § _Your foxfire dissipates.saj usaj 2===8% saj saj` saj 76saj sajT M4saj saj saji 72saj saje saj Q==1sajf saj saj U3=saj saj a _Your magical contamination has completely faded away.saj7 saj saj saj saj saj saji saj saj saj1 saj] b4===saj saj ,saj saj saj> saj saj saj@ saj saj saj, :==saj sajc L5==saj ,saj saj saj _  You see here a bat corpse.saj saj_  _sajE saj saj f==saj% nsaj% sajI' ,sajC) saj* saj + saj+ saj- saj 0 ,sajr0 saj2 sajW4 saj5 saj6 saj8 saj`9 saj: sajn; saj= saj> saj? saj%A sajA sajC sajRD sajE sajG sajI sajI sajJ saj5L sajM sajNN sajO sajP sajVS sajT sajV saj#W saj%Y ,sajZ saj[ saj^ saj_ saj_ saja saj;c sajc sajd sajh sajj sajo Bsajr c  You encounter a bat.sajN #####.#.......# ### ##.#.#..#. ......#####...##b. ...#....#.  #........'...##.# .......... ##.......##...##.# ....#.... .saj P........##...##.# ...#..## ...)..##########.# #.... ......###......#.# #.... ........'........# #.###- .....####.......@# #.### saj ##### #.# ###### #...# saj #........####....# ###.# sajw #................##.###.# #...................##... ##......#......#########.# b   bat (asleep) #......................†..saj l #.######################.. saj E#.........................sajY 0224.0 (37.0)saj 25.0 (38 _saj saj< tajmD ### #b.  #.# #.# #.# )..##########.# ......#.# ........# .......@#  #........#   #........#  taj#........... #............ ##......#...... #......................†. #.###########.tajL ### #b.  #.# #.# #.# )..##########.# ......#.# ........# tajd.......@#  #........#   #........#  #........... #............ ##......#...... taj#......................†. #.###########.tajtajtajtajZ _A bat is nearby!taj( #####.#.......# ### ##.#.#..#. JYZero the Magician ......#####...##b. ...#....#. Djinni  #........'...##.# .......... Health: 14/15 ======================-- ##.......##...##.# ....#.... AC: 2Str: 7 .........##...##.# ...#..## EV: 11Int: 16 ...)..##########.# #.... SH: 0Dex: 13 ......###......#.# #.... XL:  1 Next: 55% Place: Dungeon:1 ........'......**# #.### Noise: ---------  Time: 225.0 (0.0) .....####......*@# #.### -) Nothing wielded ##### #......**# ###### #...# Cast: Foxfire #........####....# ###.# Fly  #................##.###.# #...................##... ##......#......#########.# b   bat (asleep)aj) 1K #......................†.. #.######################.. #......................... _You see here a bat corpse. _You encounter a bat. _A bat is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetajA :@#taj,_#####.#.......# ### ##.#.#..#. JYZero the Magician ......#####...##b. ...#....#. Djinni#........'...##.# .......... Health: 14/15 ======================-- ##.......##...##.#....#.... AC: 2Str: 7 .........##...##.#...#..## EV: 11Int: 16 taj_9...)..##########.##.... SH: 0Dex: 13 ......###......#.##.... XL:  1 Next: 55% Place: Dungeon:1 ........'........#taj_#.### Noise: ---------  Time: 225.0 (0.0) .....####.......@##.### -) Nothing wielded ##### #......●●# ###### #...# Cast: Foxfire#........####....# ###.# Fly taj`#................##.###.##...................##...taj7`d##......#......#########.# b   bat (asleep, ally target)#......................†..taj[`i#.######################..#......................... taj~`_You encounter a bat. _A bat is nearby!taj`Casting: Foxfire (safe; 5% risk of failure)  taj`"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!tajc9=6.0 (1 _tajktajwuajHP●§●§uajQ=●§uajQK●§uajRH●§uajsS@●§uajTTH●§uajUJ●§uajU=●§uajz_C-7uajg§§§§§uajkuajJ●§uaj1●§uaj<uajˡK●§uajbG●§uajA~ b  The foxfire burns the bat.uaj. z§●§uaj/ 9●buaj/ uaj9 §The bat is moderately wounded.The foxfire burns the bat.uaj/@ Ruaj .§uajA Z......uaj 5==66-8uaj ?§§uaj) G _You kill the bat!vaj83vaj>9vaj7=vajJCXvajDvaj2EvajFvajFvajRHvajHvajIvajIvajJvaj{K:==vajLvajLvajN,vajOvajzPvaj!RvajRvajSvajU_  You see here a bat corpse.vajWvajCX _vajXvaj*\vaj]vajE^vajd_vaj`vajbvajcvajdvajevajgvajhvajhvajjvajlvaj$mvajnvajHpvajrvajKsvajxtvajvvajxvaj$yvajozvaj\vajvaj vajivajvajvajvaj!vajEvajrvaj'vajvaj̙vajvaj,vajvajvajvajkvajvaj vaj-vajΫvajƬvajNvajvajEvajevajvajvaj?vaj,vajevajvaj vajvajXvajvajvajBvajvajvvajvajvajuvaj vajvajvajvajvajvajvajvajQvajvajyvajMvajvajdvajvajsvajvajvaj/vajvaj/vajvajvaj vajvajvajvaj,vajvaj vaj vajvaj.vajCvajvaj\vajvajvajvaj\vajvajA!vaj#vaj2&vajV'vaj(vaj;+vaj-vaj,.vaj/vaj2vaj5vajO6vaj<8vaj:vaj>vaj>vaj@vajCvajSEvaj"FvajGvajK_  You see here a bat corpse.vajNvajNO _vaj QvajSvajyVvajWvaj_Yvaj.[vaj]vajs^vajRgvajmvajxpvajpvaj ..........#Fly #######.#.#.#########...#.#.)..............#.#S   ball python (constriction, asleep, al…).....#############....#.#####.................#..........vaj ......#...........†.......#### _You see here a bat corpse. _You encounter a ball python.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclevaj؍ UDir - look around, f - activateYou conjure some foxfire!vaj 9=8.0 (1 _vaj vaj waj@●§wajB●§wajw S  lly targetThe foxfire burns the ball python.  The ball python is moderately wounded.waj`1§wajޣ;.Swajwaj#%9waj:§wajغ5 _The ball python hisses angrily.waj,.wajB## .S #§# #.§.@.......# #.### ...# #.#.#. #...wajF#.#.).. .....#.#.....#..#.......#.†wajլ0Swajf(§Swajwajw§.S   ball python (constriction)wajV.-90waj}wajN _Your foxfire dissipates!waj   JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7 waj  EV: 11Int: 16 ## SH: 0Dex: 13 .§ XL:  1 Next: 66% Place: Dungeon:1waj7  #.###########  Noise: ---------  Time: 290.0 (0.0) #.S*@*......#  -) Nothing wielded waj ###########.###  Cast: Foxfire ..........#  Fly  #######.#.#  . #########...#.#  .).. ............#.#  S   ball python (constriction) waj˞ .....#############....#.#####  .................#..........  ......#...........†.......#### The ball python is moderately wounded. waj f_The ball python hisses angrily. _Your foxfire dissipates!waj MCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewajR <Dir - look around, f - activatewaj   JYZero the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7waj   EV: 11Int: 16 ## SH: 0Dex: 13 .§ XL:  1 Next: 66% Place: Dungeon:1 waj #.###########  Noise: ---------  Time: 290.0 (0.0) #..S@.......#  -) Nothing wielded waj ###########.###  Cast: Foxfire ..........#  Fly waj]  #######.#.#  . #########...#.#  .).. ............#.#  S   ball python (constriction)  .....#############....#.#####  .................#..........  ......#...........†.......#### _The ball python hisses angrily. waj _Your foxfire dissipates!Casting: Foxfire (safe; 5% risk of failure)  waj۴ ?Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.waj  ## .§ #.###########  #..S@.......# waj T ###########.###      .   .)..       waj †waj 4==Contam: 10% 1.0 (1 wajA _waj waj waj? wajJYZero the MagicianDjinniHealth: 14/15 ======================--AC: 2Str: 7EV: 11Int: 16 Contam: 10% ##SH: 0waj1Dex: 13.§XL:  1 Next: 66% Place: Dungeon:1#.###########Noise: ---------  Time: 291.0 (1.0)#..S@.......#-) Nothing wielded###########.###Cast: Foxfire..........#Fly #######.#.#.#########...#.#waj .)..............#.#S   ball python (constriction).....#############....#.#####wajC.................#................#...........†.......#### _The ball python hisses angrily. waj_Your foxfire dissipates!Casting: Foxfire (safe; 5% risk of failure)  waj58Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.xaj~h## .§ #.# #..S.# #.### .# xaj5i .).. .#.# xaj(k@.Sxajt@Your foxfire dissipates!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  The ball python attacks as it pursues you!xaju-=2xaj{xaj Y _The ball python closely misses you.xaj^' Y## .§ #.# #...S.# #.### .# .).. .#.# xaj) ;.Sxaj0 xajn1 --3xaj9 xaj< yajKo## .§ #.# #....S.@....# #.### .# ).. .#.# yajPM;.SyajTyajU?-4yaj[yaj^yaj]i## .§ #.# #.....S.@...# #.### .#  .. .#.# yaj>;.SyajC=5yaj$yaj _The ball python misses you. The ball python closely misses you.yajja ## .§ #.# #......S.@..# #.### ...# #.#.##...#.# .#.# yajTc ;.Syajk yajk \5==-6yajBs yajw yaj ## .§ #.# #.S.@.# #.### ....# #.#.##...#.# ..#.# #....##.......... yaj ;.Syaj  The ball python attacks as it pursues you!  The ball python bites you but does no damage.yajȹ -=7yaj yaj Y _The ball python closely misses you.zaja##.§#.############........S..# ###########@### ..........# #######.#.# #########...#.#............#.# #############....#.##### ............#..........#zaj†.......#### .#.#########.....#)......zaj)>.SzajCzajI8% -8zaj}zajݾzaj7F##.§#.############.........S.# ###########.### ........@.# #######.#.# #########...#.# ............#.# ############....#.##### ...........#.......... #.†.......#### #.#########.....#)...... #...............)...######zajV9F.Szaj=zaj>G6-9zajFzajJzajo   JYZero the Magician  Djinni  Health: 14/15 ======================--  ## AC: 2Str: 7  .§ EV: 11Int: 16 Contam: 6%  #.########### SH: 0Dex: 13  #...........# XL:  1 Next: 66% Place: Dungeon:1  ###########S### Noise: ---------  Time: 299.0 (0.0) .......*@*# -) Nothing wielded #######*#*# Cast: Foxfire  #########...#.# Fly  ............#.# ############....#.##### ...........#..........  S   ball python (constriction) #...........†.......#### #.#########.....#)...... zaj `#...............)...###### The ball python attacks as it pursues you!  The ball python bites you but does no damage. _The ball python closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezajS :@*zajJYZero the MagicianDjinniHealth: 14/15 ======================--##AC: 2Str: 7.§EV: 11Int: 16 Contam: 6% #.###########SH: 0Dex: 13#...........#XL:  1 Next: 66% Place: Dungeon:1###########S###Noise: ---------  Time: 299.0 (0.0)........@●#-) Nothing wielded#######.#●#Cast: Foxfirezaj #########...#.#Fly ............#.# ############....#.##### ...........#..........S   ball python (constriction, ally target)#...........÷.......#### #.#########.....#)...... #...............)...######The ball python bites you but does no damage. _The ball python closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!zaj u5==4=300.0 (1zajzaj^O _The ball python closely misses you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python barely misses you. x4{ajt.{ajeQ  ## .§ #.########### #...........#  ###########S###  .........●#  #######.#@#  #########...#.# {aj ............#.#  ###########....#.##### ..........#..........  ÷.......#### .#########.....#)...... {ajf ...............)...###### .#########.#.#..........#  {ajH●§{ajԗ †Your foxfire dissipates!The foxfire burns the ball python.{ajR{ajZ" 0§{ajF* {aj. P277-1{aj3 F§§{aj+8 O _You kill the ball python!|aj5y|ajy|ajz|aj~|ajX'|aj|aj܄Z _Your magical contamination has completely faded away.|aj |aj|aj|aj|ajՍ|aj:==|aj|aj̒|aj|aj|aj{|ajx|aj|aj9|ajK|ajH|aj@|aj|aj|aj|ajǴ|aj(|aj|aj|aj.,|aj|aj|aj|aj|aj|aj>|aj|ajQ|aj~|aj|aj|aj|aj%|aj|aj|aj'|aj8|aj|aj|ajG|aj6|aj|aj)|ajp|ajd|aj|aj|aj{|aj|aj|aj}|aj|ajB|aj|ajQ|aj|aj|aj|aj|aj|ajI|aj |aj|ajG|aj+|aj|aj|aj_|aj |aj|aj|aj|aj|aj:) ##  .§   #.###########  #...........#  ##############†### -24.0 (23.0) [......@.........#  |aj[##############.#.#  #########...#.#  .).. ............#.#  .....#############....#.#######  ........#.............  ......#...........÷.......#####  #.#########.....#).......  ......#.....)...#####|aj|aj+5.0 (24|aj.|aj# _Found a robe.|aj7 |aj7 |ajd8 |aj= |ajG |ajaM X|aj1Q ,|ajQ |ajR |ajFS |ajHU |ajwW |ajX |ajX |aj[ |aj] |ajP^ |aj_ |aja |ajd |aje |ajSf |ajjm <  You see here a +0 robe.|ajo |ajp  _|aj:r |ajt |aj2w |aj+x |ajly |aj{ |ajY~ |ajF |ajo |ajł |aj |aj |aj |aj |ajΛ |ajd |aj |aj |ajf |aj |aj |aj |aj2 |ajŬ |ajy |aj} |aj |ajH |aj |ajǹ |aj |aj |ajپ |aj; |aj ,|aj |ajx |ajZ |aj |ajP |aj |aj |ajo |aj |aj |aj |aj |aj |aj ###.#.....###########...+.)..............#####.#.....###########....................................#.............#.......#.##########. #.......#......... #.#....>..######## #@#####.#.#....... #........# #.#.#.####.. ####.#.#.# #.#.#.####.# ...#.#.###.#.#......# ######.#.......# .......#####...##.. #........'...##† ####.......##...##.# # ##...##.# |aj +40|ajg +6.0 (21|aj |aj S _f - a yellow potion}aj3}ajv}aj}aj+}ajB}aj}aj܎}aj}aj}aj}ajv}ajK}aj}}aj}aj2}aj`}aj}ajk}aj}ajƢ}ajͤ}aj}ajd}aj}aj(}aj }ajv}aj,}aj}ajհ}ajO}aj}aj}aj}aj }ajg}ajm}ajQ}ajڻ}ajּ}aj7}aj}ajc}aj-}aj}ajI}aj&}aj}aj}aj}aj,}aj}aj}ajc  You encounter a bat.}aj ###.#..... ...+.) #########.#..... ...#... .........#.. ... ....#.......#.}ajF#...###.####..###.b.........#.#....>...#.##.#.#####.# #..#........# #.# #..####.#.#.# #.#. #.......#.#.###.#. #.#######.#....... }aj#.........#####b   bat (asleep) ######........'... ####.......##... ...........##...}aj5.b59.0 (13}aj|.b}ajSNb}ajc4--=60.0 (14}aj}aj]' _The bat hits you.~aj< ###.#.....### JYZero the Magician ...+.)...... Djinni #########.#.....### Health: 13/15 ====================---- ...#............... AC: 2Str: 7 ................#. EV: 11Int: 16 .. ... ....#.......#. SH: 0Dex: 13 #...###.####..#.......#. XL:  1 Next: 77% Place: Dungeon:1 #...b**.....#.#....>.. Noise: =--------  Time: 360.0 (0.0) #@*#.##.#.#####.#. -) Nothing wielded #**#........# #.#. Cast: Foxfire #..####.#.#.# #.#. Fly  #.......#.#.###.#. #.#######.#....... #.........#####... b   bat ######........'... ####.......##... ...........##... ~aj,!_f - a yellow potionYou encounter a bat. _The bat hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~aj[ ###.#.....### JYZero the Magician ...+.)...... Djinni #########.#.....### Health: 13/15 ====================---- ...#............... AC: 2Str: 7 ................#. EV: 11Int: 16 ~aj\.. ... ....#.......#. SH: 0Dex: 13 #...###b####..#.......#. XL:  1 Next: 77% Place: Dungeon:1 #...........#.#....>.. Noise: =--------  Time: 360.0 (0.0) #@.#.##.#.#####.#. -) Nothing wielded #..#........# #.#. Cast: Foxfire #..####.#.#.# #.#. Fly  #.......#.#.###.#. #.#######.#....... #.........#####... b   bat ######........'... ####.......##... ...........##...You encounter a bat. _The bat hits you.  ~ajg]Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!~aj]%.b.~ajme  ...+.) ##### ...#. ... ~aje.. ... ....# #...###.####..# #...b.●.....#> #@.#.##.#. ~ajf3#.●#........#  #..####.#.#.#  #......~ajLf #.### #..(ally target) ~ajvf>###~ajgX2-1.0 (1~ajn~ajs _The bat hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat hits you.~ajD●§~ajmH●§~aj  The foxfire burns the bat.§●§●§  The bat is moderately wounded.The bat barely misses you. The foxfire burns the bat.~aj1§~aj| b.  The bat is severely wounded.~ajq:~aj%2~aj G§§§~ajA: _The bat hits you but does no damage.aj ###.#.....### JYZero the Magician ...+.)...... Djinni #########.#.....### Health: 11/15 =================------- ...#............... AC: 2Str: 7 ................#. EV: 11Int: 16 .. ... ....#.......#. SH: 0Dex: 13 #...###.####..#.......#. XL:  1 Next: 77% Place: Dungeon:1 #..b***.....#.#....>.. Noise: =--------  Time: 362.0 (0.0) #@*#.##.#.#####.#. -) Nothing wielded #**#........# #.#. Cast: Foxfire #..####.#.#.# #.#. Fly  #.......#.#.###.#. #.#######.#....... #.........#####... b   bat ######........'... ####.......##... ...........##...The bat barely misses you.[39;aj049m The foxfire burns the bat.  The bat is severely wounded. _The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajZi ###.#.....### JYZero the Magician ...+.)...... Djinni #########.#.....### Health: 11/15 =================------- ...#............... AC: 2Str: 7 ................#. EV: 11Int: 16 .. ... ....#.......#. SH: 0Dex: 13ajO #...###.####..#.......#. XL:  1 Next: 77% Place: Dungeon:1 #..●b§§.....#.#....>.. Noise: =--------  Time: 362.0 (0.0) #@§#.##.#.#####.#. -) Nothing wielded #§§#........# #.#. Cast: Foxfire #..####.#.#.# #.#. Fly  #.......#.#.###.#. #.#######.#....... #.........#####... b   bat ######........'... ####.......##... ...........##...aj!The bat is severely wounded. _The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj&ajҽ. _The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bat.ajX  ...+.) ##### ...#. ... .. ... ....# #...###.####..# #..●.§§.....#> #@§#.##.#. #§§#........#  ajG#..####.#.#.#  #...... #.### #.. ###     ajHI§ajIaj[]....●aj^3883.0 (1ajd:§aj@jG _You kill the bat!ajV§●ajG§●ajF§●ajF§●aj&.ajY\2==-4aj L§§aj aj aj aj aj! O●§aj M●§ajת 7●§aj ajp 7●§aj aj aj5 Iaj ajl aj, aj aj ] _Your foxfire dissipates.ajM aj aj aj :==aj/ aj ajh K3=aj" aj aj aj aj ajF aj aj; aj ajk aj aj #4aj8 F===aj aj ,ajx aj7 aj aj aj aju aj aj aj :==aj aj aj` #5aj )==aj aju aj g  You encounter 2 jackals.aj+ a ...###.#.....### ...+.)......###########.#.....###h...#... h........... ... ....##...###.####..#.......#aj6 '-#....@......#.#....>.#####..#.##.#.####..#.........#### .......#.#.###.#.#######.#....hh 2 jackals (asleep).........#####...###.'...####aj /784.0)aj7 29.0 (15 _aj ajf ........### JYZero the Magician ###.#.....### Djinni ...+.)...... Health: 14/15 ======================-- ###########.#.....### AC: 2Str: 7 h...#............... EV: 11Int: 16 h................#. SH: 0ajDex: 13 .. ... ....#.......#. XL:  1 Next: 88% Place: Dungeon:1 #...###*####..#.......#. Noise: ---------  Time: 379.0 (0.0) #...*@*.....#.#....>.. -) Nothing wielded aj;#####**#.##.#.#####.#. Cast: Foxfire #..#........# #.#. Fly  #..####.#.#.# #.#. #.......#.#.###.#. ajB#.#######.#....... hh 2 jackals (asleep) #.........#####... aje5######........'... ####.......##... ajR_You kill the bat! _Your foxfire dissipates. _You encounter 2 jackals.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj ........### JYZero the Magician ###.#.....### Djinni ...+.)...... Health: 14/15 ======================-- ###########.#.....### AC: 2ajLStr: 7 h...#............... EV: 11Int: 16 h................#. SH: 0Dex: 13 .. ... ....#.......#. XL:  1 Next: 88% Place: Dungeon:1aj& #...###.####..#.......#. Noise: ---------  Time: 379.0 (0.0) #....@......#.#....>.. -) Nothing wielded #####..#.##.#.#####.#. Cast: Foxfire #..#........# #.#. Fly  #..####.#.#.# #.#.ajo #.......#.#.###.#. #.#######.#....... hh 2 jackals (asleep) #.........#####... aj######........'... ####.......##... _Your foxfire dissipates. _You encounter 2 jackals.aj;Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajїajG.ajd  ...+.) ######### ....#.. aj h.... .. ...  #...###.####..# #...●@......#> #####●.#.##.# #..#  #..#ajA  #... #.###h   jackal #.. ###aj5===80.0 (1aj ajQ _You encounter 2 jackals.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The jackal barks!aj8 @●§aj9 =●§aj: K●§aj+; >●§aj)C  (ally target)  The foxfire burns the jackal.aj 3§aj) F●§aj E●haj( aj  The jackal is heavily wounded.The foxfire burns the jackal.ajS 3§ajT .hajU @ §aj8V ehThe jackal is almost dead.ajpV .aj^ r   You encounter a jackal.aj_ /---1aje S§§aji 3 _The jackal leaves your sight.aj###.#.....#...+.).......###########.#.....####....#................§......#... ....##.##...###h####..#.#. #...§.......#.#....>..######§@#.##.#.#####.#.#ajEe #..#........# #.#.##..####.#.#.# #.#.##.......#.#.###.#.##.#######.#.......##.........#####...#######........'...# ####.##...#.....##...#aj0haj6D§hajw ....h 2 jackals  The jackal attacks as it pursues you!aj65==ajH=--2aj aj> _The jackal bites you but does no damage.ajd ###.#.....#### JYZero the Magician ...+.)....... Djinni ###########.#.....#### Health: 14/15 ======================-- ....#................ AC: 2Str: 7 h................#.. EV: 11Int: 16 .. ... ....#.......#.# SH: 0ajiDex: 13 #...###.####..#.......#.. XL:  1 Next: 88% Place: Dungeon:1 #....*h*....#.#....>..# Noise: =--------  Time: 382.0 (0.0) #####*@#.##.#.#####.#.# -) Nothing wielded #**#........# #.#.# Cast: Foxfire #..####.#.#.# #.#.# Fly aj #.......#.#.###.#.# #.#######.#.......# #.........#####...# hh 2 jackalsaj ######........'...# ####.......##...# ...........##...# _The jackal leaves your sight.  The jackal attacks as it pursues you! aj_The jackal bites you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj[@ ###.#.....#### JYZero the Magician ...+.)....... Djinni ###########.#.....#### Health: 14/15 ======================-- ....#................ AC: 2Str: 7ajR .................#.. EV: 11Int: 16 .. h.. ....#.......#.# SH: 0Dex: 13 #...###.####..#.......#.. XL:  1 Next: 88% Place: Dungeon:1 #.....h.....#.#....>..# Noise: =--------  Time: 382.0 (0.0) #####.@#.##.#.#####.#.# -) Nothing wielded #..#........# #.#.# Cast: Foxfire #..####.#.#.# #.#.# Fly  #.......#.#.###.#.# #.#######.#.......# #.........#####...# hh 2 jackals ######........'...# ####.......##...# ...........##...#The jackal attacks as it pursues you! ajc_The jackal bites you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.aj9Z  ...+.) ##### .... ... .. h.. ....# ajQ#...###.####..# #.....h.....#> #####.@ #  #..#  #...aj #.## #. aj <##ajYContam: 10% 3.0 (1ajfaj-< _bites you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Foxfire. Nothing appears to happen. _The jackal barely misses you.aju F.haj D.haj ajc %4aj aj V _The jackal barely misses you. x2aj(T ###.#.....#### JYZero the Magician ...+.)....... Djinni ###########.#.....#### Health: 13/15 ====================---- ....#................ AC: 2Str: 7 .................#.. EV: 11Int: 16 Contam: 10%  .. ... ....#.......#.# SH: 0Dex: 13 #...###.####..#.......#.. XL:  1 Next: 88% Place: Dungeon:1 #....hh*....#.#....>..# Noise: =--------  Time: 384.0 (0.0)aj)N #####*@#.##.#.#####.#.# -) Nothing wielded #**#........# #.#.# Cast: Foxfire #..####.#.#.# #.#.# Fly  #.......#.#.###.#.# #.#######.#.......# #.........#####...# hh 2 jackalsajJ)e ######........'...# ####.......##...# ...........##...#ajt)yYou miscast Foxfire. Nothing appears to happen. _The jackal barely misses you. aj)_The jackal barely misses you. x2  Casting: Foxfire (safe; 5% risk of failure)  aj) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj:@#aj ###.#.....#### JYZero the Magician ...+.)....... Djinni ###########.#.....#### Health: 13/15 ====================---- ....#................ AC: 2Str: 7 .................#.. EV: 11Int: 16 Contam: 10% ajי .. h.. ....#.......#.# SH: 0Dex: 13 #...###.####..#.......#.. XL:  1 Next: 88% Place: Dungeon:1 #....hh.....#.#....>..# Noise: =--------  Time: 384.0 (0.0) #####.@#.##.#.#####.#.# -) Nothing wielded #..#........# #.#.# Cast: Foxfire #..####.#.#.# #.#.# Fly  #.......#.#.###.#.# #.#######.#.......# #.........#####...# hh 2 jackalsaj+ ######........'...# ####.......##...# ...........##...# _The jackal barely misses you. ajz_The jackal barely misses you. x2  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj6You conjure some foxfire!ajj  ...+.) ##### .... ... .. h.. ....# #...###.####..# ajB#....hh●....#> #####.@ #●  #..#  #... #.## #.h 3 jackals (2 ally target) aj<##aj2*5.0 (1ajajM_The jackal barely misses you. x2  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! ajg|_The jackal barely misses you. The jackal misses you.ajN ...+.).......###########.#.....#### ....#................ ....#.. h.. ....###...###.####..#. #....hh●....#.#....>..######..#.##.#.#####.# #●@#........# ..####.#.#....########.#......ajYO........##########........' ##.....)..########ajy[R .  The foxfire burns the jackal.ajIb7 2 jackals (1ajy§●§aj~  You kill the jackal!The foxfire burns the jackal.ajK{§.h.h.haj(ajwajG+aj+...+.)....... JYZero the Magician###########.#.....#### Djinni....#................ Health: 13/15 ====================----.................#.. AC: 2Str: 7.. ... ....#.......#.# EV: 11Int: 16 Contam: 10% #...###.####..#.......#.. SH: 0Dex: 13aj:'#.....h§....#.#....>..# XL:  1 Next: 111% Place: Dungeon:1ajb#####§h#.##.#.#####.#.# Noise: ---------  Time: 386.0 (1.0)#§@#........# #.#.# -) Nothing wieldedaj#..####.#.#.# #.#.# Cast: Foxfire#.......#.#.###.#.# Fly #.#######.#.......##.........#####...#######........'...# hh 2 jackals####.......##...#...........##...#.....)..#########Dir - look around, f - activateYou conjure some foxfire! aj_The jackal barely misses you. The jackal misses you.The foxfire burns the jackal.  You kill the jackal!The foxfire burns the jackal.aj9 - _The jackal is severely wounded.You have reached level 2!aju/  --more--aj̏_9/21=2 5% ajC2 jackalsaj:4 _aj  ...+.)....... JYZero the Magician ###########.#.....#### Djinni ....#................ Health: 18/21 ====================---- .................#.. AC: 2Str: 7 .. ... ....#.......#.# EV: 11Int: 16 Contam: 10%  #...###.####..#.......#.. SH: 0Dex: 13 #.....h§....#.#....>..# XL:  2 Next:  5% Place: Dungeon:1 #####*h#.##.#.#####.#.# Noise: ---------  Time: 386.0 (0.0) #*@#........# #.#.# -) Nothing wielded #**####.#.#.# #.#.# Cast: Foxfire #.......#.#.###.#.# Fly  #.#######.#.......# #.........#####...# ######........'...# hh 2 jackals ####.......##...# ...........##...# ..ajD O...)..#########The foxfire burns the jackal. _The jackal is severely wounded. _You have reached level 2!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaje ...+.)....... JYZero the Magician ###########.#.....#### Djinni ....#................ Health: 18/21 ====================---- .................#.. AC: 2Str: 7 .. ... ....#.......#.# EV: 11Int: 16 Contam: 10%  #...###.####..#.......#.. SH: 0Dex: 13 #.....●§....#.#....>..# XL:  2 Next:  5% Place: Dungeon:1 ajf#####hh#.##.#.#####.#.# Noise: ---------  Time: 386.0 (0.0) #§@#........# #.#.# -) Nothing wielded #..####.#.#.# #.#.# Cast: Foxfire #.......#.#.###.#.# Fly  #.#######.#.......# #.........#####...# ######........'...# hh 2 jackals ####.......##...# ...........##...# .....)..######### _The jackal is severely wounded. _You have reached level 2!Casting: Foxfire (safe; 5% risk of failure)  ajgDPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajn ...+.) ##### .... ... .. ...  #...###.### #.....●§>ajo ##### #§@  #  #... #.### #. ##(ally target) ajo.....) _You have reached level 2!  Casting: Foxfire (safe; 5% risk of failure)  ajpPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activataj _The jackal bites you but does no damage.ajPajS Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3 x - ScorchFire8%2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveConjuration/Fire 45% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajajajm...+.)....... JYZero the Magician###########.#.....#### Djinni....#................ Health: 18/21 ====================----.................#.. AC: 2ajWStr: 7.. ... ....#.......#.# EV: 11Int: 16 Contam: 10% #...###.####..#.......#.. SH: 0Dex: 13#.....§.....#.#....>..# XL:  2 Next:  5% Place: Dungeon:1#####hh#.##.#.#####.#.# Noise: =--------  Time: 387.0 (0.0)#.@#........# #.#.# -) Nothing wielded#●.####.#.#.# #.#.# Cast: Foxfire#.......#.#.###.#.# Fly #.#######.#.......##.........#####...#######........'...# hh 2 jackals (1 ally target)####.......##...#aj 8...........##...#.....)..#########You conjure some foxfire!  The jackal closely misses you. The foxfire burns the jackal.  The jackal is heavily wounded. _The jackal bites you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajaj!V...+.)....... JYZero the Magician###########.#.....#### Djinni....#................ Health: 18/21 ====================----.................#.. AC: 2Str: 7.. ... ....#.......#.# EV: 11Int: 16 Contam: 10% #...###.####..#.......#.. SH: 0Dex: 13aj=#.....§.....#.#....>..# XL:  2 Next:  5% Place: Dungeon:1#####hh#.##.#.#####.#.# Noise: =--------  Time: 387.0 (0.0)#.@#........# #.#.# -) Nothing wielded#●.####.#.#.# #.#.# Cast: Foxfire#.......#.#.###.#.# Fly #.#######.#.......##.........#####...#######........'...# hh 2 jackals (1 ally target)####.......##...#...........##...#.....)..#########You conjure some foxfire!  The jackal closely misses you. The foxfire burns the jackal.  The jackal is heavily wounded. _The jackal bites you but does no damage.  ajCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj0 .  The jackal closely misses you. The foxfire burns the jackal.  The jackal is heavily wounded. _The jackal bites you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal.aj*   jackalaj8M●§aj  (ally target)You kill the jackal!The foxfire burns the jackal.ajW( 3§aj1 ..The jackal is severely wounded.aj6 13------1====8.0 (1aj> L§§ajA + _The jackal bites you.ajajO Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%aj1  f - Inner FlameHexes/Fire16% 3 x + ScorchFire8%2 aj z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveajConjuration/Fire 45% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajNaj!ajҚ|...+.)....... JYZero the Magician###########.#.....#### Djinni....#................ Health: 13/21 ==============----------.................#.. AC: 2Str: 7.. ... ....#.......#.# EV: 11Int: 16 Contam: 10% #...###.####..#.......#.. SH: 0Dex: 13#...........#.#....>..# XL:  2 Next: 15% Place: Dungeon:1ajf#####h.#.##.#.#####.#.# Noise: ====-----  Time: 388.0 (0.0)#§@#........# #.#.# -) Nothing wielded#§.####.#.#.# #.#.# Cast: Foxfire#.......#.#.###.#.# Fly #.#######.#.......##.........#####...#######........'...# h   jackal####.......##...#...........##...#.....)..#########ajYou kill the jackal!The foxfire burns the jackal.  The jackal is severely wounded. _The jackal bites you.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj aj|...+.)....... JYZero the Magician###########.#.....#### Djinni....#................ Health: 13/21 ==============----------.................#.. AC: 2Str: 7.. ... ....#.......#.# EV: 11Int: 16 Contam: 10% #...###.####..#.......#.. SH: 0Dex: 13#...........#.#....>..# XL:  2 Next: 15% Place: Dungeon:1aj_#####h.#.##.#.#####.#.# Noise: ====-----  Time: 388.0 (0.0)#§@#........# #.#.# -) Nothing wielded#§.####.#.#.# #.#.# Cast: Foxfire#.......#.#.###.#.# Fly #.#######.#.......##.........#####...#######........'...# h   jackal####.......##...#...........##...#.....)..#########You kill the jackal!The foxfire burns the jackal.  The jackal is severely wounded. _The jackal bites you.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajӰS .  The foxfire burns the jackal.  ajOrThe jackal is severely wounded. _The jackal bites you.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal.ajC^*aj@)...ajh2-29.0 (1aj(ajJ _You kill the jackal!aj= o  What are your orders?t - Shout! Anything else - Cancel.ajJP  Okay, then.aj- aj'aj+. _aj_ 3aj ajI F _Unknown command.aj20aj0ajR1aj178% 6aj8aj 974aj9ajI;aj;e3=2aj<aj;>aj>71aj?ajAW _You start resting.aj`H=----ajO+95.0 (6aj(PR----ajUajWZK _Your magical contamination has completely faded away.aj4aj3aj4===ajajaj_ajC,ajaj̦ajpajajaj:==ajZajajJN15=aj۬ajajdajajdajajajajajajԴaj|j6==ajaj&,ajaj2ajajajhaj̼ajajajh7==ajaj:ajajajajaj3ajajajSajCaj9=ajajaj58=aje,ajajXajajbajaj2ajaj.ajajvaja9==ajYaj,ajajaj/aj|ajaj9ajajaj9=ajZajajgL20=aj ajajajfajajaj}ajaj\ajajaji1===ajaj1 _HP restored.ajfajF3ajajXajajajajCajajajajajD:==aj] aj aj- ajajaj+ajajajajajajajsajajajsajaj* # #.  #.#. #.##.... #. ###.#... . .. ...+.)...#.##############.#................#..........#...@................#...............#....#.#...###.####..#....# #.#...........#.#..#####..#.##.#.##. #..#.....#. #..####.#.##. #.#.# #.#######.#..aj?10436.0 (41.0)aj1+7.0 (42aj5aj)8Q _j - a cyan potionajaj3aj8ajvaj,ajZajc  You encounter a rat.aj_1 #.#... #.#.#####.. ....#.#.###.#r...... ...+ #...#.##############.# .............#..... #........ #.@...#aj #.#...###.####..# #.#.#...........#.# #.#.#####..#.##.#.#.# #..#.......#.# #..####.#r   rat (asleep)#.# #.......#.##.# #.#######.# #.........#ajy08.0 (1.0)aj19.0 (2 _aj ajajY  #.#. JYZero the Magician .. #.#. Djinni #####.. .... Health: 20/21 ======================-- ...#.#. ###.#. AC: 2Str: 7 r...... ...+. EV: 11Int: 16 #...#.##############.#. SH: 0Dex: 13 .............#........ XL:  2 Next: 25% Place: Dungeon:1 #***............... Noise: ---------  Time: 439.0 (0.0) #*@*............#.. -) Nothing wielded #*#*..###.####..#.. Cast: Foxfire #.#.#...........#.# Fly  #.#.#####..#.##.#.# #.#.# #..#....... #.#.# #..####.#.# r   rat (asleep) #.#.# #.......#.# #.#.# #.#######.# #.........# j}Z /18d_HP restored. _j - a cyan potion _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj[ 4#.#. JYZero the Magician..#.#. Djinni#####...... Health: 20/21 ======================--...#.#.###.#. AC: 2Str: 7r.........+. EV: 11Int: 16#...#.##############.#. SH: 0Dex: 13.............#........ XL:  2 Next: 25% Place: Dungeon:1ajm] #●................. Noise: ---------  Time: 439.0 (0.0)#.@.............#.. -) Nothing wielded#●#...###.####..#.. Cast: Foxfire#.#.#...........#.# Fly #.#.#####..#.##.#.##.#.# #..#.......#.#.# #..####.#.# r   rat (asleep, ally target)#.#.# #.......#.##.#.# #.#######.##.........# _j - a cyan potion _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, aj^ ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj7_ :=40.0 (1 _ajre aj●§ajl●§●aj5T§●ajL●§ajF●§aj'A●§ajP§●ajL●§ajF●§ajlI§●ajAE●§ajF●§aj^B§●aj*L●§aj 0§aj!I§●aj"L●§ajJ);§.aj5*--2aj0§§§§§§§aj5 _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.aj #.#.# JYZero the Magician .. #.#.. Djinni #####.. ..... Health: 19/21 =====================--- §§.#.#. ###.#.. AC: 2Str: 7 r§●●... ...+.) EV: 11Int: 16 #.§§#.##############.#.. SH: 0Dex: 13 ...§§§●......#......... XL:  2 Next: 25% Place: Dungeon:1 #§***............... Noise: ---------  Time: 442.0 (0.0) #§*@*...........#... -) Nothing wielded #§#**.###.####..#... Cast: Foxfire #.#.#...........#.#. Fly  #.#.#####..#.##.#.## #.#.# #..#........ #.#.# #..####.#.#.  #.#.# #.......#.#.  #.#.# #.#######.#. ajl #.........## Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajb K@*..aj  #.#.# JYZero the Magician .. #.#.. Djinni #####.. ..... Health: 19/21 =====================--- §§.#.#. ###.#.. AC: 2Str: 7 r§●§... ...+.) EV: 11Int: 16 #●§§#.##############.#.. SH: 0Dex: 13 ...§§§●......#......... XL:  2 Next: 25% Place: Dungeon:1 aj_ #§§................. Noise: ---------  Time: 442.0 (0.0) #§§@............#... -) Nothing wielded #§#...###.####..#... Cast: Foxfire #.#.#...........#.#. Fly  #.#.#####..#.##.#.## #.#.# #..#........ #.#.# #..####.#.#.  #.#.# #.......#.#.  #.#.# #.#######.#.  #.........##  _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj K§●aj~ ?§●ajg B●§aj 3§●aj aj ?§●aj 3§aj7 3§aj §aj+ /●aj 2●aj ●ajB ,§aj 3§aj H●§aj  ..  #####..  ajp §..#.#.  r§§§... ...+.) #§§.#.#########aj  .§....§●§....# #.●...§.... #..@●...... aj #.#...###.# #.#.#.... aj! #.#.#####.. #.#.#  ajj #.#.#  #.#.#  aj c#.#.# aj 2=3.0 (1ajv §§§§§aj`  _Your foxfire dissipates.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  aj eYou conjure some foxfire! _Your foxfire dissipates.aj aj aj* aj=.ajajd  Your foxfire dissipates!ajI●§ajr;§●aj?§●aj3§aja.●aj/§●aj aj aj% _Your foxfire dissipates.aj<&aj'aj(aj)aj14§aj3aj,4L20=aj4ajq6] _Your foxfire dissipates.aj$8aj8aja9aj@#.#.###.. #.#...#####.. ...§..#.#. ###.#...ajWAr§..... ...+.)...#...#.########.#................#...#.........-6.0 (3#.....@.#...#.#...###.####..#...#.#.#.§.........#.#...#.#.#####..#.##.#.####.#.# #..#........# #ajA#.#.# #..####.#.#.# ##.#.# #.......#.#.####.#.# #.#######.#...#...aj*B!###ajB7-ajHaj Lajyr #.#.#### JYZero the Magician .. #.#..... Djinni #####.. ........ Health: 19/21 =====================--- §..#.#. ###.#..... AC: 2Str: 7 r§..... ...+.)... EV: 11Int: 16 #...#.##############.#..... SH: 0Dex: 13 .............#............ XL:  2 Next: 25% Place: Dungeon:1 ajx#....***............... Noise: ---------  Time: 446.0 (0.0) #....*@*........#...... -) Nothing wielded #.#..*###.####..#...... Cast: Foxfire #.#.#.§.........#.#.... Fly  ajX#.#.#####..#.##.#.##### #.#.# #..#........# # #.#.# #..####.#.#.# #  #.#.# #.......#.#.###aj  #.#.# #.#######.#....  aje#.........##### Your foxfire dissipates! aj_Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj#.#.#### JYZero the Magician..#.#..... Djinni#####.......... Health: 19/21 =====================---§..#.#.###.#..... AC: 2Str: 7r§........+.)... EV: 11Int: 16#...#.##############.#..... SH: 0ajDex: 13.............#............ XL:  2 Next: 25% Place: Dungeon:1#....●................. Noise: ---------  Time: 446.0 (0.0)#.....@●........#...... -) Nothing wielded#.#...###.####..#...... Cast: Foxfire#.#.#.§.........#.#.... Fly #.#.#####..#.##.#.######.#.# #..#........# ##.#.# #..####.#.#.# # #.#.# #.......#.#.### aj%!#.#.# #.#######.#.... #.........#####  _Your foxfire dissipates. _Your foxfire dissipates.ajCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj9=7.0 (1 _ajajajQajajaj^>●§aj;●§ajH●§ajA●§ajF●§aj>●§ajV<●§ajajB§●aj|B§●aj "§aj>.●ajFajIaj+ajajaj!ajajajaj3§aj/§aj aj aj aje` _Your foxfire dissipates. x2aj1620=ajfajajajajajsajajoajajkaj ajaj\#1ajF===ajaj=ajaj/ aj aj!aj#aj$ajt$aj?%aj+&aj&aj&aj'aj* ajN*_ A rat comes into view.aj#0( #. ### # # #.. #.# aj0.. #.# #####.. . ...#.#. ###.# r...... ...+...#.##############.#aj0`-.....@.......#..#..#............... #...............#aj0G# #.#...###.####..#.. #.#.#....aj1 #.#.#####..#.##.#.# r   rat (asleep) #.#.# #..#.......ajs1 #.#.# #..####.#.##.#.# #.......#.#aja8.50.0)ajy9i==-8.0 (11 _aj>ajBajv #. JYZero the Magician ### # #. Djinni #.. #.#. Health: 20/21 ======================-- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 ...#.#. ###.#. SH: 0Dex: 13ajCL r...... ...+. XL:  2 Next: 25% Place: Dungeon:1 #...#*##############.#. Noise: ---------  Time: 458.0 (0.0) #....*@*......#........ -) Nothing wielded ##..#***............... Cast: Foxfire ... #...............#.. Fly ajp\ # #.#...###.####..#.. #.#.#...........#.# aj#.#.#####..#.##.#.# r   rat (asleep) #.#.# #..#....... aj9#.#.# #..####.#.# #.#.# #.......#.# aj6_You conjure some foxfire! ajt_Your foxfire dissipates. x2 _A rat comes into view.aj%Casting: Foxfire (safe; 5% risk of failure)  ajD Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj,9=@.aj5#. JYZero the Magician#### #. Djinni#..#.#. Health: 20/21 ======================--..#.#. AC: 2Str: 7#####...... EV: 11Int: 16...#.#.###.#. SH: 0Dex: 13r.........+. XL:  2 Next: 25% Place: Dungeon:1aj#...#.##############.#. Noise: ---------  Time: 458.0 (0.0)#.....@.......#........ -) Nothing wielded##..#.................. Cast: Foxfire... #...............#.. Fly # #.#...###.####..#..#.#.#...........#.##.#.#####..#.##.#.# r   rat (asleep)#.#.# #..#.......#.#.# #..####.#.##.#.# #.......#.# _Your foxfire dissipates. x2 _A rat comes into view.ajCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.aja`Contam: 10% 9.0 (1 _aj7ajCaj; #. JYZero the Magician ### # #. Djinni ajL<w#.. #.#. Health: 19/21 =====================--- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 Contam: 10%  ...#.#. ###.#. SH: 0Dex: 13 r...... ...+. XL:  2 Next: 25% Place: Dungeon:1 aj<#...#*##############.#. Noise: ---------  Time: 459.0 (0.0) #....*@*......#........ -) Nothing wielded ##..#***............... Cast: Foxfire ... #...............#.. Fly  # #.#...###.####..#.. #.#.#...........#.# aj|=}#.#.#####..#.##.#.# r   rat (asleep) #.#.# #..#....... #.#.# #..####.#.# #.#.# #.......#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj=<Dir - look around, f - activateaj=@.ajtP#. JYZero the Magician#### #. Djinni#..#.#. Health: 19/21 =====================---..#.#. AC: 2Str: 7#####...... EV: 11Int: 16 Contam: 10% ...#.#.###.#. SH: 0Dex: 13r.........+. XL:  2 Next: 25% Place: Dungeon:1#...#.##############.#. Noise: ---------  Time: 459.0 (0.0)ajwu#.....@.......#........ -) Nothing wielded##..#●●................ Cast: Foxfire... #...............#.. Fly # #.#...###.####..#..#.#.#...........#.##.#.#####..#.##.#.# r   rat (asleep, ally target)#.#.# #..#.......#.#.# #..####.#.##.#.# #.......#.#Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  aju"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajw:=60.0 (1 _aj}ajOajod  #. JYZero the Magician ### # #. Djinni #.. #.#. Health: 18/21 ====================---- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 Contam: 10%  ...#.#. ###.#. SH: 0Dex: 13 r...... ...+. XL:  2 Next: 25% Place: Dungeon:1 #...#*##############.#. Noise: =--------  Time: 460.0 (0.0) #....*@*......#........ -) Nothing wielded ##..#●●*............... Cast: Foxfire ... #...............#.. Fly  # #.#...###.####..#.. #.#.#...........#.# #.#.#####..#.##.#.# r   rat (asleep, ally target) aj?e #.#.# #..#....... #.#.# #..####.#.# #.#.# #.......#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajk  #. JYZero the Magician ### # #. Djinni #.. #.#. Health: 18/21 ====================---- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 Contam: 10%  ...#.#. ###.#. SH: 0Dex: 13 r...... ...+. XL:  2 Next: 25% Place: Dungeon:1 #...#.##############.#. Noise: =--------  Time: 460.0 (0.0) #....●@.......#........ -) Nothing wielded ##..#●§................ Cast: Foxfire ... #...............#.. Fly  # #.#...###.####..#.. #.#.#...........#.# #.#.#####..#.##.#.# r   rat (aaj& sleep, ally target) #.#.# #..#....... #.#.# #..####.#.# #.#.# #.......#.#Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§●§aj B●§aj -§ajۙ B●§aj  ### #  #..  ..  #####..  ...#.#.  r●.●...  #§.§#●######## #.§§§§@....... ##..#§§●...... ... #......... # #.#...###. #.#.#... #.#.##### #.#.#  #.#.#  #.#.# aj֢ 11.0 (1 _aj }§§§§§§aje aj #. JYZero the Magician aj ### # #. Djinni #.. #.#. Health: 17/21 ===================----- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 Contam: 10%  ...#.#. ###.#. SH: 0Dex: 13 r●.●... ...+. XL:  2 Next: 25% Place: Dungeon:1 aj/#§.§#●##############.#. Noise: =--------  Time: 461.0 (0.0) #.§§§*@*......#........ -) Nothing wielded ajf##..#**●............... Cast: Foxfire ... #...............#.. Fly ajţ # #.#...###.####..#.. #.#.#...........#.# #.#.#####..#.##.#.# r   rat (asleep, ally target) #.#.# #..#....... #.#.# #..####.#.# #.#.# #.......#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ajoCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj% #. JYZero the Magician ### # #. Djinni #.. #.#. Health: 17/21 ===================----- .. #.#. AC: 2Str: 7 #####.. .... EV: 11Int: 16 Contam: 10% aj5 ...#.#. ###.#. SH: 0Dex: 13 †●.●... ...+. XL:  2 Next: 25% Place: Dungeon:1 #§.§#●##############.#. Noise: =--------  Time: 461.0 (0.0) #.§§§§@.......#........ -) Nothing wielded ##..#§§●............... Cast: Foxfire ... #...............#.. Fly aj.  # #.#...###.####..#.. #.#.#...........#.# #.#.#####..#.##.#.# r   rat (asleep, ally target) #.#.# #..#....... ajo#.#.# #..####.#.# #.#.# #.......#.#Casting: Foxfire (safe; 5% risk of failure)  aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  aj?The rat squeaks loudly.  The foxfire burns the rat.aj* ### #  #..  ..  #####..  aje...#.#.  †●.●...  #§.§#●######## #.§§§§@....... ##..#§§●...... ... #......... # #.#...###. aj-#.#.#... #.#.##### #.#.#   #.#.#  ajy #.#.#  aj,§aj@●§aj@§●ajH●§ajJ§●ajT3§ajX@§●ajҐ2●ajGN§●aj ?●§ajɜ§.●.....@●.●ajG;30=2.0 (1ajp§.§§§§ajcL§§●§ajG _You kill the rat!ajIajuajB●§ajT§●ajH●§aj,8●§aj>●§aj§ajaj<●§ajB●§aj˧I§●ajF●§aj[?●§aj'●§aj5ajaj٪E●§aj8,●aj7●§ajL●§aj2§ajL●§ajaj8= _Your foxfire dissipates.ajY3§ajaj4ajajajajajajaj#### #. #.. #.#.##.. #.#..#####.. ........#.#. ###.#aj†..●§●. ...+.)#..§#.##############.#..#...§§........#.........--4.0 (2##●§#...@........... #........#aj# #.#...###.####..#.. #.#.#...........##.#.#####..#.##.#.###.#.# #..#.......aj#.#.# #..####.#.#.##.#.# #.......#.#.# #.#######.#..ajL8--ajajKN _Your foxfire dissipates.aj 1§aj *....aj *5.0 (1aj aj N _Your foxfire dissipates.aj g  You encounter a goblin. It is wielding a +0 club.ajҭ ..g   goblin (wandering)aj9 1aj7 -.0aj! M8% 6.0 (1 _aj aj4 aj ### # #.  JYZero the Magician #.. #.#.## Djinni .. #.#... Health: 17/21 ===================----- #####.. ...... AC: 2Str: 7 ...#.#. ###.#... EV: 11Int: 16 Contam: 8% aj †..●... ...+.). SH: 0Dex: 13 #g..#.##############.#... XL:  2 Next: 30% Place: Dungeon:1 #......***....#.......... Noise: ---------  Time: 466.0 (0.0) ##●§#..*@*............... -) Nothing wielded ... #..***..........#.... Cast: Foxfire ajV# #.#...###.####..#.... Fly  #.#.#...........#.#.. #.#.#####..#.##.#.### #.#.# #..#........# g   goblin (wandering) aj%_#.#.# #..####.#.#.# #.#.# #.......#.#.# #.#.# #.#######.#.. ajQ_Your foxfire dissipates. _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 club.aj{UCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj<Dir - look around, f - activateajb ### # #.  JYZero the Magician #.. #.#.## Djinni .. #.#... Health: 17/21 ===================----- #####.. ...... AC: 2Str: 7 aj+@...#.#. ###.#... EV: 11Int: 16 Contam: 8%  †..●... ...+.). SH: 0Dex: 13 #...#.##############.#... XL:  2 Next: 30% Place: Dungeon:1 #.g...........#.......... Noise: ---------  Time: 466.0 (0.0) aj##●§#...@................ -) Nothing wielded ... #...............#.... Cast: Foxfire # #.#...###.####..#.... Fly  #.#.#...........#.#.. #.#.#####..#.##.#.### #.#.# #..#........# g   goblin (wandering)ajt #.#.# #..####.#.#.# #.#.# #.......#.#.# #.#.# #.#######.#.. _Your foxfire dissipates. _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj%  ### # #. aj 5 #..  ..  #####..  ...#.#.  aj 6†..●... ...+.) #...#.######### aj #.g....●......#. ##●§#...@....... aj? =... #..●........ # #.#...###.## ajs +#.#.#.. #.#.#### #.#.# aj gally target) #.#.#  aj #.#.#  #.#.# ajk w8=6=7.0 (1 _aj# aj ajv F●§ajqw >●§ajx >●§ajx ●ajy "§ajy e●§●§ajSz ajz G●§aj{ 8●§aj| .§aj r )The foxfire burns the goblin.ajk Y●aj ,§aj aj O45-8ajH" §§§§§§§aj' J _You kill the goblin!ajajajajaj% c2aj !1aj aj ajBaj#9ajO==aj!ajZ _Your magical contamination has completely faded away.ajajaj3ajajajaj@ajoaj!aj"#=ajJ"ajp#aji&aj'L20=aj1(aj>*aj*aj+aj.aj.aj@0aj2aj,3aj4ajb7aj7#1aj8F===aj 9ajz;ajD=aj=aj>aji@ajBajBaj DajFaj Ik  You encounter a ball python.aj*Pc # #####ajP #  #... #.# ... #.# .#####...ajP5  S...#.#.## ###.# .†....... ...+ #...#.##############.#- #.)..@..aj#Q# ##..#.....ajlQ .... #...............#.### #.#...###.####..# #.#.#...........#.ajQH #.#.#####..#.##.#. S   ball python (constriction, wandering) #.#.# #..#...... #.#.# #..####.#.ajQ` #.#.# #.......#.ajZSM.S82ajS 4.0)ajZaj\23.0 (15 _ajbajeajy # JYZero the Magician ##### # # Djinni #... #.# Health: 20/21 ======================-- ... #.# AC: 2Str: 7 .#####... ... EV: 11Int: 16 .S..#.#.## ###.# SH: 0Dex: 13 .†....... ...+ XL:  2 Next: 35% Place: Dungeon:1 #...#*##############.# Noise: ---------  Time: 483.0 (0.0) #.).*@*.......#....... -) Nothing wielded ##..#**............... Cast: Foxfire aj6.... #...............#. Fly  .### #.#...###.####..#. #.#.#...........#. #.#.#####..#.##.#. S   ball python (constriction, wandering) #.#.# #..#...... #.#.# #..####.#. #.#.# #.......#. _You kill the goblin! _Your magical contamination has completely faded away. _You encounter a ball python.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj2 # JYZero the Magician ##### # # Djinni #... #.# Health: 20/21 ======================-- ... #.# AC: 2Str: 7aj .#####... ... EV: 11Int: 16 ..S.#.#.## ###.# SH: 0Dex: 13 .†....... ...+ XL:  2 Next: 35% Place: Dungeon:1 #...#.##############.# Noise: ---------  Time: 483.0 (0.0) #.)..@........#....... -) Nothing wielded ##..#................. Cast: Foxfire .... #...............#. Fly aj$ .### #.#...###.####..#. #.#.#...........#. #.#.#####..#.##.#. S   ball python (constriction, wandering) #.#.# #..#......aj(< #.#.# #..####.#. #.#.# #.......#. ajR_Your magical contamination has completely faded away. _You encounter a ball python.aj|UCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj\Dir - look around, f - activateYou conjure some foxfire!aj5 ##### #  #...  ...  .#####...  ajͿK..S.#.#.##  .†.......  #...#.####### #.)..@●...... ##..#.●...... .... #........ .### #.#...### #.#.#... #.#.#####aj{2distracted…) #.#.#  #.#.#  #.#.# ajT1===aj;4.0 (1 _ajajaj <●§ajA●§aj!I●§ajK●§ajN●§ajE●§aj>L●§ajR§●aj%=.SajI●§aj0J†You encounter a ball python.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ball python.ajRajV}.§aj…ajar2/22==40-5ajؒ§.§§.#§§§§ajO _You kill the ball python!aj ajf! ajS" ajA$ aj6- %M##### #.... #.######...  ...aj- ..†#§#.######. ###.#.†.●§.§....[... ...+-0#.§.#@##############.#.)§§.§.......# ##..#§§......#...............#..####.aj . +#.#ajS0 M●§aj0 -§●aj1 aj1 F§●aj&2 8§●ajO: s §Found a scale mail.aj4B U.......ajF *6.0 (1ajJ >§§§§ajO N _Your foxfire dissipates.aj}WajOXajCZajX^aj gXaj.hajyiaj!jajmajoaj9pajqajt'aj7wajwajyajj{F _You reach down and open the door.aj ~aj~ajaj@  There is an open door here.ajaj _ajUajaj3ajƍajajIaj+ajajѕajaj֚aj[ajajaj'ajajajajajajajоajajajaj  ###  ..#   #.#   #.#  #####+##.# #######  aj #......#.#####.....#   #............'.....#   #........#####.....#  #.....@....†#.#.######.  #........†.........[  #.###.#...#...#.#######   #.#...#.).   #.#?..##..#.......  #.#.......#.  #.#..####.#.#...### ajw #.#... #.#.#   #.#.#####aj;/982.0)aj+9.0 (13ajYaj~c _h - 2 scrolls labelled KAUDIQ FAICUajM ###  JYZero the Magician ..#  Djinni #.#  Health: 21/22 ======================-- #.#  AC: 2Str: 7 #####+##.# #######  EV: 11Int: 16 #......#.#####.....#  SH: 0Dex: 13 #............'.....#  XL:  2 Next: 40% Place: Dungeon:1 #....***.#####.....#  Noise: ---------  Time: 499.0 (0.0) #....*@*...†#.#.######. -) Nothing wielded #....***.†.........[... Cast: Foxfire #.###.#...#...#.####### Fly  #.#...#.)..........aj #.#?..##..#........ #.#.......#........  #.#..####.#.#...###  #.#... #.#.#....  #.#.