- aj3 Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.18:21:33.ttyrec Time: (1784744493) Wed Jul 22 18:21:33 2026 . ajE [?1051l[?1052l[?1060l[?1061h. ajtV)0[?7h[?25l[?1c. aj. aj. ajWelcome, JYZero. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist/ aj/ aj`/ ajiJYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly / aj9mf#++###...##...+#.@.+#...##...######/ ajq/ ajrWelcome, JYZero the Djinni Fire Elementalist.Will you be the one to retrieve the glorious Orb of Zot from the depths?/ ajt/ ajPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon./ aj/ ajZ  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.0 aj) 0 aj 0 aj?0 aj;JYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#++##SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...+Noise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#...#Fly #####Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 0 aj:#You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   b - Scorchto which letter? 0 aj#0 aj'0 aj 40 aj~70 aj90 aj=RJYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#++##SH: 0Dex: 13#...#0 ajb>XL:  1 Next:  0% Place: Dungeon:1#...+Noise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#...#Fly #####Adjust which spell? b - Scorch  0 aj>?Adjust to which letter? _x - Scorch  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 1 aj Qto which letter? _x(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? c - Volatile Blastmotesto which letter? 1 aj" 1 ajt1 aj 1 aj1 aj!1 aj%JYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#++##SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...+1 aj&'Noise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#...#Fly #####Adjust which spell? c - Volatile Blastmotes  Adjust to which letter? _z - Volatile Blastmotes  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 1 aj3Lto which letter? _z(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell?   d - Inner Flameto which letter? 1 aj]41 aj61 ajC1 ajC1 ajF1 aj9IJYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#++##SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...+Noise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#...#Fly #####Adjust which spell? d - Inner Flame  Adjust to which letter? _f - Inner Flame  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 1 ajQHto which letter? _f(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Adjust which spell? e - Flame Waveto which letter? 1 aj>R1 ajS1 aj>UD _Z - Flame Wave2 ajY2 aj ^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11         2 aja^ b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     h - Hexes3.0   0.6  +11 2 aj^{    i - Summonings2 aj^3.0   0.6  +11 2 aj^ c - Armour   0.0   1.0   0   j - Necromancy2 aj[_3.0   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.0   0.6  +11 e + Stealth1.5   2.4  -1   l - Translocations 3.0   0.6  +11     m - Alchemy2 aja3.0   0.6  +11     n + Fire Magic3.0   0.6  +11     o - Ice Magic3.0   0.6  +11     p - Air Magic3.0   0.6  +11     q - Earth Magic3.0   0.6  +11                               [32 ajibU9;49m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3 aj1F= a + Fighting 0.03 ajTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets3 aj]<[?25h[?0c0 3 aj [?25l[?1c3 ajK 8.0   0 current training targets, if any.=] set aall targets4 aj= c + Armour 0.04 aja-z] setselected target 4 aj\ <[?25h[?0c0 4 aj+ [?25l[?1c4 aj-7.0   0 =] set aall targets5 aj+a-z] setselected target 5 aj <[?25h[?0c0 5 aj  [?25l[?1c5 aj 7.0  +1 =] set aall targets6 ajTa-z] setselected target 6 aj <[?25h[?0c0 6 ajo  [?25l[?1c7.0  -1 =] set aall targets7 ajc7 ajI7 ajJYZero the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#++##SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...+7 ajNoise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#...#Fly ##### _f - Inner Flame  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Flame Wave  Adjust to which letter? _Z - Flame Wave7 ajM7 aj7 aj;7 aj7 aj I7 aj- 7 aj4 7 aj : _7 aj $''7 aj 7 aj 7 ajv 7 aj L _You reach down and open the large door.7 ajM 7 aj 7 aj8 7 aj E  There is a large open door here.7 ajZ 7 aj  _7 aj 7 aj 7 aj 7 aj5 7 aj 7 aj 7 aj 7 aj 7 ajL 7 aj 7 aj 7 aj 7 aj 7 aj 7 aj ,7 aj 7 aj 7 ajv 7 aj 7 aj 7 aj3 7 ajl 7 aj 7 aj 7 aj# 7 ajj 7 aj 7 aj 7 aj; 7 aj; 8#++##.##...####.##...'..#..###.<.'..+...#.7 aj #...#..# ......#...#..# #.....>#####..#####....#11.0 (11.0)#......@.##########7 aj + 7 aj 7 aj- +2.0 (127 aj) 7 aj ; _Found a stone staircase leading down.8 aj=8 aj8 ajA8 aj8 aj8 ajX8 ajD8 aj8 aj8 aj8 ajj8 ajE8 aj8 aj{8 aj8 ajO8 aj8 aj8 aj8 aj8 aj8 aj8 ajE8 aj8 ajt8 ajj  You encounter an endoplasm.8 aj/)....# ### #++## #...# ... #...#### #...# ... #...'..# #...##..# #.<.'..+ #....#.# #...#..# #......#### #...#..# ##.....>...# #####..#####....#####.##........###@.....########### #.##.####.##..8 aj#..#.##j   endoplasm (asleep)#..#j.8 aj08.0 (6.0)8 aj19.0 (7 _8 aj8 aj 9 aj  ....# ###  JYZero the Magician 9 aj #++## #...# ...  Djinni #...#### #...# ...  Health: 14/15 ======================-- #...'..# #...##..#  AC: 2Str: 7 #.<.'..+ #....#.#  EV: 11Int: 16 #...#..# #......####  SH: 09 ajR Dex: 13 #...#..# ##.....>...#  XL:  1 Next:  0% Place: Dungeon:1 #####..#####...*#####.#  Noise: ---------  Time: 19.0 (0.0) 9 aj  #........###@*....#  -) Nothing wielded  ########## #*##.###  Cast: Foxfire #.# Fly  9 aj #.. #.. #.## j   endoplasm (asleep)9 aj R #.. #j. 9 aj0 _There is a large open door here. _Found a stone staircase leading down. _You encounter an endoplasm.9 ajc Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9 aj....# ###JYZero the Magician #++###...# ...Djinni #...#### #...# ...Health: 14/15 ======================-- #...'..# #...##..#AC: 2Str: 7 #.<.'..+ #....#.#EV: 119 aj6nInt: 16 #...#..# #......####SH: 0Dex: 13 #...#..# ##.....>...#XL:  1 Next:  0% Place: Dungeon:1 #####..#####....#####.#Noise: ---------  Time: 19.0 (0.0)#........###@●....#-) Nothing wielded########## #●##.###Cast: Foxfire#.#9 ajpFly #..#..#.##j   endoplasm (asleep, ally target)#..#j. _Found a stone staircase leading down. _You encounter an endoplasm.Casting: Foxfire (safe; 5% risk of failure)  9 aj"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!9 aj>:=20.0 (1 _9 ajD9 ajp9 aj5§●§●§●§●9 aj1F§●9 ajJ§●9 ajXJ§●9 aj P§●9 ajF§●9 aj99 aj--19 ajw§§§§§9 aj: ajO§●: aj} j    The foxfire burns the endoplasm.: ajcX§§●: aj]  The endoplasm is severely wounded.The foxfire burns the endoplasm but does no damage.: aj_4§: ajj.: aj7D....: aj?-2: aj$U§§: ajb _The endoplasm is severely wounded.: aj ....# ###  JYZero the Magician #++## #...# ...  Djinni #...#### #...# ...  Health: 13/15 ====================---- #...'..# #...##..#  AC: 2Str: 7 #.<.'..+ #....#.#  EV: 11Int: 16 #...#..# #......####  SH: 0Dex: 13 #...#..# ##.....>...#  XL:  1 Next:  0% Place: Dungeon:1 #####..#####...*#####.#  Noise: ---------  Time: 22.0 (0.0)  #........###@*....#  -) Nothing wielded  ########## #*##.###  Cast: Foxfire #.# Fly  #.. #§. #§## j   endoplasm #j. #..: ajP[31mThe endoplasm is severely wounded.The foxfire burns the endoplasm but does no damage. _The endoplasm is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate: ajQ :@.: aj  ....# ###  JYZero the Magician #++## #...# ...  Djinni #...#### #...# ...  Health: 13/15 ====================---- #...'..# #...##..#  AC: 2Str: 7 #.<.'..+ #....#.#  EV: 11Int: 16 : aj2 #...#..# #......####  SH: 0Dex: 13 #...#..# ##.....>...#  XL:  1 Next:  0% Place: Dungeon:1 #####..#####....#####.#  Noise: ---------  Time: 22.0 (0.0)  #........###@.....#  -) Nothing wielded  ########## #.##.###  Cast: Foxfire #.#: aj X Fly  #.. #§. #j## j   endoplasm #§. #..: aj The foxfire burns the endoplasm but does no damage. _The endoplasm is severely wounded.: aj* Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!: aj  ....# ###  #...# ...  #...# ...  #...##..# <.'..+ #....#.#  #...: aj   ##.....>...# #...●#####.#  ..###@●....#  : aj #.##.###  #.# : ajV f#.. #.. : aj #j##(ally target) #.. : aj 7#.. : aj4 h4===3.0 (1 _: ajm : aj : aj_ §●§●: aj P§●: aj F§●: aj _j●: aj= w _The endoplasm is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the endoplasm.: aj3 4§: ajI : ajϛ --4: aj ]§§§: aj ] _The endoplasm is almost dead.; ajJ- _An endoplasm is nearby!; ajD  ....# ###  JYZero the Magician #++## #...# ...  Djinni #...#### #...# ...  Health: 13/15 ====================---- #...'..# #...##..#  AC: 2Str: 7 #.<.'..+ #....#.#  EV: 11Int: 16 #...#..# #......####  SH: 0Dex: 13 #...#..# ##.....>...#  XL:  1 Next:  0% Place: Dungeon:1 #####..#####...●#####.#  Noise: ---------  Time: 24.0 (0.0)  #........###@*....#  -) Nothing wielded  ########## #*##.###  Cast: Foxfire #§# Fly  #§. #j. #§## j   endoplasm (ally target) #.. #..; ajH P[18;2HThe foxfire burns the endoplasm. _The endoplasm is almost dead. _An endoplasm is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate; aj :@.; aj7  ....# ###  JYZero the Magician #++## #...# ...  Djinni #...#### #...# ...  Health: 13/15 ====================---- #...'..# #...##..#  AC: 2Str: 7 #.<.'..+ #....#.#  EV: 11Int: 16 ; ajH8 #...#..# #......####  SH: 0Dex: 13 #...#..# ##.....>...#  XL:  1 Next:  0% Place: Dungeon:1 #####..#####...●#####.#  Noise: ---------  Time: 24.0 (0.0)  #........###@§....#  -) Nothing wielded  ########## #§##.###  Cast: Foxfire #§# Fly  ; aj{8 #j. #.. #§## j   endoplasm (ally target) ; aj8 }#.. #.. _The endoplasm is almost dead. ; aj8 _An endoplasm is nearby!Casting: Foxfire (safe; 5% risk of failure)  ; ajk9 *Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!; aj>  ....# ###  #...# ...  #...# ...  #...##..# <.'..+ #....#.#  #... ; aj ? $ ##.....>...# #...●#####.#  ..###@●....#   #●##.###  ; aj-? #.# #j. ; aj? #.. #.## #.. #.. ; aj@ 9=5.0 (1 _; ajD ; ajF ; ajn O§●; ajo Q§●; aj {. _An endoplasm is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The foxfire burns the endoplasm.; aj ); ajj0§; aj N§●; aj3B●§; ajO§●; ajP§●; ajiM●§; aj5 ; aj611-6; aju§§§§; ajNM _You kill the endoplasm!< aj' 5●§●§●§●§§●●§§●§●§●< aj4, B< aj 3 4§< aj9 3§< ajL` 4== _Your foxfire dissipates. x25==== _HP restored.  You encounter an endoplasm.....# ### ++## #...# ... ...#### #...# ... ...'..# #...##..# .<.'..+ #....#.# ...#..# #......#### ...#..# ##.....>...# ..#####....#####.# -#..###.@....# # #.##.### #.# [< ajol j44mj##.. ##..#.## j   endoplasm (asleep)#..#..32.0 (63.0 (7 _= ajs@ ....# ###  JYZero the Magician ++## #...# ...  Djinni ...#### #...# ...  Health: 14/15 ======================-- ...'..# #...##..#  AC: 2Str: 7 .<.'..+ #....#.# EV: 11Int: 16 ...#..# #......####  SH: 0Dex: 13 ...#..# ##.....>...#  XL:  1 Next: 11% Place: Dungeon:1 ####..#####....#####.#  Noise: ---------  Time: 33.0 (0.0) = ajt #........###*@*...#  -) Nothing wielded  ########## #*##.###  Cast: Foxfire #.# j#  Fly  #.. #  #.. #.## j   endoplasm (asleep) #.. #.. _Your foxfire dissipates. x2 _HP restored. _You encounter an endoplasm.Casting: Foxfire (safe; 5% risk of failure)  = aj?u Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate= ajS@  HP restored. _You encounter an endoplasm.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.= ajNT....# ###JYZero the Magician ++###...# ...Djinni ...#### #...# ...Health: 14/15 ======================-- ...'..# #...##..#AC: 2Str: 7 .<.'..+ #....#.#EV: 11Int: 16 ...#..# #......####SH: 0Dex: 13 ...#..# ##.....>...#= ajTUXL:  1 Next: 11% Place: Dungeon:1 ####..#####....#####.#Noise: ---------  Time: 33.0 (0.0)#........###●@....#-) Nothing wielded########## #●##.###Cast: Foxfire#.# j#Fly #.. ##..#.##j   endoplasm (asleep, ally target)#..#.. _You encounter an endoplasm.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!= aj~V9=4.0 (1 _= ajZ= ajR\= aj= ajH--5= aj= aj> aj....# ### ## #...# ... #### #...# ... '..# #...##..# <.'..+ #....#.# #..# #......#### #..# ##.....>...# ..#####....#####.# #.###●.@...# # #●##.### #.# .j# #.. ..##.. ..##.###.##.. S.S   ball python (constriction, asleep)#.. )#> aj Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select ac> ajtion, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You encounter a ball python.> ajVO●§> ajݠN§●> ajzH●§> aj"j.> ajQ§●> aj¨2j> aj8?-6> aj+8§> ajϯ% _Found a dagger.> aj4l....# ### ## #...# ... #### #...# ... '..# #...##..# .'..+ #....#.# #..# #......#### #..# ##.....>...# ..#####....#####.#  #.> ajHmN###§●.@..#  # #●##j### #.#?..# #.....##..#..##.###.# #.. S. #> ajnD§●> ajXo?●§> aj u  Found a scroll labelled KOAZUSMOER. The foxfire burns the endoplasm.> ajaw§§●> aj_  The endoplasm is heavily wounded.The foxfire burns the endoplasm.> ajz3§> aj .  The endoplasm is severely wounded.> aj\5===7> ajQb§§§> aj V _The endoplasm barely misses you.? aj  ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 14/15 ======================-- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.# EV: 11Int: 16 .#..# #......####  SH: 0Dex: 13 .#..# ##.....>...#  XL:  1 Next: 11% Place: Dungeon:1 ##..#####....#####.#  Noise: =--------  Time: 37.0 (0.0)  #........###.§*@*.#  -) Nothing wielded  ########## #§##j###  Cast: Foxfire #.#?..# Fly  #.....# #..#..# #.###.# j   endoplasm #.. S. ? ajw S   ball python (constriction, asleep) #.. )#The foxfire burns the endoplasm.  The endoplasm is severely wounded. _The endoplasm barely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate? aj ....# ###JYZero the Magician ###...# ...Djinni .#### #...# ...Health: 14/15 ======================-- .'..# #...##..#AC: 2Str: 7 .'..+ #....#.#EV: 11Int: 16 .#..# #......####SH: 0Dex: 13 .#..# ##.....>...#XL:  1 Next: 11% Place: Dungeon:1 ##..#####....#####.#Noise: =--------  Time: 37.0 (0.0)  #........###..●@●.#-) Nothing wielded  ########## #.##j###? aj LCast: Foxfire#.#?..#Fly #.....##..#..##.###.#j   endoplasm (ally target)#.. S.S   ball python (constriction, asleep)#.. )# _The endoplasm barely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The endoplasm freezes you.? aj` \1-----8.0 (1? aj* ? ajػ 5  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The endoplasm freezes you. _You are frozen. The cold chills you terribly!@ ajrW .  The ball python hisses angrily. You hear an angry hiss.  The foxfire burns the endoplasm.@ aj[S   ball python (constriction)@ ajS/§@ ajM§●@ aj!§@ aj.●@ ajP§●@ aj@E§●@ aj6S.@ ajA*S@ aj S 2 ball pythons (constriction, 1 ally …)You kill the endoplasm!You encounter a ball python.The foxfire burns the ball python.@ ajc4§@ aji<)@ ajSlL-----339@ ajp§@§§§§@ ajyqf _The ball python is moderately wounded.@ ajǔ ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 10/15 ================-------- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.# EV: 11Int: 16 .#..# #......####  SH: 0Dex: 13 .#..# ##.....>...#  XL:  1 Next: 33% Place: Dungeon:1 ##..#####....#####.#  Noise: =--------  Time: 39.0 (0.0)  #........###..*@*.#  -) Nothing wielded  ########## #.##*###  Cast: Foxfire @ aj#.#?§.# Fly  #....§# #..#.§# #.###S# SS 2 ball pythons (constriction) #.. S. #.. )#You encounter a ball python.The foxfire burns the ball python. _The ball python is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  @ ajɕ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@ ajȈ  ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 10/15 ================-------- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.# EV: 11Int: 16 .#..# #......####  SH: 0Dex: 13 .#..# ##.....>...#  XL:  1 Next: 33% Place: Dungeon:1 ##..#####....#####.#  Noise: =--------  Time: 39.0 (0.0)  #........###..§@§.#  -) Nothing wielded  ########## #.##§###  Cast: Foxfire #.#?§.# Fly  #....§# #..#.S# #.###.# SS [@ aj v34m2 ball pythons (constriction) #.. S. #.. )#The foxfire burns the ball python. _The ball python is moderately wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.S.S§S.@ ajՒ  ....# ###  #...# ...  #...# ...     ##.....>...# ....#####.#  #...@..#   #.##.###  #.#?..# #....S# #..#S.# #.###.# #.. .. #.. )# @ ajU iContam: 10% -40.0 (1 _@ ajϙ A ajfS.S.A ajA ajOh11=-1A ajA aj2A ajbc ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 10/15 ================-------- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.#A ajcp EV: 11Int: 16 Contam: 10% .#..# #......####  SH: 0Dex: 13 .#..# ##.....>...#  XL:  1 Next: 33% Place: Dungeon:1 ##..#####....#####.#  Noise: ---------  Time: 41.0 (0.0)  #........###..*@*.#  -) Nothing wielded A ajc ########## #.##*###  Cast: Foxfire #.#?S.# Fly A aj%dX #...S.# #..#..#A ajHd #.###.# SS 2 ball pythons (constriction)A ajd  #.. .. #.. )#Press: ? - help, Q - select action, ( or ) - cycleA ajdrDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  A ajdCasting: Foxfire (safe; 5% risk of failure)  A aje Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA aj5@*A aj ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 10/15 ================-------- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.# EV: 11Int: 16 Contam: 10% .#..# #......####  SH: 0Dex: 13 .#..# ##.....>...#  XL:  1 Next: 33% Place: Dungeon:1 A aj##..#####....#####.#  Noise: ---------  Time: 41.0 (0.0)  #........###...@..#  -) Nothing wielded  ########## #.##S###  Cast: Foxfire #.#?..# Fly  #...S.# A aj#..#..# #.###.# SS 2 ball pythons (constriction) #.. .. #.. )#A ajDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  A aj!Casting: Foxfire (safe; 5% risk of failure)  A ajC*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!A aj1S.A aj{ ....# ###  #...# ...  #...# ...     ##.....>...# ....#####.#  A aj*#..●@●.#   #.##S###  #.#?S.# #.....# #..#..# #.###.#, 1 ally …) A aj#.. .. #.. )# A aj9=2.0 (1 _A aj*A ajB ajh[ .  The foxfire burns the ball python.   ball python (constriction)B ajx§§●B aj .  You kill the ball python!The foxfire burns the ball python.B aj)B aj`0§B ajwhB ajj.553B ajrM§§B ajrO _You kill the ball python!B aj5  ....# ###  JYZero the Magician ## #...# ...  Djinni .#### #...# ... Health: 9/15==============---------- .'..# #...##..# AC: 2Str: 7 .'..+ #....#.# EV: 11Int: 16 Contam: 10% .#..# #......####  SH: 0B aj Dex: 13 .#..# ##.....>...#  XL:  1 Next: 55% Place: Dungeon:1 ##..#####....#####.#  Noise: =--------  Time: 43.0 (0.0)  #........###..*@*.#  -) Nothing wielded B aj)  ########## #.##*###  Cast: Foxfire #.#?..# Fly  #.....# #..#..# #.###.#  #.. .. B aj\ M #.. )#  B aj  You kill the ball python!The foxfire burns the ball python. B ajƢ _You kill the ball python!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB aj B aj5@*C aj....# ###JYZero the Magician ###...# ...Djinni .#### #...# ...Health: 9/15==============---------- .'..# #...##..#AC: 2Str: 7 .'..+ #....#.#EV: 11Int: 16 Contam: 10% .#..# #......####C ajTSH: 0Dex: 13 .#..# ##.....>...#XL:  1 Next: 55% Place: Dungeon:1 ##..#####....#####.#Noise: =--------  Time: 43.0 (0.0)  C ajO#........###..●@..#-) Nothing wielded  ########## #.##●###Cast: FoxfireC ajȎu#.#?..#Fly C aj.#.....##..#..##.###.##.. ..C ajB5#.. )#The foxfire burns the ball python. _You kill the ball python!Casting: Foxfire (safe; 5% risk of failure)  C ajv"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!C aj14.0 (1 _C aj[C ajC ajC ajC ajH●§C ajsK●§C aj H§●C ajyG§●C aj>M§●C ajD●§C aj)%§C aj\1●C ajQ§●C aj J§●C ajQ§●C ajgC ajԠIC ajC ajإC ajC ajgC ajC aj8C ajC ajr2§C aj2§C aj޾C aj f10/15==C ajC aj-_You kill the ball python!Casting: Foxfire (safe; 5% risk of failure)  C ajkgPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! _Your foxfire dissipates. x2C aj98% C ajC ajC aj76C ajC ajM4C ajKC aj11===2C ajC ajC aj01C ajC ajSC ajZ _Your magical contamination has completely faded away.C ajGC ajC ajC aj9=C ajC ajnC ajL2==C ajxC aj;C aj{C ajC ajC ajFC ajEC aj,C ajC ajC aj:==C ajC ajC ajVK3=C ajC ajC ajC ajC ajC ajHC ajC ajC ajC ajC ajC ajWi4===C ajC ajG,C ajC aj,C ajC aj,C ajC ajnC aj:==C ajC ajEb5==C ajC aj{ C ajY C aj C aj C ajC aj,C ajAC aj] ..#### #...# ... ..'..# #...##..# <.'..+ #....#.# .#..# #......####.#..# ##.....>...# ###..#####....#####.# C aj) #........###......#  ########## #.##.###- #.#@.. #..... #..#..# #.##C aj:#.# #.. .. #.. )#.C aj]t # ###! C aj ..C aj/71.0 (27.0)C ajBE-2.0 (28C aj#C aj%` _c - a scroll labelled KOAZUSMOERC aj{ 3C aj{ C aj} C ajɃ |==C aj C aj C aj C aj C ajn C ajŠ C ajɋ C ajV C ajl C aj C ajr C aj C aj) C aji C aj? C ajF C aj C aj C aj C aj: C ajѢ c  You encounter a rat.C aj }#####....