%ajFC Player: JYZero Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-07-22.20:19:46.ttyrec Time: (1784751586) Wed Jul 22 20:19:46 2026 %ajm [?1051l[?1052l[?1060l[?1061h%ajV)0[?7h[?25l[?1c%aj`%ajJYZero the MagicianDeep Elf of Vehumet *.....Health: 52/52 ========================Magic: 21/21 ========================AC: 5Str: 5Doom: 4%EV: 14Int: 25SH: 5Dex: 15%ajUHXL:  9 Next:  5% Place: Dungeon:6Noise: ---------  Time: 6248.0 (0.0)e) +1 spear (freeze)%ajGCast: Shock%ajz.........# ##.##  .#.......## ##.##  ..........###..# .............÷## .....#####....## ###  .....# ##..#..###.##  .....## #..###.##...#  %aj......###..# ##.#..##  ......##..## ##@...#  ..........# ##.#####  ..........####.##  .......##...#..# ....#######...## %aj....## ##.##   ###..# #.# %aj9 ##.## #.### ###   %ajv#..# ##...###.#   %aj%aj(Welcome back, JYZero the Deep Elf Air Elementalist.Vehumet says: Let it end in hellfire!%ajK%aj  _Press ? for a list of commands and other information.%ajk}  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   5.7  -2   h + Spellcasting 7.1   4.8  +3           b - Polearms   0.0   1.7  -3   i + Conjurations 5.2   5.0  +1   c - Unarmed Combat   0.0   1.4  -2   j + Air Magic6.1   5.9  +1   d - Throwing   0.0   1.0   0      [%aj`~39;49m     k - Evocations   0.0   0.8  +1           e - Armour   0.0   1.4  -2      f + Dodging6.2   4.9  +2      g + Stealth6.8   4.2  +3                                  [%aj~20X                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%aj7%aj=%ajBs.........# ##.##   JYZero the Magician .#.......## ##.##   Deep Elf of Vehumet *..... ..........###..#  Health: 52/52 ======================== %ajC.............÷##  Magic: 21/21 ======================== .....#####....## ###   AC: 5Str: 5Doom: 4% .....# ##..#..###.##   EV: 14%ajDC^Int: 25 .....## #..###.##...#   SH: 5Dex: 15 %ajnCV......###..# ##.#..##   XL:  9 Next:  5% Place: Dungeon:6 %ajC#......##..## ##@...#   Noise: ---------  Time: 6248.0 (0.0) ..........# ##.#####   e) +1 spear (freeze) %ajCP..........####.##   Cast: Shock .......##...#..# ....#######...##%ajDz ....## ##.## %aj7D  ###..# #.# %ajXD ##.## #.### ###   %aj{D#..# ##...###.#   %ajDWelcome back, JYZero the Deep Elf Air Elementalist.Vehumet says: Let it end in hellfire! %ajD_Press ? for a list of commands and other information.%ajH%ajFO%ajSS%ajU%ajnCV Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 2% 1b - SwiftnessAir1%3  c - FreezeIce7%1  d - Summon Small MammalSummoning7%1  e - Sublimation of BloodNecromancy10%2  f - Call Canine FamiliarSummoning21% 3  g - Teleport OtherTranslocation21% 3  h - Volatile BlastmotesFire/Translocation21% 3  i - Dimensional BullseyeHexes/Translocation54% 4  j - Leda's LiquefactionAlchemy/Earth54% 4  k - Martyr's KnellNecromancy/Summoning54% 4  l - Lee's Rapid DeconstructionEarth88% 5 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%ajq`%ajBf%ajlR.........# ##.##   JYZero the Magician .#.......## ##.##   Deep Elf of Vehumet *..... ..........###..#  Health: 52/52 ======================== .............÷##  Magic: 21/21 ======================== .....#####....## ###   AC: 5Str: 5%ajolDoom: 4% .....# ##..#..###.##   EV: 14Int: 25 .....## #..###.##...#   SH: 5Dex: 15 %ajl......###..# ##.#..##   XL:  9 Next:  5% Place: Dungeon:6 ......##..## ##@...#   Noise: ---------  Time: 6248.0 (0.0) %ajmM..........# ##.#####   e) +1 spear (freeze) ..........####.##   Cast: Shock .......##...#..# ....#######...## %ajAm....## ##.##   ###..# #.#  ##.## #.### ###  %ajjm #..# ##...###.#   %ajmWelcome back, JYZero the Deep Elf Air Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.%ajs:Okay, then.%ajx%aj}%aj. _%ajI%ajb&%ajj%aj|S _Done exploring.%ajZ %ajr Level 6 of the Dungeon<<<<>>>>__(Press ? for help)##.##..........####.....#####..## #............# ###..##........####....# #.####........## ##............####.###........#####.......#......# ###.## #.####..###..######.....##.......#....##....##....##..####........## #..# ####...####.............####...............###.......## #..........# ##.####..###........###...# #...............##...#....####..#.......## ##.####..........#####...## #.....#.........##.........##............###..###......#..####.....###...................#......#................÷####...###.....<...#...................)...................#####....## ####..## #........###...............###.#..................# ##..#..###.#####..####....#...# #..............###..###................## #..###.##...######.....##....###..###..............###.## ##...##...........###..# ##.#..###....##......#..# ##..#.....#.........##).# ##....##...........##..## ##@...#########....##..#%ajv 4[m #.....#####........#..####.....###..............# ##.#######.....###.## ##.#### #........#............##..............####.####.......##..###..###..............#..................##...#..###..#..##..#..#....# ##.............###...##..........#######...###..##..###......#..## ##.........<.........###..........## ##.###.###.........####..## ##...........#..####..........####..# #.###.#.........## ##..###.##...##..####.# #..###....## ##.## #.### #######............# #...#.###...##..# #.# #..# ###..# #..# ##...###.##....#.....####.## ##.).## ##..###.####.####.## #..## ##.#####.......####.###...### ##..#####..## #..###....._.....######...######...##......####.## ##..#####..........## ##.##......#.#...............##.............#%aj*An escape hatch in the floor (D:6)  ##...###.....<...#............)...................#####....## ### #..## #........###........###.#...........# ##..#..###.##%aj7 ###..####....#...# #.......###..###................## #..###.##...#  #####.....##....###..###...###.## ##...##....###..#.#..###....##......#..# ##..#.....###).