#####  _You reach down and open the door. _There is an open door here. _h - 2 scrolls labelled KAUDIQ FAICUajmCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj=- =@.aj aj  ###JYZero the Magician  ..#Djinni  #.#Health: 22/22 ========================  #.#AC: 2Str: 7  #####+##.# #######EV: 11aj{ Int: 16  #......#.#####.....#SH: 0Dex: 13  #............'.....#XL:  2 Next: 40% Place: Dungeon:1  #........#####.....#Noise: ---------  Time: 499.0 (0.0)  #.....@....†#.#.######. -) Nothing wielded  aj> #........†.........[... Cast: Foxfire  #.###.#...#...#.####### Fly  #.#...#.)..........  #.#?..##..#........  #.#.......#........   aj 9#.#..####.#.#...###   #.#... #.#.#....   #.#.#####aj   _You reach down and open the door. _There is an open door here. _h - 2 scrolls labelled KAUDIQ FAICUaj Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj PThere is an open door here. _h - 2 scrolls labelled KAUDIQ FAICU  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.aj aj aj: . _aj _aj,ajSajC,ajajaj:ajajajaj:==ajajxM #####+##.# ####### #......#.#####.....# #............'.....#aj7 #........#####.....# #..........†#.#.######. #........†.........[... #.###.#...#...#.########aj6 #.#...#.)........... ajnj#.#@..##..#........ #.#.......#...... #.#..####.#.#...###.aj #.#... #.#.# #.### #.#.#####aj #.# #.#.# # ajY#.# #.#.# #. ..# #.#.# # #.#.# #.aj:ajp,503.0 (4aj*4.0 (5aj<aji _k - a scroll labelled REORGH XUCIBEMOVISIajb aj ajZ aj aj! ajd ,aj֭ ajS aj ajڱ aj aj aj1 aj ajź ajϼ ajq aj ajɿ aj ,ajk aj aj aj aj aj ajX aj aj aj aj aj+ aj aj aj/ aj ajQ aj' ajB r #.#...#.)...........#.. #.#...##..#............ #.#.......#............ #.#..####.#.#...###.### #.#.......#.#.#........ #.####..#.#.#####..#. #.#.....#.#.# #..#.#.###..##.#.# #..##13.0 (9..#.#.# #aj :......#.###.#.# #.###.........# #...#.#..... ###### #.#...... ####.#?###### ... ....# ##.. ..aj aj .4.0 (10.0)aj_ aj= Y _Found a parchment of Awaken Armour.ajuaj&ajajcaj  You encounter a goblin. It is wielding a +0 dagger.ajS #.#...##..#. #.#.......# #.#..####.#.#...###.## #.#.......#.#.#....... #.####..#.#.#####..# #.#.....#.#.# #..#aj3#.###.###..##.#.# #..##.....#....##.#.# #....:.....@#.###.#.# #.##....# #...##.#......... #### # #.#.......g> aj #.#?######## .. . ..  g   goblin (asleep)# ##  aj[.. ..aj*+0.0)aj*5.0 (1ajaj?; _Found a stone staircase leading down.aj #.#...##..#........... JYZero the Magician #.#.......#........... Djinni #.#..####.#.#...###.## Health: 21/22 ======================-- #.#.......#.#.#....... AC: 2Str: 7 #.####..#.#.#####..# EV: 11Int: 16 #.#.....#.#.# #..# SH: 0Dex: 13 #.###.###..##.#.# #..# XL:  2 Next: 40% Place: Dungeon:1 #.....#**..##.#.# #... Noise: ---------  Time: 515.0 (0.0) .:....*@#.###.#.# #.## -) Nothing wielded ajm......***.# #... Cast: Foxfire ##.#......... #### Fly  # #.#.......g> ## #.#?######## .. . .... g   goblin (asleep) # ##.. .. .. _Found a parchment of Awaken Armour.  You encounter a goblin. It is wielding a +0 dagger. aj_Found a stone staircase leading down.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajW#.#...##..#........... JYZero the Magician#.#.......#........... Djinni#.#..####.#.#...###.## Health: 21/22 ======================--#.#.......#.#.#....... AC: 2Str: 7#.####..#.#.#####..# EV: 11Int: 16#.#.....#.#.# #..# SH: 0Dex: 13#.###.###..##.#.# #..# XL:  2 Next: 40% Place: Dungeon:1ajX#.....#.●..##.#.# #... Noise: ---------  Time: 515.0 (0.0).:....●@#.###.#.# #.## -) Nothing wielded..........##... Cast: Foxfire##.#.........#### Fly # #.#.......g>###.#?########... .... g   goblin (asleep, ally target)# ##......You encounter a goblin. It is wielding a +0 dagger. _Found a stone staircase leading down.  ajXCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajZ9=6.0 (1 _aj`ajbajRDu●§§●ajtEf§●ajEH§●ajFO§●ajiGH§●ajSHL§●ajIR§●ajJ:§●ajKJ§●ajtTaj8U--7ajg§§§§§§ajbkaj #.#...##..#........... JYZero the Magician #.#.......#........... Djinni #.#..####.#.#...###.## Health: 20/22 =====================--- #.#.......#.#.#....... AC: 2Str: 7 #.####..#.#.#####..# EV: 11Int: 16 ajg#.#.....#.#.# #..# SH: 0Dex: 13 #.###.###..##.#.# #..# XL:  2 Next: 40% Place: Dungeon:1 #.....#**..##.#.# #... Noise: ---------  Time: 517.0 (0.0) .:....*@#.###.#.# #.## -) Nothing wielded ......***.# #... Cast: Foxfire aj##.#....§●... #### Fly  # #.#....§●.g> ## #.#?######## ..aj . .... g   goblin (asleep, ally target) # ##..ajE .. ..ajtPress: ? - help, Q - select action, ( or ) - cycleajDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj{R #.#...##..#........... JYZero the Magician #.#.......#........... Djinni #.#..####.#.#...###.## Health: 20/22 =====================--- #.#.......#.#.#....... AC: 2Str: 7ajP} #.####..#.#.#####..# EV: 11Int: 16 #.#.....#.#.# #..# SH: 0Dex: 13 #.###.###..##.#.# #..# XL:  2 Next: 40% Place: Dungeon:1 #.....#§§..##.#.# #... Noise: ---------  Time: 517.0 (0.0) .:....§@#.###.#.# #.## -) Nothing wielded .......§§.# #... Cast: Foxfire ##.#....§§... #### Fly  # #.#....●●.g> ## #.#?######## .. . ..aje.. g   goblin (asleep, ally target) # ##.. .. ..Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajNJ§●aj:§●aj .# .# aj'..# ..# #.#.....#.#.#  #.###.###..##.#.#  #.....#§§..##.#.# ajn .:....§@  .......§§.#  ##.#....§§... aj # #.#....§●●g>  #.#?########  . ..g  ajLy # ##....  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  The foxfire burns the goblin.  The goblin is moderately wounded.aj84§ajB§●aj  The goblin shouts!  The foxfire burns the goblin.ajF2§aj!g.ajc..●.●.ajG3==8.0 (1aj`!D§§§aj]%_ _The goblin is severely wounded.aj<%H§●aj&P§●ajp&J§●aj&F§●aj'@§●aj(E§●aj/t )The foxfire burns the goblin.aj5SajH/§ajB§●aj@●§aj$...ajjS1=5aj--9ajv§§§§§ _You kill the goblin!ajl,ajC-aj/aj0I●§aj1.§aj2,●aj5aj93aj;aju>ajV?aj@ajBajCajfEajGajeIi2===aj:Jaj'MajOajmPaj5SajTaj4WajWaj'Yaj[aj^ajH_aj`ajbajeajBf:==ajgaj$q# #.####..#.#.######. #.#.....#.#.# ##.###.###..##.#.# #...#.....#....##.#.# #..:......#.###.#.# #...........###. #...##.#........). ## # #.#........> #-- #.#@######## ..#  ###.###  . ...  .##.  .  #.#. ajw+27.0 (8ajxx*8.0 (9aj&~ajc _l - a scroll labelled NOCKOOF RUTUYaj'h # #.####..#.#.#####.. JYZero the Magician #. #.#.....#.#.# #.. Djinni #.###.###..##.#.# #.. Health: 21/22 ======================-- .#.....#....##.#.# #.. AC: 2Str: 7 ..:......#.###.#.# #.# EV: 11Int: 16 ...........###. #.. SH: 0ajDex: 13 .##.#........). ### XL:  2 Next: 45% Place: Dungeon:1 # #.#**......> # Noise: ---------  Time: 528.0 (0.0) #.#@######## . -) Nothing wielded ......**#. Cast: Foxfire aj#####.###. Fly  .... ##.. ..# aj>W #.  #.aj_4  aj The foxfire burns the goblin. _You kill the goblin! ajU_l - a scroll labelled NOCKOOF RUTUYajCasting: Foxfire (safe; 4% risk of failure)  ajٲ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj3@ _You kill the goblin! _l - a scroll labelled NOCKOOF RUTUY  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.aja"t # [a rock wall.]aj#T ##ajg@*#aj@.*ajz# #.####..#.#.#####.. JYZero the Magician#. #.#.....#.#.# #.. Djinni#.###.###..##.#.# #.. Health: 21/22 ======================--.#.....#....##.#.# #.. AC: 2aj,Str: 7..:......#.###.#.# #.# EV: 11Int: 16...........###.#.. SH: 0Dex: 13.##.#........).### XL:  2 Next: 45% Place: Dungeon:1# #.#........># Noise: ---------  Time: 528.0 (0.0)#.#@########aj. -) Nothing wielded........#. Cast: Foxfire#####.###. Fly ....##....##.#. _l - a scroll labelled NOCKOOF RUTUYajCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.aj?`Contam: 10% 9.0 (1 _ajajaj΄ aj ajƆ aj aj| KYou encounter a dart slug.ajA c #.#.......#.#.#.....# #.####..#.#.#####..##. #.#.....#.#.# #..##.###.###..##.#.# #..#.#.....#....##.#.# #.....:......#.###.#.# #.##aj x.w.........###.# #....##.#........).# #### #.#.@......> ## #.#.########.........# ajF .#####.###....##. .. w   dart slug (wandering)..## #.aj N.w0aj aj 230.0 (1 _aj ajn aj  # #.####..# #. #.#.....#.#.#  #.###.###..##.#.#  .#.....#....  ..:......#.#ajl +  ..w........###.#  .##.#........).#  # #.#.@......>  #.#.########  ........# #####.### ... ##. .. aj 8#. #.ajR  # #.####..# #. #.#.....#.#.#  #.###.###..##.#.#  .#.....#....  ..:......#.#aj }  ..w........###.#  .##.#........).#  # #.#.@......>  #.#.########  ........# #####.### ... ##. ajL .. #. #.ajЖ aj^ aj ajƟ ` _A dart slug is nearby!aj% #.#.......#.#.#....... JYZero the Magician # #.####..#.#.#####..# Djinni #. #.#.....#.#.# #..# Health: 20/22 =====================--- #.###.###..##.#.# #..# AC: 2Str: 7 .#.....#....##.#.# #... EV: 11Int: 16 Contam: 10%  ..:......#.###.#.# #.## SH: 0Dex: 13 aj&4..w........###.# #... XL:  2 Next: 45% Place: Dungeon:1 .##.#..***...).# #### Noise: ---------  Time: 530.0 (0.0) # #.#*@*.....> ## -) Nothing wielded #.#*######## .. Cast: Foxfire ........#.. Fly  #####.###.. ..... ##... w   dart slug (wandering) aj'..## #. #. _You miscast Foxfire. Nothing appears to happen. _You encounter a dart slug. ajU'_A dart slug is nearby!Casting: Foxfire (safe; 4% risk of failure)  aj ( Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajG.@.aj$#.#.......#.#.#....... JYZero the Magician# #.####..#.#.#####..# Djinni#. #.#.....#.#.# #..# Health: 20/22 =====================---#.###.###..##.#.# #..# AC: 2Str: 7.#.....#....##.#.# #... EV: 11Int: 16 Contam: 10% aj%H..:......#.###.#.# #.## SH: 0Dex: 13..w........###.# #... XL:  2 Next: 45% Place: Dungeon:1.##.#....●...).# #### Noise: ---------  Time: 530.0 (0.0)# #.#.@......>## -) Nothing wielded#.#●########.. Cast: Foxfire........#.. Fly #####.###.......##... w   dart slug (ally target)..###.ajh%)#. _You encounter a dart slug. _A dart slug is nearby!Casting: Foxfire (safe; 4% risk of failure)  aj&"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj-M````` _A dart slug is nearby!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj%.Dir - look around, f - activate  You conjure some foxfire!  The dart slug launches a dart at you.aj......ajc17---=1.0 (1aj-aj- _The slug dart hits you.ajbaj#.#.......#.#.#....... JYZero the Magician# #.####..#.#.#####..# Djinni#. #.#.....#.#.# #..# Health: 17/22 ==================------#.###.###..##.#.# #..# AC: 2Str: 7.#.....#....##.#.# #... EV: 11Int: 16 Contam: 10% aj$..:......#.###.#.# #.## SH: 0Dex: 13..w........###.# #... XL:  2 Next: 45% Place: Dungeon:1.##.#....●...).# #### Noise: =--------  Time: 531.0 (1.0)# #.#.@......>## -) Nothing wielded#.#●########.. Cast: Foxfire........#.. Fly #####.###ajg.......##... w   dart slug (ally target)..###.#.Casting: Foxfire (safe; 4% risk of failure)  ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The dart slug launches a dart at you. _The slug dart hits you.aj.aj #.#..####.#.#...###.### #.#.......#.#.#........# #.####..#.#.#####..#.#. #.#.....#.#.# #..#.#.###.###..##.#.# #..##.#.....#....##.#.# #......:......#.###.#.# #.###ajخ..w........###.# #.....##.#....@...).# #### #.#........>.### #.#●########..........# .#####.###....##. .....### ajE●§aj5L●§ajG●§ajK●§aj=●§ajajw#8aj8=-2aj\§§§aj*N _Your foxfire dissipates!aj  #.#..####.#.#...###.### JYZero the Magician #.#.......#.#.#........ Djinni # #.####..#.#.#####..#. Health: 17/22 ==================------ #. #.#.....#.#.# #..#. AC: 2Str: 7 #.###.###..##.#.# #..## EV: 11aj sInt: 16 Contam: 10%  .#.....#....##.#.# #.... SH: 0Dex: 13 ..:......#.###.#.# #.### XL:  2 Next: 45% Place: Dungeon:1 ..w●§...***###.# #.... Noise: ---------  Time: 532.0 (0.0) .##.#§§.*@*..).# ##### -) Nothing wielded # #.#§***....>. ### Cast: Foxfire #.#§########. ... Fly  ........#...aj  #####.###... ...... w   dart slug (ally target) ##....aj p ..### #.The dart slug launches a dart at you. ajA _The slug dart hits you. _Your foxfire dissipates!Casting: Foxfire (safe; 4% risk of failure)  ajq Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajԯ H#@ajda +#.#..####.#.#...###.### JYZero the Magician#.#.......#.#.#........ Djinni# #.####..#.#.#####..#. Health: 17/22 ==================------#. #.#.....#.#.# #..#. AC: 2Str: 7ajTb #.###.###..##.#.# #..## EV: 11Int: 16 Contam: 10% .#.....#....##.#.# #.... SH: 0Dex: 13..:......#.###.#.# #.### XL:  2 Next: 45% Place: Dungeon:1..w●§......###.# #.... Noise: ---------  Time: 532.0 (0.0).##.#§§..@...).# ##### -) Nothing wieldedajCc q# #.#§.......>.### Cast: Foxfire#.#§########.... Fly ........#...#####.###......... w   dart slug (ally target)##......####. ajc _Your foxfire dissipates!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj$d VYou conjure some foxfire!  The foxfire burns the dart slug.aj 3§aj 4w.aj/ s....●@●..ajr 2=3.0 (1aj §MCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug. _The dart slug is heavily wounded.ajtC●§aju●§●§ajvD●§aj>w6●§ajwajwA●§ajWxH●§ajxE●§aj$zG.wajӁo  The foxfire burns the dart slug.ajwv§●§aj  .aj --4aj§§§§§§§§@§aj~b _The dart slug is severely wounded.aj=  ..# # #.####..# #. #.#.....#.#.#  #.###.###..##.#.#  .#.....#....aj S  ..:.§§...#.#  ....w●§§§§.###.#  .##.#..§§@§..).#  # #.#........>.  #.#.########.  ........# #####.### ... ##. .. ajA $#.ajsZ ^ ..# # #.####..# #. #.#.....#.#.#  #.###.###..##.#.#  .#.....#....  ..:.§§...#.# aj`[  ....w●§§§§.###.#  .##.#..§§@§..).#  # #.#........>.  #.#.########.  ........# #####.### ... ##. ..aj[ 1 #.ajQe aje 7-aj%n aj|r ` _A dart slug is nearby!aj[V #.#..####.#.#...###.### JYZero the Magician #.#.......#.#.#........ Djinni # #.####..#.#.#####..#. Health: 16/22 =================------- #. #.#.....#.#.# #..#. AC: 2Str: 7 #.###.###..##.#.# #..## EV: 11Int: 16 Contam: 10%  .#.....#....##.#.# #.... SH: 0Dex: 13 ajpWI..:.§§...#.###.#.# #.### XL:  2 Next: 45% Place: Dungeon:1 ....w●§§***###.# #.... Noise: ---------  Time: 534.0 (0.0) .##.#..§*@*..).# ##### -) Nothing wielded # #.#.***....>. ### Cast: Foxfire #.#.########. ... Fly aj7Z ........#... #####.###... ...... w   dart slug (ally target) ##.... ..### #.The foxfire burns the dart slug. _The dart slug is severely wounded. _A dart slug is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj #.#..####.#.#...###.### JYZero the Magician #.#.......#.#.#........ Djinni # #.####..#.#.#####..#. Health: 16/22 =================------- #. #.#.....#.#.# #..#. AC: 2Str: 7 #.###.###..##.#.# #..## EV: 11ajrInt: 16 Contam: 10%  .#.....#....##.#.# #.... SH: 0Dex: 13 ..:.§§...#.###.#.# #.### XL:  2 Next: 45% Place: Dungeon:1 ....†●§§§§.###.# #.... Noise: ---------  Time: 534.0 (0.0) .##.#..§§@§..).# ##### -) Nothing wielded # #.#........>. ### Cast: Foxfire #.#.########. ... Fly ajx ........#... #####.###... ...... w   dart slug (ally target) ##.... ..### #. _A dart slug is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleajDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the dart slug.ajye ..# # #.####..# #. #.#.....#.#.# aj #.###.###..##.#.#  .#.....#....  ..:.§§...#.#  ajZ....†●§§§§.###.#  .##.#..§§@§..).#  # #.#........>.  ajӼL#.#.########.  ........# #####.### ...aj) ##. .. #.ajqA,§ajkJ.......●@.●ajCN;60=5.0 (1aj]8§aj)b  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the dart slug. _You kill the dart slug!aj$J●§aj|G●§ajN●§aj>●§ajxK●§ajbA●§aj<●§aj>D§●ajM●§aj4ajI8% -6aj(§§§..§§@§aj+aj" aj# aj% ajJ' ?§●aj' M●§aj( I§●ajU) M●§aj) 3§●aj) aj6* "§ajf* .●aj* 8§●aj8+ aj+ ?§●aj3 ,§ajj4 J§●aj$7 aj]; s7=6ajC § _Your foxfire dissipates.aj$F ajF 74ajG ajtK ] _Your foxfire dissipates.ajL 72ajM ajP ajP 71ajR ajU ajU #8aj6V O==aj~W ajTZ Z _Your magical contamination has completely faded away.ajZ aj\ ajA^ aj^ aj` ajTb ajb aj'd aj^f ajf #9ajCg E==aj1h ajj ajk ajk aj6m ajm ajYn ajlo ajo ajq ajds ajs #=ajt ajSu ajw ajw 620=ajw ajx ajHz ajz ajH{ ajl| aj| ajP} aj~ aj' aj] aj aj #1aja E==aj aj ajc ajY aj ,aj ajX aj ajH aj aj ajU b2===aj ajx aj aj aja aj/ aj ajJ ajR aj aj aj ajZ aje aj ajd :==aj aj aj?  You encounter a kobold. It is wielding a +0 whip.aj[   #.###.###..##.#.#   .#.....#....##.#.# #   ..:......#.###.#.# #   ....†......###.# #   .##.#........).#  aj  # #.#........>.   #.####.#.########.   #........# -   ######@###  ..............  .#####........   ..........   #......!...   #........K.aj P K   kobold (asleep)   #..........   #..........  aj /62.0 (26.0)aj 23.0 (27 _ajV ajQ ajg #.###.###..##.#.# # JYZero the Magician .#.....#....##.#.# # Djinni ..:......#.###.#.# # Health: 21/22 ======================-- ....†......###.# # AC: 2Str: 7 .##.#........).# # EV: 11Int: 16 # #.#........>.  SH: 0Dex: 13 #.####.#.########.  XL:  2 Next: 60% Place: Dungeon:1 ajy#....***.#  Noise: ---------  Time: 563.0 (0.0) ######@###  -) Nothing wielded ......***......  Cast: Foxfire .#####.........  Fly  ..........  #......!...  #........K.  K   kobold (asleep) #.......... aj #..........  _Your foxfire dissipates. _Your magical contamination has completely faded away. aj_You encounter a kobold. It is wielding a +0 whip.Casting: Foxfire (safe; 4% risk of failure)  aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajY  #.###.###..##.#.# # JYZero the Magician  .#.....#....##.#.# # Djinni  ..:......#.###.#.# # Health: 21/22 ======================--  aj ....†......###.# # AC: 2Str: 7  .##.#........).# # EV: 11Int: 16  # #.#........>.SH: 0Dex: 13  #.####.#.########.XL:  2 Next: 60% Place: Dungeon:1  #....●...#aja WNoise: ---------  Time: 563.0 (0.0)  ######@###-) Nothing wielded  ......●........aj {Cast: Foxfire  .#####.........Fly  ..........  #......!...  aj D#........K.K   kobold (asleep, ally target)  #..........  #.......... ajV 8 _Your magical contamination has completely faded away. _You encounter a kobold. It is wielding a +0 whip.Casting: Foxfire (safe; 4% risk of failure)  aj "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajc 9=4.0 (1 _aj aj aj> ajP  #.###.###..##.#.# # JYZero the Magician  .#.....#....##.#.# # Djinni  ..:......#.###.#.# # Health: 21/22 ======================--  aj ....†......###.# # AC: 2Str: 7  .##.#........).# # EV: 11Int: 16  # #.#........>.SH: 0Dex: 13  #.####.#.########.XL:  2 Next: 60% Place: Dungeon:1  #....●...#Noise: =--------  Time: 564.0 (1.0)  ######@###-) Nothing wielded  ajN ......●........Cast: Foxfire  .#####.........Fly  ..........  #......!...  #........K.K   kobold (asleep, ally target)  aj %#..........  #..........  _Your magical contamination has completely faded away. _You encounter a kobold. It is wielding a +0 whip.aj' Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!aj.ajȩ .#.....#....##.#.#   ..:......#.###.#.#   ....†......###.#   .##.#........).# ajk  # #.#........>.  #.####.#.########.   #....●...#  ########.###### .......@........  aj#.#####.   .  ajժX#!...  aj #........K.   #ajFi...)   #ajv.   ########## ajajY--5ajbaj4N _Your foxfire dissipates!aj*? .#.....#....##.#.#  JYZero the Magician ..:......#.###.#.#  Djinni ....†......###.#  Health: 20/22 =====================--- .##.#........).#  AC: 2Str: 7 # #.#........>.  EV: 11Int: 16 #.####.#.########.  SH: 0Dex: 13 #....●...#  XL:  2 Next: 60% Place: Dungeon:1 ########*######  Noise: ---------  Time: 565.0 (0.0) aj+......*@*.......  -) Nothing wielded #.#####**.......  Cast: Foxfire ..........  Fly  #......!...  #........K.  #..........  K   kobold (asleep) #..........  ########## Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajS;@.aj/ .#.....#....##.#.#JYZero the Magician  ..:......#.###.#.#Djinni  ....†......###.#Health: 20/22 =====================---  .##.#........).#AC: 2Str: 7  # #.#........>.EV: 11Int: 16  #.####.#.########.SH: 0Dex: 13  #....●...#XL:  2 Next: 60% Place: Dungeon:1  ########●######Noise: ---------  Time: 565.0 (0.0)  .......@........-) Nothing wielded  #.#####●........Cast: Foxfire  ..........j0+0;10;1mFly  #......!...  #........K.  #..........K   kobold (asleep, ally target)  #..........  ##########  _You conjure some foxfire! _Your foxfire dissipates!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj29=6.0 (1 _aj:aj#>ajLPaj\ .#.....#....##.#.#JYZero the Magician  ..:......#.###.#.#Djinni  ....†......###.#Health: 20/22 =====================---  .##.#........).#AC: 2Str: 7  # #.#........>.EV: 11Int: 16  #.####.#.########.SH: 0Dex: 13  #....●...#XL:  2 Next: 60% Place: Dungeon:1  ########●######Noise: =--------  Time: 566.0 (1.0)  .......@........-) Nothing wielded ajp] #.#####●........Cast: Foxfire  ..........Fly  #......!...  #........K.  #..........K   kobold (asleep, ally target)  #..........  ##########  _You conjure some foxfire! _Your foxfire dissipates!aj^Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!ajc  ..:......#.###.#.# #   ....†......###.# #   .##.#........).# #    # #.#........>.   #.####.#.########.  #........#  ########●####### ................ ajc |#.#####●  ........  #####......!...  #..K #.. #. S   ball python (constriction, asleep)   ##########S aj K   kobold (asleep, ally target)   ajH Q§●ajD M§●aj# >§●aj <§●aj4 >§●aj M§●aj D§●aj "§aj /●aj §aj '●aj §aj '●aj aj* [1=-7aj §§§§§.§§ajj E _Your foxfire dissipates!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _You encounter a ball python.ajYJ§●ajT )  The foxfire burns the kobold.aj)ajy§§●§●aj †You kill the kobold!The foxfire burns the ball python.aj9)aj0§ajQm....@.........ajBq=7-8aj§§§§§aj O _You kill the ball python!ajWi ..:......#.###.#.# # JYZero the Magician ....†......###.# # Djinni .##.#........).# # Health: 20/22 =====================--- # #.#........>.  AC: 2Str: 7 #.####.#.########.  EV: 11Int: 16 #........#  SH: 0Dex: 13 ########.#######  XL:  2 Next: 70% Place: Dungeon:1 .......***......  Noise: ---------  Time: 568.0 (0.0) #.#####*@*......  -) Nothing wielded ......***......  Cast: Foxfire aj#####......!§..  Fly  #......§§).  #........§.  #.........§   ##########†      You kill the kobold!The foxfire burns the ball python. _You kill the ball python!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj` ..:......#.###.#.# # JYZero the Magician  ....†......###.# # Djinni  .##.#........).# # Health: 20/22 =====================---  # #.#........>.AC: 2ajkStr: 7  #.####.#.########.EV: 11Int: 16  #........#SH: 0Dex: 13  ########.#######XL:  2 Next: 70% Place: Dungeon:1  ................Noise: ---------  Time: 568.0 (0.0)  #.#####.@●......-) Nothing wielded  .......●.......Cast: Foxfire  #####......!...Fly  #........).  #..........  #..........  ##########†   The foxfire burns the ball python. _You kill the ball python!ajCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj9=9.0 (1 _ajVaj` aj aj ajc aj= aj L●§aj N§●aj 1§aju E§●aj (§●aj aj "●aj "§aj[ >§●aj F§●aji 0§●aj ajL aj# 3aj6 aj aj aj aj aj} aj aj ,aj 1§aj aj aj K1=aj aj ; .##.#..).# ## # #.#........>. aj3!  #.####.#.########. . #........#. ########.######### . ............§§§§§#. #.#####....●§§..... .aj! ....§#-71.0 (2 #####....@.!§ #......§.) #.........aj!  #... ##########† +# aj3" 1ajl# 7-aj* aj2. ; _You kill the ball python!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.ajW  .##.#........).# ### JYZero the Magician # #.#........>. # Djinni #.####.#.########. . Health: 20/22 =====================--- #........#. AC: 2Str: 7 ########.######### . EV: 11Int: 16 ............§§§§§# . SH: 0Dex: 13 #.#####....●§§.... . XL:  2 Next: 70% Place: Dungeon:1 ........***.§.... # Noise: ---------  Time: 571.0 (0.0) #####...*@*!§....  -) Nothing wielded ajX$#...***§.)...  Cast: Foxfire #............  Fly  #............  ##########†..  +#        Dir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  ajwY Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj/( .##.#........).# ### JYZero the Magician # #.#........>. # Djinni #.####.#.########. . Health: 20/22 =====================--- #........#. AC: 2ajStr: 7 ########.######### . EV: 11Int: 16 ............§§§§§# . SH: 0Dex: 13 #.#####....§§§.... . XL:  2 Next: 70% Place: Dungeon:1 ............§.... # Noise: ---------  Time: 571.0 (0.0) #####....@.!§....  -) Nothing wielded #......§.)...  Cast: Foxfireaj #............  Fly  #............  ##########†..  +#         _You conjure some foxfire! ajw_Your foxfire dissipates.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj˺\Dir - look around, f - activateYou conjure some foxfire!aj# ).#  # #.>.  #.####.  #........# aj########.#########  .................#  #.#####....§......  ..........●......  #####....@.!..... aj #....●...)...  #............  #............aj$ ##########†.. +# aj\aj2=2.0 (1aj:§ajI: _Your foxfire dissipates.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.aję aj aj aj} F _Unknown command.ajajvajaj!§aj'●aj*F§●aj>§●aj<§●aj!§aj/●ajO§aj/●aj@H§●aj8§●ajqaj(§●aj aj| §aj '●aj# aj : _ajjajaj~ajYajaj4aj7aj!aj)4§aj01§aj2ajO3aj65aj8` _Your foxfire dissipates. x2ajH9aj:aj<aj9=K1=aj>aj@aj4AajXajajajajeajajaj aj #2ajG F===ajw aj ajajajajajajajajajajPaj"l _j - 2 cyan potions (gained 1)aj;%aj%:==ajU'aj)aj+ajb,aj\-aj/<  You see here a +0 whip.aj1aj72 _aj63ajd4aj6ajm7aj8aj:;aj=aj>aj9?ajAajD,ajEajQIajIajKaj9N} _h - 3 scrolls labelled KAUDIQ FAICU (gained 1)aj.PajPajQaj TajVaj{VajWaj?Yaj)[aj[aj\ajw_'ajaaajaajcajtgF _You reach down and open the door.ajiajYjajLkajnaj)qajqaj3sajuajajajaj*ajaj{aj ajDajƌaj ajajajSajܕaj=ajaj"ajʜajaj?aju,ajajaj ajajѫajdajBajaj[ajձajajajajfaj[ajӸajajaj&ajajpajajaj,,ajhajaj<ajKaj]ajnp  You encounter a quokka and a bat.aj*c  #.#..####.#.#. ajn #.# #.#.......#.#.  # #.# . #.####..#.#  # #.#.#.# #.#.....#.#  ##.##.#.#.###.###..##.#  ......#.#ajL....##.#  ...r.....:......#.###.#  #.b.......†......###.# -  #@##.#........).#  #.## #.#........>.aj4  #.####.#.########.  #........#  ########.######### ajh.................### r   quokka (asleep) #.#####............. b   bat (asleep)aj< ................... #####..............ajK$baj.609.0 (37.0)aj`#.baj.bajNbajM-10.0 (38 _aj,ajaj  #.#..####.#.#. JYZero the Magician #.# #.#.......#.#. Djinni # #.# . #.####..#.#. Health: 21/22 ======================-- # #.#.#.# #.#.....#.#. AC: 2Str: 7 ##.##.#.#.###.###..##.#. EV: 11Int: 16 ......#.#.....#....##.#. SH: 0Dex: 13 ...r.....:......#.###.#. XL:  2 Next: 70% Place: Dungeon:1 #....b**..†......###.#  Noise: ---------  Time: 610.0 (0.0) #@##.#........).#  -) Nothing wielded #*## #.#........>. Cast: Foxfire #.####.#.########. Fly  #........#  ########.#########  .................### r   quokka (asleep)aj  #.#####............. b   bat ................... #####.............. _h - 3 scrolls labelled KAUDIQ FAICU (gained 1) _You reach down and open the door. _You encounter a quokka and a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajA  #.#..####.#.#. JYZero the Magician #.# #.#.......#.#. Djinni # #.# . #.####..#.#. Health: 21/22 ======================-- # #.#.#.# #.#.....#.#. AC: 2Str: 7 ##.##.#.#.###.###..##.#. EV: 11Int: 16 ......#.#.....#....##.#. SH: 0Dex: 13 ...r...b.:......#.###.#. XL:  2 Next: 70% Place: Dungeon:1 #.........†......###.#  Noise: ---------  Time: 610.0 (0.0) #@##.#........).#  -) Nothing wielded #.## #.#........>. Cast: Foxfire #.####.#.########. Fly  #........#  ########.#########  .................### r   quokka (asleep) #.ajB ######............. b   bat ................... #####.............. _You reach down and open the door. _You encounter a quokka and a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●bajRI   #.# # # #.# .  # #.#.#.# #.#ajJ  ##.##.#.#.###.# ......#.#.....# ...r...●.:..... #.....b...†...  #@).#  #.## aj}R > #.# #..... ########. . .  bat (ally target) . ...You encounter a quokka and a bat.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The bat misses you. The foxfire burns the bat.aj 3§aj 3●aj 2=1.0 (1aj ajD [ _The bat is heavily wounded.aj ajc  #.#..####.#.#. JYZero the Magician #.# #.#.......#.#. Djinni # #.# . #.####..#.#. Health: 21/22 ======================--aj   # #.#.#.# #.#.....#.#. AC: 2Str: 7  ##.##.#.#.###.###..##.#. EV: 11Int: 16  ......#.#.....#....##.#. SH: 0Dex: 13 aj  ...r...§.:......#.###.#. XL:  2 Next: 70% Place: Dungeon:1  #.....b●..†......###.# Noise: =--------  Time: 611.0 (1.0) ajH #@##.#........).# -) Nothing wielded #.## #.#........>. Cast: Foxfire #.####.#.########. Fly  #........# ########.######### aj >.................### r   quokka (asleep) #.#####............. b   bat (ally target) ................... #####..............Casting: Foxfire (safe; 4% risk of failure)  aj/}Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The bat misses you. The foxfire burns the bat. ajeF_The bat is heavily wounded.ajO .  The foxfire burns the bat.aj,(ajD*§ajN#.ajR-52ajDY:§aji]G _You kill the bat!aj #.#.......#... #. #.#..####.#.#.  #.###.#.......#.#.# # #.#.. #.####..#.#.# # #.#.#.# #.#.....#.#.# ##.##.#.#.###.###..##.#.# ......#.#.....#....##.#.# ...r.....:......#.###.#.# #......@..†......###.# ajc #....#.##.#........).#  ... #.## #.#........>.  # #.####.#.########.  #........# ########.#########  .................#### #.#####...... .............ajR.raj_rajڶ--3ajJaj ajP ajtR  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  f - Inner FlameajR bHexes/Fire14% 3  x - ScorchFire8% 2  z - Volatile Blastmotes Fire/Translocation 14% 3  Z - Flame WaveConjuration/Fire 43% 4 aj3S -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj`aj}aj #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 21/22 ======================-- # #.#.. #.####..#.#.# AC: 2Str: 7  # #.#.#.# #.#.....#.#.# EV: 11Int: 16 ajv ##.##.#.#.###.###..##.#.# SH: 0Dex: 13  ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1  ....r....:......#.###.#.# Noise: ---------  Time: 613.0 (0.0)  #......@..†......###.#-) Nothing wielded  #....#.##.#........).#Cast: Foxfire  ... #.## #.#........>. Fly   # #.####.#.########. #j40m........# ########.#########r   quokka .................#### #.#####.............. ....................The bat misses you. The foxfire burns the bat. _The bat is heavily wounded.The foxfire burns the bat. _You kill the bat!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj# #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 21/22 ======================-- # #.#.. #.####..#.#.# AC: 2ajStr: 7  # #.#.#.# #.#.....#.#.# EV: 11Int: 16  ##.##.#.#.###.###..##.#.# SH: 0Dex: 13  ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1  ....r....:......#.###.#.# Noise: ---------  Time: 613.0 (0.0)  #......@..†......###.#-) Nothing wielded  #....#.##.#........).#Cast: Foxfire  ... #.aj## #.#........>. Fly   # #.####.#.########. #........# ########.#########r   quokka .................#### #.#####.............. ....................The bat misses you. The foxfire burns the bat. _The bat is heavily wounded.The foxfire burns the bat. _You kill the bat!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj aj4 aj aj_ ( _The bat is heavily wounded.The foxfire burns the bat. _You kill the bat!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)aj@] #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 20/22 =====================--- # #.#.. #.####..#.#.# AC: 2Str: 7 # #.#.#.# #.#.....#.#.# EV: 11Int: 16 ##.##.#.#.###.###..##.#.# SH: 0Dex: 13 ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1 aj;A....r..***......#.###.#.# Noise: ---------  Time: 613.0 (0.0) #.....*@*.†......###.#  -) Nothing wielded #....#*##.#........).#  Cast: Foxfire ... #.## #.#........>.  Fly  # #.####.#.########.  #........#  ########.#########  r   quokka ajDZ.................#### #.#####.............. ....................Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj[ #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 20/22 =====================--- # #.#.. #.####..#.#.# AC: 2ajcStr: 7 # #.#.#.# #.#.....#.#.# EV: 11Int: 16 ##.##.#.#.###.###..##.#.# SH: 0Dex: 13 ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1 .........:......#.###.#.# Noise: ---------  Time: 613.0 (0.0) #...r..@..†......###.#  -) Nothing wielded #....#.##.#........).#  Cast: Foxfire ... #.## #.#........>.  Fly  # #.####.#.########.  #........#  ########.#########  r   quokka .................#### #.#####.............. ....................Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 4% risk of failure)  ajs)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajN  #.  #.###aj # #.#..  # #.#.#.# #.# ##.##.#.#.###.# ......#.#.....#. .........:......aj #...r.●@..†....  #....#●##.#........).#  ... #.## #.#..ajtr>.  # #. #. #### (ally target) aj  ajR9=4.0 (1 _ajajhajh ] #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 19/22 ====================---- # #.#.. #.####..#.#.# AC: 2Str: 7 # #.#.#.# #.#.....#.#.# EV: 11Int: 16 ##.##.#.#.###.###..##.#.# SH: 0Dex: 13 ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1 aji .......***......#.###.#.# Noise: =--------  Time: 614.0 (0.0) #...r.●@*.†......###.#  -) Nothing wielded #....#●##.#........).#  Cast: Foxfire ... #.## #.#........>.  Fly  # #.####.#.########.  #........#  ########.#########  r   quokka (ally target) .................#### #.#####.............. ....................aj2j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj1  @You can't see that place.aj  #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinniaj 8 #.###.#.......#.#.# Health: 19/22 ====================---- # #.#.. #.####..#.#.# AC: 2Str: 7 # #.#.#.# #.#.....#.#.# EV: 11Int: 16 ##.##.#.#.###.###..##.#.# SH: 0Dex: 13 ......#.#.....#....##.#.# XL:  2 Next: 75% Place: Dungeon:1 .........:......#.###.#.# Noise: =--------  Time: 614.0 (0.0) #...r●§@..†......###.#  -) Nothing wielded ajt #....#●##.#........).#  Cast: Foxfire ... #.## #.#........>.  Fly  # #.####.#.########.  #........#  ########.#########  r   quokka (ally target) .................#### #.#####.............. .................... _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  aj _Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You miscast Foxfire. Nothing appears to happen.aja H●§aj    #.  #.### # #.#..  # #.#.#.# #.# ##.##.#.#.###.#aj  ......#.#.....#. .........:...... #...r●●@..†....  #....#§##.#........).#  ... #.## #.#..>.  # #. #. ####     Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj can't see that place.  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the quokka.ajs 3§ajt 8●§aj| †The quokka is lightly wounded.  The foxfire burns the quokka.aj Raj) ,§aj aj20=Contam: 10% 8-aj2 5.0 (1ajN§§§ajJ _You kill the quokka!aj1(aj0- #.#.......#.... JYZero the Magician #. #.#..####.#.#.. Djinni #.###.#.......#.#.# Health: 20/22 =====================---aj\1L # #.#.. #.####..#.#.# AC: 2Str: 7  # #.#.#.# #.#.....#.#.# EV: 11Int: 16 Contam: 10%   ##.##.#.#.###.###..##.#.# SH: 0Dex: 13  ......#.#.....#....##.#.# XL:  2 Next: 85% Place: Dungeon:1 aj2 .........:......#.###.#.# Noise: ---------  Time: 615.0 (1.0)  #...†§§@..†......###.#-) Nothing wielded  #....#§##.#........).#Cast: Foxfire  ... #.## #.#........>. Fly   # #.####.#.########.aj2 #........# ########.######### .................####  #.#####..............  .................... You can't see that place.  aj03You miscast Foxfire. Nothing appears to happen.  The foxfire burns the quokka.  The quokka is lightly wounded.  The foxfire burns the quokka. _You kill the quokka!aj\aj]aj_aj%aajeXajeajg,aj>iaj/jajekK1=ajtlaj"n,ajp,ajcqajs,ajkvO8% aj\w2===6ajz,ajz74ajق2ajԅ aj@T_Your magical contamination has completely faded away.ajajP==ajaj׎ajFaj=ajajXaj}  #.#.......# #.# #.#..####.#.# aj .###.#......  #.#.#.. #.####.  # #.#.#.# #.#....  ###.##.#.#.###.###..#  #......#.#.....#....#  #..:......#.##29ajpE4.0)  #...†@....†......###.#  #....#.##.#..).#  #.....>#.##.#.#ajΟT..>  ######.#.####.#.## #........#  ########.aj##  ..  #.#####  ajaj,30.0 (15ajTaj; _Found a stone staircase leading down.ajrajajWajajQajBajajsajaj7ajajajٟajaj+ajajaj4ajcajaj֪ajajajajNajϼaj$aj4ajajQaj@ajajzaj(ajajajyajajajajAajajajajajajaj<aj%  aj>You encounter a bat.aj_  ### #.#...#.).  ...b.# #.#...##..#.  #.##.# #.#.#.  #.##.#.# #.#..####.#.  #.##.#.###.#.......#.  #.##.#.#.. #.####..#.  #.##.#.#.# #.#.....#.  ###.##.#.#.###.###..##.  #.....@#.#.....#....##.  #.........:......#.###.aj`  ###...†.....†......###.  ###....#.##.#........).  #.....>#.##.#.#........  ######.#.####.#.# b   bat (asleep)  #.#..#  ########.######### #aj9.b43.0 (13aj$.baj%.baj+ b4.0 (14 _aj aj aj  ### #.#...#.)... JYZero the Magician aj .....# #.#...##..#. Djinni #.##.# #.#.......#. Health: 21/22 ======================-- #.##.#.# #.#..####.#. AC: 2Str: 7 #.##b#.###.#.......#. EV: 11Int: 16 #.##.#.#.. #.####..#. SH: 0Dex: 13 #.##.#.#.# #.#.....#. XL:  2 Next: 85% Place: Dungeon:1 ###.##*#.#.###.###..##. Noise: ---------  Time: 644.0 (0.0) aj" #....*@#.#.....#....##. -) Nothing wielded #....***..:......#.###. Cast: Foxfire ###...†.....†......###. Fly  ###....#.##.#........). #.....>#.##.#.#........ ######.#.####.#.####### b   bat #.#........#  ########.######### .................# _Your magical contamination has completely faded away. _Found a stone staircase leading down. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  aj}  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj] ### #.#...#.)... JYZero the Magician .....# #.#...##..#. Djinni #.##.# #.#.......#. Health: 21/22 ======================-- #.##.#.# #.#..####.#. AC: 2Str: 7 aj#.##.#.###.#.......#. EV: 11Int: 16 #.##b#.#.. #.####..#. SH: 0Dex: 13 #.##.#.#.# #.#.....#. XL:  2 Next: 85% Place: Dungeon:1 ###.##.#.#.###.###..##. Noise: ---------  Time: 644.0 (0.0) #.....@#.#.....#....##. -) Nothing wielded #.........:......#.###. Cast: Foxfire ###...†.....†......###. Fly  ###....#.##.#........). #.....>#.##.#.#........ ######.#.####.#.####### b   bat ajXC#.#........#  ########.######### .................# _Found a stone staircase leading down. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj6You conjure some foxfire!ajM %.baj !.aj baj8 ### ) .....#  #.##.#  #.##.#.#  #.##.# #.##.#.#..  #.##.#.#.# aj ###.# #....●@ #......●..:... ###...†.....†. ###....#.##.#.) #.....>#.##.# ######.#.#(ally target) #.#.. #####ajx$ aj`2===5.0 (1 aj_ajajaj i  The foxfire burns the bat.aj, 1§aj- ●§●§aj7  The bat is moderately wounded.The bat hits you but does no damage. The foxfire burns the bat.aj߹ 1§aj= 4 b.  aj MThe bat is severely wounded.aj :aj %6aj 8§ajM : _The bat hits you but does no damage.ajC ### #.#...#.)... JYZero the Magician .....# #.#...##..#. Djinni #.##.# #.#.......#. Health: 21/22 ======================-- #.##.#.# #.#..####.#. AC: 2Str: 7 #.##.#.###.#.......#. EV: 11Int: 16 #.##.#.#.. #.####..#. SH: 0Dex: 13 #.##b#.#.# #.#.....#. XL:  2 Next: 85% Place: Dungeon:1 ajK###.##*#.#.###.###..##. Noise: =--------  Time: 646.0 (0.0) #....*@#.#.....#....##. -) Nothing wielded #....***..:......#.###. Cast: Foxfire ###...†.....†......###. Fly  ###....#.##.#........). #.....>#.##.#.#........ ######.#.####.#.####### b   bat #.#........#  ########.######### .................#The bat hits you but does no damage. The foxfire burns the bat.  The bat is severely wounded. _The bat hits you but does no damage.  Casting: Foxfire (safe; 4% risk of failure)  aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj0R ### #.#...#.)... JYZero the Magician .....# #.#...##..#. Djinni #.##.# #.#.......#. Health: 21/22 ======================-- #.##.#.# #.#..####.#. AC: 2Str: 7 #.##.#.###.#.......#. EV: 11Int: 16 #.##.#.#.. #.####..#. SH: 0aj1Dex: 13 #.##●#.#.# #.#.....#. XL:  2 Next: 85% Place: Dungeon:1 ###.##b#.#.###.###..##. Noise: =--------  Time: 646.0 (0.0) #....§@#.#.....#....##. -) Nothing wielded #.....§§..:......#.###. Cast: Foxfire ###...†.....†......###. Fly  ###....#.##.#........). #.....>#.##.#.#........ ######.#.####.#.####### b   bat #.#........#  ########.######### .................#The bat is severely wounded. _The bat hits you but does no damage.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleajv2vDir - look around, f - activateYou conjure some foxfire!ajh<† _The bat hits you but does no damage.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bat.ajC@ ### ) .....#  #.##.#  #.##.#.#  #.##.# #.##.#.#..  #.##●#.#.#  ###.# #....§@ajD #.....§§..:... ###...†.....†. ###....#.##.#.) #.....>#.##.# ######.#.# #.#.. #####   aj10§ajG.●.aj13907.0 (1ajaj_G _You kill the bat!aj E§●aj=§●aj@●§aj^&.aji--8ajh9§ajajw●§aj$y●§§●ajy!§ajy/●ajDz!§ajz.●aj|aj?IajF4§ajˇajL2==ajwaj܋] _Your foxfire dissipates.ajajajaj_  You see here a bat corpse.ajajk _ajSajajVajajajajajH:==ajaj|ajajajajУaj<ajajajajajhajajݮaj(ajajeajajajajLajwajajajajLajнaj>ajajaj{ajajajVajaj,ajn_  You see here a bat corpse.aj~aj  _ajajajajqajqajUajtajajajajajajajajajDaj_ajajajSajtaj$ajaj1ajaj:ajaj5ajajajajaajajaj|ajajajajuajajajmajajajsajPajajajcaj ajajaj,ajajajpajajaj&ajaj{aj aj*!aj"aj?#aj#aj&aj9(aj(aj)aj*aj,aj-ajb-aj.aj0ajf1aj1ajW4aj5aj5aj6aja8'ajH9aj9aj<:ajI?F _You reach down and open the door.ajAaj BajzajajajXajajB aj{ aj2aj)ajajajqajqaj8a  You see here a rat skeleton.ajTaj< _ajPaj,aj?aj'EBajGajIajJajLajNajQaj+RajSajXBajsYaj0^B  You see here a +0 scale mail.aj.`aj"a _ajbajcajyeajeaj\fajYgaj;hajhajiajkajkaj,lajlajo'ajpajuqaj?rajtF _You reach down and open the door.ajIvajvajwaj4|@  There is an open door here.aj}aj~ _ajAajgaje,aj ajkaj#ajajajajajajaj߉ajajajyajٍajajKajaj)ajajajQajajajʒajajajajZajajaj]ajajajeajaj ajXajajpajaj ajOaj4aj͞ajRajajaj!ajajdaj ajyajޥajajajGajʨajajȪaj.ajajajaj{ajajajajvajajaj`,ajn _f - 2 yellow potions (gained 1)ajajajajڼajaj ajxajajajajajajoajajajtajnajajajajaj6,ajajajajajaj"ajaj]ajajSajajaj$ajsaj ajaj[ajajvaj|ajajRajajaj,ajaj/ajajajkajajajyaj;ajajaj9ajajHaj^ aj ajPajajGajaj7ajajBajaj,ajajaj6ajajajX&aj'aj(aj>)aj.aj0aj0ajY1ajp6ajD8aj9aj9ajw<aj->aj>aj?ajDajHFajFajGaj`LajdNaj6OajOajSaj?UajUajVaj2[ajh],aj]ajtaajcajBdajeajiajkajmajmajqajnsajsajuajxajc}Baj~ajajajlaj'ajaajajqaj+ajajaj"aj2aj aj}ajݕajaj\ajҜajajajǣajUajݥajzajxajajDajajaj=ajaj ajոaj;aj?ajeaj]ajaj`ajaj1ajaj<ajajaj ajajajQajajAajajpajajajajaj3ajajaj+ajajSaj,aj ajaj>ajJajajYajrajajVajajajajvajajajajajajajajajYajajo aj ajB aj> ajaj;ajajhajajXajajzajajajrajaj aj"aj~$aj%aj%aj'aj)aj)*aj*aj,aj.aj.aj.aj71aj2ajM3ajP4aj{6ajw8aj9aj9aj<aj=aj >aj@,ajBajOCajKajMajPajQaj?RajUajWajYajYajn\aj_,ajaajcaj%fajfaj#hajiaj7lajlajQmajpajrBajftaj:vajvajwajyajzaj|,ajdajajajajajajIaj(ajajЌajuajajÖajјajajajR  There is a stone staircase leading down here.ajaj _ajajaj-ajajajajaj<aj1ajajaj-ajaj-ajaj~aj[ajajؽaj^ajajajaj;aj`ajajajaj0ajajajajajajajkajajajXajaj%ajKajaj,ajqajPaj Bajaj7ajaj}aj0ajaj5ajajz aj aj ajC ajlajbajajajajHaj&,aj'aj(aj=)aj8*aj 3ajm5aj6aj7aj2@ajpBaj.Caj6Daj|kajvXaj}ajOajaj7ajXajГajMaj1ajaj:ajajajkaj>  You see here a +0 dagger.aj5aj* _ajajϳajaju,ajajaj~aj-ajyaj&ajajfajajPajajaj%ajajoajajajajajaj2aj0ajajajajajajajb aj[ aj% aj|ajajajaj ajaj7ajajV aj%aj+(aj(aj+aj-aj/aj0aj 1aj4aj5aj5aj6aj9aj;aj<aj=aj@ajAajBaj CajuGajSIajIajkJajLNajOajPajQajTTaj*VajSWajWajZaj\aj\aj@]aj_aj@aajaajbajeajgajBhajhajkajDmajmajnajiqajsaj>>(Press ? for help)  ###.#####..............# #.......####........##.#.###.#.#  #....................# ######### #........# #######.#...#.#.#  ######...............##........####....##.###.#.#.#  #........)......##................##.###.#.#.#  #...............##...................##....#.#  #...............#aj d##......#......#########.###.#  ##########†.....##......................†.....#  ##'######.######################.....#  ####............................#  #########.########################  #◊◊◊◊◊◊◊◊.◊◊◊◊◊◊◊◊#  #◊◊◊◊◊◊....@◊◊◊◊◊◊#  #◊◊◊◊..◊◊◊◊◊..◊◊◊◊#  #◊◊◊.◊◊◊...◊◊◊.◊◊◊#  #◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊#  #◊◊.◊◊.◊◊.◊◊.◊◊.◊◊#  #◊◊.◊.◊◊.◊.◊◊.◊.◊◊#  #◊◊.◊.◊.◊◊◊.◊.◊.◊◊#  #◊◊.◊.◊◊.◊.◊◊.◊.◊◊#  #◊◊.◊◊.◊◊.◊◊.◊◊.◊◊#  aj/ 5#◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊#  #◊◊◊.◊◊◊...◊◊◊.◊◊◊#  #◊◊◊◊..◊◊◊◊◊..◊◊◊◊#aj|A stone staircase leading down (D:1) #......#.# #.#...##..#................#...........÷.......######.####.##.#.# #.##...............#.......#.#########.....#).........##.##.#.# #.#..####.#.#...###.####..#.......#...............)...########ajϠ#.##.#.###.#.......#.#.#...........#.#....>..#########.#.#..........##.##.#.#...#.####..#.#.#####..#.##.#.#####.#.#=#.#....[...##.##.#.#.###.#.....#.#.# #..#........# #.#.#.####....#.#:#....##..####.##†#.#.###.###..##.#.# #..####.#.#.# #.#.#.####.##.#.#.#..#.##..##......#.#.....#....##.#.# #.......#.#.###.#.#......####.#.#..#.##..##.........:......#.###.#.# #.#######.#.......###########.#.#..#.##..####...†............###.#.# #.........#####...##..........#....#.##..####....#.##.#........).#.##########........'...##†#####...............##.....>#.##.#.#........>....# #####.......##...##.#jKm #......#....##.########.#.####.#.########....# #...........##...##.# #......#..####.##.#........##....# #.....)..##########.# #......#.....#.###########.##########....# #........###......#.# ######.#.....#.##..................####### #..........'........# #.#.###.#.####.#####..............# #.......####........# #.#.###.#.##....................# ######### #........# #######.#...#.#.#######...............# #........####....##.###.#.#.##........)......# #................##.###.#.#.##...............# #...................##....#.##...............# ##......#......#########.###.###########†.....# #......................†.....#aj6 aj^< #................##.### JYZero the Magician#...................##. Djinni##......#......######### Health: 22/22 ========================#......................† AC: 2Str: 7#.###################### EV: 11Int: 16#....................... SH: 0Dex: 13#########.################## XL:  2 Next: 90% Place: Dungeon:1#◊◊◊◊◊◊◊◊.◊◊◊◊◊◊◊◊#Noise: ---------  Time: 882.0 (0.0)#◊◊◊◊◊◊....@◊◊◊◊◊◊#-) Nothing wieldedajb= #◊◊◊◊..◊◊◊◊◊..◊◊◊◊#Cast: Foxfire#◊◊◊.◊◊◊...◊◊◊.◊◊◊#Fly #◊◊◊.◊◊.◊◊◊.◊◊.◊◊◊##◊◊.◊◊.◊◊.◊◊.◊◊.◊◊##◊◊.◊.◊◊.◊.◊◊.◊.◊◊##◊◊.◊.◊.◊◊◊.◊.◊.◊◊##◊◊.◊.◊◊.◊.◊◊.◊.◊◊##◊◊.◊◊.◊◊.◊◊.◊◊.◊◊# _There is a stone staircase leading down here. _You see here a +0 dagger. _There is an open door here. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.aj`> ajJ ajhX ajYb ajFc * _ajAk aj,v aj ,aj ajӏ aj aj aj aj aj aj aj, aj aj5 aj ajj aj aj[ aj۵ aj: ajɺ ajX aj ajw ajv ajp aj aj aj` aj aj( aj aj aj aj aj1 aj ajP aj aj aj aj7 aj aju ajX aj aj aj aj aj aj ajs ajj aj aj aj aj] 8There is an open door here.aj aj?  _aj aj aj aj( aj aj aj` aj ajo ajB aj ajP aj aj) aj aj aj ajD aj aj aj aj aj aj^ ajJ aj aj< aj aj? aj  ajZ aj ajs aj 8There is an open door here.aj  aj  _aj aj aj aj aj{ aj! aj" aj'# aj# aj$ aj% aj& aj5' aj' aj( aj) aj) ajv+ aj, ajG- aj1. aj/ aj0 aj<1 ajK2 aj; y '...............################. #...#####.#.....##############.. ..........+.).............. #########.#.....#############.... ...#........................#.... .................#÷ .........#.......#...... ##.####..#.......#...............913.0 (31.0) .........#.#....@..#########.#.#. ajx< 0##..#.##.#.#####.#.#..........=#.#..#........# #.#.#.####....#.#:#..####.#.#.# #.#.#.####.##.#.#.#.......#.#.###.#.#......####.#.#.#######.#.......###########.#. #.........#####...##..........#.  #######........'...##†#####......  # #####.......##...##.# #...... aj-= ajD aj0H c _There is a stone staircase leading down here.ajaj4 ajaj`aj!74.0 (1.0) _ajJ%aj ajf aj*2  ajYou fly downwards.ajs aj aj aj6 aj ajm aj aj aj;  aj  aj>############### aj aj5...aj@$..... aj* aj`######.######## aj aj/#.aj aj{-#.aj% aj ..ajO aj..ajXYr   rataj ajJ.●§ajm E●§ajo H●§aj~w 2§ajy aj2z aj} ajR q § _Your foxfire dissipates. _Your foxfire dissipates.aj ajJ w  HP restored.  You encounter a rat.aj 2===-.@.$....†..aj# .r   rat (wandering)rajƟ V22.5 (3aj 13.5 (4 _aj^ aj ajWs ###############  aj.......@.$.....  ######.########  #. #† .. .. r.# ..aj  ###############  .......@.$.....  ######.########  #.aj0  #† .. .. r.# .. ajи ajl aj aj Z _A rat is nearby!aj!3   JYZero the Magician  Djinni  Health: 21/22 ======================--  AC: 2Str: 7  EV: 11Int: 16 aj,4 Y SH: 0Dex: 13  XL:  2 Next: 95% Place: Dungeon:2 ###############  Noise: ---------  Time: 923.5 (0.0) ......*@*$.....  -) Nothing wielded ######*########  Cast: Foxfire #. Fly  #† .. .. r   rat aj4 `r.# ..HP restored. _You encounter a rat. _A rat is nearby!Casting: Foxfire (safe; 4% risk of failure)  aj5 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj%  JYZero the Magician  Djinni  Health: 21/22 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 95% Place: Dungeon:2 ###############  Noise: ---------  Time: 923.5 (0.0) aj;'.......@.$.....  -) Nothing wielded ######.########  Cast: Foxfire #. Fly  #† .. r. r   rat <.# .. _You encounter a rat. _A rat is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj- ###############  aj.!......●@●$.....  ######.########  #. #† .. r.(ally target) <.# .. aj39=4.5 (1 _aj9aj ;aj\§●§●aj]P§●aj^T§●aj`7r.ajiQ .  The foxfire burns the rat.aj(m)aj,§ajNajK  JYZero the MagicianDjinniHealth: 21/22 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 100% Place: Dungeon:2###############aj'XNoise: ---------  Time: 925.5 (1.0)......§@●$.....-) Nothing wielded######§########Cast: Foxfire#§Fly #§§...<.#.. _A rat is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj$Q_You conjure some foxfire!  The foxfire burns the rat.aj' aj- _You kill the rat!You have reached level 3!ajA/  --more--aj   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? aj 5/26=83 0%  You feel clever. x2  The power to cast Shock wells up from within.ajajL _Spell assigned to 'b'.aj\...†..aj,6 _ajajajb ajƭ ajr ajH aj aj\ ,ajm aj h6==aj aj ajr k  You encounter a ribbon worm.aj #.