#####.# ....###......# ####### #.##.### ## #.#...# ..  #.....# r#  #..#..# .#  C ajd m#.###.###.#  #..#$...#.# #....)#.@.# #....###!.# ####. ...# ## ....###### r   rat (asleep) C aj 08.0 (6.0)C ajE 19.0 (7 _C aj6 C aj͹ D aj' #####....#####.# JYZero the Magician ......###......# Djinni ####### #.##.### ## Health: 14/15 ======================-- #.#...# .. AC: 2Str: 7 #.....# r# EV: 11Int: 16 #..#..# .# SH: 0Dex: 13 #.###.###.# XL:  1 Next: 55% Place: Dungeon:1 #..#$..*#*# Noise: ---------  Time: 79.0 (0.0) #....)#*@*# -) Nothing wielded #....###**# Cast: Foxfire ####. ...# Fly  ## ....# ######  r   rat (asleep) _Your magical contamination hasD aj( / completely faded away. _c - a scroll labelled KOAZUSMOER _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateD ajj 4#####....#####.# JYZero the Magician ......###......# Djinni ####### #.##.### ## Health: 14/15 ======================-- #.#...# .. AC: 2Str: 7 #.....# .# EV: 11Int: 16 #..#..# r# SH: 0Dex: 13 #.###.###.# XL:  1 Next: 55% Place: Dungeon:1 #..#$...#.# Noise: ---------  Time: 79.0 (0.0) #....)#.@.# -) Nothing wielded D ajk 9#....###!.# Cast: Foxfire ####. ...# Fly  ## ....# ######  r   rat (asleep) _c - a scroll labelled KOAZUSMOER _You encounter a rat.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!D aj r   ## #.#...# .. #.....# .# #..#..# r# #.###.###.# #..#$...#●# #....)#.@.# D ajr ##!●# ####. ...# ## ....# ###### rlly target) D ajs 5===80.0 (1D ajx D aj{  _You encounter a rat.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The rat squeaks loudly.E aj3pM●§E ajpB●§E aj{q †The foxfire burns the rat.E aj=& E aj_§●§●§●§§●E aj 866---1E ajo§§§E ajxG _You kill the rat!E aj0 E aj0 E aj02 E aj3 F§●E aj: 5==E aj1< E aj= E aj8? E ajDG 2§E aj+I 3E ajOJ E ajP 9 ......###..... ####### #.##.### ## #.#...# ..E ajP .....# .#.#..# †###.###..#$...#§E ajP ..)#..§---###@§E ajQ ###. #..§ ##..E aj)Q 8 ###### E aj@Q E ajUQ  E ajjQ -  E ajQ W_Your foxfire dissipates.E aj_V G..3.0 (2..E aj W *4.0 (3E ajZ E aj\ \ _d - a sedimented inky potionF ajlF ajߥF ajF aj!F aj$==F ajܶBF aj5F ajF ajF aj<F ajF ajF aj'BF ajA _You now have 11 gold pieces.F ajF aj[F ajF ajF ajF ajCF ajF ajjF ajF ajCF ajxF ajF aj=F ajF ajfF ajF ajeF ajF ajsF ajF ajF ajQF ajF ajF ajF aj9F ajuF aj_  You see here a rat corpse.F ajF aj _F ajF ajF ajBF ajF ajzF ajF ajJF ajF ajfF ajF ajF ajF ajLF ajF aj.F aj{F aj9F ajF ajIF ajF aj9F ajF ajF aj0F ajfF ajF ajF ajF ajGF ajF ajF aj F ajt F aj F aj ,F aj| F aj F ajF ajF ajmF ajF aj8,F ajF ajF ajF ajF aj@F ajF ajF aj&F ajF ajF aj;F ajF ajF ajF ajF ajF aj} F aj"F aj#$F ajl$F aj$F aj&F aj*'F ajs'F aj((F aj)F aj4+,F aj+F aj-F ajZ/F aj/F aj50F aj1F aj2F aj3F aj3F aj%5F aj/6F aj6F aj7F ajQ8F aj[>,F aj>F aj@F ajAF aj BF ajBF aj@DF ajeEF ajEF ajFF ajGGF ajHF ajI,F ajTKF aj\LF ajLF ajMF ajJNF ajwO,F ajOF aj/QF aj&RF ajjRF ajRF ajSF ajT,F ajoUF ajVF ajX,F ajXF ajFZF ajQ[F aj[F ajc\F aj]F aj^F ajQ_F aj_F ajaF aj-cF ajtcF ajHdF ajceF ajfF ajgF ajVgF ajjF ajmml  You encounter 2 ball pythons.F ajs .# ## .# ... S#.... #.#.... ....... ......) ###......S #.@....... #.#......# #.########F aj>t###.##...###.###SS 2 ball pythons (constriction, asleep)###..##...## #.###F aj)xv S.131.0 (47.0)  Found a club.F ajx~SS1 asleep)F aj+2.0 (48F ajwF ajw5 _The ball python hisses angrily.G aj  JYZero the Magician .# ##  Djinni .# ...  Health: 14/15 ======================-- S#....  AC: 2Str: 7 #.#....  EV: 11Int: 16 G aj.......  SH: 0Dex: 13 ......)  XL:  1 Next: 66% Place: Dungeon:1 ###*....S.  Noise: ---------  Time: 132.0 (0.0) #*@*......  -) Nothing wielded #*#*.....#  Cast: Foxfire #.########  Fly  ###.# #...# G aj##.### SS 2 ball pythons (constriction, 1 asleep) ###..# #...## #.###You encounter 2 ball pythons.G ajDPFound a club. _The ball python hisses angrily.  G ajjMCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleG aj<Dir - look around, f - activateG aj!  JYZero the Magician .# ##  Djinni G aj2"5.# ...  Health: 14/15 ======================-- S#....  AC: 2Str: 7 #.#....  EV: 11Int: 16 .......  SH: 0Dex: 13 ......)  XL:  1 Next: 66% Place: Dungeon:1 G ajk"###.......  Noise: ---------  Time: 132.0 (0.0) #.@....S..  -) Nothing wielded G aj"R#.#......#  Cast: Foxfire #.########  Fly  ###.# #...# ##.###G aj" SS 2 ball pythons (constriction, 1 asleep) ###..# G aj5#x#...## #.###Found a club. _The ball python hisses angrily.  G ajb#MCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleG aj#\Dir - look around, f - activateYou conjure some foxfire!G ajI$1S.G aj*d .# ##  .# ...  S#....  #.#....  G ajI+.......  ......)  ###.......  #●@...S...  #●#......#  #.########  ###.#G ajw+X #...# G aj+}##.###… G aj,^###.. #...G ajV,h #.###G aj-9=3.0 (1 _G aj2G aj3G ajK   JYZero the Magician G ajqL J.# ##  Djinni .# ...  Health: 13/15 ====================---- S#....  AC: 2Str: 7 #.#....  EV: 11Int: 16 G ajL V.......  SH: 0Dex: 13 ......)  XL:  1 Next: 66% Place: Dungeon:1 G aj)M ###*......  Noise: =--------  Time: 133.0 (0.0) #●@*..S...  -) Nothing wielded #●#*.....#  Cast: Foxfire #.########  Fly G aj\M . ###.# G ajM #...# ##.### SS 2 ball pythons (constriction, 1 aslee…) ###..# #...## #.###Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate G ajWN _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH aj:@*H ajǩD.*H aj:@..H aj@..H aj]  JYZero the Magician .# ##  Djinni .# ...  Health: 13/15 ====================---- S#....  AC: 2Str: 7 #.#....  EV: 11Int: 16 H aj 9.......  SH: 0Dex: 13 ......)  XL:  1 Next: 66% Place: Dungeon:1 ###.......  Noise: =--------  Time: 133.0 (0.0) #●@..S....  -) Nothing wielded #●#......#  Cast: Foxfire #.########  Fly  H ajm###.# #...# ##.### SS 2 ball pythons (constriction, 1 aslee…) ###..# #...## #.###Dir - look around, f - activate _You conjure some foxfire!  H ajCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!H ajj .# ##  .# ...  S#....  #.#....  .......  H ajc......)  ###.......  #●@●.S....  #●#●.....#  #.########  ###.# #...# H aj)##.### ###..H ajLG #... H ajmC#.###H ajf14.0 (1 _H ajH ajH aj^ j# .# ###.# S#.##.##.. #......)###@...#●.●.S.....#●#●..... #.###########.#...# j   endoplasm (asleep) ##.###SS 2 ball pythons (constriction, 1 aslee…)###..##...§●§●●§§●H aj*` G§●H aj/k .  You encounter an endoplasm.The foxfire burns the ball python.H ajp S   ball python (constriction, asleep)H aj 2§H aj §●●§●§H aj\ D§●H aj O●§H aj ~●§●§H aj H aj H ajO F●§H ajc K●§H aj 2●§H aj! H aj^ +●§H aj H aj ?, al…)H aj677-5H ajx§§§§§§§H ajH§#§H ajXO _You kill the ball python!I aj j##.########.#......#S#..##.#.#.●●.#.§●...)###.§§.....#§§§@..#§#§§....####.######## ###.##..I aj= U.###.### S   ball python (constriction, asleep, al…)###..##...###.###I aj I●§I ajo G●§I aj+ †The ball python hisses angrily.  The foxfire burns the ball python.I aj- (I ajb w§●§I ajc ●§§●I aj+e §I ajcg .●I ajh O§●I ajr §You kill the ball python!I aj|t O§●I aj u -jI aj~ .j......#..j   endoplasmI aj݁ V88-6I aj/ §§§§.§I ajʏ N _Your foxfire dissipates.J ajg#.# #j#########.#......#§#......###§#......##.§§......# #§.§...)..#J ajg###§.##..●..#.#......#### #.###########.#...#  ##.######..##...J aji?●§J ajjs/§J ajt%.jJ aj{T†........J aj|T4==7J aj§§ _Your foxfire dissipates.J ajr n  JYZero the Magician #.# Djinni #.########  Health: 13/15 ====================---- #j#......#  AC: 2Str: 7 #†#......#  EV: 11Int: 16 ##.#......#  SH: 0Dex: 13 #.........#  XL:  1 Next: 88% Place: Dungeon:1 #.***..)..#  Noise: ---------  Time: 137.0 (0.0) ###.*@*.....#  -) Nothing wielded #..§***.....#  Cast: Foxfire #.#......####  Fly  #.########  ###.# #...# j   endoplasm J aj q##.### ###..# #...##You kill the ball python! _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ ajl O  JYZero the Magician #.# Djinni #.########  Health: 13/15 ====================---- #.#......#  AC: 2Str: 7J ajl B #j#......#  EV: 11Int: 16 ##.#......#  SH: 0Dex: 13 #.........#  XL:  1 Next: 88% Place: Dungeon:1 #......)..#  Noise: ---------  Time: 137.0 (0.0) ###.§@......#  -) Nothing wielded #..§........#  Cast: Foxfire J ajGm #.#......####  Fly  #.########  ###.# #...#J ajqm o j   endoplasm ##.###J ajm  ###..# J ajm #...## _Your foxfire dissipates. _Your foxfire dissipates.J ajm Casting: Foxfire (safe; 5% risk of failure)  J ajn Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJ aj:n 6You conjure some foxfire!J aj:u  #.# #.########  #.#......#  #j#......# J aju t ##.#......#  #.........#  #...●..)..#  ###..@......#  #.....●.....# J ajv ; #.#......####  #.######## ###.# #...#J ajv P(ally target)   J ajYx 9=8.0 (1 _J aj} J ajk K aj!#.# #.######## #.#......# #j#......##.#......# #...# #...●..)..####.........# #...@.●.....# #.#......####K aj( #.######## ###.# #...##.######..# #...## #.#K ajQL●§K aj●K aj,§K ajjL●§K ajJ●§K ajo  The foxfire burns the endoplasm.K ajVwz§●§K ajxL●§K ajT●jK ajP  The endoplasm is moderately wounded.The foxfire burns the endoplasm.K aj91§K aj U-9K aj\§§§K ajb _The endoplasm is severely wounded.K ajY  #.# JYZero the Magician #.########  DjinniK aj  #.#......#  Health: 12/15 ===================----- #§#......#  AC: 2Str: 7 ##j#......#  EV: 11Int: 16K aj m #..§......#  SH: 0Dex: 13 #...§..)..#  XL:  1 Next: 88% Place: Dungeon:1 K ajr y###***§.....#  Noise: ---------  Time: 139.0 (0.0) #..*@*§.....#  -) Nothing wielded #.#***...####  Cast: Foxfire #.########  Fly  ###.#K aj | #...# ##.### j   endoplasmK aj = ###..# #...## K aj P#.###The endoplasm is moderately wounded.K aj zThe foxfire burns the endoplasm. _The endoplasm is severely wounded.K aj5 Casting: Foxfire (safe; 5% risk of failure)  K ajZ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK ajT7*@L aj5*@L aj  #.# JYZero the Magician #.########  Djinni #.#......#  Health: 12/15 ===================----- #§#......#  AC: 2Str: 7 ##§#......#  EV: 11Int: 16 #.j§......#  SH: 0L aj Dex: 13 #...§..)..#  XL:  1 Next: 88% Place: Dungeon:1 ###...§.....#  Noise: ---------  Time: 139.0 (0.0) #...@.§.....#  -) Nothing wielded L ajY A#.#......####  Cast: Foxfire #.########  Fly  ###.# #...# ##.###L aj  j   endoplasm ###..# #...##L aj R #.###The foxfire burns the endoplasm. L aj(_The endoplasm is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.L ajG #.# #.########  #.#......#  #†#......#  ##.#......#  #.j.......#  #......)..#  L aj###.........#  #...@.......#  #.#......####  #.########  ###.# #...#    #.###L ajuaContam: 10% 40.0 (1 _L ajL aj8L aj0#.# #.# #.#......# #†#......# ##.#......# #.j.# #......)..# ###.# #.# #.#......#### #.# ##.### L ajp%.jL aj(i3=1L ajoL ajL ajl ^ #.# JYZero the Magician #.########  Djinni #.#......#  Health: 12/15 ===================----- #†#......#  AC: 2Str: 7 ##.#......#  EV: 11Int: 16 Contam: 10%  #.........#  SH: 0Dex: 13 #..j...)..#  XL:  1 Next: 88% Place: Dungeon:1 ###.***.....#  Noise: ---------  Time: 141.0 (0.0) L ajjm \#...*@*.....#  -) Nothing wielded #.#.***..####  Cast: Foxfire #.########  Fly  ###.# #...# ##.### j   endoplasm ###..# #...##L ajm  #.###Press: ? - help, Q - select action, ( or ) - cycleL ajm Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateL ajڞ  #.# JYZero the Magician #.########  Djinni #.#......#  Health: 12/15 ===================----- #†#......#  AC: 2Str: 7 ##.#......#  EV: 11Int: 16 Contam: 10%  #.........#  SH: 0Dex: 13 #......)..#  XL:  1 Next: 88% Place: Dungeon:1 ###..j......#  Noise: ---------  Time: 141.0 (0.0) #....@......#  -) Nothing wielded #.#......####  Cast: Foxfire #.########  Fly  ###.# #...# ##.### j   endoplasm ###..#L ajԟ h #...## #.###Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.L ajO U #.# #.########  #.#......#  #†#......#  ##.#......#  #.........#  #......)..#  ###..j......#  L aj: '#....@......#  #.#......####  #.########  ###.# #...#    #.###L aj' K22.0 (1 _L aj L aj= M ajj #.# JYZero the Magician #.########  Djinni #.#......#  Health: 11/15 =================------- #†#......#  AC: 2Str: 7 ##.#......#  EV: 11Int: 16 Contam: 20%  #.........#  SH: 0M ajIDex: 13 #......)..#  XL:  1 Next: 88% Place: Dungeon:1 ###.*j*.....#  Noise: ---------  Time: 142.0 (0.0) #...*@*.....#  -) Nothing wielded #.#.***..####  Cast: Foxfire #.########  Fly  ###.# #...# ##.### j   endoplasm ###..# #...## M aj#.###Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  M ajc Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateM aju X#.#JYZero the Magician#.########Djinni#.#......#Health: 11/15 =================-------#†#......#AC: 2Str: 7##.#......#EV: 11Int: 16 Contam: 20% #.........#SH: 0Dex: 13#......)..#XL:  1 Next: 88% Place: Dungeon:1###..j......#Noise: ---------  Time: 142.0 (0.0)#...●@......#-) Nothing wielded#.#...●..####Cast: Foxfire#.########Fly ###.##...###.###j   endoplasm (ally target)###..#M aju V#...###.### _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The endoplasm jiggles.M ajMv 2=3.0 (1M aj{ M aj} S  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The endoplasm jiggles. _The endoplasm closely misses you.N ajXU .  The foxfire burns the endoplasm.N aj֊(N aj0§N aj@§●N ajXN●§N aj N●§N aj D●§N ajN ajN aj"#.#JYZero the Magician#.########Djinni#.#......#Health: 11/15 =================-------#†#......#AC: 2Str: 7##.#......#EV: 11Int: 16 Contam: 20% N aj#.........#SH: 0Dex: 13#......)●.#XL:  1 Next: 100% Place: Dungeon:1###......§..#Noise: =--------  Time: 144.0 (1.0)#...§@..§...#-) Nothing wielded#.#...§§.####Cast: Foxfire#.########Fly ###.##...###.######..##...###.###N aj_Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The endoplasm jiggles. _The endoplasm closely misses you.The foxfire burns the endoplasm.N aj _You kill the endoplasm!You have reached level 2!N ajH&/  --more--O ajq_6/21=2 0% O ajO aj4 _O aj 3O aj O aj D●§O ajU E●§O ajM A●§O aj G●§O aj :●§O aj O aj : _O aj 1§O aj O aj+ O aj O aj+ ] _Your foxfire dissipates.O aj h7==O aj O aj O aj O aj O aj O aj4 818O ajL O aj O ajq 76O aj` O aj= O aj S=4O aj O ajP O aj #8O aj 7=2O aj O aj 70O ajH O aj6 O aj O ajS 98% O ajK O aj O aja 76O aj O aj@ O aj #9O aj V==4O aj O aj O ajS 72O ajc O aj O aj 71O aj O aj =O ajs O ajh _Your magical contamination has completely faded away.20==O aj  ,O aj O aj] O aj O aj O ajp O aj O ajl O ajQ O aj 9=O aj O aj O aj L1==O aj O aj* O aj! O aj9" O aj # O aj$ O aj& O aj& O aj' O aj( O aj * O ajO* O ajJ+ O ajF, O aj- O ajD. :==O ajS/ O aj0 O aj_2 O aj2 O aj3 O aj6 g  You see here a ball python corpse.O aj08 O aj8  _O aj9 O ajT; O aj< O aj< O aj= O aj? O aj@ O aj A O ajA O ajD O ajF O ajkF O aj9G O aj-J O ajK O aj3L O ajL O ajiN O ajO O ajHP O ajP O ajR O ajS O ajS O aj U O ajW O ajY  You encounter a kobold. It is wielding a +0 whip.O ajy_ w###..K# # ...#.# .# ...#.##.#  .......  .....#  #....#  #....###-O aj`  #@... #....... #.......# #.......# #.......# #.#######K   kobold (asleep) #.######## O ajY` #.#......# #†#......#O ajg /77.0 (33.0)O ajLh L-8.0 (34 _O aj8m O ajMp P aj>  JYZero the Magician ###..K# #  Djinni ...#.# .#  Health: 20/21 ======================-- ...#.##.#  AC: 2Str: 7 .......  EV: 11Int: 16P ajc?\ .....#  SH: 0Dex: 13 #....#  XL:  2 Next:  0% Place: Dungeon:1 #**..####  Noise: ---------  Time: 178.0 (0.0) #@*.....#  -) Nothing wielded #**.....#  Cast: FoxfireP aj? #.......#  Fly  #.......#  P aj?#.......#  #.#######  K   kobold (asleep) #.######## P aj? #.#......#  #†#......# _Your magical contamination has completely faded away. P ajy@'_You see here a ball python corpse. _You encounter a kobold. It is wielding a +0 whip.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateP aj@@*.P ajI  JYZero the Magician ###...# #  Djinni ...#K# .#  Health: 20/21 ======================-- P aj~_...#.##.#  AC: 2Str: 7 .......  EV: 11Int: 16 .....#  SH: 0Dex: 13 #....#  XL:  2 Next:  0% Place: Dungeon:1 #....####  Noise: ---------  Time: 178.0 (0.0) #@......#  -) Nothing wielded #.......#  Cast: Foxfire #.......#  Fly  #.......#  #.......#  P aj#.#######  K   kobold (asleep) #.########  #.#......#  #†#......# _You see here a ball python corpse. _You encounter a kobold. It is wielding a +0 whip.P ajCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!P ajR  ###...# #  ...#K# .#  P aj...#.##.#  .......  .....#  #....#  #....####  P ajFb#@......#  #●●.....#  #.......#  #.......# #.......# #.####### KP ajlly target) #.# #.# #†P ajH9=9.0 (1 _P ajP ajP aj  JYZero the Magician ###...# #  Djinni ...#K# .#  Health: 19/21 =====================--- ...#.##.#  AC: 2Str: 7 .......  EV: 11Int: 16 .....#  SH: 0Dex: 13 #....#  XL:  2 Next:  0% Place: Dungeon:1 #**..####  Noise: =--------  Time: 179.0 (0.0) #@*.....#  -) Nothing wielded #●●.....#  Cast: Foxfire #.......#  Fly  #.......#  #.......#  #.#######  K   kobold (ally target) #.######## P aj #.#......#  #†#......# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  P aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateQ aj =@.Q ajMA..Q aj  JYZero the Magician ###...# #  Djinni ...#K# .#  Health: 19/21 =====================--- Q aj...#.##.#  AC: 2Str: 7 .......  EV: 11Int: 16 .....#  SH: 0Dex: 13 #....#  XL:  2 Next:  0% Place: Dungeon:1 Q aj[#....####  Noise: =--------  Time: 179.0 (0.0) #@.●....#  -) Nothing wielded #●§.....#  Cast: Foxfire Q aj#.......#  Fly  #.......#  #.......# Q ajڬ #.#######  K   kobold (ally target) #.######## Q aj? #.#......#  #†#......# Q aj*fDir - look around, f - activate _You conjure some foxfire!  Q ajOCasting: Foxfire (safe; 5% risk of failure)  Q aju*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!Q aj:§●Q ajƮC●§Q aj:I●§Q aj4●§Q ajQ aj<●Q ajq"§Q aj5●§Q aj9Q aj G●§Q ajA●§Q aj³E.KQ aj ###...# #  ...#.# .#  ...#K##.# Q aj ...●...  ...§.#  #..●.#  #●.§.####  #@●§....#  #§§.....# Q aj #.......#  #.......# Q aj#.......# #.####### Q ajL #.#Q aj6Q #.# Q aj\@#†Q aj280.0 (1 _Q ajX§§§Q aj!Q ajQ aj' %  JYZero the Magician ###...# #  Djinni ...#.# .#  Health: 18/21 ====================---- ...#K##.#  AC: 2Q aj YStr: 7 ...●...  EV: 11Int: 16 ...§.#  SH: 0Dex: 13 #..●.#  XL:  2 Next:  0% Place: Dungeon:1 Q aj #●*§.####  Noise: =--------  Time: 180.0 (0.0) #@●§....#  -) Nothing wielded #**.....#  Cast: Foxfire #.......#  Fly  #.......#  Q aj #.......#  #.#######  K   kobold (ally target) #.########  #.#......#  #†#......# Press: ? - help, Q - select action, ( or ) - cycleQ aj3 Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateQ ajE= C@●§R aj2  JYZero the Magician ###...# #  Djinni ...#.# .#  Health: 18/21 ====================----R aj2 ...#K##.#  AC: 2Str: 7 ...●...  EV: 11Int: 16 ...●.#  SH: 0Dex: 13 #..§.#  XL:  2 Next:  0% Place: Dungeon:1R aj+3 #●.§.####  Noise: =--------  Time: 180.0 (0.0) R ajT3#@●§....#  -) Nothing wielded R ajy3#§§.....#  Cast: Foxfire #.......#  Fly R aj3P #.......#  #.......# R aj3 #.#######  K   kobold (ally target) #.######## R aj3? #.#......#  #†#......# R aj#4Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  R aj4)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!R aj 5I●§R aj0>) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatR aj>he  You conjure some foxfire!  The foxfire burns the kobold.R ajB ###...# #  ...#.# .#  ...#)##.#  R aj C...●...  ...●.#  #.●§.#  #§.§.####  R ajiCr#@●§....#  #§§.....#  #.......#  R ajC#.......# #.......#R ajDx #.####### #.#R ajGD #.# #†R aj1§R ajL●§R aj/●R aje,§R ajE>●§R aj<●§R ajK●R ajt,§R ajgR ajZF●§R aj●R aj"§R aj2K●§R aj●R aj),§R ajG●§R ajA●§R aj"J●§R ajN§●R ajQ.●●R aj251.0 (1R ajq§§§§§§§§R ajJ _You kill the kobold!S ajWIS ajZ1§S aj [B●§S aj[B§●S ajI\7●§S ajt\S aj\6●§S aj]S aj]]H●§S aj^ §S ajC^&●S aj^●S aj^,§S ajl_5●§S aj_S aj7`3§●S aj^`S aj`:§●S ajaS aja●S aja,§S ajNb3§●S ajwbS ajcH●§S ajcL●§S aj1dO§●S ajd@●§S aje9§●S ajeS ajn1§S aj"v3§S ajxS aj_yK9=S aj}v _Your foxfire dissipates. x3S aj~S ajlS ajS aj̃S ajES ajS ajS aj3§S ajS ajWS ajS ajIS aj § _Your foxfire dissipates.S ajS ajS aj"S aj] _Your foxfire dissipates.S ajS aj3S ajަS aji20==S ajS ajS ajbS ajhS ajS ajsS aj"S ajïS aj S aj S ajS aj#=S aj"S aj<S ajS aj#1S ajA)==S ajS ajS aji  You encounter a hobgoblin.S ajM ..... #####...# #S ajj.....#.# .g...#)##.#................# -...####S ajYP.....#.......#..g   hobgoblin (asleep)..#.#S aj.90.0)S ajL-2.0 (11 _S ajS ajS ajq   JYZero the Magician .....  Djinni #####...# #  Health: 20/21 ======================-- .....#.# .#  AC: 2Str: 7 g...#)##.#  EV: 11Int: 16 ........  SH: 0Dex: 13 .....#  XL:  2 Next:  5% Place: Dungeon:1 #**..#  Noise: ---------  Time: 192.0 (0.0) #@*..