# ##....##...........##..## ##@...#%aj########....##..# #.....#####........#..####.....###.. ##.##### ##%aj6q##.## ##.#### ##.....##.####%ajZ.####.......##..###..# ##...#..##...#..###..#..##..#..#....# ##....###...#########...###..##....#..## ##<.........##### ##.##  #.###.........####..## ##.#..####..........####..# #.%aj;6#  ##....## ##..###.##...##..####.# #..###....## ##.## #.### ###  %ajM ####............# #...#.##..# #.# #..# ###..# #..# ##...###.##....%aj#.## ##.).## ##..###.####.####.## #..## ##.#####.......##%aj##.###...### ##..#####..## #..###....._.....######...######...##......###%aj#.## ##..#####..........## ##.###.#........##.............#%aj9#.# ##..).......####....## #.##.#...###..###.#.%aj\ ...##%ajx### #.###.>..##.# #.....###....####.##.....#...##........## #......#%aj #.# ##..###.# #...#..##..### #..###.##...###....#..## #......#%aj ##.# #..##..####...##....## #..# ###........# #....>%ajb(.# #..# ##..##....##...##....# ##.###....ß....###....# ##......#### #..###...................### ##.#.............#...### ###...###.###.#.........#....##........######..#.<...###...>.#.....####.##%aj%aje  stone staircase leading down (D:6)>>#...............##...#####.........#....#...###.###...#.##.................#%ajɃ A######.#######...#..## ##...#.......⌠.#######.....#####.##.....##..........#####.## ###.......# ##..###.......♣.# ##...................#........##...#%aj>%ajp.........# ##.##   JYZero the Magician .#.......## ##.##   Deep Elf of Vehumet *..... ..........###..#  Health: 52/52 ======================== .............÷##  Magic: 21/21 ======================== .....#####....## ###   AC: 5Str: 5Doom: 4% .....# ##..#..###.##   EV: 14Int: 25 .....## #..###.##...#   SH: 5Dex: 15 ......###..# ##.#..##   XL:  9 Next:  %aj5% Place: Dungeon:6 ......##..## ##@...#   Noise: ---------  Time: 6248.0 (0.0) ..........# ##.#####   e) +1 spear (freeze) ..........####.##   Cast: Shock .......##...#..# ....#######...## ....## ##.##   ###..# #.#  ##.## #.### ###   #..# ##...###.#   Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information. _Okay, then. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.%ajz%aj%aj _%ajiX%aj,%aje%aj %aj %ajb,%ajS%ajk%aj%aj%ajy%aj5%ajh%aj%aj&%ajd%aj%aj%aj%aj%aj%ajj%aj%aj%aj%aj,%aje%aj;%aj%aj%aj%aj+%ajv%aj^ %aj6%aj#7%aj7%aj&9%ajh;%aj=%ajC=%aj=%ajMC%aj=E%ajzE%aj[F%ajJB%aj6K%ajM%aj?O%ajO%ajQ%ajS%ajT%ajT%ajU%ajW%ajY,%ajZ%aj[%aj8_B%aja%ajig%aj h%aji%ajj%ajj%ajl%ajsm%ajqB%ajr%ajzs,%ajM_.....######...######...##.. ....#.#...............##.........##.#...###............#####.#. ##.##.....#...##........## #...  #..###.##...###....#..## #...  #..# ###.....###..#...# #...  ##.###....ß....###....# ##...  ##.#.............#...### ###.... ##..#.<...###...@.#.....###......79.0 (31.0)#...###.###...#.##........... ⌠.#######.....#####.##.....##.... ♣.# ##...................#.....# #....................#..#.. .## ##..........)............##. #..###......).%aj..........#### ### ##.## ##....).....##....## # ..###..# #.......#..###...# # _There is a stone staircase leading down here.%ajl %ajq %ajy %ajc %aj 980.0 (1.0) _%aj %ajT &7%aj6c  #. ##..###### ....<....###  #.@...#  #.....#  .......#  #.#.....# #.#.....# # ####### %aj 1.5 (2.5< _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.%ajX _  There is a stone staircase leading up here....<###...#....####... ..!.. #.$# #.#.##..######.......@<....###4.5 (3.0#.#.##.###.<...# #. #.....# #. .......# #.#.#.....# #.#.#.....##.# #######..%ajz5.5 (4 _Found a stone staircase leading up.%aj:%aj5%aja%aj%ajS&X%ajQ _You now have 256 gold pieces (gained 11). _t - 3 bubbling silvery potions (gained 2)%ajWX%ajX%aj fO#. .. .# .# . .##. .##..##.###.#....:....<# #..####@..# 92.5 (7%ajfT........# #..####...# #.........#.....##..##.#.#.##..######.........<....####.#.##.###.<...#.. #.# #.....#%ajm%aj %aj/ %aj %aj: %ajv %aj %ajw %aj %aj %aj %ajM ,%aj %aj %aj; %aj %aj %aj' %ajk %aj %ajg %aj %aj %aj   You encounter an orc. It is wielding a +0 flail.%aj  ### ..########.# ......#.# #......#  #......#  #......########### #.....@..........# #.#.#..######.##.### .....# #......#Shock ##....# ##..#.#.### ...##.# #.........# .... ..# ###...#.#.#.# o   orc (wandering)$... o.. ..........#.##### #.# ###..##.###.# ###..##.###.#%aj$ 1317.5 (24.0)%aj+0 38.5 (25 _%aj95 %aj: %aja  JYZero the Magician ### Deep Elf of Vehumet *..... ..# Health: 52/52 ======================== #######.# Magic: 20/21 ======================-- ......#.# AC: 5Str: 5Doom: 4% #......# EV: 14Int: 25 #......# SH: 5Dex: 15 #......###########  XL:  9 Next:  5% Place: Dungeon:7 #.....@..........#  Noise: ---------  Time: 6318.5 (0.0) #.#.#.*[4%aj>.0m######.##.###  e) +1 spear (freeze) ....*# #......#  Cast: Shock ##...*# ##..#.#.###  ...##*# #.........#  .... *.# ###...#.#.#.#  o   orc (wandering) $... o.. ..........#.#  #### #.# ###..##.###.#  ###..##.###.# _You encounter an orc. It is wielding a +0 flail.Aiming: Shock (safe; 1% risk of failure)  %ajpXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  %aj noticed you, 85% to hit)%aj ..... oYou can't see that place.%aj***** oAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 85% to hit)%aj2y .*o*%aj*.o.  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 85% to hit)%ajYnJYZero the Magician###Deep Elf of Vehumet *.......#Health: 52/52 ========================#######.#Magic: 20/21 ======================--......#.#AC: 5Str: 5Doom: 4%#......#EV: 14Int: 25#......#SH: 5Dex: 15#......###########XL:  9 Next:  5% Place: Dungeon:7#.....@..........#Noise: ---------  Time: 6318.5 (0.0)#.#.#.*######.##.###e) +1 spear (freeze)....*# #......#Cast: Shock##...*# ##..#.#.###[37%aj?om...##*# #.........#.... *.# ###...#.#.#.# o   orc$... *.. ..........#.##### #.