<@●.######.#waj >#. #†....w   ribbon worm (wandering)<.#..aj Z8.5 (2§●aj B§●aj 8§●ajV B§●aj 4w.aj w  ally target)  The foxfire burns the ribbon worm.aj&J1§ajP=wajQ*9.5 (3aj^U|§§§§§ajXf _The ribbon worm is moderately wounded.aj  JYZero the Magician  Djinni  Health: 25/26 =======================-  AC: 2Str: 7  EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 929.5 (0.0) .......*@*§§§§w.  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† .. .. w   ribbon worm <.# ..You encounter a ribbon worm.The foxfire burns the ribbon worm. _The ribbon worm is moderately woundedaj.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajs   JYZero the Magician  Djinni  Health: 25/26 =======================-  AC: 2Str: 7 aj¬ S EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 929.5 (0.0) .......<@§§§§w..  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† .. .. w   ribbon worm <.# ..aj <The foxfire burns the ribbon worm. _The ribbon worm is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!ajŲ EajJ  ################  .......●@●...w..  ######.########.  #. aj #† .. ..(ally target) <.#aj : .. aj :=30.5 (1 _aj) ajZ aj ;§●aj B§●ajg B§●aj G  The foxfire burns the ribbon worm.aj6} 3§ajӄ ajDž --1ajT x§§§§aj c _The ribbon worm is heavily wounded.aj"  JYZero the Magician  Djinni  Health: 24/26 ======================--  AC: 2Str: 7  EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 931.5 (0.0) .......●@*§§§w..  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† .. .. w   ribbon worm (ally target)ajl <.# .. _You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj @The foxfire burns the ribbon worm. _The ribbon worm is heavily wounded.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.aj7  JYZero the Magician  Djinniaj8  Health: 24/26 ======================--  AC: 2Str: 7  EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 931.5 (0.0) aj95.......●@§§§w...  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† .. .. w   ribbon worm (ally target) <.# .. _The ribbon worm is heavily wounded.aj:Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!aj\A=aj"B ################  .......●@●..w...  ######.########.  #.ajB #† .. .. <.# .. ajB ajDg5==2.5 (1 _aj-JajuLajiy ;§●ajYz B§●aj    Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select acaj tion, ( or ) - cycleDir - look around, f - activate  You can't see that place. _You conjure some foxfire!  The foxfire burns the ribbon worm.aj 3§aj -w.aj+ aj2 --3aj? § _The ribbon worm is severely wounded.aj) ################  .......●@§§w....  ######.########. ajI+ #. #† .. .. <.# ..ajlQ ################  .......●@§§w....  ######.########.  #. #† .. aj.. <.# .. ajM-ajx _A ribbon worm is nearby!ajh  JYZero the Magician  Djinni  Health: 24/26 ======================--  AC: 2Str: 7  EV: 11Int: 18 ajo SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 933.5 (0.0) .......●@*§w....  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† .. aj*.. w   ribbon worm (ally target) <.# ..The foxfire burns the ribbon worm. _The ribbon worm is severely wounded. _A ribbon worm is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajk  JYZero the Magician  Djinni  Health: 24/26 ======================--  AC: 2Str: 7ajmv  EV: 11Int: 18  SH: 0Dex: 13  XL:  3 Next:  0% Place: Dungeon:2 ################  Noise: ---------  Time: 933.5 (0.0) .......●@§w§....  -) Nothing wielded ######.########.  Cast: Foxfire #. Fly  #† ..ajm& .. w   ribbon worm (ally target) <.# .. _The ribbon worm is severely wounded. _A ribbon worm is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj@s3 ################  .......●@●w.....  ajs######.########.  #. #† .. ..  <.# .. aju9=4.5 (1 _ajPxajzaj Z _A ribbon worm is nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire! aj # The foxfire burns the ribbon worm.aj 1§aj -w.ajF aj --5aj aj d _The ribbon worm is severely wounded.aj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire13%3  x - ScorchFireaj6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj_ aj  JYZero the MagicianDjinniHealth: 24/26 ======================--AC: 2Str: 7EV: 11ajFInt: 18SH: 0Dex: 13XL:  3 Next:  0% Place: Dungeon:2################Noise: ---------  Time: 935.5 (0.0).......●@w......-) Nothing wielded######.########.Cast: Foxfire#.Fly #†....w   ribbon worm (ally target)<.#..Dir - look around, f - activate ajt_You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj m  JYZero the MagicianDjinniHealth: 24/26 ======================--AC: 2Str: 7aj'EV: 11Int: 18SH: 0Dex: 13XL:  3 Next:  0% Place: Dungeon:2################Noise: ---------  Time: 935.5 (0.0).......●@w......-) Nothing wielded######.########.Cast: Foxfire#.Fly #†....w   ribbon worm (ally target)<.#..Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.ajCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajk' aj§You conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.aj<*aj3x <You kill the ribbon worm!ajG.$aj$S3-1ajB====6.5 (1ajaj3N _Your foxfire dissipates.aj6 aj" aj aj& aj ,aj ajU aj a4=ajw ,aj aj+ aj ,aj aj aj aj' aj h5==aj2 aj aj i  You encounter a hobgoblin.aj ----<gg   hobgoblin (wandering)aj +44.5 (8aj N----5.5 (9 _aj! aj  JYZero the Magician  Djinni  Health: 24/26 ======================--  AC: 2Str: 7  EV: 11Int: 18  SH: 0aj"Dex: 13  XL:  3 Next: 10% Place: Dungeon:2 ################  Noise: ---------  Time: 945.5 (0.0) .......*@*......  -) Nothing wielded ######g########.  Cast: Foxfire #. Fly  #† .. .. g   hobgoblin (wandering)ajW= <.# ..You kill the ribbon worm! _Your foxfire dissipates. _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleaj<Dir - look around, f - activateaj   JYZero the Magician  Djinni  Health: 24/26 ======================--  AC: 2Str: 7  EV: 11Int: 18  SH: 0aj<Dex: 13  XL:  3 Next: 10% Place: Dungeon:2 ################  Noise: ---------  Time: 945.5 (0.0) .......g@$......  -) Nothing wielded ######●########.  Cast: Foxfire #. Fly  #† .. .. g   hobgoblin (wandering) <.# .. _Your foxfire dissipates. _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj-aj<<You encounter a hobgoblin.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin.aj# ################  aj1.......<@$......  ######●########.  #. #† .. .. <.# .. aj3§ajk:●aj:5=6.5 (1ajѨ9§ajM _You kill the hobgoblin!ajp ;§●aj 8§●aj B§●ajT B§●aj &.ajn --7aj R§§§§aj ajh3aj3jajkI§●ajk8§●aj7l8●§ajlB§●ajem=●§ajnaj!oK5=ajsaju3§aj$wajw3ajy] _Your foxfire dissipates.ajxzajzaj|ajj}aj}aj7aj9=ajOaj*ajȃK6=aj^aj3ajYajajoajzM  You now have 19 gold pieces (gained 10).ajajajJg _You see here a ribbon worm corpse.ajajNajݒajajfaj9=ajajP  There is a stone staircase leading up here.ajajW _ajajajmajajajaj'aj,ajaj,ajlaj_  You see here a rat corpse.ajqaj _ajajajajajajajajHajֶaj׷ajajaj5ajajaj8ajajajajbajajajUajajpajyajajajajajof  You encounter a jackal.ajp #.#####†###....####.....##......<.#.####......###.#....#aj #.##.#.- # #.#.@....... .#...#.##.#. ....# h#.#.....h   jackal (wandering)## #.# ...aj169.5 (22.0).aj~*haj aj+70.5 (23 aj#_ajajaj & #.# JYZero the Magician ####†# Djinni ##....#aj  Health: 25/26 =======================- ###.....## AC: 2Str: 7 ......<.#.# EV: 11Int: 18 ###......## SH: 0Dex: 13 #.#....# XL:  3 Next: 15% Place: Dungeon:2 #.##.#*########  Noise: ---------  Time: 970.5 (0.0) # #.#*@*......  -) Nothing wielded .#.*#######.  Cast: Foxfire #.##.# Fly  . ... .# h#.# ..... h   jackal (wandering) aj ## #.# ... _There is a stone staircase leading up here. _You see here a rat corpse. _You encounter a jackal.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj$b #.# JYZero the Magician ####†# Djinniaj,cn ##....# Health: 25/26 =======================- ###.....## AC: 2Str: 7 ......<.#.# EV: 11Int: 18 ###......## SH: 0Dex: 13 #.#....# XL:  3 Next: 15% Place: Dungeon:2 #.##.#.########  Noise: ---------  Time: 970.5 (0.0) # #.#.@.......  -) Nothing wielded .#..#######.  Cast: Foxfire #.##.# Fly  . ... .# .#.# ..h.. h   jackal (wandering) ## #.# ... _You see here a rat corpse. ajc_You encounter a jackal.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aji #.# ####†# ##....# ###.....## aj!j ......<.#.# ###......## #.#....# #.##.#●########  # #.#.@●......  .#..#######.  #.##.# . .. .# .#. ..h..hally target)ajj ## #. ... aj,k9=1.5 (1 _aj[oajqajCC§●ajDE§●ajyEs§●§ajE1●aj=F7h.ajLl  The foxfire burns the jackal.aj12§ajaj--2aj;§ajZ _The jackal is almost dead.aj;  #.# JYZero the Magician ####†# Djinni ##....# Health: 24/26 ======================-- ###.....## AC: 2Str: 7 ......<.#.# EV: 11Int: 18 ###......##aj&= 7 SH: 0Dex: 13 #.#....# XL:  3 Next: 15% Place: Dungeon:2 #.##.#*########  Noise: ---------  Time: 972.5 (0.0) # #.#*@●......  -) Nothing wielded .#.*#######.  Cast: Foxfire #.##§# Fly  . §.. .# .#h# ..... h   jackal (ally target) ## #.# ... _You conjure some foxfire!  The foxfire burns the jackal. aj= _The jackal is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj  @The foxfire burns the jackal. _The jackal is almost dead.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou can't see that place.ajF & #.# JYZero the Magician ####†# Djinni ##....#ajG  Health: 24/26 ======================-- ###.....## AC: 2Str: 7 ......<.#.# EV: 11Int: 18 ###......## SH: 0Dex: 13 #.#....# XL:  3 Next: 15% Place: Dungeon:2 #.##.#§########  Noise: ---------  Time: 972.5 (0.0) ajH /# #.#§@●......  -) Nothing wielded .#.§#######.  Cast: Foxfire #.##§# Fly  . §h. .# .#.# .....ajlH  h   jackal (ally target) ## #.# ... _The jackal is almost dead.ajH Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You miscast Foxfire. Nothing appears to happen.ajI 6h.ajO  #.# ####†# ajP ##....# ###.....## ......<.#.# ###......## #.#....# #.##.#.########  # #.#.@●...... aj`Q  .#..#######.  #.##h# . . .# .# ..... ## #. ... ajR 5=Contam: 10% 3.5 (1 _ajX ajY aj/aj"0h.ajajajf4aj(aj6ajT? #.# JYZero the Magician ####†# Djinni ##....# Health: 24/26 ======================-- ###.....## AC: 2Str: 7 ......<.#.# EV: 11Int: 18 Contam: 10%  ###......## SH: 0Dex: 13 #.#....# XL:  3 Next: 15% Place: Dungeon:2 #.##.#*########  Noise: ---------  Time: 974.5 (0.0) # #.#*@●......  -) Nothing wielded .#.h#######.  Cast: Foxfire #.##.# Fly  . ... .# .#.# ..... h   jackal (ally target) ## #.# ...Dir - aj@look around, f - activateYou can't see that place. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajp #.#JYZero the Magician####†#Djinni##....#Health: 24/26 ======================--###.....##AC: 2Str: 7......<.#.#EV: 11ajq Int: 18 Contam: 10% ###......##SH: 0Dex: 13#.#....#XL:  3 Next: 15% Place: Dungeon:2#.##.#●########Noise: ---------  Time: 974.5 (0.0)# #.#●@●......-) Nothing wielded.#.h#######.Cast: Foxfire#.##.#Fly . ....# .#.#.....h   jackal (ally target)## #.#...You can't see that place. ajr _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj6s 2=5.5 (1ajx aj{ _The jackal misses you. The jackal closely misses you.ajT .  The foxfire burns the jackal.aj*)aj6.§aj8C§●aj9E§●aj:H●§aj;L●§ajBajE.206ajNJK§§ajLJ _You kill the jackal!ajw3ajajz●§●§ajA●§aj L●§ajB"B●§ajg$ajN%aj*ajI/1§aj63§ajuC5= _Your foxfire dissipates. x28% ajEM6ajMFajG6==4aj=HajHM2ajIajZJM1ajL=ajMaj,PZ _Your magical contamination has completely faded away.ajfRO=ajRajTajVf  You encounter a jackal.aj]j##....####.....##......<.#.###......## #.#....# #.##.#.######## # #.#......... .#..#######.- #.##@#  #...# .##.#.#.# h........ ### #.# ### ...h   jackal (asleep) ### ajBa.80.0)ajaL-7.5 (11 _ajdajfajw ##....# JYZero the Magician ###.....## Djinni ......<.#.# Health: 25/26 =======================- ###......## AC: 2Str: 7 #.#....# EV: 11Int: 18 #.##.#.########  SH: 0Dex: 13 aj# #.#.........  XL:  3 Next: 20% Place: Dungeon:2 .#**#######.  Noise: ---------  Time: 987.5 (0.0) #.##@# -) Nothing wielded . #***# Cast: Foxfire .##.#.#.#  Fly  h........  ### #.# ###  ... h   jackal (asleep) ### _Your foxfire dissipates. x2 _Your magical contamination has completely faded away. _You encounter a jackal.ajECasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj^w##....#JYZero the Magician###.....##Djinni......<.#.#Health: 25/26 =======================-###......##ajAC: 2Str: 7#.#....#EV: 11Int: 18#.##.#.########SH: 0Dex: 13# #.#.........XL:  3 Next: 20% Place: Dungeon:2.#●●#######.Noise: ---------  Time: 987.5 (0.0)#.##@#-) Nothing wielded. #...#Cast: Foxfire.##.#.#.#Fly h........### #.# ###...h   jackal (asleep, ally target)### ajG/_Your magical contamination has completely faded away. _You encounter a jackal.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj9=8.5 (1 _ajeajIaj!A.haj &Ohaj8'.==9aj*ajp-' _The jackal barks!aj]###.....#......<.#.# ###......##  #.#....# #.##.#.######### #.#.........  .#●●#######. #.##.## . #...##.#.#aj3h.......###.#.#.### #.....## ###.# ...#aj:§●§●ajQ§●ajg7§●ajaj=T§●aj§aj1●aj1hajaj1●aj §h   jackal (ally target)The foxfire burns the jackal.ajY3§aj*`  The jackal is heavily wounded.The foxfire burns the jackal.aj2§ajx5h.aj;aj^6=---90aj ?§§aj_ _The jackal is severely wounded.aj aj  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire13%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajajajqs###.....##JYZero the Magician......<.#.#Djinni###......##ajdHealth: 26/26 ========================#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#§§#######.XL:  3 Next: 20% Place: Dungeon:2#.##§##Noise: ---------  Time: 990.5 (0.0). #h.@#-) Nothing wielded.##.#.#.#ajACast: Foxfire.§§......Fly ###.#.#.####.....## ###.#h   jackal...#The foxfire burns the jackal.  ajThe jackal is heavily wounded.The foxfire burns the jackal. _The jackal is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajaja###.....##JYZero the Magician......<.#.#aj]Djinni###......##Health: 26/26 ========================#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#§§#######.XL:  3 Next: 20% Place: Dungeon:2#.##§##ajy;Noise: ---------  Time: 990.5 (0.0). #h.@#-) Nothing wielded.##.#.#.#Cast: Foxfire.§§......Fly aj###.#.#.####.....## ###.#h   jackal...#The foxfire burns the jackal.  aj{The jackal is heavily wounded.The foxfire burns the jackal. _The jackal is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajT& §  The jackal is heavily wounded.  The foxfire burns the jackal. _The jackal is severely wounded.  ajCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal.aj<*ajCc7......ajg4--5====1.5 (1ajkajoJ _You kill the jackal!ajaj3ajMBajXaji  You encounter a hobgoblin.ajp{5=-----gajzg   hobgoblin (wandering)aj*3.5 (2ajN----4.5 (3 _ajajajA / ###.....## JYZero the Magician ......<.#.# Djinni ###......##aj E Health: 24/26 ======================-- #.#....# AC: 2Str: 7 #.##.#.########  EV: 11Int: 18 # #.#.........  SH: 0Dex: 13 .#..#######.  XL:  3 Next: 25% Place: Dungeon:2 #.##*## Noise: ---------  Time: 994.5 (0.0) . #.*@# -) Nothing wielded .##.#*#*# Cast: Foxfire ajg 4.§.......  Fly  ###.#.#.###  #g....# # ###.# g   hobgoblin (wandering) .. .#Flames lash the jackal. _You kill the jackal! _You encounter a hobgoblin.aj Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajZ ###.....## JYZero the Magician ......<.#.# Djinni ###......## Health: 24/26 ======================-- #.#....# AC: 2Str: 7 ajG #.##.#.########  EV: 11Int: 18 # #.#.........  SH: 0Dex: 13 .#..#######.  XL:  3 Next: 25% Place: Dungeon:2 #.##.## Noise: ---------  Time: 994.5 (0.0) . #..@# -) Nothing wielded .##.#.#.# Cast: Foxfire .§.......  Fly  ###.#.#.###  #.g...# # ###.# g   hobgoblin (wandering) .. .# _You kill the jackal! aj;_You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj  ......<.#.#aj51 ###......## #.#....# #.##.#.  # #.#.  .#..  aj#.##.## . #.●@# .##.#.#●# .§....... aj ###.#.#.### #.g...# # ###.#distracteaj-zd, ally target) .. .# aj]9=5.5 (1 _ajͪajDajajf###.....##JYZero the Magician......<.#.#Djinni###......##Health: 24/26 ======================--#.#....#AC: 2ajOStr: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: =--------  Time: 995.5 (1.0). #.●@#-) Nothing wielded.##.#.#●#Cast: Foxfire.§.......Fly ###.#.#.####.g...## ###.#g   hobgoblin (distracted, ally target)aj2...# _You kill the jackal! _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj:0_You conjure some foxfire!aj~Q§●aj7§ajN§●aj|.●ajajGN§●aj4§aj4 ●g  The foxfire burns the hobgoblin.ajD4§ajj●g.ajK O§●aj3§aj--6ajAP§#§aj`d _The hobgoblin is moderately wounded.ajajA Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  ajz - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj ajj%aj*###.....##JYZero the Magician......<.#.#Djinni###......##Health: 24/26 ======================--aj+#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ---------  Time: 996.5 (0.0). #.§@#-) Nothing wielded.##.#§#§#Cast: Foxfire.§.§●§...Fly aj,p###§#g#.####.....## ###.#g   hobgoblin (ally target)...#Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin. _The hobgoblin is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj-aj\2s###.....##JYZero the Magician......<.#.#Djinni###......##aj3Health: 24/26 ======================--#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ---------  Time: 996.5 (0.0). #.§@#aj3-) Nothing wielded.##.#§#§#Cast: Foxfire.§.§●§...Fly ###§#g#.####.....## ###.#g   hobgoblin (ally target)...#Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hobgoblin. aj4$_The hobgoblin is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj4=aj%?The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes aj?' N - NoajajajThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.ajI ajp aj p###.....##JYZero the Magician......<.#.#Djinni###......##Health: 24/26 ======================--#.#....#AC: 2ajٳ Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ---------  Time: 996.5 (0.0). #.§@#-) Nothing wielded.##.#§#§#Cast: Foxfire.§.§●§...Fly ###§#g#.####.....## ###.#g   hobgoblin (ally target)aj ...# _You conjure some foxfire!  The foxfire burns the hobgoblin. _The hobgoblin is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.aj̸ ajr aj aj . _ajaj%I Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%ajh3  x - ScorchFire6%2  z + Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj aj aj, ###.....##JYZero the Magician......<.#.#Djinni###......##Health: 24/26 ======================--#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ---------  Time: 996.5 (0.0). #.§@#-) Nothing wielded.##.#§#§#Cast: FoxfireajD .§.§●§...Fly ###§#g#.####.....## ###.#g   hobgoblin (ally target)...# _The hobgoblin is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj f###.....##JYZero the Magician......<.#.#Djinni###......##Health: 24/26 ======================--#.#....#AC: 2aj Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ---------  Time: 996.5 (0.0). #.§@#-) Nothing wielded.##.#§#§#Cast: Foxfire.§.§●§...Fly ###§#g#.####.....## ###.#g   hobgoblin (ally target)...# _The hobgoblin is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, aj7 or press ? or * to list all spells. _Okay, then.Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj * combustible, ally target)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.aj~ asting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.  The hobgoblin is almost dead.aj  The hobgoblin's fire resistance burns away.  The foxfire burns the hobgoblin but does no damage.aj@, 4§aj- 1g.aj2 ..#...)aj3 x2--====7.5 (1aj7 aj: ] _The hobgoblin is almost dead.aj*aj+ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%3  x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj_ ajd ajl ###.....##JYZero the Magician......<.#.#Djinni###......##Health: 22/26 ====================----#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ====-----  Time: 997.5 (0.0). #..@#-) Nothing wielded.##.#.#.#Cast: Foxfire.§..g§...Fly ###.#.#ajm D[m.####.....## ###.#g   hobgoblin (combustible)...#The hobgoblin is almost dead.The hobgoblin's fire resistance burns away.  The foxfire burns the hobgoblin but does no damage. _The hobgoblin is almost dead.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajr s###.....##JYZero the Magician......<.#.#Djinni###......##ajft Health: 22/26 ====================----#.#....#AC: 2Str: 7#.##.#.########EV: 11Int: 18# #.#.........SH: 0Dex: 13.#..#######.XL:  3 Next: 25% Place: Dungeon:2#.##.##Noise: ====-----  Time: 997.5 (0.0). #..@#-) Nothing wielded.##.#.#.#Cast: Foxfire.§..g§...Fly ###.#.#.####.....## ###.#g   hobgoblin (combustible)...#[0;10;1ajDu mThe hobgoblin is almost dead.The hobgoblin's fire resistance burns away.  The foxfire burns the hobgoblin but does no damage. _The hobgoblin is almost dead.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajk 4 §  The hobgoblin's fire resistance burns away.  The foxfire burns the hobgoblin but does no damage. _The hobgoblin is almost dead.  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin. The hobgoblin is burned terribly!aj =*ajb $1-308.5 (1 _You kill the hobgoblin!ajg% ajz& 3aj) ajC. naj0 aj1 ,aj3 aj`4 7-aj4 aj97 a2=ajw8 aj; ,ajU< ajS> ,aj-? ajTA ,ajA ajD ajD h3==aj+E ajF ajuG ajG ajI ,ajJ ajL ,ajAM ajQO ajO h4==aj|P ajR ajR ,ajT ajcU ajU ajW ajtX aj9Y ajZ aj\ h5==aj\ aj^ aju_ aj_ aja ajb ,ajsd aje aje ajf ajqg h6==ajh ajFi ajk ,ajl aj6n ajt a.## #.#....# #.##.#.######## # #.#.........aju r .#..#. ##.##.## ..#...## ##.##.#.#.#####----1020.5 (22.0).......@......######.#.#.###.# #.....# #:###.# #. .. # .## ajV| aj7} H----1.5 (23aj1 aj4 _ _Found a parchment of Slow.aj +2.5 (24aj+ aj: > _You now have 29 gold pieces (gained 10).aj=aj3ajaj_aje=ajaj9ajajQaj0ajajJajaj8ajajajnaj5,ajMajfajpajajajlajAajajCajajajp,ajEaj,ajajaj`aj,ajBajajjajajaj>,ajajajajY,ajeaj c  You encounter a bat.aje #.....# #:###.###.#... #. #......... #.###.###.#.#.#.....#  ###.###aj #.#  #.#  #@#  #.$..b. #..###### #..# ...# ##.# b   bat (asleep)aji.#.#ajn,35.5 (13aj 26.5 (14 _ajajajiT #.....#  JYZero the Magician #:###.###.#...  Djinni #. #.........  Health: 25/26 =======================- #.###.###.#.#.  AC: 2Str: 7 #.....#  EV: 11Int: 18 ###.###  SH: 0Dex: 13 #.# XL:  3 Next: 30% Place: Dungeon:2 aj#*# Noise: ---------  Time: 1036.5 (0.0) #@# -) Nothing wielded #**..b..#  Cast: Foxfire #..######  Fly  #..# ...# ##.# b   bat (asleep) .# .# _Found a parchment of Slow. _You now have 29 gold pieces (gained 10). _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateajH@:@*aj#.....#JYZero the Magician#:###.###.#...Djinni#. #.........Health: 25/26 =======================-#.###.###.#.#.AC: 2Str: 7#.....#EV: 11Int: 18###.###SH: 0Dex: 13#.#XL:  3 Next: 30% Place: Dungeon:2#●#Noise: ---------  Time: 1036.5 (0.0)#@#-) Nothing wielded#.●..b..#Cast: Foxfire#..######Fly #..#...###.#b   bat (asleep, ally target).#.# _You now have 29 gold pieces (gained 10). _You encounter a bat.[aj0;10mCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=7.5 (1 _ajEajajU@§●aj8§●aj9 b  ajqEThe foxfire burns the bat.ajV4§ajWb.ajXFb§aj^aj_--8aj6d;§ajf\ _The bat is severely wounded.aj aj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj`ajeajj#.....#JYZero the Magician#:###.###.#...Djinni#. #.........Health: 25/26 =======================-#.###.###.#.#.AC: 2aj4lStr: 7#.....#EV: 11Int: 18###.###SH: 0Dex: 13#.#XL:  3 Next: 30% Place: Dungeon:2#●#Noise: ---------  Time: 1038.5 (0.0)#@#-) Nothing wielded#.§b§...#Cast: Foxfire#..######Fly #..#...###.#b   bat (ally target).#.#Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the bat. _The bat is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj aj ajD h5== aj  aj#, aj#$ aj&, aj' aj*, ajQ+ ajD- aj-h6== aj. aj/ aj1 aj 2, ajr3 aj_5 aj5 ajx6 aj<9 aj8:, aj|=M _You now have 40 gold pieces (gained 11). aj_? aj?9= aj@ aj;C aj1GB ajGH ajK, ajVL, ajN ajN ajO ajP aj###.#.#.# 9.5 (2#....@....# #####.#......  #.####### ..# ####  aj. aj/+90.5 (3 aj2 aj74 _Found a stone staircase leading down. aj:N _You see here a +0 spear. aj aj3 aj aj aj: _ ajX aj aja, aj  ajc ajq aj, aj aj aj, ajf aj aj?, aj aj aj ajr aj aj aji aj  aj ajY #..#.#.## ####.#.#... ..#.#.#!$ #.#.#.#.. #.#.#.###.##. #...##) #.#.#.##### #>###.#.#.#8.5 (8 ajP #.@..)....# #####.#......########.#######.........########### aj  aj *9.5 (9 aj` aj# _Found a club. aj  aj  aj  aj  aj  aj  aj; , aj  ajE  aj=  aj R  There is a stone staircase leading down here. aj  aj7 5 _ aj   aj 6 You see here a +0 club. aj  #§#...####### #.##.## #.##.##### #..#.###...#######.#.# ##....../ ..#.#.# ...._.!$# #.#.#.# #......# #.#.#.###.#102.5 (3 #@# #.........# #)# #.#.#.##### ajg J #>###.#.#.#  #....)....# #####.#......########.#######.........########### aj  aj *3.5 (4 aj  aj : _Found a basalt altar of Yredelemnul.ajWajAYajYaj\ajBdXaj?gajhajhajlajmajBnajqM _You now have 51 gold pieces (gained 11).ajtaj$uaj2vaj  ###...#####. #........... #§#...###### #.##.## #.##.#aj #### #..#.# ##...#######.#.####....../...#.#.# ....._.@.# #.#.#.# ###......# #.#.#.###.##....#.# #.........##.####)# #.#.#.###### #>###.#.#.# #....)....# #####.#...... ##.#######.........#n - a bubbling orange potionaj%7ajk*8.5 (5aj7_aj^g _You see here a parchment of Launch Clockwork Bee.aj,Paj5Qaj6RajTaj]XajZ_aj_aj aajZs###.## ###...#####.# #...........# #§#...########.##.##  #.##.# #### #..#.# ...#######.#.# ###......@...#.#.# ....._.:.###.#.#.# ###......# #.#.#.###.# #....#.# #.........##.####)# #.#.#.###### #>###.#.#.##....)....# #####.#......ajt8########.#######aj z+10.5 (2ajz*1.5 (3ajaj[. _a - a wand of flame (25)ajO3ajUQaj_TajVaj[najq\aj_aj`ajaajFbaj#dajNf,ajgaj"kajmaj0najwoajqajs,aj]uajNwajyaj(zaj&{ajj}ajajaj~ajށajdajʃajFajajajajBaj͉ajHajόaj ajajXajajajaj,ajaj ajaj/ajajS ### #.. #§# #.#aj #.# ##### #.. #### ##...#######. #...#####..........#. #.@......_.:.###.#. #...#.###......# #.#. ##.##.# #....#.# #...aj #. #.# #.####)# #.#. . #.# #.# #>###.#. ## #.# #.# #....).. #.# #.# #####.#. #.# #.########.## ...........#aj`/25.5 (14.0)aj+6.5 (15aj7_ajҫs _b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}ajaajbajdajgN _There are no items here.ajaaj3ajajWajE: _ajXajMajѡajajajajIajޥ,ajݧajfaj,ajajc  You encounter a bat.aj  ###### ##### ##...######...#####..........#.#........_.:.### #...#.###......#  ##.##.# #....#.#  #@##.# #.####)# ...b....##.# #.# #>##...####.##.# #.# #....)aj;' #.##.# #.# #### ..##.# #.####### ### .........b   bat (wandering) ########### ajU31.5 (5.0).bajar.b.bajajH12.5 (6 _aj7_aj`aj # JYZero the Magician # Djinni ##### # Health: 25/26 =======================- ##### ##...###### AC: 2Str: 7 #...#####.......... EV: 11Int: 18 aj1#.#........_.:.###. SH: 0Dex: 13 #...#.###......# #. XL:  3 Next: 35% Place: Dungeon:2 ##*##.# #....#.# #. Noise: ---------  Time: 1132.5 (0.0) #@##.# #.####)# #. -) Nothing wielded ......b*##.# #.# #>###. Cast: Foxfire ...####.##.# #.# #....) Fly  #.##.# #.# #####. ..##.# #.########. ### ........... b   bat (wandering) ########### ajZ_b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+} _There are no items here. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj}# JYZero the Magician# Djinni##### # Health: 25/26 =======================-##### ##...###### AC: 2Str: 7#...#####.......... EV: 11Int: 18#.#........_.:.###. SH: 0Dex: 13#...#.###......# #. XL:  3 Next: 35% Place: Dungeon:2##●##.# #....#.# #. Noise: ---------  Time: 1132.5 (0.0)#@##.# #.####)# #. -) Nothing wielded......b●##.# #.# #>###.aj&4[37m Cast: Foxfire...####.##.# #.# #....) Fly #.##.# #.# #####...##.# #.########.### ........... b   bat (ally target)########### _There are no items here. _You encounter a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!4-=3.5 (1aj7_aj* _You encounter a bat.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat closely misses you. The bat barely misses you. The bat hits you.aj$B ajn 1§aj| R  The foxfire burns the bat but does no damage.aj~ %4aj U_§aj _The bat barely misses you. The bat closely misses you. x2ajG3aj%JajKaj aje aj ajc aj9aj|ajajtajt########## ##...#####...#####..........#.#........_.:.####...#.###......# #●##.# #....#...####.####)......b #>######.....) ####..aj##### .......... ########### ajC§●aj0Q †  The foxfire burns the bat.aj(ajN3/§aj9aj/<-75ajXAA§§ajxDG _You kill the bat!aj~ ########## ##...######...#####..........#.#........_.:.###..#.###......# #§##.# #....#...#######)...†. #>##...####aj....) ####..####aj&..aj̖[5=-6aj-ajajĐ IajT ajS aj aj- aj2 ajh ajݙ a6==aj aj aj; ,aj aj aj0 ajf ajȠ ajš aj ajR aj {=aj^ ajȩ aj aj ajp aj aj aj3 ajү ajn ajw ,aj^ aj aj ,aj aj ajY aj ajv aj naj aj0 aj aj ,aj ajt | _c - 2 scrolls labelled XIAROXTEIXT (gained 1)aj aj0 aj aj> aj ,aj aj aj aj= aj aj* aj. aj] aj aj aj& aj{ aj aj aj ajN aj aj ajT aj aj aj aj $####..## ##.## #.##...#######  #............> -59.5 (23.0) #..@# ######.## ##### ##..#.# #......# #.#_##.## #...#.###....ajV ##...## ##.##.# #....#.####.....####.##.# #.####.............†.##.# #.#######.....####.##.# #.#aj aj ,60.5 (24ajl 8_aj ; _Found a stone staircase leading down.aj Iaj aj ajN Xaj aj aj1 ajr aj aj& aj ajݕ aj ajז aj aj ,ajC aj aj aj ,aj aj aj2 aj ajJ aj} aj aj| aj( ,aj aji l _j - 3 cyan potions (gained 1)aje aj aj aj aj ,aj۴ ajY ajҸ ajd aj aj aj+ ajY ajO aj aj7 ajk ajX aj& aj ajV aj# aj aj aj ajE aj9 k######...# #...# #...# #...# #...#  #...#  #@..# aj.  #...#########  #...........#  ##...##.###.## ###.##.##...##### #.##.......  #.#####...#####  #.# ##.## ##  #.# #.# #. aj ,76.5 (16ajP +7.5 (17aj ajP e _m - a scroll labelled ACSOAJ GYECEMOIaj aj? aj aj ajo aj Bajh aj ajM aj aj aj- aj aj! ajY" aj" aj)# aj% aj' ajh' aj' aj) aj* aj8+ aj+ aj@- aj. aj. ajD/ ajq0 aj1 aj 2 aj2 aj#4 ajl5 aj5 aj+6 aj7 aj8 ajC9 aj9 aj$; aj< aj< ajm= aj> aj@ ajd@ aj@ aj^B ajD ,ajoD ajcE ajF ,ajG ajH aj4J ,ajJ ajqL ajxM ajM ajVN ajO ajP ajP ajeQ ajR ajS aj%T ajT ajU ajV aj%W ajXW ajX ajY ajY ajNZ ajI] R  There is a stone staircase leading down here.aj{^ aj _  _ajy_ aja ajb ajXb ajb ajc ajhe aje ajf ajFi ajWj ajj ajVk ajm ajn ,ajDo ajp aj!r ,ajr ajs aj:u aju aj%v ajsw ajy ,ajJz aj| aj ~ ,aj aj0 aj Baji aj aj ajp ajy ajÉ ,aj aj^ aj ajď aj? aj: ajD aj aj aj aj aj8 aj aj aj aj˚ ajG aj ajw aj! aj ajS ajǤ aj, aj ,aj ajȩ ajv aj aj aj ajo aj aj- aj. aj ajʰ aj2 aj ajh aj aj ajr Xaj aj aj& aj aj aj ajռ ajX ajk aj ajܿ aj\ ajz ajQ aj aj aj _  You see here a bat corpse.aj ajw  _aj aj aj aj aj] aj aj ,aj` aj aj aj aju aj aj* aj` aj aj5 aj ajg aj aj$ aj ajg aj ajt ajB aj aj aj aj ,aj ajr aj aj aj aj6 aj^ aj ajV aj aj aj aj aj aj ,aj aju aj aj ajp ajt aj aj6 aj aj ,ajm ajv ~ _l - 2 scrolls labelled NOCKOOF RUTUY (gained 1)aj _ajC ajn aj ajK aj aj aj1 aj aj aj: aj aj aj l #.##.## #.# ..#...## #.# ##.#.#.#####.# ...........#.# ##.#.#.###.#.####### #aj #.....# #.#.......##.##:###.###.#..........##. #.........#......#246.5 (69  aj< #.###.###.#.#..#.....# #.#.####.##  ###.### #.#.# .# #.# #.#.# .##.# #.#.# .aj` #.#####.#.# .##..†....#.. .:aj m#..######## .# aj F####..#ajX aj +7.5 (70aj5# aj& U _Found a parchment of Swiftness.ajajajaj=ajajwBajajÊajajXajXajaj}aj.ajaj+ajaj[aj,ajajaj .#######.  .## #.# .# ..## #.# .#aj .#.#####.# .# .......#.# .# ajy .#.###.#.####### .# aj" ...# #.#.......##.#  ajB##.###.#..........#  52.5 (5.0)........#....@.# aja ##.###.#.#.....##.# aj ...# #.#.####.## ∩ aj.### #.#.# #.# .# #.#.# #.# .# #.#.# #.#   .#####.#.# #.# .#   aj ..†....#.. ..:   aj-;..######## #.# ajOE ajaj*3.5 (6aj]aj;3 _Found Werroi's Armour Shoppe.ajɹajzaj/ajQajajBaj,ajAajajaj!ajajOajWelcome to Werroi's Armour Shoppe! What would you like to do?  a -  150 gold a +1 chain mail of poison resistance  b -  160 gold a +2 hatc -  20 gold a +0 leather armour  d -  20 gold a +0 leather armour  e -  260 gold an orb of glassaj%f -  9 gold a +0 robe  g -  9 gold a +0 robe  h -  9 gold a +0 robe  i -  9 gold a +0 robe aj j -  145 gold a +1 scale mail of death  k -  120 gold a scarf of repulsion ajYou have 51 gold pieces. [Esc] exitaj1[!] buy|examine items[a-k] mark item for purchase ajU[/] sort (type)[A-K] put item on shopping list ajb $  You are short 109 gold pieces for the purchase.[Enter] buy shopping list!aju!aj !ajr.## #.##.#  JYZero the Magician #.#####.##.#  Djinni ......#.#!aj#.#  Health: 26/26 ======================== #.###.#.########.#  AC: 2Str: 7 !aj..# #.#.......##.#  EV: 11Int: 18 #.###.#..........#  SH: 0Dex: 13 #.........#......#!aj  XL:  3 Next: 37% Place: Dungeon:2 #.###.#.#.....##.#!aj  Noise: ---------  Time: 1256.5 (3.0) !aj..# #.#.####.###@#  -) Nothing wielded !aj### #.#.# #.# #.#!aj  Cast: Foxfire # #.#.# #.# #.#!aj,O  Fly !ajE# #.#.# #.# #.# !ajf#####.#.# #.# #.# !aj.†....#.. ..: ..# !aj  .######## #.# ### !ajG  .##.# !aj<  .# !aj w  _There is a stone staircase leading down here. !aj-_You see here a bat corpse. _l - 2 scrolls labelled NOCKOOF RUTUY (gained 1) !ajSk_Found a parchment of Swiftness. _Found Werroi's Armour Shoppe.  !ajv4There is an entrance to Werroi's Armour Shoppe here.!aj3!ajN  _You see here a bat corpse. _l - 2 scrolls labelled NOCKOOF RUTUY (gained 1)a parchment of Swiftness. _Found Werroi's Armour Shopp!aje.  There is an entrance to Werroi's Armour Shoppe here. _You can access your shopping list by pressing '$'.!aj0I!aj !aj!aj| _!aj !ajS !aj~ !aj= !aj !aj!ajO!aj!aj!ajA!aj!aj!ajz!aj!aj!aj!ajk  You see here a parchment of Swiftness.!ajj!aj1 _!ajn!aj !aj!!aj("!aj#!ajD$!aj&!ajA&!aj&!aj'!aj)!aj*!aj*!aj-!aj{.!aj.!aj/!aj<1!aj2,!aj3!ajM5!aj7,!aj7!ajF9!aj;!ajS;!aj<!aj=!ajn>!aj?!ajS?!ajA!ajC!ajC!aj]D!ajF!aj3G!ajbG!aj4H!aj/J!ajK!ajK!ajwL!ajM!ajN!aj?O!ajO!ajP!aj.R!ajR!ajS!ajCU!ajV,!ajX!aj}Z!ajn[!aj[!ajL\!aj]!ajh_,!aj%`!ajsa!aj}hY  #.# #.#  #.#  #.#  #.#  #.#!ajh-  #.### ##.##  #...# ####.#.### !ajh ###.## #...##...# !ajUi9 ###...#####.##.....#  #...........#...ß..# 82.5 (26.0) !ajij #§#...########@....#  #.##.## #....##+##+  #.##.# #<.ß..   #..#.# ##...# !ajj .#.# ####  ..#.#.# !aj=jN ##.#.#.#  !ajej^ #.#.#.###.#   #.........#!ajj" !ajp!ajoq+3.5 (27!aju!ajx9 _Found a stone staircase leading up."aj"aj"aj\"aj"ajB"aj"ajQ"aj"aj "ajw "ajU ,"aj- "ajk"ajD,"aj"aj'"aj<  You reach down and open the door.  You encounter a kobold. It is wielding a +3 dagger."aj!#.# ##.#  #.# #.#  #.# "aj!#.#  #.### ##.##  #...# ####.#.###  "aj'"###.## #...##...#  ###...#####.##.....# "ajR" #..#...ß..#  "aj|"f#§#...########..@..#  "aj"'#.##.## ##....##'##+  #.##.# #<.ß..##.# "aj"#..#.# ##...##... .#.# ##### .ßK ."ajA##.#.# #...#  K   kobold (asleep) .#.#.# ##<##  .#.#.###.# ###  ..# "ajl#. "aj)09.5 (6.0)"ajX*290.5 (7 _"aj."ajx4Y _Found a stone staircase leading up."aj I #.# ##.# JYZero the Magician  #.# #.# Djinni  #.# #.# Health: 25/26 =======================-  #.### ##.## AC: 2Str: 7  #...# ####.#.###  EV: 11Int: 18  ###.## #...##...#  SH: 0Dex: 13 ###...#####.##.....#  XL:  3 Next: 37% Place: Dungeon:2 #...........#..*ß*.#  Noise: ---------  Time: 1290.5 (0.0) "aj I#§#...########.*@*.#  -) Nothing wielded #.##.## ##....##*##+  Cast: Foxfire #.##.# #<.ß..##.# Fly #..#.# ##...##... ##.#.# ##### .ßK .#.#.# #...#"aj  K   kobold (asleep) .#.#.# ##<## .#.#.###.# ### .........#You reach down and open the door. "ajK _You encounter a kobold. It is wielding a +3 dagger. _Found a stone staircase leading up.  "aj Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"ajP ' #.###.#  JYZero the Magician#.##.#  Djinni#.##.#  Health: 25/26 =======================-#.#####.##  AC: 2Str: 7  #...# ####.#.###"aj Q  EV: 11Int: 18  ###.## #...##...#  SH: 0Dex: 13 ###...#####.##.....#  XL:  3 Next: 37% Place: Dungeon:2 #...........#...ß..#  Noise: ---------  Time: 1290.5 (0.0) #§#...########..@..#  -) Nothing wielded "ajA #.##.## ##....##'##+  Cast: Foxfire #.##.# #<.ß..##.#  Fly #..#.# ##...##... ##.#.# ##### .ßK"ajk  .#.#.##...#  K   kobold (asleep) "aj .#.#.###<## .#.#.###.# ### "aj .........# _You encounter a kobold. It is wielding a +3 dagger. "aj _Found a stone staircase leading up.  Casting: Foxfire (safe; 4% risk of failure)  "aj# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"ajK EYou miscast Foxfire. Nothing appears to happen."aj `Contam: 10% 1.5 (1 _"aj$ "ajV #ajX4K.#ajNK#ajC/===2#ajv#ajl( _The kobold shouts!#ajݑ #.# #..#  #.# ##.#  #.# #.#  #.# #.# #aj  #.### ##.##  #...# ####.#.###  ## #...##...#  ##...#####.##.....#  ...........#...ß@.#  §#...########.....#  .##.## ##....##'##+ .##.# #<.ß..##.#  ..#.# ##...##.K. #ajC  #.#.# ######.ß.  #.#.# #...#  #.#.# ##<## #.#.###.# ### #aj{ K.---3$ajp$ajq Your spells (cast)TypeFailure Level  a + Foxfire$ajr Conjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit$ajP$aj6$aj#.##..#  JYZero the Magician #.###.#  Djinni #.##.#  Health: 25/26 =======================- #.##.#  AC: 2Str: 7 #.#####.##  EV: 11Int: 18 Contam: 10% #...# ####.#.###  SH: 0Dex: 13 ###.## #...##...#  XL:  3 Next: 37% Place: Dungeon:2 ##...#####.##.....#  Noise: ---------  Time: 1293.5 (0.0) ...........#...ß@.#  -) Nothing wielded §#...########.....#  Cast: [$aj"mFoxfire .##.## ##....##'##+  Fly .##.# #<.ß..##K# ..#.# ##...##... #.#.# ######.ß.  K   kobold #.#.##...# #.#.###<## #.#.###.# ### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. _The kobold shouts!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$aj#.##..#  JYZero the Magician #.###.#  Djinni #.##.#  Health: 25/26 =======================- #.##.#  AC: 2Str: 7 #.#####.##  EV: 11Int: 18 Contam: 10% #...# ####.#.###  SH: 0Dex: 13 ###.## #...##...#$aj  XL:  3 Next: 37% Place: Dungeon:2 ##...#####.##.....#  Noise: ---------  Time: 1293.5 (0.0) ...........#...ß@.#  -) Nothing wielded §#...########.....#  Cast: Foxfire .##.## ##....##'##+  Fly .##.# #<.ß..##K# ..#.# ##...##... #.#.# ######.ß.  K   kobold #.#.##...# #.#.###<## #.#.###.# ### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. _The kobold sho$ajuts!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$aj )  Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. _The kobold shouts!  $ajACasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold.$aj~_*$aj*)$aj4-40====4.5 (1$aj$ajrJ _You kill the kobold!$ajY 3$ajZ $ajW\ $aj` X$ajb $ajc ,$ajd $ajg $ajyg _5=8% $ajh $ajj M6$ajk $ajm $ajn 74$ajo $ajq M2$ajvr $aj@t $ajt S=1$aju $aj_x $ajx U6=$ajy $ajp| Z _Your magical contamination has completely faded away.$ajM~ $aj~ $aj $aj $ajk $ajƒ $aj $ajS   #.# #.#  #.# #.#  #.#####.##  #...# ####.#.###  ###.## #...##...# ##...#####.##.....# ...........#...ß..# §#...########.....# ---- #.##.## ##....##@##+ #.##.# #<.ß..##)#  #..#.# ##...##...  ##.#.# ######.ß.# #.#.# #...# .#.#.# ##<## .#.#.###.# ### .........#  .#.#.#####  $aj v ####.##..# ####.#.#####.## #...##... ###...#####.##.............#...ß..# #§#...########.....# #$aj| .##.## ##....##'##+ #<.ß .#...##...#Fly  .#.#.#  There is an open door here.$aj` 0305.5 (11.0)$aj\ O----6.5 (12 _$aj $aj $  Things that are here:$aj | _a +3 dagger; a kobold corpse%ajI%aj%ajL%ajV= _%ajW%aj8%ajy%ajZ%aj"$  Things that are here:%aj  a +3 dagger; a kobold corpse%aj%aj _%ajS%aj@  There is an open door here.%aj%aj _%aj,%aj%aj%aj%aj%ajE'%aj%aj9%ajI%ajmE .# ##.#  .# #.#  .# #.#  .### ##.##  ...# ####.#.###  ##.## #...##...#  #...#####.##.....#  ..........#...ß..#  12.5 (6.0)..########.... ##.## ##....##'##'..[#%ajT  #<.ß..##)##..ß.<#   ##...##...##...##   ######.ß.# ####  #...#  .#.# ##<## ##.# ### .......#  Things that are here: _a +3 dagger; a kobold corpse %ajs Things that are here: _a +3 dagger; a kobold corpseThere is an open door here. _You reach down and open the door.%aji _Found a robe. Found an escape hatch in the ceiling.%aj%P 3%ajQ %ajS %ajU %ajY : _%ajy[ @  There is an open door here.%aj] %aj%^  _%ajd_ %ajrd %ajf %aj[f %ajg %ajcl @  There is an open door here.%ajn %ajBo  _%ajo %ajr %ajJt ,%ajNu %ajzw %ajz ,%ajz %aj| %aj~ ,%aj %aj %aj ,%ajT %aj %aj) ,%aj= %aje %ajf ,%aj= %ajQ %aj7 %aj %ajW %aj B%aj< %aj: %ajL ,%aje %ajͥ %aj? %aj ,%ajԩ %aj %aj %aj6 %aj= %aj %aj %aj %aj %aj %ajγ %aj %aj %ajn %aj %aj %ajٹ %aj, %ajo %aj %ajq %aj %aj %aj %ajM %aj %aj1 %aj %ajg %aj %ajA %aj %aja %aj? %ajv %aj} %aj %ajo %aj %ajh %ajb   You encounter a bat. #.# ###...#####.##.....#  #.# #...........#...ß..# ##.# #.#...########.....##### ..# #.##.## ##....##'##'..[## ###.##.# #<.ß..##)##..ß.<### #..#.# ##...##...##...## ...#######.#.# ########.ß.###### #.#.# #...b..#...# ._.:.###.#.#.# #@# ##<## %aj  .....# #.#.#.###.# ### ...#.# #.........# ####)# #.#.#.##### # #>###.#.#.# # #....)....#  b   bat (asleep) # #####.#...... ########.#######..#%ajDSb.41.5 (29.0)b.%ajNb%aj]3=2.5 (30%aj%ajQ _The bat closely misses you.&aj #.# .##.....#  #.# .......#  #.#....#####  #.##.## '..[ #.##.# #<)##..ß.< #..#.# .# ######## &aj.# #.b....#...# ._.:.# #@# ##<##  #.#.#.###.# ###  ....#)# #### # #> # #....)....# # &aj9&aj-C  #.# .##.....#  #.# .......#  #.#....#####  #.##.## '..[ #.##.# #<)##..ß.< #..#.# .# ######## .# #.b....#...# &ajC _.:.# #@# ##<##  #.#.#.###.# ###  ....#)# #### #> #....)....# &ajL 3&ajQ &ajT Z _A bat is nearby!'aj'aj Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b - ShockConjuration/Air'ajn4%1  f - Inner FlameHexes/Fire12%3  'aj#x + ScorchFire6%'aj@>2  z - Volatile BlastmotesFire/Translocation'aj`g12%3  Z - Flame Wave'ajVConjuration/Fire 38% 4 'aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'aj# 'aj 'ajW  #.# ###...#####.##.....#JYZero the Magician#.# #...........#...ß..#Djinni ##.# #.#...########.....##### Health: 26/26 ======================== ...# #.##.## ##....##'##'..[## AC: 2Str: 7 'aj #### #.##.# #<.ß..##)##..ß.<# EV: 11Int: 18 #### #..#.# ##...##...##...## SH: 0Dex: 13 ...#######.#.# ########.ß.###### XL:  3 Next: 40% Place: Dungeon:2 .........#.#.# #.b....#...#'aj 0Noise: =--------  Time: 1342.5 (0.0) ._.:.###.#.#.# #@# ##<##-) Nothing wielded .....# #.#.#.###.# ###Cast: Foxfire ...#.# #.........#Fly ####)# #.#.#.##### # #>###.#.#.# # #....)....#'aj+ b   bat # #####.#...... ########.####### .........# _There is an open door here.  You encounter a bat. 'aj^ Q_The bat closely misses you. _A bat is nearby!Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj 'ajx  #.# ###...#####.##.....#JYZero the Magician#.# #...........#...ß..#Djinni ##.# #.#...########.....##### Health: 26/26 ======================== ...# #.##.## ##....##'##'..[## AC: 2Str: 7 #### #.##.# #<.ß..##)##..ß.<# EV: 11Int: 18 #### #..#.# ##...##...##...## SH: 0Dex: 13 ...#######.#.# ########.ß.###### XL:  3 Next: 40% Place: Dungeon:2 .........#.#.# #.b....#...#Noise: =--------  Time: 1342.5 (0.0) ._'aj .:.###.#.#.# #@# ##<##-) Nothing wielded .....# #.#.#.###.# ###Cast: Foxfire ...#.# #.........#Fly ####)# #.#.#.##### # #>###.#.#.# # #....)....#b   bat # #####.#...... ########.####### .........# _There is an open door here.  You encounter a bat. _The bat closely misses you. _A bat is nearby!Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'aj  †  You encounter a bat. _The bat closely misses you. _A bat is nearby!  'aj. Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bat.'ajB <*'aju †'aj$ s4--2===='ajc #3.5 (1'aj 6_'aj G _You kill the bat!(ajI(ajE(aj5=-(aj(aj,(ajA(aj(aja6==(aj~(aj_(ajJ(aj(aj(aj (aj !(ajv!(aj!(ajh#(aj$(aj$(aj;%(aj&(aj\((aj(9=(ajW)(aj*(aj+(aj",(aj,(ajH.(aj/(aj/(aj1(ajM2(ajl4(aj4(aj5(aj"7(aj8(aj9(aj9(aj~;(aj?=,(aj=(aj?(ajQA(ajA(ajhB(ajE(ajHB(ajvI(aj_K(ajK(ajsL(ajM(ajDO(ajwO(ajZP(ajQ(ajmS(ajS(aj>T(ajpU(ajV(ajV(ajW(aj~Y(aj_ .._.:.###.#.#.# #.#######<# ......# #.#.#.###.# ### ....#.# #.........# ####)# #.#.#.##### .# #>###.#.#.# (aj`.# #....)....###### #####.#.......# ########.#######.## ----63.5 (20.0).........# #@..# ########### #$....#  (aj`#.......>. #.....####(ajaT ##...##(aj)ajA)ajB)aj8C)ajC)ajE)ajG)aj>H)ajOI)ajXK)ajL)ajM)aj#N)ajO)ajP)ajP)aj\Q)ajX)ajY)ajY)ajZ)aj])ajZ^)aj^)aj _)aj`)aja)aja)ajyb)aj'f)ajg)ajg)aji)ajl)ajLn,)aj>o)ajq)ajr,)ajJs)aju)ajsw)ajw)ajx)aj|)aj~)aj~)aj)ajy)aj΄)aj)ajDž)aj0)aj%)aj)aj)ajʑ)aj)ajY)aj)aj)aj)aj)aj8)aj)aj8)aj)aj )aj)ajџ)aj)aju)aj[)aj)aj)ajʥ)aj)aj,)aj)aj)aj)aj)aj)aj)ajE,)aj;)aj)ajշ)aj)aj)aj)aj)aj@)ajռ)ajW)aj)aj")aj)aj%)aj^)aj)aj)aj)aj)aj)ajz)aj)aj)aj))aj)aj)aj)ajB)aj)aj)aj)aj)ajC)ajX)aj)aj )ajt)ajt)aj)aj3)aj})ajx)aj)aj4)aj)aj,)ajZ)ajh)aj ,)ajT)ajT)aj~)aj)ajN)aj)aj)ajM)aj)aj)ajB)aj)aj)aj)aj)aj)aj0,)aj)aj)aj )aj7)aj)ajV)aj{)aj)ajD)aj)aj,)aj/)ajN)ajI)aj)aj')aj )ajI ,)aj )ajf  You see here a parchment of Slow.)ajG)aj2 _)aj)aj)aj )aj)aj)aj)aj)aj)aj)aj)aj,)aj)aj")aj"$)aj[$)aj#%)ajT&)aj')aj')aj~()aj))aj+)aj;+)aj+)aj7.)aj/)aj/)aj0)aj3)aj4)aj4)aj5)aj>7)aj8)aj 9)aj9)aj;)aju<)aj<)ajS=)aj ?)aj@)aj@)ajA)ajC)ajD)aj[E)ajF)ajvG)ajH)ajCI)ajI)ajkL)ajN)ajsN)aj6O)ajLQ)ajR)ajFS)ajS)aj\U)aj])aj])aj^)aj`)ajb,)ajb)ajc)aj2e)aje)aje)ajg)aj/h,)ajh)ajk,)ajlk)ajoM _You now have 78 gold pieces (gained 12).)ajZo)ajo)aj-p)ajq)ajqv)ajv)ajx)aj=y,)ajy)aj{)aj})aj})aj})aj)aj-)ajg)ajJ)ajԃ)aj)aj=)aj)aj)aj,)ajB)aj9)ajʋ)aj)aj)aj  '')aj  You reach down and open the large door.  You encounter an adder.)aj ########### #.......... #.########. #.##.)ajX ##############.# ####÷ .............#.# ##.... .......@.......####..... )aj#####''####..........<.#≈S≈.. ####.###......)ajO#≈≈≈≈.. #.# #.#....≈≈≈≈≈.. #.# #.##.#.)ajy≈≈≈≈≈.. #####.##.#. S   adder (asleep)≈≈≈≈≈.[##.#..#..≈≈≈≈≈..)ajj#.###.##.##.#..#..)aj1474.5 (110.0))ajs251 _)aj9)ajC _Found a robe.)aj)d   JYZero the Magician  Djinni ########### Health: 25/26 =======================- #.......... AC: 2Str: 7 #.########. EV: 11Int: 18 #.# #. SH: 0Dex: 13 ##############.# ####÷ XL:  3 Next: 42% Place: Dungeon:2 ......***....#.# ##.... Noise: ---------  Time: 1475.5 (0.0) ......*@*......####..... -) Nothing wielded #####'*####..........<.# Cast: Foxfire ≈S≈.. ####.###...... Fly  #≈≈≈≈.. #.# #.#.... ≈≈≈≈≈.. #.# #.##.#. ≈≈≈≈≈.. #####.##.#. S   adder (asleep) ≈≈≈≈≈.[ ##.)aje #..#.. ≈≈≈≈≈.. #.###.##. ##.#..#..You reach down and open the large door. _You encounter an adder. _Found a robe.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)ajJYZero the MagicianDjinni########### Health: 25/26 =======================-#.......... AC: 2Str: 7)aj'#.########. EV: 11Int: 18#.##. SH: 0Dex: 13)aj##############.# ####÷ XL:  3 Next: 42% Place: Dungeon:2)aj_l......●......#.# ##.... Noise: ---------  Time: 1475.5 (0.0).......@.......####..... -) Nothing wielded#####'●####..........<.# Cast: Foxfire)aj؛≈S≈.. ####.###...... Fly #≈≈≈≈..#.# #.#....≈≈≈≈≈..#.# #.##.#.≈≈≈≈≈..#####.##.#. S   adder (asleep, ally target)≈≈≈≈≈.[##.#..#..≈≈≈≈≈..)aj#.###.##.##.#..#.. _You encounter an adder. _Found a robe.  )aj/Casting: Foxfire (safe; 4% risk of failure)  )aj_Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)aj/You conjure some foxfire!)aj,9=6.5 (1 _)aj)aj*aj^G§●*ajGT§●*ajO§●*ajH●§*aj §*aj.●*aj S  The foxfire burns the adder.  The adder is heavily wounded.*aj*ajSa4§*ajc| §SThe adder hisses angrily.*ajo §The adder is engulfed in a cloud of scalding steam.  The foxfire burns the adder.  You kill the adder!*ajvS*aj,§*ajYK§#*aj-77*aj j§§§*aj ( _You hear a splash.*aj*aj Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - ShockConjuration/Air 4% 1 f - Inner FlameHexes/Fire12%3  x - ScorchFire6% 2 z - Volatile BlastmotesFire/Translocation12%3  Z - Flame WaveConjuration/Fire 36% 4 *ajN-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+aj%C+ajKE+aj KJYZero the MagicianDjinni########### Health: 25/26 =======================-#.......... AC: 2Str: 7+aj}K!#.########. EV: 11Int: 18#.##. SH: 0Dex: 13##############.# ####÷ XL:  3 Next: 72% Place: Dungeon:2+ajK&......§......#.# ##.... Noise: =--------  Time: 1477.5 (0.0)+ajL.....§.@.......####..... -) Nothing wielded#####§§####..........<.# Cast: Foxfire≈§§§. ####.###...... Fly #≈≈≈≈..#.# #.#....≈≈≈≈≈..#.# #.##.#.≈≈≈≈≈..#####.##.#. ≈≈≈≈≈.[##.#..#.. +ajL\≈≈≈≈≈..#.###.##. ##.#..#.. The adder is engulfed in a cloud of scalding steam.  The foxfire burns the adder.  You kill the adder! _You hear a splash.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajM+ajR"JYZero the MagicianDjinni########### Health: 25/26 =======================-#.......... AC: 2Str: 7#.########. EV: 11Int: 18+aj'S#.##. SH: 0Dex: 13##############.# ####÷ XL:  3 Next: 72% Place: Dungeon:2......§......#.# ##.... Noise: =--------  Time: 1477.5 (0.0)+ajS.....§.@.......####..... -) Nothing wielded#####§§####..........<.# Cast: Foxfire≈§§§. ####.###...... Fly #≈≈≈≈..+ajSR#.# #.#....≈≈≈≈≈..#.# #.##.#.≈≈≈≈≈..#####.##.#. +ajS≈≈≈≈≈.[##.#..#.. ≈≈≈≈≈..#.###.##.+aj!Tz ##.#..#.. +ajKTThe adder is engulfed in a cloud of scalding steam.  The foxfire burns the adder.  You kill the adder! _You hear a splash.  +ajxTCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ajY  The foxfire burns the adder.  You kill the adder! _You hear a splash.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.+ajTZ+aj{_+aj|a. _+ajZ+aj+aj+ajB+aj46= +ajJ_+aj]+aj+aj+aj+aj+aj3+ajL+ajE  There is a large open door here.+aj+ajS _+aj+aja+aj+aj(+ajLR=Water +aj+aj+aj +ajC+aj+ajX+aj3  You encounter a kobold and a rat.The kobold is quivering stones.+aj #.#######.################.# ..............#.# ##................####.######''####.........+aj?  ##≈≈≈..≈≈≈####.###... ##≈≈≈≈..≈≈≈≈# #.# #.#- #≈≈≈≈@..≈≈≈≈≈##.# #.## #≈≈≈≈≈≈..≈≈≈≈≈≈#####.##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ ##.##≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.####≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ ##.#.+ajw #≈≈≈≈≈≈≈ß?.ß≈≈≈≈≈ ###.## K   kobold (missile, asleep)#≈≈≈≈≈≈≈.♣♣.