####  -) Nothing wielded #**.....#  Cast: Foxfire #.......#  Fly  #.......#  #.......#  #.......#  g   hobgoblin (asleep) #.#######  #.########  #.#......# S aj O_Your foxfire dissipates. _Your foxfire dissipates. _You encounter a hobgoblin.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateS aj4   JYZero the Magician .....  Djinni #####...# #  Health: 20/21 ======================--S aj  .....#.# .#  AC: 2Str: 7 ....#)##.#  EV: 11Int: 16 g.......  SH: 0Dex: 13 S aj/ A.....#  XL:  2 Next:  5% Place: Dungeon:1 #....#  Noise: ---------  Time: 192.0 (0.0) #@...####  -) Nothing wieldedS ajZ  #.......#  Cast: Foxfire #.......#  Fly S aj 6 #.......#  S aj #.......#  S aj #.......#  g   hobgoblin (asleep) #.#######  #.######## S aj*  #.#......# _Your foxfire dissipates. _You encounter a hobgoblin.S ajg UCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleS aj \Dir - look around, f - activateYou conjure some foxfire!S aj}  .....  #####...# #  .....#.# .#  ....#)##.#  S aj g.......  .....#  #....#  #@...####  #●●.....#  #.......#  S aj" #.......# #.......# #.......# glly target) #.####### #.# S aj" 4===3.0 (1S aj( S ajk+  _You encounter a hobgoblin.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatS aj+ ce  You conjure some foxfire! _The hobgoblin shouts!T ajs#. ##  ..... ######...# # .......#.# .# #.....#)##.#.#g.g.......#..........# #.@..# #....#### #●●.....# T ajMt#.# #.......# g   goblin (wandering)#.########.########T ajwL●§T ajjwL●§T ajxL●§T ajx?●§T aj+y;●§T ajyH●§T aj  You encounter a goblin. It is wielding a +0 dagger.The foxfire burns the hobgoblin.T aj3§T ajB●T ajn"§T aj .gT ajZ  †The hobgoblin is severely wounded.The foxfire burns the hobgoblin.T aj}g   goblinT ajF§T aj71---4T ajb§§§§§T aj%M _You kill the hobgoblin!T ajd   JYZero the Magician #. ## Djinni ..... Health: 19/21 =====================--- T aj h######...# #  AC: 2Str: 7 .......#.# .#  EV: 11Int: 16 #.....#)##.#  SH: 0Dex: 13 .#.g†.......#  XL:  2 Next: 15% Place: Dungeon:1 .....§***.#  Noise: ---------  Time: 194.0 (0.0) #*@*.#  -) Nothing wielded #***.####  Cast: Foxfire #§§.....#  Fly  #.......#  #.......#  #.......#  g   goblin #.......#  #.#######  #.######## The hobgoblin is severely wounded.T aj The foxfire burns the hobgoblin. _You kill the hobgoblin!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU ajV!2  JYZero the Magician #. ## Djinni ..... Health: 19/21 =====================--- ######...# #  AC: 2Str: 7U aj"P .......#.# .#  EV: 11Int: 16 #.....#)##.#  SH: 0Dex: 13 .#..g.......#  XL:  2 Next: 15% Place: Dungeon:1 .....§....#  Noise: ---------  Time: 194.0 (0.0) #§@..#  -) Nothing wielded #§§..####  Cast: Foxfire #§§.....#  Fly  #.......#  #.......#  #.......#  g   goblin #.......#  #.#######  #.######## The foxfire burns the hobgoblin. _You kill the hobgoblin!U aj$Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U aj)V #. ## ..... ######...# # U aj) .......#.# .#  #.....#)##.#  .#..g.......#  ..........#  U aj6*#●@..#  #●...####  U aj*#.......#  #.......# #.......# #.......# (ally target) U aj*#.......# #.####### U aj?,h20==5.0 (1 _U ajV2U aj3U aj  JYZero the Magician #. ## Djinni ..... Health: 19/21 =====================--- ######...# #  AC: 2Str: 7 .......#.# .#  EV: 11Int: 16 #.....#)##.#  SH: 0Dex: 13 U aj.#..g.......#  XL:  2 Next: 15% Place: Dungeon:1 ......***.#  Noise: =--------  Time: 195.0 (0.0) #●@*.#  -) Nothing wielded #●**.####  Cast: Foxfire #.......#  Fly  #.......#  #.......#  #.......#  g   goblin (ally target) #.......#  #.#######  #.######## Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  U ajICasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU aj]Z I#@U aj ;  JYZero the Magician #. ## Djinni ..... Health: 19/21 =====================--- ######...# #  AC: 2Str: 7 .......#.# .#  EV: 11Int: 16 #.....#)##.#  SH: 0U aj 4Dex: 13 .#..g.......#  XL:  2 Next: 15% Place: Dungeon:1 .....●....#  Noise: =--------  Time: 195.0 (0.0) #§@..#  -) Nothing wielded #●...####  Cast: Foxfire #.......#  Fly  #.......#  #.......#  #.......#  g   goblin (ally target) #.......#  #.#######  #.######## Dir - look around, f - activate U ajG _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!U aj H●§U aj z #. ## ..... ######...# #  .......#.# .#  #.....#)##.# U ajk w .#..g.......#  .....●....#  #●@..#  #§...####  #.......#  #.......#U aj  #.......# #.......#   U aj #.......# #.#######  U aj _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  U aj= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  U aj @You conjure some foxfire!  The foxfire burns the goblin.U aj y§●§U aj )The goblin is moderately wounded.The foxfire burns the goblin.U ajb (U aj8 0§U aj: =●●U aj 3206.0 (1U aj Z§§§U aj J _You kill the goblin!V ajT!3V aj&"V aj"L●§V aj#G●§V ajc$I●§V ajB%P§●V aj%H§●V aj&M●§V ajI'J§●V aj(@§●V aj{(?§●V aj+V aj+V aj:/V aj/V aj1V aj3V aj4V aj6V aj18V aj9V aj;V aj\C3§V ajDV ajQGV ajGV ajIV ajQ § _Your foxfire dissipates.V ajSV ajLTL20=V ajUV ajX] _Your foxfire dissipates.V ajYYV ajZV aj\V aj]V ajeV aj$g,V aj\kV ajxmV ajm9=V ajoV ajGrV ajrL1==V ajotV ajuvV ajexV ajxV ajyV aj\{V ajN}V aj}V aj~V aj"V aj V ajfV ajV ajt$  Things that are here:V ajy  a +0 dagger; a goblin corpse; a hobgoblin corpseV ajgV aj A== _V aj V ajV ajԐV aj'V ajV ajwV ajV ajnV ajdV ajV ajNV ajV ajAV aj͜V ajV ajTV ajV ajHV ajV ajfV ajV aj5V ajzV ajV aj|V aj V aj3V ajV aj1V ajMV ajXV ajV aj V ajV ajV aj[V ajV ajV aj,V ajV ajʵV ajѶV ajV ajV ajV ajŹV aj/V ajV aj}V ajfV ajV ajV ajaV ajEV ajV ajV ajyV ajV ajGV ajV aj%V aj%  V ajmFYou encounter a ball python.V aj^ #####  ...S  #.. #.# #.# #.####- #@# ......V aj #.# #######...# #.# #.......#.# #.#####.#.....#)## #.......#..)...... ###..............# S   ball python (constriction, asleep) #.#########....# #.# #....# #.# #.....V aj_.S223.0 (27.0)V ajFNS)V aj L-4.0 (28 _V ajV aj4W aj&  JYZero the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7 #####  EV: 11Int: 16 .... SH: 0Dex: 13 #.S #.#  XL:  2 Next: 20% Place: Dungeon:1 #*# #.#### Noise: ---------  Time: 224.0 (0.0) #@# ...... -) Nothing wielded #*# #######...#  Cast: Foxfire #.# #.......#.#  Fly  #.#####.#.....#)## #.......#..)...... ###..............# S   ball python (constriction) #.#########....# #.# #....# #.# #.....Things that are here: W aj@_a +0 dagger; a goblin corpse; a hobgoblin corpse _You encounter a ball python.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateW aj  JYZero the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7 #####  EV: 11Int: 16 ....W aj SH: 0Dex: 13 #.● #.#  XL:  2 Next: 20% Place: Dungeon:1 #S# #.#### Noise: ---------  Time: 224.0 (0.0) #@# ...... -) Nothing wielded #.# #######...#  Cast: Foxfire #.# #.......#.#  Fly  #.#####.#.....#)## #.......#..)...... W ajʞj###..............# S   ball python (constriction) #.#########....# #.# #....# #.# #..... _a +0 dagger; a goblin corpse; a hobgoblin corpse _You encounter a ball python.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!W aj W ajfG. _You encounter a ball python.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the ball python.W aj #####  .... #.● #.#  #.#  #@#  #.#   #.# #...  #.#####.#.....#) #.......#..) ###........... #..  #.#   #.#  W aj.-§W aj@59●W ajD6:5=5.0 (1W ajr:W aj<O _You kill the ball python!W ajE§●W ajL§●W aj@§●W aj=●§W aj{!.W aj>\1==-6W ajK§§W ajX ajIX ajX aj2§X ajM●§X ajC●§X ajٓD§●X ajX aj IX ajX ajѡ2§X ajX ajX ajqX ajV] _Your foxfire dissipates.X ajX ajX ajX ajMX ajX aj:==X ajX ajaX aj*X ajX aj4X ajiX ajkX ajX ajX ajdX ajX ajֵX aj X ajX aj$,X ajX ajX aj,X ajpX ajX aj۾X ajX ajX aj;X aj,X ajX ajX aj%i  You encounter a dart slug.X ajt############## -#..@.......... #...#...#########.# X aj#w# #.#.#########.#####. #.#...............#.###########...##.# #.......#.# w   dart slug (asleep).#####.#.........###..............#X ajp/37.0 (11.0)X ajW28.0 (12 _X ajX ajX aj P  JYZero the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 25% Place: Dungeon:1 ##############  Noise: ---------  Time: 238.0 (0.0) #.*@*.........  -) Nothing wielded #...#**.#########.#  Cast: Foxfire #w# #.#.#########.#### Fly  X aj #. #.#............... #.###########...#  #.# #.......#.#  w   dart slug (asleep) #.#####.#.....#)## #.......#..)...... ###..............# _You kill the ball python! _Your foxfire dissipates. _You encounter a dart slug.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX ajl BJYZero the MagicianDjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 25% Place: Dungeon:1##############Noise: ---------  Time: 238.0 (0.0)#..@●.........-) Nothing wielded#...#●..#########.#Cast: Foxfire#w# #.#.#########.#### Fly X ajm #. #.#...............#.###########...##.# #.......#.# w   dart slug (asleep, ally target)#.#####.#.....#)###.......#..)......###..............# _Your foxfire dissipates. _You encounter a dart slug.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!X aj o h1===9.0 (1 _X ajs X ajpu Y aj=●§Y ajGQ§●Y ajG§●Y aj=●§Y aj\;●§Y aj_G§●Y ajw   _You encounter a dart slug.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the dart slug.Y ajl§●§Y ajL?w●Y ajY aj?-  The dart slug is moderately wounded.The foxfire burns the dart slug.Y aj4§Y ajW-40Y aj§@§§§ _The dart slug is moderately wounded.Y aj } ##############  #.§@§.........  #.w§#§..#####  #§# #.#.# #. #.#... #.#####  #.#   #.#) #..)Y ajP !Y ajqz ##############  #.§@§.........  #.w§#§..#####  #§# #.#.# #. #.#... #.##### #.#   #.#) #..)Y ajx}Y aj}7-Y ajLY ajh` _A dart slug is nearby!Z ajQ  JYZero the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  2 Next: 25% Place: Dungeon:1 Z aj##############  Noise: ---------  Time: 240.0 (0.0) #.*@*.........  -) Nothing wielded #.w§#**.#########.#  Cast: Foxfire #§# #.#.#########.#### Fly  #. #.#............... #.###########...#  #.# #.......#.#  w   dart slug #.#####.#.....#)## #.......#..)...... Z ajzi###..............#The foxfire burns the dart slug. _The dart slug is moderately wounded. _A dart slug is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ ajl  JYZero the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 Z aj XL:  2 Next: 25% Place: Dungeon:1 ##############  Noise: ---------  Time: 240.0 (0.0) #w§@§.........  -) Nothing wielded #.§§#§..#########.#  Cast: Foxfire #§# #.#.#########.#### Fly  #. #.#............... #.###########...#  #.# #.......#.#  w   dart slug #.#####.#.....#)## #.......#..)...... ###..............# _The dart slug is moderately wounded. _A dart slug is nearby!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.Z aj ##############  Z ajTg#w.@..........  #...#...#####  #.# #.#.# #. #.#... #.##### #.#   #.#) Z aj]#..)Z aj`Contam: 10% 1.0 (1 _Z ajZ ajZ ajS  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  f - Inner FlameHexes/Fire16% 3 x - ScorchFire8%2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveConjuration/Fire 45% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[ aj[ aj[ ajNJYZero the MagicianDjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16 Contam: 10% SH: 0Dex: 13XL:  2 Next: 25% Place: Dungeon:1##############Noise: ---------  Time: 241.0 (0.0)[ aj,#w.@..........-) Nothing wielded#...#...#########.#Cast: Foxfire#.# #.#.#########.#### Fly #. #.#...............#.###########...##.# #.......#.# w   dart slug#.#####.#.....#)###.......#..)......###..............#Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate [ ajF)_You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ aja[ aj(JYZero the MagicianDjinniHealth: 20/21 ======================--AC: 2Str: 7EV: 11Int: 16 Contam: 10% SH: 0Dex: 13XL:  2 Next: 25% Place: Dungeon:1##############Noise: ---------  Time: 241.0 (0.0)#w.@..........[ aj1-) Nothing wielded#...#...#########.#Cast: Foxfire#.# #.#.#########.#### Fly #. #.#...............#.###########...##.# #.......#.# w   dart slug#.#####.#.....#)###.......#..)......###..............#[ ajiCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ aj"* (combustible)  Dir - look around, f - activate _You miscast Foxfire. Nothing appears to happen.  [ ajVCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  The dart slug is severely wounded.[ aj8w[ ajyy18--====2.0 (1[ aj[ ajCA _The dart slug's fire resistance burns away.[ ajb [ aj  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire5%1  f - Inner Flame[ aj Hexes/Fire16% 3 x + ScorchFire8%2  z - Volatile Blastmotes Fire/Translocation 16% 3  Z - Flame WaveConjuration/Fire 45% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[ aj[ aj [ ajJYZero the MagicianDjinniHealth: 18/21 ====================----AC: 2Str: 7EV: 11Int: 16 Contam: 10% SH: 0Dex: 13XL:  2 Next: 25% Place: Dungeon:1##############[ ajINoise: ====-----  Time: 242.0 (0.0)#w.@..........-) Nothing wielded#...#...#########.#Cast: Foxfire#.# #.#.#########.#### Fly #. #.#...............#.###########...##.# #.......#.# w   dart slug (combustible)#.#####.#.....#)###.......#..)......[ aj###..............#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  The dart slug is severely wounded. [ aj,_The dart slug's fire resistance burns away.  Casting: Scorch (safe; 8% risk of failure)  [ ajg\Confirm with . or Enter, or press ? or * to list all spells.[ aj[ ajJYZero the MagicianDjinniHealth: 18/21 ====================----AC: 2Str: 7EV: 11Int: 16 Contam: 10% SH: 0Dex: 13XL:  2 Next: 25% Place: Dungeon:1##############Noise: ====-----  Time: 242.0 (0.0)#w.@..........-) Nothing wielded#...#...#########.#Cast: Foxfire[ ajT#.# #.#.#########.#### Fly #. #.#...............#.###########...##.# #.......#.# w   dart slug (combustible)#.#####.#.....#)###.......#..)......###..............#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  The dart slug is severely wounded. _The dart slug's fire resistance burns away.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ aj)% †  Flames lash the dart slug.  The dart slug is severely wounded. _The dart slug's fire resistance burns away.  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug. The dart slug is burned terribly![ aj-^*\ aj,†\ ajd7/22--43.0 (1\ aj\ ajRM _You kill the dart slug!\ aj3\ aj\ aj)\ aj8=-\ ajVn\ aj\ ajU\ aj!#9\ ajzW==8% \ ajh\ ajM6\ ajA\ aj\ aj74\ aj\ ajM2\ aj\ aj\ ajrs20==\ ajv\ ajeZ _Your magical contamination has completely faded away.\ ajТ\ aj\ ajB\ aj\ aj\ ajH\ aj\ ajW\ aj=1=\ ajɭ,\ aj'\ aj \ ajp\ aj\ aj1\ aj\ aj \ aj|92\ aj:\===\ aj\ ajڶ\ ajO\ aj\ aj\ aj\ aj \ ajp\ aj\ aj~,\ aj\ aj\ aj\ ajx:==\ aj\ aj\ aj)\ aj\ aj\ ajp\ ajW\ aj\ aj\ aj\ aj:\ aj|\ aj\ ajB\ ajt\ aj\ aj+\ aj3\ aj5\ aj\ aj\ aj\ aj6\ aj\ aj\ aj\ aj1,\ aj\ aj\ ajk  You encounter a ball python.\ aj###############†..........#...#...########.###.#.#########..# #.#....... ###...## #.########---- #.@.### #.# #...\ aj #.### #.#####.#. #. #.......#. #. ###.. #.######.. #.# S   ball python (constriction, asleep)... #.#..S #..\ aj2& \ aj~..#.\ ajX72.0 (29.0)S.\ ajOS)\ ajrH----3.0 (30\ aj \ ajj5 _The ball python hisses angrily.] ajD  JYZero the Magician  Djinni ############ Health: 21/22 ======================-- ###†.......... AC: 2Str: 7 #...#...###### EV: 11Int: 16 ##.###.#.###### SH: 0Dex: 13 ###..# #.#....... XL:  2 Next: 45% Place: Dungeon:1 ###*..## #.######## Noise: ---------  Time: 273.0 (0.0) #*@*### #.# #... -) Nothing wielded #*### #.#####.#. Cast: Foxfire #. #.......#. Fly  #. ###....... .. #.###### .. #.#  S   ball python (constriction) ..S #.#  ... #..  .#. _Your magical contaminati] ajH on has completely faded away.  You encounter a ball python. _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate] ajB   JYZero the Magician  Djinni ############ Health: 21/22 ======================-- ###†.......... AC: 2Str: 7 #...#...###### EV: 11Int: 16 ##.###.#.###### SH: 0] aj Dex: 13 ###..# #.#....... XL:  2 Next: 45% Place: Dungeon:1 ###...## #.######## Noise: ---------  Time: 273.0 (0.0) #.@.### #.# #... -) Nothing wielded #.### #.#####.#. Cast: Foxfire #. #.......#. Fly  #. ###....... .. #.###### .S #.#  S   ball python (constriction) ... #.#  ] ajM... #..  .#. You encounter a ball python. _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!] ajD0S] aj܃5S.] ajY7S.] ajۉT ### ###†.. #... ##.# ###..#  ###...##  #●@.### #.#  #●###  #.  #.  .S  .. #.# SS 2 ball pythons (constriction, 1 ally …) ..S  ] ajXO...  .#.] ajQa2===4.0 (1] aj/] aj) _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a ball python.] aj"§] ajr.●] ajN§●] aj`P§●] ajN§●] ajY .  The foxfire burns the ball python.] ajp   ball python (constriction)] aj[] aj{0§] aj|§●§●] aj}6S.] aj †You kill the ball python!The foxfire burns the ball python.] ajJ)] aj& 0§] aji] aj55-5] aj\§§§§] aj O _You kill the ball python!^ ajb3^ aj,^ ajs^ ajXX^ aj,^ aja^ aj^ ajf==^ aj^ aj,^ ajG^ aj3^ aj^ aj^ aj^ ajȭ^ ajV^ aj^ aj\^ aj###...## #.#####...### #.##.### #.#.# #####.## ###...#.....# #.#.###...†.# #.# #.........# #.# -#.###@....#   #.....# .#.  #.....# . .# #.....# . .# ####### ## ^ aj$ ^ aj=+83.0 (8^ aj*4.0 (9^ aj^ ajRW _f - a murky grey potion^ ajm ^ aj ^ aj ^ aj ^ aj! ^ ajQ B^ ajj ^ aj ^ ajQ ^ aj ^ aj ^ aj@ ^ aj ^ aj ^ aj ,^ aj ^ aj6 ^ aj1 ^ aj ,^ aj ^ aj ^ aj8 ^ aj ^ aj n^ aj ,^ aj@ ^ aj ^ aj ^ aj+ ^ aj ^ ajF ^ aj5 ,^ aj ^ aji ^ aj ^ aj ^ aj ^ aj( ^ aj& B^ aj ^ aj ^ ajb ^ aj ^ aj ^ aj= ^ aj ^ aj ^ aj ^ aj ^ ajC ^ aj ^ aj ^ aj ^ ajH ^ aj% ^ aj) ###.. ### ###.## ###†... #....### #...#..^ aj  #...@..# ##.###.## #....#.# ###..# #.##.##....# # ###...## #........# # #...### #####....#.# #.### #.#......# #.##.. #...######.## ### ^ aj ###.# #.....## #.###...†.## ^ aj 0300.0 (16.0)^ aj +1.0 (17^ aj ^ ajh 4 _b - a ring of resist corrosion_ ajfI_ ajo_ aj_ ajLB_ aj_ ajw_ aj=_ aj3_ aj,_ aj>_ aj_ aj_ aj_ aj~_ aj_ aj_ aj_ ajd_ ajN_ ajQ_ aj_ aj_ aj_ aj_ aj_ ajz_ aj_ aj_ aja_ aj_ aj _ aj_ ajG_ aj_ aj_ aj_ aj0_ aj_ aj_ aj_ aj_ ajj_ aj_ ajJ_ aj_ ajJ_ aj_ ajj,_ aj_ aj+ _ aj7 _ aj _ aj _ aj _ ajG _ aj _ aj_ ajX_ aj\_ aj_ aj_ aj_ aj#_ aj,_ aj_ ajX,_ aj,_ ajW!_ aj#,_ aj$_ aj&_ aj:)_ aj)_ aj)*_ aj+_ aj>-_ aj-_ aj._ ajZ0_ aj1_ aj#2_ aj2_ aj4_ aj5_ aj6_ aj6_ ajq8_ aj#;  You encounter a kobold. It is wielding a +0 dagger._ ajBV ###..#  #....######  #.#.......#  #....####.##   ####.##....###  _ ajC #.##......#   #.##....#.#   ######.##....#.# #   #@...........# #   #.#######....#.#   #.K #......#   #### #...#####  ###.# #...   #.###.K   kobold (asleep)  _ ajTDH #.......   #.###...   #.# #..._ ajI,24.0 (23_ ajxJ25.0 (24 __ ajO_ aj S _You see here a scroll labelled IZULIXTOPEX.` aj ###..#  JYZero the Magician #....######  Djinni #.#.......#  Health: 21/22 ======================-- #....####.##  AC: 2Str: 7 ####.##....###  EV: 11Int: 16 #.##......#  SH: 0Dex: 13 #.##....#.#  XL:  2 Next: 55% Place: Dungeon:1 ######.##....#.# # Noise: ---------  Time: 325.0 (0.0) #@*..........# # # -) Nothing wielded #*#######....#.# # Cast: Foxfire #.K #......# # Fly ` aj #### #...###### ###.# #... #.###... K   kobold (asleep) #....... #.###... #.# #... _b - a ring of resist corrosion _You encounter a kobold. It is wielding a +0 dagger. _You see here a scroll labelled IZULIXTOPEX.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate` ajl ###..#JYZero the Magician  #....######Djinni  #.#.......#Health: 21/22 ======================--  #....####.##AC: 2Str: 7  ####.##....###EV: 11Int: 16  #.##......#SH: 0Dex: 13  #.##....#.#XL:  2 Next: 55% Place: Dungeon:1  ######.##....#.# # Noise: ---------  Time: 325.0 (0.0)  ` aj#@●..........# # # -) Nothing wielded  #●#######....#.# # Cast: Foxfire  #.K #......# # Fly  #### #...######  ###.# #...  #.###... K   kobold (asleep, ally target)  #.......  #.###...  #.# #... _You encounter a kobold. It is wielding a +0 dagger. _You see here a scroll labelled IZULIXTOPEX.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!` ajh2===6.0 (1 _` aj` aj` aj t )The foxfire burns the kobold.` aj S` aj /§` ajƌ N§●` aj @§●` ajt G●§` aj0 C●§` aj ;§●` aj ` aj 660-7` aj ;§` aj J _You kill the kobold!a aj6'..........####..##....##......-§●...a aj60§●§●a aj7B§●a aj8B§●a aj@ §e - a scroll labelled IZULIXTOPEXa ajEQ..)a ajwI*8.0 (1a ajK@§§§§§a ajhMN _Your foxfire dissipates.a aj=a aj>3a aj@a ajBa ajCa ajHG,a ajGa ajmH:==a ajCIa ajL>  You see here a +0 dagger.a ajdNa ajO _a ajOa aj{Qa ajRa aj(Sa ajSa ajUa ajWa aj{Wa aj/Xa ajYa ajF[a aj[a aj\a aj)^a aj`a ajaa ajaa aji  #.#.......#  #....####.## ## ####.##....### #. #.##......# ##. a ajTj#.