# ###..##.###.####..##.###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 85% to hit)  The zap hits the orc.  The orc is lightly wounded.%ajm o.  Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (wandering, hasn't  noticed you, 85% to hit)  The zap hits the orc.  The orc is lightly wounded.  The orc shouts!%ajx7....%aj;==9.5 (1 _%aj%ajR%aj6 ###..#######...... #.....##########..........#.#.#.@######.##.###.....# #......#####..#.#.###...##.............. o.# ###...#.#.#$... ... .........#### #.# ###..##.## .......:....<%aj9 8o.%ajm@ %ajA 0--20%ajF %aj~H %aj ### JYZero the Magician ..# Deep Elf of Vehumet *..... #######.# Health: 52/52 ======================== ......#.# Magic: 19/21 =====================--- #......# AC: 5Str: 5Doom: 4% #......# EV: 14%ajInt: 25 #......###########  SH: 5Dex: 15 #................#  XL:  9 Next:  5% Place: Dungeon:7 #.#.#.@######.##.###  Noise: ---------  Time: 6320.5 (0.0) #.....*# #......#  e) +1 spear (freeze) %aj ###...*# ##..#.#.###  Cast: Shock ...##o# #.........#  ..... ..# ###...#.#.#.#  %ajn$... ... ..........#.#  o   orc #### #.# ###..##.###.#  #.# ###..##.###.#  ......:....<# _The orc shouts!  Aiming: Shock (safe; 1% risk of failure)  %ajjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  85% to hit)%ajhZ o*%ajߪo.  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  85% to hit)%aj7V###JYZero the Magician..#Deep Elf of Vehumet *.....#######.#Health: 52/52 ========================......#.#Magic: 19/21 =====================---#......#AC: 5Str: 5Doom: 4%#......#EV: 14Int: 25#......###########SH: 5Dex: 15#................#%aj8XL:  9 Next:  5% Place: Dungeon:7#.#.#.@######.##.###Noise: ---------  Time: 6320.5 (0.0)#.....*# #......#e) +1 spear (freeze)###...*# ##..#.#.### Cast: Shock...##*# #.........#..... .*# ###...#.#.#.#$... .*. ..........#.# o   orc#### #*# ###..##.###.##*# ###..##.###.#......:....<#%aj29Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  85% to hit)  The zap hits the orc.  The orc is almost dead.%ajo......20==1.5 (1 _%aj%aj%aj  ### JYZero the Magician ..# Deep Elf of Vehumet *..... #######.# Health: 52/52 ======================== ......#.# Magic: 19/21 =====================--- #......# AC: 5Str: 5Doom: 4% #......# EV: 14Int: 25 #......###########  SH: 5Dex: 15 #................#  XL:  9 Next:  5% Place: Dungeon:7 #.#.#.@######.##.###  Noise: =--------  Time: 6321.5 (0.0) #.....*[0%aj[ F;10m# #......#  e) +1 spear (freeze) ###...o# ##..#.#.###  Cast: Shock ...##.# #.........#  ..... ..# ###...#.#.#.#  $... ... ..........#.#  o   orc #### #.# ###..##.###.#  #.# ###..##.###.#  ......:....<# _The orc is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (almost dead, 85%  to hit)%aj| o#***&aj*"###JYZero the Magician..#&aj"Deep Elf of Vehumet *.....#######.#Health: 52/52 ========================......#.#Magic: 19/21 =====================---#......#AC: 5Str: 5Doom: 4%#......#EV: 14Int: 25&ajm##......###########SH: 5Dex: 15#................#XL:  9 Next:  5% Place: Dungeon:7#.#.#.@######.##.###Noise: =--------  Time: 6321.5 (0.0)#.....*# #......#e) +1 spear (freeze)###...*# ##..#.#.### Cast: Shock...##*# #.........#..... *.# ###...#.#.#.#&aj#'$... *.. ..........#.# o   orc#### #.# ###..##.###.##.# ###..##.###.#......:....<# &aj$_The orc is almost dead.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ajo.  The zap misses the orc.&aj2....&ajx22.5 (1 _&ajٴ&aj&aj; ### JYZero the Magician ..# Deep Elf of Vehumet *..... #######.# Health: 52/52 ======================== ......#.# Magic: 18/21 ====================---- #......# AC: 5Str: 5Doom: 4% #......# EV: 14Int: 25 #......###########  SH: 5Dex: 15 #................#  XL:  9 Next:  5% Place: Dungeon:7 #.#.#.@######.##.###  Noise: =--------  Time: 6322.5 (0.0) #.....o#[&ajh<34m #......#  e) +1 spear (freeze) ###....# ##..#.#.###  Cast: Shock ...##.# #.........#  ..... ..# ###...#.#.#.#  $... ... ..........#.#  o   orc #### #.# ###..##.###.#  #.# ###..##.###.#  ......:....<# _The zap misses the orc.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (almost dead, 85%  to hit)&ajD ### JYZero the Magician ..# Deep Elf of Vehumet *..... #######.# Health: 52/52 ======================== ......#.# Magic: 18/21 ====================----&aj&w #......# AC: 5Str: 5Doom: 4% #......# EV: 14Int: 25 #......###########  SH: 5Dex: 15 #................#  XL:  9 Next:  5% Place: Dungeon:7 #.#.#.@######.##.###  Noise: =--------  Time: 6322.5 (0.0) #.....)# #......#  e) +1 spear (freeze) ###....# ##..#.#.###  Cast: Shock ...##.# #.........#  &aj3..... ..# ###...#.#.#.#  $... ... ..........#.#  o   orc #### #.# ###..##.###.#  #.# ###..##.###.#  ......:....<# &aj[Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (almost dead, 85%  to hit)  The zap hits the orc.  You kill the orc!Vehumet accepts your kill.You feel your power returning.&ajB ### ..#           *#   *#   ...##*# &ajz" ..... .*#  $... .*.  #### #*#  #*#  :....<&ajD'Y)......&aj4s9=3.5 (1Shock &aj4_&aj:&ajY<&aj^3&ajф&aj&aj20==&aj#&ajd&aj_&ajŽ&aj&aj&aj&aji1===&aj&aj4 _Magic restored.&aj03&aj&ajg&ajv&aj &ajƟ&ajϠ&aj&aj-&aj&ajn&ajH&aj:==&aj&aj+&aj9&aj|&ajױ&aj&ajX&aj&aj&ajd&aj&ajp&aj&aj,&aj&aj@N _You now have 285 gold pieces (gained 13).&aj3&aj&ajr&aj&ajE&ajQ&aj!&aj,&aj"&aj&ajuX&aj&aj"&aj&aj&aj&aj&aj&ajv&aj4&aj&aj&ajI&aj,&aj&aj&aj&aj&aj&aj 3#......# #......############................# ###.#.#..######.##.###.. #.....)# #......##.#######....# ##..#.#.### ###.........##.# #.........# #..............#####...#.#.#.###............@..........#.-########.##.#####..##.####.##.# ###..##.###.# &ajf #.##.. ......:....<# ..##..####..####...# ####..# #.# #..# #..####...##..# #.........###..