≈≈≈≈ #...r   rat (asleep)≈≈K♣ r≈≈≈≈ ######+aj 1 #+ajE+83.5 (6+ajC-4.5 (7 +aj_+aj+aj~,ajM #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 25/26 =======================- ..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ######''####.......... SH: 0Dex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 ##≈≈***.≈≈≈≈# #.# #.#. Noise: ---------  Time: 1484.5 (0.0) #≈≈≈*@*.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈***.≈≈≈≈≈≈#####.## Cast: Foxfire #≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ ##.#.. Fly Water  #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ ##.#.. #≈≈≈≈≈≈≈ß?.ß≈≈≈≈≈ ###.## K[3,aj7m   kobold (missile, asleep) #≈≈≈≈≈≈≈.♣♣.≈≈≈≈ #..... r   rat (asleep) ≈≈≈≈≈≈≈K♣ r≈≈≈≈ ###### # _There is a large open door here.  You encounter a kobold and a rat. _The kobold is quivering stones.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj%*#.###### JYZero the Magician#.#Djinni###############.# ## Health: 25/26 =======================-..............#.# ##. AC: 2Str: 7................####.. EV: 11Int: 18######''####.......... SH: 0Dex: 13##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2,aj&##≈≈≈≈●.≈≈≈≈# #.# #.#. Noise: ---------  Time: 1484.5 (0.0)#≈≈≈≈@..≈≈≈≈≈##.# #.## -) Nothing wielded#≈≈≈≈≈≈●.≈≈≈≈≈≈#####.## Cast: Foxfire#≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ ##.#.. Fly Water #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.###.#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ ##.#..#≈≈≈≈≈≈≈ß?.ß≈≈≈≈≈ ###.## K   kobold (missile, asleep, ally target)#≈≈≈≈≈≈≈.♣♣.≈≈≈≈ #..... r   rat (asleep)≈≈≈≈≈≈≈K♣ r≈≈≈≈ #######You encounter a kobold and a rat. _The kobold is quivering stones.,aj'Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj(9=5.5 (1 _,aj0,aj1,aj.E§●,ajF§●,aj8§●,aje,aj0§●,aj,ajND§●,aj#§,aj 1●,ajH§●,ajK§●,aj;§●,aj,ajk§,aj&●,aje,ajg[6=-6,ajU§§,aj,aj:  #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 25/26 =======================- ..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ######''####.......... SH: 0Dex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 ##≈≈***.≈≈≈≈# #.# #.#. Noise: ---------  Time: 1486.5 (0.0) #≈≈≈*@*.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈***.≈≈≈≈≈≈#####.## Cast: Foxfire #≈≈≈≈≈≈≈§[≈≈≈≈≈≈≈ ##.#.. Fly Water  #≈≈≈≈≈≈≈§§.≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈●..≈≈≈≈≈≈≈ ##.#.. #≈≈≈≈≈≈§ß?.ß≈≈≈≈≈ ###.## ,aj; [44mK   kobold (missile, asleep, ally target) #≈≈≈≈≈≈≈●♣♣.≈≈≈≈ #..... r   rat (asleep) ≈≈≈≈≈≈≈K♣ r≈≈≈≈ ###### #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  ,aj; Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,ajC #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 25/26 =======================- ..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ,aj'DZ######''####.......... SH: 0Dex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 ##≈≈≈≈§.≈≈≈≈# #.# #.#. Noise: ---------  Time: 1486.5 (0.0) ,ajiDS#≈≈≈≈@§.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈≈≈§.≈≈≈≈≈≈#####.## Cast: Foxfire ,ajD>#≈≈≈≈≈≈≈§[≈≈≈≈≈≈≈ ##.#.. Fly Water  #≈≈≈≈≈≈≈§§.≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈§..≈≈≈≈≈≈≈ ##.#.. ,ajD#≈≈≈≈≈≈●ß?.ß≈≈≈≈≈ ###.## K   kobold (missile, asleep, ally target) #≈≈≈≈≈≈≈●♣♣.≈≈≈≈ #..... r   rat (asleep),aj"Eq ≈≈≈≈≈≈≈K♣ r≈≈≈≈ ###### #,ajPEfDir - look around, f - activate _You conjure some foxfire!  ,aj~EMCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle,ajE]Dir - look around, f - activateYou conjure some foxfire!,ajgNc #.#  ,ajN#####  ....  ... ,ajN######''#### ##≈≈≈..≈≈≈## ,aj(O##≈≈≈≈§.≈≈≈≈# #.#  #≈≈≈≈@§. ,ajO #. #§[  §§.,ajO$  .. ,ajO[ ?. K,aj"P ♣♣.≈≈≈≈  ,ajMP♣ r≈≈≈≈  _You conjure some foxfire! ,ajwP Casting: Foxfire (safe; 4% risk of failure)  ,ajP/Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  ,ajP0The foxfire burns the kobold but does no damage.,ajk§§●,ajx,aj  The kobold shouts!  The foxfire burns the kobold.-ajr2§-aj1K.-aj)D ●≈..●..≈.rrThe kobold is moderately wounded.-aj*3==7.5 (1-aj2V§§-aj75- _The rat squeaks loudly.-ajO #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 24/26 ======================-- ..............#.# ##. AC: 2Str: 7 -ajP%................####.. EV: 11Int: 18 ######''####.......... SH: 0Dex: 13-aj -aj##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 -aj##≈≈●**.≈≈≈≈# #.# #.#. Noise: ==-------  Time: 1487.5 (0.0) -ajc#≈≈≈*@*.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈*●*.≈≈≈≈≈≈#####.## Cast: Foxfire -aj3k#≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ ##.#.. Fly Water  #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈§..≈≈≈≈≈≈≈ ##.#.. #≈≈≈≈≈≈§ß?.ß≈≈≈≈≈ ###.## K   kobold (missile, ally target) #≈≈≈≈≈≈≈K♣♣.≈≈≈≈ #..... r   rat ≈≈≈≈≈≈≈.♣ r≈≈≈≈ ###### #The foxfire burns the kobold.  The kobold is moderately wounded. -ajl_The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  -aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-ajeC*@-aj #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 24/26 ======================-- -aj..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ######''####.......... SH: 0Dex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 -aj ##≈≈●≈..≈≈≈≈# #.# #.#. Noise: ==-------  Time: 1487.5 (0.0)-ajN #≈≈≈≈@..≈≈≈≈≈##.# #.## -) Nothing wielded -aj[#≈≈≈≈≈§..≈≈≈≈≈≈#####.## Cast: Foxfire #≈≈≈≈≈≈●.[≈≈≈≈≈≈≈ ##.#.. Fly Water  -aj#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈§..≈≈≈≈≈≈≈ ##.#.. -aj #≈≈≈≈≈≈§ß?.ß≈≈≈≈≈ ###.## K   kobold (missile, ally target) -aj #≈≈≈≈≈≈≈K♣♣.≈≈≈≈ #..... r   rat ≈≈≈≈≈≈≈.♣ r≈≈≈≈ ###### #The kobold is moderately wounded. _The rat squeaks loudly.  Casting: Foxfire (safe; 4% risk of failure)  -aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!-aj4§●§●§●§●§●§●§●§●K●-aj)  #.#  ##### -ajz : ....  ...-aj  ######''#### ##≈≈≈..≈≈≈##-aj  ##≈≈§≈..≈≈≈≈# #.#  -aj ^#≈≈≈§@..  #-aj . #-aj7 <.[  -ajZ ..  -aj~ ..  -aj _§ßK. -aj o ♣♣.≈≈≈≈  -aj l.♣ r≈≈≈≈ -aj + _The rat squeaks loudly. -aj< l Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat-aja ae  You conjure some foxfire!  The foxfire burns the kobold.-aj>9§-aj0r.-ajV●●≈-ajn*8.5 (1-aj§§§§§§-ajL^ _The kobold is heavily wounded..ajzV #.###### JYZero the Magician #.#  Djinni ###############.# ## Health: 23/26 =====================--- ..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ######''####.......... SH: 0Dex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 .aj{^##≈≈*●*.≈≈≈≈# #.# #.#. Noise: ==-------  Time: 1488.5 (0.0) #≈≈≈*@●.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈***.≈≈≈≈≈≈#####.## Cast: Foxfire #≈≈≈≈≈≈§.[≈≈≈≈≈≈≈ ##.#.. Fly Water  #≈≈≈≈≈≈≈§..≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈●..≈≈≈≈≈≈≈ ##.#.. #≈≈≈≈≈≈≈ßK.ß≈≈≈≈≈ ###.## K   kobold (missile, ally target) .aj{#≈≈≈≈≈≈≈§♣♣r≈≈≈≈ #..... r   rat ≈≈≈≈≈≈≈.♣ .≈≈≈≈ ###### .aj,|a#You conjure some foxfire!  The foxfire burns the kobold. .aji|_The kobold is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  .aj| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ajC*@.ajsn #.###### JYZero the Magician #.#  Djinni.ajnS ###############.# ## Health: 23/26 =====================--- ..............#.# ##. AC: 2Str: 7 ................####.. EV: 11Int: 18 ######''####.......... SH: 0.ajoDex: 13 ##≈≈≈..≈≈≈####.###... XL:  3 Next: 72% Place: Dungeon:2 .ajo3##≈≈§●..≈≈≈≈# #.# #.#. Noise: ==-------  Time: 1488.5 (0.0) #≈≈≈§@§.≈≈≈≈≈##.# #.## -) Nothing wielded #≈≈≈≈≈§.●≈≈≈≈≈≈#####.## Cast: Foxfire #≈≈≈≈≈≈§.[≈≈≈≈≈≈≈ ##.#.. Fly Water .ajo #≈≈≈≈≈≈≈§..≈≈≈≈≈≈≈ #.###. #≈≈≈≈≈≈≈●..≈≈≈≈≈≈≈ ##.#.. .ajo#≈≈≈≈≈≈≈ßK.ß≈≈≈≈≈ ###.## K   kobold (missile, ally target) .aj&p#≈≈≈≈≈≈≈§♣♣r≈≈≈≈ #..... r   rat ≈≈≈≈≈≈≈.♣ .≈≈≈≈ ###### .ajUp{#The foxfire burns the kobold. _The kobold is heavily wounded..aj{pCasting: Foxfire (safe; 4% risk of failure)  .ajp)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.aj7yvM) _The kobold is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the kobold..ajR~ #.#  #####  .aj~....  ... ######''#### ##≈≈≈..≈≈≈##.aj~ ##≈≈§●..≈≈≈≈# #.#  .aj }#≈≈≈§@§.  #.aj2> #§.[.ajUT  §...ajx  ...aj  ..aje r   rat.aj §♣♣r≈≈≈≈  .♣ .≈≈≈≈ .aj@u§§●.aj2§●.aj".ajS§.ajq'●.ajXH§●.ajE§●.aj^!§.aj.●.aj.§●.aj.aj#§.aj=1●.aj§.aj '●.aj6r..aj h●≈≈●≈≈.aj 1(ally target)..aj$:5-9.5 (1.ajRz§§§§§§.ajvJ _You kill the kobold!.ajc #.#  #####  ....  ... ######''####.aj ##≈≈≈..≈≈≈## ##≈≈●§..≈≈≈≈# #.#  #≈≈≈≈@§.  #●§ #.[§.aj&  ..§ .aj%" §.●§ .ajHB )rß●≈≈≈≈  .ajn0.♣♣.≈≈≈≈  .aj>.♣ .≈≈≈≈ /ajQ #.#  #####  ....  /ajQ... ######''#### ##≈≈≈..≈≈≈## ##≈≈●§..≈≈≈≈# #.#  #≈≈≈≈@§.  #/ajQr●§ #.[§/ajQH  ..§/aj R+  /aj.R§.●§  /aj^R)rß●≈≈≈≈  .♣♣.≈≈≈≈ /ajR  /ajRh.♣ .≈≈≈≈ /ajX/ajbY7-/aj^/aj`Z _A rat is nearby!/aj 3/aj /aj F _Unknown command.0ajD●§0ajQ .  The foxfire burns the rat.0aj0S0aj,0§0aj-h§●§0aj4-&●0aj-@§●0aj-0aj). §0ajG.'●0aj.<§●0aj.0aj/=●§0ajd/#§0aj{//●0aj/!§0aj/.●0aj0T§●0aj91"§0ajO1.●0aj1"§0aj1.●0aj1 §0aj2.●0ajy27●§0aj20aji8i §You kill the rat!0ajF=U≈..≈0ajz=)≈≈0aj@d4=7-900ajF§§§§§0aj]IN _Your foxfire dissipates.0ajK 0aj 0aj 0ajD D●§0aj §0aj &●0aj !§0aj 1●0ajv H§●0aj .●§0aj* 0aj !●0aj "§0aj& 0ajI G●§0aj !●0aj ,§0ajY& /§0ajt. 4§0ajv9 0aj9 0aj!> 0aj? ` _Your foxfire dissipates. x20aj&@ 0ajB 0ajD 0aj5E 0aj-G 0ajI 0ajI R5==0ajJ 0ajmK 0ajM 0ajM 0ajO 0ajQ ,0aj>S 0ajU ,0aj>W 0ajY 0aj Z h6==0aj[ 0ajm_ 0aja 0aj b (0ajqc 0aje 0ajh 0ajh 0ajj 0ajl 0ajo 0ajo 0ajq 0ajKt 0aj2w O=0ajsy 0aj{ 0aj;~ 0aj~ 0ajA 0aj  ######''####..........<##≈≈≈..≈≈≈####.###....##≈≈≈≈..≈≈≈≈###.# #.#..##≈≈≈≈≈..≈≈≈≈≈##.# #.#≈≈≈≈≈≈..≈≈≈≈≈≈#####.##0aj6 =#≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ ##.#..##≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ #.###.##≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈ ##.#..#-#≈≈≈≈≈≈≈ß@.ß≈≈≈≈≈ ###.##.#≈≈≈≈≈≈≈.♣♣ #......≈≈≈≈≈≈≈.♣ .≈≈≈≈≈ ###### 0aj ß ß≈≈≈≈≈   ≈≈≈≈≈≈ #:  ≈≈≈≈≈ #.   ###.#o - a scroll labelled NOFFYF XOUNThings that are here:0aj` 05033.0)0ajϗ +4.5 (140aj 0ajI 0 _a +0 short sword; 3 stones1aju1aju1ajw1aj|1aj1aj1aj,,1aju1ajȄ1aj1aj1aj1aj31aj1aj11aj1aj41aj1aj0,1ajQ1aj?M _You now have 89 gold pieces (gained 11).1aj;1aj؞1aj1aj',1aj1aj% _k - 2 scrolls labelled REORGH XUCIBEMOVISI (gained 1)1aj`SWater 1ajƯ1aj1aj81aj1aj 1aj>1aj1aj1aj1aj1aj,1aj1aj1aj1aj(1aj1aj1aj`1aj1ajL1aj1aj 1aj 1aj1aj1aji1aj51aj1ajJ1ajV1aj1aj1ajQ1aj1aj;=Water 1aj1aj 1aj1ajD(1aj%1ajH1aj1aj1aj]1aj1aj!B1aj #1ajz%1aj%1ajK'1aj)1aj+,1aj,1aj+.1aj/,1aj11aj21aj31aj31aj41aj51aj61aj#71aj|81aj91aj;1aja;1aj<1aj>1ajf@1aj@1ajA1aj DE  There is a large open door here.1ajuE1ajE _1ajmF1aj H1ajI1ajI1ajJ1ajcL1ajM1ajN1ajN1ajO1ajP1ajP1aj&Q1aj\R1ajZT  You encounter a kobold. It is wielding a +0 short sword.1aj_y #### #..1ajC` #.## ##.#  #.#################.#  ###.................#.#  K......@..............## ####.#######''### ##≈≈≈..≈≈≈####.##1aj_`Z ##≈≈≈≈..≈≈≈≈###.#1ajz`& 1aj`e##≈≈≈≈≈..≈≈≈≈≈##.#1aj` ##≈≈≈≈≈≈..≈≈≈≈≈≈#### K   kobold (asleep)1aj` ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈###1aj`w #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#.1aj`S#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈##1aja!1ajf,35.5 (311ajjg26.5 (32 _1aj l1ajp2aj  JYZero the Magician  Djinni #### Health: 25/26 =======================- #... AC: 2Str: 7 #.## EV: 11Int: 182aj) ##.#  SH: 0Dex: 13 #.#################.#  XL:  3 Next: 77% Place: Dungeon:2 ###...***...........#.#  Noise: ---------  Time: 1536.5 (0.0) K.....*@*.............## -) Nothing wielded ####.#######''####...... Cast: Foxfire 2aj߁##≈≈≈..≈≈≈####.## Fly  ##≈≈≈≈..≈≈≈≈###.#  ##≈≈≈≈≈..≈≈≈≈≈##.#  ##≈≈≈≈≈≈..≈≈≈≈≈≈#### K   kobold (asleep) 2aj##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈### #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈## 2ajlr_k - 2 scrolls labelled REORGH XUCIBEMOVISI (gained 1) _There is a large open door here. _You encounter a kobold. It is wielding a +0 short sword.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2aj2ajYC*@2ajJYZero the MagicianDjinni#### Health: 25/26 =======================-#... AC: 2Str: 7#.## EV: 11Int: 18##.# SH: 0Dex: 13#.#################.# XL:  3 Next: 77% Place: Dungeon:2###[37m.....●...........#.# Noise: ---------  Time: 1536.5 (0.0)K.....●@..............## -) Nothing wielded####.#######''####...... Cast: Foxfire##≈≈≈..≈≈≈####.## Fly 2aj&##≈≈≈≈..≈≈≈≈###.###≈≈≈≈≈..≈≈≈≈≈##.###≈≈≈≈≈≈..≈≈≈≈≈≈#### K   kobold (asleep, ally target)##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈####≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#.#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈## _There is a large open door here. _You encounter a kobold. It is wielding a +0 short sword.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2aj9=7.5 (1 _2aj 2aj: 2aja   JYZero the Magician  Djinni #### Health: 24/26 ======================-- #... AC: 2Str: 7 #.## EV: 11Int: 18 ##.#  SH: 0Dex: 13 #.#################.#  XL:  3 Next: 77% Place: Dungeon:2 ###...**●...........#.#  Noise: =--------  Time: 1537.5 (0.0) K.....●@*.............## -) Nothing wielded ####.#######''####...... Cast: Foxfire ##≈≈≈..≈≈≈####.## Fly  ##≈≈≈≈..≈≈≈≈###.#  ##≈≈≈≈≈..≈≈≈≈≈##.#  ##≈≈≈≈≈≈..≈≈≈≈≈≈#### K   kobold (asleep, ally target) ##≈≈≈≈≈≈≈.[2aj- S≈≈≈≈≈≈### #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈##Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2aj&\  JYZero the Magician  Djinni #### Health: 24/26 ======================-- #... AC: 2Str: 7 #.## EV: 112ajInt: 18 ##.#  SH: 0Dex: 13 #.#################.#  XL:  3 Next: 77% Place: Dungeon:2 ###.....●...........#.#  Noise: =--------  Time: 1537.5 (0.0) K....●§@..............## -) Nothing wielded ####.#######''####...... Cast: Foxfire ##≈≈≈..≈≈≈####.## Fly  ##≈≈≈≈..≈≈≈≈###.#  ##≈≈≈≈≈..≈≈≈≈≈##.#  2aj,##≈≈≈≈≈≈..≈≈≈≈≈≈#### K   kobold (asleep, ally target) ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈### #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈##Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!2ajD●§2ajH●§2aj§●●§2aj7●§2ajVF●§2ajA●§2aj>.K2aj)Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The kobold shouts!  The foxfire burns the kobold.2aj@2aj ##.#  #.########### 2aj} ###....§§......  2aj"9@....... 2ajF####.#######''# ##≈≈≈. 2ajj>. 2ajn. .2aj  .[  .  .2aj!D 3aj1,K§●§3aj,3aj3?●●3aji6;80=8.5 (13aj;i§§§3aj=>J _You kill the kobold!3aj3F●§3aj4=●§3ajQ5>●§3aj5G●§3aj6>●§3aj6G●§3aj7I§●3aj7T§●3aj8B●§3aj=1§3aj4>I§●3aj>>●§3ajAD-.....3ajD.--93ajG§§§§..§§●§§3ajJIN _Your foxfire dissipates.3aj~ 3ajC 3aj 3aj H●§3aj >●§3aj ?§●3aj\ ?§●3ajƂ I§●3aj ?§●3aj] ?§●3aj N●§3aj -§3ajz I§●3ajG 3aja 5= _Your foxfire dissipates.3aje 3aj$ 3§3aj 3aj) 3aj# 3aj ] _Your foxfire dissipates.3aje k  You encounter a ball python.3ajR ..........§§--S).....@.....§'....S   ball python (constriction, wandering)...3aj <..41.5 (2.3aj 12.5 (3 _3aj 3aj 4ajA`  JYZero the Magician  Djinni #### Health: 24/26 ======================-- #... AC: 2Str: 7 #.## EV: 11Int: 18 ##.#  SH: 0Dex: 13 #.#################.#  XL:  3 Next: 80% Place: Dungeon:2 ###...***...........#.#  Noise: ---------  Time: 1542.5 (0.0) S)....*@*.............## -) Nothing wielded ####.#######''####...... Cast: Foxfire ##≈≈≈..≈≈≈####.## Fly  ##≈≈≈≈..≈≈≈≈###.#  ##≈≈≈≈≈..≈≈≈≈≈##.#  ##≈≈≈≈≈≈..≈≈≈≈≈≈#### S   ball python (constriction, wandering) ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈###[16;4aj`12H #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈## _Your foxfire dissipates. _Your foxfire dissipates. _You encounter a ball python.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4aj  JYZero the Magician  Djinni #### Health: 24/26 ======================-- #... AC: 2Str: 7 #.## EV: 11Int: 18 ##.#  SH: 0Dex: 13 #.#################.#  XL:  3 Next: 80% Place: Dungeon:2 4aj###.................#.#  Noise: ---------  Time: 1542.5 (0.0) .S.....@..............## -) Nothing wielded ####.#######''####...... Cast: Foxfire ##≈≈≈..≈≈≈####.## Fly  ##≈≈≈≈..≈≈≈≈###.#  ##≈≈≈≈≈..≈≈≈≈≈##.#  ##≈≈≈≈≈≈..≈≈≈≈≈≈#### S   ball python (constriction, wandering) ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈### #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#. #≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈## _Your foxfire dissipates. _You encounter a ball python.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!4aj} #4aj#.#  #.###########  ###....●●......  .S.....@....... ####.#######''#4ajR/  4ajy+ S4ajTally target) [4ajé*4aj2=3.5 (14aj@4aj) _You encounter a ball python.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python hisses angrily.4ajf4ajOJYZero the MagicianDjinni#### Health: 24/26 ======================--#... AC: 2Str: 7#.## EV: 11Int: 18##.# SH: 0Dex: 13#.#################.# XL:  3 Next: 80% Place: Dungeon:24aj###....●●...........#.# Noise: =--------  Time: 1543.5 (1.0).S.....@..............## -) Nothing wielded####.#######''####...... Cast: Foxfire##≈≈≈..≈≈≈####.## Fly ##≈≈≈≈..≈≈≈≈###.###≈≈≈≈≈..≈≈≈≈≈##.###≈≈≈≈≈≈..≈≈≈≈≈≈#### S   ball python (constriction, ally target)##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈####≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#.#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈## _You encounter a ball python.Casting: Foxfire (safe; 4% risk of failure)  4aj`HPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! _The ball python hisses angrily.4ajtP§●4ajuu§●●§4ajuE●§4ajvE●§4aj>vH●§4ajw:)S4ajwT§●4aj.x>●§4ajx:●S4ajx4aj y †The foxfire burns the ball python.4ajhR4aj.§4ajID●§4aj 4aj~ c5=2-44aj§§§†●§§@§4ajFO _You kill the ball python!4aj4aj[4aj4ajH●§4aj:●§4aj:●§4ajD●§4aj,§4ajh4aj34ajc] _Your foxfire dissipates.4aj4aj4aj4aj~4ajT4aj74ajh6==4aj4aj4ajx4aj4ajz4aj4aj ## #. #. #. #. #.##.##......#.-9.5 (5...).†.@....4ajo.#####.#######''#####. ##≈≈≈..≈≈≈####.#: ##≈≈≈≈..≈≈≈≈###.#.##≈≈≈≈≈..≈≈≈≈≈##. ###≈≈≈≈≈≈..≈≈≈≈≈≈ ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈ #≈≈..≈≈ #≈≈..4aj$≈≈4aj4aj+50.5 (64aju4aj\ _Found a parchment of Sigil of Binding.5ajB 5ajՀ 5ajb 5ajڃ 5aj 5aj B5aj {=5aj ,5aj 5aj9 5ajɔ 5aj/ 5aj 5aj4 5aj 5aj8 5aj 5aj 5aj` 5ajœ 5aj| 5ajf 5aj >.######### 6....@..# .#######.#  #.####################..............#...).†.............#.#####.#######''## #.# ##≈≈≈.. #:###≈≈≈≈..5aje W #.##≈≈≈≈≈..5ajì 5aj$ *7.5 (75ajױ 5ajճ 9 _Found an escape hatch in the floor.6aj36aj6aj6ajB6ajX6aj,6ajc6aj56aj/,6aj 6aj86aj6aj6aj6aj<6aj:,6aj6aj6aj,,6aj=6aj6ajr,6aj6ajP  There is an escape hatch in the floor here.6aj6aj} _6aj6aj6aj/ 6ajx 6aj 6ajq 6aj 6aj86aj6ajF6ajv,6aj6ajb6aj,6aj6ajh6aj]6aj6aj6aj6aj,6aj(6aj6aj,6aj>6aj 6aj!6aj!6aj?"6aj$6aj$6aj$6ajm%6ajG&6aj'6aj'6aj(6aj)6aj?*6ajv*6aj*6aj+6aj-6aj-6aj.6ajK/6aj0,6aj16aj26aj3,6ajo46aj66aj:8i  You encounter a dart slug.6ajz=4 ##.## ######.....  #.# #...).†....  #.# #.#####.###  #.##.# #  #.##:###  #.##.##≈  #.#6aj>###≈≈   ####.##≈≈≈   ##≈≈≈≈   #.####≈≈≈≈  #. #≈≈≈≈   #. #≈≈≈≈   #w #≈≈≈≈  6aj>+ #. #≈≈≈≈ w   dart slug (asleep)  #. #≈≈≈≈  #. #   ##6ajE/79.5 (22.0)6ajuF380.5 (23 _6ajK6ajL7ajb  ##.## ######..... JYZero the Magician #.# #...).†.... Djinni #.# #.#####.### Health: 25/26 =======================- #.# #.# # AC: 2Str: 7 #.# #:### EV: 11Int: 18 #.# #.##≈ SH: 0Dex: 13 #.# ###≈≈ XL:  3 Next: 82% Place: Dungeon:2 ####.# ##≈≈≈ Noise: ---------  Time: 1580.5 (0.0) #*@*.# #≈≈≈≈ -) Nothing wielded #*#### #≈≈≈≈ Cast: Foxfire #. #≈≈≈≈ Fly 7aj & #. #≈≈≈≈ #w #≈≈≈≈ #. #≈≈≈≈ w   dart slug (asleep) #. #≈≈≈≈ #. #≈≈≈≈ ##≈≈≈ _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _You encounter a dart slug.7aj= Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7aj  ##.## ######..... JYZero the Magician  #.# #...).†.... Djinni  #.# #.#####.### Health: 25/26 =======================-  #.##.# # AC: 2Str: 7  #.##:### EV: 11Int: 18  #.##.##≈ SH: 0Dex: 13  #.####≈≈ XL:  3 Next: 82% Place: Dungeon:2  ####.###≈≈≈ Noise: ---------  Time: 1580.5 (0.0)  #●@●.##≈≈≈≈ -) Nothing wielded  #.#####≈≈≈≈ Cast: Foxfire [7aja :40m #.#≈≈≈≈ Fly  #.#≈≈≈≈  #w#≈≈≈≈  #.#≈≈≈≈ w   dart slug (asleep, ally target)  #.#≈≈≈≈  #.#≈≈≈≈  ##≈≈≈ _There is an escape hatch in the floor here. _You encounter a dart slug.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.5 (1 _7aj? 8ajI§●§●§●8aj w    The foxfire burns the dart slug.8ajE(4§8aj-9w8aj-T6=-28aju2§§§§8aj4d _The dart slug is moderately wounded.9aj9aj)7-9ajO9aj9ajg39ajֶ9aj9ajJ\  ##.## ######  #.# #...).†  #.# #.#####. 9aj؁ #.# #.#   #.# #:  #.# #.##  #.# ### 9aj' ####.# ##  #@.●.# # 9ajA #§#### # 9ajh #§# #  #§#9aj #  #w# #  #.#9aj. #  #.# #  #.# # 9aj@ ##9ajˇ●§§●§●§●w●9ajE  The foxfire burns the dart slug.9aj 4§9aj )9aj~ %39aj o§§§9aj d _The dart slug is moderately wounded.9aj 9aj F Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ShockConjuration/Air4%1  f - Inner FlameHexes/Fire12%3  x - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame Wave9aj qConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9ajc"9ajW(9ajl-6 ##.## ######.... JYZero the Magician #.# #...).†... Djinni #.# #.#####.## Health: 26/26 ========================9aj- #.##.# AC: 2Str: 7 #.##:## EV: 11Int: 18 #.##.## SH: 0Dex: 13 9aj-#.####≈ XL:  3 Next: 82% Place: Dungeon:2 ####.#9aj .!##≈≈ Noise: ---------  Time: 1583.5 (0.0) #@§§.#9aj'.#≈≈≈ -) Nothing wielded #§####9ajE.#≈≈≈ Cast: Foxfire #§#9ajh.#≈≈≈ Fly  #w##≈≈≈9aj. #§##≈≈≈ #.#9aj.#≈≈≈ w   dart slug #.##≈≈≈9aj.1 #.##≈≈≈ ##≈≈The foxfire burns the dart slug. _The dart slug is moderately wounded.The foxfire burns the dart slug. 9aj/$_The dart slug is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9aj/9aj36 ##.## ######.... JYZero the Magician #.# #...).†... Djinni #.# #.#####.## Health: 26/26 ========================9aj24K #.##.# AC: 2Str: 7 #.##:## EV: 11Int: 189aj\4k #.##.## SH: 09aj4Dex: 13 #.####≈ XL:  3 Next: 82% Place: Dungeon:29aj4  ####.###≈≈ Noise: ---------  Time: 1583.5 (0.0) 9aj5#@§§.##≈≈≈ -) Nothing wielded 9aj,5#§#####≈≈≈ Cast: Foxfire 9ajk5#§##≈≈≈ Fly  #w#9aj5(#≈≈≈ 9aj5R#§##≈≈≈ 9aj5#.##≈≈≈ w   dart slug 9aj6]#.##≈≈≈ 9aj@6#.##≈≈≈ ##≈≈The foxfire burns the dart slug. 9aj6D_The dart slug is moderately wounded.The foxfire burns the dart slug. _The dart slug is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  9aj6\Confirm with . or Enter, or press ? or * to list all spells.9aj>. _The dart slug is moderately wounded.  The foxfire burns the dart slug. _The dart slug is moderately wounded.  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.:aj_*:aj@=......:aj4--9====4.5 (1:aj:ajM _You kill the dart slug!:ajx:aj:aj:aj:aj5=-:aj,:ajO:aj:aj:aj:aj‘:aja6==:aj:ajՓ:aj:ajX:ajΕ:aj,:ajL:aj:aj:aj&:ajX:aj:aj.:ajv:aj:aj9=:aj:ajC:aj:aj:ajm:ajG:aj:ajj  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:aj #.# ###≈####.# ##≈≈:ajWm#....# #≈≈≈#.###≈≈≈#.# ≈≈≈#.# ≈≈≈:aj#.# ≈≈.# ≈----# :aj¯H # ##:aj ## # K   kobold (missile, wandering):aj8K.:aj˷95.5 (11.0))----6.5 (12 _:aj:aj*;aj: #.# ###≈ JYZero the Magician ####.# ##≈≈ Djinni #....# #≈≈≈ Health: 25/26 =======================- #.#### #≈≈≈ AC: 2Str: 7 #.# #≈≈≈ EV: 11Int: 18 #.# #≈≈≈ SH: 0Dex: 13 ;aj;K#.# #≈≈≈ XL:  3 Next: 92% Place: Dungeon:2 #*# #≈≈≈ Noise: ---------  Time: 1596.5 (0.0) #@# #≈≈≈ -) Nothing wielded #*# #≈≈≈ Cast: Foxfire #.# ##≈≈ Fly ;ajs; #.# ##≈ #.# ## #.## K   kobold (missile);aj; #.# #K.Flames lash the dart slug. ;aj;*_You kill the dart slug! _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Casting: Foxfire (safe; 3% risk of failure)  ;aj<Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;ajF<;aj #.# ###≈ JYZero the Magician ####.# ##≈≈ Djinni #....# #≈≈≈ Health: 25/26 =======================- ;ajg#.#### #≈≈≈ AC: 2Str: 7 #.# #≈≈≈ EV: 11Int: 18 #.# #≈≈≈ SH: 0Dex: 13 #.# #≈≈≈ XL:  3 Next: 92% Place: Dungeon:2 #.# #≈≈≈ Noise: ---------  Time: 1596.5 (0.0) #@# #≈≈≈ -) Nothing wielded #.# #≈≈≈ Cast: Foxfire #.# ##≈≈ Fly  #.# ##≈ #.# ## #.## K   kobold (missile) ;ajL#K# #.. _You kill the dart slug! _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!;ajæ #.#  ####.# ;aj  #....#  #.####  #.# ;aj> #.#  #.# ;aj` #●#  #@# ;aj #●#  #.# ;aj #.#  #.# ;ajڧy #.#, ally target);aj #K# #..;aj# ;aj]9=7.5 (1 _;aj;ajd;ajV E§●;aj ;aj 4§●;aj8 ;aj 0§●;ajJ ;aj P§●;aj% BK●;aj ;aj t )The foxfire burns the kobold.;aj );aj 0§;aj ;aj c6=5-8;aj K§§§;ajq J _You kill the kobold!<aj9 #.# ###≈ JYZero the Magician ####.# ##≈≈ Djinni #....# #≈≈≈ Health: 25/26 =======================- #.#### #≈≈≈ AC: 2Str: 7 #.# #≈≈≈ EV: 11Int: 18 #.# #≈≈≈ SH: 0Dex: 13 <aj:N#.# #≈≈≈ XL:  3 Next: 95% Place: Dungeon:2 #●# #≈≈≈ Noise: ---------  Time: 1598.5 (0.0) #@# #≈≈≈ -) Nothing wielded #*# #≈≈≈ Cast: Foxfire #§# ##≈≈ Fly <aj: #§# ##≈ #§# ## #)##  #§# <aj:I #..  <aj";  _You conjure some foxfire!  The foxfire burns the kobold. <ajL;_You kill the kobold!Casting: Foxfire (safe; 3% risk of failure)  <ajq;Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<aj;<ajy` #.# ###≈ JYZero the Magician ####.# ##≈≈ Djinni #....# #≈≈≈ Health: 25/26 =======================- #.#### #≈≈≈ AC: 2Str: 7 <aj#.# #≈≈≈ EV: 11Int: 18 #.# #≈≈≈ SH: 0Dex: 13 #●# #≈≈≈ XL:  3 Next: 95% Place: Dungeon:2 #§# #≈≈≈ Noise: ---------  Time: 1598.5 (0.0) #@# #≈≈≈ -) Nothing wielded <ajc#§# #≈≈≈ Cast: Foxfire #§# ##≈≈ Fly  #§# ##≈ #§# ## <aj#)##  #§# <ajD #.. <aj3  <aj2_The foxfire burns the kobold. _You kill the kobold!<ajUCasting: Foxfire (safe; 3% risk of failure)  <ajvPress: ? - help, Q - select action, ( or ) - cycle<aj\Dir - look around, f - activateYou conjure some foxfire!<ajFC§●<aj'●§<ajҲ<aj  #.#  ####.#  #....# <aj #.####  #.#  #.#  #●#  #§# <aj1 #@#  #●#  #.# <aja #.#  #.#  #)#<aj #.# #..<aj_9=9.5 (1 _<aj<aj<ajhG<aj H<ajL<aj@N.M_You kill the kobold!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Unknown command.=ajީ3=ajg=ajM●§=ajP§●=ajN§●=ajF§●=aj[=ajI§●=aj&F§●=ajzF§●=ajP§●=aj=aj$ _=aj=aj=ajX=aj=aj=aj=aj=aj3§=aj=aj2§=aj=aj=aj|=aj$ =aj<_Your foxfire dissipates. x2=aji=aj=aja6==aj=aj=aj ###≈...≈.###.# ....-603.5 (4.#. ##.)=ajr.#:#=aj=ajZD-4.5 (5=aj=ajQc _Found a parchment of Ensorcelled Hibernation.>ajqy>ajy>ajyz>ajA}>aj.>aj&X>aj>aj؂>ajă>aj>aj9=>aj>aj>aj>aj>aj>ajc$  Things that are here:>aǰ:  a +0 dagger; 5 stones>aj>ajK _>aj>aj>ajz>aj>aj,>aji>aj,>ajГ>ajݕ'>aj3>aj>ajF _You reach down and open the door.>ajț>aj>aj>aj@  There is an open door here.>aj՟>aj| _>aj>ajա>ajâ>aj<Lava >aj>ajK>aj,>aj>ajT>aja>aj>aj >ajp>ajJ>ajv(>aj >ajޯB  There is a dry fountain here.>aj>aj _>aj>aj>aj>aj >aja>aj>aj>ajI>aju>aj>aj>aj>ajN>ajF _You reach down and open the door.>ajo>aj>ajӼ>ajx@  There is an open door here.>ajRj  You encounter an endoplasm.>aj #.# #≈≈≈≈≈≈≈.♣♣.≈  #.# .#≈≈≈≈≈≈≈ß..ß  #.# .#≈≈≈≈≈≈≈≈≈≈≈  #.# .#≈≈≈≈≈≈≈≈≈≈≈  #.# j##≈≈≈≈≈≈≈≈≈≈  #.# ####### .###≈≈≈≈≈≈≈≈≈  #.###≈§§≈≈## .# ##≈≈≈≈≈≈≈≈  #)##§§§≈§≈§##.# ##≈≈≈≈≈≈≈  #.##§§§§§≈≈#@.# ##≈≈≈≈≈≈≈≈#  #..'...⌠.§§§.## ##########  #:##≈≈≈§≈§§##  #.##≈≈≈≈≈§§#  #.###§≈≈≈≈##  #.. ####### >ajM@j   endoplasm (asleep)  ### #...# #...# #...#>aj/23.5 (19.0)>ajh24.5 (20 _>aj>aj>aj*  #.#  #.# .#  #.# .#  #.# .#  #.# j#  #.#  .#  #. .#  #)##§§§≈§≈§##.#  #.##§§§§§≈≈#@.#  #..'...⌠.§§§.##  ###      #..   ### #...# #...# #...#>aj( _ #.#  #.# .#  #.# .#  #.# .#  #.# j#  #.#  .#  #. .#  #)##§§§≈§≈§##.#  #.##§§§§§≈≈#@.#  #..'...⌠.§§§.##  ###      #..   ###  #...# #...#>aj޹ >ajx >ajv >aj a _An endoplasm is nearby!?aj\4 #.# #≈≈≈≈≈≈≈.♣♣.≈≈≈ JYZero the Magician  #.# .#≈≈≈≈≈≈≈ß..ß≈≈≈ Djinni ?aj7 #.# .#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 25/26 =======================-  #.# .#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 2Str: 7  #.# j##≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11?ajInt: 18  #.# ####### .###≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 13 ?aj #.###≈§§≈≈## .# ##≈≈≈≈≈≈≈≈≈≈≈ XL:  3 Next: 95% Place: Dungeon:2  #)##§§§≈§≈§##*# ##≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1624.5 (0.0) ?aj #.##§§§§§≈≈#@*# ##≈≈≈≈≈≈≈≈# -) Nothing wielded ?ajK #..'...⌠.§§**## ########## Cast: Foxfire  #:##≈≈≈§≈§§### Fly ?aj #.##≈≈≈≈≈§§#  #.###§≈≈≈≈##  #.. ####### j   endoplasm (asleep) ?aj ### #...# #...# #...#There is an open door here. ?aj _You encounter an endoplasm. _An endoplasm is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?aj=  #.##≈≈≈≈≈≈≈.♣♣.≈≈≈ JYZero the Magician#.#.#≈≈≈≈≈≈≈ß..ß≈≈≈ Djinni#.#.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 25/26 =======================-#.#.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 2Str: 7#.#j##≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 18#.# ####### .###≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 13#.###≈§§≈≈## .# ##≈≈≈≈≈≈≈≈≈≈≈ XL:  3 Next: 95% Place: Dungeon:2#)##§§§≈§≈§##●# ##≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1624.5 (0.0)#.##§§§§§?ajR> ~≈#@●# ##≈≈≈≈≈≈≈≈# -) Nothing wielded#..'...⌠.§§§.## ########## Cast: Foxfire#:##≈≈≈§≈§§###Fly #.##≈≈≈≈≈§§##.###§≈≈≈≈###.. #######j   endoplasm (asleep, ally target)### #...##...##...# _You encounter an endoplasm. _An endoplasm is nearby!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!?aj> 9=5.5 (1 _?ajC ?ajE %ajدC●§%ajG●§%ajz5●§%aj%aj=●§%ajٸRj%aj9x§●§%aj;;9●j%aj;%ajG §The foxfire burns the endoplasm but does no damage.  The foxfire burns the endoplasm!%ajL(%aj.§%aj..⌠.§.'≈≈≈≈≈≈≈≈≈≈≈§≈≈#####%aj57-6%aj§§§§ _You kill the endoplasm!%aj %aj %aj %ajM 6=%aj4 %aj %aj %ajT %aj %ajQ %aj %aj %aj %aj ,%aj %aj %aj %aj- 9=%aj %aj %aj[ ,%aj %aj %ajS %aj %aj %aj %aj. ,%aj %aj5 %aj %aj %ajf %aj %aj ,%aj %aj %aj %aj %ajL %aj %aj^ %aj %aj %aj@ %aj %aj %aj: %aj %ajm %aj %aj %aj %aj %aj %aj %aj %aj' ,%aj %aj %aj* %aj %aj %aj %aj %aj= %aj %aj %aj %aj %aj %aj %aj %aj %aj] %ajk %ajC %aj %aj %ajw %aj %aj# %aj %aj %aj %aj %aj %aj %aj! %aj" %aj" %aj$ %aj% ,%aj%& %aj' %aj) %aj4) %aj) %ajw+ %aj, ,%aj- %ajM/ %aj0 ,%ajn1 %ajy3 %aj4 %aj4 %ajo5 %aj8 @  There is an open door here.%ajl  _  There is a dry fountain here.  You see graffiti of murky black glyphs on the fountain. _  There is an open door here. _%aj#}   You see here a parchment of Ensorcelled Hibernation. _%aj' %aj %aj5 %aj %aj %aj %aj %ajߓ %aj3 %ajm %aj %aj٨ N _You now have 104 gold pieces (gained 15).%ajg %aj %aj %aj %aj %ajK %aj+ %ajp %aj[ %aj %aj| %ajJ %aj %aj %aj %aj y  You see here a parchment of Ensorcelled Hibernation.%ajw %ajp  _%aj7 %aj %aj %aj %ajd %aj: %aj %aj %ajt %aj $  Things that are here:%aj :  a +0 dagger; 5 stones%aj %aj 5 _%aj, %ajL %ajw %aj %aj%aj ,%aj%aj%aj,%ajy%aj;%aj2%ajg%aj%aj%aj,%aj\%aj%%aj&%aj&%aju'%aj,B%aj,%aj2%aj3%aj3%aj4%aj6:%aj3;%ajj;%aj;%aj>%aj?%aj?%ajU@%ajG%ajMH%ajH%ajCI%ajmN%ajpO%ajO%ajO%ajR%ajnS%ajS%ajS%ajV%ajWB%ajZ%aj7[%aj][%aj[%aj{^%aj^,%ajI_%aj(b%ajgb%ajb%aj]c%ajue%ajf,%aj`f%aji%ajj%ajj%ajk%aj]p%aj`q%ajq%aj r%ajFv%ajow%ajWx%ajx%aj~%aj&%ajh%aj7%ajQ%aj^%aj%aj%aj%aj %aj<%aj4%aj%aju%aj%aje%aj%aj:%aj%aj%aj%aj!,%aj%ajt%aj*%ajs%aj%ajY%aj}%ajɶ%aj%aj%aj%aj~,%ajM%ajZ%aj%aj%aj_%aj %aj@%ajw%aj%aj%aj)%aj%aj6%aj%ajl%aj;%aj%aj#%ajT%aj%aja%aj%aj!%aj]%ajl%aj%ajC%aj%aj%aj*,%aj%aj%ajG%aj%aj%ajL%ajW%aj%aj%aj+ %aj %aj %aj %aj%ajM,%aj9%ajC%aj%aj.%aj %aj%ajN%aj%ajP %aj6#%aj$%aj$%aj%%ajQ'%aj0(%aje(%aj(%ajd*%ajd+,%aj+%ajJ-%aj.%aj.%aj/%ajA1%aj2%aj2%aj3%ajv5%aj6,%aj7%aj8%aj9%aj9%aj:%aj3<%aj#=%aj\=%aj>%aj?%aj6@%aj@%ajjA&aj ,&aj,&aj&aj,&ajS&aj&aj&aj[ &aj &aj. &ajv ,&aj &aj%&ajG&aju&ajh&aj&ajQ&aj&aj&aj&ajM,&aj&aj&aj,&aj&aj&ajR&ajy&aj&aj&ajx&aj&aj&aj&ajL&ajo&aj &aj &aj!&aj!&aj"&aj"&ajO#&aj{#&aj#&ajZ$&aj$&aj$&ajP%&aj;'a  You see here a rat skeleton.&ajn(5 _&aj(&aj))&aj)&aj)&aj4*&aj*&ajW+&aj+&aj+&aj-P  There is a stone staircase leading up here.&aj&.&aj. _&aj.&ajC/&aj0,&aj51&ajm1&aj2&aj.2&ajg2&aj2&aj3,&aj3&aj4&aj4&aj4&aj4&ajt5&aj5&aj,6&aj6&aj6&ajI7&ajw7&aj7&ajH8&aj8&aj8&aj8&aj9&aj:&aj%:&aj^:&aj:&ajg;&aj;&aj;&ajK<&aj=&ajl=,&aj >&aj>&aj>&aj>&ajJ@&aj@&aj@&aj@&ajA&ajXB&ajB&ajB&ajZC&ajC&ajD&aj-D&ajD&aj=E&ajbE&ajE&aj#F&ajF&ajF&ajF&aj~G&ajG&ajH&ajOH&ajH&aj_I&ajI&ajI&ajCJ&ajJ&ajJ&aj*K&aj&f'      ##########  <........#  ########.# # #.# # #.#########  -76943.0) # #........@#  ## #########.#  .# #. ## #.# ##.# &ajfz######### #.#   ........# #.#   #######.# #.#   ## #.# #.#  &aj#g&ajj&ajmE _Done exploring.'ajp'ajLevel 2 of the Dungeon<<<<<>>>>_∩'aj(Press ? for help)#####.####...##'aj#######################...>.##########..........<........#'aj##..............##.########.########.###.....#######.##.##.#'ajI"#.#'ajc##...## #.#################.# ####÷##.#########'aj##.## ######.................#.# ##....##........@#'aj#.# #...).†..................####.....## #########.##.# #.#####.#######''####..........<.#.##.#'aj:#.# #.# #.# ##≈≈≈..≈≈≈####.###......###.##.# #.# #:###≈≈≈≈..≈≈≈≈###.# #.#....##.#'ajx#.# #.# #.##≈≈≈≈≈..≈≈≈≈≈##.# #.##.#.##########.##.# #.# ###≈≈≈≈≈≈..≈≈≈≈≈≈#####.##.#.........##.#'ajy####.# #.# ##≈≈≈≈≈≈≈.[≈≈≈≈≈≈≈###.#..#..#######.##.##....# #.#####≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈#.###.##.## #.##.#'aj#.#### #.##..#≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈##.#..#...## #.##.#'aj #.# #.##..#≈≈≈≈≈≈≈ß).ß≈≈≈≈≈≈≈###.##.#.#.#####.##.#'aj2R#.# #.##..#≈≈≈≈≈≈≈.♣♣.≈≈≈≈≈≈≈#..............#.##.##.# #.....#≈≈≈≈≈≈≈.♣♣.≈≈≈≈≈≈≈######.#.#.###.#.########.#'aj[#.# #####.#≈≈≈≈≈≈≈ß..ß≈≈≈≈≈≈≈# #.....# #.#.......##.#'aj#.# ######.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #:###.###.#..........##.# #......#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# #.........#......#'aj!'aj̛ TA stone staircase leading down (D:2) ##### #...##.#######.##..# #...##.# #.###.# #...# #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.### ##.## #...#  #.# #...# ####.#.### #...#'aj #.# ###.## #...##... #...##########.# ###...#####.##..... #...........##.# #...........#...ß. ##...##.###.## #########.# #.#...########.....##### ###.##.##...#######.........# #.##.## ##....##'##'..[## #.##............>.######### #.##.# #<.ß..##)##..ß.<# #.#####...######### ##### #..#.# ##...##...##...## #.# ##.## ##### ##...#######.#.# ########.ß.###### 'aj #.# #.# #...#####..........#.#.# #.†....#...#  #.# #.# #.#........_.:.###.#.#.# #.#######<##  #.# ##.## #...#.###......# #.#.#.###.# ###  #.# ##...## ##.##.# #....#.# #.........# #.#  'ajy #.####.....####.##.# #.####)# #.#.#.##### #.#  #.............†.##.# #.# #>###.#.#.# #.#  ######.....####.##.# #.# #....)....##### #.#  ##...#####.##.# #.# #####.#.......# #.#  ##........##.###.########.#######.## #.# (aj^(aj}7  JYZero the Magician  Djinni  Health: 26/26 ======================== ##########  AC: 2Str: 7 <........#  EV: 11Int: 18 ########.#  SH: 0Dex: 13 ##.#  XL:  3 Next: 97% Place: Dungeon:2 #(aj#.#########  Noise: ---------  Time: 1769.5 (0.0) ##........@#  -) Nothing wielded ## #########.#  Cast: Foxfire .##.#(aj_  Fly ###.# (ajߌ##.# ##########.#   ........##.#   #######.##.#   (aj## #.##.#   _a +0 dagger; 5 stones (ajN_You see here a rat skeleton. _There is a stone staircase leading up here. _Done exploring.  (aj vPress: ? - help, v - describe, . - travelA stone staircase leading down.(ajE(aj(ajO(aj(ajR@ _(aj(aj(aj (aj{(aj (aj (ajL(ajЪ(aj(ajT(ajɰ(aj-(aj(ajʶ,(ajA(aj(aj,(aj(aj?(ajq(aj(ajS(ajK(aj(aj/(ajk(aj(aj(aj7(aj(aj(aj(aj2(aj(aj(aj(aj(aj'(aj2(ajp(aj(aj#(aj(aj(aj6(aj(ajt(aj(aj(aj^(aj(aj)(ajs(aj+(ajS(aj(ajG(aj(aj(aj,(aj(aj (aj! (aju (ajV (aj(ajO,(ajq(aj](ajA(aj(aj(aj(aj(aj(aj(aj(aj (aj !(aj!(aj_%(aj ',(aj'(aj?+(aj?,(aj,(aj>-(aj.(aj0,(ajA1(aj3(aj3(aj3(ajq4(aj5(ajz6(aj6(aj6(ajI8(aj9B(aj =(aj>,(aj?(aj C(aj]D(ajD(ajF(ajH(ajJ,(ajK(ajM(ajN(aj0O(ajO(aj R(aj^S(ajS(ajAT(aj~V(ajW(aj&X(ajX(aj[(ajk\(aj\(ajC](aj^(aj_(aj;`(aj a(ajb(ajc(ajd(ajd(ajf(ajg,(ajh(aj(j(aj#k(ajk(aj'l(ajm(ajo(ajo(ajo(ajzq(ajr(ajr(ajks(aju(aj-v,(ajv(ajx(ajry,(ajy(aj{(aj|(aj|(ajo}(aj>~(aj-(ajZ(aj(aj(ajb(aj(aj(aj(ajg(aj(aj(aj(aj(ajͅ(aj(ajV(aj(ajC(ajr(aj,(ajč(aj(aj)(aj(ajb(aj(aj(aj(aj(ajn(aj(aj15You see here a +0 spear.(aj(ajt _(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj(aj,(aj(aj .....>.######### #.##.# #<.ß. (ajQ######## ##### #..#.# ##...##### ##...#######.#.# ######  #...#####..........#.#.# #.†...  #.#........_.:.###.#.#.# #.#### (aj߳ #...#.###......# #.#.#.###.# ##.##.# #....#.# #.........# ###.##.# #.####)# #.#.#.##### 825.5 (56.0) ...†.##.# #.# #@###.#.#.# ##.##.# #.# #....)....##### (aj~####.##.# #.# #####.#.......# .....##.###.########.#######.########..............# ##...## (ajz ################ #.....## #....... #.....## ##...##(aj(ajc(aj[ _There is a stone staircase leading down here.(aj (ajC (aj (aj (ajY 76.5 (1.0) _(aj7 7_(aj4 %3(ajK9  ### ..## (ajF: 1 ..#######  #.......!  #@.......  #.......>  .........  ##....>... ######### (aj\ ,8.0 (2.5(aj (aj? _You fly downwards.  Found a golden potion.  Found two stone staircases leading down.(aj a _There is a stone staircase leading up here.)aj _)aj )aj : _)aj )ajr ##### ....## #..#########9.0 (1.0)aj #..@....!#<..#.>...........%###....>.....###########)aj )ajr +30.0 (2)aj )aj( + _Found a maw talisman.*aj3*aj*aj*aj*aj5*ajX*aj<*aj*aj,*ajF*aj=*aj*aj6*ajv*ajt*ajO*aj*aj*aj'##### ....## #..########## #.......@..# #<.........# #.......>..# *aj+......%####....>.....##*aj*5.0 (5*ajE*6.0 (6*aj*ajS _p - a golden potion+ajp3+aj+aj+aj+aj=+aj,+ajk+aj+aj+aj+aj+aj+aj+aj%+aj+aj+aj+aj+aj'+ajz+aj3+aj~+aj+aj +aj+ajg+ajT+aj+aj\+aj+aj+aj+ajv+aj+aj,+aj+aj+aj7,+aj+aj+aj+aje+aj+ajQ+ajx+aj+ajm+aj+aj?,+aj0+ajYP  There is a stone staircase leading up here.+aj+aj _+aj+aj+aj'+aj+aj+aj+aj",+aj+aj +aj +aj$ +ajs +aj +ajf +aj +aj +aj+aj,+ajD+ajk+aju+aj+aj6+aj+aj+aj/+ajr+aj+aj,+aj+aj+aj+aj+aj+aj+aj+aj+aj+aj+aj+aj;+aj}+ajf +ajV!+aj!+aj"+ajl#+aj&$+ajT$+aj$+aj&+aj&+aj&+ajj'+aj(+aj"*,+aj*+aj++aj{-c  You encounter a rat.+ajB1.r.##########...........## #.### ########..## ....####... #..#<.. #@..###########... ###............... +aj1#############... ####  r   rat (asleep)+aj6/65.0 (29.0)+aj726.0 (30 _+aj1:+aj;+ajk   JYZero the Magician  Djinni . Health: 25/26 =======================- r. ##########  AC: 2Str: 7 .. .........##  EV: 11Int: 18 #.### ########..## SH: 0Dex: 13 ....## ##... XL:  3 Next: 97% Place: Dungeon:3 #**### #<.. Noise: ---------  Time: 1866.0 (0.0) #@*.###########... -) Nothing wielded ###............... Cast: Foxfire #############... Fly  ####+ajy   r   rat (asleep) _p - a golden potion _There is a stone staircase leading up here. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+aj& BJYZero the MagicianDjinni.Health: 25/26 =======================-r.##########+ajȣ AC: 2Str: 7...........## EV: 11Int: 18#.### ########..## SH: 0Dex: 13....####... XL:  3 Next: 97% Place: Dungeon:3#.●####<.. Noise: ---------  Time: 1866.0 (0.0)#@●.###########... -) Nothing wielded###............... Cast: Foxfire+aj #############... Fly ####r   rat (asleep, ally target) _There is a stone staircase leading up here. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!+ajϥ 9=7.0 (1 _+aj ,aj\yJ●§,ajz<●§,aj{H●§,aj{0●§,aj{,aj|H●§,aj6}&●§,aj[},aj<~L●§,ajcB●§,aj.r●§,aj(Nr,ajK--8,aj{§§§§,ajی,aj   JYZero the Magician  Djinni . Health: 24/26 ======================-- ,aj.r ##########  AC: 2Str: 7 .● .........##  EV: 11Int: 18 #§### ########..## SH: 0Dex: 13 .●§§## ##... XL:  3 Next: 97% Place: Dungeon:3 #**### #<.. Noise: ---------  Time: 1868.0 (0.0),ajv #@*.###########... -) Nothing wielded ###............... Cast: Foxfire #############... Fly  ####  r   rat (ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  ,aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,aj   JYZero the Magician  Djinni . Health: 24/26 ======================-- .r ##########  AC: 2Str: 7 .● .........##  EV: 11Int: 18 #●### ########..## SH: 0Dex: 13,aj  .§§§## ##... XL:  3 Next: 97% Place: Dungeon:3 #§§### #<.. Noise: ---------  Time: 1868.0 (0.0) #@§.###########... -) Nothing wielded ###............... Cast: Foxfire #############... Fly  ####,aj   r   rat (ally target),ajW Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!,aj  . .r   .● ..##  #●### .. .§§§## ##... #§§### #<,aj$ z #@§.#. ###............. #######  r  _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the rat.,aja §●§  The rat is heavily wounded.The foxfire burns the rat but does no damage.,aj 1§,ajA E.r,ajE `..●●.,aj 2=9.0 (1,aju" >§§,ajZ% [ _The rat is heavily wounded.,ajC ●§●§●§●§●§●§,ajAL p §The foxfire burns the rat.,ajkP & ,ajQ .§,aj <●§,ajZ B●§,aj/ ,aj ,aj JYZero the MagicianDjinni.Health: 25/26 =======================-..##########AC: 2Str: 7.●.........## EV: 11Int: 18#§### ########..## SH: 0Dex: 13.§§§####... XL:  3 Next: 100% Place: Dungeon:3#§§####<.. Noise: ---------  Time: 1870.0 (1.0)#@..###########... -) Nothing wielded###............... Cast: Foxfire#############... Fly ####You conjure some foxfire!  The foxfire burns the rat.  The rat is heavily wounded.The foxfire burns the rat but does no damage. _[0;10;,aj _1mThe rat is heavily wounded.The foxfire burns the rat.,aj - _You kill the rat!You have reached level 4!,aj /  --more---ajw r30/31=94 0% -aj} -aj~ P _You feel clever..aj.aj .aj.ajg§●●§.ajN§●.ajM§●.ajW.§.aj.ajg _Your foxfire dissipates..ajB.ajw1=.aj1 _HP restored..aj~.aj.aj.aj.ajaB.aj:.aj,.aj̴.aj#.aj@.aj9=.aj/.aj.aj.aj.aj.aj?X.aj.aj~,.aj.ajB.aj:.aj.aj.aj.aj.aj.aj,.aj,.aj.aj.ajg,.aj.aj.aj  You encounter an orc. It is wielding a +0 dagger..aj...#####............o................. .........########## ................... ...............# ####............#.........@.##.#### ####.........##....## ##############..### ##...#####.......######## o   orc (asleep).aj/855.0).aj+6.0 (16.aj.aj2 _Found a stone staircase leading up..aj _You see here 3 scrolls labelled SOTSOQ NUKLI..ajJ - ...#####..  JYZero the Magician ..........o  Djinni .......... Health: 30/31 =======================- .......... AC: 2Str: 7 .........##########  EV: 11Int: 19 ...................  SH: 0Dex: 13 ...............# #### XL:  4 Next:  0% Place: Dungeon:3 ......***...# .... Noise: ---------  Time: 1886.0 (0.0) ......*@*##.#### #### -) Nothing wielded ......***##....##  Cast: Foxfire ##############..###  Fly  ##...###### ###....... .ajH A######## o   orc (asleep)You encounter an orc. It is wielding a +0 dagger. _Found a stone staircase leading up. _You see here 3 scrolls labelled SOTSOQ NUKLI.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.aj\Kr...#####..JYZero the Magician..........oDjinni..........Health: 30/31 =======================-..........AC: 2Str: 7.........##########EV: 11Int: 19...................SH: 0Dex: 13...............# #### XL:  4 Next:  0% Place: Dungeon:3.......●....#.... Noise: ---------  Time: 1886.0 (0.0).......@.##.#### #### -) Nothing wielded........●##....##Cast: Foxfire##############..###Fly .aj*LH##...#########.......######## o   orc (asleep, ally target) _Found a stone staircase leading up. _You see here 3 scrolls labelled SOTSOQ NUKLI.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.ajL9=7.0 (1 _.ajP.ajR/aj ...#####..  JYZero the Magician ..........o  Djinni .......... Health: 29/31 ======================-- .......... AC: 2Str: 7 .........##########  EV: 11Int: 19 ...................  SH: 0Dex: 13 ...............# #### XL:  4 Next:  0% Place: Dungeon:3 ......*●*...# .... Noise: =--------  Time: 1887.0 (0.0) ......*@*##.#### #### -) Nothing wielded ......**●##....##  Cast: Foxfire ##############..###  Fly  ##...###### ###....... ######## o   orc (asleep, ally target)[15;/aj33HPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/aj@ ...#####..  JYZero the Magician ..........o  Djinni .......... Health: 29/31 ======================-- .......... AC: 2Str: 7 .........##########  EV: 11Int: 19 ...................  SH: 0Dex: 13 ...............# #### XL:  4 Next:  0% Place: Dungeon:3 .......●....# .... Noise: =--------  Time: 1887.0 (0.0) .......@●##.#### #### -) Nothing wielded /aje........§##....##  Cast: Foxfire ##############..###  Fly  ##...###### ###....... ######## o   orc (asleep, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!/aj+L●§/aj@●§/ajL●§/aj?●§/aj=M●§/aj;●§/ajC●§/aj9F●§/ajK●§/ajs   ..........o  .........● ........§. .......§●##########  /aj!.......§§..........  .......§.§.....#  ......●§.§..#  .......@§##.####  ......●.§##....##  ##############..###  ##./ajE  /ajk18.0 (1 _/aj§§§§§§/aj/ajx ●§ <The orc shouts!  The foxfire burns the orc!/ajV 2§/ajW M●§/ajX B●§/ajKY A●§/ajZ 3§/aj [ L●§/aj\ N●§/aj\ 2●/aj^] L●§/ajB^ F§●/ajL_ D●§/aj_ J§●/aj` I§●/aji §You kill the orc!/aj-q a........./ajt 52=9/ajx §§§§§§§.§§/aj{ N _Your foxfire dissipates.0aj.0ajF/0ajB20aj3I§●0aj4F§●0aj5D§●0aj|6R§●0ajX7B§●0aj 8L●§0aj9O§●0aj9L●§0aj:Q§●0ajD3§0ajnG0aj]^30= § _Your foxfire dissipates. _Your foxfire dissipates.0aje`0aj`h1==0ajmf0ajl.....................--...@.##....##.......0ajtp94.0 (5--5.0 (60ajv0ajXyc _q - 3 scrolls labelled SOTSOQ NUKLI1aj[k31aj0m1ajp1aj_s1aj#xB1ajx1ajx1ajyz1aj|1aj~1aj~9=1aj1aj?1ajo1aj1aj1aje1aj1aj1aj1ajd1aj=1aj1aj1ajƤ1ajF .>. ... # .. .# ###.. ..#  :.#. ....  #####$. ....# 1aj֭ #.....#.....# 903.0 (8.## #...... ...#####.....####### ..........<..## .............#.............#1aj.........##########...................1aj(...............# ########## ............##.. .........#1ajaE 1ajU@4.0 (91ajP1ajQ _Found a parchment of Kinetic Grapnel. Found an escape hatch in the floor.2ajz2aj|2ajh}2aj~2ajP,2aj;2ajN _You now have 115 gold pieces (gained 11).2aj2aj2aj_2ajǓ2ajh  You encounter a goblin. It is wielding a +0 club.2aj#$.........###.g.............(........ ......>.# .......#  ......# #.#######.....##2aj #.....:.# #####....... #.....#.....#.## #..............2ajH&...#####.....#########..<..## g   goblin (asleep)..2ajm...#  .....#  2aj<..##########2aj*8.0 (42aj/*9.0 (52ajl2aj: _Found 4 javelins and 11 gold pieces.2ajh L  JYZero the Magician #$.........###  Djinni .g...........  Health: 30/31 =======================- ..(........  AC: 2Str: 7 ......>.#  EV: 11Int: 19 .......#  SH: 0Dex: 13 ......#  XL:  4 Next:  2% Place: Dungeon:32aj  #.#######**...###  Noise: ---------  Time: 1909.0 (0.0) #.....:.#@*......  -) Nothing wielded #####.***...###  Cast: Foxfire #.....#.....#  Fly  .## #.............. 2aj | ...#####.....#########  ..........<..## g   goblin (asleep)  .............#  .............#  .........########## _You now have 115 gold pieces (gained 11).  You encounter a goblin. It is wielding a +0 club. _Found 4 javelins and 11 gold pieces.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3ajFJYZero the Magician#$.........###Djinni.g...........Health: 30/31 =======================-..(........AC: 2Str: 7......>.#EV: 11Int: 19.......#SH: 0Dex: 13......#XL:  4 Next:  2% Place: Dungeon:3#.#######●....###Noise: ---------  Time: 1909.0 (0.0)3aj#.....:.#@.......-) Nothing wielded#####..●....###Cast: Foxfire#.....#.....#Fly .## #.................#####.....#########..........<..##g   goblin (asleep, ally target).............#.............#3ajI.........##########You encounter a goblin. It is wielding a +0 club. _Found 4 javelins and 11 gold pieces.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!3aj%h1==10.0 (1 _3aj^3aj&3ajG●§3ajĐK●§3aj}?§●3aj●§●§●§●§●§●§3aj g  The foxfire burns the goblin.3ajU&V§.g3aj/C-13aj6§§§§§3aj9^ _The goblin is heavily wounded.3aj.;... #$###......#.g§(........#...§....>.# #...§.....#  #...●....# #.#######§@...### #.....:.#.§.......#####.§§....#### 3aj#.....#.....#  .## #..............#####.....######### .<..# .....# ....#3ajwA●§3aj,L●§3ajL●§3aj\%R )  The foxfire burns the goblin.3aj(.(3aj,§3aj15....3aj U4-23ajh§§§§3aj.J _You kill the goblin!4ajB34ajRE4ajuI4ajQ,4aj_4ajd4ajNhc  You encounter a bat.4aj{q##.....b...........####$.###................. #.).(..............>.# #...@.....# ##........# .#######.....###...:.#......... #####.......#### #.....#.....b   bat (asleep)  .## #..............  ...#####..4ajr}...#########  <..##4ajr3=4.0 (2 _4ajQ4aj\4ajo -  JYZero the Magician ##.....b.......  Djinni #.............#  Health: 30/31 =======================- #.............#  AC: 2Str: 7 #.#$.........###.  EV: 11Int: 19 ................  SH: 0Dex: 13 #.).(.........  XL:  4 Next:  4% Place: Dungeon:3 #...***..>.#  Noise: ---------  Time: 1914.0 (0.0)4aj  #..*@*....#  -) Nothing wielded ##.***....#  Cast: Foxfire #.#######.....###  Fly  #.....:.#.........  #####.......####  4aj 4#.....#.....#  b   bat (asleep)  .## #..............  ...#####.....#########  ..........<..##The foxfire burns the goblin. _You kill the goblin! _You encounter a bat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4aj JYZero the Magician##.....b.......Djinni#.............#Health: 30/31 =======================-#.............#AC: 2Str: 7#.#$.........###.EV: 11Int: 19................SH: 0Dex: 13#.).(.........XL:  4 Next:  4% Place: Dungeon:3#........>.#Noise: ---------  Time: 1914.0 (0.0)#...@.....#-) Nothing wielded##........#Cast: Foxfire#.#######.....###Fly 4aj݅ #.....:.#.........#####.......#####.....#.....#b   bat (asleep).## #.................#####.....#########..........<..## _You kill the goblin! _You encounter a bat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4ajn kDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.4aj{ `Contam: 10% 5.0 (1 _4ajO 4aj 4aj 4ajY %64aj 4aj 5aj 5ajo 5aj 5aj| F _Unknown command.5aj;  JYZero the Magician ##.....b.......  Djinni 5aj#.............#  Health: 29/31 ======================-- #.............#  AC: 2Str: 7 #.#$.........###.  EV: 11Int: 19 Contam: 10%  ................  SH: 0Dex: 135aj: #.).(.........  XL:  4 Next:  4% Place: Dungeon:3 #...***..>.#  Noise: ---------  Time: 1916.0 (0.0) #..*@*....#  -) Nothing wielded5aj ##.***....#  Cast: Foxfire #.#######.....###  Fly  #.....:.