##....#.# ###.. ######.##....#.# ###...# #............# # #...### #.#######....#.# #.###  #.)....@#......# #.#  #######.#...######.##  a ajj#.###.##  #.# #.###...†.# #.# #.........# #.# #.###.....# ..# #.# #.....# ### #.# #.....#a ajd aj8/75.0 (24.0)d ajOM--6.0 (25 _d ajd aje ajG #.# JYZero the Magician #.###### Djinni #.##...# Health: 21/22 ======================-- #.##...# AC: 2Str: 7 #.##.bj+ EV: 11Int: 16 #.##...# SH: 0Dex: 13 #.# ... XL:  2 Next: 65% Place: Dungeon:1 #.###*# #  Noise: ---------  Time: 376.0 (0.0) #...*@##.⌠##  -) Nothing wielded ##..***...... ..###  Cast: Foxfire ##...##⌠.##. ....### Fly  ##++## ## #...##. #...#### #...##. #...'..# #...##. j   endoplasm (asleep) #.<.'..+ #....#. be ajp   bat (asleep) #...#..# #...... #...#..# ##.....> _You now have 20 gold pieces (gained 9).  You reach down and open the door. _You encounter an endoplasm and a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee aj#.#JYZero the Magician#.######Djinni#.##...#Health: 21/22 ======================--#.##...#AC: 2Str: 7#.##.bj+EV: 11Int: 16#.##...#SH: 0Dex: 13e aj #.# ...XL:  2 Next: 65% Place: Dungeon:1#.###'# #Noise: ---------  Time: 376.0 (0.0)#....@##.⌠##-) Nothing wielded##...●●...... ..###Cast: Foxfire##...##⌠.##. ....### Fly ##++## ## #...##.#...#### #...##.#...'..# #...##. j   endoplasm (asleep)#.<.'..+ #....#. b   bat (asleep, ally target)#...#..# #......#...#..# ##.....>You reach down and open the door. e aj_You encounter an endoplasm and a bat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!e aj9=7.0 (1 _e aje ajge aj<G●§e aj8●§e aj:C●§e ajG●§e aj95●§e ajze aj>●§e aj*●§e ajȻe aj ●e ajB,§e ajU .  The foxfire burns the endoplasm.e ajNb   bat (asleep, ally target)e ajCK0§e ajRjbbwandering, ally target)e ajQ\70-8§§§§e aj]M _You kill the endoplasm!f aj^ #.# JYZero the Magician #.###### Djinnif ajJ_v #.##...# Health: 20/22 =====================--- #.##...# AC: 2Str: 7 #.##.b.+ EV: 11Int: 16 #.##.§.# SH: 0f aj_Dex: 13 #.# .●. XL:  2 Next: 70% Place: Dungeon:1 #.###*# #  Noise: ---------  Time: 378.0 (0.0) #...*@##.⌠##  -) Nothing wielded ##..***...... ..###  Cast: Foxfiref aj&` ##...##⌠.##. ....### Fly  ##++## ## #...##.f ajV` #...#### #...##. #...'..# #...##. b   bat (wandering, ally target)f aj`@ #.<.'..+ #....#. #...#..# #......f aj`U #...#..# ##.....> _You conjure some foxfire!  f aj`OThe foxfire burns the endoplasm. _You kill the endoplasm!f ajaCasting: Foxfire (safe; 4% risk of failure)  f aj>a Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef ajW #.# JYZero the Magician #.###### Djinni #.##...# Health: 20/22 =====================--- #.##...#f aj  AC: 2Str: 7 #.##.b.+ EV: 11Int: 16 #.##.●.# SH: 0Dex: 13 #.# .§. XL:  2 Next: 70% Place: Dungeon:1 #.###§# #  Noise: ---------  Time: 378.0 (0.0)f aj& #...§@##.⌠##  -) Nothing wielded ##...§§...... ..###  Cast: Foxfire ##...##⌠.##. ....### Fly  ##++## ## #...##. #...#### #...##. f aje#...'..# #...##. b   bat (wandering, ally target) #.<.'..+ #....#. #...#..# #...... #...#..# ##.....>The foxfire burns the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!f aj!M† _You kill the endoplasm!Casting: Foxfire (safe; 4% risk of failure) f aj"Q Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the bat.f aj& #.# #.###### #.##...# #.##...# #.##.†.+ #.##.●.# #.# .§. #.###§# # f aj'Z #...§@  ##...§§...... ..###  ##...##⌠.##.  ##++## ##   f aj'   #.<.'..+   f aj<)    > f ajx1§f ajïS'●●.f ajZh1=5=9.0 (1f ajS§§f ajG _You kill the bat!f ajG§●f ajj●§§●f ajB●§f ajR§●f ajbC●§f ajJ§●f ajM●§f ajXP●§f aj~F§●f aj1f aj3.-80f aj§§§§§f ajf ajIf ajNJ§●f aj[P§●f aj I●§f ajD●§f ajJ§●f aj?●§f ajJ§●f ajyT§●f aj2§f ajf aj3f aj § _Your foxfire dissipates.f aj`3f ajf ajF] _Your foxfire dissipates.f aji2===f ajf ajxf ajf ajf ajbf aj@  There is an open door here.f ajf aj _f ajPf ajf ajf ajf ajf ajf ajf ajq:==f ajf aj^'f aj9f ajf ajf aj F _You reach down and open the door.f aj4f ajf aj"f aj @  There is an open door here.f ajk  You encounter a ball python.f aj I#...# #...# ....#...# S.. ###.# #.. #.# #.. #.# #.##.######..##.##...#..# -#.##...#@.# #.##.†.'..+ #.##...#..##.##...####f aj#.###'## #.....##.⌠##S   ball python (constriction, asleep)##........... ..#####...##⌠.##. ....########++## ## #...##....f aj@*9.0 (9f aj 690.0 (10.0) _f ajkf ajg ajL  #...# #...# .... #...# S.. g aj]M ###.# #.. #.# #.. #.# #.## #..# #..# #@.# #.##.†.'..+ g ajM #.##...#..# #.##...#### #.###'## # #.....  ##... ..###  ##..   ## g ajE  #...# #...# .... #...# S.. ###.# #.. #.# #.. #.# #.## #..# #..# #@.# #.##.†.'..+ #.##...#..# #.##...#### #.###'##  g aji #.....  ##...  ##..   ## g aj` g aj g aj9 g aj b _A ball python is nearby!g aj ? #...# JYZero the Magician #...# .... Djinni #...# S.. Health: 21/22 ======================-- ###.# #.. AC: 2g ajg Str: 7 #.# #.. EV: 11Int: 16 #.# #.## SH: 0Dex: 13 #.######..# XL:  2 Next: 75% Place: Dungeon:1 #.##...#**# Noise: ---------  Time: 390.0 (0.0) g aj #.##...#@*# -) Nothing wielded #.##.†.***+g aj޶  Cast: Foxfire #.##...#..# Fly  g aj* #.##...#### #.###'## # #.....##.⌠##  S   ball python (constriction, asleep) ##........... ..### g aj  ##...##⌠.##. ....###### ##++## ## #...##....There is an open door here. _You encounter a ball python. _A ball python is nearby!Casting: Foxfire (safe; 4% risk of failure)  g aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg aj` #...# JYZero the Magician #...# .... Djinni #...# ... Health: 21/22 ======================-- ###.# #S. AC: 2Str: 7 #.# #.. EV: 11g ajInt: 16 #.# #.## SH: 0Dex: 13 #.######..# XL:  2 Next: 75% Place: Dungeon:1 #.##...#..# Noise: ---------  Time: 390.0 (0.0) #.##...#@.# -) Nothing wielded #.##.†.'..+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  S   ball python (constriction, asleep) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##.... _You encounter a ball python. _A ball python is nearby!Casting: Foxfire (safe; 4% risk of failure)  g aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!g aj #...# #...# .... #...# ... ###.# #S. #.# #.. #.# #.## #..# ●●# g aj T@.# #.##.†.'..+ #.##...#..# #.##...#### #.###'##  #.....Slly target) ##...  ##..  g aj 3 ## g ajn 2=1.0 (1g aj g aj2 _A ball python is nearby!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The ball python hisses angrily.h ajM●§h aj●§●§h ajB●§h ajG●§h aj0y †The foxfire burns the ball python.h ajRh ajv1§h ajw=●§h ajx0rh ajy rYou kill the ball python!h aj^{J●§h aj]rrr 2 quokkas (1 distracted, 1 ally target)h aje2==80-2h aj\§§§§h ajŋZ _You encounter a quokka. x2h aj % w #...# #...# .r.. #...# r.. ###.# #●. #.# #§. #.# #§## #§§# #§§# #@.# #.##.†.'..+ #.##...#..# #.##...#### #.###'## # #.....  ##... ..###  ##..   ## h aj  #...# #...# .r.. #...# r.. ###.# #●. #.# #§. #.# #§## #§§# #§§# #@.# #.##.†.'..+ #.##...#..# #.##...#### #.###'##  #.....  ##...  ##..   ## h aj h aj 7-h ajR h aj6 d _There are monsters nearby!h aj&. #...# JYZero the Magician #...# .r.. Djinni #...# r.. Health: 21/22 ======================-- ###.# #●. AC: 2Str: 7 #.# #§. EV: 11h ajݢInt: 16 #.# #§## SH: 0Dex: 13 #.######§§# XL:  2 Next: 80% Place: Dungeon:1 #.##...#**# Noise: ---------  Time: 392.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.***+ Cast: Foxfire #.##...#..#h ajl Fly  #.##...#### #.###'## # #.....##.⌠##  rr 2 quokkas (1 distracted, 1 ally target) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....You kill the ball python! h aj2_You encounter a quokka. x2 _There are monsters nearby!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei ajV:@*i ajG#...#JYZero the Magician#...# .r..Djinni#...# r..Health: 21/22 ======================--###.# #●.AC: 2Str: 7#.# #§.EV: 11Int: 16i aj#.# #§##SH: 0Dex: 13#.######§§#XL:  2 Next: 80% Place: Dungeon:1#.##...#§§#Noise: ---------  Time: 392.0 (0.0)#.##...#@.#-) Nothing wielded#.##.†.'..+Cast: Foxfire#.##...#..#Fly #.##...#####.###'## ##.....##.⌠##rr 2 quokkas (1 distracted, 1 ally target)##........... ..#####...##⌠.##. ....########++## ## #...##.... _There are monsters nearby!i aj)Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Foxfire. Nothing appears to happen.  The foxfire burns the quokka.i ajo§.ri ajpX.ri ajt......ri aj&uYContam: 10% 3.0 (1i ajyi aj{  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  i ajV|You miscast Foxfire. Nothing appears to happen.  The foxfire burns the quokka. _The quokka is almost dead.i aj #...# JYZero the Magician #...# .... Djinnii aje #...# .r. Health: 20/22 =====================--- ###.# #r. AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #.## SH: 0Dex: 13 #.######..# XL:  2 Next: 80% Place: Dungeon:1 #.##...#**#i aj Noise: ---------  Time: 393.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.***+ Cast: Foxfirei ajS #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  rr 2 quokkas ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....You miscast Foxfire. Nothing appears to happen.  The foxfire burns the quokka. _The quokka is almost dead.i ajCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei aj  #...# JYZero the Magician #...# ....i aj < Djinni #...# ... Health: 20/22 =====================--- ###.# #rr AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #.## SH: 0Dex: 13 #.######..# XL:  2 Next: 80% Place: Dungeon:1 #.##...#..#i aj  Noise: ---------  Time: 393.0 (0.0) #.##...#@.# -) Nothing wielded #.##.†.'..+i aj  Cast: Foxfire #.##...#..# Fly  i ajD 8#.##...#### #.###'## # i ajj #.....##.⌠##  rr 2 quokkas ##........... ..###  i aj "##...##⌠.##. ....######i aj \ ##++## ## #...##....The foxfire burns the quokka. i aj _The quokka is almost dead.Casting: Foxfire (safe; 4% risk of failure)  i aj/ )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!i ajۚ T§ri ajI -gi ajX S #...# #...# .... #...# ... ###.# #†r i ajǢ #.# #rg #.# #.## #..# ●# @.# #.##.†.'.●+ i ajC 6#.##...#..# #.##...#### #.###'##  #..... (1 ally target) ##...i aj{ - ..### g   goblin (wandering) ##..   ## i aje 2=4.0 (1i aj i ajn pM_The quokka is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _You encounter a goblin. It is wielding a +0 dagger.i aj@ #...# JYZero the Magician #...# .... Djinni #...# ... Health: 19/22 ====================---- ###.# #†r AC: 2Str: 7 #.# #rg EV: 11Int: 16 Contam: 10%  #.# #.## SH: 0i ajAQDex: 13 #.######..# XL:  2 Next: 80% Place: Dungeon:1 #.##...#*●# Noise: =--------  Time: 394.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.**●+ Cast: Foxfire #.##...#..#i ajA Fly  #.##...#### #.###'## # #.....##.⌠##  rr 2 quokkas (1 ally target) ##........... ..###  g   goblin (wandering) ##...##⌠.##. ....###### ##++## ## #...##....i ajB<Dir - look around, f - activateYou conjure some foxfire! _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  j aj- Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatej ajW #...# JYZero the Magician #...# .... Djinni #...# ... Health: 19/22 ====================---- ###.# #†r AC: 2Str: 7 #.# #rg EV: 11Int: 16 Contam: 10%  #.# #.## SH: 0Dex: 13 #.######●.# XL:  2 Next: 80% Place: Dungeon:1 #.##...#.§# Noise: =--------  Time: 394.0 (0.0) #.##...#@.# -) Nothing wielded #.##.†.'.●+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## #j aj[14;8H #.....##.⌠##  rr 2 quokkas (1 ally target) ##........... ..###  g   goblin (wandering) ##...##⌠.##. ....###### ##++## ## #...##....You conjure some foxfire! _You encounter a goblin. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§●§●§j aj  #...# #...# .... #...# ... ###.# #†r #.# #rg #.# #●## #§.# j aj:# @§# #.##.†.'.§+ #.##...#..# #.##...#### j ajW#.###'##  #.....  ##... ..### g   ##..   ##  Casting: Foxfire (safe; 4% risk of failure)  j aj#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.  The goblin is heavily wounded.j ajy§●§●§.j aj{p●rj ajz §The goblin shouts!  The foxfire burns the quokka.j aj}g   goblinj aj0§j aj".g.j ajq a●●(ally target)j aj;9==5.0 (1j aj>§§j ajJ _You kill the quokka!j ajD #...# JYZero the Magician #...# .... Djinni #...# ... Health: 18/22 ===================----- j ajF###.# #†. AC: 2Str: 7 #.# #§. EV: 11Int: 16 Contam: 10%  #.# #g## SH: 0Dex: 13 #.######§.# XL:  2 Next: 90% Place: Dungeon:1 #.##...#●*# Noise: ===------  Time: 395.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.●**+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  g   goblin (ally target) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....The goblin shouts!  The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action,  ajG39;49m( or ) - cycleDir - look around, f - activatej aj  #...# JYZero the Magician #...# .... Djinni #...# ... Health: 18/22 ===================----- j ajl ###.# #†. AC: 2Str: 7 #.# #§. EV: 11Int: 16 Contam: 10%  #.# #g## SH: 0Dex: 13 #.######§.# XL:  2 Next: 90% Place: Dungeon:1 #.##...#●§#j aj  Noise: ===------  Time: 395.0 (0.0) #.##...#@§# -) Nothing wielded #.##.†.§●§+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  g   goblin (ally target) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....The foxfire burns the quokka. _You kill the quokka!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!j aj J●§j aj L●§j aj$! G§ _You kill the quokka!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin.j aj%  #...# #...# .... #...# ... ###.# #†. #.# #§. #.# #§## j ajg& #●.# # @●# #.##.†.§§§+ #.##...#..# #.##...#### #.###'##  j aj' #.....  ##...  ##..    ##  j aj3 /§j aj# ●§rj aj` L●§j aj̪ Z.rj aj 3 r   quokka (ally target) ##...##⌠.##. ....###### ##++## ## #...##....  You kill the goblin!The foxfire burns the quokka.j aj0 3§j aj$9 i.●●j aj> i9=5--6.0 (1j ajF §§§§ _The quokka is moderately wounded.k aj- #...# JYZero the Magician #...# .... Djinni #...# ...k ajp] Health: 18/22 ===================----- ###.# #†. AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #r## SH: 0Dex: 13 #.######§§# XL:  2 Next: 95% Place: Dungeon:1 #.##...#*●# Noise: =--------  Time: 396.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.**●+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # k ajK@#.....##.⌠##  r   quokka ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....You kill the goblin!The foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek ajdh #...# JYZero the Magician #...# .... Djinni #...# ... Health: 18/22 ===================----- ###.# #†. AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #r## SH: 0Dex: 13 #.######●§# XL:  2 Next: 95% Place: Dungeon:1 #.##...#§§# Noise: =--------  Time: 396.0 (0.0) #.##...#@§# -) Nothing wielded #.##.†.§§●+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##   ajYi?0;1mr   quokka ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....The foxfire burns the quokka. _The quokka is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!●§k ajn7 #...# #...# .... #...# ... ###.# #†. k ajo#.# #.. #.# #r## #●§# # @§# #.##.†.§●§+ #.##...#..# #.##...#### #.###'##  #.....k aj-qM  (ally target) ##...  ##..   ## _The quokka is moderately wounded.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka.k aj3§k ajR)rk aj_e.●●'k ajJ*7.0 (1k aju _The quokka is severely wounded.l ajW #...# JYZero the Magician #...# .... Djinni #...# ... Health: 17/22 ==================------ ###.# #†. AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #)## SH: 0Dex: 13 #.######r.# XL:  2 Next: 95% Place: Dungeon:1 #.##...#●*# Noise: =--------  Time: 397.0 (0.0) #.##...#@●# -) Nothing wielded #.##.†.*●*+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  r  ajZ0m  quokka (ally target) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##....You conjure some foxfire!  The foxfire burns the quokka. _The quokka is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel aj~ #...# JYZero the Magician #...# .... Djinni #...# ... Health: 17/22 ==================------ ###.# #†. AC: 2Str: 7 #.# #.. EV: 11Int: 16 Contam: 10%  #.# #)## SH: 0Dex: 13 #.######§.#l ajۀ XL:  2 Next: 95% Place: Dungeon:1 #.##...#●§# Noise: =--------  Time: 397.0 (0.0) #.##...#@●# -) Nothing wielded #.##.†.'●§+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  r   quokka (ally target) ##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##.... _The quokka is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the quokka.l aj #...# #...# .... #...# ... ###.# #†. #.# #.. #.# #)## #§.# # l aj@●# #.##.†.'●§+ #.##...#..# #.##...#### #.###'##  #.....  ##...  ##..    ##  l aj|1§l ajtF●§l ajL●§l aj.H●§l ajD§●l ajK§●l ajAM§●l aj 9●●l ajpl aj5+#...#JYZero the Magician#...# ....Djinni#...# ...Health: 17/22 ==================------###.# #†.AC: 2Str: 7l ajd#.# #..EV: 11Int: 16 Contam: 10% #.# #)##SH: 0Dex: 13#.######§.#XL:  2 Next: 105% Place: Dungeon:1#.##...#§●#Noise: =--------  Time: 398.0 (1.0)#.##...#@●#-) Nothing wielded#.##.†.§§●+Cast: Foxfire#.##..●#..#Fly #.##...####l aj5#.###'## ##.....##.⌠####........... ..#####...##⌠.##. ....###### ##++## ## #...##....  _The quokka is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the quokka.l aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the quokka. _You kill the quokka!You have reached level 3!l aj /  --more--m aj}C  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? n aj 20/2683 2%  You feel clever. x2  The power to cast Freeze wells up from within.n aj n aj L _Spell assigned to 'b'.o aj:o ajxo ajo aj9K§●o ajV§●o ajmL●§o ajJ§●o ajD§●o ajI●§o ajM●§o ajM●§o ajYG§●o aj4§●o ajo ajM●§o ajZM●§o ajJ§●o ajT0§●o ajso ajp2●§§●§●●§o ajo aj~1= _o aj)4§o aj2o ajo ajo aj/§o aj6o ajYo ajo ajQo ajo ajo ajq3§o ajo ajA98% o aj&o aj` _Your foxfire dissipates. x3o aj4§o ajo aj76o ajCo aj$ o aj9_Your foxfire dissipates.o ajo74o ajo ajuo ajc  You encounter a rat.o aj.r)†...-..†.'....#....'.o ajr   rat (wandering)o aj8,402.0 (4o ajl=2-3.0 (5 _o aj o aj p aj  #...# JYZero the Magician #...# .... Djinni #...# ... Health: 20/26 ==================------ ###.# #†. AC: 2Str: 7 #.# #.r EV: 11Int: 18 Contam: 2%  #.# #)## SH: 0Dex: 13 #.######†.# XL:  3 Next:  2% Place: Dungeon:1 #.##...#**# Noise: ---------  Time: 403.0 (0.0) #.##...#@*# -) Nothing wielded #.##.†.***+ Cast: Foxfire #.##...#..# Fly  #.##...#### #.###'## # #.....##.⌠##  r   rat (wandering) ##........... ..###  ajG!9H ##...##⌠.##. ....###### ##++## ## #...##.... _Your foxfire dissipates. x3 _Your foxfire dissipates. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep ajޯ@*@p aj5**p ajH*#  _You encounter a rat.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.p ajC  p aj #...# JYZero the Magician #...# .... Djinni #...# ... Health: 20/26 ==================------ ###.# #†.p aj AC: 2Str: 7 #.# #.. EV: 11Int: 18 Contam: 2%  #.# #r##p ajW4 SH: 0Dex: 13 #.######†.# XL:  3 Next:  2% Place: Dungeon:1 #.##...#..# Noise: ---------  Time: 403.0 (0.0) p aj#.##...#@.# -) Nothing wielded #.##.†.'..+p aju Cast: Foxfire #.##...#..#p ajƁo Fly  #.##...####p aj! #.###'## # p aj#.....##.⌠##  r   rat (wandering) p aj7##........... ..###  ##...##⌠.##. ....###### ##++## ## #...##.... _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  p ajIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You conjure some foxfire!p aj7 #...# #...# .... #...# ... ###.# #†. p aj#.# #.. #.# #r## p aj#†.# #p aj\ @●# #.##.†.'●.+p aj #.##...#..# p aj#.##...#### #.###'## p ajۊP #.....rp ajally targp aj%et) p aj.>##... p ajKE ##.. p ajm8  ## p ajȌb1=1=p aj14.0 (1 _p ajqp ajp ajp aj0#...#JYZero the Magician#...# ....Djinni#...# ...p ajpHealth: 21/26 ===================-----###.# #†.AC: 2Str: 7#.# #..EV: 11p ajInt: 18 Contam: 1% #.# #r##SH: 0Dex: 13p aj#.######†.#XL:  3 Next:  2% Place: Dungeon:1p ajٟ#.##...#..#Noise: =--------  Time: 404.0 (1.0)#.##...#@●#p aj-) Nothing wielded#.##.†.'●.+p ajCast: Foxfire#.##...#..#Fly p aj=#.##...#####.###'## ##.....##.⌠##p aj_1r   rat (ally target)##........... ..#####...##⌠.##. ....######p aj|]##++## ## #...##.... p aj_You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  p ajѠPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep ajOYou can't see that place. _You conjure some foxfire!p aji - #...# JYZero the Magician #...# .... Djinni #...# ...p aj  Health: 20/26 ==================------ ###.# #†. AC: 2Str: 7 #.# #.. EV: 11p aj Int: 18 Contam: 1%  #.# #r##p aj6  SH: 0Dex: 13 #.######†.# XL:  3 Next:  2% Place: Dungeon:1 #.##...#**#p ajV  Noise: =--------  Time: 404.0 (0.0) p ajx #.##...#@●# -) Nothing wielded p aj #.##.†.*●*+ Cast: Foxfirep aj h #.##...#..# Fly p aj 3 #.