##&aj 044.5 (21.0)&aj F-5.5 (22&ajj &aj Q _v - a puce potion&aj&aj&ajZ&ajP&aj&ajB&aj6&aj&aj&aj"&aj &ajx&aj&ajN&ajD&aj&aj&aj&aj&aj;&aj>&aj4&aj,&aj&aj&aj&ajT&ajM&aj&aj&aj&aj&aj&aj&aj+&aj&aj&aj&aj]&aj,&aj########.##.#####..##.###.# #.##.#####..##.###.# #.##...:....<# ..##..####..####...# ####..#...# #..# #..####...# #..# #.........# #..# .....##..## #.@# .#.#.##..#### ....................<...###########.#.#.##.###.< .. #.# #.. &aj.g#. #.#.... # #.#.#.. #.#.#.. #.# ### ..&aj-55.5 (10&aj#,6.5 (11&aj{'&aja0, _b - a wand of acid (8)&ajа&aj^&aj&aj>&aj,&aj,&aj&aj,&aj&aj&aj&aj_&aj&aj&aj ,&aj&aj\&aj,&aj&ajm&ajyB&aj&ajpe  You encounter a drude.&aj: #.##.........:....<# ..##..####...# ####..# #.# #..# #..####...# #..# ##.........# #..# #.....##..## ######..###.#.#.##..###### ....................5....############.#@#.##.###.<...#  #.....##.# #.....#  #.#.####.#.......# Shock&aji #.### #.#.#.....##.# #.#.#.....##.# #.# ####### 5   drude (wandering)#.#.. &ajd5<62.5 (6.0)&aj'H3.5 (7 _&aj(&aj&aj2 #.##.........:....<#  JYZero the Magician ..##..####..####...#  Deep Elf of Vehumet *..... ####..# #.........#  Health: 52/52 ======================== #..# #..####...#  Magic: 20/21 ======================-- &aj#..# ##.........#  AC: 5Str: 5Doom: 4% #..# #.....##..##  EV: 14Int: 25  ######..###.#.#.##*5######  SH: 5Dex: 15  ..............****..<....###  XL:  9 Next:  5% Place: Dungeon:7  ###########.#@#.##.###.<...#  Noise: ---------  Time: 6363.5 (0.0) #.....##.# #.....#  e) +1 spear (freeze) #.#.####.#.......#  Cast: Shock #.### #.#.#.....#  #.# #.#.#.....#  #.# #.# #######  5   drud&aj}e (wandering) #.# ..  _b - a wand of acid (8) _You encounter a drude.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 67% to hit)&aj-l .5*&ajR7?**&ajɃ?**&ajԄ |*5#..<&ajV 5#Aim: a drude (wandering, hasn't noticed you, 67% to hit)&ajg* #.##.........:....<#JYZero the Magician..##..####..####...#Deep Elf of Vehumet *.....####..# #.........#&aj + [Health: 52/52 ========================#..# #..####...#Magic: 20/21 ======================--#..# ##.........#AC: 5Str: 5Doom: 4%#..# #.....##..##EV: 14Int: 25######..###.#.#.##**######SH: 5Dex: 15&aj+ ..............****..<....###XL:  9 Next:  5% Place: Dungeon:7###########.#@#.##.###.<...#Noise: ---------  Time: 6363.5 (0.0)#.....##.# #.....#e) +1 spear (freeze)#.#.####.#.......#Cast: Shock#.### #.#.#.....##.# #.#.#.....##.# #.# #######5   drude&ajr2 4#.# ..Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 67% to hit)  The zap hits the drude.  The drude is lightly wounded.&aj  .5Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 67% to hit)  The zap hits the drude.  The drude is lightly wounded.  The drude shouts!&aj ).......&aj ;==4.5 (1 _&aj &aj &ajy h #.##.#####..##.###.# #.##.........:....<# ..##..####..####...#####..# #.........# #..# #..####...# #..# ##.........# #..# #.....##..## &aj?  ######..###.#.#.##..######  ............@.....5.<....##############.#.#.##.###.<...# #.....##.# #.....# #.#.####.#.......# #.### #.#.#.....# #.# #.#.#.....# #.# #.# ########.# ..&aj 15.&aj~ /5.&aj: E--5&aj &aj &aj-y #.##.#####..##.###.#  JYZero the Magician #.##.........:....<#  Deep Elf of Vehumet *..... ..##..####..####...#  Health: 52/52 ======================== ####..# #.........#  Magic: 19/21 =====================--- #..# #..####...#  AC: 5Str: 5Doom: 4% #..# ##.........#  EV: 14Int: 25 #..# #.....##..##  SH: 5Dex: 15  ######..###.#.#.##..######  XL:  9 Next:  5% Place: Dungeon:7  ............@***5...<....###  N&ajzoise: ---------  Time: 6365.5 (0.0)  ###########.#.#.##.###.<...#  e) +1 spear (freeze) #.....##.# #.....#  Cast: Shock #.#.####.#.......#  #.### #.#.#.....#  #.# #.#.#.....#  5   drude #.# #.# #######  #.# .. The drude is lightly wounded. _The drude shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (lightly wounded, 67% to hit)&aja^ *5&aj *5Aim: a drude (lightly wounded, 67% to hit)&aj&ajԲ#.##.#####..##.###.#JYZero the Magician#.##.........:....<#Deep Elf of Vehumet *.......##..####..####...#Health: 52/52 ========================&ajó####..# #.........#Magic: 20/21 ======================--#..# #..####...#AC: 5Str: 5Doom: 4%#..# ##.........#EV: 14Int: 25#..# #.....##..##SH: 5Dex: 15######..###.#.#.##..######XL:  9 Next:  5% Place: Dungeon:7............@...5...<....### Noise: ---------  Time: 6365.5 (0.0)###########.#.#.##.###.<...# e) +1 spear (freeze)#.....##.# #.....# [33&ajamCast: Shock#.#.####.#.......##.### #.#.#.....##.# #.#.#.....# 5   drude#.# #.# #######&aj#.# ..The drude is lightly wounded. _The drude shouts!  &ajHJAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle&ajx`Shift-Dir - straight lineAim: a drude (lightly wounded, 67% to hit)&aj_The drude shouts!  Aiming: Shock (safe; 1% risk of failure)  &aj QPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a drude (lightly wounded, 67% to hit)  &ajc.Okay, then.&aj^&ajZ&aji. _&aj%& &aj'  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 r - Searing RayConjuration1%2  x - Static DischargeConjuration/Air 1% 2 A - AirstrikeAir5%&aj' 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit &aj &aj+ &aj_u#.##.#####..##.###.#JYZero the Magician#.##.........:....<#Deep Elf of Vehumet *.......##..####..####...#Health: 52/52 ========================####..# #.........#Magic: 20/21 ======================--#..# #..####...#AC: 5Str: 5Doom: 4%#..# ##.........#EV: 14 &ajeInt: 25#..# #.....##..##SH: 5Dex: 15######..###.#.#.##..######XL:  9 Next:  5% Place: Dungeon:7 &aj .............@...5...<....### Noise: ---------  Time: 6365.5 (0.0)###########.#.#.##.###.<...# e) +1 spear (freeze)#.....##.# #.....# Cast: Shock &aj0#.#.####.#.......##.### #.#.#.....# &aj #.# #.#.#.....# 5   drude#.# #.# ########.# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (lightly wounded, 67% to hit) _Okay, then. &ajCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &aj1 &aj#.