#.........  #####.......####  #.....#.....#  b   bat (asleep) 5ajc .## #..............  ...#####.....#########  ..........<..##Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen. 5ajo_Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5aj4<Dir - look around, f - activate6ajXJYZero the Magician##.....b.......Djinni#.............#Health: 29/31 ======================--#.............#AC: 2Str: 7#.#$.........###.EV: 11Int: 19 Contam: 10% ................6aj SH: 0Dex: 13#.).(.........XL:  4 Next:  4% Place: Dungeon:3#...●....>.#Noise: ---------  Time: 1916.0 (0.0)#...@.....#-) Nothing wielded##..●.....#Cast: Foxfire#.#######.....###Fly 6aj#.....:.#.........#####.......#####.....#.....#6aj#b   bat (asleep, ally target).## #.................#####.....#########6ajPu..........<..## _You miscast Foxfire. Nothing appears to happen. 6aj_Unknown command.Casting: Foxfire (safe; 3% risk of failure)  6aj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6aj9=7.0 (1 _6aj6aj%6aj K●§6ajK●§6ajsK●§6ajL●§6aj@●§6aj6ajWF●§6aj6aj<●§6aj●§●§●§6aj 6aj\30=-86aj_X§§§6ajF6aj}r ##.....b.......  #......●......#  #......§......#  #.#$..●§.....###.  ......§§........  #.).§§........  #...§....>.#  #..§@.....#  6aj  ##..§.....#  #.#######.....###  :.#.........  .....####  .....#  .## ........  ########  <..##7ajso ##.....b.......  #......●......#  #......§......#  #.#$..●§.....###.  ......§§........  #.).§§........  #...§....>.#  #..§@.....#  ##..§.....# 7ajSt #.#######.....###  :.#....... .....## .....#  .## 7ajt.......  #######  <7aj(|7aj|7-7ajH7ajZ _A bat is nearby!7aj37aj7ajF _Unknown command.7ajE4 Q †  The foxfire burns the bat.7aj9 (7aj 1§7aj& L●§7aj J●§7aj K●§7ajD M§●7aj' §You kill the bat!7aj c...(....7aj  1/32=59 _Your foxfire dissipates.Your Fighting skill increases to level 1!Your Armour skill increases to level 1!7aj 7aj1 h _Your Stealth skill increases to level 2!8aje8aje8ajng8ajUj8ajo: _8aj1p8ajyp8ajz8% 2=68aj{8ajK~M48ajS8ajVM28aj.8ajM18aj͉8aj8ajC=8ajˎ8ajA _Your magical contamination has completely faded away.  You encounter a ribbon worm. ..w.(. ##.....†....... #.......# #.......# #.#$###......... #.).(.........>.#.# ##........#  #.#######.....####.....:.#......... #####.......####w   ribbon worm (asleep) #.....#.....# .## #.............. ...#####.....#########27.0 (88.0 (9 _Found 6 darts of disjunction.8aj@H O  JYZero the Magician ..w.(........  Djinni ##.....†.......  Health: 31/32 =======================- #.............#  AC: 2Str: 7 #.............#  EV: 11Int: 19 .#.#$.........###.  SH: 0Dex: 13 .................  XL:  4 Next:  5% Place: Dungeon:3 #.)***........  Noise: ---------  Time: 1928.0 (0.0) 8aj#I #..*@*...>.#  -) Nothing wielded ##.***.....#  Cast: Foxfire ##........#  Fly  #.#######.....###  #.....:.#.........  #####.......####  w   ribbon worm (asleep) #.....#.....#  .## #..............  ...#####.....######### 8ajlI _Your magical contamination has completely faded away.  You encounter a ribbon worm. _Found 6 darts of disjunction.  8ajI Casting: Foxfire (safe; 3% risk of failure)  8ajI Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8ajx JYZero the Magician..w.(........Djinni##.....†.......Health: 31/32 =======================-#.............#AC: 2Str: 7#.............#EV: 11Int: 19.#.#$.........###.SH: 0Dex: 13.................XL:  4 Next:  5% Place: Dungeon:3#.).(.........Noise: ---------  Time: 1928.0 (0.0)#...@●...>.#-) Nothing wielded8ajy V##...●.....#Cast: Foxfire##........#Fly #.#######.....####.....:.#.........#####.......####w   ribbon worm (asleep, ally target)#.....#.....#.## #.................#####.....#########You encounter a ribbon worm. _Found 6 darts of disjunction.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!8ajV{ 9=9.0 (1 _8aj 8aji 9aj  JYZero the Magician ..w.(........  Djinni ##.....†.......  Health: 30/32 ======================-- #.............#  AC: 2Str: 7 #.............#  EV: 11Int: 19 .#.#$.........###.  SH: 0Dex: 13 .................  XL:  4 Next:  5% Place: Dungeon:3 #.)***........  Noise: =--------  Time: 1929.0 (0.0) #..*@●...>.#  -) Nothing wielded ##.**●.....#  Cast: Foxfire ##........#  Fly  #.#######.....###  #.....:.#.........  #####.......####  w   ribbon worm (asleep, ally target)[15;9ajp%11H #.....#.....#  .## #..............  ...#####.....######### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9ajEH.@9aj,  JYZero the Magician ..w.(........  Djinni 9ajIB##.....†.......  Health: 30/32 ======================-- #.............#  AC: 2Str: 7 #.............#  EV: 11Int: 19 .#.#$.........###.  SH: 09ajDex: 13 .................  XL:  4 Next:  5% Place: Dungeon:3 9aj%k#.).(.........  Noise: =--------  Time: 1929.0 (0.0) #...@●...>.#  -) Nothing wielded ##..●§.....#  Cast: Foxfire 9aj7##........#  Fly  #.#######.....###  #.....:.#.........  #####.......####  w   ribbon worm (asleep, ally target) #.....#.....#  .## #..............  ...#####.....######### Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!9ajK●§9aj●9aj9,§9aj I●§9aj J●§9aj ?●§9aj G●§9aj <●§9ajs A●§9ajC●§9aj ..w.(........  9ajm##.....†.......  #....●........#  #.....§.......#  9ajA;.#.#●..§......###.  ....§...§........ 9aj #.§.●●§.......  9aj#..§@§...>.#  9aj##..§§.....#  ##........# 9aj #.#######.....# :.#...... .....####  ....#  .## .....  9ajz230.0 (1 _9aj#n§§§§9aj%9aj) $..l ..w.(. ##.....†....... #....●.# #.....§.......# #.#●..§###......§...§. #.§@●●§....... #..§.§...>.#§§.....# 9aj) ##........# #.#######.....####.....:.#......... #####.......####l   frilled lizard (asleep) #.....#.....# .## #..............9aj,  _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat9aj, e _You conjure some foxfire!  You encounter a frilled lizard.9aj. C●§9ajX/ L●§9aj10 L●§9aj0 3●§9aj1 9aj1 !●9aj1 ,§9ajj2 3●§9aj2 9ajCN  9ajP wFound 18 gold pieces. The foxfire burns the ribbon worm.9ajF 3§9aj T●§9aj? <●§9aj !●9ajt ,§9aj ●9aj ,§9aj  The ribbon worm is lightly wounded.  The foxfire burns the ribbon worm.9ajZ 3§9aj[ ●§●§9ajk\ O.w9ajd  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.9aj 3§9aj  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.9ajl1§9ajv]..§§.9aj/w)@§§......9ajx51=9aj:y&-19ajR§§§.§§§§9aj9ajd _The ribbon worm is severely wounded.:aj1  JYZero the Magician ..$..l.......  Djinni ....(........  Health: 30/32 ======================-- ##.§w..†.......  AC: 2Str: 7 #..§.§........#  EV: 11Int: 19 #..§..§.......#  SH: 0Dex: 13 :ajϕ..#.#§§.§......###.  XL:  4 Next:  5% Place: Dungeon:3 ......***.........  Noise: ---------  Time: 1931.0 (0.0) #.*@*§........  -) Nothing wielded #.***....>.#  Cast: Foxfire ##.........#  Fly :aj< ##........#  #.#######.....###  #.....:.#.........  w   ribbon worm :aj,#####.......####  l   frilled lizard (asleep) #.....#.....#  .## #.............. The ribbon worm is heavily wounded.The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  :ajB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:aj@*@:aj oJYZero the Magician..$..l.......Djinni....(........Health: 30/32 ======================--##.§w..†.......AC: 2Str: 7#..§.§........#EV: 11Int: 19#..§..§.......#SH: 0Dex: 13:ajg V..#.#§§.§......###.XL:  4 Next:  5% Place: Dungeon:3.......§§.........Noise: ---------  Time: 1931.0 (0.0)#.)@●§........-) Nothing wielded#..●.....>.#Cast: Foxfire##.........#Fly ##........##.#######.....####.....:.#.........w   ribbon worm (catching breath, ally ta…):aj #####.......####l   frilled lizard (asleep)#.....#.....#.## #..............:aj ~The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.:ajn Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!:aj ````Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  :aj} The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:ajY :ajk\ {........$......:aje   5  =2.0 (1Held :ajii  :aj4j :ajj _You are caught in a web!;aj  JYZero the Magician ..$..l.......  Djinni ....(........  Health: 29/32 =====================--- ##..w..†.......  AC: 2Str: 7 #.............#  EV:  5 ;aj5Int: 19 #.............#  SH: 0Dex: 13 ..#.#$.........###.  XL:  4 Next:  5% Place: Dungeon:3 ......***.........  Noise: =--------  Time: 1932.0 (0.0) ;aj#.*@●.........  -) Nothing wielded #.*●*....>.#  Cast: Foxfire ##.........#  Fly Held  ##........#  #.#######.....### ;ajc #.....:.#.........  w   ribbon worm (catching breath, ally ta…) #####.......####  l   frilled lizard (asleep);ajI #.....#.....#  .## #.............. ;ajV;The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  ;aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;aj5C*@;ajJ  JYZero the Magician ..$..l.......  Djinni ....(........  Health: 29/32 =====================--- ##..w..†.......  AC: 2;aj0[Str: 7 #.............#  EV:  5 Int: 19 #.............#  SH: 0Dex: 13 ..#.#$.........###.  XL:  4 Next:  5% Place: Dungeon:3 .......●..........  Noise: =--------  Time: 1932.0 (0.0) ;aj-#.)@§.........  -) Nothing wielded #..●.....>.#  Cast: Foxfire ##.........#  Fly Held  ##........#  #.#######.....### ;ajؒh #.....:.#.........  w   ribbon worm (catching breath, ally ta…) #####.......####  l   frilled lizard (asleep) ;aj#.....#.....#  .## #.............. The stream of webbing hits you but does no damage. _You are caught in a web!  ;ajTMCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;aj\Dir - look around, f - activateYou conjure some foxfire!;ajQO●§;ajE●§;aj`H●§;ajK●§;ajn=●§;ajYL●§;ajF●§;aj ..$..l.......  ....(........  ##..w..†.......  ;ajl#...●.........#  #...●.........#  ..#.#$§........###.  ......§§..........  ;aj#.§@§.........  ;ajԟ #..§.....>.#  ##.........#  ;aj=##........ ;aj1h#.#######..... ;aj[:.#.........   ;ajI....####  ....;ajG .##  ;ajΠ_You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  ;aj Press: ? - help, Q - select action, ( or ) - cycle ;aj3 Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the ribbon worm.;aj!x§●§;aj"O.w;aj,A●●;aj7-*3.0 (1;aj4§§§§;aj8_ _The ribbon worm is almost dead.;ajA;ajJJYZero the Magician..$..l.......Djinni....(........Health: 29/32 =====================---##.....†.......AC: 2Str: 7#...●w........#EV:  5 Int: 19#...§.........#SH: 0;ajxKsDex: 13..#.#$§........###.XL:  4 Next:  5% Place: Dungeon:3......§§●.........Noise: =--------  Time: 1933.0 (1.0)#.§@§.........-) Nothing wielded#.●§.....>.#Cast: Foxfire##.........#Fly Held ##........##.#######.....####.....:.#.........w   ribbon worm (catching breath, ally ta…)#####.......####l   frilled lizard (asleep);ajK#.....#.....#.## #..............Casting: Foxfire (safe; 3% risk of failure)  ;ajKPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;ajLYou conjure some foxfire!  The foxfire burns the ribbon worm. _The ribbon worm is almost dead.;aj{@a  You disentangle yourself. The foxfire burns the ribbon worm.;ajν1§;ajqI●§;aj D●§;ajJ●§;aj ●;aj4,§;aj0 .  The ribbon worm is almost dead.The foxfire burns the ribbon worm.;ajl   frilled lizard (asleep);ajQ 1§;aj0R P●§;aj]R =●§;aj S J●§;aj\ ..(., ally target);aj_ K11 11-4;ajLg §§.§§§;aji O _You kill the ribbon worm!;aj\   JYZero the Magician ..$..l.......  Djinni ....(........  Health: 28/32 =====================--- ;ajL] ##.....†.......  AC: 2Str: 7 #...§●........#  EV: 11Int: 19 #....§........#  SH: 0Dex: 13 ;aj] >..#.#$§§.......###.  XL:  4 Next: 11% Place: Dungeon:3 ......***.........  Noise: ---------  Time: 1934.0 (0.0) #.*@*.........  -) Nothing wielded ;aj] #.***....>.#  Cast: Foxfire ##.........#  Fly ;aj^  ##........#  #.#######.....###  #.....:.#.........  l   frilled lizard (asleep, ally target);aj'^ C #####.......####  #.....#.....# ;ajM^ ( .## #.............. ;aj{^ The ribbon worm is almost dead.The foxfire burns the ribbon worm. _You kill the ribbon worm!;aj^ Casting: Foxfire (safe; 3% risk of failure)  ;aj^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;aj @@*.;aj,  JYZero the Magician ..$..l.......  Djinni ....(........  Health: 28/32 =====================--- ##...●.†.......  AC: 2Str: 7 #...§§........#  EV: 11;aj-YInt: 19 #....§........#  SH: 0Dex: 13 ..#.#$§§.......###.  XL:  4 Next: 11% Place: Dungeon:3 ......§.§.........  Noise: ---------  Time: 1934.0 (0.0) #.§@(.........  -) Nothing wielded #.§......>.#  Cast: Foxfire ##.........#  Fly ;aj-[ ##........#  #.#######.....###  ;aj-#.....:.#.........  l   frilled lizard (asleep, ally target) #####.......#### ;aj$.I #.....#.....#  .## #.............. ;ajI.The foxfire burns the ribbon worm. _You kill the ribbon worm!Casting: Foxfire (safe; 3% risk of failure)  ;aj{.)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!;aj/K●§;aj:?.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The frilled lizard hisses angrily. You hear a loud squeak.  The foxfire burns the frilled lizard!;aj1Av ..$..........  ....●........  ##...§.†.......  #...§§........#  #....§........# ;ajB ..#.#$§§.......###.  ......§.§.........  #.§@(.........  #.§......>.#  ##.........#  ##........ #.#######..... ;aj7Bu:.#..... ....;ajjBR .... .## ;ajB ;ajz/§;ajM.....●.)..●;ajB92=5.0 (1;ajA§§;ajIR _You kill the frilled lizard!<ajx3<aj<aj<ajB●§<ajA●§<aj2w●§●§<ajb<aj{●§●§●§<ajCJ●§<aj ●<aj,§<aj/<aj<aj<aj=  You see here 4 javelins.<aj1<aj)<aj/<ajr<aj,<ajy<aj<aj { §Found an escape hatch in the ceiling.<aj<aj<aj  Your foxfire dissipates.You encounter a rat.<aj!..§.r<..§.( <ajB".##.§..§†....... #..§.●..# #...§.# ..#.#$§.###. ......§§.. -#.)§(@. <ajn"#...§....>.## ##..# <aj"##..##.#######.....###<aj"#.....:.#.. r   rat (wandering)<aj"#####.......#####.....#.....# <aj# <aj+.....6..<ajD-K-7.0 (2 _<aj5h§§§<aj7<aj  JYZero the Magician ..§.r..........  Djinni <..§.(.§.......  Health: 28/32 =====================--- ##....§†.......  AC: 2Str: 7 #....●........#  EV: 11<ajE Int: 19 #...§.........#  SH: 0Dex: 13 ..#.#$.........###.  XL:  4 Next: 12% Place: Dungeon:3 ........***.......  Noise: ---------  Time: 1937.0 (0.0) #.).*@*.......  -) Nothing wielded<aju #...***..>.##  Cast: Foxfire ##.........#  Fly <ajZ ##........#  #.#######.....###  #.....:.#.........  r   rat #####.......####  #.....#.....#  .## #.............. <aj Found an escape hatch in the ceiling.  Your foxfire dissipates. _You encounter a rat.<ajICasting: Foxfire (safe; 3% risk of failure)  <ajt Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<aj @@*.<aj  JYZero the Magician ..§.r..........  Djinni <ajf<..§.(.§.......  Health: 28/32 =====================--- ##....§†.......  AC: 2Str: 7 #....§........#  EV: 11Int: 19 #...§.........#  SH: 0Dex: 13 ..#.#$.........###.  XL:  4 Next: 12% Place: Dungeon:3<aj# ..................  Noise: ---------  Time: 1937.0 (0.0) #.).(@........  -) Nothing wielded #........>.##  Cast: Foxfire<aj- ##.........#  Fly  ##........#  <aje#.#######.....###  #.....:.#.........  r   rat #####.......#### <ajh #.....#.....#  .## #.............. Your foxfire dissipates. <aj_You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle<aj\Dir - look around, f - activateYou conjure some foxfire!<ajOF.r<ajl 8 ..$............  <...r(.........  ##.....†....... <aj  #....§........#  #.............#  ..#.#$.........###.  .................. <aj  #.).(@........  <aj. *#...●.●..>.##  ##.........#  <ajZ ##........# #.#######.....#<aj  :.#......... <aj U(ally target) .....##<aj Z .....# <aj< .## <aj 2=8.0 (1<ajO<aj _You encounter a rat.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat<ajle  You conjure some foxfire! _Your foxfire dissipates.<ajz<aj0JYZero the Magician..$............Djinni<...r(.........Health: 28/32 =====================---##.....†.......AC: 2Str: 7#....§........#EV: 11Int: 19#.............#SH: 0Dex: 13..#.#$.........###.<ajIXL:  4 Next: 12% Place: Dungeon:3..................Noise: =--------  Time: 1938.0 (1.0)#.).(@........-) Nothing wielded#...●.●..>.##Cast: Foxfire##.........#Fly ##........##.#######.....###<aj!#.....:.#.........r   rat (ally target)#####.......#####.....#.....#.## #.............. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle<ajDir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.<ajY<aj5JYZero the Magician..$............Djinni<...r(.........Health: 28/32 =====================---##.....†.......AC: 2Str: 7#....§........#<ajHEV: 11Int: 19#.............#SH: 0Dex: 13..#.#$.........###.XL:  4 Next: 12% Place: Dungeon:3..................Noise: =--------  Time: 1938.0 (1.0)#.).(@........-) Nothing wielded#...●.●..>.##Cast: Foxfire<aj##.........#Fly ##........##.#######.....###<ajRT#.....:.#.........r   rat (ally target)#####.......#####.....#.....#.## #.............. _You encounter a rat.Casting: Foxfire (safe; 3% risk of failure)  <ajz(Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! <aj9_Your foxfire dissipates.<aj W.>g##..$....<...r(...##.....†.#....§#  #.... ..#.#$###.......... ##.).(.........<ajW#...●.●..>.##.##. ##........##.#######.....### g   hobgoblin (asleep)#.....:.#......... r   rat (ally target)#####.......#### #.....#.....#<ajZS  You encounter a hobgoblin.<aj[N●§<aj^●§●§●§●§●§●§<aj_K●§<aj_O●§<aj_=●§<aj*`/.r<aje`<aj)jC9-<ajj9<ajr§§§§§§§§.§<aj7v; _Found a stone staircase leading down.=ajI  JYZero the Magician ...........>g##  Djinni ..$.............  Health: 28/32 =====================--- <....(..........  AC: 2Str: 7 ##..r..†........  EV: 11Int: 19 =aj=JX#...●●........#  SH: 0Dex: 13 #...§§........#  XL:  4 Next: 12% Place: Dungeon:3 ..#.#$.§§***...###.  Noise: ---------  Time: 1939.0 (0.0) =ajJ.......§§*@*......  -) Nothing wielded ##.).§***......  Cast: Foxfire #...§.§..>.##.  Fly  =ajJF##.........#  ##........#  =ajJ@#.#######.....###  g   hobgoblin (asleep) #.....:.#.........  r   rat (ally target)=ajJG #####.......####  #.....#.....# =aj%Kt_Your foxfire dissipates.You encounter a hobgoblin. =ajMK_Found a stone staircase leading down.  Casting: Foxfire (safe; 3% risk of failure)  =ajK Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=aj@*@=aj~@.*=aj5..=ajx`JYZero the Magician...........>g##Djinni..$.............Health: 28/32 =====================---<....(..........AC: 2Str: 7##..r..†........EV: 11Int: 19#...●●........#SH: 0Dex: 13#...§§........#=ajyXL:  4 Next: 12% Place: Dungeon:3..#.#$.§§......###.Noise: ---------  Time: 1939.0 (0.0).......§§.@.......-) Nothing wielded##.).§§........Cast: Foxfire#...§.§..>.##.Fly ##.........###........##.#######.....###g   hobgoblin (asleep)#.....:.#.........r   rat (ally target)#####.......#####.....#.....#You encounter a hobgoblin. _Found a stone staircase leading down.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or [=aj z0;10;1m) - cycleDir - look around, f - activateYou conjure some foxfire!=aj3§=ajjeM Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You conjure some foxfire!  The foxfire burns the rat but does no damage.  The foxfire burns the rat.=aj3§=ajE.r=ajŒ......●(●...=ajl3=40.0 (1=aj:§=ajW^ _The rat is moderately wounded.=aj   JYZero the Magician =aj 2...........>g##  Djinni ..$.............  Health: 27/32 ====================---- <....(..........  AC: 2Str: 7 ##.....†........  EV: 11=aj߬ oInt: 19 #...§r........#  SH: 0Dex: 13 #.............#  XL:  4 Next: 12% Place: Dungeon:3 ..#.#$...***...###.  Noise: =--------  Time: 1940.0 (0.0) .........●@*......  -) Nothing wielded ##.).(●**......  Cast: Foxfire #........>.##.  Fly  ##.........# =aj:  ##........#  #.#######.....###  g   hobgoblin (asleep) #.....:.#.........  r   rat (ally target) #####.......####  =ajh #.....#.....# =aj 5The foxfire burns the rat but does no damage.  The foxfire burns the rat. _The rat is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=ajE.@>ajD  JYZero the Magician ...........>g##  Djinni ..$.............  Health: 27/32 ====================---- <....(..........  AC: 2Str: 7 ##.....†........  EV: 11Int: 19 #...§r........#  SH: 0Dex: 13 #.............#  XL:  4 Next: 12% Place: Dungeon:3 ..#.#$.........###.  Noise: =--------  Time: 1940.0 (0.0) ........●●@.......  -) Nothing wielded ##.).(§........  Cast: Foxfire #........>.##.  Fly  ##.........#  ##........#  #.#######.....###  g  [40>aj/Nm hobgoblin (asleep) #.....:.#.........  r   rat (ally target) #####.......####  #.....#.....# The foxfire burns the rat. _The rat is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§M§Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire!  The hobgoblin shouts!  The foxfire burns the rat! ...........>g##  ..$.............  <....([39;49>aj{Om..........  ##.....†........  #...§§........#  #...●●........#  ..#.#$.§§......###.  ........§§@.......  ##.).(§........  #........>.##.  ##.........# ##........# #.#######.....### g :.#...... ......## >aj1§>ajK●§>aj0L§●>aj+K.g>ajZx.●●(ally target)>ajӾ:4=1.0 (1>ajJ§§>ajQG _You kill the rat!>ajw  JYZero the Magician ...........>.##  Djinni ..$.........g...  Health: 26/32 ===================----- <....(..........  AC: 2Str: 7 ##.....†........  EV: 11Int: 19 #....§........#  SH: 0Dex: 13 #...§●........#  XL:  4 Next: 14% Place: Dungeon:3 ..#.#$.§§***...###.  Noise: ==-------  Time: 1941.0 (0.0) >aj........§*@●......  -) Nothing wielded ##.).(*●*......  Cast: Foxfire #........>.##.  Fly  ##.........#  ##........#  #.#######.....###  g   hobgoblin (ally target) #.....:.#.........  #####.......####  >aj#.....#.....# The hobgoblin shouts!  The foxfire burns the rat! _You kill the rat!Casting: Foxfire (safe; 3% risk of failure)  >aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>ajE.@>ajԚ7..>aj7:.*>aj   JYZero the Magician ...........>.##  Djinni >aj, ..$.........g...  Health: 26/32 ===================----- <....(..........  AC: 2Str: 7 ##.....†........  EV: 11Int: 19 #....§........#  SH: 0Dex: 13 >aj #...§●........#  XL:  4 Next: 14% Place: Dungeon:3 ..#.#$.§§..●...###.  Noise: ==-------  Time: 1941.0 (0.0) ........§§@§......  -) Nothing wielded ##.).(§●.......  Cast: Foxfire #........>.##.  Fly  ##.........#  >aj ##........#  #.#######.....###  g   hobgoblin (ally target)>aj G #.....:.#.........  #####.......####  #.....#.....# The foxfire burns the rat! _You kill the rat!Casting: Foxfire (safe; 3% risk of failure)  >aj )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!>aj D●§>aj ●§●§●§●§●§●§●§●§§●●§>ajn M●§>aj 3§>aj N●§>aj K.g>aj  ...........>.##  ..$.............  >aj ! <....(..§§.g●...  ##.....§...●§...  #.....§...§§..#  #....§....§...#  >aju! u..#.#$....●§...###.  ..........@§......  ##.).(.§●......  #........>.##.  >aj! ##.........# ##........# >aj! #.#######.....###  >aj! h:.#...... >aj$" D......## >ajN" >ajH# 2-2.0 (1>aj+ §§§§...§§§§§§>aj/ R_You kill the rat!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.>ajxH .... ..>.## ..$............. <....(..§§.g●... ##.....§...●§... #.....§...§§..# #....§....§...#  ..#.#$...@●§...###.>ajBI ...........§......###.).(.§●...... >.##..# ##........#  #.#######.....####.....:.#......... #####..####>ajfQ o  The foxfire burns the hobgoblin.>aj 1§>ajp .  The hobgoblin is almost dead.The foxfire burns the hobgoblin.>aj (>ajd §●§>aj*e L●§>aje =●§>ajf A●§>aj_g G●§>ajg A●§>ajh F●§>aj)i ●>aj\i "§>aji G●§>ajk N●§>aj u ..†..§●....§§...>aj(y 7=7--3>aj §§§§§§§§§>aj M _You kill the hobgoblin!>aj8>aj9>aj;?ajV?ajD●§?aj0§?ajV●§●§●§●§●§?ajk O§●?ajQt §Found 9 gold pieces.?aj/§?aj$I?aj@'` _Your foxfire dissipates. x2?aji+?aj+?aj.?aj^2?ajb5?ajs:j  You encounter an endoplasm.?aj'B:j................>.## ....$.............?ajBZ $<....(.......... ##.....†........ #.............#- #...@.........# ..#.#$.........###. ..............###.).(.........?ajB #.>.##. ##...#?aj.Cj   endoplasm (wandering) ...#?aj{G #.#######.....### #.....:.#.........?ajkQ[5.0 (26.0 (3 _?ajW?aj\ .j.. .. ...>.## ....$. $<....(. ##.....†?aj]. #.# #..@...# ..#.#$.........###. ........###.).(........ #.>.##.## ##.# ##?aj]..# #.#######..###  #.....:.#.?aj`0j?aj?h.j   endoplasm (wandering)?ajhu8==7.0 (1?ajo?aj6q?aj$3?aju?aj?aj. ...................j........>.## ....$.... $<....( ##.....†.......# ..#.####............ ....###.).(... #........>.#### ##..# ###.##########....:.#......... #####.......####?aj0 .?aj8 >j?aj9 %8?aj? ?aj5G ?ajH *9.0 (2?aj7N ?aj8P ? _You now have 126 gold pieces (gained 11).?aj: .j.. ... ....>.## ....$. $<....(. ##.....†. #.# #.# ..#.#.###. . ....###.).(. .## ##..###..##.#######.....####.....:.#......... ?aj ?ajI +50.0 (1?ajc ?aja @ajf@ajqg@aji@ajo@ajr@ajwk9=@ajx@aj%  @ajY[You encounter a goblin. It is wielding a +0 club.@aj=u.g @ajc.... ...... .........>.##.....$.....$<....(..@aj##.....†.. #...#  #....# ..#.#..........###.Fly ....................#.g   goblin (wandering)####....@aj+-.1@ajܛ?g@aj*2.0 (2@aj@aj3 _The goblin leaves your sight.@ajX3@ajZ@ajT^@ajJa@aja@ajf,@ajh@ajh@ajj@aj`o ########  @ajojg. . .........>.##.....$.....4..$<...@(..@aj3p.####.....†..#.............#Fly #.............#.......##..#@ajgpW## ##........@ajp@aju@ajv@ajQ B###.#####.... . .>.## .....$. ..$<....@. .####.....†. #.....# #..#..#.#.###.............###.).(.......# #.>.##. @aj[ o30=5.0 (1@ajb @ajBf Z _You see here 6 darts of disjunction.Aaj\Aaj]%6Aaj/dAajf0 _c - 6 darts of disjunctionAajx Aaj~y Aaj{ Aaj Aaj\ Aaj Aaj Aaj Aaj Aaj AajB #1Aajo E==Aaj AajP Aaj Aaj Aaj Aaj Aaj Aaj Aaj͝ l  An endoplasm comes into view.Aajt jj   endoplasm (wandering)Aaj +61.0 (5Aaj 12.0 (6 _Aaj| Aaj; Baj   JYZero the Magician ###.........  Djinni #####..........j  Health: 30/32 ======================-- ................  AC: 2Str: 7 .................  EV: 11Baj Int: 19 ..................  SH: 0Dex: 13 ...............>.##  XL:  4 Next: 17% Place: Dungeon:3 .....$.***.........  Noise: ---------  Time: 1962.0 (0.0) ..$<...*@*.........  -) Nothing wielded BajE T.####..***†........  Cast: Foxfire #.............#  Fly  #.............#  ..#.#..........###.  ....................  j   endoplasm (wandering) ....###.).(.........  ...# #........>.##.  ### ##.........# Baj #_You see here 6 darts of disjunction. _c - 6 darts of disjunction _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Baj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateBaj   JYZero the Magician ###.........  Djinni #####...........  Health: 30/32 ======================-- ..............j.  AC: 2Str: 7 .................  EV: 11Int: 19Baj ^ ..................  SH: 0Dex: 13 ...............>.##  XL:  4 Next: 17% Place: Dungeon:3 .....$.............  Noise: ---------  Time: 1962.0 (0.0) ..$<....@..........  -) Nothing wielded .####.....†........  Cast: Foxfire #.............#  Fly  #.............#  ..#.#..........###.  Baj ....................  j   endoplasm (wandering) ....###.).(.........  ...# #........>.##.  ### ##.........# Baj !_c - 6 darts of disjunction _An endoplasm comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Baj  ###.........  #####...........  Baj ..............j.  .................  ..................  ...............>.##  Baj2 [.....$.............  ..$<...●@..........  Baje .####..●..†........  #.............# Baj  #............ ..#.#..........Baj ! .................... distracted, ally target) ....###.).(......Baj)  ...# #........>. Baj 8### Baj g1==3.0 (1 _Baj Baj8 Baj  JYZero the Magician ###.........  DjinniBajk #####...........  Health: 30/32 ======================-- ..............j.  AC: 2Str: 7 .................  EV: 11Int: 19 ..................  SH: 0Dex: 13 Baj...............>.##  XL:  4 Next: 17% Place: Dungeon:3 .....$.***.........  Noise: =--------  Time: 1963.0 (0.0) ..$<...●@*.........  -) Nothing wielded .####..●**†........  Cast: Foxfire #.............#  Fly  #.............#  ..#.#..........###.  ....................  j   endoplasm (distracted, ally target) ....###.).(.........  ...# #........>.##.  ### ##.........# BajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCaj|9  JYZero the Magician ###.........  Djinni Caj":_#####...........  Health: 30/32 ======================-- ..............j.  AC: 2Str: 7 .................  EV: 11Int: 19 ..................  SH: 0Dex: 13 ...............>.##  XL:  4 Next: 17% Place: Dungeon:3 Cajf:.....$..●..........  Noise: =--------  Time: 1963.0 (0.0) ..$<...§@..........  -) Nothing wieldedCaj:E .####..●..†........  Cast: Foxfire #.............#  Fly  #.............#  Caj:..#.#..........###.  ....................  j   endoplasm (distracted, ally target) ....###.).(......... Caj^;[ ...# #........>.##.  ### ##.........# Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!CajS<j§●●Caj<n§●§Caj=F§●Cajp>A●§Caj?<§●Caj.@G§●Caj(AM●§CajB5●§Caj9BCajC$.Caj`C'jCajJ ###.........  #####...........  ................  CajgK.............j...  ............●.....  .........§§§●..>.##  .....$..§●§§.......  ..$<...§@§......... CajK$ .####..§§●†........  #.............#  CajK#............ ..#.#..........CajL .................... jCaj/L ....###.).(......CajWL ...# #........>.CajL= ### CajM14.0 (1 _CajU§§§§●§§§§CajXCajfQC  JYZero the Magician ###.........  Djinni #####...........  Health: 29/32 =====================--- ................  AC: 2Str: 7 .............j...  EV: 11Int: 19 ............●.....  SH: 0Dex: 13 .........§§§●..>.##  XL:  4 Next: 17% Place: Dungeon:3 .....$.**●§§.......  Noise: =--------  Time: 1964.0 (0.0) ..$<...*@*.........  -) Nothing wielded CajR.####..**●†........  Cast: Foxfire #.............#  Fly  #.............#  ..#.#..........###.  ....................  j   endoplasm (ally target) ....###.).(.........  ...# #........>.##.  ### ##.........# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCaj JYZero the Magician###.........Djinni#####...........Health: 29/32 =====================---................AC: 2Str: 7.............j...EV: 11Int: 19............●.....CajySH: 0Dex: 13.........§§§●..>.##XL:  4 Next: 17% Place: Dungeon:3.....$..§●§§.......Noise: =--------  Time: 1964.0 (0.0)..$<...§@§.........-) Nothing wielded.####..§§●†........Cast: Foxfire#.............#Fly #.............#Caj..#.#..........###.....................j   endoplasm (ally target)....###.).(............# #........>.##.### ##.........# _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleCaj|Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the endoplasm.Caj§●§●§●§●§●§Caj.  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the endoplasm.  The endoplasm is almost dead.CajȚ(Caj 1§Caj N●§Caj N●§Caj =●§Cajf F§●Caj G§●Caj@ E●§Caj*& ..§§.●.●Caj) 3205.0 (1Caj/ §§§§§§§§§§Caj2 M _You kill the endoplasm!Caji M●§Cajj R§●CajXk 9●§Cajk Caj=l ,●§Caj_l Cajm F§●Caj n M●§CajOn L●§Caj,o H●§Cajo L●§Cajnp 2●§Cajp Cajp <●§Cajtq 3§●Cajq Cajr *●§Caj1r Caj#s H●§Cajs 6●§Cajs Cajd| 3§Caj^ 1§Caj B●§Caj D●§Caj a.§...Caj --6Caj §§§§§§...§Caj Q§@§§Caj Q _Your foxfire dissipates. x2Daj6=3Daj?Daj@I§●DajNAL●§DajWBT§●DajB?§●DajCH●§Daj?D:§●DajDDaj%E#§DajxE1●DajE"§DajIF.●DajO3§DajPF§●Daj]TDajTL30=DajXDajM` § _Your foxfire dissipates.Daj[dDajdDajfDajk] _Your foxfire dissipates.DajkDaj}mDaj)pDajpDajrDajWuDaju#1DajvE==Daj8xDajzDaj[{Daj|DajDajVDajDajFDajDajFDaj2Daj}#2DajE==DajғDajDajUDajDajkDajDaj DajoDajDajDajDajaDajDaj?Daj9=DajpDajN _You now have 144 gold pieces (gained 18).DajDajDajDajDajZDajDajDajLR  There is an escape hatch in the ceiling here.DajDaj _Daj$DajDaj?DajDajM _You now have 153 gold pieces (gained 9).DajDaj>DajDajDajDajDajDajyDajDaj&DajUDajDajQDajDajDajDajDaj;DajiDajDajDaj8DajDaj$DajcDajDaj{DajfDajDaj@DajDaj,Daj'BDaj XDaj Daj,Daj^Daj'DajDajfDajDajDajBDajDajDajGDajA Daj"Dajv#Daj$Daj$DajR&Dajp(,Daj)Daj*Daj,Daj-Daj-Daj[8nDaj9DajR:Daj;Daj<DajM?,Daj?DajADajxC,DajDDajRGDaj-Jn  You encounter a frilled lizard.Daj*Tg .#  .###DajT l[ ...#.  ......  ########......  #............. DajUn-###.....@....# #########............# ............ ............# ..............# ###.......>.##. l   frilled lizard (asleep)#....................#....<....... ####.####.....†Daj_\2004.0 (38.0)5.0 (39DajTtDajw( _Found a ring mail.Daj(  JYZero the Magician .#  Djinni .###  Health: 31/32 =======================- l[...  AC: 2Str: 7 ...#.  EV: 11Int: 19 ......  SH: 0Dex: 13 ########......  XL:  4 Next: 20% Place: Dungeon:3 #....***......  Noise: ---------  Time: 2005.0 (0.0) ###....*@*...#  -) Nothing wielded Daj"#########......***...#  Cast: Foxfire ........................  Fly .....................#.. .......................# ###................>.##.  l   frilled lizard (asleep)  #....................  #....<............... ####.####.....†........ _You now have 153 gold pieces (gained 9).  You encounter a frilled lizard. _Found a ring mail.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateEaj]S@@*.Eaj1JYZero the Magician.#Djinni.###Health: 31/32 =======================-l[...AC: 2Str: 7...#.EV: 11Int: 19......SH: 0Dex: 13########......XL:  4 Next: 20% Place: Dungeon:3#.....●●......Noise: ---------  Time: 2005.0 (0.0)###.....@....#-) Nothing wielded #########............#EajkCast: Foxfire ........................Fly .....................#.. .......................# ###................>.##.l   frilled lizard (asleep, ally target)#....................#....<............... ####.####.....†........You encounter a frilled lizard. _Found a ring mail.  Casting: Foxfire (safe; 3% risk of failure)  Eaj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Eaj19=6.0 (1 _Eaj EajEaj&EajY*JYZero the Magician.#Djinni.###Health: 31/32 =======================-l[...AC: 2Str: 7...#.EV: 11Int: 19......SH: 0Dex: 13########......XL:  4 Next: 20% Place: Dungeon:3#.....●●......Noise: =--------  Time: 2006.0 (1.0)###.....@....#-) Nothing wielded #########............#Cast: Foxfire ........................Fly .....................#.. .......................# ###................>.##.l   frilled lizard (asleep, ally target)#.........Eaj* ...........#....<............... ####.####.....†........You encounter a frilled lizard. _Found a ring mail.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!Eaj)...# ...#.l[.....#..#.#.....●●.###......@...# ...# .....#..#...>.##.  #........... ##....<...●§§●●§Eaj[●§●§EajG●§Eaj&| †The foxfire burns the frilled lizard.Eaj (Eaj/§EajEajM§●Eaj֔Eajc2=1-7Eaj\§§§EajɟR _You kill the frilled lizard!Eajy 3Eajӱ Eaj Eaj s§●§EajM K●§Eaj# A●§Eaj =§●Eaj Eaj 3Eajc Eaj 3§Eaj Eaj Eaj8 Eaj ] _Your foxfire dissipates.Eaj& Eaj EajB Eaj] Eaj h  A goblin comes into view.Eaj =##### #...# #...########.†[.....?#....#....g #....########...-Eaj 3#.........@.......  ###..........#.....^ ###### ...#..... ...#....g   goblin (wandering) ..Eaj" >.##. . . .........# ...<.......Eaj "Eaj 3.10.0 (3EajR (Eaj F=1.0 (4Eaj Eaj 3 _The goblin leaves your sight.FajG  JYZero the Magician ##### Djinni #...# Health: 31/32 =======================- #...#######  AC: 2Str: 7 #.†[.....?.  EV: 11Int: 19FajB #....#.....  SH: 0Dex: 13 #..........  XL:  4 Next: 21% Place: Dungeon:3 ########.***......  Noise: ---------  Time: 2011.0 (0.0) #........*@*......  -) Nothing wielded  ###........**#.....^  Cast: Foxfire #####............# .....  Fly ........................ .................#...... ...................#....   ...............>.##. . .   ....................#   ...<...............Fajdd  _Your foxfire dissipates.A goblin comes into view. _The goblin leaves your sight.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFaj] (JYZero the Magician#####Djinni#...#Health: 31/32 =======================-#...#######AC: 2Str: 7#.†[.....?.EV: 11Int: 19#....#.....SH: 0Dex: 13#..........XL:  4 Next: 21% Place: Dungeon:3Faj ########.●........Noise: ---------  Time: 2011.0 (0.0)#.........@.......-) Nothing wielded###.........●#.....^Cast: Foxfire #####............# .....Fly ........................ .................#...... ...................#.... Fajd ...............>.##. . . ....................# ...<...............A goblin comes into view. _The goblin leaves your sight.  Faj MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleFaj UDir - look around, f - activateYou conjure some foxfire!FajN 9=2.0 (1 _Fajj Faj Gaj>§●●§§●●§●§●§●§Gaj?L●§Gaj!@ ●GajU@"§GajA,●§Gaj`AGaj>IGaj J--3Gaj:Q§§.§§§.@§§..§GajQGajVSGaj !●§●§§●§●§●§●§●Gaj C§●Gaj0§GajR/§Gaj#..§...§@.....GajB$?-4Gajf1§†§§§§ _The goblin leaves your sight.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2HajQ3HajSHajxWHaj\a2=Haj^HajIfM##### #...# #...########.†[.....?.[Hajf#....# #....5########... #............  ####.....^ ####............#.......Hajf*....#......#....$>.##.....#Hajg2.#HajoHajp*6.0 (2HajvHajy# _Found a robe.Haj@2IHaj+?HajDHajwEHajIHajVJHaj3Lh  A goblin comes into view.HajS ##### #...# ###...#######HajSo#.†[.....?.[ #....# ######............  .Haj3T~g  ####.....^ HajTB###..g   goblin (wandering).........?..#.........HajTU#....$.HajVR7.0 (1g.Haj}^HajL_18.0 (2 _HajRfHajxhIajfg   JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 2Str: 7 ##### EV: 11Int: 19 #...# ##  SH: 0Dex: 13 #...#######...  XL:  4 Next: 21% Place: Dungeon:3 #.†[.***.?.[..  Noise: ---------  Time: 2018.0 (0.0) #....#@*......  -) Nothing wielded #....***......  Cast: Foxfire  ########...........g.  Fly  #....................  ###..........#.....^... ##............#.........  g   goblin (wandering) ......................?. ..............#......... ................#....$. IajJi %[37m_Your foxfire dissipates. x2 _Found a robe. _A goblin comes into view.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateIaj>   JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 2Iaj Str: 7 ##### EV: 11Int: 19 #...# ##  SH: 0Dex: 13 #...#######...  XL:  4 Next: 21% Place: Dungeon:3 #.†[.....?.[..  Noise: ---------  Time: 2018.0 (0.0) #....#@.......  -) Nothing wielded Iaj. #..........g..  Cast: Foxfire  ########.............  Fly  #....................  ###..........#.....^... Iaj߇ ##............#.........  g   goblin (wandering) ......................?. ..............#......... ................#....$. _Found a robe. _A goblin comes into view.Casting: Foxfire (safe; 3% risk of failure)  Iaj> *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Iajɑ  ##### #...# ##  #...#######...  #.†[..●●.?.[..  @.......  #..........g..  Iajz Q#.............  ...............  .....#.....^........#......... gally target).............?......#.........$.Iaju a2===9.0 (1Iajϛ IajН _A goblin comes into view.  Casting: Foxfire (safe; 3% risk of failure)  Iaj/ KPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The goblin shouts!IajH§●IajFK§●IajL§●Iajϐ:§●Iaj Iajd§Iaj/●Iaj?§●Iajqt )The foxfire burns the goblin.IajB)Iaj.§Iaj|§●§●Iaj'Iaj*72--20Iaj1§§§.§§Iaj4J _You kill the goblin!JajԝJajJaj̟Jaj,Jaj2s  You encounter an adder and a quokka.Jaj #####  #...# ####...#######..--Jaj#.†[..§@§?.[#....#.§.§... #.......§§§●..r########. #.Jaj.......##.....^...SS   adder (wandering) Jaj##.r   quokka (wandering)JajFt...?#........Jaj6V0§●Jaj8§●Jaj r  ally target)The foxfire burns the quokka.Jaj0C§r.S.JajE.@.......JajgF*1.0 (1JajBK;§JajMa _The quokka is moderately wounded.Kaj K  JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 2Str: 7  EV: 11Int: 19 ##### SH: 0Dex: 13 #...# ###  XL:  4 Next: 22% Place: Dungeon:3 #...#######....  Noise: ---------  Time: 2021.0 (0.0) #.†[..*@*?.[...  -) Nothing wielded #....#***....r.  Cast: Foxfire #..........§§§.  Fly  ########..............  #...................S. ###..........#.....^....  S   adder (wandering) #............#..........  ajL40mr   quokka .....................?.. .............#......... You encounter an adder and a quokka.The foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateKajW}  JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 2Str: 7  EV: 11Int: 19KajX ##### SH: 0Dex: 13 #...# ###  XL:  4 Next: 22% Place: Dungeon:3 #...#######....  Noise: ---------  Time: 2021.0 (0.0) #.†[...@.?.[r..  -) Nothing wielded #....#.........  Cast: Foxfire #..........§§§.  Fly  ########..............  #...................S. ###..........#.....^....  S   adder (wandering) #............#..........  r   quokka .....................?.. .............#......... The foxfire burns the quokka. _The quokka is moderately wounded.KajYCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Kaj.Z3S.Kaj/cb ##### #...# ###  #...#######....  #.†[...@.?.[r..  #....#●●.......  #..........)...  #..............  ............S......#.....^.... S....#.......... (ally target)............?..Kajd9=2.0 (1 _KajlKajmKaj  JYZero the Magician  Djinni  Health: 30/32 ======================--  AC: 2Str: 7  EV: 11Int: 19 ##### SH: 0Dex: 13 #...# ###  XL:  4 Next: 22% Place: Dungeon:3 #...#######....  Noise: =--------  Time: 2022.0 (0.0) #.†[..*@*?.[r..  -) Nothing wielded #....#●●*......  Cast: Foxfire #..........)...  Fly  ########..............  #..................S.. ###..........#.....^....  S   adder #............#..........  aj z10;1mr   quokka (ally target) .....................?.. .............#......... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateKaj}   JYZero the Magician  Djinni Kaj~  Health: 30/32 ======================--  AC: 2Str: 7  EV: 11Int: 19 ##### SH: 0Dex: 13 #...# ###  XL:  4 Next: 22% Place: Dungeon:3 Kaj~ #...#######....  Noise: =--------  Time: 2022.0 (0.0) #.†[...@.?.[r..  -) Nothing wielded #....#§●.......  Cast: Foxfire Kajm #......●...)...  Fly  ########..............  #..................S.. ###..........#.....^....  S   adder #............#..........  r   quokka (ally target) .....................?.. .............#......... Dir - look around, f - activate _You conjure some foxfire!  Kaj Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Kaj 8§●Kajr >§●Kaj" E●§Kajt H●§Kaj F§●Kajz 7r.Kajׄ J§●KajT [ _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Kaj SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka.KajP [ ##### #...# ###  #...#######....  Kaj #.†[...@.§●[...  #....#§§§§●....  #......§§..)...  #..............  ............S......#.....^.... ....#......................?..Kaj" ]§S.Kaj# R§●Kaj-. g●@●(ally target)Kaj1 `1=53.0 (1Kaj8 §§§§§§§§Kajg; J _You kill the quokka!Laj§●§●§●Lajk  The foxfire burns the adder.LajY§§●§●§●§●S●Lajc  The adder is heavily wounded.The foxfire burns the adder.Laj2§Laj< .  The adder is almost dead.The foxfire burns the adder.Laj%)Laj>d1§Laj3l?..§§....LajrR=44-4Lajz§@§§§.§§§Lajk|I _You kill the adder!Lajܤ ILajӧ LajV Laj Laj@ BLaj7 Laj K2=LajF Laj Laj Laj LajF Laj LajS Laj Laj Laj< ##### #...# #####...#######..-Laj #.†[.....@.[..#....#.....#..........).. ##.... #.....#.....^.. .Laj .#......?.. Laj= *9.0 (5Laj +30.0 (6Lajv Laj g _u - a scroll labelled COMELI FAMOXKEUNNMajS/Maj/Maj2Maj^6Maj9Maj:9=Maj>Maj?MajC,MajfDMajWG$  Things that are here:MajyJ_  a +0 club; a goblin corpseMajMMaj?N _MajPMaj|SMaj'VMajVMaj-YMaj[Maj lXMaj7oMajoMajqMajbtMaj2wMajwMajbzMajT~Maj~Maj]MajM| _c - 3 scrolls labelled XIAROXTEIXT (gained 1)MajMajMajÈMajIMajMaj Maj{MajǓMajdMajMaj}M _You now have 157 gold pieces (gained 4).MajNk  You encounter a ribbon worm.Majq#..........)........ #####................... ........................ ........#.....^......... ........#............... ........................ ........#.............. ..........#....... ......>.##.....#@......# ...........#.#### .............#.##.#.# Maj.†.........###. .#... .##. .. .... .## ### .## ###w   ribbon worm (wandering)###. w. .# (MajOb41.0 (11.0)w.MajhMaj'22.0 (12 _MajMajMaj,T : #..........)........  JYZero the Magician #####...................  Djinni ........................  Health: 31/32 =======================- ........#.....^.........  AC: 2MajT :Str: 7 ........#...............  EV: 11Int: 19 ........................  SH: 0Dex: 13 ........#..............#  XL:  4 Next: 44% Place: Dungeon:3 ..........#....***......  Noise: ---------  Time: 2042.0 (0.0) ......>.##.....#@*.....#  -) Nothing wielded ...........#...***..####  Cast: Foxfire MajU .............#.##.#.#  Fly .†.........###. .#... ........##. .. ....... MajSU *........## ### w## ###  w   ribbon worm (wandering) .......###. .. .......... .# (......... MajV l_c - 3 scrolls labelled XIAROXTEIXT (gained 1) _You now have 157 gold pieces (gained 4). _You encounter a ribbon worm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMaj$W  #..........)........  JYZero the Magician MajW #####...................  Djinni ........................  Health: 31/32 =======================- ........#.....^.........  AC: 2Str: 7 ........#...............  EV: 11Int: 19 ........................  SH: 0Dex: 13 MajCX i........#..............#  XL:  4 Next: 44% Place: Dungeon:3 ..........#.............  Noise: ---------  Time: 2042.0 (0.0) ......>.##.....#@......#  -) Nothing wielded MajX >...........#........####  Cast: Foxfire .............#.##.#.#  Fly .†.........###. .#... MajX >........##. .. w...... ........## ### .## ###  w   ribbon worm (wandering) .......###. .. MajY .......... .# (......... _You now have 157 gold pieces (gained 4). _You encounter a ribbon worm.MajnY {Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMajY 7You conjure some foxfire!Maj,g  ) ............... ............... .....^......... ............... ............... ..............# #....●.●...... >@......# #........#### ....#.##.#.# †..###. .#... .. w...... ### .## ### wally target) .. .# (2==3.0 (1 _Majh Majj Naj&v.Naj}m#....#.  #.).. ####..........#.....^...#.Naj}...#........##...#....●..>.##.....#.......#........####....#.##.#.# †..###. #.#..Najn~##. .. #w......  ### #.##########.. . .#NajDG§●NajɀO§●NajO§●NajMP§●Naj/  Your foxfire dissipates!The foxfire burns the ribbon worm.Naj 4§Naj`-Naj4NajUv§§§§Najf _The ribbon worm is moderately wounded.NajM: #....#..............  JYZero the Magician  #..........).........  Djinni ####....................  Health: 31/32 =======================- ........................  AC: 2NajStr: 7 .......#.....^..........  EV: 11Int: 19 .......#................  SH: 0Dex: 13 ........................  XL:  4 Next: 44% Place: Dungeon:3 .......#.......***....##  Noise: ---------  Time: 2044.0 (0.0) .........#....§*@*......  -) Nothing wielded .....>.##.....#***....##  Cast: Foxfire ..........#.....§..####  Fly ............#.##§#.# †.........###. #§#... .......##. .. #w......  w   ribbon worm .......## ### #.###### Naju......###. #.. ......... .#Your foxfire dissipates!The foxfire burns the ribbon worm. _The ribbon worm is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateNajVE.@NajvD:..Najb [ #....#..............  JYZero the Magician  #..........).........  Djinni ####....................  Health: 31/32 =======================- ........................  AC: 2Str: 7 Najc .......#.....^..........  EV: 11Int: 19 .......#................  SH: 0Dex: 13 ........................  XL:  4 Next: 44% Place: Dungeon:3 .......#..............##  Noise: ---------  Time: 2044.0 (0.0) .........#....§.@.......  -) Nothing wielded .....>.##.....#§......##  Cast: Foxfire ..........#.....§..####  Fly NajMd ............#.##§#.# †.........###. #w#... .......##. .. #.......  w   ribbon worm .......## ### #.###### ......###. #.. ......... .#The foxfire burns the ribbon worm. _The ribbon worm is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleNajd ]Dir - look around, f - activateYou conjure some foxfire!Najnl    .....)......... ............... ............... Najm ....^.......... ............... ............... .............## #......@....... >.##.....#●.●....## .#........#### #.##.#.# †#. #w#.. .. #....... (ally target) ### #.#####Najpm i #.. Najn 9=5.0 (1 _Naj| Oaj Nh#.†[.......[ #....#.  #.) ###.......#.....^#OajO...#...## .............>.##.....#●.●....##.#........#### ...#.##.#.#..###. #w#... ##. .. #....... ### #.##########..OajPQ§●OajQ§Oaj6R.●OajaRG§●OajRB●§OajY7Oaj1Z_The ribbon worm is moderately wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate OajaZF_You conjure some foxfire!  The foxfire burns the ribbon worm.Oajx§§●Oaj0  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.Oajd4§Oaje3w.Oajm;Oajgn--6Oajzu\§.§OajNxd _The ribbon worm is severely wounded.OajO #.†[.......[........  JYZero the Magician  #....#................  Djinni  #..........)..........  Health: 30/32 ======================-- Oaj \###.....................  AC: 2Str: 7 ........................  EV: 11Int: 19 ......#.....^...........  SH: 0Dex: 13 ......#.................  XL:  4 Next: 44% Place: Dungeon:3 ...............***......  Noise: ---------  Time: 2046.0 (0.0) ......#........*@*...##  -) Nothing wielded ........#......***......  Cast: Foxfire ....>.##.....#§.§....##.  Fly .........#.....§§.#### ...........#.##w#.# .........###. #.#...  w   ribbon worm ......##. .. #....... ......## ### #.###### .....###. #..The ribbon worm is heavily wounded.The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.OajCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOaj2 #.†[.......[........  JYZero the Magician  #....#................  Djinni  #..........)..........  Health: 30/32 ======================-- ###.....................  AC: 2Oajf8Str: 7 ........................  EV: 11Int: 19 ......#.....^...........  SH: 0Dex: 13 ......#.................  XL:  4 Next: 44% Place: Dungeon:3 ........................  Noise: ---------  Time: 2046.0 (0.0) ......#.........@....##  -) Nothing wielded ........#...............  Cast: Foxfire ....>.##.....#§.§....##.  Fly .........#.....w§.#### ...........#.##§#.# .........###. #.#...  w   ribbon worm ......##. .. #....... Oaj!t......## ### #.###### .....