##...#### p aj #.###'## # p aj #.....##.⌠##  r   rat (ally target) ##........... ..### p aj/ , ##...##⌠.##. ....###### p aj\ ##++## ## #...##....Dir - look around, f - activateYou can't see that place. p ajy _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  p aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep ajN #...# JYZero the Magician #...# .... Djinnip aj% #...# ... Health: 20/26 ==================------ ###.# #†. AC: 2p ajQStr: 7 #.# #..p aj EV: 11Int: 18 Contam: 1%  p aj#.# #r## SH: 0Dex: 13 #.######†.#p aj8 XL:  3 Next:  2% Place: Dungeon:1 p ajTM#.##...#●.#p aj| Noise: =--------  Time: 404.0 (0.0) p aj#.##...#@§# -) Nothing wielded p aj#.##.†.'●.+ Cast: Foxfire p ajp#.##...#..# Fly  p ajN'#.##...#### #.###'## # #.....##.⌠##  r   rat (ally target) ##........... ..###  ##...##⌠.##. ....###### p ajmS##++## ## #...##....You can't see that place. p aj!_You conjure some foxfire!  p ajCasting: Foxfire (safe; 4% risk of failure)  p ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatep aj6You conjure some foxfire!p aj●§●§p aj 0●§p aj+p ajo )The foxfire burns the rat.p aj2 #...# #...# .... #...# ... ###.# #†.p aja #.# #.. #.# #)## p ajg#●.# p aj8# p aj@§# #.##.†.'§.+ p aj#.##...#..# p aj!#.##...#### #.###'## p ajNK #..... p ajt/ p aj4##... p ajg ##..p ajC   p aj] ##  q aj1§q aj=●§q aj5●§q ajq ajM§●q aja q ajp●●You kill the rat!q aj<55.0 (1q ajQ%S§§q aj|'K _Your magical contamination has completely faded away.q aj%3q aj@'q aj'6●§q aj'q ajB(G●§q ajH)●§●§q aj)?§●q aj)q ajL*M§●q aj*L§●q aj*F§●q ajA+D§●q aj+$§q aj+.●q aj+"§q aj.,.●q aj,#●q aj,"§q aj{.q ajo23q aj)81§q aj8q aj9q aj:q aj;q aj<q aj+=q aj=q aj>q aj?q aj?q aj@q aj@q ajxAq aj"J § _Your foxfire dissipates.q aj P4§q ajPq aj]QK1=q ajQq ajgS` _Your foxfire dissipates. x2q ajSq aj-Tq ajTq aj,Uq ajUq ajVVq ajVq ajWq ajXq ajY#2q ajYYE==q ajZq aj[[q aj[q aj\q aj]q aj]q aj^q aj_q aj_q aj0`q aj`q aj a#3q aj3aE==q ajaq aj>bq ajobq ajbq ajcq ajcq aj1dq ajdq ajeq ajpeq ajbfq ajf#4q ajfE==q ajgq ajgq ajgq aj`hq ajmiq ajiq ajyjq aj lq ajGlq ajmq ajRnq aj|nh5==q aj?oq ajgpq ajpq ajqq ajrq ajrq aj]sq ajtq aj@tq ajtq aj`uq aju9=q aj1vq ajvq aj1w56=q ajRwq ajwq ajxq ajdyq ajyq ajTzq aj{'q aj|q aj|q ajr}q aj% #...# ....#...# ... ###.# #†. q aj #.# #.. #.# #)###.######†.# ###.##...#..# ..##.##...#..#...#-31.0 (26.0)#.##.†.'.@'.>.##.##...#..#...##.##...#### ..##.###'## # ###.....##.⌠####........... ..### #..##⌠.##. ....########++## ## #...##.....q ajv|...#### #...##....# _You reach down and open the door.q aj1[ _Found a stone staircase leading down.r aj[r ajr ajr aj\r ajr aj: _r aj@  There is an open door here.r ajEr aj0@= _r aj:r ajDr ajr ajr ajr ajP'r ajmr ajr ajr aj r aj5@_You reach down and open the door.r aj3r ajlr aj @  There is an open door here.r aj/r aj _r ajr ajr ajH,r aj2r ajr ajr ajr ajr aj_r ajr ajr aj!Xr ajr ajr ajr ajr ajr ajBr aj_r ajr aj~r aj-r aj , ...# ...# ...[.. ...# ........ ...# ... .... ##.# #†. ...  #.# #.. ..##  r aj" #.# #)## ..# #  #.######†.#####.#.# ##-43.0 (12  r ajJ #.##...#..#...#@#.# #.#.##...#..#...#...# r ajq ##.r aj #.##.†.'..'.>.#.#### ###..r aj #.##...#..#...#....# #...##.##...####...#.##.#r aj #.###.###'## ##'##.##.# #.#  r aj ~#.....##.⌠##.......# ###.#r aj*   ##...............### #...#r ajE J##...##⌠.##.......#######.###r aj r ajy+4.0 (13r ajJr aj7 _Found a ring mail.r ajX+5.0 (14r ajT"r aj-$= _You now have 26 gold pieces (gained 6).s aj"wIs aj[ys aj{{s ajh,s ajs ajɁs ajs aj;s ajs ajs ajÈs ajʼns ajs ajs ajs ajs ajWs ajs ajrs ajs ajes ajs ajs ajs aj՝s ajs ajs aj0s aj{s ajs ajus ajs ajs ajˬs aj s aj s aj"s aj˱s ajs aj"s aj]vs aj?s ajQns aj,s aj?s ajs aj6s aj]s aj(s ajXs ajs ajBs ajs aj #....# #.# #.....#.#. #.#### #.# #.....#. .# #.# #.# #.....#. .# #.# #.# ########### ## ## #.######.### #...## ..##.......# ##:....# ..##.......# #......# ..##...........# 66.0 (21 ..##........[..#@###.# ..##...........##....# ..##...........##.#### # #.######†......##.#  #.# #.......##.#  #.# #)#####..#.#  #  #.######†.#####.#.# ###   aj06d#.##...#..#...#.#.# #..  #...#...#...# ##.# s ajs aj+7.0 (22s ajs ajQ _Found a parchment of Shock.s aj s aj s ajb s aj s aj s aj ,s ajW s aj s aj s aj s aj s ajt s aj s ajr s aj s aj s aj s ajY s ajz s aj s aj s aj s aj s aj Bs aj s aj s ajA s aj s aj s aj{ s aj s aj{ s aj; s aj s aj& s aj s aj s aj s aj s aj s aje s ajx s aj s ajt s aj s aj s aj s aj s aj< s ajy s aj s ajT s aj s aj s aj s aj s aj s aj9 's aj s aj s ajM s aj F _You reach down and open the door.s aj s aj@ s aj s aj2 @  There is an open door here.s aj s aj  _s aj s aj s aj s aj s aj s aj s aj! s aj! s ajt" s aj' s aj( s aj( s aj|) s ajk+ s ajz, s aj, s ajU- s ajD. s aj. s aj/ s ajd/ s aja0 s aj0 s aj1 s aj1 s aj2 s aj3 s aj3 s aj=4 s aj36 s aj-7 s ajV7 s aj7 s aj8 s ajP9 s aj9 s aj9 s aj: s aj.; s ajW; s aj; s ajz< s aj< s aj)= s aj= s ajd> s aj.@ Xs aj@ s ajA s aj~A s ajB s ajC s ajC s ajND s ajNG s ajG s aj2H s ajH s aj"Q s aj R s ajcR s aj S s ajU s ajV s ajW s ajW s aj?Y s ajY s aj=Z s ajZ s aj!] s aj^ s ajH^ s aj^ s aj` s aja s ajb s ajb s ajd s aje s aje s ajDf s ajg s ajFh s ajh s aji s aj k s ajk s ajl s ajl s ajn s ajbo s ajo s aj#p s aj4r s ajr s aj@s s ajs s aju s ajv s ajv s aj@w s aj&y s ajy s aj"z s ajz s aj| s aj\} s aj} s aj-~ s aj s ajĀ s aj s aj s aj~ s aj& s ajf s aj s ajĆ s aj4 ,s aj6 s aj$ s aj= s aj s aj s aj s ajS ,s ajW s aj s aj s ajԜ s aj s ajß s aj7 s aj s ajH s aj s ajC s aj s ajr s aj i  You see here a ball python skeleton.s ajH s aj  _s aj s ajƯ s ajP ,s ajJ s aj8 s aj ,s aj s aj s aj s aj s aj s aj s ajC s aj s aj s aj s aj ,s aj s ajB s aj s aj@ s ajr s ajL s aj s aj s aji s aj] s aj s ajH s ajy s aj@ s aj s aj s ajU s aj s aj s aj s aj s aj s aj^ s aj s aj s aj s aj s aj s aj s aj s ajV ,s aj s aj s ajD  ###########  .............>  ..#########.#  .#########.###### s aj ~................# #.###########...##.# #.# #.......#.##.# #.#####.#.....#)##.# 537.0 (70 #.......#..)....@..# ###..............###  #.#########....#  s aj l #.# #....####  #.# #.......#  #.. #.......#  .#. #.......# s aj R . .# #.......#  . .# #.......#s ajW s aj +8.0 (71s ajw s aj ; _Found a stone staircase leading down.s aj3s ajs aj s aj s aj,s aj9$  Things that are here:s ajza  a +0 whip; a kobold skeletons ajs ajZ _s ajs ajs ajws ajs ajs ajs aj ,s aj"s ajH&s aj's aj,(s aj)s aj+s aj-s aj.s aj.s aj0s ajG2,s ajv3s aj5s aj6s aj/7s ajz8s ajA:s aj;s aj;s aj<s aj>s aj<@s aj@s ajyAt ajt ajDt ajt ajt ajt aj;,t ajt aj[t aj ,t aj t aj t aj t aj t aj t ajt ajt ajt ajXt ajt ajt ajCt ajt aj0t aj!t ajwt ajt ajOt aj%t ajct ajt ajt ajt ajt ajt ajt aj t ajB!t aj!t ajh#t aj$,t aj9%t aj't aj't aj(t aj+L _You now have 34 gold pieces (gained 8).t aj,t aj-t aj.t aj/t aj0,t ajd1t aj52t aj2t aj-3t aj3t ajp4t aja5t aj5t aj5t aj<t aj=,t aj=>t ajAt ajOBt ajBt aj"Ct ajEt ajFt ajFt ajJGt aj[Jt ajhK,t ajKt ajNt ajDOt ajOt ajJPt ajRt ajSt ajTt ajvTt ajHWt ajWt aj!Xt ajXt aj [t aj[t aj[t aj\t aj^t aj_t aj_t aj"`t ajbt ajbt ajoct ajct ajft ajft ajgt ajgt ajit ajHjt ajjt aj kt ajlt ajmt ajmt ajent aj/pt aj q,t ajSqt ajrt ajist ajst ajtt ajut ajvt ajvt ajrwt ajyt ajyt ajyt ajVzt ajA|t aj|t aj}t aj}t ajht ajt ajt aj>t ajLt aj,t ajt ajt ajt ajIt aj}t aj?t ajt ajt ajt ajt aj't ajKt ajt ajt ajt ajt ajet aj?t ajt ajډt aj/t ajrt aj:t ajnt ajڌt ajt ajCt aj׎t ajt aj׏t ajjt ajt ajt ajt ajt ajAt ajt aj"t ajѓt ajEt ajt ajNt aj,t aj t aj?t ajN,t ajt aj2t aj t ajct ajTt ajŸt ajwt ajt ajt ajY9 #.#.......####### #....####.#####..... ####.##....####...#... #.##......# ##.###.#. #.##....#.# ###..# #.#.  .##....#.# ###...## #.## t aj4 #............#^# #...### #.#  #.#######....#.# #.### #.##98.0 (60  #.)....^#....@.# #.##...  #######.#...######.## ###. #.##.###.# #.....##. #.##.# #.###...÷.##. #.##.# #.........#t ajz$#. #..#.# #.###.....###.  #....# #.# #.....#t ajԯo#.#  ###.#### #.# #.....##.#  #.#.# #.# #.....##..t ajE t ajt ajTt ajUE _Done exploring.t aj" It aj5 e...#..###...# #.t aj~6 l..## #......0.0).@.# #......# #.....###........t aj6 '..t ajc: t aj; t aj< E _Done exploring.u ajK u ajxW *Level 1 of the Dungeon<>>>(Press ? for help) #....# ###..# u ajAX ?#....###### #.#.......################## #....####.#####..............># ####.##....####...#...#########.# #.##......# ##.###.#.#########.######u ajX  #.##....#.# ###..# #.#................# ######.##....#.# ###...## #.###########...##.#u ajX  #............#^# #...### #.# #.......#.##.# u ajX #.#######....#.# #.### #.#####.#.....#)##.# u aj%Y #.)....^#....@.# #.##.......#..).......# u ajHY b#######.#...######.## ###..............### u ajkY N#.##.###.# #.....##.#########....#u ajY e #.##.# #.###...÷.#u ajY G#.#...# #....#### u ajY ~#.##.# #.........##.#.#.# #.......# u aj Z r#..#.# #.###.....###...#.# #.......#u aj/Z  u ajQZ #....# #.# #.....##.#....# #.......#u ajZ  ###.#### #.# #.....##.#.#### #.......# u ajZ #.#.# #.# #.....##...##.......# u ajZ #.#.# #.# ########### #####u aj[ ^#.####### #.#.######.### ##...##u aj*[ #.######## u ajK[ #†..##.......# ##:....##.#......#v ajA stone staircase leading down (D:1)  #.##.# #.........##.#.#.# #.......# #..#.# #.###.....###...#.# #.......# #....# #.# #.....##.#....# #.......####.#### #.# #.....# #.#.#### #.......#v ajv#.#.# #.# #.....# #...# #.......##.#.# #.# ########### ##### ########.#.######.### ##...## ###†..##.......# ##:....# #.#......# #...##.......# #......# #÷#......# #...##.#####......# ##.#......# #...##........[..#.###.## #.........# #...##...........##....# #.)..# #...##...........##.#### ###.........#v aj###.######†......##.# #...........# #.......##.# #.#......####v ajY~ #)#####..#.# #.##############†.#####.#.# ###.###...#..#...#.#.# #v aj9...# #.##...#..#...#...# ##.### #.##.†.'..'.>.#.#### ###..#v aj# #.##...#..#...#....# #...## #.##...####...#.##.# #.### #.###'######'##.##.# #v aj#.#v ajk v aj# C#.#.......####### JYZero the Magician#....####.#####..... Djinni####.##....####...#... Health: 26/26 ========================#.##......# ##.###.#. AC: 2Str: 7#.##....#.# ###..# #.#. EV: 11Int: 18v aj ######.##....#.# ###...## #.## SH: 0Dex: 13#............#^# #...### #.# XL:  3 Next:  5% Place: Dungeon:1#.#######....#.# #.### #.## Noise: ---------  Time: 598.0 (0.0)#.)....^#....@.# #.##... -) Nothing wielded#######.#...######.## ###. Cast: Foxfire#.##.###.# #.....#v aj ^#. Fly #.##.# #.###...÷.##.#.##.# #.........##.#..#.# #.###.....###. v aj n#....# #.# #.....##.# ###.#### #.# #.....##.# #.#.# #.# #.....##..v aj\   _a +0 whip; a kobold skeleton _You now have 34 gold pieces (gained 8). _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.v aj v aj v aj v aj v ajc @ _v aj v aj v aj1 v aj v aj v aj> ,v aj v aj v aj v aj v ajv v aj v aj v aj v aj v ajT v aj v aj] v aj v aj v ajq v aj v aj v ajU v aj ,v aj\ v ajb v aj v aj v aj v aj v aj v aj v aj v aj v ajJ! ,v aj@" v aj% v aj' ,v aj( v aj) v aj* v aj&+ v aj, v aj/ v aj/ v aj!0 v aj0 v aj[3 v aj4 v aj 5 v aj76 v aj{9 v aj; v ajT; v aj< v aj? v aj@ v aj@ v ajQB v ajD v ajF ,v aj=H v ajK aYou see here a ball python skeleton.v ajM v ajN  _v ajmO v ajzQ v aj1S v ajpS v aj}T v ajW   Things that are here:v ajY  a +0 dagger; a rat corpse; a quokka skeletonv ajc[ v aj\  _v aj] v aj^ v ajD_ v ajt_ v aj` v aj6a v aj b ,v ajb v ajc v aje v ajde v ajLf v aji @  There is an open door here.v aj&j v ajj  _v ajk v aj l v ajl v ajl v ajm v ajt #...##...........##....# #...##...........##.#### ###.######÷......##.# v ajt #.# #.......##.# #.# #)#####..#.#  #.######÷.#####.#.#  #.##...#..#...#.#.#  #.##...#..#...#...# 624.0 (2v aju 6.0) #.##.÷.'..'.@.#.#### ## #.##...#..#...#.... #.##...####...#.###.###'######'##.##v aj}u K#.....##.⌠##..##v aju ##...............###..##...##⌠.##..######.#v aju  ##++######'###...##...... #...####...##...##....##.#v ajv v ajy v aju{ c _There is a stone staircase leading down here.w aj3w ajw ajU$w aj(75.0 (1.0) _w aj)w ajTG 2  You fly downwards.w ajY  ...b  #..#  #..#  #.)#  #..#  #..#  w ajZ#..#  #@.#   #......#   ...##.####   .... ... ##> ### #b   bat (asleep) w ajZw ajY,6.5 (2.5w ajw ajz _You encounter a bat.Found a mace. Found a stone staircase leading down.w ajިa _There is a stone staircase leading up here.y ajK   JYZero the Magician ...b Djinni #..# Health: 25/26 =======================- #..# AC: 2Str: 7 #.)# EV: 11Int: 18 #..# SH: 0Dex: 13 #..# XL:  3 Next:  5% Place: Dungeon:2 #**# Noise: ---------  Time: 626.5 (0.0) y aj  #@*# -) Nothing wielded #.***..#  Cast: Foxfire ...##.####  Fly  .... ... ##> ### # b   bat (asleep) _You encounter a bat.Found a mace. Found a stone staircase leading down. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey ajC~ JYZero the Magician...bDjinni#..#Health: 25/26 =======================-#..#AC: 2Str: 7#.)#EV: 11Int: 18#..#SH: 0Dex: 13#..#XL:  3 Next:  5% Place: Dungeon:2#..#Noise: ---------  Time: 626.5 (0.0)#@.#y aj~ -) Nothing wielded#..●●..#Cast: Foxfire...##.####Fly .... ...##> ####b   bat (asleep, ally target)Found a mace. Found a stone staircase leading down. _There is a stone staircase leading up here.  y aj^ Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!y aj 9=7.5 (1 _y aj y aj z aj2  JYZero the Magician ...b Djinni #..# Health: 24/26 ======================-- #..# AC: 2Str: 7 #.)# EV: 11Int: 18 #..# SH: 0Dex: 13 #..# XL:  3 Next:  5% Place: Dungeon:2z aj< #**# Noise: =--------  Time: 627.5 (0.0) #@*# -) Nothing wielded #.*●●..#  Cast: Foxfirez ajg ...##.####  Fly  .... ... z aj##> ### # b   bat (asleep, ally target)z ajz ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate z aj_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  z aj& Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez aj @Dir - look around, f - activate _You conjure some foxfire! z aj Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.z aj5  z aj  JYZero the Magician ...b Djinni #..# Health: 24/26 ======================-- #..# AC: 2Str: 7 #.)# EV: 11Int: 18z aj\ #..# SH: 0Dex: 13 #..# XL:  3 Next:  5% Place: Dungeon:2 #..# Noise: =--------  Time: 627.5 (0.0) z aj#@●# -) Nothing wielded z aj?#..●§..#  Cast: Foxfire ...##.####  Fly z ajrZ .... ... ##> ### #z aj b   bat (asleep, ally target)z ajA _You conjure some foxfire!  z ajMCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclez aj}Dir - look around, f - activateYou can't see that place.  You conjure some foxfire!z aj.§●z aj z aj|*●§z ajz aj●z aj$,§z aj+●§z ajz aj●z aj*"§z aj●z aj"§z aj●z ajC"§z aj7K●§z aj●z aj"§z ajJ  ...b #..# #..# z aj#.●# #.●# #.§#z ajV #●§#z ajZ #@§# z aj#.●§§..#  z ajb...##.####  z aj.... ... z aj&p##> ###z aj:1 # z ajNz ajc z aj_5=8.5 (1 _z ajk§§§z ajz ajP" C●§z aj" G●§z aj" B●§z aja# 3§z ajW$ M●§z aj$ ●z aj% "§z aj% L●§z ajq& 2●z aj/  .  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclez ajY0 Dir - look around, f - activate  You can't see that place. _You conjure some foxfire!  The foxfire burns the bat.z aj3 (z aj+ 2§z aj ●z aj ,§z ajα L●§z aj @●§z aj" K●§z aj z aj F●§z ajv <§●z aj z aj\ §You kill the bat!z aj 9.....z aj 57-9z aj §§§§z aj N _Your foxfire dissipates.{ aj*3{ ajV+{ aj],P§●{ aj,R§●{ aj-M§●{ aj .3●§{ aj3.{ aj]/P§●{ aj/I●§{ aj0.§{ aj1●{ aj1"§{ aj:/§{ aj,;3●{ aj3={ ajD _Your foxfire dissipates.{ ajI2§{ ajXL{ ajL{ ajM{ aj^Q] _Your foxfire dissipates.{ ajQ{ ajQa6=={ ajR{ ajU1 _HP restored.{ aj,Y3{ aj?Z{ aj[{ ajbw....#.#..##>#..##.#.)##.#..##.#..##.#..##.#<.###{ ajc-33.5 (4#.@....##...##.####..... .... ###> ###### # { aji{ ajkj*4.5 (5{ ajn{ ajGq; _Found a stone staircase leading down.{ aj#! 3{ aj! { aj# { aj& ,{ aj* ,{ aj^, f  You encounter an adder.{ ajo1 V#.#..##. #>#..##. #.#.)#.##.#..#.S#.#..##..##<.#####.#......##..@##.#####.............#{ aj2 #####>..####### ##.## #...S   adder (asleep).##.{ aj&4 b.S5.5 (1{ aj4 O.S{ aj: OS{ aj< N==6.5 (2{ aj@ { ajC / _The adder hisses angrily.| aj,4 #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 25/26 =======================- .##.#..#  AC: 2Str: 7 ..#.#..#  EV: 11Int: 18 #.#.#..#  SH: 0Dex: 13 #S#.#<.###  XL:  3 Next:  7% Place: Dungeon:2 ##*#*.....#  Noise: =--------  Time: 636.5 (0.0) #.*@##.####  -) Nothing wielded #.....***.....#  Cast: Foxfire #####>..#######  Fly  ##.## #. | aj .. S   adder .# #. _Found a stone staircase leading down.  You encounter an adder. _The adder hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  | ajk Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate| aj? #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 25/26 =======================- .##.#..#  AC: 2Str: 7 ..#.#..#  EV: 11| aj@|Int: 18 #.#.#..#  SH: 0Dex: 13 #●#.#<.###  XL:  3 Next:  7% Place: Dungeon:2 ##S#......#  Noise: =--------  Time: 636.5 (0.0) #..@##.####  -) Nothing wielded #.............#  Cast: Foxfire #####>..#######  Fly  ##.##| aj@( #. ..| ajA S   adder .# #.| ajE+You encounter an adder. _The adder hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!| aj-G   #. #>#..#  | ajoG#. #.#.)#  .##.#..#  ..#.#..# | ajH #.#.#..#  #●#.#<.###  ##S#......#  #..@  #.............#  | ajHq#####>..#######  ##.## #. .. (ally target) .# #. _The adder hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  | ajIKPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the adder.| ajh3§| aj5●| aj*7.5 (1| aj8§| aj*` _The adder is moderately wounded.| ajS | ajV  Your spells (cast)TypeFailure Level  a + Foxfire| aj Conjuration/Fire 4% 1 b - FreezeIce4%1  f - Inner FlameHexes/Fire13%3  | aj ax - ScorchFire6%2  z - Volatile BlastmotesFire/Translocation| aj ]13%3  Z - Flame Wave| aj qConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit} ajH} ajH} aj"PC#.#..#JYZero the Magician#. #>#..#Djinni#. #.#.)#Health: 25/26 =======================-.##.#..#AC: 2Str: 7..#.#..#EV: 11Int: 18#.#.#..#SH: 0Dex: 13#§#.#<.###XL:  3 Next:  7% Place: Dungeon:2} ajP*##S#......#Noise: =--------  Time: 637.5 (0.0)#..@##.####-) Nothing wielded#.....●.......#Cast: Foxfire#####>..#######Fly ##.###...S   adder (ally target).##.  Dir - look around, f - activateYou conjure some foxfire!  } ajBQBThe foxfire burns the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} ajQ} ajX6#.#..#JYZero the Magician#. #>#..#Djinni#. #.#.)#Health: 25/26 =======================-.##.#..#AC: 2Str: 7..#.#..#EV: 11Int: 18#.#.#..#SH: 0Dex: 13} ajaYx#§#.#<.###XL:  3 Next:  7% Place: Dungeon:2##S#......#Noise: =--------  Time: 637.5 (0.0)#..@##.####-) Nothing wielded#.....●.......#Cast: Foxfire#####>..#######} ajeZFly ##.###...S   adder (ally target).##.  Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} aj`*combustible, ally target)The foxfire burns the adder. _The adder is moderately wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash} aj6aN  heavi} aj`1N●§} aj{6  The adder's fire resistance burns away. The foxfire burns the adder.  The adder is burned terribly!} ajI3§} aj .S)The adder is almost dead.} ajx3--====8.5 (1} ajT@§§} ajjS _The adder closely misses you.} ajX } ajY [ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire4%1  b - FreezeIce4%1  f - Inner FlameHexes/Fire13%3  } ajZ x + ScorchFire6%2  z - Volatile BlastmotesFire/Translocation13%3  Z - Flame Wave} ajGZ Conjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit~ aj~ aj~ ajb#.#..#JYZero the Magician#. #>#..#Djinni#. #.#.)#Health: 23/26 =====================---.##.#..#AC: 2Str: 7..#.#..#EV: 11Int: 18~ aj#.#.#..#SH: 0Dex: 13#.#.#<.###XL:  3 Next:  7% Place: Dungeon:2##S#......#Noise: ====-----  Time: 638.5 (0.0)#.§@##.####-) Nothing wielded#.....§.......#Cast: Foxfire#####>..#######Fly ##.###...S   adder (combustible).##.  The adder's fire resistance burns away. The foxfire burns the adder.  The adder is burned terribly!  The adder is almost dead. _The adder closely misses you.Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ aj=~ aj7#.#..#JYZero the Magician#. #>#..#Djinni#. #.#.)#Health: 23/26 =====================---.##.#..#AC: 2~ ajStr: 7..#.#..#EV: 11Int: 18#.#.#..#SH: 0Dex: 13#.#.#<.###XL:  3 Next:  7% Place: Dungeon:2##S#......#Noise: ====-----  Time: 638.5 (0.0)~ aj[#.§@##.####-) Nothing wielded#.....§.......#Cast: Foxfire#####>..#######Fly ##.###...S   adder (combustible)~ aj.##.  The adder's fire resistance burns away. The foxfire burns the adder.  ~ ajWThe adder is burned terribly!  The adder is almost dead. ~ aj_The adder closely misses you.Casting: Scorch (safe; 6% risk of failure)  ~ aj\Confirm with . or Enter, or press ? or * to list all spells.