##.#####..##.###.#JYZero the Magician &aj4#.##.........:....<#Deep Elf of Vehumet *.......##..####..####...#Health: 52/52 ========================####..# #.........# &aj[Magic: 20/21 ======================--#..# #..####...#AC: 5 &ajStr: 5Doom: 4%#..# ##.........#EV: 14 &aj Int: 25#..# #.....##..##SH: 5Dex: 15 &aj[######..###.#.#.##..######XL:  9 Next:  5% Place: Dungeon:7 &aj4............@...5...<....### Noise: ---------  Time: 6365.5 (0.0) &ajC###########.#.#.##.###.<...# e) +1 spear (freeze)#.....##.# #.....# Cast: Shock &ajl#.#.####.#.......##.### #.#.#.....##.# #.#.#.....# 5   drude &aj#.# #.# ########.# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (lightly wounded, 67% to hit) _Okay, then.Casting: Shock (safe; 1% risk of failure)  &aj \Confirm with . or Enter, or press ? or * to list all spells. &aj #.##.#####..##.###.#  JYZero the Magician #.##.........:....<#  Deep Elf of Vehumet *..... ..##..####..####...#  Health: 52/52 ======================== ####..# #.........#  Magic: 18/21 ====================---- #..# #..####...#  AC: 5Str: 5Doom: 4% #..# ##.........#  EV: 14Int: 25 #..# #.....##..##  SH: 5 &aj~Dex: 15  ######..###.#.#.##..######  XL:  9 Next:  5% Place: Dungeon:7  ............@***5...<....###  Noise: ---------  Time: 6365.5 (0.0)  ###########.#.#.##.###.<...#  e) +1 spear (freeze) &ajB#.....##.# #.....#  Cast: Shock #.#.####.#.......#  #.### #.#.#.....#  #.# #.#.#.....#  5   drude #.# #.# #######  &aj@#.# ..  _Okay, then. &ajjCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 76% to hit) &ajœ^ *5 &aj*5Aim: a drude (lightly wounded, 76% to hit) &aj #.##.#####..##.###.#JYZero the Magician#.##.........:....<#Deep Elf of Vehumet *.......##..####..####...#Health: 52/52 ========================####..# #.........#Magic: 18/21 ====================----#..# #..####...#AC: 5Str: 5Doom: 4%#..# ##.........#EV: 14Int: 25#..# #.....##..##SH: 5Dex: 15######..###.#.#.##..######XL:  9 Next:  5% Place: Dungeon:7............@****...<....### Noise: ---------  Time: 6365.5 (0.0) &aj ###########.#.#.##.###.<...# e) +1 spear (freeze)#.....##.# #.....# Cast: Shock#.#.####.#.......##.### #.#.#.....##.# #.#.#.....# 5   drude#.# #.# ########.# ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 76% to hit)  You focus your ray upon the drude. The searing ray hits the drude. &aj! ; 5.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 76% to hit)  You focus your ray upon the drude. The searing ray hits the drude.  The drude is heavily wounded. &aj( !.. &aj* 9===6.5 (1Ray  &aj/  &aj1 f _(Press . to maintain the ray.) &ajt>**** &aj S15. &ajlH.5.. &ajJmT8--- &ajmD7+  &ajv &aj=W _The searing ray misses the drude. &aj **** The searing ray hits the drude! &ajP 35. &aj' r ..  The drude is almost dead. &aj~( 7--=-8++  &aj>.  &ajN1 y _The drude hits you but does no damage. The drude barely misses you. &aj  .  The searing ray hits the drude.  You kill the drude!Vehumet accepts your kill.**** &aj. O ....  You feel your power returning. &aj9==6=9Shock &aj &aj8> _You finish channelling your searing ray. &ajJ} &aj} &aj~ &aj &ajB &aj{ &ajB &ajц &aj#j20=== &aj &ajh &aj &ajy &aj &aj# &aj$ &aj1=== &aj &ajʒ &aj &aj &aj &ajT &aj; &aj &aj &aj &aj, &ajʚ &aj &aj &ajL:== &ajҝ &aj͞ &aj &ajF &aj &aj &aj &aj &ajm &ajD &aj &aj^ &aj¥ &aj &ajϨ &aj  &aj &aj &aj &ajΫ &aj5 &aj) &aj &ajI &aj &aj &aj &aj,, &ajD &aj  &ajM &aj &aj &ajõ &aj &aj] &ajI &aj< &aj &aj &ajK &aj &ajD &aj &aj &aj &aj &aj8 &ajA &aj  &ajP &aj &aj &aj &aj &aj &aj &aj{ &aj &aj) &aj &aj, &aj^ &ajb &aj &aj &aj &aj &ajt &aj &aj &aj &aj #.# #. #.# .. #.# #.# #.# #.#. &aj`#.# >..?############.#  .........# --97.5 (28.0) ...........####### ...#######.# # #. &aj! .#. # #. ##  &aj &ajG--8.5 (29 &aj &aj; _Found a stone staircase leading down. &ajMI &aj &aj &aj}, &aj &aj &aj &aj &ajq &aj  &aj2! &aj" &aj# &aj$ &ajF% &aj& &aj' &aj/) &aj) &aj?* &aj - &ajK- &aj- &ajs0~ _e - 3 scrolls labelled VERADA IGRICH (gained 1) &aj1 &aj1 &aj2 &aj.4 &aj5 &ajR5 &aj5 &aj7 &aj8 &aj8 &aj9 &aj<R  There is a stone staircase leading down here. &aj= &aj> _ &aj> &aj? &ajDA, &ajA &ajB &ajC &ajD &ajyD &ajE &ajuF &ajF &ajlG &ajH &ajI &ajI &ajJ &ajL &ajTM &ajM &ajGN &ajP &ajQ, &aj\R &ajS &ajT &ajT &aj8U &ajeV &aj}W &ajW &ajX &aj|Y &aj!Z &aj~Z &ajZ &aj\ &aj] &aj] &aj!^ &aj_ &aj` &aja` &aj` &aja &ajb, &ajkc &ajd &aje &aje &aj=f &aj\g &aj@h &ajh &ajh &aji &ajj &aj\k, &ajm &ajog  You encounter an iguana. &aj v..# #.# #.# #.# #.# #########.## ##.## #.......# ##...## #.#####.###.>...## #@# #........... ## #.###....... &ajv= #.l....# #.# ##...###Shock ######.# #.# ##.###.. ..# ####.# #.#l   iguana (asleep)#.#.#..# #.##.# &aj}.423.5 (25 &aj܀34.5 (26 _ &ajB &ajІ &aj[ &aj] Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  r + Searing RayConjuration1%2  x - Static DischargeConjuration/Air 1% 2  A - AirstrikeAir &aj]i5% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit &aj  &ajW  &aj ..#JYZero the Magician#.#Deep Elf of Vehumet *.....#.#Health: 52/52 ========================#.#Magic: 21/21 ========================#.# ###AC: 5Str: 5Doom: 4%######.## ##.##EV: 14Int: 25#.......# ##...## SH: 5Dex: 15 &ajԐ #.#####.###.>...## XL:  9 Next:  6% Place: Dungeon:7#@# #........... Noise: ---------  Time: 6424.5 (0.0)#......# #.###....... e) +1 spear (freeze)#.l....# #.# ##...### Cast: Shock######.# #.# ##.###.. ..# ####.# #.#l   iguana (asleep)#.# #.#..# #.##.# _Found a stone staircase leading down. _e - 3 scrolls labelled VERADA IGRICH (gained 1) _There is a stone staircase leading down here. _You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * &aj8 . to list all spells. &aj ..#JYZero the Magician#.#Deep Elf of Vehumet *.....#.#Health: 52/52 ========================#.