###. #..The foxfire burns the ribbon worm. _The ribbon worm is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Oaj  #.†[[  ...............  ....).......... ............... ............... ...^........... Oaj............... ............... .......@....## .......●●...... >.##.....#.......##. #.....w..####..#.##.#.##. #.#... (ally target) .. #....Oaj( ### #.#### Oajbg1==7.0 (1 _OajOajOajV O #.†[.[. #....#. #.).#...#.....^..#...#.##.#.●●.......>.##.....#.##..#.....w..####..#.##.#.# †.###. #.#....##. .. #........## ### #.###### ......###. #..§●Oajt D§●OajJ S_The ribbon worm is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ribbon worm.Oaj 4§Oajb  The ribbon worm is severely wounded.The foxfire burns the ribbon worm.Oaj' 4§Oaj4 ;Oaj --8Oaj% m§§§Oajy( _ _The ribbon worm is almost dead.OajaOaj! Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ShockConjuration/Air3%Oaj-1  f - Inner FlameHexes/Fire11%3  x - ScorchFire5%2  z - Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/FireOajwF34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPaj Paj #.†[.......[........JYZero the Magician#....#................Paj'Djinni#..........)..........Health: 31/32 =======================- ####.....................AC: 2Str: 7 .........................EV: 11Int: 19 .......#.....^...........SH: 0Dex: 13 .......#.................XL:  4 Next: 44% Place: Dungeon:3 .........................PajNoise: ---------  Time: 2048.0 (0.0) .......#........@.....##-) Nothing wielded .........#.......§§......Cast: Foxfire .....>.##.....#.§§....##.Fly Paj&..........#.....w..#### ............#.##.#.# †.........###. #.#...w   ribbon worm .......##. .. #....... Paj}.......## ### #.###### ......###. #..The foxfire burns the ribbon worm.  The ribbon worm is severely wounded.The foxfire burns the ribbon worm. _The ribbon worm is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PajݔPajS& #.†[.......[........JYZero the Magician#....#................Djinni#..........)..........Health: 31/32 =======================- ####.....................AC: 2Str: 7 .........................EV: 11PajInt: 19 .......#.....^...........SH: 0Dex: 13 .......#.................XL:  4 Next: 44% Place: Dungeon:3 .........................Noise: ---------  Time: 2048.0 (0.0) .......#........@.....##-) Nothing wielded .........#.......§§......Cast: Foxfire .....>.##.....#.§§....##.Fly ..........#.....w..#### ............#.##.#.# †.........###. #.#...w   ribbon worm .......##. .. #.....Paj.. .......## ### #.###### ......###. #..The foxfire burns the ribbon worm.  The ribbon worm is severely wounded.The foxfire burns the ribbon worm. _The ribbon worm is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Paj .  severely wounded.The foxfire burns the ribbon worm. _The ribbon worm is almost dead.  PajVCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.Paj=*Paj~/.....Paj29--50====9.0 (1PajPaj^O _You kill the ribbon worm!PajeIPaj>iBPajjPaj*kW30=-PajlPaj7mPajmPajDnPajoPajoPaj&sPajs,PajtPajvPajVvh1==Paj2wPajxxPajxPajTyPajzPajzPaj{PajZ}Paj}Paj%Paj Pajd#2PajE==PajPajɅPaj,PajvPaj^PajPPajPajJPajPajPajՎPajPajPajzPajPaj9=PajaPajPajPaj8PajPaj˛Paj,PajPajPajPajdPajPajPajPajQPajPajPajPajѧPaj$PajPaj,PajPajPajѶPaj8PajPajPajPajPaj۽PajPajPajPaj Pajv_c - 4 scrolls labelled XIAROXTEIXT (gained 1)PajPajJPajPajPajPaj PajPaj@PajPajAPajPajePajPajPajPajPaj8PajPajPajPajPajPaj7PajPajPajwPajPajPajZ .........##.....##....... .........##..#####.###### ........###..# #... .............####..# (......#..# >.##.....#.#### .#####.......# # #..##.##..# ---- ###.....####.###@# .# Paj:.#.... #...# #.......#####  #.....# #####.. ..#############Paj 79.0 (30.0)  You now have enough gold to buy a +2 hat on D:2.  You can access your shopping list by pressing '$'.PajI----80.0 (31PajPaj? _You now have 171 gold pieces (gained 14).RajRajc3RajRajRajnRaj2RajRajRajcRajRajRajxRajW,RajRajRajRajoRajRajRajURajRajRajRaj[RajRajRajRajRaj6RajRajRajRajRajRajvl ##.....##....... ##..#####.###### ###..# #.... ####..##. ......#..# .. Raj:##.....#.#### <### #####.......# ..#### # #..##.##..###....#...9.0 (9.0)#.###.###..##@....... .....###...##.#..####...####..............# ##....############..### #.... ### ###.. Raj:. RajRaj /90.0 (10.0)RajzRaj9 _Found a stone staircase leading up.Raj_RajRajsRaj7 nRajr RajP Raj ,Raj Raj7RajrRajRajP  There is a stone staircase leading up here.RajRaj _Raj RajRajRajcRajRaj1RajRajRajIRajRajBRajRajRaj;RajRaj RajSRajRajDRajRajRajRaj Raj,!Raj!Raj"Raj,$Raj$Raj$Raja%Raj%Raj<&Raj&Raj'Raj?(Raj(Raj(RajC)Raj)Raj,*Raj}*Raj-Raj.Raj.Rajl/Raj0RajA1Raj1Raj1Raj2Raj3Raj4Raju4Raj7Raj&8Raj{8Raj8Raj`9Raj7:BRajv;Raj7@A ......... ...............####. .............##...... #................#..##.......##..#.# Raj@....#####....# ...#.##.#.####....## .###.##.#...#..##..# 110.0 (2 .....##.........@..# #####.#########..# ..# ##....# ..# ..####..##.## #..#RajVA.#..###..# ..# ....#.#####<### ... ##.......##...#### ..[ #..##.##..###....#..... #.###.###..##........SajSaj+1.0 (21SajSaj* _Found a kite shield.SajG _SajL XSajM SajN SajO Saj7R SajDT SajT SajU SajbX SajZ i  You encounter a hobgoblin.SajZa #..####..#.# #####....# .#.##.#.####....## ##.##.#...#..##..# ..##............# Sajb #####.#########..# # ##....# #..## ####..##.## ##@.# ..###..# #..# .#####<### #.........##...####=..[..##.##..###....#......# ###.###..##...........#g   hobgoblin (asleep)Sajb #...##.#..####.......# ..............##.......g .############..#Saji 04.0 (3.0)Sajj 15.0 (4 _Saj,q Sajr Tajed...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 31/32 =======================- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 ...##............# SH: 0TajfDex: 13 #####.#########..# XL:  4 Next: 50% Place: Dungeon:3 # ##....# #**## Noise: ---------  Time: 2115.0 (0.0) ####..##.## ##@*# -) Nothing wielded ..#..###..# #**# Cast: Foxfire ..#.#####<### #....  Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#  g   hobgoblin (asleep) ###...##.#..####.......# ..............##.......g .############..# TajCg*_There is a stone staircase leading up here. _Found a kite shield. _You encounter a hobgoblin.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTaj ...............#..#JYZero the Magician ...#.......##..#.#Djinni ........#####....#Health: 31/32 =======================- Taj :.#.##.#.####....##AC: 2Str: 7 ##.##.#...#..##..#EV: 11Int: 19 ...##............#SH: 0Dex: 13 #####.#########..#XL:  4 Next: 50% Place: Dungeon:3 # ##....# #..##Noise: ---------  Time: 2115.0 (0.0) ####..##.## ##@.#-) Nothing wielded Taj? C..#..###..# #..#Cast: Foxfire ..#.#####<### #....Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#g   hobgoblin (asleep) ###...##.#..####.......# ..............##.......g Taj .############..# _Found a kite shield. _You encounter a hobgoblin.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTaj EYou miscast Foxfire. Nothing appears to happen.Taj `Contam: 10% 6.0 (1 _TajU TajC Taj! Taj& 8...............#..#JYZero the Magician ...#.......##..#.#Djinni ........#####....#Taj "Health: 31/32 =======================- .#.##.#.####....##AC: 2Str: 7 ##.##.#...#..##..#EV: 11Int: 19 Contam: 10% ...##............#SH: 0Dex: 13 #####.#########..#XL:  4 Next: 50% Place: Dungeon:3 Tajn # ##....# #..##Noise: ---------  Time: 2116.0 (1.0) ####..##.## ##@.#-) Nothing wielded ..#..###..# #..#Cast: Foxfire ..#.#####<### #....Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#g   hobgoblin (asleep) ###...##.#..####.......# ..............##.......g Taj .############..# _Found a kite shield. _You encounter a hobgoblin.Casting: Foxfire (safe; 3% risk of failure)  Taj 8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.Uaj*...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 30/32 ======================-- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% Uaj...##............# SH: 0Dex: 13 #####.#########..# XL:  4 Next: 50% Place: Dungeon:3 # ##....# #**## Noise: ---------  Time: 2116.0 (0.0) ####..##.## ##@*# -) Nothing wielded ..#..###..# #**# Cast: Foxfire ..#.#####<### #....  Fly .......##...####=..[.. Uaj.##.##..###....#......# ###.###..##...........#  g   hobgoblin (asleep) ###...##.#..####.......# ..............##.......g .############..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUajV-...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 30/32 ======================-- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............#UajW SH: 0Dex: 13 #####.#########..# XL:  4 Next: 50% Place: Dungeon:3 # ##....# #..## Noise: ---------  Time: 2116.0 (0.0) ####..##.## ##@.# -) Nothing wielded ..#..###..# #..# Cast: Foxfire ..#.#####<### #....  Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#  g   hobgoblin (asleep) ###...##.#..####......g# ..............##........ .############..#Dir - look around, f - activate UajX_You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Uaj^..#.#...#..####..#...##..#  #..## ##@.#Uaj]_h #●●#<### #.... #=..[..#......#.......#glly target)#......g##........Uaj`3==7.0 (1UajfUajg _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin shouts!Uajg ...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 29/32 =====================--- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............# SH: 0Dex: 13 #####.#########..# XL:  4 Next: 50% Place: Dungeon:3 # ##....# #**## Noise: ==-------  Time: 2117.0 (0.0) ####..##.## ##@*# -) Nothing wielded ..#..###..# #●●# Cast: Foxfire ..#.#####<### #....  Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#  g   hobgoblinUajh  (ally target) ###...##.#..####......g# ..............##........ .############..#Dir - look around, f - activateYou conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUaj^ -M@●You conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure) Uaj_ R Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a foxfire (friendly)Uaj...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 29/32 =====================--- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............# SH: 0Dex: 13 #####.#########..#Uajs XL:  4 Next: 50% Place: Dungeon:3 # ##....# #..## Noise: ==-------  Time: 2117.0 (0.0) ####..##.## ##@.# -) Nothing wielded ..#..###..# #●§# Cast: Foxfire ..#.#####<### #..●.  Fly .......##...####=..[.. .##.##..###....#......# ###.###..##...........#  g   hobgoblin (ally target) ###...##.#..####......g# ..............##........ .############..# _The hobgoblin shouts!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!Uaj4§●§●UajL§●UajfR§●UajL§●UajR§●UajXL§●Uaj(Cg●UajUajo ..#.#...#..####..#...#Uaj#..#  #..## ##@.# #§§#<### #.§§. #=.§§..#...§§.#.....●g# #......●##........  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select acUaj=tion, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)  You conjure some foxfire!  The foxfire burns the hobgoblin.Vaj.4§Vaj|7 †The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin!VajR:)Vaj,§VajvA●●Vaj:2-8.0 (1Vaj§§§§§§§VajM _You kill the hobgoblin!VajVajVajVajG§●VajP§●Vaj}O§●Vaj P§●Vaj$R§●VajG§●Vaj#R§●VajR§●Vaj&30=VajO*BVaj+Vaj^-Vaj:  You encounter a dart slug....§--§.§.§.§●.§●.§w   dart slug (wandering)§wVaj @R9§Vaj@O§●VajDf...ally target)VajEEE-20.0 (2VajH§§§§Vaj/JN _Your foxfire dissipates.Waj7...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 29/32 =====================--- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............# SH: 0Dex: 13 #####.#########..# XL:  4 Next: 52% Place: Dungeon:3 # ##....# #**## Noise: ---------  Time: 2120.0 (0.0) ####..##.## ##@*# -) Nothing wielded ..#..###..# #**# Cast: Foxfire ..#.#####<### #..§.  Fly .......##...####=..§§. .##.##..###....#....§§# ###.###..##..........●#  w   dart sluWaj8g (ally target) ###...##.#..####......§# ..............##.......w .############..# _You kill the hobgoblin!You encounter a dart slug. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWaj:@*Wajb...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....# Health: 29/32 =====================--- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............# SH: 0Dex: 13 #####.#########..# XL:  4 Next: 52% Place: Dungeon:3 # ##....# #..## Noise: ---------  Time: 2120.0 (0.0) ####..##.## ##@.# -) Nothing wielded ..#..###..# #..# Cast: Foxfire ..#.#####<### #..§.  Fly .......##...####=..§§. .##.##..###....#....§§# ###.###..##..........§#  w aj(m  dart slug (ally target) ###...##.#..####......●# ..............##.......w .############..#You encounter a dart slug. _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Wajn/§Waj0w.Waj..#.#...#..####..#...##..# WajT #●●## ##@.# #..#<### #.... #=..[..#......#......§# #......w##........=1.0 (1WajzWaj: _Your foxfire dissipates.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _Your foxfire dissipates.WajH 1...............#..# JYZero the Magician ...#.......##..#.# Djinni ........#####....#WajyI 0 Health: 28/32 =====================--- .#.##.#.####....## AC: 2Str: 7 ##.##.#...#..##..# EV: 11Int: 19 Contam: 10% ...##............# SH: 0Dex: 13 #####.#########..# XL:  4 Next: 52% Place: Dungeon:3 # ##....# #●●## Noise: =--------  Time: 2121.0 (0.0) WajI ####..##.## ##@*# -) Nothing wielded ..#..###..# #**# Cast: Foxfire ..#.#####<### #....  Fly .......##...####=..[.. .##.##..###....#......# WajJ (###.###..##..........§#  w   dart slug (ally target) ###...##.#..####......w# ..............##........ .############..#WajJ Dir - look around, f - activateYou conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWajP :@*Wajک |...............#..#JYZero the Magician ...#.......##..#.#Djinni ........#####....#Health: 28/32 =====================--- .#.##.#.####....##AC: 2Str: 7 ##.##.#...#..##..#EV: 11Int: 19 Contam: 10% ...##............#SH: 0Dex: 13 Waj #####.#########..#XL:  4 Next: 52% Place: Dungeon:3 # ##....# #●●##Noise: =--------  Time: 2121.0 (0.0) ####..##.## ##@●#-) Nothing wielded ..#..###..# #●.#Cast: Foxfire ..#.#####<### #....Fly .......##...####=..[.. .##.##..###....#......# ###.###..##..........†#w   dart slug (ally target) ###...##.#..####......w# ..............##........ Waj- ".############..#You conjure some foxfire! _Your foxfire dissipates.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Waj^ 12.0 (1 _Waj Waj Xaj3yM§●XajJz§●§●§●Xaj@{§●§●§●Xaj{P§●Xaj/|§●§●Xaj|O§●Xajv}R§●Xaj"~§●w.Xaj~Q§●Xajo  The foxfire burns the dart slug.Xaj (§§●  The dart slug is heavily wounded.The foxfire burns the dart slug.XajG2§XajwXaj?_98% -3XajS{§§§§§§§§Xaj] _The dart slug is almost dead.Xaje ..#.#...#..####..#...##..# #  #§§## ##@§# #§●#<### #.§§. #=.§●.. #...§§.# .....§w# #.......# #........ Xaj f..#.#...#..####..#...##..#  #§§## ##@§# #§●#<### #.§§. Xaj #=.§●..#...§§.#.....§w# #.......##........XajR Xaj  7-Xaj Xaj_ ` _A dart slug is nearby!Yaj%§●§●§●Yajy †The foxfire burns the dart slug.Yaj)Yaj':§§●§●Yaj;E§●YajAG........YajDG684YajS§§§§YajUM _You kill the dart slug!Yajcm3YajnYajoN●§Yaju1§YajvYajDzM4Yaj|] _Your foxfire dissipates.Yaj|72Yaj}YajYaj^30=1YajYajYaj'YajYaj~Z _Your magical contamination has completely faded away.YajYajUYaju,YajYaj~1==YajYaj,YajYaj,YajYaj YajYajYajGYajYajh2==Yaj6YajTYajYajYajYajoYajFYajǚYajYajUYaj,Yaj Yaj§#.##.#.####....## ##.##.#...#..##..###............# #####.#########.. ##....# #..## ####..##.## ##..# ..#..###..# #..##### ..#.#####<### #......# .......##...####@..[..#.Cast: Foxfire†Fly #Yaj.###.###+##.....####..#.Yaj/384.0)Yaj'G=9.0 (15YajYajl1 _d - a +4 ring of protection[aj.[aj Inventory: 4/52 gear slots Missiles (go to first with ()c - 6 darts of disjunction Armour (go to first with [)  a - a +0 robe (worn) [aj: :Jewellery (go to first with "=)  b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}d - a +4 ring of protection Wands (go to first with /)a - a wand of flame (25) Scrolls (go to first with ?)  c - 4 scrolls labelled XIAROXTEIXT  e - a scroll labelled CIUKOSTRO OSUR  h - 3 scrolls labelled KAUDIQ FAICU  k - 2 scrolls labelled REORGH XUCIBEMOVISI  l - 2 scrolls labelled NOCKOOF RUTUY  m - a scroll labelled ACSOAJ GYECEMOI  o - a scroll labelled NOFFYF XOUN  q - 3 scrolls labelled SOTSOQ NUKLI  u - a scroll labelled COMELI FAMOXKEUNN Potions (go to first with !)  d - a metallic emerald potion  f - 2 yellow potions [aj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{aj d - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.}aj%D }ajFx.#.##.#.####....##JYZero the Magician }ajF##.##.#...#..##..#Djinni ...##............#Health: 32/32 ======================== #####.#########..#AC: 6Str: 7 # ##....# #..##EV: 11Int: 19 ####..##.## ##..#SH: 0Dex: 13 ..#..###..# #..#####}ajVGgXL:  4 Next: 58% Place: Dungeon:3 ..#.#####<### #......#Noise: ---------  Time: 2139.0 (0.0) .......##...####@..[..#-) Nothing wielded .##.##..###....#......#Cast: Foxfire ###.###..##..........†#Fly ###...##.#..####.......# }ajG..............##........ .############..###.###+##.....####..#. _A dart slug is nearby!The foxfire burns the dart slug. }ajAH_You kill the dart slug! _Your foxfire dissipates. _Your magical contamination has completely faded away. _d - a +4 ring of protection}ajmN}ajEO*5 (0.5}ajS}ajU  The foxfire burns the dart slug. _You kill the dart slug! _Your foxfire dissipates.Your magical contamination has completely faded away. _d - a +4 ring of protection (worn)~aj ~aj ~ajw ~aj ~aju ~ajz B~ajg ~aj ~aj ~aj" ~aji ~aj ~aj ~aj= Z ##.#.####....## ...#..##..# ##......# .#########..# #....# #..## ..##.## ##..# ##..# #..##### #####<### #......# ~ajO 42.5 (3.0##...####...@..# .###....#......# .###..##..........†# ...##.#..####. #..###.###+##.....####...~aj ~aj^ ~aj T _You see here a +0 kite shield.~aj.~aj/*3.5 (1~aj`3~ajl6* _e - a +0 kite shieldaj ajajajaj ajBaj,ajsaj{  You see here a hobgoblin corpse.aj _ajh'ajX ...# #..##  # ##..#  aj# #..##### #<### #......# .##...####......# ..###....#......# #..##..........†##  ##.#..####.......##### ajW8.5 (5....##......@....# #######..###.###'###.#  aji#.....# #.#   ###..# #.#   #.. ._#   #.#   aj% #.#   #+#      _You reach down and open the door.aj\ _Found a hide-covered altar of Uskayaw.ajC6aj,73aj:aj;aj?| _aji@ajeAajDBajBajBaj3DajDajFEajEajFajGajGaj:HajBJaj K,ajKajLajMaj%NajwNajOajPajPaj\QajSajTajTajBUajyVaj:WajWajWajYaj[ajd[aj\ajz]aj^aj4_aj_aj`aajsbajbajwcajdajfajxfajgajhajjaj}jajGkajq #####..###.###'###.#  #.....# #.# #.##  ###..###.###..#  #..+.._###..#  ajQr+###.###..#  #.# #..#  ..###+###..#  .....#   #####.@.#.#   #)....# ajrC ####### ####### ......#  ......#  ...>..# ajr .....%#  >.....#  aj&s/####### ajwS #.....# #.# #.##  ###..###.###..#  #..+.._###..#ajGx  ###.###..#  #.# #..# ..###+###..#  #..........#  #####...#.#  #@....# ajxx######## ####### .......#  .# >..# ...%# ajy>.....# ######## aj|/63.5 (15.0)ajJ}+4.5 (16aj7_aj _You see here a +1 falchion of electrocution.ajk Iaj aj aj _aj aj aj aja ajJ aj ajU aj  ajo$ aj% aj& aj) aj* aj, aj:- aj- aj0 aj1 ajY2 aj2 aj4 aj5 ajn6 aj7 aj9 aj; ajy; aj2< aj= aj> aj? ajO? aj@ ajA ajA ajB ajC ajCD ajD ,ajF aj1H ,ajH ajSK ajjL ajL aj~M ajO aj P aj~P aj6Q aj S ajS aj^T aj(U ajV ajW aj2X ajX aj&Z aj@[ aj[ ajH\ aj^ aj_ ,aj_ aj6a ajRb ,aj"c ajd aje ajf ajnf ajg ajh aj-i aj|i ajj ajk ajfl ajl ajm ajn ajn ajIo ajp aj aj^ ,aj aj aj1 ajĭ ajV ajt aj aj@ aj ajO aj ajU aj aj aj aj$ aj aj aj aj, aj naj ,aj aj aj' aj ajH ajr aj+ aj ajL aj ajD aj aj6 aj! ajF aj ajj aj  #.................. #......###.).(..... #.....## #........> #.##### ##........ ##....... #.#######.... #.....:.#.... #####.#.#####......#.@.....#.....#.... ##.###.#.#.......... #....#####.....##### #..........<..## #.............# #.............#  #.........##########aj  #...................#...............####aj -216.5 (52aj +7.5 (53aj  aj Z _s - a lumpy emerald potionaj.}aj3Baj3,aj4aj6ajI8aj8aj :aj;aj=ajb>aj)?ajAajCajCaj Eaj+IajJaj"KajWLajCNajOajOajQajRajSajSajTajVBajcWajXaj0YajYajYaj5[aj\ajN\aj\ajuo,ajr,ajsajtaj}uajwaj$zajw{aj{aj}ajajajdaj/ajajZ,ajfajajP,ajajcajajnaj}ajajÜajSaj;ajǠajjajajajkaj9ajajajq  You see here a parchment of Kinetic Grapnel.ajQaj _ajajajajajUajѻajajtajԿajajajaj'ajajajajaj{ajajaaj6ajajaj ajeajXajajbajaj8ajaj\ajajBajrajajajCajaj}ajajV,ajajL,ajaj.ajajajajajS,ajajaj2aj,ajzajajajXaj ajajajFajaj3,ajajajm,ajajbajajajajajaj_ajajajajaajajaj3 aj ajQ aj aj ,aj: aj  ajk aj ,aj ajC aj aj aj} aj ,aj: aj aj5 aj ,aj aj aj aj ajv aj aj  aj^ aj aj4 aj aj ajL aj ,ajo aj aj aj aj aj ajW aj ,aj aj` aj aj aj aj_! aj! aj" aj" aj# aj# ajE$ aj$ ajj% aj% aj% aj& ajC' aj' aj' aj( aj) aj\) aj) ajN* aj* aj+ ajF+ aj, aj, aj, aj- aj- ajN. aj. ,aj}/ aj/ aj]0 ,aj1 aj1 ,aj1 ajh2 aj2 ajW3 ,aj4 ajJ5 ,aj5 ajd6 aj6 ,ajR7 aj : aj; aji; aj; aj< aj = aj_= aj= ajM> aj> aj?? ,aj@ aj@ aj@ aj2A ajB ajfC ajC ajD ajE ajF aj6G aj'H ajJ ajL ajL ajL ajM ajN ajSO ajO ajP ajyQ ajQ ajmR ajoS aj~T aj U ajoU aj1V ajaW ajW ,ajih 9ajh ###########  #####..........## .....[..........## .................# .....)..........@# .................# .................# aj3i ....^............# ................## #### ................####..# .............##.......# #................#..### .....#.......##..#.##ajn -302.5 (85ajo +3.5 (86aj@s ajQy , _f - a ring of wizardryaj aj|! 3aj% aj& aj' aj+ Xaj+ aj5 aj6 aj\7 aj7 aj_> aj? ajV@ ajI ajO ajBP ,ajQ ajU aj.W ,ajyX aj[ aj] aj{] aj_ aj?c ajQd ajd aje aji ajk ,aj-l ajn aj p ,ajp aj&u aju ajQv ajv ajx ajy ,aj{ aj| aj| ,ajC} aj@ aj aj aj aj aj ,aj< ajD ajχ ,ajC aj aj aj ajk aj aj aj ,aj ajӏ ajI ,aj aj* ,aj aj aj ,aj6 aj aj! ,aj aj aj ajW ajڜ aj aj aj ajT aj aj1 aj aj` aj aj ,aj aj aj aj aj~ ajV aj aj ajn ajھ aj~ aj aj aj aj aj aj ajc aj aj: aj/ aj ajs aj aj: aj :  There is a stone staircase leading up here.ajs >  You see here a +0 dagger.aj ajv  _ajC aj aj ,aj" aj aj ajQ aj ajF aj ,aj aj #####.#.#####.......####.......#.....#.....##.##.###.#.#..............#....#####.....######### #..........<..## #.............# #.......# #..##############39.5 (3 #................ #.........######## #......##......... #.........##.########### #.........#....## ###############..### ##...#####  ###......  ####### aj2 aj aj9 E _Done exploring.aj*[ aj-\ aj\ ajs p.......0.0) ajt ajy aj{ E _Done exploring.aj ajLevel 3 of the Dungeon<<<<>>>>_(Press ? for help)#.....####........>.##.....#.#####<### #......##.#####.###.........#####.......##...####......##.......# ##........# #..##.##..###....#......##.#####.#######.....####.###.###..##..........†##### ###.....:.#..........###...##.#..####.......##########.#.#####.......#####..............##...........##.......#.....#.....##....############..###.###'###.###.###.#.#..............####aj##.....# #.# #.###....#####.....##############..###.###..##..........<..###..+.._###..##.............###.###.###..##.............######..# #.# #..##.........#############################......###+###..##......@................................####..........##...............######################### ######...#.##............##...............###)....##.........##.################..##################.........##....####..........################..####<.........###...###########.......>..####.....................%##############....>.....#############aj"ajGAn escape hatch in the floor (D:3) .#...###..# ##....# #..## ..............####..##.## ##..# ###.).(.......#..###..# #..####....####........>.##.....#.#####<### #......# .#####.###.........#####.......##.# .......# ##. #..##.##..###....# #####.########.###.###..##..........†## aja& ### ###.....:.#..###...##.#..####.......#####  #####.#.#####.......#####..............##...........#  ##.....#.....##....############..###.###'###.# #.###.#.#..............######.....# #.# #.######.....########## ##.##.<..###..+.._.###.###.#########..# #.# #.#############################......###+###@................................####............####################### ######...#.#............##...............## #)....##.........##.######..#################.........##....## ##.###############..### #<....##...###########.......>..aj4H  stone staircase leading down (D:3)#.......................................####..##.....................#..............##.......##.......................#................#..#######................>.##.....#.......##..#.###.....................#........#####....##....<..................#.##.#.####....######.####.....÷.........###.##.#...#..##..##......#.............##.....##............##......#.............##..#####.#########..#>ajF% aj? #####.#.#####.......### JYZero the Magician#.......#.....#.....##. Djinni##.###.#.#.............. Health: 32/32 ========================#....#####.....######### AC: 6Str: 7#..........<..##EV: 11Int: 19#.............#SH: 0Dex: 13#.............#XL:  4 Next: 58% Place: Dungeon:3#.........############## Noise: ---------  Time: 2339.5 (0.0)#......@................ -) Nothing wielded#...............######## Cast: Foxfire#............##......... Fly #.........##aj@ .############.........##....#################..#####...##### ###...... ####### There is a stone staircase leading up here. _You see here a +0 dagger. _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ajB aj[M aj+O aj`S @ _aj5V ajAX ajX aj=Z ajj ajk 2  There is a stone staircase leading up here.ajn 6You see here a +0 dagger.ajsp ajp  _ajq ajNv ajw ajcx aj ajn ajg ajɆ ajr aj ajl aj ajK aj aj aj ajԗ aj aj aj aj aj aj aj ajƦ aje ajh ,aj aj0 aj ,ajZ aj aj? aj ajQ aj aja aj aj aj aj aj2 aj aj4 aj ,aj aj aj aj aj aj ajR aj aj aj ajr aj aj ajy aj ajD ajJ aj aju aj aj ajA  #..........).......########.................#...............###..........#.....^........ ######....#.............. ........................ ..........aj #.............. ...........#............61.5 (22.0) ..........##.....# ...............#........ ....<............#.##.#.### aj C#.####.....÷.........###.##.#... ....#.......##.....##...... ....#.............##..#####.##### ....#.#..........###..# ##....# aj (......................####..##.## ....###.).(.............#..###..ajN ajE c _There is a stone staircase leading down here.ajaajCajaj2ajv72.5 (1.0) _ajaj8 _There is a stone staircase leading down here.  You fly downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!ajJd/  --more--aj%4ajO ## .# .# .#######.####.#  ....?).@......#  ....?......####  .#######.#.....  .# #### .# .# aj'.# .# aj< 4.0 (2.5 _ajYaj!  Found three items.aja _There is a stone staircase leading up here.aj Iaj aj ajD $ _ajaj\ajf  You encounter an adder.ajT. ## .# .# #.#######.####.# #....?@.<......#..?......####S#.#######.#..... .# #### .# .#S   adder (asleep) .#ajuB .#aj%`5.0 (1.0S.ajF.Sajd#FSajn$16.0 (2 _aj)aj]- _You see here the +6 arbalest "Damnation" {damnation}.aj  JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 6Str: 7 ##  EV: 11Int: 19 .#  SH: 0Dex: 13 .#  XL:  4 Next: 58% Place: Dungeon:4 #.#######.####.#  Noise: ---------  Time: 2366.0 (0.0)aj^c #....*@*<......#  -) Nothing wielded ..S...***....####  Cast: Foxfire .#.#######.#.....  Fly  .# ####  .#  .#  S   adder .#  .#  _There is a stone staircase leading up here. _You encounter an adder. _You see here the +6 arbalest "Damnation" {damnation}.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj=@.aj  JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 6Str: 7 ##  EV: 11Int: 19 .#  SH: 0Dex: 13 .#  XL:  4 Next: 58% Place: Dungeon:4 #.#######.####.#  Noise: ---------  Time: 2366.0 (0.0)aj` #.S..?@.<......#  -) Nothing wielded ......?......####  Cast: Foxfire .#.#######.#.....  Fly  .# ####  .#  .#  S   adder .#  .#  _You encounter an adder. _You see here the +6 arbalest "Damnation" {damnation}.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj! ##  .#  .#  #.#######.####.#  #.S..?@.<......#  ......?●●....####  .#.#######.#..... aj"I .# ## .# .# (ally target) .# .# aj#g2==7.0 (1 _aj +aj,ajmG●§ajB●§ajy>●§ajw●§●§aj8●§aj\k  The foxfire burns the adder.ajF s§●§aj&H ]●Saj>M  The adder is heavily wounded.The foxfire burns the adder.aj 1§aj (aj --8aj X§§§ajt Y _The adder is almost dead.aj!ajn# Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ShockConjuration/Air3%1  f - Inner FlameHexes/Fire11%3  x - ScorchFire5%2  z - Volatile BlastmotesFire/Translocation11%3  Z - Flame WaveConjuration/Fire34%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajaj4ajIJYZero the MagicianDjinniHealth: 32/32 ========================AC: 6Str: 7##EV: 11Int: 19.#SH: 0Dex: 13.#XL:  4 Next: 58% Place: Dungeon:4#.#######.####.#Noise: ---------  Time: 2368.0 (0.0)#.§S§§@.<......#-) Nothing wielded......?§§....####Cast: Foxfire.#.#######.#.....Fly .# ####.#.#S   adder.#ajQ.#The foxfire burns the adder.  The adder is heavily wounded.The foxfire burns the adder. _The adder is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajJYZero the MagicianDjinniHealth: 32/32 ========================AC: 6Str: 7##EV: 11Int: 19.#SH: 0Dex: 13.#XL:  4 Next: 58% Place: Dungeon:4#.#######.####.#Noise: ---------  Time: 2368.0 (0.0)#.§S§§@.<......#-) Nothing wielded......?§§....####Cast: Foxfire.#.#######.#.....Fly .# ####.#.#S   adderaj.#.#The foxfire burns the adder.  The adder is heavily wounded.The foxfire burns the adder. _The adder is almost dead.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj §  The adder is heavily wounded.The foxfire burns the adder. _The adder is almost dead.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.aj<*ajT...?..ajd0--77====9.0 (1ajeajyI _You kill the adder!ajyaj&}l1=-aj~,ajXaj9ajj  You encounter an endoplasm.aj&j----.<j   endoplasm (wandering)aj V72.0 (3ajN----3.0 (4 _ajaj,aj-  JYZero the Magician  Djinniaj>1  Health: 30/32 ======================--  AC: 6Str: 7 ##  EV: 11Int: 19 .#  SH: 0Dex: 13 .#  XL:  4 Next: 77% Place: Dungeon:4 #j#######.####.#  Noise: ---------  Time: 2373.0 (0.0) #....*@*<......#  -) Nothing wielded ......***....####  Cast: Foxfire .#.#######.#.....  Fly  .# ####  .#  .#  j   endoplasm .#  .# Flames lash the adder. _You kill the adder! _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q[0;10ajV2m - select action, ( or ) - cycleDir - look around, f - activateajR  JYZero the Magician  Djinni  Health: 30/32 ======================--  AC: 6Str: 7 ##  EV: 11Int: 19aj< .#  SH: 0Dex: 13 .#  XL:  4 Next: 77% Place: Dungeon:4 #.#######.####.#  Noise: ---------  Time: 2373.0 (0.0) #.j..?@.<......#  -) Nothing wielded ......?......####  Cast: Foxfire .#.#######.#.....  Fly  .# ####  .#  .#  j   endoplasm aj+q.#  .#  _You kill the adder! _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj6 ##  .#  .#  #.#######.####.#  aj#.j..?@●<......#  ......?.●....####  .#.#######.#.....  .# ## .# .# (ally target) .# .# ajۓ9=4.0 (1 _ajțaj<aj$pQ§●ajq●§●§ajqN§●aj>rE●§aj9t●§●§●§ajvJ●jajt{o  The foxfire burns the endoplasm.aj3§ajB .  The endoplasm is heavily wounded.The foxfire burns the endoplasm.aj (aj1,§ajajd1=80-5ajK§.§§@§§ajM _You kill the endoplasm!ajuaj,ajtajajajajajaj`h2==aj!aj71 _HP restored.ajajajajyG ## .# .# #.#.####.#- #....@).<......#ajA.?......####.#.#.#.....# .# ####  .#  .#  .#  .#aja+80.0 (5aj *1.0 (6aj7)ajd _v - a scroll labelled CYISIM LOGHEOSaj 3aj ,aj| Baj aj 9=aji aj _m - 2 scrolls labelled ACSOAJ GYECEMOI (gained 1)aj ajv ajV aj aj aj aj aj aj aj? aj aj aj ajb aj aj aj ,ajL aj aj ,aj aj ajC aj aj4 ajr aj aj4 aj aj aj aj ,aj ajajc,ajIajaj/ajajoajajajaj aj& aj ,aj4 aj@ aj ,ajvajajajkaj7ajF #.# #.# ##.## ##...##  :....  ...   #.#  98.0 (17.0) #@#  #### #.#  aj, ..# #.#  ##.# #.#  #.#######.####.#  ###.....).<......#    ..............#######    ..#.#######.#.......#   ##.#######.#  aj] aj.a Bajb ajb ajYc aje ajg ajg ajh ajk ajk ajMl ,aj@m ajWn ajn ,ajo ajp ,ajq ajq ajr ,ajIs ajt ajcu ,aju ajv ajw ajw ajLx ajx ajy ajz ,aj| aj} aji~ ,ajL aji ajʀ aj aj aj aj] ,ajb aj aj ,aj( _You hear the slow hiss of a very distant avalanche of sand.aj aj| 3aj: aj8 ,aj ajy aj aj ,aj@ ajВ ajA aj aj˕ ajj ,aj ajǙ aj aj8 aj aj\ aj͟ aj aj _m - 3 scrolls labelled ACSOAJ GYECEMOI (gained 1)aj! Iaj` aj ,aj aj aj ,aj ajN ajS aj aja aj ajҴ ,aj aj= aj aj aj aj ajS ,aj aj aj* aj ajM ajp aj ,aj aj aj aj( ,aj ajD ,aj aj aj aj: aj aj aj aj ajn aj aj aj| ,ajR ajo aj aje aj aj aj ,ajv ajH aj ,aj aj ,aj aj Xaj aj aj ,aj aj' aj ,aj aj~ aj aj5 aj aj8 aj aj aj aj aj ,ajd aj ,aj/ aj ajg ajY ,aj ajO aj aj8 aj aj ajM aj2 aj1 aj ,aj' ajM aj aj0 ,aj~! aj# aj# ,aj$ ajr& ,aj' aj' aj)) ,aj) aj* aj:, aj- ,aj- aj0/ ,aj/ aj<0 aj1 ,ajP2 aj93 aj5 aj6 ,aj7 aj9 Baj+; aj; aja< aj< aj= aj~? ,aj @ aj@ ajB ,ajJC aj6D aj$F ,ajF ajwG ajH aj]I ,ajwJ ajM aj●§ajպ k  The foxfire burns the hound!ajJ:3§aj;●§●haj]A  The hound is heavily wounded.The foxfire burns the hound.aja3§aj.§hajA<aj{--6aj\§§h§§§aju] _The hound is heavily wounded.aj   JYZero the Magician  Djinni  Health: 31/32 =======================-  AC: 6Str: 7  EV: 11Int: 19  SH: 0Dex: 13  XL:  4 Next: 80% Place: Dungeon:4aj~  ###################  Noise: ---------  Time: 2476.0 (0.0) ...§§h*@*.........#  -) Nothing wielded #####§*##########.#  Cast: Foxfire #.. #.#  Fly  #.. #.#  ..⌠ #.#  ##.. #.#  h   hound #.. #.#  ... #####.###### #...........The hound is heavily wounded.The foxfire burns the hound. _The hound is heavily wounded.ajL Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaj7  JYZero the Magician  Djinni  Health: 31/32 =======================- aj9 AC: 6Str: 7  EV: 11Int: 19  SH: 0Dex: 13  XL:  4 Next: 80% Place: Dungeon:4 ###################  Noise: ---------  Time: 2476.0 (0.0) ...§§§h@..........#  -) Nothing wielded #####§§##########.#  Cast: Foxfire #.. #.#  Fly  #.. #.#  ..⌠ #.#  ##.. #.#  h   hound ajl:w#.. #.#  ... #####.###### #...........The foxfire burns the hound. _The hound is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!aj5A ################### ajB ......h@●.........#  #####.●##########.#  #.. #.#  #.. #. ..⌠ #. ##.. #.# (ally target) ajB#.. #. ... #####. #...........ajC9=7.0 (1 _ajXHajJajQ _The hound is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the hound.ajÒ2§aj_h  The hound is almost dead.aj}%8aj;§ajz _The hound bites you but does no damage. The hound barely misses you.ajcaj|eo Your spells (cast)Typeaj5fzFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ShockConjuration/Air3%1  f - Inner FlameHexes/Fire10%3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocationajf10%3  Z - Flame WaveConjuration/Fire32%4 ajfSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj ajajI<JYZero the MagicianDjinniHealth: 31/32 =======================-AC: 6Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  4 Next: 80% Place: Dungeon:4###################Noise: =--------  Time: 2478.0 (0.0)aj......h@●.........#-) Nothing wielded#####.§##########.#Cast: Foxfire#..#.#Fly #..#.#..⌠#.###..#.#h   hound (ally target)#..#.#... #####.#######........... _You conjure some foxfire!  The foxfire burns the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajMajJYZero the MagicianDjinniHealth: 31/32 =======================-AC: 6Str: 7EV: 11Int: 19ajSH: 0Dex: 13XL:  4 Next: 80% Place: Dungeon:4###################Noise: =--------  Time: 2478.0 (0.0)......h@●.........#-) Nothing wielded#####.§##########.#Cast: Foxfire#..#.#Fly #..#.#..⌠#.###..#.#h   hound (ally target)#..aj@j#.#... #####.#######........... _You conjure some foxfire!  The foxfire burns the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj# †  The foxfire burns the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound.aj^*ajѹ;§●aj8§●aj8§●aj@†.ajaj{JYZero the MagicianDjinniHealth: 30/32 ======================--AC: 6Str: 7EV: 11ajXInt: 19SH: 0Dex: 13XL:  4 Next: 140% Place: Dungeon:4###################Noise: ====-----  Time: 2479.0 (1.0)......†@§§§●......#-) Nothing wielded#####..##########.#Cast: Foxfire#..#.#Fly #..#.#..⌠ajy#.###..#.##..#.#... #####.###### #........... ajmThe foxfire burns the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound.aj* _You kill the hound!You have reached level 5!ajy/  --more--aj k 4/37-521%  The power to cast Jinxbite wells up from within.ajYpajrL _Spell assigned to 'c'.aj_lajnmajnajnI§●ajoB●§ajnpG●§aj(qA●§ajqD●§ajsajCt%5ajx,aj~ § _You start resting.ajMaj́ajAajքajLajajuajajkajajiK6=ajajajajaj]aj,ajNq _Your foxfire dissipates.HP restored.aj-k----.............ajG...............aj+86.0 (7ajaj7==----7.0 (8 _ajeaj4ajqInventory: 6/52 gear slots Missiles (go to first with ()c - 6 darts of disjunction Armour (go to first with [)  a - a +0 robe (worn)e - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}f - a ring of wizardry Wands (go to first with /)a - a wand of flame (25) Scrolls (go to first with ?)  c - 4 scrolls labelled XIAROXTEIXT  e - a scroll labelled CIUKOSTRO OSUR  h - 3 scrolls labelled KAUDIQ FAICU  k - 2 scrolls labelled REORGH XUCIBEMOVISI  l - 2 scrolls labelled NOCKOOF RUTUY  m - 3 scrolls labelled ACSOAJ GYECEMOI  o - a scroll labelled NOFFYF XOUN  q - 3 scrolls labelled SOTSOQ NUKLI  u - a scroll labelled COMELI FAMOXKEUNN  v - a scroll labelled CYISIM LOGHEOS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aj   b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}f - a ring of wizardry Wands /  a - a wand of flame (25) Scrolls (go to first with ?)  c - 4 scrolls labelled XIAROXTEIXT  e - a scroll labelled CIUKOSTRO OSUR  h - 3 scrolls labelled KAUDIQ FAICU  k - 2 scrolls labelled REORGH XUCIBEMOVISI  l - 2 scrolls labelled NOCKOOF RUTUY  m - 3 scrolls labelled ACSOAJ GYECEMOI  o - a scroll labelled NOFFYF XOUNq - 3SOTSOQ NUKLI  uOMELI FAMOXKEUNN  v - a labelled CYISIM LOGHEOS Potions (go to first with !)d - a metallic emerald potionf - 2 yellow potionsj - 3 cyan potionsn - a bubbling orange potionp - a golden potions - a lumpy emerald potionaj 8botajs  c - 4 scrolls labelled XIAROXTEIXT  o - a scroll labelled NOFFYF XOUNaj(~ajYt  a - a +0 robe (worn)e - a +0 kite shield aju 8Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  f - a ring of wizardry  o - a scroll labelled NOFFYF XOUN42%ajTgMissiles (go to first with ()c - 6 darts of disjunction Armour (go to first with [)  d - a +4 ring of protection (worn) ajUm f - a ring of wizardrytopajbpJYZero the MagicianDjinniHealth: 37/37 ========================AC: 6Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  5 Next: 21% Place: Dungeon:4###################Noise: ---------  Time: 2487.0 (0.0)......†@..........#-) Nothing wielded#####..##########.#Cast: Foxfire#..#.#Fly #..#.#..⌠#.###..#.##..#.#... #####.###### #........... You have reached level 5!The power to cast Jinxbite wells up from within. _Spell assigned to 'c'. _You start resting. _Your foxfire dissipates. _HP restored.ajsU[?25h[?0c  The power to cast Jinxbite wells up from within. _Spell assigned to 'c'. _You start resting.r foxfire dissipates.HP restored.  Search for what [? for help]? ajWa [?25l[?1cajg ajh 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] ajpi \ a - [D:4] the +6 arbalest "Damnation" {damnation}ajgThe +6 arbalest "Damnation" {damnation} (D:4)(Press ? for help) #.# ##.# #.# #.# #.# #.# #.# #.# #.# #.# ##.###.# #.#####...##.# #.....:......# #######...#### ajw##.###.##### #.# ..# #.##   #.# #.##.#######.####.# ###.....).<......# ..............####### ..#.#######.#.......# #  #.#######.##.#  #.##.##.##.##.#aj ajeJYZero the MagicianDjinniHealth: 37/37 ========================AC: 6Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  5 Next: 21% Place: Dungeon:4Time:Fly _Your foxfire dissipates. _HP restored.  Search for what [? for help]? arbalestaj3aj aj*aj ajnf _aj ajaj־ajzajaj2ajoajBajajajajaj8ajajajBaj3ajajajajajaj0ajajajajg,ajajaj*ajnajajzajajajajajNajajajajajaj%ajaj(ajajajaj,aj1ajajaj"ajajajajajajajajajFajajDajajaj aj ajm aj ajajZajajgajPajaj?ajajajajajdajaj ajaj` aj!aj#aj $aj$ajy&ajW)aj)aj*ajp- _You hear the slow hiss of a very distant avalanche of sand.aj0aj0ajc1aj2aj4aji5aj5ajl7aj9ajE:aj:aj"<aj3>,aj?ajc@ajBajCajCajqDajFajGajGajHajJaj_KajKaj%MajTOajOajFPaj+Raj`TajTajUaj WajlYajZajZaj\aj^aj&_aj_ajaajcajsdaj@eaj+gajbiajiajjajlajnaj%oaj-pajrHThere is a stone staircase leading up here.ajtaju _ajvajxaj4zajzaj{aj:#.....:......########...######.###.##### #.#..# #.###.# #.##.#######.####.#aj8_Noise: --------- 2531.0 (44.0)###.....@.<......#-) Nothing wielded..............#######Cast: Foxfire..#.#######.#.......###.#######.##.##.##.##.##.#ajajىaj _You see here the +6 arbalest "Damnation" {damnation}.aj aj 02.0 (1.0)ajt aj{ k _g - the +6 arbalest "Damnation" {damnation}aj6 aj> Inventory: 7/52 gear slots Hand Weapons (go to first with ))  g - the +6 arbalest "Damnation" {damnation} Missiles (go to first with ()c - 6 darts of disjunction Armour (go to first with [) aj?  a - a +0 robe (worn)e - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}f - a ring of wizardry Wands (go to first with /)a - a wand of flame (25) Scrolls (go to first with ?)  c - 4 scrolls labelled XIAROXTEIXT  e - a scroll labelled CIUKOSTRO OSUR  h - 3 scrolls labelled KAUDIQ FAICU  k - 2 scrolls labelled REORGH XUCIBEMOVISI  l - 2 scrolls labelled NOCKOOF RUTUY  m - 3 scrolls labelled ACSOAJ GYECEMOI  o - a scroll labelled NOFFYF XOUN  q - 3 scrolls labelled SOTSOQ NUKLI aj@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aj g - the +6 arbalest "Damnation" {damnation}. An unholy crossbow, forged in the fires of Gehenna. It imbues the bolts it fireswith the raw power of its namesake. Thankfully, the blasts this weapon produces never harm the one firing. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 0.0; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 8.4 XLs. Wearing heavy armour or a shield would reduce your attack speed with this weapon.  Current attack delay: 1.9. Damage rating: 23 (Base 16 x 107% (Dex) x 102% (Skill) + 6 (Ench)). Damnation: Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. This arbalest falls into the 'Ranged Weapons' category. It is a two-handed weapon. It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.aj]Inventory: 7/52 gear slots Hand Weapons (go to first with ))  g - the +6 arbalest "Damnation" {damnation} Missiles (go to first with ()  c - 6 darts of disjunction Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 kite shield Jewellery (go to first with "=)  d - a +4 ring of protection (worn)  b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}  f - a ring of wizardry Wands (go to first with /)  a - a wand of flame (25) Scrolls (go to first with ?)  c - 4 scrolls labelled XIAROXTEIXT  e - a scroll labelled CIUKOSTRO OSUR  h - 3 scrolls labelled KAUDIQ FAICU  k - 2 scrolls labelled REORGH XUCIBEMOVISI  l - 2 scrolls labelled NOCKOOF RUTUY  m - 3 scrolls labelled ACSOAJ GYECEMOI  o - a scroll labelled NOFFYF XOUN  q - 3 scrolls labelled SOTSOQ NUKLI [Up|Down] select [PgDn|>] page down [PgUp|[39;aj49m<] page up [Esc] exit[top]aj\A ajMF #.....:......#JYZero the Magician#######...####Djinni##.##Health: 37/37 ========================#.#AC: 6Str: 7#### #.#EV: 11Int: 19..# #.#SH: 0Dex: 13##.# #.#XL:  5 Next: 21% Place: Dungeon:4#.#######.####.#Noise: ---------  Time: 2532.0 (0.0)###.....@.<......#-) Nothing wielded..............#######Cast: Foxfire..#.#######.#.......#Fly ##.#######.##.##.##.##.##.# ajzH _HP restored. _Search for what [? for help]? arbalest _You hear the slow hiss of a very distant avalanche of sand. _There is a stone staircase leading up here. _You see here the +6 arbalest "Damnation" {damnation}. _g - the +6 arbalest "Damnation" {damnation}ajGL 3ajO ajP aj_ajaj–ajq Search for what [? for help]? arbalest _You hear the slow hiss of a very distant avalanche of sand.There is a stone staircase leading up here. _You see here the +6 arbalest "Damnation" {damnation}. _g - the +6 arbalest "Damnation" {damnation}  There is a stone staircase leading up here.ajaj _ajJajaj#.# ##.###.#  #.#####...##.#  #.....:...... #######...####   ##.##   #.#  #>.###### #.#  ........# #.#  5.0 (3ajl# #@# #.#  #.#######.####.#  ###.......<......#  ..............#######  ..#.#######.#.......# ##.#######.#  #.#   #.#   #.#   ajiaj2*6.0 (4ajajȳ; _Found a stone staircase leading down.ajfkaj3lajlajnajpajqajt,ajLu,aj^wajFxajz,aj={aj|aj~ajKajajYaj>} #.# #.# #.# #.. #.# ##.###.# #.. #.#####...##.# #.. #.....:......# aj,#:. #######...#### #.. ##.##  #.. #.#  ###>.###### #.# 40 #....@....# #.#  #.#######.# #.#  #.#######.####.#  ###.......<......# ..............####### ..#.#######.#.......#ajp# #.#######.# #.# #.#aj@1.0 (5ajajY _Found a parchment of Soul Splinter.ajajf3ajajajBajaj^ajaj_aj6ajajFajaj*ajajajajyajajnaj@ aji You see here a parchment of Soul Splinter.aj5aj _ajajIajTajajXaj>aj:ajaj"Xajnajaj4 #............# #># #.###.######.# #.# #.# #.# #.# #.# #.# #.### #.# #.# #.# #...# #.# .$# #.# ###.## #.# #.# #.# #..# #.# #.# #.# ##.# #.#50.0 (9 #@# #.# #.# #.# #.###.# #.# #.# #..##.# ##.###.# #..##.#####...##.#ajR  #..##.....:......# #:.########...#### #..# ##.# #..# #.####>.###### #.#ajaj.1.0 (10.0)ajaj; _Found a stone staircase leading down.aj:IajajajajXajajaja,aj aj],ajajbN _You now have 184 gold pieces (gained 13).ajIaj3ajajN>#.. #.# ..⌠.>.⌠ #.# ##.. ...  #.. ⌠.. #.# ... ..# #####.########.# #...........># #.###.######.# 6.0 (5.0)#.### #.#####.# #.# #...# ........# #.# ###.## aj@#######.# #.# #..# # #.# ##.# #.# #.# #.# #.# .###.# #.# #.# ..##.# ##.###.#  #..##.#####...##.# aj7.0 (6 _Found a staircase to the Ecumenical Temple.ajZ 3aj%\ aj^ aj e Xaj\f ajf ajh ajBj R  There is a stone staircase leading down here.aj7l ajl  _ajm ajo ajq ajur ajr ajt ajw ajw aj>x ajP{ R  There is a fountain of clear blue water here.ajA} aj}  _aj~ aj aj aj aj} aj ###################......†...........# #####..##########.# #...⌠...# #.# ####....ß..# #.# 64.0 (7.....⌠.@.⌠.# #.# ####..ß....# #.#  ###...⌠...# #.#  #.......#######.#######.#####.# #............# #># #.###.######. #.# #.# #.# #. #.# #.# #.### #.#.#####.# #.# #...# #.aj) aj i _There is a staircase to the Ecumenical Temple here.ajdb ajc aj|g ajm ajq 15.0 (1 _ajr ajx! -Templeajj& ##._.###≈.#..##_.⌠._##.#...###._.## ### #.~.# ._####...######### .....~..........◊# .⌠._....≈....~..@# ........#.#≈.≈..◊# aj' ._.###...######### #### #...###._.###≈....##_.⌠._##.≈~..###._.##ajCl ,6.5 (2.5ajq e_◊◊aj%8ajB}_◊_◊ajCaj[s##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.## #### #.~.# ##._####...######### #......~.§◊# #_.⌠._...§§§...~..<# #§.aj§#§#≈.≈..◊# ##._.###...############## #...###._.###≈....##_.ajګ`⌠._# ajZ##.#.#.~#..§aj%9aj_◊_◊ajajA##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.## #### #.~.# ##._####..§######### #......~.§aj*◊# #_.⌠._...§§§...~..<# #§.aj§#§#≈.≈..◊# ##._.###...####### #.aj..###._.###≈..aj6..# aj §..§...#.#≈.#_.aj "&90aj'&_◊_◊aj'aj$##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.## #### #.~.# ##._####..§######### #......~.§§§§.@...◊# #_.⌠._...§§§§..~..<# #§.aj44§#.#≈.≈..◊# ##._.###..§# aj=##..~.......§≈....#...#..#.aj%1ajѰt_◊_◊ajtaj P##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.## #### #.~.#  ##._####..§#########  #......~.◊#  #_.⌠._...§≈....~..<#  #§.aj §#.#≈.≈..◊#  ##._.######## #...###._.## aj 4...aj %2ajs ;◊aj aj1 ##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.##  #### #.~.# aj r##._####...######### #......~.◊# #_.⌠._....≈....~..<# #§.#.#≈.≈..◊# ##._.###...  ##### #.aj H..# aj aj5 %3aj r◊_◊aj aj& ##### ##._.## #≈.#..# #_.⌠._# #.#...# ##._.## #### #.~.# ._####...######### ......~.◊# aj _.⌠._....≈....~..<# §.#.#≈.≈..◊# ajL 8§aj %4aj V◊◊aj! ajk `  You hit the demonic plant. The demonic plant begins to die.ajl -=5ajbv ◊_◊ _The demonic plant is lightly damaged.aj d  You hit the demonic plant.6aj< j◊_◊aj ; _The demonic plant is lightly damaged.ajY ?  You hit the demonic plant.ajY %7ajT^ X◊_◊aj9` ; _The demonic plant is lightly damaged.aj >§§.#§§# _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant.aj %8aj g_◊◊aj  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.aj ##._.##≈.#.._.⌠._.#...#._.# #### #.~.# ._####...######### ......~..........◊ _.⌠._....≈..§§~.@<# §........#.#§§§..◊##Fly ##._.##aj.ajH#≈§≈##ajI--9aj\__◊aj _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plantaj. _The demonic plant is lightly damaged. _A nearby demonic plant withers and dies.ajɐ##._.## #≈.#..# #_.⌠._# #.#...# ##._.##  #.~.# ._####...######### ~.# .⌠._....≈..§§~..@# .#.#≈§≈..◊# ._.###...######### ajT.....#≈.ajA-600ajK_◊ajd _There is a staircase back to the Dungeon here.ajLajLajpPaj SajWw1 __◊aj _A nearby demonic plant withers and dies.re is a staircase back to the Dungeon here.fly upwards. Welcome back to the Dungeon!  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!aju/  --more--aj-Dungeon:4aj ################### ......†...........# #####..##########.# #...⌠...# #.# ####....ß..# #.# .....⌠.@.⌠.# #.# aj"####..ß....# #.# ###...⌠...# #.# #.......#######.####### #.#####.# #............ # #># #.###.######.  #.# #.# #.# #.  ajn#.# #.# #.### #.  #.#####.# #.# #...# #. aj-,3.0 (2.5ajajo _You hear the hiss of a very distant avalanche of sand.ajYi _There is a staircase to the Ecumenical Temple here.ajajajJaj8ajaj$ _ajb,aj,ajajajajajaj###################......†...........######..##########.#aj% #...⌠...# #.# ####....ß..# #.#aj\ .....⌠.>.⌠.# #.#####..ß....# #.# ###...⌠...# #.#6.0 (3.0 #...@...#######.#####aj~ #.#####.# #.......... # #># #.