~ aj& †  The adder is burned terribly!  The adder is almost dead. _The adder closely misses you.  Casting: Scorch (safe; 6% risk of failure)  ~ ajConfirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly!~ aj<*~ aj; †..  You kill the adder!~ ajb1--409.5 (1~ ajK~ aj' _You hear a shout!~ ajn~ aj~ aj~ aj>g~ aj  You encounter a goblin. It is wielding a +0 club.~ aj..g   goblin (wandering)~ aj P0~ ajQ----40.5 (1 _~ aj~ aj aj #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 20/26 ==================------ .##.#..#  AC: 2Str: 7 ..#.#..#  EV: 11Int: 18 #.#.#..#  SH: 0Dex: 13 #.#.#<.###  XL:  3 Next: 40% Place: Dungeon:2 ##*#*.....#  Noise: ---------  Time: 640.5 (0.0) #.*@##.####  -) Nothing wielded #.g...***.....#  Cast: Foxfire #####>..#######  Fly  ##.## #. .. g   goblin .# #.You kill the adder! _You hear a shout!  aj[20d_You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 20/26 ==================------ .##.#..#  AC: 2Str: 7 ..#.#..#  EV: 11Int: 18 #.#.#..#  SH: 0Dex: 13 #.#.#<.###  XL:  3 Next: 40% Place: Dungeon:2 ##†#......#  Noise: ---------  Time: 640.5 (0.0) #..@##.####  -) Nothing wielded #..g..........#  Cast: Foxfire #####>..#######  Fly  ##.## #. .. g   goblin .# #. _You hear  ajta shout! _You encounter a goblin. It is wielding a +0 club.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!   #. #>#..#  aj  #. #.#.)#  .##.#..#  ..#.#..#  #.#.#..#  #.#.#<.###  ##†#......#  #..@  #..g...●●.....#  #####>..#######  ##.## #. ..(ally target) .# #.  ajŇg1==1.5 (1 _ aj׋ aj΍ aj ~ #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 20/26 ==================------ .##.#..#  AC: 2Str: 7 ..#.#..#  EV: 11Int: 18 #.#.#..#  SH: 0Dex: 13 aj  #.#.#<.###  XL:  3 Next: 40% Place: Dungeon:2 ##*#*.....#  Noise: =--------  Time: 641.5 (0.0)  aj' F#.*@##.####  -) Nothing wielded #..g..*●●.....#  Cast: Foxfire ajO  #####>..#######  Fly  ##.## aj  #. .. g   goblin (ally target) aj 3 .# #. aj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  aj _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)   ajv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj_ I.@ aj(F #.#..#  JYZero the Magician #. #>#..#  Djinni #. #.#.)#  Health: 20/26 ==================------ .##.#..#  AC: 2Str: 7 aj ..#.#..#  EV: 11Int: 18 #.#.#..#  SH: 0Dex: 13 #.#.#<.###  XL:  3 Next: 40% Place: Dungeon:2 ##†#......#  Noise: =--------  Time: 641.5 (0.0)  ajv#..@##.####  -) Nothing wielded #..g...●§.....#  Cast: Foxfire  aj #####>.●#######  Fly   ajC:##.## #. .. ajm g   goblin (ally target) .# #. ajqDir - look around, f - activate _You conjure some foxfire!   ajCasting: Foxfire (safe; 4% risk of failure)   aj*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj:§● aj˛ aj[>●§ aj֜6●§ aj aj] § aj1● aj;●§ aj1●§ aj ajo   #. #>#..#  #. #.#.)#  ajF- .##.#..#  ..#.#..#  #.#.#..#  #.#.#<.###  ##†#......#  #..@   aj|#.......#  #####>§§#######   aj##.## #.  aj..  .# #.  aj2q_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle ajDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the goblin. aj'4§ aj(.g aj0 §The goblin is heavily wounded.The foxfire burns the goblin. aj4) ajr*§ ajx8●● aj{222.5 (1 ajs§§●§§§ ajJ _You kill the goblin! aj  ajW  aj  aj: I●§ aj F●§ aj ●§§● aj ?●§ ajA 8●§ aj /§ ajv |●§§● aj|  aj  aj , aj  aj  ajt  aj 4§ ajo  aj  aj  aj ] _Your foxfire dissipates. ajO 51= ajz  aj  aj* , aj;  aj3  ajy  ajr  aj  aj  aj  aj  aj R2== aj:  aj  aj  aj  ajN  aj  aj  aj  aj B ajb  aj #3 aj E== aj  aj  ajd  aj  aj , aji  aj , aju  aj   ajH h4== aj  aj , ajd  aj, , aj  ajG  aj  aj  aj  aj h5== aj!  ajf$  aj$  aj%  aj )  ajn)  aj*  aj-  ajF.  ajw/  aj>2  aj2 9= aj#4  aj6  aj 7 K6= aj8  aj;  aj>  ajR>  aj?  ajPA  ajnD  ajD  ajE  aj1G  ajlJ  ajJ  aj L  ajN  ajTQ  aj$R 9= aj:S  aj!U  ajW  ajW  ajX  ajZ  aj$]  aje]  aj=^  aj_  aj8b  ajvb  aj`c  ajd  ajf  aj#g  ajh  aji  ajl , ajm  ajm  ajAo  ajwo  ajo  ajq  ajr  aj?r  ajs { _c - 2 scrolls labelled KOAZUSMOER (gained 1) aj*u  ajcu  aju  ajjv  ajSw  ajw , ajsx  ajy  ajy  ajz  ajz  aj{  aj{  aj{  aj|  ajs}  aj}  aj}  ajb~  aj  aj , aj  aj a  You encounter a hobgoblin. #.#   #.#   #.#   #.#   #.#   #.#   #.#   #.# -   #@#   #...g....   #######..       g   hobgoblin (asleep)       aj /83.5 (41.0) ajp L-4.5 (42 _ aj؎  aj  ajb #.# JYZero the Magician #.# Djinni #.# Health: 25/26 =======================- #.# AC: 2Str: 7 #.# EV: 11Int: 18 #.# SH: 0Dex: 13 #.# XL:  3 Next: 42% Place: Dungeon:2 #*# Noise: ---------  Time: 684.5 (0.0) #@# -) Nothing wielded ajb#**.g....  Cast: Foxfire #######..  Fly   g   hobgoblin (asleep) _Your foxfire dissipates. _c - 2 scrolls labelled KOAZUSMOER (gained 1) _You encounter a hobgoblin. aj7cCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajs #.#JYZero the Magician  #.#Djinni  #.#Health: 25/26 =======================-  #.#AC: 2Str: 7  #.#EV: 11 ajXInt: 18  #.#SH: 0Dex: 13  #.#XL:  3 Next: 42% Place: Dungeon:2  #●#Noise: ---------  Time: 684.5 (0.0)  #@# aj=-) Nothing wielded  #●..g....Cast: Foxfire  #######..Fly  aj   g   hobgoblin (asleep, ally target)    _c - 2 scrolls labelled KOAZUSMOER (gained 1) _You encounter a hobgoblin.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle aj-UDir - look around, f - activateYou conjure some foxfire! aj9=5.5 (1 _ ajӴ ajԶ aju G§● aj; B§● aj g  The foxfire burns the hobgoblin.  The hobgoblin is moderately wounded. aj 2§ aj +g. aj&  aj r6=====6 aj ;§ ajЗ + _The hobgoblin shouts! aj6 #.# JYZero the Magician #.# Djinni #.# Health: 25/26 =======================- #.# AC: 2Str: 7 #.# EV: 11Int: 18 #.# SH: 0Dex: 13 #.# XL:  3 Next: 42% Place: Dungeon:2 aj#●# Noise: ====-----  Time: 686.5 (0.0) #@# -) Nothing wielded #**g.....  Cast: Foxfire #######..  Fly  ajZ  g   hobgoblin (ally target)The foxfire burns the hobgoblin.  ajThe hobgoblin is moderately wounded. _The hobgoblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj2  #.# JYZero the Magician #.# Djinni #.# Health: 25/26 =======================- #.# AC: 2 ajN3Str: 7 #.# EV: 11Int: 18 #.# SH: 0Dex: 13 #.# XL:  3 Next: 42% Place: Dungeon:2 #●# Noise: ====-----  Time: 686.5 (0.0) aj3p #@# -) Nothing wielded #§g●.....  Cast: Foxfire #######..  Fly   g   hobgoblin (ally target) aj4The hobgoblin is moderately wounded. _The hobgoblin shouts!  aj74Casting: Foxfire (safe; 4% risk of failure)  ajb4*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj4 ajC § _The hobgoblin shouts!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the hobgoblin. #.# #.# #.# #.# #.# #.# ajD #.# #●# #@# #§§●.....  #######..  aj*§ aj>●† ajg7=---7.5 (1 aj ajM _You kill the hobgoblin! ajv,  aj. l Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1  b - FreezeIce4% 1 f - Inner FlameHexes/Fire12%3  x - ScorchFire6% 2 z - Volatile BlastmotesFire/Translocation ajA/ 12%3  Z - Flame WaveConjuration/Fire 38% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ajjc aj i ajn #.#JYZero the Magician  #.#Djinni  #.#Health: 25/26 =======================-  #.#AC: 2Str: 7  #.#EV: 11Int: 18  #.#SH: 0 ajozDex: 13  #.#XL:  3 Next: 47% Place: Dungeon:2  #●#Noise: =--------  Time: 687.5 (0.0)  #@#-) Nothing wielded  #●†§..... ajoCast: Foxfire  #######..Fly       Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin. _You kill the hobgoblin! ajoCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj?p aj7v #.#JYZero the Magician  #.#Djinni  #.#Health: 25/26 =======================-  #.#AC: 2Str: 7  #.#EV: 11Int: 18  #.#SH: 0Dex: 13  #.#XL:  3 Next: 47% Place: Dungeon:2  #●#Noise: =--------  Time: 687.5 (0.0)   ajv*#@#-) Nothing wielded  #●†§.....Cast: Foxfire  #######..Fly       Dir - look around, f - activateYou conjure some foxfire!  The foxfire burns the hobgoblin.  aj@w_You kill the hobgoblin!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj|  You conjure some foxfire!  The foxfire burns the hobgoblin. _You kill the hobgoblin!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. aj7} ajĀ ajS. _ ajm  aj&n  ajjn  ajo J§● ajp B§● aj+q 8§● ajq M●§ ajr J§● aj5t M●§ aj{t J§● aju  ajy P _ ajz  ajE{  aj"|  aj|  aj}  ajQ~  aj~  ajπ  aj0  aj  aj  aj  ajD ] _Your foxfire dissipates. aj  aj 3§ aj  aj  aj  aj ] _Your foxfire dissipates. ajI K6= aj  ajכ  ajޝ  aj*  aj  aj3  ajΠ , ajE  aj e  You see here a hobgoblin corpse. ajp  ajS 5 _ ajW  aj  aj 9= aj  ajm  aj , aj  aj-  aj , aj  aj  aj , aj8  aj5  aj  aj  ajھ  aj n aj! , aj  aj|  aj  aj7  aj  aj  ajD  aj  aj.  aj[  ajT  aj  aj  aj  aj  ajz  aj  aj  aj\  aj  aj  aj! c  You encounter a rat. ajU g #.#  #.# aj   #.# ##########  #.#####.........  #.†......######  #######..# r #..# ... ajT b #..######..###- #.....@....... #..........### ##########.#  #  r   rat (asleep)  aj  aj 07020.0) aj2 L-8.5 (21 _ aj  aj  aj #.# JYZero the Magician  #.# Djinni  #.# ##########  Health: 25/26 =======================-  #.#####.........  AC: 2Str: 7  #.†......###### EV: 11Int: 18  #######..# r  SH: 0Dex: 13 #..# ...  XL:  3 Next: 47% Place: Dungeon:2 #..######..###  Noise: ---------  Time: 708.5 (0.0) #....*@*......  -) Nothing wielded ajZ#....***...###  Cast: Foxfire ##########.#  Fly  #   r   rat (asleep) _Your foxfire dissipates.  aj_You see here a hobgoblin corpse. _You encounter a rat. ajCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajWA #.#JYZero the Magician#.#Djinni#.# ##########Health: 25/26 =======================-#.#####.........AC: 2Str: 7#.†......######EV: 11Int: 18#######..#rSH: 0Dex: 13 ajX#..#...XL:  3 Next: 47% Place: Dungeon:2#..######..###Noise: ---------  Time: 708.5 (0.0)#....●@●......-) Nothing wielded#..........###Cast: Foxfire##########.#Fly #r   rat (asleep, ally target) _You see here a hobgoblin corpse. _You encounter a rat.Casting: Foxfire (safe; 4% risk of failure)  aj?X"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ajxY9=9.5 (1 _ aj ^ aj` aj  #.# JYZero the Magician  #.# Djinni  #.# ##########  Health: 24/26 ======================--  #.#####.........  AC: 2Str: 7  #.†......###### EV: 11Int: 18  #######..# r  SH: 0Dex: 13 #..# ...  XL:  3 Next: 47% Place: Dungeon:2 #..######..###  Noise: =--------  Time: 709.5 (0.0) #....●@●......  -) Nothing wielded #....***...###  Cast: Foxfire aj ##########.#  Fly  #   r   rat (asleep, ally target)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajI#@ ajV:#. ajG #.# JYZero the Magician  #.# Djinni  #.# ##########  Health: 24/26 ======================--  #.#####.........  AC: 2Str: 7  #.†......###### EV: 11Int: 18  aje #######..# r  SH: 0Dex: 13 #..# ...  XL:  3 Next: 47% Place: Dungeon:2 #..######..###  Noise: =--------  Time: 709.5 (0.0) #....●@§●.....  -) Nothing wielded #..........###  Cast: Foxfire ##########.#  Fly  #   r   rat (asleep, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj'C§● aj=§● ajrJ●§ ajD●§ ajE§● ajN●§ aj ?●§ aj!1§ ajs"3§ ajm7 #.#  #.#  #.#   #.#####.  #.†......  .# r  #..# §..  #..######§§###  #....§@§§§....  #....●§●...###  ##########.#  #  10.5 (1 _§§§@§§§ aj< aj)Ci #.#JYZero the Magician#.#Djinni#.# ##########Health: 24/26 ======================-- ajC#.#####.........AC: 2Str: 7#.†......######EV: 11Int: 18#######..#rSH: 0Dex: 13#..#§..XL:  3 Next: 47% Place: Dungeon:2#..######§§###Noise: =--------  Time: 710.5 (1.0) ajD#....§@§§§....-) Nothing wielded#....●§●...###Cast: Foxfire##########.#Fly  ajjDr#r   rat (asleep, ally target)Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  ajD"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! ajs. aj:{#.# #.# ###########.#####......... ##.†......###### ###.########..# ..●r# #..# .●§.. #..######§§#####....§.§§§.....#....●§@...### ##########.#  #  aj  ajA †Your foxfire dissipates!The foxfire burns the rat. aj&  ajVu§§● ajWN●§ ajYE§● ajzYH●§ ajY?§● ajZ[H●§ aj[T§● aj=]H●§ aj6f §You kill the rat! aj3§ ajtE  The hobgoblin is severely wounded.The foxfire burns the hobgoblin but does no damage. ajx§.S ajrI.r ajR, . ajeKThe hobgoblin is severely wounded. ajo:●● ajX5=1.5 (1 ajr aj W _The hobgoblin closely misses you. aj) # JYZero the Magician #. #..#...##  Djinni #.##...#S..  Health: 24/26 ======================-- .........  AC: 2Str: 7 ...K.r.  EV: 11Int: 18 ..... SH: 0Dex: 13 #... XL:  3 Next: 82% Place: Dungeon:2 #*g# aj~* I Noise: =--------  Time: 741.5 (0.0) #*@# -) Nothing wielded  ############●●# Cast: Foxfire ####.............# Fly ......##########.# ####..# ##...†####  #..# #............  g   hobgoblin (ally target)  aj* f #..######..#########.  S   ball python (constriction)  #................  K   kobold  #..........######  r   ratThe foxfire burns the hobgoblin but does no damage.  The hobgoblin is severely wounded.  aj + _The hobgoblin closely misses you.Casting: Foxfire (safe; 4% risk of failure)  aj>+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj# JYZero the Magician #. #..#...##  Djinni #.##...#...  Health: 24/26 ======================-- ......S..  AC: 2Str: 7 ...K.r.  EV: 11 aj[Int: 18 ..... SH: 0Dex: 13 #... XL:  3 Next: 82% Place: Dungeon:2 #§g# Noise: =--------  Time: 741.5 (0.0) #§@# -) Nothing wielded  aj ############●●# Cast: Foxfire ####.............# ajo Fly ......##########.#  aj####..# ##...†####  #..# #............  g   hobgoblin (ally target)  #..######..#########.  S   ball python (constriction)  #................  K   kobold  aj #..........######  r   ratThe hobgoblin is severely wounded. _The hobgoblin closely misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj3J.S ajˣE.r ajv-.K aj aj8 #. #..#...##  #.##...#...  .........  ....S..  ..K.r #... aj& #●g# #●@#  #●●#....#####.# ##...†# aj  #..# #......  ..####   ajϭ..  .  aj *2.5 (1 ajo aj _The hobgoblin closely misses you.  Casting: Foxfire (safe; 4% risk of failure)  ajظaPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The hobgoblin closely misses you. aj aj.. aj #. #..#...###.##...#...  .........  ....S..  ..K.r #... ●g#.########### ####............. ......##########.  ajp####..# ##...†####  ............#####..#########.............. ...###############.# ajG †Your foxfire dissipates!The foxfire burns the hobgoblin. aj:S   ball python (constriction)K   kobold aju}§●§ ajQvA●§ ajc}  (ally target)You kill the hobgoblin!The foxfire burns the kobold. aj6§ ajn●§●§ aje )  The kobold is severely wounded.The foxfire burns the kobold. aj ( aj, /§ aj H.S aj .r aj .r   rat aj 690-3 ajQ n§§§ aj- J _You kill the kobold! aj4  ##...#...  .........  .......  ..S.. #.§r §§#§.############§ ####............Cast: FoxfireFly .#..######..#########............... ...###############.# ajD)S ajAH.r aj1... ajI?-4 aj  ajP ajM #.##...#...  JYZero the Magician .........  Djinni .......  Health: 23/26 =====================--- ..).. AC: 2Str: 7 #.S. EV: 11Int: 18 ajM #.r# SH: 0Dex: 13 #..# ajN XL:  3 Next: 90% Place: Dungeon:2  ############**# aj6N8 Noise: ---------  Time: 744.5 (0.0) ####...........*@# -) Nothing wielded  ajTN......##########*# Cast: Foxfire  ajrNm####..# ##...†####  Fly  ajN` #..# #............  #..######..#########.  ajNA #................  S   ball python (constriction)  #..........######  r   rat  ajOI ##########.# #.#The kobold is severely wounded.The foxfire burns the kobold. _You kill the kobold!Casting: Foxfire (safe; 3% risk of failure)  aj;O Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajm  #.##...#...  JYZero the Magician .........  Djinni .......  Health: 23/26 =====================--- aj 9..).. AC: 2Str: 7 #... EV: 11Int: 18 aj  #Sr# SH: 0Dex: 13 aj  #..# XL:  3 Next: 90% Place: Dungeon:2  aj%  ############..# Noise: ---------  Time: 744.5 (0.0)  ajH ####............@# -) Nothing wielded  aji ......##########.# Cast: Foxfire ####..# ##...†####  Fly  aj ` #..# #............  #..######..#########.  aj #................  S   ball python (constriction)  aj #..........######  r   rat  ##########.# aj H#.#The foxfire burns the kobold.  aj &_You kill the kobold! aj0 Casting: Foxfire (safe; 3% risk of failure)  ajP )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj! 7   .........  .......  ..).. aj #... #Sr# #..#  ######.●#......●@########.# ##...†####  #..# #......   aj E.####  .. aj@ :  ..  aj` L(ally target)  ## aj S #.# aj g4==5.5 (1 _ aj  aj  aj;  .........  .......  ..).. #... Sr#..############.● ####...........●. ......###########..Cast: Foxfire#..Fly #..######.....................###############.# . ajA●§ aj:J●§ aj5●§ aj ajq  The foxfire burns the ball python. ajn=1§ ajE/ .  ajFThe ball python is moderately wounded.The foxfire burns the ball python! ajQr   rat (ally target) ajv1§ aj87†r ajB§r aj<: aj52-6 ajJZ§§§ ajO _You kill the ball python! ajm .........  JYZero the Magician .......  Djinni ..).. Health: 23/26 =====================--- #... AC: 2Str: 7 #.†# EV: 11Int: 18 #§§# SH: 0Dex: 13  ############§r# XL:  3 Next: 92% Place: Dungeon:2 ####...........**# Noise: ---------  Time: 746.5 (0.0) ......##########@# -) Nothing wielded ####..# ##..**####  Cast: Foxfire  #..# #............  Fly  #..######..#########.  #................  #..........######  r   rat  ##########.# #.# ajnB#..The ball python is moderately wounded.The foxfire burns the ball python! _You kill the ball python!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj? .........  JYZero the Magician .......  Djinni ..).. Health: 23/26 =====================--- #... AC: 2 ajWStr: 7 #.†# EV: 11Int: 18 #§§# SH: 0Dex: 13  aj9 ############§●# XL:  3 Next: 92% Place: Dungeon:2 ####...........§r# aj Noise: ---------  Time: 746.5 (0.0) ......##########@# -) Nothing wielded ####..# ##...†####  Cast: Foxfire  aj~ #..# #............  Fly  #..######..#########.  #................  #..........######  r   rat  ##########.# #.# #..The foxfire burns the ball python!  aj_You kill the ball python!Casting: Foxfire (safe; 3% risk of failure)  aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ajd aj? F† _You kill the ball python!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the rat. aj    .......  ..).. #... aj>  #.†# #§§#  ######§●# ajg ......§†#@# ##.. aj i  #..# #...... aj Q  #..##### aj 9  ....  aj  ....  aj ; ### aj9 8 #.# aj\ -#.. ajF 0§ aj! Z....● aj\ :5=7.5 (1 aj :§ aj֨ G _You kill the rat! ajdz I ajp| . aj}  aj  _Your foxfire dissipates! aj  ajf K4= aj  aj  # ..).. # #... # #.†# # #..# # ############..# #####............†#  ajA f†......##########.##..# ##...†######-9.5 (2  #..# #...@........  ajj  #..######..#########. #................  aj \ #..........###### aj  ##########.# #.# ajۍ < #.. # aj *###  aj 7- aj  aj:  ajs ajRt ajt ajWw ajw ajw{B aj{ aj} aj} ajk~ aj aj#5 aj"E== aj ajT aj aj aj ajJ ajf aj aj/ aj( aj aj1h6== ajΌ ajU aj aj̑ aj aj_  You see here a rat corpse. aj aj  _ aj aj ajҝ aj  aj՞ aj_  You see here a rat corpse. aj ajͤ@= _ aj( ajA aj aj© aj aj aj aj aj ajҲe  You see here a hobgoblin corpse. aj" aj _ aj= aj aj aj> aj; ajG ajW aj aj ajX aj aj% aj aj aj aj aj aj aj aj2 aj aj ajB aj? aj, aj0 aju aj, ajm aj aj, aj[ aj aj aj ajH aj aj^ aj, aj ajy ajb aj aj ajN aj, aj5 ajP aj  aj: ajJYZero the MagicianDjinni#.Health: 26/26 ========================#...AC: 2Str: 7#....EV: 11Int: 18....SH: 0Dex: 13  # ####.#### aj XL:  3 Next: 95% Place: Dungeon:2  #. #..#...#######.#####Noise: ---------  Time: 777.5 (28.0)  #.##...#.......@.......-) Nothing wielded  #..........###.#..#####Cast: Foxfire#.........# #.#..#Fly  aj0##..)..#.## #.#%.###...##.# #.#...#.†###.# #.#.##. ajxu@   Sigmund (polearm, asleep)#..# #.# #.#b# #.b   bat (asleep) #####..# #.# #.#.# @# ......†# #.. ..# _Your foxfire dissipates!  aj'_You see here a rat corpse. _You see here a rat corpse. _You see here a hobgoblin corpse.  You encounter Sigmund the Dreaded and a bat. ajDSigmund is wielding a +2 scythe of protection. aj/  --more-- aj7 aj~= aj#Cg b. _You see here a rat corpse.hobgoblin corpse.  You encounter Sigmund the Dreaded and a bat.Sigmund is wielding a +2 scythe of protection.Found an inkwell talisman. ajC$b. ajE:@. aj-F&b. ajL@)b ajTQ4==8.5 (29 ajS ajV% _Sigmund shouts! aj 3 aj  aj  aj #. #... #.... .... # ####.### # #. #..#...#.##### #.##...#....... #..###.#..##### #.........# #.#..# aj ##..)..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@ aj-#..# #.# #.#.# .#.†# #.. ..# ajb ajͨ"b. ajܯb   bat--9.5 (1.0) aj aj aj/TV #. #... #.... .... # ####.### # #. #..#...#.##### #.##...#.b. #.###.#..##### #.........# #.#..# ##..)..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@#..# #.# #.#.# .# .†# #.. ..