#Magic: 21/21 ========================#.# ###AC: 5Str: 5Doom: 4%######.## ##.##EV: 14Int: 25#.......# ##...## SH: 5Dex: 15#.#####.###.>...## XL:  9 Next:  6% Place: Dungeon:7#@# #........... Noise: ---------  Time: 6424.5 (0.0)#......# #.###....... e) +1 spear (freeze) &aj! ;#.l....# #.# ##...### Cast: Shock######.# #.# ##.###.. ..# ####.# #.#l   iguana (asleep)#.# #.#..# #.##.# _Found a stone staircase leading down. _e - 3 scrolls labelled VERADA IGRICH (gained 1) _There is a stone staircase leading down here. _You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &aj  ..#  JYZero the Magician #.#  Deep Elf of Vehumet *..... #.#  Health: 52/52 ======================== #.#  Magic: 19/21 =====================--- #.# ###  AC: 5Str: 5Doom: 4% ######.## ##.##  EV: 14Int: 25 #.......# ##...##  SH: 5Dex: 15 #.#####.###.>...## XL:  9 Next:  6% Place: Dungeon:7 #@# #........... Noise: ---------  Time: 6424.5 (0.0) #...**.# #.###....... e) +1 spear (freeze) #.l*...# #.# ##...### Cast: Shock ######[ &aj^ m.# #.# ##.##  #.. ..# ###  #.# #.#  l   iguana (asleep) #.# #.#  ..# #.#  #.# _You encounter an iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit) &ajC T l* &ajÿ l*Aim: an iguana (asleep, 100% to hit)&ajI..#JYZero the Magician#.#Deep Elf of Vehumet *.....#.#Health: 52/52 ========================#.#Magic: 19/21 =====================---#.# ###AC: 5Str: 5Doom: 4%######.## ##.##EV: 14Int: 25#.......# ##...## SH: 5Dex: 15&ajKj#.#####.###.>...## XL:  9 Next:  6% Place: Dungeon:7#@# #........... Noise: ---------  Time: 6424.5 (0.0)#...**.# #.###....... e) +1 spear (freeze)#.**...# #.# ##...### Cast: Shock######.# #.# ##.###.. ..# ####.# #.#l   iguana#.# #.#..# #.##.#&ajConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.&ajs4 l.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.The iguana hisses angrily.&ajox(...&ajzq==5.5 (1Ray &aj&aj\f _(Press . to maintain the ray.)&aj) **** The searing ray hits the iguana.&aj֎A.l&aj?'...&aj8---6+ &aj &ajZ _The iguana is almost dead.&aj †The searing ray hits the iguana.  You kill the iguana!&ajR****&aj9=†...&ajzA-38=-7Shock++ &ajA&aj2Z _Vehumet accepts your kill.&aj &aj&aj2&aj=K  You stop channelling your searing ray.&aj/ _&aj_&aj&ajK9=&ajA&aj &aj!&aj!&aj"&aj"$20&aj#E==&aj#&ajR%,&aj%&aj;'&aj'&aj'&aj)&aj)i1===&aj*&aj,&aj.,&aj/&aj0&aj2,&aj2&ajQ9n&ajL;&aj;:==&aj<&aj=&ajQ?,&aj?&aj@&ajVB&ajB&ajC&ajD&ajE&ajVF&ajF&ajH&ajT#.......# ##...### #.#####.###.>...###.####.# #...........#...†..# #.###.......#......# #.# ##...###&ajT######.#####......# ### .# .# -425.0) #.#  ...#  )..&ajdU#.##..# &ajAa\-3.5 (16&aj e&ajg) _Found a long sword.&aj  You see here a +0 long sword. _&aj''&ajM  You open the large door.  You encounter a gnoll, an orc and a hornet.&aju  #......# #.# &aj &aj #ğ .o######.#####.  &ajv #. ..# ##  &ajg #.. ..# #.#####.#   #.. y.# ##.# #.  &aj #..##.. ###..# #.#  &aj#.... ###...## #.#  &ajv##''# #)..###  &ajl#..@###.##  &ajyy#.#.....#  &ajI#....#### Shock  &ajc ######   &aj01  &ajy   hornet (asleep)   &ajuğ   gnoll (polearm, asleep)  o   orc (asleep) &aj &aj-'59&aj'8460.5 (17 _&aj?&ajF&aj7&aj&ajv&aj}F _Unknown command.&aj &aj  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  r + Searing RayConjuration1%2 &aj  x - Static DischargeConjuration/Air 1% 2  A - AirstrikeAir4% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&aj]&aj5&ajq #......# #.# JYZero the Magician  #ğ .o######.#####.# Deep Elf of Vehumet *.....  #. ..# #.......# Health: 52/52 ========================  #.. ..# #.#####.# Magic: 21/21 ========================  &aj#.. y.# ##.# #.# AC: 5Str: 5Doom: 3%  #..##.. ###..# #.# EV: 14Int: 25  #.... ###...## #.# SH: 5Dex: 15  ##''# #)..###&ajqXL:  9 Next:  8% Place: Dungeon:7  #..@###.###Noise: ---------  Time: 6460.5 (0.0)  #.#.....#&aj%e) +1 spear (freeze)  #....####Cast: Shock  ######   y   hornet (asleep)  ğ   gnoll (polearm, asleep)  o   orc (asleep) &aje _You see here a +0 long sword.  You open the large door. _You encounter a gnoll, an orc and a hornet. &aj _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&aj&aj #......# #.# JYZero the Magician  #ğ .o######.#####.# Deep Elf of Vehumet *.....  #. ..# #.......# Health: 52/52 ========================  &aj_#.. ..# #.#####.# Magic: 21/21 ========================  #.. y.# ##.# #.# AC: 5Str: 5Doom: 3%  #..##.. ###..# #.# EV: 14Int: 25  &ajO#.... ###...## #.# SH: 5Dex: 15  ##''# #)..###XL:  9 Next:  8% Place: Dungeon:7  #..@###.###Noise: ---------  Time: 6460.5 (0.0)  #.#.....#e) +1 spear (freeze)  &aj#....####Cast: Shock  ######   y   hornet (asleep)  ğ   gnoll (polearm, asleep)  &ajo   orc (asleep)  _You see here a +0 long sword.  &ajanYou open the large door. _You encounter a gnoll, an orc and a hornet. _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&aj #......# #.# JYZero the Magician #ğ .o######.#####.# Deep Elf of Vehumet *..... &aj#. ..# #.......# Health: 52/52 ======================== #.. **# #.#####.# Magic: 17/21 ===================----- #.. y*# ##.# #.# AC: 5Str: 5Doom: 3% #..##** ###..# #.# EV: 14Int: 25 #.... ###...## #.# SH: 5Dex: 15 ##''# #)..###  XL:  9 Next:  8% Place: Dungeon:7 #..@###.###  Noise: ---------  Time: 6460.5 (0.0) #.#.....#  e) +1 spear (freeze) #....####  Cast: S&aj7hock ######  y   hornet (asleep)  ğ   gnoll (polearm, asleep)  o   orc (asleep) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ajdAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target&ajKAim: a hornet (asleep, empty space bonus: 5/8)&ajtj ..y...&ajtC*****&aj5S***&aj**.@#***...&ajdi**##...&aj1S***#&aj: \***'&aj< **y*..  Aim: a hornet (asleep, empty space bonus: 5/8)&aj; #......# #.# JYZero the Magician  #ğ .o######.#####.# Deep Elf of Vehumet *.....  #. ..# #.......