###.##### #.# #.# #.#aj X #.# #.# #.### #.#####.# #.# #...#........# #.# ###.#########.# #.# #..# #.# #.# ##.#aj3!ajaj6ajajajajKajhajajhajajaj ajF ajG aj aj aj aj8 aj aj Baj aj aj aj7 ## ......†...# #####..##########.# #...⌠...# #.#ajy! ####....ß..# #.# .....⌠.>.⌠.# #.# ####..ß....# #.#aj ###...⌠...# #.#8.0 (2 #.@.....#######. #.#####.# # #. #># #.###.aj#$ #.# #.# #.##. #.# #.# #.### #.#####.# #.# #...#aj:  ........# #.# ###.# ajc #######.# #.# #..  #.# #.# ##.ajE ajEajO aj+ _Found 14 gold pieces.aj` ......†...........# #####..##########.# #...⌠...# #.#####....ß..# #.# .....⌠.>.⌠.# #.# ####..ß....# #.# ###...⌠...# #.#aj #.......#######.## #@#####.# #....... #.# #># #.###.## #$# #.# #.# #.#  #.# #.# #.# #.## #.#####.# #.# #...aj ........# #.# ###. #######.# #.# #. aj#.# #.# ## #.# #.# #ajaj\*9.0 (1ajIajaj[eajeajfajSiajkajkajo,aj-pajpajqaj taj`tajtajy #...⌠...# # ..ß..# aj@y!.....⌠.>.⌠.ß... ###...⌠.. #.......#######.##.#####.# #.......ajdy.# #># #.12.0 (3 # #.# ajyw.# #.# Fly ajy#.###.# # #..##.# ## ajdzaj}aj? _You now have 198 gold pieces (gained 14).ajajaj޹ajajajaj.....⌠.>.⌠ß.. ###...⌠.. #.......#######.##.#####.# #.......# #># #. # #.# .# #.# aj=j4.0 (2###................###.aje~.############.#Fly aj#..##.#####. #..##.....:. ajHajSajaj Paj8b ####..ß....# #.# ###...⌠...# #.# #.......#######.# #.#####.# #...... #.# #># #.###.# #.# #.# #.# #. #.# #.# #.# #.##.######.#####.# #.# #.........@.......# #.# ####.############.# #.# # #.# #.# # #.# #.# #.###.# #..##.# #..##.### #..##.....: #:.########5.0 (1aj:aj<aj ####..ß....# #. ###...⌠...# #. #.......#. #.#####.# # #.# #># #.###. #.# #.# #.# #. #.# #.# #.# #.#.######.#####.# #.# #ajW.# #.# #.#.# #.#  #.# #.#  #.# #.#  #.###.# #..##.# aj #..##. #..##..... #:.ajaj~%6ajajlaj] ####..ß....# # ###...⌠...# # #.# #.#####.# # #.# #># #.### #.# #.# #.# # #.# #.# #.# ##.######.#####.# #.# #.# #.# #.#.# #.# #.# #.#  #.# #.#  #.###.# #..##.# #..##. #..## #:.ajRdajd%7ajpiajZkaj:I ####..ß....#  ###...⌠...#  #. #.#####.# # #.# #># #. #.# #.# #.#  #.# #.# #.# #.######.#####.# #.# .# #.# #.#.# #.# #.# #.#  #.# #.#  #.###.# #..##.# #..##. #..## #:.aj?aj'@%8aj~Eaj^Gaj'  ####..ß....# ###...⌠...# #. #.#####.# # #.# #># #. #.# #.# #.#ajE( # #.# #.# #.##.######.#####.# #.#.# #.##.#.# #.## #.# #.# aj]( V #.# #.# ajp( ` #.###.# #..##.#aj( / #..##.aj( m #..## #:.aj( aj. aj/ %9aj4 aj46 ajQ  ####..ß....# ###...⌠...### #... #.#####.# ##. #.# #># #.#. #.# #.# #. #. #.# #.# #.ajQ .#####.######.#####.# #..# #.#.#.# #. #. #.# #... #.# #.### #.###.ajQ  #..##. #..##. #..## #:.ajY aj6Z &20aj!^ aj_ ajB ###...⌠...#### #.......### ..# #.#####.#  #.# #.# #># # #.# #.# #.# # #.# #.# #.# #..#####.######.#####.# #....................# # ######@############.# # #.# #.# # ..# #.# ##### #.### #..## #..## #..## #:.## #..#ajVGajG%1ajKajMaj֍3ajajaj[4 aj\U### #.......##..#####.# # #>...#####.######.####....................aj,\ ######.############ #@# ajK\D.......#####Fly aju\3#..#aj3caj3d%2ajhaj0jaj A ..#####.# # #>...#####.######.####.................. ######.###################.# .......#########Fly aj" y###>.## aj aj %3ajۤ aj 3aj  aj; ajYr ..# #.#####.#  #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  ..#####.######.#####.#  ..........#  ######.##.# #.# #.# .# #.# # #. #.. #.. #.. #:.aj #..# #..# ###>.ajaj%4ajajajh ..# #.#####.# #.# #.# #># #.# #.# #.# #.# #.# #.# ..#####.######.#####.# ...# ######.##.#)#.# #.#.# #.#.# #. #.. #.. #.. #:. #.. #.. ###>.ajcajw%5aj, aj "U _Found a glowing whip.aj! ..# #.#####. #.# #.# #> #.# #.# #. #.# #.# #. ..#####.######.#####. . ######.#..)#.#aj3 #..# #.#.# #. # # # #:aj") # # ###>ajajd%6aj\ajaj~ ..# #.##### #.# #.# # #.# #.# # #.# #.# # ..#####.######.#####  ######.##.)#.# ##.# ##.# # # # # # # # ###7ajVaj!aj  ..# #. #.# #.#  #.# #.#  #.# #.#  ..#####.######.  ######. #.)#.#  #.#  ##.ajb U#   aj aj %8aj aj@ aj  ..# #. #.# #.# #.# #.# #.# #.# ..#####.######.# ... ######. #.)#.# #.#aj4  ##.# aj ajY %9aj aj ajqr ..# #. #.# #.# #.# #.# #.# #.# ..#####.######..###  .... ######. #.)#.# #.# ##.## 30aj5 ..# #.# #.# #.#. #.# #.##. #.# #.##. ..#####.######..###.#  ..... ######. #.)#.# #aj.# ##.# #.#...##ajaj%1ajajaj;# #.# #. .. #.# #. #. #.# #. #. ..#####.######...###.##............... ...... ######.####### #.)########.#  #...........# ##@########## #.#  #.# ... ### ajaj%2ajIaj)aj' e..#..#####.#####..###.##.............. ...... ######.####### #.)## #..........ajZ ##.######### #@# ...####. .##aj aj` %3aj/ ajp ajH 5 #..#####.#####..###.##.............. ...... ######.####### #.)## #..........#.######### #.# #.............########.####5aj Fly 5   shadow imp (wandering)aj .ajE r  You encounter a shadow imp.aj %4aj aj # 7 _The shadow imp leaves your sight.ajTP #. ..#####.######..###.##............. ...... ######.###### #.)##.#  #...........# ##.########## #.# #.####.#######....@........ ########.####. .#  # ajajL%5ajaj&@#. ..#####.######...###.##....... ######.##.)##.# #....# ##.## #.# #.####.##. #.####. .# #aj;6aj!ajaj #. ..#####.######.#..###.##....... ######.##.)##.# #....# ##.## #.# #.####.##.##.####.#.# .#.#.#### aj aj %7aj aj@ aj2..###.##................. ...... ######.######### #.)########.# #...........# ##.########## #.# #.####.#########.............# ########@####.#  #.# #.# #.#..#### ##..ajn;8ajajaja  ...... ######.######### #.)## .........#.######### #.# #.####.########.............########.####.# #@# .. ajaj%9ajajiaj4 ajw #.)## .........aj[#.######### #.# ajs#.####.########............ajN#######.#### aj#.# aj.# ajajaj- aj aj &40ajaj,aj+ 6 .........#.######### #.# #.####.########............#######.#### #.# ...ooo.########ooo 3 orcs (1 missile, asleep)ajp8 .oYou encounter 3 orcs.An orc is quivering boomerangs.aj)9 E.oaj : E.oaj@ [ooo)ajkA D====1aj F ajH ; _The orc shouts! x2; You hear a shout!ajֹ  You hit the orc..o.oaj E.oaj7 aj Z=---2aj aj 1 _The orc is lightly wounded.ajZ  You hit the orc.aj@H  The orc is lightly wounded.aj)ajqajJg6----3ajajȮq _The orc hits you with a +0 club. The orc barely misses you.aj) C)########...........##.########## #.# ####.#######............########.####.# #......ooo######### ## 2..aj. aj2 4((ajy 4@.aj 8o.aj ajX %4ajZ aj s _The orc throws a boomerang. The boomerang closely misses you. ajXh Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire10%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation10%3  Z - Flame WaveConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit aj  aj  aj! W#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 36/37 =======================-#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.# ajL" XL:  5 Next: 21% Place: Dungeon:4#.#Noise: =--------  Time: 2644.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire ajx" 7.....o.o#Fly ########### oo 2 orcs (1 missile) aj" .... aj" NYou hit the orc.  The orc is lightly wounded.  aj" _The orc hits you with a +0 club. The orc barely misses you. _The orc throws a boomerang. The boomerang closely misses you. aj" Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj[#  aj) ##.)########.#JYZero the Magician#...........#Djinni##.##########Health: 36/37 =======================-#.#AC: 6Str: 7#.####.######## aj) EV: 11Int: 19#.............#SH: 0Dex: 13 aj) ########.####.#XL:  5 Next: 21% Place: Dungeon:4#.# aj* cNoise: =--------  Time: 2644.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire ajE* .....o.o#Fly ######### ajd* ## oo 2 orcs (1 missile).... aj* -You hit the orc.  aj* The orc is lightly wounded. _The orc hits you with a +0 club. The orc barely misses you. _The orc throws a boomerang. The boomerang closely misses you. aj* Casting: Scorch (safe; 4% risk of failure)  aj* \Confirm with . or Enter, or press ? or * to list all spells. aji2  )  is lightly wounded. _The orc hits you with a +0 club. The orc barely misses you. _The orc throws a boomerang. The boomerang closely misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj2 2Flames lash the orc. aj}6 *   orc aj oYou kill the orc!You hear a shout!5 aj/ .o)5   shadow impoo 2 orcs aj? 2---3====5.0 (1 aj  aj : _The orc hits you with a +0 hand axe. aj&i ajjI Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner Flame ajpkHexes/Fire10%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation10%3  Z - Flame Wave ajkqConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit aj ajg aj}#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 32/37 ====================----#.#AC: 6Str: 7#.####.########EV: 11Int: 19 aj^7#........5....#SH: 0Dex: 13########.####.#XL:  5 Next: 23% Place: Dungeon:4#.#Noise: ====-----  Time: 2645.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire......o)# ajLFly ########### 5   shadow imp.. oo 2 orcs aj..Flames lash the orc.  You kill the orc!You hear a shout! _The orc hits you with a +0 hand axe.  ajCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj aj#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 32/37 ====================----#.#AC: 6Str: 7#.####.########EV: 11Int: 19#........5....#SH: 0Dex: 13########.####.#XL:  5 Next: 23% Place: Dungeon:4#.#Noise: ====-----  Time: 2645.0 (0.0)#@#-) Nothing wielded aj@#o#Cast: Foxfire......o)#Fly ########### 5   shadow imp.. oo 2 orcs..Flames lash the orc.  You kill the orc!You hear a shout! _The orc hits you with a +0 hand axe.  ajmCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ajC*(1 combustible)You hear a shout! _The orc hits you with a +0 hand axe.  Casting: Scorch (safe; 4% risk of failure)  ajXConfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.  The orc is heavily wounded. aj.o.5 aj aj7 ajQ0-6.0 (1 aj{ ajZw _The orc's fire resistance burns away. The orc closely misses you. ajɳ aj  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3% ajJ;1  b - ShockConjuration/Air3%1  ajj&c - JinxbiteHexes4% aj2  f - Inner Flame aj-Hexes/Fire10% aj93  x + ScorchFire aj׶4%2  aj7z - Volatile BlastmotesFire/Translocation aj 810%3  aj#% Z - Flame Wave ajRDConjuration/Fire 30% 4  aj-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ajN@  ajF  aj^M #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 30/37 ===================-----#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########5####.#XL:  5 Next: 23% Place: Dungeon:4#.#Noise: ====-----  Time: 2646.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire.......o#Fly ########### 5   shadow imp.. oo 2 orcs (1 combustible)..Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.  The orc is heavily wounded. _The ajM . orc's fire resistance burns away. The orc closely misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ajOT #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 30/37 ===================-----#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########5####.#XL:  5 Next: 23% Place: Dungeon:4#.# aj$U ENoise: ====-----  Time: 2646.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire.......o#Fly ########### 5   shadow imp.. oo 2 orcs (1 combustible)..Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.  The orc is heavily wounded. _The orc's fire resistance burns away. The orc closely misses you. aj{U Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj[   Flames lash the orc.  The orc is heavily wounded. _The orc's fire resistance burns away. The orc closely misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. aj4\  aj$b  ajd . _ajWajU[ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire10%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation10%aj[3  Z - Flame WaveConjuration/Fire 30% 4 aj[-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj&s ajy}#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 30/37 ===================-----#.#AC: 6Str: 7#.####.########EV: 11Int: 19ajz#.............#SH: 0Dex: 13########5####.#aj-z.XL:  5 Next: 23% Place: Dungeon:4#.#Noise: ====-----  Time: 2646.0 (0.0)ajz#@#-) Nothing wielded#o#Cast: Foxfire.......o#Fly ########### 5   shadow imp.. oo 2 orcs (1 combustible)ajzq.. _The orc's fire resistance burns away. The orc closely misses you.aj {Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ajO{_Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj|aj^#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 30/37 ===================-----#.#AC: 6Str: 7ajĂ#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########5####.#ajXL:  5 Next: 23% Place: Dungeon:4#.#aj4Noise: ====-----  Time: 2646.0 (0.0)#@#-) Nothing wielded#o#aj7Cast: Foxfire.......o#Fly aj[########### 5   shadow impaj.. oo 2 orcs (1 combustible).. _The orc's fire resistance burns away. The orc closely misses you.ajCasting: Scorch (safe; 4% risk of failure)  ajɃsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ajCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajч .5  Casting: Scorch (safe; 4% risk of failure)ajEonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!ajXaj$27aj4H--==--ajG#7.0 (1ajnajT _The orc completely misses you.ajaj , Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%ajh2  f - Inner FlameHexes/Fire10%3  x - ScorchFire4%2  z + Volatile BlastmotesajQFire/Translocation10%3 aj% Z - Flame WaveajqConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajӵ aj aj #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 27/37 =================-------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.#XL:  5 Next: 23% Place: Dungeon:4#5#Noise: ==-------  Time: 2647.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire.......o#Fly ########### 5   shadow imp.. oo 2 orcs (1 combustible)..Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[3aj 9;49mA cloud of volatile blastmotes flares up around you! Run! _The orc completely misses you.Casting: Volatile Blastmotes (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ajs #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 27/37 =================-------#.#AC: 6aj 3Str: 7#.####.########EV: 11Int: 19#.............#SH: 0aj Dex: 13########.####.#XL:  5 Next: 23% Place: Dungeon:4#5#aj .Noise: ==-------  Time: 2647.0 (0.0)#@#-) Nothing wielded#o#aj! mCast: Foxfire.......o#Fly ########### 5   shadow impajw .. oo 2 orcs (1 combustible)..Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run! _The orc completely misses you.aj BCasting: Volatile Blastmotes (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj * (combustible)  A cloud of volatile blastmotes flares up around you! Run! _The orc completely misses you.  Casting: Volatile Blastmotes (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the shadow imp.  The shadow imp is severely wounded.ajǧ .  Flames lash the shadow imp.  The shadow imp is severely wounded.The shadow imp's fire resistance burns away.  aj' The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.The concussive blast engulfs the shadow imp!  The shadow imp is burned terribly!aj: )You kill the shadow imp!The concussive blast engulfs the orc!ajY ###o   orc (combustible)ajREo)ajG.@aj 21----3=======8.0 (1ajU%ajm'G _You kill the orc!ajc aj=e  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 aje -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj#ajs)aj/#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 21/37 =============-----------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0aj>0Dex: 13########.####.#XL:  5 Next: 33% Place: Dungeon:4#.#Noise: =======--  Time: 2648.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire.......)#Fly aju0########### o   orc (combustible)....aj0The shadow imp is burned terribly!  You kill the shadow imp!The concussive blast engulfs the orc! _You kill the orc!aj0Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aja1aj6 #.)########.#JYZero the Magician#...........#Djinni##.##########aj:7Health: 21/37 =============-----------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.#XL:  5 Next: 33% Place: Dungeon:4#.#aj7Noise: =======--  Time: 2648.0 (0.0)#@#-) Nothing wielded#o#Cast: Foxfire.......)#Fly aj7$########### o   orc (combustible)....The shadow imp is burned terribly!  ajz8hYou kill the shadow imp!The concussive blast engulfs the orc! _You kill the orc!Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj4@ )  shadow imp!The concussive blast engulfs the orc! _You kill the orc!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. The orc is burned terribly!ajC=*aj*)aj%0-6====---9.0 (1aj"ajn$G _You kill the orc!aj3aj*aj\ajXajOajW _You start resting.ajW R-------aj^ -51.0 (2gaj g   goblinYou hear the brisk hiss of an avalanche of sand nearby.ajG----2.0 (3ajuajs _You encounter a goblin. It is wielding a +0 dagger.ajdraj)t Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%ajt1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  ajuz - Volatile BlastmotesFire/Translocation9%3  Z - Flame Waveaj9uqConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj ajk#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 20/37 ============------------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.#ajXL:  5 Next: 36% Place: Dungeon:4#.#Noise: ---------  Time: 2652.0 (0.0)#@#-) Nothing wielded#)#Cast: Foxfire......g)#Fly ########### g   goblin.... _You kill the orc! _You start resting.You hear the brisk hiss of an avalanche of sand nearby. ajڐH_You encounter a goblin. It is wielding a +0 dagger.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj|aj#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 20/37 ============------------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.#XL:  5 Next: 36% Place: Dungeon:4#.#Noise: ---------  Time: 2652.0 (0.0)#@#-) Nothing wieldedaj7K#)#Cast: Foxfire......g)#Fly ########### g   goblin.... _You kill the orc! _You start resting.You hear the brisk hiss of an avalanche of sand nearby. ajlH_You encounter a goblin. It is wielding a +0 dagger.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj* (combustible)You hear the brisk hiss of an avalanche of sand nearby. _You encounter a goblin. It is wielding a +0 dagger.Casting: Scorch (safe; 4% risk of failure) ajr Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the goblin.  The goblin is severely wounded.ajsg g.  The goblin's fire resistance burns away.ajzh19====3.0 (1aj<{aj}& _You hear a bark!ajcaj Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - JinxbiteajHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitajn ajt aj{ #.)########.#JYZero the Magician#...........#Djinni##.##########aju| Health: 19/37 ============------------#.#AC: 6Str: 7#.####.########EV: 11Int: 19#.............#SH: 0Dex: 13########.####.#XL:  5 Next: 36% Place: Dungeon:4#.#aj| Noise: ====-----  Time: 2653.0 (0.0)#@#-) Nothing wielded#g#Cast: Foxfire.......)#Fly aj=} ########### g   goblin (combustible)....Flames lash the goblin.  The goblin is severely wounded.The goblin's fire resistance burns away. _You hear a bark!  aj} Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj d#.)########.#JYZero the Magician#...........#Djinni##.##########Health: 19/37 ============------------#.#AC: 6Str: 7#.####.########EV: 11ajm Int: 19#.............#SH: 0Dex: 13########.####.#XL:  5 Next: 36% Place: Dungeon:4#.#aj̅ Noise: ====-----  Time: 2653.0 (0.0)#@#-) Nothing wielded#g#Cast: Foxfire.......)#Fly aj ########### g   goblin (combustible)....Flames lash the goblin.  aj† qThe goblin is severely wounded.The goblin's fire resistance burns away. _You hear a bark!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj aj9 7-Contam: 10% =---4.0 (1aj@ aj &The goblin is severely wounded.The goblin's fire resistance burns away. _You hear a bark!  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen. The goblin closely misses you.ajB\ajJ^ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%aj^1  b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fireaj^I9%3  x + Scorchaj_PFire4%2  z - Volatile BlastmotesFire/Translocationaj{_9%3  Z - Flame WaveConjuration/Fire 30% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaj| aj ajA #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 17/37 ===========-------------#.#AC: 6Str: 7#.####.########EV: 11Int: 19 Contam: 10% #.............#SH: 0Dex: 13########.####.#XL:  5 Next: 36% Place: Dungeon:4#.#Noise: =--------  Time: 2654.0 (0.0)#@#-) Nothing wielded#g#Cast: Foxfire.......)#Fly ########### g   goblin (combustible).... _You hear a bark!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen. The goblin closely misses you.aj Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj[ #.)########.#JYZero the Magician#...........#Djinni##.##########Health: 17/37 ===========-------------#.#AC: 6Str: 7#.####.########EV: 11Int: 19 Contam: 10% #.............#aj SH: 0Dex: 13########.####.#XL:  5 Next: 36% Place: Dungeon:4#.#Noise: =--------  Time: 2654.0 (0.0)#@#-) Nothing wielded#g#Cast: Foxfire.......)#Fly ########### g   goblin (combustible)..ajj Q.. _You hear a bark!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen. The goblin closely misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aj ~  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen. The goblin closely misses you.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!ajݛ V14--=5.0 (1aj ajݢ S _The goblin barely misses you.ajd3ajջajbajA ...... ########)########...........##.########## aj #.# ####.#######............########.####.#§ #g.......)###########..aj Cg)aj6 )A cloud of volatile blastmotes flares up around you! Run! _The goblin bar  aj The goblin is no longer more vulnerable to fire.  The goblin attacks as it pursues you! The goblin closely misses you.The cloud of blastmotes explodes!  The concussive blast engulfs the goblin!aj%     #.)    ##  #.# .########  aj#& .......#  #.####.#  ### ### ###aj&  .)# ###   ##  .. aj& i .. You kill the goblin!aj )   #.)    ##  #.# .########  .......#  #.####.#  ### ### ### .)# ###  The concussive blast engulfs you. You resist.ajM..###.##....................... ########)########...........##.########## #.# .####.########.............#########@####.#aj>.)#)#ajN h* * * LOW HITPOINT WARNING * * *aj% h   hound (wandering)   You are knocked back by the blast.aj)9/37 ------=======6aj.aj1V _You encounter a hound.aj! #. ..#####.######.###..###.##........................ .###########.)########.# #...........# ##.########## #.# #.####.######## #........@....# ########.####.##.# #)# #)# #aj:......h)# ########### ###aj7h.ajaj10/37=----------7ajajaj2j p#. ..#####.######.#..###.##....... ######.##.)#.# #.# ##.# #.# ajj #.####.# #.# #.####.# #.# #)#ajj D#h# #.ajj P)# #.ajk b### #. aji #.........@...#  ########.####.#  #.# #)# #h# ajh>i)# ajB;hYou are knocked back by the blast. _You encounter a hound.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  aj CK* * * LOW HITPOINT WARNING * * *ajJh   houndajkJN7/37 --ajJB====9.0 (1aj PajR& _You hear a bark!aj=#. ..#####.######.#..###.##....... ######.##.)#.# ##.aj># ###.# ##.# ##.####.# aj?>##.§@..# ##h####.# ajr>##.# ###)# #aj>#h# #.)# #.aj>i# #.##.####.ajj@5h.ajAF.hajQS  #.   ajERr  #.)      #.#ajwRu #.####.########  #........###..# ajRq ########.####.#  #.# # ajRx #)# #h# )#  ajSajSSThe cloud of blastmotes explodes! The concussive blast engulfs the hound.  The hound is moderately wounded.aj' #.     #.)    aj&(  #.# #.####.######## ajw( #........###..#  ########.####.#  #.# #  aj(}#)# #h# aj(W)# aj(aj0R  The concussive blast engulfs you. You resist.aj f#. ..#####.######.#####...###.##.aj ...... ######.#.#.)#.# #.#.# aj #.##.# #.#.# #.#.####.# #.#.h.@.# #.#.####.# #:#.# .# #.#)# .##.ajX S#h# .####>.)# .##.# .##.#.##.####.aj>  * * * LOW HITPOINT WARNING * * *--=======60ajМ ajY 8 _You are knocked back by the blast.ajC #. ..#####.######.#####.#..###.##.#...... ######.#.##.)#.# #.##.# #.###.# #.##.# #.ajC {#.####.# #.#.h..@# #.#.####.# #:.#.# #.# #.#)# #.# ajC #.#h# #.# ###>.ajC S.)# #.# #.ajD d# #.# #.##.# ajgD 6#.####.ajE F.haj`M 8 ajM ;8% -------ajM 1ajS ajU ajzajp} Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire3%1  b - ShockConjuration/Air3%1  c - Jinxbiteaj3~zHexes4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z + Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 30% 4 ajo~-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"aj T#. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 7/37====--------------------#.)########.##.# AC: 6Str: 7#...........##.# EV: 11Int: 19 Contam: 8% ##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 36% Place: Dungeon:4#.####.#########.. Noise: ---------  Time: 2661.0 (0.0)"ajӉ#..........h.@##.. -) Nothing wielded########.####.##:. Cast: Foxfire#.# #.##.. Fly #)# #.##..#h# #.####>........)# #.##.... h   hound######### #.##.####.##.######....The hound is moderately wounded.The concussive blast engulfs you. You resist.  * * * LOW HITPOINT WARNING * * * _You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."aj|#. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 7/37====--------------------#.)########.##.# AC: 6Str: 7#...........##.# EV: 11Int: 19 Contam: 8% ##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 36% Place: Dungeon:4#.####.#########.. Noise: ---------  Time: 2661.0 (0.0)#..........h.@##.. -) Nothing wielded########.####.##:. Cast: Foxfire#.# #.##.. Fly #)# #.##..#h#"aj #.####>........)# #.##.... h   hound######### #.##.####.##.######....The hound is moderately wounded.The concussive blast engulfs you. You resist.  * * * LOW HITPOINT WARNING * * * _You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."aj  The concussive blast engulfs you. You resist.  * * * LOW HITPOINT WARNING * * * _You are knocked back by the blast.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then."aj"aj" D _%ajD #. ..#####.######.#####.# JYZero the Magician  ..###.##.....................# Djinni ...... ######.############.# Health: 6/37===--------------------- #.)########.# #.# AC: 6Str: 7 #...........# #.# EV: 11Int: 19 Contam: 8%  ##.########## #.# SH: 0Dex: 13 #.##.. XL:  5 Next: 36% Place: Dungeon:4  #.####.######## #.. Noise: ---------  Time: 2661.0 (0.0)  #..........h*@# #.. -) Nothing wielded  ########.####*# #:. Cast: Foxfire #.# #.# #.. Fly  #)# #.# #.. #h# #.# ###>.  .......)# #.# #.... h%ajE[m   hound  ######### #.# #.### #.# #.### ###....Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%aj #. ..#####.######.#####.# JYZero the Magician  ..###.##.....................# Djinni ...... ######.############.# Health: 6/37===--------------------- #.)########.# #.# AC: 6Str: 7 #...........# #.# EV: 11Int: 19 Contam: 8%  ##.########## #.# SH: 0Dex: 13 #.##.. XL:  5 Next: 36% Place: Dungeon:4  #.####.######## #.. Noise: ---------  Time: 2661.0 (0.0)  #..........h.@# #.. -) Nothing wielded  ########.####.# #:. Cast: Foxfire #.# #.# #.. Fly  #)# #.# #.. #h# #.# ###>.  .......)# #.# #.... %ajh   hound (ally target)  ######### #.# #.### #.# #.### ###....Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%aj" #.      #.)      #.#  .########  .....h.@#  ##.####.# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# ●h _Okay, then.asting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *%ajk  The foxfire burns the hound.%aj1§%ajc"  #.      #.)      #.#  .########  .....§h@#  ##.####.# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# The hound is heavily wounded.%ajE  #.      #.)      #.#  .########  .....§h@#  ##.####.# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.#  ●The hound bites you.56=2.0 (1§ _* * * LOW HITPOINT WARNING * * *&ajxm &aj9n ; Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ShockConjuration/Air3%1  c - Jinxbite&ajn Hexes4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%&ajo [3  Z - Flame WaveConjuration/Fire30%&ajYo 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&ajH &ajP #. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 5/37===---------------------#.)########.##.# AC: 6Str: 7#...........##.# EV: 11Int: 19 Contam: 6% ##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 36% Place: Dungeon:4#.####.#########.. Noise: =--------  Time: 2662.0 (0.0)#..........§h@##.. -) Nothing wielded########.####●##:. Cast: Foxfire#.# #.##.. Fly #)#[&ajP 37m #.##..#h# #.####>........)# #.##.... h   hound (ally target)######### #.##.####.##.######....The foxfire burns the hound.  The hound is heavily wounded.The hound bites you. _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&aj #. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 5/37===---------------------#.)########.##.# AC: 6Str: 7&ajM #...........##.# EV: 11Int: 19 Contam: 6% ##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 36% Place: Dungeon:4#.####.#########.. Noise: =--------  Time: 2662.0 (0.0)#..........§h@##.. -) Nothing wielded########.####●##:. Cast: Foxfire#.# #.##.. Fly &aj #)# #.##..#h# #.####>.&aj ^.......)# #.##.... h   hound (ally target)######### #.##.####.#&aj %#.######....&aj The foxfire burns the hound.  The hound is heavily wounded.The hound bites you. &aj6 _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 3% risk of failure)  &aj[ \Confirm with . or Enter, or press ? or * to list all spells.&aj *combustible, ally target)hound bites you. _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound.  The hound is heavily wounded.&ajQ * #.      #.)      #.#  .########  .....§*@# &aj  ##.####●# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# &aj  #.      #.)      #.#  .########  .....§*@#  ##.####●# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# &aj( .  The hound's fire resistance burns away.  * * * LOW HITPOINT WARNING * * *The foxfire burns the hound! The hound is burned terribly!&aj ^*&ajn1§&ajo&..&ajY 3--469====3.0 (1 _You kill the hound!&aj&;§&ajhh _Your Dodging skill increases to level 3!(aj" (aj (aj&4=-21 _You start resting.----.(aj0|6.0 (3----(ajPa _Your magical contamination has completely faded away.(ajH3(aj-K(ajTX(ajUW _You start resting.(aj~]5==jj   endoplasm (wandering)(aj2e*7.0 (1(aje*8.0 (2(ajBm(ajo[ _You encounter an endoplasm.)ajo #. ..#####.######.#####.# JYZero the Magician  ..###.##.....................# Djinni ...... ######.############.# Health: 4/37==---------------------- #.)########.# #.# AC: 6Str: 7 #...........# #.# EV: 11Int: 19 ##.########## #.# SH: 0Dex: 13 #.##.. XL:  5 Next: 69% Place: Dungeon:4  #.####.######## #.. Noise: ---------  Time: 2668.0 (0.0)  #...........*@# #.. -) Nothing wielded  ########j####*# #:. Cast: Foxfire #.# #.# #.. Fly  #)# #.# #.. #h# #.# ###>.  .......)# #.# #.... j  [39;4)ajr9m endoplasm (wandering)  ######### #.# #.### #.# #.### ###.... _Your magical contamination has completely faded away. _You start resting. _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*aj 7*@*aj7 #. ..#####.######.#####.# JYZero the Magician  ..###.##.....................# Djinni ...... ######.############.# Health: 4/37==---------------------- #.)########.# #.# AC: 6Str: 7 #...........# #.# EV: 11Int: 19 ##.########## #.# SH: 0Dex: 13 #.##.. XL:  5 Next: 69% Place: Dungeon:4  #.####.######## #.. Noise: ---------  Time: 2668.0 (0.0)  #............@# #.. -) Nothing wielded  ########j####.# #:. Cast: Foxfire #.# #.# #.. Fly  #)# #.# #.. #h# #.# ###>.  .......)# #.# #.... j  [39*aje9;49m endoplasm (wandering, ally target)  ######### #.# #.### #.# #.### ###.... _Your magical contamination has completely faded away. _You start resting. _You encounter an endoplasm.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*ajy( #.      #.)      #.#  .########  .......@#  ##j####.# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# j. _You encounter an endoplasm.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *●●j=9.0 (1 _*aj ●§●§●§●§*aj*aj8Tq§●§*ajnUI●j*ajt  The foxfire burns the endoplasm but does no damage.  The foxfire burns the endoplasm.*aj"§-70*aj §j§§§ _The endoplasm is moderately wounded.+aj H- #.      #.)      #.#  .########  ...§j§§@#  ##.####§# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# +aj #.      #.)      #.#  .########  ...§j§§@#  ##.####§# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# +aj]+ajd7-+aj_+aj_a _An endoplasm is nearby!+ajo +aj8r q Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ShockConjuration/Air3%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame Wave+ajr qConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit+ajo +ajx +aj #. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 4/37==----------------------#.)########.##.# AC: 6Str: 7#...........##.# EV: 11Int: 19##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 69% Place: Dungeon:4#.####.#########.. Noise: ---------  Time: 2670.0 (0.0)#........§j§§@#+ajЁ #.. -) Nothing wielded########.####§##:. Cast: Foxfire#.# #.##.. Fly #)# #.##..#h# #.####>........)# #.##.... j   endoplasm######### #.##.####.##.###+aj ###....The foxfire burns the endoplasm but does no damage.  The foxfire burns the endoplasm. _The endoplasm is moderately wounded. _An endoplasm is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+aj +aj #. ..#####.######.#####.# JYZero the Magician..###.##.....................# Djinni...... ######.############.# Health: 4/37==----------------------#.)########.##.# AC: 6Str: 7#...........##.# EV: 11Int: 19##.###########.# SH: 0Dex: 13#.##.. XL:  5 Next: 69% Place: Dungeon:4#.####.#########.. Noise: ---------  Time: 2670.0 (0.0)#........§j§§@##.. -) Nothing wielded########.####§##:. Cast: Foxfire#.# #.##.. Fly #)# #.#+aj! #..#h# #.####>........)# #.##.... j   endoplasm######### #.##.####.##.######....The foxfire burns the endoplasm but does no damage.  The foxfire burns the endoplasm. _The endoplasm is moderately wounded. _An endoplasm is nearby!Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §  The foxfire burns the endoplasm. _The endoplasm is moderately wounded. _An endoplasm is nearby!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the endoplasm.*+aj  #.      #.)      #.#  .########  ...§*§§@#  ##.####§# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# +ajZQ #.      #.)      #.#  .########  ...§*§§@#  ##.####§# #: #.# #.#  #)# #.#  #h# #.# ###>  )# #.#   #.#  #.# +aj4_ .....  You kill the endoplasm!2-70====1.0 (1+ajd+ajqV _* * * LOW HITPOINT WARNING * * *,ajح,aj,aj9,aj̱,aj5I3-,aj,,aj,aj,aj޹,aj*,aj2,aj,ajz,ajB,ajF,ajI4=,aj,aj4,,aj,aj,aj,aj,aj,aj ,aj#,aj,,aj}f5==,aj,aj},aj,aj,aj,aj ,aj6,aj$,,aj,aj ,ajL=6=,aj,aj,ajH,aj,aj,aj,,aj,aj,ajI7=,ajO,aj,aj,aj,aj,aj,aj,aj ,ajv,aj,aj"|8==,ajQ,aj ,aj{,ajj,aj,aj,aj6,ajn,,aj,aj" ,aj S9=,aj ,ajQ,,aj,aj,ajS,aj,aj,ajN,ajd,ajh,ajc10/37=,aj,aj,aj|,ajx ,aj",aj+#,ajt$,ajU&,aj&,aj(,aj"+W _You start resting.,aj5=----,aj<0702.0 (31.0),aj=1==----3.0 (32,ajD,ajGw _You hear the brisk hiss of an avalanche of sand nearby.,aj'e2=,ajn3=,ajYp,ajbw,ajz4==,ajm~X,aj~,aj,aj,aj,aj,aj,aj=5=,aj:,ajS,aj,ajX,ajn,aj,aj݋,aj,aj,aj,aj2,aj2,ajT16=,aj,aj5,aj,aj,ajP,aj,ajB,aj,aja,aj#7,ajϟ;==,ajL,aj,,aj٣,ajz,aj,aj,ajK,aj,aj",aja8=,aj,aj{,,aj,aj,,aj,aj7B,ajH,ajS9=,aj,aj/,,aj,aj,aj,aj,aj,ajL20=,ajx,aj ,ajd,aj,aj,ajb,ajE,aj,,ajq,aj,aj=1=,aj,aj,aj,aj ,ajH,aj,,ajO,aj1,,aj,aj ,aj ^2==,aj ,aj ,aj ,aj ,aj/ ,aj ,ajg ,aj ,aj% ,aj9 ,aj ,ajm ,aj D3=,aj ,aj ,,aj~ ,aj ,,ajE" ,aj# ,,aj# ,ajV& ,aj& S4=,aj' ,ajV+ W _You start resting.,ajr8 ,aj?? ,53.0 (50,aj? +4.0 (51,ajE ,aj5Z w _You hear the brisk hiss of an avalanche of sand nearby.-aj;: #. ..#####.######.#####. ..###.##. ...... ######.#. #.)-aj<#.# #. #.# #. ##.# #. #.# # #.####.#-ajJ< # #.# # #.####.#-aj<) #: #.# #.# # #)# #.# #-aj<K #h# #.# ###> .)# #.# # -aj=# #.# #. #.# #. ###-ajE-ajF05.0 (1.0)-ajL-ajSN-aju #. ..#####.######.##### ..###.## ...... ######.# #.)#.# # #.# # ##.# # #.# #-aj + #.####.# # #.# # #.####.# # #.# #.# # #)# #.# # #h# #.# ### .)# #.# # # #.# #. #.# #. ###-aj-aj,%6-ajC-aj+5==-aj-ajDi #. ..#####.######. ..###.## ...... ######. #.)##.#  #..#  ##.##  #.#  #.####.## 8.0 (2 #....#  ##.####.#  #.# #.#  #)# #.# #)# #.#  .......)# #.# # ### #.#  #.#  ###-aj -aj -ajd @..###.##................. ...... ######.######### #.)##.#  #...........# ##.########## #.# #.####.######## #.............# ########@####.# #.# #.# #)# #.# #)# #.#.......)# #.# ######### #.#  -aj| #.#  # ..-aj -aj *9.0 (1-aju -aj" -ajEm-ajn-ajs-aju.aj  ...... ######.######### #.)## .........#.######### #.# #.####.########.............########.####.# #@# )).ajѸP.. .aj.aj?T6=60.aj.ajg.ajk7  #.)## .........#.######### #.# #.####.########............#######.#### #.# ).aj28iFly #.aj)_1 _You see here a +0 dagger..aj.aj&.aj4.aj.aj.ajT^ P/aj!/aj/aj]/aj/aj! .........#.######### #.# #.####.########............#######.#### #.# ).......########/aj`/aj,2 _/aj/aj!n _Items here: )) [ ††./aj  ##.########## #.# #.####.######## #.............# ########.####.# #.# #.# #)# #.#########)# #.#.......@)# #.########### #.# #.# # . /aj /aj ,3 _/ajv /aj 0ajtc ##.# #.# #.####.######## #.......# #.####.# #.# #.# #)# #.##)# #.#.)# #.## #.# #.# 0ajj0aj$k827=0ajWk40aj%r0ajr0aj2[ ##.# #.# #.####.# #.# #.####.# #.# #.# #)# #.#.#)# #.#.)# #.#.# #.# #.#0ajzoX50aj* ##.# #.# #.####.# #.# #.####.# #.# #.# #)# #.#.#)# #.##.)# #.##.# #.# #.#0aj+;60aj20aj&  ##.# #.# #.####.# #.# #.####.# #.# #.# #)# #.#.#)# #.# #.)# #.# #.# #.# #.#70aj$ 0ajf  ##.# #.# #.####.# #.# #.####.# #.# #.#. #)# #.#.#)# #.# #.)# #.# #.# #.# #.#0aj 0aj r8==80ajw 0aj 0ajU% ##.# #.# #.####.# #.# #.####.## #.# #.##.. #)# #.#.#)# #.# #.)# #.# #.# #.# #.#0ajC0aj%90aja0aj1aj= ##.# #.# #.####.# #.# #.####.# #. #.# #.##..# #)# #.#.#)# #.# #.)# #.# #.# #.## #.#701ajׂ1aj^ ##.#. #.##. #.####.### #. #.#.. #. #.####.# #. #. #.# #.##..#. #)# #.#.#)# #.# #.)# #.# #.# #.# #. #.##...?.#....#1aj f1ajf%11aj?l1ajne _Found a scroll labelled SOTSOQ NUKLI.1aj4 #. #.# . #.##.####.###########. #.##.............# ... #.#########.####.# #..#.# #.# #.####..#.# #)# #.# .......#########)# #.# #..........)# #.# #@########### #.# #.# #.# #.#  ...1aj ?..#...# ..### #.1ajs 1aj #91aj :=21aj 1aj 2ajAK. #.##.####.###########............. ... #.#########.#### #..#.# #.# ###..).......#########) #..........##########  2aj+|....?..#.#...#∩...##.. #... .2aj2ajN%32ajj2aj5 _Found a sand-covered staircase.2aj###............. ..#######.#### #..#.# #.# ##).......#########) #..........##########  .........#2ajmM.#....?..#.....#....∩...##.#...#... ......2ajf2aj%42aj2aj2aj2aj1  ..#######.#### #..#.# #.# ##).......#########) #..........# #.###########. #.# .###..#.## .......@.##....?Fly .....[.....2ajz5 _Found a chain mail.3aj4 #..#.# #.# #.###..#.# #)# #. .......#########)# #. #..#..........)# #.#..#.########### #. #..#.# #.#.###..#.## #.........# .#....@..##.....#...##...∩...####.#...#.##........#.... ..SS   ball python (constriction, asleep)# [......#.. ...##3aj3ajT30=63aj3ajU _You encounter a ball python.3ajm _You see here a scroll labelled SOTSOQ NUKLI.3ajsb #..#.# #.# # ###..#.# #)# # .......#)# # #..#..)# # #..#.## # #..#.# # #.###..#.## #.# .#...@?..# #.....#...# #...∩...### #.#...#.# #........ #.......S #.[......##......##3ajԜ3aj,7 _3aj3aj3aj #..#.# #.# # JYZero the Magician ###..#.# #)# # Djinni .......#########)# # Health: 29/37 ==================------ #..#..........)# # AC: 6Str: 7 #..#.########### # EV: 11Int: 19 #..#.# # SH: 0Dex: 13 #.###..#.##  XL:  5 Next: 70% Place: Dungeon:4 #....***..#  Noise: ---------  Time: 2777.0 (0.0) .#..*@*..#  -) Nothing wielded #....*#*..#  Cast: Foxfire #...∩...###  Fly  #.#...#.# #........ #.......S S   ball python (constriction, asleep) #.[......# 3aj^  ##......##  _Found a chain mail. _You encounter a ball python. _You see here a scroll labelled SOTSOQ NUKLI.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4aj#..#.##.# # JYZero the Magician###..#.##)# # Djinni.......#########)# # Health: 29/37 ==================------#..#..........)# # AC: 6Str: 7#..#.########### # EV: 11Int: 19#..#.## SH: 0Dex: 13#.###..#.##XL:  5 Next: 70% Place: Dungeon:4#.....●...#Noise: ---------  Time: 2777.0 (0.0).#...@?..#-) Nothing wielded#.....#●..#Cast: Foxfire#...∩...###Fly [14ajT2;11H#.#...#.##........#.......SS   ball python (constriction, asleep, al…)#.[......###......## _You encounter a ball python. _You see here a scroll labelled SOTSOQ NUKLI.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=8.0 (1 _4ajiy #..#.# #.#  ###..#.# #)#  .......#)#  #..#.)#  #..#.# # #..#.#  #.###..#.## #.....●...# .#..@.?..# #.....#●..# #...∩...### #.#...#.# #........ #.......S# #.[......# ##......##§§●●§●§●§§●●4aj{[40m §S  lly targetThe foxfire burns the ball python.  The ball python is severely wounded.4ajye§§4aj_●S)4aj#--94aj>;§4aj5 _The ball python hisses angrily.4aj  #..#.# #.# ###..#.# #)# .......#)# #..#.)# #..#.4ajs # # #..#.# #.###..#.## #.....§...# .#.@.§?..# #.....#§..#4aj  #...∩.§●### #.#...#§# #.......§# #.......S#4aj; #.[......# ##......##4aj" H§●4aj_" P§●4ajT: .  The foxfire burns the ball python.4aj §....4aj 630=4aj O1-804aj §§ _You kill the ball python!5aj #..#.# #.#  JYZero the Magician ###..#.# #)#  Djinni .......#########)#  Health: 29/37 ==================------ #..#..........)#  AC: 6Str: 7 #..#.###########  EV: 11Int: 19 # #..#.#  SH: 0Dex: 13 5aj\#.###..#.##  XL:  5 Next: 71% Place: Dungeon:4 #..***....#  Noise: ---------  Time: 2780.0 (0.0) 5aj&.#*@*.?..#  -) Nothing wielded #..***#...#  Cast: Foxfire 5aj#...∩..§###  Fly  #.#...#§#  #.......§#  5aj#........#   #.[......#  5aj@N ##......##   5aja-  5aj}_The ball python hisses angrily.  The foxfire burns the ball python. _You kill the ball python!5ajCasting: Foxfire (safe; 3% risk of failure)  5aj˾ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5aj1<@*5ajO+5ajP#..#.#5ajPQ#.# JYZero the Magician5ajQQ?###..#.#5aj&RS#)# Djinni5ajR.......#########)# Health: 29/37 ==================------5aj9S#..#..........)# AC: 65ajS-Str: 75aj4T#..#.########### EV: 115aj~T.Int: 195ajTQ# #..#.#5ajT-SH: 05aj.U.Dex: 135ajpU#.###..#.##5ajNVXL:  5 Next: 71% Place: Dungeon:45ajV4#..●......#5ajWNoise: ---------  Time: 2780.0 (0.0)5ajW.#.@..?..#5ajW:-) Nothing wielded5aj]Xm#....●#...#5ajX5Cast: Foxfire5ajY#...∩...###5aj;Y(Fly 5aj{Y#.#...#.#5ajYf#........#5aj1Z#........#5ajZ|#.[......#5ajZ##......##5aj[>The foxfire burns the ball python. 5ajZ[+_You kill the ball python!5aj[Casting: Foxfire (safe; 3% risk of failure)  5aj]Press: ? - help, Q - select action, ( or ) - cycle5aj]&Dir - look around, f - activate5ajKYou conjure some foxfire!=1.0 (1 _5aj V§●5aj U§●5aj >§●5aj8 {●§●§5aj 5aj G●§5aj N●§5ajH& 5aj& --25ajB. B§§5aj0 6aj6ajt6aj 6ajߐC●§6ajR§●6ajI●§6aj(2§●6ajM6ajM●§6ajR§●6aj!●6aj"§6ajw!§6aj'●6ajP§●6aj6D●§6ajE6aj36ajK6aj4§6aj(3§6aj6ajE30=6aj96aj _You kill the ball python!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _6aj ;Your foxfire dissipates. x26aj36ajk6aj6aj6aj6ajh1==6ajU6aj,6ajJ6aj,6aj6aj6aj6aj6ajk2=6aj6aj?,6aj6aj?B6ajM,6aj6aj6ajfK3=6ajn6aj6aj6aj6aj6aj6aj6aj56ajua4==6aj6aj6aj6aj36ajm6aj6aji6aj6aj6aj6ajQ6ajhN5=6aj 6aj 6ajT 6aj- 6aj,6ajT6aj _You hear the quick hiss of an avalanche of sand.6aj6aj6aj6aj%#66ajL(=6aj6ajF,6aj6aj2P7== _HP restored.6aj46aj[66aj66aj76aj196aj:6aj:6ajw<6aj4?6ajy?2=6aj@@6ajC} _q - 4 scrolls labelled SOTSOQ NUKLI (gained 1)6ajI36ajK6ajL6ajN,6aj7P6ajP6ajSk  You encounter a ball python.6ajX#..#..........)# #.#..#.########### #.# #..#.# #.#.###..#.## #.........# #.#.......# #.....#...# #...∩...### -#.#...#@# #........# #........# #.[......###......#6aj6Y#......... S   ball python (constriction, asleep)##.......##..S#..6aj_0816.0 (34.0)6ajq`27.0 (35 _6aje6ajxg6aj .......#########)# # #..#..........)# # #..#.########### # # #..#.# #.###..#.## #.........# #.#.......# #.....#...# #...∩.@.### #.#...# #........# #........# #.[......# ##......## ......6aj\ Z...##..S#..6aj`" 6aj" 08.0 (1.0)6aj2 7ajU< .#)#  #..#..)# # #..#.##  #. #..#.#  #.###..#.## #.........# #.#.......# #.....#...# #...∩@..### #.#...#.# #........# #........# #.[......# ##......## ......... ##.......#  ##..S#..7ajg7ajNh%97ajp7ajjs7aj .#)# #..#.)# # #..#.## #. #..#.# #.###..#.## #.........# #.#.......# #.....#...# #...@...### #.#...#.#7aj #........# #..# #.[......#  ##......##  ..  ##.#  ##..S#..7aj<207aj7aju] _There is a sand-covered staircase here.8aj _8aj ,1 _8aj 8ajo r an Ossuary  The world spins around you as you enter the gateway.8aj  . #+....########........................∩..@.......############### 8aj ,2.5 (2.58aj  _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.9ajY9aj~Z9aj _9aj  You encounter an orc zombie..Z..#...#...#...# #..#  #..#  +#..#  ###+.@.# ..########......# ................#....∩..∩........##################Z   orc zombie (dormant)9.5 (7.030.5 (8 _:aj%  JYZero the Magician .Z..# Djinni ...#:aj Health: 36/37 =======================- ...# AC: 6Str: 7 ...# EV: 11Int: 19 #..# SH: 0Dex: 13 #..# XL:  5 Next: 71% Place: an Ossuary +#**# Noise: ---------  Time: 2830.5 (0.0) ###+*@*# -) Nothing wielded  ..########...***# Cast: Foxfire  ................# Fly :aj ....∩..∩........#  #################  Z   orc zombie (dormant)Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You encounter an orc zombie.:ajCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:ajnJYZero the Magician.Z..#Djinni...#Health: 36/37 =======================-...#AC: 6Str: 7...#EV: 11Int: 19#..#SH: 0Dex: 13#..#XL:  5 Next: 71% Place: an Ossuary+#..#Noise: ---------  Time: 2830.5 (0.0)###+.@.#-) Nothing wielded..########....●●#Cast: Foxfire................#Fly ....∩..∩........##################Z   orc zombie (dormant, ally target) _There is an empty arch of ancient:ajx% stone here. _You encounter an orc zombie.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!=1.5 (1 :aj6_:aj=:ajJ:aj  JYZero the Magician .Z..# Djinni ...# Health: 35/37 ======================-- ...# AC: 6Str: 7 ...# EV: 11Int: 19 #..# SH: 0Dex: 13 #..# XL:  5 Next: 71% Place: an Ossuary +#**# Noise: =--------  Time: 2831.5 (0.0) ###+*@*# -) Nothing wielded  ..########...*●●# Cast: Foxfire  ................# Fly  ....∩..∩........#  #################  Z   orc zombie (dormant, ally target)Press: ? - help, [39:aj;49mQ - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:ajyO   JYZero the Magician .Z..# Djinni ...# Health: 35/37 ======================-- ...# AC: 6Str: 7 ...# EV: 11Int: 19 #..# SH: 0Dex: 13 #..# XL:  5 Next: 71% Place: an Ossuary +#..# Noise: =--------  Time: 2831.5 (0.0) ###+●@.# -) Nothing wielded  ..########....§●# Cast: Foxfire  ................# Fly  ....∩..∩........#  #################  Z   orc zombie (dormant, ally target)[15;33:ajP HDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§:ajOQ A●§:ajR >●§:ajS @●§:ajT A●§:aj}U A●§:ajg_ / .Z..# ...# ...# ●..# #§.# #●.# +#§●# ###+§@●#  #....§§#  .........#  ....∩..∩........#  ########## :aj` 12.5 (1 _:ajh l§§§:ajt :ajx JYZero the Magician.Z..#Djinni...#Health: 35/37 ======================--...#AC: 6Str: 7●..#EV: 11Int: 19#§.#SH: 0Dex: 13#●.#XL:  5 Next: 71% Place: an Ossuary+#§●#Noise: =--------  Time: 2832.5 (1.0)###+§@●#-) Nothing wielded:ajy ..########....§§#Cast: Foxfire:aj'{ ................#Fly ....∩..∩........##################Z   orc zombie (dormant, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!;aj :.;aj,#......# ...Z..# .....# ;aj_....# ●..# #§.# #●.#  +#§@#  ###+§.●#  ;aj/..########....§§#  ........  ;ajf....∩..∩........#  #################;aj.●§●§●§●§●§●§●§;aj) Z  Your foxfire dissipates!The foxfire burns the orc zombie.;ajޕq§●§;aj●§●§;aj0Z;aj( ●§The orc zombie is moderately damaged.;aj_- jackal zombieZ   orc zombie (ally target)You encounter a jackal zombie.The foxfire burns the jackal zombie.;ajF"1§;ajq*dZZ...;aj+[6=-3;aj0§§§§§§;aj:h _The jackal zombie is moderately damaged.;aj  JYZero the Magician #......# Djinni ...Z..# Health: 35/37 ======================-- .Z§..# AC: 6Str: 7 .●..# EV: 11Int: 19 §..# SH: 0Dex: 13 #§.# XL:  5 Next: 71% Place: an Ossuary #**# Noise: ---------  Time: 2833.5 (0.0) +#*@# -) Nothing wielded ###+.**# Cast: Foxfire  ..########......# Fly  ................#  ....∩..∩........#  ################# Z   jackal zombie [;aj{m Z   orc zombie (ally target)You encounter a jackal zombie.The foxfire burns the jackal zombie. _The jackal zombie is moderately damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;aj6KC#@;aj JYZero the Magician#......#Djinni...Z..#;aj vHealth: 35/37 ======================--.Z§..#AC: 6Str: 7.●..#EV: 11Int: 19§..#SH: 0Dex: 13#§.#XL:  5 Next: 71% Place: an Ossuary#§.#Noise: ---------  Time: 2833.5 (0.0)+#§@#-) Nothing wielded###+..§#Cast: Foxfire  ;aj ..########......#Fly ................#....∩..∩........##################Z   jackal zombie (ally target)Z   orc zombie (ally target) _The jackal zombie is moderately damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;aj@ Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the jackal zombie.;aja §.Z.Z..●.●=4.5 (1  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jackal zombie. _The jackal zombie is severely damaged.;ajC   JYZero the Magician #......# Djinni ......# Health: 34/37 ======================-- ..Z..# AC: 6Str: 7 .Z..# EV: 11Int: 19 ...# SH: 0Dex: 13 #..# XL:  5 Next: 71% Place: an Ossuary #●*# Noise: =--------  Time: 2834.5 (0.0) +#*@# -) Nothing wielded ###+.*●# Cast: Foxfire  ..########......# Fly  ................#  ....∩..∩........