# ajEUb. aj^e=-80 aja ajc` _The bat attacks as it pursues you! The bat hits you but does no damage. x3 ajž  JYZero the Magician  Djinni #. Health: 25/26 =======================- #... AC: 2Str: 7 #.... EV: 11Int: 18 .... SH: 0Dex: 13  # ####.### #  XL:  3 Next: 95% Place: Dungeon:2  #. #..#...#######.#####  Noise: =--------  Time: 780.5 (0.0)  #.##...#....*@b........  -) Nothing wielded  #..........###*#..#####  Cast: Foxfire  #.........# #.#..#  Fly  ##..)..#.## #.#b.#  ##...##.# #.#...  #.†###.# #.#.##.  b   bat #..# #.# #.#.# #@ #######..# #.# #.#.# .# ........†# #.. ..#F ajkound an inkwell talisman. _Sigmund shouts! _The bat attacks as it pursues you! The bat hits you but does no damage. x3  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajxQ..*@ aj] 5.. aj=  JYZero the Magician ajv Djinni #. Health: 25/26 =======================- aj\ #... AC: 2 ajStr: 7 #.... EV: 11 ajInt: 18 .... SH: 0 ajDex: 13  # ####.### #  XL:  3 Next: 95% Place: Dungeon:2  aj+ #. #..#...#######.#####  Noise: =--------  Time: 780.5 (0.0)  ajQ #.##...#.....@.b.......  -) Nothing wielded  #..........###.#..#####  Cast: Foxfire  #.........# #.#..#  Fly  ajF ##..)..#.## #.#b.#  ##...##.# #.#...  #.†###.# #.#.##.  b   bat #..# #.# #.#.# #@ #######..# #.# #.#.# .# ........†# #.. ..#  aj_Sigmund shouts! _The bat attacks as it pursues you! The bat hits you but does no damage. x3  Casting: Foxfire (safe; 3% risk of failure)  ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajLYou miscast Foxfire. Nothing appears to happen. ajb. aju #. #... #.... aj ....  # ####.### #  aj #. #..#...#######.#####   aj #.....@b........  .....###.#..#####  aj- #.........# #.#..#  ajg ##..)..#.## #.#  #.# aj#.†###.# #.#.##.  aj0#..# #.# #.#.#  #.# #.#.#  ajc†# #..  ajhContam: 10% -1.5 (1 _ aj% aj aj### #. #... #.... .... # ####.### # #. #..#...#.##### #.##...#....@.b. #.###.#..##### #...# #.#..# ##..)..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@#..# #.# #.#.# .# .†# #.. ..# ajb. aj.b ajr ajͩ[6==2 aj aj: _The bat hits you but does no damage. aj! # .## #. #... #.... .... # ####.### # #. #..#...#.##### #.##...#...@..b. # aj .###.#..##### #..# #.#..# ##..)..#.## #.#b.# ##...## aj .# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@ #..# #.# #.#.# .# .†# #.. ..# aj b. aj b. aj ;3 aj  aj I _The bat misses you. aj\ *#.## #. #... #.... .... # ####.### # #. #..#...#.##### #.##...#..@.b. #.###.#..##### #.# #.#..# ##..)..#.## #.#b.# ##...##.# #.#... aj  #.†###.# #.#.##. #..# #.# #.#.# #@#..# #.# #.#.# .# .†# #.. ..# aj .b aj !.b aj b. aj .@ aj @   Sigmund (polearm)b   bat ajC --4 aj  aj  ajhe### JYZero the Magician ..# Djinni ### #. Health: 25/26 =======================- #... AC: 2Str: 7 #.... EV: 11Int: 18 Contam: 10%  .... SH: 0Dex: 13 # ####.### #  XL:  3 Next: 95% Place: Dungeon:2 #. #..#..*#######.#####  Noise: ---------  Time: 784.5 (0.0) #.##...#.*@*.b.........  -) Nothing wielded #........**###.#@.#####  Cast: Foxfire #.........# #.#..#  Fly  ##..)..#.## #.#b.#  ##...##.# #.#...  aji #.†###.# #.#.##.  @   Sigmund (polearm) #..# #.# #.#.# #@  b   bat ##########..# #.# #.#.# .# ...........†# #.. ..# _You miscast Foxfire. Nothing appears to happen. _The bat hits you but does no damage. _The bat misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajBD.*@ aj=;### JYZero the Magician ..# Djinni ### #. Health: 25/26 =======================- #... AC: 2Str: 7 #.... EV: 11Int: 18 Contam: 10%  .... SH: 0 ajDex: 13 # ####.### #  XL:  3 Next: 95% Place: Dungeon:2 #. #..#...#######.#####  Noise: ---------  Time: 784.5 (0.0) #.##...#..@.b..........  -) Nothing wielded aj#..........###.#@.#####  Cast: Foxfire #.........# #.#..#  Fly  ##..)..#.## #.#b.#  ##...##.# #.#...  #.†###.# #.#.##.  @   Sigmund (polearm) #..# #.# #.#.# #@  b   bat ##########..# #.# #.#.# .# ...........†# #.. ..# _The bat hits you but does no damage. _The bat misses you.Casting: Foxfire (safe; 3% risk of failure)  aj)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ajb. aj6@. aj #. #... #.... .... # ####.### #  #. #..#...#######.#####   aj#.●@b...@.......  #........●.###.#..#####  #.........#   ##..)..#.##  ##...##.#  #.†###.#   #..# #.# #.#.# #@ (ally target) aj%#..# #.# #.#.# †# #..  aj2=5.5 (1 aj`M_The bat misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The bat barely misses you. ajg...# #### ...# #### #.  ##.... ....   # ####.### #  #. #..#..@#######.##### #.##...#.●.b...@...........●.###.#..##### #.........# #.#..#)..#.## #.#b.##...##.# #.#.. #.†###.# #.#.##. #..# #.# #.#.# #@ ###########..# #.# #.#.# .# ajiF●§ ajPjD§● ajIwz .  The foxfire burns the bat. ajet§●§ aj+;§● ajqB§● ajCB§● aj@@● ajH aj> , ally target)You kill the bat! ajo2§ ajn)6=7-6 ajϒ§§§§§§ aj+C _The foxfire burns Sigmund but does no damage. aj #### ....###.. ######... #... #.... ....# ####.#### #. #..#...#######.##### aj #.##...#@§§§§§@§....... #........§§###.#..##### #.........# #.#..#  ##..)..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@ ############..# #.# #.#.# .# #............†# #..  aj,.# ajj aj  Sigmund points at you and mumbles some strange words. ajw`.....@... ajx?-7 aj~ aj2 _You resist with some effort. aj 1.#### JYZero the Magician ....# ##.. Djinni ##### #... Health: 25/26 =======================- #... AC: 2Str: 7 #.... EV: 11Int: 18 Contam: 10%  .... SH: 0Dex: 13 # ####.### #  XL:  3 Next: 97% Place: Dungeon:2 #. #..#***#######.#####  Noise: ---------  Time: 787.5 (0.0) aj #.##...#@*....@........  -) Nothing wielded #......***.###.#..#####  Cast: Foxfire #.........# #.#..#  Fly  ##..)..#.## #.#b.#  ##...##.# #.#...  #.†###.# #.#.##.  @   Sigmund (polearm) #..# #.# #.#.# #@ ############..# #.# #.#.# .# #............†# #.. ..# _The foxfire burns Sigmund but does no damage.  aj Sigmund points at you and mumbles some strange words. _You resist with some effort.  Casting: Foxfire (safe; 3% risk of failure)  ajX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj.#### JYZero the Magician ....# ##.. Djinni ##### #... Health: 25/26 =======================- #... AC: 2Str: 7 #.... EV: 11Int: 18 Contam: 10%  .... SH: 0Dex: 13 ajI# ####.### #  XL:  3 Next: 97% Place: Dungeon:2 #. #..#...#######.#####  Noise: ---------  Time: 787.5 (0.0) #.##...#@....@.........  -) Nothing wielded #..........###.#..#####  Cast: Foxfire #.........# #.#..#  Fly  ##..)..#.## #.#b.#  ##...##.# #.#...  ajf#.†###.# #.#.##.  @   Sigmund (polearm) #..# #.# #.#.# #@ ############..# #.# #.#.# .# #............†# #.. ..# Sigmund points at you and mumbles some strange words. _You resist with some effort.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! ajdc ##.. #... #... #.... .... # ####.### #  #. #..#..●######   ajb@●...@..  #..........###.#  #.........#   ##..)..#.##  ##...##.#  ajP#.†###.#  , ally target) #..# #.# #.#.# #..# #.# #.#.# †# #..  aj(!U8% =8.5 (1 _ aj' aj* aj#....###.. ###### #... #... #.... ....# ####.#### #. #..#..●#######.##### #.##...#.●...@......... #......@...###.#..##### ##.# #.#..#  ##..)..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@############..# #.# #.#.# .#............†# #.. .# ....##########.# aj [37m ###§●§ aj .● aj <§● aj0!D§● ajn!%§● aj! aj! aj!8§● aj(?  The foxfire burns Sigmund. aj3§ ajm8§● aju  Sigmund is lightly wounded.  The foxfire burns Sigmund but does no damage. ajf31§ aj4-@. aj<=) aj=G6-9 ajDd§§§ ajG1 _Sigmund is lightly wounded. ajd l.....# ##.. JYZero the Magician ###### #... Djinni #... Health: 24/26 ======================-- #.... AC: 2Str: 7 .... EV: 11Int: 18 Contam: 6%  # ####.### #  SH: 0Dex: 13 #. #..#..§#######.#####  XL:  3 Next: 97% Place: Dungeon:2 ajfe _#.##..*#*§§§@..........  Noise: ---------  Time: 789.5 (0.0) #.....*@*..###.#..#####  -) Nothing wielded ##....***..# #.#..#  Cast: Foxfire ##..)..#.## #.#b.#  Fly  ##...##.# #.#...  #.†###.# #.#.##.  #..# #.# #.#.# #@  @   Sigmund (polearm)  ############..# #.# #.#.# .# ##............†# #.. ..# ....##########.# ### Sigmund is lightly wounded.  aje The foxfire burns Sigmund but does no damage. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  aje Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj[ =@. aj" K.....# ##.. aj% z JYZero the Magician ###### #... aj& ; Djinni ajA'  aj' #... aji(  Health: 24/26 ======================-- aj%) ] #.... AC: 2 aj* >Str: 7 .... EV: 11Int: 18 Contam: 6%  # ####.### #  SH: 0Dex: 13 #. #..#..§#######.#####  XL:  3 Next: 97% Place: Dungeon:2 aj*  #.##...#.§§@§..........  Noise: ---------  Time: 789.5 (0.0) #......@...###.#..#####  -) Nothing wielded aj+ @ ##.........# #.#..#  Cast: Foxfire ##..)..#.## #.#b.#  Fly  ##...##.# #.#...  #.†###.# #.#.##.  #..# #.# #.#.# #@  @   Sigmund (polearm)  ############..# #.# #.#.# .#  aj, =##............†# #.. ..# ....##########.# ### The foxfire burns Sigmund but does no damage. _Sigmund is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  aj1 )Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj7  aj`8 L ##.. aj8 7 #... aj9  ajQ9 0#... aj9  aj9 1#.... aj:  aj: /.... ajY;  aj; # ####.### #  aj%<  ajp< #. #..#...##### aj<   ajE=  ajC> #.##...#...@... aj ?  aj? i#......@●..# aj"@   aj@  aj@ t##.....●...#  aj$A  aj^A  ajA q##..)..#.##  ajA  ajB  ajZB p##...##.#  ajB  ajB  aj>C e#.†###.#  ajC  ajD  ajgD #..# #.# #.#.# #@  ajD (, ally target)  ajE   ajE #..# #.# #.#.#  ajE  ajF [..†# #..  ajF  ajH 5 ### ajuM M4=90.5 (1 _ ajS  ajFU  aj .####### #... #  #....# #.... ....# ####.#### #. #..#...#######.##### #.##...#...@........... #.......●..###.#..##### ##.# #.#..#  ##..)..#.## #.#b.# ##...##.# #.#... ajj! #.†###.# #.#.##. #..# #.# #.#.# #@############..# #.# #.#.# .# ###............†# #.. .# .....##########.# ### ###..# ##...†###### aj"E§● aj#●§●§ aj-$F§● ajc$G§● aj + _Sigmund is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _ ajh+@You conjure some foxfire!  The foxfire burns Sigmund. aj3§ aj  Sigmund is moderately wounded.The foxfire burns Sigmund. aj21§ aj= )Sigmund is moderately wounded. ajID ****Sigmund points at you and mumbles some strange words. ajO§§§§ ajm3-2=1 aj@§§§§§§§ ajT= _The puff of flame hits you. You resist. ajW####### #... JYZero the Magician # #....#  Djinni #.... Health: 22/26 ====================---- .... AC: 2Str: 7 # ####.### #  EV: 11Int: 18 Contam: 2%  #. #..#...#######.##### SH: 0Dex: 13 #.##...#.§§@........... XL:  3 Next: 97% Place: Dungeon:2 #....***§§§###.#..##### Noise: ==-------  Time: 791.5 (0.0) ##...*@*§..# #.#..#  -) Nothing wielded ##..***#.## #.#b.#  Cast: Foxfire ##...##.# #.#...  Fly  #.†###.# #.#.##.  #..# #.# #.#.# #@  ############..# #.# #.#.# .#  @   Si ajWgmund (polearm) ###............†# #.. ..# .....##########.# ### ###..# ##...†###### Sigmund is moderately wounded.Sigmund points at you and mumbles some strange words. _The puff of flame hits you. You resist.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj ####### #... JYZero the Magician # #....#  Djinni #.... Health: 22/26 ====================---- .... aj_  AC: 2Str: 7 # ####.### #  EV: 11Int: 18 Contam: 2%  #. #..#...#######.##### SH: 0Dex: 13 aj 9#.##...#.§@............ XL:  3 Next: 97% Place: Dungeon:2 #.......§§§###.#..##### Noise: ==-------  Time: 791.5 (0.0) ##....@§§..# #.#..#  -) Nothing wielded ##..)..#.## #.#b.#  Cast: Foxfire ajF ##...##.# #.#...  Fly  #.†###.# #.#.##.  #..# #.# #.#.# #@  ############..# #.# #.#.# .#  @   Sigmund (polearm) ###............†# #.. ..# .....##########.# ###  aj g###..# ##...†###### Sigmund points at you and mumbles some strange words. _The puff of flame hits you. You resist.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj  #... #....#  #.... .... # ####.### #  #. #..#...#### #.##...#..@... #.....●●...# ##....@....#   ##..)..#.##   ##...##.#   #.†###.#  #..# #.# #.#.#   #..# #.# #.#.# .#  ajt @, ally target)..†# #.. ###.#  ##...† aj S1-2.5 (1 _ aj  ajz  ajB  aj'I ########...JYZero the Magician ##....#Djinni#....Health: 22/26 ====================----....AC: 2Str: 7# ####.####EV: 11Int: 18 Contam: 1% #. #..#...#######.##### SH: 0Dex: 13#.##...#..@............ XL:  3 Next: 97% Place: Dungeon:2#.....●●...###.#..##### Noise: =--------  Time: 792.5 (1.0)##....@....# #.#..#-) Nothing wielded##..)..#.## #.#b.#Cast: Foxfire##[ ajI u39;49m...##.# #.#...Fly #.†###.# #.#.##.#..# #.# #.#.# #@############..# #.# #.#.# .# @   Sigmund (polearm, ally target) ###............†# #.. ..# .....##########.# ### ###..# ##...†######Sigmund points at you and mumbles some strange words. _The puff of flame hits you. You resist.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire! aju[  #....# #....# # .... ## ####.#### ajdv #. #..#...#######.#### #.##...#..@........... #.....●●...###.#..#### ##.........# #.#..#  ajw ##..@..#.## #.#b.# ##...##.# #.#... #.†###.# #.#.##. #..# #.# #.#.# #@############..# #.# #.#.# .# ####............†# #.. ..# ......##########.# ### ####..# ##...†######  ajCwv #..# #............ ajx8●§ aj'y ajy:§● ajy ajzB§● ajz2●§ ajz ajR  The foxfire burns Sigmund but does no damage. ajw§§● ajb   Sigmund is moderately wounded.The foxfire burns Sigmund but does no damage. ajz3§ aj -@. aj )Sigmund is moderately wounded. aj77-3 ajF§§ aj:D _Your magical contamination has completely faded away. aj)M _You see here a +0 club. ajΕ ## #....#  JYZero the Magician ##....#  Djinni #....  Health: 21/26 ===================----- # # ####.### #  AC: 2Str: 7 #. #..#...#######.#### EV: 11Int: 18 #.##...#§@............ SH: 0Dex: 13 #.....§§...###.#..#### XL:  3 Next: 97% Place: Dungeon:2 ##..***....# #.#..#  Noise: ---------  Time: 793.5 (0.0) ##.*@*.#.## #.#b.#  -) Nothing wielded ##***##.# #.#...  Cast: Foxfire #.†###.# #.#.##.  Fly  #..# #.# #.#.# #@  aja 3 ############..# #.# #.#.# .# ####............†# #.. ..#  @   Sigmund (polearm) ......##########.# ### ####..# ##...†######  #..# #............ Sigmund is moderately wounded. _Your magical contamination has completely faded away. _You see here a +0 club.  aj MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle aj <Dir - look around, f - activate aj ###....#JYZero the Magician ##....#Djinni #....Health: 21/26 ===================----- ## ####.#### aj_ AC: 2Str: 7#. #..#...#######.#### EV: 11Int: 18#.##...#§*............ SH: 0Dex: 13#.....§§...###.#..#### XL:  3 Next: 97% Place: Dungeon:2##.........# #.#..#Noise: ---------  Time: 793.5 (0.0) aj ##..@..#.## #.#b.#-) Nothing wielded##...##.# #.#...Cast: Foxfire#.†###.# #.#.##.Fly #..# #.# #.#.# #@ aj ############..# #.# #.#.# .# ####............†# #.. ..#@   Sigmund (polearm, ally target)  ajF ......##########.# ### ####..# ##...†###### ajq #..# #............ _Your magical contamination has completely faded away. _You see here a +0 club.  aj Casting: Foxfire (safe; 3% risk of failure)  aj "Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj  invisible Sigmund _You see here a +0 club.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  Sigmund gestures wildly while chanting. ajTp.@..●●@(remembered) ajp3==4.5 (1 ajmv aj x4 _Sigmund flickers and vanishes! ajo. #....# .# ....## ####.#### #. #..#...#######.### # #.##...#.@........... # #..........###.#..### # ##...●.....# #.#..# # aj ##.●)..#.## #.#b.# # ##@..##.# #.#... # #.†###.# #.#.##. # ajي #..# #.# #.#.# #@ # ############..# #.# #.#.# .  aj6#####............†# #.. .# †......##########.# ###  aj:#####..# ##...†######  #..# #............ #..######..#########. ajk aj4E§● aj8●§ aj aj=●§ aj aj%B§● ajuG§● ajm.@ aj3§ ajA  The foxfire burns something. aj3§ aj3@ ajT ***The foxfire burns the invisible Sigmund but does no damage.  A magic dart appears from out of thin air! aj/-X§§§ aj-h16------5 aj3§§§§§§§ aj6. _The magic dart hits you. aj+@ .... ## ####.#### # . #..#...#######.#####...#.............#.....§§@..###.#..#####...§§§...#   ##.§§..#.## #.#b ##...##.# #.#... #@†####..#  #@########### . #####............†# #.. ..# †......##########.# ### #####..# ##...†######  ............#####..#########.............. ajQ@@ ajh......)@(remembered) ajN--6 ajB aj aj5 ## ####.#### # #. #..#...#######.####.##...#.............#.......@..###.#..####.........#   ##..)..#.## #.#b ##...##.# #.#... aj'# #.†####..#  #@Cast: FoxfireFly # #####..# ##...†######  ............#####..#########............. ajOO.###### aj aj ajm?-7 ajX! aj# aj j  . #..#...#######.#####...#...................@..###.#..####.........#   ##..)..#.## #.#b ##...##.# #.#... #.†####..#  #@########### .......Cast: Foxfire#####Fly #..# #............ aji #####..#########..............###############.# aj;8 ajV aj ajYr.# #.##...#............ .# #.......@..###.#..## .# ##.........# #.#..# .# ##..)..#.## #.#b.# .# ##...##.# #.#... .# #.†###.# #.#.##. .# #..# #.# #.#.# # .# ############..# #.# #.#.# .#####..........@.†# #.. ..# .†......##########.# ###  aj>s######..# ##...†###### #..# #............ #..######..#########. #................  ####### ##########.# #.# ajt ajv ajj~ aj~i7=----9 aj aj2 ajT#.# #.##...# #.# #.......@..###.#.. #.# ##.........# #.#..# #.# ##..)..#.## #.#b.# #.# ##...##.# #.#... #.# #.†###.# #.#.## #.# #..# #.# #.#.# #.# #..# #.# #.#.# #.#####.†# #.. ..# #.†......#.# ####..# ##...†######  #..# # ajһ9.  #..######..#. #.  #.######  #.#  #.# ajQ ajK aj'800 ajI ajm aj$ I ajT  aj݌  aj  aj I aj8  ajQ , ajz  aj/   #.# #.##...#  #.# #.......@..###.#.  #.# ##..# #.#.  #.# ##..)..#.## #.#b  ajw D #.# ##...##.# #.#  #.# #.†###.# #.#.  #.# aj : #..# #.# #.#.  #.# ##..# #.# #.#. ajœ 2.5 (2  #.#####....†# #.. ..#  aj  #.†......##.# ###  aj  #######..# ##...†######  #..# # ajD >..  #..######.. aj ##.  #..  #..######   aj՝ I##.#  #.# aj  aj  aj  ajX  ajZY  ajWZ  aj]  aj]`  ajc 8== ajd  ajf  ajh , aji  ajo M #.# #.##...# #.# #.......@..## #.# ##..#  #.# ##..)..#.## #. #.# ##...##.#  #.# ajo } #.†###.#  #.# #..# #.#  #.# ##..# #.#  ajo +4 #.##### ajp 7..†# #.. .. #.†......##.# ### aj?p  #######..# ##...†######  #..# # ajap A..  #..######.. ajp u##.  #..  # ajp Q..######  ##.#  ajp C #.# ajmq  aju  ajw  aju aj aj aj  aj:  ajD aj_ aj aj aj] aj #.# #.##...# #.# #.......@..## #.# ##..#  #.# ##..)..#.##  #.# ##...##.#  #.# #.†###.#  #.# #..# #.#  #.# ##..# #.# 6 #.#####..†# #..  #.†......##.# ### ajO #######..# ##...†###### #..# #..  #..######..##.  #..  #..######  ##.#  #.# aj aj  ajS" aj` aj aj8 aj aj= ajY19== aj1B aj, aj aj #.# #.##...# #.# #.......@.. #.# ##.. #.# ##..)..#.# #.# ##...##.# #.# #.†###.# #.# #..# #.# #.# ##..# #.#8 #.##### ajE..†# #.. #.†......##.# ### #######..# ##...†##### #..# # #..######..# #..... #..........###### ## aje########.#  #.# aj aj  aj aj3 ajs aj ajp  #.# #.......@ #.# ##...... #.# ##..)..# #.# ##...##. #.# #.†###. #.# #..# #. #.# ############..# #. #.#####............†# #. ajۿ  #.†....@.##########.# ## #######..# ##...†# #..# #......... #..######..####### #................ aj #....###### ##########.# #.# ajB A #.. aj  ajJ .***@ invisible SigmundA puff of flame appears from out of thin air! ajS Z..@. aj0T k17--==9.5 (1 aj&Z  aj\ = _The puff of flame hits you. You resist. ajA #.# # #.# ## #.# ##..)..# #.# ##...## #.# #.†### #.# #..# # #.# ##..# # ajD #.#####....@.†# # #.†...@..##.#  #..# ##...† #..# # #..######.. #.... #..........###### ##########.#  #.#  #.. aj ajP$,* aj] ajz@--10FoxfireConf Fly  ajp ajDQ _You are confused. ajw aj~ ****You bump into the rock wall.  A puff of flame appears from out of thin air! aj\....5----==1 aj! aj%= _The puff of flame hits you. You resist. ajF@ #.# # #.# ## #.# ##..).. #.# ##... #.# #.† #.# #..#  #.# ###..#  #.#####....@.†#  #.†..@...##.#  #..# ##...† #..# # #..######.. #.. #.... ##########.#  #.#  #.. ajJIE@@ ajPq.@(remembered) ajP.--2 ajV aj X ajV  #.# # #.# ## #.# ##..) #.# ##... #.# #.† #.# #..# #.# ####..# #.#####....@.†# #.†.@....##.# #..# ##...† #..# # #..######.. # #.  #.#  #.#  #.. aj  ajF  aj @--3 aj  aj  ajJ  #.# # #.# ## #.# ##..) #.# ## #.# #.† #.# #.. #.# #####.. #.#####....@.† #.†@.....##. #..# ##...† #..# # #..######.. # #.  #.#  #.#  #.. aj  aj  ajv %4 aj  aj  ajiH  You're too confused to move! aj aj--5FoxfireFly  aj ajW _You feel less confused. aj:   #.# #   #.# ##   #.# ##..   #.# ##   aj s #.# #.   #.# #   #.# #####   aj  #.#####....@.   #..# aj 6#    aj- #..# ##...   #..# #   aj[  #..######..   #   # aj B.   #.#  aj }  #.#   #.. aj‰  aj  aj =6= aj 6 ajU  aj v _You see here a hobgoblin corpse. aj?  #.# #.##   #.#   #.#  #.# aj}?p  #.##   #.# #   #.##   aj? #.