# Health: 52/52 ========================  #.. ..# #.#####.# Magic: 17/21 ===================-----  #.. *.# ##.# #.# AC: 5Str: 5Doom: 3%  #..##.. ###..# #.# EV: 14Int: 25 &aj+ #.... ###...## #.# SH: 5Dex: 15  ##''# #)..###XL:  9 Next:  8% Place: Dungeon:7  #..@###.###Noise: ---------  Time: 6460.5 (0.0)  #.#.....#e) +1 spear (freeze)  #....####Cast: Shock &ajHU ######   y   hornet (asleep)  ğ   gnoll (polearm, asleep) &ajsw o   orc (asleep) &aj _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  &ajMConfirm with . or Enter, or press ? or * to list all spells.&ajGAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (asleep, empty space bonus: 5/8)&aj8 .yThe open air twists around violently and strikes the hornet.  The hornet buzzes angrily.  The hornet is lightly wounded.&aj q.y.&ajS.o&ajżyo   orc (wandering)&aj5===1.5 (1&aj&aj* _You hear a shout! x3&aj.  #. ..######.#####.#  #. o.# #.......#  #.. ..# #.#####.#  #.. ..# ##.# #.#  #..##.. ###..# #.#  y. ###...## #.#  &aj. ^##''# #)..###  #...###.###  #.#.@...#  #....####  ######   &aj.   &aj0 O.y&aj7 &aj=; 0---2&aj@ &ajB &aj%t Q #. ..######.#####.#  #. o.# #.#  #.. ..# #.#####.#  #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##'y# #)..###  #...###.###  #.#..@..#  #....####  ###### &aju 0y&ajhu .&aju /y&aj} 'y   hornet&aj~ ^8=---3&aj &aj &aj?6&aj786 Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  r - Searing RayConjuration1%2  x - Static DischargeConjuration/Air&aj81%2  A + AirstrikeAir4% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&ajd&ajQk&ajyG#. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 52/52 ========================#.. ..# ##.# #.#Magic: 18/21 ====================----#..##.. ###..# #.#AC: 5Str: 5&ajxzDoom: 3%#.... ###...## #.#EV: 14Int: 25##''# #)..###SH: 5Dex: 15#...###.###XL:  9 Next:  8% Place: Dungeon:7#.#.y@..#Noise: ---------  Time: 6463.5 (0.0)#....####e) +1 spear (freeze)######Cast: Shocky   hornetThe open air twists around violently and strikes the hornet.  The hornet buzzes angrily.  &aj{{The hornet is lightly wounded. _You hear a shout! x3  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&aj#. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 52/52 ========================#.. ..# ##.# #.#&ajԂMagic: 18/21 ====================----#..##.. ###..# #.#AC: 5Str: 5Doom: 3%#.... ###...## #.#EV: 14Int: 25##''# #)..###SH: 5Dex: 15#...###.###XL:  9 Next:  8% Place: Dungeon:7#.#.y@..#Noise: ---------  Time: 6463.5 (0.0)#....####e) +1 spear (freeze)######Cast: Shocky   hornetThe open air twists around violently and strikes the hornet.  The hornet buzzes angrily.  The hornet is lightly wounded. _You hear a shout! x3  Casting: Airstrike (dangerous&ajs; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&aj #. ..######.#####.#  JYZero the Magician #. o.# #.......#  Deep Elf of Vehumet *..... #.. ..# #.#####.#  Health: 52/52 ======================== &aj#.. ..# ##.# #.#  Magic: 16/21 ==================------ #..##.. ###..# #.#  AC: 5Str: 5Doom: 3% #.... ###...## #.#  EV: 14Int: 25 ##''# #)..###  SH: 5Dex: 15 #...###.###  XL:  9 Next:  8% Place: Dungeon:7 #.#.y@..#  Noise: ---------  Time: 6463.5 (0.0) #....####  e) +1 spear (freeze)&aj: ###### Cast: Shock  y   hornet _You hear a shout! x3  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  &ajrPress: ? - help, Shift-Dir - straight lineAim: a hornet (81% to hit)&aj+p y@*&aj-@.&ajgy@Aim: a hornet (81% to hit)&aj #. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 52/52 ========================#.. ..# ##.# #.#Magic: 16/21 ==================------#..##.. ###..# #.#AC: 5Str: 5Doom: 3%#.... ###...## #.#EV: 14Int: 25##''# #)..###SH: 5Dex: 15#...###.###XL:  9 Next:  8% Place: Dungeon:7#.#**@..#Noise: ---------  [&aj 33mTime: 6463.5 (0.0)#....####e) +1 spear (freeze)######Cast: Shocky   hornetCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (81% to hit)  You focus your ray upon the hornet. The searing ray hits the hornet!&aj< .yPress: ? - help, Shift-Dir - straight line  Aim: a hornet (81% to hit)  You focus your ray upon the hornet. The searing ray hits the hornet!  The hornet is moderately wounded.  (Press . to maintain the ray.)  The hornet stings you!&aj= 44=====----==4.5 (1Slow Pois Ray &ajLA &ajHC _You are poisoned. You feel yourself slow down.&aj6**&aju ğThe searing ray misses the hornet.You feel very sick.The hornet completely misses you. The hornet stings you.&aj} .yğ   gnoll (polearm)You feel as though you will be slow longer.&ajw35====--------5--6.0 (1.5+ &aj&ajq _You encounter a gnoll. It is wielding a +0 spear.&ajB **The searing ray hits the hornet.&ajl .ğThe hornet is heavily wounded.You feel very sick.&ajRo oThe hornet misses you. The hornet completely misses you. The hornet stings you.&ajp.&ajwğ.yo   orc (wandering&ajy27==---------=7.5++ &ajj~&ajk _You feel as though you will be slow longer.&ajc **The searing ray hits the hornet but does no damage.&aj  'oThe hornet is heavily wounded.You finish channelling your searing ray.  You feel sick.&aj-ğ&aj h ..yğ   gnoll (polearmo   orcThe hornet stings you but does no damage.&aj 6----4-9.0&aj&ajx4 _You block the hornet's attack.&ajP 3&aj &aj F _Unknown command."&aje #. ..######.#####.#  JYZero the Magician #. o.# #.......#  Deep Elf of Vehumet *..... #.. ..# #.#####.#  Health: 26/52 ============------------ #.. ..# ##.# #.#  Magic: 14/21 ================-------- "&aj#..##.. ###..# #.#  AC: 5Str: 5Doom: 3% #.... ###...## #.#  EV: 14Int: 25 ##ğ'# #)..###  SH: 5Dex: 15 "&aj"#..o###.###  XL:  9 Next:  8% Place: Dungeon:7 #.#*y@..#  Noise: ==-------  Time: 6469.0 (0.0) #..**####  e) +1 spear (freeze) ###### Cast: Shock  Slow Pois  "&aj6 y   hornet  ğ   gnoll (polearm) "&aj$ o   orc _You block the hornet's attack. _Unknown command.Aiming: Fastroot"&aj@[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (heavily wounded)"&ajý ` #y"&aj5#.