#  ################# Z   jackal zombie (ally ;ajwD target)  Z   orc zombieYou conjure some foxfire!  The foxfire burns the jackal zombie. _The jackal zombie is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<aj  JYZero the Magician #......# Djinni ......# Health: 34/37 ======================-- ..Z..# AC: 6Str: 7 .Z..# EV: 11Int: 19 ...# SH: 0Dex: 13 #..# XL:  5 Next: 71% Place: an Ossuary #●.# Noise: =--------  Time: 2834.5 (0.0) +#●@# -) Nothing wielded ###+..§# Cast: Foxfire  ..########......# Fly  ................#  ....∩..∩........#  ################# Z   jackal zombie<aj (ally target)  Z   orc zombieThe foxfire burns the jackal zombie. _The jackal zombie is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§●§<ajM§ _The jackal zombie is severely damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the jackal zombie.<aj6d #......# ......# ..Z..# .§..# ●..# #●.# #§.# +#§@# <aje###+..§#  ......#  ........#  ....∩..∩........#  #########  orc zombie <aj{§●§.Z<aju (ally target)You destroy the jackal zombie!The foxfire burns the orc zombie.<aj,3§<aj0 y.●●<aj%225.5 (1<aj)\§§§<aj,b _The orc zombie is heavily damaged.<aj47<aj7<aj2<<aj><aj q  JYZero the Magician #......# Djinni ......# Health: 33/37 =====================--- .....# AC: 6Str: 7 ..Z.#<ajL  EV: 11Int: 19 §..# SH: 0Dex: 13 #§.# XL:  5 Next: 72% Place: an Ossuary <aj #*●# Noise: =--------  Time: 2835.5 (0.0) +#*@# -) Nothing wielded <aj ###+.●*# Cast: Foxfire  ..########......# Fly <aj@ u ................#  ....∩..∩........#  ################# Z   orc zombieYou destroy the jackal zombie!The foxfire burns the orc zombie. <ajy _The orc zombie is heavily damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle<aj <Dir - look around, f - activate=ajS  JYZero the Magician #......# Djinni ......# Health: 33/37 =====================--- .....# AC: 6Str: 7 ..Z.# EV: 11Int: 19 §..# SH: 0Dex: 13 #●.# XL:  5 Next: 72% Place: an Ossuary #§§#=ajTi Noise: =--------  Time: 2835.5 (0.0) +#§@# -) Nothing wielded ###+.●§# Cast: Foxfire  ..########......# Fly  ................#  ....∩..∩........#  ################# Z   orc zombie=ajTZThe foxfire burns the orc zombie. =ajU_The orc zombie is heavily damaged.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle=ajSU\Dir - look around, f - activateYou conjure some foxfire!=ajlVL●§=ajai. _The orc zombie is heavily damaged.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc zombie.=ajfP #......# ......# .....# ....# §●.# #§.# #§§# +#§@# ###+.●§#  ......#  ........#  ....∩..∩........#  ######### =aj_g=aj1§=ajH●§=aja..●●=ajG236.5 (1=ajI§§§=aj_Q _You destroy the orc zombie!=ajR{●§§●●§●§●§●§●§●§●§§●§●§●●§=aj<.=aj[4=-7=ajK§§§§§§§§§=aj=aj =aj) =aj^ =aj P§●=ajC ?●§=aj F§●=aj[ F§●=aj5 F●§=aj/ P●§=aj 0§●=aj =aj J§●=aj O●§=ajo P§●=aj J§●=ajY -●§=aj =aj .§=ajO I§●=aj 1§=ajq =ajj# 3=aj) § _Your foxfire dissipates. x2=aj, =ajF- =aj- =ajB3 ] _Your foxfire dissipates.=aj3 =ajY4 =aj`: 5==aj= =ajN> =ajlB B=ajB =ajF ,=ajiG =aj K =ajzK K6==ajtL =ajP ,=ajP =ajS =ajDT =ajT =aj`X ~7===ajX =ajZ 1 _HP restored.=aj_ =aju_ =aj` =ajQa =ajvd =ajd =aj%e =aj_f =aj^j =ajk W  You encounter an adder zombie.=ajXk =ajSq  #..# ##..#####...####......#.........#Z........##......#- +.@.# +#..# =ajr #..# +#..# ###+...# ..########......#Z   adder zombie (wandering)................#....∩..∩........##################=aj6 ~503.0)1.5 (14 _>ajX(  JYZero the Magician #..# Djinni ##..# Health: 36/37 =======================- ####...# AC: 6Str: 7 ###......# EV: 11Int: 19 .........# SH: 0Dex: 13 Z........# XL:  5 Next: 73% Place: an Ossuary #...***# Noise: ---------  Time: 2851.5 (0.0) +*@*# -) Nothing wielded +#**# Cast: Foxfire #..# Fly  +#..# ###+...#  ..########......#>ajY5 Z   adder zombie (wandering)  ................#  ....∩..∩........#  ################# _Your foxfire dissipates. _HP restored. _You encounter an adder zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>ajx  JYZero the Magician #..# Djinni ##..# Health: 36/37 =======================- ####...# AC: 6Str: 7 ###......# EV: 11Int: 19 .........# SH: 0Dex: 13 .Z.......# XL:  5 Next: 73% Place: an Ossuary #......# Noise: ---------  Time: 2851.5 (0.0) +.@.# -) Nothing wielded +#..# Cast: Foxfire #..# Fly  +#..# ###+...#  ..########......# Z   >aj,{[40madder zombie (wandering)  ................#  ....∩..∩........#  ################# _HP restored. _You encounter an adder zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!.Z>aj) #..# ##..# ####...# ###......# .........# ..Z......# #...●●.# +.@.# +#..#>aj- #..# +#..# ###+...#  ...#distracted, ally target)  ...# >aj ....∩..∩........#  >ajyS7==>aj2.5 (1 _>aj>ajÑ>aj&>ajYJYZero the Magician#..#Djinni##..#Health: 37/37 ========================####...#AC: 6Str: 7###......#EV: 11Int: 19.........#SH: 0Dex: 13..Z......#XL:  5 Next: 73% Place: an Ossuary#...●●.#Noise: =--------  Time: 2852.5 (1.0)+.@.#-) Nothing wielded+#..#Cast: Foxfire#..#Fly +#..####+...#..########......#Z  >aj/J adder zombie (distracted, ally target)................#....∩..∩........################## _HP restored. _You encounter an adder zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!>ajp:.>ajN  ## #######...Z....>aj#...●###+..+#. #.. +# ###+########.............∩..∩........>ajH●§>ajG●§>aj&:●§>ajb Z  Your foxfire dissipates!The foxfire burns the adder zombie.>ajx §.Z>aj} g-3>aj H§§§>aj g _The adder zombie is moderately damaged.>aj<  JYZero the Magician #..# Djinni #..# Health: 36/37 =======================- ##..# AC: 6Str: 7 ####...# EV: 11Int: 19 ###......# SH: 0Dex: 13 .........# XL:  5 Next: 73% Place: an Ossuary ...§§§***# Noise: ---------  Time: 2853.5 (0.0) #Z..*@*# -) Nothing wielded ###+***# Cast: Foxfire>ajU +#..# Fly  #..# +#..# ###+...# Z   adder zombie  ..########......#  ................#  ....∩..∩........#Your foxfire dissipates!The foxfire burns the adder zombie. _The adder zombie is moderately damaged.Casting: Foxfire (safe; 2% risk of failure)  >aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?aj N  JYZero the Magician #..# Djinni #..# Health: 36/37 =======================- ##..# AC: 6Str: 7 ####...#?ajv  EV: 11Int: 19 ###......# SH: 0Dex: 13 .........# XL:  5 Next: 73% Place: an Ossuary ...§§§...# Noise: ---------  Time: 2853.5 (0.0) ?aj%  #.Z.§@.# -) Nothing wielded ###+...# Cast: Foxfire +#..# Fly  #..# +#..# ###+...# Z   adder zombie  ..########......#  ................# ?ajL  ....∩..∩........#The foxfire burns the adder zombie. _The adder zombie is moderately damaged.?ajk Casting: Foxfire (safe; 2% risk of failure)  ?aj Press: ? - help, Q - select action, ( or ) - cycle?aj \Dir - look around, f - activateYou conjure some foxfire!?ajJ #..# #..# ##..# ####...# ###......# .........# .......●●# #.Z..@.# ?aj###+...# +#..# #..# +#..# ###+...#(ally target)  ...#  ...#  ....∩..∩?aj;%9=4.5 (1 _?aj7)?aj+?aj7p ?ajs  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire28%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit?aj ?aj ?aj WJYZero the Magician#..#Djinni#..#Health: 36/37 =======================-##..#AC: 6Str: 7####...#EV: 11Int: 19###......#SH: 0Dex: 13.........#XL:  5 Next: 73% Place: an Ossuary.......●●#Noise: =--------  Time: 2854.5 (0.0)#.Z..@.#-) Nothing wielded###+...#Cast: Foxfire?aj ++#..#Fly #..#+#..####+...#Z   adder zombie (ally target)..########......#................#....∩..∩........#Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?aj ?aj KJYZero the Magician#..#Djinni#..#Health: 36/37 =======================-##..#AC: 6Str: 7####...#EV: 11Int: 19###......#SH: 0Dex: 13.........#XL:  5 Next: 73% Place: an Ossuary.......●●#Noise: =--------  Time: 2854.5 (0.0)#.Z..@.#-) Nothing wielded###+...#Cast: Foxfire+#..#Fly #..#+#..#?aj 7###+...#Z   adder zombie (ally target)..########......#................#....∩..∩........#Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?aj p * combustible, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)?aj onfirm with . or Enter, or press ? or * to list all spells.Flames lash the adder zombie.  The adder zombie is almost destroyed.?aj n§●§?aj 1●?aj R§●?aj* ?ajK 7●§?aj G●§?ajm .The adder zombie's fire resistance burns away.  The foxfire burns the adder zombie! The adder zombie is burned terribly!?aj <*?aj\0§●§Z ●§You destroy the adder zombie!?ajcZZ   orc zombie (ally target)?aj4-5====5.5 (1?aj§§§§@§§?aj\ _You encounter an orc zombie.@ajZ  JYZero the Magician #..# Djinni #..# Health: 33/37 =====================--- ##..# AC: 6Str: 7 ####...# EV: 11Int: 19 ###......# SH: 0Dex: 13 .........# XL:  5 Next: 75% Place: an Ossuary Z.....***# Noise: ====-----  Time: 2855.5 (0.0) #.●§*@*# -) Nothing wielded ###+***# Cast: Foxfire +#..# Fly  #..# +#..# ###+...# Z   orc zombie (ally target)  ..########......#  ................#  ....∩..∩.....@aj...#The foxfire burns the adder zombie! The adder zombie is burned terribly!  You destroy the adder zombie! _You encounter an orc zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@ajC E.@@ajb   JYZero the Magician #..# Djinni #..# Health: 33/37 =====================--- ##..# AC: 6Str: 7 ####...# EV: 11Int: 19 ###......# SH: 0Dex: 13 .........# XL:  5 Next: 75% Place: an Ossuary Z..●...§§# Noise: ====-----  Time: 2855.5 (0.0) #.§§§@§# -) Nothing wielded ###+.§.# Cast: Foxfire +#..# Fly  #..# +#..#@aj`  ###+...# Z   orc zombie (ally target)  ..########......#  ................#  ....∩..∩........#You destroy the adder zombie! _You encounter an orc zombie.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§@aj . #..# #..# ##..# ####...# ###......# .........# Z●§§...§§# #.§§§@§# ###+.§.# +#..# @aj #..# +#..# ###+...#  ...#  ...#  ....∩..∩ _You encounter an orc zombie.  Casting: Foxfire (safe; 2% risk of failure)  @ajO PPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the orc zombie.@ajh 1§@ajrk .Z@ajm Z.The orc zombie is severely damaged.@ajWt ;●.●..@..Z   elf zombie@aju 4==---6.5 (1@aj6{ F§§@ajK} \ _You encounter an elf zombie.@aj3 =.  ## #######ZZ........§§§..●@●###.§.###+.+  +# ###+########....@aj! H●§@aj ;●§@aj4 E●§@aj ?●§@ajT E●§@aj E●§@ajx ●§●§@aj~ 0Z@aj~ H●§@aj S.Z@aj P●Z@aj .You encounter a hound zombie.The foxfire burns the orc zombie.@aj H  hound zombie@aj\.§@ajd...(ally target)@ajѽX6----7@aj§§§§§§@§@ajQ _You destroy the orc zombie!Aaj'  JYZero the Magician ...# Djinni #..# Health: 33/37 =====================---Aaj9( #..# AC: 6Str: 7 ##..# EV: 11Int: 19Aajh( ####...# SH: 0Dex: 13 Aaj(###......# XL:  5 Next: 76% Place: an Ossuary Aaj(.§.●§§***# Noise: ---------  Time: 2857.5 (0.0) Aaj(SZZ...§*@*#Aaj) -) Nothing wielded ###...***# Cast: FoxfireAajI) ###+...# Fly  +#..# Aajt)#..# +#..# Z   hound zombieAajA* ###+...# Z   elf zombie (ally target) Aaj*z ..########......#  ................#You encounter a hound zombie.The foxfire burns the orc zombie. _You destroy the orc zombie!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAaj @*@Aaj)  JYZero the Magician ...# [0;10;1mDjinni #..# Health: 33/37 =====================--- #..# AC: 6Str: 7 ##..# EV: 11Int: 19 ####...# SH: 0AajsDex: 13 ###......# XL:  5 Next: 76% Place: an Ossuary .§.§§§§§.# Noise: ---------  Time: 2857.5 (0.0) ZZ●..§§@§# -) Nothing wielded ###......# Cast: Foxfire ###+...# Fly  +#..# #..# +#..# Z   hound zombie ###+...# Z   elf zombie (ally target) Aajb ..########......#  ................#The foxfire burns the orc zombie. _You destroy the orc zombie!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Aaj(AajϫV ...# Aaj#..# #..#Aaj W ##..# Aaj%####...# ###......#Aaj@ .§.§§§§§.#AajK& ZZ●..§§@§# ###......# ###+...# +#..# #..# +#..# ###+...#  ...#   Aaj_You destroy the orc zombie!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the elf zombie.Aaj.§Z.Aaj8..●...@.●Aaj%92=8.5 (1Aaj>T§§AajN8 _The elf zombie is lightly damaged.Aaj : Aaj  JYZero the Magician ...# DjinniAaj  #..# Health: 32/37 ====================----AajC  #..# AC: 6Str: 7Aajd  ##..# EV: 11Int: 19Aaj n ####...# SH: 0Dex: 13 ###......# XL:  5 Next: 76% Place: an Ossuary Aaj [.Z.§..●**# Noise: =--------  Time: 2858.5 (0.0) .Z§...*@*#Aaj  -) Nothing wielded ###...**●# Cast: FoxfireAajI f ###+...# Fly Aajt D +#..# #..# Aaj +#..# Z   hound zombie Aaj ###+...# Z   elf zombie (ally target)  ..########......# Aaj6  ................#You conjure some foxfire!  The foxfire burns the elf zombie. _The elf zombie is lightly damaged.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAaj` Aaj @*@Aaj   JYZero the Magician ...# Djinni #..# Health: 32/37 ====================---- #..# AC: 6Aaj" 0Str: 7 ##..# EV: 11Int: 19 ####...# SH: 0Dex: 13 ###......# XL:  5 Next: 76% Place: an Ossuary AajU -.Z.§.●§..# Noise: =--------  Time: 2858.5 (0.0) Aaj .Z§....@.# -) Nothing wielded ###.....●# Cast: Foxfire Aaj͡ ###+...# Fly  +#..# Aaj #..# +#..# Z   hound zombie ###+...#Aaj'  Z   elf zombie (ally target)  ..########......#  ................#AajL gThe foxfire burns the elf zombie. _The elf zombie is lightly damaged.  Aajq Casting: Foxfire (safe; 2% risk of failure)  Aaj )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Aajz <●§Aaj H●§Aaj %§Aaj+ 1●Aaj T§●Aaj ●Aaj ,§AajХ N.ZAaj{ M ...# #..# #..# ##..# Aaj ####...# ###......# ..Z§§§§..# .Z§●...@.# Aaj ###..●.§§# Aaj4 ###+§..# +#..#AajW U #..# Aajx s+#..# Aaj ###+...#  ...#  Aaj  _The elf zombie is lightly damaged.  Casting: Foxfire (safe; 2% risk of failure) Aaj S Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hound zombie.Aaj1 m§●§Aaj2 N.ZAaj4 Q.ZAaj=  The hound zombie is lightly damaged.  The foxfire burns the hound zombie.Aaj 2§Aaj _...●●Aaj *9.5 (1Aaj §§§§●§§AajP g _The hound zombie is moderately damaged.Aaj q.  ## #######......§§§..ZZ..●..###.§§●§§###+§+  +# ###+AajE %########Aaj` H●§Aaj >●§Aaj^ G●§Aaj H●§Aaj,H  The foxfire burns the hound zombie.Baju|§  The hound zombie is heavily damaged.The foxfire burns the hound zombie!Baj?4§BajZ.§ZBajq.......Baj\3=-60Baj ]§§§§BajQ e _The hound zombie is severely damaged.BajBaj< Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%Baj(3  x - ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire28%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBaj3 Baj Baj JYZero the Magician...#Djinni...#Health: 33/37 =====================---#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 76% Place: an Ossuary###......#Noise: ---------  Time: 2860.5 (0.0)...Z...@.#-) Nothing wielded....Z§§..#Cast: Foxfire###.§§§..#Fly ###+...#+#..##..#Z   hound zombie+aj˩ 9m#..#Z   elf zombie###+...#..########......#The foxfire burns the hound zombie.  The hound zombie is heavily damaged.The foxfire burns the hound zombie! _The hound zombie is severely damaged.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Baj JYZero the Magician...#Djinni...#Health: 33/37 =====================---#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 76% Place: an Ossuary###......#Noise: ---------  Time: 2860.5 (0.0)...Z...@.#-) Nothing wielded....Z§§..#Cast: FoxfireBaj ###.§§§..#Fly ###+...#+#..##..#Z   hound zombie+#..#Z   elf zombie###+...#..########......#The foxfire burns the hound zombie.  The hound zombie is heavily damaged.The foxfire burns the hound zombie! _The hound zombie is severely damaged.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bajݹ * (combustible)! _The hound zombie is severely damaged.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound zombie.  The hound zombie is almost destroyed.Baj܋ Z§.ZBajs L......Bajƕ w1-====1.5 (1Baj@ Bajߡ D _The hound zombie's fire resistance burns away.Caj<Caj? Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%Caj\@3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCajgCajCajJYZero the Magician...#Djinni...#Health: 31/37 ====================----#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 76% Place: an Ossuary###......#Noise: ====-----  Time: 2861.5 (0.0)....ZZ.@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   hound zombie (combustible)+#..#ZCaj6   elf zombie###+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound zombie.  The hound zombie is almost destroyed. _The hound zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Caj[KJYZero the Magician...#Djinni...#Health: 31/37 ====================----#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 76% Place: an Ossuary###......#Noise: ====-----  Time: 2861.5 (0.0)....ZZ.@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly Cajq###+...#+#..##..#Z   hound zombie (combustible)+#..#Z   elf zombie###+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound zombie.  The hound zombie is almost destroyed. _The hound zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CajD .  Flames lash the hound zombie.  The hound zombie is almost destroyed. _The hound zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound zombie. The hound zombie is burned terribly!Cajy*  elf zombieCajn_.ZCajc29--832.5 (1Caj CajȮS _You destroy the hound zombie!Caj Cajަ Z Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/FireCaj f9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCajCajضCajGJYZero the Magician...#Djinni...#Health: 29/37 ==================------#..#AC: 6Str: 7#..#EV: 11CajdInt: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ====-----  Time: 2862.5 (0.0)Caj%.....Z.@.#-) Nothing wielded.........#Cast: Foxfire###......#CajQFly ###+...#+#..#Caj}#..#Z   elf zombie+#..#Caj###+...#..########......#Casting: Scorch (safe; 4% risk of failure)  CajYConfirm with . or Enter, or press ? or * to list all spells.Flames lash the hound zombie. The hound zombie is burned terribly! _You destroy the hound zombie!Casting: Scorch (safe; 4% risk of failure)  Caj\Confirm with . or Enter, or press ? or * to list all spells.CajCajuJYZero the Magician...#Djinni...#Health: 29/37 ==================------#..#AC: 6Str: 7#..#EV: 11Int: 19Caj##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ====-----  Time: 2862.5 (0.0).....Z.@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie+#..####+...#..########......#Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Caj) Flames lash the hound zombie. The hound zombie is burned terribly! _You destroy the hound zombie!Casting: Scorch (safe; 4% risk of failure)  CajU\Confirm with . or Enter, or press ? or * to list all spells.Caj*(combustible)Flames lash the hound zombie. The hound zombie is burned terribly! _You destroy the hound zombie!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie.  The elf zombie is lightly damaged.Daj\b8ZDaj*cX7-3.5 (1DajgDajjB _The elf zombie's fire resistance burns away.DajDaj% Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexesDaj4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%Daj3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitDaj2 DajF JYZero the Magician...#Djinni...#Health: 27/37 =================-------#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ====-----  Time: 2863.5 (0.0).....Z.@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..#ajH 16;12H###+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie.  The elf zombie is lightly damaged. _The elf zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the Magician...#Djinni...#Health: 27/37 =================-------#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ====-----  Time: 2863.5 (0.0).....Z.@.#-) Nothing wielded.........#ajI mCast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..####+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie.  The elf zombie is lightly damaged. _The elf zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ZDajJ Daj1K 25-==--4.5 (1DajO DajR  Flames lash the elf zombie.  The elf zombie is lightly damaged. _The elf zombie's fire resistance burns away. _A cloud of volatile blastmotes flares up around you! Run!Daj-  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z + Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEajD`EajifEajm(JYZero the Magician...#Djinni...#Health: 25/37 ================--------#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ==-------  Time: 2864.5 (0.0)......Z@.#Eajm8-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..####+...#..########......# Eaj nl_The elf zombie's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  Eaj:nACasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EajnEaju(JYZero the Magician...#Djinni...#Health: 25/37 ================--------#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ==-------  Time: 2864.5 (0.0)......Z@.#Eajv-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..####+...#..########......# _The elf zombie's fire resistance burns away.  Eajv"Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  Eaj wACasting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eaj} *  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie. The elf zombie is burned terribly!Eaj~V#########onfirm with . or Enter, or press ? or * to list all spells.Flames lash the elf zombie. The elf zombie is burned terribly!  The elf zombie is moderately damaged.  The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.The concussive blast engulfs the elf zombie. Eaj ZThe elf zombie is heavily damaged.Eaj...@....0----=======5.5 (1EajEajB _The elf zombie is knocked back by the blast.EajW Eaj  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/AirEajK 2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/TranslocationEaj 9%3  Z - Flame WaveConjuration/Fire 28% 4 Eaj -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitEaj Eaj Eaj JYZero the Magician...#Djinni...#Health: 20/37 ============------------#..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: =======--  Time: 2865.5 (0.0)......Z@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..#EajC E#..#Z   elf zombie (combustible)+#..####+...#..########......#The concussive blast engulfs the elf zombie.  The elf zombie is burned terribly!  The elf zombie is heavily damaged. Eaj %_The elf zombie is knocked back by the blast.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eaj EajL LJYZero the Magician...#Djinni...#Health: 20/37 ============------------Eaj #..#AC: 6Str: 7#..#EV: 11Int: 19##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: =======--  Time: 2865.5 (0.0)......Z@.#-) Nothing wielded.........#Cast: Foxfire###......#Eaj Fly ###+...#+#..##..#Eaj %Z   elf zombie (combustible)+#..####+...#Eaj s..########......#The concussive blast engulfs the elf zombie.  Eaj: eThe elf zombie is burned terribly!  The elf zombie is heavily damaged. Eaj] _The elf zombie is knocked back by the blast.  Casting: Scorch (safe; 4% risk of failure)  Eaj \Confirm with . or Enter, or press ? or * to list all spells.Eaj  burned terribly!  The elf zombie is heavily damaged. _The elf zombie is knocked back by the blast.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen.Eaj17-Contam: 11% =------6.5 (1Eaj EajR X _The elf zombie closely misses you.FajFaju Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%Faj3  x - ScorchFire4%2  z + Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveFaj=qConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitFaj Faj JYZero the Magician...#Djinni...#Health: 17/37 ===========-------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 11% ##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: =--------  Time: 2866.5 (0.0)......Z@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#aj( ;;10;1m..####+...#..########......#Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen. _The elf zombie closely misses you.Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Faj oJYZero the Magician...#Djinni...#Health: 17/37 ===========-------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 11% ##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: =--------  Time: 2866.5 (0.0)......Z@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly Faj ###+...#+#..##..#Z   elf zombie (combustible)+#..####+...#..########......#Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen. _The elf zombie closely misses you.Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Faj i  ...# ...# #..# #..# ##..# ####...# ###......# Faj ......Z@.# .........# ###......#Faj { ###+...# +#..# #..# +#..# ###+...#    Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes. Nothing appears to happen. _The elf zombie closely misses you.  Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!Faj t ...# ...# #..# #..# ##..# ####...# ###......# ......Z@.# .........# ###......# ###+...# +#..# #..# +#..# ###+...#  Fajt Fajg =  The elf zombie hits you.Faj }9/37 ------=7.5 (1Faj Faj V _* * * LOW HITPOINT WARNING * * *GajGaj$% Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexesGaj4%2  f - Inner FlameHexes/Fire9%3  x - ScorchFire4%2  z + Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGajQGajVGajbJYZero the Magician...#Djinni...#Health: 9/37=====-------------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 11% ##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ==-------  Time: 2867.5 (0.0)......Z@.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#Gajj..####+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JYZero the Magician...#Djinni...#Health: 9/37=====-------------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 11% ##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an Ossuary###......#Noise: ==-------  Time: 2867.5 (0.0)......Z@ajl9m.#-) Nothing wielded.........#Cast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..####+...#..########......#Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GajpQGajp *  A cloud of volatile blastmotes flares up around you! Run!  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *Flames lash the elf zombie. The elf zombie is burned terribly!GajOCv ...# ...#GajC #..# #..# ##..# GajD####...# ###......# ......*@.# .........# GajGE###......# ###+...# +#..# #..# GajqE\+#..# ###+...#  GajE#Gaj- Gaja...# ...# #..# #..# ##..# ####...# ###......# ......*@.#Gaj .........# ###......#Gaj ###+...# +#..# #..#Gaj( +#..# ###+...#  Gaj"j  ...# Gaj"...# #..# #..# ##..# ####...#Gajb# ###...#### ......#### ......#### ###......# Gaj#T###+...# +#..#Gaj#/ #..# Gaj#++#..# Gaj:$###+...#  The elf zombie is heavily damaged.* * * LOW HITPOINT WARNING * * *Gaj~ ...# Gaj...# #..# #..# ##..# ####...# Gaj###...#### ......#### ......#### ###......# ###+...# +#..# #..# +#..# ###+...#  Gaj^g  The elf zombie is heavily damaged.* * * LOW HITPOINT WARNING * * *  The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.* * * LOW HITPOINT WARNING * * *  GajVThe concussive blast engulfs the elf zombie!!  The elf zombie is burned terribly!Gajnc [ ...Z.@....The elf zombie is almost destroyed.7-=======8.5 (1Gajh Gaj:j B _The elf zombie is knocked back by the blast.Kaj% Kaj ( An elf zombie. A corpse raised to undeath by necromancy. Max HP: ~68Will: +AC: noneEV: +++rF: x..rC: ++.rPois: ∞rNeg: ∞Kaj}( rElec: . Threat: High Class: Undead Size: Medium Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 58% to hit with your hands and 53% to hit with your off-hand punch. It has about 63% to hit you. Attack Max Damage Hit 8 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. Kaj( [!]: Description|Statuses|QuoteLaj^LajJYZero the Magician...#Djinni...#Health: 7/37====--------------------#..#AC: 6LajWStr: 7#..#EV: 11Int: 19 Contam: 11% ##..#SH: 0Dex: 13####...#XL:  5 Next: 83% Place: an OssuaryLaj4###......#Noise: =======--  Time: 2868.5 (1.0).....Z.@.#-) Nothing wielded.........#LajNCast: Foxfire###......#Fly ###+...#+#..##..#Z   elf zombie (combustible)+#..#LajĔ###+...#..########......#The cloud of blastmotes explodes! The concussive blast engulfs you. You resist.* * * LOW HITPOINT WARNING * * *Laj The concussive blast engulfs the elf zombie!!  The elf zombie is burned terribly!  The elf zombie is almost destroyed. _The elf zombie is knocked back by the blast.Laj PLajb&...#...# #..# Laj&#..# ##..# ####...# ###......# .....Z...# ........@# ####  ###+...#  +#Laj:'*..##..#+#..# ###+.Laj^'..#  ..########......#  Laj}'5..........Laj2+T.ZLaj1Laj2E-------9Laj7Laj8Maj n######.###......Z###.... ###+ +#Maj +###+...########..............∩..∩MajMaj*N.ZMajMajuF-------70Maj."Maj,$MajX######.###......###....Z ###+.. +# +###+...########..............∩..∩....################MajY8==1MajMaj{E _The elf zombie completely misses you.MajMaj #####.###......###....Z ###+.. +# +Majp###+...########.............∩..∩....################ Maj"Maj--2Maj:MajMaj #####.###........###....Z ###+.. +# Maj: +###+...########.............∩..∩...################ Maj S.ZMaj _9% -3Majn MajMajMajMajNaj;SNajSNajYNajZNajz8####.###.........###.. ###+..Z +#.. +###+...########..........Z.∩..∩..################Z   kobold zombie (wandering) Z   elf zombie (combustible)Z..ZNaj;Najg<?74NajTNajTX^ _You encounter a kobold zombie.Naj 1###......# .........# .........# ###......# ###+...# +#.Z# #..#+#..####+.@.#..########Z.....# ................# ....∩∩.# #################NajA2O.ZNaj63Y.ZNaj8Naj 9=9=NajT9855Naj=Naj?Oaj3Oaj?Oaj#Oaj5......### ###+ +# #Z+#.###+...########.Z...........∩..∩OajT################ OajhOajS.ZOajr36PajkPajkPaj_uPaja>.# ###......#  ###+...#  +#..# #Z.# +#..# ###+...#  ..########......#  ..........Z....@#  ....∩..∩........#  ################# PajXS.ZPajMZ.PajWPaj?17PajPajxQaj;?QajA Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/AirQajhB2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchQajBkFire4%2  z - Volatile BlastmotesFire/Translocation9%QajBA3  Z - Flame WaveQajBqConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQaj Qaj3.........#JYZero the Magician###......#Djinni###+...#Health: 9/37=====-------------------+#..#AC: 6Str: 7#..#EV: 11QajqInt: 19 Contam: 1% +#.Z#SH: 0Dex: 13###+...#XL:  5 Next: 83% Place: an Ossuary  ..########......#Noise: ---------  Time: 2877.5 (0.0)  .........Z.....@#-) Nothing wielded  ....∩..∩........#Cast: Foxfire  #################Fly Z   kobold zombie (wandering)Z   elf zombie (combustible)The elf zombie is almost destroyed. _The elf zombie is knocked back by the blast. _The elf zombie completely misses you. _You encounter a kobold zombie.Casting: Scorch (safe; 4% risk of failure)  Qaj1`Confirm with . or Enter, or press ? or * to list all spells.Qaj.........#JYZero the Magician###......#Djinni###+...#Health: 9/37=====-------------------+#..#AC: 6Str: 7#..#EV: 11Qaj=Int: 19 Contam: 1% +#.Z#SH: 0Dex: 13###+...#XL:  5 Next: 83% Place: an Ossuary  ..########......#Noise: ---------  Time: 2877.5 (0.0)  Qaj.........Z.....@#-) Nothing wielded  ....∩..∩........#Cast: Foxfire  #################Fly Z   kobold zombie (wandering)Z   elf zombie (combustible)The elf zombie is almost destroyed. _The elf zombie is knocked back by the blast. _The elf zombie completely misses you. _You encounter a kobold zombie.QajCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qaj  ...# ###+...# +#..#QajGW #..# +#.Z# ###+...#  ##......#  .Z.....@#  ....∩..∩........#  Qaj|N#########Qaj+Qaj f  ...# ###+...# +#..# #..# +#.Z# ###+...#  ##......#  .Z.....@#  ....∩..∩........#  #########   .ZThe elf zombie is knocked back by the blast. _The elf zombie completely misses you. _You encounter a kobold zombie.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen.7-3% 8.5 (1Qaj V _* * * LOW HITPOINT WARNING * * *RajRajN Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%Raj 2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitRajRajQRaj .........#JYZero the Magician###......#Djinni###+...#Health: 7/37====--------------------+#..#AC: 6Str: 7#..#EV: 11RajInt: 19 Contam: 13% +#..#SH: 0Dex: 13###+..Z#XL:  5 Next: 83% Place: an Ossuary  ..########......#Noise: ---------  Time: 2878.5 (0.0)  .........Z.....@#-) Nothing wielded  Raj....∩..∩........#Cast: Foxfire  #################Fly Z   kobold zombie (wandering)Raj zZ   elf zombie (combustible)Raj4Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RajyWYou miscast Scorch. Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RajRajlw.........#JYZero the Magician###......#Djinni###+...#Health: 7/37====--------------------+#..#AC: 6Str: 7#..#RajNEV: 11Int: 19 Contam: 13% +#..#SH: 0Dex: 13###+..Z#XL:  5 Next: 83% Place: an Ossuary  ..########......#Noise: ---------  Time: 2878.5 (0.0)  .........Z.....@#-) Nothing wielded  ....∩..∩........#Cast: Foxfire  #################Fly Z   kobold zombie (wandering)Z   elf zombie (combustible)Casting: Scorch (safe; 4% risk of failure)  RajĮConfirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *RajCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Raj    ...# ###+...# +#..# #..# +#..# Rajx###+..Z#  ##......#  .Z.....@#  ....∩..∩........#  #########Raj/v  ...# ###+...# +#..# #..# +#..# ###+..Z#  ##......#  .Z.....@#  ....∩..∩........#  #########  RajkvMZ.  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *asting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen.RajzU.ZRajfRaj_6-249.5 (1RajsRajV _* * * LOW HITPOINT WARNING * * *]aj1]ajR4a - a wand of flame (25). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which ]ajis added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._ajuV _ajd` .........#JYZero the Magician###......#Djinni###+...#Health: 6/37===---------------------+#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 24% +#..#SH: 0Dex: 13###+...#XL:  5 Next: 83% Place: an Ossuary  ..########.....Z#Noise: ---------  Time: 2879.5 (1.0)  ........Z......@#-) Nothing wielded  ....∩..∩........#Cast: Foxfire  #################Fly Z   kobold zombie (wandering)Z   elf zombie (combusti_aje ble)You miscast Scorch. Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch. Nothing appears to happen. _* * * LOW HITPOINT WARNING * * *_aje _ajj _ajFl aaj  .# .........####......####+...#+#..# #..#aaj  +#..# ###+...# ..########....@Z# ........Z.# ....∩..∩........##################aaj NZ.aaj \  ...#aaj 1 ...# ###+...# +#..# #..# +#..# ###+...#  #....@Z#  ........#  ....∩..∩........#  ##########aaj 8  aajQ ...# ...# ###+...# aaj +#..# #..# +#..# aajټ &###+...#  #....@Z#  ........# aaj ....∩..∩........#  ##########  aaj< aaj5 =  The elf zombie hits you.aajl Q2--=80aaj aaj\ V _* * * LOW HITPOINT WARNING * * *baj1###......###...###+.+  +# ###+.@.########.....Z...Zbaj....∩..∩........#################baj. Z1 _The elf zombie hits you but does no damage.bajC  #######.........###...###+.+  +# ###+...########.....Z.........∩.Z∩........#################bajF i-2bajJ bajCL J _The elf zombie is no longer more vulnerable to fire.cajZ3 ##caj< #######..........###...###+.+  +# ###+...########.....Z...........∩.Z∩........#################Z.3---3cajcaj6  ## #######.........###...###+.+  +#. ###+.Z########...............∩.Z∩........#################caj[QZ.cajScaj%4cajcaj%cajM #Z ## #######......###...###+.+ #.+#Z.#Z   gnoll zombie (wandering).######.ZZ.5cajcaj] _You encounter a gnoll zombie.caj2 . #. ##Z ####cajb ###...###...###+.caj +#. #Z +#caj ) ###+########caj u.............∩.Z∩........caj R.Zcaj| TZ.caj caj@ ?26caj caj/ caj,+ ...# ...# #..# #..# ##..# ####.Z.#####......#.#....#####......####+...#+#Z.# #..# +#..#caj- ###+...# ..########......# ........#cajh2Y.Zcaj5caj6c4=07caj;caj'>daj< ...# ...# #..# #..# ##..# ####...######...Z..#.#.....######......####+...#+#Z.# #..# +#..# ###+...# ..########......#dajpTZ.daj_daj@188dajdajdaj ...# ...# #..# #..# ##..# ####...##...Z..#.#.##......# daj8 ###+.Z.#  +#..# #..# +#..# ###+...#  ..#......#dajY.Zdaj$QZ.dajAdaj?69dajdajUdaj> ...# ...# #..# #..# ##..# ####...##......#.Z...#.##...Z..#  ###+...#  +#..# #..# +#..# ###+...#  ..#......#dajԳIZ.dajMQZ.dajCdaj@490dajdajdaj  ...# ...# #..# #..# ##..# ####...##......#.Z....#.Z...##......# ###+...# +#..# #..#dajH  +#..# ###+...#  ..#......#daj IZ.dajm LZ.daj 5==21daj daj dajq  ...# ...# #..# #..# ##..# ####...#.#......#.ZZ....#.#.#......# ###+...# +#..# #..# +#..#  ###+...#  ..#......#dajmv IZ.daj~ P  The gnoll zombie attacks as it pursues you!dajL G0=2daj dajچ Y _The gnoll zombie barely misses you.eaj{ ...# ...# #..# #..# ##..# ####...#.#......#.Z.Z....#.#.#......# ###+.# +#.eajk.# #..# +#..#  ###+...#  ..#......#eajKZ.eajX"eaj"I8% -3eaj|%eaj'eaj* ...# ...# #..# #..# ##..# ####...#.#......#ZeajO+4.ZZ.....#.#.#......## ###+..# +#..# #..# +#..#Z   kobold zombie (wandering) ###+...#Z   elf zombie  ..#......#eaj-8.eaj~.Z.Zeaj&/IZ.eaj5 Z   elf zombie  You encounter a kobold zombie.eaj7G6-4eaj<eaj=: _The kobold zombie leaves your sight.eaj#M ...# ...# #..# #..# ##..#. ####...#Z...#......#.Z.#.Z......#.#......#.## ###+...#  +#..# #..# +#..#Z   kobold zombie (wandering) ###+...#Z   elf zombie  ..#......#eaj*N.ZeajMZ.eaj$LZ.eajNZeaju6=45eaj#eaj%eajv q ...# ...# #..# #..# ##..#.+ ####...#.Z..#......#.Z.#.Z.#eaj .#......#.## ###+...#. +#..#eaj  #..# +#..# ###+...#  ..#......#eaj U.Zeaj Z.Z.eajF eaj ?26eajl eaj faj[  ...# ...# #..# #..#. ##..#.+# ####...#.#......#.Z..@..Z.#.Z.#.#......#.### ###+...#.. +#..#. #..# +#..# ###+...#  ..#......#faj" J.Zfaj( faj( ?17faj. faj'0 gaj4gaj6 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Airgaj7b2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Firegajj89%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3 gaj8i Z - Flame WaveConjuration/Fire 28% 4 gaj8-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exithajhajݍhajJYZero the Magician...#Djinni...#Health: 6/37===---------------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 1% .##..#SH: 0Dex: 13...+#####...#XL:  5 Next: 83% Place: an Ossuary......########......#Noise: ---------  Time: 2897.5 (0.0).....Z.@..Z.........#-) Nothing wielded...........Z........#Cast: Foxfire......########......#Fly ...######+...#..+#..#.#..#Z   aj40mgnoll zombie+#..#Z   kobold zombie###+...#Z   elf zombie..########......#The gnoll zombie attacks as it pursues you! _The gnoll zombie barely misses you.You encounter a kobold zombie. _The kobold zombie leaves your sight.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hajJYZero the Magician...#Djinni...#Health: 6/37===---------------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 1% .##..#SH: 0Dex: 13...+#####...#XL:  5 Next: 83% Place: an Ossuary......########......#Noise: ---------  Time: 2897.5 (0.0)haj.....Z.@..Z.........#-) Nothing wielded...........Z........#Cast: Foxfire......########......#Fly ...######+...#..+#..#.#..#Z   gnoll zombie+#..#Z   kobold zombie###+...#haj]hZ   elf zombie..########......#The gnoll zombie attacks as it pursues you! _The gnoll zombie barely misses you.You encounter a kobold zombie. _The kobold zombie leaves your sight.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haj _The gnoll zombie barely misses you.  You encounter a kobold zombie. _The kobold zombie leaves your sight.  hajCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.hajhaj/haj. _haj Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire9%3  x + ScorchFire4%2  z - Volatile BlastmotesFire/Translocation9%3  Z - Flame WaveConjuration/Fire 28% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exithajg haj haj JYZero the Magician...#Djinni...#Health: 6/37===---------------------#..#AC: 6Str: 7#..#EV: 11haj Int: 19 Contam: 1% .##..#SH: 0Dex: 13...+#####...#XL:  5 Next: 83% Place: an Ossuaryhajk s......########......#Noise: ---------  Time: 2897.5 (0.0).....Z.@..Z.........#-) Nothing wielded...........Z........#Cast: Foxfire......########......#Fly ...###haj ###+...#..+#..#.#..#hajǭ Z   gnoll zombie+#..#Z   kobold zombie###+...#haj Z   elf zombie..########......# haj _The kobold zombie leaves your sight.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hajE _Okay, then.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haj haj, JYZero the Magician...#Djinni...#Health: 6/37haj ]===---------------------#..#AC: 6Str: 7#..#EV: 11Int: 19 Contam: 1% .haj ##..#SH: 0Dex: 13...+#####...#hajݵ XL:  5 Next: 83% Place: an Ossuary......########......#Noise: ---------  Time: 2897.5 (0.0)haj .....Z.@..Z.........#-) Nothing wieldedhaj. %...........Z........#Cast: Foxfire......########......#haj Fly ...######+...#..+#..#.#..#Z   gnoll zombie+#..#Z   kobold zombie###+...#hajӶ WZ   elf zombie..########......# _The kobold zombie leaves your sight.  Casting: Scorch (safe; 4% risk of failure)  haj sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.haj Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haj  ...#  ...#  #..#  #..#  .##..#  ...+#   ......########.  .....Z.@..Z....  hajѼ ...........Z...  ......########.  ...###   haj h..+#..#  .#..# haj' - +#..#   hajD .  haj  ...#  ...#  haj3 #..#  #..#  .##..# hajT Y ...+#   hajt ......########.  haj .....Z.@..Z....  hajя ...........Z...  haj ......########.  ...###  haj1 P.. hajQ .#..#  +#..# hajw %   haj haj~ Z.  Casting: Scorch (safe; 4% risk of failure)hajr onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!hajy LZ.haj1  * * * LOW HITPOINT WARNING * * *4-==8.5 (1haj hajפ K _Your magical contamination has completely faded away.majH...##...#..+######....########...Z.§.Z......@..Zmaj########### ###+.  +#.   +###+.maj:..########...........maj+S.ZmajdMZ.majW.ZmajL1Zmaj6YZ   hound zombie (wandering)gnoll  kobold zombieZ   elf zombiemaj.--9maj8§maj] _You encounter a hound zombie.najj ...# ...#naj, #..##. #..##..  ##..##...+## ####...##########......##......@§..#naj#......Z.ZZ..........##......########Z.....##...######+...##..+#..#naj#. #..#Z   gnoll zombie# +#..#kobolnajd zombie ###+...#  elf zombie ..########......#naj1ZnajhRZ.najQZ.najkh ...#  ...#  #..#  #.#..#  #..##..#  #...+##   #......########  #......###.....  #......###....  #......########.  #...###   #..+#..#  #.naj#..#  Z   hound zombie (wandering) #+#..#   gnoll    kobold zombie   Z   elf zombieThe gnoll zombie hits you but does no damage.  The cloud of blastmotes explodes!  The concussive blast engulfs the gnoll zombienajS!  The gnoll zombie is almost destroyed.  The concussive blast engulfs the kobold zombie.  The kobold zombie is heavily damaged.najnaj= ...#  ...#  #..#  #.#..#  najvR#..##..#  #...+##   #......########  #......###.....  #......###....  naj#......########  #...### naj[ #..naj #.#..#  najt#+#..#  naj  naj@ najp .The concussive blast engulfs you. You resist.  * * * LOW HITPOINT WARNING * * *The concussive blast engulfs the elf zombie!naj<#naj9  ...# ...## #..# #. #..# #.. ##..# #...+### ####...# #......#......# #.....@.Z.# #......Z......Z......# #......#......# #...#### ###+...# #..# +#..#najx:D #.. #..# Z   gnoll zombie #. +#..#  kobold zombie# ###+...#  ..#......#naj9L .ZYou destroy the elf zombie!You are knocked back by the blast.  The kobold zombie is knocked back by the blast.najWnaj_\JYZero the Magician...# Djinni...# Health: 3/38=-----------------------##..# AC: 6Str: 7#.#..# EV: 12Int: 19#..##..# SH: 0naj_Dex: 13#...+#######...# XL:  5 Next: 120% Place: an Ossuary#......########......# Noise: =======--  Time: 2900.5 (1.0)#.....@.Z............# -) Nothing wielded#.............Z......# Cast: Foxfire#.....Z########......# Fly #...#######+...#naj` #..#+#..##..#..# Z   gnoll zombie#.+#..# Z   kobold zombie#najI`###+...#..########......#Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!naju`Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!naj`BYour Earth Magic skill increases to level 4!najbEFire MagicIce MagicAirEarth Magic skill increases to level 4!lchemy have reached level 6!najn/  --more--oaj r4/43=60% oaj oaj 4 _qajV ...# ...# # #..# # #..# #..  ##..# #...+### ####...# #########......# #qaj kZ......# #.............Z......# #.....Z########......# #...#######+...# #..#+#..# #.. #..# #.. +#..## ###+...#qajqajhPZ.qajgKZ.qajqaj L-------1 _qajqajqaj)T # ...#. ... #. #.. #.. #.. #..# ##.. #...+### ####... #...@..##...... #......Z. #....ZqajT .Z...... #......#...... #...#### ###+... #..# +#.. #.. #.. #.. +#.. # ###+...qajY PZ.qajZ 1Zqaj`   hound zombie  gnollZ   kobold zombieqaja E-------2qajbg qaji rajm#.. #..  #..  #..  #..raj- # #.. # #..#+  ## #..@+### #### #......########rajt #...Z..Z...Z.. #.............Z #......########.. #...#######+  gnoll zombie #..##+#  kobold zombie #.. #.rajщz #.. +#rajNZ.raj.Zraj2.  hound zombie  gnollZ   kobold zombie3rajrajޛraj" ###### #.... #....  #...  #..Z  #..#raj # #..# # #.@#+  ## #...+### #### #......######## #...Z.Z...Z... #.............Z #......########..(wandering) #...#######+ #..##+#rajjl #.. #rajSZ.rajY.ZrajNZ.raj)raj[5=4rajraj] _You encounter a hound zombie.saj#7&###### #..... #.... #...Z #...  #.Z#  #..#  #..#+ #@..+##### #..Z...########.. #....Z....Z...saj8 #.............Z ######### #...#### ###+ #..##  + #..  #..+ Z   human zombie (wandering)saj:1Zsaj\;C.Zsaj;saj<=C.Zsaj=saj ><Z.saj;>saj@nZ.ZsajA3.sajG~Z 2 hound zombiessaj I%5sajNsajP] _You encounter a human zombie.tajP'..... .Z #Z..#+#Z.+###tajNQA###..Z..########......Z..Z...........Z############ ###+##    + ###tajeTR.Ztaj3WRZ.tajWU.ZtajXC.ZtajYtajfC=6tajitajkD _The kobold zombie hits you but does no damage.taj"PtajXo Your spells (cast)TypetajYFFailure Level a - FoxfireConjuration/Fire2%1  b - ShockConjuration/Air2%1  c - JinxbiteHexes4%2  f - Inner FlameHexes/Fire8%3  x - ScorchFire4%tajZ2  z + Volatile BlastmotesFire/Translocation8%3  Z - Flame WaveConjuration/Fire 26% 4 tajvZ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exittaj taj taj #.....JYZero the Magician#....Djinni#....Health: 5/43==----------------------#...AC: 6Str: 7#.Z#EV: 12Int: 19#..#SH: 0Dex: 13#..#+# XL:  6 Next: 10% Place: an Ossuary#ZZ.+####### Noise: =--------  Time: 2906.5 (0.0)#@..Z.Z########... -) Nothing wielded#.........Z....... Cast: Foxfire#.............Z... Fly #......########...#aj hm...#######+#..##+ ZZ 2 hound zombies#..#Z   gnoll zombie#..#+ Z   kobold zombie####+ Z   human zombie _You have reached level 6! _You encounter a hound zombie. _You encounter a human zombie. _The kobold zombie hits you but does no damage.  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.taj F#.....JYZero the Magician#....Djinni#....Health: 5/43==----------------------#...AC: 6Str: 7#.Z#tajx EV: 12Int: 19#..#SH: 0Dex: 13#..#+# XL:  6 Next: 10% Place: an Ossuary#ZZ.+####### Noise: =--------  Time: 2906.5 (0.0)taj #@..Z.Z########... -) Nothing wielded#.........Z....... Cast: Foxfire#.............Z... Fly #......########...#...#######+#..##+ ZZ 2 hound zombiestaj7 #..#Z   gnoll zombie#..#+ Z   kobold zombie####+ Z   human zombie taj i_You have reached level 6! _You encounter a hound zombie. _You encounter a human zombie. _The kobold zombie hits you but does no damage.  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tajv    #....  #....  #... #.Z# taj h#..# #..#+  #ZZ.+###  #@..Z.Z# #........ #........ #......## #...####  #..##  #..# #..#  # taj    #....  #....  #... #.Z# taj #..# #..#+  #ZZ.+###  #@..Z.Z# #........ #........ #......##tajB  #...####  #..##  #..# #..#  # taj & Z.You encounter a hound zombie. _You encounter a human zombie. _The kobold zombie hits you but does no damage.  taj Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!taj JZ.taj Z* * * LOW HITPOINT WARNING * * *taj7 ( ZZZZZZ 6 zombies (1 wandering) # ###+The hound zombie misses you.tajT T2-=7.5 (1taj taj ^ _You encounter an adder zombie.uaj` . Z#.+#ZZ.+###uaja###§.Z.Z.########..........Z........Z############ ###+##    Z+..### ..########...uajdY.ZuajdU.Zuajq> _You encounter an adder zombie.  The cloud of blastmotes explodes!  The concussive blast engulfs the hound zombie.  The hound zombie is lightly damaged.  The concussive blast engulfs you. You resist.  You die...uaj)l-1/43 --uaj</  --more--vajq` vajg Inventory: 7/52 gear slots Hand Weapons (go to first with )) vajg  g - the +6 arbalest "Damnation" {damnation} Missiles (go to first with ()c - 6 darts of disjunction vajg Armour (go to first with [)  a - a +0 robe (worn)e - a +0 kite shield vaj h Jewellery (go to first with "=)  d - a +4 ring of protection (worn) vajKh w b - the ring "Rumeduiw" {MP+9 Str+6 Stlth+}f - a ring of wizardry vajth Wands (go to first with /)a - a wand of flame (25) vajh Scrolls (go to first with ?)  m - 3 scrolls of fog {unknown}  q - 4 scrolls of teleportation {unknown}vaji c - 4 scrolls of identify {unknown}  e - a scroll of poison {unknown}  h - 3 scrolls of revelation {unknown}  o - a scroll of brand weapon {unknown}  l - 2 scrolls of silence {unknown}  u - a scroll of immolation {unknown} vaj]i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vaju vajv ,vaj{ vajH Goodbye, JYZero.207 JYZero the Magician (level 6, -1/43 HPs)Began as a Djinni Fire Elementalist on July 22, 2026.Killed themself with a badly aimed concussive blast (4 damage)... in an ossuary.The game lasted 00:10:37 (2905 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orbvaj 3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnvaj nReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnvaj% pAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnvajI pHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnvajr TKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orb{aj {aj% {ajv ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l