# ############   aj?a #@#####....@......   aj? #.†......#########   aj @#######..# ##   #..# #...   aj.@g #..######..#   # ajL@<..   #........ ajl@..#  ######## aj@U##.#   #.# ajC ajG ajH,7 _ ajL ajN aj'M ##.##.##.#  ############ ajY(#####....@.......†......#########  #######..# ##.. aj/ ajV0%8 aj85 aj7 ajI ajR ajF aj|X aj aj~t7== aj.# #  #.###..##..##.#20.5 (2  #.## Cast: Foxfire  #.# ############ Fly #  aj,! aj3 aj; aj  aj  aj<  aj  aj 3† aj  aj  aj B aj  aj  aj   aj L#.## aj z#. .# # aj 0  # aj  .###.. aj5 w##..2##.#  #.# ajr # Fly  #.##.# aj   aj]  aj  aj ajV aj aj aj aj_ aj_ aj8! aj!H8== aj! aj/" aj7'#...).........######>..#########.## aj'z#. .# # aj'm  #.##4#.. aj'T##..##.  #.# aj(l##  #.## aj?(+#. aj( aj, aj0. ajk ajc aj ajv aj aj aj aj ajm aj aj aj ajB aj aj #.##†#.#.#...##.#...).........# aj ######>..#########.###.# .# # aj* 6 #.###..  #.###..  #.###.#.# aje aj ajT ajTJM #.#.#<.## #.##†#......#.#...##.###...).........#####>..#########.###.#.# # . .##  #.##...#.# aj%U ajX ajX*7.5 (1 aj[ aj$] aji  ajۼ  aj  aju  aj &.. aj  aj 19== aj  aj  aj;  aj  aj   ..#.#..#   #.#.#..#   aj? V # #.#.#<.###   #.##†#......#   ajw #.#.#...##.####  #...).........##  aj x #####>..####### aj %#    aj R##.### aj t9.5 (2 ##@#  aj F  #.. aj *   aj S#.##  aj- U #.#  ajE #. #   #.#  aj] #.##   #.#  aj 4#...    aj #.# ##...   #.#  aj u##..   #.# ##. aj)  aj  aj  aj  aj aj^ ajl aj! ajv$ ajN% aj(, aj<0 aj2 aj@3 aj4 aj=#. #.#.).##.# ..#.#..#  #.#.#..#  # #.#.#<.## #.##†#..... aj= #.#.#...##.### #...).........#31#####>@.####### aj>|#.#####.  aj&>| #..#  #.## ajY>J# ## aj> #. ajE? ajD ajG aj{ #. #>#..#  #. #.#.)#  .##.#..#  aj| ..#.#..#  #.#.#..#  # #.#.#<.###  ajE|#.##†#......#  ajn|#.#.#...##.####   aj|#...)..@......# # aj| #####>..########. aj|e ##.##. aj } ##.# #. ajg}" #..#  . #.## ### aj~#.# #. #. aj~#.# #.## #.# #.. aj aj aj1U20== ajf#2.5 (1 aj2 aj ajycTM #.>#..#. #.#.)#.#  aj\d..#  #.#.#<.### #.##†#......#.#.#..@##.#### ...).........######>..#########.###.##. ajf7@ ajGm@   Sigmund (polearm) ajm%3 ajLq ajTs4 _Sigmund appears from thin air! aj ....  #.#..# #. #>#..# #. #.#.)#  aj.##.#..# ..#.#..#  #.#.#..# # #.#.#<.###  #.##†#@.....# #.#.#...##.####  #...).........#  aj?######>..########.##.# ajk#.##.# #.#.@#  .. aj#.## #####.# #. #..# ajE9@. aj aj%4 aj aj aj", .... #.#..# #. #>#..# #. #.#.)# .##.#..# ..#.#..#  aj, #.#.#..# # #.#.#<.### #.##†#.@....# #.#.#...##.#### #...).........# ##.#####>..####### #.##.## #.##@# #.#..# ... #.## # ####. #.# #. #..#.  aj7 ;5 ajMD  ajo- ....  #.#..# #. #>#..# #. #.#.)# .##.#..# ..#.#..#  #.#.#..# # #.#.#@.###  #.##†#......# #.#.#...##.####  #...).........# ##..#####>..#########.##.##@# #.#..#  ...#.## ####.# aj{6 ajH7p1==6 aj< aj@a _There is a stone staircase leading up here. aj<   JYZero the Magician .... Djinni #.#..# Health: 20/26 ==================------ #. #>#..# AC: 2Str: 7 #. #.#.)# EV: 11Int: 18 .##.#..# SH: 0Dex: 13 ..#.#..# XL:  3 Next: 97% Place: Dungeon:2 #.#.#**# Noise: ---------  Time: 836.5 (0.0) # #.#.#@*###  -) Nothing wielded aj #.##†#.***..#  Cast: Foxfire #.#.#...##.####  Fly  #...).........# ##..  #####>..####### #...  ##.## #....  ##@##....  #..#....  #.## # ####.#  _You see here a hobgoblin corpse. _Sigmund appears from thin air!  aj _There is a stone staircase leading up here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj4C*@ ajp7** ajfJYZero the Magician....Djinni#.#..#Health: 20/26 ==================------#. #>#..#AC: 2Str: 7#. #.#.)#EV: 11Int: 18.##.#..#SH: 0Dex: 13..#.#..#XL:  3 Next: 97% Place: Dungeon:2#.#.#..#Noise: ---------  Time: 836.5 (0.0)# #.#.#@●###-) Nothing wielded#.##†#..●...#Cast: Foxfire#.#.#...##.####Fly #...).........###.. ajJ#####>..########...##.###.... ##@##.... #..#.... #.### ####.#  _Sigmund appears from thin air! _There is a stone staircase leading up here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate aj/You conjure some foxfire! aj9=7.5 (1 _ aj aj3 aj]I aj ajR§● aj1§ aj'N§● ajQ§● ajxF§● ajB●§ aj.@ aj  Found a fuming golden potion.  Sigmund comes into view. ajM!.# .... #.>#..#. #.#.)#. .#  aj #.#.#§§####.##†#..●§..#Fly ...##●####.)....@.§##>..####@   Sigmund (polearm)# ajU0●§ ajϫ , ally target)The foxfire burns Sigmund but does no damage. aj,4§ aj:6 aj472-8.5 (1 aj>§§§§§ ajB[ _Sigmund is heavily wounded. aj   JYZero the Magician .!.# Djinni .... Health: 19/26 =================------- #.#..# AC: 2Str: 7 #. #>#..# EV: 11Int: 18 #. #.#.)# SH: 0Dex: 13 .##.#..# XL:  3 Next: 97% Place: Dungeon:2 ..#.#**# Noise: ---------  Time: 838.5 (0.0) #.#.#@*# -) Nothing wielded # #.#.#**###  Cast: Foxfire #.##†#.●§§..#  Fly  #.#.#...##§####  #...)....@.§..# ##..  #####>..####### #...  @   Sigmund (polearm, ally target)[ ajˁ K ##.## #.... ##@##.... #..#....Sigmund comes into view.The foxfire burns Sigmund but does no damage. _Sigmund is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ajNB.@ aj  JYZero the Magician .!.# Djinni .... Health: 19/26 =================------- #.#..# AC: 2Str: 7 #. #>#..# EV: 11Int: 18 #. #.#.)# SH: 0Dex: 13 .##.#..# XL:  3 Next: 97% Place: Dungeon:2 ..#.#..# Noise: ---------  Time: 838.5 (0.0) #.#.#@.# -) Nothing wielded # #.#.#§§###  Cast: Foxfire #.##†#.§§§..#  Fly  #.#.#...##●####  #...)....@.§..# ##..  #####>..####### #...  @   [0;10 aj;1mSigmund (polearm, ally target) ##.## #.... ##@##.... #..#....The foxfire burns Sigmund but does no damage. _Sigmund is heavily wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire! aj .!.# .... #.#..# aj?=#. #>#..# #. #.#.)# .##.#..# # #.#.#@.# ajs(# ###  #.##†#.§§§..#  ajY ##●#### aj#...)....@.§..#  #####>..####### #...   ##.##  ajm5##@# #..# _Sigmund is heavily wounded.  Casting: Foxfire (safe; 3% risk of failure)  ajPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat aj^e  You conjure some foxfire!  The foxfire burns Sigmund. ajf2§ aj?h4@. aj`rc●<●... aj/s2=9.5 (1 ajYz;§ aj}}\ _Sigmund is severely wounded. ajX##!.# .... #.>#..#. #.#.)# aj..#.#@. .●#  #.#.#<●## #.##†#.§....##.#...##@### ajX...).........######>..#######... aj=.###@# ajOL§● aj#§ aj1● aj$ ajF@§● aj R  The foxfire burns Sigmund but does no damage. ajLz2§ ajO  Sigmund is severely wounded.The foxfire burns Sigmund. aj2§ aj x )Sigmund is severely wounded. aj8* ajZ  Sigmund points at you and mumbles some strange words. ajr@.-40FoxfireConf Fly  ajxP§§§ aj{Q _You are confused. ajAH  You're too confused to cast spells. aj7- aj ajd. _ aj~e  You're too confused to cast spells. aj ajD. _ ajo7@. ajuR.<.. ajuT20=1 aj{ aj~2 _You bump into the rock wall. ajPA  You're too confused to move! aj **Sigmund gestures at you while chanting. aj-.<17---==2 ajp3 aj'6= _The puff of flame hits you. You resist. aj0.##.# .!.# .... #.#..# #. #>#..# #. #.#.)# .##.#..# ..#.#.@#  aj#.#.#..# # #.#.#<.### #.#.#...##.#####...).........# ##..  aj#####>..######.## #....###@# #....# ajj8@. ajsD--3 aj ajR aj{xd=-4 aj ajm _You bump into the rock wall. Sigmund barely misses you. aj V#. #...##..!.# .... #.>#..#. #.#.)#. ..#  #.#.#<@## #.##†#......#.#...##.### ...).........######>..#######.## aj 7@. aj  aj^ o8=---5 aj  aj$  ajB###. #..#.##..!.# .... #.>#..#. #..#.#.. .@ #.#.#<.## #.##†#......#.#...##.####...).........######>..####### aj7@. ajުG  Sigmund attacks as he pursues you! aj^f4----=6 ajM ajf _Sigmund hits you from afar with a +2 scythe of protection.  Things that are here: ajYT _a +0 mace; a +0 leather armour ajۨ. ### #.. # aj2###.##.#.#....!.#. ..... #.>#. #.#.)##.#.. ajV..#.#.@ . #.#.#<.## ajz #.##†#......#.#...##.####...)......... ajĩ# aj07@. ajf  You feel less confused. ajxx7FoxfireFly  aj ajs _Sigmund attacks as he pursues you! Sigmund barely misses you. aj)  aj,  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1  b - FreezeIce3% 1 f - Inner FlameHexes/Fire12%3  x - Scorch aj, Fire6%2  z - Volatile BlastmotesFire/Translocation12%3  Z - Flame Wave aj- qConjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit aj#  ajmJYZero the MagicianDjinni#. ###Health: 14/26 ============------------#. #.. #AC: 2Str: 7###.##.#.#EV: 11Int: 18....!.#.SH: 0Dex: 13.....XL:  3 Next: 97% Place: Dungeon:2#.#..#Noise: =--------  Time: 847.5 (0.0)#. #>#.@#-) Nothing wielded#. #.#.)#Cast: Foxfire.##.#.@#Fly ..#.#..##.#.#..## #.#.#<.### aj]@   Sigmund (polearm)#.##†#......##.#.#...##.#####...).........# aj=##..Things that are here: _a +0 mace; a +0 leather armour  You feel less confused. _Sigmund attacks as he pursues you! Sigmund barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. aj ajJYZero the MagicianDjinni#. ### ajbHealth: 14/26 ============------------#. #.. #AC: 2Str: 7###.##.#.#EV: 11Int: 18....!.#.SH: 0Dex: 13..... ajXL:  3 Next: 97% Place: Dungeon:2#.#..#Noise: =--------  Time: 847.5 (0.0)#. #>#.@#-) Nothing wielded ajn#. #.#.)#Cast: Foxfire.##.#.@#Fly ..#.#..# aj#.#.#..## #.#.#<.### ajE@   Sigmund (polearm)#.##†#......# aj#.#.#...##.#####...).........###..Things that are here:  aj\_a +0 mace; a +0 leather armour  You feel less confused. _Sigmund attacks as he pursues you! Sigmund barely misses you. ajCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ajThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No aj ajYJYZero the MagicianDjinni#. ###Health: 11/26 ==========--------------#. #.. #AC: 2Str: 7###.##.#.#EV: 11Int: 18....!.#.SH: 0Dex: 13.....XL:  3 Next: 97% Place: Dungeon:2#.#..#Noise: =--------  Time: 847.5 (0.0)#. #>#.@#-) Nothing wielded#. #.#.)#Cast: Foxfire.##.#.@#Fly ..#.#..##.#.#..## #.#.#<.###@   aj7  Sigmund (polearm)#.##†#......##.#.#...##.#####...).........###..Things that are here: _a +0 mace; a +0 leather armour  You feel less confused. _Sigmund attacks as he pursues you! Sigmund barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ajӨM--=8.5 (1 aj aj _a +0 mace; a +0 leather armour  You feel less confused. _Sigmund attacks as he pursues you! Sigmund barely misses you. aj#Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! ajR\. ###  #. #.. ####.##.#.#......!.#.##.........# #.>#.§#. #.#.)##.#.@.  ajiS0..#  #.#.#<.## #.##†#......#.#...##.#### aj]5* aj5  invisible SigmundSigmund casts a spell. ajj@@(remembered) aj c2==9 aj~ aj4 _Sigmund flickers and vanishes! aj7#. ###  #. #.. #####.##.#.......!.##......@..##.##.#..###>#.§#. #.#.)##.#.@. . aj #.#.#<.## #.##†#...... aj aj#  #. ### #. #.. #  ####.##.#.#  ajw? ......!.#.#  #......@..#  #.##.#.*###  #. #>#.§# #. #.#.)# aj\ .##.#..# ..#.#..# aj @ #.#.#..# aj]# #.#.#<.###  #.##†  aj@A magic dart appears from out of thin air! ajkA #. ### #. #.. #  ####.##.#.#  ......!.#.#  #......@..#  #.##.#.*###  #. #>#.§# aj8#. #.#.)# .##.#..# ..#.#..# #.#.#..# # #.#.#<.# #.##† aj`=  The magic dart hits you! ajNY.@ ajO{5/26 ---------50 ajT'§ ajVWV _* * * LOW HITPOINT WARNING * * * aj]#. ####  #. #.. #####.##.#.#......!@#.#........#.##.#..####>#@§#. #.#.)#. . #.#.#<.## aj.J@@ ajl #. #### #. #.. #  ####.##.#.#  ......!@#.#  #.........#  #.##.#.@###  #. #>#@§# #. #.#.)# .##.#..# @(remembered) ..#.#..# ajj #.#.#..# # #.#.#<.###  aj' #. #### #. #.. #  ####.##.#.#  ......!@#.#  #.........#  #.##.#.@###  #. #>#@§# #. #.#.)# .##.#..# ..#.#..# #.#.#..# ajh # #.#.#< ajl .  Something hits you. ajb3-----------1 aj9§ _* * * LOW HITPOINT WARNING * * *; aj ; aj  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire; ajJ 3%1  b - FreezeIce3%1  f - Inner FlameHexes/Fire12% 3 ; ajn ?x - ScorchFire6%2 ; aj  z + Volatile Blastmotes Fire/Translocation 12% 3  Z - Flame Wave; aj Conjuration/Fire 36% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit= ajJYZero the MagicianDjinniHealth: 3/26==----------------------= aj AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded= aj?#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## #.#.#<.###The magic dart hits you! _* * * LOW HITPOINT WARNING * * *Something hits you. _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= aj= ajJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####= ajEySH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#= ajG-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly = aj#. #>#@§##. #.#.)#= aj .##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## #.#.#<.###The magic dart hits you! _* * * LOW HITPOINT WARNING * * *= ajEuSomething hits you. _* * * LOW HITPOINT WARNING * * *= ajlHCasting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= aj  Something hits you. _* * * LOW HITPOINT WARNING * * *  Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.= aj= aj= aj\= aj'. _B aj7 Read which item? Scrolls  c - 2 scrolls labelled KOAZUSMOER  e - a scroll labelled IZULIXTOPEX [!] read|quaff[?] describe selectedC aj$Drink which item? Potiond - a sedimented inky potionf - a murky grey potionread|quaffE aj6E aj"E aj|QJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## aj{Sm #.#.#<.### _* * * LOW HITPOINT WARNING * * *Something hits you. _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that!G ajG ajG aj'G ajF _Unknown command.H aj0 H aj Read which item? Scrolls  c - 2 scrolls labelled KOAZUSMOER H aj  e - a scroll labelled IZULIXTOPEX [!] read|quaff[?] describe selectedI ajT$Drink which item? Potiond - a sedimented inky potionf - a murky grey potionread|quaffK ajMK ajJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: FoxfireK ajM#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## #.#.#<.### _* * * LOW HITPOINT WARNING * * *Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that! _Unknown command.K aj3K ajK aj J _You can't read that!M ajM aj;Quiver which action? ([-] to clear)  a - Cast: Foxfireb - Cast: Freeze  M ajc - Cast: Scorch [&] all spells[!] focus mode: off|onO ajJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## ajA;49m #.#.#<.###Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that! _Unknown command. _You can't read that!O ajO ajCP ajC P ajE Dungeon Crawl Stone Soup 0.35-a0-748-g443fa8328d  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterQ ajب6Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  \{-15} - =sbx=scz=sdf=seZ  / - *p  E - i  Q ajkR - r  e - o  q - Q  r - 5  w - .  z - z* Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps] ajpregular keymaps.  ~ - Create/edit regular keymap from key  - - Clear all regular keymapsregular keymapsD - q cycle mode: macros|default|menu|level|targeting|confirmationw aj' Really clear all regular keymaps? Y - YesN - Nox ajmbEditing regular keymaps.  ~ - Create/edit regular keymap from key All regular keymaps cleared! Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] cycle mode: macros|default|menu|level|targeting|confirmationy ajJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..##y ajG #.#.#<.###Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that! _Unknown command. _You can't read that! Dungeon Crawl Stone Soup 0.35-a0-748-g443fa8328d  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterz ajJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## ajA;49m #.#.#<.###Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that! _Unknown command. _You can't read that!z ajz aj{ ajDungeon Crawl Stone Soup 0.35-a0-748-g443fa8328d  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character| aj=Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  \{-15} - =sbx=scz=sdf=seZ  / - *p  E - i  R - r  e - o  q - Q  r - 5  w - .  z - z* Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps aj Current macro for q: Q  r - redefine  R - redefine with raw key entry  c - clear  a - abort aj1Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  \{-15} - =sbx=scz=sdf=seZ  / - *p  E - i  R - r  e - o  r - 5w - .  z - z* Cleared macro 'q' => 'Q'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps aj٫\regular keymaps.  ~ - Create/edit regular keymap from key cycle mode: macros|default|menu|level|targeting|confirmation aj}Input trigger key to edit or create a regular keymap: ([~] to enter by keycode) aj̊[?25h[?0c[?25l[?1c aj< Q Input new regular keymap for Q: Input a key sequence. Use \{n} to enter keycode n. [esc] for menu aj>&q aj}5Editing regular keymaps.  ~ - Create/edit regular keymap from key  - - Clear all regular keymaps Current regular keymaps  Q - q Created regular keymap 'Q' => 'q'.  aj Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] cycle mode: macros|default|menu|level|targeting|confirmation ajk Input trigger key to edit or create a regular keymap: ([~] to enter by keycode) ajd[?25h[?0c[?25l[?1c aj< q Input new regular keymap for q: Input a key sequence. Use \{n} to enter keycode n. [esc] for menu ajR &! ajZ Editing regular keymaps.  ~ - Create/edit regular keymap from key  - - Clear all regular keymaps Current regular keymapsQ - q  q - !  aj[ Created regular keymap 'q' => '!'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] cycle mode: macros|default|menu|level|targeting|confirmation ajInput trigger key to edit or create a regular keymap: ([~] to enter by keycode) ajEditing regular keymaps.  ~ - Create/edit regular keymap from key- - Clear all regular keymaps Current regular keymapsQ - q  q - ! Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] cycle mode: macros|default|menu|level|targeting|confirmation aj  Current  for q: !  r - redefine  R - redefine with raw key entry  c - clear  a - abort aj[[?25h[?0c[?25l[?1c ajR Input new regular keymap for q:  r - redefine  ajInput a key sequence. Use \{n} to enter keycode n. [esc] for menu ajZ kQ  R - redefine with raw key entry aja Editing s.  ~ - Create/edit regular keymap from key  - - Clear all regular keymaps  ajeb )Current regular keymaps  Q - q  q - Q Redefined regular keymap 'q' => 'Q'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] cycle mode: macros|default|menu|level|targeting|confirmation ajA aj^SMJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7 ajSEV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........# aj{TCast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..# ajT# #.#.#<.###Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ajT_Okay, then. _You can't read that! _Unknown command. _You can't read that! ajV Dungeon Crawl Stone Soup 0.35-a0-748-g443fa8328d  Esc - Return to game  S - Save and exit  # - Generate and view character dump  aj>W ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character aj̜ ajzJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11 aj,VInt: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.#Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........# ajprCast: Foxfire#.##.#..###Fly #. #>#@§# aj۩#. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..# aj # #.#.#<.###Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  ajP_You can't read that! _Unknown command. _You can't read that! ajt aj aj aj ajLDrink which item? Potions  d - a sedimented inky potion  f - a murky grey potion  aj[!] read|quaff[?] describe selected aj  aj  aj yJYZero the MagicianDjinniHealth: 3/26==----------------------AC: 2Str: 7EV: 11Int: 18#. ####SH: 0Dex: 13#. #.. #XL:  3 Next: 97% Place: Dungeon:2####.##.#.# aj Noise: =--------  Time: 851.5 (0.0)......!@#.#-) Nothing wielded#.........#Cast: Foxfire#.##.#..###Fly #. #>#@§##. #.#.)#.##.#..#@ invisible Sigmund (remembered)..#.#..##.#.#..## #.#.#<.### aj Casting: Volatile Blastmotes (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't read that! _Unknown command. _You can't read that! aj D _Unknown command. _You can't read that!  It was a potion of resistance.  You feel protected.  Something hits you!  You die... aj c-5/26 -- aj;$ /  --more-- aju> ajBInventory: 3/52 gear slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of resist corrosion  ajBc - a ring of protection from cold Scrolls (go to first with ?)  e - a scroll of fear {unknown}c - 2 scrolls of identify {unknown} Potions (go to first with !)  f - a potion of curing {unknown} ajM>  aj? , ajsG  aj?J #Goodbye, JYZero.47 JYZero the Magician (level 3, -5/26 HPs)Began as a Djinni Fire Elementalist on July 22, 2026.Slain by Sigmund... wielding a +2 scythe of protection(8 damage)... on level 2 of the Dungeon. ajJ The game lasted 00:04:36 (851 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswn ajJ ReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb aj>K 8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswn ajK THuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb aj aj2 ajc4? [?25h[?0c [?1051l[?1052l[?1060l[?1061l