#&aj}9..#&ajTDo.oAim: an orc, wielding a +0 club#&ajT .o#&aj[ğ.  Aim: a gnoll, wielding a +0 spear#&ajk ğ.#&aj'o.oAim: an orc, wielding a +0 club#&aj@gX o*#&aj*yAim: a hornet (heavily wounded)#&ajF #. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 26/52 ============------------#.. ..# ##.# #.##&ajG ZMagic: 14/21 ================--------#..##.. ###..# #.#AC: 5Str: 5Doom: 3%#.... ###...## #.#EV: 14Int: 25##ğ'# #)..###SH: 5Dex: 15#..####.###XL:  9 Next:  8% Place: Dungeon:7#.##*#..#Noise: ==-------  Time: 6469.0 (0.0)#..######e) +1 spear (freeze)######Cast: ShockSlow Pois #&ajG y   hornetğ   gnoll (polearm)o   orc _You block the hornet's attack. _Unknown command.Aiming: Fastroot#&ajKH TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (heavily wounded)#&aj\*(rooted)#&aj; (rooted)The roots erupt in riotous growth! The roots grab the hornet!  The roots grab the orc!$&aj$&ajҌk)  The roots erupt in riotous growth! The roots grab the hornet!  The roots grab the orc!  The grasping roots constrict the hornet.  The grasping roots constrict the orc!  You kill the orc!  Vehumet accepts your kill.$&aj   #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##ğ'# #)..###  $&ajۗ#..*###.###  #.##*#..#  #..######  ###### You feel your power returning. You feel sick.  You hear a shout! x3$&ajj  #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##ğ'# #)..###  #..*###.###  #.##*#..#  #..######  ######  $&aj5n 'ğThe hornet stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!$&ajy  #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##''# #)..###  #..*###.###  #.##*#..#  #..######  ######You feel as though you will be slow longer.The hornet closely misses you.$&ajML$ #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##''# #)..###  #..*###.###  #.##*#..# $&aj#M #..######  ######  $&ajU ğ.y@..  The gnoll hits you from afar with a +0 spear.$&ajTZ4/52 =-----------6=========70.5 (1.5Pois $&aj_$&ajaV _* * * LOW HITPOINT WARNING * * *%&aj$%&aj%A-----------%&aj,,;&aj;&aj= Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  r + Searing RayConjuration1%2  x - Static DischargeConjuration/Air1%;&aj42  A - AirstrikeAir4% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>&aj >&aj->&aj/#. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 4/52=-----------------------#.. ..# ##.# #.#Magic: 16/21 ==================------#..##.. ###..# #.#AC: 5>&ajStr: 5Doom: 3%#.... ###...## #.#EV: 14Int: 25##''# #)..###SH: 5Dex: 15#..ğ###.###XL:  9 Next:  8% Place: Dungeon:7#.#.y@..#Noise: =======--  Time: 6470.5 (0.0)#....####e) +1 spear (freeze)######Cast: ShockSlow Pois y   hornet (rooted)ğ   gnoll (polearm)You feel as though you will be slow longer.The hornet closely misses you.The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&ajR#. ..######.#####.#JYZero the Magician#. o.# #.......#Deep Elf of Vehumet *.....#.. ..# #.#####.#Health: 4/52=-----------------------#.. ..# ##.# #.#>&ajMagic: 16/21 ==================------#..##.. ###..# #.#AC: 5Str: 5Doom: 3%#.... ###...## #.#EV: 14Int: 25##''# #)..###SH: 5Dex: 15#..ğ###.###XL:  9 Next:  8% Place: Dungeon:7#.#.y@..#Noise: =======--  Time: 6470.5 (0.0)#....####e) +1 spear (freeze)######Cast: ShockSlow Pois y   hornet (rooted)ğ   gnoll (polearm)You feel as though you will be slow longer.The hornet closely misses you.The gno>&aj>ll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&aj  #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##''# #)..###  >&ajh#..ğ###.###  #.#.**..#  #....####  ######  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hornet is struck by an arc of lightning!  The hornet is severely wounded.>&ajlK #.   #. o.#   #.. ..#   #.. ..# ##.# #.#  #..##.. ###..# #.#  #.... ###...## #.#  ##''# #)..###  #..ğ###.###  #.#.**..#  #....####  ######  >&aj*  You are struck by an arc of lightning.  The hornet is struck by an arc of lightning.  The hornet is almost dead.gnoll is struck by an arc of lightning.  The gnoll is moderately wounded.>&ajai .  The lightning grounds out.  The grasping roots constrict the hornet!  You kill the hornet!>&ajwr  ğ@Vehumet accepts your kill.You die...>&aj -4/52 -4-->&aji /  --more--@&aj"l @&aj s Inventory: 7/52 gear slots Hand Weapons (go to first with ))  e - a +1 spear of freezing (weapon) Missiles (go to first with ()g - 2 curare-tipped darts @&aj] page down [PgUp|<] page up [Esc] exit[top]B&ajW  c - a wand of roots (8)  p - a wand of polymorph (11) Scrolls ?  c - a scroll of fog {unknown}  e - 3 scrolls of teleportation {unknown}  m - a scroll of fear {unknown}  o - 2 scrolls of blinking {unknown}  d - a scroll of enchant armour {unknown}  h - 2 scrolls of amnesia {unknown}  k - a scroll of enchant weapon {unknown}  q - a scroll of summoning {unknown}  u - 2 scrolls of identify {unknown}  j - 2 scrolls of poison {unknown} Potions (go to first with !) B&aj f - 2 potions of heal wounds {unknown}  g - 2 potions of magicl - a potion of resistance {unknown}  s - 2 potions of berserk rage {unknown}  t - 3 potions of enlightenment {unknown}  v - a potion of brilliance {unknown}  n - a potion of lignification {unknown}  p - a potion of attraction {unknown}botC&aj  e - 3 scrolls of teleportation {unknown}  o - 2 scrolls of blinking {unknown}D&ajaX D&ajX,D&aj_D&aja"Goodbye, JYZero.2118 JYZero the Magician (level 9, -4/52 HPs)Began as a Deep Elf Air Elementalist on July 22, 2026.Was a Follower of Vehumet.Succumbed to a hornet's poison... on level 7 of the Dungeon.The game lasted 00:19:31 (6455 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the OrbE&ajaE&ajC [?25h[?0c [?1051l[?1052l[?1060l[?1061l